1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
79 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
80 2 * ED_GADGET_DISTANCE)
82 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
83 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
85 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
86 n * ED_SETTINGS_XOFFSET)
87 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
88 n * ED_SETTINGS_YOFFSET)
90 #define ED_SETTINGS1_YPOS MINI_TILEY
91 #define ED_SETTINGS2_XPOS MINI_TILEX
92 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
94 /* values for counter gadgets */
95 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
96 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
97 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
99 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
100 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
101 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
102 n * ED_COUNTER_YDISTANCE)
103 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE - 2)
106 /* values for element content drawing areas */
107 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
108 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
110 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \
114 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(2) + \
118 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(10) + \
120 ED_GADGET_DISTANCE - MINI_TILEY)
122 /* values for random placement background drawing area */
123 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
124 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
126 /* values for scrolling gadgets for drawing area */
127 #define ED_SCROLLBUTTON_XPOS 24
128 #define ED_SCROLLBUTTON_YPOS 0
129 #define ED_SCROLLBAR_XPOS 24
130 #define ED_SCROLLBAR_YPOS 64
132 #define ED_SCROLLBUTTON_XSIZE 16
133 #define ED_SCROLLBUTTON_YSIZE 16
135 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
136 #define ED_SCROLL_UP_YPOS (0)
137 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
138 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
139 #define ED_SCROLL_LEFT_XPOS (0)
140 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
141 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
142 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
143 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
144 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
145 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
146 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
147 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
148 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
149 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
150 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
152 /* values for scrolling gadgets for element list */
153 #define ED_SCROLLBUTTON2_XPOS 50
154 #define ED_SCROLLBUTTON2_YPOS 0
155 #define ED_SCROLLBAR2_XPOS 50
156 #define ED_SCROLLBAR2_YPOS 20
158 #define ED_SCROLLBUTTON2_XSIZE 10
159 #define ED_SCROLLBUTTON2_YSIZE 10
161 #define ED_SCROLL2_UP_XPOS 85
162 #define ED_SCROLL2_UP_YPOS 30
163 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
164 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
165 ED_ELEMENTLIST_BUTTONS_VERT * \
166 ED_ELEMENTLIST_YSIZE - \
167 ED_SCROLLBUTTON2_YSIZE)
168 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
169 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
170 ED_SCROLLBUTTON2_YSIZE)
171 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
172 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 2 * ED_SCROLLBUTTON2_YSIZE)
176 /* values for checkbutton gadgets */
177 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
178 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
179 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
180 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
181 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
182 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
183 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
185 /* some positions in the editor control window */
186 #define ED_BUTTON_ELEM_XPOS 6
187 #define ED_BUTTON_ELEM_YPOS 30
188 #define ED_BUTTON_ELEM_XSIZE 22
189 #define ED_BUTTON_ELEM_YSIZE 22
191 /* some values for text input, selectbox and counter gadgets */
192 #define ED_BUTTON_COUNT_YPOS 60
193 #define ED_BUTTON_COUNT_XSIZE 20
194 #define ED_BUTTON_COUNT_YSIZE 20
195 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
196 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_WIN_COUNT_XSIZE 52
198 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
199 #define ED_WIN_COUNT2_XPOS 27
200 #define ED_WIN_COUNT2_YPOS 3
201 #define ED_WIN_COUNT2_XSIZE 46
202 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
204 #define ED_BUTTON_MINUS_XPOS 2
205 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
206 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
207 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
208 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
209 ED_WIN_COUNT_XSIZE + 2)
210 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
211 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
212 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
214 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
215 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
216 2 + ED_WIN_COUNT_YSIZE)
217 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
218 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
220 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
221 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
222 4 * (2 + ED_WIN_COUNT_YSIZE))
223 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
225 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
226 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
227 2 * (2 + ED_WIN_COUNT_YSIZE))
228 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
229 3 * (2 + ED_WIN_COUNT_YSIZE))
231 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
232 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
234 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
235 #define INFOTEXT_XPOS SX
236 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
237 #define INFOTEXT_XSIZE SXSIZE
238 #define INFOTEXT_YSIZE MINI_TILEX
242 -----------------------------------------------------------------------------
243 editor gadget definitions
244 -----------------------------------------------------------------------------
247 /* drawing toolbox buttons */
248 #define GADGET_ID_NONE -1
249 #define GADGET_ID_TOOLBOX_FIRST 0
251 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
252 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
253 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
254 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
255 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
256 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
257 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
258 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
259 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
260 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
261 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
262 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
263 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
264 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
265 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
266 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
267 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
268 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
269 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
270 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
271 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
272 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
274 /* counter button identifiers */
275 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
277 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
278 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
279 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
280 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
281 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
282 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
283 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
284 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
285 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
286 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
287 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
288 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
289 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
290 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
291 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
292 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
293 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
294 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
295 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
296 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
297 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
298 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
299 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
300 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
301 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
302 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
303 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
304 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
305 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
306 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
307 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
308 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
309 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
310 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
311 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
312 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
313 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
314 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
315 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
316 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
317 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
318 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
319 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
320 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
321 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
322 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
323 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
324 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
326 /* drawing area identifiers */
327 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
329 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
330 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
331 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
332 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
333 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
334 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
335 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
336 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
337 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
338 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
339 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
340 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
341 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
342 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
344 /* text input identifiers */
345 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
347 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
348 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
350 /* selectbox identifiers */
351 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
353 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
354 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 1)
355 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 2)
356 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 3)
357 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 4)
359 /* textbutton identifiers */
360 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 5)
362 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
363 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
364 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
365 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
367 /* gadgets for scrolling of drawing area */
368 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
370 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
371 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
372 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
373 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
374 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
375 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
377 /* gadgets for scrolling element list */
378 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
380 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
381 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
382 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
384 /* checkbuttons for level/element properties */
385 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
387 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
388 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
389 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
390 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
391 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
392 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
393 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
394 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
395 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
396 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 9)
397 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 10)
398 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 11)
399 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 12)
400 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
401 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
402 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
403 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 16)
404 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
405 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 18)
407 /* gadgets for buttons in element list */
408 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 19)
409 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
410 ED_NUM_ELEMENTLIST_BUTTONS - 1)
412 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
414 /* radio button numbers */
415 #define RADIO_NR_NONE 0
416 #define RADIO_NR_DRAWING_TOOLBOX 1
417 #define RADIO_NR_RANDOM_ELEMENTS 2
419 /* values for counter gadgets */
420 #define ED_COUNTER_ID_SELECT_LEVEL 0
421 #define ED_COUNTER_ID_LEVEL_XSIZE 1
422 #define ED_COUNTER_ID_LEVEL_YSIZE 2
423 #define ED_COUNTER_ID_LEVEL_COLLECT 3
424 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
425 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
426 #define ED_COUNTER_ID_LEVEL_RANDOM 6
427 #define ED_COUNTER_ID_ELEMENT_SCORE 7
428 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
429 #define ED_COUNTER_ID_CUSTOM_SCORE 9
430 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
431 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
432 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
433 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
434 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
435 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
437 #define ED_NUM_COUNTERBUTTONS 16
439 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
440 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
442 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
443 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
445 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
446 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
448 /* values for scrollbutton gadgets */
449 #define ED_SCROLLBUTTON_ID_AREA_UP 0
450 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
451 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
452 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
453 #define ED_SCROLLBUTTON_ID_LIST_UP 4
454 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
456 #define ED_NUM_SCROLLBUTTONS 6
458 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
459 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
461 /* values for scrollbar gadgets */
462 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
463 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
464 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
466 #define ED_NUM_SCROLLBARS 3
468 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
469 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
471 /* values for text input gadgets */
472 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
473 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
475 #define ED_NUM_TEXTINPUT 2
477 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
478 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
480 /* values for selectbox gadgets */
481 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
482 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 1
483 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 2
484 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 3
485 #define ED_SELECTBOX_ID_CHANGE_CAUSE 4
487 #define ED_NUM_SELECTBOX 5
489 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
490 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
492 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
493 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
495 /* values for textbutton gadgets */
496 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
497 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
498 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
499 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
501 #define ED_NUM_TEXTBUTTON 4
503 /* values for checkbutton gadgets */
504 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
505 #define ED_CHECKBUTTON_ID_GRAVITY 1
506 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
507 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
508 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
509 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
510 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
511 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
512 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
513 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
514 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 10
515 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
516 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
517 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
518 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 14
519 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 15
520 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 16
522 #define ED_NUM_CHECKBUTTONS 17
