1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
266 #define GADGET_ID_RANDOM_BACKGROUND 59
268 /* text input identifiers */
269 #define GADGET_ID_LEVEL_NAME 60
270 #define GADGET_ID_LEVEL_AUTHOR 61
272 /* gadgets for scrolling of drawing area */
273 #define GADGET_ID_SCROLL_UP 62
274 #define GADGET_ID_SCROLL_DOWN 63
275 #define GADGET_ID_SCROLL_LEFT 64
276 #define GADGET_ID_SCROLL_RIGHT 65
277 #define GADGET_ID_SCROLL_HORIZONTAL 66
278 #define GADGET_ID_SCROLL_VERTICAL 67
280 /* gadgets for scrolling element list */
281 #define GADGET_ID_SCROLL_LIST_UP 68
282 #define GADGET_ID_SCROLL_LIST_DOWN 69
283 #define GADGET_ID_SCROLL_LIST_VERTICAL 70
285 /* buttons for level/element properties */
286 #define GADGET_ID_RANDOM_PERCENTAGE 71
287 #define GADGET_ID_RANDOM_QUANTITY 72
288 #define GADGET_ID_RANDOM_RESTRICTED 73
289 #define GADGET_ID_DOUBLE_SPEED 74
290 #define GADGET_ID_GRAVITY 75
291 #define GADGET_ID_STICK_ELEMENT 76
292 #define GADGET_ID_EM_SLIPPERY_GEMS 77
293 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 78
294 #define GADGET_ID_CUSTOM_CAN_FALL 79
295 #define GADGET_ID_CUSTOM_SLIPPERY 80
297 /* gadgets for buttons in element list */
298 #define GADGET_ID_ELEMENTLIST_FIRST 81
299 #define GADGET_ID_ELEMENTLIST_LAST (81 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
301 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
303 /* radio button numbers */
304 #define RADIO_NR_NONE 0
305 #define RADIO_NR_DRAWING_TOOLBOX 1
306 #define RADIO_NR_RANDOM_ELEMENTS 2
308 /* values for counter gadgets */
309 #define ED_COUNTER_ID_ELEM_SCORE 0
310 #define ED_COUNTER_ID_ELEM_CONTENT 1
311 #define ED_COUNTER_ID_LEVEL_XSIZE 2
312 #define ED_COUNTER_ID_LEVEL_YSIZE 3
313 #define ED_COUNTER_ID_LEVEL_COLLECT 4
314 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
315 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
316 #define ED_COUNTER_ID_LEVEL_RANDOM 7
317 #define ED_COUNTER_ID_SELECT_LEVEL 8
319 #define ED_NUM_COUNTERBUTTONS 9
321 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
322 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
324 /* values for scrollbutton gadgets */
325 #define ED_SCROLLBUTTON_ID_AREA_UP 0
326 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
327 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
328 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
329 #define ED_SCROLLBUTTON_ID_LIST_UP 4
330 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
332 #define ED_NUM_SCROLLBUTTONS 6
334 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
335 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
337 /* values for scrollbar gadgets */
338 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
339 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
340 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
342 #define ED_NUM_SCROLLBARS 3
344 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
345 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
347 /* values for text input gadgets */
348 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
349 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
351 #define ED_NUM_TEXTINPUT 2
353 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
354 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
356 /* values for checkbutton gadgets */
357 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
358 #define ED_CHECKBUTTON_ID_GRAVITY 1
359 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
360 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
361 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
363 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
364 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 7
366 #define ED_NUM_CHECKBUTTONS 8
368 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
369 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
371 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
372 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
374 /* values for radiobutton gadgets */
375 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
376 #define ED_RADIOBUTTON_ID_QUANTITY 1
378 #define ED_NUM_RADIOBUTTONS 2
380 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
381 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
383 /* values for CopyLevelToUndoBuffer() */
384 #define UNDO_IMMEDIATE 0
385 #define UNDO_ACCUMULATE 1
387 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
388 #define INFOTEXT_XPOS SX
389 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
390 #define INFOTEXT_XSIZE SXSIZE
391 #define INFOTEXT_YSIZE MINI_TILEX
392 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
398 } control_info[ED_NUM_CTRL_BUTTONS] =
400 { 's', "draw single items" },
401 { 'd', "draw connected items" },
402 { 'l', "draw lines" },
403 { 'a', "draw arcs" },
404 { 'r', "draw outline rectangles" },
405 { 'R', "draw filled rectangles" },
406 { '\0', "wrap (rotate) level up" },
407 { 't', "enter text elements" },
408 { 'f', "flood fill" },
409 { '\0', "wrap (rotate) level left" },
410 { '?', "properties of drawing element" },
411 { '\0', "wrap (rotate) level right" },
412 { '\0', "random element placement" },
413 { 'b', "grab brush" },
414 { '\0', "wrap (rotate) level down" },
415 { ',', "pick drawing element" },
416 { 'U', "undo last operation" },
417 { 'I', "level properties" },
418 { 'S', "save level" },
419 { 'C', "clear level" },
420 { 'T', "test level" },
421 { 'E', "exit level editor" }
424 /* values for random placement */
425 #define RANDOM_USE_PERCENTAGE 0
426 #define RANDOM_USE_QUANTITY 1
428 static int random_placement_value = 10;
429 static int random_placement_method = RANDOM_USE_QUANTITY;
430 static int random_placement_background_element = EL_SAND;
431 static boolean random_placement_background_restricted = FALSE;
432 static boolean stick_element_properties_window = FALSE;
436 boolean indestructible;
439 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
444 int min_value, max_value;
445 int gadget_id_down, gadget_id_up;
448 char *infotext_above, *infotext_right;
449 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
452 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
453 MIN_SCORE, MAX_SCORE,
454 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
455 GADGET_ID_ELEM_SCORE_TEXT,
456 NULL, /* will be set when used */
457 "element score", NULL
460 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
461 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
462 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
463 GADGET_ID_ELEM_CONTENT_TEXT,
464 &level.num_yam_contents,
465 "element content", NULL
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
469 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
470 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
471 GADGET_ID_LEVEL_XSIZE_TEXT,
473 "playfield size", "width",
476 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
477 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
478 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
479 GADGET_ID_LEVEL_YSIZE_TEXT,
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
486 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
487 GADGET_ID_LEVEL_COLLECT_TEXT,
489 "number of emeralds to collect", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
494 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
495 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
497 "time available to solve level", "(0 => no time limit)"
500 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
502 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
503 GADGET_ID_LEVEL_TIMESCORE_TEXT,
504 &level.score[SC_ZEITBONUS],
505 "score for each 10 seconds left", NULL
508 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
510 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
511 GADGET_ID_LEVEL_RANDOM_TEXT,
512 &random_placement_value,
513 "random element placement", "in"
516 DX + 5 - SX, DY + 3 - SY,
518 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
519 GADGET_ID_SELECT_LEVEL_TEXT,
532 } textinput_info[ED_NUM_TEXTINPUT] =
535 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
536 GADGET_ID_LEVEL_NAME,
542 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
543 GADGET_ID_LEVEL_AUTHOR,
544 MAX_LEVEL_AUTHOR_LEN,
556 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
559 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
560 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
562 "scroll level editing area up"
565 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
566 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
567 GADGET_ID_SCROLL_DOWN,
568 "scroll level editing area down"
571 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
572 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
573 GADGET_ID_SCROLL_LEFT,
574 "scroll level editing area left"
577 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
578 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
579 GADGET_ID_SCROLL_RIGHT,
580 "scroll level editing area right"
583 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
584 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
585 GADGET_ID_SCROLL_LIST_UP,
586 "scroll element list up ('Page Up')"
589 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
590 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
591 GADGET_ID_SCROLL_LIST_DOWN,
592 "scroll element list down ('Page Down')"
604 } scrollbar_info[ED_NUM_SCROLLBARS] =
607 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
608 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
609 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
610 GD_TYPE_SCROLLBAR_HORIZONTAL,
611 GADGET_ID_SCROLL_HORIZONTAL,
612 "scroll level editing area horizontally"
615 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
616 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
617 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
618 GD_TYPE_SCROLLBAR_VERTICAL,
619 GADGET_ID_SCROLL_VERTICAL,
620 "scroll level editing area vertically"
623 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
624 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
625 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
626 GD_TYPE_SCROLLBAR_VERTICAL,
627 GADGET_ID_SCROLL_LIST_VERTICAL,
628 "scroll element list vertically"
639 char *text, *infotext;
640 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
643 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
644 GADGET_ID_RANDOM_PERCENTAGE,
645 RADIO_NR_RANDOM_ELEMENTS,
646 &random_placement_method, RANDOM_USE_PERCENTAGE,
647 "percentage", "use percentage for random elements"
650 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
651 GADGET_ID_RANDOM_QUANTITY,
652 RADIO_NR_RANDOM_ELEMENTS,
653 &random_placement_method, RANDOM_USE_QUANTITY,
654 "quantity", "use quantity for random elements"
663 char *text, *infotext;
664 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
667 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
668 GADGET_ID_DOUBLE_SPEED,
670 "double speed movement", "set movement speed of player"
673 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
676 "gravity", "set level gravity"
679 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
680 GADGET_ID_RANDOM_RESTRICTED,
681 &random_placement_background_restricted,
682 "restrict random placement to", "set random placement restriction"
685 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
686 GADGET_ID_STICK_ELEMENT,
687 &stick_element_properties_window,
688 "stick window to edit content", "stick window to edit content"
691 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
692 GADGET_ID_EM_SLIPPERY_GEMS,
693 &level.em_slippery_gems,
694 "slip down from certain flat walls","use EM style slipping behaviour"
697 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
698 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
699 &custom_element_properties[0].indestructible,
700 "indestructible", "element cannot be destroyed"
703 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
704 GADGET_ID_CUSTOM_CAN_FALL,
705 &custom_element_properties[0].can_fall,
706 "can fall", "element can fall down"
709 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
710 GADGET_ID_CUSTOM_SLIPPERY,
711 &custom_element_properties[0].slippery,
712 "slippery", "other elements can fall down from it"
716 /* maximal size of level editor drawing area */
717 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
718 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
720 /* actual size of level editor drawing area */
721 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
723 /* actual position of level editor drawing area in level playfield */
724 static int level_xpos = -1, level_ypos = -1;
726 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
728 /* drawing elements on the three mouse buttons */
729 static int new_element1 = EL_WALL;
730 static int new_element2 = EL_EMPTY;
731 static int new_element3 = EL_SAND;
733 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
734 (button) == 2 ? new_element2 : \
735 (button) == 3 ? new_element3 : EL_EMPTY)
