1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input, selectbox and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
195 ED_WIN_COUNT_XSIZE + 2)
196 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
201 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
203 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
204 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
206 /* editor gadget identifiers */
208 /* drawing toolbox buttons */
209 #define GADGET_ID_NONE -1
210 #define GADGET_ID_SINGLE_ITEMS 0
211 #define GADGET_ID_CONNECTED_ITEMS 1
212 #define GADGET_ID_LINE 2
213 #define GADGET_ID_ARC 3
214 #define GADGET_ID_RECTANGLE 4
215 #define GADGET_ID_FILLED_BOX 5
216 #define GADGET_ID_WRAP_UP 6
217 #define GADGET_ID_TEXT 7
218 #define GADGET_ID_FLOOD_FILL 8
219 #define GADGET_ID_WRAP_LEFT 9
220 #define GADGET_ID_PROPERTIES 10
221 #define GADGET_ID_WRAP_RIGHT 11
222 #define GADGET_ID_RANDOM_PLACEMENT 12
223 #define GADGET_ID_GRAB_BRUSH 13
224 #define GADGET_ID_WRAP_DOWN 14
225 #define GADGET_ID_PICK_ELEMENT 15
226 #define GADGET_ID_UNDO 16
227 #define GADGET_ID_INFO 17
228 #define GADGET_ID_SAVE 18
229 #define GADGET_ID_CLEAR 19
230 #define GADGET_ID_TEST 20
231 #define GADGET_ID_EXIT 21
233 /* counter button identifiers */
234 #define GADGET_ID_ELEM_SCORE_DOWN 22
235 #define GADGET_ID_ELEM_SCORE_TEXT 23
236 #define GADGET_ID_ELEM_SCORE_UP 24
237 #define GADGET_ID_ELEM_CONTENT_DOWN 25
238 #define GADGET_ID_ELEM_CONTENT_TEXT 26
239 #define GADGET_ID_ELEM_CONTENT_UP 27
240 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
241 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
242 #define GADGET_ID_LEVEL_XSIZE_UP 30
243 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
244 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
245 #define GADGET_ID_LEVEL_YSIZE_UP 33
246 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
247 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
248 #define GADGET_ID_LEVEL_RANDOM_UP 36
249 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
250 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
251 #define GADGET_ID_LEVEL_COLLECT_UP 39
252 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
253 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
254 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
255 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
256 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
257 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
258 #define GADGET_ID_SELECT_LEVEL_DOWN 46
259 #define GADGET_ID_SELECT_LEVEL_TEXT 47
260 #define GADGET_ID_SELECT_LEVEL_UP 48
262 /* drawing area identifiers */
263 #define GADGET_ID_DRAWING_LEVEL 49
264 #define GADGET_ID_ELEM_CONTENT_0 50
265 #define GADGET_ID_ELEM_CONTENT_1 51
266 #define GADGET_ID_ELEM_CONTENT_2 52
267 #define GADGET_ID_ELEM_CONTENT_3 53
268 #define GADGET_ID_ELEM_CONTENT_4 54
269 #define GADGET_ID_ELEM_CONTENT_5 55
270 #define GADGET_ID_ELEM_CONTENT_6 56
271 #define GADGET_ID_ELEM_CONTENT_7 57
272 #define GADGET_ID_AMOEBA_CONTENT 58
273 #define GADGET_ID_RANDOM_BACKGROUND 59
275 /* text input identifiers */
276 #define GADGET_ID_LEVEL_NAME 60
277 #define GADGET_ID_LEVEL_AUTHOR 61
279 /* selectbox identifiers */
280 #define GADGET_ID_SELECTBOX_TEST 62
282 /* gadgets for scrolling of drawing area */
283 #define GADGET_ID_SCROLL_UP 63
284 #define GADGET_ID_SCROLL_DOWN 64
285 #define GADGET_ID_SCROLL_LEFT 65
286 #define GADGET_ID_SCROLL_RIGHT 66
287 #define GADGET_ID_SCROLL_HORIZONTAL 67
288 #define GADGET_ID_SCROLL_VERTICAL 68
290 /* gadgets for scrolling element list */
291 #define GADGET_ID_SCROLL_LIST_UP 69
292 #define GADGET_ID_SCROLL_LIST_DOWN 70
293 #define GADGET_ID_SCROLL_LIST_VERTICAL 71
295 /* buttons for level/element properties */
296 #define GADGET_ID_RANDOM_PERCENTAGE 72
297 #define GADGET_ID_RANDOM_QUANTITY 73
298 #define GADGET_ID_RANDOM_RESTRICTED 74
299 #define GADGET_ID_DOUBLE_SPEED 75
300 #define GADGET_ID_GRAVITY 76
301 #define GADGET_ID_STICK_ELEMENT 77
302 #define GADGET_ID_EM_SLIPPERY_GEMS 78
303 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79
304 #define GADGET_ID_CUSTOM_CAN_FALL 80
305 #define GADGET_ID_CUSTOM_CAN_SMASH 81
306 #define GADGET_ID_CUSTOM_PUSHABLE 82
307 #define GADGET_ID_CUSTOM_SLIPPERY 83
309 /* gadgets for buttons in element list */
310 #define GADGET_ID_ELEMENTLIST_FIRST 84
311 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
312 ED_NUM_ELEMENTLIST_BUTTONS - 1)
314 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
316 /* radio button numbers */
317 #define RADIO_NR_NONE 0
318 #define RADIO_NR_DRAWING_TOOLBOX 1
319 #define RADIO_NR_RANDOM_ELEMENTS 2
321 /* values for counter gadgets */
322 #define ED_COUNTER_ID_ELEM_SCORE 0
323 #define ED_COUNTER_ID_ELEM_CONTENT 1
324 #define ED_COUNTER_ID_LEVEL_XSIZE 2
325 #define ED_COUNTER_ID_LEVEL_YSIZE 3
326 #define ED_COUNTER_ID_LEVEL_COLLECT 4
327 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
328 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
329 #define ED_COUNTER_ID_LEVEL_RANDOM 7
330 #define ED_COUNTER_ID_SELECT_LEVEL 8
332 #define ED_NUM_COUNTERBUTTONS 9
334 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
335 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
337 /* values for scrollbutton gadgets */
338 #define ED_SCROLLBUTTON_ID_AREA_UP 0
339 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
340 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
341 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
342 #define ED_SCROLLBUTTON_ID_LIST_UP 4
343 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
345 #define ED_NUM_SCROLLBUTTONS 6
347 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
348 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
350 /* values for scrollbar gadgets */
351 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
352 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
353 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
355 #define ED_NUM_SCROLLBARS 3
357 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
358 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
360 /* values for text input gadgets */
361 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
362 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
364 #define ED_NUM_TEXTINPUT 2
366 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
367 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
369 /* values for selectbox gadgets */
370 #define ED_SELECTBOX_ID_TEST 0
372 #define ED_NUM_SELECTBOX 1
374 /* values for checkbutton gadgets */
375 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
376 #define ED_CHECKBUTTON_ID_GRAVITY 1
377 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
378 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
379 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
380 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
381 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
382 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
383 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
384 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
386 #define ED_NUM_CHECKBUTTONS 10
388 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
389 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
391 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
392 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
394 /* values for radiobutton gadgets */
395 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
396 #define ED_RADIOBUTTON_ID_QUANTITY 1
398 #define ED_NUM_RADIOBUTTONS 2
400 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
401 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
403 /* values for CopyLevelToUndoBuffer() */
404 #define UNDO_IMMEDIATE 0
405 #define UNDO_ACCUMULATE 1
407 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
408 #define INFOTEXT_XPOS SX
409 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
410 #define INFOTEXT_XSIZE SXSIZE
411 #define INFOTEXT_YSIZE MINI_TILEX
417 } control_info[ED_NUM_CTRL_BUTTONS] =
419 { 's', "draw single items" },
420 { 'd', "draw connected items" },
421 { 'l', "draw lines" },
422 { 'a', "draw arcs" },
423 { 'r', "draw outline rectangles" },
424 { 'R', "draw filled rectangles" },
425 { '\0', "wrap (rotate) level up" },
426 { 't', "enter text elements" },
427 { 'f', "flood fill" },
428 { '\0', "wrap (rotate) level left" },
429 { '?', "properties of drawing element" },
430 { '\0', "wrap (rotate) level right" },
431 { '\0', "random element placement" },
432 { 'b', "grab brush" },
433 { '\0', "wrap (rotate) level down" },
434 { ',', "pick drawing element" },
435 { 'U', "undo last operation" },
436 { 'I', "level properties" },
437 { 'S', "save level" },
438 { 'C', "clear level" },
439 { 'T', "test level" },
440 { 'E', "exit level editor" }
443 /* values for random placement */
444 #define RANDOM_USE_PERCENTAGE 0
445 #define RANDOM_USE_QUANTITY 1
447 static int random_placement_value = 10;
448 static int random_placement_method = RANDOM_USE_QUANTITY;
449 static int random_placement_background_element = EL_SAND;
450 static boolean random_placement_background_restricted = FALSE;
451 static boolean stick_element_properties_window = FALSE;
455 boolean indestructible;
460 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
465 int min_value, max_value;
466 int gadget_id_down, gadget_id_up;
469 char *infotext_above, *infotext_right;
470 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
473 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
474 MIN_SCORE, MAX_SCORE,
475 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
476 GADGET_ID_ELEM_SCORE_TEXT,
477 NULL, /* will be set when used */
478 "element score", NULL
481 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
482 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
483 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
484 GADGET_ID_ELEM_CONTENT_TEXT,
485 &level.num_yam_contents,
486 "element content", NULL
489 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
490 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
491 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
492 GADGET_ID_LEVEL_XSIZE_TEXT,
494 "playfield size", "width",
497 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
498 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
499 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
500 GADGET_ID_LEVEL_YSIZE_TEXT,
505 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
507 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
508 GADGET_ID_LEVEL_COLLECT_TEXT,
510 "number of emeralds to collect", NULL
513 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
515 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
516 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
518 "time available to solve level", "(0 => no time limit)"
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
523 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
524 GADGET_ID_LEVEL_TIMESCORE_TEXT,
525 &level.score[SC_ZEITBONUS],
526 "score for each 10 seconds left", NULL
529 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
531 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
532 GADGET_ID_LEVEL_RANDOM_TEXT,
533 &random_placement_value,
534 "random element placement", "in"
537 DX + 5 - SX, DY + 3 - SY,
539 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
540 GADGET_ID_SELECT_LEVEL_TEXT,
553 } textinput_info[ED_NUM_TEXTINPUT] =
556 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
557 GADGET_ID_LEVEL_NAME,
563 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
564 GADGET_ID_LEVEL_AUTHOR,
565 MAX_LEVEL_AUTHOR_LEN,
571 static char *test_values[] =
575 "dieser test-text ist viel zu lang fuer die selectbox",
579 static int test_index = 0;
588 char *text, *infotext;
589 } selectbox_info[ED_NUM_SELECTBOX] =
592 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
593 GADGET_ID_SELECTBOX_TEST,
595 test_values, &test_index,
596 "test:", "test-selectbox entry"
606 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
609 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
610 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
612 "scroll level editing area up"
615 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
616 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
617 GADGET_ID_SCROLL_DOWN,
618 "scroll level editing area down"
621 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
622 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
623 GADGET_ID_SCROLL_LEFT,
624 "scroll level editing area left"
627 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
628 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
629 GADGET_ID_SCROLL_RIGHT,
630 "scroll level editing area right"
633 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
634 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
635 GADGET_ID_SCROLL_LIST_UP,
636 "scroll element list up ('Page Up')"
639 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
640 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
641 GADGET_ID_SCROLL_LIST_DOWN,
642 "scroll element list down ('Page Down')"
654 } scrollbar_info[ED_NUM_SCROLLBARS] =
657 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
658 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
659 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
660 GD_TYPE_SCROLLBAR_HORIZONTAL,
661 GADGET_ID_SCROLL_HORIZONTAL,
662 "scroll level editing area horizontally"
665 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
666 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
667 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
668 GD_TYPE_SCROLLBAR_VERTICAL,
669 GADGET_ID_SCROLL_VERTICAL,
670 "scroll level editing area vertically"
673 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
674 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
675 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
676 GD_TYPE_SCROLLBAR_VERTICAL,
677 GADGET_ID_SCROLL_LIST_VERTICAL,
678 "scroll element list vertically"
689 char *text, *infotext;
690 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
693 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
694 GADGET_ID_RANDOM_PERCENTAGE,
695 RADIO_NR_RANDOM_ELEMENTS,
