1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
291 #define GADGET_ID_EM_SLIPPERY_GEMS 76
293 /* another drawing area for random placement */
294 #define GADGET_ID_RANDOM_BACKGROUND 77
296 /* gadgets for buttons in element list */
297 #define GADGET_ID_ELEMENTLIST_FIRST 78
298 #define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
300 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
302 /* radio button numbers */
303 #define RADIO_NR_NONE 0
304 #define RADIO_NR_DRAWING_TOOLBOX 1
305 #define RADIO_NR_RANDOM_ELEMENTS 2
307 /* values for counter gadgets */
308 #define ED_COUNTER_ID_ELEM_SCORE 0
309 #define ED_COUNTER_ID_ELEM_CONTENT 1
310 #define ED_COUNTER_ID_LEVEL_XSIZE 2
311 #define ED_COUNTER_ID_LEVEL_YSIZE 3
312 #define ED_COUNTER_ID_LEVEL_COLLECT 4
313 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
314 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
315 #define ED_COUNTER_ID_LEVEL_RANDOM 7
316 #define ED_COUNTER_ID_SELECT_LEVEL 8
318 #define ED_NUM_COUNTERBUTTONS 9
320 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
321 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
323 /* values for scrollbutton gadgets */
324 #define ED_SCROLLBUTTON_ID_AREA_UP 0
325 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
326 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
327 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
328 #define ED_SCROLLBUTTON_ID_LIST_UP 4
329 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
331 #define ED_NUM_SCROLLBUTTONS 6
333 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
334 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
336 /* values for scrollbar gadgets */
337 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
338 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
339 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
341 #define ED_NUM_SCROLLBARS 3
343 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
344 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
346 /* values for text input gadgets */
347 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
348 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
350 #define ED_NUM_TEXTINPUT 2
352 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
353 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
355 /* values for checkbutton gadgets */
356 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
357 #define ED_CHECKBUTTON_ID_GRAVITY 1
358 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
359 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_NUM_CHECKBUTTONS 5
364 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
365 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
367 /* values for radiobutton gadgets */
368 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
369 #define ED_RADIOBUTTON_ID_QUANTITY 1
371 #define ED_NUM_RADIOBUTTONS 2
373 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
374 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
376 /* values for CopyLevelToUndoBuffer() */
377 #define UNDO_IMMEDIATE 0
378 #define UNDO_ACCUMULATE 1
380 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
381 #define INFOTEXT_XPOS SX
382 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
383 #define INFOTEXT_XSIZE SXSIZE
384 #define INFOTEXT_YSIZE MINI_TILEX
385 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
391 } control_info[ED_NUM_CTRL_BUTTONS] =
393 { 's', "draw single items" },
394 { 'd', "draw connected items" },
395 { 'l', "draw lines" },
396 { 'a', "draw arcs" },
397 { 'r', "draw outline rectangles" },
398 { 'R', "draw filled rectangles" },
399 { '\0', "wrap (rotate) level up" },
400 { 't', "enter text elements" },
401 { 'f', "flood fill" },
402 { '\0', "wrap (rotate) level left" },
403 { '?', "properties of drawing element" },
404 { '\0', "wrap (rotate) level right" },
405 { '\0', "random element placement" },
406 { 'b', "grab brush" },
407 { '\0', "wrap (rotate) level down" },
408 { ',', "pick drawing element" },
409 { 'U', "undo last operation" },
410 { 'I', "level properties" },
411 { 'S', "save level" },
412 { 'C', "clear level" },
413 { 'T', "test level" },
414 { 'E', "exit level editor" }
417 /* values for random placement */
418 #define RANDOM_USE_PERCENTAGE 0
419 #define RANDOM_USE_QUANTITY 1
421 static int random_placement_value = 10;
422 static int random_placement_method = RANDOM_USE_QUANTITY;
423 static int random_placement_background_element = EL_SAND;
424 static boolean random_placement_background_restricted = FALSE;
425 static boolean stick_element_properties_window = FALSE;
430 int min_value, max_value;
431 int gadget_id_down, gadget_id_up;
434 char *infotext_above, *infotext_right;
435 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
438 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
439 MIN_SCORE, MAX_SCORE,
440 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
441 GADGET_ID_ELEM_SCORE_TEXT,
442 NULL, /* will be set when used */
443 "element score", NULL
446 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
447 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
448 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
449 GADGET_ID_ELEM_CONTENT_TEXT,
450 &level.num_yam_contents,
451 "element content", NULL
454 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
455 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
456 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
457 GADGET_ID_LEVEL_XSIZE_TEXT,
459 "playfield size", "width",
462 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
463 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
464 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
465 GADGET_ID_LEVEL_YSIZE_TEXT,
470 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
472 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
473 GADGET_ID_LEVEL_COLLECT_TEXT,
475 "number of emeralds to collect", NULL
478 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
480 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
481 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
483 "time available to solve level", "(0 => no time limit)"
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
488 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
489 GADGET_ID_LEVEL_TIMESCORE_TEXT,
490 &level.score[SC_ZEITBONUS],
491 "score for each 10 seconds left", NULL
494 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
496 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
497 GADGET_ID_LEVEL_RANDOM_TEXT,
498 &random_placement_value,
499 "random element placement", "in"
502 DX + 5 - SX, DY + 3 - SY,
504 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
505 GADGET_ID_SELECT_LEVEL_TEXT,
518 } textinput_info[ED_NUM_TEXTINPUT] =
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
522 GADGET_ID_LEVEL_NAME,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
529 GADGET_ID_LEVEL_AUTHOR,
530 MAX_LEVEL_AUTHOR_LEN,
542 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
545 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
546 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
548 "scroll level editing area up"
551 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
552 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
553 GADGET_ID_SCROLL_DOWN,
554 "scroll level editing area down"
557 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
558 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
559 GADGET_ID_SCROLL_LEFT,
560 "scroll level editing area left"
563 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
564 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
565 GADGET_ID_SCROLL_RIGHT,
566 "scroll level editing area right"
569 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
570 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
571 GADGET_ID_SCROLL_LIST_UP,
572 "scroll element list up ('Page Up')"
575 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
576 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
577 GADGET_ID_SCROLL_LIST_DOWN,
578 "scroll element list down ('Page Down')"
590 } scrollbar_info[ED_NUM_SCROLLBARS] =
593 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
594 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
595 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
596 GD_TYPE_SCROLLBAR_HORIZONTAL,
597 GADGET_ID_SCROLL_HORIZONTAL,
598 "scroll level editing area horizontally"
601 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
602 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
603 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
604 GD_TYPE_SCROLLBAR_VERTICAL,
605 GADGET_ID_SCROLL_VERTICAL,
606 "scroll level editing area vertically"
609 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
612 GD_TYPE_SCROLLBAR_VERTICAL,
613 GADGET_ID_SCROLL_LIST_VERTICAL,
614 "scroll element list vertically"
625 char *text, *infotext;
626 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
629 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
630 GADGET_ID_RANDOM_PERCENTAGE,
631 RADIO_NR_RANDOM_ELEMENTS,
632 &random_placement_method, RANDOM_USE_PERCENTAGE,
633 "percentage", "use percentage for random elements"
636 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
637 GADGET_ID_RANDOM_QUANTITY,
638 RADIO_NR_RANDOM_ELEMENTS,
639 &random_placement_method, RANDOM_USE_QUANTITY,
640 "quantity", "use quantity for random elements"
649 char *text, *infotext;
650 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
653 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
654 GADGET_ID_DOUBLE_SPEED,
656 "double speed movement", "set movement speed of player"
659 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
662 "gravity", "set level gravity"
665 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
666 GADGET_ID_RANDOM_RESTRICTED,
667 &random_placement_background_restricted,
668 "restrict random placement to", "set random placement restriction"
671 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
672 GADGET_ID_STICK_ELEMENT,
673 &stick_element_properties_window,
674 "stick window to edit content", "stick window to edit content"
677 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
678 GADGET_ID_EM_SLIPPERY_GEMS,
679 &level.em_slippery_gems,
680 "slip down from certain flat walls","use EM style slipping behaviour"
684 /* maximal size of level editor drawing area */
685 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
686 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
688 /* actual size of level editor drawing area */
689 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
691 /* actual position of level editor drawing area in level playfield */
692 static int level_xpos = -1, level_ypos = -1;
694 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
696 /* drawing elements on the three mouse buttons */
697 static int new_element1 = EL_WALL;
698 static int new_element2 = EL_EMPTY;
699 static int new_element3 = EL_SAND;
701 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
702 (button) == 2 ? new_element2 : \
703 (button) == 3 ? new_element3 : EL_EMPTY)
704 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
706 /* forward declaration for internal use */
707 static void ModifyEditorCounter(int, int);
708 static void ModifyEditorCounterLimits(int, int, int);
709 static void DrawDrawingWindow();
710 static void DrawLevelInfoWindow();
711 static void DrawPropertiesWindow();
712 static void CopyLevelToUndoBuffer(int);
713 static void HandleDrawingAreas(struct GadgetInfo *);
714 static void HandleCounterButtons(struct GadgetInfo *);
715 static void HandleTextInputGadgets(struct GadgetInfo *);
716 static void HandleRadiobuttons(struct GadgetInfo *);
717 static void HandleCheckbuttons(struct GadgetInfo *);
718 static void HandleControlButtons(struct GadgetInfo *);
