1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
371 /* selectbox identifiers */
372 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
374 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
375 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
376 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
377 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
378 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
379 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
380 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
381 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
382 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
383 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
384 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
385 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
386 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
387 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
388 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
390 /* textbutton identifiers */
391 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
393 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
394 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
395 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
396 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
398 /* gadgets for scrolling of drawing area */
399 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
401 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
402 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
403 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
404 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
405 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
406 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
408 /* gadgets for scrolling element list */
409 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
411 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
412 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
413 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
415 /* checkbuttons for level/element properties */
416 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
418 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
419 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
420 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
421 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
422 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
423 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
424 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
425 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
426 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
427 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
428 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
429 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
430 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
431 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
432 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
433 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
434 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
435 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
436 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
437 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
438 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
439 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
440 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
441 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
442 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
443 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
444 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
445 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
446 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
448 /* gadgets for buttons in element list */
449 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
450 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
451 ED_NUM_ELEMENTLIST_BUTTONS - 1)
453 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
455 /* radio button numbers */
456 #define RADIO_NR_NONE 0
457 #define RADIO_NR_DRAWING_TOOLBOX 1
458 #define RADIO_NR_RANDOM_ELEMENTS 2
460 /* values for counter gadgets */
461 #define ED_COUNTER_ID_SELECT_LEVEL 0
462 #define ED_COUNTER_ID_LEVEL_XSIZE 1
463 #define ED_COUNTER_ID_LEVEL_YSIZE 2
464 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
465 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
466 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
467 #define ED_COUNTER_ID_LEVEL_RANDOM 6
468 #define ED_COUNTER_ID_ELEMENT_SCORE 7
469 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
470 #define ED_COUNTER_ID_CUSTOM_SCORE 9
471 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
472 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
473 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
474 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
475 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
476 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
477 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
478 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
480 #define ED_NUM_COUNTERBUTTONS 18
482 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
483 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
485 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
486 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
488 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
489 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
491 /* values for scrollbutton gadgets */
492 #define ED_SCROLLBUTTON_ID_AREA_UP 0
493 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
494 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
495 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
496 #define ED_SCROLLBUTTON_ID_LIST_UP 4
497 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
499 #define ED_NUM_SCROLLBUTTONS 6
501 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
502 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
504 /* values for scrollbar gadgets */
505 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
506 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
507 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
509 #define ED_NUM_SCROLLBARS 3
511 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
512 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
514 /* values for text input gadgets */
515 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
516 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
517 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
519 #define ED_NUM_TEXTINPUT 3
521 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
522 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
524 /* values for selectbox gadgets */
525 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
526 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
527 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
528 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
529 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
530 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
531 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
532 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
533 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
534 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
535 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
536 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
537 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
538 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
539 #define ED_SELECTBOX_ID_CHANGE_POWER 14
541 #define ED_NUM_SELECTBOX 15
543 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
544 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
546 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
547 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
549 /* values for textbutton gadgets */
550 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
551 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
552 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
553 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
555 #define ED_NUM_TEXTBUTTON 4
557 /* values for checkbutton gadgets */
558 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
559 #define ED_CHECKBUTTON_ID_GRAVITY 1
560 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
561 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
562 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
563 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
564 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
567 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
568 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
569 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
570 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
571 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
572 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
573 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
574 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
575 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
576 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
577 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
580 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
581 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
582 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
583 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
584 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
586 #define ED_NUM_CHECKBUTTONS 27
588 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
589 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
591 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
592 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
594 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
595 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
597 /* values for radiobutton gadgets */
598 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
599 #define ED_RADIOBUTTON_ID_QUANTITY 1
601 #define ED_NUM_RADIOBUTTONS 2
603 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
604 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
608 -----------------------------------------------------------------------------
609 some internally used definitions
610 -----------------------------------------------------------------------------
613 /* values for CopyLevelToUndoBuffer() */
614 #define UNDO_IMMEDIATE 0
615 #define UNDO_ACCUMULATE 1
617 /* values for scrollbars */
618 #define ED_SCROLL_NO 0
619 #define ED_SCROLL_LEFT 1
620 #define ED_SCROLL_RIGHT 2
621 #define ED_SCROLL_UP 4
622 #define ED_SCROLL_DOWN 8
624 /* screens in the level editor */
625 #define ED_MODE_DRAWING 0
626 #define ED_MODE_INFO 1
627 #define ED_MODE_PROPERTIES 2
629 /* sub-screens in the element properties section */
630 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
631 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
632 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
634 /* how many steps can be cancelled */
635 #define NUM_UNDO_STEPS (10 + 1)
637 /* values for elements with score */
639 #define MAX_SCORE 255
641 /* values for elements with gem count */
642 #define MIN_GEM_COUNT 0
643 #define MAX_GEM_COUNT 100
645 /* values for random placement */
646 #define RANDOM_USE_PERCENTAGE 0
647 #define RANDOM_USE_QUANTITY 1
649 /* maximal size of level editor drawing area */
650 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
651 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
655 -----------------------------------------------------------------------------
656 some internally used data structure definitions
657 -----------------------------------------------------------------------------
664 } control_info[ED_NUM_CTRL_BUTTONS] =
666 { 's', "draw single items" },
667 { 'd', "draw connected items" },
668 { 'l', "draw lines" },
669 { 'a', "draw arcs" },
670 { 'r', "draw outline rectangles" },
671 { 'R', "draw filled rectangles" },
672 { '\0', "wrap (rotate) level up" },
673 { 't', "enter text elements" },
674 { 'f', "flood fill" },
675 { '\0', "wrap (rotate) level left" },
676 { '?', "properties of drawing element" },
677 { '\0', "wrap (rotate) level right" },
678 { '\0', "random element placement" },
679 { 'b', "grab brush" },
680 { '\0', "wrap (rotate) level down" },
681 { ',', "pick drawing element" },
682 { 'U', "undo last operation" },
683 { 'I', "level properties" },
684 { 'S', "save level" },
685 { 'C', "clear level" },
686 { 'T', "test level" },
687 { 'E', "exit level editor" }
690 static int random_placement_value = 10;
691 static int random_placement_method = RANDOM_USE_QUANTITY;
692 static int random_placement_background_element = EL_SAND;
693 static boolean random_placement_background_restricted = FALSE;
694 static boolean stick_element_properties_window = FALSE;
695 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
696 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
697 static struct ElementInfo custom_element;
702 int min_value, max_value;
703 int gadget_id_down, gadget_id_up;
706 char *text_above, *text_left, *text_right;
707 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
709 /* ---------- level and editor settings ---------------------------------- */
712 DX + 5 - SX, DY + 3 - SY,
714 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
715 GADGET_ID_SELECT_LEVEL_TEXT,
720 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
721 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
722 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
723 GADGET_ID_LEVEL_XSIZE_TEXT,
725 "playfield size", NULL, "width",
728 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
729 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
730 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
731 GADGET_ID_LEVEL_YSIZE_TEXT,
733 NULL, NULL, "height",
736 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
738 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
739 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
741 "number of emeralds to collect", NULL, NULL
744 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
746 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
747 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
749 "time available to solve level", NULL, "(0 => no time limit)"
752 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
754 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
755 GADGET_ID_LEVEL_TIMESCORE_TEXT,
756 &level.score[SC_TIME_BONUS],
757 "score for each 10 seconds left", NULL, NULL
760 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
762 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
763 GADGET_ID_LEVEL_RANDOM_TEXT,
764 &random_placement_value,
765 "random element placement", NULL, "in"
768 /* ---------- element settings: configure (various elements) ------------- */
771 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
772 MIN_SCORE, MAX_SCORE,
773 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
774 GADGET_ID_ELEMENT_SCORE_TEXT,
775 NULL, /* will be set when used */
779 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
780 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
781 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
782 GADGET_ID_ELEMENT_CONTENT_TEXT,
783 &level.num_yamyam_contents,
784 NULL, NULL, "number of content areas"
787 /* ---------- element settings: configure (custom elements) ------------- */
790 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
791 MIN_SCORE, MAX_SCORE,
792 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
793 GADGET_ID_CUSTOM_SCORE_TEXT,
794 &custom_element.score,
795 NULL, "collect score", NULL
798 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
799 MIN_GEM_COUNT, MAX_GEM_COUNT,
800 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
801 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
802 &custom_element.gem_count,
806 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
808 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
809 GADGET_ID_PUSH_DELAY_FIX_TEXT,
810 &custom_element.push_delay_fixed,
811 NULL, "push delay", NULL
814 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
816 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
817 GADGET_ID_PUSH_DELAY_RND_TEXT,
818 &custom_element.push_delay_random,
819 NULL, "+random", NULL
822 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
824 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
825 GADGET_ID_MOVE_DELAY_FIX_TEXT,
826 &custom_element.move_delay_fixed,
827 NULL, "move delay", NULL
830 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
832 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
833 GADGET_ID_MOVE_DELAY_RND_TEXT,
834 &custom_element.move_delay_random,
835 NULL, "+random", NULL
838 /* ---------- element settings: advanced (custom elements) --------------- */
841 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
843 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
844 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
845 &custom_element.change.delay_fixed,
849 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
851 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
852 GADGET_ID_CHANGE_DELAY_RND_TEXT,
853 &custom_element.change.delay_random,
854 NULL, "+random", NULL
857 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
859 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
860 GADGET_ID_CHANGE_CONT_RND_TEXT,
861 &custom_element.change.random,
862 NULL, "use random change:", NULL
873 } textinput_info[ED_NUM_TEXTINPUT] =
876 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
877 GADGET_ID_LEVEL_NAME,
883 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
884 GADGET_ID_LEVEL_AUTHOR,
885 MAX_LEVEL_AUTHOR_LEN,
890 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
891 GADGET_ID_ELEMENT_NAME,
892 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
893 custom_element.description,
898 static struct ValueTextInfo options_access_type[] =
900 { EP_WALKABLE, "walk" },
901 { EP_PASSABLE, "pass" },
905 static struct ValueTextInfo options_access_layer[] =
907 { EP_ACCESSIBLE_OVER, "over" },
908 { EP_ACCESSIBLE_INSIDE, "inside" },
909 { EP_ACCESSIBLE_UNDER, "under" },
913 static struct ValueTextInfo options_walk_to_action[] =
915 { EP_DIGGABLE, "diggable" },
916 { EP_COLLECTIBLE, "collectible" },
917 { EP_PUSHABLE, "pushable" },
921 static struct ValueTextInfo options_move_pattern[] =
924 { MV_RIGHT, "right" },
927 { MV_HORIZONTAL, "horizontal" },
928 { MV_VERTICAL, "vertical" },
929 { MV_ALL_DIRECTIONS, "all directions" },
930 { MV_TOWARDS_PLAYER, "towards player" },
931 { MV_AWAY_FROM_PLAYER, "away from player" },
932 { MV_ALONG_LEFT_SIDE, "along left side" },
933 { MV_ALONG_RIGHT_SIDE, "along right side" },
934 { MV_TURNING_LEFT, "turning left" },
935 { MV_TURNING_RIGHT, "turning right" },
939 static struct ValueTextInfo options_move_direction[] =
941 { MV_NO_MOVING, "automatic" },
943 { MV_RIGHT, "right" },
949 static struct ValueTextInfo options_move_stepsize[] =
959 static struct ValueTextInfo options_smash_targets[] =
961 { EP_CAN_SMASH_PLAYER, "player" },
962 { EP_CAN_SMASH_ENEMIES, "enemies" },
963 { EP_CAN_SMASH_EVERYTHING, "everything" },
967 static struct ValueTextInfo options_slippery_type[] =
969 { SLIPPERY_ANY_RANDOM, "random" },
970 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
971 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
972 { SLIPPERY_ONLY_LEFT, "only left" },
973 { SLIPPERY_ONLY_RIGHT, "only right" },
977 static struct ValueTextInfo options_deadliness[] =
979 { EP_DONT_RUN_INTO, "running into" },
980 { EP_DONT_COLLIDE_WITH, "colliding with" },
981 { EP_DONT_TOUCH, "touching" },
985 static struct ValueTextInfo options_consistency[] =
987 { EP_CAN_EXPLODE, "can explode" },
988 { EP_INDESTRUCTIBLE, "indestructible" },
992 static struct ValueTextInfo options_time_units[] =
999 static struct ValueTextInfo options_change_player_action[] =
1001 { CE_TOUCHED_BY_PLAYER, "touched" },
1002 { CE_PRESSED_BY_PLAYER, "pressed" },
1003 { CE_PUSHED_BY_PLAYER, "pushed" },
1007 static struct ValueTextInfo options_change_collide_action[] =
1009 { CE_COLLISION, "on collision" },
1010 { CE_IMPACT, "on impact" },
1011 { CE_SMASHED, "when smashed" },
1015 static struct ValueTextInfo options_change_other_action[] =
1017 { CE_OTHER_IS_TOUCHING, "touching" },
1018 { CE_OTHER_IS_CHANGING, "change of" },
1019 { CE_OTHER_IS_EXPLODING, "explosion of" },
1020 { CE_OTHER_GETS_TOUCHED, "player touches" },
1021 { CE_OTHER_GETS_PRESSED, "player presses" },
1022 { CE_OTHER_GETS_PUSHED, "player pushes" },
1023 { CE_OTHER_GETS_COLLECTED, "player collects" },
1027 static struct ValueTextInfo options_change_power[] =
1029 { CP_NON_DESTRUCTIVE, "non-destructive" },
