1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
291 #define GADGET_ID_EM_SLIPPERY_GEMS 76
293 /* another drawing area for random placement */
294 #define GADGET_ID_RANDOM_BACKGROUND 77
296 /* gadgets for buttons in element list */
297 #define GADGET_ID_ELEMENTLIST_FIRST 78
298 #define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
300 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
302 /* radio button numbers */
303 #define RADIO_NR_NONE 0
304 #define RADIO_NR_DRAWING_TOOLBOX 1
305 #define RADIO_NR_RANDOM_ELEMENTS 2
307 /* values for counter gadgets */
308 #define ED_COUNTER_ID_ELEM_SCORE 0
309 #define ED_COUNTER_ID_ELEM_CONTENT 1
310 #define ED_COUNTER_ID_LEVEL_XSIZE 2
311 #define ED_COUNTER_ID_LEVEL_YSIZE 3
312 #define ED_COUNTER_ID_LEVEL_COLLECT 4
313 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
314 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
315 #define ED_COUNTER_ID_LEVEL_RANDOM 7
316 #define ED_COUNTER_ID_SELECT_LEVEL 8
318 #define ED_NUM_COUNTERBUTTONS 9
320 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
321 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
323 /* values for scrollbutton gadgets */
324 #define ED_SCROLLBUTTON_ID_AREA_UP 0
325 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
326 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
327 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
328 #define ED_SCROLLBUTTON_ID_LIST_UP 4
329 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
331 #define ED_NUM_SCROLLBUTTONS 6
333 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
334 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
336 /* values for scrollbar gadgets */
337 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
338 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
339 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
341 #define ED_NUM_SCROLLBARS 3
343 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
344 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
346 /* values for text input gadgets */
347 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
348 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
350 #define ED_NUM_TEXTINPUT 2
352 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
353 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
355 /* values for checkbutton gadgets */
356 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
357 #define ED_CHECKBUTTON_ID_GRAVITY 1
358 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
359 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_NUM_CHECKBUTTONS 5
364 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
365 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
367 /* values for radiobutton gadgets */
368 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
369 #define ED_RADIOBUTTON_ID_QUANTITY 1
371 #define ED_NUM_RADIOBUTTONS 2
373 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
374 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
376 /* values for CopyLevelToUndoBuffer() */
377 #define UNDO_IMMEDIATE 0
378 #define UNDO_ACCUMULATE 1
380 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
381 #define INFOTEXT_XPOS SX
382 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
383 #define INFOTEXT_XSIZE SXSIZE
384 #define INFOTEXT_YSIZE MINI_TILEX
385 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
391 } control_info[ED_NUM_CTRL_BUTTONS] =
393 { 's', "draw single items" },
394 { 'd', "draw connected items" },
395 { 'l', "draw lines" },
396 { 'a', "draw arcs" },
397 { 'r', "draw outline rectangles" },
398 { 'R', "draw filled rectangles" },
399 { '\0', "wrap (rotate) level up" },
400 { 't', "enter text elements" },
401 { 'f', "flood fill" },
402 { '\0', "wrap (rotate) level left" },
403 { '?', "properties of drawing element" },
404 { '\0', "wrap (rotate) level right" },
405 { '\0', "random element placement" },
406 { 'b', "grab brush" },
407 { '\0', "wrap (rotate) level down" },
408 { ',', "pick drawing element" },
409 { 'U', "undo last operation" },
410 { 'I', "level properties" },
411 { 'S', "save level" },
412 { 'C', "clear level" },
413 { 'T', "test level" },
414 { 'E', "exit level editor" }
417 /* values for random placement */
418 #define RANDOM_USE_PERCENTAGE 0
419 #define RANDOM_USE_QUANTITY 1
421 static int random_placement_value = 10;
422 static int random_placement_method = RANDOM_USE_QUANTITY;
423 static int random_placement_background_element = EL_SAND;
424 static boolean random_placement_background_restricted = FALSE;
425 static boolean stick_element_properties_window = FALSE;
430 int min_value, max_value;
431 int gadget_id_down, gadget_id_up;
434 char *infotext_above, *infotext_right;
435 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
438 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
439 MIN_SCORE, MAX_SCORE,
440 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
441 GADGET_ID_ELEM_SCORE_TEXT,
442 NULL, /* will be set when used */
443 "element score", NULL
446 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
447 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
448 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
449 GADGET_ID_ELEM_CONTENT_TEXT,
450 &level.num_yam_contents,
451 "element content", NULL
454 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
455 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
456 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
457 GADGET_ID_LEVEL_XSIZE_TEXT,
459 "playfield size", "width",
462 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
463 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
464 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
465 GADGET_ID_LEVEL_YSIZE_TEXT,
470 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
472 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
473 GADGET_ID_LEVEL_COLLECT_TEXT,
475 "number of emeralds to collect", NULL
478 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
480 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
481 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
483 "time available to solve level", "(0 => no time limit)"
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
488 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
489 GADGET_ID_LEVEL_TIMESCORE_TEXT,
490 &level.score[SC_ZEITBONUS],
491 "score for each 10 seconds left", NULL
494 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
496 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
497 GADGET_ID_LEVEL_RANDOM_TEXT,
498 &random_placement_value,
499 "random element placement", "in"
502 DX + 5 - SX, DY + 3 - SY,
504 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
505 GADGET_ID_SELECT_LEVEL_TEXT,
518 } textinput_info[ED_NUM_TEXTINPUT] =
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
522 GADGET_ID_LEVEL_NAME,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
529 GADGET_ID_LEVEL_AUTHOR,
530 MAX_LEVEL_AUTHOR_LEN,
542 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
545 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
546 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
548 "scroll level editing area up"
551 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
552 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
553 GADGET_ID_SCROLL_DOWN,
554 "scroll level editing area down"
557 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
558 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
559 GADGET_ID_SCROLL_LEFT,
560 "scroll level editing area left"
563 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
564 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
565 GADGET_ID_SCROLL_RIGHT,
566 "scroll level editing area right"
569 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
570 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
571 GADGET_ID_SCROLL_LIST_UP,
572 "scroll element list up ('Page Up')"
575 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
576 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
577 GADGET_ID_SCROLL_LIST_DOWN,
578 "scroll element list down ('Page Down')"
590 } scrollbar_info[ED_NUM_SCROLLBARS] =
593 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
594 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
595 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
596 GD_TYPE_SCROLLBAR_HORIZONTAL,
597 GADGET_ID_SCROLL_HORIZONTAL,
598 "scroll level editing area horizontally"
601 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
602 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
603 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
604 GD_TYPE_SCROLLBAR_VERTICAL,
605 GADGET_ID_SCROLL_VERTICAL,
606 "scroll level editing area vertically"
609 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
612 GD_TYPE_SCROLLBAR_VERTICAL,
613 GADGET_ID_SCROLL_LIST_VERTICAL,
614 "scroll element list vertically"
625 char *text, *infotext;
626 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
629 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
630 GADGET_ID_RANDOM_PERCENTAGE,
631 RADIO_NR_RANDOM_ELEMENTS,
632 &random_placement_method, RANDOM_USE_PERCENTAGE,
633 "percentage", "use percentage for random elements"
636 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
637 GADGET_ID_RANDOM_QUANTITY,
638 RADIO_NR_RANDOM_ELEMENTS,
639 &random_placement_method, RANDOM_USE_QUANTITY,
640 "quantity", "use quantity for random elements"
649 char *text, *infotext;
650 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
653 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
654 GADGET_ID_DOUBLE_SPEED,
656 "double speed movement", "set movement speed of player"
659 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
662 "gravity", "set level gravity"
665 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
666 GADGET_ID_RANDOM_RESTRICTED,
667 &random_placement_background_restricted,
668 "restrict random placement to", "set random placement restriction"
671 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
672 GADGET_ID_STICK_ELEMENT,
673 &stick_element_properties_window,
674 "stick window to edit content", "stick window to edit content"
677 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
678 GADGET_ID_EM_SLIPPERY_GEMS,
679 &level.em_slippery_gems,
680 "slip down from certain flat walls","use EM style slipping behaviour"
684 /* maximal size of level editor drawing area */
685 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
686 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
688 /* actual size of level editor drawing area */
689 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
691 /* actual position of level editor drawing area in level playfield */
692 static int level_xpos = -1, level_ypos = -1;
694 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
696 /* drawing elements on the three mouse buttons */
697 static int new_element1 = EL_WALL;
698 static int new_element2 = EL_EMPTY;
699 static int new_element3 = EL_SAND;
701 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
702 (button) == 2 ? new_element2 : \
703 (button) == 3 ? new_element3 : EL_EMPTY)
704 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
706 /* forward declaration for internal use */
707 static void ModifyEditorCounter(int, int);
708 static void ModifyEditorCounterLimits(int, int, int);
709 static void DrawDrawingWindow();
710 static void DrawLevelInfoWindow();
711 static void DrawPropertiesWindow();
712 static void CopyLevelToUndoBuffer(int);
713 static void HandleDrawingAreas(struct GadgetInfo *);
714 static void HandleCounterButtons(struct GadgetInfo *);
715 static void HandleTextInputGadgets(struct GadgetInfo *);
716 static void HandleRadiobuttons(struct GadgetInfo *);
717 static void HandleCheckbuttons(struct GadgetInfo *);
718 static void HandleControlButtons(struct GadgetInfo *);
719 static void HandleDrawingAreaInfo(struct GadgetInfo *);
721 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
723 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
724 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
725 static boolean draw_with_brush = FALSE;
726 static int properties_element = 0;
728 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
729 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
730 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
731 static int undo_buffer_position = 0;
732 static int undo_buffer_steps = 0;
734 static int edit_mode;
736 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
738 int element_shift = 0;
740 int editor_el_boulderdash[] =
772 EL_BD_BUTTERFLY_LEFT,
774 EL_BD_BUTTERFLY_RIGHT,
