1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_USE_LEVELSET_ARTWORK (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_COPY_LEVEL_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_SOLVED_BY_ONE_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 63)
706 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 64)
707 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
708 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 66)
710 /* gadgets for buttons in element list */
711 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 67)
712 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
713 ED_NUM_ELEMENTLIST_BUTTONS - 1)
715 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
717 /* radio button numbers */
718 #define RADIO_NR_NONE 0
719 #define RADIO_NR_DRAWING_TOOLBOX 1
720 #define RADIO_NR_RANDOM_ELEMENTS 2
722 /* values for counter gadgets */
723 #define ED_COUNTER_ID_SELECT_LEVEL 0
724 #define ED_COUNTER_ID_LEVEL_XSIZE 1
725 #define ED_COUNTER_ID_LEVEL_YSIZE 2
726 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
727 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
728 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
729 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
730 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
731 #define ED_COUNTER_ID_LEVEL_RANDOM 8
732 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
733 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
734 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
735 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
736 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
737 #define ED_COUNTER_ID_BALL_CONTENT 14
738 #define ED_COUNTER_ID_ANDROID_CONTENT 15
739 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
740 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
741 #define ED_COUNTER_ID_INVENTORY_SIZE 18
742 #define ED_COUNTER_ID_CUSTOM_SCORE 19
743 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
744 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
745 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
746 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
747 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
748 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
749 #define ED_COUNTER_ID_DROP_DELAY_RND 26
750 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
751 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
752 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
753 #define ED_COUNTER_ID_IGNITION_DELAY 30
754 #define ED_COUNTER_ID_GROUP_CONTENT 31
755 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
756 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
757 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
759 #define ED_NUM_COUNTERBUTTONS 35
761 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
762 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
763 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
764 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
765 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
766 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
768 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
769 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
770 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
771 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
772 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
773 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
775 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
776 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
778 /* values for scrollbutton gadgets */
779 #define ED_SCROLLBUTTON_ID_AREA_UP 0
780 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
781 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
782 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
783 #define ED_SCROLLBUTTON_ID_LIST_UP 4
784 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
786 #define ED_NUM_SCROLLBUTTONS 6
788 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
789 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
791 /* values for scrollbar gadgets */
792 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
793 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
794 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
796 #define ED_NUM_SCROLLBARS 3
798 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
799 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
801 /* values for text input gadgets */
802 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
803 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
804 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
805 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
806 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
808 #define ED_NUM_TEXTINPUT 5
810 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
811 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
813 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
814 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
816 /* values for text area gadgets */
817 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
819 #define ED_NUM_TEXTAREAS 1
821 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
822 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
824 /* values for selectbox gadgets */
825 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
826 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
827 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
828 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
829 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
831 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
832 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
833 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
834 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
836 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
837 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
838 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
839 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
840 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
841 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
842 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
843 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
844 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
845 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
846 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
847 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
848 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
849 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
850 #define ED_SELECTBOX_ID_ACTION_TYPE 25
851 #define ED_SELECTBOX_ID_ACTION_MODE 26
852 #define ED_SELECTBOX_ID_ACTION_ARG 27
853 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
854 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
856 #define ED_NUM_SELECTBOX 30
858 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
859 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
861 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
862 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
864 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
865 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
866 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
867 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
868 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
869 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
871 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
872 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
874 /* values for textbutton gadgets */
875 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
876 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
877 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
878 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
880 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
881 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
882 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
883 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
884 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
885 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
886 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
887 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
889 #define ED_NUM_TEXTBUTTONS 13
891 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
892 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
894 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
895 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
897 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
898 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
900 /* values for graphicbutton gadgets */
901 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
902 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
903 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
904 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
906 #define ED_NUM_GRAPHICBUTTONS 4
908 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
909 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
911 /* values for checkbutton gadgets */
912 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
913 #define ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK 1
914 #define ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE 2
915 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 3
916 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 4
917 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 5
918 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 6
919 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 7
920 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 8
921 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 9
922 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 10
923 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 11
924 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 12
925 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 13
926 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 14
927 #define ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER 15
928 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 16
929 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 17
930 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 18
931 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 19
932 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 20
933 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 21
934 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 22
935 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 23
936 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 24
937 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 25
938 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 26
939 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 27
940 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 28
941 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 29
942 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 30
943 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 31
944 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 32
945 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 33
946 #define ED_CHECKBUTTON_ID_MM_LASER_RED 34
947 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 35
948 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 36
949 #define ED_CHECKBUTTON_ID_DF_LASER_RED 37
950 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 38
951 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 39
952 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 40
953 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 41
954 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 42
955 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 43
956 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 44
957 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 45
958 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 46
959 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 47
960 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 48
961 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 49
962 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 50
963 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 51
964 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 52
965 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 53
966 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 54
967 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 55
968 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 56
969 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 57
970 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 58
971 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 59
972 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 60
973 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 61
974 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 62
975 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 63
976 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 64
978 #define ED_NUM_CHECKBUTTONS 65
980 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
981 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
983 #define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
984 #define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
986 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
987 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
989 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
990 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
991 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
992 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
993 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
994 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
996 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
997 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
999 /* values for radiobutton gadgets */
1000 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
1001 #define ED_RADIOBUTTON_ID_QUANTITY 1
1003 #define ED_NUM_RADIOBUTTONS 2
1005 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
1006 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
1008 /* values for drawing area gadgets */
1009 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1010 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1011 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1012 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1013 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1014 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1015 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1016 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1017 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1018 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1019 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1020 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1021 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1022 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1023 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1024 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1025 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1026 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1027 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1028 #define ED_DRAWING_ID_START_ELEMENT 19
1029 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1030 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1031 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1032 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1033 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1034 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1035 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1036 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1037 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1038 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1039 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1040 #define ED_DRAWING_ID_GROUP_CONTENT 31
1041 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1043 #define ED_NUM_DRAWING_AREAS 33
1045 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1046 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1050 -----------------------------------------------------------------------------
1051 some internally used definitions
1052 -----------------------------------------------------------------------------
1055 /* values for CopyLevelToUndoBuffer() */
1056 #define UNDO_IMMEDIATE 0
1057 #define UNDO_ACCUMULATE 1
1059 /* values for scrollbars */
1060 #define ED_SCROLL_NO 0
1061 #define ED_SCROLL_LEFT 1
1062 #define ED_SCROLL_RIGHT 2
1063 #define ED_SCROLL_UP 4
1064 #define ED_SCROLL_DOWN 8
1066 /* screens in the level editor */
1067 #define ED_MODE_DRAWING 0
1068 #define ED_MODE_INFO 1
1069 #define ED_MODE_PROPERTIES 2
1070 #define ED_MODE_PALETTE 3
1072 /* sub-screens in the global settings section */
1073 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1074 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1075 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1077 /* sub-screens in the element properties section */
1078 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1079 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1080 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1081 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1082 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1084 /* how many steps can be cancelled */
1085 #define NUM_UNDO_STEPS (64 + 1)
1087 /* values for elements with score for certain actions */
1089 #define MAX_SCORE 999
1091 /* values for elements with count for collecting */
1092 #define MIN_COLLECT_COUNT 0
1093 #define MAX_COLLECT_COUNT 999
1095 /* values for random placement */
1096 #define RANDOM_USE_PERCENTAGE 0
1097 #define RANDOM_USE_QUANTITY 1
1099 /* values for level set save mode */
1100 #define LEVELSET_SAVE_MODE_UPDATE 0
1101 #define LEVELSET_SAVE_MODE_CREATE 1
1103 /* default value for element tile size in drawing area */
1104 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1105 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1109 -----------------------------------------------------------------------------
1110 some internally used data structure definitions
1111 -----------------------------------------------------------------------------
1118 struct XYTileSize *pos;
1122 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1124 /* note: some additional characters are already reserved for "cheat mode"
1125 shortcuts (":XYZ" style) -- for details, see "events.c" */
1127 /* ---------- toolbox control buttons ------------------------------------ */
1130 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1131 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1132 "draw single items", 's'
1135 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1136 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1137 "draw connected items", 'd'
1140 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1141 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1145 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1146 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1150 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1151 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1152 "draw outline rectangles", 'r'
1155 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1156 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1157 "draw filled rectangles", 'R'
1160 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1161 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1162 "wrap (rotate) level up", 0
1165 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1166 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1167 "enter text elements", 't'
1170 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1171 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1176 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1177 "wrap (rotate) level left", 0
1180 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1181 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1182 "zoom level tile size", '+'
1185 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1186 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1187 "wrap (rotate) level right", 0
1190 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1191 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1192 "random element placement", 0
1195 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1196 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1200 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1201 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1202 "wrap (rotate) level down", 0
1205 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1206 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1207 "pick drawing element", ','
1210 /* ---------- level control buttons -------------------------------------- */
1213 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1214 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1215 "undo/redo last operation", 'u'
1218 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1219 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1220 "properties of level", 'I'
1223 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1224 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1228 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1229 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1233 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1234 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1238 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1239 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1240 "exit level editor", 'E'
1243 /* ---------- CE and GE control buttons ---------------------------------- */
1246 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1247 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1248 "copy settings from other element", 0
1251 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1252 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1253 "copy settings to other element", 0
1256 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1257 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1258 "exchange element with other element", 0
1261 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1262 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1263 "copy settings from this element", 0
1266 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1267 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1268 "paste settings to this element", 0
1271 /* ---------- palette control buttons ------------------------------------ */
1274 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1275 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1276 "properties of drawing element", 'p'
1279 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1280 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1281 "properties of drawing element 1", '1'
1284 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1285 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1286 "properties of drawing element 2", '2'
1289 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1290 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1291 "properties of drawing element 3", '3'
1294 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1295 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1296 "show list of elements", 'e'
1300 static int random_placement_value = 10;
1301 static int random_placement_method = RANDOM_USE_QUANTITY;
1302 static int random_placement_background_element = EL_SAND;
1303 static boolean random_placement_background_restricted = FALSE;
1304 static boolean stick_element_properties_window = FALSE;
1305 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1306 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1307 static struct ElementChangeInfo custom_element_change;
1308 static struct ElementGroupInfo group_element_info;
1309 static struct ElementInfo custom_element;
1311 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1312 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1313 static int levelset_num_levels = 100;
1314 static boolean levelset_use_levelset_artwork = FALSE;
1315 static boolean levelset_copy_level_template = FALSE;
1316 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1321 int min_value, max_value;
1322 int gadget_id_down, gadget_id_up;
1324 int gadget_id_align;
1326 char *text_above, *text_left, *text_right;
1327 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1329 /* ---------- current level number --------------------------------------- */
1332 -1, -1, /* these values are not constant, but can change at runtime */
1334 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1335 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1340 /* ---------- level and editor settings ---------------------------------- */
1343 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1344 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1345 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1346 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1348 "playfield size:", NULL, "width",
1351 -1, ED_LEVEL_SETTINGS_YPOS(4),
1352 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1353 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1354 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1356 NULL, " ", "height",
1359 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1361 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1362 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1364 NULL, "number of gems to collect:", NULL
1367 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1369 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1370 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1372 "time or step limit to solve level:", NULL, NULL
1375 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1377 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1378 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1379 &level.score[SC_TIME_BONUS],
1380 "score for each second/step left:", NULL, NULL
1383 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1385 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1386 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1388 NULL, "random seed:", "(0 => random)"
1391 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1393 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1394 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1395 &levelset_num_levels,
1396 "number of levels:", NULL, NULL,
1399 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1401 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1402 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1403 &random_placement_value,
1404 "random element placement:", NULL, "in"
1407 /* ---------- element settings: configure (various elements) ------------- */
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1411 MIN_SCORE, MAX_SCORE,
1412 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1413 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1414 NULL, /* will be set when used */
1418 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1419 MIN_SCORE, MAX_SCORE,
1420 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1421 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1422 NULL, /* will be set when used */
1426 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1427 MIN_SCORE, MAX_SCORE,
1428 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1429 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1430 NULL, /* will be set when used */
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1435 MIN_SCORE, MAX_SCORE,
1436 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1437 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1438 NULL, /* will be set when used */
1442 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1443 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1444 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1445 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1446 &level.num_yamyam_contents,
1447 NULL, NULL, "number of content areas"
1450 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1451 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1452 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1453 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1454 &level.num_ball_contents,
1455 NULL, NULL, "number of content areas"
1458 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1459 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1460 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1461 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1462 &level.num_android_clone_elements,
1463 NULL, NULL, "number of clonable elements"
1466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1467 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1468 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1469 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1470 NULL, /* will be set when used */
1471 NULL, NULL, "width",
1474 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1475 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1476 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1477 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1478 NULL, /* will be set when used */
1479 NULL, " ", "height",
1482 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1483 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1484 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1485 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1486 &level.initial_inventory_size[0],
1487 NULL, NULL, "number of inventory elements"
1490 /* ---------- element settings: configure 1 (custom elements) ------------ */
1493 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1494 MIN_SCORE, MAX_SCORE,
1495 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1496 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1497 &custom_element.collect_score_initial,
1498 NULL, "CE score", " "
1501 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1502 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1503 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1504 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1505 &custom_element.collect_count_initial,
1506 NULL, "CE count", NULL
1509 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1511 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1512 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1513 &custom_element.ce_value_fixed_initial,
1514 NULL, "CE value", NULL
1517 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1519 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1520 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1521 &custom_element.ce_value_random_initial,
1522 NULL, "+random", NULL
1525 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1527 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1528 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1529 &custom_element.push_delay_fixed,
1530 NULL, "push delay", NULL
1533 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1535 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1536 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1537 &custom_element.push_delay_random,
1538 NULL, "+random", NULL
1541 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1543 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1544 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1545 &custom_element.drop_delay_fixed,
1546 NULL, "drop delay", NULL
1549 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1551 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1552 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1553 &custom_element.drop_delay_random,
1554 NULL, "+random", NULL
1557 /* ---------- element settings: configure 2 (custom elements) ------------ */
1560 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1562 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1563 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1564 &custom_element.move_delay_fixed,
1565 NULL, "move delay", NULL
1568 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1570 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1571 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1572 &custom_element.move_delay_random,
1573 NULL, "+random", NULL
1576 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1578 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1579 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1580 &custom_element.explosion_delay,
1581 NULL, "explosion delay", NULL
1584 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1586 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1587 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1588 &custom_element.ignition_delay,
1589 NULL, "ignition delay", "(by fire)"
1592 /* ---------- element settings: configure (group elements) --------------- */
1595 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1596 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1597 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1598 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1599 &group_element_info.num_elements,
1600 NULL, NULL, "number of elements in group"
1603 /* ---------- element settings: advanced (custom elements) --------------- */
1606 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1608 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1609 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1610 &custom_element_change.delay_fixed,
1611 NULL, "CE delay", NULL,
1614 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1616 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1617 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1618 &custom_element_change.delay_random,
1619 NULL, "+random", NULL
1622 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1624 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1625 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1626 &custom_element_change.random_percentage,
1627 NULL, "use random replace:", "%"
1637 char *text_above, *infotext;
1638 } textinput_info[ED_NUM_TEXTINPUT] =
1641 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1642 GADGET_ID_LEVEL_NAME,
1645 "Title:", "Title for this level"
1648 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1649 GADGET_ID_LEVEL_AUTHOR,
1650 MAX_LEVEL_AUTHOR_LEN,
1652 "Author:", "Author for this level"
1655 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1656 GADGET_ID_LEVELSET_NAME,
1659 "Title:", "Title for this or new level set"
1662 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1663 GADGET_ID_LEVELSET_AUTHOR,
1664 MAX_LEVEL_AUTHOR_LEN,
1666 "Author:", "Author for this or new level set"
1669 -1, -1, /* these values are not constant, but can change at runtime */
1670 GADGET_ID_ELEMENT_NAME,
1671 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1672 custom_element.description,
1673 NULL, "Element name"
1683 char *text_above, *infotext;
1684 } textarea_info[ED_NUM_TEXTAREAS] =
1687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1688 GADGET_ID_ENVELOPE_INFO,
1689 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1691 "Envelope Content:", "Envelope Content"
1695 static struct ValueTextInfo options_time_or_steps[] =
1703 static struct ValueTextInfo options_game_engine_type[] =
1705 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1706 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1707 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1708 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1713 static struct ValueTextInfo options_levelset_save_mode[] =
1715 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1716 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1721 static struct ValueTextInfo options_wind_direction[] =
1723 { MV_START_NONE, "none" },
1724 { MV_START_LEFT, "left" },
1725 { MV_START_RIGHT, "right" },
1726 { MV_START_UP, "up" },
1727 { MV_START_DOWN, "down" },
1732 static struct ValueTextInfo options_player_speed[] =
1739 { 16, "very fast" },
1740 { 32, "ultrafast" },
1745 static struct ValueTextInfo options_access_type[] =
1747 { EP_WALKABLE, "walkable" },
1748 { EP_PASSABLE, "passable" },
1753 static struct ValueTextInfo options_access_layer[] =
1755 { EP_ACCESSIBLE_OVER, "over" },
1756 { EP_ACCESSIBLE_INSIDE, "inside" },
1757 { EP_ACCESSIBLE_UNDER, "under" },
1762 static struct ValueTextInfo options_access_protected[] =
1764 { 0, "unprotected" },
1770 static struct ValueTextInfo options_access_direction[] =
1772 { MV_NO_DIRECTION, "no direction" },
1773 { MV_LEFT, "left" },
1774 { MV_RIGHT, "right" },
1776 { MV_DOWN, "down" },
1777 { MV_LEFT | MV_UP, "left + up" },
1778 { MV_LEFT | MV_DOWN, "left + down" },
1779 { MV_RIGHT | MV_UP, "right + up" },
1780 { MV_RIGHT | MV_DOWN, "right + down" },
1781 { MV_HORIZONTAL, "horizontal" },
1782 { MV_VERTICAL, "vertical" },
1783 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1784 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1785 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1786 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1787 { MV_ALL_DIRECTIONS, "all directions" },
1792 static struct ValueTextInfo options_walk_to_action[] =
1794 { EP_DIGGABLE, "diggable" },
1795 { EP_COLLECTIBLE_ONLY, "collectible" },
1796 { EP_DROPPABLE, "collectible & droppable" },
1797 { EP_THROWABLE, "collectible & throwable" },
1798 { EP_PUSHABLE, "pushable" },
1803 static struct ValueTextInfo options_move_pattern[] =
1805 { MV_LEFT, "left" },
1806 { MV_RIGHT, "right" },
1808 { MV_DOWN, "down" },
1809 { MV_HORIZONTAL, "horizontal" },
1810 { MV_VERTICAL, "vertical" },
1811 { MV_ALL_DIRECTIONS, "all directions" },
1812 { MV_WIND_DIRECTION, "wind direction" },
1813 { MV_TOWARDS_PLAYER, "towards player" },
1814 { MV_AWAY_FROM_PLAYER, "away from player" },
1815 { MV_ALONG_LEFT_SIDE, "along left side" },
1816 { MV_ALONG_RIGHT_SIDE, "along right side" },
1817 { MV_TURNING_LEFT, "turning left" },
1818 { MV_TURNING_RIGHT, "turning right" },
1819 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1820 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1821 { MV_TURNING_RANDOM, "turning random" },
1822 { MV_MAZE_RUNNER, "maze runner style" },
1823 { MV_MAZE_HUNTER, "maze hunter style" },
1824 { MV_WHEN_PUSHED, "when pushed" },
1825 { MV_WHEN_DROPPED, "when dropped/thrown" },
1830 static struct ValueTextInfo options_move_direction[] =
1832 { MV_START_AUTOMATIC, "automatic" },
1833 { MV_START_LEFT, "left" },
1834 { MV_START_RIGHT, "right" },
1835 { MV_START_UP, "up" },
1836 { MV_START_DOWN, "down" },
1837 { MV_START_RANDOM, "random" },
1838 { MV_START_PREVIOUS, "previous" },
1843 static struct ValueTextInfo options_move_stepsize[] =
1845 { 0, "not moving" },
1850 { 16, "very fast" },
1851 { 32, "even faster" },
1856 static struct ValueTextInfo options_move_leave_type[] =
1858 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1859 { LEAVE_TYPE_LIMITED, "change it to" },
1864 static struct ValueTextInfo options_smash_targets[] =
1866 { EP_CAN_SMASH_PLAYER, "player" },
1868 { EP_CAN_SMASH_ENEMIES, "enemies" },
1870 { EP_CAN_SMASH_EVERYTHING, "everything" },
1875 static struct ValueTextInfo options_slippery_type[] =
1877 { SLIPPERY_ANY_RANDOM, "random" },
1878 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1879 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1880 { SLIPPERY_ONLY_LEFT, "only left" },
1881 { SLIPPERY_ONLY_RIGHT, "only right" },
1886 static struct ValueTextInfo options_deadliness[] =
1888 { EP_DONT_RUN_INTO, "running into" },
1889 { EP_DONT_COLLIDE_WITH, "colliding with" },
1890 { EP_DONT_GET_HIT_BY, "getting hit by" },
1891 { EP_DONT_TOUCH, "touching" },
1896 static struct ValueTextInfo options_explosion_type[] =
1898 { EXPLODES_3X3, "3x3" },
1899 { EXPLODES_CROSS, "3+3" },
1900 { EXPLODES_1X1, "1x1" },
1905 static struct ValueTextInfo options_time_units[] =
1908 { FRAMES_PER_SECOND, "seconds" },
1913 static struct ValueTextInfo options_change_direct_action[] =
1915 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1916 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1917 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1918 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1919 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1920 { CE_ENTERED_BY_PLAYER, "entered by player" },
1921 { CE_LEFT_BY_PLAYER, "left by player" },
1922 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1923 { CE_SWITCHED, "switched" },
1924 { CE_HITTING_SOMETHING, "hitting something" },
1925 { CE_HIT_BY_SOMETHING, "hit by something" },
1927 { CE_BLOCKED, "blocked" },
1929 { CE_IMPACT, "impact (on something)" },
1930 { CE_SMASHED, "smashed (from above)" },
1932 { CE_VALUE_CHANGES, "CE value changes" },
1933 { CE_SCORE_CHANGES, "CE score changes" },
1935 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1936 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1941 static struct ValueTextInfo options_change_other_action[] =
1943 { CE_PLAYER_TOUCHES_X, "player touches" },
1944 { CE_PLAYER_PRESSES_X, "player presses" },
1945 { CE_PLAYER_SWITCHES_X, "player switches" },
1946 { CE_PLAYER_SNAPS_X, "player snaps" },
1947 { CE_PLAYER_PUSHES_X, "player pushes" },
1948 { CE_PLAYER_ENTERS_X, "player enters" },
1949 { CE_PLAYER_LEAVES_X, "player leaves" },
1950 { CE_PLAYER_DIGS_X, "player digs" },
1951 { CE_PLAYER_COLLECTS_X, "player collects" },
1952 { CE_PLAYER_DROPS_X, "player drops/throws" },
1953 { CE_TOUCHING_X, "touching" },
1954 { CE_HITTING_X, "hitting" },
1955 { CE_DIGGING_X, "digging" },
1956 { CE_HIT_BY_X, "hit by" },
1957 { CE_SWITCH_OF_X, "switch of" },
1958 { CE_CHANGE_OF_X, "change by page of" },
1959 { CE_EXPLOSION_OF_X, "explosion of" },
1960 { CE_MOVE_OF_X, "move of" },
1961 { CE_CREATION_OF_X, "creation of" },
1962 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1963 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1964 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1965 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1970 static struct ValueTextInfo options_change_trigger_side[] =
1972 { CH_SIDE_LEFT, "left" },
1973 { CH_SIDE_RIGHT, "right" },
1974 { CH_SIDE_TOP, "top" },
1975 { CH_SIDE_BOTTOM, "bottom" },
1976 { CH_SIDE_LEFT_RIGHT, "left/right" },
1977 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1978 { CH_SIDE_ANY, "any" },
1983 static struct ValueTextInfo options_change_trigger_player[] =
1985 { CH_PLAYER_1, "1" },
1986 { CH_PLAYER_2, "2" },
1987 { CH_PLAYER_3, "3" },
1988 { CH_PLAYER_4, "4" },
1989 { CH_PLAYER_ANY, "any" },
1994 static struct ValueTextInfo options_change_trigger_page[] =
2006 { (1 << 10), "11" },
2007 { (1 << 11), "12" },
2008 { (1 << 12), "13" },
2009 { (1 << 13), "14" },
2010 { (1 << 14), "15" },
2011 { (1 << 15), "16" },
2012 { (1 << 16), "17" },
2013 { (1 << 17), "18" },
2014 { (1 << 18), "19" },
2015 { (1 << 19), "20" },
2016 { (1 << 20), "21" },
2017 { (1 << 21), "22" },
2018 { (1 << 22), "23" },
2019 { (1 << 23), "24" },
2020 { (1 << 24), "25" },
2021 { (1 << 25), "26" },
2022 { (1 << 26), "27" },
2023 { (1 << 27), "28" },
2024 { (1 << 28), "29" },
2025 { (1 << 29), "30" },
2026 { (1 << 30), "31" },
2027 { (1 << 31), "32" },
2028 { CH_PAGE_ANY, "any" },
2033 static struct ValueTextInfo options_change_replace_when[] =
2035 { CP_WHEN_EMPTY, "empty" },
2036 { CP_WHEN_WALKABLE, "walkable" },
2037 { CP_WHEN_DIGGABLE, "diggable" },
2038 { CP_WHEN_COLLECTIBLE, "collectible" },
2039 { CP_WHEN_REMOVABLE, "removable" },
2040 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2045 static struct ValueTextInfo options_action_type[] =
2047 { CA_NO_ACTION, "no action" },
2048 { CA_UNDEFINED, " " },
2049 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2050 { CA_RESTART_LEVEL, "restart level" },
2051 { CA_SHOW_ENVELOPE, "show envelope" },
2052 { CA_SET_LEVEL_TIME, "set time" },
2053 { CA_SET_LEVEL_SCORE, "set score" },
2054 { CA_SET_LEVEL_GEMS, "set gems" },
2055 { CA_SET_LEVEL_WIND, "set wind dir." },
2056 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2057 { CA_UNDEFINED, " " },
2058 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2059 { CA_MOVE_PLAYER, "move player" },
2060 { CA_EXIT_PLAYER, "exit player" },
2061 { CA_KILL_PLAYER, "kill player" },
2062 { CA_SET_PLAYER_KEYS, "set keys" },
2063 { CA_SET_PLAYER_SPEED, "set speed" },
2064 { CA_SET_PLAYER_SHIELD, "set shield" },
