1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
48 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
49 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
50 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
51 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
52 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
53 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
54 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
55 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
56 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
57 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
58 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
59 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_6_BUTTONS
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
63 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
64 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
65 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
67 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
73 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
74 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
75 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
76 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
77 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
78 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
79 ED_DRAWINGAREA_BORDER_SIZE)
80 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
82 /* values for drawingarea gadgets */
83 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
84 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
85 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
86 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
87 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
89 /* values for checkbutton gadgets */
90 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
91 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
93 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
94 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
96 #define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
97 #define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
98 #define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
99 #define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
100 editor.settings.tabs.yoffset2)
102 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
103 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
105 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
106 ED_SETTINGS_TABS_XOFFSET)
107 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
108 ED_TABBUTTON_YSIZE + \
109 ED_GADGET_TINY_DISTANCE + \
110 ED_TAB_BAR_HEIGHT + \
111 ED_SETTINGS_TABS_YOFFSET + \
112 getFontHeight(FONT_TEXT_1) + \
113 ED_GADGET_TEXT_DISTANCE)
114 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
115 ED_SETTINGS_TABS_XOFFSET)
116 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
117 ED_TABBUTTON_YSIZE + \
118 ED_GADGET_TINY_DISTANCE + \
119 ED_TAB_BAR_HEIGHT + \
120 ED_SETTINGS_TABS_YOFFSET)
122 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
123 ED_GADGET_TEXT_DISTANCE)
124 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
125 ED_GADGET_LINE_DISTANCE)
127 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
128 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
129 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
130 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
131 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
133 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
134 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
136 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
137 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
139 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
140 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
141 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
142 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
144 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
145 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
147 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
148 (n) * ED_SETTINGS_XOFFSET)
149 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
150 (n) * ED_SETTINGS_YOFFSET)
152 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
153 (n) * ED_SETTINGS_XOFFSET)
154 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
155 (n) * ED_SETTINGS_YOFFSET)
157 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
158 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
159 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
160 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
162 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
163 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
164 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
165 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
167 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
168 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
169 IS_POS_ELEMENT_SETTINGS(n) ? \
170 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
171 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
172 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
173 IS_POS_ELEMENT_SETTINGS(n) ? \
174 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
176 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
177 ED_LEVEL_SETTINGS_TABS_X : \
178 ED_ELEMENT_SETTINGS_TABS_X)
179 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
180 ED_LEVEL_SETTINGS_TABS_Y : \
181 ED_ELEMENT_SETTINGS_TABS_Y)
183 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
184 ED_DRAWINGAREA_TILE_SIZE)
185 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
186 ED_DRAWINGAREA_TILE_SIZE)
188 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
189 ED_DRAWINGAREA_BORDER_SIZE : 0)
190 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
191 (ED_CHECKBUTTON_YSIZE - \
192 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
194 #define ED_AREA_XOFFSET_2(n) (0)
195 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
196 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
198 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
199 ED_SETTINGS_XOFF((i).xoffset) + \
200 ED_AREA_XOFFSET_1((i).x) - \
201 ED_AREA_XOFFSET_2((i).area_xsize))
202 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
203 ED_SETTINGS_YOFF((i).yoffset) + \
204 ED_AREA_YOFFSET_1((i).y) - \
205 ED_AREA_YOFFSET_2((i).area_ysize))
207 /* values for element content drawing areas */
208 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
209 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
210 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
211 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
213 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
214 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
215 #define ED_AREA_1X1_SETTINGS_XOFF (0)
216 #define ED_AREA_1X1_SETTINGS_YOFF (0)
218 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
219 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
220 #define ED_AREA_3X3_SETTINGS_XOFF (0)
221 #define ED_AREA_3X3_SETTINGS_YOFF (0)
223 /* element content */
224 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
225 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
228 #define ED_XPOS_YAM 0
229 #define ED_YPOS_YAM 5
230 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
231 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
232 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
233 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
234 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
236 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
237 ED_SETTINGS_YOFF(n) + \
238 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
239 ED_AREA_YOFFSET_2(3))
241 /* magic ball content */
242 #define ED_XPOS_BALL 0
243 #define ED_YPOS_BALL 6
244 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
245 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
246 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
247 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
248 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
250 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
251 ED_SETTINGS_YOFF(n) + \
252 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
253 ED_AREA_YOFFSET_2(3))
255 /* values for scrolling gadgets for drawing area */
256 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
257 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
259 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
260 #define ED_SCROLL_UP_YPOS (0)
261 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
262 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
263 #define ED_SCROLL_LEFT_XPOS (0)
264 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
265 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
266 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
267 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
268 ED_SCROLLBUTTON_XSIZE)
269 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
270 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
271 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
272 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
273 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
274 ED_SCROLLBUTTON_YSIZE)
275 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
276 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
278 /* values for scrolling gadgets for element list */
279 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
280 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
282 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
283 ED_ELEMENTLIST_BUTTONS_HORIZ * \
284 ED_ELEMENTLIST_XSIZE)
285 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
286 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
287 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
288 ED_ELEMENTLIST_BUTTONS_VERT * \
289 ED_ELEMENTLIST_YSIZE - \
290 ED_SCROLLBUTTON2_YSIZE)
291 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
292 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
293 ED_SCROLLBUTTON2_YSIZE)
294 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
295 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
296 ED_ELEMENTLIST_YSIZE - \
297 2 * ED_SCROLLBUTTON2_YSIZE)
299 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
300 #define INFOTEXT_FONT FONT_TEXT_2
301 #define INFOTEXT_XSIZE SXSIZE
302 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
303 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
304 #define INFOTEXT_XPOS SX
305 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
309 -----------------------------------------------------------------------------
310 editor gadget definitions
311 -----------------------------------------------------------------------------
314 /* drawing toolbox buttons */
315 #define GADGET_ID_NONE -1
316 #define GADGET_ID_TOOLBOX_FIRST 0
318 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
319 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
320 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
321 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
322 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
323 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
324 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
325 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
326 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
327 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
328 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
329 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
330 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
331 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
332 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
333 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
335 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
336 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
337 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
338 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
339 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
340 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
342 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
343 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
344 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
345 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
346 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
348 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
349 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
350 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
351 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
354 /* counter gadget identifiers */
355 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 31)
357 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
358 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
359 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
360 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
361 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
362 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
363 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
364 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
365 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
366 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
367 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
368 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
369 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
370 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
371 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
372 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
373 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
374 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
375 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
376 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
377 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
378 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
379 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
380 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
381 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
382 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
383 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
384 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
385 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
386 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
387 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
388 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
389 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
390 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
391 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
392 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
393 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
394 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
395 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
396 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
397 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
398 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
399 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
400 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
401 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
402 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
403 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
404 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
405 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
406 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
407 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
408 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
409 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
410 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
411 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
412 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
413 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
414 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
415 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
416 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
417 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
418 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
419 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
420 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
421 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
422 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
423 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
424 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
425 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
426 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
427 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
428 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
429 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
430 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
431 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
432 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
433 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
434 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
435 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
436 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
437 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
438 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
439 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
440 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
441 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
442 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
443 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
444 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
445 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
446 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
447 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
448 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
449 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
450 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
451 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
452 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
453 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
454 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
455 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
456 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
457 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
458 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
460 /* drawing area identifiers */
461 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
463 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
464 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
465 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
466 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
467 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
468 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
469 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
470 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
471 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
472 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
473 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
474 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
475 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
476 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
477 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
478 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
479 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
480 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
481 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
482 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
483 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
484 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
485 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
486 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
487 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
488 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
489 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
490 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
491 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
492 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
493 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
494 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
495 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
497 /* text input identifiers */
498 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
500 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
501 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
502 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
504 /* text area identifiers */
505 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
507 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
509 /* selectbox identifiers */
510 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
512 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
513 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
514 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
515 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
516 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
517 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
518 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
519 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
520 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
521 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
522 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
523 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
524 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
525 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
526 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
527 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
528 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
529 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
530 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
531 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
532 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
533 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
534 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
535 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
536 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
537 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
538 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
539 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
540 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
542 /* textbutton identifiers */
543 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
545 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
546 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
547 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
548 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
549 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
550 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
551 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
552 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
553 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
554 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
556 /* graphicbutton identifiers */
557 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
559 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
560 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
561 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
562 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
564 /* gadgets for scrolling of drawing area */
565 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
567 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
568 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
569 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
570 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
571 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
572 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
574 /* gadgets for scrolling element list */
575 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
577 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
578 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
579 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
581 /* checkbuttons/radiobuttons for level/element properties */
582 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
584 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
585 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
586 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
587 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
588 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
589 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
590 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
591 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
592 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
593 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
594 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
595 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
596 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
597 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
598 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
599 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
600 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
601 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
602 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
603 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
604 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
605 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
606 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
607 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
608 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
609 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
610 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
611 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
612 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
613 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
614 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
615 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
616 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
617 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
618 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
619 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
620 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
621 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
622 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
623 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
624 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
625 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
626 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
627 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
628 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
629 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
630 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
631 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
632 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
633 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
634 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
635 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
636 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
637 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
638 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
640 /* gadgets for buttons in element list */
641 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
642 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
643 ED_NUM_ELEMENTLIST_BUTTONS - 1)
645 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
647 /* radio button numbers */
648 #define RADIO_NR_NONE 0
649 #define RADIO_NR_DRAWING_TOOLBOX 1
650 #define RADIO_NR_RANDOM_ELEMENTS 2
652 /* values for counter gadgets */
653 #define ED_COUNTER_ID_SELECT_LEVEL 0
654 #define ED_COUNTER_ID_LEVEL_XSIZE 1
655 #define ED_COUNTER_ID_LEVEL_YSIZE 2
656 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
657 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
658 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
659 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
660 #define ED_COUNTER_ID_LEVEL_RANDOM 7
661 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
662 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
663 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
664 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
665 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
666 #define ED_COUNTER_ID_BALL_CONTENT 13
667 #define ED_COUNTER_ID_ANDROID_CONTENT 14
668 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
669 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
670 #define ED_COUNTER_ID_INVENTORY_SIZE 17
671 #define ED_COUNTER_ID_CUSTOM_SCORE 18
672 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
673 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
674 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
675 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
676 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
677 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
678 #define ED_COUNTER_ID_DROP_DELAY_RND 25
679 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
680 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
681 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
682 #define ED_COUNTER_ID_IGNITION_DELAY 29
683 #define ED_COUNTER_ID_GROUP_CONTENT 30
684 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
685 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
686 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
688 #define ED_NUM_COUNTERBUTTONS 34
690 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
691 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
692 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
693 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
695 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
696 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
697 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
698 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
699 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
700 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
702 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
703 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
705 /* values for scrollbutton gadgets */
706 #define ED_SCROLLBUTTON_ID_AREA_UP 0
707 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
708 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
709 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
710 #define ED_SCROLLBUTTON_ID_LIST_UP 4
711 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
713 #define ED_NUM_SCROLLBUTTONS 6
715 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
716 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
718 /* values for scrollbar gadgets */
719 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
720 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
721 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
723 #define ED_NUM_SCROLLBARS 3
725 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
726 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
728 /* values for text input gadgets */
729 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
730 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
731 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
733 #define ED_NUM_TEXTINPUT 3
735 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
736 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
738 /* values for text area gadgets */
739 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
741 #define ED_NUM_TEXTAREAS 1
743 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
744 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
746 /* values for selectbox gadgets */
747 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
748 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
749 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
750 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
751 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
752 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
753 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
754 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
755 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
756 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
757 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
758 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
759 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
760 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
761 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
762 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
763 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
764 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
765 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
766 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
767 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
768 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
769 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
770 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
771 #define ED_SELECTBOX_ID_ACTION_TYPE 24
772 #define ED_SELECTBOX_ID_ACTION_MODE 25
773 #define ED_SELECTBOX_ID_ACTION_ARG 26
774 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
775 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
777 #define ED_NUM_SELECTBOX 29
779 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
780 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
782 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
783 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
784 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
785 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
786 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
787 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
789 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
790 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
792 /* values for textbutton gadgets */
793 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
794 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
795 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
796 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
797 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
798 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
799 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
800 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
801 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
802 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
804 #define ED_NUM_TEXTBUTTONS 10
806 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
807 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
809 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
810 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
812 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
813 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
815 /* values for graphicbutton gadgets */
816 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
817 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
818 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
819 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
821 #define ED_NUM_GRAPHICBUTTONS 4
823 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
824 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
826 /* values for checkbutton gadgets */
827 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
828 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
829 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
830 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
831 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
832 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
833 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
834 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
835 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
836 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
837 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
838 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
839 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
840 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
841 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
842 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
843 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
844 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
845 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
846 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
847 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
848 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
849 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
850 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
851 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
852 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
853 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
854 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
855 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
856 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
857 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
858 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
859 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
860 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
861 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
862 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
863 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
864 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
865 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
866 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
867 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
868 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
869 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
870 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
871 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
872 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
873 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
874 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
875 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
876 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
877 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
878 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
879 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
881 #define ED_NUM_CHECKBUTTONS 53
883 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
884 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
886 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
887 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
888 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
889 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
890 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
891 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
893 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
894 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
896 /* values for radiobutton gadgets */
897 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
898 #define ED_RADIOBUTTON_ID_QUANTITY 1
900 #define ED_NUM_RADIOBUTTONS 2
902 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
903 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
905 /* values for drawing area gadgets */
906 #define ED_DRAWING_ID_DRAWING_LEVEL 0
907 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
908 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
909 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
910 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
911 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
912 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
913 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
914 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
915 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
916 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
917 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
918 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
919 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
920 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
921 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
922 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
923 #define ED_DRAWING_ID_ANDROID_CONTENT 17
924 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
925 #define ED_DRAWING_ID_START_ELEMENT 19
926 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
927 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
928 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
929 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
930 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
931 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
932 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
933 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
934 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
935 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
936 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
937 #define ED_DRAWING_ID_GROUP_CONTENT 31
938 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
940 #define ED_NUM_DRAWING_AREAS 33
944 -----------------------------------------------------------------------------
945 some internally used definitions
946 -----------------------------------------------------------------------------
949 /* values for CopyLevelToUndoBuffer() */
950 #define UNDO_IMMEDIATE 0
951 #define UNDO_ACCUMULATE 1
953 /* values for scrollbars */
954 #define ED_SCROLL_NO 0
955 #define ED_SCROLL_LEFT 1
956 #define ED_SCROLL_RIGHT 2
957 #define ED_SCROLL_UP 4
958 #define ED_SCROLL_DOWN 8
960 /* screens in the level editor */
961 #define ED_MODE_DRAWING 0
962 #define ED_MODE_INFO 1
963 #define ED_MODE_PROPERTIES 2
965 /* sub-screens in the global settings section */
966 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
967 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
969 /* sub-screens in the element properties section */
970 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
971 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
972 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
973 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
974 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
976 /* how many steps can be cancelled */
977 #define NUM_UNDO_STEPS (64 + 1)
979 /* values for elements with score for certain actions */
981 #define MAX_SCORE 999
983 /* values for elements with count for collecting */
984 #define MIN_COLLECT_COUNT 0
985 #define MAX_COLLECT_COUNT 999
987 /* values for random placement */
988 #define RANDOM_USE_PERCENTAGE 0
989 #define RANDOM_USE_QUANTITY 1
991 /* default value for element tile size in drawing area */
992 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
996 -----------------------------------------------------------------------------
997 some internally used data structure definitions
998 -----------------------------------------------------------------------------
1005 struct XYTileSize *pos;
1009 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1011 /* note: some additional characters are already reserved for "cheat mode"
1012 shortcuts (":XYZ" style) -- for details, see "events.c" */
1014 /* ---------- toolbox control buttons ------------------------------------ */
1017 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1018 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1019 "draw single items", 's'
1022 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1023 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1024 "draw connected items", 'd'
1027 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1028 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1032 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1033 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1037 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1038 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1039 "draw outline rectangles", 'r'
1042 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1043 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1044 "draw filled rectangles", 'R'
1047 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1048 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1049 "wrap (rotate) level up", 0
1052 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1053 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1054 "enter text elements", 't'
1057 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1058 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1062 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1063 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1064 "wrap (rotate) level left", 0
1067 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1068 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1069 "zoom level tile size", '+'
1072 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1073 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1074 "wrap (rotate) level right", 0
1077 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1078 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1079 "random element placement", 0
1082 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1083 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1088 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1089 "wrap (rotate) level down", 0
1092 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1093 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1094 "pick drawing element", ','
1097 /* ---------- level control buttons -------------------------------------- */
1100 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1101 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1102 "undo/redo last operation", 'u'
1105 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1106 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1107 "properties of level", 'I'
1110 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1111 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1115 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1116 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1120 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1121 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1125 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1126 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1127 "exit level editor", 'E'
1130 /* ---------- CE and GE control buttons ---------------------------------- */
1133 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1134 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1135 "copy settings from other element", 0
1138 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1139 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1140 "copy settings to other element", 0
1143 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1144 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1145 "exchange element with other element", 0
1148 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1149 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1150 "copy settings from this element", 0
1153 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1154 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1155 "paste settings to this element", 0
1158 /* ---------- palette control buttons ------------------------------------ */
1161 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1162 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1163 "properties of drawing element", 'p'
1166 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1167 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1168 "properties of drawing element 1", '1'
