1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
370 /* selectbox identifiers */
371 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
373 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
374 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
375 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
376 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
377 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
378 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
379 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
380 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
381 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
382 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
383 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
384 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
385 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
386 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
388 /* textbutton identifiers */
389 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
391 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
392 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
393 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
394 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
396 /* gadgets for scrolling of drawing area */
397 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
399 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
400 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
401 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
402 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
403 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
404 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
406 /* gadgets for scrolling element list */
407 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
409 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
410 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
411 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
413 /* checkbuttons for level/element properties */
414 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
416 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
417 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
418 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
419 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
420 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
421 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
422 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
423 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
424 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
425 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
426 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
427 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
428 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
429 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
430 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
431 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
432 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
433 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
434 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
435 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
436 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
437 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
438 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
439 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
440 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
441 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
442 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
443 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
444 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
446 /* gadgets for buttons in element list */
447 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
448 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
449 ED_NUM_ELEMENTLIST_BUTTONS - 1)
451 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
453 /* radio button numbers */
454 #define RADIO_NR_NONE 0
455 #define RADIO_NR_DRAWING_TOOLBOX 1
456 #define RADIO_NR_RANDOM_ELEMENTS 2
458 /* values for counter gadgets */
459 #define ED_COUNTER_ID_SELECT_LEVEL 0
460 #define ED_COUNTER_ID_LEVEL_XSIZE 1
461 #define ED_COUNTER_ID_LEVEL_YSIZE 2
462 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
463 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
464 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
465 #define ED_COUNTER_ID_LEVEL_RANDOM 6
466 #define ED_COUNTER_ID_ELEMENT_SCORE 7
467 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
468 #define ED_COUNTER_ID_CUSTOM_SCORE 9
469 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
470 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
471 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
472 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
473 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
474 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
475 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
476 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
478 #define ED_NUM_COUNTERBUTTONS 18
480 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
481 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
483 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
484 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
486 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
487 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
489 /* values for scrollbutton gadgets */
490 #define ED_SCROLLBUTTON_ID_AREA_UP 0
491 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
492 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
493 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
494 #define ED_SCROLLBUTTON_ID_LIST_UP 4
495 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
497 #define ED_NUM_SCROLLBUTTONS 6
499 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
500 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
502 /* values for scrollbar gadgets */
503 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
504 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
505 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
507 #define ED_NUM_SCROLLBARS 3
509 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
510 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
512 /* values for text input gadgets */
513 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
514 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
516 #define ED_NUM_TEXTINPUT 2
518 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
519 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
521 /* values for selectbox gadgets */
522 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
523 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
524 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
525 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
526 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
527 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
528 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
529 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
530 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
531 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
532 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
533 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
534 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
535 #define ED_SELECTBOX_ID_CHANGE_POWER 13
537 #define ED_NUM_SELECTBOX 14
539 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
540 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
542 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
543 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
545 /* values for textbutton gadgets */
546 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
547 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
548 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
549 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
551 #define ED_NUM_TEXTBUTTON 4
553 /* values for checkbutton gadgets */
554 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
555 #define ED_CHECKBUTTON_ID_GRAVITY 1
556 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
557 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
558 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
559 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
560 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
561 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
562 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
563 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
564 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
567 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
568 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
569 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
570 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
571 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
572 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
573 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
574 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
575 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
576 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
577 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
580 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
582 #define ED_NUM_CHECKBUTTONS 27
584 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
585 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
587 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
588 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
590 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
591 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
593 /* values for radiobutton gadgets */
594 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
595 #define ED_RADIOBUTTON_ID_QUANTITY 1
597 #define ED_NUM_RADIOBUTTONS 2
599 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
600 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
604 -----------------------------------------------------------------------------
605 some internally used definitions
606 -----------------------------------------------------------------------------
609 /* values for CopyLevelToUndoBuffer() */
610 #define UNDO_IMMEDIATE 0
611 #define UNDO_ACCUMULATE 1
613 /* values for scrollbars */
614 #define ED_SCROLL_NO 0
615 #define ED_SCROLL_LEFT 1
616 #define ED_SCROLL_RIGHT 2
617 #define ED_SCROLL_UP 4
618 #define ED_SCROLL_DOWN 8
620 /* screens in the level editor */
621 #define ED_MODE_DRAWING 0
622 #define ED_MODE_INFO 1
623 #define ED_MODE_PROPERTIES 2
625 /* sub-screens in the element properties section */
626 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
627 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
628 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
630 /* how many steps can be cancelled */
631 #define NUM_UNDO_STEPS (10 + 1)
633 /* values for elements with score */
635 #define MAX_SCORE 255
637 /* values for elements with gem count */
638 #define MIN_GEM_COUNT 0
639 #define MAX_GEM_COUNT 100
641 /* values for random placement */
642 #define RANDOM_USE_PERCENTAGE 0
643 #define RANDOM_USE_QUANTITY 1
645 /* maximal size of level editor drawing area */
646 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
647 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
651 -----------------------------------------------------------------------------
652 some internally used data structure definitions
653 -----------------------------------------------------------------------------
660 } control_info[ED_NUM_CTRL_BUTTONS] =
662 { 's', "draw single items" },
663 { 'd', "draw connected items" },
664 { 'l', "draw lines" },
665 { 'a', "draw arcs" },
666 { 'r', "draw outline rectangles" },
667 { 'R', "draw filled rectangles" },
668 { '\0', "wrap (rotate) level up" },
669 { 't', "enter text elements" },
670 { 'f', "flood fill" },
671 { '\0', "wrap (rotate) level left" },
672 { '?', "properties of drawing element" },
673 { '\0', "wrap (rotate) level right" },
674 { '\0', "random element placement" },
675 { 'b', "grab brush" },
676 { '\0', "wrap (rotate) level down" },
677 { ',', "pick drawing element" },
678 { 'U', "undo last operation" },
679 { 'I', "level properties" },
680 { 'S', "save level" },
681 { 'C', "clear level" },
682 { 'T', "test level" },
683 { 'E', "exit level editor" }
686 static int random_placement_value = 10;
687 static int random_placement_method = RANDOM_USE_QUANTITY;
688 static int random_placement_background_element = EL_SAND;
689 static boolean random_placement_background_restricted = FALSE;
690 static boolean stick_element_properties_window = FALSE;
691 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
692 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
693 static struct ElementInfo custom_element;
698 int min_value, max_value;
699 int gadget_id_down, gadget_id_up;
702 char *text_above, *text_left, *text_right;
703 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
705 /* ---------- level and editor settings ---------------------------------- */
708 DX + 5 - SX, DY + 3 - SY,
710 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
711 GADGET_ID_SELECT_LEVEL_TEXT,
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
717 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
718 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
719 GADGET_ID_LEVEL_XSIZE_TEXT,
721 "playfield size", NULL, "width",
724 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
725 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
726 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
727 GADGET_ID_LEVEL_YSIZE_TEXT,
729 NULL, NULL, "height",
732 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
734 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
735 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
737 "number of emeralds to collect", NULL, NULL
740 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
742 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
743 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
745 "time available to solve level", NULL, "(0 => no time limit)"
748 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
750 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
751 GADGET_ID_LEVEL_TIMESCORE_TEXT,
752 &level.score[SC_TIME_BONUS],
753 "score for each 10 seconds left", NULL, NULL
756 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
758 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
759 GADGET_ID_LEVEL_RANDOM_TEXT,
760 &random_placement_value,
761 "random element placement", NULL, "in"
764 /* ---------- element settings: configure (various elements) ------------- */
767 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
768 MIN_SCORE, MAX_SCORE,
769 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
770 GADGET_ID_ELEMENT_SCORE_TEXT,
771 NULL, /* will be set when used */
775 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
776 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
777 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
778 GADGET_ID_ELEMENT_CONTENT_TEXT,
779 &level.num_yamyam_contents,
780 NULL, NULL, "number of content areas"
783 /* ---------- element settings: configure (custom elements) ------------- */
786 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
787 MIN_SCORE, MAX_SCORE,
788 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
789 GADGET_ID_CUSTOM_SCORE_TEXT,
790 &custom_element.score,
791 NULL, "collect score", NULL
794 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
795 MIN_GEM_COUNT, MAX_GEM_COUNT,
796 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
797 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
798 &custom_element.gem_count,
802 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
804 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
805 GADGET_ID_PUSH_DELAY_FIX_TEXT,
806 &custom_element.push_delay_fixed,
807 NULL, "push delay", NULL
810 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
812 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
813 GADGET_ID_PUSH_DELAY_RND_TEXT,
814 &custom_element.push_delay_random,
815 NULL, "+random", NULL
818 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
820 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
821 GADGET_ID_MOVE_DELAY_FIX_TEXT,
822 &custom_element.move_delay_fixed,
823 NULL, "move delay", NULL
826 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
828 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
829 GADGET_ID_MOVE_DELAY_RND_TEXT,
830 &custom_element.move_delay_random,
831 NULL, "+random", NULL
834 /* ---------- element settings: advanced (custom elements) --------------- */
837 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
839 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
840 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
841 &custom_element.change.delay_fixed,
845 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
847 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
848 GADGET_ID_CHANGE_DELAY_RND_TEXT,
849 &custom_element.change.delay_random,
850 NULL, "+random", NULL
853 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
855 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
856 GADGET_ID_CHANGE_CONT_RND_TEXT,
857 &custom_element.change.random,
858 NULL, "use random change:", NULL
869 } textinput_info[ED_NUM_TEXTINPUT] =
872 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
873 GADGET_ID_LEVEL_NAME,
879 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
880 GADGET_ID_LEVEL_AUTHOR,
881 MAX_LEVEL_AUTHOR_LEN,
887 static struct ValueTextInfo options_access_type[] =
889 { EP_WALKABLE, "walk" },
890 { EP_PASSABLE, "pass" },
893 static int value_access_type = 0;
895 static struct ValueTextInfo options_access_layer[] =
897 { EP_ACCESSIBLE_OVER, "over" },
898 { EP_ACCESSIBLE_INSIDE, "inside" },
899 { EP_ACCESSIBLE_UNDER, "under" },
902 static int value_access_layer = 0;
904 static struct ValueTextInfo options_walk_to_action[] =
906 { EP_DIGGABLE, "diggable" },
907 { EP_COLLECTIBLE, "collectible" },
908 { EP_PUSHABLE, "pushable" },
911 static int value_walk_to_action = 0;
913 static struct ValueTextInfo options_move_pattern[] =
916 { MV_RIGHT, "right" },
919 { MV_HORIZONTAL, "horizontal" },
920 { MV_VERTICAL, "vertical" },
921 { MV_ALL_DIRECTIONS, "all directions" },
922 { MV_TOWARDS_PLAYER, "towards player" },
923 { MV_AWAY_FROM_PLAYER, "away from player" },
924 { MV_ALONG_LEFT_SIDE, "along left side" },
925 { MV_ALONG_RIGHT_SIDE, "along right side" },
926 { MV_TURNING_LEFT, "turning left" },
927 { MV_TURNING_RIGHT, "turning right" },
931 static struct ValueTextInfo options_move_direction[] =
933 { MV_NO_MOVING, "automatic" },
935 { MV_RIGHT, "right" },
941 static struct ValueTextInfo options_move_stepsize[] =
951 static struct ValueTextInfo options_smash_targets[] =
953 { EP_CAN_SMASH_PLAYER, "player" },
954 { EP_CAN_SMASH_ENEMIES, "enemies" },
955 { EP_CAN_SMASH_EVERYTHING, "everything" },
958 static int value_smash_targets = 0;
960 static struct ValueTextInfo options_deadliness[] =
962 { EP_DONT_RUN_INTO, "running into" },
963 { EP_DONT_COLLIDE_WITH, "colliding with" },
964 { EP_DONT_TOUCH, "touching" },
967 static int value_deadliness = 0;
969 static struct ValueTextInfo options_consistency[] =
971 { EP_CAN_EXPLODE, "can explode" },
972 { EP_INDESTRUCTIBLE, "indestructible" },
975 static int value_consistency = 0;
977 static struct ValueTextInfo options_time_units[] =
984 static struct ValueTextInfo options_change_player_action[] =
986 { CE_TOUCHED_BY_PLAYER, "touched" },
987 { CE_PRESSED_BY_PLAYER, "pressed" },
988 { CE_PUSHED_BY_PLAYER, "pushed" },
991 static int value_change_player_action = 0;
993 static struct ValueTextInfo options_change_collide_action[] =
995 { CE_COLLISION, "on collision" },
996 { CE_IMPACT, "on impact" },
997 { CE_SMASHED, "when smashed" },
1000 static int value_change_collide_action = 0;
1002 static struct ValueTextInfo options_change_other_action[] =
1004 { CE_OTHER_IS_TOUCHING, "touching" },
1005 { CE_OTHER_IS_CHANGING, "change of" },
1006 { CE_OTHER_IS_EXPLODING, "explosion of" },
1007 { CE_OTHER_GETS_TOUCHED, "player touches" },
1008 { CE_OTHER_GETS_PRESSED, "player presses" },
1009 { CE_OTHER_GETS_PUSHED, "player pushes" },
1010 { CE_OTHER_GETS_COLLECTED, "player collects" },
1013 static int value_change_other_action = 0;
1015 static struct ValueTextInfo options_change_power[] =