1030 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1031 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1039 int size; /* char size of selectbox or '-1' (dynamically determined) */
1040 struct ValueTextInfo *options;
1042 char *text_left, *text_right, *infotext;
1043 } selectbox_info[ED_NUM_SELECTBOX] =
1045 /* ---------- element settings: configure (custom elements) ------------- */
1048 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1049 GADGET_ID_CUSTOM_ACCESS_TYPE,
1051 options_access_type,
1052 &custom_element.access_type,
1053 "player can", NULL, "type of access to this field"
1056 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1057 GADGET_ID_CUSTOM_ACCESS_LAYER,
1059 options_access_layer,
1060 &custom_element.access_layer,
1061 NULL, NULL, "layer of access for this field"
1064 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1065 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1067 options_walk_to_action,
1068 &custom_element.walk_to_action,
1069 NULL, NULL, "diggable/collectible/pushable"
1072 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1073 GADGET_ID_CUSTOM_MOVE_PATTERN,
1075 options_move_pattern,
1076 &custom_element.move_pattern,
1077 "can move", NULL, "element move direction"
1080 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1081 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1083 options_move_direction,
1084 &custom_element.move_direction_initial,
1085 "starts moving", NULL, "initial element move direction"
1088 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1089 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1091 options_move_stepsize,
1092 &custom_element.move_stepsize,
1093 "move/fall speed", NULL, "speed of element movement"
1096 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1097 GADGET_ID_CUSTOM_SMASH_TARGETS,
1099 options_smash_targets,
1100 &custom_element.smash_targets,
1101 "can smash", NULL, "elements that can be smashed"
1104 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1105 GADGET_ID_CUSTOM_SLIPPERY_TYPE,
1107 options_slippery_type,
1108 &custom_element.slippery_type,
1109 "slippery", NULL, "where other elements fall down"
1112 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1113 GADGET_ID_CUSTOM_DEADLINESS,
1116 &custom_element.deadliness,
1117 "deadly when", NULL, "deadliness of element"
1120 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1121 GADGET_ID_CUSTOM_CONSISTENCY,
1123 options_consistency,
1124 &custom_element.consistency,
1125 NULL, "explodes to:", "consistency/destructibility"
1128 /* ---------- element settings: advanced (custom elements) --------------- */
1131 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1132 GADGET_ID_CHANGE_TIME_UNITS,
1135 &custom_element.change.delay_frames,
1136 "delay time given in", NULL, "delay time units for change"
1139 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1140 GADGET_ID_CHANGE_PLAYER_ACTION,
1142 options_change_player_action,
1143 &custom_element.change_player_action,
1144 NULL, "by player", "type of player contact"
1147 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1148 GADGET_ID_CHANGE_COLLIDE_ACTION,
1150 options_change_collide_action,
1151 &custom_element.change_collide_action,
1152 NULL, NULL, "change after impact or smash"
1155 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1156 GADGET_ID_CHANGE_OTHER_ACTION,
1158 options_change_other_action,
1159 &custom_element.change_other_action,
1160 NULL, "element:", "type of other element action"
1163 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1164 GADGET_ID_CHANGE_POWER,
1166 options_change_power,
1167 &custom_element.change.power,
1168 "power:", NULL, "power of extended change"
1177 char *text, *infotext;
1178 } textbutton_info[ED_NUM_TEXTBUTTON] =
1181 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1182 GADGET_ID_PROPERTIES_INFO,
1183 11, "Information", "Show information about element"
1186 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1187 GADGET_ID_PROPERTIES_CONFIG,
1188 11, "Configure", "Configure element properties"
1191 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1192 GADGET_ID_PROPERTIES_ADVANCED,
1193 11, "Advanced", "Advanced element configuration"
1196 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1197 GADGET_ID_SAVE_AS_TEMPLATE,
1198 -1, "Save as template", "Save current settings as new template"
1208 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1211 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1212 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1213 GADGET_ID_SCROLL_UP,
1214 "scroll level editing area up"
1217 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1218 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1219 GADGET_ID_SCROLL_DOWN,
1220 "scroll level editing area down"
1223 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1224 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1225 GADGET_ID_SCROLL_LEFT,
1226 "scroll level editing area left"
1229 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1230 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1231 GADGET_ID_SCROLL_RIGHT,
1232 "scroll level editing area right"
1235 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1236 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1237 GADGET_ID_SCROLL_LIST_UP,
1238 "scroll element list up ('Page Up')"
1241 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1242 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1243 GADGET_ID_SCROLL_LIST_DOWN,
1244 "scroll element list down ('Page Down')"
1256 } scrollbar_info[ED_NUM_SCROLLBARS] =
1259 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1260 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1261 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1262 GD_TYPE_SCROLLBAR_HORIZONTAL,
1263 GADGET_ID_SCROLL_HORIZONTAL,
1264 "scroll level editing area horizontally"
1267 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1268 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1269 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1270 GD_TYPE_SCROLLBAR_VERTICAL,
1271 GADGET_ID_SCROLL_VERTICAL,
1272 "scroll level editing area vertically"
1275 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1276 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1277 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1278 GD_TYPE_SCROLLBAR_VERTICAL,
1279 GADGET_ID_SCROLL_LIST_VERTICAL,
1280 "scroll element list vertically"
1288 int radio_button_nr;
1291 char *text_right, *infotext;
1292 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1295 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1296 GADGET_ID_RANDOM_PERCENTAGE,
1297 RADIO_NR_RANDOM_ELEMENTS,
1298 &random_placement_method, RANDOM_USE_PERCENTAGE,
1299 "percentage", "use percentage for random elements"
1302 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1303 GADGET_ID_RANDOM_QUANTITY,
1304 RADIO_NR_RANDOM_ELEMENTS,
1305 &random_placement_method, RANDOM_USE_QUANTITY,
1306 "quantity", "use quantity for random elements"
1315 char *text_right, *infotext;
1316 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1318 /* ---------- level and editor settings ---------------------------------- */
1321 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1322 GADGET_ID_DOUBLE_SPEED,
1323 &level.double_speed,
1324 "double speed movement", "set movement speed of player"
1327 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1330 "gravity", "set level gravity"
1333 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1334 GADGET_ID_RANDOM_RESTRICTED,
1335 &random_placement_background_restricted,
1336 "restrict random placement to", "set random placement restriction"
1339 /* ---------- element settings: configure (various elements) ------------- */
1342 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1343 GADGET_ID_STICK_ELEMENT,
1344 &stick_element_properties_window,
1345 "stick this screen to edit content","stick this screen to edit content"
1348 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1349 GADGET_ID_EM_SLIPPERY_GEMS,
1350 &level.em_slippery_gems,
1351 "slip down from certain flat walls","use EM style slipping behaviour"
1354 /* ---------- element settings: configure (custom elements) ------------- */
1357 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1358 GADGET_ID_CUSTOM_ACCESSIBLE,
1359 &custom_element_properties[EP_ACCESSIBLE],
1360 NULL, "player can walk to or pass this field"
1363 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1364 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1365 &custom_element_properties[EP_WALK_TO_OBJECT],
1366 NULL, "player can dig/collect/push element"
1369 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1370 GADGET_ID_CUSTOM_CAN_MOVE,
1371 &custom_element_properties[EP_CAN_MOVE],
1372 NULL, "element can move in some direction"
1375 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1376 GADGET_ID_CUSTOM_CAN_FALL,
1377 &custom_element_properties[EP_CAN_FALL],
1378 "can fall", "element can fall down"
1381 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1382 GADGET_ID_CUSTOM_CAN_SMASH,
1383 &custom_element_properties[EP_CAN_SMASH],
1384 NULL, "element can smash other elements"
1387 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1388 GADGET_ID_CUSTOM_SLIPPERY,
1389 &custom_element_properties[EP_SLIPPERY],
1390 NULL, "other elements can fall down from it"
1393 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1394 GADGET_ID_CUSTOM_DEADLY,
1395 &custom_element_properties[EP_DEADLY],
1396 NULL, "element can kill the player"
1399 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1400 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1401 &custom_element_properties[EP_EXPLODE_RESULT],
1402 NULL, "set consistency/destructibility"
1405 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1406 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1407 &custom_element.can_explode_by_fire,
1408 "by fire", "element can explode by fire/explosion"
1411 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1412 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1413 &custom_element.can_explode_smashed,
1414 "smashed", "element can explode when smashed"
1417 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1418 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1419 &custom_element.can_explode_impact,
1420 "impact", "element can explode on impact"
1423 /* ---------- element settings: advanced (custom elements) --------------- */
1426 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1427 GADGET_ID_CUSTOM_USE_GRAPHIC,
1428 &custom_element.use_gfx_element,
1429 "use graphic of element:", "use graphic for custom element"
1432 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1433 GADGET_ID_CUSTOM_CAN_CHANGE,
1434 &custom_element_properties[EP_CAN_CHANGE],
1435 "element changes to after/when:","element can change to other element"
1438 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1439 GADGET_ID_CHANGE_DELAY,
1440 &custom_element_change_events[CE_DELAY],
1441 NULL, "element changes after delay"
1444 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1445 GADGET_ID_CHANGE_BY_PLAYER,
1446 &custom_element_change_events[CE_BY_PLAYER],
1447 NULL, "element changes by player contact"
1450 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1451 GADGET_ID_CHANGE_BY_COLLISION,
1452 &custom_element_change_events[CE_BY_COLLISION],
1453 NULL, "element changes by impact or smash"
1456 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1457 GADGET_ID_CHANGE_BY_OTHER,
1458 &custom_element_change_events[CE_BY_OTHER],
1459 NULL, "element changes by other element"
1462 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1463 GADGET_ID_CHANGE_USE_EXPLOSION,
1464 &custom_element.change.explode,
1465 "explode instead of change", "element explodes instead of change"
1468 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1469 GADGET_ID_CHANGE_USE_CONTENT,
1470 &custom_element.change.use_content,
1471 "use extended change target:", "element changes to more elements"
1474 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1475 GADGET_ID_CHANGE_ONLY_COMPLETE,
1476 &custom_element.change.only_complete,
1477 "only use complete change", "only use complete extended content"
1480 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1481 GADGET_ID_CHANGE_USE_RANDOM,
1482 &custom_element.change.use_random_change,
1483 NULL, "use random value for new content"
1486 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1487 GADGET_ID_CUSTOM_USE_TEMPLATE,
1488 &level.use_custom_template,
1489 "use template", "use template for custom properties"
1495 -----------------------------------------------------------------------------
1496 some internally used variables
1497 -----------------------------------------------------------------------------
1500 /* actual size of level editor drawing area */
1501 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1503 /* actual position of level editor drawing area in level playfield */
1504 static int level_xpos = -1, level_ypos = -1;
1506 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1508 /* drawing elements on the three mouse buttons */
1509 static int new_element1 = EL_WALL;
1510 static int new_element2 = EL_EMPTY;
1511 static int new_element3 = EL_SAND;
1513 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1514 (button) == 2 ? new_element2 : \
1515 (button) == 3 ? new_element3 : EL_EMPTY)
1516 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1518 /* forward declaration for internal use */
1519 static void ModifyEditorCounter(int, int);
1520 static void ModifyEditorCounterLimits(int, int, int);
1521 static void ModifyEditorSelectbox(int, int);
1522 static void ModifyEditorElementList();
1523 static void RedrawDrawingElements();
1524 static void DrawDrawingWindow();
1525 static void DrawLevelInfoWindow();
1526 static void DrawPropertiesWindow();
1527 static boolean checkPropertiesConfig();
1528 static void CopyLevelToUndoBuffer(int);
1529 static void HandleDrawingAreas(struct GadgetInfo *);
1530 static void HandleCounterButtons(struct GadgetInfo *);
1531 static void HandleTextInputGadgets(struct GadgetInfo *);
1532 static void HandleSelectboxGadgets(struct GadgetInfo *);
1533 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1534 static void HandleRadiobuttons(struct GadgetInfo *);
1535 static void HandleCheckbuttons(struct GadgetInfo *);
1536 static void HandleControlButtons(struct GadgetInfo *);
1537 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1539 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1541 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1542 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1543 static boolean draw_with_brush = FALSE;
1544 static int properties_element = 0;
1546 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1547 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1548 static int undo_buffer_position = 0;
1549 static int undo_buffer_steps = 0;
1551 static int edit_mode;
1552 static int edit_mode_properties;
1554 static int element_shift = 0;
1556 static int editor_el_boulderdash[] =
1588 EL_BD_BUTTERFLY_LEFT,
1590 EL_BD_BUTTERFLY_RIGHT,
1591 EL_BD_FIREFLY_RIGHT,
1594 EL_BD_BUTTERFLY_DOWN,
1598 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1600 static int editor_el_emerald_mine[] =
1662 EL_ACID_POOL_TOPLEFT,
1664 EL_ACID_POOL_TOPRIGHT,
1667 EL_ACID_POOL_BOTTOMLEFT,
1668 EL_ACID_POOL_BOTTOM,
1669 EL_ACID_POOL_BOTTOMRIGHT,
1692 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1694 static int editor_el_more[] =
1727 EL_WALL_EMERALD_YELLOW,
1728 EL_WALL_EMERALD_RED,
1729 EL_WALL_EMERALD_PURPLE,
1746 EL_DYNABOMB_INCREASE_NUMBER,
1747 EL_DYNABOMB_INCREASE_SIZE,
1748 EL_DYNABOMB_INCREASE_POWER,
1769 EL_BALLOON_SWITCH_ANY,
1771 EL_BALLOON_SWITCH_LEFT,
1772 EL_BALLOON_SWITCH_RIGHT,
1773 EL_BALLOON_SWITCH_UP,
1774 EL_BALLOON_SWITCH_DOWN,
1777 EL_EXPANDABLE_WALL_HORIZONTAL,
1778 EL_EXPANDABLE_WALL_VERTICAL,
1779 EL_EXPANDABLE_WALL_ANY,
1781 EL_INVISIBLE_STEELWALL,
1796 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1798 static int editor_el_sokoban[] =
1811 EL_SOKOBAN_FIELD_EMPTY,
1812 EL_SOKOBAN_FIELD_FULL,
1815 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1817 static int editor_el_supaplex[] =
1836 EL_SP_HARDWARE_GRAY,
1845 EL_SP_GRAVITY_PORT_RIGHT,
1846 EL_SP_GRAVITY_PORT_DOWN,
1847 EL_SP_GRAVITY_PORT_LEFT,
1849 EL_SP_GRAVITY_PORT_UP,
1855 EL_SP_PORT_VERTICAL,
1856 EL_SP_PORT_HORIZONTAL,
1864 EL_SP_HARDWARE_BASE_1,
1865 EL_SP_HARDWARE_GREEN,
1866 EL_SP_HARDWARE_BLUE,
1869 EL_SP_HARDWARE_YELLOW,
1870 EL_SP_HARDWARE_BASE_2,
1871 EL_SP_HARDWARE_BASE_3,
1872 EL_SP_HARDWARE_BASE_4,
1874 EL_SP_HARDWARE_BASE_5,
1875 EL_SP_HARDWARE_BASE_6,
1879 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1881 static int editor_el_diamond_caves[] =
1908 EL_CONVEYOR_BELT_1_LEFT,
1909 EL_CONVEYOR_BELT_1_MIDDLE,
1910 EL_CONVEYOR_BELT_1_RIGHT,
1911 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1913 EL_CONVEYOR_BELT_2_LEFT,
1914 EL_CONVEYOR_BELT_2_MIDDLE,
1915 EL_CONVEYOR_BELT_2_RIGHT,
1916 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1918 EL_CONVEYOR_BELT_3_LEFT,
1919 EL_CONVEYOR_BELT_3_MIDDLE,
1920 EL_CONVEYOR_BELT_3_RIGHT,
1921 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1923 EL_CONVEYOR_BELT_4_LEFT,
1924 EL_CONVEYOR_BELT_4_MIDDLE,
1925 EL_CONVEYOR_BELT_4_RIGHT,
1926 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1928 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1929 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1930 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1931 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1933 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1934 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1935 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1936 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1939 EL_SWITCHGATE_CLOSED,
1940 EL_SWITCHGATE_SWITCH_UP,
1950 EL_STEELWALL_SLANTED,
1953 EL_SIGN_EXCLAMATION,
1956 EL_LIGHT_SWITCH_ACTIVE,
1963 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1965 static int editor_el_dx_boulderdash[] =
1989 EL_TUBE_HORIZONTAL_DOWN,
1993 EL_TUBE_VERTICAL_RIGHT,
1995 EL_TUBE_VERTICAL_LEFT,
1999 EL_TUBE_HORIZONTAL_UP,
2007 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2009 static int editor_el_chars[] =
2103 EL_CHAR(FONT_ASCII_CURSOR),
2106 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2108 static int editor_el_custom[] =
2130 EL_CUSTOM_START + 0,
2131 EL_CUSTOM_START + 1,
2132 EL_CUSTOM_START + 2,
2133 EL_CUSTOM_START + 3,
2135 EL_CUSTOM_START + 4,
2136 EL_CUSTOM_START + 5,
2137 EL_CUSTOM_START + 6,
2138 EL_CUSTOM_START + 7,
2140 EL_CUSTOM_START + 8,
2141 EL_CUSTOM_START + 9,
2142 EL_CUSTOM_START + 10,
2143 EL_CUSTOM_START + 11,
2145 EL_CUSTOM_START + 12,
2146 EL_CUSTOM_START + 13,
2147 EL_CUSTOM_START + 14,
2148 EL_CUSTOM_START + 15,
2150 EL_CUSTOM_START + 16,
2151 EL_CUSTOM_START + 17,
2152 EL_CUSTOM_START + 18,
2153 EL_CUSTOM_START + 19,
2155 EL_CUSTOM_START + 20,
2156 EL_CUSTOM_START + 21,
2157 EL_CUSTOM_START + 22,
2158 EL_CUSTOM_START + 23,
2160 EL_CUSTOM_START + 24,
2161 EL_CUSTOM_START + 25,
2162 EL_CUSTOM_START + 26,
2163 EL_CUSTOM_START + 27,
2165 EL_CUSTOM_START + 28,
2166 EL_CUSTOM_START + 29,
2167 EL_CUSTOM_START + 30,
2168 EL_CUSTOM_START + 31,
2170 EL_CUSTOM_START + 32,
2171 EL_CUSTOM_START + 33,
2172 EL_CUSTOM_START + 34,
2173 EL_CUSTOM_START + 35,
2175 EL_CUSTOM_START + 36,
2176 EL_CUSTOM_START + 37,
2177 EL_CUSTOM_START + 38,
2178 EL_CUSTOM_START + 39,
2180 EL_CUSTOM_START + 40,
2181 EL_CUSTOM_START + 41,
2182 EL_CUSTOM_START + 42,
2183 EL_CUSTOM_START + 43,
2185 EL_CUSTOM_START + 44,
2186 EL_CUSTOM_START + 45,
2187 EL_CUSTOM_START + 46,
2188 EL_CUSTOM_START + 47,
2190 EL_CUSTOM_START + 48,
2191 EL_CUSTOM_START + 49,
2192 EL_CUSTOM_START + 50,
2193 EL_CUSTOM_START + 51,
2195 EL_CUSTOM_START + 52,
2196 EL_CUSTOM_START + 53,
2197 EL_CUSTOM_START + 54,
2198 EL_CUSTOM_START + 55,
2200 EL_CUSTOM_START + 56,
2201 EL_CUSTOM_START + 57,
2202 EL_CUSTOM_START + 58,
2203 EL_CUSTOM_START + 59,
2205 EL_CUSTOM_START + 60,
2206 EL_CUSTOM_START + 61,
2207 EL_CUSTOM_START + 62,
2208 EL_CUSTOM_START + 63,
2210 EL_CUSTOM_START + 64,
2211 EL_CUSTOM_START + 65,
2212 EL_CUSTOM_START + 66,
2213 EL_CUSTOM_START + 67,
2215 EL_CUSTOM_START + 68,
2216 EL_CUSTOM_START + 69,
2217 EL_CUSTOM_START + 70,
2218 EL_CUSTOM_START + 71,
2220 EL_CUSTOM_START + 72,
2221 EL_CUSTOM_START + 73,
2222 EL_CUSTOM_START + 74,
2223 EL_CUSTOM_START + 75,
2225 EL_CUSTOM_START + 76,
2226 EL_CUSTOM_START + 77,
2227 EL_CUSTOM_START + 78,
2228 EL_CUSTOM_START + 79,
2230 EL_CUSTOM_START + 80,
2231 EL_CUSTOM_START + 81,
2232 EL_CUSTOM_START + 82,
2233 EL_CUSTOM_START + 83,
2235 EL_CUSTOM_START + 84,
2236 EL_CUSTOM_START + 85,
2237 EL_CUSTOM_START + 86,
2238 EL_CUSTOM_START + 87,
2240 EL_CUSTOM_START + 88,
2241 EL_CUSTOM_START + 89,
2242 EL_CUSTOM_START + 90,
