1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
426 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 96)
427 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 97)
428 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 98)
430 /* drawing area identifiers */
431 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 99)
433 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
434 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
435 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
436 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
437 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
438 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
439 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
440 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
441 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
447 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
448 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
449 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
450 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
451 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
452 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
453 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
454 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
455 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
456 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
457 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
458 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
459 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
460 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
461 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
462 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
463 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
464 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
467 /* text input identifiers */
468 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
470 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
471 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
472 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
474 /* text area identifiers */
475 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
477 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
479 /* selectbox identifiers */
480 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
482 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
483 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
484 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
485 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
486 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
487 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
488 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
489 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
490 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
491 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
492 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
493 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
494 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
495 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
496 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
497 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
498 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
499 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
500 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
501 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
502 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
503 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
504 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
505 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
506 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
507 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
508 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
509 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
510 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
512 /* textbutton identifiers */
513 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
515 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
516 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
517 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
518 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
519 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
520 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
521 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
522 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
524 /* graphicbutton identifiers */
525 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
527 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
528 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
529 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
530 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
532 /* gadgets for scrolling of drawing area */
533 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
535 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
536 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
537 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
538 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
539 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
540 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
542 /* gadgets for scrolling element list */
543 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
545 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
546 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
547 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
549 /* checkbuttons/radiobuttons for level/element properties */
550 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
552 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
553 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
554 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
555 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
556 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
557 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
558 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
559 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
560 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
561 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
562 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
563 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
564 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
565 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
566 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
567 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
568 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
569 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
570 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
571 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 19)
572 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 20)
573 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 21)
574 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 22)
575 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
576 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 24)
577 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 25)
578 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 26)
579 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
580 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 28)
581 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 29)
582 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 30)
583 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 31)
584 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 32)
585 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 33)
586 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 34)
587 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 35)
588 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 36)
589 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 37)
590 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 38)
591 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
592 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 40)
593 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 41)
594 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 42)
595 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 43)
596 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 44)
597 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 45)
598 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 46)
599 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 47)
600 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 48)
601 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 49)
602 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 50)
603 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
605 /* gadgets for buttons in element list */
606 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 52)
607 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
608 ED_NUM_ELEMENTLIST_BUTTONS - 1)
610 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
612 /* radio button numbers */
613 #define RADIO_NR_NONE 0
614 #define RADIO_NR_DRAWING_TOOLBOX 1
615 #define RADIO_NR_RANDOM_ELEMENTS 2
617 /* values for counter gadgets */
618 #define ED_COUNTER_ID_SELECT_LEVEL 0
619 #define ED_COUNTER_ID_LEVEL_XSIZE 1
620 #define ED_COUNTER_ID_LEVEL_YSIZE 2
621 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
622 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
623 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
624 #define ED_COUNTER_ID_LEVEL_RANDOM 6
625 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
626 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
627 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
628 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
629 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
630 #define ED_COUNTER_ID_BALL_CONTENT 12
631 #define ED_COUNTER_ID_ANDROID_CONTENT 13
632 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
633 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
634 #define ED_COUNTER_ID_INVENTORY_SIZE 16
635 #define ED_COUNTER_ID_CUSTOM_SCORE 17
636 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 18
637 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 19
638 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 20
639 #define ED_COUNTER_ID_PUSH_DELAY_FIX 21
640 #define ED_COUNTER_ID_PUSH_DELAY_RND 22
641 #define ED_COUNTER_ID_DROP_DELAY_FIX 23
642 #define ED_COUNTER_ID_DROP_DELAY_RND 24
643 #define ED_COUNTER_ID_MOVE_DELAY_FIX 25
644 #define ED_COUNTER_ID_MOVE_DELAY_RND 26
645 #define ED_COUNTER_ID_EXPLOSION_DELAY 27
646 #define ED_COUNTER_ID_IGNITION_DELAY 28
647 #define ED_COUNTER_ID_GROUP_CONTENT 29
648 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 30
649 #define ED_COUNTER_ID_CHANGE_DELAY_RND 31
650 #define ED_COUNTER_ID_CHANGE_CONT_RND 32
652 #define ED_NUM_COUNTERBUTTONS 33
654 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
655 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
657 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
658 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
659 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
660 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
661 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
662 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
664 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
665 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
667 /* values for scrollbutton gadgets */
668 #define ED_SCROLLBUTTON_ID_AREA_UP 0
669 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
670 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
671 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
672 #define ED_SCROLLBUTTON_ID_LIST_UP 4
673 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
675 #define ED_NUM_SCROLLBUTTONS 6
677 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
678 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
680 /* values for scrollbar gadgets */
681 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
682 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
683 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
685 #define ED_NUM_SCROLLBARS 3
687 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
688 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
690 /* values for text input gadgets */
691 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
692 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
693 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
695 #define ED_NUM_TEXTINPUT 3
697 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
698 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
700 /* values for text area gadgets */
701 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
703 #define ED_NUM_TEXTAREAS 1