736 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
738 /* forward declaration for internal use */
739 static void ModifyEditorCounter(int, int);
740 static void ModifyEditorCounterLimits(int, int, int);
741 static void DrawDrawingWindow();
742 static void DrawLevelInfoWindow();
743 static void DrawPropertiesWindow();
744 static void CopyLevelToUndoBuffer(int);
745 static void HandleDrawingAreas(struct GadgetInfo *);
746 static void HandleCounterButtons(struct GadgetInfo *);
747 static void HandleTextInputGadgets(struct GadgetInfo *);
748 static void HandleRadiobuttons(struct GadgetInfo *);
749 static void HandleCheckbuttons(struct GadgetInfo *);
750 static void HandleControlButtons(struct GadgetInfo *);
751 static void HandleDrawingAreaInfo(struct GadgetInfo *);
753 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
755 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
756 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
757 static boolean draw_with_brush = FALSE;
758 static int properties_element = 0;
760 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
761 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
762 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
763 static int undo_buffer_position = 0;
764 static int undo_buffer_steps = 0;
766 static int edit_mode;
768 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
770 int element_shift = 0;
772 int editor_el_boulderdash[] =
804 EL_BD_BUTTERFLY_LEFT,
806 EL_BD_BUTTERFLY_RIGHT,
810 EL_BD_BUTTERFLY_DOWN,
814 int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
816 int editor_el_emerald_mine[] =
880 EL_ACIDPOOL_TOPRIGHT,
883 EL_ACIDPOOL_BOTTOMLEFT,
885 EL_ACIDPOOL_BOTTOMRIGHT,
908 int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
910 int editor_el_more[] =
943 EL_WALL_EMERALD_YELLOW,
945 EL_WALL_EMERALD_PURPLE,
985 EL_BALLOON_SEND_ANY_DIRECTION,
987 EL_BALLOON_SEND_LEFT,
988 EL_BALLOON_SEND_RIGHT,
990 EL_BALLOON_SEND_DOWN,
997 EL_INVISIBLE_STEELWALL,
1003 EL_EMC_WALL_PILLAR_UPPER,
1004 EL_EMC_WALL_PILLAR_MIDDLE,
1005 EL_EMC_WALL_PILLAR_LOWER,
1012 int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1014 int editor_el_sokoban[] =
1027 EL_SOKOBAN_FIELD_EMPTY,
1028 EL_SOKOBAN_FIELD_FULL,
1031 int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1033 int editor_el_supaplex[] =
1095 int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1097 int editor_el_diamond_caves[] =
1124 EL_CONVEYOR_BELT1_LEFT,
1125 EL_CONVEYOR_BELT1_MIDDLE,
1126 EL_CONVEYOR_BELT1_RIGHT,
1127 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1129 EL_CONVEYOR_BELT2_LEFT,
1130 EL_CONVEYOR_BELT2_MIDDLE,
1131 EL_CONVEYOR_BELT2_RIGHT,
1132 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1134 EL_CONVEYOR_BELT3_LEFT,
1135 EL_CONVEYOR_BELT3_MIDDLE,
1136 EL_CONVEYOR_BELT3_RIGHT,
1137 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1139 EL_CONVEYOR_BELT4_LEFT,
1140 EL_CONVEYOR_BELT4_MIDDLE,
1141 EL_CONVEYOR_BELT4_RIGHT,
1142 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1144 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1145 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1146 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1147 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1149 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1150 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1151 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1152 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1155 EL_SWITCHGATE_CLOSED,
1156 EL_SWITCHGATE_SWITCH_UP,
1166 EL_STEELWALL_SLANTED,
1169 EL_SIGN_EXCLAMATION,
1172 EL_LIGHT_SWITCH_ACTIVE,
1179 int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1181 int editor_el_dx_boulderdash[] =
1205 EL_TUBE_HORIZONTAL_DOWN,
1209 EL_TUBE_VERTICAL_RIGHT,
1211 EL_TUBE_VERTICAL_LEFT,
1215 EL_TUBE_HORIZONTAL_UP,
1223 int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1225 int editor_el_chars[] =
1317 int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1319 int editor_el_custom[] =
1341 EL_CUSTOM_START + 0,
1342 EL_CUSTOM_START + 1,
1343 EL_CUSTOM_START + 2,
1344 EL_CUSTOM_START + 3,
1346 EL_CUSTOM_START + 4,
1347 EL_CUSTOM_START + 5,
1348 EL_CUSTOM_START + 6,
1349 EL_CUSTOM_START + 7,
1351 EL_CUSTOM_START + 8,
1352 EL_CUSTOM_START + 9,
1353 EL_CUSTOM_START + 10,
1354 EL_CUSTOM_START + 11,
1356 EL_CUSTOM_START + 12,
1357 EL_CUSTOM_START + 13,
1358 EL_CUSTOM_START + 14,
1359 EL_CUSTOM_START + 15,
1361 EL_CUSTOM_START + 16,
1362 EL_CUSTOM_START + 17,
1363 EL_CUSTOM_START + 18,
1364 EL_CUSTOM_START + 19,
1366 EL_CUSTOM_START + 20,
1367 EL_CUSTOM_START + 21,
1368 EL_CUSTOM_START + 22,
1369 EL_CUSTOM_START + 23,
1371 EL_CUSTOM_START + 24,
1372 EL_CUSTOM_START + 25,
1373 EL_CUSTOM_START + 26,
1374 EL_CUSTOM_START + 27,
1376 EL_CUSTOM_START + 28,
1377 EL_CUSTOM_START + 29,
1378 EL_CUSTOM_START + 30,
1379 EL_CUSTOM_START + 31,
1381 EL_CUSTOM_START + 32,
1382 EL_CUSTOM_START + 33,
1383 EL_CUSTOM_START + 34,
1384 EL_CUSTOM_START + 35,
1386 EL_CUSTOM_START + 36,
1387 EL_CUSTOM_START + 37,
1388 EL_CUSTOM_START + 38,
1389 EL_CUSTOM_START + 39,
1391 EL_CUSTOM_START + 40,
1392 EL_CUSTOM_START + 41,
1393 EL_CUSTOM_START + 42,
1394 EL_CUSTOM_START + 43,
1396 EL_CUSTOM_START + 44,
1397 EL_CUSTOM_START + 45,
1398 EL_CUSTOM_START + 46,
1399 EL_CUSTOM_START + 47,
1401 EL_CUSTOM_START + 48,
1402 EL_CUSTOM_START + 49,
1403 EL_CUSTOM_START + 50,
1404 EL_CUSTOM_START + 51,
1406 EL_CUSTOM_START + 52,
1407 EL_CUSTOM_START + 53,
1408 EL_CUSTOM_START + 54,
1409 EL_CUSTOM_START + 55,
1411 EL_CUSTOM_START + 56,
1412 EL_CUSTOM_START + 57,
1413 EL_CUSTOM_START + 58,
1414 EL_CUSTOM_START + 59,
1416 EL_CUSTOM_START + 60,
1417 EL_CUSTOM_START + 61,
1418 EL_CUSTOM_START + 62,
1419 EL_CUSTOM_START + 63,
1421 EL_CUSTOM_START + 64,
1422 EL_CUSTOM_START + 65,
1423 EL_CUSTOM_START + 66,
1424 EL_CUSTOM_START + 67,
1426 EL_CUSTOM_START + 68,
1427 EL_CUSTOM_START + 69,
1428 EL_CUSTOM_START + 70,
1429 EL_CUSTOM_START + 71,
1431 EL_CUSTOM_START + 72,
1432 EL_CUSTOM_START + 73,
1433 EL_CUSTOM_START + 74,
1434 EL_CUSTOM_START + 75,
1436 EL_CUSTOM_START + 76,
1437 EL_CUSTOM_START + 77,
1438 EL_CUSTOM_START + 78,
1439 EL_CUSTOM_START + 79,
1441 EL_CUSTOM_START + 80,
1442 EL_CUSTOM_START + 81,
1443 EL_CUSTOM_START + 82,
1444 EL_CUSTOM_START + 83,
1446 EL_CUSTOM_START + 84,
1447 EL_CUSTOM_START + 85,
1448 EL_CUSTOM_START + 86,
1449 EL_CUSTOM_START + 87,
1451 EL_CUSTOM_START + 88,
1452 EL_CUSTOM_START + 89,
1453 EL_CUSTOM_START + 90,
1454 EL_CUSTOM_START + 91,
1456 EL_CUSTOM_START + 92,
1457 EL_CUSTOM_START + 93,
1458 EL_CUSTOM_START + 94,
1459 EL_CUSTOM_START + 95,
1461 EL_CUSTOM_START + 96,
1462 EL_CUSTOM_START + 97,
1463 EL_CUSTOM_START + 98,
1464 EL_CUSTOM_START + 99,
1466 EL_CUSTOM_START + 100,
1467 EL_CUSTOM_START + 101,
1468 EL_CUSTOM_START + 102,
1469 EL_CUSTOM_START + 103,
1471 EL_CUSTOM_START + 104,
1472 EL_CUSTOM_START + 105,
1473 EL_CUSTOM_START + 106,
1474 EL_CUSTOM_START + 107,
1476 EL_CUSTOM_START + 108,
1477 EL_CUSTOM_START + 109,
1478 EL_CUSTOM_START + 110,
1479 EL_CUSTOM_START + 111,
1481 EL_CUSTOM_START + 112,
1482 EL_CUSTOM_START + 113,
1483 EL_CUSTOM_START + 114,
1484 EL_CUSTOM_START + 115,
1486 EL_CUSTOM_START + 116,
1487 EL_CUSTOM_START + 117,
1488 EL_CUSTOM_START + 118,
1489 EL_CUSTOM_START + 119,
1491 EL_CUSTOM_START + 120,
1492 EL_CUSTOM_START + 121,
1493 EL_CUSTOM_START + 122,
1494 EL_CUSTOM_START + 123,
1496 EL_CUSTOM_START + 124,
1497 EL_CUSTOM_START + 125,
1498 EL_CUSTOM_START + 126,
1499 EL_CUSTOM_START + 127
1501 int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1503 int *editor_elements = NULL; /* dynamically allocated */
1504 int num_editor_elements = 0; /* dynamically determined */
1508 boolean *setup_value;
1510 int *element_list_size;
1512 boolean last_setup_value;
1514 editor_elements_info[] =
1516 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1517 &num_editor_el_boulderdash },
1518 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1519 &num_editor_el_emerald_mine },
1520 { &setup.editor.el_more, editor_el_more,
1521 &num_editor_el_more },
1522 { &setup.editor.el_sokoban, editor_el_sokoban,
1523 &num_editor_el_sokoban },
1524 { &setup.editor.el_supaplex, editor_el_supaplex,
1525 &num_editor_el_supaplex },
1526 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1527 &num_editor_el_diamond_caves },
1528 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1529 &num_editor_el_dx_boulderdash },
1530 { &setup.editor.el_chars, editor_el_chars,
1531 &num_editor_el_chars },
1532 { &setup.editor.el_custom, editor_el_custom,
1533 &num_editor_el_custom },
1538 static void ReinitializeElementList()
1543 if (editor_elements != NULL)
1544 free(editor_elements);
1546 num_editor_elements = 0;
1548 /* determine size of element list */
1549 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1550 if (*editor_elements_info[i].setup_value)
1551 num_editor_elements += *editor_elements_info[i].element_list_size;
1553 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1555 /* workaround: offer at least as many elements as element buttons exist */
1556 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1558 *editor_elements_info[list_nr].setup_value = TRUE;
1559 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1562 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1564 /* fill element list */
1565 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1566 if (*editor_elements_info[i].setup_value)
1567 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1568 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1571 static void ReinitializeElementListButtons()
1573 static boolean initialization_needed = TRUE;
1576 if (!initialization_needed) /* check if editor element setup has changed */
1577 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1578 if (editor_elements_info[i].last_setup_value !=
1579 *editor_elements_info[i].setup_value)
1580 initialization_needed = TRUE;
1582 if (!initialization_needed)
1585 FreeLevelEditorGadgets();
1586 CreateLevelEditorGadgets();
1588 /* store current setup values for next invocation of this function */
1589 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1590 editor_elements_info[i].last_setup_value =
1591 *editor_elements_info[i].setup_value;
1593 initialization_needed = FALSE;
1596 static char *getElementInfoText(int element)
1598 char *info_text = NULL;
1600 if (element < NUM_FILE_ELEMENTS)
1602 if (element_info[element].custom_description != NULL)
1603 info_text = element_info[element].custom_description;
1604 else if (element_info[element].editor_description != NULL)
1605 info_text = element_info[element].editor_description;
1608 if (info_text == NULL)
1610 info_text = "unknown";
1612 Error(ERR_WARN, "no element description for element %d", element);
1618 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1621 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1622 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1624 BlitBitmap(drawto, drawto,
1625 SX + (dx == -1 ? MINI_TILEX : 0),
1626 SY + (dy == -1 ? MINI_TILEY : 0),
1627 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1628 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1629 SX + (dx == +1 ? MINI_TILEX : 0),
1630 SY + (dy == +1 ? MINI_TILEY : 0));
1633 x = (dx == 1 ? 0 : ed_fieldx - 1);
1634 for(y=0; y<ed_fieldy; y++)
1635 DrawMiniElementOrWall(x, y, from_x, from_y);
1639 y = (dy == 1 ? 0 : ed_fieldy - 1);
1640 for(x=0; x<ed_fieldx; x++)
1641 DrawMiniElementOrWall(x, y, from_x, from_y);
1644 redraw_mask |= REDRAW_FIELD;
1648 static void CreateControlButtons()
1650 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1651 struct GadgetInfo *gi;
1652 unsigned long event_mask;
1655 /* create toolbox buttons */
1656 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1660 int gd_xoffset, gd_yoffset;
1661 int gd_x1, gd_x2, gd_y1, gd_y2;
1663 int radio_button_nr;
1666 if (id == GADGET_ID_SINGLE_ITEMS ||
1667 id == GADGET_ID_CONNECTED_ITEMS ||
1668 id == GADGET_ID_LINE ||
1669 id == GADGET_ID_ARC ||
1670 id == GADGET_ID_TEXT ||
1671 id == GADGET_ID_RECTANGLE ||
1672 id == GADGET_ID_FILLED_BOX ||
1673 id == GADGET_ID_FLOOD_FILL ||
1674 id == GADGET_ID_GRAB_BRUSH ||
1675 id == GADGET_ID_PICK_ELEMENT)
1677 button_type = GD_TYPE_RADIO_BUTTON;
1678 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1679 checked = (id == drawing_function ? TRUE : FALSE);
1680 event_mask = GD_EVENT_PRESSED;
1684 button_type = GD_TYPE_NORMAL_BUTTON;
1685 radio_button_nr = RADIO_NR_NONE;
1688 if (id == GADGET_ID_WRAP_LEFT ||
1689 id == GADGET_ID_WRAP_RIGHT ||
1690 id == GADGET_ID_WRAP_UP ||
1691 id == GADGET_ID_WRAP_DOWN)
1692 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1694 event_mask = GD_EVENT_RELEASED;
1697 if (id < ED_NUM_CTRL1_BUTTONS)
1699 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1700 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1702 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1703 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1704 width = ED_CTRL1_BUTTON_XSIZE;
1705 height = ED_CTRL1_BUTTON_YSIZE;