524 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
525 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
527 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
528 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
530 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
531 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY
533 /* values for radiobutton gadgets */
534 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
535 #define ED_RADIOBUTTON_ID_QUANTITY 1
537 #define ED_NUM_RADIOBUTTONS 2
539 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
540 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
544 -----------------------------------------------------------------------------
545 some internally used definitions
546 -----------------------------------------------------------------------------
549 /* values for CopyLevelToUndoBuffer() */
550 #define UNDO_IMMEDIATE 0
551 #define UNDO_ACCUMULATE 1
553 /* values for scrollbars */
554 #define ED_SCROLL_NO 0
555 #define ED_SCROLL_LEFT 1
556 #define ED_SCROLL_RIGHT 2
557 #define ED_SCROLL_UP 4
558 #define ED_SCROLL_DOWN 8
560 /* screens in the level editor */
561 #define ED_MODE_DRAWING 0
562 #define ED_MODE_INFO 1
563 #define ED_MODE_PROPERTIES 2
565 /* sub-screens in the element properties section */
566 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
567 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
568 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
570 /* how many steps can be cancelled */
571 #define NUM_UNDO_STEPS (10 + 1)
573 /* values for elements with score */
575 #define MAX_SCORE 255
577 /* values for random placement */
578 #define RANDOM_USE_PERCENTAGE 0
579 #define RANDOM_USE_QUANTITY 1
581 /* maximal size of level editor drawing area */
582 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
583 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
587 -----------------------------------------------------------------------------
588 some internally used data structure definitions
589 -----------------------------------------------------------------------------
596 } control_info[ED_NUM_CTRL_BUTTONS] =
598 { 's', "draw single items" },
599 { 'd', "draw connected items" },
600 { 'l', "draw lines" },
601 { 'a', "draw arcs" },
602 { 'r', "draw outline rectangles" },
603 { 'R', "draw filled rectangles" },
604 { '\0', "wrap (rotate) level up" },
605 { 't', "enter text elements" },
606 { 'f', "flood fill" },
607 { '\0', "wrap (rotate) level left" },
608 { '?', "properties of drawing element" },
609 { '\0', "wrap (rotate) level right" },
610 { '\0', "random element placement" },
611 { 'b', "grab brush" },
612 { '\0', "wrap (rotate) level down" },
613 { ',', "pick drawing element" },
614 { 'U', "undo last operation" },
615 { 'I', "level properties" },
616 { 'S', "save level" },
617 { 'C', "clear level" },
618 { 'T', "test level" },
619 { 'E', "exit level editor" }
622 static int random_placement_value = 10;
623 static int random_placement_method = RANDOM_USE_QUANTITY;
624 static int random_placement_background_element = EL_SAND;
625 static boolean random_placement_background_restricted = FALSE;
626 static boolean stick_element_properties_window = FALSE;
627 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
628 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
629 static struct ElementInfo custom_element;
634 int min_value, max_value;
635 int gadget_id_down, gadget_id_up;
638 char *text_above, *text_left, *text_right;
639 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
642 DX + 5 - SX, DY + 3 - SY,
644 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
645 GADGET_ID_SELECT_LEVEL_TEXT,
650 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
651 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
652 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
653 GADGET_ID_LEVEL_XSIZE_TEXT,
655 "playfield size", NULL, "width",
658 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
659 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
660 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
661 GADGET_ID_LEVEL_YSIZE_TEXT,
663 NULL, NULL, "height",
666 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
668 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
669 GADGET_ID_LEVEL_COLLECT_TEXT,
671 "number of emeralds to collect", NULL, NULL
674 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
676 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
677 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
679 "time available to solve level", NULL, "(0 => no time limit)"
682 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
684 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
685 GADGET_ID_LEVEL_TIMESCORE_TEXT,
686 &level.score[SC_TIME_BONUS],
687 "score for each 10 seconds left", NULL, NULL
690 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
692 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
693 GADGET_ID_LEVEL_RANDOM_TEXT,
694 &random_placement_value,
695 "random element placement", NULL, "in"
698 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
699 MIN_SCORE, MAX_SCORE,
700 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
701 GADGET_ID_ELEMENT_SCORE_TEXT,
702 NULL, /* will be set when used */
706 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
707 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
708 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
709 GADGET_ID_ELEMENT_CONTENT_TEXT,
710 &level.num_yamyam_contents,
711 NULL, NULL, "number of content areas"
714 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
715 MIN_SCORE, MAX_SCORE,
716 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
717 GADGET_ID_CUSTOM_SCORE_TEXT,
718 &custom_element.score,
719 NULL, NULL, "score for certain actions"
722 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
724 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
725 GADGET_ID_PUSH_DELAY_FIX_TEXT,
726 &custom_element.push_delay_fixed,
727 NULL, "push delay", NULL
730 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
732 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
733 GADGET_ID_PUSH_DELAY_RND_TEXT,
734 &custom_element.push_delay_random,
735 NULL, "+random", NULL
738 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
740 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
741 GADGET_ID_MOVE_DELAY_FIX_TEXT,
742 &custom_element.move_delay_fixed,
743 NULL, "move delay", NULL
746 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
748 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
749 GADGET_ID_MOVE_DELAY_RND_TEXT,
750 &custom_element.move_delay_random,
751 NULL, "+random", NULL
754 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(2),
756 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
757 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
758 &custom_element.change.delay_fixed,
762 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(2),
764 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
765 GADGET_ID_CHANGE_DELAY_RND_TEXT,
766 &custom_element.change.delay_random,
767 NULL, "+random", NULL
778 } textinput_info[ED_NUM_TEXTINPUT] =
781 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
782 GADGET_ID_LEVEL_NAME,
788 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
789 GADGET_ID_LEVEL_AUTHOR,
790 MAX_LEVEL_AUTHOR_LEN,
796 static struct ValueTextInfo options_walk_to_action[] =
798 { EP_DIGGABLE, "diggable" },
799 { EP_COLLECTIBLE, "collectible" },
800 { EP_PUSHABLE, "pushable" },
803 static int index_walk_to_action = 0;
805 static struct ValueTextInfo options_move_pattern[] =
808 { MV_RIGHT, "right" },
811 { MV_HORIZONTAL, "horizontal" },
812 { MV_VERTICAL, "vertical" },
813 { MV_ALL_DIRECTIONS, "all directions" },
814 { MV_TOWARDS_PLAYER, "towards player" },
815 { MV_AWAY_FROM_PLAYER, "away from player" },
816 { MV_ALONG_LEFT_SIDE, "along left side" },
817 { MV_ALONG_RIGHT_SIDE, "along right side" },
820 static int index_move_pattern = 0;
822 static struct ValueTextInfo options_walkable_layer[] =
824 { EP_WALKABLE_OVER, "over" },
825 { EP_WALKABLE_INSIDE, "inside" },
826 { EP_WALKABLE_UNDER, "under" },
829 static int index_walkable_layer = 0;
831 static struct ValueTextInfo options_time_units[] =
837 static int index_time_units = 0;
839 static struct ValueTextInfo options_change_cause[] =
841 { 1, "specified delay" },
842 { 2, "impact (active)" },
843 { 3, "impact (passive)" },
844 { 4, "touched by player" },
845 { 5, "pressed by player" },
848 static int index_change_cause = 0, value_change_cause = 0;
854 int size; /* char size of selectbox or '-1' (dynamically determined) */
855 struct ValueTextInfo *options;
857 char *text_left, *infotext;
858 } selectbox_info[ED_NUM_SELECTBOX] =
861 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
862 GADGET_ID_CUSTOM_WALK_TO_ACTION,
864 options_walk_to_action, &index_walk_to_action,
865 &custom_element.walk_to_action,
866 NULL, "diggable/collectible/pushable"
869 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
870 GADGET_ID_CUSTOM_MOVE_PATTERN,
872 options_move_pattern, &index_move_pattern,
873 &custom_element.move_pattern,
874 "can move", "element move direction"
877 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
878 GADGET_ID_CUSTOM_WALKABLE_LAYER,
880 options_walkable_layer, &index_walkable_layer,
881 &custom_element.walkable_layer,
882 "player can walk", "layer where player can walk"
885 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
886 GADGET_ID_CHANGE_TIME_UNITS,
888 options_time_units, &index_time_units,
889 &custom_element.change.delay_frames,
890 "delay time given in", "delay time units for change"
893 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
894 GADGET_ID_CHANGE_CAUSE,
896 options_change_cause, &index_change_cause,
898 "test:", "test-selectbox entry"
907 char *text, *infotext;
908 } textbutton_info[ED_NUM_TEXTBUTTON] =
911 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
912 GADGET_ID_PROPERTIES_INFO,
913 11, "Information", "Show information about element"
916 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
917 GADGET_ID_PROPERTIES_CONFIG,
918 11, "Configure", "Configure element properties"
921 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
922 GADGET_ID_PROPERTIES_ADVANCED,
923 11, "Advanced", "Advanced element configuration"
926 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
927 GADGET_ID_SAVE_AS_TEMPLATE,
928 -1, "Save as template", "Save current settings as new template"
938 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
941 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
942 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
944 "scroll level editing area up"
947 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
948 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
949 GADGET_ID_SCROLL_DOWN,
950 "scroll level editing area down"
953 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
954 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
955 GADGET_ID_SCROLL_LEFT,
956 "scroll level editing area left"
959 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
960 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
961 GADGET_ID_SCROLL_RIGHT,
962 "scroll level editing area right"
965 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
966 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
967 GADGET_ID_SCROLL_LIST_UP,
968 "scroll element list up ('Page Up')"
971 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
972 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
973 GADGET_ID_SCROLL_LIST_DOWN,
974 "scroll element list down ('Page Down')"
986 } scrollbar_info[ED_NUM_SCROLLBARS] =
989 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
990 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
991 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
992 GD_TYPE_SCROLLBAR_HORIZONTAL,
993 GADGET_ID_SCROLL_HORIZONTAL,
994 "scroll level editing area horizontally"
997 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
998 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
999 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1000 GD_TYPE_SCROLLBAR_VERTICAL,
1001 GADGET_ID_SCROLL_VERTICAL,
1002 "scroll level editing area vertically"
1005 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1006 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1007 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1008 GD_TYPE_SCROLLBAR_VERTICAL,
1009 GADGET_ID_SCROLL_LIST_VERTICAL,
1010 "scroll element list vertically"
1018 int radio_button_nr;
1021 char *text_right, *infotext;
1022 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1025 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1026 GADGET_ID_RANDOM_PERCENTAGE,
1027 RADIO_NR_RANDOM_ELEMENTS,
1028 &random_placement_method, RANDOM_USE_PERCENTAGE,
1029 "percentage", "use percentage for random elements"
1032 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1033 GADGET_ID_RANDOM_QUANTITY,
1034 RADIO_NR_RANDOM_ELEMENTS,
1035 &random_placement_method, RANDOM_USE_QUANTITY,
1036 "quantity", "use quantity for random elements"
1045 char *text_right, *infotext;
1046 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1049 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1050 GADGET_ID_DOUBLE_SPEED,
1051 &level.double_speed,
1052 "double speed movement", "set movement speed of player"
1055 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1058 "gravity", "set level gravity"
1061 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1062 GADGET_ID_RANDOM_RESTRICTED,
1063 &random_placement_background_restricted,
1064 "restrict random placement to", "set random placement restriction"
1067 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1068 GADGET_ID_STICK_ELEMENT,
1069 &stick_element_properties_window,
1070 "stick this screen to edit content","stick this screen to edit content"
1073 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1074 GADGET_ID_EM_SLIPPERY_GEMS,
1075 &level.em_slippery_gems,
1076 "slip down from certain flat walls","use EM style slipping behaviour"
1079 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
1080 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
1081 &custom_element_properties[EP_INDESTRUCTIBLE],
1082 "indestructible", "element cannot be destroyed"
1085 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1086 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1087 &custom_element_properties[EP_WALK_TO_OBJECT],
1088 NULL, "player can dig/collect/push element"
1091 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1092 GADGET_ID_CUSTOM_CAN_MOVE,
1093 &custom_element_properties[EP_CAN_MOVE],
1094 NULL, "element can move in some direction"
1097 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
1098 GADGET_ID_CUSTOM_CAN_FALL,
1099 &custom_element_properties[EP_CAN_FALL],
1100 "can fall", "element can fall down"
1103 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1104 GADGET_ID_CUSTOM_CAN_SMASH,
1105 &custom_element_properties[EP_CAN_SMASH],
1106 "can smash", "element can smash other elements"
1109 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1110 GADGET_ID_CUSTOM_CAN_EXPLODE,
1111 &custom_element_properties[EP_CAN_EXPLODE],
1112 "can explode to:", "element can explode to other elements"
1115 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1116 GADGET_ID_CUSTOM_SLIPPERY,
1117 &custom_element_properties[EP_SLIPPERY],
1118 "slippery", "other elements can fall down from it"
1121 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1122 GADGET_ID_CUSTOM_WALKABLE,
1123 &custom_element_properties[EP_WALKABLE],
1124 NULL, "player can walk on the same field"
1127 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1128 GADGET_ID_CUSTOM_USE_GRAPHIC,
1129 &custom_element.use_gfx_element,
1130 "use graphic of element:", "use graphic for custom element"
1133 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1134 GADGET_ID_CUSTOM_USE_TEMPLATE,
1135 &custom_element.use_template,
1136 "use template", "use template for custom properties"
1139 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1140 GADGET_ID_CUSTOM_CHANGEABLE,
1141 &custom_element_properties[EP_CHANGEABLE],
1142 "element changes to after:", "element can change to other element"
1145 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1146 GADGET_ID_CHANGE_DELAY,
1147 &custom_element_change_events[CE_DELAY],
1148 NULL, "element changes after delay"
1154 -----------------------------------------------------------------------------
1155 some internally used variables
1156 -----------------------------------------------------------------------------
1159 /* actual size of level editor drawing area */
1160 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1162 /* actual position of level editor drawing area in level playfield */
1163 static int level_xpos = -1, level_ypos = -1;
1165 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1167 /* drawing elements on the three mouse buttons */
1168 static int new_element1 = EL_WALL;
1169 static int new_element2 = EL_EMPTY;
1170 static int new_element3 = EL_SAND;
1172 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1173 (button) == 2 ? new_element2 : \
1174 (button) == 3 ? new_element3 : EL_EMPTY)
1175 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1177 /* forward declaration for internal use */
1178 static void ModifyEditorCounter(int, int);
1179 static void ModifyEditorCounterLimits(int, int, int);
1180 static void ModifyEditorSelectbox(int, int);
1181 static void ModifyEditorElementList();
1182 static void DrawDrawingWindow();
1183 static void DrawLevelInfoWindow();
1184 static void DrawPropertiesWindow();
1185 static boolean checkPropertiesConfig();
1186 static void CopyLevelToUndoBuffer(int);
1187 static void HandleDrawingAreas(struct GadgetInfo *);
1188 static void HandleCounterButtons(struct GadgetInfo *);
1189 static void HandleTextInputGadgets(struct GadgetInfo *);
1190 static void HandleSelectboxGadgets(struct GadgetInfo *);
1191 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1192 static void HandleRadiobuttons(struct GadgetInfo *);
1193 static void HandleCheckbuttons(struct GadgetInfo *);
1194 static void HandleControlButtons(struct GadgetInfo *);
1195 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1197 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1199 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1200 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1201 static boolean draw_with_brush = FALSE;
1202 static int properties_element = 0;
1204 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1205 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1206 static int undo_buffer_position = 0;
1207 static int undo_buffer_steps = 0;
1209 static int edit_mode;
1210 static int edit_mode_properties;
1212 static int element_shift = 0;
1214 static int editor_el_boulderdash[] =
1246 EL_BD_BUTTERFLY_LEFT,
1248 EL_BD_BUTTERFLY_RIGHT,
1249 EL_BD_FIREFLY_RIGHT,
1252 EL_BD_BUTTERFLY_DOWN,
1256 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1258 static int editor_el_emerald_mine[] =
1320 EL_ACID_POOL_TOPLEFT,
1322 EL_ACID_POOL_TOPRIGHT,
1325 EL_ACID_POOL_BOTTOMLEFT,
1326 EL_ACID_POOL_BOTTOM,
1327 EL_ACID_POOL_BOTTOMRIGHT,
1350 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1352 static int editor_el_more[] =
