1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
36 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
37 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
38 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
39 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
40 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
41 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
42 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
43 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
44 #define ED_CTRL5_BUTTONS_GFX_XPOS 5
45 #define ED_CTRL5_BUTTONS_GFX_YPOS 110
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTON_XSIZE 30
52 #define ED_CTRL2_BUTTON_YSIZE 20
53 #define ED_CTRL2_BUTTONS_XPOS 5
54 #define ED_CTRL2_BUTTONS_YPOS 99
55 #define ED_CTRL3_BUTTON_XSIZE 22
56 #define ED_CTRL3_BUTTON_YSIZE 22
57 #define ED_CTRL3_BUTTONS_XPOS 6
58 #define ED_CTRL3_BUTTONS_YPOS 6
59 #define ED_CTRL4_BUTTON_XSIZE 22
60 #define ED_CTRL4_BUTTON_YSIZE 22
61 #define ED_CTRL4_BUTTONS_XPOS 6
62 #define ED_CTRL4_BUTTONS_YPOS 6
63 #define ED_CTRL5_BUTTON_XSIZE 90
64 #define ED_CTRL5_BUTTON_YSIZE 20
65 #define ED_CTRL5_BUTTONS_XPOS 5
66 #define ED_CTRL5_BUTTONS_YPOS 230
68 #define ED_CTRL1_BUTTONS_HORIZ 4
69 #define ED_CTRL1_BUTTONS_VERT 4
70 #define ED_CTRL2_BUTTONS_HORIZ 3
71 #define ED_CTRL2_BUTTONS_VERT 2
72 #define ED_CTRL3_BUTTONS_HORIZ 3
73 #define ED_CTRL3_BUTTONS_VERT 1
74 #define ED_CTRL4_BUTTONS_HORIZ 2
75 #define ED_CTRL4_BUTTONS_VERT 1
76 #define ED_CTRL5_BUTTONS_HORIZ 1
77 #define ED_CTRL5_BUTTONS_VERT 1
79 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
80 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
81 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
82 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
83 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
84 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
85 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
86 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
89 /* values for the element list */
90 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
91 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
92 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
93 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
94 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
95 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
96 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
97 ED_ELEMENTLIST_BUTTONS_VERT)
99 /* standard distances */
100 #define ED_BORDER_SIZE 3
101 #define ED_BORDER_TEXT_XSIZE 5
102 #define ED_BORDER_AREA_YSIZE 1
104 #define ED_GADGET_DISTANCE 2
105 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
106 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
109 /* values for the settings windows */
110 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
111 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
113 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
116 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
117 2 * ED_GADGET_DISTANCE)
119 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
121 #define ED_SETTINGS_TAB_XOFFSET 124
123 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
124 (n) * ED_SETTINGS_XOFFSET)
125 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
126 (n) * ED_SETTINGS_YOFFSET)
128 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
129 (n) * ED_SETTINGS_XOFFSET)
130 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
131 (n) * ED_SETTINGS_YOFFSET)
133 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
134 (n) * ED_SETTINGS_TAB_XOFFSET)
135 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
138 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
139 (n) * ED_SETTINGS_TAB_XOFFSET)
140 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
143 #define ED_SETTINGS1_YPOS MINI_TILEY
144 #define ED_SETTINGS2_XPOS MINI_TILEX
145 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
147 /* values for counter gadgets */
148 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
149 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
150 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
151 (n) * ED_COUNTER_YDISTANCE)
152 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
153 (n) * ED_COUNTER_YDISTANCE - 2)
155 /* values for element content drawing areas */
156 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
157 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
160 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
161 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
162 ED_GADGET_DISTANCE - MINI_TILEY)
165 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
166 5 * ((n) % 4) * MINI_TILEX)
167 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
168 6 * ((n) / 4) * MINI_TILEY)
170 /* magic ball content */
171 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
172 5 * ((n) % 4) * MINI_TILEX)
173 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
174 6 * ((n) / 4) * MINI_TILEY)
176 /* values for scrolling gadgets for drawing area */
177 #define ED_SCROLLBUTTON_XPOS 24
178 #define ED_SCROLLBUTTON_YPOS 0
179 #define ED_SCROLLBAR_XPOS 24
180 #define ED_SCROLLBAR_YPOS 64
182 #define ED_SCROLLBUTTON_XSIZE 16
183 #define ED_SCROLLBUTTON_YSIZE 16
185 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_UP_YPOS (0)
187 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
188 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
189 #define ED_SCROLL_LEFT_XPOS (0)
190 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
191 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
192 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
193 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
194 ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
197 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
198 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
199 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
200 ED_SCROLLBUTTON_YSIZE)
201 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
202 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
204 /* values for scrolling gadgets for element list */
205 #define ED_SCROLLBUTTON2_XPOS 50
206 #define ED_SCROLLBUTTON2_YPOS 0
207 #define ED_SCROLLBAR2_XPOS 50
208 #define ED_SCROLLBAR2_YPOS 20
210 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
211 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
213 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
214 ED_ELEMENTLIST_BUTTONS_HORIZ * \
215 ED_ELEMENTLIST_XSIZE)
216 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
217 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
218 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
219 ED_ELEMENTLIST_BUTTONS_VERT * \
220 ED_ELEMENTLIST_YSIZE - \
221 ED_SCROLLBUTTON2_YSIZE)
222 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
223 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
224 ED_SCROLLBUTTON2_YSIZE)
225 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
226 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
227 ED_ELEMENTLIST_YSIZE - \
228 2 * ED_SCROLLBUTTON2_YSIZE)
230 /* values for checkbutton gadgets */
231 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
232 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
234 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
235 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
236 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
237 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
239 /* values for some special graphic buttons */
240 #define ED_COPY_CHANGE_PAGE_XPOS 25
241 #define ED_COPY_CHANGE_PAGE_YPOS 50
242 #define ED_PASTE_CHANGE_PAGE_XPOS 25
243 #define ED_PASTE_CHANGE_PAGE_YPOS 70
245 /* some values for text input, selectbox and counter gadgets */
246 #define ED_BUTTON_COUNT_YPOS 60
247 #define ED_BUTTON_COUNT_XSIZE 20
248 #define ED_BUTTON_COUNT_YSIZE 20
249 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
250 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
251 #define ED_WIN_COUNT_XSIZE 52
252 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_BUTTON_MINUS_XPOS 2
255 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
256 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
257 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
259 ED_WIN_COUNT_XSIZE + 2)
260 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
264 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
265 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
266 2 + ED_WIN_COUNT_YSIZE)
267 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
268 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
270 #define ED_SELECTBOX_BUTTON_XSIZE 14
272 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
273 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
274 4 * (2 + ED_WIN_COUNT_YSIZE))
275 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
277 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
279 2 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
281 3 * (2 + ED_WIN_COUNT_YSIZE))
283 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
284 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
286 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
287 #define INFOTEXT_XPOS SX
288 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
289 #define INFOTEXT_XSIZE SXSIZE
290 #define INFOTEXT_YSIZE MINI_TILEX
294 -----------------------------------------------------------------------------
295 editor gadget definitions
296 -----------------------------------------------------------------------------
299 /* drawing toolbox buttons */
300 #define GADGET_ID_NONE -1
301 #define GADGET_ID_TOOLBOX_FIRST 0
303 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
304 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
305 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
306 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
307 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
308 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
309 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
310 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
311 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
312 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
313 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
314 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
315 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
316 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
317 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
318 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
320 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
321 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
322 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
323 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
324 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
325 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
327 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
328 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
329 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
330 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
331 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
333 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
335 /* counter gadget identifiers */
336 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
338 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
339 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
340 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
341 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
342 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
343 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
344 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
345 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
346 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
347 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
348 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
349 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
350 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
351 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
352 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
353 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
354 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
355 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
356 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
357 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
358 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
359 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
360 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
361 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
362 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
363 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
364 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
365 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
366 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
367 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
368 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
369 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
370 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
371 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
372 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
373 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
374 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
375 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
376 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
377 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
378 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
379 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
380 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
381 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
382 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
383 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
384 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
385 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
386 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
387 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
388 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
389 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
390 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
391 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
392 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
393 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
394 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
395 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
396 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
397 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
398 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
399 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
400 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
401 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
402 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
403 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
404 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
405 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
406 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
407 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
408 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
409 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
410 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
411 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
412 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
413 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
414 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
415 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
416 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
417 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
418 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
419 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
420 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
421 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
422 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
423 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
424 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
425 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
426 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
427 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
428 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
429 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
430 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
431 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
432 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
433 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
434 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
435 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
436 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
437 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
438 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
439 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
441 /* drawing area identifiers */
442 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
444 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
445 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
446 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
447 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
448 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
449 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
450 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
451 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
452 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
453 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
454 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
455 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
461 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
462 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
463 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
464 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
465 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
466 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
467 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
468 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
469 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
471 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
472 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
473 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
474 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
475 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
476 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
478 /* text input identifiers */
479 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
481 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
482 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
483 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
485 /* text area identifiers */
486 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
488 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
490 /* selectbox identifiers */
491 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
493 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
494 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
495 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
496 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
497 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
498 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
499 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
500 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
501 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
502 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
503 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
504 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
505 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
506 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
507 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
508 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
509 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
510 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
511 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
512 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
513 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
514 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
515 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
516 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
517 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
518 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
519 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
520 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
521 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
523 /* textbutton identifiers */
524 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
526 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
527 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
528 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
529 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
530 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
531 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
532 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
533 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
534 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
535 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
537 /* graphicbutton identifiers */
538 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
540 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
541 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
542 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
543 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
545 /* gadgets for scrolling of drawing area */
546 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
548 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
549 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
550 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
551 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
552 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
553 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
555 /* gadgets for scrolling element list */
556 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
558 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
559 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
560 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
562 /* checkbuttons/radiobuttons for level/element properties */
563 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
565 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
566 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
567 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
568 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
569 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
570 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
571 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
572 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
573 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
574 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
575 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
576 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
577 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
578 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
579 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
580 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
581 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
582 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
583 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
584 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
585 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
586 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
587 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
588 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
589 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
590 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
591 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
592 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
593 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
594 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
595 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
596 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
597 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
598 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
599 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
600 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
601 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
602 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
603 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
604 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
605 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
606 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
607 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
608 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
609 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
610 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
611 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
612 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
613 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
614 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
615 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
616 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
617 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
618 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
620 /* gadgets for buttons in element list */
621 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
622 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
623 ED_NUM_ELEMENTLIST_BUTTONS - 1)
625 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
627 /* radio button numbers */
628 #define RADIO_NR_NONE 0
629 #define RADIO_NR_DRAWING_TOOLBOX 1
630 #define RADIO_NR_RANDOM_ELEMENTS 2
632 /* values for counter gadgets */
633 #define ED_COUNTER_ID_SELECT_LEVEL 0
634 #define ED_COUNTER_ID_LEVEL_XSIZE 1
635 #define ED_COUNTER_ID_LEVEL_YSIZE 2
636 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
637 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
638 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
639 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
640 #define ED_COUNTER_ID_LEVEL_RANDOM 7
641 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
642 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
643 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
644 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
645 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
646 #define ED_COUNTER_ID_BALL_CONTENT 13
647 #define ED_COUNTER_ID_ANDROID_CONTENT 14
648 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
649 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
650 #define ED_COUNTER_ID_INVENTORY_SIZE 17
651 #define ED_COUNTER_ID_CUSTOM_SCORE 18
652 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
653 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
654 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
655 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
656 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
657 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
658 #define ED_COUNTER_ID_DROP_DELAY_RND 25
659 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
660 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
661 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
662 #define ED_COUNTER_ID_IGNITION_DELAY 29
663 #define ED_COUNTER_ID_GROUP_CONTENT 30
664 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
665 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
666 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
668 #define ED_NUM_COUNTERBUTTONS 34
670 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
671 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
672 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
673 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
675 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
676 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
677 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
678 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
679 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
680 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
682 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
683 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
685 /* values for scrollbutton gadgets */
686 #define ED_SCROLLBUTTON_ID_AREA_UP 0
687 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
688 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
689 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
690 #define ED_SCROLLBUTTON_ID_LIST_UP 4
691 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
693 #define ED_NUM_SCROLLBUTTONS 6
695 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
696 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
698 /* values for scrollbar gadgets */
699 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
700 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
701 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
703 #define ED_NUM_SCROLLBARS 3
705 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
706 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
708 /* values for text input gadgets */
709 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
710 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
711 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
713 #define ED_NUM_TEXTINPUT 3
715 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
716 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
718 /* values for text area gadgets */
719 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
721 #define ED_NUM_TEXTAREAS 1
723 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
724 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
726 /* values for selectbox gadgets */
727 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
728 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
729 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
730 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
731 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
732 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
733 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
735 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
736 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
737 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
738 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
740 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
741 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
742 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
743 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
744 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
745 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
746 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
747 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
748 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
749 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
750 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
751 #define ED_SELECTBOX_ID_ACTION_TYPE 24
752 #define ED_SELECTBOX_ID_ACTION_MODE 25
753 #define ED_SELECTBOX_ID_ACTION_ARG 26
754 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
755 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
757 #define ED_NUM_SELECTBOX 29
759 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
760 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
762 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
763 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
764 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
765 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
767 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
769 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
770 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
772 /* values for textbutton gadgets */
773 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
774 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
775 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
776 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
777 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
778 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
780 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
781 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
782 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
784 #define ED_NUM_TEXTBUTTONS 10
786 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
787 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
789 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
790 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
792 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
793 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
795 /* values for graphicbutton gadgets */
796 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
797 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
798 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
799 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
801 #define ED_NUM_GRAPHICBUTTONS 4
803 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
804 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
806 /* values for checkbutton gadgets */
807 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
808 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
809 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
810 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
811 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
812 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
813 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
814 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
815 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
816 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
817 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
818 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
819 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
820 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
821 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
822 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
823 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
824 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
825 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
826 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
827 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
828 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
829 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
830 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
831 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
832 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
833 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
834 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
836 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
837 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
839 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
840 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
841 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
842 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
844 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
845 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
847 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
848 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
849 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
850 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
851 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
852 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
853 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
854 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
855 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
856 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
858 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
860 #define ED_NUM_CHECKBUTTONS 52
862 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
863 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
865 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
866 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
867 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
868 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
869 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
870 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
872 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
873 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
875 /* values for radiobutton gadgets */
876 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
877 #define ED_RADIOBUTTON_ID_QUANTITY 1
879 #define ED_NUM_RADIOBUTTONS 2
881 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
882 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
884 /* values for drawing area gadgets */
885 #define ED_DRAWING_ID_DRAWING_LEVEL 0
886 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
894 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
902 #define ED_DRAWING_ID_ANDROID_CONTENT 17
903 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
904 #define ED_DRAWING_ID_START_ELEMENT 19
905 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
906 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
907 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
908 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
909 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
910 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
911 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
912 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
913 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
914 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
916 #define ED_DRAWING_ID_GROUP_CONTENT 31
917 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
919 #define ED_NUM_DRAWING_AREAS 33
923 -----------------------------------------------------------------------------
924 some internally used definitions
925 -----------------------------------------------------------------------------
928 /* values for CopyLevelToUndoBuffer() */
929 #define UNDO_IMMEDIATE 0
930 #define UNDO_ACCUMULATE 1
932 /* values for scrollbars */
933 #define ED_SCROLL_NO 0
934 #define ED_SCROLL_LEFT 1
935 #define ED_SCROLL_RIGHT 2
936 #define ED_SCROLL_UP 4
937 #define ED_SCROLL_DOWN 8
939 /* screens in the level editor */
940 #define ED_MODE_DRAWING 0
941 #define ED_MODE_INFO 1
942 #define ED_MODE_PROPERTIES 2
944 /* sub-screens in the global settings section */
945 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
946 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
948 /* sub-screens in the element properties section */
949 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
950 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
951 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
952 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
953 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
955 /* how many steps can be cancelled */
956 #define NUM_UNDO_STEPS (10 + 1)
958 /* values for elements with score for certain actions */
960 #define MAX_SCORE 999
962 /* values for elements with count for collecting */
963 #define MIN_COLLECT_COUNT 0
964 #define MAX_COLLECT_COUNT 999
966 /* values for random placement */
967 #define RANDOM_USE_PERCENTAGE 0
968 #define RANDOM_USE_QUANTITY 1
970 /* maximal size of level editor drawing area */
971 #define MAX_ED_FIELDX (SCR_FIELDX)
972 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
976 -----------------------------------------------------------------------------
977 some internally used data structure definitions
978 -----------------------------------------------------------------------------
985 } control_info[ED_NUM_CTRL_BUTTONS] =
987 /* note: some additional characters are already reserved for "cheat mode"
988 shortcuts (":XYZ" style) -- for details, see "events.c" */
990 { 's', "draw single items" },
991 { 'd', "draw connected items" },
992 { 'l', "draw lines" },
993 { 'a', "draw arcs" },
994 { 'r', "draw outline rectangles" },
995 { 'R', "draw filled rectangles" },
996 { '\0', "wrap (rotate) level up" },
997 { 't', "enter text elements" },
998 { 'f', "flood fill" },
999 { '\0', "wrap (rotate) level left" },
1000 { 'z', "zoom level tile size" },
1001 { '\0', "wrap (rotate) level right" },
1002 { '\0', "random element placement" },
1003 { 'b', "grab brush" },
1004 { '\0', "wrap (rotate) level down" },
1005 { ',', "pick drawing element" },
1007 { 'U', "undo last operation" },
1008 { 'I', "properties of level" },
1009 { 'S', "save level" },
1010 { 'C', "clear level" },
1011 { 'T', "test level" },
1012 { 'E', "exit level editor" },
1014 { '\0', "copy settings from other element" },
1015 { '\0', "copy settings to other element" },
1016 { '\0', "exchange element with other element" },
1018 { '\0', "copy settings from this element" },
1019 { '\0', "paste settings to this element" },
1021 { 'p', "properties of drawing element" },
1024 static int random_placement_value = 10;
1025 static int random_placement_method = RANDOM_USE_QUANTITY;
1026 static int random_placement_background_element = EL_SAND;
1027 static boolean random_placement_background_restricted = FALSE;
1028 static boolean stick_element_properties_window = FALSE;
1029 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1030 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1031 static struct ElementChangeInfo custom_element_change;
1032 static struct ElementGroupInfo group_element_info;
1033 static struct ElementInfo custom_element;
1038 int min_value, max_value;
1039 int gadget_id_down, gadget_id_up;
1041 int gadget_id_align;
1043 char *text_above, *text_left, *text_right;
1044 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1046 /* ---------- current level number --------------------------------------- */
1049 -1, -1, /* these values are not constant, but can change at runtime */
1051 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1052 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1057 /* ---------- level and editor settings ---------------------------------- */
1060 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1061 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1062 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1063 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1065 "playfield size:", NULL, "width",
1068 -1, ED_LEVEL_SETTINGS_YPOS(4),
1069 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1070 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1071 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1073 NULL, " ", "height",
1076 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1078 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1079 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1081 NULL, "number of gems to collect:", NULL
1084 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1086 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1087 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1089 "time or step limit to solve level:", NULL, NULL
1092 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1094 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1095 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1096 &level.score[SC_TIME_BONUS],
1097 "score for each second/step left:", NULL, NULL
1100 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1102 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1103 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1105 NULL, "random seed:", "(0 => random)"
1108 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1110 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1111 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1112 &random_placement_value,
1113 "random element placement:", NULL, "in"
1116 /* ---------- element settings: configure (various elements) ------------- */
1119 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1120 MIN_SCORE, MAX_SCORE,
1121 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1122 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1123 NULL, /* will be set when used */
1127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1128 MIN_SCORE, MAX_SCORE,
1129 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1130 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1131 NULL, /* will be set when used */
1135 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1136 MIN_SCORE, MAX_SCORE,
1137 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1138 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1139 NULL, /* will be set when used */
