1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_USE_LEVELSET_ARTWORK (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_COPY_LEVEL_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 63)
706 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 64)
707 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
709 /* gadgets for buttons in element list */
710 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 66)
711 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
712 ED_NUM_ELEMENTLIST_BUTTONS - 1)
714 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
716 /* radio button numbers */
717 #define RADIO_NR_NONE 0
718 #define RADIO_NR_DRAWING_TOOLBOX 1
719 #define RADIO_NR_RANDOM_ELEMENTS 2
721 /* values for counter gadgets */
722 #define ED_COUNTER_ID_SELECT_LEVEL 0
723 #define ED_COUNTER_ID_LEVEL_XSIZE 1
724 #define ED_COUNTER_ID_LEVEL_YSIZE 2
725 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
726 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
727 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
728 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
729 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
730 #define ED_COUNTER_ID_LEVEL_RANDOM 8
731 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
732 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
733 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
734 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
735 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
736 #define ED_COUNTER_ID_BALL_CONTENT 14
737 #define ED_COUNTER_ID_ANDROID_CONTENT 15
738 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
739 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
740 #define ED_COUNTER_ID_INVENTORY_SIZE 18
741 #define ED_COUNTER_ID_CUSTOM_SCORE 19
742 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
743 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
744 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
745 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
746 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
747 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
748 #define ED_COUNTER_ID_DROP_DELAY_RND 26
749 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
750 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
751 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
752 #define ED_COUNTER_ID_IGNITION_DELAY 30
753 #define ED_COUNTER_ID_GROUP_CONTENT 31
754 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
755 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
756 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
758 #define ED_NUM_COUNTERBUTTONS 35
760 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
761 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
762 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
763 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
764 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
767 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
768 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
769 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
770 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
771 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
772 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
774 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
775 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
777 /* values for scrollbutton gadgets */
778 #define ED_SCROLLBUTTON_ID_AREA_UP 0
779 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
780 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
781 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
782 #define ED_SCROLLBUTTON_ID_LIST_UP 4
783 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
785 #define ED_NUM_SCROLLBUTTONS 6
787 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
788 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
790 /* values for scrollbar gadgets */
791 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
792 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
793 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
795 #define ED_NUM_SCROLLBARS 3
797 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
798 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
800 /* values for text input gadgets */
801 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
802 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
803 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
804 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
805 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
807 #define ED_NUM_TEXTINPUT 5
809 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
810 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
812 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
813 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
815 /* values for text area gadgets */
816 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
818 #define ED_NUM_TEXTAREAS 1
820 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
821 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
823 /* values for selectbox gadgets */
824 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
825 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
826 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
827 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
828 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
831 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
832 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
833 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
836 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
837 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
838 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
839 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
840 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
841 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
842 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
843 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
844 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
845 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
846 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
847 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
848 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
849 #define ED_SELECTBOX_ID_ACTION_TYPE 25
850 #define ED_SELECTBOX_ID_ACTION_MODE 26
851 #define ED_SELECTBOX_ID_ACTION_ARG 27
852 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
853 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
855 #define ED_NUM_SELECTBOX 30
857 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
858 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
860 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
863 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
864 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
865 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
866 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
867 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
868 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
870 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
871 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
873 /* values for textbutton gadgets */
874 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
875 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
876 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
877 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
880 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
881 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
882 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
883 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
884 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
885 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
886 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
888 #define ED_NUM_TEXTBUTTONS 13
890 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
891 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
893 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
894 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
896 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
897 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
899 /* values for graphicbutton gadgets */
900 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
901 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
902 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
903 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
905 #define ED_NUM_GRAPHICBUTTONS 4
907 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
908 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
910 /* values for checkbutton gadgets */
911 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
912 #define ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK 1
913 #define ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE 2
914 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 3
915 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 4
916 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 5
917 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 6
918 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 7
919 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 8
920 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 9
921 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 10
922 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 11
923 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 12
924 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 13
925 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 14
926 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 15
927 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 16
928 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 17
929 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 18
930 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 19
931 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 20
932 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 21
933 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 22
934 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 23
935 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 24
936 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 25
937 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 26
938 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 27
939 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 28
940 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 29
941 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 30
942 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 31
943 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 32
944 #define ED_CHECKBUTTON_ID_MM_LASER_RED 33
945 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 34
946 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 35
947 #define ED_CHECKBUTTON_ID_DF_LASER_RED 36
948 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 37
949 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 38
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 39
951 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 40
952 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 41
953 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 42
954 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 43
955 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 44
956 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 45
957 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 46
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 47
959 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 48
960 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 49
961 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 50
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 51
963 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 52
964 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 53
965 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 54
966 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 55
967 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 56
968 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 57
969 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 58
970 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 59
971 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 60
972 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 61
973 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 62
974 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 63
976 #define ED_NUM_CHECKBUTTONS 64
978 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
979 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
981 #define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
982 #define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
984 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
985 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
987 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
988 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
989 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
990 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
991 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
992 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
994 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
995 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
997 /* values for radiobutton gadgets */
998 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
999 #define ED_RADIOBUTTON_ID_QUANTITY 1
1001 #define ED_NUM_RADIOBUTTONS 2
1003 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
1004 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
1006 /* values for drawing area gadgets */
1007 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1009 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1010 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1011 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1012 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1013 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1014 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1015 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1017 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1018 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1019 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1020 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1021 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1022 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1023 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1024 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1025 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1026 #define ED_DRAWING_ID_START_ELEMENT 19
1027 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1028 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1029 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1030 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1031 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1032 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1033 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1034 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1035 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1036 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1037 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1038 #define ED_DRAWING_ID_GROUP_CONTENT 31
1039 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1041 #define ED_NUM_DRAWING_AREAS 33
1043 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1044 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1048 -----------------------------------------------------------------------------
1049 some internally used definitions
1050 -----------------------------------------------------------------------------
1053 /* values for CopyLevelToUndoBuffer() */
1054 #define UNDO_IMMEDIATE 0
1055 #define UNDO_ACCUMULATE 1
1057 /* values for scrollbars */
1058 #define ED_SCROLL_NO 0
1059 #define ED_SCROLL_LEFT 1
1060 #define ED_SCROLL_RIGHT 2
1061 #define ED_SCROLL_UP 4
1062 #define ED_SCROLL_DOWN 8
1064 /* screens in the level editor */
1065 #define ED_MODE_DRAWING 0
1066 #define ED_MODE_INFO 1
1067 #define ED_MODE_PROPERTIES 2
1068 #define ED_MODE_PALETTE 3
1070 /* sub-screens in the global settings section */
1071 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1072 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1073 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1075 /* sub-screens in the element properties section */
1076 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1077 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1078 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1079 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1080 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1082 /* how many steps can be cancelled */
1083 #define NUM_UNDO_STEPS (64 + 1)
1085 /* values for elements with score for certain actions */
1087 #define MAX_SCORE 999
1089 /* values for elements with count for collecting */
1090 #define MIN_COLLECT_COUNT 0
1091 #define MAX_COLLECT_COUNT 999
1093 /* values for random placement */
1094 #define RANDOM_USE_PERCENTAGE 0
1095 #define RANDOM_USE_QUANTITY 1
1097 /* values for level set save mode */
1098 #define LEVELSET_SAVE_MODE_UPDATE 0
1099 #define LEVELSET_SAVE_MODE_CREATE 1
1101 /* default value for element tile size in drawing area */
1102 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1103 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1107 -----------------------------------------------------------------------------
1108 some internally used data structure definitions
1109 -----------------------------------------------------------------------------
1116 struct XYTileSize *pos;
1120 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1122 /* note: some additional characters are already reserved for "cheat mode"
1123 shortcuts (":XYZ" style) -- for details, see "events.c" */
1125 /* ---------- toolbox control buttons ------------------------------------ */
1128 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1129 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1130 "draw single items", 's'
1133 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1134 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1135 "draw connected items", 'd'
1138 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1139 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1143 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1144 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1148 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1149 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1150 "draw outline rectangles", 'r'
1153 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1154 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1155 "draw filled rectangles", 'R'
1158 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1159 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1160 "wrap (rotate) level up", 0
1163 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1164 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1165 "enter text elements", 't'
1168 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1169 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1173 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1174 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1175 "wrap (rotate) level left", 0
1178 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1179 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1180 "zoom level tile size", '+'
1183 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1184 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1185 "wrap (rotate) level right", 0
1188 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1189 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1190 "random element placement", 0
1193 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1194 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1198 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1199 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1200 "wrap (rotate) level down", 0
1203 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1204 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1205 "pick drawing element", ','
1208 /* ---------- level control buttons -------------------------------------- */
1211 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1212 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1213 "undo/redo last operation", 'u'
1216 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1217 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1218 "properties of level", 'I'
1221 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1222 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1226 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1227 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1231 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1232 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1236 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1237 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1238 "exit level editor", 'E'
1241 /* ---------- CE and GE control buttons ---------------------------------- */
1244 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1245 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1246 "copy settings from other element", 0
1249 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1250 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1251 "copy settings to other element", 0
1254 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1255 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1256 "exchange element with other element", 0
1259 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1260 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1261 "copy settings from this element", 0
1264 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1265 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1266 "paste settings to this element", 0
1269 /* ---------- palette control buttons ------------------------------------ */
1272 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1273 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1274 "properties of drawing element", 'p'
1277 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1278 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1279 "properties of drawing element 1", '1'
1282 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1283 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1284 "properties of drawing element 2", '2'
1287 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1288 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1289 "properties of drawing element 3", '3'
1292 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1293 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1294 "show list of elements", 'e'
1298 static int random_placement_value = 10;
1299 static int random_placement_method = RANDOM_USE_QUANTITY;
1300 static int random_placement_background_element = EL_SAND;
1301 static boolean random_placement_background_restricted = FALSE;
1302 static boolean stick_element_properties_window = FALSE;
1303 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1304 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1305 static struct ElementChangeInfo custom_element_change;
1306 static struct ElementGroupInfo group_element_info;
1307 static struct ElementInfo custom_element;
1309 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1310 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1311 static int levelset_num_levels = 100;
1312 static boolean levelset_use_levelset_artwork = FALSE;
1313 static boolean levelset_copy_level_template = FALSE;
1314 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1319 int min_value, max_value;
1320 int gadget_id_down, gadget_id_up;
1322 int gadget_id_align;
1324 char *text_above, *text_left, *text_right;
1325 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1327 /* ---------- current level number --------------------------------------- */
1330 -1, -1, /* these values are not constant, but can change at runtime */
1332 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1333 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1338 /* ---------- level and editor settings ---------------------------------- */
1341 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1342 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1343 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1344 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1346 "playfield size:", NULL, "width",
1349 -1, ED_LEVEL_SETTINGS_YPOS(4),
1350 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1351 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1352 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1354 NULL, " ", "height",
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1359 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1360 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1362 NULL, "number of gems to collect:", NULL
1365 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1367 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1368 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1370 "time or step limit to solve level:", NULL, NULL
1373 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1375 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1376 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1377 &level.score[SC_TIME_BONUS],
1378 "score for each second/step left:", NULL, NULL
1381 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1383 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1384 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1386 NULL, "random seed:", "(0 => random)"
1389 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1391 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1392 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1393 &levelset_num_levels,
1394 "number of levels:", NULL, NULL,
1397 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1399 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1400 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1401 &random_placement_value,
1402 "random element placement:", NULL, "in"
1405 /* ---------- element settings: configure (various elements) ------------- */
1408 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1409 MIN_SCORE, MAX_SCORE,
1410 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1411 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1412 NULL, /* will be set when used */
1416 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1417 MIN_SCORE, MAX_SCORE,
1418 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1419 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1420 NULL, /* will be set when used */
1424 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1425 MIN_SCORE, MAX_SCORE,
1426 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1427 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1428 NULL, /* will be set when used */
1432 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1433 MIN_SCORE, MAX_SCORE,
1434 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1435 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1436 NULL, /* will be set when used */
1440 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1441 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1442 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1443 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1444 &level.num_yamyam_contents,
1445 NULL, NULL, "number of content areas"
1448 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1449 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1450 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1451 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1452 &level.num_ball_contents,
1453 NULL, NULL, "number of content areas"
1456 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1457 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1458 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1459 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1460 &level.num_android_clone_elements,
1461 NULL, NULL, "number of clonable elements"
1464 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1465 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1466 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1467 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1468 NULL, /* will be set when used */
1469 NULL, NULL, "width",
1472 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1473 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1474 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1475 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1476 NULL, /* will be set when used */
1477 NULL, " ", "height",
1480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1481 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1482 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1483 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1484 &level.initial_inventory_size[0],
1485 NULL, NULL, "number of inventory elements"
1488 /* ---------- element settings: configure 1 (custom elements) ------------ */
1491 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1492 MIN_SCORE, MAX_SCORE,
1493 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1494 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1495 &custom_element.collect_score_initial,
1496 NULL, "CE score", " "
1499 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1500 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1501 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1502 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1503 &custom_element.collect_count_initial,
1504 NULL, "CE count", NULL
1507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1509 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1510 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1511 &custom_element.ce_value_fixed_initial,
1512 NULL, "CE value", NULL
1515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1517 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1518 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1519 &custom_element.ce_value_random_initial,
1520 NULL, "+random", NULL
1523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1525 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1526 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1527 &custom_element.push_delay_fixed,
1528 NULL, "push delay", NULL
1531 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1533 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1534 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1535 &custom_element.push_delay_random,
1536 NULL, "+random", NULL
1539 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1541 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1542 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1543 &custom_element.drop_delay_fixed,
1544 NULL, "drop delay", NULL
1547 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1549 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1550 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1551 &custom_element.drop_delay_random,
1552 NULL, "+random", NULL
1555 /* ---------- element settings: configure 2 (custom elements) ------------ */
1558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1560 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1561 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1562 &custom_element.move_delay_fixed,
1563 NULL, "move delay", NULL
1566 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1568 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1569 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1570 &custom_element.move_delay_random,
1571 NULL, "+random", NULL
1574 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1576 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1577 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1578 &custom_element.explosion_delay,
1579 NULL, "explosion delay", NULL
1582 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1584 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1585 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1586 &custom_element.ignition_delay,
1587 NULL, "ignition delay", "(by fire)"
1590 /* ---------- element settings: configure (group elements) --------------- */
1593 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1594 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1595 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1596 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1597 &group_element_info.num_elements,
1598 NULL, NULL, "number of elements in group"
1601 /* ---------- element settings: advanced (custom elements) --------------- */
1604 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1606 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1607 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1608 &custom_element_change.delay_fixed,
1609 NULL, "CE delay", NULL,
1612 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1614 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1615 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1616 &custom_element_change.delay_random,
1617 NULL, "+random", NULL
1620 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1622 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1623 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1624 &custom_element_change.random_percentage,
1625 NULL, "use random replace:", "%"
1635 char *text_above, *infotext;
1636 } textinput_info[ED_NUM_TEXTINPUT] =
1639 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1640 GADGET_ID_LEVEL_NAME,
1643 "Title:", "Title for this level"
1646 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1647 GADGET_ID_LEVEL_AUTHOR,
1648 MAX_LEVEL_AUTHOR_LEN,
1650 "Author:", "Author for this level"
1653 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1654 GADGET_ID_LEVELSET_NAME,
1657 "Title:", "Title for this or new level set"
1660 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1661 GADGET_ID_LEVELSET_AUTHOR,
1662 MAX_LEVEL_AUTHOR_LEN,
1664 "Author:", "Author for this or new level set"
1667 -1, -1, /* these values are not constant, but can change at runtime */
1668 GADGET_ID_ELEMENT_NAME,
1669 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1670 custom_element.description,
1671 NULL, "Element name"
1681 char *text_above, *infotext;
1682 } textarea_info[ED_NUM_TEXTAREAS] =
1685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1686 GADGET_ID_ENVELOPE_INFO,
1687 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1689 "Envelope Content:", "Envelope Content"
1693 static struct ValueTextInfo options_time_or_steps[] =
1701 static struct ValueTextInfo options_game_engine_type[] =
1703 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1704 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1705 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1706 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1711 static struct ValueTextInfo options_levelset_save_mode[] =
1713 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1714 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1719 static struct ValueTextInfo options_wind_direction[] =
1721 { MV_START_NONE, "none" },
1722 { MV_START_LEFT, "left" },
1723 { MV_START_RIGHT, "right" },
1724 { MV_START_UP, "up" },
1725 { MV_START_DOWN, "down" },
1730 static struct ValueTextInfo options_player_speed[] =
1737 { 16, "very fast" },
1738 { 32, "ultrafast" },
1743 static struct ValueTextInfo options_access_type[] =
1745 { EP_WALKABLE, "walkable" },
1746 { EP_PASSABLE, "passable" },
1751 static struct ValueTextInfo options_access_layer[] =
1753 { EP_ACCESSIBLE_OVER, "over" },
1754 { EP_ACCESSIBLE_INSIDE, "inside" },
1755 { EP_ACCESSIBLE_UNDER, "under" },
1760 static struct ValueTextInfo options_access_protected[] =
1762 { 0, "unprotected" },
1768 static struct ValueTextInfo options_access_direction[] =
1770 { MV_NO_DIRECTION, "no direction" },
1771 { MV_LEFT, "left" },
1772 { MV_RIGHT, "right" },
1774 { MV_DOWN, "down" },
1775 { MV_LEFT | MV_UP, "left + up" },
1776 { MV_LEFT | MV_DOWN, "left + down" },
1777 { MV_RIGHT | MV_UP, "right + up" },
1778 { MV_RIGHT | MV_DOWN, "right + down" },
1779 { MV_HORIZONTAL, "horizontal" },
1780 { MV_VERTICAL, "vertical" },
1781 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1782 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1783 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1784 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1785 { MV_ALL_DIRECTIONS, "all directions" },
1790 static struct ValueTextInfo options_walk_to_action[] =
1792 { EP_DIGGABLE, "diggable" },
1793 { EP_COLLECTIBLE_ONLY, "collectible" },
1794 { EP_DROPPABLE, "collectible & droppable" },
1795 { EP_THROWABLE, "collectible & throwable" },
1796 { EP_PUSHABLE, "pushable" },
1801 static struct ValueTextInfo options_move_pattern[] =
1803 { MV_LEFT, "left" },
1804 { MV_RIGHT, "right" },
1806 { MV_DOWN, "down" },
1807 { MV_HORIZONTAL, "horizontal" },
1808 { MV_VERTICAL, "vertical" },
1809 { MV_ALL_DIRECTIONS, "all directions" },
1810 { MV_WIND_DIRECTION, "wind direction" },
1811 { MV_TOWARDS_PLAYER, "towards player" },
1812 { MV_AWAY_FROM_PLAYER, "away from player" },
1813 { MV_ALONG_LEFT_SIDE, "along left side" },
1814 { MV_ALONG_RIGHT_SIDE, "along right side" },
1815 { MV_TURNING_LEFT, "turning left" },
1816 { MV_TURNING_RIGHT, "turning right" },
1817 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1818 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1819 { MV_TURNING_RANDOM, "turning random" },
1820 { MV_MAZE_RUNNER, "maze runner style" },
1821 { MV_MAZE_HUNTER, "maze hunter style" },
1822 { MV_WHEN_PUSHED, "when pushed" },
1823 { MV_WHEN_DROPPED, "when dropped/thrown" },
1828 static struct ValueTextInfo options_move_direction[] =
1830 { MV_START_AUTOMATIC, "automatic" },
1831 { MV_START_LEFT, "left" },
1832 { MV_START_RIGHT, "right" },
1833 { MV_START_UP, "up" },
1834 { MV_START_DOWN, "down" },
1835 { MV_START_RANDOM, "random" },
1836 { MV_START_PREVIOUS, "previous" },
1841 static struct ValueTextInfo options_move_stepsize[] =
1843 { 0, "not moving" },
1848 { 16, "very fast" },
1849 { 32, "even faster" },
1854 static struct ValueTextInfo options_move_leave_type[] =
1856 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1857 { LEAVE_TYPE_LIMITED, "change it to" },
1862 static struct ValueTextInfo options_smash_targets[] =
1864 { EP_CAN_SMASH_PLAYER, "player" },
1866 { EP_CAN_SMASH_ENEMIES, "enemies" },
1868 { EP_CAN_SMASH_EVERYTHING, "everything" },
1873 static struct ValueTextInfo options_slippery_type[] =
1875 { SLIPPERY_ANY_RANDOM, "random" },
1876 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1877 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1878 { SLIPPERY_ONLY_LEFT, "only left" },
1879 { SLIPPERY_ONLY_RIGHT, "only right" },
1884 static struct ValueTextInfo options_deadliness[] =
1886 { EP_DONT_RUN_INTO, "running into" },
1887 { EP_DONT_COLLIDE_WITH, "colliding with" },
1888 { EP_DONT_GET_HIT_BY, "getting hit by" },
1889 { EP_DONT_TOUCH, "touching" },
1894 static struct ValueTextInfo options_explosion_type[] =
1896 { EXPLODES_3X3, "3x3" },
1897 { EXPLODES_CROSS, "3+3" },
1898 { EXPLODES_1X1, "1x1" },
1903 static struct ValueTextInfo options_time_units[] =
1906 { FRAMES_PER_SECOND, "seconds" },
1911 static struct ValueTextInfo options_change_direct_action[] =
1913 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1914 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1915 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1916 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1917 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1918 { CE_ENTERED_BY_PLAYER, "entered by player" },
1919 { CE_LEFT_BY_PLAYER, "left by player" },
1920 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1921 { CE_SWITCHED, "switched" },
1922 { CE_HITTING_SOMETHING, "hitting something" },
1923 { CE_HIT_BY_SOMETHING, "hit by something" },
1925 { CE_BLOCKED, "blocked" },
1927 { CE_IMPACT, "impact (on something)" },
1928 { CE_SMASHED, "smashed (from above)" },
1930 { CE_VALUE_CHANGES, "CE value changes" },
1931 { CE_SCORE_CHANGES, "CE score changes" },
1933 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1934 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1939 static struct ValueTextInfo options_change_other_action[] =
1941 { CE_PLAYER_TOUCHES_X, "player touches" },
1942 { CE_PLAYER_PRESSES_X, "player presses" },
1943 { CE_PLAYER_SWITCHES_X, "player switches" },
1944 { CE_PLAYER_SNAPS_X, "player snaps" },
1945 { CE_PLAYER_PUSHES_X, "player pushes" },
1946 { CE_PLAYER_ENTERS_X, "player enters" },
1947 { CE_PLAYER_LEAVES_X, "player leaves" },
1948 { CE_PLAYER_DIGS_X, "player digs" },
1949 { CE_PLAYER_COLLECTS_X, "player collects" },
1950 { CE_PLAYER_DROPS_X, "player drops/throws" },
1951 { CE_TOUCHING_X, "touching" },
1952 { CE_HITTING_X, "hitting" },
1953 { CE_DIGGING_X, "digging" },
1954 { CE_HIT_BY_X, "hit by" },
1955 { CE_SWITCH_OF_X, "switch of" },
1956 { CE_CHANGE_OF_X, "change by page of" },
1957 { CE_EXPLOSION_OF_X, "explosion of" },
1958 { CE_MOVE_OF_X, "move of" },
1959 { CE_CREATION_OF_X, "creation of" },
1960 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1961 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1962 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1963 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1968 static struct ValueTextInfo options_change_trigger_side[] =
1970 { CH_SIDE_LEFT, "left" },
1971 { CH_SIDE_RIGHT, "right" },
1972 { CH_SIDE_TOP, "top" },
1973 { CH_SIDE_BOTTOM, "bottom" },
1974 { CH_SIDE_LEFT_RIGHT, "left/right" },
1975 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1976 { CH_SIDE_ANY, "any" },
1981 static struct ValueTextInfo options_change_trigger_player[] =
1983 { CH_PLAYER_1, "1" },
1984 { CH_PLAYER_2, "2" },
1985 { CH_PLAYER_3, "3" },
1986 { CH_PLAYER_4, "4" },
1987 { CH_PLAYER_ANY, "any" },
1992 static struct ValueTextInfo options_change_trigger_page[] =
2004 { (1 << 10), "11" },
2005 { (1 << 11), "12" },
2006 { (1 << 12), "13" },
2007 { (1 << 13), "14" },
2008 { (1 << 14), "15" },
2009 { (1 << 15), "16" },
2010 { (1 << 16), "17" },
2011 { (1 << 17), "18" },
2012 { (1 << 18), "19" },
2013 { (1 << 19), "20" },
2014 { (1 << 20), "21" },
2015 { (1 << 21), "22" },
2016 { (1 << 22), "23" },
2017 { (1 << 23), "24" },
2018 { (1 << 24), "25" },
2019 { (1 << 25), "26" },
2020 { (1 << 26), "27" },
2021 { (1 << 27), "28" },
2022 { (1 << 28), "29" },
2023 { (1 << 29), "30" },
2024 { (1 << 30), "31" },
2025 { (1 << 31), "32" },
2026 { CH_PAGE_ANY, "any" },
2031 static struct ValueTextInfo options_change_replace_when[] =
2033 { CP_WHEN_EMPTY, "empty" },
2034 { CP_WHEN_WALKABLE, "walkable" },
2035 { CP_WHEN_DIGGABLE, "diggable" },
2036 { CP_WHEN_COLLECTIBLE, "collectible" },
2037 { CP_WHEN_REMOVABLE, "removable" },
2038 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2043 static struct ValueTextInfo options_action_type[] =
2045 { CA_NO_ACTION, "no action" },
2046 { CA_UNDEFINED, " " },
2047 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2048 { CA_RESTART_LEVEL, "restart level" },
2049 { CA_SHOW_ENVELOPE, "show envelope" },
2050 { CA_SET_LEVEL_TIME, "set time" },
2051 { CA_SET_LEVEL_SCORE, "set score" },
2052 { CA_SET_LEVEL_GEMS, "set gems" },
2053 { CA_SET_LEVEL_WIND, "set wind dir." },
2054 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2055 { CA_UNDEFINED, " " },
2056 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2057 { CA_MOVE_PLAYER, "move player" },
2058 { CA_EXIT_PLAYER, "exit player" },
2059 { CA_KILL_PLAYER, "kill player" },
2060 { CA_SET_PLAYER_KEYS, "set keys" },
2061 { CA_SET_PLAYER_SPEED, "set speed" },
2062 { CA_SET_PLAYER_SHIELD, "set shield" },
2063 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2064 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2065 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2066 { CA_UNDEFINED, " " },
2067 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2068 { CA_SET_CE_VALUE, "set CE value" },
2069 { CA_SET_CE_SCORE, "set CE score" },
2070 { CA_SET_CE_ARTWORK, "set CE artwork" },
2071 { CA_UNDEFINED, " " },
2072 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2073 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2078 static struct ValueTextInfo options_action_mode_none[] =
2080 { CA_MODE_UNDEFINED, " " },
2085 static struct ValueTextInfo options_action_mode_assign[] =
2087 { CA_MODE_SET, "=" },
2092 static struct ValueTextInfo options_action_mode_add_remove[] =
2094 { CA_MODE_ADD, "+" },
2095 { CA_MODE_SUBTRACT, "-" },
2100 static struct ValueTextInfo options_action_mode_calculate[] =
2102 { CA_MODE_SET, "=" },
2103 { CA_MODE_ADD, "+" },
2104 { CA_MODE_SUBTRACT, "-" },
2105 { CA_MODE_MULTIPLY, "*" },
2106 { CA_MODE_DIVIDE, "/" },
2107 { CA_MODE_MODULO, "%" },
2112 static struct ValueTextInfo options_action_arg_none[] =
2114 { CA_ARG_UNDEFINED, " " },
2119 static struct ValueTextInfo options_action_arg_player[] =
2121 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2122 { CA_ARG_PLAYER_1, "1" },
2123 { CA_ARG_PLAYER_2, "2" },
2124 { CA_ARG_PLAYER_3, "3" },
2125 { CA_ARG_PLAYER_4, "4" },
2126 { CA_ARG_PLAYER_ANY, "any" },
2127 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2128 { CA_ARG_PLAYER_ACTION, "action ->" },
2133 static struct ValueTextInfo options_action_arg_number[] =
2135 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2142 { CA_ARG_10, "10" },
2143 { CA_ARG_100, "100" },
2144 { CA_ARG_1000, "1000" },
2145 { CA_ARG_UNDEFINED, " " },
2146 { CA_ARG_NUMBER_MIN, "min" },
2147 { CA_ARG_NUMBER_MAX, "max" },
2148 { CA_ARG_UNDEFINED, " " },
2149 { CA_ARG_NUMBER_RESET, "reset" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2152 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2153 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2154 { CA_ARG_UNDEFINED, " " },
2155 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2156 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2157 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2158 { CA_ARG_UNDEFINED, " " },
2159 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2160 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2161 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2162 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2163 { CA_ARG_UNDEFINED, " " },
2164 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2165 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2166 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2167 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2172 static struct ValueTextInfo options_action_arg_value[] =
2174 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2181 { CA_ARG_10, "10" },
2182 { CA_ARG_100, "100" },
2183 { CA_ARG_1000, "1000" },
2184 { CA_ARG_UNDEFINED, " " },
2185 { CA_ARG_NUMBER_MIN, "min" },