705 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
706 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
708 /* values for selectbox gadgets */
709 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
710 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
711 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
712 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
713 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
714 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
715 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
716 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
717 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
718 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
719 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
720 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
721 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
722 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
723 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
724 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
725 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
726 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
727 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
728 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
729 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
730 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
731 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
732 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
733 #define ED_SELECTBOX_ID_ACTION_TYPE 24
734 #define ED_SELECTBOX_ID_ACTION_MODE 25
735 #define ED_SELECTBOX_ID_ACTION_ARG 26
736 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
737 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
739 #define ED_NUM_SELECTBOX 29
741 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
742 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
744 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
745 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
746 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
747 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
748 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
749 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
751 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
752 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
754 /* values for textbutton gadgets */
755 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
756 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
757 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
758 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
759 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
760 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
761 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
762 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
764 #define ED_NUM_TEXTBUTTONS 8
766 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
767 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
769 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
770 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
772 /* values for graphicbutton gadgets */
773 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
774 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
775 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
776 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
778 #define ED_NUM_GRAPHICBUTTONS 4
780 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
781 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
783 /* values for checkbutton gadgets */
784 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
785 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
786 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
787 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
788 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
789 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
790 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
791 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
792 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
793 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
794 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
795 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
796 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
797 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 13
798 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
799 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
800 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
801 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 17
802 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 18
803 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 19
804 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 20
805 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 21
806 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 22
807 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 23
808 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 24
809 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 25
810 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
811 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 27
812 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 28
813 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 29
814 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 30
815 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 31
816 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 32
817 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 33
818 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 34
819 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 35
820 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 36
821 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 37
822 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 38
823 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 39
824 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 40
825 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 41
826 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 42
827 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 43
828 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 44
829 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 45
830 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 46
831 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 47
832 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 48
833 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 49
835 #define ED_NUM_CHECKBUTTONS 50
837 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
838 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
840 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
841 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
842 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
843 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
844 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
845 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
847 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
848 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
850 /* values for radiobutton gadgets */
851 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
852 #define ED_RADIOBUTTON_ID_QUANTITY 1
854 #define ED_NUM_RADIOBUTTONS 2
856 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
857 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
859 /* values for drawing area gadgets */
860 #define ED_DRAWING_ID_DRAWING_LEVEL 0
861 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
862 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
863 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
864 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
865 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
866 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
867 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
868 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
869 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
870 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
871 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
872 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
873 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
874 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
875 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
876 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
877 #define ED_DRAWING_ID_ANDROID_CONTENT 17
878 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
879 #define ED_DRAWING_ID_START_ELEMENT 19
880 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
881 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
882 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
883 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
884 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
885 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
886 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
887 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
888 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
889 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
890 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
891 #define ED_DRAWING_ID_GROUP_CONTENT 31
892 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
894 #define ED_NUM_DRAWING_AREAS 33
898 -----------------------------------------------------------------------------
899 some internally used definitions
900 -----------------------------------------------------------------------------
903 /* values for CopyLevelToUndoBuffer() */
904 #define UNDO_IMMEDIATE 0
905 #define UNDO_ACCUMULATE 1
907 /* values for scrollbars */
908 #define ED_SCROLL_NO 0
909 #define ED_SCROLL_LEFT 1
910 #define ED_SCROLL_RIGHT 2
911 #define ED_SCROLL_UP 4
912 #define ED_SCROLL_DOWN 8
914 /* screens in the level editor */
915 #define ED_MODE_DRAWING 0
916 #define ED_MODE_INFO 1
917 #define ED_MODE_PROPERTIES 2
919 /* sub-screens in the element properties section */
920 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
921 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
922 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
923 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
924 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
926 /* how many steps can be cancelled */
927 #define NUM_UNDO_STEPS (10 + 1)
929 /* values for elements with score for certain actions */
931 #define MAX_SCORE 999
933 /* values for elements with count for collecting */
934 #define MIN_COLLECT_COUNT 0
935 #define MAX_COLLECT_COUNT 999
937 /* values for random placement */
938 #define RANDOM_USE_PERCENTAGE 0
939 #define RANDOM_USE_QUANTITY 1
941 /* maximal size of level editor drawing area */
942 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
943 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
947 -----------------------------------------------------------------------------
948 some internally used data structure definitions
949 -----------------------------------------------------------------------------
956 } control_info[ED_NUM_CTRL_BUTTONS] =
958 /* note: some additional characters are already reserved for "cheat mode"
959 shortcuts (":XYZ" style) -- for details, see "events.c" */
961 { 's', "draw single items" },
962 { 'd', "draw connected items" },
963 { 'l', "draw lines" },
964 { 'a', "draw arcs" },
965 { 'r', "draw outline rectangles" },
966 { 'R', "draw filled rectangles" },
967 { '\0', "wrap (rotate) level up" },
968 { 't', "enter text elements" },
969 { 'f', "flood fill" },
970 { '\0', "wrap (rotate) level left" },
971 { '?', "properties of drawing element" },
972 { '\0', "wrap (rotate) level right" },
973 { '\0', "random element placement" },
974 { 'b', "grab brush" },
975 { '\0', "wrap (rotate) level down" },
976 { ',', "pick drawing element" },
978 { 'U', "undo last operation" },
979 { 'I', "level properties" },
980 { 'S', "save level" },
981 { 'C', "clear level" },
982 { 'T', "test level" },
983 { 'E', "exit level editor" },
985 { '\0', "copy settings from other element" },
986 { '\0', "copy settings to other element" },
987 { '\0', "exchange element with other element" },
989 { '\0', "copy settings from this element" },
990 { '\0', "paste settings to this element" },
993 static int random_placement_value = 10;
994 static int random_placement_method = RANDOM_USE_QUANTITY;
995 static int random_placement_background_element = EL_SAND;
996 static boolean random_placement_background_restricted = FALSE;
997 static boolean stick_element_properties_window = FALSE;
998 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
999 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1000 static struct ElementChangeInfo custom_element_change;
1001 static struct ElementGroupInfo group_element_info;
1002 static struct ElementInfo custom_element;
1007 int min_value, max_value;
