1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1625 static struct ValueTextInfo options_wind_direction[] =
1627 { MV_START_NONE, "none" },
1628 { MV_START_LEFT, "left" },
1629 { MV_START_RIGHT, "right" },
1630 { MV_START_UP, "up" },
1631 { MV_START_DOWN, "down" },
1636 static struct ValueTextInfo options_player_speed[] =
1643 { 16, "very fast" },
1644 { 32, "ultrafast" },
1649 static struct ValueTextInfo options_access_type[] =
1651 { EP_WALKABLE, "walkable" },
1652 { EP_PASSABLE, "passable" },
1657 static struct ValueTextInfo options_access_layer[] =
1659 { EP_ACCESSIBLE_OVER, "over" },
1660 { EP_ACCESSIBLE_INSIDE, "inside" },
1661 { EP_ACCESSIBLE_UNDER, "under" },
1666 static struct ValueTextInfo options_access_protected[] =
1668 { 0, "unprotected" },
1674 static struct ValueTextInfo options_access_direction[] =
1676 { MV_NO_DIRECTION, "no direction" },
1677 { MV_LEFT, "left" },
1678 { MV_RIGHT, "right" },
1680 { MV_DOWN, "down" },
1681 { MV_LEFT | MV_UP, "left + up" },
1682 { MV_LEFT | MV_DOWN, "left + down" },
1683 { MV_RIGHT | MV_UP, "right + up" },
1684 { MV_RIGHT | MV_DOWN, "right + down" },
1685 { MV_HORIZONTAL, "horizontal" },
1686 { MV_VERTICAL, "vertical" },
1687 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1688 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1689 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1690 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1691 { MV_ALL_DIRECTIONS, "all directions" },
1696 static struct ValueTextInfo options_walk_to_action[] =
1698 { EP_DIGGABLE, "diggable" },
1699 { EP_COLLECTIBLE_ONLY, "collectible" },
1700 { EP_DROPPABLE, "collectible & droppable" },
1701 { EP_THROWABLE, "collectible & throwable" },
1702 { EP_PUSHABLE, "pushable" },
1707 static struct ValueTextInfo options_move_pattern[] =
1709 { MV_LEFT, "left" },
1710 { MV_RIGHT, "right" },
1712 { MV_DOWN, "down" },
1713 { MV_HORIZONTAL, "horizontal" },
1714 { MV_VERTICAL, "vertical" },
1715 { MV_ALL_DIRECTIONS, "all directions" },
1716 { MV_WIND_DIRECTION, "wind direction" },
1717 { MV_TOWARDS_PLAYER, "towards player" },
1718 { MV_AWAY_FROM_PLAYER, "away from player" },
1719 { MV_ALONG_LEFT_SIDE, "along left side" },
1720 { MV_ALONG_RIGHT_SIDE, "along right side" },
1721 { MV_TURNING_LEFT, "turning left" },
1722 { MV_TURNING_RIGHT, "turning right" },
1723 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1724 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1725 { MV_TURNING_RANDOM, "turning random" },
1726 { MV_MAZE_RUNNER, "maze runner style" },
1727 { MV_MAZE_HUNTER, "maze hunter style" },
1728 { MV_WHEN_PUSHED, "when pushed" },
1729 { MV_WHEN_DROPPED, "when dropped/thrown" },
1734 static struct ValueTextInfo options_move_direction[] =
1736 { MV_START_AUTOMATIC, "automatic" },
1737 { MV_START_LEFT, "left" },
1738 { MV_START_RIGHT, "right" },
1739 { MV_START_UP, "up" },
1740 { MV_START_DOWN, "down" },
1741 { MV_START_RANDOM, "random" },
1742 { MV_START_PREVIOUS, "previous" },
1747 static struct ValueTextInfo options_move_stepsize[] =
1749 { 0, "not moving" },
1754 { 16, "very fast" },
1755 { 32, "even faster" },
1760 static struct ValueTextInfo options_move_leave_type[] =
1762 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1763 { LEAVE_TYPE_LIMITED, "change it to" },
1768 static struct ValueTextInfo options_smash_targets[] =
1770 { EP_CAN_SMASH_PLAYER, "player" },
1772 { EP_CAN_SMASH_ENEMIES, "enemies" },
1774 { EP_CAN_SMASH_EVERYTHING, "everything" },
1779 static struct ValueTextInfo options_slippery_type[] =
1781 { SLIPPERY_ANY_RANDOM, "random" },
1782 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1783 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1784 { SLIPPERY_ONLY_LEFT, "only left" },
1785 { SLIPPERY_ONLY_RIGHT, "only right" },
1790 static struct ValueTextInfo options_deadliness[] =
1792 { EP_DONT_RUN_INTO, "running into" },
1793 { EP_DONT_COLLIDE_WITH, "colliding with" },
1794 { EP_DONT_GET_HIT_BY, "getting hit by" },
1795 { EP_DONT_TOUCH, "touching" },
1800 static struct ValueTextInfo options_explosion_type[] =
1802 { EXPLODES_3X3, "3x3" },
1803 { EXPLODES_CROSS, "3+3" },
1804 { EXPLODES_1X1, "1x1" },
1809 static struct ValueTextInfo options_time_units[] =
1812 { FRAMES_PER_SECOND, "seconds" },
1817 static struct ValueTextInfo options_change_direct_action[] =
1819 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1820 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1821 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1822 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1823 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1824 { CE_ENTERED_BY_PLAYER, "entered by player" },
1825 { CE_LEFT_BY_PLAYER, "left by player" },
1826 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1827 { CE_SWITCHED, "switched" },
1828 { CE_HITTING_SOMETHING, "hitting something" },
1829 { CE_HIT_BY_SOMETHING, "hit by something" },
1831 { CE_BLOCKED, "blocked" },
1833 { CE_IMPACT, "impact (on something)" },
1834 { CE_SMASHED, "smashed (from above)" },
1836 { CE_VALUE_CHANGES, "CE value changes" },
1837 { CE_SCORE_CHANGES, "CE score changes" },
1839 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1840 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1845 static struct ValueTextInfo options_change_other_action[] =
1847 { CE_PLAYER_TOUCHES_X, "player touches" },
1848 { CE_PLAYER_PRESSES_X, "player presses" },
1849 { CE_PLAYER_SWITCHES_X, "player switches" },
1850 { CE_PLAYER_SNAPS_X, "player snaps" },
1851 { CE_PLAYER_PUSHES_X, "player pushes" },
1852 { CE_PLAYER_ENTERS_X, "player enters" },
1853 { CE_PLAYER_LEAVES_X, "player leaves" },
1854 { CE_PLAYER_DIGS_X, "player digs" },
1855 { CE_PLAYER_COLLECTS_X, "player collects" },
1856 { CE_PLAYER_DROPS_X, "player drops/throws" },
1857 { CE_TOUCHING_X, "touching" },
1858 { CE_HITTING_X, "hitting" },
1859 { CE_DIGGING_X, "digging" },
1860 { CE_HIT_BY_X, "hit by" },
1861 { CE_SWITCH_OF_X, "switch of" },
1862 { CE_CHANGE_OF_X, "change by page of" },
1863 { CE_EXPLOSION_OF_X, "explosion of" },
1864 { CE_MOVE_OF_X, "move of" },
1865 { CE_CREATION_OF_X, "creation of" },
1866 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1867 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1868 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1869 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1874 static struct ValueTextInfo options_change_trigger_side[] =
1876 { CH_SIDE_LEFT, "left" },
1877 { CH_SIDE_RIGHT, "right" },
1878 { CH_SIDE_TOP, "top" },
1879 { CH_SIDE_BOTTOM, "bottom" },
1880 { CH_SIDE_LEFT_RIGHT, "left/right" },
1881 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1882 { CH_SIDE_ANY, "any" },
1887 static struct ValueTextInfo options_change_trigger_player[] =
1889 { CH_PLAYER_1, "1" },
1890 { CH_PLAYER_2, "2" },
1891 { CH_PLAYER_3, "3" },
1892 { CH_PLAYER_4, "4" },
1893 { CH_PLAYER_ANY, "any" },
1898 static struct ValueTextInfo options_change_trigger_page[] =
1910 { (1 << 10), "11" },
1911 { (1 << 11), "12" },
1912 { (1 << 12), "13" },
1913 { (1 << 13), "14" },
1914 { (1 << 14), "15" },
1915 { (1 << 15), "16" },
1916 { (1 << 16), "17" },
1917 { (1 << 17), "18" },
1918 { (1 << 18), "19" },
1919 { (1 << 19), "20" },
1920 { (1 << 20), "21" },
1921 { (1 << 21), "22" },
1922 { (1 << 22), "23" },
1923 { (1 << 23), "24" },
1924 { (1 << 24), "25" },
1925 { (1 << 25), "26" },
1926 { (1 << 26), "27" },
1927 { (1 << 27), "28" },
1928 { (1 << 28), "29" },
1929 { (1 << 29), "30" },
1930 { (1 << 30), "31" },
1931 { (1 << 31), "32" },
1932 { CH_PAGE_ANY, "any" },
1937 static struct ValueTextInfo options_change_replace_when[] =
1939 { CP_WHEN_EMPTY, "empty" },
1940 { CP_WHEN_WALKABLE, "walkable" },
1941 { CP_WHEN_DIGGABLE, "diggable" },
1942 { CP_WHEN_COLLECTIBLE, "collectible" },
1943 { CP_WHEN_REMOVABLE, "removable" },
1944 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1949 static struct ValueTextInfo options_action_type[] =
1951 { CA_NO_ACTION, "no action" },
1952 { CA_UNDEFINED, " " },
1953 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1954 { CA_RESTART_LEVEL, "restart level" },
1955 { CA_SHOW_ENVELOPE, "show envelope" },
1956 { CA_SET_LEVEL_TIME, "set time" },
1957 { CA_SET_LEVEL_SCORE, "set score" },
1958 { CA_SET_LEVEL_GEMS, "set gems" },
1959 { CA_SET_LEVEL_WIND, "set wind dir." },
1960 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1961 { CA_UNDEFINED, " " },
1962 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1963 { CA_MOVE_PLAYER, "move player" },
1964 { CA_EXIT_PLAYER, "exit player" },
1965 { CA_KILL_PLAYER, "kill player" },
1966 { CA_SET_PLAYER_KEYS, "set keys" },
1967 { CA_SET_PLAYER_SPEED, "set speed" },
1968 { CA_SET_PLAYER_SHIELD, "set shield" },
1969 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1970 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1971 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1972 { CA_UNDEFINED, " " },
1973 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1974 { CA_SET_CE_VALUE, "set CE value" },
1975 { CA_SET_CE_SCORE, "set CE score" },
1976 { CA_SET_CE_ARTWORK, "set CE artwork" },
1977 { CA_UNDEFINED, " " },
1978 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1979 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1984 static struct ValueTextInfo options_action_mode_none[] =
1986 { CA_MODE_UNDEFINED, " " },
1991 static struct ValueTextInfo options_action_mode_assign[] =
1993 { CA_MODE_SET, "=" },
1998 static struct ValueTextInfo options_action_mode_add_remove[] =
2000 { CA_MODE_ADD, "+" },
2001 { CA_MODE_SUBTRACT, "-" },
2006 static struct ValueTextInfo options_action_mode_calculate[] =
2008 { CA_MODE_SET, "=" },
2009 { CA_MODE_ADD, "+" },
2010 { CA_MODE_SUBTRACT, "-" },
2011 { CA_MODE_MULTIPLY, "*" },
2012 { CA_MODE_DIVIDE, "/" },
2013 { CA_MODE_MODULO, "%" },
2018 static struct ValueTextInfo options_action_arg_none[] =
2020 { CA_ARG_UNDEFINED, " " },
2025 static struct ValueTextInfo options_action_arg_player[] =
2027 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2028 { CA_ARG_PLAYER_1, "1" },
2029 { CA_ARG_PLAYER_2, "2" },
2030 { CA_ARG_PLAYER_3, "3" },
2031 { CA_ARG_PLAYER_4, "4" },
2032 { CA_ARG_PLAYER_ANY, "any" },
2033 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2034 { CA_ARG_PLAYER_ACTION, "action ->" },
2039 static struct ValueTextInfo options_action_arg_number[] =
2041 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2048 { CA_ARG_10, "10" },
2049 { CA_ARG_100, "100" },
2050 { CA_ARG_1000, "1000" },
2051 { CA_ARG_UNDEFINED, " " },
2052 { CA_ARG_NUMBER_MIN, "min" },
2053 { CA_ARG_NUMBER_MAX, "max" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_RESET, "reset" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2058 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2059 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2060 { CA_ARG_UNDEFINED, " " },
2061 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2062 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2063 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2064 { CA_ARG_UNDEFINED, " " },
2065 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2066 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2067 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2068 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2071 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2072 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2073 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2078 static struct ValueTextInfo options_action_arg_value[] =
2080 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2087 { CA_ARG_10, "10" },
2088 { CA_ARG_100, "100" },
2089 { CA_ARG_1000, "1000" },
2090 { CA_ARG_UNDEFINED, " " },
2091 { CA_ARG_NUMBER_MIN, "min" },
2092 { CA_ARG_NUMBER_MAX, "max" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_RESET, "reset" },
2095 { CA_ARG_UNDEFINED, " " },
2096 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2097 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2098 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2099 { CA_ARG_UNDEFINED, " " },
2100 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2101 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2102 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2103 { CA_ARG_UNDEFINED, " " },
2104 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2105 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2106 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2107 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2110 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2111 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2112 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2115 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2116 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2117 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2122 static struct ValueTextInfo options_action_arg_envelope[] =
2124 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2129 { CA_ARG_UNDEFINED, " " },
2130 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2131 { CA_ARG_ELEMENT_TARGET, "target" },
2132 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2133 { CA_ARG_ELEMENT_ACTION, "action ->" },
2138 static struct ValueTextInfo options_action_arg_key[] =
2140 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2151 { CA_ARG_ELEMENT_TARGET, "target" },
2152 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_speed[] =
2160 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2161 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2162 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2163 { CA_ARG_SPEED_SLOW, "slow" },
2164 { CA_ARG_SPEED_NORMAL, "normal" },
2165 { CA_ARG_SPEED_FAST, "fast" },
2166 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2167 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2168 { CA_ARG_UNDEFINED, " " },
2169 { CA_ARG_SPEED_SLOWER, "slower" },
2170 { CA_ARG_SPEED_FASTER, "faster" },
2171 { CA_ARG_UNDEFINED, " " },
2172 { CA_ARG_SPEED_RESET, "reset" },
2177 static struct ValueTextInfo options_action_arg_shield[] =
2179 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2180 { CA_ARG_SHIELD_OFF, "off" },
2181 { CA_ARG_SHIELD_NORMAL, "normal" },
2182 { CA_ARG_SHIELD_DEADLY, "deadly" },
2187 static struct ValueTextInfo options_action_arg_artwork[] =
2189 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2190 { CA_ARG_ELEMENT_TARGET, "target" },
2191 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_RESET, "reset" },
2199 static struct ValueTextInfo options_action_arg_gravity[] =
2201 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2202 { CA_ARG_GRAVITY_ON, "on" },
2203 { CA_ARG_GRAVITY_OFF, "off" },
2204 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2209 static struct ValueTextInfo options_action_arg_direction[] =
2211 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2212 { CA_ARG_DIRECTION_NONE, "none" },
2213 { CA_ARG_DIRECTION_LEFT, "left" },
2214 { CA_ARG_DIRECTION_RIGHT, "right" },
2215 { CA_ARG_DIRECTION_UP, "up" },
2216 { CA_ARG_DIRECTION_DOWN, "down" },
2217 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2218 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2223 static struct ValueTextInfo options_action_arg_scan_mode[] =
2225 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2226 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2227 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2232 static struct ValueTextInfo options_action_arg_inventory[] =
2234 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2235 { CA_ARG_ELEMENT_TARGET, "+ target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "+ action" },
2238 { CA_ARG_UNDEFINED, " " },
2239 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2240 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2241 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2242 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2243 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2244 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2245 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2246 { CA_ARG_UNDEFINED, " " },
2247 { CA_ARG_INVENTORY_RESET, "reset" },
2252 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2253 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2258 static struct ValueTextInfo options_group_choice_mode[] =
2260 { ANIM_RANDOM, "random" },
2261 { ANIM_LOOP, "loop" },
2262 { ANIM_LINEAR, "linear" },
2263 { ANIM_PINGPONG, "pingpong" },
2264 { ANIM_PINGPONG2, "pingpong 2" },
2269 static struct ValueTextInfo *action_arg_modes[] =
2271 options_action_mode_none,
2272 options_action_mode_assign,
2273 options_action_mode_add_remove,
2274 options_action_mode_calculate,
2281 struct ValueTextInfo *options;
2283 action_arg_options[] =
2285 { CA_NO_ACTION, 0, options_action_arg_none, },
2286 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2287 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2288 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2289 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2290 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2291 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2292 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2295 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2296 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2297 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2298 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2299 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2300 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2301 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2302 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2303 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2304 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2305 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2314 int gadget_id_align;
2315 int size; /* char size of selectbox or '-1' (dynamically determined) */
2316 struct ValueTextInfo *options;
2318 char *text_left, *text_right, *infotext;
2319 } selectbox_info[ED_NUM_SELECTBOX] =
2321 /* ---------- level and editor settings ---------------------------------- */
2324 -1, ED_LEVEL_SETTINGS_YPOS(7),
2325 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2327 options_time_or_steps,
2328 &level.use_step_counter,
2329 NULL, "(0 => no limit)", "time or step limit"
2332 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2333 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2335 options_game_engine_type,
2336 &level.game_engine_type,
2337 "game engine:", NULL, "game engine"
2340 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2341 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2343 options_wind_direction,
2344 &level.wind_direction_initial,
2345 "initial wind direction:", NULL, "initial wind direction"
2348 /* ---------- element settings: configure (several elements) ------------- */
2351 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2352 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2354 options_player_speed,
2355 &level.initial_player_stepsize[0],
2356 "initial player speed:", NULL, "initial player speed"
2359 /* ---------- element settings: configure 1 (custom elements) ------------ */
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2363 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2365 options_access_type,
2366 &custom_element.access_type,
2367 NULL, NULL, "type of access to this field"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2371 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2373 options_access_layer,
2374 &custom_element.access_layer,
2375 NULL, NULL, "layer of access for this field"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2379 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2381 options_access_protected,
2382 &custom_element.access_protected,
2383 NULL, NULL, "protected access for this field"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2387 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2389 options_access_direction,
2390 &custom_element.access_direction,
2391 "from", NULL, "access direction for this field"
2394 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2395 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2397 options_walk_to_action,
2398 &custom_element.walk_to_action,
2399 NULL, NULL, "diggable/collectible/pushable"
2402 /* ---------- element settings: configure 2 (custom elements) ------------ */
2405 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2406 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2408 options_move_pattern,
2409 &custom_element.move_pattern,
2410 "can move", NULL, "element move pattern"
2413 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2414 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2416 options_move_direction,
2417 &custom_element.move_direction_initial,
2418 "starts moving", NULL, "initial element move direction"
2421 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2422 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2424 options_move_stepsize,
2425 &custom_element.move_stepsize,
2426 "move/fall speed", NULL, "speed of element movement"
2429 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2430 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2432 options_move_leave_type,
2433 &custom_element.move_leave_type,
2434 // left text with leading spaces to place gadget next to "can dig" gadget
2435 // (needed because drawing area gadgets created after selectbox gadgets)
2436 // "can dig: can", ":", "leave behind or change element"
2437 " can", ":", "leave behind or change element"
2440 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2441 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2443 options_smash_targets,
2444 &custom_element.smash_targets,
2445 "can smash", NULL, "elements that can be smashed"
2448 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2449 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2451 options_slippery_type,
2452 &custom_element.slippery_type,
2453 "slippery", NULL, "where other elements fall down"
2456 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2457 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2460 &custom_element.deadliness,
2461 "deadly when", NULL, "deadliness of element"
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2465 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2467 options_explosion_type,
2468 &custom_element.explosion_type,
2469 "can explode", NULL, "explosion type"
2472 /* ---------- element settings: advanced (custom elements) --------------- */
2475 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2476 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2479 &custom_element_change.delay_frames,
2480 "delay time given in", NULL, "delay time units for change"
2483 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2484 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2486 options_change_direct_action,
2487 &custom_element_change.direct_action,
2488 NULL, NULL, "type of direct action"
2491 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2492 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2494 options_change_other_action,
2495 &custom_element_change.other_action,
2496 NULL, "element:", "type of other element action"
2499 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2500 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2502 options_change_trigger_side,
2503 &custom_element_change.trigger_side,
2504 "at", "side", "element side triggering change"
2507 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2508 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2510 options_change_trigger_player,
2511 &custom_element_change.trigger_player,
2512 "player:", " ", "player that causes change"
2515 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2516 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2518 options_change_trigger_page,
2519 &custom_element_change.trigger_page,
2520 "page:", NULL, "change page that causes change"
2523 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2524 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2526 options_change_replace_when,
2527 &custom_element_change.replace_when,
2528 "replace when", NULL, "which elements can be replaced"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2532 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2534 options_action_type,
2535 &custom_element_change.action_type,
2536 NULL, NULL, "action on specified condition"
2539 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2540 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2542 options_action_mode_none,
2543 &custom_element_change.action_mode,
2544 NULL, NULL, "action operator"
2547 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2548 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2550 options_action_arg_none,
2551 &custom_element_change.action_arg,
2552 NULL, NULL, "action parameter"
2555 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2556 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2558 options_change_page,
2559 &custom_element.current_change_page,
2560 NULL, NULL, "element change page"
2563 /* ---------- element settings: configure (group elements) --------------- */
2566 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2567 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2569 options_group_choice_mode,
2570 &group_element_info.choice_mode,
2571 "choice type:", NULL, "type of group element choice"
2579 int gadget_id_align;
2582 char *text_above, *text_left, *text_right, *infotext;
2583 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2585 /* ---------- level and editor settings (tabs) --------------------------- */
2588 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2589 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2591 NULL, NULL, NULL, "Configure level properties"
2595 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2597 NULL, NULL, NULL, "Configure editor properties"
2600 /* ---------- element settings (tabs) ------------------------------------ */
2603 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2604 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2606 NULL, NULL, NULL, "Show information about element"
2610 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2612 NULL, NULL, NULL, "Configure element properties"
2616 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2618 NULL, NULL, NULL, "Configure element properties, part 1"
2622 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2624 NULL, NULL, NULL, "Configure element properties, part 2"
2628 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2630 NULL, NULL, NULL, "Configure custom element change pages"
2633 /* ---------- element settings (buttons) --------------------------------- */
2637 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2639 NULL, " ", "As Template", "Save current settings as new template"
2642 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(3),
2643 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2645 "Template for new levels and CE/GE:", NULL, "this level as level template",
2646 "Save current settings as new template"
2650 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2652 NULL, NULL, NULL, "Add new change page"
2656 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2658 NULL, NULL, NULL, "Delete current change page"
2667 int gadget_id_align;
2668 char *text_left, *text_right, *infotext;
2669 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2672 IMG_EDITOR_COUNTER_DOWN,
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2674 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2675 NULL, NULL, "select previous change page"
2678 IMG_EDITOR_COUNTER_UP,
2679 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2680 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2681 NULL, "change page", "select next change page"
2684 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2685 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2686 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2687 " ", NULL, "copy settings from this change page"
2690 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2691 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2692 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2693 NULL, NULL, "paste settings to this change page"
2700 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2707 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2710 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2711 GADGET_ID_SCROLL_UP,
2712 "scroll level editing area up"
2715 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2716 GADGET_ID_SCROLL_DOWN,
2717 "scroll level editing area down"
2720 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2721 GADGET_ID_SCROLL_LEFT,
2722 "scroll level editing area left"
2725 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2726 GADGET_ID_SCROLL_RIGHT,
2727 "scroll level editing area right"
2730 IMG_EDITOR_PALETTE_SCROLL_UP,
2731 GADGET_ID_SCROLL_LIST_UP,
2732 "scroll element list up ('Page Up')"
2735 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2736 GADGET_ID_SCROLL_LIST_DOWN,
2737 "scroll element list down ('Page Down')"
2745 int wheel_x, wheel_y;
2746 int wheel_width, wheel_height;
2747 } scrollbar_pos[ED_NUM_SCROLLBARS];
2755 } scrollbar_info[ED_NUM_SCROLLBARS] =
2758 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2759 GD_TYPE_SCROLLBAR_HORIZONTAL,
2760 GADGET_ID_SCROLL_HORIZONTAL,
2761 "scroll level editing area horizontally"
2764 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2765 GD_TYPE_SCROLLBAR_VERTICAL,
2766 GADGET_ID_SCROLL_VERTICAL,
2767 "scroll level editing area vertically"
2770 IMG_EDITOR_PALETTE_SCROLLBAR,
2771 GD_TYPE_SCROLLBAR_VERTICAL,
2772 GADGET_ID_SCROLL_LIST_VERTICAL,
2773 "scroll element list vertically"
2782 int gadget_id_align;
2783 int radio_button_nr;
2786 char *text_left, *text_right, *infotext;
2787 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2790 -1, ED_LEVEL_SETTINGS_YPOS(0),
2791 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2792 RADIO_NR_RANDOM_ELEMENTS,
2793 &random_placement_method, RANDOM_USE_PERCENTAGE,
2794 " ", "percentage", "use percentage for random elements"
2797 -1, ED_LEVEL_SETTINGS_YPOS(0),
2798 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2799 RADIO_NR_RANDOM_ELEMENTS,
2800 &random_placement_method, RANDOM_USE_QUANTITY,
2801 " ", "quantity", "use quantity for random elements"
2809 int gadget_id_align;
2811 char *text_left, *text_right, *infotext;
2812 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2814 /* ---------- level and editor settings ---------------------------------- */
2817 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2818 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2819 &random_placement_background_restricted,
2821 "restrict random placement to:", "set random placement restriction"
2824 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2825 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2826 &level.use_custom_template,
2828 "use template for custom elements", "use template for custom properties"
2831 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2832 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2833 &setup.editor.use_template_for_new_levels,
2835 "use template for new levels", "use template for level properties"
2838 /* ---------- element settings: configure (various elements) ------------- */
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2842 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2843 &stick_element_properties_window,
2845 "stick this screen to edit content","stick this screen to edit content"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2849 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2850 &level.em_slippery_gems,
2852 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2856 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2857 &level.em_explodes_by_fire,
2859 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2863 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2864 &level.use_spring_bug,
2866 "use spring pushing bug", "use odd spring pushing behaviour"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2870 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2871 &level.use_time_orb_bug,
2873 "use time orb bug", "use odd time orb behaviour"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2877 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2880 "create single random element", "only create one element from content"
2883 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2884 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2885 &level.ball_state_initial,
2887 "magic ball initially activated", "activate magic ball after level start"
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2891 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2892 &level.grow_into_diggable,
2894 "can grow into anything diggable", "grow into more than just sand"
2897 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2898 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2899 &level.auto_exit_sokoban,
2901 "exit level if all fields solved", "automatically finish Sokoban levels"
2904 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2905 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2906 &level.continuous_snapping,
2908 "continuous snapping", "use snapping without releasing key"
2911 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2912 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2913 &level.block_snap_field,
2915 "block snapped field when snapping", "use snapping delay to show animation"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2919 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2920 &level.block_last_field,
2922 "block last field when moving", "player blocks last field when moving"
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2926 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2927 &level.sp_block_last_field,
2929 "block last field when moving", "player blocks last field when moving"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2933 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2934 &level.instant_relocation,
2936 "no scrolling when relocating", "player gets relocated without delay"
2939 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2940 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2941 &level.shifted_relocation,
2943 "no centering when relocating", "level not centered after relocation"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2947 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2948 &level.lazy_relocation,
2950 "only redraw off-screen relocation","no redraw if relocation target visible"
2953 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2954 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2955 &level.use_start_element[0],
2957 "use level start element:", "start level at this element's position"
2960 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2961 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2962 &level.use_artwork_element[0],
2964 "use artwork from element:", "use player artwork from other element"
2967 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2968 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2969 &level.use_explosion_element[0],
2971 "use explosion from element:", "use explosion properties from element"
2974 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2975 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2976 &level.initial_player_gravity[0],