719 static void HandleDrawingAreaInfo(struct GadgetInfo *);
721 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
723 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
724 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
725 static boolean draw_with_brush = FALSE;
726 static int properties_element = 0;
728 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
729 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
730 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
731 static int undo_buffer_position = 0;
732 static int undo_buffer_steps = 0;
734 static int edit_mode;
736 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
738 int element_shift = 0;
740 int editor_element[] =
772 EL_BD_BUTTERFLY_LEFT,
774 EL_BD_BUTTERFLY_RIGHT,
778 EL_BD_BUTTERFLY_DOWN,
844 EL_ACIDPOOL_TOPRIGHT,
847 EL_ACIDPOOL_BOTTOMLEFT,
849 EL_ACIDPOOL_BOTTOMRIGHT,
903 EL_WALL_EMERALD_YELLOW,
905 EL_WALL_EMERALD_PURPLE,
945 EL_BALLOON_SEND_ANY_DIRECTION,
947 EL_BALLOON_SEND_LEFT,
948 EL_BALLOON_SEND_RIGHT,
950 EL_BALLOON_SEND_DOWN,
957 EL_INVISIBLE_STEELWALL,
963 EL_EMC_WALL_PILLAR_UPPER,
964 EL_EMC_WALL_PILLAR_MIDDLE,
965 EL_EMC_WALL_PILLAR_LOWER,
984 EL_SOKOBAN_FIELD_EMPTY,
985 EL_SOKOBAN_FIELD_FULL,
1073 EL_CONVEYOR_BELT1_LEFT,
1074 EL_CONVEYOR_BELT1_MIDDLE,
1075 EL_CONVEYOR_BELT1_RIGHT,
1076 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1078 EL_CONVEYOR_BELT2_LEFT,
1079 EL_CONVEYOR_BELT2_MIDDLE,
1080 EL_CONVEYOR_BELT2_RIGHT,
1081 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1083 EL_CONVEYOR_BELT3_LEFT,
1084 EL_CONVEYOR_BELT3_MIDDLE,
1085 EL_CONVEYOR_BELT3_RIGHT,
1086 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1088 EL_CONVEYOR_BELT4_LEFT,
1089 EL_CONVEYOR_BELT4_MIDDLE,
1090 EL_CONVEYOR_BELT4_RIGHT,
1091 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1093 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1094 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1095 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1096 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1098 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1099 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1100 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1101 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1104 EL_SWITCHGATE_CLOSED,
1105 EL_SWITCHGATE_SWITCH_UP,
1115 EL_STEELWALL_SLANTED,
1118 EL_SIGN_EXCLAMATION,
1121 EL_LIGHT_SWITCH_ACTIVE,
1150 EL_TUBE_HORIZONTAL_DOWN,
1154 EL_TUBE_VERTICAL_RIGHT,
1156 EL_TUBE_VERTICAL_LEFT,
1160 EL_TUBE_HORIZONTAL_UP,
1205 EL_GENERIC_START + 0,
1206 EL_GENERIC_START + 1,
1207 EL_GENERIC_START + 2,
1208 EL_GENERIC_START + 3,
1210 EL_GENERIC_START + 4,
1211 EL_GENERIC_START + 5,
1212 EL_GENERIC_START + 6,
1213 EL_GENERIC_START + 7,
1215 EL_GENERIC_START + 8,
1216 EL_GENERIC_START + 9,
1217 EL_GENERIC_START + 10,
1218 EL_GENERIC_START + 11,
1220 EL_GENERIC_START + 12,
1221 EL_GENERIC_START + 13,
1222 EL_GENERIC_START + 14,
1223 EL_GENERIC_START + 15,
1225 EL_GENERIC_START + 16,
1226 EL_GENERIC_START + 17,
1227 EL_GENERIC_START + 18,
1228 EL_GENERIC_START + 19,
1230 EL_GENERIC_START + 20,
1231 EL_GENERIC_START + 21,
1232 EL_GENERIC_START + 22,
1233 EL_GENERIC_START + 23,
1235 EL_GENERIC_START + 24,
1236 EL_GENERIC_START + 25,
1237 EL_GENERIC_START + 26,
1238 EL_GENERIC_START + 27,
1240 EL_GENERIC_START + 28,
1241 EL_GENERIC_START + 29,
1242 EL_GENERIC_START + 30,
1243 EL_GENERIC_START + 31,
1335 int elements_in_list = sizeof(editor_element)/sizeof(int);
1337 static char *getElementInfoText(int element)
1339 char *info_text = "unknown";
1341 if (element < NUM_FILE_ELEMENTS &&
1342 element_info[element].editor_description != NULL)
1343 info_text = element_info[element].editor_description;
1345 Error(ERR_WARN, "no element description for element %d", element);
1350 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1353 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1354 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1356 BlitBitmap(drawto, drawto,
1357 SX + (dx == -1 ? MINI_TILEX : 0),
1358 SY + (dy == -1 ? MINI_TILEY : 0),
1359 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1360 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1361 SX + (dx == +1 ? MINI_TILEX : 0),
1362 SY + (dy == +1 ? MINI_TILEY : 0));
1365 x = (dx == 1 ? 0 : ed_fieldx - 1);
1366 for(y=0; y<ed_fieldy; y++)
1367 DrawMiniElementOrWall(x, y, from_x, from_y);
1371 y = (dy == 1 ? 0 : ed_fieldy - 1);
1372 for(x=0; x<ed_fieldx; x++)
1373 DrawMiniElementOrWall(x, y, from_x, from_y);
1376 redraw_mask |= REDRAW_FIELD;
1380 static void CreateControlButtons()
1382 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1383 struct GadgetInfo *gi;
1384 unsigned long event_mask;
1387 /* create toolbox buttons */
1388 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1392 int gd_xoffset, gd_yoffset;
1393 int gd_x1, gd_x2, gd_y1, gd_y2;
1395 int radio_button_nr;
1398 if (id == GADGET_ID_SINGLE_ITEMS ||
1399 id == GADGET_ID_CONNECTED_ITEMS ||
1400 id == GADGET_ID_LINE ||
1401 id == GADGET_ID_ARC ||
1402 id == GADGET_ID_TEXT ||
1403 id == GADGET_ID_RECTANGLE ||
1404 id == GADGET_ID_FILLED_BOX ||
1405 id == GADGET_ID_FLOOD_FILL ||
1406 id == GADGET_ID_GRAB_BRUSH ||
1407 id == GADGET_ID_PICK_ELEMENT)
1409 button_type = GD_TYPE_RADIO_BUTTON;
1410 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1411 checked = (id == drawing_function ? TRUE : FALSE);
1412 event_mask = GD_EVENT_PRESSED;
1416 button_type = GD_TYPE_NORMAL_BUTTON;
1417 radio_button_nr = RADIO_NR_NONE;
1420 if (id == GADGET_ID_WRAP_LEFT ||
1421 id == GADGET_ID_WRAP_RIGHT ||
1422 id == GADGET_ID_WRAP_UP ||
1423 id == GADGET_ID_WRAP_DOWN)
1424 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1426 event_mask = GD_EVENT_RELEASED;
1429 if (id < ED_NUM_CTRL1_BUTTONS)
1431 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1432 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1434 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1435 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1436 width = ED_CTRL1_BUTTON_XSIZE;
1437 height = ED_CTRL1_BUTTON_YSIZE;
1441 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1442 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1444 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1445 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1446 width = ED_CTRL2_BUTTON_XSIZE;
1447 height = ED_CTRL2_BUTTON_YSIZE;
1450 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1451 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1452 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1453 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1455 gi = CreateGadget(GDI_CUSTOM_ID, id,
1456 GDI_CUSTOM_TYPE_ID, i,
1457 GDI_INFO_TEXT, control_info[i].text,
1458 GDI_X, EX + gd_xoffset,
1459 GDI_Y, EY + gd_yoffset,
1462 GDI_TYPE, button_type,
1463 GDI_STATE, GD_BUTTON_UNPRESSED,
1464 GDI_RADIO_NR, radio_button_nr,
1465 GDI_CHECKED, checked,
1466 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1467 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1468 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1469 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1470 GDI_EVENT_MASK, event_mask,
1471 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1472 GDI_CALLBACK_ACTION, HandleControlButtons,
1476 Error(ERR_EXIT, "cannot create gadget");
1478 level_editor_gadget[id] = gi;
1481 /* create buttons for scrolling of drawing area and element list */
1482 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1484 int id = scrollbutton_info[i].gadget_id;
1485 int x, y, width, height;
1486 int gd_x1, gd_x2, gd_y1, gd_y2;
1488 x = scrollbutton_info[i].x;
1489 y = scrollbutton_info[i].y;
1491 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1493 if (id == GADGET_ID_SCROLL_LIST_UP ||
1494 id == GADGET_ID_SCROLL_LIST_DOWN)
1498 width = ED_SCROLLBUTTON2_XSIZE;
1499 height = ED_SCROLLBUTTON2_YSIZE;
1500 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1501 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1502 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1509 width = ED_SCROLLBUTTON_XSIZE;
1510 height = ED_SCROLLBUTTON_YSIZE;
1511 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1512 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1513 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1517 gi = CreateGadget(GDI_CUSTOM_ID, id,
1518 GDI_CUSTOM_TYPE_ID, i,
1519 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1524 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1525 GDI_STATE, GD_BUTTON_UNPRESSED,
1526 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1527 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1528 GDI_EVENT_MASK, event_mask,
1529 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1530 GDI_CALLBACK_ACTION, HandleControlButtons,
1534 Error(ERR_EXIT, "cannot create gadget");
1536 level_editor_gadget[id] = gi;
1539 /* create buttons for element list */
1540 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1542 Bitmap *deco_bitmap;
1543 int deco_x, deco_y, deco_xpos, deco_ypos;
1544 int gd_xoffset, gd_yoffset;
1545 int gd_x1, gd_x2, gd_y;
1546 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1547 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1548 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1550 event_mask = GD_EVENT_RELEASED;
1552 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1553 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1555 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1556 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1557 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1559 getMiniGraphicSource(el2img(editor_element[i]),
1560 &deco_bitmap, &deco_x, &deco_y);
1561 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1562 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1564 gi = CreateGadget(GDI_CUSTOM_ID, id,
1565 GDI_CUSTOM_TYPE_ID, i,
1566 GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
1567 GDI_X, DX + gd_xoffset,
1568 GDI_Y, DY + gd_yoffset,
1569 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1570 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1571 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1572 GDI_STATE, GD_BUTTON_UNPRESSED,
1573 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1574 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1575 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1576 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1577 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1578 GDI_DECORATION_SHIFTING, 1, 1,
1579 GDI_EVENT_MASK, event_mask,
1580 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1581 GDI_CALLBACK_ACTION, HandleControlButtons,
1585 Error(ERR_EXIT, "cannot create gadget");
1587 level_editor_gadget[id] = gi;
1591 static void CreateCounterButtons()
1595 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1598 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1599 int ypos = SY + counterbutton_info[i].y;
1603 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1604 struct GadgetInfo *gi;
1606 counterbutton_info[i].gadget_id_down :
1607 counterbutton_info[i].gadget_id_up);
1609 int gd_x, gd_x1, gd_x2, gd_y;
1611 unsigned long event_mask;
1612 char infotext[MAX_INFOTEXT_LEN + 1];
1614 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1616 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1619 ED_SCROLLBUTTON_ID_AREA_LEFT :
1620 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1622 event_mask |= GD_EVENT_RELEASED;
1625 xpos += 2 * ED_GADGET_DISTANCE;
1626 ypos += ED_GADGET_DISTANCE;
1628 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1629 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1630 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1631 x_size = ED_SCROLLBUTTON_XSIZE;
1632 y_size = ED_SCROLLBUTTON_YSIZE;