2065 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2066 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2067 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2068 { CA_UNDEFINED, " " },
2069 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2070 { CA_SET_CE_VALUE, "set CE value" },
2071 { CA_SET_CE_SCORE, "set CE score" },
2072 { CA_SET_CE_ARTWORK, "set CE artwork" },
2073 { CA_UNDEFINED, " " },
2074 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2075 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2080 static struct ValueTextInfo options_action_mode_none[] =
2082 { CA_MODE_UNDEFINED, " " },
2087 static struct ValueTextInfo options_action_mode_assign[] =
2089 { CA_MODE_SET, "=" },
2094 static struct ValueTextInfo options_action_mode_add_remove[] =
2096 { CA_MODE_ADD, "+" },
2097 { CA_MODE_SUBTRACT, "-" },
2102 static struct ValueTextInfo options_action_mode_calculate[] =
2104 { CA_MODE_SET, "=" },
2105 { CA_MODE_ADD, "+" },
2106 { CA_MODE_SUBTRACT, "-" },
2107 { CA_MODE_MULTIPLY, "*" },
2108 { CA_MODE_DIVIDE, "/" },
2109 { CA_MODE_MODULO, "%" },
2114 static struct ValueTextInfo options_action_arg_none[] =
2116 { CA_ARG_UNDEFINED, " " },
2121 static struct ValueTextInfo options_action_arg_player[] =
2123 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2124 { CA_ARG_PLAYER_1, "1" },
2125 { CA_ARG_PLAYER_2, "2" },
2126 { CA_ARG_PLAYER_3, "3" },
2127 { CA_ARG_PLAYER_4, "4" },
2128 { CA_ARG_PLAYER_ANY, "any" },
2129 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2130 { CA_ARG_PLAYER_ACTION, "action ->" },
2135 static struct ValueTextInfo options_action_arg_number[] =
2137 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2144 { CA_ARG_10, "10" },
2145 { CA_ARG_100, "100" },
2146 { CA_ARG_1000, "1000" },
2147 { CA_ARG_UNDEFINED, " " },
2148 { CA_ARG_NUMBER_MIN, "min" },
2149 { CA_ARG_NUMBER_MAX, "max" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_NUMBER_RESET, "reset" },
2152 { CA_ARG_UNDEFINED, " " },
2153 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2154 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2155 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2156 { CA_ARG_UNDEFINED, " " },
2157 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2158 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2159 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2160 { CA_ARG_UNDEFINED, " " },
2161 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2162 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2163 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2164 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2165 { CA_ARG_UNDEFINED, " " },
2166 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2167 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2168 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2169 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2174 static struct ValueTextInfo options_action_arg_value[] =
2176 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2183 { CA_ARG_10, "10" },
2184 { CA_ARG_100, "100" },
2185 { CA_ARG_1000, "1000" },
2186 { CA_ARG_UNDEFINED, " " },
2187 { CA_ARG_NUMBER_MIN, "min" },
2188 { CA_ARG_NUMBER_MAX, "max" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_NUMBER_RESET, "reset" },
2191 { CA_ARG_UNDEFINED, " " },
2192 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2193 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2194 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2195 { CA_ARG_UNDEFINED, " " },
2196 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2197 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2198 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2199 { CA_ARG_UNDEFINED, " " },
2200 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2201 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2202 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2203 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2204 { CA_ARG_UNDEFINED, " " },
2205 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2206 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2207 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2208 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2209 { CA_ARG_UNDEFINED, " " },
2210 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2211 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2212 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2213 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2218 static struct ValueTextInfo options_action_arg_envelope[] =
2220 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2225 { CA_ARG_UNDEFINED, " " },
2226 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2227 { CA_ARG_ELEMENT_TARGET, "target" },
2228 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2229 { CA_ARG_ELEMENT_ACTION, "action ->" },
2234 static struct ValueTextInfo options_action_arg_key[] =
2236 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2245 { CA_ARG_UNDEFINED, " " },
2246 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2247 { CA_ARG_ELEMENT_TARGET, "target" },
2248 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2249 { CA_ARG_ELEMENT_ACTION, "action ->" },
2254 static struct ValueTextInfo options_action_arg_speed[] =
2256 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2257 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2258 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2259 { CA_ARG_SPEED_SLOW, "slow" },
2260 { CA_ARG_SPEED_NORMAL, "normal" },
2261 { CA_ARG_SPEED_FAST, "fast" },
2262 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2263 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2264 { CA_ARG_UNDEFINED, " " },
2265 { CA_ARG_SPEED_SLOWER, "slower" },
2266 { CA_ARG_SPEED_FASTER, "faster" },
2267 { CA_ARG_UNDEFINED, " " },
2268 { CA_ARG_SPEED_RESET, "reset" },
2273 static struct ValueTextInfo options_action_arg_shield[] =
2275 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2276 { CA_ARG_SHIELD_OFF, "off" },
2277 { CA_ARG_SHIELD_NORMAL, "normal" },
2278 { CA_ARG_SHIELD_DEADLY, "deadly" },
2283 static struct ValueTextInfo options_action_arg_artwork[] =
2285 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2286 { CA_ARG_ELEMENT_TARGET, "target" },
2287 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2288 { CA_ARG_ELEMENT_ACTION, "action ->" },
2289 { CA_ARG_UNDEFINED, " " },
2290 { CA_ARG_ELEMENT_RESET, "reset" },
2295 static struct ValueTextInfo options_action_arg_gravity[] =
2297 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2298 { CA_ARG_GRAVITY_ON, "on" },
2299 { CA_ARG_GRAVITY_OFF, "off" },
2300 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2305 static struct ValueTextInfo options_action_arg_direction[] =
2307 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2308 { CA_ARG_DIRECTION_NONE, "none" },
2309 { CA_ARG_DIRECTION_LEFT, "left" },
2310 { CA_ARG_DIRECTION_RIGHT, "right" },
2311 { CA_ARG_DIRECTION_UP, "up" },
2312 { CA_ARG_DIRECTION_DOWN, "down" },
2313 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2314 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2319 static struct ValueTextInfo options_action_arg_scan_mode[] =
2321 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2322 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2323 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2328 static struct ValueTextInfo options_action_arg_inventory[] =
2330 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2331 { CA_ARG_ELEMENT_TARGET, "+ target" },
2332 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2333 { CA_ARG_ELEMENT_ACTION, "+ action" },
2334 { CA_ARG_UNDEFINED, " " },
2335 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2336 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2337 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2338 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2339 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2340 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2341 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2342 { CA_ARG_UNDEFINED, " " },
2343 { CA_ARG_INVENTORY_RESET, "reset" },
2348 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2349 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2354 static struct ValueTextInfo options_group_choice_mode[] =
2356 { ANIM_RANDOM, "random" },
2357 { ANIM_LOOP, "loop" },
2358 { ANIM_LINEAR, "linear" },
2359 { ANIM_PINGPONG, "pingpong" },
2360 { ANIM_PINGPONG2, "pingpong 2" },
2365 static struct ValueTextInfo *action_arg_modes[] =
2367 options_action_mode_none,
2368 options_action_mode_assign,
2369 options_action_mode_add_remove,
2370 options_action_mode_calculate,
2377 struct ValueTextInfo *options;
2379 action_arg_options[] =
2381 { CA_NO_ACTION, 0, options_action_arg_none, },
2382 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2383 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2384 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2385 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2386 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2387 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2388 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2389 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2390 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2391 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2392 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2393 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2394 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2395 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2396 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2397 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2398 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2399 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2400 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2401 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2410 int gadget_id_align;
2411 int size; /* char size of selectbox or '-1' (dynamically determined) */
2412 struct ValueTextInfo *options;
2414 char *text_above, *text_left, *text_right, *infotext;
2415 } selectbox_info[ED_NUM_SELECTBOX] =
2417 /* ---------- level and editor settings ---------------------------------- */
2420 -1, ED_LEVEL_SETTINGS_YPOS(8),
2421 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2423 options_time_or_steps,
2424 &level.use_step_counter,
2425 NULL, NULL, "(0 => no limit)", "time or step limit"
2428 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2429 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2431 options_game_engine_type,
2432 &level.game_engine_type,
2433 NULL, "game engine:", NULL, "game engine"
2436 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2437 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2439 options_levelset_save_mode,
2440 &levelset_save_mode,
2441 "Action:", NULL, NULL, "action when saving level set"
2444 /* ---------- element settings: configure (several elements) ------------- */
2447 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2448 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2450 options_wind_direction,
2451 &level.wind_direction_initial,
2452 NULL, "initial wind direction:", NULL, "initial wind direction"
2455 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2456 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2458 options_player_speed,
2459 &level.initial_player_stepsize[0],
2460 NULL, "initial player speed:", NULL, "initial player speed"
2463 /* ---------- element settings: configure 1 (custom elements) ------------ */
2466 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2467 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2469 options_access_type,
2470 &custom_element.access_type,
2471 NULL, NULL, NULL, "type of access to this field"
2474 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2475 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2477 options_access_layer,
2478 &custom_element.access_layer,
2479 NULL, NULL, NULL, "layer of access for this field"
2482 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2483 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2485 options_access_protected,
2486 &custom_element.access_protected,
2487 NULL, NULL, NULL, "protected access for this field"
2490 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2491 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2493 options_access_direction,
2494 &custom_element.access_direction,
2495 NULL, "from", NULL, "access direction for this field"
2498 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2499 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2501 options_walk_to_action,
2502 &custom_element.walk_to_action,
2503 NULL, NULL, NULL, "diggable/collectible/pushable"
2506 /* ---------- element settings: configure 2 (custom elements) ------------ */
2509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2510 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2512 options_move_pattern,
2513 &custom_element.move_pattern,
2514 NULL, "can move", NULL, "element move pattern"
2517 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2518 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2520 options_move_direction,
2521 &custom_element.move_direction_initial,
2522 NULL, "starts moving", NULL, "initial element move direction"
2525 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2526 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2528 options_move_stepsize,
2529 &custom_element.move_stepsize,
2530 NULL, "move/fall speed", NULL, "speed of element movement"
2533 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2534 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2536 options_move_leave_type,
2537 &custom_element.move_leave_type,
2538 // left text with leading spaces to place gadget next to "can dig" gadget
2539 // (needed because drawing area gadgets created after selectbox gadgets)
2540 // NULL, "can dig: can", ":", "leave behind or change element"
2541 NULL, " can", ":", "leave behind or change element"
2544 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2545 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2547 options_smash_targets,
2548 &custom_element.smash_targets,
2549 NULL, "can smash", NULL, "elements that can be smashed"
2552 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2553 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2555 options_slippery_type,
2556 &custom_element.slippery_type,
2557 NULL, "slippery", NULL, "where other elements fall down"
2560 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2561 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2564 &custom_element.deadliness,
2565 NULL, "deadly when", NULL, "deadliness of element"
2568 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2569 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2571 options_explosion_type,
2572 &custom_element.explosion_type,
2573 NULL, "can explode", NULL, "explosion type"
2576 /* ---------- element settings: advanced (custom elements) --------------- */
2579 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2580 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2583 &custom_element_change.delay_frames,
2584 NULL, "delay time given in", NULL, "delay time units for change"
2587 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2588 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2590 options_change_direct_action,
2591 &custom_element_change.direct_action,
2592 NULL, NULL, NULL, "type of direct action"
2595 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2596 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2598 options_change_other_action,
2599 &custom_element_change.other_action,
2600 NULL, NULL, "element:", "type of other element action"
2603 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2604 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2606 options_change_trigger_side,
2607 &custom_element_change.trigger_side,
2608 NULL, "at", "side", "element side triggering change"
2611 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2612 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2614 options_change_trigger_player,
2615 &custom_element_change.trigger_player,
2616 NULL, "player:", " ", "player that causes change"
2619 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2620 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2622 options_change_trigger_page,
2623 &custom_element_change.trigger_page,
2624 NULL, "page:", NULL, "change page that causes change"
2627 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2628 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2630 options_change_replace_when,
2631 &custom_element_change.replace_when,
2632 NULL, "replace when", NULL, "which elements can be replaced"
2635 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2636 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2638 options_action_type,
2639 &custom_element_change.action_type,
2640 NULL, NULL, NULL, "action on specified condition"
2643 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2644 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2646 options_action_mode_none,
2647 &custom_element_change.action_mode,
2648 NULL, NULL, NULL, "action operator"
2651 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2652 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2654 options_action_arg_none,
2655 &custom_element_change.action_arg,
2656 NULL, NULL, NULL, "action parameter"
2659 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2660 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2662 options_change_page,
2663 &custom_element.current_change_page,
2664 NULL, NULL, NULL, "element change page"
2667 /* ---------- element settings: configure (group elements) --------------- */
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2671 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2673 options_group_choice_mode,
2674 &group_element_info.choice_mode,
2675 NULL, "choice type:", NULL, "type of group element choice"
2683 int gadget_id_align;
2686 char *text_above, *text_left, *text_right, *infotext;
2687 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2689 /* ---------- level and editor settings (tabs) --------------------------- */
2692 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2693 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2695 NULL, NULL, NULL, "Configure level properties"
2699 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2701 NULL, NULL, NULL, "Update this or create new level set"
2705 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2707 NULL, NULL, NULL, "Configure editor properties"
2710 /* ---------- element settings (tabs) ------------------------------------ */
2713 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2714 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2716 NULL, NULL, NULL, "Show information about element"
2720 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2722 NULL, NULL, NULL, "Configure element properties"
2726 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2728 NULL, NULL, NULL, "Configure element properties, part 1"
2732 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2734 NULL, NULL, NULL, "Configure element properties, part 2"
2738 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2740 NULL, NULL, NULL, "Configure custom element change pages"
2743 /* ---------- level and editor settings (buttons) ------------------------ */
2746 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2747 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2749 NULL, NULL, NULL, "Update or create level set"
2752 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2753 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2755 NULL, NULL, "this level as level template",
2756 "Save current settings as new template"
2759 /* ---------- element settings (buttons) --------------------------------- */
2763 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2765 NULL, " ", "As Template",
2766 "Save current settings as new template"
2770 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2772 NULL, NULL, NULL, "Add new change page"
2776 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2778 NULL, NULL, NULL, "Delete current change page"
2787 int gadget_id_align;
2788 char *text_left, *text_right, *infotext;
2789 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2792 IMG_EDITOR_COUNTER_DOWN,
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2794 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2795 NULL, NULL, "select previous change page"
2798 IMG_EDITOR_COUNTER_UP,
2799 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2800 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2801 NULL, "change page", "select next change page"
2804 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2805 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2806 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2807 " ", NULL, "copy settings from this change page"
2810 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2811 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2812 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2813 NULL, NULL, "paste settings to this change page"
2820 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2827 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2830 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2831 GADGET_ID_SCROLL_UP,
2832 "scroll level editing area up"
2835 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2836 GADGET_ID_SCROLL_DOWN,
2837 "scroll level editing area down"
2840 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2841 GADGET_ID_SCROLL_LEFT,
2842 "scroll level editing area left"
2845 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2846 GADGET_ID_SCROLL_RIGHT,
2847 "scroll level editing area right"
2850 IMG_EDITOR_PALETTE_SCROLL_UP,
2851 GADGET_ID_SCROLL_LIST_UP,
2852 "scroll element list up ('Page Up')"
2855 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2856 GADGET_ID_SCROLL_LIST_DOWN,
2857 "scroll element list down ('Page Down')"
2865 int wheel_x, wheel_y;
2866 int wheel_width, wheel_height;
2867 } scrollbar_pos[ED_NUM_SCROLLBARS];
2875 } scrollbar_info[ED_NUM_SCROLLBARS] =
2878 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2879 GD_TYPE_SCROLLBAR_HORIZONTAL,
2880 GADGET_ID_SCROLL_HORIZONTAL,
2881 "scroll level editing area horizontally"
2884 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2885 GD_TYPE_SCROLLBAR_VERTICAL,
2886 GADGET_ID_SCROLL_VERTICAL,
2887 "scroll level editing area vertically"
2890 IMG_EDITOR_PALETTE_SCROLLBAR,
2891 GD_TYPE_SCROLLBAR_VERTICAL,
2892 GADGET_ID_SCROLL_LIST_VERTICAL,
2893 "scroll element list vertically"
2902 int gadget_id_align;
2903 int radio_button_nr;
2906 char *text_left, *text_right, *infotext;
2907 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2910 -1, ED_LEVEL_SETTINGS_YPOS(0),
2911 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2912 RADIO_NR_RANDOM_ELEMENTS,
2913 &random_placement_method, RANDOM_USE_PERCENTAGE,
2914 " ", "percentage", "use percentage for random elements"
2917 -1, ED_LEVEL_SETTINGS_YPOS(0),
2918 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2919 RADIO_NR_RANDOM_ELEMENTS,
2920 &random_placement_method, RANDOM_USE_QUANTITY,
2921 " ", "quantity", "use quantity for random elements"
2929 int gadget_id_align;
2931 char *text_above, *text_left, *text_right, *infotext;
2932 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2934 /* ---------- level and editor settings ---------------------------------- */
2937 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2938 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2939 &level.auto_count_gems,
2941 "automatically count gems needed", "set counter to number of gems"
2944 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
2945 GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
2946 &levelset_use_levelset_artwork,
2948 "use current custom artwork", "use custom artwork of this level set"
2951 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
2952 GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
2953 &levelset_copy_level_template,
2955 "copy current level template", "copy level template of this level set"
2958 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2959 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2960 &random_placement_background_restricted,
2962 "restrict random placement to:", "set random placement restriction"
2965 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2966 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2967 &setup.editor.use_template_for_new_levels,
2968 "Template for new levels and CE/GE:", NULL,
2969 "use template for new levels", "use template for level properties"
2972 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2973 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2974 &level.use_custom_template,
2976 "use template for custom elements", "use template for custom properties"
2979 /* ---------- element settings: configure (various elements) ------------- */
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2983 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2984 &stick_element_properties_window,
2986 "stick this screen to edit content","stick this screen to edit content"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2990 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2991 &level.em_slippery_gems,
2993 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2997 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2998 &level.em_explodes_by_fire,
3000 "explodes with chain reaction", "use R'n'D style explosion behaviour"
3003 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3004 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
3005 &level.use_spring_bug,
3007 "use spring pushing bug", "use odd spring pushing behaviour"
3010 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3011 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
3012 &level.use_time_orb_bug,
3014 "use time orb bug", "use odd time orb behaviour"
3017 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3018 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
3021 "create single random element", "only create one element from content"
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3026 &level.ball_state_initial,
3028 "magic ball initially activated", "activate magic ball after level start"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3032 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3033 &level.grow_into_diggable,
3035 "can grow into anything diggable", "grow into more than just sand"
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3039 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3040 &level.auto_exit_sokoban,
3042 "exit level if all fields solved", "automatically finish Sokoban levels"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3046 GADGET_ID_SOLVED_BY_ONE_PLAYER, GADGET_ID_NONE,
3047 &level.solved_by_one_player,
3049 "only one player must enter exit", "level solved by first player in exit"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3053 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3054 &level.continuous_snapping,
3056 "continuous snapping", "use snapping without releasing key"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3060 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3061 &level.block_snap_field,
3063 "block snapped field when snapping", "use snapping delay to show animation"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3067 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3068 &level.block_last_field,
3070 "block last field when moving", "player blocks last field when moving"
3073 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3074 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3075 &level.sp_block_last_field,
3077 "block last field when moving", "player blocks last field when moving"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3081 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3082 &level.instant_relocation,
3084 "no scrolling when relocating", "player gets relocated without delay"
3087 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3088 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3089 &level.shifted_relocation,
3091 "no centering when relocating", "level not centered after relocation"
3094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3095 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3096 &level.lazy_relocation,
3098 "only redraw off-screen relocation","no redraw if relocation target visible"
3101 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3102 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3103 &level.use_start_element[0],
3105 "use level start element:", "start level at this element's position"
3108 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3109 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3110 &level.use_artwork_element[0],
3112 "use artwork from element:", "use player artwork from other element"
3115 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3116 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3117 &level.use_explosion_element[0],
3119 "use explosion from element:", "use explosion properties from element"
3122 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3123 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3124 &level.initial_player_gravity[0],
3126 "use initial gravity", "set initial player gravity"
3129 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3130 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3131 &level.use_initial_inventory[0],
3133 "use initial inventory:", "use collected elements on level start"
3136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3137 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3138 &level.can_pass_to_walkable,
3140 "can pass to walkable element", "player can pass to empty or walkable"
3143 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3144 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3145 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3147 "can fall into acid (with gravity)","player can fall into acid pool"
3150 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3151 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3152 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3154 "can move into acid", "element can move into acid pool"
3157 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3158 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3159 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3161 "deadly when colliding with", "element is deadly when hitting player"
3164 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3165 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3166 &level.envelope[0].autowrap,
3168 "auto-wrap", "automatically wrap envelope text"
3171 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3172 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3173 &level.envelope[0].centered,
3175 "centered", "automatically center envelope text"
3178 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3179 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3180 &level.mm_laser_red,
3181 "choose color components for laser:", NULL,
3182 "red", "use red color components in laser"
3185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3186 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3187 &level.mm_laser_green,
3189 "green", "use green color components in laser"
3192 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3193 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3194 &level.mm_laser_blue,
3196 "blue", "use blue color components in laser"
3199 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3200 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3201 &level.df_laser_red,
3202 "choose color components for laser:", NULL,
3203 "red", "use red color components in laser"
3206 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3207 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3208 &level.df_laser_green,
3210 "green", "use green color components in laser"
3213 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3214 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3215 &level.df_laser_blue,
3217 "blue", "use blue color components in laser"
3220 /* ---------- element settings: configure 1 (custom elements) ----------- */
3223 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3224 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3225 &custom_element.use_gfx_element,
3227 "use graphic of element:", "use existing element graphic"
3230 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3231 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3232 &level.use_custom_template,
3234 "use template", "use template for custom properties"
3237 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3238 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3239 &custom_element_properties[EP_ACCESSIBLE],
3241 NULL, "player can walk to or pass this field"
3244 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3245 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3246 &custom_element_properties[EP_GRAVITY_REACHABLE],
3248 "reachable despite gravity", "player can walk/dig despite gravity"
3251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3252 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3253 &custom_element.use_last_ce_value,
3255 "use last CE value after change", "use last CE value after change"
3258 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3259 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3260 &custom_element_properties[EP_WALK_TO_OBJECT],
3262 NULL, "player can dig/collect/push element"
3265 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3266 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3267 &custom_element_properties[EP_INDESTRUCTIBLE],
3269 "indestructible", "element is indestructible"
3272 /* ---------- element settings: configure 2 (custom elements) ----------- */
3275 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3276 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3277 &custom_element_properties[EP_CAN_MOVE],
3279 NULL, "element can move with some pattern"
3282 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3283 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3284 &custom_element_properties[EP_CAN_FALL],
3286 "can fall", "element can fall down"
3289 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3290 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3291 &custom_element_properties[EP_CAN_SMASH],
3293 NULL, "element can smash other elements"
3296 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3297 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3298 &custom_element_properties[EP_SLIPPERY],
3300 NULL, "other elements can fall down from it"
3303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3304 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3305 &custom_element_properties[EP_DEADLY],
3307 NULL, "element can kill the player"
3310 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3311 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3312 &custom_element_properties[EP_CAN_EXPLODE],
3314 NULL, "element can explode"
3317 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3318 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3319 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3321 "by fire", "element can explode by fire/explosion"
3324 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3325 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3326 &custom_element_properties[EP_EXPLODES_SMASHED],
3328 "smashed", "element can explode when smashed"
3331 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3332 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3333 &custom_element_properties[EP_EXPLODES_IMPACT],
3335 "impact", "element can explode on impact"
3338 /* ---------- element settings: advanced (custom elements) --------------- */
3341 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3342 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3343 &custom_element_change.can_change,
3345 "element changes to:", "change element on specified condition"
3348 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3349 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3350 &custom_element_change_events[CE_DELAY],
3352 NULL, "element changes after delay"
3355 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3356 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3357 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3359 NULL, "element changes by direct action"
3362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3363 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3364 &custom_element_change_events[CE_BY_OTHER_ACTION],
3366 NULL, "element changes by other element"
3369 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3370 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3371 &custom_element_change.explode,
3373 "explode instead of change", "element explodes instead of change"
3376 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3377 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3378 &custom_element_change.use_target_content,
3380 "use extended change target:", "element changes to more elements"
3383 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3384 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3385 &custom_element_change.only_if_complete,
3387 "replace all or nothing", "only replace when all can be changed"
3390 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3391 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3392 &custom_element_change.use_random_replace,
3394 NULL, "use percentage for random replace"
3397 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3398 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3399 &custom_element_change.has_action,
3401 NULL, "execute action on specified condition"
3408 int xoffset, yoffset;
3410 int gadget_id_align;
3412 int area_xsize, area_ysize;
3413 char *text_left, *text_right, *text_below, *infotext;
3414 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3416 /* ---------- level playfield content ------------------------------------ */
3421 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3423 -1, -1, /* these values are not constant, but can change at runtime */
3424 NULL, NULL, NULL, NULL
3427 /* ---------- yam yam content -------------------------------------------- */
3430 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3431 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3432 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3433 &level.yamyam_content[0].e[0][0], 3, 3,
3434 NULL, NULL, "1", NULL
3437 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3438 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3439 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3440 &level.yamyam_content[1].e[0][0], 3, 3,
3441 NULL, NULL, "2", NULL
3444 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3445 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3446 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3447 &level.yamyam_content[2].e[0][0], 3, 3,
3448 NULL, NULL, "3", NULL
3451 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3452 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3453 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3454 &level.yamyam_content[3].e[0][0], 3, 3,
3455 NULL, NULL, "4", NULL
3458 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3459 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3460 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3461 &level.yamyam_content[4].e[0][0], 3, 3,
3462 NULL, NULL, "5", NULL
3465 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3466 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3467 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3468 &level.yamyam_content[5].e[0][0], 3, 3,
3469 NULL, NULL, "6", NULL
3472 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3473 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3474 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3475 &level.yamyam_content[6].e[0][0], 3, 3,
3476 NULL, NULL, "7", NULL
3479 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3480 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3481 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3482 &level.yamyam_content[7].e[0][0], 3, 3,
3483 NULL, NULL, "8", NULL
3486 /* ---------- magic ball content ----------------------------------------- */
3489 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3490 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3491 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3492 &level.ball_content[0].e[0][0], 3, 3,
3493 NULL, NULL, "1", NULL
3496 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3497 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3498 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3499 &level.ball_content[1].e[0][0], 3, 3,
3500 NULL, NULL, "2", NULL
3503 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3504 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3505 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3506 &level.ball_content[2].e[0][0], 3, 3,
3507 NULL, NULL, "3", NULL
3510 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3511 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3512 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3513 &level.ball_content[3].e[0][0], 3, 3,
3514 NULL, NULL, "4", NULL
3517 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3518 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3519 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3520 &level.ball_content[4].e[0][0], 3, 3,
3521 NULL, NULL, "5", NULL
3524 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3525 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3526 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3527 &level.ball_content[5].e[0][0], 3, 3,
3528 NULL, NULL, "6", NULL
3531 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3532 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3533 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3534 &level.ball_content[6].e[0][0], 3, 3,
3535 NULL, NULL, "7", NULL
3538 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3539 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3540 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3541 &level.ball_content[7].e[0][0], 3, 3,
3542 NULL, NULL, "8", NULL
3545 /* ---------- android content -------------------------------------------- */
3548 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3549 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3550 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3551 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3552 "elements:", NULL, NULL, "elements android can clone"
3555 /* ---------- amoeba content --------------------------------------------- */
3558 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3559 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3560 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3561 &level.amoeba_content, 1, 1,
3562 "content:", NULL, NULL, "amoeba content"
3565 /* ---------- level start element ---------------------------------------- */
3568 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3569 0, ED_AREA_1X1_SETTINGS_YOFF,
3570 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3571 &level.start_element[0], 1, 1,
3572 NULL, NULL, NULL, "level start element"
3575 /* ---------- player artwork element ------------------------------------- */
3578 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3579 0, ED_AREA_1X1_SETTINGS_YOFF,
3580 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3581 &level.artwork_element[0], 1, 1,
3582 NULL, NULL, NULL, "element for player artwork"
3585 /* ---------- player explosion element ----------------------------------- */
3588 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3589 0, ED_AREA_1X1_SETTINGS_YOFF,
3590 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3591 &level.explosion_element[0], 1, 1,
3592 NULL, NULL, NULL, "element for player explosion"
3595 /* ---------- player initial inventory ----------------------------------- */
3598 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3599 0, ED_AREA_1X1_SETTINGS_YOFF,
3600 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3601 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3602 NULL, NULL, NULL, "content for initial inventory"
3605 /* ---------- element settings: configure 1 (custom elements) ----------- */