2978 "use initial gravity", "set initial player gravity"
2981 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2982 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2983 &level.use_initial_inventory[0],
2985 "use initial inventory:", "use collected elements on level start"
2988 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2989 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2990 &level.can_pass_to_walkable,
2992 "can pass to walkable element", "player can pass to empty or walkable"
2995 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2996 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2997 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2999 "can fall into acid (with gravity)","player can fall into acid pool"
3002 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3003 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3004 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3006 "can move into acid", "element can move into acid pool"
3009 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3010 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3011 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3013 "deadly when colliding with", "element is deadly when hitting player"
3016 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3017 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3018 &level.envelope[0].autowrap,
3020 "auto-wrap", "automatically wrap envelope text"
3023 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3024 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3025 &level.envelope[0].centered,
3027 "centered", "automatically center envelope text"
3030 /* ---------- element settings: configure 1 (custom elements) ----------- */
3033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3034 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3035 &custom_element.use_gfx_element,
3037 "use graphic of element:", "use existing element graphic"
3040 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3041 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3042 &level.use_custom_template,
3044 "use template", "use template for custom properties"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3048 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3049 &custom_element_properties[EP_ACCESSIBLE],
3051 NULL, "player can walk to or pass this field"
3054 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3055 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3056 &custom_element_properties[EP_GRAVITY_REACHABLE],
3058 "reachable despite gravity", "player can walk/dig despite gravity"
3061 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3062 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3063 &custom_element.use_last_ce_value,
3065 "use last CE value after change", "use last CE value after change"
3068 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3069 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3070 &custom_element_properties[EP_WALK_TO_OBJECT],
3072 NULL, "player can dig/collect/push element"
3075 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3076 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3077 &custom_element_properties[EP_INDESTRUCTIBLE],
3079 "indestructible", "element is indestructible"
3082 /* ---------- element settings: configure 2 (custom elements) ----------- */
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3086 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3087 &custom_element_properties[EP_CAN_MOVE],
3089 NULL, "element can move with some pattern"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3093 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3094 &custom_element_properties[EP_CAN_FALL],
3096 "can fall", "element can fall down"
3099 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3100 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3101 &custom_element_properties[EP_CAN_SMASH],
3103 NULL, "element can smash other elements"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3107 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3108 &custom_element_properties[EP_SLIPPERY],
3110 NULL, "other elements can fall down from it"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3114 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3115 &custom_element_properties[EP_DEADLY],
3117 NULL, "element can kill the player"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3121 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3122 &custom_element_properties[EP_CAN_EXPLODE],
3124 NULL, "element can explode"
3127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3128 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3129 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3131 "by fire", "element can explode by fire/explosion"
3134 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3135 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3136 &custom_element_properties[EP_EXPLODES_SMASHED],
3138 "smashed", "element can explode when smashed"
3141 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3142 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3143 &custom_element_properties[EP_EXPLODES_IMPACT],
3145 "impact", "element can explode on impact"
3148 /* ---------- element settings: advanced (custom elements) --------------- */
3151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3152 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3153 &custom_element_change.can_change,
3155 "element changes to:", "change element on specified condition"
3158 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3159 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3160 &custom_element_change_events[CE_DELAY],
3162 NULL, "element changes after delay"
3165 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3166 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3167 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3169 NULL, "element changes by direct action"
3172 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3173 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3174 &custom_element_change_events[CE_BY_OTHER_ACTION],
3176 NULL, "element changes by other element"
3179 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3180 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3181 &custom_element_change.explode,
3183 "explode instead of change", "element explodes instead of change"
3186 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3187 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3188 &custom_element_change.use_target_content,
3190 "use extended change target:", "element changes to more elements"
3193 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3194 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3195 &custom_element_change.only_if_complete,
3197 "replace all or nothing", "only replace when all can be changed"
3200 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3201 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3202 &custom_element_change.use_random_replace,
3204 NULL, "use percentage for random replace"
3207 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3208 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3209 &custom_element_change.has_action,
3211 NULL, "execute action on specified condition"
3218 int xoffset, yoffset;
3220 int gadget_id_align;
3222 int area_xsize, area_ysize;
3223 char *text_left, *text_right, *text_below, *infotext;
3224 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3226 /* ---------- level playfield content ------------------------------------ */
3231 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3233 -1, -1, /* these values are not constant, but can change at runtime */
3234 NULL, NULL, NULL, NULL
3237 /* ---------- yam yam content -------------------------------------------- */
3240 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3241 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3242 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3243 &level.yamyam_content[0].e[0][0], 3, 3,
3244 NULL, NULL, "1", NULL
3247 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3248 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3249 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3250 &level.yamyam_content[1].e[0][0], 3, 3,
3251 NULL, NULL, "2", NULL
3254 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3255 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3256 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3257 &level.yamyam_content[2].e[0][0], 3, 3,
3258 NULL, NULL, "3", NULL
3261 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3262 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3263 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3264 &level.yamyam_content[3].e[0][0], 3, 3,
3265 NULL, NULL, "4", NULL
3268 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3269 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3270 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3271 &level.yamyam_content[4].e[0][0], 3, 3,
3272 NULL, NULL, "5", NULL
3275 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3276 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3277 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3278 &level.yamyam_content[5].e[0][0], 3, 3,
3279 NULL, NULL, "6", NULL
3282 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3283 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3284 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3285 &level.yamyam_content[6].e[0][0], 3, 3,
3286 NULL, NULL, "7", NULL
3289 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3290 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3291 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3292 &level.yamyam_content[7].e[0][0], 3, 3,
3293 NULL, NULL, "8", NULL
3296 /* ---------- magic ball content ----------------------------------------- */
3299 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3300 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3301 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3302 &level.ball_content[0].e[0][0], 3, 3,
3303 NULL, NULL, "1", NULL
3306 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3307 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3308 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3309 &level.ball_content[1].e[0][0], 3, 3,
3310 NULL, NULL, "2", NULL
3313 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3314 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3315 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3316 &level.ball_content[2].e[0][0], 3, 3,
3317 NULL, NULL, "3", NULL
3320 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3321 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3322 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3323 &level.ball_content[3].e[0][0], 3, 3,
3324 NULL, NULL, "4", NULL
3327 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3328 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3329 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3330 &level.ball_content[4].e[0][0], 3, 3,
3331 NULL, NULL, "5", NULL
3334 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3335 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3336 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3337 &level.ball_content[5].e[0][0], 3, 3,
3338 NULL, NULL, "6", NULL
3341 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3342 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3343 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3344 &level.ball_content[6].e[0][0], 3, 3,
3345 NULL, NULL, "7", NULL
3348 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3349 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3350 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3351 &level.ball_content[7].e[0][0], 3, 3,
3352 NULL, NULL, "8", NULL
3355 /* ---------- android content -------------------------------------------- */
3358 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3359 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3360 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3361 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3362 "elements:", NULL, NULL, "elements android can clone"
3365 /* ---------- amoeba content --------------------------------------------- */
3368 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3369 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3370 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3371 &level.amoeba_content, 1, 1,
3372 "content:", NULL, NULL, "amoeba content"
3375 /* ---------- level start element ---------------------------------------- */
3378 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3379 0, ED_AREA_1X1_SETTINGS_YOFF,
3380 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3381 &level.start_element[0], 1, 1,
3382 NULL, NULL, NULL, "level start element"
3385 /* ---------- player artwork element ------------------------------------- */
3388 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3389 0, ED_AREA_1X1_SETTINGS_YOFF,
3390 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3391 &level.artwork_element[0], 1, 1,
3392 NULL, NULL, NULL, "element for player artwork"
3395 /* ---------- player explosion element ----------------------------------- */
3398 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3399 0, ED_AREA_1X1_SETTINGS_YOFF,
3400 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3401 &level.explosion_element[0], 1, 1,
3402 NULL, NULL, NULL, "element for player explosion"
3405 /* ---------- player initial inventory ----------------------------------- */
3408 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3409 0, ED_AREA_1X1_SETTINGS_YOFF,
3410 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3411 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3412 NULL, NULL, NULL, "content for initial inventory"
3415 /* ---------- element settings: configure 1 (custom elements) ----------- */
3417 /* ---------- custom graphic --------------------------------------------- */
3420 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3421 0, ED_AREA_1X1_SETTINGS_YOFF,
3422 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3423 &custom_element.gfx_element_initial,1, 1,
3424 NULL, NULL, NULL, "custom graphic element"
3427 /* ---------- element settings: configure 2 (custom elements) ----------- */
3429 /* ---------- custom content (when exploding) ---------------------------- */
3432 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3433 0, ED_AREA_3X3_SETTINGS_YOFF,
3434 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3435 &custom_element.content.e[0][0], 3, 3,
3436 "content:", NULL, NULL, NULL
3439 /* ---------- custom enter and leave element (when moving) --------------- */
3442 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3443 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3444 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3445 &custom_element.move_enter_element, 1, 1,
3446 "can dig:", " ", NULL, "element that can be digged/collected"
3449 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3450 0, ED_AREA_1X1_SETTINGS_YOFF,
3451 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3452 &custom_element.move_leave_element, 1, 1,
3453 NULL, NULL, NULL, "element that will be left behind"
3456 /* ---------- element settings: advanced (custom elements) --------------- */
3458 /* ---------- custom change target --------------------------------------- */
3461 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3462 0, ED_AREA_1X1_SETTINGS_YOFF,
3463 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3464 &custom_element_change.target_element, 1, 1,
3465 NULL, "after/when:", NULL, "new target element after change"
3468 /* ---------- custom change content (extended change target) ------------- */
3471 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3472 0, ED_AREA_3X3_SETTINGS_YOFF,
3473 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3474 &custom_element_change.target_content.e[0][0], 3, 3,
3475 NULL, NULL, NULL, "new extended elements after change"
3478 /* ---------- custom change trigger (element causing change) ------------- */
3481 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3482 0, ED_AREA_1X1_SETTINGS_YOFF,
3483 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3484 &custom_element_change.initial_trigger_element, 1, 1,
3485 NULL, NULL, NULL, "other element triggering change"
3488 /* ---------- custom change action (element used for action) ------------- */
3491 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3492 0, ED_AREA_1X1_SETTINGS_YOFF,
3493 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3494 &custom_element_change.action_element, 1, 1,
3495 NULL, NULL, NULL, "element used as action parameter"
3498 /* ---------- group element content -------------------------------------- */
3501 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3502 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3503 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3504 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3505 "content:", NULL, NULL, NULL
3508 /* ---------- random background (for random painting) -------------------- */
3511 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3512 0, ED_AREA_1X1_LSETTINGS_YOFF,
3513 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3514 &random_placement_background_element, 1, 1,
3515 NULL, NULL, NULL, "random placement background"
3521 -----------------------------------------------------------------------------
3522 some internally used variables
3523 -----------------------------------------------------------------------------
3526 /* maximal size of level editor drawing area */
3527 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3529 /* actual size of level editor drawing area */
3530 static int ed_fieldx, ed_fieldy;
3532 /* actual position of level editor drawing area in level playfield */
3533 static int level_xpos = -1, level_ypos = -1;
3535 /* actual tile size used to display playfield drawing area */
3536 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3538 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3540 /* drawing elements on the three mouse buttons */
3541 static int new_element1 = EL_WALL;
3542 static int new_element2 = EL_EMPTY;
3543 static int new_element3 = EL_SAND;
3545 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3546 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3547 (button) == 2 ? new_element2 : \
3548 (button) == 3 ? new_element3 : EL_EMPTY)
3550 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3552 static int use_permanent_palette = TRUE;
3554 #define PX (use_permanent_palette ? DX : SX)
3555 #define PY (use_permanent_palette ? DY : SY)
3556 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3557 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3559 /* forward declaration for internal use */
3560 static void ModifyEditorCounterValue(int, int);
3561 static void ModifyEditorCounterLimits(int, int, int);
3562 static void ModifyEditorSelectboxValue(int, int);
3563 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3564 static void ModifyEditorDrawingArea(int, int, int);
3565 static void ModifyEditorElementList();
3566 static void AdjustElementListScrollbar();
3567 static void RedrawDrawingElements();
3568 static void DrawDrawingWindow();
3569 static void DrawLevelInfoWindow();
3570 static void DrawPropertiesWindow();
3571 static void DrawPaletteWindow();
3572 static void UpdateCustomElementGraphicGadgets();
3573 static boolean checkPropertiesConfig(int);
3574 static void CopyLevelToUndoBuffer(int);
3575 static void HandleDrawingAreas(struct GadgetInfo *);
3576 static void HandleCounterButtons(struct GadgetInfo *);
3577 static void HandleTextInputGadgets(struct GadgetInfo *);
3578 static void HandleTextAreaGadgets(struct GadgetInfo *);
3579 static void HandleSelectboxGadgets(struct GadgetInfo *);
3580 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3581 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3582 static void HandleRadiobuttons(struct GadgetInfo *);
3583 static void HandleCheckbuttons(struct GadgetInfo *);
3584 static void HandleControlButtons(struct GadgetInfo *);
3585 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3586 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3587 static boolean AskToCopyAndModifyLevelTemplate();
3589 static int num_editor_gadgets = 0; /* dynamically determined */
3591 static struct GadgetInfo **level_editor_gadget = NULL;
3592 static int *right_gadget_border = NULL;
3594 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3595 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3596 static boolean draw_with_brush = FALSE;
3597 static int properties_element = 0;
3599 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3600 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3601 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3602 static int undo_buffer_position = 0;
3603 static int undo_buffer_steps = 0;
3604 static int redo_buffer_steps = 0;
3606 static int edit_mode;
3607 static int edit_mode_levelinfo;
3608 static int edit_mode_properties;
3610 static int element_shift = 0;
3612 static int editor_el_players[] =
3619 static int *editor_el_players_ptr = editor_el_players;
3620 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3622 static int editor_hl_boulderdash[] =
3624 EL_INTERNAL_CASCADE_BD_ACTIVE,
3630 static int editor_el_boulderdash[] =
3639 EL_BD_EXPANDABLE_WALL,
3647 EL_BD_BUTTERFLY_LEFT,
3649 EL_BD_BUTTERFLY_RIGHT,
3650 EL_BD_FIREFLY_RIGHT,
3653 EL_BD_BUTTERFLY_DOWN,
3657 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3658 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3659 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3660 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3662 static int editor_hl_emerald_mine[] =
3664 EL_INTERNAL_CASCADE_EM_ACTIVE,
3670 static int editor_el_emerald_mine[] =
3707 EL_ACID_POOL_TOPLEFT,
3709 EL_ACID_POOL_TOPRIGHT,
3712 EL_ACID_POOL_BOTTOMLEFT,
3713 EL_ACID_POOL_BOTTOM,
3714 EL_ACID_POOL_BOTTOMRIGHT,
3734 EL_EM_STEEL_EXIT_CLOSED,
3735 EL_EM_STEEL_EXIT_OPEN,
3737 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3738 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3739 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3740 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3742 static int editor_hl_emerald_mine_club[] =
3744 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3750 static int editor_el_emerald_mine_club[] =
3777 EL_EMC_WALL_SLIPPERY_1,
3778 EL_EMC_WALL_SLIPPERY_2,
3779 EL_EMC_WALL_SLIPPERY_3,
3780 EL_EMC_WALL_SLIPPERY_4,
3803 EL_EMC_MAGIC_BALL_SWITCH,
3805 EL_EMC_SPRING_BUMPER,
3810 EL_EM_DYNAMITE_ACTIVE,
3814 EL_BALLOON_SWITCH_UP,
3815 EL_BALLOON_SWITCH_ANY,
3818 EL_BALLOON_SWITCH_LEFT,
3820 EL_BALLOON_SWITCH_RIGHT,
3824 EL_BALLOON_SWITCH_DOWN,
3825 EL_BALLOON_SWITCH_NONE,
3827 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3828 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3829 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3830 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3832 static int editor_hl_rnd[] =
3834 EL_INTERNAL_CASCADE_RND_ACTIVE,
3840 static int editor_el_rnd[] =
3872 EL_WALL_EMERALD_YELLOW,
3873 EL_WALL_EMERALD_RED,
3874 EL_WALL_EMERALD_PURPLE,
3892 EL_DYNABOMB_INCREASE_NUMBER,
3893 EL_DYNABOMB_INCREASE_SIZE,
3894 EL_DYNABOMB_INCREASE_POWER,
3914 EL_INVISIBLE_STEELWALL,
3918 EL_EXPANDABLE_WALL_HORIZONTAL,
3919 EL_EXPANDABLE_WALL_VERTICAL,
3920 EL_EXPANDABLE_WALL_ANY,
3922 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3923 static int *editor_el_rnd_ptr = editor_el_rnd;
3924 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3925 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3927 static int editor_hl_sokoban[] =
3929 EL_INTERNAL_CASCADE_SB_ACTIVE,
3935 static int editor_el_sokoban[] =
3938 EL_SOKOBAN_FIELD_EMPTY,
3939 EL_SOKOBAN_FIELD_FULL,
3940 EL_SOKOBAN_FIELD_PLAYER,
3942 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3943 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3944 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3945 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3947 static int editor_hl_supaplex[] =
3949 EL_INTERNAL_CASCADE_SP_ACTIVE,
3955 static int editor_el_supaplex[] =
3973 EL_SP_PORT_HORIZONTAL,
3974 EL_SP_PORT_VERTICAL,
3982 EL_SP_GRAVITY_PORT_LEFT,
3983 EL_SP_GRAVITY_PORT_RIGHT,
3984 EL_SP_GRAVITY_PORT_UP,
3985 EL_SP_GRAVITY_PORT_DOWN,
3987 EL_SP_GRAVITY_ON_PORT_LEFT,
3988 EL_SP_GRAVITY_ON_PORT_RIGHT,
3989 EL_SP_GRAVITY_ON_PORT_UP,
3990 EL_SP_GRAVITY_ON_PORT_DOWN,
3992 EL_SP_GRAVITY_OFF_PORT_LEFT,
3993 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3994 EL_SP_GRAVITY_OFF_PORT_UP,
3995 EL_SP_GRAVITY_OFF_PORT_DOWN,
3997 EL_SP_HARDWARE_GRAY,
3998 EL_SP_HARDWARE_GREEN,
3999 EL_SP_HARDWARE_BLUE,
4002 EL_SP_HARDWARE_BASE_1,
4003 EL_SP_HARDWARE_BASE_2,
4004 EL_SP_HARDWARE_BASE_3,
4005 EL_SP_HARDWARE_BASE_4,
4007 EL_SP_HARDWARE_BASE_5,
4008 EL_SP_HARDWARE_BASE_6,
4009 EL_SP_HARDWARE_YELLOW,
4017 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4018 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4019 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4020 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4022 static int editor_hl_diamond_caves[] =
4024 EL_INTERNAL_CASCADE_DC_ACTIVE,
4030 static int editor_el_diamond_caves[] =
4037 EL_CONVEYOR_BELT_1_LEFT,
4038 EL_CONVEYOR_BELT_1_MIDDLE,
4039 EL_CONVEYOR_BELT_1_RIGHT,
4040 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4042 EL_CONVEYOR_BELT_2_LEFT,
4043 EL_CONVEYOR_BELT_2_MIDDLE,
4044 EL_CONVEYOR_BELT_2_RIGHT,
4045 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4047 EL_CONVEYOR_BELT_3_LEFT,
4048 EL_CONVEYOR_BELT_3_MIDDLE,
4049 EL_CONVEYOR_BELT_3_RIGHT,
4050 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4052 EL_CONVEYOR_BELT_4_LEFT,
4053 EL_CONVEYOR_BELT_4_MIDDLE,
4054 EL_CONVEYOR_BELT_4_RIGHT,
4055 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4057 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4058 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4059 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4060 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4062 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4063 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4064 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4065 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4070 EL_DC_TIMEGATE_SWITCH,
4072 EL_SWITCHGATE_CLOSED,
4074 EL_SWITCHGATE_SWITCH_UP,
4075 EL_SWITCHGATE_SWITCH_DOWN,
4078 EL_LIGHT_SWITCH_ACTIVE,
4079 EL_DC_SWITCHGATE_SWITCH_UP,
4080 EL_DC_SWITCHGATE_SWITCH_DOWN,
4082 EL_STEEL_EXIT_CLOSED,
4084 EL_STEELWALL_SLIPPERY,
4087 EL_QUICKSAND_FAST_EMPTY,
4088 EL_QUICKSAND_FAST_FULL,
4102 EL_SIGN_RADIOACTIVITY,
4108 EL_SIGN_ENTRY_FORBIDDEN,
4109 EL_SIGN_EMERGENCY_EXIT,
4134 EL_DC_STEELWALL_2_SINGLE,
4135 EL_DC_STEELWALL_2_TOP,
4136 EL_SIGN_EXCLAMATION,
4139 EL_DC_STEELWALL_2_LEFT,
4140 EL_DC_STEELWALL_2_MIDDLE,
4141 EL_DC_STEELWALL_2_HORIZONTAL,
4142 EL_DC_STEELWALL_2_RIGHT,
4144 EL_DC_STEELWALL_1_TOPLEFT,
4145 EL_DC_STEELWALL_2_VERTICAL,
4146 EL_DC_STEELWALL_1_TOPRIGHT,
4149 EL_DC_STEELWALL_1_VERTICAL,
4150 EL_DC_STEELWALL_2_BOTTOM,
4152 EL_DC_GATE_WHITE_GRAY,
4154 EL_DC_STEELWALL_1_BOTTOMLEFT,
4155 EL_DC_STEELWALL_1_HORIZONTAL,
4156 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4157 EL_DC_GATE_FAKE_GRAY,
4159 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4160 EL_DC_STEELWALL_1_BOTTOM,
4161 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4162 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4164 EL_DC_STEELWALL_1_RIGHT,
4166 EL_DC_STEELWALL_1_LEFT,
4167 EL_EXPANDABLE_STEELWALL_VERTICAL,
4169 EL_DC_STEELWALL_1_TOPRIGHT_2,
4170 EL_DC_STEELWALL_1_TOP,
4171 EL_DC_STEELWALL_1_TOPLEFT_2,
4172 EL_EXPANDABLE_STEELWALL_ANY,
4174 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4175 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4176 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4177 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4179 static int editor_hl_dx_boulderdash[] =
4181 EL_INTERNAL_CASCADE_DX_ACTIVE,
4187 static int editor_el_dx_boulderdash[] =
4191 EL_TUBE_HORIZONTAL_DOWN,
4195 EL_TUBE_VERTICAL_RIGHT,
4197 EL_TUBE_VERTICAL_LEFT,
4201 EL_TUBE_HORIZONTAL_UP,
4209 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4210 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4211 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4212 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4214 static int editor_hl_chars[] =
4216 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4222 static int editor_el_chars[] =
4304 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4305 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4306 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4307 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4309 EL_CHAR(CHAR_BYTE_DEGREE),
4310 EL_CHAR(CHAR_BYTE_REGISTERED),
4311 EL_CHAR(FONT_ASCII_CURSOR),
4312 EL_CHAR(FONT_ASCII_BUTTON),
4314 EL_CHAR(FONT_ASCII_UP),
4315 EL_CHAR(FONT_ASCII_DOWN),
4319 static int *editor_hl_chars_ptr = editor_hl_chars;
4320 static int *editor_el_chars_ptr = editor_el_chars;
4321 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4322 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4324 static int editor_hl_steel_chars[] =
4326 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4332 static int editor_el_steel_chars[] =
4342 EL_STEEL_CHAR('\''),
4409 EL_STEEL_CHAR('\\'),
4414 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4415 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4416 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4417 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4419 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4420 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4421 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4422 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4424 EL_STEEL_CHAR(FONT_ASCII_UP),
4425 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4429 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4430 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4431 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4432 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4434 static int editor_hl_custom[] =
4436 EL_INTERNAL_CASCADE_CE_ACTIVE,
4442 static int editor_el_custom[] =
4444 EL_CUSTOM_START + 0,
4445 EL_CUSTOM_START + 1,
4446 EL_CUSTOM_START + 2,
4447 EL_CUSTOM_START + 3,
4449 EL_CUSTOM_START + 4,
4450 EL_CUSTOM_START + 5,
4451 EL_CUSTOM_START + 6,
4452 EL_CUSTOM_START + 7,
4454 EL_CUSTOM_START + 8,
4455 EL_CUSTOM_START + 9,
4456 EL_CUSTOM_START + 10,
4457 EL_CUSTOM_START + 11,
4459 EL_CUSTOM_START + 12,
4460 EL_CUSTOM_START + 13,
4461 EL_CUSTOM_START + 14,
4462 EL_CUSTOM_START + 15,
4464 EL_CUSTOM_START + 16,
4465 EL_CUSTOM_START + 17,
4466 EL_CUSTOM_START + 18,
4467 EL_CUSTOM_START + 19,
4469 EL_CUSTOM_START + 20,
4470 EL_CUSTOM_START + 21,
4471 EL_CUSTOM_START + 22,
4472 EL_CUSTOM_START + 23,
4474 EL_CUSTOM_START + 24,
4475 EL_CUSTOM_START + 25,
4476 EL_CUSTOM_START + 26,
4477 EL_CUSTOM_START + 27,
4479 EL_CUSTOM_START + 28,
4480 EL_CUSTOM_START + 29,
4481 EL_CUSTOM_START + 30,
4482 EL_CUSTOM_START + 31,
4484 EL_CUSTOM_START + 32,
4485 EL_CUSTOM_START + 33,
4486 EL_CUSTOM_START + 34,
4487 EL_CUSTOM_START + 35,
4489 EL_CUSTOM_START + 36,
4490 EL_CUSTOM_START + 37,
4491 EL_CUSTOM_START + 38,
4492 EL_CUSTOM_START + 39,
4494 EL_CUSTOM_START + 40,
4495 EL_CUSTOM_START + 41,
4496 EL_CUSTOM_START + 42,
4497 EL_CUSTOM_START + 43,
4499 EL_CUSTOM_START + 44,
4500 EL_CUSTOM_START + 45,
4501 EL_CUSTOM_START + 46,
4502 EL_CUSTOM_START + 47,
4504 EL_CUSTOM_START + 48,
4505 EL_CUSTOM_START + 49,
4506 EL_CUSTOM_START + 50,
4507 EL_CUSTOM_START + 51,
4509 EL_CUSTOM_START + 52,
4510 EL_CUSTOM_START + 53,
4511 EL_CUSTOM_START + 54,
4512 EL_CUSTOM_START + 55,
4514 EL_CUSTOM_START + 56,
4515 EL_CUSTOM_START + 57,
4516 EL_CUSTOM_START + 58,
4517 EL_CUSTOM_START + 59,
4519 EL_CUSTOM_START + 60,
4520 EL_CUSTOM_START + 61,
4521 EL_CUSTOM_START + 62,
4522 EL_CUSTOM_START + 63,
4524 EL_CUSTOM_START + 64,
4525 EL_CUSTOM_START + 65,
4526 EL_CUSTOM_START + 66,
4527 EL_CUSTOM_START + 67,
4529 EL_CUSTOM_START + 68,
4530 EL_CUSTOM_START + 69,
4531 EL_CUSTOM_START + 70,
4532 EL_CUSTOM_START + 71,
4534 EL_CUSTOM_START + 72,
4535 EL_CUSTOM_START + 73,
4536 EL_CUSTOM_START + 74,
4537 EL_CUSTOM_START + 75,
4539 EL_CUSTOM_START + 76,
4540 EL_CUSTOM_START + 77,
4541 EL_CUSTOM_START + 78,
4542 EL_CUSTOM_START + 79,
4544 EL_CUSTOM_START + 80,
4545 EL_CUSTOM_START + 81,
4546 EL_CUSTOM_START + 82,
4547 EL_CUSTOM_START + 83,
4549 EL_CUSTOM_START + 84,
4550 EL_CUSTOM_START + 85,
4551 EL_CUSTOM_START + 86,
4552 EL_CUSTOM_START + 87,
4554 EL_CUSTOM_START + 88,
4555 EL_CUSTOM_START + 89,
4556 EL_CUSTOM_START + 90,
4557 EL_CUSTOM_START + 91,
4559 EL_CUSTOM_START + 92,
4560 EL_CUSTOM_START + 93,
4561 EL_CUSTOM_START + 94,
4562 EL_CUSTOM_START + 95,
4564 EL_CUSTOM_START + 96,
4565 EL_CUSTOM_START + 97,
4566 EL_CUSTOM_START + 98,
4567 EL_CUSTOM_START + 99,
4569 EL_CUSTOM_START + 100,
4570 EL_CUSTOM_START + 101,
4571 EL_CUSTOM_START + 102,
4572 EL_CUSTOM_START + 103,
4574 EL_CUSTOM_START + 104,
4575 EL_CUSTOM_START + 105,
4576 EL_CUSTOM_START + 106,
4577 EL_CUSTOM_START + 107,
4579 EL_CUSTOM_START + 108,
4580 EL_CUSTOM_START + 109,
4581 EL_CUSTOM_START + 110,
4582 EL_CUSTOM_START + 111,
4584 EL_CUSTOM_START + 112,
4585 EL_CUSTOM_START + 113,
4586 EL_CUSTOM_START + 114,
4587 EL_CUSTOM_START + 115,
4589 EL_CUSTOM_START + 116,
4590 EL_CUSTOM_START + 117,
4591 EL_CUSTOM_START + 118,
4592 EL_CUSTOM_START + 119,
4594 EL_CUSTOM_START + 120,
4595 EL_CUSTOM_START + 121,
4596 EL_CUSTOM_START + 122,
4597 EL_CUSTOM_START + 123,
4599 EL_CUSTOM_START + 124,
4600 EL_CUSTOM_START + 125,
4601 EL_CUSTOM_START + 126,
4602 EL_CUSTOM_START + 127,
4604 EL_CUSTOM_START + 128,
4605 EL_CUSTOM_START + 129,
4606 EL_CUSTOM_START + 130,
4607 EL_CUSTOM_START + 131,
4609 EL_CUSTOM_START + 132,
4610 EL_CUSTOM_START + 133,
4611 EL_CUSTOM_START + 134,
4612 EL_CUSTOM_START + 135,
4614 EL_CUSTOM_START + 136,
4615 EL_CUSTOM_START + 137,
4616 EL_CUSTOM_START + 138,
4617 EL_CUSTOM_START + 139,
4619 EL_CUSTOM_START + 140,
4620 EL_CUSTOM_START + 141,
4621 EL_CUSTOM_START + 142,
4622 EL_CUSTOM_START + 143,
4624 EL_CUSTOM_START + 144,
4625 EL_CUSTOM_START + 145,
4626 EL_CUSTOM_START + 146,
4627 EL_CUSTOM_START + 147,
4629 EL_CUSTOM_START + 148,
4630 EL_CUSTOM_START + 149,
4631 EL_CUSTOM_START + 150,
4632 EL_CUSTOM_START + 151,
4634 EL_CUSTOM_START + 152,
4635 EL_CUSTOM_START + 153,
4636 EL_CUSTOM_START + 154,
4637 EL_CUSTOM_START + 155,
4639 EL_CUSTOM_START + 156,
4640 EL_CUSTOM_START + 157,
4641 EL_CUSTOM_START + 158,
4642 EL_CUSTOM_START + 159,
4644 EL_CUSTOM_START + 160,
4645 EL_CUSTOM_START + 161,
4646 EL_CUSTOM_START + 162,
4647 EL_CUSTOM_START + 163,
4649 EL_CUSTOM_START + 164,
4650 EL_CUSTOM_START + 165,
4651 EL_CUSTOM_START + 166,
4652 EL_CUSTOM_START + 167,
4654 EL_CUSTOM_START + 168,
4655 EL_CUSTOM_START + 169,
4656 EL_CUSTOM_START + 170,
4657 EL_CUSTOM_START + 171,
4659 EL_CUSTOM_START + 172,
4660 EL_CUSTOM_START + 173,
4661 EL_CUSTOM_START + 174,
4662 EL_CUSTOM_START + 175,
4664 EL_CUSTOM_START + 176,
4665 EL_CUSTOM_START + 177,
4666 EL_CUSTOM_START + 178,
4667 EL_CUSTOM_START + 179,
4669 EL_CUSTOM_START + 180,
4670 EL_CUSTOM_START + 181,
4671 EL_CUSTOM_START + 182,
4672 EL_CUSTOM_START + 183,
4674 EL_CUSTOM_START + 184,
4675 EL_CUSTOM_START + 185,
4676 EL_CUSTOM_START + 186,
4677 EL_CUSTOM_START + 187,
4679 EL_CUSTOM_START + 188,