778 EL_BD_BUTTERFLY_DOWN,
782 int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
784 int editor_el_emerald_mine[] =
848 EL_ACIDPOOL_TOPRIGHT,
851 EL_ACIDPOOL_BOTTOMLEFT,
853 EL_ACIDPOOL_BOTTOMRIGHT,
876 int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
878 int editor_el_more[] =
911 EL_WALL_EMERALD_YELLOW,
913 EL_WALL_EMERALD_PURPLE,
953 EL_BALLOON_SEND_ANY_DIRECTION,
955 EL_BALLOON_SEND_LEFT,
956 EL_BALLOON_SEND_RIGHT,
958 EL_BALLOON_SEND_DOWN,
965 EL_INVISIBLE_STEELWALL,
971 EL_EMC_WALL_PILLAR_UPPER,
972 EL_EMC_WALL_PILLAR_MIDDLE,
973 EL_EMC_WALL_PILLAR_LOWER,
980 int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
982 int editor_el_sokoban[] =
995 EL_SOKOBAN_FIELD_EMPTY,
996 EL_SOKOBAN_FIELD_FULL,
999 int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1001 int editor_el_supaplex[] =
1063 int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1065 int editor_el_diamond_caves[] =
1092 EL_CONVEYOR_BELT1_LEFT,
1093 EL_CONVEYOR_BELT1_MIDDLE,
1094 EL_CONVEYOR_BELT1_RIGHT,
1095 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1097 EL_CONVEYOR_BELT2_LEFT,
1098 EL_CONVEYOR_BELT2_MIDDLE,
1099 EL_CONVEYOR_BELT2_RIGHT,
1100 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1102 EL_CONVEYOR_BELT3_LEFT,
1103 EL_CONVEYOR_BELT3_MIDDLE,
1104 EL_CONVEYOR_BELT3_RIGHT,
1105 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1107 EL_CONVEYOR_BELT4_LEFT,
1108 EL_CONVEYOR_BELT4_MIDDLE,
1109 EL_CONVEYOR_BELT4_RIGHT,
1110 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1112 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1113 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1114 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1115 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1117 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1118 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1119 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1120 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1123 EL_SWITCHGATE_CLOSED,
1124 EL_SWITCHGATE_SWITCH_UP,
1134 EL_STEELWALL_SLANTED,
1137 EL_SIGN_EXCLAMATION,
1140 EL_LIGHT_SWITCH_ACTIVE,
1147 int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1149 int editor_el_dx_boulderdash[] =
1173 EL_TUBE_HORIZONTAL_DOWN,
1177 EL_TUBE_VERTICAL_RIGHT,
1179 EL_TUBE_VERTICAL_LEFT,
1183 EL_TUBE_HORIZONTAL_UP,
1191 int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1193 int editor_el_chars[] =
1285 int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1287 int editor_el_custom[] =
1309 EL_CUSTOM_START + 0,
1310 EL_CUSTOM_START + 1,
1311 EL_CUSTOM_START + 2,
1312 EL_CUSTOM_START + 3,
1314 EL_CUSTOM_START + 4,
1315 EL_CUSTOM_START + 5,
1316 EL_CUSTOM_START + 6,
1317 EL_CUSTOM_START + 7,
1319 EL_CUSTOM_START + 8,
1320 EL_CUSTOM_START + 9,
1321 EL_CUSTOM_START + 10,
1322 EL_CUSTOM_START + 11,
1324 EL_CUSTOM_START + 12,
1325 EL_CUSTOM_START + 13,
1326 EL_CUSTOM_START + 14,
1327 EL_CUSTOM_START + 15,
1329 EL_CUSTOM_START + 16,
1330 EL_CUSTOM_START + 17,
1331 EL_CUSTOM_START + 18,
1332 EL_CUSTOM_START + 19,
1334 EL_CUSTOM_START + 20,
1335 EL_CUSTOM_START + 21,
1336 EL_CUSTOM_START + 22,
1337 EL_CUSTOM_START + 23,
1339 EL_CUSTOM_START + 24,
1340 EL_CUSTOM_START + 25,
1341 EL_CUSTOM_START + 26,
1342 EL_CUSTOM_START + 27,
1344 EL_CUSTOM_START + 28,
1345 EL_CUSTOM_START + 29,
1346 EL_CUSTOM_START + 30,
1347 EL_CUSTOM_START + 31,
1349 EL_CUSTOM_START + 32,
1350 EL_CUSTOM_START + 33,
1351 EL_CUSTOM_START + 34,
1352 EL_CUSTOM_START + 35,
1354 EL_CUSTOM_START + 36,
1355 EL_CUSTOM_START + 37,
1356 EL_CUSTOM_START + 38,
1357 EL_CUSTOM_START + 39,
1359 EL_CUSTOM_START + 40,
1360 EL_CUSTOM_START + 41,
1361 EL_CUSTOM_START + 42,
1362 EL_CUSTOM_START + 43,
1364 EL_CUSTOM_START + 44,
1365 EL_CUSTOM_START + 45,
1366 EL_CUSTOM_START + 46,
1367 EL_CUSTOM_START + 47,
1369 EL_CUSTOM_START + 48,
1370 EL_CUSTOM_START + 49,
1371 EL_CUSTOM_START + 50,
1372 EL_CUSTOM_START + 51,
1374 EL_CUSTOM_START + 52,
1375 EL_CUSTOM_START + 53,
1376 EL_CUSTOM_START + 54,
1377 EL_CUSTOM_START + 55,
1379 EL_CUSTOM_START + 56,
1380 EL_CUSTOM_START + 57,
1381 EL_CUSTOM_START + 58,
1382 EL_CUSTOM_START + 59,
1384 EL_CUSTOM_START + 60,
1385 EL_CUSTOM_START + 61,
1386 EL_CUSTOM_START + 62,
1387 EL_CUSTOM_START + 63,
1389 EL_CUSTOM_START + 64,
1390 EL_CUSTOM_START + 65,
1391 EL_CUSTOM_START + 66,
1392 EL_CUSTOM_START + 67,
1394 EL_CUSTOM_START + 68,
1395 EL_CUSTOM_START + 69,
1396 EL_CUSTOM_START + 70,
1397 EL_CUSTOM_START + 71,
1399 EL_CUSTOM_START + 72,
1400 EL_CUSTOM_START + 73,
1401 EL_CUSTOM_START + 74,
1402 EL_CUSTOM_START + 75,
1404 EL_CUSTOM_START + 76,
1405 EL_CUSTOM_START + 77,
1406 EL_CUSTOM_START + 78,
1407 EL_CUSTOM_START + 79,
1409 EL_CUSTOM_START + 80,
1410 EL_CUSTOM_START + 81,
1411 EL_CUSTOM_START + 82,
1412 EL_CUSTOM_START + 83,
1414 EL_CUSTOM_START + 84,
1415 EL_CUSTOM_START + 85,
1416 EL_CUSTOM_START + 86,
1417 EL_CUSTOM_START + 87,
1419 EL_CUSTOM_START + 88,
1420 EL_CUSTOM_START + 89,
1421 EL_CUSTOM_START + 90,
1422 EL_CUSTOM_START + 91,
1424 EL_CUSTOM_START + 92,
1425 EL_CUSTOM_START + 93,
1426 EL_CUSTOM_START + 94,
1427 EL_CUSTOM_START + 95,
1429 EL_CUSTOM_START + 96,
1430 EL_CUSTOM_START + 97,
1431 EL_CUSTOM_START + 98,
1432 EL_CUSTOM_START + 99,
1434 EL_CUSTOM_START + 100,
1435 EL_CUSTOM_START + 101,
1436 EL_CUSTOM_START + 102,
1437 EL_CUSTOM_START + 103,
1439 EL_CUSTOM_START + 104,
1440 EL_CUSTOM_START + 105,
1441 EL_CUSTOM_START + 106,
1442 EL_CUSTOM_START + 107,
1444 EL_CUSTOM_START + 108,
1445 EL_CUSTOM_START + 109,
1446 EL_CUSTOM_START + 110,
1447 EL_CUSTOM_START + 111,
1449 EL_CUSTOM_START + 112,
1450 EL_CUSTOM_START + 113,
1451 EL_CUSTOM_START + 114,
1452 EL_CUSTOM_START + 115,
1454 EL_CUSTOM_START + 116,
1455 EL_CUSTOM_START + 117,
1456 EL_CUSTOM_START + 118,
1457 EL_CUSTOM_START + 119,
1459 EL_CUSTOM_START + 120,
1460 EL_CUSTOM_START + 121,
1461 EL_CUSTOM_START + 122,
1462 EL_CUSTOM_START + 123,
1464 EL_CUSTOM_START + 124,
1465 EL_CUSTOM_START + 125,
1466 EL_CUSTOM_START + 126,
1467 EL_CUSTOM_START + 127
1469 int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1471 int *editor_elements = NULL; /* dynamically allocated */
1472 int num_editor_elements = 0; /* dynamically determined */
1476 boolean *setup_value;
1478 int *element_list_size;
1480 boolean last_setup_value;
1482 editor_elements_info[] =
1484 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1485 &num_editor_el_boulderdash },
1486 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1487 &num_editor_el_emerald_mine },
1488 { &setup.editor.el_more, editor_el_more,
1489 &num_editor_el_more },
1490 { &setup.editor.el_sokoban, editor_el_sokoban,
1491 &num_editor_el_sokoban },
1492 { &setup.editor.el_supaplex, editor_el_supaplex,
1493 &num_editor_el_supaplex },
1494 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1495 &num_editor_el_diamond_caves },
1496 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1497 &num_editor_el_dx_boulderdash },
1498 { &setup.editor.el_chars, editor_el_chars,
1499 &num_editor_el_chars },
1500 { &setup.editor.el_custom, editor_el_custom,
1501 &num_editor_el_custom },
1506 static void ReinitializeElementList()
1511 if (editor_elements != NULL)
1512 free(editor_elements);
1514 num_editor_elements = 0;
1516 /* determine size of element list */
1517 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1518 if (*editor_elements_info[i].setup_value)
1519 num_editor_elements += *editor_elements_info[i].element_list_size;
1521 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1523 /* workaround: offer at least as many elements as element buttons exist */
1524 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1526 *editor_elements_info[list_nr].setup_value = TRUE;
1527 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1530 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1532 /* fill element list */
1533 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1534 if (*editor_elements_info[i].setup_value)
1535 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1536 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1539 static void ReinitializeElementListButtons()
1541 static boolean initialization_needed = TRUE;
1544 if (!initialization_needed) /* check if editor element setup has changed */
1545 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1546 if (editor_elements_info[i].last_setup_value !=
1547 *editor_elements_info[i].setup_value)
1548 initialization_needed = TRUE;
1550 if (!initialization_needed)
1553 FreeLevelEditorGadgets();
1554 CreateLevelEditorGadgets();
1556 /* store current setup values for next invocation of this function */
1557 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1558 editor_elements_info[i].last_setup_value =
1559 *editor_elements_info[i].setup_value;
1561 initialization_needed = FALSE;
1564 static char *getElementInfoText(int element)
1566 char *info_text = NULL;
1568 if (element < NUM_FILE_ELEMENTS)
1570 if (element_info[element].custom_description != NULL)
1571 info_text = element_info[element].custom_description;
1572 else if (element_info[element].editor_description != NULL)
1573 info_text = element_info[element].editor_description;
1576 if (info_text == NULL)
1578 info_text = "unknown";
1580 Error(ERR_WARN, "no element description for element %d", element);
1586 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1589 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1590 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1592 BlitBitmap(drawto, drawto,
1593 SX + (dx == -1 ? MINI_TILEX : 0),
1594 SY + (dy == -1 ? MINI_TILEY : 0),
1595 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1596 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1597 SX + (dx == +1 ? MINI_TILEX : 0),
1598 SY + (dy == +1 ? MINI_TILEY : 0));
1601 x = (dx == 1 ? 0 : ed_fieldx - 1);
1602 for(y=0; y<ed_fieldy; y++)
1603 DrawMiniElementOrWall(x, y, from_x, from_y);
1607 y = (dy == 1 ? 0 : ed_fieldy - 1);
1608 for(x=0; x<ed_fieldx; x++)
1609 DrawMiniElementOrWall(x, y, from_x, from_y);
1612 redraw_mask |= REDRAW_FIELD;
1616 static void CreateControlButtons()
1618 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1619 struct GadgetInfo *gi;
1620 unsigned long event_mask;
1623 /* create toolbox buttons */
1624 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1628 int gd_xoffset, gd_yoffset;
1629 int gd_x1, gd_x2, gd_y1, gd_y2;
1631 int radio_button_nr;
1634 if (id == GADGET_ID_SINGLE_ITEMS ||
1635 id == GADGET_ID_CONNECTED_ITEMS ||
1636 id == GADGET_ID_LINE ||
1637 id == GADGET_ID_ARC ||
1638 id == GADGET_ID_TEXT ||
1639 id == GADGET_ID_RECTANGLE ||
1640 id == GADGET_ID_FILLED_BOX ||
1641 id == GADGET_ID_FLOOD_FILL ||
1642 id == GADGET_ID_GRAB_BRUSH ||
1643 id == GADGET_ID_PICK_ELEMENT)
1645 button_type = GD_TYPE_RADIO_BUTTON;
1646 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1647 checked = (id == drawing_function ? TRUE : FALSE);
1648 event_mask = GD_EVENT_PRESSED;
1652 button_type = GD_TYPE_NORMAL_BUTTON;
1653 radio_button_nr = RADIO_NR_NONE;
1656 if (id == GADGET_ID_WRAP_LEFT ||
1657 id == GADGET_ID_WRAP_RIGHT ||
1658 id == GADGET_ID_WRAP_UP ||
1659 id == GADGET_ID_WRAP_DOWN)
1660 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1662 event_mask = GD_EVENT_RELEASED;
1665 if (id < ED_NUM_CTRL1_BUTTONS)
1667 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1668 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1670 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1671 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1672 width = ED_CTRL1_BUTTON_XSIZE;
1673 height = ED_CTRL1_BUTTON_YSIZE;
1677 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1678 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1680 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1681 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1682 width = ED_CTRL2_BUTTON_XSIZE;
1683 height = ED_CTRL2_BUTTON_YSIZE;
1686 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1687 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1688 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1689 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1691 gi = CreateGadget(GDI_CUSTOM_ID, id,
1692 GDI_CUSTOM_TYPE_ID, i,
1693 GDI_INFO_TEXT, control_info[i].text,
1694 GDI_X, EX + gd_xoffset,
1695 GDI_Y, EY + gd_yoffset,
1698 GDI_TYPE, button_type,
1699 GDI_STATE, GD_BUTTON_UNPRESSED,
1700 GDI_RADIO_NR, radio_button_nr,
1701 GDI_CHECKED, checked,