3607 /* ---------- custom graphic --------------------------------------------- */
3610 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3611 0, ED_AREA_1X1_SETTINGS_YOFF,
3612 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3613 &custom_element.gfx_element_initial,1, 1,
3614 NULL, NULL, NULL, "custom graphic element"
3617 /* ---------- element settings: configure 2 (custom elements) ----------- */
3619 /* ---------- custom content (when exploding) ---------------------------- */
3622 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3623 0, ED_AREA_3X3_SETTINGS_YOFF,
3624 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3625 &custom_element.content.e[0][0], 3, 3,
3626 "content:", NULL, NULL, NULL
3629 /* ---------- custom enter and leave element (when moving) --------------- */
3632 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3633 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3634 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3635 &custom_element.move_enter_element, 1, 1,
3636 "can dig:", " ", NULL, "element that can be digged/collected"
3639 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3640 0, ED_AREA_1X1_SETTINGS_YOFF,
3641 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3642 &custom_element.move_leave_element, 1, 1,
3643 NULL, NULL, NULL, "element that will be left behind"
3646 /* ---------- element settings: advanced (custom elements) --------------- */
3648 /* ---------- custom change target --------------------------------------- */
3651 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3652 0, ED_AREA_1X1_SETTINGS_YOFF,
3653 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3654 &custom_element_change.target_element, 1, 1,
3655 NULL, "after/when:", NULL, "new target element after change"
3658 /* ---------- custom change content (extended change target) ------------- */
3661 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3662 0, ED_AREA_3X3_SETTINGS_YOFF,
3663 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3664 &custom_element_change.target_content.e[0][0], 3, 3,
3665 NULL, NULL, NULL, "new extended elements after change"
3668 /* ---------- custom change trigger (element causing change) ------------- */
3671 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3672 0, ED_AREA_1X1_SETTINGS_YOFF,
3673 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3674 &custom_element_change.initial_trigger_element, 1, 1,
3675 NULL, NULL, NULL, "other element triggering change"
3678 /* ---------- custom change action (element used for action) ------------- */
3681 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3682 0, ED_AREA_1X1_SETTINGS_YOFF,
3683 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3684 &custom_element_change.action_element, 1, 1,
3685 NULL, NULL, NULL, "element used as action parameter"
3688 /* ---------- group element content -------------------------------------- */
3691 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3692 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3693 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3694 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3695 "content:", NULL, NULL, NULL
3698 /* ---------- random background (for random painting) -------------------- */
3701 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3702 0, ED_AREA_1X1_LSETTINGS_YOFF,
3703 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3704 &random_placement_background_element, 1, 1,
3705 NULL, NULL, NULL, "random placement background"
3711 -----------------------------------------------------------------------------
3712 some internally used variables
3713 -----------------------------------------------------------------------------
3716 /* maximal size of level editor drawing area */
3717 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3719 /* actual size of level editor drawing area */
3720 static int ed_fieldx, ed_fieldy;
3722 /* actual position of level editor drawing area in level playfield */
3723 static int level_xpos = -1, level_ypos = -1;
3725 /* actual tile size used to display playfield drawing area */
3726 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3727 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
3729 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3731 /* drawing elements on the three mouse buttons */
3732 static int new_element1 = EL_WALL;
3733 static int new_element2 = EL_EMPTY;
3734 static int new_element3 = EL_SAND;
3736 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3737 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3738 (button) == 2 ? new_element2 : \
3739 (button) == 3 ? new_element3 : EL_EMPTY)
3741 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3743 static int use_permanent_palette = TRUE;
3745 #define PX (use_permanent_palette ? DX : SX)
3746 #define PY (use_permanent_palette ? DY : SY)
3747 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3748 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3750 /* forward declaration for internal use */
3751 static void ModifyEditorCounterValue(int, int);
3752 static void ModifyEditorCounterLimits(int, int, int);
3753 static void ModifyEditorSelectboxValue(int, int);
3754 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3755 static void ModifyEditorDrawingArea(int, int, int);
3756 static void ModifyEditorElementList(void);
3757 static void AdjustElementListScrollbar(void);
3758 static void RedrawDrawingElements(void);
3759 static void DrawDrawingWindowExt(boolean);
3760 static void DrawDrawingWindow(void);
3761 static void DrawLevelInfoWindow(void);
3762 static void DrawPropertiesWindow(void);
3763 static void DrawPaletteWindow(void);
3764 static void UpdateCustomElementGraphicGadgets(void);
3765 static boolean checkPropertiesConfig(int);
3766 static void SetAutomaticNumberOfGemsNeeded(void);
3767 static void ClearEditorGadgetInfoText(void);
3768 static void CopyLevelToUndoBuffer(int);
3769 static void HandleDrawingAreas(struct GadgetInfo *);
3770 static void HandleCounterButtons(struct GadgetInfo *);
3771 static void HandleTextInputGadgets(struct GadgetInfo *);
3772 static void HandleTextAreaGadgets(struct GadgetInfo *);
3773 static void HandleSelectboxGadgets(struct GadgetInfo *);
3774 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3775 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3776 static void HandleRadiobuttons(struct GadgetInfo *);
3777 static void HandleCheckbuttons(struct GadgetInfo *);
3778 static void HandleControlButtons(struct GadgetInfo *);
3779 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3780 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3781 static boolean AskToCopyAndModifyLevelTemplate(void);
3782 static boolean getDrawModeHiRes(void);
3783 static int getTabulatorBarWidth(void);
3784 static int getTabulatorBarHeight(void);
3785 static Pixel getTabulatorBarColor(void);
3787 static int num_editor_gadgets = 0; /* dynamically determined */
3789 static struct GadgetInfo **level_editor_gadget = NULL;
3790 static int *right_gadget_border = NULL;
3792 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3793 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3794 static boolean draw_with_brush = FALSE;
3795 static int properties_element = 0;
3797 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3798 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3799 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3800 static int undo_buffer_position = 0;
3801 static int undo_buffer_steps = 0;
3802 static int redo_buffer_steps = 0;
3804 static int edit_mode;
3805 static int edit_mode_levelinfo;
3806 static int edit_mode_properties;
3808 static int element_shift = 0;
3810 static int editor_el_players[] =
3817 static int *editor_el_players_ptr = editor_el_players;
3818 static int num_editor_el_players = ARRAY_SIZE(editor_el_players);
3820 static int editor_hl_boulderdash[] =
3822 EL_INTERNAL_CASCADE_BD_ACTIVE,
3828 static int editor_el_boulderdash[] =
3837 EL_BD_EXPANDABLE_WALL,
3845 EL_BD_BUTTERFLY_LEFT,
3847 EL_BD_BUTTERFLY_RIGHT,
3848 EL_BD_FIREFLY_RIGHT,
3851 EL_BD_BUTTERFLY_DOWN,
3855 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3856 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3857 static int num_editor_hl_boulderdash = ARRAY_SIZE(editor_hl_boulderdash);
3858 static int num_editor_el_boulderdash = ARRAY_SIZE(editor_el_boulderdash);
3860 static int editor_hl_emerald_mine[] =
3862 EL_INTERNAL_CASCADE_EM_ACTIVE,
3868 static int editor_el_emerald_mine[] =
3886 EL_EM_DYNAMITE_ACTIVE,
3905 EL_ACID_POOL_TOPLEFT,
3907 EL_ACID_POOL_TOPRIGHT,
3910 EL_ACID_POOL_BOTTOMLEFT,
3911 EL_ACID_POOL_BOTTOM,
3912 EL_ACID_POOL_BOTTOMRIGHT,
3930 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3931 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3932 static int num_editor_hl_emerald_mine = ARRAY_SIZE(editor_hl_emerald_mine);
3933 static int num_editor_el_emerald_mine = ARRAY_SIZE(editor_el_emerald_mine);
3935 static int editor_hl_emerald_mine_club[] =
3937 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3943 static int editor_el_emerald_mine_club[] =
3970 EL_EMC_WALL_SLIPPERY_1,
3971 EL_EMC_WALL_SLIPPERY_2,
3972 EL_EMC_WALL_SLIPPERY_3,
3973 EL_EMC_WALL_SLIPPERY_4,
3996 EL_EMC_MAGIC_BALL_SWITCH,
3998 EL_EMC_SPRING_BUMPER,
4007 EL_BALLOON_SWITCH_UP,
4008 EL_BALLOON_SWITCH_ANY,
4011 EL_BALLOON_SWITCH_LEFT,
4013 EL_BALLOON_SWITCH_RIGHT,
4017 EL_BALLOON_SWITCH_DOWN,
4018 EL_BALLOON_SWITCH_NONE,
4020 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
4021 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
4022 static int num_editor_hl_emerald_mine_club = ARRAY_SIZE(editor_hl_emerald_mine_club);
4023 static int num_editor_el_emerald_mine_club = ARRAY_SIZE(editor_el_emerald_mine_club);
4025 static int editor_hl_rnd[] =
4027 EL_INTERNAL_CASCADE_RND_ACTIVE,
4033 static int editor_el_rnd[] =
4035 EL_DYNAMITE, /* RND */
4036 EL_DYNAMITE_ACTIVE, /* RND */
4070 EL_WALL_EMERALD_YELLOW,
4071 EL_WALL_EMERALD_RED,
4072 EL_WALL_EMERALD_PURPLE,
4083 EL_YAMYAM, /* RND */
4090 EL_DYNABOMB_INCREASE_NUMBER,
4091 EL_DYNABOMB_INCREASE_SIZE,
4092 EL_DYNABOMB_INCREASE_POWER,
4112 EL_INVISIBLE_STEELWALL,
4116 EL_EXPANDABLE_WALL_HORIZONTAL,
4117 EL_EXPANDABLE_WALL_VERTICAL,
4118 EL_EXPANDABLE_WALL_ANY,
4120 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4121 static int *editor_el_rnd_ptr = editor_el_rnd;
4122 static int num_editor_hl_rnd = ARRAY_SIZE(editor_hl_rnd);
4123 static int num_editor_el_rnd = ARRAY_SIZE(editor_el_rnd);
4125 static int editor_hl_sokoban[] =
4127 EL_INTERNAL_CASCADE_SB_ACTIVE,
4133 static int editor_el_sokoban[] =
4136 EL_SOKOBAN_FIELD_EMPTY,
4137 EL_SOKOBAN_FIELD_FULL,
4138 EL_SOKOBAN_FIELD_PLAYER,
4140 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4141 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4142 static int num_editor_hl_sokoban = ARRAY_SIZE(editor_hl_sokoban);
4143 static int num_editor_el_sokoban = ARRAY_SIZE(editor_el_sokoban);
4145 static int editor_hl_supaplex[] =
4147 EL_INTERNAL_CASCADE_SP_ACTIVE,
4153 static int editor_el_supaplex[] =
4171 EL_SP_PORT_HORIZONTAL,
4172 EL_SP_PORT_VERTICAL,
4180 EL_SP_GRAVITY_PORT_LEFT,
4181 EL_SP_GRAVITY_PORT_RIGHT,
4182 EL_SP_GRAVITY_PORT_UP,
4183 EL_SP_GRAVITY_PORT_DOWN,
4185 EL_SP_GRAVITY_ON_PORT_LEFT,
4186 EL_SP_GRAVITY_ON_PORT_RIGHT,
4187 EL_SP_GRAVITY_ON_PORT_UP,
4188 EL_SP_GRAVITY_ON_PORT_DOWN,
4190 EL_SP_GRAVITY_OFF_PORT_LEFT,
4191 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4192 EL_SP_GRAVITY_OFF_PORT_UP,
4193 EL_SP_GRAVITY_OFF_PORT_DOWN,
4195 EL_SP_HARDWARE_GRAY,
4196 EL_SP_HARDWARE_GREEN,
4197 EL_SP_HARDWARE_BLUE,
4200 EL_SP_HARDWARE_BASE_1,
4201 EL_SP_HARDWARE_BASE_2,
4202 EL_SP_HARDWARE_BASE_3,
4203 EL_SP_HARDWARE_BASE_4,
4205 EL_SP_HARDWARE_BASE_5,
4206 EL_SP_HARDWARE_BASE_6,
4207 EL_SP_HARDWARE_YELLOW,
4215 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4216 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4217 static int num_editor_hl_supaplex = ARRAY_SIZE(editor_hl_supaplex);
4218 static int num_editor_el_supaplex = ARRAY_SIZE(editor_el_supaplex);
4220 static int editor_hl_diamond_caves[] =
4222 EL_INTERNAL_CASCADE_DC_ACTIVE,
4228 static int editor_el_diamond_caves[] =
4230 EL_EM_STEEL_EXIT_CLOSED, /* DC2 */
4231 EL_EM_STEEL_EXIT_OPEN, /* DC2 */
4232 EL_WALL_EMERALD, /* DC2 */
4233 EL_WALL_DIAMOND, /* DC2 */
4240 EL_CONVEYOR_BELT_1_LEFT,
4241 EL_CONVEYOR_BELT_1_MIDDLE,
4242 EL_CONVEYOR_BELT_1_RIGHT,
4243 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4245 EL_CONVEYOR_BELT_2_LEFT,
4246 EL_CONVEYOR_BELT_2_MIDDLE,
4247 EL_CONVEYOR_BELT_2_RIGHT,
4248 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4250 EL_CONVEYOR_BELT_3_LEFT,
4251 EL_CONVEYOR_BELT_3_MIDDLE,
4252 EL_CONVEYOR_BELT_3_RIGHT,
4253 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4255 EL_CONVEYOR_BELT_4_LEFT,
4256 EL_CONVEYOR_BELT_4_MIDDLE,
4257 EL_CONVEYOR_BELT_4_RIGHT,
4258 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4260 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4261 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4262 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4263 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4265 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4266 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4267 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4268 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4273 EL_DC_TIMEGATE_SWITCH,
4275 EL_SWITCHGATE_CLOSED,
4277 EL_SWITCHGATE_SWITCH_UP,
4278 EL_SWITCHGATE_SWITCH_DOWN,
4281 EL_LIGHT_SWITCH_ACTIVE,
4282 EL_DC_SWITCHGATE_SWITCH_UP,
4283 EL_DC_SWITCHGATE_SWITCH_DOWN,
4285 EL_STEEL_EXIT_CLOSED,
4287 EL_STEELWALL_SLIPPERY,
4290 EL_QUICKSAND_FAST_EMPTY,
4291 EL_QUICKSAND_FAST_FULL,
4305 EL_SIGN_RADIOACTIVITY,
4311 EL_SIGN_ENTRY_FORBIDDEN,
4312 EL_SIGN_EMERGENCY_EXIT,
4337 EL_DC_STEELWALL_2_SINGLE,
4338 EL_DC_STEELWALL_2_TOP,
4339 EL_SIGN_EXCLAMATION,
4342 EL_DC_STEELWALL_2_LEFT,
4343 EL_DC_STEELWALL_2_MIDDLE,
4344 EL_DC_STEELWALL_2_HORIZONTAL,
4345 EL_DC_STEELWALL_2_RIGHT,
4347 EL_DC_STEELWALL_1_TOPLEFT,
4348 EL_DC_STEELWALL_2_VERTICAL,
4349 EL_DC_STEELWALL_1_TOPRIGHT,
4352 EL_DC_STEELWALL_1_VERTICAL,
4353 EL_DC_STEELWALL_2_BOTTOM,
4355 EL_DC_GATE_WHITE_GRAY,
4357 EL_DC_STEELWALL_1_BOTTOMLEFT,
4358 EL_DC_STEELWALL_1_HORIZONTAL,
4359 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4360 EL_DC_GATE_FAKE_GRAY,
4362 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4363 EL_DC_STEELWALL_1_BOTTOM,
4364 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4365 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4367 EL_DC_STEELWALL_1_RIGHT,
4369 EL_DC_STEELWALL_1_LEFT,
4370 EL_EXPANDABLE_STEELWALL_VERTICAL,
4372 EL_DC_STEELWALL_1_TOPRIGHT_2,
4373 EL_DC_STEELWALL_1_TOP,
4374 EL_DC_STEELWALL_1_TOPLEFT_2,
4375 EL_EXPANDABLE_STEELWALL_ANY,
4377 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4378 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4379 static int num_editor_hl_diamond_caves = ARRAY_SIZE(editor_hl_diamond_caves);
4380 static int num_editor_el_diamond_caves = ARRAY_SIZE(editor_el_diamond_caves);
4382 static int editor_hl_dx_boulderdash[] =
4384 EL_INTERNAL_CASCADE_DX_ACTIVE,
4390 static int editor_el_dx_boulderdash[] =
4394 EL_TUBE_HORIZONTAL_DOWN,
4398 EL_TUBE_VERTICAL_RIGHT,
4400 EL_TUBE_VERTICAL_LEFT,
4404 EL_TUBE_HORIZONTAL_UP,
4412 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4413 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4414 static int num_editor_hl_dx_boulderdash = ARRAY_SIZE(editor_hl_dx_boulderdash);
4415 static int num_editor_el_dx_boulderdash = ARRAY_SIZE(editor_el_dx_boulderdash);
4417 static int editor_hl_mirror_magic[] =
4419 EL_INTERNAL_CASCADE_MM_ACTIVE,
4425 static int editor_el_mirror_magic[] =
4427 EL_MM_MCDUFFIN_RIGHT,
4429 EL_MM_MCDUFFIN_LEFT,
4430 EL_MM_MCDUFFIN_DOWN,
4433 EL_MM_MIRROR_FIXED_START,
4434 EL_MM_POLARIZER_START,
4435 EL_MM_POLARIZER_CROSS_START,
4437 EL_MM_TELEPORTER_RED_START,
4438 EL_MM_TELEPORTER_YELLOW_START,
4439 EL_MM_TELEPORTER_GREEN_START,
4440 EL_MM_TELEPORTER_BLUE_START,
4453 EL_MM_LIGHTBULB_ACTIVE,
4467 EL_MM_STEEL_GRID_FIXED_1,
4468 EL_MM_STEEL_GRID_FIXED_2,
4469 EL_MM_STEEL_GRID_FIXED_3,
4470 EL_MM_STEEL_GRID_FIXED_4,
4472 EL_MM_WOODEN_GRID_FIXED_1,
4473 EL_MM_WOODEN_GRID_FIXED_2,
4474 EL_MM_WOODEN_GRID_FIXED_3,
4475 EL_MM_WOODEN_GRID_FIXED_4
4477 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4478 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4479 static int num_editor_hl_mirror_magic = ARRAY_SIZE(editor_hl_mirror_magic);
4480 static int num_editor_el_mirror_magic = ARRAY_SIZE(editor_el_mirror_magic);
4482 static int editor_hl_deflektor[] =
4484 EL_INTERNAL_CASCADE_DF_ACTIVE,
4490 static int editor_el_deflektor[] =
4497 EL_DF_RECEIVER_RIGHT,
4499 EL_DF_RECEIVER_LEFT,
4500 EL_DF_RECEIVER_DOWN,
4503 EL_DF_MIRROR_ROTATING_START,
4507 EL_DF_FIBRE_OPTIC_RED_1,
4508 EL_DF_FIBRE_OPTIC_YELLOW_1,
4509 EL_DF_FIBRE_OPTIC_GREEN_1,
4510 EL_DF_FIBRE_OPTIC_BLUE_1,
4512 EL_DF_STEEL_GRID_FIXED_START,
4513 EL_DF_STEEL_GRID_ROTATING_START,
4514 EL_DF_WOODEN_GRID_FIXED_START,
4515 EL_DF_WOODEN_GRID_ROTATING_START,
4522 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4523 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4524 static int num_editor_hl_deflektor = ARRAY_SIZE(editor_hl_deflektor);
4525 static int num_editor_el_deflektor = ARRAY_SIZE(editor_el_deflektor);
4527 static int editor_hl_chars[] =
4529 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4535 static int editor_el_chars[] =
4617 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4618 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4619 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4620 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4622 EL_CHAR(CHAR_BYTE_DEGREE),
4623 EL_CHAR(CHAR_BYTE_REGISTERED),
4624 EL_CHAR(FONT_ASCII_CURSOR),
4625 EL_CHAR(FONT_ASCII_BUTTON),
4627 EL_CHAR(FONT_ASCII_UP),
4628 EL_CHAR(FONT_ASCII_DOWN),
4632 static int *editor_hl_chars_ptr = editor_hl_chars;
4633 static int *editor_el_chars_ptr = editor_el_chars;
4634 static int num_editor_hl_chars = ARRAY_SIZE(editor_hl_chars);
4635 static int num_editor_el_chars = ARRAY_SIZE(editor_el_chars);
4637 static int editor_hl_steel_chars[] =
4639 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4645 static int editor_el_steel_chars[] =
4655 EL_STEEL_CHAR('\''),
4722 EL_STEEL_CHAR('\\'),
4727 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4728 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4729 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4730 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4732 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4733 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4734 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4735 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4737 EL_STEEL_CHAR(FONT_ASCII_UP),
4738 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4742 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4743 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4744 static int num_editor_hl_steel_chars = ARRAY_SIZE(editor_hl_steel_chars);
4745 static int num_editor_el_steel_chars = ARRAY_SIZE(editor_el_steel_chars);
4747 static int editor_hl_custom[] =
4749 EL_INTERNAL_CASCADE_CE_ACTIVE,
4755 static int editor_el_custom[] =
4757 EL_CUSTOM_START + 0,
4758 EL_CUSTOM_START + 1,
4759 EL_CUSTOM_START + 2,
4760 EL_CUSTOM_START + 3,
4762 EL_CUSTOM_START + 4,
4763 EL_CUSTOM_START + 5,
4764 EL_CUSTOM_START + 6,
4765 EL_CUSTOM_START + 7,
4767 EL_CUSTOM_START + 8,
4768 EL_CUSTOM_START + 9,
4769 EL_CUSTOM_START + 10,
4770 EL_CUSTOM_START + 11,
4772 EL_CUSTOM_START + 12,
4773 EL_CUSTOM_START + 13,
4774 EL_CUSTOM_START + 14,
4775 EL_CUSTOM_START + 15,
4777 EL_CUSTOM_START + 16,
4778 EL_CUSTOM_START + 17,
4779 EL_CUSTOM_START + 18,
4780 EL_CUSTOM_START + 19,
4782 EL_CUSTOM_START + 20,
4783 EL_CUSTOM_START + 21,
4784 EL_CUSTOM_START + 22,
4785 EL_CUSTOM_START + 23,
4787 EL_CUSTOM_START + 24,
4788 EL_CUSTOM_START + 25,
4789 EL_CUSTOM_START + 26,
4790 EL_CUSTOM_START + 27,
4792 EL_CUSTOM_START + 28,
4793 EL_CUSTOM_START + 29,
4794 EL_CUSTOM_START + 30,
4795 EL_CUSTOM_START + 31,
4797 EL_CUSTOM_START + 32,
4798 EL_CUSTOM_START + 33,
4799 EL_CUSTOM_START + 34,
4800 EL_CUSTOM_START + 35,
4802 EL_CUSTOM_START + 36,
4803 EL_CUSTOM_START + 37,
4804 EL_CUSTOM_START + 38,
4805 EL_CUSTOM_START + 39,
4807 EL_CUSTOM_START + 40,
4808 EL_CUSTOM_START + 41,
4809 EL_CUSTOM_START + 42,
4810 EL_CUSTOM_START + 43,
4812 EL_CUSTOM_START + 44,
4813 EL_CUSTOM_START + 45,
4814 EL_CUSTOM_START + 46,
4815 EL_CUSTOM_START + 47,
4817 EL_CUSTOM_START + 48,
4818 EL_CUSTOM_START + 49,
4819 EL_CUSTOM_START + 50,
4820 EL_CUSTOM_START + 51,
4822 EL_CUSTOM_START + 52,
4823 EL_CUSTOM_START + 53,
4824 EL_CUSTOM_START + 54,
4825 EL_CUSTOM_START + 55,
4827 EL_CUSTOM_START + 56,
4828 EL_CUSTOM_START + 57,
4829 EL_CUSTOM_START + 58,
4830 EL_CUSTOM_START + 59,
4832 EL_CUSTOM_START + 60,
4833 EL_CUSTOM_START + 61,
4834 EL_CUSTOM_START + 62,
4835 EL_CUSTOM_START + 63,
4837 EL_CUSTOM_START + 64,
4838 EL_CUSTOM_START + 65,
4839 EL_CUSTOM_START + 66,
4840 EL_CUSTOM_START + 67,
4842 EL_CUSTOM_START + 68,
4843 EL_CUSTOM_START + 69,
4844 EL_CUSTOM_START + 70,
4845 EL_CUSTOM_START + 71,
4847 EL_CUSTOM_START + 72,
4848 EL_CUSTOM_START + 73,
4849 EL_CUSTOM_START + 74,
4850 EL_CUSTOM_START + 75,
4852 EL_CUSTOM_START + 76,
4853 EL_CUSTOM_START + 77,
4854 EL_CUSTOM_START + 78,
4855 EL_CUSTOM_START + 79,
4857 EL_CUSTOM_START + 80,
4858 EL_CUSTOM_START + 81,
4859 EL_CUSTOM_START + 82,
4860 EL_CUSTOM_START + 83,
4862 EL_CUSTOM_START + 84,
4863 EL_CUSTOM_START + 85,
4864 EL_CUSTOM_START + 86,
4865 EL_CUSTOM_START + 87,
4867 EL_CUSTOM_START + 88,
4868 EL_CUSTOM_START + 89,
4869 EL_CUSTOM_START + 90,
4870 EL_CUSTOM_START + 91,
4872 EL_CUSTOM_START + 92,
4873 EL_CUSTOM_START + 93,
4874 EL_CUSTOM_START + 94,
4875 EL_CUSTOM_START + 95,
4877 EL_CUSTOM_START + 96,
4878 EL_CUSTOM_START + 97,
4879 EL_CUSTOM_START + 98,
4880 EL_CUSTOM_START + 99,
4882 EL_CUSTOM_START + 100,
4883 EL_CUSTOM_START + 101,
4884 EL_CUSTOM_START + 102,
4885 EL_CUSTOM_START + 103,
4887 EL_CUSTOM_START + 104,
4888 EL_CUSTOM_START + 105,
4889 EL_CUSTOM_START + 106,
4890 EL_CUSTOM_START + 107,
4892 EL_CUSTOM_START + 108,
4893 EL_CUSTOM_START + 109,
4894 EL_CUSTOM_START + 110,
4895 EL_CUSTOM_START + 111,
4897 EL_CUSTOM_START + 112,
4898 EL_CUSTOM_START + 113,
4899 EL_CUSTOM_START + 114,
4900 EL_CUSTOM_START + 115,
4902 EL_CUSTOM_START + 116,
4903 EL_CUSTOM_START + 117,
4904 EL_CUSTOM_START + 118,
4905 EL_CUSTOM_START + 119,
4907 EL_CUSTOM_START + 120,
4908 EL_CUSTOM_START + 121,
4909 EL_CUSTOM_START + 122,
4910 EL_CUSTOM_START + 123,
4912 EL_CUSTOM_START + 124,
4913 EL_CUSTOM_START + 125,
4914 EL_CUSTOM_START + 126,
4915 EL_CUSTOM_START + 127,
4917 EL_CUSTOM_START + 128,
4918 EL_CUSTOM_START + 129,
4919 EL_CUSTOM_START + 130,
4920 EL_CUSTOM_START + 131,
4922 EL_CUSTOM_START + 132,
4923 EL_CUSTOM_START + 133,
4924 EL_CUSTOM_START + 134,
4925 EL_CUSTOM_START + 135,
4927 EL_CUSTOM_START + 136,
4928 EL_CUSTOM_START + 137,
4929 EL_CUSTOM_START + 138,
4930 EL_CUSTOM_START + 139,
4932 EL_CUSTOM_START + 140,
4933 EL_CUSTOM_START + 141,
4934 EL_CUSTOM_START + 142,
4935 EL_CUSTOM_START + 143,
4937 EL_CUSTOM_START + 144,
4938 EL_CUSTOM_START + 145,
4939 EL_CUSTOM_START + 146,
4940 EL_CUSTOM_START + 147,
4942 EL_CUSTOM_START + 148,
4943 EL_CUSTOM_START + 149,
4944 EL_CUSTOM_START + 150,
4945 EL_CUSTOM_START + 151,
4947 EL_CUSTOM_START + 152,
4948 EL_CUSTOM_START + 153,
4949 EL_CUSTOM_START + 154,
4950 EL_CUSTOM_START + 155,
4952 EL_CUSTOM_START + 156,
4953 EL_CUSTOM_START + 157,
4954 EL_CUSTOM_START + 158,
4955 EL_CUSTOM_START + 159,
4957 EL_CUSTOM_START + 160,
4958 EL_CUSTOM_START + 161,
4959 EL_CUSTOM_START + 162,
4960 EL_CUSTOM_START + 163,
4962 EL_CUSTOM_START + 164,
4963 EL_CUSTOM_START + 165,
4964 EL_CUSTOM_START + 166,
4965 EL_CUSTOM_START + 167,
4967 EL_CUSTOM_START + 168,
4968 EL_CUSTOM_START + 169,
4969 EL_CUSTOM_START + 170,
4970 EL_CUSTOM_START + 171,
4972 EL_CUSTOM_START + 172,
4973 EL_CUSTOM_START + 173,
4974 EL_CUSTOM_START + 174,
4975 EL_CUSTOM_START + 175,
4977 EL_CUSTOM_START + 176,
4978 EL_CUSTOM_START + 177,
4979 EL_CUSTOM_START + 178,
4980 EL_CUSTOM_START + 179,
4982 EL_CUSTOM_START + 180,
4983 EL_CUSTOM_START + 181,
4984 EL_CUSTOM_START + 182,
4985 EL_CUSTOM_START + 183,
4987 EL_CUSTOM_START + 184,
4988 EL_CUSTOM_START + 185,
4989 EL_CUSTOM_START + 186,
4990 EL_CUSTOM_START + 187,
4992 EL_CUSTOM_START + 188,
4993 EL_CUSTOM_START + 189,
4994 EL_CUSTOM_START + 190,
4995 EL_CUSTOM_START + 191,
4997 EL_CUSTOM_START + 192,
4998 EL_CUSTOM_START + 193,
4999 EL_CUSTOM_START + 194,
5000 EL_CUSTOM_START + 195,
5002 EL_CUSTOM_START + 196,
5003 EL_CUSTOM_START + 197,
5004 EL_CUSTOM_START + 198,
5005 EL_CUSTOM_START + 199,
5007 EL_CUSTOM_START + 200,
5008 EL_CUSTOM_START + 201,
5009 EL_CUSTOM_START + 202,
5010 EL_CUSTOM_START + 203,
5012 EL_CUSTOM_START + 204,
5013 EL_CUSTOM_START + 205,
5014 EL_CUSTOM_START + 206,
5015 EL_CUSTOM_START + 207,
5017 EL_CUSTOM_START + 208,
5018 EL_CUSTOM_START + 209,
5019 EL_CUSTOM_START + 210,
5020 EL_CUSTOM_START + 211,
5022 EL_CUSTOM_START + 212,
5023 EL_CUSTOM_START + 213,
5024 EL_CUSTOM_START + 214,
5025 EL_CUSTOM_START + 215,
5027 EL_CUSTOM_START + 216,
5028 EL_CUSTOM_START + 217,
5029 EL_CUSTOM_START + 218,
5030 EL_CUSTOM_START + 219,
5032 EL_CUSTOM_START + 220,
5033 EL_CUSTOM_START + 221,
5034 EL_CUSTOM_START + 222,
5035 EL_CUSTOM_START + 223,
5037 EL_CUSTOM_START + 224,
5038 EL_CUSTOM_START + 225,
5039 EL_CUSTOM_START + 226,
5040 EL_CUSTOM_START + 227,
5042 EL_CUSTOM_START + 228,
5043 EL_CUSTOM_START + 229,
5044 EL_CUSTOM_START + 230,
5045 EL_CUSTOM_START + 231,
5047 EL_CUSTOM_START + 232,
5048 EL_CUSTOM_START + 233,
5049 EL_CUSTOM_START + 234,
5050 EL_CUSTOM_START + 235,
5052 EL_CUSTOM_START + 236,
5053 EL_CUSTOM_START + 237,
5054 EL_CUSTOM_START + 238,
5055 EL_CUSTOM_START + 239,
5057 EL_CUSTOM_START + 240,
5058 EL_CUSTOM_START + 241,
5059 EL_CUSTOM_START + 242,
5060 EL_CUSTOM_START + 243,
5062 EL_CUSTOM_START + 244,
5063 EL_CUSTOM_START + 245,
5064 EL_CUSTOM_START + 246,
5065 EL_CUSTOM_START + 247,
5067 EL_CUSTOM_START + 248,
5068 EL_CUSTOM_START + 249,
5069 EL_CUSTOM_START + 250,
5070 EL_CUSTOM_START + 251,
5072 EL_CUSTOM_START + 252,
5073 EL_CUSTOM_START + 253,
5074 EL_CUSTOM_START + 254,
5075 EL_CUSTOM_START + 255
5077 static int *editor_hl_custom_ptr = editor_hl_custom;
5078 static int *editor_el_custom_ptr = editor_el_custom;
5079 static int num_editor_hl_custom = ARRAY_SIZE(editor_hl_custom);
5080 static int num_editor_el_custom = ARRAY_SIZE(editor_el_custom);
5082 static int editor_hl_group[] =
5084 EL_INTERNAL_CASCADE_GE_ACTIVE,
5090 static int editor_el_group[] =
5104 EL_GROUP_START + 10,
5105 EL_GROUP_START + 11,
5107 EL_GROUP_START + 12,
5108 EL_GROUP_START + 13,
5109 EL_GROUP_START + 14,
5110 EL_GROUP_START + 15,
5112 EL_GROUP_START + 16,
5113 EL_GROUP_START + 17,
5114 EL_GROUP_START + 18,
5115 EL_GROUP_START + 19,
5117 EL_GROUP_START + 20,
5118 EL_GROUP_START + 21,
5119 EL_GROUP_START + 22,
5120 EL_GROUP_START + 23,
5122 EL_GROUP_START + 24,
5123 EL_GROUP_START + 25,
5124 EL_GROUP_START + 26,
5125 EL_GROUP_START + 27,
5127 EL_GROUP_START + 28,
5128 EL_GROUP_START + 29,
5129 EL_GROUP_START + 30,
5132 static int *editor_hl_group_ptr = editor_hl_group;
5133 static int *editor_el_group_ptr = editor_el_group;
5134 static int num_editor_hl_group = ARRAY_SIZE(editor_hl_group);
5135 static int num_editor_el_group = ARRAY_SIZE(editor_el_group);
5137 static int editor_hl_reference[] =
5139 EL_INTERNAL_CASCADE_REF_ACTIVE,
5145 static int editor_el_reference[] =
5149 EL_TRIGGER_CE_VALUE,
5150 EL_TRIGGER_CE_SCORE,
5154 EL_CURRENT_CE_VALUE,
5155 EL_CURRENT_CE_SCORE,
5177 static int *editor_hl_reference_ptr = editor_hl_reference;
5178 static int *editor_el_reference_ptr = editor_el_reference;
5179 static int num_editor_hl_reference = ARRAY_SIZE(editor_hl_reference);
5180 static int num_editor_el_reference = ARRAY_SIZE(editor_el_reference);
5182 static int editor_hl_user_defined[] =
5184 EL_INTERNAL_CASCADE_USER_ACTIVE,
5190 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5191 static int *editor_el_user_defined_ptr = NULL;
5192 static int num_editor_hl_user_defined = ARRAY_SIZE(editor_hl_user_defined);
5193 static int num_editor_el_user_defined = 0;
5195 static int editor_hl_dynamic[] =
5197 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5203 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5204 static int *editor_el_dynamic_ptr = NULL;
5205 static int num_editor_hl_dynamic = ARRAY_SIZE(editor_hl_dynamic);
5206 static int num_editor_el_dynamic = 0;
5208 static int editor_hl_empty[] = { EL_EMPTY };
5209 static int *editor_el_empty = NULL; /* dynamically allocated */
5211 static int *editor_hl_empty_ptr = editor_hl_empty;
5212 static int *editor_el_empty_ptr = NULL;
5213 static int num_editor_hl_empty = 0;
5214 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5216 static boolean use_el_empty = FALSE;
5218 static int *editor_elements = NULL; /* dynamically allocated */
5219 static int num_editor_elements = 0; /* dynamically determined */
5221 static boolean setup_editor_cascade_never = FALSE;
5223 static boolean setup_editor_el_players = TRUE;
5224 static boolean setup_editor_el_boulderdash = TRUE;
5225 static boolean setup_editor_el_emerald_mine = TRUE;
5226 static boolean setup_editor_el_emerald_mine_club = TRUE;
5227 static boolean setup_editor_el_more = TRUE;
5228 static boolean setup_editor_el_sokoban = TRUE;
5229 static boolean setup_editor_el_supaplex = TRUE;
5230 static boolean setup_editor_el_diamond_caves = TRUE;
5231 static boolean setup_editor_el_dx_boulderdash = TRUE;
5232 static boolean setup_editor_el_mirror_magic = TRUE;
5233 static boolean setup_editor_el_deflektor = TRUE;
5234 static boolean setup_editor_el_chars = TRUE;
5235 static boolean setup_editor_el_steel_chars = TRUE;
5236 static boolean setup_editor_el_custom = TRUE;
5237 static boolean setup_editor_el_user_defined = TRUE;
5238 static boolean setup_editor_el_dynamic = TRUE;
5240 static int editor_hl_unused[] = { EL_EMPTY };
5241 static int *editor_hl_unused_ptr = editor_hl_unused;
5242 static int num_editor_hl_unused = 0;
5246 boolean *setup_value;
5247 boolean *setup_cascade_value;
5249 int **headline_list;
5250 int *headline_list_size;
5253 int *element_list_size;
5255 boolean last_setup_value;
5257 editor_elements_info[] =
5260 &setup_editor_el_players,
5261 &setup_editor_cascade_never,
5262 &editor_hl_unused_ptr, &num_editor_hl_unused,
5263 &editor_el_players_ptr, &num_editor_el_players
5266 &setup_editor_el_boulderdash,
5267 &setup.editor_cascade.el_bd,
5268 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5269 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5272 &setup_editor_el_emerald_mine,
5273 &setup.editor_cascade.el_em,
5274 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5275 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5278 &setup_editor_el_emerald_mine_club,
5279 &setup.editor_cascade.el_emc,
5280 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5281 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5284 &setup_editor_el_more,
5285 &setup.editor_cascade.el_rnd,
5286 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5287 &editor_el_rnd_ptr, &num_editor_el_rnd
5290 &setup_editor_el_sokoban,
5291 &setup.editor_cascade.el_sb,
5292 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5293 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5296 &setup_editor_el_supaplex,
5297 &setup.editor_cascade.el_sp,
5298 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5299 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5302 &setup_editor_el_diamond_caves,
5303 &setup.editor_cascade.el_dc,
5304 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5305 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5308 &setup_editor_el_dx_boulderdash,
5309 &setup.editor_cascade.el_dx,
5310 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5311 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5314 &setup_editor_el_mirror_magic,
5315 &setup.editor_cascade.el_mm,
5316 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5317 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5320 &setup_editor_el_deflektor,
5321 &setup.editor_cascade.el_df,
5322 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5323 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5326 &setup_editor_el_chars,
5327 &setup.editor_cascade.el_chars,
5328 &editor_hl_chars_ptr, &num_editor_hl_chars,
5329 &editor_el_chars_ptr, &num_editor_el_chars
5332 &setup_editor_el_steel_chars,
5333 &setup.editor_cascade.el_steel_chars,
5334 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5335 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5338 &setup_editor_el_custom,
5339 &setup.editor_cascade.el_ce,
5340 &editor_hl_custom_ptr, &num_editor_hl_custom,
5341 &editor_el_custom_ptr, &num_editor_el_custom
5344 &setup_editor_el_custom,
5345 &setup.editor_cascade.el_ge,
5346 &editor_hl_group_ptr, &num_editor_hl_group,
5347 &editor_el_group_ptr, &num_editor_el_group
5350 &setup_editor_el_custom,
5351 &setup.editor_cascade.el_ref,
5352 &editor_hl_reference_ptr, &num_editor_hl_reference,
5353 &editor_el_reference_ptr, &num_editor_el_reference
5356 &setup_editor_el_user_defined,
5357 &setup.editor_cascade.el_user,
5358 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5359 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5362 &setup_editor_el_dynamic,
5363 &setup.editor_cascade.el_dynamic,
5364 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5365 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5370 &editor_hl_empty_ptr, &num_editor_hl_empty,
5371 &editor_el_empty_ptr, &num_editor_el_empty,
5383 -----------------------------------------------------------------------------
5385 -----------------------------------------------------------------------------
5388 static int getMaxInfoTextLength(void)
5390 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5393 static int getTextWidthForGadget(char *text)
5398 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5401 static int getTextWidthForDrawingArea(char *text)
5406 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5409 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5411 return (gi->x + gi->width + getTextWidthForGadget(text));
5414 static char *getElementInfoText(int element)
5416 char *info_text = NULL;
5418 if (element < MAX_NUM_ELEMENTS)
5420 if (strlen(element_info[element].description) > 0)
5421 info_text = element_info[element].description;
5422 else if (element_info[element].custom_description != NULL)
5423 info_text = element_info[element].custom_description;
5424 else if (element_info[element].editor_description != NULL)
5425 info_text = element_info[element].editor_description;
5428 if (info_text == NULL)
5429 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5434 static char *getElementDescriptionFilenameExt(char *basename)
5436 char *elements_subdir = "elements";
5437 static char *elements_subdir2 = NULL;
5438 static char *filename = NULL;
5440 if (elements_subdir2 == NULL)
5441 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5443 checked_free(filename);
5445 /* 1st try: look for element description in current level set directory */
5446 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5447 if (fileExists(filename))
5452 /* 2nd try: look for element description in the game's base directory */
5453 filename = getPath3(options.docs_directory, elements_subdir, basename);
5454 if (fileExists(filename))
5460 static char *getElementDescriptionFilename(int element)
5462 char basename[MAX_FILENAME_LEN];
5465 /* 1st try: look for element description file for exactly this element */
5466 sprintf(basename, "%s.txt", element_info[element].token_name);
5467 filename = getElementDescriptionFilenameExt(basename);
5468 if (filename != NULL)
5471 /* 2nd try: look for element description file for this element's class */
5472 sprintf(basename, "%s.txt", element_info[element].class_name);
5473 filename = getElementDescriptionFilenameExt(basename);
5474 if (filename != NULL)
5480 static boolean suppressBorderElement(void)
5482 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5483 lev_fieldx <= MAX_ED_FIELDX &&
5484 lev_fieldy <= MAX_ED_FIELDY);
5487 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5489 boolean element_found[NUM_FILE_ELEMENTS];
5492 /* initialize list of used elements to "not used" */
5493 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5494 element_found[i] = FALSE;
5496 /* find all elements used in current level */
5497 for (y = 0; y < lev_fieldy; y++)
5498 for (x = 0; x < lev_fieldx; x++)
5499 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5500 element_found[Feld[x][y]] = TRUE;
5504 /* count number of elements used in current level */
5505 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5506 if (element_found[i])
5509 /* add space for up to 3 more elements for padding that may be needed */
5512 /* free memory for old list of elements, if needed */
5513 checked_free(*elements);
5515 /* allocate memory for new list of elements */
5516 *elements = checked_malloc(*num_elements * sizeof(int));
5520 /* add all elements used in current level (non-custom/group elements) */
5521 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5522 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5523 (*elements)[(*num_elements)++] = i;
5525 /* add all elements used in current level (custom/group elements) */
5526 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5527 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5528 (*elements)[(*num_elements)++] = i;
5530 while (*num_elements % 4) /* pad with empty elements, if needed */
5531 (*elements)[(*num_elements)++] = EL_EMPTY;
5534 static void ReinitializeElementList_EnableSections(void)
5536 /* default: enable all element sections */
5538 setup_editor_el_players = TRUE;
5539 setup_editor_el_boulderdash = TRUE;
5540 setup_editor_el_emerald_mine = TRUE;
5541 setup_editor_el_emerald_mine_club = TRUE;
5542 setup_editor_el_more = TRUE;
5543 setup_editor_el_sokoban = TRUE;
5544 setup_editor_el_supaplex = TRUE;
5545 setup_editor_el_diamond_caves = TRUE;
5546 setup_editor_el_dx_boulderdash = TRUE;
5547 setup_editor_el_mirror_magic = TRUE;
5548 setup_editor_el_deflektor = TRUE;
5549 setup_editor_el_chars = TRUE;
5550 setup_editor_el_steel_chars = TRUE;
5552 setup_editor_el_custom = TRUE;
5553 setup_editor_el_user_defined = TRUE;
5554 setup_editor_el_dynamic = TRUE;
5556 /* now disable all element sections not to be displayed */
5558 if (!setup.editor.el_classic)
5560 setup_editor_el_players = FALSE;
5561 setup_editor_el_boulderdash = FALSE;
5562 setup_editor_el_emerald_mine = FALSE;
5563 setup_editor_el_emerald_mine_club = FALSE;
5564 setup_editor_el_more = FALSE;
5565 setup_editor_el_sokoban = FALSE;
5566 setup_editor_el_supaplex = FALSE;
5567 setup_editor_el_diamond_caves = FALSE;
5568 setup_editor_el_dx_boulderdash = FALSE;
5569 setup_editor_el_mirror_magic = FALSE;
5570 setup_editor_el_deflektor = FALSE;
5571 setup_editor_el_chars = FALSE;
5572 setup_editor_el_steel_chars = FALSE;
5575 if (!setup.editor.el_custom)
5577 setup_editor_el_custom = FALSE;
5580 if (!setup.editor.el_user_defined)
5582 setup_editor_el_user_defined = FALSE;
5585 if (!setup.editor.el_dynamic)
5587 setup_editor_el_dynamic = FALSE;
5590 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5592 setup_editor_el_mirror_magic = FALSE;
5593 setup_editor_el_deflektor = FALSE;
5595 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5597 setup_editor_el_boulderdash = FALSE;
5598 setup_editor_el_more = FALSE;
5599 setup_editor_el_sokoban = FALSE;
5600 setup_editor_el_supaplex = FALSE;
5601 setup_editor_el_diamond_caves = FALSE;
5602 setup_editor_el_dx_boulderdash = FALSE;
5603 setup_editor_el_mirror_magic = FALSE;
5604 setup_editor_el_deflektor = FALSE;
5605 setup_editor_el_steel_chars = FALSE;
5607 setup_editor_el_custom = FALSE;
5609 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5611 setup_editor_el_players = FALSE;
5612 setup_editor_el_boulderdash = FALSE;
5613 setup_editor_el_emerald_mine = FALSE;
5614 setup_editor_el_emerald_mine_club = FALSE;
5615 setup_editor_el_more = FALSE;
5616 setup_editor_el_sokoban = FALSE;
5617 setup_editor_el_diamond_caves = FALSE;
5618 setup_editor_el_dx_boulderdash = FALSE;
5619 setup_editor_el_mirror_magic = FALSE;
5620 setup_editor_el_deflektor = FALSE;
5621 setup_editor_el_chars = FALSE;
5622 setup_editor_el_steel_chars = FALSE;
5624 setup_editor_el_custom = FALSE;
5626 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5628 setup_editor_el_players = FALSE;
5629 setup_editor_el_boulderdash = FALSE;
5630 setup_editor_el_emerald_mine = FALSE;
5631 setup_editor_el_emerald_mine_club = FALSE;
5632 setup_editor_el_more = FALSE;
5633 setup_editor_el_sokoban = FALSE;
5634 setup_editor_el_supaplex = FALSE;
5635 setup_editor_el_diamond_caves = FALSE;
5636 setup_editor_el_dx_boulderdash = FALSE;
5637 setup_editor_el_steel_chars = FALSE;
5639 setup_editor_el_custom = FALSE;
5643 static void ReinitializeElementList(void)
5645 static boolean initialization_needed = TRUE;
5649 ReinitializeElementList_EnableSections();
5651 if (initialization_needed)
5653 LoadSetup_EditorCascade(); /* load last editor cascade state */
5655 /* initialize editor cascade element from saved cascade state */
5656 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5658 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5659 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5661 if (IS_EDITOR_CASCADE(*cascade_element))
5663 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5664 EL_CASCADE_INACTIVE(*cascade_element));
5667 initialization_needed = FALSE;
5670 checked_free(editor_elements);
5672 /* reload optional user defined element list for each invocation of editor */
5673 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5674 &num_editor_el_user_defined);
5676 /* initialize dynamic level element list for each invocation of editor */
5677 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5678 &num_editor_el_dynamic);
5680 /* initialize list of empty elements (used for padding, if needed) */
5681 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5682 editor_el_empty[i] = EL_EMPTY;
5684 /* do some sanity checks for each element from element list */
5685 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5687 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5689 int element = (*editor_elements_info[i].element_list)[j];
5691 if (element >= NUM_FILE_ELEMENTS)
5692 Error(ERR_WARN, "editor element %d is runtime element", element);
5694 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5695 Error(ERR_WARN, "no element description text for element %d", element);
5699 num_editor_elements = 0;
5700 use_el_empty = FALSE;
5702 /* determine size of element list */
5703 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5705 boolean found_inactive_cascade = FALSE;
5707 if (*editor_elements_info[i].setup_value)
5709 if (setup.editor.el_headlines)
5711 // required for correct padding of palette headline buttons
5712 if (*editor_elements_info[i].headline_list_size > 0)
5713 num_editor_elements += editor.palette.cols;
5715 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5717 int element = (*editor_elements_info[i].headline_list)[j];
5719 if (IS_EDITOR_CASCADE_INACTIVE(element))
5720 found_inactive_cascade = TRUE;
5724 if (found_inactive_cascade)
5727 // required for correct padding of palette element buttons
5728 int element_list_size = *editor_elements_info[i].element_list_size;
5730 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5731 int element_buttons = editor.palette.cols * element_rows;
5733 num_editor_elements += element_buttons;
5737 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5739 /* offer at least as many elements as element buttons exist */
5740 use_el_empty = TRUE;
5741 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5743 num_editor_elements += num_editor_el_empty;
5747 num_editor_el_empty = 0;
5750 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5752 /* fill element list */
5753 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5755 boolean found_inactive_cascade = FALSE;
5757 if (*editor_elements_info[i].setup_value)
5759 if (setup.editor.el_headlines)
5761 // required for correct padding of palette headline buttons
5762 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5763 editor.palette.cols : 0);
5765 for (j = 0; j < headline_size; j++)
5767 // use empty elements for padding of palette headline buttons
5768 int element = (j < *editor_elements_info[i].headline_list_size ?