4680 EL_CUSTOM_START + 189,
4681 EL_CUSTOM_START + 190,
4682 EL_CUSTOM_START + 191,
4684 EL_CUSTOM_START + 192,
4685 EL_CUSTOM_START + 193,
4686 EL_CUSTOM_START + 194,
4687 EL_CUSTOM_START + 195,
4689 EL_CUSTOM_START + 196,
4690 EL_CUSTOM_START + 197,
4691 EL_CUSTOM_START + 198,
4692 EL_CUSTOM_START + 199,
4694 EL_CUSTOM_START + 200,
4695 EL_CUSTOM_START + 201,
4696 EL_CUSTOM_START + 202,
4697 EL_CUSTOM_START + 203,
4699 EL_CUSTOM_START + 204,
4700 EL_CUSTOM_START + 205,
4701 EL_CUSTOM_START + 206,
4702 EL_CUSTOM_START + 207,
4704 EL_CUSTOM_START + 208,
4705 EL_CUSTOM_START + 209,
4706 EL_CUSTOM_START + 210,
4707 EL_CUSTOM_START + 211,
4709 EL_CUSTOM_START + 212,
4710 EL_CUSTOM_START + 213,
4711 EL_CUSTOM_START + 214,
4712 EL_CUSTOM_START + 215,
4714 EL_CUSTOM_START + 216,
4715 EL_CUSTOM_START + 217,
4716 EL_CUSTOM_START + 218,
4717 EL_CUSTOM_START + 219,
4719 EL_CUSTOM_START + 220,
4720 EL_CUSTOM_START + 221,
4721 EL_CUSTOM_START + 222,
4722 EL_CUSTOM_START + 223,
4724 EL_CUSTOM_START + 224,
4725 EL_CUSTOM_START + 225,
4726 EL_CUSTOM_START + 226,
4727 EL_CUSTOM_START + 227,
4729 EL_CUSTOM_START + 228,
4730 EL_CUSTOM_START + 229,
4731 EL_CUSTOM_START + 230,
4732 EL_CUSTOM_START + 231,
4734 EL_CUSTOM_START + 232,
4735 EL_CUSTOM_START + 233,
4736 EL_CUSTOM_START + 234,
4737 EL_CUSTOM_START + 235,
4739 EL_CUSTOM_START + 236,
4740 EL_CUSTOM_START + 237,
4741 EL_CUSTOM_START + 238,
4742 EL_CUSTOM_START + 239,
4744 EL_CUSTOM_START + 240,
4745 EL_CUSTOM_START + 241,
4746 EL_CUSTOM_START + 242,
4747 EL_CUSTOM_START + 243,
4749 EL_CUSTOM_START + 244,
4750 EL_CUSTOM_START + 245,
4751 EL_CUSTOM_START + 246,
4752 EL_CUSTOM_START + 247,
4754 EL_CUSTOM_START + 248,
4755 EL_CUSTOM_START + 249,
4756 EL_CUSTOM_START + 250,
4757 EL_CUSTOM_START + 251,
4759 EL_CUSTOM_START + 252,
4760 EL_CUSTOM_START + 253,
4761 EL_CUSTOM_START + 254,
4762 EL_CUSTOM_START + 255
4764 static int *editor_hl_custom_ptr = editor_hl_custom;
4765 static int *editor_el_custom_ptr = editor_el_custom;
4766 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4767 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4769 static int editor_hl_group[] =
4771 EL_INTERNAL_CASCADE_GE_ACTIVE,
4777 static int editor_el_group[] =
4791 EL_GROUP_START + 10,
4792 EL_GROUP_START + 11,
4794 EL_GROUP_START + 12,
4795 EL_GROUP_START + 13,
4796 EL_GROUP_START + 14,
4797 EL_GROUP_START + 15,
4799 EL_GROUP_START + 16,
4800 EL_GROUP_START + 17,
4801 EL_GROUP_START + 18,
4802 EL_GROUP_START + 19,
4804 EL_GROUP_START + 20,
4805 EL_GROUP_START + 21,
4806 EL_GROUP_START + 22,
4807 EL_GROUP_START + 23,
4809 EL_GROUP_START + 24,
4810 EL_GROUP_START + 25,
4811 EL_GROUP_START + 26,
4812 EL_GROUP_START + 27,
4814 EL_GROUP_START + 28,
4815 EL_GROUP_START + 29,
4816 EL_GROUP_START + 30,
4819 static int *editor_hl_group_ptr = editor_hl_group;
4820 static int *editor_el_group_ptr = editor_el_group;
4821 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4822 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4824 static int editor_hl_reference[] =
4826 EL_INTERNAL_CASCADE_REF_ACTIVE,
4832 static int editor_el_reference[] =
4836 EL_TRIGGER_CE_VALUE,
4837 EL_TRIGGER_CE_SCORE,
4841 EL_CURRENT_CE_VALUE,
4842 EL_CURRENT_CE_SCORE,
4864 static int *editor_hl_reference_ptr = editor_hl_reference;
4865 static int *editor_el_reference_ptr = editor_el_reference;
4866 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4867 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4869 static int editor_hl_user_defined[] =
4871 EL_INTERNAL_CASCADE_USER_ACTIVE,
4877 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4878 static int *editor_el_user_defined_ptr = NULL;
4879 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4880 static int num_editor_el_user_defined = 0;
4882 static int editor_hl_dynamic[] =
4884 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4890 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4891 static int *editor_el_dynamic_ptr = NULL;
4892 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4893 static int num_editor_el_dynamic = 0;
4895 static int editor_hl_empty[] = { EL_EMPTY };
4896 static int *editor_el_empty = NULL; /* dynamically allocated */
4898 static int *editor_hl_empty_ptr = editor_hl_empty;
4899 static int *editor_el_empty_ptr = NULL;
4900 static int num_editor_hl_empty = 0;
4901 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4903 static boolean use_el_empty = FALSE;
4905 static int *editor_elements = NULL; /* dynamically allocated */
4906 static int num_editor_elements = 0; /* dynamically determined */
4908 static boolean setup_editor_cascade_never = FALSE;
4910 static int editor_hl_unused[] = { EL_EMPTY };
4911 static int *editor_hl_unused_ptr = editor_hl_unused;
4912 static int num_editor_hl_unused = 0;
4916 boolean *setup_value;
4917 boolean *setup_cascade_value;
4919 int **headline_list;
4920 int *headline_list_size;
4923 int *element_list_size;
4925 boolean last_setup_value;
4927 editor_elements_info[] =
4930 &setup.editor.el_classic,
4931 &setup_editor_cascade_never,
4932 &editor_hl_unused_ptr, &num_editor_hl_unused,
4933 &editor_el_players_ptr, &num_editor_el_players
4936 &setup.editor.el_classic,
4937 &setup.editor_cascade.el_bd,
4938 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4939 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4942 &setup.editor.el_classic,
4943 &setup.editor_cascade.el_em,
4944 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4945 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4948 &setup.editor.el_classic,
4949 &setup.editor_cascade.el_emc,
4950 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4951 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4954 &setup.editor.el_classic,
4955 &setup.editor_cascade.el_rnd,
4956 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4957 &editor_el_rnd_ptr, &num_editor_el_rnd
4960 &setup.editor.el_classic,
4961 &setup.editor_cascade.el_sb,
4962 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4963 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4966 &setup.editor.el_classic,
4967 &setup.editor_cascade.el_sp,
4968 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4969 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4972 &setup.editor.el_classic,
4973 &setup.editor_cascade.el_dc,
4974 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4975 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4978 &setup.editor.el_classic,
4979 &setup.editor_cascade.el_dx,
4980 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4981 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4984 &setup.editor.el_classic,
4985 &setup.editor_cascade.el_chars,
4986 &editor_hl_chars_ptr, &num_editor_hl_chars,
4987 &editor_el_chars_ptr, &num_editor_el_chars
4990 &setup.editor.el_classic,
4991 &setup.editor_cascade.el_steel_chars,
4992 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4993 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4996 &setup.editor.el_custom,
4997 &setup.editor_cascade.el_ce,
4998 &editor_hl_custom_ptr, &num_editor_hl_custom,
4999 &editor_el_custom_ptr, &num_editor_el_custom
5002 &setup.editor.el_custom,
5003 &setup.editor_cascade.el_ge,
5004 &editor_hl_group_ptr, &num_editor_hl_group,
5005 &editor_el_group_ptr, &num_editor_el_group
5008 &setup.editor.el_custom,
5009 &setup.editor_cascade.el_ref,
5010 &editor_hl_reference_ptr, &num_editor_hl_reference,
5011 &editor_el_reference_ptr, &num_editor_el_reference
5014 &setup.editor.el_user_defined,
5015 &setup.editor_cascade.el_user,
5016 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5017 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5020 &setup.editor.el_dynamic,
5021 &setup.editor_cascade.el_dynamic,
5022 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5023 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5028 &editor_hl_empty_ptr, &num_editor_hl_empty,
5029 &editor_el_empty_ptr, &num_editor_el_empty,
5041 -----------------------------------------------------------------------------
5043 -----------------------------------------------------------------------------
5046 static int getMaxInfoTextLength()
5048 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5051 static int getTextWidthForGadget(char *text)
5056 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5059 static int getTextWidthForDrawingArea(char *text)
5064 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5067 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5069 return (gi->x + gi->width + getTextWidthForGadget(text));
5072 static char *getElementInfoText(int element)
5074 char *info_text = NULL;
5076 if (element < MAX_NUM_ELEMENTS)
5078 if (strlen(element_info[element].description) > 0)
5079 info_text = element_info[element].description;
5080 else if (element_info[element].custom_description != NULL)
5081 info_text = element_info[element].custom_description;
5082 else if (element_info[element].editor_description != NULL)
5083 info_text = element_info[element].editor_description;
5086 if (info_text == NULL)
5087 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5092 static char *getElementDescriptionFilenameExt(char *basename)
5094 char *elements_subdir = "elements";
5095 static char *elements_subdir2 = NULL;
5096 static char *filename = NULL;
5098 if (elements_subdir2 == NULL)
5099 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5101 checked_free(filename);
5103 /* 1st try: look for element description in current level set directory */
5104 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5105 if (fileExists(filename))
5110 /* 2nd try: look for element description in the game's base directory */
5111 filename = getPath3(options.docs_directory, elements_subdir, basename);
5112 if (fileExists(filename))
5118 char *getElementDescriptionFilename(int element)
5120 char basename[MAX_FILENAME_LEN];
5123 /* 1st try: look for element description file for exactly this element */
5124 sprintf(basename, "%s.txt", element_info[element].token_name);
5125 filename = getElementDescriptionFilenameExt(basename);
5126 if (filename != NULL)
5129 /* 2nd try: look for element description file for this element's class */
5130 sprintf(basename, "%s.txt", element_info[element].class_name);
5131 filename = getElementDescriptionFilenameExt(basename);
5132 if (filename != NULL)
5138 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5140 boolean element_found[NUM_FILE_ELEMENTS];
5143 /* initialize list of used elements to "not used" */
5144 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5145 element_found[i] = FALSE;
5147 /* find all elements used in current level */
5148 for (y = 0; y < lev_fieldy; y++)
5149 for (x = 0; x < lev_fieldx; x++)
5150 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5151 element_found[Feld[x][y]] = TRUE;
5155 /* count number of elements used in current level */
5156 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5157 if (element_found[i])
5160 /* add space for up to 3 more elements for padding that may be needed */
5163 /* free memory for old list of elements, if needed */
5164 checked_free(*elements);
5166 /* allocate memory for new list of elements */
5167 *elements = checked_malloc(*num_elements * sizeof(int));
5171 /* add all elements used in current level (non-custom/group elements) */
5172 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5173 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5174 (*elements)[(*num_elements)++] = i;
5176 /* add all elements used in current level (custom/group elements) */
5177 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5178 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5179 (*elements)[(*num_elements)++] = i;
5181 while (*num_elements % 4) /* pad with empty elements, if needed */
5182 (*elements)[(*num_elements)++] = EL_EMPTY;
5185 static void ReinitializeElementList()
5187 static boolean initialization_needed = TRUE;
5191 if (initialization_needed)
5193 LoadSetup_EditorCascade(); /* load last editor cascade state */
5195 /* initialize editor cascade element from saved cascade state */
5196 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5198 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5199 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5201 if (IS_EDITOR_CASCADE(*cascade_element))
5203 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5204 EL_CASCADE_INACTIVE(*cascade_element));
5207 initialization_needed = FALSE;
5210 checked_free(editor_elements);
5212 /* reload optional user defined element list for each invocation of editor */
5213 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5214 &num_editor_el_user_defined);
5216 /* initialize dynamic level element list for each invocation of editor */
5217 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5218 &num_editor_el_dynamic);
5220 /* initialize list of empty elements (used for padding, if needed) */
5221 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5222 editor_el_empty[i] = EL_EMPTY;
5224 /* do some sanity checks for each element from element list */
5225 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5227 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5229 int element = (*editor_elements_info[i].element_list)[j];
5231 if (element >= NUM_FILE_ELEMENTS)
5232 Error(ERR_WARN, "editor element %d is runtime element", element);
5234 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5235 Error(ERR_WARN, "no element description for element %d", element);
5239 num_editor_elements = 0;
5240 use_el_empty = FALSE;
5242 /* determine size of element list */
5243 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5245 boolean found_inactive_cascade = FALSE;
5247 if (*editor_elements_info[i].setup_value)
5249 if (setup.editor.el_headlines)
5251 // required for correct padding of palette headline buttons
5252 if (*editor_elements_info[i].headline_list_size > 0)
5253 num_editor_elements += editor.palette.cols;
5255 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5257 int element = (*editor_elements_info[i].headline_list)[j];
5259 if (IS_EDITOR_CASCADE_INACTIVE(element))
5260 found_inactive_cascade = TRUE;
5264 if (found_inactive_cascade)
5267 // required for correct padding of palette element buttons
5268 int element_list_size = *editor_elements_info[i].element_list_size;
5270 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5271 int element_buttons = editor.palette.cols * element_rows;
5273 num_editor_elements += element_buttons;
5277 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5279 /* offer at least as many elements as element buttons exist */
5280 use_el_empty = TRUE;
5281 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5283 num_editor_elements += num_editor_el_empty;
5286 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5288 /* fill element list */
5289 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5291 boolean found_inactive_cascade = FALSE;
5293 if (*editor_elements_info[i].setup_value)
5295 if (setup.editor.el_headlines)
5297 // required for correct padding of palette headline buttons
5298 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5299 editor.palette.cols : 0);
5301 for (j = 0; j < headline_size; j++)
5303 // use empty elements for padding of palette headline buttons
5304 int element = (j < *editor_elements_info[i].headline_list_size ?
5305 (*editor_elements_info[i].headline_list)[j] :
5306 editor_el_empty[0]);
5308 editor_elements[pos++] = element;
5310 if (IS_EDITOR_CASCADE_INACTIVE(element))
5311 found_inactive_cascade = TRUE;
5315 if (found_inactive_cascade)
5318 // required for correct padding of palette element buttons
5319 int element_list_size = *editor_elements_info[i].element_list_size;
5321 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5322 int element_buttons = editor.palette.cols * element_rows;
5324 // copy all elements from element list
5325 for (j = 0; j < element_list_size; j++)
5326 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5328 // use empty elements for padding of palette element buttons
5329 for (j = 0; j < element_buttons - element_list_size; j++)
5330 editor_elements[pos++] = editor_el_empty[0];
5334 /* (this function is also called before editor gadgets are initialized!) */
5335 AdjustElementListScrollbar();
5338 void PrintEditorElementList()
5340 boolean *stop = &setup.editor.el_user_defined;
5343 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5345 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5347 if (IS_EDITOR_CASCADE(cascade_element))
5349 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5350 char *headline = element_info[cascade_element_show].editor_description;
5352 PrintLineWithPrefix("# ", "-", 77);
5353 Print("# %s\n", headline);
5354 PrintLineWithPrefix("# ", "-", 77);
5357 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5359 int element = (*editor_elements_info[i].headline_list)[j];
5361 if (IS_EDITOR_CASCADE(element))
5362 element = EL_CHAR_MINUS;
5364 Print("# %s\n", element_info[element].token_name);
5370 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5372 int element = (*editor_elements_info[i].element_list)[j];
5374 Print("# %s\n", element_info[element].token_name);
5382 static void ReinitializeElementListButtons()
5384 static boolean last_setup_value_headlines = FALSE;
5385 static boolean initialization_needed = TRUE;
5388 if (!initialization_needed) /* check if editor element setup has changed */
5390 if (last_setup_value_headlines != setup.editor.el_headlines)
5391 initialization_needed = TRUE;
5393 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5394 if (editor_elements_info[i].last_setup_value !=
5395 *editor_elements_info[i].setup_value)
5396 initialization_needed = TRUE;
5399 if (!initialization_needed)
5402 FreeLevelEditorGadgets();
5403 CreateLevelEditorGadgets();
5405 /* store current setup values for next invocation of this function */
5406 last_setup_value_headlines = setup.editor.el_headlines;
5407 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5408 editor_elements_info[i].last_setup_value =
5409 *editor_elements_info[i].setup_value;
5411 initialization_needed = FALSE;
5414 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5417 int border_graphic =
5418 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5419 struct GraphicInfo *g = &graphic_info[border_graphic];
5420 Bitmap *src_bitmap = g->bitmap;
5421 int src_x = g->src_x;
5422 int src_y = g->src_y;
5423 int border_size = g->border_size;
5424 int border_xpos = g->width - border_size;
5425 int border_ypos = g->height - border_size;
5426 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5429 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5430 border_size, border_size,
5431 dest_x - border_size, dest_y - border_size);
5432 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5433 border_size, border_size,
5434 dest_x + width, dest_y - border_size);
5435 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5436 border_size, border_size,
5437 dest_x - border_size, dest_y + height);
5438 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5439 border_size, border_size,
5440 dest_x + width, dest_y + height);
5442 for (i = 0; i < width / tilesize; i++)
5444 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5445 tilesize, border_size,
5446 dest_x + i * tilesize, dest_y - border_size);
5447 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5448 tilesize, border_size,
5449 dest_x + i * tilesize, dest_y + height);
5452 for (i = 0; i < height / tilesize; i++)
5454 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5455 border_size, tilesize,
5456 dest_x - border_size, dest_y + i * tilesize);
5457 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5458 border_size, tilesize,
5459 dest_x + width, dest_y + i * tilesize);
5462 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5465 static void DrawEditorElement(int x, int y, int element)
5467 DrawSizedElement(x, y, element, ed_tilesize);
5470 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5472 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5475 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5477 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5480 static void DrawDrawingArea(int id)
5482 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5485 int *value = drawingarea_info[id].value;
5486 int area_xsize = drawingarea_info[id].area_xsize;
5487 int area_ysize = drawingarea_info[id].area_ysize;
5488 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5490 for (x = 0; x < area_xsize; x++)
5491 for (y = 0; y < area_ysize; y++)
5492 DrawSizedGraphicExt(drawto,
5493 gi->x + x * tilesize,
5494 gi->y + y * tilesize,
5495 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5498 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5501 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5502 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5504 BlitBitmap(drawto, drawto,
5505 SX + (dx == -1 ? ed_tilesize : 0),
5506 SY + (dy == -1 ? ed_tilesize : 0),
5507 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5508 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5509 SX + (dx == +1 ? ed_tilesize : 0),
5510 SY + (dy == +1 ? ed_tilesize : 0));
5514 x = (dx == 1 ? 0 : ed_fieldx - 1);
5515 for (y = 0; y < ed_fieldy; y++)
5516 DrawEditorElementOrWall(x, y, from_x, from_y);
5520 y = (dy == 1 ? 0 : ed_fieldy - 1);
5521 for (x = 0; x < ed_fieldx; x++)
5522 DrawEditorElementOrWall(x, y, from_x, from_y);
5525 redraw_mask |= REDRAW_FIELD;
5529 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5532 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5535 static void CreateControlButtons()
5537 struct GadgetInfo *gi;
5540 /* create toolbox buttons */
5541 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5543 int id = controlbutton_info[i].gadget_id;
5544 int type = controlbutton_info[i].gadget_type;
5545 int graphic = controlbutton_info[i].graphic;
5546 struct XYTileSize *pos = controlbutton_info[i].pos;
5547 struct GraphicInfo *gd = &graphic_info[graphic];
5548 Bitmap *deco_bitmap = NULL;
5549 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5550 int tile_size = 0, deco_shift = 0;
5551 boolean deco_masked = FALSE;
5552 int gd_x1 = gd->src_x;
5553 int gd_y1 = gd->src_y;
5554 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5555 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5556 int gd_x1a = gd->src_x + gd->active_xoffset;
5557 int gd_y1a = gd->src_y + gd->active_yoffset;
5558 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5559 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5562 unsigned int event_mask;
5563 int radio_button_nr = RADIO_NR_NONE;
5564 boolean checked = FALSE;
5566 if (type == GD_TYPE_RADIO_BUTTON)
5568 event_mask = GD_EVENT_PRESSED;
5569 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5571 if (id == drawing_function)
5576 if (id == GADGET_ID_WRAP_LEFT ||
5577 id == GADGET_ID_WRAP_RIGHT ||
5578 id == GADGET_ID_WRAP_UP ||
5579 id == GADGET_ID_WRAP_DOWN)
5580 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5582 event_mask = GD_EVENT_RELEASED;
5585 if (id == GADGET_ID_PROPERTIES ||
5586 id == GADGET_ID_PALETTE)
5591 else if (id == GADGET_ID_ELEMENT_LEFT ||
5592 id == GADGET_ID_ELEMENT_MIDDLE ||
5593 id == GADGET_ID_ELEMENT_RIGHT)
5598 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5599 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5600 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5602 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5603 editor.button.element_left.tile_size :
5604 id == GADGET_ID_ELEMENT_MIDDLE ?
5605 editor.button.element_middle.tile_size :
5606 id == GADGET_ID_ELEMENT_RIGHT ?
5607 editor.button.element_right.tile_size : 0);
5609 // make sure that decoration does not overlap gadget border
5610 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5612 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5614 deco_xpos = (gd->width - tile_size) / 2;
5615 deco_ypos = (gd->height - tile_size) / 2;
5617 deco_masked = gd->draw_masked;
5625 gi = CreateGadget(GDI_CUSTOM_ID, id,
5626 GDI_CUSTOM_TYPE_ID, i,
5627 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5630 GDI_WIDTH, gd->width,
5631 GDI_HEIGHT, gd->height,
5633 GDI_STATE, GD_BUTTON_UNPRESSED,
5634 GDI_RADIO_NR, radio_button_nr,
5635 GDI_CHECKED, checked,
5636 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5637 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5638 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5639 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5640 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5641 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5642 GDI_DECORATION_SIZE, tile_size, tile_size,
5643 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5644 GDI_DECORATION_MASKED, deco_masked,
5645 GDI_EVENT_MASK, event_mask,
5646 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5647 GDI_CALLBACK_ACTION, HandleControlButtons,
5651 Error(ERR_EXIT, "cannot create gadget");
5653 level_editor_gadget[id] = gi;
5656 /* these values are not constant, but can change at runtime */
5657 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5658 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5659 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5660 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5661 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5662 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5663 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5664 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5665 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5666 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5667 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5668 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5670 /* create buttons for scrolling of drawing area and element list */
5671 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5673 int id = scrollbutton_info[i].gadget_id;
5674 int graphic = scrollbutton_info[i].graphic;
5675 struct GraphicInfo *gd = &graphic_info[graphic];
5676 Bitmap *gd_bitmap = gd->bitmap;
5677 int gd_x1 = gd->src_x;
5678 int gd_y1 = gd->src_y;
5679 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5680 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5681 int width = gd->width;
5682 int height = gd->height;
5683 int x = scrollbutton_pos[i].x;
5684 int y = scrollbutton_pos[i].y;
5685 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5687 if (id == GADGET_ID_SCROLL_LIST_UP ||
5688 id == GADGET_ID_SCROLL_LIST_DOWN)
5699 gi = CreateGadget(GDI_CUSTOM_ID, id,
5700 GDI_CUSTOM_TYPE_ID, i,
5701 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5706 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5707 GDI_STATE, GD_BUTTON_UNPRESSED,
5708 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5709 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5710 GDI_EVENT_MASK, event_mask,
5711 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5712 GDI_CALLBACK_ACTION, HandleControlButtons,
5716 Error(ERR_EXIT, "cannot create gadget");
5718 level_editor_gadget[id] = gi;
5721 /* create buttons for element list */
5722 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5724 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5725 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5726 struct GraphicInfo *gd = &graphic_info[graphic];
5727 Bitmap *gd_bitmap = gd->bitmap;
5728 Bitmap *deco_bitmap;
5729 int deco_x, deco_y, deco_xpos, deco_ypos;
5730 int gd_x1 = gd->src_x;
5731 int gd_y1 = gd->src_y;
5732 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5733 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5734 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5735 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5736 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5737 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5738 int element = editor_elements[i];
5739 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5740 unsigned int event_mask = GD_EVENT_RELEASED;
5742 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5744 deco_xpos = (gd->width - tile_size) / 2;
5745 deco_ypos = (gd->height - tile_size) / 2;
5747 gi = CreateGadget(GDI_CUSTOM_ID, id,
5748 GDI_CUSTOM_TYPE_ID, i,
5749 GDI_INFO_TEXT, getElementInfoText(element),
5752 GDI_WIDTH, gd->width,
5753 GDI_HEIGHT, gd->height,
5754 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5755 GDI_STATE, GD_BUTTON_UNPRESSED,
5756 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5757 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5758 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5759 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5760 GDI_DECORATION_SIZE, tile_size, tile_size,
5761 GDI_DECORATION_SHIFTING, 1, 1,
5762 GDI_EVENT_MASK, event_mask,
5763 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5764 GDI_CALLBACK_ACTION, HandleControlButtons,
5768 Error(ERR_EXIT, "cannot create gadget");
5770 level_editor_gadget[id] = gi;
5774 static void CreateCounterButtons()
5776 int max_infotext_len = getMaxInfoTextLength();
5779 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5782 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5783 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5785 /* determine horizontal position to the right of specified gadget */
5786 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5787 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5788 ED_GADGET_TEXT_DISTANCE);
5790 /* determine horizontal offset for leading text */
5791 if (counterbutton_info[i].text_left != NULL)
5792 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5794 for (j = 0; j < 2; j++)
5796 struct GadgetInfo *gi;
5798 counterbutton_info[i].gadget_id_down :
5799 counterbutton_info[i].gadget_id_up);
5801 struct GraphicInfo *gd;
5802 int gd_x1, gd_x2, gd_y1, gd_y2;
5803 unsigned int event_mask;
5804 char infotext[max_infotext_len + 1];
5806 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5808 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5811 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5812 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5814 event_mask |= GD_EVENT_RELEASED;
5818 x = DX + editor.button.prev_level.x;
5819 y = DY + editor.button.prev_level.y;
5823 x = DX + editor.button.next_level.x;
5824 y = DY + editor.button.next_level.y;
5830 IMG_EDITOR_COUNTER_DOWN :
5831 IMG_EDITOR_COUNTER_UP);
5834 gd = &graphic_info[graphic];
5838 gd_x2 = gd->src_x + gd->pressed_xoffset;
5839 gd_y2 = gd->src_y + gd->pressed_yoffset;
5841 sprintf(infotext, "%s counter value by 1, 5 or 10",
5842 (j == 0 ? "decrease" : "increase"));
5844 gi = CreateGadget(GDI_CUSTOM_ID, id,
5845 GDI_CUSTOM_TYPE_ID, i,
5846 GDI_INFO_TEXT, infotext,
5849 GDI_WIDTH, gd->width,
5850 GDI_HEIGHT, gd->height,
5851 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5852 GDI_STATE, GD_BUTTON_UNPRESSED,
5853 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5854 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5855 GDI_EVENT_MASK, event_mask,
5856 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5857 GDI_CALLBACK_ACTION, HandleCounterButtons,
5861 Error(ERR_EXIT, "cannot create gadget");
5863 level_editor_gadget[id] = gi;
5864 right_gadget_border[id] =
5865 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5867 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5871 int font_type = FONT_INPUT_1;
5872 int font_type_active = FONT_INPUT_1_ACTIVE;
5874 id = counterbutton_info[i].gadget_id_text;
5876 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5878 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5880 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5882 font_type = FONT_LEVEL_NUMBER;
5883 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5885 x = DX + editor.input.level_number.x;
5886 y = DY + editor.input.level_number.y;
5890 graphic = IMG_EDITOR_COUNTER_INPUT;
5893 gd = &graphic_info[graphic];
5897 gd_x2 = gd->src_x + gd->active_xoffset;
5898 gd_y2 = gd->src_y + gd->active_yoffset;
5900 gi = CreateGadget(GDI_CUSTOM_ID, id,
5901 GDI_CUSTOM_TYPE_ID, i,
5902 GDI_INFO_TEXT, "enter counter value",
5905 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5906 GDI_NUMBER_VALUE, 0,
5907 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5908 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5909 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5910 GDI_TEXT_FONT, font_type,
5911 GDI_TEXT_FONT_ACTIVE, font_type_active,
5912 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5913 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5914 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5915 GDI_DESIGN_WIDTH, gd->width,
5916 GDI_EVENT_MASK, event_mask,
5917 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5918 GDI_CALLBACK_ACTION, HandleCounterButtons,
5922 Error(ERR_EXIT, "cannot create gadget");
5924 level_editor_gadget[id] = gi;
5925 right_gadget_border[id] =
5926 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5928 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5934 static void CreateDrawingAreas()
5938 /* these values are not constant, but can change at runtime */
5939 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5940 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5942 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5944 struct GadgetInfo *gi;
5945 unsigned int event_mask;
5946 int id = drawingarea_info[i].gadget_id;
5947 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5948 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5949 int area_xsize = drawingarea_info[i].area_xsize;
5950 int area_ysize = drawingarea_info[i].area_ysize;
5951 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5952 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5955 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5956 GD_EVENT_OFF_BORDERS;
5958 /* determine horizontal position to the right of specified gadget */
5959 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5960 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5961 ED_DRAWINGAREA_TEXT_DISTANCE);
5963 /* determine horizontal offset for leading text */
5964 if (drawingarea_info[i].text_left != NULL)
5965 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5967 gi = CreateGadget(GDI_CUSTOM_ID, id,
5968 GDI_CUSTOM_TYPE_ID, i,
5971 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5972 GDI_AREA_SIZE, area_xsize, area_ysize,
5973 GDI_ITEM_SIZE, item_size, item_size,
5974 GDI_EVENT_MASK, event_mask,
5975 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5976 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5980 Error(ERR_EXIT, "cannot create gadget");
5982 level_editor_gadget[id] = gi;
5983 right_gadget_border[id] =
5984 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5988 static void CreateTextInputGadgets()
5990 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5991 int max_infotext_len = getMaxInfoTextLength();
5994 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5996 int gd_x1 = gd->src_x;
5997 int gd_y1 = gd->src_y;
5998 int gd_x2 = gd->src_x + gd->active_xoffset;
5999 int gd_y2 = gd->src_y + gd->active_yoffset;
6000 struct GadgetInfo *gi;
6001 unsigned int event_mask;
6002 char infotext[MAX_OUTPUT_LINESIZE + 1];
6003 int id = textinput_info[i].gadget_id;
6006 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6008 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6009 int border_size = gd->border_size;
6010 int font_nr = FONT_INPUT_1;
6011 int font_height = getFontHeight(font_nr);
6012 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6013 int yoffset = element_border + (TILEY - font_height) / 2;
6015 x = (editor.settings.element_name.x != -1 ?