1385 EL_WALL_EMERALD_YELLOW,
1386 EL_WALL_EMERALD_RED,
1387 EL_WALL_EMERALD_PURPLE,
1404 EL_DYNABOMB_INCREASE_NUMBER,
1405 EL_DYNABOMB_INCREASE_SIZE,
1406 EL_DYNABOMB_INCREASE_POWER,
1427 EL_BALLOON_SWITCH_ANY,
1429 EL_BALLOON_SWITCH_LEFT,
1430 EL_BALLOON_SWITCH_RIGHT,
1431 EL_BALLOON_SWITCH_UP,
1432 EL_BALLOON_SWITCH_DOWN,
1435 EL_EXPANDABLE_WALL_HORIZONTAL,
1436 EL_EXPANDABLE_WALL_VERTICAL,
1437 EL_EXPANDABLE_WALL_ANY,
1439 EL_INVISIBLE_STEELWALL,
1454 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1456 static int editor_el_sokoban[] =
1469 EL_SOKOBAN_FIELD_EMPTY,
1470 EL_SOKOBAN_FIELD_FULL,
1473 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1475 static int editor_el_supaplex[] =
1494 EL_SP_HARDWARE_GRAY,
1503 EL_SP_GRAVITY_PORT_RIGHT,
1504 EL_SP_GRAVITY_PORT_DOWN,
1505 EL_SP_GRAVITY_PORT_LEFT,
1507 EL_SP_GRAVITY_PORT_UP,
1513 EL_SP_PORT_VERTICAL,
1514 EL_SP_PORT_HORIZONTAL,
1522 EL_SP_HARDWARE_BASE_1,
1523 EL_SP_HARDWARE_GREEN,
1524 EL_SP_HARDWARE_BLUE,
1527 EL_SP_HARDWARE_YELLOW,
1528 EL_SP_HARDWARE_BASE_2,
1529 EL_SP_HARDWARE_BASE_3,
1530 EL_SP_HARDWARE_BASE_4,
1532 EL_SP_HARDWARE_BASE_5,
1533 EL_SP_HARDWARE_BASE_6,
1537 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1539 static int editor_el_diamond_caves[] =
1566 EL_CONVEYOR_BELT_1_LEFT,
1567 EL_CONVEYOR_BELT_1_MIDDLE,
1568 EL_CONVEYOR_BELT_1_RIGHT,
1569 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1571 EL_CONVEYOR_BELT_2_LEFT,
1572 EL_CONVEYOR_BELT_2_MIDDLE,
1573 EL_CONVEYOR_BELT_2_RIGHT,
1574 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1576 EL_CONVEYOR_BELT_3_LEFT,
1577 EL_CONVEYOR_BELT_3_MIDDLE,
1578 EL_CONVEYOR_BELT_3_RIGHT,
1579 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1581 EL_CONVEYOR_BELT_4_LEFT,
1582 EL_CONVEYOR_BELT_4_MIDDLE,
1583 EL_CONVEYOR_BELT_4_RIGHT,
1584 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1586 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1587 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1588 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1589 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1591 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1592 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1593 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1594 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1597 EL_SWITCHGATE_CLOSED,
1598 EL_SWITCHGATE_SWITCH_UP,
1608 EL_STEELWALL_SLANTED,
1611 EL_SIGN_EXCLAMATION,
1614 EL_LIGHT_SWITCH_ACTIVE,
1621 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1623 static int editor_el_dx_boulderdash[] =
1647 EL_TUBE_HORIZONTAL_DOWN,
1651 EL_TUBE_VERTICAL_RIGHT,
1653 EL_TUBE_VERTICAL_LEFT,
1657 EL_TUBE_HORIZONTAL_UP,
1665 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1667 static int editor_el_chars[] =
1761 EL_CHAR(FONT_ASCII_CURSOR),
1764 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1766 static int editor_el_custom[] =
1788 EL_CUSTOM_START + 0,
1789 EL_CUSTOM_START + 1,
1790 EL_CUSTOM_START + 2,
1791 EL_CUSTOM_START + 3,
1793 EL_CUSTOM_START + 4,
1794 EL_CUSTOM_START + 5,
1795 EL_CUSTOM_START + 6,
1796 EL_CUSTOM_START + 7,
1798 EL_CUSTOM_START + 8,
1799 EL_CUSTOM_START + 9,
1800 EL_CUSTOM_START + 10,
1801 EL_CUSTOM_START + 11,
1803 EL_CUSTOM_START + 12,
1804 EL_CUSTOM_START + 13,
1805 EL_CUSTOM_START + 14,
1806 EL_CUSTOM_START + 15,
1808 EL_CUSTOM_START + 16,
1809 EL_CUSTOM_START + 17,
1810 EL_CUSTOM_START + 18,
1811 EL_CUSTOM_START + 19,
1813 EL_CUSTOM_START + 20,
1814 EL_CUSTOM_START + 21,
1815 EL_CUSTOM_START + 22,
1816 EL_CUSTOM_START + 23,
1818 EL_CUSTOM_START + 24,
1819 EL_CUSTOM_START + 25,
1820 EL_CUSTOM_START + 26,
1821 EL_CUSTOM_START + 27,
1823 EL_CUSTOM_START + 28,
1824 EL_CUSTOM_START + 29,
1825 EL_CUSTOM_START + 30,
1826 EL_CUSTOM_START + 31,
1828 EL_CUSTOM_START + 32,
1829 EL_CUSTOM_START + 33,
1830 EL_CUSTOM_START + 34,
1831 EL_CUSTOM_START + 35,
1833 EL_CUSTOM_START + 36,
1834 EL_CUSTOM_START + 37,
1835 EL_CUSTOM_START + 38,
1836 EL_CUSTOM_START + 39,
1838 EL_CUSTOM_START + 40,
1839 EL_CUSTOM_START + 41,
1840 EL_CUSTOM_START + 42,
1841 EL_CUSTOM_START + 43,
1843 EL_CUSTOM_START + 44,
1844 EL_CUSTOM_START + 45,
1845 EL_CUSTOM_START + 46,
1846 EL_CUSTOM_START + 47,
1848 EL_CUSTOM_START + 48,
1849 EL_CUSTOM_START + 49,
1850 EL_CUSTOM_START + 50,
1851 EL_CUSTOM_START + 51,
1853 EL_CUSTOM_START + 52,
1854 EL_CUSTOM_START + 53,
1855 EL_CUSTOM_START + 54,
1856 EL_CUSTOM_START + 55,
1858 EL_CUSTOM_START + 56,
1859 EL_CUSTOM_START + 57,
1860 EL_CUSTOM_START + 58,
1861 EL_CUSTOM_START + 59,
1863 EL_CUSTOM_START + 60,
1864 EL_CUSTOM_START + 61,
1865 EL_CUSTOM_START + 62,
1866 EL_CUSTOM_START + 63,
1868 EL_CUSTOM_START + 64,
1869 EL_CUSTOM_START + 65,
1870 EL_CUSTOM_START + 66,
1871 EL_CUSTOM_START + 67,
1873 EL_CUSTOM_START + 68,
1874 EL_CUSTOM_START + 69,
1875 EL_CUSTOM_START + 70,
1876 EL_CUSTOM_START + 71,
1878 EL_CUSTOM_START + 72,
1879 EL_CUSTOM_START + 73,
1880 EL_CUSTOM_START + 74,
1881 EL_CUSTOM_START + 75,
1883 EL_CUSTOM_START + 76,
1884 EL_CUSTOM_START + 77,
1885 EL_CUSTOM_START + 78,
1886 EL_CUSTOM_START + 79,
1888 EL_CUSTOM_START + 80,
1889 EL_CUSTOM_START + 81,
1890 EL_CUSTOM_START + 82,
1891 EL_CUSTOM_START + 83,
1893 EL_CUSTOM_START + 84,
1894 EL_CUSTOM_START + 85,
1895 EL_CUSTOM_START + 86,
1896 EL_CUSTOM_START + 87,
1898 EL_CUSTOM_START + 88,
1899 EL_CUSTOM_START + 89,
1900 EL_CUSTOM_START + 90,
1901 EL_CUSTOM_START + 91,
1903 EL_CUSTOM_START + 92,
1904 EL_CUSTOM_START + 93,
1905 EL_CUSTOM_START + 94,
1906 EL_CUSTOM_START + 95,
1908 EL_CUSTOM_START + 96,
1909 EL_CUSTOM_START + 97,
1910 EL_CUSTOM_START + 98,
1911 EL_CUSTOM_START + 99,
1913 EL_CUSTOM_START + 100,
1914 EL_CUSTOM_START + 101,
1915 EL_CUSTOM_START + 102,
1916 EL_CUSTOM_START + 103,
1918 EL_CUSTOM_START + 104,
1919 EL_CUSTOM_START + 105,
1920 EL_CUSTOM_START + 106,
1921 EL_CUSTOM_START + 107,
1923 EL_CUSTOM_START + 108,
1924 EL_CUSTOM_START + 109,
1925 EL_CUSTOM_START + 110,
1926 EL_CUSTOM_START + 111,
1928 EL_CUSTOM_START + 112,
1929 EL_CUSTOM_START + 113,
1930 EL_CUSTOM_START + 114,
1931 EL_CUSTOM_START + 115,
1933 EL_CUSTOM_START + 116,
1934 EL_CUSTOM_START + 117,
1935 EL_CUSTOM_START + 118,
1936 EL_CUSTOM_START + 119,
1938 EL_CUSTOM_START + 120,
1939 EL_CUSTOM_START + 121,
1940 EL_CUSTOM_START + 122,
1941 EL_CUSTOM_START + 123,
1943 EL_CUSTOM_START + 124,
1944 EL_CUSTOM_START + 125,
1945 EL_CUSTOM_START + 126,
1946 EL_CUSTOM_START + 127
1948 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1950 static int *editor_elements = NULL; /* dynamically allocated */
1951 static int num_editor_elements = 0; /* dynamically determined */
1955 boolean *setup_value;
1957 int *element_list_size;
1959 boolean last_setup_value;
1961 editor_elements_info[] =
1963 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1964 &num_editor_el_boulderdash },
1965 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1966 &num_editor_el_emerald_mine },
1967 { &setup.editor.el_more, editor_el_more,
1968 &num_editor_el_more },
1969 { &setup.editor.el_sokoban, editor_el_sokoban,
1970 &num_editor_el_sokoban },
1971 { &setup.editor.el_supaplex, editor_el_supaplex,
1972 &num_editor_el_supaplex },
1973 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1974 &num_editor_el_diamond_caves },
1975 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1976 &num_editor_el_dx_boulderdash },
1977 { &setup.editor.el_chars, editor_el_chars,
1978 &num_editor_el_chars },
1979 { &setup.editor.el_custom, editor_el_custom,
1980 &num_editor_el_custom },
1987 -----------------------------------------------------------------------------
1989 -----------------------------------------------------------------------------
1992 static void ReinitializeElementList()
1997 if (editor_elements != NULL)
1998 free(editor_elements);
2000 num_editor_elements = 0;
2002 /* determine size of element list */
2003 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2004 if (*editor_elements_info[i].setup_value)
2005 num_editor_elements += *editor_elements_info[i].element_list_size;
2007 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2009 /* workaround: offer at least as many elements as element buttons exist */
2010 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2012 *editor_elements_info[list_nr].setup_value = TRUE;
2013 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2016 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2018 /* fill element list */
2019 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2020 if (*editor_elements_info[i].setup_value)
2021 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2022 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2025 static void ReinitializeElementListButtons()
2027 static boolean initialization_needed = TRUE;
2030 if (!initialization_needed) /* check if editor element setup has changed */
2031 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2032 if (editor_elements_info[i].last_setup_value !=
2033 *editor_elements_info[i].setup_value)
2034 initialization_needed = TRUE;
2036 if (!initialization_needed)
2039 FreeLevelEditorGadgets();
2040 CreateLevelEditorGadgets();
2042 /* store current setup values for next invocation of this function */
2043 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2044 editor_elements_info[i].last_setup_value =
2045 *editor_elements_info[i].setup_value;
2047 initialization_needed = FALSE;
2050 static int getCounterGadgetWidth()
2052 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2055 static int getMaxInfoTextLength()
2057 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2060 static char *getElementInfoText(int element)
2062 char *info_text = NULL;
2064 if (element < NUM_FILE_ELEMENTS)
2066 if (element_info[element].custom_description != NULL)
2067 info_text = element_info[element].custom_description;
2068 else if (element_info[element].editor_description != NULL)
2069 info_text = element_info[element].editor_description;
2072 if (info_text == NULL)
2074 info_text = "unknown";
2076 Error(ERR_WARN, "no element description for element %d", element);
2082 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2085 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2086 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2088 BlitBitmap(drawto, drawto,
2089 SX + (dx == -1 ? MINI_TILEX : 0),
2090 SY + (dy == -1 ? MINI_TILEY : 0),
2091 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2092 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2093 SX + (dx == +1 ? MINI_TILEX : 0),
2094 SY + (dy == +1 ? MINI_TILEY : 0));
2097 x = (dx == 1 ? 0 : ed_fieldx - 1);
2098 for(y=0; y<ed_fieldy; y++)
2099 DrawMiniElementOrWall(x, y, from_x, from_y);
2103 y = (dy == 1 ? 0 : ed_fieldy - 1);
2104 for(x=0; x<ed_fieldx; x++)
2105 DrawMiniElementOrWall(x, y, from_x, from_y);
2108 redraw_mask |= REDRAW_FIELD;
2112 static void CreateControlButtons()
2114 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2115 struct GadgetInfo *gi;
2116 unsigned long event_mask;
2119 /* create toolbox buttons */
2120 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2124 int gd_xoffset, gd_yoffset;
2125 int gd_x1, gd_x2, gd_y1, gd_y2;
2127 int radio_button_nr;
2130 if (id == GADGET_ID_SINGLE_ITEMS ||
2131 id == GADGET_ID_CONNECTED_ITEMS ||
2132 id == GADGET_ID_LINE ||
2133 id == GADGET_ID_ARC ||
2134 id == GADGET_ID_TEXT ||
2135 id == GADGET_ID_RECTANGLE ||
2136 id == GADGET_ID_FILLED_BOX ||
2137 id == GADGET_ID_FLOOD_FILL ||
2138 id == GADGET_ID_GRAB_BRUSH ||
2139 id == GADGET_ID_PICK_ELEMENT)
2141 button_type = GD_TYPE_RADIO_BUTTON;
2142 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2143 checked = (id == drawing_function ? TRUE : FALSE);
2144 event_mask = GD_EVENT_PRESSED;
2148 button_type = GD_TYPE_NORMAL_BUTTON;
2149 radio_button_nr = RADIO_NR_NONE;
2152 if (id == GADGET_ID_WRAP_LEFT ||
2153 id == GADGET_ID_WRAP_RIGHT ||
2154 id == GADGET_ID_WRAP_UP ||
2155 id == GADGET_ID_WRAP_DOWN)
2156 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2158 event_mask = GD_EVENT_RELEASED;
2161 if (id < ED_NUM_CTRL1_BUTTONS)
2163 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2164 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2166 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2167 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2168 width = ED_CTRL1_BUTTON_XSIZE;
2169 height = ED_CTRL1_BUTTON_YSIZE;
2173 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2174 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2176 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2177 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2178 width = ED_CTRL2_BUTTON_XSIZE;
2179 height = ED_CTRL2_BUTTON_YSIZE;
2182 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2183 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2184 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2185 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2187 gi = CreateGadget(GDI_CUSTOM_ID, id,
2188 GDI_CUSTOM_TYPE_ID, i,
2189 GDI_INFO_TEXT, control_info[i].text,
2190 GDI_X, EX + gd_xoffset,
2191 GDI_Y, EY + gd_yoffset,
2194 GDI_TYPE, button_type,
2195 GDI_STATE, GD_BUTTON_UNPRESSED,
2196 GDI_RADIO_NR, radio_button_nr,
2197 GDI_CHECKED, checked,
2198 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2199 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2200 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2201 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2202 GDI_EVENT_MASK, event_mask,
2203 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2204 GDI_CALLBACK_ACTION, HandleControlButtons,
2208 Error(ERR_EXIT, "cannot create gadget");
2210 level_editor_gadget[id] = gi;
2213 /* create buttons for scrolling of drawing area and element list */
2214 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2216 int id = scrollbutton_info[i].gadget_id;
2217 int x, y, width, height;
2218 int gd_x1, gd_x2, gd_y1, gd_y2;
2220 x = scrollbutton_info[i].x;
2221 y = scrollbutton_info[i].y;
2223 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2225 if (id == GADGET_ID_SCROLL_LIST_UP ||
2226 id == GADGET_ID_SCROLL_LIST_DOWN)
2230 width = ED_SCROLLBUTTON2_XSIZE;
2231 height = ED_SCROLLBUTTON2_YSIZE;
2232 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2233 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2234 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2241 width = ED_SCROLLBUTTON_XSIZE;
2242 height = ED_SCROLLBUTTON_YSIZE;
2243 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2244 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2245 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2249 gi = CreateGadget(GDI_CUSTOM_ID, id,
2250 GDI_CUSTOM_TYPE_ID, i,
2251 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2256 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2257 GDI_STATE, GD_BUTTON_UNPRESSED,
2258 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2259 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2260 GDI_EVENT_MASK, event_mask,
2261 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2262 GDI_CALLBACK_ACTION, HandleControlButtons,
2266 Error(ERR_EXIT, "cannot create gadget");
2268 level_editor_gadget[id] = gi;
2271 /* create buttons for element list */
2272 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2274 Bitmap *deco_bitmap;
2275 int deco_x, deco_y, deco_xpos, deco_ypos;
2276 int gd_xoffset, gd_yoffset;
2277 int gd_x1, gd_x2, gd_y;
2278 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2279 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2280 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2281 int element = editor_elements[i];
2283 event_mask = GD_EVENT_RELEASED;
2285 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2286 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2288 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2289 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2290 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2292 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2293 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2294 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2296 gi = CreateGadget(GDI_CUSTOM_ID, id,
2297 GDI_CUSTOM_TYPE_ID, i,
2298 GDI_INFO_TEXT, getElementInfoText(element),
2299 GDI_X, DX + gd_xoffset,
2300 GDI_Y, DY + gd_yoffset,
2301 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2302 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2303 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2304 GDI_STATE, GD_BUTTON_UNPRESSED,
2305 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2306 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2307 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2308 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2309 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2310 GDI_DECORATION_SHIFTING, 1, 1,
2311 GDI_EVENT_MASK, event_mask,
2312 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2313 GDI_CALLBACK_ACTION, HandleControlButtons,
2317 Error(ERR_EXIT, "cannot create gadget");
2319 level_editor_gadget[id] = gi;
2323 static void CreateCounterButtons()
2325 int max_infotext_len = getMaxInfoTextLength();
2328 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2331 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2332 int ypos = SY + counterbutton_info[i].y;
2335 /* determine horizontal offset for leading counter text */
2336 if (counterbutton_info[i].text_left != NULL)
2337 xoffset = (getFontWidth(FONT_TEXT_1) *
2338 strlen(counterbutton_info[i].text_left) +
2339 2 * ED_GADGET_DISTANCE);
2343 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2344 struct GadgetInfo *gi;
2346 counterbutton_info[i].gadget_id_down :
2347 counterbutton_info[i].gadget_id_up);
2349 int gd_x, gd_x1, gd_x2, gd_y;
2351 unsigned long event_mask;
2352 char infotext[max_infotext_len + 1];
2354 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2356 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2359 ED_SCROLLBUTTON_ID_AREA_LEFT :
2360 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2362 event_mask |= GD_EVENT_RELEASED;
2365 xpos += 2 * ED_GADGET_DISTANCE;
2366 ypos += ED_GADGET_DISTANCE;
2368 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2369 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2370 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2371 x_size = ED_SCROLLBUTTON_XSIZE;
2372 y_size = ED_SCROLLBUTTON_YSIZE;
2376 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2377 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2378 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2379 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2380 x_size = ED_BUTTON_COUNT_XSIZE;
2381 y_size = ED_BUTTON_COUNT_YSIZE;
2384 sprintf(infotext, "%s counter value by 1, 5 or 10",
2385 (j == 0 ? "decrease" : "increase"));
2387 gi = CreateGadget(GDI_CUSTOM_ID, id,
2388 GDI_CUSTOM_TYPE_ID, i,
2389 GDI_INFO_TEXT, infotext,
2390 GDI_X, xpos + xoffset,
2394 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2395 GDI_STATE, GD_BUTTON_UNPRESSED,
2396 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2397 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2398 GDI_EVENT_MASK, event_mask,
2399 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2400 GDI_CALLBACK_ACTION, HandleCounterButtons,
2404 Error(ERR_EXIT, "cannot create gadget");
2406 level_editor_gadget[id] = gi;