1636 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1637 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1638 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1639 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1640 x_size = ED_BUTTON_COUNT_XSIZE;
1641 y_size = ED_BUTTON_COUNT_YSIZE;
1644 sprintf(infotext, "%s counter value by 1, 5 or 10",
1645 (j == 0 ? "decrease" : "increase"));
1647 gi = CreateGadget(GDI_CUSTOM_ID, id,
1648 GDI_CUSTOM_TYPE_ID, i,
1649 GDI_INFO_TEXT, infotext,
1654 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1655 GDI_STATE, GD_BUTTON_UNPRESSED,
1656 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1657 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1658 GDI_EVENT_MASK, event_mask,
1659 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1660 GDI_CALLBACK_ACTION, HandleCounterButtons,
1664 Error(ERR_EXIT, "cannot create gadget");
1666 level_editor_gadget[id] = gi;
1667 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1671 int font_type = FC_YELLOW;
1672 int gd_width = ED_WIN_COUNT_XSIZE;
1674 id = counterbutton_info[i].gadget_id_text;
1675 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1677 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1679 font_type = FC_SPECIAL3;
1681 xpos += 2 * ED_GADGET_DISTANCE;
1682 ypos -= ED_GADGET_DISTANCE;
1684 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1685 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1686 gd_width = ED_WIN_COUNT2_XSIZE;
1690 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1691 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1694 gi = CreateGadget(GDI_CUSTOM_ID, id,
1695 GDI_CUSTOM_TYPE_ID, i,
1696 GDI_INFO_TEXT, "enter counter value",
1699 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1700 GDI_NUMBER_VALUE, 0,
1701 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1702 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1704 GDI_TEXT_FONT, font_type,
1705 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1706 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1707 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1708 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1709 GDI_EVENT_MASK, event_mask,
1710 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1711 GDI_CALLBACK_ACTION, HandleCounterButtons,
1715 Error(ERR_EXIT, "cannot create gadget");
1717 level_editor_gadget[id] = gi;
1718 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1724 static void CreateDrawingAreas()
1726 struct GadgetInfo *gi;
1727 unsigned long event_mask;
1732 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1733 GD_EVENT_OFF_BORDERS;
1735 /* one for the level drawing area ... */
1736 id = GADGET_ID_DRAWING_LEVEL;
1737 gi = CreateGadget(GDI_CUSTOM_ID, id,
1740 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1741 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1742 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1743 GDI_EVENT_MASK, event_mask,
1744 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1745 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1749 Error(ERR_EXIT, "cannot create gadget");
1751 level_editor_gadget[id] = gi;
1753 /* ... up to eight areas for element content ... */
1754 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1756 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1757 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1759 id = GADGET_ID_ELEM_CONTENT_0 + i;
1760 gi = CreateGadget(GDI_CUSTOM_ID, id,
1761 GDI_CUSTOM_TYPE_ID, i,
1764 GDI_WIDTH, 3 * MINI_TILEX,
1765 GDI_HEIGHT, 3 * MINI_TILEY,
1766 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1767 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1768 GDI_EVENT_MASK, event_mask,
1769 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1770 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1774 Error(ERR_EXIT, "cannot create gadget");
1776 level_editor_gadget[id] = gi;
1779 /* ... one for the amoeba content */
1780 id = GADGET_ID_AMOEBA_CONTENT;
1781 gi = CreateGadget(GDI_CUSTOM_ID, id,
1782 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1783 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1784 GDI_WIDTH, MINI_TILEX,
1785 GDI_HEIGHT, MINI_TILEY,
1786 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1787 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1788 GDI_EVENT_MASK, event_mask,
1789 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1790 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1794 Error(ERR_EXIT, "cannot create gadget");
1796 level_editor_gadget[id] = gi;
1798 /* ... and one for random placement background restrictions */
1800 id = GADGET_ID_RANDOM_BACKGROUND;
1801 gi = CreateGadget(GDI_CUSTOM_ID, id,
1802 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1803 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1804 GDI_WIDTH, MINI_TILEX,
1805 GDI_HEIGHT, MINI_TILEY,
1806 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1807 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1808 GDI_EVENT_MASK, event_mask,
1809 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1810 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1814 Error(ERR_EXIT, "cannot create gadget");
1816 level_editor_gadget[id] = gi;
1819 static void CreateTextInputGadgets()
1823 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1825 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1827 struct GadgetInfo *gi;
1828 unsigned long event_mask;
1829 char infotext[1024];
1830 int id = textinput_info[i].gadget_id;
1832 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1834 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1835 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1837 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1838 infotext[MAX_INFOTEXT_LEN] = '\0';
1840 gi = CreateGadget(GDI_CUSTOM_ID, id,
1841 GDI_CUSTOM_TYPE_ID, i,
1842 GDI_INFO_TEXT, infotext,
1843 GDI_X, SX + textinput_info[i].x,
1844 GDI_Y, SY + textinput_info[i].y,
1845 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1846 GDI_TEXT_VALUE, textinput_info[i].value,
1847 GDI_TEXT_SIZE, textinput_info[i].size,
1848 GDI_TEXT_FONT, FC_YELLOW,
1849 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1850 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1851 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1852 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1853 GDI_EVENT_MASK, event_mask,
1854 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1855 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1859 Error(ERR_EXIT, "cannot create gadget");
1861 level_editor_gadget[id] = gi;
1865 static void CreateScrollbarGadgets()
1869 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1871 int id = scrollbar_info[i].gadget_id;
1872 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1873 int gd_x1, gd_x2, gd_y1, gd_y2;
1874 struct GadgetInfo *gi;
1875 int items_max, items_visible, item_position;
1876 unsigned long event_mask;
1878 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1880 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1881 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1884 else /* drawing area scrollbars */
1886 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1888 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1889 items_visible = ed_fieldx;
1894 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1895 items_visible = ed_fieldy;
1900 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1902 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1903 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1904 scrollbar_info[i].height : scrollbar_info[i].width));
1905 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1906 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1908 gi = CreateGadget(GDI_CUSTOM_ID, id,
1909 GDI_CUSTOM_TYPE_ID, i,
1910 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1911 GDI_X, scrollbar_info[i].x,
1912 GDI_Y, scrollbar_info[i].y,
1913 GDI_WIDTH, scrollbar_info[i].width,
1914 GDI_HEIGHT, scrollbar_info[i].height,
1915 GDI_TYPE, scrollbar_info[i].type,
1916 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1917 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1918 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1919 GDI_STATE, GD_BUTTON_UNPRESSED,
1920 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1921 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1922 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1923 GDI_EVENT_MASK, event_mask,
1924 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1925 GDI_CALLBACK_ACTION, HandleControlButtons,
1929 Error(ERR_EXIT, "cannot create gadget");
1931 level_editor_gadget[id] = gi;
1935 static void CreateCheckbuttonGadgets()
1937 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1938 struct GadgetInfo *gi;
1939 unsigned long event_mask;
1940 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1944 event_mask = GD_EVENT_PRESSED;
1946 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1947 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1948 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1949 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1950 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1952 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1954 int id = radiobutton_info[i].gadget_id;
1957 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1959 gi = CreateGadget(GDI_CUSTOM_ID, id,
1960 GDI_CUSTOM_TYPE_ID, i,
1961 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1962 GDI_X, SX + radiobutton_info[i].x,
1963 GDI_Y, SY + radiobutton_info[i].y,
1964 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1965 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1966 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1967 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1968 GDI_CHECKED, checked,
1969 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1970 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1971 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1972 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1973 GDI_EVENT_MASK, event_mask,
1974 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1975 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1979 Error(ERR_EXIT, "cannot create gadget");
1981 level_editor_gadget[id] = gi;
1984 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1986 int id = checkbutton_info[i].gadget_id;
1988 if (id == GADGET_ID_STICK_ELEMENT)
1989 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1991 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1993 gi = CreateGadget(GDI_CUSTOM_ID, id,
1994 GDI_CUSTOM_TYPE_ID, i,
1995 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1996 GDI_X, SX + checkbutton_info[i].x,
1997 GDI_Y, SY + checkbutton_info[i].y,
1998 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1999 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2000 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2001 GDI_CHECKED, *checkbutton_info[i].value,
2002 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2003 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2004 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2005 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2006 GDI_EVENT_MASK, event_mask,
2007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2008 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2012 Error(ERR_EXIT, "cannot create gadget");
2014 level_editor_gadget[id] = gi;
2018 void CreateLevelEditorGadgets()
2020 CreateControlButtons();
2021 CreateCounterButtons();
2022 CreateDrawingAreas();
2023 CreateTextInputGadgets();
2024 CreateScrollbarGadgets();
2025 CreateCheckbuttonGadgets();
2028 static void MapCounterButtons(int id)