6016 editor.settings.element_name.x :
6017 editor.settings.element_graphic.x + xoffset) - border_size;
6018 y = (editor.settings.element_name.y != -1 ?
6019 editor.settings.element_name.y :
6020 editor.settings.element_graphic.y + yoffset) - border_size;
6024 x = ED_SETTINGS_X(textinput_info[i].x);
6025 y = ED_SETTINGS_Y(textinput_info[i].y);
6028 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6030 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6031 infotext[max_infotext_len] = '\0';
6033 gi = CreateGadget(GDI_CUSTOM_ID, id,
6034 GDI_CUSTOM_TYPE_ID, i,
6035 GDI_INFO_TEXT, infotext,
6038 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6039 GDI_TEXT_VALUE, textinput_info[i].value,
6040 GDI_TEXT_SIZE, textinput_info[i].size,
6041 GDI_TEXT_FONT, FONT_INPUT_1,
6042 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6043 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6044 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6045 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6046 GDI_DESIGN_WIDTH, gd->width,
6047 GDI_EVENT_MASK, event_mask,
6048 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6049 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6053 Error(ERR_EXIT, "cannot create gadget");
6055 level_editor_gadget[id] = gi;
6059 static void CreateTextAreaGadgets()
6061 int max_infotext_len = getMaxInfoTextLength();
6064 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6066 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6067 int gd_x1 = gd->src_x;
6068 int gd_y1 = gd->src_y;
6069 int gd_x2 = gd->src_x + gd->active_xoffset;
6070 int gd_y2 = gd->src_y + gd->active_yoffset;
6071 struct GadgetInfo *gi;
6072 unsigned int event_mask;
6073 char infotext[MAX_OUTPUT_LINESIZE + 1];
6074 int id = textarea_info[i].gadget_id;
6075 int area_xsize = textarea_info[i].xsize;
6076 int area_ysize = textarea_info[i].ysize;
6078 event_mask = GD_EVENT_TEXT_LEAVING;
6080 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6081 infotext[max_infotext_len] = '\0';
6083 gi = CreateGadget(GDI_CUSTOM_ID, id,
6084 GDI_CUSTOM_TYPE_ID, i,
6085 GDI_INFO_TEXT, infotext,
6086 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6087 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6088 GDI_TYPE, GD_TYPE_TEXT_AREA,
6089 GDI_AREA_SIZE, area_xsize, area_ysize,
6090 GDI_TEXT_FONT, FONT_INPUT_1,
6091 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6092 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6093 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6094 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6095 GDI_DESIGN_WIDTH, gd->width,
6096 GDI_EVENT_MASK, event_mask,
6097 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6098 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6102 Error(ERR_EXIT, "cannot create gadget");
6104 level_editor_gadget[id] = gi;
6108 static void CreateSelectboxGadgets()
6110 int max_infotext_len = getMaxInfoTextLength();
6113 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6115 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6116 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6117 int gd_x1 = gd->src_x;
6118 int gd_y1 = gd->src_y;
6119 int gd_x2 = gd->src_x + gd->active_xoffset;
6120 int gd_y2 = gd->src_y + gd->active_yoffset;
6121 int selectbox_button_xsize = gd2->width;
6122 struct GadgetInfo *gi;
6123 unsigned int event_mask;
6124 char infotext[MAX_OUTPUT_LINESIZE + 1];
6125 int id = selectbox_info[i].gadget_id;
6126 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6127 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6129 if (selectbox_info[i].size == -1) /* dynamically determine size */
6131 /* (we cannot use -1 for uninitialized values if we directly compare
6132 with results from strlen(), because the '<' and '>' operation will
6133 implicitely cast -1 to an unsigned integer value!) */
6134 selectbox_info[i].size = 0;
6136 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6137 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6138 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6140 selectbox_info[i].size++; /* add one character empty space */
6143 event_mask = GD_EVENT_RELEASED |
6144 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6146 /* determine horizontal position to the right of specified gadget */
6147 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6148 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6149 ED_GADGET_TEXT_DISTANCE);
6151 /* determine horizontal offset for leading text */
6152 if (selectbox_info[i].text_left != NULL)
6153 x += getTextWidthForGadget(selectbox_info[i].text_left);
6155 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6156 infotext[max_infotext_len] = '\0';
6158 gi = CreateGadget(GDI_CUSTOM_ID, id,
6159 GDI_CUSTOM_TYPE_ID, i,
6160 GDI_INFO_TEXT, infotext,
6163 GDI_TYPE, GD_TYPE_SELECTBOX,
6164 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6165 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6166 GDI_TEXT_SIZE, selectbox_info[i].size,
6167 GDI_TEXT_FONT, FONT_INPUT_1,
6168 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6169 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6170 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6171 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6172 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6173 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6174 GDI_DESIGN_WIDTH, gd->width,
6175 GDI_EVENT_MASK, event_mask,
6176 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6177 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6181 Error(ERR_EXIT, "cannot create gadget");
6183 level_editor_gadget[id] = gi;
6184 right_gadget_border[id] =
6185 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6189 static void CreateTextbuttonGadgets()
6191 int max_infotext_len = getMaxInfoTextLength();
6194 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6196 int id = textbutton_info[i].gadget_id;
6198 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6199 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6201 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6202 int gadget_distance =
6203 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6204 struct GraphicInfo *gd = &graphic_info[graphic];
6205 int gd_x1 = gd->src_x;
6206 int gd_y1 = gd->src_y;
6207 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6208 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6209 int gd_x1a = gd->src_x + gd->active_xoffset;
6210 int gd_y1a = gd->src_y + gd->active_yoffset;
6211 int border_xsize = gd->border_size + gd->draw_xoffset;
6212 int border_ysize = gd->border_size;
6213 struct GadgetInfo *gi;
6214 unsigned int event_mask;
6215 char infotext[MAX_OUTPUT_LINESIZE + 1];
6216 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6217 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6219 if (textbutton_info[i].size == -1) /* dynamically determine size */
6220 textbutton_info[i].size = strlen(textbutton_info[i].text);
6222 event_mask = GD_EVENT_RELEASED;
6224 sprintf(infotext, "%s", textbutton_info[i].infotext);
6225 infotext[max_infotext_len] = '\0';
6227 /* determine horizontal position to the right of specified gadget */
6228 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6230 int gadget_id_align = textbutton_info[i].gadget_id_align;
6232 x = right_gadget_border[gadget_id_align] + gadget_distance;
6234 if (textbutton_info[i].y == -1)
6235 y = level_editor_gadget[gadget_id_align]->y;
6238 /* determine horizontal offset for leading text */
6239 if (textbutton_info[i].text_left != NULL)
6240 x += getTextWidthForGadget(textbutton_info[i].text_left);
6242 gi = CreateGadget(GDI_CUSTOM_ID, id,
6243 GDI_CUSTOM_TYPE_ID, i,
6244 GDI_INFO_TEXT, infotext,
6247 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6248 GDI_TEXT_VALUE, textbutton_info[i].text,
6249 GDI_TEXT_SIZE, textbutton_info[i].size,
6250 GDI_TEXT_FONT, FONT_INPUT_2,
6251 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6252 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6253 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6254 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6255 GDI_BORDER_SIZE, border_xsize, border_ysize,
6256 GDI_DESIGN_WIDTH, gd->width,
6257 GDI_DECORATION_SHIFTING, 1, 1,
6258 GDI_EVENT_MASK, event_mask,
6259 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6260 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6264 Error(ERR_EXIT, "cannot create gadget");
6266 level_editor_gadget[id] = gi;
6267 right_gadget_border[id] =
6268 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6272 static void CreateGraphicbuttonGadgets()
6274 struct GadgetInfo *gi;
6275 unsigned int event_mask;
6278 /* create buttons for scrolling of drawing area and element list */
6279 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6281 int id = graphicbutton_info[i].gadget_id;
6282 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6283 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6284 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6285 int gd_x1 = gd->src_x;
6286 int gd_y1 = gd->src_y;
6287 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6288 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6290 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6292 /* determine horizontal position to the right of specified gadget */
6293 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6294 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6295 ED_GADGET_TEXT_DISTANCE);
6297 /* determine horizontal offset for leading text */
6298 if (graphicbutton_info[i].text_left != NULL)
6299 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6301 gi = CreateGadget(GDI_CUSTOM_ID, id,
6302 GDI_CUSTOM_TYPE_ID, i,
6303 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6306 GDI_WIDTH, gd->width,
6307 GDI_HEIGHT, gd->height,
6308 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6309 GDI_STATE, GD_BUTTON_UNPRESSED,
6310 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6311 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6312 GDI_EVENT_MASK, event_mask,
6313 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6314 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6318 Error(ERR_EXIT, "cannot create gadget");
6320 level_editor_gadget[id] = gi;
6321 right_gadget_border[id] =
6322 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6326 static void CreateScrollbarGadgets()
6330 /* these values are not constant, but can change at runtime */
6331 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6332 SX + ED_SCROLL_HORIZONTAL_XPOS;
6333 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6334 SY + ED_SCROLL_HORIZONTAL_YPOS;
6335 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6336 ED_SCROLL_HORIZONTAL_XSIZE;
6337 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6338 ED_SCROLL_HORIZONTAL_YSIZE;
6339 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6340 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6341 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6342 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6344 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6345 SX + ED_SCROLL_VERTICAL_XPOS;
6346 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6347 SY + ED_SCROLL_VERTICAL_YPOS;
6348 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6349 ED_SCROLL_VERTICAL_XSIZE;
6350 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6351 ED_SCROLL_VERTICAL_YSIZE;
6352 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6353 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6354 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6355 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6357 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6358 PX + ED_SCROLL2_VERTICAL_XPOS;
6359 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6360 PY + ED_SCROLL2_VERTICAL_YPOS;
6361 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6362 ED_SCROLL2_VERTICAL_XSIZE;
6363 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6364 ED_SCROLL2_VERTICAL_YSIZE;
6365 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6366 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6367 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6368 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6370 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6372 int id = scrollbar_info[i].gadget_id;
6373 int graphic = scrollbar_info[i].graphic;
6374 struct GraphicInfo *gd = &graphic_info[graphic];
6375 int gd_x1 = gd->src_x;
6376 int gd_y1 = gd->src_y;
6377 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6378 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6379 struct GadgetInfo *gi;
6380 int items_max, items_visible, item_position;
6381 unsigned int event_mask;
6383 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6385 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6386 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6387 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6389 else /* drawing area scrollbars */
6391 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6393 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6394 items_visible = ed_fieldx;
6399 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6400 items_visible = ed_fieldy;
6405 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6407 gi = CreateGadget(GDI_CUSTOM_ID, id,
6408 GDI_CUSTOM_TYPE_ID, i,
6409 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6410 GDI_X, scrollbar_pos[i].x,
6411 GDI_Y, scrollbar_pos[i].y,
6412 GDI_WIDTH, scrollbar_pos[i].width,
6413 GDI_HEIGHT, scrollbar_pos[i].height,
6414 GDI_TYPE, scrollbar_info[i].type,
6415 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6416 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6417 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6418 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6419 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6420 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6421 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6422 GDI_STATE, GD_BUTTON_UNPRESSED,
6423 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6424 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6425 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6426 GDI_EVENT_MASK, event_mask,
6427 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6428 GDI_CALLBACK_ACTION, HandleControlButtons,
6432 Error(ERR_EXIT, "cannot create gadget");
6434 level_editor_gadget[id] = gi;
6438 static void CreateCheckbuttonGadgets()
6440 struct GadgetInfo *gi;
6441 unsigned int event_mask;
6444 event_mask = GD_EVENT_PRESSED;
6446 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6448 int id = checkbutton_info[i].gadget_id;
6449 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6450 IMG_EDITOR_CHECKBOX);
6451 struct GraphicInfo *gd = &graphic_info[graphic];
6452 int gd_x1 = gd->src_x;
6453 int gd_y1 = gd->src_y;
6454 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6455 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6456 int gd_x1a = gd->src_x + gd->active_xoffset;
6457 int gd_y1a = gd->src_y + gd->active_yoffset;
6458 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6459 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6460 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6461 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6463 /* determine horizontal position to the right of specified gadget */
6464 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6465 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6466 ED_GADGET_TEXT_DISTANCE);
6468 /* determine horizontal offset for leading text */
6469 if (checkbutton_info[i].text_left != NULL)
6470 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6472 gi = CreateGadget(GDI_CUSTOM_ID, id,
6473 GDI_CUSTOM_TYPE_ID, i,
6474 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6477 GDI_WIDTH, gd->width,
6478 GDI_HEIGHT, gd->height,
6479 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6480 GDI_CHECKED, *checkbutton_info[i].value,
6481 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6482 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6483 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6484 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6485 GDI_EVENT_MASK, event_mask,
6486 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6487 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6491 Error(ERR_EXIT, "cannot create gadget");
6493 level_editor_gadget[id] = gi;
6494 right_gadget_border[id] =
6495 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6499 static void CreateRadiobuttonGadgets()
6501 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6502 int gd_x1 = gd->src_x;
6503 int gd_y1 = gd->src_y;
6504 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6505 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6506 int gd_x1a = gd->src_x + gd->active_xoffset;
6507 int gd_y1a = gd->src_y + gd->active_yoffset;
6508 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6509 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6510 struct GadgetInfo *gi;
6511 unsigned int event_mask;
6514 event_mask = GD_EVENT_PRESSED;
6516 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6518 int id = radiobutton_info[i].gadget_id;
6519 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6520 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6523 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6525 /* determine horizontal position to the right of specified gadget */
6526 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6527 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6528 ED_GADGET_TEXT_DISTANCE);
6530 /* determine horizontal offset for leading text */
6531 if (radiobutton_info[i].text_left != NULL)
6532 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6534 gi = CreateGadget(GDI_CUSTOM_ID, id,
6535 GDI_CUSTOM_TYPE_ID, i,
6536 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6539 GDI_WIDTH, gd->width,
6540 GDI_HEIGHT, gd->height,
6541 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6542 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6543 GDI_CHECKED, checked,
6544 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6545 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6546 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6547 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6548 GDI_EVENT_MASK, event_mask,
6549 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6550 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6554 Error(ERR_EXIT, "cannot create gadget");
6556 level_editor_gadget[id] = gi;
6557 right_gadget_border[id] =
6558 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6562 void CreateLevelEditorGadgets()
6564 /* force EDITOR font inside level editor */
6565 SetFontStatus(GAME_MODE_EDITOR);
6567 /* these values are not constant, but can change at runtime */
6568 ed_fieldx = MAX_ED_FIELDX - 1;
6569 ed_fieldy = MAX_ED_FIELDY - 1;
6571 num_editor_gadgets = NUM_EDITOR_GADGETS;
6573 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6575 level_editor_gadget =
6576 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6577 right_gadget_border =
6578 checked_calloc(num_editor_gadgets * sizeof(int));
6580 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6581 editor_el_empty_ptr = editor_el_empty;
6583 use_permanent_palette = !editor.palette.show_as_separate_screen;
6585 ReinitializeElementList();
6587 CreateControlButtons();
6588 CreateScrollbarGadgets();
6590 /* order of function calls is important because of cross-references */
6591 CreateCheckbuttonGadgets();
6592 CreateCounterButtons();
6593 CreateRadiobuttonGadgets();
6594 CreateTextInputGadgets();
6595 CreateTextAreaGadgets();
6596 CreateSelectboxGadgets();
6597 CreateGraphicbuttonGadgets();
6598 CreateTextbuttonGadgets();
6599 CreateDrawingAreas();
6604 void FreeLevelEditorGadgets()
6608 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6610 for (i = 0; i < num_editor_gadgets; i++)
6612 FreeGadget(level_editor_gadget[i]);
6614 level_editor_gadget[i] = NULL;
6617 checked_free(level_editor_gadget);
6618 checked_free(right_gadget_border);
6620 checked_free(editor_el_empty);
6623 static void MapCounterButtons(int id)
6625 int font_nr = FONT_TEXT_1;
6626 int font_height = getFontHeight(font_nr);
6627 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6628 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6629 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6630 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6631 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6632 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6633 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6634 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6635 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6636 int yoffset = (gi_down->height - font_height) / 2;
6637 int x_left = gi_down->x - xoffset_left;
6638 int x_right; /* set after gadget position was modified */
6639 int y_above = gi_down->y - yoffset_above;
6641 int y; /* set after gadget position was modified */
6643 /* counter limits must be changed first to prevent value truncation */
6644 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6645 counterbutton_info[id].max_value);
6647 /* right text position might have changed after setting position above */
6648 x_right = gi_up->x + gi_up->width + xoffset_right;
6650 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6652 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6653 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6654 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6656 ModifyGadget(gi_down, GDI_Y,
6657 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6658 ModifyGadget(gi_text, GDI_Y,
6659 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6660 ModifyGadget(gi_up, GDI_Y,
6661 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6664 /* vertical position might have changed after setting position above */
6665 y = gi_up->y + yoffset;
6667 if (counterbutton_info[id].text_above)
6668 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6670 if (counterbutton_info[id].text_left)
6671 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6673 if (counterbutton_info[id].text_right)
6674 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6681 static void MapControlButtons()
6686 /* map toolbox buttons (excluding special CE toolbox buttons) */
6687 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6688 MapGadget(level_editor_gadget[i]);
6690 /* map toolbox buttons (element properties buttons) */
6691 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6692 MapGadget(level_editor_gadget[i]);
6694 if (use_permanent_palette)
6696 /* map buttons to select elements */
6697 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6698 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6699 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6700 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6701 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6704 /* map buttons to select level */
6705 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6706 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6707 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6708 MapCounterButtons(counter_id);
6711 static void MapDrawingArea(int id)
6713 int font_nr = FONT_TEXT_1;
6714 int font_height = getFontHeight(font_nr);
6715 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6716 int area_xsize = gi->drawing.area_xsize;
6717 int area_ysize = gi->drawing.area_ysize;
6718 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6719 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6720 int x_left = gi->x - xoffset_left;
6721 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6722 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6723 int y_side = gi->y + (gi->height - font_height) / 2;
6724 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6726 if (drawingarea_info[id].text_left)
6727 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6729 if (drawingarea_info[id].text_right)
6730 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6732 if (drawingarea_info[id].text_below)
6733 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6735 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6737 DrawElementBorder(gi->x, gi->y,
6738 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6739 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6741 DrawDrawingArea(id);
6747 static void MapTextInputGadget(int id)
6749 int font_nr = FONT_TEXT_1;
6750 int font_height = getFontHeight(font_nr);
6751 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6752 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6753 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6754 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6756 if (textinput_info[id].text_above)
6757 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6759 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6764 static void MapTextAreaGadget(int id)
6766 int font_nr = FONT_TEXT_1;
6767 int font_height = getFontHeight(font_nr);
6768 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6769 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6770 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6771 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6773 if (textarea_info[id].text_above)
6774 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6776 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6781 static void MapSelectboxGadget(int id)
6783 int font_nr = FONT_TEXT_1;
6784 int font_height = getFontHeight(font_nr);
6785 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6786 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6787 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6788 int yoffset = (gi->height - font_height) / 2;
6789 int x_left = gi->x - xoffset_left;
6790 int x_right = gi->x + gi->width + xoffset_right;
6791 int y = gi->y + yoffset;
6793 if (selectbox_info[id].text_left)
6794 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6796 if (selectbox_info[id].text_right)
6797 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6799 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6804 static void MapTextbuttonGadget(int id)
6806 int font_nr = FONT_TEXT_1;
6807 int font_height = getFontHeight(font_nr);
6808 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6809 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6810 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6811 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6812 int yoffset = (gi->height - font_height) / 2;
6813 int x_left = gi->x - xoffset_left;
6814 int x_right = gi->x + gi->width + xoffset_right;
6815 int y_above = gi->y - yoffset_above;
6817 int y = gi->y + yoffset;
6819 /* only show button to delete change pages when more than minimum pages */
6820 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6821 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6824 if (textbutton_info[id].text_above)
6825 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
6827 if (textbutton_info[id].text_left)
6828 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6830 if (textbutton_info[id].text_right)
6831 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6836 static void MapGraphicbuttonGadget(int id)
6838 int font_nr = FONT_TEXT_1;
6839 int font_height = getFontHeight(font_nr);
6840 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6841 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6842 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6843 int yoffset = (gi->height - font_height) / 2;
6844 int x_left = gi->x - xoffset_left;
6845 int x_right = gi->x + gi->width + xoffset_right;
6846 int y = gi->y + yoffset;
6848 if (graphicbutton_info[id].text_left)
6849 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6851 if (graphicbutton_info[id].text_right)
6852 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6857 static void MapRadiobuttonGadget(int id)
6859 int font_nr = FONT_TEXT_1;
6860 int font_height = getFontHeight(font_nr);
6861 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6862 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6863 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6864 int yoffset = (gi->height - font_height) / 2;
6865 int x_left = gi->x - xoffset_left;
6866 int x_right = gi->x + gi->width + xoffset_right;
6867 int y = gi->y + yoffset;
6869 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6871 if (radiobutton_info[id].text_left)
6872 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6874 if (radiobutton_info[id].text_right)
6875 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6877 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6882 static void MapCheckbuttonGadget(int id)
6884 int font_nr = FONT_TEXT_1;
6885 int font_height = getFontHeight(font_nr);
6886 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6887 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6888 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6889 int yoffset = (gi->height - font_height) / 2;
6890 int x_left, x_right, y; /* set after gadget position was modified */
6892 /* set position for gadgets with dynamically determined position */
6893 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6894 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6895 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6897 x_left = gi->x - xoffset_left;
6898 x_right = gi->x + gi->width + xoffset_right;
6899 y = gi->y + yoffset;
6901 if (checkbutton_info[id].text_left)
6902 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6904 if (checkbutton_info[id].text_right)
6905 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6907 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6912 static void MapMainDrawingArea()
6914 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6915 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6918 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6920 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6921 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6922 no_horizontal_scrollbar) ||
6923 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6924 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6925 no_vertical_scrollbar))
6928 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6931 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6933 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6934 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6937 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6940 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6943 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6947 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6949 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6950 i == GADGET_ID_CUSTOM_COPY_TO ||
6951 i == GADGET_ID_CUSTOM_EXCHANGE ||
6952 i == GADGET_ID_CUSTOM_COPY ||
6953 i == GADGET_ID_CUSTOM_PASTE)
6956 MapGadget(level_editor_gadget[i]);
6958 UnmapGadget(level_editor_gadget[i]);
6963 static void MapLevelEditorToolboxCustomGadgets()
6965 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6968 static void UnmapLevelEditorToolboxCustomGadgets()
6970 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6973 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6977 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6979 if (i != GADGET_ID_SINGLE_ITEMS &&
6980 i != GADGET_ID_PICK_ELEMENT)
6982 struct GadgetInfo *gi = level_editor_gadget[i];
6990 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6991 struct GraphicInfo *gd = &graphic_info[graphic];
6995 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6996 gi->width, gi->height, gi->x, gi->y);
6998 redraw_mask |= REDRAW_DOOR_3;
7004 static void MapLevelEditorToolboxDrawingGadgets()
7006 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7009 static void UnmapLevelEditorToolboxDrawingGadgets()
7011 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7014 static void UnmapDrawingArea(int id)
7016 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7019 static void UnmapLevelEditorFieldGadgets()
7023 for (i = 0; i < num_editor_gadgets; i++)
7024 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7025 level_editor_gadget[i]->y))
7026 UnmapGadget(level_editor_gadget[i]);
7029 void UnmapLevelEditorGadgets()
7033 for (i = 0; i < num_editor_gadgets; i++)
7034 UnmapGadget(level_editor_gadget[i]);
7037 static void ResetUndoBuffer()
7039 undo_buffer_position = -1;
7040 undo_buffer_steps = -1;
7041 redo_buffer_steps = 0;
7043 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7045 level.changed = FALSE;
7048 static void DrawEditModeWindow()
7050 ModifyEditorElementList();
7051 RedrawDrawingElements();
7053 if (edit_mode == ED_MODE_INFO)
7054 DrawLevelInfoWindow();
7055 else if (edit_mode == ED_MODE_PROPERTIES)
7056 DrawPropertiesWindow();
7057 else if (edit_mode == ED_MODE_PALETTE)
7058 DrawPaletteWindow();
7059 else /* edit_mode == ED_MODE_DRAWING */
7060 DrawDrawingWindow();
7063 static void ChangeEditModeWindow(int new_edit_mode)
7065 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7067 DrawEditModeWindow();
7070 static boolean LevelChanged()
7072 boolean field_changed = FALSE;
7075 for (y = 0; y < lev_fieldy; y++)
7076 for (x = 0; x < lev_fieldx; x++)
7077 if (Feld[x][y] != level.field[x][y])
7078 field_changed = TRUE;
7080 return (level.changed || field_changed);
7083 static boolean PrepareSavingIntoPersonalLevelSet()
7085 static LevelDirTree *last_copied_leveldir = NULL;
7086 static LevelDirTree *last_written_leveldir = NULL;
7087 static int last_copied_level_nr = -1;
7088 static int last_written_level_nr = -1;
7089 LevelDirTree *leveldir_former = leveldir_current;
7090 int level_nr_former = level_nr;
7093 // remember last mod/save so that for current session, we write
7094 // back to the same personal copy, asking only about overwrite.