696 &random_placement_method, RANDOM_USE_PERCENTAGE,
697 "percentage", "use percentage for random elements"
700 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
701 GADGET_ID_RANDOM_QUANTITY,
702 RADIO_NR_RANDOM_ELEMENTS,
703 &random_placement_method, RANDOM_USE_QUANTITY,
704 "quantity", "use quantity for random elements"
713 char *text, *infotext;
714 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
717 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
718 GADGET_ID_DOUBLE_SPEED,
720 "double speed movement", "set movement speed of player"
723 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
726 "gravity", "set level gravity"
729 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
730 GADGET_ID_RANDOM_RESTRICTED,
731 &random_placement_background_restricted,
732 "restrict random placement to", "set random placement restriction"
735 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
736 GADGET_ID_STICK_ELEMENT,
737 &stick_element_properties_window,
738 "stick window to edit content", "stick window to edit content"
741 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
742 GADGET_ID_EM_SLIPPERY_GEMS,
743 &level.em_slippery_gems,
744 "slip down from certain flat walls","use EM style slipping behaviour"
747 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
748 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
749 &custom_element_properties[0].indestructible,
750 "indestructible", "element cannot be destroyed"
753 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
754 GADGET_ID_CUSTOM_CAN_FALL,
755 &custom_element_properties[0].can_fall,
756 "can fall", "element can fall down"
759 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
760 GADGET_ID_CUSTOM_CAN_SMASH,
761 &custom_element_properties[0].can_smash,
762 "can smash", "element can smash other elements"
765 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
766 GADGET_ID_CUSTOM_PUSHABLE,
767 &custom_element_properties[0].pushable,
768 "pushable", "element can be pushed"
771 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
772 GADGET_ID_CUSTOM_SLIPPERY,
773 &custom_element_properties[0].slippery,
774 "slippery", "other elements can fall down from it"
778 /* maximal size of level editor drawing area */
779 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
780 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
782 /* actual size of level editor drawing area */
783 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
785 /* actual position of level editor drawing area in level playfield */
786 static int level_xpos = -1, level_ypos = -1;
788 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
790 /* drawing elements on the three mouse buttons */
791 static int new_element1 = EL_WALL;
792 static int new_element2 = EL_EMPTY;
793 static int new_element3 = EL_SAND;
795 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
796 (button) == 2 ? new_element2 : \
797 (button) == 3 ? new_element3 : EL_EMPTY)
798 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
800 /* forward declaration for internal use */
801 static void ModifyEditorCounter(int, int);
802 static void ModifyEditorCounterLimits(int, int, int);
803 static void DrawDrawingWindow();
804 static void DrawLevelInfoWindow();
805 static void DrawPropertiesWindow();
806 static void CopyLevelToUndoBuffer(int);
807 static void HandleDrawingAreas(struct GadgetInfo *);
808 static void HandleCounterButtons(struct GadgetInfo *);
809 static void HandleTextInputGadgets(struct GadgetInfo *);
810 static void HandleSelectboxGadgets(struct GadgetInfo *);
811 static void HandleRadiobuttons(struct GadgetInfo *);
812 static void HandleCheckbuttons(struct GadgetInfo *);
813 static void HandleControlButtons(struct GadgetInfo *);
814 static void HandleDrawingAreaInfo(struct GadgetInfo *);
816 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
818 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
819 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
820 static boolean draw_with_brush = FALSE;
821 static int properties_element = 0;
823 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
824 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
825 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
826 static int undo_buffer_position = 0;
827 static int undo_buffer_steps = 0;
829 static int edit_mode;
831 static int element_shift = 0;
833 static int editor_el_boulderdash[] =
865 EL_BD_BUTTERFLY_LEFT,
867 EL_BD_BUTTERFLY_RIGHT,
871 EL_BD_BUTTERFLY_DOWN,
875 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
877 static int editor_el_emerald_mine[] =
939 EL_ACID_POOL_TOPLEFT,
941 EL_ACID_POOL_TOPRIGHT,
944 EL_ACID_POOL_BOTTOMLEFT,
946 EL_ACID_POOL_BOTTOMRIGHT,
969 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
971 static int editor_el_more[] =
1004 EL_WALL_EMERALD_YELLOW,
1005 EL_WALL_EMERALD_RED,
1006 EL_WALL_EMERALD_PURPLE,
1023 EL_DYNABOMB_INCREASE_NUMBER,
1024 EL_DYNABOMB_INCREASE_SIZE,
1025 EL_DYNABOMB_INCREASE_POWER,
1046 EL_BALLOON_SWITCH_ANY,
1048 EL_BALLOON_SWITCH_LEFT,
1049 EL_BALLOON_SWITCH_RIGHT,
1050 EL_BALLOON_SWITCH_UP,
1051 EL_BALLOON_SWITCH_DOWN,
1054 EL_EXPANDABLE_WALL_HORIZONTAL,
1055 EL_EXPANDABLE_WALL_VERTICAL,
1056 EL_EXPANDABLE_WALL_ANY,
1058 EL_INVISIBLE_STEELWALL,
1073 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1075 static int editor_el_sokoban[] =
1088 EL_SOKOBAN_FIELD_EMPTY,
1089 EL_SOKOBAN_FIELD_FULL,
1092 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1094 static int editor_el_supaplex[] =
1113 EL_SP_HARDWARE_GRAY,
1122 EL_SP_GRAVITY_PORT_RIGHT,
1123 EL_SP_GRAVITY_PORT_DOWN,
1124 EL_SP_GRAVITY_PORT_LEFT,
1126 EL_SP_GRAVITY_PORT_UP,
1132 EL_SP_PORT_VERTICAL,
1133 EL_SP_PORT_HORIZONTAL,
1141 EL_SP_HARDWARE_BASE_1,
1142 EL_SP_HARDWARE_GREEN,
1143 EL_SP_HARDWARE_BLUE,
1146 EL_SP_HARDWARE_YELLOW,
1147 EL_SP_HARDWARE_BASE_2,
1148 EL_SP_HARDWARE_BASE_3,
1149 EL_SP_HARDWARE_BASE_4,
1151 EL_SP_HARDWARE_BASE_5,
1152 EL_SP_HARDWARE_BASE_6,
1156 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1158 static int editor_el_diamond_caves[] =
1185 EL_CONVEYOR_BELT_1_LEFT,
1186 EL_CONVEYOR_BELT_1_MIDDLE,
1187 EL_CONVEYOR_BELT_1_RIGHT,
1188 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1190 EL_CONVEYOR_BELT_2_LEFT,
1191 EL_CONVEYOR_BELT_2_MIDDLE,
1192 EL_CONVEYOR_BELT_2_RIGHT,
1193 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1195 EL_CONVEYOR_BELT_3_LEFT,
1196 EL_CONVEYOR_BELT_3_MIDDLE,
1197 EL_CONVEYOR_BELT_3_RIGHT,
1198 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1200 EL_CONVEYOR_BELT_4_LEFT,
1201 EL_CONVEYOR_BELT_4_MIDDLE,
1202 EL_CONVEYOR_BELT_4_RIGHT,
1203 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1205 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1206 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1207 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1208 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1210 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1211 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1212 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1213 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1216 EL_SWITCHGATE_CLOSED,
1217 EL_SWITCHGATE_SWITCH_UP,
1227 EL_STEELWALL_SLANTED,
1230 EL_SIGN_EXCLAMATION,
1233 EL_LIGHT_SWITCH_ACTIVE,
1240 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1242 static int editor_el_dx_boulderdash[] =
1266 EL_TUBE_HORIZONTAL_DOWN,
1270 EL_TUBE_VERTICAL_RIGHT,
1272 EL_TUBE_VERTICAL_LEFT,
1276 EL_TUBE_HORIZONTAL_UP,
1284 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1286 static int editor_el_chars[] =
1380 EL_CHAR(FONT_ASCII_CURSOR),
1383 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1385 static int editor_el_custom[] =
1407 EL_CUSTOM_START + 0,
1408 EL_CUSTOM_START + 1,
1409 EL_CUSTOM_START + 2,
1410 EL_CUSTOM_START + 3,
1412 EL_CUSTOM_START + 4,
1413 EL_CUSTOM_START + 5,
1414 EL_CUSTOM_START + 6,
1415 EL_CUSTOM_START + 7,
1417 EL_CUSTOM_START + 8,
1418 EL_CUSTOM_START + 9,
1419 EL_CUSTOM_START + 10,
1420 EL_CUSTOM_START + 11,
1422 EL_CUSTOM_START + 12,
1423 EL_CUSTOM_START + 13,
1424 EL_CUSTOM_START + 14,
1425 EL_CUSTOM_START + 15,
1427 EL_CUSTOM_START + 16,
1428 EL_CUSTOM_START + 17,
1429 EL_CUSTOM_START + 18,
1430 EL_CUSTOM_START + 19,
1432 EL_CUSTOM_START + 20,
1433 EL_CUSTOM_START + 21,
1434 EL_CUSTOM_START + 22,
1435 EL_CUSTOM_START + 23,
1437 EL_CUSTOM_START + 24,
1438 EL_CUSTOM_START + 25,
1439 EL_CUSTOM_START + 26,
1440 EL_CUSTOM_START + 27,
1442 EL_CUSTOM_START + 28,
1443 EL_CUSTOM_START + 29,
1444 EL_CUSTOM_START + 30,
1445 EL_CUSTOM_START + 31,
1447 EL_CUSTOM_START + 32,
1448 EL_CUSTOM_START + 33,
1449 EL_CUSTOM_START + 34,
1450 EL_CUSTOM_START + 35,
1452 EL_CUSTOM_START + 36,
1453 EL_CUSTOM_START + 37,
1454 EL_CUSTOM_START + 38,
1455 EL_CUSTOM_START + 39,
1457 EL_CUSTOM_START + 40,
1458 EL_CUSTOM_START + 41,
1459 EL_CUSTOM_START + 42,
1460 EL_CUSTOM_START + 43,
1462 EL_CUSTOM_START + 44,
1463 EL_CUSTOM_START + 45,
1464 EL_CUSTOM_START + 46,
1465 EL_CUSTOM_START + 47,
1467 EL_CUSTOM_START + 48,
1468 EL_CUSTOM_START + 49,
1469 EL_CUSTOM_START + 50,
1470 EL_CUSTOM_START + 51,
1472 EL_CUSTOM_START + 52,
1473 EL_CUSTOM_START + 53,
1474 EL_CUSTOM_START + 54,
1475 EL_CUSTOM_START + 55,
1477 EL_CUSTOM_START + 56,
1478 EL_CUSTOM_START + 57,
1479 EL_CUSTOM_START + 58,
1480 EL_CUSTOM_START + 59,
1482 EL_CUSTOM_START + 60,
1483 EL_CUSTOM_START + 61,
1484 EL_CUSTOM_START + 62,
1485 EL_CUSTOM_START + 63,
1487 EL_CUSTOM_START + 64,
1488 EL_CUSTOM_START + 65,
1489 EL_CUSTOM_START + 66,
1490 EL_CUSTOM_START + 67,
1492 EL_CUSTOM_START + 68,
1493 EL_CUSTOM_START + 69,
1494 EL_CUSTOM_START + 70,
1495 EL_CUSTOM_START + 71,
1497 EL_CUSTOM_START + 72,
1498 EL_CUSTOM_START + 73,
1499 EL_CUSTOM_START + 74,
1500 EL_CUSTOM_START + 75,
1502 EL_CUSTOM_START + 76,
1503 EL_CUSTOM_START + 77,
1504 EL_CUSTOM_START + 78,
1505 EL_CUSTOM_START + 79,
1507 EL_CUSTOM_START + 80,
1508 EL_CUSTOM_START + 81,
1509 EL_CUSTOM_START + 82,
1510 EL_CUSTOM_START + 83,
1512 EL_CUSTOM_START + 84,
1513 EL_CUSTOM_START + 85,
1514 EL_CUSTOM_START + 86,
1515 EL_CUSTOM_START + 87,
1517 EL_CUSTOM_START + 88,
1518 EL_CUSTOM_START + 89,
1519 EL_CUSTOM_START + 90,
1520 EL_CUSTOM_START + 91,
1522 EL_CUSTOM_START + 92,
1523 EL_CUSTOM_START + 93,
1524 EL_CUSTOM_START + 94,
1525 EL_CUSTOM_START + 95,
1527 EL_CUSTOM_START + 96,
1528 EL_CUSTOM_START + 97,
1529 EL_CUSTOM_START + 98,
1530 EL_CUSTOM_START + 99,
1532 EL_CUSTOM_START + 100,
1533 EL_CUSTOM_START + 101,
1534 EL_CUSTOM_START + 102,
1535 EL_CUSTOM_START + 103,
1537 EL_CUSTOM_START + 104,
1538 EL_CUSTOM_START + 105,
1539 EL_CUSTOM_START + 106,
1540 EL_CUSTOM_START + 107,
1542 EL_CUSTOM_START + 108,
1543 EL_CUSTOM_START + 109,
1544 EL_CUSTOM_START + 110,
1545 EL_CUSTOM_START + 111,
1547 EL_CUSTOM_START + 112,
1548 EL_CUSTOM_START + 113,
1549 EL_CUSTOM_START + 114,
1550 EL_CUSTOM_START + 115,
1552 EL_CUSTOM_START + 116,
1553 EL_CUSTOM_START + 117,
1554 EL_CUSTOM_START + 118,
1555 EL_CUSTOM_START + 119,
1557 EL_CUSTOM_START + 120,
1558 EL_CUSTOM_START + 121,
1559 EL_CUSTOM_START + 122,
1560 EL_CUSTOM_START + 123,
1562 EL_CUSTOM_START + 124,
1563 EL_CUSTOM_START + 125,
1564 EL_CUSTOM_START + 126,
1565 EL_CUSTOM_START + 127
1567 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1569 static int *editor_elements = NULL; /* dynamically allocated */
1570 static int num_editor_elements = 0; /* dynamically determined */
1574 boolean *setup_value;
1576 int *element_list_size;
1578 boolean last_setup_value;
1580 editor_elements_info[] =
1582 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1583 &num_editor_el_boulderdash },
1584 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1585 &num_editor_el_emerald_mine },
1586 { &setup.editor.el_more, editor_el_more,
1587 &num_editor_el_more },
1588 { &setup.editor.el_sokoban, editor_el_sokoban,
1589 &num_editor_el_sokoban },
1590 { &setup.editor.el_supaplex, editor_el_supaplex,
1591 &num_editor_el_supaplex },
1592 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1593 &num_editor_el_diamond_caves },
1594 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1595 &num_editor_el_dx_boulderdash },
1596 { &setup.editor.el_chars, editor_el_chars,
1597 &num_editor_el_chars },
1598 { &setup.editor.el_custom, editor_el_custom,
1599 &num_editor_el_custom },
1604 static void ReinitializeElementList()
1609 if (editor_elements != NULL)
1610 free(editor_elements);
1612 num_editor_elements = 0;
1614 /* determine size of element list */
1615 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1616 if (*editor_elements_info[i].setup_value)
1617 num_editor_elements += *editor_elements_info[i].element_list_size;
1619 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1621 /* workaround: offer at least as many elements as element buttons exist */
1622 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1624 *editor_elements_info[list_nr].setup_value = TRUE;
1625 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1628 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1630 /* fill element list */
1631 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1632 if (*editor_elements_info[i].setup_value)
1633 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1634 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1637 static void ReinitializeElementListButtons()
1639 static boolean initialization_needed = TRUE;
1642 if (!initialization_needed) /* check if editor element setup has changed */
1643 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1644 if (editor_elements_info[i].last_setup_value !=
1645 *editor_elements_info[i].setup_value)
1646 initialization_needed = TRUE;
1648 if (!initialization_needed)
1651 FreeLevelEditorGadgets();
1652 CreateLevelEditorGadgets();
1654 /* store current setup values for next invocation of this function */
1655 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1656 editor_elements_info[i].last_setup_value =
1657 *editor_elements_info[i].setup_value;
1659 initialization_needed = FALSE;
1662 static int getCounterGadgetWidth()
1664 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1667 static int getMaxInfoTextLength()
1669 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1672 static char *getElementInfoText(int element)
1674 char *info_text = NULL;