1008 int gadget_id_down, gadget_id_up;
1010 int gadget_id_align;
1012 char *text_above, *text_left, *text_right;
1013 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1015 /* ---------- current level number --------------------------------------- */
1018 DX + 5 - SX, DY + 3 - SY,
1020 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1021 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1026 /* ---------- level and editor settings ---------------------------------- */
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1030 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1031 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1032 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1034 "playfield size:", NULL, "width",
1037 -1, ED_LEVEL_SETTINGS_YPOS(4),
1038 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1039 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1040 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1042 NULL, " ", "height",
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1047 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1048 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1050 NULL, "number of gems to collect:", NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1055 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1056 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1058 "time or step limit to solve level:", NULL, NULL
1061 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1063 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1064 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1065 &level.score[SC_TIME_BONUS],
1066 "score for each second/step left:", NULL, NULL
1069 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1071 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1072 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1073 &random_placement_value,
1074 "random element placement:", NULL, "in"
1077 /* ---------- element settings: configure (various elements) ------------- */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1083 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1091 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1097 MIN_SCORE, MAX_SCORE,
1098 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1099 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1100 NULL, /* will be set when used */
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1105 MIN_SCORE, MAX_SCORE,
1106 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1107 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1108 NULL, /* will be set when used */
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1113 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1114 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1115 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_yamyam_contents,
1117 NULL, NULL, "number of content areas"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1121 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1122 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1123 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1124 &level.num_ball_contents,
1125 NULL, NULL, "number of content areas"
1128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1129 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1130 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1131 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1132 &level.num_android_clone_elements,
1133 NULL, NULL, "number of clonable elements"
1136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1137 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1138 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1139 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1140 NULL, /* will be set when used */
1141 NULL, NULL, "width",
1144 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1145 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1146 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1147 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1148 NULL, /* will be set when used */
1149 NULL, " ", "height",
1152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1153 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1154 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1155 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1156 &level.initial_inventory_size[0],
1157 NULL, NULL, "number of inventory elements"
1160 /* ---------- element settings: configure 1 (custom elements) ------------ */
1163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1164 MIN_SCORE, MAX_SCORE,
1165 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1166 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1167 &custom_element.collect_score_initial,
1168 NULL, "CE score", " "
1171 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1172 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1173 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1174 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1175 &custom_element.collect_count_initial,
1176 NULL, "CE count", NULL
1179 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1181 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1182 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1183 &custom_element.ce_value_fixed_initial,
1184 NULL, "CE value", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1189 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1190 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1191 &custom_element.ce_value_random_initial,
1192 NULL, "+random", NULL
1195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1197 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1198 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1199 &custom_element.push_delay_fixed,
1200 NULL, "push delay", NULL
1203 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1205 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1206 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1207 &custom_element.push_delay_random,
1208 NULL, "+random", NULL
1211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1213 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1214 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1215 &custom_element.drop_delay_fixed,
1216 NULL, "drop delay", NULL
1219 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1221 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1222 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1223 &custom_element.drop_delay_random,
1224 NULL, "+random", NULL
1227 /* ---------- element settings: configure 2 (custom elements) ------------ */
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1232 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1233 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1234 &custom_element.move_delay_fixed,
1235 NULL, "move delay", NULL
1238 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1240 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1241 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1242 &custom_element.move_delay_random,
1243 NULL, "+random", NULL
1246 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1248 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1249 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1250 &custom_element.explosion_delay,
1251 NULL, "explosion delay", NULL
1254 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1256 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1257 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1258 &custom_element.ignition_delay,
1259 NULL, "ignition delay", "(by fire)"
1262 /* ---------- element settings: configure (group elements) --------------- */
1265 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1266 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1267 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1268 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1269 &group_element_info.num_elements,
1270 NULL, NULL, "number of elements in group"
1273 /* ---------- element settings: advanced (custom elements) --------------- */
1276 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1278 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1279 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1280 &custom_element_change.delay_fixed,
1281 NULL, "CE delay", NULL,
1284 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1286 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1287 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1288 &custom_element_change.delay_random,
1289 NULL, "+random", NULL
1292 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1294 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1295 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1296 &custom_element_change.random_percentage,
1297 NULL, "use random replace:", "%"
1307 char *text_above, *infotext;
1308 } textinput_info[ED_NUM_TEXTINPUT] =
1311 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1312 GADGET_ID_LEVEL_NAME,
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1319 GADGET_ID_LEVEL_AUTHOR,
1320 MAX_LEVEL_AUTHOR_LEN,
1325 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1326 GADGET_ID_ELEMENT_NAME,
1327 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1328 custom_element.description,
1329 NULL, "Element name"
1339 char *text_above, *infotext;
1340 } textarea_info[ED_NUM_TEXTAREAS] =
1343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1344 GADGET_ID_ENVELOPE_INFO,
1345 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1347 "Envelope Content:", "Envelope Content"
1351 static struct ValueTextInfo options_time_or_steps[] =
1359 static struct ValueTextInfo options_game_engine_type[] =
1361 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1362 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1367 static struct ValueTextInfo options_wind_direction[] =
1369 { MV_START_NONE, "none" },
1370 { MV_START_LEFT, "left" },
1371 { MV_START_RIGHT, "right" },
1372 { MV_START_UP, "up" },
1373 { MV_START_DOWN, "down" },
1378 static struct ValueTextInfo options_player_speed[] =
1385 { 16, "very fast" },
1386 { 32, "ultrafast" },
1391 static struct ValueTextInfo options_access_type[] =
1393 { EP_WALKABLE, "walkable" },
1394 { EP_PASSABLE, "passable" },
1399 static struct ValueTextInfo options_access_layer[] =
1401 { EP_ACCESSIBLE_OVER, "over" },
1402 { EP_ACCESSIBLE_INSIDE, "inside" },
1403 { EP_ACCESSIBLE_UNDER, "under" },
1408 static struct ValueTextInfo options_access_protected[] =
1410 { 0, "unprotected" },
1416 static struct ValueTextInfo options_access_direction[] =
1418 { MV_NO_DIRECTION, "no direction" },
1419 { MV_LEFT, "left" },
1420 { MV_RIGHT, "right" },
1422 { MV_DOWN, "down" },
1423 { MV_LEFT | MV_UP, "left + up" },
1424 { MV_LEFT | MV_DOWN, "left + down" },
1425 { MV_RIGHT | MV_UP, "right + up" },
1426 { MV_RIGHT | MV_DOWN, "right + down" },
1427 { MV_HORIZONTAL, "horizontal" },
1428 { MV_VERTICAL, "vertical" },
1429 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1430 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1431 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1432 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1438 static struct ValueTextInfo options_walk_to_action[] =
1440 { EP_DIGGABLE, "diggable" },
1441 { EP_COLLECTIBLE_ONLY, "collectible" },
1442 { EP_DROPPABLE, "collectible & droppable" },
1443 { EP_THROWABLE, "collectible & throwable" },
1444 { EP_PUSHABLE, "pushable" },
1449 static struct ValueTextInfo options_move_pattern[] =
1451 { MV_LEFT, "left" },
1452 { MV_RIGHT, "right" },
1454 { MV_DOWN, "down" },
1455 { MV_HORIZONTAL, "horizontal" },
1456 { MV_VERTICAL, "vertical" },
1457 { MV_ALL_DIRECTIONS, "all directions" },
1458 { MV_WIND_DIRECTION, "wind direction" },
1459 { MV_TOWARDS_PLAYER, "towards player" },
1460 { MV_AWAY_FROM_PLAYER, "away from player" },
1461 { MV_ALONG_LEFT_SIDE, "along left side" },
1462 { MV_ALONG_RIGHT_SIDE, "along right side" },
1463 { MV_TURNING_LEFT, "turning left" },
1464 { MV_TURNING_RIGHT, "turning right" },
1465 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1466 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1467 { MV_TURNING_RANDOM, "turning random" },
1468 { MV_MAZE_RUNNER, "maze runner style" },
1469 { MV_MAZE_HUNTER, "maze hunter style" },
1470 { MV_WHEN_PUSHED, "when pushed" },
1471 { MV_WHEN_DROPPED, "when dropped/thrown" },
1476 static struct ValueTextInfo options_move_direction[] =
1478 { MV_START_AUTOMATIC, "automatic" },
1479 { MV_START_LEFT, "left" },
1480 { MV_START_RIGHT, "right" },
1481 { MV_START_UP, "up" },
1482 { MV_START_DOWN, "down" },
1483 { MV_START_RANDOM, "random" },
1484 { MV_START_PREVIOUS, "previous" },
1489 static struct ValueTextInfo options_move_stepsize[] =
1491 { 0, "not moving" },
1496 { 16, "very fast" },
1497 { 32, "even faster" },
1502 static struct ValueTextInfo options_move_leave_type[] =
1504 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1505 { LEAVE_TYPE_LIMITED, "change it to" },
1510 static struct ValueTextInfo options_smash_targets[] =