5769 (*editor_elements_info[i].headline_list)[j] :
5770 editor_el_empty[0]);
5772 editor_elements[pos++] = element;
5774 if (IS_EDITOR_CASCADE_INACTIVE(element))
5775 found_inactive_cascade = TRUE;
5779 if (found_inactive_cascade)
5782 // required for correct padding of palette element buttons
5783 int element_list_size = *editor_elements_info[i].element_list_size;
5785 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5786 int element_buttons = editor.palette.cols * element_rows;
5788 // copy all elements from element list
5789 for (j = 0; j < element_list_size; j++)
5790 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5792 // use empty elements for padding of palette element buttons
5793 for (j = 0; j < element_buttons - element_list_size; j++)
5794 editor_elements[pos++] = editor_el_empty[0];
5798 /* (this function is also called before editor gadgets are initialized!) */
5799 AdjustElementListScrollbar();
5802 void PrintEditorElementList(void)
5804 boolean *stop = &setup_editor_el_user_defined;
5807 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5809 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5811 if (IS_EDITOR_CASCADE(cascade_element))
5813 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5814 char *headline = element_info[cascade_element_show].editor_description;
5816 PrintLineWithPrefix("# ", "-", 77);
5817 Print("# %s\n", headline);
5818 PrintLineWithPrefix("# ", "-", 77);
5821 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5823 int element = (*editor_elements_info[i].headline_list)[j];
5825 if (IS_EDITOR_CASCADE(element))
5826 element = EL_CHAR_MINUS;
5828 Print("# %s\n", element_info[element].token_name);
5834 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5836 int element = (*editor_elements_info[i].element_list)[j];
5838 Print("# %s\n", element_info[element].token_name);
5846 static void ReinitializeElementListButtons(void)
5848 static boolean last_setup_value_headlines = FALSE;
5849 static boolean initialization_needed = TRUE;
5852 if (!initialization_needed) /* check if editor element setup has changed */
5854 if (last_setup_value_headlines != setup.editor.el_headlines)
5855 initialization_needed = TRUE;
5857 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5858 if (editor_elements_info[i].last_setup_value !=
5859 *editor_elements_info[i].setup_value)
5860 initialization_needed = TRUE;
5863 if (!initialization_needed)
5866 FreeLevelEditorGadgets();
5867 CreateLevelEditorGadgets();
5869 /* store current setup values for next invocation of this function */
5870 last_setup_value_headlines = setup.editor.el_headlines;
5871 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5872 editor_elements_info[i].last_setup_value =
5873 *editor_elements_info[i].setup_value;
5875 initialization_needed = FALSE;
5878 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5881 int border_graphic =
5882 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5883 struct GraphicInfo *g = &graphic_info[border_graphic];
5884 Bitmap *src_bitmap = g->bitmap;
5885 int src_x = g->src_x;
5886 int src_y = g->src_y;
5887 int border_size = g->border_size;
5888 int border_xpos = g->width - border_size;
5889 int border_ypos = g->height - border_size;
5890 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5893 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5894 border_size, border_size,
5895 dest_x - border_size, dest_y - border_size);
5896 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5897 border_size, border_size,
5898 dest_x + width, dest_y - border_size);
5899 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5900 border_size, border_size,
5901 dest_x - border_size, dest_y + height);
5902 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5903 border_size, border_size,
5904 dest_x + width, dest_y + height);
5906 for (i = 0; i < width / tilesize; i++)
5908 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5909 tilesize, border_size,
5910 dest_x + i * tilesize, dest_y - border_size);
5911 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5912 tilesize, border_size,
5913 dest_x + i * tilesize, dest_y + height);
5916 for (i = 0; i < height / tilesize; i++)
5918 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5919 border_size, tilesize,
5920 dest_x - border_size, dest_y + i * tilesize);
5921 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5922 border_size, tilesize,
5923 dest_x + width, dest_y + i * tilesize);
5926 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5929 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5931 int xsize_tile = MAX(ed_tilesize, xsize);
5932 int ysize_tile = MAX(ed_tilesize, ysize);
5933 int xsize_full = xsize + 1;
5934 int ysize_full = ysize + 1;
5935 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5936 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5937 Pixel line_color = getTabulatorBarColor();
5939 if (line_color == BLACK_PIXEL) /* black => transparent */
5942 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5943 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5944 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5947 static void DrawEditorLevelBorderLinesIfNeeded(void)
5949 int xsize = lev_fieldx * ed_tilesize;
5950 int ysize = lev_fieldy * ed_tilesize;
5951 int line_size = getTabulatorBarHeight();
5953 if (!suppressBorderElement())
5956 /* draw little border line around editable level playfield */
5959 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5962 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5964 if (xsize < SXSIZE && ysize < SYSIZE)
5965 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5968 static void DrawEditorElement(int x, int y, int element)
5970 DrawSizedElement(x, y, element, ed_tilesize);
5973 static void DrawEditorElementThruMask(int x, int y, int element)
5975 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5978 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5980 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5983 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5985 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5986 DrawEditorLevelBorderLinesIfNeeded();
5989 static void DrawDrawingArea(int id)
5991 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5994 int *value = drawingarea_info[id].value;
5995 int area_xsize = drawingarea_info[id].area_xsize;
5996 int area_ysize = drawingarea_info[id].area_ysize;
5997 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5999 for (x = 0; x < area_xsize; x++)
6000 for (y = 0; y < area_ysize; y++)
6001 DrawSizedGraphicExt(drawto,
6002 gi->x + x * tilesize,
6003 gi->y + y * tilesize,
6004 el2edimg(value[x * area_ysize + y]), 0, tilesize);
6007 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
6010 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
6011 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
6013 BlitBitmap(drawto, drawto,
6014 SX + (dx == -1 ? ed_tilesize : 0),
6015 SY + (dy == -1 ? ed_tilesize : 0),
6016 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
6017 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
6018 SX + (dx == +1 ? ed_tilesize : 0),
6019 SY + (dy == +1 ? ed_tilesize : 0));
6023 x = (dx == 1 ? 0 : ed_fieldx - 1);
6024 for (y = 0; y < ed_fieldy; y++)
6025 DrawEditorElementOrWall(x, y, from_x, from_y);
6029 y = (dy == 1 ? 0 : ed_fieldy - 1);
6030 for (x = 0; x < ed_fieldx; x++)
6031 DrawEditorElementOrWall(x, y, from_x, from_y);
6034 redraw_mask |= REDRAW_FIELD;
6038 static void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6041 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6044 static void CreateControlButtons(void)
6046 struct GadgetInfo *gi;
6049 /* create toolbox buttons */
6050 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6052 int id = controlbutton_info[i].gadget_id;
6053 int type = controlbutton_info[i].gadget_type;
6054 int graphic = controlbutton_info[i].graphic;
6055 struct XYTileSize *pos = controlbutton_info[i].pos;
6056 struct GraphicInfo *gd = &graphic_info[graphic];
6057 Bitmap *deco_bitmap = NULL;
6058 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6059 int tile_size = 0, deco_shift = 0;
6060 boolean deco_masked = FALSE;
6061 int gd_x1 = gd->src_x;
6062 int gd_y1 = gd->src_y;
6063 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6064 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6065 int gd_x1a = gd->src_x + gd->active_xoffset;
6066 int gd_y1a = gd->src_y + gd->active_yoffset;
6067 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6068 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6071 unsigned int event_mask;
6072 int radio_button_nr = RADIO_NR_NONE;
6073 boolean checked = FALSE;
6075 if (type == GD_TYPE_RADIO_BUTTON)
6077 event_mask = GD_EVENT_PRESSED;
6078 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6080 if (id == drawing_function)
6085 if (id == GADGET_ID_WRAP_LEFT ||
6086 id == GADGET_ID_WRAP_RIGHT ||
6087 id == GADGET_ID_WRAP_UP ||
6088 id == GADGET_ID_WRAP_DOWN)
6089 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6091 event_mask = GD_EVENT_RELEASED;
6094 if (id == GADGET_ID_PROPERTIES ||
6095 id == GADGET_ID_PALETTE)
6100 else if (id == GADGET_ID_ELEMENT_LEFT ||
6101 id == GADGET_ID_ELEMENT_MIDDLE ||
6102 id == GADGET_ID_ELEMENT_RIGHT)
6107 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6108 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6109 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6111 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6112 editor.button.element_left.tile_size :
6113 id == GADGET_ID_ELEMENT_MIDDLE ?
6114 editor.button.element_middle.tile_size :
6115 id == GADGET_ID_ELEMENT_RIGHT ?
6116 editor.button.element_right.tile_size : 0);
6118 // make sure that decoration does not overlap gadget border
6119 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6121 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6123 deco_xpos = (gd->width - tile_size) / 2;
6124 deco_ypos = (gd->height - tile_size) / 2;
6126 deco_masked = gd->draw_masked;
6134 gi = CreateGadget(GDI_CUSTOM_ID, id,
6135 GDI_CUSTOM_TYPE_ID, i,
6136 GDI_IMAGE_ID, graphic,
6137 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6140 GDI_WIDTH, gd->width,
6141 GDI_HEIGHT, gd->height,
6143 GDI_STATE, GD_BUTTON_UNPRESSED,
6144 GDI_RADIO_NR, radio_button_nr,
6145 GDI_CHECKED, checked,
6146 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6147 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6148 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6149 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6150 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6151 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6152 GDI_DECORATION_SIZE, tile_size, tile_size,
6153 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6154 GDI_DECORATION_MASKED, deco_masked,
6155 GDI_EVENT_MASK, event_mask,
6156 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6157 GDI_CALLBACK_ACTION, HandleControlButtons,
6161 Error(ERR_EXIT, "cannot create gadget");
6163 level_editor_gadget[id] = gi;
6166 /* these values are not constant, but can change at runtime */
6167 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6168 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6169 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6170 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6171 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6172 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6173 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6174 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6175 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6176 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6177 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6178 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6180 /* create buttons for scrolling of drawing area and element list */
6181 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6183 int id = scrollbutton_info[i].gadget_id;
6184 int graphic = scrollbutton_info[i].graphic;
6185 struct GraphicInfo *gd = &graphic_info[graphic];
6186 Bitmap *gd_bitmap = gd->bitmap;
6187 int gd_x1 = gd->src_x;
6188 int gd_y1 = gd->src_y;
6189 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6190 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6191 int width = gd->width;
6192 int height = gd->height;
6193 int x = scrollbutton_pos[i].x;
6194 int y = scrollbutton_pos[i].y;
6195 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6197 if (id == GADGET_ID_SCROLL_LIST_UP ||
6198 id == GADGET_ID_SCROLL_LIST_DOWN)
6209 gi = CreateGadget(GDI_CUSTOM_ID, id,
6210 GDI_CUSTOM_TYPE_ID, i,
6211 GDI_IMAGE_ID, graphic,
6212 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6217 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6218 GDI_STATE, GD_BUTTON_UNPRESSED,
6219 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6220 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6221 GDI_EVENT_MASK, event_mask,
6222 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6223 GDI_CALLBACK_ACTION, HandleControlButtons,
6227 Error(ERR_EXIT, "cannot create gadget");
6229 level_editor_gadget[id] = gi;
6232 /* create buttons for element list */
6233 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6235 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6236 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6237 struct GraphicInfo *gd = &graphic_info[graphic];
6238 Bitmap *gd_bitmap = gd->bitmap;
6239 Bitmap *deco_bitmap;
6240 int deco_x, deco_y, deco_xpos, deco_ypos;
6241 int gd_x1 = gd->src_x;
6242 int gd_y1 = gd->src_y;
6243 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6244 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6245 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6246 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6247 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6248 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6249 int element = editor_elements[i];
6250 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6251 unsigned int event_mask = GD_EVENT_RELEASED;
6253 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6255 deco_xpos = (gd->width - tile_size) / 2;
6256 deco_ypos = (gd->height - tile_size) / 2;
6258 gi = CreateGadget(GDI_CUSTOM_ID, id,
6259 GDI_CUSTOM_TYPE_ID, i,
6260 GDI_IMAGE_ID, graphic,
6261 GDI_INFO_TEXT, getElementInfoText(element),
6264 GDI_WIDTH, gd->width,
6265 GDI_HEIGHT, gd->height,
6266 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6267 GDI_STATE, GD_BUTTON_UNPRESSED,
6268 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6269 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6270 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6271 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6272 GDI_DECORATION_SIZE, tile_size, tile_size,
6273 GDI_DECORATION_SHIFTING, 1, 1,
6274 GDI_EVENT_MASK, event_mask,
6275 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6276 GDI_CALLBACK_ACTION, HandleControlButtons,
6280 Error(ERR_EXIT, "cannot create gadget");
6282 level_editor_gadget[id] = gi;
6286 static void CreateCounterButtons(void)
6288 int max_infotext_len = getMaxInfoTextLength();
6291 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6294 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6295 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6297 /* determine horizontal position to the right of specified gadget */
6298 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6299 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6300 ED_GADGET_TEXT_DISTANCE);
6302 /* determine horizontal offset for leading text */
6303 if (counterbutton_info[i].text_left != NULL)
6304 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6306 for (j = 0; j < 2; j++)
6308 struct GadgetInfo *gi;
6310 counterbutton_info[i].gadget_id_down :
6311 counterbutton_info[i].gadget_id_up);
6313 struct GraphicInfo *gd;
6314 int gd_x1, gd_x2, gd_y1, gd_y2;
6315 unsigned int event_mask;
6316 char infotext[max_infotext_len + 1];
6318 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6320 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6323 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6324 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6326 event_mask |= GD_EVENT_RELEASED;
6330 x = DX + editor.button.prev_level.x;
6331 y = DY + editor.button.prev_level.y;
6335 x = DX + editor.button.next_level.x;
6336 y = DY + editor.button.next_level.y;
6342 IMG_EDITOR_COUNTER_DOWN :
6343 IMG_EDITOR_COUNTER_UP);
6346 gd = &graphic_info[graphic];
6350 gd_x2 = gd->src_x + gd->pressed_xoffset;
6351 gd_y2 = gd->src_y + gd->pressed_yoffset;
6353 sprintf(infotext, "%s counter value by 1, 5 or 10",
6354 (j == 0 ? "decrease" : "increase"));
6356 gi = CreateGadget(GDI_CUSTOM_ID, id,
6357 GDI_CUSTOM_TYPE_ID, i,
6358 GDI_IMAGE_ID, graphic,
6359 GDI_INFO_TEXT, infotext,
6362 GDI_WIDTH, gd->width,
6363 GDI_HEIGHT, gd->height,
6364 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6365 GDI_STATE, GD_BUTTON_UNPRESSED,
6366 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6367 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6368 GDI_EVENT_MASK, event_mask,
6369 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6370 GDI_CALLBACK_ACTION, HandleCounterButtons,
6374 Error(ERR_EXIT, "cannot create gadget");
6376 level_editor_gadget[id] = gi;
6377 right_gadget_border[id] =
6378 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6380 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6384 int font_type = FONT_INPUT_1;
6385 int font_type_active = FONT_INPUT_1_ACTIVE;
6387 id = counterbutton_info[i].gadget_id_text;
6389 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6391 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6393 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6395 font_type = FONT_LEVEL_NUMBER;
6396 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6398 x = DX + editor.input.level_number.x;
6399 y = DY + editor.input.level_number.y;
6403 graphic = IMG_EDITOR_COUNTER_INPUT;
6406 gd = &graphic_info[graphic];
6410 gd_x2 = gd->src_x + gd->active_xoffset;
6411 gd_y2 = gd->src_y + gd->active_yoffset;
6413 gi = CreateGadget(GDI_CUSTOM_ID, id,
6414 GDI_CUSTOM_TYPE_ID, i,
6415 GDI_IMAGE_ID, graphic,
6416 GDI_INFO_TEXT, "enter counter value",
6419 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6420 GDI_NUMBER_VALUE, 0,
6421 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6422 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6423 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6424 GDI_TEXT_FONT, font_type,
6425 GDI_TEXT_FONT_ACTIVE, font_type_active,
6426 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6427 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6428 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6429 GDI_DESIGN_WIDTH, gd->width,
6430 GDI_EVENT_MASK, event_mask,
6431 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6432 GDI_CALLBACK_ACTION, HandleCounterButtons,
6436 Error(ERR_EXIT, "cannot create gadget");
6438 level_editor_gadget[id] = gi;
6439 right_gadget_border[id] =
6440 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6442 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6448 static void CreateDrawingAreas(void)
6452 /* these values are not constant, but can change at runtime */
6453 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6454 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6456 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6458 struct GadgetInfo *gi;
6459 unsigned int event_mask;
6460 int id = drawingarea_info[i].gadget_id;
6461 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6462 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6463 int area_xsize = drawingarea_info[i].area_xsize;
6464 int area_ysize = drawingarea_info[i].area_ysize;
6465 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6466 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6469 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6470 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6472 /* determine horizontal position to the right of specified gadget */
6473 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6474 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6475 ED_DRAWINGAREA_TEXT_DISTANCE);
6477 /* determine horizontal offset for leading text */
6478 if (drawingarea_info[i].text_left != NULL)
6479 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6481 gi = CreateGadget(GDI_CUSTOM_ID, id,
6482 GDI_CUSTOM_TYPE_ID, i,
6485 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6486 GDI_AREA_SIZE, area_xsize, area_ysize,
6487 GDI_ITEM_SIZE, item_size, item_size,
6488 GDI_EVENT_MASK, event_mask,
6489 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6490 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6494 Error(ERR_EXIT, "cannot create gadget");
6496 level_editor_gadget[id] = gi;
6497 right_gadget_border[id] =
6498 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6502 static void CreateTextInputGadgets(void)
6504 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6505 int max_infotext_len = getMaxInfoTextLength();
6508 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6510 int gd_x1 = gd->src_x;
6511 int gd_y1 = gd->src_y;
6512 int gd_x2 = gd->src_x + gd->active_xoffset;
6513 int gd_y2 = gd->src_y + gd->active_yoffset;
6514 struct GadgetInfo *gi;
6515 unsigned int event_mask;
6516 char infotext[MAX_OUTPUT_LINESIZE + 1];
6517 int id = textinput_info[i].gadget_id;
6520 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6522 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6523 int border_size = gd->border_size;
6524 int font_nr = FONT_INPUT_1;
6525 int font_height = getFontHeight(font_nr);
6526 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6527 int yoffset = element_border + (TILEY - font_height) / 2;
6529 x = (editor.settings.element_name.x != -1 ?
6530 editor.settings.element_name.x :
6531 editor.settings.element_graphic.x + xoffset) - border_size;
6532 y = (editor.settings.element_name.y != -1 ?
6533 editor.settings.element_name.y :
6534 editor.settings.element_graphic.y + yoffset) - border_size;
6538 x = ED_SETTINGS_X(textinput_info[i].x);
6539 y = ED_SETTINGS_Y(textinput_info[i].y);
6542 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6544 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6545 infotext[max_infotext_len] = '\0';
6547 gi = CreateGadget(GDI_CUSTOM_ID, id,
6548 GDI_CUSTOM_TYPE_ID, i,
6549 GDI_INFO_TEXT, infotext,
6552 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6553 GDI_TEXT_VALUE, textinput_info[i].value,
6554 GDI_TEXT_SIZE, textinput_info[i].size,
6555 GDI_TEXT_FONT, FONT_INPUT_1,
6556 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6557 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6558 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6559 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6560 GDI_DESIGN_WIDTH, gd->width,
6561 GDI_EVENT_MASK, event_mask,
6562 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6563 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6567 Error(ERR_EXIT, "cannot create gadget");
6569 level_editor_gadget[id] = gi;
6573 static void CreateTextAreaGadgets(void)
6575 int max_infotext_len = getMaxInfoTextLength();
6578 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6580 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6581 int gd_x1 = gd->src_x;
6582 int gd_y1 = gd->src_y;
6583 int gd_x2 = gd->src_x + gd->active_xoffset;
6584 int gd_y2 = gd->src_y + gd->active_yoffset;
6585 struct GadgetInfo *gi;
6586 unsigned int event_mask;
6587 char infotext[MAX_OUTPUT_LINESIZE + 1];
6588 int id = textarea_info[i].gadget_id;
6589 int area_xsize = textarea_info[i].xsize;
6590 int area_ysize = textarea_info[i].ysize;
6592 event_mask = GD_EVENT_TEXT_LEAVING;
6594 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6595 infotext[max_infotext_len] = '\0';
6597 gi = CreateGadget(GDI_CUSTOM_ID, id,
6598 GDI_CUSTOM_TYPE_ID, i,
6599 GDI_INFO_TEXT, infotext,
6600 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6601 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6602 GDI_TYPE, GD_TYPE_TEXT_AREA,
6603 GDI_AREA_SIZE, area_xsize, area_ysize,
6604 GDI_TEXT_FONT, FONT_INPUT_1,
6605 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6606 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6607 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6608 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6609 GDI_DESIGN_WIDTH, gd->width,
6610 GDI_EVENT_MASK, event_mask,
6611 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6612 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6616 Error(ERR_EXIT, "cannot create gadget");
6618 level_editor_gadget[id] = gi;
6622 static void CreateSelectboxGadgets(void)
6624 int max_infotext_len = getMaxInfoTextLength();
6627 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6629 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6630 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6631 int gd_x1 = gd->src_x;
6632 int gd_y1 = gd->src_y;
6633 int gd_x2 = gd->src_x + gd->active_xoffset;
6634 int gd_y2 = gd->src_y + gd->active_yoffset;
6635 int selectbox_button_xsize = gd2->width;
6636 struct GadgetInfo *gi;
6637 unsigned int event_mask;
6638 char infotext[MAX_OUTPUT_LINESIZE + 1];
6639 int id = selectbox_info[i].gadget_id;
6640 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6641 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6643 if (selectbox_info[i].size == -1) /* dynamically determine size */
6645 /* (we cannot use -1 for uninitialized values if we directly compare
6646 with results from strlen(), because the '<' and '>' operation will
6647 implicitely cast -1 to an unsigned integer value!) */
6648 selectbox_info[i].size = 0;
6650 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6651 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6652 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6654 selectbox_info[i].size++; /* add one character empty space */
6657 event_mask = GD_EVENT_RELEASED |
6658 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6660 /* determine horizontal position to the right of specified gadget */
6661 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6662 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6663 ED_GADGET_TEXT_DISTANCE);
6665 /* determine horizontal offset for leading text */
6666 if (selectbox_info[i].text_left != NULL)
6667 x += getTextWidthForGadget(selectbox_info[i].text_left);
6669 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6670 infotext[max_infotext_len] = '\0';
6672 gi = CreateGadget(GDI_CUSTOM_ID, id,
6673 GDI_CUSTOM_TYPE_ID, i,
6674 GDI_INFO_TEXT, infotext,
6677 GDI_TYPE, GD_TYPE_SELECTBOX,
6678 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6679 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6680 GDI_TEXT_SIZE, selectbox_info[i].size,
6681 GDI_TEXT_FONT, FONT_INPUT_1,
6682 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6683 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6684 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6685 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6686 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6687 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6688 GDI_DESIGN_WIDTH, gd->width,
6689 GDI_EVENT_MASK, event_mask,
6690 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6691 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6695 Error(ERR_EXIT, "cannot create gadget");
6697 level_editor_gadget[id] = gi;
6698 right_gadget_border[id] =
6699 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6703 static void CreateTextbuttonGadgets(void)
6705 int max_infotext_len = getMaxInfoTextLength();
6708 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6710 int id = textbutton_info[i].gadget_id;
6712 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6713 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6715 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6716 int gadget_distance =
6717 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6718 struct GraphicInfo *gd = &graphic_info[graphic];
6719 int gd_x1 = gd->src_x;
6720 int gd_y1 = gd->src_y;
6721 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6722 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6723 int gd_x1a = gd->src_x + gd->active_xoffset;
6724 int gd_y1a = gd->src_y + gd->active_yoffset;
6725 int border_xsize = gd->border_size + gd->draw_xoffset;
6726 int border_ysize = gd->border_size;
6727 struct GadgetInfo *gi;
6728 unsigned int event_mask;
6729 char infotext[MAX_OUTPUT_LINESIZE + 1];
6730 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6731 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6733 if (textbutton_info[i].size == -1) /* dynamically determine size */
6734 textbutton_info[i].size = strlen(textbutton_info[i].text);
6736 event_mask = GD_EVENT_RELEASED;
6738 sprintf(infotext, "%s", textbutton_info[i].infotext);
6739 infotext[max_infotext_len] = '\0';
6741 /* determine horizontal position to the right of specified gadget */
6742 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6744 int gadget_id_align = textbutton_info[i].gadget_id_align;
6746 x = right_gadget_border[gadget_id_align] + gadget_distance;
6748 if (textbutton_info[i].y == -1)
6749 y = level_editor_gadget[gadget_id_align]->y;
6752 /* determine horizontal offset for leading text */
6753 if (textbutton_info[i].text_left != NULL)
6754 x += getTextWidthForGadget(textbutton_info[i].text_left);
6756 gi = CreateGadget(GDI_CUSTOM_ID, id,
6757 GDI_CUSTOM_TYPE_ID, i,
6758 GDI_IMAGE_ID, graphic,
6759 GDI_INFO_TEXT, infotext,
6762 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6763 GDI_TEXT_VALUE, textbutton_info[i].text,
6764 GDI_TEXT_SIZE, textbutton_info[i].size,
6765 GDI_TEXT_FONT, FONT_INPUT_2,
6766 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6767 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6768 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6769 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6770 GDI_BORDER_SIZE, border_xsize, border_ysize,
6771 GDI_DESIGN_WIDTH, gd->width,
6772 GDI_DECORATION_SHIFTING, 1, 1,
6773 GDI_EVENT_MASK, event_mask,
6774 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6775 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6779 Error(ERR_EXIT, "cannot create gadget");
6781 level_editor_gadget[id] = gi;
6782 right_gadget_border[id] =
6783 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6787 static void CreateGraphicbuttonGadgets(void)
6789 struct GadgetInfo *gi;
6790 unsigned int event_mask;
6793 /* create buttons for scrolling of drawing area and element list */
6794 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6796 int id = graphicbutton_info[i].gadget_id;
6797 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6798 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6799 int graphic = graphicbutton_info[i].graphic;
6800 struct GraphicInfo *gd = &graphic_info[graphic];
6801 int gd_x1 = gd->src_x;
6802 int gd_y1 = gd->src_y;
6803 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6804 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6806 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6808 /* determine horizontal position to the right of specified gadget */
6809 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6810 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6811 ED_GADGET_TEXT_DISTANCE);
6813 /* determine horizontal offset for leading text */
6814 if (graphicbutton_info[i].text_left != NULL)
6815 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6817 gi = CreateGadget(GDI_CUSTOM_ID, id,
6818 GDI_CUSTOM_TYPE_ID, i,
6819 GDI_IMAGE_ID, graphic,
6820 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6823 GDI_WIDTH, gd->width,
6824 GDI_HEIGHT, gd->height,
6825 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6826 GDI_STATE, GD_BUTTON_UNPRESSED,
6827 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6828 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6829 GDI_EVENT_MASK, event_mask,
6830 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6831 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6835 Error(ERR_EXIT, "cannot create gadget");
6837 level_editor_gadget[id] = gi;
6838 right_gadget_border[id] =
6839 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6843 static void CreateScrollbarGadgets(void)
6847 /* these values are not constant, but can change at runtime */
6848 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6849 SX + ED_SCROLL_HORIZONTAL_XPOS;
6850 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6851 SY + ED_SCROLL_HORIZONTAL_YPOS;
6852 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6853 ED_SCROLL_HORIZONTAL_XSIZE;
6854 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6855 ED_SCROLL_HORIZONTAL_YSIZE;
6856 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6857 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6858 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6859 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6861 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6862 SX + ED_SCROLL_VERTICAL_XPOS;
6863 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6864 SY + ED_SCROLL_VERTICAL_YPOS;
6865 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6866 ED_SCROLL_VERTICAL_XSIZE;
6867 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6868 ED_SCROLL_VERTICAL_YSIZE;
6869 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6870 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6871 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6872 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6874 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6875 PX + ED_SCROLL2_VERTICAL_XPOS;
6876 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6877 PY + ED_SCROLL2_VERTICAL_YPOS;
6878 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6879 ED_SCROLL2_VERTICAL_XSIZE;
6880 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6881 ED_SCROLL2_VERTICAL_YSIZE;
6882 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6883 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6884 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6885 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6887 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6889 int id = scrollbar_info[i].gadget_id;
6890 int graphic = scrollbar_info[i].graphic;
6891 struct GraphicInfo *gd = &graphic_info[graphic];
6892 int gd_x1 = gd->src_x;
6893 int gd_y1 = gd->src_y;
6894 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6895 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6896 struct GadgetInfo *gi;
6897 int items_max, items_visible, item_position;
6898 unsigned int event_mask;
6900 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6902 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6903 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6904 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6906 else /* drawing area scrollbars */
6908 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6910 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6911 items_visible = ed_fieldx;
6916 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6917 items_visible = ed_fieldy;
6922 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6924 gi = CreateGadget(GDI_CUSTOM_ID, id,
6925 GDI_CUSTOM_TYPE_ID, i,
6926 GDI_IMAGE_ID, graphic,
6927 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6928 GDI_X, scrollbar_pos[i].x,
6929 GDI_Y, scrollbar_pos[i].y,
6930 GDI_WIDTH, scrollbar_pos[i].width,
6931 GDI_HEIGHT, scrollbar_pos[i].height,
6932 GDI_TYPE, scrollbar_info[i].type,
6933 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6934 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6935 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6936 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6937 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6938 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6939 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6940 GDI_STATE, GD_BUTTON_UNPRESSED,
6941 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6942 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6943 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6944 GDI_EVENT_MASK, event_mask,
6945 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6946 GDI_CALLBACK_ACTION, HandleControlButtons,
6950 Error(ERR_EXIT, "cannot create gadget");
6952 level_editor_gadget[id] = gi;
6956 static void CreateCheckbuttonGadgets(void)
6958 struct GadgetInfo *gi;
6959 unsigned int event_mask;
6962 event_mask = GD_EVENT_PRESSED;
6964 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6966 int id = checkbutton_info[i].gadget_id;
6967 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6968 IMG_EDITOR_CHECKBOX);
6969 struct GraphicInfo *gd = &graphic_info[graphic];
6970 int gd_x1 = gd->src_x;
6971 int gd_y1 = gd->src_y;
6972 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6973 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6974 int gd_x1a = gd->src_x + gd->active_xoffset;
6975 int gd_y1a = gd->src_y + gd->active_yoffset;
6976 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6977 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6978 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6979 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6981 /* determine horizontal position to the right of specified gadget */
6982 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6983 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6984 ED_GADGET_TEXT_DISTANCE);
6986 /* determine horizontal offset for leading text */
6987 if (checkbutton_info[i].text_left != NULL)
6988 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6990 gi = CreateGadget(GDI_CUSTOM_ID, id,
6991 GDI_CUSTOM_TYPE_ID, i,
6992 GDI_IMAGE_ID, graphic,
6993 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6996 GDI_WIDTH, gd->width,
6997 GDI_HEIGHT, gd->height,
6998 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6999 GDI_CHECKED, *checkbutton_info[i].value,
7000 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7001 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7002 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7003 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7004 GDI_EVENT_MASK, event_mask,
7005 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7006 GDI_CALLBACK_ACTION, HandleCheckbuttons,
7010 Error(ERR_EXIT, "cannot create gadget");
7012 level_editor_gadget[id] = gi;
7013 right_gadget_border[id] =
7014 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
7018 static void CreateRadiobuttonGadgets(void)
7020 int graphic = IMG_EDITOR_RADIOBUTTON;
7021 struct GraphicInfo *gd = &graphic_info[graphic];
7022 int gd_x1 = gd->src_x;
7023 int gd_y1 = gd->src_y;
7024 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7025 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7026 int gd_x1a = gd->src_x + gd->active_xoffset;
7027 int gd_y1a = gd->src_y + gd->active_yoffset;
7028 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7029 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7030 struct GadgetInfo *gi;
7031 unsigned int event_mask;
7034 event_mask = GD_EVENT_PRESSED;
7036 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
7038 int id = radiobutton_info[i].gadget_id;
7039 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
7040 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
7043 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
7045 /* determine horizontal position to the right of specified gadget */
7046 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
7047 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7048 ED_GADGET_TEXT_DISTANCE);
7050 /* determine horizontal offset for leading text */
7051 if (radiobutton_info[i].text_left != NULL)
7052 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7054 gi = CreateGadget(GDI_CUSTOM_ID, id,
7055 GDI_CUSTOM_TYPE_ID, i,
7056 GDI_IMAGE_ID, graphic,
7057 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7060 GDI_WIDTH, gd->width,
7061 GDI_HEIGHT, gd->height,
7062 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7063 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7064 GDI_CHECKED, checked,
7065 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7066 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7067 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7068 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7069 GDI_EVENT_MASK, event_mask,
7070 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7071 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7075 Error(ERR_EXIT, "cannot create gadget");
7077 level_editor_gadget[id] = gi;
7078 right_gadget_border[id] =
7079 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7083 void CreateLevelEditorGadgets(void)
7085 /* force EDITOR font inside level editor */
7086 SetFontStatus(GAME_MODE_EDITOR);
7088 /* these values are not constant, but can change at runtime */
7089 ed_fieldx = MAX_ED_FIELDX - 1;
7090 ed_fieldy = MAX_ED_FIELDY - 1;
7092 num_editor_gadgets = NUM_EDITOR_GADGETS;
7094 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7096 level_editor_gadget =
7097 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7098 right_gadget_border =
7099 checked_calloc(num_editor_gadgets * sizeof(int));
7101 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7102 editor_el_empty_ptr = editor_el_empty;
7104 use_permanent_palette = !editor.palette.show_as_separate_screen;
7106 ReinitializeElementList();
7108 CreateControlButtons();
7109 CreateScrollbarGadgets();
7111 /* order of function calls is important because of cross-references */
7112 CreateCheckbuttonGadgets();
7113 CreateCounterButtons();
7114 CreateRadiobuttonGadgets();
7115 CreateTextInputGadgets();
7116 CreateTextAreaGadgets();
7117 CreateSelectboxGadgets();
7118 CreateGraphicbuttonGadgets();
7119 CreateTextbuttonGadgets();
7120 CreateDrawingAreas();
7125 void FreeLevelEditorGadgets(void)
7129 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7131 for (i = 0; i < num_editor_gadgets; i++)
7133 FreeGadget(level_editor_gadget[i]);
7135 level_editor_gadget[i] = NULL;
7138 checked_free(level_editor_gadget);
7139 checked_free(right_gadget_border);
7141 checked_free(editor_el_empty);
7144 static void MapCounterButtons(int id)
7146 int font_nr = FONT_TEXT_1;
7147 int font_height = getFontHeight(font_nr);
7148 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7149 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7150 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7151 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7152 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7153 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7154 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7155 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7156 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7157 int yoffset = (gi_down->height - font_height) / 2;
7158 int x_left = gi_down->x - xoffset_left;
7159 int x_right; /* set after gadget position was modified */
7160 int y_above = gi_down->y - yoffset_above;
7162 int y; /* set after gadget position was modified */
7164 /* counter limits must be changed first to prevent value truncation */
7165 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7166 counterbutton_info[id].max_value);
7168 /* right text position might have changed after setting position above */
7169 x_right = gi_up->x + gi_up->width + xoffset_right;
7171 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7173 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7174 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7175 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7177 ModifyGadget(gi_down, GDI_Y,
7178 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7179 ModifyGadget(gi_text, GDI_Y,
7180 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7181 ModifyGadget(gi_up, GDI_Y,
7182 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7185 /* vertical position might have changed after setting position above */
7186 y = gi_up->y + yoffset;
7188 if (counterbutton_info[id].text_above)
7189 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7191 if (counterbutton_info[id].text_left)
7192 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7194 if (counterbutton_info[id].text_right)
7195 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7202 static void MapControlButtons(void)
7207 /* map toolbox buttons (excluding special CE toolbox buttons) */
7208 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7209 MapGadget(level_editor_gadget[i]);
7211 /* map toolbox buttons (element properties buttons) */
7212 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7213 MapGadget(level_editor_gadget[i]);
7215 if (use_permanent_palette)
7217 /* map buttons to select elements */
7218 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7219 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7220 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7221 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7222 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7225 /* map buttons to select level */
7226 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7227 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7228 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7229 MapCounterButtons(counter_id);
7232 static void MapDrawingArea(int id)
7234 int font_nr = FONT_TEXT_1;
7235 int font_height = getFontHeight(font_nr);
7236 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7237 int area_xsize = gi->drawing.area_xsize;
7238 int area_ysize = gi->drawing.area_ysize;
7239 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7240 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7241 int x_left = gi->x - xoffset_left;
7242 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7243 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7244 int y_side = gi->y + (gi->height - font_height) / 2;
7245 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7247 if (drawingarea_info[id].text_left)
7248 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7250 if (drawingarea_info[id].text_right)
7251 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7253 if (drawingarea_info[id].text_below)
7254 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7256 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7258 DrawElementBorder(gi->x, gi->y,
7259 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7260 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7262 DrawDrawingArea(id);
7268 static void MapTextInputGadget(int id)
7270 int font_nr = FONT_TEXT_1;
7271 int font_height = getFontHeight(font_nr);
7272 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7273 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7274 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7275 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7277 if (textinput_info[id].text_above)
7278 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7280 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7285 static void MapTextAreaGadget(int id)
7287 int font_nr = FONT_TEXT_1;
7288 int font_height = getFontHeight(font_nr);
7289 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7290 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7291 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7292 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7294 if (textarea_info[id].text_above)
7295 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7297 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7302 static void MapSelectboxGadget(int id)
7304 int font_nr = FONT_TEXT_1;
7305 int font_height = getFontHeight(font_nr);
7306 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7307 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7308 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7309 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7310 int yoffset = (gi->height - font_height) / 2;
7311 int x_left = gi->x - xoffset_left;
7312 int x_right = gi->x + gi->width + xoffset_right;
7313 int y_above = gi->y - yoffset_above;
7315 int y = gi->y + yoffset;
7317 if (selectbox_info[id].text_above)
7318 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7320 if (selectbox_info[id].text_left)
7321 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7323 if (selectbox_info[id].text_right)
7324 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7326 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7331 static void MapTextbuttonGadget(int id)
7333 int font_nr = FONT_TEXT_1;
7334 int font_height = getFontHeight(font_nr);
7335 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7336 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7337 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7338 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7339 int yoffset = (gi->height - font_height) / 2;
7340 int x_left = gi->x - xoffset_left;
7341 int x_right = gi->x + gi->width + xoffset_right;
7342 int y_above = gi->y - yoffset_above;
7344 int y = gi->y + yoffset;
7346 /* only show button to delete change pages when more than minimum pages */
7347 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7348 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7351 if (textbutton_info[id].text_above)
7352 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7354 if (textbutton_info[id].text_left)
7355 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7357 if (textbutton_info[id].text_right)
7358 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7363 static void MapGraphicbuttonGadget(int id)
7365 int font_nr = FONT_TEXT_1;
7366 int font_height = getFontHeight(font_nr);
7367 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7368 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7369 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7370 int yoffset = (gi->height - font_height) / 2;
7371 int x_left = gi->x - xoffset_left;
7372 int x_right = gi->x + gi->width + xoffset_right;
7373 int y = gi->y + yoffset;
7375 if (graphicbutton_info[id].text_left)
7376 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7378 if (graphicbutton_info[id].text_right)
7379 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7384 static void MapRadiobuttonGadget(int id)
7386 int font_nr = FONT_TEXT_1;
7387 int font_height = getFontHeight(font_nr);
7388 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7389 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7390 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7391 int yoffset = (gi->height - font_height) / 2;
7392 int x_left = gi->x - xoffset_left;
7393 int x_right = gi->x + gi->width + xoffset_right;
7394 int y = gi->y + yoffset;
7396 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7398 if (radiobutton_info[id].text_left)
7399 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7401 if (radiobutton_info[id].text_right)
7402 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7404 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7409 static void MapCheckbuttonGadget(int id)
7411 int font_nr = FONT_TEXT_1;
7412 int font_height = getFontHeight(font_nr);
7413 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7414 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7415 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7416 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7417 int yoffset = (gi->height - font_height) / 2;
7418 int y_above = gi->y - yoffset_above;
7420 int x_left, x_right, y; /* set after gadget position was modified */
7422 /* set position for gadgets with dynamically determined position */
7423 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7424 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7425 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7427 x_left = gi->x - xoffset_left;
7428 x_right = gi->x + gi->width + xoffset_right;
7429 y = gi->y + yoffset;
7431 if (checkbutton_info[id].text_above)
7432 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7434 if (checkbutton_info[id].text_left)
7435 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7437 if (checkbutton_info[id].text_right)
7438 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7440 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7445 static void MapMainDrawingArea(void)
7447 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7448 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7451 if (suppressBorderElement())
7453 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7454 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7457 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7459 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7460 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7461 no_horizontal_scrollbar) ||
7462 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7463 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7464 no_vertical_scrollbar))
7467 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7470 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7472 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7473 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7476 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7479 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7482 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7486 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7488 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7489 i == GADGET_ID_CUSTOM_COPY_TO ||
7490 i == GADGET_ID_CUSTOM_EXCHANGE ||
7491 i == GADGET_ID_CUSTOM_COPY ||
7492 i == GADGET_ID_CUSTOM_PASTE)
7495 MapGadget(level_editor_gadget[i]);
7497 UnmapGadget(level_editor_gadget[i]);
7502 static void MapLevelEditorToolboxCustomGadgets(void)
7504 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7507 static void UnmapLevelEditorToolboxCustomGadgets(void)
7509 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7512 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7516 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7518 if (i != GADGET_ID_SINGLE_ITEMS &&
7519 i != GADGET_ID_PICK_ELEMENT)
7521 struct GadgetInfo *gi = level_editor_gadget[i];
7529 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7530 struct GraphicInfo *gd = &graphic_info[graphic];
7534 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7535 gi->width, gi->height, gi->x, gi->y);
7537 redraw_mask |= REDRAW_DOOR_3;
7543 static void MapLevelEditorToolboxDrawingGadgets(void)
7545 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7548 static void UnmapLevelEditorToolboxDrawingGadgets(void)
7550 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7553 static void UnmapDrawingArea(int id)
7555 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7558 static void UnmapLevelEditorFieldGadgets(void)
7562 for (i = 0; i < num_editor_gadgets; i++)
7563 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7564 level_editor_gadget[i]->y))
7565 UnmapGadget(level_editor_gadget[i]);
7568 void UnmapLevelEditorGadgets(void)
7572 for (i = 0; i < num_editor_gadgets; i++)
7573 UnmapGadget(level_editor_gadget[i]);
7576 static void ResetUndoBuffer(void)
7578 undo_buffer_position = -1;
7579 undo_buffer_steps = -1;
7580 redo_buffer_steps = 0;
7582 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7584 level.changed = FALSE;
7587 static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
7589 if (remap_toolbox_gadgets)
7591 ModifyEditorElementList();
7592 RedrawDrawingElements();
7595 if (edit_mode == ED_MODE_INFO)
7596 DrawLevelInfoWindow();
7597 else if (edit_mode == ED_MODE_PROPERTIES)
7598 DrawPropertiesWindow();
7599 else if (edit_mode == ED_MODE_PALETTE)
7600 DrawPaletteWindow();
7601 else /* edit_mode == ED_MODE_DRAWING */
7602 DrawDrawingWindowExt(remap_toolbox_gadgets);
7605 static void DrawEditModeWindow(void)
7607 DrawEditModeWindowExt(TRUE);
7610 static void DrawEditModeWindow_PlayfieldOnly(void)
7612 DrawEditModeWindowExt(FALSE);
7615 static void ChangeEditModeWindow(int new_edit_mode)
7617 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7619 DrawEditModeWindow();
7622 static boolean LevelChanged(void)
7624 boolean field_changed = FALSE;
7627 for (y = 0; y < lev_fieldy; y++)
7628 for (x = 0; x < lev_fieldx; x++)
7629 if (Feld[x][y] != level.field[x][y])
7630 field_changed = TRUE;
7632 return (level.changed || field_changed);
7635 static boolean PrepareSavingIntoPersonalLevelSet(void)
7637 static LevelDirTree *last_copied_leveldir = NULL;
7638 static LevelDirTree *last_written_leveldir = NULL;
7639 static int last_copied_level_nr = -1;
7640 static int last_written_level_nr = -1;
7641 LevelDirTree *leveldir_former = leveldir_current;
7642 int level_nr_former = level_nr;
7645 // remember last mod/save so that for current session, we write
7646 // back to the same personal copy, asking only about overwrite.