2186 { CA_ARG_NUMBER_MAX, "max" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_NUMBER_RESET, "reset" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2191 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2192 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2195 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2196 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2197 { CA_ARG_UNDEFINED, " " },
2198 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2199 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2200 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2201 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2202 { CA_ARG_UNDEFINED, " " },
2203 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2204 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2205 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2206 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2207 { CA_ARG_UNDEFINED, " " },
2208 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2209 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2210 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2211 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2216 static struct ValueTextInfo options_action_arg_envelope[] =
2218 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2223 { CA_ARG_UNDEFINED, " " },
2224 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2225 { CA_ARG_ELEMENT_TARGET, "target" },
2226 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2227 { CA_ARG_ELEMENT_ACTION, "action ->" },
2232 static struct ValueTextInfo options_action_arg_key[] =
2234 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2243 { CA_ARG_UNDEFINED, " " },
2244 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2245 { CA_ARG_ELEMENT_TARGET, "target" },
2246 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2247 { CA_ARG_ELEMENT_ACTION, "action ->" },
2252 static struct ValueTextInfo options_action_arg_speed[] =
2254 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2255 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2256 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2257 { CA_ARG_SPEED_SLOW, "slow" },
2258 { CA_ARG_SPEED_NORMAL, "normal" },
2259 { CA_ARG_SPEED_FAST, "fast" },
2260 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2261 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2262 { CA_ARG_UNDEFINED, " " },
2263 { CA_ARG_SPEED_SLOWER, "slower" },
2264 { CA_ARG_SPEED_FASTER, "faster" },
2265 { CA_ARG_UNDEFINED, " " },
2266 { CA_ARG_SPEED_RESET, "reset" },
2271 static struct ValueTextInfo options_action_arg_shield[] =
2273 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2274 { CA_ARG_SHIELD_OFF, "off" },
2275 { CA_ARG_SHIELD_NORMAL, "normal" },
2276 { CA_ARG_SHIELD_DEADLY, "deadly" },
2281 static struct ValueTextInfo options_action_arg_artwork[] =
2283 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2284 { CA_ARG_ELEMENT_TARGET, "target" },
2285 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2286 { CA_ARG_ELEMENT_ACTION, "action ->" },
2287 { CA_ARG_UNDEFINED, " " },
2288 { CA_ARG_ELEMENT_RESET, "reset" },
2293 static struct ValueTextInfo options_action_arg_gravity[] =
2295 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2296 { CA_ARG_GRAVITY_ON, "on" },
2297 { CA_ARG_GRAVITY_OFF, "off" },
2298 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2303 static struct ValueTextInfo options_action_arg_direction[] =
2305 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2306 { CA_ARG_DIRECTION_NONE, "none" },
2307 { CA_ARG_DIRECTION_LEFT, "left" },
2308 { CA_ARG_DIRECTION_RIGHT, "right" },
2309 { CA_ARG_DIRECTION_UP, "up" },
2310 { CA_ARG_DIRECTION_DOWN, "down" },
2311 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2312 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2317 static struct ValueTextInfo options_action_arg_scan_mode[] =
2319 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2320 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2321 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2326 static struct ValueTextInfo options_action_arg_inventory[] =
2328 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2329 { CA_ARG_ELEMENT_TARGET, "+ target" },
2330 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2331 { CA_ARG_ELEMENT_ACTION, "+ action" },
2332 { CA_ARG_UNDEFINED, " " },
2333 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2334 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2335 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2336 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2337 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2338 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2339 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2340 { CA_ARG_UNDEFINED, " " },
2341 { CA_ARG_INVENTORY_RESET, "reset" },
2346 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2347 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2352 static struct ValueTextInfo options_group_choice_mode[] =
2354 { ANIM_RANDOM, "random" },
2355 { ANIM_LOOP, "loop" },
2356 { ANIM_LINEAR, "linear" },
2357 { ANIM_PINGPONG, "pingpong" },
2358 { ANIM_PINGPONG2, "pingpong 2" },
2363 static struct ValueTextInfo *action_arg_modes[] =
2365 options_action_mode_none,
2366 options_action_mode_assign,
2367 options_action_mode_add_remove,
2368 options_action_mode_calculate,
2375 struct ValueTextInfo *options;
2377 action_arg_options[] =
2379 { CA_NO_ACTION, 0, options_action_arg_none, },
2380 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2381 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2382 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2383 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2384 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2385 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2386 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2387 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2388 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2389 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2390 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2391 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2392 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2393 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2394 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2395 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2396 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2397 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2398 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2399 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2408 int gadget_id_align;
2409 int size; /* char size of selectbox or '-1' (dynamically determined) */
2410 struct ValueTextInfo *options;
2412 char *text_above, *text_left, *text_right, *infotext;
2413 } selectbox_info[ED_NUM_SELECTBOX] =
2415 /* ---------- level and editor settings ---------------------------------- */
2418 -1, ED_LEVEL_SETTINGS_YPOS(8),
2419 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2421 options_time_or_steps,
2422 &level.use_step_counter,
2423 NULL, NULL, "(0 => no limit)", "time or step limit"
2426 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2427 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2429 options_game_engine_type,
2430 &level.game_engine_type,
2431 NULL, "game engine:", NULL, "game engine"
2434 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2435 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2437 options_levelset_save_mode,
2438 &levelset_save_mode,
2439 "Action:", NULL, NULL, "action when saving level set"
2442 /* ---------- element settings: configure (several elements) ------------- */
2445 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2446 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2448 options_wind_direction,
2449 &level.wind_direction_initial,
2450 NULL, "initial wind direction:", NULL, "initial wind direction"
2453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2454 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2456 options_player_speed,
2457 &level.initial_player_stepsize[0],
2458 NULL, "initial player speed:", NULL, "initial player speed"
2461 /* ---------- element settings: configure 1 (custom elements) ------------ */
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2465 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2467 options_access_type,
2468 &custom_element.access_type,
2469 NULL, NULL, NULL, "type of access to this field"
2472 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2473 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2475 options_access_layer,
2476 &custom_element.access_layer,
2477 NULL, NULL, NULL, "layer of access for this field"
2480 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2481 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2483 options_access_protected,
2484 &custom_element.access_protected,
2485 NULL, NULL, NULL, "protected access for this field"
2488 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2489 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2491 options_access_direction,
2492 &custom_element.access_direction,
2493 NULL, "from", NULL, "access direction for this field"
2496 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2497 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2499 options_walk_to_action,
2500 &custom_element.walk_to_action,
2501 NULL, NULL, NULL, "diggable/collectible/pushable"
2504 /* ---------- element settings: configure 2 (custom elements) ------------ */
2507 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2508 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2510 options_move_pattern,
2511 &custom_element.move_pattern,
2512 NULL, "can move", NULL, "element move pattern"
2515 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2516 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2518 options_move_direction,
2519 &custom_element.move_direction_initial,
2520 NULL, "starts moving", NULL, "initial element move direction"
2523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2524 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2526 options_move_stepsize,
2527 &custom_element.move_stepsize,
2528 NULL, "move/fall speed", NULL, "speed of element movement"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2532 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2534 options_move_leave_type,
2535 &custom_element.move_leave_type,
2536 // left text with leading spaces to place gadget next to "can dig" gadget
2537 // (needed because drawing area gadgets created after selectbox gadgets)
2538 // NULL, "can dig: can", ":", "leave behind or change element"
2539 NULL, " can", ":", "leave behind or change element"
2542 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2543 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2545 options_smash_targets,
2546 &custom_element.smash_targets,
2547 NULL, "can smash", NULL, "elements that can be smashed"
2550 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2551 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2553 options_slippery_type,
2554 &custom_element.slippery_type,
2555 NULL, "slippery", NULL, "where other elements fall down"
2558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2559 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2562 &custom_element.deadliness,
2563 NULL, "deadly when", NULL, "deadliness of element"
2566 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2567 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2569 options_explosion_type,
2570 &custom_element.explosion_type,
2571 NULL, "can explode", NULL, "explosion type"
2574 /* ---------- element settings: advanced (custom elements) --------------- */
2577 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2578 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2581 &custom_element_change.delay_frames,
2582 NULL, "delay time given in", NULL, "delay time units for change"
2585 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2586 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2588 options_change_direct_action,
2589 &custom_element_change.direct_action,
2590 NULL, NULL, NULL, "type of direct action"
2593 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2594 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2596 options_change_other_action,
2597 &custom_element_change.other_action,
2598 NULL, NULL, "element:", "type of other element action"
2601 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2602 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2604 options_change_trigger_side,
2605 &custom_element_change.trigger_side,
2606 NULL, "at", "side", "element side triggering change"
2609 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2610 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2612 options_change_trigger_player,
2613 &custom_element_change.trigger_player,
2614 NULL, "player:", " ", "player that causes change"
2617 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2618 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2620 options_change_trigger_page,
2621 &custom_element_change.trigger_page,
2622 NULL, "page:", NULL, "change page that causes change"
2625 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2626 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2628 options_change_replace_when,
2629 &custom_element_change.replace_when,
2630 NULL, "replace when", NULL, "which elements can be replaced"
2633 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2634 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2636 options_action_type,
2637 &custom_element_change.action_type,
2638 NULL, NULL, NULL, "action on specified condition"
2641 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2642 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2644 options_action_mode_none,
2645 &custom_element_change.action_mode,
2646 NULL, NULL, NULL, "action operator"
2649 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2650 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2652 options_action_arg_none,
2653 &custom_element_change.action_arg,
2654 NULL, NULL, NULL, "action parameter"
2657 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2658 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2660 options_change_page,
2661 &custom_element.current_change_page,
2662 NULL, NULL, NULL, "element change page"
2665 /* ---------- element settings: configure (group elements) --------------- */
2668 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2669 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2671 options_group_choice_mode,
2672 &group_element_info.choice_mode,
2673 NULL, "choice type:", NULL, "type of group element choice"
2681 int gadget_id_align;
2684 char *text_above, *text_left, *text_right, *infotext;
2685 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2687 /* ---------- level and editor settings (tabs) --------------------------- */
2690 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2691 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2693 NULL, NULL, NULL, "Configure level properties"
2697 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2699 NULL, NULL, NULL, "Update this or create new level set"
2703 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2705 NULL, NULL, NULL, "Configure editor properties"
2708 /* ---------- element settings (tabs) ------------------------------------ */
2711 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2712 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2714 NULL, NULL, NULL, "Show information about element"
2718 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2720 NULL, NULL, NULL, "Configure element properties"
2724 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2726 NULL, NULL, NULL, "Configure element properties, part 1"
2730 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2732 NULL, NULL, NULL, "Configure element properties, part 2"
2736 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2738 NULL, NULL, NULL, "Configure custom element change pages"
2741 /* ---------- level and editor settings (buttons) ------------------------ */
2744 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2745 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2747 NULL, NULL, NULL, "Update or create level set"
2750 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2751 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2753 NULL, NULL, "this level as level template",
2754 "Save current settings as new template"
2757 /* ---------- element settings (buttons) --------------------------------- */
2761 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2763 NULL, " ", "As Template",
2764 "Save current settings as new template"
2768 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2770 NULL, NULL, NULL, "Add new change page"
2774 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2776 NULL, NULL, NULL, "Delete current change page"
2785 int gadget_id_align;
2786 char *text_left, *text_right, *infotext;
2787 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2790 IMG_EDITOR_COUNTER_DOWN,
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2792 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2793 NULL, NULL, "select previous change page"
2796 IMG_EDITOR_COUNTER_UP,
2797 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2798 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2799 NULL, "change page", "select next change page"
2802 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2803 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2804 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2805 " ", NULL, "copy settings from this change page"
2808 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2809 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2810 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2811 NULL, NULL, "paste settings to this change page"
2818 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2825 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2828 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2829 GADGET_ID_SCROLL_UP,
2830 "scroll level editing area up"
2833 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2834 GADGET_ID_SCROLL_DOWN,
2835 "scroll level editing area down"
2838 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2839 GADGET_ID_SCROLL_LEFT,
2840 "scroll level editing area left"
2843 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2844 GADGET_ID_SCROLL_RIGHT,
2845 "scroll level editing area right"
2848 IMG_EDITOR_PALETTE_SCROLL_UP,
2849 GADGET_ID_SCROLL_LIST_UP,
2850 "scroll element list up ('Page Up')"
2853 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2854 GADGET_ID_SCROLL_LIST_DOWN,
2855 "scroll element list down ('Page Down')"
2863 int wheel_x, wheel_y;
2864 int wheel_width, wheel_height;
2865 } scrollbar_pos[ED_NUM_SCROLLBARS];
2873 } scrollbar_info[ED_NUM_SCROLLBARS] =
2876 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2877 GD_TYPE_SCROLLBAR_HORIZONTAL,
2878 GADGET_ID_SCROLL_HORIZONTAL,
2879 "scroll level editing area horizontally"
2882 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2883 GD_TYPE_SCROLLBAR_VERTICAL,
2884 GADGET_ID_SCROLL_VERTICAL,
2885 "scroll level editing area vertically"
2888 IMG_EDITOR_PALETTE_SCROLLBAR,
2889 GD_TYPE_SCROLLBAR_VERTICAL,
2890 GADGET_ID_SCROLL_LIST_VERTICAL,
2891 "scroll element list vertically"
2900 int gadget_id_align;
2901 int radio_button_nr;
2904 char *text_left, *text_right, *infotext;
2905 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2908 -1, ED_LEVEL_SETTINGS_YPOS(0),
2909 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2910 RADIO_NR_RANDOM_ELEMENTS,
2911 &random_placement_method, RANDOM_USE_PERCENTAGE,
2912 " ", "percentage", "use percentage for random elements"
2915 -1, ED_LEVEL_SETTINGS_YPOS(0),
2916 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2917 RADIO_NR_RANDOM_ELEMENTS,
2918 &random_placement_method, RANDOM_USE_QUANTITY,
2919 " ", "quantity", "use quantity for random elements"
2927 int gadget_id_align;
2929 char *text_above, *text_left, *text_right, *infotext;
2930 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2932 /* ---------- level and editor settings ---------------------------------- */
2935 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2936 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2937 &level.auto_count_gems,
2939 "automatically count gems needed", "set counter to number of gems"
2942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
2943 GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
2944 &levelset_use_levelset_artwork,
2946 "use current custom artwork", "use custom artwork of this level set"
2949 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
2950 GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
2951 &levelset_copy_level_template,
2953 "copy current level template", "copy level template of this level set"
2956 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2957 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2958 &random_placement_background_restricted,
2960 "restrict random placement to:", "set random placement restriction"
2963 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2964 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2965 &setup.editor.use_template_for_new_levels,
2966 "Template for new levels and CE/GE:", NULL,
2967 "use template for new levels", "use template for level properties"
2970 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2971 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2972 &level.use_custom_template,
2974 "use template for custom elements", "use template for custom properties"
2977 /* ---------- element settings: configure (various elements) ------------- */
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2981 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2982 &stick_element_properties_window,
2984 "stick this screen to edit content","stick this screen to edit content"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2988 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2989 &level.em_slippery_gems,
2991 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2994 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2995 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2996 &level.em_explodes_by_fire,
2998 "explodes with chain reaction", "use R'n'D style explosion behaviour"
3001 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3002 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
3003 &level.use_spring_bug,
3005 "use spring pushing bug", "use odd spring pushing behaviour"
3008 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3009 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
3010 &level.use_time_orb_bug,
3012 "use time orb bug", "use odd time orb behaviour"
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3016 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
3019 "create single random element", "only create one element from content"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3023 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3024 &level.ball_state_initial,
3026 "magic ball initially activated", "activate magic ball after level start"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3030 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3031 &level.grow_into_diggable,
3033 "can grow into anything diggable", "grow into more than just sand"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3037 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3038 &level.auto_exit_sokoban,
3040 "exit level if all fields solved", "automatically finish Sokoban levels"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3044 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3045 &level.continuous_snapping,
3047 "continuous snapping", "use snapping without releasing key"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3051 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3052 &level.block_snap_field,
3054 "block snapped field when snapping", "use snapping delay to show animation"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3058 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3059 &level.block_last_field,
3061 "block last field when moving", "player blocks last field when moving"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3065 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3066 &level.sp_block_last_field,
3068 "block last field when moving", "player blocks last field when moving"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3072 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3073 &level.instant_relocation,
3075 "no scrolling when relocating", "player gets relocated without delay"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3079 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3080 &level.shifted_relocation,
3082 "no centering when relocating", "level not centered after relocation"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3086 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3087 &level.lazy_relocation,
3089 "only redraw off-screen relocation","no redraw if relocation target visible"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3093 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3094 &level.use_start_element[0],
3096 "use level start element:", "start level at this element's position"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3100 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3101 &level.use_artwork_element[0],
3103 "use artwork from element:", "use player artwork from other element"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3107 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3108 &level.use_explosion_element[0],
3110 "use explosion from element:", "use explosion properties from element"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3114 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3115 &level.initial_player_gravity[0],
3117 "use initial gravity", "set initial player gravity"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3121 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3122 &level.use_initial_inventory[0],
3124 "use initial inventory:", "use collected elements on level start"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3128 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3129 &level.can_pass_to_walkable,
3131 "can pass to walkable element", "player can pass to empty or walkable"
3134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3135 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3136 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3138 "can fall into acid (with gravity)","player can fall into acid pool"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3142 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3143 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3145 "can move into acid", "element can move into acid pool"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3149 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3150 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3152 "deadly when colliding with", "element is deadly when hitting player"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3156 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3157 &level.envelope[0].autowrap,
3159 "auto-wrap", "automatically wrap envelope text"
3162 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3163 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3164 &level.envelope[0].centered,
3166 "centered", "automatically center envelope text"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3170 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3171 &level.mm_laser_red,
3172 "choose color components for laser:", NULL,
3173 "red", "use red color components in laser"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3177 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3178 &level.mm_laser_green,
3180 "green", "use green color components in laser"
3183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3184 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3185 &level.mm_laser_blue,
3187 "blue", "use blue color components in laser"
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3191 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3192 &level.df_laser_red,
3193 "choose color components for laser:", NULL,
3194 "red", "use red color components in laser"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3198 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3199 &level.df_laser_green,
3201 "green", "use green color components in laser"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3205 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3206 &level.df_laser_blue,
3208 "blue", "use blue color components in laser"
3211 /* ---------- element settings: configure 1 (custom elements) ----------- */
3214 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3215 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3216 &custom_element.use_gfx_element,
3218 "use graphic of element:", "use existing element graphic"
3221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3222 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3223 &level.use_custom_template,
3225 "use template", "use template for custom properties"
3228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3229 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3230 &custom_element_properties[EP_ACCESSIBLE],
3232 NULL, "player can walk to or pass this field"
3235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3236 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3237 &custom_element_properties[EP_GRAVITY_REACHABLE],
3239 "reachable despite gravity", "player can walk/dig despite gravity"
3242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3243 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3244 &custom_element.use_last_ce_value,
3246 "use last CE value after change", "use last CE value after change"
3249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3250 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3251 &custom_element_properties[EP_WALK_TO_OBJECT],
3253 NULL, "player can dig/collect/push element"
3256 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3257 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3258 &custom_element_properties[EP_INDESTRUCTIBLE],
3260 "indestructible", "element is indestructible"
3263 /* ---------- element settings: configure 2 (custom elements) ----------- */
3266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3267 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3268 &custom_element_properties[EP_CAN_MOVE],
3270 NULL, "element can move with some pattern"
3273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3274 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3275 &custom_element_properties[EP_CAN_FALL],
3277 "can fall", "element can fall down"
3280 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3281 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3282 &custom_element_properties[EP_CAN_SMASH],
3284 NULL, "element can smash other elements"
3287 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3288 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3289 &custom_element_properties[EP_SLIPPERY],
3291 NULL, "other elements can fall down from it"
3294 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3295 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3296 &custom_element_properties[EP_DEADLY],
3298 NULL, "element can kill the player"
3301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3302 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3303 &custom_element_properties[EP_CAN_EXPLODE],
3305 NULL, "element can explode"
3308 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3309 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3310 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3312 "by fire", "element can explode by fire/explosion"
3315 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3316 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3317 &custom_element_properties[EP_EXPLODES_SMASHED],
3319 "smashed", "element can explode when smashed"
3322 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3323 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3324 &custom_element_properties[EP_EXPLODES_IMPACT],
3326 "impact", "element can explode on impact"
3329 /* ---------- element settings: advanced (custom elements) --------------- */
3332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3333 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3334 &custom_element_change.can_change,
3336 "element changes to:", "change element on specified condition"
3339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3340 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3341 &custom_element_change_events[CE_DELAY],
3343 NULL, "element changes after delay"
3346 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3347 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3348 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3350 NULL, "element changes by direct action"
3353 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3354 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3355 &custom_element_change_events[CE_BY_OTHER_ACTION],
3357 NULL, "element changes by other element"
3360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3361 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3362 &custom_element_change.explode,
3364 "explode instead of change", "element explodes instead of change"
3367 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3368 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3369 &custom_element_change.use_target_content,
3371 "use extended change target:", "element changes to more elements"
3374 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3375 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3376 &custom_element_change.only_if_complete,
3378 "replace all or nothing", "only replace when all can be changed"
3381 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3382 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3383 &custom_element_change.use_random_replace,
3385 NULL, "use percentage for random replace"
3388 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3389 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3390 &custom_element_change.has_action,
3392 NULL, "execute action on specified condition"
3399 int xoffset, yoffset;
3401 int gadget_id_align;
3403 int area_xsize, area_ysize;
3404 char *text_left, *text_right, *text_below, *infotext;
3405 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3407 /* ---------- level playfield content ------------------------------------ */
3412 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3414 -1, -1, /* these values are not constant, but can change at runtime */
3415 NULL, NULL, NULL, NULL
3418 /* ---------- yam yam content -------------------------------------------- */
3421 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3422 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3423 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3424 &level.yamyam_content[0].e[0][0], 3, 3,
3425 NULL, NULL, "1", NULL
3428 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3429 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3430 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3431 &level.yamyam_content[1].e[0][0], 3, 3,
3432 NULL, NULL, "2", NULL
3435 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3436 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3437 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3438 &level.yamyam_content[2].e[0][0], 3, 3,
3439 NULL, NULL, "3", NULL
3442 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3443 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3444 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3445 &level.yamyam_content[3].e[0][0], 3, 3,
3446 NULL, NULL, "4", NULL
3449 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3450 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3451 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3452 &level.yamyam_content[4].e[0][0], 3, 3,
3453 NULL, NULL, "5", NULL
3456 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3457 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3458 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3459 &level.yamyam_content[5].e[0][0], 3, 3,
3460 NULL, NULL, "6", NULL
3463 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3464 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3465 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3466 &level.yamyam_content[6].e[0][0], 3, 3,
3467 NULL, NULL, "7", NULL
3470 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3471 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3472 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3473 &level.yamyam_content[7].e[0][0], 3, 3,
3474 NULL, NULL, "8", NULL
3477 /* ---------- magic ball content ----------------------------------------- */
3480 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3481 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3482 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3483 &level.ball_content[0].e[0][0], 3, 3,
3484 NULL, NULL, "1", NULL
3487 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3488 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3489 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3490 &level.ball_content[1].e[0][0], 3, 3,
3491 NULL, NULL, "2", NULL
3494 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3495 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3496 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3497 &level.ball_content[2].e[0][0], 3, 3,
3498 NULL, NULL, "3", NULL
3501 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3502 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3503 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3504 &level.ball_content[3].e[0][0], 3, 3,
3505 NULL, NULL, "4", NULL
3508 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3509 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3510 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3511 &level.ball_content[4].e[0][0], 3, 3,
3512 NULL, NULL, "5", NULL
3515 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3516 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3517 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3518 &level.ball_content[5].e[0][0], 3, 3,
3519 NULL, NULL, "6", NULL
3522 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3523 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3524 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3525 &level.ball_content[6].e[0][0], 3, 3,
3526 NULL, NULL, "7", NULL
3529 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3530 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3531 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3532 &level.ball_content[7].e[0][0], 3, 3,
3533 NULL, NULL, "8", NULL
3536 /* ---------- android content -------------------------------------------- */
3539 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3540 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3541 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3542 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3543 "elements:", NULL, NULL, "elements android can clone"
3546 /* ---------- amoeba content --------------------------------------------- */
3549 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3550 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3551 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3552 &level.amoeba_content, 1, 1,
3553 "content:", NULL, NULL, "amoeba content"
3556 /* ---------- level start element ---------------------------------------- */
3559 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3560 0, ED_AREA_1X1_SETTINGS_YOFF,
3561 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3562 &level.start_element[0], 1, 1,
3563 NULL, NULL, NULL, "level start element"
3566 /* ---------- player artwork element ------------------------------------- */
3569 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3570 0, ED_AREA_1X1_SETTINGS_YOFF,
3571 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3572 &level.artwork_element[0], 1, 1,
3573 NULL, NULL, NULL, "element for player artwork"
3576 /* ---------- player explosion element ----------------------------------- */
3579 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3580 0, ED_AREA_1X1_SETTINGS_YOFF,
3581 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3582 &level.explosion_element[0], 1, 1,
3583 NULL, NULL, NULL, "element for player explosion"
3586 /* ---------- player initial inventory ----------------------------------- */
3589 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3590 0, ED_AREA_1X1_SETTINGS_YOFF,
3591 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3592 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3593 NULL, NULL, NULL, "content for initial inventory"
3596 /* ---------- element settings: configure 1 (custom elements) ----------- */
3598 /* ---------- custom graphic --------------------------------------------- */
3601 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3602 0, ED_AREA_1X1_SETTINGS_YOFF,
3603 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3604 &custom_element.gfx_element_initial,1, 1,
3605 NULL, NULL, NULL, "custom graphic element"
3608 /* ---------- element settings: configure 2 (custom elements) ----------- */
3610 /* ---------- custom content (when exploding) ---------------------------- */
3613 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3614 0, ED_AREA_3X3_SETTINGS_YOFF,
3615 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3616 &custom_element.content.e[0][0], 3, 3,
3617 "content:", NULL, NULL, NULL
3620 /* ---------- custom enter and leave element (when moving) --------------- */
3623 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3624 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3625 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3626 &custom_element.move_enter_element, 1, 1,
3627 "can dig:", " ", NULL, "element that can be digged/collected"
3630 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3631 0, ED_AREA_1X1_SETTINGS_YOFF,
3632 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3633 &custom_element.move_leave_element, 1, 1,
3634 NULL, NULL, NULL, "element that will be left behind"
3637 /* ---------- element settings: advanced (custom elements) --------------- */
3639 /* ---------- custom change target --------------------------------------- */
3642 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3643 0, ED_AREA_1X1_SETTINGS_YOFF,
3644 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3645 &custom_element_change.target_element, 1, 1,
3646 NULL, "after/when:", NULL, "new target element after change"
3649 /* ---------- custom change content (extended change target) ------------- */
3652 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3653 0, ED_AREA_3X3_SETTINGS_YOFF,
3654 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3655 &custom_element_change.target_content.e[0][0], 3, 3,
3656 NULL, NULL, NULL, "new extended elements after change"
3659 /* ---------- custom change trigger (element causing change) ------------- */
3662 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3663 0, ED_AREA_1X1_SETTINGS_YOFF,
3664 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3665 &custom_element_change.initial_trigger_element, 1, 1,
3666 NULL, NULL, NULL, "other element triggering change"
3669 /* ---------- custom change action (element used for action) ------------- */
3672 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3673 0, ED_AREA_1X1_SETTINGS_YOFF,
3674 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3675 &custom_element_change.action_element, 1, 1,
3676 NULL, NULL, NULL, "element used as action parameter"
3679 /* ---------- group element content -------------------------------------- */
3682 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3683 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3684 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3685 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3686 "content:", NULL, NULL, NULL
3689 /* ---------- random background (for random painting) -------------------- */
3692 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3693 0, ED_AREA_1X1_LSETTINGS_YOFF,
3694 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3695 &random_placement_background_element, 1, 1,
3696 NULL, NULL, NULL, "random placement background"
3702 -----------------------------------------------------------------------------
3703 some internally used variables
3704 -----------------------------------------------------------------------------
3707 /* maximal size of level editor drawing area */
3708 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3710 /* actual size of level editor drawing area */
3711 static int ed_fieldx, ed_fieldy;
3713 /* actual position of level editor drawing area in level playfield */
3714 static int level_xpos = -1, level_ypos = -1;
3716 /* actual tile size used to display playfield drawing area */
3717 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3718 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
3720 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3722 /* drawing elements on the three mouse buttons */
3723 static int new_element1 = EL_WALL;
3724 static int new_element2 = EL_EMPTY;
3725 static int new_element3 = EL_SAND;
3727 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3728 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3729 (button) == 2 ? new_element2 : \
3730 (button) == 3 ? new_element3 : EL_EMPTY)
3732 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3734 static int use_permanent_palette = TRUE;
3736 #define PX (use_permanent_palette ? DX : SX)
3737 #define PY (use_permanent_palette ? DY : SY)
3738 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3739 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3741 /* forward declaration for internal use */
3742 static void ModifyEditorCounterValue(int, int);
3743 static void ModifyEditorCounterLimits(int, int, int);
3744 static void ModifyEditorSelectboxValue(int, int);
3745 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3746 static void ModifyEditorDrawingArea(int, int, int);
3747 static void ModifyEditorElementList();
3748 static void AdjustElementListScrollbar();
3749 static void RedrawDrawingElements();
3750 static void DrawDrawingWindowExt(boolean);
3751 static void DrawDrawingWindow();
3752 static void DrawDrawingWindow_PlayfieldOnly();
3753 static void DrawLevelInfoWindow();
3754 static void DrawPropertiesWindow();
3755 static void DrawPaletteWindow();
3756 static void UpdateCustomElementGraphicGadgets();
3757 static boolean checkPropertiesConfig(int);
3758 static void SetAutomaticNumberOfGemsNeeded();
3759 static void ClearEditorGadgetInfoText();
3760 static void CopyLevelToUndoBuffer(int);
3761 static void HandleDrawingAreas(struct GadgetInfo *);
3762 static void HandleCounterButtons(struct GadgetInfo *);
3763 static void HandleTextInputGadgets(struct GadgetInfo *);
3764 static void HandleTextAreaGadgets(struct GadgetInfo *);
3765 static void HandleSelectboxGadgets(struct GadgetInfo *);