2407 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2411 int font_type = FONT_INPUT_1;
2412 int font_type_active = FONT_INPUT_1_ACTIVE;
2413 int gd_width = ED_WIN_COUNT_XSIZE;
2415 id = counterbutton_info[i].gadget_id_text;
2416 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2418 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2420 font_type = FONT_LEVEL_NUMBER;
2421 font_type_active = FONT_LEVEL_NUMBER;
2423 xpos += 2 * ED_GADGET_DISTANCE;
2424 ypos -= ED_GADGET_DISTANCE;
2426 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2427 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2428 gd_width = ED_WIN_COUNT2_XSIZE;
2432 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2433 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2436 gi = CreateGadget(GDI_CUSTOM_ID, id,
2437 GDI_CUSTOM_TYPE_ID, i,
2438 GDI_INFO_TEXT, "enter counter value",
2439 GDI_X, xpos + xoffset,
2441 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2442 GDI_NUMBER_VALUE, 0,
2443 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2444 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2446 GDI_TEXT_FONT, font_type,
2447 GDI_TEXT_FONT_ACTIVE, font_type_active,
2448 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2449 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2450 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2451 GDI_DESIGN_WIDTH, gd_width,
2452 GDI_EVENT_MASK, event_mask,
2453 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2454 GDI_CALLBACK_ACTION, HandleCounterButtons,
2458 Error(ERR_EXIT, "cannot create gadget");
2460 level_editor_gadget[id] = gi;
2461 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2467 static void CreateDrawingAreas()
2469 struct GadgetInfo *gi;
2470 unsigned long event_mask;
2475 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2476 GD_EVENT_OFF_BORDERS;
2478 /* one for the level drawing area ... */
2479 id = GADGET_ID_DRAWING_LEVEL;
2480 gi = CreateGadget(GDI_CUSTOM_ID, id,
2483 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2484 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2485 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2486 GDI_EVENT_MASK, event_mask,
2487 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2488 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2492 Error(ERR_EXIT, "cannot create gadget");
2494 level_editor_gadget[id] = gi;
2496 /* ... up to eight areas for element content ... */
2497 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2499 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2500 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2502 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2503 gi = CreateGadget(GDI_CUSTOM_ID, id,
2504 GDI_CUSTOM_TYPE_ID, i,
2507 GDI_WIDTH, 3 * MINI_TILEX,
2508 GDI_HEIGHT, 3 * MINI_TILEY,
2509 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2510 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2511 GDI_EVENT_MASK, event_mask,
2512 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2513 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2517 Error(ERR_EXIT, "cannot create gadget");
2519 level_editor_gadget[id] = gi;
2522 /* ... one for the amoeba content ... */
2523 id = GADGET_ID_AMOEBA_CONTENT;
2524 gi = CreateGadget(GDI_CUSTOM_ID, id,
2525 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2526 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2527 GDI_WIDTH, MINI_TILEX,
2528 GDI_HEIGHT, MINI_TILEY,
2529 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2530 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2531 GDI_EVENT_MASK, event_mask,
2532 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2533 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2537 Error(ERR_EXIT, "cannot create gadget");
2539 level_editor_gadget[id] = gi;
2541 /* ... one for each custom element optional graphic element ... */
2542 id = GADGET_ID_CUSTOM_GRAPHIC;
2543 gi = CreateGadget(GDI_CUSTOM_ID, id,
2544 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2545 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2546 GDI_WIDTH, MINI_TILEX,
2547 GDI_HEIGHT, MINI_TILEY,
2548 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2549 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2550 GDI_EVENT_MASK, event_mask,
2551 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2552 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2556 Error(ERR_EXIT, "cannot create gadget");
2558 level_editor_gadget[id] = gi;
2560 /* ... one areas for custom element explosion content ... */
2561 id = GADGET_ID_CUSTOM_CONTENT;
2562 gi = CreateGadget(GDI_CUSTOM_ID, id,
2563 GDI_CUSTOM_TYPE_ID, i,
2564 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2565 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2566 GDI_WIDTH, 3 * MINI_TILEX,
2567 GDI_HEIGHT, 3 * MINI_TILEY,
2568 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2569 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2570 GDI_EVENT_MASK, event_mask,
2571 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2572 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2576 Error(ERR_EXIT, "cannot create gadget");
2578 level_editor_gadget[id] = gi;
2580 /* ... one for each custom element change target element ... */
2581 id = GADGET_ID_CUSTOM_CHANGED;
2582 gi = CreateGadget(GDI_CUSTOM_ID, id,
2583 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2584 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2585 GDI_WIDTH, MINI_TILEX,
2586 GDI_HEIGHT, MINI_TILEY,
2587 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2588 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2589 GDI_EVENT_MASK, event_mask,
2590 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2591 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2595 Error(ERR_EXIT, "cannot create gadget");
2597 level_editor_gadget[id] = gi;
2599 /* ... and one for random placement background restrictions */
2601 id = GADGET_ID_RANDOM_BACKGROUND;
2602 gi = CreateGadget(GDI_CUSTOM_ID, id,
2603 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2604 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2605 GDI_WIDTH, MINI_TILEX,
2606 GDI_HEIGHT, MINI_TILEY,
2607 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2608 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2609 GDI_EVENT_MASK, event_mask,
2610 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2611 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2615 Error(ERR_EXIT, "cannot create gadget");
2617 level_editor_gadget[id] = gi;
2620 static void CreateTextInputGadgets()
2622 int max_infotext_len = getMaxInfoTextLength();
2625 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2627 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2629 struct GadgetInfo *gi;
2630 unsigned long event_mask;
2631 char infotext[MAX_OUTPUT_LINESIZE + 1];
2632 int id = textinput_info[i].gadget_id;
2634 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2636 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2637 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2639 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2640 infotext[max_infotext_len] = '\0';
2642 gi = CreateGadget(GDI_CUSTOM_ID, id,
2643 GDI_CUSTOM_TYPE_ID, i,
2644 GDI_INFO_TEXT, infotext,
2645 GDI_X, SX + textinput_info[i].x,
2646 GDI_Y, SY + textinput_info[i].y,
2647 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2648 GDI_TEXT_VALUE, textinput_info[i].value,
2649 GDI_TEXT_SIZE, textinput_info[i].size,
2650 GDI_TEXT_FONT, FONT_INPUT_1,
2651 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2652 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2653 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2654 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2655 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2656 GDI_EVENT_MASK, event_mask,
2657 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2658 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2662 Error(ERR_EXIT, "cannot create gadget");
2664 level_editor_gadget[id] = gi;
2668 static void CreateSelectboxGadgets()
2670 int max_infotext_len = getMaxInfoTextLength();
2673 for (i=0; i<ED_NUM_SELECTBOX; i++)
2675 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2678 struct GadgetInfo *gi;
2679 unsigned long event_mask;
2680 char infotext[MAX_OUTPUT_LINESIZE + 1];
2681 int id = selectbox_info[i].gadget_id;
2683 if (selectbox_info[i].size == -1) /* dynamically determine size */
2685 /* (we cannot use -1 for uninitialized values if we directly compare
2686 with results from strlen(), because the '<' and '>' operation will
2687 implicitely cast -1 to an unsigned integer value!) */
2688 selectbox_info[i].size = 0;
2690 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2691 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2692 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2694 selectbox_info[i].size++; /* add one character empty space */
2697 event_mask = GD_EVENT_RELEASED |
2698 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2700 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2701 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2703 /* determine horizontal offset for leading selectbox text */
2704 if (selectbox_info[i].text_left != NULL)
2705 xoffset = (getFontWidth(FONT_TEXT_1) *
2706 strlen(selectbox_info[i].text_left) +
2707 2 * ED_GADGET_DISTANCE);
2709 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2710 infotext[max_infotext_len] = '\0';
2712 gi = CreateGadget(GDI_CUSTOM_ID, id,
2713 GDI_CUSTOM_TYPE_ID, i,
2714 GDI_INFO_TEXT, infotext,
2715 GDI_X, SX + selectbox_info[i].x + xoffset,
2716 GDI_Y, SY + selectbox_info[i].y,
2717 GDI_TYPE, GD_TYPE_SELECTBOX,
2718 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2719 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2720 GDI_TEXT_SIZE, selectbox_info[i].size,
2721 GDI_TEXT_FONT, FONT_INPUT_1,
2722 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2723 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2724 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2725 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2726 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2727 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2728 GDI_EVENT_MASK, event_mask,
2729 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2730 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2734 Error(ERR_EXIT, "cannot create gadget");
2736 level_editor_gadget[id] = gi;
2740 static void CreateTextbuttonGadgets()
2742 int max_infotext_len = getMaxInfoTextLength();
2745 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2747 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2748 int gd_x1, gd_x2, gd_y1, gd_y2;
2749 struct GadgetInfo *gi;
2750 unsigned long event_mask;
2751 char infotext[MAX_OUTPUT_LINESIZE + 1];
2752 int id = textbutton_info[i].gadget_id;
2754 if (textbutton_info[i].size == -1) /* dynamically determine size */
2755 textbutton_info[i].size = strlen(textbutton_info[i].text);
2757 event_mask = GD_EVENT_RELEASED;
2759 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2761 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2762 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2763 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2764 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2768 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2769 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2770 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2771 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2774 sprintf(infotext, "%s", textbutton_info[i].infotext);
2775 infotext[max_infotext_len] = '\0';
2777 gi = CreateGadget(GDI_CUSTOM_ID, id,
2778 GDI_CUSTOM_TYPE_ID, i,
2779 GDI_INFO_TEXT, infotext,
2780 GDI_X, SX + textbutton_info[i].x,
2781 GDI_Y, SY + textbutton_info[i].y,
2782 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2783 GDI_TEXT_VALUE, textbutton_info[i].text,
2784 GDI_TEXT_SIZE, textbutton_info[i].size,
2785 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2786 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2787 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2788 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2789 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2790 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2791 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2792 GDI_DECORATION_SHIFTING, 1, 1,
2793 GDI_EVENT_MASK, event_mask,
2794 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2795 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2799 Error(ERR_EXIT, "cannot create gadget");
2801 level_editor_gadget[id] = gi;
2805 static void CreateScrollbarGadgets()
2809 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2811 int id = scrollbar_info[i].gadget_id;
2812 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2813 int gd_x1, gd_x2, gd_y1, gd_y2;
2814 struct GadgetInfo *gi;
2815 int items_max, items_visible, item_position;
2816 unsigned long event_mask;
2818 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2820 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2821 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2824 else /* drawing area scrollbars */
2826 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2828 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2829 items_visible = ed_fieldx;
2834 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2835 items_visible = ed_fieldy;
2840 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2842 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2843 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2844 scrollbar_info[i].height : scrollbar_info[i].width));
2845 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2846 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2848 gi = CreateGadget(GDI_CUSTOM_ID, id,
2849 GDI_CUSTOM_TYPE_ID, i,
2850 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2851 GDI_X, scrollbar_info[i].x,
2852 GDI_Y, scrollbar_info[i].y,
2853 GDI_WIDTH, scrollbar_info[i].width,
2854 GDI_HEIGHT, scrollbar_info[i].height,
2855 GDI_TYPE, scrollbar_info[i].type,
2856 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2857 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2858 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2859 GDI_STATE, GD_BUTTON_UNPRESSED,
2860 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2861 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2862 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2863 GDI_EVENT_MASK, event_mask,
2864 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2865 GDI_CALLBACK_ACTION, HandleControlButtons,
2869 Error(ERR_EXIT, "cannot create gadget");
2871 level_editor_gadget[id] = gi;
2875 static void CreateCheckbuttonGadgets()
2877 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2878 struct GadgetInfo *gi;
2879 unsigned long event_mask;
2880 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2884 event_mask = GD_EVENT_PRESSED;
2886 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2887 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2888 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2889 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2890 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2892 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2894 int id = radiobutton_info[i].gadget_id;
2897 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2899 gi = CreateGadget(GDI_CUSTOM_ID, id,
2900 GDI_CUSTOM_TYPE_ID, i,
2901 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2902 GDI_X, SX + radiobutton_info[i].x,
2903 GDI_Y, SY + radiobutton_info[i].y,
2904 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2905 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2906 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2907 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2908 GDI_CHECKED, checked,
2909 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2910 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2911 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2912 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2913 GDI_EVENT_MASK, event_mask,
2914 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2915 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2919 Error(ERR_EXIT, "cannot create gadget");
2921 level_editor_gadget[id] = gi;
2924 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2926 int id = checkbutton_info[i].gadget_id;
2928 if (id == GADGET_ID_STICK_ELEMENT)
2929 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2931 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2933 gi = CreateGadget(GDI_CUSTOM_ID, id,
2934 GDI_CUSTOM_TYPE_ID, i,
2935 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2936 GDI_X, SX + checkbutton_info[i].x,
2937 GDI_Y, SY + checkbutton_info[i].y,
2938 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2939 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2940 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2941 GDI_CHECKED, *checkbutton_info[i].value,
2942 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2943 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2944 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2945 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2946 GDI_EVENT_MASK, event_mask,
2947 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2948 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2952 Error(ERR_EXIT, "cannot create gadget");
2954 level_editor_gadget[id] = gi;
2958 void CreateLevelEditorGadgets()
2960 int old_game_status = game_status;
2962 /* setting 'game_status' is needed to get the right fonts for the editor */
2963 game_status = GAME_MODE_EDITOR;
2965 ReinitializeElementList();
2967 CreateControlButtons();
2968 CreateCounterButtons();
2969 CreateDrawingAreas();
2970 CreateTextInputGadgets();
2971 CreateSelectboxGadgets();
2972 CreateTextbuttonGadgets();
2973 CreateScrollbarGadgets();
2974 CreateCheckbuttonGadgets();
2976 game_status = old_game_status;
2979 void FreeLevelEditorGadgets()
2983 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2984 FreeGadget(level_editor_gadget[i]);
2987 static void MapCounterButtons(int id)
2989 char infotext[MAX_OUTPUT_LINESIZE + 1];
2990 int max_infotext_len = getMaxInfoTextLength();
2991 int xoffset_above = 0;
2992 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2993 int xoffset_left = 0;
2994 int yoffset_left = ED_BORDER_SIZE;
2995 int xoffset_right = getCounterGadgetWidth();
2996 int yoffset_right = ED_BORDER_SIZE;
2999 if (counterbutton_info[id].text_above)
3001 x = SX + counterbutton_info[id].x + xoffset_above;
3002 y = SY + counterbutton_info[id].y + yoffset_above;
3004 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3005 infotext[max_infotext_len] = '\0';
3006 DrawText(x, y, infotext, FONT_TEXT_1);
3009 if (counterbutton_info[id].text_left)
3011 x = SX + counterbutton_info[id].x + xoffset_left;
3012 y = SY + counterbutton_info[id].y + yoffset_left;
3014 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3015 infotext[max_infotext_len] = '\0';
3016 DrawText(x, y, infotext, FONT_TEXT_1);
3019 if (counterbutton_info[id].text_right)
3021 int gadget_id = counterbutton_info[id].gadget_id_down;
3023 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3024 y = SY + counterbutton_info[id].y + yoffset_right;