1143 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1144 MIN_SCORE, MAX_SCORE,
1145 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1146 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1147 NULL, /* will be set when used */
1151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1152 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1153 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1154 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1155 &level.num_yamyam_contents,
1156 NULL, NULL, "number of content areas"
1159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1160 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1161 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1162 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1163 &level.num_ball_contents,
1164 NULL, NULL, "number of content areas"
1167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1168 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1169 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1170 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1171 &level.num_android_clone_elements,
1172 NULL, NULL, "number of clonable elements"
1175 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1176 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1177 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1178 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1179 NULL, /* will be set when used */
1180 NULL, NULL, "width",
1183 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1184 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1185 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1186 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1187 NULL, /* will be set when used */
1188 NULL, " ", "height",
1191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1192 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1193 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1194 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1195 &level.initial_inventory_size[0],
1196 NULL, NULL, "number of inventory elements"
1199 /* ---------- element settings: configure 1 (custom elements) ------------ */
1202 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1203 MIN_SCORE, MAX_SCORE,
1204 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1205 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1206 &custom_element.collect_score_initial,
1207 NULL, "CE score", " "
1210 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1211 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1212 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1213 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1214 &custom_element.collect_count_initial,
1215 NULL, "CE count", NULL
1218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1220 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1221 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1222 &custom_element.ce_value_fixed_initial,
1223 NULL, "CE value", NULL
1226 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1228 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1229 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1230 &custom_element.ce_value_random_initial,
1231 NULL, "+random", NULL
1234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1236 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1237 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1238 &custom_element.push_delay_fixed,
1239 NULL, "push delay", NULL
1242 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1244 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1245 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1246 &custom_element.push_delay_random,
1247 NULL, "+random", NULL
1250 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1252 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1253 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element.drop_delay_fixed,
1255 NULL, "drop delay", NULL
1258 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1260 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1261 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1262 &custom_element.drop_delay_random,
1263 NULL, "+random", NULL
1266 /* ---------- element settings: configure 2 (custom elements) ------------ */
1269 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1271 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1272 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1273 &custom_element.move_delay_fixed,
1274 NULL, "move delay", NULL
1277 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1279 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1280 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1281 &custom_element.move_delay_random,
1282 NULL, "+random", NULL
1285 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1287 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1288 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1289 &custom_element.explosion_delay,
1290 NULL, "explosion delay", NULL
1293 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1295 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1296 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1297 &custom_element.ignition_delay,
1298 NULL, "ignition delay", "(by fire)"
1301 /* ---------- element settings: configure (group elements) --------------- */
1304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1305 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1306 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1307 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1308 &group_element_info.num_elements,
1309 NULL, NULL, "number of elements in group"
1312 /* ---------- element settings: advanced (custom elements) --------------- */
1315 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1317 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1318 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1319 &custom_element_change.delay_fixed,
1320 NULL, "CE delay", NULL,
1323 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1325 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1326 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1327 &custom_element_change.delay_random,
1328 NULL, "+random", NULL
1331 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1333 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1334 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1335 &custom_element_change.random_percentage,
1336 NULL, "use random replace:", "%"
1346 char *text_above, *infotext;
1347 } textinput_info[ED_NUM_TEXTINPUT] =
1350 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1351 GADGET_ID_LEVEL_NAME,
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1358 GADGET_ID_LEVEL_AUTHOR,
1359 MAX_LEVEL_AUTHOR_LEN,
1364 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1365 GADGET_ID_ELEMENT_NAME,
1366 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1367 custom_element.description,
1368 NULL, "Element name"
1378 char *text_above, *infotext;
1379 } textarea_info[ED_NUM_TEXTAREAS] =
1382 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1383 GADGET_ID_ENVELOPE_INFO,
1384 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1386 "Envelope Content:", "Envelope Content"
1390 static struct ValueTextInfo options_time_or_steps[] =
1398 static struct ValueTextInfo options_game_engine_type[] =
1400 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1401 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1402 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1407 static struct ValueTextInfo options_wind_direction[] =
1409 { MV_START_NONE, "none" },
1410 { MV_START_LEFT, "left" },
1411 { MV_START_RIGHT, "right" },
1412 { MV_START_UP, "up" },
1413 { MV_START_DOWN, "down" },
1418 static struct ValueTextInfo options_player_speed[] =
1425 { 16, "very fast" },
1426 { 32, "ultrafast" },
1431 static struct ValueTextInfo options_access_type[] =
1433 { EP_WALKABLE, "walkable" },
1434 { EP_PASSABLE, "passable" },
1439 static struct ValueTextInfo options_access_layer[] =
1441 { EP_ACCESSIBLE_OVER, "over" },
1442 { EP_ACCESSIBLE_INSIDE, "inside" },
1443 { EP_ACCESSIBLE_UNDER, "under" },
1448 static struct ValueTextInfo options_access_protected[] =
1450 { 0, "unprotected" },
1456 static struct ValueTextInfo options_access_direction[] =
1458 { MV_NO_DIRECTION, "no direction" },
1459 { MV_LEFT, "left" },
1460 { MV_RIGHT, "right" },
1462 { MV_DOWN, "down" },
1463 { MV_LEFT | MV_UP, "left + up" },
1464 { MV_LEFT | MV_DOWN, "left + down" },
1465 { MV_RIGHT | MV_UP, "right + up" },
1466 { MV_RIGHT | MV_DOWN, "right + down" },
1467 { MV_HORIZONTAL, "horizontal" },
1468 { MV_VERTICAL, "vertical" },
1469 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1470 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1471 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1472 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1473 { MV_ALL_DIRECTIONS, "all directions" },
1478 static struct ValueTextInfo options_walk_to_action[] =
1480 { EP_DIGGABLE, "diggable" },
1481 { EP_COLLECTIBLE_ONLY, "collectible" },
1482 { EP_DROPPABLE, "collectible & droppable" },
1483 { EP_THROWABLE, "collectible & throwable" },
1484 { EP_PUSHABLE, "pushable" },
1489 static struct ValueTextInfo options_move_pattern[] =
1491 { MV_LEFT, "left" },
1492 { MV_RIGHT, "right" },
1494 { MV_DOWN, "down" },
1495 { MV_HORIZONTAL, "horizontal" },
1496 { MV_VERTICAL, "vertical" },
1497 { MV_ALL_DIRECTIONS, "all directions" },
1498 { MV_WIND_DIRECTION, "wind direction" },
1499 { MV_TOWARDS_PLAYER, "towards player" },
1500 { MV_AWAY_FROM_PLAYER, "away from player" },
1501 { MV_ALONG_LEFT_SIDE, "along left side" },
1502 { MV_ALONG_RIGHT_SIDE, "along right side" },
1503 { MV_TURNING_LEFT, "turning left" },
1504 { MV_TURNING_RIGHT, "turning right" },
1505 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1506 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1507 { MV_TURNING_RANDOM, "turning random" },
1508 { MV_MAZE_RUNNER, "maze runner style" },
1509 { MV_MAZE_HUNTER, "maze hunter style" },
1510 { MV_WHEN_PUSHED, "when pushed" },
1511 { MV_WHEN_DROPPED, "when dropped/thrown" },
1516 static struct ValueTextInfo options_move_direction[] =
1518 { MV_START_AUTOMATIC, "automatic" },
1519 { MV_START_LEFT, "left" },
1520 { MV_START_RIGHT, "right" },
1521 { MV_START_UP, "up" },
1522 { MV_START_DOWN, "down" },
1523 { MV_START_RANDOM, "random" },
1524 { MV_START_PREVIOUS, "previous" },
1529 static struct ValueTextInfo options_move_stepsize[] =
1531 { 0, "not moving" },
1536 { 16, "very fast" },
1537 { 32, "even faster" },
1542 static struct ValueTextInfo options_move_leave_type[] =
1544 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1545 { LEAVE_TYPE_LIMITED, "change it to" },
1550 static struct ValueTextInfo options_smash_targets[] =
1552 { EP_CAN_SMASH_PLAYER, "player" },
1554 { EP_CAN_SMASH_ENEMIES, "enemies" },
1556 { EP_CAN_SMASH_EVERYTHING, "everything" },
1561 static struct ValueTextInfo options_slippery_type[] =
1563 { SLIPPERY_ANY_RANDOM, "random" },
1564 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1565 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1566 { SLIPPERY_ONLY_LEFT, "only left" },
1567 { SLIPPERY_ONLY_RIGHT, "only right" },
1572 static struct ValueTextInfo options_deadliness[] =
1574 { EP_DONT_RUN_INTO, "running into" },
1575 { EP_DONT_COLLIDE_WITH, "colliding with" },
1576 { EP_DONT_GET_HIT_BY, "getting hit by" },
1577 { EP_DONT_TOUCH, "touching" },
1582 static struct ValueTextInfo options_explosion_type[] =
1584 { EXPLODES_3X3, "3x3" },
1585 { EXPLODES_CROSS, "3+3" },
1586 { EXPLODES_1X1, "1x1" },
1591 static struct ValueTextInfo options_time_units[] =
1594 { FRAMES_PER_SECOND, "seconds" },
1599 static struct ValueTextInfo options_change_direct_action[] =
1601 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1602 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1603 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1604 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1605 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1606 { CE_ENTERED_BY_PLAYER, "entered by player" },
1607 { CE_LEFT_BY_PLAYER, "left by player" },
1608 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1609 { CE_SWITCHED, "switched" },
1610 { CE_HITTING_SOMETHING, "hitting something" },
1611 { CE_HIT_BY_SOMETHING, "hit by something" },
1613 { CE_BLOCKED, "blocked" },
1615 { CE_IMPACT, "impact (on something)" },
1616 { CE_SMASHED, "smashed (from above)" },
1618 { CE_VALUE_CHANGES, "CE value changes" },
1619 { CE_SCORE_CHANGES, "CE score changes" },
1621 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1622 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1627 static struct ValueTextInfo options_change_other_action[] =
1629 { CE_PLAYER_TOUCHES_X, "player touches" },
1630 { CE_PLAYER_PRESSES_X, "player presses" },
1631 { CE_PLAYER_SWITCHES_X, "player switches" },
1632 { CE_PLAYER_SNAPS_X, "player snaps" },
1633 { CE_PLAYER_PUSHES_X, "player pushes" },
1634 { CE_PLAYER_ENTERS_X, "player enters" },
1635 { CE_PLAYER_LEAVES_X, "player leaves" },
1636 { CE_PLAYER_DIGS_X, "player digs" },
1637 { CE_PLAYER_COLLECTS_X, "player collects" },
1638 { CE_PLAYER_DROPS_X, "player drops/throws" },
1639 { CE_TOUCHING_X, "touching" },
1640 { CE_HITTING_X, "hitting" },
1641 { CE_DIGGING_X, "digging" },
1642 { CE_HIT_BY_X, "hit by" },
1643 { CE_SWITCH_OF_X, "switch of" },
1644 { CE_CHANGE_OF_X, "change by page of" },
1645 { CE_EXPLOSION_OF_X, "explosion of" },
1646 { CE_MOVE_OF_X, "move of" },
1647 { CE_CREATION_OF_X, "creation of" },
1648 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1649 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1650 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1651 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1656 static struct ValueTextInfo options_change_trigger_side[] =
1658 { CH_SIDE_LEFT, "left" },
1659 { CH_SIDE_RIGHT, "right" },
1660 { CH_SIDE_TOP, "top" },
1661 { CH_SIDE_BOTTOM, "bottom" },
1662 { CH_SIDE_LEFT_RIGHT, "left/right" },
1663 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1664 { CH_SIDE_ANY, "any" },
1669 static struct ValueTextInfo options_change_trigger_player[] =
1671 { CH_PLAYER_1, "1" },
1672 { CH_PLAYER_2, "2" },
1673 { CH_PLAYER_3, "3" },
1674 { CH_PLAYER_4, "4" },
1675 { CH_PLAYER_ANY, "any" },
1680 static struct ValueTextInfo options_change_trigger_page[] =
1692 { (1 << 10), "11" },
1693 { (1 << 11), "12" },
1694 { (1 << 12), "13" },
1695 { (1 << 13), "14" },
1696 { (1 << 14), "15" },
1697 { (1 << 15), "16" },
1698 { (1 << 16), "17" },
1699 { (1 << 17), "18" },
1700 { (1 << 18), "19" },
1701 { (1 << 19), "20" },
1702 { (1 << 20), "21" },
1703 { (1 << 21), "22" },
1704 { (1 << 22), "23" },
1705 { (1 << 23), "24" },
1706 { (1 << 24), "25" },
1707 { (1 << 25), "26" },
1708 { (1 << 26), "27" },
1709 { (1 << 27), "28" },
1710 { (1 << 28), "29" },
1711 { (1 << 29), "30" },
1712 { (1 << 30), "31" },
1713 { (1 << 31), "32" },
1714 { CH_PAGE_ANY, "any" },
1719 static struct ValueTextInfo options_change_replace_when[] =
1721 { CP_WHEN_EMPTY, "empty" },
1722 { CP_WHEN_WALKABLE, "walkable" },
1723 { CP_WHEN_DIGGABLE, "diggable" },
1724 { CP_WHEN_COLLECTIBLE, "collectible" },
1725 { CP_WHEN_REMOVABLE, "removable" },
1726 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1731 static struct ValueTextInfo options_action_type[] =
1733 { CA_NO_ACTION, "no action" },
1734 { CA_UNDEFINED, " " },
1735 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1736 { CA_RESTART_LEVEL, "restart level" },
1737 { CA_SHOW_ENVELOPE, "show envelope" },
1738 { CA_SET_LEVEL_TIME, "set time" },
1739 { CA_SET_LEVEL_SCORE, "set score" },
1740 { CA_SET_LEVEL_GEMS, "set gems" },
1741 { CA_SET_LEVEL_WIND, "set wind dir." },
1742 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1743 { CA_UNDEFINED, " " },
1744 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1745 { CA_MOVE_PLAYER, "move player" },
1746 { CA_EXIT_PLAYER, "exit player" },
1747 { CA_KILL_PLAYER, "kill player" },
1748 { CA_SET_PLAYER_KEYS, "set keys" },
1749 { CA_SET_PLAYER_SPEED, "set speed" },
1750 { CA_SET_PLAYER_SHIELD, "set shield" },
1751 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1752 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1753 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1754 { CA_UNDEFINED, " " },
1755 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1756 { CA_SET_CE_VALUE, "set CE value" },
1757 { CA_SET_CE_SCORE, "set CE score" },
1758 { CA_SET_CE_ARTWORK, "set CE artwork" },
1759 { CA_UNDEFINED, " " },
1760 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1761 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1766 static struct ValueTextInfo options_action_mode_none[] =
1768 { CA_MODE_UNDEFINED, " " },
1773 static struct ValueTextInfo options_action_mode_assign[] =
1775 { CA_MODE_SET, "=" },
1780 static struct ValueTextInfo options_action_mode_add_remove[] =
1782 { CA_MODE_ADD, "+" },
1783 { CA_MODE_SUBTRACT, "-" },
1788 static struct ValueTextInfo options_action_mode_calculate[] =
1790 { CA_MODE_SET, "=" },
1791 { CA_MODE_ADD, "+" },
1792 { CA_MODE_SUBTRACT, "-" },
1793 { CA_MODE_MULTIPLY, "*" },
1794 { CA_MODE_DIVIDE, "/" },
1795 { CA_MODE_MODULO, "%" },
1800 static struct ValueTextInfo options_action_arg_none[] =
1802 { CA_ARG_UNDEFINED, " " },
1807 static struct ValueTextInfo options_action_arg_player[] =
1809 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1810 { CA_ARG_PLAYER_1, "1" },
1811 { CA_ARG_PLAYER_2, "2" },
1812 { CA_ARG_PLAYER_3, "3" },
1813 { CA_ARG_PLAYER_4, "4" },
1814 { CA_ARG_PLAYER_ANY, "any" },
1815 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1816 { CA_ARG_PLAYER_ACTION, "action ->" },
1821 static struct ValueTextInfo options_action_arg_number[] =
1823 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1830 { CA_ARG_10, "10" },
1831 { CA_ARG_100, "100" },
1832 { CA_ARG_1000, "1000" },
1833 { CA_ARG_UNDEFINED, " " },
1834 { CA_ARG_NUMBER_MIN, "min" },
1835 { CA_ARG_NUMBER_MAX, "max" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_RESET, "reset" },
1838 { CA_ARG_UNDEFINED, " " },
1839 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1840 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1841 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1844 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1845 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1846 { CA_ARG_UNDEFINED, " " },
1847 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1848 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1849 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1850 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1853 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1854 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1855 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1860 static struct ValueTextInfo options_action_arg_value[] =
1862 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1869 { CA_ARG_10, "10" },
1870 { CA_ARG_100, "100" },
1871 { CA_ARG_1000, "1000" },
1872 { CA_ARG_UNDEFINED, " " },
1873 { CA_ARG_NUMBER_MIN, "min" },
1874 { CA_ARG_NUMBER_MAX, "max" },
1875 { CA_ARG_UNDEFINED, " " },
1876 { CA_ARG_NUMBER_RESET, "reset" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1879 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1880 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1881 { CA_ARG_UNDEFINED, " " },
1882 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1883 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1884 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1887 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1888 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1889 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1892 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1893 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1897 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1898 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1899 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1904 static struct ValueTextInfo options_action_arg_envelope[] =
1906 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1911 { CA_ARG_UNDEFINED, " " },
1912 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1913 { CA_ARG_ELEMENT_TARGET, "target" },
1914 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1915 { CA_ARG_ELEMENT_ACTION, "action ->" },
1920 static struct ValueTextInfo options_action_arg_key[] =
1922 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1931 { CA_ARG_UNDEFINED, " " },
1932 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1933 { CA_ARG_ELEMENT_TARGET, "target" },
1934 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1935 { CA_ARG_ELEMENT_ACTION, "action ->" },
1940 static struct ValueTextInfo options_action_arg_speed[] =
1942 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1943 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1944 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1945 { CA_ARG_SPEED_SLOW, "slow" },
1946 { CA_ARG_SPEED_NORMAL, "normal" },
1947 { CA_ARG_SPEED_FAST, "fast" },
1948 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1949 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1950 { CA_ARG_UNDEFINED, " " },
1951 { CA_ARG_SPEED_SLOWER, "slower" },
1952 { CA_ARG_SPEED_FASTER, "faster" },
1953 { CA_ARG_UNDEFINED, " " },
1954 { CA_ARG_SPEED_RESET, "reset" },
1959 static struct ValueTextInfo options_action_arg_shield[] =
1961 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1962 { CA_ARG_SHIELD_OFF, "off" },
1963 { CA_ARG_SHIELD_NORMAL, "normal" },
1964 { CA_ARG_SHIELD_DEADLY, "deadly" },
1969 static struct ValueTextInfo options_action_arg_artwork[] =
1971 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1972 { CA_ARG_ELEMENT_TARGET, "target" },
1973 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1974 { CA_ARG_ELEMENT_ACTION, "action ->" },
1975 { CA_ARG_UNDEFINED, " " },
1976 { CA_ARG_ELEMENT_RESET, "reset" },
1981 static struct ValueTextInfo options_action_arg_gravity[] =
1983 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1984 { CA_ARG_GRAVITY_ON, "on" },
1985 { CA_ARG_GRAVITY_OFF, "off" },
1986 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1991 static struct ValueTextInfo options_action_arg_direction[] =
1993 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1994 { CA_ARG_DIRECTION_NONE, "none" },
1995 { CA_ARG_DIRECTION_LEFT, "left" },
1996 { CA_ARG_DIRECTION_RIGHT, "right" },
1997 { CA_ARG_DIRECTION_UP, "up" },
1998 { CA_ARG_DIRECTION_DOWN, "down" },
1999 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2000 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2005 static struct ValueTextInfo options_action_arg_scan_mode[] =
2007 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2008 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2009 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2014 static struct ValueTextInfo options_action_arg_inventory[] =
2016 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2017 { CA_ARG_ELEMENT_TARGET, "+ target" },
2018 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2019 { CA_ARG_ELEMENT_ACTION, "+ action" },
2020 { CA_ARG_UNDEFINED, " " },
2021 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2022 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2023 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2024 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2025 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2026 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2027 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2028 { CA_ARG_UNDEFINED, " " },
2029 { CA_ARG_INVENTORY_RESET, "reset" },
2034 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2035 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2040 static struct ValueTextInfo options_group_choice_mode[] =
2042 { ANIM_RANDOM, "random" },
2043 { ANIM_LOOP, "loop" },
2044 { ANIM_LINEAR, "linear" },
2045 { ANIM_PINGPONG, "pingpong" },
2046 { ANIM_PINGPONG2, "pingpong 2" },
2051 static struct ValueTextInfo *action_arg_modes[] =
2053 options_action_mode_none,
2054 options_action_mode_assign,
2055 options_action_mode_add_remove,
2056 options_action_mode_calculate,
2063 struct ValueTextInfo *options;
2065 action_arg_options[] =
2067 { CA_NO_ACTION, 0, options_action_arg_none, },
2068 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2069 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2070 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2071 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2072 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2073 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2074 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2077 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2078 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2079 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2080 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2081 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2082 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2083 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2084 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2085 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2086 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2087 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2096 int gadget_id_align;
2097 int size; /* char size of selectbox or '-1' (dynamically determined) */
2098 struct ValueTextInfo *options;
2100 char *text_left, *text_right, *infotext;
2101 } selectbox_info[ED_NUM_SELECTBOX] =
2103 /* ---------- level and editor settings ---------------------------------- */
2106 -1, ED_LEVEL_SETTINGS_YPOS(7),
2107 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2109 options_time_or_steps,
2110 &level.use_step_counter,
2111 NULL, "(0 => no limit)", "time or step limit"
2114 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2115 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2117 options_game_engine_type,
2118 &level.game_engine_type,
2119 "game engine:", NULL, "game engine"
2122 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2123 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2125 options_wind_direction,
2126 &level.wind_direction_initial,
2127 "initial wind direction:", NULL, "initial wind direction"
2130 /* ---------- element settings: configure (several elements) ------------- */
2133 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2134 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2136 options_player_speed,
2137 &level.initial_player_stepsize[0],
2138 "initial player speed:", NULL, "initial player speed"
2141 /* ---------- element settings: configure 1 (custom elements) ------------ */
2144 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2145 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2147 options_access_type,
2148 &custom_element.access_type,
2149 NULL, NULL, "type of access to this field"
2152 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2153 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2155 options_access_layer,
2156 &custom_element.access_layer,
2157 NULL, NULL, "layer of access for this field"
2160 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2161 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2163 options_access_protected,
2164 &custom_element.access_protected,
2165 NULL, NULL, "protected access for this field"
2168 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2169 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2171 options_access_direction,
2172 &custom_element.access_direction,
2173 "from", NULL, "access direction for this field"
2176 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2177 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2179 options_walk_to_action,
2180 &custom_element.walk_to_action,
2181 NULL, NULL, "diggable/collectible/pushable"
2184 /* ---------- element settings: configure 2 (custom elements) ------------ */
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2188 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2190 options_move_pattern,
2191 &custom_element.move_pattern,
2192 "can move", NULL, "element move pattern"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2196 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2198 options_move_direction,
2199 &custom_element.move_direction_initial,
2200 "starts moving", NULL, "initial element move direction"
2203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2204 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2206 options_move_stepsize,
2207 &custom_element.move_stepsize,
2208 "move/fall speed", NULL, "speed of element movement"
2211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2212 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2214 options_move_leave_type,
2215 &custom_element.move_leave_type,
2216 "can dig: can", ":", "leave behind or change element"
2219 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2220 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2222 options_smash_targets,
2223 &custom_element.smash_targets,
2224 "can smash", NULL, "elements that can be smashed"
2227 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2228 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2230 options_slippery_type,
2231 &custom_element.slippery_type,
2232 "slippery", NULL, "where other elements fall down"
2235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2236 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2239 &custom_element.deadliness,
2240 "deadly when", NULL, "deadliness of element"
2243 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2244 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2246 options_explosion_type,
2247 &custom_element.explosion_type,
2248 "can explode", NULL, "explosion type"
2251 /* ---------- element settings: advanced (custom elements) --------------- */
2254 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2255 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2258 &custom_element_change.delay_frames,
2259 "delay time given in", NULL, "delay time units for change"
2262 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2263 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2265 options_change_direct_action,
2266 &custom_element_change.direct_action,
2267 NULL, NULL, "type of direct action"
2270 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2271 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2273 options_change_other_action,
2274 &custom_element_change.other_action,
2275 NULL, "element:", "type of other element action"
2278 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2279 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2281 options_change_trigger_side,
2282 &custom_element_change.trigger_side,
2283 "at", "side", "element side triggering change"
2286 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2287 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2289 options_change_trigger_player,
2290 &custom_element_change.trigger_player,
2291 "player:", " ", "player that causes change"
2294 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2295 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2297 options_change_trigger_page,
2298 &custom_element_change.trigger_page,
2299 "page:", NULL, "change page that causes change"
2302 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2303 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2305 options_change_replace_when,
2306 &custom_element_change.replace_when,
2307 "replace when", NULL, "which elements can be replaced"
2310 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2311 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2313 options_action_type,
2314 &custom_element_change.action_type,
2315 NULL, NULL, "action on specified condition"
2318 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2319 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2321 options_action_mode_none,
2322 &custom_element_change.action_mode,
2323 NULL, NULL, "action operator"
2326 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2327 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2329 options_action_arg_none,
2330 &custom_element_change.action_arg,
2331 NULL, NULL, "action parameter"
2334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2335 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2337 options_change_page,
2338 &custom_element.current_change_page,
2339 NULL, NULL, "element change page"
2342 /* ---------- element settings: configure (group elements) --------------- */
2345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2346 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2348 options_group_choice_mode,
2349 &group_element_info.choice_mode,
2350 "choice type:", NULL, "type of group element choice"
2358 int gadget_id_align;
2361 char *text_left, *text_right, *infotext;
2362 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2365 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2366 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2368 NULL, NULL, "Configure level properties"
2371 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2372 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2374 NULL, NULL, "Configure editor properties"
2377 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2378 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2380 NULL, NULL, "Show information about element"
2383 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2384 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2386 NULL, NULL, "Configure element properties"
2389 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2390 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2392 NULL, NULL, "Configure element properties, part 1"
2395 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2396 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2398 NULL, NULL, "Configure element properties, part 2"
2401 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2402 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2404 NULL, NULL, "Configure custom element change pages"
2407 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2408 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2410 " ", "As Template", "Save current settings as new template"
2413 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2414 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2416 NULL, NULL, "Add new change page"
2419 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2420 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2422 NULL, NULL, "Delete current change page"
2432 int gadget_id_align;
2433 char *text_left, *text_right, *infotext;
2434 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2437 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2439 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2440 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2441 NULL, NULL, "select previous change page"
2444 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2445 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2446 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2447 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2448 NULL, "change page", "select next change page"
2451 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2452 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2453 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2454 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2455 " ", NULL, "copy settings from this change page"
2458 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2459 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2460 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2461 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2462 NULL, NULL, "paste settings to this change page"
2469 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2476 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2479 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2480 GADGET_ID_SCROLL_UP,
2481 "scroll level editing area up"
2484 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2485 GADGET_ID_SCROLL_DOWN,
2486 "scroll level editing area down"
2489 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2490 GADGET_ID_SCROLL_LEFT,
2491 "scroll level editing area left"
2494 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2495 GADGET_ID_SCROLL_RIGHT,
2496 "scroll level editing area right"
2499 IMG_EDITOR_PALETTE_SCROLL_UP,
2500 GADGET_ID_SCROLL_LIST_UP,
2501 "scroll element list up ('Page Up')"
2504 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2505 GADGET_ID_SCROLL_LIST_DOWN,
2506 "scroll element list down ('Page Down')"
2514 int wheel_x, wheel_y;
2515 int wheel_width, wheel_height;
2516 } scrollbar_pos[ED_NUM_SCROLLBARS];
2524 } scrollbar_info[ED_NUM_SCROLLBARS] =
2527 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2528 GD_TYPE_SCROLLBAR_HORIZONTAL,
2529 GADGET_ID_SCROLL_HORIZONTAL,
2530 "scroll level editing area horizontally"
2533 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2534 GD_TYPE_SCROLLBAR_VERTICAL,
2535 GADGET_ID_SCROLL_VERTICAL,
2536 "scroll level editing area vertically"
2539 IMG_EDITOR_PALETTE_SCROLLBAR,
2540 GD_TYPE_SCROLLBAR_VERTICAL,
2541 GADGET_ID_SCROLL_LIST_VERTICAL,
2542 "scroll element list vertically"
2551 int gadget_id_align;
2552 int radio_button_nr;
2555 char *text_left, *text_right, *infotext;
2556 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2559 -1, ED_LEVEL_SETTINGS_YPOS(0),
2560 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2561 RADIO_NR_RANDOM_ELEMENTS,
2562 &random_placement_method, RANDOM_USE_PERCENTAGE,
2563 " ", "percentage", "use percentage for random elements"
2566 -1, ED_LEVEL_SETTINGS_YPOS(0),
2567 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2568 RADIO_NR_RANDOM_ELEMENTS,
2569 &random_placement_method, RANDOM_USE_QUANTITY,
2570 " ", "quantity", "use quantity for random elements"
2578 int gadget_id_align;
2580 char *text_left, *text_right, *infotext;
2581 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2583 /* ---------- level and editor settings ---------------------------------- */
2586 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2587 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2588 &random_placement_background_restricted,
2590 "restrict random placement to:", "set random placement restriction"
2593 /* ---------- element settings: configure (various elements) ------------- */
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2597 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2598 &stick_element_properties_window,
2600 "stick this screen to edit content","stick this screen to edit content"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2604 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2605 &level.em_slippery_gems,
2607 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2611 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2612 &level.em_explodes_by_fire,
2614 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2618 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2619 &level.use_spring_bug,
2621 "use spring pushing bug", "use odd spring pushing behaviour"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2625 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2626 &level.use_time_orb_bug,
2628 "use time orb bug", "use odd time orb behaviour"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2632 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2635 "create single random element", "only create one element from content"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2639 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2640 &level.ball_state_initial,
2642 "magic ball initially activated", "activate magic ball after level start"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2646 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2647 &level.grow_into_diggable,
2649 "can grow into anything diggable", "grow into more than just sand"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2653 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2654 &level.auto_exit_sokoban,
2656 "exit level if all fields solved", "automatically finish Sokoban levels"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2660 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2661 &level.continuous_snapping,
2663 "continuous snapping", "use snapping without releasing key"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2667 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2668 &level.block_snap_field,
2670 "block snapped field when snapping", "use snapping delay to show animation"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2674 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2675 &level.block_last_field,
2677 "block last field when moving", "player blocks last field when moving"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2681 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2682 &level.sp_block_last_field,
2684 "block last field when moving", "player blocks last field when moving"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2688 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2689 &level.instant_relocation,
2691 "no scrolling when relocating", "player gets relocated without delay"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2695 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2696 &level.shifted_relocation,
2698 "no centering when relocating", "level not centered after relocation"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2702 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2703 &level.use_start_element[0],
2705 "use level start element:", "start level at this element's position"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2709 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2710 &level.use_artwork_element[0],
2712 "use artwork from element:", "use player artwork from other element"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2717 &level.use_explosion_element[0],
2719 "use explosion from element:", "use explosion properties from element"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2723 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2724 &level.initial_player_gravity[0],
2726 "use initial gravity", "set initial player gravity"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2730 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2731 &level.use_initial_inventory[0],
2733 "use initial inventory:", "use collected elements on level start"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2737 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2738 &level.can_pass_to_walkable,
2740 "can pass to walkable element", "player can pass to empty or walkable"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2744 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2745 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2747 "can fall into acid (with gravity)","player can fall into acid pool"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2751 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2752 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2754 "can move into acid", "element can move into acid pool"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2758 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2759 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2761 "deadly when colliding with", "element is deadly when hitting player"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2765 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2766 &level.envelope[0].autowrap,
2768 "auto-wrap", "automatically wrap envelope text"
2771 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2772 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2773 &level.envelope[0].centered,
2775 "centered", "automatically center envelope text"
2778 /* ---------- element settings: configure 1 (custom elements) ----------- */
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2782 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2783 &custom_element.use_gfx_element,
2785 "use graphic of element:", "use existing element graphic"
2788 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2789 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2790 &level.use_custom_template,
2792 "use template", "use template for custom properties"
2795 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2796 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2797 &custom_element_properties[EP_ACCESSIBLE],
2799 NULL, "player can walk to or pass this field"
2802 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2803 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2804 &custom_element_properties[EP_GRAVITY_REACHABLE],
2806 "reachable despite gravity", "player can walk/dig despite gravity"
2809 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2810 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2811 &custom_element.use_last_ce_value,
2813 "use last CE value after change", "use last CE value after change"
2816 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2817 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2818 &custom_element_properties[EP_WALK_TO_OBJECT],
2820 NULL, "player can dig/collect/push element"
2823 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2824 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2825 &custom_element_properties[EP_INDESTRUCTIBLE],
2827 "indestructible", "element is indestructible"