3766 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3767 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3768 static void HandleRadiobuttons(struct GadgetInfo *);
3769 static void HandleCheckbuttons(struct GadgetInfo *);
3770 static void HandleControlButtons(struct GadgetInfo *);
3771 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3772 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3773 static boolean AskToCopyAndModifyLevelTemplate();
3774 static boolean getDrawModeHiRes();
3775 static int getTabulatorBarWidth();
3776 static int getTabulatorBarHeight();
3777 static Pixel getTabulatorBarColor();
3779 static int num_editor_gadgets = 0; /* dynamically determined */
3781 static struct GadgetInfo **level_editor_gadget = NULL;
3782 static int *right_gadget_border = NULL;
3784 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3785 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3786 static boolean draw_with_brush = FALSE;
3787 static int properties_element = 0;
3789 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3790 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3791 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3792 static int undo_buffer_position = 0;
3793 static int undo_buffer_steps = 0;
3794 static int redo_buffer_steps = 0;
3796 static int edit_mode;
3797 static int edit_mode_levelinfo;
3798 static int edit_mode_properties;
3800 static int element_shift = 0;
3802 static int editor_el_players[] =
3809 static int *editor_el_players_ptr = editor_el_players;
3810 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3812 static int editor_hl_boulderdash[] =
3814 EL_INTERNAL_CASCADE_BD_ACTIVE,
3820 static int editor_el_boulderdash[] =
3829 EL_BD_EXPANDABLE_WALL,
3837 EL_BD_BUTTERFLY_LEFT,
3839 EL_BD_BUTTERFLY_RIGHT,
3840 EL_BD_FIREFLY_RIGHT,
3843 EL_BD_BUTTERFLY_DOWN,
3847 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3848 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3849 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3850 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3852 static int editor_hl_emerald_mine[] =
3854 EL_INTERNAL_CASCADE_EM_ACTIVE,
3860 static int editor_el_emerald_mine[] =
3878 EL_EM_DYNAMITE_ACTIVE,
3897 EL_ACID_POOL_TOPLEFT,
3899 EL_ACID_POOL_TOPRIGHT,
3902 EL_ACID_POOL_BOTTOMLEFT,
3903 EL_ACID_POOL_BOTTOM,
3904 EL_ACID_POOL_BOTTOMRIGHT,
3922 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3923 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3924 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3925 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3927 static int editor_hl_emerald_mine_club[] =
3929 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3935 static int editor_el_emerald_mine_club[] =
3962 EL_EMC_WALL_SLIPPERY_1,
3963 EL_EMC_WALL_SLIPPERY_2,
3964 EL_EMC_WALL_SLIPPERY_3,
3965 EL_EMC_WALL_SLIPPERY_4,
3988 EL_EMC_MAGIC_BALL_SWITCH,
3990 EL_EMC_SPRING_BUMPER,
3999 EL_BALLOON_SWITCH_UP,
4000 EL_BALLOON_SWITCH_ANY,
4003 EL_BALLOON_SWITCH_LEFT,
4005 EL_BALLOON_SWITCH_RIGHT,
4009 EL_BALLOON_SWITCH_DOWN,
4010 EL_BALLOON_SWITCH_NONE,
4012 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
4013 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
4014 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
4015 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
4017 static int editor_hl_rnd[] =
4019 EL_INTERNAL_CASCADE_RND_ACTIVE,
4025 static int editor_el_rnd[] =
4027 EL_DYNAMITE, /* RND */
4028 EL_DYNAMITE_ACTIVE, /* RND */
4062 EL_WALL_EMERALD_YELLOW,
4063 EL_WALL_EMERALD_RED,
4064 EL_WALL_EMERALD_PURPLE,
4075 EL_YAMYAM, /* RND */
4082 EL_DYNABOMB_INCREASE_NUMBER,
4083 EL_DYNABOMB_INCREASE_SIZE,
4084 EL_DYNABOMB_INCREASE_POWER,
4104 EL_INVISIBLE_STEELWALL,
4108 EL_EXPANDABLE_WALL_HORIZONTAL,
4109 EL_EXPANDABLE_WALL_VERTICAL,
4110 EL_EXPANDABLE_WALL_ANY,
4112 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4113 static int *editor_el_rnd_ptr = editor_el_rnd;
4114 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4115 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4117 static int editor_hl_sokoban[] =
4119 EL_INTERNAL_CASCADE_SB_ACTIVE,
4125 static int editor_el_sokoban[] =
4128 EL_SOKOBAN_FIELD_EMPTY,
4129 EL_SOKOBAN_FIELD_FULL,
4130 EL_SOKOBAN_FIELD_PLAYER,
4132 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4133 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4134 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4135 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4137 static int editor_hl_supaplex[] =
4139 EL_INTERNAL_CASCADE_SP_ACTIVE,
4145 static int editor_el_supaplex[] =
4163 EL_SP_PORT_HORIZONTAL,
4164 EL_SP_PORT_VERTICAL,
4172 EL_SP_GRAVITY_PORT_LEFT,
4173 EL_SP_GRAVITY_PORT_RIGHT,
4174 EL_SP_GRAVITY_PORT_UP,
4175 EL_SP_GRAVITY_PORT_DOWN,
4177 EL_SP_GRAVITY_ON_PORT_LEFT,
4178 EL_SP_GRAVITY_ON_PORT_RIGHT,
4179 EL_SP_GRAVITY_ON_PORT_UP,
4180 EL_SP_GRAVITY_ON_PORT_DOWN,
4182 EL_SP_GRAVITY_OFF_PORT_LEFT,
4183 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4184 EL_SP_GRAVITY_OFF_PORT_UP,
4185 EL_SP_GRAVITY_OFF_PORT_DOWN,
4187 EL_SP_HARDWARE_GRAY,
4188 EL_SP_HARDWARE_GREEN,
4189 EL_SP_HARDWARE_BLUE,
4192 EL_SP_HARDWARE_BASE_1,
4193 EL_SP_HARDWARE_BASE_2,
4194 EL_SP_HARDWARE_BASE_3,
4195 EL_SP_HARDWARE_BASE_4,
4197 EL_SP_HARDWARE_BASE_5,
4198 EL_SP_HARDWARE_BASE_6,
4199 EL_SP_HARDWARE_YELLOW,
4207 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4208 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4209 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4210 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4212 static int editor_hl_diamond_caves[] =
4214 EL_INTERNAL_CASCADE_DC_ACTIVE,
4220 static int editor_el_diamond_caves[] =
4222 EL_EM_STEEL_EXIT_CLOSED, /* DC2 */
4223 EL_EM_STEEL_EXIT_OPEN, /* DC2 */
4224 EL_WALL_EMERALD, /* DC2 */
4225 EL_WALL_DIAMOND, /* DC2 */
4232 EL_CONVEYOR_BELT_1_LEFT,
4233 EL_CONVEYOR_BELT_1_MIDDLE,
4234 EL_CONVEYOR_BELT_1_RIGHT,
4235 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4237 EL_CONVEYOR_BELT_2_LEFT,
4238 EL_CONVEYOR_BELT_2_MIDDLE,
4239 EL_CONVEYOR_BELT_2_RIGHT,
4240 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4242 EL_CONVEYOR_BELT_3_LEFT,
4243 EL_CONVEYOR_BELT_3_MIDDLE,
4244 EL_CONVEYOR_BELT_3_RIGHT,
4245 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4247 EL_CONVEYOR_BELT_4_LEFT,
4248 EL_CONVEYOR_BELT_4_MIDDLE,
4249 EL_CONVEYOR_BELT_4_RIGHT,
4250 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4252 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4253 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4254 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4255 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4257 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4258 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4259 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4260 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4265 EL_DC_TIMEGATE_SWITCH,
4267 EL_SWITCHGATE_CLOSED,
4269 EL_SWITCHGATE_SWITCH_UP,
4270 EL_SWITCHGATE_SWITCH_DOWN,
4273 EL_LIGHT_SWITCH_ACTIVE,
4274 EL_DC_SWITCHGATE_SWITCH_UP,
4275 EL_DC_SWITCHGATE_SWITCH_DOWN,
4277 EL_STEEL_EXIT_CLOSED,
4279 EL_STEELWALL_SLIPPERY,
4282 EL_QUICKSAND_FAST_EMPTY,
4283 EL_QUICKSAND_FAST_FULL,
4297 EL_SIGN_RADIOACTIVITY,
4303 EL_SIGN_ENTRY_FORBIDDEN,
4304 EL_SIGN_EMERGENCY_EXIT,
4329 EL_DC_STEELWALL_2_SINGLE,
4330 EL_DC_STEELWALL_2_TOP,
4331 EL_SIGN_EXCLAMATION,
4334 EL_DC_STEELWALL_2_LEFT,
4335 EL_DC_STEELWALL_2_MIDDLE,
4336 EL_DC_STEELWALL_2_HORIZONTAL,
4337 EL_DC_STEELWALL_2_RIGHT,
4339 EL_DC_STEELWALL_1_TOPLEFT,
4340 EL_DC_STEELWALL_2_VERTICAL,
4341 EL_DC_STEELWALL_1_TOPRIGHT,
4344 EL_DC_STEELWALL_1_VERTICAL,
4345 EL_DC_STEELWALL_2_BOTTOM,
4347 EL_DC_GATE_WHITE_GRAY,
4349 EL_DC_STEELWALL_1_BOTTOMLEFT,
4350 EL_DC_STEELWALL_1_HORIZONTAL,
4351 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4352 EL_DC_GATE_FAKE_GRAY,
4354 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4355 EL_DC_STEELWALL_1_BOTTOM,
4356 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4357 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4359 EL_DC_STEELWALL_1_RIGHT,
4361 EL_DC_STEELWALL_1_LEFT,
4362 EL_EXPANDABLE_STEELWALL_VERTICAL,
4364 EL_DC_STEELWALL_1_TOPRIGHT_2,
4365 EL_DC_STEELWALL_1_TOP,
4366 EL_DC_STEELWALL_1_TOPLEFT_2,
4367 EL_EXPANDABLE_STEELWALL_ANY,
4369 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4370 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4371 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4372 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4374 static int editor_hl_dx_boulderdash[] =
4376 EL_INTERNAL_CASCADE_DX_ACTIVE,
4382 static int editor_el_dx_boulderdash[] =
4386 EL_TUBE_HORIZONTAL_DOWN,
4390 EL_TUBE_VERTICAL_RIGHT,
4392 EL_TUBE_VERTICAL_LEFT,
4396 EL_TUBE_HORIZONTAL_UP,
4404 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4405 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4406 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4407 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4409 static int editor_hl_mirror_magic[] =
4411 EL_INTERNAL_CASCADE_MM_ACTIVE,
4417 static int editor_el_mirror_magic[] =
4419 EL_MM_MCDUFFIN_RIGHT,
4421 EL_MM_MCDUFFIN_LEFT,
4422 EL_MM_MCDUFFIN_DOWN,
4425 EL_MM_MIRROR_FIXED_START,
4426 EL_MM_POLARISATOR_START,
4427 EL_MM_POLARISATOR_CROSS_START,
4429 EL_MM_BEAMER_RED_START,
4430 EL_MM_BEAMER_YELLOW_START,
4431 EL_MM_BEAMER_GREEN_START,
4432 EL_MM_BEAMER_BLUE_START,
4445 EL_MM_LIGHTBULB_ACTIVE,
4459 EL_MM_STEEL_GRID_FIXED_1,
4460 EL_MM_STEEL_GRID_FIXED_2,
4461 EL_MM_STEEL_GRID_FIXED_3,
4462 EL_MM_STEEL_GRID_FIXED_4,
4464 EL_MM_WOODEN_GRID_FIXED_1,
4465 EL_MM_WOODEN_GRID_FIXED_2,
4466 EL_MM_WOODEN_GRID_FIXED_3,
4467 EL_MM_WOODEN_GRID_FIXED_4
4469 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4470 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4471 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4472 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4474 static int editor_hl_deflektor[] =
4476 EL_INTERNAL_CASCADE_DF_ACTIVE,
4482 static int editor_el_deflektor[] =
4489 EL_DF_RECEIVER_RIGHT,
4491 EL_DF_RECEIVER_LEFT,
4492 EL_DF_RECEIVER_DOWN,
4495 EL_DF_MIRROR_ROTATING_START,
4499 EL_DF_FIBRE_OPTIC_RED_1,
4500 EL_DF_FIBRE_OPTIC_YELLOW_1,
4501 EL_DF_FIBRE_OPTIC_GREEN_1,
4502 EL_DF_FIBRE_OPTIC_BLUE_1,
4504 EL_DF_STEEL_GRID_FIXED_START,
4505 EL_DF_STEEL_GRID_ROTATING_START,
4506 EL_DF_WOODEN_GRID_FIXED_START,
4507 EL_DF_WOODEN_GRID_ROTATING_START,
4514 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4515 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4516 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4517 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4519 static int editor_hl_chars[] =
4521 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4527 static int editor_el_chars[] =
4609 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4610 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4611 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4612 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4614 EL_CHAR(CHAR_BYTE_DEGREE),
4615 EL_CHAR(CHAR_BYTE_REGISTERED),
4616 EL_CHAR(FONT_ASCII_CURSOR),
4617 EL_CHAR(FONT_ASCII_BUTTON),
4619 EL_CHAR(FONT_ASCII_UP),
4620 EL_CHAR(FONT_ASCII_DOWN),
4624 static int *editor_hl_chars_ptr = editor_hl_chars;
4625 static int *editor_el_chars_ptr = editor_el_chars;
4626 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4627 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4629 static int editor_hl_steel_chars[] =
4631 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4637 static int editor_el_steel_chars[] =
4647 EL_STEEL_CHAR('\''),
4714 EL_STEEL_CHAR('\\'),
4719 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4720 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4721 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4722 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4724 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4725 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4726 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4727 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4729 EL_STEEL_CHAR(FONT_ASCII_UP),
4730 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4734 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4735 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4736 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4737 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4739 static int editor_hl_custom[] =
4741 EL_INTERNAL_CASCADE_CE_ACTIVE,
4747 static int editor_el_custom[] =
4749 EL_CUSTOM_START + 0,
4750 EL_CUSTOM_START + 1,
4751 EL_CUSTOM_START + 2,
4752 EL_CUSTOM_START + 3,
4754 EL_CUSTOM_START + 4,
4755 EL_CUSTOM_START + 5,
4756 EL_CUSTOM_START + 6,
4757 EL_CUSTOM_START + 7,
4759 EL_CUSTOM_START + 8,
4760 EL_CUSTOM_START + 9,
4761 EL_CUSTOM_START + 10,
4762 EL_CUSTOM_START + 11,
4764 EL_CUSTOM_START + 12,
4765 EL_CUSTOM_START + 13,
4766 EL_CUSTOM_START + 14,
4767 EL_CUSTOM_START + 15,
4769 EL_CUSTOM_START + 16,
4770 EL_CUSTOM_START + 17,
4771 EL_CUSTOM_START + 18,
4772 EL_CUSTOM_START + 19,
4774 EL_CUSTOM_START + 20,
4775 EL_CUSTOM_START + 21,
4776 EL_CUSTOM_START + 22,
4777 EL_CUSTOM_START + 23,
4779 EL_CUSTOM_START + 24,
4780 EL_CUSTOM_START + 25,
4781 EL_CUSTOM_START + 26,
4782 EL_CUSTOM_START + 27,
4784 EL_CUSTOM_START + 28,
4785 EL_CUSTOM_START + 29,
4786 EL_CUSTOM_START + 30,
4787 EL_CUSTOM_START + 31,
4789 EL_CUSTOM_START + 32,
4790 EL_CUSTOM_START + 33,
4791 EL_CUSTOM_START + 34,
4792 EL_CUSTOM_START + 35,
4794 EL_CUSTOM_START + 36,
4795 EL_CUSTOM_START + 37,
4796 EL_CUSTOM_START + 38,
4797 EL_CUSTOM_START + 39,
4799 EL_CUSTOM_START + 40,
4800 EL_CUSTOM_START + 41,
4801 EL_CUSTOM_START + 42,
4802 EL_CUSTOM_START + 43,
4804 EL_CUSTOM_START + 44,
4805 EL_CUSTOM_START + 45,
4806 EL_CUSTOM_START + 46,
4807 EL_CUSTOM_START + 47,
4809 EL_CUSTOM_START + 48,
4810 EL_CUSTOM_START + 49,
4811 EL_CUSTOM_START + 50,
4812 EL_CUSTOM_START + 51,
4814 EL_CUSTOM_START + 52,
4815 EL_CUSTOM_START + 53,
4816 EL_CUSTOM_START + 54,
4817 EL_CUSTOM_START + 55,
4819 EL_CUSTOM_START + 56,
4820 EL_CUSTOM_START + 57,
4821 EL_CUSTOM_START + 58,
4822 EL_CUSTOM_START + 59,
4824 EL_CUSTOM_START + 60,
4825 EL_CUSTOM_START + 61,
4826 EL_CUSTOM_START + 62,
4827 EL_CUSTOM_START + 63,
4829 EL_CUSTOM_START + 64,
4830 EL_CUSTOM_START + 65,
4831 EL_CUSTOM_START + 66,
4832 EL_CUSTOM_START + 67,
4834 EL_CUSTOM_START + 68,
4835 EL_CUSTOM_START + 69,
4836 EL_CUSTOM_START + 70,
4837 EL_CUSTOM_START + 71,
4839 EL_CUSTOM_START + 72,
4840 EL_CUSTOM_START + 73,
4841 EL_CUSTOM_START + 74,
4842 EL_CUSTOM_START + 75,
4844 EL_CUSTOM_START + 76,
4845 EL_CUSTOM_START + 77,
4846 EL_CUSTOM_START + 78,
4847 EL_CUSTOM_START + 79,
4849 EL_CUSTOM_START + 80,
4850 EL_CUSTOM_START + 81,
4851 EL_CUSTOM_START + 82,
4852 EL_CUSTOM_START + 83,
4854 EL_CUSTOM_START + 84,
4855 EL_CUSTOM_START + 85,
4856 EL_CUSTOM_START + 86,
4857 EL_CUSTOM_START + 87,
4859 EL_CUSTOM_START + 88,
4860 EL_CUSTOM_START + 89,
4861 EL_CUSTOM_START + 90,
4862 EL_CUSTOM_START + 91,
4864 EL_CUSTOM_START + 92,
4865 EL_CUSTOM_START + 93,
4866 EL_CUSTOM_START + 94,
4867 EL_CUSTOM_START + 95,
4869 EL_CUSTOM_START + 96,
4870 EL_CUSTOM_START + 97,
4871 EL_CUSTOM_START + 98,
4872 EL_CUSTOM_START + 99,
4874 EL_CUSTOM_START + 100,
4875 EL_CUSTOM_START + 101,
4876 EL_CUSTOM_START + 102,
4877 EL_CUSTOM_START + 103,
4879 EL_CUSTOM_START + 104,
4880 EL_CUSTOM_START + 105,
4881 EL_CUSTOM_START + 106,
4882 EL_CUSTOM_START + 107,
4884 EL_CUSTOM_START + 108,
4885 EL_CUSTOM_START + 109,
4886 EL_CUSTOM_START + 110,
4887 EL_CUSTOM_START + 111,
4889 EL_CUSTOM_START + 112,
4890 EL_CUSTOM_START + 113,
4891 EL_CUSTOM_START + 114,
4892 EL_CUSTOM_START + 115,
4894 EL_CUSTOM_START + 116,
4895 EL_CUSTOM_START + 117,
4896 EL_CUSTOM_START + 118,
4897 EL_CUSTOM_START + 119,
4899 EL_CUSTOM_START + 120,
4900 EL_CUSTOM_START + 121,
4901 EL_CUSTOM_START + 122,
4902 EL_CUSTOM_START + 123,
4904 EL_CUSTOM_START + 124,
4905 EL_CUSTOM_START + 125,
4906 EL_CUSTOM_START + 126,
4907 EL_CUSTOM_START + 127,
4909 EL_CUSTOM_START + 128,
4910 EL_CUSTOM_START + 129,
4911 EL_CUSTOM_START + 130,
4912 EL_CUSTOM_START + 131,
4914 EL_CUSTOM_START + 132,
4915 EL_CUSTOM_START + 133,
4916 EL_CUSTOM_START + 134,
4917 EL_CUSTOM_START + 135,
4919 EL_CUSTOM_START + 136,
4920 EL_CUSTOM_START + 137,
4921 EL_CUSTOM_START + 138,
4922 EL_CUSTOM_START + 139,
4924 EL_CUSTOM_START + 140,
4925 EL_CUSTOM_START + 141,
4926 EL_CUSTOM_START + 142,
4927 EL_CUSTOM_START + 143,
4929 EL_CUSTOM_START + 144,
4930 EL_CUSTOM_START + 145,
4931 EL_CUSTOM_START + 146,
4932 EL_CUSTOM_START + 147,
4934 EL_CUSTOM_START + 148,
4935 EL_CUSTOM_START + 149,
4936 EL_CUSTOM_START + 150,
4937 EL_CUSTOM_START + 151,
4939 EL_CUSTOM_START + 152,
4940 EL_CUSTOM_START + 153,
4941 EL_CUSTOM_START + 154,
4942 EL_CUSTOM_START + 155,
4944 EL_CUSTOM_START + 156,
4945 EL_CUSTOM_START + 157,
4946 EL_CUSTOM_START + 158,
4947 EL_CUSTOM_START + 159,
4949 EL_CUSTOM_START + 160,
4950 EL_CUSTOM_START + 161,
4951 EL_CUSTOM_START + 162,
4952 EL_CUSTOM_START + 163,
4954 EL_CUSTOM_START + 164,
4955 EL_CUSTOM_START + 165,
4956 EL_CUSTOM_START + 166,
4957 EL_CUSTOM_START + 167,
4959 EL_CUSTOM_START + 168,
4960 EL_CUSTOM_START + 169,
4961 EL_CUSTOM_START + 170,
4962 EL_CUSTOM_START + 171,
4964 EL_CUSTOM_START + 172,
4965 EL_CUSTOM_START + 173,
4966 EL_CUSTOM_START + 174,
4967 EL_CUSTOM_START + 175,
4969 EL_CUSTOM_START + 176,
4970 EL_CUSTOM_START + 177,
4971 EL_CUSTOM_START + 178,
4972 EL_CUSTOM_START + 179,
4974 EL_CUSTOM_START + 180,
4975 EL_CUSTOM_START + 181,
4976 EL_CUSTOM_START + 182,
4977 EL_CUSTOM_START + 183,
4979 EL_CUSTOM_START + 184,
4980 EL_CUSTOM_START + 185,
4981 EL_CUSTOM_START + 186,
4982 EL_CUSTOM_START + 187,
4984 EL_CUSTOM_START + 188,
4985 EL_CUSTOM_START + 189,
4986 EL_CUSTOM_START + 190,
4987 EL_CUSTOM_START + 191,
4989 EL_CUSTOM_START + 192,
4990 EL_CUSTOM_START + 193,
4991 EL_CUSTOM_START + 194,
4992 EL_CUSTOM_START + 195,
4994 EL_CUSTOM_START + 196,
4995 EL_CUSTOM_START + 197,
4996 EL_CUSTOM_START + 198,
4997 EL_CUSTOM_START + 199,
4999 EL_CUSTOM_START + 200,
5000 EL_CUSTOM_START + 201,
5001 EL_CUSTOM_START + 202,
5002 EL_CUSTOM_START + 203,
5004 EL_CUSTOM_START + 204,
5005 EL_CUSTOM_START + 205,
5006 EL_CUSTOM_START + 206,
5007 EL_CUSTOM_START + 207,
5009 EL_CUSTOM_START + 208,
5010 EL_CUSTOM_START + 209,
5011 EL_CUSTOM_START + 210,
5012 EL_CUSTOM_START + 211,
5014 EL_CUSTOM_START + 212,
5015 EL_CUSTOM_START + 213,
5016 EL_CUSTOM_START + 214,
5017 EL_CUSTOM_START + 215,
5019 EL_CUSTOM_START + 216,
5020 EL_CUSTOM_START + 217,
5021 EL_CUSTOM_START + 218,
5022 EL_CUSTOM_START + 219,
5024 EL_CUSTOM_START + 220,
5025 EL_CUSTOM_START + 221,
5026 EL_CUSTOM_START + 222,
5027 EL_CUSTOM_START + 223,
5029 EL_CUSTOM_START + 224,
5030 EL_CUSTOM_START + 225,
5031 EL_CUSTOM_START + 226,
5032 EL_CUSTOM_START + 227,
5034 EL_CUSTOM_START + 228,
5035 EL_CUSTOM_START + 229,
5036 EL_CUSTOM_START + 230,
5037 EL_CUSTOM_START + 231,
5039 EL_CUSTOM_START + 232,
5040 EL_CUSTOM_START + 233,
5041 EL_CUSTOM_START + 234,
5042 EL_CUSTOM_START + 235,
5044 EL_CUSTOM_START + 236,
5045 EL_CUSTOM_START + 237,
5046 EL_CUSTOM_START + 238,
5047 EL_CUSTOM_START + 239,
5049 EL_CUSTOM_START + 240,
5050 EL_CUSTOM_START + 241,
5051 EL_CUSTOM_START + 242,
5052 EL_CUSTOM_START + 243,
5054 EL_CUSTOM_START + 244,
5055 EL_CUSTOM_START + 245,
5056 EL_CUSTOM_START + 246,
5057 EL_CUSTOM_START + 247,
5059 EL_CUSTOM_START + 248,
5060 EL_CUSTOM_START + 249,
5061 EL_CUSTOM_START + 250,
5062 EL_CUSTOM_START + 251,
5064 EL_CUSTOM_START + 252,
5065 EL_CUSTOM_START + 253,
5066 EL_CUSTOM_START + 254,
5067 EL_CUSTOM_START + 255
5069 static int *editor_hl_custom_ptr = editor_hl_custom;
5070 static int *editor_el_custom_ptr = editor_el_custom;
5071 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5072 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5074 static int editor_hl_group[] =
5076 EL_INTERNAL_CASCADE_GE_ACTIVE,
5082 static int editor_el_group[] =
5096 EL_GROUP_START + 10,
5097 EL_GROUP_START + 11,
5099 EL_GROUP_START + 12,
5100 EL_GROUP_START + 13,
5101 EL_GROUP_START + 14,
5102 EL_GROUP_START + 15,
5104 EL_GROUP_START + 16,
5105 EL_GROUP_START + 17,
5106 EL_GROUP_START + 18,
5107 EL_GROUP_START + 19,
5109 EL_GROUP_START + 20,
5110 EL_GROUP_START + 21,
5111 EL_GROUP_START + 22,
5112 EL_GROUP_START + 23,
5114 EL_GROUP_START + 24,
5115 EL_GROUP_START + 25,
5116 EL_GROUP_START + 26,
5117 EL_GROUP_START + 27,
5119 EL_GROUP_START + 28,
5120 EL_GROUP_START + 29,
5121 EL_GROUP_START + 30,
5124 static int *editor_hl_group_ptr = editor_hl_group;
5125 static int *editor_el_group_ptr = editor_el_group;
5126 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5127 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5129 static int editor_hl_reference[] =
5131 EL_INTERNAL_CASCADE_REF_ACTIVE,
5137 static int editor_el_reference[] =
5141 EL_TRIGGER_CE_VALUE,
5142 EL_TRIGGER_CE_SCORE,
5146 EL_CURRENT_CE_VALUE,
5147 EL_CURRENT_CE_SCORE,
5169 static int *editor_hl_reference_ptr = editor_hl_reference;
5170 static int *editor_el_reference_ptr = editor_el_reference;
5171 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5172 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5174 static int editor_hl_user_defined[] =
5176 EL_INTERNAL_CASCADE_USER_ACTIVE,
5182 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5183 static int *editor_el_user_defined_ptr = NULL;
5184 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5185 static int num_editor_el_user_defined = 0;
5187 static int editor_hl_dynamic[] =
5189 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5195 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5196 static int *editor_el_dynamic_ptr = NULL;
5197 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5198 static int num_editor_el_dynamic = 0;
5200 static int editor_hl_empty[] = { EL_EMPTY };
5201 static int *editor_el_empty = NULL; /* dynamically allocated */
5203 static int *editor_hl_empty_ptr = editor_hl_empty;
5204 static int *editor_el_empty_ptr = NULL;
5205 static int num_editor_hl_empty = 0;
5206 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5208 static boolean use_el_empty = FALSE;
5210 static int *editor_elements = NULL; /* dynamically allocated */
5211 static int num_editor_elements = 0; /* dynamically determined */
5213 static boolean setup_editor_cascade_never = FALSE;
5215 static boolean setup_editor_el_players = TRUE;
5216 static boolean setup_editor_el_boulderdash = TRUE;
5217 static boolean setup_editor_el_emerald_mine = TRUE;
5218 static boolean setup_editor_el_emerald_mine_club = TRUE;
5219 static boolean setup_editor_el_more = TRUE;
5220 static boolean setup_editor_el_sokoban = TRUE;
5221 static boolean setup_editor_el_supaplex = TRUE;
5222 static boolean setup_editor_el_diamond_caves = TRUE;
5223 static boolean setup_editor_el_dx_boulderdash = TRUE;
5224 static boolean setup_editor_el_mirror_magic = TRUE;
5225 static boolean setup_editor_el_deflektor = TRUE;
5226 static boolean setup_editor_el_chars = TRUE;
5227 static boolean setup_editor_el_steel_chars = TRUE;
5228 static boolean setup_editor_el_custom = TRUE;
5229 static boolean setup_editor_el_user_defined = TRUE;
5230 static boolean setup_editor_el_dynamic = TRUE;
5232 static int editor_hl_unused[] = { EL_EMPTY };
5233 static int *editor_hl_unused_ptr = editor_hl_unused;
5234 static int num_editor_hl_unused = 0;
5238 boolean *setup_value;
5239 boolean *setup_cascade_value;
5241 int **headline_list;
5242 int *headline_list_size;
5245 int *element_list_size;
5247 boolean last_setup_value;
5249 editor_elements_info[] =
5252 &setup_editor_el_players,
5253 &setup_editor_cascade_never,
5254 &editor_hl_unused_ptr, &num_editor_hl_unused,
5255 &editor_el_players_ptr, &num_editor_el_players
5258 &setup_editor_el_boulderdash,
5259 &setup.editor_cascade.el_bd,
5260 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5261 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5264 &setup_editor_el_emerald_mine,
5265 &setup.editor_cascade.el_em,
5266 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5267 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5270 &setup_editor_el_emerald_mine_club,
5271 &setup.editor_cascade.el_emc,
5272 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5273 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5276 &setup_editor_el_more,
5277 &setup.editor_cascade.el_rnd,
5278 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5279 &editor_el_rnd_ptr, &num_editor_el_rnd
5282 &setup_editor_el_sokoban,
5283 &setup.editor_cascade.el_sb,
5284 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5285 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5288 &setup_editor_el_supaplex,
5289 &setup.editor_cascade.el_sp,
5290 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5291 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5294 &setup_editor_el_diamond_caves,
5295 &setup.editor_cascade.el_dc,
5296 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5297 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5300 &setup_editor_el_dx_boulderdash,
5301 &setup.editor_cascade.el_dx,
5302 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5303 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5306 &setup_editor_el_mirror_magic,
5307 &setup.editor_cascade.el_mm,
5308 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5309 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5312 &setup_editor_el_deflektor,
5313 &setup.editor_cascade.el_df,
5314 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5315 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5318 &setup_editor_el_chars,
5319 &setup.editor_cascade.el_chars,
5320 &editor_hl_chars_ptr, &num_editor_hl_chars,
5321 &editor_el_chars_ptr, &num_editor_el_chars
5324 &setup_editor_el_steel_chars,
5325 &setup.editor_cascade.el_steel_chars,
5326 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5327 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5330 &setup_editor_el_custom,
5331 &setup.editor_cascade.el_ce,
5332 &editor_hl_custom_ptr, &num_editor_hl_custom,
5333 &editor_el_custom_ptr, &num_editor_el_custom
5336 &setup_editor_el_custom,
5337 &setup.editor_cascade.el_ge,
5338 &editor_hl_group_ptr, &num_editor_hl_group,
5339 &editor_el_group_ptr, &num_editor_el_group
5342 &setup_editor_el_custom,
5343 &setup.editor_cascade.el_ref,
5344 &editor_hl_reference_ptr, &num_editor_hl_reference,
5345 &editor_el_reference_ptr, &num_editor_el_reference
5348 &setup_editor_el_user_defined,
5349 &setup.editor_cascade.el_user,
5350 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5351 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5354 &setup_editor_el_dynamic,
5355 &setup.editor_cascade.el_dynamic,
5356 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5357 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5362 &editor_hl_empty_ptr, &num_editor_hl_empty,
5363 &editor_el_empty_ptr, &num_editor_el_empty,
5375 -----------------------------------------------------------------------------
5377 -----------------------------------------------------------------------------
5380 static int getMaxInfoTextLength()
5382 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5385 static int getTextWidthForGadget(char *text)
5390 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5393 static int getTextWidthForDrawingArea(char *text)
5398 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5401 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5403 return (gi->x + gi->width + getTextWidthForGadget(text));
5406 static char *getElementInfoText(int element)
5408 char *info_text = NULL;
5410 if (element < MAX_NUM_ELEMENTS)
5412 if (strlen(element_info[element].description) > 0)
5413 info_text = element_info[element].description;
5414 else if (element_info[element].custom_description != NULL)
5415 info_text = element_info[element].custom_description;
5416 else if (element_info[element].editor_description != NULL)
5417 info_text = element_info[element].editor_description;
5420 if (info_text == NULL)
5421 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5426 static char *getElementDescriptionFilenameExt(char *basename)
5428 char *elements_subdir = "elements";
5429 static char *elements_subdir2 = NULL;
5430 static char *filename = NULL;
5432 if (elements_subdir2 == NULL)
5433 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5435 checked_free(filename);
5437 /* 1st try: look for element description in current level set directory */
5438 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5439 if (fileExists(filename))
5444 /* 2nd try: look for element description in the game's base directory */
5445 filename = getPath3(options.docs_directory, elements_subdir, basename);
5446 if (fileExists(filename))
5452 char *getElementDescriptionFilename(int element)
5454 char basename[MAX_FILENAME_LEN];
5457 /* 1st try: look for element description file for exactly this element */
5458 sprintf(basename, "%s.txt", element_info[element].token_name);
5459 filename = getElementDescriptionFilenameExt(basename);
5460 if (filename != NULL)
5463 /* 2nd try: look for element description file for this element's class */
5464 sprintf(basename, "%s.txt", element_info[element].class_name);
5465 filename = getElementDescriptionFilenameExt(basename);
5466 if (filename != NULL)
5472 static boolean suppressBorderElement()
5474 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5475 lev_fieldx <= MAX_ED_FIELDX &&
5476 lev_fieldy <= MAX_ED_FIELDY);
5479 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5481 boolean element_found[NUM_FILE_ELEMENTS];
5484 /* initialize list of used elements to "not used" */
5485 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5486 element_found[i] = FALSE;
5488 /* find all elements used in current level */
5489 for (y = 0; y < lev_fieldy; y++)
5490 for (x = 0; x < lev_fieldx; x++)
5491 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5492 element_found[Feld[x][y]] = TRUE;
5496 /* count number of elements used in current level */
5497 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5498 if (element_found[i])
5501 /* add space for up to 3 more elements for padding that may be needed */
5504 /* free memory for old list of elements, if needed */
5505 checked_free(*elements);
5507 /* allocate memory for new list of elements */
5508 *elements = checked_malloc(*num_elements * sizeof(int));
5512 /* add all elements used in current level (non-custom/group elements) */
5513 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5514 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5515 (*elements)[(*num_elements)++] = i;
5517 /* add all elements used in current level (custom/group elements) */
5518 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5519 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5520 (*elements)[(*num_elements)++] = i;
5522 while (*num_elements % 4) /* pad with empty elements, if needed */
5523 (*elements)[(*num_elements)++] = EL_EMPTY;
5526 static void ReinitializeElementList_EnableSections()
5528 /* default: enable all element sections */
5530 setup_editor_el_players = TRUE;
5531 setup_editor_el_boulderdash = TRUE;
5532 setup_editor_el_emerald_mine = TRUE;
5533 setup_editor_el_emerald_mine_club = TRUE;
5534 setup_editor_el_more = TRUE;
5535 setup_editor_el_sokoban = TRUE;
5536 setup_editor_el_supaplex = TRUE;
5537 setup_editor_el_diamond_caves = TRUE;
5538 setup_editor_el_dx_boulderdash = TRUE;
5539 setup_editor_el_mirror_magic = TRUE;
5540 setup_editor_el_deflektor = TRUE;
5541 setup_editor_el_chars = TRUE;
5542 setup_editor_el_steel_chars = TRUE;
5544 setup_editor_el_custom = TRUE;
5545 setup_editor_el_user_defined = TRUE;
5546 setup_editor_el_dynamic = TRUE;
5548 /* now disable all element sections not to be displayed */
5550 if (!setup.editor.el_classic)
5552 setup_editor_el_players = FALSE;
5553 setup_editor_el_boulderdash = FALSE;
5554 setup_editor_el_emerald_mine = FALSE;
5555 setup_editor_el_emerald_mine_club = FALSE;
5556 setup_editor_el_more = FALSE;
5557 setup_editor_el_sokoban = FALSE;
5558 setup_editor_el_supaplex = FALSE;
5559 setup_editor_el_diamond_caves = FALSE;
5560 setup_editor_el_dx_boulderdash = FALSE;
5561 setup_editor_el_mirror_magic = FALSE;
5562 setup_editor_el_deflektor = FALSE;
5563 setup_editor_el_chars = FALSE;
5564 setup_editor_el_steel_chars = FALSE;
5567 if (!setup.editor.el_custom)
5569 setup_editor_el_custom = FALSE;
5572 if (!setup.editor.el_user_defined)
5574 setup_editor_el_user_defined = FALSE;
5577 if (!setup.editor.el_dynamic)
5579 setup_editor_el_dynamic = FALSE;
5582 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5584 setup_editor_el_mirror_magic = FALSE;
5585 setup_editor_el_deflektor = FALSE;
5587 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5589 setup_editor_el_boulderdash = FALSE;
5590 setup_editor_el_more = FALSE;
5591 setup_editor_el_sokoban = FALSE;
5592 setup_editor_el_supaplex = FALSE;
5593 setup_editor_el_diamond_caves = FALSE;
5594 setup_editor_el_dx_boulderdash = FALSE;
5595 setup_editor_el_mirror_magic = FALSE;
5596 setup_editor_el_deflektor = FALSE;
5597 setup_editor_el_steel_chars = FALSE;
5599 setup_editor_el_custom = FALSE;
5601 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5603 setup_editor_el_players = FALSE;
5604 setup_editor_el_boulderdash = FALSE;
5605 setup_editor_el_emerald_mine = FALSE;
5606 setup_editor_el_emerald_mine_club = FALSE;
5607 setup_editor_el_more = FALSE;
5608 setup_editor_el_sokoban = FALSE;
5609 setup_editor_el_diamond_caves = FALSE;
5610 setup_editor_el_dx_boulderdash = FALSE;
5611 setup_editor_el_mirror_magic = FALSE;
5612 setup_editor_el_deflektor = FALSE;
5613 setup_editor_el_chars = FALSE;
5614 setup_editor_el_steel_chars = FALSE;
5616 setup_editor_el_custom = FALSE;
5618 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5620 setup_editor_el_players = FALSE;
5621 setup_editor_el_boulderdash = FALSE;
5622 setup_editor_el_emerald_mine = FALSE;
5623 setup_editor_el_emerald_mine_club = FALSE;
5624 setup_editor_el_more = FALSE;
5625 setup_editor_el_sokoban = FALSE;
5626 setup_editor_el_supaplex = FALSE;
5627 setup_editor_el_diamond_caves = FALSE;
5628 setup_editor_el_dx_boulderdash = FALSE;
5629 setup_editor_el_steel_chars = FALSE;
5631 setup_editor_el_custom = FALSE;
5635 static void ReinitializeElementList()
5637 static boolean initialization_needed = TRUE;
5641 ReinitializeElementList_EnableSections();
5643 if (initialization_needed)
5645 LoadSetup_EditorCascade(); /* load last editor cascade state */
5647 /* initialize editor cascade element from saved cascade state */
5648 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5650 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5651 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5653 if (IS_EDITOR_CASCADE(*cascade_element))
5655 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5656 EL_CASCADE_INACTIVE(*cascade_element));
5659 initialization_needed = FALSE;
5662 checked_free(editor_elements);
5664 /* reload optional user defined element list for each invocation of editor */
5665 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5666 &num_editor_el_user_defined);
5668 /* initialize dynamic level element list for each invocation of editor */
5669 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5670 &num_editor_el_dynamic);
5672 /* initialize list of empty elements (used for padding, if needed) */
5673 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5674 editor_el_empty[i] = EL_EMPTY;
5676 /* do some sanity checks for each element from element list */
5677 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5679 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5681 int element = (*editor_elements_info[i].element_list)[j];
5683 if (element >= NUM_FILE_ELEMENTS)
5684 Error(ERR_WARN, "editor element %d is runtime element", element);
5686 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5687 Error(ERR_WARN, "no element description text for element %d", element);
5691 num_editor_elements = 0;
5692 use_el_empty = FALSE;
5694 /* determine size of element list */
5695 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5697 boolean found_inactive_cascade = FALSE;
5699 if (*editor_elements_info[i].setup_value)
5701 if (setup.editor.el_headlines)
5703 // required for correct padding of palette headline buttons
5704 if (*editor_elements_info[i].headline_list_size > 0)
5705 num_editor_elements += editor.palette.cols;
5707 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5709 int element = (*editor_elements_info[i].headline_list)[j];
5711 if (IS_EDITOR_CASCADE_INACTIVE(element))
5712 found_inactive_cascade = TRUE;
5716 if (found_inactive_cascade)
5719 // required for correct padding of palette element buttons
5720 int element_list_size = *editor_elements_info[i].element_list_size;
5722 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5723 int element_buttons = editor.palette.cols * element_rows;
5725 num_editor_elements += element_buttons;
5729 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5731 /* offer at least as many elements as element buttons exist */
5732 use_el_empty = TRUE;
5733 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5735 num_editor_elements += num_editor_el_empty;
5739 num_editor_el_empty = 0;
5742 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5744 /* fill element list */
5745 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5747 boolean found_inactive_cascade = FALSE;
5749 if (*editor_elements_info[i].setup_value)
5751 if (setup.editor.el_headlines)
5753 // required for correct padding of palette headline buttons
5754 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5755 editor.palette.cols : 0);
5757 for (j = 0; j < headline_size; j++)
5759 // use empty elements for padding of palette headline buttons
5760 int element = (j < *editor_elements_info[i].headline_list_size ?
5761 (*editor_elements_info[i].headline_list)[j] :
5762 editor_el_empty[0]);
5764 editor_elements[pos++] = element;
5766 if (IS_EDITOR_CASCADE_INACTIVE(element))
5767 found_inactive_cascade = TRUE;
5771 if (found_inactive_cascade)
5774 // required for correct padding of palette element buttons
5775 int element_list_size = *editor_elements_info[i].element_list_size;
5777 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5778 int element_buttons = editor.palette.cols * element_rows;
5780 // copy all elements from element list
5781 for (j = 0; j < element_list_size; j++)
5782 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5784 // use empty elements for padding of palette element buttons
5785 for (j = 0; j < element_buttons - element_list_size; j++)
5786 editor_elements[pos++] = editor_el_empty[0];
5790 /* (this function is also called before editor gadgets are initialized!) */
5791 AdjustElementListScrollbar();
5794 void PrintEditorElementList()
5796 boolean *stop = &setup_editor_el_user_defined;
5799 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5801 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5803 if (IS_EDITOR_CASCADE(cascade_element))
5805 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5806 char *headline = element_info[cascade_element_show].editor_description;
5808 PrintLineWithPrefix("# ", "-", 77);
5809 Print("# %s\n", headline);
5810 PrintLineWithPrefix("# ", "-", 77);
5813 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5815 int element = (*editor_elements_info[i].headline_list)[j];
5817 if (IS_EDITOR_CASCADE(element))
5818 element = EL_CHAR_MINUS;
5820 Print("# %s\n", element_info[element].token_name);
5826 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5828 int element = (*editor_elements_info[i].element_list)[j];
5830 Print("# %s\n", element_info[element].token_name);
5838 static void ReinitializeElementListButtons()
5840 static boolean last_setup_value_headlines = FALSE;
5841 static boolean initialization_needed = TRUE;
5844 if (!initialization_needed) /* check if editor element setup has changed */
5846 if (last_setup_value_headlines != setup.editor.el_headlines)
5847 initialization_needed = TRUE;
5849 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5850 if (editor_elements_info[i].last_setup_value !=
5851 *editor_elements_info[i].setup_value)
5852 initialization_needed = TRUE;
5855 if (!initialization_needed)
5858 FreeLevelEditorGadgets();
5859 CreateLevelEditorGadgets();
5861 /* store current setup values for next invocation of this function */
5862 last_setup_value_headlines = setup.editor.el_headlines;
5863 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5864 editor_elements_info[i].last_setup_value =
5865 *editor_elements_info[i].setup_value;
5867 initialization_needed = FALSE;
5870 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5873 int border_graphic =
5874 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5875 struct GraphicInfo *g = &graphic_info[border_graphic];
5876 Bitmap *src_bitmap = g->bitmap;
5877 int src_x = g->src_x;
5878 int src_y = g->src_y;
5879 int border_size = g->border_size;
5880 int border_xpos = g->width - border_size;
5881 int border_ypos = g->height - border_size;
5882 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5885 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5886 border_size, border_size,
5887 dest_x - border_size, dest_y - border_size);
5888 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5889 border_size, border_size,
5890 dest_x + width, dest_y - border_size);
5891 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5892 border_size, border_size,
5893 dest_x - border_size, dest_y + height);
5894 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5895 border_size, border_size,
5896 dest_x + width, dest_y + height);
5898 for (i = 0; i < width / tilesize; i++)
5900 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5901 tilesize, border_size,
5902 dest_x + i * tilesize, dest_y - border_size);
5903 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5904 tilesize, border_size,
5905 dest_x + i * tilesize, dest_y + height);
5908 for (i = 0; i < height / tilesize; i++)
5910 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5911 border_size, tilesize,
5912 dest_x - border_size, dest_y + i * tilesize);
5913 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5914 border_size, tilesize,
5915 dest_x + width, dest_y + i * tilesize);
5918 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5921 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5923 int xsize_tile = MAX(ed_tilesize, xsize);
5924 int ysize_tile = MAX(ed_tilesize, ysize);
5925 int xsize_full = xsize + 1;
5926 int ysize_full = ysize + 1;
5927 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5928 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5929 Pixel line_color = getTabulatorBarColor();
5931 if (line_color == BLACK_PIXEL) /* black => transparent */
5934 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5935 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5936 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5939 static void DrawEditorLevelBorderLinesIfNeeded()
5941 int xsize = lev_fieldx * ed_tilesize;
5942 int ysize = lev_fieldy * ed_tilesize;
5943 int line_size = getTabulatorBarHeight();
5945 if (!suppressBorderElement())
5948 /* draw little border line around editable level playfield */
5951 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5954 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5956 if (xsize < SXSIZE && ysize < SYSIZE)
5957 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5960 static void DrawEditorElement(int x, int y, int element)
5962 DrawSizedElement(x, y, element, ed_tilesize);
5965 static void DrawEditorElementThruMask(int x, int y, int element)
5967 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5970 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5972 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5975 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5977 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5978 DrawEditorLevelBorderLinesIfNeeded();
5981 static void DrawDrawingArea(int id)
5983 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5986 int *value = drawingarea_info[id].value;
5987 int area_xsize = drawingarea_info[id].area_xsize;
5988 int area_ysize = drawingarea_info[id].area_ysize;
5989 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5991 for (x = 0; x < area_xsize; x++)
5992 for (y = 0; y < area_ysize; y++)
5993 DrawSizedGraphicExt(drawto,
5994 gi->x + x * tilesize,
5995 gi->y + y * tilesize,
5996 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5999 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
6002 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
6003 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
6005 BlitBitmap(drawto, drawto,
6006 SX + (dx == -1 ? ed_tilesize : 0),
6007 SY + (dy == -1 ? ed_tilesize : 0),
6008 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
6009 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
6010 SX + (dx == +1 ? ed_tilesize : 0),
6011 SY + (dy == +1 ? ed_tilesize : 0));
6015 x = (dx == 1 ? 0 : ed_fieldx - 1);
6016 for (y = 0; y < ed_fieldy; y++)
6017 DrawEditorElementOrWall(x, y, from_x, from_y);
6021 y = (dy == 1 ? 0 : ed_fieldy - 1);
6022 for (x = 0; x < ed_fieldx; x++)
6023 DrawEditorElementOrWall(x, y, from_x, from_y);
6026 redraw_mask |= REDRAW_FIELD;
6030 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6033 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6036 static void CreateControlButtons()
6038 struct GadgetInfo *gi;
6041 /* create toolbox buttons */
6042 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6044 int id = controlbutton_info[i].gadget_id;
6045 int type = controlbutton_info[i].gadget_type;
6046 int graphic = controlbutton_info[i].graphic;
6047 struct XYTileSize *pos = controlbutton_info[i].pos;
6048 struct GraphicInfo *gd = &graphic_info[graphic];
6049 Bitmap *deco_bitmap = NULL;
6050 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6051 int tile_size = 0, deco_shift = 0;
6052 boolean deco_masked = FALSE;
6053 int gd_x1 = gd->src_x;
6054 int gd_y1 = gd->src_y;
6055 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6056 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6057 int gd_x1a = gd->src_x + gd->active_xoffset;
6058 int gd_y1a = gd->src_y + gd->active_yoffset;
6059 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6060 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6063 unsigned int event_mask;
6064 int radio_button_nr = RADIO_NR_NONE;
6065 boolean checked = FALSE;
6067 if (type == GD_TYPE_RADIO_BUTTON)
6069 event_mask = GD_EVENT_PRESSED;
6070 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6072 if (id == drawing_function)
6077 if (id == GADGET_ID_WRAP_LEFT ||
6078 id == GADGET_ID_WRAP_RIGHT ||
6079 id == GADGET_ID_WRAP_UP ||
6080 id == GADGET_ID_WRAP_DOWN)
6081 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6083 event_mask = GD_EVENT_RELEASED;
6086 if (id == GADGET_ID_PROPERTIES ||
6087 id == GADGET_ID_PALETTE)
6092 else if (id == GADGET_ID_ELEMENT_LEFT ||
6093 id == GADGET_ID_ELEMENT_MIDDLE ||
6094 id == GADGET_ID_ELEMENT_RIGHT)
6099 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6100 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6101 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6103 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6104 editor.button.element_left.tile_size :
6105 id == GADGET_ID_ELEMENT_MIDDLE ?