7095 if (leveldir_current == last_copied_leveldir &&
7096 level_nr == last_copied_level_nr)
7098 // "cd" to personal level set dir (as used when writing last copy)
7099 leveldir_current = last_written_leveldir;
7100 level_nr = last_written_level_nr;
7105 if (!Request("This level is read only! "
7106 "Save into personal level set?", REQ_ASK))
7109 // "cd" to personal level set dir (for writing copy the first time)
7111 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7113 // find unused level number
7114 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7116 static char *level_filename = NULL;
7118 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7120 if (!fileExists(level_filename))
7124 last_copied_leveldir = leveldir_former;
7125 last_copied_level_nr = level_nr_former;
7127 last_written_leveldir = leveldir_current;
7128 last_written_level_nr = level_nr = new_level_nr;
7133 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7135 static char *filename_levelinfo = NULL, *mod_name = NULL;
7138 // annotate this copy-and-mod in personal levelinfo.conf
7139 setString(&filename_levelinfo,
7140 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7142 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7144 fprintf(file, "\n");
7145 fprintf(file, "# level %d was modified from:\n", level_nr);
7146 fprintf(file, "# - previous level set name: %s\n",
7148 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7149 level.file_info.nr, level.name);
7150 fprintf(file, "# - previous author: %s\n",
7152 fprintf(file, "# - previous save date: ");
7154 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7156 fprintf(file, "%04d-%02d-%02d\n",
7157 level.creation_date.year,
7158 level.creation_date.month,
7159 level.creation_date.day);
7163 fprintf(file, "not recorded\n");
7169 if (level_nr > leveldir_current->last_level)
7171 static char *temp_levelinfo = NULL;
7172 FILE *temp_file = NULL;
7173 char line[MAX_LINE_LEN];
7175 setString(&temp_levelinfo,
7176 getPath2(getCurrentLevelDir(),
7177 getStringCat2(LEVELINFO_FILENAME, ".new")));
7179 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7180 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7182 while (fgets(line, MAX_LINE_LEN, file))
7184 if (!strPrefix(line, "levels:"))
7185 fputs(line, temp_file);
7187 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7197 // needs error handling; also, ok on dos/win?
7198 unlink(filename_levelinfo);
7199 rename(temp_levelinfo, filename_levelinfo);
7202 // else: allow the save even if annotation failed
7204 // now... spray graffiti on the old level vital statistics
7205 // user can change these; just trying to set a good baseline
7207 // don't truncate names for fear of making offensive or silly:
7208 // long-named original author only recorded in levelinfo.conf.
7209 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7210 if (!strEqual(level.author, leveldir_current->author))
7212 setString(&mod_name, getStringCat3(leveldir_current->author,
7213 " after ", level.author));
7215 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7216 setString(&mod_name,
7217 getStringCat2(leveldir_current->author, " (ed.)"));
7219 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7220 setString(&mod_name, leveldir_current->author);
7222 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7224 // less worried about truncation here
7225 setString(&mod_name, getStringCat2("Mod: ", level.name));
7226 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7230 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7231 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7235 for (x = 0; x < lev_fieldx; x++)
7236 for (y = 0; y < lev_fieldy; y++)
7237 dst[x][y] = src[x][y];
7240 static int setSelectboxValue(int selectbox_id, int new_value)
7242 int new_index_value = 0;
7245 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7246 if (selectbox_info[selectbox_id].options[i].value == new_value)
7247 new_index_value = i;
7249 *selectbox_info[selectbox_id].value =
7250 selectbox_info[selectbox_id].options[new_index_value].value;
7252 return new_index_value;
7255 static void setSelectboxSpecialActionVariablesIfNeeded()
7259 /* change action mode and arg variables according to action type variable */
7260 for (i = 0; action_arg_options[i].value != -1; i++)
7262 if (action_arg_options[i].value == custom_element_change.action_type)
7264 int mode = action_arg_options[i].mode;
7266 /* only change if corresponding selectbox has changed */
7267 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7268 action_arg_modes[mode])
7269 custom_element_change.action_mode = -1;
7271 /* only change if corresponding selectbox has changed */
7272 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7273 action_arg_options[i].options)
7274 custom_element_change.action_arg = -1;
7281 static void setSelectboxSpecialActionOptions()
7285 /* change action mode and arg selectbox according to action type selectbox */
7286 for (i = 0; action_arg_options[i].value != -1; i++)
7288 if (action_arg_options[i].value == custom_element_change.action_type)
7290 int mode = action_arg_options[i].mode;
7292 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7293 action_arg_modes[mode]);
7294 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7295 custom_element_change.action_mode);
7297 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7298 action_arg_options[i].options);
7299 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7300 custom_element_change.action_arg);
7306 static void copy_custom_element_settings(int element_from, int element_to)
7308 struct ElementInfo *ei_from = &element_info[element_from];
7309 struct ElementInfo *ei_to = &element_info[element_to];
7311 copyElementInfo(ei_from, ei_to);
7314 static void replace_custom_element_in_settings(int element_from,
7319 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7321 struct ElementInfo *ei = &element_info[i];
7323 for (y = 0; y < 3; y++)
7324 for (x = 0; x < 3; x++)
7325 if (ei->content.e[x][y] == element_from)
7326 ei->content.e[x][y] = element_to;
7328 for (j = 0; j < ei->num_change_pages; j++)
7330 struct ElementChangeInfo *change = &ei->change_page[j];
7332 if (change->target_element == element_from)
7333 change->target_element = element_to;
7335 if (change->initial_trigger_element == element_from)
7336 change->initial_trigger_element = element_to;
7338 if (change->action_element == element_from)
7339 change->action_element = element_to;
7341 for (y = 0; y < 3; y++)
7342 for (x = 0; x < 3; x++)
7343 if (change->target_content.e[x][y] == element_from)
7344 change->target_content.e[x][y] = element_to;
7347 if (ei->group != NULL) /* group or internal */
7348 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7349 if (ei->group->element[j] == element_from)
7350 ei->group->element[j] = element_to;
7354 static void replace_custom_element_in_playfield(int element_from,
7359 for (x = 0; x < lev_fieldx; x++)
7360 for (y = 0; y < lev_fieldy; y++)
7361 if (Feld[x][y] == element_from)
7362 Feld[x][y] = element_to;
7365 static boolean CopyCustomElement(int element_old, int element_new,
7368 int copy_mode_orig = copy_mode;
7370 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7372 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7373 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7374 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7376 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7378 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7379 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7380 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7382 level.changed = TRUE;
7384 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7386 Request("Please choose custom element!", REQ_CONFIRM);
7390 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7392 Request("Please choose group element!", REQ_CONFIRM);
7398 level.changed = TRUE;
7401 /* when modifying custom/group element, ask for copying level template */
7402 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7404 if (!AskToCopyAndModifyLevelTemplate())
7408 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7410 copy_custom_element_settings(element_new, element_old);
7412 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7414 copy_custom_element_settings(element_old, element_new);
7416 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7418 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7419 copy_custom_element_settings(element_new, element_old);
7420 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7422 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7423 replace_custom_element_in_settings(element_new, element_old);
7424 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7426 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7427 replace_custom_element_in_playfield(element_new, element_old);
7428 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7431 UpdateCustomElementGraphicGadgets();
7432 DrawPropertiesWindow();
7437 static void CopyCustomElementPropertiesToEditor(int element)
7440 int current_change_page = element_info[element].current_change_page;
7442 /* dynamically (re)build selectbox for selecting change page */
7443 for (i = 0; i < element_info[element].num_change_pages; i++)
7445 sprintf(options_change_page_strings[i], "%d", i + 1);
7447 options_change_page[i].value = i;
7448 options_change_page[i].text = options_change_page_strings[i];
7451 options_change_page[i].value = -1;
7452 options_change_page[i].text = NULL;
7454 /* needed here to initialize combined element properties */
7455 InitElementPropertiesEngine(level.game_version);
7457 element_info[element].change =
7458 &element_info[element].change_page[current_change_page];
7460 custom_element = element_info[element];
7461 custom_element_change = *element_info[element].change;
7463 /* needed to initially set selectbox options for special action options */
7464 setSelectboxSpecialActionOptions();
7466 /* needed to initially set selectbox value variables to reliable defaults */
7467 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7468 setSelectboxValue(i, *selectbox_info[i].value);
7470 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7471 custom_element_properties[i] = HAS_PROPERTY(element, i);
7473 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7474 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7476 /* ---------- element settings: configure (custom elements) ------------- */
7478 /* set accessible layer selectbox help value */
7479 custom_element.access_type =
7480 (IS_WALKABLE(element) ? EP_WALKABLE :
7481 IS_PASSABLE(element) ? EP_PASSABLE :
7482 custom_element.access_type);
7483 custom_element.access_layer =
7484 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7485 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7486 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7487 custom_element.access_layer);
7488 custom_element.access_protected =
7489 (IS_PROTECTED(element) ? 1 : 0);
7490 custom_element_properties[EP_ACCESSIBLE] =
7491 (IS_ACCESSIBLE_OVER(element) ||
7492 IS_ACCESSIBLE_INSIDE(element) ||
7493 IS_ACCESSIBLE_UNDER(element));
7495 /* set walk-to-object action selectbox help value */
7496 custom_element.walk_to_action =
7497 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7498 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7499 IS_DROPPABLE(element) ? EP_DROPPABLE :
7500 IS_THROWABLE(element) ? EP_THROWABLE :
7501 IS_PUSHABLE(element) ? EP_PUSHABLE :
7502 custom_element.walk_to_action);
7503 custom_element_properties[EP_WALK_TO_OBJECT] =
7504 (IS_DIGGABLE(element) ||
7505 IS_COLLECTIBLE_ONLY(element) ||
7506 IS_DROPPABLE(element) ||
7507 IS_THROWABLE(element) ||
7508 IS_PUSHABLE(element));
7510 /* set smash targets selectbox help value */
7511 custom_element.smash_targets =
7512 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7513 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7514 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7515 custom_element.smash_targets);
7516 custom_element_properties[EP_CAN_SMASH] =
7517 (CAN_SMASH_EVERYTHING(element) ||
7518 CAN_SMASH_ENEMIES(element) ||
7519 CAN_SMASH_PLAYER(element));
7521 /* set deadliness selectbox help value */
7522 custom_element.deadliness =
7523 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7524 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7525 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7526 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7527 custom_element.deadliness);
7528 custom_element_properties[EP_DEADLY] =
7529 (DONT_TOUCH(element) ||
7530 DONT_GET_HIT_BY(element) ||
7531 DONT_COLLIDE_WITH(element) ||
7532 DONT_RUN_INTO(element));
7534 /* ---------- element settings: advanced (custom elements) --------------- */
7536 /* set "change by direct action" selectbox help value */
7537 custom_element_change.direct_action =
7538 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7539 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7540 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7541 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7542 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7543 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7544 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7545 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7546 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7547 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7548 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7549 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7550 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7551 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7552 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7553 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7554 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7555 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7556 custom_element_change.direct_action);
7558 /* set "change by other element action" selectbox help value */
7559 custom_element_change.other_action =
7560 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7561 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7562 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7563 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7564 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7565 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7566 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7567 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7568 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7569 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7570 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7571 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7572 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7573 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7574 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7575 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7576 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7577 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7578 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7579 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7580 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7581 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7582 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7583 custom_element_change.other_action);
7586 static void CopyGroupElementPropertiesToEditor(int element)
7588 group_element_info = *element_info[element].group;
7589 custom_element = element_info[element]; /* needed for description */
7592 static void CopyClassicElementPropertiesToEditor(int element)
7594 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7595 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7596 getMoveIntoAcidProperty(&level, element);
7598 if (MAYBE_DONT_COLLIDE_WITH(element))
7599 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7600 getDontCollideWithProperty(&level, element);
7603 static void CopyElementPropertiesToEditor(int element)
7605 if (IS_CUSTOM_ELEMENT(element))
7606 CopyCustomElementPropertiesToEditor(element);
7607 else if (IS_GROUP_ELEMENT(element))
7608 CopyGroupElementPropertiesToEditor(element);
7610 CopyClassicElementPropertiesToEditor(element);
7613 static boolean AskToCopyAndModifyLevelTemplate()
7615 if (Request("Copy and modify settings from level template?", REQ_ASK))
7617 level.use_custom_template = FALSE;
7619 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7620 GDI_CHECKED, FALSE, GDI_END);
7621 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7622 GDI_CHECKED, FALSE, GDI_END);
7628 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7630 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7636 static void CopyCustomElementPropertiesToGame(int element)
7639 int access_type_and_layer;
7641 /* mark that this custom element has been modified */
7642 custom_element.modified_settings = TRUE;
7643 level.changed = TRUE;
7645 if (level.use_custom_template)
7646 AskToCopyAndModifyLevelTemplate();
7648 element_info[element] = custom_element;
7649 *element_info[element].change = custom_element_change;
7651 /* ---------- element settings: configure (custom elements) ------------- */
7653 /* set accessible property from checkbox and selectbox */
7654 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7655 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7656 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7657 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7658 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7659 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7660 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7661 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7662 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7663 custom_element_properties[access_type_and_layer] =
7664 custom_element_properties[EP_ACCESSIBLE];
7665 custom_element_properties[EP_PROTECTED] =
7666 (custom_element.access_protected != 0 &&
7667 custom_element_properties[EP_ACCESSIBLE]);
7669 /* set walk-to-object property from checkbox and selectbox */
7670 custom_element_properties[EP_DIGGABLE] = FALSE;
7671 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7672 custom_element_properties[EP_DROPPABLE] = FALSE;
7673 custom_element_properties[EP_THROWABLE] = FALSE;
7674 custom_element_properties[EP_PUSHABLE] = FALSE;
7675 custom_element_properties[custom_element.walk_to_action] =
7676 custom_element_properties[EP_WALK_TO_OBJECT];
7678 /* set smash property from checkbox and selectbox */
7679 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7680 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7681 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7682 custom_element_properties[custom_element.smash_targets] =
7683 custom_element_properties[EP_CAN_SMASH];
7685 /* set deadliness property from checkbox and selectbox */
7686 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7687 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7688 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7689 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7690 custom_element_properties[custom_element.deadliness] =
7691 custom_element_properties[EP_DEADLY];
7693 /* ---------- element settings: advanced (custom elements) --------------- */
7695 /* set player change event from checkbox and selectbox */
7696 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7697 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7698 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7699 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7700 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7701 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7702 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7703 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7704 custom_element_change_events[CE_SWITCHED] = FALSE;
7705 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7706 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7707 custom_element_change_events[CE_BLOCKED] = FALSE;
7708 custom_element_change_events[CE_IMPACT] = FALSE;
7709 custom_element_change_events[CE_SMASHED] = FALSE;
7710 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7711 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7712 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7713 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7714 custom_element_change_events[custom_element_change.direct_action] =
7715 custom_element_change_events[CE_BY_DIRECT_ACTION];
7717 /* set other element action change event from checkbox and selectbox */
7718 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7719 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7720 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7721 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7722 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7723 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7724 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7725 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7726 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7727 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7728 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7729 custom_element_change_events[CE_HITTING_X] = FALSE;
7730 custom_element_change_events[CE_DIGGING_X] = FALSE;
7731 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7732 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7733 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7734 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7735 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7736 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7737 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7738 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7739 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7740 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7741 custom_element_change_events[custom_element_change.other_action] =
7742 custom_element_change_events[CE_BY_OTHER_ACTION];
7744 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7745 SET_PROPERTY(element, i, custom_element_properties[i]);
7747 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7748 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7750 /* copy change events also to special level editor variable */
7751 custom_element = element_info[element];
7752 custom_element_change = *element_info[element].change;
7755 static void CopyGroupElementPropertiesToGame(int element)
7757 /* mark that this group element has been modified */
7758 custom_element.modified_settings = TRUE;
7759 level.changed = TRUE;
7761 if (level.use_custom_template)
7762 AskToCopyAndModifyLevelTemplate();
7764 element_info[element] = custom_element;
7765 *element_info[element].group = group_element_info;
7768 static void CopyClassicElementPropertiesToGame(int element)
7770 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7771 setMoveIntoAcidProperty(&level, element,
7772 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7774 if (MAYBE_DONT_COLLIDE_WITH(element))
7775 setDontCollideWithProperty(&level, element,
7776 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7779 static void CopyElementPropertiesToGame(int element)
7781 if (IS_CUSTOM_ELEMENT(element))
7782 CopyCustomElementPropertiesToGame(element);
7783 else if (IS_GROUP_ELEMENT(element))
7784 CopyGroupElementPropertiesToGame(element);
7786 CopyClassicElementPropertiesToGame(element);
7789 void CheckElementDescriptions()
7793 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7794 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7795 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7798 static int getMaxEdFieldX(boolean has_scrollbar)
7800 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7801 int sxsize = SXSIZE - scrollbar_width;
7802 int max_ed_fieldx = sxsize / ed_tilesize;
7804 return max_ed_fieldx;
7807 static int getMaxEdFieldY(boolean has_scrollbar)
7809 int infotext_height = INFOTEXT_YSIZE_FULL;
7810 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7811 int sysize = SYSIZE - scrollbar_height - infotext_height;
7812 int max_ed_fieldy = sysize / ed_tilesize;
7814 return max_ed_fieldy;
7817 void InitZoomLevelSettings()
7819 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7820 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7825 int fade_mask = REDRAW_FIELD;
7827 FadeSoundsAndMusic();
7829 if (CheckIfGlobalBorderHasChanged())
7830 fade_mask = REDRAW_ALL;
7834 /* needed if different viewport properties defined for editor */
7835 ChangeViewportPropertiesIfNeeded();
7839 InitZoomLevelSettings();
7841 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7844 CheckElementDescriptions();
7847 if (level_editor_test_game)
7849 CopyPlayfield(level.field, Feld);
7850 CopyPlayfield(FieldBackup, level.field);
7852 level_editor_test_game = FALSE;
7856 edit_mode = ED_MODE_DRAWING;
7857 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7858 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7866 /* needed for gadgets drawn on background (like palette scrollbar) */
7867 SetDoorBackgroundImage(IMG_UNDEFINED);
7869 /* copy default editor door content to main double buffer */
7870 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7871 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7872 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7873 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7874 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7877 /* draw bigger door */
7878 DrawSpecialEditorDoor();
7880 /* draw new control window */
7881 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7882 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7883 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7884 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7885 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7888 // redraw_mask |= REDRAW_ALL;
7890 FreeLevelEditorGadgets();
7891 CreateLevelEditorGadgets();
7893 ReinitializeElementList(); /* update dynamic level element list */
7894 ReinitializeElementListButtons(); /* custom element may look different */
7896 InitElementPropertiesGfxElement();
7899 MapControlButtons();
7901 DrawEditModeWindow();
7903 DrawMaskedBorder(fade_mask);
7907 /* copy actual editor door content to door double buffer for OpenDoor() */
7908 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7911 static void AdjustDrawingAreaGadgets()
7913 int ed_xsize = lev_fieldx + 2;
7914 int ed_ysize = lev_fieldy + 2;
7915 int max_ed_fieldx = MAX_ED_FIELDX;
7916 int max_ed_fieldy = MAX_ED_FIELDY;
7917 boolean horizontal_scrollbar_needed;
7918 boolean vertical_scrollbar_needed;
7919 int x, y, width, height;
7921 /* check if we need any scrollbars */
7922 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7923 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7925 /* check if we have a smaller editor field because of scrollbars */
7926 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7927 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7929 /* check again if we now need more scrollbars because of less space */
7930 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7931 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7933 /* check if editor field gets even smaller after adding new scrollbars */
7934 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7935 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7937 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7938 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7940 x = SX + ed_fieldx * ed_tilesize;
7941 y = SY + ed_fieldy * ed_tilesize;
7943 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7944 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7946 /* adjust drawing area gadget */
7947 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7948 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7949 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7952 /* adjust horizontal scrollbar gadgets */
7953 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7956 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7957 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7960 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7963 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7966 /* adjust vertical scrollbar gadgets */
7967 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7970 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7972 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7974 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7977 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7981 static void AdjustLevelScrollPosition()
7983 if (level_xpos < -1)
7985 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7986 level_xpos = lev_fieldx - ed_fieldx + 1;
7987 if (lev_fieldx < ed_fieldx - 2)
7990 if (level_ypos < -1)
7992 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7993 level_ypos = lev_fieldy - ed_fieldy + 1;
7994 if (lev_fieldy < ed_fieldy - 2)
7998 static void AdjustEditorScrollbar(int id)
8000 struct GadgetInfo *gi = level_editor_gadget[id];
8001 int items_max, items_visible, item_position;
8003 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8005 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8006 items_visible = ed_fieldx;
8007 item_position = level_xpos + 1;
8011 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8012 items_visible = ed_fieldy;
8013 item_position = level_ypos + 1;
8016 if (item_position > items_max - items_visible)
8017 item_position = items_max - items_visible;
8019 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8020 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8023 static void AdjustElementListScrollbar()
8025 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8026 int items_max, items_visible, item_position;
8028 /* correct position of element list scrollbar */
8029 if (element_shift < 0)
8031 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8032 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8034 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8035 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8036 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8038 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8039 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8040 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8043 static void ModifyEditorCounterValue(int counter_id, int new_value)
8045 int *counter_value = counterbutton_info[counter_id].value;
8046 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8047 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8049 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8051 if (counter_value != NULL)
8052 *counter_value = gi->textinput.number_value;
8055 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8057 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8058 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8060 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8062 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8063 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8065 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8066 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8068 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8069 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8074 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8076 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8077 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8078 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8080 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8083 static void ModifyEditorSelectboxOptions(int selectbox_id,
8084 struct ValueTextInfo *options)
8086 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8087 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8089 selectbox_info[selectbox_id].options = options;
8091 /* set index to zero -- list may be shorter now (correct later, if needed) */
8092 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8093 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8096 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8098 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8099 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8101 drawingarea_info[drawingarea_id].area_xsize = xsize;
8102 drawingarea_info[drawingarea_id].area_ysize = ysize;
8104 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8107 static void ModifyEditorElementList()
8111 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8114 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8116 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8117 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8118 struct GadgetDesign *gd = &gi->deco.design;
8119 int element = editor_elements[element_shift + i];
8120 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8124 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8126 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8132 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8134 int graphic = el2edimg(element);
8135 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8141 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8144 static void ModifyDrawingElementButton(int element, int id)
8146 struct GadgetInfo *gi = level_editor_gadget[id];
8147 Bitmap *deco_bitmap;
8149 int tile_size = gi->deco.width;
8151 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8153 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8156 static void PickDrawingElement(int button, int element)
8161 struct XYTileSize *pos;
8163 } de, drawing_elements[] =
8165 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8166 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8167 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8170 if (button < 1 || button > 3)
8173 de = drawing_elements[button - 1];
8175 *de.new_element = element; // update global drawing element variable
8177 DrawDrawingElementGraphic(element, de.pos);
8178 ModifyDrawingElementButton(element, de.id);
8180 redraw_mask |= REDRAW_DOOR_1;
8183 static void RedrawDrawingElements()
8185 PickDrawingElement(1, new_element1);
8186 PickDrawingElement(2, new_element2);
8187 PickDrawingElement(3, new_element3);
8190 static void DrawDrawingWindow()
8192 stick_element_properties_window = FALSE;
8194 SetMainBackgroundImage(IMG_UNDEFINED);
8197 UnmapLevelEditorFieldGadgets();
8198 UnmapLevelEditorToolboxCustomGadgets();
8200 AdjustDrawingAreaGadgets();
8201 AdjustLevelScrollPosition();
8202 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8203 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8205 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8207 MapMainDrawingArea();
8208 MapLevelEditorToolboxDrawingGadgets();
8211 static int getTabulatorBarWidth()
8213 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8214 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8216 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8219 static int getTabulatorBarHeight()
8221 return ED_TAB_BAR_HEIGHT;
8224 static void DrawLevelInfoTabulatorGadgets()
8226 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8227 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8228 int gd_x = gd->x + gd_gi1->border.width / 2;
8229 int gd_y = gd->y + gd_gi1->height - 1;
8230 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8231 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8232 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8235 for (i = id_first; i <= id_last; i++)
8237 int gadget_id = textbutton_info[i].gadget_id;
8238 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8239 boolean active = (i != edit_mode_levelinfo);
8241 /* draw background line below tabulator button */
8242 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8244 /* draw solid line below inactive tabulator buttons */
8245 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8246 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8247 ED_GADGET_TINY_DISTANCE, tab_color);
8249 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8250 MapTextbuttonGadget(i);
8253 /* draw little border line below tabulator buttons */
8254 if (tab_color != BLACK_PIXEL) /* black => transparent */
8255 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8256 ED_GADGET_TINY_DISTANCE,
8257 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8260 static void DrawPropertiesTabulatorGadgets()
8262 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8263 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8264 int gd_x = gd->x + gd_gi1->border.width / 2;
8265 int gd_y = gd->y + gd_gi1->height - 1;
8266 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8267 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8268 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8271 /* draw two config tabulators for player elements */
8272 if (ELEM_IS_PLAYER(properties_element))
8273 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8275 /* draw two config and one "change" tabulator for custom elements */
8276 if (IS_CUSTOM_ELEMENT(properties_element))
8277 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8279 for (i = id_first; i <= id_last; i++)
8281 int gadget_id = textbutton_info[i].gadget_id;
8282 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8283 boolean active = (i != edit_mode_properties);
8285 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8286 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8287 (ELEM_IS_PLAYER(properties_element) ||
8288 IS_CUSTOM_ELEMENT(properties_element)))
8291 /* draw background line below tabulator button */
8292 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8294 /* draw solid line below inactive tabulator buttons */
8295 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8296 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8297 ED_GADGET_TINY_DISTANCE, tab_color);