1017 { CP_NON_DESTRUCTIVE, "non-destructive" },
1018 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1019 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1027 int size; /* char size of selectbox or '-1' (dynamically determined) */
1028 struct ValueTextInfo *options;
1030 char *text_left, *text_right, *infotext;
1031 } selectbox_info[ED_NUM_SELECTBOX] =
1033 /* ---------- element settings: configure (custom elements) ------------- */
1036 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1037 GADGET_ID_CUSTOM_ACCESS_TYPE,
1039 options_access_type,
1041 "player can", NULL, "type of access to this field"
1044 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1045 GADGET_ID_CUSTOM_ACCESS_LAYER,
1047 options_access_layer,
1048 &value_access_layer,
1049 NULL, NULL, "layer of access for this field"
1052 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1053 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1055 options_walk_to_action,
1056 &value_walk_to_action,
1057 NULL, NULL, "diggable/collectible/pushable"
1060 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1061 GADGET_ID_CUSTOM_MOVE_PATTERN,
1063 options_move_pattern,
1064 &custom_element.move_pattern,
1065 "can move", NULL, "element move direction"
1068 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1069 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1071 options_move_direction,
1072 &custom_element.move_direction_initial,
1073 "starts moving", NULL, "initial element move direction"
1076 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1077 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1079 options_move_stepsize,
1080 &custom_element.move_stepsize,
1081 "move/fall speed", NULL, "speed of element movement"
1084 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1085 GADGET_ID_CUSTOM_SMASH_TARGETS,
1087 options_smash_targets,
1088 &value_smash_targets,
1089 "can smash", NULL, "elements that can be smashed"
1092 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1093 GADGET_ID_CUSTOM_DEADLINESS,
1097 "deadly when", NULL, "deadliness of element"
1100 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1101 GADGET_ID_CUSTOM_CONSISTENCY,
1103 options_consistency,
1105 NULL, "explodes to:", "consistency/destructibility"
1108 /* ---------- element settings: advanced (custom elements) --------------- */
1111 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1112 GADGET_ID_CHANGE_TIME_UNITS,
1115 &custom_element.change.delay_frames,
1116 "delay time given in", NULL, "delay time units for change"
1119 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1120 GADGET_ID_CHANGE_PLAYER_ACTION,
1122 options_change_player_action,
1123 &value_change_player_action,
1124 NULL, "by player", "type of player contact"
1127 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1128 GADGET_ID_CHANGE_COLLIDE_ACTION,
1130 options_change_collide_action,
1131 &value_change_collide_action,
1132 NULL, NULL, "change after impact or smash"
1135 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1136 GADGET_ID_CHANGE_OTHER_ACTION,
1138 options_change_other_action,
1139 &value_change_other_action,
1140 NULL, "element:", "type of other element action"
1143 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1144 GADGET_ID_CHANGE_POWER,
1146 options_change_power,
1147 &custom_element.change.power,
1148 "power:", NULL, "power of extended change"
1157 char *text, *infotext;
1158 } textbutton_info[ED_NUM_TEXTBUTTON] =
1161 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1162 GADGET_ID_PROPERTIES_INFO,
1163 11, "Information", "Show information about element"
1166 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1167 GADGET_ID_PROPERTIES_CONFIG,
1168 11, "Configure", "Configure element properties"
1171 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1172 GADGET_ID_PROPERTIES_ADVANCED,
1173 11, "Advanced", "Advanced element configuration"
1176 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1177 GADGET_ID_SAVE_AS_TEMPLATE,
1178 -1, "Save as template", "Save current settings as new template"
1188 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1191 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1192 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1193 GADGET_ID_SCROLL_UP,
1194 "scroll level editing area up"
1197 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1198 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1199 GADGET_ID_SCROLL_DOWN,
1200 "scroll level editing area down"
1203 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1204 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1205 GADGET_ID_SCROLL_LEFT,
1206 "scroll level editing area left"
1209 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1210 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1211 GADGET_ID_SCROLL_RIGHT,
1212 "scroll level editing area right"
1215 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1216 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1217 GADGET_ID_SCROLL_LIST_UP,
1218 "scroll element list up ('Page Up')"
1221 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1222 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1223 GADGET_ID_SCROLL_LIST_DOWN,
1224 "scroll element list down ('Page Down')"
1236 } scrollbar_info[ED_NUM_SCROLLBARS] =
1239 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1240 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1241 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1242 GD_TYPE_SCROLLBAR_HORIZONTAL,
1243 GADGET_ID_SCROLL_HORIZONTAL,
1244 "scroll level editing area horizontally"
1247 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1248 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1249 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1250 GD_TYPE_SCROLLBAR_VERTICAL,
1251 GADGET_ID_SCROLL_VERTICAL,
1252 "scroll level editing area vertically"
1255 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1256 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1257 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1258 GD_TYPE_SCROLLBAR_VERTICAL,
1259 GADGET_ID_SCROLL_LIST_VERTICAL,
1260 "scroll element list vertically"
1268 int radio_button_nr;
1271 char *text_right, *infotext;
1272 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1275 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1276 GADGET_ID_RANDOM_PERCENTAGE,
1277 RADIO_NR_RANDOM_ELEMENTS,
1278 &random_placement_method, RANDOM_USE_PERCENTAGE,
1279 "percentage", "use percentage for random elements"
1282 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1283 GADGET_ID_RANDOM_QUANTITY,
1284 RADIO_NR_RANDOM_ELEMENTS,
1285 &random_placement_method, RANDOM_USE_QUANTITY,
1286 "quantity", "use quantity for random elements"
1290 static boolean can_explode_by_fire = FALSE;
1291 static boolean can_explode_smashed = FALSE;
1292 static boolean can_explode_impact = FALSE;
1299 char *text_right, *infotext;
1300 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1302 /* ---------- level and editor settings ---------------------------------- */
1305 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1306 GADGET_ID_DOUBLE_SPEED,
1307 &level.double_speed,
1308 "double speed movement", "set movement speed of player"
1311 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1314 "gravity", "set level gravity"
1317 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1318 GADGET_ID_RANDOM_RESTRICTED,
1319 &random_placement_background_restricted,
1320 "restrict random placement to", "set random placement restriction"
1323 /* ---------- element settings: configure (various elements) ------------- */
1326 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1327 GADGET_ID_STICK_ELEMENT,
1328 &stick_element_properties_window,
1329 "stick this screen to edit content","stick this screen to edit content"
1332 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1333 GADGET_ID_EM_SLIPPERY_GEMS,
1334 &level.em_slippery_gems,
1335 "slip down from certain flat walls","use EM style slipping behaviour"
1338 /* ---------- element settings: configure (custom elements) ------------- */
1341 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1342 GADGET_ID_CUSTOM_ACCESSIBLE,
1343 &custom_element_properties[EP_ACCESSIBLE],
1344 NULL, "player can walk to or pass this field"
1347 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1348 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1349 &custom_element_properties[EP_WALK_TO_OBJECT],
1350 NULL, "player can dig/collect/push element"
1353 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1354 GADGET_ID_CUSTOM_CAN_MOVE,
1355 &custom_element_properties[EP_CAN_MOVE],
1356 NULL, "element can move in some direction"
1359 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1360 GADGET_ID_CUSTOM_CAN_FALL,
1361 &custom_element_properties[EP_CAN_FALL],
1362 "can fall", "element can fall down"
1365 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1366 GADGET_ID_CUSTOM_CAN_SMASH,
1367 &custom_element_properties[EP_CAN_SMASH],
1368 NULL, "element can smash other elements"
1371 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1372 GADGET_ID_CUSTOM_SLIPPERY,
1373 &custom_element_properties[EP_SLIPPERY],
1374 "slippery", "other elements can fall down from it"
1377 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1378 GADGET_ID_CUSTOM_DEADLY,
1379 &custom_element_properties[EP_DEADLY],
1380 NULL, "element can kill the player"
1383 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1384 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1385 &custom_element_properties[EP_EXPLODE_RESULT],
1386 NULL, "set consistency/destructibility"
1389 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1390 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1391 &can_explode_by_fire,
1392 "by fire", "element can explode by fire/explosion"
1395 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1396 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1397 &can_explode_smashed,
1398 "smashed", "element can explode when smashed"
1401 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1402 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1403 &can_explode_impact,
1404 "impact", "element can explode on impact"
1407 /* ---------- element settings: advanced (custom elements) --------------- */
1410 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1411 GADGET_ID_CUSTOM_USE_GRAPHIC,
1412 &custom_element.use_gfx_element,
1413 "use graphic of element:", "use graphic for custom element"
1416 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1417 GADGET_ID_CUSTOM_CAN_CHANGE,
1418 &custom_element_properties[EP_CAN_CHANGE],
1419 "element changes to after/when:","element can change to other element"
1422 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1423 GADGET_ID_CHANGE_DELAY,
1424 &custom_element_change_events[CE_DELAY],
1425 NULL, "element changes after delay"
1428 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1429 GADGET_ID_CHANGE_BY_PLAYER,
1430 &custom_element_change_events[CE_BY_PLAYER],
1431 NULL, "element changes by player contact"
1434 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1435 GADGET_ID_CHANGE_BY_COLLISION,
1436 &custom_element_change_events[CE_BY_COLLISION],
1437 NULL, "element changes by impact or smash"
1440 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1441 GADGET_ID_CHANGE_BY_OTHER,
1442 &custom_element_change_events[CE_BY_OTHER],
1443 NULL, "element changes by other element"
1446 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1447 GADGET_ID_CHANGE_USE_EXPLOSION,
1448 &custom_element.change.explode,
1449 "explode instead of change", "element explodes instead of change"
1452 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1453 GADGET_ID_CHANGE_USE_CONTENT,
1454 &custom_element.change.use_content,
1455 "use extended change target:", "element changes to more elements"
1458 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1459 GADGET_ID_CHANGE_ONLY_COMPLETE,
1460 &custom_element.change.only_complete,
1461 "only use complete change", "only use complete extended content"
1464 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1465 GADGET_ID_CHANGE_USE_RANDOM,
1466 &custom_element.change.use_random_change,
1467 NULL, "use random value for new content"
1470 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1471 GADGET_ID_CUSTOM_USE_TEMPLATE,
1472 &level.use_custom_template,
1473 "use template", "use template for custom properties"
1479 -----------------------------------------------------------------------------
1480 some internally used variables
1481 -----------------------------------------------------------------------------
1484 /* actual size of level editor drawing area */
1485 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1487 /* actual position of level editor drawing area in level playfield */
1488 static int level_xpos = -1, level_ypos = -1;
1490 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1492 /* drawing elements on the three mouse buttons */
1493 static int new_element1 = EL_WALL;
1494 static int new_element2 = EL_EMPTY;
1495 static int new_element3 = EL_SAND;
1497 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1498 (button) == 2 ? new_element2 : \
1499 (button) == 3 ? new_element3 : EL_EMPTY)
1500 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1502 /* forward declaration for internal use */
1503 static void ModifyEditorCounter(int, int);
1504 static void ModifyEditorCounterLimits(int, int, int);
1505 static void ModifyEditorSelectbox(int, int);
1506 static void ModifyEditorElementList();
1507 static void DrawDrawingWindow();
1508 static void DrawLevelInfoWindow();
1509 static void DrawPropertiesWindow();
1510 static boolean checkPropertiesConfig();
1511 static void CopyLevelToUndoBuffer(int);
1512 static void HandleDrawingAreas(struct GadgetInfo *);
1513 static void HandleCounterButtons(struct GadgetInfo *);
1514 static void HandleTextInputGadgets(struct GadgetInfo *);
1515 static void HandleSelectboxGadgets(struct GadgetInfo *);
1516 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1517 static void HandleRadiobuttons(struct GadgetInfo *);
1518 static void HandleCheckbuttons(struct GadgetInfo *);
1519 static void HandleControlButtons(struct GadgetInfo *);
1520 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1522 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1524 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1525 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1526 static boolean draw_with_brush = FALSE;
1527 static int properties_element = 0;
1529 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1530 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1531 static int undo_buffer_position = 0;
1532 static int undo_buffer_steps = 0;
1534 static int edit_mode;
1535 static int edit_mode_properties;
1537 static int element_shift = 0;
1539 static int editor_el_boulderdash[] =
1571 EL_BD_BUTTERFLY_LEFT,
1573 EL_BD_BUTTERFLY_RIGHT,
1574 EL_BD_FIREFLY_RIGHT,
1577 EL_BD_BUTTERFLY_DOWN,
1581 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1583 static int editor_el_emerald_mine[] =
1645 EL_ACID_POOL_TOPLEFT,
1647 EL_ACID_POOL_TOPRIGHT,
1650 EL_ACID_POOL_BOTTOMLEFT,
1651 EL_ACID_POOL_BOTTOM,
1652 EL_ACID_POOL_BOTTOMRIGHT,
1675 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1677 static int editor_el_more[] =
1710 EL_WALL_EMERALD_YELLOW,
1711 EL_WALL_EMERALD_RED,
1712 EL_WALL_EMERALD_PURPLE,
1729 EL_DYNABOMB_INCREASE_NUMBER,
1730 EL_DYNABOMB_INCREASE_SIZE,
1731 EL_DYNABOMB_INCREASE_POWER,
1752 EL_BALLOON_SWITCH_ANY,
1754 EL_BALLOON_SWITCH_LEFT,
1755 EL_BALLOON_SWITCH_RIGHT,
1756 EL_BALLOON_SWITCH_UP,
1757 EL_BALLOON_SWITCH_DOWN,
1760 EL_EXPANDABLE_WALL_HORIZONTAL,
1761 EL_EXPANDABLE_WALL_VERTICAL,
1762 EL_EXPANDABLE_WALL_ANY,
1764 EL_INVISIBLE_STEELWALL,
1779 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1781 static int editor_el_sokoban[] =
1794 EL_SOKOBAN_FIELD_EMPTY,
1795 EL_SOKOBAN_FIELD_FULL,
1798 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1800 static int editor_el_supaplex[] =
1819 EL_SP_HARDWARE_GRAY,
1828 EL_SP_GRAVITY_PORT_RIGHT,
1829 EL_SP_GRAVITY_PORT_DOWN,
1830 EL_SP_GRAVITY_PORT_LEFT,
1832 EL_SP_GRAVITY_PORT_UP,
1838 EL_SP_PORT_VERTICAL,
1839 EL_SP_PORT_HORIZONTAL,
1847 EL_SP_HARDWARE_BASE_1,
1848 EL_SP_HARDWARE_GREEN,
1849 EL_SP_HARDWARE_BLUE,
1852 EL_SP_HARDWARE_YELLOW,
1853 EL_SP_HARDWARE_BASE_2,
1854 EL_SP_HARDWARE_BASE_3,
1855 EL_SP_HARDWARE_BASE_4,
1857 EL_SP_HARDWARE_BASE_5,
1858 EL_SP_HARDWARE_BASE_6,
1862 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1864 static int editor_el_diamond_caves[] =
1891 EL_CONVEYOR_BELT_1_LEFT,
1892 EL_CONVEYOR_BELT_1_MIDDLE,
1893 EL_CONVEYOR_BELT_1_RIGHT,
1894 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1896 EL_CONVEYOR_BELT_2_LEFT,
1897 EL_CONVEYOR_BELT_2_MIDDLE,
1898 EL_CONVEYOR_BELT_2_RIGHT,
1899 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1901 EL_CONVEYOR_BELT_3_LEFT,
1902 EL_CONVEYOR_BELT_3_MIDDLE,
1903 EL_CONVEYOR_BELT_3_RIGHT,
1904 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1906 EL_CONVEYOR_BELT_4_LEFT,
1907 EL_CONVEYOR_BELT_4_MIDDLE,
1908 EL_CONVEYOR_BELT_4_RIGHT,
1909 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1911 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1912 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1913 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1914 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1916 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1917 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1918 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1919 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1922 EL_SWITCHGATE_CLOSED,
1923 EL_SWITCHGATE_SWITCH_UP,
1933 EL_STEELWALL_SLANTED,
1936 EL_SIGN_EXCLAMATION,
1939 EL_LIGHT_SWITCH_ACTIVE,
1946 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1948 static int editor_el_dx_boulderdash[] =
1972 EL_TUBE_HORIZONTAL_DOWN,
1976 EL_TUBE_VERTICAL_RIGHT,
1978 EL_TUBE_VERTICAL_LEFT,
1982 EL_TUBE_HORIZONTAL_UP,
1990 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1992 static int editor_el_chars[] =
2086 EL_CHAR(FONT_ASCII_CURSOR),
2089 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2091 static int editor_el_custom[] =
2113 EL_CUSTOM_START + 0,
2114 EL_CUSTOM_START + 1,
2115 EL_CUSTOM_START + 2,
2116 EL_CUSTOM_START + 3,
2118 EL_CUSTOM_START + 4,
2119 EL_CUSTOM_START + 5,
2120 EL_CUSTOM_START + 6,
2121 EL_CUSTOM_START + 7,
2123 EL_CUSTOM_START + 8,
2124 EL_CUSTOM_START + 9,
2125 EL_CUSTOM_START + 10,
2126 EL_CUSTOM_START + 11,
2128 EL_CUSTOM_START + 12,
2129 EL_CUSTOM_START + 13,
2130 EL_CUSTOM_START + 14,
2131 EL_CUSTOM_START + 15,
2133 EL_CUSTOM_START + 16,
2134 EL_CUSTOM_START + 17,
2135 EL_CUSTOM_START + 18,
2136 EL_CUSTOM_START + 19,
2138 EL_CUSTOM_START + 20,
2139 EL_CUSTOM_START + 21,
2140 EL_CUSTOM_START + 22,
2141 EL_CUSTOM_START + 23,
2143 EL_CUSTOM_START + 24,
2144 EL_CUSTOM_START + 25,
2145 EL_CUSTOM_START + 26,
2146 EL_CUSTOM_START + 27,
2148 EL_CUSTOM_START + 28,
2149 EL_CUSTOM_START + 29,
2150 EL_CUSTOM_START + 30,
2151 EL_CUSTOM_START + 31,
2153 EL_CUSTOM_START + 32,
2154 EL_CUSTOM_START + 33,
2155 EL_CUSTOM_START + 34,
2156 EL_CUSTOM_START + 35,
2158 EL_CUSTOM_START + 36,
2159 EL_CUSTOM_START + 37,
2160 EL_CUSTOM_START + 38,
2161 EL_CUSTOM_START + 39,
2163 EL_CUSTOM_START + 40,
2164 EL_CUSTOM_START + 41,
2165 EL_CUSTOM_START + 42,
2166 EL_CUSTOM_START + 43,
2168 EL_CUSTOM_START + 44,
2169 EL_CUSTOM_START + 45,
2170 EL_CUSTOM_START + 46,
2171 EL_CUSTOM_START + 47,
2173 EL_CUSTOM_START + 48,
2174 EL_CUSTOM_START + 49,
2175 EL_CUSTOM_START + 50,
2176 EL_CUSTOM_START + 51,
2178 EL_CUSTOM_START + 52,
2179 EL_CUSTOM_START + 53,
2180 EL_CUSTOM_START + 54,
2181 EL_CUSTOM_START + 55,
2183 EL_CUSTOM_START + 56,
2184 EL_CUSTOM_START + 57,
2185 EL_CUSTOM_START + 58,
2186 EL_CUSTOM_START + 59,
2188 EL_CUSTOM_START + 60,
2189 EL_CUSTOM_START + 61,
2190 EL_CUSTOM_START + 62,
2191 EL_CUSTOM_START + 63,
2193 EL_CUSTOM_START + 64,
2194 EL_CUSTOM_START + 65,
2195 EL_CUSTOM_START + 66,
2196 EL_CUSTOM_START + 67,
2198 EL_CUSTOM_START + 68,
2199 EL_CUSTOM_START + 69,
2200 EL_CUSTOM_START + 70,
2201 EL_CUSTOM_START + 71,
2203 EL_CUSTOM_START + 72,
2204 EL_CUSTOM_START + 73,
2205 EL_CUSTOM_START + 74,
2206 EL_CUSTOM_START + 75,
2208 EL_CUSTOM_START + 76,
2209 EL_CUSTOM_START + 77,
2210 EL_CUSTOM_START + 78,
2211 EL_CUSTOM_START + 79,
2213 EL_CUSTOM_START + 80,
2214 EL_CUSTOM_START + 81,
2215 EL_CUSTOM_START + 82,
2216 EL_CUSTOM_START + 83,
2218 EL_CUSTOM_START + 84,
2219 EL_CUSTOM_START + 85,
2220 EL_CUSTOM_START + 86,
2221 EL_CUSTOM_START + 87,
2223 EL_CUSTOM_START + 88,
2224 EL_CUSTOM_START + 89,
2225 EL_CUSTOM_START + 90,