6106 editor.button.element_middle.tile_size :
6107 id == GADGET_ID_ELEMENT_RIGHT ?
6108 editor.button.element_right.tile_size : 0);
6110 // make sure that decoration does not overlap gadget border
6111 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6113 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6115 deco_xpos = (gd->width - tile_size) / 2;
6116 deco_ypos = (gd->height - tile_size) / 2;
6118 deco_masked = gd->draw_masked;
6126 gi = CreateGadget(GDI_CUSTOM_ID, id,
6127 GDI_CUSTOM_TYPE_ID, i,
6128 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6131 GDI_WIDTH, gd->width,
6132 GDI_HEIGHT, gd->height,
6134 GDI_STATE, GD_BUTTON_UNPRESSED,
6135 GDI_RADIO_NR, radio_button_nr,
6136 GDI_CHECKED, checked,
6137 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6138 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6139 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6140 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6141 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6142 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6143 GDI_DECORATION_SIZE, tile_size, tile_size,
6144 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6145 GDI_DECORATION_MASKED, deco_masked,
6146 GDI_EVENT_MASK, event_mask,
6147 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6148 GDI_CALLBACK_ACTION, HandleControlButtons,
6152 Error(ERR_EXIT, "cannot create gadget");
6154 level_editor_gadget[id] = gi;
6157 /* these values are not constant, but can change at runtime */
6158 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6159 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6160 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6161 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6162 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6163 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6164 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6165 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6166 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6167 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6168 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6169 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6171 /* create buttons for scrolling of drawing area and element list */
6172 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6174 int id = scrollbutton_info[i].gadget_id;
6175 int graphic = scrollbutton_info[i].graphic;
6176 struct GraphicInfo *gd = &graphic_info[graphic];
6177 Bitmap *gd_bitmap = gd->bitmap;
6178 int gd_x1 = gd->src_x;
6179 int gd_y1 = gd->src_y;
6180 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6181 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6182 int width = gd->width;
6183 int height = gd->height;
6184 int x = scrollbutton_pos[i].x;
6185 int y = scrollbutton_pos[i].y;
6186 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6188 if (id == GADGET_ID_SCROLL_LIST_UP ||
6189 id == GADGET_ID_SCROLL_LIST_DOWN)
6200 gi = CreateGadget(GDI_CUSTOM_ID, id,
6201 GDI_CUSTOM_TYPE_ID, i,
6202 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6207 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6208 GDI_STATE, GD_BUTTON_UNPRESSED,
6209 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6210 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6211 GDI_EVENT_MASK, event_mask,
6212 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6213 GDI_CALLBACK_ACTION, HandleControlButtons,
6217 Error(ERR_EXIT, "cannot create gadget");
6219 level_editor_gadget[id] = gi;
6222 /* create buttons for element list */
6223 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6225 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6226 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6227 struct GraphicInfo *gd = &graphic_info[graphic];
6228 Bitmap *gd_bitmap = gd->bitmap;
6229 Bitmap *deco_bitmap;
6230 int deco_x, deco_y, deco_xpos, deco_ypos;
6231 int gd_x1 = gd->src_x;
6232 int gd_y1 = gd->src_y;
6233 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6234 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6235 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6236 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6237 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6238 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6239 int element = editor_elements[i];
6240 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6241 unsigned int event_mask = GD_EVENT_RELEASED;
6243 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6245 deco_xpos = (gd->width - tile_size) / 2;
6246 deco_ypos = (gd->height - tile_size) / 2;
6248 gi = CreateGadget(GDI_CUSTOM_ID, id,
6249 GDI_CUSTOM_TYPE_ID, i,
6250 GDI_INFO_TEXT, getElementInfoText(element),
6253 GDI_WIDTH, gd->width,
6254 GDI_HEIGHT, gd->height,
6255 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6256 GDI_STATE, GD_BUTTON_UNPRESSED,
6257 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6258 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6259 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6260 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6261 GDI_DECORATION_SIZE, tile_size, tile_size,
6262 GDI_DECORATION_SHIFTING, 1, 1,
6263 GDI_EVENT_MASK, event_mask,
6264 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6265 GDI_CALLBACK_ACTION, HandleControlButtons,
6269 Error(ERR_EXIT, "cannot create gadget");
6271 level_editor_gadget[id] = gi;
6275 static void CreateCounterButtons()
6277 int max_infotext_len = getMaxInfoTextLength();
6280 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6283 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6284 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6286 /* determine horizontal position to the right of specified gadget */
6287 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6288 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6289 ED_GADGET_TEXT_DISTANCE);
6291 /* determine horizontal offset for leading text */
6292 if (counterbutton_info[i].text_left != NULL)
6293 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6295 for (j = 0; j < 2; j++)
6297 struct GadgetInfo *gi;
6299 counterbutton_info[i].gadget_id_down :
6300 counterbutton_info[i].gadget_id_up);
6302 struct GraphicInfo *gd;
6303 int gd_x1, gd_x2, gd_y1, gd_y2;
6304 unsigned int event_mask;
6305 char infotext[max_infotext_len + 1];
6307 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6309 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6312 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6313 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6315 event_mask |= GD_EVENT_RELEASED;
6319 x = DX + editor.button.prev_level.x;
6320 y = DY + editor.button.prev_level.y;
6324 x = DX + editor.button.next_level.x;
6325 y = DY + editor.button.next_level.y;
6331 IMG_EDITOR_COUNTER_DOWN :
6332 IMG_EDITOR_COUNTER_UP);
6335 gd = &graphic_info[graphic];
6339 gd_x2 = gd->src_x + gd->pressed_xoffset;
6340 gd_y2 = gd->src_y + gd->pressed_yoffset;
6342 sprintf(infotext, "%s counter value by 1, 5 or 10",
6343 (j == 0 ? "decrease" : "increase"));
6345 gi = CreateGadget(GDI_CUSTOM_ID, id,
6346 GDI_CUSTOM_TYPE_ID, i,
6347 GDI_INFO_TEXT, infotext,
6350 GDI_WIDTH, gd->width,
6351 GDI_HEIGHT, gd->height,
6352 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6353 GDI_STATE, GD_BUTTON_UNPRESSED,
6354 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6355 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6356 GDI_EVENT_MASK, event_mask,
6357 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6358 GDI_CALLBACK_ACTION, HandleCounterButtons,
6362 Error(ERR_EXIT, "cannot create gadget");
6364 level_editor_gadget[id] = gi;
6365 right_gadget_border[id] =
6366 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6368 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6372 int font_type = FONT_INPUT_1;
6373 int font_type_active = FONT_INPUT_1_ACTIVE;
6375 id = counterbutton_info[i].gadget_id_text;
6377 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6379 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6381 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6383 font_type = FONT_LEVEL_NUMBER;
6384 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6386 x = DX + editor.input.level_number.x;
6387 y = DY + editor.input.level_number.y;
6391 graphic = IMG_EDITOR_COUNTER_INPUT;
6394 gd = &graphic_info[graphic];
6398 gd_x2 = gd->src_x + gd->active_xoffset;
6399 gd_y2 = gd->src_y + gd->active_yoffset;
6401 gi = CreateGadget(GDI_CUSTOM_ID, id,
6402 GDI_CUSTOM_TYPE_ID, i,
6403 GDI_INFO_TEXT, "enter counter value",
6406 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6407 GDI_NUMBER_VALUE, 0,
6408 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6409 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6410 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6411 GDI_TEXT_FONT, font_type,
6412 GDI_TEXT_FONT_ACTIVE, font_type_active,
6413 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6414 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6415 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6416 GDI_DESIGN_WIDTH, gd->width,
6417 GDI_EVENT_MASK, event_mask,
6418 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6419 GDI_CALLBACK_ACTION, HandleCounterButtons,
6423 Error(ERR_EXIT, "cannot create gadget");
6425 level_editor_gadget[id] = gi;
6426 right_gadget_border[id] =
6427 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6429 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6435 static void CreateDrawingAreas()
6439 /* these values are not constant, but can change at runtime */
6440 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6441 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6443 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6445 struct GadgetInfo *gi;
6446 unsigned int event_mask;
6447 int id = drawingarea_info[i].gadget_id;
6448 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6449 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6450 int area_xsize = drawingarea_info[i].area_xsize;
6451 int area_ysize = drawingarea_info[i].area_ysize;
6452 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6453 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6456 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6457 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6459 /* determine horizontal position to the right of specified gadget */
6460 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6461 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6462 ED_DRAWINGAREA_TEXT_DISTANCE);
6464 /* determine horizontal offset for leading text */
6465 if (drawingarea_info[i].text_left != NULL)
6466 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6468 gi = CreateGadget(GDI_CUSTOM_ID, id,
6469 GDI_CUSTOM_TYPE_ID, i,
6472 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6473 GDI_AREA_SIZE, area_xsize, area_ysize,
6474 GDI_ITEM_SIZE, item_size, item_size,
6475 GDI_EVENT_MASK, event_mask,
6476 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6477 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6481 Error(ERR_EXIT, "cannot create gadget");
6483 level_editor_gadget[id] = gi;
6484 right_gadget_border[id] =
6485 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6489 static void CreateTextInputGadgets()
6491 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6492 int max_infotext_len = getMaxInfoTextLength();
6495 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6497 int gd_x1 = gd->src_x;
6498 int gd_y1 = gd->src_y;
6499 int gd_x2 = gd->src_x + gd->active_xoffset;
6500 int gd_y2 = gd->src_y + gd->active_yoffset;
6501 struct GadgetInfo *gi;
6502 unsigned int event_mask;
6503 char infotext[MAX_OUTPUT_LINESIZE + 1];
6504 int id = textinput_info[i].gadget_id;
6507 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6509 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6510 int border_size = gd->border_size;
6511 int font_nr = FONT_INPUT_1;
6512 int font_height = getFontHeight(font_nr);
6513 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6514 int yoffset = element_border + (TILEY - font_height) / 2;
6516 x = (editor.settings.element_name.x != -1 ?
6517 editor.settings.element_name.x :
6518 editor.settings.element_graphic.x + xoffset) - border_size;
6519 y = (editor.settings.element_name.y != -1 ?
6520 editor.settings.element_name.y :
6521 editor.settings.element_graphic.y + yoffset) - border_size;
6525 x = ED_SETTINGS_X(textinput_info[i].x);
6526 y = ED_SETTINGS_Y(textinput_info[i].y);
6529 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6531 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6532 infotext[max_infotext_len] = '\0';
6534 gi = CreateGadget(GDI_CUSTOM_ID, id,
6535 GDI_CUSTOM_TYPE_ID, i,
6536 GDI_INFO_TEXT, infotext,
6539 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6540 GDI_TEXT_VALUE, textinput_info[i].value,
6541 GDI_TEXT_SIZE, textinput_info[i].size,
6542 GDI_TEXT_FONT, FONT_INPUT_1,
6543 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6544 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6545 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6546 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6547 GDI_DESIGN_WIDTH, gd->width,
6548 GDI_EVENT_MASK, event_mask,
6549 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6550 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6554 Error(ERR_EXIT, "cannot create gadget");
6556 level_editor_gadget[id] = gi;
6560 static void CreateTextAreaGadgets()
6562 int max_infotext_len = getMaxInfoTextLength();
6565 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6567 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6568 int gd_x1 = gd->src_x;
6569 int gd_y1 = gd->src_y;
6570 int gd_x2 = gd->src_x + gd->active_xoffset;
6571 int gd_y2 = gd->src_y + gd->active_yoffset;
6572 struct GadgetInfo *gi;
6573 unsigned int event_mask;
6574 char infotext[MAX_OUTPUT_LINESIZE + 1];
6575 int id = textarea_info[i].gadget_id;
6576 int area_xsize = textarea_info[i].xsize;
6577 int area_ysize = textarea_info[i].ysize;
6579 event_mask = GD_EVENT_TEXT_LEAVING;
6581 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6582 infotext[max_infotext_len] = '\0';
6584 gi = CreateGadget(GDI_CUSTOM_ID, id,
6585 GDI_CUSTOM_TYPE_ID, i,
6586 GDI_INFO_TEXT, infotext,
6587 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6588 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6589 GDI_TYPE, GD_TYPE_TEXT_AREA,
6590 GDI_AREA_SIZE, area_xsize, area_ysize,
6591 GDI_TEXT_FONT, FONT_INPUT_1,
6592 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6593 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6594 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6595 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6596 GDI_DESIGN_WIDTH, gd->width,
6597 GDI_EVENT_MASK, event_mask,
6598 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6599 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6603 Error(ERR_EXIT, "cannot create gadget");
6605 level_editor_gadget[id] = gi;
6609 static void CreateSelectboxGadgets()
6611 int max_infotext_len = getMaxInfoTextLength();
6614 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6616 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6617 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6618 int gd_x1 = gd->src_x;
6619 int gd_y1 = gd->src_y;
6620 int gd_x2 = gd->src_x + gd->active_xoffset;
6621 int gd_y2 = gd->src_y + gd->active_yoffset;
6622 int selectbox_button_xsize = gd2->width;
6623 struct GadgetInfo *gi;
6624 unsigned int event_mask;
6625 char infotext[MAX_OUTPUT_LINESIZE + 1];
6626 int id = selectbox_info[i].gadget_id;
6627 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6628 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6630 if (selectbox_info[i].size == -1) /* dynamically determine size */
6632 /* (we cannot use -1 for uninitialized values if we directly compare
6633 with results from strlen(), because the '<' and '>' operation will
6634 implicitely cast -1 to an unsigned integer value!) */
6635 selectbox_info[i].size = 0;
6637 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6638 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6639 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6641 selectbox_info[i].size++; /* add one character empty space */
6644 event_mask = GD_EVENT_RELEASED |
6645 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6647 /* determine horizontal position to the right of specified gadget */
6648 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6649 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6650 ED_GADGET_TEXT_DISTANCE);
6652 /* determine horizontal offset for leading text */
6653 if (selectbox_info[i].text_left != NULL)
6654 x += getTextWidthForGadget(selectbox_info[i].text_left);
6656 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6657 infotext[max_infotext_len] = '\0';
6659 gi = CreateGadget(GDI_CUSTOM_ID, id,
6660 GDI_CUSTOM_TYPE_ID, i,
6661 GDI_INFO_TEXT, infotext,
6664 GDI_TYPE, GD_TYPE_SELECTBOX,
6665 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6666 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6667 GDI_TEXT_SIZE, selectbox_info[i].size,
6668 GDI_TEXT_FONT, FONT_INPUT_1,
6669 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6670 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6671 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6672 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6673 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6674 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6675 GDI_DESIGN_WIDTH, gd->width,
6676 GDI_EVENT_MASK, event_mask,
6677 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6678 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6682 Error(ERR_EXIT, "cannot create gadget");
6684 level_editor_gadget[id] = gi;
6685 right_gadget_border[id] =
6686 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6690 static void CreateTextbuttonGadgets()
6692 int max_infotext_len = getMaxInfoTextLength();
6695 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6697 int id = textbutton_info[i].gadget_id;
6699 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6700 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6702 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6703 int gadget_distance =
6704 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6705 struct GraphicInfo *gd = &graphic_info[graphic];
6706 int gd_x1 = gd->src_x;
6707 int gd_y1 = gd->src_y;
6708 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6709 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6710 int gd_x1a = gd->src_x + gd->active_xoffset;
6711 int gd_y1a = gd->src_y + gd->active_yoffset;
6712 int border_xsize = gd->border_size + gd->draw_xoffset;
6713 int border_ysize = gd->border_size;
6714 struct GadgetInfo *gi;
6715 unsigned int event_mask;
6716 char infotext[MAX_OUTPUT_LINESIZE + 1];
6717 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6718 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6720 if (textbutton_info[i].size == -1) /* dynamically determine size */
6721 textbutton_info[i].size = strlen(textbutton_info[i].text);
6723 event_mask = GD_EVENT_RELEASED;
6725 sprintf(infotext, "%s", textbutton_info[i].infotext);
6726 infotext[max_infotext_len] = '\0';
6728 /* determine horizontal position to the right of specified gadget */
6729 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6731 int gadget_id_align = textbutton_info[i].gadget_id_align;
6733 x = right_gadget_border[gadget_id_align] + gadget_distance;
6735 if (textbutton_info[i].y == -1)
6736 y = level_editor_gadget[gadget_id_align]->y;
6739 /* determine horizontal offset for leading text */
6740 if (textbutton_info[i].text_left != NULL)
6741 x += getTextWidthForGadget(textbutton_info[i].text_left);
6743 gi = CreateGadget(GDI_CUSTOM_ID, id,
6744 GDI_CUSTOM_TYPE_ID, i,
6745 GDI_INFO_TEXT, infotext,
6748 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6749 GDI_TEXT_VALUE, textbutton_info[i].text,
6750 GDI_TEXT_SIZE, textbutton_info[i].size,
6751 GDI_TEXT_FONT, FONT_INPUT_2,
6752 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6753 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6754 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6755 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6756 GDI_BORDER_SIZE, border_xsize, border_ysize,
6757 GDI_DESIGN_WIDTH, gd->width,
6758 GDI_DECORATION_SHIFTING, 1, 1,
6759 GDI_EVENT_MASK, event_mask,
6760 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6761 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6765 Error(ERR_EXIT, "cannot create gadget");
6767 level_editor_gadget[id] = gi;
6768 right_gadget_border[id] =
6769 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6773 static void CreateGraphicbuttonGadgets()
6775 struct GadgetInfo *gi;
6776 unsigned int event_mask;
6779 /* create buttons for scrolling of drawing area and element list */
6780 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6782 int id = graphicbutton_info[i].gadget_id;
6783 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6784 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6785 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6786 int gd_x1 = gd->src_x;
6787 int gd_y1 = gd->src_y;
6788 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6789 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6791 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6793 /* determine horizontal position to the right of specified gadget */
6794 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6795 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6796 ED_GADGET_TEXT_DISTANCE);
6798 /* determine horizontal offset for leading text */
6799 if (graphicbutton_info[i].text_left != NULL)
6800 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6802 gi = CreateGadget(GDI_CUSTOM_ID, id,
6803 GDI_CUSTOM_TYPE_ID, i,
6804 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6807 GDI_WIDTH, gd->width,
6808 GDI_HEIGHT, gd->height,
6809 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6810 GDI_STATE, GD_BUTTON_UNPRESSED,
6811 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6812 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6813 GDI_EVENT_MASK, event_mask,
6814 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6815 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6819 Error(ERR_EXIT, "cannot create gadget");
6821 level_editor_gadget[id] = gi;
6822 right_gadget_border[id] =
6823 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6827 static void CreateScrollbarGadgets()
6831 /* these values are not constant, but can change at runtime */
6832 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6833 SX + ED_SCROLL_HORIZONTAL_XPOS;
6834 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6835 SY + ED_SCROLL_HORIZONTAL_YPOS;
6836 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6837 ED_SCROLL_HORIZONTAL_XSIZE;
6838 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6839 ED_SCROLL_HORIZONTAL_YSIZE;
6840 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6841 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6842 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6843 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6845 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6846 SX + ED_SCROLL_VERTICAL_XPOS;
6847 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6848 SY + ED_SCROLL_VERTICAL_YPOS;
6849 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6850 ED_SCROLL_VERTICAL_XSIZE;
6851 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6852 ED_SCROLL_VERTICAL_YSIZE;
6853 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6854 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6855 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6856 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6858 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6859 PX + ED_SCROLL2_VERTICAL_XPOS;
6860 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6861 PY + ED_SCROLL2_VERTICAL_YPOS;
6862 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6863 ED_SCROLL2_VERTICAL_XSIZE;
6864 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6865 ED_SCROLL2_VERTICAL_YSIZE;
6866 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6867 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6868 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6869 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6871 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6873 int id = scrollbar_info[i].gadget_id;
6874 int graphic = scrollbar_info[i].graphic;
6875 struct GraphicInfo *gd = &graphic_info[graphic];
6876 int gd_x1 = gd->src_x;
6877 int gd_y1 = gd->src_y;
6878 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6879 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6880 struct GadgetInfo *gi;
6881 int items_max, items_visible, item_position;
6882 unsigned int event_mask;
6884 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6886 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6887 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6888 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6890 else /* drawing area scrollbars */
6892 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6894 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6895 items_visible = ed_fieldx;
6900 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6901 items_visible = ed_fieldy;
6906 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6908 gi = CreateGadget(GDI_CUSTOM_ID, id,
6909 GDI_CUSTOM_TYPE_ID, i,
6910 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6911 GDI_X, scrollbar_pos[i].x,
6912 GDI_Y, scrollbar_pos[i].y,
6913 GDI_WIDTH, scrollbar_pos[i].width,
6914 GDI_HEIGHT, scrollbar_pos[i].height,
6915 GDI_TYPE, scrollbar_info[i].type,
6916 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6917 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6918 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6919 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6920 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6921 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6922 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6923 GDI_STATE, GD_BUTTON_UNPRESSED,
6924 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6925 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6926 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6927 GDI_EVENT_MASK, event_mask,
6928 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6929 GDI_CALLBACK_ACTION, HandleControlButtons,
6933 Error(ERR_EXIT, "cannot create gadget");
6935 level_editor_gadget[id] = gi;
6939 static void CreateCheckbuttonGadgets()
6941 struct GadgetInfo *gi;
6942 unsigned int event_mask;
6945 event_mask = GD_EVENT_PRESSED;
6947 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6949 int id = checkbutton_info[i].gadget_id;
6950 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6951 IMG_EDITOR_CHECKBOX);
6952 struct GraphicInfo *gd = &graphic_info[graphic];
6953 int gd_x1 = gd->src_x;
6954 int gd_y1 = gd->src_y;
6955 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6956 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6957 int gd_x1a = gd->src_x + gd->active_xoffset;
6958 int gd_y1a = gd->src_y + gd->active_yoffset;
6959 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6960 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6961 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6962 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6964 /* determine horizontal position to the right of specified gadget */
6965 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6966 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6967 ED_GADGET_TEXT_DISTANCE);
6969 /* determine horizontal offset for leading text */
6970 if (checkbutton_info[i].text_left != NULL)
6971 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6973 gi = CreateGadget(GDI_CUSTOM_ID, id,
6974 GDI_CUSTOM_TYPE_ID, i,
6975 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6978 GDI_WIDTH, gd->width,
6979 GDI_HEIGHT, gd->height,
6980 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6981 GDI_CHECKED, *checkbutton_info[i].value,
6982 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6983 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6984 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6985 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6986 GDI_EVENT_MASK, event_mask,
6987 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6988 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6992 Error(ERR_EXIT, "cannot create gadget");
6994 level_editor_gadget[id] = gi;
6995 right_gadget_border[id] =
6996 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
7000 static void CreateRadiobuttonGadgets()
7002 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
7003 int gd_x1 = gd->src_x;
7004 int gd_y1 = gd->src_y;
7005 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7006 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7007 int gd_x1a = gd->src_x + gd->active_xoffset;
7008 int gd_y1a = gd->src_y + gd->active_yoffset;
7009 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7010 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7011 struct GadgetInfo *gi;
7012 unsigned int event_mask;
7015 event_mask = GD_EVENT_PRESSED;
7017 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
7019 int id = radiobutton_info[i].gadget_id;
7020 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
7021 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
7024 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
7026 /* determine horizontal position to the right of specified gadget */
7027 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
7028 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7029 ED_GADGET_TEXT_DISTANCE);
7031 /* determine horizontal offset for leading text */
7032 if (radiobutton_info[i].text_left != NULL)
7033 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7035 gi = CreateGadget(GDI_CUSTOM_ID, id,
7036 GDI_CUSTOM_TYPE_ID, i,
7037 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7040 GDI_WIDTH, gd->width,
7041 GDI_HEIGHT, gd->height,
7042 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7043 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7044 GDI_CHECKED, checked,
7045 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7046 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7047 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7048 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7049 GDI_EVENT_MASK, event_mask,
7050 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7051 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7055 Error(ERR_EXIT, "cannot create gadget");
7057 level_editor_gadget[id] = gi;
7058 right_gadget_border[id] =
7059 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7063 void CreateLevelEditorGadgets()
7065 /* force EDITOR font inside level editor */
7066 SetFontStatus(GAME_MODE_EDITOR);
7068 /* these values are not constant, but can change at runtime */
7069 ed_fieldx = MAX_ED_FIELDX - 1;
7070 ed_fieldy = MAX_ED_FIELDY - 1;
7072 num_editor_gadgets = NUM_EDITOR_GADGETS;
7074 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7076 level_editor_gadget =
7077 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7078 right_gadget_border =
7079 checked_calloc(num_editor_gadgets * sizeof(int));
7081 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7082 editor_el_empty_ptr = editor_el_empty;
7084 use_permanent_palette = !editor.palette.show_as_separate_screen;
7086 ReinitializeElementList();
7088 CreateControlButtons();
7089 CreateScrollbarGadgets();
7091 /* order of function calls is important because of cross-references */
7092 CreateCheckbuttonGadgets();
7093 CreateCounterButtons();
7094 CreateRadiobuttonGadgets();
7095 CreateTextInputGadgets();
7096 CreateTextAreaGadgets();
7097 CreateSelectboxGadgets();
7098 CreateGraphicbuttonGadgets();
7099 CreateTextbuttonGadgets();
7100 CreateDrawingAreas();
7105 void FreeLevelEditorGadgets()
7109 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7111 for (i = 0; i < num_editor_gadgets; i++)
7113 FreeGadget(level_editor_gadget[i]);
7115 level_editor_gadget[i] = NULL;
7118 checked_free(level_editor_gadget);
7119 checked_free(right_gadget_border);
7121 checked_free(editor_el_empty);
7124 static void MapCounterButtons(int id)
7126 int font_nr = FONT_TEXT_1;
7127 int font_height = getFontHeight(font_nr);
7128 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7129 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7130 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7131 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7132 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7133 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7134 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7135 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7136 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7137 int yoffset = (gi_down->height - font_height) / 2;
7138 int x_left = gi_down->x - xoffset_left;
7139 int x_right; /* set after gadget position was modified */
7140 int y_above = gi_down->y - yoffset_above;
7142 int y; /* set after gadget position was modified */
7144 /* counter limits must be changed first to prevent value truncation */
7145 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7146 counterbutton_info[id].max_value);
7148 /* right text position might have changed after setting position above */
7149 x_right = gi_up->x + gi_up->width + xoffset_right;
7151 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7153 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7154 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7155 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7157 ModifyGadget(gi_down, GDI_Y,
7158 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7159 ModifyGadget(gi_text, GDI_Y,
7160 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7161 ModifyGadget(gi_up, GDI_Y,
7162 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7165 /* vertical position might have changed after setting position above */
7166 y = gi_up->y + yoffset;
7168 if (counterbutton_info[id].text_above)
7169 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7171 if (counterbutton_info[id].text_left)
7172 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7174 if (counterbutton_info[id].text_right)
7175 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7182 static void MapControlButtons()
7187 /* map toolbox buttons (excluding special CE toolbox buttons) */
7188 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7189 MapGadget(level_editor_gadget[i]);
7191 /* map toolbox buttons (element properties buttons) */
7192 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7193 MapGadget(level_editor_gadget[i]);
7195 if (use_permanent_palette)
7197 /* map buttons to select elements */
7198 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7199 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7200 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7201 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7202 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7205 /* map buttons to select level */
7206 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7207 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7208 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7209 MapCounterButtons(counter_id);
7212 static void MapDrawingArea(int id)
7214 int font_nr = FONT_TEXT_1;
7215 int font_height = getFontHeight(font_nr);
7216 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7217 int area_xsize = gi->drawing.area_xsize;
7218 int area_ysize = gi->drawing.area_ysize;
7219 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7220 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7221 int x_left = gi->x - xoffset_left;
7222 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7223 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7224 int y_side = gi->y + (gi->height - font_height) / 2;
7225 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7227 if (drawingarea_info[id].text_left)
7228 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7230 if (drawingarea_info[id].text_right)
7231 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7233 if (drawingarea_info[id].text_below)
7234 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7236 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7238 DrawElementBorder(gi->x, gi->y,
7239 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7240 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7242 DrawDrawingArea(id);
7248 static void MapTextInputGadget(int id)
7250 int font_nr = FONT_TEXT_1;
7251 int font_height = getFontHeight(font_nr);
7252 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7253 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7254 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7255 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7257 if (textinput_info[id].text_above)
7258 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7260 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7265 static void MapTextAreaGadget(int id)
7267 int font_nr = FONT_TEXT_1;
7268 int font_height = getFontHeight(font_nr);
7269 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7270 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7271 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7272 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7274 if (textarea_info[id].text_above)
7275 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7277 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7282 static void MapSelectboxGadget(int id)
7284 int font_nr = FONT_TEXT_1;
7285 int font_height = getFontHeight(font_nr);
7286 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7287 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7288 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7289 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7290 int yoffset = (gi->height - font_height) / 2;
7291 int x_left = gi->x - xoffset_left;
7292 int x_right = gi->x + gi->width + xoffset_right;
7293 int y_above = gi->y - yoffset_above;
7295 int y = gi->y + yoffset;
7297 if (selectbox_info[id].text_above)
7298 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7300 if (selectbox_info[id].text_left)
7301 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7303 if (selectbox_info[id].text_right)
7304 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7306 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7311 static void MapTextbuttonGadget(int id)
7313 int font_nr = FONT_TEXT_1;
7314 int font_height = getFontHeight(font_nr);
7315 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7316 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7317 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7318 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7319 int yoffset = (gi->height - font_height) / 2;
7320 int x_left = gi->x - xoffset_left;
7321 int x_right = gi->x + gi->width + xoffset_right;
7322 int y_above = gi->y - yoffset_above;
7324 int y = gi->y + yoffset;
7326 /* only show button to delete change pages when more than minimum pages */
7327 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7328 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7331 if (textbutton_info[id].text_above)
7332 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7334 if (textbutton_info[id].text_left)
7335 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7337 if (textbutton_info[id].text_right)
7338 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7343 static void MapGraphicbuttonGadget(int id)
7345 int font_nr = FONT_TEXT_1;
7346 int font_height = getFontHeight(font_nr);
7347 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7348 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7349 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7350 int yoffset = (gi->height - font_height) / 2;
7351 int x_left = gi->x - xoffset_left;
7352 int x_right = gi->x + gi->width + xoffset_right;
7353 int y = gi->y + yoffset;
7355 if (graphicbutton_info[id].text_left)
7356 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7358 if (graphicbutton_info[id].text_right)
7359 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7364 static void MapRadiobuttonGadget(int id)
7366 int font_nr = FONT_TEXT_1;
7367 int font_height = getFontHeight(font_nr);
7368 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7369 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7370 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7371 int yoffset = (gi->height - font_height) / 2;
7372 int x_left = gi->x - xoffset_left;
7373 int x_right = gi->x + gi->width + xoffset_right;
7374 int y = gi->y + yoffset;
7376 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7378 if (radiobutton_info[id].text_left)
7379 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7381 if (radiobutton_info[id].text_right)
7382 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7384 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7389 static void MapCheckbuttonGadget(int id)
7391 int font_nr = FONT_TEXT_1;
7392 int font_height = getFontHeight(font_nr);
7393 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7394 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7395 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7396 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7397 int yoffset = (gi->height - font_height) / 2;
7398 int y_above = gi->y - yoffset_above;
7400 int x_left, x_right, y; /* set after gadget position was modified */
7402 /* set position for gadgets with dynamically determined position */
7403 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7404 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7405 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7407 x_left = gi->x - xoffset_left;
7408 x_right = gi->x + gi->width + xoffset_right;
7409 y = gi->y + yoffset;
7411 if (checkbutton_info[id].text_above)
7412 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7414 if (checkbutton_info[id].text_left)
7415 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7417 if (checkbutton_info[id].text_right)
7418 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7420 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7425 static void MapMainDrawingArea()
7427 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7428 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7431 if (suppressBorderElement())
7433 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7434 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7437 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7439 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7440 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7441 no_horizontal_scrollbar) ||
7442 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7443 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7444 no_vertical_scrollbar))
7447 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7450 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7452 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7453 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7456 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7459 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7462 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7466 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7468 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7469 i == GADGET_ID_CUSTOM_COPY_TO ||
7470 i == GADGET_ID_CUSTOM_EXCHANGE ||
7471 i == GADGET_ID_CUSTOM_COPY ||
7472 i == GADGET_ID_CUSTOM_PASTE)
7475 MapGadget(level_editor_gadget[i]);
7477 UnmapGadget(level_editor_gadget[i]);
7482 static void MapLevelEditorToolboxCustomGadgets()
7484 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7487 static void UnmapLevelEditorToolboxCustomGadgets()
7489 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7492 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7496 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7498 if (i != GADGET_ID_SINGLE_ITEMS &&
7499 i != GADGET_ID_PICK_ELEMENT)
7501 struct GadgetInfo *gi = level_editor_gadget[i];
7509 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7510 struct GraphicInfo *gd = &graphic_info[graphic];
7514 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7515 gi->width, gi->height, gi->x, gi->y);
7517 redraw_mask |= REDRAW_DOOR_3;
7523 static void MapLevelEditorToolboxDrawingGadgets()
7525 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7528 static void UnmapLevelEditorToolboxDrawingGadgets()
7530 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7533 static void UnmapDrawingArea(int id)
7535 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7538 static void UnmapLevelEditorFieldGadgets()
7542 for (i = 0; i < num_editor_gadgets; i++)
7543 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7544 level_editor_gadget[i]->y))
7545 UnmapGadget(level_editor_gadget[i]);
7548 void UnmapLevelEditorGadgets()
7552 for (i = 0; i < num_editor_gadgets; i++)
7553 UnmapGadget(level_editor_gadget[i]);
7556 static void ResetUndoBuffer()
7558 undo_buffer_position = -1;
7559 undo_buffer_steps = -1;
7560 redo_buffer_steps = 0;
7562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7564 level.changed = FALSE;
7567 static void DrawEditModeWindow()
7569 ModifyEditorElementList();
7570 RedrawDrawingElements();
7572 if (edit_mode == ED_MODE_INFO)
7573 DrawLevelInfoWindow();
7574 else if (edit_mode == ED_MODE_PROPERTIES)
7575 DrawPropertiesWindow();
7576 else if (edit_mode == ED_MODE_PALETTE)
7577 DrawPaletteWindow();
7578 else /* edit_mode == ED_MODE_DRAWING */
7579 DrawDrawingWindow();
7582 static void ChangeEditModeWindow(int new_edit_mode)
7584 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7586 DrawEditModeWindow();
7589 static boolean LevelChanged()
7591 boolean field_changed = FALSE;
7594 for (y = 0; y < lev_fieldy; y++)
7595 for (x = 0; x < lev_fieldx; x++)
7596 if (Feld[x][y] != level.field[x][y])
7597 field_changed = TRUE;
7599 return (level.changed || field_changed);
7602 static boolean PrepareSavingIntoPersonalLevelSet()
7604 static LevelDirTree *last_copied_leveldir = NULL;
7605 static LevelDirTree *last_written_leveldir = NULL;
7606 static int last_copied_level_nr = -1;
7607 static int last_written_level_nr = -1;
7608 LevelDirTree *leveldir_former = leveldir_current;
7609 int level_nr_former = level_nr;
7612 // remember last mod/save so that for current session, we write
7613 // back to the same personal copy, asking only about overwrite.
