1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2405 int wheel_x, wheel_y;
2406 int wheel_width, wheel_height;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2415 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2421 SX + SXSIZE + SX, WIN_YSIZE,
2423 GD_TYPE_SCROLLBAR_HORIZONTAL,
2424 GADGET_ID_SCROLL_HORIZONTAL,
2425 "scroll level editing area horizontally"
2428 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2429 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2430 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2436 SX + SXSIZE + SX, WIN_YSIZE,
2438 GD_TYPE_SCROLLBAR_VERTICAL,
2439 GADGET_ID_SCROLL_VERTICAL,
2440 "scroll level editing area vertically"
2443 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2444 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2445 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2450 SX + SXSIZE + SX, 0,
2451 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2453 GD_TYPE_SCROLLBAR_VERTICAL,
2454 GADGET_ID_SCROLL_LIST_VERTICAL,
2455 "scroll element list vertically"
2463 int gadget_id_align;
2464 int radio_button_nr;
2467 char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2471 -1, ED_COUNTER2_YPOS(8),
2472 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2473 RADIO_NR_RANDOM_ELEMENTS,
2474 &random_placement_method, RANDOM_USE_PERCENTAGE,
2475 " ", "percentage", "use percentage for random elements"
2478 -1, ED_COUNTER2_YPOS(8),
2479 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2480 RADIO_NR_RANDOM_ELEMENTS,
2481 &random_placement_method, RANDOM_USE_QUANTITY,
2482 " ", "quantity", "use quantity for random elements"
2490 int gadget_id_align;
2492 char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2495 /* ---------- level and editor settings ---------------------------------- */
2498 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2500 &random_placement_background_restricted,
2502 "restrict random placement to:", "set random placement restriction"
2505 /* ---------- element settings: configure (various elements) ------------- */
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2509 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2510 &stick_element_properties_window,
2512 "stick this screen to edit content","stick this screen to edit content"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2516 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2517 &level.em_slippery_gems,
2519 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2523 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2524 &level.use_spring_bug,
2526 "use spring pushing bug", "use odd spring pushing behaviour"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2530 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2531 &level.use_time_orb_bug,
2533 "use time orb bug", "use odd time orb behaviour"
2536 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2537 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2540 "create single random element", "only create one element from content"
2543 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2544 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2545 &level.ball_state_initial,
2547 "magic ball initially activated", "activate magic ball after level start"
2550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2551 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2552 &level.grow_into_diggable,
2554 "can grow into anything diggable", "grow into more than just sand"
2557 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2558 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2559 &level.continuous_snapping,
2561 "continuos snapping", "use snapping without releasing key"
2564 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2565 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2566 &level.block_snap_field,
2568 "block snapped field when snapping", "use snapping delay to show animation"
2571 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2572 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2573 &level.block_last_field,
2575 "block last field when moving", "player blocks last field when moving"
2578 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2579 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2580 &level.sp_block_last_field,
2582 "block last field when moving", "player blocks last field when moving"
2585 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2586 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2587 &level.instant_relocation,
2589 "no scrolling when relocating", "player gets relocated without delay"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2593 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2594 &level.use_start_element[0],
2596 "use level start element:", "start level at this element's position"
2599 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2600 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2601 &level.use_artwork_element[0],
2603 "use artwork from element:", "use player artwork from other element"
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2607 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2608 &level.use_explosion_element[0],
2610 "use explosion from element:", "use explosion properties from element"
2613 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2614 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2615 &level.initial_player_gravity[0],
2617 "use initial gravity", "set initial player gravity"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2621 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2622 &level.can_pass_to_walkable,
2624 "can pass to walkable element", "player can pass to empty or walkable"
2627 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2628 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2629 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2631 "can fall into acid (with gravity)","player can fall into acid pool"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2635 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2636 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2638 "can move into acid", "element can move into acid pool"
2641 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2642 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2643 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2645 "deadly when colliding with", "element is deadly when hitting player"
2648 /* ---------- element settings: configure 1 (custom elements) ----------- */
2651 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2652 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2653 &custom_element.use_gfx_element,
2655 /* !!! add separate "use existing element sound" !!! */
2657 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2659 NULL, "use graphic of element:", "use existing element graphic"
2663 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2664 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2665 &level.use_custom_template,
2666 NULL, "use template", "use template for custom properties"
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2670 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2671 &custom_element_properties[EP_ACCESSIBLE],
2672 NULL, NULL, "player can walk to or pass this field"
2675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2676 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2677 &custom_element_properties[EP_GRAVITY_REACHABLE],
2678 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2682 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2683 &custom_element.use_last_ce_value,
2684 NULL, "use last CE value after change", "use last CE value after change"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2688 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2689 &custom_element_properties[EP_WALK_TO_OBJECT],
2690 NULL, NULL, "player can dig/collect/push element"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2694 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2695 &custom_element_properties[EP_INDESTRUCTIBLE],
2696 NULL, "indestructible", "element is indestructible"
2699 /* ---------- element settings: configure 2 (custom elements) ----------- */
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2703 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2704 &custom_element_properties[EP_CAN_MOVE],
2705 NULL, NULL, "element can move with some pattern"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2709 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2710 &custom_element_properties[EP_CAN_FALL],
2711 NULL, "can fall", "element can fall down"
2714 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2715 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2716 &custom_element_properties[EP_CAN_SMASH],
2717 " ", NULL, "element can smash other elements"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2721 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2722 &custom_element_properties[EP_SLIPPERY],
2723 NULL, NULL, "other elements can fall down from it"
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2727 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2728 &custom_element_properties[EP_DEADLY],
2729 NULL, NULL, "element can kill the player"
2732 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2733 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2734 &custom_element_properties[EP_CAN_EXPLODE],
2735 NULL, NULL, "element can explode"
2738 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2739 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2740 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741 NULL, "by fire", "element can explode by fire/explosion"
2744 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2745 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746 &custom_element_properties[EP_EXPLODES_SMASHED],
2747 " ", "smashed", "element can explode when smashed"
2750 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2751 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752 &custom_element_properties[EP_EXPLODES_IMPACT],
2753 " ", "impact", "element can explode on impact"
2756 /* ---------- element settings: advanced (custom elements) --------------- */
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2760 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2761 &custom_element_change.can_change,
2762 NULL, "element changes to:", "change element on specified condition"
2765 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2766 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2767 &custom_element_change_events[CE_DELAY],
2768 NULL, NULL, "element changes after delay"
2771 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2772 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2773 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774 NULL, NULL, "element changes by direct action"
2777 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2778 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2779 &custom_element_change_events[CE_BY_OTHER_ACTION],
2780 NULL, NULL, "element changes by other element"
2783 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2784 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2785 &custom_element_change.explode,
2786 NULL, "explode instead of change", "element explodes instead of change"
2789 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2790 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2791 &custom_element_change.use_target_content,
2792 NULL, "use extended change target:","element changes to more elements"
2795 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2796 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2797 &custom_element_change.only_if_complete,
2798 NULL, "replace all or nothing", "only replace when all can be changed"
2801 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2802 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2803 &custom_element_change.use_random_replace,
2804 NULL, NULL, "use percentage for random replace"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2808 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2809 &custom_element_change.has_action,
2810 NULL, NULL, "execute action on specified condition"
2818 int gadget_id_align;
2820 int area_xsize, area_ysize;
2821 char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2824 /* ---------- level playfield content ------------------------------------ */
2828 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2829 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2830 NULL, NULL, NULL, NULL
2833 /* ---------- yam yam content -------------------------------------------- */
2836 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2838 &level.yamyam_content[0].e[0][0], 3, 3,
2839 NULL, NULL, "1", NULL
2842 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2844 &level.yamyam_content[1].e[0][0], 3, 3,
2845 NULL, NULL, "2", NULL
2848 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2850 &level.yamyam_content[2].e[0][0], 3, 3,
2851 NULL, NULL, "3", NULL
2854 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2856 &level.yamyam_content[3].e[0][0], 3, 3,
2857 NULL, NULL, "4", NULL
2860 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2862 &level.yamyam_content[4].e[0][0], 3, 3,
2863 NULL, NULL, "5", NULL
2866 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2868 &level.yamyam_content[5].e[0][0], 3, 3,
2869 NULL, NULL, "6", NULL
2872 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2874 &level.yamyam_content[6].e[0][0], 3, 3,
2875 NULL, NULL, "7", NULL
2878 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2880 &level.yamyam_content[7].e[0][0], 3, 3,
2881 NULL, NULL, "8", NULL
2884 /* ---------- magic ball content ----------------------------------------- */
2887 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2889 &level.ball_content[0].e[0][0], 3, 3,
2890 NULL, NULL, "1", NULL
2893 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2895 &level.ball_content[1].e[0][0], 3, 3,
2896 NULL, NULL, "2", NULL
2899 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2901 &level.ball_content[2].e[0][0], 3, 3,
2902 NULL, NULL, "3", NULL
2905 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2907 &level.ball_content[3].e[0][0], 3, 3,
2908 NULL, NULL, "4", NULL
2911 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2913 &level.ball_content[4].e[0][0], 3, 3,
2914 NULL, NULL, "5", NULL
2917 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2919 &level.ball_content[5].e[0][0], 3, 3,
2920 NULL, NULL, "6", NULL
2923 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2925 &level.ball_content[6].e[0][0], 3, 3,
2926 NULL, NULL, "7", NULL
2929 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2931 &level.ball_content[7].e[0][0], 3, 3,
2932 NULL, NULL, "8", NULL
2935 /* ---------- android content -------------------------------------------- */
2938 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2939 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2940 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2941 "elements:", NULL, NULL, "elements android can clone"
2944 /* ---------- amoeba content --------------------------------------------- */
2947 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2948 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2949 &level.amoeba_content, 1, 1,
2950 "content:", NULL, NULL, "amoeba content"
2953 /* ---------- level start element ---------------------------------------- */
2956 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2957 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2958 &level.start_element[0], 1, 1,
2959 NULL, NULL, NULL, "level start element"
2962 /* ---------- player artwork element ------------------------------------- */
2965 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2966 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2967 &level.artwork_element[0], 1, 1,
2968 NULL, NULL, NULL, "element for player artwork"
2971 /* ---------- player explosion element ----------------------------------- */
2974 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2975 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2976 &level.explosion_element[0], 1, 1,
2977 NULL, NULL, NULL, "element for player explosion"
2980 /* ---------- element settings: configure 1 (custom elements) ----------- */
2982 /* ---------- custom graphic --------------------------------------------- */
2985 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2986 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2987 &custom_element.gfx_element, 1, 1,
2988 NULL, NULL, NULL, "custom graphic element"
2991 /* ---------- element settings: configure 2 (custom elements) ----------- */
2993 /* ---------- custom content (when exploding) ---------------------------- */
2996 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2997 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2998 &custom_element.content.e[0][0], 3, 3,
2999 "content:", NULL, NULL, NULL
3002 /* ---------- custom enter and leave element (when moving) --------------- */
3005 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3006 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3007 &custom_element.move_enter_element, 1, 1,
3008 "can dig:", " ", NULL, "element that can be digged/collected"
3011 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3012 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013 &custom_element.move_leave_element, 1, 1,
3014 NULL, NULL, NULL, "element that will be left behind"
3017 /* ---------- element settings: advanced (custom elements) --------------- */
3019 /* ---------- custom change target --------------------------------------- */
3022 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3023 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3024 &custom_element_change.target_element, 1, 1,
3025 NULL, "after/when:", NULL, "new target element after change"
3028 /* ---------- custom change content (extended change target) ------------- */
3031 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3032 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3033 &custom_element_change.target_content.e[0][0], 3, 3,
3034 NULL, NULL, NULL, "new extended elements after change"
3037 /* ---------- custom change trigger (element causing change) ------------- */
3040 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3041 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3042 &custom_element_change.trigger_element, 1, 1,
3043 NULL, NULL, NULL, "other element triggering change"
3046 /* ---------- group element content -------------------------------------- */
3049 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3050 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3051 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3052 "content:", NULL, NULL, NULL
3055 /* ---------- random background (for random painting) -------------------- */
3058 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3059 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3060 &random_placement_background_element, 1, 1,
3061 NULL, NULL, NULL, "random placement background"
3067 -----------------------------------------------------------------------------
3068 some internally used variables
3069 -----------------------------------------------------------------------------
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3078 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087 (button) == 2 ? new_element2 : \
3088 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3132 static int edit_mode;
3133 static int edit_mode_properties;
3135 static int element_shift = 0;
3137 static int editor_el_players[] =
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3147 static int editor_hl_boulderdash[] =
3149 EL_INTERNAL_CASCADE_BD_ACTIVE,
3155 static int editor_el_boulderdash[] =
3164 EL_BD_EXPANDABLE_WALL,
3172 EL_BD_BUTTERFLY_LEFT,
3174 EL_BD_BUTTERFLY_RIGHT,
3175 EL_BD_FIREFLY_RIGHT,
3178 EL_BD_BUTTERFLY_DOWN,
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3187 static int editor_hl_emerald_mine[] =
3189 EL_INTERNAL_CASCADE_EM_ACTIVE,
3195 static int editor_el_emerald_mine[] =
3232 EL_ACID_POOL_TOPLEFT,
3234 EL_ACID_POOL_TOPRIGHT,
3237 EL_ACID_POOL_BOTTOMLEFT,
3238 EL_ACID_POOL_BOTTOM,
3239 EL_ACID_POOL_BOTTOMRIGHT,
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3262 static int editor_hl_emerald_mine_club[] =
3264 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3270 static int editor_el_emerald_mine_club[] =
3297 EL_EMC_WALL_SLIPPERY_1,
3298 EL_EMC_WALL_SLIPPERY_2,
3299 EL_EMC_WALL_SLIPPERY_3,
3300 EL_EMC_WALL_SLIPPERY_4,
3323 EL_EMC_MAGIC_BALL_SWITCH,
3325 EL_EMC_SPRING_BUMPER,
3330 EL_EM_DYNAMITE_ACTIVE,
3334 EL_BALLOON_SWITCH_UP,
3335 EL_BALLOON_SWITCH_ANY,
3338 EL_BALLOON_SWITCH_LEFT,
3340 EL_BALLOON_SWITCH_RIGHT,
3344 EL_BALLOON_SWITCH_DOWN,
3345 EL_BALLOON_SWITCH_NONE,
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3352 static int editor_hl_rnd[] =
3354 EL_INTERNAL_CASCADE_RND_ACTIVE,
3360 static int editor_el_rnd[] =
3392 EL_WALL_EMERALD_YELLOW,
3393 EL_WALL_EMERALD_RED,
3394 EL_WALL_EMERALD_PURPLE,
3412 EL_DYNABOMB_INCREASE_NUMBER,
3413 EL_DYNABOMB_INCREASE_SIZE,
3414 EL_DYNABOMB_INCREASE_POWER,
3434 EL_INVISIBLE_STEELWALL,
3438 EL_EXPANDABLE_WALL_HORIZONTAL,
3439 EL_EXPANDABLE_WALL_VERTICAL,
3440 EL_EXPANDABLE_WALL_ANY,
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3447 static int editor_hl_sokoban[] =
3449 EL_INTERNAL_CASCADE_SB_ACTIVE,
3455 static int editor_el_sokoban[] =
3458 EL_SOKOBAN_FIELD_EMPTY,
3459 EL_SOKOBAN_FIELD_FULL,
3460 EL_SOKOBAN_FIELD_PLAYER,
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3467 static int editor_hl_supaplex[] =
3469 EL_INTERNAL_CASCADE_SP_ACTIVE,
3475 static int editor_el_supaplex[] =
3493 EL_SP_PORT_HORIZONTAL,
3494 EL_SP_PORT_VERTICAL,
3502 EL_SP_GRAVITY_PORT_LEFT,
3503 EL_SP_GRAVITY_PORT_RIGHT,
3504 EL_SP_GRAVITY_PORT_UP,
3505 EL_SP_GRAVITY_PORT_DOWN,
3507 EL_SP_HARDWARE_GRAY,
3508 EL_SP_HARDWARE_GREEN,
3509 EL_SP_HARDWARE_BLUE,
3512 EL_SP_HARDWARE_BASE_1,
3513 EL_SP_HARDWARE_BASE_2,
3514 EL_SP_HARDWARE_BASE_3,
3515 EL_SP_HARDWARE_BASE_4,
3517 EL_SP_HARDWARE_BASE_5,
3518 EL_SP_HARDWARE_BASE_6,
3519 EL_SP_HARDWARE_YELLOW,
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3532 static int editor_hl_diamond_caves[] =
3534 EL_INTERNAL_CASCADE_DC_ACTIVE,
3540 static int editor_el_diamond_caves[] =
3547 EL_CONVEYOR_BELT_1_LEFT,
3548 EL_CONVEYOR_BELT_1_MIDDLE,
3549 EL_CONVEYOR_BELT_1_RIGHT,
3550 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3552 EL_CONVEYOR_BELT_2_LEFT,
3553 EL_CONVEYOR_BELT_2_MIDDLE,
3554 EL_CONVEYOR_BELT_2_RIGHT,
3555 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3557 EL_CONVEYOR_BELT_3_LEFT,
3558 EL_CONVEYOR_BELT_3_MIDDLE,
3559 EL_CONVEYOR_BELT_3_RIGHT,
3560 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3562 EL_CONVEYOR_BELT_4_LEFT,
3563 EL_CONVEYOR_BELT_4_MIDDLE,
3564 EL_CONVEYOR_BELT_4_RIGHT,
3565 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3567 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3572 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3580 EL_DC_TIMEGATE_SWITCH,
3582 EL_SWITCHGATE_CLOSED,
3584 EL_SWITCHGATE_SWITCH_UP,
3585 EL_SWITCHGATE_SWITCH_DOWN,
3589 EL_DC_SWITCHGATE_SWITCH_UP,
3590 EL_DC_SWITCHGATE_SWITCH_DOWN,
3592 EL_SIGN_EXCLAMATION,
3595 EL_LIGHT_SWITCH_ACTIVE,
3597 EL_STEELWALL_SLIPPERY,
3612 EL_SIGN_RADIOACTIVITY,
3618 EL_SIGN_ENTRY_FORBIDDEN,
3619 EL_SIGN_EMERGENCY_EXIT,
3642 EL_DC_STEELWALL_2_SINGLE,
3643 EL_DC_STEELWALL_2_TOP,
3644 EL_STEEL_EXIT_CLOSED,
3647 EL_DC_STEELWALL_2_LEFT,
3648 EL_DC_STEELWALL_2_MIDDLE,
3649 EL_DC_STEELWALL_2_HORIZONTAL,
3650 EL_DC_STEELWALL_2_RIGHT,
3652 EL_DC_STEELWALL_1_TOPLEFT,
3653 EL_DC_STEELWALL_2_VERTICAL,
3654 EL_DC_STEELWALL_1_TOPRIGHT,
3657 EL_DC_STEELWALL_1_VERTICAL,
3658 EL_DC_STEELWALL_2_BOTTOM,
3662 EL_DC_STEELWALL_1_BOTTOMLEFT,
3663 EL_DC_STEELWALL_1_HORIZONTAL,
3664 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3667 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3668 EL_DC_STEELWALL_1_BOTTOM,
3669 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3672 EL_DC_STEELWALL_1_RIGHT,
3674 EL_DC_STEELWALL_1_LEFT,
3677 EL_DC_STEELWALL_1_TOPRIGHT_2,
3678 EL_DC_STEELWALL_1_TOP,
3679 EL_DC_STEELWALL_1_TOPLEFT_2,
3682 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3683 EL_EXPANDABLE_STEELWALL_VERTICAL,
3684 EL_EXPANDABLE_STEELWALL_ANY,
3689 EL_EM_STEEL_EXIT_CLOSED,
3690 EL_EM_STEEL_EXIT_OPEN,
3694 EL_DC_GATE_WHITE_GRAY,
3695 EL_DC_GATE_FAKE_GRAY,
3698 EL_QUICKSAND_FAST_EMPTY,
3699 EL_QUICKSAND_FAST_FULL,
3702 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3703 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3704 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3705 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3707 static int editor_hl_dx_boulderdash[] =
3709 EL_INTERNAL_CASCADE_DX_ACTIVE,
3715 static int editor_el_dx_boulderdash[] =
3719 EL_TUBE_HORIZONTAL_DOWN,
3723 EL_TUBE_VERTICAL_RIGHT,
3725 EL_TUBE_VERTICAL_LEFT,
3729 EL_TUBE_HORIZONTAL_UP,
3737 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3738 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3739 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3740 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3742 static int editor_hl_chars[] =
3744 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3750 static int editor_el_chars[] =
3839 EL_CHAR(FONT_ASCII_CURSOR),
3840 EL_CHAR(FONT_ASCII_BUTTON),
3842 EL_CHAR(FONT_ASCII_UP),
3843 EL_CHAR(FONT_ASCII_DOWN),
