1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
707 /* gadgets for buttons in element list */
708 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
709 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
710 ED_NUM_ELEMENTLIST_BUTTONS - 1)
712 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
714 /* radio button numbers */
715 #define RADIO_NR_NONE 0
716 #define RADIO_NR_DRAWING_TOOLBOX 1
717 #define RADIO_NR_RANDOM_ELEMENTS 2
719 /* values for counter gadgets */
720 #define ED_COUNTER_ID_SELECT_LEVEL 0
721 #define ED_COUNTER_ID_LEVEL_XSIZE 1
722 #define ED_COUNTER_ID_LEVEL_YSIZE 2
723 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
724 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
725 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
726 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
727 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
728 #define ED_COUNTER_ID_LEVEL_RANDOM 8
729 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
730 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
731 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
732 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
733 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
734 #define ED_COUNTER_ID_BALL_CONTENT 14
735 #define ED_COUNTER_ID_ANDROID_CONTENT 15
736 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
737 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
738 #define ED_COUNTER_ID_INVENTORY_SIZE 18
739 #define ED_COUNTER_ID_CUSTOM_SCORE 19
740 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
741 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
742 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
743 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
744 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
745 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
746 #define ED_COUNTER_ID_DROP_DELAY_RND 26
747 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
748 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
749 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
750 #define ED_COUNTER_ID_IGNITION_DELAY 30
751 #define ED_COUNTER_ID_GROUP_CONTENT 31
752 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
753 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
754 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
756 #define ED_NUM_COUNTERBUTTONS 35
758 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
759 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
760 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
761 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
762 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
763 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
766 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
767 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
768 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
769 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
770 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
772 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
773 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
775 /* values for scrollbutton gadgets */
776 #define ED_SCROLLBUTTON_ID_AREA_UP 0
777 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
778 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
779 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
780 #define ED_SCROLLBUTTON_ID_LIST_UP 4
781 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
783 #define ED_NUM_SCROLLBUTTONS 6
785 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
786 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
788 /* values for scrollbar gadgets */
789 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
790 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
791 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
793 #define ED_NUM_SCROLLBARS 3
795 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
796 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
798 /* values for text input gadgets */
799 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
800 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
801 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
802 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
803 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
805 #define ED_NUM_TEXTINPUT 5
807 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
808 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
810 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
811 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
813 /* values for text area gadgets */
814 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
816 #define ED_NUM_TEXTAREAS 1
818 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
819 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
821 /* values for selectbox gadgets */
822 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
823 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
824 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
825 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
826 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
827 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
828 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
831 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
832 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
833 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
836 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
837 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
838 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
839 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
840 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
841 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
842 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
843 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
844 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
845 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
846 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
847 #define ED_SELECTBOX_ID_ACTION_TYPE 25
848 #define ED_SELECTBOX_ID_ACTION_MODE 26
849 #define ED_SELECTBOX_ID_ACTION_ARG 27
850 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
851 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
853 #define ED_NUM_SELECTBOX 30
855 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
856 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
858 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
859 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
862 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
863 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
864 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
865 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
866 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
868 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
869 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
871 /* values for textbutton gadgets */
872 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
873 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
874 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
875 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
876 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
877 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
880 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
881 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
882 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
883 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
884 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
886 #define ED_NUM_TEXTBUTTONS 13
888 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
889 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
891 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
892 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
894 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
895 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
897 /* values for graphicbutton gadgets */
898 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
899 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
900 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
901 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
903 #define ED_NUM_GRAPHICBUTTONS 4
905 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
906 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
908 /* values for checkbutton gadgets */
909 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
910 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
911 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
912 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
913 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
914 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
915 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
916 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
917 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
918 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
919 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
920 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
921 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
922 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
923 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
924 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
925 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
926 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
927 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
928 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
929 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
930 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
931 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
932 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
933 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
934 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
935 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
936 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
937 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
938 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
939 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
940 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
941 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
942 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
943 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
944 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
945 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
946 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
947 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
948 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
949 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
951 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
952 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
953 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
954 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
955 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
956 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
957 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
959 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
960 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
961 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
963 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
964 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
965 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
966 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
967 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
968 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
969 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
970 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
972 #define ED_NUM_CHECKBUTTONS 62
974 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
975 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
977 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
978 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
980 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
981 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
982 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
983 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
984 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
985 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
987 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
988 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
990 /* values for radiobutton gadgets */
991 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
992 #define ED_RADIOBUTTON_ID_QUANTITY 1
994 #define ED_NUM_RADIOBUTTONS 2
996 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
997 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
999 /* values for drawing area gadgets */
1000 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1001 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1002 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1003 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1004 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1005 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1006 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1007 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1009 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1010 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1011 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1012 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1013 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1014 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1015 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1017 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1018 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1019 #define ED_DRAWING_ID_START_ELEMENT 19
1020 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1021 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1022 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1023 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1024 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1025 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1026 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1027 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1028 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1029 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1030 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1031 #define ED_DRAWING_ID_GROUP_CONTENT 31
1032 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1034 #define ED_NUM_DRAWING_AREAS 33
1036 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1037 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1041 -----------------------------------------------------------------------------
1042 some internally used definitions
1043 -----------------------------------------------------------------------------
1046 /* values for CopyLevelToUndoBuffer() */
1047 #define UNDO_IMMEDIATE 0
1048 #define UNDO_ACCUMULATE 1
1050 /* values for scrollbars */
1051 #define ED_SCROLL_NO 0
1052 #define ED_SCROLL_LEFT 1
1053 #define ED_SCROLL_RIGHT 2
1054 #define ED_SCROLL_UP 4
1055 #define ED_SCROLL_DOWN 8
1057 /* screens in the level editor */
1058 #define ED_MODE_DRAWING 0
1059 #define ED_MODE_INFO 1
1060 #define ED_MODE_PROPERTIES 2
1061 #define ED_MODE_PALETTE 3
1063 /* sub-screens in the global settings section */
1064 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1065 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1066 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1068 /* sub-screens in the element properties section */
1069 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1070 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1071 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1072 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1073 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1075 /* how many steps can be cancelled */
1076 #define NUM_UNDO_STEPS (64 + 1)
1078 /* values for elements with score for certain actions */
1080 #define MAX_SCORE 999
1082 /* values for elements with count for collecting */
1083 #define MIN_COLLECT_COUNT 0
1084 #define MAX_COLLECT_COUNT 999
1086 /* values for random placement */
1087 #define RANDOM_USE_PERCENTAGE 0
1088 #define RANDOM_USE_QUANTITY 1
1090 /* values for level set save mode */
1091 #define LEVELSET_SAVE_MODE_UPDATE 0
1092 #define LEVELSET_SAVE_MODE_CREATE 1
1094 /* default value for element tile size in drawing area */
1095 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1096 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1100 -----------------------------------------------------------------------------
1101 some internally used data structure definitions
1102 -----------------------------------------------------------------------------
1109 struct XYTileSize *pos;
1113 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1115 /* note: some additional characters are already reserved for "cheat mode"
1116 shortcuts (":XYZ" style) -- for details, see "events.c" */
1118 /* ---------- toolbox control buttons ------------------------------------ */
1121 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1122 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1123 "draw single items", 's'
1126 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1127 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1128 "draw connected items", 'd'
1131 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1132 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1136 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1137 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1141 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1142 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1143 "draw outline rectangles", 'r'
1146 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1147 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1148 "draw filled rectangles", 'R'
1151 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1152 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1153 "wrap (rotate) level up", 0
1156 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1157 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1158 "enter text elements", 't'
1161 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1162 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1166 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1167 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1168 "wrap (rotate) level left", 0
1171 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1172 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1173 "zoom level tile size", '+'
1176 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1177 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1178 "wrap (rotate) level right", 0
1181 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1182 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1183 "random element placement", 0
1186 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1187 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1191 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1192 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1193 "wrap (rotate) level down", 0
1196 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1197 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1198 "pick drawing element", ','
1201 /* ---------- level control buttons -------------------------------------- */
1204 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1205 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1206 "undo/redo last operation", 'u'
1209 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1210 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1211 "properties of level", 'I'
1214 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1215 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1219 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1220 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1224 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1225 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1229 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1230 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1231 "exit level editor", 'E'
1234 /* ---------- CE and GE control buttons ---------------------------------- */
1237 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1238 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1239 "copy settings from other element", 0
1242 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1243 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1244 "copy settings to other element", 0
1247 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1248 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1249 "exchange element with other element", 0
1252 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1253 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1254 "copy settings from this element", 0
1257 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1258 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1259 "paste settings to this element", 0
1262 /* ---------- palette control buttons ------------------------------------ */
1265 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1266 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1267 "properties of drawing element", 'p'
1270 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1271 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1272 "properties of drawing element 1", '1'
1275 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1276 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1277 "properties of drawing element 2", '2'
1280 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1281 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1282 "properties of drawing element 3", '3'
1285 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1286 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1287 "show list of elements", 'e'
1291 static int random_placement_value = 10;
1292 static int random_placement_method = RANDOM_USE_QUANTITY;
1293 static int random_placement_background_element = EL_SAND;
1294 static boolean random_placement_background_restricted = FALSE;
1295 static boolean stick_element_properties_window = FALSE;
1296 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1297 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1298 static struct ElementChangeInfo custom_element_change;
1299 static struct ElementGroupInfo group_element_info;
1300 static struct ElementInfo custom_element;
1302 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1303 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1304 static int levelset_num_levels = 100;
1305 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1310 int min_value, max_value;
1311 int gadget_id_down, gadget_id_up;
1313 int gadget_id_align;
1315 char *text_above, *text_left, *text_right;
1316 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1318 /* ---------- current level number --------------------------------------- */
1321 -1, -1, /* these values are not constant, but can change at runtime */
1323 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1324 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1329 /* ---------- level and editor settings ---------------------------------- */
1332 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1333 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1334 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1335 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1337 "playfield size:", NULL, "width",
1340 -1, ED_LEVEL_SETTINGS_YPOS(4),
1341 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1342 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1343 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1345 NULL, " ", "height",
1348 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1350 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1351 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1353 NULL, "number of gems to collect:", NULL
1356 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1358 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1359 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1361 "time or step limit to solve level:", NULL, NULL
1364 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1366 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1367 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1368 &level.score[SC_TIME_BONUS],
1369 "score for each second/step left:", NULL, NULL
1372 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1374 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1375 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1377 NULL, "random seed:", "(0 => random)"
1380 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1382 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1383 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1384 &levelset_num_levels,
1385 "number of levels:", NULL, NULL,
1388 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1390 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1391 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1392 &random_placement_value,
1393 "random element placement:", NULL, "in"
1396 /* ---------- element settings: configure (various elements) ------------- */
1399 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1400 MIN_SCORE, MAX_SCORE,
1401 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1402 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1403 NULL, /* will be set when used */
1407 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1408 MIN_SCORE, MAX_SCORE,
1409 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1410 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1411 NULL, /* will be set when used */
1415 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1416 MIN_SCORE, MAX_SCORE,
1417 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1418 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1419 NULL, /* will be set when used */
1423 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1424 MIN_SCORE, MAX_SCORE,
1425 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1426 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1427 NULL, /* will be set when used */
1431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1432 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1433 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1434 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1435 &level.num_yamyam_contents,
1436 NULL, NULL, "number of content areas"
1439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1440 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1441 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1442 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1443 &level.num_ball_contents,
1444 NULL, NULL, "number of content areas"
1447 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1448 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1449 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1450 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1451 &level.num_android_clone_elements,
1452 NULL, NULL, "number of clonable elements"
1455 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1456 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1457 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1458 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1459 NULL, /* will be set when used */
1460 NULL, NULL, "width",
1463 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1464 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1465 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1466 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1467 NULL, /* will be set when used */
1468 NULL, " ", "height",
1471 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1472 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1473 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1474 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1475 &level.initial_inventory_size[0],
1476 NULL, NULL, "number of inventory elements"
1479 /* ---------- element settings: configure 1 (custom elements) ------------ */
1482 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1483 MIN_SCORE, MAX_SCORE,
1484 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1485 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1486 &custom_element.collect_score_initial,
1487 NULL, "CE score", " "
1490 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1491 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1492 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1493 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1494 &custom_element.collect_count_initial,
1495 NULL, "CE count", NULL
1498 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1500 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1501 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1502 &custom_element.ce_value_fixed_initial,
1503 NULL, "CE value", NULL
1506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1508 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1509 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1510 &custom_element.ce_value_random_initial,
1511 NULL, "+random", NULL
1514 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1516 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1517 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1518 &custom_element.push_delay_fixed,
1519 NULL, "push delay", NULL
1522 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1524 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1525 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1526 &custom_element.push_delay_random,
1527 NULL, "+random", NULL
1530 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1532 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1533 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1534 &custom_element.drop_delay_fixed,
1535 NULL, "drop delay", NULL
1538 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1540 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1541 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1542 &custom_element.drop_delay_random,
1543 NULL, "+random", NULL
1546 /* ---------- element settings: configure 2 (custom elements) ------------ */
1549 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1551 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1552 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1553 &custom_element.move_delay_fixed,
1554 NULL, "move delay", NULL
1557 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1559 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1560 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1561 &custom_element.move_delay_random,
1562 NULL, "+random", NULL
1565 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1567 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1568 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1569 &custom_element.explosion_delay,
1570 NULL, "explosion delay", NULL
1573 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1575 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1576 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1577 &custom_element.ignition_delay,
1578 NULL, "ignition delay", "(by fire)"
1581 /* ---------- element settings: configure (group elements) --------------- */
1584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1585 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1586 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1587 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1588 &group_element_info.num_elements,
1589 NULL, NULL, "number of elements in group"
1592 /* ---------- element settings: advanced (custom elements) --------------- */
1595 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1597 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1598 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1599 &custom_element_change.delay_fixed,
1600 NULL, "CE delay", NULL,
1603 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1605 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1606 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1607 &custom_element_change.delay_random,
1608 NULL, "+random", NULL
1611 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1613 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1614 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1615 &custom_element_change.random_percentage,
1616 NULL, "use random replace:", "%"
1626 char *text_above, *infotext;
1627 } textinput_info[ED_NUM_TEXTINPUT] =
1630 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1631 GADGET_ID_LEVEL_NAME,
1634 "Title:", "Title for this level"
1637 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1638 GADGET_ID_LEVEL_AUTHOR,
1639 MAX_LEVEL_AUTHOR_LEN,
1641 "Author:", "Author for this level"
1644 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1645 GADGET_ID_LEVELSET_NAME,
1648 "Title:", "Title for this or new level set"
1651 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1652 GADGET_ID_LEVELSET_AUTHOR,
1653 MAX_LEVEL_AUTHOR_LEN,
1655 "Author:", "Author for this or new level set"
1658 -1, -1, /* these values are not constant, but can change at runtime */
1659 GADGET_ID_ELEMENT_NAME,
1660 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1661 custom_element.description,
1662 NULL, "Element name"
1672 char *text_above, *infotext;
1673 } textarea_info[ED_NUM_TEXTAREAS] =
1676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1677 GADGET_ID_ENVELOPE_INFO,
1678 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1680 "Envelope Content:", "Envelope Content"
1684 static struct ValueTextInfo options_time_or_steps[] =
1692 static struct ValueTextInfo options_game_engine_type[] =
1694 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1695 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1696 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1697 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1702 static struct ValueTextInfo options_levelset_save_mode[] =
1704 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1705 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1710 static struct ValueTextInfo options_wind_direction[] =
1712 { MV_START_NONE, "none" },
1713 { MV_START_LEFT, "left" },
1714 { MV_START_RIGHT, "right" },
1715 { MV_START_UP, "up" },
1716 { MV_START_DOWN, "down" },
1721 static struct ValueTextInfo options_player_speed[] =
1728 { 16, "very fast" },
1729 { 32, "ultrafast" },
1734 static struct ValueTextInfo options_access_type[] =
1736 { EP_WALKABLE, "walkable" },
1737 { EP_PASSABLE, "passable" },
1742 static struct ValueTextInfo options_access_layer[] =
1744 { EP_ACCESSIBLE_OVER, "over" },
1745 { EP_ACCESSIBLE_INSIDE, "inside" },
1746 { EP_ACCESSIBLE_UNDER, "under" },
1751 static struct ValueTextInfo options_access_protected[] =
1753 { 0, "unprotected" },
1759 static struct ValueTextInfo options_access_direction[] =
1761 { MV_NO_DIRECTION, "no direction" },
1762 { MV_LEFT, "left" },
1763 { MV_RIGHT, "right" },
1765 { MV_DOWN, "down" },
1766 { MV_LEFT | MV_UP, "left + up" },
1767 { MV_LEFT | MV_DOWN, "left + down" },
1768 { MV_RIGHT | MV_UP, "right + up" },
1769 { MV_RIGHT | MV_DOWN, "right + down" },
1770 { MV_HORIZONTAL, "horizontal" },
1771 { MV_VERTICAL, "vertical" },
1772 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1773 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1774 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1775 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1776 { MV_ALL_DIRECTIONS, "all directions" },
1781 static struct ValueTextInfo options_walk_to_action[] =
1783 { EP_DIGGABLE, "diggable" },
1784 { EP_COLLECTIBLE_ONLY, "collectible" },
1785 { EP_DROPPABLE, "collectible & droppable" },
1786 { EP_THROWABLE, "collectible & throwable" },
1787 { EP_PUSHABLE, "pushable" },
1792 static struct ValueTextInfo options_move_pattern[] =
1794 { MV_LEFT, "left" },
1795 { MV_RIGHT, "right" },
1797 { MV_DOWN, "down" },
1798 { MV_HORIZONTAL, "horizontal" },
1799 { MV_VERTICAL, "vertical" },
1800 { MV_ALL_DIRECTIONS, "all directions" },
1801 { MV_WIND_DIRECTION, "wind direction" },
1802 { MV_TOWARDS_PLAYER, "towards player" },
1803 { MV_AWAY_FROM_PLAYER, "away from player" },
1804 { MV_ALONG_LEFT_SIDE, "along left side" },
1805 { MV_ALONG_RIGHT_SIDE, "along right side" },
1806 { MV_TURNING_LEFT, "turning left" },
1807 { MV_TURNING_RIGHT, "turning right" },
1808 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1809 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1810 { MV_TURNING_RANDOM, "turning random" },
1811 { MV_MAZE_RUNNER, "maze runner style" },
1812 { MV_MAZE_HUNTER, "maze hunter style" },
1813 { MV_WHEN_PUSHED, "when pushed" },
1814 { MV_WHEN_DROPPED, "when dropped/thrown" },
1819 static struct ValueTextInfo options_move_direction[] =
1821 { MV_START_AUTOMATIC, "automatic" },
1822 { MV_START_LEFT, "left" },
1823 { MV_START_RIGHT, "right" },
1824 { MV_START_UP, "up" },
1825 { MV_START_DOWN, "down" },
1826 { MV_START_RANDOM, "random" },
1827 { MV_START_PREVIOUS, "previous" },
1832 static struct ValueTextInfo options_move_stepsize[] =
1834 { 0, "not moving" },
1839 { 16, "very fast" },
1840 { 32, "even faster" },
1845 static struct ValueTextInfo options_move_leave_type[] =
1847 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1848 { LEAVE_TYPE_LIMITED, "change it to" },
1853 static struct ValueTextInfo options_smash_targets[] =
1855 { EP_CAN_SMASH_PLAYER, "player" },
1857 { EP_CAN_SMASH_ENEMIES, "enemies" },
1859 { EP_CAN_SMASH_EVERYTHING, "everything" },
1864 static struct ValueTextInfo options_slippery_type[] =
1866 { SLIPPERY_ANY_RANDOM, "random" },
1867 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1868 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1869 { SLIPPERY_ONLY_LEFT, "only left" },
1870 { SLIPPERY_ONLY_RIGHT, "only right" },
1875 static struct ValueTextInfo options_deadliness[] =
1877 { EP_DONT_RUN_INTO, "running into" },
1878 { EP_DONT_COLLIDE_WITH, "colliding with" },
1879 { EP_DONT_GET_HIT_BY, "getting hit by" },
1880 { EP_DONT_TOUCH, "touching" },
1885 static struct ValueTextInfo options_explosion_type[] =
1887 { EXPLODES_3X3, "3x3" },
1888 { EXPLODES_CROSS, "3+3" },
1889 { EXPLODES_1X1, "1x1" },
1894 static struct ValueTextInfo options_time_units[] =
1897 { FRAMES_PER_SECOND, "seconds" },
1902 static struct ValueTextInfo options_change_direct_action[] =
1904 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1905 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1906 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1907 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1908 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1909 { CE_ENTERED_BY_PLAYER, "entered by player" },
1910 { CE_LEFT_BY_PLAYER, "left by player" },
1911 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1912 { CE_SWITCHED, "switched" },
1913 { CE_HITTING_SOMETHING, "hitting something" },
1914 { CE_HIT_BY_SOMETHING, "hit by something" },
1916 { CE_BLOCKED, "blocked" },
1918 { CE_IMPACT, "impact (on something)" },
1919 { CE_SMASHED, "smashed (from above)" },
1921 { CE_VALUE_CHANGES, "CE value changes" },
1922 { CE_SCORE_CHANGES, "CE score changes" },
1924 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1925 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1930 static struct ValueTextInfo options_change_other_action[] =
1932 { CE_PLAYER_TOUCHES_X, "player touches" },
1933 { CE_PLAYER_PRESSES_X, "player presses" },
1934 { CE_PLAYER_SWITCHES_X, "player switches" },
1935 { CE_PLAYER_SNAPS_X, "player snaps" },
1936 { CE_PLAYER_PUSHES_X, "player pushes" },
1937 { CE_PLAYER_ENTERS_X, "player enters" },
1938 { CE_PLAYER_LEAVES_X, "player leaves" },
1939 { CE_PLAYER_DIGS_X, "player digs" },
1940 { CE_PLAYER_COLLECTS_X, "player collects" },
1941 { CE_PLAYER_DROPS_X, "player drops/throws" },
1942 { CE_TOUCHING_X, "touching" },
1943 { CE_HITTING_X, "hitting" },
1944 { CE_DIGGING_X, "digging" },
1945 { CE_HIT_BY_X, "hit by" },
1946 { CE_SWITCH_OF_X, "switch of" },
1947 { CE_CHANGE_OF_X, "change by page of" },
1948 { CE_EXPLOSION_OF_X, "explosion of" },
1949 { CE_MOVE_OF_X, "move of" },
1950 { CE_CREATION_OF_X, "creation of" },
1951 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1952 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1953 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1954 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1959 static struct ValueTextInfo options_change_trigger_side[] =
1961 { CH_SIDE_LEFT, "left" },
1962 { CH_SIDE_RIGHT, "right" },
1963 { CH_SIDE_TOP, "top" },
1964 { CH_SIDE_BOTTOM, "bottom" },
1965 { CH_SIDE_LEFT_RIGHT, "left/right" },
1966 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1967 { CH_SIDE_ANY, "any" },
1972 static struct ValueTextInfo options_change_trigger_player[] =
1974 { CH_PLAYER_1, "1" },
1975 { CH_PLAYER_2, "2" },
1976 { CH_PLAYER_3, "3" },
1977 { CH_PLAYER_4, "4" },
1978 { CH_PLAYER_ANY, "any" },
1983 static struct ValueTextInfo options_change_trigger_page[] =
1995 { (1 << 10), "11" },
1996 { (1 << 11), "12" },
1997 { (1 << 12), "13" },
1998 { (1 << 13), "14" },
1999 { (1 << 14), "15" },
2000 { (1 << 15), "16" },
2001 { (1 << 16), "17" },
2002 { (1 << 17), "18" },
2003 { (1 << 18), "19" },
2004 { (1 << 19), "20" },
2005 { (1 << 20), "21" },
2006 { (1 << 21), "22" },
2007 { (1 << 22), "23" },
2008 { (1 << 23), "24" },
2009 { (1 << 24), "25" },
2010 { (1 << 25), "26" },
2011 { (1 << 26), "27" },
2012 { (1 << 27), "28" },
2013 { (1 << 28), "29" },
2014 { (1 << 29), "30" },
2015 { (1 << 30), "31" },
2016 { (1 << 31), "32" },
2017 { CH_PAGE_ANY, "any" },
2022 static struct ValueTextInfo options_change_replace_when[] =
2024 { CP_WHEN_EMPTY, "empty" },
2025 { CP_WHEN_WALKABLE, "walkable" },
2026 { CP_WHEN_DIGGABLE, "diggable" },
2027 { CP_WHEN_COLLECTIBLE, "collectible" },
2028 { CP_WHEN_REMOVABLE, "removable" },
2029 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2034 static struct ValueTextInfo options_action_type[] =
2036 { CA_NO_ACTION, "no action" },
2037 { CA_UNDEFINED, " " },
2038 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2039 { CA_RESTART_LEVEL, "restart level" },
2040 { CA_SHOW_ENVELOPE, "show envelope" },
2041 { CA_SET_LEVEL_TIME, "set time" },
2042 { CA_SET_LEVEL_SCORE, "set score" },
2043 { CA_SET_LEVEL_GEMS, "set gems" },
2044 { CA_SET_LEVEL_WIND, "set wind dir." },
2045 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2046 { CA_UNDEFINED, " " },
2047 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2048 { CA_MOVE_PLAYER, "move player" },
2049 { CA_EXIT_PLAYER, "exit player" },
2050 { CA_KILL_PLAYER, "kill player" },
2051 { CA_SET_PLAYER_KEYS, "set keys" },
2052 { CA_SET_PLAYER_SPEED, "set speed" },
2053 { CA_SET_PLAYER_SHIELD, "set shield" },
2054 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2055 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2056 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2057 { CA_UNDEFINED, " " },
2058 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2059 { CA_SET_CE_VALUE, "set CE value" },
2060 { CA_SET_CE_SCORE, "set CE score" },
2061 { CA_SET_CE_ARTWORK, "set CE artwork" },
2062 { CA_UNDEFINED, " " },
2063 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2064 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2069 static struct ValueTextInfo options_action_mode_none[] =
2071 { CA_MODE_UNDEFINED, " " },
2076 static struct ValueTextInfo options_action_mode_assign[] =
2078 { CA_MODE_SET, "=" },
2083 static struct ValueTextInfo options_action_mode_add_remove[] =
2085 { CA_MODE_ADD, "+" },
2086 { CA_MODE_SUBTRACT, "-" },
2091 static struct ValueTextInfo options_action_mode_calculate[] =
2093 { CA_MODE_SET, "=" },
2094 { CA_MODE_ADD, "+" },
2095 { CA_MODE_SUBTRACT, "-" },
2096 { CA_MODE_MULTIPLY, "*" },
2097 { CA_MODE_DIVIDE, "/" },
2098 { CA_MODE_MODULO, "%" },
2103 static struct ValueTextInfo options_action_arg_none[] =
2105 { CA_ARG_UNDEFINED, " " },
2110 static struct ValueTextInfo options_action_arg_player[] =
2112 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2113 { CA_ARG_PLAYER_1, "1" },
2114 { CA_ARG_PLAYER_2, "2" },
2115 { CA_ARG_PLAYER_3, "3" },
2116 { CA_ARG_PLAYER_4, "4" },
2117 { CA_ARG_PLAYER_ANY, "any" },
2118 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2119 { CA_ARG_PLAYER_ACTION, "action ->" },
2124 static struct ValueTextInfo options_action_arg_number[] =
2126 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2133 { CA_ARG_10, "10" },
2134 { CA_ARG_100, "100" },
2135 { CA_ARG_1000, "1000" },
2136 { CA_ARG_UNDEFINED, " " },
2137 { CA_ARG_NUMBER_MIN, "min" },
2138 { CA_ARG_NUMBER_MAX, "max" },
2139 { CA_ARG_UNDEFINED, " " },
2140 { CA_ARG_NUMBER_RESET, "reset" },
2141 { CA_ARG_UNDEFINED, " " },
2142 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2143 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2144 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2145 { CA_ARG_UNDEFINED, " " },
2146 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2147 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2148 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2151 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2152 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2154 { CA_ARG_UNDEFINED, " " },
2155 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2156 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2157 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2158 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2163 static struct ValueTextInfo options_action_arg_value[] =
2165 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2172 { CA_ARG_10, "10" },
2173 { CA_ARG_100, "100" },
2174 { CA_ARG_1000, "1000" },
2175 { CA_ARG_UNDEFINED, " " },
2176 { CA_ARG_NUMBER_MIN, "min" },
2177 { CA_ARG_NUMBER_MAX, "max" },
2178 { CA_ARG_UNDEFINED, " " },
2179 { CA_ARG_NUMBER_RESET, "reset" },
2180 { CA_ARG_UNDEFINED, " " },
2181 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2182 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2183 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2184 { CA_ARG_UNDEFINED, " " },
2185 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2186 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2187 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2188 { CA_ARG_UNDEFINED, " " },