2830 /* ---------- element settings: configure 2 (custom elements) ----------- */
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2834 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2835 &custom_element_properties[EP_CAN_MOVE],
2837 NULL, "element can move with some pattern"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2841 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2842 &custom_element_properties[EP_CAN_FALL],
2844 "can fall", "element can fall down"
2847 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2848 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2849 &custom_element_properties[EP_CAN_SMASH],
2851 NULL, "element can smash other elements"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2855 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2856 &custom_element_properties[EP_SLIPPERY],
2858 NULL, "other elements can fall down from it"
2861 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2862 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2863 &custom_element_properties[EP_DEADLY],
2865 NULL, "element can kill the player"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2869 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2870 &custom_element_properties[EP_CAN_EXPLODE],
2872 NULL, "element can explode"
2875 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2876 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2877 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2879 "by fire", "element can explode by fire/explosion"
2882 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2883 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2884 &custom_element_properties[EP_EXPLODES_SMASHED],
2886 "smashed", "element can explode when smashed"
2889 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2890 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2891 &custom_element_properties[EP_EXPLODES_IMPACT],
2893 "impact", "element can explode on impact"
2896 /* ---------- element settings: advanced (custom elements) --------------- */
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2900 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2901 &custom_element_change.can_change,
2903 "element changes to:", "change element on specified condition"
2906 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2907 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2908 &custom_element_change_events[CE_DELAY],
2910 NULL, "element changes after delay"
2913 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2914 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2915 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2917 NULL, "element changes by direct action"
2920 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2921 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2922 &custom_element_change_events[CE_BY_OTHER_ACTION],
2924 NULL, "element changes by other element"
2927 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2928 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2929 &custom_element_change.explode,
2931 "explode instead of change", "element explodes instead of change"
2934 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2935 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2936 &custom_element_change.use_target_content,
2938 "use extended change target:", "element changes to more elements"
2941 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2942 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2943 &custom_element_change.only_if_complete,
2945 "replace all or nothing", "only replace when all can be changed"
2948 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2949 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2950 &custom_element_change.use_random_replace,
2952 NULL, "use percentage for random replace"
2955 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2956 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2957 &custom_element_change.has_action,
2959 NULL, "execute action on specified condition"
2967 int gadget_id_align;
2969 int area_xsize, area_ysize;
2970 char *text_left, *text_right, *text_below, *infotext;
2971 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2973 /* ---------- level playfield content ------------------------------------ */
2977 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2979 -1, -1, /* these values are not constant, but can change at runtime */
2980 NULL, NULL, NULL, NULL
2983 /* ---------- yam yam content -------------------------------------------- */
2986 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2987 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2988 &level.yamyam_content[0].e[0][0], 3, 3,
2989 NULL, NULL, "1", NULL
2992 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2993 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2994 &level.yamyam_content[1].e[0][0], 3, 3,
2995 NULL, NULL, "2", NULL
2998 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2999 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3000 &level.yamyam_content[2].e[0][0], 3, 3,
3001 NULL, NULL, "3", NULL
3004 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3005 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3006 &level.yamyam_content[3].e[0][0], 3, 3,
3007 NULL, NULL, "4", NULL
3010 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3011 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3012 &level.yamyam_content[4].e[0][0], 3, 3,
3013 NULL, NULL, "5", NULL
3016 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3017 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3018 &level.yamyam_content[5].e[0][0], 3, 3,
3019 NULL, NULL, "6", NULL
3022 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3023 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3024 &level.yamyam_content[6].e[0][0], 3, 3,
3025 NULL, NULL, "7", NULL
3028 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3029 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3030 &level.yamyam_content[7].e[0][0], 3, 3,
3031 NULL, NULL, "8", NULL
3034 /* ---------- magic ball content ----------------------------------------- */
3037 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3038 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3039 &level.ball_content[0].e[0][0], 3, 3,
3040 NULL, NULL, "1", NULL
3043 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3044 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3045 &level.ball_content[1].e[0][0], 3, 3,
3046 NULL, NULL, "2", NULL
3049 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3050 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3051 &level.ball_content[2].e[0][0], 3, 3,
3052 NULL, NULL, "3", NULL
3055 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3056 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3057 &level.ball_content[3].e[0][0], 3, 3,
3058 NULL, NULL, "4", NULL
3061 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3062 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3063 &level.ball_content[4].e[0][0], 3, 3,
3064 NULL, NULL, "5", NULL
3067 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3068 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3069 &level.ball_content[5].e[0][0], 3, 3,
3070 NULL, NULL, "6", NULL
3073 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3074 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3075 &level.ball_content[6].e[0][0], 3, 3,
3076 NULL, NULL, "7", NULL
3079 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3080 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3081 &level.ball_content[7].e[0][0], 3, 3,
3082 NULL, NULL, "8", NULL
3085 /* ---------- android content -------------------------------------------- */
3088 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3089 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3090 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3091 "elements:", NULL, NULL, "elements android can clone"
3094 /* ---------- amoeba content --------------------------------------------- */
3097 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3098 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3099 &level.amoeba_content, 1, 1,
3100 "content:", NULL, NULL, "amoeba content"
3103 /* ---------- level start element ---------------------------------------- */
3106 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3107 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3108 &level.start_element[0], 1, 1,
3109 NULL, NULL, NULL, "level start element"
3112 /* ---------- player artwork element ------------------------------------- */
3115 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3116 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3117 &level.artwork_element[0], 1, 1,
3118 NULL, NULL, NULL, "element for player artwork"
3121 /* ---------- player explosion element ----------------------------------- */
3124 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3125 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3126 &level.explosion_element[0], 1, 1,
3127 NULL, NULL, NULL, "element for player explosion"
3130 /* ---------- player initial inventory ----------------------------------- */
3133 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3134 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3135 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3136 NULL, NULL, NULL, "content for initial inventory"
3139 /* ---------- element settings: configure 1 (custom elements) ----------- */
3141 /* ---------- custom graphic --------------------------------------------- */
3144 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3145 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3146 &custom_element.gfx_element_initial,1, 1,
3147 NULL, NULL, NULL, "custom graphic element"
3150 /* ---------- element settings: configure 2 (custom elements) ----------- */
3152 /* ---------- custom content (when exploding) ---------------------------- */
3155 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3156 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3157 &custom_element.content.e[0][0], 3, 3,
3158 "content:", NULL, NULL, NULL
3161 /* ---------- custom enter and leave element (when moving) --------------- */
3164 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3165 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3166 &custom_element.move_enter_element, 1, 1,
3167 "can dig:", " ", NULL, "element that can be digged/collected"
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3171 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3172 &custom_element.move_leave_element, 1, 1,
3173 NULL, NULL, NULL, "element that will be left behind"
3176 /* ---------- element settings: advanced (custom elements) --------------- */
3178 /* ---------- custom change target --------------------------------------- */
3181 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3182 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3183 &custom_element_change.target_element, 1, 1,
3184 NULL, "after/when:", NULL, "new target element after change"
3187 /* ---------- custom change content (extended change target) ------------- */
3190 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3191 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3192 &custom_element_change.target_content.e[0][0], 3, 3,
3193 NULL, NULL, NULL, "new extended elements after change"
3196 /* ---------- custom change trigger (element causing change) ------------- */
3199 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3200 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3201 &custom_element_change.initial_trigger_element, 1, 1,
3202 NULL, NULL, NULL, "other element triggering change"
3205 /* ---------- custom change action (element used for action) ------------- */
3208 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3209 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3210 &custom_element_change.action_element, 1, 1,
3211 NULL, NULL, NULL, "element used as action parameter"
3214 /* ---------- group element content -------------------------------------- */
3217 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3218 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3219 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3220 "content:", NULL, NULL, NULL
3223 /* ---------- random background (for random painting) -------------------- */
3226 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3227 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3228 &random_placement_background_element, 1, 1,
3229 NULL, NULL, NULL, "random placement background"
3235 -----------------------------------------------------------------------------
3236 some internally used variables
3237 -----------------------------------------------------------------------------
3240 /* actual size of level editor drawing area */
3241 static int ed_fieldx, ed_fieldy;
3243 /* actual position of level editor drawing area in level playfield */
3244 static int level_xpos = -1, level_ypos = -1;
3246 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3248 /* drawing elements on the three mouse buttons */
3249 static int new_element1 = EL_WALL;
3250 static int new_element2 = EL_EMPTY;
3251 static int new_element3 = EL_SAND;
3253 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3254 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3255 (button) == 2 ? new_element2 : \
3256 (button) == 3 ? new_element3 : EL_EMPTY)
3257 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3259 /* forward declaration for internal use */
3260 static void ModifyEditorCounterValue(int, int);
3261 static void ModifyEditorCounterLimits(int, int, int);
3262 static void ModifyEditorSelectboxValue(int, int);
3263 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3264 static void ModifyEditorDrawingArea(int, int, int);
3265 static void ModifyEditorElementList();
3266 static void AdjustElementListScrollbar();
3267 static void RedrawDrawingElements();
3268 static void DrawDrawingWindow();
3269 static void DrawLevelInfoWindow();
3270 static void DrawPropertiesWindow();
3271 static void UpdateCustomElementGraphicGadgets();
3272 static boolean checkPropertiesConfig(int);
3273 static void CopyLevelToUndoBuffer(int);
3274 static void HandleDrawingAreas(struct GadgetInfo *);
3275 static void HandleCounterButtons(struct GadgetInfo *);
3276 static void HandleTextInputGadgets(struct GadgetInfo *);
3277 static void HandleTextAreaGadgets(struct GadgetInfo *);
3278 static void HandleSelectboxGadgets(struct GadgetInfo *);
3279 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3280 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3281 static void HandleRadiobuttons(struct GadgetInfo *);
3282 static void HandleCheckbuttons(struct GadgetInfo *);
3283 static void HandleControlButtons(struct GadgetInfo *);
3284 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3285 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3287 static int num_editor_gadgets = 0; /* dynamically determined */
3289 static struct GadgetInfo **level_editor_gadget = NULL;
3290 static int *right_gadget_border = NULL;
3292 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3293 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3294 static boolean draw_with_brush = FALSE;
3295 static int properties_element = 0;
3297 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3298 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3299 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3300 static int undo_buffer_position = 0;
3301 static int undo_buffer_steps = 0;
3303 static int edit_mode;
3304 static int edit_mode_levelinfo;
3305 static int edit_mode_properties;
3307 static int element_shift = 0;
3309 static int editor_el_players[] =
3316 static int *editor_el_players_ptr = editor_el_players;
3317 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3319 static int editor_hl_boulderdash[] =
3321 EL_INTERNAL_CASCADE_BD_ACTIVE,
3327 static int editor_el_boulderdash[] =
3336 EL_BD_EXPANDABLE_WALL,
3344 EL_BD_BUTTERFLY_LEFT,
3346 EL_BD_BUTTERFLY_RIGHT,
3347 EL_BD_FIREFLY_RIGHT,
3350 EL_BD_BUTTERFLY_DOWN,
3354 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3355 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3356 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3357 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3359 static int editor_hl_emerald_mine[] =
3361 EL_INTERNAL_CASCADE_EM_ACTIVE,
3367 static int editor_el_emerald_mine[] =
3404 EL_ACID_POOL_TOPLEFT,
3406 EL_ACID_POOL_TOPRIGHT,
3409 EL_ACID_POOL_BOTTOMLEFT,
3410 EL_ACID_POOL_BOTTOM,
3411 EL_ACID_POOL_BOTTOMRIGHT,
3431 EL_EM_STEEL_EXIT_CLOSED,
3432 EL_EM_STEEL_EXIT_OPEN,
3434 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3435 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3436 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3437 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3439 static int editor_hl_emerald_mine_club[] =
3441 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3447 static int editor_el_emerald_mine_club[] =
3474 EL_EMC_WALL_SLIPPERY_1,
3475 EL_EMC_WALL_SLIPPERY_2,
3476 EL_EMC_WALL_SLIPPERY_3,
3477 EL_EMC_WALL_SLIPPERY_4,
3500 EL_EMC_MAGIC_BALL_SWITCH,
3502 EL_EMC_SPRING_BUMPER,
3507 EL_EM_DYNAMITE_ACTIVE,
3511 EL_BALLOON_SWITCH_UP,
3512 EL_BALLOON_SWITCH_ANY,
3515 EL_BALLOON_SWITCH_LEFT,
3517 EL_BALLOON_SWITCH_RIGHT,
3521 EL_BALLOON_SWITCH_DOWN,
3522 EL_BALLOON_SWITCH_NONE,
3524 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3525 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3526 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3527 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3529 static int editor_hl_rnd[] =
3531 EL_INTERNAL_CASCADE_RND_ACTIVE,
3537 static int editor_el_rnd[] =
3569 EL_WALL_EMERALD_YELLOW,
3570 EL_WALL_EMERALD_RED,
3571 EL_WALL_EMERALD_PURPLE,
3589 EL_DYNABOMB_INCREASE_NUMBER,
3590 EL_DYNABOMB_INCREASE_SIZE,
3591 EL_DYNABOMB_INCREASE_POWER,
3611 EL_INVISIBLE_STEELWALL,
3615 EL_EXPANDABLE_WALL_HORIZONTAL,
3616 EL_EXPANDABLE_WALL_VERTICAL,
3617 EL_EXPANDABLE_WALL_ANY,
3619 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3620 static int *editor_el_rnd_ptr = editor_el_rnd;
3621 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3622 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3624 static int editor_hl_sokoban[] =
3626 EL_INTERNAL_CASCADE_SB_ACTIVE,
3632 static int editor_el_sokoban[] =
3635 EL_SOKOBAN_FIELD_EMPTY,
3636 EL_SOKOBAN_FIELD_FULL,
3637 EL_SOKOBAN_FIELD_PLAYER,
3639 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3640 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3641 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3642 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3644 static int editor_hl_supaplex[] =
3646 EL_INTERNAL_CASCADE_SP_ACTIVE,
3652 static int editor_el_supaplex[] =
3670 EL_SP_PORT_HORIZONTAL,
3671 EL_SP_PORT_VERTICAL,
3679 EL_SP_GRAVITY_PORT_LEFT,
3680 EL_SP_GRAVITY_PORT_RIGHT,
3681 EL_SP_GRAVITY_PORT_UP,
3682 EL_SP_GRAVITY_PORT_DOWN,
3684 EL_SP_GRAVITY_ON_PORT_LEFT,
3685 EL_SP_GRAVITY_ON_PORT_RIGHT,
3686 EL_SP_GRAVITY_ON_PORT_UP,
3687 EL_SP_GRAVITY_ON_PORT_DOWN,
3689 EL_SP_GRAVITY_OFF_PORT_LEFT,
3690 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3691 EL_SP_GRAVITY_OFF_PORT_UP,
3692 EL_SP_GRAVITY_OFF_PORT_DOWN,
3694 EL_SP_HARDWARE_GRAY,
3695 EL_SP_HARDWARE_GREEN,
3696 EL_SP_HARDWARE_BLUE,
3699 EL_SP_HARDWARE_BASE_1,
3700 EL_SP_HARDWARE_BASE_2,
3701 EL_SP_HARDWARE_BASE_3,
3702 EL_SP_HARDWARE_BASE_4,
3704 EL_SP_HARDWARE_BASE_5,
3705 EL_SP_HARDWARE_BASE_6,
3706 EL_SP_HARDWARE_YELLOW,
3714 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3715 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3716 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3717 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3719 static int editor_hl_diamond_caves[] =
3721 EL_INTERNAL_CASCADE_DC_ACTIVE,
3727 static int editor_el_diamond_caves[] =
3734 EL_CONVEYOR_BELT_1_LEFT,
3735 EL_CONVEYOR_BELT_1_MIDDLE,
3736 EL_CONVEYOR_BELT_1_RIGHT,
3737 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3739 EL_CONVEYOR_BELT_2_LEFT,
3740 EL_CONVEYOR_BELT_2_MIDDLE,
3741 EL_CONVEYOR_BELT_2_RIGHT,
3742 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3744 EL_CONVEYOR_BELT_3_LEFT,
3745 EL_CONVEYOR_BELT_3_MIDDLE,
3746 EL_CONVEYOR_BELT_3_RIGHT,
3747 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3749 EL_CONVEYOR_BELT_4_LEFT,
3750 EL_CONVEYOR_BELT_4_MIDDLE,
3751 EL_CONVEYOR_BELT_4_RIGHT,
3752 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3754 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3755 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3756 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3757 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3759 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3760 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3761 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3762 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3767 EL_DC_TIMEGATE_SWITCH,
3769 EL_SWITCHGATE_CLOSED,
3771 EL_SWITCHGATE_SWITCH_UP,
3772 EL_SWITCHGATE_SWITCH_DOWN,
3775 EL_LIGHT_SWITCH_ACTIVE,
3776 EL_DC_SWITCHGATE_SWITCH_UP,
3777 EL_DC_SWITCHGATE_SWITCH_DOWN,
3779 EL_STEEL_EXIT_CLOSED,
3781 EL_STEELWALL_SLIPPERY,
3784 EL_QUICKSAND_FAST_EMPTY,
3785 EL_QUICKSAND_FAST_FULL,
3799 EL_SIGN_RADIOACTIVITY,
3805 EL_SIGN_ENTRY_FORBIDDEN,
3806 EL_SIGN_EMERGENCY_EXIT,
3831 EL_DC_STEELWALL_2_SINGLE,
3832 EL_DC_STEELWALL_2_TOP,
3833 EL_SIGN_EXCLAMATION,
3836 EL_DC_STEELWALL_2_LEFT,
3837 EL_DC_STEELWALL_2_MIDDLE,
3838 EL_DC_STEELWALL_2_HORIZONTAL,
3839 EL_DC_STEELWALL_2_RIGHT,
3841 EL_DC_STEELWALL_1_TOPLEFT,
3842 EL_DC_STEELWALL_2_VERTICAL,
3843 EL_DC_STEELWALL_1_TOPRIGHT,
3846 EL_DC_STEELWALL_1_VERTICAL,
3847 EL_DC_STEELWALL_2_BOTTOM,
3849 EL_DC_GATE_WHITE_GRAY,
3851 EL_DC_STEELWALL_1_BOTTOMLEFT,
3852 EL_DC_STEELWALL_1_HORIZONTAL,
3853 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3854 EL_DC_GATE_FAKE_GRAY,
3856 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3857 EL_DC_STEELWALL_1_BOTTOM,
3858 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3859 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3861 EL_DC_STEELWALL_1_RIGHT,
3863 EL_DC_STEELWALL_1_LEFT,
3864 EL_EXPANDABLE_STEELWALL_VERTICAL,
3866 EL_DC_STEELWALL_1_TOPRIGHT_2,
3867 EL_DC_STEELWALL_1_TOP,
3868 EL_DC_STEELWALL_1_TOPLEFT_2,
3869 EL_EXPANDABLE_STEELWALL_ANY,
3871 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3872 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3873 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3874 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3876 static int editor_hl_dx_boulderdash[] =
3878 EL_INTERNAL_CASCADE_DX_ACTIVE,
3884 static int editor_el_dx_boulderdash[] =
3888 EL_TUBE_HORIZONTAL_DOWN,
3892 EL_TUBE_VERTICAL_RIGHT,
3894 EL_TUBE_VERTICAL_LEFT,
3898 EL_TUBE_HORIZONTAL_UP,
3906 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3907 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3908 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3909 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3911 static int editor_hl_chars[] =
3913 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3919 static int editor_el_chars[] =
4001 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4002 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4003 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4004 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4006 EL_CHAR(CHAR_BYTE_DEGREE),
4007 EL_CHAR(CHAR_BYTE_REGISTERED),
4008 EL_CHAR(FONT_ASCII_CURSOR),
4009 EL_CHAR(FONT_ASCII_BUTTON),
4011 EL_CHAR(FONT_ASCII_UP),
4012 EL_CHAR(FONT_ASCII_DOWN),
4016 static int *editor_hl_chars_ptr = editor_hl_chars;
4017 static int *editor_el_chars_ptr = editor_el_chars;
4018 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4019 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4021 static int editor_hl_steel_chars[] =
4023 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4029 static int editor_el_steel_chars[] =
4039 EL_STEEL_CHAR('\''),
4106 EL_STEEL_CHAR('\\'),
4111 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4112 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4113 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4114 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4116 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4117 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4118 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4119 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4121 EL_STEEL_CHAR(FONT_ASCII_UP),
4122 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4126 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4127 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4128 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4129 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4131 static int editor_hl_custom[] =
4133 EL_INTERNAL_CASCADE_CE_ACTIVE,
4139 static int editor_el_custom[] =
4141 EL_CUSTOM_START + 0,
4142 EL_CUSTOM_START + 1,
4143 EL_CUSTOM_START + 2,
4144 EL_CUSTOM_START + 3,
4146 EL_CUSTOM_START + 4,
4147 EL_CUSTOM_START + 5,
4148 EL_CUSTOM_START + 6,
4149 EL_CUSTOM_START + 7,
4151 EL_CUSTOM_START + 8,
4152 EL_CUSTOM_START + 9,
4153 EL_CUSTOM_START + 10,
4154 EL_CUSTOM_START + 11,
4156 EL_CUSTOM_START + 12,
4157 EL_CUSTOM_START + 13,
4158 EL_CUSTOM_START + 14,
4159 EL_CUSTOM_START + 15,
4161 EL_CUSTOM_START + 16,
4162 EL_CUSTOM_START + 17,
4163 EL_CUSTOM_START + 18,
4164 EL_CUSTOM_START + 19,
4166 EL_CUSTOM_START + 20,
4167 EL_CUSTOM_START + 21,
4168 EL_CUSTOM_START + 22,
4169 EL_CUSTOM_START + 23,
4171 EL_CUSTOM_START + 24,
4172 EL_CUSTOM_START + 25,
4173 EL_CUSTOM_START + 26,
4174 EL_CUSTOM_START + 27,
4176 EL_CUSTOM_START + 28,
4177 EL_CUSTOM_START + 29,
4178 EL_CUSTOM_START + 30,
4179 EL_CUSTOM_START + 31,
4181 EL_CUSTOM_START + 32,
4182 EL_CUSTOM_START + 33,
4183 EL_CUSTOM_START + 34,
4184 EL_CUSTOM_START + 35,
4186 EL_CUSTOM_START + 36,
4187 EL_CUSTOM_START + 37,
4188 EL_CUSTOM_START + 38,
4189 EL_CUSTOM_START + 39,
4191 EL_CUSTOM_START + 40,
4192 EL_CUSTOM_START + 41,
4193 EL_CUSTOM_START + 42,
4194 EL_CUSTOM_START + 43,
4196 EL_CUSTOM_START + 44,
4197 EL_CUSTOM_START + 45,
4198 EL_CUSTOM_START + 46,
4199 EL_CUSTOM_START + 47,
4201 EL_CUSTOM_START + 48,
4202 EL_CUSTOM_START + 49,
4203 EL_CUSTOM_START + 50,
4204 EL_CUSTOM_START + 51,
4206 EL_CUSTOM_START + 52,
4207 EL_CUSTOM_START + 53,
4208 EL_CUSTOM_START + 54,
4209 EL_CUSTOM_START + 55,
4211 EL_CUSTOM_START + 56,
4212 EL_CUSTOM_START + 57,
4213 EL_CUSTOM_START + 58,
4214 EL_CUSTOM_START + 59,
4216 EL_CUSTOM_START + 60,
4217 EL_CUSTOM_START + 61,
4218 EL_CUSTOM_START + 62,
4219 EL_CUSTOM_START + 63,
4221 EL_CUSTOM_START + 64,
4222 EL_CUSTOM_START + 65,
4223 EL_CUSTOM_START + 66,
4224 EL_CUSTOM_START + 67,
4226 EL_CUSTOM_START + 68,
4227 EL_CUSTOM_START + 69,
4228 EL_CUSTOM_START + 70,
4229 EL_CUSTOM_START + 71,
4231 EL_CUSTOM_START + 72,
4232 EL_CUSTOM_START + 73,
4233 EL_CUSTOM_START + 74,
4234 EL_CUSTOM_START + 75,
4236 EL_CUSTOM_START + 76,
4237 EL_CUSTOM_START + 77,
4238 EL_CUSTOM_START + 78,
4239 EL_CUSTOM_START + 79,
4241 EL_CUSTOM_START + 80,
4242 EL_CUSTOM_START + 81,
4243 EL_CUSTOM_START + 82,
4244 EL_CUSTOM_START + 83,
4246 EL_CUSTOM_START + 84,
4247 EL_CUSTOM_START + 85,
4248 EL_CUSTOM_START + 86,
4249 EL_CUSTOM_START + 87,
4251 EL_CUSTOM_START + 88,
4252 EL_CUSTOM_START + 89,
4253 EL_CUSTOM_START + 90,
4254 EL_CUSTOM_START + 91,
4256 EL_CUSTOM_START + 92,
4257 EL_CUSTOM_START + 93,
4258 EL_CUSTOM_START + 94,
4259 EL_CUSTOM_START + 95,
4261 EL_CUSTOM_START + 96,
4262 EL_CUSTOM_START + 97,
4263 EL_CUSTOM_START + 98,
4264 EL_CUSTOM_START + 99,
4266 EL_CUSTOM_START + 100,
4267 EL_CUSTOM_START + 101,
4268 EL_CUSTOM_START + 102,
4269 EL_CUSTOM_START + 103,
4271 EL_CUSTOM_START + 104,
4272 EL_CUSTOM_START + 105,
4273 EL_CUSTOM_START + 106,
4274 EL_CUSTOM_START + 107,
4276 EL_CUSTOM_START + 108,
4277 EL_CUSTOM_START + 109,
4278 EL_CUSTOM_START + 110,
4279 EL_CUSTOM_START + 111,
4281 EL_CUSTOM_START + 112,
4282 EL_CUSTOM_START + 113,
4283 EL_CUSTOM_START + 114,
4284 EL_CUSTOM_START + 115,
4286 EL_CUSTOM_START + 116,
4287 EL_CUSTOM_START + 117,
4288 EL_CUSTOM_START + 118,
4289 EL_CUSTOM_START + 119,
4291 EL_CUSTOM_START + 120,
4292 EL_CUSTOM_START + 121,
4293 EL_CUSTOM_START + 122,
4294 EL_CUSTOM_START + 123,
4296 EL_CUSTOM_START + 124,
4297 EL_CUSTOM_START + 125,
4298 EL_CUSTOM_START + 126,
4299 EL_CUSTOM_START + 127,
4301 EL_CUSTOM_START + 128,
4302 EL_CUSTOM_START + 129,
4303 EL_CUSTOM_START + 130,
4304 EL_CUSTOM_START + 131,
4306 EL_CUSTOM_START + 132,
4307 EL_CUSTOM_START + 133,
4308 EL_CUSTOM_START + 134,
4309 EL_CUSTOM_START + 135,
4311 EL_CUSTOM_START + 136,
4312 EL_CUSTOM_START + 137,
4313 EL_CUSTOM_START + 138,
4314 EL_CUSTOM_START + 139,
4316 EL_CUSTOM_START + 140,
4317 EL_CUSTOM_START + 141,
4318 EL_CUSTOM_START + 142,
4319 EL_CUSTOM_START + 143,
4321 EL_CUSTOM_START + 144,
4322 EL_CUSTOM_START + 145,
4323 EL_CUSTOM_START + 146,
4324 EL_CUSTOM_START + 147,
4326 EL_CUSTOM_START + 148,
4327 EL_CUSTOM_START + 149,
4328 EL_CUSTOM_START + 150,
4329 EL_CUSTOM_START + 151,
4331 EL_CUSTOM_START + 152,
4332 EL_CUSTOM_START + 153,
4333 EL_CUSTOM_START + 154,
4334 EL_CUSTOM_START + 155,
4336 EL_CUSTOM_START + 156,
4337 EL_CUSTOM_START + 157,
4338 EL_CUSTOM_START + 158,
4339 EL_CUSTOM_START + 159,
4341 EL_CUSTOM_START + 160,
4342 EL_CUSTOM_START + 161,
4343 EL_CUSTOM_START + 162,
4344 EL_CUSTOM_START + 163,
4346 EL_CUSTOM_START + 164,
4347 EL_CUSTOM_START + 165,
4348 EL_CUSTOM_START + 166,
4349 EL_CUSTOM_START + 167,
4351 EL_CUSTOM_START + 168,
4352 EL_CUSTOM_START + 169,
4353 EL_CUSTOM_START + 170,
4354 EL_CUSTOM_START + 171,
4356 EL_CUSTOM_START + 172,
4357 EL_CUSTOM_START + 173,
4358 EL_CUSTOM_START + 174,
4359 EL_CUSTOM_START + 175,
4361 EL_CUSTOM_START + 176,
4362 EL_CUSTOM_START + 177,
4363 EL_CUSTOM_START + 178,
4364 EL_CUSTOM_START + 179,
4366 EL_CUSTOM_START + 180,
4367 EL_CUSTOM_START + 181,
4368 EL_CUSTOM_START + 182,
4369 EL_CUSTOM_START + 183,
4371 EL_CUSTOM_START + 184,
4372 EL_CUSTOM_START + 185,
4373 EL_CUSTOM_START + 186,
4374 EL_CUSTOM_START + 187,
4376 EL_CUSTOM_START + 188,
4377 EL_CUSTOM_START + 189,
4378 EL_CUSTOM_START + 190,
4379 EL_CUSTOM_START + 191,
4381 EL_CUSTOM_START + 192,
4382 EL_CUSTOM_START + 193,
4383 EL_CUSTOM_START + 194,
4384 EL_CUSTOM_START + 195,
4386 EL_CUSTOM_START + 196,
4387 EL_CUSTOM_START + 197,
4388 EL_CUSTOM_START + 198,
4389 EL_CUSTOM_START + 199,
4391 EL_CUSTOM_START + 200,
4392 EL_CUSTOM_START + 201,
4393 EL_CUSTOM_START + 202,
4394 EL_CUSTOM_START + 203,
4396 EL_CUSTOM_START + 204,
4397 EL_CUSTOM_START + 205,
4398 EL_CUSTOM_START + 206,
4399 EL_CUSTOM_START + 207,
4401 EL_CUSTOM_START + 208,
4402 EL_CUSTOM_START + 209,
4403 EL_CUSTOM_START + 210,
4404 EL_CUSTOM_START + 211,
4406 EL_CUSTOM_START + 212,
4407 EL_CUSTOM_START + 213,
4408 EL_CUSTOM_START + 214,
4409 EL_CUSTOM_START + 215,
4411 EL_CUSTOM_START + 216,
4412 EL_CUSTOM_START + 217,
4413 EL_CUSTOM_START + 218,
4414 EL_CUSTOM_START + 219,
4416 EL_CUSTOM_START + 220,
4417 EL_CUSTOM_START + 221,
4418 EL_CUSTOM_START + 222,
4419 EL_CUSTOM_START + 223,
4421 EL_CUSTOM_START + 224,
4422 EL_CUSTOM_START + 225,
4423 EL_CUSTOM_START + 226,
4424 EL_CUSTOM_START + 227,
4426 EL_CUSTOM_START + 228,
4427 EL_CUSTOM_START + 229,
4428 EL_CUSTOM_START + 230,
4429 EL_CUSTOM_START + 231,
4431 EL_CUSTOM_START + 232,
4432 EL_CUSTOM_START + 233,
4433 EL_CUSTOM_START + 234,
4434 EL_CUSTOM_START + 235,
4436 EL_CUSTOM_START + 236,
4437 EL_CUSTOM_START + 237,
4438 EL_CUSTOM_START + 238,
4439 EL_CUSTOM_START + 239,
4441 EL_CUSTOM_START + 240,
4442 EL_CUSTOM_START + 241,
4443 EL_CUSTOM_START + 242,
4444 EL_CUSTOM_START + 243,
4446 EL_CUSTOM_START + 244,
4447 EL_CUSTOM_START + 245,
4448 EL_CUSTOM_START + 246,
4449 EL_CUSTOM_START + 247,
4451 EL_CUSTOM_START + 248,
4452 EL_CUSTOM_START + 249,
4453 EL_CUSTOM_START + 250,
4454 EL_CUSTOM_START + 251,
4456 EL_CUSTOM_START + 252,
4457 EL_CUSTOM_START + 253,
4458 EL_CUSTOM_START + 254,
4459 EL_CUSTOM_START + 255
4461 static int *editor_hl_custom_ptr = editor_hl_custom;
4462 static int *editor_el_custom_ptr = editor_el_custom;
4463 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4464 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4466 static int editor_hl_group[] =
4468 EL_INTERNAL_CASCADE_GE_ACTIVE,
4474 static int editor_el_group[] =
4488 EL_GROUP_START + 10,
4489 EL_GROUP_START + 11,
4491 EL_GROUP_START + 12,
4492 EL_GROUP_START + 13,
4493 EL_GROUP_START + 14,
4494 EL_GROUP_START + 15,
4496 EL_GROUP_START + 16,
4497 EL_GROUP_START + 17,
4498 EL_GROUP_START + 18,
4499 EL_GROUP_START + 19,
4501 EL_GROUP_START + 20,
4502 EL_GROUP_START + 21,
4503 EL_GROUP_START + 22,
4504 EL_GROUP_START + 23,
4506 EL_GROUP_START + 24,
4507 EL_GROUP_START + 25,
4508 EL_GROUP_START + 26,
4509 EL_GROUP_START + 27,
4511 EL_GROUP_START + 28,
4512 EL_GROUP_START + 29,
4513 EL_GROUP_START + 30,
4516 static int *editor_hl_group_ptr = editor_hl_group;
4517 static int *editor_el_group_ptr = editor_el_group;
4518 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4519 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4521 static int editor_hl_reference[] =
4523 EL_INTERNAL_CASCADE_REF_ACTIVE,
4529 static int editor_el_reference[] =
4533 EL_TRIGGER_CE_VALUE,
4534 EL_TRIGGER_CE_SCORE,
4538 EL_CURRENT_CE_VALUE,
4539 EL_CURRENT_CE_SCORE,
4561 static int *editor_hl_reference_ptr = editor_hl_reference;
4562 static int *editor_el_reference_ptr = editor_el_reference;
4563 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4564 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4566 static int editor_hl_user_defined[] =
4568 EL_INTERNAL_CASCADE_USER_ACTIVE,
4574 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4575 static int *editor_el_user_defined_ptr = NULL;
4576 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4577 static int num_editor_el_user_defined = 0;
4579 static int editor_hl_dynamic[] =
4581 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4587 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4588 static int *editor_el_dynamic_ptr = NULL;
4589 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4590 static int num_editor_el_dynamic = 0;
4592 static int editor_hl_empty[] = { EL_EMPTY };
4593 static int *editor_el_empty = NULL; /* dynamically allocated */
4595 static int *editor_hl_empty_ptr = editor_hl_empty;
4596 static int *editor_el_empty_ptr = NULL;
4597 static int num_editor_hl_empty = 0;
4598 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4600 static boolean use_el_empty = FALSE;
4602 static int *editor_elements = NULL; /* dynamically allocated */
4603 static int num_editor_elements = 0; /* dynamically determined */
4605 static boolean setup_editor_show_always = TRUE;
4606 static boolean setup_editor_cascade_never = FALSE;
4608 static int editor_hl_unused[] = { EL_EMPTY };
4609 static int *editor_hl_unused_ptr = editor_hl_unused;
4610 static int num_editor_hl_unused = 0;
4614 boolean *setup_value;
4615 boolean *setup_cascade_value;
4617 int **headline_list;
4618 int *headline_list_size;
4621 int *element_list_size;
4623 boolean last_setup_value;
4625 editor_elements_info[] =
4628 &setup_editor_show_always,
4629 &setup_editor_cascade_never,
4630 &editor_hl_unused_ptr, &num_editor_hl_unused,
4631 &editor_el_players_ptr, &num_editor_el_players
4634 &setup.editor.el_boulderdash,
4635 &setup.editor_cascade.el_bd,
4636 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4637 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4640 &setup.editor.el_emerald_mine,
4641 &setup.editor_cascade.el_em,
4642 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4643 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4646 &setup.editor.el_emerald_mine_club,
4647 &setup.editor_cascade.el_emc,
4648 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4649 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4652 &setup.editor.el_more,
4653 &setup.editor_cascade.el_rnd,
4654 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4655 &editor_el_rnd_ptr, &num_editor_el_rnd
4658 &setup.editor.el_sokoban,
4659 &setup.editor_cascade.el_sb,
4660 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4661 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4664 &setup.editor.el_supaplex,
4665 &setup.editor_cascade.el_sp,
4666 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4667 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4670 &setup.editor.el_diamond_caves,
4671 &setup.editor_cascade.el_dc,
4672 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4673 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4676 &setup.editor.el_dx_boulderdash,
4677 &setup.editor_cascade.el_dx,
4678 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4679 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4682 &setup.editor.el_chars,
4683 &setup.editor_cascade.el_chars,
4684 &editor_hl_chars_ptr, &num_editor_hl_chars,
4685 &editor_el_chars_ptr, &num_editor_el_chars
4688 &setup.editor.el_steel_chars,
4689 &setup.editor_cascade.el_steel_chars,
4690 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4691 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4694 &setup.editor.el_custom,
4695 &setup.editor_cascade.el_ce,
4696 &editor_hl_custom_ptr, &num_editor_hl_custom,
4697 &editor_el_custom_ptr, &num_editor_el_custom
4700 &setup.editor.el_custom,
4701 &setup.editor_cascade.el_ge,
4702 &editor_hl_group_ptr, &num_editor_hl_group,
4703 &editor_el_group_ptr, &num_editor_el_group
4706 &setup.editor.el_custom,
4707 &setup.editor_cascade.el_ref,
4708 &editor_hl_reference_ptr, &num_editor_hl_reference,
4709 &editor_el_reference_ptr, &num_editor_el_reference
4712 &setup.editor.el_user_defined,
4713 &setup.editor_cascade.el_user,
4714 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4715 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4718 &setup.editor.el_dynamic,
4719 &setup.editor_cascade.el_dynamic,
4720 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4721 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4726 &editor_hl_empty_ptr, &num_editor_hl_empty,
4727 &editor_el_empty_ptr, &num_editor_el_empty,
4739 -----------------------------------------------------------------------------
4741 -----------------------------------------------------------------------------
4744 static int getMaxInfoTextLength()
4746 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4749 static int getTextWidthForGadget(char *text)
4754 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4757 static int getTextWidthForDrawingArea(char *text)
4762 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4765 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4767 return (gi->x + gi->width + getTextWidthForGadget(text));
4770 static char *getElementInfoText(int element)
4772 char *info_text = NULL;
4774 if (element < MAX_NUM_ELEMENTS)
4776 if (strlen(element_info[element].description) > 0)
4777 info_text = element_info[element].description;
4778 else if (element_info[element].custom_description != NULL)
4779 info_text = element_info[element].custom_description;
4780 else if (element_info[element].editor_description != NULL)
4781 info_text = element_info[element].editor_description;
4784 if (info_text == NULL)
4785 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4790 static char *getElementDescriptionFilenameExt(char *basename)
4792 char *elements_subdir = "elements";
4793 static char *elements_subdir2 = NULL;
4794 static char *filename = NULL;
4796 if (elements_subdir2 == NULL)
4797 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4799 checked_free(filename);
4801 /* 1st try: look for element description in current level set directory */
4802 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4803 if (fileExists(filename))
4808 /* 2nd try: look for element description in the game's base directory */
4809 filename = getPath3(options.docs_directory, elements_subdir, basename);
4810 if (fileExists(filename))
4816 char *getElementDescriptionFilename(int element)
4818 char basename[MAX_FILENAME_LEN];
4821 /* 1st try: look for element description file for exactly this element */
4822 sprintf(basename, "%s.txt", element_info[element].token_name);
4823 filename = getElementDescriptionFilenameExt(basename);
4824 if (filename != NULL)
4827 /* 2nd try: look for element description file for this element's class */
4828 sprintf(basename, "%s.txt", element_info[element].class_name);
4829 filename = getElementDescriptionFilenameExt(basename);
4830 if (filename != NULL)
4836 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4838 boolean element_found[NUM_FILE_ELEMENTS];
4841 /* initialize list of used elements to "not used" */
4842 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4843 element_found[i] = FALSE;
4845 /* find all elements used in current level */
4846 for (y = 0; y < lev_fieldy; y++)
4847 for (x = 0; x < lev_fieldx; x++)
4848 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4849 element_found[Feld[x][y]] = TRUE;
4853 /* count number of elements used in current level */
4854 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4855 if (element_found[i])
4858 /* add space for up to 3 more elements for padding that may be needed */
4861 /* free memory for old list of elements, if needed */
4862 checked_free(*elements);
4864 /* allocate memory for new list of elements */
4865 *elements = checked_malloc(*num_elements * sizeof(int));
4869 /* add all elements used in current level (non-custom/group elements) */
4870 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4871 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4872 (*elements)[(*num_elements)++] = i;
4874 /* add all elements used in current level (custom/group elements) */
4875 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4876 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4877 (*elements)[(*num_elements)++] = i;
4879 while (*num_elements % 4) /* pad with empty elements, if needed */
4880 (*elements)[(*num_elements)++] = EL_EMPTY;
4883 static void ReinitializeElementList()
4885 static boolean initialization_needed = TRUE;
4889 if (initialization_needed)
4891 LoadSetup_EditorCascade(); /* load last editor cascade state */
4893 /* initialize editor cascade element from saved cascade state */
4894 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4896 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4897 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4899 if (IS_EDITOR_CASCADE(*cascade_element))
4901 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4902 EL_CASCADE_INACTIVE(*cascade_element));
4905 initialization_needed = FALSE;
4908 checked_free(editor_elements);
4910 /* reload optional user defined element list for each invocation of editor */
4911 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4912 &num_editor_el_user_defined);
4914 /* initialize dynamic level element list for each invocation of editor */
4915 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4916 &num_editor_el_dynamic);
4918 /* initialize list of empty elements (used for padding, if needed) */
4919 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4920 editor_el_empty[i] = EL_EMPTY;
4922 /* do some sanity checks for each element from element list */
4923 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4925 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4927 int element = (*editor_elements_info[i].element_list)[j];
4929 if (element >= NUM_FILE_ELEMENTS)
4930 Error(ERR_WARN, "editor element %d is runtime element", element);
4932 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4933 Error(ERR_WARN, "no element description for element %d", element);
4937 num_editor_elements = 0;
4938 use_el_empty = FALSE;
4940 /* determine size of element list */
4941 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4943 boolean found_inactive_cascade = FALSE;
4945 if (*editor_elements_info[i].setup_value)
4947 if (setup.editor.el_headlines)
4949 // required for correct padding of palette headline buttons
4950 if (*editor_elements_info[i].headline_list_size > 0)
4951 num_editor_elements += editor.palette.cols;
4953 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4955 int element = (*editor_elements_info[i].headline_list)[j];
4957 if (IS_EDITOR_CASCADE_INACTIVE(element))
4958 found_inactive_cascade = TRUE;
4962 if (found_inactive_cascade)
4965 // required for correct padding of palette element buttons
4966 int element_list_size = *editor_elements_info[i].element_list_size;
4968 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
4969 int element_buttons = editor.palette.cols * element_rows;
4971 num_editor_elements += element_buttons;
4975 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4977 /* offer at least as many elements as element buttons exist */
4978 use_el_empty = TRUE;
4979 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4981 num_editor_elements += num_editor_el_empty;
4984 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4986 /* fill element list */
4987 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4989 boolean found_inactive_cascade = FALSE;
4991 if (*editor_elements_info[i].setup_value)
4993 if (setup.editor.el_headlines)
4995 // required for correct padding of palette headline buttons
4996 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
4997 editor.palette.cols : 0);
4999 for (j = 0; j < headline_size; j++)
5001 // use empty elements for padding of palette headline buttons
5002 int element = (j < *editor_elements_info[i].headline_list_size ?