2226 EL_CUSTOM_START + 91,
2228 EL_CUSTOM_START + 92,
2229 EL_CUSTOM_START + 93,
2230 EL_CUSTOM_START + 94,
2231 EL_CUSTOM_START + 95,
2233 EL_CUSTOM_START + 96,
2234 EL_CUSTOM_START + 97,
2235 EL_CUSTOM_START + 98,
2236 EL_CUSTOM_START + 99,
2238 EL_CUSTOM_START + 100,
2239 EL_CUSTOM_START + 101,
2240 EL_CUSTOM_START + 102,
2241 EL_CUSTOM_START + 103,
2243 EL_CUSTOM_START + 104,
2244 EL_CUSTOM_START + 105,
2245 EL_CUSTOM_START + 106,
2246 EL_CUSTOM_START + 107,
2248 EL_CUSTOM_START + 108,
2249 EL_CUSTOM_START + 109,
2250 EL_CUSTOM_START + 110,
2251 EL_CUSTOM_START + 111,
2253 EL_CUSTOM_START + 112,
2254 EL_CUSTOM_START + 113,
2255 EL_CUSTOM_START + 114,
2256 EL_CUSTOM_START + 115,
2258 EL_CUSTOM_START + 116,
2259 EL_CUSTOM_START + 117,
2260 EL_CUSTOM_START + 118,
2261 EL_CUSTOM_START + 119,
2263 EL_CUSTOM_START + 120,
2264 EL_CUSTOM_START + 121,
2265 EL_CUSTOM_START + 122,
2266 EL_CUSTOM_START + 123,
2268 EL_CUSTOM_START + 124,
2269 EL_CUSTOM_START + 125,
2270 EL_CUSTOM_START + 126,
2271 EL_CUSTOM_START + 127
2273 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2275 static int *editor_elements = NULL; /* dynamically allocated */
2276 static int num_editor_elements = 0; /* dynamically determined */
2280 boolean *setup_value;
2282 int *element_list_size;
2284 boolean last_setup_value;
2286 editor_elements_info[] =
2288 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2289 &num_editor_el_boulderdash },
2290 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2291 &num_editor_el_emerald_mine },
2292 { &setup.editor.el_more, editor_el_more,
2293 &num_editor_el_more },
2294 { &setup.editor.el_sokoban, editor_el_sokoban,
2295 &num_editor_el_sokoban },
2296 { &setup.editor.el_supaplex, editor_el_supaplex,
2297 &num_editor_el_supaplex },
2298 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2299 &num_editor_el_diamond_caves },
2300 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2301 &num_editor_el_dx_boulderdash },
2302 { &setup.editor.el_chars, editor_el_chars,
2303 &num_editor_el_chars },
2304 { &setup.editor.el_custom, editor_el_custom,
2305 &num_editor_el_custom },
2312 -----------------------------------------------------------------------------
2314 -----------------------------------------------------------------------------
2317 static void ReinitializeElementList()
2322 if (editor_elements != NULL)
2323 free(editor_elements);
2325 num_editor_elements = 0;
2327 /* determine size of element list */
2328 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2329 if (*editor_elements_info[i].setup_value)
2330 num_editor_elements += *editor_elements_info[i].element_list_size;
2332 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2334 /* workaround: offer at least as many elements as element buttons exist */
2335 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2337 *editor_elements_info[list_nr].setup_value = TRUE;
2338 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2341 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2343 /* fill element list */
2344 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2345 if (*editor_elements_info[i].setup_value)
2346 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2347 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2350 static void ReinitializeElementListButtons()
2352 static boolean initialization_needed = TRUE;
2355 if (!initialization_needed) /* check if editor element setup has changed */
2356 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2357 if (editor_elements_info[i].last_setup_value !=
2358 *editor_elements_info[i].setup_value)
2359 initialization_needed = TRUE;
2361 if (!initialization_needed)
2364 FreeLevelEditorGadgets();
2365 CreateLevelEditorGadgets();
2367 /* store current setup values for next invocation of this function */
2368 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2369 editor_elements_info[i].last_setup_value =
2370 *editor_elements_info[i].setup_value;
2372 initialization_needed = FALSE;
2375 static int getCounterGadgetWidth()
2377 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2380 static int getMaxInfoTextLength()
2382 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2385 static char *getElementInfoText(int element)
2387 char *info_text = NULL;
2389 if (element < NUM_FILE_ELEMENTS)
2391 if (element_info[element].custom_description != NULL)
2392 info_text = element_info[element].custom_description;
2393 else if (element_info[element].editor_description != NULL)
2394 info_text = element_info[element].editor_description;
2397 if (info_text == NULL)
2399 info_text = "unknown";
2401 Error(ERR_WARN, "no element description for element %d", element);
2407 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2410 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2411 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2413 BlitBitmap(drawto, drawto,
2414 SX + (dx == -1 ? MINI_TILEX : 0),
2415 SY + (dy == -1 ? MINI_TILEY : 0),
2416 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2417 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2418 SX + (dx == +1 ? MINI_TILEX : 0),
2419 SY + (dy == +1 ? MINI_TILEY : 0));
2422 x = (dx == 1 ? 0 : ed_fieldx - 1);
2423 for(y=0; y<ed_fieldy; y++)
2424 DrawMiniElementOrWall(x, y, from_x, from_y);
2428 y = (dy == 1 ? 0 : ed_fieldy - 1);
2429 for(x=0; x<ed_fieldx; x++)
2430 DrawMiniElementOrWall(x, y, from_x, from_y);
2433 redraw_mask |= REDRAW_FIELD;
2437 static void CreateControlButtons()
2439 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2440 struct GadgetInfo *gi;
2441 unsigned long event_mask;
2444 /* create toolbox buttons */
2445 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2449 int gd_xoffset, gd_yoffset;
2450 int gd_x1, gd_x2, gd_y1, gd_y2;
2452 int radio_button_nr;
2455 if (id == GADGET_ID_SINGLE_ITEMS ||
2456 id == GADGET_ID_CONNECTED_ITEMS ||
2457 id == GADGET_ID_LINE ||
2458 id == GADGET_ID_ARC ||
2459 id == GADGET_ID_TEXT ||
2460 id == GADGET_ID_RECTANGLE ||
2461 id == GADGET_ID_FILLED_BOX ||
2462 id == GADGET_ID_FLOOD_FILL ||
2463 id == GADGET_ID_GRAB_BRUSH ||
2464 id == GADGET_ID_PICK_ELEMENT)
2466 button_type = GD_TYPE_RADIO_BUTTON;
2467 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2468 checked = (id == drawing_function ? TRUE : FALSE);
2469 event_mask = GD_EVENT_PRESSED;
2473 button_type = GD_TYPE_NORMAL_BUTTON;
2474 radio_button_nr = RADIO_NR_NONE;
2477 if (id == GADGET_ID_WRAP_LEFT ||
2478 id == GADGET_ID_WRAP_RIGHT ||
2479 id == GADGET_ID_WRAP_UP ||
2480 id == GADGET_ID_WRAP_DOWN)
2481 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2483 event_mask = GD_EVENT_RELEASED;
2486 if (id < ED_NUM_CTRL1_BUTTONS)
2488 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2489 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2491 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2492 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2493 width = ED_CTRL1_BUTTON_XSIZE;
2494 height = ED_CTRL1_BUTTON_YSIZE;
2498 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2499 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2501 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2502 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2503 width = ED_CTRL2_BUTTON_XSIZE;
2504 height = ED_CTRL2_BUTTON_YSIZE;
2507 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2508 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2509 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2510 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2512 gi = CreateGadget(GDI_CUSTOM_ID, id,
2513 GDI_CUSTOM_TYPE_ID, i,
2514 GDI_INFO_TEXT, control_info[i].text,
2515 GDI_X, EX + gd_xoffset,
2516 GDI_Y, EY + gd_yoffset,
2519 GDI_TYPE, button_type,
2520 GDI_STATE, GD_BUTTON_UNPRESSED,
2521 GDI_RADIO_NR, radio_button_nr,
2522 GDI_CHECKED, checked,
2523 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2524 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2525 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2526 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2527 GDI_EVENT_MASK, event_mask,
2528 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2529 GDI_CALLBACK_ACTION, HandleControlButtons,
2533 Error(ERR_EXIT, "cannot create gadget");
2535 level_editor_gadget[id] = gi;
2538 /* create buttons for scrolling of drawing area and element list */
2539 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2541 int id = scrollbutton_info[i].gadget_id;
2542 int x, y, width, height;
2543 int gd_x1, gd_x2, gd_y1, gd_y2;
2545 x = scrollbutton_info[i].x;
2546 y = scrollbutton_info[i].y;
2548 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2550 if (id == GADGET_ID_SCROLL_LIST_UP ||
2551 id == GADGET_ID_SCROLL_LIST_DOWN)
2555 width = ED_SCROLLBUTTON2_XSIZE;
2556 height = ED_SCROLLBUTTON2_YSIZE;
2557 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2558 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2559 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2566 width = ED_SCROLLBUTTON_XSIZE;
2567 height = ED_SCROLLBUTTON_YSIZE;
2568 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2569 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2570 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2574 gi = CreateGadget(GDI_CUSTOM_ID, id,
2575 GDI_CUSTOM_TYPE_ID, i,
2576 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2581 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2582 GDI_STATE, GD_BUTTON_UNPRESSED,
2583 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2584 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2585 GDI_EVENT_MASK, event_mask,
2586 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2587 GDI_CALLBACK_ACTION, HandleControlButtons,
2591 Error(ERR_EXIT, "cannot create gadget");
2593 level_editor_gadget[id] = gi;
2596 /* create buttons for element list */
2597 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2599 Bitmap *deco_bitmap;
2600 int deco_x, deco_y, deco_xpos, deco_ypos;
2601 int gd_xoffset, gd_yoffset;
2602 int gd_x1, gd_x2, gd_y;
2603 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2604 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2605 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2606 int element = editor_elements[i];
2608 event_mask = GD_EVENT_RELEASED;
2610 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2611 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2613 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2614 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2615 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2617 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2618 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2619 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2621 gi = CreateGadget(GDI_CUSTOM_ID, id,
2622 GDI_CUSTOM_TYPE_ID, i,
2623 GDI_INFO_TEXT, getElementInfoText(element),
2624 GDI_X, DX + gd_xoffset,
2625 GDI_Y, DY + gd_yoffset,
2626 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2627 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2628 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2629 GDI_STATE, GD_BUTTON_UNPRESSED,
2630 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2631 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2632 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2633 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2634 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2635 GDI_DECORATION_SHIFTING, 1, 1,
2636 GDI_EVENT_MASK, event_mask,
2637 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2638 GDI_CALLBACK_ACTION, HandleControlButtons,
2642 Error(ERR_EXIT, "cannot create gadget");
2644 level_editor_gadget[id] = gi;
2648 static void CreateCounterButtons()
2650 int max_infotext_len = getMaxInfoTextLength();
2653 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2656 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2657 int ypos = SY + counterbutton_info[i].y;
2660 /* determine horizontal offset for leading counter text */
2661 if (counterbutton_info[i].text_left != NULL)
2662 xoffset = (getFontWidth(FONT_TEXT_1) *
2663 strlen(counterbutton_info[i].text_left) +
2664 ED_GADGET_TEXT_DISTANCE);
2668 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2669 struct GadgetInfo *gi;
2671 counterbutton_info[i].gadget_id_down :
2672 counterbutton_info[i].gadget_id_up);
2674 int gd_x, gd_x1, gd_x2, gd_y;
2676 unsigned long event_mask;
2677 char infotext[max_infotext_len + 1];
2679 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2681 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2684 ED_SCROLLBUTTON_ID_AREA_LEFT :
2685 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2687 event_mask |= GD_EVENT_RELEASED;
2690 xpos += 2 * ED_GADGET_DISTANCE;
2691 ypos += ED_GADGET_DISTANCE;
2693 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2694 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2695 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2696 x_size = ED_SCROLLBUTTON_XSIZE;
2697 y_size = ED_SCROLLBUTTON_YSIZE;
2701 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2702 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2703 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2704 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2705 x_size = ED_BUTTON_COUNT_XSIZE;
2706 y_size = ED_BUTTON_COUNT_YSIZE;
2709 sprintf(infotext, "%s counter value by 1, 5 or 10",
2710 (j == 0 ? "decrease" : "increase"));
2712 gi = CreateGadget(GDI_CUSTOM_ID, id,
2713 GDI_CUSTOM_TYPE_ID, i,
2714 GDI_INFO_TEXT, infotext,
2715 GDI_X, xpos + xoffset,
2719 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2720 GDI_STATE, GD_BUTTON_UNPRESSED,
2721 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2722 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2723 GDI_EVENT_MASK, event_mask,
2724 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2725 GDI_CALLBACK_ACTION, HandleCounterButtons,
2729 Error(ERR_EXIT, "cannot create gadget");
2731 level_editor_gadget[id] = gi;
2732 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2736 int font_type = FONT_INPUT_1;
2737 int font_type_active = FONT_INPUT_1_ACTIVE;
2738 int gd_width = ED_WIN_COUNT_XSIZE;
2740 id = counterbutton_info[i].gadget_id_text;
2741 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2743 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2745 font_type = FONT_LEVEL_NUMBER;
2746 font_type_active = FONT_LEVEL_NUMBER;
2748 xpos += 2 * ED_GADGET_DISTANCE;
2749 ypos -= ED_GADGET_DISTANCE;
2751 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2752 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2753 gd_width = ED_WIN_COUNT2_XSIZE;
2757 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2758 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2761 gi = CreateGadget(GDI_CUSTOM_ID, id,
2762 GDI_CUSTOM_TYPE_ID, i,
2763 GDI_INFO_TEXT, "enter counter value",
2764 GDI_X, xpos + xoffset,
2766 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2767 GDI_NUMBER_VALUE, 0,
2768 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2769 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2771 GDI_TEXT_FONT, font_type,
2772 GDI_TEXT_FONT_ACTIVE, font_type_active,
2773 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2774 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2775 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2776 GDI_DESIGN_WIDTH, gd_width,
2777 GDI_EVENT_MASK, event_mask,
2778 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2779 GDI_CALLBACK_ACTION, HandleCounterButtons,
2783 Error(ERR_EXIT, "cannot create gadget");
2785 level_editor_gadget[id] = gi;
2786 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2792 static void CreateDrawingAreas()
2794 struct GadgetInfo *gi;
2795 unsigned long event_mask;
2800 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2801 GD_EVENT_OFF_BORDERS;
2803 /* one for the level drawing area ... */
2804 id = GADGET_ID_DRAWING_LEVEL;
2805 gi = CreateGadget(GDI_CUSTOM_ID, id,
2808 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2809 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2810 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2811 GDI_EVENT_MASK, event_mask,
2812 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2813 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2817 Error(ERR_EXIT, "cannot create gadget");
2819 level_editor_gadget[id] = gi;
2821 /* ... up to eight areas for element content ... */
2822 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2824 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2825 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2827 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2828 gi = CreateGadget(GDI_CUSTOM_ID, id,
2829 GDI_CUSTOM_TYPE_ID, i,
2832 GDI_WIDTH, 3 * MINI_TILEX,
2833 GDI_HEIGHT, 3 * MINI_TILEY,
2834 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2835 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2836 GDI_EVENT_MASK, event_mask,
2837 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2838 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2842 Error(ERR_EXIT, "cannot create gadget");
2844 level_editor_gadget[id] = gi;
2847 /* ... one for the amoeba content ... */
2848 id = GADGET_ID_AMOEBA_CONTENT;
2849 gi = CreateGadget(GDI_CUSTOM_ID, id,
2850 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2851 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2852 GDI_WIDTH, MINI_TILEX,
2853 GDI_HEIGHT, MINI_TILEY,
2854 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2855 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2856 GDI_EVENT_MASK, event_mask,
2857 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2858 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2862 Error(ERR_EXIT, "cannot create gadget");
2864 level_editor_gadget[id] = gi;
2866 /* ... one for each custom element optional graphic element ... */
2867 id = GADGET_ID_CUSTOM_GRAPHIC;
2868 gi = CreateGadget(GDI_CUSTOM_ID, id,
2869 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2870 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2871 GDI_WIDTH, MINI_TILEX,
2872 GDI_HEIGHT, MINI_TILEY,
2873 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2874 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2875 GDI_EVENT_MASK, event_mask,
2876 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2877 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2881 Error(ERR_EXIT, "cannot create gadget");
2883 level_editor_gadget[id] = gi;
2885 /* ... one area for custom element explosion content ... */
2886 id = GADGET_ID_CUSTOM_CONTENT;
2887 gi = CreateGadget(GDI_CUSTOM_ID, id,
2888 GDI_CUSTOM_TYPE_ID, i,
2889 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2890 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2891 GDI_WIDTH, 3 * MINI_TILEX,
2892 GDI_HEIGHT, 3 * MINI_TILEY,
2893 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2894 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2895 GDI_EVENT_MASK, event_mask,
2896 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2897 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2901 Error(ERR_EXIT, "cannot create gadget");
2903 level_editor_gadget[id] = gi;
2905 /* ... one for each custom element change target element ... */
2906 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2907 gi = CreateGadget(GDI_CUSTOM_ID, id,
2908 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2909 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2910 GDI_WIDTH, MINI_TILEX,
2911 GDI_HEIGHT, MINI_TILEY,
2912 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2913 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2914 GDI_EVENT_MASK, event_mask,
2915 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2916 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2920 Error(ERR_EXIT, "cannot create gadget");
2922 level_editor_gadget[id] = gi;
2924 /* ... one area for extended custom element change target content ... */
2925 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2926 gi = CreateGadget(GDI_CUSTOM_ID, id,
2927 GDI_CUSTOM_TYPE_ID, i,
2928 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2929 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2930 GDI_WIDTH, 3 * MINI_TILEX,
2931 GDI_HEIGHT, 3 * MINI_TILEY,
2932 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2933 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2934 GDI_EVENT_MASK, event_mask,
2935 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2936 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2940 Error(ERR_EXIT, "cannot create gadget");
2942 level_editor_gadget[id] = gi;
2944 /* ... one for each custom element change trigger element ... */