2189 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2190 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2191 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2195 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2196 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2197 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2198 { CA_ARG_UNDEFINED, " " },
2199 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2200 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2201 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2202 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2207 static struct ValueTextInfo options_action_arg_envelope[] =
2209 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2214 { CA_ARG_UNDEFINED, " " },
2215 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2216 { CA_ARG_ELEMENT_TARGET, "target" },
2217 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2218 { CA_ARG_ELEMENT_ACTION, "action ->" },
2223 static struct ValueTextInfo options_action_arg_key[] =
2225 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2234 { CA_ARG_UNDEFINED, " " },
2235 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2236 { CA_ARG_ELEMENT_TARGET, "target" },
2237 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2238 { CA_ARG_ELEMENT_ACTION, "action ->" },
2243 static struct ValueTextInfo options_action_arg_speed[] =
2245 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2246 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2247 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2248 { CA_ARG_SPEED_SLOW, "slow" },
2249 { CA_ARG_SPEED_NORMAL, "normal" },
2250 { CA_ARG_SPEED_FAST, "fast" },
2251 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2252 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2253 { CA_ARG_UNDEFINED, " " },
2254 { CA_ARG_SPEED_SLOWER, "slower" },
2255 { CA_ARG_SPEED_FASTER, "faster" },
2256 { CA_ARG_UNDEFINED, " " },
2257 { CA_ARG_SPEED_RESET, "reset" },
2262 static struct ValueTextInfo options_action_arg_shield[] =
2264 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2265 { CA_ARG_SHIELD_OFF, "off" },
2266 { CA_ARG_SHIELD_NORMAL, "normal" },
2267 { CA_ARG_SHIELD_DEADLY, "deadly" },
2272 static struct ValueTextInfo options_action_arg_artwork[] =
2274 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2275 { CA_ARG_ELEMENT_TARGET, "target" },
2276 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2277 { CA_ARG_ELEMENT_ACTION, "action ->" },
2278 { CA_ARG_UNDEFINED, " " },
2279 { CA_ARG_ELEMENT_RESET, "reset" },
2284 static struct ValueTextInfo options_action_arg_gravity[] =
2286 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2287 { CA_ARG_GRAVITY_ON, "on" },
2288 { CA_ARG_GRAVITY_OFF, "off" },
2289 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2294 static struct ValueTextInfo options_action_arg_direction[] =
2296 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2297 { CA_ARG_DIRECTION_NONE, "none" },
2298 { CA_ARG_DIRECTION_LEFT, "left" },
2299 { CA_ARG_DIRECTION_RIGHT, "right" },
2300 { CA_ARG_DIRECTION_UP, "up" },
2301 { CA_ARG_DIRECTION_DOWN, "down" },
2302 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2303 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2308 static struct ValueTextInfo options_action_arg_scan_mode[] =
2310 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2311 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2312 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2317 static struct ValueTextInfo options_action_arg_inventory[] =
2319 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2320 { CA_ARG_ELEMENT_TARGET, "+ target" },
2321 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2322 { CA_ARG_ELEMENT_ACTION, "+ action" },
2323 { CA_ARG_UNDEFINED, " " },
2324 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2325 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2326 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2327 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2328 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2329 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2330 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2331 { CA_ARG_UNDEFINED, " " },
2332 { CA_ARG_INVENTORY_RESET, "reset" },
2337 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2338 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2343 static struct ValueTextInfo options_group_choice_mode[] =
2345 { ANIM_RANDOM, "random" },
2346 { ANIM_LOOP, "loop" },
2347 { ANIM_LINEAR, "linear" },
2348 { ANIM_PINGPONG, "pingpong" },
2349 { ANIM_PINGPONG2, "pingpong 2" },
2354 static struct ValueTextInfo *action_arg_modes[] =
2356 options_action_mode_none,
2357 options_action_mode_assign,
2358 options_action_mode_add_remove,
2359 options_action_mode_calculate,
2366 struct ValueTextInfo *options;
2368 action_arg_options[] =
2370 { CA_NO_ACTION, 0, options_action_arg_none, },
2371 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2372 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2373 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2374 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2375 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2376 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2377 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2378 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2379 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2380 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2381 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2382 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2383 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2384 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2385 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2386 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2387 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2388 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2389 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2390 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2399 int gadget_id_align;
2400 int size; /* char size of selectbox or '-1' (dynamically determined) */
2401 struct ValueTextInfo *options;
2403 char *text_above, *text_left, *text_right, *infotext;
2404 } selectbox_info[ED_NUM_SELECTBOX] =
2406 /* ---------- level and editor settings ---------------------------------- */
2409 -1, ED_LEVEL_SETTINGS_YPOS(8),
2410 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2412 options_time_or_steps,
2413 &level.use_step_counter,
2414 NULL, NULL, "(0 => no limit)", "time or step limit"
2417 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2418 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2420 options_game_engine_type,
2421 &level.game_engine_type,
2422 NULL, "game engine:", NULL, "game engine"
2425 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2426 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2428 options_levelset_save_mode,
2429 &levelset_save_mode,
2430 "Action:", NULL, NULL, "action when saving level set"
2433 /* ---------- element settings: configure (several elements) ------------- */
2436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2437 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2439 options_wind_direction,
2440 &level.wind_direction_initial,
2441 NULL, "initial wind direction:", NULL, "initial wind direction"
2444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2445 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2447 options_player_speed,
2448 &level.initial_player_stepsize[0],
2449 NULL, "initial player speed:", NULL, "initial player speed"
2452 /* ---------- element settings: configure 1 (custom elements) ------------ */
2455 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2456 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2458 options_access_type,
2459 &custom_element.access_type,
2460 NULL, NULL, NULL, "type of access to this field"
2463 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2464 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2466 options_access_layer,
2467 &custom_element.access_layer,
2468 NULL, NULL, NULL, "layer of access for this field"
2471 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2472 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2474 options_access_protected,
2475 &custom_element.access_protected,
2476 NULL, NULL, NULL, "protected access for this field"
2479 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2480 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2482 options_access_direction,
2483 &custom_element.access_direction,
2484 NULL, "from", NULL, "access direction for this field"
2487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2488 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2490 options_walk_to_action,
2491 &custom_element.walk_to_action,
2492 NULL, NULL, NULL, "diggable/collectible/pushable"
2495 /* ---------- element settings: configure 2 (custom elements) ------------ */
2498 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2499 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2501 options_move_pattern,
2502 &custom_element.move_pattern,
2503 NULL, "can move", NULL, "element move pattern"
2506 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2507 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2509 options_move_direction,
2510 &custom_element.move_direction_initial,
2511 NULL, "starts moving", NULL, "initial element move direction"
2514 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2515 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2517 options_move_stepsize,
2518 &custom_element.move_stepsize,
2519 NULL, "move/fall speed", NULL, "speed of element movement"
2522 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2523 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2525 options_move_leave_type,
2526 &custom_element.move_leave_type,
2527 // left text with leading spaces to place gadget next to "can dig" gadget
2528 // (needed because drawing area gadgets created after selectbox gadgets)
2529 // NULL, "can dig: can", ":", "leave behind or change element"
2530 NULL, " can", ":", "leave behind or change element"
2533 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2534 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2536 options_smash_targets,
2537 &custom_element.smash_targets,
2538 NULL, "can smash", NULL, "elements that can be smashed"
2541 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2542 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2544 options_slippery_type,
2545 &custom_element.slippery_type,
2546 NULL, "slippery", NULL, "where other elements fall down"
2549 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2550 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2553 &custom_element.deadliness,
2554 NULL, "deadly when", NULL, "deadliness of element"
2557 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2558 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2560 options_explosion_type,
2561 &custom_element.explosion_type,
2562 NULL, "can explode", NULL, "explosion type"
2565 /* ---------- element settings: advanced (custom elements) --------------- */
2568 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2569 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2572 &custom_element_change.delay_frames,
2573 NULL, "delay time given in", NULL, "delay time units for change"
2576 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2577 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2579 options_change_direct_action,
2580 &custom_element_change.direct_action,
2581 NULL, NULL, NULL, "type of direct action"
2584 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2585 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2587 options_change_other_action,
2588 &custom_element_change.other_action,
2589 NULL, NULL, "element:", "type of other element action"
2592 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2593 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2595 options_change_trigger_side,
2596 &custom_element_change.trigger_side,
2597 NULL, "at", "side", "element side triggering change"
2600 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2601 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2603 options_change_trigger_player,
2604 &custom_element_change.trigger_player,
2605 NULL, "player:", " ", "player that causes change"
2608 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2609 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2611 options_change_trigger_page,
2612 &custom_element_change.trigger_page,
2613 NULL, "page:", NULL, "change page that causes change"
2616 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2617 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2619 options_change_replace_when,
2620 &custom_element_change.replace_when,
2621 NULL, "replace when", NULL, "which elements can be replaced"
2624 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2625 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2627 options_action_type,
2628 &custom_element_change.action_type,
2629 NULL, NULL, NULL, "action on specified condition"
2632 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2633 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2635 options_action_mode_none,
2636 &custom_element_change.action_mode,
2637 NULL, NULL, NULL, "action operator"
2640 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2641 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2643 options_action_arg_none,
2644 &custom_element_change.action_arg,
2645 NULL, NULL, NULL, "action parameter"
2648 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2649 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2651 options_change_page,
2652 &custom_element.current_change_page,
2653 NULL, NULL, NULL, "element change page"
2656 /* ---------- element settings: configure (group elements) --------------- */
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2660 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2662 options_group_choice_mode,
2663 &group_element_info.choice_mode,
2664 NULL, "choice type:", NULL, "type of group element choice"
2672 int gadget_id_align;
2675 char *text_above, *text_left, *text_right, *infotext;
2676 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2678 /* ---------- level and editor settings (tabs) --------------------------- */
2681 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2682 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2684 NULL, NULL, NULL, "Configure level properties"
2688 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2690 NULL, NULL, NULL, "Update this or create new level set"
2694 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2696 NULL, NULL, NULL, "Configure editor properties"
2699 /* ---------- element settings (tabs) ------------------------------------ */
2702 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2703 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2705 NULL, NULL, NULL, "Show information about element"
2709 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2711 NULL, NULL, NULL, "Configure element properties"
2715 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2717 NULL, NULL, NULL, "Configure element properties, part 1"
2721 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2723 NULL, NULL, NULL, "Configure element properties, part 2"
2727 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2729 NULL, NULL, NULL, "Configure custom element change pages"
2732 /* ---------- level and editor settings (buttons) ------------------------ */
2735 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2736 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2738 NULL, NULL, NULL, "Update or create level set"
2741 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2742 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2744 NULL, NULL, "this level as level template",
2745 "Save current settings as new template"
2748 /* ---------- element settings (buttons) --------------------------------- */
2752 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2754 NULL, " ", "As Template",
2755 "Save current settings as new template"
2759 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2761 NULL, NULL, NULL, "Add new change page"
2765 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2767 NULL, NULL, NULL, "Delete current change page"
2776 int gadget_id_align;
2777 char *text_left, *text_right, *infotext;
2778 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2781 IMG_EDITOR_COUNTER_DOWN,
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2783 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2784 NULL, NULL, "select previous change page"
2787 IMG_EDITOR_COUNTER_UP,
2788 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2789 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2790 NULL, "change page", "select next change page"
2793 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2794 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2795 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2796 " ", NULL, "copy settings from this change page"
2799 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2800 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2801 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2802 NULL, NULL, "paste settings to this change page"
2809 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2816 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2819 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2820 GADGET_ID_SCROLL_UP,
2821 "scroll level editing area up"
2824 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2825 GADGET_ID_SCROLL_DOWN,
2826 "scroll level editing area down"
2829 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2830 GADGET_ID_SCROLL_LEFT,
2831 "scroll level editing area left"
2834 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2835 GADGET_ID_SCROLL_RIGHT,
2836 "scroll level editing area right"
2839 IMG_EDITOR_PALETTE_SCROLL_UP,
2840 GADGET_ID_SCROLL_LIST_UP,
2841 "scroll element list up ('Page Up')"
2844 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2845 GADGET_ID_SCROLL_LIST_DOWN,
2846 "scroll element list down ('Page Down')"
2854 int wheel_x, wheel_y;
2855 int wheel_width, wheel_height;
2856 } scrollbar_pos[ED_NUM_SCROLLBARS];
2864 } scrollbar_info[ED_NUM_SCROLLBARS] =
2867 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2868 GD_TYPE_SCROLLBAR_HORIZONTAL,
2869 GADGET_ID_SCROLL_HORIZONTAL,
2870 "scroll level editing area horizontally"
2873 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2874 GD_TYPE_SCROLLBAR_VERTICAL,
2875 GADGET_ID_SCROLL_VERTICAL,
2876 "scroll level editing area vertically"
2879 IMG_EDITOR_PALETTE_SCROLLBAR,
2880 GD_TYPE_SCROLLBAR_VERTICAL,
2881 GADGET_ID_SCROLL_LIST_VERTICAL,
2882 "scroll element list vertically"
2891 int gadget_id_align;
2892 int radio_button_nr;
2895 char *text_left, *text_right, *infotext;
2896 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2899 -1, ED_LEVEL_SETTINGS_YPOS(0),
2900 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2901 RADIO_NR_RANDOM_ELEMENTS,
2902 &random_placement_method, RANDOM_USE_PERCENTAGE,
2903 " ", "percentage", "use percentage for random elements"
2906 -1, ED_LEVEL_SETTINGS_YPOS(0),
2907 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2908 RADIO_NR_RANDOM_ELEMENTS,
2909 &random_placement_method, RANDOM_USE_QUANTITY,
2910 " ", "quantity", "use quantity for random elements"
2918 int gadget_id_align;
2920 char *text_above, *text_left, *text_right, *infotext;
2921 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2923 /* ---------- level and editor settings ---------------------------------- */
2926 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2927 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2928 &level.auto_count_gems,
2930 "automatically count gems needed", "set counter to number of gems"
2933 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2934 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2935 &random_placement_background_restricted,
2937 "restrict random placement to:", "set random placement restriction"
2940 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2941 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2942 &setup.editor.use_template_for_new_levels,
2943 "Template for new levels and CE/GE:", NULL,
2944 "use template for new levels", "use template for level properties"
2947 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2948 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2949 &level.use_custom_template,
2951 "use template for custom elements", "use template for custom properties"
2954 /* ---------- element settings: configure (various elements) ------------- */
2957 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2958 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2959 &stick_element_properties_window,
2961 "stick this screen to edit content","stick this screen to edit content"
2964 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2965 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2966 &level.em_slippery_gems,
2968 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2971 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2972 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2973 &level.em_explodes_by_fire,
2975 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2978 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2979 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2980 &level.use_spring_bug,
2982 "use spring pushing bug", "use odd spring pushing behaviour"
2985 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2986 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2987 &level.use_time_orb_bug,
2989 "use time orb bug", "use odd time orb behaviour"
2992 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2993 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2996 "create single random element", "only create one element from content"
2999 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3000 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3001 &level.ball_state_initial,
3003 "magic ball initially activated", "activate magic ball after level start"
3006 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3007 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3008 &level.grow_into_diggable,
3010 "can grow into anything diggable", "grow into more than just sand"
3013 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3014 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3015 &level.auto_exit_sokoban,
3017 "exit level if all fields solved", "automatically finish Sokoban levels"
3020 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3021 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3022 &level.continuous_snapping,
3024 "continuous snapping", "use snapping without releasing key"
3027 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3028 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3029 &level.block_snap_field,
3031 "block snapped field when snapping", "use snapping delay to show animation"
3034 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3035 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3036 &level.block_last_field,
3038 "block last field when moving", "player blocks last field when moving"
3041 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3042 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3043 &level.sp_block_last_field,
3045 "block last field when moving", "player blocks last field when moving"
3048 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3049 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3050 &level.instant_relocation,
3052 "no scrolling when relocating", "player gets relocated without delay"
3055 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3056 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3057 &level.shifted_relocation,
3059 "no centering when relocating", "level not centered after relocation"
3062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3063 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3064 &level.lazy_relocation,
3066 "only redraw off-screen relocation","no redraw if relocation target visible"
3069 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3070 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3071 &level.use_start_element[0],
3073 "use level start element:", "start level at this element's position"
3076 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3077 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3078 &level.use_artwork_element[0],
3080 "use artwork from element:", "use player artwork from other element"
3083 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3084 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3085 &level.use_explosion_element[0],
3087 "use explosion from element:", "use explosion properties from element"
3090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3091 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3092 &level.initial_player_gravity[0],
3094 "use initial gravity", "set initial player gravity"
3097 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3098 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3099 &level.use_initial_inventory[0],
3101 "use initial inventory:", "use collected elements on level start"
3104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3105 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3106 &level.can_pass_to_walkable,
3108 "can pass to walkable element", "player can pass to empty or walkable"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3112 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3113 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3115 "can fall into acid (with gravity)","player can fall into acid pool"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3119 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3120 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3122 "can move into acid", "element can move into acid pool"
3125 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3126 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3127 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3129 "deadly when colliding with", "element is deadly when hitting player"
3132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3133 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3134 &level.envelope[0].autowrap,
3136 "auto-wrap", "automatically wrap envelope text"
3139 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3140 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3141 &level.envelope[0].centered,
3143 "centered", "automatically center envelope text"
3146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3147 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3148 &level.mm_laser_red,
3149 "choose color components for laser:", NULL,
3150 "red", "use red color components in laser"
3153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3154 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3155 &level.mm_laser_green,
3157 "green", "use green color components in laser"
3160 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3161 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3162 &level.mm_laser_blue,
3164 "blue", "use blue color components in laser"
3167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3168 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3169 &level.df_laser_red,
3170 "choose color components for laser:", NULL,
3171 "red", "use red color components in laser"
3174 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3175 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3176 &level.df_laser_green,
3178 "green", "use green color components in laser"
3181 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3182 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3183 &level.df_laser_blue,
3185 "blue", "use blue color components in laser"
3188 /* ---------- element settings: configure 1 (custom elements) ----------- */
3191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3192 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3193 &custom_element.use_gfx_element,
3195 "use graphic of element:", "use existing element graphic"
3198 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3199 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3200 &level.use_custom_template,
3202 "use template", "use template for custom properties"
3205 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3206 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3207 &custom_element_properties[EP_ACCESSIBLE],
3209 NULL, "player can walk to or pass this field"
3212 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3213 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3214 &custom_element_properties[EP_GRAVITY_REACHABLE],
3216 "reachable despite gravity", "player can walk/dig despite gravity"
3219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3220 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3221 &custom_element.use_last_ce_value,
3223 "use last CE value after change", "use last CE value after change"
3226 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3227 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3228 &custom_element_properties[EP_WALK_TO_OBJECT],
3230 NULL, "player can dig/collect/push element"
3233 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3234 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3235 &custom_element_properties[EP_INDESTRUCTIBLE],
3237 "indestructible", "element is indestructible"
3240 /* ---------- element settings: configure 2 (custom elements) ----------- */
3243 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3244 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3245 &custom_element_properties[EP_CAN_MOVE],
3247 NULL, "element can move with some pattern"
3250 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3251 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3252 &custom_element_properties[EP_CAN_FALL],
3254 "can fall", "element can fall down"
3257 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3258 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3259 &custom_element_properties[EP_CAN_SMASH],
3261 NULL, "element can smash other elements"
3264 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3265 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3266 &custom_element_properties[EP_SLIPPERY],
3268 NULL, "other elements can fall down from it"
3271 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3272 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3273 &custom_element_properties[EP_DEADLY],
3275 NULL, "element can kill the player"
3278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3279 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3280 &custom_element_properties[EP_CAN_EXPLODE],
3282 NULL, "element can explode"
3285 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3286 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3287 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3289 "by fire", "element can explode by fire/explosion"
3292 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3293 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3294 &custom_element_properties[EP_EXPLODES_SMASHED],
3296 "smashed", "element can explode when smashed"
3299 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3300 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3301 &custom_element_properties[EP_EXPLODES_IMPACT],
3303 "impact", "element can explode on impact"
3306 /* ---------- element settings: advanced (custom elements) --------------- */
3309 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3310 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3311 &custom_element_change.can_change,
3313 "element changes to:", "change element on specified condition"
3316 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3317 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3318 &custom_element_change_events[CE_DELAY],
3320 NULL, "element changes after delay"
3323 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3324 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3325 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3327 NULL, "element changes by direct action"
3330 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3331 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3332 &custom_element_change_events[CE_BY_OTHER_ACTION],
3334 NULL, "element changes by other element"
3337 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3338 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3339 &custom_element_change.explode,
3341 "explode instead of change", "element explodes instead of change"
3344 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3345 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3346 &custom_element_change.use_target_content,
3348 "use extended change target:", "element changes to more elements"
3351 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3352 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3353 &custom_element_change.only_if_complete,
3355 "replace all or nothing", "only replace when all can be changed"
3358 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3359 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3360 &custom_element_change.use_random_replace,
3362 NULL, "use percentage for random replace"
3365 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3366 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3367 &custom_element_change.has_action,
3369 NULL, "execute action on specified condition"
3376 int xoffset, yoffset;
3378 int gadget_id_align;
3380 int area_xsize, area_ysize;
3381 char *text_left, *text_right, *text_below, *infotext;
3382 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3384 /* ---------- level playfield content ------------------------------------ */
3389 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3391 -1, -1, /* these values are not constant, but can change at runtime */
3392 NULL, NULL, NULL, NULL
3395 /* ---------- yam yam content -------------------------------------------- */
3398 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3399 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3400 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3401 &level.yamyam_content[0].e[0][0], 3, 3,
3402 NULL, NULL, "1", NULL
3405 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3406 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3407 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3408 &level.yamyam_content[1].e[0][0], 3, 3,
3409 NULL, NULL, "2", NULL
3412 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3413 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3414 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3415 &level.yamyam_content[2].e[0][0], 3, 3,
3416 NULL, NULL, "3", NULL
3419 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3420 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3421 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3422 &level.yamyam_content[3].e[0][0], 3, 3,
3423 NULL, NULL, "4", NULL
3426 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3427 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3428 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3429 &level.yamyam_content[4].e[0][0], 3, 3,
3430 NULL, NULL, "5", NULL
3433 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3434 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3435 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3436 &level.yamyam_content[5].e[0][0], 3, 3,
3437 NULL, NULL, "6", NULL
3440 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3441 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3442 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3443 &level.yamyam_content[6].e[0][0], 3, 3,
3444 NULL, NULL, "7", NULL
3447 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3448 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3449 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3450 &level.yamyam_content[7].e[0][0], 3, 3,
3451 NULL, NULL, "8", NULL
3454 /* ---------- magic ball content ----------------------------------------- */
3457 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3458 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3459 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3460 &level.ball_content[0].e[0][0], 3, 3,
3461 NULL, NULL, "1", NULL
3464 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3465 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3466 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3467 &level.ball_content[1].e[0][0], 3, 3,
3468 NULL, NULL, "2", NULL
3471 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3472 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3473 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3474 &level.ball_content[2].e[0][0], 3, 3,
3475 NULL, NULL, "3", NULL
3478 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3479 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3480 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3481 &level.ball_content[3].e[0][0], 3, 3,
3482 NULL, NULL, "4", NULL
3485 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3486 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3487 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3488 &level.ball_content[4].e[0][0], 3, 3,
3489 NULL, NULL, "5", NULL
3492 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3493 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3494 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3495 &level.ball_content[5].e[0][0], 3, 3,
3496 NULL, NULL, "6", NULL
3499 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3500 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3501 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3502 &level.ball_content[6].e[0][0], 3, 3,
3503 NULL, NULL, "7", NULL
3506 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3507 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3508 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3509 &level.ball_content[7].e[0][0], 3, 3,
3510 NULL, NULL, "8", NULL
3513 /* ---------- android content -------------------------------------------- */
3516 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3517 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3518 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3519 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3520 "elements:", NULL, NULL, "elements android can clone"
3523 /* ---------- amoeba content --------------------------------------------- */
3526 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3527 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3528 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3529 &level.amoeba_content, 1, 1,
3530 "content:", NULL, NULL, "amoeba content"
3533 /* ---------- level start element ---------------------------------------- */
3536 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3537 0, ED_AREA_1X1_SETTINGS_YOFF,
3538 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3539 &level.start_element[0], 1, 1,
3540 NULL, NULL, NULL, "level start element"
3543 /* ---------- player artwork element ------------------------------------- */
3546 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3547 0, ED_AREA_1X1_SETTINGS_YOFF,
3548 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3549 &level.artwork_element[0], 1, 1,
3550 NULL, NULL, NULL, "element for player artwork"
3553 /* ---------- player explosion element ----------------------------------- */
3556 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3557 0, ED_AREA_1X1_SETTINGS_YOFF,
3558 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3559 &level.explosion_element[0], 1, 1,
3560 NULL, NULL, NULL, "element for player explosion"
3563 /* ---------- player initial inventory ----------------------------------- */
3566 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3567 0, ED_AREA_1X1_SETTINGS_YOFF,
3568 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3569 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3570 NULL, NULL, NULL, "content for initial inventory"
3573 /* ---------- element settings: configure 1 (custom elements) ----------- */
3575 /* ---------- custom graphic --------------------------------------------- */
3578 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3579 0, ED_AREA_1X1_SETTINGS_YOFF,
3580 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3581 &custom_element.gfx_element_initial,1, 1,
3582 NULL, NULL, NULL, "custom graphic element"
3585 /* ---------- element settings: configure 2 (custom elements) ----------- */
3587 /* ---------- custom content (when exploding) ---------------------------- */
3590 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3591 0, ED_AREA_3X3_SETTINGS_YOFF,
3592 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3593 &custom_element.content.e[0][0], 3, 3,
3594 "content:", NULL, NULL, NULL
3597 /* ---------- custom enter and leave element (when moving) --------------- */
3600 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3601 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3602 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3603 &custom_element.move_enter_element, 1, 1,
3604 "can dig:", " ", NULL, "element that can be digged/collected"
3607 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3608 0, ED_AREA_1X1_SETTINGS_YOFF,
3609 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3610 &custom_element.move_leave_element, 1, 1,
3611 NULL, NULL, NULL, "element that will be left behind"
3614 /* ---------- element settings: advanced (custom elements) --------------- */
3616 /* ---------- custom change target --------------------------------------- */
3619 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3620 0, ED_AREA_1X1_SETTINGS_YOFF,
3621 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3622 &custom_element_change.target_element, 1, 1,
3623 NULL, "after/when:", NULL, "new target element after change"
3626 /* ---------- custom change content (extended change target) ------------- */
3629 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3630 0, ED_AREA_3X3_SETTINGS_YOFF,
3631 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3632 &custom_element_change.target_content.e[0][0], 3, 3,
3633 NULL, NULL, NULL, "new extended elements after change"
3636 /* ---------- custom change trigger (element causing change) ------------- */
3639 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3640 0, ED_AREA_1X1_SETTINGS_YOFF,
3641 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3642 &custom_element_change.initial_trigger_element, 1, 1,
3643 NULL, NULL, NULL, "other element triggering change"
3646 /* ---------- custom change action (element used for action) ------------- */
3649 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3650 0, ED_AREA_1X1_SETTINGS_YOFF,
3651 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3652 &custom_element_change.action_element, 1, 1,
3653 NULL, NULL, NULL, "element used as action parameter"
3656 /* ---------- group element content -------------------------------------- */
3659 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3660 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3661 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3662 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3663 "content:", NULL, NULL, NULL
3666 /* ---------- random background (for random painting) -------------------- */
3669 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3670 0, ED_AREA_1X1_LSETTINGS_YOFF,
3671 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3672 &random_placement_background_element, 1, 1,
3673 NULL, NULL, NULL, "random placement background"
3679 -----------------------------------------------------------------------------
3680 some internally used variables
3681 -----------------------------------------------------------------------------
3684 /* maximal size of level editor drawing area */
3685 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3687 /* actual size of level editor drawing area */
3688 static int ed_fieldx, ed_fieldy;
3690 /* actual position of level editor drawing area in level playfield */
3691 static int level_xpos = -1, level_ypos = -1;
3693 /* actual tile size used to display playfield drawing area */
3694 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3696 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3698 /* drawing elements on the three mouse buttons */
3699 static int new_element1 = EL_WALL;
3700 static int new_element2 = EL_EMPTY;
3701 static int new_element3 = EL_SAND;
3703 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3704 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3705 (button) == 2 ? new_element2 : \
3706 (button) == 3 ? new_element3 : EL_EMPTY)
3708 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3710 static int use_permanent_palette = TRUE;
3712 #define PX (use_permanent_palette ? DX : SX)
3713 #define PY (use_permanent_palette ? DY : SY)
3714 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3715 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3717 /* forward declaration for internal use */
3718 static void ModifyEditorCounterValue(int, int);
3719 static void ModifyEditorCounterLimits(int, int, int);
3720 static void ModifyEditorSelectboxValue(int, int);
3721 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3722 static void ModifyEditorDrawingArea(int, int, int);
3723 static void ModifyEditorElementList();
3724 static void AdjustElementListScrollbar();
3725 static void RedrawDrawingElements();
3726 static void DrawDrawingWindowExt(boolean);
3727 static void DrawDrawingWindow();
3728 static void DrawDrawingWindow_PlayfieldOnly();
3729 static void DrawLevelInfoWindow();
3730 static void DrawPropertiesWindow();
3731 static void DrawPaletteWindow();
3732 static void UpdateCustomElementGraphicGadgets();
3733 static boolean checkPropertiesConfig(int);
3734 static void SetAutomaticNumberOfGemsNeeded();
3735 static void ClearEditorGadgetInfoText();
3736 static void CopyLevelToUndoBuffer(int);
3737 static void HandleDrawingAreas(struct GadgetInfo *);
3738 static void HandleCounterButtons(struct GadgetInfo *);
3739 static void HandleTextInputGadgets(struct GadgetInfo *);
3740 static void HandleTextAreaGadgets(struct GadgetInfo *);
3741 static void HandleSelectboxGadgets(struct GadgetInfo *);
3742 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3743 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3744 static void HandleRadiobuttons(struct GadgetInfo *);
3745 static void HandleCheckbuttons(struct GadgetInfo *);
3746 static void HandleControlButtons(struct GadgetInfo *);
3747 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3748 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3749 static boolean AskToCopyAndModifyLevelTemplate();