5003 (*editor_elements_info[i].headline_list)[j] :
5004 editor_el_empty[0]);
5006 editor_elements[pos++] = element;
5008 if (IS_EDITOR_CASCADE_INACTIVE(element))
5009 found_inactive_cascade = TRUE;
5013 if (found_inactive_cascade)
5016 // required for correct padding of palette element buttons
5017 int element_list_size = *editor_elements_info[i].element_list_size;
5019 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5020 int element_buttons = editor.palette.cols * element_rows;
5022 // copy all elements from element list
5023 for (j = 0; j < element_list_size; j++)
5024 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5026 // use empty elements for padding of palette element buttons
5027 for (j = 0; j < element_buttons - element_list_size; j++)
5028 editor_elements[pos++] = editor_el_empty[0];
5032 /* (this function is also called before editor gadgets are initialized!) */
5033 AdjustElementListScrollbar();
5036 void PrintEditorElementList()
5038 boolean *stop = &setup.editor.el_user_defined;
5041 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5043 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5045 if (IS_EDITOR_CASCADE(cascade_element))
5047 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5048 char *headline = element_info[cascade_element_show].editor_description;
5050 printf_line_with_prefix("# ", "-", 77);
5051 printf("# %s\n", headline);
5052 printf_line_with_prefix("# ", "-", 77);
5055 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5057 int element = (*editor_elements_info[i].headline_list)[j];
5059 if (IS_EDITOR_CASCADE(element))
5060 element = EL_CHAR_MINUS;
5062 printf("# %s\n", element_info[element].token_name);
5068 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5070 int element = (*editor_elements_info[i].element_list)[j];
5072 printf("# %s\n", element_info[element].token_name);
5080 static void ReinitializeElementListButtons()
5082 static boolean last_setup_value_headlines = FALSE;
5083 static boolean initialization_needed = TRUE;
5086 if (!initialization_needed) /* check if editor element setup has changed */
5088 if (last_setup_value_headlines != setup.editor.el_headlines)
5089 initialization_needed = TRUE;
5091 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5092 if (editor_elements_info[i].last_setup_value !=
5093 *editor_elements_info[i].setup_value)
5094 initialization_needed = TRUE;
5097 if (!initialization_needed)
5100 FreeLevelEditorGadgets();
5101 CreateLevelEditorGadgets();
5103 /* store current setup values for next invocation of this function */
5104 last_setup_value_headlines = setup.editor.el_headlines;
5105 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5106 editor_elements_info[i].last_setup_value =
5107 *editor_elements_info[i].setup_value;
5109 initialization_needed = FALSE;
5112 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5115 int border_graphic =
5116 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5119 int bx = (input ? 4 : 8);
5120 int by = (input ? 4 : 8);
5121 int bx2 = TILEX - bx;
5122 int by2 = TILEY - by;
5125 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5127 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5128 bx, by, dest_x - bx, dest_y - by);
5129 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5130 bx, by, dest_x + width, dest_y - by);
5131 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5132 bx, by, dest_x - bx, dest_y + height);
5133 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5134 bx, by, dest_x + width, dest_y + height);
5136 for (i = 0; i < width / MINI_TILEX; i++)
5138 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5139 dest_x + i * MINI_TILEX, dest_y - by);
5140 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5141 dest_x + i * MINI_TILEX, dest_y + height);
5144 for (i = 0; i < height / MINI_TILEY; i++)
5146 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5147 dest_x - bx, dest_y + i * MINI_TILEY);
5148 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5149 dest_x + width, dest_y + i * MINI_TILEY);
5152 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5155 static void DrawDrawingArea(int id)
5157 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5160 int *value = drawingarea_info[id].value;
5161 int area_xsize = drawingarea_info[id].area_xsize;
5162 int area_ysize = drawingarea_info[id].area_ysize;
5164 for (x = 0; x < area_xsize; x++)
5165 for (y = 0; y < area_ysize; y++)
5166 DrawMiniGraphicExt(drawto,
5167 gi->x + x * MINI_TILEX,
5168 gi->y + y * MINI_TILEY,
5169 el2edimg(value[x * area_ysize + y]));
5172 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5175 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5176 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5178 BlitBitmap(drawto, drawto,
5179 SX + (dx == -1 ? MINI_TILEX : 0),
5180 SY + (dy == -1 ? MINI_TILEY : 0),
5181 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5182 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5183 SX + (dx == +1 ? MINI_TILEX : 0),
5184 SY + (dy == +1 ? MINI_TILEY : 0));
5188 x = (dx == 1 ? 0 : ed_fieldx - 1);
5189 for (y = 0; y < ed_fieldy; y++)
5190 DrawMiniElementOrWall(x, y, from_x, from_y);
5194 y = (dy == 1 ? 0 : ed_fieldy - 1);
5195 for (x = 0; x < ed_fieldx; x++)
5196 DrawMiniElementOrWall(x, y, from_x, from_y);
5199 redraw_mask |= REDRAW_FIELD;
5203 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5205 int graphic = el2edimg(element);
5206 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5209 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5212 static void CreateControlButtons()
5214 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5215 struct GadgetInfo *gi;
5216 unsigned int event_mask;
5219 /* create toolbox buttons */
5220 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5224 int gd_xoffset, gd_yoffset;
5225 int gd_x1, gd_x2, gd_y1, gd_y2;
5226 int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
5228 int radio_button_nr;
5231 if (id == GADGET_ID_SINGLE_ITEMS ||
5232 id == GADGET_ID_CONNECTED_ITEMS ||
5233 id == GADGET_ID_LINE ||
5234 id == GADGET_ID_ARC ||
5235 id == GADGET_ID_TEXT ||
5236 id == GADGET_ID_RECTANGLE ||
5237 id == GADGET_ID_FILLED_BOX ||
5238 id == GADGET_ID_FLOOD_FILL ||
5239 id == GADGET_ID_GRAB_BRUSH ||
5240 id == GADGET_ID_PICK_ELEMENT ||
5241 id == GADGET_ID_CUSTOM_COPY_FROM ||
5242 id == GADGET_ID_CUSTOM_COPY_TO ||
5243 id == GADGET_ID_CUSTOM_EXCHANGE)
5245 button_type = GD_TYPE_RADIO_BUTTON;
5246 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5247 checked = (id == drawing_function ? TRUE : FALSE);
5248 event_mask = GD_EVENT_PRESSED;
5252 button_type = GD_TYPE_NORMAL_BUTTON;
5253 radio_button_nr = RADIO_NR_NONE;
5256 if (id == GADGET_ID_WRAP_LEFT ||
5257 id == GADGET_ID_WRAP_RIGHT ||
5258 id == GADGET_ID_WRAP_UP ||
5259 id == GADGET_ID_WRAP_DOWN)
5260 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5262 event_mask = GD_EVENT_RELEASED;
5265 if (id < ED_NUM_CTRL1_BUTTONS)
5267 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5268 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5270 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5271 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5272 width = ED_CTRL1_BUTTON_XSIZE;
5273 height = ED_CTRL1_BUTTON_YSIZE;
5275 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5276 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5277 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5278 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5280 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5282 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5283 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5285 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5286 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5287 width = ED_CTRL2_BUTTON_XSIZE;
5288 height = ED_CTRL2_BUTTON_YSIZE;
5290 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5291 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5292 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5293 gd_y2 = 0; /* no alternative graphic for these buttons */
5295 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5297 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5298 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5300 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5301 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5302 width = ED_CTRL3_BUTTON_XSIZE;
5303 height = ED_CTRL3_BUTTON_YSIZE;
5305 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5306 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5307 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5308 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5310 else if (id < ED_NUM_CTRL1_4_BUTTONS)
5312 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5313 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5315 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5316 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5317 width = ED_CTRL4_BUTTON_XSIZE;
5318 height = ED_CTRL4_BUTTON_YSIZE;
5320 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5321 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5322 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5323 gd_y2 = 0; /* no alternative graphic for these buttons */
5327 int graphic = IMG_EDITOR_BUTTON_GFX_PROPERTIES;
5328 struct GraphicInfo *gd = &graphic_info[graphic];
5329 struct XY ebi = editor.button.properties;
5331 gd_bitmap = gd->bitmap;
5332 gd_xoffset = DX - EX + ebi.x;
5333 gd_yoffset = DY - EY + ebi.y;
5335 height = gd->height;
5338 gd_x2 = 0; /* no alternative graphic for these buttons */
5340 gd_y2 = gd->src_y + gd->pressed_yoffset;
5343 if (id < ED_NUM_CTRL1_4_BUTTONS)
5366 gi = CreateGadget(GDI_CUSTOM_ID, id,
5367 GDI_CUSTOM_TYPE_ID, i,
5368 GDI_INFO_TEXT, control_info[i].text,
5369 GDI_X, EX + gd_xoffset,
5370 GDI_Y, EY + gd_yoffset,
5373 GDI_TYPE, button_type,
5374 GDI_STATE, GD_BUTTON_UNPRESSED,
5375 GDI_RADIO_NR, radio_button_nr,
5376 GDI_CHECKED, checked,
5377 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5378 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5379 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5380 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5381 GDI_EVENT_MASK, event_mask,
5382 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5383 GDI_CALLBACK_ACTION, HandleControlButtons,
5387 Error(ERR_EXIT, "cannot create gadget");
5389 level_editor_gadget[id] = gi;
5392 /* these values are not constant, but can change at runtime */
5393 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5394 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5395 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5396 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5397 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5398 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5399 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5400 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5401 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5402 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5403 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5404 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5406 /* create buttons for scrolling of drawing area and element list */
5407 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5409 int id = scrollbutton_info[i].gadget_id;
5410 int graphic = scrollbutton_info[i].graphic;
5411 struct GraphicInfo *gd = &graphic_info[graphic];
5412 int x, y, width, height;
5413 int gd_x1, gd_x2, gd_y1, gd_y2;
5415 x = scrollbutton_pos[i].x;
5416 y = scrollbutton_pos[i].y;
5418 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5420 if (id == GADGET_ID_SCROLL_LIST_UP ||
5421 id == GADGET_ID_SCROLL_LIST_DOWN)
5426 height = gd->height;
5429 gd_x2 = gd->src_x + gd->pressed_xoffset;
5430 gd_y2 = gd->src_y + gd->pressed_yoffset;
5437 height = gd->height;
5440 gd_x2 = gd->src_x + gd->pressed_xoffset;
5441 gd_y2 = gd->src_y + gd->pressed_yoffset;
5444 gi = CreateGadget(GDI_CUSTOM_ID, id,
5445 GDI_CUSTOM_TYPE_ID, i,
5446 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5451 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5452 GDI_STATE, GD_BUTTON_UNPRESSED,
5453 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5454 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5455 GDI_EVENT_MASK, event_mask,
5456 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5457 GDI_CALLBACK_ACTION, HandleControlButtons,
5461 Error(ERR_EXIT, "cannot create gadget");
5463 level_editor_gadget[id] = gi;
5466 /* create buttons for element list */
5467 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5469 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5470 Bitmap *deco_bitmap;
5471 int deco_x, deco_y, deco_xpos, deco_ypos;
5472 int gd_xoffset, gd_yoffset;
5473 int gd_x1, gd_y1, gd_x2, gd_y2;
5474 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5475 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5476 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5477 int element = editor_elements[i];
5478 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5481 event_mask = GD_EVENT_RELEASED;
5483 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5484 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5488 gd_x2 = gd->src_x + gd->pressed_xoffset;
5489 gd_y2 = gd->src_y + gd->pressed_yoffset;
5491 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5492 deco_xpos = (gd->width - tile_size) / 2;
5493 deco_ypos = (gd->height - tile_size) / 2;
5495 gi = CreateGadget(GDI_CUSTOM_ID, id,
5496 GDI_CUSTOM_TYPE_ID, i,
5497 GDI_INFO_TEXT, getElementInfoText(element),
5498 GDI_X, DX + gd_xoffset,
5499 GDI_Y, DY + gd_yoffset,
5500 GDI_WIDTH, gd->width,
5501 GDI_HEIGHT, gd->height,
5502 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5503 GDI_STATE, GD_BUTTON_UNPRESSED,
5504 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5505 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5506 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5507 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5508 GDI_DECORATION_SIZE, tile_size, tile_size,
5509 GDI_DECORATION_SHIFTING, 1, 1,
5510 GDI_EVENT_MASK, event_mask,
5511 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5512 GDI_CALLBACK_ACTION, HandleControlButtons,
5516 Error(ERR_EXIT, "cannot create gadget");
5518 level_editor_gadget[id] = gi;
5522 static void CreateCounterButtons()
5524 int max_infotext_len = getMaxInfoTextLength();
5527 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5530 int x = SX + counterbutton_info[i].x; /* down count button */
5531 int y = SY + counterbutton_info[i].y;
5533 /* determine horizontal position to the right of specified gadget */
5534 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5535 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5536 ED_GADGET_TEXT_DISTANCE);
5538 /* determine horizontal offset for leading text */
5539 if (counterbutton_info[i].text_left != NULL)
5540 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5542 for (j = 0; j < 2; j++)
5544 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5545 struct GadgetInfo *gi;
5547 counterbutton_info[i].gadget_id_down :
5548 counterbutton_info[i].gadget_id_up);
5550 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5552 unsigned int event_mask;
5553 char infotext[max_infotext_len + 1];
5555 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5557 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5559 int graphic = (j == 0 ?
5560 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5561 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5562 struct GraphicInfo *gd = &graphic_info[graphic];
5564 gd_bitmap = gd->bitmap;
5566 event_mask |= GD_EVENT_RELEASED;
5570 x = DX + editor.button.prev_level.x;
5571 y = DY + editor.button.prev_level.y;
5575 x = DX + editor.button.next_level.x;
5576 y = DY + editor.button.next_level.y;
5581 gd_x2 = gd->src_x + gd->pressed_xoffset;
5582 gd_y2 = gd->src_y + gd->pressed_yoffset;
5584 y_size = gd->height;
5588 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5589 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5590 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5591 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5593 x_size = ED_BUTTON_COUNT_XSIZE;
5594 y_size = ED_BUTTON_COUNT_YSIZE;
5597 sprintf(infotext, "%s counter value by 1, 5 or 10",
5598 (j == 0 ? "decrease" : "increase"));
5600 gi = CreateGadget(GDI_CUSTOM_ID, id,
5601 GDI_CUSTOM_TYPE_ID, i,
5602 GDI_INFO_TEXT, infotext,
5607 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5608 GDI_STATE, GD_BUTTON_UNPRESSED,
5609 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5610 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5611 GDI_EVENT_MASK, event_mask,
5612 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5613 GDI_CALLBACK_ACTION, HandleCounterButtons,
5617 Error(ERR_EXIT, "cannot create gadget");
5619 level_editor_gadget[id] = gi;
5620 right_gadget_border[id] =
5621 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5623 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5627 int font_type = FONT_INPUT_1;
5628 int font_type_active = FONT_INPUT_1_ACTIVE;
5629 int gd_width = ED_WIN_COUNT_XSIZE;
5630 int border_size = ED_BORDER_SIZE;
5632 id = counterbutton_info[i].gadget_id_text;
5633 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5635 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5637 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5638 struct GraphicInfo *gd = &graphic_info[graphic];
5640 gd_bitmap = gd->bitmap;
5642 x = DX + editor.input.level_number.x;
5643 y = DY + editor.input.level_number.y;
5647 gd_width = gd->width;
5648 border_size = gd->border_size;
5650 font_type = FONT_LEVEL_NUMBER;
5651 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5655 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5656 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5659 gi = CreateGadget(GDI_CUSTOM_ID, id,
5660 GDI_CUSTOM_TYPE_ID, i,
5661 GDI_INFO_TEXT, "enter counter value",
5664 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5665 GDI_NUMBER_VALUE, 0,
5666 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5667 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5668 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5669 GDI_TEXT_FONT, font_type,
5670 GDI_TEXT_FONT_ACTIVE, font_type_active,
5671 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5672 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5673 GDI_BORDER_SIZE, border_size, border_size,
5674 GDI_DESIGN_WIDTH, gd_width,
5675 GDI_EVENT_MASK, event_mask,
5676 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5677 GDI_CALLBACK_ACTION, HandleCounterButtons,
5681 Error(ERR_EXIT, "cannot create gadget");
5683 level_editor_gadget[id] = gi;
5684 right_gadget_border[id] =
5685 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5687 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5693 static void CreateDrawingAreas()
5697 /* these values are not constant, but can change at runtime */
5698 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5699 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5701 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5703 struct GadgetInfo *gi;
5704 unsigned int event_mask;
5705 int id = drawingarea_info[i].gadget_id;
5706 int x = SX + drawingarea_info[i].x;
5707 int y = SY + drawingarea_info[i].y;
5708 int area_xsize = drawingarea_info[i].area_xsize;
5709 int area_ysize = drawingarea_info[i].area_ysize;
5712 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5713 GD_EVENT_OFF_BORDERS;
5715 /* determine horizontal position to the right of specified gadget */
5716 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5717 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5718 ED_DRAWINGAREA_TEXT_DISTANCE);
5720 /* determine horizontal offset for leading text */
5721 if (drawingarea_info[i].text_left != NULL)
5722 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5724 gi = CreateGadget(GDI_CUSTOM_ID, id,
5725 GDI_CUSTOM_TYPE_ID, i,
5728 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5729 GDI_AREA_SIZE, area_xsize, area_ysize,
5730 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5731 GDI_EVENT_MASK, event_mask,
5732 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5733 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5737 Error(ERR_EXIT, "cannot create gadget");
5739 level_editor_gadget[id] = gi;
5740 right_gadget_border[id] =
5741 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5745 static void CreateTextInputGadgets()
5747 int max_infotext_len = getMaxInfoTextLength();
5750 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5752 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5754 struct GadgetInfo *gi;
5755 unsigned int event_mask;
5756 char infotext[MAX_OUTPUT_LINESIZE + 1];
5757 int id = textinput_info[i].gadget_id;
5759 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5761 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5762 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5764 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5765 infotext[max_infotext_len] = '\0';
5767 gi = CreateGadget(GDI_CUSTOM_ID, id,
5768 GDI_CUSTOM_TYPE_ID, i,
5769 GDI_INFO_TEXT, infotext,
5770 GDI_X, SX + textinput_info[i].x,
5771 GDI_Y, SY + textinput_info[i].y,
5772 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5773 GDI_TEXT_VALUE, textinput_info[i].value,
5774 GDI_TEXT_SIZE, textinput_info[i].size,
5775 GDI_TEXT_FONT, FONT_INPUT_1,
5776 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5777 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5778 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5779 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5780 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5781 GDI_EVENT_MASK, event_mask,
5782 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5783 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5787 Error(ERR_EXIT, "cannot create gadget");
5789 level_editor_gadget[id] = gi;
5793 static void CreateTextAreaGadgets()
5795 int max_infotext_len = getMaxInfoTextLength();
5798 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5800 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5802 struct GadgetInfo *gi;
5803 unsigned int event_mask;
5804 char infotext[MAX_OUTPUT_LINESIZE + 1];
5805 int id = textarea_info[i].gadget_id;
5806 int area_xsize = textarea_info[i].xsize;
5807 int area_ysize = textarea_info[i].ysize;
5809 event_mask = GD_EVENT_TEXT_LEAVING;
5811 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5812 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5814 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5815 infotext[max_infotext_len] = '\0';
5817 gi = CreateGadget(GDI_CUSTOM_ID, id,
5818 GDI_CUSTOM_TYPE_ID, i,
5819 GDI_INFO_TEXT, infotext,
5820 GDI_X, SX + textarea_info[i].x,
5821 GDI_Y, SY + textarea_info[i].y,
5822 GDI_TYPE, GD_TYPE_TEXT_AREA,
5823 GDI_AREA_SIZE, area_xsize, area_ysize,
5824 GDI_TEXT_FONT, FONT_INPUT_1,
5825 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5826 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5827 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5828 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5829 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5830 GDI_EVENT_MASK, event_mask,
5831 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5832 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5836 Error(ERR_EXIT, "cannot create gadget");
5838 level_editor_gadget[id] = gi;
5842 static void CreateSelectboxGadgets()
5844 int max_infotext_len = getMaxInfoTextLength();
5847 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5849 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5851 struct GadgetInfo *gi;
5852 unsigned int event_mask;
5853 char infotext[MAX_OUTPUT_LINESIZE + 1];
5854 int id = selectbox_info[i].gadget_id;
5855 int x = SX + selectbox_info[i].x;
5856 int y = SY + selectbox_info[i].y;
5858 if (selectbox_info[i].size == -1) /* dynamically determine size */
5860 /* (we cannot use -1 for uninitialized values if we directly compare
5861 with results from strlen(), because the '<' and '>' operation will
5862 implicitely cast -1 to an unsigned integer value!) */
5863 selectbox_info[i].size = 0;
5865 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5866 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5867 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5869 selectbox_info[i].size++; /* add one character empty space */
5872 event_mask = GD_EVENT_RELEASED |
5873 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5875 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5876 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5878 /* determine horizontal position to the right of specified gadget */
5879 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5880 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5881 ED_GADGET_TEXT_DISTANCE);
5883 /* determine horizontal offset for leading text */
5884 if (selectbox_info[i].text_left != NULL)
5885 x += getTextWidthForGadget(selectbox_info[i].text_left);
5887 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5888 infotext[max_infotext_len] = '\0';
5890 gi = CreateGadget(GDI_CUSTOM_ID, id,
5891 GDI_CUSTOM_TYPE_ID, i,
5892 GDI_INFO_TEXT, infotext,
5895 GDI_TYPE, GD_TYPE_SELECTBOX,
5896 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5897 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5898 GDI_TEXT_SIZE, selectbox_info[i].size,
5899 GDI_TEXT_FONT, FONT_INPUT_1,
5900 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5901 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5902 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5903 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5904 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5905 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5906 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5907 GDI_EVENT_MASK, event_mask,
5908 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5909 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5913 Error(ERR_EXIT, "cannot create gadget");
5915 level_editor_gadget[id] = gi;
5916 right_gadget_border[id] =
5917 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5921 static void CreateTextbuttonGadgets()
5923 int max_infotext_len = getMaxInfoTextLength();
5926 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5928 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5929 int gd_x1, gd_x2, gd_y1, gd_y2;
5930 struct GadgetInfo *gi;
5931 unsigned int event_mask;
5932 char infotext[MAX_OUTPUT_LINESIZE + 1];
5933 int id = textbutton_info[i].gadget_id;
5934 int x = SX + textbutton_info[i].x;
5935 int y = SY + textbutton_info[i].y;
5937 if (textbutton_info[i].size == -1) /* dynamically determine size */
5938 textbutton_info[i].size = strlen(textbutton_info[i].text);
5940 event_mask = GD_EVENT_RELEASED;
5942 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5943 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5945 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5946 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5947 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5948 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5952 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5953 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5954 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5955 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5958 sprintf(infotext, "%s", textbutton_info[i].infotext);
5959 infotext[max_infotext_len] = '\0';
5961 /* determine horizontal position to the right of specified gadget */
5962 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5963 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5964 ED_GADGET_TEXT_DISTANCE);
5966 /* determine horizontal offset for leading text */
5967 if (textbutton_info[i].text_left != NULL)
5968 x += getTextWidthForGadget(textbutton_info[i].text_left);
5970 gi = CreateGadget(GDI_CUSTOM_ID, id,
5971 GDI_CUSTOM_TYPE_ID, i,
5972 GDI_INFO_TEXT, infotext,
5975 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5976 GDI_TEXT_VALUE, textbutton_info[i].text,
5977 GDI_TEXT_SIZE, textbutton_info[i].size,
5978 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5979 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5980 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5981 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5982 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5983 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5984 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5985 GDI_DECORATION_SHIFTING, 1, 1,
5986 GDI_EVENT_MASK, event_mask,
5987 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5988 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5992 Error(ERR_EXIT, "cannot create gadget");
5994 level_editor_gadget[id] = gi;
5995 right_gadget_border[id] =
5996 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6000 static void CreateGraphicbuttonGadgets()
6002 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6003 struct GadgetInfo *gi;
6004 unsigned int event_mask;
6007 /* create buttons for scrolling of drawing area and element list */
6008 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6010 int id = graphicbutton_info[i].gadget_id;
6011 int gd_x1, gd_x2, gd_y1, gd_y2;
6012 int x = SX + graphicbutton_info[i].x;
6013 int y = SY + graphicbutton_info[i].y;
6015 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6017 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6019 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6020 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6021 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6024 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6026 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6027 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6028 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6032 /* determine horizontal position to the right of specified gadget */
6033 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6034 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6035 ED_GADGET_TEXT_DISTANCE);
6037 /* determine horizontal offset for leading text */
6038 if (graphicbutton_info[i].text_left != NULL)
6039 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6041 gi = CreateGadget(GDI_CUSTOM_ID, id,
6042 GDI_CUSTOM_TYPE_ID, i,
6043 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6046 GDI_WIDTH, graphicbutton_info[i].width,
6047 GDI_HEIGHT, graphicbutton_info[i].height,
6048 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6049 GDI_STATE, GD_BUTTON_UNPRESSED,
6050 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6051 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6052 GDI_EVENT_MASK, event_mask,
6053 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6054 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6058 Error(ERR_EXIT, "cannot create gadget");
6060 level_editor_gadget[id] = gi;
6061 right_gadget_border[id] =
6062 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6066 static void CreateScrollbarGadgets()
6070 /* these values are not constant, but can change at runtime */
6071 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6072 SX + ED_SCROLL_HORIZONTAL_XPOS;
6073 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6074 SY + ED_SCROLL_HORIZONTAL_YPOS;
6075 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6076 ED_SCROLL_HORIZONTAL_XSIZE;
6077 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6078 ED_SCROLL_HORIZONTAL_YSIZE;
6079 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6080 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6081 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6082 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6084 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6085 SX + ED_SCROLL_VERTICAL_XPOS;
6086 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6087 SY + ED_SCROLL_VERTICAL_YPOS;
6088 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6089 ED_SCROLL_VERTICAL_XSIZE;
6090 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6091 ED_SCROLL_VERTICAL_YSIZE;
6092 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6093 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6094 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6095 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6097 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6098 DX + ED_SCROLL2_VERTICAL_XPOS;
6099 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6100 DY + ED_SCROLL2_VERTICAL_YPOS;
6101 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6102 ED_SCROLL2_VERTICAL_XSIZE;
6103 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6104 ED_SCROLL2_VERTICAL_YSIZE;
6105 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6106 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6107 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6108 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6110 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6112 int id = scrollbar_info[i].gadget_id;
6113 int graphic = scrollbar_info[i].graphic;
6114 struct GraphicInfo *gd = &graphic_info[graphic];
6115 Bitmap *gd_bitmap = gd->bitmap;
6116 int gd_x1, gd_x2, gd_y1, gd_y2;
6117 struct GadgetInfo *gi;
6118 int items_max, items_visible, item_position;
6119 unsigned int event_mask;
6121 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6123 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6124 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6125 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6127 else /* drawing area scrollbars */
6129 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6131 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6132 items_visible = ed_fieldx;
6137 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6138 items_visible = ed_fieldy;
6143 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6147 gd_x2 = gd->src_x + gd->pressed_xoffset;
6148 gd_y2 = gd->src_y + gd->pressed_yoffset;
6150 gi = CreateGadget(GDI_CUSTOM_ID, id,
6151 GDI_CUSTOM_TYPE_ID, i,
6152 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6153 GDI_X, scrollbar_pos[i].x,
6154 GDI_Y, scrollbar_pos[i].y,
6155 GDI_WIDTH, scrollbar_pos[i].width,
6156 GDI_HEIGHT, scrollbar_pos[i].height,
6157 GDI_TYPE, scrollbar_info[i].type,
6158 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6159 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6160 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6161 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6162 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6163 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6164 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6165 GDI_STATE, GD_BUTTON_UNPRESSED,
6166 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6167 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6168 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6169 GDI_EVENT_MASK, event_mask,
6170 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6171 GDI_CALLBACK_ACTION, HandleControlButtons,
6175 Error(ERR_EXIT, "cannot create gadget");
6177 level_editor_gadget[id] = gi;
6181 static void CreateCheckbuttonGadgets()
6183 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6184 struct GadgetInfo *gi;
6185 unsigned int event_mask;
6186 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6189 event_mask = GD_EVENT_PRESSED;
6191 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6192 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6193 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6194 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6195 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6197 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6199 int id = checkbutton_info[i].gadget_id;
6200 int x = SX + checkbutton_info[i].x;
6201 int y = SY + checkbutton_info[i].y;
6203 if (id == GADGET_ID_STICK_ELEMENT)
6204 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6206 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6208 /* determine horizontal position to the right of specified gadget */
6209 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6210 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6211 ED_GADGET_TEXT_DISTANCE);
6213 /* determine horizontal offset for leading text */
6214 if (checkbutton_info[i].text_left != NULL)
6215 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6217 gi = CreateGadget(GDI_CUSTOM_ID, id,
6218 GDI_CUSTOM_TYPE_ID, i,
6219 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6222 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6223 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6224 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6225 GDI_CHECKED, *checkbutton_info[i].value,
6226 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6227 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6228 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6229 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6230 GDI_EVENT_MASK, event_mask,
6231 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6232 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6236 Error(ERR_EXIT, "cannot create gadget");
6238 level_editor_gadget[id] = gi;
6239 right_gadget_border[id] =
6240 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6244 static void CreateRadiobuttonGadgets()
6246 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6247 struct GadgetInfo *gi;
6248 unsigned int event_mask;
6249 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6252 event_mask = GD_EVENT_PRESSED;
6254 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6255 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6256 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6257 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6258 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6260 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6262 int id = radiobutton_info[i].gadget_id;
6263 int x = SX + radiobutton_info[i].x;
6264 int y = SY + radiobutton_info[i].y;
6267 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6269 /* determine horizontal position to the right of specified gadget */
6270 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6271 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6272 ED_GADGET_TEXT_DISTANCE);
6274 /* determine horizontal offset for leading text */
6275 if (radiobutton_info[i].text_left != NULL)
6276 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6278 gi = CreateGadget(GDI_CUSTOM_ID, id,
6279 GDI_CUSTOM_TYPE_ID, i,
6280 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6283 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6284 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6285 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6286 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6287 GDI_CHECKED, checked,
6288 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6289 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6290 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6291 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6292 GDI_EVENT_MASK, event_mask,
6293 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6294 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6298 Error(ERR_EXIT, "cannot create gadget");
6300 level_editor_gadget[id] = gi;
6301 right_gadget_border[id] =
6302 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6306 void CreateLevelEditorGadgets()
6308 int old_game_status = game_status;
6310 /* setting 'game_status' is needed to get the right fonts for the editor */
6311 game_status = GAME_MODE_EDITOR;
6313 /* these values are not constant, but can change at runtime */
6314 ed_fieldx = MAX_ED_FIELDX - 1;
6315 ed_fieldy = MAX_ED_FIELDY - 1;
6317 num_editor_gadgets = NUM_EDITOR_GADGETS;
6319 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6321 level_editor_gadget =
6322 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6323 right_gadget_border =
6324 checked_calloc(num_editor_gadgets * sizeof(int));
6326 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6327 editor_el_empty_ptr = editor_el_empty;
6329 ReinitializeElementList();
6331 CreateControlButtons();
6332 CreateScrollbarGadgets();
6334 /* order of function calls is important because of cross-references */
6335 CreateCheckbuttonGadgets();
6336 CreateCounterButtons();
6337 CreateRadiobuttonGadgets();
6338 CreateTextInputGadgets();
6339 CreateTextAreaGadgets();
6340 CreateSelectboxGadgets();