3026 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3027 infotext[max_infotext_len] = '\0';
3028 DrawText(x, y, infotext, FONT_TEXT_1);
3031 ModifyEditorCounter(id, *counterbutton_info[id].value);
3033 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3034 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3035 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3038 static void MapControlButtons()
3043 /* map toolbox buttons */
3044 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3045 MapGadget(level_editor_gadget[i]);
3047 /* map buttons to select elements */
3048 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3049 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3050 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3051 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3052 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3054 /* map buttons to select level */
3055 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3056 ModifyEditorCounterLimits(counter_id,
3057 leveldir_current->first_level,
3058 leveldir_current->last_level);
3059 MapCounterButtons(counter_id);
3062 static void MapDrawingArea(int id)
3064 MapGadget(level_editor_gadget[id]);
3067 static void MapTextInputGadget(int id)
3069 char infotext[MAX_OUTPUT_LINESIZE + 1];
3070 int max_infotext_len = getMaxInfoTextLength();
3071 int xoffset_above = 0;
3072 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3073 int x = textinput_info[id].x + xoffset_above;
3074 int y = textinput_info[id].y + yoffset_above;
3076 sprintf(infotext, "%s:", textinput_info[id].infotext);
3077 infotext[max_infotext_len] = '\0';
3079 DrawTextF(x, y, FONT_TEXT_1, infotext);
3080 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3081 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3083 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3086 static void MapSelectboxGadget(int id)
3088 int xoffset_left = 0;
3089 int yoffset_left = ED_BORDER_SIZE;
3090 int x = selectbox_info[id].x + xoffset_left;
3091 int y = selectbox_info[id].y + yoffset_left;
3093 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3094 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3096 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3099 static void MapTextbuttonGadget(int id)
3101 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3104 static void MapRadiobuttonGadget(int id)
3106 int xoffset_right = ED_XOFFSET_CHECKBOX;
3107 int yoffset_right = ED_BORDER_SIZE;
3108 int x = radiobutton_info[id].x + xoffset_right;
3109 int y = radiobutton_info[id].y + yoffset_right;
3111 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3113 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3114 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3115 GDI_CHECKED, checked, GDI_END);
3117 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3120 static void MapCheckbuttonGadget(int id)
3122 int xoffset_right = ED_XOFFSET_CHECKBOX;
3123 int yoffset_right = ED_BORDER_SIZE;
3124 int x = checkbutton_info[id].x + xoffset_right;
3125 int y = checkbutton_info[id].y + yoffset_right;
3127 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3128 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3129 GDI_CHECKED, *checkbutton_info[id].value,
3130 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3132 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3135 static void MapMainDrawingArea()
3137 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3138 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3141 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3143 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3144 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3145 no_horizontal_scrollbar) ||
3146 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3147 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3148 no_vertical_scrollbar))
3151 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3154 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3156 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3157 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3160 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3163 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3166 static void UnmapDrawingArea(int id)
3168 UnmapGadget(level_editor_gadget[id]);
3171 void UnmapLevelEditorWindowGadgets()
3175 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3176 if (level_editor_gadget[i]->x < SX + SXSIZE)
3177 UnmapGadget(level_editor_gadget[i]);
3180 void UnmapLevelEditorGadgets()
3184 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3185 UnmapGadget(level_editor_gadget[i]);
3188 static void ResetUndoBuffer()
3190 undo_buffer_position = -1;
3191 undo_buffer_steps = -1;
3192 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3195 static void DrawEditModeWindow()
3197 if (edit_mode == ED_MODE_INFO)
3198 DrawLevelInfoWindow();
3199 else if (edit_mode == ED_MODE_PROPERTIES)
3200 DrawPropertiesWindow();
3201 else /* edit_mode == ED_MODE_DRAWING */
3202 DrawDrawingWindow();
3205 static boolean LevelChanged()
3207 boolean level_changed = FALSE;
3210 for(y=0; y<lev_fieldy; y++)
3211 for(x=0; x<lev_fieldx; x++)
3212 if (Feld[x][y] != Ur[x][y])
3213 level_changed = TRUE;
3215 return level_changed;
3218 static boolean LevelContainsPlayer()
3220 boolean player_found = FALSE;
3223 for(y=0; y<lev_fieldy; y++)
3224 for(x=0; x<lev_fieldx; x++)
3225 if (Feld[x][y] == EL_PLAYER_1 ||
3226 Feld[x][y] == EL_SP_MURPHY)
3227 player_found = TRUE;
3229 return player_found;
3232 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3233 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3237 for(x=0; x<lev_fieldx; x++)
3238 for(y=0; y<lev_fieldy; y++)
3239 dst[x][y] = src[x][y];
3242 static void CopyCustomElementPropertiesToEditor(int element)
3246 custom_element = element_info[properties_element];
3248 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3249 custom_element_properties[i] = HAS_PROPERTY(element, i);
3251 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3252 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3254 /* set walk-to-object action selectbox help value */
3255 custom_element.walk_to_action =
3256 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3257 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3258 IS_PUSHABLE(element) ? EP_PUSHABLE :
3261 /* set walkable layer selectbox help value */
3262 custom_element.walkable_layer =
3263 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3264 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3265 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3269 static void CopyCustomElementPropertiesToGame(int element)
3273 element_info[properties_element] = custom_element;
3275 /* set walk-to-object property from checkbox and selectbox */
3276 custom_element_properties[EP_DIGGABLE] = FALSE;
3277 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3278 custom_element_properties[EP_PUSHABLE] = FALSE;
3279 custom_element_properties[custom_element.walk_to_action] =
3280 custom_element_properties[EP_WALK_TO_OBJECT];
3282 /* set walkable property from checkbox and selectbox */
3283 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3284 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3285 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3286 custom_element_properties[custom_element.walkable_layer] =
3287 custom_element_properties[EP_WALKABLE];
3289 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3290 SET_PROPERTY(element, i, custom_element_properties[i]);
3292 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3293 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3295 /* copy change events also to special level editor variable */
3296 custom_element = element_info[properties_element];
3301 CloseDoor(DOOR_CLOSE_ALL);
3302 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3304 if (level_editor_test_game)
3306 CopyPlayfield(Ur, Feld);
3307 CopyPlayfield(FieldBackup, Ur);
3309 level_editor_test_game = FALSE;
3313 edit_mode = ED_MODE_DRAWING;
3314 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3322 /* copy default editor door content to main double buffer */
3323 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3324 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3326 /* draw mouse button brush elements */
3327 DrawMiniGraphicExt(drawto,
3328 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3329 el2edimg(new_element1));
3330 DrawMiniGraphicExt(drawto,
3331 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3332 el2edimg(new_element2));
3333 DrawMiniGraphicExt(drawto,
3334 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3335 el2edimg(new_element3));
3337 /* draw bigger door */
3338 DrawSpecialEditorDoor();
3340 /* draw new control window */
3341 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3342 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3344 redraw_mask |= REDRAW_ALL;
3346 ReinitializeElementListButtons(); /* only needed after setup changes */
3349 MapControlButtons();
3351 /* copy actual editor door content to door double buffer for OpenDoor() */
3352 BlitBitmap(drawto, bitmap_db_door,
3353 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3355 DrawEditModeWindow();
3357 OpenDoor(DOOR_OPEN_1);
3360 static void AdjustDrawingAreaGadgets()
3362 int ed_xsize = lev_fieldx + 2;
3363 int ed_ysize = lev_fieldy + 2;
3364 int max_ed_fieldx = MAX_ED_FIELDX;
3365 int max_ed_fieldy = MAX_ED_FIELDY;
3366 boolean horizontal_scrollbar_needed;
3367 boolean vertical_scrollbar_needed;
3368 int x, y, width, height;
3369 int xoffset, yoffset;
3371 /* check if we need any scrollbars */
3372 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3373 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3375 /* check if we have a smaller editor field because of scrollbars */
3376 if (horizontal_scrollbar_needed)
3377 max_ed_fieldy = MAX_ED_FIELDY - 1;
3378 if (vertical_scrollbar_needed)
3379 max_ed_fieldx = MAX_ED_FIELDX - 1;
3381 /* check again if we now need more scrollbars because of less space */
3382 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3383 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3385 /* check if editor field gets even smaller after adding new scrollbars */
3386 if (horizontal_scrollbar_needed)
3387 max_ed_fieldy = MAX_ED_FIELDY - 1;
3388 if (vertical_scrollbar_needed)
3389 max_ed_fieldx = MAX_ED_FIELDX - 1;
3391 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3392 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3394 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3395 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3396 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3397 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3400 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3401 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3403 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3404 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3406 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3407 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3409 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3410 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3412 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3414 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3416 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3418 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3422 static void AdjustLevelScrollPosition()
3424 if (level_xpos < -1)
3426 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3427 level_xpos = lev_fieldx - ed_fieldx + 1;
3428 if (lev_fieldx < ed_fieldx - 2)
3431 if (level_ypos < -1)
3433 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3434 level_ypos = lev_fieldy - ed_fieldy + 1;
3435 if (lev_fieldy < ed_fieldy - 2)
3439 static void AdjustEditorScrollbar(int id)
3441 struct GadgetInfo *gi = level_editor_gadget[id];
3442 int items_max, items_visible, item_position;
3444 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3446 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3447 items_visible = ed_fieldx;
3448 item_position = level_xpos + 1;
3452 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3453 items_visible = ed_fieldy;
3454 item_position = level_ypos + 1;
3457 if (item_position > items_max - items_visible)
3458 item_position = items_max - items_visible;
3460 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3461 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3464 static void ModifyEditorCounter(int counter_id, int new_value)
3466 int *counter_value = counterbutton_info[counter_id].value;
3467 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3468 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3470 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3472 if (counter_value != NULL)
3473 *counter_value = gi->text.number_value;
3476 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3478 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3479 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3481 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3484 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3486 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3487 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3488 int new_index_value = 0;
3491 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3492 if (selectbox_info[selectbox_id].options[i].value == new_value)
3493 new_index_value = i;
3495 *selectbox_info[selectbox_id].value =
3496 selectbox_info[selectbox_id].options[new_index_value].value;
3498 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3501 static void ModifyEditorElementList()
3505 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3507 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3508 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3509 struct GadgetDesign *gd = &gi->deco.design;
3510 int element = editor_elements[element_shift + i];
3513 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3514 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3519 static void PickDrawingElement(int button, int element)
3521 if (button < 1 || button > 3)
3526 new_element1 = element;
3527 DrawMiniGraphicExt(drawto,
3528 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3529 el2edimg(new_element1));
3531 else if (button == 2)
3533 new_element2 = element;
3534 DrawMiniGraphicExt(drawto,
3535 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3536 el2edimg(new_element2));
3540 new_element3 = element;
3541 DrawMiniGraphicExt(drawto,
3542 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3543 el2edimg(new_element3));
3546 redraw_mask |= REDRAW_DOOR_1;
3549 static void RedrawDrawingElements()
3551 PickDrawingElement(1, new_element1);
3552 PickDrawingElement(2, new_element2);
3553 PickDrawingElement(3, new_element3);
3556 static void DrawDrawingWindow()
3558 stick_element_properties_window = FALSE;
3560 SetMainBackgroundImage(IMG_UNDEFINED);
3562 UnmapLevelEditorWindowGadgets();
3564 AdjustDrawingAreaGadgets();
3565 AdjustLevelScrollPosition();
3566 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3567 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3570 MapMainDrawingArea();
3573 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3576 int border_graphic =
3577 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3580 int num_mini_tilex = width / MINI_TILEX + 1;
3581 int num_mini_tiley = width / MINI_TILEY + 1;
3584 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3586 for (y=0; y < num_mini_tiley; y++)
3587 for (x=0; x < num_mini_tilex; x++)
3588 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3589 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3590 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3592 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3595 static void DrawRandomPlacementBackgroundArea()
3597 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3598 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3599 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3600 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3602 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3603 DrawMiniElement(area_x, area_y, random_placement_background_element);
3605 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3608 static void DrawLevelInfoWindow()
3612 stick_element_properties_window = FALSE;
3614 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3616 UnmapLevelEditorWindowGadgets();
3618 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3619 "Level Settings", FONT_TITLE_1);
3620 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3621 "Editor Settings", FONT_TITLE_1);
3623 /* draw counter gadgets */
3624 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3625 MapCounterButtons(i);
3627 /* draw checkbutton gadgets */
3628 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3629 MapCheckbuttonGadget(i);
3631 /* draw radiobutton gadgets */
3632 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3633 MapRadiobuttonGadget(i);
3635 /* draw text input gadgets */
3636 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3637 MapTextInputGadget(i);
3639 /* draw drawing area */
3640 DrawRandomPlacementBackgroundArea();
3643 static void DrawAmoebaContentArea()
3645 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3646 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3647 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3648 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3650 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3651 DrawMiniElement(area_x, area_y, level.amoeba_content);
3653 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3655 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3658 static void DrawCustomGraphicElementArea()
3660 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3661 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3662 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3663 int area_sx = SX + xpos;
3664 int area_sy = SY + ypos;
3666 if (!IS_CUSTOM_ELEMENT(properties_element))
3668 /* this should never happen */
3669 Error(ERR_WARN, "element %d is no custom element", properties_element);
3674 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3675 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3676 el2edimg(custom_element.gfx_element));
3678 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3681 static void DrawCustomContentArea()
3683 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3684 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3685 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3688 if (!IS_CUSTOM_ELEMENT(properties_element))
3690 /* this should never happen */
3691 Error(ERR_WARN, "element %d is no custom element", properties_element);
3696 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3700 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3701 el2edimg(custom_element.content[x][y]));
3703 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3706 static void DrawCustomChangedArea()
3708 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3709 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3710 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3711 int area_sx = SX + xpos;