7647 if (leveldir_current == last_copied_leveldir &&
7648 level_nr == last_copied_level_nr)
7650 // "cd" to personal level set dir (as used when writing last copy)
7651 leveldir_current = last_written_leveldir;
7652 level_nr = last_written_level_nr;
7657 if (!Request("This level is read only! "
7658 "Save into personal level set?", REQ_ASK))
7661 // "cd" to personal level set dir (for writing copy the first time)
7663 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7665 // find unused level number
7666 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7668 static char *level_filename = NULL;
7670 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7672 if (!fileExists(level_filename))
7676 last_copied_leveldir = leveldir_former;
7677 last_copied_level_nr = level_nr_former;
7679 last_written_leveldir = leveldir_current;
7680 last_written_level_nr = level_nr = new_level_nr;
7685 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7687 static char *filename_levelinfo = NULL, *mod_name = NULL;
7690 // annotate this copy-and-mod in personal levelinfo.conf
7691 setString(&filename_levelinfo,
7692 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7694 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7696 fprintf(file, "\n");
7697 fprintf(file, "# level %d was modified from:\n", level_nr);
7698 fprintf(file, "# - previous level set name: %s\n",
7700 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7701 level.file_info.nr, level.name);
7702 fprintf(file, "# - previous author: %s\n",
7704 fprintf(file, "# - previous save date: ");
7706 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7708 fprintf(file, "%04d-%02d-%02d\n",
7709 level.creation_date.year,
7710 level.creation_date.month,
7711 level.creation_date.day);
7715 fprintf(file, "not recorded\n");
7721 if (level_nr > leveldir_current->last_level)
7722 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7724 // else: allow the save even if annotation failed
7726 // now... spray graffiti on the old level vital statistics
7727 // user can change these; just trying to set a good baseline
7729 // don't truncate names for fear of making offensive or silly:
7730 // long-named original author only recorded in levelinfo.conf.
7731 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7732 if (!strEqual(level.author, leveldir_current->author))
7734 setString(&mod_name, getStringCat3(leveldir_current->author,
7735 " after ", level.author));
7737 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7738 setString(&mod_name,
7739 getStringCat2(leveldir_current->author, " (ed.)"));
7741 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7742 setString(&mod_name, leveldir_current->author);
7744 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7746 // less worried about truncation here
7747 setString(&mod_name, getStringCat2("Mod: ", level.name));
7748 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7752 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7753 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7757 for (x = 0; x < lev_fieldx; x++)
7758 for (y = 0; y < lev_fieldy; y++)
7759 dst[x][y] = src[x][y];
7762 static int setSelectboxValue(int selectbox_id, int new_value)
7764 int new_index_value = 0;
7767 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7768 if (selectbox_info[selectbox_id].options[i].value == new_value)
7769 new_index_value = i;
7771 *selectbox_info[selectbox_id].value =
7772 selectbox_info[selectbox_id].options[new_index_value].value;
7774 return new_index_value;
7777 static void setSelectboxSpecialActionVariablesIfNeeded(void)
7781 /* change action mode and arg variables according to action type variable */
7782 for (i = 0; action_arg_options[i].value != -1; i++)
7784 if (action_arg_options[i].value == custom_element_change.action_type)
7786 int mode = action_arg_options[i].mode;
7788 /* only change if corresponding selectbox has changed */
7789 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7790 action_arg_modes[mode])
7791 custom_element_change.action_mode = -1;
7793 /* only change if corresponding selectbox has changed */
7794 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7795 action_arg_options[i].options)
7796 custom_element_change.action_arg = -1;
7803 static void setSelectboxSpecialActionOptions(void)
7807 /* change action mode and arg selectbox according to action type selectbox */
7808 for (i = 0; action_arg_options[i].value != -1; i++)
7810 if (action_arg_options[i].value == custom_element_change.action_type)
7812 int mode = action_arg_options[i].mode;
7814 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7815 action_arg_modes[mode]);
7816 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7817 custom_element_change.action_mode);
7819 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7820 action_arg_options[i].options);
7821 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7822 custom_element_change.action_arg);
7828 static void copy_custom_element_settings(int element_from, int element_to)
7830 struct ElementInfo *ei_from = &element_info[element_from];
7831 struct ElementInfo *ei_to = &element_info[element_to];
7833 copyElementInfo(ei_from, ei_to);
7836 static void replace_custom_element_in_settings(int element_from,
7841 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7843 struct ElementInfo *ei = &element_info[i];
7845 for (y = 0; y < 3; y++)
7846 for (x = 0; x < 3; x++)
7847 if (ei->content.e[x][y] == element_from)
7848 ei->content.e[x][y] = element_to;
7850 for (j = 0; j < ei->num_change_pages; j++)
7852 struct ElementChangeInfo *change = &ei->change_page[j];
7854 if (change->target_element == element_from)
7855 change->target_element = element_to;
7857 if (change->initial_trigger_element == element_from)
7858 change->initial_trigger_element = element_to;
7860 if (change->action_element == element_from)
7861 change->action_element = element_to;
7863 for (y = 0; y < 3; y++)
7864 for (x = 0; x < 3; x++)
7865 if (change->target_content.e[x][y] == element_from)
7866 change->target_content.e[x][y] = element_to;
7869 if (ei->group != NULL) /* group or internal */
7870 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7871 if (ei->group->element[j] == element_from)
7872 ei->group->element[j] = element_to;
7876 static void replace_custom_element_in_playfield(int element_from,
7881 for (x = 0; x < lev_fieldx; x++)
7882 for (y = 0; y < lev_fieldy; y++)
7883 if (Feld[x][y] == element_from)
7884 Feld[x][y] = element_to;
7887 static boolean CopyCustomElement(int element_old, int element_new,
7890 int copy_mode_orig = copy_mode;
7892 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7894 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7895 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7896 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7898 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7900 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7901 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7902 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7904 level.changed = TRUE;
7906 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7908 Request("Please choose custom element!", REQ_CONFIRM);
7912 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7914 Request("Please choose group element!", REQ_CONFIRM);
7920 level.changed = TRUE;
7923 /* when modifying custom/group element, ask for copying level template */
7924 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7926 if (!AskToCopyAndModifyLevelTemplate())
7930 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7932 copy_custom_element_settings(element_new, element_old);
7934 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7936 copy_custom_element_settings(element_old, element_new);
7938 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7940 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7941 copy_custom_element_settings(element_new, element_old);
7942 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7944 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7945 replace_custom_element_in_settings(element_new, element_old);
7946 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7948 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7949 replace_custom_element_in_playfield(element_new, element_old);
7950 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7953 UpdateCustomElementGraphicGadgets();
7954 DrawPropertiesWindow();
7959 static void CopyCustomElementPropertiesToEditor(int element)
7962 int current_change_page = element_info[element].current_change_page;
7964 /* dynamically (re)build selectbox for selecting change page */
7965 for (i = 0; i < element_info[element].num_change_pages; i++)
7967 sprintf(options_change_page_strings[i], "%d", i + 1);
7969 options_change_page[i].value = i;
7970 options_change_page[i].text = options_change_page_strings[i];
7973 options_change_page[i].value = -1;
7974 options_change_page[i].text = NULL;
7976 /* needed here to initialize combined element properties */
7977 InitElementPropertiesEngine(level.game_version);
7979 element_info[element].change =
7980 &element_info[element].change_page[current_change_page];
7982 custom_element = element_info[element];
7983 custom_element_change = *element_info[element].change;
7985 /* needed to initially set selectbox options for special action options */
7986 setSelectboxSpecialActionOptions();
7988 /* needed to initially set selectbox value variables to reliable defaults */
7989 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7990 setSelectboxValue(i, *selectbox_info[i].value);
7992 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7993 custom_element_properties[i] = HAS_PROPERTY(element, i);
7995 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7996 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7998 /* ---------- element settings: configure (custom elements) ------------- */
8000 /* set accessible layer selectbox help value */
8001 custom_element.access_type =
8002 (IS_WALKABLE(element) ? EP_WALKABLE :
8003 IS_PASSABLE(element) ? EP_PASSABLE :
8004 custom_element.access_type);
8005 custom_element.access_layer =
8006 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
8007 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
8008 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
8009 custom_element.access_layer);
8010 custom_element.access_protected =
8011 (IS_PROTECTED(element) ? 1 : 0);
8012 custom_element_properties[EP_ACCESSIBLE] =
8013 (IS_ACCESSIBLE_OVER(element) ||
8014 IS_ACCESSIBLE_INSIDE(element) ||
8015 IS_ACCESSIBLE_UNDER(element));
8017 /* set walk-to-object action selectbox help value */
8018 custom_element.walk_to_action =
8019 (IS_DIGGABLE(element) ? EP_DIGGABLE :
8020 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
8021 IS_DROPPABLE(element) ? EP_DROPPABLE :
8022 IS_THROWABLE(element) ? EP_THROWABLE :
8023 IS_PUSHABLE(element) ? EP_PUSHABLE :
8024 custom_element.walk_to_action);
8025 custom_element_properties[EP_WALK_TO_OBJECT] =
8026 (IS_DIGGABLE(element) ||
8027 IS_COLLECTIBLE_ONLY(element) ||
8028 IS_DROPPABLE(element) ||
8029 IS_THROWABLE(element) ||
8030 IS_PUSHABLE(element));
8032 /* set smash targets selectbox help value */
8033 custom_element.smash_targets =
8034 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
8035 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
8036 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
8037 custom_element.smash_targets);
8038 custom_element_properties[EP_CAN_SMASH] =
8039 (CAN_SMASH_EVERYTHING(element) ||
8040 CAN_SMASH_ENEMIES(element) ||
8041 CAN_SMASH_PLAYER(element));
8043 /* set deadliness selectbox help value */
8044 custom_element.deadliness =
8045 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
8046 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
8047 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
8048 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
8049 custom_element.deadliness);
8050 custom_element_properties[EP_DEADLY] =
8051 (DONT_TOUCH(element) ||
8052 DONT_GET_HIT_BY(element) ||
8053 DONT_COLLIDE_WITH(element) ||
8054 DONT_RUN_INTO(element));
8056 /* ---------- element settings: advanced (custom elements) --------------- */
8058 /* set "change by direct action" selectbox help value */
8059 custom_element_change.direct_action =
8060 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
8061 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8062 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8063 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8064 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8065 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8066 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8067 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8068 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8069 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8070 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8071 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8072 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8073 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8074 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8075 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8076 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8077 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8078 custom_element_change.direct_action);
8080 /* set "change by other element action" selectbox help value */
8081 custom_element_change.other_action =
8082 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8083 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8084 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8085 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8086 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8087 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8088 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8089 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8090 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8091 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8092 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8093 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8094 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8095 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8096 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8097 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8098 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8099 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8100 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8101 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8102 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8103 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8104 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8105 custom_element_change.other_action);
8108 static void CopyGroupElementPropertiesToEditor(int element)
8110 group_element_info = *element_info[element].group;
8111 custom_element = element_info[element]; /* needed for description */
8114 static void CopyClassicElementPropertiesToEditor(int element)
8116 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8117 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8118 getMoveIntoAcidProperty(&level, element);
8120 if (MAYBE_DONT_COLLIDE_WITH(element))
8121 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8122 getDontCollideWithProperty(&level, element);
8125 static void CopyElementPropertiesToEditor(int element)
8127 if (IS_CUSTOM_ELEMENT(element))
8128 CopyCustomElementPropertiesToEditor(element);
8129 else if (IS_GROUP_ELEMENT(element))
8130 CopyGroupElementPropertiesToEditor(element);
8132 CopyClassicElementPropertiesToEditor(element);
8135 static boolean AskToCopyAndModifyLevelTemplate(void)
8137 if (Request("Copy and modify settings from level template?", REQ_ASK))
8139 level.use_custom_template = FALSE;
8141 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8142 GDI_CHECKED, FALSE, GDI_END);
8143 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8144 GDI_CHECKED, FALSE, GDI_END);
8150 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8152 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8158 static void CopyCustomElementPropertiesToGame(int element)
8161 int access_type_and_layer;
8163 /* mark that this custom element has been modified */
8164 custom_element.modified_settings = TRUE;
8165 level.changed = TRUE;
8167 if (level.use_custom_template)
8168 AskToCopyAndModifyLevelTemplate();
8170 element_info[element] = custom_element;
8171 *element_info[element].change = custom_element_change;
8173 /* ---------- element settings: configure (custom elements) ------------- */
8175 /* set accessible property from checkbox and selectbox */
8176 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8177 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8178 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8179 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8180 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8181 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8182 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8183 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8184 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8185 custom_element_properties[access_type_and_layer] =
8186 custom_element_properties[EP_ACCESSIBLE];
8187 custom_element_properties[EP_PROTECTED] =
8188 (custom_element.access_protected != 0 &&
8189 custom_element_properties[EP_ACCESSIBLE]);
8191 /* set walk-to-object property from checkbox and selectbox */
8192 custom_element_properties[EP_DIGGABLE] = FALSE;
8193 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8194 custom_element_properties[EP_DROPPABLE] = FALSE;
8195 custom_element_properties[EP_THROWABLE] = FALSE;
8196 custom_element_properties[EP_PUSHABLE] = FALSE;
8197 custom_element_properties[custom_element.walk_to_action] =
8198 custom_element_properties[EP_WALK_TO_OBJECT];
8200 /* set smash property from checkbox and selectbox */
8201 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8202 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8203 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8204 custom_element_properties[custom_element.smash_targets] =
8205 custom_element_properties[EP_CAN_SMASH];
8207 /* set deadliness property from checkbox and selectbox */
8208 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8209 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8210 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8211 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8212 custom_element_properties[custom_element.deadliness] =
8213 custom_element_properties[EP_DEADLY];
8215 /* ---------- element settings: advanced (custom elements) --------------- */
8217 /* set player change event from checkbox and selectbox */
8218 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8219 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8220 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8221 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8222 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8223 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8224 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8225 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8226 custom_element_change_events[CE_SWITCHED] = FALSE;
8227 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8228 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8229 custom_element_change_events[CE_BLOCKED] = FALSE;
8230 custom_element_change_events[CE_IMPACT] = FALSE;
8231 custom_element_change_events[CE_SMASHED] = FALSE;
8232 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8233 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8234 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8235 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8236 custom_element_change_events[custom_element_change.direct_action] =
8237 custom_element_change_events[CE_BY_DIRECT_ACTION];
8239 /* set other element action change event from checkbox and selectbox */
8240 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8241 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8242 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8243 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8244 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8245 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8246 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8247 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8248 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8249 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8250 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8251 custom_element_change_events[CE_HITTING_X] = FALSE;
8252 custom_element_change_events[CE_DIGGING_X] = FALSE;
8253 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8254 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8255 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8256 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8257 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8258 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8259 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8260 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8261 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8262 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8263 custom_element_change_events[custom_element_change.other_action] =
8264 custom_element_change_events[CE_BY_OTHER_ACTION];
8266 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8267 SET_PROPERTY(element, i, custom_element_properties[i]);
8269 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8270 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8272 /* copy change events also to special level editor variable */
8273 custom_element = element_info[element];
8274 custom_element_change = *element_info[element].change;
8277 static void CopyGroupElementPropertiesToGame(int element)
8279 /* mark that this group element has been modified */
8280 custom_element.modified_settings = TRUE;
8281 level.changed = TRUE;
8283 if (level.use_custom_template)
8284 AskToCopyAndModifyLevelTemplate();
8286 element_info[element] = custom_element;
8287 *element_info[element].group = group_element_info;
8290 static void CopyClassicElementPropertiesToGame(int element)
8292 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8293 setMoveIntoAcidProperty(&level, element,
8294 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8296 if (MAYBE_DONT_COLLIDE_WITH(element))
8297 setDontCollideWithProperty(&level, element,
8298 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8301 static void CopyElementPropertiesToGame(int element)
8303 if (IS_CUSTOM_ELEMENT(element))
8304 CopyCustomElementPropertiesToGame(element);
8305 else if (IS_GROUP_ELEMENT(element))
8306 CopyGroupElementPropertiesToGame(element);
8308 CopyClassicElementPropertiesToGame(element);
8312 static void CheckElementDescriptions(void)
8316 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8317 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8318 Error(ERR_WARN, "no element description file for element '%s'",
8323 static int getMaxEdFieldX(boolean has_scrollbar)
8325 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8326 int sxsize = SXSIZE - scrollbar_width;
8327 int max_ed_fieldx = sxsize / ed_tilesize;
8329 return max_ed_fieldx;
8332 static int getMaxEdFieldY(boolean has_scrollbar)
8334 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8335 INFOTEXT_YSIZE_FULL : 0);
8336 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8337 int sysize = SYSIZE - scrollbar_height - infotext_height;
8338 int max_ed_fieldy = sysize / ed_tilesize;
8340 return max_ed_fieldy;
8343 static void InitZoomLevelSettings(int zoom_tilesize)
8345 static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
8347 if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
8349 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8350 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
8352 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8354 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8355 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
8359 last_game_engine_type = level.game_engine_type;
8361 // limit zoom tilesize by upper and lower bound
8362 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8364 // store zoom tilesize in auto setup file only if it was manually changed
8365 if (zoom_tilesize != -1)
8366 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8368 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8369 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8372 static void InitDrawingElements(void)
8374 static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
8376 if (level.game_engine_type == game_engine_type_last)
8379 if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
8381 new_element1 = EL_SP_CHIP_SINGLE;
8382 new_element2 = EL_EMPTY;
8383 new_element3 = EL_SP_BASE;
8385 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8387 new_element1 = EL_MM_MIRROR_START;
8388 new_element2 = EL_EMPTY;
8389 new_element3 = EL_MM_WOODEN_WALL;
8393 new_element1 = EL_WALL;
8394 new_element2 = EL_EMPTY;
8395 new_element3 = EL_SAND;
8398 game_engine_type_last = level.game_engine_type;
8401 static void InitLevelSetInfo(void)
8403 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8404 "%s", leveldir_current->name);
8405 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8406 "%s", leveldir_current->author);
8408 levelset_num_levels = leveldir_current->levels;
8410 levelset_use_levelset_artwork = FALSE;
8411 levelset_copy_level_template = FALSE;
8413 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8416 static void ChangeEditorToLevelSet(char *levelset_subdir)
8418 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8420 // the previous level set might have used custom artwork
8421 ReloadCustomArtwork(0);
8423 LoadLevelSetup_SeriesInfo();
8425 SaveLevelSetup_LastSeries();
8426 SaveLevelSetup_SeriesInfo();
8430 LoadLevel(level_nr);
8431 LoadScore(level_nr);
8436 static boolean useEditorDoorAnimation(void)
8438 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8439 boolean door_1_viewport_unchanged =
8440 (vp_door_1->x == DX &&
8441 vp_door_1->y == DY &&
8442 vp_door_1->width == DXSIZE &&
8443 vp_door_1->height == DYSIZE);
8444 boolean door_1_contains_toolbox =
8447 EX + EXSIZE <= DX + DXSIZE &&
8448 EY + EYSIZE <= DY + DYSIZE);
8450 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8453 static void DrawEditorDoorContent(void)
8455 /* needed for gadgets drawn on background (like palette scrollbar) */
8456 SetDoorBackgroundImage(IMG_UNDEFINED);
8458 /* copy default editor door content to main double buffer */
8459 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8460 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8461 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8462 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8463 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8466 /* draw bigger door */
8467 DrawSpecialEditorDoor();
8469 /* draw new control window */
8470 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8471 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8472 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8473 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8474 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8477 /* draw all toolbox gadgets to editor doors */
8478 MapControlButtons();
8480 /* draw all palette gadgets to editor doors */
8481 ModifyEditorElementList();
8482 RedrawDrawingElements();
8484 /* copy actual editor door content to door double buffer for OpenDoor() */
8485 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8488 void DrawLevelEd(void)
8490 int fade_mask = REDRAW_FIELD;
8492 FadeSoundsAndMusic();
8494 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8495 fade_mask = REDRAW_ALL;
8499 /* needed if different viewport properties defined for editor */
8500 ChangeViewportPropertiesIfNeeded();
8504 InitZoomLevelSettings(-1);
8505 InitDrawingElements();
8509 CheckElementDescriptions();
8512 if (level_editor_test_game)
8514 CopyPlayfield(level.field, Feld);
8515 CopyPlayfield(FieldBackup, level.field);
8517 level_editor_test_game = FALSE;
8521 edit_mode = ED_MODE_DRAWING;
8522 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8523 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8531 // redraw_mask |= REDRAW_ALL;
8533 FreeLevelEditorGadgets();
8534 CreateLevelEditorGadgets();
8536 ReinitializeElementList(); /* update dynamic level element list */
8537 ReinitializeElementListButtons(); /* custom element may look different */
8539 InitElementPropertiesGfxElement();
8543 DrawEditModeWindow_PlayfieldOnly();
8545 DrawMaskedBorder(fade_mask);
8547 // use door animation if door 1 viewport is unchanged and contains toolbox
8548 if (useEditorDoorAnimation())
8552 DrawEditorDoorContent();
8554 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8558 DrawEditorDoorContent();
8563 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8566 static void AdjustDrawingAreaGadgets(void)
8568 int ed_xsize = lev_fieldx + 2;
8569 int ed_ysize = lev_fieldy + 2;
8570 int max_ed_fieldx = MAX_ED_FIELDX;
8571 int max_ed_fieldy = MAX_ED_FIELDY;
8572 boolean horizontal_scrollbar_needed;
8573 boolean vertical_scrollbar_needed;
8574 int x, y, width, height;
8576 if (suppressBorderElement())
8578 ed_xsize = max_ed_fieldx;
8579 ed_ysize = max_ed_fieldy;
8582 /* check if we need any scrollbars */
8583 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8584 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8586 /* check if we have a smaller editor field because of scrollbars */
8587 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8588 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8590 /* check again if we now need more scrollbars because of less space */
8591 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8592 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8594 /* check if editor field gets even smaller after adding new scrollbars */
8595 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8596 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8598 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8599 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8601 x = SX + ed_fieldx * ed_tilesize;
8602 y = SY + ed_fieldy * ed_tilesize;
8604 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8605 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8607 /* adjust drawing area gadget */
8608 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8609 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8610 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8613 /* adjust horizontal scrollbar gadgets */
8614 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8617 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8618 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8621 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8624 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8627 /* adjust vertical scrollbar gadgets */
8628 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8631 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8633 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8635 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8638 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8642 static void AdjustLevelScrollPosition(void)
8644 if (level_xpos < -1)
8646 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8647 level_xpos = lev_fieldx - ed_fieldx + 1;
8648 if (lev_fieldx < ed_fieldx - 2)
8651 if (level_ypos < -1)
8653 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8654 level_ypos = lev_fieldy - ed_fieldy + 1;
8655 if (lev_fieldy < ed_fieldy - 2)
8658 if (suppressBorderElement())
8665 static void AdjustEditorScrollbar(int id)
8667 struct GadgetInfo *gi = level_editor_gadget[id];
8668 int items_max, items_visible, item_position;
8670 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8672 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8673 items_visible = ed_fieldx;
8674 item_position = level_xpos + 1;
8678 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8679 items_visible = ed_fieldy;
8680 item_position = level_ypos + 1;
8683 if (item_position > items_max - items_visible)
8684 item_position = items_max - items_visible;
8686 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8687 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8690 static void AdjustElementListScrollbar(void)
8692 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8693 int items_max, items_visible, item_position;
8695 /* correct position of element list scrollbar */
8696 if (element_shift < 0)
8698 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8699 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8701 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8702 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8703 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8705 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8706 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8707 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8710 static void ModifyEditorCounterValue(int counter_id, int new_value)
8712 int *counter_value = counterbutton_info[counter_id].value;
8713 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8714 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8716 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8718 if (counter_value != NULL)
8719 *counter_value = gi->textinput.number_value;
8722 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8724 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8725 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8727 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8729 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8730 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8732 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8733 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8735 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8736 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8741 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8743 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8744 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8745 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8747 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8750 static void ModifyEditorSelectboxOptions(int selectbox_id,
8751 struct ValueTextInfo *options)
8753 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8754 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8756 selectbox_info[selectbox_id].options = options;
8758 /* set index to zero -- list may be shorter now (correct later, if needed) */
8759 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8760 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8763 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8765 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8766 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8768 drawingarea_info[drawingarea_id].area_xsize = xsize;
8769 drawingarea_info[drawingarea_id].area_ysize = ysize;
8771 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8774 static void ModifyEditorElementList(void)
8778 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8781 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8783 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8784 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8785 struct GadgetDesign *gd = &gi->deco.design;
8786 int element = editor_elements[element_shift + i];
8787 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8791 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8793 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8799 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8801 int graphic = el2edimg(element);
8802 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8808 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8811 static void ModifyDrawingElementButton(int element, int id)
8813 struct GadgetInfo *gi = level_editor_gadget[id];
8814 Bitmap *deco_bitmap;
8816 int tile_size = gi->deco.width;
8818 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8820 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8823 static void PickDrawingElement(int button, int element)
8828 struct XYTileSize *pos;
8830 } de, drawing_elements[] =
8832 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8833 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8834 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8837 if (button < 1 || button > 3)
8840 if (IS_MM_WALL(element))
8841 element = map_mm_wall_element(element);
8843 de = drawing_elements[button - 1];
8845 *de.new_element = element; // update global drawing element variable
8847 DrawDrawingElementGraphic(element, de.pos);
8848 ModifyDrawingElementButton(element, de.id);
8850 redraw_mask |= REDRAW_DOOR_1;
8853 static void RedrawDrawingElements(void)
8855 PickDrawingElement(1, new_element1);
8856 PickDrawingElement(2, new_element2);
8857 PickDrawingElement(3, new_element3);
8860 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8862 stick_element_properties_window = FALSE;
8864 SetMainBackgroundImage(IMG_UNDEFINED);
8867 UnmapLevelEditorFieldGadgets();
8869 AdjustDrawingAreaGadgets();
8870 AdjustLevelScrollPosition();
8871 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8872 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8874 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8876 MapMainDrawingArea();
8878 if (remap_toolbox_gadgets)
8880 UnmapLevelEditorToolboxCustomGadgets();
8881 MapLevelEditorToolboxDrawingGadgets();
8885 static void DrawDrawingWindow(void)
8887 DrawDrawingWindowExt(TRUE);
8890 static int getTabulatorBarWidth(void)
8892 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8893 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8895 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8898 static int getTabulatorBarHeight(void)
8900 return ED_TAB_BAR_HEIGHT;
8903 static Pixel getTabulatorBarColor(void)
8905 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8906 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8907 int gd_x = gd->x + gd_gi1->border.width / 2;
8908 int gd_y = gd->y + gd_gi1->height - 1;
8910 return GetPixel(gd->bitmap, gd_x, gd_y);
8913 static void DrawLevelInfoTabulatorGadgets(void)
8915 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8916 Pixel tab_color = getTabulatorBarColor();
8917 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8918 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8921 for (i = id_first; i <= id_last; i++)
8923 int gadget_id = textbutton_info[i].gadget_id;
8924 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8925 boolean active = (i != edit_mode_levelinfo);
8927 /* draw background line below tabulator button */
8928 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8930 /* draw solid line below inactive tabulator buttons */
8931 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8932 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8933 ED_GADGET_TINY_DISTANCE, tab_color);
8935 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8936 MapTextbuttonGadget(i);
8939 /* draw little border line below tabulator buttons */
8940 if (tab_color != BLACK_PIXEL) /* black => transparent */
8941 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8942 ED_GADGET_TINY_DISTANCE,
8943 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8946 static void DrawPropertiesTabulatorGadgets(void)
8948 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8949 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8950 int gd_x = gd->x + gd_gi1->border.width / 2;
8951 int gd_y = gd->y + gd_gi1->height - 1;
8952 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8953 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8954 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8957 /* draw two config tabulators for player elements */
8958 if (ELEM_IS_PLAYER(properties_element))
8959 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8961 /* draw two config and one "change" tabulator for custom elements */
8962 if (IS_CUSTOM_ELEMENT(properties_element))
8963 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8965 for (i = id_first; i <= id_last; i++)
8967 int gadget_id = textbutton_info[i].gadget_id;
8968 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8969 boolean active = (i != edit_mode_properties);
8971 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8972 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8973 (ELEM_IS_PLAYER(properties_element) ||
8974 IS_CUSTOM_ELEMENT(properties_element)))
8977 /* draw background line below tabulator button */
8978 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8980 /* draw solid line below inactive tabulator buttons */
8981 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8982 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8983 ED_GADGET_TINY_DISTANCE, tab_color);
8985 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8986 MapTextbuttonGadget(i);
8989 /* draw little border line below tabulator buttons */
8990 if (tab_color != BLACK_PIXEL) /* black => transparent */
8991 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8992 ED_GADGET_TINY_DISTANCE,
8993 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8996 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8998 DrawText(SX + xpos, SY + ypos, text, font_nr);
9001 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
9004 int font_width = getFontWidth(font_nr);
9005 int font_height = getFontHeight(font_nr);
9006 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
9007 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
9009 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
9010 max_chars_per_line, -1, max_lines_drawable, 0, -1,
9011 TRUE, FALSE, FALSE);
9014 static void DrawLevelInfoLevel(void)
9018 /* draw counter gadgets */
9019 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
9020 MapCounterButtons(i);
9022 /* draw checkbutton gadgets */
9023 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
9024 MapCheckbuttonGadget(i);
9026 /* draw selectbox gadgets */
9027 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
9028 MapSelectboxGadget(i);
9030 /* draw text input gadgets */
9031 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
9032 MapTextInputGadget(i);
9035 static char *getLevelSubdirFromSaveMode(int save_mode)
9037 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
9038 return getNewUserLevelSubdir();
9040 return leveldir_current->subdir;
9043 static void DrawLevelInfoLevelSet_DirectoryInfo(void)
9045 char *directory_text = "Level set directory:";
9046 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
9047 int font1_nr = FONT_TEXT_1;
9048 int font2_nr = FONT_TEXT_2;
9049 int font1_height = getFontHeight(font1_nr);
9050 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
9051 int x = ED_LEVEL_SETTINGS_X(0);
9052 int y = ED_LEVEL_SETTINGS_Y(6);
9054 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
9055 PrintInfoText(directory_name, font2_nr, x, y);
9058 static void DrawLevelInfoLevelSet(void)
9060 boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
9061 boolean template_exists = fileExists(getLocalLevelTemplateFilename());
9064 /* draw counter gadgets */
9065 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
9066 MapCounterButtons(i);
9068 /* draw checkbutton gadgets */
9069 for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
9071 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
9072 (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
9073 (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