1702 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1703 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1704 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1705 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1706 GDI_EVENT_MASK, event_mask,
1707 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1708 GDI_CALLBACK_ACTION, HandleControlButtons,
1712 Error(ERR_EXIT, "cannot create gadget");
1714 level_editor_gadget[id] = gi;
1717 /* create buttons for scrolling of drawing area and element list */
1718 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1720 int id = scrollbutton_info[i].gadget_id;
1721 int x, y, width, height;
1722 int gd_x1, gd_x2, gd_y1, gd_y2;
1724 x = scrollbutton_info[i].x;
1725 y = scrollbutton_info[i].y;
1727 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1729 if (id == GADGET_ID_SCROLL_LIST_UP ||
1730 id == GADGET_ID_SCROLL_LIST_DOWN)
1734 width = ED_SCROLLBUTTON2_XSIZE;
1735 height = ED_SCROLLBUTTON2_YSIZE;
1736 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1737 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1738 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1745 width = ED_SCROLLBUTTON_XSIZE;
1746 height = ED_SCROLLBUTTON_YSIZE;
1747 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1748 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1749 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1753 gi = CreateGadget(GDI_CUSTOM_ID, id,
1754 GDI_CUSTOM_TYPE_ID, i,
1755 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1760 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1761 GDI_STATE, GD_BUTTON_UNPRESSED,
1762 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1763 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1764 GDI_EVENT_MASK, event_mask,
1765 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1766 GDI_CALLBACK_ACTION, HandleControlButtons,
1770 Error(ERR_EXIT, "cannot create gadget");
1772 level_editor_gadget[id] = gi;
1775 /* create buttons for element list */
1776 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1778 Bitmap *deco_bitmap;
1779 int deco_x, deco_y, deco_xpos, deco_ypos;
1780 int gd_xoffset, gd_yoffset;
1781 int gd_x1, gd_x2, gd_y;
1782 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1783 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1784 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1785 int element = editor_elements[i];
1787 event_mask = GD_EVENT_RELEASED;
1789 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1790 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1792 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1793 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1794 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1796 getMiniGraphicSource(el2img(element), &deco_bitmap, &deco_x, &deco_y);
1797 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1798 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1800 gi = CreateGadget(GDI_CUSTOM_ID, id,
1801 GDI_CUSTOM_TYPE_ID, i,
1802 GDI_INFO_TEXT, getElementInfoText(element),
1803 GDI_X, DX + gd_xoffset,
1804 GDI_Y, DY + gd_yoffset,
1805 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1806 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1807 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1808 GDI_STATE, GD_BUTTON_UNPRESSED,
1809 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1810 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1811 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1812 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1813 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1814 GDI_DECORATION_SHIFTING, 1, 1,
1815 GDI_EVENT_MASK, event_mask,
1816 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1817 GDI_CALLBACK_ACTION, HandleControlButtons,
1821 Error(ERR_EXIT, "cannot create gadget");
1823 level_editor_gadget[id] = gi;
1827 static void CreateCounterButtons()
1831 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1834 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1835 int ypos = SY + counterbutton_info[i].y;
1839 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1840 struct GadgetInfo *gi;
1842 counterbutton_info[i].gadget_id_down :
1843 counterbutton_info[i].gadget_id_up);
1845 int gd_x, gd_x1, gd_x2, gd_y;
1847 unsigned long event_mask;
1848 char infotext[MAX_INFOTEXT_LEN + 1];
1850 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1852 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1855 ED_SCROLLBUTTON_ID_AREA_LEFT :
1856 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1858 event_mask |= GD_EVENT_RELEASED;
1861 xpos += 2 * ED_GADGET_DISTANCE;
1862 ypos += ED_GADGET_DISTANCE;
1864 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1865 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1866 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1867 x_size = ED_SCROLLBUTTON_XSIZE;
1868 y_size = ED_SCROLLBUTTON_YSIZE;
1872 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1873 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1874 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1875 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1876 x_size = ED_BUTTON_COUNT_XSIZE;
1877 y_size = ED_BUTTON_COUNT_YSIZE;
1880 sprintf(infotext, "%s counter value by 1, 5 or 10",
1881 (j == 0 ? "decrease" : "increase"));
1883 gi = CreateGadget(GDI_CUSTOM_ID, id,
1884 GDI_CUSTOM_TYPE_ID, i,
1885 GDI_INFO_TEXT, infotext,
1890 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1891 GDI_STATE, GD_BUTTON_UNPRESSED,
1892 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1893 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1894 GDI_EVENT_MASK, event_mask,
1895 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1896 GDI_CALLBACK_ACTION, HandleCounterButtons,
1900 Error(ERR_EXIT, "cannot create gadget");
1902 level_editor_gadget[id] = gi;
1903 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1907 int font_type = FC_YELLOW;
1908 int gd_width = ED_WIN_COUNT_XSIZE;
1910 id = counterbutton_info[i].gadget_id_text;
1911 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1913 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1915 font_type = FC_SPECIAL3;
1917 xpos += 2 * ED_GADGET_DISTANCE;
1918 ypos -= ED_GADGET_DISTANCE;
1920 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1921 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1922 gd_width = ED_WIN_COUNT2_XSIZE;
1926 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1927 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1930 gi = CreateGadget(GDI_CUSTOM_ID, id,
1931 GDI_CUSTOM_TYPE_ID, i,
1932 GDI_INFO_TEXT, "enter counter value",
1935 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1936 GDI_NUMBER_VALUE, 0,
1937 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1938 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1940 GDI_TEXT_FONT, font_type,
1941 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1942 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1943 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1944 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1945 GDI_EVENT_MASK, event_mask,
1946 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1947 GDI_CALLBACK_ACTION, HandleCounterButtons,
1951 Error(ERR_EXIT, "cannot create gadget");
1953 level_editor_gadget[id] = gi;
1954 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1960 static void CreateDrawingAreas()
1962 struct GadgetInfo *gi;
1963 unsigned long event_mask;
1968 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1969 GD_EVENT_OFF_BORDERS;
1971 /* one for the level drawing area ... */
1972 id = GADGET_ID_DRAWING_LEVEL;
1973 gi = CreateGadget(GDI_CUSTOM_ID, id,
1976 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1977 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1978 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1979 GDI_EVENT_MASK, event_mask,
1980 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1981 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1985 Error(ERR_EXIT, "cannot create gadget");
1987 level_editor_gadget[id] = gi;
1989 /* ... up to eight areas for element content ... */
1990 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1992 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1993 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1995 id = GADGET_ID_ELEM_CONTENT_0 + i;
1996 gi = CreateGadget(GDI_CUSTOM_ID, id,
1997 GDI_CUSTOM_TYPE_ID, i,
2000 GDI_WIDTH, 3 * MINI_TILEX,
2001 GDI_HEIGHT, 3 * MINI_TILEY,
2002 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2003 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2004 GDI_EVENT_MASK, event_mask,
2005 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2006 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2010 Error(ERR_EXIT, "cannot create gadget");
2012 level_editor_gadget[id] = gi;
2015 /* ... one for the amoeba content */
2016 id = GADGET_ID_AMOEBA_CONTENT;
2017 gi = CreateGadget(GDI_CUSTOM_ID, id,
2018 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2019 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2020 GDI_WIDTH, MINI_TILEX,
2021 GDI_HEIGHT, MINI_TILEY,
2022 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2023 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2024 GDI_EVENT_MASK, event_mask,
2025 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2026 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2030 Error(ERR_EXIT, "cannot create gadget");
2032 level_editor_gadget[id] = gi;
2034 /* ... and one for random placement background restrictions */
2036 id = GADGET_ID_RANDOM_BACKGROUND;
2037 gi = CreateGadget(GDI_CUSTOM_ID, id,
2038 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2039 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2040 GDI_WIDTH, MINI_TILEX,
2041 GDI_HEIGHT, MINI_TILEY,
2042 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2043 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2044 GDI_EVENT_MASK, event_mask,
2045 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2046 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2050 Error(ERR_EXIT, "cannot create gadget");
2052 level_editor_gadget[id] = gi;
2055 static void CreateTextInputGadgets()
2059 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2061 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2063 struct GadgetInfo *gi;
2064 unsigned long event_mask;
2065 char infotext[1024];
2066 int id = textinput_info[i].gadget_id;
2068 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2070 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2071 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2073 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2074 infotext[MAX_INFOTEXT_LEN] = '\0';
2076 gi = CreateGadget(GDI_CUSTOM_ID, id,
2077 GDI_CUSTOM_TYPE_ID, i,
2078 GDI_INFO_TEXT, infotext,
2079 GDI_X, SX + textinput_info[i].x,
2080 GDI_Y, SY + textinput_info[i].y,
2081 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2082 GDI_TEXT_VALUE, textinput_info[i].value,
2083 GDI_TEXT_SIZE, textinput_info[i].size,
2084 GDI_TEXT_FONT, FC_YELLOW,
2085 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2086 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2087 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2088 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2089 GDI_EVENT_MASK, event_mask,
2090 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2091 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2095 Error(ERR_EXIT, "cannot create gadget");
2097 level_editor_gadget[id] = gi;
2101 static void CreateScrollbarGadgets()
2105 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2107 int id = scrollbar_info[i].gadget_id;
2108 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2109 int gd_x1, gd_x2, gd_y1, gd_y2;
2110 struct GadgetInfo *gi;
2111 int items_max, items_visible, item_position;
2112 unsigned long event_mask;
2114 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2116 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2117 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2120 else /* drawing area scrollbars */
2122 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2124 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2125 items_visible = ed_fieldx;
2130 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2131 items_visible = ed_fieldy;
2136 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2138 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2139 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2140 scrollbar_info[i].height : scrollbar_info[i].width));
2141 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2142 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2144 gi = CreateGadget(GDI_CUSTOM_ID, id,