6341 CreateGraphicbuttonGadgets();
6342 CreateTextbuttonGadgets();
6343 CreateDrawingAreas();
6345 game_status = old_game_status;
6348 void FreeLevelEditorGadgets()
6352 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6354 for (i = 0; i < num_editor_gadgets; i++)
6356 FreeGadget(level_editor_gadget[i]);
6358 level_editor_gadget[i] = NULL;
6361 checked_free(level_editor_gadget);
6362 checked_free(right_gadget_border);
6364 checked_free(editor_el_empty);
6367 static void MapCounterButtons(int id)
6369 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6370 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6371 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6372 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6373 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6374 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6375 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6376 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6377 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6378 int yoffset = ED_BORDER_SIZE;
6379 int x_left = gi_down->x - xoffset_left;
6380 int x_right; /* set after gadget position was modified */
6381 int y_above = gi_down->y - yoffset_above;
6383 int y; /* set after gadget position was modified */
6385 /* counter limits must be changed first to prevent value truncation */
6386 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6387 counterbutton_info[id].max_value);
6389 /* right text position might have changed after setting position above */
6390 x_right = gi_up->x + gi_up->width + xoffset_right;
6392 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6394 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6395 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6396 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6398 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6399 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6400 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6403 /* vertical position might have changed after setting position above */
6404 y = gi_up->y + yoffset;
6406 if (counterbutton_info[id].text_above)
6407 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6409 if (counterbutton_info[id].text_left)
6410 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6412 if (counterbutton_info[id].text_right)
6413 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6420 static void MapControlButtons()
6425 /* map toolbox buttons (excluding special CE toolbox buttons) */
6426 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6427 MapGadget(level_editor_gadget[i]);
6429 /* map toolbox buttons (element properties button) */
6430 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6432 /* map buttons to select elements */
6433 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6434 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6435 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6436 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6437 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6439 /* map buttons to select level */
6440 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6441 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6442 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6443 MapCounterButtons(counter_id);
6446 static void MapDrawingArea(int id)
6448 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6449 int area_xsize = gi->drawing.area_xsize;
6450 int area_ysize = gi->drawing.area_ysize;
6451 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6452 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6453 int x_left = gi->x - xoffset_left;
6454 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6455 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6456 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6457 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6459 if (drawingarea_info[id].text_left)
6460 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6462 if (drawingarea_info[id].text_right)
6463 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6465 if (drawingarea_info[id].text_below)
6466 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6468 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6470 DrawElementBorder(gi->x, gi->y,
6471 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6473 DrawDrawingArea(id);
6479 static void MapTextInputGadget(int id)
6481 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6482 int xoffset_above = 0;
6483 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6484 int x_above = textinput_info[id].x + xoffset_above;
6485 int y_above = textinput_info[id].y + yoffset_above;
6487 if (textinput_info[id].text_above)
6488 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6490 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6495 static void MapTextAreaGadget(int id)
6497 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6498 int xoffset_above = 0;
6499 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6500 int x_above = textarea_info[id].x + xoffset_above;
6501 int y_above = textarea_info[id].y + yoffset_above;
6503 if (textarea_info[id].text_above)
6504 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6506 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6511 static void MapSelectboxGadget(int id)
6513 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6514 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6515 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6516 int yoffset = ED_BORDER_SIZE;
6517 int x_left = gi->x - xoffset_left;
6518 int x_right = gi->x + gi->width + xoffset_right;
6519 int y = gi->y + yoffset;
6521 if (selectbox_info[id].text_left)
6522 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6524 if (selectbox_info[id].text_right)
6525 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6527 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6532 static void MapTextbuttonGadget(int id)
6534 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6535 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6536 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6537 int yoffset = ED_BORDER_SIZE;
6538 int x_left = gi->x - xoffset_left;
6539 int x_right = gi->x + gi->width + xoffset_right;
6540 int y = gi->y + yoffset;
6542 /* only show button to delete change pages when more than minimum pages */
6543 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6544 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6547 if (textbutton_info[id].text_left)
6548 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6550 if (textbutton_info[id].text_right)
6551 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6556 static void MapGraphicbuttonGadget(int id)
6558 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6559 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6560 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6561 int yoffset = ED_BORDER_SIZE;
6562 int x_left = gi->x - xoffset_left;
6563 int x_right = gi->x + gi->width + xoffset_right;
6564 int y = gi->y + yoffset;
6566 if (graphicbutton_info[id].text_left)
6567 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6569 if (graphicbutton_info[id].text_right)
6570 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6575 static void MapRadiobuttonGadget(int id)
6577 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6578 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6579 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6580 int yoffset = ED_BORDER_SIZE;
6581 int x_left = gi->x - xoffset_left;
6582 int x_right = gi->x + gi->width + xoffset_right;
6583 int y = gi->y + yoffset;
6585 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6587 if (radiobutton_info[id].text_left)
6588 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6590 if (radiobutton_info[id].text_right)
6591 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6593 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6598 static void MapCheckbuttonGadget(int id)
6600 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6601 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6602 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6603 int yoffset = ED_BORDER_SIZE;
6604 int x_left, x_right, y; /* set after gadget position was modified */
6606 /* set position for gadgets with dynamically determined position */
6607 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6608 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6609 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6611 x_left = gi->x - xoffset_left;
6612 x_right = gi->x + gi->width + xoffset_right;
6613 y = gi->y + yoffset;
6615 if (checkbutton_info[id].text_left)
6616 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6618 if (checkbutton_info[id].text_right)
6619 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6621 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6626 static void MapMainDrawingArea()
6628 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6629 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6632 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6634 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6635 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6636 no_horizontal_scrollbar) ||
6637 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6638 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6639 no_vertical_scrollbar))
6642 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6645 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6647 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6648 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6651 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6654 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6657 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6661 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6663 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6664 i == GADGET_ID_CUSTOM_COPY_TO ||
6665 i == GADGET_ID_CUSTOM_EXCHANGE ||
6666 i == GADGET_ID_CUSTOM_COPY ||
6667 i == GADGET_ID_CUSTOM_PASTE)
6670 MapGadget(level_editor_gadget[i]);
6672 UnmapGadget(level_editor_gadget[i]);
6677 static void MapLevelEditorToolboxCustomGadgets()
6679 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6682 static void UnmapLevelEditorToolboxCustomGadgets()
6684 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6687 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6689 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6692 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6694 if (i != GADGET_ID_SINGLE_ITEMS &&
6695 i != GADGET_ID_PICK_ELEMENT)
6697 struct GadgetInfo *gi = level_editor_gadget[i];
6705 BlitBitmap(gd_bitmap, drawto,
6706 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6707 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6708 gi->width, gi->height, gi->x, gi->y);
6710 redraw_mask |= REDRAW_DOOR_3;
6716 static void MapLevelEditorToolboxDrawingGadgets()
6718 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6721 static void UnmapLevelEditorToolboxDrawingGadgets()
6723 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6726 static void UnmapDrawingArea(int id)
6728 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6731 static void UnmapLevelEditorFieldGadgets()
6735 for (i = 0; i < num_editor_gadgets; i++)
6736 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6737 level_editor_gadget[i]->y))
6738 UnmapGadget(level_editor_gadget[i]);
6741 void UnmapLevelEditorGadgets()
6745 for (i = 0; i < num_editor_gadgets; i++)
6746 UnmapGadget(level_editor_gadget[i]);
6749 static void ResetUndoBuffer()
6751 undo_buffer_position = -1;
6752 undo_buffer_steps = -1;
6753 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6755 level.changed = FALSE;
6758 static void DrawEditModeWindow()
6760 ModifyEditorElementList();
6761 RedrawDrawingElements();
6763 if (edit_mode == ED_MODE_INFO)
6764 DrawLevelInfoWindow();
6765 else if (edit_mode == ED_MODE_PROPERTIES)
6766 DrawPropertiesWindow();
6767 else /* edit_mode == ED_MODE_DRAWING */
6768 DrawDrawingWindow();
6771 static boolean LevelChanged()
6773 boolean field_changed = FALSE;
6776 for (y = 0; y < lev_fieldy; y++)
6777 for (x = 0; x < lev_fieldx; x++)
6778 if (Feld[x][y] != level.field[x][y])
6779 field_changed = TRUE;
6781 return (level.changed || field_changed);
6784 static boolean PrepareSavingIntoPersonalLevelSet()
6786 static LevelDirTree *last_copied_leveldir = NULL;
6787 static LevelDirTree *last_written_leveldir = NULL;
6788 static int last_copied_level_nr = -1;
6789 static int last_written_level_nr = -1;
6790 LevelDirTree *leveldir_former = leveldir_current;
6791 int level_nr_former = level_nr;
6794 // remember last mod/save so that for current session, we write
6795 // back to the same personal copy, asking only about overwrite.
6796 if (leveldir_current == last_copied_leveldir &&
6797 level_nr == last_copied_level_nr)
6799 // "cd" to personal level set dir (as used when writing last copy)
6800 leveldir_current = last_written_leveldir;
6801 level_nr = last_written_level_nr;
6806 if (!Request("This level is read only! "
6807 "Save into personal level set?", REQ_ASK))
6810 // "cd" to personal level set dir (for writing copy the first time)
6812 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6814 // find unused level number
6815 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6817 static char *level_filename = NULL;
6819 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6821 if (!fileExists(level_filename))
6825 last_copied_leveldir = leveldir_former;
6826 last_copied_level_nr = level_nr_former;
6828 last_written_leveldir = leveldir_current;
6829 last_written_level_nr = level_nr = new_level_nr;
6834 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6836 static char *filename_levelinfo = NULL, *mod_name = NULL;
6839 // annotate this copy-and-mod in personal levelinfo.conf
6840 setString(&filename_levelinfo,
6841 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6843 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6845 fprintf(file, "\n");
6846 fprintf(file, "# level %d was modified from:\n", level_nr);
6847 fprintf(file, "# - previous level set name: %s\n",
6849 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6850 level.file_info.nr, level.name);
6851 fprintf(file, "# - previous author: %s\n",
6853 fprintf(file, "# - previous save date: ");
6855 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6857 fprintf(file, "%04d-%02d-%02d\n",
6858 level.creation_date.year,
6859 level.creation_date.month,
6860 level.creation_date.day);
6864 fprintf(file, "not recorded\n");
6870 if (level_nr > leveldir_current->last_level)
6872 static char *temp_levelinfo = NULL;
6873 FILE *temp_file = NULL;
6874 char line[MAX_LINE_LEN];
6876 setString(&temp_levelinfo,
6877 getPath2(getCurrentLevelDir(),
6878 getStringCat2(LEVELINFO_FILENAME, ".new")));
6880 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6881 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6883 while (fgets(line, MAX_LINE_LEN, file))
6885 if (!strPrefix(line, "levels:"))
6886 fputs(line, temp_file);
6888 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6898 // needs error handling; also, ok on dos/win?
6899 unlink(filename_levelinfo);
6900 rename(temp_levelinfo, filename_levelinfo);
6903 // else: allow the save even if annotation failed
6905 // now... spray graffiti on the old level vital statistics
6906 // user can change these; just trying to set a good baseline
6908 // don't truncate names for fear of making offensive or silly:
6909 // long-named original author only recorded in levelinfo.conf.
6910 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6911 if (!strEqual(level.author, leveldir_current->author))
6913 setString(&mod_name, getStringCat3(leveldir_current->author,
6914 " after ", level.author));
6916 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6917 setString(&mod_name,
6918 getStringCat2(leveldir_current->author, " (ed.)"));
6920 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6921 setString(&mod_name, leveldir_current->author);
6923 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6925 // less worried about truncation here
6926 setString(&mod_name, getStringCat2("Mod: ", level.name));
6927 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6931 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6932 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6936 for (x = 0; x < lev_fieldx; x++)
6937 for (y = 0; y < lev_fieldy; y++)
6938 dst[x][y] = src[x][y];
6941 static int setSelectboxValue(int selectbox_id, int new_value)
6943 int new_index_value = 0;
6946 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6947 if (selectbox_info[selectbox_id].options[i].value == new_value)
6948 new_index_value = i;
6950 *selectbox_info[selectbox_id].value =
6951 selectbox_info[selectbox_id].options[new_index_value].value;
6953 return new_index_value;
6956 static void setSelectboxSpecialActionVariablesIfNeeded()
6960 /* change action mode and arg variables according to action type variable */
6961 for (i = 0; action_arg_options[i].value != -1; i++)
6963 if (action_arg_options[i].value == custom_element_change.action_type)
6965 int mode = action_arg_options[i].mode;
6967 /* only change if corresponding selectbox has changed */
6968 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6969 action_arg_modes[mode])
6970 custom_element_change.action_mode = -1;
6972 /* only change if corresponding selectbox has changed */
6973 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6974 action_arg_options[i].options)
6975 custom_element_change.action_arg = -1;
6982 static void setSelectboxSpecialActionOptions()
6986 /* change action mode and arg selectbox according to action type selectbox */
6987 for (i = 0; action_arg_options[i].value != -1; i++)
6989 if (action_arg_options[i].value == custom_element_change.action_type)
6991 int mode = action_arg_options[i].mode;
6993 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6994 action_arg_modes[mode]);
6995 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6996 custom_element_change.action_mode);
6998 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6999 action_arg_options[i].options);
7000 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7001 custom_element_change.action_arg);
7007 static void copy_custom_element_settings(int element_from, int element_to)
7009 struct ElementInfo *ei_from = &element_info[element_from];
7010 struct ElementInfo *ei_to = &element_info[element_to];
7012 copyElementInfo(ei_from, ei_to);
7015 static void replace_custom_element_in_settings(int element_from,
7020 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7022 struct ElementInfo *ei = &element_info[i];
7024 for (y = 0; y < 3; y++)
7025 for (x = 0; x < 3; x++)
7026 if (ei->content.e[x][y] == element_from)
7027 ei->content.e[x][y] = element_to;
7029 for (j = 0; j < ei->num_change_pages; j++)
7031 struct ElementChangeInfo *change = &ei->change_page[j];
7033 if (change->target_element == element_from)
7034 change->target_element = element_to;
7036 if (change->initial_trigger_element == element_from)
7037 change->initial_trigger_element = element_to;
7039 if (change->action_element == element_from)
7040 change->action_element = element_to;
7042 for (y = 0; y < 3; y++)
7043 for (x = 0; x < 3; x++)
7044 if (change->target_content.e[x][y] == element_from)
7045 change->target_content.e[x][y] = element_to;
7048 if (ei->group != NULL) /* group or internal */
7049 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7050 if (ei->group->element[j] == element_from)
7051 ei->group->element[j] = element_to;
7055 static void replace_custom_element_in_playfield(int element_from,
7060 for (x = 0; x < lev_fieldx; x++)
7061 for (y = 0; y < lev_fieldy; y++)
7062 if (Feld[x][y] == element_from)
7063 Feld[x][y] = element_to;
7066 static boolean CopyCustomElement(int element_old, int element_new,
7069 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7071 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7072 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7073 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7075 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7077 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7078 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7079 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7081 level.changed = TRUE;
7083 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7085 Request("Please choose custom element!", REQ_CONFIRM);
7089 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7091 Request("Please choose group element!", REQ_CONFIRM);
7097 level.changed = TRUE;
7100 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7102 copy_custom_element_settings(element_new, element_old);
7104 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7106 copy_custom_element_settings(element_old, element_new);
7108 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7110 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7111 copy_custom_element_settings(element_new, element_old);
7112 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7114 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7115 replace_custom_element_in_settings(element_new, element_old);
7116 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7118 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7119 replace_custom_element_in_playfield(element_new, element_old);
7120 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7123 UpdateCustomElementGraphicGadgets();
7124 DrawPropertiesWindow();
7129 static void CopyCustomElementPropertiesToEditor(int element)
7132 int current_change_page = element_info[element].current_change_page;
7134 /* dynamically (re)build selectbox for selecting change page */
7135 for (i = 0; i < element_info[element].num_change_pages; i++)
7137 sprintf(options_change_page_strings[i], "%d", i + 1);
7139 options_change_page[i].value = i;
7140 options_change_page[i].text = options_change_page_strings[i];
7143 options_change_page[i].value = -1;
7144 options_change_page[i].text = NULL;
7146 /* needed here to initialize combined element properties */
7147 InitElementPropertiesEngine(level.game_version);
7149 element_info[element].change =
7150 &element_info[element].change_page[current_change_page];
7152 custom_element = element_info[element];
7153 custom_element_change = *element_info[element].change;
7155 /* needed to initially set selectbox options for special action options */
7156 setSelectboxSpecialActionOptions();
7158 /* needed to initially set selectbox value variables to reliable defaults */
7159 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7160 setSelectboxValue(i, *selectbox_info[i].value);
7162 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7163 custom_element_properties[i] = HAS_PROPERTY(element, i);
7165 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7166 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7168 /* ---------- element settings: configure (custom elements) ------------- */
7170 /* set accessible layer selectbox help value */
7171 custom_element.access_type =
7172 (IS_WALKABLE(element) ? EP_WALKABLE :
7173 IS_PASSABLE(element) ? EP_PASSABLE :
7174 custom_element.access_type);
7175 custom_element.access_layer =
7176 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7177 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7178 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7179 custom_element.access_layer);
7180 custom_element.access_protected =
7181 (IS_PROTECTED(element) ? 1 : 0);
7182 custom_element_properties[EP_ACCESSIBLE] =
7183 (IS_ACCESSIBLE_OVER(element) ||
7184 IS_ACCESSIBLE_INSIDE(element) ||
7185 IS_ACCESSIBLE_UNDER(element));
7187 /* set walk-to-object action selectbox help value */
7188 custom_element.walk_to_action =
7189 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7190 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7191 IS_DROPPABLE(element) ? EP_DROPPABLE :
7192 IS_THROWABLE(element) ? EP_THROWABLE :
7193 IS_PUSHABLE(element) ? EP_PUSHABLE :
7194 custom_element.walk_to_action);
7195 custom_element_properties[EP_WALK_TO_OBJECT] =
7196 (IS_DIGGABLE(element) ||
7197 IS_COLLECTIBLE_ONLY(element) ||
7198 IS_DROPPABLE(element) ||
7199 IS_THROWABLE(element) ||
7200 IS_PUSHABLE(element));
7202 /* set smash targets selectbox help value */
7203 custom_element.smash_targets =
7204 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7205 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7206 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7207 custom_element.smash_targets);
7208 custom_element_properties[EP_CAN_SMASH] =
7209 (CAN_SMASH_EVERYTHING(element) ||
7210 CAN_SMASH_ENEMIES(element) ||
7211 CAN_SMASH_PLAYER(element));
7213 /* set deadliness selectbox help value */
7214 custom_element.deadliness =
7215 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7216 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7217 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7218 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7219 custom_element.deadliness);
7220 custom_element_properties[EP_DEADLY] =
7221 (DONT_TOUCH(element) ||
7222 DONT_GET_HIT_BY(element) ||
7223 DONT_COLLIDE_WITH(element) ||
7224 DONT_RUN_INTO(element));
7226 /* ---------- element settings: advanced (custom elements) --------------- */
7228 /* set "change by direct action" selectbox help value */
7229 custom_element_change.direct_action =
7230 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7231 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7232 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7233 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7234 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7235 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7236 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7237 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7238 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7239 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7240 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7241 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7242 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7243 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7244 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7245 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7246 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7247 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7248 custom_element_change.direct_action);
7250 /* set "change by other element action" selectbox help value */
7251 custom_element_change.other_action =
7252 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7253 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7254 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7255 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7256 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7257 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7258 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7259 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7260 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7261 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7262 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7263 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7264 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7265 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7266 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7267 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7268 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7269 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7270 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7271 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7272 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7273 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7274 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7275 custom_element_change.other_action);
7278 static void CopyGroupElementPropertiesToEditor(int element)
7280 group_element_info = *element_info[element].group;
7281 custom_element = element_info[element]; /* needed for description */
7284 static void CopyClassicElementPropertiesToEditor(int element)
7286 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7287 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7288 getMoveIntoAcidProperty(&level, element);
7290 if (MAYBE_DONT_COLLIDE_WITH(element))
7291 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7292 getDontCollideWithProperty(&level, element);
7295 static void CopyElementPropertiesToEditor(int element)
7297 if (IS_CUSTOM_ELEMENT(element))
7298 CopyCustomElementPropertiesToEditor(element);
7299 else if (IS_GROUP_ELEMENT(element))
7300 CopyGroupElementPropertiesToEditor(element);
7302 CopyClassicElementPropertiesToEditor(element);
7305 static void CopyCustomElementPropertiesToGame(int element)
7308 int access_type_and_layer;
7310 /* mark that this custom element has been modified */
7311 custom_element.modified_settings = TRUE;
7312 level.changed = TRUE;
7314 if (level.use_custom_template)
7316 if (Request("Copy and modify level template?", REQ_ASK))
7318 level.use_custom_template = FALSE;
7319 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7320 GDI_CHECKED, FALSE, GDI_END);
7324 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7326 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7330 element_info[element] = custom_element;
7331 *element_info[element].change = custom_element_change;
7333 /* ---------- element settings: configure (custom elements) ------------- */
7335 /* set accessible property from checkbox and selectbox */
7336 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7337 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7338 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7339 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7340 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7341 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7342 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7343 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7344 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7345 custom_element_properties[access_type_and_layer] =
7346 custom_element_properties[EP_ACCESSIBLE];
7347 custom_element_properties[EP_PROTECTED] =
7348 (custom_element.access_protected != 0 &&
7349 custom_element_properties[EP_ACCESSIBLE]);
7351 /* set walk-to-object property from checkbox and selectbox */
7352 custom_element_properties[EP_DIGGABLE] = FALSE;
7353 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7354 custom_element_properties[EP_DROPPABLE] = FALSE;
7355 custom_element_properties[EP_THROWABLE] = FALSE;
7356 custom_element_properties[EP_PUSHABLE] = FALSE;
7357 custom_element_properties[custom_element.walk_to_action] =
7358 custom_element_properties[EP_WALK_TO_OBJECT];
7360 /* set smash property from checkbox and selectbox */
7361 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7362 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7363 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7364 custom_element_properties[custom_element.smash_targets] =
7365 custom_element_properties[EP_CAN_SMASH];
7367 /* set deadliness property from checkbox and selectbox */
7368 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7369 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7370 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7371 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7372 custom_element_properties[custom_element.deadliness] =
7373 custom_element_properties[EP_DEADLY];
7375 /* ---------- element settings: advanced (custom elements) --------------- */
7377 /* set player change event from checkbox and selectbox */
7378 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7379 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7380 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7381 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7382 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7383 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7384 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7385 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7386 custom_element_change_events[CE_SWITCHED] = FALSE;
7387 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7388 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7389 custom_element_change_events[CE_BLOCKED] = FALSE;
7390 custom_element_change_events[CE_IMPACT] = FALSE;
7391 custom_element_change_events[CE_SMASHED] = FALSE;
7392 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7393 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7394 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7395 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7396 custom_element_change_events[custom_element_change.direct_action] =
7397 custom_element_change_events[CE_BY_DIRECT_ACTION];
7399 /* set other element action change event from checkbox and selectbox */
7400 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7401 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7402 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7403 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7404 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7405 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7406 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7407 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7408 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7409 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7410 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7411 custom_element_change_events[CE_HITTING_X] = FALSE;
7412 custom_element_change_events[CE_DIGGING_X] = FALSE;
7413 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7414 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7415 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7416 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7417 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7418 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7419 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7420 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7421 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7422 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7423 custom_element_change_events[custom_element_change.other_action] =
7424 custom_element_change_events[CE_BY_OTHER_ACTION];
7426 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7427 SET_PROPERTY(element, i, custom_element_properties[i]);
7429 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7430 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7432 /* copy change events also to special level editor variable */
7433 custom_element = element_info[element];
7434 custom_element_change = *element_info[element].change;
7437 static void CopyGroupElementPropertiesToGame(int element)
7439 element_info[element] = custom_element;
7440 *element_info[element].group = group_element_info;
7442 /* mark that this group element has been modified */
7443 element_info[element].modified_settings = TRUE;
7444 level.changed = TRUE;
7447 static void CopyClassicElementPropertiesToGame(int element)
7449 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7450 setMoveIntoAcidProperty(&level, element,
7451 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7453 if (MAYBE_DONT_COLLIDE_WITH(element))
7454 setDontCollideWithProperty(&level, element,
7455 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7458 static void CopyElementPropertiesToGame(int element)
7460 if (IS_CUSTOM_ELEMENT(element))
7461 CopyCustomElementPropertiesToGame(element);
7462 else if (IS_GROUP_ELEMENT(element))
7463 CopyGroupElementPropertiesToGame(element);
7465 CopyClassicElementPropertiesToGame(element);
7468 void CheckElementDescriptions()
7472 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7473 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7474 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7477 static boolean playfield_area_changed = FALSE;
7483 CloseDoor(DOOR_CLOSE_ALL);
7485 FadeOut(REDRAW_FIELD);
7487 /* needed after playing if editor playfield area has different size */
7488 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7490 /* needed if different viewport properties defined for editor */
7491 ChangeViewportPropertiesIfNeeded();
7493 playfield_area_changed = DrawingAreaChanged();
7495 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7498 CheckElementDescriptions();
7501 if (level_editor_test_game)
7503 CopyPlayfield(level.field, Feld);
7504 CopyPlayfield(FieldBackup, level.field);
7506 level_editor_test_game = FALSE;
7510 edit_mode = ED_MODE_DRAWING;
7511 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7512 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7520 /* needed for gadgets drawn on background (like palette scrollbar) */
7521 SetDoorBackgroundImage(IMG_UNDEFINED);
7523 /* copy default editor door content to main double buffer */
7524 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7525 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7526 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7527 DXSIZE, DYSIZE, DX, DY);
7529 /* draw bigger door */
7530 DrawSpecialEditorDoor();
7532 /* draw new control window */
7533 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7534 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7536 // redraw_mask |= REDRAW_ALL;
7538 FreeLevelEditorGadgets();
7539 CreateLevelEditorGadgets();
7541 ReinitializeElementList(); /* update dynamic level element list */
7542 ReinitializeElementListButtons(); /* custom element may look different */
7544 InitElementPropertiesGfxElement();
7547 MapControlButtons();
7549 DrawEditModeWindow();
7551 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7553 /* copy actual editor door content to door double buffer for OpenDoor() */
7554 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7557 static void AdjustDrawingAreaGadgets()
7559 int ed_xsize = lev_fieldx + 2;
7560 int ed_ysize = lev_fieldy + 2;
7561 int max_ed_fieldx = MAX_ED_FIELDX;
7562 int max_ed_fieldy = MAX_ED_FIELDY;
7563 boolean horizontal_scrollbar_needed;
7564 boolean vertical_scrollbar_needed;
7565 int x, y, width, height;
7566 int xoffset, yoffset;
7568 /* check if we need any scrollbars */
7569 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7570 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7572 /* check if we have a smaller editor field because of scrollbars */
7573 if (horizontal_scrollbar_needed)
7574 max_ed_fieldy = MAX_ED_FIELDY - 1;
7575 if (vertical_scrollbar_needed)
7576 max_ed_fieldx = MAX_ED_FIELDX - 1;
7578 /* check again if we now need more scrollbars because of less space */
7579 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7580 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7582 /* check if editor field gets even smaller after adding new scrollbars */
7583 if (horizontal_scrollbar_needed)
7584 max_ed_fieldy = MAX_ED_FIELDY - 1;
7585 if (vertical_scrollbar_needed)
7586 max_ed_fieldx = MAX_ED_FIELDX - 1;
7588 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7589 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7591 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7592 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7595 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7596 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7598 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7599 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7601 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7602 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7604 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7605 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7607 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7609 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7611 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7613 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7617 static void AdjustLevelScrollPosition()
7619 if (level_xpos < -1)
7621 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7622 level_xpos = lev_fieldx - ed_fieldx + 1;
7623 if (lev_fieldx < ed_fieldx - 2)
7626 if (level_ypos < -1)
7628 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7629 level_ypos = lev_fieldy - ed_fieldy + 1;
7630 if (lev_fieldy < ed_fieldy - 2)