1512 { EP_CAN_SMASH_PLAYER, "player" },
1514 { EP_CAN_SMASH_ENEMIES, "enemies" },
1516 { EP_CAN_SMASH_EVERYTHING, "everything" },
1521 static struct ValueTextInfo options_slippery_type[] =
1523 { SLIPPERY_ANY_RANDOM, "random" },
1524 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1525 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1526 { SLIPPERY_ONLY_LEFT, "only left" },
1527 { SLIPPERY_ONLY_RIGHT, "only right" },
1532 static struct ValueTextInfo options_deadliness[] =
1534 { EP_DONT_RUN_INTO, "running into" },
1535 { EP_DONT_COLLIDE_WITH, "colliding with" },
1536 { EP_DONT_GET_HIT_BY, "getting hit by" },
1537 { EP_DONT_TOUCH, "touching" },
1542 static struct ValueTextInfo options_explosion_type[] =
1544 { EXPLODES_3X3, "3x3" },
1545 { EXPLODES_CROSS, "3+3" },
1546 { EXPLODES_1X1, "1x1" },
1551 static struct ValueTextInfo options_time_units[] =
1554 { FRAMES_PER_SECOND, "seconds" },
1559 static struct ValueTextInfo options_change_direct_action[] =
1561 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1562 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1563 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1564 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1565 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1566 { CE_ENTERED_BY_PLAYER, "entered by player" },
1567 { CE_LEFT_BY_PLAYER, "left by player" },
1568 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1569 { CE_SWITCHED, "switched" },
1570 { CE_HITTING_SOMETHING, "hitting something" },
1571 { CE_HIT_BY_SOMETHING, "hit by something" },
1573 { CE_BLOCKED, "blocked" },
1575 { CE_IMPACT, "impact (on something)" },
1576 { CE_SMASHED, "smashed (from above)" },
1578 { CE_VALUE_CHANGES, "CE value changes" },
1579 { CE_SCORE_CHANGES, "CE score changes" },
1581 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1582 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1587 static struct ValueTextInfo options_change_other_action[] =
1589 { CE_PLAYER_TOUCHES_X, "player touches" },
1590 { CE_PLAYER_PRESSES_X, "player presses" },
1591 { CE_PLAYER_SWITCHES_X, "player switches" },
1592 { CE_PLAYER_SNAPS_X, "player snaps" },
1593 { CE_PLAYER_PUSHES_X, "player pushes" },
1594 { CE_PLAYER_ENTERS_X, "player enters" },
1595 { CE_PLAYER_LEAVES_X, "player leaves" },
1596 { CE_PLAYER_DIGS_X, "player digs" },
1597 { CE_PLAYER_COLLECTS_X, "player collects" },
1598 { CE_PLAYER_DROPS_X, "player drops/throws" },
1599 { CE_TOUCHING_X, "touching" },
1600 { CE_HITTING_X, "hitting" },
1601 { CE_DIGGING_X, "digging" },
1602 { CE_HIT_BY_X, "hit by" },
1603 { CE_SWITCH_OF_X, "switch of" },
1604 { CE_CHANGE_OF_X, "change by page of" },
1605 { CE_EXPLOSION_OF_X, "explosion of" },
1606 { CE_MOVE_OF_X, "move of" },
1607 { CE_CREATION_OF_X, "creation of" },
1608 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1609 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1610 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1611 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1616 static struct ValueTextInfo options_change_trigger_side[] =
1618 { CH_SIDE_LEFT, "left" },
1619 { CH_SIDE_RIGHT, "right" },
1620 { CH_SIDE_TOP, "top" },
1621 { CH_SIDE_BOTTOM, "bottom" },
1622 { CH_SIDE_LEFT_RIGHT, "left/right" },
1623 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1624 { CH_SIDE_ANY, "any" },
1629 static struct ValueTextInfo options_change_trigger_player[] =
1631 { CH_PLAYER_1, "1" },
1632 { CH_PLAYER_2, "2" },
1633 { CH_PLAYER_3, "3" },
1634 { CH_PLAYER_4, "4" },
1635 { CH_PLAYER_ANY, "any" },
1640 static struct ValueTextInfo options_change_trigger_page[] =
1652 { (1 << 10), "11" },
1653 { (1 << 11), "12" },
1654 { (1 << 12), "13" },
1655 { (1 << 13), "14" },
1656 { (1 << 14), "15" },
1657 { (1 << 15), "16" },
1658 { (1 << 16), "17" },
1659 { (1 << 17), "18" },
1660 { (1 << 18), "19" },
1661 { (1 << 19), "20" },
1662 { (1 << 20), "21" },
1663 { (1 << 21), "22" },
1664 { (1 << 22), "23" },
1665 { (1 << 23), "24" },
1666 { (1 << 24), "25" },
1667 { (1 << 25), "26" },
1668 { (1 << 26), "27" },
1669 { (1 << 27), "28" },
1670 { (1 << 28), "29" },
1671 { (1 << 29), "30" },
1672 { (1 << 30), "31" },
1673 { (1 << 31), "32" },
1674 { CH_PAGE_ANY, "any" },
1679 static struct ValueTextInfo options_change_replace_when[] =
1681 { CP_WHEN_EMPTY, "empty" },
1682 { CP_WHEN_WALKABLE, "walkable" },
1683 { CP_WHEN_DIGGABLE, "diggable" },
1684 { CP_WHEN_COLLECTIBLE, "collectible" },
1685 { CP_WHEN_REMOVABLE, "removable" },
1686 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1691 static struct ValueTextInfo options_action_type[] =
1693 { CA_NO_ACTION, "no action" },
1694 { CA_UNDEFINED, " " },
1695 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1696 { CA_RESTART_LEVEL, "restart level" },
1697 { CA_SHOW_ENVELOPE, "show envelope" },
1698 { CA_SET_LEVEL_TIME, "set time" },
1699 { CA_SET_LEVEL_SCORE, "set score" },
1700 { CA_SET_LEVEL_GEMS, "set gems" },
1701 { CA_SET_LEVEL_WIND, "set wind dir." },
1702 { CA_UNDEFINED, " " },
1703 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1704 { CA_MOVE_PLAYER, "move player" },
1705 { CA_EXIT_PLAYER, "exit player" },
1706 { CA_KILL_PLAYER, "kill player" },
1707 { CA_SET_PLAYER_KEYS, "set keys" },
1708 { CA_SET_PLAYER_SPEED, "set speed" },
1709 { CA_SET_PLAYER_SHIELD, "set shield" },
1710 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1711 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1712 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1713 { CA_UNDEFINED, " " },
1714 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1715 { CA_SET_CE_VALUE, "set CE value" },
1716 { CA_SET_CE_SCORE, "set CE score" },
1717 { CA_SET_CE_ARTWORK, "set artwork" },
1718 { CA_UNDEFINED, " " },
1719 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1720 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1725 static struct ValueTextInfo options_action_mode_none[] =
1727 { CA_MODE_UNDEFINED, " " },
1732 static struct ValueTextInfo options_action_mode_assign[] =
1734 { CA_MODE_SET, "=" },
1739 static struct ValueTextInfo options_action_mode_add_remove[] =
1741 { CA_MODE_ADD, "+" },
1742 { CA_MODE_SUBTRACT, "-" },
1747 static struct ValueTextInfo options_action_mode_calculate[] =
1749 { CA_MODE_SET, "=" },
1750 { CA_MODE_ADD, "+" },
1751 { CA_MODE_SUBTRACT, "-" },
1752 { CA_MODE_MULTIPLY, "*" },
1753 { CA_MODE_DIVIDE, "/" },
1754 { CA_MODE_MODULO, "%" },
1759 static struct ValueTextInfo options_action_arg_none[] =
1761 { CA_ARG_UNDEFINED, " " },
1766 static struct ValueTextInfo options_action_arg_player[] =
1768 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1769 { CA_ARG_PLAYER_1, "1" },
1770 { CA_ARG_PLAYER_2, "2" },
1771 { CA_ARG_PLAYER_3, "3" },
1772 { CA_ARG_PLAYER_4, "4" },
1773 { CA_ARG_PLAYER_ANY, "any" },
1774 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1775 { CA_ARG_PLAYER_ACTION, "action ->" },
1780 static struct ValueTextInfo options_action_arg_number[] =
1782 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1789 { CA_ARG_10, "10" },
1790 { CA_ARG_100, "100" },
1791 { CA_ARG_1000, "1000" },
1792 { CA_ARG_UNDEFINED, " " },
1793 { CA_ARG_NUMBER_MIN, "min" },
1794 { CA_ARG_NUMBER_MAX, "max" },
1795 { CA_ARG_UNDEFINED, " " },
1796 { CA_ARG_NUMBER_RESET, "reset" },
1797 { CA_ARG_UNDEFINED, " " },
1798 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1799 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1800 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1803 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1804 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1805 { CA_ARG_UNDEFINED, " " },
1806 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1807 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1808 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1809 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1812 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1813 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1814 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1819 static struct ValueTextInfo options_action_arg_value[] =
1821 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1828 { CA_ARG_10, "10" },
1829 { CA_ARG_100, "100" },
1830 { CA_ARG_1000, "1000" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_NUMBER_MIN, "min" },
1833 { CA_ARG_NUMBER_MAX, "max" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_RESET, "reset" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1838 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1839 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1840 { CA_ARG_UNDEFINED, " " },
1841 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1842 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1843 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1844 { CA_ARG_UNDEFINED, " " },
1845 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1846 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1847 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1848 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1849 { CA_ARG_UNDEFINED, " " },
1850 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1851 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1852 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1853 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1854 { CA_ARG_UNDEFINED, " " },
1855 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1856 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1857 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1858 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1863 static struct ValueTextInfo options_action_arg_envelope[] =
1865 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1872 { CA_ARG_ELEMENT_TARGET, "target" },
1873 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1874 { CA_ARG_ELEMENT_ACTION, "action ->" },
1879 static struct ValueTextInfo options_action_arg_key[] =
1881 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1892 { CA_ARG_ELEMENT_TARGET, "target" },
1893 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_ACTION, "action ->" },
1899 static struct ValueTextInfo options_action_arg_speed[] =
1901 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1902 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1903 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1904 { CA_ARG_SPEED_SLOW, "slow" },
1905 { CA_ARG_SPEED_NORMAL, "normal" },
1906 { CA_ARG_SPEED_FAST, "fast" },
1907 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1908 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1909 { CA_ARG_UNDEFINED, " " },
1910 { CA_ARG_SPEED_SLOWER, "slower" },
1911 { CA_ARG_SPEED_FASTER, "faster" },
1912 { CA_ARG_UNDEFINED, " " },
1913 { CA_ARG_SPEED_RESET, "reset" },
1918 static struct ValueTextInfo options_action_arg_shield[] =
1920 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1921 { CA_ARG_SHIELD_OFF, "off" },
1922 { CA_ARG_SHIELD_NORMAL, "normal" },
1923 { CA_ARG_SHIELD_DEADLY, "deadly" },
1928 static struct ValueTextInfo options_action_arg_artwork[] =
1930 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1931 { CA_ARG_ELEMENT_TARGET, "target" },
1932 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1933 { CA_ARG_ELEMENT_ACTION, "action ->" },
1934 { CA_ARG_UNDEFINED, " " },
1935 { CA_ARG_ELEMENT_RESET, "reset" },
1940 static struct ValueTextInfo options_action_arg_gravity[] =
1942 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1943 { CA_ARG_GRAVITY_ON, "on" },
1944 { CA_ARG_GRAVITY_OFF, "off" },
1945 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1950 static struct ValueTextInfo options_action_arg_direction[] =
1952 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1953 { CA_ARG_DIRECTION_NONE, "none" },
1954 { CA_ARG_DIRECTION_LEFT, "left" },
1955 { CA_ARG_DIRECTION_RIGHT, "right" },
1956 { CA_ARG_DIRECTION_UP, "up" },
1957 { CA_ARG_DIRECTION_DOWN, "down" },
1958 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1959 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1964 static struct ValueTextInfo options_action_arg_scan_mode[] =
1966 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1967 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1968 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1973 static struct ValueTextInfo options_action_arg_inventory[] =
1975 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
1976 { CA_ARG_ELEMENT_TARGET, "target" },
1977 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1978 { CA_ARG_ELEMENT_ACTION, "action ->" },
1979 { CA_ARG_UNDEFINED, " " },
1980 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
1981 { CA_ARG_INVENTORY_RM_FIRST, "first" },
1982 { CA_ARG_INVENTORY_RM_LAST, "last" },
1983 { CA_ARG_INVENTORY_RM_ALL, "all" },
1984 { CA_ARG_UNDEFINED, " " },
1985 { CA_ARG_INVENTORY_RESET, "reset" },
1990 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1991 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1996 static struct ValueTextInfo options_group_choice_mode[] =
1998 { ANIM_RANDOM, "random" },
1999 { ANIM_LOOP, "loop" },
2000 { ANIM_LINEAR, "linear" },