2030 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2031 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2032 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2035 static void MapControlButtons()
2040 /* map toolbox buttons */
2041 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2042 MapGadget(level_editor_gadget[i]);
2044 /* map buttons to select elements */
2045 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2046 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2047 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2048 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2049 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2051 /* map buttons to select level */
2052 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2053 ModifyEditorCounterLimits(counter_id,
2054 leveldir_current->first_level,
2055 leveldir_current->last_level);
2056 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2057 MapCounterButtons(counter_id);
2060 static void MapDrawingArea(int id)
2062 MapGadget(level_editor_gadget[id]);
2065 static void MapTextInputGadget(int id)
2067 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2070 static void MapRadiobuttonGadget(int id)
2072 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2075 static void MapCheckbuttonGadget(int id)
2077 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2080 static void MapMainDrawingArea()
2082 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2083 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2086 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2088 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2089 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2090 no_horizontal_scrollbar) ||
2091 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2092 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2093 no_vertical_scrollbar))
2096 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2099 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2101 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2102 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2105 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2108 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2111 static void UnmapDrawingArea(int id)
2113 UnmapGadget(level_editor_gadget[id]);
2116 void UnmapLevelEditorWindowGadgets()
2120 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2121 if (level_editor_gadget[i]->x < SX + SXSIZE)
2122 UnmapGadget(level_editor_gadget[i]);
2125 void UnmapLevelEditorGadgets()
2129 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2130 UnmapGadget(level_editor_gadget[i]);
2133 static void ResetUndoBuffer()
2135 undo_buffer_position = -1;
2136 undo_buffer_steps = -1;
2137 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2140 static void DrawEditModeWindow()
2142 if (edit_mode == ED_MODE_INFO)
2143 DrawLevelInfoWindow();
2144 else if (edit_mode == ED_MODE_PROPERTIES)
2145 DrawPropertiesWindow();
2146 else /* edit_mode == ED_MODE_DRAWING */
2147 DrawDrawingWindow();
2150 static boolean LevelChanged()
2152 boolean level_changed = FALSE;
2155 for(y=0; y<lev_fieldy; y++)
2156 for(x=0; x<lev_fieldx; x++)
2157 if (Feld[x][y] != Ur[x][y])
2158 level_changed = TRUE;
2160 return level_changed;
2163 static boolean LevelContainsPlayer()
2165 boolean player_found = FALSE;
2168 for(y=0; y<lev_fieldy; y++)
2169 for(x=0; x<lev_fieldx; x++)
2170 if (Feld[x][y] == EL_PLAYER1 ||
2171 Feld[x][y] == EL_SP_MURPHY)
2172 player_found = TRUE;
2174 return player_found;
2179 CloseDoor(DOOR_CLOSE_ALL);
2180 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2182 if (level_editor_test_game)
2186 for(x=0; x<lev_fieldx; x++)
2187 for(y=0; y<lev_fieldy; y++)
2188 Feld[x][y] = Ur[x][y];
2190 for(x=0; x<lev_fieldx; x++)
2191 for(y=0; y<lev_fieldy; y++)
2192 Ur[x][y] = FieldBackup[x][y];
2194 level_editor_test_game = FALSE;
2198 edit_mode = ED_MODE_DRAWING;
2205 /* copy default editor door content to main double buffer */
2206 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2207 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2209 /* draw mouse button brush elements */
2210 DrawMiniGraphicExt(drawto,
2211 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2212 el2img(new_element1));
2213 DrawMiniGraphicExt(drawto,
2214 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2215 el2img(new_element2));
2216 DrawMiniGraphicExt(drawto,
2217 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2218 el2img(new_element3));
2220 /* draw bigger door */
2221 DrawSpecialEditorDoor();
2223 /* draw new control window */
2224 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2225 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2227 redraw_mask |= REDRAW_ALL;
2229 MapControlButtons();
2231 /* copy actual editor door content to door double buffer for OpenDoor() */
2232 BlitBitmap(drawto, bitmap_db_door,
2233 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2235 DrawEditModeWindow();
2242 OpenDoor(DOOR_OPEN_1);
2245 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2249 static void AdjustDrawingAreaGadgets()
2251 int ed_xsize = lev_fieldx + 2;
2252 int ed_ysize = lev_fieldy + 2;
2253 int max_ed_fieldx = MAX_ED_FIELDX;
2254 int max_ed_fieldy = MAX_ED_FIELDY;
2255 boolean horizontal_scrollbar_needed;
2256 boolean vertical_scrollbar_needed;
2257 int x, y, width, height;
2258 int xoffset, yoffset;
2260 /* check if we need any scrollbars */
2261 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2262 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2264 /* check if we have a smaller editor field because of scrollbars */
2265 if (horizontal_scrollbar_needed)
2266 max_ed_fieldy = MAX_ED_FIELDY - 1;
2267 if (vertical_scrollbar_needed)
2268 max_ed_fieldx = MAX_ED_FIELDX - 1;
2270 /* check again if we now need more scrollbars because of less space */
2271 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2272 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2274 /* check if editor field gets even smaller after adding new scrollbars */
2275 if (horizontal_scrollbar_needed)
2276 max_ed_fieldy = MAX_ED_FIELDY - 1;
2277 if (vertical_scrollbar_needed)
2278 max_ed_fieldx = MAX_ED_FIELDX - 1;
2280 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2281 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2283 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2284 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2285 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2286 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2289 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2290 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2292 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2293 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2295 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2296 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2298 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2299 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2301 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2303 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2305 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2307 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2311 static void AdjustLevelScrollPosition()
2313 if (level_xpos < -1)
2315 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2316 level_xpos = lev_fieldx - ed_fieldx + 1;
2317 if (lev_fieldx < ed_fieldx - 2)
2320 if (level_ypos < -1)
2322 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2323 level_ypos = lev_fieldy - ed_fieldy + 1;
2324 if (lev_fieldy < ed_fieldy - 2)
2328 static void AdjustEditorScrollbar(int id)
2330 struct GadgetInfo *gi = level_editor_gadget[id];
2331 int items_max, items_visible, item_position;
2333 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2335 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2336 items_visible = ed_fieldx;
2337 item_position = level_xpos + 1;
2341 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2342 items_visible = ed_fieldy;
2343 item_position = level_ypos + 1;
2346 if (item_position > items_max - items_visible)
2347 item_position = items_max - items_visible;
2349 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2350 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2353 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2355 int gadget_id = textinput_info[textinput_id].gadget_id;
2356 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2358 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2361 static void ModifyEditorCounter(int counter_id, int new_value)
2363 int *counter_value = counterbutton_info[counter_id].value;
2364 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2365 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2367 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2369 if (counter_value != NULL)
2370 *counter_value = gi->text.number_value;
2373 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2375 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2376 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2378 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2381 static void PickDrawingElement(int button, int element)
2383 if (button < 1 || button > 3)
2388 new_element1 = element;
2389 DrawMiniGraphicExt(drawto,
2390 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2391 el2img(new_element1));
2393 else if (button == 2)
2395 new_element2 = element;
2396 DrawMiniGraphicExt(drawto,
2397 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2398 el2img(new_element2));
2402 new_element3 = element;
2403 DrawMiniGraphicExt(drawto,
2404 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2405 el2img(new_element3));
2408 redraw_mask |= REDRAW_DOOR_1;
2411 static void DrawDrawingWindow()
2414 UnmapLevelEditorWindowGadgets();
2415 AdjustDrawingAreaGadgets();
2416 AdjustLevelScrollPosition();
2417 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2418 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2419 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2420 MapMainDrawingArea();
2423 static void DrawRandomPlacementBackgroundArea()
2425 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2426 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2427 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2428 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2431 ElementContent[0][0][0] = random_placement_background_element;
2433 /* draw decorative border for the object */
2436 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2438 ClearRectangle(drawto,
2439 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2440 MINI_TILEX + 2, MINI_TILEY + 2);
2442 /* copy border to the right location */
2443 BlitBitmap(drawto, drawto,
2444 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2445 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2447 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2449 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2452 static void DrawLevelInfoWindow()
2454 char infotext[1024];
2455 int xoffset_above = 0;
2456 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2457 int xoffset_right = counter_xsize;
2458 int yoffset_right = ED_BORDER_SIZE;
2459 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2460 int yoffset_right2 = ED_BORDER_SIZE;
2461 int font_color = FC_GREEN;
2465 UnmapLevelEditorWindowGadgets();
2467 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2468 "Level Settings", FS_BIG, FC_YELLOW);
2469 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2470 "Editor Settings", FS_BIG, FC_YELLOW);
2472 /* draw counter gadgets */
2473 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2475 if (counterbutton_info[i].infotext_above)
2477 x = counterbutton_info[i].x + xoffset_above;