1171 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1172 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1173 "properties of drawing element 2", '2'
1176 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1177 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1178 "properties of drawing element 3", '3'
1182 static int random_placement_value = 10;
1183 static int random_placement_method = RANDOM_USE_QUANTITY;
1184 static int random_placement_background_element = EL_SAND;
1185 static boolean random_placement_background_restricted = FALSE;
1186 static boolean stick_element_properties_window = FALSE;
1187 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1188 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1189 static struct ElementChangeInfo custom_element_change;
1190 static struct ElementGroupInfo group_element_info;
1191 static struct ElementInfo custom_element;
1196 int min_value, max_value;
1197 int gadget_id_down, gadget_id_up;
1199 int gadget_id_align;
1201 char *text_above, *text_left, *text_right;
1202 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1204 /* ---------- current level number --------------------------------------- */
1207 -1, -1, /* these values are not constant, but can change at runtime */
1209 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1210 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1215 /* ---------- level and editor settings ---------------------------------- */
1218 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1219 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1220 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1221 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1223 "playfield size:", NULL, "width",
1226 -1, ED_LEVEL_SETTINGS_YPOS(4),
1227 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1228 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1229 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1231 NULL, " ", "height",
1234 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1236 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1237 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1239 NULL, "number of gems to collect:", NULL
1242 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1244 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1245 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1247 "time or step limit to solve level:", NULL, NULL
1250 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1252 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1253 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1254 &level.score[SC_TIME_BONUS],
1255 "score for each second/step left:", NULL, NULL
1258 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1260 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1261 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1263 NULL, "random seed:", "(0 => random)"
1266 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1268 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1269 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1270 &random_placement_value,
1271 "random element placement:", NULL, "in"
1274 /* ---------- element settings: configure (various elements) ------------- */
1277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1278 MIN_SCORE, MAX_SCORE,
1279 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1280 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1281 NULL, /* will be set when used */
1285 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1286 MIN_SCORE, MAX_SCORE,
1287 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1288 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1289 NULL, /* will be set when used */
1293 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1294 MIN_SCORE, MAX_SCORE,
1295 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1296 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1297 NULL, /* will be set when used */
1301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1302 MIN_SCORE, MAX_SCORE,
1303 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1304 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1305 NULL, /* will be set when used */
1309 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1310 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1311 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1312 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1313 &level.num_yamyam_contents,
1314 NULL, NULL, "number of content areas"
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1318 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1319 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1320 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1321 &level.num_ball_contents,
1322 NULL, NULL, "number of content areas"
1325 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1326 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1327 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1328 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1329 &level.num_android_clone_elements,
1330 NULL, NULL, "number of clonable elements"
1333 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1334 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1335 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1336 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1337 NULL, /* will be set when used */
1338 NULL, NULL, "width",
1341 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1342 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1343 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1344 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1345 NULL, /* will be set when used */
1346 NULL, " ", "height",
1349 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1350 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1351 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1352 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1353 &level.initial_inventory_size[0],
1354 NULL, NULL, "number of inventory elements"
1357 /* ---------- element settings: configure 1 (custom elements) ------------ */
1360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1361 MIN_SCORE, MAX_SCORE,
1362 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1363 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1364 &custom_element.collect_score_initial,
1365 NULL, "CE score", " "
1368 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1369 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1370 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1371 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1372 &custom_element.collect_count_initial,
1373 NULL, "CE count", NULL
1376 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1378 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1379 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1380 &custom_element.ce_value_fixed_initial,
1381 NULL, "CE value", NULL
1384 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1386 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1387 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1388 &custom_element.ce_value_random_initial,
1389 NULL, "+random", NULL
1392 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1394 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1395 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1396 &custom_element.push_delay_fixed,
1397 NULL, "push delay", NULL
1400 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1402 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1403 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1404 &custom_element.push_delay_random,
1405 NULL, "+random", NULL
1408 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1410 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1411 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1412 &custom_element.drop_delay_fixed,
1413 NULL, "drop delay", NULL
1416 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1418 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1419 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1420 &custom_element.drop_delay_random,
1421 NULL, "+random", NULL
1424 /* ---------- element settings: configure 2 (custom elements) ------------ */
1427 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1429 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1430 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1431 &custom_element.move_delay_fixed,
1432 NULL, "move delay", NULL
1435 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1437 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1438 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1439 &custom_element.move_delay_random,
1440 NULL, "+random", NULL
1443 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1445 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1446 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1447 &custom_element.explosion_delay,
1448 NULL, "explosion delay", NULL
1451 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1453 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1454 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1455 &custom_element.ignition_delay,
1456 NULL, "ignition delay", "(by fire)"
1459 /* ---------- element settings: configure (group elements) --------------- */
1462 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1463 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1464 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1465 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1466 &group_element_info.num_elements,
1467 NULL, NULL, "number of elements in group"
1470 /* ---------- element settings: advanced (custom elements) --------------- */
1473 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1475 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1476 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1477 &custom_element_change.delay_fixed,
1478 NULL, "CE delay", NULL,
1481 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1483 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1484 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1485 &custom_element_change.delay_random,
1486 NULL, "+random", NULL
1489 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1491 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1492 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1493 &custom_element_change.random_percentage,
1494 NULL, "use random replace:", "%"
1504 char *text_above, *infotext;
1505 } textinput_info[ED_NUM_TEXTINPUT] =
1508 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1509 GADGET_ID_LEVEL_NAME,
1515 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1516 GADGET_ID_LEVEL_AUTHOR,
1517 MAX_LEVEL_AUTHOR_LEN,
1522 -1, -1, /* these values are not constant, but can change at runtime */
1523 GADGET_ID_ELEMENT_NAME,
1524 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1525 custom_element.description,
1526 NULL, "Element name"
1536 char *text_above, *infotext;
1537 } textarea_info[ED_NUM_TEXTAREAS] =
1540 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1541 GADGET_ID_ENVELOPE_INFO,
1542 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1544 "Envelope Content:", "Envelope Content"
1548 static struct ValueTextInfo options_time_or_steps[] =
1556 static struct ValueTextInfo options_game_engine_type[] =
1558 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1559 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1560 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1565 static struct ValueTextInfo options_wind_direction[] =
1567 { MV_START_NONE, "none" },
1568 { MV_START_LEFT, "left" },
1569 { MV_START_RIGHT, "right" },
1570 { MV_START_UP, "up" },
1571 { MV_START_DOWN, "down" },
1576 static struct ValueTextInfo options_player_speed[] =
1583 { 16, "very fast" },
1584 { 32, "ultrafast" },
1589 static struct ValueTextInfo options_access_type[] =
1591 { EP_WALKABLE, "walkable" },
1592 { EP_PASSABLE, "passable" },
1597 static struct ValueTextInfo options_access_layer[] =
1599 { EP_ACCESSIBLE_OVER, "over" },
1600 { EP_ACCESSIBLE_INSIDE, "inside" },
1601 { EP_ACCESSIBLE_UNDER, "under" },
1606 static struct ValueTextInfo options_access_protected[] =
1608 { 0, "unprotected" },
1614 static struct ValueTextInfo options_access_direction[] =
1616 { MV_NO_DIRECTION, "no direction" },
1617 { MV_LEFT, "left" },
1618 { MV_RIGHT, "right" },
1620 { MV_DOWN, "down" },
1621 { MV_LEFT | MV_UP, "left + up" },
1622 { MV_LEFT | MV_DOWN, "left + down" },
1623 { MV_RIGHT | MV_UP, "right + up" },
1624 { MV_RIGHT | MV_DOWN, "right + down" },
1625 { MV_HORIZONTAL, "horizontal" },
1626 { MV_VERTICAL, "vertical" },
1627 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1628 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1629 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1630 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1631 { MV_ALL_DIRECTIONS, "all directions" },
1636 static struct ValueTextInfo options_walk_to_action[] =
1638 { EP_DIGGABLE, "diggable" },
1639 { EP_COLLECTIBLE_ONLY, "collectible" },
1640 { EP_DROPPABLE, "collectible & droppable" },
1641 { EP_THROWABLE, "collectible & throwable" },
1642 { EP_PUSHABLE, "pushable" },
1647 static struct ValueTextInfo options_move_pattern[] =
1649 { MV_LEFT, "left" },
1650 { MV_RIGHT, "right" },
1652 { MV_DOWN, "down" },
1653 { MV_HORIZONTAL, "horizontal" },
1654 { MV_VERTICAL, "vertical" },
1655 { MV_ALL_DIRECTIONS, "all directions" },
1656 { MV_WIND_DIRECTION, "wind direction" },
1657 { MV_TOWARDS_PLAYER, "towards player" },
1658 { MV_AWAY_FROM_PLAYER, "away from player" },
1659 { MV_ALONG_LEFT_SIDE, "along left side" },
1660 { MV_ALONG_RIGHT_SIDE, "along right side" },
1661 { MV_TURNING_LEFT, "turning left" },
1662 { MV_TURNING_RIGHT, "turning right" },
1663 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1664 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1665 { MV_TURNING_RANDOM, "turning random" },
1666 { MV_MAZE_RUNNER, "maze runner style" },
1667 { MV_MAZE_HUNTER, "maze hunter style" },
1668 { MV_WHEN_PUSHED, "when pushed" },
1669 { MV_WHEN_DROPPED, "when dropped/thrown" },
1674 static struct ValueTextInfo options_move_direction[] =
1676 { MV_START_AUTOMATIC, "automatic" },
1677 { MV_START_LEFT, "left" },
1678 { MV_START_RIGHT, "right" },
1679 { MV_START_UP, "up" },
1680 { MV_START_DOWN, "down" },
1681 { MV_START_RANDOM, "random" },
1682 { MV_START_PREVIOUS, "previous" },
1687 static struct ValueTextInfo options_move_stepsize[] =
1689 { 0, "not moving" },
1694 { 16, "very fast" },
1695 { 32, "even faster" },
1700 static struct ValueTextInfo options_move_leave_type[] =
1702 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1703 { LEAVE_TYPE_LIMITED, "change it to" },
1708 static struct ValueTextInfo options_smash_targets[] =
1710 { EP_CAN_SMASH_PLAYER, "player" },
1712 { EP_CAN_SMASH_ENEMIES, "enemies" },
1714 { EP_CAN_SMASH_EVERYTHING, "everything" },
1719 static struct ValueTextInfo options_slippery_type[] =
1721 { SLIPPERY_ANY_RANDOM, "random" },
1722 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1723 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1724 { SLIPPERY_ONLY_LEFT, "only left" },
1725 { SLIPPERY_ONLY_RIGHT, "only right" },
1730 static struct ValueTextInfo options_deadliness[] =
1732 { EP_DONT_RUN_INTO, "running into" },
1733 { EP_DONT_COLLIDE_WITH, "colliding with" },
1734 { EP_DONT_GET_HIT_BY, "getting hit by" },
1735 { EP_DONT_TOUCH, "touching" },
1740 static struct ValueTextInfo options_explosion_type[] =
1742 { EXPLODES_3X3, "3x3" },
1743 { EXPLODES_CROSS, "3+3" },
1744 { EXPLODES_1X1, "1x1" },
1749 static struct ValueTextInfo options_time_units[] =
1752 { FRAMES_PER_SECOND, "seconds" },
1757 static struct ValueTextInfo options_change_direct_action[] =
1759 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1760 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1761 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1762 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1763 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1764 { CE_ENTERED_BY_PLAYER, "entered by player" },
1765 { CE_LEFT_BY_PLAYER, "left by player" },
1766 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1767 { CE_SWITCHED, "switched" },
1768 { CE_HITTING_SOMETHING, "hitting something" },
1769 { CE_HIT_BY_SOMETHING, "hit by something" },
1771 { CE_BLOCKED, "blocked" },
1773 { CE_IMPACT, "impact (on something)" },
1774 { CE_SMASHED, "smashed (from above)" },
1776 { CE_VALUE_CHANGES, "CE value changes" },
1777 { CE_SCORE_CHANGES, "CE score changes" },
1779 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1780 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1785 static struct ValueTextInfo options_change_other_action[] =
1787 { CE_PLAYER_TOUCHES_X, "player touches" },
1788 { CE_PLAYER_PRESSES_X, "player presses" },
1789 { CE_PLAYER_SWITCHES_X, "player switches" },
1790 { CE_PLAYER_SNAPS_X, "player snaps" },
1791 { CE_PLAYER_PUSHES_X, "player pushes" },
1792 { CE_PLAYER_ENTERS_X, "player enters" },
1793 { CE_PLAYER_LEAVES_X, "player leaves" },
1794 { CE_PLAYER_DIGS_X, "player digs" },
1795 { CE_PLAYER_COLLECTS_X, "player collects" },
1796 { CE_PLAYER_DROPS_X, "player drops/throws" },
1797 { CE_TOUCHING_X, "touching" },
1798 { CE_HITTING_X, "hitting" },
1799 { CE_DIGGING_X, "digging" },
1800 { CE_HIT_BY_X, "hit by" },
1801 { CE_SWITCH_OF_X, "switch of" },
1802 { CE_CHANGE_OF_X, "change by page of" },
1803 { CE_EXPLOSION_OF_X, "explosion of" },
1804 { CE_MOVE_OF_X, "move of" },
1805 { CE_CREATION_OF_X, "creation of" },
1806 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1807 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1808 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1809 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1814 static struct ValueTextInfo options_change_trigger_side[] =
1816 { CH_SIDE_LEFT, "left" },
1817 { CH_SIDE_RIGHT, "right" },
1818 { CH_SIDE_TOP, "top" },
1819 { CH_SIDE_BOTTOM, "bottom" },
1820 { CH_SIDE_LEFT_RIGHT, "left/right" },
1821 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1822 { CH_SIDE_ANY, "any" },
1827 static struct ValueTextInfo options_change_trigger_player[] =
1829 { CH_PLAYER_1, "1" },
1830 { CH_PLAYER_2, "2" },
1831 { CH_PLAYER_3, "3" },
1832 { CH_PLAYER_4, "4" },
1833 { CH_PLAYER_ANY, "any" },
1838 static struct ValueTextInfo options_change_trigger_page[] =
1850 { (1 << 10), "11" },
1851 { (1 << 11), "12" },
1852 { (1 << 12), "13" },
1853 { (1 << 13), "14" },
1854 { (1 << 14), "15" },
1855 { (1 << 15), "16" },
1856 { (1 << 16), "17" },
1857 { (1 << 17), "18" },
1858 { (1 << 18), "19" },
1859 { (1 << 19), "20" },
1860 { (1 << 20), "21" },
1861 { (1 << 21), "22" },
1862 { (1 << 22), "23" },
1863 { (1 << 23), "24" },
1864 { (1 << 24), "25" },
1865 { (1 << 25), "26" },
1866 { (1 << 26), "27" },
1867 { (1 << 27), "28" },
1868 { (1 << 28), "29" },
1869 { (1 << 29), "30" },
1870 { (1 << 30), "31" },
1871 { (1 << 31), "32" },
1872 { CH_PAGE_ANY, "any" },
1877 static struct ValueTextInfo options_change_replace_when[] =
1879 { CP_WHEN_EMPTY, "empty" },
1880 { CP_WHEN_WALKABLE, "walkable" },
1881 { CP_WHEN_DIGGABLE, "diggable" },
1882 { CP_WHEN_COLLECTIBLE, "collectible" },
1883 { CP_WHEN_REMOVABLE, "removable" },
1884 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1889 static struct ValueTextInfo options_action_type[] =
1891 { CA_NO_ACTION, "no action" },
1892 { CA_UNDEFINED, " " },
1893 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1894 { CA_RESTART_LEVEL, "restart level" },
1895 { CA_SHOW_ENVELOPE, "show envelope" },
1896 { CA_SET_LEVEL_TIME, "set time" },
1897 { CA_SET_LEVEL_SCORE, "set score" },
1898 { CA_SET_LEVEL_GEMS, "set gems" },
1899 { CA_SET_LEVEL_WIND, "set wind dir." },
1900 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1901 { CA_UNDEFINED, " " },
1902 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1903 { CA_MOVE_PLAYER, "move player" },
1904 { CA_EXIT_PLAYER, "exit player" },
1905 { CA_KILL_PLAYER, "kill player" },
1906 { CA_SET_PLAYER_KEYS, "set keys" },
1907 { CA_SET_PLAYER_SPEED, "set speed" },
1908 { CA_SET_PLAYER_SHIELD, "set shield" },
1909 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1910 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1911 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1912 { CA_UNDEFINED, " " },
1913 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1914 { CA_SET_CE_VALUE, "set CE value" },
1915 { CA_SET_CE_SCORE, "set CE score" },
1916 { CA_SET_CE_ARTWORK, "set CE artwork" },
1917 { CA_UNDEFINED, " " },
1918 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1919 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1924 static struct ValueTextInfo options_action_mode_none[] =
1926 { CA_MODE_UNDEFINED, " " },
1931 static struct ValueTextInfo options_action_mode_assign[] =
1933 { CA_MODE_SET, "=" },
1938 static struct ValueTextInfo options_action_mode_add_remove[] =
1940 { CA_MODE_ADD, "+" },
1941 { CA_MODE_SUBTRACT, "-" },
1946 static struct ValueTextInfo options_action_mode_calculate[] =
1948 { CA_MODE_SET, "=" },
1949 { CA_MODE_ADD, "+" },
1950 { CA_MODE_SUBTRACT, "-" },
1951 { CA_MODE_MULTIPLY, "*" },
1952 { CA_MODE_DIVIDE, "/" },
1953 { CA_MODE_MODULO, "%" },
1958 static struct ValueTextInfo options_action_arg_none[] =
1960 { CA_ARG_UNDEFINED, " " },
1965 static struct ValueTextInfo options_action_arg_player[] =
1967 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1968 { CA_ARG_PLAYER_1, "1" },
1969 { CA_ARG_PLAYER_2, "2" },
1970 { CA_ARG_PLAYER_3, "3" },
1971 { CA_ARG_PLAYER_4, "4" },
1972 { CA_ARG_PLAYER_ANY, "any" },
1973 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1974 { CA_ARG_PLAYER_ACTION, "action ->" },
1979 static struct ValueTextInfo options_action_arg_number[] =
1981 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1988 { CA_ARG_10, "10" },
1989 { CA_ARG_100, "100" },
1990 { CA_ARG_1000, "1000" },
1991 { CA_ARG_UNDEFINED, " " },
1992 { CA_ARG_NUMBER_MIN, "min" },
1993 { CA_ARG_NUMBER_MAX, "max" },
1994 { CA_ARG_UNDEFINED, " " },
1995 { CA_ARG_NUMBER_RESET, "reset" },
1996 { CA_ARG_UNDEFINED, " " },
1997 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1998 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1999 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2000 { CA_ARG_UNDEFINED, " " },
2001 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2002 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2003 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2004 { CA_ARG_UNDEFINED, " " },
2005 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2006 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2007 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2008 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2009 { CA_ARG_UNDEFINED, " " },
2010 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2011 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2012 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2013 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2018 static struct ValueTextInfo options_action_arg_value[] =
2020 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2027 { CA_ARG_10, "10" },
2028 { CA_ARG_100, "100" },
2029 { CA_ARG_1000, "1000" },
2030 { CA_ARG_UNDEFINED, " " },
2031 { CA_ARG_NUMBER_MIN, "min" },
2032 { CA_ARG_NUMBER_MAX, "max" },
2033 { CA_ARG_UNDEFINED, " " },
2034 { CA_ARG_NUMBER_RESET, "reset" },
2035 { CA_ARG_UNDEFINED, " " },
2036 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2037 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2038 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2039 { CA_ARG_UNDEFINED, " " },
2040 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2041 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2042 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2043 { CA_ARG_UNDEFINED, " " },
2044 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2045 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2046 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2047 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2048 { CA_ARG_UNDEFINED, " " },
2049 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2050 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2051 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2052 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2053 { CA_ARG_UNDEFINED, " " },
2054 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2055 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2056 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2057 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2062 static struct ValueTextInfo options_action_arg_envelope[] =
2064 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2071 { CA_ARG_ELEMENT_TARGET, "target" },
2072 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2073 { CA_ARG_ELEMENT_ACTION, "action ->" },
2078 static struct ValueTextInfo options_action_arg_key[] =
2080 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2089 { CA_ARG_UNDEFINED, " " },
2090 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2091 { CA_ARG_ELEMENT_TARGET, "target" },
2092 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2093 { CA_ARG_ELEMENT_ACTION, "action ->" },
2098 static struct ValueTextInfo options_action_arg_speed[] =
2100 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2101 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2102 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2103 { CA_ARG_SPEED_SLOW, "slow" },
2104 { CA_ARG_SPEED_NORMAL, "normal" },
2105 { CA_ARG_SPEED_FAST, "fast" },
2106 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2107 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_SPEED_SLOWER, "slower" },
2110 { CA_ARG_SPEED_FASTER, "faster" },
2111 { CA_ARG_UNDEFINED, " " },
2112 { CA_ARG_SPEED_RESET, "reset" },
2117 static struct ValueTextInfo options_action_arg_shield[] =
2119 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2120 { CA_ARG_SHIELD_OFF, "off" },
2121 { CA_ARG_SHIELD_NORMAL, "normal" },
2122 { CA_ARG_SHIELD_DEADLY, "deadly" },
2127 static struct ValueTextInfo options_action_arg_artwork[] =
2129 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2130 { CA_ARG_ELEMENT_TARGET, "target" },
2131 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2132 { CA_ARG_ELEMENT_ACTION, "action ->" },
2133 { CA_ARG_UNDEFINED, " " },
2134 { CA_ARG_ELEMENT_RESET, "reset" },
2139 static struct ValueTextInfo options_action_arg_gravity[] =
2141 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2142 { CA_ARG_GRAVITY_ON, "on" },
2143 { CA_ARG_GRAVITY_OFF, "off" },
2144 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2149 static struct ValueTextInfo options_action_arg_direction[] =
2151 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2152 { CA_ARG_DIRECTION_NONE, "none" },
2153 { CA_ARG_DIRECTION_LEFT, "left" },
2154 { CA_ARG_DIRECTION_RIGHT, "right" },
2155 { CA_ARG_DIRECTION_UP, "up" },
2156 { CA_ARG_DIRECTION_DOWN, "down" },
2157 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2158 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2163 static struct ValueTextInfo options_action_arg_scan_mode[] =
2165 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2166 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2167 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2172 static struct ValueTextInfo options_action_arg_inventory[] =
2174 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2175 { CA_ARG_ELEMENT_TARGET, "+ target" },
2176 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2177 { CA_ARG_ELEMENT_ACTION, "+ action" },
2178 { CA_ARG_UNDEFINED, " " },
2179 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2180 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2181 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2182 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2183 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2184 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2185 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2186 { CA_ARG_UNDEFINED, " " },
2187 { CA_ARG_INVENTORY_RESET, "reset" },
2192 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2193 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2198 static struct ValueTextInfo options_group_choice_mode[] =
2200 { ANIM_RANDOM, "random" },
2201 { ANIM_LOOP, "loop" },
2202 { ANIM_LINEAR, "linear" },
2203 { ANIM_PINGPONG, "pingpong" },
2204 { ANIM_PINGPONG2, "pingpong 2" },
2209 static struct ValueTextInfo *action_arg_modes[] =
2211 options_action_mode_none,
2212 options_action_mode_assign,
2213 options_action_mode_add_remove,
2214 options_action_mode_calculate,
2221 struct ValueTextInfo *options;
2223 action_arg_options[] =
2225 { CA_NO_ACTION, 0, options_action_arg_none, },
2226 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2227 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2228 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2229 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2230 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2231 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2232 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2233 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2234 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2235 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2236 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2237 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2238 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2239 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2240 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2241 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2242 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2243 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2244 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2245 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2254 int gadget_id_align;
2255 int size; /* char size of selectbox or '-1' (dynamically determined) */
2256 struct ValueTextInfo *options;
2258 char *text_left, *text_right, *infotext;
2259 } selectbox_info[ED_NUM_SELECTBOX] =
2261 /* ---------- level and editor settings ---------------------------------- */
2264 -1, ED_LEVEL_SETTINGS_YPOS(7),
2265 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2267 options_time_or_steps,
2268 &level.use_step_counter,
2269 NULL, "(0 => no limit)", "time or step limit"
2272 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2273 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2275 options_game_engine_type,
2276 &level.game_engine_type,
2277 "game engine:", NULL, "game engine"
2280 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2281 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2283 options_wind_direction,
2284 &level.wind_direction_initial,
2285 "initial wind direction:", NULL, "initial wind direction"
2288 /* ---------- element settings: configure (several elements) ------------- */
2291 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2292 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2294 options_player_speed,
2295 &level.initial_player_stepsize[0],
2296 "initial player speed:", NULL, "initial player speed"
2299 /* ---------- element settings: configure 1 (custom elements) ------------ */
2302 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2303 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2305 options_access_type,
2306 &custom_element.access_type,
2307 NULL, NULL, "type of access to this field"
2310 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2311 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2313 options_access_layer,
2314 &custom_element.access_layer,
2315 NULL, NULL, "layer of access for this field"
2318 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2319 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2321 options_access_protected,
2322 &custom_element.access_protected,
2323 NULL, NULL, "protected access for this field"
2326 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2327 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2329 options_access_direction,
2330 &custom_element.access_direction,
2331 "from", NULL, "access direction for this field"
2334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2335 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2337 options_walk_to_action,
2338 &custom_element.walk_to_action,
2339 NULL, NULL, "diggable/collectible/pushable"
2342 /* ---------- element settings: configure 2 (custom elements) ------------ */
2345 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2346 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2348 options_move_pattern,
2349 &custom_element.move_pattern,
2350 "can move", NULL, "element move pattern"
2353 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2354 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2356 options_move_direction,
2357 &custom_element.move_direction_initial,
2358 "starts moving", NULL, "initial element move direction"
2361 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2362 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2364 options_move_stepsize,
2365 &custom_element.move_stepsize,
2366 "move/fall speed", NULL, "speed of element movement"
2369 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2370 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2372 options_move_leave_type,
2373 &custom_element.move_leave_type,
2374 // left text with leading spaces to place gadget next to "can dig" gadget
2375 // (needed because drawing area gadgets created after selectbox gadgets)
2376 // "can dig: can", ":", "leave behind or change element"
2377 " can", ":", "leave behind or change element"
2380 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2381 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2383 options_smash_targets,
2384 &custom_element.smash_targets,
2385 "can smash", NULL, "elements that can be smashed"
2388 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2389 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2391 options_slippery_type,
2392 &custom_element.slippery_type,
2393 "slippery", NULL, "where other elements fall down"
2396 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2397 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2400 &custom_element.deadliness,
2401 "deadly when", NULL, "deadliness of element"
2404 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2405 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2407 options_explosion_type,
2408 &custom_element.explosion_type,
2409 "can explode", NULL, "explosion type"
2412 /* ---------- element settings: advanced (custom elements) --------------- */
2415 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2416 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2419 &custom_element_change.delay_frames,
2420 "delay time given in", NULL, "delay time units for change"
2423 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2424 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2426 options_change_direct_action,
2427 &custom_element_change.direct_action,
2428 NULL, NULL, "type of direct action"
2431 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2432 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2434 options_change_other_action,
2435 &custom_element_change.other_action,
2436 NULL, "element:", "type of other element action"
2439 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2440 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2442 options_change_trigger_side,
2443 &custom_element_change.trigger_side,
2444 "at", "side", "element side triggering change"
2447 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2448 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2450 options_change_trigger_player,
2451 &custom_element_change.trigger_player,
2452 "player:", " ", "player that causes change"
2455 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2456 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2458 options_change_trigger_page,
2459 &custom_element_change.trigger_page,
2460 "page:", NULL, "change page that causes change"
2463 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2464 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2466 options_change_replace_when,
2467 &custom_element_change.replace_when,
2468 "replace when", NULL, "which elements can be replaced"
2471 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2472 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2474 options_action_type,
2475 &custom_element_change.action_type,
2476 NULL, NULL, "action on specified condition"
2479 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2480 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2482 options_action_mode_none,
2483 &custom_element_change.action_mode,
2484 NULL, NULL, "action operator"
2487 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2488 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2490 options_action_arg_none,
2491 &custom_element_change.action_arg,
2492 NULL, NULL, "action parameter"
2495 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2496 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2498 options_change_page,
2499 &custom_element.current_change_page,
2500 NULL, NULL, "element change page"
2503 /* ---------- element settings: configure (group elements) --------------- */
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2507 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2509 options_group_choice_mode,
2510 &group_element_info.choice_mode,
2511 "choice type:", NULL, "type of group element choice"
2519 int gadget_id_align;
2522 char *text_left, *text_right, *infotext;
2523 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2526 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2527 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2529 NULL, NULL, "Configure level properties"
2533 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2535 NULL, NULL, "Configure editor properties"
2538 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2539 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2541 NULL, NULL, "Show information about element"
2545 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2547 NULL, NULL, "Configure element properties"
2551 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2553 NULL, NULL, "Configure element properties, part 1"
2557 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2559 NULL, NULL, "Configure element properties, part 2"
2563 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2565 NULL, NULL, "Configure custom element change pages"
2569 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2571 " ", "As Template", "Save current settings as new template"
2575 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2577 NULL, NULL, "Add new change page"
2581 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2583 NULL, NULL, "Delete current change page"
2592 int gadget_id_align;
2593 char *text_left, *text_right, *infotext;
2594 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2597 IMG_EDITOR_COUNTER_DOWN,
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2599 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2600 NULL, NULL, "select previous change page"
2603 IMG_EDITOR_COUNTER_UP,
2604 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2605 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2606 NULL, "change page", "select next change page"
2609 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2610 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2611 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2612 " ", NULL, "copy settings from this change page"
2615 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2616 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2617 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2618 NULL, NULL, "paste settings to this change page"
2625 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2632 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2635 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2636 GADGET_ID_SCROLL_UP,
2637 "scroll level editing area up"
2640 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2641 GADGET_ID_SCROLL_DOWN,
2642 "scroll level editing area down"
2645 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2646 GADGET_ID_SCROLL_LEFT,
2647 "scroll level editing area left"
2650 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2651 GADGET_ID_SCROLL_RIGHT,
2652 "scroll level editing area right"
2655 IMG_EDITOR_PALETTE_SCROLL_UP,
2656 GADGET_ID_SCROLL_LIST_UP,
2657 "scroll element list up ('Page Up')"
2660 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2661 GADGET_ID_SCROLL_LIST_DOWN,
2662 "scroll element list down ('Page Down')"
2670 int wheel_x, wheel_y;
2671 int wheel_width, wheel_height;
2672 } scrollbar_pos[ED_NUM_SCROLLBARS];
2680 } scrollbar_info[ED_NUM_SCROLLBARS] =
2683 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2684 GD_TYPE_SCROLLBAR_HORIZONTAL,
2685 GADGET_ID_SCROLL_HORIZONTAL,
2686 "scroll level editing area horizontally"
2689 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2690 GD_TYPE_SCROLLBAR_VERTICAL,
2691 GADGET_ID_SCROLL_VERTICAL,
2692 "scroll level editing area vertically"
2695 IMG_EDITOR_PALETTE_SCROLLBAR,
2696 GD_TYPE_SCROLLBAR_VERTICAL,
2697 GADGET_ID_SCROLL_LIST_VERTICAL,
2698 "scroll element list vertically"
2707 int gadget_id_align;
2708 int radio_button_nr;
2711 char *text_left, *text_right, *infotext;
2712 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2715 -1, ED_LEVEL_SETTINGS_YPOS(0),
2716 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2717 RADIO_NR_RANDOM_ELEMENTS,
2718 &random_placement_method, RANDOM_USE_PERCENTAGE,
2719 " ", "percentage", "use percentage for random elements"
2722 -1, ED_LEVEL_SETTINGS_YPOS(0),
2723 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2724 RADIO_NR_RANDOM_ELEMENTS,
2725 &random_placement_method, RANDOM_USE_QUANTITY,
2726 " ", "quantity", "use quantity for random elements"
2734 int gadget_id_align;
2736 char *text_left, *text_right, *infotext;
2737 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2739 /* ---------- level and editor settings ---------------------------------- */
2742 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2743 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2744 &random_placement_background_restricted,
2746 "restrict random placement to:", "set random placement restriction"
2749 /* ---------- element settings: configure (various elements) ------------- */
2752 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2753 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2754 &stick_element_properties_window,
2756 "stick this screen to edit content","stick this screen to edit content"
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2760 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2761 &level.em_slippery_gems,
2763 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2766 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2767 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2768 &level.em_explodes_by_fire,
2770 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2773 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2774 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2775 &level.use_spring_bug,
2777 "use spring pushing bug", "use odd spring pushing behaviour"
2780 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2781 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2782 &level.use_time_orb_bug,
2784 "use time orb bug", "use odd time orb behaviour"
2787 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2788 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2791 "create single random element", "only create one element from content"
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2795 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2796 &level.ball_state_initial,
2798 "magic ball initially activated", "activate magic ball after level start"
2801 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2802 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2803 &level.grow_into_diggable,
2805 "can grow into anything diggable", "grow into more than just sand"
2808 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2809 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2810 &level.auto_exit_sokoban,
2812 "exit level if all fields solved", "automatically finish Sokoban levels"
2815 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2816 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2817 &level.continuous_snapping,
2819 "continuous snapping", "use snapping without releasing key"
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2823 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2824 &level.block_snap_field,
2826 "block snapped field when snapping", "use snapping delay to show animation"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2830 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2831 &level.block_last_field,
2833 "block last field when moving", "player blocks last field when moving"
2836 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2837 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2838 &level.sp_block_last_field,
2840 "block last field when moving", "player blocks last field when moving"
2843 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2844 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2845 &level.instant_relocation,
2847 "no scrolling when relocating", "player gets relocated without delay"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2851 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2852 &level.shifted_relocation,
2854 "no centering when relocating", "level not centered after relocation"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2858 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2859 &level.lazy_relocation,
2861 "only redraw off-screen relocation","no redraw if relocation target visible"
2864 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2865 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2866 &level.use_start_element[0],
2868 "use level start element:", "start level at this element's position"
2871 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2872 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2873 &level.use_artwork_element[0],
2875 "use artwork from element:", "use player artwork from other element"
2878 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2879 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2880 &level.use_explosion_element[0],
2882 "use explosion from element:", "use explosion properties from element"
2885 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2886 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2887 &level.initial_player_gravity[0],
2889 "use initial gravity", "set initial player gravity"
2892 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2893 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2894 &level.use_initial_inventory[0],
2896 "use initial inventory:", "use collected elements on level start"
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2900 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2901 &level.can_pass_to_walkable,
2903 "can pass to walkable element", "player can pass to empty or walkable"
2906 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2907 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2908 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2910 "can fall into acid (with gravity)","player can fall into acid pool"
2913 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2914 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2915 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2917 "can move into acid", "element can move into acid pool"
2920 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2921 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2922 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2924 "deadly when colliding with", "element is deadly when hitting player"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2928 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2929 &level.envelope[0].autowrap,
2931 "auto-wrap", "automatically wrap envelope text"
2934 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2935 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2936 &level.envelope[0].centered,
2938 "centered", "automatically center envelope text"
2941 /* ---------- element settings: configure 1 (custom elements) ----------- */
2944 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2945 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2946 &custom_element.use_gfx_element,
2948 "use graphic of element:", "use existing element graphic"