7614 if (leveldir_current == last_copied_leveldir &&
7615 level_nr == last_copied_level_nr)
7617 // "cd" to personal level set dir (as used when writing last copy)
7618 leveldir_current = last_written_leveldir;
7619 level_nr = last_written_level_nr;
7624 if (!Request("This level is read only! "
7625 "Save into personal level set?", REQ_ASK))
7628 // "cd" to personal level set dir (for writing copy the first time)
7630 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7632 // find unused level number
7633 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7635 static char *level_filename = NULL;
7637 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7639 if (!fileExists(level_filename))
7643 last_copied_leveldir = leveldir_former;
7644 last_copied_level_nr = level_nr_former;
7646 last_written_leveldir = leveldir_current;
7647 last_written_level_nr = level_nr = new_level_nr;
7652 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7654 static char *filename_levelinfo = NULL, *mod_name = NULL;
7657 // annotate this copy-and-mod in personal levelinfo.conf
7658 setString(&filename_levelinfo,
7659 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7661 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7663 fprintf(file, "\n");
7664 fprintf(file, "# level %d was modified from:\n", level_nr);
7665 fprintf(file, "# - previous level set name: %s\n",
7667 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7668 level.file_info.nr, level.name);
7669 fprintf(file, "# - previous author: %s\n",
7671 fprintf(file, "# - previous save date: ");
7673 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7675 fprintf(file, "%04d-%02d-%02d\n",
7676 level.creation_date.year,
7677 level.creation_date.month,
7678 level.creation_date.day);
7682 fprintf(file, "not recorded\n");
7688 if (level_nr > leveldir_current->last_level)
7689 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7691 // else: allow the save even if annotation failed
7693 // now... spray graffiti on the old level vital statistics
7694 // user can change these; just trying to set a good baseline
7696 // don't truncate names for fear of making offensive or silly:
7697 // long-named original author only recorded in levelinfo.conf.
7698 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7699 if (!strEqual(level.author, leveldir_current->author))
7701 setString(&mod_name, getStringCat3(leveldir_current->author,
7702 " after ", level.author));
7704 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7705 setString(&mod_name,
7706 getStringCat2(leveldir_current->author, " (ed.)"));
7708 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7709 setString(&mod_name, leveldir_current->author);
7711 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7713 // less worried about truncation here
7714 setString(&mod_name, getStringCat2("Mod: ", level.name));
7715 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7719 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7720 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7724 for (x = 0; x < lev_fieldx; x++)
7725 for (y = 0; y < lev_fieldy; y++)
7726 dst[x][y] = src[x][y];
7729 static int setSelectboxValue(int selectbox_id, int new_value)
7731 int new_index_value = 0;
7734 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7735 if (selectbox_info[selectbox_id].options[i].value == new_value)
7736 new_index_value = i;
7738 *selectbox_info[selectbox_id].value =
7739 selectbox_info[selectbox_id].options[new_index_value].value;
7741 return new_index_value;
7744 static void setSelectboxSpecialActionVariablesIfNeeded()
7748 /* change action mode and arg variables according to action type variable */
7749 for (i = 0; action_arg_options[i].value != -1; i++)
7751 if (action_arg_options[i].value == custom_element_change.action_type)
7753 int mode = action_arg_options[i].mode;
7755 /* only change if corresponding selectbox has changed */
7756 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7757 action_arg_modes[mode])
7758 custom_element_change.action_mode = -1;
7760 /* only change if corresponding selectbox has changed */
7761 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7762 action_arg_options[i].options)
7763 custom_element_change.action_arg = -1;
7770 static void setSelectboxSpecialActionOptions()
7774 /* change action mode and arg selectbox according to action type selectbox */
7775 for (i = 0; action_arg_options[i].value != -1; i++)
7777 if (action_arg_options[i].value == custom_element_change.action_type)
7779 int mode = action_arg_options[i].mode;
7781 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7782 action_arg_modes[mode]);
7783 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7784 custom_element_change.action_mode);
7786 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7787 action_arg_options[i].options);
7788 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7789 custom_element_change.action_arg);
7795 static void copy_custom_element_settings(int element_from, int element_to)
7797 struct ElementInfo *ei_from = &element_info[element_from];
7798 struct ElementInfo *ei_to = &element_info[element_to];
7800 copyElementInfo(ei_from, ei_to);
7803 static void replace_custom_element_in_settings(int element_from,
7808 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7810 struct ElementInfo *ei = &element_info[i];
7812 for (y = 0; y < 3; y++)
7813 for (x = 0; x < 3; x++)
7814 if (ei->content.e[x][y] == element_from)
7815 ei->content.e[x][y] = element_to;
7817 for (j = 0; j < ei->num_change_pages; j++)
7819 struct ElementChangeInfo *change = &ei->change_page[j];
7821 if (change->target_element == element_from)
7822 change->target_element = element_to;
7824 if (change->initial_trigger_element == element_from)
7825 change->initial_trigger_element = element_to;
7827 if (change->action_element == element_from)
7828 change->action_element = element_to;
7830 for (y = 0; y < 3; y++)
7831 for (x = 0; x < 3; x++)
7832 if (change->target_content.e[x][y] == element_from)
7833 change->target_content.e[x][y] = element_to;
7836 if (ei->group != NULL) /* group or internal */
7837 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7838 if (ei->group->element[j] == element_from)
7839 ei->group->element[j] = element_to;
7843 static void replace_custom_element_in_playfield(int element_from,
7848 for (x = 0; x < lev_fieldx; x++)
7849 for (y = 0; y < lev_fieldy; y++)
7850 if (Feld[x][y] == element_from)
7851 Feld[x][y] = element_to;
7854 static boolean CopyCustomElement(int element_old, int element_new,
7857 int copy_mode_orig = copy_mode;
7859 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7861 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7862 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7863 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7865 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7867 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7868 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7869 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7871 level.changed = TRUE;
7873 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7875 Request("Please choose custom element!", REQ_CONFIRM);
7879 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7881 Request("Please choose group element!", REQ_CONFIRM);
7887 level.changed = TRUE;
7890 /* when modifying custom/group element, ask for copying level template */
7891 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7893 if (!AskToCopyAndModifyLevelTemplate())
7897 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7899 copy_custom_element_settings(element_new, element_old);
7901 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7903 copy_custom_element_settings(element_old, element_new);
7905 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7907 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7908 copy_custom_element_settings(element_new, element_old);
7909 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7911 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7912 replace_custom_element_in_settings(element_new, element_old);
7913 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7915 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7916 replace_custom_element_in_playfield(element_new, element_old);
7917 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7920 UpdateCustomElementGraphicGadgets();
7921 DrawPropertiesWindow();
7926 static void CopyCustomElementPropertiesToEditor(int element)
7929 int current_change_page = element_info[element].current_change_page;
7931 /* dynamically (re)build selectbox for selecting change page */
7932 for (i = 0; i < element_info[element].num_change_pages; i++)
7934 sprintf(options_change_page_strings[i], "%d", i + 1);
7936 options_change_page[i].value = i;
7937 options_change_page[i].text = options_change_page_strings[i];
7940 options_change_page[i].value = -1;
7941 options_change_page[i].text = NULL;
7943 /* needed here to initialize combined element properties */
7944 InitElementPropertiesEngine(level.game_version);
7946 element_info[element].change =
7947 &element_info[element].change_page[current_change_page];
7949 custom_element = element_info[element];
7950 custom_element_change = *element_info[element].change;
7952 /* needed to initially set selectbox options for special action options */
7953 setSelectboxSpecialActionOptions();
7955 /* needed to initially set selectbox value variables to reliable defaults */
7956 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7957 setSelectboxValue(i, *selectbox_info[i].value);
7959 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7960 custom_element_properties[i] = HAS_PROPERTY(element, i);
7962 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7963 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7965 /* ---------- element settings: configure (custom elements) ------------- */
7967 /* set accessible layer selectbox help value */
7968 custom_element.access_type =
7969 (IS_WALKABLE(element) ? EP_WALKABLE :
7970 IS_PASSABLE(element) ? EP_PASSABLE :
7971 custom_element.access_type);
7972 custom_element.access_layer =
7973 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7974 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7975 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7976 custom_element.access_layer);
7977 custom_element.access_protected =
7978 (IS_PROTECTED(element) ? 1 : 0);
7979 custom_element_properties[EP_ACCESSIBLE] =
7980 (IS_ACCESSIBLE_OVER(element) ||
7981 IS_ACCESSIBLE_INSIDE(element) ||
7982 IS_ACCESSIBLE_UNDER(element));
7984 /* set walk-to-object action selectbox help value */
7985 custom_element.walk_to_action =
7986 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7987 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7988 IS_DROPPABLE(element) ? EP_DROPPABLE :
7989 IS_THROWABLE(element) ? EP_THROWABLE :
7990 IS_PUSHABLE(element) ? EP_PUSHABLE :
7991 custom_element.walk_to_action);
7992 custom_element_properties[EP_WALK_TO_OBJECT] =
7993 (IS_DIGGABLE(element) ||
7994 IS_COLLECTIBLE_ONLY(element) ||
7995 IS_DROPPABLE(element) ||
7996 IS_THROWABLE(element) ||
7997 IS_PUSHABLE(element));
7999 /* set smash targets selectbox help value */
8000 custom_element.smash_targets =
8001 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
8002 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
8003 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
8004 custom_element.smash_targets);
8005 custom_element_properties[EP_CAN_SMASH] =
8006 (CAN_SMASH_EVERYTHING(element) ||
8007 CAN_SMASH_ENEMIES(element) ||
8008 CAN_SMASH_PLAYER(element));
8010 /* set deadliness selectbox help value */
8011 custom_element.deadliness =
8012 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
8013 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
8014 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
8015 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
8016 custom_element.deadliness);
8017 custom_element_properties[EP_DEADLY] =
8018 (DONT_TOUCH(element) ||
8019 DONT_GET_HIT_BY(element) ||
8020 DONT_COLLIDE_WITH(element) ||
8021 DONT_RUN_INTO(element));
8023 /* ---------- element settings: advanced (custom elements) --------------- */
8025 /* set "change by direct action" selectbox help value */
8026 custom_element_change.direct_action =
8027 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
8028 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8029 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8030 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8031 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8032 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8033 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8034 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8035 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8036 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8037 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8038 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8039 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8040 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8041 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8042 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8043 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8044 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8045 custom_element_change.direct_action);
8047 /* set "change by other element action" selectbox help value */
8048 custom_element_change.other_action =
8049 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8050 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8051 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8052 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8053 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8054 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8055 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8056 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8057 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8058 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8059 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8060 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8061 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8062 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8063 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8064 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8065 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8066 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8067 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8068 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8069 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8070 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8071 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8072 custom_element_change.other_action);
8075 static void CopyGroupElementPropertiesToEditor(int element)
8077 group_element_info = *element_info[element].group;
8078 custom_element = element_info[element]; /* needed for description */
8081 static void CopyClassicElementPropertiesToEditor(int element)
8083 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8084 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8085 getMoveIntoAcidProperty(&level, element);
8087 if (MAYBE_DONT_COLLIDE_WITH(element))
8088 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8089 getDontCollideWithProperty(&level, element);
8092 static void CopyElementPropertiesToEditor(int element)
8094 if (IS_CUSTOM_ELEMENT(element))
8095 CopyCustomElementPropertiesToEditor(element);
8096 else if (IS_GROUP_ELEMENT(element))
8097 CopyGroupElementPropertiesToEditor(element);
8099 CopyClassicElementPropertiesToEditor(element);
8102 static boolean AskToCopyAndModifyLevelTemplate()
8104 if (Request("Copy and modify settings from level template?", REQ_ASK))
8106 level.use_custom_template = FALSE;
8108 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8109 GDI_CHECKED, FALSE, GDI_END);
8110 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8111 GDI_CHECKED, FALSE, GDI_END);
8117 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8119 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8125 static void CopyCustomElementPropertiesToGame(int element)
8128 int access_type_and_layer;
8130 /* mark that this custom element has been modified */
8131 custom_element.modified_settings = TRUE;
8132 level.changed = TRUE;
8134 if (level.use_custom_template)
8135 AskToCopyAndModifyLevelTemplate();
8137 element_info[element] = custom_element;
8138 *element_info[element].change = custom_element_change;
8140 /* ---------- element settings: configure (custom elements) ------------- */
8142 /* set accessible property from checkbox and selectbox */
8143 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8144 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8145 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8146 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8147 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8148 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8149 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8150 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8151 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8152 custom_element_properties[access_type_and_layer] =
8153 custom_element_properties[EP_ACCESSIBLE];
8154 custom_element_properties[EP_PROTECTED] =
8155 (custom_element.access_protected != 0 &&
8156 custom_element_properties[EP_ACCESSIBLE]);
8158 /* set walk-to-object property from checkbox and selectbox */
8159 custom_element_properties[EP_DIGGABLE] = FALSE;
8160 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8161 custom_element_properties[EP_DROPPABLE] = FALSE;
8162 custom_element_properties[EP_THROWABLE] = FALSE;
8163 custom_element_properties[EP_PUSHABLE] = FALSE;
8164 custom_element_properties[custom_element.walk_to_action] =
8165 custom_element_properties[EP_WALK_TO_OBJECT];
8167 /* set smash property from checkbox and selectbox */
8168 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8169 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8170 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8171 custom_element_properties[custom_element.smash_targets] =
8172 custom_element_properties[EP_CAN_SMASH];
8174 /* set deadliness property from checkbox and selectbox */
8175 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8176 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8177 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8178 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8179 custom_element_properties[custom_element.deadliness] =
8180 custom_element_properties[EP_DEADLY];
8182 /* ---------- element settings: advanced (custom elements) --------------- */
8184 /* set player change event from checkbox and selectbox */
8185 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8186 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8187 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8188 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8189 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8190 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8191 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8192 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8193 custom_element_change_events[CE_SWITCHED] = FALSE;
8194 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8195 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8196 custom_element_change_events[CE_BLOCKED] = FALSE;
8197 custom_element_change_events[CE_IMPACT] = FALSE;
8198 custom_element_change_events[CE_SMASHED] = FALSE;
8199 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8200 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8201 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8202 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8203 custom_element_change_events[custom_element_change.direct_action] =
8204 custom_element_change_events[CE_BY_DIRECT_ACTION];
8206 /* set other element action change event from checkbox and selectbox */
8207 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8208 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8209 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8210 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8211 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8212 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8213 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8214 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8215 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8216 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8217 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8218 custom_element_change_events[CE_HITTING_X] = FALSE;
8219 custom_element_change_events[CE_DIGGING_X] = FALSE;
8220 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8221 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8222 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8223 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8224 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8225 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8226 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8227 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8228 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8229 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8230 custom_element_change_events[custom_element_change.other_action] =
8231 custom_element_change_events[CE_BY_OTHER_ACTION];
8233 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8234 SET_PROPERTY(element, i, custom_element_properties[i]);
8236 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8237 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8239 /* copy change events also to special level editor variable */
8240 custom_element = element_info[element];
8241 custom_element_change = *element_info[element].change;
8244 static void CopyGroupElementPropertiesToGame(int element)
8246 /* mark that this group element has been modified */
8247 custom_element.modified_settings = TRUE;
8248 level.changed = TRUE;
8250 if (level.use_custom_template)
8251 AskToCopyAndModifyLevelTemplate();
8253 element_info[element] = custom_element;
8254 *element_info[element].group = group_element_info;
8257 static void CopyClassicElementPropertiesToGame(int element)
8259 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8260 setMoveIntoAcidProperty(&level, element,
8261 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8263 if (MAYBE_DONT_COLLIDE_WITH(element))
8264 setDontCollideWithProperty(&level, element,
8265 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8268 static void CopyElementPropertiesToGame(int element)
8270 if (IS_CUSTOM_ELEMENT(element))
8271 CopyCustomElementPropertiesToGame(element);
8272 else if (IS_GROUP_ELEMENT(element))
8273 CopyGroupElementPropertiesToGame(element);
8275 CopyClassicElementPropertiesToGame(element);
8278 void CheckElementDescriptions()
8282 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8283 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8284 Error(ERR_WARN, "no element description file for element '%s'",
8288 static int getMaxEdFieldX(boolean has_scrollbar)
8290 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8291 int sxsize = SXSIZE - scrollbar_width;
8292 int max_ed_fieldx = sxsize / ed_tilesize;
8294 return max_ed_fieldx;
8297 static int getMaxEdFieldY(boolean has_scrollbar)
8299 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8300 INFOTEXT_YSIZE_FULL : 0);
8301 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8302 int sysize = SYSIZE - scrollbar_height - infotext_height;
8303 int max_ed_fieldy = sysize / ed_tilesize;
8305 return max_ed_fieldy;
8308 void InitZoomLevelSettings(int zoom_tilesize)
8310 static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
8312 if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
8314 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8315 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
8317 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8319 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8320 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
8324 last_game_engine_type = level.game_engine_type;
8326 // limit zoom tilesize by upper and lower bound
8327 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8329 // store zoom tilesize in auto setup file only if it was manually changed
8330 if (zoom_tilesize != -1)
8331 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8333 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8334 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8337 static void InitDrawingElements()
8339 static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
8341 if (level.game_engine_type == game_engine_type_last)
8344 if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
8346 new_element1 = EL_SP_CHIP_SINGLE;
8347 new_element2 = EL_EMPTY;
8348 new_element3 = EL_SP_BASE;
8350 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8352 new_element1 = EL_MM_MIRROR_START;
8353 new_element2 = EL_EMPTY;
8354 new_element3 = EL_MM_WOODEN_WALL;
8358 new_element1 = EL_WALL;
8359 new_element2 = EL_EMPTY;
8360 new_element3 = EL_SAND;
8363 game_engine_type_last = level.game_engine_type;
8366 static void InitLevelSetInfo()
8368 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8369 "%s", leveldir_current->name);
8370 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8371 "%s", leveldir_current->author);
8373 levelset_num_levels = leveldir_current->levels;
8375 levelset_use_levelset_artwork = FALSE;
8376 levelset_copy_level_template = FALSE;
8378 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8381 static void ChangeEditorToLevelSet(char *levelset_subdir)
8383 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8385 // the previous level set might have used custom artwork
8386 ReloadCustomArtwork(0);
8388 LoadLevelSetup_SeriesInfo();
8390 SaveLevelSetup_LastSeries();
8391 SaveLevelSetup_SeriesInfo();
8395 LoadLevel(level_nr);
8396 LoadScore(level_nr);
8401 static boolean useEditorDoorAnimation()
8403 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8404 boolean door_1_viewport_unchanged =
8405 (vp_door_1->x == DX &&
8406 vp_door_1->y == DY &&
8407 vp_door_1->width == DXSIZE &&
8408 vp_door_1->height == DYSIZE);
8409 boolean door_1_contains_toolbox =
8412 EX + EXSIZE <= DX + DXSIZE &&
8413 EY + EYSIZE <= DY + DYSIZE);
8415 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8418 void DrawEditorDoorContent()
8420 /* needed for gadgets drawn on background (like palette scrollbar) */
8421 SetDoorBackgroundImage(IMG_UNDEFINED);
8423 /* copy default editor door content to main double buffer */
8424 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8425 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8426 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8427 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8428 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8431 /* draw bigger door */
8432 DrawSpecialEditorDoor();
8434 /* draw new control window */
8435 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8436 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8437 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8438 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8439 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8442 /* draw all toolbox gadgets to editor doors */
8443 MapControlButtons();
8445 /* draw all palette gadgets to editor doors */
8446 ModifyEditorElementList();
8447 RedrawDrawingElements();
8449 /* copy actual editor door content to door double buffer for OpenDoor() */
8450 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8455 int fade_mask = REDRAW_FIELD;
8457 FadeSoundsAndMusic();
8459 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8460 fade_mask = REDRAW_ALL;
8464 /* needed if different viewport properties defined for editor */
8465 ChangeViewportPropertiesIfNeeded();
8469 InitZoomLevelSettings(-1);
8470 InitDrawingElements();
8474 CheckElementDescriptions();
8477 if (level_editor_test_game)
8479 CopyPlayfield(level.field, Feld);
8480 CopyPlayfield(FieldBackup, level.field);
8482 level_editor_test_game = FALSE;
8486 edit_mode = ED_MODE_DRAWING;
8487 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8488 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8496 // redraw_mask |= REDRAW_ALL;
8498 FreeLevelEditorGadgets();
8499 CreateLevelEditorGadgets();
8501 ReinitializeElementList(); /* update dynamic level element list */
8502 ReinitializeElementListButtons(); /* custom element may look different */
8504 InitElementPropertiesGfxElement();
8508 DrawDrawingWindow_PlayfieldOnly();
8510 DrawMaskedBorder(fade_mask);
8512 // use door animation if door 1 viewport is unchanged and contains toolbox
8513 if (useEditorDoorAnimation())
8517 DrawEditorDoorContent();
8519 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8523 DrawEditorDoorContent();
8528 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8531 static void AdjustDrawingAreaGadgets()
8533 int ed_xsize = lev_fieldx + 2;
8534 int ed_ysize = lev_fieldy + 2;
8535 int max_ed_fieldx = MAX_ED_FIELDX;
8536 int max_ed_fieldy = MAX_ED_FIELDY;
8537 boolean horizontal_scrollbar_needed;
8538 boolean vertical_scrollbar_needed;
8539 int x, y, width, height;
8541 if (suppressBorderElement())
8543 ed_xsize = max_ed_fieldx;
8544 ed_ysize = max_ed_fieldy;
8547 /* check if we need any scrollbars */
8548 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8549 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8551 /* check if we have a smaller editor field because of scrollbars */
8552 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8553 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8555 /* check again if we now need more scrollbars because of less space */
8556 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8557 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8559 /* check if editor field gets even smaller after adding new scrollbars */
8560 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8561 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8563 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8564 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8566 x = SX + ed_fieldx * ed_tilesize;
8567 y = SY + ed_fieldy * ed_tilesize;
8569 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8570 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8572 /* adjust drawing area gadget */
8573 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8574 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8575 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8578 /* adjust horizontal scrollbar gadgets */
8579 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8582 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8583 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8586 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8589 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8592 /* adjust vertical scrollbar gadgets */
8593 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8596 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8598 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8600 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8603 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8607 static void AdjustLevelScrollPosition()
8609 if (level_xpos < -1)
8611 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8612 level_xpos = lev_fieldx - ed_fieldx + 1;
8613 if (lev_fieldx < ed_fieldx - 2)
8616 if (level_ypos < -1)
8618 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8619 level_ypos = lev_fieldy - ed_fieldy + 1;
8620 if (lev_fieldy < ed_fieldy - 2)
8623 if (suppressBorderElement())
8630 static void AdjustEditorScrollbar(int id)
8632 struct GadgetInfo *gi = level_editor_gadget[id];
8633 int items_max, items_visible, item_position;
8635 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8637 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8638 items_visible = ed_fieldx;
8639 item_position = level_xpos + 1;
8643 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8644 items_visible = ed_fieldy;
8645 item_position = level_ypos + 1;
8648 if (item_position > items_max - items_visible)
8649 item_position = items_max - items_visible;
8651 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8652 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8655 static void AdjustElementListScrollbar()
8657 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8658 int items_max, items_visible, item_position;
8660 /* correct position of element list scrollbar */
8661 if (element_shift < 0)
8663 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8664 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8666 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8667 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8668 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8670 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8671 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8672 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8675 static void ModifyEditorCounterValue(int counter_id, int new_value)
8677 int *counter_value = counterbutton_info[counter_id].value;
8678 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8679 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8681 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8683 if (counter_value != NULL)
8684 *counter_value = gi->textinput.number_value;
8687 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8689 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8690 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8692 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8694 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8695 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8697 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8698 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8700 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8701 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8706 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8708 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8709 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8710 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8712 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8715 static void ModifyEditorSelectboxOptions(int selectbox_id,
8716 struct ValueTextInfo *options)
8718 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8719 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8721 selectbox_info[selectbox_id].options = options;
8723 /* set index to zero -- list may be shorter now (correct later, if needed) */
8724 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8725 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8728 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8730 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8731 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8733 drawingarea_info[drawingarea_id].area_xsize = xsize;
8734 drawingarea_info[drawingarea_id].area_ysize = ysize;
8736 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8739 static void ModifyEditorElementList()
8743 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8746 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8748 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8749 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8750 struct GadgetDesign *gd = &gi->deco.design;
8751 int element = editor_elements[element_shift + i];
8752 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8756 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8758 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8764 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8766 int graphic = el2edimg(element);
8767 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8773 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8776 static void ModifyDrawingElementButton(int element, int id)
8778 struct GadgetInfo *gi = level_editor_gadget[id];
8779 Bitmap *deco_bitmap;
8781 int tile_size = gi->deco.width;
8783 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8785 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8788 static void PickDrawingElement(int button, int element)
8793 struct XYTileSize *pos;
8795 } de, drawing_elements[] =
8797 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8798 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8799 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8802 if (button < 1 || button > 3)
8805 if (IS_MM_WALL(element))
8806 element = map_mm_wall_element(element);
8808 de = drawing_elements[button - 1];
8810 *de.new_element = element; // update global drawing element variable
8812 DrawDrawingElementGraphic(element, de.pos);
8813 ModifyDrawingElementButton(element, de.id);
8815 redraw_mask |= REDRAW_DOOR_1;
8818 static void RedrawDrawingElements()
8820 PickDrawingElement(1, new_element1);
8821 PickDrawingElement(2, new_element2);
8822 PickDrawingElement(3, new_element3);
8825 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8827 stick_element_properties_window = FALSE;
8829 SetMainBackgroundImage(IMG_UNDEFINED);
8832 UnmapLevelEditorFieldGadgets();
8834 AdjustDrawingAreaGadgets();
8835 AdjustLevelScrollPosition();
8836 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8837 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8839 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8841 MapMainDrawingArea();
8843 if (remap_toolbox_gadgets)
8845 UnmapLevelEditorToolboxCustomGadgets();
8846 MapLevelEditorToolboxDrawingGadgets();
8850 static void DrawDrawingWindow()
8852 DrawDrawingWindowExt(TRUE);
8855 static void DrawDrawingWindow_PlayfieldOnly()
8857 DrawDrawingWindowExt(FALSE);
8860 static int getTabulatorBarWidth()
8862 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8863 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8865 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8868 static int getTabulatorBarHeight()
8870 return ED_TAB_BAR_HEIGHT;
8873 static Pixel getTabulatorBarColor()
8875 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8876 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8877 int gd_x = gd->x + gd_gi1->border.width / 2;
8878 int gd_y = gd->y + gd_gi1->height - 1;
8880 return GetPixel(gd->bitmap, gd_x, gd_y);
8883 static void DrawLevelInfoTabulatorGadgets()
8885 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8886 Pixel tab_color = getTabulatorBarColor();
8887 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8888 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8891 for (i = id_first; i <= id_last; i++)
8893 int gadget_id = textbutton_info[i].gadget_id;
8894 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8895 boolean active = (i != edit_mode_levelinfo);
8897 /* draw background line below tabulator button */
8898 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8900 /* draw solid line below inactive tabulator buttons */
8901 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8902 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8903 ED_GADGET_TINY_DISTANCE, tab_color);
8905 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8906 MapTextbuttonGadget(i);
8909 /* draw little border line below tabulator buttons */
8910 if (tab_color != BLACK_PIXEL) /* black => transparent */
8911 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8912 ED_GADGET_TINY_DISTANCE,
8913 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8916 static void DrawPropertiesTabulatorGadgets()
8918 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8919 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8920 int gd_x = gd->x + gd_gi1->border.width / 2;
8921 int gd_y = gd->y + gd_gi1->height - 1;
8922 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8923 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8924 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8927 /* draw two config tabulators for player elements */
8928 if (ELEM_IS_PLAYER(properties_element))
8929 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8931 /* draw two config and one "change" tabulator for custom elements */
8932 if (IS_CUSTOM_ELEMENT(properties_element))
8933 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8935 for (i = id_first; i <= id_last; i++)
8937 int gadget_id = textbutton_info[i].gadget_id;
8938 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8939 boolean active = (i != edit_mode_properties);
8941 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8942 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8943 (ELEM_IS_PLAYER(properties_element) ||
8944 IS_CUSTOM_ELEMENT(properties_element)))
8947 /* draw background line below tabulator button */
8948 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8950 /* draw solid line below inactive tabulator buttons */
8951 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8952 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8953 ED_GADGET_TINY_DISTANCE, tab_color);
8955 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8956 MapTextbuttonGadget(i);
8959 /* draw little border line below tabulator buttons */
8960 if (tab_color != BLACK_PIXEL) /* black => transparent */
8961 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8962 ED_GADGET_TINY_DISTANCE,
8963 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8966 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8968 DrawText(SX + xpos, SY + ypos, text, font_nr);
8971 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8974 int font_width = getFontWidth(font_nr);
8975 int font_height = getFontHeight(font_nr);
8976 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8977 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8979 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8980 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8981 TRUE, FALSE, FALSE);
8984 static void DrawLevelInfoLevel()
8988 /* draw counter gadgets */
8989 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8990 MapCounterButtons(i);
8992 /* draw checkbutton gadgets */
8993 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8994 MapCheckbuttonGadget(i);
8996 /* draw selectbox gadgets */
8997 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8998 MapSelectboxGadget(i);
9000 /* draw text input gadgets */
9001 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
9002 MapTextInputGadget(i);
9005 static char *getLevelSubdirFromSaveMode(int save_mode)
9007 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
9008 return getNewUserLevelSubdir();
9010 return leveldir_current->subdir;
9013 static void DrawLevelInfoLevelSet_DirectoryInfo()
9015 char *directory_text = "Level set directory:";
9016 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
9017 int font1_nr = FONT_TEXT_1;
9018 int font2_nr = FONT_TEXT_2;
9019 int font1_height = getFontHeight(font1_nr);
9020 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
9021 int x = ED_LEVEL_SETTINGS_X(0);
9022 int y = ED_LEVEL_SETTINGS_Y(6);
9024 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
9025 PrintInfoText(directory_name, font2_nr, x, y);
9028 static void DrawLevelInfoLevelSet()
9030 boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
9031 boolean template_exists = fileExists(getLocalLevelTemplateFilename());
9034 /* draw counter gadgets */
9035 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
9036 MapCounterButtons(i);
9038 /* draw checkbutton gadgets */
9039 for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