2001 { ANIM_PINGPONG, "pingpong" },
2002 { ANIM_PINGPONG2, "pingpong 2" },
2007 static struct ValueTextInfo *action_arg_modes[] =
2009 options_action_mode_none,
2010 options_action_mode_assign,
2011 options_action_mode_add_remove,
2012 options_action_mode_calculate,
2019 struct ValueTextInfo *options;
2021 action_arg_options[] =
2023 { CA_NO_ACTION, 0, options_action_arg_none, },
2024 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2025 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2026 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2027 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2028 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2029 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2030 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2031 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2032 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2033 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2034 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2035 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2036 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2037 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2038 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2039 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2040 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2041 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2042 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2051 int gadget_id_align;
2052 int size; /* char size of selectbox or '-1' (dynamically determined) */
2053 struct ValueTextInfo *options;
2055 char *text_left, *text_right, *infotext;
2056 } selectbox_info[ED_NUM_SELECTBOX] =
2058 /* ---------- level and editor settings ---------------------------------- */
2061 -1, ED_LEVEL_SETTINGS_YPOS(7),
2062 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2064 options_time_or_steps,
2065 &level.use_step_counter,
2066 NULL, "(0 => no limit)", "time or step limit"
2069 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2070 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2072 options_game_engine_type,
2073 &level.game_engine_type,
2074 "game engine:", NULL, "game engine"
2077 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2078 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2080 options_wind_direction,
2081 &level.wind_direction_initial,
2082 "initial wind direction:", NULL, "initial wind direction"
2085 /* ---------- element settings: configure (several elements) ------------- */
2088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2089 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2091 options_player_speed,
2092 &level.initial_player_stepsize[0],
2093 "initial player speed:", NULL, "initial player speed"
2096 /* ---------- element settings: configure 1 (custom elements) ------------ */
2099 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2100 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2102 options_access_type,
2103 &custom_element.access_type,
2104 NULL, NULL, "type of access to this field"
2107 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2108 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2110 options_access_layer,
2111 &custom_element.access_layer,
2112 NULL, NULL, "layer of access for this field"
2115 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2116 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2118 options_access_protected,
2119 &custom_element.access_protected,
2120 NULL, NULL, "protected access for this field"
2123 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2124 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2126 options_access_direction,
2127 &custom_element.access_direction,
2128 "from", NULL, "access direction for this field"
2131 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2132 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2134 options_walk_to_action,
2135 &custom_element.walk_to_action,
2136 NULL, NULL, "diggable/collectible/pushable"
2139 /* ---------- element settings: configure 2 (custom elements) ------------ */
2142 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2143 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2145 options_move_pattern,
2146 &custom_element.move_pattern,
2147 "can move", NULL, "element move pattern"
2150 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2151 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2153 options_move_direction,
2154 &custom_element.move_direction_initial,
2155 "starts moving", NULL, "initial element move direction"
2158 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2159 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2161 options_move_stepsize,
2162 &custom_element.move_stepsize,
2163 "move/fall speed", NULL, "speed of element movement"
2166 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2167 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2169 options_move_leave_type,
2170 &custom_element.move_leave_type,
2171 "can dig: can", ":", "leave behind or change element"
2174 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2175 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2177 options_smash_targets,
2178 &custom_element.smash_targets,
2179 "can smash", NULL, "elements that can be smashed"
2182 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2183 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2185 options_slippery_type,
2186 &custom_element.slippery_type,
2187 "slippery", NULL, "where other elements fall down"
2190 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2191 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2194 &custom_element.deadliness,
2195 "deadly when", NULL, "deadliness of element"
2198 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2199 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2201 options_explosion_type,
2202 &custom_element.explosion_type,
2203 "can explode", NULL, "explosion type"
2206 /* ---------- element settings: advanced (custom elements) --------------- */
2209 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2210 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2213 &custom_element_change.delay_frames,
2214 "delay time given in", NULL, "delay time units for change"
2217 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2218 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2220 options_change_direct_action,
2221 &custom_element_change.direct_action,
2222 NULL, NULL, "type of direct action"
2225 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2226 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2228 options_change_other_action,
2229 &custom_element_change.other_action,
2230 NULL, "element:", "type of other element action"
2233 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2234 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2236 options_change_trigger_side,
2237 &custom_element_change.trigger_side,
2238 "at", "side", "element side triggering change"
2241 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2242 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2244 options_change_trigger_player,
2245 &custom_element_change.trigger_player,
2246 "player:", " ", "player that causes change"
2249 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2250 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2252 options_change_trigger_page,
2253 &custom_element_change.trigger_page,
2254 "page:", NULL, "change page that causes change"
2257 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2258 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2260 options_change_replace_when,
2261 &custom_element_change.replace_when,
2262 "replace when", NULL, "which elements can be replaced"
2265 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2266 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2268 options_action_type,
2269 &custom_element_change.action_type,
2270 NULL, NULL, "action on specified condition"
2273 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2274 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2276 options_action_mode_none,
2277 &custom_element_change.action_mode,
2278 NULL, NULL, "action operator"
2281 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2282 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2284 options_action_arg_none,
2285 &custom_element_change.action_arg,
2286 NULL, NULL, "action parameter"
2289 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2290 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2292 options_change_page,
2293 &custom_element.current_change_page,
2294 NULL, NULL, "element change page"
2297 /* ---------- element settings: configure (group elements) --------------- */
2300 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2301 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2303 options_group_choice_mode,
2304 &group_element_info.choice_mode,
2305 "choice type:", NULL, "type of group element choice"
2313 int gadget_id_align;
2316 char *text_left, *text_right, *infotext;
2317 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2320 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2321 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2323 NULL, NULL, "Show information about element"
2326 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2327 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2329 NULL, NULL, "Configure element properties"
2332 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2333 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2335 NULL, NULL, "Configure element properties, part 1"
2338 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2339 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2341 NULL, NULL, "Configure element properties, part 2"
2344 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2345 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2347 NULL, NULL, "Configure custom element change pages"
2350 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2351 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2353 " ", "As Template", "Save current settings as new template"
2356 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2357 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2359 NULL, NULL, "Add new change page"
2362 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2363 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2365 NULL, NULL, "Delete current change page"
2375 int gadget_id_align;
2376 char *text_left, *text_right, *infotext;
2377 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2380 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2381 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2382 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2383 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2384 NULL, NULL, "select previous change page"
2387 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2388 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2389 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2390 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2391 NULL, "change page", "select next change page"
2394 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2395 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2396 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2397 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2398 " ", NULL, "copy settings from this change page"
2401 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2402 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2403 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2404 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2405 NULL, NULL, "paste settings to this change page"
2415 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2418 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2419 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2420 GADGET_ID_SCROLL_UP,
2421 "scroll level editing area up"
2424 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2425 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2426 GADGET_ID_SCROLL_DOWN,
2427 "scroll level editing area down"
2430 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2431 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2432 GADGET_ID_SCROLL_LEFT,
2433 "scroll level editing area left"
2436 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2437 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2438 GADGET_ID_SCROLL_RIGHT,
2439 "scroll level editing area right"
2442 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2443 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2444 GADGET_ID_SCROLL_LIST_UP,
2445 "scroll element list up ('Page Up')"
2448 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2449 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2450 GADGET_ID_SCROLL_LIST_DOWN,
2451 "scroll element list down ('Page Down')"
2460 int wheel_x, wheel_y;
2461 int wheel_width, wheel_height;
2465 } scrollbar_info[ED_NUM_SCROLLBARS] =