2951 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2952 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2953 &level.use_custom_template,
2955 "use template", "use template for custom properties"
2958 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2959 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2960 &custom_element_properties[EP_ACCESSIBLE],
2962 NULL, "player can walk to or pass this field"
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2966 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2967 &custom_element_properties[EP_GRAVITY_REACHABLE],
2969 "reachable despite gravity", "player can walk/dig despite gravity"
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2973 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2974 &custom_element.use_last_ce_value,
2976 "use last CE value after change", "use last CE value after change"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2980 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2981 &custom_element_properties[EP_WALK_TO_OBJECT],
2983 NULL, "player can dig/collect/push element"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2987 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2988 &custom_element_properties[EP_INDESTRUCTIBLE],
2990 "indestructible", "element is indestructible"
2993 /* ---------- element settings: configure 2 (custom elements) ----------- */
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2997 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2998 &custom_element_properties[EP_CAN_MOVE],
3000 NULL, "element can move with some pattern"
3003 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3004 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3005 &custom_element_properties[EP_CAN_FALL],
3007 "can fall", "element can fall down"
3010 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3011 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3012 &custom_element_properties[EP_CAN_SMASH],
3014 NULL, "element can smash other elements"
3017 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3018 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3019 &custom_element_properties[EP_SLIPPERY],
3021 NULL, "other elements can fall down from it"
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3025 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3026 &custom_element_properties[EP_DEADLY],
3028 NULL, "element can kill the player"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3032 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3033 &custom_element_properties[EP_CAN_EXPLODE],
3035 NULL, "element can explode"
3038 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3039 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3040 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3042 "by fire", "element can explode by fire/explosion"
3045 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3046 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3047 &custom_element_properties[EP_EXPLODES_SMASHED],
3049 "smashed", "element can explode when smashed"
3052 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3053 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3054 &custom_element_properties[EP_EXPLODES_IMPACT],
3056 "impact", "element can explode on impact"
3059 /* ---------- element settings: advanced (custom elements) --------------- */
3062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3063 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3064 &custom_element_change.can_change,
3066 "element changes to:", "change element on specified condition"
3069 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3070 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3071 &custom_element_change_events[CE_DELAY],
3073 NULL, "element changes after delay"
3076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3077 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3078 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3080 NULL, "element changes by direct action"
3083 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3084 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3085 &custom_element_change_events[CE_BY_OTHER_ACTION],
3087 NULL, "element changes by other element"
3090 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3091 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3092 &custom_element_change.explode,
3094 "explode instead of change", "element explodes instead of change"
3097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3098 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3099 &custom_element_change.use_target_content,
3101 "use extended change target:", "element changes to more elements"
3104 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3105 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3106 &custom_element_change.only_if_complete,
3108 "replace all or nothing", "only replace when all can be changed"
3111 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3112 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3113 &custom_element_change.use_random_replace,
3115 NULL, "use percentage for random replace"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3119 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3120 &custom_element_change.has_action,
3122 NULL, "execute action on specified condition"
3129 int xoffset, yoffset;
3131 int gadget_id_align;
3133 int area_xsize, area_ysize;
3134 char *text_left, *text_right, *text_below, *infotext;
3135 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3137 /* ---------- level playfield content ------------------------------------ */
3142 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3144 -1, -1, /* these values are not constant, but can change at runtime */
3145 NULL, NULL, NULL, NULL
3148 /* ---------- yam yam content -------------------------------------------- */
3151 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3152 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3153 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3154 &level.yamyam_content[0].e[0][0], 3, 3,
3155 NULL, NULL, "1", NULL
3158 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3159 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3160 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3161 &level.yamyam_content[1].e[0][0], 3, 3,
3162 NULL, NULL, "2", NULL
3165 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3166 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3167 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3168 &level.yamyam_content[2].e[0][0], 3, 3,
3169 NULL, NULL, "3", NULL
3172 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3173 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3174 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3175 &level.yamyam_content[3].e[0][0], 3, 3,
3176 NULL, NULL, "4", NULL
3179 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3180 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3181 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3182 &level.yamyam_content[4].e[0][0], 3, 3,
3183 NULL, NULL, "5", NULL
3186 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3187 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3188 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3189 &level.yamyam_content[5].e[0][0], 3, 3,
3190 NULL, NULL, "6", NULL
3193 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3194 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3195 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3196 &level.yamyam_content[6].e[0][0], 3, 3,
3197 NULL, NULL, "7", NULL
3200 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3201 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3202 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3203 &level.yamyam_content[7].e[0][0], 3, 3,
3204 NULL, NULL, "8", NULL
3207 /* ---------- magic ball content ----------------------------------------- */
3210 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3211 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3212 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3213 &level.ball_content[0].e[0][0], 3, 3,
3214 NULL, NULL, "1", NULL
3217 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3218 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3219 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3220 &level.ball_content[1].e[0][0], 3, 3,
3221 NULL, NULL, "2", NULL
3224 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3225 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3226 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3227 &level.ball_content[2].e[0][0], 3, 3,
3228 NULL, NULL, "3", NULL
3231 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3232 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3233 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3234 &level.ball_content[3].e[0][0], 3, 3,
3235 NULL, NULL, "4", NULL
3238 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3239 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3240 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3241 &level.ball_content[4].e[0][0], 3, 3,
3242 NULL, NULL, "5", NULL
3245 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3246 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3247 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3248 &level.ball_content[5].e[0][0], 3, 3,
3249 NULL, NULL, "6", NULL
3252 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3253 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3254 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3255 &level.ball_content[6].e[0][0], 3, 3,
3256 NULL, NULL, "7", NULL
3259 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3260 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3261 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3262 &level.ball_content[7].e[0][0], 3, 3,
3263 NULL, NULL, "8", NULL
3266 /* ---------- android content -------------------------------------------- */
3269 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3270 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3271 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3272 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3273 "elements:", NULL, NULL, "elements android can clone"
3276 /* ---------- amoeba content --------------------------------------------- */
3279 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3280 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3281 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3282 &level.amoeba_content, 1, 1,
3283 "content:", NULL, NULL, "amoeba content"
3286 /* ---------- level start element ---------------------------------------- */
3289 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3290 0, ED_AREA_1X1_SETTINGS_YOFF,
3291 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3292 &level.start_element[0], 1, 1,
3293 NULL, NULL, NULL, "level start element"
3296 /* ---------- player artwork element ------------------------------------- */
3299 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3300 0, ED_AREA_1X1_SETTINGS_YOFF,
3301 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3302 &level.artwork_element[0], 1, 1,
3303 NULL, NULL, NULL, "element for player artwork"
3306 /* ---------- player explosion element ----------------------------------- */
3309 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3310 0, ED_AREA_1X1_SETTINGS_YOFF,
3311 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3312 &level.explosion_element[0], 1, 1,
3313 NULL, NULL, NULL, "element for player explosion"
3316 /* ---------- player initial inventory ----------------------------------- */
3319 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3320 0, ED_AREA_1X1_SETTINGS_YOFF,
3321 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3322 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3323 NULL, NULL, NULL, "content for initial inventory"
3326 /* ---------- element settings: configure 1 (custom elements) ----------- */
3328 /* ---------- custom graphic --------------------------------------------- */
3331 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3332 0, ED_AREA_1X1_SETTINGS_YOFF,
3333 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3334 &custom_element.gfx_element_initial,1, 1,
3335 NULL, NULL, NULL, "custom graphic element"
3338 /* ---------- element settings: configure 2 (custom elements) ----------- */
3340 /* ---------- custom content (when exploding) ---------------------------- */
3343 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3344 0, ED_AREA_3X3_SETTINGS_YOFF,
3345 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3346 &custom_element.content.e[0][0], 3, 3,
3347 "content:", NULL, NULL, NULL
3350 /* ---------- custom enter and leave element (when moving) --------------- */
3353 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3354 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3355 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3356 &custom_element.move_enter_element, 1, 1,
3357 "can dig:", " ", NULL, "element that can be digged/collected"
3360 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3361 0, ED_AREA_1X1_SETTINGS_YOFF,
3362 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3363 &custom_element.move_leave_element, 1, 1,
3364 NULL, NULL, NULL, "element that will be left behind"
3367 /* ---------- element settings: advanced (custom elements) --------------- */
3369 /* ---------- custom change target --------------------------------------- */
3372 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3373 0, ED_AREA_1X1_SETTINGS_YOFF,
3374 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3375 &custom_element_change.target_element, 1, 1,
3376 NULL, "after/when:", NULL, "new target element after change"
3379 /* ---------- custom change content (extended change target) ------------- */
3382 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3383 0, ED_AREA_3X3_SETTINGS_YOFF,
3384 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3385 &custom_element_change.target_content.e[0][0], 3, 3,
3386 NULL, NULL, NULL, "new extended elements after change"
3389 /* ---------- custom change trigger (element causing change) ------------- */
3392 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3393 0, ED_AREA_1X1_SETTINGS_YOFF,
3394 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3395 &custom_element_change.initial_trigger_element, 1, 1,
3396 NULL, NULL, NULL, "other element triggering change"
3399 /* ---------- custom change action (element used for action) ------------- */
3402 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3403 0, ED_AREA_1X1_SETTINGS_YOFF,
3404 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3405 &custom_element_change.action_element, 1, 1,
3406 NULL, NULL, NULL, "element used as action parameter"
3409 /* ---------- group element content -------------------------------------- */
3412 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3413 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3414 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3415 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3416 "content:", NULL, NULL, NULL
3419 /* ---------- random background (for random painting) -------------------- */
3422 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3423 0, ED_AREA_1X1_LSETTINGS_YOFF,
3424 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3425 &random_placement_background_element, 1, 1,
3426 NULL, NULL, NULL, "random placement background"
3432 -----------------------------------------------------------------------------
3433 some internally used variables
3434 -----------------------------------------------------------------------------
3437 /* maximal size of level editor drawing area */
3438 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3440 /* actual size of level editor drawing area */
3441 static int ed_fieldx, ed_fieldy;
3443 /* actual position of level editor drawing area in level playfield */
3444 static int level_xpos = -1, level_ypos = -1;
3446 /* actual tile size used to display playfield drawing area */
3447 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3449 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3451 /* drawing elements on the three mouse buttons */
3452 static int new_element1 = EL_WALL;
3453 static int new_element2 = EL_EMPTY;
3454 static int new_element3 = EL_SAND;
3456 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3457 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3458 (button) == 2 ? new_element2 : \
3459 (button) == 3 ? new_element3 : EL_EMPTY)
3461 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3463 /* forward declaration for internal use */
3464 static void ModifyEditorCounterValue(int, int);
3465 static void ModifyEditorCounterLimits(int, int, int);
3466 static void ModifyEditorSelectboxValue(int, int);
3467 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3468 static void ModifyEditorDrawingArea(int, int, int);
3469 static void ModifyEditorElementList();
3470 static void AdjustElementListScrollbar();
3471 static void RedrawDrawingElements();
3472 static void DrawDrawingWindow();
3473 static void DrawLevelInfoWindow();
3474 static void DrawPropertiesWindow();
3475 static void UpdateCustomElementGraphicGadgets();
3476 static boolean checkPropertiesConfig(int);
3477 static void CopyLevelToUndoBuffer(int);
3478 static void HandleDrawingAreas(struct GadgetInfo *);
3479 static void HandleCounterButtons(struct GadgetInfo *);
3480 static void HandleTextInputGadgets(struct GadgetInfo *);
3481 static void HandleTextAreaGadgets(struct GadgetInfo *);
3482 static void HandleSelectboxGadgets(struct GadgetInfo *);
3483 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3484 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3485 static void HandleRadiobuttons(struct GadgetInfo *);
3486 static void HandleCheckbuttons(struct GadgetInfo *);
3487 static void HandleControlButtons(struct GadgetInfo *);
3488 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3489 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3491 static int num_editor_gadgets = 0; /* dynamically determined */
3493 static struct GadgetInfo **level_editor_gadget = NULL;
3494 static int *right_gadget_border = NULL;
3496 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3497 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3498 static boolean draw_with_brush = FALSE;
3499 static int properties_element = 0;
3501 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3502 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3503 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3504 static int undo_buffer_position = 0;
3505 static int undo_buffer_steps = 0;
3506 static int redo_buffer_steps = 0;
3508 static int edit_mode;
3509 static int edit_mode_levelinfo;
3510 static int edit_mode_properties;
3512 static int element_shift = 0;
3514 static int editor_el_players[] =
3521 static int *editor_el_players_ptr = editor_el_players;
3522 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3524 static int editor_hl_boulderdash[] =
3526 EL_INTERNAL_CASCADE_BD_ACTIVE,
3532 static int editor_el_boulderdash[] =
3541 EL_BD_EXPANDABLE_WALL,
3549 EL_BD_BUTTERFLY_LEFT,
3551 EL_BD_BUTTERFLY_RIGHT,
3552 EL_BD_FIREFLY_RIGHT,
3555 EL_BD_BUTTERFLY_DOWN,
3559 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3560 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3561 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3562 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3564 static int editor_hl_emerald_mine[] =
3566 EL_INTERNAL_CASCADE_EM_ACTIVE,
3572 static int editor_el_emerald_mine[] =
3609 EL_ACID_POOL_TOPLEFT,
3611 EL_ACID_POOL_TOPRIGHT,
3614 EL_ACID_POOL_BOTTOMLEFT,
3615 EL_ACID_POOL_BOTTOM,
3616 EL_ACID_POOL_BOTTOMRIGHT,
3636 EL_EM_STEEL_EXIT_CLOSED,
3637 EL_EM_STEEL_EXIT_OPEN,
3639 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3640 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3641 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3642 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3644 static int editor_hl_emerald_mine_club[] =
3646 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3652 static int editor_el_emerald_mine_club[] =
3679 EL_EMC_WALL_SLIPPERY_1,
3680 EL_EMC_WALL_SLIPPERY_2,
3681 EL_EMC_WALL_SLIPPERY_3,
3682 EL_EMC_WALL_SLIPPERY_4,
3705 EL_EMC_MAGIC_BALL_SWITCH,
3707 EL_EMC_SPRING_BUMPER,
3712 EL_EM_DYNAMITE_ACTIVE,
3716 EL_BALLOON_SWITCH_UP,
3717 EL_BALLOON_SWITCH_ANY,
3720 EL_BALLOON_SWITCH_LEFT,
3722 EL_BALLOON_SWITCH_RIGHT,
3726 EL_BALLOON_SWITCH_DOWN,
3727 EL_BALLOON_SWITCH_NONE,
3729 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3730 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3731 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3732 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3734 static int editor_hl_rnd[] =
3736 EL_INTERNAL_CASCADE_RND_ACTIVE,
3742 static int editor_el_rnd[] =
3774 EL_WALL_EMERALD_YELLOW,
3775 EL_WALL_EMERALD_RED,
3776 EL_WALL_EMERALD_PURPLE,
3794 EL_DYNABOMB_INCREASE_NUMBER,
3795 EL_DYNABOMB_INCREASE_SIZE,
3796 EL_DYNABOMB_INCREASE_POWER,
3816 EL_INVISIBLE_STEELWALL,
3820 EL_EXPANDABLE_WALL_HORIZONTAL,
3821 EL_EXPANDABLE_WALL_VERTICAL,
3822 EL_EXPANDABLE_WALL_ANY,
3824 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3825 static int *editor_el_rnd_ptr = editor_el_rnd;
3826 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3827 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3829 static int editor_hl_sokoban[] =
3831 EL_INTERNAL_CASCADE_SB_ACTIVE,
3837 static int editor_el_sokoban[] =
3840 EL_SOKOBAN_FIELD_EMPTY,
3841 EL_SOKOBAN_FIELD_FULL,
3842 EL_SOKOBAN_FIELD_PLAYER,
3844 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3845 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3846 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3847 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3849 static int editor_hl_supaplex[] =
3851 EL_INTERNAL_CASCADE_SP_ACTIVE,
3857 static int editor_el_supaplex[] =
3875 EL_SP_PORT_HORIZONTAL,
3876 EL_SP_PORT_VERTICAL,
3884 EL_SP_GRAVITY_PORT_LEFT,
3885 EL_SP_GRAVITY_PORT_RIGHT,
3886 EL_SP_GRAVITY_PORT_UP,
3887 EL_SP_GRAVITY_PORT_DOWN,
3889 EL_SP_GRAVITY_ON_PORT_LEFT,
3890 EL_SP_GRAVITY_ON_PORT_RIGHT,
3891 EL_SP_GRAVITY_ON_PORT_UP,
3892 EL_SP_GRAVITY_ON_PORT_DOWN,
3894 EL_SP_GRAVITY_OFF_PORT_LEFT,
3895 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3896 EL_SP_GRAVITY_OFF_PORT_UP,
3897 EL_SP_GRAVITY_OFF_PORT_DOWN,
3899 EL_SP_HARDWARE_GRAY,
3900 EL_SP_HARDWARE_GREEN,
3901 EL_SP_HARDWARE_BLUE,
3904 EL_SP_HARDWARE_BASE_1,
3905 EL_SP_HARDWARE_BASE_2,
3906 EL_SP_HARDWARE_BASE_3,
3907 EL_SP_HARDWARE_BASE_4,
3909 EL_SP_HARDWARE_BASE_5,
3910 EL_SP_HARDWARE_BASE_6,
3911 EL_SP_HARDWARE_YELLOW,
3919 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3920 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3921 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3922 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3924 static int editor_hl_diamond_caves[] =
3926 EL_INTERNAL_CASCADE_DC_ACTIVE,
3932 static int editor_el_diamond_caves[] =
3939 EL_CONVEYOR_BELT_1_LEFT,
3940 EL_CONVEYOR_BELT_1_MIDDLE,
3941 EL_CONVEYOR_BELT_1_RIGHT,
3942 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3944 EL_CONVEYOR_BELT_2_LEFT,
3945 EL_CONVEYOR_BELT_2_MIDDLE,
3946 EL_CONVEYOR_BELT_2_RIGHT,
3947 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3949 EL_CONVEYOR_BELT_3_LEFT,
3950 EL_CONVEYOR_BELT_3_MIDDLE,
3951 EL_CONVEYOR_BELT_3_RIGHT,
3952 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3954 EL_CONVEYOR_BELT_4_LEFT,
3955 EL_CONVEYOR_BELT_4_MIDDLE,
3956 EL_CONVEYOR_BELT_4_RIGHT,
3957 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3959 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3960 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3961 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3962 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3964 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3965 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3966 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3967 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3972 EL_DC_TIMEGATE_SWITCH,
3974 EL_SWITCHGATE_CLOSED,
3976 EL_SWITCHGATE_SWITCH_UP,
3977 EL_SWITCHGATE_SWITCH_DOWN,
3980 EL_LIGHT_SWITCH_ACTIVE,
3981 EL_DC_SWITCHGATE_SWITCH_UP,
3982 EL_DC_SWITCHGATE_SWITCH_DOWN,
3984 EL_STEEL_EXIT_CLOSED,
3986 EL_STEELWALL_SLIPPERY,
3989 EL_QUICKSAND_FAST_EMPTY,
3990 EL_QUICKSAND_FAST_FULL,
4004 EL_SIGN_RADIOACTIVITY,
4010 EL_SIGN_ENTRY_FORBIDDEN,
4011 EL_SIGN_EMERGENCY_EXIT,
4036 EL_DC_STEELWALL_2_SINGLE,
4037 EL_DC_STEELWALL_2_TOP,
4038 EL_SIGN_EXCLAMATION,
4041 EL_DC_STEELWALL_2_LEFT,
4042 EL_DC_STEELWALL_2_MIDDLE,
4043 EL_DC_STEELWALL_2_HORIZONTAL,
4044 EL_DC_STEELWALL_2_RIGHT,
4046 EL_DC_STEELWALL_1_TOPLEFT,
4047 EL_DC_STEELWALL_2_VERTICAL,
4048 EL_DC_STEELWALL_1_TOPRIGHT,
4051 EL_DC_STEELWALL_1_VERTICAL,
4052 EL_DC_STEELWALL_2_BOTTOM,
4054 EL_DC_GATE_WHITE_GRAY,
4056 EL_DC_STEELWALL_1_BOTTOMLEFT,
4057 EL_DC_STEELWALL_1_HORIZONTAL,
4058 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4059 EL_DC_GATE_FAKE_GRAY,
4061 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4062 EL_DC_STEELWALL_1_BOTTOM,
4063 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4064 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4066 EL_DC_STEELWALL_1_RIGHT,
4068 EL_DC_STEELWALL_1_LEFT,
4069 EL_EXPANDABLE_STEELWALL_VERTICAL,
4071 EL_DC_STEELWALL_1_TOPRIGHT_2,
4072 EL_DC_STEELWALL_1_TOP,
4073 EL_DC_STEELWALL_1_TOPLEFT_2,
4074 EL_EXPANDABLE_STEELWALL_ANY,
4076 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4077 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4078 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4079 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4081 static int editor_hl_dx_boulderdash[] =
4083 EL_INTERNAL_CASCADE_DX_ACTIVE,
4089 static int editor_el_dx_boulderdash[] =
4093 EL_TUBE_HORIZONTAL_DOWN,
4097 EL_TUBE_VERTICAL_RIGHT,
4099 EL_TUBE_VERTICAL_LEFT,
4103 EL_TUBE_HORIZONTAL_UP,
4111 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4112 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4113 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4114 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4116 static int editor_hl_chars[] =
4118 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4124 static int editor_el_chars[] =
4206 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4207 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4208 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4209 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4211 EL_CHAR(CHAR_BYTE_DEGREE),
4212 EL_CHAR(CHAR_BYTE_REGISTERED),
4213 EL_CHAR(FONT_ASCII_CURSOR),
4214 EL_CHAR(FONT_ASCII_BUTTON),
4216 EL_CHAR(FONT_ASCII_UP),
4217 EL_CHAR(FONT_ASCII_DOWN),
4221 static int *editor_hl_chars_ptr = editor_hl_chars;
4222 static int *editor_el_chars_ptr = editor_el_chars;
4223 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4224 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4226 static int editor_hl_steel_chars[] =
4228 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4234 static int editor_el_steel_chars[] =
4244 EL_STEEL_CHAR('\''),
4311 EL_STEEL_CHAR('\\'),
4316 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4317 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4318 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4319 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4321 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4322 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4323 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4324 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4326 EL_STEEL_CHAR(FONT_ASCII_UP),
4327 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4331 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4332 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4333 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4334 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4336 static int editor_hl_custom[] =
4338 EL_INTERNAL_CASCADE_CE_ACTIVE,
4344 static int editor_el_custom[] =
4346 EL_CUSTOM_START + 0,
4347 EL_CUSTOM_START + 1,
4348 EL_CUSTOM_START + 2,
4349 EL_CUSTOM_START + 3,
4351 EL_CUSTOM_START + 4,
4352 EL_CUSTOM_START + 5,
4353 EL_CUSTOM_START + 6,
4354 EL_CUSTOM_START + 7,
4356 EL_CUSTOM_START + 8,
4357 EL_CUSTOM_START + 9,
4358 EL_CUSTOM_START + 10,
4359 EL_CUSTOM_START + 11,
4361 EL_CUSTOM_START + 12,
4362 EL_CUSTOM_START + 13,
4363 EL_CUSTOM_START + 14,
4364 EL_CUSTOM_START + 15,
4366 EL_CUSTOM_START + 16,
4367 EL_CUSTOM_START + 17,
4368 EL_CUSTOM_START + 18,
4369 EL_CUSTOM_START + 19,
4371 EL_CUSTOM_START + 20,
4372 EL_CUSTOM_START + 21,
4373 EL_CUSTOM_START + 22,
4374 EL_CUSTOM_START + 23,
4376 EL_CUSTOM_START + 24,
4377 EL_CUSTOM_START + 25,
4378 EL_CUSTOM_START + 26,
4379 EL_CUSTOM_START + 27,
4381 EL_CUSTOM_START + 28,
4382 EL_CUSTOM_START + 29,
4383 EL_CUSTOM_START + 30,
4384 EL_CUSTOM_START + 31,
4386 EL_CUSTOM_START + 32,
4387 EL_CUSTOM_START + 33,
4388 EL_CUSTOM_START + 34,
4389 EL_CUSTOM_START + 35,
4391 EL_CUSTOM_START + 36,
4392 EL_CUSTOM_START + 37,
4393 EL_CUSTOM_START + 38,
4394 EL_CUSTOM_START + 39,
4396 EL_CUSTOM_START + 40,
4397 EL_CUSTOM_START + 41,
4398 EL_CUSTOM_START + 42,
4399 EL_CUSTOM_START + 43,
4401 EL_CUSTOM_START + 44,
4402 EL_CUSTOM_START + 45,
4403 EL_CUSTOM_START + 46,
4404 EL_CUSTOM_START + 47,
4406 EL_CUSTOM_START + 48,
4407 EL_CUSTOM_START + 49,
4408 EL_CUSTOM_START + 50,
4409 EL_CUSTOM_START + 51,
4411 EL_CUSTOM_START + 52,
4412 EL_CUSTOM_START + 53,
4413 EL_CUSTOM_START + 54,
4414 EL_CUSTOM_START + 55,
4416 EL_CUSTOM_START + 56,
4417 EL_CUSTOM_START + 57,
4418 EL_CUSTOM_START + 58,
4419 EL_CUSTOM_START + 59,
4421 EL_CUSTOM_START + 60,
4422 EL_CUSTOM_START + 61,
4423 EL_CUSTOM_START + 62,
4424 EL_CUSTOM_START + 63,
4426 EL_CUSTOM_START + 64,
4427 EL_CUSTOM_START + 65,
4428 EL_CUSTOM_START + 66,
4429 EL_CUSTOM_START + 67,
4431 EL_CUSTOM_START + 68,
4432 EL_CUSTOM_START + 69,
4433 EL_CUSTOM_START + 70,
4434 EL_CUSTOM_START + 71,
4436 EL_CUSTOM_START + 72,
4437 EL_CUSTOM_START + 73,
4438 EL_CUSTOM_START + 74,
4439 EL_CUSTOM_START + 75,
4441 EL_CUSTOM_START + 76,
4442 EL_CUSTOM_START + 77,
4443 EL_CUSTOM_START + 78,
4444 EL_CUSTOM_START + 79,
4446 EL_CUSTOM_START + 80,
4447 EL_CUSTOM_START + 81,
4448 EL_CUSTOM_START + 82,
4449 EL_CUSTOM_START + 83,
4451 EL_CUSTOM_START + 84,
4452 EL_CUSTOM_START + 85,
4453 EL_CUSTOM_START + 86,
4454 EL_CUSTOM_START + 87,
4456 EL_CUSTOM_START + 88,
4457 EL_CUSTOM_START + 89,
4458 EL_CUSTOM_START + 90,
4459 EL_CUSTOM_START + 91,
4461 EL_CUSTOM_START + 92,
4462 EL_CUSTOM_START + 93,
4463 EL_CUSTOM_START + 94,
4464 EL_CUSTOM_START + 95,
4466 EL_CUSTOM_START + 96,
4467 EL_CUSTOM_START + 97,
4468 EL_CUSTOM_START + 98,
4469 EL_CUSTOM_START + 99,
4471 EL_CUSTOM_START + 100,
4472 EL_CUSTOM_START + 101,
4473 EL_CUSTOM_START + 102,
4474 EL_CUSTOM_START + 103,
4476 EL_CUSTOM_START + 104,
4477 EL_CUSTOM_START + 105,
4478 EL_CUSTOM_START + 106,
4479 EL_CUSTOM_START + 107,
4481 EL_CUSTOM_START + 108,
4482 EL_CUSTOM_START + 109,
4483 EL_CUSTOM_START + 110,
4484 EL_CUSTOM_START + 111,
4486 EL_CUSTOM_START + 112,
4487 EL_CUSTOM_START + 113,
4488 EL_CUSTOM_START + 114,
4489 EL_CUSTOM_START + 115,
4491 EL_CUSTOM_START + 116,
4492 EL_CUSTOM_START + 117,
4493 EL_CUSTOM_START + 118,
4494 EL_CUSTOM_START + 119,
4496 EL_CUSTOM_START + 120,
4497 EL_CUSTOM_START + 121,
4498 EL_CUSTOM_START + 122,
4499 EL_CUSTOM_START + 123,
4501 EL_CUSTOM_START + 124,
4502 EL_CUSTOM_START + 125,
4503 EL_CUSTOM_START + 126,
4504 EL_CUSTOM_START + 127,
4506 EL_CUSTOM_START + 128,
4507 EL_CUSTOM_START + 129,
4508 EL_CUSTOM_START + 130,
4509 EL_CUSTOM_START + 131,
4511 EL_CUSTOM_START + 132,
4512 EL_CUSTOM_START + 133,
4513 EL_CUSTOM_START + 134,
4514 EL_CUSTOM_START + 135,
4516 EL_CUSTOM_START + 136,
4517 EL_CUSTOM_START + 137,
4518 EL_CUSTOM_START + 138,
4519 EL_CUSTOM_START + 139,
4521 EL_CUSTOM_START + 140,
4522 EL_CUSTOM_START + 141,
4523 EL_CUSTOM_START + 142,
4524 EL_CUSTOM_START + 143,
4526 EL_CUSTOM_START + 144,
4527 EL_CUSTOM_START + 145,
4528 EL_CUSTOM_START + 146,
4529 EL_CUSTOM_START + 147,
4531 EL_CUSTOM_START + 148,
4532 EL_CUSTOM_START + 149,
4533 EL_CUSTOM_START + 150,
4534 EL_CUSTOM_START + 151,
4536 EL_CUSTOM_START + 152,
4537 EL_CUSTOM_START + 153,
4538 EL_CUSTOM_START + 154,
4539 EL_CUSTOM_START + 155,
4541 EL_CUSTOM_START + 156,
4542 EL_CUSTOM_START + 157,
4543 EL_CUSTOM_START + 158,
4544 EL_CUSTOM_START + 159,
4546 EL_CUSTOM_START + 160,
4547 EL_CUSTOM_START + 161,
4548 EL_CUSTOM_START + 162,
4549 EL_CUSTOM_START + 163,
4551 EL_CUSTOM_START + 164,
4552 EL_CUSTOM_START + 165,
4553 EL_CUSTOM_START + 166,
4554 EL_CUSTOM_START + 167,
4556 EL_CUSTOM_START + 168,
4557 EL_CUSTOM_START + 169,
4558 EL_CUSTOM_START + 170,
4559 EL_CUSTOM_START + 171,
4561 EL_CUSTOM_START + 172,
4562 EL_CUSTOM_START + 173,
4563 EL_CUSTOM_START + 174,
4564 EL_CUSTOM_START + 175,
4566 EL_CUSTOM_START + 176,
4567 EL_CUSTOM_START + 177,
4568 EL_CUSTOM_START + 178,
4569 EL_CUSTOM_START + 179,
4571 EL_CUSTOM_START + 180,
4572 EL_CUSTOM_START + 181,
4573 EL_CUSTOM_START + 182,
4574 EL_CUSTOM_START + 183,
4576 EL_CUSTOM_START + 184,
4577 EL_CUSTOM_START + 185,
4578 EL_CUSTOM_START + 186,
4579 EL_CUSTOM_START + 187,
4581 EL_CUSTOM_START + 188,
4582 EL_CUSTOM_START + 189,
4583 EL_CUSTOM_START + 190,
4584 EL_CUSTOM_START + 191,
4586 EL_CUSTOM_START + 192,
4587 EL_CUSTOM_START + 193,
4588 EL_CUSTOM_START + 194,
4589 EL_CUSTOM_START + 195,
4591 EL_CUSTOM_START + 196,
4592 EL_CUSTOM_START + 197,
4593 EL_CUSTOM_START + 198,
4594 EL_CUSTOM_START + 199,
4596 EL_CUSTOM_START + 200,
4597 EL_CUSTOM_START + 201,
4598 EL_CUSTOM_START + 202,
4599 EL_CUSTOM_START + 203,
4601 EL_CUSTOM_START + 204,
4602 EL_CUSTOM_START + 205,
4603 EL_CUSTOM_START + 206,
4604 EL_CUSTOM_START + 207,
4606 EL_CUSTOM_START + 208,
4607 EL_CUSTOM_START + 209,
4608 EL_CUSTOM_START + 210,
4609 EL_CUSTOM_START + 211,
4611 EL_CUSTOM_START + 212,
4612 EL_CUSTOM_START + 213,
4613 EL_CUSTOM_START + 214,
4614 EL_CUSTOM_START + 215,
4616 EL_CUSTOM_START + 216,
4617 EL_CUSTOM_START + 217,
4618 EL_CUSTOM_START + 218,
4619 EL_CUSTOM_START + 219,
4621 EL_CUSTOM_START + 220,
4622 EL_CUSTOM_START + 221,
4623 EL_CUSTOM_START + 222,
4624 EL_CUSTOM_START + 223,
4626 EL_CUSTOM_START + 224,
4627 EL_CUSTOM_START + 225,
4628 EL_CUSTOM_START + 226,
4629 EL_CUSTOM_START + 227,
4631 EL_CUSTOM_START + 228,
4632 EL_CUSTOM_START + 229,
4633 EL_CUSTOM_START + 230,
4634 EL_CUSTOM_START + 231,
4636 EL_CUSTOM_START + 232,
4637 EL_CUSTOM_START + 233,
4638 EL_CUSTOM_START + 234,
4639 EL_CUSTOM_START + 235,
4641 EL_CUSTOM_START + 236,
4642 EL_CUSTOM_START + 237,
4643 EL_CUSTOM_START + 238,
4644 EL_CUSTOM_START + 239,
4646 EL_CUSTOM_START + 240,
4647 EL_CUSTOM_START + 241,
4648 EL_CUSTOM_START + 242,
4649 EL_CUSTOM_START + 243,
4651 EL_CUSTOM_START + 244,
4652 EL_CUSTOM_START + 245,
4653 EL_CUSTOM_START + 246,
4654 EL_CUSTOM_START + 247,
4656 EL_CUSTOM_START + 248,
4657 EL_CUSTOM_START + 249,
4658 EL_CUSTOM_START + 250,
4659 EL_CUSTOM_START + 251,
4661 EL_CUSTOM_START + 252,
4662 EL_CUSTOM_START + 253,
4663 EL_CUSTOM_START + 254,
4664 EL_CUSTOM_START + 255
4666 static int *editor_hl_custom_ptr = editor_hl_custom;
4667 static int *editor_el_custom_ptr = editor_el_custom;
4668 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4669 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4671 static int editor_hl_group[] =
4673 EL_INTERNAL_CASCADE_GE_ACTIVE,
4679 static int editor_el_group[] =
4693 EL_GROUP_START + 10,
4694 EL_GROUP_START + 11,
4696 EL_GROUP_START + 12,
4697 EL_GROUP_START + 13,
4698 EL_GROUP_START + 14,
4699 EL_GROUP_START + 15,
4701 EL_GROUP_START + 16,
4702 EL_GROUP_START + 17,
4703 EL_GROUP_START + 18,
4704 EL_GROUP_START + 19,
4706 EL_GROUP_START + 20,
4707 EL_GROUP_START + 21,
4708 EL_GROUP_START + 22,
4709 EL_GROUP_START + 23,
4711 EL_GROUP_START + 24,
4712 EL_GROUP_START + 25,
4713 EL_GROUP_START + 26,
4714 EL_GROUP_START + 27,
4716 EL_GROUP_START + 28,
4717 EL_GROUP_START + 29,
4718 EL_GROUP_START + 30,
4721 static int *editor_hl_group_ptr = editor_hl_group;
4722 static int *editor_el_group_ptr = editor_el_group;
4723 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4724 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4726 static int editor_hl_reference[] =
4728 EL_INTERNAL_CASCADE_REF_ACTIVE,
4734 static int editor_el_reference[] =
4738 EL_TRIGGER_CE_VALUE,
4739 EL_TRIGGER_CE_SCORE,
4743 EL_CURRENT_CE_VALUE,
4744 EL_CURRENT_CE_SCORE,
4766 static int *editor_hl_reference_ptr = editor_hl_reference;
4767 static int *editor_el_reference_ptr = editor_el_reference;
4768 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4769 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4771 static int editor_hl_user_defined[] =
4773 EL_INTERNAL_CASCADE_USER_ACTIVE,
4779 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4780 static int *editor_el_user_defined_ptr = NULL;
4781 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4782 static int num_editor_el_user_defined = 0;
4784 static int editor_hl_dynamic[] =
4786 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4792 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4793 static int *editor_el_dynamic_ptr = NULL;
4794 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4795 static int num_editor_el_dynamic = 0;
4797 static int editor_hl_empty[] = { EL_EMPTY };
4798 static int *editor_el_empty = NULL; /* dynamically allocated */
4800 static int *editor_hl_empty_ptr = editor_hl_empty;
4801 static int *editor_el_empty_ptr = NULL;
4802 static int num_editor_hl_empty = 0;
4803 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4805 static boolean use_el_empty = FALSE;
4807 static int *editor_elements = NULL; /* dynamically allocated */
4808 static int num_editor_elements = 0; /* dynamically determined */
4810 static boolean setup_editor_show_always = TRUE;
4811 static boolean setup_editor_cascade_never = FALSE;
4813 static int editor_hl_unused[] = { EL_EMPTY };
4814 static int *editor_hl_unused_ptr = editor_hl_unused;
4815 static int num_editor_hl_unused = 0;
4819 boolean *setup_value;
4820 boolean *setup_cascade_value;
4822 int **headline_list;
4823 int *headline_list_size;
4826 int *element_list_size;
4828 boolean last_setup_value;
4830 editor_elements_info[] =
4833 &setup_editor_show_always,
4834 &setup_editor_cascade_never,
4835 &editor_hl_unused_ptr, &num_editor_hl_unused,
4836 &editor_el_players_ptr, &num_editor_el_players
4839 &setup.editor.el_boulderdash,
4840 &setup.editor_cascade.el_bd,
4841 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4842 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4845 &setup.editor.el_emerald_mine,
4846 &setup.editor_cascade.el_em,
4847 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4848 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4851 &setup.editor.el_emerald_mine_club,
4852 &setup.editor_cascade.el_emc,
4853 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4854 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4857 &setup.editor.el_more,
4858 &setup.editor_cascade.el_rnd,
4859 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4860 &editor_el_rnd_ptr, &num_editor_el_rnd
4863 &setup.editor.el_sokoban,
4864 &setup.editor_cascade.el_sb,
4865 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4866 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4869 &setup.editor.el_supaplex,
4870 &setup.editor_cascade.el_sp,
4871 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4872 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4875 &setup.editor.el_diamond_caves,
4876 &setup.editor_cascade.el_dc,
4877 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4878 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4881 &setup.editor.el_dx_boulderdash,
4882 &setup.editor_cascade.el_dx,
4883 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4884 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4887 &setup.editor.el_chars,
4888 &setup.editor_cascade.el_chars,
4889 &editor_hl_chars_ptr, &num_editor_hl_chars,
4890 &editor_el_chars_ptr, &num_editor_el_chars
4893 &setup.editor.el_steel_chars,
4894 &setup.editor_cascade.el_steel_chars,
4895 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4896 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4899 &setup.editor.el_custom,
4900 &setup.editor_cascade.el_ce,
4901 &editor_hl_custom_ptr, &num_editor_hl_custom,
4902 &editor_el_custom_ptr, &num_editor_el_custom
4905 &setup.editor.el_custom,
4906 &setup.editor_cascade.el_ge,
4907 &editor_hl_group_ptr, &num_editor_hl_group,
4908 &editor_el_group_ptr, &num_editor_el_group
4911 &setup.editor.el_custom,
4912 &setup.editor_cascade.el_ref,
4913 &editor_hl_reference_ptr, &num_editor_hl_reference,
4914 &editor_el_reference_ptr, &num_editor_el_reference
4917 &setup.editor.el_user_defined,
4918 &setup.editor_cascade.el_user,
4919 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4920 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4923 &setup.editor.el_dynamic,
4924 &setup.editor_cascade.el_dynamic,
4925 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4926 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4931 &editor_hl_empty_ptr, &num_editor_hl_empty,
4932 &editor_el_empty_ptr, &num_editor_el_empty,
4944 -----------------------------------------------------------------------------
4946 -----------------------------------------------------------------------------
4949 static int getMaxInfoTextLength()
4951 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4954 static int getTextWidthForGadget(char *text)
4959 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4962 static int getTextWidthForDrawingArea(char *text)
4967 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4970 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4972 return (gi->x + gi->width + getTextWidthForGadget(text));
4975 static char *getElementInfoText(int element)
4977 char *info_text = NULL;
4979 if (element < MAX_NUM_ELEMENTS)
4981 if (strlen(element_info[element].description) > 0)
4982 info_text = element_info[element].description;
4983 else if (element_info[element].custom_description != NULL)
4984 info_text = element_info[element].custom_description;
4985 else if (element_info[element].editor_description != NULL)
4986 info_text = element_info[element].editor_description;
4989 if (info_text == NULL)
4990 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4995 static char *getElementDescriptionFilenameExt(char *basename)
4997 char *elements_subdir = "elements";
4998 static char *elements_subdir2 = NULL;
4999 static char *filename = NULL;
5001 if (elements_subdir2 == NULL)
5002 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5004 checked_free(filename);
5006 /* 1st try: look for element description in current level set directory */
5007 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5008 if (fileExists(filename))
5013 /* 2nd try: look for element description in the game's base directory */
5014 filename = getPath3(options.docs_directory, elements_subdir, basename);
5015 if (fileExists(filename))
5021 char *getElementDescriptionFilename(int element)
5023 char basename[MAX_FILENAME_LEN];
5026 /* 1st try: look for element description file for exactly this element */
5027 sprintf(basename, "%s.txt", element_info[element].token_name);
5028 filename = getElementDescriptionFilenameExt(basename);
5029 if (filename != NULL)
5032 /* 2nd try: look for element description file for this element's class */
5033 sprintf(basename, "%s.txt", element_info[element].class_name);
5034 filename = getElementDescriptionFilenameExt(basename);
5035 if (filename != NULL)
5041 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5043 boolean element_found[NUM_FILE_ELEMENTS];
5046 /* initialize list of used elements to "not used" */
5047 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5048 element_found[i] = FALSE;
5050 /* find all elements used in current level */
5051 for (y = 0; y < lev_fieldy; y++)
5052 for (x = 0; x < lev_fieldx; x++)
5053 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5054 element_found[Feld[x][y]] = TRUE;
5058 /* count number of elements used in current level */
5059 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5060 if (element_found[i])
5063 /* add space for up to 3 more elements for padding that may be needed */
5066 /* free memory for old list of elements, if needed */
5067 checked_free(*elements);
5069 /* allocate memory for new list of elements */
5070 *elements = checked_malloc(*num_elements * sizeof(int));
5074 /* add all elements used in current level (non-custom/group elements) */
5075 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5076 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5077 (*elements)[(*num_elements)++] = i;
5079 /* add all elements used in current level (custom/group elements) */
5080 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5081 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5082 (*elements)[(*num_elements)++] = i;
5084 while (*num_elements % 4) /* pad with empty elements, if needed */
5085 (*elements)[(*num_elements)++] = EL_EMPTY;
5088 static void ReinitializeElementList()
5090 static boolean initialization_needed = TRUE;
5094 if (initialization_needed)
5096 LoadSetup_EditorCascade(); /* load last editor cascade state */
5098 /* initialize editor cascade element from saved cascade state */
5099 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5101 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5102 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5104 if (IS_EDITOR_CASCADE(*cascade_element))
5106 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5107 EL_CASCADE_INACTIVE(*cascade_element));
5110 initialization_needed = FALSE;
5113 checked_free(editor_elements);
5115 /* reload optional user defined element list for each invocation of editor */
5116 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5117 &num_editor_el_user_defined);
5119 /* initialize dynamic level element list for each invocation of editor */
5120 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5121 &num_editor_el_dynamic);
5123 /* initialize list of empty elements (used for padding, if needed) */
5124 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5125 editor_el_empty[i] = EL_EMPTY;
5127 /* do some sanity checks for each element from element list */
5128 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5130 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5132 int element = (*editor_elements_info[i].element_list)[j];
5134 if (element >= NUM_FILE_ELEMENTS)
5135 Error(ERR_WARN, "editor element %d is runtime element", element);
5137 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5138 Error(ERR_WARN, "no element description for element %d", element);
5142 num_editor_elements = 0;
5143 use_el_empty = FALSE;
5145 /* determine size of element list */
5146 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5148 boolean found_inactive_cascade = FALSE;
5150 if (*editor_elements_info[i].setup_value)
5152 if (setup.editor.el_headlines)
5154 // required for correct padding of palette headline buttons
5155 if (*editor_elements_info[i].headline_list_size > 0)
5156 num_editor_elements += editor.palette.cols;
5158 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5160 int element = (*editor_elements_info[i].headline_list)[j];
5162 if (IS_EDITOR_CASCADE_INACTIVE(element))
5163 found_inactive_cascade = TRUE;
5167 if (found_inactive_cascade)
5170 // required for correct padding of palette element buttons
5171 int element_list_size = *editor_elements_info[i].element_list_size;
5173 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5174 int element_buttons = editor.palette.cols * element_rows;
5176 num_editor_elements += element_buttons;
5180 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5182 /* offer at least as many elements as element buttons exist */
5183 use_el_empty = TRUE;
5184 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5186 num_editor_elements += num_editor_el_empty;
5189 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5191 /* fill element list */
5192 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5194 boolean found_inactive_cascade = FALSE;
5196 if (*editor_elements_info[i].setup_value)
5198 if (setup.editor.el_headlines)
5200 // required for correct padding of palette headline buttons
5201 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5202 editor.palette.cols : 0);
5204 for (j = 0; j < headline_size; j++)
5206 // use empty elements for padding of palette headline buttons
5207 int element = (j < *editor_elements_info[i].headline_list_size ?