1709 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1710 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1712 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1713 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1714 width = ED_CTRL2_BUTTON_XSIZE;
1715 height = ED_CTRL2_BUTTON_YSIZE;
1718 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1719 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1720 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1721 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1723 gi = CreateGadget(GDI_CUSTOM_ID, id,
1724 GDI_CUSTOM_TYPE_ID, i,
1725 GDI_INFO_TEXT, control_info[i].text,
1726 GDI_X, EX + gd_xoffset,
1727 GDI_Y, EY + gd_yoffset,
1730 GDI_TYPE, button_type,
1731 GDI_STATE, GD_BUTTON_UNPRESSED,
1732 GDI_RADIO_NR, radio_button_nr,
1733 GDI_CHECKED, checked,
1734 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1735 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1736 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1737 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1738 GDI_EVENT_MASK, event_mask,
1739 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1740 GDI_CALLBACK_ACTION, HandleControlButtons,
1744 Error(ERR_EXIT, "cannot create gadget");
1746 level_editor_gadget[id] = gi;
1749 /* create buttons for scrolling of drawing area and element list */
1750 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1752 int id = scrollbutton_info[i].gadget_id;
1753 int x, y, width, height;
1754 int gd_x1, gd_x2, gd_y1, gd_y2;
1756 x = scrollbutton_info[i].x;
1757 y = scrollbutton_info[i].y;
1759 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1761 if (id == GADGET_ID_SCROLL_LIST_UP ||
1762 id == GADGET_ID_SCROLL_LIST_DOWN)
1766 width = ED_SCROLLBUTTON2_XSIZE;
1767 height = ED_SCROLLBUTTON2_YSIZE;
1768 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1769 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1770 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1777 width = ED_SCROLLBUTTON_XSIZE;
1778 height = ED_SCROLLBUTTON_YSIZE;
1779 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1780 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1781 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1785 gi = CreateGadget(GDI_CUSTOM_ID, id,
1786 GDI_CUSTOM_TYPE_ID, i,
1787 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1792 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1793 GDI_STATE, GD_BUTTON_UNPRESSED,
1794 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1795 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1796 GDI_EVENT_MASK, event_mask,
1797 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1798 GDI_CALLBACK_ACTION, HandleControlButtons,
1802 Error(ERR_EXIT, "cannot create gadget");
1804 level_editor_gadget[id] = gi;
1807 /* create buttons for element list */
1808 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1810 Bitmap *deco_bitmap;
1811 int deco_x, deco_y, deco_xpos, deco_ypos;
1812 int gd_xoffset, gd_yoffset;
1813 int gd_x1, gd_x2, gd_y;
1814 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1815 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1816 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1817 int element = editor_elements[i];
1819 event_mask = GD_EVENT_RELEASED;
1821 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1822 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1824 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1825 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1826 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1828 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1829 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1830 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1832 gi = CreateGadget(GDI_CUSTOM_ID, id,
1833 GDI_CUSTOM_TYPE_ID, i,
1834 GDI_INFO_TEXT, getElementInfoText(element),
1835 GDI_X, DX + gd_xoffset,
1836 GDI_Y, DY + gd_yoffset,
1837 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1838 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1839 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1840 GDI_STATE, GD_BUTTON_UNPRESSED,
1841 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1842 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1843 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1844 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1845 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1846 GDI_DECORATION_SHIFTING, 1, 1,
1847 GDI_EVENT_MASK, event_mask,
1848 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1849 GDI_CALLBACK_ACTION, HandleControlButtons,
1853 Error(ERR_EXIT, "cannot create gadget");
1855 level_editor_gadget[id] = gi;
1859 static void CreateCounterButtons()
1863 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1866 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1867 int ypos = SY + counterbutton_info[i].y;
1871 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1872 struct GadgetInfo *gi;
1874 counterbutton_info[i].gadget_id_down :
1875 counterbutton_info[i].gadget_id_up);
1877 int gd_x, gd_x1, gd_x2, gd_y;
1879 unsigned long event_mask;
1880 char infotext[MAX_INFOTEXT_LEN + 1];
1882 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1884 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1887 ED_SCROLLBUTTON_ID_AREA_LEFT :
1888 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1890 event_mask |= GD_EVENT_RELEASED;
1893 xpos += 2 * ED_GADGET_DISTANCE;
1894 ypos += ED_GADGET_DISTANCE;
1896 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1897 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1898 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1899 x_size = ED_SCROLLBUTTON_XSIZE;
1900 y_size = ED_SCROLLBUTTON_YSIZE;
1904 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1905 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1906 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1907 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1908 x_size = ED_BUTTON_COUNT_XSIZE;
1909 y_size = ED_BUTTON_COUNT_YSIZE;
1912 sprintf(infotext, "%s counter value by 1, 5 or 10",
1913 (j == 0 ? "decrease" : "increase"));
1915 gi = CreateGadget(GDI_CUSTOM_ID, id,
1916 GDI_CUSTOM_TYPE_ID, i,
1917 GDI_INFO_TEXT, infotext,
1922 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1923 GDI_STATE, GD_BUTTON_UNPRESSED,
1924 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1925 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1926 GDI_EVENT_MASK, event_mask,
1927 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1928 GDI_CALLBACK_ACTION, HandleCounterButtons,
1932 Error(ERR_EXIT, "cannot create gadget");
1934 level_editor_gadget[id] = gi;
1935 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1939 int font_type = FC_YELLOW;
1940 int gd_width = ED_WIN_COUNT_XSIZE;
1942 id = counterbutton_info[i].gadget_id_text;
1943 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1945 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1947 font_type = FC_SPECIAL3;
1949 xpos += 2 * ED_GADGET_DISTANCE;
1950 ypos -= ED_GADGET_DISTANCE;
1952 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1953 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1954 gd_width = ED_WIN_COUNT2_XSIZE;
1958 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1959 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1962 gi = CreateGadget(GDI_CUSTOM_ID, id,
1963 GDI_CUSTOM_TYPE_ID, i,
1964 GDI_INFO_TEXT, "enter counter value",
1967 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1968 GDI_NUMBER_VALUE, 0,
1969 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1970 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1972 GDI_TEXT_FONT, font_type,
1973 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1974 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1975 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1976 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1977 GDI_EVENT_MASK, event_mask,
1978 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1979 GDI_CALLBACK_ACTION, HandleCounterButtons,
1983 Error(ERR_EXIT, "cannot create gadget");
1985 level_editor_gadget[id] = gi;
1986 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1992 static void CreateDrawingAreas()
1994 struct GadgetInfo *gi;
1995 unsigned long event_mask;
2000 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2001 GD_EVENT_OFF_BORDERS;
2003 /* one for the level drawing area ... */
2004 id = GADGET_ID_DRAWING_LEVEL;
2005 gi = CreateGadget(GDI_CUSTOM_ID, id,
2008 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2009 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2010 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2011 GDI_EVENT_MASK, event_mask,
2012 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2013 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2017 Error(ERR_EXIT, "cannot create gadget");
2019 level_editor_gadget[id] = gi;
2021 /* ... up to eight areas for element content ... */
2022 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2024 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2025 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2027 id = GADGET_ID_ELEM_CONTENT_0 + i;
2028 gi = CreateGadget(GDI_CUSTOM_ID, id,
2029 GDI_CUSTOM_TYPE_ID, i,
2032 GDI_WIDTH, 3 * MINI_TILEX,
2033 GDI_HEIGHT, 3 * MINI_TILEY,
2034 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2035 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2036 GDI_EVENT_MASK, event_mask,
2037 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2038 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2042 Error(ERR_EXIT, "cannot create gadget");
2044 level_editor_gadget[id] = gi;
2047 /* ... one for the amoeba content */
2048 id = GADGET_ID_AMOEBA_CONTENT;
2049 gi = CreateGadget(GDI_CUSTOM_ID, id,
2050 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2051 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2052 GDI_WIDTH, MINI_TILEX,
2053 GDI_HEIGHT, MINI_TILEY,
2054 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2055 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2056 GDI_EVENT_MASK, event_mask,
2057 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2058 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2062 Error(ERR_EXIT, "cannot create gadget");
2064 level_editor_gadget[id] = gi;
2066 /* ... and one for random placement background restrictions */
2068 id = GADGET_ID_RANDOM_BACKGROUND;
2069 gi = CreateGadget(GDI_CUSTOM_ID, id,
2070 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2071 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2072 GDI_WIDTH, MINI_TILEX,
2073 GDI_HEIGHT, MINI_TILEY,
2074 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2075 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2076 GDI_EVENT_MASK, event_mask,
2077 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2078 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2082 Error(ERR_EXIT, "cannot create gadget");
2084 level_editor_gadget[id] = gi;
2087 static void CreateTextInputGadgets()
2091 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2093 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2095 struct GadgetInfo *gi;
2096 unsigned long event_mask;
2097 char infotext[1024];
2098 int id = textinput_info[i].gadget_id;
2100 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2102 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2103 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2105 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2106 infotext[MAX_INFOTEXT_LEN] = '\0';
2108 gi = CreateGadget(GDI_CUSTOM_ID, id,
2109 GDI_CUSTOM_TYPE_ID, i,
2110 GDI_INFO_TEXT, infotext,
2111 GDI_X, SX + textinput_info[i].x,
2112 GDI_Y, SY + textinput_info[i].y,
2113 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2114 GDI_TEXT_VALUE, textinput_info[i].value,
2115 GDI_TEXT_SIZE, textinput_info[i].size,
2116 GDI_TEXT_FONT, FC_YELLOW,
2117 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2118 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2119 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2120 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2121 GDI_EVENT_MASK, event_mask,
2122 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2123 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2127 Error(ERR_EXIT, "cannot create gadget");
2129 level_editor_gadget[id] = gi;
2133 static void CreateScrollbarGadgets()
2137 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2139 int id = scrollbar_info[i].gadget_id;
2140 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2141 int gd_x1, gd_x2, gd_y1, gd_y2;
2142 struct GadgetInfo *gi;
2143 int items_max, items_visible, item_position;
2144 unsigned long event_mask;
2146 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2148 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2149 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2152 else /* drawing area scrollbars */
2154 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2156 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2157 items_visible = ed_fieldx;
2162 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2163 items_visible = ed_fieldy;