2468 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2469 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2470 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2476 SX + SXSIZE + SX, WIN_YSIZE,
2478 GD_TYPE_SCROLLBAR_HORIZONTAL,
2479 GADGET_ID_SCROLL_HORIZONTAL,
2480 "scroll level editing area horizontally"
2483 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2484 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2485 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2491 SX + SXSIZE + SX, WIN_YSIZE,
2493 GD_TYPE_SCROLLBAR_VERTICAL,
2494 GADGET_ID_SCROLL_VERTICAL,
2495 "scroll level editing area vertically"
2498 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2499 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2500 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2505 SX + SXSIZE + SX, 0,
2506 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2508 GD_TYPE_SCROLLBAR_VERTICAL,
2509 GADGET_ID_SCROLL_LIST_VERTICAL,
2510 "scroll element list vertically"
2518 int gadget_id_align;
2519 int radio_button_nr;
2522 char *text_left, *text_right, *infotext;
2523 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2526 -1, ED_COUNTER2_YPOS(8),
2527 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2528 RADIO_NR_RANDOM_ELEMENTS,
2529 &random_placement_method, RANDOM_USE_PERCENTAGE,
2530 " ", "percentage", "use percentage for random elements"
2533 -1, ED_COUNTER2_YPOS(8),
2534 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2535 RADIO_NR_RANDOM_ELEMENTS,
2536 &random_placement_method, RANDOM_USE_QUANTITY,
2537 " ", "quantity", "use quantity for random elements"
2545 int gadget_id_align;
2547 char *text_left, *text_right, *infotext;
2548 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2550 /* ---------- level and editor settings ---------------------------------- */
2553 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2554 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2555 &random_placement_background_restricted,
2557 "restrict random placement to:", "set random placement restriction"
2560 /* ---------- element settings: configure (various elements) ------------- */
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2564 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2565 &stick_element_properties_window,
2567 "stick this screen to edit content","stick this screen to edit content"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2571 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2572 &level.em_slippery_gems,
2574 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2578 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2579 &level.use_spring_bug,
2581 "use spring pushing bug", "use odd spring pushing behaviour"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2585 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2586 &level.use_time_orb_bug,
2588 "use time orb bug", "use odd time orb behaviour"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2592 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2595 "create single random element", "only create one element from content"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2599 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2600 &level.ball_state_initial,
2602 "magic ball initially activated", "activate magic ball after level start"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2606 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2607 &level.grow_into_diggable,
2609 "can grow into anything diggable", "grow into more than just sand"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2613 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2614 &level.continuous_snapping,
2616 "continuos snapping", "use snapping without releasing key"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2620 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2621 &level.block_snap_field,
2623 "block snapped field when snapping", "use snapping delay to show animation"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2627 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2628 &level.block_last_field,
2630 "block last field when moving", "player blocks last field when moving"
2633 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2634 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2635 &level.sp_block_last_field,
2637 "block last field when moving", "player blocks last field when moving"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2641 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2642 &level.instant_relocation,
2644 "no scrolling when relocating", "player gets relocated without delay"
2647 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2648 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2649 &level.shifted_relocation,
2651 "no centering when relocating", "level not centered after relocation"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2655 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2656 &level.use_start_element[0],
2658 "use level start element:", "start level at this element's position"
2661 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2662 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2663 &level.use_artwork_element[0],
2665 "use artwork from element:", "use player artwork from other element"
2668 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2669 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2670 &level.use_explosion_element[0],
2672 "use explosion from element:", "use explosion properties from element"
2675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2676 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2677 &level.initial_player_gravity[0],
2679 "use initial gravity", "set initial player gravity"
2682 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2683 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2684 &level.use_initial_inventory[0],
2686 "use initial inventory:", "use collected elements on level start"
2689 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2690 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2691 &level.can_pass_to_walkable,
2693 "can pass to walkable element", "player can pass to empty or walkable"
2696 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2697 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2698 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2700 "can fall into acid (with gravity)","player can fall into acid pool"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2704 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2705 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2707 "can move into acid", "element can move into acid pool"
2710 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2711 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2712 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2714 "deadly when colliding with", "element is deadly when hitting player"
2717 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2718 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2719 &level.envelope[0].autowrap,
2721 "auto-wrap", "automatically wrap envelope text"
2724 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2725 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2726 &level.envelope[0].centered,
2728 "centered", "automatically center envelope text"
2731 /* ---------- element settings: configure 1 (custom elements) ----------- */
2734 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2735 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2736 &custom_element.use_gfx_element,
2738 /* !!! add separate "use existing element sound" !!! */
2741 "use graphic/sound of element:", "use existing graphic and sound"
2744 "use graphic of element:", "use existing element graphic"
2748 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2749 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2750 &level.use_custom_template,
2752 "use template", "use template for custom properties"
2755 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2756 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2757 &custom_element_properties[EP_ACCESSIBLE],
2759 NULL, "player can walk to or pass this field"
2762 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2763 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2764 &custom_element_properties[EP_GRAVITY_REACHABLE],
2766 "reachable despite gravity", "player can walk/dig despite gravity"
2769 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2770 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2771 &custom_element.use_last_ce_value,
2773 "use last CE value after change", "use last CE value after change"
2776 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2777 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2778 &custom_element_properties[EP_WALK_TO_OBJECT],
2780 NULL, "player can dig/collect/push element"
2783 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2784 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2785 &custom_element_properties[EP_INDESTRUCTIBLE],
2787 "indestructible", "element is indestructible"
2790 /* ---------- element settings: configure 2 (custom elements) ----------- */
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2794 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2795 &custom_element_properties[EP_CAN_MOVE],
2797 NULL, "element can move with some pattern"
2800 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2801 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2802 &custom_element_properties[EP_CAN_FALL],
2804 "can fall", "element can fall down"
2807 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2808 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2809 &custom_element_properties[EP_CAN_SMASH],
2811 NULL, "element can smash other elements"
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2815 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2816 &custom_element_properties[EP_SLIPPERY],
2818 NULL, "other elements can fall down from it"
2821 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2822 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2823 &custom_element_properties[EP_DEADLY],
2825 NULL, "element can kill the player"
2828 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2829 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2830 &custom_element_properties[EP_CAN_EXPLODE],
2832 NULL, "element can explode"
2835 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2836 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2837 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2839 "by fire", "element can explode by fire/explosion"
2842 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2843 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2844 &custom_element_properties[EP_EXPLODES_SMASHED],
2846 "smashed", "element can explode when smashed"
2849 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2850 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2851 &custom_element_properties[EP_EXPLODES_IMPACT],
2853 "impact", "element can explode on impact"
2856 /* ---------- element settings: advanced (custom elements) --------------- */
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2860 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2861 &custom_element_change.can_change,
2863 "element changes to:", "change element on specified condition"
2866 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2867 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2868 &custom_element_change_events[CE_DELAY],
2870 NULL, "element changes after delay"
2873 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2874 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2875 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2877 NULL, "element changes by direct action"
2880 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2881 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2882 &custom_element_change_events[CE_BY_OTHER_ACTION],
2884 NULL, "element changes by other element"
2887 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2888 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2889 &custom_element_change.explode,
2891 "explode instead of change", "element explodes instead of change"
2894 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2895 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2896 &custom_element_change.use_target_content,
2898 "use extended change target:", "element changes to more elements"
2901 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2902 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2903 &custom_element_change.only_if_complete,
2905 "replace all or nothing", "only replace when all can be changed"
2908 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2909 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2910 &custom_element_change.use_random_replace,
2912 NULL, "use percentage for random replace"
2915 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2916 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2917 &custom_element_change.has_action,