9076 MapCheckbuttonGadget(i);
9079 /* draw selectbox gadgets */
9080 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
9081 MapSelectboxGadget(i);
9083 /* draw text input gadgets */
9084 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
9085 MapTextInputGadget(i);
9087 /* draw textbutton gadgets */
9088 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
9090 /* draw info text */
9091 DrawLevelInfoLevelSet_DirectoryInfo();
9094 static void DrawLevelInfoEditor(void)
9098 /* draw counter gadgets */
9099 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
9100 MapCounterButtons(i);
9102 /* draw checkbutton gadgets */
9103 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
9104 MapCheckbuttonGadget(i);
9106 /* draw radiobutton gadgets */
9107 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
9108 MapRadiobuttonGadget(i);
9110 /* draw drawing area */
9111 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9113 /* draw textbutton gadgets */
9114 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9117 static void DrawLevelInfoWindow(void)
9119 char *text = "Global Settings";
9120 int font_nr = FONT_TITLE_1;
9121 struct MenuPosInfo *pos = &editor.settings.headline;
9122 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9123 int sy = SY + pos->y;
9125 stick_element_properties_window = FALSE;
9127 SetAutomaticNumberOfGemsNeeded();
9129 UnmapLevelEditorFieldGadgets();
9131 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9134 DrawText(sx, sy, text, font_nr);
9136 DrawLevelInfoTabulatorGadgets();
9138 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9139 DrawLevelInfoLevel();
9140 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9141 DrawLevelInfoLevelSet();
9142 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9143 DrawLevelInfoEditor();
9146 static void DrawCustomContentArea(void)
9148 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9149 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9150 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9151 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9152 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9153 int xoffset = ED_GADGET_SPACE_DISTANCE;
9155 /* add distance for potential left text (without drawing area border) */
9156 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9158 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9160 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9163 static void DrawCustomChangeContentArea(void)
9165 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9166 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9167 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9168 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9169 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9170 int xoffset = ED_GADGET_SPACE_DISTANCE;
9172 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9177 static void RemoveElementContentArea(int id, int font_height)
9179 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9181 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9182 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9183 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9184 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9185 ED_GADGET_TEXT_DISTANCE + font_height);
9188 static void DrawYamYamContentAreas(void)
9190 int font_nr = FONT_TEXT_1;
9191 int font_height = getFontHeight(font_nr);
9192 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9193 int yoffset = (tilesize - font_height) / 2;
9194 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9195 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9198 /* display counter to choose number of element content areas */
9199 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9201 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9203 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9205 if (i < level.num_yamyam_contents)
9211 UnmapDrawingArea(id);
9213 /* delete content areas in case of reducing number of them */
9214 RemoveElementContentArea(id, font_height);
9218 DrawText(x, y + 0 * tilesize, "content", font_nr);
9219 DrawText(x, y + 1 * tilesize, "when", font_nr);
9220 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9223 static void DrawMagicBallContentAreas(void)
9225 int font_nr = FONT_TEXT_1;
9226 int font_height = getFontHeight(font_nr);
9227 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9228 int yoffset = (tilesize - font_height) / 2;
9229 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9230 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9233 /* display counter to choose number of element content areas */
9234 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9236 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9238 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9240 if (i < level.num_ball_contents)
9246 UnmapDrawingArea(id);
9248 /* delete content areas in case of reducing number of them */
9249 RemoveElementContentArea(id, font_height);
9253 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9254 DrawText(x, y + 1 * tilesize, "when", font_nr);
9255 DrawText(x, y + 2 * tilesize, "active", font_nr);
9258 static void DrawAndroidElementArea(int element)
9260 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9261 int num_elements = level.num_android_clone_elements;
9262 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9263 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9264 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9265 int xsize = MAX_ANDROID_ELEMENTS;
9268 /* display counter to choose number of element areas */
9269 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9271 if (drawingarea_info[id].text_left != NULL)
9272 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9274 UnmapDrawingArea(id);
9276 ModifyEditorDrawingArea(id, num_elements, 1);
9278 /* delete content areas in case of reducing number of them */
9279 DrawBackground(sx, sy,
9280 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9281 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9286 static void DrawGroupElementArea(int element)
9288 int id = ED_DRAWING_ID_GROUP_CONTENT;
9289 int num_elements = group_element_info.num_elements;
9290 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9291 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9292 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9293 int xsize = MAX_ELEMENTS_IN_GROUP;
9296 if (drawingarea_info[id].text_left != NULL)
9297 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9299 UnmapDrawingArea(id);
9301 ModifyEditorDrawingArea(id, num_elements, 1);
9303 /* delete content areas in case of reducing number of them */
9304 DrawBackground(sx, sy,
9305 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9306 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9311 static void DrawPlayerInitialInventoryArea(int element)
9313 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9314 int player_nr = GET_PLAYER_NR(element);
9315 int num_elements = level.initial_inventory_size[player_nr];
9316 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9317 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9318 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9319 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9322 /* determine horizontal position to the right of specified gadget */
9323 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9324 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9325 ED_DRAWINGAREA_TEXT_DISTANCE);
9327 /* determine horizontal offset for leading text */
9328 if (drawingarea_info[id].text_left != NULL)
9329 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9331 UnmapDrawingArea(id);
9333 ModifyEditorDrawingArea(id, num_elements, 1);
9335 /* delete content areas in case of reducing number of them */
9336 DrawBackground(sx, sy,
9337 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9338 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9343 static void DrawEnvelopeTextArea(int envelope_nr)
9345 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9346 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9349 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9351 if (envelope_nr != -1)
9352 textarea_info[id].value = level.envelope[envelope_nr].text;
9354 ModifyGadget(gi, GDI_AREA_SIZE,
9355 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9356 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9359 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9362 static void DrawPropertiesInfo(void)
9371 /* configurable properties */
9373 { EP_WALKABLE_OVER, "- player can walk over it" },
9374 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9375 { EP_WALKABLE_UNDER, "- player can walk under it" },
9376 { EP_PASSABLE_OVER, "- player can pass over it" },
9377 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9378 { EP_PASSABLE_UNDER, "- player can pass under it" },
9379 { EP_PROTECTED, "- player is protected by it" },
9381 { EP_DIGGABLE, "- can be digged away" },
9382 { EP_COLLECTIBLE, "- can be collected" },
9383 { EP_DROPPABLE, "- can be dropped after collecting" },
9384 { EP_THROWABLE, "- can be thrown after collecting" },
9385 { EP_PUSHABLE, "- can be pushed" },
9387 { EP_CAN_FALL, "- can fall" },
9388 { EP_CAN_MOVE, "- can move" },
9390 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9392 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9394 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9396 { EP_SLIPPERY, "- slippery for falling elements" },
9397 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9399 { EP_DONT_RUN_INTO, "- deadly when running into" },
9400 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9401 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9402 { EP_DONT_TOUCH, "- deadly when touching" },
9404 { EP_INDESTRUCTIBLE, "- indestructible" },
9406 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9407 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9408 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9410 { EP_CAN_CHANGE, "- can change to other element" },
9412 /* pre-defined properties */
9413 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9414 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9415 { EP_SWITCHABLE, "- can be switched" },
9417 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9422 char *filename = getElementDescriptionFilename(properties_element);
9423 char *percentage_text = "In this level: ";
9424 char *properties_text = "Standard properties: ";
9425 char *description_text = "Description:";
9426 char *no_description_text = "No description available.";
9427 char *none_text = "None";
9429 int num_elements_in_level;
9430 int num_standard_properties = 0;
9431 int font1_nr = FONT_TEXT_1;
9432 int font2_nr = FONT_TEXT_2;
9433 int font1_width = getFontWidth(font1_nr);
9434 int font1_height = getFontHeight(font1_nr);
9435 int font2_height = getFontHeight(font2_nr);
9436 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9437 int font2_yoffset = (font1_height - font2_height) / 2;
9438 int percentage_text_len = strlen(percentage_text) * font1_width;
9439 int properties_text_len = strlen(properties_text) * font1_width;
9440 int xpos = ED_ELEMENT_SETTINGS_X(0);
9441 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9444 if (setup.editor.show_element_token)
9446 int font3_nr = FONT_TEXT_3;
9447 int font3_height = getFontHeight(font3_nr);
9449 DrawTextF(xpos, ypos, font3_nr,
9450 "[%s]", element_info[properties_element].token_name);
9452 ypos += 2 * font3_height;
9455 /* ----- print number of elements / percentage of this element in level */
9457 num_elements_in_level = 0;
9458 for (y = 0; y < lev_fieldy; y++)
9459 for (x = 0; x < lev_fieldx; x++)
9460 if (Feld[x][y] == properties_element)
9461 num_elements_in_level++;
9462 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9464 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9466 if (num_elements_in_level > 0)
9467 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9468 "%d (%.2f %%)", num_elements_in_level, percentage);
9470 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9473 ypos += 2 * MAX(font1_height, font2_height);
9475 /* ----- print standard properties of this element */
9477 DrawTextS(xpos, ypos, font1_nr, properties_text);
9479 ypos += line1_height;
9481 for (i = 0; properties[i].value != -1; i++)
9483 if (!HAS_PROPERTY(properties_element, properties[i].value))
9486 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9488 ypos += font2_height;
9490 num_standard_properties++;
9493 if (num_standard_properties == 0)
9495 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9496 font2_nr, none_text);
9498 ypos -= (line1_height - font1_height);
9501 ypos += MAX(font1_height, font2_height);
9503 /* ----- print special description of this element */
9505 PrintInfoText(description_text, font1_nr, xpos, ypos);
9507 ypos += line1_height;
9509 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9510 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9513 #define TEXT_COLLECTING "Score for collecting"
9514 #define TEXT_SMASHING "Score for smashing"
9515 #define TEXT_SLURPING "Score for slurping robot"
9516 #define TEXT_CRACKING "Score for cracking"
9517 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9518 #define TEXT_DURATION "Duration when activated"
9519 #define TEXT_DELAY_ON "Delay before activating"
9520 #define TEXT_DELAY_OFF "Delay before deactivating"
9521 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9522 #define TEXT_DELAY_MOVING "Delay before moving"
9523 #define TEXT_BALL_DELAY "Element generation delay"
9524 #define TEXT_MOVE_SPEED "Speed of android moving"
9525 #define TEXT_CLONE_SPEED "Speed of android cloning"
9526 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9527 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9528 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9529 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9530 #define TEXT_TIME_BONUS "Extra time to solve level"
9537 } elements_with_counter[] =
9539 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9540 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9541 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9542 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9543 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9544 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9545 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9546 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9547 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9548 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9549 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9550 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9551 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9552 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9553 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9554 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9555 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9556 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9557 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9558 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9559 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9560 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9561 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9562 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9563 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9564 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9565 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9566 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9567 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9568 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9569 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9570 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9571 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9572 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9573 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9574 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9575 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9576 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9577 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9578 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9579 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9580 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9581 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9582 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9583 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9584 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9585 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9586 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9587 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9588 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9589 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9590 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9591 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9592 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9593 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9594 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9595 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9596 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9597 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9598 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9599 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9600 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9601 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9602 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9603 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9604 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9605 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9606 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9607 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9608 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9609 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9610 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9611 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9612 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9613 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9614 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9615 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9616 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9617 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9618 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9619 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9620 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9621 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9623 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9624 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9625 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9626 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9627 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9628 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9629 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9630 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9631 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9632 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9633 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9634 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9635 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9636 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9637 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9638 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9640 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9641 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9642 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9643 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9644 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9645 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9646 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9647 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9648 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9649 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9650 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9651 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9652 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9657 static boolean checkPropertiesConfig(int element)
9661 if (IS_GEM(element) ||
9662 IS_CUSTOM_ELEMENT(element) ||
9663 IS_GROUP_ELEMENT(element) ||
9664 IS_BALLOON_ELEMENT(element) ||
9665 IS_ENVELOPE(element) ||
9666 IS_MM_MCDUFFIN(element) ||
9667 IS_DF_LASER(element) ||
9668 ELEM_IS_PLAYER(element) ||
9669 HAS_EDITOR_CONTENT(element) ||
9670 CAN_GROW(element) ||
9671 COULD_MOVE_INTO_ACID(element) ||
9672 MAYBE_DONT_COLLIDE_WITH(element) ||
9673 element == EL_SOKOBAN_OBJECT ||
9674 element == EL_SOKOBAN_FIELD_EMPTY ||
9675 element == EL_SOKOBAN_FIELD_FULL)
9678 for (i = 0; elements_with_counter[i].element != -1; i++)
9679 if (elements_with_counter[i].element == element)
9685 static void SetAutomaticNumberOfGemsNeeded(void)
9689 if (!level.auto_count_gems)
9692 level.gems_needed = 0;
9694 for (x = 0; x < lev_fieldx; x++)
9696 for (y = 0; y < lev_fieldy; y++)
9698 int element = Feld[x][y];
9700 if (IS_GEM(element) ||
9701 element == EL_MM_KETTLE ||
9702 element == EL_DF_CELL)
9703 level.gems_needed++;
9707 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9710 static void DrawPropertiesConfig(void)
9712 boolean draw_footer_line = FALSE;
9713 int max_num_element_counters = 4;
9714 int num_element_counters = 0;
9717 if (!checkPropertiesConfig(properties_element))
9719 int xpos = ED_ELEMENT_SETTINGS_X(0);
9720 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9722 PrintInfoText("No configuration options available.",
9723 FONT_TEXT_1, xpos, ypos);
9728 /* check if there are elements where a value can be chosen for */
9729 for (i = 0; elements_with_counter[i].element != -1; i++)
9731 if (elements_with_counter[i].element == properties_element)
9733 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9735 counterbutton_info[counter_id].y =
9736 ED_ELEMENT_SETTINGS_YPOS(
9737 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9738 (CAN_GROW(properties_element) ? 1 : 0) +
9739 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9740 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9741 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9742 num_element_counters);
9744 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9745 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9747 if (properties_element == EL_GAME_OF_LIFE ||
9748 properties_element == EL_BIOMAZE)
9750 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9751 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9755 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9756 counterbutton_info[counter_id].min_value = MIN_SCORE;
9757 counterbutton_info[counter_id].max_value = MAX_SCORE;
9760 MapCounterButtons(counter_id);
9762 num_element_counters++;
9763 if (num_element_counters >= max_num_element_counters)
9768 if (HAS_EDITOR_CONTENT(properties_element))
9770 /* draw stickybutton gadget */
9771 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9773 if (IS_AMOEBOID(properties_element))
9774 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9775 else if (properties_element == EL_YAMYAM ||
9776 properties_element == EL_YAMYAM_LEFT ||
9777 properties_element == EL_YAMYAM_RIGHT ||
9778 properties_element == EL_YAMYAM_UP ||
9779 properties_element == EL_YAMYAM_DOWN)
9780 DrawYamYamContentAreas();
9781 else if (properties_element == EL_EMC_MAGIC_BALL)
9783 DrawMagicBallContentAreas();
9785 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9786 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9788 else if (properties_element == EL_EMC_ANDROID)
9789 DrawAndroidElementArea(properties_element);
9792 if (ELEM_IS_PLAYER(properties_element))
9794 int player_nr = GET_PLAYER_NR(properties_element);
9796 /* these properties can be set for every player individually */
9798 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9800 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9801 &level.start_element[player_nr];
9802 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9803 &level.artwork_element[player_nr];
9804 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9805 &level.explosion_element[player_nr];
9807 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9808 &level.use_start_element[player_nr];
9809 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9810 &level.use_artwork_element[player_nr];
9811 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9812 &level.use_explosion_element[player_nr];
9813 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9814 &level.initial_player_gravity[player_nr];
9816 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9817 &level.initial_player_stepsize[player_nr];
9819 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9820 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9821 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9822 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9825 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9826 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9827 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9828 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9829 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9830 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9832 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9833 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER);
9835 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9836 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9837 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9839 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9841 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9843 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9844 &level.initial_inventory_content[player_nr][0];
9846 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9847 &level.initial_inventory_size[player_nr];
9849 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9850 &level.use_initial_inventory[player_nr];
9852 /* draw checkbutton gadgets */
9853 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9855 /* draw counter gadgets */
9856 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9858 /* draw drawing area gadgets */
9859 DrawPlayerInitialInventoryArea(properties_element);
9863 if (IS_GEM(properties_element))
9864 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9866 if (properties_element == EL_EM_DYNAMITE)
9867 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9869 if (COULD_MOVE_INTO_ACID(properties_element) &&
9870 !ELEM_IS_PLAYER(properties_element) &&
9871 (!IS_CUSTOM_ELEMENT(properties_element) ||
9872 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9874 /* set position for checkbutton for "can move into acid" */
9875 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9876 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9877 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9878 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9879 IS_BALLOON_ELEMENT(properties_element) ||
9880 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9882 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9885 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9886 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9888 if (properties_element == EL_SPRING)
9889 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9891 if (properties_element == EL_TIME_ORB_FULL)
9892 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9894 if (CAN_GROW(properties_element))
9896 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9897 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9899 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9902 if (properties_element == EL_SOKOBAN_OBJECT ||
9903 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9904 properties_element == EL_SOKOBAN_FIELD_FULL)
9905 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9907 if (IS_BALLOON_ELEMENT(properties_element))
9908 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9910 if (IS_ENVELOPE(properties_element))
9912 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9913 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9914 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9915 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9916 int envelope_nr = properties_element - EL_ENVELOPE_1;
9918 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9919 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9921 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9922 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9924 /* display counter to choose size of envelope text area */
9925 MapCounterButtons(counter1_id);
9926 MapCounterButtons(counter2_id);
9928 /* display checkbuttons to choose auto-wrap and alignment properties */
9929 MapCheckbuttonGadget(button1_id);
9930 MapCheckbuttonGadget(button2_id);
9932 DrawEnvelopeTextArea(envelope_nr);
9935 if (IS_MM_MCDUFFIN(properties_element))
9937 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9938 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9939 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9942 if (IS_DF_LASER(properties_element))
9944 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9945 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9946 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9949 if (IS_CUSTOM_ELEMENT(properties_element))
9951 /* draw stickybutton gadget */
9952 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9954 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9956 /* draw checkbutton gadgets */
9957 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9958 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9959 MapCheckbuttonGadget(i);
9961 /* draw counter gadgets */
9962 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9963 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9964 MapCounterButtons(i);
9966 /* draw selectbox gadgets */
9967 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9968 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9969 MapSelectboxGadget(i);
9971 /* draw textbutton gadgets */
9972 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9974 /* draw text input gadgets */
9975 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9977 /* draw drawing area gadgets */
9978 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9980 draw_footer_line = TRUE;
9982 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9984 /* draw checkbutton gadgets */
9985 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9986 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9987 MapCheckbuttonGadget(i);
9989 /* draw counter gadgets */
9990 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9991 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9992 MapCounterButtons(i);
9994 /* draw selectbox gadgets */
9995 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9996 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9997 MapSelectboxGadget(i);
9999 /* draw drawing area gadgets */
10000 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
10001 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
10002 DrawCustomContentArea();
10005 else if (IS_GROUP_ELEMENT(properties_element))
10007 /* draw stickybutton gadget */
10008 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10010 /* draw checkbutton gadgets */
10011 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
10012 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
10014 /* draw counter gadgets */
10015 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
10017 /* draw selectbox gadgets */
10018 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
10020 /* draw textbutton gadgets */
10021 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
10023 /* draw drawing area gadgets */
10024 DrawGroupElementArea(properties_element);
10026 /* draw text input gadgets */
10027 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
10029 /* draw drawing area gadgets */
10030 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
10032 draw_footer_line = TRUE;
10035 /* draw little footer border line above CE/GE use/save template gadgets */
10036 if (draw_footer_line)
10038 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
10039 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
10040 int gd_x = gd->x + gd_gi1->border.width / 2;
10041 int gd_y = gd->y + gd_gi1->height - 1;
10042 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
10044 if (tab_color != BLACK_PIXEL) /* black => transparent */
10045 FillRectangle(drawto,
10046 SX + ED_ELEMENT_SETTINGS_X(0),
10047 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
10049 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
10053 static void DrawPropertiesChangeDrawingAreas(void)
10055 if (IS_CUSTOM_ELEMENT(properties_element))
10057 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
10058 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
10059 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
10061 DrawCustomChangeContentArea();
10064 redraw_mask |= REDRAW_FIELD;
10067 static void DrawPropertiesChange(void)
10071 /* needed to initially set selectbox options for special action options */
10072 setSelectboxSpecialActionOptions();
10074 /* draw stickybutton gadget */
10075 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10077 /* draw checkbutton gadgets */
10078 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
10079 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
10080 MapCheckbuttonGadget(i);
10082 /* draw counter gadgets */
10083 for (i = ED_COUNTER_ID_CHANGE_FIRST;
10084 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
10085 MapCounterButtons(i);
10087 /* draw selectbox gadgets */
10088 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
10089 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
10090 MapSelectboxGadget(i);
10092 /* draw textbutton gadgets */
10093 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
10094 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
10095 MapTextbuttonGadget(i);
10097 /* draw graphicbutton gadgets */
10098 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
10099 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
10100 MapGraphicbuttonGadget(i);
10102 /* draw drawing area gadgets */
10103 DrawPropertiesChangeDrawingAreas();
10106 static void DrawEditorElementAnimation(int x, int y)
10108 int graphic = el2img(properties_element);
10109 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
10110 custom_element.ce_value_fixed_initial :
10111 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
10112 custom_element.collect_score_initial : FrameCounter);
10114 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10117 static void DrawEditorElementName(int x, int y, int font_nr)
10119 char *element_name = getElementInfoText(properties_element);
10120 int font_width = getFontWidth(font_nr);
10121 int font_height = getFontHeight(font_nr);
10122 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10123 int max_chars_per_line = max_text_width / font_width;
10124 char buffer[max_chars_per_line + 1];
10126 if (strlen(element_name) <= max_chars_per_line)
10127 DrawTextS(x, y, font_nr, element_name);
10130 int next_pos = max_chars_per_line;
10132 strncpy(buffer, element_name, max_chars_per_line);
10133 buffer[max_chars_per_line] = '\0';
10135 if (element_name[max_chars_per_line] == ' ')
10141 for (i = max_chars_per_line - 1; i >= 0; i--)
10142 if (buffer[i] == ' ')
10145 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10152 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10154 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10155 buffer[max_chars_per_line] = '\0';
10157 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10161 static void DrawPropertiesWindow(void)
10163 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10164 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10165 int border_size = gd->border_size;
10166 int font_nr = FONT_TEXT_1;
10167 int font_height = getFontHeight(font_nr);
10168 int xoffset = TILEX + element_border + 3 * border_size;
10169 int yoffset = (TILEY - font_height) / 2;
10170 int x1 = editor.settings.element_graphic.x + element_border;
10171 int y1 = editor.settings.element_graphic.y + element_border;
10172 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10173 editor.settings.element_name.x);
10174 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10175 editor.settings.element_name.y);
10176 char *text = "Element Settings";
10177 int font2_nr = FONT_TITLE_1;
10178 struct MenuPosInfo *pos = &editor.settings.headline;
10179 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10180 int sy = SY + pos->y;
10182 stick_element_properties_window = FALSE;
10184 /* make sure that previous properties edit mode exists for this element */
10185 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10186 !IS_CUSTOM_ELEMENT(properties_element))
10187 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10189 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10190 !ELEM_IS_PLAYER(properties_element) &&
10191 !IS_CUSTOM_ELEMENT(properties_element))
10192 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10194 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10195 (ELEM_IS_PLAYER(properties_element) ||
10196 IS_CUSTOM_ELEMENT(properties_element)))
10197 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10199 CopyElementPropertiesToEditor(properties_element);
10201 UnmapLevelEditorFieldGadgets();
10202 UnmapLevelEditorToolboxDrawingGadgets();
10203 UnmapLevelEditorToolboxCustomGadgets();
10205 if (IS_CUSTOM_ELEMENT(properties_element) ||
10206 IS_GROUP_ELEMENT(properties_element))
10207 MapLevelEditorToolboxCustomGadgets();
10209 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10212 DrawText(sx, sy, text, font2_nr);
10214 FrameCounter = 0; /* restart animation frame counter */
10216 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10217 DrawEditorElementAnimation(SX + x1, SY + y1);
10218 DrawEditorElementName(x2, y2, font_nr);
10220 DrawPropertiesTabulatorGadgets();
10222 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10223 DrawPropertiesInfo();
10224 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10225 DrawPropertiesChange();
10226 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10227 DrawPropertiesConfig();
10230 static void DrawPaletteWindow(void)
10234 UnmapLevelEditorFieldGadgets();
10236 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10239 /* map buttons to select elements */
10240 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10241 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10242 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10243 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10244 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10247 static void UpdateCustomElementGraphicGadgets(void)
10251 InitElementPropertiesGfxElement();
10253 ModifyEditorElementList();
10254 RedrawDrawingElements();
10256 /* force redraw of all mapped drawing area gadgets */
10257 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10259 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10266 static int getOpenDirectionFromTube(int element)
10270 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10271 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10272 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10273 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10274 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10275 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10276 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10277 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10278 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10279 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10280 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10286 static int getTubeFromOpenDirection(int direction)
10290 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10291 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10292 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10293 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10294 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10295 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10296 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10297 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10298 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10299 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10300 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10302 /* if only one direction, fall back to simple tube with that direction */
10303 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10304 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10305 case (MV_UP): return EL_TUBE_VERTICAL;
10306 case (MV_DOWN): return EL_TUBE_VERTICAL;
10312 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10314 int element_new = getTubeFromOpenDirection(direction);
10316 return (element_new != EL_EMPTY ? element_new : element_old);
10319 static int getOpenDirectionFromBelt(int element)
10321 int belt_dir = getBeltDirFromBeltElement(element);
10323 return (belt_dir == MV_LEFT ? MV_RIGHT :
10324 belt_dir == MV_RIGHT ? MV_LEFT :
10325 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10328 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10330 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10331 direction == MV_RIGHT ? MV_LEFT :
10332 direction == MV_HORIZONTAL ? MV_NONE : direction);
10334 if (direction == MV_NONE)
10337 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10340 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10343 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10345 return (element_new != EL_EMPTY ? element_new : element_old);
10348 static int getOpenDirectionFromPool(int element)
10352 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10353 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10354 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10355 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10356 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10357 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10363 static int getPoolFromOpenDirection(int direction)
10367 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10368 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10369 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10370 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10371 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10372 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10378 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10380 int element = getPoolFromOpenDirection(direction);
10381 int help_direction = getOpenDirectionFromPool(help_element);
10383 if (element == EL_EMPTY)
10385 int help_direction_vertical = help_direction & MV_VERTICAL;
10387 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10390 if (element == EL_EMPTY)
10392 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10394 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10400 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10402 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10404 return (element_new != EL_EMPTY ? element_new : element_old);
10407 static int getOpenDirectionFromPillar(int element)
10411 case EL_EMC_WALL_1: return (MV_DOWN);
10412 case EL_EMC_WALL_2: return (MV_VERTICAL);
10413 case EL_EMC_WALL_3: return (MV_UP);