2168 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2170 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2171 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2172 scrollbar_info[i].height : scrollbar_info[i].width));
2173 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2174 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2176 gi = CreateGadget(GDI_CUSTOM_ID, id,
2177 GDI_CUSTOM_TYPE_ID, i,
2178 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2179 GDI_X, scrollbar_info[i].x,
2180 GDI_Y, scrollbar_info[i].y,
2181 GDI_WIDTH, scrollbar_info[i].width,
2182 GDI_HEIGHT, scrollbar_info[i].height,
2183 GDI_TYPE, scrollbar_info[i].type,
2184 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2185 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2186 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2187 GDI_STATE, GD_BUTTON_UNPRESSED,
2188 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2189 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2190 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2191 GDI_EVENT_MASK, event_mask,
2192 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2193 GDI_CALLBACK_ACTION, HandleControlButtons,
2197 Error(ERR_EXIT, "cannot create gadget");
2199 level_editor_gadget[id] = gi;
2203 static void CreateCheckbuttonGadgets()
2205 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2206 struct GadgetInfo *gi;
2207 unsigned long event_mask;
2208 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2212 event_mask = GD_EVENT_PRESSED;
2214 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2215 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2216 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2217 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2218 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2220 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2222 int id = radiobutton_info[i].gadget_id;
2225 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2227 gi = CreateGadget(GDI_CUSTOM_ID, id,
2228 GDI_CUSTOM_TYPE_ID, i,
2229 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2230 GDI_X, SX + radiobutton_info[i].x,
2231 GDI_Y, SY + radiobutton_info[i].y,
2232 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2233 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2234 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2235 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2236 GDI_CHECKED, checked,
2237 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2238 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2239 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2240 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2241 GDI_EVENT_MASK, event_mask,
2242 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2243 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2247 Error(ERR_EXIT, "cannot create gadget");
2249 level_editor_gadget[id] = gi;
2252 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2254 int id = checkbutton_info[i].gadget_id;
2256 if (id == GADGET_ID_STICK_ELEMENT)
2257 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2259 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2261 gi = CreateGadget(GDI_CUSTOM_ID, id,
2262 GDI_CUSTOM_TYPE_ID, i,
2263 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2264 GDI_X, SX + checkbutton_info[i].x,
2265 GDI_Y, SY + checkbutton_info[i].y,
2266 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2267 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2268 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2269 GDI_CHECKED, *checkbutton_info[i].value,
2270 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2271 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2272 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2273 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2274 GDI_EVENT_MASK, event_mask,
2275 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2276 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2280 Error(ERR_EXIT, "cannot create gadget");
2282 level_editor_gadget[id] = gi;
2286 void CreateLevelEditorGadgets()
2288 ReinitializeElementList();
2290 CreateControlButtons();
2291 CreateCounterButtons();
2292 CreateDrawingAreas();
2293 CreateTextInputGadgets();
2294 CreateScrollbarGadgets();
2295 CreateCheckbuttonGadgets();
2298 void FreeLevelEditorGadgets()
2302 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2303 FreeGadget(level_editor_gadget[i]);
2306 static void MapCounterButtons(int id)
2308 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2309 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2310 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2313 static void MapControlButtons()
2318 /* map toolbox buttons */
2319 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2320 MapGadget(level_editor_gadget[i]);
2322 /* map buttons to select elements */
2323 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2324 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2325 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2326 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2327 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2329 /* map buttons to select level */
2330 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2331 ModifyEditorCounterLimits(counter_id,
2332 leveldir_current->first_level,
2333 leveldir_current->last_level);
2334 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2335 MapCounterButtons(counter_id);
2338 static void MapDrawingArea(int id)
2340 MapGadget(level_editor_gadget[id]);
2343 static void MapTextInputGadget(int id)
2345 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2348 static void MapRadiobuttonGadget(int id)
2350 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2353 static void MapCheckbuttonGadget(int id)
2355 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2358 static void MapMainDrawingArea()
2360 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2361 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2364 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2366 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2367 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2368 no_horizontal_scrollbar) ||
2369 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2370 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2371 no_vertical_scrollbar))
2374 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2377 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2379 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2380 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2383 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2386 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2389 static void UnmapDrawingArea(int id)
2391 UnmapGadget(level_editor_gadget[id]);
2394 void UnmapLevelEditorWindowGadgets()
2398 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2399 if (level_editor_gadget[i]->x < SX + SXSIZE)
2400 UnmapGadget(level_editor_gadget[i]);
2403 void UnmapLevelEditorGadgets()
2407 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2408 UnmapGadget(level_editor_gadget[i]);
2411 static void ResetUndoBuffer()
2413 undo_buffer_position = -1;
2414 undo_buffer_steps = -1;
2415 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2418 static void DrawEditModeWindow()
2420 if (edit_mode == ED_MODE_INFO)
2421 DrawLevelInfoWindow();
2422 else if (edit_mode == ED_MODE_PROPERTIES)
2423 DrawPropertiesWindow();
2424 else /* edit_mode == ED_MODE_DRAWING */
2425 DrawDrawingWindow();
2428 static boolean LevelChanged()
2430 boolean level_changed = FALSE;
2433 for(y=0; y<lev_fieldy; y++)
2434 for(x=0; x<lev_fieldx; x++)
2435 if (Feld[x][y] != Ur[x][y])
2436 level_changed = TRUE;
2438 return level_changed;
2441 static boolean LevelContainsPlayer()
2443 boolean player_found = FALSE;
2446 for(y=0; y<lev_fieldy; y++)
2447 for(x=0; x<lev_fieldx; x++)
2448 if (Feld[x][y] == EL_PLAYER1 ||
2449 Feld[x][y] == EL_SP_MURPHY)
2450 player_found = TRUE;
2452 return player_found;
2455 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2456 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2460 for(x=0; x<lev_fieldx; x++)
2461 for(y=0; y<lev_fieldy; y++)
2462 dst[x][y] = src[x][y];
2465 static void CopyCustomElementPropertiesToEditor()
2469 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2471 int element = EL_CUSTOM_START + i;
2472 int properties = Properties1[element];
2474 custom_element_properties[i].indestructible =
2475 ((properties & EP_BIT_MASSIVE) != 0 ? TRUE : FALSE);
2477 custom_element_properties[i].can_fall =
2478 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2480 custom_element_properties[i].slippery =
2481 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2485 static void CopyCustomElementPropertiesToGame()
2489 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2491 int element = EL_CUSTOM_START + i;
2493 Properties1[element] = EP_BITMASK_DEFAULT;
2495 if (custom_element_properties[i].indestructible)
2496 Properties1[element] |= EP_BIT_MASSIVE;
2498 Properties1[element] &= ~EP_BIT_MASSIVE;
2500 if (custom_element_properties[i].can_fall)
2501 Properties1[element] |= EP_BIT_CAN_FALL;
2503 Properties1[element] &= ~EP_BIT_CAN_FALL;
2505 if (custom_element_properties[i].slippery)
2506 Properties1[element] |= EP_BIT_SLIPPERY;
2508 Properties1[element] &= ~EP_BIT_SLIPPERY;
2514 CloseDoor(DOOR_CLOSE_ALL);
2515 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2517 if (level_editor_test_game)
2519 CopyPlayfield(Ur, Feld);
2520 CopyPlayfield(FieldBackup, Ur);
2522 level_editor_test_game = FALSE;
2526 edit_mode = ED_MODE_DRAWING;
2533 /* copy default editor door content to main double buffer */
2534 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2535 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2537 /* draw mouse button brush elements */
2538 DrawMiniGraphicExt(drawto,
2539 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2540 el2edimg(new_element1));
2541 DrawMiniGraphicExt(drawto,
2542 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2543 el2edimg(new_element2));
2544 DrawMiniGraphicExt(drawto,
2545 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2546 el2edimg(new_element3));
2548 /* draw bigger door */
2549 DrawSpecialEditorDoor();
2551 /* draw new control window */
2552 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2553 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2555 redraw_mask |= REDRAW_ALL;
2557 ReinitializeElementListButtons(); /* only needed after setup changes */
2560 MapControlButtons();
2562 /* copy actual editor door content to door double buffer for OpenDoor() */
2563 BlitBitmap(drawto, bitmap_db_door,
2564 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2566 DrawEditModeWindow();
2573 OpenDoor(DOOR_OPEN_1);
2576 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2580 static void AdjustDrawingAreaGadgets()
2582 int ed_xsize = lev_fieldx + 2;
2583 int ed_ysize = lev_fieldy + 2;
2584 int max_ed_fieldx = MAX_ED_FIELDX;
2585 int max_ed_fieldy = MAX_ED_FIELDY;
2586 boolean horizontal_scrollbar_needed;
2587 boolean vertical_scrollbar_needed;
2588 int x, y, width, height;
2589 int xoffset, yoffset;
2591 /* check if we need any scrollbars */
2592 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2593 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2595 /* check if we have a smaller editor field because of scrollbars */
2596 if (horizontal_scrollbar_needed)
2597 max_ed_fieldy = MAX_ED_FIELDY - 1;
2598 if (vertical_scrollbar_needed)
2599 max_ed_fieldx = MAX_ED_FIELDX - 1;
2601 /* check again if we now need more scrollbars because of less space */
2602 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2603 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2605 /* check if editor field gets even smaller after adding new scrollbars */
2606 if (horizontal_scrollbar_needed)
2607 max_ed_fieldy = MAX_ED_FIELDY - 1;
2608 if (vertical_scrollbar_needed)
2609 max_ed_fieldx = MAX_ED_FIELDX - 1;
2611 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2612 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2614 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2615 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2616 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2617 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2620 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2621 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2623 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2624 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2626 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2627 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2629 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2630 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2632 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2634 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2636 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2638 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2642 static void AdjustLevelScrollPosition()
2644 if (level_xpos < -1)
2646 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2647 level_xpos = lev_fieldx - ed_fieldx + 1;