2243 EL_CUSTOM_START + 91,
2245 EL_CUSTOM_START + 92,
2246 EL_CUSTOM_START + 93,
2247 EL_CUSTOM_START + 94,
2248 EL_CUSTOM_START + 95,
2250 EL_CUSTOM_START + 96,
2251 EL_CUSTOM_START + 97,
2252 EL_CUSTOM_START + 98,
2253 EL_CUSTOM_START + 99,
2255 EL_CUSTOM_START + 100,
2256 EL_CUSTOM_START + 101,
2257 EL_CUSTOM_START + 102,
2258 EL_CUSTOM_START + 103,
2260 EL_CUSTOM_START + 104,
2261 EL_CUSTOM_START + 105,
2262 EL_CUSTOM_START + 106,
2263 EL_CUSTOM_START + 107,
2265 EL_CUSTOM_START + 108,
2266 EL_CUSTOM_START + 109,
2267 EL_CUSTOM_START + 110,
2268 EL_CUSTOM_START + 111,
2270 EL_CUSTOM_START + 112,
2271 EL_CUSTOM_START + 113,
2272 EL_CUSTOM_START + 114,
2273 EL_CUSTOM_START + 115,
2275 EL_CUSTOM_START + 116,
2276 EL_CUSTOM_START + 117,
2277 EL_CUSTOM_START + 118,
2278 EL_CUSTOM_START + 119,
2280 EL_CUSTOM_START + 120,
2281 EL_CUSTOM_START + 121,
2282 EL_CUSTOM_START + 122,
2283 EL_CUSTOM_START + 123,
2285 EL_CUSTOM_START + 124,
2286 EL_CUSTOM_START + 125,
2287 EL_CUSTOM_START + 126,
2288 EL_CUSTOM_START + 127
2290 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2292 static int *editor_elements = NULL; /* dynamically allocated */
2293 static int num_editor_elements = 0; /* dynamically determined */
2297 boolean *setup_value;
2299 int *element_list_size;
2301 boolean last_setup_value;
2303 editor_elements_info[] =
2305 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2306 &num_editor_el_boulderdash },
2307 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2308 &num_editor_el_emerald_mine },
2309 { &setup.editor.el_more, editor_el_more,
2310 &num_editor_el_more },
2311 { &setup.editor.el_sokoban, editor_el_sokoban,
2312 &num_editor_el_sokoban },
2313 { &setup.editor.el_supaplex, editor_el_supaplex,
2314 &num_editor_el_supaplex },
2315 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2316 &num_editor_el_diamond_caves },
2317 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2318 &num_editor_el_dx_boulderdash },
2319 { &setup.editor.el_chars, editor_el_chars,
2320 &num_editor_el_chars },
2321 { &setup.editor.el_custom, editor_el_custom,
2322 &num_editor_el_custom },
2329 -----------------------------------------------------------------------------
2331 -----------------------------------------------------------------------------
2334 static void ReinitializeElementList()
2339 if (editor_elements != NULL)
2340 free(editor_elements);
2342 num_editor_elements = 0;
2344 /* determine size of element list */
2345 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2346 if (*editor_elements_info[i].setup_value)
2347 num_editor_elements += *editor_elements_info[i].element_list_size;
2349 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2351 /* workaround: offer at least as many elements as element buttons exist */
2352 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2354 *editor_elements_info[list_nr].setup_value = TRUE;
2355 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2358 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2360 /* fill element list */
2361 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2362 if (*editor_elements_info[i].setup_value)
2363 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2364 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2367 static void ReinitializeElementListButtons()
2369 static boolean initialization_needed = TRUE;
2372 if (!initialization_needed) /* check if editor element setup has changed */
2373 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2374 if (editor_elements_info[i].last_setup_value !=
2375 *editor_elements_info[i].setup_value)
2376 initialization_needed = TRUE;
2378 if (!initialization_needed)
2381 FreeLevelEditorGadgets();
2382 CreateLevelEditorGadgets();
2384 /* store current setup values for next invocation of this function */
2385 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2386 editor_elements_info[i].last_setup_value =
2387 *editor_elements_info[i].setup_value;
2389 initialization_needed = FALSE;
2392 static int getCounterGadgetWidth()
2394 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2397 static int getMaxInfoTextLength()
2399 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2402 static char *getElementInfoText(int element)
2404 char *info_text = NULL;
2406 if (element < NUM_FILE_ELEMENTS)
2408 if (strlen(element_info[element].description) > 0)
2409 info_text = element_info[element].description;
2410 else if (element_info[element].custom_description != NULL)
2411 info_text = element_info[element].custom_description;
2412 else if (element_info[element].editor_description != NULL)
2413 info_text = element_info[element].editor_description;
2416 if (info_text == NULL)
2418 info_text = "unknown";
2420 Error(ERR_WARN, "no element description for element %d", element);
2426 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2429 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2430 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2432 BlitBitmap(drawto, drawto,
2433 SX + (dx == -1 ? MINI_TILEX : 0),
2434 SY + (dy == -1 ? MINI_TILEY : 0),
2435 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2436 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2437 SX + (dx == +1 ? MINI_TILEX : 0),
2438 SY + (dy == +1 ? MINI_TILEY : 0));
2441 x = (dx == 1 ? 0 : ed_fieldx - 1);
2442 for(y=0; y<ed_fieldy; y++)
2443 DrawMiniElementOrWall(x, y, from_x, from_y);
2447 y = (dy == 1 ? 0 : ed_fieldy - 1);
2448 for(x=0; x<ed_fieldx; x++)
2449 DrawMiniElementOrWall(x, y, from_x, from_y);
2452 redraw_mask |= REDRAW_FIELD;
2456 static void CreateControlButtons()
2458 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2459 struct GadgetInfo *gi;
2460 unsigned long event_mask;
2463 /* create toolbox buttons */
2464 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2468 int gd_xoffset, gd_yoffset;
2469 int gd_x1, gd_x2, gd_y1, gd_y2;
2471 int radio_button_nr;
2474 if (id == GADGET_ID_SINGLE_ITEMS ||
2475 id == GADGET_ID_CONNECTED_ITEMS ||
2476 id == GADGET_ID_LINE ||
2477 id == GADGET_ID_ARC ||
2478 id == GADGET_ID_TEXT ||
2479 id == GADGET_ID_RECTANGLE ||
2480 id == GADGET_ID_FILLED_BOX ||
2481 id == GADGET_ID_FLOOD_FILL ||
2482 id == GADGET_ID_GRAB_BRUSH ||
2483 id == GADGET_ID_PICK_ELEMENT)
2485 button_type = GD_TYPE_RADIO_BUTTON;
2486 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2487 checked = (id == drawing_function ? TRUE : FALSE);
2488 event_mask = GD_EVENT_PRESSED;
2492 button_type = GD_TYPE_NORMAL_BUTTON;
2493 radio_button_nr = RADIO_NR_NONE;
2496 if (id == GADGET_ID_WRAP_LEFT ||
2497 id == GADGET_ID_WRAP_RIGHT ||
2498 id == GADGET_ID_WRAP_UP ||
2499 id == GADGET_ID_WRAP_DOWN)
2500 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2502 event_mask = GD_EVENT_RELEASED;
2505 if (id < ED_NUM_CTRL1_BUTTONS)
2507 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2508 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2510 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2511 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2512 width = ED_CTRL1_BUTTON_XSIZE;
2513 height = ED_CTRL1_BUTTON_YSIZE;
2517 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2518 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2520 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2521 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2522 width = ED_CTRL2_BUTTON_XSIZE;
2523 height = ED_CTRL2_BUTTON_YSIZE;
2526 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2527 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2528 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2529 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2531 gi = CreateGadget(GDI_CUSTOM_ID, id,
2532 GDI_CUSTOM_TYPE_ID, i,
2533 GDI_INFO_TEXT, control_info[i].text,
2534 GDI_X, EX + gd_xoffset,
2535 GDI_Y, EY + gd_yoffset,
2538 GDI_TYPE, button_type,
2539 GDI_STATE, GD_BUTTON_UNPRESSED,
2540 GDI_RADIO_NR, radio_button_nr,
2541 GDI_CHECKED, checked,
2542 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2543 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2544 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2545 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2546 GDI_EVENT_MASK, event_mask,
2547 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2548 GDI_CALLBACK_ACTION, HandleControlButtons,
2552 Error(ERR_EXIT, "cannot create gadget");
2554 level_editor_gadget[id] = gi;
2557 /* create buttons for scrolling of drawing area and element list */
2558 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2560 int id = scrollbutton_info[i].gadget_id;
2561 int x, y, width, height;
2562 int gd_x1, gd_x2, gd_y1, gd_y2;
2564 x = scrollbutton_info[i].x;
2565 y = scrollbutton_info[i].y;
2567 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2569 if (id == GADGET_ID_SCROLL_LIST_UP ||
2570 id == GADGET_ID_SCROLL_LIST_DOWN)
2574 width = ED_SCROLLBUTTON2_XSIZE;
2575 height = ED_SCROLLBUTTON2_YSIZE;
2576 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2577 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2578 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2585 width = ED_SCROLLBUTTON_XSIZE;
2586 height = ED_SCROLLBUTTON_YSIZE;
2587 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2588 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2589 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2593 gi = CreateGadget(GDI_CUSTOM_ID, id,
2594 GDI_CUSTOM_TYPE_ID, i,
2595 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2600 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2601 GDI_STATE, GD_BUTTON_UNPRESSED,
2602 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2603 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2604 GDI_EVENT_MASK, event_mask,
2605 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2606 GDI_CALLBACK_ACTION, HandleControlButtons,
2610 Error(ERR_EXIT, "cannot create gadget");
2612 level_editor_gadget[id] = gi;
2615 /* create buttons for element list */
2616 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2618 Bitmap *deco_bitmap;
2619 int deco_x, deco_y, deco_xpos, deco_ypos;
2620 int gd_xoffset, gd_yoffset;
2621 int gd_x1, gd_x2, gd_y;
2622 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2623 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2624 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2625 int element = editor_elements[i];
2627 event_mask = GD_EVENT_RELEASED;
2629 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2630 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2632 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2633 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2634 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2636 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2637 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2638 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2640 gi = CreateGadget(GDI_CUSTOM_ID, id,
2641 GDI_CUSTOM_TYPE_ID, i,
2642 GDI_INFO_TEXT, getElementInfoText(element),
2643 GDI_X, DX + gd_xoffset,
2644 GDI_Y, DY + gd_yoffset,
2645 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2646 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2647 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2648 GDI_STATE, GD_BUTTON_UNPRESSED,
2649 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2650 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2651 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2652 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2653 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2654 GDI_DECORATION_SHIFTING, 1, 1,
2655 GDI_EVENT_MASK, event_mask,
2656 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2657 GDI_CALLBACK_ACTION, HandleControlButtons,
2661 Error(ERR_EXIT, "cannot create gadget");
2663 level_editor_gadget[id] = gi;
2667 static void CreateCounterButtons()
2669 int max_infotext_len = getMaxInfoTextLength();
2672 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2675 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2676 int ypos = SY + counterbutton_info[i].y;
2679 /* determine horizontal offset for leading counter text */
2680 if (counterbutton_info[i].text_left != NULL)
2681 xoffset = (getFontWidth(FONT_TEXT_1) *
2682 strlen(counterbutton_info[i].text_left) +
2683 ED_GADGET_TEXT_DISTANCE);
2687 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2688 struct GadgetInfo *gi;
2690 counterbutton_info[i].gadget_id_down :
2691 counterbutton_info[i].gadget_id_up);
2693 int gd_x, gd_x1, gd_x2, gd_y;
2695 unsigned long event_mask;
2696 char infotext[max_infotext_len + 1];
2698 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2700 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2703 ED_SCROLLBUTTON_ID_AREA_LEFT :
2704 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2706 event_mask |= GD_EVENT_RELEASED;
2709 xpos += 2 * ED_GADGET_DISTANCE;
2710 ypos += ED_GADGET_DISTANCE;
2712 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2713 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2714 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2715 x_size = ED_SCROLLBUTTON_XSIZE;
2716 y_size = ED_SCROLLBUTTON_YSIZE;
2720 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2721 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2722 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2723 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2724 x_size = ED_BUTTON_COUNT_XSIZE;
2725 y_size = ED_BUTTON_COUNT_YSIZE;
2728 sprintf(infotext, "%s counter value by 1, 5 or 10",
2729 (j == 0 ? "decrease" : "increase"));
2731 gi = CreateGadget(GDI_CUSTOM_ID, id,
2732 GDI_CUSTOM_TYPE_ID, i,
2733 GDI_INFO_TEXT, infotext,
2734 GDI_X, xpos + xoffset,
2738 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2739 GDI_STATE, GD_BUTTON_UNPRESSED,
2740 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2741 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2742 GDI_EVENT_MASK, event_mask,
2743 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2744 GDI_CALLBACK_ACTION, HandleCounterButtons,
2748 Error(ERR_EXIT, "cannot create gadget");
2750 level_editor_gadget[id] = gi;
2751 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2755 int font_type = FONT_INPUT_1;
2756 int font_type_active = FONT_INPUT_1_ACTIVE;
2757 int gd_width = ED_WIN_COUNT_XSIZE;
2759 id = counterbutton_info[i].gadget_id_text;
2760 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2762 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2764 font_type = FONT_LEVEL_NUMBER;
2765 font_type_active = FONT_LEVEL_NUMBER;
2767 xpos += 2 * ED_GADGET_DISTANCE;
2768 ypos -= ED_GADGET_DISTANCE;
2770 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2771 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2772 gd_width = ED_WIN_COUNT2_XSIZE;
2776 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2777 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2780 gi = CreateGadget(GDI_CUSTOM_ID, id,
2781 GDI_CUSTOM_TYPE_ID, i,
2782 GDI_INFO_TEXT, "enter counter value",
2783 GDI_X, xpos + xoffset,
2785 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2786 GDI_NUMBER_VALUE, 0,
2787 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2788 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2790 GDI_TEXT_FONT, font_type,
2791 GDI_TEXT_FONT_ACTIVE, font_type_active,
2792 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2793 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2794 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2795 GDI_DESIGN_WIDTH, gd_width,
2796 GDI_EVENT_MASK, event_mask,
2797 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2798 GDI_CALLBACK_ACTION, HandleCounterButtons,
2802 Error(ERR_EXIT, "cannot create gadget");
2804 level_editor_gadget[id] = gi;
2805 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2811 static void CreateDrawingAreas()
2813 struct GadgetInfo *gi;
2814 unsigned long event_mask;
2819 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2820 GD_EVENT_OFF_BORDERS;
2822 /* one for the level drawing area ... */
2823 id = GADGET_ID_DRAWING_LEVEL;
2824 gi = CreateGadget(GDI_CUSTOM_ID, id,
2827 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2828 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2829 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2830 GDI_EVENT_MASK, event_mask,
2831 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2832 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2836 Error(ERR_EXIT, "cannot create gadget");
2838 level_editor_gadget[id] = gi;
2840 /* ... up to eight areas for element content ... */
2841 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2843 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2844 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2846 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2847 gi = CreateGadget(GDI_CUSTOM_ID, id,
2848 GDI_CUSTOM_TYPE_ID, i,
2851 GDI_WIDTH, 3 * MINI_TILEX,
2852 GDI_HEIGHT, 3 * MINI_TILEY,
2853 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2854 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2855 GDI_EVENT_MASK, event_mask,
2856 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2857 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2861 Error(ERR_EXIT, "cannot create gadget");
2863 level_editor_gadget[id] = gi;
2866 /* ... one for the amoeba content ... */
2867 id = GADGET_ID_AMOEBA_CONTENT;
2868 gi = CreateGadget(GDI_CUSTOM_ID, id,
2869 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2870 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2871 GDI_WIDTH, MINI_TILEX,
2872 GDI_HEIGHT, MINI_TILEY,
2873 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2874 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2875 GDI_EVENT_MASK, event_mask,
2876 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2877 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2881 Error(ERR_EXIT, "cannot create gadget");
2883 level_editor_gadget[id] = gi;
2885 /* ... one for each custom element optional graphic element ... */
2886 id = GADGET_ID_CUSTOM_GRAPHIC;
2887 gi = CreateGadget(GDI_CUSTOM_ID, id,
2888 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2889 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2890 GDI_WIDTH, MINI_TILEX,
2891 GDI_HEIGHT, MINI_TILEY,
2892 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2893 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2894 GDI_EVENT_MASK, event_mask,
2895 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2896 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2900 Error(ERR_EXIT, "cannot create gadget");
2902 level_editor_gadget[id] = gi;
2904 /* ... one area for custom element explosion content ... */
2905 id = GADGET_ID_CUSTOM_CONTENT;
2906 gi = CreateGadget(GDI_CUSTOM_ID, id,
2907 GDI_CUSTOM_TYPE_ID, i,
2908 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2909 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2910 GDI_WIDTH, 3 * MINI_TILEX,
2911 GDI_HEIGHT, 3 * MINI_TILEY,
2912 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2913 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2914 GDI_EVENT_MASK, event_mask,
2915 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2916 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2920 Error(ERR_EXIT, "cannot create gadget");
2922 level_editor_gadget[id] = gi;
2924 /* ... one for each custom element change target element ... */
2925 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2926 gi = CreateGadget(GDI_CUSTOM_ID, id,
2927 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2928 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2929 GDI_WIDTH, MINI_TILEX,
2930 GDI_HEIGHT, MINI_TILEY,
2931 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2932 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2933 GDI_EVENT_MASK, event_mask,
2934 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2935 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2939 Error(ERR_EXIT, "cannot create gadget");
2941 level_editor_gadget[id] = gi;
2943 /* ... one area for extended custom element change target content ... */
2944 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2945 gi = CreateGadget(GDI_CUSTOM_ID, id,
2946 GDI_CUSTOM_TYPE_ID, i,
2947 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2948 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2949 GDI_WIDTH, 3 * MINI_TILEX,
2950 GDI_HEIGHT, 3 * MINI_TILEY,
2951 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2952 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2953 GDI_EVENT_MASK, event_mask,
2954 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2955 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2959 Error(ERR_EXIT, "cannot create gadget");
2961 level_editor_gadget[id] = gi;
2963 /* ... one for each custom element change trigger element ... */
2964 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2965 gi = CreateGadget(GDI_CUSTOM_ID, id,
2966 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2967 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2968 GDI_WIDTH, MINI_TILEX,