1676 if (element < NUM_FILE_ELEMENTS)
1678 if (element_info[element].custom_description != NULL)
1679 info_text = element_info[element].custom_description;
1680 else if (element_info[element].editor_description != NULL)
1681 info_text = element_info[element].editor_description;
1684 if (info_text == NULL)
1686 info_text = "unknown";
1688 Error(ERR_WARN, "no element description for element %d", element);
1694 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1697 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1698 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1700 BlitBitmap(drawto, drawto,
1701 SX + (dx == -1 ? MINI_TILEX : 0),
1702 SY + (dy == -1 ? MINI_TILEY : 0),
1703 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1704 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1705 SX + (dx == +1 ? MINI_TILEX : 0),
1706 SY + (dy == +1 ? MINI_TILEY : 0));
1709 x = (dx == 1 ? 0 : ed_fieldx - 1);
1710 for(y=0; y<ed_fieldy; y++)
1711 DrawMiniElementOrWall(x, y, from_x, from_y);
1715 y = (dy == 1 ? 0 : ed_fieldy - 1);
1716 for(x=0; x<ed_fieldx; x++)
1717 DrawMiniElementOrWall(x, y, from_x, from_y);
1720 redraw_mask |= REDRAW_FIELD;
1724 static void CreateControlButtons()
1726 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1727 struct GadgetInfo *gi;
1728 unsigned long event_mask;
1731 /* create toolbox buttons */
1732 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1736 int gd_xoffset, gd_yoffset;
1737 int gd_x1, gd_x2, gd_y1, gd_y2;
1739 int radio_button_nr;
1742 if (id == GADGET_ID_SINGLE_ITEMS ||
1743 id == GADGET_ID_CONNECTED_ITEMS ||
1744 id == GADGET_ID_LINE ||
1745 id == GADGET_ID_ARC ||
1746 id == GADGET_ID_TEXT ||
1747 id == GADGET_ID_RECTANGLE ||
1748 id == GADGET_ID_FILLED_BOX ||
1749 id == GADGET_ID_FLOOD_FILL ||
1750 id == GADGET_ID_GRAB_BRUSH ||
1751 id == GADGET_ID_PICK_ELEMENT)
1753 button_type = GD_TYPE_RADIO_BUTTON;
1754 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1755 checked = (id == drawing_function ? TRUE : FALSE);
1756 event_mask = GD_EVENT_PRESSED;
1760 button_type = GD_TYPE_NORMAL_BUTTON;
1761 radio_button_nr = RADIO_NR_NONE;
1764 if (id == GADGET_ID_WRAP_LEFT ||
1765 id == GADGET_ID_WRAP_RIGHT ||
1766 id == GADGET_ID_WRAP_UP ||
1767 id == GADGET_ID_WRAP_DOWN)
1768 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1770 event_mask = GD_EVENT_RELEASED;
1773 if (id < ED_NUM_CTRL1_BUTTONS)
1775 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1776 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1778 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1779 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1780 width = ED_CTRL1_BUTTON_XSIZE;
1781 height = ED_CTRL1_BUTTON_YSIZE;
1785 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1786 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1788 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1789 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1790 width = ED_CTRL2_BUTTON_XSIZE;
1791 height = ED_CTRL2_BUTTON_YSIZE;
1794 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1795 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1796 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1797 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1799 gi = CreateGadget(GDI_CUSTOM_ID, id,
1800 GDI_CUSTOM_TYPE_ID, i,
1801 GDI_INFO_TEXT, control_info[i].text,
1802 GDI_X, EX + gd_xoffset,
1803 GDI_Y, EY + gd_yoffset,
1806 GDI_TYPE, button_type,
1807 GDI_STATE, GD_BUTTON_UNPRESSED,
1808 GDI_RADIO_NR, radio_button_nr,
1809 GDI_CHECKED, checked,
1810 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1811 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1812 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1813 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1814 GDI_EVENT_MASK, event_mask,
1815 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1816 GDI_CALLBACK_ACTION, HandleControlButtons,
1820 Error(ERR_EXIT, "cannot create gadget");
1822 level_editor_gadget[id] = gi;
1825 /* create buttons for scrolling of drawing area and element list */
1826 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1828 int id = scrollbutton_info[i].gadget_id;
1829 int x, y, width, height;
1830 int gd_x1, gd_x2, gd_y1, gd_y2;
1832 x = scrollbutton_info[i].x;
1833 y = scrollbutton_info[i].y;
1835 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1837 if (id == GADGET_ID_SCROLL_LIST_UP ||
1838 id == GADGET_ID_SCROLL_LIST_DOWN)
1842 width = ED_SCROLLBUTTON2_XSIZE;
1843 height = ED_SCROLLBUTTON2_YSIZE;
1844 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1845 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1846 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1853 width = ED_SCROLLBUTTON_XSIZE;
1854 height = ED_SCROLLBUTTON_YSIZE;
1855 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1856 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1857 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1861 gi = CreateGadget(GDI_CUSTOM_ID, id,
1862 GDI_CUSTOM_TYPE_ID, i,
1863 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1868 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1869 GDI_STATE, GD_BUTTON_UNPRESSED,
1870 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1871 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1872 GDI_EVENT_MASK, event_mask,
1873 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1874 GDI_CALLBACK_ACTION, HandleControlButtons,
1878 Error(ERR_EXIT, "cannot create gadget");
1880 level_editor_gadget[id] = gi;
1883 /* create buttons for element list */
1884 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1886 Bitmap *deco_bitmap;
1887 int deco_x, deco_y, deco_xpos, deco_ypos;
1888 int gd_xoffset, gd_yoffset;
1889 int gd_x1, gd_x2, gd_y;
1890 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1891 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1892 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1893 int element = editor_elements[i];
1895 event_mask = GD_EVENT_RELEASED;
1897 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1898 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1900 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1901 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1902 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1904 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1905 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1906 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1908 gi = CreateGadget(GDI_CUSTOM_ID, id,
1909 GDI_CUSTOM_TYPE_ID, i,
1910 GDI_INFO_TEXT, getElementInfoText(element),
1911 GDI_X, DX + gd_xoffset,
1912 GDI_Y, DY + gd_yoffset,
1913 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1914 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1915 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1916 GDI_STATE, GD_BUTTON_UNPRESSED,
1917 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1918 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1919 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1920 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1921 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1922 GDI_DECORATION_SHIFTING, 1, 1,
1923 GDI_EVENT_MASK, event_mask,
1924 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1925 GDI_CALLBACK_ACTION, HandleControlButtons,
1929 Error(ERR_EXIT, "cannot create gadget");
1931 level_editor_gadget[id] = gi;
1935 static void CreateCounterButtons()
1937 int max_infotext_len = getMaxInfoTextLength();
1940 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1943 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1944 int ypos = SY + counterbutton_info[i].y;
1948 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1949 struct GadgetInfo *gi;
1951 counterbutton_info[i].gadget_id_down :
1952 counterbutton_info[i].gadget_id_up);
1954 int gd_x, gd_x1, gd_x2, gd_y;
1956 unsigned long event_mask;
1957 char infotext[max_infotext_len + 1];
1959 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1961 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1964 ED_SCROLLBUTTON_ID_AREA_LEFT :
1965 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1967 event_mask |= GD_EVENT_RELEASED;
1970 xpos += 2 * ED_GADGET_DISTANCE;
1971 ypos += ED_GADGET_DISTANCE;
1973 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1974 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1975 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1976 x_size = ED_SCROLLBUTTON_XSIZE;
1977 y_size = ED_SCROLLBUTTON_YSIZE;
1981 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1982 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1983 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1984 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1985 x_size = ED_BUTTON_COUNT_XSIZE;
1986 y_size = ED_BUTTON_COUNT_YSIZE;
1989 sprintf(infotext, "%s counter value by 1, 5 or 10",
1990 (j == 0 ? "decrease" : "increase"));
1992 gi = CreateGadget(GDI_CUSTOM_ID, id,
1993 GDI_CUSTOM_TYPE_ID, i,
1994 GDI_INFO_TEXT, infotext,
1999 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2000 GDI_STATE, GD_BUTTON_UNPRESSED,
2001 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2002 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2003 GDI_EVENT_MASK, event_mask,
2004 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2005 GDI_CALLBACK_ACTION, HandleCounterButtons,
2009 Error(ERR_EXIT, "cannot create gadget");
2011 level_editor_gadget[id] = gi;
2012 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2016 int font_type = FONT_INPUT;
2017 int gd_width = ED_WIN_COUNT_XSIZE;
2019 id = counterbutton_info[i].gadget_id_text;
2020 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2022 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2024 font_type = FONT_LEVEL_NUMBER;
2026 xpos += 2 * ED_GADGET_DISTANCE;
2027 ypos -= ED_GADGET_DISTANCE;
2029 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2030 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2031 gd_width = ED_WIN_COUNT2_XSIZE;
2035 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2036 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2039 gi = CreateGadget(GDI_CUSTOM_ID, id,
2040 GDI_CUSTOM_TYPE_ID, i,
2041 GDI_INFO_TEXT, "enter counter value",
2044 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2045 GDI_NUMBER_VALUE, 0,
2046 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2047 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2049 GDI_TEXT_FONT, font_type,
2050 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2051 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2052 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2053 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2054 GDI_EVENT_MASK, event_mask,
2055 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2056 GDI_CALLBACK_ACTION, HandleCounterButtons,
2060 Error(ERR_EXIT, "cannot create gadget");
2062 level_editor_gadget[id] = gi;
2063 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2069 static void CreateDrawingAreas()
2071 struct GadgetInfo *gi;
2072 unsigned long event_mask;
2077 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2078 GD_EVENT_OFF_BORDERS;
2080 /* one for the level drawing area ... */
2081 id = GADGET_ID_DRAWING_LEVEL;
2082 gi = CreateGadget(GDI_CUSTOM_ID, id,
2085 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2086 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2087 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2088 GDI_EVENT_MASK, event_mask,
2089 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2090 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2094 Error(ERR_EXIT, "cannot create gadget");
2096 level_editor_gadget[id] = gi;
2098 /* ... up to eight areas for element content ... */
2099 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2101 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2102 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2104 id = GADGET_ID_ELEM_CONTENT_0 + i;
2105 gi = CreateGadget(GDI_CUSTOM_ID, id,
2106 GDI_CUSTOM_TYPE_ID, i,
2109 GDI_WIDTH, 3 * MINI_TILEX,
2110 GDI_HEIGHT, 3 * MINI_TILEY,
2111 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2112 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2113 GDI_EVENT_MASK, event_mask,
2114 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2115 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2119 Error(ERR_EXIT, "cannot create gadget");
2121 level_editor_gadget[id] = gi;
2124 /* ... one for the amoeba content */
2125 id = GADGET_ID_AMOEBA_CONTENT;
2126 gi = CreateGadget(GDI_CUSTOM_ID, id,
2127 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2128 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2129 GDI_WIDTH, MINI_TILEX,
2130 GDI_HEIGHT, MINI_TILEY,
2131 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2132 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2133 GDI_EVENT_MASK, event_mask,
2134 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2135 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2139 Error(ERR_EXIT, "cannot create gadget");
2141 level_editor_gadget[id] = gi;
2143 /* ... and one for random placement background restrictions */
2145 id = GADGET_ID_RANDOM_BACKGROUND;
2146 gi = CreateGadget(GDI_CUSTOM_ID, id,
2147 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2148 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2149 GDI_WIDTH, MINI_TILEX,
2150 GDI_HEIGHT, MINI_TILEY,
2151 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2152 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2153 GDI_EVENT_MASK, event_mask,
2154 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2155 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2159 Error(ERR_EXIT, "cannot create gadget");
2161 level_editor_gadget[id] = gi;
2164 static void CreateTextInputGadgets()
2166 int max_infotext_len = getMaxInfoTextLength();
2169 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2171 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2173 struct GadgetInfo *gi;
2174 unsigned long event_mask;
2175 char infotext[MAX_OUTPUT_LINESIZE + 1];
2176 int id = textinput_info[i].gadget_id;
2178 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2180 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2181 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2183 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2184 infotext[max_infotext_len] = '\0';