3750 static boolean getDrawModeHiRes();
3751 static int getTabulatorBarWidth();
3752 static int getTabulatorBarHeight();
3753 static Pixel getTabulatorBarColor();
3755 static int num_editor_gadgets = 0; /* dynamically determined */
3757 static struct GadgetInfo **level_editor_gadget = NULL;
3758 static int *right_gadget_border = NULL;
3760 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3761 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3762 static boolean draw_with_brush = FALSE;
3763 static int properties_element = 0;
3765 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3766 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3767 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3768 static int undo_buffer_position = 0;
3769 static int undo_buffer_steps = 0;
3770 static int redo_buffer_steps = 0;
3772 static int edit_mode;
3773 static int edit_mode_levelinfo;
3774 static int edit_mode_properties;
3776 static int element_shift = 0;
3778 static int editor_el_players[] =
3785 static int *editor_el_players_ptr = editor_el_players;
3786 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3788 static int editor_hl_boulderdash[] =
3790 EL_INTERNAL_CASCADE_BD_ACTIVE,
3796 static int editor_el_boulderdash[] =
3805 EL_BD_EXPANDABLE_WALL,
3813 EL_BD_BUTTERFLY_LEFT,
3815 EL_BD_BUTTERFLY_RIGHT,
3816 EL_BD_FIREFLY_RIGHT,
3819 EL_BD_BUTTERFLY_DOWN,
3823 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3824 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3825 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3826 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3828 static int editor_hl_emerald_mine[] =
3830 EL_INTERNAL_CASCADE_EM_ACTIVE,
3836 static int editor_el_emerald_mine[] =
3873 EL_ACID_POOL_TOPLEFT,
3875 EL_ACID_POOL_TOPRIGHT,
3878 EL_ACID_POOL_BOTTOMLEFT,
3879 EL_ACID_POOL_BOTTOM,
3880 EL_ACID_POOL_BOTTOMRIGHT,
3900 EL_EM_STEEL_EXIT_CLOSED,
3901 EL_EM_STEEL_EXIT_OPEN,
3903 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3904 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3905 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3906 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3908 static int editor_hl_emerald_mine_club[] =
3910 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3916 static int editor_el_emerald_mine_club[] =
3943 EL_EMC_WALL_SLIPPERY_1,
3944 EL_EMC_WALL_SLIPPERY_2,
3945 EL_EMC_WALL_SLIPPERY_3,
3946 EL_EMC_WALL_SLIPPERY_4,
3969 EL_EMC_MAGIC_BALL_SWITCH,
3971 EL_EMC_SPRING_BUMPER,
3976 EL_EM_DYNAMITE_ACTIVE,
3980 EL_BALLOON_SWITCH_UP,
3981 EL_BALLOON_SWITCH_ANY,
3984 EL_BALLOON_SWITCH_LEFT,
3986 EL_BALLOON_SWITCH_RIGHT,
3990 EL_BALLOON_SWITCH_DOWN,
3991 EL_BALLOON_SWITCH_NONE,
3993 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3994 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3995 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3996 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3998 static int editor_hl_rnd[] =
4000 EL_INTERNAL_CASCADE_RND_ACTIVE,
4006 static int editor_el_rnd[] =
4038 EL_WALL_EMERALD_YELLOW,
4039 EL_WALL_EMERALD_RED,
4040 EL_WALL_EMERALD_PURPLE,
4058 EL_DYNABOMB_INCREASE_NUMBER,
4059 EL_DYNABOMB_INCREASE_SIZE,
4060 EL_DYNABOMB_INCREASE_POWER,
4080 EL_INVISIBLE_STEELWALL,
4084 EL_EXPANDABLE_WALL_HORIZONTAL,
4085 EL_EXPANDABLE_WALL_VERTICAL,
4086 EL_EXPANDABLE_WALL_ANY,
4088 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4089 static int *editor_el_rnd_ptr = editor_el_rnd;
4090 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4091 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4093 static int editor_hl_sokoban[] =
4095 EL_INTERNAL_CASCADE_SB_ACTIVE,
4101 static int editor_el_sokoban[] =
4104 EL_SOKOBAN_FIELD_EMPTY,
4105 EL_SOKOBAN_FIELD_FULL,
4106 EL_SOKOBAN_FIELD_PLAYER,
4108 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4109 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4110 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4111 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4113 static int editor_hl_supaplex[] =
4115 EL_INTERNAL_CASCADE_SP_ACTIVE,
4121 static int editor_el_supaplex[] =
4139 EL_SP_PORT_HORIZONTAL,
4140 EL_SP_PORT_VERTICAL,
4148 EL_SP_GRAVITY_PORT_LEFT,
4149 EL_SP_GRAVITY_PORT_RIGHT,
4150 EL_SP_GRAVITY_PORT_UP,
4151 EL_SP_GRAVITY_PORT_DOWN,
4153 EL_SP_GRAVITY_ON_PORT_LEFT,
4154 EL_SP_GRAVITY_ON_PORT_RIGHT,
4155 EL_SP_GRAVITY_ON_PORT_UP,
4156 EL_SP_GRAVITY_ON_PORT_DOWN,
4158 EL_SP_GRAVITY_OFF_PORT_LEFT,
4159 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4160 EL_SP_GRAVITY_OFF_PORT_UP,
4161 EL_SP_GRAVITY_OFF_PORT_DOWN,
4163 EL_SP_HARDWARE_GRAY,
4164 EL_SP_HARDWARE_GREEN,
4165 EL_SP_HARDWARE_BLUE,
4168 EL_SP_HARDWARE_BASE_1,
4169 EL_SP_HARDWARE_BASE_2,
4170 EL_SP_HARDWARE_BASE_3,
4171 EL_SP_HARDWARE_BASE_4,
4173 EL_SP_HARDWARE_BASE_5,
4174 EL_SP_HARDWARE_BASE_6,
4175 EL_SP_HARDWARE_YELLOW,
4183 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4184 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4185 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4186 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4188 static int editor_hl_diamond_caves[] =
4190 EL_INTERNAL_CASCADE_DC_ACTIVE,
4196 static int editor_el_diamond_caves[] =
4203 EL_CONVEYOR_BELT_1_LEFT,
4204 EL_CONVEYOR_BELT_1_MIDDLE,
4205 EL_CONVEYOR_BELT_1_RIGHT,
4206 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4208 EL_CONVEYOR_BELT_2_LEFT,
4209 EL_CONVEYOR_BELT_2_MIDDLE,
4210 EL_CONVEYOR_BELT_2_RIGHT,
4211 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4213 EL_CONVEYOR_BELT_3_LEFT,
4214 EL_CONVEYOR_BELT_3_MIDDLE,
4215 EL_CONVEYOR_BELT_3_RIGHT,
4216 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4218 EL_CONVEYOR_BELT_4_LEFT,
4219 EL_CONVEYOR_BELT_4_MIDDLE,
4220 EL_CONVEYOR_BELT_4_RIGHT,
4221 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4223 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4224 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4225 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4226 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4228 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4229 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4230 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4231 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4236 EL_DC_TIMEGATE_SWITCH,
4238 EL_SWITCHGATE_CLOSED,
4240 EL_SWITCHGATE_SWITCH_UP,
4241 EL_SWITCHGATE_SWITCH_DOWN,
4244 EL_LIGHT_SWITCH_ACTIVE,
4245 EL_DC_SWITCHGATE_SWITCH_UP,
4246 EL_DC_SWITCHGATE_SWITCH_DOWN,
4248 EL_STEEL_EXIT_CLOSED,
4250 EL_STEELWALL_SLIPPERY,
4253 EL_QUICKSAND_FAST_EMPTY,
4254 EL_QUICKSAND_FAST_FULL,
4268 EL_SIGN_RADIOACTIVITY,
4274 EL_SIGN_ENTRY_FORBIDDEN,
4275 EL_SIGN_EMERGENCY_EXIT,
4300 EL_DC_STEELWALL_2_SINGLE,
4301 EL_DC_STEELWALL_2_TOP,
4302 EL_SIGN_EXCLAMATION,
4305 EL_DC_STEELWALL_2_LEFT,
4306 EL_DC_STEELWALL_2_MIDDLE,
4307 EL_DC_STEELWALL_2_HORIZONTAL,
4308 EL_DC_STEELWALL_2_RIGHT,
4310 EL_DC_STEELWALL_1_TOPLEFT,
4311 EL_DC_STEELWALL_2_VERTICAL,
4312 EL_DC_STEELWALL_1_TOPRIGHT,
4315 EL_DC_STEELWALL_1_VERTICAL,
4316 EL_DC_STEELWALL_2_BOTTOM,
4318 EL_DC_GATE_WHITE_GRAY,
4320 EL_DC_STEELWALL_1_BOTTOMLEFT,
4321 EL_DC_STEELWALL_1_HORIZONTAL,
4322 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4323 EL_DC_GATE_FAKE_GRAY,
4325 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4326 EL_DC_STEELWALL_1_BOTTOM,
4327 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4328 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4330 EL_DC_STEELWALL_1_RIGHT,
4332 EL_DC_STEELWALL_1_LEFT,
4333 EL_EXPANDABLE_STEELWALL_VERTICAL,
4335 EL_DC_STEELWALL_1_TOPRIGHT_2,
4336 EL_DC_STEELWALL_1_TOP,
4337 EL_DC_STEELWALL_1_TOPLEFT_2,
4338 EL_EXPANDABLE_STEELWALL_ANY,
4340 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4341 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4342 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4343 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4345 static int editor_hl_dx_boulderdash[] =
4347 EL_INTERNAL_CASCADE_DX_ACTIVE,
4353 static int editor_el_dx_boulderdash[] =
4357 EL_TUBE_HORIZONTAL_DOWN,
4361 EL_TUBE_VERTICAL_RIGHT,
4363 EL_TUBE_VERTICAL_LEFT,
4367 EL_TUBE_HORIZONTAL_UP,
4375 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4376 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4377 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4378 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4380 static int editor_hl_mirror_magic[] =
4382 EL_INTERNAL_CASCADE_MM_ACTIVE,
4388 static int editor_el_mirror_magic[] =
4390 EL_MM_MCDUFFIN_RIGHT,
4392 EL_MM_MCDUFFIN_LEFT,
4393 EL_MM_MCDUFFIN_DOWN,
4396 EL_MM_MIRROR_FIXED_START,
4397 EL_MM_POLARISATOR_START,
4398 EL_MM_POLARISATOR_CROSS_START,
4400 EL_MM_BEAMER_RED_START,
4401 EL_MM_BEAMER_YELLOW_START,
4402 EL_MM_BEAMER_GREEN_START,
4403 EL_MM_BEAMER_BLUE_START,
4416 EL_MM_LIGHTBULB_ACTIVE,
4430 EL_MM_STEEL_GRID_FIXED_1,
4431 EL_MM_STEEL_GRID_FIXED_2,
4432 EL_MM_STEEL_GRID_FIXED_3,
4433 EL_MM_STEEL_GRID_FIXED_4,
4435 EL_MM_WOODEN_GRID_FIXED_1,
4436 EL_MM_WOODEN_GRID_FIXED_2,
4437 EL_MM_WOODEN_GRID_FIXED_3,
4438 EL_MM_WOODEN_GRID_FIXED_4
4440 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4441 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4442 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4443 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4445 static int editor_hl_deflektor[] =
4447 EL_INTERNAL_CASCADE_DF_ACTIVE,
4453 static int editor_el_deflektor[] =
4460 EL_DF_RECEIVER_RIGHT,
4462 EL_DF_RECEIVER_LEFT,
4463 EL_DF_RECEIVER_DOWN,
4466 EL_DF_MIRROR_ROTATING_START,
4470 EL_DF_FIBRE_OPTIC_RED_1,
4471 EL_DF_FIBRE_OPTIC_YELLOW_1,
4472 EL_DF_FIBRE_OPTIC_GREEN_1,
4473 EL_DF_FIBRE_OPTIC_BLUE_1,
4475 EL_DF_STEEL_GRID_FIXED_START,
4476 EL_DF_STEEL_GRID_ROTATING_START,
4477 EL_DF_WOODEN_GRID_FIXED_START,
4478 EL_DF_WOODEN_GRID_ROTATING_START,
4485 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4486 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4487 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4488 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4490 static int editor_hl_chars[] =
4492 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4498 static int editor_el_chars[] =
4580 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4581 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4582 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4583 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4585 EL_CHAR(CHAR_BYTE_DEGREE),
4586 EL_CHAR(CHAR_BYTE_REGISTERED),
4587 EL_CHAR(FONT_ASCII_CURSOR),
4588 EL_CHAR(FONT_ASCII_BUTTON),
4590 EL_CHAR(FONT_ASCII_UP),
4591 EL_CHAR(FONT_ASCII_DOWN),
4595 static int *editor_hl_chars_ptr = editor_hl_chars;
4596 static int *editor_el_chars_ptr = editor_el_chars;
4597 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4598 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4600 static int editor_hl_steel_chars[] =
4602 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4608 static int editor_el_steel_chars[] =
4618 EL_STEEL_CHAR('\''),
4685 EL_STEEL_CHAR('\\'),
4690 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4691 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4692 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4693 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4695 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4696 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4697 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4698 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4700 EL_STEEL_CHAR(FONT_ASCII_UP),
4701 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4705 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4706 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4707 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4708 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4710 static int editor_hl_custom[] =
4712 EL_INTERNAL_CASCADE_CE_ACTIVE,
4718 static int editor_el_custom[] =
4720 EL_CUSTOM_START + 0,
4721 EL_CUSTOM_START + 1,
4722 EL_CUSTOM_START + 2,
4723 EL_CUSTOM_START + 3,
4725 EL_CUSTOM_START + 4,
4726 EL_CUSTOM_START + 5,
4727 EL_CUSTOM_START + 6,
4728 EL_CUSTOM_START + 7,
4730 EL_CUSTOM_START + 8,
4731 EL_CUSTOM_START + 9,
4732 EL_CUSTOM_START + 10,
4733 EL_CUSTOM_START + 11,
4735 EL_CUSTOM_START + 12,
4736 EL_CUSTOM_START + 13,
4737 EL_CUSTOM_START + 14,
4738 EL_CUSTOM_START + 15,
4740 EL_CUSTOM_START + 16,
4741 EL_CUSTOM_START + 17,
4742 EL_CUSTOM_START + 18,
4743 EL_CUSTOM_START + 19,
4745 EL_CUSTOM_START + 20,
4746 EL_CUSTOM_START + 21,
4747 EL_CUSTOM_START + 22,
4748 EL_CUSTOM_START + 23,
4750 EL_CUSTOM_START + 24,
4751 EL_CUSTOM_START + 25,
4752 EL_CUSTOM_START + 26,
4753 EL_CUSTOM_START + 27,
4755 EL_CUSTOM_START + 28,
4756 EL_CUSTOM_START + 29,
4757 EL_CUSTOM_START + 30,
4758 EL_CUSTOM_START + 31,
4760 EL_CUSTOM_START + 32,
4761 EL_CUSTOM_START + 33,
4762 EL_CUSTOM_START + 34,
4763 EL_CUSTOM_START + 35,
4765 EL_CUSTOM_START + 36,
4766 EL_CUSTOM_START + 37,
4767 EL_CUSTOM_START + 38,
4768 EL_CUSTOM_START + 39,
4770 EL_CUSTOM_START + 40,
4771 EL_CUSTOM_START + 41,
4772 EL_CUSTOM_START + 42,
4773 EL_CUSTOM_START + 43,
4775 EL_CUSTOM_START + 44,
4776 EL_CUSTOM_START + 45,
4777 EL_CUSTOM_START + 46,
4778 EL_CUSTOM_START + 47,
4780 EL_CUSTOM_START + 48,
4781 EL_CUSTOM_START + 49,
4782 EL_CUSTOM_START + 50,
4783 EL_CUSTOM_START + 51,
4785 EL_CUSTOM_START + 52,
4786 EL_CUSTOM_START + 53,
4787 EL_CUSTOM_START + 54,
4788 EL_CUSTOM_START + 55,
4790 EL_CUSTOM_START + 56,
4791 EL_CUSTOM_START + 57,
4792 EL_CUSTOM_START + 58,
4793 EL_CUSTOM_START + 59,
4795 EL_CUSTOM_START + 60,
4796 EL_CUSTOM_START + 61,
4797 EL_CUSTOM_START + 62,
4798 EL_CUSTOM_START + 63,
4800 EL_CUSTOM_START + 64,
4801 EL_CUSTOM_START + 65,
4802 EL_CUSTOM_START + 66,
4803 EL_CUSTOM_START + 67,
4805 EL_CUSTOM_START + 68,
4806 EL_CUSTOM_START + 69,
4807 EL_CUSTOM_START + 70,
4808 EL_CUSTOM_START + 71,
4810 EL_CUSTOM_START + 72,
4811 EL_CUSTOM_START + 73,
4812 EL_CUSTOM_START + 74,
4813 EL_CUSTOM_START + 75,
4815 EL_CUSTOM_START + 76,
4816 EL_CUSTOM_START + 77,
4817 EL_CUSTOM_START + 78,
4818 EL_CUSTOM_START + 79,
4820 EL_CUSTOM_START + 80,
4821 EL_CUSTOM_START + 81,
4822 EL_CUSTOM_START + 82,
4823 EL_CUSTOM_START + 83,
4825 EL_CUSTOM_START + 84,
4826 EL_CUSTOM_START + 85,
4827 EL_CUSTOM_START + 86,
4828 EL_CUSTOM_START + 87,
4830 EL_CUSTOM_START + 88,
4831 EL_CUSTOM_START + 89,
4832 EL_CUSTOM_START + 90,
4833 EL_CUSTOM_START + 91,
4835 EL_CUSTOM_START + 92,
4836 EL_CUSTOM_START + 93,
4837 EL_CUSTOM_START + 94,
4838 EL_CUSTOM_START + 95,
4840 EL_CUSTOM_START + 96,
4841 EL_CUSTOM_START + 97,
4842 EL_CUSTOM_START + 98,
4843 EL_CUSTOM_START + 99,
4845 EL_CUSTOM_START + 100,
4846 EL_CUSTOM_START + 101,
4847 EL_CUSTOM_START + 102,
4848 EL_CUSTOM_START + 103,
4850 EL_CUSTOM_START + 104,
4851 EL_CUSTOM_START + 105,
4852 EL_CUSTOM_START + 106,
4853 EL_CUSTOM_START + 107,
4855 EL_CUSTOM_START + 108,
4856 EL_CUSTOM_START + 109,
4857 EL_CUSTOM_START + 110,
4858 EL_CUSTOM_START + 111,
4860 EL_CUSTOM_START + 112,
4861 EL_CUSTOM_START + 113,
4862 EL_CUSTOM_START + 114,
4863 EL_CUSTOM_START + 115,
4865 EL_CUSTOM_START + 116,
4866 EL_CUSTOM_START + 117,
4867 EL_CUSTOM_START + 118,
4868 EL_CUSTOM_START + 119,
4870 EL_CUSTOM_START + 120,
4871 EL_CUSTOM_START + 121,
4872 EL_CUSTOM_START + 122,
4873 EL_CUSTOM_START + 123,
4875 EL_CUSTOM_START + 124,
4876 EL_CUSTOM_START + 125,
4877 EL_CUSTOM_START + 126,
4878 EL_CUSTOM_START + 127,
4880 EL_CUSTOM_START + 128,
4881 EL_CUSTOM_START + 129,
4882 EL_CUSTOM_START + 130,
4883 EL_CUSTOM_START + 131,
4885 EL_CUSTOM_START + 132,
4886 EL_CUSTOM_START + 133,
4887 EL_CUSTOM_START + 134,
4888 EL_CUSTOM_START + 135,
4890 EL_CUSTOM_START + 136,
4891 EL_CUSTOM_START + 137,
4892 EL_CUSTOM_START + 138,
4893 EL_CUSTOM_START + 139,
4895 EL_CUSTOM_START + 140,
4896 EL_CUSTOM_START + 141,
4897 EL_CUSTOM_START + 142,
4898 EL_CUSTOM_START + 143,
4900 EL_CUSTOM_START + 144,
4901 EL_CUSTOM_START + 145,
4902 EL_CUSTOM_START + 146,
4903 EL_CUSTOM_START + 147,
4905 EL_CUSTOM_START + 148,
4906 EL_CUSTOM_START + 149,
4907 EL_CUSTOM_START + 150,
4908 EL_CUSTOM_START + 151,
4910 EL_CUSTOM_START + 152,
4911 EL_CUSTOM_START + 153,
4912 EL_CUSTOM_START + 154,
4913 EL_CUSTOM_START + 155,
4915 EL_CUSTOM_START + 156,
4916 EL_CUSTOM_START + 157,
4917 EL_CUSTOM_START + 158,
4918 EL_CUSTOM_START + 159,
4920 EL_CUSTOM_START + 160,
4921 EL_CUSTOM_START + 161,
4922 EL_CUSTOM_START + 162,
4923 EL_CUSTOM_START + 163,
4925 EL_CUSTOM_START + 164,
4926 EL_CUSTOM_START + 165,
4927 EL_CUSTOM_START + 166,
4928 EL_CUSTOM_START + 167,
4930 EL_CUSTOM_START + 168,
4931 EL_CUSTOM_START + 169,
4932 EL_CUSTOM_START + 170,
4933 EL_CUSTOM_START + 171,
4935 EL_CUSTOM_START + 172,
4936 EL_CUSTOM_START + 173,
4937 EL_CUSTOM_START + 174,
4938 EL_CUSTOM_START + 175,
4940 EL_CUSTOM_START + 176,
4941 EL_CUSTOM_START + 177,
4942 EL_CUSTOM_START + 178,
4943 EL_CUSTOM_START + 179,
4945 EL_CUSTOM_START + 180,
4946 EL_CUSTOM_START + 181,
4947 EL_CUSTOM_START + 182,
4948 EL_CUSTOM_START + 183,
4950 EL_CUSTOM_START + 184,
4951 EL_CUSTOM_START + 185,
4952 EL_CUSTOM_START + 186,
4953 EL_CUSTOM_START + 187,
4955 EL_CUSTOM_START + 188,
4956 EL_CUSTOM_START + 189,
4957 EL_CUSTOM_START + 190,
4958 EL_CUSTOM_START + 191,
4960 EL_CUSTOM_START + 192,
4961 EL_CUSTOM_START + 193,
4962 EL_CUSTOM_START + 194,
4963 EL_CUSTOM_START + 195,
4965 EL_CUSTOM_START + 196,
4966 EL_CUSTOM_START + 197,
4967 EL_CUSTOM_START + 198,
4968 EL_CUSTOM_START + 199,
4970 EL_CUSTOM_START + 200,
4971 EL_CUSTOM_START + 201,
4972 EL_CUSTOM_START + 202,
4973 EL_CUSTOM_START + 203,
4975 EL_CUSTOM_START + 204,
4976 EL_CUSTOM_START + 205,
4977 EL_CUSTOM_START + 206,
4978 EL_CUSTOM_START + 207,
4980 EL_CUSTOM_START + 208,
4981 EL_CUSTOM_START + 209,
4982 EL_CUSTOM_START + 210,
4983 EL_CUSTOM_START + 211,
4985 EL_CUSTOM_START + 212,
4986 EL_CUSTOM_START + 213,
4987 EL_CUSTOM_START + 214,
4988 EL_CUSTOM_START + 215,
4990 EL_CUSTOM_START + 216,
4991 EL_CUSTOM_START + 217,
4992 EL_CUSTOM_START + 218,
4993 EL_CUSTOM_START + 219,
4995 EL_CUSTOM_START + 220,
4996 EL_CUSTOM_START + 221,
4997 EL_CUSTOM_START + 222,
4998 EL_CUSTOM_START + 223,
5000 EL_CUSTOM_START + 224,
5001 EL_CUSTOM_START + 225,
5002 EL_CUSTOM_START + 226,
5003 EL_CUSTOM_START + 227,
5005 EL_CUSTOM_START + 228,
5006 EL_CUSTOM_START + 229,
5007 EL_CUSTOM_START + 230,
5008 EL_CUSTOM_START + 231,
5010 EL_CUSTOM_START + 232,
5011 EL_CUSTOM_START + 233,
5012 EL_CUSTOM_START + 234,
5013 EL_CUSTOM_START + 235,
5015 EL_CUSTOM_START + 236,
5016 EL_CUSTOM_START + 237,
5017 EL_CUSTOM_START + 238,
5018 EL_CUSTOM_START + 239,
5020 EL_CUSTOM_START + 240,
5021 EL_CUSTOM_START + 241,
5022 EL_CUSTOM_START + 242,
5023 EL_CUSTOM_START + 243,
5025 EL_CUSTOM_START + 244,
5026 EL_CUSTOM_START + 245,
5027 EL_CUSTOM_START + 246,
5028 EL_CUSTOM_START + 247,
5030 EL_CUSTOM_START + 248,
5031 EL_CUSTOM_START + 249,
5032 EL_CUSTOM_START + 250,
5033 EL_CUSTOM_START + 251,
5035 EL_CUSTOM_START + 252,
5036 EL_CUSTOM_START + 253,
5037 EL_CUSTOM_START + 254,
5038 EL_CUSTOM_START + 255
5040 static int *editor_hl_custom_ptr = editor_hl_custom;
5041 static int *editor_el_custom_ptr = editor_el_custom;
5042 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5043 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5045 static int editor_hl_group[] =
5047 EL_INTERNAL_CASCADE_GE_ACTIVE,
5053 static int editor_el_group[] =
5067 EL_GROUP_START + 10,
5068 EL_GROUP_START + 11,
5070 EL_GROUP_START + 12,
5071 EL_GROUP_START + 13,
5072 EL_GROUP_START + 14,
5073 EL_GROUP_START + 15,
5075 EL_GROUP_START + 16,
5076 EL_GROUP_START + 17,
5077 EL_GROUP_START + 18,
5078 EL_GROUP_START + 19,
5080 EL_GROUP_START + 20,
5081 EL_GROUP_START + 21,
5082 EL_GROUP_START + 22,
5083 EL_GROUP_START + 23,
5085 EL_GROUP_START + 24,
5086 EL_GROUP_START + 25,
5087 EL_GROUP_START + 26,
5088 EL_GROUP_START + 27,
5090 EL_GROUP_START + 28,
5091 EL_GROUP_START + 29,
5092 EL_GROUP_START + 30,
5095 static int *editor_hl_group_ptr = editor_hl_group;
5096 static int *editor_el_group_ptr = editor_el_group;
5097 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5098 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5100 static int editor_hl_reference[] =
5102 EL_INTERNAL_CASCADE_REF_ACTIVE,
5108 static int editor_el_reference[] =
5112 EL_TRIGGER_CE_VALUE,
5113 EL_TRIGGER_CE_SCORE,
5117 EL_CURRENT_CE_VALUE,
5118 EL_CURRENT_CE_SCORE,
5140 static int *editor_hl_reference_ptr = editor_hl_reference;
5141 static int *editor_el_reference_ptr = editor_el_reference;
5142 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5143 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5145 static int editor_hl_user_defined[] =
5147 EL_INTERNAL_CASCADE_USER_ACTIVE,
5153 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5154 static int *editor_el_user_defined_ptr = NULL;
5155 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5156 static int num_editor_el_user_defined = 0;
5158 static int editor_hl_dynamic[] =
5160 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5166 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5167 static int *editor_el_dynamic_ptr = NULL;
5168 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5169 static int num_editor_el_dynamic = 0;
5171 static int editor_hl_empty[] = { EL_EMPTY };
5172 static int *editor_el_empty = NULL; /* dynamically allocated */
5174 static int *editor_hl_empty_ptr = editor_hl_empty;
5175 static int *editor_el_empty_ptr = NULL;
5176 static int num_editor_hl_empty = 0;
5177 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5179 static boolean use_el_empty = FALSE;
5181 static int *editor_elements = NULL; /* dynamically allocated */
5182 static int num_editor_elements = 0; /* dynamically determined */
5184 static boolean setup_editor_cascade_never = FALSE;
5186 static boolean setup_editor_el_players = TRUE;
5187 static boolean setup_editor_el_boulderdash = TRUE;
5188 static boolean setup_editor_el_emerald_mine = TRUE;
5189 static boolean setup_editor_el_emerald_mine_club = TRUE;
5190 static boolean setup_editor_el_more = TRUE;
5191 static boolean setup_editor_el_sokoban = TRUE;
5192 static boolean setup_editor_el_supaplex = TRUE;
5193 static boolean setup_editor_el_diamond_caves = TRUE;
5194 static boolean setup_editor_el_dx_boulderdash = TRUE;
5195 static boolean setup_editor_el_mirror_magic = TRUE;
5196 static boolean setup_editor_el_deflektor = TRUE;
5197 static boolean setup_editor_el_chars = TRUE;
5198 static boolean setup_editor_el_steel_chars = TRUE;
5199 static boolean setup_editor_el_custom = TRUE;
5200 static boolean setup_editor_el_user_defined = TRUE;
5201 static boolean setup_editor_el_dynamic = TRUE;
5203 static int editor_hl_unused[] = { EL_EMPTY };
5204 static int *editor_hl_unused_ptr = editor_hl_unused;
5205 static int num_editor_hl_unused = 0;
5209 boolean *setup_value;
5210 boolean *setup_cascade_value;
5212 int **headline_list;
5213 int *headline_list_size;
5216 int *element_list_size;
5218 boolean last_setup_value;
5220 editor_elements_info[] =
5223 &setup_editor_el_players,
5224 &setup_editor_cascade_never,
5225 &editor_hl_unused_ptr, &num_editor_hl_unused,
5226 &editor_el_players_ptr, &num_editor_el_players
5229 &setup_editor_el_boulderdash,
5230 &setup.editor_cascade.el_bd,
5231 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5232 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5235 &setup_editor_el_emerald_mine,
5236 &setup.editor_cascade.el_em,
5237 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5238 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5241 &setup_editor_el_emerald_mine_club,
5242 &setup.editor_cascade.el_emc,
5243 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5244 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5247 &setup_editor_el_more,
5248 &setup.editor_cascade.el_rnd,
5249 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5250 &editor_el_rnd_ptr, &num_editor_el_rnd
5253 &setup_editor_el_sokoban,
5254 &setup.editor_cascade.el_sb,
5255 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5256 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5259 &setup_editor_el_supaplex,
5260 &setup.editor_cascade.el_sp,
5261 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5262 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5265 &setup_editor_el_diamond_caves,
5266 &setup.editor_cascade.el_dc,
5267 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5268 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5271 &setup_editor_el_dx_boulderdash,
5272 &setup.editor_cascade.el_dx,
5273 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5274 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5277 &setup_editor_el_mirror_magic,
5278 &setup.editor_cascade.el_mm,
5279 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5280 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5283 &setup_editor_el_deflektor,
5284 &setup.editor_cascade.el_df,
5285 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5286 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5289 &setup_editor_el_chars,
5290 &setup.editor_cascade.el_chars,
5291 &editor_hl_chars_ptr, &num_editor_hl_chars,
5292 &editor_el_chars_ptr, &num_editor_el_chars
5295 &setup_editor_el_steel_chars,
5296 &setup.editor_cascade.el_steel_chars,
5297 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5298 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5301 &setup_editor_el_custom,
5302 &setup.editor_cascade.el_ce,
5303 &editor_hl_custom_ptr, &num_editor_hl_custom,
5304 &editor_el_custom_ptr, &num_editor_el_custom
5307 &setup_editor_el_custom,
5308 &setup.editor_cascade.el_ge,
5309 &editor_hl_group_ptr, &num_editor_hl_group,
5310 &editor_el_group_ptr, &num_editor_el_group
5313 &setup_editor_el_custom,
5314 &setup.editor_cascade.el_ref,
5315 &editor_hl_reference_ptr, &num_editor_hl_reference,
5316 &editor_el_reference_ptr, &num_editor_el_reference
5319 &setup_editor_el_user_defined,
5320 &setup.editor_cascade.el_user,
5321 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5322 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5325 &setup_editor_el_dynamic,
5326 &setup.editor_cascade.el_dynamic,
5327 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5328 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5333 &editor_hl_empty_ptr, &num_editor_hl_empty,
5334 &editor_el_empty_ptr, &num_editor_el_empty,
5346 -----------------------------------------------------------------------------
5348 -----------------------------------------------------------------------------
5351 static int getMaxInfoTextLength()
5353 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5356 static int getTextWidthForGadget(char *text)
5361 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5364 static int getTextWidthForDrawingArea(char *text)
5369 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5372 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5374 return (gi->x + gi->width + getTextWidthForGadget(text));
5377 static char *getElementInfoText(int element)
5379 char *info_text = NULL;
5381 if (element < MAX_NUM_ELEMENTS)
5383 if (strlen(element_info[element].description) > 0)
5384 info_text = element_info[element].description;
5385 else if (element_info[element].custom_description != NULL)
5386 info_text = element_info[element].custom_description;
5387 else if (element_info[element].editor_description != NULL)
5388 info_text = element_info[element].editor_description;
5391 if (info_text == NULL)
5392 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5397 static char *getElementDescriptionFilenameExt(char *basename)
5399 char *elements_subdir = "elements";
5400 static char *elements_subdir2 = NULL;
5401 static char *filename = NULL;
5403 if (elements_subdir2 == NULL)
5404 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5406 checked_free(filename);
5408 /* 1st try: look for element description in current level set directory */
5409 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5410 if (fileExists(filename))
5415 /* 2nd try: look for element description in the game's base directory */
5416 filename = getPath3(options.docs_directory, elements_subdir, basename);
5417 if (fileExists(filename))
5423 char *getElementDescriptionFilename(int element)
5425 char basename[MAX_FILENAME_LEN];
5428 /* 1st try: look for element description file for exactly this element */
5429 sprintf(basename, "%s.txt", element_info[element].token_name);
5430 filename = getElementDescriptionFilenameExt(basename);
5431 if (filename != NULL)
5434 /* 2nd try: look for element description file for this element's class */
5435 sprintf(basename, "%s.txt", element_info[element].class_name);
5436 filename = getElementDescriptionFilenameExt(basename);
5437 if (filename != NULL)
5443 static boolean suppressBorderElement()
5445 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5446 lev_fieldx <= MAX_ED_FIELDX &&
5447 lev_fieldy <= MAX_ED_FIELDY);
5450 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5452 boolean element_found[NUM_FILE_ELEMENTS];
5455 /* initialize list of used elements to "not used" */
5456 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5457 element_found[i] = FALSE;
5459 /* find all elements used in current level */
5460 for (y = 0; y < lev_fieldy; y++)
5461 for (x = 0; x < lev_fieldx; x++)
5462 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5463 element_found[Feld[x][y]] = TRUE;
5467 /* count number of elements used in current level */
5468 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5469 if (element_found[i])
5472 /* add space for up to 3 more elements for padding that may be needed */
5475 /* free memory for old list of elements, if needed */
5476 checked_free(*elements);
5478 /* allocate memory for new list of elements */
5479 *elements = checked_malloc(*num_elements * sizeof(int));
5483 /* add all elements used in current level (non-custom/group elements) */
5484 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5485 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5486 (*elements)[(*num_elements)++] = i;
5488 /* add all elements used in current level (custom/group elements) */
5489 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5490 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5491 (*elements)[(*num_elements)++] = i;
5493 while (*num_elements % 4) /* pad with empty elements, if needed */
5494 (*elements)[(*num_elements)++] = EL_EMPTY;
5497 static void ReinitializeElementList_EnableSections()
5499 /* default: enable all element sections */
5501 setup_editor_el_players = TRUE;
5502 setup_editor_el_boulderdash = TRUE;
5503 setup_editor_el_emerald_mine = TRUE;
5504 setup_editor_el_emerald_mine_club = TRUE;
5505 setup_editor_el_more = TRUE;
5506 setup_editor_el_sokoban = TRUE;
5507 setup_editor_el_supaplex = TRUE;
5508 setup_editor_el_diamond_caves = TRUE;
5509 setup_editor_el_dx_boulderdash = TRUE;
5510 setup_editor_el_mirror_magic = TRUE;
5511 setup_editor_el_deflektor = TRUE;
5512 setup_editor_el_chars = TRUE;
5513 setup_editor_el_steel_chars = TRUE;
5515 setup_editor_el_custom = TRUE;
5516 setup_editor_el_user_defined = TRUE;
5517 setup_editor_el_dynamic = TRUE;
5519 /* now disable all element sections not to be displayed */
5521 if (!setup.editor.el_classic)
5523 setup_editor_el_players = FALSE;
5524 setup_editor_el_boulderdash = FALSE;
5525 setup_editor_el_emerald_mine = FALSE;
5526 setup_editor_el_emerald_mine_club = FALSE;
5527 setup_editor_el_more = FALSE;
5528 setup_editor_el_sokoban = FALSE;
5529 setup_editor_el_supaplex = FALSE;
5530 setup_editor_el_diamond_caves = FALSE;
5531 setup_editor_el_dx_boulderdash = FALSE;
5532 setup_editor_el_mirror_magic = FALSE;
5533 setup_editor_el_deflektor = FALSE;
5534 setup_editor_el_chars = FALSE;
5535 setup_editor_el_steel_chars = FALSE;
5538 if (!setup.editor.el_custom)
5540 setup_editor_el_custom = FALSE;
5543 if (!setup.editor.el_user_defined)
5545 setup_editor_el_user_defined = FALSE;
5548 if (!setup.editor.el_dynamic)
5550 setup_editor_el_dynamic = FALSE;
5553 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5555 setup_editor_el_mirror_magic = FALSE;
5556 setup_editor_el_deflektor = FALSE;
5558 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5560 setup_editor_el_boulderdash = FALSE;
5561 setup_editor_el_more = FALSE;
5562 setup_editor_el_sokoban = FALSE;
5563 setup_editor_el_supaplex = FALSE;
5564 setup_editor_el_diamond_caves = FALSE;
5565 setup_editor_el_dx_boulderdash = FALSE;
5566 setup_editor_el_mirror_magic = FALSE;
5567 setup_editor_el_deflektor = FALSE;
5568 setup_editor_el_steel_chars = FALSE;
5570 setup_editor_el_custom = FALSE;
5572 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5574 setup_editor_el_players = FALSE;
5575 setup_editor_el_boulderdash = FALSE;
5576 setup_editor_el_emerald_mine = FALSE;
5577 setup_editor_el_emerald_mine_club = FALSE;
5578 setup_editor_el_more = FALSE;
5579 setup_editor_el_sokoban = FALSE;
5580 setup_editor_el_diamond_caves = FALSE;
5581 setup_editor_el_dx_boulderdash = FALSE;
5582 setup_editor_el_mirror_magic = FALSE;
5583 setup_editor_el_deflektor = FALSE;
5584 setup_editor_el_chars = FALSE;
5585 setup_editor_el_steel_chars = FALSE;
5587 setup_editor_el_custom = FALSE;
5589 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5591 setup_editor_el_players = FALSE;
5592 setup_editor_el_boulderdash = FALSE;
5593 setup_editor_el_emerald_mine = FALSE;
5594 setup_editor_el_emerald_mine_club = FALSE;
5595 setup_editor_el_more = FALSE;
5596 setup_editor_el_sokoban = FALSE;
5597 setup_editor_el_supaplex = FALSE;
5598 setup_editor_el_diamond_caves = FALSE;
5599 setup_editor_el_dx_boulderdash = FALSE;
5600 setup_editor_el_steel_chars = FALSE;
5602 setup_editor_el_custom = FALSE;
5606 static void ReinitializeElementList()
5608 static boolean initialization_needed = TRUE;
5612 ReinitializeElementList_EnableSections();
5614 if (initialization_needed)
5616 LoadSetup_EditorCascade(); /* load last editor cascade state */
5618 /* initialize editor cascade element from saved cascade state */
5619 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5621 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5622 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5624 if (IS_EDITOR_CASCADE(*cascade_element))
5626 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5627 EL_CASCADE_INACTIVE(*cascade_element));
5630 initialization_needed = FALSE;
5633 checked_free(editor_elements);
5635 /* reload optional user defined element list for each invocation of editor */
5636 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5637 &num_editor_el_user_defined);
5639 /* initialize dynamic level element list for each invocation of editor */
5640 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5641 &num_editor_el_dynamic);
5643 /* initialize list of empty elements (used for padding, if needed) */
5644 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5645 editor_el_empty[i] = EL_EMPTY;
5647 /* do some sanity checks for each element from element list */
5648 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5650 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5652 int element = (*editor_elements_info[i].element_list)[j];
5654 if (element >= NUM_FILE_ELEMENTS)
5655 Error(ERR_WARN, "editor element %d is runtime element", element);
5657 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5658 Error(ERR_WARN, "no element description text for element %d", element);
5662 num_editor_elements = 0;
5663 use_el_empty = FALSE;
5665 /* determine size of element list */
5666 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5668 boolean found_inactive_cascade = FALSE;
5670 if (*editor_elements_info[i].setup_value)
5672 if (setup.editor.el_headlines)
5674 // required for correct padding of palette headline buttons
5675 if (*editor_elements_info[i].headline_list_size > 0)
5676 num_editor_elements += editor.palette.cols;
5678 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5680 int element = (*editor_elements_info[i].headline_list)[j];
5682 if (IS_EDITOR_CASCADE_INACTIVE(element))
5683 found_inactive_cascade = TRUE;
5687 if (found_inactive_cascade)
5690 // required for correct padding of palette element buttons
5691 int element_list_size = *editor_elements_info[i].element_list_size;
5693 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5694 int element_buttons = editor.palette.cols * element_rows;
5696 num_editor_elements += element_buttons;
5700 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5702 /* offer at least as many elements as element buttons exist */
5703 use_el_empty = TRUE;
5704 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5706 num_editor_elements += num_editor_el_empty;
5710 num_editor_el_empty = 0;
5713 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5715 /* fill element list */
5716 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5718 boolean found_inactive_cascade = FALSE;
5720 if (*editor_elements_info[i].setup_value)
5722 if (setup.editor.el_headlines)
5724 // required for correct padding of palette headline buttons
5725 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5726 editor.palette.cols : 0);
5728 for (j = 0; j < headline_size; j++)
5730 // use empty elements for padding of palette headline buttons
5731 int element = (j < *editor_elements_info[i].headline_list_size ?
5732 (*editor_elements_info[i].headline_list)[j] :
5733 editor_el_empty[0]);
5735 editor_elements[pos++] = element;
5737 if (IS_EDITOR_CASCADE_INACTIVE(element))
5738 found_inactive_cascade = TRUE;
5742 if (found_inactive_cascade)
5745 // required for correct padding of palette element buttons
5746 int element_list_size = *editor_elements_info[i].element_list_size;
5748 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5749 int element_buttons = editor.palette.cols * element_rows;
5751 // copy all elements from element list
5752 for (j = 0; j < element_list_size; j++)
5753 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5755 // use empty elements for padding of palette element buttons
5756 for (j = 0; j < element_buttons - element_list_size; j++)
5757 editor_elements[pos++] = editor_el_empty[0];
5761 /* (this function is also called before editor gadgets are initialized!) */
5762 AdjustElementListScrollbar();
5765 void PrintEditorElementList()
5767 boolean *stop = &setup_editor_el_user_defined;
5770 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5772 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5774 if (IS_EDITOR_CASCADE(cascade_element))
5776 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5777 char *headline = element_info[cascade_element_show].editor_description;
5779 PrintLineWithPrefix("# ", "-", 77);
5780 Print("# %s\n", headline);
5781 PrintLineWithPrefix("# ", "-", 77);
5784 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5786 int element = (*editor_elements_info[i].headline_list)[j];
5788 if (IS_EDITOR_CASCADE(element))
5789 element = EL_CHAR_MINUS;
5791 Print("# %s\n", element_info[element].token_name);
5797 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5799 int element = (*editor_elements_info[i].element_list)[j];
5801 Print("# %s\n", element_info[element].token_name);
5809 static void ReinitializeElementListButtons()
5811 static boolean last_setup_value_headlines = FALSE;
5812 static boolean initialization_needed = TRUE;
5815 if (!initialization_needed) /* check if editor element setup has changed */
5817 if (last_setup_value_headlines != setup.editor.el_headlines)
5818 initialization_needed = TRUE;
5820 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5821 if (editor_elements_info[i].last_setup_value !=
5822 *editor_elements_info[i].setup_value)
5823 initialization_needed = TRUE;
5826 if (!initialization_needed)
5829 FreeLevelEditorGadgets();
5830 CreateLevelEditorGadgets();
5832 /* store current setup values for next invocation of this function */
5833 last_setup_value_headlines = setup.editor.el_headlines;
5834 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5835 editor_elements_info[i].last_setup_value =
5836 *editor_elements_info[i].setup_value;
5838 initialization_needed = FALSE;
5841 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5844 int border_graphic =
5845 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5846 struct GraphicInfo *g = &graphic_info[border_graphic];
5847 Bitmap *src_bitmap = g->bitmap;
5848 int src_x = g->src_x;
5849 int src_y = g->src_y;
5850 int border_size = g->border_size;
5851 int border_xpos = g->width - border_size;
5852 int border_ypos = g->height - border_size;
5853 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5856 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5857 border_size, border_size,
5858 dest_x - border_size, dest_y - border_size);
5859 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5860 border_size, border_size,
5861 dest_x + width, dest_y - border_size);
5862 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5863 border_size, border_size,
5864 dest_x - border_size, dest_y + height);
5865 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5866 border_size, border_size,
5867 dest_x + width, dest_y + height);
5869 for (i = 0; i < width / tilesize; i++)
5871 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5872 tilesize, border_size,
5873 dest_x + i * tilesize, dest_y - border_size);
5874 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5875 tilesize, border_size,
5876 dest_x + i * tilesize, dest_y + height);
5879 for (i = 0; i < height / tilesize; i++)
5881 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5882 border_size, tilesize,
5883 dest_x - border_size, dest_y + i * tilesize);
5884 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5885 border_size, tilesize,
5886 dest_x + width, dest_y + i * tilesize);
5889 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5892 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5894 int xsize_tile = MAX(ed_tilesize, xsize);
5895 int ysize_tile = MAX(ed_tilesize, ysize);
5896 int xsize_full = xsize + 1;
5897 int ysize_full = ysize + 1;
5898 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5899 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5900 Pixel line_color = getTabulatorBarColor();
5902 if (line_color == BLACK_PIXEL) /* black => transparent */
5905 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5906 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5907 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5910 static void DrawEditorLevelBorderLinesIfNeeded()
5912 int xsize = lev_fieldx * ed_tilesize;
5913 int ysize = lev_fieldy * ed_tilesize;
5914 int line_size = getTabulatorBarHeight();
5916 if (!suppressBorderElement())
5919 /* draw little border line around editable level playfield */
5922 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5925 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5927 if (xsize < SXSIZE && ysize < SYSIZE)
5928 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5931 static void DrawEditorElement(int x, int y, int element)
5933 DrawSizedElement(x, y, element, ed_tilesize);
5936 static void DrawEditorElementThruMask(int x, int y, int element)
5938 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5941 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5943 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5946 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5948 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5949 DrawEditorLevelBorderLinesIfNeeded();
5952 static void DrawDrawingArea(int id)
5954 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5957 int *value = drawingarea_info[id].value;
5958 int area_xsize = drawingarea_info[id].area_xsize;
5959 int area_ysize = drawingarea_info[id].area_ysize;
5960 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5962 for (x = 0; x < area_xsize; x++)
5963 for (y = 0; y < area_ysize; y++)
5964 DrawSizedGraphicExt(drawto,
5965 gi->x + x * tilesize,
5966 gi->y + y * tilesize,
5967 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5970 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5973 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5974 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5976 BlitBitmap(drawto, drawto,
5977 SX + (dx == -1 ? ed_tilesize : 0),
5978 SY + (dy == -1 ? ed_tilesize : 0),
5979 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5980 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5981 SX + (dx == +1 ? ed_tilesize : 0),
5982 SY + (dy == +1 ? ed_tilesize : 0));
5986 x = (dx == 1 ? 0 : ed_fieldx - 1);
5987 for (y = 0; y < ed_fieldy; y++)
5988 DrawEditorElementOrWall(x, y, from_x, from_y);
5992 y = (dy == 1 ? 0 : ed_fieldy - 1);
5993 for (x = 0; x < ed_fieldx; x++)
5994 DrawEditorElementOrWall(x, y, from_x, from_y);
5997 redraw_mask |= REDRAW_FIELD;
6001 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6004 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6007 static void CreateControlButtons()
6009 struct GadgetInfo *gi;
6012 /* create toolbox buttons */
6013 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6015 int id = controlbutton_info[i].gadget_id;
6016 int type = controlbutton_info[i].gadget_type;
6017 int graphic = controlbutton_info[i].graphic;
6018 struct XYTileSize *pos = controlbutton_info[i].pos;
6019 struct GraphicInfo *gd = &graphic_info[graphic];
6020 Bitmap *deco_bitmap = NULL;
6021 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6022 int tile_size = 0, deco_shift = 0;
6023 boolean deco_masked = FALSE;
6024 int gd_x1 = gd->src_x;
6025 int gd_y1 = gd->src_y;
6026 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6027 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6028 int gd_x1a = gd->src_x + gd->active_xoffset;
6029 int gd_y1a = gd->src_y + gd->active_yoffset;
6030 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6031 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6034 unsigned int event_mask;
6035 int radio_button_nr = RADIO_NR_NONE;
6036 boolean checked = FALSE;
6038 if (type == GD_TYPE_RADIO_BUTTON)
6040 event_mask = GD_EVENT_PRESSED;
6041 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6043 if (id == drawing_function)
6048 if (id == GADGET_ID_WRAP_LEFT ||
6049 id == GADGET_ID_WRAP_RIGHT ||
6050 id == GADGET_ID_WRAP_UP ||
6051 id == GADGET_ID_WRAP_DOWN)
6052 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6054 event_mask = GD_EVENT_RELEASED;
6057 if (id == GADGET_ID_PROPERTIES ||
6058 id == GADGET_ID_PALETTE)
6063 else if (id == GADGET_ID_ELEMENT_LEFT ||
6064 id == GADGET_ID_ELEMENT_MIDDLE ||
6065 id == GADGET_ID_ELEMENT_RIGHT)
6070 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6071 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6072 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6074 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6075 editor.button.element_left.tile_size :
6076 id == GADGET_ID_ELEMENT_MIDDLE ?