5208 (*editor_elements_info[i].headline_list)[j] :
5209 editor_el_empty[0]);
5211 editor_elements[pos++] = element;
5213 if (IS_EDITOR_CASCADE_INACTIVE(element))
5214 found_inactive_cascade = TRUE;
5218 if (found_inactive_cascade)
5221 // required for correct padding of palette element buttons
5222 int element_list_size = *editor_elements_info[i].element_list_size;
5224 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5225 int element_buttons = editor.palette.cols * element_rows;
5227 // copy all elements from element list
5228 for (j = 0; j < element_list_size; j++)
5229 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5231 // use empty elements for padding of palette element buttons
5232 for (j = 0; j < element_buttons - element_list_size; j++)
5233 editor_elements[pos++] = editor_el_empty[0];
5237 /* (this function is also called before editor gadgets are initialized!) */
5238 AdjustElementListScrollbar();
5241 void PrintEditorElementList()
5243 boolean *stop = &setup.editor.el_user_defined;
5246 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5248 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5250 if (IS_EDITOR_CASCADE(cascade_element))
5252 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5253 char *headline = element_info[cascade_element_show].editor_description;
5255 PrintLineWithPrefix("# ", "-", 77);
5256 Print("# %s\n", headline);
5257 PrintLineWithPrefix("# ", "-", 77);
5260 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5262 int element = (*editor_elements_info[i].headline_list)[j];
5264 if (IS_EDITOR_CASCADE(element))
5265 element = EL_CHAR_MINUS;
5267 Print("# %s\n", element_info[element].token_name);
5273 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5275 int element = (*editor_elements_info[i].element_list)[j];
5277 Print("# %s\n", element_info[element].token_name);
5285 static void ReinitializeElementListButtons()
5287 static boolean last_setup_value_headlines = FALSE;
5288 static boolean initialization_needed = TRUE;
5291 if (!initialization_needed) /* check if editor element setup has changed */
5293 if (last_setup_value_headlines != setup.editor.el_headlines)
5294 initialization_needed = TRUE;
5296 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5297 if (editor_elements_info[i].last_setup_value !=
5298 *editor_elements_info[i].setup_value)
5299 initialization_needed = TRUE;
5302 if (!initialization_needed)
5305 FreeLevelEditorGadgets();
5306 CreateLevelEditorGadgets();
5308 /* store current setup values for next invocation of this function */
5309 last_setup_value_headlines = setup.editor.el_headlines;
5310 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5311 editor_elements_info[i].last_setup_value =
5312 *editor_elements_info[i].setup_value;
5314 initialization_needed = FALSE;
5317 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5320 int border_graphic =
5321 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5322 struct GraphicInfo *g = &graphic_info[border_graphic];
5323 Bitmap *src_bitmap = g->bitmap;
5324 int src_x = g->src_x;
5325 int src_y = g->src_y;
5326 int border_size = g->border_size;
5327 int border_xpos = g->width - border_size;
5328 int border_ypos = g->height - border_size;
5329 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5332 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5333 border_size, border_size,
5334 dest_x - border_size, dest_y - border_size);
5335 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5336 border_size, border_size,
5337 dest_x + width, dest_y - border_size);
5338 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5339 border_size, border_size,
5340 dest_x - border_size, dest_y + height);
5341 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5342 border_size, border_size,
5343 dest_x + width, dest_y + height);
5345 for (i = 0; i < width / tilesize; i++)
5347 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5348 tilesize, border_size,
5349 dest_x + i * tilesize, dest_y - border_size);
5350 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5351 tilesize, border_size,
5352 dest_x + i * tilesize, dest_y + height);
5355 for (i = 0; i < height / tilesize; i++)
5357 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5358 border_size, tilesize,
5359 dest_x - border_size, dest_y + i * tilesize);
5360 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5361 border_size, tilesize,
5362 dest_x + width, dest_y + i * tilesize);
5365 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5368 static void DrawEditorElement(int x, int y, int element)
5370 DrawSizedElement(x, y, element, ed_tilesize);
5373 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5375 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5378 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5380 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5383 static void DrawDrawingArea(int id)
5385 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5388 int *value = drawingarea_info[id].value;
5389 int area_xsize = drawingarea_info[id].area_xsize;
5390 int area_ysize = drawingarea_info[id].area_ysize;
5391 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5393 for (x = 0; x < area_xsize; x++)
5394 for (y = 0; y < area_ysize; y++)
5395 DrawSizedGraphicExt(drawto,
5396 gi->x + x * tilesize,
5397 gi->y + y * tilesize,
5398 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5401 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5404 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5405 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5407 BlitBitmap(drawto, drawto,
5408 SX + (dx == -1 ? ed_tilesize : 0),
5409 SY + (dy == -1 ? ed_tilesize : 0),
5410 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5411 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5412 SX + (dx == +1 ? ed_tilesize : 0),
5413 SY + (dy == +1 ? ed_tilesize : 0));
5417 x = (dx == 1 ? 0 : ed_fieldx - 1);
5418 for (y = 0; y < ed_fieldy; y++)
5419 DrawEditorElementOrWall(x, y, from_x, from_y);
5423 y = (dy == 1 ? 0 : ed_fieldy - 1);
5424 for (x = 0; x < ed_fieldx; x++)
5425 DrawEditorElementOrWall(x, y, from_x, from_y);
5428 redraw_mask |= REDRAW_FIELD;
5432 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5435 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5438 static void CreateControlButtons()
5440 struct GadgetInfo *gi;
5443 /* create toolbox buttons */
5444 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5446 int id = controlbutton_info[i].gadget_id;
5447 int type = controlbutton_info[i].gadget_type;
5448 int graphic = controlbutton_info[i].graphic;
5449 struct XYTileSize *pos = controlbutton_info[i].pos;
5450 struct GraphicInfo *gd = &graphic_info[graphic];
5451 Bitmap *deco_bitmap = NULL;
5452 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5453 int tile_size = 0, deco_shift = 0;
5454 boolean deco_masked = FALSE;
5455 int gd_x1 = gd->src_x;
5456 int gd_y1 = gd->src_y;
5457 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5458 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5459 int gd_x1a = gd->src_x + gd->active_xoffset;
5460 int gd_y1a = gd->src_y + gd->active_yoffset;
5461 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5462 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5465 unsigned int event_mask;
5466 int radio_button_nr = RADIO_NR_NONE;
5467 boolean checked = FALSE;
5469 if (type == GD_TYPE_RADIO_BUTTON)
5471 event_mask = GD_EVENT_PRESSED;
5472 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5474 if (id == drawing_function)
5479 if (id == GADGET_ID_WRAP_LEFT ||
5480 id == GADGET_ID_WRAP_RIGHT ||
5481 id == GADGET_ID_WRAP_UP ||
5482 id == GADGET_ID_WRAP_DOWN)
5483 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5485 event_mask = GD_EVENT_RELEASED;
5488 if (id == GADGET_ID_PROPERTIES)
5493 else if (id == GADGET_ID_ELEMENT_LEFT ||
5494 id == GADGET_ID_ELEMENT_MIDDLE ||
5495 id == GADGET_ID_ELEMENT_RIGHT)
5500 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5501 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5502 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5504 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5505 editor.button.element_left.tile_size :
5506 id == GADGET_ID_ELEMENT_MIDDLE ?
5507 editor.button.element_middle.tile_size :
5508 id == GADGET_ID_ELEMENT_RIGHT ?
5509 editor.button.element_right.tile_size : 0);
5511 // make sure that decoration does not overlap gadget border
5512 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5514 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5516 deco_xpos = (gd->width - tile_size) / 2;
5517 deco_ypos = (gd->height - tile_size) / 2;
5519 deco_masked = gd->draw_masked;
5527 gi = CreateGadget(GDI_CUSTOM_ID, id,
5528 GDI_CUSTOM_TYPE_ID, i,
5529 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5532 GDI_WIDTH, gd->width,
5533 GDI_HEIGHT, gd->height,
5535 GDI_STATE, GD_BUTTON_UNPRESSED,
5536 GDI_RADIO_NR, radio_button_nr,
5537 GDI_CHECKED, checked,
5538 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5539 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5540 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5541 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5542 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5543 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5544 GDI_DECORATION_SIZE, tile_size, tile_size,
5545 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5546 GDI_DECORATION_MASKED, deco_masked,
5547 GDI_EVENT_MASK, event_mask,
5548 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5549 GDI_CALLBACK_ACTION, HandleControlButtons,
5553 Error(ERR_EXIT, "cannot create gadget");
5555 level_editor_gadget[id] = gi;
5558 /* these values are not constant, but can change at runtime */
5559 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5560 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5561 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5562 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5563 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5564 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5565 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5566 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5567 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5568 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5569 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5570 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5572 /* create buttons for scrolling of drawing area and element list */
5573 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5575 int id = scrollbutton_info[i].gadget_id;
5576 int graphic = scrollbutton_info[i].graphic;
5577 struct GraphicInfo *gd = &graphic_info[graphic];
5578 Bitmap *gd_bitmap = gd->bitmap;
5579 int gd_x1 = gd->src_x;
5580 int gd_y1 = gd->src_y;
5581 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5582 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5583 int width = gd->width;
5584 int height = gd->height;
5585 int x = scrollbutton_pos[i].x;
5586 int y = scrollbutton_pos[i].y;
5587 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5589 if (id == GADGET_ID_SCROLL_LIST_UP ||
5590 id == GADGET_ID_SCROLL_LIST_DOWN)
5601 gi = CreateGadget(GDI_CUSTOM_ID, id,
5602 GDI_CUSTOM_TYPE_ID, i,
5603 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5608 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5609 GDI_STATE, GD_BUTTON_UNPRESSED,
5610 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5611 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5612 GDI_EVENT_MASK, event_mask,
5613 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5614 GDI_CALLBACK_ACTION, HandleControlButtons,
5618 Error(ERR_EXIT, "cannot create gadget");
5620 level_editor_gadget[id] = gi;
5623 /* create buttons for element list */
5624 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5626 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5627 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5628 struct GraphicInfo *gd = &graphic_info[graphic];
5629 Bitmap *gd_bitmap = gd->bitmap;
5630 Bitmap *deco_bitmap;
5631 int deco_x, deco_y, deco_xpos, deco_ypos;
5632 int gd_x1 = gd->src_x;
5633 int gd_y1 = gd->src_y;
5634 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5635 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5636 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5637 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5638 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5639 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5640 int element = editor_elements[i];
5641 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5642 unsigned int event_mask = GD_EVENT_RELEASED;
5644 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5646 deco_xpos = (gd->width - tile_size) / 2;
5647 deco_ypos = (gd->height - tile_size) / 2;
5649 gi = CreateGadget(GDI_CUSTOM_ID, id,
5650 GDI_CUSTOM_TYPE_ID, i,
5651 GDI_INFO_TEXT, getElementInfoText(element),
5654 GDI_WIDTH, gd->width,
5655 GDI_HEIGHT, gd->height,
5656 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5657 GDI_STATE, GD_BUTTON_UNPRESSED,
5658 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5659 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5660 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5661 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5662 GDI_DECORATION_SIZE, tile_size, tile_size,
5663 GDI_DECORATION_SHIFTING, 1, 1,
5664 GDI_EVENT_MASK, event_mask,
5665 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5666 GDI_CALLBACK_ACTION, HandleControlButtons,
5670 Error(ERR_EXIT, "cannot create gadget");
5672 level_editor_gadget[id] = gi;
5676 static void CreateCounterButtons()
5678 int max_infotext_len = getMaxInfoTextLength();
5681 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5684 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5685 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5687 /* determine horizontal position to the right of specified gadget */
5688 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5689 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5690 ED_GADGET_TEXT_DISTANCE);
5692 /* determine horizontal offset for leading text */
5693 if (counterbutton_info[i].text_left != NULL)
5694 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5696 for (j = 0; j < 2; j++)
5698 struct GadgetInfo *gi;
5700 counterbutton_info[i].gadget_id_down :
5701 counterbutton_info[i].gadget_id_up);
5703 struct GraphicInfo *gd;
5704 int gd_x1, gd_x2, gd_y1, gd_y2;
5705 unsigned int event_mask;
5706 char infotext[max_infotext_len + 1];
5708 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5710 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5713 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5714 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5716 event_mask |= GD_EVENT_RELEASED;
5720 x = DX + editor.button.prev_level.x;
5721 y = DY + editor.button.prev_level.y;
5725 x = DX + editor.button.next_level.x;
5726 y = DY + editor.button.next_level.y;
5732 IMG_EDITOR_COUNTER_DOWN :
5733 IMG_EDITOR_COUNTER_UP);
5736 gd = &graphic_info[graphic];
5740 gd_x2 = gd->src_x + gd->pressed_xoffset;
5741 gd_y2 = gd->src_y + gd->pressed_yoffset;
5743 sprintf(infotext, "%s counter value by 1, 5 or 10",
5744 (j == 0 ? "decrease" : "increase"));
5746 gi = CreateGadget(GDI_CUSTOM_ID, id,
5747 GDI_CUSTOM_TYPE_ID, i,
5748 GDI_INFO_TEXT, infotext,
5751 GDI_WIDTH, gd->width,
5752 GDI_HEIGHT, gd->height,
5753 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5754 GDI_STATE, GD_BUTTON_UNPRESSED,
5755 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5756 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5757 GDI_EVENT_MASK, event_mask,
5758 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5759 GDI_CALLBACK_ACTION, HandleCounterButtons,
5763 Error(ERR_EXIT, "cannot create gadget");
5765 level_editor_gadget[id] = gi;
5766 right_gadget_border[id] =
5767 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5769 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5773 int font_type = FONT_INPUT_1;
5774 int font_type_active = FONT_INPUT_1_ACTIVE;
5776 id = counterbutton_info[i].gadget_id_text;
5778 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5780 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5782 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5784 font_type = FONT_LEVEL_NUMBER;
5785 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5787 x = DX + editor.input.level_number.x;
5788 y = DY + editor.input.level_number.y;
5792 graphic = IMG_EDITOR_COUNTER_INPUT;
5795 gd = &graphic_info[graphic];
5799 gd_x2 = gd->src_x + gd->active_xoffset;
5800 gd_y2 = gd->src_y + gd->active_yoffset;
5802 gi = CreateGadget(GDI_CUSTOM_ID, id,
5803 GDI_CUSTOM_TYPE_ID, i,
5804 GDI_INFO_TEXT, "enter counter value",
5807 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5808 GDI_NUMBER_VALUE, 0,
5809 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5810 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5811 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5812 GDI_TEXT_FONT, font_type,
5813 GDI_TEXT_FONT_ACTIVE, font_type_active,
5814 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5815 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5816 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5817 GDI_DESIGN_WIDTH, gd->width,
5818 GDI_EVENT_MASK, event_mask,
5819 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5820 GDI_CALLBACK_ACTION, HandleCounterButtons,
5824 Error(ERR_EXIT, "cannot create gadget");
5826 level_editor_gadget[id] = gi;
5827 right_gadget_border[id] =
5828 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5830 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5836 static void CreateDrawingAreas()
5840 /* these values are not constant, but can change at runtime */
5841 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5842 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5844 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5846 struct GadgetInfo *gi;
5847 unsigned int event_mask;
5848 int id = drawingarea_info[i].gadget_id;
5849 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5850 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5851 int area_xsize = drawingarea_info[i].area_xsize;
5852 int area_ysize = drawingarea_info[i].area_ysize;
5853 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5854 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5857 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5858 GD_EVENT_OFF_BORDERS;
5860 /* determine horizontal position to the right of specified gadget */
5861 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5862 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5863 ED_DRAWINGAREA_TEXT_DISTANCE);
5865 /* determine horizontal offset for leading text */
5866 if (drawingarea_info[i].text_left != NULL)
5867 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5869 gi = CreateGadget(GDI_CUSTOM_ID, id,
5870 GDI_CUSTOM_TYPE_ID, i,
5873 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5874 GDI_AREA_SIZE, area_xsize, area_ysize,
5875 GDI_ITEM_SIZE, item_size, item_size,
5876 GDI_EVENT_MASK, event_mask,
5877 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5878 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5882 Error(ERR_EXIT, "cannot create gadget");
5884 level_editor_gadget[id] = gi;
5885 right_gadget_border[id] =
5886 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5890 static void CreateTextInputGadgets()
5892 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5893 int max_infotext_len = getMaxInfoTextLength();
5896 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5898 int gd_x1 = gd->src_x;
5899 int gd_y1 = gd->src_y;
5900 int gd_x2 = gd->src_x + gd->active_xoffset;
5901 int gd_y2 = gd->src_y + gd->active_yoffset;
5902 struct GadgetInfo *gi;
5903 unsigned int event_mask;
5904 char infotext[MAX_OUTPUT_LINESIZE + 1];
5905 int id = textinput_info[i].gadget_id;
5908 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5910 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5911 int border_size = gd->border_size;
5912 int font_nr = FONT_INPUT_1;
5913 int font_height = getFontHeight(font_nr);
5914 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5915 int yoffset = element_border + (TILEY - font_height) / 2;
5917 x = (editor.settings.element_name.x != -1 ?
5918 editor.settings.element_name.x :
5919 editor.settings.element_graphic.x + xoffset) - border_size;
5920 y = (editor.settings.element_name.y != -1 ?
5921 editor.settings.element_name.y :
5922 editor.settings.element_graphic.y + yoffset) - border_size;
5926 x = ED_SETTINGS_X(textinput_info[i].x);
5927 y = ED_SETTINGS_Y(textinput_info[i].y);
5930 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5932 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5933 infotext[max_infotext_len] = '\0';
5935 gi = CreateGadget(GDI_CUSTOM_ID, id,
5936 GDI_CUSTOM_TYPE_ID, i,
5937 GDI_INFO_TEXT, infotext,
5940 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5941 GDI_TEXT_VALUE, textinput_info[i].value,
5942 GDI_TEXT_SIZE, textinput_info[i].size,
5943 GDI_TEXT_FONT, FONT_INPUT_1,
5944 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5945 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5946 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5947 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5948 GDI_DESIGN_WIDTH, gd->width,
5949 GDI_EVENT_MASK, event_mask,
5950 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5951 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5955 Error(ERR_EXIT, "cannot create gadget");
5957 level_editor_gadget[id] = gi;
5961 static void CreateTextAreaGadgets()
5963 int max_infotext_len = getMaxInfoTextLength();
5966 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5968 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5969 int gd_x1 = gd->src_x;
5970 int gd_y1 = gd->src_y;
5971 int gd_x2 = gd->src_x + gd->active_xoffset;
5972 int gd_y2 = gd->src_y + gd->active_yoffset;
5973 struct GadgetInfo *gi;
5974 unsigned int event_mask;
5975 char infotext[MAX_OUTPUT_LINESIZE + 1];
5976 int id = textarea_info[i].gadget_id;
5977 int area_xsize = textarea_info[i].xsize;
5978 int area_ysize = textarea_info[i].ysize;
5980 event_mask = GD_EVENT_TEXT_LEAVING;
5982 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5983 infotext[max_infotext_len] = '\0';
5985 gi = CreateGadget(GDI_CUSTOM_ID, id,
5986 GDI_CUSTOM_TYPE_ID, i,
5987 GDI_INFO_TEXT, infotext,
5988 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
5989 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
5990 GDI_TYPE, GD_TYPE_TEXT_AREA,
5991 GDI_AREA_SIZE, area_xsize, area_ysize,
5992 GDI_TEXT_FONT, FONT_INPUT_1,
5993 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5994 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5995 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5996 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5997 GDI_DESIGN_WIDTH, gd->width,
5998 GDI_EVENT_MASK, event_mask,
5999 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6000 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6004 Error(ERR_EXIT, "cannot create gadget");
6006 level_editor_gadget[id] = gi;
6010 static void CreateSelectboxGadgets()
6012 int max_infotext_len = getMaxInfoTextLength();
6015 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6017 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6018 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6019 int gd_x1 = gd->src_x;
6020 int gd_y1 = gd->src_y;
6021 int gd_x2 = gd->src_x + gd->active_xoffset;
6022 int gd_y2 = gd->src_y + gd->active_yoffset;
6023 int selectbox_button_xsize = gd2->width;
6024 struct GadgetInfo *gi;
6025 unsigned int event_mask;
6026 char infotext[MAX_OUTPUT_LINESIZE + 1];
6027 int id = selectbox_info[i].gadget_id;
6028 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6029 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6031 if (selectbox_info[i].size == -1) /* dynamically determine size */
6033 /* (we cannot use -1 for uninitialized values if we directly compare
6034 with results from strlen(), because the '<' and '>' operation will
6035 implicitely cast -1 to an unsigned integer value!) */
6036 selectbox_info[i].size = 0;
6038 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6039 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6040 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6042 selectbox_info[i].size++; /* add one character empty space */
6045 event_mask = GD_EVENT_RELEASED |
6046 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6048 /* determine horizontal position to the right of specified gadget */
6049 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6050 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6051 ED_GADGET_TEXT_DISTANCE);
6053 /* determine horizontal offset for leading text */
6054 if (selectbox_info[i].text_left != NULL)
6055 x += getTextWidthForGadget(selectbox_info[i].text_left);
6057 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6058 infotext[max_infotext_len] = '\0';
6060 gi = CreateGadget(GDI_CUSTOM_ID, id,
6061 GDI_CUSTOM_TYPE_ID, i,
6062 GDI_INFO_TEXT, infotext,
6065 GDI_TYPE, GD_TYPE_SELECTBOX,
6066 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6067 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6068 GDI_TEXT_SIZE, selectbox_info[i].size,
6069 GDI_TEXT_FONT, FONT_INPUT_1,
6070 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6071 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6072 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6073 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6074 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6075 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6076 GDI_DESIGN_WIDTH, gd->width,
6077 GDI_EVENT_MASK, event_mask,
6078 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6079 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6083 Error(ERR_EXIT, "cannot create gadget");
6085 level_editor_gadget[id] = gi;
6086 right_gadget_border[id] =
6087 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6091 static void CreateTextbuttonGadgets()
6093 int max_infotext_len = getMaxInfoTextLength();
6096 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6098 int id = textbutton_info[i].gadget_id;
6100 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6101 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6103 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6104 int gadget_distance =
6105 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6106 struct GraphicInfo *gd = &graphic_info[graphic];
6107 int gd_x1 = gd->src_x;
6108 int gd_y1 = gd->src_y;
6109 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6110 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6111 int gd_x1a = gd->src_x + gd->active_xoffset;
6112 int gd_y1a = gd->src_y + gd->active_yoffset;
6113 int border_xsize = gd->border_size + gd->draw_xoffset;
6114 int border_ysize = gd->border_size;
6115 struct GadgetInfo *gi;
6116 unsigned int event_mask;
6117 char infotext[MAX_OUTPUT_LINESIZE + 1];
6118 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6119 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6121 if (textbutton_info[i].size == -1) /* dynamically determine size */
6122 textbutton_info[i].size = strlen(textbutton_info[i].text);
6124 event_mask = GD_EVENT_RELEASED;
6126 sprintf(infotext, "%s", textbutton_info[i].infotext);
6127 infotext[max_infotext_len] = '\0';
6129 /* determine horizontal position to the right of specified gadget */
6130 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6132 int gadget_id_align = textbutton_info[i].gadget_id_align;
6134 x = right_gadget_border[gadget_id_align] + gadget_distance;
6136 if (textbutton_info[i].y == -1)
6137 y = level_editor_gadget[gadget_id_align]->y;
6140 /* determine horizontal offset for leading text */
6141 if (textbutton_info[i].text_left != NULL)
6142 x += getTextWidthForGadget(textbutton_info[i].text_left);
6144 gi = CreateGadget(GDI_CUSTOM_ID, id,
6145 GDI_CUSTOM_TYPE_ID, i,
6146 GDI_INFO_TEXT, infotext,
6149 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6150 GDI_TEXT_VALUE, textbutton_info[i].text,
6151 GDI_TEXT_SIZE, textbutton_info[i].size,
6152 GDI_TEXT_FONT, FONT_INPUT_2,
6153 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6154 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6155 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6156 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6157 GDI_BORDER_SIZE, border_xsize, border_ysize,
6158 GDI_DESIGN_WIDTH, gd->width,
6159 GDI_DECORATION_SHIFTING, 1, 1,
6160 GDI_EVENT_MASK, event_mask,
6161 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6162 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6166 Error(ERR_EXIT, "cannot create gadget");
6168 level_editor_gadget[id] = gi;
6169 right_gadget_border[id] =
6170 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6174 static void CreateGraphicbuttonGadgets()
6176 struct GadgetInfo *gi;
6177 unsigned int event_mask;
6180 /* create buttons for scrolling of drawing area and element list */
6181 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6183 int id = graphicbutton_info[i].gadget_id;
6184 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6185 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6186 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6187 int gd_x1 = gd->src_x;
6188 int gd_y1 = gd->src_y;
6189 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6190 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6192 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6194 /* determine horizontal position to the right of specified gadget */
6195 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6196 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6197 ED_GADGET_TEXT_DISTANCE);
6199 /* determine horizontal offset for leading text */
6200 if (graphicbutton_info[i].text_left != NULL)
6201 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6203 gi = CreateGadget(GDI_CUSTOM_ID, id,
6204 GDI_CUSTOM_TYPE_ID, i,
6205 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6208 GDI_WIDTH, gd->width,
6209 GDI_HEIGHT, gd->height,
6210 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6211 GDI_STATE, GD_BUTTON_UNPRESSED,
6212 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6213 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6214 GDI_EVENT_MASK, event_mask,
6215 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6216 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6220 Error(ERR_EXIT, "cannot create gadget");
6222 level_editor_gadget[id] = gi;
6223 right_gadget_border[id] =
6224 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6228 static void CreateScrollbarGadgets()
6232 /* these values are not constant, but can change at runtime */
6233 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6234 SX + ED_SCROLL_HORIZONTAL_XPOS;
6235 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6236 SY + ED_SCROLL_HORIZONTAL_YPOS;
6237 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6238 ED_SCROLL_HORIZONTAL_XSIZE;
6239 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6240 ED_SCROLL_HORIZONTAL_YSIZE;
6241 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6242 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6243 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6244 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6246 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6247 SX + ED_SCROLL_VERTICAL_XPOS;
6248 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6249 SY + ED_SCROLL_VERTICAL_YPOS;
6250 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6251 ED_SCROLL_VERTICAL_XSIZE;
6252 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6253 ED_SCROLL_VERTICAL_YSIZE;
6254 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6255 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6256 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6257 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6259 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6260 DX + ED_SCROLL2_VERTICAL_XPOS;
6261 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6262 DY + ED_SCROLL2_VERTICAL_YPOS;
6263 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6264 ED_SCROLL2_VERTICAL_XSIZE;
6265 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6266 ED_SCROLL2_VERTICAL_YSIZE;
6267 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6268 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6269 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6270 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6272 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6274 int id = scrollbar_info[i].gadget_id;
6275 int graphic = scrollbar_info[i].graphic;
6276 struct GraphicInfo *gd = &graphic_info[graphic];
6277 int gd_x1 = gd->src_x;
6278 int gd_y1 = gd->src_y;
6279 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6280 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6281 struct GadgetInfo *gi;
6282 int items_max, items_visible, item_position;
6283 unsigned int event_mask;
6285 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6287 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6288 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6289 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6291 else /* drawing area scrollbars */
6293 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6295 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6296 items_visible = ed_fieldx;
6301 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6302 items_visible = ed_fieldy;
6307 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6309 gi = CreateGadget(GDI_CUSTOM_ID, id,
6310 GDI_CUSTOM_TYPE_ID, i,
6311 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6312 GDI_X, scrollbar_pos[i].x,
6313 GDI_Y, scrollbar_pos[i].y,
6314 GDI_WIDTH, scrollbar_pos[i].width,
6315 GDI_HEIGHT, scrollbar_pos[i].height,
6316 GDI_TYPE, scrollbar_info[i].type,
6317 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6318 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6319 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6320 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6321 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6322 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6323 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6324 GDI_STATE, GD_BUTTON_UNPRESSED,
6325 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6326 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6327 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6328 GDI_EVENT_MASK, event_mask,
6329 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6330 GDI_CALLBACK_ACTION, HandleControlButtons,
6334 Error(ERR_EXIT, "cannot create gadget");
6336 level_editor_gadget[id] = gi;
6340 static void CreateCheckbuttonGadgets()
6342 struct GadgetInfo *gi;
6343 unsigned int event_mask;
6346 event_mask = GD_EVENT_PRESSED;
6348 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6350 int id = checkbutton_info[i].gadget_id;
6351 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6352 IMG_EDITOR_CHECKBOX);
6353 struct GraphicInfo *gd = &graphic_info[graphic];
6354 int gd_x1 = gd->src_x;
6355 int gd_y1 = gd->src_y;
6356 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6357 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6358 int gd_x1a = gd->src_x + gd->active_xoffset;
6359 int gd_y1a = gd->src_y + gd->active_yoffset;
6360 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6361 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6362 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6363 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6365 /* determine horizontal position to the right of specified gadget */
6366 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6367 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6368 ED_GADGET_TEXT_DISTANCE);
6370 /* determine horizontal offset for leading text */
6371 if (checkbutton_info[i].text_left != NULL)
6372 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6374 gi = CreateGadget(GDI_CUSTOM_ID, id,
6375 GDI_CUSTOM_TYPE_ID, i,
6376 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6379 GDI_WIDTH, gd->width,
6380 GDI_HEIGHT, gd->height,
6381 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6382 GDI_CHECKED, *checkbutton_info[i].value,
6383 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6384 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6385 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6386 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6387 GDI_EVENT_MASK, event_mask,
6388 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6389 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6393 Error(ERR_EXIT, "cannot create gadget");
6395 level_editor_gadget[id] = gi;
6396 right_gadget_border[id] =
6397 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6401 static void CreateRadiobuttonGadgets()
6403 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6404 int gd_x1 = gd->src_x;
6405 int gd_y1 = gd->src_y;
6406 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6407 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6408 int gd_x1a = gd->src_x + gd->active_xoffset;
6409 int gd_y1a = gd->src_y + gd->active_yoffset;
6410 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6411 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6412 struct GadgetInfo *gi;
6413 unsigned int event_mask;
6416 event_mask = GD_EVENT_PRESSED;
6418 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6420 int id = radiobutton_info[i].gadget_id;
6421 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6422 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6425 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6427 /* determine horizontal position to the right of specified gadget */
6428 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6429 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6430 ED_GADGET_TEXT_DISTANCE);
6432 /* determine horizontal offset for leading text */
6433 if (radiobutton_info[i].text_left != NULL)
6434 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6436 gi = CreateGadget(GDI_CUSTOM_ID, id,
6437 GDI_CUSTOM_TYPE_ID, i,
6438 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6441 GDI_WIDTH, gd->width,
6442 GDI_HEIGHT, gd->height,
6443 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6444 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6445 GDI_CHECKED, checked,
6446 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6447 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6448 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6449 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6450 GDI_EVENT_MASK, event_mask,
6451 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6452 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6456 Error(ERR_EXIT, "cannot create gadget");
6458 level_editor_gadget[id] = gi;
6459 right_gadget_border[id] =
6460 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6464 void CreateLevelEditorGadgets()
6466 /* force EDITOR font inside level editor */
6467 SetFontStatus(GAME_MODE_EDITOR);
6469 /* these values are not constant, but can change at runtime */
6470 ed_fieldx = MAX_ED_FIELDX - 1;
6471 ed_fieldy = MAX_ED_FIELDY - 1;
6473 num_editor_gadgets = NUM_EDITOR_GADGETS;
6475 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6477 level_editor_gadget =
6478 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6479 right_gadget_border =
6480 checked_calloc(num_editor_gadgets * sizeof(int));
6482 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6483 editor_el_empty_ptr = editor_el_empty;
6485 ReinitializeElementList();
6487 CreateControlButtons();
6488 CreateScrollbarGadgets();
6490 /* order of function calls is important because of cross-references */
6491 CreateCheckbuttonGadgets();
6492 CreateCounterButtons();
6493 CreateRadiobuttonGadgets();
6494 CreateTextInputGadgets();
6495 CreateTextAreaGadgets();
6496 CreateSelectboxGadgets();
6497 CreateGraphicbuttonGadgets();
6498 CreateTextbuttonGadgets();
6499 CreateDrawingAreas();
6504 void FreeLevelEditorGadgets()
6508 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6510 for (i = 0; i < num_editor_gadgets; i++)
6512 FreeGadget(level_editor_gadget[i]);
6514 level_editor_gadget[i] = NULL;
6517 checked_free(level_editor_gadget);
6518 checked_free(right_gadget_border);
6520 checked_free(editor_el_empty);
6523 static void MapCounterButtons(int id)
6525 int font_nr = FONT_TEXT_1;
6526 int font_height = getFontHeight(font_nr);
6527 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6528 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6529 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6530 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6531 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6532 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6533 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6534 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6535 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6536 int yoffset = (gi_down->height - font_height) / 2;
6537 int x_left = gi_down->x - xoffset_left;
6538 int x_right; /* set after gadget position was modified */
6539 int y_above = gi_down->y - yoffset_above;
6541 int y; /* set after gadget position was modified */
6543 /* counter limits must be changed first to prevent value truncation */
6544 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6545 counterbutton_info[id].max_value);
6547 /* right text position might have changed after setting position above */
6548 x_right = gi_up->x + gi_up->width + xoffset_right;