3847 static int *editor_hl_chars_ptr = editor_hl_chars;
3848 static int *editor_el_chars_ptr = editor_el_chars;
3849 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3850 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3852 static int editor_hl_steel_chars[] =
3854 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3860 static int editor_el_steel_chars[] =
3870 EL_STEEL_CHAR('\''),
3937 EL_STEEL_CHAR('\\'),
3942 EL_STEEL_CHAR('©'),
3943 EL_STEEL_CHAR('Ä'),
3944 EL_STEEL_CHAR('Ö'),
3945 EL_STEEL_CHAR('Ü'),
3947 EL_STEEL_CHAR('°'),
3948 EL_STEEL_CHAR('®'),
3949 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3950 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3952 EL_STEEL_CHAR(FONT_ASCII_UP),
3953 EL_STEEL_CHAR(FONT_ASCII_DOWN),
3957 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
3958 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
3959 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
3960 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
3962 static int editor_hl_custom[] =
3964 EL_INTERNAL_CASCADE_CE_ACTIVE,
3970 static int editor_el_custom[] =
3972 EL_CUSTOM_START + 0,
3973 EL_CUSTOM_START + 1,
3974 EL_CUSTOM_START + 2,
3975 EL_CUSTOM_START + 3,
3977 EL_CUSTOM_START + 4,
3978 EL_CUSTOM_START + 5,
3979 EL_CUSTOM_START + 6,
3980 EL_CUSTOM_START + 7,
3982 EL_CUSTOM_START + 8,
3983 EL_CUSTOM_START + 9,
3984 EL_CUSTOM_START + 10,
3985 EL_CUSTOM_START + 11,
3987 EL_CUSTOM_START + 12,
3988 EL_CUSTOM_START + 13,
3989 EL_CUSTOM_START + 14,
3990 EL_CUSTOM_START + 15,
3992 EL_CUSTOM_START + 16,
3993 EL_CUSTOM_START + 17,
3994 EL_CUSTOM_START + 18,
3995 EL_CUSTOM_START + 19,
3997 EL_CUSTOM_START + 20,
3998 EL_CUSTOM_START + 21,
3999 EL_CUSTOM_START + 22,
4000 EL_CUSTOM_START + 23,
4002 EL_CUSTOM_START + 24,
4003 EL_CUSTOM_START + 25,
4004 EL_CUSTOM_START + 26,
4005 EL_CUSTOM_START + 27,
4007 EL_CUSTOM_START + 28,
4008 EL_CUSTOM_START + 29,
4009 EL_CUSTOM_START + 30,
4010 EL_CUSTOM_START + 31,
4012 EL_CUSTOM_START + 32,
4013 EL_CUSTOM_START + 33,
4014 EL_CUSTOM_START + 34,
4015 EL_CUSTOM_START + 35,
4017 EL_CUSTOM_START + 36,
4018 EL_CUSTOM_START + 37,
4019 EL_CUSTOM_START + 38,
4020 EL_CUSTOM_START + 39,
4022 EL_CUSTOM_START + 40,
4023 EL_CUSTOM_START + 41,
4024 EL_CUSTOM_START + 42,
4025 EL_CUSTOM_START + 43,
4027 EL_CUSTOM_START + 44,
4028 EL_CUSTOM_START + 45,
4029 EL_CUSTOM_START + 46,
4030 EL_CUSTOM_START + 47,
4032 EL_CUSTOM_START + 48,
4033 EL_CUSTOM_START + 49,
4034 EL_CUSTOM_START + 50,
4035 EL_CUSTOM_START + 51,
4037 EL_CUSTOM_START + 52,
4038 EL_CUSTOM_START + 53,
4039 EL_CUSTOM_START + 54,
4040 EL_CUSTOM_START + 55,
4042 EL_CUSTOM_START + 56,
4043 EL_CUSTOM_START + 57,
4044 EL_CUSTOM_START + 58,
4045 EL_CUSTOM_START + 59,
4047 EL_CUSTOM_START + 60,
4048 EL_CUSTOM_START + 61,
4049 EL_CUSTOM_START + 62,
4050 EL_CUSTOM_START + 63,
4052 EL_CUSTOM_START + 64,
4053 EL_CUSTOM_START + 65,
4054 EL_CUSTOM_START + 66,
4055 EL_CUSTOM_START + 67,
4057 EL_CUSTOM_START + 68,
4058 EL_CUSTOM_START + 69,
4059 EL_CUSTOM_START + 70,
4060 EL_CUSTOM_START + 71,
4062 EL_CUSTOM_START + 72,
4063 EL_CUSTOM_START + 73,
4064 EL_CUSTOM_START + 74,
4065 EL_CUSTOM_START + 75,
4067 EL_CUSTOM_START + 76,
4068 EL_CUSTOM_START + 77,
4069 EL_CUSTOM_START + 78,
4070 EL_CUSTOM_START + 79,
4072 EL_CUSTOM_START + 80,
4073 EL_CUSTOM_START + 81,
4074 EL_CUSTOM_START + 82,
4075 EL_CUSTOM_START + 83,
4077 EL_CUSTOM_START + 84,
4078 EL_CUSTOM_START + 85,
4079 EL_CUSTOM_START + 86,
4080 EL_CUSTOM_START + 87,
4082 EL_CUSTOM_START + 88,
4083 EL_CUSTOM_START + 89,
4084 EL_CUSTOM_START + 90,
4085 EL_CUSTOM_START + 91,
4087 EL_CUSTOM_START + 92,
4088 EL_CUSTOM_START + 93,
4089 EL_CUSTOM_START + 94,
4090 EL_CUSTOM_START + 95,
4092 EL_CUSTOM_START + 96,
4093 EL_CUSTOM_START + 97,
4094 EL_CUSTOM_START + 98,
4095 EL_CUSTOM_START + 99,
4097 EL_CUSTOM_START + 100,
4098 EL_CUSTOM_START + 101,
4099 EL_CUSTOM_START + 102,
4100 EL_CUSTOM_START + 103,
4102 EL_CUSTOM_START + 104,
4103 EL_CUSTOM_START + 105,
4104 EL_CUSTOM_START + 106,
4105 EL_CUSTOM_START + 107,
4107 EL_CUSTOM_START + 108,
4108 EL_CUSTOM_START + 109,
4109 EL_CUSTOM_START + 110,
4110 EL_CUSTOM_START + 111,
4112 EL_CUSTOM_START + 112,
4113 EL_CUSTOM_START + 113,
4114 EL_CUSTOM_START + 114,
4115 EL_CUSTOM_START + 115,
4117 EL_CUSTOM_START + 116,
4118 EL_CUSTOM_START + 117,
4119 EL_CUSTOM_START + 118,
4120 EL_CUSTOM_START + 119,
4122 EL_CUSTOM_START + 120,
4123 EL_CUSTOM_START + 121,
4124 EL_CUSTOM_START + 122,
4125 EL_CUSTOM_START + 123,
4127 EL_CUSTOM_START + 124,
4128 EL_CUSTOM_START + 125,
4129 EL_CUSTOM_START + 126,
4130 EL_CUSTOM_START + 127,
4132 EL_CUSTOM_START + 128,
4133 EL_CUSTOM_START + 129,
4134 EL_CUSTOM_START + 130,
4135 EL_CUSTOM_START + 131,
4137 EL_CUSTOM_START + 132,
4138 EL_CUSTOM_START + 133,
4139 EL_CUSTOM_START + 134,
4140 EL_CUSTOM_START + 135,
4142 EL_CUSTOM_START + 136,
4143 EL_CUSTOM_START + 137,
4144 EL_CUSTOM_START + 138,
4145 EL_CUSTOM_START + 139,
4147 EL_CUSTOM_START + 140,
4148 EL_CUSTOM_START + 141,
4149 EL_CUSTOM_START + 142,
4150 EL_CUSTOM_START + 143,
4152 EL_CUSTOM_START + 144,
4153 EL_CUSTOM_START + 145,
4154 EL_CUSTOM_START + 146,
4155 EL_CUSTOM_START + 147,
4157 EL_CUSTOM_START + 148,
4158 EL_CUSTOM_START + 149,
4159 EL_CUSTOM_START + 150,
4160 EL_CUSTOM_START + 151,
4162 EL_CUSTOM_START + 152,
4163 EL_CUSTOM_START + 153,
4164 EL_CUSTOM_START + 154,
4165 EL_CUSTOM_START + 155,
4167 EL_CUSTOM_START + 156,
4168 EL_CUSTOM_START + 157,
4169 EL_CUSTOM_START + 158,
4170 EL_CUSTOM_START + 159,
4172 EL_CUSTOM_START + 160,
4173 EL_CUSTOM_START + 161,
4174 EL_CUSTOM_START + 162,
4175 EL_CUSTOM_START + 163,
4177 EL_CUSTOM_START + 164,
4178 EL_CUSTOM_START + 165,
4179 EL_CUSTOM_START + 166,
4180 EL_CUSTOM_START + 167,
4182 EL_CUSTOM_START + 168,
4183 EL_CUSTOM_START + 169,
4184 EL_CUSTOM_START + 170,
4185 EL_CUSTOM_START + 171,
4187 EL_CUSTOM_START + 172,
4188 EL_CUSTOM_START + 173,
4189 EL_CUSTOM_START + 174,
4190 EL_CUSTOM_START + 175,
4192 EL_CUSTOM_START + 176,
4193 EL_CUSTOM_START + 177,
4194 EL_CUSTOM_START + 178,
4195 EL_CUSTOM_START + 179,
4197 EL_CUSTOM_START + 180,
4198 EL_CUSTOM_START + 181,
4199 EL_CUSTOM_START + 182,
4200 EL_CUSTOM_START + 183,
4202 EL_CUSTOM_START + 184,
4203 EL_CUSTOM_START + 185,
4204 EL_CUSTOM_START + 186,
4205 EL_CUSTOM_START + 187,
4207 EL_CUSTOM_START + 188,
4208 EL_CUSTOM_START + 189,
4209 EL_CUSTOM_START + 190,
4210 EL_CUSTOM_START + 191,
4212 EL_CUSTOM_START + 192,
4213 EL_CUSTOM_START + 193,
4214 EL_CUSTOM_START + 194,
4215 EL_CUSTOM_START + 195,
4217 EL_CUSTOM_START + 196,
4218 EL_CUSTOM_START + 197,
4219 EL_CUSTOM_START + 198,
4220 EL_CUSTOM_START + 199,
4222 EL_CUSTOM_START + 200,
4223 EL_CUSTOM_START + 201,
4224 EL_CUSTOM_START + 202,
4225 EL_CUSTOM_START + 203,
4227 EL_CUSTOM_START + 204,
4228 EL_CUSTOM_START + 205,
4229 EL_CUSTOM_START + 206,
4230 EL_CUSTOM_START + 207,
4232 EL_CUSTOM_START + 208,
4233 EL_CUSTOM_START + 209,
4234 EL_CUSTOM_START + 210,
4235 EL_CUSTOM_START + 211,
4237 EL_CUSTOM_START + 212,
4238 EL_CUSTOM_START + 213,
4239 EL_CUSTOM_START + 214,
4240 EL_CUSTOM_START + 215,
4242 EL_CUSTOM_START + 216,
4243 EL_CUSTOM_START + 217,
4244 EL_CUSTOM_START + 218,
4245 EL_CUSTOM_START + 219,
4247 EL_CUSTOM_START + 220,
4248 EL_CUSTOM_START + 221,
4249 EL_CUSTOM_START + 222,
4250 EL_CUSTOM_START + 223,
4252 EL_CUSTOM_START + 224,
4253 EL_CUSTOM_START + 225,
4254 EL_CUSTOM_START + 226,
4255 EL_CUSTOM_START + 227,
4257 EL_CUSTOM_START + 228,
4258 EL_CUSTOM_START + 229,
4259 EL_CUSTOM_START + 230,
4260 EL_CUSTOM_START + 231,
4262 EL_CUSTOM_START + 232,
4263 EL_CUSTOM_START + 233,
4264 EL_CUSTOM_START + 234,
4265 EL_CUSTOM_START + 235,
4267 EL_CUSTOM_START + 236,
4268 EL_CUSTOM_START + 237,
4269 EL_CUSTOM_START + 238,
4270 EL_CUSTOM_START + 239,
4272 EL_CUSTOM_START + 240,
4273 EL_CUSTOM_START + 241,
4274 EL_CUSTOM_START + 242,
4275 EL_CUSTOM_START + 243,
4277 EL_CUSTOM_START + 244,
4278 EL_CUSTOM_START + 245,
4279 EL_CUSTOM_START + 246,
4280 EL_CUSTOM_START + 247,
4282 EL_CUSTOM_START + 248,
4283 EL_CUSTOM_START + 249,
4284 EL_CUSTOM_START + 250,
4285 EL_CUSTOM_START + 251,
4287 EL_CUSTOM_START + 252,
4288 EL_CUSTOM_START + 253,
4289 EL_CUSTOM_START + 254,
4290 EL_CUSTOM_START + 255
4292 static int *editor_hl_custom_ptr = editor_hl_custom;
4293 static int *editor_el_custom_ptr = editor_el_custom;
4294 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4295 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4297 static int editor_hl_group[] =
4299 EL_INTERNAL_CASCADE_GE_ACTIVE,
4305 static int editor_el_group[] =
4319 EL_GROUP_START + 10,
4320 EL_GROUP_START + 11,
4322 EL_GROUP_START + 12,
4323 EL_GROUP_START + 13,
4324 EL_GROUP_START + 14,
4325 EL_GROUP_START + 15,
4327 EL_GROUP_START + 16,
4328 EL_GROUP_START + 17,
4329 EL_GROUP_START + 18,
4330 EL_GROUP_START + 19,
4332 EL_GROUP_START + 20,
4333 EL_GROUP_START + 21,
4334 EL_GROUP_START + 22,
4335 EL_GROUP_START + 23,
4337 EL_GROUP_START + 24,
4338 EL_GROUP_START + 25,
4339 EL_GROUP_START + 26,
4340 EL_GROUP_START + 27,
4342 EL_GROUP_START + 28,
4343 EL_GROUP_START + 29,
4344 EL_GROUP_START + 30,
4347 static int *editor_hl_group_ptr = editor_hl_group;
4348 static int *editor_el_group_ptr = editor_el_group;
4349 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4350 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4352 static int editor_hl_reference[] =
4354 EL_INTERNAL_CASCADE_REF_ACTIVE,
4360 static int editor_el_reference[] =
4364 EL_TRIGGER_CE_VALUE,
4365 EL_TRIGGER_CE_SCORE,
4369 EL_CURRENT_CE_VALUE,
4370 EL_CURRENT_CE_SCORE,
4392 static int *editor_hl_reference_ptr = editor_hl_reference;
4393 static int *editor_el_reference_ptr = editor_el_reference;
4394 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4395 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4397 static int editor_hl_user_defined[] =
4399 EL_INTERNAL_CASCADE_USER_ACTIVE,
4405 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4406 static int *editor_el_user_defined_ptr = NULL;
4407 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4408 static int num_editor_el_user_defined = 0;
4410 static int editor_hl_dynamic[] =
4412 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4418 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4419 static int *editor_el_dynamic_ptr = NULL;
4420 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4421 static int num_editor_el_dynamic = 0;
4423 static int editor_hl_empty[] = { };
4424 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4426 static int *editor_hl_empty_ptr = editor_hl_empty;
4427 static int *editor_el_empty_ptr = editor_el_empty;
4428 static int num_editor_hl_empty = 0;
4429 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4431 static boolean use_el_empty = FALSE;
4433 static int *editor_elements = NULL; /* dynamically allocated */
4434 static int num_editor_elements = 0; /* dynamically determined */
4436 static boolean setup_editor_show_always = TRUE;
4437 static boolean setup_editor_cascade_never = FALSE;
4439 static int editor_hl_unused[] = { EL_EMPTY };
4440 static int *editor_hl_unused_ptr = editor_hl_unused;
4441 static int num_editor_hl_unused = 0;
4445 boolean *setup_value;
4446 boolean *setup_cascade_value;
4448 int **headline_list;
4449 int *headline_list_size;
4452 int *element_list_size;
4454 boolean last_setup_value;
4456 editor_elements_info[] =
4459 &setup_editor_show_always,
4460 &setup_editor_cascade_never,
4461 &editor_hl_unused_ptr, &num_editor_hl_unused,
4462 &editor_el_players_ptr, &num_editor_el_players
4465 &setup.editor.el_boulderdash,
4466 &setup.editor_cascade.el_bd,
4467 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4468 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4471 &setup.editor.el_emerald_mine,
4472 &setup.editor_cascade.el_em,
4473 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4474 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4477 &setup.editor.el_emerald_mine_club,
4478 &setup.editor_cascade.el_emc,
4479 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4480 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4483 &setup.editor.el_more,
4484 &setup.editor_cascade.el_rnd,
4485 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4486 &editor_el_rnd_ptr, &num_editor_el_rnd
4489 &setup.editor.el_sokoban,
4490 &setup.editor_cascade.el_sb,
4491 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4492 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4495 &setup.editor.el_supaplex,
4496 &setup.editor_cascade.el_sp,
4497 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4498 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4501 &setup.editor.el_diamond_caves,
4502 &setup.editor_cascade.el_dc,
4503 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4504 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4507 &setup.editor.el_dx_boulderdash,
4508 &setup.editor_cascade.el_dx,
4509 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4510 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4513 &setup.editor.el_chars,
4514 &setup.editor_cascade.el_chars,
4515 &editor_hl_chars_ptr, &num_editor_hl_chars,
4516 &editor_el_chars_ptr, &num_editor_el_chars
4519 &setup.editor.el_steel_chars,
4520 &setup.editor_cascade.el_steel_chars,
4521 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4522 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4525 &setup.editor.el_custom,
4526 &setup.editor_cascade.el_ce,
4527 &editor_hl_custom_ptr, &num_editor_hl_custom,
4528 &editor_el_custom_ptr, &num_editor_el_custom
4531 &setup.editor.el_custom,
4532 &setup.editor_cascade.el_ge,
4533 &editor_hl_group_ptr, &num_editor_hl_group,
4534 &editor_el_group_ptr, &num_editor_el_group
4537 &setup.editor.el_custom,
4538 &setup.editor_cascade.el_ref,
4539 &editor_hl_reference_ptr, &num_editor_hl_reference,
4540 &editor_el_reference_ptr, &num_editor_el_reference
4543 &setup.editor.el_user_defined,
4544 &setup.editor_cascade.el_user,
4545 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4546 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4549 &setup.editor.el_dynamic,
4550 &setup.editor_cascade.el_dynamic,
4551 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4552 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4557 &editor_hl_empty_ptr, &num_editor_hl_empty,
4558 &editor_el_empty_ptr, &num_editor_el_empty,
4570 -----------------------------------------------------------------------------
4572 -----------------------------------------------------------------------------
4575 static int getMaxInfoTextLength()
4577 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4580 static int getTextWidthForGadget(char *text)
4585 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4588 static int getTextWidthForDrawingArea(char *text)
4593 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4596 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4598 return (gi->x + gi->width + getTextWidthForGadget(text));
4601 static char *getElementInfoText(int element)
4603 char *info_text = NULL;
4605 if (element < MAX_NUM_ELEMENTS)
4607 if (strlen(element_info[element].description) > 0)
4608 info_text = element_info[element].description;
4609 else if (element_info[element].custom_description != NULL)
4610 info_text = element_info[element].custom_description;
4611 else if (element_info[element].editor_description != NULL)
4612 info_text = element_info[element].editor_description;
4615 if (info_text == NULL)
4616 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4621 char *getElementDescriptionFilename(int element)
4623 char *docs_dir = options.docs_directory;
4624 char *elements_subdir = "elements";
4625 static char *filename = NULL;
4626 char basename[MAX_FILENAME_LEN];
4628 checked_free(filename);
4630 /* 1st try: look for element description file for exactly this element */
4631 sprintf(basename, "%s.txt", element_info[element].token_name);
4632 filename = getPath3(docs_dir, elements_subdir, basename);
4633 if (fileExists(filename))
4638 /* 2nd try: look for element description file for this element's class */
4639 sprintf(basename, "%s.txt", element_info[element].class_name);
4640 filename = getPath3(docs_dir, elements_subdir, basename);
4641 if (fileExists(filename))
4647 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4649 boolean element_found[NUM_FILE_ELEMENTS];
4652 /* initialize list of used elements to "not used" */
4653 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4654 element_found[i] = FALSE;
4656 /* find all elements used in current level */
4657 for (y = 0; y < lev_fieldy; y++)
4658 for (x = 0; x < lev_fieldx; x++)
4659 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4660 element_found[Feld[x][y]] = TRUE;
4664 /* count number of elements used in current level */
4665 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4666 if (element_found[i])
4669 /* add space for up to 3 more elements for padding that may be needed */
4672 /* free memory for old list of elements, if needed */
4673 checked_free(*elements);
4675 /* allocate memory for new list of elements */
4676 *elements = checked_malloc(*num_elements * sizeof(int));
4680 /* add all elements used in current level (non-custom/group elements) */
4681 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4682 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4683 (*elements)[(*num_elements)++] = i;
4685 /* add all elements used in current level (custom/group elements) */
4686 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4687 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4688 (*elements)[(*num_elements)++] = i;
4690 while (*num_elements % 4) /* pad with empty elements, if needed */
4691 (*elements)[(*num_elements)++] = EL_EMPTY;
4694 static void ReinitializeElementList()
4696 static boolean initialization_needed = TRUE;
4700 if (initialization_needed)
4702 LoadSetup_EditorCascade(); /* load last editor cascade state */
4704 /* initialize editor cascade element from saved cascade state */
4705 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4707 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4708 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4710 if (IS_EDITOR_CASCADE(*cascade_element))
4712 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4713 EL_CASCADE_INACTIVE(*cascade_element));
4716 initialization_needed = FALSE;
4719 checked_free(editor_elements);
4721 /* reload optional user defined element list for each invocation of editor */
4722 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4723 &num_editor_el_user_defined);
4725 /* initialize dynamic level element list for each invocation of editor */
4726 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4727 &num_editor_el_dynamic);
4729 /* initialize list of empty elements (used for padding, if needed) */
4730 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4731 editor_el_empty[i] = EL_EMPTY;
4733 /* do some sanity checks for each element from element list */
4734 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4736 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4738 int element = (*editor_elements_info[i].element_list)[j];
4740 if (element >= NUM_FILE_ELEMENTS)
4741 Error(ERR_WARN, "editor element %d is runtime element", element);
4743 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4744 Error(ERR_WARN, "no element description for element %d", element);
4748 num_editor_elements = 0;
4749 use_el_empty = FALSE;
4751 /* determine size of element list */
4752 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4754 boolean found_inactive_cascade = FALSE;
4756 if (*editor_elements_info[i].setup_value)
4758 if (setup.editor.el_headlines)
4760 num_editor_elements += *editor_elements_info[i].headline_list_size;
4762 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4764 int element = (*editor_elements_info[i].headline_list)[j];
4766 if (IS_EDITOR_CASCADE_INACTIVE(element))
4767 found_inactive_cascade = TRUE;
4771 if (found_inactive_cascade)
4774 num_editor_elements += *editor_elements_info[i].element_list_size;
4778 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4780 /* offer at least as many elements as element buttons exist */
4781 use_el_empty = TRUE;
4782 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4784 num_editor_elements += num_editor_el_empty;
4787 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4789 /* fill element list */
4790 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4792 boolean found_inactive_cascade = FALSE;
4794 if (*editor_elements_info[i].setup_value)
4796 if (setup.editor.el_headlines)
4798 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4800 int element = (*editor_elements_info[i].headline_list)[j];
4802 editor_elements[pos++] = element;
4804 if (IS_EDITOR_CASCADE_INACTIVE(element))
4805 found_inactive_cascade = TRUE;
4809 if (found_inactive_cascade)
4812 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4813 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4817 /* (this function is also called before editor gadgets are initialized!) */
4818 AdjustElementListScrollbar();
4821 void PrintEditorElementList()
4823 boolean *stop = &setup.editor.el_user_defined;
4826 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4828 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4830 if (IS_EDITOR_CASCADE(cascade_element))
4832 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4833 char *headline = element_info[cascade_element_show].editor_description;
4835 printf_line_with_prefix("# ", "-", 77);
4836 printf("# %s\n", headline);
4837 printf_line_with_prefix("# ", "-", 77);
4840 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4842 int element = (*editor_elements_info[i].headline_list)[j];
4844 if (IS_EDITOR_CASCADE(element))
4845 element = EL_CHAR_MINUS;
4847 printf("# %s\n", element_info[element].token_name);
4853 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4855 int element = (*editor_elements_info[i].element_list)[j];
4857 printf("# %s\n", element_info[element].token_name);
4865 static void ReinitializeElementListButtons()
4867 static boolean last_setup_value_headlines = FALSE;
4868 static boolean initialization_needed = TRUE;
4871 if (!initialization_needed) /* check if editor element setup has changed */
4873 if (last_setup_value_headlines != setup.editor.el_headlines)
4874 initialization_needed = TRUE;
4876 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4877 if (editor_elements_info[i].last_setup_value !=
4878 *editor_elements_info[i].setup_value)
4879 initialization_needed = TRUE;
4882 if (!initialization_needed)
4885 FreeLevelEditorGadgets();
4886 CreateLevelEditorGadgets();
4888 /* store current setup values for next invocation of this function */
4889 last_setup_value_headlines = setup.editor.el_headlines;
4890 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4891 editor_elements_info[i].last_setup_value =
4892 *editor_elements_info[i].setup_value;
4894 initialization_needed = FALSE;
4897 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4900 int border_graphic =
4901 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4904 int num_mini_tilex = width / MINI_TILEX + 1;
4905 int num_mini_tiley = height / MINI_TILEY + 1;
4906 int from_x = dest_x - MINI_TILEX / 2;
4907 int from_y = dest_y - MINI_TILEY / 2;
4908 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4909 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4912 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4914 for (y = 0; y < num_mini_tiley; y++)
4915 for (x = 0; x < num_mini_tilex; x++)
4916 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4917 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4919 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4921 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4922 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4923 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4924 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4927 static void DrawDrawingArea(int id)
4929 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4932 int *value = drawingarea_info[id].value;
4933 int area_xsize = drawingarea_info[id].area_xsize;
4934 int area_ysize = drawingarea_info[id].area_ysize;
4936 for (x = 0; x < area_xsize; x++)
4937 for (y = 0; y < area_ysize; y++)
4938 DrawMiniGraphicExt(drawto,
4939 gi->x + x * MINI_TILEX,
4940 gi->y + y * MINI_TILEY,
4941 el2edimg(value[x * area_ysize + y]));
4944 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4947 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4948 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4950 BlitBitmap(drawto, drawto,
4951 SX + (dx == -1 ? MINI_TILEX : 0),
4952 SY + (dy == -1 ? MINI_TILEY : 0),
4953 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4954 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4955 SX + (dx == +1 ? MINI_TILEX : 0),
4956 SY + (dy == +1 ? MINI_TILEY : 0));
4959 x = (dx == 1 ? 0 : ed_fieldx - 1);
4960 for (y = 0; y < ed_fieldy; y++)
4961 DrawMiniElementOrWall(x, y, from_x, from_y);
4965 y = (dy == 1 ? 0 : ed_fieldy - 1);
4966 for (x = 0; x < ed_fieldx; x++)
4967 DrawMiniElementOrWall(x, y, from_x, from_y);
4970 redraw_mask |= REDRAW_FIELD;
4974 static void CreateControlButtons()
4976 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4977 struct GadgetInfo *gi;
4978 unsigned long event_mask;
4981 /* create toolbox buttons */
4982 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4986 int gd_xoffset, gd_yoffset;
4987 int gd_x1, gd_x2, gd_y1, gd_y2;
4989 int radio_button_nr;
4992 if (id == GADGET_ID_SINGLE_ITEMS ||