2186 gi = CreateGadget(GDI_CUSTOM_ID, id,
2187 GDI_CUSTOM_TYPE_ID, i,
2188 GDI_INFO_TEXT, infotext,
2189 GDI_X, SX + textinput_info[i].x,
2190 GDI_Y, SY + textinput_info[i].y,
2191 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2192 GDI_TEXT_VALUE, textinput_info[i].value,
2193 GDI_TEXT_SIZE, textinput_info[i].size,
2194 GDI_TEXT_FONT, FONT_INPUT,
2195 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2196 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2197 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2198 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2199 GDI_EVENT_MASK, event_mask,
2200 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2201 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2205 Error(ERR_EXIT, "cannot create gadget");
2207 level_editor_gadget[id] = gi;
2211 static void CreateSelectboxGadgets()
2213 int max_infotext_len = getMaxInfoTextLength();
2216 for (i=0; i<ED_NUM_SELECTBOX; i++)
2218 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2220 struct GadgetInfo *gi;
2221 unsigned long event_mask;
2222 char infotext[MAX_OUTPUT_LINESIZE + 1];
2223 int id = selectbox_info[i].gadget_id;
2225 event_mask = GD_EVENT_RELEASED |
2226 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2228 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2229 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2231 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2232 infotext[max_infotext_len] = '\0';
2234 gi = CreateGadget(GDI_CUSTOM_ID, id,
2235 GDI_CUSTOM_TYPE_ID, i,
2236 GDI_INFO_TEXT, infotext,
2237 GDI_X, SX + selectbox_info[i].x,
2238 GDI_Y, SY + selectbox_info[i].y,
2239 GDI_TYPE, GD_TYPE_SELECTBOX,
2240 GDI_SELECTBOX_VALUES, selectbox_info[i].values,
2241 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2242 GDI_TEXT_SIZE, selectbox_info[i].size,
2243 GDI_TEXT_FONT, FONT_INPUT,
2244 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2245 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2246 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2247 GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
2248 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2249 GDI_EVENT_MASK, event_mask,
2250 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2251 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2255 Error(ERR_EXIT, "cannot create gadget");
2257 level_editor_gadget[id] = gi;
2261 static void CreateScrollbarGadgets()
2265 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2267 int id = scrollbar_info[i].gadget_id;
2268 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2269 int gd_x1, gd_x2, gd_y1, gd_y2;
2270 struct GadgetInfo *gi;
2271 int items_max, items_visible, item_position;
2272 unsigned long event_mask;
2274 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2276 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2277 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2280 else /* drawing area scrollbars */
2282 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2284 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2285 items_visible = ed_fieldx;
2290 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2291 items_visible = ed_fieldy;
2296 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2298 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2299 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2300 scrollbar_info[i].height : scrollbar_info[i].width));
2301 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2302 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2304 gi = CreateGadget(GDI_CUSTOM_ID, id,
2305 GDI_CUSTOM_TYPE_ID, i,
2306 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2307 GDI_X, scrollbar_info[i].x,
2308 GDI_Y, scrollbar_info[i].y,
2309 GDI_WIDTH, scrollbar_info[i].width,
2310 GDI_HEIGHT, scrollbar_info[i].height,
2311 GDI_TYPE, scrollbar_info[i].type,
2312 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2313 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2314 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2315 GDI_STATE, GD_BUTTON_UNPRESSED,
2316 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2317 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2318 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2319 GDI_EVENT_MASK, event_mask,
2320 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2321 GDI_CALLBACK_ACTION, HandleControlButtons,
2325 Error(ERR_EXIT, "cannot create gadget");
2327 level_editor_gadget[id] = gi;
2331 static void CreateCheckbuttonGadgets()
2333 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2334 struct GadgetInfo *gi;
2335 unsigned long event_mask;
2336 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2340 event_mask = GD_EVENT_PRESSED;
2342 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2343 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2344 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2345 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2346 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2348 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2350 int id = radiobutton_info[i].gadget_id;
2353 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2355 gi = CreateGadget(GDI_CUSTOM_ID, id,
2356 GDI_CUSTOM_TYPE_ID, i,
2357 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2358 GDI_X, SX + radiobutton_info[i].x,
2359 GDI_Y, SY + radiobutton_info[i].y,
2360 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2361 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2362 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2363 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2364 GDI_CHECKED, checked,
2365 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2366 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2367 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2368 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2369 GDI_EVENT_MASK, event_mask,
2370 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2371 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2375 Error(ERR_EXIT, "cannot create gadget");
2377 level_editor_gadget[id] = gi;
2380 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2382 int id = checkbutton_info[i].gadget_id;
2384 if (id == GADGET_ID_STICK_ELEMENT)
2385 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2387 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2389 gi = CreateGadget(GDI_CUSTOM_ID, id,
2390 GDI_CUSTOM_TYPE_ID, i,
2391 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2392 GDI_X, SX + checkbutton_info[i].x,
2393 GDI_Y, SY + checkbutton_info[i].y,
2394 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2395 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2396 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2397 GDI_CHECKED, *checkbutton_info[i].value,
2398 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2399 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2400 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2401 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2402 GDI_EVENT_MASK, event_mask,
2403 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2404 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2408 Error(ERR_EXIT, "cannot create gadget");
2410 level_editor_gadget[id] = gi;
2414 void CreateLevelEditorGadgets()
2416 int old_game_status = game_status;
2418 /* setting 'game_status' is needed to get the right fonts for the editor */
2419 game_status = LEVELED;
2421 ReinitializeElementList();
2423 CreateControlButtons();
2424 CreateCounterButtons();
2425 CreateDrawingAreas();
2426 CreateTextInputGadgets();
2427 CreateSelectboxGadgets();
2428 CreateScrollbarGadgets();
2429 CreateCheckbuttonGadgets();
2431 game_status = old_game_status;
2434 void FreeLevelEditorGadgets()
2438 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2439 FreeGadget(level_editor_gadget[i]);
2442 static void MapCounterButtons(int id)
2444 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2445 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2446 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2449 static void MapControlButtons()
2454 /* map toolbox buttons */
2455 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2456 MapGadget(level_editor_gadget[i]);
2458 /* map buttons to select elements */
2459 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2460 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2461 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2462 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2463 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2465 /* map buttons to select level */
2466 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2467 ModifyEditorCounterLimits(counter_id,
2468 leveldir_current->first_level,
2469 leveldir_current->last_level);
2470 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2471 MapCounterButtons(counter_id);
2474 static void MapDrawingArea(int id)
2476 MapGadget(level_editor_gadget[id]);
2479 static void MapTextInputGadget(int id)
2481 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2484 static void MapSelectboxGadget(int id)
2486 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2489 static void MapRadiobuttonGadget(int id)
2491 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2494 static void MapCheckbuttonGadget(int id)
2496 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2499 static void MapMainDrawingArea()
2501 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2502 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2505 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2507 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2508 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2509 no_horizontal_scrollbar) ||
2510 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2511 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2512 no_vertical_scrollbar))
2515 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2518 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2520 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2521 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2524 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2527 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2530 static void UnmapDrawingArea(int id)
2532 UnmapGadget(level_editor_gadget[id]);
2535 void UnmapLevelEditorWindowGadgets()
2539 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2540 if (level_editor_gadget[i]->x < SX + SXSIZE)
2541 UnmapGadget(level_editor_gadget[i]);
2544 void UnmapLevelEditorGadgets()
2548 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2549 UnmapGadget(level_editor_gadget[i]);
2552 static void ResetUndoBuffer()
2554 undo_buffer_position = -1;
2555 undo_buffer_steps = -1;
2556 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2559 static void DrawEditModeWindow()
2561 if (edit_mode == ED_MODE_INFO)
2562 DrawLevelInfoWindow();
2563 else if (edit_mode == ED_MODE_PROPERTIES)
2564 DrawPropertiesWindow();
2565 else /* edit_mode == ED_MODE_DRAWING */
2566 DrawDrawingWindow();
2569 static boolean LevelChanged()
2571 boolean level_changed = FALSE;
2574 for(y=0; y<lev_fieldy; y++)
2575 for(x=0; x<lev_fieldx; x++)
2576 if (Feld[x][y] != Ur[x][y])
2577 level_changed = TRUE;
2579 return level_changed;
2582 static boolean LevelContainsPlayer()
2584 boolean player_found = FALSE;
2587 for(y=0; y<lev_fieldy; y++)
2588 for(x=0; x<lev_fieldx; x++)
2589 if (Feld[x][y] == EL_PLAYER_1 ||
2590 Feld[x][y] == EL_SP_MURPHY)
2591 player_found = TRUE;
2593 return player_found;
2596 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2597 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2601 for(x=0; x<lev_fieldx; x++)
2602 for(y=0; y<lev_fieldy; y++)
2603 dst[x][y] = src[x][y];
2606 static void CopyCustomElementPropertiesToEditor()
2610 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2612 int element = EL_CUSTOM_START + i;
2613 int properties = Properties1[element];
2615 custom_element_properties[i].indestructible =
2616 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2618 custom_element_properties[i].can_fall =
2619 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2621 custom_element_properties[i].can_smash =
2622 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2624 custom_element_properties[i].pushable =
2625 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2627 custom_element_properties[i].slippery =
2628 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2632 static void CopyCustomElementPropertiesToGame()
2636 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2638 int element = EL_CUSTOM_START + i;
2640 Properties1[element] = EP_BITMASK_DEFAULT;
2642 if (custom_element_properties[i].indestructible)
2643 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2645 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2647 if (custom_element_properties[i].can_fall)
2648 Properties1[element] |= EP_BIT_CAN_FALL;
2650 Properties1[element] &= ~EP_BIT_CAN_FALL;
2652 if (custom_element_properties[i].can_smash)
2653 Properties1[element] |= EP_BIT_CAN_SMASH;
2655 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2657 if (custom_element_properties[i].pushable)
2658 Properties1[element] |= EP_BIT_PUSHABLE;
2660 Properties1[element] &= ~EP_BIT_PUSHABLE;
2662 if (custom_element_properties[i].slippery)
2663 Properties1[element] |= EP_BIT_SLIPPERY;
2665 Properties1[element] &= ~EP_BIT_SLIPPERY;
2671 CloseDoor(DOOR_CLOSE_ALL);
2672 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2674 if (level_editor_test_game)
2676 CopyPlayfield(Ur, Feld);
2677 CopyPlayfield(FieldBackup, Ur);
2679 level_editor_test_game = FALSE;
2683 edit_mode = ED_MODE_DRAWING;
2690 /* copy default editor door content to main double buffer */
2691 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2692 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2694 /* draw mouse button brush elements */
2695 DrawMiniGraphicExt(drawto,
2696 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2697 el2edimg(new_element1));
2698 DrawMiniGraphicExt(drawto,
2699 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2700 el2edimg(new_element2));