2145 GDI_CUSTOM_TYPE_ID, i,
2146 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2147 GDI_X, scrollbar_info[i].x,
2148 GDI_Y, scrollbar_info[i].y,
2149 GDI_WIDTH, scrollbar_info[i].width,
2150 GDI_HEIGHT, scrollbar_info[i].height,
2151 GDI_TYPE, scrollbar_info[i].type,
2152 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2153 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2154 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2155 GDI_STATE, GD_BUTTON_UNPRESSED,
2156 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2157 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2158 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2159 GDI_EVENT_MASK, event_mask,
2160 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2161 GDI_CALLBACK_ACTION, HandleControlButtons,
2165 Error(ERR_EXIT, "cannot create gadget");
2167 level_editor_gadget[id] = gi;
2171 static void CreateCheckbuttonGadgets()
2173 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2174 struct GadgetInfo *gi;
2175 unsigned long event_mask;
2176 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2180 event_mask = GD_EVENT_PRESSED;
2182 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2183 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2184 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2185 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2186 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2188 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2190 int id = radiobutton_info[i].gadget_id;
2193 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2195 gi = CreateGadget(GDI_CUSTOM_ID, id,
2196 GDI_CUSTOM_TYPE_ID, i,
2197 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2198 GDI_X, SX + radiobutton_info[i].x,
2199 GDI_Y, SY + radiobutton_info[i].y,
2200 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2201 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2202 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2203 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2204 GDI_CHECKED, checked,
2205 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2206 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2207 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2208 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2209 GDI_EVENT_MASK, event_mask,
2210 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2211 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2215 Error(ERR_EXIT, "cannot create gadget");
2217 level_editor_gadget[id] = gi;
2220 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2222 int id = checkbutton_info[i].gadget_id;
2224 if (id == GADGET_ID_STICK_ELEMENT)
2225 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2227 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2229 gi = CreateGadget(GDI_CUSTOM_ID, id,
2230 GDI_CUSTOM_TYPE_ID, i,
2231 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2232 GDI_X, SX + checkbutton_info[i].x,
2233 GDI_Y, SY + checkbutton_info[i].y,
2234 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2235 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2236 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2237 GDI_CHECKED, *checkbutton_info[i].value,
2238 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2239 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2240 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2241 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2242 GDI_EVENT_MASK, event_mask,
2243 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2244 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2248 Error(ERR_EXIT, "cannot create gadget");
2250 level_editor_gadget[id] = gi;
2254 void CreateLevelEditorGadgets()
2256 ReinitializeElementList();
2258 CreateControlButtons();
2259 CreateCounterButtons();
2260 CreateDrawingAreas();
2261 CreateTextInputGadgets();
2262 CreateScrollbarGadgets();
2263 CreateCheckbuttonGadgets();
2266 void FreeLevelEditorGadgets()
2270 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2271 FreeGadget(level_editor_gadget[i]);
2274 static void MapCounterButtons(int id)
2276 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2277 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2278 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2281 static void MapControlButtons()
2286 /* map toolbox buttons */
2287 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2288 MapGadget(level_editor_gadget[i]);
2290 /* map buttons to select elements */
2291 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2292 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2293 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2294 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2295 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2297 /* map buttons to select level */
2298 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2299 ModifyEditorCounterLimits(counter_id,
2300 leveldir_current->first_level,
2301 leveldir_current->last_level);
2302 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2303 MapCounterButtons(counter_id);
2306 static void MapDrawingArea(int id)
2308 MapGadget(level_editor_gadget[id]);
2311 static void MapTextInputGadget(int id)
2313 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2316 static void MapRadiobuttonGadget(int id)
2318 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2321 static void MapCheckbuttonGadget(int id)
2323 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2326 static void MapMainDrawingArea()
2328 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2329 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2332 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2334 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2335 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2336 no_horizontal_scrollbar) ||
2337 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2338 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2339 no_vertical_scrollbar))
2342 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2345 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2347 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2348 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2351 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2354 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2357 static void UnmapDrawingArea(int id)
2359 UnmapGadget(level_editor_gadget[id]);
2362 void UnmapLevelEditorWindowGadgets()
2366 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2367 if (level_editor_gadget[i]->x < SX + SXSIZE)
2368 UnmapGadget(level_editor_gadget[i]);
2371 void UnmapLevelEditorGadgets()
2375 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2376 UnmapGadget(level_editor_gadget[i]);
2379 static void ResetUndoBuffer()
2381 undo_buffer_position = -1;
2382 undo_buffer_steps = -1;
2383 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2386 static void DrawEditModeWindow()
2388 if (edit_mode == ED_MODE_INFO)
2389 DrawLevelInfoWindow();
2390 else if (edit_mode == ED_MODE_PROPERTIES)
2391 DrawPropertiesWindow();
2392 else /* edit_mode == ED_MODE_DRAWING */
2393 DrawDrawingWindow();
2396 static boolean LevelChanged()
2398 boolean level_changed = FALSE;
2401 for(y=0; y<lev_fieldy; y++)
2402 for(x=0; x<lev_fieldx; x++)
2403 if (Feld[x][y] != Ur[x][y])
2404 level_changed = TRUE;
2406 return level_changed;
2409 static boolean LevelContainsPlayer()
2411 boolean player_found = FALSE;
2414 for(y=0; y<lev_fieldy; y++)
2415 for(x=0; x<lev_fieldx; x++)
2416 if (Feld[x][y] == EL_PLAYER1 ||
2417 Feld[x][y] == EL_SP_MURPHY)
2418 player_found = TRUE;
2420 return player_found;
2425 CloseDoor(DOOR_CLOSE_ALL);
2426 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2428 if (level_editor_test_game)
2432 for(x=0; x<lev_fieldx; x++)
2433 for(y=0; y<lev_fieldy; y++)
2434 Feld[x][y] = Ur[x][y];
2436 for(x=0; x<lev_fieldx; x++)
2437 for(y=0; y<lev_fieldy; y++)
2438 Ur[x][y] = FieldBackup[x][y];
2440 level_editor_test_game = FALSE;
2444 edit_mode = ED_MODE_DRAWING;
2451 /* copy default editor door content to main double buffer */
2452 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2453 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2455 /* draw mouse button brush elements */
2456 DrawMiniGraphicExt(drawto,
2457 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2458 el2img(new_element1));
2459 DrawMiniGraphicExt(drawto,
2460 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2461 el2img(new_element2));
2462 DrawMiniGraphicExt(drawto,
2463 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2464 el2img(new_element3));
2466 /* draw bigger door */
2467 DrawSpecialEditorDoor();
2469 /* draw new control window */
2470 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2471 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2473 redraw_mask |= REDRAW_ALL;
2475 ReinitializeElementListButtons(); /* only needed after setup changes */
2478 MapControlButtons();
2480 /* copy actual editor door content to door double buffer for OpenDoor() */
2481 BlitBitmap(drawto, bitmap_db_door,
2482 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2484 DrawEditModeWindow();
2491 OpenDoor(DOOR_OPEN_1);
2494 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2498 static void AdjustDrawingAreaGadgets()
2500 int ed_xsize = lev_fieldx + 2;
2501 int ed_ysize = lev_fieldy + 2;
2502 int max_ed_fieldx = MAX_ED_FIELDX;
2503 int max_ed_fieldy = MAX_ED_FIELDY;
2504 boolean horizontal_scrollbar_needed;
2505 boolean vertical_scrollbar_needed;
2506 int x, y, width, height;
2507 int xoffset, yoffset;
2509 /* check if we need any scrollbars */
2510 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2511 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2513 /* check if we have a smaller editor field because of scrollbars */
2514 if (horizontal_scrollbar_needed)
2515 max_ed_fieldy = MAX_ED_FIELDY - 1;
2516 if (vertical_scrollbar_needed)
2517 max_ed_fieldx = MAX_ED_FIELDX - 1;
2519 /* check again if we now need more scrollbars because of less space */
2520 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2521 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2523 /* check if editor field gets even smaller after adding new scrollbars */
2524 if (horizontal_scrollbar_needed)
2525 max_ed_fieldy = MAX_ED_FIELDY - 1;
2526 if (vertical_scrollbar_needed)
2527 max_ed_fieldx = MAX_ED_FIELDX - 1;
2529 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2530 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2532 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2533 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2534 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2535 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2538 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2539 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2541 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2542 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2544 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2545 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2547 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2548 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2550 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2552 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2554 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2556 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2560 static void AdjustLevelScrollPosition()
2562 if (level_xpos < -1)
2564 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2565 level_xpos = lev_fieldx - ed_fieldx + 1;
2566 if (lev_fieldx < ed_fieldx - 2)
2569 if (level_ypos < -1)
2571 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2572 level_ypos = lev_fieldy - ed_fieldy + 1;
2573 if (lev_fieldy < ed_fieldy - 2)
2577 static void AdjustEditorScrollbar(int id)
2579 struct GadgetInfo *gi = level_editor_gadget[id];
2580 int items_max, items_visible, item_position;
2582 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2584 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2585 items_visible = ed_fieldx;
2586 item_position = level_xpos + 1;
2590 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2591 items_visible = ed_fieldy;
2592 item_position = level_ypos + 1;
2595 if (item_position > items_max - items_visible)
2596 item_position = items_max - items_visible;