2648 if (lev_fieldx < ed_fieldx - 2)
2651 if (level_ypos < -1)
2653 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2654 level_ypos = lev_fieldy - ed_fieldy + 1;
2655 if (lev_fieldy < ed_fieldy - 2)
2659 static void AdjustEditorScrollbar(int id)
2661 struct GadgetInfo *gi = level_editor_gadget[id];
2662 int items_max, items_visible, item_position;
2664 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2666 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2667 items_visible = ed_fieldx;
2668 item_position = level_xpos + 1;
2672 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2673 items_visible = ed_fieldy;
2674 item_position = level_ypos + 1;
2677 if (item_position > items_max - items_visible)
2678 item_position = items_max - items_visible;
2680 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2681 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2684 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2686 int gadget_id = textinput_info[textinput_id].gadget_id;
2687 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2689 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2692 static void ModifyEditorCounter(int counter_id, int new_value)
2694 int *counter_value = counterbutton_info[counter_id].value;
2695 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2696 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2698 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2700 if (counter_value != NULL)
2701 *counter_value = gi->text.number_value;
2704 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2706 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2707 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2709 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2712 static void PickDrawingElement(int button, int element)
2714 if (button < 1 || button > 3)
2719 new_element1 = element;
2720 DrawMiniGraphicExt(drawto,
2721 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2722 el2edimg(new_element1));
2724 else if (button == 2)
2726 new_element2 = element;
2727 DrawMiniGraphicExt(drawto,
2728 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2729 el2edimg(new_element2));
2733 new_element3 = element;
2734 DrawMiniGraphicExt(drawto,
2735 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2736 el2edimg(new_element3));
2739 redraw_mask |= REDRAW_DOOR_1;
2742 static void DrawDrawingWindow()
2744 SetMainBackgroundImage(IMG_UNDEFINED);
2746 UnmapLevelEditorWindowGadgets();
2748 AdjustDrawingAreaGadgets();
2749 AdjustLevelScrollPosition();
2750 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2751 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2753 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2754 MapMainDrawingArea();
2757 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2759 int border_graphic = IMG_SAND;
2762 int num_mini_tilex = width / MINI_TILEX + 1;
2763 int num_mini_tiley = width / MINI_TILEY + 1;
2766 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2768 for (y=0; y < num_mini_tiley; y++)
2769 for (x=0; x < num_mini_tilex; x++)
2770 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2771 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2772 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2774 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2777 static void DrawRandomPlacementBackgroundArea()
2779 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2780 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2781 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2782 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2784 ElementContent[0][0][0] = random_placement_background_element;
2786 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2787 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2789 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2792 static void DrawLevelInfoWindow()
2794 char infotext[1024];
2795 int xoffset_above = 0;
2796 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2797 int xoffset_right = counter_xsize;
2798 int yoffset_right = ED_BORDER_SIZE;
2799 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2800 int yoffset_right2 = ED_BORDER_SIZE;
2801 int font_color = FC_GREEN;
2804 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_LEVEL);
2806 UnmapLevelEditorWindowGadgets();
2808 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2809 "Level Settings", FS_BIG, FC_YELLOW);
2810 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2811 "Editor Settings", FS_BIG, FC_YELLOW);
2813 /* draw counter gadgets */
2814 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2816 if (counterbutton_info[i].infotext_above)
2818 x = counterbutton_info[i].x + xoffset_above;
2819 y = counterbutton_info[i].y + yoffset_above;
2821 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2822 infotext[MAX_INFOTEXT_LEN] = '\0';
2823 DrawTextF(x, y, font_color, infotext);
2826 if (counterbutton_info[i].infotext_right)
2828 x = counterbutton_info[i].x + xoffset_right;
2829 y = counterbutton_info[i].y + yoffset_right;
2831 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2832 infotext[MAX_INFOTEXT_LEN] = '\0';
2833 DrawTextF(x, y, font_color, infotext);
2836 ModifyEditorCounter(i, *counterbutton_info[i].value);
2837 MapCounterButtons(i);
2840 /* draw text input gadgets */
2841 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2843 x = textinput_info[i].x + xoffset_above;
2844 y = textinput_info[i].y + yoffset_above;
2846 sprintf(infotext, "%s:", textinput_info[i].infotext);
2847 infotext[MAX_INFOTEXT_LEN] = '\0';
2849 DrawTextF(x, y, font_color, infotext);
2850 ModifyEditorTextInput(i, textinput_info[i].value);
2851 MapTextInputGadget(i);
2854 /* draw radiobutton gadgets */
2855 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2858 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2860 x = radiobutton_info[i].x + xoffset_right2;
2861 y = radiobutton_info[i].y + yoffset_right2;
2863 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2864 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2865 GDI_CHECKED, checked, GDI_END);
2866 MapRadiobuttonGadget(i);
2869 /* draw checkbutton gadgets */
2870 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2872 x = checkbutton_info[i].x + xoffset_right2;
2873 y = checkbutton_info[i].y + yoffset_right2;
2875 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2876 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2877 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2878 MapCheckbuttonGadget(i);
2881 /* draw drawing area */
2882 DrawRandomPlacementBackgroundArea();
2885 static void DrawAmoebaContentArea()
2887 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2888 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2889 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2890 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2891 int font_color = FC_GREEN;
2893 ElementContent[0][0][0] = level.amoeba_content;
2895 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2896 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2898 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2899 FS_SMALL, font_color);
2901 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2904 static void DrawElementContentAreas()
2906 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2907 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2908 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2909 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2910 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2911 int xoffset_right = counter_xsize;
2912 int yoffset_right = ED_BORDER_SIZE;
2913 int font_color = FC_GREEN;
2916 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2919 ElementContent[i][x][y] = level.yam_content[i][x][y];
2921 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2922 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2924 /* display counter to choose number of element content areas */
2925 x = counterbutton_info[counter_id].x + xoffset_right;
2926 y = counterbutton_info[counter_id].y + yoffset_right;
2927 DrawTextF(x, y, font_color, "number of content areas");
2929 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2930 MapCounterButtons(counter_id);
2932 /* delete content areas in case of reducing number of them */
2933 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
2935 for (i=0; i<level.num_yam_contents; i++)
2936 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
2937 area_sy + 6 * (i / 4) * MINI_TILEY,
2938 3 * MINI_TILEX, 3 * MINI_TILEY);
2940 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2941 "Content", FS_SMALL, font_color);
2942 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2943 "when", FS_SMALL, font_color);
2944 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2945 "smashed", FS_SMALL, font_color);
2947 for (i=0; i<level.num_yam_contents; i++)
2951 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2952 ElementContent[i][x][y]);
2954 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2955 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2956 font_color, "%d", i + 1);
2959 for (i=0; i<level.num_yam_contents; i++)
2960 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2963 #define TEXT_COLLECTING "Score for collecting"
2964 #define TEXT_SMASHING "Score for smashing"
2965 #define TEXT_CRACKING "Score for cracking"
2966 #define TEXT_SPEED "Speed of amoeba growth"
2967 #define TEXT_DURATION "Duration when activated"
2969 static void DrawPropertiesWindow()
2971 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2972 int num_elements_in_level;
2974 int xoffset_right = counter_xsize;
2975 int yoffset_right = ED_BORDER_SIZE;
2976 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2977 int yoffset_right2 = ED_BORDER_SIZE;
2980 int font_color = FC_GREEN;
2987 } elements_with_counter[] =
2989 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2990 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2991 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2992 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2993 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2994 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2995 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2996 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2997 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2998 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2999 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3000 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3001 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3002 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3003 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3004 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3005 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3006 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3007 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3008 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3009 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3010 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3011 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3012 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3013 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3014 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3015 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3016 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3017 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3018 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3019 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3020 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3021 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3022 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3023 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3024 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3025 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3026 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3027 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3028 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3029 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3030 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3031 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3032 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3033 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3037 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_ELEMENT);
3039 UnmapLevelEditorWindowGadgets();
3041 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3042 "Element Settings", FS_BIG, FC_YELLOW);
3044 DrawElementBorder(SX + xstart * MINI_TILEX,
3045 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3047 DrawGraphicAnimationExt(drawto,
3048 SX + xstart * MINI_TILEX,
3049 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3050 el2edimg(properties_element), -1, NO_MASKING);
3052 FrameCounter = 0; /* restart animation frame counter */
3054 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3055 font_color, getElementInfoText(properties_element));