6077 editor.button.element_middle.tile_size :
6078 id == GADGET_ID_ELEMENT_RIGHT ?
6079 editor.button.element_right.tile_size : 0);
6081 // make sure that decoration does not overlap gadget border
6082 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6084 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6086 deco_xpos = (gd->width - tile_size) / 2;
6087 deco_ypos = (gd->height - tile_size) / 2;
6089 deco_masked = gd->draw_masked;
6097 gi = CreateGadget(GDI_CUSTOM_ID, id,
6098 GDI_CUSTOM_TYPE_ID, i,
6099 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6102 GDI_WIDTH, gd->width,
6103 GDI_HEIGHT, gd->height,
6105 GDI_STATE, GD_BUTTON_UNPRESSED,
6106 GDI_RADIO_NR, radio_button_nr,
6107 GDI_CHECKED, checked,
6108 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6109 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6110 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6111 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6112 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6113 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6114 GDI_DECORATION_SIZE, tile_size, tile_size,
6115 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6116 GDI_DECORATION_MASKED, deco_masked,
6117 GDI_EVENT_MASK, event_mask,
6118 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6119 GDI_CALLBACK_ACTION, HandleControlButtons,
6123 Error(ERR_EXIT, "cannot create gadget");
6125 level_editor_gadget[id] = gi;
6128 /* these values are not constant, but can change at runtime */
6129 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6130 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6131 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6132 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6133 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6134 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6135 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6136 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6137 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6138 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6139 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6140 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6142 /* create buttons for scrolling of drawing area and element list */
6143 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6145 int id = scrollbutton_info[i].gadget_id;
6146 int graphic = scrollbutton_info[i].graphic;
6147 struct GraphicInfo *gd = &graphic_info[graphic];
6148 Bitmap *gd_bitmap = gd->bitmap;
6149 int gd_x1 = gd->src_x;
6150 int gd_y1 = gd->src_y;
6151 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6152 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6153 int width = gd->width;
6154 int height = gd->height;
6155 int x = scrollbutton_pos[i].x;
6156 int y = scrollbutton_pos[i].y;
6157 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6159 if (id == GADGET_ID_SCROLL_LIST_UP ||
6160 id == GADGET_ID_SCROLL_LIST_DOWN)
6171 gi = CreateGadget(GDI_CUSTOM_ID, id,
6172 GDI_CUSTOM_TYPE_ID, i,
6173 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6178 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6179 GDI_STATE, GD_BUTTON_UNPRESSED,
6180 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6181 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6182 GDI_EVENT_MASK, event_mask,
6183 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6184 GDI_CALLBACK_ACTION, HandleControlButtons,
6188 Error(ERR_EXIT, "cannot create gadget");
6190 level_editor_gadget[id] = gi;
6193 /* create buttons for element list */
6194 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6196 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6197 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6198 struct GraphicInfo *gd = &graphic_info[graphic];
6199 Bitmap *gd_bitmap = gd->bitmap;
6200 Bitmap *deco_bitmap;
6201 int deco_x, deco_y, deco_xpos, deco_ypos;
6202 int gd_x1 = gd->src_x;
6203 int gd_y1 = gd->src_y;
6204 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6205 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6206 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6207 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6208 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6209 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6210 int element = editor_elements[i];
6211 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6212 unsigned int event_mask = GD_EVENT_RELEASED;
6214 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6216 deco_xpos = (gd->width - tile_size) / 2;
6217 deco_ypos = (gd->height - tile_size) / 2;
6219 gi = CreateGadget(GDI_CUSTOM_ID, id,
6220 GDI_CUSTOM_TYPE_ID, i,
6221 GDI_INFO_TEXT, getElementInfoText(element),
6224 GDI_WIDTH, gd->width,
6225 GDI_HEIGHT, gd->height,
6226 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6227 GDI_STATE, GD_BUTTON_UNPRESSED,
6228 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6229 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6230 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6231 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6232 GDI_DECORATION_SIZE, tile_size, tile_size,
6233 GDI_DECORATION_SHIFTING, 1, 1,
6234 GDI_EVENT_MASK, event_mask,
6235 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6236 GDI_CALLBACK_ACTION, HandleControlButtons,
6240 Error(ERR_EXIT, "cannot create gadget");
6242 level_editor_gadget[id] = gi;
6246 static void CreateCounterButtons()
6248 int max_infotext_len = getMaxInfoTextLength();
6251 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6254 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6255 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6257 /* determine horizontal position to the right of specified gadget */
6258 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6259 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6260 ED_GADGET_TEXT_DISTANCE);
6262 /* determine horizontal offset for leading text */
6263 if (counterbutton_info[i].text_left != NULL)
6264 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6266 for (j = 0; j < 2; j++)
6268 struct GadgetInfo *gi;
6270 counterbutton_info[i].gadget_id_down :
6271 counterbutton_info[i].gadget_id_up);
6273 struct GraphicInfo *gd;
6274 int gd_x1, gd_x2, gd_y1, gd_y2;
6275 unsigned int event_mask;
6276 char infotext[max_infotext_len + 1];
6278 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6280 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6283 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6284 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6286 event_mask |= GD_EVENT_RELEASED;
6290 x = DX + editor.button.prev_level.x;
6291 y = DY + editor.button.prev_level.y;
6295 x = DX + editor.button.next_level.x;
6296 y = DY + editor.button.next_level.y;
6302 IMG_EDITOR_COUNTER_DOWN :
6303 IMG_EDITOR_COUNTER_UP);
6306 gd = &graphic_info[graphic];
6310 gd_x2 = gd->src_x + gd->pressed_xoffset;
6311 gd_y2 = gd->src_y + gd->pressed_yoffset;
6313 sprintf(infotext, "%s counter value by 1, 5 or 10",
6314 (j == 0 ? "decrease" : "increase"));
6316 gi = CreateGadget(GDI_CUSTOM_ID, id,
6317 GDI_CUSTOM_TYPE_ID, i,
6318 GDI_INFO_TEXT, infotext,
6321 GDI_WIDTH, gd->width,
6322 GDI_HEIGHT, gd->height,
6323 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6324 GDI_STATE, GD_BUTTON_UNPRESSED,
6325 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6326 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6327 GDI_EVENT_MASK, event_mask,
6328 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6329 GDI_CALLBACK_ACTION, HandleCounterButtons,
6333 Error(ERR_EXIT, "cannot create gadget");
6335 level_editor_gadget[id] = gi;
6336 right_gadget_border[id] =
6337 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6339 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6343 int font_type = FONT_INPUT_1;
6344 int font_type_active = FONT_INPUT_1_ACTIVE;
6346 id = counterbutton_info[i].gadget_id_text;
6348 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6350 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6352 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6354 font_type = FONT_LEVEL_NUMBER;
6355 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6357 x = DX + editor.input.level_number.x;
6358 y = DY + editor.input.level_number.y;
6362 graphic = IMG_EDITOR_COUNTER_INPUT;
6365 gd = &graphic_info[graphic];
6369 gd_x2 = gd->src_x + gd->active_xoffset;
6370 gd_y2 = gd->src_y + gd->active_yoffset;
6372 gi = CreateGadget(GDI_CUSTOM_ID, id,
6373 GDI_CUSTOM_TYPE_ID, i,
6374 GDI_INFO_TEXT, "enter counter value",
6377 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6378 GDI_NUMBER_VALUE, 0,
6379 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6380 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6381 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6382 GDI_TEXT_FONT, font_type,
6383 GDI_TEXT_FONT_ACTIVE, font_type_active,
6384 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6385 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6386 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6387 GDI_DESIGN_WIDTH, gd->width,
6388 GDI_EVENT_MASK, event_mask,
6389 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6390 GDI_CALLBACK_ACTION, HandleCounterButtons,
6394 Error(ERR_EXIT, "cannot create gadget");
6396 level_editor_gadget[id] = gi;
6397 right_gadget_border[id] =
6398 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6400 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6406 static void CreateDrawingAreas()
6410 /* these values are not constant, but can change at runtime */
6411 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6412 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6414 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6416 struct GadgetInfo *gi;
6417 unsigned int event_mask;
6418 int id = drawingarea_info[i].gadget_id;
6419 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6420 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6421 int area_xsize = drawingarea_info[i].area_xsize;
6422 int area_ysize = drawingarea_info[i].area_ysize;
6423 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6424 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6427 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6428 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6430 /* determine horizontal position to the right of specified gadget */
6431 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6432 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6433 ED_DRAWINGAREA_TEXT_DISTANCE);
6435 /* determine horizontal offset for leading text */
6436 if (drawingarea_info[i].text_left != NULL)
6437 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6439 gi = CreateGadget(GDI_CUSTOM_ID, id,
6440 GDI_CUSTOM_TYPE_ID, i,
6443 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6444 GDI_AREA_SIZE, area_xsize, area_ysize,
6445 GDI_ITEM_SIZE, item_size, item_size,
6446 GDI_EVENT_MASK, event_mask,
6447 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6448 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6452 Error(ERR_EXIT, "cannot create gadget");
6454 level_editor_gadget[id] = gi;
6455 right_gadget_border[id] =
6456 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6460 static void CreateTextInputGadgets()
6462 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6463 int max_infotext_len = getMaxInfoTextLength();
6466 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6468 int gd_x1 = gd->src_x;
6469 int gd_y1 = gd->src_y;
6470 int gd_x2 = gd->src_x + gd->active_xoffset;
6471 int gd_y2 = gd->src_y + gd->active_yoffset;
6472 struct GadgetInfo *gi;
6473 unsigned int event_mask;
6474 char infotext[MAX_OUTPUT_LINESIZE + 1];
6475 int id = textinput_info[i].gadget_id;
6478 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6480 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6481 int border_size = gd->border_size;
6482 int font_nr = FONT_INPUT_1;
6483 int font_height = getFontHeight(font_nr);
6484 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6485 int yoffset = element_border + (TILEY - font_height) / 2;
6487 x = (editor.settings.element_name.x != -1 ?
6488 editor.settings.element_name.x :
6489 editor.settings.element_graphic.x + xoffset) - border_size;
6490 y = (editor.settings.element_name.y != -1 ?
6491 editor.settings.element_name.y :
6492 editor.settings.element_graphic.y + yoffset) - border_size;
6496 x = ED_SETTINGS_X(textinput_info[i].x);
6497 y = ED_SETTINGS_Y(textinput_info[i].y);
6500 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6502 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6503 infotext[max_infotext_len] = '\0';
6505 gi = CreateGadget(GDI_CUSTOM_ID, id,
6506 GDI_CUSTOM_TYPE_ID, i,
6507 GDI_INFO_TEXT, infotext,
6510 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6511 GDI_TEXT_VALUE, textinput_info[i].value,
6512 GDI_TEXT_SIZE, textinput_info[i].size,
6513 GDI_TEXT_FONT, FONT_INPUT_1,
6514 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6515 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6516 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6517 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6518 GDI_DESIGN_WIDTH, gd->width,
6519 GDI_EVENT_MASK, event_mask,
6520 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6521 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6525 Error(ERR_EXIT, "cannot create gadget");
6527 level_editor_gadget[id] = gi;
6531 static void CreateTextAreaGadgets()
6533 int max_infotext_len = getMaxInfoTextLength();
6536 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6538 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6539 int gd_x1 = gd->src_x;
6540 int gd_y1 = gd->src_y;
6541 int gd_x2 = gd->src_x + gd->active_xoffset;
6542 int gd_y2 = gd->src_y + gd->active_yoffset;
6543 struct GadgetInfo *gi;
6544 unsigned int event_mask;
6545 char infotext[MAX_OUTPUT_LINESIZE + 1];
6546 int id = textarea_info[i].gadget_id;
6547 int area_xsize = textarea_info[i].xsize;
6548 int area_ysize = textarea_info[i].ysize;
6550 event_mask = GD_EVENT_TEXT_LEAVING;
6552 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6553 infotext[max_infotext_len] = '\0';
6555 gi = CreateGadget(GDI_CUSTOM_ID, id,
6556 GDI_CUSTOM_TYPE_ID, i,
6557 GDI_INFO_TEXT, infotext,
6558 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6559 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6560 GDI_TYPE, GD_TYPE_TEXT_AREA,
6561 GDI_AREA_SIZE, area_xsize, area_ysize,
6562 GDI_TEXT_FONT, FONT_INPUT_1,
6563 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6564 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6565 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6566 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6567 GDI_DESIGN_WIDTH, gd->width,
6568 GDI_EVENT_MASK, event_mask,
6569 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6570 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6574 Error(ERR_EXIT, "cannot create gadget");
6576 level_editor_gadget[id] = gi;
6580 static void CreateSelectboxGadgets()
6582 int max_infotext_len = getMaxInfoTextLength();
6585 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6587 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6588 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6589 int gd_x1 = gd->src_x;
6590 int gd_y1 = gd->src_y;
6591 int gd_x2 = gd->src_x + gd->active_xoffset;
6592 int gd_y2 = gd->src_y + gd->active_yoffset;
6593 int selectbox_button_xsize = gd2->width;
6594 struct GadgetInfo *gi;
6595 unsigned int event_mask;
6596 char infotext[MAX_OUTPUT_LINESIZE + 1];
6597 int id = selectbox_info[i].gadget_id;
6598 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6599 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6601 if (selectbox_info[i].size == -1) /* dynamically determine size */
6603 /* (we cannot use -1 for uninitialized values if we directly compare
6604 with results from strlen(), because the '<' and '>' operation will
6605 implicitely cast -1 to an unsigned integer value!) */
6606 selectbox_info[i].size = 0;
6608 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6609 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6610 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6612 selectbox_info[i].size++; /* add one character empty space */
6615 event_mask = GD_EVENT_RELEASED |
6616 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6618 /* determine horizontal position to the right of specified gadget */
6619 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6620 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6621 ED_GADGET_TEXT_DISTANCE);
6623 /* determine horizontal offset for leading text */
6624 if (selectbox_info[i].text_left != NULL)
6625 x += getTextWidthForGadget(selectbox_info[i].text_left);
6627 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6628 infotext[max_infotext_len] = '\0';
6630 gi = CreateGadget(GDI_CUSTOM_ID, id,
6631 GDI_CUSTOM_TYPE_ID, i,
6632 GDI_INFO_TEXT, infotext,
6635 GDI_TYPE, GD_TYPE_SELECTBOX,
6636 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6637 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6638 GDI_TEXT_SIZE, selectbox_info[i].size,
6639 GDI_TEXT_FONT, FONT_INPUT_1,
6640 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6641 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6642 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6643 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6644 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6645 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6646 GDI_DESIGN_WIDTH, gd->width,
6647 GDI_EVENT_MASK, event_mask,
6648 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6649 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6653 Error(ERR_EXIT, "cannot create gadget");
6655 level_editor_gadget[id] = gi;
6656 right_gadget_border[id] =
6657 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6661 static void CreateTextbuttonGadgets()
6663 int max_infotext_len = getMaxInfoTextLength();
6666 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6668 int id = textbutton_info[i].gadget_id;
6670 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6671 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6673 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6674 int gadget_distance =
6675 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6676 struct GraphicInfo *gd = &graphic_info[graphic];
6677 int gd_x1 = gd->src_x;
6678 int gd_y1 = gd->src_y;
6679 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6680 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6681 int gd_x1a = gd->src_x + gd->active_xoffset;
6682 int gd_y1a = gd->src_y + gd->active_yoffset;
6683 int border_xsize = gd->border_size + gd->draw_xoffset;
6684 int border_ysize = gd->border_size;
6685 struct GadgetInfo *gi;
6686 unsigned int event_mask;
6687 char infotext[MAX_OUTPUT_LINESIZE + 1];
6688 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6689 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6691 if (textbutton_info[i].size == -1) /* dynamically determine size */
6692 textbutton_info[i].size = strlen(textbutton_info[i].text);
6694 event_mask = GD_EVENT_RELEASED;
6696 sprintf(infotext, "%s", textbutton_info[i].infotext);
6697 infotext[max_infotext_len] = '\0';
6699 /* determine horizontal position to the right of specified gadget */
6700 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6702 int gadget_id_align = textbutton_info[i].gadget_id_align;
6704 x = right_gadget_border[gadget_id_align] + gadget_distance;
6706 if (textbutton_info[i].y == -1)
6707 y = level_editor_gadget[gadget_id_align]->y;
6710 /* determine horizontal offset for leading text */
6711 if (textbutton_info[i].text_left != NULL)
6712 x += getTextWidthForGadget(textbutton_info[i].text_left);
6714 gi = CreateGadget(GDI_CUSTOM_ID, id,
6715 GDI_CUSTOM_TYPE_ID, i,
6716 GDI_INFO_TEXT, infotext,
6719 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6720 GDI_TEXT_VALUE, textbutton_info[i].text,
6721 GDI_TEXT_SIZE, textbutton_info[i].size,
6722 GDI_TEXT_FONT, FONT_INPUT_2,
6723 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6724 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6725 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6726 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6727 GDI_BORDER_SIZE, border_xsize, border_ysize,
6728 GDI_DESIGN_WIDTH, gd->width,
6729 GDI_DECORATION_SHIFTING, 1, 1,
6730 GDI_EVENT_MASK, event_mask,
6731 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6732 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6736 Error(ERR_EXIT, "cannot create gadget");
6738 level_editor_gadget[id] = gi;
6739 right_gadget_border[id] =
6740 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6744 static void CreateGraphicbuttonGadgets()
6746 struct GadgetInfo *gi;
6747 unsigned int event_mask;
6750 /* create buttons for scrolling of drawing area and element list */
6751 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6753 int id = graphicbutton_info[i].gadget_id;
6754 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6755 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6756 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6757 int gd_x1 = gd->src_x;
6758 int gd_y1 = gd->src_y;
6759 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6760 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6762 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6764 /* determine horizontal position to the right of specified gadget */
6765 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6766 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6767 ED_GADGET_TEXT_DISTANCE);
6769 /* determine horizontal offset for leading text */
6770 if (graphicbutton_info[i].text_left != NULL)
6771 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6773 gi = CreateGadget(GDI_CUSTOM_ID, id,
6774 GDI_CUSTOM_TYPE_ID, i,
6775 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6778 GDI_WIDTH, gd->width,
6779 GDI_HEIGHT, gd->height,
6780 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6781 GDI_STATE, GD_BUTTON_UNPRESSED,
6782 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6783 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6784 GDI_EVENT_MASK, event_mask,
6785 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6786 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6790 Error(ERR_EXIT, "cannot create gadget");
6792 level_editor_gadget[id] = gi;
6793 right_gadget_border[id] =
6794 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6798 static void CreateScrollbarGadgets()
6802 /* these values are not constant, but can change at runtime */
6803 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6804 SX + ED_SCROLL_HORIZONTAL_XPOS;
6805 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6806 SY + ED_SCROLL_HORIZONTAL_YPOS;
6807 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6808 ED_SCROLL_HORIZONTAL_XSIZE;
6809 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6810 ED_SCROLL_HORIZONTAL_YSIZE;
6811 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6812 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6813 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6814 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6816 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6817 SX + ED_SCROLL_VERTICAL_XPOS;
6818 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6819 SY + ED_SCROLL_VERTICAL_YPOS;
6820 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6821 ED_SCROLL_VERTICAL_XSIZE;
6822 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6823 ED_SCROLL_VERTICAL_YSIZE;
6824 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6825 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6826 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6827 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6829 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6830 PX + ED_SCROLL2_VERTICAL_XPOS;
6831 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6832 PY + ED_SCROLL2_VERTICAL_YPOS;
6833 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6834 ED_SCROLL2_VERTICAL_XSIZE;
6835 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6836 ED_SCROLL2_VERTICAL_YSIZE;
6837 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6838 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6839 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6840 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6842 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6844 int id = scrollbar_info[i].gadget_id;
6845 int graphic = scrollbar_info[i].graphic;
6846 struct GraphicInfo *gd = &graphic_info[graphic];
6847 int gd_x1 = gd->src_x;
6848 int gd_y1 = gd->src_y;
6849 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6850 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6851 struct GadgetInfo *gi;
6852 int items_max, items_visible, item_position;
6853 unsigned int event_mask;
6855 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6857 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6858 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6859 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6861 else /* drawing area scrollbars */
6863 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6865 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6866 items_visible = ed_fieldx;
6871 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6872 items_visible = ed_fieldy;
6877 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6879 gi = CreateGadget(GDI_CUSTOM_ID, id,
6880 GDI_CUSTOM_TYPE_ID, i,
6881 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6882 GDI_X, scrollbar_pos[i].x,
6883 GDI_Y, scrollbar_pos[i].y,
6884 GDI_WIDTH, scrollbar_pos[i].width,
6885 GDI_HEIGHT, scrollbar_pos[i].height,
6886 GDI_TYPE, scrollbar_info[i].type,
6887 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6888 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6889 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6890 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6891 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6892 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6893 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6894 GDI_STATE, GD_BUTTON_UNPRESSED,
6895 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6896 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6897 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6898 GDI_EVENT_MASK, event_mask,
6899 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6900 GDI_CALLBACK_ACTION, HandleControlButtons,
6904 Error(ERR_EXIT, "cannot create gadget");
6906 level_editor_gadget[id] = gi;
6910 static void CreateCheckbuttonGadgets()
6912 struct GadgetInfo *gi;
6913 unsigned int event_mask;
6916 event_mask = GD_EVENT_PRESSED;
6918 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6920 int id = checkbutton_info[i].gadget_id;
6921 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6922 IMG_EDITOR_CHECKBOX);
6923 struct GraphicInfo *gd = &graphic_info[graphic];
6924 int gd_x1 = gd->src_x;
6925 int gd_y1 = gd->src_y;
6926 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6927 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6928 int gd_x1a = gd->src_x + gd->active_xoffset;
6929 int gd_y1a = gd->src_y + gd->active_yoffset;
6930 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6931 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6932 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6933 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6935 /* determine horizontal position to the right of specified gadget */
6936 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6937 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6938 ED_GADGET_TEXT_DISTANCE);
6940 /* determine horizontal offset for leading text */
6941 if (checkbutton_info[i].text_left != NULL)
6942 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6944 gi = CreateGadget(GDI_CUSTOM_ID, id,
6945 GDI_CUSTOM_TYPE_ID, i,
6946 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6949 GDI_WIDTH, gd->width,
6950 GDI_HEIGHT, gd->height,
6951 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6952 GDI_CHECKED, *checkbutton_info[i].value,
6953 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6954 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6955 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6956 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6957 GDI_EVENT_MASK, event_mask,
6958 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6959 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6963 Error(ERR_EXIT, "cannot create gadget");
6965 level_editor_gadget[id] = gi;
6966 right_gadget_border[id] =
6967 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6971 static void CreateRadiobuttonGadgets()
6973 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6974 int gd_x1 = gd->src_x;
6975 int gd_y1 = gd->src_y;
6976 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6977 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6978 int gd_x1a = gd->src_x + gd->active_xoffset;
6979 int gd_y1a = gd->src_y + gd->active_yoffset;
6980 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6981 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6982 struct GadgetInfo *gi;
6983 unsigned int event_mask;
6986 event_mask = GD_EVENT_PRESSED;
6988 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6990 int id = radiobutton_info[i].gadget_id;
6991 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6992 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6995 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6997 /* determine horizontal position to the right of specified gadget */
6998 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6999 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7000 ED_GADGET_TEXT_DISTANCE);
7002 /* determine horizontal offset for leading text */
7003 if (radiobutton_info[i].text_left != NULL)
7004 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7006 gi = CreateGadget(GDI_CUSTOM_ID, id,
7007 GDI_CUSTOM_TYPE_ID, i,
7008 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7011 GDI_WIDTH, gd->width,
7012 GDI_HEIGHT, gd->height,
7013 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7014 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7015 GDI_CHECKED, checked,
7016 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7017 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7018 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7019 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7020 GDI_EVENT_MASK, event_mask,
7021 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7022 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7026 Error(ERR_EXIT, "cannot create gadget");
7028 level_editor_gadget[id] = gi;
7029 right_gadget_border[id] =
7030 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7034 void CreateLevelEditorGadgets()
7036 /* force EDITOR font inside level editor */
7037 SetFontStatus(GAME_MODE_EDITOR);
7039 /* these values are not constant, but can change at runtime */
7040 ed_fieldx = MAX_ED_FIELDX - 1;
7041 ed_fieldy = MAX_ED_FIELDY - 1;
7043 num_editor_gadgets = NUM_EDITOR_GADGETS;
7045 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7047 level_editor_gadget =
7048 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7049 right_gadget_border =
7050 checked_calloc(num_editor_gadgets * sizeof(int));
7052 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7053 editor_el_empty_ptr = editor_el_empty;
7055 use_permanent_palette = !editor.palette.show_as_separate_screen;
7057 ReinitializeElementList();
7059 CreateControlButtons();
7060 CreateScrollbarGadgets();
7062 /* order of function calls is important because of cross-references */
7063 CreateCheckbuttonGadgets();
7064 CreateCounterButtons();
7065 CreateRadiobuttonGadgets();
7066 CreateTextInputGadgets();
7067 CreateTextAreaGadgets();
7068 CreateSelectboxGadgets();
7069 CreateGraphicbuttonGadgets();
7070 CreateTextbuttonGadgets();
7071 CreateDrawingAreas();
7076 void FreeLevelEditorGadgets()
7080 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7082 for (i = 0; i < num_editor_gadgets; i++)
7084 FreeGadget(level_editor_gadget[i]);
7086 level_editor_gadget[i] = NULL;
7089 checked_free(level_editor_gadget);
7090 checked_free(right_gadget_border);
7092 checked_free(editor_el_empty);
7095 static void MapCounterButtons(int id)
7097 int font_nr = FONT_TEXT_1;
7098 int font_height = getFontHeight(font_nr);
7099 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7100 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7101 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7102 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7103 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7104 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7105 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7106 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7107 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7108 int yoffset = (gi_down->height - font_height) / 2;
7109 int x_left = gi_down->x - xoffset_left;
7110 int x_right; /* set after gadget position was modified */
7111 int y_above = gi_down->y - yoffset_above;
7113 int y; /* set after gadget position was modified */
7115 /* counter limits must be changed first to prevent value truncation */
7116 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7117 counterbutton_info[id].max_value);
7119 /* right text position might have changed after setting position above */
7120 x_right = gi_up->x + gi_up->width + xoffset_right;
7122 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7124 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7125 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7126 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7128 ModifyGadget(gi_down, GDI_Y,
7129 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7130 ModifyGadget(gi_text, GDI_Y,
7131 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7132 ModifyGadget(gi_up, GDI_Y,
7133 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7136 /* vertical position might have changed after setting position above */
7137 y = gi_up->y + yoffset;
7139 if (counterbutton_info[id].text_above)
7140 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7142 if (counterbutton_info[id].text_left)
7143 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7145 if (counterbutton_info[id].text_right)
7146 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7153 static void MapControlButtons()
7158 /* map toolbox buttons (excluding special CE toolbox buttons) */
7159 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7160 MapGadget(level_editor_gadget[i]);
7162 /* map toolbox buttons (element properties buttons) */
7163 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7164 MapGadget(level_editor_gadget[i]);
7166 if (use_permanent_palette)
7168 /* map buttons to select elements */
7169 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7170 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7171 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7172 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7173 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7176 /* map buttons to select level */
7177 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7178 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7179 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7180 MapCounterButtons(counter_id);
7183 static void MapDrawingArea(int id)
7185 int font_nr = FONT_TEXT_1;
7186 int font_height = getFontHeight(font_nr);
7187 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7188 int area_xsize = gi->drawing.area_xsize;
7189 int area_ysize = gi->drawing.area_ysize;
7190 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7191 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7192 int x_left = gi->x - xoffset_left;
7193 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7194 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7195 int y_side = gi->y + (gi->height - font_height) / 2;
7196 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7198 if (drawingarea_info[id].text_left)
7199 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7201 if (drawingarea_info[id].text_right)
7202 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7204 if (drawingarea_info[id].text_below)
7205 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7207 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7209 DrawElementBorder(gi->x, gi->y,
7210 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7211 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7213 DrawDrawingArea(id);
7219 static void MapTextInputGadget(int id)
7221 int font_nr = FONT_TEXT_1;
7222 int font_height = getFontHeight(font_nr);
7223 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7224 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7225 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7226 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7228 if (textinput_info[id].text_above)
7229 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7231 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7236 static void MapTextAreaGadget(int id)
7238 int font_nr = FONT_TEXT_1;
7239 int font_height = getFontHeight(font_nr);
7240 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7241 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7242 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7243 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7245 if (textarea_info[id].text_above)
7246 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7248 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7253 static void MapSelectboxGadget(int id)
7255 int font_nr = FONT_TEXT_1;
7256 int font_height = getFontHeight(font_nr);
7257 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7258 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7259 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7260 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7261 int yoffset = (gi->height - font_height) / 2;
7262 int x_left = gi->x - xoffset_left;
7263 int x_right = gi->x + gi->width + xoffset_right;
7264 int y_above = gi->y - yoffset_above;
7266 int y = gi->y + yoffset;
7268 if (selectbox_info[id].text_above)
7269 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7271 if (selectbox_info[id].text_left)
7272 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7274 if (selectbox_info[id].text_right)
7275 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7277 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7282 static void MapTextbuttonGadget(int id)
7284 int font_nr = FONT_TEXT_1;
7285 int font_height = getFontHeight(font_nr);
7286 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7287 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7288 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7289 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7290 int yoffset = (gi->height - font_height) / 2;
7291 int x_left = gi->x - xoffset_left;
7292 int x_right = gi->x + gi->width + xoffset_right;
7293 int y_above = gi->y - yoffset_above;
7295 int y = gi->y + yoffset;
7297 /* only show button to delete change pages when more than minimum pages */
7298 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7299 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7302 if (textbutton_info[id].text_above)
7303 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7305 if (textbutton_info[id].text_left)
7306 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7308 if (textbutton_info[id].text_right)
7309 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7314 static void MapGraphicbuttonGadget(int id)
7316 int font_nr = FONT_TEXT_1;
7317 int font_height = getFontHeight(font_nr);
7318 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7319 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7320 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7321 int yoffset = (gi->height - font_height) / 2;
7322 int x_left = gi->x - xoffset_left;
7323 int x_right = gi->x + gi->width + xoffset_right;
7324 int y = gi->y + yoffset;
7326 if (graphicbutton_info[id].text_left)
7327 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7329 if (graphicbutton_info[id].text_right)
7330 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7335 static void MapRadiobuttonGadget(int id)
7337 int font_nr = FONT_TEXT_1;
7338 int font_height = getFontHeight(font_nr);
7339 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7340 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7341 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7342 int yoffset = (gi->height - font_height) / 2;
7343 int x_left = gi->x - xoffset_left;
7344 int x_right = gi->x + gi->width + xoffset_right;
7345 int y = gi->y + yoffset;
7347 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7349 if (radiobutton_info[id].text_left)
7350 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7352 if (radiobutton_info[id].text_right)
7353 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7355 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7360 static void MapCheckbuttonGadget(int id)
7362 int font_nr = FONT_TEXT_1;
7363 int font_height = getFontHeight(font_nr);
7364 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7365 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7366 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7367 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7368 int yoffset = (gi->height - font_height) / 2;
7369 int y_above = gi->y - yoffset_above;
7371 int x_left, x_right, y; /* set after gadget position was modified */
7373 /* set position for gadgets with dynamically determined position */
7374 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7375 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7376 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7378 x_left = gi->x - xoffset_left;
7379 x_right = gi->x + gi->width + xoffset_right;
7380 y = gi->y + yoffset;
7382 if (checkbutton_info[id].text_above)
7383 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7385 if (checkbutton_info[id].text_left)
7386 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7388 if (checkbutton_info[id].text_right)
7389 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7391 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7396 static void MapMainDrawingArea()
7398 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7399 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7402 if (suppressBorderElement())
7404 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7405 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7408 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7410 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7411 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7412 no_horizontal_scrollbar) ||
7413 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7414 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7415 no_vertical_scrollbar))
7418 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7421 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7423 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7424 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7427 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7430 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7433 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7437 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7439 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7440 i == GADGET_ID_CUSTOM_COPY_TO ||
7441 i == GADGET_ID_CUSTOM_EXCHANGE ||
7442 i == GADGET_ID_CUSTOM_COPY ||
7443 i == GADGET_ID_CUSTOM_PASTE)
7446 MapGadget(level_editor_gadget[i]);
7448 UnmapGadget(level_editor_gadget[i]);
7453 static void MapLevelEditorToolboxCustomGadgets()
7455 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7458 static void UnmapLevelEditorToolboxCustomGadgets()
7460 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7463 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7467 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7469 if (i != GADGET_ID_SINGLE_ITEMS &&
7470 i != GADGET_ID_PICK_ELEMENT)
7472 struct GadgetInfo *gi = level_editor_gadget[i];
7480 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7481 struct GraphicInfo *gd = &graphic_info[graphic];
7485 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7486 gi->width, gi->height, gi->x, gi->y);
7488 redraw_mask |= REDRAW_DOOR_3;
7494 static void MapLevelEditorToolboxDrawingGadgets()
7496 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7499 static void UnmapLevelEditorToolboxDrawingGadgets()
7501 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7504 static void UnmapDrawingArea(int id)
7506 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7509 static void UnmapLevelEditorFieldGadgets()
7513 for (i = 0; i < num_editor_gadgets; i++)
7514 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7515 level_editor_gadget[i]->y))
7516 UnmapGadget(level_editor_gadget[i]);
7519 void UnmapLevelEditorGadgets()
7523 for (i = 0; i < num_editor_gadgets; i++)
7524 UnmapGadget(level_editor_gadget[i]);
7527 static void ResetUndoBuffer()
7529 undo_buffer_position = -1;
7530 undo_buffer_steps = -1;
7531 redo_buffer_steps = 0;
7533 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7535 level.changed = FALSE;
7538 static void DrawEditModeWindow()
7540 ModifyEditorElementList();
7541 RedrawDrawingElements();
7543 if (edit_mode == ED_MODE_INFO)
7544 DrawLevelInfoWindow();
7545 else if (edit_mode == ED_MODE_PROPERTIES)
7546 DrawPropertiesWindow();
7547 else if (edit_mode == ED_MODE_PALETTE)
7548 DrawPaletteWindow();
7549 else /* edit_mode == ED_MODE_DRAWING */
7550 DrawDrawingWindow();
7553 static void ChangeEditModeWindow(int new_edit_mode)
7555 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7557 DrawEditModeWindow();
7560 static boolean LevelChanged()
7562 boolean field_changed = FALSE;
7565 for (y = 0; y < lev_fieldy; y++)
7566 for (x = 0; x < lev_fieldx; x++)
7567 if (Feld[x][y] != level.field[x][y])
7568 field_changed = TRUE;
7570 return (level.changed || field_changed);
7573 static boolean PrepareSavingIntoPersonalLevelSet()
7575 static LevelDirTree *last_copied_leveldir = NULL;
7576 static LevelDirTree *last_written_leveldir = NULL;
7577 static int last_copied_level_nr = -1;
7578 static int last_written_level_nr = -1;
7579 LevelDirTree *leveldir_former = leveldir_current;
7580 int level_nr_former = level_nr;
7583 // remember last mod/save so that for current session, we write
7584 // back to the same personal copy, asking only about overwrite.