8299 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8300 MapTextbuttonGadget(i);
8303 /* draw little border line below tabulator buttons */
8304 if (tab_color != BLACK_PIXEL) /* black => transparent */
8305 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8306 ED_GADGET_TINY_DISTANCE,
8307 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8310 static void DrawLevelInfoLevel()
8314 /* draw counter gadgets */
8315 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8316 MapCounterButtons(i);
8318 /* draw selectbox gadgets */
8319 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8320 MapSelectboxGadget(i);
8322 /* draw text input gadgets */
8323 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8324 MapTextInputGadget(i);
8327 static void DrawLevelInfoEditor()
8331 /* draw counter gadgets */
8332 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8333 MapCounterButtons(i);
8335 /* draw checkbutton gadgets */
8336 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8337 MapCheckbuttonGadget(i);
8339 /* draw radiobutton gadgets */
8340 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8341 MapRadiobuttonGadget(i);
8343 /* draw drawing area */
8344 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8346 /* draw textbutton gadgets */
8347 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8350 static void DrawLevelInfoWindow()
8352 char *text = "Global Settings";
8353 int font_nr = FONT_TITLE_1;
8354 struct MenuPosInfo *pos = &editor.settings.headline;
8355 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8356 int sy = SY + pos->y;
8358 stick_element_properties_window = FALSE;
8360 UnmapLevelEditorFieldGadgets();
8362 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8365 DrawText(sx, sy, text, font_nr);
8367 DrawLevelInfoTabulatorGadgets();
8369 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8370 DrawLevelInfoLevel();
8371 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8372 DrawLevelInfoEditor();
8375 static void DrawCustomContentArea()
8377 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8378 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8379 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8380 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8381 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8382 int xoffset = ED_GADGET_SPACE_DISTANCE;
8384 /* add distance for potential left text (without drawing area border) */
8385 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8387 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8389 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8392 static void DrawCustomChangeContentArea()
8394 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8395 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8396 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8397 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8398 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8399 int xoffset = ED_GADGET_SPACE_DISTANCE;
8401 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8406 static void RemoveElementContentArea(int id, int font_height)
8408 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8410 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8411 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8412 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8413 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8414 ED_GADGET_TEXT_DISTANCE + font_height);
8417 static void DrawYamYamContentAreas()
8419 int font_nr = FONT_TEXT_1;
8420 int font_height = getFontHeight(font_nr);
8421 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8422 int yoffset = (tilesize - font_height) / 2;
8423 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8424 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8427 /* display counter to choose number of element content areas */
8428 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8430 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8432 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8434 if (i < level.num_yamyam_contents)
8440 UnmapDrawingArea(id);
8442 /* delete content areas in case of reducing number of them */
8443 RemoveElementContentArea(id, font_height);
8447 DrawText(x, y + 0 * tilesize, "content", font_nr);
8448 DrawText(x, y + 1 * tilesize, "when", font_nr);
8449 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8452 static void DrawMagicBallContentAreas()
8454 int font_nr = FONT_TEXT_1;
8455 int font_height = getFontHeight(font_nr);
8456 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8457 int yoffset = (tilesize - font_height) / 2;
8458 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8459 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8462 /* display counter to choose number of element content areas */
8463 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8465 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8467 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8469 if (i < level.num_ball_contents)
8475 UnmapDrawingArea(id);
8477 /* delete content areas in case of reducing number of them */
8478 RemoveElementContentArea(id, font_height);
8482 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8483 DrawText(x, y + 1 * tilesize, "when", font_nr);
8484 DrawText(x, y + 2 * tilesize, "active", font_nr);
8487 static void DrawAndroidElementArea(int element)
8489 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8490 int num_elements = level.num_android_clone_elements;
8491 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8492 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8493 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8494 int xsize = MAX_ANDROID_ELEMENTS;
8497 /* display counter to choose number of element areas */
8498 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8500 if (drawingarea_info[id].text_left != NULL)
8501 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8503 UnmapDrawingArea(id);
8505 ModifyEditorDrawingArea(id, num_elements, 1);
8507 /* delete content areas in case of reducing number of them */
8508 DrawBackground(sx, sy,
8509 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8510 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8515 static void DrawGroupElementArea(int element)
8517 int id = ED_DRAWING_ID_GROUP_CONTENT;
8518 int num_elements = group_element_info.num_elements;
8519 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8520 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8521 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8522 int xsize = MAX_ELEMENTS_IN_GROUP;
8525 if (drawingarea_info[id].text_left != NULL)
8526 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8528 UnmapDrawingArea(id);
8530 ModifyEditorDrawingArea(id, num_elements, 1);
8532 /* delete content areas in case of reducing number of them */
8533 DrawBackground(sx, sy,
8534 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8535 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8540 static void DrawPlayerInitialInventoryArea(int element)
8542 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8543 int player_nr = GET_PLAYER_NR(element);
8544 int num_elements = level.initial_inventory_size[player_nr];
8545 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8546 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8547 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8548 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8551 /* determine horizontal position to the right of specified gadget */
8552 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8553 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8554 ED_DRAWINGAREA_TEXT_DISTANCE);
8556 /* determine horizontal offset for leading text */
8557 if (drawingarea_info[id].text_left != NULL)
8558 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8560 UnmapDrawingArea(id);
8562 ModifyEditorDrawingArea(id, num_elements, 1);
8564 /* delete content areas in case of reducing number of them */
8565 DrawBackground(sx, sy,
8566 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8567 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8572 static void DrawEnvelopeTextArea(int envelope_nr)
8574 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8575 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8578 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8580 if (envelope_nr != -1)
8581 textarea_info[id].value = level.envelope[envelope_nr].text;
8583 ModifyGadget(gi, GDI_AREA_SIZE,
8584 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8585 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8588 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8591 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8593 int font_height = getFontHeight(font_nr);
8594 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8595 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8596 int sx = SX + pad_x;
8597 int sy = SY + pad_y;
8598 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8600 if (start_line >= max_lines_per_screen)
8603 DrawText(sx, sy + start_line * font_height, text, font_nr);
8608 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8610 int font_nr = FONT_TEXT_2;
8611 int font_width = getFontWidth(font_nr);
8612 int font_height = getFontHeight(font_nr);
8613 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8614 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8615 int sx = SX + pad_x;
8616 int sy = SY + pad_y + start_line * font_height;
8617 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8618 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8619 int max_lines_drawable = max_lines_per_screen - start_line;
8621 if (start_line >= max_lines_per_screen)
8624 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8625 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8628 static void DrawPropertiesInfo()
8637 /* configurable properties */
8639 { EP_WALKABLE_OVER, "- player can walk over it" },
8640 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8641 { EP_WALKABLE_UNDER, "- player can walk under it" },
8642 { EP_PASSABLE_OVER, "- player can pass over it" },
8643 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8644 { EP_PASSABLE_UNDER, "- player can pass under it" },
8645 { EP_PROTECTED, "- player is protected by it" },
8647 { EP_DIGGABLE, "- can be digged away" },
8648 { EP_COLLECTIBLE, "- can be collected" },
8649 { EP_DROPPABLE, "- can be dropped after collecting" },
8650 { EP_THROWABLE, "- can be thrown after collecting" },
8651 { EP_PUSHABLE, "- can be pushed" },
8653 { EP_CAN_FALL, "- can fall" },
8654 { EP_CAN_MOVE, "- can move" },
8656 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8658 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8660 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8662 { EP_SLIPPERY, "- slippery for falling elements" },
8663 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8665 { EP_DONT_RUN_INTO, "- deadly when running into" },
8666 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8667 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8668 { EP_DONT_TOUCH, "- deadly when touching" },
8670 { EP_INDESTRUCTIBLE, "- indestructible" },
8672 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8673 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8674 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8676 { EP_CAN_CHANGE, "- can change to other element" },
8678 /* pre-defined properties */
8679 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8680 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8681 { EP_SWITCHABLE, "- can be switched" },
8683 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8688 char *filename = getElementDescriptionFilename(properties_element);
8689 char *percentage_text = "In this level: ";
8690 char *properties_text = "Standard properties: ";
8692 int num_elements_in_level;
8693 int num_standard_properties = 0;
8694 int font1_nr = FONT_TEXT_1;
8695 int font2_nr = FONT_TEXT_2;
8696 int font1_width = getFontWidth(font1_nr);
8697 int font2_height = getFontHeight(font2_nr);
8698 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8699 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8700 int screen_line = 0;
8703 if (setup.editor.show_element_token)
8705 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8706 "[%s]", element_info[properties_element].token_name);
8710 /* ----- print number of elements / percentage of this element in level */
8712 num_elements_in_level = 0;
8713 for (y = 0; y < lev_fieldy; y++)
8714 for (x = 0; x < lev_fieldx; x++)
8715 if (Feld[x][y] == properties_element)
8716 num_elements_in_level++;
8717 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8719 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8721 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8722 pad_y + screen_line++ * font2_height, font2_nr,
8723 "%d (%.2f%%)", num_elements_in_level, percentage);
8727 /* ----- print standard properties of this element */
8729 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8732 for (i = 0; properties[i].value != -1; i++)
8734 if (!HAS_PROPERTY(properties_element, properties[i].value))
8737 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8738 properties[i].text);
8739 num_standard_properties++;
8742 if (num_standard_properties == 0)
8743 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8744 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8748 /* ----- print special description of this element */
8750 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8751 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8752 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8755 #define TEXT_COLLECTING "Score for collecting"
8756 #define TEXT_SMASHING "Score for smashing"
8757 #define TEXT_SLURPING "Score for slurping robot"
8758 #define TEXT_CRACKING "Score for cracking"
8759 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8760 #define TEXT_DURATION "Duration when activated"
8761 #define TEXT_BALL_DELAY "Element generation delay"
8762 #define TEXT_MOVE_SPEED "Speed of android moving"
8763 #define TEXT_CLONE_SPEED "Speed of android cloning"
8764 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8765 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8766 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8767 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8768 #define TEXT_TIME_BONUS "Extra time to solve level"
8775 } elements_with_counter[] =
8777 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8778 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8779 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8780 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8781 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8782 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8783 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8784 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8785 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8786 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8787 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8788 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8789 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8790 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8791 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8792 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8793 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8794 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8795 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8796 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8797 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8798 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8799 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8800 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8801 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8802 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8803 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8804 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8805 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8806 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8807 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8808 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8809 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8810 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8811 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8812 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8813 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8814 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8815 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8816 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8817 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8818 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8819 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8820 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8821 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8822 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8823 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8824 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8825 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8826 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8827 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8828 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8829 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8830 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8831 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8832 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8833 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8834 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8835 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8836 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8837 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8838 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8839 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8840 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8841 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8842 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8843 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8844 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8845 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8846 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8847 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8848 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8849 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8850 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8852 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8853 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8854 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8855 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8856 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8857 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8858 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8859 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8860 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8861 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8862 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8863 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8864 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8865 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8866 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8867 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8869 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8870 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8871 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8872 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8873 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8874 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8875 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8876 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8881 static boolean checkPropertiesConfig(int element)
8885 if (IS_GEM(element) ||
8886 IS_CUSTOM_ELEMENT(element) ||
8887 IS_GROUP_ELEMENT(element) ||
8888 IS_ENVELOPE(element) ||
8889 ELEM_IS_PLAYER(element) ||
8890 HAS_EDITOR_CONTENT(element) ||
8891 CAN_GROW(element) ||
8892 COULD_MOVE_INTO_ACID(element) ||
8893 MAYBE_DONT_COLLIDE_WITH(element) ||
8894 element == EL_SOKOBAN_OBJECT ||
8895 element == EL_SOKOBAN_FIELD_EMPTY ||
8896 element == EL_SOKOBAN_FIELD_FULL)
8899 for (i = 0; elements_with_counter[i].element != -1; i++)
8900 if (elements_with_counter[i].element == element)
8906 static void DrawPropertiesConfig()
8908 boolean draw_footer_line = FALSE;
8909 int max_num_element_counters = 4;
8910 int num_element_counters = 0;
8913 if (!checkPropertiesConfig(properties_element))
8915 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8920 /* check if there are elements where a value can be chosen for */
8921 for (i = 0; elements_with_counter[i].element != -1; i++)
8923 if (elements_with_counter[i].element == properties_element)
8925 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8927 counterbutton_info[counter_id].y =
8928 ED_ELEMENT_SETTINGS_YPOS(
8929 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8930 (CAN_GROW(properties_element) ? 1 : 0) +
8931 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8932 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8933 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8934 num_element_counters);
8936 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8937 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8939 if (properties_element == EL_GAME_OF_LIFE ||
8940 properties_element == EL_BIOMAZE)
8942 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8943 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8947 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8948 counterbutton_info[counter_id].min_value = MIN_SCORE;
8949 counterbutton_info[counter_id].max_value = MAX_SCORE;
8952 MapCounterButtons(counter_id);
8954 num_element_counters++;
8955 if (num_element_counters >= max_num_element_counters)
8960 if (HAS_EDITOR_CONTENT(properties_element))
8962 /* draw stickybutton gadget */
8963 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8965 if (IS_AMOEBOID(properties_element))
8966 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8967 else if (properties_element == EL_YAMYAM ||
8968 properties_element == EL_YAMYAM_LEFT ||
8969 properties_element == EL_YAMYAM_RIGHT ||
8970 properties_element == EL_YAMYAM_UP ||
8971 properties_element == EL_YAMYAM_DOWN)
8972 DrawYamYamContentAreas();
8973 else if (properties_element == EL_EMC_MAGIC_BALL)
8975 DrawMagicBallContentAreas();
8977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8978 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8980 else if (properties_element == EL_EMC_ANDROID)
8981 DrawAndroidElementArea(properties_element);
8984 if (ELEM_IS_PLAYER(properties_element))
8986 int player_nr = GET_PLAYER_NR(properties_element);
8988 /* these properties can be set for every player individually */
8990 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8992 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8993 &level.start_element[player_nr];
8994 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8995 &level.artwork_element[player_nr];
8996 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8997 &level.explosion_element[player_nr];
8999 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9000 &level.use_start_element[player_nr];
9001 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9002 &level.use_artwork_element[player_nr];
9003 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9004 &level.use_explosion_element[player_nr];
9005 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9006 &level.initial_player_gravity[player_nr];
9008 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9009 &level.initial_player_stepsize[player_nr];
9011 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9012 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9013 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9014 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9015 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9016 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9017 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9018 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9019 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9020 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9021 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9023 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9024 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9026 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9027 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9028 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9030 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9032 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9034 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9035 &level.initial_inventory_content[player_nr][0];
9037 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9038 &level.initial_inventory_size[player_nr];
9040 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9041 &level.use_initial_inventory[player_nr];
9043 /* draw checkbutton gadgets */
9044 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9046 /* draw counter gadgets */
9047 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9049 /* draw drawing area gadgets */
9050 DrawPlayerInitialInventoryArea(properties_element);
9054 if (IS_GEM(properties_element))
9055 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9057 if (properties_element == EL_EM_DYNAMITE)
9058 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9060 if (COULD_MOVE_INTO_ACID(properties_element) &&
9061 !ELEM_IS_PLAYER(properties_element) &&
9062 (!IS_CUSTOM_ELEMENT(properties_element) ||
9063 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9065 /* set position for checkbutton for "can move into acid" */
9066 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9067 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9068 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9069 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9070 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9072 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9075 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9076 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9078 if (properties_element == EL_SPRING)
9079 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9081 if (properties_element == EL_TIME_ORB_FULL)
9082 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9084 if (CAN_GROW(properties_element))
9086 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9087 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9092 if (properties_element == EL_SOKOBAN_OBJECT ||
9093 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9094 properties_element == EL_SOKOBAN_FIELD_FULL)
9095 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9097 if (IS_ENVELOPE(properties_element))
9099 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9100 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9101 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9102 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9103 int envelope_nr = properties_element - EL_ENVELOPE_1;
9105 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9106 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9108 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9109 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9111 /* display counter to choose size of envelope text area */
9112 MapCounterButtons(counter1_id);
9113 MapCounterButtons(counter2_id);
9115 /* display checkbuttons to choose auto-wrap and alignment properties */
9116 MapCheckbuttonGadget(button1_id);
9117 MapCheckbuttonGadget(button2_id);
9119 DrawEnvelopeTextArea(envelope_nr);
9122 if (IS_CUSTOM_ELEMENT(properties_element))
9124 /* draw stickybutton gadget */
9125 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9127 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9129 /* draw checkbutton gadgets */
9130 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9131 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9132 MapCheckbuttonGadget(i);
9134 /* draw counter gadgets */
9135 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9136 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9137 MapCounterButtons(i);
9139 /* draw selectbox gadgets */
9140 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9141 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9142 MapSelectboxGadget(i);
9144 /* draw textbutton gadgets */
9145 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9147 /* draw text input gadgets */
9148 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9150 /* draw drawing area gadgets */
9151 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9153 draw_footer_line = TRUE;
9155 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9157 /* draw checkbutton gadgets */
9158 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9159 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9160 MapCheckbuttonGadget(i);
9162 /* draw counter gadgets */
9163 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9164 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9165 MapCounterButtons(i);
9167 /* draw selectbox gadgets */
9168 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9169 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9170 MapSelectboxGadget(i);
9172 /* draw drawing area gadgets */
9173 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9174 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9175 DrawCustomContentArea();
9178 else if (IS_GROUP_ELEMENT(properties_element))
9180 /* draw stickybutton gadget */
9181 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9183 /* draw checkbutton gadgets */
9184 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9185 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9187 /* draw counter gadgets */
9188 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9190 /* draw selectbox gadgets */
9191 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9193 /* draw textbutton gadgets */
9194 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9196 /* draw drawing area gadgets */
9197 DrawGroupElementArea(properties_element);
9199 /* draw text input gadgets */
9200 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9202 /* draw drawing area gadgets */
9203 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9205 draw_footer_line = TRUE;
9208 /* draw little footer border line above CE/GE use/save template gadgets */
9209 if (draw_footer_line)
9211 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9212 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9213 int gd_x = gd->x + gd_gi1->border.width / 2;
9214 int gd_y = gd->y + gd_gi1->height - 1;
9215 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9217 if (tab_color != BLACK_PIXEL) /* black => transparent */
9218 FillRectangle(drawto,
9219 SX + ED_ELEMENT_SETTINGS_X(0),
9220 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9222 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9226 static void DrawPropertiesChangeDrawingAreas()
9228 if (IS_CUSTOM_ELEMENT(properties_element))
9230 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9231 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9232 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9234 DrawCustomChangeContentArea();
9237 redraw_mask |= REDRAW_FIELD;
9240 static void DrawPropertiesChange()
9244 /* needed to initially set selectbox options for special action options */
9245 setSelectboxSpecialActionOptions();
9247 /* draw stickybutton gadget */
9248 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9250 /* draw checkbutton gadgets */
9251 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9252 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9253 MapCheckbuttonGadget(i);
9255 /* draw counter gadgets */
9256 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9257 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9258 MapCounterButtons(i);
9260 /* draw selectbox gadgets */
9261 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9262 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9263 MapSelectboxGadget(i);
9265 /* draw textbutton gadgets */
9266 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9267 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9268 MapTextbuttonGadget(i);
9270 /* draw graphicbutton gadgets */
9271 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9272 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9273 MapGraphicbuttonGadget(i);
9275 /* draw drawing area gadgets */
9276 DrawPropertiesChangeDrawingAreas();
9279 static void DrawEditorElementAnimation(int x, int y)
9281 int graphic = el2img(properties_element);
9282 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9283 custom_element.ce_value_fixed_initial :
9284 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9285 custom_element.collect_score_initial : FrameCounter);
9287 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9290 static void DrawEditorElementName(int x, int y, int font_nr)
9292 char *element_name = getElementInfoText(properties_element);
9293 int font_width = getFontWidth(font_nr);
9294 int font_height = getFontHeight(font_nr);
9295 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9296 int max_chars_per_line = max_text_width / font_width;
9297 char buffer[max_chars_per_line + 1];
9299 if (strlen(element_name) <= max_chars_per_line)
9300 DrawTextS(x, y, font_nr, element_name);
9303 int next_pos = max_chars_per_line;
9305 strncpy(buffer, element_name, max_chars_per_line);
9306 buffer[max_chars_per_line] = '\0';
9308 if (element_name[max_chars_per_line] == ' ')
9314 for (i = max_chars_per_line - 1; i >= 0; i--)
9315 if (buffer[i] == ' ')
9318 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9325 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9327 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9328 buffer[max_chars_per_line] = '\0';
9330 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9334 static void DrawPropertiesWindow()
9336 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9337 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9338 int border_size = gd->border_size;
9339 int font_nr = FONT_TEXT_1;
9340 int font_height = getFontHeight(font_nr);
9341 int xoffset = TILEX + element_border + 3 * border_size;
9342 int yoffset = (TILEY - font_height) / 2;
9343 int x1 = editor.settings.element_graphic.x + element_border;
9344 int y1 = editor.settings.element_graphic.y + element_border;
9345 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9346 editor.settings.element_name.x);
9347 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9348 editor.settings.element_name.y);
9349 char *text = "Element Settings";
9350 int font2_nr = FONT_TITLE_1;
9351 struct MenuPosInfo *pos = &editor.settings.headline;
9352 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9353 int sy = SY + pos->y;
9355 stick_element_properties_window = FALSE;
9357 /* make sure that previous properties edit mode exists for this element */
9358 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9359 !IS_CUSTOM_ELEMENT(properties_element))
9360 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9362 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9363 !ELEM_IS_PLAYER(properties_element) &&
9364 !IS_CUSTOM_ELEMENT(properties_element))
9365 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9367 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9368 (ELEM_IS_PLAYER(properties_element) ||
9369 IS_CUSTOM_ELEMENT(properties_element)))
9370 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9372 CopyElementPropertiesToEditor(properties_element);
9374 UnmapLevelEditorFieldGadgets();
9375 UnmapLevelEditorToolboxDrawingGadgets();
9376 UnmapLevelEditorToolboxCustomGadgets();
9378 if (IS_CUSTOM_ELEMENT(properties_element) ||
9379 IS_GROUP_ELEMENT(properties_element))
9380 MapLevelEditorToolboxCustomGadgets();
9382 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9385 DrawText(sx, sy, text, font2_nr);
9387 FrameCounter = 0; /* restart animation frame counter */
9389 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9390 DrawEditorElementAnimation(SX + x1, SY + y1);
9391 DrawEditorElementName(x2, y2, font_nr);
9393 DrawPropertiesTabulatorGadgets();
9395 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9396 DrawPropertiesInfo();
9397 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9398 DrawPropertiesChange();
9399 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9400 DrawPropertiesConfig();
9403 static void DrawPaletteWindow()
9407 UnmapLevelEditorFieldGadgets();
9409 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9412 /* map buttons to select elements */
9413 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9414 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9415 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9416 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9417 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9420 static void UpdateCustomElementGraphicGadgets()
9424 InitElementPropertiesGfxElement();
9426 ModifyEditorElementList();
9427 RedrawDrawingElements();
9429 /* force redraw of all mapped drawing area gadgets */
9430 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9432 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9439 static int getOpenDirectionFromTube(int element)