7634 static void AdjustEditorScrollbar(int id)
7636 struct GadgetInfo *gi = level_editor_gadget[id];
7637 int items_max, items_visible, item_position;
7639 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7641 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7642 items_visible = ed_fieldx;
7643 item_position = level_xpos + 1;
7647 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7648 items_visible = ed_fieldy;
7649 item_position = level_ypos + 1;
7652 if (item_position > items_max - items_visible)
7653 item_position = items_max - items_visible;
7655 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7656 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7659 static void AdjustElementListScrollbar()
7661 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7662 int items_max, items_visible, item_position;
7664 /* correct position of element list scrollbar */
7665 if (element_shift < 0)
7667 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7668 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7670 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7671 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7672 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7674 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7675 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7676 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7679 static void ModifyEditorCounterValue(int counter_id, int new_value)
7681 int *counter_value = counterbutton_info[counter_id].value;
7682 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7683 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7685 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7687 if (counter_value != NULL)
7688 *counter_value = gi->textinput.number_value;
7691 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7693 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7694 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7696 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7698 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7699 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7701 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7702 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7704 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7705 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7709 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7711 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7712 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7713 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7715 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7718 static void ModifyEditorSelectboxOptions(int selectbox_id,
7719 struct ValueTextInfo *options)
7721 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7722 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7724 selectbox_info[selectbox_id].options = options;
7726 /* set index to zero -- list may be shorter now (correct later, if needed) */
7727 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7728 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7731 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7733 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7734 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7736 drawingarea_info[drawingarea_id].area_xsize = xsize;
7737 drawingarea_info[drawingarea_id].area_ysize = ysize;
7739 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7742 static void ModifyEditorElementList()
7746 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7748 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7749 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7750 struct GadgetDesign *gd = &gi->deco.design;
7751 int element = editor_elements[element_shift + i];
7755 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7757 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7763 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7765 int graphic = el2edimg(element);
7766 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7768 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7771 static void PickDrawingElement(int button, int element)
7776 struct EditorPaletteElementInfo *e;
7777 } de, drawing_elements[] =
7779 { &new_element1, &editor.palette.element_left },
7780 { &new_element2, &editor.palette.element_middle },
7781 { &new_element3, &editor.palette.element_right },
7784 if (button < 1 || button > 3)
7787 de = drawing_elements[button - 1];
7789 DrawDrawingElement((*de.new_element = element), de.e);
7791 redraw_mask |= REDRAW_DOOR_1;
7794 static void RedrawDrawingElements()
7796 PickDrawingElement(1, new_element1);
7797 PickDrawingElement(2, new_element2);
7798 PickDrawingElement(3, new_element3);
7801 static void DrawDrawingWindow()
7803 stick_element_properties_window = FALSE;
7805 SetMainBackgroundImage(IMG_UNDEFINED);
7808 UnmapLevelEditorFieldGadgets();
7809 UnmapLevelEditorToolboxCustomGadgets();
7811 AdjustDrawingAreaGadgets();
7812 AdjustLevelScrollPosition();
7813 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7814 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7816 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7818 MapMainDrawingArea();
7819 MapLevelEditorToolboxDrawingGadgets();
7822 static int getTabulatorBarWidth()
7824 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7825 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7827 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7830 static void DrawLevelInfoTabulatorGadgets()
7832 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7833 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7834 int gd_x = gd->x + gd_gi1->border.width / 2;
7835 int gd_y = gd->y + gd_gi1->height - 1;
7836 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7837 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7838 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7841 for (i = id_first; i <= id_last; i++)
7843 int gadget_id = textbutton_info[i].gadget_id;
7844 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7845 boolean active = (i != edit_mode_levelinfo);
7847 /* draw background line below tabulator button */
7848 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7850 /* draw solid line below inactive tabulator buttons */
7851 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7852 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7854 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7855 MapTextbuttonGadget(i);
7858 /* draw little border line below tabulator buttons */
7859 if (tab_color != BLACK_PIXEL) /* black => transparent */
7860 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7861 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7865 static void DrawPropertiesTabulatorGadgets()
7867 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7868 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7869 int gd_x = gd->x + gd_gi1->border.width / 2;
7870 int gd_y = gd->y + gd_gi1->height - 1;
7871 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7872 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7873 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7876 /* draw two config tabulators for player elements */
7877 if (ELEM_IS_PLAYER(properties_element))
7878 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7880 /* draw two config and one "change" tabulator for custom elements */
7881 if (IS_CUSTOM_ELEMENT(properties_element))
7882 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7884 for (i = id_first; i <= id_last; i++)
7886 int gadget_id = textbutton_info[i].gadget_id;
7887 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7888 boolean active = (i != edit_mode_properties);
7890 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7891 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7892 (ELEM_IS_PLAYER(properties_element) ||
7893 IS_CUSTOM_ELEMENT(properties_element)))
7896 /* draw background line below tabulator button */
7897 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7899 /* draw solid line below inactive tabulator buttons */
7900 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7901 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7903 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7904 MapTextbuttonGadget(i);
7907 /* draw little border line below tabulator buttons */
7908 if (tab_color != BLACK_PIXEL) /* black => transparent */
7909 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7910 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7914 static void DrawLevelInfoLevel()
7918 /* draw counter gadgets */
7919 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7920 MapCounterButtons(i);
7922 /* draw selectbox gadgets */
7923 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7924 MapSelectboxGadget(i);
7926 /* draw text input gadgets */
7927 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7928 MapTextInputGadget(i);
7931 static void DrawLevelInfoEditor()
7935 /* draw counter gadgets */
7936 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7937 MapCounterButtons(i);
7939 /* draw checkbutton gadgets */
7940 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7941 MapCheckbuttonGadget(i);
7943 /* draw radiobutton gadgets */
7944 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7945 MapRadiobuttonGadget(i);
7947 /* draw drawing area */
7948 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7951 static void DrawLevelInfoWindow()
7953 stick_element_properties_window = FALSE;
7955 UnmapLevelEditorFieldGadgets();
7957 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7960 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7962 DrawLevelInfoTabulatorGadgets();
7964 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7965 DrawLevelInfoLevel();
7966 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7967 DrawLevelInfoEditor();
7970 static void DrawCustomContentArea()
7972 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7973 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7974 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7975 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7976 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7977 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7979 /* add distance for potential left text (without drawing area border) */
7980 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7982 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7984 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7987 static void DrawCustomChangeContentArea()
7989 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7990 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7991 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7992 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7993 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7994 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7996 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8001 static void DrawYamYamContentAreas()
8003 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8004 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8007 /* display counter to choose number of element content areas */
8008 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8010 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8012 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8014 if (i < level.num_yamyam_contents)
8020 int font_height = getFontHeight(FONT_TEXT_1);
8022 UnmapDrawingArea(id);
8024 /* delete content areas in case of reducing number of them */
8025 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8026 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8028 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8032 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8033 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8034 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8037 static void DrawMagicBallContentAreas()
8039 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8040 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8043 /* display counter to choose number of element content areas */
8044 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8046 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8048 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8050 if (i < level.num_ball_contents)
8056 int font_height = getFontHeight(FONT_TEXT_1);
8058 UnmapDrawingArea(id);
8060 /* delete content areas in case of reducing number of them */
8061 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8062 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8064 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8068 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8069 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8070 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8073 static void DrawAndroidElementArea(int element)
8075 int num_elements = level.num_android_clone_elements;
8076 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8077 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8078 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8079 int xsize = MAX_ANDROID_ELEMENTS;
8082 /* display counter to choose number of element areas */
8083 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8085 if (drawingarea_info[id].text_left != NULL)
8086 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8088 UnmapDrawingArea(id);
8090 ModifyEditorDrawingArea(id, num_elements, 1);
8092 /* delete content areas in case of reducing number of them */
8093 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8098 static void DrawGroupElementArea(int element)
8100 int num_elements = group_element_info.num_elements;
8101 int id = ED_DRAWING_ID_GROUP_CONTENT;
8102 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8103 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8104 int xsize = MAX_ELEMENTS_IN_GROUP;
8107 if (drawingarea_info[id].text_left != NULL)
8108 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8110 UnmapDrawingArea(id);
8112 ModifyEditorDrawingArea(id, num_elements, 1);
8114 /* delete content areas in case of reducing number of them */
8115 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8120 static void DrawPlayerInitialInventoryArea(int element)
8122 int player_nr = GET_PLAYER_NR(element);
8123 int num_elements = level.initial_inventory_size[player_nr];
8124 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8125 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8126 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8127 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8130 /* determine horizontal position to the right of specified gadget */
8131 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8132 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8133 ED_DRAWINGAREA_TEXT_DISTANCE);
8135 /* determine horizontal offset for leading text */
8136 if (drawingarea_info[id].text_left != NULL)
8137 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8139 UnmapDrawingArea(id);
8141 ModifyEditorDrawingArea(id, num_elements, 1);
8143 /* delete content areas in case of reducing number of them */
8144 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8149 static void DrawEnvelopeTextArea(int envelope_nr)
8151 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8152 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8155 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8157 if (envelope_nr != -1)
8158 textarea_info[id].value = level.envelope[envelope_nr].text;
8160 ModifyGadget(gi, GDI_AREA_SIZE,
8161 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8162 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8165 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8168 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8170 int font_height = getFontHeight(font_nr);
8171 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8172 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8173 int sx = SX + pad_x;
8174 int sy = SY + pad_y;
8175 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8177 if (start_line >= max_lines_per_screen)
8180 DrawText(sx, sy + start_line * font_height, text, font_nr);
8185 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8187 int font_nr = FONT_TEXT_2;
8188 int font_width = getFontWidth(font_nr);
8189 int font_height = getFontHeight(font_nr);
8190 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8191 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8192 int sx = SX + pad_x;
8193 int sy = SY + pad_y + start_line * font_height;
8194 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8195 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8196 int max_lines_drawable = max_lines_per_screen - start_line;
8198 if (start_line >= max_lines_per_screen)
8201 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8202 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8205 static void DrawPropertiesInfo()
8214 /* configurable properties */
8216 { EP_WALKABLE_OVER, "- player can walk over it" },
8217 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8218 { EP_WALKABLE_UNDER, "- player can walk under it" },
8219 { EP_PASSABLE_OVER, "- player can pass over it" },
8220 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8221 { EP_PASSABLE_UNDER, "- player can pass under it" },
8222 { EP_PROTECTED, "- player is protected by it" },
8224 { EP_DIGGABLE, "- can be digged away" },
8225 { EP_COLLECTIBLE, "- can be collected" },
8226 { EP_DROPPABLE, "- can be dropped after collecting" },
8227 { EP_THROWABLE, "- can be thrown after collecting" },
8228 { EP_PUSHABLE, "- can be pushed" },
8230 { EP_CAN_FALL, "- can fall" },
8231 { EP_CAN_MOVE, "- can move" },
8233 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8235 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8237 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8239 { EP_SLIPPERY, "- slippery for falling elements" },
8240 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8242 { EP_DONT_RUN_INTO, "- deadly when running into" },
8243 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8244 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8245 { EP_DONT_TOUCH, "- deadly when touching" },
8247 { EP_INDESTRUCTIBLE, "- indestructible" },
8249 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8250 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8251 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8253 { EP_CAN_CHANGE, "- can change to other element" },
8255 /* pre-defined properties */
8256 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8257 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8258 { EP_SWITCHABLE, "- can be switched" },
8260 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8265 char *filename = getElementDescriptionFilename(properties_element);
8266 char *percentage_text = "In this level: ";
8267 char *properties_text = "Standard properties: ";
8269 int num_elements_in_level;
8270 int num_standard_properties = 0;
8271 int font1_nr = FONT_TEXT_1;
8272 int font2_nr = FONT_TEXT_2;
8273 int font1_width = getFontWidth(font1_nr);
8274 int font2_height = getFontHeight(font2_nr);
8275 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8276 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8277 int screen_line = 0;
8280 if (setup.editor.show_element_token)
8282 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8283 "[%s]", element_info[properties_element].token_name);
8287 /* ----- print number of elements / percentage of this element in level */
8289 num_elements_in_level = 0;
8290 for (y = 0; y < lev_fieldy; y++)
8291 for (x = 0; x < lev_fieldx; x++)
8292 if (Feld[x][y] == properties_element)
8293 num_elements_in_level++;
8294 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8296 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8298 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8299 pad_y + screen_line++ * font2_height, font2_nr,
8300 "%d (%.2f%%)", num_elements_in_level, percentage);
8304 /* ----- print standard properties of this element */
8306 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8309 for (i = 0; properties[i].value != -1; i++)
8311 if (!HAS_PROPERTY(properties_element, properties[i].value))
8314 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8315 properties[i].text);
8316 num_standard_properties++;
8319 if (num_standard_properties == 0)
8320 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8321 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8325 /* ----- print special description of this element */
8327 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8328 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8329 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8332 #define TEXT_COLLECTING "Score for collecting"
8333 #define TEXT_SMASHING "Score for smashing"
8334 #define TEXT_SLURPING "Score for slurping robot"
8335 #define TEXT_CRACKING "Score for cracking"
8336 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8337 #define TEXT_DURATION "Duration when activated"
8338 #define TEXT_BALL_DELAY "Element generation delay"
8339 #define TEXT_MOVE_SPEED "Speed of android moving"
8340 #define TEXT_CLONE_SPEED "Speed of android cloning"
8341 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8342 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8343 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8344 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8345 #define TEXT_TIME_BONUS "Extra time to solve level"
8352 } elements_with_counter[] =
8354 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8355 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8356 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8357 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8358 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8359 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8360 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8361 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8362 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8363 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8364 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8365 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8366 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8367 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8368 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8369 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8370 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8371 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8372 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8373 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8374 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8375 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8376 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8377 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8378 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8379 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8380 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8381 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8382 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8383 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8384 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8385 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8386 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8387 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8388 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8389 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8390 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8391 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8392 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8393 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8394 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8395 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8396 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8397 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8398 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8399 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8400 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8401 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8402 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8403 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8404 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8405 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8406 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8407 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8408 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8409 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8410 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8411 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8412 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8413 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8414 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8415 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8416 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8417 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8418 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8419 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8420 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8421 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8422 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8423 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8424 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8425 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8426 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8427 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8429 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8430 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8431 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8432 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8433 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8434 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8435 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8436 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8437 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8438 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8439 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8440 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8441 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8442 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8443 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8444 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8446 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8447 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8448 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8449 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8450 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8451 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8452 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8453 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8458 static boolean checkPropertiesConfig(int element)
8462 if (IS_GEM(element) ||
8463 IS_CUSTOM_ELEMENT(element) ||
8464 IS_GROUP_ELEMENT(element) ||
8465 IS_ENVELOPE(element) ||
8466 ELEM_IS_PLAYER(element) ||
8467 HAS_EDITOR_CONTENT(element) ||
8468 CAN_GROW(element) ||
8469 COULD_MOVE_INTO_ACID(element) ||
8470 MAYBE_DONT_COLLIDE_WITH(element) ||
8471 element == EL_SOKOBAN_OBJECT ||
8472 element == EL_SOKOBAN_FIELD_EMPTY ||
8473 element == EL_SOKOBAN_FIELD_FULL)
8476 for (i = 0; elements_with_counter[i].element != -1; i++)
8477 if (elements_with_counter[i].element == element)
8483 static void DrawPropertiesConfig()
8485 int max_num_element_counters = 4;
8486 int num_element_counters = 0;
8489 if (!checkPropertiesConfig(properties_element))
8491 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8496 /* check if there are elements where a value can be chosen for */
8497 for (i = 0; elements_with_counter[i].element != -1; i++)
8499 if (elements_with_counter[i].element == properties_element)
8501 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8503 counterbutton_info[counter_id].y =
8504 ED_ELEMENT_SETTINGS_YPOS(
8505 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8506 (CAN_GROW(properties_element) ? 1 : 0) +
8507 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8508 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8509 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8510 num_element_counters);
8512 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8513 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8515 if (properties_element == EL_GAME_OF_LIFE ||
8516 properties_element == EL_BIOMAZE)
8518 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8519 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8523 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8524 counterbutton_info[counter_id].min_value = MIN_SCORE;
8525 counterbutton_info[counter_id].max_value = MAX_SCORE;
8528 MapCounterButtons(counter_id);
8530 num_element_counters++;
8531 if (num_element_counters >= max_num_element_counters)
8536 if (HAS_EDITOR_CONTENT(properties_element))
8538 /* draw stickybutton gadget */
8539 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8541 if (IS_AMOEBOID(properties_element))
8542 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8543 else if (properties_element == EL_YAMYAM ||
8544 properties_element == EL_YAMYAM_LEFT ||
8545 properties_element == EL_YAMYAM_RIGHT ||
8546 properties_element == EL_YAMYAM_UP ||
8547 properties_element == EL_YAMYAM_DOWN)
8548 DrawYamYamContentAreas();
8549 else if (properties_element == EL_EMC_MAGIC_BALL)
8551 DrawMagicBallContentAreas();
8553 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8554 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8556 else if (properties_element == EL_EMC_ANDROID)
8557 DrawAndroidElementArea(properties_element);
8560 if (ELEM_IS_PLAYER(properties_element))
8562 int player_nr = GET_PLAYER_NR(properties_element);
8564 /* these properties can be set for every player individually */
8566 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8568 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8569 &level.start_element[player_nr];
8570 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8571 &level.artwork_element[player_nr];
8572 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8573 &level.explosion_element[player_nr];
8575 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8576 &level.use_start_element[player_nr];
8577 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8578 &level.use_artwork_element[player_nr];
8579 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8580 &level.use_explosion_element[player_nr];
8581 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8582 &level.initial_player_gravity[player_nr];
8584 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8585 &level.initial_player_stepsize[player_nr];
8587 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8588 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8589 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8590 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8591 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8592 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8593 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8594 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8595 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8596 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8597 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8598 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8599 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8601 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8602 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8603 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8605 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8607 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8609 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8610 &level.initial_inventory_content[player_nr][0];
8612 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8613 &level.initial_inventory_size[player_nr];
8615 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8616 &level.use_initial_inventory[player_nr];
8618 /* draw checkbutton gadgets */
8619 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8621 /* draw counter gadgets */
8622 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8624 /* draw drawing area gadgets */
8625 DrawPlayerInitialInventoryArea(properties_element);
8629 if (IS_GEM(properties_element))
8630 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8632 if (properties_element == EL_EM_DYNAMITE)
8633 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8635 if (COULD_MOVE_INTO_ACID(properties_element) &&
8636 !ELEM_IS_PLAYER(properties_element) &&
8637 (!IS_CUSTOM_ELEMENT(properties_element) ||
8638 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8640 /* set position for checkbutton for "can move into acid" */
8641 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8642 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8643 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8644 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8645 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8647 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8650 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8651 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8653 if (properties_element == EL_SPRING)
8654 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8656 if (properties_element == EL_TIME_ORB_FULL)
8657 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8659 if (CAN_GROW(properties_element))
8661 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8662 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8664 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8667 if (properties_element == EL_SOKOBAN_OBJECT ||
8668 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8669 properties_element == EL_SOKOBAN_FIELD_FULL)
8670 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8672 if (IS_ENVELOPE(properties_element))
8674 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8675 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8676 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8677 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8678 int envelope_nr = properties_element - EL_ENVELOPE_1;
8680 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8681 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8683 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8684 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8686 /* display counter to choose size of envelope text area */
8687 MapCounterButtons(counter1_id);
8688 MapCounterButtons(counter2_id);
8690 /* display checkbuttons to choose auto-wrap and alignment properties */
8691 MapCheckbuttonGadget(button1_id);
8692 MapCheckbuttonGadget(button2_id);
8694 DrawEnvelopeTextArea(envelope_nr);
8697 if (IS_CUSTOM_ELEMENT(properties_element))
8699 /* draw stickybutton gadget */
8700 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8702 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8704 /* draw checkbutton gadgets */
8705 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8706 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8707 MapCheckbuttonGadget(i);
8709 /* draw counter gadgets */
8710 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8711 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8712 MapCounterButtons(i);
8714 /* draw selectbox gadgets */
8715 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8716 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8717 MapSelectboxGadget(i);
8719 /* draw textbutton gadgets */
8720 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8722 /* draw text input gadgets */
8723 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8725 /* draw drawing area gadgets */
8726 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8728 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8730 /* draw checkbutton gadgets */
8731 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8732 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8733 MapCheckbuttonGadget(i);
8735 /* draw counter gadgets */
8736 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8737 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8738 MapCounterButtons(i);
8740 /* draw selectbox gadgets */
8741 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8742 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8743 MapSelectboxGadget(i);
8745 /* draw drawing area gadgets */
8746 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8747 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8748 DrawCustomContentArea();
8751 else if (IS_GROUP_ELEMENT(properties_element))
8753 /* draw stickybutton gadget */
8754 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8756 /* draw checkbutton gadgets */
8757 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8758 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8760 /* draw counter gadgets */
8761 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8763 /* draw selectbox gadgets */
8764 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8766 /* draw textbutton gadgets */
8767 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8769 /* draw drawing area gadgets */
8770 DrawGroupElementArea(properties_element);
8772 /* draw text input gadgets */
8773 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8775 /* draw drawing area gadgets */
8776 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8780 static void DrawPropertiesChangeDrawingAreas()
8782 if (IS_CUSTOM_ELEMENT(properties_element))
8784 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8785 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8786 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8788 DrawCustomChangeContentArea();
8791 redraw_mask |= REDRAW_FIELD;
8794 static void DrawPropertiesChange()
8798 /* needed to initially set selectbox options for special action options */
8799 setSelectboxSpecialActionOptions();
8801 /* draw stickybutton gadget */
8802 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8804 /* draw checkbutton gadgets */
8805 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8806 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8807 MapCheckbuttonGadget(i);
8809 /* draw counter gadgets */
8810 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8811 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8812 MapCounterButtons(i);
8814 /* draw selectbox gadgets */
8815 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8816 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8817 MapSelectboxGadget(i);
8819 /* draw textbutton gadgets */
8820 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8821 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8822 MapTextbuttonGadget(i);
8824 /* draw graphicbutton gadgets */
8825 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8826 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8827 MapGraphicbuttonGadget(i);
8829 /* draw drawing area gadgets */
8830 DrawPropertiesChangeDrawingAreas();
8833 static void DrawEditorElementAnimation(int x, int y)
8835 int graphic = el2img(properties_element);
8836 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8837 custom_element.ce_value_fixed_initial :
8838 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8839 custom_element.collect_score_initial : FrameCounter);
8841 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8844 static void DrawEditorElementName(int x, int y, int element)
8846 char *element_name = getElementInfoText(element);
8847 int font_nr = FONT_TEXT_1;
8848 int font_width = getFontWidth(font_nr);
8849 int font_height = getFontHeight(font_nr);
8850 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8851 int max_chars_per_line = max_text_width / font_width;
8852 char buffer[max_chars_per_line + 1];
8854 if (strlen(element_name) <= max_chars_per_line)
8855 DrawTextS(x, y, font_nr, element_name);
8858 int next_pos = max_chars_per_line;
8860 strncpy(buffer, element_name, max_chars_per_line);
8861 buffer[max_chars_per_line] = '\0';
8863 if (element_name[max_chars_per_line] == ' ')
8869 for (i = max_chars_per_line - 1; i >= 0; i--)
8870 if (buffer[i] == ' ')