2945 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2946 gi = CreateGadget(GDI_CUSTOM_ID, id,
2947 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2948 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2949 GDI_WIDTH, MINI_TILEX,
2950 GDI_HEIGHT, MINI_TILEY,
2951 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2952 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2953 GDI_EVENT_MASK, event_mask,
2954 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2955 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2959 Error(ERR_EXIT, "cannot create gadget");
2961 level_editor_gadget[id] = gi;
2963 /* ... and one for random placement background restrictions */
2964 id = GADGET_ID_RANDOM_BACKGROUND;
2965 gi = CreateGadget(GDI_CUSTOM_ID, id,
2966 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2967 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2968 GDI_WIDTH, MINI_TILEX,
2969 GDI_HEIGHT, MINI_TILEY,
2970 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2971 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2972 GDI_EVENT_MASK, event_mask,
2973 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2974 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2978 Error(ERR_EXIT, "cannot create gadget");
2980 level_editor_gadget[id] = gi;
2983 static void CreateTextInputGadgets()
2985 int max_infotext_len = getMaxInfoTextLength();
2988 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2990 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2992 struct GadgetInfo *gi;
2993 unsigned long event_mask;
2994 char infotext[MAX_OUTPUT_LINESIZE + 1];
2995 int id = textinput_info[i].gadget_id;
2997 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2999 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3000 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3002 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3003 infotext[max_infotext_len] = '\0';
3005 gi = CreateGadget(GDI_CUSTOM_ID, id,
3006 GDI_CUSTOM_TYPE_ID, i,
3007 GDI_INFO_TEXT, infotext,
3008 GDI_X, SX + textinput_info[i].x,
3009 GDI_Y, SY + textinput_info[i].y,
3010 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3011 GDI_TEXT_VALUE, textinput_info[i].value,
3012 GDI_TEXT_SIZE, textinput_info[i].size,
3013 GDI_TEXT_FONT, FONT_INPUT_1,
3014 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3015 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3016 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3017 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3018 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3019 GDI_EVENT_MASK, event_mask,
3020 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3021 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3025 Error(ERR_EXIT, "cannot create gadget");
3027 level_editor_gadget[id] = gi;
3031 static void CreateSelectboxGadgets()
3033 int max_infotext_len = getMaxInfoTextLength();
3036 for (i=0; i<ED_NUM_SELECTBOX; i++)
3038 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3041 struct GadgetInfo *gi;
3042 unsigned long event_mask;
3043 char infotext[MAX_OUTPUT_LINESIZE + 1];
3044 int id = selectbox_info[i].gadget_id;
3046 if (selectbox_info[i].size == -1) /* dynamically determine size */
3048 /* (we cannot use -1 for uninitialized values if we directly compare
3049 with results from strlen(), because the '<' and '>' operation will
3050 implicitely cast -1 to an unsigned integer value!) */
3051 selectbox_info[i].size = 0;
3053 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3054 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3055 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3057 selectbox_info[i].size++; /* add one character empty space */
3060 event_mask = GD_EVENT_RELEASED |
3061 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3063 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3064 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3066 /* determine horizontal offset for leading selectbox text */
3067 if (selectbox_info[i].text_left != NULL)
3068 xoffset = (getFontWidth(FONT_TEXT_1) *
3069 strlen(selectbox_info[i].text_left) +
3070 ED_GADGET_TEXT_DISTANCE);
3072 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3073 infotext[max_infotext_len] = '\0';
3075 gi = CreateGadget(GDI_CUSTOM_ID, id,
3076 GDI_CUSTOM_TYPE_ID, i,
3077 GDI_INFO_TEXT, infotext,
3078 GDI_X, SX + selectbox_info[i].x + xoffset,
3079 GDI_Y, SY + selectbox_info[i].y,
3080 GDI_TYPE, GD_TYPE_SELECTBOX,
3081 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3082 GDI_TEXT_SIZE, selectbox_info[i].size,
3083 GDI_TEXT_FONT, FONT_INPUT_1,
3084 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3085 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3086 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3087 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3088 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3089 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3090 GDI_EVENT_MASK, event_mask,
3091 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3092 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3096 Error(ERR_EXIT, "cannot create gadget");
3098 level_editor_gadget[id] = gi;
3102 static void CreateTextbuttonGadgets()
3104 int max_infotext_len = getMaxInfoTextLength();
3107 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3109 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3110 int gd_x1, gd_x2, gd_y1, gd_y2;
3111 struct GadgetInfo *gi;
3112 unsigned long event_mask;
3113 char infotext[MAX_OUTPUT_LINESIZE + 1];
3114 int id = textbutton_info[i].gadget_id;
3116 if (textbutton_info[i].size == -1) /* dynamically determine size */
3117 textbutton_info[i].size = strlen(textbutton_info[i].text);
3119 event_mask = GD_EVENT_RELEASED;
3121 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3123 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3124 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3125 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3126 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3130 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3131 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3132 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3133 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3136 sprintf(infotext, "%s", textbutton_info[i].infotext);
3137 infotext[max_infotext_len] = '\0';
3139 gi = CreateGadget(GDI_CUSTOM_ID, id,
3140 GDI_CUSTOM_TYPE_ID, i,
3141 GDI_INFO_TEXT, infotext,
3142 GDI_X, SX + textbutton_info[i].x,
3143 GDI_Y, SY + textbutton_info[i].y,
3144 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3145 GDI_TEXT_VALUE, textbutton_info[i].text,
3146 GDI_TEXT_SIZE, textbutton_info[i].size,
3147 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3148 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3149 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3150 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3151 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3152 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3153 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3154 GDI_DECORATION_SHIFTING, 1, 1,
3155 GDI_EVENT_MASK, event_mask,
3156 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3157 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3161 Error(ERR_EXIT, "cannot create gadget");
3163 level_editor_gadget[id] = gi;
3167 static void CreateScrollbarGadgets()
3171 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3173 int id = scrollbar_info[i].gadget_id;
3174 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3175 int gd_x1, gd_x2, gd_y1, gd_y2;
3176 struct GadgetInfo *gi;
3177 int items_max, items_visible, item_position;
3178 unsigned long event_mask;
3180 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3182 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3183 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3186 else /* drawing area scrollbars */
3188 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3190 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3191 items_visible = ed_fieldx;
3196 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3197 items_visible = ed_fieldy;
3202 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3204 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3205 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3206 scrollbar_info[i].height : scrollbar_info[i].width));
3207 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3208 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3210 gi = CreateGadget(GDI_CUSTOM_ID, id,
3211 GDI_CUSTOM_TYPE_ID, i,
3212 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3213 GDI_X, scrollbar_info[i].x,
3214 GDI_Y, scrollbar_info[i].y,
3215 GDI_WIDTH, scrollbar_info[i].width,
3216 GDI_HEIGHT, scrollbar_info[i].height,
3217 GDI_TYPE, scrollbar_info[i].type,
3218 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3219 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3220 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3221 GDI_STATE, GD_BUTTON_UNPRESSED,
3222 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3223 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3224 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3225 GDI_EVENT_MASK, event_mask,
3226 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3227 GDI_CALLBACK_ACTION, HandleControlButtons,
3231 Error(ERR_EXIT, "cannot create gadget");
3233 level_editor_gadget[id] = gi;
3237 static void CreateCheckbuttonGadgets()
3239 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3240 struct GadgetInfo *gi;
3241 unsigned long event_mask;
3242 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3246 event_mask = GD_EVENT_PRESSED;
3248 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3249 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3250 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3251 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3252 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3254 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3256 int id = radiobutton_info[i].gadget_id;
3259 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3261 gi = CreateGadget(GDI_CUSTOM_ID, id,
3262 GDI_CUSTOM_TYPE_ID, i,
3263 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3264 GDI_X, SX + radiobutton_info[i].x,
3265 GDI_Y, SY + radiobutton_info[i].y,
3266 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3267 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3268 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3269 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3270 GDI_CHECKED, checked,
3271 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3272 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3273 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3274 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3275 GDI_EVENT_MASK, event_mask,
3276 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3277 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3281 Error(ERR_EXIT, "cannot create gadget");
3283 level_editor_gadget[id] = gi;
3286 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3288 int id = checkbutton_info[i].gadget_id;
3290 if (id == GADGET_ID_STICK_ELEMENT)
3291 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3293 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3295 gi = CreateGadget(GDI_CUSTOM_ID, id,
3296 GDI_CUSTOM_TYPE_ID, i,
3297 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3298 GDI_X, SX + checkbutton_info[i].x,
3299 GDI_Y, SY + checkbutton_info[i].y,
3300 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3301 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3302 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3303 GDI_CHECKED, *checkbutton_info[i].value,
3304 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3305 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3306 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3307 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3308 GDI_EVENT_MASK, event_mask,
3309 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3310 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3314 Error(ERR_EXIT, "cannot create gadget");
3316 level_editor_gadget[id] = gi;
3320 void CreateLevelEditorGadgets()
3322 int old_game_status = game_status;
3324 /* setting 'game_status' is needed to get the right fonts for the editor */
3325 game_status = GAME_MODE_EDITOR;
3327 ReinitializeElementList();
3329 CreateControlButtons();
3330 CreateCounterButtons();
3331 CreateDrawingAreas();
3332 CreateTextInputGadgets();
3333 CreateSelectboxGadgets();
3334 CreateTextbuttonGadgets();
3335 CreateScrollbarGadgets();
3336 CreateCheckbuttonGadgets();
3338 game_status = old_game_status;
3341 void FreeLevelEditorGadgets()
3345 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3346 FreeGadget(level_editor_gadget[i]);
3349 static void MapCounterButtons(int id)
3351 char infotext[MAX_OUTPUT_LINESIZE + 1];
3352 int max_infotext_len = getMaxInfoTextLength();
3353 int xoffset_above = 0;
3354 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3355 int xoffset_left = 0;
3356 int yoffset_left = ED_BORDER_SIZE;
3357 int xoffset_right = getCounterGadgetWidth();
3358 int yoffset_right = ED_BORDER_SIZE;
3361 if (counterbutton_info[id].text_above)
3363 x = SX + counterbutton_info[id].x + xoffset_above;
3364 y = SY + counterbutton_info[id].y + yoffset_above;
3366 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3367 infotext[max_infotext_len] = '\0';
3368 DrawText(x, y, infotext, FONT_TEXT_1);
3371 if (counterbutton_info[id].text_left)
3373 x = SX + counterbutton_info[id].x + xoffset_left;
3374 y = SY + counterbutton_info[id].y + yoffset_left;
3376 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3377 infotext[max_infotext_len] = '\0';
3378 DrawText(x, y, infotext, FONT_TEXT_1);
3381 if (counterbutton_info[id].text_right)
3383 int gadget_id = counterbutton_info[id].gadget_id_down;
3385 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3386 y = SY + counterbutton_info[id].y + yoffset_right;
3388 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3389 infotext[max_infotext_len] = '\0';
3390 DrawText(x, y, infotext, FONT_TEXT_1);
3393 ModifyEditorCounter(id, *counterbutton_info[id].value);
3395 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3396 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3397 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3400 static void MapControlButtons()
3405 /* map toolbox buttons */
3406 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3407 MapGadget(level_editor_gadget[i]);
3409 /* map buttons to select elements */
3410 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3411 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3412 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3413 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3414 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3416 /* map buttons to select level */
3417 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3418 ModifyEditorCounterLimits(counter_id,
3419 leveldir_current->first_level,
3420 leveldir_current->last_level);
3421 MapCounterButtons(counter_id);
3424 static void MapDrawingArea(int id)
3426 MapGadget(level_editor_gadget[id]);
3429 static void MapTextInputGadget(int id)
3431 char infotext[MAX_OUTPUT_LINESIZE + 1];
3432 int max_infotext_len = getMaxInfoTextLength();
3433 int xoffset_above = 0;
3434 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3435 int x = textinput_info[id].x + xoffset_above;
3436 int y = textinput_info[id].y + yoffset_above;
3438 sprintf(infotext, "%s:", textinput_info[id].infotext);
3439 infotext[max_infotext_len] = '\0';
3440 DrawTextF(x, y, FONT_TEXT_1, infotext);
3442 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3443 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3445 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3448 static void MapSelectboxGadget(int id)
3450 int xoffset_left = 0;
3451 int yoffset_left = ED_BORDER_SIZE;
3452 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3453 int yoffset_right = ED_BORDER_SIZE;
3454 int x = selectbox_info[id].x + xoffset_left;
3455 int y = selectbox_info[id].y + yoffset_left;
3457 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3459 if (selectbox_info[id].text_right)
3461 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3463 x = gi->x + gi->width + xoffset_right;
3464 y = SY + selectbox_info[id].y + yoffset_right;
3466 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3469 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3471 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3474 static void MapTextbuttonGadget(int id)
3476 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3479 static void MapRadiobuttonGadget(int id)
3481 int xoffset_right = ED_XOFFSET_CHECKBOX;
3482 int yoffset_right = ED_BORDER_SIZE;
3483 int x = radiobutton_info[id].x + xoffset_right;
3484 int y = radiobutton_info[id].y + yoffset_right;
3486 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3488 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3489 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3490 GDI_CHECKED, checked, GDI_END);
3492 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3495 static void MapCheckbuttonGadget(int id)
3497 int xoffset_right = ED_XOFFSET_CHECKBOX;
3498 int yoffset_right = ED_BORDER_SIZE;
3499 int x = checkbutton_info[id].x + xoffset_right;
3500 int y = checkbutton_info[id].y + yoffset_right;
3502 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3503 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3504 GDI_CHECKED, *checkbutton_info[id].value,
3505 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3507 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3510 static void MapMainDrawingArea()
3512 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3513 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3516 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3518 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3519 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3520 no_horizontal_scrollbar) ||
3521 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3522 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3523 no_vertical_scrollbar))
3526 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3529 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3531 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3532 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3535 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3538 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3541 static void UnmapDrawingArea(int id)
3543 UnmapGadget(level_editor_gadget[id]);
3546 void UnmapLevelEditorWindowGadgets()
3550 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3551 if (level_editor_gadget[i]->x < SX + SXSIZE)
3552 UnmapGadget(level_editor_gadget[i]);
3555 void UnmapLevelEditorGadgets()
3559 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3560 UnmapGadget(level_editor_gadget[i]);
3563 static void ResetUndoBuffer()
3565 undo_buffer_position = -1;
3566 undo_buffer_steps = -1;
3567 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3570 static void DrawEditModeWindow()
3572 if (edit_mode == ED_MODE_INFO)
3573 DrawLevelInfoWindow();
3574 else if (edit_mode == ED_MODE_PROPERTIES)
3575 DrawPropertiesWindow();
3576 else /* edit_mode == ED_MODE_DRAWING */
3577 DrawDrawingWindow();
3580 static boolean LevelChanged()
3582 boolean level_changed = FALSE;
3585 for(y=0; y<lev_fieldy; y++)
3586 for(x=0; x<lev_fieldx; x++)
3587 if (Feld[x][y] != Ur[x][y])
3588 level_changed = TRUE;
3590 return level_changed;
3593 static boolean LevelContainsPlayer()
3595 boolean player_found = FALSE;
3598 for(y=0; y<lev_fieldy; y++)
3599 for(x=0; x<lev_fieldx; x++)
3600 if (Feld[x][y] == EL_PLAYER_1 ||
3601 Feld[x][y] == EL_SP_MURPHY)
3602 player_found = TRUE;
3604 return player_found;
3607 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3608 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3612 for(x=0; x<lev_fieldx; x++)
3613 for(y=0; y<lev_fieldy; y++)
3614 dst[x][y] = src[x][y];
3617 static void CopyCustomElementPropertiesToEditor(int element)
3621 /* needed here to initialize combined element properties */
3622 InitElementPropertiesEngine(level.game_version);
3624 custom_element = element_info[properties_element];
3626 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3627 custom_element_properties[i] = HAS_PROPERTY(element, i);
3629 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3630 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3632 /* ---------- element settings: configure (custom elements) ------------- */