6550 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6552 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6553 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6554 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6556 ModifyGadget(gi_down, GDI_Y,
6557 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6558 ModifyGadget(gi_text, GDI_Y,
6559 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6560 ModifyGadget(gi_up, GDI_Y,
6561 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6564 /* vertical position might have changed after setting position above */
6565 y = gi_up->y + yoffset;
6567 if (counterbutton_info[id].text_above)
6568 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6570 if (counterbutton_info[id].text_left)
6571 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6573 if (counterbutton_info[id].text_right)
6574 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6581 static void MapControlButtons()
6586 /* map toolbox buttons (excluding special CE toolbox buttons) */
6587 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6588 MapGadget(level_editor_gadget[i]);
6590 /* map toolbox buttons (element properties buttons) */
6591 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_6_BUTTONS; i++)
6592 MapGadget(level_editor_gadget[i]);
6594 /* map buttons to select elements */
6595 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6596 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6597 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6598 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6599 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6601 /* map buttons to select level */
6602 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6603 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6604 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6605 MapCounterButtons(counter_id);
6608 static void MapDrawingArea(int id)
6610 int font_nr = FONT_TEXT_1;
6611 int font_height = getFontHeight(font_nr);
6612 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6613 int area_xsize = gi->drawing.area_xsize;
6614 int area_ysize = gi->drawing.area_ysize;
6615 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6616 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6617 int x_left = gi->x - xoffset_left;
6618 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6619 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6620 int y_side = gi->y + (gi->height - font_height) / 2;
6621 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6623 if (drawingarea_info[id].text_left)
6624 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6626 if (drawingarea_info[id].text_right)
6627 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6629 if (drawingarea_info[id].text_below)
6630 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6632 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6634 DrawElementBorder(gi->x, gi->y,
6635 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6636 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6638 DrawDrawingArea(id);
6644 static void MapTextInputGadget(int id)
6646 int font_nr = FONT_TEXT_1;
6647 int font_height = getFontHeight(font_nr);
6648 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6649 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6650 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6651 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6653 if (textinput_info[id].text_above)
6654 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6656 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6661 static void MapTextAreaGadget(int id)
6663 int font_nr = FONT_TEXT_1;
6664 int font_height = getFontHeight(font_nr);
6665 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6666 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6667 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6668 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6670 if (textarea_info[id].text_above)
6671 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6673 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6678 static void MapSelectboxGadget(int id)
6680 int font_nr = FONT_TEXT_1;
6681 int font_height = getFontHeight(font_nr);
6682 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6683 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6684 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6685 int yoffset = (gi->height - font_height) / 2;
6686 int x_left = gi->x - xoffset_left;
6687 int x_right = gi->x + gi->width + xoffset_right;
6688 int y = gi->y + yoffset;
6690 if (selectbox_info[id].text_left)
6691 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6693 if (selectbox_info[id].text_right)
6694 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6696 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6701 static void MapTextbuttonGadget(int id)
6703 int font_nr = FONT_TEXT_1;
6704 int font_height = getFontHeight(font_nr);
6705 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6706 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6707 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6708 int yoffset = (gi->height - font_height) / 2;
6709 int x_left = gi->x - xoffset_left;
6710 int x_right = gi->x + gi->width + xoffset_right;
6711 int y = gi->y + yoffset;
6713 /* only show button to delete change pages when more than minimum pages */
6714 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6715 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6718 if (textbutton_info[id].text_left)
6719 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6721 if (textbutton_info[id].text_right)
6722 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6727 static void MapGraphicbuttonGadget(int id)
6729 int font_nr = FONT_TEXT_1;
6730 int font_height = getFontHeight(font_nr);
6731 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6732 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6733 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6734 int yoffset = (gi->height - font_height) / 2;
6735 int x_left = gi->x - xoffset_left;
6736 int x_right = gi->x + gi->width + xoffset_right;
6737 int y = gi->y + yoffset;
6739 if (graphicbutton_info[id].text_left)
6740 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6742 if (graphicbutton_info[id].text_right)
6743 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6748 static void MapRadiobuttonGadget(int id)
6750 int font_nr = FONT_TEXT_1;
6751 int font_height = getFontHeight(font_nr);
6752 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6753 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6754 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6755 int yoffset = (gi->height - font_height) / 2;
6756 int x_left = gi->x - xoffset_left;
6757 int x_right = gi->x + gi->width + xoffset_right;
6758 int y = gi->y + yoffset;
6760 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6762 if (radiobutton_info[id].text_left)
6763 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6765 if (radiobutton_info[id].text_right)
6766 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6768 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6773 static void MapCheckbuttonGadget(int id)
6775 int font_nr = FONT_TEXT_1;
6776 int font_height = getFontHeight(font_nr);
6777 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6778 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6779 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6780 int yoffset = (gi->height - font_height) / 2;
6781 int x_left, x_right, y; /* set after gadget position was modified */
6783 /* set position for gadgets with dynamically determined position */
6784 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6785 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6786 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6788 x_left = gi->x - xoffset_left;
6789 x_right = gi->x + gi->width + xoffset_right;
6790 y = gi->y + yoffset;
6792 if (checkbutton_info[id].text_left)
6793 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6795 if (checkbutton_info[id].text_right)
6796 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6798 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6803 static void MapMainDrawingArea()
6805 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6806 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6809 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6811 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6812 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6813 no_horizontal_scrollbar) ||
6814 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6815 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6816 no_vertical_scrollbar))
6819 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6822 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6824 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6825 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6828 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6831 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6834 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6838 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6840 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6841 i == GADGET_ID_CUSTOM_COPY_TO ||
6842 i == GADGET_ID_CUSTOM_EXCHANGE ||
6843 i == GADGET_ID_CUSTOM_COPY ||
6844 i == GADGET_ID_CUSTOM_PASTE)
6847 MapGadget(level_editor_gadget[i]);
6849 UnmapGadget(level_editor_gadget[i]);
6854 static void MapLevelEditorToolboxCustomGadgets()
6856 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6859 static void UnmapLevelEditorToolboxCustomGadgets()
6861 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6864 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6868 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6870 if (i != GADGET_ID_SINGLE_ITEMS &&
6871 i != GADGET_ID_PICK_ELEMENT)
6873 struct GadgetInfo *gi = level_editor_gadget[i];
6881 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6882 struct GraphicInfo *gd = &graphic_info[graphic];
6886 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6887 gi->width, gi->height, gi->x, gi->y);
6889 redraw_mask |= REDRAW_DOOR_3;
6895 static void MapLevelEditorToolboxDrawingGadgets()
6897 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6900 static void UnmapLevelEditorToolboxDrawingGadgets()
6902 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6905 static void UnmapDrawingArea(int id)
6907 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6910 static void UnmapLevelEditorFieldGadgets()
6914 for (i = 0; i < num_editor_gadgets; i++)
6915 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6916 level_editor_gadget[i]->y))
6917 UnmapGadget(level_editor_gadget[i]);
6920 void UnmapLevelEditorGadgets()
6924 for (i = 0; i < num_editor_gadgets; i++)
6925 UnmapGadget(level_editor_gadget[i]);
6928 static void ResetUndoBuffer()
6930 undo_buffer_position = -1;
6931 undo_buffer_steps = -1;
6932 redo_buffer_steps = 0;
6934 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6936 level.changed = FALSE;
6939 static void DrawEditModeWindow()
6941 ModifyEditorElementList();
6942 RedrawDrawingElements();
6944 if (edit_mode == ED_MODE_INFO)
6945 DrawLevelInfoWindow();
6946 else if (edit_mode == ED_MODE_PROPERTIES)
6947 DrawPropertiesWindow();
6948 else /* edit_mode == ED_MODE_DRAWING */
6949 DrawDrawingWindow();
6952 static boolean LevelChanged()
6954 boolean field_changed = FALSE;
6957 for (y = 0; y < lev_fieldy; y++)
6958 for (x = 0; x < lev_fieldx; x++)
6959 if (Feld[x][y] != level.field[x][y])
6960 field_changed = TRUE;
6962 return (level.changed || field_changed);
6965 static boolean PrepareSavingIntoPersonalLevelSet()
6967 static LevelDirTree *last_copied_leveldir = NULL;
6968 static LevelDirTree *last_written_leveldir = NULL;
6969 static int last_copied_level_nr = -1;
6970 static int last_written_level_nr = -1;
6971 LevelDirTree *leveldir_former = leveldir_current;
6972 int level_nr_former = level_nr;
6975 // remember last mod/save so that for current session, we write
6976 // back to the same personal copy, asking only about overwrite.
6977 if (leveldir_current == last_copied_leveldir &&
6978 level_nr == last_copied_level_nr)
6980 // "cd" to personal level set dir (as used when writing last copy)
6981 leveldir_current = last_written_leveldir;
6982 level_nr = last_written_level_nr;
6987 if (!Request("This level is read only! "
6988 "Save into personal level set?", REQ_ASK))
6991 // "cd" to personal level set dir (for writing copy the first time)
6993 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6995 // find unused level number
6996 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6998 static char *level_filename = NULL;
7000 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7002 if (!fileExists(level_filename))
7006 last_copied_leveldir = leveldir_former;
7007 last_copied_level_nr = level_nr_former;
7009 last_written_leveldir = leveldir_current;
7010 last_written_level_nr = level_nr = new_level_nr;
7015 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7017 static char *filename_levelinfo = NULL, *mod_name = NULL;
7020 // annotate this copy-and-mod in personal levelinfo.conf
7021 setString(&filename_levelinfo,
7022 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7024 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7026 fprintf(file, "\n");
7027 fprintf(file, "# level %d was modified from:\n", level_nr);
7028 fprintf(file, "# - previous level set name: %s\n",
7030 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7031 level.file_info.nr, level.name);
7032 fprintf(file, "# - previous author: %s\n",
7034 fprintf(file, "# - previous save date: ");
7036 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7038 fprintf(file, "%04d-%02d-%02d\n",
7039 level.creation_date.year,
7040 level.creation_date.month,
7041 level.creation_date.day);
7045 fprintf(file, "not recorded\n");
7051 if (level_nr > leveldir_current->last_level)
7053 static char *temp_levelinfo = NULL;
7054 FILE *temp_file = NULL;
7055 char line[MAX_LINE_LEN];
7057 setString(&temp_levelinfo,
7058 getPath2(getCurrentLevelDir(),
7059 getStringCat2(LEVELINFO_FILENAME, ".new")));
7061 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7062 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7064 while (fgets(line, MAX_LINE_LEN, file))
7066 if (!strPrefix(line, "levels:"))
7067 fputs(line, temp_file);
7069 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7079 // needs error handling; also, ok on dos/win?
7080 unlink(filename_levelinfo);
7081 rename(temp_levelinfo, filename_levelinfo);
7084 // else: allow the save even if annotation failed
7086 // now... spray graffiti on the old level vital statistics
7087 // user can change these; just trying to set a good baseline
7089 // don't truncate names for fear of making offensive or silly:
7090 // long-named original author only recorded in levelinfo.conf.
7091 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7092 if (!strEqual(level.author, leveldir_current->author))
7094 setString(&mod_name, getStringCat3(leveldir_current->author,
7095 " after ", level.author));
7097 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7098 setString(&mod_name,
7099 getStringCat2(leveldir_current->author, " (ed.)"));
7101 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7102 setString(&mod_name, leveldir_current->author);
7104 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7106 // less worried about truncation here
7107 setString(&mod_name, getStringCat2("Mod: ", level.name));
7108 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7112 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7113 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7117 for (x = 0; x < lev_fieldx; x++)
7118 for (y = 0; y < lev_fieldy; y++)
7119 dst[x][y] = src[x][y];
7122 static int setSelectboxValue(int selectbox_id, int new_value)
7124 int new_index_value = 0;
7127 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7128 if (selectbox_info[selectbox_id].options[i].value == new_value)
7129 new_index_value = i;
7131 *selectbox_info[selectbox_id].value =
7132 selectbox_info[selectbox_id].options[new_index_value].value;
7134 return new_index_value;
7137 static void setSelectboxSpecialActionVariablesIfNeeded()
7141 /* change action mode and arg variables according to action type variable */
7142 for (i = 0; action_arg_options[i].value != -1; i++)
7144 if (action_arg_options[i].value == custom_element_change.action_type)
7146 int mode = action_arg_options[i].mode;
7148 /* only change if corresponding selectbox has changed */
7149 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7150 action_arg_modes[mode])
7151 custom_element_change.action_mode = -1;
7153 /* only change if corresponding selectbox has changed */
7154 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7155 action_arg_options[i].options)
7156 custom_element_change.action_arg = -1;
7163 static void setSelectboxSpecialActionOptions()
7167 /* change action mode and arg selectbox according to action type selectbox */
7168 for (i = 0; action_arg_options[i].value != -1; i++)
7170 if (action_arg_options[i].value == custom_element_change.action_type)
7172 int mode = action_arg_options[i].mode;
7174 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7175 action_arg_modes[mode]);
7176 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7177 custom_element_change.action_mode);
7179 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7180 action_arg_options[i].options);
7181 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7182 custom_element_change.action_arg);
7188 static void copy_custom_element_settings(int element_from, int element_to)
7190 struct ElementInfo *ei_from = &element_info[element_from];
7191 struct ElementInfo *ei_to = &element_info[element_to];
7193 copyElementInfo(ei_from, ei_to);
7196 static void replace_custom_element_in_settings(int element_from,
7201 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7203 struct ElementInfo *ei = &element_info[i];
7205 for (y = 0; y < 3; y++)
7206 for (x = 0; x < 3; x++)
7207 if (ei->content.e[x][y] == element_from)
7208 ei->content.e[x][y] = element_to;
7210 for (j = 0; j < ei->num_change_pages; j++)
7212 struct ElementChangeInfo *change = &ei->change_page[j];
7214 if (change->target_element == element_from)
7215 change->target_element = element_to;
7217 if (change->initial_trigger_element == element_from)
7218 change->initial_trigger_element = element_to;
7220 if (change->action_element == element_from)
7221 change->action_element = element_to;
7223 for (y = 0; y < 3; y++)
7224 for (x = 0; x < 3; x++)
7225 if (change->target_content.e[x][y] == element_from)
7226 change->target_content.e[x][y] = element_to;
7229 if (ei->group != NULL) /* group or internal */
7230 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7231 if (ei->group->element[j] == element_from)
7232 ei->group->element[j] = element_to;
7236 static void replace_custom_element_in_playfield(int element_from,
7241 for (x = 0; x < lev_fieldx; x++)
7242 for (y = 0; y < lev_fieldy; y++)
7243 if (Feld[x][y] == element_from)
7244 Feld[x][y] = element_to;
7247 static boolean CopyCustomElement(int element_old, int element_new,
7250 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7252 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7253 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7254 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7256 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7258 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7259 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7260 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7262 level.changed = TRUE;
7264 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7266 Request("Please choose custom element!", REQ_CONFIRM);
7270 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7272 Request("Please choose group element!", REQ_CONFIRM);
7278 level.changed = TRUE;
7281 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7283 copy_custom_element_settings(element_new, element_old);
7285 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7287 copy_custom_element_settings(element_old, element_new);
7289 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7291 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7292 copy_custom_element_settings(element_new, element_old);
7293 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7295 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7296 replace_custom_element_in_settings(element_new, element_old);
7297 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7299 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7300 replace_custom_element_in_playfield(element_new, element_old);
7301 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7304 UpdateCustomElementGraphicGadgets();
7305 DrawPropertiesWindow();
7310 static void CopyCustomElementPropertiesToEditor(int element)
7313 int current_change_page = element_info[element].current_change_page;
7315 /* dynamically (re)build selectbox for selecting change page */
7316 for (i = 0; i < element_info[element].num_change_pages; i++)
7318 sprintf(options_change_page_strings[i], "%d", i + 1);
7320 options_change_page[i].value = i;
7321 options_change_page[i].text = options_change_page_strings[i];
7324 options_change_page[i].value = -1;
7325 options_change_page[i].text = NULL;
7327 /* needed here to initialize combined element properties */
7328 InitElementPropertiesEngine(level.game_version);
7330 element_info[element].change =
7331 &element_info[element].change_page[current_change_page];
7333 custom_element = element_info[element];
7334 custom_element_change = *element_info[element].change;
7336 /* needed to initially set selectbox options for special action options */
7337 setSelectboxSpecialActionOptions();
7339 /* needed to initially set selectbox value variables to reliable defaults */
7340 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7341 setSelectboxValue(i, *selectbox_info[i].value);
7343 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7344 custom_element_properties[i] = HAS_PROPERTY(element, i);
7346 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7347 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7349 /* ---------- element settings: configure (custom elements) ------------- */
7351 /* set accessible layer selectbox help value */
7352 custom_element.access_type =
7353 (IS_WALKABLE(element) ? EP_WALKABLE :
7354 IS_PASSABLE(element) ? EP_PASSABLE :
7355 custom_element.access_type);
7356 custom_element.access_layer =
7357 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7358 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7359 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7360 custom_element.access_layer);
7361 custom_element.access_protected =
7362 (IS_PROTECTED(element) ? 1 : 0);
7363 custom_element_properties[EP_ACCESSIBLE] =
7364 (IS_ACCESSIBLE_OVER(element) ||
7365 IS_ACCESSIBLE_INSIDE(element) ||
7366 IS_ACCESSIBLE_UNDER(element));
7368 /* set walk-to-object action selectbox help value */
7369 custom_element.walk_to_action =
7370 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7371 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7372 IS_DROPPABLE(element) ? EP_DROPPABLE :
7373 IS_THROWABLE(element) ? EP_THROWABLE :
7374 IS_PUSHABLE(element) ? EP_PUSHABLE :
7375 custom_element.walk_to_action);
7376 custom_element_properties[EP_WALK_TO_OBJECT] =
7377 (IS_DIGGABLE(element) ||
7378 IS_COLLECTIBLE_ONLY(element) ||
7379 IS_DROPPABLE(element) ||
7380 IS_THROWABLE(element) ||
7381 IS_PUSHABLE(element));
7383 /* set smash targets selectbox help value */
7384 custom_element.smash_targets =
7385 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7386 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7387 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7388 custom_element.smash_targets);
7389 custom_element_properties[EP_CAN_SMASH] =
7390 (CAN_SMASH_EVERYTHING(element) ||
7391 CAN_SMASH_ENEMIES(element) ||
7392 CAN_SMASH_PLAYER(element));
7394 /* set deadliness selectbox help value */
7395 custom_element.deadliness =
7396 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7397 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7398 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7399 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7400 custom_element.deadliness);
7401 custom_element_properties[EP_DEADLY] =
7402 (DONT_TOUCH(element) ||
7403 DONT_GET_HIT_BY(element) ||
7404 DONT_COLLIDE_WITH(element) ||
7405 DONT_RUN_INTO(element));
7407 /* ---------- element settings: advanced (custom elements) --------------- */
7409 /* set "change by direct action" selectbox help value */
7410 custom_element_change.direct_action =
7411 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7412 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7413 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7414 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7415 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7416 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7417 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7418 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7419 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7420 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7421 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7422 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7423 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7424 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7425 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7426 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7427 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7428 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7429 custom_element_change.direct_action);
7431 /* set "change by other element action" selectbox help value */
7432 custom_element_change.other_action =
7433 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7434 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7435 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7436 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7437 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7438 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7439 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7440 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7441 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7442 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7443 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7444 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7445 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7446 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7447 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7448 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7449 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7450 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7451 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7452 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7453 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7454 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7455 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7456 custom_element_change.other_action);
7459 static void CopyGroupElementPropertiesToEditor(int element)
7461 group_element_info = *element_info[element].group;
7462 custom_element = element_info[element]; /* needed for description */
7465 static void CopyClassicElementPropertiesToEditor(int element)
7467 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7468 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7469 getMoveIntoAcidProperty(&level, element);
7471 if (MAYBE_DONT_COLLIDE_WITH(element))
7472 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7473 getDontCollideWithProperty(&level, element);
7476 static void CopyElementPropertiesToEditor(int element)
7478 if (IS_CUSTOM_ELEMENT(element))
7479 CopyCustomElementPropertiesToEditor(element);
7480 else if (IS_GROUP_ELEMENT(element))
7481 CopyGroupElementPropertiesToEditor(element);
7483 CopyClassicElementPropertiesToEditor(element);
7486 static void CopyCustomElementPropertiesToGame(int element)
7489 int access_type_and_layer;
7491 /* mark that this custom element has been modified */
7492 custom_element.modified_settings = TRUE;
7493 level.changed = TRUE;
7495 if (level.use_custom_template)
7497 if (Request("Copy and modify level template?", REQ_ASK))
7499 level.use_custom_template = FALSE;
7500 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7501 GDI_CHECKED, FALSE, GDI_END);
7505 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7507 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7511 element_info[element] = custom_element;
7512 *element_info[element].change = custom_element_change;
7514 /* ---------- element settings: configure (custom elements) ------------- */
7516 /* set accessible property from checkbox and selectbox */
7517 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7518 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7519 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7520 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7521 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7522 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7523 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7524 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7525 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7526 custom_element_properties[access_type_and_layer] =
7527 custom_element_properties[EP_ACCESSIBLE];
7528 custom_element_properties[EP_PROTECTED] =
7529 (custom_element.access_protected != 0 &&
7530 custom_element_properties[EP_ACCESSIBLE]);
7532 /* set walk-to-object property from checkbox and selectbox */
7533 custom_element_properties[EP_DIGGABLE] = FALSE;
7534 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7535 custom_element_properties[EP_DROPPABLE] = FALSE;
7536 custom_element_properties[EP_THROWABLE] = FALSE;
7537 custom_element_properties[EP_PUSHABLE] = FALSE;
7538 custom_element_properties[custom_element.walk_to_action] =
7539 custom_element_properties[EP_WALK_TO_OBJECT];
7541 /* set smash property from checkbox and selectbox */
7542 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7543 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7544 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7545 custom_element_properties[custom_element.smash_targets] =
7546 custom_element_properties[EP_CAN_SMASH];
7548 /* set deadliness property from checkbox and selectbox */
7549 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7550 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7551 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7552 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7553 custom_element_properties[custom_element.deadliness] =
7554 custom_element_properties[EP_DEADLY];
7556 /* ---------- element settings: advanced (custom elements) --------------- */
7558 /* set player change event from checkbox and selectbox */
7559 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7560 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7561 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7562 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7563 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7564 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7565 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7566 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7567 custom_element_change_events[CE_SWITCHED] = FALSE;
7568 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7569 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7570 custom_element_change_events[CE_BLOCKED] = FALSE;
7571 custom_element_change_events[CE_IMPACT] = FALSE;
7572 custom_element_change_events[CE_SMASHED] = FALSE;
7573 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7574 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7575 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7576 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7577 custom_element_change_events[custom_element_change.direct_action] =
7578 custom_element_change_events[CE_BY_DIRECT_ACTION];
7580 /* set other element action change event from checkbox and selectbox */
7581 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7582 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7583 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7584 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7585 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7586 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7587 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7588 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7589 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7590 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7591 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7592 custom_element_change_events[CE_HITTING_X] = FALSE;
7593 custom_element_change_events[CE_DIGGING_X] = FALSE;
7594 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7595 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7596 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7597 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7598 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7599 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7600 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7601 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7602 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7603 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7604 custom_element_change_events[custom_element_change.other_action] =
7605 custom_element_change_events[CE_BY_OTHER_ACTION];
7607 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7608 SET_PROPERTY(element, i, custom_element_properties[i]);
7610 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7611 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7613 /* copy change events also to special level editor variable */
7614 custom_element = element_info[element];
7615 custom_element_change = *element_info[element].change;
7618 static void CopyGroupElementPropertiesToGame(int element)
7620 element_info[element] = custom_element;
7621 *element_info[element].group = group_element_info;
7623 /* mark that this group element has been modified */
7624 element_info[element].modified_settings = TRUE;
7625 level.changed = TRUE;
7628 static void CopyClassicElementPropertiesToGame(int element)
7630 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7631 setMoveIntoAcidProperty(&level, element,
7632 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7634 if (MAYBE_DONT_COLLIDE_WITH(element))
7635 setDontCollideWithProperty(&level, element,
7636 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7639 static void CopyElementPropertiesToGame(int element)
7641 if (IS_CUSTOM_ELEMENT(element))
7642 CopyCustomElementPropertiesToGame(element);
7643 else if (IS_GROUP_ELEMENT(element))
7644 CopyGroupElementPropertiesToGame(element);
7646 CopyClassicElementPropertiesToGame(element);
7649 void CheckElementDescriptions()
7653 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7654 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7655 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7658 static int getMaxEdFieldX(boolean has_scrollbar)
7660 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7661 int sxsize = SXSIZE - scrollbar_width;
7662 int max_ed_fieldx = sxsize / ed_tilesize;
7664 return max_ed_fieldx;
7667 static int getMaxEdFieldY(boolean has_scrollbar)
7669 int infotext_height = INFOTEXT_YSIZE_FULL;
7670 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7671 int sysize = SYSIZE - scrollbar_height - infotext_height;
7672 int max_ed_fieldy = sysize / ed_tilesize;
7674 return max_ed_fieldy;
7677 void InitZoomLevelSettings()
7679 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7680 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7685 int fade_mask = REDRAW_FIELD;
7687 FadeSoundsAndMusic();
7689 if (CheckIfGlobalBorderHasChanged())
7690 fade_mask = REDRAW_ALL;
7694 /* needed if different viewport properties defined for editor */
7695 ChangeViewportPropertiesIfNeeded();
7699 InitZoomLevelSettings();
7701 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7704 CheckElementDescriptions();
7707 if (level_editor_test_game)
7709 CopyPlayfield(level.field, Feld);
7710 CopyPlayfield(FieldBackup, level.field);
7712 level_editor_test_game = FALSE;
7716 edit_mode = ED_MODE_DRAWING;
7717 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7718 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7726 /* needed for gadgets drawn on background (like palette scrollbar) */
7727 SetDoorBackgroundImage(IMG_UNDEFINED);
7729 /* copy default editor door content to main double buffer */
7730 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7731 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7732 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7733 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7734 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7737 /* draw bigger door */
7738 DrawSpecialEditorDoor();
7740 /* draw new control window */
7741 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7742 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7743 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7744 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7745 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7748 // redraw_mask |= REDRAW_ALL;
7750 FreeLevelEditorGadgets();
7751 CreateLevelEditorGadgets();
7753 ReinitializeElementList(); /* update dynamic level element list */
7754 ReinitializeElementListButtons(); /* custom element may look different */
7756 InitElementPropertiesGfxElement();
7759 MapControlButtons();
7761 DrawEditModeWindow();
7763 DrawMaskedBorder(fade_mask);
7767 /* copy actual editor door content to door double buffer for OpenDoor() */
7768 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7771 static void AdjustDrawingAreaGadgets()
7773 int ed_xsize = lev_fieldx + 2;
7774 int ed_ysize = lev_fieldy + 2;
7775 int max_ed_fieldx = MAX_ED_FIELDX;
7776 int max_ed_fieldy = MAX_ED_FIELDY;
7777 boolean horizontal_scrollbar_needed;
7778 boolean vertical_scrollbar_needed;
7779 int x, y, width, height;
7781 /* check if we need any scrollbars */
7782 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7783 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7785 /* check if we have a smaller editor field because of scrollbars */
7786 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7787 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7789 /* check again if we now need more scrollbars because of less space */
7790 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7791 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7793 /* check if editor field gets even smaller after adding new scrollbars */
7794 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7795 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7797 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7798 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7800 x = SX + ed_fieldx * ed_tilesize;
7801 y = SY + ed_fieldy * ed_tilesize;
7803 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7804 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7806 /* adjust drawing area gadget */
7807 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7808 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7809 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7812 /* adjust horizontal scrollbar gadgets */
7813 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7816 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7817 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7820 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7823 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7826 /* adjust vertical scrollbar gadgets */
7827 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7830 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7832 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7834 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7837 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7841 static void AdjustLevelScrollPosition()
7843 if (level_xpos < -1)
7845 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7846 level_xpos = lev_fieldx - ed_fieldx + 1;
7847 if (lev_fieldx < ed_fieldx - 2)
7850 if (level_ypos < -1)
7852 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7853 level_ypos = lev_fieldy - ed_fieldy + 1;
7854 if (lev_fieldy < ed_fieldy - 2)
7858 static void AdjustEditorScrollbar(int id)
7860 struct GadgetInfo *gi = level_editor_gadget[id];
7861 int items_max, items_visible, item_position;
7863 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7865 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7866 items_visible = ed_fieldx;
7867 item_position = level_xpos + 1;
7871 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7872 items_visible = ed_fieldy;
7873 item_position = level_ypos + 1;
7876 if (item_position > items_max - items_visible)
7877 item_position = items_max - items_visible;
7879 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7880 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7883 static void AdjustElementListScrollbar()
7885 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7886 int items_max, items_visible, item_position;
7888 /* correct position of element list scrollbar */
7889 if (element_shift < 0)