8873 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8880 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8882 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8883 buffer[max_chars_per_line] = '\0';
8885 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8889 static void DrawPropertiesWindow()
8894 stick_element_properties_window = FALSE;
8896 /* make sure that previous properties edit mode exists for this element */
8897 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8898 !IS_CUSTOM_ELEMENT(properties_element))
8899 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8901 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8902 !ELEM_IS_PLAYER(properties_element) &&
8903 !IS_CUSTOM_ELEMENT(properties_element))
8904 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8906 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8907 (ELEM_IS_PLAYER(properties_element) ||
8908 IS_CUSTOM_ELEMENT(properties_element)))
8909 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8911 CopyElementPropertiesToEditor(properties_element);
8913 UnmapLevelEditorFieldGadgets();
8914 UnmapLevelEditorToolboxDrawingGadgets();
8915 UnmapLevelEditorToolboxCustomGadgets();
8917 if (IS_CUSTOM_ELEMENT(properties_element) ||
8918 IS_GROUP_ELEMENT(properties_element))
8919 MapLevelEditorToolboxCustomGadgets();
8921 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8924 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8926 FrameCounter = 0; /* restart animation frame counter */
8928 DrawElementBorder(SX + xstart * MINI_TILEX,
8929 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8930 TILEX, TILEY, FALSE);
8932 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8933 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8935 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8936 (ystart + 1) * MINI_TILEY + 1,
8937 properties_element);
8939 DrawPropertiesTabulatorGadgets();
8941 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8942 DrawPropertiesInfo();
8943 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8944 DrawPropertiesChange();
8945 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8946 DrawPropertiesConfig();
8949 static void UpdateCustomElementGraphicGadgets()
8951 struct ElementInfo *ei = &element_info[properties_element];
8954 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8955 properties_element);
8957 ModifyEditorElementList();
8958 RedrawDrawingElements();
8960 /* force redraw of all mapped drawing area gadgets */
8961 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8963 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8970 static int getOpenDirectionFromTube(int element)
8974 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8975 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8976 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8977 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8978 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8979 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8980 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8981 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8982 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8983 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8984 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8990 static int getTubeFromOpenDirection(int direction)
8994 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8995 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8996 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8997 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8998 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8999 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9000 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9001 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9002 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9003 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9004 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9006 /* if only one direction, fall back to simple tube with that direction */
9007 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9008 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9009 case (MV_UP): return EL_TUBE_VERTICAL;
9010 case (MV_DOWN): return EL_TUBE_VERTICAL;
9016 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9018 int element_new = getTubeFromOpenDirection(direction);
9020 return (element_new != EL_EMPTY ? element_new : element_old);
9023 static int getOpenDirectionFromBelt(int element)
9025 int belt_dir = getBeltDirFromBeltElement(element);
9027 return (belt_dir == MV_LEFT ? MV_RIGHT :
9028 belt_dir == MV_RIGHT ? MV_LEFT :
9029 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9032 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9034 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9035 direction == MV_RIGHT ? MV_LEFT :
9036 direction == MV_HORIZONTAL ? MV_NONE : direction);
9038 if (direction == MV_NONE)
9041 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9044 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9047 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9049 return (element_new != EL_EMPTY ? element_new : element_old);
9052 static int getOpenDirectionFromPool(int element)
9056 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9057 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9058 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9059 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9060 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9061 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9067 static int getPoolFromOpenDirection(int direction)
9071 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9072 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9073 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9074 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9075 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9076 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9082 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9084 int element = getPoolFromOpenDirection(direction);
9085 int help_direction = getOpenDirectionFromPool(help_element);
9087 if (element == EL_EMPTY)
9089 int help_direction_vertical = help_direction & MV_VERTICAL;
9091 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9094 if (element == EL_EMPTY)
9096 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9098 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9104 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9106 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9108 return (element_new != EL_EMPTY ? element_new : element_old);
9111 static int getOpenDirectionFromPillar(int element)
9115 case EL_EMC_WALL_1: return (MV_DOWN);
9116 case EL_EMC_WALL_2: return (MV_VERTICAL);
9117 case EL_EMC_WALL_3: return (MV_UP);
9123 static int getPillarFromOpenDirection(int direction)
9127 case (MV_DOWN): return EL_EMC_WALL_1;
9128 case (MV_VERTICAL): return EL_EMC_WALL_2;
9129 case (MV_UP): return EL_EMC_WALL_3;
9135 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9137 int element_new = getPillarFromOpenDirection(direction);
9139 return (element_new != EL_EMPTY ? element_new : element_old);
9142 static int getOpenDirectionFromSteel2(int element)
9146 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9147 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9148 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9149 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9150 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9151 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9152 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9153 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9159 static int getSteel2FromOpenDirection(int direction)
9163 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9164 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9165 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9166 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9167 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9168 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9169 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9170 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9176 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9178 int element_new = getSteel2FromOpenDirection(direction);
9180 return (element_new != EL_EMPTY ? element_new : element_old);
9183 static int getOpenDirectionFromChip(int element)
9187 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9188 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9189 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9190 case EL_SP_CHIP_TOP: return (MV_DOWN);
9191 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9197 static int getChipFromOpenDirection(int direction)
9201 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9202 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9203 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9204 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9205 case (MV_DOWN): return EL_SP_CHIP_TOP;
9211 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9213 int element_new = getChipFromOpenDirection(direction);
9215 return (element_new != EL_EMPTY ? element_new : element_old);
9218 static int getClosedTube(int x, int y)
9220 static int xy[4][2] =
9227 int element_old = IntelliDrawBuffer[x][y];
9228 int direction_old = getOpenDirectionFromTube(element_old);
9229 int direction_new = MV_NONE;
9232 for (i = 0; i < NUM_DIRECTIONS; i++)
9234 int xx = x + xy[i][0];
9235 int yy = y + xy[i][1];
9236 int dir = MV_DIR_FROM_BIT(i);
9237 int dir_opposite = MV_DIR_OPPOSITE(dir);
9239 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9240 (direction_old & dir) &&
9241 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9242 direction_new |= dir;
9245 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9248 static int getClosedBelt(int x, int y)
9250 static int xy[4][2] =
9257 int element_old = IntelliDrawBuffer[x][y];
9258 int nr = getBeltNrFromBeltElement(element_old);
9259 int direction_old = getOpenDirectionFromBelt(element_old);
9260 int direction_new = MV_NONE;
9263 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9265 int xx = x + xy[i][0];
9266 int yy = y + xy[i][1];
9267 int dir = MV_DIR_FROM_BIT(i);
9268 int dir_opposite = MV_DIR_OPPOSITE(dir);
9270 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9271 (direction_old & dir) &&
9272 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9273 direction_new |= dir;
9276 return getBeltFromNrAndOpenDirection(nr, direction_new);
9279 static int getClosedPool(int x, int y)
9281 static int xy[4][2] =
9288 int element_old = IntelliDrawBuffer[x][y];
9289 int direction_old = getOpenDirectionFromPool(element_old);
9290 int direction_new = MV_NONE;
9293 for (i = 0; i < NUM_DIRECTIONS; i++)
9295 int xx = x + xy[i][0];
9296 int yy = y + xy[i][1];
9297 int dir = MV_DIR_FROM_BIT(i);
9298 int dir_opposite = MV_DIR_OPPOSITE(dir);
9300 if (IN_LEV_FIELD(xx, yy) &&
9301 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9302 (direction_old & dir) &&
9303 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9304 direction_new |= dir;
9307 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9310 static int getClosedPillar(int x, int y)
9312 static int xy[4][2] =
9319 int element_old = IntelliDrawBuffer[x][y];
9320 int direction_old = getOpenDirectionFromPillar(element_old);
9321 int direction_new = MV_NONE;
9324 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9326 int xx = x + xy[i][0];
9327 int yy = y + xy[i][1];
9328 int dir = MV_DIR_FROM_BIT(i);
9329 int dir_opposite = MV_DIR_OPPOSITE(dir);
9331 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9332 (direction_old & dir) &&
9333 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9334 direction_new |= dir;
9337 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9340 static int getClosedSteel2(int x, int y)
9342 static int xy[4][2] =
9349 int element_old = IntelliDrawBuffer[x][y];
9350 int direction_old = getOpenDirectionFromSteel2(element_old);
9351 int direction_new = MV_NONE;
9354 for (i = 0; i < NUM_DIRECTIONS; i++)
9356 int xx = x + xy[i][0];
9357 int yy = y + xy[i][1];
9358 int dir = MV_DIR_FROM_BIT(i);
9359 int dir_opposite = MV_DIR_OPPOSITE(dir);
9361 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9362 (direction_old & dir) &&
9363 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9364 direction_new |= dir;
9367 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9370 static int getClosedChip(int x, int y)
9372 static int xy[4][2] =
9379 int element_old = IntelliDrawBuffer[x][y];
9380 int direction_old = getOpenDirectionFromChip(element_old);
9381 int direction_new = MV_NONE;
9384 for (i = 0; i < NUM_DIRECTIONS; i++)
9386 int xx = x + xy[i][0];
9387 int yy = y + xy[i][1];
9388 int dir = MV_DIR_FROM_BIT(i);
9389 int dir_opposite = MV_DIR_OPPOSITE(dir);
9391 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9392 (direction_old & dir) &&
9393 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9394 direction_new |= dir;
9397 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9400 static void SetElementSimple(int x, int y, int element, boolean change_level)
9402 int sx = x - level_xpos;
9403 int sy = y - level_ypos;
9405 IntelliDrawBuffer[x][y] = element;
9408 Feld[x][y] = element;
9410 if (IN_ED_FIELD(sx, sy))
9411 DrawMiniElement(sx, sy, element);
9414 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9415 int x2, int y2, int *element2,
9416 int (*close_function)(int, int),
9417 boolean change_level)
9419 /* set neighbour elements to newly determined connections */
9420 SetElementSimple(x1, y1, *element1, change_level);
9421 SetElementSimple(x2, y2, *element2, change_level);
9423 /* remove all open connections of neighbour elements */
9424 *element1 = close_function(x1, y1);
9425 *element2 = close_function(x2, y2);
9427 /* set neighbour elements to new, minimized connections */
9428 SetElementSimple(x1, y1, *element1, change_level);
9429 SetElementSimple(x2, y2, *element2, change_level);
9432 static void SetElementIntelliDraw(int x, int y, int new_element,
9433 boolean change_level, int button)
9435 static int xy[4][2] =
9442 static int last_x = -1;
9443 static int last_y = -1;
9444 int old_element = IntelliDrawBuffer[x][y];
9446 if (new_element == EL_UNDEFINED)
9454 if (IS_TUBE(new_element))
9456 int last_element_new = EL_UNDEFINED;
9457 int direction = MV_NONE;
9460 /* if old element is of same kind, keep all existing directions */
9461 if (IS_TUBE(old_element))
9462 direction |= getOpenDirectionFromTube(old_element);
9464 for (i = 0; i < NUM_DIRECTIONS; i++)
9466 int xx = x + xy[i][0];
9467 int yy = y + xy[i][1];
9469 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9470 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9472 int dir = MV_DIR_FROM_BIT(i);
9473 int dir_opposite = MV_DIR_OPPOSITE(dir);
9474 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9475 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9476 int last_direction_new = last_direction_old | dir_opposite;
9478 last_element_new = getTubeFromOpenDirection(last_direction_new);
9484 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9486 if (last_element_new != EL_UNDEFINED)
9487 MergeAndCloseNeighbourElements(x, y, &new_element,
9488 last_x, last_y, &last_element_new,
9489 getClosedTube, change_level);
9491 else if (IS_BELT(new_element))
9493 int belt_nr = getBeltNrFromBeltElement(new_element);
9494 int last_element_new = EL_UNDEFINED;
9495 int direction = MV_NONE;
9498 /* if old element is of same kind, keep all existing directions */
9499 if (IS_BELT(old_element))
9500 direction |= getOpenDirectionFromBelt(old_element);
9502 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9504 int xx = x + xy[i][0];
9505 int yy = y + xy[i][1];
9507 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9508 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9510 int dir = MV_DIR_FROM_BIT(i);
9511 int dir_opposite = MV_DIR_OPPOSITE(dir);
9512 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9513 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9514 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9515 int last_direction_new = last_direction_old | dir_opposite;
9517 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9518 last_direction_new);
9523 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9525 if (last_element_new != EL_UNDEFINED)
9526 MergeAndCloseNeighbourElements(x, y, &new_element,
9527 last_x, last_y, &last_element_new,
9528 getClosedBelt, change_level);
9530 else if (IS_ACID_POOL_OR_ACID(new_element))
9532 int last_element_new = EL_UNDEFINED;
9533 int direction = MV_NONE;
9536 /* if old element is of same kind, keep all existing directions */
9537 if (IS_ACID_POOL_OR_ACID(old_element))
9538 direction |= getOpenDirectionFromPool(old_element);
9540 for (i = 0; i < NUM_DIRECTIONS; i++)
9542 int xx = x + xy[i][0];
9543 int yy = y + xy[i][1];
9545 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9546 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9548 int dir = MV_DIR_FROM_BIT(i);
9549 int dir_opposite = MV_DIR_OPPOSITE(dir);
9550 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9551 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9552 int last_direction_new = last_direction_old | dir_opposite;
9554 last_element_new = getPoolFromOpenDirection(last_direction_new);
9560 /* special corrections needed for intuitively correct acid pool drawing */
9561 if (last_element_new == EL_EMPTY)
9562 last_element_new = new_element;
9563 else if (last_element_new != EL_UNDEFINED)
9564 new_element = last_element_new;
9566 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9568 if (last_element_new != EL_UNDEFINED)
9569 MergeAndCloseNeighbourElements(x, y, &new_element,
9570 last_x, last_y, &last_element_new,
9571 getClosedPool, change_level);
9573 else if (IS_EMC_PILLAR(new_element))
9575 int last_element_new = EL_UNDEFINED;
9576 int direction = MV_NONE;
9579 /* if old element is of same kind, keep all existing directions */
9580 if (IS_EMC_PILLAR(old_element))
9581 direction |= getOpenDirectionFromPillar(old_element);
9583 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9585 int xx = x + xy[i][0];
9586 int yy = y + xy[i][1];
9588 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9589 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9591 int dir = MV_DIR_FROM_BIT(i);
9592 int dir_opposite = MV_DIR_OPPOSITE(dir);
9593 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9594 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9595 int last_direction_new = last_direction_old | dir_opposite;
9597 last_element_new = getPillarFromOpenDirection(last_direction_new);
9603 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9605 if (last_element_new != EL_UNDEFINED)
9606 MergeAndCloseNeighbourElements(x, y, &new_element,
9607 last_x, last_y, &last_element_new,
9608 getClosedPillar, change_level);
9610 else if (IS_DC_STEELWALL_2(new_element))
9612 int last_element_new = EL_UNDEFINED;
9613 int direction = MV_NONE;
9616 /* if old element is of same kind, keep all existing directions */
9617 if (IS_DC_STEELWALL_2(old_element))
9618 direction |= getOpenDirectionFromSteel2(old_element);
9620 for (i = 0; i < NUM_DIRECTIONS; i++)
9622 int xx = x + xy[i][0];
9623 int yy = y + xy[i][1];
9625 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9626 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9628 int dir = MV_DIR_FROM_BIT(i);
9629 int dir_opposite = MV_DIR_OPPOSITE(dir);
9630 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9631 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9632 int last_direction_new = last_direction_old | dir_opposite;
9634 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9640 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9642 if (last_element_new != EL_UNDEFINED)
9643 MergeAndCloseNeighbourElements(x, y, &new_element,
9644 last_x, last_y, &last_element_new,
9645 getClosedSteel2, change_level);
9647 else if (IS_SP_CHIP(new_element))
9649 int last_element_new = EL_UNDEFINED;
9650 int direction = MV_NONE;
9653 /* (do not keep existing directions, regardless of kind of old element) */
9655 for (i = 0; i < NUM_DIRECTIONS; i++)
9657 int xx = x + xy[i][0];
9658 int yy = y + xy[i][1];
9660 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9661 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9663 int dir = MV_DIR_FROM_BIT(i);
9664 int dir_opposite = MV_DIR_OPPOSITE(dir);
9665 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9666 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9667 int last_direction_new = last_direction_old | dir_opposite;
9669 if (last_direction_old == MV_NONE)
9671 last_element_new = getChipFromOpenDirection(last_direction_new);
9674 else if (last_direction_old & (dir | dir_opposite))
9676 direction |= MV_DIR_OPPOSITE(last_direction_old);
9680 direction |= MV_DIR_OPPOSITE(dir);
9685 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9687 if (last_element_new != EL_UNDEFINED)
9688 MergeAndCloseNeighbourElements(x, y, &new_element,
9689 last_x, last_y, &last_element_new,
9690 getClosedChip, change_level);
9692 else if (IS_SP_HARDWARE_BASE(new_element))
9694 int nr = GetSimpleRandom(6);
9696 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9697 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9698 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9699 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9700 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9702 else if (new_element == EL_SP_HARDWARE_GREEN ||
9703 new_element == EL_SP_HARDWARE_BLUE ||
9704 new_element == EL_SP_HARDWARE_RED)
9706 int nr = GetSimpleRandom(3);
9708 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9709 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9711 else if (IS_GROUP_ELEMENT(new_element))
9713 boolean connected_drawing = FALSE;
9716 for (i = 0; i < NUM_DIRECTIONS; i++)
9718 int xx = x + xy[i][0];
9719 int yy = y + xy[i][1];
9721 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9722 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9723 connected_drawing = TRUE;
9726 if (!connected_drawing)
9727 ResolveGroupElement(new_element);
9729 new_element = GetElementFromGroupElement(new_element);
9731 else if (IS_BELT_SWITCH(old_element))
9733 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9734 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9736 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9737 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9739 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9743 static int swappable_elements[][2] =
9745 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9746 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9747 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9748 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9749 { EL_EMERALD, EL_WALL_EMERALD },
9750 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9751 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9752 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9753 { EL_DIAMOND, EL_WALL_DIAMOND },
9754 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9755 { EL_GATE_1, EL_GATE_1_GRAY },
9756 { EL_GATE_2, EL_GATE_2_GRAY },
9757 { EL_GATE_3, EL_GATE_3_GRAY },
9758 { EL_GATE_4, EL_GATE_4_GRAY },
9759 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9760 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9761 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9762 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9763 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9764 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9765 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9766 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9767 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9768 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9769 { EL_LAMP, EL_LAMP_ACTIVE },
9770 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9771 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9772 { EL_PEARL, EL_WALL_PEARL },
9773 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9774 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9775 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9776 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9777 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9778 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9779 { EL_LANDMINE, EL_DC_LANDMINE },
9780 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9781 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9782 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9783 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9784 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9788 static int rotatable_elements[][4] =
9806 EL_BD_BUTTERFLY_RIGHT,
9807 EL_BD_BUTTERFLY_DOWN,
9808 EL_BD_BUTTERFLY_LEFT
9813 EL_BD_FIREFLY_RIGHT,
9847 EL_SP_GRAVITY_PORT_UP,
9848 EL_SP_GRAVITY_PORT_RIGHT,
9849 EL_SP_GRAVITY_PORT_DOWN,
9850 EL_SP_GRAVITY_PORT_LEFT
9854 EL_SP_GRAVITY_ON_PORT_UP,
9855 EL_SP_GRAVITY_ON_PORT_RIGHT,
9856 EL_SP_GRAVITY_ON_PORT_DOWN,
9857 EL_SP_GRAVITY_ON_PORT_LEFT
9861 EL_SP_GRAVITY_OFF_PORT_UP,
9862 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9863 EL_SP_GRAVITY_OFF_PORT_DOWN,
9864 EL_SP_GRAVITY_OFF_PORT_LEFT
9875 EL_BALLOON_SWITCH_UP,
9876 EL_BALLOON_SWITCH_RIGHT,
9877 EL_BALLOON_SWITCH_DOWN,
9878 EL_BALLOON_SWITCH_LEFT
9890 for (i = 0; swappable_elements[i][0] != -1; i++)
9892 int element1 = swappable_elements[i][0];
9893 int element2 = swappable_elements[i][1];
9895 if (old_element == element1 || old_element == element2)
9896 new_element = (old_element == element1 ? element2 : element1);
9899 for (i = 0; rotatable_elements[i][0] != -1; i++)
9901 for (j = 0; j < 4; j++)
9903 int element = rotatable_elements[i][j];
9905 if (old_element == element)
9906 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9907 button == 2 ? rotatable_elements[i][0] :
9908 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9914 SetElementSimple(x, y, new_element, change_level);
9920 static void ResetIntelliDraw()
9924 for (x = 0; x < lev_fieldx; x++)
9925 for (y = 0; y < lev_fieldy; y++)
9926 IntelliDrawBuffer[x][y] = Feld[x][y];
9928 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9931 static void SetElementExt(int x, int y, int element, boolean change_level,
9935 SetElementSimple(x, y, Feld[x][y], change_level);
9936 else if (GetKeyModState() & KMOD_Shift)
9937 SetElementIntelliDraw(x, y, element, change_level, button);
9939 SetElementSimple(x, y, element, change_level);
9942 static void SetElement(int x, int y, int element)
9944 SetElementExt(x, y, element, TRUE, -1);
9947 static void SetElementButton(int x, int y, int element, int button)
9949 SetElementExt(x, y, element, TRUE, button);
9952 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9954 int lx = sx + level_xpos;
9955 int ly = sy + level_ypos;
9957 SetElementExt(lx, ly, element, change_level, -1);
9960 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9961 int element, boolean change_level)
9963 int xsize = ABS(to_x - from_x);
9964 int ysize = ABS(to_y - from_y);
9965 int dx = (to_x < from_x ? -1 : +1);
9966 int dy = (to_y < from_y ? -1 : +1);
9969 if (from_y == to_y) /* horizontal line */
9971 for (i = 0; i <= xsize; i++)
9972 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9974 else if (from_x == to_x) /* vertical line */
9976 for (i = 0; i <= ysize; i++)
9977 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9979 else /* diagonal line */
9981 if (ysize < xsize) /* a < 1 */
9983 float a = (float)ysize / (float)xsize;
9985 for (i = 0; i <= xsize; i++)
9988 int y = dy * (int)(a * i + 0.5);
9990 DrawLineElement(from_x + x, from_y + y, element, change_level);
9995 float a = (float)xsize / (float)ysize;
9997 for (i = 0; i <= ysize; i++)
9999 int x = dx * (int)(a * i + 0.5);
10002 DrawLineElement(from_x + x, from_y + y, element, change_level);
10008 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10009 int element, boolean change_level)
10011 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10012 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10013 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10014 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10017 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10018 int element, boolean change_level)
10023 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10025 for (y = from_y; y <= to_y; y++)
10026 DrawLine(from_x, y, to_x, y, element, change_level);
10029 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10030 int element, boolean change_level)
10032 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10033 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10034 int len_x = ABS(to_x - from_x);
10035 int len_y = ABS(to_y - from_y);
10038 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10040 /* not optimal (some points get drawn twice) but simple,
10041 and fast enough for the few points we are drawing */
10043 for (x = 0; x <= radius; x++)
10045 int sx, sy, lx, ly;
10047 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10049 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10050 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10051 lx = sx + level_xpos;
10052 ly = sy + level_ypos;
10054 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10055 DrawLineElement(sx, sy, element, change_level);
10058 for (y = 0; y <= radius; y++)
10060 int sx, sy, lx, ly;
10062 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10064 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10065 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10066 lx = sx + level_xpos;
10067 ly = sy + level_ypos;
10069 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10070 DrawLineElement(sx, sy, element, change_level);
10074 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10075 int element, boolean change_level)
10077 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10078 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10080 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10083 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10085 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10086 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10087 int element, boolean change_level)
10089 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10090 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10091 int mirror_to_x2 = from_x - (to_x2 - from_x);
10092 int mirror_to_y2 = from_y - (to_y2 - from_y);
10094 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10095 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10096 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10097 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10101 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10103 int from_sx, from_sy;
10107 swap_numbers(&from_x, &to_x);
10110 swap_numbers(&from_y, &to_y);
10112 from_sx = SX + from_x * MINI_TILEX;
10113 from_sy = SY + from_y * MINI_TILEY;
10114 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10115 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10117 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10118 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10119 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10120 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10122 if (from_x == to_x && from_y == to_y)
10123 MarkTileDirty(from_x/2, from_y/2);
10125 redraw_mask |= REDRAW_FIELD;
10128 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10129 int element, boolean change_level)
10131 if (element == -1 || change_level)
10132 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10134 DrawAreaBorder(from_x, from_y, to_x, to_y);
10137 /* values for CopyBrushExt() */
10138 #define CB_AREA_TO_BRUSH 0
10139 #define CB_BRUSH_TO_CURSOR 1
10140 #define CB_BRUSH_TO_LEVEL 2
10141 #define CB_DELETE_OLD_CURSOR 3
10142 #define CB_DUMP_BRUSH 4
10143 #define CB_DUMP_BRUSH_SMALL 5
10145 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10146 int button, int mode)
10148 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10149 static int brush_width, brush_height;
10150 static int last_cursor_x = -1, last_cursor_y = -1;
10151 static boolean delete_old_brush;
10152 int new_element = BUTTON_ELEMENT(button);
10155 if (mode == CB_DUMP_BRUSH ||
10156 mode == CB_DUMP_BRUSH_SMALL)
10158 if (!draw_with_brush)
10160 Error(ERR_WARN, "no brush selected");
10165 for (y = 0; y < brush_height; y++)
10167 for (x = 0; x < brush_width; x++)
10169 int element = brush_buffer[x][y];
10170 int element_mapped = element;
10172 if (IS_CUSTOM_ELEMENT(element))
10173 element_mapped = EL_CUSTOM_START;
10174 else if (IS_GROUP_ELEMENT(element))
10175 element_mapped = EL_GROUP_START;
10176 else if (element >= NUM_FILE_ELEMENTS)
10177 element_mapped = EL_UNKNOWN;
10179 // dump brush as level sketch text for the R'n'D forum:
10180 // - large tiles: `xxx (0x60 ASCII)
10181 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10182 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10191 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10194 if (mode == CB_AREA_TO_BRUSH)
10196 int from_lx, from_ly;
10199 swap_numbers(&from_x, &to_x);
10202 swap_numbers(&from_y, &to_y);
10204 brush_width = to_x - from_x + 1;
10205 brush_height = to_y - from_y + 1;
10207 from_lx = from_x + level_xpos;
10208 from_ly = from_y + level_ypos;
10210 for (y = 0; y < brush_height; y++)
10212 for (x = 0; x < brush_width; x++)
10214 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10217 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10222 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10224 delete_old_brush = FALSE;
10226 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10227 mode == CB_BRUSH_TO_LEVEL)
10229 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10230 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10231 int cursor_from_x = cursor_x - brush_width / 2;
10232 int cursor_from_y = cursor_y - brush_height / 2;
10233 int border_from_x = cursor_x, border_from_y = cursor_y;
10234 int border_to_x = cursor_x, border_to_y = cursor_y;
10236 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10237 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10239 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10240 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10242 delete_old_brush = FALSE;
10246 for (y = 0; y < brush_height; y++)
10248 for (x = 0; x < brush_width; x++)
10250 int sx = cursor_from_x + x;
10251 int sy = cursor_from_y + y;
10252 int lx = sx + level_xpos;
10253 int ly = sy + level_ypos;
10254 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10255 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10256 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10257 brush_buffer[x][y] : new_element);
10259 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10261 if (sx < border_from_x)
10262 border_from_x = sx;
10263 else if (sx > border_to_x)
10265 if (sy < border_from_y)
10266 border_from_y = sy;
10267 else if (sy > border_to_y)
10270 DrawLineElement(sx, sy, element, change_level);
10275 if (mode != CB_DELETE_OLD_CURSOR)
10276 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10278 last_cursor_x = cursor_x;
10279 last_cursor_y = cursor_y;
10280 delete_old_brush = TRUE;
10284 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10287 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10290 static void CopyBrushToLevel(int x, int y, int button)
10292 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10295 static void CopyBrushToCursor(int x, int y)
10297 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10300 static void DeleteBrushFromCursor()
10302 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10307 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10310 void DumpBrush_Small()
10312 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10315 static void FloodFill(int from_x, int from_y, int fill_element)
10317 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10320 /* values for DrawLevelText() modes */
10321 #define TEXT_INIT 0
10322 #define TEXT_SETCURSOR 1
10323 #define TEXT_WRITECHAR 2
10324 #define TEXT_BACKSPACE 3
10325 #define TEXT_NEWLINE 4
10327 #define TEXT_QUERY_TYPING 6
10329 static int DrawLevelText(int sx, int sy, char letter, int mode)
10331 static short delete_buffer[MAX_LEV_FIELDX];
10332 static int start_sx;
10333 static int last_sx, last_sy;
10334 static boolean typing = FALSE;
10335 int letter_element = EL_CHAR_ASCII0 + letter;
10336 int lx = 0, ly = 0;
10338 /* map lower case letters to upper case and convert special characters */
10339 if (letter >= 'a' && letter <= 'z')
10340 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10341 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10342 letter_element = EL_CHAR_AUMLAUT;
10343 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10344 letter_element = EL_CHAR_OUMLAUT;
10345 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10346 letter_element = EL_CHAR_UUMLAUT;
10347 else if (letter == '^')
10348 letter_element = EL_CHAR_COPYRIGHT;
10350 letter_element = EL_CHAR_ASCII0 + letter;
10352 if (mode != TEXT_INIT)
10357 if (mode != TEXT_SETCURSOR)
10363 lx = last_sx + level_xpos;
10364 ly = last_sy + level_ypos;
10371 DrawLevelText(0, 0, 0, TEXT_END);
10377 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10380 case TEXT_SETCURSOR:
10381 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10382 DrawAreaBorder(sx, sy, sx, sy);
10387 case TEXT_WRITECHAR:
10388 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10390 if (new_element1 >= EL_STEEL_CHAR_START &&
10391 new_element1 <= EL_STEEL_CHAR_END)
10392 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10394 delete_buffer[sx - start_sx] = Feld[lx][ly];
10395 Feld[lx][ly] = letter_element;
10397 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10398 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10399 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10400 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10402 DrawLevelText(0, 0, 0, TEXT_END);
10404 level.changed = TRUE;
10408 case TEXT_BACKSPACE:
10411 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10412 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10413 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10418 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10419 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10421 DrawLevelText(0, 0, 0, TEXT_END);
10425 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10426 DrawMiniElement(sx, sy, Feld[lx][ly]);
10430 case TEXT_QUERY_TYPING:
10440 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10441 int element, boolean change_level)
10443 int lx = sx + level_xpos;
10444 int ly = sy + level_ypos;
10447 DrawMiniElement(sx, sy, Feld[lx][ly]);
10449 DrawAreaBorder(sx, sy, sx, sy);
10452 static void CheckLevelBorderElement(boolean redraw_playfield)
10454 int last_border_element = BorderElement;
10456 SetBorderElement();
10458 if (redraw_playfield && BorderElement != last_border_element)
10459 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10462 static void CopyLevelToUndoBuffer(int mode)
10464 static boolean accumulated_undo = FALSE;
10465 boolean new_undo_buffer_position = TRUE;
10470 case UNDO_IMMEDIATE:
10471 accumulated_undo = FALSE;
10474 case UNDO_ACCUMULATE:
10475 if (accumulated_undo)
10476 new_undo_buffer_position = FALSE;
10477 accumulated_undo = TRUE;
10484 if (new_undo_buffer_position)
10486 /* new position in undo buffer ring */
10487 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10489 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10490 undo_buffer_steps++;
10493 for (x = 0; x < lev_fieldx; x++)
10494 for (y = 0; y < lev_fieldy; y++)
10495 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10497 /* check if drawing operation forces change of border style */
10498 CheckLevelBorderElement(TRUE);
10500 level.changed = TRUE;
10503 static void RandomPlacement(int new_element)
10505 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10506 int num_free_positions = 0;
10507 int num_percentage, num_elements;
10510 ResetIntelliDraw();
10512 /* determine number of free positions for randomly placing the new element */
10513 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10515 free_position[x][y] =
10516 (random_placement_background_restricted ?