2919 NULL, "execute action on specified condition"
2927 int gadget_id_align;
2929 int area_xsize, area_ysize;
2930 char *text_left, *text_right, *text_below, *infotext;
2931 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2933 /* ---------- level playfield content ------------------------------------ */
2937 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2938 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2939 NULL, NULL, NULL, NULL
2942 /* ---------- yam yam content -------------------------------------------- */
2945 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2946 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2947 &level.yamyam_content[0].e[0][0], 3, 3,
2948 NULL, NULL, "1", NULL
2951 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2952 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2953 &level.yamyam_content[1].e[0][0], 3, 3,
2954 NULL, NULL, "2", NULL
2957 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2958 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2959 &level.yamyam_content[2].e[0][0], 3, 3,
2960 NULL, NULL, "3", NULL
2963 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2964 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2965 &level.yamyam_content[3].e[0][0], 3, 3,
2966 NULL, NULL, "4", NULL
2969 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2970 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2971 &level.yamyam_content[4].e[0][0], 3, 3,
2972 NULL, NULL, "5", NULL
2975 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2976 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2977 &level.yamyam_content[5].e[0][0], 3, 3,
2978 NULL, NULL, "6", NULL
2981 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2982 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2983 &level.yamyam_content[6].e[0][0], 3, 3,
2984 NULL, NULL, "7", NULL
2987 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2988 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2989 &level.yamyam_content[7].e[0][0], 3, 3,
2990 NULL, NULL, "8", NULL
2993 /* ---------- magic ball content ----------------------------------------- */
2996 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2997 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2998 &level.ball_content[0].e[0][0], 3, 3,
2999 NULL, NULL, "1", NULL
3002 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3003 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3004 &level.ball_content[1].e[0][0], 3, 3,
3005 NULL, NULL, "2", NULL
3008 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3009 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3010 &level.ball_content[2].e[0][0], 3, 3,
3011 NULL, NULL, "3", NULL
3014 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3015 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3016 &level.ball_content[3].e[0][0], 3, 3,
3017 NULL, NULL, "4", NULL
3020 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3021 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3022 &level.ball_content[4].e[0][0], 3, 3,
3023 NULL, NULL, "5", NULL
3026 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3027 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3028 &level.ball_content[5].e[0][0], 3, 3,
3029 NULL, NULL, "6", NULL
3032 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3033 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3034 &level.ball_content[6].e[0][0], 3, 3,
3035 NULL, NULL, "7", NULL
3038 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3039 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3040 &level.ball_content[7].e[0][0], 3, 3,
3041 NULL, NULL, "8", NULL
3044 /* ---------- android content -------------------------------------------- */
3047 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3048 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3049 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3050 "elements:", NULL, NULL, "elements android can clone"
3053 /* ---------- amoeba content --------------------------------------------- */
3056 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3057 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3058 &level.amoeba_content, 1, 1,
3059 "content:", NULL, NULL, "amoeba content"
3062 /* ---------- level start element ---------------------------------------- */
3065 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3066 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3067 &level.start_element[0], 1, 1,
3068 NULL, NULL, NULL, "level start element"
3071 /* ---------- player artwork element ------------------------------------- */
3074 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3075 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3076 &level.artwork_element[0], 1, 1,
3077 NULL, NULL, NULL, "element for player artwork"
3080 /* ---------- player explosion element ----------------------------------- */
3083 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3084 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3085 &level.explosion_element[0], 1, 1,
3086 NULL, NULL, NULL, "element for player explosion"
3089 /* ---------- player initial inventory ----------------------------------- */
3092 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3093 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3094 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3095 NULL, NULL, NULL, "content for initial inventory"
3098 /* ---------- element settings: configure 1 (custom elements) ----------- */
3100 /* ---------- custom graphic --------------------------------------------- */
3103 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3104 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3105 &custom_element.gfx_element_initial,1, 1,
3106 NULL, NULL, NULL, "custom graphic element"
3109 /* ---------- element settings: configure 2 (custom elements) ----------- */
3111 /* ---------- custom content (when exploding) ---------------------------- */
3114 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3115 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3116 &custom_element.content.e[0][0], 3, 3,
3117 "content:", NULL, NULL, NULL
3120 /* ---------- custom enter and leave element (when moving) --------------- */
3123 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3124 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3125 &custom_element.move_enter_element, 1, 1,
3126 "can dig:", " ", NULL, "element that can be digged/collected"
3129 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3130 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3131 &custom_element.move_leave_element, 1, 1,
3132 NULL, NULL, NULL, "element that will be left behind"
3135 /* ---------- element settings: advanced (custom elements) --------------- */
3137 /* ---------- custom change target --------------------------------------- */
3140 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3141 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3142 &custom_element_change.target_element, 1, 1,
3143 NULL, "after/when:", NULL, "new target element after change"
3146 /* ---------- custom change content (extended change target) ------------- */
3149 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3150 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3151 &custom_element_change.target_content.e[0][0], 3, 3,
3152 NULL, NULL, NULL, "new extended elements after change"
3155 /* ---------- custom change trigger (element causing change) ------------- */
3158 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3159 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3160 &custom_element_change.initial_trigger_element, 1, 1,
3161 NULL, NULL, NULL, "other element triggering change"
3164 /* ---------- custom change action (element used for action) ------------- */
3167 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3168 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3169 &custom_element_change.action_element, 1, 1,
3170 NULL, NULL, NULL, "element used as action parameter"
3173 /* ---------- group element content -------------------------------------- */
3176 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3177 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3178 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3179 "content:", NULL, NULL, NULL
3182 /* ---------- random background (for random painting) -------------------- */
3185 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3186 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3187 &random_placement_background_element, 1, 1,
3188 NULL, NULL, NULL, "random placement background"
3194 -----------------------------------------------------------------------------
3195 some internally used variables
3196 -----------------------------------------------------------------------------
3199 /* actual size of level editor drawing area */
3200 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3202 /* actual position of level editor drawing area in level playfield */
3203 static int level_xpos = -1, level_ypos = -1;
3206 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3208 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3211 /* drawing elements on the three mouse buttons */
3212 static int new_element1 = EL_WALL;
3213 static int new_element2 = EL_EMPTY;
3214 static int new_element3 = EL_SAND;
3216 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3217 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3218 (button) == 2 ? new_element2 : \
3219 (button) == 3 ? new_element3 : EL_EMPTY)
3220 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3222 /* forward declaration for internal use */
3223 static void ModifyEditorCounterValue(int, int);
3224 static void ModifyEditorCounterLimits(int, int, int);
3225 static void ModifyEditorSelectboxValue(int, int);
3226 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3227 static void ModifyEditorDrawingArea(int, int, int);
3228 static void ModifyEditorElementList();
3229 static void AdjustElementListScrollbar();
3230 static void RedrawDrawingElements();
3231 static void DrawDrawingWindow();
3232 static void DrawLevelInfoWindow();
3233 static void DrawPropertiesWindow();
3234 static void UpdateCustomElementGraphicGadgets();
3235 static boolean checkPropertiesConfig(int);
3236 static void CopyLevelToUndoBuffer(int);
3237 static void HandleDrawingAreas(struct GadgetInfo *);
3238 static void HandleCounterButtons(struct GadgetInfo *);
3239 static void HandleTextInputGadgets(struct GadgetInfo *);
3240 static void HandleTextAreaGadgets(struct GadgetInfo *);
3241 static void HandleSelectboxGadgets(struct GadgetInfo *);
3242 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3243 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3244 static void HandleRadiobuttons(struct GadgetInfo *);
3245 static void HandleCheckbuttons(struct GadgetInfo *);
3246 static void HandleControlButtons(struct GadgetInfo *);
3247 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3248 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3250 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3251 static int right_gadget_border[NUM_EDITOR_GADGETS];
3253 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3254 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3255 static boolean draw_with_brush = FALSE;
3256 static int properties_element = 0;
3258 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3259 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3260 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3261 static int undo_buffer_position = 0;
3262 static int undo_buffer_steps = 0;
3264 static int edit_mode;
3265 static int edit_mode_properties;
3267 static int element_shift = 0;
3269 static int editor_el_players[] =
3276 static int *editor_el_players_ptr = editor_el_players;
3277 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3279 static int editor_hl_boulderdash[] =
3281 EL_INTERNAL_CASCADE_BD_ACTIVE,
3287 static int editor_el_boulderdash[] =
3296 EL_BD_EXPANDABLE_WALL,
3304 EL_BD_BUTTERFLY_LEFT,
3306 EL_BD_BUTTERFLY_RIGHT,
3307 EL_BD_FIREFLY_RIGHT,
3310 EL_BD_BUTTERFLY_DOWN,
3314 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3315 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3316 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3317 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3319 static int editor_hl_emerald_mine[] =
3321 EL_INTERNAL_CASCADE_EM_ACTIVE,
3327 static int editor_el_emerald_mine[] =
3364 EL_ACID_POOL_TOPLEFT,
3366 EL_ACID_POOL_TOPRIGHT,
3369 EL_ACID_POOL_BOTTOMLEFT,
3370 EL_ACID_POOL_BOTTOM,
3371 EL_ACID_POOL_BOTTOMRIGHT,
3391 EL_EM_STEEL_EXIT_CLOSED,
3392 EL_EM_STEEL_EXIT_OPEN,
3394 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3395 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3396 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3397 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3399 static int editor_hl_emerald_mine_club[] =
3401 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3407 static int editor_el_emerald_mine_club[] =