7891 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7892 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7894 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7895 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7896 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7898 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7899 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7900 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7903 static void ModifyEditorCounterValue(int counter_id, int new_value)
7905 int *counter_value = counterbutton_info[counter_id].value;
7906 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7907 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7909 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7911 if (counter_value != NULL)
7912 *counter_value = gi->textinput.number_value;
7915 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7917 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7918 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7920 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7922 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7923 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7925 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7926 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7928 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7929 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7934 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7936 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7937 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7938 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7940 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7943 static void ModifyEditorSelectboxOptions(int selectbox_id,
7944 struct ValueTextInfo *options)
7946 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7947 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7949 selectbox_info[selectbox_id].options = options;
7951 /* set index to zero -- list may be shorter now (correct later, if needed) */
7952 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7953 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7956 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7958 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7959 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7961 drawingarea_info[drawingarea_id].area_xsize = xsize;
7962 drawingarea_info[drawingarea_id].area_ysize = ysize;
7964 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7967 static void ModifyEditorElementList()
7971 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7973 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7974 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7975 struct GadgetDesign *gd = &gi->deco.design;
7976 int element = editor_elements[element_shift + i];
7977 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
7981 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
7983 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7989 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
7991 int graphic = el2edimg(element);
7992 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
7998 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8001 static void ModifyDrawingElementButton(int element, int id)
8003 struct GadgetInfo *gi = level_editor_gadget[id];
8004 Bitmap *deco_bitmap;
8006 int tile_size = gi->deco.width;
8008 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8010 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8013 static void PickDrawingElement(int button, int element)
8018 struct XYTileSize *pos;
8020 } de, drawing_elements[] =
8022 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8023 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8024 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8027 if (button < 1 || button > 3)
8030 de = drawing_elements[button - 1];
8032 *de.new_element = element; // update global drawing element variable
8034 DrawDrawingElementGraphic(element, de.pos);
8035 ModifyDrawingElementButton(element, de.id);
8037 redraw_mask |= REDRAW_DOOR_1;
8040 static void RedrawDrawingElements()
8042 PickDrawingElement(1, new_element1);
8043 PickDrawingElement(2, new_element2);
8044 PickDrawingElement(3, new_element3);
8047 static void DrawDrawingWindow()
8049 stick_element_properties_window = FALSE;
8051 SetMainBackgroundImage(IMG_UNDEFINED);
8054 UnmapLevelEditorFieldGadgets();
8055 UnmapLevelEditorToolboxCustomGadgets();
8057 AdjustDrawingAreaGadgets();
8058 AdjustLevelScrollPosition();
8059 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8060 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8062 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8064 MapMainDrawingArea();
8065 MapLevelEditorToolboxDrawingGadgets();
8068 static int getTabulatorBarWidth()
8070 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8071 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8073 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8076 static int getTabulatorBarHeight()
8078 return ED_TAB_BAR_HEIGHT;
8081 static void DrawLevelInfoTabulatorGadgets()
8083 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8084 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8085 int gd_x = gd->x + gd_gi1->border.width / 2;
8086 int gd_y = gd->y + gd_gi1->height - 1;
8087 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8088 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8089 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8092 for (i = id_first; i <= id_last; i++)
8094 int gadget_id = textbutton_info[i].gadget_id;
8095 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8096 boolean active = (i != edit_mode_levelinfo);
8098 /* draw background line below tabulator button */
8099 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8101 /* draw solid line below inactive tabulator buttons */
8102 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8103 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8104 ED_GADGET_TINY_DISTANCE, tab_color);
8106 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8107 MapTextbuttonGadget(i);
8110 /* draw little border line below tabulator buttons */
8111 if (tab_color != BLACK_PIXEL) /* black => transparent */
8112 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8113 ED_GADGET_TINY_DISTANCE,
8114 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8117 static void DrawPropertiesTabulatorGadgets()
8119 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8120 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8121 int gd_x = gd->x + gd_gi1->border.width / 2;
8122 int gd_y = gd->y + gd_gi1->height - 1;
8123 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8124 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8125 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8128 /* draw two config tabulators for player elements */
8129 if (ELEM_IS_PLAYER(properties_element))
8130 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8132 /* draw two config and one "change" tabulator for custom elements */
8133 if (IS_CUSTOM_ELEMENT(properties_element))
8134 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8136 for (i = id_first; i <= id_last; i++)
8138 int gadget_id = textbutton_info[i].gadget_id;
8139 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8140 boolean active = (i != edit_mode_properties);
8142 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8143 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8144 (ELEM_IS_PLAYER(properties_element) ||
8145 IS_CUSTOM_ELEMENT(properties_element)))
8148 /* draw background line below tabulator button */
8149 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8151 /* draw solid line below inactive tabulator buttons */
8152 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8153 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8154 ED_GADGET_TINY_DISTANCE, tab_color);
8156 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8157 MapTextbuttonGadget(i);
8160 /* draw little border line below tabulator buttons */
8161 if (tab_color != BLACK_PIXEL) /* black => transparent */
8162 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8163 ED_GADGET_TINY_DISTANCE,
8164 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8167 static void DrawLevelInfoLevel()
8171 /* draw counter gadgets */
8172 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8173 MapCounterButtons(i);
8175 /* draw selectbox gadgets */
8176 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8177 MapSelectboxGadget(i);
8179 /* draw text input gadgets */
8180 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8181 MapTextInputGadget(i);
8184 static void DrawLevelInfoEditor()
8188 /* draw counter gadgets */
8189 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8190 MapCounterButtons(i);
8192 /* draw checkbutton gadgets */
8193 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8194 MapCheckbuttonGadget(i);
8196 /* draw radiobutton gadgets */
8197 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8198 MapRadiobuttonGadget(i);
8200 /* draw drawing area */
8201 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8204 static void DrawLevelInfoWindow()
8206 char *text = "Global Settings";
8207 int font_nr = FONT_TITLE_1;
8208 struct MenuPosInfo *pos = &editor.settings.headline;
8209 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8210 int sy = SY + pos->y;
8212 stick_element_properties_window = FALSE;
8214 UnmapLevelEditorFieldGadgets();
8216 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8219 DrawText(sx, sy, text, font_nr);
8221 DrawLevelInfoTabulatorGadgets();
8223 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8224 DrawLevelInfoLevel();
8225 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8226 DrawLevelInfoEditor();
8229 static void DrawCustomContentArea()
8231 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8232 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8233 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8234 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8235 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8236 int xoffset = ED_GADGET_SPACE_DISTANCE;
8238 /* add distance for potential left text (without drawing area border) */
8239 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8241 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8243 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8246 static void DrawCustomChangeContentArea()
8248 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8249 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8250 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8251 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8252 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8253 int xoffset = ED_GADGET_SPACE_DISTANCE;
8255 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8260 static void RemoveElementContentArea(int id, int font_height)
8262 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8264 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8265 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8266 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8267 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8268 ED_GADGET_TEXT_DISTANCE + font_height);
8271 static void DrawYamYamContentAreas()
8273 int font_nr = FONT_TEXT_1;
8274 int font_height = getFontHeight(font_nr);
8275 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8276 int yoffset = (tilesize - font_height) / 2;
8277 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8278 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8281 /* display counter to choose number of element content areas */
8282 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8284 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8286 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8288 if (i < level.num_yamyam_contents)
8294 UnmapDrawingArea(id);
8296 /* delete content areas in case of reducing number of them */
8297 RemoveElementContentArea(id, font_height);
8301 DrawText(x, y + 0 * tilesize, "content", font_nr);
8302 DrawText(x, y + 1 * tilesize, "when", font_nr);
8303 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8306 static void DrawMagicBallContentAreas()
8308 int font_nr = FONT_TEXT_1;
8309 int font_height = getFontHeight(font_nr);
8310 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8311 int yoffset = (tilesize - font_height) / 2;
8312 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8313 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8316 /* display counter to choose number of element content areas */
8317 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8319 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8321 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8323 if (i < level.num_ball_contents)
8329 UnmapDrawingArea(id);
8331 /* delete content areas in case of reducing number of them */
8332 RemoveElementContentArea(id, font_height);
8336 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8337 DrawText(x, y + 1 * tilesize, "when", font_nr);
8338 DrawText(x, y + 2 * tilesize, "active", font_nr);
8341 static void DrawAndroidElementArea(int element)
8343 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8344 int num_elements = level.num_android_clone_elements;
8345 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8346 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8347 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8348 int xsize = MAX_ANDROID_ELEMENTS;
8351 /* display counter to choose number of element areas */
8352 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8354 if (drawingarea_info[id].text_left != NULL)
8355 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8357 UnmapDrawingArea(id);
8359 ModifyEditorDrawingArea(id, num_elements, 1);
8361 /* delete content areas in case of reducing number of them */
8362 DrawBackground(sx, sy,
8363 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8364 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8369 static void DrawGroupElementArea(int element)
8371 int id = ED_DRAWING_ID_GROUP_CONTENT;
8372 int num_elements = group_element_info.num_elements;
8373 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8374 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8375 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8376 int xsize = MAX_ELEMENTS_IN_GROUP;
8379 if (drawingarea_info[id].text_left != NULL)
8380 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8382 UnmapDrawingArea(id);
8384 ModifyEditorDrawingArea(id, num_elements, 1);
8386 /* delete content areas in case of reducing number of them */
8387 DrawBackground(sx, sy,
8388 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8389 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8394 static void DrawPlayerInitialInventoryArea(int element)
8396 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8397 int player_nr = GET_PLAYER_NR(element);
8398 int num_elements = level.initial_inventory_size[player_nr];
8399 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8400 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8401 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8402 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8405 /* determine horizontal position to the right of specified gadget */
8406 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8407 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8408 ED_DRAWINGAREA_TEXT_DISTANCE);
8410 /* determine horizontal offset for leading text */
8411 if (drawingarea_info[id].text_left != NULL)
8412 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8414 UnmapDrawingArea(id);
8416 ModifyEditorDrawingArea(id, num_elements, 1);
8418 /* delete content areas in case of reducing number of them */
8419 DrawBackground(sx, sy,
8420 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8421 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8426 static void DrawEnvelopeTextArea(int envelope_nr)
8428 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8429 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8432 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8434 if (envelope_nr != -1)
8435 textarea_info[id].value = level.envelope[envelope_nr].text;
8437 ModifyGadget(gi, GDI_AREA_SIZE,
8438 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8439 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8442 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8445 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8447 int font_height = getFontHeight(font_nr);
8448 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8449 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8450 int sx = SX + pad_x;
8451 int sy = SY + pad_y;
8452 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8454 if (start_line >= max_lines_per_screen)
8457 DrawText(sx, sy + start_line * font_height, text, font_nr);
8462 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8464 int font_nr = FONT_TEXT_2;
8465 int font_width = getFontWidth(font_nr);
8466 int font_height = getFontHeight(font_nr);
8467 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8468 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8469 int sx = SX + pad_x;
8470 int sy = SY + pad_y + start_line * font_height;
8471 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8472 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8473 int max_lines_drawable = max_lines_per_screen - start_line;
8475 if (start_line >= max_lines_per_screen)
8478 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8479 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8482 static void DrawPropertiesInfo()
8491 /* configurable properties */
8493 { EP_WALKABLE_OVER, "- player can walk over it" },
8494 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8495 { EP_WALKABLE_UNDER, "- player can walk under it" },
8496 { EP_PASSABLE_OVER, "- player can pass over it" },
8497 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8498 { EP_PASSABLE_UNDER, "- player can pass under it" },
8499 { EP_PROTECTED, "- player is protected by it" },
8501 { EP_DIGGABLE, "- can be digged away" },
8502 { EP_COLLECTIBLE, "- can be collected" },
8503 { EP_DROPPABLE, "- can be dropped after collecting" },
8504 { EP_THROWABLE, "- can be thrown after collecting" },
8505 { EP_PUSHABLE, "- can be pushed" },
8507 { EP_CAN_FALL, "- can fall" },
8508 { EP_CAN_MOVE, "- can move" },
8510 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8512 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8514 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8516 { EP_SLIPPERY, "- slippery for falling elements" },
8517 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8519 { EP_DONT_RUN_INTO, "- deadly when running into" },
8520 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8521 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8522 { EP_DONT_TOUCH, "- deadly when touching" },
8524 { EP_INDESTRUCTIBLE, "- indestructible" },
8526 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8527 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8528 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8530 { EP_CAN_CHANGE, "- can change to other element" },
8532 /* pre-defined properties */
8533 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8534 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8535 { EP_SWITCHABLE, "- can be switched" },
8537 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8542 char *filename = getElementDescriptionFilename(properties_element);
8543 char *percentage_text = "In this level: ";
8544 char *properties_text = "Standard properties: ";
8546 int num_elements_in_level;
8547 int num_standard_properties = 0;
8548 int font1_nr = FONT_TEXT_1;
8549 int font2_nr = FONT_TEXT_2;
8550 int font1_width = getFontWidth(font1_nr);
8551 int font2_height = getFontHeight(font2_nr);
8552 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8553 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8554 int screen_line = 0;
8557 if (setup.editor.show_element_token)
8559 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8560 "[%s]", element_info[properties_element].token_name);
8564 /* ----- print number of elements / percentage of this element in level */
8566 num_elements_in_level = 0;
8567 for (y = 0; y < lev_fieldy; y++)
8568 for (x = 0; x < lev_fieldx; x++)
8569 if (Feld[x][y] == properties_element)
8570 num_elements_in_level++;
8571 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8573 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8575 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8576 pad_y + screen_line++ * font2_height, font2_nr,
8577 "%d (%.2f%%)", num_elements_in_level, percentage);
8581 /* ----- print standard properties of this element */
8583 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8586 for (i = 0; properties[i].value != -1; i++)
8588 if (!HAS_PROPERTY(properties_element, properties[i].value))
8591 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8592 properties[i].text);
8593 num_standard_properties++;
8596 if (num_standard_properties == 0)
8597 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8598 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8602 /* ----- print special description of this element */
8604 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8605 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8606 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8609 #define TEXT_COLLECTING "Score for collecting"
8610 #define TEXT_SMASHING "Score for smashing"
8611 #define TEXT_SLURPING "Score for slurping robot"
8612 #define TEXT_CRACKING "Score for cracking"
8613 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8614 #define TEXT_DURATION "Duration when activated"
8615 #define TEXT_BALL_DELAY "Element generation delay"
8616 #define TEXT_MOVE_SPEED "Speed of android moving"
8617 #define TEXT_CLONE_SPEED "Speed of android cloning"
8618 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8619 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8620 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8621 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8622 #define TEXT_TIME_BONUS "Extra time to solve level"
8629 } elements_with_counter[] =
8631 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8632 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8633 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8634 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8635 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8636 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8637 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8638 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8639 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8640 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8641 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8642 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8643 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8644 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8645 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8646 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8647 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8648 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8649 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8650 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8651 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8652 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8653 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8654 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8655 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8656 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8657 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8658 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8659 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8660 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8661 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8662 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8663 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8664 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8665 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8666 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8667 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8668 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8669 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8670 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8671 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8672 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8673 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8674 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8675 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8676 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8677 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8678 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8679 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8680 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8681 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8682 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8683 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8684 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8685 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8686 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8687 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8688 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8689 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8690 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8691 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8692 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8693 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8694 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8695 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8696 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8697 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8698 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8699 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8700 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8701 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8702 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8703 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8704 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8706 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8707 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8708 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8709 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8710 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8711 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8712 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8713 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8714 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8715 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8716 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8717 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8718 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8719 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8720 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8721 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8723 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8724 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8725 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8726 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8727 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8728 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8729 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8730 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8735 static boolean checkPropertiesConfig(int element)
8739 if (IS_GEM(element) ||
8740 IS_CUSTOM_ELEMENT(element) ||
8741 IS_GROUP_ELEMENT(element) ||
8742 IS_ENVELOPE(element) ||
8743 ELEM_IS_PLAYER(element) ||
8744 HAS_EDITOR_CONTENT(element) ||
8745 CAN_GROW(element) ||
8746 COULD_MOVE_INTO_ACID(element) ||
8747 MAYBE_DONT_COLLIDE_WITH(element) ||
8748 element == EL_SOKOBAN_OBJECT ||
8749 element == EL_SOKOBAN_FIELD_EMPTY ||
8750 element == EL_SOKOBAN_FIELD_FULL)
8753 for (i = 0; elements_with_counter[i].element != -1; i++)
8754 if (elements_with_counter[i].element == element)
8760 static void DrawPropertiesConfig()
8762 boolean draw_footer_line = FALSE;
8763 int max_num_element_counters = 4;
8764 int num_element_counters = 0;
8767 if (!checkPropertiesConfig(properties_element))
8769 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8774 /* check if there are elements where a value can be chosen for */
8775 for (i = 0; elements_with_counter[i].element != -1; i++)
8777 if (elements_with_counter[i].element == properties_element)
8779 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8781 counterbutton_info[counter_id].y =
8782 ED_ELEMENT_SETTINGS_YPOS(
8783 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8784 (CAN_GROW(properties_element) ? 1 : 0) +
8785 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8786 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8787 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8788 num_element_counters);
8790 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8791 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8793 if (properties_element == EL_GAME_OF_LIFE ||
8794 properties_element == EL_BIOMAZE)
8796 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8797 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8801 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8802 counterbutton_info[counter_id].min_value = MIN_SCORE;
8803 counterbutton_info[counter_id].max_value = MAX_SCORE;
8806 MapCounterButtons(counter_id);
8808 num_element_counters++;
8809 if (num_element_counters >= max_num_element_counters)
8814 if (HAS_EDITOR_CONTENT(properties_element))
8816 /* draw stickybutton gadget */
8817 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8819 if (IS_AMOEBOID(properties_element))
8820 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8821 else if (properties_element == EL_YAMYAM ||
8822 properties_element == EL_YAMYAM_LEFT ||
8823 properties_element == EL_YAMYAM_RIGHT ||
8824 properties_element == EL_YAMYAM_UP ||
8825 properties_element == EL_YAMYAM_DOWN)
8826 DrawYamYamContentAreas();
8827 else if (properties_element == EL_EMC_MAGIC_BALL)
8829 DrawMagicBallContentAreas();
8831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8832 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8834 else if (properties_element == EL_EMC_ANDROID)
8835 DrawAndroidElementArea(properties_element);
8838 if (ELEM_IS_PLAYER(properties_element))
8840 int player_nr = GET_PLAYER_NR(properties_element);
8842 /* these properties can be set for every player individually */
8844 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8846 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8847 &level.start_element[player_nr];
8848 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8849 &level.artwork_element[player_nr];
8850 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8851 &level.explosion_element[player_nr];
8853 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8854 &level.use_start_element[player_nr];
8855 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8856 &level.use_artwork_element[player_nr];
8857 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8858 &level.use_explosion_element[player_nr];
8859 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8860 &level.initial_player_gravity[player_nr];
8862 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8863 &level.initial_player_stepsize[player_nr];
8865 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8866 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8867 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8868 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8869 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8870 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8871 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8872 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8873 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
8874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8875 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8876 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8877 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8878 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8880 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8881 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8882 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8884 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8886 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8888 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8889 &level.initial_inventory_content[player_nr][0];
8891 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8892 &level.initial_inventory_size[player_nr];
8894 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8895 &level.use_initial_inventory[player_nr];
8897 /* draw checkbutton gadgets */
8898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8900 /* draw counter gadgets */
8901 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8903 /* draw drawing area gadgets */
8904 DrawPlayerInitialInventoryArea(properties_element);
8908 if (IS_GEM(properties_element))
8909 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8911 if (properties_element == EL_EM_DYNAMITE)
8912 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8914 if (COULD_MOVE_INTO_ACID(properties_element) &&
8915 !ELEM_IS_PLAYER(properties_element) &&
8916 (!IS_CUSTOM_ELEMENT(properties_element) ||
8917 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8919 /* set position for checkbutton for "can move into acid" */
8920 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8921 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8922 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8923 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8924 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8926 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8929 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8930 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8932 if (properties_element == EL_SPRING)
8933 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8935 if (properties_element == EL_TIME_ORB_FULL)
8936 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8938 if (CAN_GROW(properties_element))
8940 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8941 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8943 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8946 if (properties_element == EL_SOKOBAN_OBJECT ||
8947 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8948 properties_element == EL_SOKOBAN_FIELD_FULL)
8949 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8951 if (IS_ENVELOPE(properties_element))
8953 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8954 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8955 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8956 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8957 int envelope_nr = properties_element - EL_ENVELOPE_1;
8959 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8960 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8962 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8963 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8965 /* display counter to choose size of envelope text area */
8966 MapCounterButtons(counter1_id);
8967 MapCounterButtons(counter2_id);
8969 /* display checkbuttons to choose auto-wrap and alignment properties */
8970 MapCheckbuttonGadget(button1_id);
8971 MapCheckbuttonGadget(button2_id);
8973 DrawEnvelopeTextArea(envelope_nr);
8976 if (IS_CUSTOM_ELEMENT(properties_element))
8978 /* draw stickybutton gadget */
8979 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8981 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8983 /* draw checkbutton gadgets */
8984 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8985 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8986 MapCheckbuttonGadget(i);
8988 /* draw counter gadgets */
8989 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8990 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8991 MapCounterButtons(i);
8993 /* draw selectbox gadgets */
8994 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8995 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8996 MapSelectboxGadget(i);
8998 /* draw textbutton gadgets */
8999 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9001 /* draw text input gadgets */
9002 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9004 /* draw drawing area gadgets */
9005 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9007 draw_footer_line = TRUE;
9009 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9011 /* draw checkbutton gadgets */
9012 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9013 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9014 MapCheckbuttonGadget(i);
9016 /* draw counter gadgets */
9017 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9018 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9019 MapCounterButtons(i);
9021 /* draw selectbox gadgets */
9022 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9023 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9024 MapSelectboxGadget(i);
9026 /* draw drawing area gadgets */
9027 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9028 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9029 DrawCustomContentArea();
9032 else if (IS_GROUP_ELEMENT(properties_element))
9034 /* draw stickybutton gadget */
9035 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9037 /* draw checkbutton gadgets */
9038 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9039 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9041 /* draw counter gadgets */
9042 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9044 /* draw selectbox gadgets */
9045 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9047 /* draw textbutton gadgets */
9048 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9050 /* draw drawing area gadgets */
9051 DrawGroupElementArea(properties_element);
9053 /* draw text input gadgets */
9054 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9056 /* draw drawing area gadgets */
9057 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9059 draw_footer_line = TRUE;
9062 /* draw little footer border line above CE/GE use/save template gadgets */
9063 if (draw_footer_line)
9065 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9066 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9067 int gd_x = gd->x + gd_gi1->border.width / 2;
9068 int gd_y = gd->y + gd_gi1->height - 1;
9069 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9071 if (tab_color != BLACK_PIXEL) /* black => transparent */
9072 FillRectangle(drawto,
9073 SX + ED_ELEMENT_SETTINGS_X(0),
9074 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9076 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9080 static void DrawPropertiesChangeDrawingAreas()
9082 if (IS_CUSTOM_ELEMENT(properties_element))
9084 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9085 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9086 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9088 DrawCustomChangeContentArea();
9091 redraw_mask |= REDRAW_FIELD;
9094 static void DrawPropertiesChange()
9098 /* needed to initially set selectbox options for special action options */
9099 setSelectboxSpecialActionOptions();
9101 /* draw stickybutton gadget */
9102 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9104 /* draw checkbutton gadgets */
9105 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9106 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9107 MapCheckbuttonGadget(i);
9109 /* draw counter gadgets */
9110 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9111 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9112 MapCounterButtons(i);
9114 /* draw selectbox gadgets */
9115 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9116 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9117 MapSelectboxGadget(i);
9119 /* draw textbutton gadgets */
9120 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9121 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9122 MapTextbuttonGadget(i);
9124 /* draw graphicbutton gadgets */
9125 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9126 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9127 MapGraphicbuttonGadget(i);
9129 /* draw drawing area gadgets */
9130 DrawPropertiesChangeDrawingAreas();
9133 static void DrawEditorElementAnimation(int x, int y)
9135 int graphic = el2img(properties_element);
9136 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9137 custom_element.ce_value_fixed_initial :
9138 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9139 custom_element.collect_score_initial : FrameCounter);
9141 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9144 static void DrawEditorElementName(int x, int y, int font_nr)
9146 char *element_name = getElementInfoText(properties_element);
9147 int font_width = getFontWidth(font_nr);
9148 int font_height = getFontHeight(font_nr);
9149 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9150 int max_chars_per_line = max_text_width / font_width;
9151 char buffer[max_chars_per_line + 1];
9153 if (strlen(element_name) <= max_chars_per_line)
9154 DrawTextS(x, y, font_nr, element_name);
9157 int next_pos = max_chars_per_line;
9159 strncpy(buffer, element_name, max_chars_per_line);
9160 buffer[max_chars_per_line] = '\0';