3057 num_elements_in_level = 0;
3058 for (y=0; y<lev_fieldy; y++)
3059 for (x=0; x<lev_fieldx; x++)
3060 if (Feld[x][y] == properties_element)
3061 num_elements_in_level++;
3062 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3064 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
3065 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
3066 "%d (%.2f%%)", num_elements_in_level, percentage);
3068 /* check if there are elements where a score can be chosen for */
3069 for (i=0; elements_with_counter[i].element != -1; i++)
3071 if (elements_with_counter[i].element == properties_element)
3073 int x = counterbutton_info[counter_id].x + xoffset_right;
3074 int y = counterbutton_info[counter_id].y + yoffset_right;
3076 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3077 DrawTextF(x, y, font_color, elements_with_counter[i].text);
3079 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3080 MapCounterButtons(counter_id);
3085 if (HAS_CONTENT(properties_element))
3087 /* draw stickybutton gadget */
3088 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3089 x = checkbutton_info[i].x + xoffset_right2;
3090 y = checkbutton_info[i].y + yoffset_right2;
3092 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3093 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3094 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3095 MapCheckbuttonGadget(i);
3097 if (IS_AMOEBOID(properties_element))
3098 DrawAmoebaContentArea();
3100 DrawElementContentAreas();
3103 if (IS_GEM(properties_element))
3105 /* draw checkbutton gadget */
3106 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3107 x = checkbutton_info[i].x + xoffset_right2;
3108 y = checkbutton_info[i].y + yoffset_right2;
3110 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3111 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3112 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3113 MapCheckbuttonGadget(i);
3116 if (IS_CUSTOM_ELEMENT(properties_element))
3118 int nr = properties_element - EL_CUSTOM_START;
3120 CopyCustomElementPropertiesToEditor();
3122 /* draw checkbutton gadget */
3123 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3124 x = checkbutton_info[i].x + xoffset_right2;
3125 y = checkbutton_info[i].y + yoffset_right2;
3127 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3129 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3130 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3131 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3132 MapCheckbuttonGadget(i);
3134 /* draw checkbutton gadget */
3135 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3136 x = checkbutton_info[i].x + xoffset_right2;
3137 y = checkbutton_info[i].y + yoffset_right2;
3139 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3141 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3142 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3143 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3144 MapCheckbuttonGadget(i);
3146 /* draw checkbutton gadget */
3147 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3148 x = checkbutton_info[i].x + xoffset_right2;
3149 y = checkbutton_info[i].y + yoffset_right2;
3151 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3153 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3154 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3155 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3156 MapCheckbuttonGadget(i);
3160 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3162 int lx = sx + level_xpos;
3163 int ly = sy + level_ypos;
3165 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3168 Feld[lx][ly] = element;
3171 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3172 int element, boolean change_level)
3174 if (from_y == to_y) /* horizontal line */
3180 swap_numbers(&from_x, &to_x);
3182 for (x=from_x; x<=to_x; x++)
3183 DrawLineElement(x, y, element, change_level);
3185 else if (from_x == to_x) /* vertical line */
3191 swap_numbers(&from_y, &to_y);
3193 for (y=from_y; y<=to_y; y++)
3194 DrawLineElement(x, y, element, change_level);
3196 else /* diagonal line */
3198 int len_x = ABS(to_x - from_x);
3199 int len_y = ABS(to_y - from_y);
3202 if (len_y < len_x) /* a < 1 */
3204 float a = (float)len_y / (float)len_x;
3207 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3209 for (x=0; x<=len_x; x++)
3211 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3212 DrawLineElement(from_x + x, from_y + y, element, change_level);
3217 float a = (float)len_x / (float)len_y;
3220 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3222 for (y=0; y<=len_y; y++)
3224 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3225 DrawLineElement(from_x + x, from_y + y, element, change_level);
3231 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3232 int element, boolean change_level)
3234 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3235 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3236 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3237 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3240 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3241 int element, boolean change_level)
3246 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3248 for (y=from_y; y<=to_y; y++)
3249 DrawLine(from_x, y, to_x, y, element, change_level);
3252 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3253 int element, boolean change_level)
3255 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3256 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3257 int len_x = ABS(to_x - from_x);
3258 int len_y = ABS(to_y - from_y);
3261 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3263 /* not optimal (some points get drawn twice) but simple,
3264 and fast enough for the few points we are drawing */
3266 for (x=0; x<=radius; x++)
3270 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3272 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3273 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3274 lx = sx + level_xpos;
3275 ly = sy + level_ypos;
3277 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3278 DrawLineElement(sx, sy, element, change_level);
3281 for (y=0; y<=radius; y++)
3285 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3287 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3288 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3289 lx = sx + level_xpos;
3290 ly = sy + level_ypos;
3292 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3293 DrawLineElement(sx, sy, element, change_level);
3297 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3298 int element, boolean change_level)
3300 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3301 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3303 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3306 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3307 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3308 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3309 int element, boolean change_level)
3311 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3312 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3313 int mirror_to_x2 = from_x - (to_x2 - from_x);
3314 int mirror_to_y2 = from_y - (to_y2 - from_y);
3316 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3317 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3318 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3319 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3323 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3325 int from_sx, from_sy;
3329 swap_numbers(&from_x, &to_x);
3332 swap_numbers(&from_y, &to_y);
3334 from_sx = SX + from_x * MINI_TILEX;
3335 from_sy = SY + from_y * MINI_TILEY;
3336 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3337 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3339 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3340 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3341 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3342 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3344 if (from_x == to_x && from_y == to_y)
3345 MarkTileDirty(from_x/2, from_y/2);
3347 redraw_mask |= REDRAW_FIELD;
3350 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3351 int element, boolean change_level)
3353 if (element == -1 || change_level)
3354 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3356 DrawAreaBorder(from_x, from_y, to_x, to_y);
3359 /* values for CopyBrushExt() */
3360 #define CB_AREA_TO_BRUSH 0
3361 #define CB_BRUSH_TO_CURSOR 1
3362 #define CB_BRUSH_TO_LEVEL 2
3363 #define CB_DELETE_OLD_CURSOR 3
3365 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3366 int button, int mode)
3368 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3369 static int brush_width, brush_height;
3370 static int last_cursor_x = -1, last_cursor_y = -1;
3371 static boolean delete_old_brush;
3372 int new_element = BUTTON_ELEMENT(button);
3375 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3378 if (mode == CB_AREA_TO_BRUSH)
3380 int from_lx, from_ly;
3383 swap_numbers(&from_x, &to_x);
3386 swap_numbers(&from_y, &to_y);
3388 brush_width = to_x - from_x + 1;
3389 brush_height = to_y - from_y + 1;
3391 from_lx = from_x + level_xpos;
3392 from_ly = from_y + level_ypos;
3394 for (y=0; y<brush_height; y++)
3396 for (x=0; x<brush_width; x++)
3398 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3401 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3406 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3408 delete_old_brush = FALSE;
3410 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3411 mode == CB_BRUSH_TO_LEVEL)
3413 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3414 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3415 int cursor_from_x = cursor_x - brush_width / 2;
3416 int cursor_from_y = cursor_y - brush_height / 2;
3417 int border_from_x = cursor_x, border_from_y = cursor_y;
3418 int border_to_x = cursor_x, border_to_y = cursor_y;
3420 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3421 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3423 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3424 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3426 delete_old_brush = FALSE;
3430 for (y=0; y<brush_height; y++)
3432 for (x=0; x<brush_width; x++)
3434 int sx = cursor_from_x + x;
3435 int sy = cursor_from_y + y;
3436 int lx = sx + level_xpos;
3437 int ly = sy + level_ypos;
3438 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3439 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3440 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3441 brush_buffer[x][y] : new_element);
3443 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3445 if (sx < border_from_x)
3447 else if (sx > border_to_x)
3449 if (sy < border_from_y)
3451 else if (sy > border_to_y)
3454 DrawLineElement(sx, sy, element, change_level);
3459 if (mode != CB_DELETE_OLD_CURSOR)
3460 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3462 last_cursor_x = cursor_x;
3463 last_cursor_y = cursor_y;
3464 delete_old_brush = TRUE;
3468 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3471 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3474 static void CopyBrushToLevel(int x, int y, int button)
3476 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3479 static void CopyBrushToCursor(int x, int y)
3481 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3484 static void DeleteBrushFromCursor()
3486 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3489 static void FloodFill(int from_x, int from_y, int fill_element)
3493 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3494 static int safety = 0;
3496 /* check if starting field still has the desired content */
3497 if (Feld[from_x][from_y] == fill_element)
3502 if (safety > lev_fieldx*lev_fieldy)
3503 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3505 old_element = Feld[from_x][from_y];
3506 Feld[from_x][from_y] = fill_element;
3510 x = from_x + check[i][0];
3511 y = from_y + check[i][1];
3513 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3514 FloodFill(x, y, fill_element);
3520 /* values for DrawLevelText() modes */
3522 #define TEXT_SETCURSOR 1
3523 #define TEXT_WRITECHAR 2
3524 #define TEXT_BACKSPACE 3
3525 #define TEXT_NEWLINE 4
3527 #define TEXT_QUERY_TYPING 6
3529 static int DrawLevelText(int sx, int sy, char letter, int mode)
3531 static short delete_buffer[MAX_LEV_FIELDX];
3532 static int start_sx, start_sy;
3533 static int last_sx, last_sy;
3534 static boolean typing = FALSE;
3535 int letter_element = EL_CHAR_ASCII0 + letter;
3538 /* map lower case letters to upper case and convert special characters */
3539 if (letter >= 'a' && letter <= 'z')
3540 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3541 else if (letter == 'ä' || letter == 'Ä')
3542 letter_element = EL_CHAR_AE;
3543 else if (letter == 'ö' || letter == 'Ö')
3544 letter_element = EL_CHAR_OE;
3545 else if (letter == 'ü' || letter == 'Ü')
3546 letter_element = EL_CHAR_UE;
3547 else if (letter == '^')
3548 letter_element = EL_CHAR_COPYRIGHT;
3550 letter_element = EL_CHAR_ASCII0 + letter;