3712 int area_sy = SY + ypos;
3714 if (!IS_CUSTOM_ELEMENT(properties_element))
3716 /* this should never happen */
3717 Error(ERR_WARN, "element %d is no custom element", properties_element);
3722 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3723 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3724 el2edimg(custom_element.change.successor));
3726 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3729 static void DrawElementContentAreas()
3731 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3732 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3733 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3734 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3737 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3738 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3740 /* display counter to choose number of element content areas */
3741 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
3743 /* delete content areas in case of reducing number of them */
3744 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3746 for (i=0; i<level.num_yamyam_contents; i++)
3747 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3748 area_sy + 6 * (i / 4) * MINI_TILEY,
3749 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3751 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3752 "Content", FONT_TEXT_1);
3753 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3754 "when", FONT_TEXT_1);
3755 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3756 "smashed", FONT_TEXT_1);
3758 for (i=0; i<level.num_yamyam_contents; i++)
3762 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3763 level.yamyam_content[i][x][y]);
3765 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3766 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3767 FONT_TEXT_1, "%d", i + 1);
3770 for (i=0; i<level.num_yamyam_contents; i++)
3771 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3774 char *getElementDescriptionFilename(int element)
3776 char *docs_dir = options.docs_directory;
3777 char *elements_subdir = "elements";
3778 static char *filename = NULL;
3779 char basename[MAX_FILENAME_LEN];
3781 if (filename != NULL)
3784 /* 1st try: look for element description file for exactly this element */
3785 sprintf(basename, "%s.txt", element_info[element].token_name);
3786 filename = getPath3(docs_dir, elements_subdir, basename);
3787 if (fileExists(filename))
3792 /* 2nd try: look for element description file for this element's class */
3793 sprintf(basename, "%s.txt", element_info[element].class_name);
3794 filename = getPath3(docs_dir, elements_subdir, basename);
3795 if (fileExists(filename))
3801 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3803 int font_height = getFontHeight(font_nr);
3804 int pad_x = ED_SETTINGS_XPOS(0);
3805 int pad_y = ED_SETTINGS_YPOS(0);
3806 int sx = SX + pad_x;
3807 int sy = SY + pad_y;
3808 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3810 if (screen_line >= max_lines_per_screen)
3813 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3818 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3820 int font_nr = FONT_TEXT_2;
3821 int font_width = getFontWidth(font_nr);
3822 int pad_x = ED_SETTINGS_XPOS(0);
3823 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3824 char line[MAX_LINE_LEN];
3825 char buffer[max_chars_per_line + 1];
3827 int lines_printed = 0;
3830 if (filename == NULL)
3833 if (!(file = fopen(filename, MODE_READ)))
3841 char *line_ptr, *word_ptr;
3842 boolean last_line_was_empty = TRUE;
3844 /* read next line of input file */
3845 if (!fgets(line, MAX_LINE_LEN, file))
3848 /* skip comments (lines directly beginning with '#') */
3852 /* cut trailing newline from input line */
3853 for (line_ptr = line; *line_ptr; line_ptr++)
3855 if (*line_ptr == '\n' || *line_ptr == '\r')
3862 if (strlen(line) == 0) /* special case: force empty line */
3869 boolean print_buffer = FALSE;
3872 /* skip leading whitespaces */
3873 while (*word_ptr == ' ' || *word_ptr == '\t')
3876 line_ptr = word_ptr;
3879 /* look for end of next word */
3880 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3890 else if (*word_ptr == '\n') /* special case: force empty line */
3892 if (buffer_len == 0)
3895 /* prevent printing of multiple empty lines */
3896 if (buffer_len > 0 || !last_line_was_empty)
3897 print_buffer = TRUE;
3899 else if (word_len < max_chars_per_line - buffer_len)
3901 /* word fits into text buffer -- add word */
3904 buffer[buffer_len++] = ' ';
3906 strncpy(&buffer[buffer_len], word_ptr, word_len);
3907 buffer_len += word_len;
3908 buffer[buffer_len] = '\0';
3909 word_ptr += word_len;
3911 else if (buffer_len > 0)
3913 /* not enough space left for word in text buffer -- print buffer */
3915 print_buffer = TRUE;
3919 /* word does not fit at all into empty text buffer -- cut word */
3921 strncpy(buffer, word_ptr, max_chars_per_line);
3922 buffer[max_chars_per_line] = '\0';
3923 word_ptr += max_chars_per_line;
3924 print_buffer = TRUE;
3929 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3930 return lines_printed;
3932 last_line_was_empty = (buffer_len == 0);
3937 print_buffer = FALSE;
3945 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3948 return lines_printed;
3951 static void DrawPropertiesTabulatorGadgets()
3953 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3954 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3955 int gd_x = gd->x + gd_gi->border.width / 2;
3956 int gd_y = gd->y + gd_gi->height - 1;
3957 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3958 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3959 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3962 /* draw additional "configure" tabulator for configurable elements */
3963 if (checkPropertiesConfig())
3964 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3966 /* draw additional "advanced" tabulator for custom elements */
3967 if (IS_CUSTOM_ELEMENT(properties_element))
3968 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3970 for (i=id_first; i <= id_last; i++)
3972 int gadget_id = textbutton_info[i].gadget_id;
3973 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3974 boolean active = (i != edit_mode_properties);
3976 /* draw background line below tabulator button */
3977 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3979 /* draw solid line below inactive tabulator buttons */
3980 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3981 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3983 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3984 MapTextbuttonGadget(i);
3987 /* draw little border line below tabulator buttons */
3988 if (tab_color != BLACK_PIXEL) /* black => transparent */
3989 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3990 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3991 ED_GADGET_DISTANCE, tab_color);
3994 static void DrawPropertiesInfo()
4003 /* configurable properties */
4004 { EP_INDESTRUCTIBLE, "- undestructible" },
4005 { EP_DIGGABLE, "- diggable" },
4006 { EP_COLLECTIBLE, "- collectible" },
4007 { EP_PUSHABLE, "- pushable" },
4008 { EP_CAN_FALL, "- can fall" },
4009 { EP_CAN_SMASH, "- can smash other objects" },
4010 { EP_CAN_MOVE, "- can move" },
4011 { EP_SLIPPERY, "- slippery for falling objects" },
4012 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4013 { EP_WALKABLE_OVER, "- player can walk over it" },
4014 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4015 { EP_WALKABLE_UNDER, "- player can walk under it" },
4016 { EP_PASSABLE_OVER, "- player can pass over it" },
4017 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4018 { EP_PASSABLE_UNDER, "- player can pass under it" },
4020 /* pre-defined properties */
4021 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4022 { EP_DONT_TOUCH, "- deadly when touched" },
4023 { EP_ENEMY, "- can kill the player" },
4024 { EP_DONT_GO_TO, "- deadly when walked to" },
4025 { EP_CAN_EXPLODE, "- can explode" },
4026 { EP_HAS_CONTENT, "- can contain other elements" },
4030 char *filename = getElementDescriptionFilename(properties_element);
4031 char *percentage_text = "In this level:";
4032 char *properties_text = "Standard properties:";
4034 int num_elements_in_level;
4035 int num_standard_properties = 0;
4036 int font1_nr = FONT_TEXT_1;
4037 int font2_nr = FONT_TEXT_2;
4038 int font1_width = getFontWidth(font1_nr);
4039 int font2_height = getFontHeight(font2_nr);
4040 int pad_x = ED_SETTINGS_XPOS(0);
4041 int pad_y = ED_SETTINGS_YPOS(0);
4042 int screen_line = 0;
4045 /* ----- print number of elements / percentage of this element in level */
4047 num_elements_in_level = 0;
4048 for (y=0; y<lev_fieldy; y++)
4049 for (x=0; x<lev_fieldx; x++)
4050 if (Feld[x][y] == properties_element)
4051 num_elements_in_level++;
4052 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4054 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4056 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4057 pad_y + screen_line++ * font2_height, font2_nr,
4058 "%d (%.2f%%)", num_elements_in_level, percentage);
4062 /* ----- print standard properties of this element */
4064 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4067 for (i=0; properties[i].value != -1; i++)
4069 if (!HAS_PROPERTY(properties_element, properties[i].value))
4072 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4073 properties[i].text);
4074 num_standard_properties++;
4077 if (num_standard_properties == 0)
4078 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4079 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4083 /* ----- print special description of this element */
4085 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4086 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4087 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4090 #define TEXT_COLLECTING "Score for collecting"
4091 #define TEXT_SMASHING "Score for smashing"
4092 #define TEXT_CRACKING "Score for cracking"
4093 #define TEXT_SPEED "Speed of amoeba growth"
4094 #define TEXT_DURATION "Duration when activated"
4101 } elements_with_counter[] =
4103 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4104 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4105 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4106 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4107 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4108 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4109 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4110 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4111 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4112 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4113 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4114 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4115 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4116 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4117 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4118 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4119 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4120 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4121 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4122 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4123 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4124 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4125 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4126 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4127 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4128 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4129 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4130 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4131 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4132 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4133 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4134 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4135 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4136 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4137 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4138 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4139 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4140 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4141 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4142 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4143 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4144 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4145 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4146 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4147 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4148 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4149 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4150 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4151 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4152 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4153 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4154 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4155 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4156 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4157 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4158 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4162 static boolean checkPropertiesConfig()
4166 if (IS_GEM(properties_element) ||
4167 IS_CUSTOM_ELEMENT(properties_element) ||
4168 HAS_CONTENT(properties_element))
4171 for (i=0; elements_with_counter[i].element != -1; i++)
4172 if (elements_with_counter[i].element == properties_element)
4178 static void DrawPropertiesConfig()
4182 /* check if there are elements where a score can be chosen for */
4183 for (i=0; elements_with_counter[i].element != -1; i++)
4185 if (elements_with_counter[i].element == properties_element)
4187 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4189 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4190 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4191 MapCounterButtons(counter_id);
4197 if (HAS_CONTENT(properties_element))
4199 /* draw stickybutton gadget */
4200 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4201 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4202 MapCheckbuttonGadget(i);
4204 if (IS_AMOEBOID(properties_element))
4205 DrawAmoebaContentArea();
4207 DrawElementContentAreas();
4210 if (IS_GEM(properties_element))
4211 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4213 if (IS_CUSTOM_ELEMENT(properties_element))
4215 /* draw stickybutton gadget */
4216 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4217 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4218 MapCheckbuttonGadget(i);
4220 /* draw checkbutton gadgets */
4221 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4222 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4223 MapCheckbuttonGadget(i);
4225 /* draw counter gadgets */
4226 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4227 MapCounterButtons(i);
4229 /* draw selectbox gadgets */
4230 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4231 MapSelectboxGadget(i);
4233 /* draw textbutton gadgets */
4234 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4236 /* draw drawing area gadgets */
4237 DrawCustomGraphicElementArea();
4238 DrawCustomContentArea();
4242 static void DrawPropertiesAdvanced()
4246 /* draw stickybutton gadget */
4247 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4248 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4249 MapCheckbuttonGadget(i);
4251 /* draw checkbutton gadgets */
4252 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4253 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4254 MapCheckbuttonGadget(i);
4256 /* draw counter gadgets */
4257 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4258 MapCounterButtons(i);
4260 /* draw selectbox gadgets */
4261 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4262 MapSelectboxGadget(i);
4264 /* draw drawing area gadgets */
4265 DrawCustomChangedArea();
4268 static void DrawPropertiesWindow()
4273 stick_element_properties_window = FALSE;
4275 /* make sure that previous properties edit mode exists for this element */
4276 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4277 !IS_CUSTOM_ELEMENT(properties_element))
4278 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4280 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4281 !checkPropertiesConfig())
4282 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4284 if (IS_CUSTOM_ELEMENT(properties_element))
4285 CopyCustomElementPropertiesToEditor(properties_element);
4287 UnmapLevelEditorWindowGadgets();
4289 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4292 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4293 "Element Settings", FONT_TITLE_1);
4295 DrawElementBorder(SX + xstart * MINI_TILEX,
4296 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4297 TILEX, TILEY, FALSE);
4298 DrawGraphicAnimationExt(drawto,
4299 SX + xstart * MINI_TILEX,
4300 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4301 el2img(properties_element), -1, NO_MASKING);
4303 FrameCounter = 0; /* restart animation frame counter */
4305 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4306 FONT_TEXT_1, getElementInfoText(properties_element));
4308 DrawPropertiesTabulatorGadgets();
4310 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4311 DrawPropertiesInfo();
4312 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4313 DrawPropertiesConfig();
4314 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4315 DrawPropertiesAdvanced();
4318 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4320 int lx = sx + level_xpos;
4321 int ly = sy + level_ypos;
4323 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4326 Feld[lx][ly] = element;
4329 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4330 int element, boolean change_level)
4332 if (from_y == to_y) /* horizontal line */
4338 swap_numbers(&from_x, &to_x);
4340 for (x=from_x; x<=to_x; x++)
4341 DrawLineElement(x, y, element, change_level);
4343 else if (from_x == to_x) /* vertical line */
4349 swap_numbers(&from_y, &to_y);
4351 for (y=from_y; y<=to_y; y++)
4352 DrawLineElement(x, y, element, change_level);
4354 else /* diagonal line */
4356 int len_x = ABS(to_x - from_x);
4357 int len_y = ABS(to_y - from_y);
4360 if (len_y < len_x) /* a < 1 */
4362 float a = (float)len_y / (float)len_x;
4365 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4367 for (x=0; x<=len_x; x++)
4369 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4370 DrawLineElement(from_x + x, from_y + y, element, change_level);
4375 float a = (float)len_x / (float)len_y;
4378 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4380 for (y=0; y<=len_y; y++)
4382 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4383 DrawLineElement(from_x + x, from_y + y, element, change_level);
4389 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4390 int element, boolean change_level)
4392 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4393 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4394 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4395 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4398 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4399 int element, boolean change_level)