4993 id == GADGET_ID_CONNECTED_ITEMS ||
4994 id == GADGET_ID_LINE ||
4995 id == GADGET_ID_ARC ||
4996 id == GADGET_ID_TEXT ||
4997 id == GADGET_ID_RECTANGLE ||
4998 id == GADGET_ID_FILLED_BOX ||
4999 id == GADGET_ID_FLOOD_FILL ||
5000 id == GADGET_ID_GRAB_BRUSH ||
5001 id == GADGET_ID_PICK_ELEMENT ||
5002 id == GADGET_ID_CUSTOM_COPY_FROM ||
5003 id == GADGET_ID_CUSTOM_COPY_TO ||
5004 id == GADGET_ID_CUSTOM_EXCHANGE)
5006 button_type = GD_TYPE_RADIO_BUTTON;
5007 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5008 checked = (id == drawing_function ? TRUE : FALSE);
5009 event_mask = GD_EVENT_PRESSED;
5013 button_type = GD_TYPE_NORMAL_BUTTON;
5014 radio_button_nr = RADIO_NR_NONE;
5017 if (id == GADGET_ID_WRAP_LEFT ||
5018 id == GADGET_ID_WRAP_RIGHT ||
5019 id == GADGET_ID_WRAP_UP ||
5020 id == GADGET_ID_WRAP_DOWN)
5021 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5023 event_mask = GD_EVENT_RELEASED;
5026 if (id < ED_NUM_CTRL1_BUTTONS)
5028 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5029 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5031 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5032 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5033 width = ED_CTRL1_BUTTON_XSIZE;
5034 height = ED_CTRL1_BUTTON_YSIZE;
5036 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5037 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5038 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5039 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5041 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5043 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5044 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5046 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5047 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5048 width = ED_CTRL2_BUTTON_XSIZE;
5049 height = ED_CTRL2_BUTTON_YSIZE;
5051 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5052 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5053 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5054 gd_y2 = 0; /* no alternative graphic for these buttons */
5056 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5058 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5059 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5061 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5062 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5063 width = ED_CTRL3_BUTTON_XSIZE;
5064 height = ED_CTRL3_BUTTON_YSIZE;
5066 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5067 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5068 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5069 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5073 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5074 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5076 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5077 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5078 width = ED_CTRL4_BUTTON_XSIZE;
5079 height = ED_CTRL4_BUTTON_YSIZE;
5081 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5082 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5083 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5084 gd_y2 = 0; /* no alternative graphic for these buttons */
5087 gi = CreateGadget(GDI_CUSTOM_ID, id,
5088 GDI_CUSTOM_TYPE_ID, i,
5089 GDI_INFO_TEXT, control_info[i].text,
5090 GDI_X, EX + gd_xoffset,
5091 GDI_Y, EY + gd_yoffset,
5094 GDI_TYPE, button_type,
5095 GDI_STATE, GD_BUTTON_UNPRESSED,
5096 GDI_RADIO_NR, radio_button_nr,
5097 GDI_CHECKED, checked,
5098 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5099 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5100 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5101 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5102 GDI_EVENT_MASK, event_mask,
5103 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5104 GDI_CALLBACK_ACTION, HandleControlButtons,
5108 Error(ERR_EXIT, "cannot create gadget");
5110 level_editor_gadget[id] = gi;
5113 /* create buttons for scrolling of drawing area and element list */
5114 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5116 int id = scrollbutton_info[i].gadget_id;
5117 int x, y, width, height;
5118 int gd_x1, gd_x2, gd_y1, gd_y2;
5120 x = scrollbutton_info[i].x;
5121 y = scrollbutton_info[i].y;
5123 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5125 if (id == GADGET_ID_SCROLL_LIST_UP ||
5126 id == GADGET_ID_SCROLL_LIST_DOWN)
5130 width = ED_SCROLLBUTTON2_XSIZE;
5131 height = ED_SCROLLBUTTON2_YSIZE;
5132 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5133 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5134 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5141 width = ED_SCROLLBUTTON_XSIZE;
5142 height = ED_SCROLLBUTTON_YSIZE;
5143 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5144 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5145 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5149 gi = CreateGadget(GDI_CUSTOM_ID, id,
5150 GDI_CUSTOM_TYPE_ID, i,
5151 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5156 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5157 GDI_STATE, GD_BUTTON_UNPRESSED,
5158 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5159 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5160 GDI_EVENT_MASK, event_mask,
5161 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5162 GDI_CALLBACK_ACTION, HandleControlButtons,
5166 Error(ERR_EXIT, "cannot create gadget");
5168 level_editor_gadget[id] = gi;
5171 /* create buttons for element list */
5172 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5174 Bitmap *deco_bitmap;
5175 int deco_x, deco_y, deco_xpos, deco_ypos;
5176 int gd_xoffset, gd_yoffset;
5177 int gd_x1, gd_x2, gd_y;
5178 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5179 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5180 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5181 int element = editor_elements[i];
5183 event_mask = GD_EVENT_RELEASED;
5185 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5186 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5188 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5189 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5190 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5192 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5193 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5194 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5196 gi = CreateGadget(GDI_CUSTOM_ID, id,
5197 GDI_CUSTOM_TYPE_ID, i,
5198 GDI_INFO_TEXT, getElementInfoText(element),
5199 GDI_X, DX + gd_xoffset,
5200 GDI_Y, DY + gd_yoffset,
5201 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5202 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5203 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5204 GDI_STATE, GD_BUTTON_UNPRESSED,
5205 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5206 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5207 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5208 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5209 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5210 GDI_DECORATION_SHIFTING, 1, 1,
5211 GDI_EVENT_MASK, event_mask,
5212 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5213 GDI_CALLBACK_ACTION, HandleControlButtons,
5217 Error(ERR_EXIT, "cannot create gadget");
5219 level_editor_gadget[id] = gi;
5223 static void CreateCounterButtons()
5225 int max_infotext_len = getMaxInfoTextLength();
5228 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5231 int x = SX + counterbutton_info[i].x; /* down count button */
5232 int y = SY + counterbutton_info[i].y;
5234 /* determine horizontal position to the right of specified gadget */
5235 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5236 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5237 ED_GADGET_TEXT_DISTANCE);
5239 /* determine horizontal offset for leading text */
5240 if (counterbutton_info[i].text_left != NULL)
5241 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5243 for (j = 0; j < 2; j++)
5245 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5246 struct GadgetInfo *gi;
5248 counterbutton_info[i].gadget_id_down :
5249 counterbutton_info[i].gadget_id_up);
5251 int gd_x, gd_x1, gd_x2, gd_y;
5253 unsigned long event_mask;
5254 char infotext[max_infotext_len + 1];
5256 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5258 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5261 ED_SCROLLBUTTON_ID_AREA_LEFT :
5262 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5264 event_mask |= GD_EVENT_RELEASED;
5267 x += 2 * ED_GADGET_DISTANCE;
5268 y += ED_GADGET_DISTANCE;
5270 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5271 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5272 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5273 x_size = ED_SCROLLBUTTON_XSIZE;
5274 y_size = ED_SCROLLBUTTON_YSIZE;
5278 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5279 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5280 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5281 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5282 x_size = ED_BUTTON_COUNT_XSIZE;
5283 y_size = ED_BUTTON_COUNT_YSIZE;
5286 sprintf(infotext, "%s counter value by 1, 5 or 10",
5287 (j == 0 ? "decrease" : "increase"));
5289 gi = CreateGadget(GDI_CUSTOM_ID, id,
5290 GDI_CUSTOM_TYPE_ID, i,
5291 GDI_INFO_TEXT, infotext,
5296 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5297 GDI_STATE, GD_BUTTON_UNPRESSED,
5298 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5299 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5300 GDI_EVENT_MASK, event_mask,
5301 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5302 GDI_CALLBACK_ACTION, HandleCounterButtons,
5306 Error(ERR_EXIT, "cannot create gadget");
5308 level_editor_gadget[id] = gi;
5309 right_gadget_border[id] =
5310 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5312 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5316 int font_type = FONT_INPUT_1;
5317 int font_type_active = FONT_INPUT_1_ACTIVE;
5318 int gd_width = ED_WIN_COUNT_XSIZE;
5320 id = counterbutton_info[i].gadget_id_text;
5321 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5323 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5325 font_type = FONT_LEVEL_NUMBER;
5327 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5329 font_type_active = FONT_LEVEL_NUMBER;
5331 x += 2 * ED_GADGET_DISTANCE;
5332 y -= ED_GADGET_DISTANCE;
5334 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5335 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5336 gd_width = ED_WIN_COUNT2_XSIZE;
5340 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5341 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5344 gi = CreateGadget(GDI_CUSTOM_ID, id,
5345 GDI_CUSTOM_TYPE_ID, i,
5346 GDI_INFO_TEXT, "enter counter value",
5349 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5350 GDI_NUMBER_VALUE, 0,
5351 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5352 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5353 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5354 GDI_TEXT_FONT, font_type,
5355 GDI_TEXT_FONT_ACTIVE, font_type_active,
5356 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5357 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5358 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5359 GDI_DESIGN_WIDTH, gd_width,
5360 GDI_EVENT_MASK, event_mask,
5361 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5362 GDI_CALLBACK_ACTION, HandleCounterButtons,
5366 Error(ERR_EXIT, "cannot create gadget");
5368 level_editor_gadget[id] = gi;
5369 right_gadget_border[id] =
5370 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5372 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5378 static void CreateDrawingAreas()
5382 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5384 struct GadgetInfo *gi;
5385 unsigned long event_mask;
5386 int id = drawingarea_info[i].gadget_id;
5387 int x = SX + drawingarea_info[i].x;
5388 int y = SY + drawingarea_info[i].y;
5389 int area_xsize = drawingarea_info[i].area_xsize;
5390 int area_ysize = drawingarea_info[i].area_ysize;
5393 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5394 GD_EVENT_OFF_BORDERS;
5396 /* determine horizontal position to the right of specified gadget */
5397 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5398 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5399 ED_DRAWINGAREA_TEXT_DISTANCE);
5401 /* determine horizontal offset for leading text */
5402 if (drawingarea_info[i].text_left != NULL)
5403 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5405 gi = CreateGadget(GDI_CUSTOM_ID, id,
5406 GDI_CUSTOM_TYPE_ID, i,
5409 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5410 GDI_AREA_SIZE, area_xsize, area_ysize,
5411 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5412 GDI_EVENT_MASK, event_mask,
5413 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5414 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5418 Error(ERR_EXIT, "cannot create gadget");
5420 level_editor_gadget[id] = gi;
5421 right_gadget_border[id] =
5422 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5426 static void CreateTextInputGadgets()
5428 int max_infotext_len = getMaxInfoTextLength();
5431 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5433 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5435 struct GadgetInfo *gi;
5436 unsigned long event_mask;
5437 char infotext[MAX_OUTPUT_LINESIZE + 1];
5438 int id = textinput_info[i].gadget_id;
5440 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5442 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5443 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5445 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5446 infotext[max_infotext_len] = '\0';
5448 gi = CreateGadget(GDI_CUSTOM_ID, id,
5449 GDI_CUSTOM_TYPE_ID, i,
5450 GDI_INFO_TEXT, infotext,
5451 GDI_X, SX + textinput_info[i].x,
5452 GDI_Y, SY + textinput_info[i].y,
5453 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5454 GDI_TEXT_VALUE, textinput_info[i].value,
5455 GDI_TEXT_SIZE, textinput_info[i].size,
5456 GDI_TEXT_FONT, FONT_INPUT_1,
5457 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5458 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5459 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5460 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5461 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5462 GDI_EVENT_MASK, event_mask,
5463 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5464 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5468 Error(ERR_EXIT, "cannot create gadget");
5470 level_editor_gadget[id] = gi;
5474 static void CreateTextAreaGadgets()
5476 int max_infotext_len = getMaxInfoTextLength();
5479 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5481 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5483 struct GadgetInfo *gi;
5484 unsigned long event_mask;
5485 char infotext[MAX_OUTPUT_LINESIZE + 1];
5486 int id = textarea_info[i].gadget_id;
5487 int area_xsize = textarea_info[i].xsize;
5488 int area_ysize = textarea_info[i].ysize;
5490 event_mask = GD_EVENT_TEXT_LEAVING;
5492 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5493 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5495 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5496 infotext[max_infotext_len] = '\0';
5498 gi = CreateGadget(GDI_CUSTOM_ID, id,
5499 GDI_CUSTOM_TYPE_ID, i,
5500 GDI_INFO_TEXT, infotext,
5501 GDI_X, SX + textarea_info[i].x,
5502 GDI_Y, SY + textarea_info[i].y,
5503 GDI_TYPE, GD_TYPE_TEXT_AREA,
5504 GDI_AREA_SIZE, area_xsize, area_ysize,
5505 GDI_TEXT_FONT, FONT_INPUT_1,
5506 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5507 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5508 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5509 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5510 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5511 GDI_EVENT_MASK, event_mask,
5512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5517 Error(ERR_EXIT, "cannot create gadget");
5519 level_editor_gadget[id] = gi;
5523 static void CreateSelectboxGadgets()
5525 int max_infotext_len = getMaxInfoTextLength();
5528 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5530 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5532 struct GadgetInfo *gi;
5533 unsigned long event_mask;
5534 char infotext[MAX_OUTPUT_LINESIZE + 1];
5535 int id = selectbox_info[i].gadget_id;
5536 int x = SX + selectbox_info[i].x;
5537 int y = SY + selectbox_info[i].y;
5539 if (selectbox_info[i].size == -1) /* dynamically determine size */
5541 /* (we cannot use -1 for uninitialized values if we directly compare
5542 with results from strlen(), because the '<' and '>' operation will
5543 implicitely cast -1 to an unsigned integer value!) */
5544 selectbox_info[i].size = 0;
5546 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5547 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5548 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5550 selectbox_info[i].size++; /* add one character empty space */
5553 event_mask = GD_EVENT_RELEASED |
5554 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5556 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5557 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5559 /* determine horizontal position to the right of specified gadget */
5560 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5561 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5562 ED_GADGET_TEXT_DISTANCE);
5564 /* determine horizontal offset for leading text */
5565 if (selectbox_info[i].text_left != NULL)
5566 x += getTextWidthForGadget(selectbox_info[i].text_left);
5568 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5569 infotext[max_infotext_len] = '\0';
5571 gi = CreateGadget(GDI_CUSTOM_ID, id,
5572 GDI_CUSTOM_TYPE_ID, i,
5573 GDI_INFO_TEXT, infotext,
5576 GDI_TYPE, GD_TYPE_SELECTBOX,
5577 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5578 GDI_TEXT_SIZE, selectbox_info[i].size,
5579 GDI_TEXT_FONT, FONT_INPUT_1,
5580 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5581 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5582 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5583 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5584 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5585 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5586 GDI_EVENT_MASK, event_mask,
5587 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5588 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5592 Error(ERR_EXIT, "cannot create gadget");
5594 level_editor_gadget[id] = gi;
5595 right_gadget_border[id] =
5596 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5600 static void CreateTextbuttonGadgets()
5602 int max_infotext_len = getMaxInfoTextLength();
5605 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5607 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5608 int gd_x1, gd_x2, gd_y1, gd_y2;
5609 struct GadgetInfo *gi;
5610 unsigned long event_mask;
5611 char infotext[MAX_OUTPUT_LINESIZE + 1];
5612 int id = textbutton_info[i].gadget_id;
5613 int x = SX + textbutton_info[i].x;
5614 int y = SY + textbutton_info[i].y;
5616 if (textbutton_info[i].size == -1) /* dynamically determine size */
5617 textbutton_info[i].size = strlen(textbutton_info[i].text);
5619 event_mask = GD_EVENT_RELEASED;
5621 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5623 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5624 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5625 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5626 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5630 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5631 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5632 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5633 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5636 sprintf(infotext, "%s", textbutton_info[i].infotext);
5637 infotext[max_infotext_len] = '\0';
5639 /* determine horizontal position to the right of specified gadget */
5640 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5641 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5642 ED_GADGET_TEXT_DISTANCE);
5644 /* determine horizontal offset for leading text */
5645 if (textbutton_info[i].text_left != NULL)
5646 x += getTextWidthForGadget(textbutton_info[i].text_left);
5648 gi = CreateGadget(GDI_CUSTOM_ID, id,
5649 GDI_CUSTOM_TYPE_ID, i,
5650 GDI_INFO_TEXT, infotext,
5653 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5654 GDI_TEXT_VALUE, textbutton_info[i].text,
5655 GDI_TEXT_SIZE, textbutton_info[i].size,
5656 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5657 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5658 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5659 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5660 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5661 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5662 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5663 GDI_DECORATION_SHIFTING, 1, 1,
5664 GDI_EVENT_MASK, event_mask,
5665 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5666 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5670 Error(ERR_EXIT, "cannot create gadget");
5672 level_editor_gadget[id] = gi;
5673 right_gadget_border[id] =
5674 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5678 static void CreateGraphicbuttonGadgets()
5680 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5681 struct GadgetInfo *gi;
5682 unsigned long event_mask;
5685 /* create buttons for scrolling of drawing area and element list */
5686 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5688 int id = graphicbutton_info[i].gadget_id;
5689 int gd_x1, gd_x2, gd_y1, gd_y2;
5690 int x = SX + graphicbutton_info[i].x;
5691 int y = SY + graphicbutton_info[i].y;
5693 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5695 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5697 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5698 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5699 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5702 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5704 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5705 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5706 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5710 /* determine horizontal position to the right of specified gadget */
5711 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5712 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5713 ED_GADGET_TEXT_DISTANCE);
5715 /* determine horizontal offset for leading text */
5716 if (graphicbutton_info[i].text_left != NULL)
5717 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5719 gi = CreateGadget(GDI_CUSTOM_ID, id,
5720 GDI_CUSTOM_TYPE_ID, i,
5721 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5724 GDI_WIDTH, graphicbutton_info[i].width,
5725 GDI_HEIGHT, graphicbutton_info[i].height,
5726 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5727 GDI_STATE, GD_BUTTON_UNPRESSED,
5728 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5729 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5730 GDI_EVENT_MASK, event_mask,
5731 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5732 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5736 Error(ERR_EXIT, "cannot create gadget");
5738 level_editor_gadget[id] = gi;
5739 right_gadget_border[id] =
5740 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5744 static void CreateScrollbarGadgets()
5748 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5750 int id = scrollbar_info[i].gadget_id;
5751 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5752 int gd_x1, gd_x2, gd_y1, gd_y2;
5753 struct GadgetInfo *gi;
5754 int items_max, items_visible, item_position;
5755 unsigned long event_mask;
5757 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5759 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5760 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5761 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5763 else /* drawing area scrollbars */
5765 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5767 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5768 items_visible = ed_fieldx;
5773 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5774 items_visible = ed_fieldy;
5779 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5781 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5782 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5783 scrollbar_info[i].height : scrollbar_info[i].width));
5784 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5785 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5787 gi = CreateGadget(GDI_CUSTOM_ID, id,
5788 GDI_CUSTOM_TYPE_ID, i,
5789 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5790 GDI_X, scrollbar_info[i].x,
5791 GDI_Y, scrollbar_info[i].y,
5792 GDI_WIDTH, scrollbar_info[i].width,
5793 GDI_HEIGHT, scrollbar_info[i].height,
5794 GDI_TYPE, scrollbar_info[i].type,
5795 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5796 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5797 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5798 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5799 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5800 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5801 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5802 GDI_STATE, GD_BUTTON_UNPRESSED,