3634 /* set accessible layer selectbox help value */
3636 (IS_WALKABLE(element) ? EP_WALKABLE :
3637 IS_PASSABLE(element) ? EP_PASSABLE :
3639 value_access_layer =
3640 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3641 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3642 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3643 value_access_layer);
3644 custom_element_properties[EP_ACCESSIBLE] =
3645 (IS_ACCESSIBLE_OVER(element) ||
3646 IS_ACCESSIBLE_INSIDE(element) ||
3647 IS_ACCESSIBLE_UNDER(element));
3649 /* set walk-to-object action selectbox help value */
3650 value_walk_to_action =
3651 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3652 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3653 IS_PUSHABLE(element) ? EP_PUSHABLE :
3654 value_walk_to_action);
3655 custom_element_properties[EP_WALK_TO_OBJECT] =
3656 (IS_DIGGABLE(element) ||
3657 IS_COLLECTIBLE(element) ||
3658 IS_PUSHABLE(element));
3660 /* set smash targets selectbox help value */
3661 value_smash_targets =
3662 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3663 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3664 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3665 value_smash_targets);
3666 custom_element_properties[EP_CAN_SMASH] =
3667 (CAN_SMASH_EVERYTHING(element) ||
3668 CAN_SMASH_ENEMIES(element) ||
3669 CAN_SMASH_PLAYER(element));
3671 /* set deadliness selectbox help value */
3673 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3674 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3675 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3677 custom_element_properties[EP_DEADLY] =
3678 (DONT_TOUCH(element) ||
3679 DONT_COLLIDE_WITH(element) ||
3680 DONT_RUN_INTO(element));
3682 /* set consistency selectbox help value */
3684 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3685 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3687 custom_element_properties[EP_EXPLODE_RESULT] =
3688 (IS_INDESTRUCTIBLE(element) ||
3689 CAN_EXPLODE(element));
3691 /* special case: sub-settings dependent from main setting */
3692 if (CAN_EXPLODE(element))
3694 can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element);
3695 can_explode_smashed = CAN_EXPLODE_SMASHED(element);
3696 can_explode_impact = CAN_EXPLODE_IMPACT(element);
3699 /* ---------- element settings: advanced (custom elements) --------------- */
3701 /* set change by player selectbox help value */
3702 value_change_player_action =
3703 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3704 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3705 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3706 value_change_player_action);
3708 /* set change by collision selectbox help value */
3709 value_change_collide_action =
3710 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3711 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3712 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3713 value_change_collide_action);
3715 /* set change by other element action selectbox help value */
3716 value_change_other_action =
3717 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3718 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3719 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3720 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3721 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3722 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3723 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3724 value_change_other_action);
3727 static void CopyCustomElementPropertiesToGame(int element)
3731 element_info[properties_element] = custom_element;
3733 /* ---------- element settings: configure (custom elements) ------------- */
3735 /* set accessible property from checkbox and selectbox */
3736 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3737 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3738 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3739 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3740 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3741 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3742 custom_element_properties[((value_access_type == EP_WALKABLE ?
3743 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3744 (value_access_layer - EP_ACCESSIBLE_OVER))] =
3745 custom_element_properties[EP_ACCESSIBLE];
3747 /* set walk-to-object property from checkbox and selectbox */
3748 custom_element_properties[EP_DIGGABLE] = FALSE;
3749 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3750 custom_element_properties[EP_PUSHABLE] = FALSE;
3751 custom_element_properties[value_walk_to_action] =
3752 custom_element_properties[EP_WALK_TO_OBJECT];
3754 /* set smash property from checkbox and selectbox */
3755 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3756 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3757 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3758 custom_element_properties[value_smash_targets] =
3759 custom_element_properties[EP_CAN_SMASH];
3761 /* set deadliness property from checkbox and selectbox */
3762 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3763 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3764 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3765 custom_element_properties[value_deadliness] =
3766 custom_element_properties[EP_DEADLY];
3768 /* set consistency property from checkbox and selectbox */
3769 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3770 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3771 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3772 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3773 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3774 custom_element_properties[value_consistency] =
3775 custom_element_properties[EP_EXPLODE_RESULT];
3777 /* special case: sub-settings dependent from main setting */
3778 if (custom_element_properties[EP_CAN_EXPLODE])
3780 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = can_explode_by_fire;
3781 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = can_explode_smashed;
3782 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = can_explode_impact;
3785 /* ---------- element settings: advanced (custom elements) --------------- */
3787 /* set player change event from checkbox and selectbox */
3788 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3789 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3790 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3791 custom_element_change_events[value_change_player_action] =
3792 custom_element_change_events[CE_BY_PLAYER];
3794 /* set collision change event from checkbox and selectbox */
3795 custom_element_change_events[CE_COLLISION] = FALSE;
3796 custom_element_change_events[CE_IMPACT] = FALSE;
3797 custom_element_change_events[CE_SMASHED] = FALSE;
3798 custom_element_change_events[value_change_collide_action] =
3799 custom_element_change_events[CE_BY_COLLISION];
3801 /* set other element action change event from checkbox and selectbox */
3802 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3803 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3804 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3805 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3806 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3807 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3808 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3809 custom_element_change_events[value_change_other_action] =
3810 custom_element_change_events[CE_BY_OTHER];
3812 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3813 SET_PROPERTY(element, i, custom_element_properties[i]);
3815 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3816 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3818 /* copy change events also to special level editor variable */
3819 custom_element = element_info[properties_element];
3824 CloseDoor(DOOR_CLOSE_ALL);
3825 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3827 if (level_editor_test_game)
3829 CopyPlayfield(Ur, Feld);
3830 CopyPlayfield(FieldBackup, Ur);
3832 level_editor_test_game = FALSE;
3836 edit_mode = ED_MODE_DRAWING;
3837 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3845 /* copy default editor door content to main double buffer */
3846 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3847 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3849 /* draw mouse button brush elements */
3850 DrawMiniGraphicExt(drawto,
3851 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3852 el2edimg(new_element1));
3853 DrawMiniGraphicExt(drawto,
3854 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3855 el2edimg(new_element2));
3856 DrawMiniGraphicExt(drawto,
3857 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3858 el2edimg(new_element3));
3860 /* draw bigger door */
3861 DrawSpecialEditorDoor();
3863 /* draw new control window */
3864 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3865 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3867 redraw_mask |= REDRAW_ALL;
3869 ReinitializeElementListButtons(); /* only needed after setup changes */
3870 ModifyEditorElementList(); /* may be needed for custom elements */
3873 MapControlButtons();
3875 /* copy actual editor door content to door double buffer for OpenDoor() */
3876 BlitBitmap(drawto, bitmap_db_door,
3877 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3879 DrawEditModeWindow();
3881 OpenDoor(DOOR_OPEN_1);
3884 static void AdjustDrawingAreaGadgets()
3886 int ed_xsize = lev_fieldx + 2;
3887 int ed_ysize = lev_fieldy + 2;
3888 int max_ed_fieldx = MAX_ED_FIELDX;
3889 int max_ed_fieldy = MAX_ED_FIELDY;
3890 boolean horizontal_scrollbar_needed;
3891 boolean vertical_scrollbar_needed;
3892 int x, y, width, height;
3893 int xoffset, yoffset;
3895 /* check if we need any scrollbars */
3896 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3897 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3899 /* check if we have a smaller editor field because of scrollbars */
3900 if (horizontal_scrollbar_needed)
3901 max_ed_fieldy = MAX_ED_FIELDY - 1;
3902 if (vertical_scrollbar_needed)
3903 max_ed_fieldx = MAX_ED_FIELDX - 1;
3905 /* check again if we now need more scrollbars because of less space */
3906 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3907 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3909 /* check if editor field gets even smaller after adding new scrollbars */
3910 if (horizontal_scrollbar_needed)
3911 max_ed_fieldy = MAX_ED_FIELDY - 1;
3912 if (vertical_scrollbar_needed)
3913 max_ed_fieldx = MAX_ED_FIELDX - 1;
3915 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3916 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3918 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3919 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3920 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3921 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3924 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3925 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3927 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3928 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3930 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3931 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3933 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3934 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3936 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3938 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3940 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3942 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3946 static void AdjustLevelScrollPosition()
3948 if (level_xpos < -1)
3950 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3951 level_xpos = lev_fieldx - ed_fieldx + 1;
3952 if (lev_fieldx < ed_fieldx - 2)
3955 if (level_ypos < -1)
3957 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3958 level_ypos = lev_fieldy - ed_fieldy + 1;
3959 if (lev_fieldy < ed_fieldy - 2)
3963 static void AdjustEditorScrollbar(int id)
3965 struct GadgetInfo *gi = level_editor_gadget[id];
3966 int items_max, items_visible, item_position;
3968 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3970 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3971 items_visible = ed_fieldx;
3972 item_position = level_xpos + 1;
3976 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3977 items_visible = ed_fieldy;
3978 item_position = level_ypos + 1;
3981 if (item_position > items_max - items_visible)
3982 item_position = items_max - items_visible;
3984 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3985 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3988 static void ModifyEditorCounter(int counter_id, int new_value)
3990 int *counter_value = counterbutton_info[counter_id].value;
3991 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3992 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3994 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3996 if (counter_value != NULL)
3997 *counter_value = gi->text.number_value;
4000 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4002 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4003 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4005 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4008 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4010 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4011 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4012 int new_index_value = 0;
4015 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4016 if (selectbox_info[selectbox_id].options[i].value == new_value)
4017 new_index_value = i;
4019 *selectbox_info[selectbox_id].value =
4020 selectbox_info[selectbox_id].options[new_index_value].value;
4022 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4025 static void ModifyEditorElementList()
4029 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4031 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4032 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4033 struct GadgetDesign *gd = &gi->deco.design;
4034 int element = editor_elements[element_shift + i];
4037 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4038 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4043 static void PickDrawingElement(int button, int element)
4045 if (button < 1 || button > 3)
4050 new_element1 = element;
4051 DrawMiniGraphicExt(drawto,
4052 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4053 el2edimg(new_element1));
4055 else if (button == 2)
4057 new_element2 = element;
4058 DrawMiniGraphicExt(drawto,
4059 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4060 el2edimg(new_element2));
4064 new_element3 = element;
4065 DrawMiniGraphicExt(drawto,
4066 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4067 el2edimg(new_element3));
4070 redraw_mask |= REDRAW_DOOR_1;
4073 static void RedrawDrawingElements()
4075 PickDrawingElement(1, new_element1);
4076 PickDrawingElement(2, new_element2);
4077 PickDrawingElement(3, new_element3);
4080 static void DrawDrawingWindow()
4082 stick_element_properties_window = FALSE;
4084 SetMainBackgroundImage(IMG_UNDEFINED);
4086 UnmapLevelEditorWindowGadgets();
4088 AdjustDrawingAreaGadgets();
4089 AdjustLevelScrollPosition();
4090 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4091 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4093 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4094 MapMainDrawingArea();
4097 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4100 int border_graphic =
4101 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4104 int num_mini_tilex = width / MINI_TILEX + 1;
4105 int num_mini_tiley = width / MINI_TILEY + 1;
4108 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4110 for (y=0; y < num_mini_tiley; y++)
4111 for (x=0; x < num_mini_tilex; x++)
4112 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4113 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4114 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4116 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4119 static void DrawRandomPlacementBackgroundArea()
4121 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4122 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4123 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4124 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4126 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4127 DrawMiniElement(area_x, area_y, random_placement_background_element);
4129 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4132 static void DrawLevelInfoWindow()
4136 stick_element_properties_window = FALSE;
4138 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4140 UnmapLevelEditorWindowGadgets();
4142 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4143 "Level Settings", FONT_TITLE_1);
4144 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4145 "Editor Settings", FONT_TITLE_1);
4147 /* draw counter gadgets */
4148 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4149 MapCounterButtons(i);
4151 /* draw checkbutton gadgets */
4152 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4153 MapCheckbuttonGadget(i);
4155 /* draw radiobutton gadgets */
4156 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4157 MapRadiobuttonGadget(i);
4159 /* draw text input gadgets */
4160 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4161 MapTextInputGadget(i);
4163 /* draw drawing area */
4164 DrawRandomPlacementBackgroundArea();
4167 static void DrawAmoebaContentArea()
4169 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4170 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4171 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4172 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4174 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4175 DrawMiniElement(area_x, area_y, level.amoeba_content);
4177 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4179 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4182 static void DrawCustomGraphicElementArea()
4184 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4185 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4186 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4187 int area_sx = SX + xpos;
4188 int area_sy = SY + ypos;
4190 if (!IS_CUSTOM_ELEMENT(properties_element))
4192 /* this should never happen */
4193 Error(ERR_WARN, "element %d is no custom element", properties_element);
4198 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4199 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4200 el2edimg(custom_element.gfx_element));
4202 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4205 static void DrawCustomContentArea()
4207 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4208 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4209 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4212 if (!IS_CUSTOM_ELEMENT(properties_element))
4214 /* this should never happen */
4215 Error(ERR_WARN, "element %d is no custom element", properties_element);
4220 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4224 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4225 el2edimg(custom_element.content[x][y]));
4227 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4230 static void DrawCustomChangeTargetArea()
4232 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4233 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4234 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4235 int area_sx = SX + xpos;
4236 int area_sy = SY + ypos;
4238 if (!IS_CUSTOM_ELEMENT(properties_element))
4240 /* this should never happen */
4241 Error(ERR_WARN, "element %d is no custom element", properties_element);
4246 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4247 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4248 el2edimg(custom_element.change.target_element));
4250 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4253 static void DrawCustomChangeContentArea()
4255 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4256 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4257 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4260 if (!IS_CUSTOM_ELEMENT(properties_element))
4262 /* this should never happen */
4263 Error(ERR_WARN, "element %d is no custom element", properties_element);
4268 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4272 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4273 el2edimg(custom_element.change.content[x][y]));
4275 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4278 static void DrawCustomChangeTriggerArea()