2598 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2599 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2602 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2604 int gadget_id = textinput_info[textinput_id].gadget_id;
2605 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2607 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2610 static void ModifyEditorCounter(int counter_id, int new_value)
2612 int *counter_value = counterbutton_info[counter_id].value;
2613 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2614 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2616 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2618 if (counter_value != NULL)
2619 *counter_value = gi->text.number_value;
2622 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2624 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2625 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2627 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2630 static void PickDrawingElement(int button, int element)
2632 if (button < 1 || button > 3)
2637 new_element1 = element;
2638 DrawMiniGraphicExt(drawto,
2639 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2640 el2img(new_element1));
2642 else if (button == 2)
2644 new_element2 = element;
2645 DrawMiniGraphicExt(drawto,
2646 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2647 el2img(new_element2));
2651 new_element3 = element;
2652 DrawMiniGraphicExt(drawto,
2653 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2654 el2img(new_element3));
2657 redraw_mask |= REDRAW_DOOR_1;
2660 static void DrawDrawingWindow()
2662 SetMainBackgroundImage(IMG_UNDEFINED);
2664 UnmapLevelEditorWindowGadgets();
2666 AdjustDrawingAreaGadgets();
2667 AdjustLevelScrollPosition();
2668 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2669 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2671 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2672 MapMainDrawingArea();
2675 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2677 int border_graphic = IMG_SAND;
2680 int num_mini_tilex = width / MINI_TILEX + 1;
2681 int num_mini_tiley = width / MINI_TILEY + 1;
2684 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2686 for (y=0; y < num_mini_tiley; y++)
2687 for (x=0; x < num_mini_tilex; x++)
2688 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2689 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2690 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2692 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2695 static void DrawRandomPlacementBackgroundArea()
2697 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2698 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2699 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2700 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2702 ElementContent[0][0][0] = random_placement_background_element;
2704 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2705 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2707 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2710 static void DrawLevelInfoWindow()
2712 char infotext[1024];
2713 int xoffset_above = 0;
2714 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2715 int xoffset_right = counter_xsize;
2716 int yoffset_right = ED_BORDER_SIZE;
2717 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2718 int yoffset_right2 = ED_BORDER_SIZE;
2719 int font_color = FC_GREEN;
2722 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_LEVEL);
2724 UnmapLevelEditorWindowGadgets();
2726 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2727 "Level Settings", FS_BIG, FC_YELLOW);
2728 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2729 "Editor Settings", FS_BIG, FC_YELLOW);
2731 /* draw counter gadgets */
2732 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2734 if (counterbutton_info[i].infotext_above)
2736 x = counterbutton_info[i].x + xoffset_above;
2737 y = counterbutton_info[i].y + yoffset_above;
2739 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2740 infotext[MAX_INFOTEXT_LEN] = '\0';
2741 DrawTextF(x, y, font_color, infotext);
2744 if (counterbutton_info[i].infotext_right)
2746 x = counterbutton_info[i].x + xoffset_right;
2747 y = counterbutton_info[i].y + yoffset_right;
2749 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2750 infotext[MAX_INFOTEXT_LEN] = '\0';
2751 DrawTextF(x, y, font_color, infotext);
2754 ModifyEditorCounter(i, *counterbutton_info[i].value);
2755 MapCounterButtons(i);
2758 /* draw text input gadgets */
2759 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2761 x = textinput_info[i].x + xoffset_above;
2762 y = textinput_info[i].y + yoffset_above;
2764 sprintf(infotext, "%s:", textinput_info[i].infotext);
2765 infotext[MAX_INFOTEXT_LEN] = '\0';
2767 DrawTextF(x, y, font_color, infotext);
2768 ModifyEditorTextInput(i, textinput_info[i].value);
2769 MapTextInputGadget(i);
2772 /* draw radiobutton gadgets */
2773 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2776 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2778 x = radiobutton_info[i].x + xoffset_right2;
2779 y = radiobutton_info[i].y + yoffset_right2;
2781 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2782 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2783 GDI_CHECKED, checked, GDI_END);
2784 MapRadiobuttonGadget(i);
2787 /* draw checkbutton gadgets */
2788 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2790 x = checkbutton_info[i].x + xoffset_right2;
2791 y = checkbutton_info[i].y + yoffset_right2;
2793 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2794 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2795 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2796 MapCheckbuttonGadget(i);
2799 /* draw drawing area */
2800 DrawRandomPlacementBackgroundArea();
2803 static void DrawAmoebaContentArea()
2805 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2806 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2807 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2808 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2809 int font_color = FC_GREEN;
2811 ElementContent[0][0][0] = level.amoeba_content;
2813 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2814 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2816 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2817 FS_SMALL, font_color);
2819 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2822 static void DrawElementContentAreas()
2824 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2825 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2826 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2827 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2828 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2829 int xoffset_right = counter_xsize;
2830 int yoffset_right = ED_BORDER_SIZE;
2831 int font_color = FC_GREEN;
2834 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2837 ElementContent[i][x][y] = level.yam_content[i][x][y];
2839 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2840 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2842 /* display counter to choose number of element content areas */
2843 x = counterbutton_info[counter_id].x + xoffset_right;
2844 y = counterbutton_info[counter_id].y + yoffset_right;
2845 DrawTextF(x, y, font_color, "number of content areas");
2847 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2848 MapCounterButtons(counter_id);
2850 /* delete content areas in case of reducing number of them */
2851 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
2853 for (i=0; i<level.num_yam_contents; i++)
2854 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
2855 area_sy + 6 * (i / 4) * MINI_TILEY,
2856 3 * MINI_TILEX, 3 * MINI_TILEY);
2858 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2859 "Content", FS_SMALL, font_color);
2860 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2861 "when", FS_SMALL, font_color);
2862 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2863 "smashed", FS_SMALL, font_color);
2865 for (i=0; i<level.num_yam_contents; i++)
2869 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2870 ElementContent[i][x][y]);
2872 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2873 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2874 font_color, "%d", i + 1);
2877 for (i=0; i<level.num_yam_contents; i++)
2878 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2881 #define TEXT_COLLECTING "Score for collecting"
2882 #define TEXT_SMASHING "Score for smashing"
2883 #define TEXT_CRACKING "Score for cracking"
2884 #define TEXT_SPEED "Speed of amoeba growth"
2885 #define TEXT_DURATION "Duration when activated"
2887 static void DrawPropertiesWindow()
2889 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2890 int num_elements_in_level;
2892 int xoffset_right = counter_xsize;
2893 int yoffset_right = ED_BORDER_SIZE;
2894 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2895 int yoffset_right2 = ED_BORDER_SIZE;
2898 int font_color = FC_GREEN;
2905 } elements_with_counter[] =
2907 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2908 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2909 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2910 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2911 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2912 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2913 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2914 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2915 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2916 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2917 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2918 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2919 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2920 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2921 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2922 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2923 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2924 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2925 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2926 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2927 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2928 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2929 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2930 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2931 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2932 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2933 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2934 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2935 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2936 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2937 { EL_DYNAMITE ,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2938 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2939 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2940 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2941 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2942 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2943 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2944 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2945 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2946 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
2947 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
2948 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
2949 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
2950 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
2951 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
2955 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR_SETTINGS_ELEMENT);
2957 UnmapLevelEditorWindowGadgets();
2959 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2960 "Element Settings", FS_BIG, FC_YELLOW);
2962 DrawElementBorder(SX + xstart * MINI_TILEX,
2963 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
2965 DrawGraphicAnimationExt(drawto,
2966 SX + xstart * MINI_TILEX,
2967 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
2968 el2img(properties_element), -1, NO_MASKING);
2970 FrameCounter = 0; /* restart animation frame counter */
2972 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2973 font_color, getElementInfoText(properties_element));
2975 num_elements_in_level = 0;
2976 for (y=0; y<lev_fieldy; y++)
2977 for (x=0; x<lev_fieldx; x++)
2978 if (Feld[x][y] == properties_element)
2979 num_elements_in_level++;