2478 y = counterbutton_info[i].y + yoffset_above;
2480 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2481 infotext[MAX_INFOTEXT_LEN] = '\0';
2482 DrawTextF(x, y, font_color, infotext);
2485 if (counterbutton_info[i].infotext_right)
2487 x = counterbutton_info[i].x + xoffset_right;
2488 y = counterbutton_info[i].y + yoffset_right;
2490 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2491 infotext[MAX_INFOTEXT_LEN] = '\0';
2492 DrawTextF(x, y, font_color, infotext);
2495 ModifyEditorCounter(i, *counterbutton_info[i].value);
2496 MapCounterButtons(i);
2499 /* draw text input gadgets */
2500 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2502 x = textinput_info[i].x + xoffset_above;
2503 y = textinput_info[i].y + yoffset_above;
2505 sprintf(infotext, "%s:", textinput_info[i].infotext);
2506 infotext[MAX_INFOTEXT_LEN] = '\0';
2508 DrawTextF(x, y, font_color, infotext);
2509 ModifyEditorTextInput(i, textinput_info[i].value);
2510 MapTextInputGadget(i);
2513 /* draw radiobutton gadgets */
2514 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2517 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2519 x = radiobutton_info[i].x + xoffset_right2;
2520 y = radiobutton_info[i].y + yoffset_right2;
2522 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2523 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2524 GDI_CHECKED, checked, GDI_END);
2525 MapRadiobuttonGadget(i);
2528 /* draw checkbutton gadgets */
2529 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2531 x = checkbutton_info[i].x + xoffset_right2;
2532 y = checkbutton_info[i].y + yoffset_right2;
2534 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2535 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2536 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2537 MapCheckbuttonGadget(i);
2540 /* draw drawing area */
2541 DrawRandomPlacementBackgroundArea();
2544 static void DrawAmoebaContentArea()
2546 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2547 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2548 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2549 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2550 int font_color = FC_GREEN;
2553 ElementContent[0][0][0] = level.amoeba_content;
2555 /* draw decorative border for the object */
2558 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2560 ClearRectangle(drawto,
2561 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2562 MINI_TILEX + 2, MINI_TILEY + 2);
2564 /* copy border to the right location */
2565 BlitBitmap(drawto, drawto,
2566 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2567 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2569 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2570 FS_SMALL, font_color);
2572 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2574 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2577 static void DrawElementContentAreas()
2579 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2580 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2581 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2582 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2583 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2584 int xoffset_right = counter_xsize;
2585 int yoffset_right = ED_BORDER_SIZE;
2586 int font_color = FC_GREEN;
2589 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2592 ElementContent[i][x][y] = level.yam_content[i][x][y];
2594 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2595 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2597 /* display counter to choose number of element content areas */
2598 x = counterbutton_info[counter_id].x + xoffset_right;
2599 y = counterbutton_info[counter_id].y + yoffset_right;
2600 DrawTextF(x, y, font_color, "number of content areas");
2602 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2603 MapCounterButtons(counter_id);
2605 /* delete content areas in case of reducing number of them */
2606 ClearRectangle(backbuffer,
2607 SX, area_sy - MINI_TILEX,
2608 SXSIZE, 12 * MINI_TILEY);
2610 /* draw some decorative border for the objects */
2611 for (i=0; i<level.num_yam_contents; i++)
2615 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2618 ClearRectangle(drawto,
2619 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2620 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2621 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2624 /* copy border to the right location */
2625 BlitBitmap(drawto, drawto,
2626 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2627 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2629 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2630 "Content", FS_SMALL, font_color);
2631 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2632 "when", FS_SMALL, font_color);
2633 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2634 "smashed", FS_SMALL, font_color);
2636 for (i=0; i<level.num_yam_contents; i++)
2640 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2641 ElementContent[i][x][y]);
2643 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2644 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2645 font_color, "%d", i + 1);
2648 for (i=0; i<level.num_yam_contents; i++)
2649 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2652 #define TEXT_COLLECTING "Score for collecting"
2653 #define TEXT_SMASHING "Score for smashing"
2654 #define TEXT_CRACKING "Score for cracking"
2655 #define TEXT_SPEED "Speed of amoeba growth"
2656 #define TEXT_DURATION "Duration when activated"
2658 static void DrawPropertiesWindow()
2660 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2661 int num_elements_in_level;
2663 int xoffset_right = counter_xsize;
2664 int yoffset_right = ED_BORDER_SIZE;
2665 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2666 int yoffset_right2 = ED_BORDER_SIZE;
2669 int font_color = FC_GREEN;
2676 } elements_with_counter[] =
2678 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2679 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2680 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2681 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2682 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2683 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2684 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2685 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2686 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2687 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2688 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2689 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2690 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2691 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2692 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2693 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2694 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2695 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2696 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2697 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2698 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2699 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2700 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2701 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2702 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2703 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2704 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2705 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2706 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2707 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2708 { EL_DYNAMITE ,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2709 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2710 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2711 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2712 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2713 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2714 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2715 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2716 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2717 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
2718 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
2719 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
2720 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
2721 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
2722 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
2727 UnmapLevelEditorWindowGadgets();
2729 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2730 "Element Settings", FS_BIG, FC_YELLOW);
2732 /* draw some decorative border for the object */
2735 DrawMiniElement(xstart + x , ystart + y, EL_SAND);
2737 ClearRectangle(drawto,
2738 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2739 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2740 TILEX + 2, TILEY + 2);
2742 /* copy border to the right location */
2743 BlitBitmap(drawto, drawto,
2744 SX + xstart * MINI_TILEX,
2745 SY + ystart * MINI_TILEY,
2746 2 * TILEX, 2 * TILEY,
2747 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2748 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2750 DrawGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
2752 /* copy the whole stuff to the definitive location */
2753 BlitBitmap(drawto, drawto,
2754 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2755 SY + ystart * MINI_TILEY - MINI_TILEY,
2756 2 * TILEX, 2 * TILEY,
2757 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2758 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2760 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2761 font_color, getElementInfoText(properties_element));
2763 num_elements_in_level = 0;
2764 for (y=0; y<lev_fieldy; y++)
2765 for (x=0; x<lev_fieldx; x++)
2766 if (Feld[x][y] == properties_element)
2767 num_elements_in_level++;
2768 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2770 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2771 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2772 "%d (%.2f%%)", num_elements_in_level, percentage);
2774 /* check if there are elements where a score can be chosen for */
2775 for (i=0; elements_with_counter[i].element != -1; i++)
2777 if (elements_with_counter[i].element == properties_element)
2779 int x = counterbutton_info[counter_id].x + xoffset_right;
2780 int y = counterbutton_info[counter_id].y + yoffset_right;
2782 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2783 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2785 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2786 MapCounterButtons(counter_id);
2791 if (HAS_CONTENT(properties_element))
2793 /* draw stickybutton gadget */
2794 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2795 x = checkbutton_info[i].x + xoffset_right2;
2796 y = checkbutton_info[i].y + yoffset_right2;
2798 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2799 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2800 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2801 MapCheckbuttonGadget(i);
2803 if (IS_AMOEBOID(properties_element))
2804 DrawAmoebaContentArea();
2806 DrawElementContentAreas();
2809 if (IS_GEM(properties_element))
2811 /* draw checkbutton gadget */
2812 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
2813 x = checkbutton_info[i].x + xoffset_right2;
2814 y = checkbutton_info[i].y + yoffset_right2;
2816 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2817 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2818 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2819 MapCheckbuttonGadget(i);
2823 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2825 int lx = sx + level_xpos;
2826 int ly = sy + level_ypos;