2701 DrawMiniGraphicExt(drawto,
2702 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2703 el2edimg(new_element3));
2705 /* draw bigger door */
2706 DrawSpecialEditorDoor();
2708 /* draw new control window */
2709 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2710 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2712 redraw_mask |= REDRAW_ALL;
2714 ReinitializeElementListButtons(); /* only needed after setup changes */
2717 MapControlButtons();
2719 /* copy actual editor door content to door double buffer for OpenDoor() */
2720 BlitBitmap(drawto, bitmap_db_door,
2721 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2723 DrawEditModeWindow();
2725 OpenDoor(DOOR_OPEN_1);
2728 static void AdjustDrawingAreaGadgets()
2730 int ed_xsize = lev_fieldx + 2;
2731 int ed_ysize = lev_fieldy + 2;
2732 int max_ed_fieldx = MAX_ED_FIELDX;
2733 int max_ed_fieldy = MAX_ED_FIELDY;
2734 boolean horizontal_scrollbar_needed;
2735 boolean vertical_scrollbar_needed;
2736 int x, y, width, height;
2737 int xoffset, yoffset;
2739 /* check if we need any scrollbars */
2740 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2741 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2743 /* check if we have a smaller editor field because of scrollbars */
2744 if (horizontal_scrollbar_needed)
2745 max_ed_fieldy = MAX_ED_FIELDY - 1;
2746 if (vertical_scrollbar_needed)
2747 max_ed_fieldx = MAX_ED_FIELDX - 1;
2749 /* check again if we now need more scrollbars because of less space */
2750 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2751 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2753 /* check if editor field gets even smaller after adding new scrollbars */
2754 if (horizontal_scrollbar_needed)
2755 max_ed_fieldy = MAX_ED_FIELDY - 1;
2756 if (vertical_scrollbar_needed)
2757 max_ed_fieldx = MAX_ED_FIELDX - 1;
2759 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2760 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2762 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2763 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2764 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2765 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2768 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2769 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2771 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2772 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2774 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2775 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2777 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2778 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2780 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2782 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2784 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2786 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2790 static void AdjustLevelScrollPosition()
2792 if (level_xpos < -1)
2794 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2795 level_xpos = lev_fieldx - ed_fieldx + 1;
2796 if (lev_fieldx < ed_fieldx - 2)
2799 if (level_ypos < -1)
2801 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2802 level_ypos = lev_fieldy - ed_fieldy + 1;
2803 if (lev_fieldy < ed_fieldy - 2)
2807 static void AdjustEditorScrollbar(int id)
2809 struct GadgetInfo *gi = level_editor_gadget[id];
2810 int items_max, items_visible, item_position;
2812 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2814 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2815 items_visible = ed_fieldx;
2816 item_position = level_xpos + 1;
2820 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2821 items_visible = ed_fieldy;
2822 item_position = level_ypos + 1;
2825 if (item_position > items_max - items_visible)
2826 item_position = items_max - items_visible;
2828 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2829 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2832 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2834 int gadget_id = textinput_info[textinput_id].gadget_id;
2835 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2837 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2840 static void ModifyEditorCounter(int counter_id, int new_value)
2842 int *counter_value = counterbutton_info[counter_id].value;
2843 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2844 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2846 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2848 if (counter_value != NULL)
2849 *counter_value = gi->text.number_value;
2852 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2854 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2855 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2857 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2860 static void PickDrawingElement(int button, int element)
2862 if (button < 1 || button > 3)
2867 new_element1 = element;
2868 DrawMiniGraphicExt(drawto,
2869 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2870 el2edimg(new_element1));
2872 else if (button == 2)
2874 new_element2 = element;
2875 DrawMiniGraphicExt(drawto,
2876 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2877 el2edimg(new_element2));
2881 new_element3 = element;
2882 DrawMiniGraphicExt(drawto,
2883 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2884 el2edimg(new_element3));
2887 redraw_mask |= REDRAW_DOOR_1;
2890 static void DrawDrawingWindow()
2892 SetMainBackgroundImage(IMG_UNDEFINED);
2894 UnmapLevelEditorWindowGadgets();
2896 AdjustDrawingAreaGadgets();
2897 AdjustLevelScrollPosition();
2898 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2899 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2901 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2902 MapMainDrawingArea();
2905 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2907 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2910 int num_mini_tilex = width / MINI_TILEX + 1;
2911 int num_mini_tiley = width / MINI_TILEY + 1;
2914 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2916 for (y=0; y < num_mini_tiley; y++)
2917 for (x=0; x < num_mini_tilex; x++)
2918 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2919 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2920 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2922 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2925 static void DrawRandomPlacementBackgroundArea()
2927 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2928 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2929 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2930 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2932 ElementContent[0][0][0] = random_placement_background_element;
2934 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2935 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2937 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2940 static void DrawLevelInfoWindow()
2942 char infotext[MAX_OUTPUT_LINESIZE + 1];
2943 int max_infotext_len = getMaxInfoTextLength();
2944 int xoffset_above = 0;
2945 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2946 int xoffset_right = getCounterGadgetWidth();
2947 int yoffset_right = ED_BORDER_SIZE;
2948 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2949 int yoffset_right2 = ED_BORDER_SIZE;
2952 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2954 UnmapLevelEditorWindowGadgets();
2956 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2957 "Level Settings", FONT_TITLE_1);
2958 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2959 "Editor Settings", FONT_TITLE_1);
2961 /* draw counter gadgets */
2962 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2964 if (counterbutton_info[i].infotext_above)
2966 x = counterbutton_info[i].x + xoffset_above;
2967 y = counterbutton_info[i].y + yoffset_above;
2969 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2970 infotext[max_infotext_len] = '\0';
2971 DrawTextF(x, y, FONT_TEXT_1, infotext);
2974 if (counterbutton_info[i].infotext_right)
2976 x = counterbutton_info[i].x + xoffset_right;
2977 y = counterbutton_info[i].y + yoffset_right;
2979 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2980 infotext[max_infotext_len] = '\0';
2981 DrawTextF(x, y, FONT_TEXT_1, infotext);
2984 ModifyEditorCounter(i, *counterbutton_info[i].value);
2985 MapCounterButtons(i);
2988 /* draw text input gadgets */
2989 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2991 x = textinput_info[i].x + xoffset_above;
2992 y = textinput_info[i].y + yoffset_above;
2994 sprintf(infotext, "%s:", textinput_info[i].infotext);
2995 infotext[max_infotext_len] = '\0';
2997 DrawTextF(x, y, FONT_TEXT_1, infotext);
2998 ModifyEditorTextInput(i, textinput_info[i].value);
2999 MapTextInputGadget(i);
3002 /* draw radiobutton gadgets */
3003 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3006 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3008 x = radiobutton_info[i].x + xoffset_right2;
3009 y = radiobutton_info[i].y + yoffset_right2;
3011 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3012 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3013 GDI_CHECKED, checked, GDI_END);
3014 MapRadiobuttonGadget(i);
3017 /* draw checkbutton gadgets */
3018 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3020 x = checkbutton_info[i].x + xoffset_right2;
3021 y = checkbutton_info[i].y + yoffset_right2;
3023 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3024 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3025 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3026 MapCheckbuttonGadget(i);
3029 /* draw drawing area */
3030 DrawRandomPlacementBackgroundArea();
3033 static void DrawAmoebaContentArea()
3035 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3036 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3037 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3038 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3040 ElementContent[0][0][0] = level.amoeba_content;
3042 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3043 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3045 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3047 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3050 static void DrawElementContentAreas()
3052 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3053 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3054 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3055 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3056 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3057 int xoffset_right = getCounterGadgetWidth();
3058 int yoffset_right = ED_BORDER_SIZE;
3061 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3064 ElementContent[i][x][y] = level.yam_content[i][x][y];
3066 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3067 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3069 /* display counter to choose number of element content areas */
3070 x = counterbutton_info[counter_id].x + xoffset_right;
3071 y = counterbutton_info[counter_id].y + yoffset_right;
3072 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3074 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3075 MapCounterButtons(counter_id);
3077 /* delete content areas in case of reducing number of them */
3078 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3080 for (i=0; i<level.num_yam_contents; i++)
3081 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3082 area_sy + 6 * (i / 4) * MINI_TILEY,
3083 3 * MINI_TILEX, 3 * MINI_TILEY);
3085 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3086 "Content", FONT_TEXT_1);
3087 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3088 "when", FONT_TEXT_1);
3089 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3090 "smashed", FONT_TEXT_1);
3092 for (i=0; i<level.num_yam_contents; i++)
3096 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3097 ElementContent[i][x][y]);
3099 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3100 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3101 FONT_TEXT_1, "%d", i + 1);
3104 for (i=0; i<level.num_yam_contents; i++)
3105 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3108 #define TEXT_COLLECTING "Score for collecting"
3109 #define TEXT_SMASHING "Score for smashing"
3110 #define TEXT_CRACKING "Score for cracking"
3111 #define TEXT_SPEED "Speed of amoeba growth"
3112 #define TEXT_DURATION "Duration when activated"
3114 static void DrawPropertiesWindow()
3116 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3117 int num_elements_in_level;
3119 int xoffset_right = getCounterGadgetWidth();
3120 int yoffset_right = ED_BORDER_SIZE;
3121 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3122 int yoffset_right2 = ED_BORDER_SIZE;
3131 } elements_with_counter[] =
3133 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3134 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3135 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3136 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3137 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3138 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3139 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3140 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3141 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3142 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3143 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3144 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3145 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3146 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3147 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3148 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3149 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3150 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3151 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3152 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3153 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3154 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3155 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3156 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3157 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3158 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3159 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3160 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3161 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3162 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3163 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3164 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3165 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3166 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3167 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3168 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3169 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3170 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3171 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3172 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3173 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3174 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3175 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3176 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3177 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3181 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3183 UnmapLevelEditorWindowGadgets();