5803 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5804 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5805 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5806 GDI_EVENT_MASK, event_mask,
5807 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5808 GDI_CALLBACK_ACTION, HandleControlButtons,
5812 Error(ERR_EXIT, "cannot create gadget");
5814 level_editor_gadget[id] = gi;
5818 static void CreateCheckbuttonGadgets()
5820 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5821 struct GadgetInfo *gi;
5822 unsigned long event_mask;
5823 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5826 event_mask = GD_EVENT_PRESSED;
5828 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5829 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5830 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5831 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5832 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5834 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5836 int id = checkbutton_info[i].gadget_id;
5837 int x = SX + checkbutton_info[i].x;
5838 int y = SY + checkbutton_info[i].y;
5840 if (id == GADGET_ID_STICK_ELEMENT)
5841 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5843 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5845 /* determine horizontal position to the right of specified gadget */
5846 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5847 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5848 ED_GADGET_TEXT_DISTANCE);
5850 /* determine horizontal offset for leading text */
5851 if (checkbutton_info[i].text_left != NULL)
5852 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5854 gi = CreateGadget(GDI_CUSTOM_ID, id,
5855 GDI_CUSTOM_TYPE_ID, i,
5856 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5859 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5860 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5861 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5862 GDI_CHECKED, *checkbutton_info[i].value,
5863 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5864 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5865 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5866 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5867 GDI_EVENT_MASK, event_mask,
5868 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5869 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5873 Error(ERR_EXIT, "cannot create gadget");
5875 level_editor_gadget[id] = gi;
5876 right_gadget_border[id] =
5877 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5881 static void CreateRadiobuttonGadgets()
5883 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5884 struct GadgetInfo *gi;
5885 unsigned long event_mask;
5886 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5889 event_mask = GD_EVENT_PRESSED;
5891 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5892 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5893 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5894 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5895 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5897 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5899 int id = radiobutton_info[i].gadget_id;
5900 int x = SX + radiobutton_info[i].x;
5901 int y = SY + radiobutton_info[i].y;
5904 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5906 /* determine horizontal position to the right of specified gadget */
5907 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5908 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5909 ED_GADGET_TEXT_DISTANCE);
5911 /* determine horizontal offset for leading text */
5912 if (radiobutton_info[i].text_left != NULL)
5913 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5915 gi = CreateGadget(GDI_CUSTOM_ID, id,
5916 GDI_CUSTOM_TYPE_ID, i,
5917 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5920 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5921 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5922 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5923 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5924 GDI_CHECKED, checked,
5925 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5926 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5927 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5928 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5929 GDI_EVENT_MASK, event_mask,
5930 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5931 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5935 Error(ERR_EXIT, "cannot create gadget");
5937 level_editor_gadget[id] = gi;
5938 right_gadget_border[id] =
5939 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5943 void CreateLevelEditorGadgets()
5945 int old_game_status = game_status;
5947 /* setting 'game_status' is needed to get the right fonts for the editor */
5948 game_status = GAME_MODE_EDITOR;
5950 ReinitializeElementList();
5952 CreateControlButtons();
5953 CreateScrollbarGadgets();
5955 /* order of function calls is important because of cross-references */
5956 CreateCheckbuttonGadgets();
5957 CreateCounterButtons();
5958 CreateRadiobuttonGadgets();
5959 CreateTextInputGadgets();
5960 CreateTextAreaGadgets();
5961 CreateSelectboxGadgets();
5962 CreateGraphicbuttonGadgets();
5963 CreateTextbuttonGadgets();
5964 CreateDrawingAreas();
5966 game_status = old_game_status;
5969 void FreeLevelEditorGadgets()
5973 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5975 FreeGadget(level_editor_gadget[i]);
5977 level_editor_gadget[i] = NULL;
5981 static void MapCounterButtons(int id)
5983 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5984 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5985 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5986 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5987 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5988 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5989 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5990 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5991 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5992 int yoffset = ED_BORDER_SIZE;
5993 int x_left = gi_down->x - xoffset_left;
5994 int x_right; /* set after gadget position was modified */
5995 int y_above = gi_down->y - yoffset_above;
5997 int y; /* set after gadget position was modified */
5999 /* counter limits must be changed first to prevent value truncation */
6000 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6001 counterbutton_info[id].max_value);
6003 /* right text position might have changed after setting position above */
6004 x_right = gi_up->x + gi_up->width + xoffset_right;
6006 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6008 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6009 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6010 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6012 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6013 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6014 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6017 /* vertical position might have changed after setting position above */
6018 y = gi_up->y + yoffset;
6020 if (counterbutton_info[id].text_above)
6021 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6023 if (counterbutton_info[id].text_left)
6024 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6026 if (counterbutton_info[id].text_right)
6027 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6034 static void MapControlButtons()
6039 /* map toolbox buttons (excluding special CE toolbox buttons) */
6040 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6041 MapGadget(level_editor_gadget[i]);
6043 /* map buttons to select elements */
6044 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6045 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6046 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6047 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6048 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6050 /* map buttons to select level */
6051 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6052 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6053 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6054 MapCounterButtons(counter_id);
6057 static void MapDrawingArea(int id)
6059 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6060 int area_xsize = gi->drawing.area_xsize;
6061 int area_ysize = gi->drawing.area_ysize;
6062 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6063 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6064 int x_left = gi->x - xoffset_left;
6065 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6066 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6067 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6068 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6070 if (drawingarea_info[id].text_left)
6071 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6073 if (drawingarea_info[id].text_right)
6074 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6076 if (drawingarea_info[id].text_below)
6077 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6079 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6081 DrawElementBorder(gi->x, gi->y,
6082 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6084 DrawDrawingArea(id);
6090 static void MapTextInputGadget(int id)
6092 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6093 int xoffset_above = 0;
6094 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6095 int x_above = textinput_info[id].x + xoffset_above;
6096 int y_above = textinput_info[id].y + yoffset_above;
6098 if (textinput_info[id].text_above)
6099 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6101 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6106 static void MapTextAreaGadget(int id)
6108 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6109 int xoffset_above = 0;
6110 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6111 int x_above = textarea_info[id].x + xoffset_above;
6112 int y_above = textarea_info[id].y + yoffset_above;
6114 if (textarea_info[id].text_above)
6115 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6117 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6122 static void MapSelectboxGadget(int id)
6124 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6125 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6126 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6127 int yoffset = ED_BORDER_SIZE;
6128 int x_left = gi->x - xoffset_left;
6129 int x_right = gi->x + gi->width + xoffset_right;
6130 int y = gi->y + yoffset;
6132 if (selectbox_info[id].text_left)
6133 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6135 if (selectbox_info[id].text_right)
6136 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6138 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6143 static void MapTextbuttonGadget(int id)
6145 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6146 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6147 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6148 int yoffset = ED_BORDER_SIZE;
6149 int x_left = gi->x - xoffset_left;
6150 int x_right = gi->x + gi->width + xoffset_right;
6151 int y = gi->y + yoffset;
6153 /* only show button to delete change pages when more than minimum pages */
6154 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6155 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6158 if (textbutton_info[id].text_left)
6159 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6161 if (textbutton_info[id].text_right)
6162 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6167 static void MapGraphicbuttonGadget(int id)
6169 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6170 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6171 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6172 int yoffset = ED_BORDER_SIZE;
6173 int x_left = gi->x - xoffset_left;
6174 int x_right = gi->x + gi->width + xoffset_right;
6175 int y = gi->y + yoffset;
6177 if (graphicbutton_info[id].text_left)
6178 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6180 if (graphicbutton_info[id].text_right)
6181 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6186 static void MapRadiobuttonGadget(int id)
6188 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6189 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6190 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6191 int yoffset = ED_BORDER_SIZE;
6192 int x_left = gi->x - xoffset_left;
6193 int x_right = gi->x + gi->width + xoffset_right;
6194 int y = gi->y + yoffset;
6196 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6198 if (radiobutton_info[id].text_left)
6199 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6201 if (radiobutton_info[id].text_right)
6202 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6204 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6209 static void MapCheckbuttonGadget(int id)
6211 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6212 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6213 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6214 int yoffset = ED_BORDER_SIZE;
6215 int x_left, x_right, y; /* set after gadget position was modified */
6217 /* set position for gadgets with dynamically determined position */
6218 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6219 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6220 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6222 x_left = gi->x - xoffset_left;
6223 x_right = gi->x + gi->width + xoffset_right;
6224 y = gi->y + yoffset;
6226 if (checkbutton_info[id].text_left)
6227 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6229 if (checkbutton_info[id].text_right)
6230 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6232 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6237 static void MapMainDrawingArea()
6239 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6240 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6243 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6245 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6246 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6247 no_horizontal_scrollbar) ||
6248 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6249 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6250 no_vertical_scrollbar))
6253 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6256 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6258 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6259 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6262 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6265 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6268 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6272 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6274 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6275 i == GADGET_ID_CUSTOM_COPY_TO ||
6276 i == GADGET_ID_CUSTOM_EXCHANGE ||
6277 i == GADGET_ID_CUSTOM_COPY ||
6278 i == GADGET_ID_CUSTOM_PASTE)
6281 MapGadget(level_editor_gadget[i]);
6283 UnmapGadget(level_editor_gadget[i]);
6288 static void MapLevelEditorToolboxCustomGadgets()
6290 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6293 static void UnmapLevelEditorToolboxCustomGadgets()
6295 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6298 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6300 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6303 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6305 if (i != GADGET_ID_SINGLE_ITEMS &&
6306 i != GADGET_ID_PROPERTIES &&
6307 i != GADGET_ID_PICK_ELEMENT)
6309 struct GadgetInfo *gi = level_editor_gadget[i];
6317 BlitBitmap(gd_bitmap, drawto,
6318 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6319 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6320 gi->width, gi->height, gi->x, gi->y);
6322 redraw_mask |= REDRAW_DOOR_3;
6328 static void MapLevelEditorToolboxDrawingGadgets()
6330 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6333 static void UnmapLevelEditorToolboxDrawingGadgets()
6335 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6338 static void UnmapDrawingArea(int id)
6340 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6343 static void UnmapLevelEditorWindowGadgets()
6347 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6348 if (level_editor_gadget[i]->x < SX + SXSIZE)
6349 UnmapGadget(level_editor_gadget[i]);
6352 void UnmapLevelEditorGadgets()
6356 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6357 UnmapGadget(level_editor_gadget[i]);
6360 static void ResetUndoBuffer()
6362 undo_buffer_position = -1;
6363 undo_buffer_steps = -1;
6364 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6366 level.changed = FALSE;
6369 static void DrawEditModeWindow()
6371 ModifyEditorElementList();
6372 RedrawDrawingElements();
6374 if (edit_mode == ED_MODE_INFO)
6375 DrawLevelInfoWindow();
6376 else if (edit_mode == ED_MODE_PROPERTIES)
6377 DrawPropertiesWindow();
6378 else /* edit_mode == ED_MODE_DRAWING */
6379 DrawDrawingWindow();
6382 static boolean LevelChanged()
6384 boolean field_changed = FALSE;
6387 if (leveldir_current->readonly)
6390 for (y = 0; y < lev_fieldy; y++)
6391 for (x = 0; x < lev_fieldx; x++)
6392 if (Feld[x][y] != level.field[x][y])
6393 field_changed = TRUE;
6395 return (level.changed || field_changed);
6398 static boolean LevelContainsPlayer()
6400 boolean player_found = FALSE;
6403 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6405 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6407 if (Feld[x][y] == EL_PLAYER_1 ||
6408 Feld[x][y] == EL_SP_MURPHY)
6409 player_found = TRUE;
6412 return player_found;
6415 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6416 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6420 for (x = 0; x < lev_fieldx; x++)
6421 for (y = 0; y < lev_fieldy; y++)
6422 dst[x][y] = src[x][y];
6425 static int setSelectboxValue(int selectbox_id, int new_value)
6427 int new_index_value = 0;
6430 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6431 if (selectbox_info[selectbox_id].options[i].value == new_value)
6432 new_index_value = i;
6434 *selectbox_info[selectbox_id].value =
6435 selectbox_info[selectbox_id].options[new_index_value].value;
6437 return new_index_value;
6440 static void setSelectboxSpecialActionVariablesIfNeeded()
6444 /* change action mode and arg variables according to action type variable */
6445 for (i = 0; action_arg_options[i].value != -1; i++)
6447 if (action_arg_options[i].value == custom_element_change.action_type)
6449 int mode = action_arg_options[i].mode;
6451 /* only change if corresponding selectbox has changed */
6452 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6453 action_arg_modes[mode])
6454 custom_element_change.action_mode = -1;
6456 /* only change if corresponding selectbox has changed */
6457 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6458 action_arg_options[i].options)
6459 custom_element_change.action_arg = -1;
6466 static void setSelectboxSpecialActionOptions()
6470 /* change action mode and arg selectbox according to action type selectbox */
6471 for (i = 0; action_arg_options[i].value != -1; i++)
6473 if (action_arg_options[i].value == custom_element_change.action_type)
6475 int mode = action_arg_options[i].mode;
6477 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6478 action_arg_modes[mode]);
6479 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6480 custom_element_change.action_mode);
6482 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6483 action_arg_options[i].options);
6484 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6485 custom_element_change.action_arg);
6491 static void copy_custom_element_settings(int element_from, int element_to)
6493 struct ElementInfo *ei_from = &element_info[element_from];
6494 struct ElementInfo *ei_to = &element_info[element_to];
6496 copyElementInfo(ei_from, ei_to);
6499 static void replace_custom_element_in_settings(int element_from,
6504 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6506 struct ElementInfo *ei = &element_info[i];
6508 for (y = 0; y < 3; y++)
6509 for (x = 0; x < 3; x++)
6510 if (ei->content.e[x][y] == element_from)
6511 ei->content.e[x][y] = element_to;
6513 for (j = 0; j < ei->num_change_pages; j++)
6515 struct ElementChangeInfo *change = &ei->change_page[j];
6517 if (change->target_element == element_from)
6518 change->target_element = element_to;
6520 if (change->trigger_element == element_from)
6521 change->trigger_element = element_to;
6523 for (y = 0; y < 3; y++)
6524 for (x = 0; x < 3; x++)
6525 if (change->target_content.e[x][y] == element_from)
6526 change->target_content.e[x][y] = element_to;
6529 if (ei->group != NULL) /* group or internal */
6530 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6531 if (ei->group->element[j] == element_from)
6532 ei->group->element[j] = element_to;
6536 static void replace_custom_element_in_playfield(int element_from,
6541 for (x = 0; x < lev_fieldx; x++)
6542 for (y = 0; y < lev_fieldy; y++)
6543 if (Feld[x][y] == element_from)
6544 Feld[x][y] = element_to;
6547 static boolean CopyCustomElement(int element_old, int element_new,
6550 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6552 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6553 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6554 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6556 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6558 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6559 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6560 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6562 level.changed = TRUE;
6564 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6566 Request("Please choose custom element !", REQ_CONFIRM);
6570 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6572 Request("Please choose group element !", REQ_CONFIRM);
6578 level.changed = TRUE;
6581 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6583 copy_custom_element_settings(element_new, element_old);
6585 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6587 copy_custom_element_settings(element_old, element_new);
6589 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6591 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6592 copy_custom_element_settings(element_new, element_old);
6593 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6595 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6596 replace_custom_element_in_settings(element_new, element_old);
6597 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6599 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6600 replace_custom_element_in_playfield(element_new, element_old);
6601 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6604 UpdateCustomElementGraphicGadgets();
6605 DrawPropertiesWindow();
6610 static void CopyCustomElementPropertiesToEditor(int element)
6613 int current_change_page = element_info[element].current_change_page;
6615 /* dynamically (re)build selectbox for selecting change page */
6616 for (i = 0; i < element_info[element].num_change_pages; i++)
6618 sprintf(options_change_page_strings[i], "%d", i + 1);
6620 options_change_page[i].value = i;
6621 options_change_page[i].text = options_change_page_strings[i];
6624 options_change_page[i].value = -1;
6625 options_change_page[i].text = NULL;
6627 /* needed here to initialize combined element properties */
6628 InitElementPropertiesEngine(level.game_version);
6630 element_info[element].change =
6631 &element_info[element].change_page[current_change_page];
6633 custom_element = element_info[element];
6634 custom_element_change = *element_info[element].change;
6636 /* needed to initially set selectbox options for special action options */
6637 setSelectboxSpecialActionOptions();
6639 /* needed to initially set selectbox value variables to reliable defaults */
6640 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6641 setSelectboxValue(i, *selectbox_info[i].value);
6643 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6644 custom_element_properties[i] = HAS_PROPERTY(element, i);
6646 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6647 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6649 /* ---------- element settings: configure (custom elements) ------------- */
6651 /* set accessible layer selectbox help value */
6652 custom_element.access_type =
6653 (IS_WALKABLE(element) ? EP_WALKABLE :
6654 IS_PASSABLE(element) ? EP_PASSABLE :
6655 custom_element.access_type);
6656 custom_element.access_layer =
6657 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6658 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6659 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6660 custom_element.access_layer);
6661 custom_element.access_protected =
6662 (IS_PROTECTED(element) ? 1 : 0);
6663 custom_element_properties[EP_ACCESSIBLE] =
6664 (IS_ACCESSIBLE_OVER(element) ||
6665 IS_ACCESSIBLE_INSIDE(element) ||
6666 IS_ACCESSIBLE_UNDER(element));
6668 /* set walk-to-object action selectbox help value */
6669 custom_element.walk_to_action =
6670 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6671 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6672 IS_DROPPABLE(element) ? EP_DROPPABLE :
6673 IS_THROWABLE(element) ? EP_THROWABLE :
6674 IS_PUSHABLE(element) ? EP_PUSHABLE :
6675 custom_element.walk_to_action);
6676 custom_element_properties[EP_WALK_TO_OBJECT] =
6677 (IS_DIGGABLE(element) ||
6678 IS_COLLECTIBLE_ONLY(element) ||
6679 IS_DROPPABLE(element) ||
6680 IS_THROWABLE(element) ||