4280 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4281 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4282 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4283 int area_sx = SX + xpos;
4284 int area_sy = SY + ypos;
4286 if (!IS_CUSTOM_ELEMENT(properties_element))
4288 /* this should never happen */
4289 Error(ERR_WARN, "element %d is no custom element", properties_element);
4294 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4295 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4296 el2edimg(custom_element.change.trigger_element));
4298 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4301 static void DrawElementContentAreas()
4303 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4304 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4305 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4306 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4309 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4310 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4312 /* display counter to choose number of element content areas */
4313 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4315 /* delete content areas in case of reducing number of them */
4316 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4318 for (i=0; i<level.num_yamyam_contents; i++)
4319 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4320 area_sy + 6 * (i / 4) * MINI_TILEY,
4321 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4323 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4324 "Content", FONT_TEXT_1);
4325 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4326 "when", FONT_TEXT_1);
4327 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4328 "smashed", FONT_TEXT_1);
4330 for (i=0; i<level.num_yamyam_contents; i++)
4334 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4335 level.yamyam_content[i][x][y]);
4337 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4338 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4339 FONT_TEXT_1, "%d", i + 1);
4342 for (i=0; i<level.num_yamyam_contents; i++)
4343 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4346 char *getElementDescriptionFilename(int element)
4348 char *docs_dir = options.docs_directory;
4349 char *elements_subdir = "elements";
4350 static char *filename = NULL;
4351 char basename[MAX_FILENAME_LEN];
4353 if (filename != NULL)
4356 /* 1st try: look for element description file for exactly this element */
4357 sprintf(basename, "%s.txt", element_info[element].token_name);
4358 filename = getPath3(docs_dir, elements_subdir, basename);
4359 if (fileExists(filename))
4364 /* 2nd try: look for element description file for this element's class */
4365 sprintf(basename, "%s.txt", element_info[element].class_name);
4366 filename = getPath3(docs_dir, elements_subdir, basename);
4367 if (fileExists(filename))
4373 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4375 int font_height = getFontHeight(font_nr);
4376 int pad_x = ED_SETTINGS_XPOS(0);
4377 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4378 int sx = SX + pad_x;
4379 int sy = SY + pad_y;
4380 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4382 if (screen_line >= max_lines_per_screen)
4385 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4390 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4392 int font_nr = FONT_TEXT_2;
4393 int font_width = getFontWidth(font_nr);
4394 int pad_x = ED_SETTINGS_XPOS(0);
4395 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4396 char line[MAX_LINE_LEN];
4397 char buffer[max_chars_per_line + 1];
4399 int lines_printed = 0;
4402 if (filename == NULL)
4405 if (!(file = fopen(filename, MODE_READ)))
4413 char *line_ptr, *word_ptr;
4414 boolean last_line_was_empty = TRUE;
4416 /* read next line of input file */
4417 if (!fgets(line, MAX_LINE_LEN, file))
4420 /* skip comments (lines directly beginning with '#') */
4424 /* cut trailing newline from input line */
4425 for (line_ptr = line; *line_ptr; line_ptr++)
4427 if (*line_ptr == '\n' || *line_ptr == '\r')
4434 if (strlen(line) == 0) /* special case: force empty line */
4441 boolean print_buffer = FALSE;
4444 /* skip leading whitespaces */
4445 while (*word_ptr == ' ' || *word_ptr == '\t')
4448 line_ptr = word_ptr;
4451 /* look for end of next word */
4452 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4462 else if (*word_ptr == '\n') /* special case: force empty line */
4464 if (buffer_len == 0)
4467 /* prevent printing of multiple empty lines */
4468 if (buffer_len > 0 || !last_line_was_empty)
4469 print_buffer = TRUE;
4471 else if (word_len < max_chars_per_line - buffer_len)
4473 /* word fits into text buffer -- add word */
4476 buffer[buffer_len++] = ' ';
4478 strncpy(&buffer[buffer_len], word_ptr, word_len);
4479 buffer_len += word_len;
4480 buffer[buffer_len] = '\0';
4481 word_ptr += word_len;
4483 else if (buffer_len > 0)
4485 /* not enough space left for word in text buffer -- print buffer */
4487 print_buffer = TRUE;
4491 /* word does not fit at all into empty text buffer -- cut word */
4493 strncpy(buffer, word_ptr, max_chars_per_line);
4494 buffer[max_chars_per_line] = '\0';
4495 word_ptr += max_chars_per_line;
4496 print_buffer = TRUE;
4501 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4502 return lines_printed;
4504 last_line_was_empty = (buffer_len == 0);
4509 print_buffer = FALSE;
4517 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4520 return lines_printed;
4523 static void DrawPropertiesTabulatorGadgets()
4525 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4526 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4527 int gd_x = gd->x + gd_gi->border.width / 2;
4528 int gd_y = gd->y + gd_gi->height - 1;
4529 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4530 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4532 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4534 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4539 /* draw additional "configure" tabulator for configurable elements */
4540 if (checkPropertiesConfig())
4541 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4544 /* draw additional "advanced" tabulator for custom elements */
4545 if (IS_CUSTOM_ELEMENT(properties_element))
4546 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4548 for (i=id_first; i <= id_last; i++)
4550 int gadget_id = textbutton_info[i].gadget_id;
4551 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4552 boolean active = (i != edit_mode_properties);
4554 /* draw background line below tabulator button */
4555 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4557 /* draw solid line below inactive tabulator buttons */
4558 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4559 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4561 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4562 MapTextbuttonGadget(i);
4565 /* draw little border line below tabulator buttons */
4566 if (tab_color != BLACK_PIXEL) /* black => transparent */
4567 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4568 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4569 ED_GADGET_DISTANCE, tab_color);
4572 static void DrawPropertiesInfo()
4581 /* configurable properties */
4582 { EP_INDESTRUCTIBLE, "- undestructible" },
4583 { EP_SLIPPERY, "- slippery for falling objects" },
4584 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4586 { EP_DIGGABLE, "- diggable" },
4587 { EP_COLLECTIBLE, "- collectible" },
4588 { EP_PUSHABLE, "- pushable" },
4590 { EP_CAN_MOVE, "- can move" },
4591 { EP_CAN_FALL, "- can fall" },
4593 { EP_CAN_SMASH, "- can smash" },
4595 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4596 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4597 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4598 { EP_CAN_EXPLODE, "- can explode" },
4599 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4600 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4601 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4603 { EP_DONT_RUN_INTO, "- deadly when running into" },
4604 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4605 { EP_DONT_TOUCH, "- deadly when touching" },
4607 { EP_WALKABLE_OVER, "- player can walk over it" },
4608 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4609 { EP_WALKABLE_UNDER, "- player can walk under it" },
4610 { EP_PASSABLE_OVER, "- player can pass over it" },
4611 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4612 { EP_PASSABLE_UNDER, "- player can pass under it" },
4614 /* pre-defined properties */
4615 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4616 { EP_HAS_CONTENT, "- can contain other elements" },
4620 char *filename = getElementDescriptionFilename(properties_element);
4621 char *percentage_text = "In this level:";
4622 char *properties_text = "Standard properties:";
4624 int num_elements_in_level;
4625 int num_standard_properties = 0;
4626 int font1_nr = FONT_TEXT_1;
4627 int font2_nr = FONT_TEXT_2;
4628 int font1_width = getFontWidth(font1_nr);
4629 int font2_height = getFontHeight(font2_nr);
4630 int pad_x = ED_SETTINGS_XPOS(0);
4631 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4632 int screen_line = 0;
4635 /* ----- print number of elements / percentage of this element in level */
4637 num_elements_in_level = 0;
4638 for (y=0; y<lev_fieldy; y++)
4639 for (x=0; x<lev_fieldx; x++)
4640 if (Feld[x][y] == properties_element)
4641 num_elements_in_level++;
4642 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4644 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4646 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4647 pad_y + screen_line++ * font2_height, font2_nr,
4648 "%d (%.2f%%)", num_elements_in_level, percentage);
4652 /* ----- print standard properties of this element */
4654 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4657 for (i=0; properties[i].value != -1; i++)
4659 if (!HAS_PROPERTY(properties_element, properties[i].value))
4662 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4663 properties[i].text);
4664 num_standard_properties++;
4667 if (num_standard_properties == 0)
4668 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4669 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4673 /* ----- print special description of this element */
4675 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4676 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4677 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4680 #define TEXT_COLLECTING "Score for collecting"
4681 #define TEXT_SMASHING "Score for smashing"
4682 #define TEXT_CRACKING "Score for cracking"
4683 #define TEXT_SPEED "Speed of amoeba growth"
4684 #define TEXT_DURATION "Duration when activated"
4691 } elements_with_counter[] =
4693 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4694 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4695 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4696 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4697 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4698 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4699 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4700 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4701 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4702 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4703 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4704 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4705 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4706 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4707 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4708 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4709 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4710 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4711 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4712 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4713 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4714 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4715 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4716 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4717 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4718 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4719 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4720 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4721 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4722 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4723 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4724 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4725 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4726 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4727 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4728 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4729 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4730 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4731 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4732 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4733 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4734 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4735 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4736 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4737 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4738 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4739 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4740 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4741 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4742 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4743 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4744 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4745 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4746 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4747 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4748 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4752 static boolean checkPropertiesConfig()
4756 if (IS_GEM(properties_element) ||
4757 IS_CUSTOM_ELEMENT(properties_element) ||
4758 HAS_CONTENT(properties_element))
4761 for (i=0; elements_with_counter[i].element != -1; i++)
4762 if (elements_with_counter[i].element == properties_element)
4768 static void DrawPropertiesConfig()
4772 if (!checkPropertiesConfig())
4774 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4779 /* check if there are elements where a score can be chosen for */
4780 for (i=0; elements_with_counter[i].element != -1; i++)
4782 if (elements_with_counter[i].element == properties_element)
4784 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4786 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4787 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4788 MapCounterButtons(counter_id);
4794 if (HAS_CONTENT(properties_element))
4796 /* draw stickybutton gadget */
4797 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4798 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4799 MapCheckbuttonGadget(i);
4801 if (IS_AMOEBOID(properties_element))
4802 DrawAmoebaContentArea();
4804 DrawElementContentAreas();
4807 if (IS_GEM(properties_element))
4808 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4810 if (IS_CUSTOM_ELEMENT(properties_element))
4812 /* draw stickybutton gadget */
4813 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4814 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4815 MapCheckbuttonGadget(i);
4817 /* draw checkbutton gadgets */
4818 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4819 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4820 MapCheckbuttonGadget(i);
4822 /* draw counter gadgets */
4823 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4824 MapCounterButtons(i);
4826 /* draw selectbox gadgets */
4827 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4828 MapSelectboxGadget(i);
4830 /* draw drawing area gadgets */
4831 DrawCustomContentArea();
4835 static void DrawPropertiesAdvancedDrawingAreas()
4837 DrawCustomGraphicElementArea();
4838 DrawCustomChangeTargetArea();
4839 DrawCustomChangeTriggerArea();
4840 DrawCustomChangeContentArea();
4842 redraw_mask |= REDRAW_FIELD;
4845 static void DrawPropertiesAdvanced()
4849 /* draw stickybutton gadget */
4850 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4851 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4852 MapCheckbuttonGadget(i);
4854 /* draw checkbutton gadgets */
4855 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4856 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4857 MapCheckbuttonGadget(i);
4859 /* draw counter gadgets */
4860 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4861 MapCounterButtons(i);
4863 /* draw selectbox gadgets */
4864 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4865 MapSelectboxGadget(i);
4867 /* draw textbutton gadgets */
4868 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4870 /* draw drawing area gadgets */
4871 DrawPropertiesAdvancedDrawingAreas();
4874 static void DrawElementName(int x, int y, int element)
4876 char *element_name = getElementInfoText(element);
4877 int font_nr = FONT_TEXT_1;
4878 int font_width = getFontWidth(font_nr);
4879 int font_height = getFontHeight(font_nr);
4880 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4881 int max_chars_per_line = max_text_width / font_width;
4882 char buffer[max_chars_per_line + 1];
4884 if (strlen(element_name) <= max_chars_per_line)
4885 DrawTextF(x, y, font_nr, element_name);
4888 int next_pos = max_chars_per_line;
4890 strncpy(buffer, element_name, max_chars_per_line);
4891 buffer[max_chars_per_line] = '\0';
4893 if (element_name[max_chars_per_line] == ' ')
4899 for (i = max_chars_per_line - 1; i >= 0; i--)
4900 if (buffer[i] == ' ')
4903 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4910 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4912 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4913 buffer[max_chars_per_line] = '\0';
4915 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4919 static void DrawPropertiesWindow()
4924 stick_element_properties_window = FALSE;
4926 /* make sure that previous properties edit mode exists for this element */
4927 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4928 !IS_CUSTOM_ELEMENT(properties_element))
4929 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4932 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4933 !checkPropertiesConfig())
4934 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4937 if (IS_CUSTOM_ELEMENT(properties_element))
4938 CopyCustomElementPropertiesToEditor(properties_element);
4940 UnmapLevelEditorWindowGadgets();
4942 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4945 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4946 "Element Settings", FONT_TITLE_1);
4948 DrawElementBorder(SX + xstart * MINI_TILEX,
4949 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4950 TILEX, TILEY, FALSE);
4951 DrawGraphicAnimationExt(drawto,
4952 SX + xstart * MINI_TILEX,
4953 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4954 el2img(properties_element), -1, NO_MASKING);
4956 FrameCounter = 0; /* restart animation frame counter */
4958 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4959 properties_element);
4961 DrawPropertiesTabulatorGadgets();
4963 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4964 DrawPropertiesInfo();
4965 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4966 DrawPropertiesConfig();
4967 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4968 DrawPropertiesAdvanced();
4971 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4973 int lx = sx + level_xpos;
4974 int ly = sy + level_ypos;
4976 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4979 Feld[lx][ly] = element;
4982 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4983 int element, boolean change_level)
4985 if (from_y == to_y) /* horizontal line */
4991 swap_numbers(&from_x, &to_x);
4993 for (x=from_x; x<=to_x; x++)
4994 DrawLineElement(x, y, element, change_level);
4996 else if (from_x == to_x) /* vertical line */
5002 swap_numbers(&from_y, &to_y);
5004 for (y=from_y; y<=to_y; y++)
5005 DrawLineElement(x, y, element, change_level);
5007 else /* diagonal line */
5009 int len_x = ABS(to_x - from_x);
5010 int len_y = ABS(to_y - from_y);
5013 if (len_y < len_x) /* a < 1 */
5015 float a = (float)len_y / (float)len_x;
5018 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5020 for (x=0; x<=len_x; x++)
5022 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5023 DrawLineElement(from_x + x, from_y + y, element, change_level);
5028 float a = (float)len_x / (float)len_y;