9162 if (element_name[max_chars_per_line] == ' ')
9168 for (i = max_chars_per_line - 1; i >= 0; i--)
9169 if (buffer[i] == ' ')
9172 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9179 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9181 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9182 buffer[max_chars_per_line] = '\0';
9184 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9188 static void DrawPropertiesWindow()
9190 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9191 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9192 int border_size = gd->border_size;
9193 int font_nr = FONT_TEXT_1;
9194 int font_height = getFontHeight(font_nr);
9195 int xoffset = TILEX + element_border + 3 * border_size;
9196 int yoffset = (TILEY - font_height) / 2;
9197 int x1 = editor.settings.element_graphic.x + element_border;
9198 int y1 = editor.settings.element_graphic.y + element_border;
9199 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9200 editor.settings.element_name.x);
9201 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9202 editor.settings.element_name.y);
9203 char *text = "Element Settings";
9204 int font2_nr = FONT_TITLE_1;
9205 struct MenuPosInfo *pos = &editor.settings.headline;
9206 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9207 int sy = SY + pos->y;
9209 stick_element_properties_window = FALSE;
9211 /* make sure that previous properties edit mode exists for this element */
9212 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9213 !IS_CUSTOM_ELEMENT(properties_element))
9214 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9216 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9217 !ELEM_IS_PLAYER(properties_element) &&
9218 !IS_CUSTOM_ELEMENT(properties_element))
9219 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9221 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9222 (ELEM_IS_PLAYER(properties_element) ||
9223 IS_CUSTOM_ELEMENT(properties_element)))
9224 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9226 CopyElementPropertiesToEditor(properties_element);
9228 UnmapLevelEditorFieldGadgets();
9229 UnmapLevelEditorToolboxDrawingGadgets();
9230 UnmapLevelEditorToolboxCustomGadgets();
9232 if (IS_CUSTOM_ELEMENT(properties_element) ||
9233 IS_GROUP_ELEMENT(properties_element))
9234 MapLevelEditorToolboxCustomGadgets();
9236 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9239 DrawText(sx, sy, text, font2_nr);
9241 FrameCounter = 0; /* restart animation frame counter */
9243 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9244 DrawEditorElementAnimation(SX + x1, SY + y1);
9245 DrawEditorElementName(x2, y2, font_nr);
9247 DrawPropertiesTabulatorGadgets();
9249 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9250 DrawPropertiesInfo();
9251 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9252 DrawPropertiesChange();
9253 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9254 DrawPropertiesConfig();
9257 static void UpdateCustomElementGraphicGadgets()
9259 struct ElementInfo *ei = &element_info[properties_element];
9262 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9263 properties_element);
9265 ModifyEditorElementList();
9266 RedrawDrawingElements();
9268 /* force redraw of all mapped drawing area gadgets */
9269 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9271 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9278 static int getOpenDirectionFromTube(int element)
9282 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9283 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9284 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9285 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9286 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9287 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9288 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9289 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9290 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9291 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9292 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9298 static int getTubeFromOpenDirection(int direction)
9302 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9303 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9304 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9305 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9306 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9307 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9308 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9309 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9310 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9311 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9312 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9314 /* if only one direction, fall back to simple tube with that direction */
9315 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9316 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9317 case (MV_UP): return EL_TUBE_VERTICAL;
9318 case (MV_DOWN): return EL_TUBE_VERTICAL;
9324 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9326 int element_new = getTubeFromOpenDirection(direction);
9328 return (element_new != EL_EMPTY ? element_new : element_old);
9331 static int getOpenDirectionFromBelt(int element)
9333 int belt_dir = getBeltDirFromBeltElement(element);
9335 return (belt_dir == MV_LEFT ? MV_RIGHT :
9336 belt_dir == MV_RIGHT ? MV_LEFT :
9337 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9340 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9342 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9343 direction == MV_RIGHT ? MV_LEFT :
9344 direction == MV_HORIZONTAL ? MV_NONE : direction);
9346 if (direction == MV_NONE)
9349 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9352 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9355 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9357 return (element_new != EL_EMPTY ? element_new : element_old);
9360 static int getOpenDirectionFromPool(int element)
9364 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9365 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9366 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9367 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9368 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9369 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9375 static int getPoolFromOpenDirection(int direction)
9379 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9380 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9381 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9382 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9383 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9384 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9390 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9392 int element = getPoolFromOpenDirection(direction);
9393 int help_direction = getOpenDirectionFromPool(help_element);
9395 if (element == EL_EMPTY)
9397 int help_direction_vertical = help_direction & MV_VERTICAL;
9399 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9402 if (element == EL_EMPTY)
9404 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9406 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9412 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9414 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9416 return (element_new != EL_EMPTY ? element_new : element_old);
9419 static int getOpenDirectionFromPillar(int element)
9423 case EL_EMC_WALL_1: return (MV_DOWN);
9424 case EL_EMC_WALL_2: return (MV_VERTICAL);
9425 case EL_EMC_WALL_3: return (MV_UP);
9431 static int getPillarFromOpenDirection(int direction)
9435 case (MV_DOWN): return EL_EMC_WALL_1;
9436 case (MV_VERTICAL): return EL_EMC_WALL_2;
9437 case (MV_UP): return EL_EMC_WALL_3;
9443 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9445 int element_new = getPillarFromOpenDirection(direction);
9447 return (element_new != EL_EMPTY ? element_new : element_old);
9450 static int getOpenDirectionFromSteel2(int element)
9454 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9455 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9456 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9457 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9458 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9459 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9460 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9461 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9467 static int getSteel2FromOpenDirection(int direction)
9471 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9472 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9473 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9474 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9475 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9476 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9477 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9478 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9484 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9486 int element_new = getSteel2FromOpenDirection(direction);
9488 return (element_new != EL_EMPTY ? element_new : element_old);
9491 static int getOpenDirectionFromChip(int element)
9495 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9496 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9497 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9498 case EL_SP_CHIP_TOP: return (MV_DOWN);
9499 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9505 static int getChipFromOpenDirection(int direction)
9509 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9510 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9511 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9512 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9513 case (MV_DOWN): return EL_SP_CHIP_TOP;
9519 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9521 int element_new = getChipFromOpenDirection(direction);
9523 return (element_new != EL_EMPTY ? element_new : element_old);
9526 static int getClosedTube(int x, int y)
9528 static int xy[4][2] =
9535 int element_old = IntelliDrawBuffer[x][y];
9536 int direction_old = getOpenDirectionFromTube(element_old);
9537 int direction_new = MV_NONE;
9540 for (i = 0; i < NUM_DIRECTIONS; i++)
9542 int xx = x + xy[i][0];
9543 int yy = y + xy[i][1];
9544 int dir = MV_DIR_FROM_BIT(i);
9545 int dir_opposite = MV_DIR_OPPOSITE(dir);
9547 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9548 (direction_old & dir) &&
9549 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9550 direction_new |= dir;
9553 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9556 static int getClosedBelt(int x, int y)
9558 static int xy[4][2] =
9565 int element_old = IntelliDrawBuffer[x][y];
9566 int nr = getBeltNrFromBeltElement(element_old);
9567 int direction_old = getOpenDirectionFromBelt(element_old);
9568 int direction_new = MV_NONE;
9571 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9573 int xx = x + xy[i][0];
9574 int yy = y + xy[i][1];
9575 int dir = MV_DIR_FROM_BIT(i);
9576 int dir_opposite = MV_DIR_OPPOSITE(dir);
9578 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9579 (direction_old & dir) &&
9580 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9581 direction_new |= dir;
9584 return getBeltFromNrAndOpenDirection(nr, direction_new);
9587 static int getClosedPool(int x, int y)
9589 static int xy[4][2] =
9596 int element_old = IntelliDrawBuffer[x][y];
9597 int direction_old = getOpenDirectionFromPool(element_old);
9598 int direction_new = MV_NONE;
9601 for (i = 0; i < NUM_DIRECTIONS; i++)
9603 int xx = x + xy[i][0];
9604 int yy = y + xy[i][1];
9605 int dir = MV_DIR_FROM_BIT(i);
9606 int dir_opposite = MV_DIR_OPPOSITE(dir);
9608 if (IN_LEV_FIELD(xx, yy) &&
9609 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9610 (direction_old & dir) &&
9611 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9612 direction_new |= dir;
9615 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9618 static int getClosedPillar(int x, int y)
9620 static int xy[4][2] =
9627 int element_old = IntelliDrawBuffer[x][y];
9628 int direction_old = getOpenDirectionFromPillar(element_old);
9629 int direction_new = MV_NONE;
9632 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9634 int xx = x + xy[i][0];
9635 int yy = y + xy[i][1];
9636 int dir = MV_DIR_FROM_BIT(i);
9637 int dir_opposite = MV_DIR_OPPOSITE(dir);
9639 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9640 (direction_old & dir) &&
9641 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9642 direction_new |= dir;
9645 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9648 static int getClosedSteel2(int x, int y)
9650 static int xy[4][2] =
9657 int element_old = IntelliDrawBuffer[x][y];
9658 int direction_old = getOpenDirectionFromSteel2(element_old);
9659 int direction_new = MV_NONE;
9662 for (i = 0; i < NUM_DIRECTIONS; i++)
9664 int xx = x + xy[i][0];
9665 int yy = y + xy[i][1];
9666 int dir = MV_DIR_FROM_BIT(i);
9667 int dir_opposite = MV_DIR_OPPOSITE(dir);
9669 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9670 (direction_old & dir) &&
9671 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9672 direction_new |= dir;
9675 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9678 static int getClosedChip(int x, int y)
9680 static int xy[4][2] =
9687 int element_old = IntelliDrawBuffer[x][y];
9688 int direction_old = getOpenDirectionFromChip(element_old);
9689 int direction_new = MV_NONE;
9692 for (i = 0; i < NUM_DIRECTIONS; i++)
9694 int xx = x + xy[i][0];
9695 int yy = y + xy[i][1];
9696 int dir = MV_DIR_FROM_BIT(i);
9697 int dir_opposite = MV_DIR_OPPOSITE(dir);
9699 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9700 (direction_old & dir) &&
9701 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9702 direction_new |= dir;
9705 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9708 static void SetElementSimple(int x, int y, int element, boolean change_level)
9710 int sx = x - level_xpos;
9711 int sy = y - level_ypos;
9713 IntelliDrawBuffer[x][y] = element;
9716 Feld[x][y] = element;
9718 if (IN_ED_FIELD(sx, sy))
9719 DrawEditorElement(sx, sy, element);
9722 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9723 int x2, int y2, int *element2,
9724 int (*close_function)(int, int),
9725 boolean change_level)
9727 /* set neighbour elements to newly determined connections */
9728 SetElementSimple(x1, y1, *element1, change_level);
9729 SetElementSimple(x2, y2, *element2, change_level);
9731 /* remove all open connections of neighbour elements */
9732 *element1 = close_function(x1, y1);
9733 *element2 = close_function(x2, y2);
9735 /* set neighbour elements to new, minimized connections */
9736 SetElementSimple(x1, y1, *element1, change_level);
9737 SetElementSimple(x2, y2, *element2, change_level);
9740 static void SetElementIntelliDraw(int x, int y, int new_element,
9741 boolean change_level, int button)
9743 static int xy[4][2] =
9750 static int last_x = -1;
9751 static int last_y = -1;
9752 int old_element = IntelliDrawBuffer[x][y];
9754 if (new_element == EL_UNDEFINED)
9762 if (IS_TUBE(new_element))
9764 int last_element_new = EL_UNDEFINED;
9765 int direction = MV_NONE;
9768 /* if old element is of same kind, keep all existing directions */
9769 if (IS_TUBE(old_element))
9770 direction |= getOpenDirectionFromTube(old_element);
9772 for (i = 0; i < NUM_DIRECTIONS; i++)
9774 int xx = x + xy[i][0];
9775 int yy = y + xy[i][1];
9777 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9778 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9780 int dir = MV_DIR_FROM_BIT(i);
9781 int dir_opposite = MV_DIR_OPPOSITE(dir);
9782 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9783 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9784 int last_direction_new = last_direction_old | dir_opposite;
9786 last_element_new = getTubeFromOpenDirection(last_direction_new);
9792 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9794 if (last_element_new != EL_UNDEFINED)
9795 MergeAndCloseNeighbourElements(x, y, &new_element,
9796 last_x, last_y, &last_element_new,
9797 getClosedTube, change_level);
9799 else if (IS_BELT(new_element))
9801 int belt_nr = getBeltNrFromBeltElement(new_element);
9802 int last_element_new = EL_UNDEFINED;
9803 int direction = MV_NONE;
9806 /* if old element is of same kind, keep all existing directions */
9807 if (IS_BELT(old_element))
9808 direction |= getOpenDirectionFromBelt(old_element);
9810 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9812 int xx = x + xy[i][0];
9813 int yy = y + xy[i][1];
9815 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9816 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9818 int dir = MV_DIR_FROM_BIT(i);
9819 int dir_opposite = MV_DIR_OPPOSITE(dir);
9820 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9821 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9822 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9823 int last_direction_new = last_direction_old | dir_opposite;
9825 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9826 last_direction_new);
9831 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9833 if (last_element_new != EL_UNDEFINED)
9834 MergeAndCloseNeighbourElements(x, y, &new_element,
9835 last_x, last_y, &last_element_new,
9836 getClosedBelt, change_level);
9838 else if (IS_ACID_POOL_OR_ACID(new_element))
9840 int last_element_new = EL_UNDEFINED;
9841 int direction = MV_NONE;
9844 /* if old element is of same kind, keep all existing directions */
9845 if (IS_ACID_POOL_OR_ACID(old_element))
9846 direction |= getOpenDirectionFromPool(old_element);
9848 for (i = 0; i < NUM_DIRECTIONS; i++)
9850 int xx = x + xy[i][0];
9851 int yy = y + xy[i][1];
9853 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9854 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9856 int dir = MV_DIR_FROM_BIT(i);
9857 int dir_opposite = MV_DIR_OPPOSITE(dir);
9858 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9859 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9860 int last_direction_new = last_direction_old | dir_opposite;
9862 last_element_new = getPoolFromOpenDirection(last_direction_new);
9868 /* special corrections needed for intuitively correct acid pool drawing */
9869 if (last_element_new == EL_EMPTY)
9870 last_element_new = new_element;
9871 else if (last_element_new != EL_UNDEFINED)
9872 new_element = last_element_new;
9874 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9876 if (last_element_new != EL_UNDEFINED)
9877 MergeAndCloseNeighbourElements(x, y, &new_element,
9878 last_x, last_y, &last_element_new,
9879 getClosedPool, change_level);
9881 else if (IS_EMC_PILLAR(new_element))
9883 int last_element_new = EL_UNDEFINED;
9884 int direction = MV_NONE;
9887 /* if old element is of same kind, keep all existing directions */
9888 if (IS_EMC_PILLAR(old_element))
9889 direction |= getOpenDirectionFromPillar(old_element);
9891 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9893 int xx = x + xy[i][0];
9894 int yy = y + xy[i][1];
9896 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9897 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9899 int dir = MV_DIR_FROM_BIT(i);
9900 int dir_opposite = MV_DIR_OPPOSITE(dir);
9901 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9902 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9903 int last_direction_new = last_direction_old | dir_opposite;
9905 last_element_new = getPillarFromOpenDirection(last_direction_new);
9911 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9913 if (last_element_new != EL_UNDEFINED)
9914 MergeAndCloseNeighbourElements(x, y, &new_element,
9915 last_x, last_y, &last_element_new,
9916 getClosedPillar, change_level);
9918 else if (IS_DC_STEELWALL_2(new_element))
9920 int last_element_new = EL_UNDEFINED;
9921 int direction = MV_NONE;
9924 /* if old element is of same kind, keep all existing directions */
9925 if (IS_DC_STEELWALL_2(old_element))
9926 direction |= getOpenDirectionFromSteel2(old_element);
9928 for (i = 0; i < NUM_DIRECTIONS; i++)
9930 int xx = x + xy[i][0];
9931 int yy = y + xy[i][1];
9933 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9934 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9936 int dir = MV_DIR_FROM_BIT(i);
9937 int dir_opposite = MV_DIR_OPPOSITE(dir);
9938 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9939 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9940 int last_direction_new = last_direction_old | dir_opposite;
9942 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9948 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9950 if (last_element_new != EL_UNDEFINED)
9951 MergeAndCloseNeighbourElements(x, y, &new_element,
9952 last_x, last_y, &last_element_new,
9953 getClosedSteel2, change_level);
9955 else if (IS_SP_CHIP(new_element))
9957 int last_element_new = EL_UNDEFINED;
9958 int direction = MV_NONE;
9961 /* (do not keep existing directions, regardless of kind of old element) */
9963 for (i = 0; i < NUM_DIRECTIONS; i++)
9965 int xx = x + xy[i][0];
9966 int yy = y + xy[i][1];
9968 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9969 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9971 int dir = MV_DIR_FROM_BIT(i);
9972 int dir_opposite = MV_DIR_OPPOSITE(dir);
9973 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9974 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9975 int last_direction_new = last_direction_old | dir_opposite;
9977 if (last_direction_old == MV_NONE)
9979 last_element_new = getChipFromOpenDirection(last_direction_new);
9982 else if (last_direction_old & (dir | dir_opposite))
9984 direction |= MV_DIR_OPPOSITE(last_direction_old);
9988 direction |= MV_DIR_OPPOSITE(dir);
9993 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9995 if (last_element_new != EL_UNDEFINED)
9996 MergeAndCloseNeighbourElements(x, y, &new_element,
9997 last_x, last_y, &last_element_new,
9998 getClosedChip, change_level);
10000 else if (IS_SP_HARDWARE_BASE(new_element))
10002 int nr = GetSimpleRandom(6);
10004 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10005 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10006 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10007 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10008 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10010 else if (new_element == EL_SP_HARDWARE_GREEN ||
10011 new_element == EL_SP_HARDWARE_BLUE ||
10012 new_element == EL_SP_HARDWARE_RED)
10014 int nr = GetSimpleRandom(3);
10016 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10017 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10019 else if (IS_GROUP_ELEMENT(new_element))
10021 boolean connected_drawing = FALSE;
10024 for (i = 0; i < NUM_DIRECTIONS; i++)
10026 int xx = x + xy[i][0];
10027 int yy = y + xy[i][1];
10029 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10030 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10031 connected_drawing = TRUE;
10034 if (!connected_drawing)
10035 ResolveGroupElement(new_element);
10037 new_element = GetElementFromGroupElement(new_element);
10039 else if (IS_BELT_SWITCH(old_element))
10041 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10042 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10044 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10045 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10047 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10051 static int swappable_elements[][2] =
10053 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10054 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10055 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10056 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10057 { EL_EMERALD, EL_WALL_EMERALD },
10058 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10059 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10060 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10061 { EL_DIAMOND, EL_WALL_DIAMOND },
10062 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10063 { EL_GATE_1, EL_GATE_1_GRAY },
10064 { EL_GATE_2, EL_GATE_2_GRAY },
10065 { EL_GATE_3, EL_GATE_3_GRAY },
10066 { EL_GATE_4, EL_GATE_4_GRAY },
10067 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10068 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10069 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10070 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10071 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10072 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10073 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10074 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10075 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10076 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10077 { EL_LAMP, EL_LAMP_ACTIVE },
10078 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10079 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10080 { EL_PEARL, EL_WALL_PEARL },
10081 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10082 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10083 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10084 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10085 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10086 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10087 { EL_LANDMINE, EL_DC_LANDMINE },
10088 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10089 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10090 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10091 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10092 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10096 static int rotatable_elements[][4] =
10107 EL_SPACESHIP_RIGHT,
10113 EL_BD_BUTTERFLY_UP,
10114 EL_BD_BUTTERFLY_RIGHT,
10115 EL_BD_BUTTERFLY_DOWN,
10116 EL_BD_BUTTERFLY_LEFT
10121 EL_BD_FIREFLY_RIGHT,
10122 EL_BD_FIREFLY_DOWN,
10155 EL_SP_GRAVITY_PORT_UP,
10156 EL_SP_GRAVITY_PORT_RIGHT,
10157 EL_SP_GRAVITY_PORT_DOWN,
10158 EL_SP_GRAVITY_PORT_LEFT
10162 EL_SP_GRAVITY_ON_PORT_UP,
10163 EL_SP_GRAVITY_ON_PORT_RIGHT,
10164 EL_SP_GRAVITY_ON_PORT_DOWN,
10165 EL_SP_GRAVITY_ON_PORT_LEFT
10169 EL_SP_GRAVITY_OFF_PORT_UP,
10170 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10171 EL_SP_GRAVITY_OFF_PORT_DOWN,
10172 EL_SP_GRAVITY_OFF_PORT_LEFT
10183 EL_BALLOON_SWITCH_UP,
10184 EL_BALLOON_SWITCH_RIGHT,
10185 EL_BALLOON_SWITCH_DOWN,
10186 EL_BALLOON_SWITCH_LEFT
10198 for (i = 0; swappable_elements[i][0] != -1; i++)
10200 int element1 = swappable_elements[i][0];
10201 int element2 = swappable_elements[i][1];
10203 if (old_element == element1 || old_element == element2)
10204 new_element = (old_element == element1 ? element2 : element1);
10207 for (i = 0; rotatable_elements[i][0] != -1; i++)
10209 for (j = 0; j < 4; j++)
10211 int element = rotatable_elements[i][j];
10213 if (old_element == element)
10214 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10215 button == 2 ? rotatable_elements[i][0] :
10216 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10222 SetElementSimple(x, y, new_element, change_level);
10228 static void ResetIntelliDraw()
10232 for (x = 0; x < lev_fieldx; x++)
10233 for (y = 0; y < lev_fieldy; y++)
10234 IntelliDrawBuffer[x][y] = Feld[x][y];
10236 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10239 static void SetElementExt(int x, int y, int element, boolean change_level,
10243 SetElementSimple(x, y, Feld[x][y], change_level);
10244 else if (GetKeyModState() & KMOD_Shift)
10245 SetElementIntelliDraw(x, y, element, change_level, button);
10247 SetElementSimple(x, y, element, change_level);
10250 static void SetElement(int x, int y, int element)
10252 SetElementExt(x, y, element, TRUE, -1);
10255 static void SetElementButton(int x, int y, int element, int button)
10257 SetElementExt(x, y, element, TRUE, button);
10260 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10262 int lx = sx + level_xpos;
10263 int ly = sy + level_ypos;
10265 SetElementExt(lx, ly, element, change_level, -1);
10268 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10269 int element, boolean change_level)
10271 int xsize = ABS(to_x - from_x);
10272 int ysize = ABS(to_y - from_y);
10273 int dx = (to_x < from_x ? -1 : +1);
10274 int dy = (to_y < from_y ? -1 : +1);
10277 if (from_y == to_y) /* horizontal line */
10279 for (i = 0; i <= xsize; i++)
10280 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10282 else if (from_x == to_x) /* vertical line */
10284 for (i = 0; i <= ysize; i++)
10285 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10287 else /* diagonal line */
10289 if (ysize < xsize) /* a < 1 */
10291 float a = (float)ysize / (float)xsize;
10293 for (i = 0; i <= xsize; i++)
10296 int y = dy * (int)(a * i + 0.5);
10298 DrawLineElement(from_x + x, from_y + y, element, change_level);
10303 float a = (float)xsize / (float)ysize;
10305 for (i = 0; i <= ysize; i++)
10307 int x = dx * (int)(a * i + 0.5);
10310 DrawLineElement(from_x + x, from_y + y, element, change_level);
10316 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10317 int element, boolean change_level)
10319 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10320 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10321 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10322 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10325 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10326 int element, boolean change_level)
10331 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10333 for (y = from_y; y <= to_y; y++)
10334 DrawLine(from_x, y, to_x, y, element, change_level);
10337 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10338 int element, boolean change_level)
10340 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10341 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10342 int len_x = ABS(to_x - from_x);
10343 int len_y = ABS(to_y - from_y);
10346 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10348 /* not optimal (some points get drawn twice) but simple,
10349 and fast enough for the few points we are drawing */
10351 for (x = 0; x <= radius; x++)
10353 int sx, sy, lx, ly;
10355 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10357 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10358 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10359 lx = sx + level_xpos;
10360 ly = sy + level_ypos;
10362 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10363 DrawLineElement(sx, sy, element, change_level);
10366 for (y = 0; y <= radius; y++)
10368 int sx, sy, lx, ly;
10370 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10372 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10373 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10374 lx = sx + level_xpos;
10375 ly = sy + level_ypos;
10377 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10378 DrawLineElement(sx, sy, element, change_level);
10382 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10383 int element, boolean change_level)
10385 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10386 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10388 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10391 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10393 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10394 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10395 int element, boolean change_level)
10397 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10398 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10399 int mirror_to_x2 = from_x - (to_x2 - from_x);
10400 int mirror_to_y2 = from_y - (to_y2 - from_y);
10402 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10403 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10404 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10405 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10409 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10411 int from_sx, from_sy;
10415 swap_numbers(&from_x, &to_x);
10418 swap_numbers(&from_y, &to_y);
10420 from_sx = SX + from_x * ed_tilesize;
10421 from_sy = SY + from_y * ed_tilesize;
10422 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10423 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10425 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10426 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10427 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10428 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10430 if (from_x == to_x && from_y == to_y)
10431 MarkTileDirty(from_x/2, from_y/2);
10433 redraw_mask |= REDRAW_FIELD;
10436 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10437 int element, boolean change_level)
10439 if (element == -1 || change_level)
10440 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10442 DrawAreaBorder(from_x, from_y, to_x, to_y);
10445 /* values for CopyBrushExt() */
10446 #define CB_AREA_TO_BRUSH 0
10447 #define CB_BRUSH_TO_CURSOR 1
10448 #define CB_BRUSH_TO_LEVEL 2
10449 #define CB_DELETE_OLD_CURSOR 3
10450 #define CB_DUMP_BRUSH 4
10451 #define CB_DUMP_BRUSH_SMALL 5
10453 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10454 int button, int mode)
10456 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10457 static int brush_width, brush_height;
10458 static int last_cursor_x = -1, last_cursor_y = -1;
10459 static boolean delete_old_brush;
10460 int new_element = BUTTON_ELEMENT(button);
10463 if (mode == CB_DUMP_BRUSH ||
10464 mode == CB_DUMP_BRUSH_SMALL)
10466 if (!draw_with_brush)
10468 Error(ERR_WARN, "no brush selected");
10473 for (y = 0; y < brush_height; y++)
10475 for (x = 0; x < brush_width; x++)
10477 int element = brush_buffer[x][y];
10478 int element_mapped = element;
10480 if (IS_CUSTOM_ELEMENT(element))
10481 element_mapped = EL_CUSTOM_START;
10482 else if (IS_GROUP_ELEMENT(element))
10483 element_mapped = EL_GROUP_START;
10484 else if (element >= NUM_FILE_ELEMENTS)
10485 element_mapped = EL_UNKNOWN;
10487 // dump brush as level sketch text for the R'n'D forum:
10488 // - large tiles: `xxx (0x60 ASCII)
10489 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10490 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10499 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10502 if (mode == CB_AREA_TO_BRUSH)
10504 int from_lx, from_ly;
10507 swap_numbers(&from_x, &to_x);
10510 swap_numbers(&from_y, &to_y);
10512 brush_width = to_x - from_x + 1;
10513 brush_height = to_y - from_y + 1;
10515 from_lx = from_x + level_xpos;
10516 from_ly = from_y + level_ypos;
10518 for (y = 0; y < brush_height; y++)
10520 for (x = 0; x < brush_width; x++)
10522 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10525 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10530 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10532 delete_old_brush = FALSE;
10534 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10535 mode == CB_BRUSH_TO_LEVEL)
10537 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10538 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10539 int cursor_from_x = cursor_x - brush_width / 2;
10540 int cursor_from_y = cursor_y - brush_height / 2;
10541 int border_from_x = cursor_x, border_from_y = cursor_y;
10542 int border_to_x = cursor_x, border_to_y = cursor_y;
10544 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10545 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10547 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10548 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10550 delete_old_brush = FALSE;
10554 for (y = 0; y < brush_height; y++)
10556 for (x = 0; x < brush_width; x++)
10558 int sx = cursor_from_x + x;
10559 int sy = cursor_from_y + y;
10560 int lx = sx + level_xpos;
10561 int ly = sy + level_ypos;
10562 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10563 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10564 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10565 brush_buffer[x][y] : new_element);
10567 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10569 if (sx < border_from_x)
10570 border_from_x = sx;
10571 else if (sx > border_to_x)
10573 if (sy < border_from_y)
10574 border_from_y = sy;
10575 else if (sy > border_to_y)
10578 DrawLineElement(sx, sy, element, change_level);
10583 if (mode != CB_DELETE_OLD_CURSOR)
10584 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10586 last_cursor_x = cursor_x;
10587 last_cursor_y = cursor_y;
10588 delete_old_brush = TRUE;
10592 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10595 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10598 static void CopyBrushToLevel(int x, int y, int button)
10600 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10603 static void CopyBrushToCursor(int x, int y)
10605 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10608 static void DeleteBrushFromCursor()
10610 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10615 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10618 void DumpBrush_Small()
10620 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10623 static void FloodFill(int from_x, int from_y, int fill_element)
10625 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10628 /* values for DrawLevelText() modes */
10629 #define TEXT_INIT 0
10630 #define TEXT_SETCURSOR 1
10631 #define TEXT_WRITECHAR 2
10632 #define TEXT_BACKSPACE 3
10633 #define TEXT_NEWLINE 4
10635 #define TEXT_QUERY_TYPING 6
10637 static int DrawLevelText(int sx, int sy, char letter, int mode)
10639 static short delete_buffer[MAX_LEV_FIELDX];
10640 static int start_sx;
10641 static int last_sx, last_sy;
10642 static boolean typing = FALSE;
10643 int letter_element = EL_CHAR_ASCII0 + letter;
10644 int lx = 0, ly = 0;
10646 /* map lower case letters to upper case and convert special characters */
10647 if (letter >= 'a' && letter <= 'z')
10648 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10649 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10650 letter_element = EL_CHAR_AUMLAUT;
10651 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10652 letter_element = EL_CHAR_OUMLAUT;
10653 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10654 letter_element = EL_CHAR_UUMLAUT;
10655 else if (letter == '^')
10656 letter_element = EL_CHAR_COPYRIGHT;
10658 letter_element = EL_CHAR_ASCII0 + letter;
10660 if (mode != TEXT_INIT)
10665 if (mode != TEXT_SETCURSOR)
10671 lx = last_sx + level_xpos;
10672 ly = last_sy + level_ypos;
10679 DrawLevelText(0, 0, 0, TEXT_END);
10685 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10688 case TEXT_SETCURSOR:
10689 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10690 DrawAreaBorder(sx, sy, sx, sy);
10695 case TEXT_WRITECHAR:
10696 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10698 if (new_element1 >= EL_STEEL_CHAR_START &&
10699 new_element1 <= EL_STEEL_CHAR_END)
10700 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10702 delete_buffer[sx - start_sx] = Feld[lx][ly];
10703 Feld[lx][ly] = letter_element;
10705 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10706 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10707 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10708 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10710 DrawLevelText(0, 0, 0, TEXT_END);
10712 level.changed = TRUE;
10716 case TEXT_BACKSPACE:
10719 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10720 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10721 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10726 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10727 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10729 DrawLevelText(0, 0, 0, TEXT_END);
10733 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10734 DrawEditorElement(sx, sy, Feld[lx][ly]);
10738 case TEXT_QUERY_TYPING:
10748 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10749 int element, boolean change_level)
10751 int lx = sx + level_xpos;
10752 int ly = sy + level_ypos;
10755 DrawEditorElement(sx, sy, Feld[lx][ly]);
10757 DrawAreaBorder(sx, sy, sx, sy);
10760 static void CheckLevelBorderElement(boolean redraw_playfield)
10762 int last_border_element = BorderElement;
10764 SetBorderElement();
10766 if (redraw_playfield && BorderElement != last_border_element)
10767 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10770 static void CopyLevelToUndoBuffer(int mode)
10772 static boolean accumulated_undo = FALSE;
10773 boolean new_undo_buffer_position = TRUE;
10776 if (undo_buffer_steps == 0)
10777 accumulated_undo = FALSE;
10781 case UNDO_IMMEDIATE:
10782 accumulated_undo = FALSE;
10785 case UNDO_ACCUMULATE:
10786 if (accumulated_undo)
10787 new_undo_buffer_position = FALSE;
10788 accumulated_undo = TRUE;
10795 if (new_undo_buffer_position)
10797 /* advance position in undo buffer ring */
10798 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10800 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10801 undo_buffer_steps++;
10804 /* always reset redo buffer when storing level change into undo buffer */
10805 redo_buffer_steps = 0;
10807 for (x = 0; x < lev_fieldx; x++)
10808 for (y = 0; y < lev_fieldy; y++)
10809 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10811 /* check if drawing operation forces change of border style */
10812 CheckLevelBorderElement(TRUE);
10814 level.changed = TRUE;
10817 static void RandomPlacement(int new_element)
10819 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10820 int num_free_positions = 0;
10821 int num_percentage, num_elements;
10824 ResetIntelliDraw();
10826 /* determine number of free positions for randomly placing the new element */
10827 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10829 free_position[x][y] =
10830 (random_placement_background_restricted ?