2969 GDI_HEIGHT, MINI_TILEY,
2970 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2971 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2972 GDI_EVENT_MASK, event_mask,
2973 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2974 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2978 Error(ERR_EXIT, "cannot create gadget");
2980 level_editor_gadget[id] = gi;
2982 /* ... and one for random placement background restrictions */
2983 id = GADGET_ID_RANDOM_BACKGROUND;
2984 gi = CreateGadget(GDI_CUSTOM_ID, id,
2985 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2986 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2987 GDI_WIDTH, MINI_TILEX,
2988 GDI_HEIGHT, MINI_TILEY,
2989 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2990 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2991 GDI_EVENT_MASK, event_mask,
2992 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2993 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2997 Error(ERR_EXIT, "cannot create gadget");
2999 level_editor_gadget[id] = gi;
3002 static void CreateTextInputGadgets()
3004 int max_infotext_len = getMaxInfoTextLength();
3007 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3009 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3011 struct GadgetInfo *gi;
3012 unsigned long event_mask;
3013 char infotext[MAX_OUTPUT_LINESIZE + 1];
3014 int id = textinput_info[i].gadget_id;
3016 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3018 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3019 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3021 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3022 infotext[max_infotext_len] = '\0';
3024 gi = CreateGadget(GDI_CUSTOM_ID, id,
3025 GDI_CUSTOM_TYPE_ID, i,
3026 GDI_INFO_TEXT, infotext,
3027 GDI_X, SX + textinput_info[i].x,
3028 GDI_Y, SY + textinput_info[i].y,
3029 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3030 GDI_TEXT_VALUE, textinput_info[i].value,
3031 GDI_TEXT_SIZE, textinput_info[i].size,
3032 GDI_TEXT_FONT, FONT_INPUT_1,
3033 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3034 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3035 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3036 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3037 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3038 GDI_EVENT_MASK, event_mask,
3039 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3040 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3044 Error(ERR_EXIT, "cannot create gadget");
3046 level_editor_gadget[id] = gi;
3050 static void CreateSelectboxGadgets()
3052 int max_infotext_len = getMaxInfoTextLength();
3055 for (i=0; i<ED_NUM_SELECTBOX; i++)
3057 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3060 struct GadgetInfo *gi;
3061 unsigned long event_mask;
3062 char infotext[MAX_OUTPUT_LINESIZE + 1];
3063 int id = selectbox_info[i].gadget_id;
3065 if (selectbox_info[i].size == -1) /* dynamically determine size */
3067 /* (we cannot use -1 for uninitialized values if we directly compare
3068 with results from strlen(), because the '<' and '>' operation will
3069 implicitely cast -1 to an unsigned integer value!) */
3070 selectbox_info[i].size = 0;
3072 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3073 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3074 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3076 selectbox_info[i].size++; /* add one character empty space */
3079 event_mask = GD_EVENT_RELEASED |
3080 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3082 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3083 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3085 /* determine horizontal offset for leading selectbox text */
3086 if (selectbox_info[i].text_left != NULL)
3087 xoffset = (getFontWidth(FONT_TEXT_1) *
3088 strlen(selectbox_info[i].text_left) +
3089 ED_GADGET_TEXT_DISTANCE);
3091 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3092 infotext[max_infotext_len] = '\0';
3094 gi = CreateGadget(GDI_CUSTOM_ID, id,
3095 GDI_CUSTOM_TYPE_ID, i,
3096 GDI_INFO_TEXT, infotext,
3097 GDI_X, SX + selectbox_info[i].x + xoffset,
3098 GDI_Y, SY + selectbox_info[i].y,
3099 GDI_TYPE, GD_TYPE_SELECTBOX,
3100 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3101 GDI_TEXT_SIZE, selectbox_info[i].size,
3102 GDI_TEXT_FONT, FONT_INPUT_1,
3103 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3104 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3105 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3106 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3107 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3108 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3109 GDI_EVENT_MASK, event_mask,
3110 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3111 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3115 Error(ERR_EXIT, "cannot create gadget");
3117 level_editor_gadget[id] = gi;
3121 static void CreateTextbuttonGadgets()
3123 int max_infotext_len = getMaxInfoTextLength();
3126 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3128 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3129 int gd_x1, gd_x2, gd_y1, gd_y2;
3130 struct GadgetInfo *gi;
3131 unsigned long event_mask;
3132 char infotext[MAX_OUTPUT_LINESIZE + 1];
3133 int id = textbutton_info[i].gadget_id;
3135 if (textbutton_info[i].size == -1) /* dynamically determine size */
3136 textbutton_info[i].size = strlen(textbutton_info[i].text);
3138 event_mask = GD_EVENT_RELEASED;
3140 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3142 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3143 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3144 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3145 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3149 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3150 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3151 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3152 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3155 sprintf(infotext, "%s", textbutton_info[i].infotext);
3156 infotext[max_infotext_len] = '\0';
3158 gi = CreateGadget(GDI_CUSTOM_ID, id,
3159 GDI_CUSTOM_TYPE_ID, i,
3160 GDI_INFO_TEXT, infotext,
3161 GDI_X, SX + textbutton_info[i].x,
3162 GDI_Y, SY + textbutton_info[i].y,
3163 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3164 GDI_TEXT_VALUE, textbutton_info[i].text,
3165 GDI_TEXT_SIZE, textbutton_info[i].size,
3166 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3167 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3168 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3169 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3170 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3171 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3172 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3173 GDI_DECORATION_SHIFTING, 1, 1,
3174 GDI_EVENT_MASK, event_mask,
3175 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3176 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3180 Error(ERR_EXIT, "cannot create gadget");
3182 level_editor_gadget[id] = gi;
3186 static void CreateScrollbarGadgets()
3190 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3192 int id = scrollbar_info[i].gadget_id;
3193 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3194 int gd_x1, gd_x2, gd_y1, gd_y2;
3195 struct GadgetInfo *gi;
3196 int items_max, items_visible, item_position;
3197 unsigned long event_mask;
3199 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3201 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3202 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3205 else /* drawing area scrollbars */
3207 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3209 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3210 items_visible = ed_fieldx;
3215 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3216 items_visible = ed_fieldy;
3221 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3223 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3224 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3225 scrollbar_info[i].height : scrollbar_info[i].width));
3226 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3227 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3229 gi = CreateGadget(GDI_CUSTOM_ID, id,
3230 GDI_CUSTOM_TYPE_ID, i,
3231 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3232 GDI_X, scrollbar_info[i].x,
3233 GDI_Y, scrollbar_info[i].y,
3234 GDI_WIDTH, scrollbar_info[i].width,
3235 GDI_HEIGHT, scrollbar_info[i].height,
3236 GDI_TYPE, scrollbar_info[i].type,
3237 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3238 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3239 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3240 GDI_STATE, GD_BUTTON_UNPRESSED,
3241 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3242 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3243 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3244 GDI_EVENT_MASK, event_mask,
3245 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3246 GDI_CALLBACK_ACTION, HandleControlButtons,
3250 Error(ERR_EXIT, "cannot create gadget");
3252 level_editor_gadget[id] = gi;
3256 static void CreateCheckbuttonGadgets()
3258 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3259 struct GadgetInfo *gi;
3260 unsigned long event_mask;
3261 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3265 event_mask = GD_EVENT_PRESSED;
3267 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3268 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3269 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3270 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3271 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3273 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3275 int id = radiobutton_info[i].gadget_id;
3278 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3280 gi = CreateGadget(GDI_CUSTOM_ID, id,
3281 GDI_CUSTOM_TYPE_ID, i,
3282 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3283 GDI_X, SX + radiobutton_info[i].x,
3284 GDI_Y, SY + radiobutton_info[i].y,
3285 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3286 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3287 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3288 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3289 GDI_CHECKED, checked,
3290 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3291 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3292 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3293 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3294 GDI_EVENT_MASK, event_mask,
3295 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3296 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3300 Error(ERR_EXIT, "cannot create gadget");
3302 level_editor_gadget[id] = gi;
3305 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3307 int id = checkbutton_info[i].gadget_id;
3309 if (id == GADGET_ID_STICK_ELEMENT)
3310 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3312 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3314 gi = CreateGadget(GDI_CUSTOM_ID, id,
3315 GDI_CUSTOM_TYPE_ID, i,
3316 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3317 GDI_X, SX + checkbutton_info[i].x,
3318 GDI_Y, SY + checkbutton_info[i].y,
3319 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3320 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3321 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3322 GDI_CHECKED, *checkbutton_info[i].value,
3323 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3324 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3325 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3326 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3327 GDI_EVENT_MASK, event_mask,
3328 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3329 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3333 Error(ERR_EXIT, "cannot create gadget");
3335 level_editor_gadget[id] = gi;
3339 void CreateLevelEditorGadgets()
3341 int old_game_status = game_status;
3343 /* setting 'game_status' is needed to get the right fonts for the editor */
3344 game_status = GAME_MODE_EDITOR;
3346 ReinitializeElementList();
3348 CreateControlButtons();
3349 CreateCounterButtons();
3350 CreateDrawingAreas();
3351 CreateTextInputGadgets();
3352 CreateSelectboxGadgets();
3353 CreateTextbuttonGadgets();
3354 CreateScrollbarGadgets();
3355 CreateCheckbuttonGadgets();
3357 game_status = old_game_status;
3360 void FreeLevelEditorGadgets()
3364 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3365 FreeGadget(level_editor_gadget[i]);
3368 static void MapCounterButtons(int id)
3370 char infotext[MAX_OUTPUT_LINESIZE + 1];
3371 int max_infotext_len = getMaxInfoTextLength();
3372 int xoffset_above = 0;
3373 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3374 int xoffset_left = 0;
3375 int yoffset_left = ED_BORDER_SIZE;
3376 int xoffset_right = getCounterGadgetWidth();
3377 int yoffset_right = ED_BORDER_SIZE;
3380 if (counterbutton_info[id].text_above)
3382 x = SX + counterbutton_info[id].x + xoffset_above;
3383 y = SY + counterbutton_info[id].y + yoffset_above;
3385 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3386 infotext[max_infotext_len] = '\0';
3387 DrawText(x, y, infotext, FONT_TEXT_1);
3390 if (counterbutton_info[id].text_left)
3392 x = SX + counterbutton_info[id].x + xoffset_left;
3393 y = SY + counterbutton_info[id].y + yoffset_left;
3395 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3396 infotext[max_infotext_len] = '\0';
3397 DrawText(x, y, infotext, FONT_TEXT_1);
3400 if (counterbutton_info[id].text_right)
3402 int gadget_id = counterbutton_info[id].gadget_id_down;
3404 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3405 y = SY + counterbutton_info[id].y + yoffset_right;
3407 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3408 infotext[max_infotext_len] = '\0';
3409 DrawText(x, y, infotext, FONT_TEXT_1);
3412 ModifyEditorCounter(id, *counterbutton_info[id].value);
3414 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3415 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3416 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3419 static void MapControlButtons()
3424 /* map toolbox buttons */
3425 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3426 MapGadget(level_editor_gadget[i]);
3428 /* map buttons to select elements */
3429 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3430 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3431 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3432 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3433 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3435 /* map buttons to select level */
3436 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3437 ModifyEditorCounterLimits(counter_id,
3438 leveldir_current->first_level,
3439 leveldir_current->last_level);
3440 MapCounterButtons(counter_id);
3443 static void MapDrawingArea(int id)
3445 MapGadget(level_editor_gadget[id]);
3448 static void MapTextInputGadget(int id)
3450 char infotext[MAX_OUTPUT_LINESIZE + 1];
3451 int max_infotext_len = getMaxInfoTextLength();
3452 int xoffset_above = 0;
3453 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3454 int x = textinput_info[id].x + xoffset_above;
3455 int y = textinput_info[id].y + yoffset_above;
3457 if (textinput_info[id].infotext)
3459 sprintf(infotext, "%s:", textinput_info[id].infotext);
3460 infotext[max_infotext_len] = '\0';
3461 DrawTextF(x, y, FONT_TEXT_1, infotext);
3464 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3465 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3467 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3470 static void MapSelectboxGadget(int id)
3472 int xoffset_left = 0;
3473 int yoffset_left = ED_BORDER_SIZE;
3474 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3475 int yoffset_right = ED_BORDER_SIZE;
3476 int x = selectbox_info[id].x + xoffset_left;
3477 int y = selectbox_info[id].y + yoffset_left;
3479 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3481 if (selectbox_info[id].text_right)
3483 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3485 x = gi->x + gi->width + xoffset_right;
3486 y = SY + selectbox_info[id].y + yoffset_right;
3488 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3491 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3493 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3496 static void MapTextbuttonGadget(int id)
3498 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3501 static void MapRadiobuttonGadget(int id)
3503 int xoffset_right = ED_XOFFSET_CHECKBOX;
3504 int yoffset_right = ED_BORDER_SIZE;
3505 int x = radiobutton_info[id].x + xoffset_right;
3506 int y = radiobutton_info[id].y + yoffset_right;
3508 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3510 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3511 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3512 GDI_CHECKED, checked, GDI_END);
3514 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3517 static void MapCheckbuttonGadget(int id)
3519 int xoffset_right = ED_XOFFSET_CHECKBOX;
3520 int yoffset_right = ED_BORDER_SIZE;
3521 int x = checkbutton_info[id].x + xoffset_right;
3522 int y = checkbutton_info[id].y + yoffset_right;
3524 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3525 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3526 GDI_CHECKED, *checkbutton_info[id].value,
3527 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3529 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3532 static void MapMainDrawingArea()
3534 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3535 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3538 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3540 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3541 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3542 no_horizontal_scrollbar) ||
3543 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3544 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3545 no_vertical_scrollbar))
3548 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3551 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3553 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3554 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3557 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3560 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3563 static void UnmapDrawingArea(int id)
3565 UnmapGadget(level_editor_gadget[id]);
3568 void UnmapLevelEditorWindowGadgets()
3572 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3573 if (level_editor_gadget[i]->x < SX + SXSIZE)
3574 UnmapGadget(level_editor_gadget[i]);
3577 void UnmapLevelEditorGadgets()
3581 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3582 UnmapGadget(level_editor_gadget[i]);
3585 static void ResetUndoBuffer()
3587 undo_buffer_position = -1;
3588 undo_buffer_steps = -1;
3589 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3592 static void DrawEditModeWindow()
3594 ModifyEditorElementList();
3595 RedrawDrawingElements();
3597 if (edit_mode == ED_MODE_INFO)
3598 DrawLevelInfoWindow();
3599 else if (edit_mode == ED_MODE_PROPERTIES)
3600 DrawPropertiesWindow();
3601 else /* edit_mode == ED_MODE_DRAWING */
3602 DrawDrawingWindow();
3605 static boolean LevelChanged()
3607 boolean level_changed = FALSE;
3610 for(y=0; y<lev_fieldy; y++)
3611 for(x=0; x<lev_fieldx; x++)
3612 if (Feld[x][y] != level.field[x][y])
3613 level_changed = TRUE;
3615 return level_changed;
3618 static boolean LevelContainsPlayer()
3620 boolean player_found = FALSE;
3623 for(y=0; y<lev_fieldy; y++)
3624 for(x=0; x<lev_fieldx; x++)
3625 if (Feld[x][y] == EL_PLAYER_1 ||
3626 Feld[x][y] == EL_SP_MURPHY)
3627 player_found = TRUE;
3629 return player_found;
3632 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3633 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3637 for(x=0; x<lev_fieldx; x++)
3638 for(y=0; y<lev_fieldy; y++)
3639 dst[x][y] = src[x][y];
3642 static void CopyCustomElementPropertiesToEditor(int element)
3646 /* needed here to initialize combined element properties */
3647 InitElementPropertiesEngine(level.game_version);
3649 custom_element = element_info[element];
3651 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3652 custom_element_properties[i] = HAS_PROPERTY(element, i);
3654 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3655 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3657 /* ---------- element settings: configure (custom elements) ------------- */
3659 /* set accessible layer selectbox help value */
3660 custom_element.access_type =
3661 (IS_WALKABLE(element) ? EP_WALKABLE :
3662 IS_PASSABLE(element) ? EP_PASSABLE :
3663 custom_element.access_type);
3664 custom_element.access_layer =
3665 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3666 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3667 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3668 custom_element.access_layer);