6681 IS_PUSHABLE(element));
6683 /* set smash targets selectbox help value */
6684 custom_element.smash_targets =
6685 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6686 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6687 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6688 custom_element.smash_targets);
6689 custom_element_properties[EP_CAN_SMASH] =
6690 (CAN_SMASH_EVERYTHING(element) ||
6691 CAN_SMASH_ENEMIES(element) ||
6692 CAN_SMASH_PLAYER(element));
6694 /* set deadliness selectbox help value */
6695 custom_element.deadliness =
6696 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6697 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6698 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6699 custom_element.deadliness);
6700 custom_element_properties[EP_DEADLY] =
6701 (DONT_TOUCH(element) ||
6702 DONT_COLLIDE_WITH(element) ||
6703 DONT_RUN_INTO(element));
6705 /* ---------- element settings: advanced (custom elements) --------------- */
6707 /* set "change by direct action" selectbox help value */
6708 custom_element_change.direct_action =
6709 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6710 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6711 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6712 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6713 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6714 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6715 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6716 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6717 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6718 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6719 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6720 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6721 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6722 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6723 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6724 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6725 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6726 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6727 custom_element_change.direct_action);
6729 /* set "change by other element action" selectbox help value */
6730 custom_element_change.other_action =
6731 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6732 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6733 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6734 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6735 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6736 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6737 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6738 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6739 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6740 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6741 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6742 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6743 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6744 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6745 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6746 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6747 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6748 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6749 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6750 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6751 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6752 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6753 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6754 custom_element_change.other_action);
6757 static void CopyGroupElementPropertiesToEditor(int element)
6759 group_element_info = *element_info[element].group;
6760 custom_element = element_info[element]; /* needed for description */
6763 static void CopyClassicElementPropertiesToEditor(int element)
6765 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6766 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6767 getMoveIntoAcidProperty(&level, element);
6769 if (MAYBE_DONT_COLLIDE_WITH(element))
6770 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6771 getDontCollideWithProperty(&level, element);
6774 static void CopyElementPropertiesToEditor(int element)
6776 if (IS_CUSTOM_ELEMENT(element))
6777 CopyCustomElementPropertiesToEditor(element);
6778 else if (IS_GROUP_ELEMENT(element))
6779 CopyGroupElementPropertiesToEditor(element);
6781 CopyClassicElementPropertiesToEditor(element);
6784 static void CopyCustomElementPropertiesToGame(int element)
6787 int access_type_and_layer;
6789 /* mark that this custom element has been modified */
6790 custom_element.modified_settings = TRUE;
6791 level.changed = TRUE;
6793 if (level.use_custom_template)
6795 if (Request("Copy and modify level template ?", REQ_ASK))
6797 level.use_custom_template = FALSE;
6798 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6799 GDI_CHECKED, FALSE, GDI_END);
6803 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6805 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6809 element_info[element] = custom_element;
6810 *element_info[element].change = custom_element_change;
6812 /* ---------- element settings: configure (custom elements) ------------- */
6814 /* set accessible property from checkbox and selectbox */
6815 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6816 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6817 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6818 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6819 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6820 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6821 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6822 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6823 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6824 custom_element_properties[access_type_and_layer] =
6825 custom_element_properties[EP_ACCESSIBLE];
6826 custom_element_properties[EP_PROTECTED] =
6827 (custom_element.access_protected != 0 &&
6828 custom_element_properties[EP_ACCESSIBLE]);
6830 /* set walk-to-object property from checkbox and selectbox */
6831 custom_element_properties[EP_DIGGABLE] = FALSE;
6832 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6833 custom_element_properties[EP_DROPPABLE] = FALSE;
6834 custom_element_properties[EP_THROWABLE] = FALSE;
6835 custom_element_properties[EP_PUSHABLE] = FALSE;
6836 custom_element_properties[custom_element.walk_to_action] =
6837 custom_element_properties[EP_WALK_TO_OBJECT];
6839 /* set smash property from checkbox and selectbox */
6840 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6841 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6842 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6843 custom_element_properties[custom_element.smash_targets] =
6844 custom_element_properties[EP_CAN_SMASH];
6846 /* set deadliness property from checkbox and selectbox */
6847 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6848 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6849 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6850 custom_element_properties[custom_element.deadliness] =
6851 custom_element_properties[EP_DEADLY];
6853 /* ---------- element settings: advanced (custom elements) --------------- */
6855 /* set player change event from checkbox and selectbox */
6856 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6857 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6858 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6859 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6860 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6861 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6862 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6863 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6864 custom_element_change_events[CE_SWITCHED] = FALSE;
6865 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6866 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6867 custom_element_change_events[CE_BLOCKED] = FALSE;
6868 custom_element_change_events[CE_IMPACT] = FALSE;
6869 custom_element_change_events[CE_SMASHED] = FALSE;
6870 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6871 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6872 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6873 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6874 custom_element_change_events[custom_element_change.direct_action] =
6875 custom_element_change_events[CE_BY_DIRECT_ACTION];
6877 /* set other element action change event from checkbox and selectbox */
6878 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6879 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6880 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6881 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6882 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6883 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6884 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6885 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6886 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6887 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6888 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6889 custom_element_change_events[CE_HITTING_X] = FALSE;
6890 custom_element_change_events[CE_DIGGING_X] = FALSE;
6891 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6892 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6893 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6894 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6895 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6896 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6897 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6898 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6899 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6900 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6901 custom_element_change_events[custom_element_change.other_action] =
6902 custom_element_change_events[CE_BY_OTHER_ACTION];
6904 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6905 SET_PROPERTY(element, i, custom_element_properties[i]);
6907 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6908 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6910 /* copy change events also to special level editor variable */
6911 custom_element = element_info[element];
6912 custom_element_change = *element_info[element].change;
6915 static void CopyGroupElementPropertiesToGame(int element)
6917 element_info[element] = custom_element;
6918 *element_info[element].group = group_element_info;
6920 /* mark that this group element has been modified */
6921 element_info[element].modified_settings = TRUE;
6922 level.changed = TRUE;
6925 static void CopyClassicElementPropertiesToGame(int element)
6927 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6928 setMoveIntoAcidProperty(&level, element,
6929 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6931 if (MAYBE_DONT_COLLIDE_WITH(element))
6932 setDontCollideWithProperty(&level, element,
6933 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6936 static void CopyElementPropertiesToGame(int element)
6938 if (IS_CUSTOM_ELEMENT(element))
6939 CopyCustomElementPropertiesToGame(element);
6940 else if (IS_GROUP_ELEMENT(element))
6941 CopyGroupElementPropertiesToGame(element);
6943 CopyClassicElementPropertiesToGame(element);
6946 void CheckElementDescriptions()
6950 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6951 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6952 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6957 CloseDoor(DOOR_CLOSE_ALL);
6958 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6961 CheckElementDescriptions();
6964 if (level_editor_test_game)
6966 CopyPlayfield(level.field, Feld);
6967 CopyPlayfield(FieldBackup, level.field);
6969 level_editor_test_game = FALSE;
6973 edit_mode = ED_MODE_DRAWING;
6974 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6982 /* copy default editor door content to main double buffer */
6983 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6984 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6986 /* draw bigger door */
6987 DrawSpecialEditorDoor();
6989 /* draw new control window */
6990 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6991 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6993 redraw_mask |= REDRAW_ALL;
6995 ReinitializeElementList(); /* update dynamic level element list */
6996 ReinitializeElementListButtons(); /* custom element may look different */
7003 MapControlButtons();
7005 DrawEditModeWindow();
7007 /* copy actual editor door content to door double buffer for OpenDoor() */
7008 BlitBitmap(drawto, bitmap_db_door,
7009 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7011 OpenDoor(DOOR_OPEN_1);
7014 static void AdjustDrawingAreaGadgets()
7016 int ed_xsize = lev_fieldx + 2;
7017 int ed_ysize = lev_fieldy + 2;
7018 int max_ed_fieldx = MAX_ED_FIELDX;
7019 int max_ed_fieldy = MAX_ED_FIELDY;
7020 boolean horizontal_scrollbar_needed;
7021 boolean vertical_scrollbar_needed;
7022 int x, y, width, height;
7023 int xoffset, yoffset;
7025 /* check if we need any scrollbars */
7026 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7027 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7029 /* check if we have a smaller editor field because of scrollbars */
7030 if (horizontal_scrollbar_needed)
7031 max_ed_fieldy = MAX_ED_FIELDY - 1;
7032 if (vertical_scrollbar_needed)
7033 max_ed_fieldx = MAX_ED_FIELDX - 1;
7035 /* check again if we now need more scrollbars because of less space */
7036 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7037 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7039 /* check if editor field gets even smaller after adding new scrollbars */
7040 if (horizontal_scrollbar_needed)
7041 max_ed_fieldy = MAX_ED_FIELDY - 1;
7042 if (vertical_scrollbar_needed)
7043 max_ed_fieldx = MAX_ED_FIELDX - 1;
7045 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7046 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7048 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7049 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7050 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7051 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7054 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7055 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7057 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7058 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7060 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7061 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7063 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7064 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7066 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7068 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7070 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7072 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7076 static void AdjustLevelScrollPosition()
7078 if (level_xpos < -1)
7080 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7081 level_xpos = lev_fieldx - ed_fieldx + 1;
7082 if (lev_fieldx < ed_fieldx - 2)
7085 if (level_ypos < -1)
7087 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7088 level_ypos = lev_fieldy - ed_fieldy + 1;
7089 if (lev_fieldy < ed_fieldy - 2)
7093 static void AdjustEditorScrollbar(int id)
7095 struct GadgetInfo *gi = level_editor_gadget[id];
7096 int items_max, items_visible, item_position;
7098 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7100 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7101 items_visible = ed_fieldx;
7102 item_position = level_xpos + 1;
7106 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7107 items_visible = ed_fieldy;
7108 item_position = level_ypos + 1;
7111 if (item_position > items_max - items_visible)
7112 item_position = items_max - items_visible;
7114 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7115 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7118 static void AdjustElementListScrollbar()
7120 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7121 int items_max, items_visible, item_position;
7123 /* correct position of element list scrollbar */
7124 if (element_shift < 0)
7126 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7127 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7129 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7130 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7131 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7133 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7134 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7135 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7138 static void ModifyEditorCounterValue(int counter_id, int new_value)
7140 int *counter_value = counterbutton_info[counter_id].value;
7141 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7142 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7144 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7146 if (counter_value != NULL)
7147 *counter_value = gi->textinput.number_value;
7150 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7152 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7153 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7155 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7157 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7158 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7160 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7161 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7163 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7164 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7168 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7170 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7171 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7172 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7174 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7177 static void ModifyEditorSelectboxOptions(int selectbox_id,
7178 struct ValueTextInfo *options)
7180 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7181 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7183 selectbox_info[selectbox_id].options = options;
7185 /* set index to zero -- list may be shorter now (correct later, if needed) */
7186 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7187 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7190 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7192 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7193 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7195 drawingarea_info[drawingarea_id].area_xsize = xsize;
7196 drawingarea_info[drawingarea_id].area_ysize = ysize;
7198 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7201 static void ModifyEditorElementList()
7205 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7207 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7208 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7209 struct GadgetDesign *gd = &gi->deco.design;
7210 int element = editor_elements[element_shift + i];
7214 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7215 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7221 static void PickDrawingElement(int button, int element)
7223 if (button < 1 || button > 3)
7228 new_element1 = element;
7229 DrawMiniGraphicExt(drawto,
7230 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7231 el2edimg(new_element1));
7233 else if (button == 2)
7235 new_element2 = element;
7236 DrawMiniGraphicExt(drawto,
7237 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7238 el2edimg(new_element2));
7242 new_element3 = element;
7243 DrawMiniGraphicExt(drawto,
7244 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7245 el2edimg(new_element3));
7248 redraw_mask |= REDRAW_DOOR_1;
7251 static void RedrawDrawingElements()
7253 PickDrawingElement(1, new_element1);
7254 PickDrawingElement(2, new_element2);
7255 PickDrawingElement(3, new_element3);
7258 static void DrawDrawingWindow()
7260 stick_element_properties_window = FALSE;
7262 SetMainBackgroundImage(IMG_UNDEFINED);
7265 UnmapLevelEditorWindowGadgets();
7266 UnmapLevelEditorToolboxCustomGadgets();
7268 AdjustDrawingAreaGadgets();
7269 AdjustLevelScrollPosition();
7270 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7271 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7273 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7275 MapMainDrawingArea();
7276 MapLevelEditorToolboxDrawingGadgets();
7279 static void DrawLevelInfoWindow()
7283 stick_element_properties_window = FALSE;
7285 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7287 UnmapLevelEditorWindowGadgets();
7290 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7291 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7293 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7294 "Level Settings", FONT_TITLE_1);
7295 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7296 "Editor Settings", FONT_TITLE_1);
7299 /* draw counter gadgets */
7300 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7301 MapCounterButtons(i);
7303 /* draw selectbox gadgets */
7304 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7305 MapSelectboxGadget(i);
7307 /* draw checkbutton gadgets */
7308 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7309 MapCheckbuttonGadget(i);
7311 /* draw radiobutton gadgets */
7312 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7313 MapRadiobuttonGadget(i);
7315 /* draw text input gadgets */
7316 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7317 MapTextInputGadget(i);
7319 /* draw drawing area */
7320 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7323 static void DrawCustomContentArea()
7325 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7326 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7327 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7328 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7329 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7330 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7332 /* add distance for potential left text (without drawing area border) */
7333 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7335 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7337 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7340 static void DrawCustomChangeContentArea()
7342 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7343 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7344 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7345 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7346 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7347 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7349 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7354 static void DrawYamYamContentAreas()
7356 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7357 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7360 /* display counter to choose number of element content areas */
7361 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7363 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7365 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7367 if (i < level.num_yamyam_contents)
7373 int font_height = getFontHeight(FONT_TEXT_1);
7375 UnmapDrawingArea(id);
7377 /* delete content areas in case of reducing number of them */
7378 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7379 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7381 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7385 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7386 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7387 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7390 static void DrawMagicBallContentAreas()
7392 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7393 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7396 /* display counter to choose number of element content areas */
7397 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7399 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7401 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7403 if (i < level.num_ball_contents)
7409 int font_height = getFontHeight(FONT_TEXT_1);
7411 UnmapDrawingArea(id);
7413 /* delete content areas in case of reducing number of them */
7414 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7415 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7417 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7421 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7422 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7423 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7426 static void DrawAndroidElementArea(int element)
7428 int num_elements = level.num_android_clone_elements;
7429 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7430 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7431 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7432 int xsize = MAX_ANDROID_ELEMENTS;
7435 /* display counter to choose number of element areas */
7436 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7438 if (drawingarea_info[id].text_left != NULL)
7439 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7441 UnmapDrawingArea(id);
7443 ModifyEditorDrawingArea(id, num_elements, 1);
7445 /* delete content areas in case of reducing number of them */