4404 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4406 for (y=from_y; y<=to_y; y++)
4407 DrawLine(from_x, y, to_x, y, element, change_level);
4410 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4411 int element, boolean change_level)
4413 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4414 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4415 int len_x = ABS(to_x - from_x);
4416 int len_y = ABS(to_y - from_y);
4419 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4421 /* not optimal (some points get drawn twice) but simple,
4422 and fast enough for the few points we are drawing */
4424 for (x=0; x<=radius; x++)
4428 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4430 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4431 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4432 lx = sx + level_xpos;
4433 ly = sy + level_ypos;
4435 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4436 DrawLineElement(sx, sy, element, change_level);
4439 for (y=0; y<=radius; y++)
4443 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4445 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4446 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4447 lx = sx + level_xpos;
4448 ly = sy + level_ypos;
4450 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4451 DrawLineElement(sx, sy, element, change_level);
4455 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4456 int element, boolean change_level)
4458 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4459 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4461 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4464 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4465 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4466 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4467 int element, boolean change_level)
4469 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4470 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4471 int mirror_to_x2 = from_x - (to_x2 - from_x);
4472 int mirror_to_y2 = from_y - (to_y2 - from_y);
4474 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4475 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4476 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4477 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4481 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4483 int from_sx, from_sy;
4487 swap_numbers(&from_x, &to_x);
4490 swap_numbers(&from_y, &to_y);
4492 from_sx = SX + from_x * MINI_TILEX;
4493 from_sy = SY + from_y * MINI_TILEY;
4494 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4495 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4497 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4498 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4499 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4500 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4502 if (from_x == to_x && from_y == to_y)
4503 MarkTileDirty(from_x/2, from_y/2);
4505 redraw_mask |= REDRAW_FIELD;
4508 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4509 int element, boolean change_level)
4511 if (element == -1 || change_level)
4512 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4514 DrawAreaBorder(from_x, from_y, to_x, to_y);
4517 /* values for CopyBrushExt() */
4518 #define CB_AREA_TO_BRUSH 0
4519 #define CB_BRUSH_TO_CURSOR 1
4520 #define CB_BRUSH_TO_LEVEL 2
4521 #define CB_DELETE_OLD_CURSOR 3
4523 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4524 int button, int mode)
4526 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4527 static int brush_width, brush_height;
4528 static int last_cursor_x = -1, last_cursor_y = -1;
4529 static boolean delete_old_brush;
4530 int new_element = BUTTON_ELEMENT(button);
4533 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4536 if (mode == CB_AREA_TO_BRUSH)
4538 int from_lx, from_ly;
4541 swap_numbers(&from_x, &to_x);
4544 swap_numbers(&from_y, &to_y);
4546 brush_width = to_x - from_x + 1;
4547 brush_height = to_y - from_y + 1;
4549 from_lx = from_x + level_xpos;
4550 from_ly = from_y + level_ypos;
4552 for (y=0; y<brush_height; y++)
4554 for (x=0; x<brush_width; x++)
4556 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4559 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4564 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4566 delete_old_brush = FALSE;
4568 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4569 mode == CB_BRUSH_TO_LEVEL)
4571 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4572 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4573 int cursor_from_x = cursor_x - brush_width / 2;
4574 int cursor_from_y = cursor_y - brush_height / 2;
4575 int border_from_x = cursor_x, border_from_y = cursor_y;
4576 int border_to_x = cursor_x, border_to_y = cursor_y;
4578 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4579 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4581 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4582 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4584 delete_old_brush = FALSE;
4588 for (y=0; y<brush_height; y++)
4590 for (x=0; x<brush_width; x++)
4592 int sx = cursor_from_x + x;
4593 int sy = cursor_from_y + y;
4594 int lx = sx + level_xpos;
4595 int ly = sy + level_ypos;
4596 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4597 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4598 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4599 brush_buffer[x][y] : new_element);
4601 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4603 if (sx < border_from_x)
4605 else if (sx > border_to_x)
4607 if (sy < border_from_y)
4609 else if (sy > border_to_y)
4612 DrawLineElement(sx, sy, element, change_level);
4617 if (mode != CB_DELETE_OLD_CURSOR)
4618 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4620 last_cursor_x = cursor_x;
4621 last_cursor_y = cursor_y;
4622 delete_old_brush = TRUE;
4626 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4629 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4632 static void CopyBrushToLevel(int x, int y, int button)
4634 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4637 static void CopyBrushToCursor(int x, int y)
4639 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4642 static void DeleteBrushFromCursor()
4644 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4647 static void FloodFill(int from_x, int from_y, int fill_element)
4651 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4652 static int safety = 0;
4654 /* check if starting field still has the desired content */
4655 if (Feld[from_x][from_y] == fill_element)
4660 if (safety > lev_fieldx*lev_fieldy)
4661 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4663 old_element = Feld[from_x][from_y];
4664 Feld[from_x][from_y] = fill_element;
4668 x = from_x + check[i][0];
4669 y = from_y + check[i][1];
4671 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4672 FloodFill(x, y, fill_element);
4678 /* values for DrawLevelText() modes */
4680 #define TEXT_SETCURSOR 1
4681 #define TEXT_WRITECHAR 2
4682 #define TEXT_BACKSPACE 3
4683 #define TEXT_NEWLINE 4
4685 #define TEXT_QUERY_TYPING 6
4687 static int DrawLevelText(int sx, int sy, char letter, int mode)
4689 static short delete_buffer[MAX_LEV_FIELDX];
4690 static int start_sx, start_sy;
4691 static int last_sx, last_sy;
4692 static boolean typing = FALSE;
4693 int letter_element = EL_CHAR_ASCII0 + letter;
4696 /* map lower case letters to upper case and convert special characters */
4697 if (letter >= 'a' && letter <= 'z')
4698 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4699 else if (letter == 'ä' || letter == 'Ä')
4700 letter_element = EL_CHAR_AUMLAUT;
4701 else if (letter == 'ö' || letter == 'Ö')
4702 letter_element = EL_CHAR_OUMLAUT;
4703 else if (letter == 'ü' || letter == 'Ü')
4704 letter_element = EL_CHAR_UUMLAUT;
4705 else if (letter == '^')
4706 letter_element = EL_CHAR_COPYRIGHT;
4708 letter_element = EL_CHAR_ASCII0 + letter;
4710 if (mode != TEXT_INIT)
4715 if (mode != TEXT_SETCURSOR)
4721 lx = last_sx + level_xpos;
4722 ly = last_sy + level_ypos;
4729 DrawLevelText(0, 0, 0, TEXT_END);
4732 start_sx = last_sx = sx;
4733 start_sy = last_sy = sy;
4734 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4737 case TEXT_SETCURSOR:
4738 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4739 DrawAreaBorder(sx, sy, sx, sy);
4744 case TEXT_WRITECHAR:
4745 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4747 delete_buffer[sx - start_sx] = Feld[lx][ly];
4748 Feld[lx][ly] = letter_element;
4750 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4751 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4752 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4753 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4755 DrawLevelText(0, 0, 0, TEXT_END);
4759 case TEXT_BACKSPACE:
4762 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4763 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4764 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4769 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4770 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4772 DrawLevelText(0, 0, 0, TEXT_END);
4776 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4777 DrawMiniElement(sx, sy, Feld[lx][ly]);
4781 case TEXT_QUERY_TYPING:
4791 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4792 int element, boolean change_level)
4794 int lx = sx + level_xpos;
4795 int ly = sy + level_ypos;
4798 DrawMiniElement(sx, sy, Feld[lx][ly]);
4800 DrawAreaBorder(sx, sy, sx, sy);
4803 static void CopyLevelToUndoBuffer(int mode)
4805 static boolean accumulated_undo = FALSE;
4806 boolean new_undo_buffer_position = TRUE;
4807 int last_border_element;
4812 case UNDO_IMMEDIATE:
4813 accumulated_undo = FALSE;
4816 case UNDO_ACCUMULATE:
4817 if (accumulated_undo)
4818 new_undo_buffer_position = FALSE;
4819 accumulated_undo = TRUE;
4826 if (new_undo_buffer_position)
4828 /* new position in undo buffer ring */
4829 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4831 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4832 undo_buffer_steps++;
4835 for(x=0; x<lev_fieldx; x++)
4836 for(y=0; y<lev_fieldy; y++)
4837 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4839 /* check if drawing operation forces change of border style */
4840 last_border_element = BorderElement;
4842 if (BorderElement != last_border_element)
4843 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4846 static void RandomPlacement(int new_element)
4848 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4849 int num_free_positions;
4854 /* determine number of free positions for the new elements */
4855 /* (maybe this statement should be formatted a bit more readable...) */
4856 num_free_positions = 0;
4857 for (x=0; x<lev_fieldx; x++)
4858 for (y=0; y<lev_fieldy; y++)
4859 if ((free_position[x][y] =
4860 ((random_placement_background_restricted &&
4861 Feld[x][y] == random_placement_background_element) ||
4862 (!random_placement_background_restricted &&
4863 Feld[x][y] != new_element))) == TRUE)
4864 num_free_positions++;
4866 /* determine number of new elements to place there */
4867 num_percentage = num_free_positions * random_placement_value / 100;
4868 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4869 num_percentage : random_placement_value);
4871 /* if not more free positions than elements to place, fill whole level */
4872 if (num_elements >= num_free_positions)
4874 for (x=0; x<lev_fieldx; x++)
4875 for (y=0; y<lev_fieldy; y++)
4876 Feld[x][y] = new_element;
4878 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4879 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4883 while (num_elements > 0)
4885 x = RND(lev_fieldx);
4886 y = RND(lev_fieldy);
4888 /* don't place element at the same position twice */
4889 if (free_position[x][y])
4891 free_position[x][y] = FALSE;
4892 Feld[x][y] = new_element;
4897 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4898 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4901 void WrapLevel(int dx, int dy)
4903 int wrap_dx = lev_fieldx - dx;
4904 int wrap_dy = lev_fieldy - dy;
4907 for(x=0; x<lev_fieldx; x++)
4908 for(y=0; y<lev_fieldy; y++)
4909 FieldBackup[x][y] = Feld[x][y];
4911 for(x=0; x<lev_fieldx; x++)
4912 for(y=0; y<lev_fieldy; y++)
4914 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4916 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4917 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4920 static void HandleDrawingAreas(struct GadgetInfo *gi)
4922 static boolean started_inside_drawing_area = FALSE;
4923 int id = gi->custom_id;
4924 boolean button_press_event;
4925 boolean button_release_event;
4926 boolean inside_drawing_area = !gi->event.off_borders;
4927 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4928 int actual_drawing_function;
4929 int button = gi->event.button;
4930 int new_element = BUTTON_ELEMENT(button);
4931 int sx = gi->event.x, sy = gi->event.y;
4932 int min_sx = 0, min_sy = 0;
4933 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4934 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4936 int min_lx = 0, min_ly = 0;
4937 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4940 /* handle info callback for each invocation of action callback */
4941 gi->callback_info(gi);
4943 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4944 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4946 /* make sure to stay inside drawing area boundaries */
4947 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4948 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4952 /* get positions inside level field */
4953 lx = sx + level_xpos;
4954 ly = sy + level_ypos;
4956 if (!IN_LEV_FIELD(lx, ly))
4957 inside_drawing_area = FALSE;
4959 /* make sure to stay inside level field boundaries */
4960 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4961 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4963 /* correct drawing area positions accordingly */
4964 sx = lx - level_xpos;
4965 sy = ly - level_ypos;
4968 if (button_press_event)
4969 started_inside_drawing_area = inside_drawing_area;
4971 if (!started_inside_drawing_area)
4974 if (!button && !button_release_event)
4977 /* automatically switch to 'single item' drawing mode, if needed */
4978 actual_drawing_function =
4979 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
4980 drawing_function : GADGET_ID_SINGLE_ITEMS);
4982 switch (actual_drawing_function)
4984 case GADGET_ID_SINGLE_ITEMS:
4987 if (button_release_event)
4989 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4991 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4992 !inside_drawing_area)
4993 DeleteBrushFromCursor();
4999 if (draw_with_brush)
5001 if (!button_release_event)
5002 CopyBrushToLevel(sx, sy, button);
5004 else if (new_element != Feld[lx][ly])
5006 if (new_element == EL_PLAYER_1)
5008 /* remove player at old position */
5009 for(y=0; y<lev_fieldy; y++)
5011 for(x=0; x<lev_fieldx; x++)
5013 if (Feld[x][y] == EL_PLAYER_1)
5015 Feld[x][y] = EL_EMPTY;
5016 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5017 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5018 DrawMiniElement(x - level_xpos, y - level_ypos,
5025 Feld[lx][ly] = new_element;
5026 DrawMiniElement(sx, sy, new_element);
5031 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5032 DrawMiniGraphicExt(drawto,
5033 gi->x + sx * MINI_TILEX,
5034 gi->y + sy * MINI_TILEY,
5035 el2edimg(new_element));
5037 DrawGraphicExt(drawto,
5040 el2img(new_element), 0);
5042 if (id == GADGET_ID_AMOEBA_CONTENT)
5043 level.amoeba_content = new_element;
5044 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5046 new_element = GFX_ELEMENT(new_element);
5047 custom_element.gfx_element = new_element;
5048 element_info[properties_element] = custom_element;
5050 ModifyEditorElementList();
5051 RedrawDrawingElements();
5053 FrameCounter = 0; /* restart animation frame counter */
5055 else if (id == GADGET_ID_CUSTOM_CONTENT)
5057 custom_element.content[sx][sy] = new_element;
5058 element_info[properties_element] = custom_element;
5060 else if (id == GADGET_ID_CUSTOM_CHANGED)
5062 custom_element.change.successor = new_element;
5063 element_info[properties_element] = custom_element;
5065 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5066 random_placement_background_element = new_element;
5067 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5068 id <= GADGET_ID_ELEMENT_CONTENT_7)
5069 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5074 case GADGET_ID_CONNECTED_ITEMS:
5076 static int last_sx = -1;
5077 static int last_sy = -1;
5079 if (button_release_event)
5080 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5084 if (!button_press_event)
5085 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5093 case GADGET_ID_LINE:
5095 case GADGET_ID_RECTANGLE:
5096 case GADGET_ID_FILLED_BOX:
5097 case GADGET_ID_GRAB_BRUSH:
5098 case GADGET_ID_TEXT:
5100 static int last_sx = -1;
5101 static int last_sy = -1;
5102 static int start_sx = -1;
5103 static int start_sy = -1;
5104 void (*draw_func)(int, int, int, int, int, boolean);
5106 if (drawing_function == GADGET_ID_LINE)
5107 draw_func = DrawLine;
5108 else if (drawing_function == GADGET_ID_ARC)
5109 draw_func = DrawArc;
5110 else if (drawing_function == GADGET_ID_RECTANGLE)
5111 draw_func = DrawBox;
5112 else if (drawing_function == GADGET_ID_FILLED_BOX)
5113 draw_func = DrawFilledBox;
5114 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5115 draw_func = SelectArea;
5116 else /* (drawing_function == GADGET_ID_TEXT) */
5117 draw_func = SetTextCursor;
5119 if (button_press_event)
5121 draw_func(sx, sy, sx, sy, new_element, FALSE);
5122 start_sx = last_sx = sx;
5123 start_sy = last_sy = sy;
5125 if (drawing_function == GADGET_ID_TEXT)
5126 DrawLevelText(0, 0, 0, TEXT_END);
5128 else if (button_release_event)
5130 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5131 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5133 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5134 CopyBrushToCursor(sx, sy);
5135 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5137 draw_with_brush = TRUE;
5139 else if (drawing_function == GADGET_ID_TEXT)
5140 DrawLevelText(sx, sy, 0, TEXT_INIT);
5142 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5144 else if (last_sx != sx || last_sy != sy)
5146 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5147 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5154 case GADGET_ID_FLOOD_FILL:
5155 if (button_press_event && Feld[lx][ly] != new_element)
5157 FloodFill(lx, ly, new_element);
5158 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5159 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5163 case GADGET_ID_PICK_ELEMENT:
5164 if (button_release_event)
5165 ClickOnGadget(level_editor_gadget[last_drawing_function],
5167 else if (draw_level)
5168 PickDrawingElement(button, Feld[lx][ly]);
5169 else if (id == GADGET_ID_AMOEBA_CONTENT)
5170 PickDrawingElement(button, level.amoeba_content);
5171 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5172 PickDrawingElement(button, custom_element.gfx_element);
5173 else if (id == GADGET_ID_CUSTOM_CONTENT)
5174 PickDrawingElement(button, custom_element.content[sx][sy]);