3669 custom_element_properties[EP_ACCESSIBLE] =
3670 (IS_ACCESSIBLE_OVER(element) ||
3671 IS_ACCESSIBLE_INSIDE(element) ||
3672 IS_ACCESSIBLE_UNDER(element));
3674 /* set walk-to-object action selectbox help value */
3675 custom_element.walk_to_action =
3676 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3677 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3678 IS_PUSHABLE(element) ? EP_PUSHABLE :
3679 custom_element.walk_to_action);
3680 custom_element_properties[EP_WALK_TO_OBJECT] =
3681 (IS_DIGGABLE(element) ||
3682 IS_COLLECTIBLE(element) ||
3683 IS_PUSHABLE(element));
3685 /* set smash targets selectbox help value */
3686 custom_element.smash_targets =
3687 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3688 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3689 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3690 custom_element.smash_targets);
3691 custom_element_properties[EP_CAN_SMASH] =
3692 (CAN_SMASH_EVERYTHING(element) ||
3693 CAN_SMASH_ENEMIES(element) ||
3694 CAN_SMASH_PLAYER(element));
3696 /* set deadliness selectbox help value */
3697 custom_element.deadliness =
3698 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3699 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3700 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3701 custom_element.deadliness);
3702 custom_element_properties[EP_DEADLY] =
3703 (DONT_TOUCH(element) ||
3704 DONT_COLLIDE_WITH(element) ||
3705 DONT_RUN_INTO(element));
3707 /* set consistency selectbox help value */
3708 custom_element.consistency =
3709 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3710 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3711 custom_element.consistency);
3712 custom_element_properties[EP_EXPLODE_RESULT] =
3713 (IS_INDESTRUCTIBLE(element) ||
3714 CAN_EXPLODE(element));
3716 /* special case: sub-settings dependent from main setting */
3717 if (CAN_EXPLODE_BY_FIRE(element))
3718 custom_element.can_explode_by_fire = TRUE;
3719 if (CAN_EXPLODE_SMASHED(element))
3720 custom_element.can_explode_smashed = TRUE;
3721 if (CAN_EXPLODE_IMPACT(element))
3722 custom_element.can_explode_impact = TRUE;
3724 /* ---------- element settings: advanced (custom elements) --------------- */
3726 /* set change by player selectbox help value */
3727 custom_element.change_player_action =
3728 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3729 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3730 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3731 custom_element.change_player_action);
3733 /* set change by collision selectbox help value */
3734 custom_element.change_collide_action =
3735 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3736 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3737 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3738 custom_element.change_collide_action);
3740 /* set change by other element action selectbox help value */
3741 custom_element.change_other_action =
3742 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3743 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3744 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3745 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3746 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3747 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3748 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3749 custom_element.change_other_action);
3752 static void CopyCustomElementPropertiesToGame(int element)
3755 int access_type_and_layer;
3757 if (level.use_custom_template)
3759 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3761 level.use_custom_template = FALSE;
3762 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3763 GDI_CHECKED, FALSE, GDI_END);
3767 LoadLevelTemplate(-1);
3769 DrawEditModeWindow();
3773 element_info[element] = custom_element;
3775 /* ---------- element settings: configure (custom elements) ------------- */
3777 /* set accessible property from checkbox and selectbox */
3778 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3779 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3780 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3781 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3782 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3783 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3784 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3785 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3786 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3787 custom_element_properties[access_type_and_layer] =
3788 custom_element_properties[EP_ACCESSIBLE];
3790 /* set walk-to-object property from checkbox and selectbox */
3791 custom_element_properties[EP_DIGGABLE] = FALSE;
3792 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3793 custom_element_properties[EP_PUSHABLE] = FALSE;
3794 custom_element_properties[custom_element.walk_to_action] =
3795 custom_element_properties[EP_WALK_TO_OBJECT];
3797 /* set smash property from checkbox and selectbox */
3798 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3799 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3800 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3801 custom_element_properties[custom_element.smash_targets] =
3802 custom_element_properties[EP_CAN_SMASH];
3804 /* set deadliness property from checkbox and selectbox */
3805 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3806 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3807 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3808 custom_element_properties[custom_element.deadliness] =
3809 custom_element_properties[EP_DEADLY];
3811 /* set consistency property from checkbox and selectbox */
3812 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3813 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3814 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3815 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3816 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3817 custom_element_properties[custom_element.consistency] =
3818 custom_element_properties[EP_EXPLODE_RESULT];
3820 /* special case: sub-settings dependent from main setting */
3821 if (custom_element_properties[EP_CAN_EXPLODE])
3823 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3824 custom_element.can_explode_by_fire;
3825 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3826 custom_element.can_explode_smashed;
3827 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3828 custom_element.can_explode_impact;
3831 /* ---------- element settings: advanced (custom elements) --------------- */
3833 /* set player change event from checkbox and selectbox */
3834 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3835 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3836 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3837 custom_element_change_events[custom_element.change_player_action] =
3838 custom_element_change_events[CE_BY_PLAYER];
3840 /* set collision change event from checkbox and selectbox */
3841 custom_element_change_events[CE_COLLISION] = FALSE;
3842 custom_element_change_events[CE_IMPACT] = FALSE;
3843 custom_element_change_events[CE_SMASHED] = FALSE;
3844 custom_element_change_events[custom_element.change_collide_action] =
3845 custom_element_change_events[CE_BY_COLLISION];
3847 /* set other element action change event from checkbox and selectbox */
3848 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3849 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3850 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3851 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3852 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3853 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3854 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3855 custom_element_change_events[custom_element.change_other_action] =
3856 custom_element_change_events[CE_BY_OTHER];
3858 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3859 SET_PROPERTY(element, i, custom_element_properties[i]);
3861 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3862 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3864 /* copy change events also to special level editor variable */
3865 custom_element = element_info[element];
3870 CloseDoor(DOOR_CLOSE_ALL);
3871 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3873 if (level_editor_test_game)
3875 CopyPlayfield(level.field, Feld);
3876 CopyPlayfield(FieldBackup, level.field);
3878 level_editor_test_game = FALSE;
3882 edit_mode = ED_MODE_DRAWING;
3883 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3891 /* copy default editor door content to main double buffer */
3892 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3893 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3896 /* draw mouse button brush elements */
3897 RedrawDrawingElements();
3900 /* draw bigger door */
3901 DrawSpecialEditorDoor();
3903 /* draw new control window */
3904 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3905 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3907 redraw_mask |= REDRAW_ALL;
3909 ReinitializeElementListButtons(); /* only needed after setup changes */
3911 ModifyEditorElementList(); /* may be needed for custom elements */
3915 MapControlButtons();
3917 DrawEditModeWindow();
3919 /* copy actual editor door content to door double buffer for OpenDoor() */
3920 BlitBitmap(drawto, bitmap_db_door,
3921 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3923 OpenDoor(DOOR_OPEN_1);
3926 static void AdjustDrawingAreaGadgets()
3928 int ed_xsize = lev_fieldx + 2;
3929 int ed_ysize = lev_fieldy + 2;
3930 int max_ed_fieldx = MAX_ED_FIELDX;
3931 int max_ed_fieldy = MAX_ED_FIELDY;
3932 boolean horizontal_scrollbar_needed;
3933 boolean vertical_scrollbar_needed;
3934 int x, y, width, height;
3935 int xoffset, yoffset;
3937 /* check if we need any scrollbars */
3938 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3939 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3941 /* check if we have a smaller editor field because of scrollbars */
3942 if (horizontal_scrollbar_needed)
3943 max_ed_fieldy = MAX_ED_FIELDY - 1;
3944 if (vertical_scrollbar_needed)
3945 max_ed_fieldx = MAX_ED_FIELDX - 1;
3947 /* check again if we now need more scrollbars because of less space */
3948 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3949 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3951 /* check if editor field gets even smaller after adding new scrollbars */
3952 if (horizontal_scrollbar_needed)
3953 max_ed_fieldy = MAX_ED_FIELDY - 1;
3954 if (vertical_scrollbar_needed)
3955 max_ed_fieldx = MAX_ED_FIELDX - 1;
3957 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3958 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3960 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3961 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3962 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3963 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3966 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3967 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3969 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3970 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3972 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3973 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3975 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3976 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3978 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3980 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3982 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3984 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3988 static void AdjustLevelScrollPosition()
3990 if (level_xpos < -1)
3992 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3993 level_xpos = lev_fieldx - ed_fieldx + 1;
3994 if (lev_fieldx < ed_fieldx - 2)
3997 if (level_ypos < -1)
3999 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4000 level_ypos = lev_fieldy - ed_fieldy + 1;
4001 if (lev_fieldy < ed_fieldy - 2)
4005 static void AdjustEditorScrollbar(int id)
4007 struct GadgetInfo *gi = level_editor_gadget[id];
4008 int items_max, items_visible, item_position;
4010 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4012 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4013 items_visible = ed_fieldx;
4014 item_position = level_xpos + 1;
4018 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4019 items_visible = ed_fieldy;
4020 item_position = level_ypos + 1;
4023 if (item_position > items_max - items_visible)
4024 item_position = items_max - items_visible;
4026 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4027 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4030 static void ModifyEditorCounter(int counter_id, int new_value)
4032 int *counter_value = counterbutton_info[counter_id].value;
4033 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4034 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4036 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4038 if (counter_value != NULL)
4039 *counter_value = gi->text.number_value;
4042 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4044 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4045 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4047 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4050 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4052 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4053 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4054 int new_index_value = 0;
4057 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4058 if (selectbox_info[selectbox_id].options[i].value == new_value)
4059 new_index_value = i;
4061 *selectbox_info[selectbox_id].value =
4062 selectbox_info[selectbox_id].options[new_index_value].value;
4064 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4067 static void ModifyEditorElementList()
4071 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4073 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4074 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4075 struct GadgetDesign *gd = &gi->deco.design;
4076 int element = editor_elements[element_shift + i];
4079 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4080 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4085 static void PickDrawingElement(int button, int element)
4087 if (button < 1 || button > 3)
4092 new_element1 = element;
4093 DrawMiniGraphicExt(drawto,
4094 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4095 el2edimg(new_element1));
4097 else if (button == 2)
4099 new_element2 = element;
4100 DrawMiniGraphicExt(drawto,
4101 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4102 el2edimg(new_element2));
4106 new_element3 = element;
4107 DrawMiniGraphicExt(drawto,
4108 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4109 el2edimg(new_element3));
4112 redraw_mask |= REDRAW_DOOR_1;
4115 static void RedrawDrawingElements()
4117 PickDrawingElement(1, new_element1);
4118 PickDrawingElement(2, new_element2);
4119 PickDrawingElement(3, new_element3);
4122 static void DrawDrawingWindow()
4124 stick_element_properties_window = FALSE;
4126 SetMainBackgroundImage(IMG_UNDEFINED);
4128 UnmapLevelEditorWindowGadgets();
4130 AdjustDrawingAreaGadgets();
4131 AdjustLevelScrollPosition();
4132 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4133 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4135 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4136 MapMainDrawingArea();
4139 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4142 int border_graphic =
4143 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4146 int num_mini_tilex = width / MINI_TILEX + 1;
4147 int num_mini_tiley = width / MINI_TILEY + 1;
4150 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4152 for (y=0; y < num_mini_tiley; y++)
4153 for (x=0; x < num_mini_tilex; x++)
4154 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4155 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4156 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4158 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4161 static void DrawRandomPlacementBackgroundArea()
4163 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4164 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4165 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4166 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4168 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4169 DrawMiniElement(area_x, area_y, random_placement_background_element);
4171 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4174 static void DrawLevelInfoWindow()
4178 stick_element_properties_window = FALSE;
4180 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4182 UnmapLevelEditorWindowGadgets();
4184 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4185 "Level Settings", FONT_TITLE_1);
4186 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4187 "Editor Settings", FONT_TITLE_1);
4189 /* draw counter gadgets */
4190 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4191 MapCounterButtons(i);
4193 /* draw checkbutton gadgets */
4194 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4195 MapCheckbuttonGadget(i);
4197 /* draw radiobutton gadgets */
4198 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4199 MapRadiobuttonGadget(i);
4201 /* draw text input gadgets */
4202 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4203 MapTextInputGadget(i);
4205 /* draw drawing area */
4206 DrawRandomPlacementBackgroundArea();
4209 static void DrawAmoebaContentArea()
4211 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4212 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4213 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4214 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4216 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4217 DrawMiniElement(area_x, area_y, level.amoeba_content);
4219 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4221 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4224 static void DrawCustomGraphicElementArea()
4226 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4227 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4228 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4229 int area_sx = SX + xpos;
4230 int area_sy = SY + ypos;
4232 if (!IS_CUSTOM_ELEMENT(properties_element))
4234 /* this should never happen */
4235 Error(ERR_WARN, "element %d is no custom element", properties_element);
4240 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4241 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4242 el2edimg(custom_element.gfx_element));
4244 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4247 static void DrawCustomContentArea()
4249 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4250 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4251 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4254 if (!IS_CUSTOM_ELEMENT(properties_element))
4256 /* this should never happen */
4257 Error(ERR_WARN, "element %d is no custom element", properties_element);
4262 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4266 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4267 el2edimg(custom_element.content[x][y]));
4269 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4272 static void DrawCustomChangeTargetArea()
4274 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4275 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4276 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4277 int area_sx = SX + xpos;
4278 int area_sy = SY + ypos;
4280 if (!IS_CUSTOM_ELEMENT(properties_element))
4282 /* this should never happen */
4283 Error(ERR_WARN, "element %d is no custom element", properties_element);
4288 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4289 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4290 el2edimg(custom_element.change.target_element));
4292 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4295 static void DrawCustomChangeContentArea()
4297 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4298 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4299 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4302 if (!IS_CUSTOM_ELEMENT(properties_element))
4304 /* this should never happen */
4305 Error(ERR_WARN, "element %d is no custom element", properties_element);
4310 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4314 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4315 el2edimg(custom_element.change.content[x][y]));
4317 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4320 static void DrawCustomChangeTriggerArea()
4322 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4323 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4324 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4325 int area_sx = SX + xpos;