7446 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7451 static void DrawGroupElementArea(int element)
7453 int num_elements = group_element_info.num_elements;
7454 int id = ED_DRAWING_ID_GROUP_CONTENT;
7455 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7456 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7457 int xsize = MAX_ELEMENTS_IN_GROUP;
7460 if (drawingarea_info[id].text_left != NULL)
7461 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7463 UnmapDrawingArea(id);
7465 ModifyEditorDrawingArea(id, num_elements, 1);
7467 /* delete content areas in case of reducing number of them */
7468 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7473 static void DrawEnvelopeTextArea(int envelope_nr)
7475 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7476 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7479 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7481 if (envelope_nr != -1)
7482 textarea_info[id].value = level.envelope[envelope_nr].text;
7484 ModifyGadget(gi, GDI_AREA_SIZE,
7485 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7486 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7489 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7492 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7494 int font_height = getFontHeight(font_nr);
7495 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7496 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7497 int sx = SX + pad_x;
7498 int sy = SY + pad_y;
7499 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7501 if (start_line >= max_lines_per_screen)
7504 DrawText(sx, sy + start_line * font_height, text, font_nr);
7509 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7511 int font_nr = FONT_TEXT_2;
7512 int font_width = getFontWidth(font_nr);
7513 int font_height = getFontHeight(font_nr);
7514 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7515 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7516 int sx = SX + pad_x;
7517 int sy = SY + pad_y + start_line * font_height;
7518 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7519 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7521 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7522 max_lines_per_screen, TRUE);
7525 static void DrawPropertiesTabulatorGadgets()
7527 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7528 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7529 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7530 int gd_x = gd->x + gd_gi1->border.width / 2;
7531 int gd_y = gd->y + gd_gi1->height - 1;
7532 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7533 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7534 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7541 /* draw additional "change" tabulator for custom elements */
7542 if (IS_CUSTOM_ELEMENT(properties_element))
7543 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7545 for (i = id_first; i <= id_last; i++)
7547 int gadget_id = textbutton_info[i].gadget_id;
7548 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7549 boolean active = (i != edit_mode_properties);
7551 /* use "config 1" and "config 2" instead of "config" */
7552 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7553 IS_CUSTOM_ELEMENT(properties_element))
7556 /* draw background line below tabulator button */
7557 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7559 /* draw solid line below inactive tabulator buttons */
7560 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7561 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7563 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7564 MapTextbuttonGadget(i);
7568 /* draw little border line below tabulator buttons */
7569 if (tab_color != BLACK_PIXEL) /* black => transparent */
7570 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7571 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7574 /* draw little border line below tabulator buttons */
7575 if (tab_color != BLACK_PIXEL) /* black => transparent */
7576 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7577 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7578 ED_GADGET_DISTANCE, tab_color);
7582 static void DrawPropertiesInfo()
7591 /* configurable properties */
7593 { EP_WALKABLE_OVER, "- player can walk over it" },
7594 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7595 { EP_WALKABLE_UNDER, "- player can walk under it" },
7596 { EP_PASSABLE_OVER, "- player can pass over it" },
7597 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7598 { EP_PASSABLE_UNDER, "- player can pass under it" },
7599 { EP_PROTECTED, "- player is protected by it" },
7601 { EP_DIGGABLE, "- can be digged away" },
7602 { EP_COLLECTIBLE, "- can be collected" },
7603 { EP_DROPPABLE, "- can be dropped after collecting" },
7604 { EP_THROWABLE, "- can be thrown after collecting" },
7605 { EP_PUSHABLE, "- can be pushed" },
7607 { EP_CAN_FALL, "- can fall" },
7608 { EP_CAN_MOVE, "- can move" },
7610 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7612 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7614 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7616 { EP_SLIPPERY, "- slippery for falling elements" },
7617 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7619 { EP_DONT_RUN_INTO, "- deadly when running into" },
7620 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7621 { EP_DONT_TOUCH, "- deadly when touching" },
7623 { EP_INDESTRUCTIBLE, "- indestructible" },
7625 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7626 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7627 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7629 { EP_CAN_CHANGE, "- can change to other element" },
7631 /* pre-defined properties */
7632 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7633 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7634 { EP_SWITCHABLE, "- can be switched" },
7636 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7641 char *filename = getElementDescriptionFilename(properties_element);
7642 char *percentage_text = "In this level:";
7643 char *properties_text = "Standard properties:";
7645 int num_elements_in_level;
7646 int num_standard_properties = 0;
7647 int font1_nr = FONT_TEXT_1;
7648 int font2_nr = FONT_TEXT_2;
7649 int font1_width = getFontWidth(font1_nr);
7650 int font2_height = getFontHeight(font2_nr);
7651 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7652 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7653 int screen_line = 0;
7656 if (setup.editor.show_element_token)
7658 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7659 "[%s]", element_info[properties_element].token_name);
7663 /* ----- print number of elements / percentage of this element in level */
7665 num_elements_in_level = 0;
7666 for (y = 0; y < lev_fieldy; y++)
7667 for (x = 0; x < lev_fieldx; x++)
7668 if (Feld[x][y] == properties_element)
7669 num_elements_in_level++;
7670 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7672 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7674 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7675 pad_y + screen_line++ * font2_height, font2_nr,
7676 "%d (%.2f%%)", num_elements_in_level, percentage);
7680 /* ----- print standard properties of this element */
7682 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7685 for (i = 0; properties[i].value != -1; i++)
7687 if (!HAS_PROPERTY(properties_element, properties[i].value))
7690 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7691 properties[i].text);
7692 num_standard_properties++;
7695 if (num_standard_properties == 0)
7696 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7697 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7701 /* ----- print special description of this element */
7703 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7704 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7705 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7708 #define TEXT_COLLECTING "Score for collecting"
7709 #define TEXT_SMASHING "Score for smashing"
7710 #define TEXT_SLURPING "Score for slurping robot"
7711 #define TEXT_CRACKING "Score for cracking"
7712 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7713 #define TEXT_DURATION "Duration when activated"
7714 #define TEXT_BALL_DELAY "Element generation delay"
7715 #define TEXT_MOVE_SPEED "Speed of android moving"
7716 #define TEXT_CLONE_SPEED "Speed of android cloning"
7717 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7718 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7719 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7720 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7721 #define TEXT_TIME_BONUS "Extra time to solve level"
7728 } elements_with_counter[] =
7730 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7731 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7732 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7733 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7734 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7735 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7736 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7737 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7738 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7739 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7740 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7741 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7742 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7743 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7744 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7745 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7746 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7747 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7748 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7749 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7750 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7751 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7752 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7753 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7754 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7755 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7756 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7757 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7758 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7759 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7760 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7761 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7762 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7763 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7764 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7765 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7766 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7767 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7768 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7769 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7770 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7771 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7772 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7773 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7774 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7775 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7776 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7777 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7778 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7779 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7780 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7781 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7782 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7783 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7784 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7785 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7786 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7787 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7788 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7789 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7790 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7791 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7792 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7793 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7794 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7795 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7796 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7797 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7798 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7799 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7800 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7801 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7802 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7804 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7805 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
7806 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7807 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7808 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7809 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7810 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7811 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7812 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7813 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7814 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7815 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7816 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7817 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7818 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7819 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7821 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7822 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7823 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7824 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7825 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7826 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7827 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7828 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7833 static boolean checkPropertiesConfig(int element)
7837 if (IS_GEM(element) ||
7838 IS_CUSTOM_ELEMENT(element) ||
7839 IS_GROUP_ELEMENT(element) ||
7840 IS_ENVELOPE(element) ||
7841 ELEM_IS_PLAYER(element) ||
7842 HAS_EDITOR_CONTENT(element) ||
7843 CAN_GROW(element) ||
7844 COULD_MOVE_INTO_ACID(element) ||
7845 MAYBE_DONT_COLLIDE_WITH(element))
7848 for (i = 0; elements_with_counter[i].element != -1; i++)
7849 if (elements_with_counter[i].element == element)
7855 static void DrawPropertiesConfig()
7857 int max_num_element_counters = 4;
7858 int num_element_counters = 0;
7861 if (!checkPropertiesConfig(properties_element))
7863 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7868 /* check if there are elements where a value can be chosen for */
7869 for (i = 0; elements_with_counter[i].element != -1; i++)
7871 if (elements_with_counter[i].element == properties_element)
7873 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7875 counterbutton_info[counter_id].y =
7876 ED_ELEMENT_SETTINGS_YPOS(
7877 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7878 (CAN_GROW(properties_element) ? 1 : 0) +
7879 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7880 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7881 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7882 num_element_counters);
7884 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7885 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7887 if (properties_element == EL_GAME_OF_LIFE ||
7888 properties_element == EL_BIOMAZE)
7890 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7891 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7895 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7896 counterbutton_info[counter_id].min_value = MIN_SCORE;
7897 counterbutton_info[counter_id].max_value = MAX_SCORE;
7900 MapCounterButtons(counter_id);
7902 num_element_counters++;
7903 if (num_element_counters >= max_num_element_counters)
7908 if (HAS_EDITOR_CONTENT(properties_element))
7910 /* draw stickybutton gadget */
7911 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7913 if (IS_AMOEBOID(properties_element))
7914 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7915 else if (properties_element == EL_YAMYAM ||
7916 properties_element == EL_YAMYAM_LEFT ||
7917 properties_element == EL_YAMYAM_RIGHT ||
7918 properties_element == EL_YAMYAM_UP ||
7919 properties_element == EL_YAMYAM_DOWN)
7920 DrawYamYamContentAreas();
7921 else if (properties_element == EL_EMC_MAGIC_BALL)
7923 DrawMagicBallContentAreas();
7925 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7926 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7928 else if (properties_element == EL_EMC_ANDROID)
7929 DrawAndroidElementArea(properties_element);
7932 if (ELEM_IS_PLAYER(properties_element))
7934 int player_nr = GET_PLAYER_NR(properties_element);
7936 /* these properties can be set for every player individually */
7938 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7939 &level.start_element[player_nr];
7940 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7941 &level.artwork_element[player_nr];
7942 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7943 &level.explosion_element[player_nr];
7945 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7946 &level.use_start_element[player_nr];
7947 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7948 &level.use_artwork_element[player_nr];
7949 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7950 &level.use_explosion_element[player_nr];
7951 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7952 &level.initial_player_gravity[player_nr];
7954 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7955 &level.initial_player_stepsize[player_nr];
7957 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7958 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7959 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7960 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7961 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7962 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7963 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7964 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7965 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7966 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7967 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7968 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7970 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7971 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7972 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7974 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7977 if (IS_GEM(properties_element))
7978 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7980 if (COULD_MOVE_INTO_ACID(properties_element) &&
7981 !ELEM_IS_PLAYER(properties_element) &&
7982 (!IS_CUSTOM_ELEMENT(properties_element) ||
7983 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7985 /* set position for checkbutton for "can move into acid" */
7986 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7987 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7988 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7989 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7990 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7992 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7995 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7996 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7998 if (properties_element == EL_SPRING)
7999 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8001 if (properties_element == EL_TIME_ORB_FULL)
8002 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8004 if (CAN_GROW(properties_element))
8006 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8007 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8009 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8012 if (IS_ENVELOPE(properties_element))
8014 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8015 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8016 int envelope_nr = properties_element - EL_ENVELOPE_1;
8018 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8019 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8021 /* display counter to choose size of envelope text area */
8022 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8023 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8025 DrawEnvelopeTextArea(envelope_nr);
8028 if (IS_CUSTOM_ELEMENT(properties_element))
8030 /* draw stickybutton gadget */
8031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8033 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8035 /* draw checkbutton gadgets */
8036 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8037 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8038 MapCheckbuttonGadget(i);
8040 /* draw counter gadgets */
8041 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8042 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8043 MapCounterButtons(i);
8045 /* draw selectbox gadgets */
8046 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8047 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8048 MapSelectboxGadget(i);
8050 /* draw textbutton gadgets */
8051 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8053 /* draw text input gadgets */
8054 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8056 /* draw drawing area gadgets */
8057 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8059 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8061 /* draw checkbutton gadgets */
8062 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8063 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8064 MapCheckbuttonGadget(i);
8066 /* draw counter gadgets */
8067 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8068 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8069 MapCounterButtons(i);
8071 /* draw selectbox gadgets */
8072 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8073 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8074 MapSelectboxGadget(i);
8076 /* draw drawing area gadgets */
8077 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8078 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8079 DrawCustomContentArea();
8082 else if (IS_GROUP_ELEMENT(properties_element))
8084 /* draw stickybutton gadget */
8085 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8087 /* draw checkbutton gadgets */
8088 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8091 /* draw counter gadgets */
8092 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8094 /* draw selectbox gadgets */
8095 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8097 /* draw textbutton gadgets */
8098 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8100 /* draw drawing area gadgets */
8101 DrawGroupElementArea(properties_element);
8103 /* draw text input gadgets */
8104 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8106 /* draw drawing area gadgets */
8107 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8111 static void DrawPropertiesChangeDrawingAreas()
8113 if (IS_CUSTOM_ELEMENT(properties_element))
8115 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8116 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8118 DrawCustomChangeContentArea();
8121 redraw_mask |= REDRAW_FIELD;
8124 static void DrawPropertiesChange()
8128 /* needed to initially set selectbox options for special action options */
8129 setSelectboxSpecialActionOptions();
8131 /* draw stickybutton gadget */
8132 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8134 /* draw checkbutton gadgets */
8135 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8136 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8137 MapCheckbuttonGadget(i);
8139 /* draw counter gadgets */
8140 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8141 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8142 MapCounterButtons(i);
8144 /* draw selectbox gadgets */
8145 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8146 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8147 MapSelectboxGadget(i);
8149 /* draw textbutton gadgets */
8150 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8151 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8152 MapTextbuttonGadget(i);
8154 /* draw graphicbutton gadgets */
8155 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8156 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8157 MapGraphicbuttonGadget(i);
8159 /* draw drawing area gadgets */
8160 DrawPropertiesChangeDrawingAreas();
8163 static void DrawEditorElementAnimation(int x, int y)
8165 int graphic = el2img(properties_element);
8166 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8167 custom_element.ce_value_fixed_initial :
8168 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8169 custom_element.collect_score_initial : FrameCounter);
8171 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8174 static void DrawEditorElementName(int x, int y, int element)
8176 char *element_name = getElementInfoText(element);
8177 int font_nr = FONT_TEXT_1;
8178 int font_width = getFontWidth(font_nr);
8179 int font_height = getFontHeight(font_nr);