2980 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2982 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2983 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2984 "%d (%.2f%%)", num_elements_in_level, percentage);
2986 /* check if there are elements where a score can be chosen for */
2987 for (i=0; elements_with_counter[i].element != -1; i++)
2989 if (elements_with_counter[i].element == properties_element)
2991 int x = counterbutton_info[counter_id].x + xoffset_right;
2992 int y = counterbutton_info[counter_id].y + yoffset_right;
2994 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2995 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2997 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2998 MapCounterButtons(counter_id);
3003 if (HAS_CONTENT(properties_element))
3005 /* draw stickybutton gadget */
3006 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3007 x = checkbutton_info[i].x + xoffset_right2;
3008 y = checkbutton_info[i].y + yoffset_right2;
3010 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3011 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3012 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3013 MapCheckbuttonGadget(i);
3015 if (IS_AMOEBOID(properties_element))
3016 DrawAmoebaContentArea();
3018 DrawElementContentAreas();
3021 if (IS_GEM(properties_element))
3023 /* draw checkbutton gadget */
3024 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3025 x = checkbutton_info[i].x + xoffset_right2;
3026 y = checkbutton_info[i].y + yoffset_right2;
3028 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3029 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3030 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3031 MapCheckbuttonGadget(i);
3035 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3037 int lx = sx + level_xpos;
3038 int ly = sy + level_ypos;
3040 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3043 Feld[lx][ly] = element;
3046 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3047 int element, boolean change_level)
3049 if (from_y == to_y) /* horizontal line */
3055 swap_numbers(&from_x, &to_x);
3057 for (x=from_x; x<=to_x; x++)
3058 DrawLineElement(x, y, element, change_level);
3060 else if (from_x == to_x) /* vertical line */
3066 swap_numbers(&from_y, &to_y);
3068 for (y=from_y; y<=to_y; y++)
3069 DrawLineElement(x, y, element, change_level);
3071 else /* diagonal line */
3073 int len_x = ABS(to_x - from_x);
3074 int len_y = ABS(to_y - from_y);
3077 if (len_y < len_x) /* a < 1 */
3079 float a = (float)len_y / (float)len_x;
3082 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3084 for (x=0; x<=len_x; x++)
3086 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3087 DrawLineElement(from_x + x, from_y + y, element, change_level);
3092 float a = (float)len_x / (float)len_y;
3095 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3097 for (y=0; y<=len_y; y++)
3099 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3100 DrawLineElement(from_x + x, from_y + y, element, change_level);
3106 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3107 int element, boolean change_level)
3109 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3110 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3111 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3112 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3115 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3116 int element, boolean change_level)
3121 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3123 for (y=from_y; y<=to_y; y++)
3124 DrawLine(from_x, y, to_x, y, element, change_level);
3127 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3128 int element, boolean change_level)
3130 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3131 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3132 int len_x = ABS(to_x - from_x);
3133 int len_y = ABS(to_y - from_y);
3136 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3138 /* not optimal (some points get drawn twice) but simple,
3139 and fast enough for the few points we are drawing */
3141 for (x=0; x<=radius; x++)
3145 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3147 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3148 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3149 lx = sx + level_xpos;
3150 ly = sy + level_ypos;
3152 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3153 DrawLineElement(sx, sy, element, change_level);
3156 for (y=0; y<=radius; y++)
3160 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3162 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3163 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3164 lx = sx + level_xpos;
3165 ly = sy + level_ypos;
3167 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3168 DrawLineElement(sx, sy, element, change_level);
3172 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3173 int element, boolean change_level)
3175 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3176 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3178 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3181 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3182 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3183 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3184 int element, boolean change_level)
3186 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3187 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3188 int mirror_to_x2 = from_x - (to_x2 - from_x);
3189 int mirror_to_y2 = from_y - (to_y2 - from_y);
3191 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3192 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3193 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3194 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3198 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3200 int from_sx, from_sy;
3204 swap_numbers(&from_x, &to_x);
3207 swap_numbers(&from_y, &to_y);
3209 from_sx = SX + from_x * MINI_TILEX;
3210 from_sy = SY + from_y * MINI_TILEY;
3211 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3212 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3214 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3215 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3216 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3217 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3219 if (from_x == to_x && from_y == to_y)
3220 MarkTileDirty(from_x/2, from_y/2);
3222 redraw_mask |= REDRAW_FIELD;
3225 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3226 int element, boolean change_level)
3228 if (element == -1 || change_level)
3229 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3231 DrawAreaBorder(from_x, from_y, to_x, to_y);
3234 /* values for CopyBrushExt() */
3235 #define CB_AREA_TO_BRUSH 0
3236 #define CB_BRUSH_TO_CURSOR 1
3237 #define CB_BRUSH_TO_LEVEL 2
3238 #define CB_DELETE_OLD_CURSOR 3
3240 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3241 int button, int mode)
3243 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3244 static int brush_width, brush_height;
3245 static int last_cursor_x = -1, last_cursor_y = -1;
3246 static boolean delete_old_brush;
3247 int new_element = BUTTON_ELEMENT(button);
3250 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3253 if (mode == CB_AREA_TO_BRUSH)
3255 int from_lx, from_ly;
3258 swap_numbers(&from_x, &to_x);
3261 swap_numbers(&from_y, &to_y);
3263 brush_width = to_x - from_x + 1;
3264 brush_height = to_y - from_y + 1;
3266 from_lx = from_x + level_xpos;
3267 from_ly = from_y + level_ypos;
3269 for (y=0; y<brush_height; y++)
3271 for (x=0; x<brush_width; x++)
3273 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3276 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3281 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3283 delete_old_brush = FALSE;
3285 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3286 mode == CB_BRUSH_TO_LEVEL)
3288 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3289 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3290 int cursor_from_x = cursor_x - brush_width / 2;
3291 int cursor_from_y = cursor_y - brush_height / 2;
3292 int border_from_x = cursor_x, border_from_y = cursor_y;
3293 int border_to_x = cursor_x, border_to_y = cursor_y;
3295 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3296 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3298 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3299 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3301 delete_old_brush = FALSE;
3305 for (y=0; y<brush_height; y++)
3307 for (x=0; x<brush_width; x++)
3309 int sx = cursor_from_x + x;
3310 int sy = cursor_from_y + y;
3311 int lx = sx + level_xpos;
3312 int ly = sy + level_ypos;
3313 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3314 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3315 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3316 brush_buffer[x][y] : new_element);
3318 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3320 if (sx < border_from_x)
3322 else if (sx > border_to_x)
3324 if (sy < border_from_y)
3326 else if (sy > border_to_y)
3329 DrawLineElement(sx, sy, element, change_level);
3334 if (mode != CB_DELETE_OLD_CURSOR)
3335 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3337 last_cursor_x = cursor_x;
3338 last_cursor_y = cursor_y;
3339 delete_old_brush = TRUE;
3343 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3346 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3349 static void CopyBrushToLevel(int x, int y, int button)
3351 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3354 static void CopyBrushToCursor(int x, int y)
3356 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3359 static void DeleteBrushFromCursor()
3361 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3364 static void FloodFill(int from_x, int from_y, int fill_element)
3368 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3369 static int safety = 0;
3371 /* check if starting field still has the desired content */
3372 if (Feld[from_x][from_y] == fill_element)
3377 if (safety > lev_fieldx*lev_fieldy)
3378 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3380 old_element = Feld[from_x][from_y];
3381 Feld[from_x][from_y] = fill_element;
3385 x = from_x + check[i][0];
3386 y = from_y + check[i][1];
3388 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3389 FloodFill(x, y, fill_element);
3395 /* values for DrawLevelText() modes */
3397 #define TEXT_SETCURSOR 1
3398 #define TEXT_WRITECHAR 2
3399 #define TEXT_BACKSPACE 3
3400 #define TEXT_NEWLINE 4
3402 #define TEXT_QUERY_TYPING 6
3404 static int DrawLevelText(int sx, int sy, char letter, int mode)
3406 static short delete_buffer[MAX_LEV_FIELDX];
3407 static int start_sx, start_sy;
3408 static int last_sx, last_sy;
3409 static boolean typing = FALSE;
3410 int letter_element = EL_CHAR_ASCII0 + letter;
3413 /* map lower case letters to upper case and convert special characters */
3414 if (letter >= 'a' && letter <= 'z')
3415 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3416 else if (letter == 'ä' || letter == 'Ä')
3417 letter_element = EL_CHAR_AE;
3418 else if (letter == 'ö' || letter == 'Ö')
3419 letter_element = EL_CHAR_OE;
3420 else if (letter == 'ü' || letter == 'Ü')
3421 letter_element = EL_CHAR_UE;
3422 else if (letter == '^')
3423 letter_element = EL_CHAR_COPYRIGHT;
3425 letter_element = EL_CHAR_ASCII0 + letter;
3427 if (mode != TEXT_INIT)
3432 if (mode != TEXT_SETCURSOR)
3438 lx = last_sx + level_xpos;
3439 ly = last_sy + level_ypos;
3446 DrawLevelText(0, 0, 0, TEXT_END);
3449 start_sx = last_sx = sx;
3450 start_sy = last_sy = sy;
3451 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3454 case TEXT_SETCURSOR:
3455 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3456 DrawAreaBorder(sx, sy, sx, sy);
3461 case TEXT_WRITECHAR:
3462 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3464 delete_buffer[sx - start_sx] = Feld[lx][ly];
3465 Feld[lx][ly] = letter_element;
3467 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3468 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3469 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3470 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3472 DrawLevelText(0, 0, 0, TEXT_END);
3476 case TEXT_BACKSPACE:
3479 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3480 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3481 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3486 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3487 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3489 DrawLevelText(0, 0, 0, TEXT_END);