2828 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2831 Feld[lx][ly] = element;
2834 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2835 int element, boolean change_level)
2837 if (from_y == to_y) /* horizontal line */
2843 swap_numbers(&from_x, &to_x);
2845 for (x=from_x; x<=to_x; x++)
2846 DrawLineElement(x, y, element, change_level);
2848 else if (from_x == to_x) /* vertical line */
2854 swap_numbers(&from_y, &to_y);
2856 for (y=from_y; y<=to_y; y++)
2857 DrawLineElement(x, y, element, change_level);
2859 else /* diagonal line */
2861 int len_x = ABS(to_x - from_x);
2862 int len_y = ABS(to_y - from_y);
2865 if (len_y < len_x) /* a < 1 */
2867 float a = (float)len_y / (float)len_x;
2870 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2872 for (x=0; x<=len_x; x++)
2874 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2875 DrawLineElement(from_x + x, from_y + y, element, change_level);
2880 float a = (float)len_x / (float)len_y;
2883 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2885 for (y=0; y<=len_y; y++)
2887 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2888 DrawLineElement(from_x + x, from_y + y, element, change_level);
2894 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2895 int element, boolean change_level)
2897 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2898 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2899 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2900 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2903 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2904 int element, boolean change_level)
2909 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2911 for (y=from_y; y<=to_y; y++)
2912 DrawLine(from_x, y, to_x, y, element, change_level);
2915 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2916 int element, boolean change_level)
2918 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2919 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2920 int len_x = ABS(to_x - from_x);
2921 int len_y = ABS(to_y - from_y);
2924 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2926 /* not optimal (some points get drawn twice) but simple,
2927 and fast enough for the few points we are drawing */
2929 for (x=0; x<=radius; x++)
2933 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2935 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2936 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2937 lx = sx + level_xpos;
2938 ly = sy + level_ypos;
2940 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2941 DrawLineElement(sx, sy, element, change_level);
2944 for (y=0; y<=radius; y++)
2948 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2950 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2951 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2952 lx = sx + level_xpos;
2953 ly = sy + level_ypos;
2955 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2956 DrawLineElement(sx, sy, element, change_level);
2960 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2961 int element, boolean change_level)
2963 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2964 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2966 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2969 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2970 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2971 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2972 int element, boolean change_level)
2974 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2975 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2976 int mirror_to_x2 = from_x - (to_x2 - from_x);
2977 int mirror_to_y2 = from_y - (to_y2 - from_y);
2979 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2980 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2981 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2982 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2986 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2988 int from_sx, from_sy;
2992 swap_numbers(&from_x, &to_x);
2995 swap_numbers(&from_y, &to_y);
2997 from_sx = SX + from_x * MINI_TILEX;
2998 from_sy = SY + from_y * MINI_TILEY;
2999 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3000 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3002 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3003 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3004 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3005 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3007 if (from_x == to_x && from_y == to_y)
3008 MarkTileDirty(from_x/2, from_y/2);
3010 redraw_mask |= REDRAW_FIELD;
3013 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3014 int element, boolean change_level)
3016 if (element == -1 || change_level)
3017 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3019 DrawAreaBorder(from_x, from_y, to_x, to_y);
3022 /* values for CopyBrushExt() */
3023 #define CB_AREA_TO_BRUSH 0
3024 #define CB_BRUSH_TO_CURSOR 1
3025 #define CB_BRUSH_TO_LEVEL 2
3026 #define CB_DELETE_OLD_CURSOR 3
3028 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3029 int button, int mode)
3031 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3032 static int brush_width, brush_height;
3033 static int last_cursor_x = -1, last_cursor_y = -1;
3034 static boolean delete_old_brush;
3035 int new_element = BUTTON_ELEMENT(button);
3038 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3041 if (mode == CB_AREA_TO_BRUSH)
3043 int from_lx, from_ly;
3046 swap_numbers(&from_x, &to_x);
3049 swap_numbers(&from_y, &to_y);
3051 brush_width = to_x - from_x + 1;
3052 brush_height = to_y - from_y + 1;
3054 from_lx = from_x + level_xpos;
3055 from_ly = from_y + level_ypos;
3057 for (y=0; y<brush_height; y++)
3059 for (x=0; x<brush_width; x++)
3061 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3064 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3069 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3071 delete_old_brush = FALSE;
3073 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3074 mode == CB_BRUSH_TO_LEVEL)
3076 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3077 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3078 int cursor_from_x = cursor_x - brush_width / 2;
3079 int cursor_from_y = cursor_y - brush_height / 2;
3080 int border_from_x = cursor_x, border_from_y = cursor_y;
3081 int border_to_x = cursor_x, border_to_y = cursor_y;
3083 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3084 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3086 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3087 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3089 delete_old_brush = FALSE;
3093 for (y=0; y<brush_height; y++)
3095 for (x=0; x<brush_width; x++)
3097 int sx = cursor_from_x + x;
3098 int sy = cursor_from_y + y;
3099 int lx = sx + level_xpos;
3100 int ly = sy + level_ypos;
3101 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3102 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3103 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3104 brush_buffer[x][y] : new_element);
3106 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3108 if (sx < border_from_x)
3110 else if (sx > border_to_x)
3112 if (sy < border_from_y)
3114 else if (sy > border_to_y)
3117 DrawLineElement(sx, sy, element, change_level);
3122 if (mode != CB_DELETE_OLD_CURSOR)
3123 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3125 last_cursor_x = cursor_x;
3126 last_cursor_y = cursor_y;
3127 delete_old_brush = TRUE;
3131 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3134 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3137 static void CopyBrushToLevel(int x, int y, int button)
3139 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3142 static void CopyBrushToCursor(int x, int y)
3144 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3147 static void DeleteBrushFromCursor()
3149 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3152 static void FloodFill(int from_x, int from_y, int fill_element)
3156 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3157 static int safety = 0;
3159 /* check if starting field still has the desired content */
3160 if (Feld[from_x][from_y] == fill_element)
3165 if (safety > lev_fieldx*lev_fieldy)
3166 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3168 old_element = Feld[from_x][from_y];
3169 Feld[from_x][from_y] = fill_element;
3173 x = from_x + check[i][0];
3174 y = from_y + check[i][1];
3176 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3177 FloodFill(x, y, fill_element);
3183 /* values for DrawLevelText() modes */
3185 #define TEXT_SETCURSOR 1
3186 #define TEXT_WRITECHAR 2
3187 #define TEXT_BACKSPACE 3
3188 #define TEXT_NEWLINE 4
3190 #define TEXT_QUERY_TYPING 6
3192 static int DrawLevelText(int sx, int sy, char letter, int mode)
3194 static short delete_buffer[MAX_LEV_FIELDX];
3195 static int start_sx, start_sy;
3196 static int last_sx, last_sy;
3197 static boolean typing = FALSE;
3198 int letter_element = EL_CHAR_ASCII0 + letter;
3201 /* map lower case letters to upper case and convert special characters */
3202 if (letter >= 'a' && letter <= 'z')
3203 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3204 else if (letter == 'ä' || letter == 'Ä')
3205 letter_element = EL_CHAR_AE;
3206 else if (letter == 'ö' || letter == 'Ö')
3207 letter_element = EL_CHAR_OE;
3208 else if (letter == 'ü' || letter == 'Ü')
3209 letter_element = EL_CHAR_UE;
3210 else if (letter == '^')
3211 letter_element = EL_CHAR_COPYRIGHT;
3213 letter_element = EL_CHAR_ASCII0 + letter;
3215 if (mode != TEXT_INIT)
3220 if (mode != TEXT_SETCURSOR)
3226 lx = last_sx + level_xpos;
3227 ly = last_sy + level_ypos;
3234 DrawLevelText(0, 0, 0, TEXT_END);
3237 start_sx = last_sx = sx;
3238 start_sy = last_sy = sy;
3239 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3242 case TEXT_SETCURSOR:
3243 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3244 DrawAreaBorder(sx, sy, sx, sy);
3249 case TEXT_WRITECHAR:
3250 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3252 delete_buffer[sx - start_sx] = Feld[lx][ly];
3253 Feld[lx][ly] = letter_element;
3255 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3256 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3257 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3258 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3260 DrawLevelText(0, 0, 0, TEXT_END);
3264 case TEXT_BACKSPACE:
3267 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3268 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3269 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3274 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3275 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3277 DrawLevelText(0, 0, 0, TEXT_END);
3281 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3282 DrawMiniElement(sx, sy, Feld[lx][ly]);
3286 case TEXT_QUERY_TYPING:
3296 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3297 int element, boolean change_level)
3299 int lx = sx + level_xpos;
3300 int ly = sy + level_ypos;
3303 DrawMiniElement(sx, sy, Feld[lx][ly]);
3305 DrawAreaBorder(sx, sy, sx, sy);
3308 static void CopyLevelToUndoBuffer(int mode)
3310 static boolean accumulated_undo = FALSE;
3311 boolean new_undo_buffer_position = TRUE;
3312 int last_border_element;
3317 case UNDO_IMMEDIATE:
3318 accumulated_undo = FALSE;
3321 case UNDO_ACCUMULATE:
3322 if (accumulated_undo)
3323 new_undo_buffer_position = FALSE;
3324 accumulated_undo = TRUE;
3331 if (new_undo_buffer_position)
3333 /* new position in undo buffer ring */
3334 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3336 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3337 undo_buffer_steps++;
3340 for(x=0; x<lev_fieldx; x++)
3341 for(y=0; y<lev_fieldy; y++)