5175 else if (id == GADGET_ID_CUSTOM_CHANGED)
5176 PickDrawingElement(button, custom_element.change.successor);
5177 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5178 PickDrawingElement(button, random_placement_background_element);
5179 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5180 id <= GADGET_ID_ELEMENT_CONTENT_7)
5182 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5184 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5194 static void HandleCounterButtons(struct GadgetInfo *gi)
5196 int gadget_id = gi->custom_id;
5197 int counter_id = gi->custom_type_id;
5198 int button = gi->event.button;
5199 int *counter_value = counterbutton_info[counter_id].value;
5200 int step = BUTTON_STEPSIZE(button) *
5201 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5203 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5205 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5206 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5207 boolean level_changed = LevelChanged();
5209 if ((level_changed && pressed) || (!level_changed && released))
5212 if (level_changed && !Request("Level has changed! Discard changes ?",
5215 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5216 ModifyEditorCounter(counter_id, *counter_value);
5221 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5222 *counter_value = gi->text.number_value;
5224 ModifyEditorCounter(counter_id, *counter_value + step);
5228 case ED_COUNTER_ID_ELEMENT_CONTENT:
5229 DrawElementContentAreas();
5232 case ED_COUNTER_ID_LEVEL_XSIZE:
5233 case ED_COUNTER_ID_LEVEL_YSIZE:
5234 lev_fieldx = level.fieldx;
5235 lev_fieldy = level.fieldy;
5238 case ED_COUNTER_ID_SELECT_LEVEL:
5239 LoadLevel(level_nr);
5242 DrawEditModeWindow();
5249 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5250 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5251 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5252 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5253 CopyCustomElementPropertiesToGame(properties_element);
5256 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5258 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5261 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5263 int type_id = gi->custom_type_id;
5265 *selectbox_info[type_id].index = gi->selectbox.index;
5266 *selectbox_info[type_id].value =
5267 selectbox_info[type_id].options[gi->selectbox.index].value;
5269 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5270 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5271 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5272 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5273 CopyCustomElementPropertiesToGame(properties_element);
5276 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5278 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5279 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5281 edit_mode_properties = gi->custom_type_id;
5283 DrawPropertiesWindow();
5287 static void HandleRadiobuttons(struct GadgetInfo *gi)
5289 *radiobutton_info[gi->custom_type_id].value =
5290 radiobutton_info[gi->custom_type_id].checked_value;
5293 static void HandleCheckbuttons(struct GadgetInfo *gi)
5295 int type_id = gi->custom_type_id;
5297 *checkbutton_info[type_id].value ^= TRUE;
5299 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5300 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5301 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5302 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5303 CopyCustomElementPropertiesToGame(properties_element);
5305 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5307 ModifyEditorElementList();
5308 RedrawDrawingElements();
5312 static void HandleControlButtons(struct GadgetInfo *gi)
5314 int id = gi->custom_id;
5315 int button = gi->event.button;
5316 int step = BUTTON_STEPSIZE(button);
5317 int new_element = BUTTON_ELEMENT(button);
5320 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5321 DrawLevelText(0, 0, 0, TEXT_END);
5323 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5324 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5325 drawing_function != GADGET_ID_PICK_ELEMENT)
5327 DrawDrawingWindow();
5328 edit_mode = ED_MODE_DRAWING;
5333 case GADGET_ID_SCROLL_LEFT:
5334 if (level_xpos >= 0)
5336 if (lev_fieldx < ed_fieldx - 2)
5340 if (level_xpos < -1)
5343 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5345 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5347 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5348 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5352 case GADGET_ID_SCROLL_RIGHT:
5353 if (level_xpos <= lev_fieldx - ed_fieldx)
5355 if (lev_fieldx < ed_fieldx - 2)
5359 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5360 level_xpos = lev_fieldx - ed_fieldx + 1;
5362 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5366 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5367 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5371 case GADGET_ID_SCROLL_UP:
5372 if (level_ypos >= 0)
5374 if (lev_fieldy < ed_fieldy - 2)
5378 if (level_ypos < -1)
5381 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5383 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5385 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5386 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5390 case GADGET_ID_SCROLL_DOWN:
5391 if (level_ypos <= lev_fieldy - ed_fieldy)
5393 if (lev_fieldy < ed_fieldy - 2)
5397 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5398 level_ypos = lev_fieldy - ed_fieldy + 1;
5400 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5402 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5404 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5405 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5409 case GADGET_ID_SCROLL_HORIZONTAL:
5410 level_xpos = gi->event.item_position - 1;
5411 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5414 case GADGET_ID_SCROLL_VERTICAL:
5415 level_ypos = gi->event.item_position - 1;
5416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5419 case GADGET_ID_SCROLL_LIST_UP:
5420 case GADGET_ID_SCROLL_LIST_DOWN:
5421 case GADGET_ID_SCROLL_LIST_VERTICAL:
5422 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5423 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5426 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5427 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5429 if (element_shift < 0)
5431 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5432 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5434 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5435 GDI_SCROLLBAR_ITEM_POSITION,
5436 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5439 ModifyEditorElementList();
5443 case GADGET_ID_WRAP_LEFT:
5444 WrapLevel(-step, 0);
5447 case GADGET_ID_WRAP_RIGHT:
5451 case GADGET_ID_WRAP_UP:
5452 WrapLevel(0, -step);
5455 case GADGET_ID_WRAP_DOWN:
5459 case GADGET_ID_SINGLE_ITEMS:
5460 case GADGET_ID_CONNECTED_ITEMS:
5461 case GADGET_ID_LINE:
5463 case GADGET_ID_TEXT:
5464 case GADGET_ID_RECTANGLE:
5465 case GADGET_ID_FILLED_BOX:
5466 case GADGET_ID_FLOOD_FILL:
5467 case GADGET_ID_GRAB_BRUSH:
5468 case GADGET_ID_PICK_ELEMENT:
5469 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5470 last_drawing_function = drawing_function;
5471 drawing_function = id;
5472 draw_with_brush = FALSE;
5475 case GADGET_ID_RANDOM_PLACEMENT:
5476 RandomPlacement(new_element);
5479 case GADGET_ID_PROPERTIES:
5480 if (edit_mode != ED_MODE_PROPERTIES)
5482 properties_element = new_element;
5483 DrawPropertiesWindow();
5484 edit_mode = ED_MODE_PROPERTIES;
5488 DrawDrawingWindow();
5489 edit_mode = ED_MODE_DRAWING;
5493 case GADGET_ID_UNDO:
5494 if (undo_buffer_steps == 0)
5496 Request("Undo buffer empty !", REQ_CONFIRM);
5500 undo_buffer_position =
5501 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5502 undo_buffer_steps--;
5504 for(x=0; x<lev_fieldx; x++)
5505 for(y=0; y<lev_fieldy; y++)
5506 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5510 case GADGET_ID_INFO:
5511 if (edit_mode != ED_MODE_INFO)
5513 DrawLevelInfoWindow();
5514 edit_mode = ED_MODE_INFO;
5518 DrawDrawingWindow();
5519 edit_mode = ED_MODE_DRAWING;
5523 case GADGET_ID_CLEAR:
5524 for(x=0; x<MAX_LEV_FIELDX; x++)
5525 for(y=0; y<MAX_LEV_FIELDY; y++)
5526 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5527 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5529 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5532 case GADGET_ID_SAVE:
5533 if (leveldir_current->readonly)
5535 Request("This level is read only !", REQ_CONFIRM);
5539 if (!LevelContainsPlayer)
5540 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5543 if (Request("Save this level and kill the old ?", REQ_ASK))
5545 CopyPlayfield(Feld, Ur);
5547 SaveLevel(level_nr);
5552 case GADGET_ID_TEST:
5553 if (!LevelContainsPlayer)
5554 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5558 level.game_version = GAME_VERSION_ACTUAL;
5560 CopyPlayfield(Ur, FieldBackup);
5561 CopyPlayfield(Feld, Ur);
5563 UnmapLevelEditorGadgets();
5564 UndrawSpecialEditorDoor();
5566 CloseDoor(DOOR_CLOSE_ALL);
5568 DrawCompleteVideoDisplay();
5570 if (setup.autorecord)
5571 TapeStartRecording();
5573 level_editor_test_game = TRUE;
5574 game_status = GAME_MODE_PLAYING;
5580 case GADGET_ID_EXIT:
5581 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5585 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5586 id <= GADGET_ID_ELEMENTLIST_LAST)
5588 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5589 int new_element = editor_elements[element_position + element_shift];
5591 PickDrawingElement(button, new_element);
5593 if (!stick_element_properties_window &&
5594 drawing_function != GADGET_ID_PICK_ELEMENT)
5596 properties_element = new_element;
5597 if (edit_mode == ED_MODE_PROPERTIES)
5598 DrawPropertiesWindow();
5601 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5602 ClickOnGadget(level_editor_gadget[last_drawing_function],
5606 else if (gi->event.type == GD_EVENT_PRESSED)
5607 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5608 else if (gi->event.type == GD_EVENT_RELEASED)
5609 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5610 else if (gi->event.type == GD_EVENT_MOVING)
5611 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5613 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5619 void HandleLevelEditorKeyInput(Key key)
5621 char letter = getCharFromKey(key);
5622 int button = MB_LEFTBUTTON;
5624 if (drawing_function == GADGET_ID_TEXT &&
5625 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5628 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5629 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5630 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5631 else if (key == KSYM_Return)
5632 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5633 else if (key == KSYM_Escape)
5634 DrawLevelText(0, 0, 0, TEXT_END);
5636 else if (button_status == MB_RELEASED)
5638 int i, id = GADGET_ID_NONE;
5643 id = GADGET_ID_SCROLL_LEFT;
5646 id = GADGET_ID_SCROLL_RIGHT;
5649 id = GADGET_ID_SCROLL_UP;
5652 id = GADGET_ID_SCROLL_DOWN;
5655 id = GADGET_ID_SCROLL_LIST_UP;
5656 button = MB_RIGHTBUTTON;
5658 case KSYM_Page_Down:
5659 id = GADGET_ID_SCROLL_LIST_DOWN;
5660 button = MB_RIGHTBUTTON;
5664 if (edit_mode == ED_MODE_DRAWING)
5666 RequestExitLevelEditor(setup.ask_on_escape);
5670 DrawDrawingWindow();
5671 edit_mode = ED_MODE_DRAWING;
5679 if (id != GADGET_ID_NONE)
5680 ClickOnGadget(level_editor_gadget[id], button);
5681 else if (letter == '.')
5682 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5683 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5684 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5686 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5687 if (letter && letter == control_info[i].shortcut)
5688 if (!anyTextGadgetActive())
5689 ClickOnGadget(level_editor_gadget[i], button);
5693 void HandleLevelEditorIdle()
5695 static unsigned long action_delay = 0;
5696 unsigned long action_delay_value = GameFrameDelay;
5697 int xpos = 1, ypos = 2;
5699 if (edit_mode != ED_MODE_PROPERTIES)
5702 if (!DelayReached(&action_delay, action_delay_value))
5705 DrawGraphicAnimationExt(drawto,
5707 SY + ypos * TILEY + MINI_TILEY / 2,
5708 el2img(properties_element), -1, NO_MASKING);
5710 MarkTileDirty(xpos, ypos);
5711 MarkTileDirty(xpos, ypos + 1);
5713 FrameCounter++; /* increase animation frame counter */
5716 void ClearEditorGadgetInfoText()
5718 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5721 void HandleEditorGadgetInfoText(void *ptr)
5723 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5724 char infotext[MAX_OUTPUT_LINESIZE + 1];
5725 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5726 int max_infotext_len = getMaxInfoTextLength();
5728 if (game_status != GAME_MODE_EDITOR)
5731 ClearEditorGadgetInfoText();
5733 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5736 /* misuse this function to delete brush cursor, if needed */
5737 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5738 DeleteBrushFromCursor();
5740 if (gi == NULL || gi->info_text == NULL)
5743 strncpy(infotext, gi->info_text, max_infotext_len);
5744 infotext[max_infotext_len] = '\0';
5746 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5748 int key = control_info[gi->custom_id].shortcut;
5752 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5753 sprintf(shortcut, " ('.' or '%c')", key);
5754 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5755 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5756 else /* normal case */
5757 sprintf(shortcut, " ('%s%c')",
5758 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5760 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5761 strcat(infotext, shortcut);
5765 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5768 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5770 static int start_lx, start_ly;
5772 int id = gi->custom_id;
5773 int sx = gi->event.x;
5774 int sy = gi->event.y;
5775 int lx = sx + level_xpos;
5776 int ly = sy + level_ypos;
5777 int min_sx = 0, min_sy = 0;
5778 int max_sx = gi->drawing.area_xsize - 1;
5779 int max_sy = gi->drawing.area_ysize - 1;
5781 ClearEditorGadgetInfoText();
5783 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5786 /* make sure to stay inside drawing area boundaries */
5787 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5788 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5790 if (id == GADGET_ID_DRAWING_LEVEL)
5794 int min_lx = 0, min_ly = 0;
5795 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5797 /* get positions inside level field */
5798 lx = sx + level_xpos;
5799 ly = sy + level_ypos;
5801 /* make sure to stay inside level field boundaries */
5802 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5803 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5805 /* correct drawing area positions accordingly */
5806 sx = lx - level_xpos;
5807 sy = ly - level_ypos;
5810 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5812 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5814 if (gi->event.type == GD_EVENT_PRESSED)
5820 switch (drawing_function)
5822 case GADGET_ID_SINGLE_ITEMS:
5823 infotext = "Drawing single items";
5825 case GADGET_ID_CONNECTED_ITEMS:
5826 infotext = "Drawing connected items";
5828 case GADGET_ID_LINE:
5829 infotext = "Drawing line";
5832 infotext = "Drawing arc";
5834 case GADGET_ID_TEXT:
5835 infotext = "Setting text cursor";
5837 case GADGET_ID_RECTANGLE:
5838 infotext = "Drawing rectangle";
5840 case GADGET_ID_FILLED_BOX:
5841 infotext = "Drawing filled box";
5843 case GADGET_ID_FLOOD_FILL:
5844 infotext = "Flood fill";
5846 case GADGET_ID_GRAB_BRUSH:
5847 infotext = "Grabbing brush";
5849 case GADGET_ID_PICK_ELEMENT:
5850 infotext = "Picking element";
5854 infotext = "Drawing position";
5858 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5859 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5860 "%s: %d, %d", infotext, lx, ly);
5862 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5863 "%s: %d, %d", infotext,
5864 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5866 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5867 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5868 "%s", getElementInfoText(Feld[lx][ly]));
5870 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5871 "Level position: %d, %d", lx, ly);
5874 /* misuse this function to draw brush cursor, if needed */
5875 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5877 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5878 CopyBrushToCursor(sx, sy);
5880 DeleteBrushFromCursor();
5883 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5885 if (id == GADGET_ID_AMOEBA_CONTENT)
5886 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5887 "%s", getElementInfoText(level.amoeba_content));
5888 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5889 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5890 "%s", getElementInfoText(custom_element.use_gfx_element));
5891 else if (id == GADGET_ID_CUSTOM_CONTENT)
5892 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5893 "%s", getElementInfoText(custom_element.content[sx][sy]));
5894 else if (id == GADGET_ID_CUSTOM_CHANGED)
5895 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5896 "%s", getElementInfoText(custom_element.change.successor));
5897 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5898 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5899 "%s", getElementInfoText(random_placement_background_element));
5900 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5901 id <= GADGET_ID_ELEMENT_CONTENT_7)
5903 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5905 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5906 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
5911 if (id == GADGET_ID_AMOEBA_CONTENT)
5912 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5914 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5915 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5916 "Custom graphic element");
5917 else if (id == GADGET_ID_CUSTOM_CONTENT)
5918 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5919 "Custom element content position: %d, %d", sx, sy);
5920 else if (id == GADGET_ID_CUSTOM_CHANGED)
5921 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5922 "New element after change");
5923 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5924 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5925 "Random placement background");
5926 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5927 id <= GADGET_ID_ELEMENT_CONTENT_7)
5928 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5929 "Content area %d position: %d, %d",
5930 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5934 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5936 if (!ask_if_level_has_changed ||
5938 Request("Level has changed! Exit without saving ?",
5939 REQ_ASK | REQ_STAY_OPEN))
5941 CloseDoor(DOOR_CLOSE_1);
5943 CloseDoor(DOOR_CLOSE_ALL);
5945 game_status = GAME_MODE_MAIN;
5950 CloseDoor(DOOR_CLOSE_1);
5951 BlitBitmap(bitmap_db_door, bitmap_db_door,
5952 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5953 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5954 OpenDoor(DOOR_OPEN_1);