9443 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9444 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9445 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9446 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9447 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9448 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9449 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9450 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9451 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9452 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9453 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9459 static int getTubeFromOpenDirection(int direction)
9463 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9464 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9465 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9466 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9467 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9468 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9469 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9470 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9471 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9472 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9473 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9475 /* if only one direction, fall back to simple tube with that direction */
9476 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9477 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9478 case (MV_UP): return EL_TUBE_VERTICAL;
9479 case (MV_DOWN): return EL_TUBE_VERTICAL;
9485 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9487 int element_new = getTubeFromOpenDirection(direction);
9489 return (element_new != EL_EMPTY ? element_new : element_old);
9492 static int getOpenDirectionFromBelt(int element)
9494 int belt_dir = getBeltDirFromBeltElement(element);
9496 return (belt_dir == MV_LEFT ? MV_RIGHT :
9497 belt_dir == MV_RIGHT ? MV_LEFT :
9498 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9501 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9503 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9504 direction == MV_RIGHT ? MV_LEFT :
9505 direction == MV_HORIZONTAL ? MV_NONE : direction);
9507 if (direction == MV_NONE)
9510 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9513 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9516 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9518 return (element_new != EL_EMPTY ? element_new : element_old);
9521 static int getOpenDirectionFromPool(int element)
9525 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9526 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9527 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9528 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9529 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9530 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9536 static int getPoolFromOpenDirection(int direction)
9540 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9541 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9542 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9543 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9544 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9545 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9551 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9553 int element = getPoolFromOpenDirection(direction);
9554 int help_direction = getOpenDirectionFromPool(help_element);
9556 if (element == EL_EMPTY)
9558 int help_direction_vertical = help_direction & MV_VERTICAL;
9560 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9563 if (element == EL_EMPTY)
9565 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9567 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9573 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9575 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9577 return (element_new != EL_EMPTY ? element_new : element_old);
9580 static int getOpenDirectionFromPillar(int element)
9584 case EL_EMC_WALL_1: return (MV_DOWN);
9585 case EL_EMC_WALL_2: return (MV_VERTICAL);
9586 case EL_EMC_WALL_3: return (MV_UP);
9592 static int getPillarFromOpenDirection(int direction)
9596 case (MV_DOWN): return EL_EMC_WALL_1;
9597 case (MV_VERTICAL): return EL_EMC_WALL_2;
9598 case (MV_UP): return EL_EMC_WALL_3;
9604 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9606 int element_new = getPillarFromOpenDirection(direction);
9608 return (element_new != EL_EMPTY ? element_new : element_old);
9611 static int getOpenDirectionFromSteel2(int element)
9615 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9616 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9617 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9618 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9619 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9620 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9621 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9622 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9628 static int getSteel2FromOpenDirection(int direction)
9632 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9633 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9634 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9635 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9636 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9637 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9638 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9639 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9645 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9647 int element_new = getSteel2FromOpenDirection(direction);
9649 return (element_new != EL_EMPTY ? element_new : element_old);
9652 static int getOpenDirectionFromChip(int element)
9656 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9657 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9658 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9659 case EL_SP_CHIP_TOP: return (MV_DOWN);
9660 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9666 static int getChipFromOpenDirection(int direction)
9670 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9671 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9672 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9673 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9674 case (MV_DOWN): return EL_SP_CHIP_TOP;
9680 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9682 int element_new = getChipFromOpenDirection(direction);
9684 return (element_new != EL_EMPTY ? element_new : element_old);
9687 static int getClosedTube(int x, int y)
9689 static int xy[4][2] =
9696 int element_old = IntelliDrawBuffer[x][y];
9697 int direction_old = getOpenDirectionFromTube(element_old);
9698 int direction_new = MV_NONE;
9701 for (i = 0; i < NUM_DIRECTIONS; i++)
9703 int xx = x + xy[i][0];
9704 int yy = y + xy[i][1];
9705 int dir = MV_DIR_FROM_BIT(i);
9706 int dir_opposite = MV_DIR_OPPOSITE(dir);
9708 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9709 (direction_old & dir) &&
9710 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9711 direction_new |= dir;
9714 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9717 static int getClosedBelt(int x, int y)
9719 static int xy[4][2] =
9726 int element_old = IntelliDrawBuffer[x][y];
9727 int nr = getBeltNrFromBeltElement(element_old);
9728 int direction_old = getOpenDirectionFromBelt(element_old);
9729 int direction_new = MV_NONE;
9732 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9734 int xx = x + xy[i][0];
9735 int yy = y + xy[i][1];
9736 int dir = MV_DIR_FROM_BIT(i);
9737 int dir_opposite = MV_DIR_OPPOSITE(dir);
9739 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9740 (direction_old & dir) &&
9741 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9742 direction_new |= dir;
9745 return getBeltFromNrAndOpenDirection(nr, direction_new);
9748 static int getClosedPool(int x, int y)
9750 static int xy[4][2] =
9757 int element_old = IntelliDrawBuffer[x][y];
9758 int direction_old = getOpenDirectionFromPool(element_old);
9759 int direction_new = MV_NONE;
9762 for (i = 0; i < NUM_DIRECTIONS; i++)
9764 int xx = x + xy[i][0];
9765 int yy = y + xy[i][1];
9766 int dir = MV_DIR_FROM_BIT(i);
9767 int dir_opposite = MV_DIR_OPPOSITE(dir);
9769 if (IN_LEV_FIELD(xx, yy) &&
9770 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9771 (direction_old & dir) &&
9772 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9773 direction_new |= dir;
9776 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9779 static int getClosedPillar(int x, int y)
9781 static int xy[4][2] =
9788 int element_old = IntelliDrawBuffer[x][y];
9789 int direction_old = getOpenDirectionFromPillar(element_old);
9790 int direction_new = MV_NONE;
9793 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9795 int xx = x + xy[i][0];
9796 int yy = y + xy[i][1];
9797 int dir = MV_DIR_FROM_BIT(i);
9798 int dir_opposite = MV_DIR_OPPOSITE(dir);
9800 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9801 (direction_old & dir) &&
9802 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9803 direction_new |= dir;
9806 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9809 static int getClosedSteel2(int x, int y)
9811 static int xy[4][2] =
9818 int element_old = IntelliDrawBuffer[x][y];
9819 int direction_old = getOpenDirectionFromSteel2(element_old);
9820 int direction_new = MV_NONE;
9823 for (i = 0; i < NUM_DIRECTIONS; i++)
9825 int xx = x + xy[i][0];
9826 int yy = y + xy[i][1];
9827 int dir = MV_DIR_FROM_BIT(i);
9828 int dir_opposite = MV_DIR_OPPOSITE(dir);
9830 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9831 (direction_old & dir) &&
9832 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9833 direction_new |= dir;
9836 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9839 static int getClosedChip(int x, int y)
9841 static int xy[4][2] =
9848 int element_old = IntelliDrawBuffer[x][y];
9849 int direction_old = getOpenDirectionFromChip(element_old);
9850 int direction_new = MV_NONE;
9853 for (i = 0; i < NUM_DIRECTIONS; i++)
9855 int xx = x + xy[i][0];
9856 int yy = y + xy[i][1];
9857 int dir = MV_DIR_FROM_BIT(i);
9858 int dir_opposite = MV_DIR_OPPOSITE(dir);
9860 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9861 (direction_old & dir) &&
9862 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9863 direction_new |= dir;
9866 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9869 static void SetElementSimple(int x, int y, int element, boolean change_level)
9871 int sx = x - level_xpos;
9872 int sy = y - level_ypos;
9874 IntelliDrawBuffer[x][y] = element;
9877 Feld[x][y] = element;
9879 if (IN_ED_FIELD(sx, sy))
9880 DrawEditorElement(sx, sy, element);
9883 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9884 int x2, int y2, int *element2,
9885 int (*close_function)(int, int),
9886 boolean change_level)
9888 /* set neighbour elements to newly determined connections */
9889 SetElementSimple(x1, y1, *element1, change_level);
9890 SetElementSimple(x2, y2, *element2, change_level);
9892 /* remove all open connections of neighbour elements */
9893 *element1 = close_function(x1, y1);
9894 *element2 = close_function(x2, y2);
9896 /* set neighbour elements to new, minimized connections */
9897 SetElementSimple(x1, y1, *element1, change_level);
9898 SetElementSimple(x2, y2, *element2, change_level);
9901 static void SetElementIntelliDraw(int x, int y, int new_element,
9902 boolean change_level, int button)
9904 static int xy[4][2] =
9911 static int last_x = -1;
9912 static int last_y = -1;
9913 int old_element = IntelliDrawBuffer[x][y];
9915 if (new_element == EL_UNDEFINED)
9923 if (IS_TUBE(new_element))
9925 int last_element_new = EL_UNDEFINED;
9926 int direction = MV_NONE;
9929 /* if old element is of same kind, keep all existing directions */
9930 if (IS_TUBE(old_element))
9931 direction |= getOpenDirectionFromTube(old_element);
9933 for (i = 0; i < NUM_DIRECTIONS; i++)
9935 int xx = x + xy[i][0];
9936 int yy = y + xy[i][1];
9938 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9939 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9941 int dir = MV_DIR_FROM_BIT(i);
9942 int dir_opposite = MV_DIR_OPPOSITE(dir);
9943 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9944 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9945 int last_direction_new = last_direction_old | dir_opposite;
9947 last_element_new = getTubeFromOpenDirection(last_direction_new);
9953 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9955 if (last_element_new != EL_UNDEFINED)
9956 MergeAndCloseNeighbourElements(x, y, &new_element,
9957 last_x, last_y, &last_element_new,
9958 getClosedTube, change_level);
9960 else if (IS_BELT(new_element))
9962 int belt_nr = getBeltNrFromBeltElement(new_element);
9963 int last_element_new = EL_UNDEFINED;
9964 int direction = MV_NONE;
9967 /* if old element is of same kind, keep all existing directions */
9968 if (IS_BELT(old_element))
9969 direction |= getOpenDirectionFromBelt(old_element);
9971 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9973 int xx = x + xy[i][0];
9974 int yy = y + xy[i][1];
9976 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9977 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9979 int dir = MV_DIR_FROM_BIT(i);
9980 int dir_opposite = MV_DIR_OPPOSITE(dir);
9981 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9982 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9983 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9984 int last_direction_new = last_direction_old | dir_opposite;
9986 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9987 last_direction_new);
9992 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9994 if (last_element_new != EL_UNDEFINED)
9995 MergeAndCloseNeighbourElements(x, y, &new_element,
9996 last_x, last_y, &last_element_new,
9997 getClosedBelt, change_level);
9999 else if (IS_ACID_POOL_OR_ACID(new_element))
10001 int last_element_new = EL_UNDEFINED;
10002 int direction = MV_NONE;
10005 /* if old element is of same kind, keep all existing directions */
10006 if (IS_ACID_POOL_OR_ACID(old_element))
10007 direction |= getOpenDirectionFromPool(old_element);
10009 for (i = 0; i < NUM_DIRECTIONS; i++)
10011 int xx = x + xy[i][0];
10012 int yy = y + xy[i][1];
10014 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10015 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10017 int dir = MV_DIR_FROM_BIT(i);
10018 int dir_opposite = MV_DIR_OPPOSITE(dir);
10019 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10020 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10021 int last_direction_new = last_direction_old | dir_opposite;
10023 last_element_new = getPoolFromOpenDirection(last_direction_new);
10029 /* special corrections needed for intuitively correct acid pool drawing */
10030 if (last_element_new == EL_EMPTY)
10031 last_element_new = new_element;
10032 else if (last_element_new != EL_UNDEFINED)
10033 new_element = last_element_new;
10035 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10037 if (last_element_new != EL_UNDEFINED)
10038 MergeAndCloseNeighbourElements(x, y, &new_element,
10039 last_x, last_y, &last_element_new,
10040 getClosedPool, change_level);
10042 else if (IS_EMC_PILLAR(new_element))
10044 int last_element_new = EL_UNDEFINED;
10045 int direction = MV_NONE;
10048 /* if old element is of same kind, keep all existing directions */
10049 if (IS_EMC_PILLAR(old_element))
10050 direction |= getOpenDirectionFromPillar(old_element);
10052 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10054 int xx = x + xy[i][0];
10055 int yy = y + xy[i][1];
10057 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10058 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10060 int dir = MV_DIR_FROM_BIT(i);
10061 int dir_opposite = MV_DIR_OPPOSITE(dir);
10062 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10063 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10064 int last_direction_new = last_direction_old | dir_opposite;
10066 last_element_new = getPillarFromOpenDirection(last_direction_new);
10072 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10074 if (last_element_new != EL_UNDEFINED)
10075 MergeAndCloseNeighbourElements(x, y, &new_element,
10076 last_x, last_y, &last_element_new,
10077 getClosedPillar, change_level);
10079 else if (IS_DC_STEELWALL_2(new_element))
10081 int last_element_new = EL_UNDEFINED;
10082 int direction = MV_NONE;
10085 /* if old element is of same kind, keep all existing directions */
10086 if (IS_DC_STEELWALL_2(old_element))
10087 direction |= getOpenDirectionFromSteel2(old_element);
10089 for (i = 0; i < NUM_DIRECTIONS; i++)
10091 int xx = x + xy[i][0];
10092 int yy = y + xy[i][1];
10094 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10095 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10097 int dir = MV_DIR_FROM_BIT(i);
10098 int dir_opposite = MV_DIR_OPPOSITE(dir);
10099 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10100 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10101 int last_direction_new = last_direction_old | dir_opposite;
10103 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10109 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10111 if (last_element_new != EL_UNDEFINED)
10112 MergeAndCloseNeighbourElements(x, y, &new_element,
10113 last_x, last_y, &last_element_new,
10114 getClosedSteel2, change_level);
10116 else if (IS_SP_CHIP(new_element))
10118 int last_element_new = EL_UNDEFINED;
10119 int direction = MV_NONE;
10122 /* (do not keep existing directions, regardless of kind of old element) */
10124 for (i = 0; i < NUM_DIRECTIONS; i++)
10126 int xx = x + xy[i][0];
10127 int yy = y + xy[i][1];
10129 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10130 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10132 int dir = MV_DIR_FROM_BIT(i);
10133 int dir_opposite = MV_DIR_OPPOSITE(dir);
10134 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10135 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10136 int last_direction_new = last_direction_old | dir_opposite;
10138 if (last_direction_old == MV_NONE)
10140 last_element_new = getChipFromOpenDirection(last_direction_new);
10143 else if (last_direction_old & (dir | dir_opposite))
10145 direction |= MV_DIR_OPPOSITE(last_direction_old);
10149 direction |= MV_DIR_OPPOSITE(dir);
10154 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10156 if (last_element_new != EL_UNDEFINED)
10157 MergeAndCloseNeighbourElements(x, y, &new_element,
10158 last_x, last_y, &last_element_new,
10159 getClosedChip, change_level);
10161 else if (IS_SP_HARDWARE_BASE(new_element))
10163 int nr = GetSimpleRandom(6);
10165 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10166 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10167 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10168 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10169 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10171 else if (new_element == EL_SP_HARDWARE_GREEN ||
10172 new_element == EL_SP_HARDWARE_BLUE ||
10173 new_element == EL_SP_HARDWARE_RED)
10175 int nr = GetSimpleRandom(3);
10177 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10178 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10180 else if (IS_GROUP_ELEMENT(new_element))
10182 boolean connected_drawing = FALSE;
10185 for (i = 0; i < NUM_DIRECTIONS; i++)
10187 int xx = x + xy[i][0];
10188 int yy = y + xy[i][1];
10190 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10191 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10192 connected_drawing = TRUE;
10195 if (!connected_drawing)
10196 ResolveGroupElement(new_element);
10198 new_element = GetElementFromGroupElement(new_element);
10200 else if (IS_BELT_SWITCH(old_element))
10202 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10203 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10205 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10206 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10208 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10212 static int swappable_elements[][2] =
10214 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10215 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10216 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10217 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10218 { EL_EMERALD, EL_WALL_EMERALD },
10219 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10220 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10221 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10222 { EL_DIAMOND, EL_WALL_DIAMOND },
10223 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10224 { EL_GATE_1, EL_GATE_1_GRAY },
10225 { EL_GATE_2, EL_GATE_2_GRAY },
10226 { EL_GATE_3, EL_GATE_3_GRAY },
10227 { EL_GATE_4, EL_GATE_4_GRAY },
10228 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10229 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10230 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10231 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10232 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10233 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10234 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10235 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10236 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10237 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10238 { EL_LAMP, EL_LAMP_ACTIVE },
10239 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10240 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10241 { EL_PEARL, EL_WALL_PEARL },
10242 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10243 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10244 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10245 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10246 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10247 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10248 { EL_LANDMINE, EL_DC_LANDMINE },
10249 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10250 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10251 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10252 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10253 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10257 static int rotatable_elements[][4] =
10268 EL_SPACESHIP_RIGHT,
10274 EL_BD_BUTTERFLY_UP,
10275 EL_BD_BUTTERFLY_RIGHT,
10276 EL_BD_BUTTERFLY_DOWN,
10277 EL_BD_BUTTERFLY_LEFT
10282 EL_BD_FIREFLY_RIGHT,
10283 EL_BD_FIREFLY_DOWN,
10316 EL_SP_GRAVITY_PORT_UP,
10317 EL_SP_GRAVITY_PORT_RIGHT,
10318 EL_SP_GRAVITY_PORT_DOWN,
10319 EL_SP_GRAVITY_PORT_LEFT
10323 EL_SP_GRAVITY_ON_PORT_UP,
10324 EL_SP_GRAVITY_ON_PORT_RIGHT,
10325 EL_SP_GRAVITY_ON_PORT_DOWN,
10326 EL_SP_GRAVITY_ON_PORT_LEFT
10330 EL_SP_GRAVITY_OFF_PORT_UP,
10331 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10332 EL_SP_GRAVITY_OFF_PORT_DOWN,
10333 EL_SP_GRAVITY_OFF_PORT_LEFT
10344 EL_BALLOON_SWITCH_UP,
10345 EL_BALLOON_SWITCH_RIGHT,
10346 EL_BALLOON_SWITCH_DOWN,
10347 EL_BALLOON_SWITCH_LEFT
10359 for (i = 0; swappable_elements[i][0] != -1; i++)
10361 int element1 = swappable_elements[i][0];
10362 int element2 = swappable_elements[i][1];
10364 if (old_element == element1 || old_element == element2)
10365 new_element = (old_element == element1 ? element2 : element1);
10368 for (i = 0; rotatable_elements[i][0] != -1; i++)
10370 for (j = 0; j < 4; j++)
10372 int element = rotatable_elements[i][j];
10374 if (old_element == element)
10375 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10376 button == 2 ? rotatable_elements[i][0] :
10377 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10383 SetElementSimple(x, y, new_element, change_level);
10389 static void ResetIntelliDraw()
10393 for (x = 0; x < lev_fieldx; x++)
10394 for (y = 0; y < lev_fieldy; y++)
10395 IntelliDrawBuffer[x][y] = Feld[x][y];
10397 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10400 static void SetElementExt(int x, int y, int element, boolean change_level,
10404 SetElementSimple(x, y, Feld[x][y], change_level);
10405 else if (GetKeyModState() & KMOD_Shift)
10406 SetElementIntelliDraw(x, y, element, change_level, button);
10408 SetElementSimple(x, y, element, change_level);
10411 static void SetElement(int x, int y, int element)
10413 SetElementExt(x, y, element, TRUE, -1);
10416 static void SetElementButton(int x, int y, int element, int button)
10418 SetElementExt(x, y, element, TRUE, button);
10421 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10423 int lx = sx + level_xpos;
10424 int ly = sy + level_ypos;
10426 SetElementExt(lx, ly, element, change_level, -1);
10429 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10430 int element, boolean change_level)
10432 int xsize = ABS(to_x - from_x);
10433 int ysize = ABS(to_y - from_y);
10434 int dx = (to_x < from_x ? -1 : +1);
10435 int dy = (to_y < from_y ? -1 : +1);
10438 if (from_y == to_y) /* horizontal line */
10440 for (i = 0; i <= xsize; i++)
10441 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10443 else if (from_x == to_x) /* vertical line */
10445 for (i = 0; i <= ysize; i++)
10446 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10448 else /* diagonal line */
10450 if (ysize < xsize) /* a < 1 */
10452 float a = (float)ysize / (float)xsize;
10454 for (i = 0; i <= xsize; i++)
10457 int y = dy * (int)(a * i + 0.5);
10459 DrawLineElement(from_x + x, from_y + y, element, change_level);
10464 float a = (float)xsize / (float)ysize;
10466 for (i = 0; i <= ysize; i++)
10468 int x = dx * (int)(a * i + 0.5);
10471 DrawLineElement(from_x + x, from_y + y, element, change_level);
10477 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10478 int element, boolean change_level)
10480 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10481 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10482 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10483 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10486 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10487 int element, boolean change_level)
10492 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10494 for (y = from_y; y <= to_y; y++)
10495 DrawLine(from_x, y, to_x, y, element, change_level);
10498 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10499 int element, boolean change_level)
10501 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10502 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10503 int len_x = ABS(to_x - from_x);
10504 int len_y = ABS(to_y - from_y);
10507 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10509 /* not optimal (some points get drawn twice) but simple,
10510 and fast enough for the few points we are drawing */
10512 for (x = 0; x <= radius; x++)
10514 int sx, sy, lx, ly;
10516 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10518 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10519 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10520 lx = sx + level_xpos;
10521 ly = sy + level_ypos;
10523 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10524 DrawLineElement(sx, sy, element, change_level);
10527 for (y = 0; y <= radius; y++)
10529 int sx, sy, lx, ly;
10531 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10533 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10534 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10535 lx = sx + level_xpos;
10536 ly = sy + level_ypos;
10538 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10539 DrawLineElement(sx, sy, element, change_level);
10543 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10544 int element, boolean change_level)
10546 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10547 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10549 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10552 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10554 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10555 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10556 int element, boolean change_level)
10558 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10559 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10560 int mirror_to_x2 = from_x - (to_x2 - from_x);
10561 int mirror_to_y2 = from_y - (to_y2 - from_y);
10563 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10564 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10565 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10566 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10570 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10572 int from_sx, from_sy;
10576 swap_numbers(&from_x, &to_x);
10579 swap_numbers(&from_y, &to_y);
10581 from_sx = SX + from_x * ed_tilesize;
10582 from_sy = SY + from_y * ed_tilesize;
10583 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10584 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10586 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10587 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10588 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10589 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10591 if (from_x == to_x && from_y == to_y)
10592 MarkTileDirty(from_x/2, from_y/2);
10594 redraw_mask |= REDRAW_FIELD;
10597 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10598 int element, boolean change_level)
10600 if (element == -1 || change_level)
10601 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10603 DrawAreaBorder(from_x, from_y, to_x, to_y);
10606 /* values for CopyBrushExt() */
10607 #define CB_AREA_TO_BRUSH 0
10608 #define CB_BRUSH_TO_CURSOR 1
10609 #define CB_BRUSH_TO_LEVEL 2
10610 #define CB_DELETE_OLD_CURSOR 3
10611 #define CB_DUMP_BRUSH 4
10612 #define CB_DUMP_BRUSH_SMALL 5
10614 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10615 int button, int mode)
10617 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10618 static int brush_width, brush_height;
10619 static int last_cursor_x = -1, last_cursor_y = -1;
10620 static boolean delete_old_brush;
10621 int new_element = BUTTON_ELEMENT(button);
10624 if (mode == CB_DUMP_BRUSH ||
10625 mode == CB_DUMP_BRUSH_SMALL)
10627 if (!draw_with_brush)
10629 Error(ERR_WARN, "no brush selected");
10634 for (y = 0; y < brush_height; y++)
10636 for (x = 0; x < brush_width; x++)
10638 int element = brush_buffer[x][y];
10639 int element_mapped = element;
10641 if (IS_CUSTOM_ELEMENT(element))
10642 element_mapped = EL_CUSTOM_START;
10643 else if (IS_GROUP_ELEMENT(element))
10644 element_mapped = EL_GROUP_START;
10645 else if (element >= NUM_FILE_ELEMENTS)
10646 element_mapped = EL_UNKNOWN;
10648 // dump brush as level sketch text for the R'n'D forum:
10649 // - large tiles: `xxx (0x60 ASCII)
10650 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10651 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10660 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10663 if (mode == CB_AREA_TO_BRUSH)
10665 int from_lx, from_ly;
10668 swap_numbers(&from_x, &to_x);
10671 swap_numbers(&from_y, &to_y);
10673 brush_width = to_x - from_x + 1;
10674 brush_height = to_y - from_y + 1;
10676 from_lx = from_x + level_xpos;
10677 from_ly = from_y + level_ypos;
10679 for (y = 0; y < brush_height; y++)
10681 for (x = 0; x < brush_width; x++)
10683 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10686 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10691 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10693 delete_old_brush = FALSE;
10695 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10696 mode == CB_BRUSH_TO_LEVEL)
10698 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10699 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10700 int cursor_from_x = cursor_x - brush_width / 2;
10701 int cursor_from_y = cursor_y - brush_height / 2;
10702 int border_from_x = cursor_x, border_from_y = cursor_y;
10703 int border_to_x = cursor_x, border_to_y = cursor_y;
10705 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10706 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10708 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10709 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10711 delete_old_brush = FALSE;
10715 for (y = 0; y < brush_height; y++)
10717 for (x = 0; x < brush_width; x++)
10719 int sx = cursor_from_x + x;
10720 int sy = cursor_from_y + y;
10721 int lx = sx + level_xpos;
10722 int ly = sy + level_ypos;
10723 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10724 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10725 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10726 brush_buffer[x][y] : new_element);
10728 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10730 if (sx < border_from_x)
10731 border_from_x = sx;
10732 else if (sx > border_to_x)
10734 if (sy < border_from_y)
10735 border_from_y = sy;
10736 else if (sy > border_to_y)
10739 DrawLineElement(sx, sy, element, change_level);
10744 if (mode != CB_DELETE_OLD_CURSOR)
10745 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10747 last_cursor_x = cursor_x;
10748 last_cursor_y = cursor_y;
10749 delete_old_brush = TRUE;
10753 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10756 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10759 static void CopyBrushToLevel(int x, int y, int button)
10761 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10764 static void CopyBrushToCursor(int x, int y)
10766 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10769 static void DeleteBrushFromCursor()
10771 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10776 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10779 void DumpBrush_Small()
10781 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10784 static void FloodFill(int from_x, int from_y, int fill_element)
10786 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10789 /* values for DrawLevelText() modes */
10790 #define TEXT_INIT 0
10791 #define TEXT_SETCURSOR 1
10792 #define TEXT_WRITECHAR 2
10793 #define TEXT_BACKSPACE 3
10794 #define TEXT_NEWLINE 4
10796 #define TEXT_QUERY_TYPING 6
10798 static int DrawLevelText(int sx, int sy, char letter, int mode)
10800 static short delete_buffer[MAX_LEV_FIELDX];
10801 static int start_sx;
10802 static int last_sx, last_sy;
10803 static boolean typing = FALSE;
10804 int letter_element = EL_CHAR_ASCII0 + letter;
10805 int lx = 0, ly = 0;
10807 /* map lower case letters to upper case and convert special characters */
10808 if (letter >= 'a' && letter <= 'z')
10809 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10810 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10811 letter_element = EL_CHAR_AUMLAUT;
10812 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10813 letter_element = EL_CHAR_OUMLAUT;
10814 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10815 letter_element = EL_CHAR_UUMLAUT;
10816 else if (letter == '^')
10817 letter_element = EL_CHAR_COPYRIGHT;
10819 letter_element = EL_CHAR_ASCII0 + letter;
10821 if (mode != TEXT_INIT)
10826 if (mode != TEXT_SETCURSOR)
10832 lx = last_sx + level_xpos;
10833 ly = last_sy + level_ypos;
10840 DrawLevelText(0, 0, 0, TEXT_END);
10846 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10849 case TEXT_SETCURSOR:
10850 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10851 DrawAreaBorder(sx, sy, sx, sy);
10856 case TEXT_WRITECHAR:
10857 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10859 if (new_element1 >= EL_STEEL_CHAR_START &&
10860 new_element1 <= EL_STEEL_CHAR_END)
10861 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10863 delete_buffer[sx - start_sx] = Feld[lx][ly];
10864 Feld[lx][ly] = letter_element;
10866 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10867 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10868 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10869 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10871 DrawLevelText(0, 0, 0, TEXT_END);
10873 level.changed = TRUE;
10877 case TEXT_BACKSPACE:
10880 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10881 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10882 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10887 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10888 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10890 DrawLevelText(0, 0, 0, TEXT_END);
10894 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10895 DrawEditorElement(sx, sy, Feld[lx][ly]);
10899 case TEXT_QUERY_TYPING:
10909 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10910 int element, boolean change_level)
10912 int lx = sx + level_xpos;
10913 int ly = sy + level_ypos;
10916 DrawEditorElement(sx, sy, Feld[lx][ly]);
10918 DrawAreaBorder(sx, sy, sx, sy);
10921 static void CheckLevelBorderElement(boolean redraw_playfield)
10923 int last_border_element = BorderElement;
10925 SetBorderElement();
10927 if (redraw_playfield && BorderElement != last_border_element)
10928 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10931 static void CopyLevelToUndoBuffer(int mode)
10933 static boolean accumulated_undo = FALSE;
10934 boolean new_undo_buffer_position = TRUE;
10937 if (undo_buffer_steps == 0)
10938 accumulated_undo = FALSE;
10942 case UNDO_IMMEDIATE:
10943 accumulated_undo = FALSE;
10946 case UNDO_ACCUMULATE:
10947 if (accumulated_undo)
10948 new_undo_buffer_position = FALSE;
10949 accumulated_undo = TRUE;
10956 if (new_undo_buffer_position)
10958 /* advance position in undo buffer ring */
10959 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10961 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10962 undo_buffer_steps++;
10965 /* always reset redo buffer when storing level change into undo buffer */
10966 redo_buffer_steps = 0;
10968 for (x = 0; x < lev_fieldx; x++)
10969 for (y = 0; y < lev_fieldy; y++)
10970 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10972 /* check if drawing operation forces change of border style */
10973 CheckLevelBorderElement(TRUE);
10975 level.changed = TRUE;
10978 static void RandomPlacement(int new_element)
10980 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10981 int num_free_positions = 0;
10982 int num_percentage, num_elements;
10985 ResetIntelliDraw();
10987 /* determine number of free positions for randomly placing the new element */
10988 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10990 free_position[x][y] =
10991 (random_placement_background_restricted ?