10419 static int getPillarFromOpenDirection(int direction)
10423 case (MV_DOWN): return EL_EMC_WALL_1;
10424 case (MV_VERTICAL): return EL_EMC_WALL_2;
10425 case (MV_UP): return EL_EMC_WALL_3;
10431 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10433 int element_new = getPillarFromOpenDirection(direction);
10435 return (element_new != EL_EMPTY ? element_new : element_old);
10438 static int getOpenDirectionFromSteel2(int element)
10442 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10443 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10444 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10445 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10446 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10447 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10448 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10449 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10455 static int getSteel2FromOpenDirection(int direction)
10459 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10460 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10461 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10462 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10463 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10464 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10465 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10466 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10472 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10474 int element_new = getSteel2FromOpenDirection(direction);
10476 return (element_new != EL_EMPTY ? element_new : element_old);
10479 static int getOpenDirectionFromChip(int element)
10483 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10484 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10485 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10486 case EL_SP_CHIP_TOP: return (MV_DOWN);
10487 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10493 static int getChipFromOpenDirection(int direction)
10497 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10498 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10499 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10500 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10501 case (MV_DOWN): return EL_SP_CHIP_TOP;
10507 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10509 int element_new = getChipFromOpenDirection(direction);
10511 return (element_new != EL_EMPTY ? element_new : element_old);
10514 static int getClosedTube(int x, int y)
10516 static int xy[4][2] =
10523 int element_old = IntelliDrawBuffer[x][y];
10524 int direction_old = getOpenDirectionFromTube(element_old);
10525 int direction_new = MV_NONE;
10528 for (i = 0; i < NUM_DIRECTIONS; i++)
10530 int xx = x + xy[i][0];
10531 int yy = y + xy[i][1];
10532 int dir = MV_DIR_FROM_BIT(i);
10533 int dir_opposite = MV_DIR_OPPOSITE(dir);
10535 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10536 (direction_old & dir) &&
10537 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10538 direction_new |= dir;
10541 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10544 static int getClosedBelt(int x, int y)
10546 static int xy[4][2] =
10553 int element_old = IntelliDrawBuffer[x][y];
10554 int nr = getBeltNrFromBeltElement(element_old);
10555 int direction_old = getOpenDirectionFromBelt(element_old);
10556 int direction_new = MV_NONE;
10559 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10561 int xx = x + xy[i][0];
10562 int yy = y + xy[i][1];
10563 int dir = MV_DIR_FROM_BIT(i);
10564 int dir_opposite = MV_DIR_OPPOSITE(dir);
10566 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10567 (direction_old & dir) &&
10568 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10569 direction_new |= dir;
10572 return getBeltFromNrAndOpenDirection(nr, direction_new);
10575 static int getClosedPool(int x, int y)
10577 static int xy[4][2] =
10584 int element_old = IntelliDrawBuffer[x][y];
10585 int direction_old = getOpenDirectionFromPool(element_old);
10586 int direction_new = MV_NONE;
10589 for (i = 0; i < NUM_DIRECTIONS; i++)
10591 int xx = x + xy[i][0];
10592 int yy = y + xy[i][1];
10593 int dir = MV_DIR_FROM_BIT(i);
10594 int dir_opposite = MV_DIR_OPPOSITE(dir);
10596 if (IN_LEV_FIELD(xx, yy) &&
10597 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10598 (direction_old & dir) &&
10599 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10600 direction_new |= dir;
10603 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10606 static int getClosedPillar(int x, int y)
10608 static int xy[4][2] =
10615 int element_old = IntelliDrawBuffer[x][y];
10616 int direction_old = getOpenDirectionFromPillar(element_old);
10617 int direction_new = MV_NONE;
10620 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10622 int xx = x + xy[i][0];
10623 int yy = y + xy[i][1];
10624 int dir = MV_DIR_FROM_BIT(i);
10625 int dir_opposite = MV_DIR_OPPOSITE(dir);
10627 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10628 (direction_old & dir) &&
10629 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10630 direction_new |= dir;
10633 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10636 static int getClosedSteel2(int x, int y)
10638 static int xy[4][2] =
10645 int element_old = IntelliDrawBuffer[x][y];
10646 int direction_old = getOpenDirectionFromSteel2(element_old);
10647 int direction_new = MV_NONE;
10650 for (i = 0; i < NUM_DIRECTIONS; i++)
10652 int xx = x + xy[i][0];
10653 int yy = y + xy[i][1];
10654 int dir = MV_DIR_FROM_BIT(i);
10655 int dir_opposite = MV_DIR_OPPOSITE(dir);
10657 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10658 (direction_old & dir) &&
10659 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10660 direction_new |= dir;
10663 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10666 static int getClosedChip(int x, int y)
10668 static int xy[4][2] =
10675 int element_old = IntelliDrawBuffer[x][y];
10676 int direction_old = getOpenDirectionFromChip(element_old);
10677 int direction_new = MV_NONE;
10680 for (i = 0; i < NUM_DIRECTIONS; i++)
10682 int xx = x + xy[i][0];
10683 int yy = y + xy[i][1];
10684 int dir = MV_DIR_FROM_BIT(i);
10685 int dir_opposite = MV_DIR_OPPOSITE(dir);
10687 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10688 (direction_old & dir) &&
10689 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10690 direction_new |= dir;
10693 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10696 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10697 boolean change_level)
10699 int sx = x - level_xpos;
10700 int sy = y - level_ypos;
10701 int old_element = Feld[x][y];
10702 int new_element = element;
10703 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10704 boolean draw_masked = FALSE;
10706 if (IS_MM_WALL_EDITOR(element))
10708 element = map_mm_wall_element_editor(element) | new_bitmask;
10710 if (IS_MM_WALL(old_element))
10711 element |= MM_WALL_BITS(old_element);
10714 draw_masked = TRUE;
10716 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10718 int element_changed = old_element & ~new_bitmask;
10720 if (MM_WALL_BITS(element_changed) != 0)
10721 element = element_changed;
10724 IntelliDrawBuffer[x][y] = element;
10727 Feld[x][y] = element;
10729 if (IN_ED_FIELD(sx, sy))
10731 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10732 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10733 else if (draw_masked)
10734 DrawEditorElementThruMask(sx, sy, element);
10736 DrawEditorElement(sx, sy, element);
10740 static void SetElementSimple(int x, int y, int element, boolean change_level)
10742 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10745 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10746 int x2, int y2, int *element2,
10747 int (*close_function)(int, int),
10748 boolean change_level)
10750 /* set neighbour elements to newly determined connections */
10751 SetElementSimple(x1, y1, *element1, change_level);
10752 SetElementSimple(x2, y2, *element2, change_level);
10754 /* remove all open connections of neighbour elements */
10755 *element1 = close_function(x1, y1);
10756 *element2 = close_function(x2, y2);
10758 /* set neighbour elements to new, minimized connections */
10759 SetElementSimple(x1, y1, *element1, change_level);
10760 SetElementSimple(x2, y2, *element2, change_level);
10763 static void SetElementIntelliDraw(int x, int y, int new_element,
10764 boolean change_level, int button)
10766 static int xy[4][2] =
10773 static int last_x = -1;
10774 static int last_y = -1;
10775 int old_element = IntelliDrawBuffer[x][y];
10777 if (new_element == EL_UNDEFINED)
10785 if (IS_TUBE(new_element))
10787 int last_element_new = EL_UNDEFINED;
10788 int direction = MV_NONE;
10791 /* if old element is of same kind, keep all existing directions */
10792 if (IS_TUBE(old_element))
10793 direction |= getOpenDirectionFromTube(old_element);
10795 for (i = 0; i < NUM_DIRECTIONS; i++)
10797 int xx = x + xy[i][0];
10798 int yy = y + xy[i][1];
10800 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10801 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10803 int dir = MV_DIR_FROM_BIT(i);
10804 int dir_opposite = MV_DIR_OPPOSITE(dir);
10805 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10806 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10807 int last_direction_new = last_direction_old | dir_opposite;
10809 last_element_new = getTubeFromOpenDirection(last_direction_new);
10815 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10817 if (last_element_new != EL_UNDEFINED)
10818 MergeAndCloseNeighbourElements(x, y, &new_element,
10819 last_x, last_y, &last_element_new,
10820 getClosedTube, change_level);
10822 else if (IS_BELT(new_element))
10824 int belt_nr = getBeltNrFromBeltElement(new_element);
10825 int last_element_new = EL_UNDEFINED;
10826 int direction = MV_NONE;
10829 /* if old element is of same kind, keep all existing directions */
10830 if (IS_BELT(old_element))
10831 direction |= getOpenDirectionFromBelt(old_element);
10833 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10835 int xx = x + xy[i][0];
10836 int yy = y + xy[i][1];
10838 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10839 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10841 int dir = MV_DIR_FROM_BIT(i);
10842 int dir_opposite = MV_DIR_OPPOSITE(dir);
10843 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10844 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10845 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10846 int last_direction_new = last_direction_old | dir_opposite;
10848 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10849 last_direction_new);
10854 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10856 if (last_element_new != EL_UNDEFINED)
10857 MergeAndCloseNeighbourElements(x, y, &new_element,
10858 last_x, last_y, &last_element_new,
10859 getClosedBelt, change_level);
10861 else if (IS_ACID_POOL_OR_ACID(new_element))
10863 int last_element_new = EL_UNDEFINED;
10864 int direction = MV_NONE;
10867 /* if old element is of same kind, keep all existing directions */
10868 if (IS_ACID_POOL_OR_ACID(old_element))
10869 direction |= getOpenDirectionFromPool(old_element);
10871 for (i = 0; i < NUM_DIRECTIONS; i++)
10873 int xx = x + xy[i][0];
10874 int yy = y + xy[i][1];
10876 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10877 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10879 int dir = MV_DIR_FROM_BIT(i);
10880 int dir_opposite = MV_DIR_OPPOSITE(dir);
10881 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10882 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10883 int last_direction_new = last_direction_old | dir_opposite;
10885 last_element_new = getPoolFromOpenDirection(last_direction_new);
10891 /* special corrections needed for intuitively correct acid pool drawing */
10892 if (last_element_new == EL_EMPTY)
10893 last_element_new = new_element;
10894 else if (last_element_new != EL_UNDEFINED)
10895 new_element = last_element_new;
10897 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10899 if (last_element_new != EL_UNDEFINED)
10900 MergeAndCloseNeighbourElements(x, y, &new_element,
10901 last_x, last_y, &last_element_new,
10902 getClosedPool, change_level);
10904 else if (IS_EMC_PILLAR(new_element))
10906 int last_element_new = EL_UNDEFINED;
10907 int direction = MV_NONE;
10910 /* if old element is of same kind, keep all existing directions */
10911 if (IS_EMC_PILLAR(old_element))
10912 direction |= getOpenDirectionFromPillar(old_element);
10914 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10916 int xx = x + xy[i][0];
10917 int yy = y + xy[i][1];
10919 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10920 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10922 int dir = MV_DIR_FROM_BIT(i);
10923 int dir_opposite = MV_DIR_OPPOSITE(dir);
10924 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10925 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10926 int last_direction_new = last_direction_old | dir_opposite;
10928 last_element_new = getPillarFromOpenDirection(last_direction_new);
10934 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10936 if (last_element_new != EL_UNDEFINED)
10937 MergeAndCloseNeighbourElements(x, y, &new_element,
10938 last_x, last_y, &last_element_new,
10939 getClosedPillar, change_level);
10941 else if (IS_DC_STEELWALL_2(new_element))
10943 int last_element_new = EL_UNDEFINED;
10944 int direction = MV_NONE;
10947 /* if old element is of same kind, keep all existing directions */
10948 if (IS_DC_STEELWALL_2(old_element))
10949 direction |= getOpenDirectionFromSteel2(old_element);
10951 for (i = 0; i < NUM_DIRECTIONS; i++)
10953 int xx = x + xy[i][0];
10954 int yy = y + xy[i][1];
10956 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10957 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10959 int dir = MV_DIR_FROM_BIT(i);
10960 int dir_opposite = MV_DIR_OPPOSITE(dir);
10961 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10962 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10963 int last_direction_new = last_direction_old | dir_opposite;
10965 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10971 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10973 if (last_element_new != EL_UNDEFINED)
10974 MergeAndCloseNeighbourElements(x, y, &new_element,
10975 last_x, last_y, &last_element_new,
10976 getClosedSteel2, change_level);
10978 else if (IS_SP_CHIP(new_element))
10980 int last_element_new = EL_UNDEFINED;
10981 int direction = MV_NONE;
10984 /* (do not keep existing directions, regardless of kind of old element) */
10986 for (i = 0; i < NUM_DIRECTIONS; i++)
10988 int xx = x + xy[i][0];
10989 int yy = y + xy[i][1];
10991 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10992 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10994 int dir = MV_DIR_FROM_BIT(i);
10995 int dir_opposite = MV_DIR_OPPOSITE(dir);
10996 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10997 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10998 int last_direction_new = last_direction_old | dir_opposite;
11000 if (last_direction_old == MV_NONE)
11002 last_element_new = getChipFromOpenDirection(last_direction_new);
11005 else if (last_direction_old & (dir | dir_opposite))
11007 direction |= MV_DIR_OPPOSITE(last_direction_old);
11011 direction |= MV_DIR_OPPOSITE(dir);
11016 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
11018 if (last_element_new != EL_UNDEFINED)
11019 MergeAndCloseNeighbourElements(x, y, &new_element,
11020 last_x, last_y, &last_element_new,
11021 getClosedChip, change_level);
11023 else if (IS_SP_HARDWARE_BASE(new_element))
11025 int nr = GetSimpleRandom(6);
11027 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
11028 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
11029 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
11030 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
11031 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
11033 else if (new_element == EL_SP_HARDWARE_GREEN ||
11034 new_element == EL_SP_HARDWARE_BLUE ||
11035 new_element == EL_SP_HARDWARE_RED)
11037 int nr = GetSimpleRandom(3);
11039 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
11040 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
11042 else if (IS_GROUP_ELEMENT(new_element))
11044 boolean connected_drawing = FALSE;
11047 for (i = 0; i < NUM_DIRECTIONS; i++)
11049 int xx = x + xy[i][0];
11050 int yy = y + xy[i][1];
11052 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11053 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
11054 connected_drawing = TRUE;
11057 if (!connected_drawing)
11058 ResolveGroupElement(new_element);
11060 new_element = GetElementFromGroupElement(new_element);
11062 else if (IS_BELT_SWITCH(old_element))
11064 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
11065 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
11067 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
11068 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
11070 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
11074 static int swappable_elements[][2] =
11076 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
11077 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
11078 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
11079 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
11080 { EL_EMERALD, EL_WALL_EMERALD },
11081 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
11082 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
11083 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
11084 { EL_DIAMOND, EL_WALL_DIAMOND },
11085 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
11086 { EL_GATE_1, EL_GATE_1_GRAY },
11087 { EL_GATE_2, EL_GATE_2_GRAY },
11088 { EL_GATE_3, EL_GATE_3_GRAY },
11089 { EL_GATE_4, EL_GATE_4_GRAY },
11090 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
11091 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
11092 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
11093 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
11094 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
11095 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
11096 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
11097 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
11098 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
11099 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
11100 { EL_LAMP, EL_LAMP_ACTIVE },
11101 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
11102 { EL_SP_BASE, EL_SP_BUGGY_BASE },
11103 { EL_PEARL, EL_WALL_PEARL },
11104 { EL_CRYSTAL, EL_WALL_CRYSTAL },
11105 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
11106 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
11107 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
11108 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
11109 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
11110 { EL_LANDMINE, EL_DC_LANDMINE },
11111 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
11112 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
11113 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11114 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11115 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11116 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11117 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11118 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11119 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11123 static int rotatable_elements_4[][4] =
11133 EL_SPACESHIP_RIGHT,
11138 EL_BD_BUTTERFLY_UP,
11139 EL_BD_BUTTERFLY_RIGHT,
11140 EL_BD_BUTTERFLY_DOWN,
11141 EL_BD_BUTTERFLY_LEFT
11145 EL_BD_FIREFLY_RIGHT,
11146 EL_BD_FIREFLY_DOWN,
11174 EL_SP_GRAVITY_PORT_UP,
11175 EL_SP_GRAVITY_PORT_RIGHT,
11176 EL_SP_GRAVITY_PORT_DOWN,
11177 EL_SP_GRAVITY_PORT_LEFT
11180 EL_SP_GRAVITY_ON_PORT_UP,
11181 EL_SP_GRAVITY_ON_PORT_RIGHT,
11182 EL_SP_GRAVITY_ON_PORT_DOWN,
11183 EL_SP_GRAVITY_ON_PORT_LEFT
11186 EL_SP_GRAVITY_OFF_PORT_UP,
11187 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11188 EL_SP_GRAVITY_OFF_PORT_DOWN,
11189 EL_SP_GRAVITY_OFF_PORT_LEFT
11198 EL_BALLOON_SWITCH_UP,
11199 EL_BALLOON_SWITCH_RIGHT,
11200 EL_BALLOON_SWITCH_DOWN,
11201 EL_BALLOON_SWITCH_LEFT
11205 EL_MM_MCDUFFIN_RIGHT,
11206 EL_MM_MCDUFFIN_DOWN,
11207 EL_MM_MCDUFFIN_LEFT
11210 EL_MM_MIRROR_FIXED_1,
11211 EL_MM_MIRROR_FIXED_4,
11212 EL_MM_MIRROR_FIXED_3,
11213 EL_MM_MIRROR_FIXED_2
11216 EL_MM_STEEL_GRID_FIXED_1,
11217 EL_MM_STEEL_GRID_FIXED_4,
11218 EL_MM_STEEL_GRID_FIXED_2,
11219 EL_MM_STEEL_GRID_FIXED_3
11222 EL_MM_WOODEN_GRID_FIXED_1,
11223 EL_MM_WOODEN_GRID_FIXED_4,
11224 EL_MM_WOODEN_GRID_FIXED_2,
11225 EL_MM_WOODEN_GRID_FIXED_3
11228 EL_MM_POLARIZER_CROSS_1,
11229 EL_MM_POLARIZER_CROSS_4,
11230 EL_MM_POLARIZER_CROSS_3,
11231 EL_MM_POLARIZER_CROSS_2
11235 EL_MM_PACMAN_RIGHT,
11247 EL_DF_RECEIVER_RIGHT,
11248 EL_DF_RECEIVER_DOWN,
11249 EL_DF_RECEIVER_LEFT
11256 static int rotatable_elements_8[][8] =
11259 EL_DF_STEEL_GRID_FIXED_1,
11260 EL_DF_STEEL_GRID_FIXED_8,
11261 EL_DF_STEEL_GRID_FIXED_7,
11262 EL_DF_STEEL_GRID_FIXED_6,
11263 EL_DF_STEEL_GRID_FIXED_5,
11264 EL_DF_STEEL_GRID_FIXED_4,
11265 EL_DF_STEEL_GRID_FIXED_3,
11266 EL_DF_STEEL_GRID_FIXED_2
11269 EL_DF_WOODEN_GRID_FIXED_1,
11270 EL_DF_WOODEN_GRID_FIXED_8,
11271 EL_DF_WOODEN_GRID_FIXED_7,
11272 EL_DF_WOODEN_GRID_FIXED_6,
11273 EL_DF_WOODEN_GRID_FIXED_5,
11274 EL_DF_WOODEN_GRID_FIXED_4,
11275 EL_DF_WOODEN_GRID_FIXED_3,
11276 EL_DF_WOODEN_GRID_FIXED_2
11279 EL_DF_STEEL_GRID_ROTATING_1,
11280 EL_DF_STEEL_GRID_ROTATING_8,
11281 EL_DF_STEEL_GRID_ROTATING_7,
11282 EL_DF_STEEL_GRID_ROTATING_6,
11283 EL_DF_STEEL_GRID_ROTATING_5,
11284 EL_DF_STEEL_GRID_ROTATING_4,
11285 EL_DF_STEEL_GRID_ROTATING_3,
11286 EL_DF_STEEL_GRID_ROTATING_2
11289 EL_DF_WOODEN_GRID_ROTATING_1,
11290 EL_DF_WOODEN_GRID_ROTATING_8,
11291 EL_DF_WOODEN_GRID_ROTATING_7,
11292 EL_DF_WOODEN_GRID_ROTATING_6,
11293 EL_DF_WOODEN_GRID_ROTATING_5,
11294 EL_DF_WOODEN_GRID_ROTATING_4,
11295 EL_DF_WOODEN_GRID_ROTATING_3,
11296 EL_DF_WOODEN_GRID_ROTATING_2
11303 static int rotatable_elements_16[][16] =
11324 EL_MM_TELEPORTER_5,
11325 EL_MM_TELEPORTER_4,
11326 EL_MM_TELEPORTER_3,
11327 EL_MM_TELEPORTER_2,
11328 EL_MM_TELEPORTER_1,
11329 EL_MM_TELEPORTER_16,
11330 EL_MM_TELEPORTER_15,
11331 EL_MM_TELEPORTER_14,
11332 EL_MM_TELEPORTER_13,
11333 EL_MM_TELEPORTER_12,
11334 EL_MM_TELEPORTER_11,
11335 EL_MM_TELEPORTER_10,
11336 EL_MM_TELEPORTER_9,
11337 EL_MM_TELEPORTER_8,
11338 EL_MM_TELEPORTER_7,
11342 EL_MM_TELEPORTER_RED_5,
11343 EL_MM_TELEPORTER_RED_4,
11344 EL_MM_TELEPORTER_RED_3,
11345 EL_MM_TELEPORTER_RED_2,
11346 EL_MM_TELEPORTER_RED_1,
11347 EL_MM_TELEPORTER_RED_16,
11348 EL_MM_TELEPORTER_RED_15,
11349 EL_MM_TELEPORTER_RED_14,
11350 EL_MM_TELEPORTER_RED_13,
11351 EL_MM_TELEPORTER_RED_12,
11352 EL_MM_TELEPORTER_RED_11,
11353 EL_MM_TELEPORTER_RED_10,
11354 EL_MM_TELEPORTER_RED_9,
11355 EL_MM_TELEPORTER_RED_8,
11356 EL_MM_TELEPORTER_RED_7,
11357 EL_MM_TELEPORTER_RED_6
11360 EL_MM_TELEPORTER_YELLOW_5,
11361 EL_MM_TELEPORTER_YELLOW_4,
11362 EL_MM_TELEPORTER_YELLOW_3,
11363 EL_MM_TELEPORTER_YELLOW_2,
11364 EL_MM_TELEPORTER_YELLOW_1,
11365 EL_MM_TELEPORTER_YELLOW_16,
11366 EL_MM_TELEPORTER_YELLOW_15,
11367 EL_MM_TELEPORTER_YELLOW_14,
11368 EL_MM_TELEPORTER_YELLOW_13,
11369 EL_MM_TELEPORTER_YELLOW_12,
11370 EL_MM_TELEPORTER_YELLOW_11,
11371 EL_MM_TELEPORTER_YELLOW_10,
11372 EL_MM_TELEPORTER_YELLOW_9,
11373 EL_MM_TELEPORTER_YELLOW_8,
11374 EL_MM_TELEPORTER_YELLOW_7,
11375 EL_MM_TELEPORTER_YELLOW_6
11378 EL_MM_TELEPORTER_GREEN_5,
11379 EL_MM_TELEPORTER_GREEN_4,
11380 EL_MM_TELEPORTER_GREEN_3,
11381 EL_MM_TELEPORTER_GREEN_2,
11382 EL_MM_TELEPORTER_GREEN_1,
11383 EL_MM_TELEPORTER_GREEN_16,
11384 EL_MM_TELEPORTER_GREEN_15,
11385 EL_MM_TELEPORTER_GREEN_14,
11386 EL_MM_TELEPORTER_GREEN_13,
11387 EL_MM_TELEPORTER_GREEN_12,
11388 EL_MM_TELEPORTER_GREEN_11,
11389 EL_MM_TELEPORTER_GREEN_10,
11390 EL_MM_TELEPORTER_GREEN_9,
11391 EL_MM_TELEPORTER_GREEN_8,
11392 EL_MM_TELEPORTER_GREEN_7,
11393 EL_MM_TELEPORTER_GREEN_6
11396 EL_MM_TELEPORTER_BLUE_5,
11397 EL_MM_TELEPORTER_BLUE_4,
11398 EL_MM_TELEPORTER_BLUE_3,
11399 EL_MM_TELEPORTER_BLUE_2,
11400 EL_MM_TELEPORTER_BLUE_1,
11401 EL_MM_TELEPORTER_BLUE_16,
11402 EL_MM_TELEPORTER_BLUE_15,
11403 EL_MM_TELEPORTER_BLUE_14,
11404 EL_MM_TELEPORTER_BLUE_13,
11405 EL_MM_TELEPORTER_BLUE_12,
11406 EL_MM_TELEPORTER_BLUE_11,
11407 EL_MM_TELEPORTER_BLUE_10,
11408 EL_MM_TELEPORTER_BLUE_9,
11409 EL_MM_TELEPORTER_BLUE_8,
11410 EL_MM_TELEPORTER_BLUE_7,
11411 EL_MM_TELEPORTER_BLUE_6
11415 EL_MM_POLARIZER_16,
11416 EL_MM_POLARIZER_15,
11417 EL_MM_POLARIZER_14,
11418 EL_MM_POLARIZER_13,
11419 EL_MM_POLARIZER_12,
11420 EL_MM_POLARIZER_11,
11421 EL_MM_POLARIZER_10,
11450 EL_DF_MIRROR_ROTATING_1,
11451 EL_DF_MIRROR_ROTATING_16,
11452 EL_DF_MIRROR_ROTATING_15,
11453 EL_DF_MIRROR_ROTATING_14,
11454 EL_DF_MIRROR_ROTATING_13,
11455 EL_DF_MIRROR_ROTATING_12,
11456 EL_DF_MIRROR_ROTATING_11,
11457 EL_DF_MIRROR_ROTATING_10,
11458 EL_DF_MIRROR_ROTATING_9,
11459 EL_DF_MIRROR_ROTATING_8,
11460 EL_DF_MIRROR_ROTATING_7,
11461 EL_DF_MIRROR_ROTATING_6,
11462 EL_DF_MIRROR_ROTATING_5,
11463 EL_DF_MIRROR_ROTATING_4,
11464 EL_DF_MIRROR_ROTATING_3,
11465 EL_DF_MIRROR_ROTATING_2
11474 for (i = 0; swappable_elements[i][0] != -1; i++)
11476 int element1 = swappable_elements[i][0];
11477 int element2 = swappable_elements[i][1];
11479 if (old_element == element1 || old_element == element2)
11480 new_element = (old_element == element1 ? element2 : element1);
11483 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11485 for (j = 0; j < 4; j++)
11487 int element = rotatable_elements_4[i][j];
11489 if (old_element == element)
11490 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11491 button == 2 ? rotatable_elements_4[i][0] :
11492 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11497 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11499 for (j = 0; j < 8; j++)
11501 int element = rotatable_elements_8[i][j];
11503 if (old_element == element)
11504 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11505 button == 2 ? rotatable_elements_8[i][0] :
11506 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11511 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11513 for (j = 0; j < 16; j++)
11515 int element = rotatable_elements_16[i][j];
11517 if (old_element == element)
11518 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11519 button == 2 ? rotatable_elements_16[i][0] :
11520 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11525 if (old_element != new_element)
11527 int max_infotext_len = getMaxInfoTextLength();
11528 char infotext[MAX_OUTPUT_LINESIZE + 1];
11530 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11531 infotext[max_infotext_len] = '\0';
11533 ClearEditorGadgetInfoText();
11535 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11540 SetElementSimple(x, y, new_element, change_level);
11546 static void ResetIntelliDraw(void)
11550 for (x = 0; x < lev_fieldx; x++)
11551 for (y = 0; y < lev_fieldy; y++)
11552 IntelliDrawBuffer[x][y] = Feld[x][y];
11554 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11557 static boolean draw_mode_hires = FALSE;
11559 static void SetDrawModeHiRes(int element)
11562 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11563 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11566 static boolean getDrawModeHiRes(void)
11568 return draw_mode_hires;
11571 static int getLoResScreenPos(int pos)
11573 return (getDrawModeHiRes() ? pos / 2 : pos);
11576 static int getLoResScreenMod(int pos)
11578 return (getDrawModeHiRes() ? pos % 2 : 0);
11581 static void SetElementExt(int x, int y, int dx, int dy, int element,
11582 boolean change_level, int button)
11585 SetElementSimple(x, y, Feld[x][y], change_level);
11586 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11587 SetElementIntelliDraw(x, y, element, change_level, button);
11589 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11592 static void SetElement(int x, int y, int element)
11594 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11597 static void SetElementButton(int x, int y, int dx, int dy, int element,
11600 SetElementExt(x, y, dx, dy, element, TRUE, button);
11603 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11605 int lx = getLoResScreenPos(sx2) + level_xpos;
11606 int ly = getLoResScreenPos(sy2) + level_ypos;
11607 int dx = getLoResScreenMod(sx2);
11608 int dy = getLoResScreenMod(sy2);
11610 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11613 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11620 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11623 static int getLevelElementHiRes(int lx2, int ly2)
11629 int element = Feld[lx][ly];
11630 unsigned int bitmask = (dx + 1) << (dy * 2);
11632 if (IS_MM_WALL(element))
11634 if (element & bitmask)
11635 return map_mm_wall_element(element);
11643 static void DrawLineElement(int x, int y, int element, boolean change_level)
11645 SetElementHiRes(x, y, element, change_level);
11648 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11649 int element, boolean change_level)
11651 int xsize = ABS(to_x - from_x);
11652 int ysize = ABS(to_y - from_y);
11653 int dx = (to_x < from_x ? -1 : +1);
11654 int dy = (to_y < from_y ? -1 : +1);
11657 if (from_y == to_y) /* horizontal line */
11659 for (i = 0; i <= xsize; i++)
11660 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11662 else if (from_x == to_x) /* vertical line */
11664 for (i = 0; i <= ysize; i++)
11665 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11667 else /* diagonal line */
11669 if (ysize < xsize) /* a < 1 */
11671 float a = (float)ysize / (float)xsize;
11673 for (i = 0; i <= xsize; i++)
11676 int y = dy * (int)(a * i + 0.5);
11678 DrawLineElement(from_x + x, from_y + y, element, change_level);
11683 float a = (float)xsize / (float)ysize;
11685 for (i = 0; i <= ysize; i++)
11687 int x = dx * (int)(a * i + 0.5);
11690 DrawLineElement(from_x + x, from_y + y, element, change_level);
11696 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11697 int element, boolean change_level)
11699 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11700 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11701 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11702 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11705 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11706 int element, boolean change_level)
11711 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11713 for (y = from_y; y <= to_y; y++)
11714 DrawLine(from_x, y, to_x, y, element, change_level);
11717 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11718 int element, boolean change_level)
11720 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11721 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11722 int len_x = ABS(to_x - from_x);
11723 int len_y = ABS(to_y - from_y);
11726 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11728 /* not optimal (some points get drawn twice) but simple,
11729 and fast enough for the few points we are drawing */
11731 for (x = 0; x <= radius; x++)
11733 int sx, sy, sx2, sy2, lx, ly;
11735 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11737 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11738 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11739 sx = getLoResScreenPos(sx2);
11740 sy = getLoResScreenPos(sy2);
11741 lx = sx + level_xpos;
11742 ly = sy + level_ypos;
11744 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11745 DrawLineElement(sx2, sy2, element, change_level);
11748 for (y = 0; y <= radius; y++)
11750 int sx, sy, sx2, sy2, lx, ly;
11752 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11754 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11755 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11756 sx = getLoResScreenPos(sx2);
11757 sy = getLoResScreenPos(sy2);
11758 lx = sx + level_xpos;
11759 ly = sy + level_ypos;
11761 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11762 DrawLineElement(sx2, sy2, element, change_level);
11766 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11767 int element, boolean change_level)
11769 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11770 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11772 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11775 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11777 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11778 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11779 int element, boolean change_level)
11781 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11782 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11783 int mirror_to_x2 = from_x - (to_x2 - from_x);
11784 int mirror_to_y2 = from_y - (to_y2 - from_y);
11786 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11787 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11788 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11789 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11793 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11795 int from_sx, from_sy;
11799 swap_numbers(&from_x, &to_x);
11802 swap_numbers(&from_y, &to_y);
11804 from_sx = SX + from_x * ed_tilesize;
11805 from_sy = SY + from_y * ed_tilesize;
11806 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11807 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11809 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11810 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11811 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11812 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11814 if (from_x == to_x && from_y == to_y)
11815 MarkTileDirty(from_x/2, from_y/2);
11817 redraw_mask |= REDRAW_FIELD;
11820 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11821 int element, boolean change_level)
11823 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11826 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11827 int element, boolean change_level)
11829 if (element == -1 || change_level)
11830 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11832 DrawAreaBorder(from_x, from_y, to_x, to_y);
11835 /* values for CopyBrushExt() */
11836 #define CB_AREA_TO_BRUSH 0
11837 #define CB_BRUSH_TO_CURSOR 1
11838 #define CB_BRUSH_TO_LEVEL 2
11839 #define CB_DELETE_OLD_CURSOR 3
11840 #define CB_DUMP_BRUSH 4
11841 #define CB_DUMP_BRUSH_SMALL 5
11843 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11845 DrawLineElement(sx, sy, element, change_level);
11848 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11849 int button, int mode)
11851 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11852 static int brush_width, brush_height;
11853 static int last_cursor_x = -1, last_cursor_y = -1;
11854 static boolean delete_old_brush;
11855 int new_element = BUTTON_ELEMENT(button);
11858 if (mode == CB_DUMP_BRUSH ||
11859 mode == CB_DUMP_BRUSH_SMALL)
11861 if (!draw_with_brush)
11863 Error(ERR_WARN, "no brush selected");
11868 for (y = 0; y < brush_height; y++)
11870 for (x = 0; x < brush_width; x++)
11872 int element = brush_buffer[x][y];
11873 int element_mapped = element;
11875 if (IS_CUSTOM_ELEMENT(element))
11876 element_mapped = EL_CUSTOM_START;
11877 else if (IS_GROUP_ELEMENT(element))
11878 element_mapped = EL_GROUP_START;
11879 else if (element >= NUM_FILE_ELEMENTS)
11880 element_mapped = EL_UNKNOWN;
11882 // dump brush as level sketch text for the R'n'D forum:
11883 // - large tiles: `xxx (0x60 ASCII)
11884 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11885 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11894 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11897 if (mode == CB_AREA_TO_BRUSH)
11899 int from_lx, from_ly;
11902 swap_numbers(&from_x, &to_x);
11905 swap_numbers(&from_y, &to_y);
11907 brush_width = to_x - from_x + 1;
11908 brush_height = to_y - from_y + 1;
11910 from_lx = from_x + level_xpos;
11911 from_ly = from_y + level_ypos;
11913 for (y = 0; y < brush_height; y++)
11915 for (x = 0; x < brush_width; x++)
11917 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11920 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11925 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11927 delete_old_brush = FALSE;
11929 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11930 mode == CB_BRUSH_TO_LEVEL)
11932 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11933 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11934 int cursor_from_x = cursor_x - brush_width / 2;
11935 int cursor_from_y = cursor_y - brush_height / 2;
11936 int border_from_x = cursor_x, border_from_y = cursor_y;
11937 int border_to_x = cursor_x, border_to_y = cursor_y;
11939 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11940 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11942 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11943 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11945 delete_old_brush = FALSE;
11949 for (y = 0; y < brush_height; y++)
11951 for (x = 0; x < brush_width; x++)
11953 int sx = cursor_from_x + x;
11954 int sy = cursor_from_y + y;
11955 int lx = sx + level_xpos;
11956 int ly = sy + level_ypos;
11957 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11958 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11959 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11960 brush_buffer[x][y] : new_element);
11962 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11964 if (sx < border_from_x)
11965 border_from_x = sx;
11966 else if (sx > border_to_x)
11968 if (sy < border_from_y)
11969 border_from_y = sy;
11970 else if (sy > border_to_y)
11973 DrawBrushElement(sx, sy, element, change_level);
11978 if (mode != CB_DELETE_OLD_CURSOR)
11979 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11981 last_cursor_x = cursor_x;
11982 last_cursor_y = cursor_y;
11983 delete_old_brush = TRUE;
11987 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11990 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11993 static void CopyBrushToLevel(int x, int y, int button)
11995 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11998 static void CopyBrushToCursor(int x, int y)
12000 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
12003 static void DeleteBrushFromCursor(void)
12005 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
12008 void DumpBrush(void)
12010 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
12013 void DumpBrush_Small(void)
12015 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
12018 static void FloodFill(int from_x, int from_y, int fill_element)
12020 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
12023 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
12025 int from_x = from_sx2 + 2 * level_xpos;
12026 int from_y = from_sy2 + 2 * level_ypos;
12027 int max_fillx = lev_fieldx * 2;
12028 int max_filly = lev_fieldy * 2;
12029 short FillFeld[max_fillx][max_filly];
12032 for (x = 0; x < max_fillx; x++)
12033 for (y = 0; y < max_filly; y++)
12034 FillFeld[x][y] = getLevelElementHiRes(x, y);
12036 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
12037 FillFeld, max_fillx, max_filly);
12039 for (x = 0; x < max_fillx; x++)
12040 for (y = 0; y < max_filly; y++)
12041 if (FillFeld[x][y] == fill_element)
12042 SetLevelElementHiRes(x, y, FillFeld[x][y]);
12045 /* values for DrawLevelText() modes */
12046 #define TEXT_INIT 0
12047 #define TEXT_SETCURSOR 1
12048 #define TEXT_WRITECHAR 2
12049 #define TEXT_BACKSPACE 3
12050 #define TEXT_NEWLINE 4
12052 #define TEXT_QUERY_TYPING 6
12054 static int DrawLevelText(int sx, int sy, char letter, int mode)
12056 static short delete_buffer[MAX_LEV_FIELDX];
12057 static int start_sx;
12058 static int last_sx, last_sy;
12059 static boolean typing = FALSE;
12060 int letter_element = EL_CHAR_ASCII0 + letter;
12061 int lx = 0, ly = 0;
12063 /* map lower case letters to upper case and convert special characters */
12064 if (letter >= 'a' && letter <= 'z')
12065 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
12066 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
12067 letter_element = EL_CHAR_AUMLAUT;
12068 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
12069 letter_element = EL_CHAR_OUMLAUT;
12070 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
12071 letter_element = EL_CHAR_UUMLAUT;
12072 else if (letter == '^')
12073 letter_element = EL_CHAR_COPYRIGHT;
12075 letter_element = EL_CHAR_ASCII0 + letter;
12077 if (mode != TEXT_INIT)
12082 if (mode != TEXT_SETCURSOR)
12088 lx = last_sx + level_xpos;
12089 ly = last_sy + level_ypos;
12096 DrawLevelText(0, 0, 0, TEXT_END);
12102 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
12105 case TEXT_SETCURSOR:
12106 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
12107 DrawAreaBorder(sx, sy, sx, sy);
12112 case TEXT_WRITECHAR:
12113 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12115 if (new_element1 >= EL_STEEL_CHAR_START &&
12116 new_element1 <= EL_STEEL_CHAR_END)
12117 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12119 delete_buffer[sx - start_sx] = Feld[lx][ly];
12120 Feld[lx][ly] = letter_element;
12122 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12123 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12124 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12125 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12127 DrawLevelText(0, 0, 0, TEXT_END);
12129 level.changed = TRUE;
12133 case TEXT_BACKSPACE:
12136 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12137 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12138 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12143 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12144 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12146 DrawLevelText(0, 0, 0, TEXT_END);
12150 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12151 DrawEditorElement(sx, sy, Feld[lx][ly]);
12155 case TEXT_QUERY_TYPING:
12165 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12166 int element, boolean change_level)
12168 int lx = sx + level_xpos;
12169 int ly = sy + level_ypos;
12172 DrawEditorElement(sx, sy, Feld[lx][ly]);
12174 DrawAreaBorder(sx, sy, sx, sy);
12177 static void CheckLevelBorderElement(boolean redraw_playfield)
12179 int last_border_element = BorderElement;
12181 SetBorderElement();
12183 if (redraw_playfield && BorderElement != last_border_element)
12184 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12187 static void CopyLevelToUndoBuffer(int mode)
12189 static boolean accumulated_undo = FALSE;
12190 boolean new_undo_buffer_position = TRUE;
12193 if (undo_buffer_steps == 0)
12194 accumulated_undo = FALSE;
12198 case UNDO_IMMEDIATE:
12199 accumulated_undo = FALSE;
12202 case UNDO_ACCUMULATE:
12203 if (accumulated_undo)
12204 new_undo_buffer_position = FALSE;
12205 accumulated_undo = TRUE;
12212 if (new_undo_buffer_position)
12214 /* advance position in undo buffer ring */
12215 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12217 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12218 undo_buffer_steps++;
12221 /* always reset redo buffer when storing level change into undo buffer */
12222 redo_buffer_steps = 0;
12224 for (x = 0; x < lev_fieldx; x++)
12225 for (y = 0; y < lev_fieldy; y++)
12226 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12228 /* check if drawing operation forces change of border style */
12229 CheckLevelBorderElement(TRUE);
12231 level.changed = TRUE;
12234 static void RandomPlacement(int new_element)
12236 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12237 int num_free_positions = 0;
12238 int num_percentage, num_elements;
12241 ResetIntelliDraw();
12243 /* determine number of free positions for randomly placing the new element */
12244 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12246 free_position[x][y] =
12247 (random_placement_background_restricted ?