7585 if (leveldir_current == last_copied_leveldir &&
7586 level_nr == last_copied_level_nr)
7588 // "cd" to personal level set dir (as used when writing last copy)
7589 leveldir_current = last_written_leveldir;
7590 level_nr = last_written_level_nr;
7595 if (!Request("This level is read only! "
7596 "Save into personal level set?", REQ_ASK))
7599 // "cd" to personal level set dir (for writing copy the first time)
7601 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7603 // find unused level number
7604 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7606 static char *level_filename = NULL;
7608 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7610 if (!fileExists(level_filename))
7614 last_copied_leveldir = leveldir_former;
7615 last_copied_level_nr = level_nr_former;
7617 last_written_leveldir = leveldir_current;
7618 last_written_level_nr = level_nr = new_level_nr;
7623 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7625 static char *filename_levelinfo = NULL, *mod_name = NULL;
7628 // annotate this copy-and-mod in personal levelinfo.conf
7629 setString(&filename_levelinfo,
7630 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7632 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7634 fprintf(file, "\n");
7635 fprintf(file, "# level %d was modified from:\n", level_nr);
7636 fprintf(file, "# - previous level set name: %s\n",
7638 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7639 level.file_info.nr, level.name);
7640 fprintf(file, "# - previous author: %s\n",
7642 fprintf(file, "# - previous save date: ");
7644 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7646 fprintf(file, "%04d-%02d-%02d\n",
7647 level.creation_date.year,
7648 level.creation_date.month,
7649 level.creation_date.day);
7653 fprintf(file, "not recorded\n");
7659 if (level_nr > leveldir_current->last_level)
7660 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7662 // else: allow the save even if annotation failed
7664 // now... spray graffiti on the old level vital statistics
7665 // user can change these; just trying to set a good baseline
7667 // don't truncate names for fear of making offensive or silly:
7668 // long-named original author only recorded in levelinfo.conf.
7669 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7670 if (!strEqual(level.author, leveldir_current->author))
7672 setString(&mod_name, getStringCat3(leveldir_current->author,
7673 " after ", level.author));
7675 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7676 setString(&mod_name,
7677 getStringCat2(leveldir_current->author, " (ed.)"));
7679 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7680 setString(&mod_name, leveldir_current->author);
7682 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7684 // less worried about truncation here
7685 setString(&mod_name, getStringCat2("Mod: ", level.name));
7686 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7690 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7691 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7695 for (x = 0; x < lev_fieldx; x++)
7696 for (y = 0; y < lev_fieldy; y++)
7697 dst[x][y] = src[x][y];
7700 static int setSelectboxValue(int selectbox_id, int new_value)
7702 int new_index_value = 0;
7705 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7706 if (selectbox_info[selectbox_id].options[i].value == new_value)
7707 new_index_value = i;
7709 *selectbox_info[selectbox_id].value =
7710 selectbox_info[selectbox_id].options[new_index_value].value;
7712 return new_index_value;
7715 static void setSelectboxSpecialActionVariablesIfNeeded()
7719 /* change action mode and arg variables according to action type variable */
7720 for (i = 0; action_arg_options[i].value != -1; i++)
7722 if (action_arg_options[i].value == custom_element_change.action_type)
7724 int mode = action_arg_options[i].mode;
7726 /* only change if corresponding selectbox has changed */
7727 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7728 action_arg_modes[mode])
7729 custom_element_change.action_mode = -1;
7731 /* only change if corresponding selectbox has changed */
7732 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7733 action_arg_options[i].options)
7734 custom_element_change.action_arg = -1;
7741 static void setSelectboxSpecialActionOptions()
7745 /* change action mode and arg selectbox according to action type selectbox */
7746 for (i = 0; action_arg_options[i].value != -1; i++)
7748 if (action_arg_options[i].value == custom_element_change.action_type)
7750 int mode = action_arg_options[i].mode;
7752 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7753 action_arg_modes[mode]);
7754 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7755 custom_element_change.action_mode);
7757 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7758 action_arg_options[i].options);
7759 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7760 custom_element_change.action_arg);
7766 static void copy_custom_element_settings(int element_from, int element_to)
7768 struct ElementInfo *ei_from = &element_info[element_from];
7769 struct ElementInfo *ei_to = &element_info[element_to];
7771 copyElementInfo(ei_from, ei_to);
7774 static void replace_custom_element_in_settings(int element_from,
7779 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7781 struct ElementInfo *ei = &element_info[i];
7783 for (y = 0; y < 3; y++)
7784 for (x = 0; x < 3; x++)
7785 if (ei->content.e[x][y] == element_from)
7786 ei->content.e[x][y] = element_to;
7788 for (j = 0; j < ei->num_change_pages; j++)
7790 struct ElementChangeInfo *change = &ei->change_page[j];
7792 if (change->target_element == element_from)
7793 change->target_element = element_to;
7795 if (change->initial_trigger_element == element_from)
7796 change->initial_trigger_element = element_to;
7798 if (change->action_element == element_from)
7799 change->action_element = element_to;
7801 for (y = 0; y < 3; y++)
7802 for (x = 0; x < 3; x++)
7803 if (change->target_content.e[x][y] == element_from)
7804 change->target_content.e[x][y] = element_to;
7807 if (ei->group != NULL) /* group or internal */
7808 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7809 if (ei->group->element[j] == element_from)
7810 ei->group->element[j] = element_to;
7814 static void replace_custom_element_in_playfield(int element_from,
7819 for (x = 0; x < lev_fieldx; x++)
7820 for (y = 0; y < lev_fieldy; y++)
7821 if (Feld[x][y] == element_from)
7822 Feld[x][y] = element_to;
7825 static boolean CopyCustomElement(int element_old, int element_new,
7828 int copy_mode_orig = copy_mode;
7830 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7832 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7833 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7834 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7836 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7838 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7839 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7840 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7842 level.changed = TRUE;
7844 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7846 Request("Please choose custom element!", REQ_CONFIRM);
7850 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7852 Request("Please choose group element!", REQ_CONFIRM);
7858 level.changed = TRUE;
7861 /* when modifying custom/group element, ask for copying level template */
7862 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7864 if (!AskToCopyAndModifyLevelTemplate())
7868 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7870 copy_custom_element_settings(element_new, element_old);
7872 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7874 copy_custom_element_settings(element_old, element_new);
7876 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7878 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7879 copy_custom_element_settings(element_new, element_old);
7880 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7882 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7883 replace_custom_element_in_settings(element_new, element_old);
7884 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7886 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7887 replace_custom_element_in_playfield(element_new, element_old);
7888 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7891 UpdateCustomElementGraphicGadgets();
7892 DrawPropertiesWindow();
7897 static void CopyCustomElementPropertiesToEditor(int element)
7900 int current_change_page = element_info[element].current_change_page;
7902 /* dynamically (re)build selectbox for selecting change page */
7903 for (i = 0; i < element_info[element].num_change_pages; i++)
7905 sprintf(options_change_page_strings[i], "%d", i + 1);
7907 options_change_page[i].value = i;
7908 options_change_page[i].text = options_change_page_strings[i];
7911 options_change_page[i].value = -1;
7912 options_change_page[i].text = NULL;
7914 /* needed here to initialize combined element properties */
7915 InitElementPropertiesEngine(level.game_version);
7917 element_info[element].change =
7918 &element_info[element].change_page[current_change_page];
7920 custom_element = element_info[element];
7921 custom_element_change = *element_info[element].change;
7923 /* needed to initially set selectbox options for special action options */
7924 setSelectboxSpecialActionOptions();
7926 /* needed to initially set selectbox value variables to reliable defaults */
7927 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7928 setSelectboxValue(i, *selectbox_info[i].value);
7930 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7931 custom_element_properties[i] = HAS_PROPERTY(element, i);
7933 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7934 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7936 /* ---------- element settings: configure (custom elements) ------------- */
7938 /* set accessible layer selectbox help value */
7939 custom_element.access_type =
7940 (IS_WALKABLE(element) ? EP_WALKABLE :
7941 IS_PASSABLE(element) ? EP_PASSABLE :
7942 custom_element.access_type);
7943 custom_element.access_layer =
7944 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7945 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7946 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7947 custom_element.access_layer);
7948 custom_element.access_protected =
7949 (IS_PROTECTED(element) ? 1 : 0);
7950 custom_element_properties[EP_ACCESSIBLE] =
7951 (IS_ACCESSIBLE_OVER(element) ||
7952 IS_ACCESSIBLE_INSIDE(element) ||
7953 IS_ACCESSIBLE_UNDER(element));
7955 /* set walk-to-object action selectbox help value */
7956 custom_element.walk_to_action =
7957 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7958 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7959 IS_DROPPABLE(element) ? EP_DROPPABLE :
7960 IS_THROWABLE(element) ? EP_THROWABLE :
7961 IS_PUSHABLE(element) ? EP_PUSHABLE :
7962 custom_element.walk_to_action);
7963 custom_element_properties[EP_WALK_TO_OBJECT] =
7964 (IS_DIGGABLE(element) ||
7965 IS_COLLECTIBLE_ONLY(element) ||
7966 IS_DROPPABLE(element) ||
7967 IS_THROWABLE(element) ||
7968 IS_PUSHABLE(element));
7970 /* set smash targets selectbox help value */
7971 custom_element.smash_targets =
7972 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7973 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7974 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7975 custom_element.smash_targets);
7976 custom_element_properties[EP_CAN_SMASH] =
7977 (CAN_SMASH_EVERYTHING(element) ||
7978 CAN_SMASH_ENEMIES(element) ||
7979 CAN_SMASH_PLAYER(element));
7981 /* set deadliness selectbox help value */
7982 custom_element.deadliness =
7983 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7984 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7985 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7986 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7987 custom_element.deadliness);
7988 custom_element_properties[EP_DEADLY] =
7989 (DONT_TOUCH(element) ||
7990 DONT_GET_HIT_BY(element) ||
7991 DONT_COLLIDE_WITH(element) ||
7992 DONT_RUN_INTO(element));
7994 /* ---------- element settings: advanced (custom elements) --------------- */
7996 /* set "change by direct action" selectbox help value */
7997 custom_element_change.direct_action =
7998 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7999 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8000 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8001 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8002 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8003 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8004 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8005 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8006 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8007 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8008 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8009 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8010 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8011 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8012 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8013 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8014 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8015 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8016 custom_element_change.direct_action);
8018 /* set "change by other element action" selectbox help value */
8019 custom_element_change.other_action =
8020 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8021 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8022 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8023 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8024 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8025 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8026 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8027 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8028 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8029 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8030 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8031 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8032 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8033 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8034 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8035 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8036 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8037 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8038 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8039 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8040 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8041 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8042 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8043 custom_element_change.other_action);
8046 static void CopyGroupElementPropertiesToEditor(int element)
8048 group_element_info = *element_info[element].group;
8049 custom_element = element_info[element]; /* needed for description */
8052 static void CopyClassicElementPropertiesToEditor(int element)
8054 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8055 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8056 getMoveIntoAcidProperty(&level, element);
8058 if (MAYBE_DONT_COLLIDE_WITH(element))
8059 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8060 getDontCollideWithProperty(&level, element);
8063 static void CopyElementPropertiesToEditor(int element)
8065 if (IS_CUSTOM_ELEMENT(element))
8066 CopyCustomElementPropertiesToEditor(element);
8067 else if (IS_GROUP_ELEMENT(element))
8068 CopyGroupElementPropertiesToEditor(element);
8070 CopyClassicElementPropertiesToEditor(element);
8073 static boolean AskToCopyAndModifyLevelTemplate()
8075 if (Request("Copy and modify settings from level template?", REQ_ASK))
8077 level.use_custom_template = FALSE;
8079 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8080 GDI_CHECKED, FALSE, GDI_END);
8081 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8082 GDI_CHECKED, FALSE, GDI_END);
8088 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8090 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8096 static void CopyCustomElementPropertiesToGame(int element)
8099 int access_type_and_layer;
8101 /* mark that this custom element has been modified */
8102 custom_element.modified_settings = TRUE;
8103 level.changed = TRUE;
8105 if (level.use_custom_template)
8106 AskToCopyAndModifyLevelTemplate();
8108 element_info[element] = custom_element;
8109 *element_info[element].change = custom_element_change;
8111 /* ---------- element settings: configure (custom elements) ------------- */
8113 /* set accessible property from checkbox and selectbox */
8114 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8115 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8116 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8117 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8118 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8119 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8120 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8121 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8122 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8123 custom_element_properties[access_type_and_layer] =
8124 custom_element_properties[EP_ACCESSIBLE];
8125 custom_element_properties[EP_PROTECTED] =
8126 (custom_element.access_protected != 0 &&
8127 custom_element_properties[EP_ACCESSIBLE]);
8129 /* set walk-to-object property from checkbox and selectbox */
8130 custom_element_properties[EP_DIGGABLE] = FALSE;
8131 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8132 custom_element_properties[EP_DROPPABLE] = FALSE;
8133 custom_element_properties[EP_THROWABLE] = FALSE;
8134 custom_element_properties[EP_PUSHABLE] = FALSE;
8135 custom_element_properties[custom_element.walk_to_action] =
8136 custom_element_properties[EP_WALK_TO_OBJECT];
8138 /* set smash property from checkbox and selectbox */
8139 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8140 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8141 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8142 custom_element_properties[custom_element.smash_targets] =
8143 custom_element_properties[EP_CAN_SMASH];
8145 /* set deadliness property from checkbox and selectbox */
8146 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8147 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8148 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8149 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8150 custom_element_properties[custom_element.deadliness] =
8151 custom_element_properties[EP_DEADLY];
8153 /* ---------- element settings: advanced (custom elements) --------------- */
8155 /* set player change event from checkbox and selectbox */
8156 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8157 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8158 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8159 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8160 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8161 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8162 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8163 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8164 custom_element_change_events[CE_SWITCHED] = FALSE;
8165 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8166 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8167 custom_element_change_events[CE_BLOCKED] = FALSE;
8168 custom_element_change_events[CE_IMPACT] = FALSE;
8169 custom_element_change_events[CE_SMASHED] = FALSE;
8170 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8171 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8172 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8173 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8174 custom_element_change_events[custom_element_change.direct_action] =
8175 custom_element_change_events[CE_BY_DIRECT_ACTION];
8177 /* set other element action change event from checkbox and selectbox */
8178 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8179 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8180 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8181 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8182 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8183 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8184 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8185 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8186 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8187 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8188 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8189 custom_element_change_events[CE_HITTING_X] = FALSE;
8190 custom_element_change_events[CE_DIGGING_X] = FALSE;
8191 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8192 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8193 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8194 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8195 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8196 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8197 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8198 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8199 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8200 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8201 custom_element_change_events[custom_element_change.other_action] =
8202 custom_element_change_events[CE_BY_OTHER_ACTION];
8204 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8205 SET_PROPERTY(element, i, custom_element_properties[i]);
8207 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8208 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8210 /* copy change events also to special level editor variable */
8211 custom_element = element_info[element];
8212 custom_element_change = *element_info[element].change;
8215 static void CopyGroupElementPropertiesToGame(int element)
8217 /* mark that this group element has been modified */
8218 custom_element.modified_settings = TRUE;
8219 level.changed = TRUE;
8221 if (level.use_custom_template)
8222 AskToCopyAndModifyLevelTemplate();
8224 element_info[element] = custom_element;
8225 *element_info[element].group = group_element_info;
8228 static void CopyClassicElementPropertiesToGame(int element)
8230 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8231 setMoveIntoAcidProperty(&level, element,
8232 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8234 if (MAYBE_DONT_COLLIDE_WITH(element))
8235 setDontCollideWithProperty(&level, element,
8236 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8239 static void CopyElementPropertiesToGame(int element)
8241 if (IS_CUSTOM_ELEMENT(element))
8242 CopyCustomElementPropertiesToGame(element);
8243 else if (IS_GROUP_ELEMENT(element))
8244 CopyGroupElementPropertiesToGame(element);
8246 CopyClassicElementPropertiesToGame(element);
8249 void CheckElementDescriptions()
8253 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8254 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8255 Error(ERR_WARN, "no element description file for element '%s'",
8259 static int getMaxEdFieldX(boolean has_scrollbar)
8261 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8262 int sxsize = SXSIZE - scrollbar_width;
8263 int max_ed_fieldx = sxsize / ed_tilesize;
8265 return max_ed_fieldx;
8268 static int getMaxEdFieldY(boolean has_scrollbar)
8270 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8271 INFOTEXT_YSIZE_FULL : 0);
8272 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8273 int sysize = SYSIZE - scrollbar_height - infotext_height;
8274 int max_ed_fieldy = sysize / ed_tilesize;
8276 return max_ed_fieldy;
8279 void InitZoomLevelSettings(int zoom_tilesize)
8281 if (zoom_tilesize == -1)
8283 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8285 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8286 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8289 // limit zoom tilesize by upper and lower bound
8290 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8292 // store zoom tilesize in auto setup file only if it was manually changed
8293 if (zoom_tilesize != -1)
8294 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8296 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8297 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8300 static void InitLevelSetInfo()
8302 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8303 "%s", leveldir_current->name);
8304 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8305 "%s", leveldir_current->author);
8307 levelset_num_levels = leveldir_current->levels;
8309 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8312 static void ChangeEditorToLevelSet(char *levelset_subdir)
8314 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8316 // the previous level set might have used custom artwork
8317 ReloadCustomArtwork(0);
8319 LoadLevelSetup_SeriesInfo();
8321 SaveLevelSetup_LastSeries();
8322 SaveLevelSetup_SeriesInfo();
8326 LoadLevel(level_nr);
8327 LoadScore(level_nr);
8332 static boolean useEditorDoorAnimation()
8334 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8335 boolean door_1_viewport_unchanged =
8336 (vp_door_1->x == DX &&
8337 vp_door_1->y == DY &&
8338 vp_door_1->width == DXSIZE &&
8339 vp_door_1->height == DYSIZE);
8340 boolean door_1_contains_toolbox =
8343 EX + EXSIZE <= DX + DXSIZE &&
8344 EY + EYSIZE <= DY + DYSIZE);
8346 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8349 void DrawEditorDoorContent()
8351 /* needed for gadgets drawn on background (like palette scrollbar) */
8352 SetDoorBackgroundImage(IMG_UNDEFINED);
8354 /* copy default editor door content to main double buffer */
8355 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8356 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8357 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8358 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8359 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8362 /* draw bigger door */
8363 DrawSpecialEditorDoor();
8365 /* draw new control window */
8366 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8367 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8368 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8369 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8370 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8373 /* draw all toolbox gadgets to editor doors */
8374 MapControlButtons();
8376 /* draw all palette gadgets to editor doors */
8377 ModifyEditorElementList();
8378 RedrawDrawingElements();
8380 /* copy actual editor door content to door double buffer for OpenDoor() */
8381 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8386 int fade_mask = REDRAW_FIELD;
8388 FadeSoundsAndMusic();
8390 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8391 fade_mask = REDRAW_ALL;
8395 /* needed if different viewport properties defined for editor */
8396 ChangeViewportPropertiesIfNeeded();
8400 InitZoomLevelSettings(-1);
8404 CheckElementDescriptions();
8407 if (level_editor_test_game)
8409 CopyPlayfield(level.field, Feld);
8410 CopyPlayfield(FieldBackup, level.field);
8412 level_editor_test_game = FALSE;
8416 edit_mode = ED_MODE_DRAWING;
8417 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8418 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8426 // redraw_mask |= REDRAW_ALL;
8428 FreeLevelEditorGadgets();
8429 CreateLevelEditorGadgets();
8431 ReinitializeElementList(); /* update dynamic level element list */
8432 ReinitializeElementListButtons(); /* custom element may look different */
8434 InitElementPropertiesGfxElement();
8438 DrawDrawingWindow_PlayfieldOnly();
8440 DrawMaskedBorder(fade_mask);
8442 // use door animation if door 1 viewport is unchanged and contains toolbox
8443 if (useEditorDoorAnimation())
8447 DrawEditorDoorContent();
8449 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8453 DrawEditorDoorContent();
8458 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8461 static void AdjustDrawingAreaGadgets()
8463 int ed_xsize = lev_fieldx + 2;
8464 int ed_ysize = lev_fieldy + 2;
8465 int max_ed_fieldx = MAX_ED_FIELDX;
8466 int max_ed_fieldy = MAX_ED_FIELDY;
8467 boolean horizontal_scrollbar_needed;
8468 boolean vertical_scrollbar_needed;
8469 int x, y, width, height;
8471 if (suppressBorderElement())
8473 ed_xsize = max_ed_fieldx;
8474 ed_ysize = max_ed_fieldy;
8477 /* check if we need any scrollbars */
8478 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8479 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8481 /* check if we have a smaller editor field because of scrollbars */
8482 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8483 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8485 /* check again if we now need more scrollbars because of less space */
8486 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8487 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8489 /* check if editor field gets even smaller after adding new scrollbars */
8490 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8491 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8493 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8494 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8496 x = SX + ed_fieldx * ed_tilesize;
8497 y = SY + ed_fieldy * ed_tilesize;
8499 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8500 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8502 /* adjust drawing area gadget */
8503 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8504 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8505 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8508 /* adjust horizontal scrollbar gadgets */
8509 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8512 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8513 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8516 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8519 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8522 /* adjust vertical scrollbar gadgets */
8523 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8526 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8528 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8530 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8533 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8537 static void AdjustLevelScrollPosition()
8539 if (level_xpos < -1)
8541 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8542 level_xpos = lev_fieldx - ed_fieldx + 1;
8543 if (lev_fieldx < ed_fieldx - 2)
8546 if (level_ypos < -1)
8548 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8549 level_ypos = lev_fieldy - ed_fieldy + 1;
8550 if (lev_fieldy < ed_fieldy - 2)
8553 if (suppressBorderElement())
8560 static void AdjustEditorScrollbar(int id)
8562 struct GadgetInfo *gi = level_editor_gadget[id];
8563 int items_max, items_visible, item_position;
8565 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8567 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8568 items_visible = ed_fieldx;
8569 item_position = level_xpos + 1;
8573 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8574 items_visible = ed_fieldy;
8575 item_position = level_ypos + 1;
8578 if (item_position > items_max - items_visible)
8579 item_position = items_max - items_visible;
8581 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8582 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8585 static void AdjustElementListScrollbar()
8587 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8588 int items_max, items_visible, item_position;
8590 /* correct position of element list scrollbar */
8591 if (element_shift < 0)
8593 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8594 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8596 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8597 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8598 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8600 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8601 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8602 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8605 static void ModifyEditorCounterValue(int counter_id, int new_value)
8607 int *counter_value = counterbutton_info[counter_id].value;
8608 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8609 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8611 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8613 if (counter_value != NULL)
8614 *counter_value = gi->textinput.number_value;
8617 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8619 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8620 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8622 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8624 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8625 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8627 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8628 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8630 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8631 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8636 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8638 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8639 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8640 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8642 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8645 static void ModifyEditorSelectboxOptions(int selectbox_id,
8646 struct ValueTextInfo *options)
8648 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8649 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8651 selectbox_info[selectbox_id].options = options;
8653 /* set index to zero -- list may be shorter now (correct later, if needed) */
8654 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8655 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8658 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8660 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8661 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8663 drawingarea_info[drawingarea_id].area_xsize = xsize;
8664 drawingarea_info[drawingarea_id].area_ysize = ysize;
8666 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8669 static void ModifyEditorElementList()
8673 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8676 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8678 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8679 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8680 struct GadgetDesign *gd = &gi->deco.design;
8681 int element = editor_elements[element_shift + i];
8682 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8686 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8688 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8694 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8696 int graphic = el2edimg(element);
8697 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8703 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8706 static void ModifyDrawingElementButton(int element, int id)
8708 struct GadgetInfo *gi = level_editor_gadget[id];
8709 Bitmap *deco_bitmap;
8711 int tile_size = gi->deco.width;
8713 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8715 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8718 static void PickDrawingElement(int button, int element)
8723 struct XYTileSize *pos;
8725 } de, drawing_elements[] =
8727 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8728 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8729 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8732 if (button < 1 || button > 3)
8735 if (IS_MM_WALL(element))
8736 element = map_mm_wall_element(element);
8738 de = drawing_elements[button - 1];
8740 *de.new_element = element; // update global drawing element variable
8742 DrawDrawingElementGraphic(element, de.pos);
8743 ModifyDrawingElementButton(element, de.id);
8745 redraw_mask |= REDRAW_DOOR_1;
8748 static void RedrawDrawingElements()
8750 PickDrawingElement(1, new_element1);
8751 PickDrawingElement(2, new_element2);
8752 PickDrawingElement(3, new_element3);
8755 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8757 stick_element_properties_window = FALSE;
8759 SetMainBackgroundImage(IMG_UNDEFINED);
8762 UnmapLevelEditorFieldGadgets();
8764 AdjustDrawingAreaGadgets();
8765 AdjustLevelScrollPosition();
8766 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8767 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8769 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8771 MapMainDrawingArea();
8773 if (remap_toolbox_gadgets)
8775 UnmapLevelEditorToolboxCustomGadgets();
8776 MapLevelEditorToolboxDrawingGadgets();
8780 static void DrawDrawingWindow()
8782 DrawDrawingWindowExt(TRUE);
8785 static void DrawDrawingWindow_PlayfieldOnly()
8787 DrawDrawingWindowExt(FALSE);
8790 static int getTabulatorBarWidth()
8792 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8793 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8795 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8798 static int getTabulatorBarHeight()
8800 return ED_TAB_BAR_HEIGHT;
8803 static Pixel getTabulatorBarColor()
8805 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8806 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8807 int gd_x = gd->x + gd_gi1->border.width / 2;
8808 int gd_y = gd->y + gd_gi1->height - 1;
8810 return GetPixel(gd->bitmap, gd_x, gd_y);
8813 static void DrawLevelInfoTabulatorGadgets()
8815 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8816 Pixel tab_color = getTabulatorBarColor();
8817 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8818 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8821 for (i = id_first; i <= id_last; i++)
8823 int gadget_id = textbutton_info[i].gadget_id;
8824 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8825 boolean active = (i != edit_mode_levelinfo);
8827 /* draw background line below tabulator button */
8828 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8830 /* draw solid line below inactive tabulator buttons */
8831 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8832 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8833 ED_GADGET_TINY_DISTANCE, tab_color);
8835 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8836 MapTextbuttonGadget(i);
8839 /* draw little border line below tabulator buttons */
8840 if (tab_color != BLACK_PIXEL) /* black => transparent */
8841 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8842 ED_GADGET_TINY_DISTANCE,
8843 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8846 static void DrawPropertiesTabulatorGadgets()
8848 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8849 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8850 int gd_x = gd->x + gd_gi1->border.width / 2;
8851 int gd_y = gd->y + gd_gi1->height - 1;
8852 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8853 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8854 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8857 /* draw two config tabulators for player elements */
8858 if (ELEM_IS_PLAYER(properties_element))
8859 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8861 /* draw two config and one "change" tabulator for custom elements */
8862 if (IS_CUSTOM_ELEMENT(properties_element))
8863 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8865 for (i = id_first; i <= id_last; i++)
8867 int gadget_id = textbutton_info[i].gadget_id;
8868 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8869 boolean active = (i != edit_mode_properties);
8871 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8872 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8873 (ELEM_IS_PLAYER(properties_element) ||
8874 IS_CUSTOM_ELEMENT(properties_element)))
8877 /* draw background line below tabulator button */
8878 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8880 /* draw solid line below inactive tabulator buttons */
8881 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8882 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8883 ED_GADGET_TINY_DISTANCE, tab_color);
8885 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8886 MapTextbuttonGadget(i);
8889 /* draw little border line below tabulator buttons */
8890 if (tab_color != BLACK_PIXEL) /* black => transparent */
8891 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8892 ED_GADGET_TINY_DISTANCE,
8893 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8896 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8898 DrawText(SX + xpos, SY + ypos, text, font_nr);
8901 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8904 int font_width = getFontWidth(font_nr);
8905 int font_height = getFontHeight(font_nr);
8906 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8907 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8909 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8910 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8911 TRUE, FALSE, FALSE);
8914 static void DrawLevelInfoLevel()
8918 /* draw counter gadgets */
8919 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8920 MapCounterButtons(i);
8922 /* draw checkbutton gadgets */
8923 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8924 MapCheckbuttonGadget(i);
8926 /* draw selectbox gadgets */
8927 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8928 MapSelectboxGadget(i);
8930 /* draw text input gadgets */
8931 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8932 MapTextInputGadget(i);
8935 static char *getLevelSubdirFromSaveMode(int save_mode)
8937 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8938 return getNewUserLevelSubdir();
8940 return leveldir_current->subdir;
8943 static void DrawLevelInfoLevelSet_DirectoryInfo()
8945 char *directory_text = "Level set directory:";
8946 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
8947 int font1_nr = FONT_TEXT_1;
8948 int font2_nr = FONT_TEXT_2;
8949 int font1_height = getFontHeight(font1_nr);
8950 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
8951 int x = ED_LEVEL_SETTINGS_X(0);
8952 int y = ED_LEVEL_SETTINGS_Y(6);
8954 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
8955 PrintInfoText(directory_name, font2_nr, x, y);
8958 static void DrawLevelInfoLevelSet()
8962 /* draw counter gadgets */
8963 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
8964 MapCounterButtons(i);
8966 /* draw selectbox gadgets */
8967 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
8968 MapSelectboxGadget(i);
8970 /* draw text input gadgets */
8971 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
8972 MapTextInputGadget(i);
8974 /* draw textbutton gadgets */
8975 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
8977 /* draw info text */
8978 DrawLevelInfoLevelSet_DirectoryInfo();
8981 static void DrawLevelInfoEditor()
8985 /* draw counter gadgets */
8986 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8987 MapCounterButtons(i);
8989 /* draw checkbutton gadgets */
8990 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8991 MapCheckbuttonGadget(i);
8993 /* draw radiobutton gadgets */