5031 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5033 for (y=0; y<=len_y; y++)
5035 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5036 DrawLineElement(from_x + x, from_y + y, element, change_level);
5042 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5043 int element, boolean change_level)
5045 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5046 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5047 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5048 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5051 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5052 int element, boolean change_level)
5057 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5059 for (y=from_y; y<=to_y; y++)
5060 DrawLine(from_x, y, to_x, y, element, change_level);
5063 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5064 int element, boolean change_level)
5066 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5067 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5068 int len_x = ABS(to_x - from_x);
5069 int len_y = ABS(to_y - from_y);
5072 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5074 /* not optimal (some points get drawn twice) but simple,
5075 and fast enough for the few points we are drawing */
5077 for (x=0; x<=radius; x++)
5081 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5083 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5084 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5085 lx = sx + level_xpos;
5086 ly = sy + level_ypos;
5088 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5089 DrawLineElement(sx, sy, element, change_level);
5092 for (y=0; y<=radius; y++)
5096 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5098 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5099 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5100 lx = sx + level_xpos;
5101 ly = sy + level_ypos;
5103 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5104 DrawLineElement(sx, sy, element, change_level);
5108 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5109 int element, boolean change_level)
5111 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5112 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5114 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5117 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5118 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5119 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5120 int element, boolean change_level)
5122 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5123 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5124 int mirror_to_x2 = from_x - (to_x2 - from_x);
5125 int mirror_to_y2 = from_y - (to_y2 - from_y);
5127 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5128 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5129 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5130 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5134 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5136 int from_sx, from_sy;
5140 swap_numbers(&from_x, &to_x);
5143 swap_numbers(&from_y, &to_y);
5145 from_sx = SX + from_x * MINI_TILEX;
5146 from_sy = SY + from_y * MINI_TILEY;
5147 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5148 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5150 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5151 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5152 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5153 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5155 if (from_x == to_x && from_y == to_y)
5156 MarkTileDirty(from_x/2, from_y/2);
5158 redraw_mask |= REDRAW_FIELD;
5161 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5162 int element, boolean change_level)
5164 if (element == -1 || change_level)
5165 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5167 DrawAreaBorder(from_x, from_y, to_x, to_y);
5170 /* values for CopyBrushExt() */
5171 #define CB_AREA_TO_BRUSH 0
5172 #define CB_BRUSH_TO_CURSOR 1
5173 #define CB_BRUSH_TO_LEVEL 2
5174 #define CB_DELETE_OLD_CURSOR 3
5176 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5177 int button, int mode)
5179 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5180 static int brush_width, brush_height;
5181 static int last_cursor_x = -1, last_cursor_y = -1;
5182 static boolean delete_old_brush;
5183 int new_element = BUTTON_ELEMENT(button);
5186 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5189 if (mode == CB_AREA_TO_BRUSH)
5191 int from_lx, from_ly;
5194 swap_numbers(&from_x, &to_x);
5197 swap_numbers(&from_y, &to_y);
5199 brush_width = to_x - from_x + 1;
5200 brush_height = to_y - from_y + 1;
5202 from_lx = from_x + level_xpos;
5203 from_ly = from_y + level_ypos;
5205 for (y=0; y<brush_height; y++)
5207 for (x=0; x<brush_width; x++)
5209 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5212 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5217 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5219 delete_old_brush = FALSE;
5221 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5222 mode == CB_BRUSH_TO_LEVEL)
5224 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5225 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5226 int cursor_from_x = cursor_x - brush_width / 2;
5227 int cursor_from_y = cursor_y - brush_height / 2;
5228 int border_from_x = cursor_x, border_from_y = cursor_y;
5229 int border_to_x = cursor_x, border_to_y = cursor_y;
5231 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5232 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5234 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5235 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5237 delete_old_brush = FALSE;
5241 for (y=0; y<brush_height; y++)
5243 for (x=0; x<brush_width; x++)
5245 int sx = cursor_from_x + x;
5246 int sy = cursor_from_y + y;
5247 int lx = sx + level_xpos;
5248 int ly = sy + level_ypos;
5249 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5250 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5251 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5252 brush_buffer[x][y] : new_element);
5254 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5256 if (sx < border_from_x)
5258 else if (sx > border_to_x)
5260 if (sy < border_from_y)
5262 else if (sy > border_to_y)
5265 DrawLineElement(sx, sy, element, change_level);
5270 if (mode != CB_DELETE_OLD_CURSOR)
5271 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5273 last_cursor_x = cursor_x;
5274 last_cursor_y = cursor_y;
5275 delete_old_brush = TRUE;
5279 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5282 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5285 static void CopyBrushToLevel(int x, int y, int button)
5287 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5290 static void CopyBrushToCursor(int x, int y)
5292 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5295 static void DeleteBrushFromCursor()
5297 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5300 static void FloodFill(int from_x, int from_y, int fill_element)
5304 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5305 static int safety = 0;
5307 /* check if starting field still has the desired content */
5308 if (Feld[from_x][from_y] == fill_element)
5313 if (safety > lev_fieldx*lev_fieldy)
5314 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5316 old_element = Feld[from_x][from_y];
5317 Feld[from_x][from_y] = fill_element;
5321 x = from_x + check[i][0];
5322 y = from_y + check[i][1];
5324 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5325 FloodFill(x, y, fill_element);
5331 /* values for DrawLevelText() modes */
5333 #define TEXT_SETCURSOR 1
5334 #define TEXT_WRITECHAR 2
5335 #define TEXT_BACKSPACE 3
5336 #define TEXT_NEWLINE 4
5338 #define TEXT_QUERY_TYPING 6
5340 static int DrawLevelText(int sx, int sy, char letter, int mode)
5342 static short delete_buffer[MAX_LEV_FIELDX];
5343 static int start_sx, start_sy;
5344 static int last_sx, last_sy;
5345 static boolean typing = FALSE;
5346 int letter_element = EL_CHAR_ASCII0 + letter;
5349 /* map lower case letters to upper case and convert special characters */
5350 if (letter >= 'a' && letter <= 'z')
5351 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5352 else if (letter == 'ä' || letter == 'Ä')
5353 letter_element = EL_CHAR_AUMLAUT;
5354 else if (letter == 'ö' || letter == 'Ö')
5355 letter_element = EL_CHAR_OUMLAUT;
5356 else if (letter == 'ü' || letter == 'Ü')
5357 letter_element = EL_CHAR_UUMLAUT;
5358 else if (letter == '^')
5359 letter_element = EL_CHAR_COPYRIGHT;
5361 letter_element = EL_CHAR_ASCII0 + letter;
5363 if (mode != TEXT_INIT)
5368 if (mode != TEXT_SETCURSOR)
5374 lx = last_sx + level_xpos;
5375 ly = last_sy + level_ypos;
5382 DrawLevelText(0, 0, 0, TEXT_END);
5385 start_sx = last_sx = sx;
5386 start_sy = last_sy = sy;
5387 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5390 case TEXT_SETCURSOR:
5391 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5392 DrawAreaBorder(sx, sy, sx, sy);
5397 case TEXT_WRITECHAR:
5398 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5400 delete_buffer[sx - start_sx] = Feld[lx][ly];
5401 Feld[lx][ly] = letter_element;
5403 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5404 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5405 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5406 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5408 DrawLevelText(0, 0, 0, TEXT_END);
5412 case TEXT_BACKSPACE:
5415 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5416 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5417 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5422 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5423 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5425 DrawLevelText(0, 0, 0, TEXT_END);
5429 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5430 DrawMiniElement(sx, sy, Feld[lx][ly]);
5434 case TEXT_QUERY_TYPING:
5444 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5445 int element, boolean change_level)
5447 int lx = sx + level_xpos;
5448 int ly = sy + level_ypos;
5451 DrawMiniElement(sx, sy, Feld[lx][ly]);
5453 DrawAreaBorder(sx, sy, sx, sy);
5456 static void CopyLevelToUndoBuffer(int mode)
5458 static boolean accumulated_undo = FALSE;
5459 boolean new_undo_buffer_position = TRUE;
5460 int last_border_element;
5465 case UNDO_IMMEDIATE:
5466 accumulated_undo = FALSE;
5469 case UNDO_ACCUMULATE:
5470 if (accumulated_undo)
5471 new_undo_buffer_position = FALSE;
5472 accumulated_undo = TRUE;
5479 if (new_undo_buffer_position)
5481 /* new position in undo buffer ring */
5482 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5484 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5485 undo_buffer_steps++;
5488 for(x=0; x<lev_fieldx; x++)
5489 for(y=0; y<lev_fieldy; y++)
5490 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5492 /* check if drawing operation forces change of border style */
5493 last_border_element = BorderElement;
5495 if (BorderElement != last_border_element)
5496 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5499 static void RandomPlacement(int new_element)
5501 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5502 int num_free_positions;
5507 /* determine number of free positions for the new elements */
5508 /* (maybe this statement should be formatted a bit more readable...) */
5509 num_free_positions = 0;
5510 for (x=0; x<lev_fieldx; x++)
5511 for (y=0; y<lev_fieldy; y++)
5512 if ((free_position[x][y] =
5513 ((random_placement_background_restricted &&
5514 Feld[x][y] == random_placement_background_element) ||
5515 (!random_placement_background_restricted &&
5516 Feld[x][y] != new_element))) == TRUE)
5517 num_free_positions++;
5519 /* determine number of new elements to place there */
5520 num_percentage = num_free_positions * random_placement_value / 100;
5521 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5522 num_percentage : random_placement_value);
5524 /* if not more free positions than elements to place, fill whole level */
5525 if (num_elements >= num_free_positions)
5527 for (x=0; x<lev_fieldx; x++)
5528 for (y=0; y<lev_fieldy; y++)
5529 Feld[x][y] = new_element;
5531 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5532 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5536 while (num_elements > 0)
5538 x = RND(lev_fieldx);
5539 y = RND(lev_fieldy);
5541 /* don't place element at the same position twice */
5542 if (free_position[x][y])
5544 free_position[x][y] = FALSE;
5545 Feld[x][y] = new_element;
5550 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5551 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5554 void WrapLevel(int dx, int dy)
5556 int wrap_dx = lev_fieldx - dx;
5557 int wrap_dy = lev_fieldy - dy;
5560 for(x=0; x<lev_fieldx; x++)
5561 for(y=0; y<lev_fieldy; y++)
5562 FieldBackup[x][y] = Feld[x][y];
5564 for(x=0; x<lev_fieldx; x++)
5565 for(y=0; y<lev_fieldy; y++)
5567 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5570 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5573 static void HandleDrawingAreas(struct GadgetInfo *gi)
5575 static boolean started_inside_drawing_area = FALSE;
5576 int id = gi->custom_id;
5577 boolean button_press_event;
5578 boolean button_release_event;
5579 boolean inside_drawing_area = !gi->event.off_borders;
5580 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5581 int actual_drawing_function;
5582 int button = gi->event.button;
5583 int new_element = BUTTON_ELEMENT(button);
5584 int sx = gi->event.x, sy = gi->event.y;
5585 int min_sx = 0, min_sy = 0;
5586 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5587 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5589 int min_lx = 0, min_ly = 0;
5590 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5593 /* handle info callback for each invocation of action callback */
5594 gi->callback_info(gi);
5596 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5597 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5599 /* make sure to stay inside drawing area boundaries */
5600 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5601 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5605 /* get positions inside level field */
5606 lx = sx + level_xpos;
5607 ly = sy + level_ypos;
5609 if (!IN_LEV_FIELD(lx, ly))
5610 inside_drawing_area = FALSE;
5612 /* make sure to stay inside level field boundaries */
5613 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5614 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5616 /* correct drawing area positions accordingly */
5617 sx = lx - level_xpos;
5618 sy = ly - level_ypos;
5621 if (button_press_event)
5622 started_inside_drawing_area = inside_drawing_area;
5624 if (!started_inside_drawing_area)
5627 if (!button && !button_release_event)
5630 /* automatically switch to 'single item' drawing mode, if needed */
5631 actual_drawing_function =
5632 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5633 drawing_function : GADGET_ID_SINGLE_ITEMS);
5635 /* clicking into drawing area with pressed Control key picks element */
5636 if (GetKeyModState() & KMOD_Control)
5637 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5639 switch (actual_drawing_function)
5641 case GADGET_ID_SINGLE_ITEMS:
5644 if (button_release_event)
5646 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5648 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5649 !inside_drawing_area)
5650 DeleteBrushFromCursor();
5656 if (draw_with_brush)
5658 if (!button_release_event)
5659 CopyBrushToLevel(sx, sy, button);
5661 else if (new_element != Feld[lx][ly])
5663 if (new_element == EL_PLAYER_1)
5665 /* remove player at old position */
5666 for(y=0; y<lev_fieldy; y++)
5668 for(x=0; x<lev_fieldx; x++)
5670 if (Feld[x][y] == EL_PLAYER_1)
5672 Feld[x][y] = EL_EMPTY;
5673 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5674 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5675 DrawMiniElement(x - level_xpos, y - level_ypos,
5682 Feld[lx][ly] = new_element;
5683 DrawMiniElement(sx, sy, new_element);
5688 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5689 DrawMiniGraphicExt(drawto,
5690 gi->x + sx * MINI_TILEX,
5691 gi->y + sy * MINI_TILEY,
5692 el2edimg(new_element));
5694 DrawGraphicExt(drawto,
5697 el2img(new_element), 0);
5699 if (id == GADGET_ID_AMOEBA_CONTENT)
5700 level.amoeba_content = new_element;
5701 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5703 new_element = GFX_ELEMENT(new_element);
5704 custom_element.gfx_element = new_element;
5705 element_info[properties_element] = custom_element;
5707 ModifyEditorElementList();
5708 RedrawDrawingElements();
5710 FrameCounter = 0; /* restart animation frame counter */
5712 else if (id == GADGET_ID_CUSTOM_CONTENT)
5714 custom_element.content[sx][sy] = new_element;
5715 element_info[properties_element] = custom_element;
5717 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5719 custom_element.change.target_element = new_element;
5720 element_info[properties_element] = custom_element;
5722 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5724 custom_element.change.content[sx][sy] = new_element;
5725 element_info[properties_element] = custom_element;
5727 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5729 custom_element.change.trigger_element = new_element;
5730 element_info[properties_element] = custom_element;
5732 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5733 random_placement_background_element = new_element;
5734 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5735 id <= GADGET_ID_ELEMENT_CONTENT_7)
5736 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5741 case GADGET_ID_CONNECTED_ITEMS:
5743 static int last_sx = -1;
5744 static int last_sy = -1;
5746 if (button_release_event)
5747 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5751 if (!button_press_event)
5752 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5760 case GADGET_ID_LINE:
5762 case GADGET_ID_RECTANGLE:
5763 case GADGET_ID_FILLED_BOX:
5764 case GADGET_ID_GRAB_BRUSH:
5765 case GADGET_ID_TEXT:
5767 static int last_sx = -1;
5768 static int last_sy = -1;
5769 static int start_sx = -1;
5770 static int start_sy = -1;
5771 void (*draw_func)(int, int, int, int, int, boolean);
5773 if (drawing_function == GADGET_ID_LINE)
5774 draw_func = DrawLine;
5775 else if (drawing_function == GADGET_ID_ARC)
5776 draw_func = DrawArc;
5777 else if (drawing_function == GADGET_ID_RECTANGLE)
5778 draw_func = DrawBox;
5779 else if (drawing_function == GADGET_ID_FILLED_BOX)
5780 draw_func = DrawFilledBox;
5781 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5782 draw_func = SelectArea;
5783 else /* (drawing_function == GADGET_ID_TEXT) */
5784 draw_func = SetTextCursor;
5786 if (button_press_event)
5788 draw_func(sx, sy, sx, sy, new_element, FALSE);
5789 start_sx = last_sx = sx;
5790 start_sy = last_sy = sy;
5792 if (drawing_function == GADGET_ID_TEXT)
5793 DrawLevelText(0, 0, 0, TEXT_END);
5795 else if (button_release_event)
5797 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5798 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5800 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5801 CopyBrushToCursor(sx, sy);
5802 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5804 draw_with_brush = TRUE;
5806 else if (drawing_function == GADGET_ID_TEXT)
5807 DrawLevelText(sx, sy, 0, TEXT_INIT);
5809 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5811 else if (last_sx != sx || last_sy != sy)
5813 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5814 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5821 case GADGET_ID_FLOOD_FILL:
5822 if (button_press_event && Feld[lx][ly] != new_element)
5824 FloodFill(lx, ly, new_element);
5825 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5826 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5830 case GADGET_ID_PICK_ELEMENT:
5831 if (button_release_event)
5832 ClickOnGadget(level_editor_gadget[last_drawing_function],
5834 else if (draw_level)
5835 PickDrawingElement(button, Feld[lx][ly]);
5836 else if (id == GADGET_ID_AMOEBA_CONTENT)
5837 PickDrawingElement(button, level.amoeba_content);
5838 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5839 PickDrawingElement(button, custom_element.gfx_element);
5840 else if (id == GADGET_ID_CUSTOM_CONTENT)
5841 PickDrawingElement(button, custom_element.content[sx][sy]);
5842 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5843 PickDrawingElement(button, custom_element.change.target_element);
5844 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5845 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5846 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5847 PickDrawingElement(button, custom_element.change.trigger_element);