3185 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3186 "Element Settings", FONT_TITLE_1);
3188 DrawElementBorder(SX + xstart * MINI_TILEX,
3189 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3191 DrawGraphicAnimationExt(drawto,
3192 SX + xstart * MINI_TILEX,
3193 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3194 el2edimg(properties_element), -1, NO_MASKING);
3196 FrameCounter = 0; /* restart animation frame counter */
3198 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3199 FONT_TEXT_1, getElementInfoText(properties_element));
3201 num_elements_in_level = 0;
3202 for (y=0; y<lev_fieldy; y++)
3203 for (x=0; x<lev_fieldx; x++)
3204 if (Feld[x][y] == properties_element)
3205 num_elements_in_level++;
3206 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3208 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3209 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3210 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3213 /* check if there are elements where a score can be chosen for */
3214 for (i=0; elements_with_counter[i].element != -1; i++)
3216 if (elements_with_counter[i].element == properties_element)
3218 int x = counterbutton_info[counter_id].x + xoffset_right;
3219 int y = counterbutton_info[counter_id].y + yoffset_right;
3221 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3222 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3224 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3225 MapCounterButtons(counter_id);
3230 if (HAS_CONTENT(properties_element))
3232 /* draw stickybutton gadget */
3233 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3234 x = checkbutton_info[i].x + xoffset_right2;
3235 y = checkbutton_info[i].y + yoffset_right2;
3237 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3238 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3239 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3240 MapCheckbuttonGadget(i);
3242 if (IS_AMOEBOID(properties_element))
3243 DrawAmoebaContentArea();
3245 DrawElementContentAreas();
3248 if (IS_GEM(properties_element))
3250 /* draw checkbutton gadget */
3251 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3252 x = checkbutton_info[i].x + xoffset_right2;
3253 y = checkbutton_info[i].y + yoffset_right2;
3255 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3256 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3257 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3258 MapCheckbuttonGadget(i);
3261 if (IS_CUSTOM_ELEMENT(properties_element))
3263 int nr = properties_element - EL_CUSTOM_START;
3265 CopyCustomElementPropertiesToEditor();
3267 /* draw checkbutton gadget */
3268 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3269 x = checkbutton_info[i].x + xoffset_right2;
3270 y = checkbutton_info[i].y + yoffset_right2;
3272 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3274 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3275 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3276 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3277 MapCheckbuttonGadget(i);
3279 /* draw checkbutton gadget */
3280 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3281 x = checkbutton_info[i].x + xoffset_right2;
3282 y = checkbutton_info[i].y + yoffset_right2;
3284 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3286 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3287 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3288 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3289 MapCheckbuttonGadget(i);
3291 /* draw checkbutton gadget */
3292 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3293 x = checkbutton_info[i].x + xoffset_right2;
3294 y = checkbutton_info[i].y + yoffset_right2;
3296 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3298 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3299 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3300 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3301 MapCheckbuttonGadget(i);
3303 /* draw checkbutton gadget */
3304 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3305 x = checkbutton_info[i].x + xoffset_right2;
3306 y = checkbutton_info[i].y + yoffset_right2;
3308 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3310 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3311 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3312 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3313 MapCheckbuttonGadget(i);
3315 /* draw checkbutton gadget */
3316 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3317 x = checkbutton_info[i].x + xoffset_right2;
3318 y = checkbutton_info[i].y + yoffset_right2;
3320 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3322 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3323 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3324 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3325 MapCheckbuttonGadget(i);
3327 /* draw selectbox gadget */
3328 i = ED_SELECTBOX_ID_TEST;
3329 x = selectbox_info[i].x + xoffset_right2;
3330 y = selectbox_info[i].y + yoffset_right2;
3332 selectbox_info[i].index = &test_index;
3334 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3335 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3336 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3337 MapSelectboxGadget(i);
3341 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3343 int lx = sx + level_xpos;
3344 int ly = sy + level_ypos;
3346 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3349 Feld[lx][ly] = element;
3352 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3353 int element, boolean change_level)
3355 if (from_y == to_y) /* horizontal line */
3361 swap_numbers(&from_x, &to_x);
3363 for (x=from_x; x<=to_x; x++)
3364 DrawLineElement(x, y, element, change_level);
3366 else if (from_x == to_x) /* vertical line */
3372 swap_numbers(&from_y, &to_y);
3374 for (y=from_y; y<=to_y; y++)
3375 DrawLineElement(x, y, element, change_level);
3377 else /* diagonal line */
3379 int len_x = ABS(to_x - from_x);
3380 int len_y = ABS(to_y - from_y);
3383 if (len_y < len_x) /* a < 1 */
3385 float a = (float)len_y / (float)len_x;
3388 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3390 for (x=0; x<=len_x; x++)
3392 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3393 DrawLineElement(from_x + x, from_y + y, element, change_level);
3398 float a = (float)len_x / (float)len_y;
3401 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3403 for (y=0; y<=len_y; y++)
3405 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3406 DrawLineElement(from_x + x, from_y + y, element, change_level);
3412 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3413 int element, boolean change_level)
3415 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3416 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3417 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3418 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3421 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3422 int element, boolean change_level)
3427 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3429 for (y=from_y; y<=to_y; y++)
3430 DrawLine(from_x, y, to_x, y, element, change_level);
3433 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3434 int element, boolean change_level)
3436 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3437 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3438 int len_x = ABS(to_x - from_x);
3439 int len_y = ABS(to_y - from_y);
3442 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3444 /* not optimal (some points get drawn twice) but simple,
3445 and fast enough for the few points we are drawing */
3447 for (x=0; x<=radius; x++)
3451 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3453 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3454 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3455 lx = sx + level_xpos;
3456 ly = sy + level_ypos;
3458 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3459 DrawLineElement(sx, sy, element, change_level);
3462 for (y=0; y<=radius; y++)
3466 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3468 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3469 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3470 lx = sx + level_xpos;
3471 ly = sy + level_ypos;
3473 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3474 DrawLineElement(sx, sy, element, change_level);
3478 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3479 int element, boolean change_level)
3481 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3482 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3484 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3487 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3488 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3489 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3490 int element, boolean change_level)
3492 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3493 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3494 int mirror_to_x2 = from_x - (to_x2 - from_x);
3495 int mirror_to_y2 = from_y - (to_y2 - from_y);
3497 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3498 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3499 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3500 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3504 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3506 int from_sx, from_sy;
3510 swap_numbers(&from_x, &to_x);
3513 swap_numbers(&from_y, &to_y);
3515 from_sx = SX + from_x * MINI_TILEX;
3516 from_sy = SY + from_y * MINI_TILEY;
3517 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3518 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3520 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3521 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3522 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3523 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3525 if (from_x == to_x && from_y == to_y)
3526 MarkTileDirty(from_x/2, from_y/2);
3528 redraw_mask |= REDRAW_FIELD;
3531 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3532 int element, boolean change_level)
3534 if (element == -1 || change_level)
3535 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3537 DrawAreaBorder(from_x, from_y, to_x, to_y);
3540 /* values for CopyBrushExt() */
3541 #define CB_AREA_TO_BRUSH 0
3542 #define CB_BRUSH_TO_CURSOR 1
3543 #define CB_BRUSH_TO_LEVEL 2
3544 #define CB_DELETE_OLD_CURSOR 3
3546 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3547 int button, int mode)
3549 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3550 static int brush_width, brush_height;
3551 static int last_cursor_x = -1, last_cursor_y = -1;
3552 static boolean delete_old_brush;
3553 int new_element = BUTTON_ELEMENT(button);
3556 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3559 if (mode == CB_AREA_TO_BRUSH)
3561 int from_lx, from_ly;
3564 swap_numbers(&from_x, &to_x);
3567 swap_numbers(&from_y, &to_y);
3569 brush_width = to_x - from_x + 1;
3570 brush_height = to_y - from_y + 1;
3572 from_lx = from_x + level_xpos;
3573 from_ly = from_y + level_ypos;
3575 for (y=0; y<brush_height; y++)
3577 for (x=0; x<brush_width; x++)
3579 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3582 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3587 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3589 delete_old_brush = FALSE;
3591 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3592 mode == CB_BRUSH_TO_LEVEL)
3594 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3595 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3596 int cursor_from_x = cursor_x - brush_width / 2;
3597 int cursor_from_y = cursor_y - brush_height / 2;
3598 int border_from_x = cursor_x, border_from_y = cursor_y;
3599 int border_to_x = cursor_x, border_to_y = cursor_y;
3601 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3602 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3604 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3605 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3607 delete_old_brush = FALSE;
3611 for (y=0; y<brush_height; y++)
3613 for (x=0; x<brush_width; x++)
3615 int sx = cursor_from_x + x;
3616 int sy = cursor_from_y + y;
3617 int lx = sx + level_xpos;
3618 int ly = sy + level_ypos;
3619 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3620 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3621 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3622 brush_buffer[x][y] : new_element);
3624 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3626 if (sx < border_from_x)
3628 else if (sx > border_to_x)
3630 if (sy < border_from_y)
3632 else if (sy > border_to_y)
3635 DrawLineElement(sx, sy, element, change_level);
3640 if (mode != CB_DELETE_OLD_CURSOR)
3641 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3643 last_cursor_x = cursor_x;
3644 last_cursor_y = cursor_y;
3645 delete_old_brush = TRUE;