8994 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8995 MapRadiobuttonGadget(i);
8997 /* draw drawing area */
8998 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9000 /* draw textbutton gadgets */
9001 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9004 static void DrawLevelInfoWindow()
9006 char *text = "Global Settings";
9007 int font_nr = FONT_TITLE_1;
9008 struct MenuPosInfo *pos = &editor.settings.headline;
9009 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9010 int sy = SY + pos->y;
9012 stick_element_properties_window = FALSE;
9014 SetAutomaticNumberOfGemsNeeded();
9016 UnmapLevelEditorFieldGadgets();
9018 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9021 DrawText(sx, sy, text, font_nr);
9023 DrawLevelInfoTabulatorGadgets();
9025 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9026 DrawLevelInfoLevel();
9027 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9028 DrawLevelInfoLevelSet();
9029 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9030 DrawLevelInfoEditor();
9033 static void DrawCustomContentArea()
9035 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9036 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9037 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9038 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9039 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9040 int xoffset = ED_GADGET_SPACE_DISTANCE;
9042 /* add distance for potential left text (without drawing area border) */
9043 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9045 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9047 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9050 static void DrawCustomChangeContentArea()
9052 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9053 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9054 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9055 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9056 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9057 int xoffset = ED_GADGET_SPACE_DISTANCE;
9059 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9064 static void RemoveElementContentArea(int id, int font_height)
9066 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9068 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9069 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9070 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9071 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9072 ED_GADGET_TEXT_DISTANCE + font_height);
9075 static void DrawYamYamContentAreas()
9077 int font_nr = FONT_TEXT_1;
9078 int font_height = getFontHeight(font_nr);
9079 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9080 int yoffset = (tilesize - font_height) / 2;
9081 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9082 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9085 /* display counter to choose number of element content areas */
9086 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9088 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9090 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9092 if (i < level.num_yamyam_contents)
9098 UnmapDrawingArea(id);
9100 /* delete content areas in case of reducing number of them */
9101 RemoveElementContentArea(id, font_height);
9105 DrawText(x, y + 0 * tilesize, "content", font_nr);
9106 DrawText(x, y + 1 * tilesize, "when", font_nr);
9107 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9110 static void DrawMagicBallContentAreas()
9112 int font_nr = FONT_TEXT_1;
9113 int font_height = getFontHeight(font_nr);
9114 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9115 int yoffset = (tilesize - font_height) / 2;
9116 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9117 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9120 /* display counter to choose number of element content areas */
9121 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9123 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9125 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9127 if (i < level.num_ball_contents)
9133 UnmapDrawingArea(id);
9135 /* delete content areas in case of reducing number of them */
9136 RemoveElementContentArea(id, font_height);
9140 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9141 DrawText(x, y + 1 * tilesize, "when", font_nr);
9142 DrawText(x, y + 2 * tilesize, "active", font_nr);
9145 static void DrawAndroidElementArea(int element)
9147 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9148 int num_elements = level.num_android_clone_elements;
9149 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9150 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9151 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9152 int xsize = MAX_ANDROID_ELEMENTS;
9155 /* display counter to choose number of element areas */
9156 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9158 if (drawingarea_info[id].text_left != NULL)
9159 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9161 UnmapDrawingArea(id);
9163 ModifyEditorDrawingArea(id, num_elements, 1);
9165 /* delete content areas in case of reducing number of them */
9166 DrawBackground(sx, sy,
9167 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9168 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9173 static void DrawGroupElementArea(int element)
9175 int id = ED_DRAWING_ID_GROUP_CONTENT;
9176 int num_elements = group_element_info.num_elements;
9177 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9178 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9179 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9180 int xsize = MAX_ELEMENTS_IN_GROUP;
9183 if (drawingarea_info[id].text_left != NULL)
9184 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9186 UnmapDrawingArea(id);
9188 ModifyEditorDrawingArea(id, num_elements, 1);
9190 /* delete content areas in case of reducing number of them */
9191 DrawBackground(sx, sy,
9192 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9193 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9198 static void DrawPlayerInitialInventoryArea(int element)
9200 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9201 int player_nr = GET_PLAYER_NR(element);
9202 int num_elements = level.initial_inventory_size[player_nr];
9203 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9204 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9205 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9206 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9209 /* determine horizontal position to the right of specified gadget */
9210 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9211 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9212 ED_DRAWINGAREA_TEXT_DISTANCE);
9214 /* determine horizontal offset for leading text */
9215 if (drawingarea_info[id].text_left != NULL)
9216 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9218 UnmapDrawingArea(id);
9220 ModifyEditorDrawingArea(id, num_elements, 1);
9222 /* delete content areas in case of reducing number of them */
9223 DrawBackground(sx, sy,
9224 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9225 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9230 static void DrawEnvelopeTextArea(int envelope_nr)
9232 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9233 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9236 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9238 if (envelope_nr != -1)
9239 textarea_info[id].value = level.envelope[envelope_nr].text;
9241 ModifyGadget(gi, GDI_AREA_SIZE,
9242 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9243 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9246 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9249 static void DrawPropertiesInfo()
9258 /* configurable properties */
9260 { EP_WALKABLE_OVER, "- player can walk over it" },
9261 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9262 { EP_WALKABLE_UNDER, "- player can walk under it" },
9263 { EP_PASSABLE_OVER, "- player can pass over it" },
9264 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9265 { EP_PASSABLE_UNDER, "- player can pass under it" },
9266 { EP_PROTECTED, "- player is protected by it" },
9268 { EP_DIGGABLE, "- can be digged away" },
9269 { EP_COLLECTIBLE, "- can be collected" },
9270 { EP_DROPPABLE, "- can be dropped after collecting" },
9271 { EP_THROWABLE, "- can be thrown after collecting" },
9272 { EP_PUSHABLE, "- can be pushed" },
9274 { EP_CAN_FALL, "- can fall" },
9275 { EP_CAN_MOVE, "- can move" },
9277 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9279 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9281 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9283 { EP_SLIPPERY, "- slippery for falling elements" },
9284 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9286 { EP_DONT_RUN_INTO, "- deadly when running into" },
9287 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9288 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9289 { EP_DONT_TOUCH, "- deadly when touching" },
9291 { EP_INDESTRUCTIBLE, "- indestructible" },
9293 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9294 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9295 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9297 { EP_CAN_CHANGE, "- can change to other element" },
9299 /* pre-defined properties */
9300 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9301 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9302 { EP_SWITCHABLE, "- can be switched" },
9304 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9309 char *filename = getElementDescriptionFilename(properties_element);
9310 char *percentage_text = "In this level: ";
9311 char *properties_text = "Standard properties: ";
9312 char *description_text = "Description:";
9313 char *no_description_text = "No description available.";
9314 char *none_text = "None";
9316 int num_elements_in_level;
9317 int num_standard_properties = 0;
9318 int font1_nr = FONT_TEXT_1;
9319 int font2_nr = FONT_TEXT_2;
9320 int font1_width = getFontWidth(font1_nr);
9321 int font1_height = getFontHeight(font1_nr);
9322 int font2_height = getFontHeight(font2_nr);
9323 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9324 int font2_yoffset = (font1_height - font2_height) / 2;
9325 int percentage_text_len = strlen(percentage_text) * font1_width;
9326 int properties_text_len = strlen(properties_text) * font1_width;
9327 int xpos = ED_ELEMENT_SETTINGS_X(0);
9328 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9331 if (setup.editor.show_element_token)
9333 int font3_nr = FONT_TEXT_3;
9334 int font3_height = getFontHeight(font3_nr);
9336 DrawTextF(xpos, ypos, font3_nr,
9337 "[%s]", element_info[properties_element].token_name);
9339 ypos += 2 * font3_height;
9342 /* ----- print number of elements / percentage of this element in level */
9344 num_elements_in_level = 0;
9345 for (y = 0; y < lev_fieldy; y++)
9346 for (x = 0; x < lev_fieldx; x++)
9347 if (Feld[x][y] == properties_element)
9348 num_elements_in_level++;
9349 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9351 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9353 if (num_elements_in_level > 0)
9354 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9355 "%d (%.2f %%)", num_elements_in_level, percentage);
9357 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9360 ypos += 2 * MAX(font1_height, font2_height);
9362 /* ----- print standard properties of this element */
9364 DrawTextS(xpos, ypos, font1_nr, properties_text);
9366 ypos += line1_height;
9368 for (i = 0; properties[i].value != -1; i++)
9370 if (!HAS_PROPERTY(properties_element, properties[i].value))
9373 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9375 ypos += font2_height;
9377 num_standard_properties++;
9380 if (num_standard_properties == 0)
9382 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9383 font2_nr, none_text);
9385 ypos -= (line1_height - font1_height);
9388 ypos += MAX(font1_height, font2_height);
9390 /* ----- print special description of this element */
9392 PrintInfoText(description_text, font1_nr, xpos, ypos);
9394 ypos += line1_height;
9396 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9397 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9400 #define TEXT_COLLECTING "Score for collecting"
9401 #define TEXT_SMASHING "Score for smashing"
9402 #define TEXT_SLURPING "Score for slurping robot"
9403 #define TEXT_CRACKING "Score for cracking"
9404 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9405 #define TEXT_DURATION "Duration when activated"
9406 #define TEXT_DELAY_ON "Delay before activating"
9407 #define TEXT_DELAY_OFF "Delay before deactivating"
9408 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9409 #define TEXT_DELAY_MOVING "Delay before moving"
9410 #define TEXT_BALL_DELAY "Element generation delay"
9411 #define TEXT_MOVE_SPEED "Speed of android moving"
9412 #define TEXT_CLONE_SPEED "Speed of android cloning"
9413 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9414 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9415 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9416 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9417 #define TEXT_TIME_BONUS "Extra time to solve level"
9424 } elements_with_counter[] =
9426 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9427 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9428 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9429 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9430 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9431 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9432 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9433 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9434 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9435 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9436 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9437 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9438 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9439 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9440 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9441 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9442 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9443 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9444 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9445 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9446 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9447 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9448 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9449 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9450 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9451 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9452 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9453 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9454 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9455 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9456 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9457 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9458 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9459 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9460 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9461 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9462 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9463 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9464 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9465 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9466 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9467 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9468 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9469 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9470 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9471 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9472 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9473 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9474 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9475 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9476 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9477 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9478 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9479 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9480 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9481 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9482 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9483 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9484 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9485 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9486 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9487 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9488 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9489 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9490 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9491 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9492 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9493 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9494 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9495 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9496 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9497 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9498 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9499 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9500 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9501 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9502 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9503 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9504 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9505 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9506 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9507 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9508 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9510 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9511 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9512 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9513 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9514 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9515 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9516 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9517 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9518 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9519 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9520 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9521 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9522 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9523 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9524 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9525 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9527 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9528 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9529 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9530 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9531 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9532 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9533 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9534 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9535 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9536 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9537 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9538 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9539 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9544 static boolean checkPropertiesConfig(int element)
9548 if (IS_GEM(element) ||
9549 IS_CUSTOM_ELEMENT(element) ||
9550 IS_GROUP_ELEMENT(element) ||
9551 IS_BALLOON_ELEMENT(element) ||
9552 IS_ENVELOPE(element) ||
9553 IS_MM_MCDUFFIN(element) ||
9554 IS_DF_LASER(element) ||
9555 ELEM_IS_PLAYER(element) ||
9556 HAS_EDITOR_CONTENT(element) ||
9557 CAN_GROW(element) ||
9558 COULD_MOVE_INTO_ACID(element) ||
9559 MAYBE_DONT_COLLIDE_WITH(element) ||
9560 element == EL_SOKOBAN_OBJECT ||
9561 element == EL_SOKOBAN_FIELD_EMPTY ||
9562 element == EL_SOKOBAN_FIELD_FULL)
9565 for (i = 0; elements_with_counter[i].element != -1; i++)
9566 if (elements_with_counter[i].element == element)
9572 static void SetAutomaticNumberOfGemsNeeded()
9576 if (!level.auto_count_gems)
9579 level.gems_needed = 0;
9581 for (x = 0; x < lev_fieldx; x++)
9583 for (y = 0; y < lev_fieldy; y++)
9585 int element = Feld[x][y];
9587 if (IS_GEM(element) ||
9588 element == EL_MM_KETTLE ||
9589 element == EL_DF_CELL)
9590 level.gems_needed++;
9594 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9597 static void DrawPropertiesConfig()
9599 boolean draw_footer_line = FALSE;
9600 int max_num_element_counters = 4;
9601 int num_element_counters = 0;
9604 if (!checkPropertiesConfig(properties_element))
9606 int xpos = ED_ELEMENT_SETTINGS_X(0);
9607 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9609 PrintInfoText("No configuration options available.",
9610 FONT_TEXT_1, xpos, ypos);
9615 /* check if there are elements where a value can be chosen for */
9616 for (i = 0; elements_with_counter[i].element != -1; i++)
9618 if (elements_with_counter[i].element == properties_element)
9620 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9622 counterbutton_info[counter_id].y =
9623 ED_ELEMENT_SETTINGS_YPOS(
9624 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9625 (CAN_GROW(properties_element) ? 1 : 0) +
9626 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9627 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9628 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9629 num_element_counters);
9631 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9632 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9634 if (properties_element == EL_GAME_OF_LIFE ||
9635 properties_element == EL_BIOMAZE)
9637 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9638 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9642 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9643 counterbutton_info[counter_id].min_value = MIN_SCORE;
9644 counterbutton_info[counter_id].max_value = MAX_SCORE;
9647 MapCounterButtons(counter_id);
9649 num_element_counters++;
9650 if (num_element_counters >= max_num_element_counters)
9655 if (HAS_EDITOR_CONTENT(properties_element))
9657 /* draw stickybutton gadget */
9658 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9660 if (IS_AMOEBOID(properties_element))
9661 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9662 else if (properties_element == EL_YAMYAM ||
9663 properties_element == EL_YAMYAM_LEFT ||
9664 properties_element == EL_YAMYAM_RIGHT ||
9665 properties_element == EL_YAMYAM_UP ||
9666 properties_element == EL_YAMYAM_DOWN)
9667 DrawYamYamContentAreas();
9668 else if (properties_element == EL_EMC_MAGIC_BALL)
9670 DrawMagicBallContentAreas();
9672 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9673 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9675 else if (properties_element == EL_EMC_ANDROID)
9676 DrawAndroidElementArea(properties_element);
9679 if (ELEM_IS_PLAYER(properties_element))
9681 int player_nr = GET_PLAYER_NR(properties_element);
9683 /* these properties can be set for every player individually */
9685 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9687 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9688 &level.start_element[player_nr];
9689 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9690 &level.artwork_element[player_nr];
9691 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9692 &level.explosion_element[player_nr];
9694 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9695 &level.use_start_element[player_nr];
9696 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9697 &level.use_artwork_element[player_nr];
9698 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9699 &level.use_explosion_element[player_nr];
9700 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9701 &level.initial_player_gravity[player_nr];
9703 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9704 &level.initial_player_stepsize[player_nr];
9706 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9707 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9708 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9709 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9710 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9711 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9712 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9713 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9714 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9715 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9716 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9717 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9718 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9719 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9721 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9722 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9723 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9725 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9727 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9729 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9730 &level.initial_inventory_content[player_nr][0];
9732 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9733 &level.initial_inventory_size[player_nr];
9735 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9736 &level.use_initial_inventory[player_nr];
9738 /* draw checkbutton gadgets */
9739 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9741 /* draw counter gadgets */
9742 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9744 /* draw drawing area gadgets */
9745 DrawPlayerInitialInventoryArea(properties_element);
9749 if (IS_GEM(properties_element))
9750 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9752 if (properties_element == EL_EM_DYNAMITE)
9753 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9755 if (COULD_MOVE_INTO_ACID(properties_element) &&
9756 !ELEM_IS_PLAYER(properties_element) &&
9757 (!IS_CUSTOM_ELEMENT(properties_element) ||
9758 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9760 /* set position for checkbutton for "can move into acid" */
9761 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9762 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9763 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9764 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9765 IS_BALLOON_ELEMENT(properties_element) ||
9766 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9768 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9771 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9772 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9774 if (properties_element == EL_SPRING)
9775 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9777 if (properties_element == EL_TIME_ORB_FULL)
9778 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9780 if (CAN_GROW(properties_element))
9782 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9783 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9785 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9788 if (properties_element == EL_SOKOBAN_OBJECT ||
9789 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9790 properties_element == EL_SOKOBAN_FIELD_FULL)
9791 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9793 if (IS_BALLOON_ELEMENT(properties_element))
9794 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9796 if (IS_ENVELOPE(properties_element))
9798 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9799 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9800 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9801 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9802 int envelope_nr = properties_element - EL_ENVELOPE_1;
9804 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9805 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9807 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9808 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9810 /* display counter to choose size of envelope text area */
9811 MapCounterButtons(counter1_id);
9812 MapCounterButtons(counter2_id);
9814 /* display checkbuttons to choose auto-wrap and alignment properties */
9815 MapCheckbuttonGadget(button1_id);
9816 MapCheckbuttonGadget(button2_id);
9818 DrawEnvelopeTextArea(envelope_nr);
9821 if (IS_MM_MCDUFFIN(properties_element))
9823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9825 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9828 if (IS_DF_LASER(properties_element))
9830 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9832 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9835 if (IS_CUSTOM_ELEMENT(properties_element))
9837 /* draw stickybutton gadget */
9838 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9840 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9842 /* draw checkbutton gadgets */
9843 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9844 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9845 MapCheckbuttonGadget(i);
9847 /* draw counter gadgets */
9848 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9849 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9850 MapCounterButtons(i);
9852 /* draw selectbox gadgets */
9853 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9854 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9855 MapSelectboxGadget(i);
9857 /* draw textbutton gadgets */
9858 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9860 /* draw text input gadgets */
9861 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9863 /* draw drawing area gadgets */
9864 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9866 draw_footer_line = TRUE;
9868 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9870 /* draw checkbutton gadgets */
9871 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9872 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9873 MapCheckbuttonGadget(i);
9875 /* draw counter gadgets */
9876 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9877 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9878 MapCounterButtons(i);
9880 /* draw selectbox gadgets */
9881 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9882 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9883 MapSelectboxGadget(i);
9885 /* draw drawing area gadgets */
9886 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9887 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9888 DrawCustomContentArea();
9891 else if (IS_GROUP_ELEMENT(properties_element))
9893 /* draw stickybutton gadget */
9894 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9896 /* draw checkbutton gadgets */
9897 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9900 /* draw counter gadgets */
9901 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9903 /* draw selectbox gadgets */
9904 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9906 /* draw textbutton gadgets */
9907 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9909 /* draw drawing area gadgets */
9910 DrawGroupElementArea(properties_element);
9912 /* draw text input gadgets */
9913 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9915 /* draw drawing area gadgets */
9916 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9918 draw_footer_line = TRUE;
9921 /* draw little footer border line above CE/GE use/save template gadgets */
9922 if (draw_footer_line)
9924 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9925 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9926 int gd_x = gd->x + gd_gi1->border.width / 2;
9927 int gd_y = gd->y + gd_gi1->height - 1;
9928 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9930 if (tab_color != BLACK_PIXEL) /* black => transparent */
9931 FillRectangle(drawto,
9932 SX + ED_ELEMENT_SETTINGS_X(0),
9933 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9935 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9939 static void DrawPropertiesChangeDrawingAreas()
9941 if (IS_CUSTOM_ELEMENT(properties_element))
9943 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9944 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9945 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9947 DrawCustomChangeContentArea();
9950 redraw_mask |= REDRAW_FIELD;
9953 static void DrawPropertiesChange()
9957 /* needed to initially set selectbox options for special action options */
9958 setSelectboxSpecialActionOptions();
9960 /* draw stickybutton gadget */
9961 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9963 /* draw checkbutton gadgets */
9964 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9965 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9966 MapCheckbuttonGadget(i);
9968 /* draw counter gadgets */
9969 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9970 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9971 MapCounterButtons(i);
9973 /* draw selectbox gadgets */
9974 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9975 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9976 MapSelectboxGadget(i);
9978 /* draw textbutton gadgets */
9979 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9980 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9981 MapTextbuttonGadget(i);
9983 /* draw graphicbutton gadgets */
9984 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9985 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9986 MapGraphicbuttonGadget(i);
9988 /* draw drawing area gadgets */
9989 DrawPropertiesChangeDrawingAreas();
9992 static void DrawEditorElementAnimation(int x, int y)
9994 int graphic = el2img(properties_element);
9995 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9996 custom_element.ce_value_fixed_initial :
9997 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9998 custom_element.collect_score_initial : FrameCounter);
10000 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10003 static void DrawEditorElementName(int x, int y, int font_nr)
10005 char *element_name = getElementInfoText(properties_element);
10006 int font_width = getFontWidth(font_nr);
10007 int font_height = getFontHeight(font_nr);
10008 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10009 int max_chars_per_line = max_text_width / font_width;
10010 char buffer[max_chars_per_line + 1];
10012 if (strlen(element_name) <= max_chars_per_line)
10013 DrawTextS(x, y, font_nr, element_name);
10016 int next_pos = max_chars_per_line;
10018 strncpy(buffer, element_name, max_chars_per_line);
10019 buffer[max_chars_per_line] = '\0';
10021 if (element_name[max_chars_per_line] == ' ')
10027 for (i = max_chars_per_line - 1; i >= 0; i--)
10028 if (buffer[i] == ' ')
10031 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10038 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10040 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10041 buffer[max_chars_per_line] = '\0';
10043 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10047 static void DrawPropertiesWindow()
10049 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10050 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10051 int border_size = gd->border_size;
10052 int font_nr = FONT_TEXT_1;
10053 int font_height = getFontHeight(font_nr);
10054 int xoffset = TILEX + element_border + 3 * border_size;
10055 int yoffset = (TILEY - font_height) / 2;
10056 int x1 = editor.settings.element_graphic.x + element_border;
10057 int y1 = editor.settings.element_graphic.y + element_border;
10058 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10059 editor.settings.element_name.x);
10060 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10061 editor.settings.element_name.y);
10062 char *text = "Element Settings";
10063 int font2_nr = FONT_TITLE_1;
10064 struct MenuPosInfo *pos = &editor.settings.headline;
10065 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10066 int sy = SY + pos->y;
10068 stick_element_properties_window = FALSE;
10070 /* make sure that previous properties edit mode exists for this element */
10071 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10072 !IS_CUSTOM_ELEMENT(properties_element))
10073 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10075 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10076 !ELEM_IS_PLAYER(properties_element) &&
10077 !IS_CUSTOM_ELEMENT(properties_element))
10078 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10080 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10081 (ELEM_IS_PLAYER(properties_element) ||
10082 IS_CUSTOM_ELEMENT(properties_element)))
10083 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10085 CopyElementPropertiesToEditor(properties_element);
10087 UnmapLevelEditorFieldGadgets();
10088 UnmapLevelEditorToolboxDrawingGadgets();
10089 UnmapLevelEditorToolboxCustomGadgets();
10091 if (IS_CUSTOM_ELEMENT(properties_element) ||
10092 IS_GROUP_ELEMENT(properties_element))
10093 MapLevelEditorToolboxCustomGadgets();
10095 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10098 DrawText(sx, sy, text, font2_nr);
10100 FrameCounter = 0; /* restart animation frame counter */
10102 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10103 DrawEditorElementAnimation(SX + x1, SY + y1);
10104 DrawEditorElementName(x2, y2, font_nr);
10106 DrawPropertiesTabulatorGadgets();
10108 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10109 DrawPropertiesInfo();
10110 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10111 DrawPropertiesChange();
10112 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10113 DrawPropertiesConfig();
10116 static void DrawPaletteWindow()
10120 UnmapLevelEditorFieldGadgets();
10122 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10125 /* map buttons to select elements */
10126 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10127 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10128 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10129 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10130 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10133 static void UpdateCustomElementGraphicGadgets()
10137 InitElementPropertiesGfxElement();
10139 ModifyEditorElementList();
10140 RedrawDrawingElements();
10142 /* force redraw of all mapped drawing area gadgets */
10143 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10145 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10152 static int getOpenDirectionFromTube(int element)
10156 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10157 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10158 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10159 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10160 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10161 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10162 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10163 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10164 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10165 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10166 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10172 static int getTubeFromOpenDirection(int direction)
10176 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10177 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10178 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10179 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10180 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10181 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10182 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10183 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10184 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10185 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10186 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10188 /* if only one direction, fall back to simple tube with that direction */
10189 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10190 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10191 case (MV_UP): return EL_TUBE_VERTICAL;
10192 case (MV_DOWN): return EL_TUBE_VERTICAL;
10198 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10200 int element_new = getTubeFromOpenDirection(direction);
10202 return (element_new != EL_EMPTY ? element_new : element_old);
10205 static int getOpenDirectionFromBelt(int element)
10207 int belt_dir = getBeltDirFromBeltElement(element);
10209 return (belt_dir == MV_LEFT ? MV_RIGHT :
10210 belt_dir == MV_RIGHT ? MV_LEFT :
10211 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10214 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10216 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10217 direction == MV_RIGHT ? MV_LEFT :
10218 direction == MV_HORIZONTAL ? MV_NONE : direction);
10220 if (direction == MV_NONE)
10223 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10226 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10229 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10231 return (element_new != EL_EMPTY ? element_new : element_old);
10234 static int getOpenDirectionFromPool(int element)
10238 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10239 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10240 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10241 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10242 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10243 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10249 static int getPoolFromOpenDirection(int direction)
10253 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10254 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10255 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10256 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10257 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10258 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10264 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10266 int element = getPoolFromOpenDirection(direction);
10267 int help_direction = getOpenDirectionFromPool(help_element);
10269 if (element == EL_EMPTY)
10271 int help_direction_vertical = help_direction & MV_VERTICAL;
10273 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10276 if (element == EL_EMPTY)
10278 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10280 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10286 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10288 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10290 return (element_new != EL_EMPTY ? element_new : element_old);
10293 static int getOpenDirectionFromPillar(int element)
10297 case EL_EMC_WALL_1: return (MV_DOWN);
10298 case EL_EMC_WALL_2: return (MV_VERTICAL);
10299 case EL_EMC_WALL_3: return (MV_UP);
10305 static int getPillarFromOpenDirection(int direction)
10309 case (MV_DOWN): return EL_EMC_WALL_1;
10310 case (MV_VERTICAL): return EL_EMC_WALL_2;
10311 case (MV_UP): return EL_EMC_WALL_3;