3552 if (mode != TEXT_INIT)
3557 if (mode != TEXT_SETCURSOR)
3563 lx = last_sx + level_xpos;
3564 ly = last_sy + level_ypos;
3571 DrawLevelText(0, 0, 0, TEXT_END);
3574 start_sx = last_sx = sx;
3575 start_sy = last_sy = sy;
3576 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3579 case TEXT_SETCURSOR:
3580 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3581 DrawAreaBorder(sx, sy, sx, sy);
3586 case TEXT_WRITECHAR:
3587 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3589 delete_buffer[sx - start_sx] = Feld[lx][ly];
3590 Feld[lx][ly] = letter_element;
3592 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3593 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3594 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3595 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3597 DrawLevelText(0, 0, 0, TEXT_END);
3601 case TEXT_BACKSPACE:
3604 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3605 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3606 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3611 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3612 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3614 DrawLevelText(0, 0, 0, TEXT_END);
3618 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3619 DrawMiniElement(sx, sy, Feld[lx][ly]);
3623 case TEXT_QUERY_TYPING:
3633 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3634 int element, boolean change_level)
3636 int lx = sx + level_xpos;
3637 int ly = sy + level_ypos;
3640 DrawMiniElement(sx, sy, Feld[lx][ly]);
3642 DrawAreaBorder(sx, sy, sx, sy);
3645 static void CopyLevelToUndoBuffer(int mode)
3647 static boolean accumulated_undo = FALSE;
3648 boolean new_undo_buffer_position = TRUE;
3649 int last_border_element;
3654 case UNDO_IMMEDIATE:
3655 accumulated_undo = FALSE;
3658 case UNDO_ACCUMULATE:
3659 if (accumulated_undo)
3660 new_undo_buffer_position = FALSE;
3661 accumulated_undo = TRUE;
3668 if (new_undo_buffer_position)
3670 /* new position in undo buffer ring */
3671 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3673 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3674 undo_buffer_steps++;
3677 for(x=0; x<lev_fieldx; x++)
3678 for(y=0; y<lev_fieldy; y++)
3679 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3681 /* check if drawing operation forces change of border style */
3682 last_border_element = BorderElement;
3684 if (BorderElement != last_border_element)
3685 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3689 printf("level saved to undo buffer\n");
3694 static void RandomPlacement(int new_element)
3696 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3697 int num_free_positions;
3702 /* determine number of free positions for the new elements */
3703 /* (maybe this statement should be formatted a bit more readable...) */
3704 num_free_positions = 0;
3705 for (x=0; x<lev_fieldx; x++)
3706 for (y=0; y<lev_fieldy; y++)
3707 if ((free_position[x][y] =
3708 ((random_placement_background_restricted &&
3709 Feld[x][y] == random_placement_background_element) ||
3710 (!random_placement_background_restricted &&
3711 Feld[x][y] != new_element))) == TRUE)
3712 num_free_positions++;
3714 /* determine number of new elements to place there */
3715 num_percentage = num_free_positions * random_placement_value / 100;
3716 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3717 num_percentage : random_placement_value);
3719 /* if not more free positions than elements to place, fill whole level */
3720 if (num_elements >= num_free_positions)
3722 for (x=0; x<lev_fieldx; x++)
3723 for (y=0; y<lev_fieldy; y++)
3724 Feld[x][y] = new_element;
3726 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3727 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3731 while (num_elements > 0)
3733 x = RND(lev_fieldx);
3734 y = RND(lev_fieldy);
3736 /* don't place element at the same position twice */
3737 if (free_position[x][y])
3739 free_position[x][y] = FALSE;
3740 Feld[x][y] = new_element;
3745 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3746 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3749 void WrapLevel(int dx, int dy)
3751 int wrap_dx = lev_fieldx - dx;
3752 int wrap_dy = lev_fieldy - dy;
3755 for(x=0; x<lev_fieldx; x++)
3756 for(y=0; y<lev_fieldy; y++)
3757 FieldBackup[x][y] = Feld[x][y];
3759 for(x=0; x<lev_fieldx; x++)
3760 for(y=0; y<lev_fieldy; y++)
3762 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3764 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3765 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3768 static void HandleDrawingAreas(struct GadgetInfo *gi)
3770 static boolean started_inside_drawing_area = FALSE;
3771 int id = gi->custom_id;
3772 boolean button_press_event;
3773 boolean button_release_event;
3774 boolean inside_drawing_area = !gi->event.off_borders;
3775 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3776 int actual_drawing_function;
3777 int button = gi->event.button;
3778 int new_element = BUTTON_ELEMENT(button);
3779 int sx = gi->event.x, sy = gi->event.y;
3780 int min_sx = 0, min_sy = 0;
3781 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3783 int min_lx = 0, min_ly = 0;
3784 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3787 /* handle info callback for each invocation of action callback */
3788 gi->callback_info(gi);
3790 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3791 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3793 /* make sure to stay inside drawing area boundaries */
3794 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3795 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3799 /* get positions inside level field */
3800 lx = sx + level_xpos;
3801 ly = sy + level_ypos;
3803 if (!IN_LEV_FIELD(lx, ly))
3804 inside_drawing_area = FALSE;
3806 /* make sure to stay inside level field boundaries */
3807 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3808 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3810 /* correct drawing area positions accordingly */
3811 sx = lx - level_xpos;
3812 sy = ly - level_ypos;
3815 if (button_press_event)
3816 started_inside_drawing_area = inside_drawing_area;
3818 if (!started_inside_drawing_area)
3821 if (!button && !button_release_event)
3824 /* automatically switch to 'single item' drawing mode, if needed */
3825 actual_drawing_function =
3826 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3828 switch (actual_drawing_function)
3830 case GADGET_ID_SINGLE_ITEMS:
3833 if (button_release_event)
3835 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3837 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3838 !inside_drawing_area)
3839 DeleteBrushFromCursor();
3845 if (draw_with_brush)
3847 if (!button_release_event)
3848 CopyBrushToLevel(sx, sy, button);
3850 else if (new_element != Feld[lx][ly])
3852 if (new_element == EL_PLAYER1)
3854 /* remove player at old position */
3855 for(y=0; y<lev_fieldy; y++)
3857 for(x=0; x<lev_fieldx; x++)
3859 if (Feld[x][y] == EL_PLAYER1)
3861 Feld[x][y] = EL_EMPTY;
3862 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3863 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3864 DrawMiniElement(x - level_xpos, y - level_ypos,
3871 Feld[lx][ly] = new_element;
3872 DrawMiniElement(sx, sy, new_element);
3877 DrawMiniGraphicExt(drawto,
3878 gi->x + sx * MINI_TILEX,
3879 gi->y + sy * MINI_TILEY,
3880 el2edimg(new_element));
3881 DrawMiniGraphicExt(window,
3882 gi->x + sx * MINI_TILEX,
3883 gi->y + sy * MINI_TILEY,
3884 el2edimg(new_element));
3886 if (id == GADGET_ID_AMOEBA_CONTENT)
3887 level.amoeba_content = new_element;
3888 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3889 random_placement_background_element = new_element;
3890 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3891 id <= GADGET_ID_ELEM_CONTENT_7)
3892 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3897 case GADGET_ID_CONNECTED_ITEMS:
3899 static int last_sx = -1;
3900 static int last_sy = -1;
3902 if (button_release_event)
3903 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3907 if (!button_press_event)
3908 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3916 case GADGET_ID_LINE:
3918 case GADGET_ID_RECTANGLE:
3919 case GADGET_ID_FILLED_BOX:
3920 case GADGET_ID_GRAB_BRUSH:
3921 case GADGET_ID_TEXT:
3923 static int last_sx = -1;
3924 static int last_sy = -1;
3925 static int start_sx = -1;
3926 static int start_sy = -1;
3927 void (*draw_func)(int, int, int, int, int, boolean);
3929 if (drawing_function == GADGET_ID_LINE)
3930 draw_func = DrawLine;
3931 else if (drawing_function == GADGET_ID_ARC)
3932 draw_func = DrawArc;
3933 else if (drawing_function == GADGET_ID_RECTANGLE)
3934 draw_func = DrawRectangle;
3935 else if (drawing_function == GADGET_ID_FILLED_BOX)
3936 draw_func = DrawFilledBox;
3937 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3938 draw_func = SelectArea;
3939 else /* (drawing_function == GADGET_ID_TEXT) */
3940 draw_func = SetTextCursor;
3942 if (button_press_event)
3944 draw_func(sx, sy, sx, sy, new_element, FALSE);
3945 start_sx = last_sx = sx;
3946 start_sy = last_sy = sy;
3948 if (drawing_function == GADGET_ID_TEXT)
3949 DrawLevelText(0, 0, 0, TEXT_END);
3951 else if (button_release_event)
3953 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3954 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3956 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3957 CopyBrushToCursor(sx, sy);
3958 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3960 draw_with_brush = TRUE;
3962 else if (drawing_function == GADGET_ID_TEXT)
3963 DrawLevelText(sx, sy, 0, TEXT_INIT);
3965 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3967 else if (last_sx != sx || last_sy != sy)
3969 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3970 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3977 case GADGET_ID_FLOOD_FILL:
3978 if (button_press_event && Feld[lx][ly] != new_element)
3980 FloodFill(lx, ly, new_element);
3981 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3982 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3986 case GADGET_ID_PICK_ELEMENT:
3987 if (button_release_event)
3988 ClickOnGadget(level_editor_gadget[last_drawing_function],
3991 PickDrawingElement(button, Feld[lx][ly]);
4000 static void HandleCounterButtons(struct GadgetInfo *gi)
4002 int gadget_id = gi->custom_id;
4003 int counter_id = gi->custom_type_id;
4004 int button = gi->event.button;
4005 int *counter_value = counterbutton_info[counter_id].value;
4006 int step = BUTTON_STEPSIZE(button) *
4007 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4009 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4011 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4012 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4013 boolean level_changed = LevelChanged();
4015 if ((level_changed && pressed) || (!level_changed && released))
4018 if (level_changed && !Request("Level has changed! Discard changes ?",
4021 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4022 ModifyEditorCounter(counter_id, *counter_value);
4027 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4028 *counter_value = gi->text.number_value;
4030 ModifyEditorCounter(counter_id, *counter_value + step);
4034 case ED_COUNTER_ID_ELEM_CONTENT:
4035 DrawElementContentAreas();
4038 case ED_COUNTER_ID_LEVEL_XSIZE:
4039 case ED_COUNTER_ID_LEVEL_YSIZE:
4040 lev_fieldx = level.fieldx;
4041 lev_fieldy = level.fieldy;
4044 case ED_COUNTER_ID_SELECT_LEVEL:
4045 LoadLevel(level_nr);
4048 DrawEditModeWindow();
4056 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4058 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4061 static void HandleRadiobuttons(struct GadgetInfo *gi)
4063 *radiobutton_info[gi->custom_type_id].value =
4064 radiobutton_info[gi->custom_type_id].checked_value;
4067 static void HandleCheckbuttons(struct GadgetInfo *gi)
4069 int type_id = gi->custom_type_id;
4071 *checkbutton_info[type_id].value ^= TRUE;
4073 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4074 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4075 CopyCustomElementPropertiesToGame();
4078 static void HandleControlButtons(struct GadgetInfo *gi)
4080 int id = gi->custom_id;
4081 int button = gi->event.button;
4082 int step = BUTTON_STEPSIZE(button);
4083 int new_element = BUTTON_ELEMENT(button);
4086 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4087 DrawLevelText(0, 0, 0, TEXT_END);
4089 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4090 edit_mode != ED_MODE_DRAWING)
4092 DrawDrawingWindow();
4093 edit_mode = ED_MODE_DRAWING;
4098 case GADGET_ID_SCROLL_LEFT:
4099 if (level_xpos >= 0)
4101 if (lev_fieldx < ed_fieldx - 2)
4105 if (level_xpos < -1)
4108 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4110 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4112 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4113 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4117 case GADGET_ID_SCROLL_RIGHT:
4118 if (level_xpos <= lev_fieldx - ed_fieldx)
4120 if (lev_fieldx < ed_fieldx - 2)
4124 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4125 level_xpos = lev_fieldx - ed_fieldx + 1;