10992 Feld[x][y] == random_placement_background_element :
10993 Feld[x][y] != new_element);
10995 if (free_position[x][y])
10996 num_free_positions++;
10999 /* determine number of new elements to place there */
11000 num_percentage = num_free_positions * random_placement_value / 100;
11001 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11002 num_percentage : random_placement_value);
11004 /* if less free positions than elements to place, fill all these positions */
11005 if (num_free_positions < num_elements)
11007 for (x = 0; x < lev_fieldx; x++)
11008 for (y = 0; y < lev_fieldy; y++)
11009 if (free_position[x][y])
11010 SetElement(x, y, new_element);
11014 while (num_elements > 0)
11016 x = GetSimpleRandom(lev_fieldx);
11017 y = GetSimpleRandom(lev_fieldy);
11019 /* don't place element at the same position twice */
11020 if (free_position[x][y])
11022 free_position[x][y] = FALSE;
11023 SetElement(x, y, new_element);
11029 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11030 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11033 void WrapLevel(int dx, int dy)
11035 int wrap_dx = lev_fieldx - dx;
11036 int wrap_dy = lev_fieldy - dy;
11039 for (x = 0; x < lev_fieldx; x++)
11040 for (y = 0; y < lev_fieldy; y++)
11041 FieldBackup[x][y] = Feld[x][y];
11043 for (x = 0; x < lev_fieldx; x++)
11044 for (y = 0; y < lev_fieldy; y++)
11046 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11048 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11049 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11052 static void HandleDrawingAreas(struct GadgetInfo *gi)
11054 static boolean started_inside_drawing_area = FALSE;
11055 int id = gi->custom_id;
11056 int type_id = gi->custom_type_id;
11057 boolean button_press_event;
11058 boolean button_release_event;
11059 boolean inside_drawing_area = !gi->event.off_borders;
11060 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11061 int actual_drawing_function;
11062 int button = gi->event.button;
11063 int new_element = BUTTON_ELEMENT(button);
11064 int sx = gi->event.x, sy = gi->event.y;
11065 int min_sx = 0, min_sy = 0;
11066 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11067 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11068 int lx = 0, ly = 0;
11069 int min_lx = 0, min_ly = 0;
11070 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11073 /* handle info callback for each invocation of action callback */
11074 gi->callback_info(gi);
11076 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11077 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11079 /* make sure to stay inside drawing area boundaries */
11080 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11081 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11085 /* get positions inside level field */
11086 lx = sx + level_xpos;
11087 ly = sy + level_ypos;
11089 if (!IN_LEV_FIELD(lx, ly))
11090 inside_drawing_area = FALSE;
11092 /* make sure to stay inside level field boundaries */
11093 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11094 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11096 /* correct drawing area positions accordingly */
11097 sx = lx - level_xpos;
11098 sy = ly - level_ypos;
11101 if (button_press_event)
11102 started_inside_drawing_area = inside_drawing_area;
11104 if (!started_inside_drawing_area)
11107 if (!IS_VALID_BUTTON(button))
11110 if (!button && !button_release_event)
11113 /* automatically switch to 'single item' drawing mode, if needed */
11114 actual_drawing_function =
11115 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11116 drawing_function : GADGET_ID_SINGLE_ITEMS);
11118 /* clicking into drawing area with pressed Control key picks element */
11119 if (GetKeyModState() & KMOD_Control)
11121 last_drawing_function = drawing_function;
11122 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11125 if (GetKeyModState() & KMOD_Shift)
11127 if (button_press_event || button_release_event)
11128 ResetIntelliDraw();
11131 switch (actual_drawing_function)
11133 case GADGET_ID_SINGLE_ITEMS:
11136 if (button_release_event)
11138 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11140 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11141 !inside_drawing_area)
11142 DeleteBrushFromCursor();
11145 if (!button || button_release_event)
11148 if (draw_with_brush)
11150 CopyBrushToLevel(sx, sy, button);
11154 if (new_element == EL_PLAYER_1)
11156 /* remove player at old position */
11157 for (y = 0; y < lev_fieldy; y++)
11158 for (x = 0; x < lev_fieldx; x++)
11159 if (Feld[x][y] == EL_PLAYER_1)
11160 SetElement(x, y, EL_EMPTY);
11163 SetElementButton(lx, ly, new_element, button);
11166 else if (!button_release_event)
11168 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11170 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11171 DrawMiniGraphicExt(drawto,
11172 gi->x + sx * MINI_TILEX,
11173 gi->y + sy * MINI_TILEY,
11174 el2edimg(new_element));
11176 DrawFixedGraphicExt(drawto,
11177 gi->x + sx * TILEX,
11178 gi->y + sy * TILEY,
11179 el2edimg(new_element), 0);
11181 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11182 new_element = GFX_ELEMENT(new_element);
11184 drawingarea_info[type_id].value[pos] = new_element;
11186 CopyElementPropertiesToGame(properties_element);
11188 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11190 UpdateCustomElementGraphicGadgets();
11192 FrameCounter = 0; /* restart animation frame counter */
11197 case GADGET_ID_CONNECTED_ITEMS:
11199 static int last_sx = -1;
11200 static int last_sy = -1;
11202 if (button_release_event)
11203 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11207 if (!button_press_event)
11208 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11216 case GADGET_ID_LINE:
11217 case GADGET_ID_ARC:
11218 case GADGET_ID_RECTANGLE:
11219 case GADGET_ID_FILLED_BOX:
11220 case GADGET_ID_GRAB_BRUSH:
11221 case GADGET_ID_TEXT:
11223 static int last_sx = -1;
11224 static int last_sy = -1;
11225 static int start_sx = -1;
11226 static int start_sy = -1;
11227 void (*draw_func)(int, int, int, int, int, boolean);
11229 if (drawing_function == GADGET_ID_LINE)
11230 draw_func = DrawLine;
11231 else if (drawing_function == GADGET_ID_ARC)
11232 draw_func = DrawArc;
11233 else if (drawing_function == GADGET_ID_RECTANGLE)
11234 draw_func = DrawBox;
11235 else if (drawing_function == GADGET_ID_FILLED_BOX)
11236 draw_func = DrawFilledBox;
11237 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11238 draw_func = SelectArea;
11239 else /* (drawing_function == GADGET_ID_TEXT) */
11240 draw_func = SetTextCursor;
11242 if (button_press_event)
11244 draw_func(sx, sy, sx, sy, new_element, FALSE);
11245 start_sx = last_sx = sx;
11246 start_sy = last_sy = sy;
11248 if (drawing_function == GADGET_ID_TEXT)
11249 DrawLevelText(0, 0, 0, TEXT_END);
11251 else if (button_release_event)
11253 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11254 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11256 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11257 CopyBrushToCursor(sx, sy);
11258 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11260 draw_with_brush = TRUE;
11262 else if (drawing_function == GADGET_ID_TEXT)
11263 DrawLevelText(sx, sy, 0, TEXT_INIT);
11265 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11267 else if (last_sx != sx || last_sy != sy)
11269 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11270 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11277 case GADGET_ID_FLOOD_FILL:
11278 if (button_press_event && Feld[lx][ly] != new_element)
11280 FloodFill(lx, ly, new_element);
11281 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11282 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11286 case GADGET_ID_PICK_ELEMENT:
11287 if (button_release_event)
11288 ClickOnGadget(level_editor_gadget[last_drawing_function],
11290 else if (draw_level)
11291 PickDrawingElement(button, Feld[lx][ly]);
11294 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11296 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11303 /* do not mark level as modified for certain non-level-changing gadgets */
11304 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11305 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11306 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11309 level.changed = TRUE;
11312 static void HandleCounterButtons(struct GadgetInfo *gi)
11314 int gadget_id = gi->custom_id;
11315 int counter_id = gi->custom_type_id;
11316 int button = gi->event.button;
11317 int *counter_value = counterbutton_info[counter_id].value;
11318 int step = BUTTON_STEPSIZE(button) *
11319 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11321 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11323 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11324 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11325 boolean level_changed = LevelChanged();
11327 if ((level_changed && pressed) || (!level_changed && released))
11330 if (level_changed && !Request("Level has changed! Discard changes?",
11333 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11334 ModifyEditorCounterValue(counter_id, *counter_value);
11340 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11341 *counter_value = gi->textinput.number_value;
11343 ModifyEditorCounterValue(counter_id, *counter_value + step);
11345 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11347 LoadLevel(level_nr);
11348 LoadScore(level_nr);
11353 DrawEditModeWindow();
11358 switch (counter_id)
11360 case ED_COUNTER_ID_YAMYAM_CONTENT:
11361 DrawYamYamContentAreas();
11364 case ED_COUNTER_ID_BALL_CONTENT:
11365 DrawMagicBallContentAreas();
11368 case ED_COUNTER_ID_ANDROID_CONTENT:
11369 DrawAndroidElementArea(properties_element);
11372 case ED_COUNTER_ID_GROUP_CONTENT:
11373 DrawGroupElementArea(properties_element);
11374 CopyGroupElementPropertiesToGame(properties_element);
11377 case ED_COUNTER_ID_INVENTORY_SIZE:
11378 DrawPlayerInitialInventoryArea(properties_element);
11381 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11382 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11383 DrawEnvelopeTextArea(-1);
11386 case ED_COUNTER_ID_LEVEL_XSIZE:
11387 case ED_COUNTER_ID_LEVEL_YSIZE:
11388 lev_fieldx = level.fieldx;
11389 lev_fieldy = level.fieldy;
11391 /* check if resizing of level results in change of border border */
11392 SetBorderElement();
11400 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11401 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11402 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11403 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11404 CopyElementPropertiesToGame(properties_element);
11406 /* do not mark level as modified for certain non-level-changing gadgets */
11407 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11408 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11411 level.changed = TRUE;
11414 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11416 int type_id = gi->custom_type_id;
11418 strcpy(textinput_info[type_id].value, gi->textinput.value);
11420 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11422 CopyElementPropertiesToGame(properties_element);
11424 ModifyEditorElementList(); /* update changed button info text */
11427 level.changed = TRUE;
11430 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11432 int type_id = gi->custom_type_id;
11434 strncpy(textarea_info[type_id].value, gi->textarea.value,
11435 MAX_ENVELOPE_TEXT_LEN);
11436 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11438 level.changed = TRUE;
11441 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11443 int type_id = gi->custom_type_id;
11444 int value_old = *selectbox_info[type_id].value;
11445 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11447 *selectbox_info[type_id].value = value_new;
11449 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11451 element_info[properties_element].current_change_page = gi->selectbox.index;
11453 DrawPropertiesWindow();
11455 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11456 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11457 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11458 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11459 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11461 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11463 /* when changing action type, also check action mode and action arg */
11464 if (value_old != value_new)
11465 setSelectboxSpecialActionVariablesIfNeeded();
11467 DrawPropertiesChange();
11470 CopyElementPropertiesToGame(properties_element);
11472 level.changed = TRUE;
11476 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11478 int type_id = gi->custom_type_id;
11481 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11482 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11484 edit_mode_levelinfo = gi->custom_type_id;
11486 DrawLevelInfoWindow();
11488 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11489 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11491 edit_mode_properties = gi->custom_type_id;
11493 DrawPropertiesWindow();
11495 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
11496 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
11498 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11500 /* backup original "level.field" (needed to track playfield changes) */
11501 CopyPlayfield(level.field, FieldBackup);
11503 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11504 CopyPlayfield(Feld, level.field);
11506 if (new_template ||
11507 Request("Save this template and kill the old?", REQ_ASK))
11508 SaveLevelTemplate();
11511 Request("Template saved!", REQ_CONFIRM);
11513 /* restore original "level.field" (needed to track playfield changes) */
11514 CopyPlayfield(FieldBackup, level.field);
11516 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11517 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11519 struct ElementInfo *ei = &element_info[properties_element];
11521 /* when modifying custom element, ask for copying level template */
11522 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11525 setElementChangePages(ei, ei->num_change_pages + 1);
11527 /* set new change page to be new current change page */
11528 ei->current_change_page = ei->num_change_pages - 1;
11529 ei->change = &ei->change_page[ei->current_change_page];
11531 setElementChangeInfoToDefaults(ei->change);
11533 DrawPropertiesWindow();
11535 level.changed = TRUE;
11537 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11538 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11540 struct ElementInfo *ei = &element_info[properties_element];
11542 /* when modifying custom element, ask for copying level template */
11543 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11546 /* copy all change pages after change page to be deleted */
11547 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11548 ei->change_page[i] = ei->change_page[i + 1];
11550 setElementChangePages(ei, ei->num_change_pages - 1);
11552 DrawPropertiesWindow();
11554 level.changed = TRUE;
11558 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11560 int type_id = gi->custom_type_id;
11562 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11563 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11565 struct ElementInfo *ei = &element_info[properties_element];
11566 int step = BUTTON_STEPSIZE(gi->event.button);
11568 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11569 ei->current_change_page += step;
11571 if (ei->current_change_page < 0)
11572 ei->current_change_page = 0;
11573 else if (ei->current_change_page >= ei->num_change_pages)
11574 ei->current_change_page = ei->num_change_pages - 1;
11576 DrawPropertiesWindow();
11578 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11579 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11581 struct ElementInfo *ei = &element_info[properties_element];
11582 int current_change_page = ei->current_change_page;
11584 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11586 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11587 ei->change_page[current_change_page];
11589 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11591 /* when modifying custom element, ask for copying level template */
11592 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11595 ei->change_page[current_change_page] =
11596 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11598 level.changed = TRUE;
11601 DrawPropertiesWindow();
11605 static void HandleRadiobuttons(struct GadgetInfo *gi)
11607 int type_id = gi->custom_type_id;
11609 *radiobutton_info[type_id].value =
11610 radiobutton_info[type_id].checked_value;
11612 /* do not mark level as modified for certain non-level-changing gadgets */
11613 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11614 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11617 level.changed = TRUE;
11620 static void HandleCheckbuttons(struct GadgetInfo *gi)
11622 int type_id = gi->custom_type_id;
11624 *checkbutton_info[type_id].value ^= TRUE;
11626 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11627 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11628 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11629 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11630 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11631 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11632 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11633 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
11635 CopyElementPropertiesToGame(properties_element);
11638 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11640 UpdateCustomElementGraphicGadgets();
11642 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
11643 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
11645 boolean template_related_changes_found = FALSE;
11648 /* check if any custom or group elements have been changed */
11649 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11650 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11651 element_info[i].modified_settings)
11652 template_related_changes_found = TRUE;
11654 if (level.use_custom_template &&
11655 !fileExists(getGlobalLevelTemplateFilename()))
11657 Request("No level template found!", REQ_CONFIRM);
11659 level.use_custom_template = FALSE;
11661 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11666 if (level.use_custom_template &&
11667 template_related_changes_found &&
11668 !Request("Discard changes and use level template?", REQ_ASK))
11670 level.use_custom_template = FALSE;
11672 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11677 if (!level.use_custom_template &&
11678 Request("Copy settings from level template?", REQ_ASK))
11683 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11685 DrawEditModeWindow();
11687 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
11689 if (setup.editor.use_template_for_new_levels &&
11690 !fileExists(getGlobalLevelTemplateFilename()))
11692 Request("No level template found!", REQ_CONFIRM);
11697 if (setup.editor.use_template_for_new_levels &&
11699 !Request("Discard level and load template?", REQ_ASK))
11704 if (!setup.editor.use_template_for_new_levels &&
11706 !Request("Discard level and use empty level?", REQ_ASK))
11711 LoadLevel(level_nr);
11712 LoadScore(level_nr);
11717 DrawEditModeWindow();
11720 /* do not mark level as modified for certain non-level-changing gadgets */
11721 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11722 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11723 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11726 level.changed = TRUE;
11729 static void HandleControlButtons(struct GadgetInfo *gi)
11731 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11732 static int last_edit_mode = ED_MODE_DRAWING;
11733 static int last_custom_copy_mode = -1;
11734 static int last_button = 0;
11735 int id = gi->custom_id;
11736 int button = gi->event.button;
11737 int step = BUTTON_STEPSIZE(button);
11738 int new_element = BUTTON_ELEMENT(button);
11739 int last_properties_element = properties_element;
11742 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11743 DrawLevelText(0, 0, 0, TEXT_END);
11745 if (id < ED_NUM_CTRL1_BUTTONS &&
11746 id != GADGET_ID_SINGLE_ITEMS &&
11747 id != GADGET_ID_PICK_ELEMENT &&
11748 edit_mode != ED_MODE_DRAWING &&
11749 drawing_function != GADGET_ID_PICK_ELEMENT &&
11750 !(GetKeyModState() & KMOD_Control))
11751 ChangeEditModeWindow(ED_MODE_DRAWING);
11753 /* element copy mode active, but no element button pressed => deactivate */
11754 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11755 last_custom_copy_mode = -1;
11757 /* when showing palette on element buttons, change element of button used */
11758 if (editor.palette.show_on_element_buttons &&
11759 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11761 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11763 id = GADGET_ID_PALETTE;
11768 case GADGET_ID_SCROLL_LEFT:
11769 if (level_xpos >= 0)
11771 if (lev_fieldx < ed_fieldx - 2)
11774 level_xpos -= step;
11775 if (level_xpos < -1)
11778 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11780 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11782 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11783 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11787 case GADGET_ID_SCROLL_RIGHT:
11788 if (level_xpos <= lev_fieldx - ed_fieldx)
11790 if (lev_fieldx < ed_fieldx - 2)
11793 level_xpos += step;
11794 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11795 level_xpos = lev_fieldx - ed_fieldx + 1;
11797 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11799 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11801 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11802 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11806 case GADGET_ID_SCROLL_UP:
11807 if (level_ypos >= 0)
11809 if (lev_fieldy < ed_fieldy - 2)
11812 level_ypos -= step;
11813 if (level_ypos < -1)
11816 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11818 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11820 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11821 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11825 case GADGET_ID_SCROLL_DOWN:
11826 if (level_ypos <= lev_fieldy - ed_fieldy)
11828 if (lev_fieldy < ed_fieldy - 2)
11831 level_ypos += step;
11832 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11833 level_ypos = lev_fieldy - ed_fieldy + 1;
11835 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11837 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11839 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11840 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11844 case GADGET_ID_SCROLL_HORIZONTAL:
11845 level_xpos = gi->event.item_position - 1;
11847 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11852 case GADGET_ID_SCROLL_VERTICAL:
11853 level_ypos = gi->event.item_position - 1;
11855 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11860 case GADGET_ID_SCROLL_LIST_UP:
11861 case GADGET_ID_SCROLL_LIST_DOWN:
11862 case GADGET_ID_SCROLL_LIST_VERTICAL:
11863 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11864 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11867 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11868 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11870 if (element_shift < 0)
11872 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11873 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11875 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11876 GDI_SCROLLBAR_ITEM_POSITION,
11877 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11880 ModifyEditorElementList();
11884 case GADGET_ID_PROPERTIES:
11885 // always switch off element properties when they are already displayed
11886 last_properties_element = new_element;
11887 case GADGET_ID_ELEMENT_LEFT:
11888 case GADGET_ID_ELEMENT_MIDDLE:
11889 case GADGET_ID_ELEMENT_RIGHT:
11890 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11891 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11892 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11895 if (edit_mode != ED_MODE_PROPERTIES)
11897 last_edit_mode = edit_mode;
11899 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11901 last_level_drawing_function = drawing_function;
11902 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11905 else if (properties_element != last_properties_element)
11907 DrawEditModeWindow();
11911 ChangeEditModeWindow(last_edit_mode);
11913 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11918 case GADGET_ID_PALETTE:
11919 if (edit_mode != ED_MODE_PALETTE)
11921 last_edit_mode = edit_mode;
11923 ChangeEditModeWindow(ED_MODE_PALETTE);
11927 ChangeEditModeWindow(last_edit_mode);
11931 case GADGET_ID_WRAP_LEFT:
11932 WrapLevel(-step, 0);
11935 case GADGET_ID_WRAP_RIGHT:
11936 WrapLevel(step, 0);
11939 case GADGET_ID_WRAP_UP:
11940 WrapLevel(0, -step);
11943 case GADGET_ID_WRAP_DOWN:
11944 WrapLevel(0, step);
11947 case GADGET_ID_SINGLE_ITEMS:
11948 case GADGET_ID_CONNECTED_ITEMS:
11949 case GADGET_ID_LINE:
11950 case GADGET_ID_ARC:
11951 case GADGET_ID_TEXT:
11952 case GADGET_ID_RECTANGLE:
11953 case GADGET_ID_FILLED_BOX:
11954 case GADGET_ID_FLOOD_FILL:
11955 case GADGET_ID_GRAB_BRUSH:
11956 case GADGET_ID_PICK_ELEMENT:
11957 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11958 last_drawing_function = drawing_function;
11959 drawing_function = id;
11960 draw_with_brush = FALSE;
11963 case GADGET_ID_RANDOM_PLACEMENT:
11964 RandomPlacement(new_element);
11967 case GADGET_ID_ZOOM:
11968 // zoom level editor tile size in or out (or reset to default size)
11969 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11970 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11971 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11973 // limit zoom level by upper and lower bound
11974 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11976 InitZoomLevelSettings();
11978 if (edit_mode == ED_MODE_DRAWING)
11979 DrawDrawingWindow();
11983 case GADGET_ID_CUSTOM_COPY_FROM:
11984 case GADGET_ID_CUSTOM_COPY_TO:
11985 case GADGET_ID_CUSTOM_EXCHANGE:
11986 last_custom_copy_mode = id;
11987 last_drawing_function = drawing_function;
11990 case GADGET_ID_CUSTOM_COPY:
11991 CopyCustomElement(properties_element, -1, id);
11994 case GADGET_ID_CUSTOM_PASTE:
11995 CopyCustomElement(-1, properties_element, id);
11998 case GADGET_ID_UNDO:
11999 if (button == 1 && undo_buffer_steps == 0)
12001 Request("Undo buffer empty!", REQ_CONFIRM);
12005 else if (button == 2)
12009 else if (button == 3 && redo_buffer_steps == 0)
12011 Request("Redo buffer empty!", REQ_CONFIRM);
12016 if (edit_mode != ED_MODE_DRAWING)
12017 ChangeEditModeWindow(ED_MODE_DRAWING);
12023 undo_buffer_position =
12024 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12026 undo_buffer_steps--;
12027 redo_buffer_steps++;
12033 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12035 undo_buffer_steps++;
12036 redo_buffer_steps--;
12039 for (x = 0; x < lev_fieldx; x++)
12040 for (y = 0; y < lev_fieldy; y++)
12041 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12043 /* check if undo operation forces change of border style */
12044 CheckLevelBorderElement(FALSE);
12046 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12050 case GADGET_ID_INFO:
12051 if (edit_mode != ED_MODE_INFO)
12053 last_edit_mode = edit_mode;
12055 ChangeEditModeWindow(ED_MODE_INFO);
12059 ChangeEditModeWindow(last_edit_mode);
12063 case GADGET_ID_CLEAR:
12064 if (edit_mode != ED_MODE_DRAWING)
12065 ChangeEditModeWindow(ED_MODE_DRAWING);
12067 for (x = 0; x < MAX_LEV_FIELDX; x++)
12068 for (y = 0; y < MAX_LEV_FIELDY; y++)
12069 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
12071 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12073 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12076 case GADGET_ID_SAVE:
12078 /* saving read-only levels into personal level set modifies global vars
12079 "leveldir_current" and "level_nr"; restore them after saving level */
12080 LevelDirTree *leveldir_former = leveldir_current;
12081 int level_nr_former = level_nr;
12082 char *level_filename;
12085 if (leveldir_current->readonly &&
12086 !PrepareSavingIntoPersonalLevelSet())
12089 level_filename = getDefaultLevelFilename(level_nr);
12090 new_level = !fileExists(level_filename);
12093 Request("Save this level and kill the old?", REQ_ASK))
12095 if (leveldir_former->readonly)
12096 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12098 CopyPlayfield(Feld, level.field);
12099 SaveLevel(level_nr);
12101 level.changed = FALSE;
12105 char level_saved_msg[64];
12107 if (leveldir_former->readonly)
12108 sprintf(level_saved_msg,
12109 "Level saved as level %d into personal level set!",
12112 strcpy(level_saved_msg, "Level saved!");
12114 Request(level_saved_msg, REQ_CONFIRM);
12118 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12119 leveldir_current = leveldir_former;
12120 level_nr = level_nr_former;
12125 case GADGET_ID_TEST:
12126 if (LevelChanged())
12127 level.game_version = GAME_VERSION_ACTUAL;
12129 CopyPlayfield(level.field, FieldBackup);
12130 CopyPlayfield(Feld, level.field);
12132 CopyNativeLevel_RND_to_Native(&level);
12134 UnmapLevelEditorGadgets();
12135 UndrawSpecialEditorDoor();
12137 CloseDoor(DOOR_CLOSE_ALL);
12139 /* needed before playing if editor playfield area has different size */
12140 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12142 // redraw_mask = REDRAW_ALL;
12144 level_editor_test_game = TRUE;
12146 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12150 case GADGET_ID_EXIT:
12151 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12155 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12156 id <= GADGET_ID_ELEMENTLIST_LAST)
12158 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12159 int new_element = editor_elements[element_position + element_shift];
12161 if (IS_EDITOR_CASCADE(new_element))
12165 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12167 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12168 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12170 if (*cascade_element == new_element)
12172 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12173 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12175 /* update element selection list */
12176 ReinitializeElementList();
12177 ModifyEditorElementList();
12179 /* update cascading gadget info text */
12180 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12182 /* save current editor cascading state */
12183 SaveSetup_EditorCascade();
12192 if (last_custom_copy_mode != -1)
12194 if (CopyCustomElement(properties_element, new_element,
12195 last_custom_copy_mode))
12197 ClickOnGadget(level_editor_gadget[last_drawing_function],
12200 last_custom_copy_mode = -1;
12206 /* change element of button used to show palette */
12207 if (editor.palette.show_on_element_buttons)
12208 button = last_button;
12210 PickDrawingElement(button, new_element);
12212 if (!stick_element_properties_window &&
12213 drawing_function != GADGET_ID_PICK_ELEMENT &&
12214 !(GetKeyModState() & KMOD_Control))
12216 properties_element = new_element;
12217 if (edit_mode == ED_MODE_PROPERTIES)
12218 DrawPropertiesWindow();
12221 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12222 ClickOnGadget(level_editor_gadget[last_drawing_function],
12225 if (!use_permanent_palette)
12226 ChangeEditModeWindow(last_edit_mode);
12229 else if (gi->event.type == GD_EVENT_PRESSED)
12230 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12231 else if (gi->event.type == GD_EVENT_RELEASED)
12232 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12233 else if (gi->event.type == GD_EVENT_MOVING)
12234 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12236 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12242 void HandleLevelEditorKeyInput(Key key)
12244 char letter = getCharFromKey(key);
12245 int button = MB_LEFTBUTTON;
12247 if (drawing_function == GADGET_ID_TEXT &&
12248 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12251 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12252 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12253 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12254 else if (key == KSYM_Return)
12255 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12256 else if (key == KSYM_Escape)
12257 DrawLevelText(0, 0, 0, TEXT_END);
12259 else if (button_status == MB_RELEASED)
12261 int id = GADGET_ID_NONE;
12262 int new_element_shift = element_shift;
12263 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12269 id = GADGET_ID_SCROLL_LEFT;
12272 id = GADGET_ID_SCROLL_RIGHT;
12275 id = GADGET_ID_SCROLL_UP;
12278 id = GADGET_ID_SCROLL_DOWN;
12282 case KSYM_Page_Down:
12283 step *= (key == KSYM_Page_Up ? -1 : +1);
12284 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12286 if (element_shift < 0)
12288 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12289 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12291 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12292 GDI_SCROLLBAR_ITEM_POSITION,
12293 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12295 ModifyEditorElementList();
12301 element_shift = (key == KSYM_Home ? 0 :
12302 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12304 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12305 GDI_SCROLLBAR_ITEM_POSITION,
12306 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12308 ModifyEditorElementList();
12315 /* this is needed to prevent interference with running "True X-Mouse" */
12316 if (GetKeyModStateFromEvents() & KMOD_Control)
12319 /* check for last or next editor cascade block in element list */
12320 for (i = 0; i < num_editor_elements; i++)
12322 if ((key == KSYM_Insert && i == element_shift) ||
12323 (key == KSYM_Delete && new_element_shift > element_shift))
12326 /* jump to next cascade block (or to start of element list) */
12327 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12328 new_element_shift = i;
12331 if (i < num_editor_elements)
12332 element_shift = new_element_shift;
12334 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12335 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12337 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12338 GDI_SCROLLBAR_ITEM_POSITION,
12339 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12341 ModifyEditorElementList();
12346 if (edit_mode == ED_MODE_DRAWING)
12348 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12350 else if (edit_mode == ED_MODE_INFO)
12352 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12354 else if (edit_mode == ED_MODE_PROPERTIES)
12356 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12358 else if (edit_mode == ED_MODE_PALETTE)
12360 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12362 else /* should never happen */
12364 ChangeEditModeWindow(ED_MODE_DRAWING);
12373 if (id != GADGET_ID_NONE)
12374 ClickOnGadget(level_editor_gadget[id], button);
12375 else if (letter == '1' || letter == '?')
12376 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12377 else if (letter == '2')
12378 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12379 else if (letter == '3')
12380 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12381 else if (letter == '.')
12382 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12383 else if (letter == 'U')
12384 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12385 else if (letter == '-' || key == KSYM_KP_Subtract)
12386 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12387 else if (letter == '0' || key == KSYM_KP_0)
12388 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12389 else if (letter == '+' || key == KSYM_KP_Add ||
12390 letter == '=') // ("Shift-=" is "+" on US keyboards)
12391 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12392 else if (key == KSYM_Return ||
12393 key == KSYM_space ||
12394 key == setup.shortcut.toggle_pause)
12395 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12397 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12398 if (letter && letter == controlbutton_info[i].shortcut)
12399 if (!anyTextGadgetActive())
12400 ClickOnGadget(level_editor_gadget[i], button);
12404 void HandleLevelEditorIdle()
12406 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12407 int x = editor.settings.element_graphic.x + element_border;
12408 int y = editor.settings.element_graphic.y + element_border;
12409 static unsigned int action_delay = 0;
12410 unsigned int action_delay_value = GameFrameDelay;
12413 if (edit_mode != ED_MODE_PROPERTIES)
12416 if (!DelayReached(&action_delay, action_delay_value))
12419 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12421 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12423 if (gi->mapped && gi->active && gi->selectbox.open)
12427 DrawEditorElementAnimation(SX + x, SY + y);
12429 redraw_mask |= REDRAW_FIELD;
12431 FrameCounter++; /* increase animation frame counter */
12434 void ClearEditorGadgetInfoText()
12436 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12439 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12441 char infotext[MAX_OUTPUT_LINESIZE + 1];
12442 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12443 int max_infotext_len = getMaxInfoTextLength();
12445 if (gi == NULL || strlen(gi->info_text) == 0)
12448 strncpy(infotext, gi->info_text, max_infotext_len);
12449 infotext[max_infotext_len] = '\0';
12451 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12453 int key = controlbutton_info[gi->custom_id].shortcut;
12457 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12458 sprintf(shortcut, " ('.' or '%c')", key);
12459 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12460 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12461 else if (gi->custom_id == GADGET_ID_TEST)
12462 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12463 else if (gi->custom_id == GADGET_ID_UNDO)
12464 sprintf(shortcut, " ('%c/Shift-U')", key);
12465 else if (gi->custom_id == GADGET_ID_ZOOM)
12466 sprintf(shortcut, " ('%c', '0', '+')", key);
12468 sprintf(shortcut, " ('%s%c')",
12469 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12471 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12472 strcat(infotext, shortcut);
12476 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12479 void HandleEditorGadgetInfoText(void *ptr)
12481 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12483 if (game_status != GAME_MODE_EDITOR)
12486 ClearEditorGadgetInfoText();
12488 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12491 /* misuse this function to delete brush cursor, if needed */
12492 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12493 DeleteBrushFromCursor();
12495 PrintEditorGadgetInfoText(gi);
12498 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12500 static int start_lx, start_ly;
12501 int id = gi->custom_id;
12502 int type_id = gi->custom_type_id;
12503 int sx = gi->event.x;
12504 int sy = gi->event.y;
12505 int lx = sx + level_xpos;
12506 int ly = sy + level_ypos;
12507 int min_sx = 0, min_sy = 0;
12508 int max_sx = gi->drawing.area_xsize - 1;
12509 int max_sy = gi->drawing.area_ysize - 1;
12510 int actual_drawing_function = drawing_function;
12511 int max_infotext_len = getMaxInfoTextLength();
12512 char infotext[MAX_OUTPUT_LINESIZE + 1];
12515 infotext[0] = '\0'; /* start with empty info text */
12517 /* pressed Control key: simulate picking element */
12518 if (GetKeyModState() & KMOD_Control)
12519 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12521 ClearEditorGadgetInfoText();
12523 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12526 /* make sure to stay inside drawing area boundaries */
12527 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12528 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12530 if (id == GADGET_ID_DRAWING_LEVEL)
12534 int min_lx = 0, min_ly = 0;
12535 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12537 /* get positions inside level field */
12538 lx = sx + level_xpos;
12539 ly = sy + level_ypos;
12541 /* make sure to stay inside level field boundaries */
12542 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12543 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12545 /* correct drawing area positions accordingly */
12546 sx = lx - level_xpos;
12547 sy = ly - level_ypos;
12550 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12552 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12554 if (gi->event.type == GD_EVENT_PRESSED)
12560 switch (actual_drawing_function)
12562 case GADGET_ID_SINGLE_ITEMS:
12563 text = "Drawing single items";
12565 case GADGET_ID_CONNECTED_ITEMS:
12566 text = "Drawing connected items";
12568 case GADGET_ID_LINE:
12569 text = "Drawing line";
12571 case GADGET_ID_ARC:
12572 text = "Drawing arc";
12574 case GADGET_ID_TEXT:
12575 text = "Setting text cursor";
12577 case GADGET_ID_RECTANGLE:
12578 text = "Drawing rectangle";
12580 case GADGET_ID_FILLED_BOX:
12581 text = "Drawing filled box";
12583 case GADGET_ID_FLOOD_FILL:
12584 text = "Flood fill";
12586 case GADGET_ID_GRAB_BRUSH:
12587 text = "Grabbing brush";
12589 case GADGET_ID_PICK_ELEMENT:
12590 text = "Picking element";
12594 text = "Drawing position";
12598 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12599 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12601 sprintf(infotext, "%s: %d, %d", text,
12602 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12604 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12605 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12607 sprintf(infotext, "Level position: %d, %d", lx, ly);
12610 /* misuse this function to draw brush cursor, if needed */
12611 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12613 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12614 CopyBrushToCursor(sx, sy);
12616 DeleteBrushFromCursor();
12619 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12621 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12622 int element = drawingarea_info[type_id].value[pos];
12624 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12628 if (id == GADGET_ID_CUSTOM_CONTENT)
12629 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12630 else if (id == GADGET_ID_GROUP_CONTENT)
12631 sprintf(infotext, "group element position: %d", sx + 1);
12632 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12633 id <= GADGET_ID_YAMYAM_CONTENT_7)
12634 sprintf(infotext, "content area %d position: %d, %d",
12635 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12636 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12637 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12638 sprintf(infotext, "content area %d position: %d, %d",
12639 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12640 else if (id == GADGET_ID_ANDROID_CONTENT)
12641 sprintf(infotext, "android element position: %d", sx + 1);
12642 else if (drawingarea_info[type_id].infotext != NULL)
12643 strcpy(infotext, drawingarea_info[type_id].infotext);
12646 infotext[max_infotext_len] = '\0';
12648 if (strlen(infotext) > 0)
12649 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12652 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12653 boolean quick_quit)
12655 if (!ask_if_level_has_changed ||
12657 Request("Level has changed! Exit without saving?",
12658 REQ_ASK | REQ_STAY_OPEN))
12660 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12661 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12663 /* draw normal door */
12664 UndrawSpecialEditorDoor();
12666 // close editor doors if viewport definition is the same as in main menu
12667 if (vp_door_1->x == DX &&
12668 vp_door_1->y == DY &&
12669 vp_door_1->width == DXSIZE &&
12670 vp_door_1->height == DYSIZE &&
12671 vp_door_2->x == VX &&
12672 vp_door_2->y == VY &&
12673 vp_door_2->width == VXSIZE &&
12674 vp_door_2->height == VYSIZE)
12675 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12677 SetDoorState(DOOR_CLOSE_2);
12682 FadeSkipNextFadeIn();
12684 SetGameStatus(GAME_MODE_MAIN);
12690 if (!global.use_envelope_request)
12692 CloseDoor(DOOR_CLOSE_1);
12693 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);