10317 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10319 int element_new = getPillarFromOpenDirection(direction);
10321 return (element_new != EL_EMPTY ? element_new : element_old);
10324 static int getOpenDirectionFromSteel2(int element)
10328 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10329 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10330 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10331 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10332 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10333 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10334 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10335 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10341 static int getSteel2FromOpenDirection(int direction)
10345 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10346 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10347 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10348 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10349 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10350 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10351 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10352 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10358 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10360 int element_new = getSteel2FromOpenDirection(direction);
10362 return (element_new != EL_EMPTY ? element_new : element_old);
10365 static int getOpenDirectionFromChip(int element)
10369 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10370 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10371 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10372 case EL_SP_CHIP_TOP: return (MV_DOWN);
10373 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10379 static int getChipFromOpenDirection(int direction)
10383 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10384 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10385 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10386 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10387 case (MV_DOWN): return EL_SP_CHIP_TOP;
10393 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10395 int element_new = getChipFromOpenDirection(direction);
10397 return (element_new != EL_EMPTY ? element_new : element_old);
10400 static int getClosedTube(int x, int y)
10402 static int xy[4][2] =
10409 int element_old = IntelliDrawBuffer[x][y];
10410 int direction_old = getOpenDirectionFromTube(element_old);
10411 int direction_new = MV_NONE;
10414 for (i = 0; i < NUM_DIRECTIONS; i++)
10416 int xx = x + xy[i][0];
10417 int yy = y + xy[i][1];
10418 int dir = MV_DIR_FROM_BIT(i);
10419 int dir_opposite = MV_DIR_OPPOSITE(dir);
10421 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10422 (direction_old & dir) &&
10423 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10424 direction_new |= dir;
10427 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10430 static int getClosedBelt(int x, int y)
10432 static int xy[4][2] =
10439 int element_old = IntelliDrawBuffer[x][y];
10440 int nr = getBeltNrFromBeltElement(element_old);
10441 int direction_old = getOpenDirectionFromBelt(element_old);
10442 int direction_new = MV_NONE;
10445 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10447 int xx = x + xy[i][0];
10448 int yy = y + xy[i][1];
10449 int dir = MV_DIR_FROM_BIT(i);
10450 int dir_opposite = MV_DIR_OPPOSITE(dir);
10452 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10453 (direction_old & dir) &&
10454 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10455 direction_new |= dir;
10458 return getBeltFromNrAndOpenDirection(nr, direction_new);
10461 static int getClosedPool(int x, int y)
10463 static int xy[4][2] =
10470 int element_old = IntelliDrawBuffer[x][y];
10471 int direction_old = getOpenDirectionFromPool(element_old);
10472 int direction_new = MV_NONE;
10475 for (i = 0; i < NUM_DIRECTIONS; i++)
10477 int xx = x + xy[i][0];
10478 int yy = y + xy[i][1];
10479 int dir = MV_DIR_FROM_BIT(i);
10480 int dir_opposite = MV_DIR_OPPOSITE(dir);
10482 if (IN_LEV_FIELD(xx, yy) &&
10483 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10484 (direction_old & dir) &&
10485 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10486 direction_new |= dir;
10489 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10492 static int getClosedPillar(int x, int y)
10494 static int xy[4][2] =
10501 int element_old = IntelliDrawBuffer[x][y];
10502 int direction_old = getOpenDirectionFromPillar(element_old);
10503 int direction_new = MV_NONE;
10506 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10508 int xx = x + xy[i][0];
10509 int yy = y + xy[i][1];
10510 int dir = MV_DIR_FROM_BIT(i);
10511 int dir_opposite = MV_DIR_OPPOSITE(dir);
10513 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10514 (direction_old & dir) &&
10515 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10516 direction_new |= dir;
10519 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10522 static int getClosedSteel2(int x, int y)
10524 static int xy[4][2] =
10531 int element_old = IntelliDrawBuffer[x][y];
10532 int direction_old = getOpenDirectionFromSteel2(element_old);
10533 int direction_new = MV_NONE;
10536 for (i = 0; i < NUM_DIRECTIONS; i++)
10538 int xx = x + xy[i][0];
10539 int yy = y + xy[i][1];
10540 int dir = MV_DIR_FROM_BIT(i);
10541 int dir_opposite = MV_DIR_OPPOSITE(dir);
10543 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10544 (direction_old & dir) &&
10545 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10546 direction_new |= dir;
10549 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10552 static int getClosedChip(int x, int y)
10554 static int xy[4][2] =
10561 int element_old = IntelliDrawBuffer[x][y];
10562 int direction_old = getOpenDirectionFromChip(element_old);
10563 int direction_new = MV_NONE;
10566 for (i = 0; i < NUM_DIRECTIONS; i++)
10568 int xx = x + xy[i][0];
10569 int yy = y + xy[i][1];
10570 int dir = MV_DIR_FROM_BIT(i);
10571 int dir_opposite = MV_DIR_OPPOSITE(dir);
10573 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10574 (direction_old & dir) &&
10575 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10576 direction_new |= dir;
10579 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10582 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10583 boolean change_level)
10585 int sx = x - level_xpos;
10586 int sy = y - level_ypos;
10587 int old_element = Feld[x][y];
10588 int new_element = element;
10589 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10590 boolean draw_masked = FALSE;
10592 if (IS_MM_WALL_EDITOR(element))
10594 element = map_mm_wall_element_editor(element) | new_bitmask;
10596 if (IS_MM_WALL(old_element))
10597 element |= MM_WALL_BITS(old_element);
10600 draw_masked = TRUE;
10602 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10604 int element_changed = old_element & ~new_bitmask;
10606 if (MM_WALL_BITS(element_changed) != 0)
10607 element = element_changed;
10610 IntelliDrawBuffer[x][y] = element;
10613 Feld[x][y] = element;
10615 if (IN_ED_FIELD(sx, sy))
10617 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10618 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10619 else if (draw_masked)
10620 DrawEditorElementThruMask(sx, sy, element);
10622 DrawEditorElement(sx, sy, element);
10626 static void SetElementSimple(int x, int y, int element, boolean change_level)
10628 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10631 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10632 int x2, int y2, int *element2,
10633 int (*close_function)(int, int),
10634 boolean change_level)
10636 /* set neighbour elements to newly determined connections */
10637 SetElementSimple(x1, y1, *element1, change_level);
10638 SetElementSimple(x2, y2, *element2, change_level);
10640 /* remove all open connections of neighbour elements */
10641 *element1 = close_function(x1, y1);
10642 *element2 = close_function(x2, y2);
10644 /* set neighbour elements to new, minimized connections */
10645 SetElementSimple(x1, y1, *element1, change_level);
10646 SetElementSimple(x2, y2, *element2, change_level);
10649 static void SetElementIntelliDraw(int x, int y, int new_element,
10650 boolean change_level, int button)
10652 static int xy[4][2] =
10659 static int last_x = -1;
10660 static int last_y = -1;
10661 int old_element = IntelliDrawBuffer[x][y];
10663 if (new_element == EL_UNDEFINED)
10671 if (IS_TUBE(new_element))
10673 int last_element_new = EL_UNDEFINED;
10674 int direction = MV_NONE;
10677 /* if old element is of same kind, keep all existing directions */
10678 if (IS_TUBE(old_element))
10679 direction |= getOpenDirectionFromTube(old_element);
10681 for (i = 0; i < NUM_DIRECTIONS; i++)
10683 int xx = x + xy[i][0];
10684 int yy = y + xy[i][1];
10686 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10687 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10689 int dir = MV_DIR_FROM_BIT(i);
10690 int dir_opposite = MV_DIR_OPPOSITE(dir);
10691 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10692 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10693 int last_direction_new = last_direction_old | dir_opposite;
10695 last_element_new = getTubeFromOpenDirection(last_direction_new);
10701 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10703 if (last_element_new != EL_UNDEFINED)
10704 MergeAndCloseNeighbourElements(x, y, &new_element,
10705 last_x, last_y, &last_element_new,
10706 getClosedTube, change_level);
10708 else if (IS_BELT(new_element))
10710 int belt_nr = getBeltNrFromBeltElement(new_element);
10711 int last_element_new = EL_UNDEFINED;
10712 int direction = MV_NONE;
10715 /* if old element is of same kind, keep all existing directions */
10716 if (IS_BELT(old_element))
10717 direction |= getOpenDirectionFromBelt(old_element);
10719 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10721 int xx = x + xy[i][0];
10722 int yy = y + xy[i][1];
10724 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10725 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10727 int dir = MV_DIR_FROM_BIT(i);
10728 int dir_opposite = MV_DIR_OPPOSITE(dir);
10729 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10730 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10731 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10732 int last_direction_new = last_direction_old | dir_opposite;
10734 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10735 last_direction_new);
10740 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10742 if (last_element_new != EL_UNDEFINED)
10743 MergeAndCloseNeighbourElements(x, y, &new_element,
10744 last_x, last_y, &last_element_new,
10745 getClosedBelt, change_level);
10747 else if (IS_ACID_POOL_OR_ACID(new_element))
10749 int last_element_new = EL_UNDEFINED;
10750 int direction = MV_NONE;
10753 /* if old element is of same kind, keep all existing directions */
10754 if (IS_ACID_POOL_OR_ACID(old_element))
10755 direction |= getOpenDirectionFromPool(old_element);
10757 for (i = 0; i < NUM_DIRECTIONS; i++)
10759 int xx = x + xy[i][0];
10760 int yy = y + xy[i][1];
10762 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10763 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10765 int dir = MV_DIR_FROM_BIT(i);
10766 int dir_opposite = MV_DIR_OPPOSITE(dir);
10767 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10768 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10769 int last_direction_new = last_direction_old | dir_opposite;
10771 last_element_new = getPoolFromOpenDirection(last_direction_new);
10777 /* special corrections needed for intuitively correct acid pool drawing */
10778 if (last_element_new == EL_EMPTY)
10779 last_element_new = new_element;
10780 else if (last_element_new != EL_UNDEFINED)
10781 new_element = last_element_new;
10783 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10785 if (last_element_new != EL_UNDEFINED)
10786 MergeAndCloseNeighbourElements(x, y, &new_element,
10787 last_x, last_y, &last_element_new,
10788 getClosedPool, change_level);
10790 else if (IS_EMC_PILLAR(new_element))
10792 int last_element_new = EL_UNDEFINED;
10793 int direction = MV_NONE;
10796 /* if old element is of same kind, keep all existing directions */
10797 if (IS_EMC_PILLAR(old_element))
10798 direction |= getOpenDirectionFromPillar(old_element);
10800 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10802 int xx = x + xy[i][0];
10803 int yy = y + xy[i][1];
10805 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10806 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10808 int dir = MV_DIR_FROM_BIT(i);
10809 int dir_opposite = MV_DIR_OPPOSITE(dir);
10810 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10811 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10812 int last_direction_new = last_direction_old | dir_opposite;
10814 last_element_new = getPillarFromOpenDirection(last_direction_new);
10820 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10822 if (last_element_new != EL_UNDEFINED)
10823 MergeAndCloseNeighbourElements(x, y, &new_element,
10824 last_x, last_y, &last_element_new,
10825 getClosedPillar, change_level);
10827 else if (IS_DC_STEELWALL_2(new_element))
10829 int last_element_new = EL_UNDEFINED;
10830 int direction = MV_NONE;
10833 /* if old element is of same kind, keep all existing directions */
10834 if (IS_DC_STEELWALL_2(old_element))
10835 direction |= getOpenDirectionFromSteel2(old_element);
10837 for (i = 0; i < NUM_DIRECTIONS; i++)
10839 int xx = x + xy[i][0];
10840 int yy = y + xy[i][1];
10842 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10843 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10845 int dir = MV_DIR_FROM_BIT(i);
10846 int dir_opposite = MV_DIR_OPPOSITE(dir);
10847 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10848 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10849 int last_direction_new = last_direction_old | dir_opposite;
10851 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10857 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10859 if (last_element_new != EL_UNDEFINED)
10860 MergeAndCloseNeighbourElements(x, y, &new_element,
10861 last_x, last_y, &last_element_new,
10862 getClosedSteel2, change_level);
10864 else if (IS_SP_CHIP(new_element))
10866 int last_element_new = EL_UNDEFINED;
10867 int direction = MV_NONE;
10870 /* (do not keep existing directions, regardless of kind of old element) */
10872 for (i = 0; i < NUM_DIRECTIONS; i++)
10874 int xx = x + xy[i][0];
10875 int yy = y + xy[i][1];
10877 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10878 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10880 int dir = MV_DIR_FROM_BIT(i);
10881 int dir_opposite = MV_DIR_OPPOSITE(dir);
10882 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10883 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10884 int last_direction_new = last_direction_old | dir_opposite;
10886 if (last_direction_old == MV_NONE)
10888 last_element_new = getChipFromOpenDirection(last_direction_new);
10891 else if (last_direction_old & (dir | dir_opposite))
10893 direction |= MV_DIR_OPPOSITE(last_direction_old);
10897 direction |= MV_DIR_OPPOSITE(dir);
10902 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10904 if (last_element_new != EL_UNDEFINED)
10905 MergeAndCloseNeighbourElements(x, y, &new_element,
10906 last_x, last_y, &last_element_new,
10907 getClosedChip, change_level);
10909 else if (IS_SP_HARDWARE_BASE(new_element))
10911 int nr = GetSimpleRandom(6);
10913 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10914 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10915 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10916 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10917 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10919 else if (new_element == EL_SP_HARDWARE_GREEN ||
10920 new_element == EL_SP_HARDWARE_BLUE ||
10921 new_element == EL_SP_HARDWARE_RED)
10923 int nr = GetSimpleRandom(3);
10925 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10926 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10928 else if (IS_GROUP_ELEMENT(new_element))
10930 boolean connected_drawing = FALSE;
10933 for (i = 0; i < NUM_DIRECTIONS; i++)
10935 int xx = x + xy[i][0];
10936 int yy = y + xy[i][1];
10938 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10939 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10940 connected_drawing = TRUE;
10943 if (!connected_drawing)
10944 ResolveGroupElement(new_element);
10946 new_element = GetElementFromGroupElement(new_element);
10948 else if (IS_BELT_SWITCH(old_element))
10950 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10951 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10953 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10954 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10956 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10960 static int swappable_elements[][2] =
10962 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10963 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10964 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10965 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10966 { EL_EMERALD, EL_WALL_EMERALD },
10967 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10968 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10969 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10970 { EL_DIAMOND, EL_WALL_DIAMOND },
10971 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10972 { EL_GATE_1, EL_GATE_1_GRAY },
10973 { EL_GATE_2, EL_GATE_2_GRAY },
10974 { EL_GATE_3, EL_GATE_3_GRAY },
10975 { EL_GATE_4, EL_GATE_4_GRAY },
10976 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10977 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10978 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10979 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10980 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10981 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10982 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10983 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10984 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10985 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10986 { EL_LAMP, EL_LAMP_ACTIVE },
10987 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10988 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10989 { EL_PEARL, EL_WALL_PEARL },
10990 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10991 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10992 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10993 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10994 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10995 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10996 { EL_LANDMINE, EL_DC_LANDMINE },
10997 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10998 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10999 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11000 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11001 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11002 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11003 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11004 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11005 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11009 static int rotatable_elements_4[][4] =
11019 EL_SPACESHIP_RIGHT,
11024 EL_BD_BUTTERFLY_UP,
11025 EL_BD_BUTTERFLY_RIGHT,
11026 EL_BD_BUTTERFLY_DOWN,
11027 EL_BD_BUTTERFLY_LEFT
11031 EL_BD_FIREFLY_RIGHT,
11032 EL_BD_FIREFLY_DOWN,
11060 EL_SP_GRAVITY_PORT_UP,
11061 EL_SP_GRAVITY_PORT_RIGHT,
11062 EL_SP_GRAVITY_PORT_DOWN,
11063 EL_SP_GRAVITY_PORT_LEFT
11066 EL_SP_GRAVITY_ON_PORT_UP,
11067 EL_SP_GRAVITY_ON_PORT_RIGHT,
11068 EL_SP_GRAVITY_ON_PORT_DOWN,
11069 EL_SP_GRAVITY_ON_PORT_LEFT
11072 EL_SP_GRAVITY_OFF_PORT_UP,
11073 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11074 EL_SP_GRAVITY_OFF_PORT_DOWN,
11075 EL_SP_GRAVITY_OFF_PORT_LEFT
11084 EL_BALLOON_SWITCH_UP,
11085 EL_BALLOON_SWITCH_RIGHT,
11086 EL_BALLOON_SWITCH_DOWN,
11087 EL_BALLOON_SWITCH_LEFT
11091 EL_MM_MCDUFFIN_RIGHT,
11092 EL_MM_MCDUFFIN_DOWN,
11093 EL_MM_MCDUFFIN_LEFT
11096 EL_MM_MIRROR_FIXED_1,
11097 EL_MM_MIRROR_FIXED_4,
11098 EL_MM_MIRROR_FIXED_3,
11099 EL_MM_MIRROR_FIXED_2
11102 EL_MM_STEEL_GRID_FIXED_1,
11103 EL_MM_STEEL_GRID_FIXED_4,
11104 EL_MM_STEEL_GRID_FIXED_2,
11105 EL_MM_STEEL_GRID_FIXED_3
11108 EL_MM_WOODEN_GRID_FIXED_1,
11109 EL_MM_WOODEN_GRID_FIXED_4,
11110 EL_MM_WOODEN_GRID_FIXED_2,
11111 EL_MM_WOODEN_GRID_FIXED_3
11114 EL_MM_POLARISATOR_CROSS_1,
11115 EL_MM_POLARISATOR_CROSS_4,
11116 EL_MM_POLARISATOR_CROSS_3,
11117 EL_MM_POLARISATOR_CROSS_2
11121 EL_MM_PACMAN_RIGHT,
11133 EL_DF_RECEIVER_RIGHT,
11134 EL_DF_RECEIVER_DOWN,
11135 EL_DF_RECEIVER_LEFT
11142 static int rotatable_elements_8[][8] =
11145 EL_DF_STEEL_GRID_FIXED_1,
11146 EL_DF_STEEL_GRID_FIXED_8,
11147 EL_DF_STEEL_GRID_FIXED_7,
11148 EL_DF_STEEL_GRID_FIXED_6,
11149 EL_DF_STEEL_GRID_FIXED_5,
11150 EL_DF_STEEL_GRID_FIXED_4,
11151 EL_DF_STEEL_GRID_FIXED_3,
11152 EL_DF_STEEL_GRID_FIXED_2
11155 EL_DF_WOODEN_GRID_FIXED_1,
11156 EL_DF_WOODEN_GRID_FIXED_8,
11157 EL_DF_WOODEN_GRID_FIXED_7,
11158 EL_DF_WOODEN_GRID_FIXED_6,
11159 EL_DF_WOODEN_GRID_FIXED_5,
11160 EL_DF_WOODEN_GRID_FIXED_4,
11161 EL_DF_WOODEN_GRID_FIXED_3,
11162 EL_DF_WOODEN_GRID_FIXED_2
11165 EL_DF_STEEL_GRID_ROTATING_1,
11166 EL_DF_STEEL_GRID_ROTATING_8,
11167 EL_DF_STEEL_GRID_ROTATING_7,
11168 EL_DF_STEEL_GRID_ROTATING_6,
11169 EL_DF_STEEL_GRID_ROTATING_5,
11170 EL_DF_STEEL_GRID_ROTATING_4,
11171 EL_DF_STEEL_GRID_ROTATING_3,
11172 EL_DF_STEEL_GRID_ROTATING_2
11175 EL_DF_WOODEN_GRID_ROTATING_1,
11176 EL_DF_WOODEN_GRID_ROTATING_8,
11177 EL_DF_WOODEN_GRID_ROTATING_7,
11178 EL_DF_WOODEN_GRID_ROTATING_6,
11179 EL_DF_WOODEN_GRID_ROTATING_5,
11180 EL_DF_WOODEN_GRID_ROTATING_4,
11181 EL_DF_WOODEN_GRID_ROTATING_3,
11182 EL_DF_WOODEN_GRID_ROTATING_2
11189 static int rotatable_elements_16[][16] =
11228 EL_MM_BEAMER_RED_5,
11229 EL_MM_BEAMER_RED_4,
11230 EL_MM_BEAMER_RED_3,
11231 EL_MM_BEAMER_RED_2,
11232 EL_MM_BEAMER_RED_1,
11233 EL_MM_BEAMER_RED_16,
11234 EL_MM_BEAMER_RED_15,
11235 EL_MM_BEAMER_RED_14,
11236 EL_MM_BEAMER_RED_13,
11237 EL_MM_BEAMER_RED_12,
11238 EL_MM_BEAMER_RED_11,
11239 EL_MM_BEAMER_RED_10,
11240 EL_MM_BEAMER_RED_9,
11241 EL_MM_BEAMER_RED_8,
11242 EL_MM_BEAMER_RED_7,
11246 EL_MM_BEAMER_YELLOW_5,
11247 EL_MM_BEAMER_YELLOW_4,
11248 EL_MM_BEAMER_YELLOW_3,
11249 EL_MM_BEAMER_YELLOW_2,
11250 EL_MM_BEAMER_YELLOW_1,
11251 EL_MM_BEAMER_YELLOW_16,
11252 EL_MM_BEAMER_YELLOW_15,
11253 EL_MM_BEAMER_YELLOW_14,
11254 EL_MM_BEAMER_YELLOW_13,
11255 EL_MM_BEAMER_YELLOW_12,
11256 EL_MM_BEAMER_YELLOW_11,
11257 EL_MM_BEAMER_YELLOW_10,
11258 EL_MM_BEAMER_YELLOW_9,
11259 EL_MM_BEAMER_YELLOW_8,
11260 EL_MM_BEAMER_YELLOW_7,
11261 EL_MM_BEAMER_YELLOW_6
11264 EL_MM_BEAMER_GREEN_5,
11265 EL_MM_BEAMER_GREEN_4,
11266 EL_MM_BEAMER_GREEN_3,
11267 EL_MM_BEAMER_GREEN_2,
11268 EL_MM_BEAMER_GREEN_1,
11269 EL_MM_BEAMER_GREEN_16,
11270 EL_MM_BEAMER_GREEN_15,
11271 EL_MM_BEAMER_GREEN_14,
11272 EL_MM_BEAMER_GREEN_13,
11273 EL_MM_BEAMER_GREEN_12,
11274 EL_MM_BEAMER_GREEN_11,
11275 EL_MM_BEAMER_GREEN_10,
11276 EL_MM_BEAMER_GREEN_9,
11277 EL_MM_BEAMER_GREEN_8,
11278 EL_MM_BEAMER_GREEN_7,
11279 EL_MM_BEAMER_GREEN_6
11282 EL_MM_BEAMER_BLUE_5,
11283 EL_MM_BEAMER_BLUE_4,
11284 EL_MM_BEAMER_BLUE_3,
11285 EL_MM_BEAMER_BLUE_2,
11286 EL_MM_BEAMER_BLUE_1,
11287 EL_MM_BEAMER_BLUE_16,
11288 EL_MM_BEAMER_BLUE_15,
11289 EL_MM_BEAMER_BLUE_14,
11290 EL_MM_BEAMER_BLUE_13,
11291 EL_MM_BEAMER_BLUE_12,
11292 EL_MM_BEAMER_BLUE_11,
11293 EL_MM_BEAMER_BLUE_10,
11294 EL_MM_BEAMER_BLUE_9,
11295 EL_MM_BEAMER_BLUE_8,
11296 EL_MM_BEAMER_BLUE_7,
11297 EL_MM_BEAMER_BLUE_6
11300 EL_MM_POLARISATOR_1,
11301 EL_MM_POLARISATOR_16,
11302 EL_MM_POLARISATOR_15,
11303 EL_MM_POLARISATOR_14,
11304 EL_MM_POLARISATOR_13,
11305 EL_MM_POLARISATOR_12,
11306 EL_MM_POLARISATOR_11,
11307 EL_MM_POLARISATOR_10,
11308 EL_MM_POLARISATOR_9,
11309 EL_MM_POLARISATOR_8,
11310 EL_MM_POLARISATOR_7,
11311 EL_MM_POLARISATOR_6,
11312 EL_MM_POLARISATOR_5,
11313 EL_MM_POLARISATOR_4,
11314 EL_MM_POLARISATOR_3,
11315 EL_MM_POLARISATOR_2
11336 EL_DF_MIRROR_ROTATING_1,
11337 EL_DF_MIRROR_ROTATING_16,
11338 EL_DF_MIRROR_ROTATING_15,
11339 EL_DF_MIRROR_ROTATING_14,
11340 EL_DF_MIRROR_ROTATING_13,
11341 EL_DF_MIRROR_ROTATING_12,
11342 EL_DF_MIRROR_ROTATING_11,
11343 EL_DF_MIRROR_ROTATING_10,
11344 EL_DF_MIRROR_ROTATING_9,
11345 EL_DF_MIRROR_ROTATING_8,
11346 EL_DF_MIRROR_ROTATING_7,
11347 EL_DF_MIRROR_ROTATING_6,
11348 EL_DF_MIRROR_ROTATING_5,
11349 EL_DF_MIRROR_ROTATING_4,
11350 EL_DF_MIRROR_ROTATING_3,
11351 EL_DF_MIRROR_ROTATING_2
11360 for (i = 0; swappable_elements[i][0] != -1; i++)
11362 int element1 = swappable_elements[i][0];
11363 int element2 = swappable_elements[i][1];
11365 if (old_element == element1 || old_element == element2)
11366 new_element = (old_element == element1 ? element2 : element1);
11369 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11371 for (j = 0; j < 4; j++)
11373 int element = rotatable_elements_4[i][j];
11375 if (old_element == element)
11376 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11377 button == 2 ? rotatable_elements_4[i][0] :
11378 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11383 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11385 for (j = 0; j < 8; j++)
11387 int element = rotatable_elements_8[i][j];
11389 if (old_element == element)
11390 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11391 button == 2 ? rotatable_elements_8[i][0] :
11392 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11397 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11399 for (j = 0; j < 16; j++)
11401 int element = rotatable_elements_16[i][j];
11403 if (old_element == element)
11404 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11405 button == 2 ? rotatable_elements_16[i][0] :
11406 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11411 if (old_element != new_element)
11413 int max_infotext_len = getMaxInfoTextLength();
11414 char infotext[MAX_OUTPUT_LINESIZE + 1];
11416 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11417 infotext[max_infotext_len] = '\0';
11419 ClearEditorGadgetInfoText();
11421 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11426 SetElementSimple(x, y, new_element, change_level);
11432 static void ResetIntelliDraw()
11436 for (x = 0; x < lev_fieldx; x++)
11437 for (y = 0; y < lev_fieldy; y++)
11438 IntelliDrawBuffer[x][y] = Feld[x][y];
11440 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11443 static boolean draw_mode_hires = FALSE;
11445 static void SetDrawModeHiRes(int element)
11448 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11449 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11452 static boolean getDrawModeHiRes()
11454 return draw_mode_hires;
11457 static int getLoResScreenPos(int pos)
11459 return (getDrawModeHiRes() ? pos / 2 : pos);
11462 static int getLoResScreenMod(int pos)
11464 return (getDrawModeHiRes() ? pos % 2 : 0);
11467 static void SetElementExt(int x, int y, int dx, int dy, int element,
11468 boolean change_level, int button)
11471 SetElementSimple(x, y, Feld[x][y], change_level);
11472 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11473 SetElementIntelliDraw(x, y, element, change_level, button);
11475 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11478 static void SetElement(int x, int y, int element)
11480 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11483 static void SetElementButton(int x, int y, int dx, int dy, int element,
11486 SetElementExt(x, y, dx, dy, element, TRUE, button);
11489 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11491 int lx = getLoResScreenPos(sx2) + level_xpos;
11492 int ly = getLoResScreenPos(sy2) + level_ypos;
11493 int dx = getLoResScreenMod(sx2);
11494 int dy = getLoResScreenMod(sy2);
11496 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11499 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11506 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11509 static int getLevelElementHiRes(int lx2, int ly2)
11515 int element = Feld[lx][ly];
11516 unsigned int bitmask = (dx + 1) << (dy * 2);
11518 if (IS_MM_WALL(element))
11520 if (element & bitmask)
11521 return map_mm_wall_element(element);
11529 static void DrawLineElement(int x, int y, int element, boolean change_level)
11531 SetElementHiRes(x, y, element, change_level);
11534 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11535 int element, boolean change_level)
11537 int xsize = ABS(to_x - from_x);
11538 int ysize = ABS(to_y - from_y);
11539 int dx = (to_x < from_x ? -1 : +1);
11540 int dy = (to_y < from_y ? -1 : +1);
11543 if (from_y == to_y) /* horizontal line */
11545 for (i = 0; i <= xsize; i++)
11546 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11548 else if (from_x == to_x) /* vertical line */
11550 for (i = 0; i <= ysize; i++)
11551 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11553 else /* diagonal line */
11555 if (ysize < xsize) /* a < 1 */
11557 float a = (float)ysize / (float)xsize;
11559 for (i = 0; i <= xsize; i++)
11562 int y = dy * (int)(a * i + 0.5);
11564 DrawLineElement(from_x + x, from_y + y, element, change_level);
11569 float a = (float)xsize / (float)ysize;
11571 for (i = 0; i <= ysize; i++)
11573 int x = dx * (int)(a * i + 0.5);
11576 DrawLineElement(from_x + x, from_y + y, element, change_level);
11582 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11583 int element, boolean change_level)
11585 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11586 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11587 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11588 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11591 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11592 int element, boolean change_level)
11597 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11599 for (y = from_y; y <= to_y; y++)
11600 DrawLine(from_x, y, to_x, y, element, change_level);
11603 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11604 int element, boolean change_level)
11606 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11607 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11608 int len_x = ABS(to_x - from_x);
11609 int len_y = ABS(to_y - from_y);
11612 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11614 /* not optimal (some points get drawn twice) but simple,
11615 and fast enough for the few points we are drawing */
11617 for (x = 0; x <= radius; x++)
11619 int sx, sy, sx2, sy2, lx, ly;
11621 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11623 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11624 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11625 sx = getLoResScreenPos(sx2);
11626 sy = getLoResScreenPos(sy2);
11627 lx = sx + level_xpos;
11628 ly = sy + level_ypos;
11630 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11631 DrawLineElement(sx2, sy2, element, change_level);
11634 for (y = 0; y <= radius; y++)
11636 int sx, sy, sx2, sy2, lx, ly;
11638 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11640 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11641 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11642 sx = getLoResScreenPos(sx2);
11643 sy = getLoResScreenPos(sy2);
11644 lx = sx + level_xpos;
11645 ly = sy + level_ypos;
11647 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11648 DrawLineElement(sx2, sy2, element, change_level);
11652 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11653 int element, boolean change_level)
11655 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11656 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11658 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11661 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11663 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11664 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11665 int element, boolean change_level)
11667 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11668 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11669 int mirror_to_x2 = from_x - (to_x2 - from_x);
11670 int mirror_to_y2 = from_y - (to_y2 - from_y);
11672 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11673 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11674 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11675 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11679 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11681 int from_sx, from_sy;
11685 swap_numbers(&from_x, &to_x);
11688 swap_numbers(&from_y, &to_y);
11690 from_sx = SX + from_x * ed_tilesize;
11691 from_sy = SY + from_y * ed_tilesize;
11692 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11693 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11695 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11696 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11697 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11698 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11700 if (from_x == to_x && from_y == to_y)
11701 MarkTileDirty(from_x/2, from_y/2);
11703 redraw_mask |= REDRAW_FIELD;
11706 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11707 int element, boolean change_level)
11709 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11712 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11713 int element, boolean change_level)
11715 if (element == -1 || change_level)
11716 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11718 DrawAreaBorder(from_x, from_y, to_x, to_y);
11721 /* values for CopyBrushExt() */
11722 #define CB_AREA_TO_BRUSH 0
11723 #define CB_BRUSH_TO_CURSOR 1
11724 #define CB_BRUSH_TO_LEVEL 2
11725 #define CB_DELETE_OLD_CURSOR 3
11726 #define CB_DUMP_BRUSH 4
11727 #define CB_DUMP_BRUSH_SMALL 5
11729 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11731 DrawLineElement(sx, sy, element, change_level);
11734 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11735 int button, int mode)
11737 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11738 static int brush_width, brush_height;
11739 static int last_cursor_x = -1, last_cursor_y = -1;
11740 static boolean delete_old_brush;
11741 int new_element = BUTTON_ELEMENT(button);
11744 if (mode == CB_DUMP_BRUSH ||
11745 mode == CB_DUMP_BRUSH_SMALL)
11747 if (!draw_with_brush)
11749 Error(ERR_WARN, "no brush selected");
11754 for (y = 0; y < brush_height; y++)
11756 for (x = 0; x < brush_width; x++)
11758 int element = brush_buffer[x][y];
11759 int element_mapped = element;
11761 if (IS_CUSTOM_ELEMENT(element))
11762 element_mapped = EL_CUSTOM_START;
11763 else if (IS_GROUP_ELEMENT(element))
11764 element_mapped = EL_GROUP_START;
11765 else if (element >= NUM_FILE_ELEMENTS)
11766 element_mapped = EL_UNKNOWN;
11768 // dump brush as level sketch text for the R'n'D forum:
11769 // - large tiles: `xxx (0x60 ASCII)
11770 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11771 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11780 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11783 if (mode == CB_AREA_TO_BRUSH)
11785 int from_lx, from_ly;
11788 swap_numbers(&from_x, &to_x);
11791 swap_numbers(&from_y, &to_y);
11793 brush_width = to_x - from_x + 1;
11794 brush_height = to_y - from_y + 1;
11796 from_lx = from_x + level_xpos;
11797 from_ly = from_y + level_ypos;
11799 for (y = 0; y < brush_height; y++)
11801 for (x = 0; x < brush_width; x++)
11803 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11806 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11811 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11813 delete_old_brush = FALSE;
11815 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11816 mode == CB_BRUSH_TO_LEVEL)
11818 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11819 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11820 int cursor_from_x = cursor_x - brush_width / 2;
11821 int cursor_from_y = cursor_y - brush_height / 2;
11822 int border_from_x = cursor_x, border_from_y = cursor_y;
11823 int border_to_x = cursor_x, border_to_y = cursor_y;
11825 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11826 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11828 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11829 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11831 delete_old_brush = FALSE;
11835 for (y = 0; y < brush_height; y++)
11837 for (x = 0; x < brush_width; x++)
11839 int sx = cursor_from_x + x;
11840 int sy = cursor_from_y + y;
11841 int lx = sx + level_xpos;
11842 int ly = sy + level_ypos;
11843 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11844 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11845 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11846 brush_buffer[x][y] : new_element);
11848 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11850 if (sx < border_from_x)
11851 border_from_x = sx;
11852 else if (sx > border_to_x)
11854 if (sy < border_from_y)
11855 border_from_y = sy;
11856 else if (sy > border_to_y)
11859 DrawBrushElement(sx, sy, element, change_level);
11864 if (mode != CB_DELETE_OLD_CURSOR)
11865 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11867 last_cursor_x = cursor_x;
11868 last_cursor_y = cursor_y;
11869 delete_old_brush = TRUE;
11873 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11876 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11879 static void CopyBrushToLevel(int x, int y, int button)
11881 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11884 static void CopyBrushToCursor(int x, int y)
11886 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11889 static void DeleteBrushFromCursor()
11891 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11896 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11899 void DumpBrush_Small()
11901 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11904 static void FloodFill(int from_x, int from_y, int fill_element)
11906 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11909 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11911 int from_x = from_sx2 + 2 * level_xpos;
11912 int from_y = from_sy2 + 2 * level_ypos;
11913 int max_fillx = lev_fieldx * 2;
11914 int max_filly = lev_fieldy * 2;
11915 short FillFeld[max_fillx][max_filly];
11918 for (x = 0; x < max_fillx; x++)
11919 for (y = 0; y < max_filly; y++)
11920 FillFeld[x][y] = getLevelElementHiRes(x, y);
11922 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11923 FillFeld, max_fillx, max_filly);
11925 for (x = 0; x < max_fillx; x++)
11926 for (y = 0; y < max_filly; y++)
11927 if (FillFeld[x][y] == fill_element)
11928 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11931 /* values for DrawLevelText() modes */
11932 #define TEXT_INIT 0
11933 #define TEXT_SETCURSOR 1
11934 #define TEXT_WRITECHAR 2
11935 #define TEXT_BACKSPACE 3
11936 #define TEXT_NEWLINE 4
11938 #define TEXT_QUERY_TYPING 6
11940 static int DrawLevelText(int sx, int sy, char letter, int mode)
11942 static short delete_buffer[MAX_LEV_FIELDX];
11943 static int start_sx;
11944 static int last_sx, last_sy;
11945 static boolean typing = FALSE;
11946 int letter_element = EL_CHAR_ASCII0 + letter;
11947 int lx = 0, ly = 0;
11949 /* map lower case letters to upper case and convert special characters */
11950 if (letter >= 'a' && letter <= 'z')
11951 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11952 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11953 letter_element = EL_CHAR_AUMLAUT;
11954 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11955 letter_element = EL_CHAR_OUMLAUT;
11956 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11957 letter_element = EL_CHAR_UUMLAUT;
11958 else if (letter == '^')
11959 letter_element = EL_CHAR_COPYRIGHT;
11961 letter_element = EL_CHAR_ASCII0 + letter;
11963 if (mode != TEXT_INIT)
11968 if (mode != TEXT_SETCURSOR)
11974 lx = last_sx + level_xpos;
11975 ly = last_sy + level_ypos;
11982 DrawLevelText(0, 0, 0, TEXT_END);
11988 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11991 case TEXT_SETCURSOR:
11992 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11993 DrawAreaBorder(sx, sy, sx, sy);
11998 case TEXT_WRITECHAR:
11999 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12001 if (new_element1 >= EL_STEEL_CHAR_START &&
12002 new_element1 <= EL_STEEL_CHAR_END)
12003 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12005 delete_buffer[sx - start_sx] = Feld[lx][ly];
12006 Feld[lx][ly] = letter_element;
12008 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12009 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12010 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12011 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12013 DrawLevelText(0, 0, 0, TEXT_END);
12015 level.changed = TRUE;
12019 case TEXT_BACKSPACE:
12022 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12023 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12024 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12029 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12030 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12032 DrawLevelText(0, 0, 0, TEXT_END);
12036 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12037 DrawEditorElement(sx, sy, Feld[lx][ly]);
12041 case TEXT_QUERY_TYPING:
12051 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12052 int element, boolean change_level)
12054 int lx = sx + level_xpos;
12055 int ly = sy + level_ypos;
12058 DrawEditorElement(sx, sy, Feld[lx][ly]);
12060 DrawAreaBorder(sx, sy, sx, sy);
12063 static void CheckLevelBorderElement(boolean redraw_playfield)
12065 int last_border_element = BorderElement;
12067 SetBorderElement();
12069 if (redraw_playfield && BorderElement != last_border_element)
12070 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12073 static void CopyLevelToUndoBuffer(int mode)
12075 static boolean accumulated_undo = FALSE;
12076 boolean new_undo_buffer_position = TRUE;
12079 if (undo_buffer_steps == 0)
12080 accumulated_undo = FALSE;
12084 case UNDO_IMMEDIATE:
12085 accumulated_undo = FALSE;
12088 case UNDO_ACCUMULATE:
12089 if (accumulated_undo)
12090 new_undo_buffer_position = FALSE;
12091 accumulated_undo = TRUE;
12098 if (new_undo_buffer_position)
12100 /* advance position in undo buffer ring */
12101 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12103 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12104 undo_buffer_steps++;
12107 /* always reset redo buffer when storing level change into undo buffer */
12108 redo_buffer_steps = 0;
12110 for (x = 0; x < lev_fieldx; x++)
12111 for (y = 0; y < lev_fieldy; y++)
12112 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12114 /* check if drawing operation forces change of border style */
12115 CheckLevelBorderElement(TRUE);
12117 level.changed = TRUE;
12120 static void RandomPlacement(int new_element)
12122 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12123 int num_free_positions = 0;
12124 int num_percentage, num_elements;
12127 ResetIntelliDraw();
12129 /* determine number of free positions for randomly placing the new element */
12130 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12132 free_position[x][y] =
12133 (random_placement_background_restricted ?