12248 Feld[x][y] == random_placement_background_element :
12249 Feld[x][y] != new_element);
12251 if (free_position[x][y])
12252 num_free_positions++;
12255 /* determine number of new elements to place there */
12256 num_percentage = num_free_positions * random_placement_value / 100;
12257 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12258 num_percentage : random_placement_value);
12260 /* if less free positions than elements to place, fill all these positions */
12261 if (num_free_positions < num_elements)
12263 for (x = 0; x < lev_fieldx; x++)
12264 for (y = 0; y < lev_fieldy; y++)
12265 if (free_position[x][y])
12266 SetElement(x, y, new_element);
12270 while (num_elements > 0)
12272 x = GetSimpleRandom(lev_fieldx);
12273 y = GetSimpleRandom(lev_fieldy);
12275 /* don't place element at the same position twice */
12276 if (free_position[x][y])
12278 free_position[x][y] = FALSE;
12279 SetElement(x, y, new_element);
12285 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12286 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12289 static void WrapLevel(int dx, int dy)
12291 int wrap_dx = lev_fieldx - dx;
12292 int wrap_dy = lev_fieldy - dy;
12295 for (x = 0; x < lev_fieldx; x++)
12296 for (y = 0; y < lev_fieldy; y++)
12297 FieldBackup[x][y] = Feld[x][y];
12299 for (x = 0; x < lev_fieldx; x++)
12300 for (y = 0; y < lev_fieldy; y++)
12302 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12304 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12305 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12308 static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
12310 char *template_filename_old = getLocalLevelTemplateFilename();
12311 char *template_filename_new =
12312 getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
12314 if (copyFile(template_filename_old, template_filename_new) != 0)
12315 Request("Cannot copy level template!", REQ_CONFIRM);
12317 free(template_filename_new);
12320 static void HandleDrawingAreas(struct GadgetInfo *gi)
12322 static boolean started_inside_drawing_area = FALSE;
12323 static int last_sx = -1, last_sy = -1;
12324 static int last_sx2 = -1, last_sy2 = -1;
12325 int id = gi->custom_id;
12326 int type_id = gi->custom_type_id;
12327 boolean button_press_event;
12328 boolean button_release_event;
12329 boolean inside_drawing_area = !gi->event.off_borders;
12330 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12331 int actual_drawing_function;
12332 int button = gi->event.button;
12333 int new_element = BUTTON_ELEMENT(button);
12334 int sx = gi->event.x, sy = gi->event.y;
12335 int min_sx = 0, min_sy = 0;
12336 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12337 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12338 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12339 int sx2 = gi->event.mx / mini_item_xsize;
12340 int sy2 = gi->event.my / mini_item_ysize;
12343 int lx = 0, ly = 0;
12344 int min_lx = 0, min_ly = 0;
12345 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12348 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12349 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12351 /* make sure to stay inside drawing area boundaries */
12352 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12353 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12357 /* get positions inside level field */
12358 lx = sx + level_xpos;
12359 ly = sy + level_ypos;
12361 if (!IN_LEV_FIELD(lx, ly))
12362 inside_drawing_area = FALSE;
12364 /* make sure to stay inside level field boundaries */
12365 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12366 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12368 /* correct drawing area positions accordingly */
12369 sx = lx - level_xpos;
12370 sy = ly - level_ypos;
12373 /* also correct MM wall-sized (double) drawing area positions accordingly */
12374 if (sx2 / 2 < sx || sx2 / 2 > sx)
12376 dx = (sx2 / 2 < sx ? 0 : 1);
12379 if (sy2 / 2 < sy || sy2 / 2 > sy)
12381 dy = (sy2 / 2 < sy ? 0 : 1);
12385 if (button_release_event)
12392 else if (!button_press_event)
12394 /* prevent handling events for every pixel position when moving mouse */
12395 if ((sx == last_sx && sy == last_sy &&
12396 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12397 (sx2 == last_sx2 && sy2 == last_sy2))
12406 if (button_press_event)
12407 started_inside_drawing_area = inside_drawing_area;
12409 if (!started_inside_drawing_area)
12412 if (!IS_VALID_BUTTON(button))
12415 if (!button && !button_release_event)
12418 /* handle info callback for each invocation of action callback */
12419 gi->callback_info(gi);
12421 /* automatically switch to 'single item' drawing mode, if needed */
12422 actual_drawing_function =
12423 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12424 drawing_function : GADGET_ID_SINGLE_ITEMS);
12426 /* clicking into drawing area with pressed Control key picks element */
12427 if (GetKeyModState() & KMOD_Control)
12429 last_drawing_function = drawing_function;
12430 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12433 if (GetKeyModState() & KMOD_Shift)
12435 if (button_press_event || button_release_event)
12436 ResetIntelliDraw();
12439 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12441 switch (actual_drawing_function)
12443 case GADGET_ID_SINGLE_ITEMS:
12446 if (button_release_event)
12448 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12450 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12451 !inside_drawing_area)
12452 DeleteBrushFromCursor();
12455 if (!button || button_release_event)
12458 if (draw_with_brush)
12460 CopyBrushToLevel(sx, sy, button);
12464 SetDrawModeHiRes(new_element);
12466 if (new_element == EL_PLAYER_1)
12468 /* remove player at old position */
12469 for (y = 0; y < lev_fieldy; y++)
12470 for (x = 0; x < lev_fieldx; x++)
12471 if (Feld[x][y] == EL_PLAYER_1)
12472 SetElement(x, y, EL_EMPTY);
12475 SetElementButton(lx, ly, dx, dy, new_element, button);
12478 else if (!button_release_event)
12480 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12482 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12483 DrawMiniGraphicExt(drawto,
12484 gi->x + sx * MINI_TILEX,
12485 gi->y + sy * MINI_TILEY,
12486 el2edimg(new_element));
12488 DrawFixedGraphicExt(drawto,
12489 gi->x + sx * TILEX,
12490 gi->y + sy * TILEY,
12491 el2edimg(new_element), 0);
12493 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12494 new_element = GFX_ELEMENT(new_element);
12496 drawingarea_info[type_id].value[pos] = new_element;
12498 CopyElementPropertiesToGame(properties_element);
12500 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12502 UpdateCustomElementGraphicGadgets();
12504 FrameCounter = 0; /* restart animation frame counter */
12509 case GADGET_ID_CONNECTED_ITEMS:
12511 static int last_sx = -1;
12512 static int last_sy = -1;
12514 if (button_release_event)
12515 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12519 SetDrawModeHiRes(new_element);
12521 if (getDrawModeHiRes())
12527 if (!button_press_event)
12528 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12536 case GADGET_ID_LINE:
12537 case GADGET_ID_ARC:
12538 case GADGET_ID_RECTANGLE:
12539 case GADGET_ID_FILLED_BOX:
12540 SetDrawModeHiRes(new_element);
12542 if (getDrawModeHiRes())
12548 case GADGET_ID_GRAB_BRUSH:
12549 case GADGET_ID_TEXT:
12551 static int last_sx = -1;
12552 static int last_sy = -1;
12553 static int start_sx = -1;
12554 static int start_sy = -1;
12555 void (*draw_func)(int, int, int, int, int, boolean);
12557 if (drawing_function == GADGET_ID_LINE)
12558 draw_func = DrawLine;
12559 else if (drawing_function == GADGET_ID_ARC)
12560 draw_func = DrawArc;
12561 else if (drawing_function == GADGET_ID_RECTANGLE)
12562 draw_func = DrawBox;
12563 else if (drawing_function == GADGET_ID_FILLED_BOX)
12564 draw_func = DrawFilledBox;
12565 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12566 draw_func = SelectArea;
12567 else /* (drawing_function == GADGET_ID_TEXT) */
12568 draw_func = SetTextCursor;
12570 if (button_press_event)
12572 draw_func(sx, sy, sx, sy, new_element, FALSE);
12573 start_sx = last_sx = sx;
12574 start_sy = last_sy = sy;
12576 if (drawing_function == GADGET_ID_TEXT)
12577 DrawLevelText(0, 0, 0, TEXT_END);
12579 else if (button_release_event)
12581 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12582 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12584 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12585 CopyBrushToCursor(sx, sy);
12586 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12588 draw_with_brush = TRUE;
12590 else if (drawing_function == GADGET_ID_TEXT)
12591 DrawLevelText(sx, sy, 0, TEXT_INIT);
12593 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12595 else if (last_sx != sx || last_sy != sy)
12597 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12598 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12599 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12600 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12607 case GADGET_ID_FLOOD_FILL:
12608 if (button_press_event && Feld[lx][ly] != new_element)
12610 if (IS_MM_WALL_EDITOR(new_element))
12611 FloodFillWall_MM(sx2, sy2, new_element);
12613 FloodFill(lx, ly, new_element);
12615 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12616 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12620 case GADGET_ID_PICK_ELEMENT:
12621 if (button_release_event)
12622 ClickOnGadget(level_editor_gadget[last_drawing_function],
12624 else if (draw_level)
12625 PickDrawingElement(button, Feld[lx][ly]);
12628 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12630 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12637 /* do not mark level as modified for certain non-level-changing gadgets */
12638 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12639 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12640 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12641 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12644 level.changed = TRUE;
12647 static void HandleCounterButtons(struct GadgetInfo *gi)
12649 int gadget_id = gi->custom_id;
12650 int counter_id = gi->custom_type_id;
12651 int button = gi->event.button;
12652 int *counter_value = counterbutton_info[counter_id].value;
12653 int step = BUTTON_STEPSIZE(button) *
12654 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12656 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12658 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12659 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12660 boolean level_changed = LevelChanged();
12662 if ((level_changed && pressed) || (!level_changed && released))
12665 if (level_changed && !Request("Level has changed! Discard changes?",
12668 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12669 ModifyEditorCounterValue(counter_id, *counter_value);
12675 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12676 *counter_value = gi->textinput.number_value;
12678 ModifyEditorCounterValue(counter_id, *counter_value + step);
12680 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12682 int last_game_engine_type = level.game_engine_type;
12684 LoadLevel(level_nr);
12685 LoadScore(level_nr);
12687 SaveLevelSetup_SeriesInfo();
12692 DrawEditModeWindow();
12694 if (level.game_engine_type != last_game_engine_type)
12696 /* update element selection list */
12697 ReinitializeElementList();
12698 ModifyEditorElementList();
12704 switch (counter_id)
12706 case ED_COUNTER_ID_YAMYAM_CONTENT:
12707 DrawYamYamContentAreas();
12710 case ED_COUNTER_ID_BALL_CONTENT:
12711 DrawMagicBallContentAreas();
12714 case ED_COUNTER_ID_ANDROID_CONTENT:
12715 DrawAndroidElementArea(properties_element);
12718 case ED_COUNTER_ID_GROUP_CONTENT:
12719 DrawGroupElementArea(properties_element);
12720 CopyGroupElementPropertiesToGame(properties_element);
12723 case ED_COUNTER_ID_INVENTORY_SIZE:
12724 DrawPlayerInitialInventoryArea(properties_element);
12727 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12728 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12729 DrawEnvelopeTextArea(-1);
12732 case ED_COUNTER_ID_LEVEL_XSIZE:
12733 case ED_COUNTER_ID_LEVEL_YSIZE:
12734 lev_fieldx = level.fieldx;
12735 lev_fieldy = level.fieldy;
12737 /* check if resizing of level results in change of border border */
12738 SetBorderElement();
12746 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12747 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12748 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12749 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12750 CopyElementPropertiesToGame(properties_element);
12752 /* do not mark level as modified for certain non-level-changing gadgets */
12753 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12754 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12755 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12756 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12759 level.changed = TRUE;
12762 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12764 int type_id = gi->custom_type_id;
12766 strcpy(textinput_info[type_id].value, gi->textinput.value);
12768 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12770 CopyElementPropertiesToGame(properties_element);
12772 ModifyEditorElementList(); /* update changed button info text */
12775 /* do not mark level as modified for certain non-level-changing gadgets */
12776 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12777 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12780 level.changed = TRUE;
12783 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12785 int type_id = gi->custom_type_id;
12787 strncpy(textarea_info[type_id].value, gi->textarea.value,
12788 MAX_ENVELOPE_TEXT_LEN);
12789 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12791 level.changed = TRUE;
12794 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12796 int type_id = gi->custom_type_id;
12797 int value_old = *selectbox_info[type_id].value;
12798 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12800 *selectbox_info[type_id].value = value_new;
12802 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12804 DrawLevelInfoWindow();
12806 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12808 element_info[properties_element].current_change_page = gi->selectbox.index;
12810 DrawPropertiesWindow();
12812 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12813 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12814 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12815 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12816 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12818 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12820 /* when changing action type, also check action mode and action arg */
12821 if (value_old != value_new)
12822 setSelectboxSpecialActionVariablesIfNeeded();
12824 DrawPropertiesChange();
12827 CopyElementPropertiesToGame(properties_element);
12829 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12831 /* update element selection list */
12832 ReinitializeElementList();
12833 ModifyEditorElementList();
12836 /* do not mark level as modified for certain non-level-changing gadgets */
12837 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12838 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12841 level.changed = TRUE;
12844 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12846 int type_id = gi->custom_type_id;
12849 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12850 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12852 edit_mode_levelinfo = gi->custom_type_id;
12854 DrawLevelInfoWindow();
12856 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12857 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12859 edit_mode_properties = gi->custom_type_id;
12861 DrawPropertiesWindow();
12863 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12864 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12866 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12868 /* backup original "level.field" (needed to track playfield changes) */
12869 CopyPlayfield(level.field, FieldBackup);
12871 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12872 CopyPlayfield(Feld, level.field);
12874 if (new_template ||
12875 Request("Save this template and kill the old?", REQ_ASK))
12876 SaveLevelTemplate();
12879 Request("Template saved!", REQ_CONFIRM);
12881 /* restore original "level.field" (needed to track playfield changes) */
12882 CopyPlayfield(FieldBackup, level.field);
12884 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12886 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12888 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12889 leveldir_current->readonly)
12891 Request("This level set is read only!", REQ_CONFIRM);
12896 if (strEqual(levelset_name, ""))
12898 Request("Please enter level set title!", REQ_CONFIRM);
12903 if (strEqual(levelset_author, ""))
12905 Request("Please enter level set author!", REQ_CONFIRM);
12910 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12912 if (UpdateUserLevelSet(levelset_subdir,
12915 levelset_num_levels))
12917 Request("Level set updated!", REQ_CONFIRM);
12921 Request("Updating level set failed!", REQ_CONFIRM);
12924 else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
12926 if (level.changed && !Request("Level has changed! Discard changes?",
12930 if (CreateUserLevelSet(levelset_subdir,
12933 levelset_num_levels,
12934 levelset_use_levelset_artwork))
12936 if (levelset_copy_level_template)
12937 CopyLevelTemplateToUserLevelSet(levelset_subdir);
12939 Request("New level set created!", REQ_CONFIRM);
12941 AddUserLevelSetToLevelInfo(levelset_subdir);
12942 ChangeEditorToLevelSet(levelset_subdir);
12946 Request("Creating new level set failed!", REQ_CONFIRM);
12950 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12951 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12953 struct ElementInfo *ei = &element_info[properties_element];
12955 /* when modifying custom element, ask for copying level template */
12956 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12959 setElementChangePages(ei, ei->num_change_pages + 1);
12961 /* set new change page to be new current change page */
12962 ei->current_change_page = ei->num_change_pages - 1;
12963 ei->change = &ei->change_page[ei->current_change_page];
12965 setElementChangeInfoToDefaults(ei->change);
12967 DrawPropertiesWindow();
12969 level.changed = TRUE;
12971 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12972 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12974 struct ElementInfo *ei = &element_info[properties_element];
12976 /* when modifying custom element, ask for copying level template */
12977 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12980 /* copy all change pages after change page to be deleted */
12981 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12982 ei->change_page[i] = ei->change_page[i + 1];
12984 setElementChangePages(ei, ei->num_change_pages - 1);
12986 DrawPropertiesWindow();
12988 level.changed = TRUE;
12992 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12994 int type_id = gi->custom_type_id;
12996 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12997 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12999 struct ElementInfo *ei = &element_info[properties_element];
13000 int step = BUTTON_STEPSIZE(gi->event.button);
13002 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
13003 ei->current_change_page += step;
13005 if (ei->current_change_page < 0)
13006 ei->current_change_page = 0;
13007 else if (ei->current_change_page >= ei->num_change_pages)
13008 ei->current_change_page = ei->num_change_pages - 1;
13010 DrawPropertiesWindow();
13012 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
13013 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
13015 struct ElementInfo *ei = &element_info[properties_element];
13016 int current_change_page = ei->current_change_page;
13018 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
13020 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
13021 ei->change_page[current_change_page];
13023 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
13025 /* when modifying custom element, ask for copying level template */
13026 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
13029 ei->change_page[current_change_page] =
13030 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
13032 level.changed = TRUE;
13035 DrawPropertiesWindow();
13039 static void HandleRadiobuttons(struct GadgetInfo *gi)
13041 int type_id = gi->custom_type_id;
13043 *radiobutton_info[type_id].value =
13044 radiobutton_info[type_id].checked_value;
13046 /* do not mark level as modified for certain non-level-changing gadgets */
13047 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
13048 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
13051 level.changed = TRUE;
13054 static void HandleCheckbuttons(struct GadgetInfo *gi)
13056 int type_id = gi->custom_type_id;
13058 *checkbutton_info[type_id].value ^= TRUE;
13060 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
13061 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
13062 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
13063 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
13064 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
13065 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
13066 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
13067 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
13069 CopyElementPropertiesToGame(properties_element);
13072 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
13074 UpdateCustomElementGraphicGadgets();
13076 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
13077 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
13079 boolean template_related_changes_found = FALSE;
13082 /* check if any custom or group elements have been changed */
13083 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
13084 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
13085 element_info[i].modified_settings)
13086 template_related_changes_found = TRUE;
13088 if (level.use_custom_template &&
13089 !fileExists(getGlobalLevelTemplateFilename()))
13091 Request("No level template found!", REQ_CONFIRM);
13093 level.use_custom_template = FALSE;
13095 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13100 if (level.use_custom_template &&
13101 template_related_changes_found &&
13102 !Request("Discard changes and use level template?", REQ_ASK))
13104 level.use_custom_template = FALSE;
13106 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13111 if (!level.use_custom_template &&
13112 Request("Copy settings from level template?", REQ_ASK))
13117 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
13119 DrawEditModeWindow();
13121 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
13123 if (setup.editor.use_template_for_new_levels &&
13124 !fileExists(getGlobalLevelTemplateFilename()))
13126 Request("No level template found!", REQ_CONFIRM);
13131 if (setup.editor.use_template_for_new_levels &&
13133 !Request("Discard level and load template?", REQ_ASK))
13138 if (!setup.editor.use_template_for_new_levels &&
13140 !Request("Discard level and use empty level?", REQ_ASK))
13145 LoadLevel(level_nr);
13146 LoadScore(level_nr);
13151 DrawEditModeWindow();
13153 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13155 SetAutomaticNumberOfGemsNeeded();
13158 /* do not mark level as modified for certain non-level-changing gadgets */
13159 if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
13160 type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
13161 (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13162 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST &&
13163 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2) ||
13164 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13167 level.changed = TRUE;
13170 static void HandleControlButtons(struct GadgetInfo *gi)
13172 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13173 static int last_edit_mode = ED_MODE_DRAWING;
13174 static int last_custom_copy_mode = -1;
13175 static int last_button = 0;
13176 int id = gi->custom_id;
13177 int button = gi->event.button;
13178 int step = BUTTON_STEPSIZE(button);
13179 int new_element = BUTTON_ELEMENT(button);
13180 int last_properties_element = properties_element;
13183 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13184 DrawLevelText(0, 0, 0, TEXT_END);
13186 if (id < ED_NUM_CTRL1_BUTTONS &&
13187 id != GADGET_ID_SINGLE_ITEMS &&
13188 id != GADGET_ID_PICK_ELEMENT &&
13189 edit_mode != ED_MODE_DRAWING &&
13190 drawing_function != GADGET_ID_PICK_ELEMENT &&
13191 !(GetKeyModState() & KMOD_Control))
13192 ChangeEditModeWindow(ED_MODE_DRAWING);
13194 /* element copy mode active, but no element button pressed => deactivate */
13195 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13196 last_custom_copy_mode = -1;
13198 /* when showing palette on element buttons, change element of button used */
13199 if (editor.palette.show_on_element_buttons &&
13200 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13202 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13204 id = GADGET_ID_PALETTE;
13209 case GADGET_ID_SCROLL_LEFT:
13210 if (level_xpos >= 0)
13212 if (lev_fieldx < ed_fieldx - 2)
13215 level_xpos -= step;
13216 if (level_xpos < -1)
13219 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13221 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13223 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13224 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13228 case GADGET_ID_SCROLL_RIGHT:
13229 if (level_xpos <= lev_fieldx - ed_fieldx)
13231 if (lev_fieldx < ed_fieldx - 2)
13234 level_xpos += step;
13235 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13236 level_xpos = lev_fieldx - ed_fieldx + 1;
13238 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13240 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13242 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13243 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13247 case GADGET_ID_SCROLL_UP:
13248 if (level_ypos >= 0)
13250 if (lev_fieldy < ed_fieldy - 2)
13253 level_ypos -= step;
13254 if (level_ypos < -1)
13257 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13259 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13261 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13262 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13266 case GADGET_ID_SCROLL_DOWN:
13267 if (level_ypos <= lev_fieldy - ed_fieldy)
13269 if (lev_fieldy < ed_fieldy - 2)
13272 level_ypos += step;
13273 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13274 level_ypos = lev_fieldy - ed_fieldy + 1;
13276 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13278 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13280 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13281 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13285 case GADGET_ID_SCROLL_HORIZONTAL:
13286 level_xpos = gi->event.item_position - 1;
13288 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13293 case GADGET_ID_SCROLL_VERTICAL:
13294 level_ypos = gi->event.item_position - 1;
13296 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13301 case GADGET_ID_SCROLL_LIST_UP:
13302 case GADGET_ID_SCROLL_LIST_DOWN:
13303 case GADGET_ID_SCROLL_LIST_VERTICAL:
13304 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13305 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13308 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13309 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13311 if (element_shift < 0)
13313 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13314 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13316 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13317 GDI_SCROLLBAR_ITEM_POSITION,
13318 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13321 ModifyEditorElementList();
13325 case GADGET_ID_PROPERTIES:
13326 // always switch off element properties when they are already displayed
13327 last_properties_element = new_element;
13328 case GADGET_ID_ELEMENT_LEFT:
13329 case GADGET_ID_ELEMENT_MIDDLE:
13330 case GADGET_ID_ELEMENT_RIGHT:
13331 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13332 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13333 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13336 if (edit_mode != ED_MODE_PROPERTIES)
13338 last_edit_mode = edit_mode;
13340 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13342 last_level_drawing_function = drawing_function;
13343 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13346 else if (properties_element != last_properties_element)
13348 DrawEditModeWindow();
13352 ChangeEditModeWindow(last_edit_mode);
13354 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13359 case GADGET_ID_PALETTE:
13360 if (edit_mode != ED_MODE_PALETTE)
13362 last_edit_mode = edit_mode;
13364 ChangeEditModeWindow(ED_MODE_PALETTE);
13368 ChangeEditModeWindow(last_edit_mode);
13372 case GADGET_ID_WRAP_LEFT:
13373 WrapLevel(-step, 0);
13376 case GADGET_ID_WRAP_RIGHT:
13377 WrapLevel(step, 0);
13380 case GADGET_ID_WRAP_UP:
13381 WrapLevel(0, -step);
13384 case GADGET_ID_WRAP_DOWN:
13385 WrapLevel(0, step);
13388 case GADGET_ID_SINGLE_ITEMS:
13389 case GADGET_ID_CONNECTED_ITEMS:
13390 case GADGET_ID_LINE:
13391 case GADGET_ID_ARC:
13392 case GADGET_ID_TEXT:
13393 case GADGET_ID_RECTANGLE:
13394 case GADGET_ID_FILLED_BOX:
13395 case GADGET_ID_FLOOD_FILL:
13396 case GADGET_ID_GRAB_BRUSH:
13397 case GADGET_ID_PICK_ELEMENT:
13398 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13399 last_drawing_function = drawing_function;
13400 drawing_function = id;
13401 draw_with_brush = FALSE;
13404 case GADGET_ID_RANDOM_PLACEMENT:
13405 RandomPlacement(new_element);
13408 case GADGET_ID_ZOOM:
13409 // zoom level editor tile size in or out (or reset to default size)
13410 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13411 button == 2 ? ed_tilesize_default :
13412 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13414 // limit zoom level by upper and lower bound
13415 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13417 InitZoomLevelSettings(ed_tilesize);
13419 if (edit_mode == ED_MODE_DRAWING)
13421 DrawDrawingWindow();
13423 /* redraw zoom gadget info text */
13424 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13427 /* save current editor zoom tilesize */
13428 SaveSetup_AutoSetup();
13432 case GADGET_ID_CUSTOM_COPY_FROM:
13433 case GADGET_ID_CUSTOM_COPY_TO:
13434 case GADGET_ID_CUSTOM_EXCHANGE:
13435 last_custom_copy_mode = id;
13436 last_drawing_function = drawing_function;
13439 case GADGET_ID_CUSTOM_COPY:
13440 CopyCustomElement(properties_element, -1, id);
13443 case GADGET_ID_CUSTOM_PASTE:
13444 CopyCustomElement(-1, properties_element, id);
13447 case GADGET_ID_UNDO:
13448 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13451 if (button == 1 && undo_buffer_steps == 0)
13453 Request("Undo buffer empty!", REQ_CONFIRM);
13457 else if (button == 2)
13461 else if (button == 3 && redo_buffer_steps == 0)
13463 Request("Redo buffer empty!", REQ_CONFIRM);
13468 if (edit_mode != ED_MODE_DRAWING)
13469 ChangeEditModeWindow(ED_MODE_DRAWING);
13475 undo_buffer_position =
13476 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13478 undo_buffer_steps--;
13479 redo_buffer_steps++;
13485 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13487 undo_buffer_steps++;
13488 redo_buffer_steps--;
13491 for (x = 0; x < lev_fieldx; x++)
13492 for (y = 0; y < lev_fieldy; y++)
13493 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13495 /* check if undo operation forces change of border style */
13496 CheckLevelBorderElement(FALSE);
13498 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13502 case GADGET_ID_INFO:
13503 if (edit_mode != ED_MODE_INFO)
13505 last_edit_mode = edit_mode;
13507 ChangeEditModeWindow(ED_MODE_INFO);
13511 ChangeEditModeWindow(last_edit_mode);
13515 case GADGET_ID_CLEAR:
13516 if (edit_mode != ED_MODE_DRAWING)
13517 ChangeEditModeWindow(ED_MODE_DRAWING);
13519 for (x = 0; x < MAX_LEV_FIELDX; x++)
13520 for (y = 0; y < MAX_LEV_FIELDY; y++)
13521 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13523 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13525 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13528 case GADGET_ID_SAVE:
13530 /* saving read-only levels into personal level set modifies global vars
13531 "leveldir_current" and "level_nr"; restore them after saving level */
13532 LevelDirTree *leveldir_former = leveldir_current;
13533 int level_nr_former = level_nr;
13534 char *level_filename;
13537 if (leveldir_current->readonly &&
13538 !PrepareSavingIntoPersonalLevelSet())
13541 level_filename = getDefaultLevelFilename(level_nr);
13542 new_level = !fileExists(level_filename);
13545 Request("Save this level and kill the old?", REQ_ASK))
13547 if (leveldir_former->readonly)
13548 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13550 SetAutomaticNumberOfGemsNeeded();
13552 CopyPlayfield(Feld, level.field);
13553 SaveLevel(level_nr);
13555 level.changed = FALSE;
13559 char level_saved_msg[64];
13561 if (leveldir_former->readonly)
13562 sprintf(level_saved_msg,
13563 "Level saved as level %d into personal level set!",
13566 strcpy(level_saved_msg, "Level saved!");
13568 Request(level_saved_msg, REQ_CONFIRM);
13572 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13573 leveldir_current = leveldir_former;
13574 level_nr = level_nr_former;
13579 case GADGET_ID_TEST:
13580 if (LevelChanged())
13581 level.game_version = GAME_VERSION_ACTUAL;
13583 CopyPlayfield(level.field, FieldBackup);
13584 CopyPlayfield(Feld, level.field);
13586 CopyNativeLevel_RND_to_Native(&level);
13588 UnmapLevelEditorGadgets();
13589 UndrawSpecialEditorDoor();
13591 CloseDoor(DOOR_CLOSE_ALL);
13593 /* needed before playing if editor playfield area has different size */
13594 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13596 // redraw_mask = REDRAW_ALL;
13598 level_editor_test_game = TRUE;
13600 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13604 case GADGET_ID_EXIT:
13605 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13609 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13610 id <= GADGET_ID_ELEMENTLIST_LAST)
13612 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13613 int new_element = editor_elements[element_position + element_shift];
13615 if (IS_EDITOR_CASCADE(new_element))
13619 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13621 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13622 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13624 if (*cascade_element == new_element)
13626 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13627 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13629 /* update element selection list */
13630 ReinitializeElementList();
13631 ModifyEditorElementList();
13633 /* update cascading gadget info text */
13634 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13636 /* save current editor cascading state */
13637 SaveSetup_EditorCascade();
13646 if (last_custom_copy_mode != -1)
13648 if (CopyCustomElement(properties_element, new_element,
13649 last_custom_copy_mode))
13651 ClickOnGadget(level_editor_gadget[last_drawing_function],
13654 last_custom_copy_mode = -1;
13660 /* change element of button used to show palette */
13661 if (editor.palette.show_on_element_buttons)
13662 button = last_button;
13664 PickDrawingElement(button, new_element);
13666 if (!stick_element_properties_window &&
13667 drawing_function != GADGET_ID_PICK_ELEMENT &&
13668 !(GetKeyModState() & KMOD_Control))
13670 properties_element = new_element;
13671 if (edit_mode == ED_MODE_PROPERTIES)
13672 DrawPropertiesWindow();
13675 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13676 ClickOnGadget(level_editor_gadget[last_drawing_function],
13679 if (!use_permanent_palette)
13680 ChangeEditModeWindow(last_edit_mode);
13683 else if (gi->event.type == GD_EVENT_PRESSED)
13684 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13685 else if (gi->event.type == GD_EVENT_RELEASED)
13686 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13687 else if (gi->event.type == GD_EVENT_MOVING)
13688 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13690 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13696 void HandleLevelEditorKeyInput(Key key)
13698 char letter = getCharFromKey(key);
13699 int button = MB_LEFTBUTTON;
13701 if (drawing_function == GADGET_ID_TEXT &&
13702 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13705 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13706 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13707 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13708 else if (key == KSYM_Return)
13709 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13710 else if (key == KSYM_Escape)
13711 DrawLevelText(0, 0, 0, TEXT_END);
13713 else if (button_status == MB_RELEASED)
13715 int id = GADGET_ID_NONE;
13716 int new_element_shift = element_shift;
13717 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13723 id = GADGET_ID_SCROLL_LEFT;
13726 id = GADGET_ID_SCROLL_RIGHT;
13729 id = GADGET_ID_SCROLL_UP;
13732 id = GADGET_ID_SCROLL_DOWN;
13736 case KSYM_Page_Down:
13737 step *= (key == KSYM_Page_Up ? -1 : +1);
13738 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13740 if (element_shift < 0)
13742 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13743 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13745 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13746 GDI_SCROLLBAR_ITEM_POSITION,
13747 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13749 ModifyEditorElementList();
13755 element_shift = (key == KSYM_Home ? 0 :
13756 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13758 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13759 GDI_SCROLLBAR_ITEM_POSITION,
13760 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13762 ModifyEditorElementList();
13769 /* this is needed to prevent interference with running "True X-Mouse" */
13770 if (GetKeyModStateFromEvents() & KMOD_Control)
13773 /* check for last or next editor cascade block in element list */
13774 for (i = 0; i < num_editor_elements; i++)
13776 if ((key == KSYM_Insert && i == element_shift) ||
13777 (key == KSYM_Delete && new_element_shift > element_shift))
13780 /* jump to next cascade block (or to start of element list) */
13781 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13782 new_element_shift = i;
13785 if (i < num_editor_elements)
13786 element_shift = new_element_shift;
13788 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13789 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13791 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13792 GDI_SCROLLBAR_ITEM_POSITION,
13793 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13795 ModifyEditorElementList();
13800 if (edit_mode == ED_MODE_DRAWING)
13802 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13804 else if (edit_mode == ED_MODE_INFO)
13806 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13808 else if (edit_mode == ED_MODE_PROPERTIES)
13810 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13812 else if (edit_mode == ED_MODE_PALETTE)
13814 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13816 else /* should never happen */
13818 ChangeEditModeWindow(ED_MODE_DRAWING);
13827 if (id != GADGET_ID_NONE)
13828 ClickOnGadget(level_editor_gadget[id], button);
13829 else if (letter == '1' || letter == '?')
13830 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13831 else if (letter == '2')
13832 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13833 else if (letter == '3')
13834 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13835 else if (letter == '.')
13836 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13837 else if (letter == 'U')
13838 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13839 else if (letter == '-' || key == KSYM_KP_Subtract)
13840 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13841 else if (letter == '0' || key == KSYM_KP_0)
13842 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13843 else if (letter == '+' || key == KSYM_KP_Add ||
13844 letter == '=') // ("Shift-=" is "+" on US keyboards)
13845 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13846 else if (key == KSYM_Return ||
13847 key == KSYM_space ||
13848 key == setup.shortcut.toggle_pause)
13849 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13851 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13852 if (letter && letter == controlbutton_info[i].shortcut)
13853 if (!anyTextGadgetActive())
13854 ClickOnGadget(level_editor_gadget[i], button);
13858 void HandleLevelEditorIdle(void)
13860 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13861 int x = editor.settings.element_graphic.x + element_border;
13862 int y = editor.settings.element_graphic.y + element_border;
13863 static unsigned int action_delay = 0;
13864 unsigned int action_delay_value = GameFrameDelay;
13867 if (edit_mode != ED_MODE_PROPERTIES)
13870 if (!DelayReached(&action_delay, action_delay_value))
13873 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13875 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13877 if (gi->mapped && gi->active && gi->selectbox.open)
13881 DrawEditorElementAnimation(SX + x, SY + y);
13883 redraw_mask |= REDRAW_FIELD;
13885 FrameCounter++; /* increase animation frame counter */
13888 static void ClearEditorGadgetInfoText(void)
13890 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13893 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13895 char infotext[MAX_OUTPUT_LINESIZE + 1];
13896 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13897 int max_infotext_len = getMaxInfoTextLength();
13899 if (gi == NULL || strlen(gi->info_text) == 0)
13902 strncpy(infotext, gi->info_text, max_infotext_len);
13903 infotext[max_infotext_len] = '\0';
13905 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13907 int key = controlbutton_info[gi->custom_id].shortcut;
13911 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13912 sprintf(shortcut, " ('.' or '%c')", key);
13913 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13914 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13915 else if (gi->custom_id == GADGET_ID_TEST)
13916 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13917 else if (gi->custom_id == GADGET_ID_UNDO)
13918 sprintf(shortcut, " ('%c/Shift-U')", key);
13919 else if (gi->custom_id == GADGET_ID_ZOOM)
13920 sprintf(shortcut, " ('%c', '0', '-')", key);
13922 sprintf(shortcut, " ('%s%c')",
13923 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13925 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13926 strcat(infotext, shortcut);
13930 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13933 void HandleEditorGadgetInfoText(void *ptr)
13935 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13937 if (game_status != GAME_MODE_EDITOR)
13940 ClearEditorGadgetInfoText();
13942 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13945 /* misuse this function to delete brush cursor, if needed */
13946 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13947 DeleteBrushFromCursor();
13949 PrintEditorGadgetInfoText(gi);
13952 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13954 static int start_lx, start_ly;
13955 int id = gi->custom_id;
13956 int type_id = gi->custom_type_id;
13957 int sx = gi->event.x;
13958 int sy = gi->event.y;
13959 int lx = sx + level_xpos;
13960 int ly = sy + level_ypos;
13961 int min_sx = 0, min_sy = 0;
13962 int max_sx = gi->drawing.area_xsize - 1;
13963 int max_sy = gi->drawing.area_ysize - 1;
13964 int actual_drawing_function = drawing_function;
13965 int max_infotext_len = getMaxInfoTextLength();
13966 char infotext[MAX_OUTPUT_LINESIZE + 1];
13969 infotext[0] = '\0'; /* start with empty info text */
13971 /* pressed Control key: simulate picking element */
13972 if (GetKeyModState() & KMOD_Control)
13973 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13975 ClearEditorGadgetInfoText();
13977 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13980 /* make sure to stay inside drawing area boundaries */
13981 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13982 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13984 if (id == GADGET_ID_DRAWING_LEVEL)
13988 int min_lx = 0, min_ly = 0;
13989 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13991 /* get positions inside level field */
13992 lx = sx + level_xpos;
13993 ly = sy + level_ypos;
13995 /* make sure to stay inside level field boundaries */
13996 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13997 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13999 /* correct drawing area positions accordingly */
14000 sx = lx - level_xpos;
14001 sy = ly - level_ypos;
14004 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
14006 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
14008 if (gi->event.type == GD_EVENT_PRESSED)
14014 switch (actual_drawing_function)
14016 case GADGET_ID_SINGLE_ITEMS:
14017 text = "Drawing single items";
14019 case GADGET_ID_CONNECTED_ITEMS:
14020 text = "Drawing connected items";
14022 case GADGET_ID_LINE:
14023 text = "Drawing line";
14025 case GADGET_ID_ARC:
14026 text = "Drawing arc";
14028 case GADGET_ID_TEXT:
14029 text = "Setting text cursor";
14031 case GADGET_ID_RECTANGLE:
14032 text = "Drawing rectangle";
14034 case GADGET_ID_FILLED_BOX:
14035 text = "Drawing filled box";
14037 case GADGET_ID_FLOOD_FILL:
14038 text = "Flood fill";
14040 case GADGET_ID_GRAB_BRUSH:
14041 text = "Grabbing brush";
14043 case GADGET_ID_PICK_ELEMENT:
14044 text = "Picking element";
14048 text = "Drawing position";
14052 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14053 sprintf(infotext, "%s: %d, %d", text, lx, ly);
14055 sprintf(infotext, "%s: %d, %d", text,
14056 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
14058 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14059 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
14061 sprintf(infotext, "Level position: %d, %d", lx, ly);
14064 /* misuse this function to draw brush cursor, if needed */
14065 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
14067 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
14068 CopyBrushToCursor(sx, sy);
14070 DeleteBrushFromCursor();
14073 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14075 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
14076 int element = drawingarea_info[type_id].value[pos];
14078 strncpy(infotext, getElementInfoText(element), max_infotext_len);
14082 if (id == GADGET_ID_CUSTOM_CONTENT)
14083 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
14084 else if (id == GADGET_ID_GROUP_CONTENT)
14085 sprintf(infotext, "group element position: %d", sx + 1);
14086 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
14087 id <= GADGET_ID_YAMYAM_CONTENT_7)
14088 sprintf(infotext, "content area %d position: %d, %d",
14089 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
14090 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
14091 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
14092 sprintf(infotext, "content area %d position: %d, %d",
14093 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
14094 else if (id == GADGET_ID_ANDROID_CONTENT)
14095 sprintf(infotext, "android element position: %d", sx + 1);
14096 else if (drawingarea_info[type_id].infotext != NULL)
14097 strcpy(infotext, drawingarea_info[type_id].infotext);
14100 infotext[max_infotext_len] = '\0';
14102 if (strlen(infotext) > 0)
14103 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
14106 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
14107 boolean quick_quit)
14109 if (!ask_if_level_has_changed ||
14111 Request("Level has changed! Exit without saving?",
14112 REQ_ASK | REQ_STAY_OPEN))
14114 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
14115 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
14117 /* draw normal door */
14118 UndrawSpecialEditorDoor();
14120 // use door animation if door 1 viewport is unchanged and contains toolbox
14121 if (useEditorDoorAnimation())
14122 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
14124 // close editor doors if viewport definition is the same as in main menu
14125 if (vp_door_1->x == DX &&
14126 vp_door_1->y == DY &&
14127 vp_door_1->width == DXSIZE &&
14128 vp_door_1->height == DYSIZE &&
14129 vp_door_2->x == VX &&
14130 vp_door_2->y == VY &&
14131 vp_door_2->width == VXSIZE &&
14132 vp_door_2->height == VYSIZE)
14133 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
14135 SetDoorState(DOOR_CLOSE_2);
14140 FadeSkipNextFadeIn();
14142 SetGameStatus(GAME_MODE_MAIN);
14148 if (!global.use_envelope_request)
14150 CloseDoor(DOOR_CLOSE_1);
14151 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);