9041 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
9042 (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
9043 (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
9046 MapCheckbuttonGadget(i);
9049 /* draw selectbox gadgets */
9050 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
9051 MapSelectboxGadget(i);
9053 /* draw text input gadgets */
9054 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
9055 MapTextInputGadget(i);
9057 /* draw textbutton gadgets */
9058 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
9060 /* draw info text */
9061 DrawLevelInfoLevelSet_DirectoryInfo();
9064 static void DrawLevelInfoEditor()
9068 /* draw counter gadgets */
9069 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
9070 MapCounterButtons(i);
9072 /* draw checkbutton gadgets */
9073 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
9074 MapCheckbuttonGadget(i);
9076 /* draw radiobutton gadgets */
9077 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
9078 MapRadiobuttonGadget(i);
9080 /* draw drawing area */
9081 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9083 /* draw textbutton gadgets */
9084 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9087 static void DrawLevelInfoWindow()
9089 char *text = "Global Settings";
9090 int font_nr = FONT_TITLE_1;
9091 struct MenuPosInfo *pos = &editor.settings.headline;
9092 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9093 int sy = SY + pos->y;
9095 stick_element_properties_window = FALSE;
9097 SetAutomaticNumberOfGemsNeeded();
9099 UnmapLevelEditorFieldGadgets();
9101 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9104 DrawText(sx, sy, text, font_nr);
9106 DrawLevelInfoTabulatorGadgets();
9108 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9109 DrawLevelInfoLevel();
9110 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9111 DrawLevelInfoLevelSet();
9112 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9113 DrawLevelInfoEditor();
9116 static void DrawCustomContentArea()
9118 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9119 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9120 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9121 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9122 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9123 int xoffset = ED_GADGET_SPACE_DISTANCE;
9125 /* add distance for potential left text (without drawing area border) */
9126 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9128 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9130 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9133 static void DrawCustomChangeContentArea()
9135 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9136 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9137 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9138 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9139 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9140 int xoffset = ED_GADGET_SPACE_DISTANCE;
9142 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9147 static void RemoveElementContentArea(int id, int font_height)
9149 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9151 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9152 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9153 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9154 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9155 ED_GADGET_TEXT_DISTANCE + font_height);
9158 static void DrawYamYamContentAreas()
9160 int font_nr = FONT_TEXT_1;
9161 int font_height = getFontHeight(font_nr);
9162 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9163 int yoffset = (tilesize - font_height) / 2;
9164 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9165 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9168 /* display counter to choose number of element content areas */
9169 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9171 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9173 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9175 if (i < level.num_yamyam_contents)
9181 UnmapDrawingArea(id);
9183 /* delete content areas in case of reducing number of them */
9184 RemoveElementContentArea(id, font_height);
9188 DrawText(x, y + 0 * tilesize, "content", font_nr);
9189 DrawText(x, y + 1 * tilesize, "when", font_nr);
9190 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9193 static void DrawMagicBallContentAreas()
9195 int font_nr = FONT_TEXT_1;
9196 int font_height = getFontHeight(font_nr);
9197 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9198 int yoffset = (tilesize - font_height) / 2;
9199 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9200 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9203 /* display counter to choose number of element content areas */
9204 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9206 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9208 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9210 if (i < level.num_ball_contents)
9216 UnmapDrawingArea(id);
9218 /* delete content areas in case of reducing number of them */
9219 RemoveElementContentArea(id, font_height);
9223 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9224 DrawText(x, y + 1 * tilesize, "when", font_nr);
9225 DrawText(x, y + 2 * tilesize, "active", font_nr);
9228 static void DrawAndroidElementArea(int element)
9230 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9231 int num_elements = level.num_android_clone_elements;
9232 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9233 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9234 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9235 int xsize = MAX_ANDROID_ELEMENTS;
9238 /* display counter to choose number of element areas */
9239 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9241 if (drawingarea_info[id].text_left != NULL)
9242 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9244 UnmapDrawingArea(id);
9246 ModifyEditorDrawingArea(id, num_elements, 1);
9248 /* delete content areas in case of reducing number of them */
9249 DrawBackground(sx, sy,
9250 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9251 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9256 static void DrawGroupElementArea(int element)
9258 int id = ED_DRAWING_ID_GROUP_CONTENT;
9259 int num_elements = group_element_info.num_elements;
9260 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9261 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9262 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9263 int xsize = MAX_ELEMENTS_IN_GROUP;
9266 if (drawingarea_info[id].text_left != NULL)
9267 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9269 UnmapDrawingArea(id);
9271 ModifyEditorDrawingArea(id, num_elements, 1);
9273 /* delete content areas in case of reducing number of them */
9274 DrawBackground(sx, sy,
9275 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9276 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9281 static void DrawPlayerInitialInventoryArea(int element)
9283 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9284 int player_nr = GET_PLAYER_NR(element);
9285 int num_elements = level.initial_inventory_size[player_nr];
9286 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9287 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9288 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9289 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9292 /* determine horizontal position to the right of specified gadget */
9293 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9294 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9295 ED_DRAWINGAREA_TEXT_DISTANCE);
9297 /* determine horizontal offset for leading text */
9298 if (drawingarea_info[id].text_left != NULL)
9299 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9301 UnmapDrawingArea(id);
9303 ModifyEditorDrawingArea(id, num_elements, 1);
9305 /* delete content areas in case of reducing number of them */
9306 DrawBackground(sx, sy,
9307 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9308 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9313 static void DrawEnvelopeTextArea(int envelope_nr)
9315 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9316 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9319 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9321 if (envelope_nr != -1)
9322 textarea_info[id].value = level.envelope[envelope_nr].text;
9324 ModifyGadget(gi, GDI_AREA_SIZE,
9325 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9326 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9329 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9332 static void DrawPropertiesInfo()
9341 /* configurable properties */
9343 { EP_WALKABLE_OVER, "- player can walk over it" },
9344 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9345 { EP_WALKABLE_UNDER, "- player can walk under it" },
9346 { EP_PASSABLE_OVER, "- player can pass over it" },
9347 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9348 { EP_PASSABLE_UNDER, "- player can pass under it" },
9349 { EP_PROTECTED, "- player is protected by it" },
9351 { EP_DIGGABLE, "- can be digged away" },
9352 { EP_COLLECTIBLE, "- can be collected" },
9353 { EP_DROPPABLE, "- can be dropped after collecting" },
9354 { EP_THROWABLE, "- can be thrown after collecting" },
9355 { EP_PUSHABLE, "- can be pushed" },
9357 { EP_CAN_FALL, "- can fall" },
9358 { EP_CAN_MOVE, "- can move" },
9360 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9362 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9364 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9366 { EP_SLIPPERY, "- slippery for falling elements" },
9367 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9369 { EP_DONT_RUN_INTO, "- deadly when running into" },
9370 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9371 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9372 { EP_DONT_TOUCH, "- deadly when touching" },
9374 { EP_INDESTRUCTIBLE, "- indestructible" },
9376 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9377 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9378 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9380 { EP_CAN_CHANGE, "- can change to other element" },
9382 /* pre-defined properties */
9383 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9384 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9385 { EP_SWITCHABLE, "- can be switched" },
9387 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9392 char *filename = getElementDescriptionFilename(properties_element);
9393 char *percentage_text = "In this level: ";
9394 char *properties_text = "Standard properties: ";
9395 char *description_text = "Description:";
9396 char *no_description_text = "No description available.";
9397 char *none_text = "None";
9399 int num_elements_in_level;
9400 int num_standard_properties = 0;
9401 int font1_nr = FONT_TEXT_1;
9402 int font2_nr = FONT_TEXT_2;
9403 int font1_width = getFontWidth(font1_nr);
9404 int font1_height = getFontHeight(font1_nr);
9405 int font2_height = getFontHeight(font2_nr);
9406 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9407 int font2_yoffset = (font1_height - font2_height) / 2;
9408 int percentage_text_len = strlen(percentage_text) * font1_width;
9409 int properties_text_len = strlen(properties_text) * font1_width;
9410 int xpos = ED_ELEMENT_SETTINGS_X(0);
9411 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9414 if (setup.editor.show_element_token)
9416 int font3_nr = FONT_TEXT_3;
9417 int font3_height = getFontHeight(font3_nr);
9419 DrawTextF(xpos, ypos, font3_nr,
9420 "[%s]", element_info[properties_element].token_name);
9422 ypos += 2 * font3_height;
9425 /* ----- print number of elements / percentage of this element in level */
9427 num_elements_in_level = 0;
9428 for (y = 0; y < lev_fieldy; y++)
9429 for (x = 0; x < lev_fieldx; x++)
9430 if (Feld[x][y] == properties_element)
9431 num_elements_in_level++;
9432 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9434 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9436 if (num_elements_in_level > 0)
9437 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9438 "%d (%.2f %%)", num_elements_in_level, percentage);
9440 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9443 ypos += 2 * MAX(font1_height, font2_height);
9445 /* ----- print standard properties of this element */
9447 DrawTextS(xpos, ypos, font1_nr, properties_text);
9449 ypos += line1_height;
9451 for (i = 0; properties[i].value != -1; i++)
9453 if (!HAS_PROPERTY(properties_element, properties[i].value))
9456 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9458 ypos += font2_height;
9460 num_standard_properties++;
9463 if (num_standard_properties == 0)
9465 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9466 font2_nr, none_text);
9468 ypos -= (line1_height - font1_height);
9471 ypos += MAX(font1_height, font2_height);
9473 /* ----- print special description of this element */
9475 PrintInfoText(description_text, font1_nr, xpos, ypos);
9477 ypos += line1_height;
9479 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9480 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9483 #define TEXT_COLLECTING "Score for collecting"
9484 #define TEXT_SMASHING "Score for smashing"
9485 #define TEXT_SLURPING "Score for slurping robot"
9486 #define TEXT_CRACKING "Score for cracking"
9487 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9488 #define TEXT_DURATION "Duration when activated"
9489 #define TEXT_DELAY_ON "Delay before activating"
9490 #define TEXT_DELAY_OFF "Delay before deactivating"
9491 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9492 #define TEXT_DELAY_MOVING "Delay before moving"
9493 #define TEXT_BALL_DELAY "Element generation delay"
9494 #define TEXT_MOVE_SPEED "Speed of android moving"
9495 #define TEXT_CLONE_SPEED "Speed of android cloning"
9496 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9497 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9498 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9499 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9500 #define TEXT_TIME_BONUS "Extra time to solve level"
9507 } elements_with_counter[] =
9509 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9510 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9511 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9512 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9513 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9514 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9515 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9516 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9517 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9518 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9519 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9520 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9521 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9522 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9523 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9524 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9525 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9526 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9527 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9528 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9529 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9530 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9531 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9532 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9533 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9534 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9535 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9536 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9537 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9538 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9539 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9540 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9541 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9542 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9543 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9544 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9545 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9546 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9547 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9548 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9549 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9550 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9551 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9552 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9553 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9554 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9555 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9556 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9557 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9558 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9559 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9560 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9561 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9562 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9563 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9564 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9565 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9566 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9567 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9568 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9569 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9570 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9571 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9572 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9573 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9574 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9575 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9576 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9577 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9578 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9579 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9580 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9581 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9582 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9583 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9584 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9585 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9586 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9587 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9588 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9589 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9590 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9591 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9593 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9594 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9595 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9596 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9597 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9598 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9599 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9600 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9601 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9602 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9603 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9604 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9605 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9606 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9607 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9608 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9610 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9611 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9612 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9613 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9614 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9615 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9616 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9617 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9618 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9619 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9620 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9621 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9622 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9627 static boolean checkPropertiesConfig(int element)
9631 if (IS_GEM(element) ||
9632 IS_CUSTOM_ELEMENT(element) ||
9633 IS_GROUP_ELEMENT(element) ||
9634 IS_BALLOON_ELEMENT(element) ||
9635 IS_ENVELOPE(element) ||
9636 IS_MM_MCDUFFIN(element) ||
9637 IS_DF_LASER(element) ||
9638 ELEM_IS_PLAYER(element) ||
9639 HAS_EDITOR_CONTENT(element) ||
9640 CAN_GROW(element) ||
9641 COULD_MOVE_INTO_ACID(element) ||
9642 MAYBE_DONT_COLLIDE_WITH(element) ||
9643 element == EL_SOKOBAN_OBJECT ||
9644 element == EL_SOKOBAN_FIELD_EMPTY ||
9645 element == EL_SOKOBAN_FIELD_FULL)
9648 for (i = 0; elements_with_counter[i].element != -1; i++)
9649 if (elements_with_counter[i].element == element)
9655 static void SetAutomaticNumberOfGemsNeeded()
9659 if (!level.auto_count_gems)
9662 level.gems_needed = 0;
9664 for (x = 0; x < lev_fieldx; x++)
9666 for (y = 0; y < lev_fieldy; y++)
9668 int element = Feld[x][y];
9670 if (IS_GEM(element) ||
9671 element == EL_MM_KETTLE ||
9672 element == EL_DF_CELL)
9673 level.gems_needed++;
9677 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9680 static void DrawPropertiesConfig()
9682 boolean draw_footer_line = FALSE;
9683 int max_num_element_counters = 4;
9684 int num_element_counters = 0;
9687 if (!checkPropertiesConfig(properties_element))
9689 int xpos = ED_ELEMENT_SETTINGS_X(0);
9690 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9692 PrintInfoText("No configuration options available.",
9693 FONT_TEXT_1, xpos, ypos);
9698 /* check if there are elements where a value can be chosen for */
9699 for (i = 0; elements_with_counter[i].element != -1; i++)
9701 if (elements_with_counter[i].element == properties_element)
9703 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9705 counterbutton_info[counter_id].y =
9706 ED_ELEMENT_SETTINGS_YPOS(
9707 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9708 (CAN_GROW(properties_element) ? 1 : 0) +
9709 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9710 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9711 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9712 num_element_counters);
9714 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9715 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9717 if (properties_element == EL_GAME_OF_LIFE ||
9718 properties_element == EL_BIOMAZE)
9720 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9721 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9725 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9726 counterbutton_info[counter_id].min_value = MIN_SCORE;
9727 counterbutton_info[counter_id].max_value = MAX_SCORE;
9730 MapCounterButtons(counter_id);
9732 num_element_counters++;
9733 if (num_element_counters >= max_num_element_counters)
9738 if (HAS_EDITOR_CONTENT(properties_element))
9740 /* draw stickybutton gadget */
9741 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9743 if (IS_AMOEBOID(properties_element))
9744 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9745 else if (properties_element == EL_YAMYAM ||
9746 properties_element == EL_YAMYAM_LEFT ||
9747 properties_element == EL_YAMYAM_RIGHT ||
9748 properties_element == EL_YAMYAM_UP ||
9749 properties_element == EL_YAMYAM_DOWN)
9750 DrawYamYamContentAreas();
9751 else if (properties_element == EL_EMC_MAGIC_BALL)
9753 DrawMagicBallContentAreas();
9755 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9756 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9758 else if (properties_element == EL_EMC_ANDROID)
9759 DrawAndroidElementArea(properties_element);
9762 if (ELEM_IS_PLAYER(properties_element))
9764 int player_nr = GET_PLAYER_NR(properties_element);
9766 /* these properties can be set for every player individually */
9768 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9770 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9771 &level.start_element[player_nr];
9772 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9773 &level.artwork_element[player_nr];
9774 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9775 &level.explosion_element[player_nr];
9777 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9778 &level.use_start_element[player_nr];
9779 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9780 &level.use_artwork_element[player_nr];
9781 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9782 &level.use_explosion_element[player_nr];
9783 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9784 &level.initial_player_gravity[player_nr];
9786 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9787 &level.initial_player_stepsize[player_nr];
9789 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9790 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9791 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9792 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9793 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9794 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9795 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9796 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9797 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9798 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9799 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9800 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9801 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9802 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9804 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9805 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9806 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9808 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9810 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9812 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9813 &level.initial_inventory_content[player_nr][0];
9815 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9816 &level.initial_inventory_size[player_nr];
9818 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9819 &level.use_initial_inventory[player_nr];
9821 /* draw checkbutton gadgets */
9822 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9824 /* draw counter gadgets */
9825 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9827 /* draw drawing area gadgets */
9828 DrawPlayerInitialInventoryArea(properties_element);
9832 if (IS_GEM(properties_element))
9833 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9835 if (properties_element == EL_EM_DYNAMITE)
9836 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9838 if (COULD_MOVE_INTO_ACID(properties_element) &&
9839 !ELEM_IS_PLAYER(properties_element) &&
9840 (!IS_CUSTOM_ELEMENT(properties_element) ||
9841 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9843 /* set position for checkbutton for "can move into acid" */
9844 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9845 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9846 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9847 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9848 IS_BALLOON_ELEMENT(properties_element) ||
9849 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9851 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9854 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9855 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9857 if (properties_element == EL_SPRING)
9858 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9860 if (properties_element == EL_TIME_ORB_FULL)
9861 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9863 if (CAN_GROW(properties_element))
9865 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9866 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9868 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9871 if (properties_element == EL_SOKOBAN_OBJECT ||
9872 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9873 properties_element == EL_SOKOBAN_FIELD_FULL)
9874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9876 if (IS_BALLOON_ELEMENT(properties_element))
9877 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9879 if (IS_ENVELOPE(properties_element))
9881 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9882 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9883 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9884 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9885 int envelope_nr = properties_element - EL_ENVELOPE_1;
9887 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9888 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9890 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9891 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9893 /* display counter to choose size of envelope text area */
9894 MapCounterButtons(counter1_id);
9895 MapCounterButtons(counter2_id);
9897 /* display checkbuttons to choose auto-wrap and alignment properties */
9898 MapCheckbuttonGadget(button1_id);
9899 MapCheckbuttonGadget(button2_id);
9901 DrawEnvelopeTextArea(envelope_nr);
9904 if (IS_MM_MCDUFFIN(properties_element))
9906 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9907 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9908 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9911 if (IS_DF_LASER(properties_element))
9913 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9914 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9915 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9918 if (IS_CUSTOM_ELEMENT(properties_element))
9920 /* draw stickybutton gadget */
9921 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9923 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9925 /* draw checkbutton gadgets */
9926 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9927 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9928 MapCheckbuttonGadget(i);
9930 /* draw counter gadgets */
9931 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9932 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9933 MapCounterButtons(i);
9935 /* draw selectbox gadgets */
9936 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9937 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9938 MapSelectboxGadget(i);
9940 /* draw textbutton gadgets */
9941 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9943 /* draw text input gadgets */
9944 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9946 /* draw drawing area gadgets */
9947 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9949 draw_footer_line = TRUE;
9951 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9953 /* draw checkbutton gadgets */
9954 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9955 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9956 MapCheckbuttonGadget(i);
9958 /* draw counter gadgets */
9959 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9960 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9961 MapCounterButtons(i);
9963 /* draw selectbox gadgets */
9964 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9965 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9966 MapSelectboxGadget(i);
9968 /* draw drawing area gadgets */
9969 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9970 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9971 DrawCustomContentArea();
9974 else if (IS_GROUP_ELEMENT(properties_element))
9976 /* draw stickybutton gadget */
9977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9979 /* draw checkbutton gadgets */
9980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9983 /* draw counter gadgets */
9984 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9986 /* draw selectbox gadgets */
9987 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9989 /* draw textbutton gadgets */
9990 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9992 /* draw drawing area gadgets */
9993 DrawGroupElementArea(properties_element);
9995 /* draw text input gadgets */
9996 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9998 /* draw drawing area gadgets */
9999 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
10001 draw_footer_line = TRUE;
10004 /* draw little footer border line above CE/GE use/save template gadgets */
10005 if (draw_footer_line)
10007 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
10008 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
10009 int gd_x = gd->x + gd_gi1->border.width / 2;
10010 int gd_y = gd->y + gd_gi1->height - 1;
10011 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
10013 if (tab_color != BLACK_PIXEL) /* black => transparent */
10014 FillRectangle(drawto,
10015 SX + ED_ELEMENT_SETTINGS_X(0),
10016 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
10018 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
10022 static void DrawPropertiesChangeDrawingAreas()
10024 if (IS_CUSTOM_ELEMENT(properties_element))
10026 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
10027 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
10028 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
10030 DrawCustomChangeContentArea();
10033 redraw_mask |= REDRAW_FIELD;
10036 static void DrawPropertiesChange()
10040 /* needed to initially set selectbox options for special action options */
10041 setSelectboxSpecialActionOptions();
10043 /* draw stickybutton gadget */
10044 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10046 /* draw checkbutton gadgets */
10047 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
10048 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
10049 MapCheckbuttonGadget(i);
10051 /* draw counter gadgets */
10052 for (i = ED_COUNTER_ID_CHANGE_FIRST;
10053 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
10054 MapCounterButtons(i);
10056 /* draw selectbox gadgets */
10057 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
10058 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
10059 MapSelectboxGadget(i);
10061 /* draw textbutton gadgets */
10062 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
10063 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
10064 MapTextbuttonGadget(i);
10066 /* draw graphicbutton gadgets */
10067 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
10068 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
10069 MapGraphicbuttonGadget(i);
10071 /* draw drawing area gadgets */
10072 DrawPropertiesChangeDrawingAreas();
10075 static void DrawEditorElementAnimation(int x, int y)
10077 int graphic = el2img(properties_element);
10078 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
10079 custom_element.ce_value_fixed_initial :
10080 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
10081 custom_element.collect_score_initial : FrameCounter);
10083 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10086 static void DrawEditorElementName(int x, int y, int font_nr)
10088 char *element_name = getElementInfoText(properties_element);
10089 int font_width = getFontWidth(font_nr);
10090 int font_height = getFontHeight(font_nr);
10091 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10092 int max_chars_per_line = max_text_width / font_width;
10093 char buffer[max_chars_per_line + 1];
10095 if (strlen(element_name) <= max_chars_per_line)
10096 DrawTextS(x, y, font_nr, element_name);
10099 int next_pos = max_chars_per_line;
10101 strncpy(buffer, element_name, max_chars_per_line);
10102 buffer[max_chars_per_line] = '\0';
10104 if (element_name[max_chars_per_line] == ' ')
10110 for (i = max_chars_per_line - 1; i >= 0; i--)
10111 if (buffer[i] == ' ')
10114 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10121 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10123 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10124 buffer[max_chars_per_line] = '\0';
10126 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10130 static void DrawPropertiesWindow()
10132 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10133 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10134 int border_size = gd->border_size;
10135 int font_nr = FONT_TEXT_1;
10136 int font_height = getFontHeight(font_nr);
10137 int xoffset = TILEX + element_border + 3 * border_size;
10138 int yoffset = (TILEY - font_height) / 2;
10139 int x1 = editor.settings.element_graphic.x + element_border;
10140 int y1 = editor.settings.element_graphic.y + element_border;
10141 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10142 editor.settings.element_name.x);
10143 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10144 editor.settings.element_name.y);
10145 char *text = "Element Settings";
10146 int font2_nr = FONT_TITLE_1;
10147 struct MenuPosInfo *pos = &editor.settings.headline;
10148 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10149 int sy = SY + pos->y;
10151 stick_element_properties_window = FALSE;
10153 /* make sure that previous properties edit mode exists for this element */
10154 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10155 !IS_CUSTOM_ELEMENT(properties_element))
10156 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10158 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10159 !ELEM_IS_PLAYER(properties_element) &&
10160 !IS_CUSTOM_ELEMENT(properties_element))
10161 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10163 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10164 (ELEM_IS_PLAYER(properties_element) ||
10165 IS_CUSTOM_ELEMENT(properties_element)))
10166 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10168 CopyElementPropertiesToEditor(properties_element);
10170 UnmapLevelEditorFieldGadgets();
10171 UnmapLevelEditorToolboxDrawingGadgets();
10172 UnmapLevelEditorToolboxCustomGadgets();
10174 if (IS_CUSTOM_ELEMENT(properties_element) ||
10175 IS_GROUP_ELEMENT(properties_element))
10176 MapLevelEditorToolboxCustomGadgets();
10178 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10181 DrawText(sx, sy, text, font2_nr);
10183 FrameCounter = 0; /* restart animation frame counter */
10185 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10186 DrawEditorElementAnimation(SX + x1, SY + y1);
10187 DrawEditorElementName(x2, y2, font_nr);
10189 DrawPropertiesTabulatorGadgets();
10191 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10192 DrawPropertiesInfo();
10193 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10194 DrawPropertiesChange();
10195 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10196 DrawPropertiesConfig();
10199 static void DrawPaletteWindow()
10203 UnmapLevelEditorFieldGadgets();
10205 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10208 /* map buttons to select elements */
10209 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10210 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10211 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10212 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10213 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10216 static void UpdateCustomElementGraphicGadgets()
10220 InitElementPropertiesGfxElement();
10222 ModifyEditorElementList();
10223 RedrawDrawingElements();
10225 /* force redraw of all mapped drawing area gadgets */
10226 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10228 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10235 static int getOpenDirectionFromTube(int element)
10239 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10240 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10241 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10242 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10243 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10244 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10245 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10246 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10247 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10248 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10249 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10255 static int getTubeFromOpenDirection(int direction)
10259 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10260 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10261 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10262 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10263 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10264 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10265 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10266 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10267 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10268 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10269 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10271 /* if only one direction, fall back to simple tube with that direction */
10272 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10273 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10274 case (MV_UP): return EL_TUBE_VERTICAL;
10275 case (MV_DOWN): return EL_TUBE_VERTICAL;
10281 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10283 int element_new = getTubeFromOpenDirection(direction);
10285 return (element_new != EL_EMPTY ? element_new : element_old);
10288 static int getOpenDirectionFromBelt(int element)
10290 int belt_dir = getBeltDirFromBeltElement(element);
10292 return (belt_dir == MV_LEFT ? MV_RIGHT :
10293 belt_dir == MV_RIGHT ? MV_LEFT :
10294 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10297 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10299 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10300 direction == MV_RIGHT ? MV_LEFT :
10301 direction == MV_HORIZONTAL ? MV_NONE : direction);
10303 if (direction == MV_NONE)
10306 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10309 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10312 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10314 return (element_new != EL_EMPTY ? element_new : element_old);
10317 static int getOpenDirectionFromPool(int element)
10321 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10322 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10323 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10324 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10325 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10326 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10332 static int getPoolFromOpenDirection(int direction)
10336 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10337 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10338 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10339 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10340 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10341 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10347 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10349 int element = getPoolFromOpenDirection(direction);
10350 int help_direction = getOpenDirectionFromPool(help_element);
10352 if (element == EL_EMPTY)
10354 int help_direction_vertical = help_direction & MV_VERTICAL;
10356 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10359 if (element == EL_EMPTY)
10361 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10363 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10369 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10371 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10373 return (element_new != EL_EMPTY ? element_new : element_old);