12134 Feld[x][y] == random_placement_background_element :
12135 Feld[x][y] != new_element);
12137 if (free_position[x][y])
12138 num_free_positions++;
12141 /* determine number of new elements to place there */
12142 num_percentage = num_free_positions * random_placement_value / 100;
12143 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12144 num_percentage : random_placement_value);
12146 /* if less free positions than elements to place, fill all these positions */
12147 if (num_free_positions < num_elements)
12149 for (x = 0; x < lev_fieldx; x++)
12150 for (y = 0; y < lev_fieldy; y++)
12151 if (free_position[x][y])
12152 SetElement(x, y, new_element);
12156 while (num_elements > 0)
12158 x = GetSimpleRandom(lev_fieldx);
12159 y = GetSimpleRandom(lev_fieldy);
12161 /* don't place element at the same position twice */
12162 if (free_position[x][y])
12164 free_position[x][y] = FALSE;
12165 SetElement(x, y, new_element);
12171 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12172 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12175 void WrapLevel(int dx, int dy)
12177 int wrap_dx = lev_fieldx - dx;
12178 int wrap_dy = lev_fieldy - dy;
12181 for (x = 0; x < lev_fieldx; x++)
12182 for (y = 0; y < lev_fieldy; y++)
12183 FieldBackup[x][y] = Feld[x][y];
12185 for (x = 0; x < lev_fieldx; x++)
12186 for (y = 0; y < lev_fieldy; y++)
12188 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12190 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12191 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12194 static void HandleDrawingAreas(struct GadgetInfo *gi)
12196 static boolean started_inside_drawing_area = FALSE;
12197 static int last_sx = -1, last_sy = -1;
12198 static int last_sx2 = -1, last_sy2 = -1;
12199 int id = gi->custom_id;
12200 int type_id = gi->custom_type_id;
12201 boolean button_press_event;
12202 boolean button_release_event;
12203 boolean inside_drawing_area = !gi->event.off_borders;
12204 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12205 int actual_drawing_function;
12206 int button = gi->event.button;
12207 int new_element = BUTTON_ELEMENT(button);
12208 int sx = gi->event.x, sy = gi->event.y;
12209 int min_sx = 0, min_sy = 0;
12210 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12211 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12212 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12213 int sx2 = gi->event.mx / mini_item_xsize;
12214 int sy2 = gi->event.my / mini_item_ysize;
12217 int lx = 0, ly = 0;
12218 int min_lx = 0, min_ly = 0;
12219 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12222 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12223 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12225 /* make sure to stay inside drawing area boundaries */
12226 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12227 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12231 /* get positions inside level field */
12232 lx = sx + level_xpos;
12233 ly = sy + level_ypos;
12235 if (!IN_LEV_FIELD(lx, ly))
12236 inside_drawing_area = FALSE;
12238 /* make sure to stay inside level field boundaries */
12239 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12240 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12242 /* correct drawing area positions accordingly */
12243 sx = lx - level_xpos;
12244 sy = ly - level_ypos;
12247 /* also correct MM wall-sized (double) drawing area positions accordingly */
12248 if (sx2 / 2 < sx || sx2 / 2 > sx)
12250 dx = (sx2 / 2 < sx ? 0 : 1);
12253 if (sy2 / 2 < sy || sy2 / 2 > sy)
12255 dy = (sy2 / 2 < sy ? 0 : 1);
12259 if (button_release_event)
12266 else if (!button_press_event)
12268 /* prevent handling events for every pixel position when moving mouse */
12269 if ((sx == last_sx && sy == last_sy &&
12270 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12271 (sx2 == last_sx2 && sy2 == last_sy2))
12280 if (button_press_event)
12281 started_inside_drawing_area = inside_drawing_area;
12283 if (!started_inside_drawing_area)
12286 if (!IS_VALID_BUTTON(button))
12289 if (!button && !button_release_event)
12292 /* handle info callback for each invocation of action callback */
12293 gi->callback_info(gi);
12295 /* automatically switch to 'single item' drawing mode, if needed */
12296 actual_drawing_function =
12297 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12298 drawing_function : GADGET_ID_SINGLE_ITEMS);
12300 /* clicking into drawing area with pressed Control key picks element */
12301 if (GetKeyModState() & KMOD_Control)
12303 last_drawing_function = drawing_function;
12304 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12307 if (GetKeyModState() & KMOD_Shift)
12309 if (button_press_event || button_release_event)
12310 ResetIntelliDraw();
12313 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12315 switch (actual_drawing_function)
12317 case GADGET_ID_SINGLE_ITEMS:
12320 if (button_release_event)
12322 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12324 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12325 !inside_drawing_area)
12326 DeleteBrushFromCursor();
12329 if (!button || button_release_event)
12332 if (draw_with_brush)
12334 CopyBrushToLevel(sx, sy, button);
12338 SetDrawModeHiRes(new_element);
12340 if (new_element == EL_PLAYER_1)
12342 /* remove player at old position */
12343 for (y = 0; y < lev_fieldy; y++)
12344 for (x = 0; x < lev_fieldx; x++)
12345 if (Feld[x][y] == EL_PLAYER_1)
12346 SetElement(x, y, EL_EMPTY);
12349 SetElementButton(lx, ly, dx, dy, new_element, button);
12352 else if (!button_release_event)
12354 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12356 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12357 DrawMiniGraphicExt(drawto,
12358 gi->x + sx * MINI_TILEX,
12359 gi->y + sy * MINI_TILEY,
12360 el2edimg(new_element));
12362 DrawFixedGraphicExt(drawto,
12363 gi->x + sx * TILEX,
12364 gi->y + sy * TILEY,
12365 el2edimg(new_element), 0);
12367 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12368 new_element = GFX_ELEMENT(new_element);
12370 drawingarea_info[type_id].value[pos] = new_element;
12372 CopyElementPropertiesToGame(properties_element);
12374 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12376 UpdateCustomElementGraphicGadgets();
12378 FrameCounter = 0; /* restart animation frame counter */
12383 case GADGET_ID_CONNECTED_ITEMS:
12385 static int last_sx = -1;
12386 static int last_sy = -1;
12388 if (button_release_event)
12389 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12393 SetDrawModeHiRes(new_element);
12395 if (getDrawModeHiRes())
12401 if (!button_press_event)
12402 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12410 case GADGET_ID_LINE:
12411 case GADGET_ID_ARC:
12412 case GADGET_ID_RECTANGLE:
12413 case GADGET_ID_FILLED_BOX:
12414 SetDrawModeHiRes(new_element);
12416 if (getDrawModeHiRes())
12422 case GADGET_ID_GRAB_BRUSH:
12423 case GADGET_ID_TEXT:
12425 static int last_sx = -1;
12426 static int last_sy = -1;
12427 static int start_sx = -1;
12428 static int start_sy = -1;
12429 void (*draw_func)(int, int, int, int, int, boolean);
12431 if (drawing_function == GADGET_ID_LINE)
12432 draw_func = DrawLine;
12433 else if (drawing_function == GADGET_ID_ARC)
12434 draw_func = DrawArc;
12435 else if (drawing_function == GADGET_ID_RECTANGLE)
12436 draw_func = DrawBox;
12437 else if (drawing_function == GADGET_ID_FILLED_BOX)
12438 draw_func = DrawFilledBox;
12439 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12440 draw_func = SelectArea;
12441 else /* (drawing_function == GADGET_ID_TEXT) */
12442 draw_func = SetTextCursor;
12444 if (button_press_event)
12446 draw_func(sx, sy, sx, sy, new_element, FALSE);
12447 start_sx = last_sx = sx;
12448 start_sy = last_sy = sy;
12450 if (drawing_function == GADGET_ID_TEXT)
12451 DrawLevelText(0, 0, 0, TEXT_END);
12453 else if (button_release_event)
12455 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12456 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12458 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12459 CopyBrushToCursor(sx, sy);
12460 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12462 draw_with_brush = TRUE;
12464 else if (drawing_function == GADGET_ID_TEXT)
12465 DrawLevelText(sx, sy, 0, TEXT_INIT);
12467 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12469 else if (last_sx != sx || last_sy != sy)
12471 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12472 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12473 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12474 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12481 case GADGET_ID_FLOOD_FILL:
12482 if (button_press_event && Feld[lx][ly] != new_element)
12484 if (IS_MM_WALL_EDITOR(new_element))
12485 FloodFillWall_MM(sx2, sy2, new_element);
12487 FloodFill(lx, ly, new_element);
12489 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12490 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12494 case GADGET_ID_PICK_ELEMENT:
12495 if (button_release_event)
12496 ClickOnGadget(level_editor_gadget[last_drawing_function],
12498 else if (draw_level)
12499 PickDrawingElement(button, Feld[lx][ly]);
12502 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12504 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12511 /* do not mark level as modified for certain non-level-changing gadgets */
12512 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12513 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12514 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12515 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12518 level.changed = TRUE;
12521 static void HandleCounterButtons(struct GadgetInfo *gi)
12523 int gadget_id = gi->custom_id;
12524 int counter_id = gi->custom_type_id;
12525 int button = gi->event.button;
12526 int *counter_value = counterbutton_info[counter_id].value;
12527 int step = BUTTON_STEPSIZE(button) *
12528 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12530 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12532 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12533 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12534 boolean level_changed = LevelChanged();
12536 if ((level_changed && pressed) || (!level_changed && released))
12539 if (level_changed && !Request("Level has changed! Discard changes?",
12542 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12543 ModifyEditorCounterValue(counter_id, *counter_value);
12549 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12550 *counter_value = gi->textinput.number_value;
12552 ModifyEditorCounterValue(counter_id, *counter_value + step);
12554 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12556 int last_game_engine_type = level.game_engine_type;
12558 LoadLevel(level_nr);
12559 LoadScore(level_nr);
12561 SaveLevelSetup_SeriesInfo();
12566 DrawEditModeWindow();
12568 if (level.game_engine_type != last_game_engine_type)
12570 /* update element selection list */
12571 ReinitializeElementList();
12572 ModifyEditorElementList();
12578 switch (counter_id)
12580 case ED_COUNTER_ID_YAMYAM_CONTENT:
12581 DrawYamYamContentAreas();
12584 case ED_COUNTER_ID_BALL_CONTENT:
12585 DrawMagicBallContentAreas();
12588 case ED_COUNTER_ID_ANDROID_CONTENT:
12589 DrawAndroidElementArea(properties_element);
12592 case ED_COUNTER_ID_GROUP_CONTENT:
12593 DrawGroupElementArea(properties_element);
12594 CopyGroupElementPropertiesToGame(properties_element);
12597 case ED_COUNTER_ID_INVENTORY_SIZE:
12598 DrawPlayerInitialInventoryArea(properties_element);
12601 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12602 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12603 DrawEnvelopeTextArea(-1);
12606 case ED_COUNTER_ID_LEVEL_XSIZE:
12607 case ED_COUNTER_ID_LEVEL_YSIZE:
12608 lev_fieldx = level.fieldx;
12609 lev_fieldy = level.fieldy;
12611 /* check if resizing of level results in change of border border */
12612 SetBorderElement();
12620 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12621 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12622 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12623 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12624 CopyElementPropertiesToGame(properties_element);
12626 /* do not mark level as modified for certain non-level-changing gadgets */
12627 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12628 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12629 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12630 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12633 level.changed = TRUE;
12636 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12638 int type_id = gi->custom_type_id;
12640 strcpy(textinput_info[type_id].value, gi->textinput.value);
12642 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12644 CopyElementPropertiesToGame(properties_element);
12646 ModifyEditorElementList(); /* update changed button info text */
12649 /* do not mark level as modified for certain non-level-changing gadgets */
12650 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12651 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12654 level.changed = TRUE;
12657 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12659 int type_id = gi->custom_type_id;
12661 strncpy(textarea_info[type_id].value, gi->textarea.value,
12662 MAX_ENVELOPE_TEXT_LEN);
12663 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12665 level.changed = TRUE;
12668 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12670 int type_id = gi->custom_type_id;
12671 int value_old = *selectbox_info[type_id].value;
12672 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12674 *selectbox_info[type_id].value = value_new;
12676 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12678 DrawLevelInfoWindow();
12680 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12682 element_info[properties_element].current_change_page = gi->selectbox.index;
12684 DrawPropertiesWindow();
12686 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12687 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12688 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12689 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12690 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12692 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12694 /* when changing action type, also check action mode and action arg */
12695 if (value_old != value_new)
12696 setSelectboxSpecialActionVariablesIfNeeded();
12698 DrawPropertiesChange();
12701 CopyElementPropertiesToGame(properties_element);
12703 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12705 /* update element selection list */
12706 ReinitializeElementList();
12707 ModifyEditorElementList();
12710 /* do not mark level as modified for certain non-level-changing gadgets */
12711 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12712 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12715 level.changed = TRUE;
12718 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12720 int type_id = gi->custom_type_id;
12723 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12724 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12726 edit_mode_levelinfo = gi->custom_type_id;
12728 DrawLevelInfoWindow();
12730 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12731 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12733 edit_mode_properties = gi->custom_type_id;
12735 DrawPropertiesWindow();
12737 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12738 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12740 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12742 /* backup original "level.field" (needed to track playfield changes) */
12743 CopyPlayfield(level.field, FieldBackup);
12745 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12746 CopyPlayfield(Feld, level.field);
12748 if (new_template ||
12749 Request("Save this template and kill the old?", REQ_ASK))
12750 SaveLevelTemplate();
12753 Request("Template saved!", REQ_CONFIRM);
12755 /* restore original "level.field" (needed to track playfield changes) */
12756 CopyPlayfield(FieldBackup, level.field);
12758 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12760 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12762 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12763 leveldir_current->readonly)
12765 Request("This level set is read only!", REQ_CONFIRM);
12770 if (strEqual(levelset_name, ""))
12772 Request("Please enter level set title!", REQ_CONFIRM);
12777 if (strEqual(levelset_author, ""))
12779 Request("Please enter level set author!", REQ_CONFIRM);
12784 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12786 if (UpdateUserLevelSet(levelset_subdir,
12789 levelset_num_levels))
12791 Request("Level set updated!", REQ_CONFIRM);
12795 Request("Updating level set failed!", REQ_CONFIRM);
12800 if (CreateUserLevelSet(levelset_subdir,
12803 levelset_num_levels))
12805 Request("New level set created!", REQ_CONFIRM);
12807 AddUserLevelSetToLevelInfo(levelset_subdir);
12808 ChangeEditorToLevelSet(levelset_subdir);
12812 Request("Creating new level set failed!", REQ_CONFIRM);
12816 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12817 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12819 struct ElementInfo *ei = &element_info[properties_element];
12821 /* when modifying custom element, ask for copying level template */
12822 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12825 setElementChangePages(ei, ei->num_change_pages + 1);
12827 /* set new change page to be new current change page */
12828 ei->current_change_page = ei->num_change_pages - 1;
12829 ei->change = &ei->change_page[ei->current_change_page];
12831 setElementChangeInfoToDefaults(ei->change);
12833 DrawPropertiesWindow();
12835 level.changed = TRUE;
12837 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12838 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12840 struct ElementInfo *ei = &element_info[properties_element];
12842 /* when modifying custom element, ask for copying level template */
12843 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12846 /* copy all change pages after change page to be deleted */
12847 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12848 ei->change_page[i] = ei->change_page[i + 1];
12850 setElementChangePages(ei, ei->num_change_pages - 1);
12852 DrawPropertiesWindow();
12854 level.changed = TRUE;
12858 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12860 int type_id = gi->custom_type_id;
12862 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12863 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12865 struct ElementInfo *ei = &element_info[properties_element];
12866 int step = BUTTON_STEPSIZE(gi->event.button);
12868 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12869 ei->current_change_page += step;
12871 if (ei->current_change_page < 0)
12872 ei->current_change_page = 0;
12873 else if (ei->current_change_page >= ei->num_change_pages)
12874 ei->current_change_page = ei->num_change_pages - 1;
12876 DrawPropertiesWindow();
12878 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12879 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12881 struct ElementInfo *ei = &element_info[properties_element];
12882 int current_change_page = ei->current_change_page;
12884 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12886 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12887 ei->change_page[current_change_page];
12889 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12891 /* when modifying custom element, ask for copying level template */
12892 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12895 ei->change_page[current_change_page] =
12896 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12898 level.changed = TRUE;
12901 DrawPropertiesWindow();
12905 static void HandleRadiobuttons(struct GadgetInfo *gi)
12907 int type_id = gi->custom_type_id;
12909 *radiobutton_info[type_id].value =
12910 radiobutton_info[type_id].checked_value;
12912 /* do not mark level as modified for certain non-level-changing gadgets */
12913 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12914 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12917 level.changed = TRUE;
12920 static void HandleCheckbuttons(struct GadgetInfo *gi)
12922 int type_id = gi->custom_type_id;
12924 *checkbutton_info[type_id].value ^= TRUE;
12926 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12927 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12928 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12929 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12930 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12931 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12932 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12933 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12935 CopyElementPropertiesToGame(properties_element);
12938 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12940 UpdateCustomElementGraphicGadgets();
12942 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12943 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12945 boolean template_related_changes_found = FALSE;
12948 /* check if any custom or group elements have been changed */
12949 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12950 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12951 element_info[i].modified_settings)
12952 template_related_changes_found = TRUE;
12954 if (level.use_custom_template &&
12955 !fileExists(getGlobalLevelTemplateFilename()))
12957 Request("No level template found!", REQ_CONFIRM);
12959 level.use_custom_template = FALSE;
12961 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12966 if (level.use_custom_template &&
12967 template_related_changes_found &&
12968 !Request("Discard changes and use level template?", REQ_ASK))
12970 level.use_custom_template = FALSE;
12972 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12977 if (!level.use_custom_template &&
12978 Request("Copy settings from level template?", REQ_ASK))
12983 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12985 DrawEditModeWindow();
12987 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12989 if (setup.editor.use_template_for_new_levels &&
12990 !fileExists(getGlobalLevelTemplateFilename()))
12992 Request("No level template found!", REQ_CONFIRM);
12997 if (setup.editor.use_template_for_new_levels &&
12999 !Request("Discard level and load template?", REQ_ASK))
13004 if (!setup.editor.use_template_for_new_levels &&
13006 !Request("Discard level and use empty level?", REQ_ASK))
13011 LoadLevel(level_nr);
13012 LoadScore(level_nr);
13017 DrawEditModeWindow();
13019 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13021 SetAutomaticNumberOfGemsNeeded();
13024 /* do not mark level as modified for certain non-level-changing gadgets */
13025 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13026 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
13027 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13030 level.changed = TRUE;
13033 static void HandleControlButtons(struct GadgetInfo *gi)
13035 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13036 static int last_edit_mode = ED_MODE_DRAWING;
13037 static int last_custom_copy_mode = -1;
13038 static int last_button = 0;
13039 int id = gi->custom_id;
13040 int button = gi->event.button;
13041 int step = BUTTON_STEPSIZE(button);
13042 int new_element = BUTTON_ELEMENT(button);
13043 int last_properties_element = properties_element;
13046 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13047 DrawLevelText(0, 0, 0, TEXT_END);
13049 if (id < ED_NUM_CTRL1_BUTTONS &&
13050 id != GADGET_ID_SINGLE_ITEMS &&
13051 id != GADGET_ID_PICK_ELEMENT &&
13052 edit_mode != ED_MODE_DRAWING &&
13053 drawing_function != GADGET_ID_PICK_ELEMENT &&
13054 !(GetKeyModState() & KMOD_Control))
13055 ChangeEditModeWindow(ED_MODE_DRAWING);
13057 /* element copy mode active, but no element button pressed => deactivate */
13058 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13059 last_custom_copy_mode = -1;
13061 /* when showing palette on element buttons, change element of button used */
13062 if (editor.palette.show_on_element_buttons &&
13063 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13065 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13067 id = GADGET_ID_PALETTE;
13072 case GADGET_ID_SCROLL_LEFT:
13073 if (level_xpos >= 0)
13075 if (lev_fieldx < ed_fieldx - 2)
13078 level_xpos -= step;
13079 if (level_xpos < -1)
13082 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13084 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13086 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13087 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13091 case GADGET_ID_SCROLL_RIGHT:
13092 if (level_xpos <= lev_fieldx - ed_fieldx)
13094 if (lev_fieldx < ed_fieldx - 2)
13097 level_xpos += step;
13098 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13099 level_xpos = lev_fieldx - ed_fieldx + 1;
13101 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13103 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13105 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13106 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13110 case GADGET_ID_SCROLL_UP:
13111 if (level_ypos >= 0)
13113 if (lev_fieldy < ed_fieldy - 2)
13116 level_ypos -= step;
13117 if (level_ypos < -1)
13120 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13122 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13124 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13125 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13129 case GADGET_ID_SCROLL_DOWN:
13130 if (level_ypos <= lev_fieldy - ed_fieldy)
13132 if (lev_fieldy < ed_fieldy - 2)
13135 level_ypos += step;
13136 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13137 level_ypos = lev_fieldy - ed_fieldy + 1;
13139 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13141 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13143 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13144 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13148 case GADGET_ID_SCROLL_HORIZONTAL:
13149 level_xpos = gi->event.item_position - 1;
13151 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13156 case GADGET_ID_SCROLL_VERTICAL:
13157 level_ypos = gi->event.item_position - 1;
13159 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13164 case GADGET_ID_SCROLL_LIST_UP:
13165 case GADGET_ID_SCROLL_LIST_DOWN:
13166 case GADGET_ID_SCROLL_LIST_VERTICAL:
13167 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13168 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13171 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13172 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13174 if (element_shift < 0)
13176 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13177 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13179 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13180 GDI_SCROLLBAR_ITEM_POSITION,
13181 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13184 ModifyEditorElementList();
13188 case GADGET_ID_PROPERTIES:
13189 // always switch off element properties when they are already displayed
13190 last_properties_element = new_element;
13191 case GADGET_ID_ELEMENT_LEFT:
13192 case GADGET_ID_ELEMENT_MIDDLE:
13193 case GADGET_ID_ELEMENT_RIGHT:
13194 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13195 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13196 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13199 if (edit_mode != ED_MODE_PROPERTIES)
13201 last_edit_mode = edit_mode;
13203 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13205 last_level_drawing_function = drawing_function;
13206 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13209 else if (properties_element != last_properties_element)
13211 DrawEditModeWindow();
13215 ChangeEditModeWindow(last_edit_mode);
13217 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13222 case GADGET_ID_PALETTE:
13223 if (edit_mode != ED_MODE_PALETTE)
13225 last_edit_mode = edit_mode;
13227 ChangeEditModeWindow(ED_MODE_PALETTE);
13231 ChangeEditModeWindow(last_edit_mode);
13235 case GADGET_ID_WRAP_LEFT:
13236 WrapLevel(-step, 0);
13239 case GADGET_ID_WRAP_RIGHT:
13240 WrapLevel(step, 0);
13243 case GADGET_ID_WRAP_UP:
13244 WrapLevel(0, -step);
13247 case GADGET_ID_WRAP_DOWN:
13248 WrapLevel(0, step);
13251 case GADGET_ID_SINGLE_ITEMS:
13252 case GADGET_ID_CONNECTED_ITEMS:
13253 case GADGET_ID_LINE:
13254 case GADGET_ID_ARC:
13255 case GADGET_ID_TEXT:
13256 case GADGET_ID_RECTANGLE:
13257 case GADGET_ID_FILLED_BOX:
13258 case GADGET_ID_FLOOD_FILL:
13259 case GADGET_ID_GRAB_BRUSH:
13260 case GADGET_ID_PICK_ELEMENT:
13261 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13262 last_drawing_function = drawing_function;
13263 drawing_function = id;
13264 draw_with_brush = FALSE;
13267 case GADGET_ID_RANDOM_PLACEMENT:
13268 RandomPlacement(new_element);
13271 case GADGET_ID_ZOOM:
13272 // zoom level editor tile size in or out (or reset to default size)
13273 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13274 button == 2 ? DEFAULT_EDITOR_TILESIZE :
13275 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13277 // limit zoom level by upper and lower bound
13278 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13280 InitZoomLevelSettings(ed_tilesize);
13282 if (edit_mode == ED_MODE_DRAWING)
13284 DrawDrawingWindow();
13286 /* redraw zoom gadget info text */
13287 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13290 /* save current editor zoom tilesize */
13291 SaveSetup_AutoSetup();
13295 case GADGET_ID_CUSTOM_COPY_FROM:
13296 case GADGET_ID_CUSTOM_COPY_TO:
13297 case GADGET_ID_CUSTOM_EXCHANGE:
13298 last_custom_copy_mode = id;
13299 last_drawing_function = drawing_function;
13302 case GADGET_ID_CUSTOM_COPY:
13303 CopyCustomElement(properties_element, -1, id);
13306 case GADGET_ID_CUSTOM_PASTE:
13307 CopyCustomElement(-1, properties_element, id);
13310 case GADGET_ID_UNDO:
13311 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13314 if (button == 1 && undo_buffer_steps == 0)
13316 Request("Undo buffer empty!", REQ_CONFIRM);
13320 else if (button == 2)
13324 else if (button == 3 && redo_buffer_steps == 0)
13326 Request("Redo buffer empty!", REQ_CONFIRM);
13331 if (edit_mode != ED_MODE_DRAWING)
13332 ChangeEditModeWindow(ED_MODE_DRAWING);
13338 undo_buffer_position =
13339 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13341 undo_buffer_steps--;
13342 redo_buffer_steps++;
13348 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13350 undo_buffer_steps++;
13351 redo_buffer_steps--;
13354 for (x = 0; x < lev_fieldx; x++)
13355 for (y = 0; y < lev_fieldy; y++)
13356 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13358 /* check if undo operation forces change of border style */
13359 CheckLevelBorderElement(FALSE);
13361 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13365 case GADGET_ID_INFO:
13366 if (edit_mode != ED_MODE_INFO)
13368 last_edit_mode = edit_mode;
13370 ChangeEditModeWindow(ED_MODE_INFO);
13374 ChangeEditModeWindow(last_edit_mode);
13378 case GADGET_ID_CLEAR:
13379 if (edit_mode != ED_MODE_DRAWING)
13380 ChangeEditModeWindow(ED_MODE_DRAWING);
13382 for (x = 0; x < MAX_LEV_FIELDX; x++)
13383 for (y = 0; y < MAX_LEV_FIELDY; y++)
13384 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13386 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13388 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13391 case GADGET_ID_SAVE:
13393 /* saving read-only levels into personal level set modifies global vars
13394 "leveldir_current" and "level_nr"; restore them after saving level */
13395 LevelDirTree *leveldir_former = leveldir_current;
13396 int level_nr_former = level_nr;
13397 char *level_filename;
13400 if (leveldir_current->readonly &&
13401 !PrepareSavingIntoPersonalLevelSet())
13404 level_filename = getDefaultLevelFilename(level_nr);
13405 new_level = !fileExists(level_filename);
13408 Request("Save this level and kill the old?", REQ_ASK))
13410 if (leveldir_former->readonly)
13411 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13413 SetAutomaticNumberOfGemsNeeded();
13415 CopyPlayfield(Feld, level.field);
13416 SaveLevel(level_nr);
13418 level.changed = FALSE;
13422 char level_saved_msg[64];
13424 if (leveldir_former->readonly)
13425 sprintf(level_saved_msg,
13426 "Level saved as level %d into personal level set!",
13429 strcpy(level_saved_msg, "Level saved!");
13431 Request(level_saved_msg, REQ_CONFIRM);
13435 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13436 leveldir_current = leveldir_former;
13437 level_nr = level_nr_former;
13442 case GADGET_ID_TEST:
13443 if (LevelChanged())
13444 level.game_version = GAME_VERSION_ACTUAL;
13446 CopyPlayfield(level.field, FieldBackup);
13447 CopyPlayfield(Feld, level.field);
13449 CopyNativeLevel_RND_to_Native(&level);
13451 UnmapLevelEditorGadgets();
13452 UndrawSpecialEditorDoor();
13454 CloseDoor(DOOR_CLOSE_ALL);
13456 /* needed before playing if editor playfield area has different size */
13457 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13459 // redraw_mask = REDRAW_ALL;
13461 level_editor_test_game = TRUE;
13463 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13467 case GADGET_ID_EXIT:
13468 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13472 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13473 id <= GADGET_ID_ELEMENTLIST_LAST)
13475 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13476 int new_element = editor_elements[element_position + element_shift];
13478 if (IS_EDITOR_CASCADE(new_element))
13482 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13484 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13485 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13487 if (*cascade_element == new_element)
13489 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13490 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13492 /* update element selection list */
13493 ReinitializeElementList();
13494 ModifyEditorElementList();
13496 /* update cascading gadget info text */
13497 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13499 /* save current editor cascading state */
13500 SaveSetup_EditorCascade();
13509 if (last_custom_copy_mode != -1)
13511 if (CopyCustomElement(properties_element, new_element,
13512 last_custom_copy_mode))
13514 ClickOnGadget(level_editor_gadget[last_drawing_function],
13517 last_custom_copy_mode = -1;
13523 /* change element of button used to show palette */
13524 if (editor.palette.show_on_element_buttons)
13525 button = last_button;
13527 PickDrawingElement(button, new_element);
13529 if (!stick_element_properties_window &&
13530 drawing_function != GADGET_ID_PICK_ELEMENT &&
13531 !(GetKeyModState() & KMOD_Control))
13533 properties_element = new_element;
13534 if (edit_mode == ED_MODE_PROPERTIES)
13535 DrawPropertiesWindow();
13538 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13539 ClickOnGadget(level_editor_gadget[last_drawing_function],
13542 if (!use_permanent_palette)
13543 ChangeEditModeWindow(last_edit_mode);
13546 else if (gi->event.type == GD_EVENT_PRESSED)
13547 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13548 else if (gi->event.type == GD_EVENT_RELEASED)
13549 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13550 else if (gi->event.type == GD_EVENT_MOVING)
13551 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13553 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13559 void HandleLevelEditorKeyInput(Key key)
13561 char letter = getCharFromKey(key);
13562 int button = MB_LEFTBUTTON;
13564 if (drawing_function == GADGET_ID_TEXT &&
13565 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13568 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13569 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13570 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13571 else if (key == KSYM_Return)
13572 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13573 else if (key == KSYM_Escape)
13574 DrawLevelText(0, 0, 0, TEXT_END);
13576 else if (button_status == MB_RELEASED)
13578 int id = GADGET_ID_NONE;
13579 int new_element_shift = element_shift;
13580 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13586 id = GADGET_ID_SCROLL_LEFT;
13589 id = GADGET_ID_SCROLL_RIGHT;
13592 id = GADGET_ID_SCROLL_UP;
13595 id = GADGET_ID_SCROLL_DOWN;
13599 case KSYM_Page_Down:
13600 step *= (key == KSYM_Page_Up ? -1 : +1);
13601 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13603 if (element_shift < 0)
13605 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13606 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13608 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13609 GDI_SCROLLBAR_ITEM_POSITION,
13610 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13612 ModifyEditorElementList();
13618 element_shift = (key == KSYM_Home ? 0 :
13619 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13621 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13622 GDI_SCROLLBAR_ITEM_POSITION,
13623 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13625 ModifyEditorElementList();
13632 /* this is needed to prevent interference with running "True X-Mouse" */
13633 if (GetKeyModStateFromEvents() & KMOD_Control)
13636 /* check for last or next editor cascade block in element list */
13637 for (i = 0; i < num_editor_elements; i++)
13639 if ((key == KSYM_Insert && i == element_shift) ||
13640 (key == KSYM_Delete && new_element_shift > element_shift))
13643 /* jump to next cascade block (or to start of element list) */
13644 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13645 new_element_shift = i;
13648 if (i < num_editor_elements)
13649 element_shift = new_element_shift;
13651 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13652 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13654 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13655 GDI_SCROLLBAR_ITEM_POSITION,
13656 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13658 ModifyEditorElementList();
13663 if (edit_mode == ED_MODE_DRAWING)
13665 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13667 else if (edit_mode == ED_MODE_INFO)
13669 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13671 else if (edit_mode == ED_MODE_PROPERTIES)
13673 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13675 else if (edit_mode == ED_MODE_PALETTE)
13677 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13679 else /* should never happen */
13681 ChangeEditModeWindow(ED_MODE_DRAWING);
13690 if (id != GADGET_ID_NONE)
13691 ClickOnGadget(level_editor_gadget[id], button);
13692 else if (letter == '1' || letter == '?')
13693 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13694 else if (letter == '2')
13695 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13696 else if (letter == '3')
13697 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13698 else if (letter == '.')
13699 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13700 else if (letter == 'U')
13701 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13702 else if (letter == '-' || key == KSYM_KP_Subtract)
13703 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13704 else if (letter == '0' || key == KSYM_KP_0)
13705 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13706 else if (letter == '+' || key == KSYM_KP_Add ||
13707 letter == '=') // ("Shift-=" is "+" on US keyboards)
13708 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13709 else if (key == KSYM_Return ||
13710 key == KSYM_space ||
13711 key == setup.shortcut.toggle_pause)
13712 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13714 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13715 if (letter && letter == controlbutton_info[i].shortcut)
13716 if (!anyTextGadgetActive())
13717 ClickOnGadget(level_editor_gadget[i], button);
13721 void HandleLevelEditorIdle()
13723 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13724 int x = editor.settings.element_graphic.x + element_border;
13725 int y = editor.settings.element_graphic.y + element_border;
13726 static unsigned int action_delay = 0;
13727 unsigned int action_delay_value = GameFrameDelay;
13730 if (edit_mode != ED_MODE_PROPERTIES)
13733 if (!DelayReached(&action_delay, action_delay_value))
13736 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13738 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13740 if (gi->mapped && gi->active && gi->selectbox.open)
13744 DrawEditorElementAnimation(SX + x, SY + y);
13746 redraw_mask |= REDRAW_FIELD;
13748 FrameCounter++; /* increase animation frame counter */
13751 static void ClearEditorGadgetInfoText()
13753 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13756 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13758 char infotext[MAX_OUTPUT_LINESIZE + 1];
13759 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13760 int max_infotext_len = getMaxInfoTextLength();
13762 if (gi == NULL || strlen(gi->info_text) == 0)
13765 strncpy(infotext, gi->info_text, max_infotext_len);
13766 infotext[max_infotext_len] = '\0';
13768 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13770 int key = controlbutton_info[gi->custom_id].shortcut;
13774 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13775 sprintf(shortcut, " ('.' or '%c')", key);
13776 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13777 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13778 else if (gi->custom_id == GADGET_ID_TEST)
13779 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13780 else if (gi->custom_id == GADGET_ID_UNDO)
13781 sprintf(shortcut, " ('%c/Shift-U')", key);
13782 else if (gi->custom_id == GADGET_ID_ZOOM)
13783 sprintf(shortcut, " ('%c', '0', '-')", key);
13785 sprintf(shortcut, " ('%s%c')",
13786 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13788 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13789 strcat(infotext, shortcut);
13793 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13796 void HandleEditorGadgetInfoText(void *ptr)
13798 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13800 if (game_status != GAME_MODE_EDITOR)
13803 ClearEditorGadgetInfoText();
13805 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13808 /* misuse this function to delete brush cursor, if needed */
13809 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13810 DeleteBrushFromCursor();
13812 PrintEditorGadgetInfoText(gi);
13815 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13817 static int start_lx, start_ly;
13818 int id = gi->custom_id;
13819 int type_id = gi->custom_type_id;
13820 int sx = gi->event.x;
13821 int sy = gi->event.y;
13822 int lx = sx + level_xpos;
13823 int ly = sy + level_ypos;
13824 int min_sx = 0, min_sy = 0;
13825 int max_sx = gi->drawing.area_xsize - 1;
13826 int max_sy = gi->drawing.area_ysize - 1;
13827 int actual_drawing_function = drawing_function;
13828 int max_infotext_len = getMaxInfoTextLength();
13829 char infotext[MAX_OUTPUT_LINESIZE + 1];
13832 infotext[0] = '\0'; /* start with empty info text */
13834 /* pressed Control key: simulate picking element */
13835 if (GetKeyModState() & KMOD_Control)
13836 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13838 ClearEditorGadgetInfoText();
13840 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13843 /* make sure to stay inside drawing area boundaries */
13844 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13845 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13847 if (id == GADGET_ID_DRAWING_LEVEL)
13851 int min_lx = 0, min_ly = 0;
13852 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13854 /* get positions inside level field */
13855 lx = sx + level_xpos;
13856 ly = sy + level_ypos;
13858 /* make sure to stay inside level field boundaries */
13859 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13860 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13862 /* correct drawing area positions accordingly */
13863 sx = lx - level_xpos;
13864 sy = ly - level_ypos;
13867 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13869 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13871 if (gi->event.type == GD_EVENT_PRESSED)
13877 switch (actual_drawing_function)
13879 case GADGET_ID_SINGLE_ITEMS:
13880 text = "Drawing single items";
13882 case GADGET_ID_CONNECTED_ITEMS:
13883 text = "Drawing connected items";
13885 case GADGET_ID_LINE:
13886 text = "Drawing line";
13888 case GADGET_ID_ARC:
13889 text = "Drawing arc";
13891 case GADGET_ID_TEXT:
13892 text = "Setting text cursor";
13894 case GADGET_ID_RECTANGLE:
13895 text = "Drawing rectangle";
13897 case GADGET_ID_FILLED_BOX:
13898 text = "Drawing filled box";
13900 case GADGET_ID_FLOOD_FILL:
13901 text = "Flood fill";
13903 case GADGET_ID_GRAB_BRUSH:
13904 text = "Grabbing brush";
13906 case GADGET_ID_PICK_ELEMENT:
13907 text = "Picking element";
13911 text = "Drawing position";
13915 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13916 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13918 sprintf(infotext, "%s: %d, %d", text,
13919 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13921 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13922 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13924 sprintf(infotext, "Level position: %d, %d", lx, ly);
13927 /* misuse this function to draw brush cursor, if needed */
13928 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13930 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13931 CopyBrushToCursor(sx, sy);
13933 DeleteBrushFromCursor();
13936 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13938 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13939 int element = drawingarea_info[type_id].value[pos];
13941 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13945 if (id == GADGET_ID_CUSTOM_CONTENT)
13946 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13947 else if (id == GADGET_ID_GROUP_CONTENT)
13948 sprintf(infotext, "group element position: %d", sx + 1);
13949 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13950 id <= GADGET_ID_YAMYAM_CONTENT_7)
13951 sprintf(infotext, "content area %d position: %d, %d",
13952 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13953 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13954 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13955 sprintf(infotext, "content area %d position: %d, %d",
13956 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13957 else if (id == GADGET_ID_ANDROID_CONTENT)
13958 sprintf(infotext, "android element position: %d", sx + 1);
13959 else if (drawingarea_info[type_id].infotext != NULL)
13960 strcpy(infotext, drawingarea_info[type_id].infotext);
13963 infotext[max_infotext_len] = '\0';
13965 if (strlen(infotext) > 0)
13966 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13969 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13970 boolean quick_quit)
13972 if (!ask_if_level_has_changed ||
13974 Request("Level has changed! Exit without saving?",
13975 REQ_ASK | REQ_STAY_OPEN))
13977 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13978 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13980 /* draw normal door */
13981 UndrawSpecialEditorDoor();
13983 // use door animation if door 1 viewport is unchanged and contains toolbox
13984 if (useEditorDoorAnimation())
13985 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
13987 // close editor doors if viewport definition is the same as in main menu
13988 if (vp_door_1->x == DX &&
13989 vp_door_1->y == DY &&
13990 vp_door_1->width == DXSIZE &&
13991 vp_door_1->height == DYSIZE &&
13992 vp_door_2->x == VX &&
13993 vp_door_2->y == VY &&
13994 vp_door_2->width == VXSIZE &&
13995 vp_door_2->height == VYSIZE)
13996 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13998 SetDoorState(DOOR_CLOSE_2);
14003 FadeSkipNextFadeIn();
14005 SetGameStatus(GAME_MODE_MAIN);
14011 if (!global.use_envelope_request)
14013 CloseDoor(DOOR_CLOSE_1);
14014 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);