10831 Feld[x][y] == random_placement_background_element :
10832 Feld[x][y] != new_element);
10834 if (free_position[x][y])
10835 num_free_positions++;
10838 /* determine number of new elements to place there */
10839 num_percentage = num_free_positions * random_placement_value / 100;
10840 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10841 num_percentage : random_placement_value);
10843 /* if less free positions than elements to place, fill all these positions */
10844 if (num_free_positions < num_elements)
10846 for (x = 0; x < lev_fieldx; x++)
10847 for (y = 0; y < lev_fieldy; y++)
10848 if (free_position[x][y])
10849 SetElement(x, y, new_element);
10853 while (num_elements > 0)
10855 x = GetSimpleRandom(lev_fieldx);
10856 y = GetSimpleRandom(lev_fieldy);
10858 /* don't place element at the same position twice */
10859 if (free_position[x][y])
10861 free_position[x][y] = FALSE;
10862 SetElement(x, y, new_element);
10868 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10869 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10872 void WrapLevel(int dx, int dy)
10874 int wrap_dx = lev_fieldx - dx;
10875 int wrap_dy = lev_fieldy - dy;
10878 for (x = 0; x < lev_fieldx; x++)
10879 for (y = 0; y < lev_fieldy; y++)
10880 FieldBackup[x][y] = Feld[x][y];
10882 for (x = 0; x < lev_fieldx; x++)
10883 for (y = 0; y < lev_fieldy; y++)
10885 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10887 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10888 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10891 static void HandleDrawingAreas(struct GadgetInfo *gi)
10893 static boolean started_inside_drawing_area = FALSE;
10894 int id = gi->custom_id;
10895 boolean button_press_event;
10896 boolean button_release_event;
10897 boolean inside_drawing_area = !gi->event.off_borders;
10898 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10899 int actual_drawing_function;
10900 int button = gi->event.button;
10901 int new_element = BUTTON_ELEMENT(button);
10902 int sx = gi->event.x, sy = gi->event.y;
10903 int min_sx = 0, min_sy = 0;
10904 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10905 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10906 int lx = 0, ly = 0;
10907 int min_lx = 0, min_ly = 0;
10908 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10911 /* handle info callback for each invocation of action callback */
10912 gi->callback_info(gi);
10914 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10915 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10917 /* make sure to stay inside drawing area boundaries */
10918 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10919 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10923 /* get positions inside level field */
10924 lx = sx + level_xpos;
10925 ly = sy + level_ypos;
10927 if (!IN_LEV_FIELD(lx, ly))
10928 inside_drawing_area = FALSE;
10930 /* make sure to stay inside level field boundaries */
10931 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10932 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10934 /* correct drawing area positions accordingly */
10935 sx = lx - level_xpos;
10936 sy = ly - level_ypos;
10939 if (button_press_event)
10940 started_inside_drawing_area = inside_drawing_area;
10942 if (!started_inside_drawing_area)
10945 if (!IS_VALID_BUTTON(button))
10948 if (!button && !button_release_event)
10951 /* automatically switch to 'single item' drawing mode, if needed */
10952 actual_drawing_function =
10953 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10954 drawing_function : GADGET_ID_SINGLE_ITEMS);
10956 /* clicking into drawing area with pressed Control key picks element */
10957 if (GetKeyModState() & KMOD_Control)
10959 last_drawing_function = drawing_function;
10960 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10963 if (GetKeyModState() & KMOD_Shift)
10965 if (button_press_event || button_release_event)
10966 ResetIntelliDraw();
10969 switch (actual_drawing_function)
10971 case GADGET_ID_SINGLE_ITEMS:
10974 if (button_release_event)
10976 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10978 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10979 !inside_drawing_area)
10980 DeleteBrushFromCursor();
10983 if (!button || button_release_event)
10986 if (draw_with_brush)
10988 CopyBrushToLevel(sx, sy, button);
10992 if (new_element == EL_PLAYER_1)
10994 /* remove player at old position */
10995 for (y = 0; y < lev_fieldy; y++)
10996 for (x = 0; x < lev_fieldx; x++)
10997 if (Feld[x][y] == EL_PLAYER_1)
10998 SetElement(x, y, EL_EMPTY);
11001 SetElementButton(lx, ly, new_element, button);
11006 int type_id = gi->custom_type_id;
11007 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11009 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11010 DrawMiniGraphicExt(drawto,
11011 gi->x + sx * MINI_TILEX,
11012 gi->y + sy * MINI_TILEY,
11013 el2edimg(new_element));
11015 DrawFixedGraphicExt(drawto,
11016 gi->x + sx * TILEX,
11017 gi->y + sy * TILEY,
11018 el2edimg(new_element), 0);
11020 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11021 new_element = GFX_ELEMENT(new_element);
11023 drawingarea_info[type_id].value[pos] = new_element;
11025 CopyElementPropertiesToGame(properties_element);
11027 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11029 UpdateCustomElementGraphicGadgets();
11031 FrameCounter = 0; /* restart animation frame counter */
11036 case GADGET_ID_CONNECTED_ITEMS:
11038 static int last_sx = -1;
11039 static int last_sy = -1;
11041 if (button_release_event)
11042 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11046 if (!button_press_event)
11047 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11055 case GADGET_ID_LINE:
11056 case GADGET_ID_ARC:
11057 case GADGET_ID_RECTANGLE:
11058 case GADGET_ID_FILLED_BOX:
11059 case GADGET_ID_GRAB_BRUSH:
11060 case GADGET_ID_TEXT:
11062 static int last_sx = -1;
11063 static int last_sy = -1;
11064 static int start_sx = -1;
11065 static int start_sy = -1;
11066 void (*draw_func)(int, int, int, int, int, boolean);
11068 if (drawing_function == GADGET_ID_LINE)
11069 draw_func = DrawLine;
11070 else if (drawing_function == GADGET_ID_ARC)
11071 draw_func = DrawArc;
11072 else if (drawing_function == GADGET_ID_RECTANGLE)
11073 draw_func = DrawBox;
11074 else if (drawing_function == GADGET_ID_FILLED_BOX)
11075 draw_func = DrawFilledBox;
11076 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11077 draw_func = SelectArea;
11078 else /* (drawing_function == GADGET_ID_TEXT) */
11079 draw_func = SetTextCursor;
11081 if (button_press_event)
11083 draw_func(sx, sy, sx, sy, new_element, FALSE);
11084 start_sx = last_sx = sx;
11085 start_sy = last_sy = sy;
11087 if (drawing_function == GADGET_ID_TEXT)
11088 DrawLevelText(0, 0, 0, TEXT_END);
11090 else if (button_release_event)
11092 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11093 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11095 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11096 CopyBrushToCursor(sx, sy);
11097 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11099 draw_with_brush = TRUE;
11101 else if (drawing_function == GADGET_ID_TEXT)
11102 DrawLevelText(sx, sy, 0, TEXT_INIT);
11104 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11106 else if (last_sx != sx || last_sy != sy)
11108 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11109 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11116 case GADGET_ID_FLOOD_FILL:
11117 if (button_press_event && Feld[lx][ly] != new_element)
11119 FloodFill(lx, ly, new_element);
11120 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11121 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11125 case GADGET_ID_PICK_ELEMENT:
11126 if (button_release_event)
11127 ClickOnGadget(level_editor_gadget[last_drawing_function],
11129 else if (draw_level)
11130 PickDrawingElement(button, Feld[lx][ly]);
11133 int type_id = gi->custom_type_id;
11134 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11136 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11146 static void HandleCounterButtons(struct GadgetInfo *gi)
11148 int gadget_id = gi->custom_id;
11149 int counter_id = gi->custom_type_id;
11150 int button = gi->event.button;
11151 int *counter_value = counterbutton_info[counter_id].value;
11152 int step = BUTTON_STEPSIZE(button) *
11153 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11155 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11157 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11158 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11159 boolean level_changed = LevelChanged();
11161 if ((level_changed && pressed) || (!level_changed && released))
11164 if (level_changed && !Request("Level has changed! Discard changes?",
11167 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11168 ModifyEditorCounterValue(counter_id, *counter_value);
11174 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11175 *counter_value = gi->textinput.number_value;
11177 ModifyEditorCounterValue(counter_id, *counter_value + step);
11179 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11181 LoadLevel(level_nr);
11182 LoadScore(level_nr);
11187 DrawEditModeWindow();
11192 switch (counter_id)
11194 case ED_COUNTER_ID_YAMYAM_CONTENT:
11195 DrawYamYamContentAreas();
11198 case ED_COUNTER_ID_BALL_CONTENT:
11199 DrawMagicBallContentAreas();
11202 case ED_COUNTER_ID_ANDROID_CONTENT:
11203 DrawAndroidElementArea(properties_element);
11206 case ED_COUNTER_ID_GROUP_CONTENT:
11207 DrawGroupElementArea(properties_element);
11208 CopyGroupElementPropertiesToGame(properties_element);
11211 case ED_COUNTER_ID_INVENTORY_SIZE:
11212 DrawPlayerInitialInventoryArea(properties_element);
11215 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11216 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11217 DrawEnvelopeTextArea(-1);
11220 case ED_COUNTER_ID_LEVEL_XSIZE:
11221 case ED_COUNTER_ID_LEVEL_YSIZE:
11222 lev_fieldx = level.fieldx;
11223 lev_fieldy = level.fieldy;
11225 /* check if resizing of level results in change of border border */
11226 SetBorderElement();
11234 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11235 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11236 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11237 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11238 CopyElementPropertiesToGame(properties_element);
11240 level.changed = TRUE;
11243 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11245 int type_id = gi->custom_type_id;
11247 strcpy(textinput_info[type_id].value, gi->textinput.value);
11249 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11251 CopyElementPropertiesToGame(properties_element);
11253 ModifyEditorElementList(); /* update changed button info text */
11256 level.changed = TRUE;
11259 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11261 int type_id = gi->custom_type_id;
11263 strncpy(textarea_info[type_id].value, gi->textarea.value,
11264 MAX_ENVELOPE_TEXT_LEN);
11265 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11267 level.changed = TRUE;
11270 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11272 int type_id = gi->custom_type_id;
11273 int value_old = *selectbox_info[type_id].value;
11274 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11276 *selectbox_info[type_id].value = value_new;
11278 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11280 element_info[properties_element].current_change_page = gi->selectbox.index;
11282 DrawPropertiesWindow();
11284 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11285 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11286 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11287 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11288 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11290 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11292 /* when changing action type, also check action mode and action arg */
11293 if (value_old != value_new)
11294 setSelectboxSpecialActionVariablesIfNeeded();
11296 DrawPropertiesChange();
11299 CopyElementPropertiesToGame(properties_element);
11301 level.changed = TRUE;
11305 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11307 int type_id = gi->custom_type_id;
11310 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11311 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11313 edit_mode_levelinfo = gi->custom_type_id;
11315 DrawLevelInfoWindow();
11317 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11318 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11320 edit_mode_properties = gi->custom_type_id;
11322 DrawPropertiesWindow();
11324 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11326 char *template_filename = getDefaultLevelFilename(-1);
11327 boolean new_template = !fileExists(template_filename);
11329 /* backup original "level.field" (needed to track playfield changes) */
11330 CopyPlayfield(level.field, FieldBackup);
11332 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11333 CopyPlayfield(Feld, level.field);
11335 if (new_template ||
11336 Request("Save this template and kill the old?", REQ_ASK))
11337 SaveLevelTemplate();
11340 Request("Template saved!", REQ_CONFIRM);
11342 /* restore original "level.field" (needed to track playfield changes) */
11343 CopyPlayfield(FieldBackup, level.field);
11345 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11346 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11348 struct ElementInfo *ei = &element_info[properties_element];
11350 setElementChangePages(ei, ei->num_change_pages + 1);
11352 /* set new change page to be new current change page */
11353 ei->current_change_page = ei->num_change_pages - 1;
11354 ei->change = &ei->change_page[ei->current_change_page];
11356 setElementChangeInfoToDefaults(ei->change);
11358 DrawPropertiesWindow();
11360 level.changed = TRUE;
11362 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11363 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11365 struct ElementInfo *ei = &element_info[properties_element];
11367 /* copy all change pages after change page to be deleted */
11368 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11369 ei->change_page[i] = ei->change_page[i + 1];
11371 setElementChangePages(ei, ei->num_change_pages - 1);
11373 DrawPropertiesWindow();
11375 level.changed = TRUE;
11379 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11381 int type_id = gi->custom_type_id;
11383 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11384 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11386 struct ElementInfo *ei = &element_info[properties_element];
11387 int step = BUTTON_STEPSIZE(gi->event.button);
11389 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11390 ei->current_change_page += step;
11392 if (ei->current_change_page < 0)
11393 ei->current_change_page = 0;
11394 else if (ei->current_change_page >= ei->num_change_pages)
11395 ei->current_change_page = ei->num_change_pages - 1;
11397 DrawPropertiesWindow();
11399 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11400 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11402 struct ElementInfo *ei = &element_info[properties_element];
11403 int current_change_page = ei->current_change_page;
11405 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11406 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11407 ei->change_page[current_change_page];
11408 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11410 ei->change_page[current_change_page] =
11411 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11413 level.changed = TRUE;
11416 DrawPropertiesWindow();
11420 static void HandleRadiobuttons(struct GadgetInfo *gi)
11422 *radiobutton_info[gi->custom_type_id].value =
11423 radiobutton_info[gi->custom_type_id].checked_value;
11425 level.changed = TRUE;
11428 static void HandleCheckbuttons(struct GadgetInfo *gi)
11430 int type_id = gi->custom_type_id;
11432 *checkbutton_info[type_id].value ^= TRUE;
11434 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11435 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11436 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11437 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11438 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11439 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11440 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11441 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11443 CopyElementPropertiesToGame(properties_element);
11446 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11448 UpdateCustomElementGraphicGadgets();
11450 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11452 char *template_filename = getDefaultLevelFilename(-1);
11454 if (level.use_custom_template && !fileExists(template_filename))
11456 Request("No level template found!", REQ_CONFIRM);
11458 level.use_custom_template = FALSE;
11459 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11464 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11466 DrawEditModeWindow();
11469 level.changed = TRUE;
11472 static void HandleControlButtons(struct GadgetInfo *gi)
11474 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11475 static int last_edit_mode = ED_MODE_DRAWING;
11476 static int last_custom_copy_mode = -1;
11477 int id = gi->custom_id;
11478 int button = gi->event.button;
11479 int step = BUTTON_STEPSIZE(button);
11480 int new_element = BUTTON_ELEMENT(button);
11481 int last_properties_element = properties_element;
11484 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11485 DrawLevelText(0, 0, 0, TEXT_END);
11487 if (id < ED_NUM_CTRL1_BUTTONS &&
11488 id != GADGET_ID_SINGLE_ITEMS &&
11489 id != GADGET_ID_PICK_ELEMENT &&
11490 edit_mode != ED_MODE_DRAWING &&
11491 drawing_function != GADGET_ID_PICK_ELEMENT &&
11492 !(GetKeyModState() & KMOD_Control))
11494 DrawDrawingWindow();
11495 edit_mode = ED_MODE_DRAWING;
11498 /* element copy mode active, but no element button pressed => deactivate */
11499 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11500 last_custom_copy_mode = -1;
11504 case GADGET_ID_SCROLL_LEFT:
11505 if (level_xpos >= 0)
11507 if (lev_fieldx < ed_fieldx - 2)
11510 level_xpos -= step;
11511 if (level_xpos < -1)
11514 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11516 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11518 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11519 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11523 case GADGET_ID_SCROLL_RIGHT:
11524 if (level_xpos <= lev_fieldx - ed_fieldx)
11526 if (lev_fieldx < ed_fieldx - 2)
11529 level_xpos += step;
11530 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11531 level_xpos = lev_fieldx - ed_fieldx + 1;
11533 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11535 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11537 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11538 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11542 case GADGET_ID_SCROLL_UP:
11543 if (level_ypos >= 0)
11545 if (lev_fieldy < ed_fieldy - 2)
11548 level_ypos -= step;
11549 if (level_ypos < -1)
11552 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11554 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11556 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11557 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11561 case GADGET_ID_SCROLL_DOWN:
11562 if (level_ypos <= lev_fieldy - ed_fieldy)
11564 if (lev_fieldy < ed_fieldy - 2)
11567 level_ypos += step;
11568 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11569 level_ypos = lev_fieldy - ed_fieldy + 1;
11571 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11573 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11575 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11576 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11580 case GADGET_ID_SCROLL_HORIZONTAL:
11581 level_xpos = gi->event.item_position - 1;
11583 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11588 case GADGET_ID_SCROLL_VERTICAL:
11589 level_ypos = gi->event.item_position - 1;
11591 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11596 case GADGET_ID_SCROLL_LIST_UP:
11597 case GADGET_ID_SCROLL_LIST_DOWN:
11598 case GADGET_ID_SCROLL_LIST_VERTICAL:
11599 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11600 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11603 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11604 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11606 if (element_shift < 0)
11608 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11609 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11611 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11612 GDI_SCROLLBAR_ITEM_POSITION,
11613 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11616 ModifyEditorElementList();
11620 case GADGET_ID_PROPERTIES:
11621 // always switch off element properties when they are already displayed
11622 last_properties_element = new_element;
11623 case GADGET_ID_ELEMENT_LEFT:
11624 case GADGET_ID_ELEMENT_MIDDLE:
11625 case GADGET_ID_ELEMENT_RIGHT:
11626 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11627 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11628 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11631 if (edit_mode != ED_MODE_PROPERTIES ||
11632 properties_element != last_properties_element)
11634 DrawPropertiesWindow();
11635 edit_mode = ED_MODE_PROPERTIES;
11637 last_level_drawing_function = drawing_function;
11638 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11643 DrawDrawingWindow();
11644 edit_mode = ED_MODE_DRAWING;
11646 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11651 case GADGET_ID_WRAP_LEFT:
11652 WrapLevel(-step, 0);
11655 case GADGET_ID_WRAP_RIGHT:
11656 WrapLevel(step, 0);
11659 case GADGET_ID_WRAP_UP:
11660 WrapLevel(0, -step);
11663 case GADGET_ID_WRAP_DOWN:
11664 WrapLevel(0, step);
11667 case GADGET_ID_SINGLE_ITEMS:
11668 case GADGET_ID_CONNECTED_ITEMS:
11669 case GADGET_ID_LINE:
11670 case GADGET_ID_ARC:
11671 case GADGET_ID_TEXT:
11672 case GADGET_ID_RECTANGLE:
11673 case GADGET_ID_FILLED_BOX:
11674 case GADGET_ID_FLOOD_FILL:
11675 case GADGET_ID_GRAB_BRUSH:
11676 case GADGET_ID_PICK_ELEMENT:
11677 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11678 last_drawing_function = drawing_function;
11679 drawing_function = id;
11680 draw_with_brush = FALSE;
11683 case GADGET_ID_RANDOM_PLACEMENT:
11684 RandomPlacement(new_element);
11687 case GADGET_ID_ZOOM:
11688 // zoom level editor tile size in or out (or reset to default size)
11689 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11690 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11691 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11693 // limit zoom level by upper and lower bound
11694 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11696 InitZoomLevelSettings();
11698 if (edit_mode == ED_MODE_DRAWING)
11699 DrawDrawingWindow();
11703 case GADGET_ID_CUSTOM_COPY_FROM:
11704 case GADGET_ID_CUSTOM_COPY_TO:
11705 case GADGET_ID_CUSTOM_EXCHANGE:
11706 last_custom_copy_mode = id;
11707 last_drawing_function = drawing_function;
11710 case GADGET_ID_CUSTOM_COPY:
11711 CopyCustomElement(properties_element, -1, id);
11714 case GADGET_ID_CUSTOM_PASTE:
11715 CopyCustomElement(-1, properties_element, id);
11718 case GADGET_ID_UNDO:
11719 if (button == 1 && undo_buffer_steps == 0)
11721 Request("Undo buffer empty!", REQ_CONFIRM);
11725 else if (button == 2)
11729 else if (button == 3 && redo_buffer_steps == 0)
11731 Request("Redo buffer empty!", REQ_CONFIRM);
11736 if (edit_mode != ED_MODE_DRAWING)
11738 DrawDrawingWindow();
11739 edit_mode = ED_MODE_DRAWING;
11746 undo_buffer_position =
11747 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11749 undo_buffer_steps--;
11750 redo_buffer_steps++;
11756 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11758 undo_buffer_steps++;
11759 redo_buffer_steps--;
11762 for (x = 0; x < lev_fieldx; x++)
11763 for (y = 0; y < lev_fieldy; y++)
11764 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11766 /* check if undo operation forces change of border style */
11767 CheckLevelBorderElement(FALSE);
11769 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11773 case GADGET_ID_INFO:
11774 if (edit_mode != ED_MODE_INFO)
11776 last_edit_mode = edit_mode;
11777 edit_mode = ED_MODE_INFO;
11779 DrawLevelInfoWindow();
11783 edit_mode = last_edit_mode;
11785 DrawEditModeWindow();
11789 case GADGET_ID_CLEAR:
11790 if (edit_mode != ED_MODE_DRAWING)
11792 DrawDrawingWindow();
11793 edit_mode = ED_MODE_DRAWING;
11796 for (x = 0; x < MAX_LEV_FIELDX; x++)
11797 for (y = 0; y < MAX_LEV_FIELDY; y++)
11798 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11800 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11802 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11805 case GADGET_ID_SAVE:
11807 /* saving read-only levels into personal level set modifies global vars
11808 "leveldir_current" and "level_nr"; restore them after saving level */
11809 LevelDirTree *leveldir_former = leveldir_current;
11810 int level_nr_former = level_nr;
11811 char *level_filename;
11814 if (leveldir_current->readonly &&
11815 !PrepareSavingIntoPersonalLevelSet())
11818 level_filename = getDefaultLevelFilename(level_nr);
11819 new_level = !fileExists(level_filename);
11822 Request("Save this level and kill the old?", REQ_ASK))
11824 if (leveldir_former->readonly)
11825 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11827 CopyPlayfield(Feld, level.field);
11828 SaveLevel(level_nr);
11830 level.changed = FALSE;
11834 char level_saved_msg[64];
11836 if (leveldir_former->readonly)
11837 sprintf(level_saved_msg,
11838 "Level saved as level %d into personal level set!",
11841 strcpy(level_saved_msg, "Level saved!");
11843 Request(level_saved_msg, REQ_CONFIRM);
11847 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11848 leveldir_current = leveldir_former;
11849 level_nr = level_nr_former;
11854 case GADGET_ID_TEST:
11855 if (LevelChanged())
11856 level.game_version = GAME_VERSION_ACTUAL;
11858 CopyPlayfield(level.field, FieldBackup);
11859 CopyPlayfield(Feld, level.field);
11861 CopyNativeLevel_RND_to_Native(&level);
11863 UnmapLevelEditorGadgets();
11864 UndrawSpecialEditorDoor();
11866 CloseDoor(DOOR_CLOSE_ALL);
11868 /* needed before playing if editor playfield area has different size */
11869 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11871 // redraw_mask = REDRAW_ALL;
11873 level_editor_test_game = TRUE;
11875 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11879 case GADGET_ID_EXIT:
11880 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11884 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11885 id <= GADGET_ID_ELEMENTLIST_LAST)
11887 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11888 int new_element = editor_elements[element_position + element_shift];
11890 if (IS_EDITOR_CASCADE(new_element))
11894 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11896 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11897 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11899 if (*cascade_element == new_element)
11901 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11902 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11904 /* update element selection list */
11905 ReinitializeElementList();
11906 ModifyEditorElementList();
11908 /* update cascading gadget info text */
11909 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11911 /* save current editor cascading state */
11912 SaveSetup_EditorCascade();
11921 if (last_custom_copy_mode != -1)
11923 if (CopyCustomElement(properties_element, new_element,
11924 last_custom_copy_mode))
11926 ClickOnGadget(level_editor_gadget[last_drawing_function],
11929 last_custom_copy_mode = -1;
11935 PickDrawingElement(button, new_element);
11937 if (!stick_element_properties_window &&
11938 drawing_function != GADGET_ID_PICK_ELEMENT &&
11939 !(GetKeyModState() & KMOD_Control))
11941 properties_element = new_element;
11942 if (edit_mode == ED_MODE_PROPERTIES)
11943 DrawPropertiesWindow();
11946 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11947 ClickOnGadget(level_editor_gadget[last_drawing_function],
11951 else if (gi->event.type == GD_EVENT_PRESSED)
11952 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11953 else if (gi->event.type == GD_EVENT_RELEASED)
11954 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11955 else if (gi->event.type == GD_EVENT_MOVING)
11956 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11958 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11964 void HandleLevelEditorKeyInput(Key key)
11966 char letter = getCharFromKey(key);
11967 int button = MB_LEFTBUTTON;
11969 if (drawing_function == GADGET_ID_TEXT &&
11970 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11973 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11974 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11975 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11976 else if (key == KSYM_Return)
11977 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11978 else if (key == KSYM_Escape)
11979 DrawLevelText(0, 0, 0, TEXT_END);
11981 else if (button_status == MB_RELEASED)
11983 int id = GADGET_ID_NONE;
11984 int new_element_shift = element_shift;
11985 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11991 id = GADGET_ID_SCROLL_LEFT;
11994 id = GADGET_ID_SCROLL_RIGHT;
11997 id = GADGET_ID_SCROLL_UP;
12000 id = GADGET_ID_SCROLL_DOWN;
12004 case KSYM_Page_Down:
12005 step *= (key == KSYM_Page_Up ? -1 : +1);
12006 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12008 if (element_shift < 0)
12010 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12011 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12013 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12014 GDI_SCROLLBAR_ITEM_POSITION,
12015 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12017 ModifyEditorElementList();
12023 element_shift = (key == KSYM_Home ? 0 :
12024 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12026 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12027 GDI_SCROLLBAR_ITEM_POSITION,
12028 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12030 ModifyEditorElementList();
12037 /* this is needed to prevent interference with running "True X-Mouse" */
12038 if (GetKeyModStateFromEvents() & KMOD_Control)
12041 /* check for last or next editor cascade block in element list */
12042 for (i = 0; i < num_editor_elements; i++)
12044 if ((key == KSYM_Insert && i == element_shift) ||
12045 (key == KSYM_Delete && new_element_shift > element_shift))
12048 /* jump to next cascade block (or to start of element list) */
12049 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12050 new_element_shift = i;
12053 if (i < num_editor_elements)
12054 element_shift = new_element_shift;
12056 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12057 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12059 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12060 GDI_SCROLLBAR_ITEM_POSITION,
12061 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12063 ModifyEditorElementList();
12068 if (edit_mode == ED_MODE_DRAWING)
12070 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12072 else if (edit_mode == ED_MODE_INFO)
12074 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12076 else if (edit_mode == ED_MODE_PROPERTIES)
12078 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12080 else /* should never happen */
12082 DrawDrawingWindow();
12083 edit_mode = ED_MODE_DRAWING;
12092 if (id != GADGET_ID_NONE)
12093 ClickOnGadget(level_editor_gadget[id], button);
12094 else if (letter >= '1' && letter <= '3')
12095 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
12096 else if (letter == '?')
12097 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
12098 else if (letter == '.')
12099 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12100 else if (letter == 'U')
12101 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12102 else if (letter == '-' || key == KSYM_KP_Subtract)
12103 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12104 else if (letter == '0' || key == KSYM_KP_0)
12105 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12106 else if (letter == '+' || key == KSYM_KP_Add ||
12107 letter == '=') // ("Shift-=" is "+" on US keyboards)
12108 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12109 else if (key == KSYM_Return ||
12110 key == KSYM_space ||
12111 key == setup.shortcut.toggle_pause)
12112 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12114 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12115 if (letter && letter == controlbutton_info[i].shortcut)
12116 if (!anyTextGadgetActive())
12117 ClickOnGadget(level_editor_gadget[i], button);
12121 void HandleLevelEditorIdle()
12123 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12124 int x = editor.settings.element_graphic.x + element_border;
12125 int y = editor.settings.element_graphic.y + element_border;
12126 static unsigned int action_delay = 0;
12127 unsigned int action_delay_value = GameFrameDelay;
12130 if (edit_mode != ED_MODE_PROPERTIES)
12133 if (!DelayReached(&action_delay, action_delay_value))
12136 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12138 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12140 if (gi->mapped && gi->active && gi->selectbox.open)
12144 DrawEditorElementAnimation(SX + x, SY + y);
12146 redraw_mask |= REDRAW_FIELD;
12148 FrameCounter++; /* increase animation frame counter */
12151 void ClearEditorGadgetInfoText()
12153 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12156 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12158 char infotext[MAX_OUTPUT_LINESIZE + 1];
12159 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12160 int max_infotext_len = getMaxInfoTextLength();
12162 if (gi == NULL || strlen(gi->info_text) == 0)
12165 strncpy(infotext, gi->info_text, max_infotext_len);
12166 infotext[max_infotext_len] = '\0';
12168 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12170 int key = controlbutton_info[gi->custom_id].shortcut;
12174 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12175 sprintf(shortcut, " ('.' or '%c')", key);
12176 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12177 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12178 else if (gi->custom_id == GADGET_ID_TEST)
12179 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12180 else if (gi->custom_id == GADGET_ID_UNDO)
12181 sprintf(shortcut, " ('%c/Shift-U')", key);
12182 else if (gi->custom_id == GADGET_ID_ZOOM)
12183 sprintf(shortcut, " ('%c', '0', '+')", key);
12185 sprintf(shortcut, " ('%s%c')",
12186 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12188 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12189 strcat(infotext, shortcut);
12193 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12196 void HandleEditorGadgetInfoText(void *ptr)
12198 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12200 if (game_status != GAME_MODE_EDITOR)
12203 ClearEditorGadgetInfoText();
12205 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12208 /* misuse this function to delete brush cursor, if needed */
12209 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12210 DeleteBrushFromCursor();
12212 PrintEditorGadgetInfoText(gi);
12215 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12217 static int start_lx, start_ly;
12218 int id = gi->custom_id;
12219 int type_id = gi->custom_type_id;
12220 int sx = gi->event.x;
12221 int sy = gi->event.y;
12222 int lx = sx + level_xpos;
12223 int ly = sy + level_ypos;
12224 int min_sx = 0, min_sy = 0;
12225 int max_sx = gi->drawing.area_xsize - 1;
12226 int max_sy = gi->drawing.area_ysize - 1;
12227 int actual_drawing_function = drawing_function;
12228 int max_infotext_len = getMaxInfoTextLength();
12229 char infotext[MAX_OUTPUT_LINESIZE + 1];
12232 infotext[0] = '\0'; /* start with empty info text */
12234 /* pressed Control key: simulate picking element */
12235 if (GetKeyModState() & KMOD_Control)
12236 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12238 ClearEditorGadgetInfoText();
12240 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12243 /* make sure to stay inside drawing area boundaries */
12244 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12245 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12247 if (id == GADGET_ID_DRAWING_LEVEL)
12251 int min_lx = 0, min_ly = 0;
12252 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12254 /* get positions inside level field */
12255 lx = sx + level_xpos;
12256 ly = sy + level_ypos;
12258 /* make sure to stay inside level field boundaries */
12259 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12260 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12262 /* correct drawing area positions accordingly */
12263 sx = lx - level_xpos;
12264 sy = ly - level_ypos;
12267 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12269 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12271 if (gi->event.type == GD_EVENT_PRESSED)
12277 switch (actual_drawing_function)
12279 case GADGET_ID_SINGLE_ITEMS:
12280 text = "Drawing single items";
12282 case GADGET_ID_CONNECTED_ITEMS:
12283 text = "Drawing connected items";
12285 case GADGET_ID_LINE:
12286 text = "Drawing line";
12288 case GADGET_ID_ARC:
12289 text = "Drawing arc";
12291 case GADGET_ID_TEXT:
12292 text = "Setting text cursor";
12294 case GADGET_ID_RECTANGLE:
12295 text = "Drawing rectangle";
12297 case GADGET_ID_FILLED_BOX:
12298 text = "Drawing filled box";
12300 case GADGET_ID_FLOOD_FILL:
12301 text = "Flood fill";
12303 case GADGET_ID_GRAB_BRUSH:
12304 text = "Grabbing brush";
12306 case GADGET_ID_PICK_ELEMENT:
12307 text = "Picking element";
12311 text = "Drawing position";
12315 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12316 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12318 sprintf(infotext, "%s: %d, %d", text,
12319 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12321 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12322 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12324 sprintf(infotext, "Level position: %d, %d", lx, ly);
12327 /* misuse this function to draw brush cursor, if needed */
12328 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12330 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12331 CopyBrushToCursor(sx, sy);
12333 DeleteBrushFromCursor();
12336 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12338 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12339 int element = drawingarea_info[type_id].value[pos];
12341 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12345 if (id == GADGET_ID_CUSTOM_CONTENT)
12346 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12347 else if (id == GADGET_ID_GROUP_CONTENT)
12348 sprintf(infotext, "group element position: %d", sx + 1);
12349 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12350 id <= GADGET_ID_YAMYAM_CONTENT_7)
12351 sprintf(infotext, "content area %d position: %d, %d",
12352 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12353 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12354 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12355 sprintf(infotext, "content area %d position: %d, %d",
12356 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12357 else if (id == GADGET_ID_ANDROID_CONTENT)
12358 sprintf(infotext, "android element position: %d", sx + 1);
12359 else if (drawingarea_info[type_id].infotext != NULL)
12360 strcpy(infotext, drawingarea_info[type_id].infotext);
12363 infotext[max_infotext_len] = '\0';
12365 if (strlen(infotext) > 0)
12366 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12369 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12370 boolean quick_quit)
12372 if (!ask_if_level_has_changed ||
12374 Request("Level has changed! Exit without saving?",
12375 REQ_ASK | REQ_STAY_OPEN))
12377 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12378 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12380 /* draw normal door */
12381 UndrawSpecialEditorDoor();
12383 // close editor doors if viewport definition is the same as in main menu
12384 if (vp_door_1->x == DX &&
12385 vp_door_1->y == DY &&
12386 vp_door_1->width == DXSIZE &&
12387 vp_door_1->height == DYSIZE &&
12388 vp_door_2->x == VX &&
12389 vp_door_2->y == VY &&
12390 vp_door_2->width == VXSIZE &&
12391 vp_door_2->height == VYSIZE)
12392 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12394 SetDoorState(DOOR_CLOSE_2);
12399 FadeSkipNextFadeIn();
12401 SetGameStatus(GAME_MODE_MAIN);
12407 if (!global.use_envelope_request)
12409 CloseDoor(DOOR_CLOSE_1);
12410 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);