10376 static int getOpenDirectionFromPillar(int element)
10380 case EL_EMC_WALL_1: return (MV_DOWN);
10381 case EL_EMC_WALL_2: return (MV_VERTICAL);
10382 case EL_EMC_WALL_3: return (MV_UP);
10388 static int getPillarFromOpenDirection(int direction)
10392 case (MV_DOWN): return EL_EMC_WALL_1;
10393 case (MV_VERTICAL): return EL_EMC_WALL_2;
10394 case (MV_UP): return EL_EMC_WALL_3;
10400 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10402 int element_new = getPillarFromOpenDirection(direction);
10404 return (element_new != EL_EMPTY ? element_new : element_old);
10407 static int getOpenDirectionFromSteel2(int element)
10411 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10412 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10413 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10414 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10415 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10416 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10417 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10418 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10424 static int getSteel2FromOpenDirection(int direction)
10428 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10429 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10430 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10431 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10432 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10433 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10434 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10435 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10441 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10443 int element_new = getSteel2FromOpenDirection(direction);
10445 return (element_new != EL_EMPTY ? element_new : element_old);
10448 static int getOpenDirectionFromChip(int element)
10452 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10453 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10454 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10455 case EL_SP_CHIP_TOP: return (MV_DOWN);
10456 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10462 static int getChipFromOpenDirection(int direction)
10466 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10467 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10468 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10469 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10470 case (MV_DOWN): return EL_SP_CHIP_TOP;
10476 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10478 int element_new = getChipFromOpenDirection(direction);
10480 return (element_new != EL_EMPTY ? element_new : element_old);
10483 static int getClosedTube(int x, int y)
10485 static int xy[4][2] =
10492 int element_old = IntelliDrawBuffer[x][y];
10493 int direction_old = getOpenDirectionFromTube(element_old);
10494 int direction_new = MV_NONE;
10497 for (i = 0; i < NUM_DIRECTIONS; i++)
10499 int xx = x + xy[i][0];
10500 int yy = y + xy[i][1];
10501 int dir = MV_DIR_FROM_BIT(i);
10502 int dir_opposite = MV_DIR_OPPOSITE(dir);
10504 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10505 (direction_old & dir) &&
10506 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10507 direction_new |= dir;
10510 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10513 static int getClosedBelt(int x, int y)
10515 static int xy[4][2] =
10522 int element_old = IntelliDrawBuffer[x][y];
10523 int nr = getBeltNrFromBeltElement(element_old);
10524 int direction_old = getOpenDirectionFromBelt(element_old);
10525 int direction_new = MV_NONE;
10528 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10530 int xx = x + xy[i][0];
10531 int yy = y + xy[i][1];
10532 int dir = MV_DIR_FROM_BIT(i);
10533 int dir_opposite = MV_DIR_OPPOSITE(dir);
10535 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10536 (direction_old & dir) &&
10537 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10538 direction_new |= dir;
10541 return getBeltFromNrAndOpenDirection(nr, direction_new);
10544 static int getClosedPool(int x, int y)
10546 static int xy[4][2] =
10553 int element_old = IntelliDrawBuffer[x][y];
10554 int direction_old = getOpenDirectionFromPool(element_old);
10555 int direction_new = MV_NONE;
10558 for (i = 0; i < NUM_DIRECTIONS; i++)
10560 int xx = x + xy[i][0];
10561 int yy = y + xy[i][1];
10562 int dir = MV_DIR_FROM_BIT(i);
10563 int dir_opposite = MV_DIR_OPPOSITE(dir);
10565 if (IN_LEV_FIELD(xx, yy) &&
10566 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10567 (direction_old & dir) &&
10568 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10569 direction_new |= dir;
10572 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10575 static int getClosedPillar(int x, int y)
10577 static int xy[4][2] =
10584 int element_old = IntelliDrawBuffer[x][y];
10585 int direction_old = getOpenDirectionFromPillar(element_old);
10586 int direction_new = MV_NONE;
10589 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10591 int xx = x + xy[i][0];
10592 int yy = y + xy[i][1];
10593 int dir = MV_DIR_FROM_BIT(i);
10594 int dir_opposite = MV_DIR_OPPOSITE(dir);
10596 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10597 (direction_old & dir) &&
10598 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10599 direction_new |= dir;
10602 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10605 static int getClosedSteel2(int x, int y)
10607 static int xy[4][2] =
10614 int element_old = IntelliDrawBuffer[x][y];
10615 int direction_old = getOpenDirectionFromSteel2(element_old);
10616 int direction_new = MV_NONE;
10619 for (i = 0; i < NUM_DIRECTIONS; i++)
10621 int xx = x + xy[i][0];
10622 int yy = y + xy[i][1];
10623 int dir = MV_DIR_FROM_BIT(i);
10624 int dir_opposite = MV_DIR_OPPOSITE(dir);
10626 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10627 (direction_old & dir) &&
10628 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10629 direction_new |= dir;
10632 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10635 static int getClosedChip(int x, int y)
10637 static int xy[4][2] =
10644 int element_old = IntelliDrawBuffer[x][y];
10645 int direction_old = getOpenDirectionFromChip(element_old);
10646 int direction_new = MV_NONE;
10649 for (i = 0; i < NUM_DIRECTIONS; i++)
10651 int xx = x + xy[i][0];
10652 int yy = y + xy[i][1];
10653 int dir = MV_DIR_FROM_BIT(i);
10654 int dir_opposite = MV_DIR_OPPOSITE(dir);
10656 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10657 (direction_old & dir) &&
10658 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10659 direction_new |= dir;
10662 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10665 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10666 boolean change_level)
10668 int sx = x - level_xpos;
10669 int sy = y - level_ypos;
10670 int old_element = Feld[x][y];
10671 int new_element = element;
10672 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10673 boolean draw_masked = FALSE;
10675 if (IS_MM_WALL_EDITOR(element))
10677 element = map_mm_wall_element_editor(element) | new_bitmask;
10679 if (IS_MM_WALL(old_element))
10680 element |= MM_WALL_BITS(old_element);
10683 draw_masked = TRUE;
10685 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10687 int element_changed = old_element & ~new_bitmask;
10689 if (MM_WALL_BITS(element_changed) != 0)
10690 element = element_changed;
10693 IntelliDrawBuffer[x][y] = element;
10696 Feld[x][y] = element;
10698 if (IN_ED_FIELD(sx, sy))
10700 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10701 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10702 else if (draw_masked)
10703 DrawEditorElementThruMask(sx, sy, element);
10705 DrawEditorElement(sx, sy, element);
10709 static void SetElementSimple(int x, int y, int element, boolean change_level)
10711 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10714 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10715 int x2, int y2, int *element2,
10716 int (*close_function)(int, int),
10717 boolean change_level)
10719 /* set neighbour elements to newly determined connections */
10720 SetElementSimple(x1, y1, *element1, change_level);
10721 SetElementSimple(x2, y2, *element2, change_level);
10723 /* remove all open connections of neighbour elements */
10724 *element1 = close_function(x1, y1);
10725 *element2 = close_function(x2, y2);
10727 /* set neighbour elements to new, minimized connections */
10728 SetElementSimple(x1, y1, *element1, change_level);
10729 SetElementSimple(x2, y2, *element2, change_level);
10732 static void SetElementIntelliDraw(int x, int y, int new_element,
10733 boolean change_level, int button)
10735 static int xy[4][2] =
10742 static int last_x = -1;
10743 static int last_y = -1;
10744 int old_element = IntelliDrawBuffer[x][y];
10746 if (new_element == EL_UNDEFINED)
10754 if (IS_TUBE(new_element))
10756 int last_element_new = EL_UNDEFINED;
10757 int direction = MV_NONE;
10760 /* if old element is of same kind, keep all existing directions */
10761 if (IS_TUBE(old_element))
10762 direction |= getOpenDirectionFromTube(old_element);
10764 for (i = 0; i < NUM_DIRECTIONS; i++)
10766 int xx = x + xy[i][0];
10767 int yy = y + xy[i][1];
10769 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10770 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10772 int dir = MV_DIR_FROM_BIT(i);
10773 int dir_opposite = MV_DIR_OPPOSITE(dir);
10774 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10775 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10776 int last_direction_new = last_direction_old | dir_opposite;
10778 last_element_new = getTubeFromOpenDirection(last_direction_new);
10784 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10786 if (last_element_new != EL_UNDEFINED)
10787 MergeAndCloseNeighbourElements(x, y, &new_element,
10788 last_x, last_y, &last_element_new,
10789 getClosedTube, change_level);
10791 else if (IS_BELT(new_element))
10793 int belt_nr = getBeltNrFromBeltElement(new_element);
10794 int last_element_new = EL_UNDEFINED;
10795 int direction = MV_NONE;
10798 /* if old element is of same kind, keep all existing directions */
10799 if (IS_BELT(old_element))
10800 direction |= getOpenDirectionFromBelt(old_element);
10802 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10804 int xx = x + xy[i][0];
10805 int yy = y + xy[i][1];
10807 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10808 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10810 int dir = MV_DIR_FROM_BIT(i);
10811 int dir_opposite = MV_DIR_OPPOSITE(dir);
10812 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10813 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10814 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10815 int last_direction_new = last_direction_old | dir_opposite;
10817 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10818 last_direction_new);
10823 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10825 if (last_element_new != EL_UNDEFINED)
10826 MergeAndCloseNeighbourElements(x, y, &new_element,
10827 last_x, last_y, &last_element_new,
10828 getClosedBelt, change_level);
10830 else if (IS_ACID_POOL_OR_ACID(new_element))
10832 int last_element_new = EL_UNDEFINED;
10833 int direction = MV_NONE;
10836 /* if old element is of same kind, keep all existing directions */
10837 if (IS_ACID_POOL_OR_ACID(old_element))
10838 direction |= getOpenDirectionFromPool(old_element);
10840 for (i = 0; i < NUM_DIRECTIONS; i++)
10842 int xx = x + xy[i][0];
10843 int yy = y + xy[i][1];
10845 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10846 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10848 int dir = MV_DIR_FROM_BIT(i);
10849 int dir_opposite = MV_DIR_OPPOSITE(dir);
10850 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10851 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10852 int last_direction_new = last_direction_old | dir_opposite;
10854 last_element_new = getPoolFromOpenDirection(last_direction_new);
10860 /* special corrections needed for intuitively correct acid pool drawing */
10861 if (last_element_new == EL_EMPTY)
10862 last_element_new = new_element;
10863 else if (last_element_new != EL_UNDEFINED)
10864 new_element = last_element_new;
10866 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10868 if (last_element_new != EL_UNDEFINED)
10869 MergeAndCloseNeighbourElements(x, y, &new_element,
10870 last_x, last_y, &last_element_new,
10871 getClosedPool, change_level);
10873 else if (IS_EMC_PILLAR(new_element))
10875 int last_element_new = EL_UNDEFINED;
10876 int direction = MV_NONE;
10879 /* if old element is of same kind, keep all existing directions */
10880 if (IS_EMC_PILLAR(old_element))
10881 direction |= getOpenDirectionFromPillar(old_element);
10883 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10885 int xx = x + xy[i][0];
10886 int yy = y + xy[i][1];
10888 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10889 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10891 int dir = MV_DIR_FROM_BIT(i);
10892 int dir_opposite = MV_DIR_OPPOSITE(dir);
10893 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10894 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10895 int last_direction_new = last_direction_old | dir_opposite;
10897 last_element_new = getPillarFromOpenDirection(last_direction_new);
10903 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10905 if (last_element_new != EL_UNDEFINED)
10906 MergeAndCloseNeighbourElements(x, y, &new_element,
10907 last_x, last_y, &last_element_new,
10908 getClosedPillar, change_level);
10910 else if (IS_DC_STEELWALL_2(new_element))
10912 int last_element_new = EL_UNDEFINED;
10913 int direction = MV_NONE;
10916 /* if old element is of same kind, keep all existing directions */
10917 if (IS_DC_STEELWALL_2(old_element))
10918 direction |= getOpenDirectionFromSteel2(old_element);
10920 for (i = 0; i < NUM_DIRECTIONS; i++)
10922 int xx = x + xy[i][0];
10923 int yy = y + xy[i][1];
10925 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10926 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10928 int dir = MV_DIR_FROM_BIT(i);
10929 int dir_opposite = MV_DIR_OPPOSITE(dir);
10930 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10931 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10932 int last_direction_new = last_direction_old | dir_opposite;
10934 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10940 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10942 if (last_element_new != EL_UNDEFINED)
10943 MergeAndCloseNeighbourElements(x, y, &new_element,
10944 last_x, last_y, &last_element_new,
10945 getClosedSteel2, change_level);
10947 else if (IS_SP_CHIP(new_element))
10949 int last_element_new = EL_UNDEFINED;
10950 int direction = MV_NONE;
10953 /* (do not keep existing directions, regardless of kind of old element) */
10955 for (i = 0; i < NUM_DIRECTIONS; i++)
10957 int xx = x + xy[i][0];
10958 int yy = y + xy[i][1];
10960 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10961 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10963 int dir = MV_DIR_FROM_BIT(i);
10964 int dir_opposite = MV_DIR_OPPOSITE(dir);
10965 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10966 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10967 int last_direction_new = last_direction_old | dir_opposite;
10969 if (last_direction_old == MV_NONE)
10971 last_element_new = getChipFromOpenDirection(last_direction_new);
10974 else if (last_direction_old & (dir | dir_opposite))
10976 direction |= MV_DIR_OPPOSITE(last_direction_old);
10980 direction |= MV_DIR_OPPOSITE(dir);
10985 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10987 if (last_element_new != EL_UNDEFINED)
10988 MergeAndCloseNeighbourElements(x, y, &new_element,
10989 last_x, last_y, &last_element_new,
10990 getClosedChip, change_level);
10992 else if (IS_SP_HARDWARE_BASE(new_element))
10994 int nr = GetSimpleRandom(6);
10996 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10997 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10998 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10999 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
11000 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
11002 else if (new_element == EL_SP_HARDWARE_GREEN ||
11003 new_element == EL_SP_HARDWARE_BLUE ||
11004 new_element == EL_SP_HARDWARE_RED)
11006 int nr = GetSimpleRandom(3);
11008 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
11009 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
11011 else if (IS_GROUP_ELEMENT(new_element))
11013 boolean connected_drawing = FALSE;
11016 for (i = 0; i < NUM_DIRECTIONS; i++)
11018 int xx = x + xy[i][0];
11019 int yy = y + xy[i][1];
11021 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11022 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
11023 connected_drawing = TRUE;
11026 if (!connected_drawing)
11027 ResolveGroupElement(new_element);
11029 new_element = GetElementFromGroupElement(new_element);
11031 else if (IS_BELT_SWITCH(old_element))
11033 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
11034 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
11036 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
11037 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
11039 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
11043 static int swappable_elements[][2] =
11045 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
11046 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
11047 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
11048 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
11049 { EL_EMERALD, EL_WALL_EMERALD },
11050 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
11051 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
11052 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
11053 { EL_DIAMOND, EL_WALL_DIAMOND },
11054 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
11055 { EL_GATE_1, EL_GATE_1_GRAY },
11056 { EL_GATE_2, EL_GATE_2_GRAY },
11057 { EL_GATE_3, EL_GATE_3_GRAY },
11058 { EL_GATE_4, EL_GATE_4_GRAY },
11059 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
11060 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
11061 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
11062 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
11063 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
11064 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
11065 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
11066 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
11067 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
11068 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
11069 { EL_LAMP, EL_LAMP_ACTIVE },
11070 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
11071 { EL_SP_BASE, EL_SP_BUGGY_BASE },
11072 { EL_PEARL, EL_WALL_PEARL },
11073 { EL_CRYSTAL, EL_WALL_CRYSTAL },
11074 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
11075 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
11076 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
11077 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
11078 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
11079 { EL_LANDMINE, EL_DC_LANDMINE },
11080 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
11081 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
11082 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11083 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11084 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11085 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11086 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11087 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11088 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11092 static int rotatable_elements_4[][4] =
11102 EL_SPACESHIP_RIGHT,
11107 EL_BD_BUTTERFLY_UP,
11108 EL_BD_BUTTERFLY_RIGHT,
11109 EL_BD_BUTTERFLY_DOWN,
11110 EL_BD_BUTTERFLY_LEFT
11114 EL_BD_FIREFLY_RIGHT,
11115 EL_BD_FIREFLY_DOWN,
11143 EL_SP_GRAVITY_PORT_UP,
11144 EL_SP_GRAVITY_PORT_RIGHT,
11145 EL_SP_GRAVITY_PORT_DOWN,
11146 EL_SP_GRAVITY_PORT_LEFT
11149 EL_SP_GRAVITY_ON_PORT_UP,
11150 EL_SP_GRAVITY_ON_PORT_RIGHT,
11151 EL_SP_GRAVITY_ON_PORT_DOWN,
11152 EL_SP_GRAVITY_ON_PORT_LEFT
11155 EL_SP_GRAVITY_OFF_PORT_UP,
11156 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11157 EL_SP_GRAVITY_OFF_PORT_DOWN,
11158 EL_SP_GRAVITY_OFF_PORT_LEFT
11167 EL_BALLOON_SWITCH_UP,
11168 EL_BALLOON_SWITCH_RIGHT,
11169 EL_BALLOON_SWITCH_DOWN,
11170 EL_BALLOON_SWITCH_LEFT
11174 EL_MM_MCDUFFIN_RIGHT,
11175 EL_MM_MCDUFFIN_DOWN,
11176 EL_MM_MCDUFFIN_LEFT
11179 EL_MM_MIRROR_FIXED_1,
11180 EL_MM_MIRROR_FIXED_4,
11181 EL_MM_MIRROR_FIXED_3,
11182 EL_MM_MIRROR_FIXED_2
11185 EL_MM_STEEL_GRID_FIXED_1,
11186 EL_MM_STEEL_GRID_FIXED_4,
11187 EL_MM_STEEL_GRID_FIXED_2,
11188 EL_MM_STEEL_GRID_FIXED_3
11191 EL_MM_WOODEN_GRID_FIXED_1,
11192 EL_MM_WOODEN_GRID_FIXED_4,
11193 EL_MM_WOODEN_GRID_FIXED_2,
11194 EL_MM_WOODEN_GRID_FIXED_3
11197 EL_MM_POLARISATOR_CROSS_1,
11198 EL_MM_POLARISATOR_CROSS_4,
11199 EL_MM_POLARISATOR_CROSS_3,
11200 EL_MM_POLARISATOR_CROSS_2
11204 EL_MM_PACMAN_RIGHT,
11216 EL_DF_RECEIVER_RIGHT,
11217 EL_DF_RECEIVER_DOWN,
11218 EL_DF_RECEIVER_LEFT
11225 static int rotatable_elements_8[][8] =
11228 EL_DF_STEEL_GRID_FIXED_1,
11229 EL_DF_STEEL_GRID_FIXED_8,
11230 EL_DF_STEEL_GRID_FIXED_7,
11231 EL_DF_STEEL_GRID_FIXED_6,
11232 EL_DF_STEEL_GRID_FIXED_5,
11233 EL_DF_STEEL_GRID_FIXED_4,
11234 EL_DF_STEEL_GRID_FIXED_3,
11235 EL_DF_STEEL_GRID_FIXED_2
11238 EL_DF_WOODEN_GRID_FIXED_1,
11239 EL_DF_WOODEN_GRID_FIXED_8,
11240 EL_DF_WOODEN_GRID_FIXED_7,
11241 EL_DF_WOODEN_GRID_FIXED_6,
11242 EL_DF_WOODEN_GRID_FIXED_5,
11243 EL_DF_WOODEN_GRID_FIXED_4,
11244 EL_DF_WOODEN_GRID_FIXED_3,
11245 EL_DF_WOODEN_GRID_FIXED_2
11248 EL_DF_STEEL_GRID_ROTATING_1,
11249 EL_DF_STEEL_GRID_ROTATING_8,
11250 EL_DF_STEEL_GRID_ROTATING_7,
11251 EL_DF_STEEL_GRID_ROTATING_6,
11252 EL_DF_STEEL_GRID_ROTATING_5,
11253 EL_DF_STEEL_GRID_ROTATING_4,
11254 EL_DF_STEEL_GRID_ROTATING_3,
11255 EL_DF_STEEL_GRID_ROTATING_2
11258 EL_DF_WOODEN_GRID_ROTATING_1,
11259 EL_DF_WOODEN_GRID_ROTATING_8,
11260 EL_DF_WOODEN_GRID_ROTATING_7,
11261 EL_DF_WOODEN_GRID_ROTATING_6,
11262 EL_DF_WOODEN_GRID_ROTATING_5,
11263 EL_DF_WOODEN_GRID_ROTATING_4,
11264 EL_DF_WOODEN_GRID_ROTATING_3,
11265 EL_DF_WOODEN_GRID_ROTATING_2
11272 static int rotatable_elements_16[][16] =
11311 EL_MM_BEAMER_RED_5,
11312 EL_MM_BEAMER_RED_4,
11313 EL_MM_BEAMER_RED_3,
11314 EL_MM_BEAMER_RED_2,
11315 EL_MM_BEAMER_RED_1,
11316 EL_MM_BEAMER_RED_16,
11317 EL_MM_BEAMER_RED_15,
11318 EL_MM_BEAMER_RED_14,
11319 EL_MM_BEAMER_RED_13,
11320 EL_MM_BEAMER_RED_12,
11321 EL_MM_BEAMER_RED_11,
11322 EL_MM_BEAMER_RED_10,
11323 EL_MM_BEAMER_RED_9,
11324 EL_MM_BEAMER_RED_8,
11325 EL_MM_BEAMER_RED_7,
11329 EL_MM_BEAMER_YELLOW_5,
11330 EL_MM_BEAMER_YELLOW_4,
11331 EL_MM_BEAMER_YELLOW_3,
11332 EL_MM_BEAMER_YELLOW_2,
11333 EL_MM_BEAMER_YELLOW_1,
11334 EL_MM_BEAMER_YELLOW_16,
11335 EL_MM_BEAMER_YELLOW_15,
11336 EL_MM_BEAMER_YELLOW_14,
11337 EL_MM_BEAMER_YELLOW_13,
11338 EL_MM_BEAMER_YELLOW_12,
11339 EL_MM_BEAMER_YELLOW_11,
11340 EL_MM_BEAMER_YELLOW_10,
11341 EL_MM_BEAMER_YELLOW_9,
11342 EL_MM_BEAMER_YELLOW_8,
11343 EL_MM_BEAMER_YELLOW_7,
11344 EL_MM_BEAMER_YELLOW_6
11347 EL_MM_BEAMER_GREEN_5,
11348 EL_MM_BEAMER_GREEN_4,
11349 EL_MM_BEAMER_GREEN_3,
11350 EL_MM_BEAMER_GREEN_2,
11351 EL_MM_BEAMER_GREEN_1,
11352 EL_MM_BEAMER_GREEN_16,
11353 EL_MM_BEAMER_GREEN_15,
11354 EL_MM_BEAMER_GREEN_14,
11355 EL_MM_BEAMER_GREEN_13,
11356 EL_MM_BEAMER_GREEN_12,
11357 EL_MM_BEAMER_GREEN_11,
11358 EL_MM_BEAMER_GREEN_10,
11359 EL_MM_BEAMER_GREEN_9,
11360 EL_MM_BEAMER_GREEN_8,
11361 EL_MM_BEAMER_GREEN_7,
11362 EL_MM_BEAMER_GREEN_6
11365 EL_MM_BEAMER_BLUE_5,
11366 EL_MM_BEAMER_BLUE_4,
11367 EL_MM_BEAMER_BLUE_3,
11368 EL_MM_BEAMER_BLUE_2,
11369 EL_MM_BEAMER_BLUE_1,
11370 EL_MM_BEAMER_BLUE_16,
11371 EL_MM_BEAMER_BLUE_15,
11372 EL_MM_BEAMER_BLUE_14,
11373 EL_MM_BEAMER_BLUE_13,
11374 EL_MM_BEAMER_BLUE_12,
11375 EL_MM_BEAMER_BLUE_11,
11376 EL_MM_BEAMER_BLUE_10,
11377 EL_MM_BEAMER_BLUE_9,
11378 EL_MM_BEAMER_BLUE_8,
11379 EL_MM_BEAMER_BLUE_7,
11380 EL_MM_BEAMER_BLUE_6
11383 EL_MM_POLARISATOR_1,
11384 EL_MM_POLARISATOR_16,
11385 EL_MM_POLARISATOR_15,
11386 EL_MM_POLARISATOR_14,
11387 EL_MM_POLARISATOR_13,
11388 EL_MM_POLARISATOR_12,
11389 EL_MM_POLARISATOR_11,
11390 EL_MM_POLARISATOR_10,
11391 EL_MM_POLARISATOR_9,
11392 EL_MM_POLARISATOR_8,
11393 EL_MM_POLARISATOR_7,
11394 EL_MM_POLARISATOR_6,
11395 EL_MM_POLARISATOR_5,
11396 EL_MM_POLARISATOR_4,
11397 EL_MM_POLARISATOR_3,
11398 EL_MM_POLARISATOR_2
11419 EL_DF_MIRROR_ROTATING_1,
11420 EL_DF_MIRROR_ROTATING_16,
11421 EL_DF_MIRROR_ROTATING_15,
11422 EL_DF_MIRROR_ROTATING_14,
11423 EL_DF_MIRROR_ROTATING_13,
11424 EL_DF_MIRROR_ROTATING_12,
11425 EL_DF_MIRROR_ROTATING_11,
11426 EL_DF_MIRROR_ROTATING_10,
11427 EL_DF_MIRROR_ROTATING_9,
11428 EL_DF_MIRROR_ROTATING_8,
11429 EL_DF_MIRROR_ROTATING_7,
11430 EL_DF_MIRROR_ROTATING_6,
11431 EL_DF_MIRROR_ROTATING_5,
11432 EL_DF_MIRROR_ROTATING_4,
11433 EL_DF_MIRROR_ROTATING_3,
11434 EL_DF_MIRROR_ROTATING_2
11443 for (i = 0; swappable_elements[i][0] != -1; i++)
11445 int element1 = swappable_elements[i][0];
11446 int element2 = swappable_elements[i][1];
11448 if (old_element == element1 || old_element == element2)
11449 new_element = (old_element == element1 ? element2 : element1);
11452 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11454 for (j = 0; j < 4; j++)
11456 int element = rotatable_elements_4[i][j];
11458 if (old_element == element)
11459 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11460 button == 2 ? rotatable_elements_4[i][0] :
11461 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11466 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11468 for (j = 0; j < 8; j++)
11470 int element = rotatable_elements_8[i][j];
11472 if (old_element == element)
11473 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11474 button == 2 ? rotatable_elements_8[i][0] :
11475 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11480 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11482 for (j = 0; j < 16; j++)
11484 int element = rotatable_elements_16[i][j];
11486 if (old_element == element)
11487 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11488 button == 2 ? rotatable_elements_16[i][0] :
11489 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11494 if (old_element != new_element)
11496 int max_infotext_len = getMaxInfoTextLength();
11497 char infotext[MAX_OUTPUT_LINESIZE + 1];
11499 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11500 infotext[max_infotext_len] = '\0';
11502 ClearEditorGadgetInfoText();
11504 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11509 SetElementSimple(x, y, new_element, change_level);
11515 static void ResetIntelliDraw()
11519 for (x = 0; x < lev_fieldx; x++)
11520 for (y = 0; y < lev_fieldy; y++)
11521 IntelliDrawBuffer[x][y] = Feld[x][y];
11523 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11526 static boolean draw_mode_hires = FALSE;
11528 static void SetDrawModeHiRes(int element)
11531 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11532 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11535 static boolean getDrawModeHiRes()
11537 return draw_mode_hires;
11540 static int getLoResScreenPos(int pos)
11542 return (getDrawModeHiRes() ? pos / 2 : pos);
11545 static int getLoResScreenMod(int pos)
11547 return (getDrawModeHiRes() ? pos % 2 : 0);
11550 static void SetElementExt(int x, int y, int dx, int dy, int element,
11551 boolean change_level, int button)
11554 SetElementSimple(x, y, Feld[x][y], change_level);
11555 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11556 SetElementIntelliDraw(x, y, element, change_level, button);
11558 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11561 static void SetElement(int x, int y, int element)
11563 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11566 static void SetElementButton(int x, int y, int dx, int dy, int element,
11569 SetElementExt(x, y, dx, dy, element, TRUE, button);
11572 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11574 int lx = getLoResScreenPos(sx2) + level_xpos;
11575 int ly = getLoResScreenPos(sy2) + level_ypos;
11576 int dx = getLoResScreenMod(sx2);
11577 int dy = getLoResScreenMod(sy2);
11579 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11582 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11589 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11592 static int getLevelElementHiRes(int lx2, int ly2)
11598 int element = Feld[lx][ly];
11599 unsigned int bitmask = (dx + 1) << (dy * 2);
11601 if (IS_MM_WALL(element))
11603 if (element & bitmask)
11604 return map_mm_wall_element(element);
11612 static void DrawLineElement(int x, int y, int element, boolean change_level)
11614 SetElementHiRes(x, y, element, change_level);
11617 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11618 int element, boolean change_level)
11620 int xsize = ABS(to_x - from_x);
11621 int ysize = ABS(to_y - from_y);
11622 int dx = (to_x < from_x ? -1 : +1);
11623 int dy = (to_y < from_y ? -1 : +1);
11626 if (from_y == to_y) /* horizontal line */
11628 for (i = 0; i <= xsize; i++)
11629 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11631 else if (from_x == to_x) /* vertical line */
11633 for (i = 0; i <= ysize; i++)
11634 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11636 else /* diagonal line */
11638 if (ysize < xsize) /* a < 1 */
11640 float a = (float)ysize / (float)xsize;
11642 for (i = 0; i <= xsize; i++)
11645 int y = dy * (int)(a * i + 0.5);
11647 DrawLineElement(from_x + x, from_y + y, element, change_level);
11652 float a = (float)xsize / (float)ysize;
11654 for (i = 0; i <= ysize; i++)
11656 int x = dx * (int)(a * i + 0.5);
11659 DrawLineElement(from_x + x, from_y + y, element, change_level);
11665 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11666 int element, boolean change_level)
11668 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11669 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11670 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11671 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11674 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11675 int element, boolean change_level)
11680 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11682 for (y = from_y; y <= to_y; y++)
11683 DrawLine(from_x, y, to_x, y, element, change_level);
11686 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11687 int element, boolean change_level)
11689 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11690 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11691 int len_x = ABS(to_x - from_x);
11692 int len_y = ABS(to_y - from_y);
11695 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11697 /* not optimal (some points get drawn twice) but simple,
11698 and fast enough for the few points we are drawing */
11700 for (x = 0; x <= radius; x++)
11702 int sx, sy, sx2, sy2, lx, ly;
11704 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11706 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11707 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11708 sx = getLoResScreenPos(sx2);
11709 sy = getLoResScreenPos(sy2);
11710 lx = sx + level_xpos;
11711 ly = sy + level_ypos;
11713 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11714 DrawLineElement(sx2, sy2, element, change_level);
11717 for (y = 0; y <= radius; y++)
11719 int sx, sy, sx2, sy2, lx, ly;
11721 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11723 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11724 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11725 sx = getLoResScreenPos(sx2);
11726 sy = getLoResScreenPos(sy2);
11727 lx = sx + level_xpos;
11728 ly = sy + level_ypos;
11730 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11731 DrawLineElement(sx2, sy2, element, change_level);
11735 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11736 int element, boolean change_level)
11738 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11739 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11741 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11744 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11746 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11747 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11748 int element, boolean change_level)
11750 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11751 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11752 int mirror_to_x2 = from_x - (to_x2 - from_x);
11753 int mirror_to_y2 = from_y - (to_y2 - from_y);
11755 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11756 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11757 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11758 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11762 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11764 int from_sx, from_sy;
11768 swap_numbers(&from_x, &to_x);
11771 swap_numbers(&from_y, &to_y);
11773 from_sx = SX + from_x * ed_tilesize;
11774 from_sy = SY + from_y * ed_tilesize;
11775 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11776 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11778 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11779 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11780 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11781 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11783 if (from_x == to_x && from_y == to_y)
11784 MarkTileDirty(from_x/2, from_y/2);
11786 redraw_mask |= REDRAW_FIELD;
11789 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11790 int element, boolean change_level)
11792 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11795 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11796 int element, boolean change_level)
11798 if (element == -1 || change_level)
11799 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11801 DrawAreaBorder(from_x, from_y, to_x, to_y);
11804 /* values for CopyBrushExt() */
11805 #define CB_AREA_TO_BRUSH 0
11806 #define CB_BRUSH_TO_CURSOR 1
11807 #define CB_BRUSH_TO_LEVEL 2
11808 #define CB_DELETE_OLD_CURSOR 3
11809 #define CB_DUMP_BRUSH 4
11810 #define CB_DUMP_BRUSH_SMALL 5
11812 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11814 DrawLineElement(sx, sy, element, change_level);
11817 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11818 int button, int mode)
11820 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11821 static int brush_width, brush_height;
11822 static int last_cursor_x = -1, last_cursor_y = -1;
11823 static boolean delete_old_brush;
11824 int new_element = BUTTON_ELEMENT(button);
11827 if (mode == CB_DUMP_BRUSH ||
11828 mode == CB_DUMP_BRUSH_SMALL)
11830 if (!draw_with_brush)
11832 Error(ERR_WARN, "no brush selected");
11837 for (y = 0; y < brush_height; y++)
11839 for (x = 0; x < brush_width; x++)
11841 int element = brush_buffer[x][y];
11842 int element_mapped = element;
11844 if (IS_CUSTOM_ELEMENT(element))
11845 element_mapped = EL_CUSTOM_START;
11846 else if (IS_GROUP_ELEMENT(element))
11847 element_mapped = EL_GROUP_START;
11848 else if (element >= NUM_FILE_ELEMENTS)
11849 element_mapped = EL_UNKNOWN;
11851 // dump brush as level sketch text for the R'n'D forum:
11852 // - large tiles: `xxx (0x60 ASCII)
11853 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11854 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11863 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11866 if (mode == CB_AREA_TO_BRUSH)
11868 int from_lx, from_ly;
11871 swap_numbers(&from_x, &to_x);
11874 swap_numbers(&from_y, &to_y);
11876 brush_width = to_x - from_x + 1;
11877 brush_height = to_y - from_y + 1;
11879 from_lx = from_x + level_xpos;
11880 from_ly = from_y + level_ypos;
11882 for (y = 0; y < brush_height; y++)
11884 for (x = 0; x < brush_width; x++)
11886 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11889 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11894 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11896 delete_old_brush = FALSE;
11898 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11899 mode == CB_BRUSH_TO_LEVEL)
11901 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11902 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11903 int cursor_from_x = cursor_x - brush_width / 2;
11904 int cursor_from_y = cursor_y - brush_height / 2;
11905 int border_from_x = cursor_x, border_from_y = cursor_y;
11906 int border_to_x = cursor_x, border_to_y = cursor_y;
11908 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11909 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11911 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11912 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11914 delete_old_brush = FALSE;
11918 for (y = 0; y < brush_height; y++)
11920 for (x = 0; x < brush_width; x++)
11922 int sx = cursor_from_x + x;
11923 int sy = cursor_from_y + y;
11924 int lx = sx + level_xpos;
11925 int ly = sy + level_ypos;
11926 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11927 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11928 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11929 brush_buffer[x][y] : new_element);
11931 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11933 if (sx < border_from_x)
11934 border_from_x = sx;
11935 else if (sx > border_to_x)
11937 if (sy < border_from_y)
11938 border_from_y = sy;
11939 else if (sy > border_to_y)
11942 DrawBrushElement(sx, sy, element, change_level);
11947 if (mode != CB_DELETE_OLD_CURSOR)
11948 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11950 last_cursor_x = cursor_x;
11951 last_cursor_y = cursor_y;
11952 delete_old_brush = TRUE;
11956 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11959 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11962 static void CopyBrushToLevel(int x, int y, int button)
11964 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11967 static void CopyBrushToCursor(int x, int y)
11969 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11972 static void DeleteBrushFromCursor()
11974 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11979 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11982 void DumpBrush_Small()
11984 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11987 static void FloodFill(int from_x, int from_y, int fill_element)
11989 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11992 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11994 int from_x = from_sx2 + 2 * level_xpos;
11995 int from_y = from_sy2 + 2 * level_ypos;
11996 int max_fillx = lev_fieldx * 2;
11997 int max_filly = lev_fieldy * 2;
11998 short FillFeld[max_fillx][max_filly];
12001 for (x = 0; x < max_fillx; x++)
12002 for (y = 0; y < max_filly; y++)
12003 FillFeld[x][y] = getLevelElementHiRes(x, y);
12005 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
12006 FillFeld, max_fillx, max_filly);
12008 for (x = 0; x < max_fillx; x++)
12009 for (y = 0; y < max_filly; y++)
12010 if (FillFeld[x][y] == fill_element)
12011 SetLevelElementHiRes(x, y, FillFeld[x][y]);
12014 /* values for DrawLevelText() modes */
12015 #define TEXT_INIT 0
12016 #define TEXT_SETCURSOR 1
12017 #define TEXT_WRITECHAR 2
12018 #define TEXT_BACKSPACE 3
12019 #define TEXT_NEWLINE 4
12021 #define TEXT_QUERY_TYPING 6
12023 static int DrawLevelText(int sx, int sy, char letter, int mode)
12025 static short delete_buffer[MAX_LEV_FIELDX];
12026 static int start_sx;
12027 static int last_sx, last_sy;
12028 static boolean typing = FALSE;
12029 int letter_element = EL_CHAR_ASCII0 + letter;
12030 int lx = 0, ly = 0;
12032 /* map lower case letters to upper case and convert special characters */
12033 if (letter >= 'a' && letter <= 'z')
12034 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
12035 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
12036 letter_element = EL_CHAR_AUMLAUT;
12037 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
12038 letter_element = EL_CHAR_OUMLAUT;
12039 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
12040 letter_element = EL_CHAR_UUMLAUT;
12041 else if (letter == '^')
12042 letter_element = EL_CHAR_COPYRIGHT;
12044 letter_element = EL_CHAR_ASCII0 + letter;
12046 if (mode != TEXT_INIT)
12051 if (mode != TEXT_SETCURSOR)
12057 lx = last_sx + level_xpos;
12058 ly = last_sy + level_ypos;
12065 DrawLevelText(0, 0, 0, TEXT_END);
12071 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
12074 case TEXT_SETCURSOR:
12075 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
12076 DrawAreaBorder(sx, sy, sx, sy);
12081 case TEXT_WRITECHAR:
12082 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12084 if (new_element1 >= EL_STEEL_CHAR_START &&
12085 new_element1 <= EL_STEEL_CHAR_END)
12086 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12088 delete_buffer[sx - start_sx] = Feld[lx][ly];
12089 Feld[lx][ly] = letter_element;
12091 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12092 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12093 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12094 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12096 DrawLevelText(0, 0, 0, TEXT_END);
12098 level.changed = TRUE;
12102 case TEXT_BACKSPACE:
12105 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12106 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12107 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12112 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12113 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12115 DrawLevelText(0, 0, 0, TEXT_END);
12119 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12120 DrawEditorElement(sx, sy, Feld[lx][ly]);
12124 case TEXT_QUERY_TYPING:
12134 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12135 int element, boolean change_level)
12137 int lx = sx + level_xpos;
12138 int ly = sy + level_ypos;
12141 DrawEditorElement(sx, sy, Feld[lx][ly]);
12143 DrawAreaBorder(sx, sy, sx, sy);
12146 static void CheckLevelBorderElement(boolean redraw_playfield)
12148 int last_border_element = BorderElement;
12150 SetBorderElement();
12152 if (redraw_playfield && BorderElement != last_border_element)
12153 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12156 static void CopyLevelToUndoBuffer(int mode)
12158 static boolean accumulated_undo = FALSE;
12159 boolean new_undo_buffer_position = TRUE;
12162 if (undo_buffer_steps == 0)
12163 accumulated_undo = FALSE;
12167 case UNDO_IMMEDIATE:
12168 accumulated_undo = FALSE;
12171 case UNDO_ACCUMULATE:
12172 if (accumulated_undo)
12173 new_undo_buffer_position = FALSE;
12174 accumulated_undo = TRUE;
12181 if (new_undo_buffer_position)
12183 /* advance position in undo buffer ring */
12184 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12186 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12187 undo_buffer_steps++;
12190 /* always reset redo buffer when storing level change into undo buffer */
12191 redo_buffer_steps = 0;
12193 for (x = 0; x < lev_fieldx; x++)
12194 for (y = 0; y < lev_fieldy; y++)
12195 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12197 /* check if drawing operation forces change of border style */
12198 CheckLevelBorderElement(TRUE);
12200 level.changed = TRUE;
12203 static void RandomPlacement(int new_element)
12205 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12206 int num_free_positions = 0;
12207 int num_percentage, num_elements;
12210 ResetIntelliDraw();
12212 /* determine number of free positions for randomly placing the new element */
12213 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12215 free_position[x][y] =
12216 (random_placement_background_restricted ?