4326 int area_sy = SY + ypos;
4328 if (!IS_CUSTOM_ELEMENT(properties_element))
4330 /* this should never happen */
4331 Error(ERR_WARN, "element %d is no custom element", properties_element);
4336 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4337 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4338 el2edimg(custom_element.change.trigger_element));
4340 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4343 static void DrawElementContentAreas()
4345 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4346 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4347 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4348 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4351 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4352 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4354 /* display counter to choose number of element content areas */
4355 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4357 /* delete content areas in case of reducing number of them */
4358 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4360 for (i=0; i<level.num_yamyam_contents; i++)
4361 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4362 area_sy + 6 * (i / 4) * MINI_TILEY,
4363 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4365 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4366 "Content", FONT_TEXT_1);
4367 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4368 "when", FONT_TEXT_1);
4369 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4370 "smashed", FONT_TEXT_1);
4372 for (i=0; i<level.num_yamyam_contents; i++)
4376 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4377 level.yamyam_content[i][x][y]);
4379 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4380 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4381 FONT_TEXT_1, "%d", i + 1);
4384 for (i=0; i<level.num_yamyam_contents; i++)
4385 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4388 char *getElementDescriptionFilename(int element)
4390 char *docs_dir = options.docs_directory;
4391 char *elements_subdir = "elements";
4392 static char *filename = NULL;
4393 char basename[MAX_FILENAME_LEN];
4395 if (filename != NULL)
4398 /* 1st try: look for element description file for exactly this element */
4399 sprintf(basename, "%s.txt", element_info[element].token_name);
4400 filename = getPath3(docs_dir, elements_subdir, basename);
4401 if (fileExists(filename))
4406 /* 2nd try: look for element description file for this element's class */
4407 sprintf(basename, "%s.txt", element_info[element].class_name);
4408 filename = getPath3(docs_dir, elements_subdir, basename);
4409 if (fileExists(filename))
4415 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4417 int font_height = getFontHeight(font_nr);
4418 int pad_x = ED_SETTINGS_XPOS(0);
4419 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4420 int sx = SX + pad_x;
4421 int sy = SY + pad_y;
4422 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4424 if (screen_line >= max_lines_per_screen)
4427 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4432 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4434 int font_nr = FONT_TEXT_2;
4435 int font_width = getFontWidth(font_nr);
4436 int pad_x = ED_SETTINGS_XPOS(0);
4437 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4438 char line[MAX_LINE_LEN];
4439 char buffer[max_chars_per_line + 1];
4441 int lines_printed = 0;
4444 if (filename == NULL)
4447 if (!(file = fopen(filename, MODE_READ)))
4455 char *line_ptr, *word_ptr;
4456 boolean last_line_was_empty = TRUE;
4458 /* read next line of input file */
4459 if (!fgets(line, MAX_LINE_LEN, file))
4462 /* skip comments (lines directly beginning with '#') */
4466 /* cut trailing newline from input line */
4467 for (line_ptr = line; *line_ptr; line_ptr++)
4469 if (*line_ptr == '\n' || *line_ptr == '\r')
4476 if (strlen(line) == 0) /* special case: force empty line */
4483 boolean print_buffer = FALSE;
4486 /* skip leading whitespaces */
4487 while (*word_ptr == ' ' || *word_ptr == '\t')
4490 line_ptr = word_ptr;
4493 /* look for end of next word */
4494 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4504 else if (*word_ptr == '\n') /* special case: force empty line */
4506 if (buffer_len == 0)
4509 /* prevent printing of multiple empty lines */
4510 if (buffer_len > 0 || !last_line_was_empty)
4511 print_buffer = TRUE;
4513 else if (word_len < max_chars_per_line - buffer_len)
4515 /* word fits into text buffer -- add word */
4518 buffer[buffer_len++] = ' ';
4520 strncpy(&buffer[buffer_len], word_ptr, word_len);
4521 buffer_len += word_len;
4522 buffer[buffer_len] = '\0';
4523 word_ptr += word_len;
4525 else if (buffer_len > 0)
4527 /* not enough space left for word in text buffer -- print buffer */
4529 print_buffer = TRUE;
4533 /* word does not fit at all into empty text buffer -- cut word */
4535 strncpy(buffer, word_ptr, max_chars_per_line);
4536 buffer[max_chars_per_line] = '\0';
4537 word_ptr += max_chars_per_line;
4538 print_buffer = TRUE;
4543 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4544 return lines_printed;
4546 last_line_was_empty = (buffer_len == 0);
4551 print_buffer = FALSE;
4559 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4562 return lines_printed;
4565 static void DrawPropertiesTabulatorGadgets()
4567 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4568 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4569 int gd_x = gd->x + gd_gi->border.width / 2;
4570 int gd_y = gd->y + gd_gi->height - 1;
4571 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4572 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4573 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4576 /* draw additional "advanced" tabulator for custom elements */
4577 if (IS_CUSTOM_ELEMENT(properties_element))
4578 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4580 for (i=id_first; i <= id_last; i++)
4582 int gadget_id = textbutton_info[i].gadget_id;
4583 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4584 boolean active = (i != edit_mode_properties);
4586 /* draw background line below tabulator button */
4587 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4589 /* draw solid line below inactive tabulator buttons */
4590 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4591 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4593 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4594 MapTextbuttonGadget(i);
4597 /* draw little border line below tabulator buttons */
4598 if (tab_color != BLACK_PIXEL) /* black => transparent */
4599 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4600 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4601 ED_GADGET_DISTANCE, tab_color);
4604 static void DrawPropertiesInfo()
4613 /* configurable properties */
4614 { EP_INDESTRUCTIBLE, "- undestructible" },
4615 { EP_SLIPPERY, "- slippery for falling objects" },
4616 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4618 { EP_DIGGABLE, "- diggable" },
4619 { EP_COLLECTIBLE, "- collectible" },
4620 { EP_PUSHABLE, "- pushable" },
4622 { EP_CAN_MOVE, "- can move" },
4623 { EP_CAN_FALL, "- can fall" },
4625 { EP_CAN_SMASH, "- can smash" },
4627 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4628 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4629 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4630 { EP_CAN_EXPLODE, "- can explode" },
4631 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4632 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4633 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4635 { EP_DONT_RUN_INTO, "- deadly when running into" },
4636 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4637 { EP_DONT_TOUCH, "- deadly when touching" },
4639 { EP_WALKABLE_OVER, "- player can walk over it" },
4640 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4641 { EP_WALKABLE_UNDER, "- player can walk under it" },
4642 { EP_PASSABLE_OVER, "- player can pass over it" },
4643 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4644 { EP_PASSABLE_UNDER, "- player can pass under it" },
4646 /* pre-defined properties */
4647 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4648 { EP_HAS_CONTENT, "- can contain other elements" },
4652 char *filename = getElementDescriptionFilename(properties_element);
4653 char *percentage_text = "In this level:";
4654 char *properties_text = "Standard properties:";
4656 int num_elements_in_level;
4657 int num_standard_properties = 0;
4658 int font1_nr = FONT_TEXT_1;
4659 int font2_nr = FONT_TEXT_2;
4660 int font1_width = getFontWidth(font1_nr);
4661 int font2_height = getFontHeight(font2_nr);
4662 int pad_x = ED_SETTINGS_XPOS(0);
4663 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4664 int screen_line = 0;
4667 /* ----- print number of elements / percentage of this element in level */
4669 num_elements_in_level = 0;
4670 for (y=0; y<lev_fieldy; y++)
4671 for (x=0; x<lev_fieldx; x++)
4672 if (Feld[x][y] == properties_element)
4673 num_elements_in_level++;
4674 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4676 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4678 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4679 pad_y + screen_line++ * font2_height, font2_nr,
4680 "%d (%.2f%%)", num_elements_in_level, percentage);
4684 /* ----- print standard properties of this element */
4686 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4689 for (i=0; properties[i].value != -1; i++)
4691 if (!HAS_PROPERTY(properties_element, properties[i].value))
4694 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4695 properties[i].text);
4696 num_standard_properties++;
4699 if (num_standard_properties == 0)
4700 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4701 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4705 /* ----- print special description of this element */
4707 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4708 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4709 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4712 #define TEXT_COLLECTING "Score for collecting"
4713 #define TEXT_SMASHING "Score for smashing"
4714 #define TEXT_CRACKING "Score for cracking"
4715 #define TEXT_SPEED "Speed of amoeba growth"
4716 #define TEXT_DURATION "Duration when activated"
4723 } elements_with_counter[] =
4725 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4726 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4727 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4728 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4729 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4730 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4731 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4732 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4733 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4734 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4735 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4736 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4737 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4738 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4739 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4740 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4741 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4742 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4743 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4744 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4745 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4746 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4747 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4748 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4749 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4750 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4751 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4752 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4753 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4754 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4755 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4756 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4757 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4758 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4759 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4760 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4761 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4762 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4763 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4764 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4765 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4766 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4767 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4768 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4769 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4770 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4771 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4772 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4773 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4774 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4775 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4776 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4777 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4778 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4779 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4780 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4784 static boolean checkPropertiesConfig()
4788 if (IS_GEM(properties_element) ||
4789 IS_CUSTOM_ELEMENT(properties_element) ||
4790 HAS_CONTENT(properties_element))
4793 for (i=0; elements_with_counter[i].element != -1; i++)
4794 if (elements_with_counter[i].element == properties_element)
4800 static void DrawPropertiesConfig()
4804 if (!checkPropertiesConfig())
4806 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4811 /* check if there are elements where a score can be chosen for */
4812 for (i=0; elements_with_counter[i].element != -1; i++)
4814 if (elements_with_counter[i].element == properties_element)
4816 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4818 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4819 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4820 MapCounterButtons(counter_id);
4826 if (HAS_CONTENT(properties_element))
4828 /* draw stickybutton gadget */
4829 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4830 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4831 MapCheckbuttonGadget(i);
4833 if (IS_AMOEBOID(properties_element))
4834 DrawAmoebaContentArea();
4836 DrawElementContentAreas();
4839 if (IS_GEM(properties_element))
4840 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4842 if (IS_CUSTOM_ELEMENT(properties_element))
4844 /* draw stickybutton gadget */
4845 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4846 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4847 MapCheckbuttonGadget(i);
4849 /* draw checkbutton gadgets */
4850 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4851 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4852 MapCheckbuttonGadget(i);
4854 /* draw counter gadgets */
4855 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4856 MapCounterButtons(i);
4858 /* draw selectbox gadgets */
4859 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4860 MapSelectboxGadget(i);
4862 /* draw drawing area gadgets */
4863 DrawCustomContentArea();
4865 /* draw text input gadgets */
4866 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4870 static void DrawPropertiesAdvancedDrawingAreas()
4872 DrawCustomGraphicElementArea();
4873 DrawCustomChangeTargetArea();
4874 DrawCustomChangeTriggerArea();
4875 DrawCustomChangeContentArea();
4877 redraw_mask |= REDRAW_FIELD;
4880 static void DrawPropertiesAdvanced()
4884 /* draw stickybutton gadget */
4885 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4886 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4887 MapCheckbuttonGadget(i);
4889 /* draw checkbutton gadgets */
4890 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4891 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4892 MapCheckbuttonGadget(i);
4894 /* draw counter gadgets */
4895 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4896 MapCounterButtons(i);
4898 /* draw selectbox gadgets */
4899 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4900 MapSelectboxGadget(i);
4902 /* draw textbutton gadgets */
4903 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4905 /* draw drawing area gadgets */
4906 DrawPropertiesAdvancedDrawingAreas();
4909 static void DrawElementName(int x, int y, int element)
4911 char *element_name = getElementInfoText(element);
4912 int font_nr = FONT_TEXT_1;
4913 int font_width = getFontWidth(font_nr);
4914 int font_height = getFontHeight(font_nr);
4915 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4916 int max_chars_per_line = max_text_width / font_width;
4917 char buffer[max_chars_per_line + 1];
4919 if (strlen(element_name) <= max_chars_per_line)
4920 DrawTextF(x, y, font_nr, element_name);
4923 int next_pos = max_chars_per_line;
4925 strncpy(buffer, element_name, max_chars_per_line);
4926 buffer[max_chars_per_line] = '\0';
4928 if (element_name[max_chars_per_line] == ' ')
4934 for (i = max_chars_per_line - 1; i >= 0; i--)
4935 if (buffer[i] == ' ')
4938 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4945 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4947 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4948 buffer[max_chars_per_line] = '\0';
4950 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4954 static void DrawPropertiesWindow()
4959 stick_element_properties_window = FALSE;
4961 /* make sure that previous properties edit mode exists for this element */
4962 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4963 !IS_CUSTOM_ELEMENT(properties_element))
4964 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4966 if (IS_CUSTOM_ELEMENT(properties_element))
4967 CopyCustomElementPropertiesToEditor(properties_element);
4969 UnmapLevelEditorWindowGadgets();
4971 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4974 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4975 "Element Settings", FONT_TITLE_1);
4977 DrawElementBorder(SX + xstart * MINI_TILEX,
4978 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4979 TILEX, TILEY, FALSE);
4980 DrawGraphicAnimationExt(drawto,
4981 SX + xstart * MINI_TILEX,
4982 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4983 el2img(properties_element), -1, NO_MASKING);
4985 FrameCounter = 0; /* restart animation frame counter */
4987 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4988 properties_element);
4990 DrawPropertiesTabulatorGadgets();
4992 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4993 DrawPropertiesInfo();
4994 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4995 DrawPropertiesConfig();
4996 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4997 DrawPropertiesAdvanced();
5000 static void UpdateCustomElementGraphicGadgets()
5002 ModifyEditorElementList();
5003 RedrawDrawingElements();
5005 if (edit_mode == ED_MODE_PROPERTIES &&
5006 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5007 DrawPropertiesAdvancedDrawingAreas();
5010 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5012 int lx = sx + level_xpos;
5013 int ly = sy + level_ypos;
5015 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5018 Feld[lx][ly] = element;
5021 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5022 int element, boolean change_level)
5024 if (from_y == to_y) /* horizontal line */
5030 swap_numbers(&from_x, &to_x);
5032 for (x=from_x; x<=to_x; x++)
5033 DrawLineElement(x, y, element, change_level);
5035 else if (from_x == to_x) /* vertical line */
5041 swap_numbers(&from_y, &to_y);
5043 for (y=from_y; y<=to_y; y++)
5044 DrawLineElement(x, y, element, change_level);
5046 else /* diagonal line */
5048 int len_x = ABS(to_x - from_x);
5049 int len_y = ABS(to_y - from_y);
5052 if (len_y < len_x) /* a < 1 */
5054 float a = (float)len_y / (float)len_x;
5057 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5059 for (x=0; x<=len_x; x++)
5061 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5062 DrawLineElement(from_x + x, from_y + y, element, change_level);
5067 float a = (float)len_x / (float)len_y;
5070 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5072 for (y=0; y<=len_y; y++)
5074 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5075 DrawLineElement(from_x + x, from_y + y, element, change_level);
5081 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5082 int element, boolean change_level)