8180 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8181 int max_chars_per_line = max_text_width / font_width;
8182 char buffer[max_chars_per_line + 1];
8184 if (strlen(element_name) <= max_chars_per_line)
8185 DrawTextS(x, y, font_nr, element_name);
8188 int next_pos = max_chars_per_line;
8190 strncpy(buffer, element_name, max_chars_per_line);
8191 buffer[max_chars_per_line] = '\0';
8193 if (element_name[max_chars_per_line] == ' ')
8199 for (i = max_chars_per_line - 1; i >= 0; i--)
8200 if (buffer[i] == ' ')
8203 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8210 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8212 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8213 buffer[max_chars_per_line] = '\0';
8215 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8219 static void DrawPropertiesWindow()
8224 stick_element_properties_window = FALSE;
8226 /* make sure that previous properties edit mode exists for this element */
8227 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8228 !IS_CUSTOM_ELEMENT(properties_element))
8229 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8231 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8232 IS_CUSTOM_ELEMENT(properties_element))
8233 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8235 CopyElementPropertiesToEditor(properties_element);
8237 UnmapLevelEditorWindowGadgets();
8238 UnmapLevelEditorToolboxDrawingGadgets();
8239 UnmapLevelEditorToolboxCustomGadgets();
8241 if (IS_CUSTOM_ELEMENT(properties_element) ||
8242 IS_GROUP_ELEMENT(properties_element))
8243 MapLevelEditorToolboxCustomGadgets();
8245 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8249 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8251 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8252 "Element Settings", FONT_TITLE_1);
8255 FrameCounter = 0; /* restart animation frame counter */
8257 DrawElementBorder(SX + xstart * MINI_TILEX,
8258 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8259 TILEX, TILEY, FALSE);
8261 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8262 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8264 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8265 (ystart + 1) * MINI_TILEY + 1,
8266 properties_element);
8268 DrawPropertiesTabulatorGadgets();
8270 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8271 DrawPropertiesInfo();
8272 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8273 DrawPropertiesChange();
8274 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8275 DrawPropertiesConfig();
8278 static void UpdateCustomElementGraphicGadgets()
8282 ModifyEditorElementList();
8283 RedrawDrawingElements();
8285 /* force redraw of all mapped drawing area gadgets */
8286 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8288 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8295 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8297 int lx = sx + level_xpos;
8298 int ly = sy + level_ypos;
8300 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8303 Feld[lx][ly] = element;
8306 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8307 int element, boolean change_level)
8309 if (from_y == to_y) /* horizontal line */
8315 swap_numbers(&from_x, &to_x);
8317 for (x = from_x; x <= to_x; x++)
8318 DrawLineElement(x, y, element, change_level);
8320 else if (from_x == to_x) /* vertical line */
8326 swap_numbers(&from_y, &to_y);
8328 for (y = from_y; y <= to_y; y++)
8329 DrawLineElement(x, y, element, change_level);
8331 else /* diagonal line */
8333 int len_x = ABS(to_x - from_x);
8334 int len_y = ABS(to_y - from_y);
8337 if (len_y < len_x) /* a < 1 */
8339 float a = (float)len_y / (float)len_x;
8342 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8344 for (x = 0; x <= len_x; x++)
8346 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8347 DrawLineElement(from_x + x, from_y + y, element, change_level);
8352 float a = (float)len_x / (float)len_y;
8355 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8357 for (y = 0; y <= len_y; y++)
8359 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8360 DrawLineElement(from_x + x, from_y + y, element, change_level);
8366 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8367 int element, boolean change_level)
8369 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8370 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8371 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8372 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8375 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8376 int element, boolean change_level)
8381 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8383 for (y = from_y; y <= to_y; y++)
8384 DrawLine(from_x, y, to_x, y, element, change_level);
8387 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8388 int element, boolean change_level)
8390 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8391 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8392 int len_x = ABS(to_x - from_x);
8393 int len_y = ABS(to_y - from_y);
8396 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8398 /* not optimal (some points get drawn twice) but simple,
8399 and fast enough for the few points we are drawing */
8401 for (x = 0; x <= radius; x++)
8405 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8407 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8408 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8409 lx = sx + level_xpos;
8410 ly = sy + level_ypos;
8412 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8413 DrawLineElement(sx, sy, element, change_level);
8416 for (y = 0; y <= radius; y++)
8420 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8422 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8423 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8424 lx = sx + level_xpos;
8425 ly = sy + level_ypos;
8427 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8428 DrawLineElement(sx, sy, element, change_level);
8432 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8433 int element, boolean change_level)
8435 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8436 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8438 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8441 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8443 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8444 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8445 int element, boolean change_level)
8447 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8448 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8449 int mirror_to_x2 = from_x - (to_x2 - from_x);
8450 int mirror_to_y2 = from_y - (to_y2 - from_y);
8452 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8453 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8454 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8455 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8459 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8461 int from_sx, from_sy;
8465 swap_numbers(&from_x, &to_x);
8468 swap_numbers(&from_y, &to_y);
8470 from_sx = SX + from_x * MINI_TILEX;
8471 from_sy = SY + from_y * MINI_TILEY;
8472 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8473 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8475 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8476 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8477 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8478 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8480 if (from_x == to_x && from_y == to_y)
8481 MarkTileDirty(from_x/2, from_y/2);
8483 redraw_mask |= REDRAW_FIELD;
8486 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8487 int element, boolean change_level)
8489 if (element == -1 || change_level)
8490 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8492 DrawAreaBorder(from_x, from_y, to_x, to_y);
8495 /* values for CopyBrushExt() */
8496 #define CB_AREA_TO_BRUSH 0
8497 #define CB_BRUSH_TO_CURSOR 1
8498 #define CB_BRUSH_TO_LEVEL 2
8499 #define CB_DELETE_OLD_CURSOR 3
8500 #define CB_DUMP_BRUSH 4
8501 #define CB_DUMP_BRUSH_SMALL 5
8503 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8504 int button, int mode)
8506 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8507 static int brush_width, brush_height;
8508 static int last_cursor_x = -1, last_cursor_y = -1;
8509 static boolean delete_old_brush;
8510 int new_element = BUTTON_ELEMENT(button);
8513 if (mode == CB_DUMP_BRUSH ||
8514 mode == CB_DUMP_BRUSH_SMALL)
8516 if (!draw_with_brush)
8518 Error(ERR_WARN, "no brush selected");
8523 for (y = 0; y < brush_height; y++)
8525 for (x = 0; x < brush_width; x++)
8527 int element = brush_buffer[x][y];
8528 int element_mapped = element;
8530 if (IS_CUSTOM_ELEMENT(element))
8531 element_mapped = EL_CUSTOM_START;
8532 else if (IS_GROUP_ELEMENT(element))
8533 element_mapped = EL_GROUP_START;
8534 else if (element >= NUM_FILE_ELEMENTS)
8535 element_mapped = EL_UNKNOWN;
8537 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8546 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8549 if (mode == CB_AREA_TO_BRUSH)
8551 int from_lx, from_ly;
8554 swap_numbers(&from_x, &to_x);
8557 swap_numbers(&from_y, &to_y);
8559 brush_width = to_x - from_x + 1;
8560 brush_height = to_y - from_y + 1;
8562 from_lx = from_x + level_xpos;
8563 from_ly = from_y + level_ypos;
8565 for (y = 0; y < brush_height; y++)
8567 for (x=0; x < brush_width; x++)
8569 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8572 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8577 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8579 delete_old_brush = FALSE;
8581 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8582 mode == CB_BRUSH_TO_LEVEL)
8584 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8585 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8586 int cursor_from_x = cursor_x - brush_width / 2;
8587 int cursor_from_y = cursor_y - brush_height / 2;
8588 int border_from_x = cursor_x, border_from_y = cursor_y;
8589 int border_to_x = cursor_x, border_to_y = cursor_y;
8591 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8592 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8594 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8595 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8597 delete_old_brush = FALSE;
8601 for (y = 0; y < brush_height; y++)
8603 for (x = 0; x < brush_width; x++)
8605 int sx = cursor_from_x + x;
8606 int sy = cursor_from_y + y;
8607 int lx = sx + level_xpos;
8608 int ly = sy + level_ypos;
8609 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8610 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8611 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8612 brush_buffer[x][y] : new_element);
8614 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8616 if (sx < border_from_x)
8618 else if (sx > border_to_x)
8620 if (sy < border_from_y)
8622 else if (sy > border_to_y)
8625 DrawLineElement(sx, sy, element, change_level);
8630 if (mode != CB_DELETE_OLD_CURSOR)
8631 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8633 last_cursor_x = cursor_x;
8634 last_cursor_y = cursor_y;
8635 delete_old_brush = TRUE;
8639 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8642 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8645 static void CopyBrushToLevel(int x, int y, int button)
8647 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8650 static void CopyBrushToCursor(int x, int y)
8652 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8655 static void DeleteBrushFromCursor()
8657 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8662 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8665 void DumpBrush_Small()
8667 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8670 static void FloodFill(int from_x, int from_y, int fill_element)
8672 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
8675 /* values for DrawLevelText() modes */
8677 #define TEXT_SETCURSOR 1
8678 #define TEXT_WRITECHAR 2
8679 #define TEXT_BACKSPACE 3
8680 #define TEXT_NEWLINE 4
8682 #define TEXT_QUERY_TYPING 6
8684 static int DrawLevelText(int sx, int sy, char letter, int mode)
8686 static short delete_buffer[MAX_LEV_FIELDX];
8687 static int start_sx, start_sy;
8688 static int last_sx, last_sy;
8689 static boolean typing = FALSE;
8690 int letter_element = EL_CHAR_ASCII0 + letter;
8693 /* map lower case letters to upper case and convert special characters */
8694 if (letter >= 'a' && letter <= 'z')
8695 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8696 else if (letter == 'ä' || letter == 'Ä')
8697 letter_element = EL_CHAR_AUMLAUT;
8698 else if (letter == 'ö' || letter == 'Ö')
8699 letter_element = EL_CHAR_OUMLAUT;
8700 else if (letter == 'ü' || letter == 'Ü')
8701 letter_element = EL_CHAR_UUMLAUT;
8702 else if (letter == '^')
8703 letter_element = EL_CHAR_COPYRIGHT;
8705 letter_element = EL_CHAR_ASCII0 + letter;
8707 if (mode != TEXT_INIT)
8712 if (mode != TEXT_SETCURSOR)
8718 lx = last_sx + level_xpos;
8719 ly = last_sy + level_ypos;
8726 DrawLevelText(0, 0, 0, TEXT_END);
8729 start_sx = last_sx = sx;
8730 start_sy = last_sy = sy;
8731 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8734 case TEXT_SETCURSOR:
8735 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8736 DrawAreaBorder(sx, sy, sx, sy);
8741 case TEXT_WRITECHAR:
8742 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8744 delete_buffer[sx - start_sx] = Feld[lx][ly];
8745 Feld[lx][ly] = letter_element;
8747 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8748 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8749 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8750 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8752 DrawLevelText(0, 0, 0, TEXT_END);
8754 level.changed = TRUE;
8758 case TEXT_BACKSPACE:
8761 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8762 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8763 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8768 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8769 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8771 DrawLevelText(0, 0, 0, TEXT_END);
8775 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8776 DrawMiniElement(sx, sy, Feld[lx][ly]);
8780 case TEXT_QUERY_TYPING:
8790 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8791 int element, boolean change_level)
8793 int lx = sx + level_xpos;
8794 int ly = sy + level_ypos;
8797 DrawMiniElement(sx, sy, Feld[lx][ly]);
8799 DrawAreaBorder(sx, sy, sx, sy);
8802 static void CheckLevelBorderElement(boolean redraw_playfield)
8804 int last_border_element = BorderElement;
8808 if (redraw_playfield && BorderElement != last_border_element)
8809 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8812 static void CopyLevelToUndoBuffer(int mode)
8814 static boolean accumulated_undo = FALSE;
8815 boolean new_undo_buffer_position = TRUE;
8820 case UNDO_IMMEDIATE:
8821 accumulated_undo = FALSE;
8824 case UNDO_ACCUMULATE:
8825 if (accumulated_undo)
8826 new_undo_buffer_position = FALSE;
8827 accumulated_undo = TRUE;
8834 if (new_undo_buffer_position)
8836 /* new position in undo buffer ring */
8837 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8839 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8840 undo_buffer_steps++;
8843 for (x = 0; x < lev_fieldx; x++)
8844 for (y = 0; y < lev_fieldy; y++)
8845 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8847 /* check if drawing operation forces change of border style */
8848 CheckLevelBorderElement(TRUE);
8850 level.changed = TRUE;
8853 static void RandomPlacement(int new_element)
8855 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8856 int num_free_positions = 0;
8857 int num_percentage, num_elements;
8860 /* determine number of free positions for randomly placing the new element */
8861 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8863 free_position[x][y] =
8864 (random_placement_background_restricted ?
8865 Feld[x][y] == random_placement_background_element :
8866 Feld[x][y] != new_element);
8868 if (free_position[x][y])
8869 num_free_positions++;
8872 /* determine number of new elements to place there */
8873 num_percentage = num_free_positions * random_placement_value / 100;
8874 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8875 num_percentage : random_placement_value);
8877 /* if less free positions than elements to place, fill all these positions */
8878 if (num_free_positions < num_elements)
8880 for (x = 0; x < lev_fieldx; x++)
8881 for (y = 0; y < lev_fieldy; y++)
8882 if (free_position[x][y])
8883 Feld[x][y] = new_element;
8887 while (num_elements > 0)
8889 x = RND(lev_fieldx);
8890 y = RND(lev_fieldy);
8892 /* don't place element at the same position twice */
8893 if (free_position[x][y])
8895 free_position[x][y] = FALSE;
8896 Feld[x][y] = new_element;
8902 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8903 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8906 void WrapLevel(int dx, int dy)
8908 int wrap_dx = lev_fieldx - dx;
8909 int wrap_dy = lev_fieldy - dy;
8912 for (x = 0; x < lev_fieldx; x++)
8913 for (y = 0; y < lev_fieldy; y++)
8914 FieldBackup[x][y] = Feld[x][y];
8916 for (x = 0; x < lev_fieldx; x++)
8917 for (y = 0; y < lev_fieldy; y++)
8919 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8921 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8922 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8925 static void HandleDrawingAreas(struct GadgetInfo *gi)
8927 static boolean started_inside_drawing_area = FALSE;
8928 int id = gi->custom_id;
8929 boolean button_press_event;
8930 boolean button_release_event;
8931 boolean inside_drawing_area = !gi->event.off_borders;
8932 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8933 int actual_drawing_function;
8934 int button = gi->event.button;
8935 int new_element = BUTTON_ELEMENT(button);
8936 int sx = gi->event.x, sy = gi->event.y;
8937 int min_sx = 0, min_sy = 0;
8938 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8939 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8941 int min_lx = 0, min_ly = 0;
8942 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8945 /* handle info callback for each invocation of action callback */
8946 gi->callback_info(gi);
8948 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8949 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8951 /* make sure to stay inside drawing area boundaries */
8952 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8953 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8957 /* get positions inside level field */
8958 lx = sx + level_xpos;
8959 ly = sy + level_ypos;
8961 if (!IN_LEV_FIELD(lx, ly))
8962 inside_drawing_area = FALSE;
8964 /* make sure to stay inside level field boundaries */
8965 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8966 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8968 /* correct drawing area positions accordingly */
8969 sx = lx - level_xpos;
8970 sy = ly - level_ypos;
8973 if (button_press_event)
8974 started_inside_drawing_area = inside_drawing_area;
8976 if (!started_inside_drawing_area)
8979 if (!IS_VALID_BUTTON(button))
8982 if (!button && !button_release_event)
8985 /* automatically switch to 'single item' drawing mode, if needed */
8986 actual_drawing_function =
8987 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8988 drawing_function : GADGET_ID_SINGLE_ITEMS);
8990 /* clicking into drawing area with pressed Control key picks element */
8991 if (GetKeyModState() & KMOD_Control)
8993 last_drawing_function = drawing_function;
8994 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8997 switch (actual_drawing_function)
8999 case GADGET_ID_SINGLE_ITEMS:
9002 if (button_release_event)
9004 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9006 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9007 !inside_drawing_area)
9008 DeleteBrushFromCursor();
9014 if (draw_with_brush)
9016 if (!button_release_event)
9017 CopyBrushToLevel(sx, sy, button);
9019 else if (new_element != Feld[lx][ly])
9021 if (new_element == EL_PLAYER_1)
9023 /* remove player at old position */
9024 for (y = 0; y < lev_fieldy; y++)
9026 for (x = 0; x < lev_fieldx; x++)
9028 if (Feld[x][y] == EL_PLAYER_1)
9030 Feld[x][y] = EL_EMPTY;
9031 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9032 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9033 DrawMiniElement(x - level_xpos, y - level_ypos,
9040 Feld[lx][ly] = new_element;
9041 DrawMiniElement(sx, sy, new_element);
9046 int type_id = gi->custom_type_id;
9047 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9049 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9050 DrawMiniGraphicExt(drawto,
9051 gi->x + sx * MINI_TILEX,
9052 gi->y + sy * MINI_TILEY,
9053 el2edimg(new_element));
9055 DrawGraphicExt(drawto,
9058 el2img(new_element), 0);
9060 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9061 new_element = GFX_ELEMENT(new_element);
9063 drawingarea_info[type_id].value[pos] = new_element;
9065 CopyElementPropertiesToGame(properties_element);
9067 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9069 UpdateCustomElementGraphicGadgets();
9071 FrameCounter = 0; /* restart animation frame counter */
9076 case GADGET_ID_CONNECTED_ITEMS:
9078 static int last_sx = -1;
9079 static int last_sy = -1;
9081 if (button_release_event)
9082 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9086 if (!button_press_event)
9087 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9095 case GADGET_ID_LINE:
9097 case GADGET_ID_RECTANGLE:
9098 case GADGET_ID_FILLED_BOX:
9099 case GADGET_ID_GRAB_BRUSH:
9100 case GADGET_ID_TEXT:
9102 static int last_sx = -1;
9103 static int last_sy = -1;
9104 static int start_sx = -1;
9105 static int start_sy = -1;
9106 void (*draw_func)(int, int, int, int, int, boolean);
9108 if (drawing_function == GADGET_ID_LINE)
9109 draw_func = DrawLine;
9110 else if (drawing_function == GADGET_ID_ARC)
9111 draw_func = DrawArc;
9112 else if (drawing_function == GADGET_ID_RECTANGLE)
9113 draw_func = DrawBox;
9114 else if (drawing_function == GADGET_ID_FILLED_BOX)
9115 draw_func = DrawFilledBox;
9116 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9117 draw_func = SelectArea;
9118 else /* (drawing_function == GADGET_ID_TEXT) */
9119 draw_func = SetTextCursor;
9121 if (button_press_event)
9123 draw_func(sx, sy, sx, sy, new_element, FALSE);
9124 start_sx = last_sx = sx;
9125 start_sy = last_sy = sy;
9127 if (drawing_function == GADGET_ID_TEXT)
9128 DrawLevelText(0, 0, 0, TEXT_END);
9130 else if (button_release_event)
9132 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9133 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9135 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9136 CopyBrushToCursor(sx, sy);
9137 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9139 draw_with_brush = TRUE;
9141 else if (drawing_function == GADGET_ID_TEXT)
9142 DrawLevelText(sx, sy, 0, TEXT_INIT);
9144 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9146 else if (last_sx != sx || last_sy != sy)
9148 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9149 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9156 case GADGET_ID_FLOOD_FILL:
9157 if (button_press_event && Feld[lx][ly] != new_element)
9159 FloodFill(lx, ly, new_element);
9160 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9161 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9165 case GADGET_ID_PICK_ELEMENT:
9166 if (button_release_event)
9167 ClickOnGadget(level_editor_gadget[last_drawing_function],
9169 else if (draw_level)
9170 PickDrawingElement(button, Feld[lx][ly]);
9173 int type_id = gi->custom_type_id;
9174 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9176 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9186 static void HandleCounterButtons(struct GadgetInfo *gi)
9188 int gadget_id = gi->custom_id;
9189 int counter_id = gi->custom_type_id;
9190 int button = gi->event.button;
9191 int *counter_value = counterbutton_info[counter_id].value;
9192 int step = BUTTON_STEPSIZE(button) *
9193 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9195 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9197 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9198 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9199 boolean level_changed = LevelChanged();
9201 if ((level_changed && pressed) || (!level_changed && released))
9204 if (level_changed && !Request("Level has changed ! Discard changes ?",
9207 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9208 ModifyEditorCounterValue(counter_id, *counter_value);
9214 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9215 *counter_value = gi->textinput.number_value;
9217 ModifyEditorCounterValue(counter_id, *counter_value + step);
9219 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9221 LoadLevel(level_nr);
9224 DrawEditModeWindow();
9231 case ED_COUNTER_ID_YAMYAM_CONTENT:
9232 DrawYamYamContentAreas();
9235 case ED_COUNTER_ID_BALL_CONTENT:
9236 DrawMagicBallContentAreas();
9239 case ED_COUNTER_ID_ANDROID_CONTENT:
9240 DrawAndroidElementArea(properties_element);
9243 case ED_COUNTER_ID_GROUP_CONTENT:
9244 DrawGroupElementArea(properties_element);
9245 CopyGroupElementPropertiesToGame(properties_element);
9248 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9249 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9250 DrawEnvelopeTextArea(-1);
9253 case ED_COUNTER_ID_LEVEL_XSIZE:
9254 case ED_COUNTER_ID_LEVEL_YSIZE:
9255 lev_fieldx = level.fieldx;
9256 lev_fieldy = level.fieldy;