5848 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5849 PickDrawingElement(button, random_placement_background_element);
5850 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5851 id <= GADGET_ID_ELEMENT_CONTENT_7)
5853 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5855 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5865 static void HandleCounterButtons(struct GadgetInfo *gi)
5867 int gadget_id = gi->custom_id;
5868 int counter_id = gi->custom_type_id;
5869 int button = gi->event.button;
5870 int *counter_value = counterbutton_info[counter_id].value;
5871 int step = BUTTON_STEPSIZE(button) *
5872 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5874 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5876 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5877 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5878 boolean level_changed = LevelChanged();
5880 if ((level_changed && pressed) || (!level_changed && released))
5883 if (level_changed && !Request("Level has changed! Discard changes ?",
5886 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5887 ModifyEditorCounter(counter_id, *counter_value);
5892 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5893 *counter_value = gi->text.number_value;
5895 ModifyEditorCounter(counter_id, *counter_value + step);
5899 case ED_COUNTER_ID_ELEMENT_CONTENT:
5900 DrawElementContentAreas();
5903 case ED_COUNTER_ID_LEVEL_XSIZE:
5904 case ED_COUNTER_ID_LEVEL_YSIZE:
5905 lev_fieldx = level.fieldx;
5906 lev_fieldy = level.fieldy;
5909 case ED_COUNTER_ID_SELECT_LEVEL:
5910 LoadLevel(level_nr);
5913 DrawEditModeWindow();
5920 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5921 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5922 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5923 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5924 CopyCustomElementPropertiesToGame(properties_element);
5927 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5929 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5932 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5934 int type_id = gi->custom_type_id;
5936 *selectbox_info[type_id].value =
5937 selectbox_info[type_id].options[gi->selectbox.index].value;
5939 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5940 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5941 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5942 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5943 CopyCustomElementPropertiesToGame(properties_element);
5946 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5948 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5949 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5951 edit_mode_properties = gi->custom_type_id;
5953 DrawPropertiesWindow();
5957 static void HandleRadiobuttons(struct GadgetInfo *gi)
5959 *radiobutton_info[gi->custom_type_id].value =
5960 radiobutton_info[gi->custom_type_id].checked_value;
5963 static void HandleCheckbuttons(struct GadgetInfo *gi)
5965 int type_id = gi->custom_type_id;
5967 *checkbutton_info[type_id].value ^= TRUE;
5969 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5970 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5971 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5972 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5973 CopyCustomElementPropertiesToGame(properties_element);
5975 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5977 ModifyEditorElementList();
5978 RedrawDrawingElements();
5980 DrawPropertiesAdvancedDrawingAreas();
5984 static void HandleControlButtons(struct GadgetInfo *gi)
5986 int id = gi->custom_id;
5987 int button = gi->event.button;
5988 int step = BUTTON_STEPSIZE(button);
5989 int new_element = BUTTON_ELEMENT(button);
5992 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5993 DrawLevelText(0, 0, 0, TEXT_END);
5995 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5996 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5997 drawing_function != GADGET_ID_PICK_ELEMENT &&
5998 !(GetKeyModState() & KMOD_Control))
6000 DrawDrawingWindow();
6001 edit_mode = ED_MODE_DRAWING;
6006 case GADGET_ID_SCROLL_LEFT:
6007 if (level_xpos >= 0)
6009 if (lev_fieldx < ed_fieldx - 2)
6013 if (level_xpos < -1)
6016 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6018 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6020 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6021 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6025 case GADGET_ID_SCROLL_RIGHT:
6026 if (level_xpos <= lev_fieldx - ed_fieldx)
6028 if (lev_fieldx < ed_fieldx - 2)
6032 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6033 level_xpos = lev_fieldx - ed_fieldx + 1;
6035 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6037 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6039 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6040 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6044 case GADGET_ID_SCROLL_UP:
6045 if (level_ypos >= 0)
6047 if (lev_fieldy < ed_fieldy - 2)
6051 if (level_ypos < -1)
6054 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6056 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6058 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6059 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6063 case GADGET_ID_SCROLL_DOWN:
6064 if (level_ypos <= lev_fieldy - ed_fieldy)
6066 if (lev_fieldy < ed_fieldy - 2)
6070 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6071 level_ypos = lev_fieldy - ed_fieldy + 1;
6073 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6075 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6077 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6078 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6082 case GADGET_ID_SCROLL_HORIZONTAL:
6083 level_xpos = gi->event.item_position - 1;
6084 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6087 case GADGET_ID_SCROLL_VERTICAL:
6088 level_ypos = gi->event.item_position - 1;
6089 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6092 case GADGET_ID_SCROLL_LIST_UP:
6093 case GADGET_ID_SCROLL_LIST_DOWN:
6094 case GADGET_ID_SCROLL_LIST_VERTICAL:
6095 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6096 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6099 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6100 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6102 if (element_shift < 0)
6104 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6105 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6107 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6108 GDI_SCROLLBAR_ITEM_POSITION,
6109 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6112 ModifyEditorElementList();
6116 case GADGET_ID_WRAP_LEFT:
6117 WrapLevel(-step, 0);
6120 case GADGET_ID_WRAP_RIGHT:
6124 case GADGET_ID_WRAP_UP:
6125 WrapLevel(0, -step);
6128 case GADGET_ID_WRAP_DOWN:
6132 case GADGET_ID_SINGLE_ITEMS:
6133 case GADGET_ID_CONNECTED_ITEMS:
6134 case GADGET_ID_LINE:
6136 case GADGET_ID_TEXT:
6137 case GADGET_ID_RECTANGLE:
6138 case GADGET_ID_FILLED_BOX:
6139 case GADGET_ID_FLOOD_FILL:
6140 case GADGET_ID_GRAB_BRUSH:
6141 case GADGET_ID_PICK_ELEMENT:
6142 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6143 last_drawing_function = drawing_function;
6144 drawing_function = id;
6145 draw_with_brush = FALSE;
6148 case GADGET_ID_RANDOM_PLACEMENT:
6149 RandomPlacement(new_element);
6152 case GADGET_ID_PROPERTIES:
6153 if (edit_mode != ED_MODE_PROPERTIES)
6155 properties_element = new_element;
6156 DrawPropertiesWindow();
6157 edit_mode = ED_MODE_PROPERTIES;
6161 DrawDrawingWindow();
6162 edit_mode = ED_MODE_DRAWING;
6166 case GADGET_ID_UNDO:
6167 if (undo_buffer_steps == 0)
6169 Request("Undo buffer empty !", REQ_CONFIRM);
6173 if (edit_mode != ED_MODE_DRAWING)
6175 DrawDrawingWindow();
6176 edit_mode = ED_MODE_DRAWING;
6179 undo_buffer_position =
6180 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6181 undo_buffer_steps--;
6183 for(x=0; x<lev_fieldx; x++)
6184 for(y=0; y<lev_fieldy; y++)
6185 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6186 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6189 case GADGET_ID_INFO:
6190 if (edit_mode != ED_MODE_INFO)
6192 DrawLevelInfoWindow();
6193 edit_mode = ED_MODE_INFO;
6197 DrawDrawingWindow();
6198 edit_mode = ED_MODE_DRAWING;
6202 case GADGET_ID_CLEAR:
6203 if (edit_mode != ED_MODE_DRAWING)
6205 DrawDrawingWindow();
6206 edit_mode = ED_MODE_DRAWING;
6209 for(x=0; x<MAX_LEV_FIELDX; x++)
6210 for(y=0; y<MAX_LEV_FIELDY; y++)
6211 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6212 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6214 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6217 case GADGET_ID_SAVE:
6218 if (leveldir_current->readonly)
6220 Request("This level is read only !", REQ_CONFIRM);
6224 if (!LevelContainsPlayer)
6225 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6228 if (Request("Save this level and kill the old ?", REQ_ASK))
6230 CopyPlayfield(Feld, Ur);
6232 SaveLevel(level_nr);
6237 case GADGET_ID_TEST:
6238 if (!LevelContainsPlayer)
6239 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6243 level.game_version = GAME_VERSION_ACTUAL;
6245 CopyPlayfield(Ur, FieldBackup);
6246 CopyPlayfield(Feld, Ur);
6248 UnmapLevelEditorGadgets();
6249 UndrawSpecialEditorDoor();
6251 CloseDoor(DOOR_CLOSE_ALL);
6253 DrawCompleteVideoDisplay();
6255 if (setup.autorecord)
6256 TapeStartRecording();
6258 level_editor_test_game = TRUE;
6259 game_status = GAME_MODE_PLAYING;
6265 case GADGET_ID_EXIT:
6266 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6270 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6271 id <= GADGET_ID_ELEMENTLIST_LAST)
6273 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6274 int new_element = editor_elements[element_position + element_shift];
6276 PickDrawingElement(button, new_element);
6278 if (!stick_element_properties_window &&
6279 drawing_function != GADGET_ID_PICK_ELEMENT &&
6280 !(GetKeyModState() & KMOD_Control))
6282 properties_element = new_element;
6283 if (edit_mode == ED_MODE_PROPERTIES)
6284 DrawPropertiesWindow();
6287 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6288 ClickOnGadget(level_editor_gadget[last_drawing_function],
6292 else if (gi->event.type == GD_EVENT_PRESSED)
6293 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6294 else if (gi->event.type == GD_EVENT_RELEASED)
6295 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6296 else if (gi->event.type == GD_EVENT_MOVING)
6297 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6299 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6305 void HandleLevelEditorKeyInput(Key key)
6307 char letter = getCharFromKey(key);
6308 int button = MB_LEFTBUTTON;
6310 if (drawing_function == GADGET_ID_TEXT &&
6311 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6314 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6315 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6316 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6317 else if (key == KSYM_Return)
6318 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6319 else if (key == KSYM_Escape)
6320 DrawLevelText(0, 0, 0, TEXT_END);
6322 else if (button_status == MB_RELEASED)
6324 int i, id = GADGET_ID_NONE;
6329 id = GADGET_ID_SCROLL_LEFT;
6332 id = GADGET_ID_SCROLL_RIGHT;
6335 id = GADGET_ID_SCROLL_UP;
6338 id = GADGET_ID_SCROLL_DOWN;
6341 id = GADGET_ID_SCROLL_LIST_UP;
6342 button = MB_RIGHTBUTTON;
6344 case KSYM_Page_Down:
6345 id = GADGET_ID_SCROLL_LIST_DOWN;
6346 button = MB_RIGHTBUTTON;
6350 if (edit_mode == ED_MODE_DRAWING)
6352 RequestExitLevelEditor(setup.ask_on_escape);
6356 DrawDrawingWindow();
6357 edit_mode = ED_MODE_DRAWING;
6365 if (id != GADGET_ID_NONE)
6366 ClickOnGadget(level_editor_gadget[id], button);
6367 else if (letter == '.')
6368 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6369 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6370 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6372 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6373 if (letter && letter == control_info[i].shortcut)
6374 if (!anyTextGadgetActive())
6375 ClickOnGadget(level_editor_gadget[i], button);
6379 void HandleLevelEditorIdle()
6381 static unsigned long action_delay = 0;
6382 unsigned long action_delay_value = GameFrameDelay;
6383 int xpos = 1, ypos = 2;
6385 if (edit_mode != ED_MODE_PROPERTIES)
6388 if (!DelayReached(&action_delay, action_delay_value))
6391 DrawGraphicAnimationExt(drawto,
6393 SY + ypos * TILEY + MINI_TILEY / 2,
6394 el2img(properties_element), -1, NO_MASKING);
6396 MarkTileDirty(xpos, ypos);
6397 MarkTileDirty(xpos, ypos + 1);
6399 FrameCounter++; /* increase animation frame counter */
6402 void ClearEditorGadgetInfoText()
6404 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6407 void HandleEditorGadgetInfoText(void *ptr)
6409 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6410 char infotext[MAX_OUTPUT_LINESIZE + 1];
6411 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6412 int max_infotext_len = getMaxInfoTextLength();
6414 if (game_status != GAME_MODE_EDITOR)
6417 ClearEditorGadgetInfoText();
6419 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6422 /* misuse this function to delete brush cursor, if needed */
6423 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6424 DeleteBrushFromCursor();
6426 if (gi == NULL || gi->info_text == NULL)
6429 strncpy(infotext, gi->info_text, max_infotext_len);
6430 infotext[max_infotext_len] = '\0';
6432 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6434 int key = control_info[gi->custom_id].shortcut;
6438 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6439 sprintf(shortcut, " ('.' or '%c')", key);
6440 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6441 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6442 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6443 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6444 else /* normal case */
6445 sprintf(shortcut, " ('%s%c')",
6446 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6448 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6449 strcat(infotext, shortcut);
6453 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6456 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6458 static int start_lx, start_ly;
6460 int id = gi->custom_id;
6461 int sx = gi->event.x;
6462 int sy = gi->event.y;
6463 int lx = sx + level_xpos;
6464 int ly = sy + level_ypos;
6465 int min_sx = 0, min_sy = 0;
6466 int max_sx = gi->drawing.area_xsize - 1;
6467 int max_sy = gi->drawing.area_ysize - 1;
6468 int actual_drawing_function = drawing_function;
6470 /* pressed Control key: simulate picking element */
6471 if (GetKeyModState() & KMOD_Control)
6472 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6474 ClearEditorGadgetInfoText();
6476 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6479 /* make sure to stay inside drawing area boundaries */
6480 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6481 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6483 if (id == GADGET_ID_DRAWING_LEVEL)
6487 int min_lx = 0, min_ly = 0;
6488 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6490 /* get positions inside level field */
6491 lx = sx + level_xpos;
6492 ly = sy + level_ypos;
6494 /* make sure to stay inside level field boundaries */
6495 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6496 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6498 /* correct drawing area positions accordingly */
6499 sx = lx - level_xpos;
6500 sy = ly - level_ypos;
6503 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6505 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6507 if (gi->event.type == GD_EVENT_PRESSED)
6513 switch (actual_drawing_function)
6515 case GADGET_ID_SINGLE_ITEMS:
6516 infotext = "Drawing single items";
6518 case GADGET_ID_CONNECTED_ITEMS:
6519 infotext = "Drawing connected items";
6521 case GADGET_ID_LINE:
6522 infotext = "Drawing line";
6525 infotext = "Drawing arc";
6527 case GADGET_ID_TEXT:
6528 infotext = "Setting text cursor";
6530 case GADGET_ID_RECTANGLE:
6531 infotext = "Drawing rectangle";
6533 case GADGET_ID_FILLED_BOX:
6534 infotext = "Drawing filled box";
6536 case GADGET_ID_FLOOD_FILL:
6537 infotext = "Flood fill";
6539 case GADGET_ID_GRAB_BRUSH:
6540 infotext = "Grabbing brush";
6542 case GADGET_ID_PICK_ELEMENT:
6543 infotext = "Picking element";
6547 infotext = "Drawing position";
6551 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6552 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6553 "%s: %d, %d", infotext, lx, ly);
6555 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6556 "%s: %d, %d", infotext,
6557 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6559 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6560 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6561 "%s", getElementInfoText(Feld[lx][ly]));
6563 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6564 "Level position: %d, %d", lx, ly);
6567 /* misuse this function to draw brush cursor, if needed */
6568 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6570 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6571 CopyBrushToCursor(sx, sy);
6573 DeleteBrushFromCursor();
6576 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6578 if (id == GADGET_ID_AMOEBA_CONTENT)
6579 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6580 getElementInfoText(level.amoeba_content));
6581 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6582 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6583 getElementInfoText(custom_element.gfx_element));
6584 else if (id == GADGET_ID_CUSTOM_CONTENT)
6585 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6586 getElementInfoText(custom_element.content[sx][sy]));
6587 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6588 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6589 getElementInfoText(custom_element.change.target_element));
6590 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6591 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6592 getElementInfoText(custom_element.change.content[sx][sy]));
6593 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6594 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6595 getElementInfoText(custom_element.change.trigger_element));
6596 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6597 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6598 getElementInfoText(random_placement_background_element));
6599 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6600 id <= GADGET_ID_ELEMENT_CONTENT_7)
6602 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6604 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6605 getElementInfoText(level.yamyam_content[i][sx][sy]));
6610 if (id == GADGET_ID_AMOEBA_CONTENT)
6611 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6613 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6614 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6615 "Custom graphic element");
6616 else if (id == GADGET_ID_CUSTOM_CONTENT)
6617 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6618 "Custom element content position: %d, %d", sx, sy);
6619 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6620 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6621 "New element after change");
6622 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6623 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6624 "New extended elements after change");
6625 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6626 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6627 "Other element triggering change");
6628 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6629 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6630 "Random placement background");
6631 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6632 id <= GADGET_ID_ELEMENT_CONTENT_7)
6633 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6634 "Content area %d position: %d, %d",
6635 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6639 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6641 if (!ask_if_level_has_changed ||
6643 Request("Level has changed! Exit without saving ?",
6644 REQ_ASK | REQ_STAY_OPEN))
6646 CloseDoor(DOOR_CLOSE_1);
6648 CloseDoor(DOOR_CLOSE_ALL);
6650 game_status = GAME_MODE_MAIN;
6655 CloseDoor(DOOR_CLOSE_1);
6656 BlitBitmap(bitmap_db_door, bitmap_db_door,
6657 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6658 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6659 OpenDoor(DOOR_OPEN_1);