5084 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5085 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5086 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5087 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5090 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5091 int element, boolean change_level)
5096 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5098 for (y=from_y; y<=to_y; y++)
5099 DrawLine(from_x, y, to_x, y, element, change_level);
5102 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5103 int element, boolean change_level)
5105 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5106 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5107 int len_x = ABS(to_x - from_x);
5108 int len_y = ABS(to_y - from_y);
5111 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5113 /* not optimal (some points get drawn twice) but simple,
5114 and fast enough for the few points we are drawing */
5116 for (x=0; x<=radius; x++)
5120 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5122 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5123 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5124 lx = sx + level_xpos;
5125 ly = sy + level_ypos;
5127 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5128 DrawLineElement(sx, sy, element, change_level);
5131 for (y=0; y<=radius; y++)
5135 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5137 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5138 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5139 lx = sx + level_xpos;
5140 ly = sy + level_ypos;
5142 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5143 DrawLineElement(sx, sy, element, change_level);
5147 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5148 int element, boolean change_level)
5150 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5151 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5153 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5156 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5157 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5158 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5159 int element, boolean change_level)
5161 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5162 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5163 int mirror_to_x2 = from_x - (to_x2 - from_x);
5164 int mirror_to_y2 = from_y - (to_y2 - from_y);
5166 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5167 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5168 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5169 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5173 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5175 int from_sx, from_sy;
5179 swap_numbers(&from_x, &to_x);
5182 swap_numbers(&from_y, &to_y);
5184 from_sx = SX + from_x * MINI_TILEX;
5185 from_sy = SY + from_y * MINI_TILEY;
5186 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5187 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5189 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5190 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5191 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5192 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5194 if (from_x == to_x && from_y == to_y)
5195 MarkTileDirty(from_x/2, from_y/2);
5197 redraw_mask |= REDRAW_FIELD;
5200 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5201 int element, boolean change_level)
5203 if (element == -1 || change_level)
5204 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5206 DrawAreaBorder(from_x, from_y, to_x, to_y);
5209 /* values for CopyBrushExt() */
5210 #define CB_AREA_TO_BRUSH 0
5211 #define CB_BRUSH_TO_CURSOR 1
5212 #define CB_BRUSH_TO_LEVEL 2
5213 #define CB_DELETE_OLD_CURSOR 3
5215 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5216 int button, int mode)
5218 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5219 static int brush_width, brush_height;
5220 static int last_cursor_x = -1, last_cursor_y = -1;
5221 static boolean delete_old_brush;
5222 int new_element = BUTTON_ELEMENT(button);
5225 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5228 if (mode == CB_AREA_TO_BRUSH)
5230 int from_lx, from_ly;
5233 swap_numbers(&from_x, &to_x);
5236 swap_numbers(&from_y, &to_y);
5238 brush_width = to_x - from_x + 1;
5239 brush_height = to_y - from_y + 1;
5241 from_lx = from_x + level_xpos;
5242 from_ly = from_y + level_ypos;
5244 for (y=0; y<brush_height; y++)
5246 for (x=0; x<brush_width; x++)
5248 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5251 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5256 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5258 delete_old_brush = FALSE;
5260 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5261 mode == CB_BRUSH_TO_LEVEL)
5263 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5264 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5265 int cursor_from_x = cursor_x - brush_width / 2;
5266 int cursor_from_y = cursor_y - brush_height / 2;
5267 int border_from_x = cursor_x, border_from_y = cursor_y;
5268 int border_to_x = cursor_x, border_to_y = cursor_y;
5270 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5271 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5273 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5274 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5276 delete_old_brush = FALSE;
5280 for (y=0; y<brush_height; y++)
5282 for (x=0; x<brush_width; x++)
5284 int sx = cursor_from_x + x;
5285 int sy = cursor_from_y + y;
5286 int lx = sx + level_xpos;
5287 int ly = sy + level_ypos;
5288 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5289 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5290 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5291 brush_buffer[x][y] : new_element);
5293 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5295 if (sx < border_from_x)
5297 else if (sx > border_to_x)
5299 if (sy < border_from_y)
5301 else if (sy > border_to_y)
5304 DrawLineElement(sx, sy, element, change_level);
5309 if (mode != CB_DELETE_OLD_CURSOR)
5310 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5312 last_cursor_x = cursor_x;
5313 last_cursor_y = cursor_y;
5314 delete_old_brush = TRUE;
5318 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5321 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5324 static void CopyBrushToLevel(int x, int y, int button)
5326 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5329 static void CopyBrushToCursor(int x, int y)
5331 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5334 static void DeleteBrushFromCursor()
5336 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5339 static void FloodFill(int from_x, int from_y, int fill_element)
5343 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5344 static int safety = 0;
5346 /* check if starting field still has the desired content */
5347 if (Feld[from_x][from_y] == fill_element)
5352 if (safety > lev_fieldx*lev_fieldy)
5353 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5355 old_element = Feld[from_x][from_y];
5356 Feld[from_x][from_y] = fill_element;
5360 x = from_x + check[i][0];
5361 y = from_y + check[i][1];
5363 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5364 FloodFill(x, y, fill_element);
5370 /* values for DrawLevelText() modes */
5372 #define TEXT_SETCURSOR 1
5373 #define TEXT_WRITECHAR 2
5374 #define TEXT_BACKSPACE 3
5375 #define TEXT_NEWLINE 4
5377 #define TEXT_QUERY_TYPING 6
5379 static int DrawLevelText(int sx, int sy, char letter, int mode)
5381 static short delete_buffer[MAX_LEV_FIELDX];
5382 static int start_sx, start_sy;
5383 static int last_sx, last_sy;
5384 static boolean typing = FALSE;
5385 int letter_element = EL_CHAR_ASCII0 + letter;
5388 /* map lower case letters to upper case and convert special characters */
5389 if (letter >= 'a' && letter <= 'z')
5390 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5391 else if (letter == 'ä' || letter == 'Ä')
5392 letter_element = EL_CHAR_AUMLAUT;
5393 else if (letter == 'ö' || letter == 'Ö')
5394 letter_element = EL_CHAR_OUMLAUT;
5395 else if (letter == 'ü' || letter == 'Ü')
5396 letter_element = EL_CHAR_UUMLAUT;
5397 else if (letter == '^')
5398 letter_element = EL_CHAR_COPYRIGHT;
5400 letter_element = EL_CHAR_ASCII0 + letter;
5402 if (mode != TEXT_INIT)
5407 if (mode != TEXT_SETCURSOR)
5413 lx = last_sx + level_xpos;
5414 ly = last_sy + level_ypos;
5421 DrawLevelText(0, 0, 0, TEXT_END);
5424 start_sx = last_sx = sx;
5425 start_sy = last_sy = sy;
5426 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5429 case TEXT_SETCURSOR:
5430 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5431 DrawAreaBorder(sx, sy, sx, sy);
5436 case TEXT_WRITECHAR:
5437 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5439 delete_buffer[sx - start_sx] = Feld[lx][ly];
5440 Feld[lx][ly] = letter_element;
5442 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5443 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5444 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5445 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5447 DrawLevelText(0, 0, 0, TEXT_END);
5451 case TEXT_BACKSPACE:
5454 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5455 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5456 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5461 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5462 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5464 DrawLevelText(0, 0, 0, TEXT_END);
5468 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5469 DrawMiniElement(sx, sy, Feld[lx][ly]);
5473 case TEXT_QUERY_TYPING:
5483 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5484 int element, boolean change_level)
5486 int lx = sx + level_xpos;
5487 int ly = sy + level_ypos;
5490 DrawMiniElement(sx, sy, Feld[lx][ly]);
5492 DrawAreaBorder(sx, sy, sx, sy);
5495 static void CopyLevelToUndoBuffer(int mode)
5497 static boolean accumulated_undo = FALSE;
5498 boolean new_undo_buffer_position = TRUE;
5499 int last_border_element;
5504 case UNDO_IMMEDIATE:
5505 accumulated_undo = FALSE;
5508 case UNDO_ACCUMULATE:
5509 if (accumulated_undo)
5510 new_undo_buffer_position = FALSE;
5511 accumulated_undo = TRUE;
5518 if (new_undo_buffer_position)
5520 /* new position in undo buffer ring */
5521 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5523 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5524 undo_buffer_steps++;
5527 for(x=0; x<lev_fieldx; x++)
5528 for(y=0; y<lev_fieldy; y++)
5529 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5531 /* check if drawing operation forces change of border style */
5532 last_border_element = BorderElement;
5534 if (BorderElement != last_border_element)
5535 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5538 static void RandomPlacement(int new_element)
5540 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5541 int num_free_positions;
5546 /* determine number of free positions for the new elements */
5547 /* (maybe this statement should be formatted a bit more readable...) */
5548 num_free_positions = 0;
5549 for (x=0; x<lev_fieldx; x++)
5550 for (y=0; y<lev_fieldy; y++)
5551 if ((free_position[x][y] =
5552 ((random_placement_background_restricted &&
5553 Feld[x][y] == random_placement_background_element) ||
5554 (!random_placement_background_restricted &&
5555 Feld[x][y] != new_element))) == TRUE)
5556 num_free_positions++;
5558 /* determine number of new elements to place there */
5559 num_percentage = num_free_positions * random_placement_value / 100;
5560 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5561 num_percentage : random_placement_value);
5563 /* if not more free positions than elements to place, fill whole level */
5564 if (num_elements >= num_free_positions)
5566 for (x=0; x<lev_fieldx; x++)
5567 for (y=0; y<lev_fieldy; y++)
5568 Feld[x][y] = new_element;
5570 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5571 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5575 while (num_elements > 0)
5577 x = RND(lev_fieldx);
5578 y = RND(lev_fieldy);
5580 /* don't place element at the same position twice */
5581 if (free_position[x][y])
5583 free_position[x][y] = FALSE;
5584 Feld[x][y] = new_element;
5589 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5590 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5593 void WrapLevel(int dx, int dy)
5595 int wrap_dx = lev_fieldx - dx;
5596 int wrap_dy = lev_fieldy - dy;
5599 for(x=0; x<lev_fieldx; x++)
5600 for(y=0; y<lev_fieldy; y++)
5601 FieldBackup[x][y] = Feld[x][y];
5603 for(x=0; x<lev_fieldx; x++)
5604 for(y=0; y<lev_fieldy; y++)
5606 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5608 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5609 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5612 static void HandleDrawingAreas(struct GadgetInfo *gi)
5614 static boolean started_inside_drawing_area = FALSE;
5615 int id = gi->custom_id;
5616 boolean button_press_event;
5617 boolean button_release_event;
5618 boolean inside_drawing_area = !gi->event.off_borders;
5619 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5620 int actual_drawing_function;
5621 int button = gi->event.button;
5622 int new_element = BUTTON_ELEMENT(button);
5623 int sx = gi->event.x, sy = gi->event.y;
5624 int min_sx = 0, min_sy = 0;
5625 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5626 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5628 int min_lx = 0, min_ly = 0;
5629 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5632 /* handle info callback for each invocation of action callback */
5633 gi->callback_info(gi);
5635 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5636 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5638 /* make sure to stay inside drawing area boundaries */
5639 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5640 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5644 /* get positions inside level field */
5645 lx = sx + level_xpos;
5646 ly = sy + level_ypos;
5648 if (!IN_LEV_FIELD(lx, ly))
5649 inside_drawing_area = FALSE;
5651 /* make sure to stay inside level field boundaries */
5652 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5653 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5655 /* correct drawing area positions accordingly */
5656 sx = lx - level_xpos;
5657 sy = ly - level_ypos;
5660 if (button_press_event)
5661 started_inside_drawing_area = inside_drawing_area;
5663 if (!started_inside_drawing_area)
5666 if (!button && !button_release_event)
5669 /* automatically switch to 'single item' drawing mode, if needed */
5670 actual_drawing_function =
5671 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5672 drawing_function : GADGET_ID_SINGLE_ITEMS);
5674 /* clicking into drawing area with pressed Control key picks element */
5675 if (GetKeyModState() & KMOD_Control)
5676 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5678 switch (actual_drawing_function)
5680 case GADGET_ID_SINGLE_ITEMS:
5683 if (button_release_event)
5685 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5687 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5688 !inside_drawing_area)
5689 DeleteBrushFromCursor();
5695 if (draw_with_brush)
5697 if (!button_release_event)
5698 CopyBrushToLevel(sx, sy, button);
5700 else if (new_element != Feld[lx][ly])
5702 if (new_element == EL_PLAYER_1)
5704 /* remove player at old position */
5705 for(y=0; y<lev_fieldy; y++)
5707 for(x=0; x<lev_fieldx; x++)
5709 if (Feld[x][y] == EL_PLAYER_1)
5711 Feld[x][y] = EL_EMPTY;
5712 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5713 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5714 DrawMiniElement(x - level_xpos, y - level_ypos,
5721 Feld[lx][ly] = new_element;
5722 DrawMiniElement(sx, sy, new_element);
5727 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5728 DrawMiniGraphicExt(drawto,
5729 gi->x + sx * MINI_TILEX,
5730 gi->y + sy * MINI_TILEY,
5731 el2edimg(new_element));
5733 DrawGraphicExt(drawto,
5736 el2img(new_element), 0);
5738 if (id == GADGET_ID_AMOEBA_CONTENT)
5739 level.amoeba_content = new_element;
5740 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5742 new_element = GFX_ELEMENT(new_element);
5743 custom_element.gfx_element = new_element;
5745 CopyCustomElementPropertiesToGame(properties_element);
5747 UpdateCustomElementGraphicGadgets();
5749 FrameCounter = 0; /* restart animation frame counter */
5751 else if (id == GADGET_ID_CUSTOM_CONTENT)
5753 custom_element.content[sx][sy] = new_element;
5755 CopyCustomElementPropertiesToGame(properties_element);
5757 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5759 custom_element.change.target_element = new_element;
5761 CopyCustomElementPropertiesToGame(properties_element);
5763 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5765 custom_element.change.content[sx][sy] = new_element;
5767 CopyCustomElementPropertiesToGame(properties_element);
5769 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5771 custom_element.change.trigger_element = new_element;
5773 CopyCustomElementPropertiesToGame(properties_element);
5775 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5776 random_placement_background_element = new_element;
5777 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5778 id <= GADGET_ID_ELEMENT_CONTENT_7)
5779 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5784 case GADGET_ID_CONNECTED_ITEMS:
5786 static int last_sx = -1;
5787 static int last_sy = -1;
5789 if (button_release_event)
5790 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5794 if (!button_press_event)
5795 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5803 case GADGET_ID_LINE:
5805 case GADGET_ID_RECTANGLE:
5806 case GADGET_ID_FILLED_BOX:
5807 case GADGET_ID_GRAB_BRUSH:
5808 case GADGET_ID_TEXT:
5810 static int last_sx = -1;
5811 static int last_sy = -1;
5812 static int start_sx = -1;
5813 static int start_sy = -1;
5814 void (*draw_func)(int, int, int, int, int, boolean);
5816 if (drawing_function == GADGET_ID_LINE)
5817 draw_func = DrawLine;
5818 else if (drawing_function == GADGET_ID_ARC)
5819 draw_func = DrawArc;
5820 else if (drawing_function == GADGET_ID_RECTANGLE)
5821 draw_func = DrawBox;
5822 else if (drawing_function == GADGET_ID_FILLED_BOX)
5823 draw_func = DrawFilledBox;
5824 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5825 draw_func = SelectArea;
5826 else /* (drawing_function == GADGET_ID_TEXT) */
5827 draw_func = SetTextCursor;
5829 if (button_press_event)
5831 draw_func(sx, sy, sx, sy, new_element, FALSE);
5832 start_sx = last_sx = sx;
5833 start_sy = last_sy = sy;
5835 if (drawing_function == GADGET_ID_TEXT)
5836 DrawLevelText(0, 0, 0, TEXT_END);
5838 else if (button_release_event)
5840 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5841 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5843 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5844 CopyBrushToCursor(sx, sy);
5845 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5847 draw_with_brush = TRUE;
5849 else if (drawing_function == GADGET_ID_TEXT)
5850 DrawLevelText(sx, sy, 0, TEXT_INIT);
5852 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5854 else if (last_sx != sx || last_sy != sy)
5856 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5857 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5864 case GADGET_ID_FLOOD_FILL:
5865 if (button_press_event && Feld[lx][ly] != new_element)
5867 FloodFill(lx, ly, new_element);
5868 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5869 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5873 case GADGET_ID_PICK_ELEMENT:
5874 if (button_release_event)
5875 ClickOnGadget(level_editor_gadget[last_drawing_function],
5877 else if (draw_level)
5878 PickDrawingElement(button, Feld[lx][ly]);
5879 else if (id == GADGET_ID_AMOEBA_CONTENT)
5880 PickDrawingElement(button, level.amoeba_content);
5881 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5882 PickDrawingElement(button, custom_element.gfx_element);
5883 else if (id == GADGET_ID_CUSTOM_CONTENT)
5884 PickDrawingElement(button, custom_element.content[sx][sy]);
5885 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5886 PickDrawingElement(button, custom_element.change.target_element);
5887 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5888 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5889 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5890 PickDrawingElement(button, custom_element.change.trigger_element);
5891 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5892 PickDrawingElement(button, random_placement_background_element);
5893 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5894 id <= GADGET_ID_ELEMENT_CONTENT_7)
5896 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5898 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5908 static void HandleCounterButtons(struct GadgetInfo *gi)
5910 int gadget_id = gi->custom_id;
5911 int counter_id = gi->custom_type_id;
5912 int button = gi->event.button;
5913 int *counter_value = counterbutton_info[counter_id].value;
5914 int step = BUTTON_STEPSIZE(button) *