10517 Feld[x][y] == random_placement_background_element :
10518 Feld[x][y] != new_element);
10520 if (free_position[x][y])
10521 num_free_positions++;
10524 /* determine number of new elements to place there */
10525 num_percentage = num_free_positions * random_placement_value / 100;
10526 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10527 num_percentage : random_placement_value);
10529 /* if less free positions than elements to place, fill all these positions */
10530 if (num_free_positions < num_elements)
10532 for (x = 0; x < lev_fieldx; x++)
10533 for (y = 0; y < lev_fieldy; y++)
10534 if (free_position[x][y])
10535 SetElement(x, y, new_element);
10539 while (num_elements > 0)
10541 x = GetSimpleRandom(lev_fieldx);
10542 y = GetSimpleRandom(lev_fieldy);
10544 /* don't place element at the same position twice */
10545 if (free_position[x][y])
10547 free_position[x][y] = FALSE;
10548 SetElement(x, y, new_element);
10554 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10555 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10558 void WrapLevel(int dx, int dy)
10560 int wrap_dx = lev_fieldx - dx;
10561 int wrap_dy = lev_fieldy - dy;
10564 for (x = 0; x < lev_fieldx; x++)
10565 for (y = 0; y < lev_fieldy; y++)
10566 FieldBackup[x][y] = Feld[x][y];
10568 for (x = 0; x < lev_fieldx; x++)
10569 for (y = 0; y < lev_fieldy; y++)
10571 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10573 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10574 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10577 static void HandleDrawingAreas(struct GadgetInfo *gi)
10579 static boolean started_inside_drawing_area = FALSE;
10580 int id = gi->custom_id;
10581 boolean button_press_event;
10582 boolean button_release_event;
10583 boolean inside_drawing_area = !gi->event.off_borders;
10584 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10585 int actual_drawing_function;
10586 int button = gi->event.button;
10587 int new_element = BUTTON_ELEMENT(button);
10588 int sx = gi->event.x, sy = gi->event.y;
10589 int min_sx = 0, min_sy = 0;
10590 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10591 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10592 int lx = 0, ly = 0;
10593 int min_lx = 0, min_ly = 0;
10594 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10597 /* handle info callback for each invocation of action callback */
10598 gi->callback_info(gi);
10600 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10601 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10603 /* make sure to stay inside drawing area boundaries */
10604 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10605 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10609 /* get positions inside level field */
10610 lx = sx + level_xpos;
10611 ly = sy + level_ypos;
10613 if (!IN_LEV_FIELD(lx, ly))
10614 inside_drawing_area = FALSE;
10616 /* make sure to stay inside level field boundaries */
10617 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10618 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10620 /* correct drawing area positions accordingly */
10621 sx = lx - level_xpos;
10622 sy = ly - level_ypos;
10625 if (button_press_event)
10626 started_inside_drawing_area = inside_drawing_area;
10628 if (!started_inside_drawing_area)
10631 if (!IS_VALID_BUTTON(button))
10634 if (!button && !button_release_event)
10637 /* automatically switch to 'single item' drawing mode, if needed */
10638 actual_drawing_function =
10639 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10640 drawing_function : GADGET_ID_SINGLE_ITEMS);
10642 /* clicking into drawing area with pressed Control key picks element */
10643 if (GetKeyModState() & KMOD_Control)
10645 last_drawing_function = drawing_function;
10646 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10649 if (GetKeyModState() & KMOD_Shift)
10651 if (button_press_event || button_release_event)
10652 ResetIntelliDraw();
10655 switch (actual_drawing_function)
10657 case GADGET_ID_SINGLE_ITEMS:
10660 if (button_release_event)
10662 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10664 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10665 !inside_drawing_area)
10666 DeleteBrushFromCursor();
10669 if (!button || button_release_event)
10672 if (draw_with_brush)
10674 CopyBrushToLevel(sx, sy, button);
10678 if (new_element == EL_PLAYER_1)
10680 /* remove player at old position */
10681 for (y = 0; y < lev_fieldy; y++)
10682 for (x = 0; x < lev_fieldx; x++)
10683 if (Feld[x][y] == EL_PLAYER_1)
10684 SetElement(x, y, EL_EMPTY);
10687 SetElementButton(lx, ly, new_element, button);
10692 int type_id = gi->custom_type_id;
10693 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10695 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10696 DrawMiniGraphicExt(drawto,
10697 gi->x + sx * MINI_TILEX,
10698 gi->y + sy * MINI_TILEY,
10699 el2edimg(new_element));
10701 DrawFixedGraphicExt(drawto,
10702 gi->x + sx * TILEX,
10703 gi->y + sy * TILEY,
10704 el2img(new_element), 0);
10706 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10707 new_element = GFX_ELEMENT(new_element);
10709 drawingarea_info[type_id].value[pos] = new_element;
10711 CopyElementPropertiesToGame(properties_element);
10713 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10715 UpdateCustomElementGraphicGadgets();
10717 FrameCounter = 0; /* restart animation frame counter */
10722 case GADGET_ID_CONNECTED_ITEMS:
10724 static int last_sx = -1;
10725 static int last_sy = -1;
10727 if (button_release_event)
10728 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10732 if (!button_press_event)
10733 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10741 case GADGET_ID_LINE:
10742 case GADGET_ID_ARC:
10743 case GADGET_ID_RECTANGLE:
10744 case GADGET_ID_FILLED_BOX:
10745 case GADGET_ID_GRAB_BRUSH:
10746 case GADGET_ID_TEXT:
10748 static int last_sx = -1;
10749 static int last_sy = -1;
10750 static int start_sx = -1;
10751 static int start_sy = -1;
10752 void (*draw_func)(int, int, int, int, int, boolean);
10754 if (drawing_function == GADGET_ID_LINE)
10755 draw_func = DrawLine;
10756 else if (drawing_function == GADGET_ID_ARC)
10757 draw_func = DrawArc;
10758 else if (drawing_function == GADGET_ID_RECTANGLE)
10759 draw_func = DrawBox;
10760 else if (drawing_function == GADGET_ID_FILLED_BOX)
10761 draw_func = DrawFilledBox;
10762 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10763 draw_func = SelectArea;
10764 else /* (drawing_function == GADGET_ID_TEXT) */
10765 draw_func = SetTextCursor;
10767 if (button_press_event)
10769 draw_func(sx, sy, sx, sy, new_element, FALSE);
10770 start_sx = last_sx = sx;
10771 start_sy = last_sy = sy;
10773 if (drawing_function == GADGET_ID_TEXT)
10774 DrawLevelText(0, 0, 0, TEXT_END);
10776 else if (button_release_event)
10778 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10779 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10781 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10782 CopyBrushToCursor(sx, sy);
10783 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10785 draw_with_brush = TRUE;
10787 else if (drawing_function == GADGET_ID_TEXT)
10788 DrawLevelText(sx, sy, 0, TEXT_INIT);
10790 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10792 else if (last_sx != sx || last_sy != sy)
10794 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10795 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10802 case GADGET_ID_FLOOD_FILL:
10803 if (button_press_event && Feld[lx][ly] != new_element)
10805 FloodFill(lx, ly, new_element);
10806 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10807 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10811 case GADGET_ID_PICK_ELEMENT:
10812 if (button_release_event)
10813 ClickOnGadget(level_editor_gadget[last_drawing_function],
10815 else if (draw_level)
10816 PickDrawingElement(button, Feld[lx][ly]);
10819 int type_id = gi->custom_type_id;
10820 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10822 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10832 static void HandleCounterButtons(struct GadgetInfo *gi)
10834 int gadget_id = gi->custom_id;
10835 int counter_id = gi->custom_type_id;
10836 int button = gi->event.button;
10837 int *counter_value = counterbutton_info[counter_id].value;
10838 int step = BUTTON_STEPSIZE(button) *
10839 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10841 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10843 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10844 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10845 boolean level_changed = LevelChanged();
10847 if ((level_changed && pressed) || (!level_changed && released))
10850 if (level_changed && !Request("Level has changed! Discard changes?",
10853 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10854 ModifyEditorCounterValue(counter_id, *counter_value);
10860 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10861 *counter_value = gi->textinput.number_value;
10863 ModifyEditorCounterValue(counter_id, *counter_value + step);
10865 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10867 LoadLevel(level_nr);
10868 LoadScore(level_nr);
10873 DrawEditModeWindow();
10878 switch (counter_id)
10880 case ED_COUNTER_ID_YAMYAM_CONTENT:
10881 DrawYamYamContentAreas();
10884 case ED_COUNTER_ID_BALL_CONTENT:
10885 DrawMagicBallContentAreas();
10888 case ED_COUNTER_ID_ANDROID_CONTENT:
10889 DrawAndroidElementArea(properties_element);
10892 case ED_COUNTER_ID_GROUP_CONTENT:
10893 DrawGroupElementArea(properties_element);
10894 CopyGroupElementPropertiesToGame(properties_element);
10897 case ED_COUNTER_ID_INVENTORY_SIZE:
10898 DrawPlayerInitialInventoryArea(properties_element);
10901 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10902 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10903 DrawEnvelopeTextArea(-1);
10906 case ED_COUNTER_ID_LEVEL_XSIZE:
10907 case ED_COUNTER_ID_LEVEL_YSIZE:
10908 lev_fieldx = level.fieldx;
10909 lev_fieldy = level.fieldy;
10916 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10917 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10918 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10919 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10920 CopyElementPropertiesToGame(properties_element);
10922 level.changed = TRUE;
10925 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10927 int type_id = gi->custom_type_id;
10929 strcpy(textinput_info[type_id].value, gi->textinput.value);
10931 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10933 CopyElementPropertiesToGame(properties_element);
10935 ModifyEditorElementList(); /* update changed button info text */
10938 level.changed = TRUE;
10941 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10943 int type_id = gi->custom_type_id;
10945 strncpy(textarea_info[type_id].value, gi->textarea.value,
10946 MAX_ENVELOPE_TEXT_LEN);
10947 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10949 level.changed = TRUE;
10952 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10954 int type_id = gi->custom_type_id;
10955 int value_old = *selectbox_info[type_id].value;
10956 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10958 *selectbox_info[type_id].value = value_new;
10960 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10962 element_info[properties_element].current_change_page = gi->selectbox.index;
10964 DrawPropertiesWindow();
10966 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10967 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10968 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10969 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10970 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10972 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10974 /* when changing action type, also check action mode and action arg */
10975 if (value_old != value_new)
10976 setSelectboxSpecialActionVariablesIfNeeded();
10978 DrawPropertiesChange();
10981 CopyElementPropertiesToGame(properties_element);
10983 level.changed = TRUE;
10987 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10989 int type_id = gi->custom_type_id;
10992 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10993 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10995 edit_mode_levelinfo = gi->custom_type_id;
10997 DrawLevelInfoWindow();
10999 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11000 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11002 edit_mode_properties = gi->custom_type_id;
11004 DrawPropertiesWindow();
11006 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11008 char *template_filename = getDefaultLevelFilename(-1);
11009 boolean new_template = !fileExists(template_filename);
11011 /* backup original "level.field" (needed to track playfield changes) */
11012 CopyPlayfield(level.field, FieldBackup);
11014 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11015 CopyPlayfield(Feld, level.field);
11017 if (new_template ||
11018 Request("Save this template and kill the old?", REQ_ASK))
11019 SaveLevelTemplate();
11022 Request("Template saved!", REQ_CONFIRM);
11024 /* restore original "level.field" (needed to track playfield changes) */
11025 CopyPlayfield(FieldBackup, level.field);
11027 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11028 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11030 struct ElementInfo *ei = &element_info[properties_element];
11032 setElementChangePages(ei, ei->num_change_pages + 1);
11034 /* set new change page to be new current change page */
11035 ei->current_change_page = ei->num_change_pages - 1;
11036 ei->change = &ei->change_page[ei->current_change_page];
11038 setElementChangeInfoToDefaults(ei->change);
11040 DrawPropertiesWindow();
11042 level.changed = TRUE;
11044 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11045 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11047 struct ElementInfo *ei = &element_info[properties_element];
11049 /* copy all change pages after change page to be deleted */
11050 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11051 ei->change_page[i] = ei->change_page[i + 1];
11053 setElementChangePages(ei, ei->num_change_pages - 1);
11055 DrawPropertiesWindow();
11057 level.changed = TRUE;
11061 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11063 int type_id = gi->custom_type_id;
11065 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11066 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11068 struct ElementInfo *ei = &element_info[properties_element];
11069 int step = BUTTON_STEPSIZE(gi->event.button);
11071 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11072 ei->current_change_page += step;
11074 if (ei->current_change_page < 0)
11075 ei->current_change_page = 0;
11076 else if (ei->current_change_page >= ei->num_change_pages)
11077 ei->current_change_page = ei->num_change_pages - 1;
11079 DrawPropertiesWindow();
11081 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11082 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11084 struct ElementInfo *ei = &element_info[properties_element];
11085 int current_change_page = ei->current_change_page;
11087 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11088 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11089 ei->change_page[current_change_page];
11090 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11092 ei->change_page[current_change_page] =
11093 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11095 level.changed = TRUE;
11098 DrawPropertiesWindow();
11102 static void HandleRadiobuttons(struct GadgetInfo *gi)
11104 *radiobutton_info[gi->custom_type_id].value =
11105 radiobutton_info[gi->custom_type_id].checked_value;
11107 level.changed = TRUE;
11110 static void HandleCheckbuttons(struct GadgetInfo *gi)
11112 int type_id = gi->custom_type_id;
11114 *checkbutton_info[type_id].value ^= TRUE;
11116 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11117 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11118 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11119 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11120 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11121 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11122 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11123 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11125 CopyElementPropertiesToGame(properties_element);
11128 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11130 UpdateCustomElementGraphicGadgets();
11132 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11134 char *template_filename = getDefaultLevelFilename(-1);
11136 if (level.use_custom_template && !fileExists(template_filename))
11138 Request("No level template found!", REQ_CONFIRM);
11140 level.use_custom_template = FALSE;
11141 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11146 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11148 DrawEditModeWindow();
11151 level.changed = TRUE;
11154 static void HandleControlButtons(struct GadgetInfo *gi)
11156 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11157 static int last_edit_mode = ED_MODE_DRAWING;
11158 static int last_custom_copy_mode = -1;
11159 int id = gi->custom_id;
11160 int button = gi->event.button;
11161 int step = BUTTON_STEPSIZE(button);
11162 int new_element = BUTTON_ELEMENT(button);
11165 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11166 DrawLevelText(0, 0, 0, TEXT_END);
11168 if (id < ED_NUM_CTRL1_BUTTONS &&
11169 id != GADGET_ID_SINGLE_ITEMS &&
11170 id != GADGET_ID_PICK_ELEMENT &&
11171 edit_mode != ED_MODE_DRAWING &&
11172 drawing_function != GADGET_ID_PICK_ELEMENT &&
11173 !(GetKeyModState() & KMOD_Control))
11175 DrawDrawingWindow();
11176 edit_mode = ED_MODE_DRAWING;
11179 /* element copy mode active, but no element button pressed => deactivate */
11180 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11181 last_custom_copy_mode = -1;
11185 case GADGET_ID_SCROLL_LEFT:
11186 if (level_xpos >= 0)
11188 if (lev_fieldx < ed_fieldx - 2)
11191 level_xpos -= step;
11192 if (level_xpos < -1)
11195 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11197 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11199 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11200 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11204 case GADGET_ID_SCROLL_RIGHT:
11205 if (level_xpos <= lev_fieldx - ed_fieldx)
11207 if (lev_fieldx < ed_fieldx - 2)
11210 level_xpos += step;
11211 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11212 level_xpos = lev_fieldx - ed_fieldx + 1;
11214 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11216 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11218 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11219 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11223 case GADGET_ID_SCROLL_UP:
11224 if (level_ypos >= 0)
11226 if (lev_fieldy < ed_fieldy - 2)
11229 level_ypos -= step;
11230 if (level_ypos < -1)
11233 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11235 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11237 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11238 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11242 case GADGET_ID_SCROLL_DOWN:
11243 if (level_ypos <= lev_fieldy - ed_fieldy)
11245 if (lev_fieldy < ed_fieldy - 2)
11248 level_ypos += step;
11249 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11250 level_ypos = lev_fieldy - ed_fieldy + 1;
11252 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11254 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11256 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11257 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11261 case GADGET_ID_SCROLL_HORIZONTAL:
11262 level_xpos = gi->event.item_position - 1;
11263 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11266 case GADGET_ID_SCROLL_VERTICAL:
11267 level_ypos = gi->event.item_position - 1;
11268 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11271 case GADGET_ID_SCROLL_LIST_UP:
11272 case GADGET_ID_SCROLL_LIST_DOWN:
11273 case GADGET_ID_SCROLL_LIST_VERTICAL:
11274 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11275 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11278 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11279 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11281 if (element_shift < 0)
11283 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11284 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11286 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11287 GDI_SCROLLBAR_ITEM_POSITION,
11288 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11291 ModifyEditorElementList();
11295 case GADGET_ID_PROPERTIES:
11296 if (edit_mode != ED_MODE_PROPERTIES)
11298 properties_element = new_element;
11299 DrawPropertiesWindow();
11300 edit_mode = ED_MODE_PROPERTIES;
11302 last_level_drawing_function = drawing_function;
11303 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11308 DrawDrawingWindow();
11309 edit_mode = ED_MODE_DRAWING;
11311 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11316 case GADGET_ID_WRAP_LEFT:
11317 WrapLevel(-step, 0);
11320 case GADGET_ID_WRAP_RIGHT:
11321 WrapLevel(step, 0);
11324 case GADGET_ID_WRAP_UP:
11325 WrapLevel(0, -step);
11328 case GADGET_ID_WRAP_DOWN:
11329 WrapLevel(0, step);
11332 case GADGET_ID_SINGLE_ITEMS:
11333 case GADGET_ID_CONNECTED_ITEMS:
11334 case GADGET_ID_LINE:
11335 case GADGET_ID_ARC:
11336 case GADGET_ID_TEXT:
11337 case GADGET_ID_RECTANGLE:
11338 case GADGET_ID_FILLED_BOX:
11339 case GADGET_ID_FLOOD_FILL:
11340 case GADGET_ID_GRAB_BRUSH:
11341 case GADGET_ID_PICK_ELEMENT:
11342 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11343 last_drawing_function = drawing_function;
11344 drawing_function = id;
11345 draw_with_brush = FALSE;
11348 case GADGET_ID_RANDOM_PLACEMENT:
11349 RandomPlacement(new_element);
11352 case GADGET_ID_ZOOM:
11353 printf("::: zoom button pressed with mouse button %d\n", button);
11356 case GADGET_ID_CUSTOM_COPY_FROM:
11357 case GADGET_ID_CUSTOM_COPY_TO:
11358 case GADGET_ID_CUSTOM_EXCHANGE:
11359 last_custom_copy_mode = id;
11360 last_drawing_function = drawing_function;
11363 case GADGET_ID_CUSTOM_COPY:
11364 CopyCustomElement(properties_element, -1, id);
11367 case GADGET_ID_CUSTOM_PASTE:
11368 CopyCustomElement(-1, properties_element, id);
11371 case GADGET_ID_UNDO:
11372 if (undo_buffer_steps == 0)
11374 Request("Undo buffer empty!", REQ_CONFIRM);
11378 if (edit_mode != ED_MODE_DRAWING)
11380 DrawDrawingWindow();
11381 edit_mode = ED_MODE_DRAWING;
11384 undo_buffer_position =
11385 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11386 undo_buffer_steps--;
11388 for (x = 0; x < lev_fieldx; x++)
11389 for (y = 0; y < lev_fieldy; y++)
11390 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11392 /* check if undo operation forces change of border style */
11393 CheckLevelBorderElement(FALSE);
11395 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11399 case GADGET_ID_INFO:
11400 if (edit_mode != ED_MODE_INFO)
11402 last_edit_mode = edit_mode;
11403 edit_mode = ED_MODE_INFO;
11405 DrawLevelInfoWindow();
11409 edit_mode = last_edit_mode;
11411 DrawEditModeWindow();
11415 case GADGET_ID_CLEAR:
11416 if (edit_mode != ED_MODE_DRAWING)
11418 DrawDrawingWindow();
11419 edit_mode = ED_MODE_DRAWING;
11422 for (x = 0; x < MAX_LEV_FIELDX; x++)
11423 for (y = 0; y < MAX_LEV_FIELDY; y++)
11424 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11426 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11428 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11431 case GADGET_ID_SAVE:
11433 /* saving read-only levels into personal level set modifies global vars
11434 "leveldir_current" and "level_nr"; restore them after saving level */
11435 LevelDirTree *leveldir_former = leveldir_current;
11436 int level_nr_former = level_nr;
11437 char *level_filename;
11440 if (leveldir_current->readonly &&
11441 !PrepareSavingIntoPersonalLevelSet())
11444 level_filename = getDefaultLevelFilename(level_nr);
11445 new_level = !fileExists(level_filename);
11448 Request("Save this level and kill the old?", REQ_ASK))
11450 if (leveldir_former->readonly)
11451 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11453 CopyPlayfield(Feld, level.field);
11454 SaveLevel(level_nr);
11456 level.changed = FALSE;
11460 char level_saved_msg[64];
11462 if (leveldir_former->readonly)
11463 sprintf(level_saved_msg,
11464 "Level saved as level %d into personal level set!",
11467 strcpy(level_saved_msg, "Level saved!");
11469 Request(level_saved_msg, REQ_CONFIRM);
11473 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11474 leveldir_current = leveldir_former;
11475 level_nr = level_nr_former;
11480 case GADGET_ID_TEST:
11481 if (LevelChanged())
11482 level.game_version = GAME_VERSION_ACTUAL;
11484 CopyPlayfield(level.field, FieldBackup);
11485 CopyPlayfield(Feld, level.field);
11487 CopyNativeLevel_RND_to_Native(&level);
11489 UnmapLevelEditorGadgets();
11490 UndrawSpecialEditorDoor();
11492 CloseDoor(DOOR_CLOSE_ALL);
11494 /* needed before playing if editor playfield area has different size */
11495 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11497 // redraw_mask = REDRAW_ALL;
11499 level_editor_test_game = TRUE;
11501 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11505 case GADGET_ID_EXIT:
11506 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11510 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11511 id <= GADGET_ID_ELEMENTLIST_LAST)
11513 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11514 int new_element = editor_elements[element_position + element_shift];
11516 if (IS_EDITOR_CASCADE(new_element))
11520 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11522 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11523 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11525 if (*cascade_element == new_element)
11527 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11528 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11530 /* update element selection list */
11531 ReinitializeElementList();
11532 ModifyEditorElementList();
11534 /* update cascading gadget info text */
11535 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11537 /* save current editor cascading state */
11538 SaveSetup_EditorCascade();
11547 if (last_custom_copy_mode != -1)
11549 if (CopyCustomElement(properties_element, new_element,
11550 last_custom_copy_mode))
11552 ClickOnGadget(level_editor_gadget[last_drawing_function],
11555 last_custom_copy_mode = -1;
11561 PickDrawingElement(button, new_element);
11563 if (!stick_element_properties_window &&
11564 drawing_function != GADGET_ID_PICK_ELEMENT &&
11565 !(GetKeyModState() & KMOD_Control))
11567 properties_element = new_element;
11568 if (edit_mode == ED_MODE_PROPERTIES)
11569 DrawPropertiesWindow();
11572 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11573 ClickOnGadget(level_editor_gadget[last_drawing_function],
11577 else if (gi->event.type == GD_EVENT_PRESSED)
11578 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11579 else if (gi->event.type == GD_EVENT_RELEASED)
11580 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11581 else if (gi->event.type == GD_EVENT_MOVING)
11582 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11584 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11590 void HandleLevelEditorKeyInput(Key key)
11592 char letter = getCharFromKey(key);
11593 int button = MB_LEFTBUTTON;
11595 if (drawing_function == GADGET_ID_TEXT &&
11596 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11599 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11600 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11601 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11602 else if (key == KSYM_Return)
11603 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11604 else if (key == KSYM_Escape)
11605 DrawLevelText(0, 0, 0, TEXT_END);
11607 else if (button_status == MB_RELEASED)
11609 int id = GADGET_ID_NONE;
11610 int new_element_shift = element_shift;
11616 id = GADGET_ID_SCROLL_LEFT;
11619 id = GADGET_ID_SCROLL_RIGHT;
11622 id = GADGET_ID_SCROLL_UP;
11625 id = GADGET_ID_SCROLL_DOWN;
11628 id = GADGET_ID_SCROLL_LIST_UP;
11629 button = MB_RIGHTBUTTON;
11631 case KSYM_Page_Down:
11632 id = GADGET_ID_SCROLL_LIST_DOWN;
11633 button = MB_RIGHTBUTTON;
11638 element_shift = (key == KSYM_Home ? 0 :
11639 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11641 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11642 GDI_SCROLLBAR_ITEM_POSITION,
11643 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11645 ModifyEditorElementList();
11652 /* this is needed to prevent interference with running "True X-Mouse" */
11653 if (GetKeyModStateFromEvents() & KMOD_Control)
11656 /* check for last or next editor cascade block in element list */
11657 for (i = 0; i < num_editor_elements; i++)
11659 if ((key == KSYM_Insert && i == element_shift) ||
11660 (key == KSYM_Delete && new_element_shift > element_shift))
11663 /* jump to next cascade block (or to start of element list) */
11664 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11665 new_element_shift = i;
11668 if (i < num_editor_elements)
11669 element_shift = new_element_shift;
11671 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11672 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11674 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11675 GDI_SCROLLBAR_ITEM_POSITION,
11676 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11678 ModifyEditorElementList();
11683 if (edit_mode == ED_MODE_DRAWING)
11685 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11687 else if (edit_mode == ED_MODE_INFO)
11689 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11691 else if (edit_mode == ED_MODE_PROPERTIES)
11693 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11695 else /* should never happen */
11697 DrawDrawingWindow();
11698 edit_mode = ED_MODE_DRAWING;
11707 if (id != GADGET_ID_NONE)
11708 ClickOnGadget(level_editor_gadget[id], button);
11709 else if (letter >= '1' && letter <= '3')
11710 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11711 else if (letter == '?')
11712 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11713 else if (letter == '.')
11714 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11715 else if (key == KSYM_Return ||
11716 key == KSYM_space ||
11717 key == setup.shortcut.toggle_pause)
11718 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11720 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11721 if (letter && letter == control_info[i].shortcut)
11722 if (!anyTextGadgetActive())
11723 ClickOnGadget(level_editor_gadget[i], button);
11727 void HandleLevelEditorIdle()
11729 static unsigned int action_delay = 0;
11730 unsigned int action_delay_value = GameFrameDelay;
11731 int xpos = 1, ypos = 2;
11734 if (edit_mode != ED_MODE_PROPERTIES)
11737 if (!DelayReached(&action_delay, action_delay_value))
11740 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11742 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11744 if (gi->mapped && gi->active && gi->selectbox.open)
11748 DrawEditorElementAnimation(SX + xpos * TILEX,
11749 SY + ypos * TILEY + MINI_TILEY / 2);
11751 MarkTileDirty(xpos, ypos);
11752 MarkTileDirty(xpos, ypos + 1);
11754 FrameCounter++; /* increase animation frame counter */
11757 void ClearEditorGadgetInfoText()
11759 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11762 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11764 char infotext[MAX_OUTPUT_LINESIZE + 1];
11765 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11766 int max_infotext_len = getMaxInfoTextLength();
11768 if (gi == NULL || gi->info_text == NULL)
11771 strncpy(infotext, gi->info_text, max_infotext_len);
11772 infotext[max_infotext_len] = '\0';
11774 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11776 int key = control_info[gi->custom_id].shortcut;
11780 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11781 sprintf(shortcut, " ('.' or '%c')", key);
11782 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11783 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11784 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11785 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11786 else /* normal case */
11787 sprintf(shortcut, " ('%s%c')",
11788 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11790 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11791 strcat(infotext, shortcut);
11795 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11798 void HandleEditorGadgetInfoText(void *ptr)
11800 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11802 if (game_status != GAME_MODE_EDITOR)
11805 ClearEditorGadgetInfoText();
11807 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11810 /* misuse this function to delete brush cursor, if needed */
11811 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11812 DeleteBrushFromCursor();
11814 PrintEditorGadgetInfoText(gi);
11817 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11819 static int start_lx, start_ly;
11820 int id = gi->custom_id;
11821 int type_id = gi->custom_type_id;
11822 int sx = gi->event.x;
11823 int sy = gi->event.y;
11824 int lx = sx + level_xpos;
11825 int ly = sy + level_ypos;
11826 int min_sx = 0, min_sy = 0;
11827 int max_sx = gi->drawing.area_xsize - 1;
11828 int max_sy = gi->drawing.area_ysize - 1;
11829 int actual_drawing_function = drawing_function;
11830 int max_infotext_len = getMaxInfoTextLength();
11831 char infotext[MAX_OUTPUT_LINESIZE + 1];
11834 infotext[0] = '\0'; /* start with empty info text */
11836 /* pressed Control key: simulate picking element */
11837 if (GetKeyModState() & KMOD_Control)
11838 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11840 ClearEditorGadgetInfoText();
11842 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11845 /* make sure to stay inside drawing area boundaries */
11846 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11847 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11849 if (id == GADGET_ID_DRAWING_LEVEL)
11853 int min_lx = 0, min_ly = 0;
11854 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11856 /* get positions inside level field */
11857 lx = sx + level_xpos;
11858 ly = sy + level_ypos;
11860 /* make sure to stay inside level field boundaries */
11861 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11862 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11864 /* correct drawing area positions accordingly */
11865 sx = lx - level_xpos;
11866 sy = ly - level_ypos;
11869 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11871 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11873 if (gi->event.type == GD_EVENT_PRESSED)
11879 switch (actual_drawing_function)
11881 case GADGET_ID_SINGLE_ITEMS:
11882 text = "Drawing single items";
11884 case GADGET_ID_CONNECTED_ITEMS:
11885 text = "Drawing connected items";
11887 case GADGET_ID_LINE:
11888 text = "Drawing line";
11890 case GADGET_ID_ARC:
11891 text = "Drawing arc";
11893 case GADGET_ID_TEXT:
11894 text = "Setting text cursor";
11896 case GADGET_ID_RECTANGLE:
11897 text = "Drawing rectangle";
11899 case GADGET_ID_FILLED_BOX:
11900 text = "Drawing filled box";
11902 case GADGET_ID_FLOOD_FILL:
11903 text = "Flood fill";
11905 case GADGET_ID_GRAB_BRUSH:
11906 text = "Grabbing brush";
11908 case GADGET_ID_PICK_ELEMENT:
11909 text = "Picking element";
11913 text = "Drawing position";
11917 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11918 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11920 sprintf(infotext, "%s: %d, %d", text,
11921 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11923 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11924 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11926 sprintf(infotext, "Level position: %d, %d", lx, ly);
11929 /* misuse this function to draw brush cursor, if needed */
11930 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11932 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11933 CopyBrushToCursor(sx, sy);
11935 DeleteBrushFromCursor();
11938 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11940 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11941 int element = drawingarea_info[type_id].value[pos];
11943 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11947 if (id == GADGET_ID_CUSTOM_CONTENT)
11948 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11949 else if (id == GADGET_ID_GROUP_CONTENT)
11950 sprintf(infotext, "group element position: %d", sx + 1);
11951 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11952 id <= GADGET_ID_YAMYAM_CONTENT_7)
11953 sprintf(infotext, "content area %d position: %d, %d",
11954 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11955 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11956 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11957 sprintf(infotext, "content area %d position: %d, %d",
11958 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11959 else if (id == GADGET_ID_ANDROID_CONTENT)
11960 sprintf(infotext, "android element position: %d", sx + 1);
11961 else if (drawingarea_info[type_id].infotext != NULL)
11962 strcpy(infotext, drawingarea_info[type_id].infotext);
11965 infotext[max_infotext_len] = '\0';
11967 if (strlen(infotext) > 0)
11968 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11971 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11972 boolean quick_quit)
11974 if (!ask_if_level_has_changed ||
11976 Request("Level has changed! Exit without saving?",
11977 REQ_ASK | REQ_STAY_OPEN))
11979 SetDoorState(DOOR_CLOSE_2);
11982 FadeSkipNextFadeIn();
11984 game_status = GAME_MODE_MAIN;
11986 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
11990 if (!global.use_envelope_request)
11992 CloseDoor(DOOR_CLOSE_1);
11993 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);