9263 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9264 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9265 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9266 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9267 CopyElementPropertiesToGame(properties_element);
9269 level.changed = TRUE;
9272 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9274 int type_id = gi->custom_type_id;
9276 strcpy(textinput_info[type_id].value, gi->textinput.value);
9278 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9280 CopyElementPropertiesToGame(properties_element);
9282 ModifyEditorElementList(); /* update changed button info text */
9285 level.changed = TRUE;
9288 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9290 int type_id = gi->custom_type_id;
9293 strncpy(textarea_info[type_id].value, gi->textarea.value,
9294 MAX_ENVELOPE_TEXT_LEN);
9295 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9297 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9298 strcpy(textarea_info[type_id].value, gi->textarea.value);
9301 level.changed = TRUE;
9304 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9306 int type_id = gi->custom_type_id;
9307 int value_old = *selectbox_info[type_id].value;
9308 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9310 *selectbox_info[type_id].value = value_new;
9312 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9314 element_info[properties_element].current_change_page = gi->selectbox.index;
9316 DrawPropertiesWindow();
9318 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9319 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9320 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9321 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9322 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9324 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9326 /* when changing action type, also check action mode and action arg */
9327 if (value_old != value_new)
9328 setSelectboxSpecialActionVariablesIfNeeded();
9330 DrawPropertiesChange();
9333 CopyElementPropertiesToGame(properties_element);
9335 level.changed = TRUE;
9339 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9341 int type_id = gi->custom_type_id;
9344 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9345 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9347 edit_mode_properties = gi->custom_type_id;
9349 DrawPropertiesWindow();
9351 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9353 char *template_filename = getDefaultLevelFilename(-1);
9354 boolean new_template = !fileExists(template_filename);
9357 Request("Save this template and kill the old ?", REQ_ASK))
9358 SaveLevelTemplate();
9361 Request("Template saved !", REQ_CONFIRM);
9363 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9364 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9366 struct ElementInfo *ei = &element_info[properties_element];
9368 setElementChangePages(ei, ei->num_change_pages + 1);
9370 /* set new change page to be new current change page */
9371 ei->current_change_page = ei->num_change_pages - 1;
9372 ei->change = &ei->change_page[ei->current_change_page];
9374 setElementChangeInfoToDefaults(ei->change);
9376 DrawPropertiesWindow();
9378 level.changed = TRUE;
9380 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9381 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9383 struct ElementInfo *ei = &element_info[properties_element];
9385 /* copy all change pages after change page to be deleted */
9386 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9387 ei->change_page[i] = ei->change_page[i + 1];
9389 setElementChangePages(ei, ei->num_change_pages - 1);
9391 DrawPropertiesWindow();
9393 level.changed = TRUE;
9397 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9399 int type_id = gi->custom_type_id;
9401 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9402 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9404 struct ElementInfo *ei = &element_info[properties_element];
9405 int step = BUTTON_STEPSIZE(gi->event.button);
9407 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9408 ei->current_change_page += step;
9410 if (ei->current_change_page < 0)
9411 ei->current_change_page = 0;
9412 else if (ei->current_change_page >= ei->num_change_pages)
9413 ei->current_change_page = ei->num_change_pages - 1;
9415 DrawPropertiesWindow();
9417 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9418 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9420 struct ElementInfo *ei = &element_info[properties_element];
9421 int current_change_page = ei->current_change_page;
9423 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9424 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9425 ei->change_page[current_change_page];
9426 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9428 ei->change_page[current_change_page] =
9429 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9431 level.changed = TRUE;
9434 DrawPropertiesWindow();
9438 static void HandleRadiobuttons(struct GadgetInfo *gi)
9440 *radiobutton_info[gi->custom_type_id].value =
9441 radiobutton_info[gi->custom_type_id].checked_value;
9443 level.changed = TRUE;
9446 static void HandleCheckbuttons(struct GadgetInfo *gi)
9448 int type_id = gi->custom_type_id;
9450 *checkbutton_info[type_id].value ^= TRUE;
9452 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9453 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9454 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9455 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9456 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9457 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9458 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9459 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9461 CopyElementPropertiesToGame(properties_element);
9464 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9466 UpdateCustomElementGraphicGadgets();
9468 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9470 char *template_filename = getDefaultLevelFilename(-1);
9472 if (level.use_custom_template && !fileExists(template_filename))
9474 Request("No level template found !", REQ_CONFIRM);
9476 level.use_custom_template = FALSE;
9477 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9482 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9484 DrawEditModeWindow();
9487 level.changed = TRUE;
9490 static void HandleControlButtons(struct GadgetInfo *gi)
9492 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9493 static int last_edit_mode = ED_MODE_DRAWING;
9494 static int last_custom_copy_mode = -1;
9495 int id = gi->custom_id;
9496 int button = gi->event.button;
9497 int step = BUTTON_STEPSIZE(button);
9498 int new_element = BUTTON_ELEMENT(button);
9501 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9502 DrawLevelText(0, 0, 0, TEXT_END);
9504 if (id < ED_NUM_CTRL1_BUTTONS &&
9505 id != GADGET_ID_SINGLE_ITEMS &&
9506 id != GADGET_ID_PROPERTIES &&
9507 id != GADGET_ID_PICK_ELEMENT &&
9508 edit_mode != ED_MODE_DRAWING &&
9509 drawing_function != GADGET_ID_PICK_ELEMENT &&
9510 !(GetKeyModState() & KMOD_Control))
9512 DrawDrawingWindow();
9513 edit_mode = ED_MODE_DRAWING;
9516 /* element copy mode active, but no element button pressed => deactivate */
9517 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9518 last_custom_copy_mode = -1;
9522 case GADGET_ID_SCROLL_LEFT:
9523 if (level_xpos >= 0)
9525 if (lev_fieldx < ed_fieldx - 2)
9529 if (level_xpos < -1)
9532 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9534 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9536 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9537 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9541 case GADGET_ID_SCROLL_RIGHT:
9542 if (level_xpos <= lev_fieldx - ed_fieldx)
9544 if (lev_fieldx < ed_fieldx - 2)
9548 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9549 level_xpos = lev_fieldx - ed_fieldx + 1;
9551 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9553 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9555 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9556 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9560 case GADGET_ID_SCROLL_UP:
9561 if (level_ypos >= 0)
9563 if (lev_fieldy < ed_fieldy - 2)
9567 if (level_ypos < -1)
9570 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9572 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9574 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9575 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9579 case GADGET_ID_SCROLL_DOWN:
9580 if (level_ypos <= lev_fieldy - ed_fieldy)
9582 if (lev_fieldy < ed_fieldy - 2)
9586 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9587 level_ypos = lev_fieldy - ed_fieldy + 1;
9589 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9591 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9593 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9594 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9598 case GADGET_ID_SCROLL_HORIZONTAL:
9599 level_xpos = gi->event.item_position - 1;
9600 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9603 case GADGET_ID_SCROLL_VERTICAL:
9604 level_ypos = gi->event.item_position - 1;
9605 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9608 case GADGET_ID_SCROLL_LIST_UP:
9609 case GADGET_ID_SCROLL_LIST_DOWN:
9610 case GADGET_ID_SCROLL_LIST_VERTICAL:
9611 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9612 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9615 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9616 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9618 if (element_shift < 0)
9620 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9621 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9623 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9624 GDI_SCROLLBAR_ITEM_POSITION,
9625 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9628 ModifyEditorElementList();
9632 case GADGET_ID_WRAP_LEFT:
9633 WrapLevel(-step, 0);
9636 case GADGET_ID_WRAP_RIGHT:
9640 case GADGET_ID_WRAP_UP:
9641 WrapLevel(0, -step);
9644 case GADGET_ID_WRAP_DOWN:
9648 case GADGET_ID_SINGLE_ITEMS:
9649 case GADGET_ID_CONNECTED_ITEMS:
9650 case GADGET_ID_LINE:
9652 case GADGET_ID_TEXT:
9653 case GADGET_ID_RECTANGLE:
9654 case GADGET_ID_FILLED_BOX:
9655 case GADGET_ID_FLOOD_FILL:
9656 case GADGET_ID_GRAB_BRUSH:
9657 case GADGET_ID_PICK_ELEMENT:
9658 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9659 last_drawing_function = drawing_function;
9660 drawing_function = id;
9661 draw_with_brush = FALSE;
9664 case GADGET_ID_RANDOM_PLACEMENT:
9665 RandomPlacement(new_element);
9668 case GADGET_ID_PROPERTIES:
9669 if (edit_mode != ED_MODE_PROPERTIES)
9671 properties_element = new_element;
9672 DrawPropertiesWindow();
9673 edit_mode = ED_MODE_PROPERTIES;
9675 last_level_drawing_function = drawing_function;
9676 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9681 DrawDrawingWindow();
9682 edit_mode = ED_MODE_DRAWING;
9684 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9689 case GADGET_ID_CUSTOM_COPY_FROM:
9690 case GADGET_ID_CUSTOM_COPY_TO:
9691 case GADGET_ID_CUSTOM_EXCHANGE:
9692 last_custom_copy_mode = id;
9693 last_drawing_function = drawing_function;
9696 case GADGET_ID_CUSTOM_COPY:
9697 CopyCustomElement(properties_element, -1, id);
9700 case GADGET_ID_CUSTOM_PASTE:
9701 CopyCustomElement(-1, properties_element, id);
9704 case GADGET_ID_UNDO:
9705 if (undo_buffer_steps == 0)
9707 Request("Undo buffer empty !", REQ_CONFIRM);
9711 if (edit_mode != ED_MODE_DRAWING)
9713 DrawDrawingWindow();
9714 edit_mode = ED_MODE_DRAWING;
9717 undo_buffer_position =
9718 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9719 undo_buffer_steps--;
9721 for (x = 0; x < lev_fieldx; x++)
9722 for (y = 0; y < lev_fieldy; y++)
9723 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9725 /* check if undo operation forces change of border style */
9726 CheckLevelBorderElement(FALSE);
9728 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9732 case GADGET_ID_INFO:
9733 if (edit_mode != ED_MODE_INFO)
9735 last_edit_mode = edit_mode;
9736 edit_mode = ED_MODE_INFO;
9738 DrawLevelInfoWindow();
9742 edit_mode = last_edit_mode;
9744 DrawEditModeWindow();
9748 case GADGET_ID_CLEAR:
9749 if (edit_mode != ED_MODE_DRAWING)
9751 DrawDrawingWindow();
9752 edit_mode = ED_MODE_DRAWING;
9755 for (x = 0; x < MAX_LEV_FIELDX; x++)
9756 for (y = 0; y < MAX_LEV_FIELDY; y++)
9757 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9759 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9761 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9764 case GADGET_ID_SAVE:
9765 if (leveldir_current->readonly)
9767 Request("This level is read only !", REQ_CONFIRM);
9771 if (!LevelContainsPlayer())
9772 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9775 char *level_filename = getDefaultLevelFilename(level_nr);
9776 boolean new_level = !fileExists(level_filename);
9779 Request("Save this level and kill the old ?", REQ_ASK))
9781 CopyPlayfield(Feld, level.field);
9783 SaveLevel(level_nr);
9787 Request("Level saved !", REQ_CONFIRM);
9789 level.changed = FALSE;
9793 case GADGET_ID_TEST:
9794 if (!LevelContainsPlayer())
9795 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9799 level.game_version = GAME_VERSION_ACTUAL;
9801 CopyPlayfield(level.field, FieldBackup);
9802 CopyPlayfield(Feld, level.field);
9804 CopyNativeLevel_RND_to_Native(&level);
9806 UnmapLevelEditorGadgets();
9807 UndrawSpecialEditorDoor();
9809 CloseDoor(DOOR_CLOSE_ALL);
9811 DrawCompleteVideoDisplay();
9813 level_editor_test_game = TRUE;
9815 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9819 case GADGET_ID_EXIT:
9820 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9824 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9825 id <= GADGET_ID_ELEMENTLIST_LAST)
9827 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9828 int new_element = editor_elements[element_position + element_shift];
9830 if (IS_EDITOR_CASCADE(new_element))
9834 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9836 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9837 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9839 if (*cascade_element == new_element)
9841 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9842 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9844 /* update element selection list */
9845 ReinitializeElementList();
9846 ModifyEditorElementList();
9848 /* update cascading gadget info text */
9849 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9851 /* save current editor cascading state */
9852 SaveSetup_EditorCascade();
9861 if (last_custom_copy_mode != -1)
9863 if (CopyCustomElement(properties_element, new_element,
9864 last_custom_copy_mode))
9866 ClickOnGadget(level_editor_gadget[last_drawing_function],
9869 last_custom_copy_mode = -1;
9875 PickDrawingElement(button, new_element);
9877 if (!stick_element_properties_window &&
9878 drawing_function != GADGET_ID_PICK_ELEMENT &&
9879 !(GetKeyModState() & KMOD_Control))
9881 properties_element = new_element;
9882 if (edit_mode == ED_MODE_PROPERTIES)
9883 DrawPropertiesWindow();
9886 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9887 ClickOnGadget(level_editor_gadget[last_drawing_function],
9891 else if (gi->event.type == GD_EVENT_PRESSED)
9892 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9893 else if (gi->event.type == GD_EVENT_RELEASED)
9894 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9895 else if (gi->event.type == GD_EVENT_MOVING)
9896 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9898 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9904 void HandleLevelEditorKeyInput(Key key)
9906 char letter = getCharFromKey(key);
9907 int button = MB_LEFTBUTTON;
9909 if (drawing_function == GADGET_ID_TEXT &&
9910 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9913 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9914 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9915 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9916 else if (key == KSYM_Return)
9917 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9918 else if (key == KSYM_Escape)
9919 DrawLevelText(0, 0, 0, TEXT_END);
9921 else if (button_status == MB_RELEASED)
9923 int id = GADGET_ID_NONE;
9924 int new_element_shift = element_shift;
9930 id = GADGET_ID_SCROLL_LEFT;
9933 id = GADGET_ID_SCROLL_RIGHT;
9936 id = GADGET_ID_SCROLL_UP;
9939 id = GADGET_ID_SCROLL_DOWN;
9942 id = GADGET_ID_SCROLL_LIST_UP;
9943 button = MB_RIGHTBUTTON;
9945 case KSYM_Page_Down:
9946 id = GADGET_ID_SCROLL_LIST_DOWN;
9947 button = MB_RIGHTBUTTON;
9952 element_shift = (key == KSYM_Home ? 0 :
9953 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9955 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9956 GDI_SCROLLBAR_ITEM_POSITION,
9957 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9959 ModifyEditorElementList();
9966 /* this is needed to prevent interference with running "True X-Mouse" */
9967 if (GetKeyModStateFromEvents() & KMOD_Control)
9970 /* check for last or next editor cascade block in element list */
9971 for (i = 0; i < num_editor_elements; i++)
9973 if ((key == KSYM_Insert && i == element_shift) ||
9974 (key == KSYM_Delete && new_element_shift > element_shift))
9977 /* jump to next cascade block (or to start of element list) */
9978 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9979 new_element_shift = i;
9982 if (i < num_editor_elements)
9983 element_shift = new_element_shift;
9985 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9986 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9988 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9989 GDI_SCROLLBAR_ITEM_POSITION,
9990 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9992 ModifyEditorElementList();
9997 if (edit_mode == ED_MODE_DRAWING)
9999 RequestExitLevelEditor(setup.ask_on_escape_editor);
10001 else if (edit_mode == ED_MODE_INFO)
10003 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10005 else if (edit_mode == ED_MODE_PROPERTIES)
10007 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10009 else /* should never happen */
10011 DrawDrawingWindow();
10012 edit_mode = ED_MODE_DRAWING;
10021 if (id != GADGET_ID_NONE)
10022 ClickOnGadget(level_editor_gadget[id], button);
10023 else if (letter == '.')
10024 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10025 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10026 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10028 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10029 if (letter && letter == control_info[i].shortcut)
10030 if (!anyTextGadgetActive())
10031 ClickOnGadget(level_editor_gadget[i], button);
10035 void HandleLevelEditorIdle()
10037 static unsigned long action_delay = 0;
10038 unsigned long action_delay_value = GameFrameDelay;
10039 int xpos = 1, ypos = 2;
10041 if (edit_mode != ED_MODE_PROPERTIES)
10044 if (!DelayReached(&action_delay, action_delay_value))
10047 DrawEditorElementAnimation(SX + xpos * TILEX,
10048 SY + ypos * TILEY + MINI_TILEY / 2);
10050 MarkTileDirty(xpos, ypos);
10051 MarkTileDirty(xpos, ypos + 1);
10053 FrameCounter++; /* increase animation frame counter */
10056 void ClearEditorGadgetInfoText()
10058 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10061 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10063 char infotext[MAX_OUTPUT_LINESIZE + 1];
10064 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10065 int max_infotext_len = getMaxInfoTextLength();
10067 if (gi == NULL || gi->info_text == NULL)
10070 strncpy(infotext, gi->info_text, max_infotext_len);
10071 infotext[max_infotext_len] = '\0';
10073 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10075 int key = control_info[gi->custom_id].shortcut;
10079 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10080 sprintf(shortcut, " ('.' or '%c')", key);
10081 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10082 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10083 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10084 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10085 else /* normal case */
10086 sprintf(shortcut, " ('%s%c')",
10087 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10089 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10090 strcat(infotext, shortcut);
10094 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10097 void HandleEditorGadgetInfoText(void *ptr)
10099 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10101 if (game_status != GAME_MODE_EDITOR)
10104 ClearEditorGadgetInfoText();
10106 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10109 /* misuse this function to delete brush cursor, if needed */
10110 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10111 DeleteBrushFromCursor();
10113 PrintEditorGadgetInfoText(gi);
10116 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10118 static int start_lx, start_ly;
10119 int id = gi->custom_id;
10120 int type_id = gi->custom_type_id;
10121 int sx = gi->event.x;
10122 int sy = gi->event.y;
10123 int lx = sx + level_xpos;
10124 int ly = sy + level_ypos;
10125 int min_sx = 0, min_sy = 0;
10126 int max_sx = gi->drawing.area_xsize - 1;
10127 int max_sy = gi->drawing.area_ysize - 1;
10128 int actual_drawing_function = drawing_function;
10129 int max_infotext_len = getMaxInfoTextLength();
10130 char infotext[MAX_OUTPUT_LINESIZE + 1];
10133 infotext[0] = '\0'; /* start with empty info text */
10135 /* pressed Control key: simulate picking element */
10136 if (GetKeyModState() & KMOD_Control)
10137 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10139 ClearEditorGadgetInfoText();
10141 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10144 /* make sure to stay inside drawing area boundaries */
10145 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10146 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10148 if (id == GADGET_ID_DRAWING_LEVEL)
10152 int min_lx = 0, min_ly = 0;
10153 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10155 /* get positions inside level field */
10156 lx = sx + level_xpos;
10157 ly = sy + level_ypos;
10159 /* make sure to stay inside level field boundaries */
10160 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10161 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10163 /* correct drawing area positions accordingly */
10164 sx = lx - level_xpos;
10165 sy = ly - level_ypos;
10168 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10170 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10172 if (gi->event.type == GD_EVENT_PRESSED)
10178 switch (actual_drawing_function)
10180 case GADGET_ID_SINGLE_ITEMS:
10181 text = "Drawing single items";
10183 case GADGET_ID_CONNECTED_ITEMS:
10184 text = "Drawing connected items";
10186 case GADGET_ID_LINE:
10187 text = "Drawing line";
10189 case GADGET_ID_ARC:
10190 text = "Drawing arc";
10192 case GADGET_ID_TEXT:
10193 text = "Setting text cursor";
10195 case GADGET_ID_RECTANGLE:
10196 text = "Drawing rectangle";
10198 case GADGET_ID_FILLED_BOX:
10199 text = "Drawing filled box";
10201 case GADGET_ID_FLOOD_FILL:
10202 text = "Flood fill";
10204 case GADGET_ID_GRAB_BRUSH:
10205 text = "Grabbing brush";
10207 case GADGET_ID_PICK_ELEMENT:
10208 text = "Picking element";
10212 text = "Drawing position";
10216 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10217 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10219 sprintf(infotext, "%s: %d, %d", text,
10220 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10222 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10223 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10225 sprintf(infotext, "Level position: %d, %d", lx, ly);
10228 /* misuse this function to draw brush cursor, if needed */
10229 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10231 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10232 CopyBrushToCursor(sx, sy);
10234 DeleteBrushFromCursor();
10237 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10239 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10240 int element = drawingarea_info[type_id].value[pos];
10242 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10246 if (id == GADGET_ID_CUSTOM_CONTENT)
10247 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10248 else if (id == GADGET_ID_GROUP_CONTENT)
10249 sprintf(infotext, "group element position: %d", sx + 1);
10250 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10251 id <= GADGET_ID_YAMYAM_CONTENT_7)
10252 sprintf(infotext, "content area %d position: %d, %d",
10253 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10254 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10255 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10256 sprintf(infotext, "content area %d position: %d, %d",
10257 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10258 else if (id == GADGET_ID_ANDROID_CONTENT)
10259 sprintf(infotext, "android element position: %d", sx + 1);
10260 else if (drawingarea_info[type_id].infotext != NULL)
10261 strcpy(infotext, drawingarea_info[type_id].infotext);
10264 infotext[max_infotext_len] = '\0';
10266 if (strlen(infotext) > 0)
10267 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10270 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10272 if (!ask_if_level_has_changed ||
10274 Request("Level has changed ! Exit without saving ?",
10275 REQ_ASK | REQ_STAY_OPEN))
10277 CloseDoor(DOOR_CLOSE_1);
10278 SetDoorState(DOOR_CLOSE_2);
10279 game_status = GAME_MODE_MAIN;
10284 CloseDoor(DOOR_CLOSE_1);
10285 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);