5915 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5917 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5919 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5920 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5921 boolean level_changed = LevelChanged();
5923 if ((level_changed && pressed) || (!level_changed && released))
5926 if (level_changed && !Request("Level has changed! Discard changes ?",
5929 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5930 ModifyEditorCounter(counter_id, *counter_value);
5935 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5936 *counter_value = gi->text.number_value;
5938 ModifyEditorCounter(counter_id, *counter_value + step);
5942 case ED_COUNTER_ID_ELEMENT_CONTENT:
5943 DrawElementContentAreas();
5946 case ED_COUNTER_ID_LEVEL_XSIZE:
5947 case ED_COUNTER_ID_LEVEL_YSIZE:
5948 lev_fieldx = level.fieldx;
5949 lev_fieldy = level.fieldy;
5952 case ED_COUNTER_ID_SELECT_LEVEL:
5953 LoadLevel(level_nr);
5956 DrawEditModeWindow();
5963 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5964 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5965 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5966 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5967 CopyCustomElementPropertiesToGame(properties_element);
5970 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5972 int type_id = gi->custom_type_id;
5974 strcpy(textinput_info[type_id].value, gi->text.value);
5976 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
5978 CopyCustomElementPropertiesToGame(properties_element);
5980 ModifyEditorElementList(); /* update changed button info text */
5984 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5986 int type_id = gi->custom_type_id;
5988 *selectbox_info[type_id].value =
5989 selectbox_info[type_id].options[gi->selectbox.index].value;
5991 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5992 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5993 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5994 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5995 CopyCustomElementPropertiesToGame(properties_element);
5998 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6000 int type_id = gi->custom_type_id;
6002 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6003 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6005 edit_mode_properties = gi->custom_type_id;
6007 DrawPropertiesWindow();
6009 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6011 boolean new_template = (!LevelFileExists(-1));
6014 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6015 SaveLevelTemplate();
6018 Request("Tem- plate saved !", REQ_CONFIRM);
6022 static void HandleRadiobuttons(struct GadgetInfo *gi)
6024 *radiobutton_info[gi->custom_type_id].value =
6025 radiobutton_info[gi->custom_type_id].checked_value;
6028 static void HandleCheckbuttons(struct GadgetInfo *gi)
6030 int type_id = gi->custom_type_id;
6032 *checkbutton_info[type_id].value ^= TRUE;
6034 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6035 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6036 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6037 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6038 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6040 CopyCustomElementPropertiesToGame(properties_element);
6043 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6045 UpdateCustomElementGraphicGadgets();
6047 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6049 if (level.use_custom_template && !LevelFileExists(-1))
6051 Request("No level tem- plate found !", REQ_CONFIRM);
6053 level.use_custom_template = FALSE;
6054 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6059 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6061 DrawEditModeWindow();
6065 static void HandleControlButtons(struct GadgetInfo *gi)
6067 int id = gi->custom_id;
6068 int button = gi->event.button;
6069 int step = BUTTON_STEPSIZE(button);
6070 int new_element = BUTTON_ELEMENT(button);
6073 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6074 DrawLevelText(0, 0, 0, TEXT_END);
6076 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6077 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6078 drawing_function != GADGET_ID_PICK_ELEMENT &&
6079 !(GetKeyModState() & KMOD_Control))
6081 DrawDrawingWindow();
6082 edit_mode = ED_MODE_DRAWING;
6087 case GADGET_ID_SCROLL_LEFT:
6088 if (level_xpos >= 0)
6090 if (lev_fieldx < ed_fieldx - 2)
6094 if (level_xpos < -1)
6097 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6099 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6101 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6102 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6106 case GADGET_ID_SCROLL_RIGHT:
6107 if (level_xpos <= lev_fieldx - ed_fieldx)
6109 if (lev_fieldx < ed_fieldx - 2)
6113 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6114 level_xpos = lev_fieldx - ed_fieldx + 1;
6116 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6118 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6120 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6121 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6125 case GADGET_ID_SCROLL_UP:
6126 if (level_ypos >= 0)
6128 if (lev_fieldy < ed_fieldy - 2)
6132 if (level_ypos < -1)
6135 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6137 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6139 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6140 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6144 case GADGET_ID_SCROLL_DOWN:
6145 if (level_ypos <= lev_fieldy - ed_fieldy)
6147 if (lev_fieldy < ed_fieldy - 2)
6151 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6152 level_ypos = lev_fieldy - ed_fieldy + 1;
6154 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6156 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6158 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6159 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6163 case GADGET_ID_SCROLL_HORIZONTAL:
6164 level_xpos = gi->event.item_position - 1;
6165 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6168 case GADGET_ID_SCROLL_VERTICAL:
6169 level_ypos = gi->event.item_position - 1;
6170 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6173 case GADGET_ID_SCROLL_LIST_UP:
6174 case GADGET_ID_SCROLL_LIST_DOWN:
6175 case GADGET_ID_SCROLL_LIST_VERTICAL:
6176 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6177 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6180 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6181 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6183 if (element_shift < 0)
6185 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6186 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6188 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6189 GDI_SCROLLBAR_ITEM_POSITION,
6190 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6193 ModifyEditorElementList();
6197 case GADGET_ID_WRAP_LEFT:
6198 WrapLevel(-step, 0);
6201 case GADGET_ID_WRAP_RIGHT:
6205 case GADGET_ID_WRAP_UP:
6206 WrapLevel(0, -step);
6209 case GADGET_ID_WRAP_DOWN:
6213 case GADGET_ID_SINGLE_ITEMS:
6214 case GADGET_ID_CONNECTED_ITEMS:
6215 case GADGET_ID_LINE:
6217 case GADGET_ID_TEXT:
6218 case GADGET_ID_RECTANGLE:
6219 case GADGET_ID_FILLED_BOX:
6220 case GADGET_ID_FLOOD_FILL:
6221 case GADGET_ID_GRAB_BRUSH:
6222 case GADGET_ID_PICK_ELEMENT:
6223 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6224 last_drawing_function = drawing_function;
6225 drawing_function = id;
6226 draw_with_brush = FALSE;
6229 case GADGET_ID_RANDOM_PLACEMENT:
6230 RandomPlacement(new_element);
6233 case GADGET_ID_PROPERTIES:
6234 if (edit_mode != ED_MODE_PROPERTIES)
6236 properties_element = new_element;
6237 DrawPropertiesWindow();
6238 edit_mode = ED_MODE_PROPERTIES;
6242 DrawDrawingWindow();
6243 edit_mode = ED_MODE_DRAWING;
6247 case GADGET_ID_UNDO:
6248 if (undo_buffer_steps == 0)
6250 Request("Undo buffer empty !", REQ_CONFIRM);
6254 if (edit_mode != ED_MODE_DRAWING)
6256 DrawDrawingWindow();
6257 edit_mode = ED_MODE_DRAWING;
6260 undo_buffer_position =
6261 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6262 undo_buffer_steps--;
6264 for(x=0; x<lev_fieldx; x++)
6265 for(y=0; y<lev_fieldy; y++)
6266 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6267 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6270 case GADGET_ID_INFO:
6271 if (edit_mode != ED_MODE_INFO)
6273 DrawLevelInfoWindow();
6274 edit_mode = ED_MODE_INFO;
6278 DrawDrawingWindow();
6279 edit_mode = ED_MODE_DRAWING;
6283 case GADGET_ID_CLEAR:
6284 if (edit_mode != ED_MODE_DRAWING)
6286 DrawDrawingWindow();
6287 edit_mode = ED_MODE_DRAWING;
6290 for(x=0; x<MAX_LEV_FIELDX; x++)
6291 for(y=0; y<MAX_LEV_FIELDY; y++)
6292 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6293 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6295 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6298 case GADGET_ID_SAVE:
6299 if (leveldir_current->readonly)
6301 Request("This level is read only !", REQ_CONFIRM);
6305 if (!LevelContainsPlayer)
6306 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6309 boolean new_level = (!LevelFileExists(level_nr));
6312 Request("Save this level and kill the old ?", REQ_ASK))
6314 CopyPlayfield(Feld, level.field);
6316 SaveLevel(level_nr);
6320 Request("Level saved !", REQ_CONFIRM);
6324 case GADGET_ID_TEST:
6325 if (!LevelContainsPlayer)
6326 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6330 level.game_version = GAME_VERSION_ACTUAL;
6332 CopyPlayfield(level.field, FieldBackup);
6333 CopyPlayfield(Feld, level.field);
6335 UnmapLevelEditorGadgets();
6336 UndrawSpecialEditorDoor();
6338 CloseDoor(DOOR_CLOSE_ALL);
6340 DrawCompleteVideoDisplay();
6342 if (setup.autorecord)
6343 TapeStartRecording();
6345 level_editor_test_game = TRUE;
6346 game_status = GAME_MODE_PLAYING;
6352 case GADGET_ID_EXIT:
6353 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6357 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6358 id <= GADGET_ID_ELEMENTLIST_LAST)
6360 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6361 int new_element = editor_elements[element_position + element_shift];
6363 PickDrawingElement(button, new_element);
6365 if (!stick_element_properties_window &&
6366 drawing_function != GADGET_ID_PICK_ELEMENT &&
6367 !(GetKeyModState() & KMOD_Control))
6369 properties_element = new_element;
6370 if (edit_mode == ED_MODE_PROPERTIES)
6371 DrawPropertiesWindow();
6374 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6375 ClickOnGadget(level_editor_gadget[last_drawing_function],
6379 else if (gi->event.type == GD_EVENT_PRESSED)
6380 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6381 else if (gi->event.type == GD_EVENT_RELEASED)
6382 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6383 else if (gi->event.type == GD_EVENT_MOVING)
6384 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6386 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6392 void HandleLevelEditorKeyInput(Key key)
6394 char letter = getCharFromKey(key);
6395 int button = MB_LEFTBUTTON;
6397 if (drawing_function == GADGET_ID_TEXT &&
6398 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6401 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6402 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6403 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6404 else if (key == KSYM_Return)
6405 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6406 else if (key == KSYM_Escape)
6407 DrawLevelText(0, 0, 0, TEXT_END);
6409 else if (button_status == MB_RELEASED)
6411 int i, id = GADGET_ID_NONE;
6416 id = GADGET_ID_SCROLL_LEFT;
6419 id = GADGET_ID_SCROLL_RIGHT;
6422 id = GADGET_ID_SCROLL_UP;
6425 id = GADGET_ID_SCROLL_DOWN;
6428 id = GADGET_ID_SCROLL_LIST_UP;
6429 button = MB_RIGHTBUTTON;
6431 case KSYM_Page_Down:
6432 id = GADGET_ID_SCROLL_LIST_DOWN;
6433 button = MB_RIGHTBUTTON;
6437 if (edit_mode == ED_MODE_DRAWING)
6439 RequestExitLevelEditor(setup.ask_on_escape);
6443 DrawDrawingWindow();
6444 edit_mode = ED_MODE_DRAWING;
6452 if (id != GADGET_ID_NONE)
6453 ClickOnGadget(level_editor_gadget[id], button);
6454 else if (letter == '.')
6455 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6456 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6457 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6459 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6460 if (letter && letter == control_info[i].shortcut)
6461 if (!anyTextGadgetActive())
6462 ClickOnGadget(level_editor_gadget[i], button);
6466 void HandleLevelEditorIdle()
6468 static unsigned long action_delay = 0;
6469 unsigned long action_delay_value = GameFrameDelay;
6470 int xpos = 1, ypos = 2;
6472 if (edit_mode != ED_MODE_PROPERTIES)
6475 if (!DelayReached(&action_delay, action_delay_value))
6478 DrawGraphicAnimationExt(drawto,
6480 SY + ypos * TILEY + MINI_TILEY / 2,
6481 el2img(properties_element), -1, NO_MASKING);
6483 MarkTileDirty(xpos, ypos);
6484 MarkTileDirty(xpos, ypos + 1);
6486 FrameCounter++; /* increase animation frame counter */
6489 void ClearEditorGadgetInfoText()
6491 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6494 void HandleEditorGadgetInfoText(void *ptr)
6496 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6497 char infotext[MAX_OUTPUT_LINESIZE + 1];
6498 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6499 int max_infotext_len = getMaxInfoTextLength();
6501 if (game_status != GAME_MODE_EDITOR)
6504 ClearEditorGadgetInfoText();
6506 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6509 /* misuse this function to delete brush cursor, if needed */
6510 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6511 DeleteBrushFromCursor();
6513 if (gi == NULL || gi->info_text == NULL)
6516 strncpy(infotext, gi->info_text, max_infotext_len);
6517 infotext[max_infotext_len] = '\0';
6519 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6521 int key = control_info[gi->custom_id].shortcut;
6525 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6526 sprintf(shortcut, " ('.' or '%c')", key);
6527 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6528 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6529 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6530 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6531 else /* normal case */
6532 sprintf(shortcut, " ('%s%c')",
6533 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6535 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6536 strcat(infotext, shortcut);
6540 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6543 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6545 static int start_lx, start_ly;
6547 int id = gi->custom_id;
6548 int sx = gi->event.x;
6549 int sy = gi->event.y;
6550 int lx = sx + level_xpos;
6551 int ly = sy + level_ypos;
6552 int min_sx = 0, min_sy = 0;
6553 int max_sx = gi->drawing.area_xsize - 1;
6554 int max_sy = gi->drawing.area_ysize - 1;
6555 int actual_drawing_function = drawing_function;
6557 /* pressed Control key: simulate picking element */
6558 if (GetKeyModState() & KMOD_Control)
6559 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6561 ClearEditorGadgetInfoText();
6563 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6566 /* make sure to stay inside drawing area boundaries */
6567 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6568 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6570 if (id == GADGET_ID_DRAWING_LEVEL)
6574 int min_lx = 0, min_ly = 0;
6575 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6577 /* get positions inside level field */
6578 lx = sx + level_xpos;
6579 ly = sy + level_ypos;
6581 /* make sure to stay inside level field boundaries */
6582 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6583 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6585 /* correct drawing area positions accordingly */
6586 sx = lx - level_xpos;
6587 sy = ly - level_ypos;
6590 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6592 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6594 if (gi->event.type == GD_EVENT_PRESSED)
6600 switch (actual_drawing_function)
6602 case GADGET_ID_SINGLE_ITEMS:
6603 infotext = "Drawing single items";
6605 case GADGET_ID_CONNECTED_ITEMS:
6606 infotext = "Drawing connected items";
6608 case GADGET_ID_LINE:
6609 infotext = "Drawing line";
6612 infotext = "Drawing arc";
6614 case GADGET_ID_TEXT:
6615 infotext = "Setting text cursor";
6617 case GADGET_ID_RECTANGLE:
6618 infotext = "Drawing rectangle";
6620 case GADGET_ID_FILLED_BOX:
6621 infotext = "Drawing filled box";
6623 case GADGET_ID_FLOOD_FILL:
6624 infotext = "Flood fill";
6626 case GADGET_ID_GRAB_BRUSH:
6627 infotext = "Grabbing brush";
6629 case GADGET_ID_PICK_ELEMENT:
6630 infotext = "Picking element";
6634 infotext = "Drawing position";
6638 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6639 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6640 "%s: %d, %d", infotext, lx, ly);
6642 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6643 "%s: %d, %d", infotext,
6644 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6646 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6647 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6648 "%s", getElementInfoText(Feld[lx][ly]));
6650 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6651 "Level position: %d, %d", lx, ly);
6654 /* misuse this function to draw brush cursor, if needed */
6655 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6657 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6658 CopyBrushToCursor(sx, sy);
6660 DeleteBrushFromCursor();
6663 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6665 if (id == GADGET_ID_AMOEBA_CONTENT)
6666 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6667 getElementInfoText(level.amoeba_content));
6668 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6669 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6670 getElementInfoText(custom_element.gfx_element));
6671 else if (id == GADGET_ID_CUSTOM_CONTENT)
6672 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6673 getElementInfoText(custom_element.content[sx][sy]));
6674 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6675 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6676 getElementInfoText(custom_element.change.target_element));
6677 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6678 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6679 getElementInfoText(custom_element.change.content[sx][sy]));
6680 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6681 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6682 getElementInfoText(custom_element.change.trigger_element));
6683 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6684 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6685 getElementInfoText(random_placement_background_element));
6686 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6687 id <= GADGET_ID_ELEMENT_CONTENT_7)
6689 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6691 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6692 getElementInfoText(level.yamyam_content[i][sx][sy]));
6697 if (id == GADGET_ID_AMOEBA_CONTENT)
6698 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6700 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6701 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6702 "Custom graphic element");
6703 else if (id == GADGET_ID_CUSTOM_CONTENT)
6704 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6705 "Custom element content position: %d, %d", sx, sy);
6706 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6707 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6708 "New element after change");
6709 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6710 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6711 "New extended elements after change");
6712 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6713 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6714 "Other element triggering change");
6715 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6716 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6717 "Random placement background");
6718 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6719 id <= GADGET_ID_ELEMENT_CONTENT_7)
6720 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6721 "Content area %d position: %d, %d",
6722 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6726 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6728 if (!ask_if_level_has_changed ||
6730 Request("Level has changed! Exit without saving ?",
6731 REQ_ASK | REQ_STAY_OPEN))
6733 CloseDoor(DOOR_CLOSE_1);
6735 CloseDoor(DOOR_CLOSE_ALL);
6737 game_status = GAME_MODE_MAIN;
6742 CloseDoor(DOOR_CLOSE_1);
6743 BlitBitmap(bitmap_db_door, bitmap_db_door,
6744 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6745 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6746 OpenDoor(DOOR_OPEN_1);