3493 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3494 DrawMiniElement(sx, sy, Feld[lx][ly]);
3498 case TEXT_QUERY_TYPING:
3508 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3509 int element, boolean change_level)
3511 int lx = sx + level_xpos;
3512 int ly = sy + level_ypos;
3515 DrawMiniElement(sx, sy, Feld[lx][ly]);
3517 DrawAreaBorder(sx, sy, sx, sy);
3520 static void CopyLevelToUndoBuffer(int mode)
3522 static boolean accumulated_undo = FALSE;
3523 boolean new_undo_buffer_position = TRUE;
3524 int last_border_element;
3529 case UNDO_IMMEDIATE:
3530 accumulated_undo = FALSE;
3533 case UNDO_ACCUMULATE:
3534 if (accumulated_undo)
3535 new_undo_buffer_position = FALSE;
3536 accumulated_undo = TRUE;
3543 if (new_undo_buffer_position)
3545 /* new position in undo buffer ring */
3546 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3548 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3549 undo_buffer_steps++;
3552 for(x=0; x<lev_fieldx; x++)
3553 for(y=0; y<lev_fieldy; y++)
3554 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3556 /* check if drawing operation forces change of border style */
3557 last_border_element = BorderElement;
3559 if (BorderElement != last_border_element)
3560 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3564 printf("level saved to undo buffer\n");
3569 static void RandomPlacement(int new_element)
3571 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3572 int num_free_positions;
3577 /* determine number of free positions for the new elements */
3578 /* (maybe this statement should be formatted a bit more readable...) */
3579 num_free_positions = 0;
3580 for (x=0; x<lev_fieldx; x++)
3581 for (y=0; y<lev_fieldy; y++)
3582 if ((free_position[x][y] =
3583 ((random_placement_background_restricted &&
3584 Feld[x][y] == random_placement_background_element) ||
3585 (!random_placement_background_restricted &&
3586 Feld[x][y] != new_element))) == TRUE)
3587 num_free_positions++;
3589 /* determine number of new elements to place there */
3590 num_percentage = num_free_positions * random_placement_value / 100;
3591 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3592 num_percentage : random_placement_value);
3594 /* if not more free positions than elements to place, fill whole level */
3595 if (num_elements >= num_free_positions)
3597 for (x=0; x<lev_fieldx; x++)
3598 for (y=0; y<lev_fieldy; y++)
3599 Feld[x][y] = new_element;
3601 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3602 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3606 while (num_elements > 0)
3608 x = RND(lev_fieldx);
3609 y = RND(lev_fieldy);
3611 /* don't place element at the same position twice */
3612 if (free_position[x][y])
3614 free_position[x][y] = FALSE;
3615 Feld[x][y] = new_element;
3620 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3621 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3624 void WrapLevel(int dx, int dy)
3626 int wrap_dx = lev_fieldx - dx;
3627 int wrap_dy = lev_fieldy - dy;
3630 for(x=0; x<lev_fieldx; x++)
3631 for(y=0; y<lev_fieldy; y++)
3632 FieldBackup[x][y] = Feld[x][y];
3634 for(x=0; x<lev_fieldx; x++)
3635 for(y=0; y<lev_fieldy; y++)
3637 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3639 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3640 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3643 static void HandleDrawingAreas(struct GadgetInfo *gi)
3645 static boolean started_inside_drawing_area = FALSE;
3646 int id = gi->custom_id;
3647 boolean button_press_event;
3648 boolean button_release_event;
3649 boolean inside_drawing_area = !gi->event.off_borders;
3650 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3651 int actual_drawing_function;
3652 int button = gi->event.button;
3653 int new_element = BUTTON_ELEMENT(button);
3654 int sx = gi->event.x, sy = gi->event.y;
3655 int min_sx = 0, min_sy = 0;
3656 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3658 int min_lx = 0, min_ly = 0;
3659 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3662 /* handle info callback for each invocation of action callback */
3663 gi->callback_info(gi);
3665 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3666 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3668 /* make sure to stay inside drawing area boundaries */
3669 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3670 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3674 /* get positions inside level field */
3675 lx = sx + level_xpos;
3676 ly = sy + level_ypos;
3678 if (!IN_LEV_FIELD(lx, ly))
3679 inside_drawing_area = FALSE;
3681 /* make sure to stay inside level field boundaries */
3682 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3683 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3685 /* correct drawing area positions accordingly */
3686 sx = lx - level_xpos;
3687 sy = ly - level_ypos;
3690 if (button_press_event)
3691 started_inside_drawing_area = inside_drawing_area;
3693 if (!started_inside_drawing_area)
3696 if (!button && !button_release_event)
3699 /* automatically switch to 'single item' drawing mode, if needed */
3700 actual_drawing_function =
3701 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3703 switch (actual_drawing_function)
3705 case GADGET_ID_SINGLE_ITEMS:
3708 if (button_release_event)
3710 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3712 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3713 !inside_drawing_area)
3714 DeleteBrushFromCursor();
3720 if (draw_with_brush)
3722 if (!button_release_event)
3723 CopyBrushToLevel(sx, sy, button);
3725 else if (new_element != Feld[lx][ly])
3727 if (new_element == EL_PLAYER1)
3729 /* remove player at old position */
3730 for(y=0; y<lev_fieldy; y++)
3732 for(x=0; x<lev_fieldx; x++)
3734 if (Feld[x][y] == EL_PLAYER1)
3736 Feld[x][y] = EL_EMPTY;
3737 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3738 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3739 DrawMiniElement(x - level_xpos, y - level_ypos,
3746 Feld[lx][ly] = new_element;
3747 DrawMiniElement(sx, sy, new_element);
3752 DrawMiniGraphicExt(drawto,
3753 gi->x + sx * MINI_TILEX,
3754 gi->y + sy * MINI_TILEY,
3755 el2img(new_element));
3756 DrawMiniGraphicExt(window,
3757 gi->x + sx * MINI_TILEX,
3758 gi->y + sy * MINI_TILEY,
3759 el2img(new_element));
3761 if (id == GADGET_ID_AMOEBA_CONTENT)
3762 level.amoeba_content = new_element;
3763 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3764 random_placement_background_element = new_element;
3765 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3766 id <= GADGET_ID_ELEM_CONTENT_7)
3767 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3772 case GADGET_ID_CONNECTED_ITEMS:
3774 static int last_sx = -1;
3775 static int last_sy = -1;
3777 if (button_release_event)
3778 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3782 if (!button_press_event)
3783 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3791 case GADGET_ID_LINE:
3793 case GADGET_ID_RECTANGLE:
3794 case GADGET_ID_FILLED_BOX:
3795 case GADGET_ID_GRAB_BRUSH:
3796 case GADGET_ID_TEXT:
3798 static int last_sx = -1;
3799 static int last_sy = -1;
3800 static int start_sx = -1;
3801 static int start_sy = -1;
3802 void (*draw_func)(int, int, int, int, int, boolean);
3804 if (drawing_function == GADGET_ID_LINE)
3805 draw_func = DrawLine;
3806 else if (drawing_function == GADGET_ID_ARC)
3807 draw_func = DrawArc;
3808 else if (drawing_function == GADGET_ID_RECTANGLE)
3809 draw_func = DrawRectangle;
3810 else if (drawing_function == GADGET_ID_FILLED_BOX)
3811 draw_func = DrawFilledBox;
3812 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3813 draw_func = SelectArea;
3814 else /* (drawing_function == GADGET_ID_TEXT) */
3815 draw_func = SetTextCursor;
3817 if (button_press_event)
3819 draw_func(sx, sy, sx, sy, new_element, FALSE);
3820 start_sx = last_sx = sx;
3821 start_sy = last_sy = sy;
3823 if (drawing_function == GADGET_ID_TEXT)
3824 DrawLevelText(0, 0, 0, TEXT_END);
3826 else if (button_release_event)
3828 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3829 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3831 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3832 CopyBrushToCursor(sx, sy);
3833 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3835 draw_with_brush = TRUE;
3837 else if (drawing_function == GADGET_ID_TEXT)
3838 DrawLevelText(sx, sy, 0, TEXT_INIT);
3840 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3842 else if (last_sx != sx || last_sy != sy)
3844 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3845 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3852 case GADGET_ID_FLOOD_FILL:
3853 if (button_press_event && Feld[lx][ly] != new_element)
3855 FloodFill(lx, ly, new_element);
3856 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3857 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3861 case GADGET_ID_PICK_ELEMENT:
3862 if (button_release_event)
3863 ClickOnGadget(level_editor_gadget[last_drawing_function],
3866 PickDrawingElement(button, Feld[lx][ly]);
3875 static void HandleCounterButtons(struct GadgetInfo *gi)
3877 int gadget_id = gi->custom_id;
3878 int counter_id = gi->custom_type_id;
3879 int button = gi->event.button;
3880 int *counter_value = counterbutton_info[counter_id].value;
3881 int step = BUTTON_STEPSIZE(button) *
3882 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3884 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3886 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3887 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3888 boolean level_changed = LevelChanged();
3890 if ((level_changed && pressed) || (!level_changed && released))
3893 if (level_changed && !Request("Level has changed! Discard changes ?",
3896 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3897 ModifyEditorCounter(counter_id, *counter_value);
3902 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3903 *counter_value = gi->text.number_value;
3905 ModifyEditorCounter(counter_id, *counter_value + step);
3909 case ED_COUNTER_ID_ELEM_CONTENT:
3910 DrawElementContentAreas();
3913 case ED_COUNTER_ID_LEVEL_XSIZE:
3914 case ED_COUNTER_ID_LEVEL_YSIZE:
3915 lev_fieldx = level.fieldx;
3916 lev_fieldy = level.fieldy;
3919 case ED_COUNTER_ID_SELECT_LEVEL:
3920 LoadLevel(level_nr);
3923 DrawEditModeWindow();
3931 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3933 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3936 static void HandleRadiobuttons(struct GadgetInfo *gi)
3938 *radiobutton_info[gi->custom_type_id].value =
3939 radiobutton_info[gi->custom_type_id].checked_value;
3942 static void HandleCheckbuttons(struct GadgetInfo *gi)
3944 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3947 static void HandleControlButtons(struct GadgetInfo *gi)
3949 int id = gi->custom_id;
3950 int button = gi->event.button;
3951 int step = BUTTON_STEPSIZE(button);
3952 int new_element = BUTTON_ELEMENT(button);
3955 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3956 DrawLevelText(0, 0, 0, TEXT_END);
3958 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3959 edit_mode != ED_MODE_DRAWING)
3961 DrawDrawingWindow();
3962 edit_mode = ED_MODE_DRAWING;
3967 case GADGET_ID_SCROLL_LEFT:
3968 if (level_xpos >= 0)
3970 if (lev_fieldx < ed_fieldx - 2)
3974 if (level_xpos < -1)
3977 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3979 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3981 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3982 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3986 case GADGET_ID_SCROLL_RIGHT:
3987 if (level_xpos <= lev_fieldx - ed_fieldx)
3989 if (lev_fieldx < ed_fieldx - 2)
3993 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3994 level_xpos = lev_fieldx - ed_fieldx + 1;
3996 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3998 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4000 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4001 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4005 case GADGET_ID_SCROLL_UP:
4006 if (level_ypos >= 0)
4008 if (lev_fieldy < ed_fieldy - 2)
4012 if (level_ypos < -1)
4015 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4017 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4019 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4020 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4024 case GADGET_ID_SCROLL_DOWN:
4025 if (level_ypos <= lev_fieldy - ed_fieldy)
4027 if (lev_fieldy < ed_fieldy - 2)
4031 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4032 level_ypos = lev_fieldy - ed_fieldy + 1;