4127 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4129 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4131 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4132 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4136 case GADGET_ID_SCROLL_UP:
4137 if (level_ypos >= 0)
4139 if (lev_fieldy < ed_fieldy - 2)
4143 if (level_ypos < -1)
4146 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4148 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4150 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4151 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4155 case GADGET_ID_SCROLL_DOWN:
4156 if (level_ypos <= lev_fieldy - ed_fieldy)
4158 if (lev_fieldy < ed_fieldy - 2)
4162 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4163 level_ypos = lev_fieldy - ed_fieldy + 1;
4165 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4167 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4169 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4170 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4174 case GADGET_ID_SCROLL_HORIZONTAL:
4175 level_xpos = gi->event.item_position - 1;
4176 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4179 case GADGET_ID_SCROLL_VERTICAL:
4180 level_ypos = gi->event.item_position - 1;
4181 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4184 case GADGET_ID_SCROLL_LIST_UP:
4185 case GADGET_ID_SCROLL_LIST_DOWN:
4186 case GADGET_ID_SCROLL_LIST_VERTICAL:
4187 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4188 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4191 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4192 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4194 if (element_shift < 0)
4196 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4197 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4199 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4200 GDI_SCROLLBAR_ITEM_POSITION,
4201 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4204 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4206 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4207 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4208 struct GadgetDesign *gd = &gi->deco.design;
4209 int element = editor_elements[element_shift + i];
4212 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4213 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4218 case GADGET_ID_WRAP_LEFT:
4219 WrapLevel(-step, 0);
4222 case GADGET_ID_WRAP_RIGHT:
4226 case GADGET_ID_WRAP_UP:
4227 WrapLevel(0, -step);
4230 case GADGET_ID_WRAP_DOWN:
4234 case GADGET_ID_SINGLE_ITEMS:
4235 case GADGET_ID_CONNECTED_ITEMS:
4236 case GADGET_ID_LINE:
4238 case GADGET_ID_TEXT:
4239 case GADGET_ID_RECTANGLE:
4240 case GADGET_ID_FILLED_BOX:
4241 case GADGET_ID_FLOOD_FILL:
4242 case GADGET_ID_GRAB_BRUSH:
4243 case GADGET_ID_PICK_ELEMENT:
4244 last_drawing_function = drawing_function;
4245 drawing_function = id;
4246 draw_with_brush = FALSE;
4249 case GADGET_ID_RANDOM_PLACEMENT:
4250 RandomPlacement(new_element);
4253 case GADGET_ID_PROPERTIES:
4254 if (edit_mode != ED_MODE_PROPERTIES)
4256 properties_element = new_element;
4257 DrawPropertiesWindow();
4258 edit_mode = ED_MODE_PROPERTIES;
4262 DrawDrawingWindow();
4263 edit_mode = ED_MODE_DRAWING;
4267 case GADGET_ID_UNDO:
4268 if (undo_buffer_steps == 0)
4270 Request("Undo buffer empty !", REQ_CONFIRM);
4274 undo_buffer_position =
4275 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4276 undo_buffer_steps--;
4278 for(x=0; x<lev_fieldx; x++)
4279 for(y=0; y<lev_fieldy; y++)
4280 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4281 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4284 case GADGET_ID_INFO:
4285 if (edit_mode != ED_MODE_INFO)
4287 DrawLevelInfoWindow();
4288 edit_mode = ED_MODE_INFO;
4292 DrawDrawingWindow();
4293 edit_mode = ED_MODE_DRAWING;
4297 case GADGET_ID_CLEAR:
4298 for(x=0; x<MAX_LEV_FIELDX; x++)
4299 for(y=0; y<MAX_LEV_FIELDY; y++)
4300 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4301 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4303 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4306 case GADGET_ID_SAVE:
4307 if (leveldir_current->readonly)
4309 Request("This level is read only !", REQ_CONFIRM);
4313 if (!LevelContainsPlayer)
4314 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4317 if (Request("Save this level and kill the old ?", REQ_ASK))
4319 CopyPlayfield(Feld, Ur);
4321 SaveLevel(level_nr);
4326 case GADGET_ID_TEST:
4327 if (!LevelContainsPlayer)
4328 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4332 level.game_version = GAME_VERSION_ACTUAL;
4334 CopyPlayfield(Ur, FieldBackup);
4335 CopyPlayfield(Feld, Ur);
4337 UnmapLevelEditorGadgets();
4338 UndrawSpecialEditorDoor();
4340 CloseDoor(DOOR_CLOSE_ALL);
4342 DrawCompleteVideoDisplay();
4344 if (setup.autorecord)
4345 TapeStartRecording();
4347 level_editor_test_game = TRUE;
4348 game_status = PLAYING;
4354 case GADGET_ID_EXIT:
4355 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4359 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4360 id <= GADGET_ID_ELEMENTLIST_LAST)
4362 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4363 int new_element = editor_elements[element_position + element_shift];
4365 PickDrawingElement(button, new_element);
4367 if (!HAS_CONTENT(properties_element) ||
4368 !stick_element_properties_window)
4370 properties_element = new_element;
4371 if (edit_mode == ED_MODE_PROPERTIES)
4372 DrawPropertiesWindow();
4375 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4376 ClickOnGadget(level_editor_gadget[last_drawing_function],
4380 else if (gi->event.type == GD_EVENT_PRESSED)
4381 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4382 else if (gi->event.type == GD_EVENT_RELEASED)
4383 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4384 else if (gi->event.type == GD_EVENT_MOVING)
4385 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4387 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4393 void HandleLevelEditorKeyInput(Key key)
4395 char letter = getCharFromKey(key);
4396 int button = MB_LEFTBUTTON;
4398 if (drawing_function == GADGET_ID_TEXT &&
4399 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4402 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4403 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4404 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4405 else if (key == KSYM_Return)
4406 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4407 else if (key == KSYM_Escape)
4408 DrawLevelText(0, 0, 0, TEXT_END);
4410 else if (button_status == MB_RELEASED)
4412 int i, id = GADGET_ID_NONE;
4417 id = GADGET_ID_SCROLL_LEFT;
4420 id = GADGET_ID_SCROLL_RIGHT;
4423 id = GADGET_ID_SCROLL_UP;
4426 id = GADGET_ID_SCROLL_DOWN;
4429 id = GADGET_ID_SCROLL_LIST_UP;
4430 button = MB_RIGHTBUTTON;
4432 case KSYM_Page_Down:
4433 id = GADGET_ID_SCROLL_LIST_DOWN;
4434 button = MB_RIGHTBUTTON;
4438 if (edit_mode == ED_MODE_DRAWING)
4440 RequestExitLevelEditor(setup.ask_on_escape);
4444 DrawDrawingWindow();
4445 edit_mode = ED_MODE_DRAWING;
4453 if (id != GADGET_ID_NONE)
4454 ClickOnGadget(level_editor_gadget[id], button);
4455 else if (letter == '.')
4456 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4457 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4458 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4460 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4461 if (letter && letter == control_info[i].shortcut)
4462 if (!anyTextGadgetActive())
4463 ClickOnGadget(level_editor_gadget[i], button);
4467 void HandleLevelEditorIdle()
4469 static unsigned long action_delay = 0;
4470 unsigned long action_delay_value = GameFrameDelay;
4471 int xpos = 1, ypos = 2;
4473 if (edit_mode != ED_MODE_PROPERTIES)
4476 if (!DelayReached(&action_delay, action_delay_value))
4479 DrawGraphicAnimationExt(drawto,
4481 SY + ypos * TILEY + MINI_TILEY / 2,
4482 el2edimg(properties_element), -1, NO_MASKING);
4484 MarkTileDirty(xpos, ypos);
4485 MarkTileDirty(xpos, ypos + 1);
4487 FrameCounter++; /* increase animation frame counter */
4490 void ClearEditorGadgetInfoText()
4492 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4495 void HandleEditorGadgetInfoText(void *ptr)
4497 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4498 char infotext[MAX_INFOTEXT_LEN + 1];
4499 char shortcut[MAX_INFOTEXT_LEN + 1];
4501 if (game_status != LEVELED)
4504 ClearEditorGadgetInfoText();
4506 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4509 /* misuse this function to delete brush cursor, if needed */
4510 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4511 DeleteBrushFromCursor();
4513 if (gi == NULL || gi->info_text == NULL)
4516 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4517 infotext[MAX_INFOTEXT_LEN] = '\0';
4519 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4521 int key = control_info[gi->custom_id].shortcut;
4525 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4526 sprintf(shortcut, " ('.' or '%c')", key);
4527 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4528 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4529 else /* normal case */
4530 sprintf(shortcut, " ('%s%c')",
4531 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4533 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4534 strcat(infotext, shortcut);
4538 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4541 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4543 static int start_lx, start_ly;
4545 int id = gi->custom_id;
4546 int sx = gi->event.x;
4547 int sy = gi->event.y;
4548 int lx = sx + level_xpos;
4549 int ly = sy + level_ypos;
4550 int min_sx = 0, min_sy = 0;
4551 int max_sx = gi->drawing.area_xsize - 1;
4552 int max_sy = gi->drawing.area_ysize - 1;
4554 ClearEditorGadgetInfoText();
4556 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4559 /* make sure to stay inside drawing area boundaries */
4560 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4561 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4563 if (id == GADGET_ID_DRAWING_LEVEL)
4567 int min_lx = 0, min_ly = 0;
4568 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4570 /* get positions inside level field */
4571 lx = sx + level_xpos;
4572 ly = sy + level_ypos;
4574 /* make sure to stay inside level field boundaries */
4575 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4576 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4578 /* correct drawing area positions accordingly */
4579 sx = lx - level_xpos;
4580 sy = ly - level_ypos;
4583 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4585 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4587 if (gi->event.type == GD_EVENT_PRESSED)
4593 switch (drawing_function)
4595 case GADGET_ID_SINGLE_ITEMS:
4596 infotext = "Drawing single items";
4598 case GADGET_ID_CONNECTED_ITEMS:
4599 infotext = "Drawing connected items";
4601 case GADGET_ID_LINE:
4602 infotext = "Drawing line";
4605 infotext = "Drawing arc";
4607 case GADGET_ID_TEXT:
4608 infotext = "Setting text cursor";
4610 case GADGET_ID_RECTANGLE:
4611 infotext = "Drawing rectangle";
4613 case GADGET_ID_FILLED_BOX:
4614 infotext = "Drawing filled box";
4616 case GADGET_ID_FLOOD_FILL:
4617 infotext = "Flood fill";
4619 case GADGET_ID_GRAB_BRUSH:
4620 infotext = "Grabbing brush";
4622 case GADGET_ID_PICK_ELEMENT:
4623 infotext = "Picking element";
4627 infotext = "Drawing position";
4631 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4632 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4633 "%s: %d, %d", infotext, lx, ly);
4635 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4636 "%s: %d, %d", infotext,
4637 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4639 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4640 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4641 "%s", getElementInfoText(Feld[lx][ly]));
4643 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4644 "Level position: %d, %d", lx, ly);
4647 /* misuse this function to draw brush cursor, if needed */
4648 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4650 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4651 CopyBrushToCursor(sx, sy);
4653 DeleteBrushFromCursor();
4656 else if (id == GADGET_ID_AMOEBA_CONTENT)
4657 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4659 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4660 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4661 "Random placement background");
4663 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4664 "Content area %d position: %d, %d",
4665 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4668 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4670 if (!ask_if_level_has_changed ||
4672 Request("Level has changed! Exit without saving ?",
4673 REQ_ASK | REQ_STAY_OPEN))
4675 CloseDoor(DOOR_CLOSE_1);
4677 CloseDoor(DOOR_CLOSE_ALL);
4679 game_status = MAINMENU;
4684 CloseDoor(DOOR_CLOSE_1);
4685 BlitBitmap(bitmap_db_door, bitmap_db_door,
4686 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4687 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4688 OpenDoor(DOOR_OPEN_1);