3649 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3652 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3655 static void CopyBrushToLevel(int x, int y, int button)
3657 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3660 static void CopyBrushToCursor(int x, int y)
3662 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3665 static void DeleteBrushFromCursor()
3667 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3670 static void FloodFill(int from_x, int from_y, int fill_element)
3674 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3675 static int safety = 0;
3677 /* check if starting field still has the desired content */
3678 if (Feld[from_x][from_y] == fill_element)
3683 if (safety > lev_fieldx*lev_fieldy)
3684 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3686 old_element = Feld[from_x][from_y];
3687 Feld[from_x][from_y] = fill_element;
3691 x = from_x + check[i][0];
3692 y = from_y + check[i][1];
3694 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3695 FloodFill(x, y, fill_element);
3701 /* values for DrawLevelText() modes */
3703 #define TEXT_SETCURSOR 1
3704 #define TEXT_WRITECHAR 2
3705 #define TEXT_BACKSPACE 3
3706 #define TEXT_NEWLINE 4
3708 #define TEXT_QUERY_TYPING 6
3710 static int DrawLevelText(int sx, int sy, char letter, int mode)
3712 static short delete_buffer[MAX_LEV_FIELDX];
3713 static int start_sx, start_sy;
3714 static int last_sx, last_sy;
3715 static boolean typing = FALSE;
3716 int letter_element = EL_CHAR_ASCII0 + letter;
3719 /* map lower case letters to upper case and convert special characters */
3720 if (letter >= 'a' && letter <= 'z')
3721 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3722 else if (letter == 'ä' || letter == 'Ä')
3723 letter_element = EL_CHAR_AUMLAUT;
3724 else if (letter == 'ö' || letter == 'Ö')
3725 letter_element = EL_CHAR_OUMLAUT;
3726 else if (letter == 'ü' || letter == 'Ü')
3727 letter_element = EL_CHAR_UUMLAUT;
3728 else if (letter == '^')
3729 letter_element = EL_CHAR_COPYRIGHT;
3731 letter_element = EL_CHAR_ASCII0 + letter;
3733 if (mode != TEXT_INIT)
3738 if (mode != TEXT_SETCURSOR)
3744 lx = last_sx + level_xpos;
3745 ly = last_sy + level_ypos;
3752 DrawLevelText(0, 0, 0, TEXT_END);
3755 start_sx = last_sx = sx;
3756 start_sy = last_sy = sy;
3757 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3760 case TEXT_SETCURSOR:
3761 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3762 DrawAreaBorder(sx, sy, sx, sy);
3767 case TEXT_WRITECHAR:
3768 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3770 delete_buffer[sx - start_sx] = Feld[lx][ly];
3771 Feld[lx][ly] = letter_element;
3773 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3774 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3775 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3776 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3778 DrawLevelText(0, 0, 0, TEXT_END);
3782 case TEXT_BACKSPACE:
3785 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3786 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3787 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3792 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3793 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3795 DrawLevelText(0, 0, 0, TEXT_END);
3799 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3800 DrawMiniElement(sx, sy, Feld[lx][ly]);
3804 case TEXT_QUERY_TYPING:
3814 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3815 int element, boolean change_level)
3817 int lx = sx + level_xpos;
3818 int ly = sy + level_ypos;
3821 DrawMiniElement(sx, sy, Feld[lx][ly]);
3823 DrawAreaBorder(sx, sy, sx, sy);
3826 static void CopyLevelToUndoBuffer(int mode)
3828 static boolean accumulated_undo = FALSE;
3829 boolean new_undo_buffer_position = TRUE;
3830 int last_border_element;
3835 case UNDO_IMMEDIATE:
3836 accumulated_undo = FALSE;
3839 case UNDO_ACCUMULATE:
3840 if (accumulated_undo)
3841 new_undo_buffer_position = FALSE;
3842 accumulated_undo = TRUE;
3849 if (new_undo_buffer_position)
3851 /* new position in undo buffer ring */
3852 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3854 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3855 undo_buffer_steps++;
3858 for(x=0; x<lev_fieldx; x++)
3859 for(y=0; y<lev_fieldy; y++)
3860 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3862 /* check if drawing operation forces change of border style */
3863 last_border_element = BorderElement;
3865 if (BorderElement != last_border_element)
3866 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3870 printf("level saved to undo buffer\n");
3875 static void RandomPlacement(int new_element)
3877 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3878 int num_free_positions;
3883 /* determine number of free positions for the new elements */
3884 /* (maybe this statement should be formatted a bit more readable...) */
3885 num_free_positions = 0;
3886 for (x=0; x<lev_fieldx; x++)
3887 for (y=0; y<lev_fieldy; y++)
3888 if ((free_position[x][y] =
3889 ((random_placement_background_restricted &&
3890 Feld[x][y] == random_placement_background_element) ||
3891 (!random_placement_background_restricted &&
3892 Feld[x][y] != new_element))) == TRUE)
3893 num_free_positions++;
3895 /* determine number of new elements to place there */
3896 num_percentage = num_free_positions * random_placement_value / 100;
3897 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3898 num_percentage : random_placement_value);
3900 /* if not more free positions than elements to place, fill whole level */
3901 if (num_elements >= num_free_positions)
3903 for (x=0; x<lev_fieldx; x++)
3904 for (y=0; y<lev_fieldy; y++)
3905 Feld[x][y] = new_element;
3907 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3908 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3912 while (num_elements > 0)
3914 x = RND(lev_fieldx);
3915 y = RND(lev_fieldy);
3917 /* don't place element at the same position twice */
3918 if (free_position[x][y])
3920 free_position[x][y] = FALSE;
3921 Feld[x][y] = new_element;
3926 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3927 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3930 void WrapLevel(int dx, int dy)
3932 int wrap_dx = lev_fieldx - dx;
3933 int wrap_dy = lev_fieldy - dy;
3936 for(x=0; x<lev_fieldx; x++)
3937 for(y=0; y<lev_fieldy; y++)
3938 FieldBackup[x][y] = Feld[x][y];
3940 for(x=0; x<lev_fieldx; x++)
3941 for(y=0; y<lev_fieldy; y++)
3943 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3945 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3946 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3949 static void HandleDrawingAreas(struct GadgetInfo *gi)
3951 static boolean started_inside_drawing_area = FALSE;
3952 int id = gi->custom_id;
3953 boolean button_press_event;
3954 boolean button_release_event;
3955 boolean inside_drawing_area = !gi->event.off_borders;
3956 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3957 int actual_drawing_function;
3958 int button = gi->event.button;
3959 int new_element = BUTTON_ELEMENT(button);
3960 int sx = gi->event.x, sy = gi->event.y;
3961 int min_sx = 0, min_sy = 0;
3962 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3964 int min_lx = 0, min_ly = 0;
3965 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3968 /* handle info callback for each invocation of action callback */
3969 gi->callback_info(gi);
3971 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3972 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3974 /* make sure to stay inside drawing area boundaries */
3975 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3976 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3980 /* get positions inside level field */
3981 lx = sx + level_xpos;
3982 ly = sy + level_ypos;
3984 if (!IN_LEV_FIELD(lx, ly))
3985 inside_drawing_area = FALSE;
3987 /* make sure to stay inside level field boundaries */
3988 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3989 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3991 /* correct drawing area positions accordingly */
3992 sx = lx - level_xpos;
3993 sy = ly - level_ypos;
3996 if (button_press_event)
3997 started_inside_drawing_area = inside_drawing_area;
3999 if (!started_inside_drawing_area)
4002 if (!button && !button_release_event)
4005 /* automatically switch to 'single item' drawing mode, if needed */
4006 actual_drawing_function =
4007 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4009 switch (actual_drawing_function)
4011 case GADGET_ID_SINGLE_ITEMS:
4014 if (button_release_event)
4016 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4018 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4019 !inside_drawing_area)
4020 DeleteBrushFromCursor();
4026 if (draw_with_brush)
4028 if (!button_release_event)
4029 CopyBrushToLevel(sx, sy, button);
4031 else if (new_element != Feld[lx][ly])
4033 if (new_element == EL_PLAYER_1)
4035 /* remove player at old position */
4036 for(y=0; y<lev_fieldy; y++)
4038 for(x=0; x<lev_fieldx; x++)
4040 if (Feld[x][y] == EL_PLAYER_1)
4042 Feld[x][y] = EL_EMPTY;
4043 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4044 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4045 DrawMiniElement(x - level_xpos, y - level_ypos,
4052 Feld[lx][ly] = new_element;
4053 DrawMiniElement(sx, sy, new_element);
4058 DrawMiniGraphicExt(drawto,
4059 gi->x + sx * MINI_TILEX,
4060 gi->y + sy * MINI_TILEY,
4061 el2edimg(new_element));
4062 DrawMiniGraphicExt(window,
4063 gi->x + sx * MINI_TILEX,
4064 gi->y + sy * MINI_TILEY,
4065 el2edimg(new_element));
4067 if (id == GADGET_ID_AMOEBA_CONTENT)
4068 level.amoeba_content = new_element;
4069 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4070 random_placement_background_element = new_element;
4071 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4072 id <= GADGET_ID_ELEM_CONTENT_7)
4073 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4078 case GADGET_ID_CONNECTED_ITEMS:
4080 static int last_sx = -1;
4081 static int last_sy = -1;
4083 if (button_release_event)
4084 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4088 if (!button_press_event)
4089 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4097 case GADGET_ID_LINE:
4099 case GADGET_ID_RECTANGLE:
4100 case GADGET_ID_FILLED_BOX:
4101 case GADGET_ID_GRAB_BRUSH:
4102 case GADGET_ID_TEXT:
4104 static int last_sx = -1;
4105 static int last_sy = -1;
4106 static int start_sx = -1;
4107 static int start_sy = -1;
4108 void (*draw_func)(int, int, int, int, int, boolean);
4110 if (drawing_function == GADGET_ID_LINE)
4111 draw_func = DrawLine;
4112 else if (drawing_function == GADGET_ID_ARC)
4113 draw_func = DrawArc;
4114 else if (drawing_function == GADGET_ID_RECTANGLE)
4115 draw_func = DrawBox;
4116 else if (drawing_function == GADGET_ID_FILLED_BOX)
4117 draw_func = DrawFilledBox;
4118 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4119 draw_func = SelectArea;
4120 else /* (drawing_function == GADGET_ID_TEXT) */
4121 draw_func = SetTextCursor;
4123 if (button_press_event)
4125 draw_func(sx, sy, sx, sy, new_element, FALSE);
4126 start_sx = last_sx = sx;
4127 start_sy = last_sy = sy;
4129 if (drawing_function == GADGET_ID_TEXT)
4130 DrawLevelText(0, 0, 0, TEXT_END);
4132 else if (button_release_event)
4134 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4135 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4137 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4138 CopyBrushToCursor(sx, sy);
4139 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4141 draw_with_brush = TRUE;
4143 else if (drawing_function == GADGET_ID_TEXT)
4144 DrawLevelText(sx, sy, 0, TEXT_INIT);
4146 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4148 else if (last_sx != sx || last_sy != sy)
4150 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4151 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4158 case GADGET_ID_FLOOD_FILL:
4159 if (button_press_event && Feld[lx][ly] != new_element)
4161 FloodFill(lx, ly, new_element);
4162 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4163 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4167 case GADGET_ID_PICK_ELEMENT:
4168 if (button_release_event)
4169 ClickOnGadget(level_editor_gadget[last_drawing_function],
4172 PickDrawingElement(button, Feld[lx][ly]);
4181 static void HandleCounterButtons(struct GadgetInfo *gi)
4183 int gadget_id = gi->custom_id;
4184 int counter_id = gi->custom_type_id;
4185 int button = gi->event.button;
4186 int *counter_value = counterbutton_info[counter_id].value;
4187 int step = BUTTON_STEPSIZE(button) *
4188 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4190 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4192 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4193 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4194 boolean level_changed = LevelChanged();
4196 if ((level_changed && pressed) || (!level_changed && released))
4199 if (level_changed && !Request("Level has changed! Discard changes ?",
4202 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4203 ModifyEditorCounter(counter_id, *counter_value);
4208 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4209 *counter_value = gi->text.number_value;
4211 ModifyEditorCounter(counter_id, *counter_value + step);
4215 case ED_COUNTER_ID_ELEM_CONTENT:
4216 DrawElementContentAreas();
4219 case ED_COUNTER_ID_LEVEL_XSIZE:
4220 case ED_COUNTER_ID_LEVEL_YSIZE:
4221 lev_fieldx = level.fieldx;
4222 lev_fieldy = level.fieldy;
4225 case ED_COUNTER_ID_SELECT_LEVEL:
4226 LoadLevel(level_nr);
4229 DrawEditModeWindow();
4237 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4239 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4242 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4244 *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
4247 printf("Selected text value: '%s'\n",
4248 selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
4252 static void HandleRadiobuttons(struct GadgetInfo *gi)
4254 *radiobutton_info[gi->custom_type_id].value =
4255 radiobutton_info[gi->custom_type_id].checked_value;
4258 static void HandleCheckbuttons(struct GadgetInfo *gi)
4260 int type_id = gi->custom_type_id;
4262 *checkbutton_info[type_id].value ^= TRUE;