12217 Feld[x][y] == random_placement_background_element :
12218 Feld[x][y] != new_element);
12220 if (free_position[x][y])
12221 num_free_positions++;
12224 /* determine number of new elements to place there */
12225 num_percentage = num_free_positions * random_placement_value / 100;
12226 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12227 num_percentage : random_placement_value);
12229 /* if less free positions than elements to place, fill all these positions */
12230 if (num_free_positions < num_elements)
12232 for (x = 0; x < lev_fieldx; x++)
12233 for (y = 0; y < lev_fieldy; y++)
12234 if (free_position[x][y])
12235 SetElement(x, y, new_element);
12239 while (num_elements > 0)
12241 x = GetSimpleRandom(lev_fieldx);
12242 y = GetSimpleRandom(lev_fieldy);
12244 /* don't place element at the same position twice */
12245 if (free_position[x][y])
12247 free_position[x][y] = FALSE;
12248 SetElement(x, y, new_element);
12254 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12255 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12258 void WrapLevel(int dx, int dy)
12260 int wrap_dx = lev_fieldx - dx;
12261 int wrap_dy = lev_fieldy - dy;
12264 for (x = 0; x < lev_fieldx; x++)
12265 for (y = 0; y < lev_fieldy; y++)
12266 FieldBackup[x][y] = Feld[x][y];
12268 for (x = 0; x < lev_fieldx; x++)
12269 for (y = 0; y < lev_fieldy; y++)
12271 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12273 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12274 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12277 static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
12279 char *template_filename_old = getLocalLevelTemplateFilename();
12280 char *template_filename_new =
12281 getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
12283 if (copyFile(template_filename_old, template_filename_new) != 0)
12284 Request("Cannot copy level template!", REQ_CONFIRM);
12286 free(template_filename_new);
12289 static void HandleDrawingAreas(struct GadgetInfo *gi)
12291 static boolean started_inside_drawing_area = FALSE;
12292 static int last_sx = -1, last_sy = -1;
12293 static int last_sx2 = -1, last_sy2 = -1;
12294 int id = gi->custom_id;
12295 int type_id = gi->custom_type_id;
12296 boolean button_press_event;
12297 boolean button_release_event;
12298 boolean inside_drawing_area = !gi->event.off_borders;
12299 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12300 int actual_drawing_function;
12301 int button = gi->event.button;
12302 int new_element = BUTTON_ELEMENT(button);
12303 int sx = gi->event.x, sy = gi->event.y;
12304 int min_sx = 0, min_sy = 0;
12305 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12306 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12307 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12308 int sx2 = gi->event.mx / mini_item_xsize;
12309 int sy2 = gi->event.my / mini_item_ysize;
12312 int lx = 0, ly = 0;
12313 int min_lx = 0, min_ly = 0;
12314 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12317 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12318 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12320 /* make sure to stay inside drawing area boundaries */
12321 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12322 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12326 /* get positions inside level field */
12327 lx = sx + level_xpos;
12328 ly = sy + level_ypos;
12330 if (!IN_LEV_FIELD(lx, ly))
12331 inside_drawing_area = FALSE;
12333 /* make sure to stay inside level field boundaries */
12334 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12335 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12337 /* correct drawing area positions accordingly */
12338 sx = lx - level_xpos;
12339 sy = ly - level_ypos;
12342 /* also correct MM wall-sized (double) drawing area positions accordingly */
12343 if (sx2 / 2 < sx || sx2 / 2 > sx)
12345 dx = (sx2 / 2 < sx ? 0 : 1);
12348 if (sy2 / 2 < sy || sy2 / 2 > sy)
12350 dy = (sy2 / 2 < sy ? 0 : 1);
12354 if (button_release_event)
12361 else if (!button_press_event)
12363 /* prevent handling events for every pixel position when moving mouse */
12364 if ((sx == last_sx && sy == last_sy &&
12365 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12366 (sx2 == last_sx2 && sy2 == last_sy2))
12375 if (button_press_event)
12376 started_inside_drawing_area = inside_drawing_area;
12378 if (!started_inside_drawing_area)
12381 if (!IS_VALID_BUTTON(button))
12384 if (!button && !button_release_event)
12387 /* handle info callback for each invocation of action callback */
12388 gi->callback_info(gi);
12390 /* automatically switch to 'single item' drawing mode, if needed */
12391 actual_drawing_function =
12392 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12393 drawing_function : GADGET_ID_SINGLE_ITEMS);
12395 /* clicking into drawing area with pressed Control key picks element */
12396 if (GetKeyModState() & KMOD_Control)
12398 last_drawing_function = drawing_function;
12399 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12402 if (GetKeyModState() & KMOD_Shift)
12404 if (button_press_event || button_release_event)
12405 ResetIntelliDraw();
12408 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12410 switch (actual_drawing_function)
12412 case GADGET_ID_SINGLE_ITEMS:
12415 if (button_release_event)
12417 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12419 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12420 !inside_drawing_area)
12421 DeleteBrushFromCursor();
12424 if (!button || button_release_event)
12427 if (draw_with_brush)
12429 CopyBrushToLevel(sx, sy, button);
12433 SetDrawModeHiRes(new_element);
12435 if (new_element == EL_PLAYER_1)
12437 /* remove player at old position */
12438 for (y = 0; y < lev_fieldy; y++)
12439 for (x = 0; x < lev_fieldx; x++)
12440 if (Feld[x][y] == EL_PLAYER_1)
12441 SetElement(x, y, EL_EMPTY);
12444 SetElementButton(lx, ly, dx, dy, new_element, button);
12447 else if (!button_release_event)
12449 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12451 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12452 DrawMiniGraphicExt(drawto,
12453 gi->x + sx * MINI_TILEX,
12454 gi->y + sy * MINI_TILEY,
12455 el2edimg(new_element));
12457 DrawFixedGraphicExt(drawto,
12458 gi->x + sx * TILEX,
12459 gi->y + sy * TILEY,
12460 el2edimg(new_element), 0);
12462 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12463 new_element = GFX_ELEMENT(new_element);
12465 drawingarea_info[type_id].value[pos] = new_element;
12467 CopyElementPropertiesToGame(properties_element);
12469 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12471 UpdateCustomElementGraphicGadgets();
12473 FrameCounter = 0; /* restart animation frame counter */
12478 case GADGET_ID_CONNECTED_ITEMS:
12480 static int last_sx = -1;
12481 static int last_sy = -1;
12483 if (button_release_event)
12484 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12488 SetDrawModeHiRes(new_element);
12490 if (getDrawModeHiRes())
12496 if (!button_press_event)
12497 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12505 case GADGET_ID_LINE:
12506 case GADGET_ID_ARC:
12507 case GADGET_ID_RECTANGLE:
12508 case GADGET_ID_FILLED_BOX:
12509 SetDrawModeHiRes(new_element);
12511 if (getDrawModeHiRes())
12517 case GADGET_ID_GRAB_BRUSH:
12518 case GADGET_ID_TEXT:
12520 static int last_sx = -1;
12521 static int last_sy = -1;
12522 static int start_sx = -1;
12523 static int start_sy = -1;
12524 void (*draw_func)(int, int, int, int, int, boolean);
12526 if (drawing_function == GADGET_ID_LINE)
12527 draw_func = DrawLine;
12528 else if (drawing_function == GADGET_ID_ARC)
12529 draw_func = DrawArc;
12530 else if (drawing_function == GADGET_ID_RECTANGLE)
12531 draw_func = DrawBox;
12532 else if (drawing_function == GADGET_ID_FILLED_BOX)
12533 draw_func = DrawFilledBox;
12534 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12535 draw_func = SelectArea;
12536 else /* (drawing_function == GADGET_ID_TEXT) */
12537 draw_func = SetTextCursor;
12539 if (button_press_event)
12541 draw_func(sx, sy, sx, sy, new_element, FALSE);
12542 start_sx = last_sx = sx;
12543 start_sy = last_sy = sy;
12545 if (drawing_function == GADGET_ID_TEXT)
12546 DrawLevelText(0, 0, 0, TEXT_END);
12548 else if (button_release_event)
12550 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12551 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12553 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12554 CopyBrushToCursor(sx, sy);
12555 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12557 draw_with_brush = TRUE;
12559 else if (drawing_function == GADGET_ID_TEXT)
12560 DrawLevelText(sx, sy, 0, TEXT_INIT);
12562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12564 else if (last_sx != sx || last_sy != sy)
12566 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12567 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12568 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12569 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12576 case GADGET_ID_FLOOD_FILL:
12577 if (button_press_event && Feld[lx][ly] != new_element)
12579 if (IS_MM_WALL_EDITOR(new_element))
12580 FloodFillWall_MM(sx2, sy2, new_element);
12582 FloodFill(lx, ly, new_element);
12584 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12585 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12589 case GADGET_ID_PICK_ELEMENT:
12590 if (button_release_event)
12591 ClickOnGadget(level_editor_gadget[last_drawing_function],
12593 else if (draw_level)
12594 PickDrawingElement(button, Feld[lx][ly]);
12597 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12599 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12606 /* do not mark level as modified for certain non-level-changing gadgets */
12607 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12608 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12609 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12610 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12613 level.changed = TRUE;
12616 static void HandleCounterButtons(struct GadgetInfo *gi)
12618 int gadget_id = gi->custom_id;
12619 int counter_id = gi->custom_type_id;
12620 int button = gi->event.button;
12621 int *counter_value = counterbutton_info[counter_id].value;
12622 int step = BUTTON_STEPSIZE(button) *
12623 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12625 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12627 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12628 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12629 boolean level_changed = LevelChanged();
12631 if ((level_changed && pressed) || (!level_changed && released))
12634 if (level_changed && !Request("Level has changed! Discard changes?",
12637 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12638 ModifyEditorCounterValue(counter_id, *counter_value);
12644 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12645 *counter_value = gi->textinput.number_value;
12647 ModifyEditorCounterValue(counter_id, *counter_value + step);
12649 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12651 int last_game_engine_type = level.game_engine_type;
12653 LoadLevel(level_nr);
12654 LoadScore(level_nr);
12656 SaveLevelSetup_SeriesInfo();
12661 DrawEditModeWindow();
12663 if (level.game_engine_type != last_game_engine_type)
12665 /* update element selection list */
12666 ReinitializeElementList();
12667 ModifyEditorElementList();
12673 switch (counter_id)
12675 case ED_COUNTER_ID_YAMYAM_CONTENT:
12676 DrawYamYamContentAreas();
12679 case ED_COUNTER_ID_BALL_CONTENT:
12680 DrawMagicBallContentAreas();
12683 case ED_COUNTER_ID_ANDROID_CONTENT:
12684 DrawAndroidElementArea(properties_element);
12687 case ED_COUNTER_ID_GROUP_CONTENT:
12688 DrawGroupElementArea(properties_element);
12689 CopyGroupElementPropertiesToGame(properties_element);
12692 case ED_COUNTER_ID_INVENTORY_SIZE:
12693 DrawPlayerInitialInventoryArea(properties_element);
12696 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12697 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12698 DrawEnvelopeTextArea(-1);
12701 case ED_COUNTER_ID_LEVEL_XSIZE:
12702 case ED_COUNTER_ID_LEVEL_YSIZE:
12703 lev_fieldx = level.fieldx;
12704 lev_fieldy = level.fieldy;
12706 /* check if resizing of level results in change of border border */
12707 SetBorderElement();
12715 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12716 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12717 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12718 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12719 CopyElementPropertiesToGame(properties_element);
12721 /* do not mark level as modified for certain non-level-changing gadgets */
12722 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12723 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12724 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12725 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12728 level.changed = TRUE;
12731 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12733 int type_id = gi->custom_type_id;
12735 strcpy(textinput_info[type_id].value, gi->textinput.value);
12737 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12739 CopyElementPropertiesToGame(properties_element);
12741 ModifyEditorElementList(); /* update changed button info text */
12744 /* do not mark level as modified for certain non-level-changing gadgets */
12745 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12746 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12749 level.changed = TRUE;
12752 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12754 int type_id = gi->custom_type_id;
12756 strncpy(textarea_info[type_id].value, gi->textarea.value,
12757 MAX_ENVELOPE_TEXT_LEN);
12758 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12760 level.changed = TRUE;
12763 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12765 int type_id = gi->custom_type_id;
12766 int value_old = *selectbox_info[type_id].value;
12767 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12769 *selectbox_info[type_id].value = value_new;
12771 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12773 DrawLevelInfoWindow();
12775 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12777 element_info[properties_element].current_change_page = gi->selectbox.index;
12779 DrawPropertiesWindow();
12781 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12782 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12783 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12784 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12785 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12787 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12789 /* when changing action type, also check action mode and action arg */
12790 if (value_old != value_new)
12791 setSelectboxSpecialActionVariablesIfNeeded();
12793 DrawPropertiesChange();
12796 CopyElementPropertiesToGame(properties_element);
12798 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12800 /* update element selection list */
12801 ReinitializeElementList();
12802 ModifyEditorElementList();
12805 /* do not mark level as modified for certain non-level-changing gadgets */
12806 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12807 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12810 level.changed = TRUE;
12813 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12815 int type_id = gi->custom_type_id;
12818 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12819 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12821 edit_mode_levelinfo = gi->custom_type_id;
12823 DrawLevelInfoWindow();
12825 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12826 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12828 edit_mode_properties = gi->custom_type_id;
12830 DrawPropertiesWindow();
12832 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12833 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12835 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12837 /* backup original "level.field" (needed to track playfield changes) */
12838 CopyPlayfield(level.field, FieldBackup);
12840 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12841 CopyPlayfield(Feld, level.field);
12843 if (new_template ||
12844 Request("Save this template and kill the old?", REQ_ASK))
12845 SaveLevelTemplate();
12848 Request("Template saved!", REQ_CONFIRM);
12850 /* restore original "level.field" (needed to track playfield changes) */
12851 CopyPlayfield(FieldBackup, level.field);
12853 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12855 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12857 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12858 leveldir_current->readonly)
12860 Request("This level set is read only!", REQ_CONFIRM);
12865 if (strEqual(levelset_name, ""))
12867 Request("Please enter level set title!", REQ_CONFIRM);
12872 if (strEqual(levelset_author, ""))
12874 Request("Please enter level set author!", REQ_CONFIRM);
12879 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12881 if (UpdateUserLevelSet(levelset_subdir,
12884 levelset_num_levels))
12886 Request("Level set updated!", REQ_CONFIRM);
12890 Request("Updating level set failed!", REQ_CONFIRM);
12893 else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
12895 if (level.changed && !Request("Level has changed! Discard changes?",
12899 if (CreateUserLevelSet(levelset_subdir,
12902 levelset_num_levels,
12903 levelset_use_levelset_artwork))
12905 if (levelset_copy_level_template)
12906 CopyLevelTemplateToUserLevelSet(levelset_subdir);
12908 Request("New level set created!", REQ_CONFIRM);
12910 AddUserLevelSetToLevelInfo(levelset_subdir);
12911 ChangeEditorToLevelSet(levelset_subdir);
12915 Request("Creating new level set failed!", REQ_CONFIRM);
12919 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12920 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12922 struct ElementInfo *ei = &element_info[properties_element];
12924 /* when modifying custom element, ask for copying level template */
12925 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12928 setElementChangePages(ei, ei->num_change_pages + 1);
12930 /* set new change page to be new current change page */
12931 ei->current_change_page = ei->num_change_pages - 1;
12932 ei->change = &ei->change_page[ei->current_change_page];
12934 setElementChangeInfoToDefaults(ei->change);
12936 DrawPropertiesWindow();
12938 level.changed = TRUE;
12940 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12941 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12943 struct ElementInfo *ei = &element_info[properties_element];
12945 /* when modifying custom element, ask for copying level template */
12946 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12949 /* copy all change pages after change page to be deleted */
12950 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12951 ei->change_page[i] = ei->change_page[i + 1];
12953 setElementChangePages(ei, ei->num_change_pages - 1);
12955 DrawPropertiesWindow();
12957 level.changed = TRUE;
12961 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12963 int type_id = gi->custom_type_id;
12965 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12966 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12968 struct ElementInfo *ei = &element_info[properties_element];
12969 int step = BUTTON_STEPSIZE(gi->event.button);
12971 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12972 ei->current_change_page += step;
12974 if (ei->current_change_page < 0)
12975 ei->current_change_page = 0;
12976 else if (ei->current_change_page >= ei->num_change_pages)
12977 ei->current_change_page = ei->num_change_pages - 1;
12979 DrawPropertiesWindow();
12981 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12982 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12984 struct ElementInfo *ei = &element_info[properties_element];
12985 int current_change_page = ei->current_change_page;
12987 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12989 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12990 ei->change_page[current_change_page];
12992 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12994 /* when modifying custom element, ask for copying level template */
12995 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12998 ei->change_page[current_change_page] =
12999 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
13001 level.changed = TRUE;
13004 DrawPropertiesWindow();
13008 static void HandleRadiobuttons(struct GadgetInfo *gi)
13010 int type_id = gi->custom_type_id;
13012 *radiobutton_info[type_id].value =
13013 radiobutton_info[type_id].checked_value;
13015 /* do not mark level as modified for certain non-level-changing gadgets */
13016 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
13017 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
13020 level.changed = TRUE;
13023 static void HandleCheckbuttons(struct GadgetInfo *gi)
13025 int type_id = gi->custom_type_id;
13027 *checkbutton_info[type_id].value ^= TRUE;
13029 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
13030 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
13031 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
13032 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
13033 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
13034 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
13035 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
13036 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
13038 CopyElementPropertiesToGame(properties_element);
13041 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
13043 UpdateCustomElementGraphicGadgets();
13045 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
13046 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
13048 boolean template_related_changes_found = FALSE;
13051 /* check if any custom or group elements have been changed */
13052 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
13053 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
13054 element_info[i].modified_settings)
13055 template_related_changes_found = TRUE;
13057 if (level.use_custom_template &&
13058 !fileExists(getGlobalLevelTemplateFilename()))
13060 Request("No level template found!", REQ_CONFIRM);
13062 level.use_custom_template = FALSE;
13064 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13069 if (level.use_custom_template &&
13070 template_related_changes_found &&
13071 !Request("Discard changes and use level template?", REQ_ASK))
13073 level.use_custom_template = FALSE;
13075 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13080 if (!level.use_custom_template &&
13081 Request("Copy settings from level template?", REQ_ASK))
13086 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
13088 DrawEditModeWindow();
13090 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
13092 if (setup.editor.use_template_for_new_levels &&
13093 !fileExists(getGlobalLevelTemplateFilename()))
13095 Request("No level template found!", REQ_CONFIRM);
13100 if (setup.editor.use_template_for_new_levels &&
13102 !Request("Discard level and load template?", REQ_ASK))
13107 if (!setup.editor.use_template_for_new_levels &&
13109 !Request("Discard level and use empty level?", REQ_ASK))
13114 LoadLevel(level_nr);
13115 LoadScore(level_nr);
13120 DrawEditModeWindow();
13122 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13124 SetAutomaticNumberOfGemsNeeded();
13127 /* do not mark level as modified for certain non-level-changing gadgets */
13128 if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
13129 type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
13130 (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13131 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
13132 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13135 level.changed = TRUE;
13138 static void HandleControlButtons(struct GadgetInfo *gi)
13140 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13141 static int last_edit_mode = ED_MODE_DRAWING;
13142 static int last_custom_copy_mode = -1;
13143 static int last_button = 0;
13144 int id = gi->custom_id;
13145 int button = gi->event.button;
13146 int step = BUTTON_STEPSIZE(button);
13147 int new_element = BUTTON_ELEMENT(button);
13148 int last_properties_element = properties_element;
13151 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13152 DrawLevelText(0, 0, 0, TEXT_END);
13154 if (id < ED_NUM_CTRL1_BUTTONS &&
13155 id != GADGET_ID_SINGLE_ITEMS &&
13156 id != GADGET_ID_PICK_ELEMENT &&
13157 edit_mode != ED_MODE_DRAWING &&
13158 drawing_function != GADGET_ID_PICK_ELEMENT &&
13159 !(GetKeyModState() & KMOD_Control))
13160 ChangeEditModeWindow(ED_MODE_DRAWING);
13162 /* element copy mode active, but no element button pressed => deactivate */
13163 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13164 last_custom_copy_mode = -1;
13166 /* when showing palette on element buttons, change element of button used */
13167 if (editor.palette.show_on_element_buttons &&
13168 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13170 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13172 id = GADGET_ID_PALETTE;
13177 case GADGET_ID_SCROLL_LEFT:
13178 if (level_xpos >= 0)
13180 if (lev_fieldx < ed_fieldx - 2)
13183 level_xpos -= step;
13184 if (level_xpos < -1)
13187 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13189 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13191 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13192 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13196 case GADGET_ID_SCROLL_RIGHT:
13197 if (level_xpos <= lev_fieldx - ed_fieldx)
13199 if (lev_fieldx < ed_fieldx - 2)
13202 level_xpos += step;
13203 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13204 level_xpos = lev_fieldx - ed_fieldx + 1;
13206 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13208 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13210 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13211 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13215 case GADGET_ID_SCROLL_UP:
13216 if (level_ypos >= 0)
13218 if (lev_fieldy < ed_fieldy - 2)
13221 level_ypos -= step;
13222 if (level_ypos < -1)
13225 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13227 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13229 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13230 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13234 case GADGET_ID_SCROLL_DOWN:
13235 if (level_ypos <= lev_fieldy - ed_fieldy)
13237 if (lev_fieldy < ed_fieldy - 2)
13240 level_ypos += step;
13241 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13242 level_ypos = lev_fieldy - ed_fieldy + 1;
13244 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13246 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13248 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13249 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13253 case GADGET_ID_SCROLL_HORIZONTAL:
13254 level_xpos = gi->event.item_position - 1;
13256 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13261 case GADGET_ID_SCROLL_VERTICAL:
13262 level_ypos = gi->event.item_position - 1;
13264 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13269 case GADGET_ID_SCROLL_LIST_UP:
13270 case GADGET_ID_SCROLL_LIST_DOWN:
13271 case GADGET_ID_SCROLL_LIST_VERTICAL:
13272 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13273 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13276 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13277 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13279 if (element_shift < 0)
13281 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13282 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13284 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13285 GDI_SCROLLBAR_ITEM_POSITION,
13286 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13289 ModifyEditorElementList();
13293 case GADGET_ID_PROPERTIES:
13294 // always switch off element properties when they are already displayed
13295 last_properties_element = new_element;
13296 case GADGET_ID_ELEMENT_LEFT:
13297 case GADGET_ID_ELEMENT_MIDDLE:
13298 case GADGET_ID_ELEMENT_RIGHT:
13299 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13300 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13301 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13304 if (edit_mode != ED_MODE_PROPERTIES)
13306 last_edit_mode = edit_mode;
13308 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13310 last_level_drawing_function = drawing_function;
13311 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13314 else if (properties_element != last_properties_element)
13316 DrawEditModeWindow();
13320 ChangeEditModeWindow(last_edit_mode);
13322 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13327 case GADGET_ID_PALETTE:
13328 if (edit_mode != ED_MODE_PALETTE)
13330 last_edit_mode = edit_mode;
13332 ChangeEditModeWindow(ED_MODE_PALETTE);
13336 ChangeEditModeWindow(last_edit_mode);
13340 case GADGET_ID_WRAP_LEFT:
13341 WrapLevel(-step, 0);
13344 case GADGET_ID_WRAP_RIGHT:
13345 WrapLevel(step, 0);
13348 case GADGET_ID_WRAP_UP:
13349 WrapLevel(0, -step);
13352 case GADGET_ID_WRAP_DOWN:
13353 WrapLevel(0, step);
13356 case GADGET_ID_SINGLE_ITEMS:
13357 case GADGET_ID_CONNECTED_ITEMS:
13358 case GADGET_ID_LINE:
13359 case GADGET_ID_ARC:
13360 case GADGET_ID_TEXT:
13361 case GADGET_ID_RECTANGLE:
13362 case GADGET_ID_FILLED_BOX:
13363 case GADGET_ID_FLOOD_FILL:
13364 case GADGET_ID_GRAB_BRUSH:
13365 case GADGET_ID_PICK_ELEMENT:
13366 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13367 last_drawing_function = drawing_function;
13368 drawing_function = id;
13369 draw_with_brush = FALSE;
13372 case GADGET_ID_RANDOM_PLACEMENT:
13373 RandomPlacement(new_element);
13376 case GADGET_ID_ZOOM:
13377 // zoom level editor tile size in or out (or reset to default size)
13378 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13379 button == 2 ? ed_tilesize_default :
13380 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13382 // limit zoom level by upper and lower bound
13383 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13385 InitZoomLevelSettings(ed_tilesize);
13387 if (edit_mode == ED_MODE_DRAWING)
13389 DrawDrawingWindow();
13391 /* redraw zoom gadget info text */
13392 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13395 /* save current editor zoom tilesize */
13396 SaveSetup_AutoSetup();
13400 case GADGET_ID_CUSTOM_COPY_FROM:
13401 case GADGET_ID_CUSTOM_COPY_TO:
13402 case GADGET_ID_CUSTOM_EXCHANGE:
13403 last_custom_copy_mode = id;
13404 last_drawing_function = drawing_function;
13407 case GADGET_ID_CUSTOM_COPY:
13408 CopyCustomElement(properties_element, -1, id);
13411 case GADGET_ID_CUSTOM_PASTE:
13412 CopyCustomElement(-1, properties_element, id);
13415 case GADGET_ID_UNDO:
13416 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13419 if (button == 1 && undo_buffer_steps == 0)
13421 Request("Undo buffer empty!", REQ_CONFIRM);
13425 else if (button == 2)
13429 else if (button == 3 && redo_buffer_steps == 0)
13431 Request("Redo buffer empty!", REQ_CONFIRM);
13436 if (edit_mode != ED_MODE_DRAWING)
13437 ChangeEditModeWindow(ED_MODE_DRAWING);
13443 undo_buffer_position =
13444 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13446 undo_buffer_steps--;
13447 redo_buffer_steps++;
13453 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13455 undo_buffer_steps++;
13456 redo_buffer_steps--;
13459 for (x = 0; x < lev_fieldx; x++)
13460 for (y = 0; y < lev_fieldy; y++)
13461 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13463 /* check if undo operation forces change of border style */
13464 CheckLevelBorderElement(FALSE);
13466 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13470 case GADGET_ID_INFO:
13471 if (edit_mode != ED_MODE_INFO)
13473 last_edit_mode = edit_mode;
13475 ChangeEditModeWindow(ED_MODE_INFO);
13479 ChangeEditModeWindow(last_edit_mode);
13483 case GADGET_ID_CLEAR:
13484 if (edit_mode != ED_MODE_DRAWING)
13485 ChangeEditModeWindow(ED_MODE_DRAWING);
13487 for (x = 0; x < MAX_LEV_FIELDX; x++)
13488 for (y = 0; y < MAX_LEV_FIELDY; y++)
13489 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13491 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13493 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13496 case GADGET_ID_SAVE:
13498 /* saving read-only levels into personal level set modifies global vars
13499 "leveldir_current" and "level_nr"; restore them after saving level */
13500 LevelDirTree *leveldir_former = leveldir_current;
13501 int level_nr_former = level_nr;
13502 char *level_filename;
13505 if (leveldir_current->readonly &&
13506 !PrepareSavingIntoPersonalLevelSet())
13509 level_filename = getDefaultLevelFilename(level_nr);
13510 new_level = !fileExists(level_filename);
13513 Request("Save this level and kill the old?", REQ_ASK))
13515 if (leveldir_former->readonly)
13516 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13518 SetAutomaticNumberOfGemsNeeded();
13520 CopyPlayfield(Feld, level.field);
13521 SaveLevel(level_nr);
13523 level.changed = FALSE;
13527 char level_saved_msg[64];
13529 if (leveldir_former->readonly)
13530 sprintf(level_saved_msg,
13531 "Level saved as level %d into personal level set!",
13534 strcpy(level_saved_msg, "Level saved!");
13536 Request(level_saved_msg, REQ_CONFIRM);
13540 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13541 leveldir_current = leveldir_former;
13542 level_nr = level_nr_former;
13547 case GADGET_ID_TEST:
13548 if (LevelChanged())
13549 level.game_version = GAME_VERSION_ACTUAL;
13551 CopyPlayfield(level.field, FieldBackup);
13552 CopyPlayfield(Feld, level.field);
13554 CopyNativeLevel_RND_to_Native(&level);
13556 UnmapLevelEditorGadgets();
13557 UndrawSpecialEditorDoor();
13559 CloseDoor(DOOR_CLOSE_ALL);
13561 /* needed before playing if editor playfield area has different size */
13562 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13564 // redraw_mask = REDRAW_ALL;
13566 level_editor_test_game = TRUE;
13568 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13572 case GADGET_ID_EXIT:
13573 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13577 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13578 id <= GADGET_ID_ELEMENTLIST_LAST)
13580 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13581 int new_element = editor_elements[element_position + element_shift];
13583 if (IS_EDITOR_CASCADE(new_element))
13587 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13589 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13590 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13592 if (*cascade_element == new_element)
13594 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13595 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13597 /* update element selection list */
13598 ReinitializeElementList();
13599 ModifyEditorElementList();
13601 /* update cascading gadget info text */
13602 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13604 /* save current editor cascading state */
13605 SaveSetup_EditorCascade();
13614 if (last_custom_copy_mode != -1)
13616 if (CopyCustomElement(properties_element, new_element,
13617 last_custom_copy_mode))
13619 ClickOnGadget(level_editor_gadget[last_drawing_function],
13622 last_custom_copy_mode = -1;
13628 /* change element of button used to show palette */
13629 if (editor.palette.show_on_element_buttons)
13630 button = last_button;
13632 PickDrawingElement(button, new_element);
13634 if (!stick_element_properties_window &&
13635 drawing_function != GADGET_ID_PICK_ELEMENT &&
13636 !(GetKeyModState() & KMOD_Control))
13638 properties_element = new_element;
13639 if (edit_mode == ED_MODE_PROPERTIES)
13640 DrawPropertiesWindow();
13643 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13644 ClickOnGadget(level_editor_gadget[last_drawing_function],
13647 if (!use_permanent_palette)
13648 ChangeEditModeWindow(last_edit_mode);
13651 else if (gi->event.type == GD_EVENT_PRESSED)
13652 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13653 else if (gi->event.type == GD_EVENT_RELEASED)
13654 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13655 else if (gi->event.type == GD_EVENT_MOVING)
13656 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13658 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13664 void HandleLevelEditorKeyInput(Key key)
13666 char letter = getCharFromKey(key);
13667 int button = MB_LEFTBUTTON;
13669 if (drawing_function == GADGET_ID_TEXT &&
13670 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13673 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13674 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13675 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13676 else if (key == KSYM_Return)
13677 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13678 else if (key == KSYM_Escape)
13679 DrawLevelText(0, 0, 0, TEXT_END);
13681 else if (button_status == MB_RELEASED)
13683 int id = GADGET_ID_NONE;
13684 int new_element_shift = element_shift;
13685 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13691 id = GADGET_ID_SCROLL_LEFT;
13694 id = GADGET_ID_SCROLL_RIGHT;
13697 id = GADGET_ID_SCROLL_UP;
13700 id = GADGET_ID_SCROLL_DOWN;
13704 case KSYM_Page_Down:
13705 step *= (key == KSYM_Page_Up ? -1 : +1);
13706 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13708 if (element_shift < 0)
13710 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13711 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13713 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13714 GDI_SCROLLBAR_ITEM_POSITION,
13715 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13717 ModifyEditorElementList();
13723 element_shift = (key == KSYM_Home ? 0 :
13724 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13726 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13727 GDI_SCROLLBAR_ITEM_POSITION,
13728 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13730 ModifyEditorElementList();
13737 /* this is needed to prevent interference with running "True X-Mouse" */
13738 if (GetKeyModStateFromEvents() & KMOD_Control)
13741 /* check for last or next editor cascade block in element list */
13742 for (i = 0; i < num_editor_elements; i++)
13744 if ((key == KSYM_Insert && i == element_shift) ||
13745 (key == KSYM_Delete && new_element_shift > element_shift))
13748 /* jump to next cascade block (or to start of element list) */
13749 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13750 new_element_shift = i;
13753 if (i < num_editor_elements)
13754 element_shift = new_element_shift;
13756 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13757 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13759 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13760 GDI_SCROLLBAR_ITEM_POSITION,
13761 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13763 ModifyEditorElementList();
13768 if (edit_mode == ED_MODE_DRAWING)
13770 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13772 else if (edit_mode == ED_MODE_INFO)
13774 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13776 else if (edit_mode == ED_MODE_PROPERTIES)
13778 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13780 else if (edit_mode == ED_MODE_PALETTE)
13782 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13784 else /* should never happen */
13786 ChangeEditModeWindow(ED_MODE_DRAWING);
13795 if (id != GADGET_ID_NONE)
13796 ClickOnGadget(level_editor_gadget[id], button);
13797 else if (letter == '1' || letter == '?')
13798 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13799 else if (letter == '2')
13800 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13801 else if (letter == '3')
13802 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13803 else if (letter == '.')
13804 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13805 else if (letter == 'U')
13806 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13807 else if (letter == '-' || key == KSYM_KP_Subtract)
13808 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13809 else if (letter == '0' || key == KSYM_KP_0)
13810 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13811 else if (letter == '+' || key == KSYM_KP_Add ||
13812 letter == '=') // ("Shift-=" is "+" on US keyboards)
13813 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13814 else if (key == KSYM_Return ||
13815 key == KSYM_space ||
13816 key == setup.shortcut.toggle_pause)
13817 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13819 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13820 if (letter && letter == controlbutton_info[i].shortcut)
13821 if (!anyTextGadgetActive())
13822 ClickOnGadget(level_editor_gadget[i], button);
13826 void HandleLevelEditorIdle()
13828 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13829 int x = editor.settings.element_graphic.x + element_border;
13830 int y = editor.settings.element_graphic.y + element_border;
13831 static unsigned int action_delay = 0;
13832 unsigned int action_delay_value = GameFrameDelay;
13835 if (edit_mode != ED_MODE_PROPERTIES)
13838 if (!DelayReached(&action_delay, action_delay_value))
13841 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13843 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13845 if (gi->mapped && gi->active && gi->selectbox.open)
13849 DrawEditorElementAnimation(SX + x, SY + y);
13851 redraw_mask |= REDRAW_FIELD;
13853 FrameCounter++; /* increase animation frame counter */
13856 static void ClearEditorGadgetInfoText()
13858 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13861 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13863 char infotext[MAX_OUTPUT_LINESIZE + 1];
13864 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13865 int max_infotext_len = getMaxInfoTextLength();
13867 if (gi == NULL || strlen(gi->info_text) == 0)
13870 strncpy(infotext, gi->info_text, max_infotext_len);
13871 infotext[max_infotext_len] = '\0';
13873 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13875 int key = controlbutton_info[gi->custom_id].shortcut;
13879 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13880 sprintf(shortcut, " ('.' or '%c')", key);
13881 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13882 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13883 else if (gi->custom_id == GADGET_ID_TEST)
13884 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13885 else if (gi->custom_id == GADGET_ID_UNDO)
13886 sprintf(shortcut, " ('%c/Shift-U')", key);
13887 else if (gi->custom_id == GADGET_ID_ZOOM)
13888 sprintf(shortcut, " ('%c', '0', '-')", key);
13890 sprintf(shortcut, " ('%s%c')",
13891 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13893 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13894 strcat(infotext, shortcut);
13898 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13901 void HandleEditorGadgetInfoText(void *ptr)
13903 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13905 if (game_status != GAME_MODE_EDITOR)
13908 ClearEditorGadgetInfoText();
13910 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13913 /* misuse this function to delete brush cursor, if needed */
13914 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13915 DeleteBrushFromCursor();
13917 PrintEditorGadgetInfoText(gi);
13920 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13922 static int start_lx, start_ly;
13923 int id = gi->custom_id;
13924 int type_id = gi->custom_type_id;
13925 int sx = gi->event.x;
13926 int sy = gi->event.y;
13927 int lx = sx + level_xpos;
13928 int ly = sy + level_ypos;
13929 int min_sx = 0, min_sy = 0;
13930 int max_sx = gi->drawing.area_xsize - 1;
13931 int max_sy = gi->drawing.area_ysize - 1;
13932 int actual_drawing_function = drawing_function;
13933 int max_infotext_len = getMaxInfoTextLength();
13934 char infotext[MAX_OUTPUT_LINESIZE + 1];
13937 infotext[0] = '\0'; /* start with empty info text */
13939 /* pressed Control key: simulate picking element */
13940 if (GetKeyModState() & KMOD_Control)
13941 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13943 ClearEditorGadgetInfoText();
13945 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13948 /* make sure to stay inside drawing area boundaries */
13949 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13950 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13952 if (id == GADGET_ID_DRAWING_LEVEL)
13956 int min_lx = 0, min_ly = 0;
13957 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13959 /* get positions inside level field */
13960 lx = sx + level_xpos;
13961 ly = sy + level_ypos;
13963 /* make sure to stay inside level field boundaries */
13964 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13965 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13967 /* correct drawing area positions accordingly */
13968 sx = lx - level_xpos;
13969 sy = ly - level_ypos;
13972 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13974 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13976 if (gi->event.type == GD_EVENT_PRESSED)
13982 switch (actual_drawing_function)
13984 case GADGET_ID_SINGLE_ITEMS:
13985 text = "Drawing single items";
13987 case GADGET_ID_CONNECTED_ITEMS:
13988 text = "Drawing connected items";
13990 case GADGET_ID_LINE:
13991 text = "Drawing line";
13993 case GADGET_ID_ARC:
13994 text = "Drawing arc";
13996 case GADGET_ID_TEXT:
13997 text = "Setting text cursor";
13999 case GADGET_ID_RECTANGLE:
14000 text = "Drawing rectangle";
14002 case GADGET_ID_FILLED_BOX:
14003 text = "Drawing filled box";
14005 case GADGET_ID_FLOOD_FILL:
14006 text = "Flood fill";
14008 case GADGET_ID_GRAB_BRUSH:
14009 text = "Grabbing brush";
14011 case GADGET_ID_PICK_ELEMENT:
14012 text = "Picking element";
14016 text = "Drawing position";
14020 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14021 sprintf(infotext, "%s: %d, %d", text, lx, ly);
14023 sprintf(infotext, "%s: %d, %d", text,
14024 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
14026 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14027 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
14029 sprintf(infotext, "Level position: %d, %d", lx, ly);
14032 /* misuse this function to draw brush cursor, if needed */
14033 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
14035 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
14036 CopyBrushToCursor(sx, sy);
14038 DeleteBrushFromCursor();
14041 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14043 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
14044 int element = drawingarea_info[type_id].value[pos];
14046 strncpy(infotext, getElementInfoText(element), max_infotext_len);
14050 if (id == GADGET_ID_CUSTOM_CONTENT)
14051 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
14052 else if (id == GADGET_ID_GROUP_CONTENT)
14053 sprintf(infotext, "group element position: %d", sx + 1);
14054 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
14055 id <= GADGET_ID_YAMYAM_CONTENT_7)
14056 sprintf(infotext, "content area %d position: %d, %d",
14057 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
14058 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
14059 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
14060 sprintf(infotext, "content area %d position: %d, %d",
14061 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
14062 else if (id == GADGET_ID_ANDROID_CONTENT)
14063 sprintf(infotext, "android element position: %d", sx + 1);
14064 else if (drawingarea_info[type_id].infotext != NULL)
14065 strcpy(infotext, drawingarea_info[type_id].infotext);
14068 infotext[max_infotext_len] = '\0';
14070 if (strlen(infotext) > 0)
14071 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
14074 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
14075 boolean quick_quit)
14077 if (!ask_if_level_has_changed ||
14079 Request("Level has changed! Exit without saving?",
14080 REQ_ASK | REQ_STAY_OPEN))
14082 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
14083 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
14085 /* draw normal door */
14086 UndrawSpecialEditorDoor();
14088 // use door animation if door 1 viewport is unchanged and contains toolbox
14089 if (useEditorDoorAnimation())
14090 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
14092 // close editor doors if viewport definition is the same as in main menu
14093 if (vp_door_1->x == DX &&
14094 vp_door_1->y == DY &&
14095 vp_door_1->width == DXSIZE &&
14096 vp_door_1->height == DYSIZE &&
14097 vp_door_2->x == VX &&
14098 vp_door_2->y == VY &&
14099 vp_door_2->width == VXSIZE &&
14100 vp_door_2->height == VYSIZE)
14101 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
14103 SetDoorState(DOOR_CLOSE_2);
14108 FadeSkipNextFadeIn();
14110 SetGameStatus(GAME_MODE_MAIN);
14116 if (!global.use_envelope_request)
14118 CloseDoor(DOOR_CLOSE_1);
14119 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);