3342 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3344 /* check if drawing operation forces change of border style */
3345 last_border_element = BorderElement;
3347 if (BorderElement != last_border_element)
3348 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3352 printf("level saved to undo buffer\n");
3357 static void RandomPlacement(int new_element)
3359 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3360 int num_free_positions;
3365 /* determine number of free positions for the new elements */
3366 /* (maybe this statement should be formatted a bit more readable...) */
3367 num_free_positions = 0;
3368 for (x=0; x<lev_fieldx; x++)
3369 for (y=0; y<lev_fieldy; y++)
3370 if ((free_position[x][y] =
3371 ((random_placement_background_restricted &&
3372 Feld[x][y] == random_placement_background_element) ||
3373 (!random_placement_background_restricted &&
3374 Feld[x][y] != new_element))) == TRUE)
3375 num_free_positions++;
3377 /* determine number of new elements to place there */
3378 num_percentage = num_free_positions * random_placement_value / 100;
3379 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3380 num_percentage : random_placement_value);
3382 /* if not more free positions than elements to place, fill whole level */
3383 if (num_elements >= num_free_positions)
3385 for (x=0; x<lev_fieldx; x++)
3386 for (y=0; y<lev_fieldy; y++)
3387 Feld[x][y] = new_element;
3389 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3390 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3394 while (num_elements > 0)
3396 x = RND(lev_fieldx);
3397 y = RND(lev_fieldy);
3399 /* don't place element at the same position twice */
3400 if (free_position[x][y])
3402 free_position[x][y] = FALSE;
3403 Feld[x][y] = new_element;
3408 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3409 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3412 void WrapLevel(int dx, int dy)
3414 int wrap_dx = lev_fieldx - dx;
3415 int wrap_dy = lev_fieldy - dy;
3418 for(x=0; x<lev_fieldx; x++)
3419 for(y=0; y<lev_fieldy; y++)
3420 FieldBackup[x][y] = Feld[x][y];
3422 for(x=0; x<lev_fieldx; x++)
3423 for(y=0; y<lev_fieldy; y++)
3425 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3427 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3428 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3431 static void HandleDrawingAreas(struct GadgetInfo *gi)
3433 static boolean started_inside_drawing_area = FALSE;
3434 int id = gi->custom_id;
3435 boolean button_press_event;
3436 boolean button_release_event;
3437 boolean inside_drawing_area = !gi->event.off_borders;
3438 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3439 int actual_drawing_function;
3440 int button = gi->event.button;
3441 int new_element = BUTTON_ELEMENT(button);
3442 int sx = gi->event.x, sy = gi->event.y;
3443 int min_sx = 0, min_sy = 0;
3444 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3446 int min_lx = 0, min_ly = 0;
3447 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3450 /* handle info callback for each invocation of action callback */
3451 gi->callback_info(gi);
3453 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3454 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3456 /* make sure to stay inside drawing area boundaries */
3457 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3458 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3462 /* get positions inside level field */
3463 lx = sx + level_xpos;
3464 ly = sy + level_ypos;
3466 if (!IN_LEV_FIELD(lx, ly))
3467 inside_drawing_area = FALSE;
3469 /* make sure to stay inside level field boundaries */
3470 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3471 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3473 /* correct drawing area positions accordingly */
3474 sx = lx - level_xpos;
3475 sy = ly - level_ypos;
3478 if (button_press_event)
3479 started_inside_drawing_area = inside_drawing_area;
3481 if (!started_inside_drawing_area)
3484 if (!button && !button_release_event)
3487 /* automatically switch to 'single item' drawing mode, if needed */
3488 actual_drawing_function =
3489 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3491 switch (actual_drawing_function)
3493 case GADGET_ID_SINGLE_ITEMS:
3496 if (button_release_event)
3498 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3500 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3501 !inside_drawing_area)
3502 DeleteBrushFromCursor();
3508 if (draw_with_brush)
3510 if (!button_release_event)
3511 CopyBrushToLevel(sx, sy, button);
3513 else if (new_element != Feld[lx][ly])
3515 if (new_element == EL_PLAYER1)
3517 /* remove player at old position */
3518 for(y=0; y<lev_fieldy; y++)
3520 for(x=0; x<lev_fieldx; x++)
3522 if (Feld[x][y] == EL_PLAYER1)
3524 Feld[x][y] = EL_EMPTY;
3525 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3526 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3527 DrawMiniElement(x - level_xpos, y - level_ypos,
3534 Feld[lx][ly] = new_element;
3535 DrawMiniElement(sx, sy, new_element);
3540 DrawMiniGraphicExt(drawto,
3541 gi->x + sx * MINI_TILEX,
3542 gi->y + sy * MINI_TILEY,
3543 el2img(new_element));
3544 DrawMiniGraphicExt(window,
3545 gi->x + sx * MINI_TILEX,
3546 gi->y + sy * MINI_TILEY,
3547 el2img(new_element));
3549 if (id == GADGET_ID_AMOEBA_CONTENT)
3550 level.amoeba_content = new_element;
3551 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3552 random_placement_background_element = new_element;
3553 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3554 id <= GADGET_ID_ELEM_CONTENT_7)
3555 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3560 case GADGET_ID_CONNECTED_ITEMS:
3562 static int last_sx = -1;
3563 static int last_sy = -1;
3565 if (button_release_event)
3566 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3570 if (!button_press_event)
3571 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3579 case GADGET_ID_LINE:
3581 case GADGET_ID_RECTANGLE:
3582 case GADGET_ID_FILLED_BOX:
3583 case GADGET_ID_GRAB_BRUSH:
3584 case GADGET_ID_TEXT:
3586 static int last_sx = -1;
3587 static int last_sy = -1;
3588 static int start_sx = -1;
3589 static int start_sy = -1;
3590 void (*draw_func)(int, int, int, int, int, boolean);
3592 if (drawing_function == GADGET_ID_LINE)
3593 draw_func = DrawLine;
3594 else if (drawing_function == GADGET_ID_ARC)
3595 draw_func = DrawArc;
3596 else if (drawing_function == GADGET_ID_RECTANGLE)
3597 draw_func = DrawRectangle;
3598 else if (drawing_function == GADGET_ID_FILLED_BOX)
3599 draw_func = DrawFilledBox;
3600 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3601 draw_func = SelectArea;
3602 else /* (drawing_function == GADGET_ID_TEXT) */
3603 draw_func = SetTextCursor;
3605 if (button_press_event)
3607 draw_func(sx, sy, sx, sy, new_element, FALSE);
3608 start_sx = last_sx = sx;
3609 start_sy = last_sy = sy;
3611 if (drawing_function == GADGET_ID_TEXT)
3612 DrawLevelText(0, 0, 0, TEXT_END);
3614 else if (button_release_event)
3616 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3617 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3619 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3620 CopyBrushToCursor(sx, sy);
3621 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3623 draw_with_brush = TRUE;
3625 else if (drawing_function == GADGET_ID_TEXT)
3626 DrawLevelText(sx, sy, 0, TEXT_INIT);
3628 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3630 else if (last_sx != sx || last_sy != sy)
3632 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3633 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3640 case GADGET_ID_FLOOD_FILL:
3641 if (button_press_event && Feld[lx][ly] != new_element)
3643 FloodFill(lx, ly, new_element);
3644 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3645 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3649 case GADGET_ID_PICK_ELEMENT:
3650 if (button_release_event)
3651 ClickOnGadget(level_editor_gadget[last_drawing_function],
3654 PickDrawingElement(button, Feld[lx][ly]);
3663 static void HandleCounterButtons(struct GadgetInfo *gi)
3665 int gadget_id = gi->custom_id;
3666 int counter_id = gi->custom_type_id;
3667 int button = gi->event.button;
3668 int *counter_value = counterbutton_info[counter_id].value;
3669 int step = BUTTON_STEPSIZE(button) *
3670 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3672 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3674 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3675 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3676 boolean level_changed = LevelChanged();
3678 if ((level_changed && pressed) || (!level_changed && released))
3681 if (level_changed && !Request("Level has changed! Discard changes ?",
3684 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3685 ModifyEditorCounter(counter_id, *counter_value);
3690 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3691 *counter_value = gi->text.number_value;
3693 ModifyEditorCounter(counter_id, *counter_value + step);
3697 case ED_COUNTER_ID_ELEM_CONTENT:
3698 DrawElementContentAreas();
3701 case ED_COUNTER_ID_LEVEL_XSIZE:
3702 case ED_COUNTER_ID_LEVEL_YSIZE:
3703 lev_fieldx = level.fieldx;
3704 lev_fieldy = level.fieldy;
3707 case ED_COUNTER_ID_SELECT_LEVEL:
3708 LoadLevel(level_nr);
3711 DrawEditModeWindow();
3719 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3721 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3724 static void HandleRadiobuttons(struct GadgetInfo *gi)
3726 *radiobutton_info[gi->custom_type_id].value =
3727 radiobutton_info[gi->custom_type_id].checked_value;
3730 static void HandleCheckbuttons(struct GadgetInfo *gi)
3732 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3735 static void HandleControlButtons(struct GadgetInfo *gi)
3737 int id = gi->custom_id;
3738 int button = gi->event.button;
3739 int step = BUTTON_STEPSIZE(button);
3740 int new_element = BUTTON_ELEMENT(button);
3743 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3744 DrawLevelText(0, 0, 0, TEXT_END);
3746 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3747 edit_mode != ED_MODE_DRAWING)
3749 DrawDrawingWindow();
3750 edit_mode = ED_MODE_DRAWING;
3755 case GADGET_ID_SCROLL_LEFT:
3756 if (level_xpos >= 0)
3758 if (lev_fieldx < ed_fieldx - 2)
3762 if (level_xpos < -1)
3765 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3767 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3769 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3770 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3774 case GADGET_ID_SCROLL_RIGHT:
3775 if (level_xpos <= lev_fieldx - ed_fieldx)
3777 if (lev_fieldx < ed_fieldx - 2)
3781 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3782 level_xpos = lev_fieldx - ed_fieldx + 1;
3784 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3786 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3788 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3789 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3793 case GADGET_ID_SCROLL_UP:
3794 if (level_ypos >= 0)
3796 if (lev_fieldy < ed_fieldy - 2)
3800 if (level_ypos < -1)
3803 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3805 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3807 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3808 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3812 case GADGET_ID_SCROLL_DOWN:
3813 if (level_ypos <= lev_fieldy - ed_fieldy)
3815 if (lev_fieldy < ed_fieldy - 2)
3819 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3820 level_ypos = lev_fieldy - ed_fieldy + 1;
3822 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3824 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3826 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3827 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3831 case GADGET_ID_SCROLL_HORIZONTAL:
3832 level_xpos = gi->event.item_position - 1;
3833 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3836 case GADGET_ID_SCROLL_VERTICAL:
3837 level_ypos = gi->event.item_position - 1;
3838 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3841 case GADGET_ID_SCROLL_LIST_UP:
3842 case GADGET_ID_SCROLL_LIST_DOWN:
3843 case GADGET_ID_SCROLL_LIST_VERTICAL:
3844 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3845 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3848 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3849 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3851 if (element_shift < 0)
3853 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3854 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3856 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3857 GDI_SCROLLBAR_ITEM_POSITION,
3858 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3861 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3863 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3864 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3865 struct GadgetDesign *gd = &gi->deco.design;
3866 int element = editor_element[element_shift + i];
3869 getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
3870 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3875 case GADGET_ID_WRAP_LEFT:
3876 WrapLevel(-step, 0);
3879 case GADGET_ID_WRAP_RIGHT:
3883 case GADGET_ID_WRAP_UP:
3884 WrapLevel(0, -step);
3887 case GADGET_ID_WRAP_DOWN:
3891 case GADGET_ID_SINGLE_ITEMS:
3892 case GADGET_ID_CONNECTED_ITEMS:
3893 case GADGET_ID_LINE:
3895 case GADGET_ID_TEXT:
3896 case GADGET_ID_RECTANGLE:
3897 case GADGET_ID_FILLED_BOX:
3898 case GADGET_ID_FLOOD_FILL:
3899 case GADGET_ID_GRAB_BRUSH:
3900 case GADGET_ID_PICK_ELEMENT:
3901 last_drawing_function = drawing_function;
3902 drawing_function = id;
3903 draw_with_brush = FALSE;
3906 case GADGET_ID_RANDOM_PLACEMENT:
3907 RandomPlacement(new_element);
3910 case GADGET_ID_PROPERTIES:
3911 if (edit_mode != ED_MODE_PROPERTIES)
3913 properties_element = new_element;
3914 DrawPropertiesWindow();
3915 edit_mode = ED_MODE_PROPERTIES;
3919 DrawDrawingWindow();
3920 edit_mode = ED_MODE_DRAWING;
3924 case GADGET_ID_UNDO:
3925 if (undo_buffer_steps == 0)
3927 Request("Undo buffer empty !", REQ_CONFIRM);
3931 undo_buffer_position =
3932 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3933 undo_buffer_steps--;
3935 for(x=0; x<lev_fieldx; x++)
3936 for(y=0; y<lev_fieldy; y++)
3937 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3938 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3941 case GADGET_ID_INFO:
3942 if (edit_mode != ED_MODE_INFO)
3944 DrawLevelInfoWindow();
3945 edit_mode = ED_MODE_INFO;
3949 DrawDrawingWindow();
3950 edit_mode = ED_MODE_DRAWING;
3954 case GADGET_ID_CLEAR:
3955 for(x=0; x<MAX_LEV_FIELDX; x++)
3956 for(y=0; y<MAX_LEV_FIELDY; y++)
3957 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
3958 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3960 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3963 case GADGET_ID_SAVE:
3964 if (leveldir_current->readonly)
3966 Request("This level is read only !", REQ_CONFIRM);
3970 if (!LevelContainsPlayer)
3971 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3974 if (Request("Save this level and kill the old ?", REQ_ASK))
3976 for(x=0; x<lev_fieldx; x++)
3977 for(y=0; y<lev_fieldy; y++)
3978 Ur[x][y] = Feld[x][y];
3979 SaveLevel(level_nr);
3984 case GADGET_ID_TEST:
3985 if (!LevelContainsPlayer)
3986 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3990 level.game_version = GAME_VERSION_ACTUAL;
3992 for(x=0; x<lev_fieldx; x++)
3993 for(y=0; y<lev_fieldy; y++)
3994 FieldBackup[x][y] = Ur[x][y];
3996 for(x=0; x<lev_fieldx; x++)
3997 for(y=0; y<lev_fieldy; y++)
3998 Ur[x][y] = Feld[x][y];
4000 UnmapLevelEditorGadgets();
4001 UndrawSpecialEditorDoor();
4003 CloseDoor(DOOR_CLOSE_ALL);
4005 DrawCompleteVideoDisplay();
4007 if (setup.autorecord)
4008 TapeStartRecording();
4010 level_editor_test_game = TRUE;
4011 game_status = PLAYING;
4017 case GADGET_ID_EXIT:
4018 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4022 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4023 id <= GADGET_ID_ELEMENTLIST_LAST)
4025 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4026 int new_element = editor_element[element_position + element_shift];
4028 PickDrawingElement(button, new_element);
4030 if (!HAS_CONTENT(properties_element) ||
4031 !stick_element_properties_window)
4033 properties_element = new_element;
4034 if (edit_mode == ED_MODE_PROPERTIES)
4035 DrawPropertiesWindow();
4038 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4039 ClickOnGadget(level_editor_gadget[last_drawing_function],
4043 else if (gi->event.type == GD_EVENT_PRESSED)
4044 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4045 else if (gi->event.type == GD_EVENT_RELEASED)
4046 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4047 else if (gi->event.type == GD_EVENT_MOVING)
4048 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4050 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4056 void HandleLevelEditorKeyInput(Key key)
4058 char letter = getCharFromKey(key);
4059 int button = MB_LEFTBUTTON;
4061 if (drawing_function == GADGET_ID_TEXT &&
4062 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4065 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4066 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4067 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4068 else if (key == KSYM_Return)
4069 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4070 else if (key == KSYM_Escape)
4071 DrawLevelText(0, 0, 0, TEXT_END);
4073 else if (button_status == MB_RELEASED)
4075 int i, id = GADGET_ID_NONE;
4080 id = GADGET_ID_SCROLL_LEFT;
4083 id = GADGET_ID_SCROLL_RIGHT;
4086 id = GADGET_ID_SCROLL_UP;
4089 id = GADGET_ID_SCROLL_DOWN;
4092 id = GADGET_ID_SCROLL_LIST_UP;
4093 button = MB_RIGHTBUTTON;
4095 case KSYM_Page_Down:
4096 id = GADGET_ID_SCROLL_LIST_DOWN;
4097 button = MB_RIGHTBUTTON;
4101 if (edit_mode == ED_MODE_DRAWING)
4103 RequestExitLevelEditor(setup.ask_on_escape);
4107 DrawDrawingWindow();
4108 edit_mode = ED_MODE_DRAWING;
4116 if (id != GADGET_ID_NONE)
4117 ClickOnGadget(level_editor_gadget[id], button);
4118 else if (letter == '.')
4119 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4120 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4121 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4123 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4124 if (letter && letter == control_info[i].shortcut)
4125 if (!anyTextGadgetActive())
4126 ClickOnGadget(level_editor_gadget[i], button);
4130 void ClearEditorGadgetInfoText()
4132 ClearRectangle(drawto,
4133 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4134 redraw_mask |= REDRAW_FIELD;
4137 void HandleEditorGadgetInfoText(void *ptr)
4139 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4140 char infotext[MAX_INFOTEXT_LEN + 1];
4141 char shortcut[MAX_INFOTEXT_LEN + 1];
4143 if (game_status != LEVELED)
4146 ClearEditorGadgetInfoText();
4148 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4151 /* misuse this function to delete brush cursor, if needed */
4152 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4153 DeleteBrushFromCursor();
4155 if (gi == NULL || gi->info_text == NULL)
4158 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4159 infotext[MAX_INFOTEXT_LEN] = '\0';
4161 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4163 int key = control_info[gi->custom_id].shortcut;
4167 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4168 sprintf(shortcut, " ('.' or '%c')", key);
4169 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4170 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4171 else /* normal case */
4172 sprintf(shortcut, " ('%s%c')",
4173 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4175 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4176 strcat(infotext, shortcut);
4180 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4183 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4185 static int start_lx, start_ly;
4187 int id = gi->custom_id;
4188 int sx = gi->event.x;
4189 int sy = gi->event.y;
4190 int lx = sx + level_xpos;
4191 int ly = sy + level_ypos;
4192 int min_sx = 0, min_sy = 0;
4193 int max_sx = gi->drawing.area_xsize - 1;
4194 int max_sy = gi->drawing.area_ysize - 1;
4196 ClearEditorGadgetInfoText();
4198 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4201 /* make sure to stay inside drawing area boundaries */
4202 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4203 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4205 if (id == GADGET_ID_DRAWING_LEVEL)
4209 int min_lx = 0, min_ly = 0;
4210 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4212 /* get positions inside level field */
4213 lx = sx + level_xpos;
4214 ly = sy + level_ypos;
4216 /* make sure to stay inside level field boundaries */
4217 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4218 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4220 /* correct drawing area positions accordingly */
4221 sx = lx - level_xpos;
4222 sy = ly - level_ypos;
4225 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4227 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4229 if (gi->event.type == GD_EVENT_PRESSED)
4235 switch (drawing_function)
4237 case GADGET_ID_SINGLE_ITEMS:
4238 infotext = "Drawing single items";
4240 case GADGET_ID_CONNECTED_ITEMS:
4241 infotext = "Drawing connected items";
4243 case GADGET_ID_LINE:
4244 infotext = "Drawing line";
4247 infotext = "Drawing arc";
4249 case GADGET_ID_TEXT:
4250 infotext = "Setting text cursor";
4252 case GADGET_ID_RECTANGLE:
4253 infotext = "Drawing rectangle";
4255 case GADGET_ID_FILLED_BOX:
4256 infotext = "Drawing filled box";
4258 case GADGET_ID_FLOOD_FILL:
4259 infotext = "Flood fill";
4261 case GADGET_ID_GRAB_BRUSH:
4262 infotext = "Grabbing brush";
4264 case GADGET_ID_PICK_ELEMENT:
4265 infotext = "Picking element";
4269 infotext = "Drawing position";
4273 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4274 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4275 "%s: %d, %d", infotext, lx, ly);
4277 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4278 "%s: %d, %d", infotext,
4279 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4281 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4282 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4283 "%s", getElementInfoText(Feld[lx][ly]));
4285 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4286 "Level position: %d, %d", lx, ly);
4289 /* misuse this function to draw brush cursor, if needed */
4290 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4292 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4293 CopyBrushToCursor(sx, sy);
4295 DeleteBrushFromCursor();
4298 else if (id == GADGET_ID_AMOEBA_CONTENT)
4299 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4301 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4302 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4303 "Random placement background");
4305 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4306 "Content area %d position: %d, %d",
4307 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4310 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4312 if (!ask_if_level_has_changed ||
4314 Request("Level has changed! Exit without saving ?",
4315 REQ_ASK | REQ_STAY_OPEN))
4317 CloseDoor(DOOR_CLOSE_1);
4319 CloseDoor(DOOR_CLOSE_ALL);
4321 game_status = MAINMENU;
4326 CloseDoor(DOOR_CLOSE_1);
4327 BlitBitmap(bitmap_db_door, bitmap_db_door,
4328 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4329 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4330 OpenDoor(DOOR_OPEN_1);