4264 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4265 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4266 CopyCustomElementPropertiesToGame();
4269 static void HandleControlButtons(struct GadgetInfo *gi)
4271 int id = gi->custom_id;
4272 int button = gi->event.button;
4273 int step = BUTTON_STEPSIZE(button);
4274 int new_element = BUTTON_ELEMENT(button);
4277 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4278 DrawLevelText(0, 0, 0, TEXT_END);
4280 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4281 edit_mode != ED_MODE_DRAWING)
4283 DrawDrawingWindow();
4284 edit_mode = ED_MODE_DRAWING;
4289 case GADGET_ID_SCROLL_LEFT:
4290 if (level_xpos >= 0)
4292 if (lev_fieldx < ed_fieldx - 2)
4296 if (level_xpos < -1)
4299 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4301 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4304 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4308 case GADGET_ID_SCROLL_RIGHT:
4309 if (level_xpos <= lev_fieldx - ed_fieldx)
4311 if (lev_fieldx < ed_fieldx - 2)
4315 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4316 level_xpos = lev_fieldx - ed_fieldx + 1;
4318 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4320 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4322 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4323 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4327 case GADGET_ID_SCROLL_UP:
4328 if (level_ypos >= 0)
4330 if (lev_fieldy < ed_fieldy - 2)
4334 if (level_ypos < -1)
4337 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4339 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4341 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4342 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4346 case GADGET_ID_SCROLL_DOWN:
4347 if (level_ypos <= lev_fieldy - ed_fieldy)
4349 if (lev_fieldy < ed_fieldy - 2)
4353 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4354 level_ypos = lev_fieldy - ed_fieldy + 1;
4356 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4358 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4360 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4361 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4365 case GADGET_ID_SCROLL_HORIZONTAL:
4366 level_xpos = gi->event.item_position - 1;
4367 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4370 case GADGET_ID_SCROLL_VERTICAL:
4371 level_ypos = gi->event.item_position - 1;
4372 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4375 case GADGET_ID_SCROLL_LIST_UP:
4376 case GADGET_ID_SCROLL_LIST_DOWN:
4377 case GADGET_ID_SCROLL_LIST_VERTICAL:
4378 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4379 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4382 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4383 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4385 if (element_shift < 0)
4387 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4388 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4390 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4391 GDI_SCROLLBAR_ITEM_POSITION,
4392 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4395 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4397 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4398 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4399 struct GadgetDesign *gd = &gi->deco.design;
4400 int element = editor_elements[element_shift + i];
4403 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4404 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4409 case GADGET_ID_WRAP_LEFT:
4410 WrapLevel(-step, 0);
4413 case GADGET_ID_WRAP_RIGHT:
4417 case GADGET_ID_WRAP_UP:
4418 WrapLevel(0, -step);
4421 case GADGET_ID_WRAP_DOWN:
4425 case GADGET_ID_SINGLE_ITEMS:
4426 case GADGET_ID_CONNECTED_ITEMS:
4427 case GADGET_ID_LINE:
4429 case GADGET_ID_TEXT:
4430 case GADGET_ID_RECTANGLE:
4431 case GADGET_ID_FILLED_BOX:
4432 case GADGET_ID_FLOOD_FILL:
4433 case GADGET_ID_GRAB_BRUSH:
4434 case GADGET_ID_PICK_ELEMENT:
4435 last_drawing_function = drawing_function;
4436 drawing_function = id;
4437 draw_with_brush = FALSE;
4440 case GADGET_ID_RANDOM_PLACEMENT:
4441 RandomPlacement(new_element);
4444 case GADGET_ID_PROPERTIES:
4445 if (edit_mode != ED_MODE_PROPERTIES)
4447 properties_element = new_element;
4448 DrawPropertiesWindow();
4449 edit_mode = ED_MODE_PROPERTIES;
4453 DrawDrawingWindow();
4454 edit_mode = ED_MODE_DRAWING;
4458 case GADGET_ID_UNDO:
4459 if (undo_buffer_steps == 0)
4461 Request("Undo buffer empty !", REQ_CONFIRM);
4465 undo_buffer_position =
4466 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4467 undo_buffer_steps--;
4469 for(x=0; x<lev_fieldx; x++)
4470 for(y=0; y<lev_fieldy; y++)
4471 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4472 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4475 case GADGET_ID_INFO:
4476 if (edit_mode != ED_MODE_INFO)
4478 DrawLevelInfoWindow();
4479 edit_mode = ED_MODE_INFO;
4483 DrawDrawingWindow();
4484 edit_mode = ED_MODE_DRAWING;
4488 case GADGET_ID_CLEAR:
4489 for(x=0; x<MAX_LEV_FIELDX; x++)
4490 for(y=0; y<MAX_LEV_FIELDY; y++)
4491 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4492 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4494 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4497 case GADGET_ID_SAVE:
4498 if (leveldir_current->readonly)
4500 Request("This level is read only !", REQ_CONFIRM);
4504 if (!LevelContainsPlayer)
4505 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4508 if (Request("Save this level and kill the old ?", REQ_ASK))
4510 CopyPlayfield(Feld, Ur);
4512 SaveLevel(level_nr);
4517 case GADGET_ID_TEST:
4518 if (!LevelContainsPlayer)
4519 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4523 level.game_version = GAME_VERSION_ACTUAL;
4525 CopyPlayfield(Ur, FieldBackup);
4526 CopyPlayfield(Feld, Ur);
4528 UnmapLevelEditorGadgets();
4529 UndrawSpecialEditorDoor();
4531 CloseDoor(DOOR_CLOSE_ALL);
4533 DrawCompleteVideoDisplay();
4535 if (setup.autorecord)
4536 TapeStartRecording();
4538 level_editor_test_game = TRUE;
4539 game_status = PLAYING;
4545 case GADGET_ID_EXIT:
4546 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4550 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4551 id <= GADGET_ID_ELEMENTLIST_LAST)
4553 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4554 int new_element = editor_elements[element_position + element_shift];
4556 PickDrawingElement(button, new_element);
4558 if (!HAS_CONTENT(properties_element) ||
4559 !stick_element_properties_window)
4561 properties_element = new_element;
4562 if (edit_mode == ED_MODE_PROPERTIES)
4563 DrawPropertiesWindow();
4566 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4567 ClickOnGadget(level_editor_gadget[last_drawing_function],
4571 else if (gi->event.type == GD_EVENT_PRESSED)
4572 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4573 else if (gi->event.type == GD_EVENT_RELEASED)
4574 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4575 else if (gi->event.type == GD_EVENT_MOVING)
4576 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4578 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4584 void HandleLevelEditorKeyInput(Key key)
4586 char letter = getCharFromKey(key);
4587 int button = MB_LEFTBUTTON;
4589 if (drawing_function == GADGET_ID_TEXT &&
4590 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4593 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4594 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4595 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4596 else if (key == KSYM_Return)
4597 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4598 else if (key == KSYM_Escape)
4599 DrawLevelText(0, 0, 0, TEXT_END);
4601 else if (button_status == MB_RELEASED)
4603 int i, id = GADGET_ID_NONE;
4608 id = GADGET_ID_SCROLL_LEFT;
4611 id = GADGET_ID_SCROLL_RIGHT;
4614 id = GADGET_ID_SCROLL_UP;
4617 id = GADGET_ID_SCROLL_DOWN;
4620 id = GADGET_ID_SCROLL_LIST_UP;
4621 button = MB_RIGHTBUTTON;
4623 case KSYM_Page_Down:
4624 id = GADGET_ID_SCROLL_LIST_DOWN;
4625 button = MB_RIGHTBUTTON;
4629 if (edit_mode == ED_MODE_DRAWING)
4631 RequestExitLevelEditor(setup.ask_on_escape);
4635 DrawDrawingWindow();
4636 edit_mode = ED_MODE_DRAWING;
4644 if (id != GADGET_ID_NONE)
4645 ClickOnGadget(level_editor_gadget[id], button);
4646 else if (letter == '.')
4647 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4648 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4649 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4651 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4652 if (letter && letter == control_info[i].shortcut)
4653 if (!anyTextGadgetActive())
4654 ClickOnGadget(level_editor_gadget[i], button);
4658 void HandleLevelEditorIdle()
4660 static unsigned long action_delay = 0;
4661 unsigned long action_delay_value = GameFrameDelay;
4662 int xpos = 1, ypos = 2;
4664 if (edit_mode != ED_MODE_PROPERTIES)
4667 if (!DelayReached(&action_delay, action_delay_value))
4670 DrawGraphicAnimationExt(drawto,
4672 SY + ypos * TILEY + MINI_TILEY / 2,
4673 el2edimg(properties_element), -1, NO_MASKING);
4675 MarkTileDirty(xpos, ypos);
4676 MarkTileDirty(xpos, ypos + 1);
4678 FrameCounter++; /* increase animation frame counter */
4681 void ClearEditorGadgetInfoText()
4683 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4686 void HandleEditorGadgetInfoText(void *ptr)
4688 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4689 char infotext[MAX_OUTPUT_LINESIZE + 1];
4690 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4691 int max_infotext_len = getMaxInfoTextLength();
4693 if (game_status != LEVELED)
4696 ClearEditorGadgetInfoText();
4698 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4701 /* misuse this function to delete brush cursor, if needed */
4702 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4703 DeleteBrushFromCursor();
4705 if (gi == NULL || gi->info_text == NULL)
4708 strncpy(infotext, gi->info_text, max_infotext_len);
4709 infotext[max_infotext_len] = '\0';
4711 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4713 int key = control_info[gi->custom_id].shortcut;
4717 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4718 sprintf(shortcut, " ('.' or '%c')", key);
4719 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4720 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4721 else /* normal case */
4722 sprintf(shortcut, " ('%s%c')",
4723 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4725 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4726 strcat(infotext, shortcut);
4730 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4733 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4735 static int start_lx, start_ly;
4737 int id = gi->custom_id;
4738 int sx = gi->event.x;
4739 int sy = gi->event.y;
4740 int lx = sx + level_xpos;
4741 int ly = sy + level_ypos;
4742 int min_sx = 0, min_sy = 0;
4743 int max_sx = gi->drawing.area_xsize - 1;
4744 int max_sy = gi->drawing.area_ysize - 1;
4746 ClearEditorGadgetInfoText();
4748 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4751 /* make sure to stay inside drawing area boundaries */
4752 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4753 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4755 if (id == GADGET_ID_DRAWING_LEVEL)
4759 int min_lx = 0, min_ly = 0;
4760 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4762 /* get positions inside level field */
4763 lx = sx + level_xpos;
4764 ly = sy + level_ypos;
4766 /* make sure to stay inside level field boundaries */
4767 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4768 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4770 /* correct drawing area positions accordingly */
4771 sx = lx - level_xpos;
4772 sy = ly - level_ypos;
4775 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4777 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4779 if (gi->event.type == GD_EVENT_PRESSED)
4785 switch (drawing_function)
4787 case GADGET_ID_SINGLE_ITEMS:
4788 infotext = "Drawing single items";
4790 case GADGET_ID_CONNECTED_ITEMS:
4791 infotext = "Drawing connected items";
4793 case GADGET_ID_LINE:
4794 infotext = "Drawing line";
4797 infotext = "Drawing arc";
4799 case GADGET_ID_TEXT:
4800 infotext = "Setting text cursor";
4802 case GADGET_ID_RECTANGLE:
4803 infotext = "Drawing rectangle";
4805 case GADGET_ID_FILLED_BOX:
4806 infotext = "Drawing filled box";
4808 case GADGET_ID_FLOOD_FILL:
4809 infotext = "Flood fill";
4811 case GADGET_ID_GRAB_BRUSH:
4812 infotext = "Grabbing brush";
4814 case GADGET_ID_PICK_ELEMENT:
4815 infotext = "Picking element";
4819 infotext = "Drawing position";
4823 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4824 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4825 "%s: %d, %d", infotext, lx, ly);
4827 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4828 "%s: %d, %d", infotext,
4829 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4831 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4832 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4833 "%s", getElementInfoText(Feld[lx][ly]));
4835 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4836 "Level position: %d, %d", lx, ly);
4839 /* misuse this function to draw brush cursor, if needed */
4840 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4842 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4843 CopyBrushToCursor(sx, sy);
4845 DeleteBrushFromCursor();
4848 else if (id == GADGET_ID_AMOEBA_CONTENT)
4849 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4851 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4852 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4853 "Random placement background");
4855 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4856 "Content area %d position: %d, %d",
4857 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4860 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4862 if (!ask_if_level_has_changed ||
4864 Request("Level has changed! Exit without saving ?",
4865 REQ_ASK | REQ_STAY_OPEN))
4867 CloseDoor(DOOR_CLOSE_1);
4869 CloseDoor(DOOR_CLOSE_ALL);
4871 game_status = MAINMENU;
4876 CloseDoor(DOOR_CLOSE_1);
4877 BlitBitmap(bitmap_db_door, bitmap_db_door,
4878 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4879 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4880 OpenDoor(DOOR_OPEN_1);