4034 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4036 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4038 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4039 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4043 case GADGET_ID_SCROLL_HORIZONTAL:
4044 level_xpos = gi->event.item_position - 1;
4045 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4048 case GADGET_ID_SCROLL_VERTICAL:
4049 level_ypos = gi->event.item_position - 1;
4050 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4053 case GADGET_ID_SCROLL_LIST_UP:
4054 case GADGET_ID_SCROLL_LIST_DOWN:
4055 case GADGET_ID_SCROLL_LIST_VERTICAL:
4056 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4057 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4060 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4061 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4063 if (element_shift < 0)
4065 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4066 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4068 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4069 GDI_SCROLLBAR_ITEM_POSITION,
4070 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4073 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4075 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4076 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4077 struct GadgetDesign *gd = &gi->deco.design;
4078 int element = editor_elements[element_shift + i];
4081 getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
4082 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4087 case GADGET_ID_WRAP_LEFT:
4088 WrapLevel(-step, 0);
4091 case GADGET_ID_WRAP_RIGHT:
4095 case GADGET_ID_WRAP_UP:
4096 WrapLevel(0, -step);
4099 case GADGET_ID_WRAP_DOWN:
4103 case GADGET_ID_SINGLE_ITEMS:
4104 case GADGET_ID_CONNECTED_ITEMS:
4105 case GADGET_ID_LINE:
4107 case GADGET_ID_TEXT:
4108 case GADGET_ID_RECTANGLE:
4109 case GADGET_ID_FILLED_BOX:
4110 case GADGET_ID_FLOOD_FILL:
4111 case GADGET_ID_GRAB_BRUSH:
4112 case GADGET_ID_PICK_ELEMENT:
4113 last_drawing_function = drawing_function;
4114 drawing_function = id;
4115 draw_with_brush = FALSE;
4118 case GADGET_ID_RANDOM_PLACEMENT:
4119 RandomPlacement(new_element);
4122 case GADGET_ID_PROPERTIES:
4123 if (edit_mode != ED_MODE_PROPERTIES)
4125 properties_element = new_element;
4126 DrawPropertiesWindow();
4127 edit_mode = ED_MODE_PROPERTIES;
4131 DrawDrawingWindow();
4132 edit_mode = ED_MODE_DRAWING;
4136 case GADGET_ID_UNDO:
4137 if (undo_buffer_steps == 0)
4139 Request("Undo buffer empty !", REQ_CONFIRM);
4143 undo_buffer_position =
4144 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4145 undo_buffer_steps--;
4147 for(x=0; x<lev_fieldx; x++)
4148 for(y=0; y<lev_fieldy; y++)
4149 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4150 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4153 case GADGET_ID_INFO:
4154 if (edit_mode != ED_MODE_INFO)
4156 DrawLevelInfoWindow();
4157 edit_mode = ED_MODE_INFO;
4161 DrawDrawingWindow();
4162 edit_mode = ED_MODE_DRAWING;
4166 case GADGET_ID_CLEAR:
4167 for(x=0; x<MAX_LEV_FIELDX; x++)
4168 for(y=0; y<MAX_LEV_FIELDY; y++)
4169 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4170 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4172 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4175 case GADGET_ID_SAVE:
4176 if (leveldir_current->readonly)
4178 Request("This level is read only !", REQ_CONFIRM);
4182 if (!LevelContainsPlayer)
4183 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4186 if (Request("Save this level and kill the old ?", REQ_ASK))
4188 for(x=0; x<lev_fieldx; x++)
4189 for(y=0; y<lev_fieldy; y++)
4190 Ur[x][y] = Feld[x][y];
4191 SaveLevel(level_nr);
4196 case GADGET_ID_TEST:
4197 if (!LevelContainsPlayer)
4198 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4202 level.game_version = GAME_VERSION_ACTUAL;
4204 for(x=0; x<lev_fieldx; x++)
4205 for(y=0; y<lev_fieldy; y++)
4206 FieldBackup[x][y] = Ur[x][y];
4208 for(x=0; x<lev_fieldx; x++)
4209 for(y=0; y<lev_fieldy; y++)
4210 Ur[x][y] = Feld[x][y];
4212 UnmapLevelEditorGadgets();
4213 UndrawSpecialEditorDoor();
4215 CloseDoor(DOOR_CLOSE_ALL);
4217 DrawCompleteVideoDisplay();
4219 if (setup.autorecord)
4220 TapeStartRecording();
4222 level_editor_test_game = TRUE;
4223 game_status = PLAYING;
4229 case GADGET_ID_EXIT:
4230 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4234 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4235 id <= GADGET_ID_ELEMENTLIST_LAST)
4237 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4238 int new_element = editor_elements[element_position + element_shift];
4240 PickDrawingElement(button, new_element);
4242 if (!HAS_CONTENT(properties_element) ||
4243 !stick_element_properties_window)
4245 properties_element = new_element;
4246 if (edit_mode == ED_MODE_PROPERTIES)
4247 DrawPropertiesWindow();
4250 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4251 ClickOnGadget(level_editor_gadget[last_drawing_function],
4255 else if (gi->event.type == GD_EVENT_PRESSED)
4256 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4257 else if (gi->event.type == GD_EVENT_RELEASED)
4258 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4259 else if (gi->event.type == GD_EVENT_MOVING)
4260 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4262 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4268 void HandleLevelEditorKeyInput(Key key)
4270 char letter = getCharFromKey(key);
4271 int button = MB_LEFTBUTTON;
4273 if (drawing_function == GADGET_ID_TEXT &&
4274 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4277 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4278 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4279 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4280 else if (key == KSYM_Return)
4281 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4282 else if (key == KSYM_Escape)
4283 DrawLevelText(0, 0, 0, TEXT_END);
4285 else if (button_status == MB_RELEASED)
4287 int i, id = GADGET_ID_NONE;
4292 id = GADGET_ID_SCROLL_LEFT;
4295 id = GADGET_ID_SCROLL_RIGHT;
4298 id = GADGET_ID_SCROLL_UP;
4301 id = GADGET_ID_SCROLL_DOWN;
4304 id = GADGET_ID_SCROLL_LIST_UP;
4305 button = MB_RIGHTBUTTON;
4307 case KSYM_Page_Down:
4308 id = GADGET_ID_SCROLL_LIST_DOWN;
4309 button = MB_RIGHTBUTTON;
4313 if (edit_mode == ED_MODE_DRAWING)
4315 RequestExitLevelEditor(setup.ask_on_escape);
4319 DrawDrawingWindow();
4320 edit_mode = ED_MODE_DRAWING;
4328 if (id != GADGET_ID_NONE)
4329 ClickOnGadget(level_editor_gadget[id], button);
4330 else if (letter == '.')
4331 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4332 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4333 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4335 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4336 if (letter && letter == control_info[i].shortcut)
4337 if (!anyTextGadgetActive())
4338 ClickOnGadget(level_editor_gadget[i], button);
4342 void HandleLevelEditorIdle()
4344 static unsigned long action_delay = 0;
4345 unsigned long action_delay_value = GameFrameDelay;
4346 int xpos = 1, ypos = 2;
4348 if (edit_mode != ED_MODE_PROPERTIES)
4351 if (!DelayReached(&action_delay, action_delay_value))
4354 DrawGraphicAnimationExt(drawto,
4356 SY + ypos * TILEY + MINI_TILEY / 2,
4357 el2img(properties_element), -1, NO_MASKING);
4359 MarkTileDirty(xpos, ypos);
4360 MarkTileDirty(xpos, ypos + 1);
4362 FrameCounter++; /* increase animation frame counter */
4365 void ClearEditorGadgetInfoText()
4367 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4370 void HandleEditorGadgetInfoText(void *ptr)
4372 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4373 char infotext[MAX_INFOTEXT_LEN + 1];
4374 char shortcut[MAX_INFOTEXT_LEN + 1];
4376 if (game_status != LEVELED)
4379 ClearEditorGadgetInfoText();
4381 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4384 /* misuse this function to delete brush cursor, if needed */
4385 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4386 DeleteBrushFromCursor();
4388 if (gi == NULL || gi->info_text == NULL)
4391 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4392 infotext[MAX_INFOTEXT_LEN] = '\0';
4394 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4396 int key = control_info[gi->custom_id].shortcut;
4400 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4401 sprintf(shortcut, " ('.' or '%c')", key);
4402 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4403 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4404 else /* normal case */
4405 sprintf(shortcut, " ('%s%c')",
4406 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4408 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4409 strcat(infotext, shortcut);
4413 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4416 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4418 static int start_lx, start_ly;
4420 int id = gi->custom_id;
4421 int sx = gi->event.x;
4422 int sy = gi->event.y;
4423 int lx = sx + level_xpos;
4424 int ly = sy + level_ypos;
4425 int min_sx = 0, min_sy = 0;
4426 int max_sx = gi->drawing.area_xsize - 1;
4427 int max_sy = gi->drawing.area_ysize - 1;
4429 ClearEditorGadgetInfoText();
4431 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4434 /* make sure to stay inside drawing area boundaries */
4435 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4436 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4438 if (id == GADGET_ID_DRAWING_LEVEL)
4442 int min_lx = 0, min_ly = 0;
4443 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4445 /* get positions inside level field */
4446 lx = sx + level_xpos;
4447 ly = sy + level_ypos;
4449 /* make sure to stay inside level field boundaries */
4450 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4451 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4453 /* correct drawing area positions accordingly */
4454 sx = lx - level_xpos;
4455 sy = ly - level_ypos;
4458 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4460 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4462 if (gi->event.type == GD_EVENT_PRESSED)
4468 switch (drawing_function)
4470 case GADGET_ID_SINGLE_ITEMS:
4471 infotext = "Drawing single items";
4473 case GADGET_ID_CONNECTED_ITEMS:
4474 infotext = "Drawing connected items";
4476 case GADGET_ID_LINE:
4477 infotext = "Drawing line";
4480 infotext = "Drawing arc";
4482 case GADGET_ID_TEXT:
4483 infotext = "Setting text cursor";
4485 case GADGET_ID_RECTANGLE:
4486 infotext = "Drawing rectangle";
4488 case GADGET_ID_FILLED_BOX:
4489 infotext = "Drawing filled box";
4491 case GADGET_ID_FLOOD_FILL:
4492 infotext = "Flood fill";
4494 case GADGET_ID_GRAB_BRUSH:
4495 infotext = "Grabbing brush";
4497 case GADGET_ID_PICK_ELEMENT:
4498 infotext = "Picking element";
4502 infotext = "Drawing position";
4506 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4507 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4508 "%s: %d, %d", infotext, lx, ly);
4510 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4511 "%s: %d, %d", infotext,
4512 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4514 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4515 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4516 "%s", getElementInfoText(Feld[lx][ly]));
4518 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4519 "Level position: %d, %d", lx, ly);
4522 /* misuse this function to draw brush cursor, if needed */
4523 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4525 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4526 CopyBrushToCursor(sx, sy);
4528 DeleteBrushFromCursor();
4531 else if (id == GADGET_ID_AMOEBA_CONTENT)
4532 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4534 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4535 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4536 "Random placement background");
4538 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4539 "Content area %d position: %d, %d",
4540 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4543 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4545 if (!ask_if_level_has_changed ||
4547 Request("Level has changed! Exit without saving ?",
4548 REQ_ASK | REQ_STAY_OPEN))
4550 CloseDoor(DOOR_CLOSE_1);
4552 CloseDoor(DOOR_CLOSE_ALL);
4554 game_status = MAINMENU;
4559 CloseDoor(DOOR_CLOSE_1);
4560 BlitBitmap(bitmap_db_door, bitmap_db_door,
4561 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4562 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4563 OpenDoor(DOOR_OPEN_1);