3434 EL_EMC_WALL_SLIPPERY_1,
3435 EL_EMC_WALL_SLIPPERY_2,
3436 EL_EMC_WALL_SLIPPERY_3,
3437 EL_EMC_WALL_SLIPPERY_4,
3460 EL_EMC_MAGIC_BALL_SWITCH,
3462 EL_EMC_SPRING_BUMPER,
3467 EL_EM_DYNAMITE_ACTIVE,
3471 EL_BALLOON_SWITCH_UP,
3472 EL_BALLOON_SWITCH_ANY,
3475 EL_BALLOON_SWITCH_LEFT,
3477 EL_BALLOON_SWITCH_RIGHT,
3481 EL_BALLOON_SWITCH_DOWN,
3482 EL_BALLOON_SWITCH_NONE,
3484 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3485 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3486 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3487 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3489 static int editor_hl_rnd[] =
3491 EL_INTERNAL_CASCADE_RND_ACTIVE,
3497 static int editor_el_rnd[] =
3529 EL_WALL_EMERALD_YELLOW,
3530 EL_WALL_EMERALD_RED,
3531 EL_WALL_EMERALD_PURPLE,
3549 EL_DYNABOMB_INCREASE_NUMBER,
3550 EL_DYNABOMB_INCREASE_SIZE,
3551 EL_DYNABOMB_INCREASE_POWER,
3571 EL_INVISIBLE_STEELWALL,
3575 EL_EXPANDABLE_WALL_HORIZONTAL,
3576 EL_EXPANDABLE_WALL_VERTICAL,
3577 EL_EXPANDABLE_WALL_ANY,
3579 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3580 static int *editor_el_rnd_ptr = editor_el_rnd;
3581 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3582 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3584 static int editor_hl_sokoban[] =
3586 EL_INTERNAL_CASCADE_SB_ACTIVE,
3592 static int editor_el_sokoban[] =
3595 EL_SOKOBAN_FIELD_EMPTY,
3596 EL_SOKOBAN_FIELD_FULL,
3597 EL_SOKOBAN_FIELD_PLAYER,
3599 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3600 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3601 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3602 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3604 static int editor_hl_supaplex[] =
3606 EL_INTERNAL_CASCADE_SP_ACTIVE,
3612 static int editor_el_supaplex[] =
3630 EL_SP_PORT_HORIZONTAL,
3631 EL_SP_PORT_VERTICAL,
3639 EL_SP_GRAVITY_PORT_LEFT,
3640 EL_SP_GRAVITY_PORT_RIGHT,
3641 EL_SP_GRAVITY_PORT_UP,
3642 EL_SP_GRAVITY_PORT_DOWN,
3644 EL_SP_HARDWARE_GRAY,
3645 EL_SP_HARDWARE_GREEN,
3646 EL_SP_HARDWARE_BLUE,
3649 EL_SP_HARDWARE_BASE_1,
3650 EL_SP_HARDWARE_BASE_2,
3651 EL_SP_HARDWARE_BASE_3,
3652 EL_SP_HARDWARE_BASE_4,
3654 EL_SP_HARDWARE_BASE_5,
3655 EL_SP_HARDWARE_BASE_6,
3656 EL_SP_HARDWARE_YELLOW,
3664 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3665 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3666 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3667 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3669 static int editor_hl_diamond_caves[] =
3671 EL_INTERNAL_CASCADE_DC_ACTIVE,
3677 static int editor_el_diamond_caves[] =
3684 EL_CONVEYOR_BELT_1_LEFT,
3685 EL_CONVEYOR_BELT_1_MIDDLE,
3686 EL_CONVEYOR_BELT_1_RIGHT,
3687 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3689 EL_CONVEYOR_BELT_2_LEFT,
3690 EL_CONVEYOR_BELT_2_MIDDLE,
3691 EL_CONVEYOR_BELT_2_RIGHT,
3692 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3694 EL_CONVEYOR_BELT_3_LEFT,
3695 EL_CONVEYOR_BELT_3_MIDDLE,
3696 EL_CONVEYOR_BELT_3_RIGHT,
3697 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3699 EL_CONVEYOR_BELT_4_LEFT,
3700 EL_CONVEYOR_BELT_4_MIDDLE,
3701 EL_CONVEYOR_BELT_4_RIGHT,
3702 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3704 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3705 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3706 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3707 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3709 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3710 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3711 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3712 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3717 EL_DC_TIMEGATE_SWITCH,
3719 EL_SWITCHGATE_CLOSED,
3721 EL_SWITCHGATE_SWITCH_UP,
3722 EL_SWITCHGATE_SWITCH_DOWN,
3725 EL_LIGHT_SWITCH_ACTIVE,
3726 EL_DC_SWITCHGATE_SWITCH_UP,
3727 EL_DC_SWITCHGATE_SWITCH_DOWN,
3729 EL_STEEL_EXIT_CLOSED,
3731 EL_STEELWALL_SLIPPERY,
3734 EL_QUICKSAND_FAST_EMPTY,
3735 EL_QUICKSAND_FAST_FULL,
3749 EL_SIGN_RADIOACTIVITY,
3755 EL_SIGN_ENTRY_FORBIDDEN,
3756 EL_SIGN_EMERGENCY_EXIT,
3781 EL_DC_STEELWALL_2_SINGLE,
3782 EL_DC_STEELWALL_2_TOP,
3783 EL_SIGN_EXCLAMATION,
3786 EL_DC_STEELWALL_2_LEFT,
3787 EL_DC_STEELWALL_2_MIDDLE,
3788 EL_DC_STEELWALL_2_HORIZONTAL,
3789 EL_DC_STEELWALL_2_RIGHT,
3791 EL_DC_STEELWALL_1_TOPLEFT,
3792 EL_DC_STEELWALL_2_VERTICAL,
3793 EL_DC_STEELWALL_1_TOPRIGHT,
3796 EL_DC_STEELWALL_1_VERTICAL,
3797 EL_DC_STEELWALL_2_BOTTOM,
3799 EL_DC_GATE_WHITE_GRAY,
3801 EL_DC_STEELWALL_1_BOTTOMLEFT,
3802 EL_DC_STEELWALL_1_HORIZONTAL,
3803 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3804 EL_DC_GATE_FAKE_GRAY,
3806 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3807 EL_DC_STEELWALL_1_BOTTOM,
3808 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3809 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3811 EL_DC_STEELWALL_1_RIGHT,
3813 EL_DC_STEELWALL_1_LEFT,
3814 EL_EXPANDABLE_STEELWALL_VERTICAL,
3816 EL_DC_STEELWALL_1_TOPRIGHT_2,
3817 EL_DC_STEELWALL_1_TOP,
3818 EL_DC_STEELWALL_1_TOPLEFT_2,
3819 EL_EXPANDABLE_STEELWALL_ANY,
3821 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3822 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3823 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3824 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3826 static int editor_hl_dx_boulderdash[] =
3828 EL_INTERNAL_CASCADE_DX_ACTIVE,
3834 static int editor_el_dx_boulderdash[] =
3838 EL_TUBE_HORIZONTAL_DOWN,
3842 EL_TUBE_VERTICAL_RIGHT,
3844 EL_TUBE_VERTICAL_LEFT,
3848 EL_TUBE_HORIZONTAL_UP,
3856 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3857 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3858 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3859 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3861 static int editor_hl_chars[] =
3863 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3869 static int editor_el_chars[] =
3958 EL_CHAR(FONT_ASCII_CURSOR),
3959 EL_CHAR(FONT_ASCII_BUTTON),
3961 EL_CHAR(FONT_ASCII_UP),
3962 EL_CHAR(FONT_ASCII_DOWN),
3966 static int *editor_hl_chars_ptr = editor_hl_chars;
3967 static int *editor_el_chars_ptr = editor_el_chars;
3968 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3969 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3971 static int editor_hl_steel_chars[] =
3973 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3979 static int editor_el_steel_chars[] =
3989 EL_STEEL_CHAR('\''),
4056 EL_STEEL_CHAR('\\'),
4061 EL_STEEL_CHAR('©'),
4062 EL_STEEL_CHAR('Ä'),
4063 EL_STEEL_CHAR('Ö'),
4064 EL_STEEL_CHAR('Ü'),
4066 EL_STEEL_CHAR('°'),
4067 EL_STEEL_CHAR('®'),
4068 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4069 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4071 EL_STEEL_CHAR(FONT_ASCII_UP),
4072 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4076 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4077 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4078 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4079 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4081 static int editor_hl_custom[] =
4083 EL_INTERNAL_CASCADE_CE_ACTIVE,
4089 static int editor_el_custom[] =
4091 EL_CUSTOM_START + 0,
4092 EL_CUSTOM_START + 1,
4093 EL_CUSTOM_START + 2,
4094 EL_CUSTOM_START + 3,
4096 EL_CUSTOM_START + 4,
4097 EL_CUSTOM_START + 5,
4098 EL_CUSTOM_START + 6,
4099 EL_CUSTOM_START + 7,
4101 EL_CUSTOM_START + 8,
4102 EL_CUSTOM_START + 9,
4103 EL_CUSTOM_START + 10,
4104 EL_CUSTOM_START + 11,
4106 EL_CUSTOM_START + 12,
4107 EL_CUSTOM_START + 13,
4108 EL_CUSTOM_START + 14,
4109 EL_CUSTOM_START + 15,
4111 EL_CUSTOM_START + 16,
4112 EL_CUSTOM_START + 17,
4113 EL_CUSTOM_START + 18,
4114 EL_CUSTOM_START + 19,
4116 EL_CUSTOM_START + 20,
4117 EL_CUSTOM_START + 21,
4118 EL_CUSTOM_START + 22,
4119 EL_CUSTOM_START + 23,
4121 EL_CUSTOM_START + 24,
4122 EL_CUSTOM_START + 25,
4123 EL_CUSTOM_START + 26,
4124 EL_CUSTOM_START + 27,
4126 EL_CUSTOM_START + 28,
4127 EL_CUSTOM_START + 29,
4128 EL_CUSTOM_START + 30,
4129 EL_CUSTOM_START + 31,
4131 EL_CUSTOM_START + 32,
4132 EL_CUSTOM_START + 33,
4133 EL_CUSTOM_START + 34,
4134 EL_CUSTOM_START + 35,
4136 EL_CUSTOM_START + 36,
4137 EL_CUSTOM_START + 37,
4138 EL_CUSTOM_START + 38,
4139 EL_CUSTOM_START + 39,
4141 EL_CUSTOM_START + 40,
4142 EL_CUSTOM_START + 41,
4143 EL_CUSTOM_START + 42,
4144 EL_CUSTOM_START + 43,
4146 EL_CUSTOM_START + 44,
4147 EL_CUSTOM_START + 45,
4148 EL_CUSTOM_START + 46,
4149 EL_CUSTOM_START + 47,
4151 EL_CUSTOM_START + 48,
4152 EL_CUSTOM_START + 49,
4153 EL_CUSTOM_START + 50,
4154 EL_CUSTOM_START + 51,
4156 EL_CUSTOM_START + 52,
4157 EL_CUSTOM_START + 53,
4158 EL_CUSTOM_START + 54,
4159 EL_CUSTOM_START + 55,
4161 EL_CUSTOM_START + 56,
4162 EL_CUSTOM_START + 57,
4163 EL_CUSTOM_START + 58,
4164 EL_CUSTOM_START + 59,
4166 EL_CUSTOM_START + 60,
4167 EL_CUSTOM_START + 61,
4168 EL_CUSTOM_START + 62,
4169 EL_CUSTOM_START + 63,
4171 EL_CUSTOM_START + 64,
4172 EL_CUSTOM_START + 65,
4173 EL_CUSTOM_START + 66,
4174 EL_CUSTOM_START + 67,
4176 EL_CUSTOM_START + 68,
4177 EL_CUSTOM_START + 69,
4178 EL_CUSTOM_START + 70,
4179 EL_CUSTOM_START + 71,
4181 EL_CUSTOM_START + 72,
4182 EL_CUSTOM_START + 73,
4183 EL_CUSTOM_START + 74,
4184 EL_CUSTOM_START + 75,
4186 EL_CUSTOM_START + 76,
4187 EL_CUSTOM_START + 77,
4188 EL_CUSTOM_START + 78,
4189 EL_CUSTOM_START + 79,
4191 EL_CUSTOM_START + 80,
4192 EL_CUSTOM_START + 81,
4193 EL_CUSTOM_START + 82,
4194 EL_CUSTOM_START + 83,
4196 EL_CUSTOM_START + 84,
4197 EL_CUSTOM_START + 85,
4198 EL_CUSTOM_START + 86,
4199 EL_CUSTOM_START + 87,
4201 EL_CUSTOM_START + 88,
4202 EL_CUSTOM_START + 89,
4203 EL_CUSTOM_START + 90,
4204 EL_CUSTOM_START + 91,
4206 EL_CUSTOM_START + 92,
4207 EL_CUSTOM_START + 93,
4208 EL_CUSTOM_START + 94,
4209 EL_CUSTOM_START + 95,
4211 EL_CUSTOM_START + 96,
4212 EL_CUSTOM_START + 97,
4213 EL_CUSTOM_START + 98,
4214 EL_CUSTOM_START + 99,
4216 EL_CUSTOM_START + 100,
4217 EL_CUSTOM_START + 101,
4218 EL_CUSTOM_START + 102,
4219 EL_CUSTOM_START + 103,
4221 EL_CUSTOM_START + 104,
4222 EL_CUSTOM_START + 105,
4223 EL_CUSTOM_START + 106,
4224 EL_CUSTOM_START + 107,
4226 EL_CUSTOM_START + 108,
4227 EL_CUSTOM_START + 109,
4228 EL_CUSTOM_START + 110,
4229 EL_CUSTOM_START + 111,
4231 EL_CUSTOM_START + 112,
4232 EL_CUSTOM_START + 113,
4233 EL_CUSTOM_START + 114,
4234 EL_CUSTOM_START + 115,
4236 EL_CUSTOM_START + 116,
4237 EL_CUSTOM_START + 117,
4238 EL_CUSTOM_START + 118,
4239 EL_CUSTOM_START + 119,
4241 EL_CUSTOM_START + 120,
4242 EL_CUSTOM_START + 121,
4243 EL_CUSTOM_START + 122,
4244 EL_CUSTOM_START + 123,
4246 EL_CUSTOM_START + 124,
4247 EL_CUSTOM_START + 125,
4248 EL_CUSTOM_START + 126,
4249 EL_CUSTOM_START + 127,
4251 EL_CUSTOM_START + 128,
4252 EL_CUSTOM_START + 129,
4253 EL_CUSTOM_START + 130,
4254 EL_CUSTOM_START + 131,
4256 EL_CUSTOM_START + 132,
4257 EL_CUSTOM_START + 133,
4258 EL_CUSTOM_START + 134,
4259 EL_CUSTOM_START + 135,
4261 EL_CUSTOM_START + 136,
4262 EL_CUSTOM_START + 137,
4263 EL_CUSTOM_START + 138,
4264 EL_CUSTOM_START + 139,
4266 EL_CUSTOM_START + 140,
4267 EL_CUSTOM_START + 141,
4268 EL_CUSTOM_START + 142,
4269 EL_CUSTOM_START + 143,
4271 EL_CUSTOM_START + 144,
4272 EL_CUSTOM_START + 145,
4273 EL_CUSTOM_START + 146,
4274 EL_CUSTOM_START + 147,
4276 EL_CUSTOM_START + 148,
4277 EL_CUSTOM_START + 149,
4278 EL_CUSTOM_START + 150,
4279 EL_CUSTOM_START + 151,
4281 EL_CUSTOM_START + 152,
4282 EL_CUSTOM_START + 153,
4283 EL_CUSTOM_START + 154,
4284 EL_CUSTOM_START + 155,
4286 EL_CUSTOM_START + 156,
4287 EL_CUSTOM_START + 157,
4288 EL_CUSTOM_START + 158,
4289 EL_CUSTOM_START + 159,
4291 EL_CUSTOM_START + 160,
4292 EL_CUSTOM_START + 161,
4293 EL_CUSTOM_START + 162,
4294 EL_CUSTOM_START + 163,
4296 EL_CUSTOM_START + 164,
4297 EL_CUSTOM_START + 165,
4298 EL_CUSTOM_START + 166,
4299 EL_CUSTOM_START + 167,
4301 EL_CUSTOM_START + 168,
4302 EL_CUSTOM_START + 169,
4303 EL_CUSTOM_START + 170,
4304 EL_CUSTOM_START + 171,
4306 EL_CUSTOM_START + 172,
4307 EL_CUSTOM_START + 173,
4308 EL_CUSTOM_START + 174,
4309 EL_CUSTOM_START + 175,
4311 EL_CUSTOM_START + 176,
4312 EL_CUSTOM_START + 177,
4313 EL_CUSTOM_START + 178,
4314 EL_CUSTOM_START + 179,
4316 EL_CUSTOM_START + 180,
4317 EL_CUSTOM_START + 181,
4318 EL_CUSTOM_START + 182,
4319 EL_CUSTOM_START + 183,
4321 EL_CUSTOM_START + 184,
4322 EL_CUSTOM_START + 185,
4323 EL_CUSTOM_START + 186,
4324 EL_CUSTOM_START + 187,
4326 EL_CUSTOM_START + 188,
4327 EL_CUSTOM_START + 189,
4328 EL_CUSTOM_START + 190,
4329 EL_CUSTOM_START + 191,
4331 EL_CUSTOM_START + 192,
4332 EL_CUSTOM_START + 193,
4333 EL_CUSTOM_START + 194,
4334 EL_CUSTOM_START + 195,
4336 EL_CUSTOM_START + 196,
4337 EL_CUSTOM_START + 197,
4338 EL_CUSTOM_START + 198,
4339 EL_CUSTOM_START + 199,
4341 EL_CUSTOM_START + 200,
4342 EL_CUSTOM_START + 201,
4343 EL_CUSTOM_START + 202,
4344 EL_CUSTOM_START + 203,
4346 EL_CUSTOM_START + 204,
4347 EL_CUSTOM_START + 205,
4348 EL_CUSTOM_START + 206,
4349 EL_CUSTOM_START + 207,
4351 EL_CUSTOM_START + 208,
4352 EL_CUSTOM_START + 209,
4353 EL_CUSTOM_START + 210,
4354 EL_CUSTOM_START + 211,
4356 EL_CUSTOM_START + 212,
4357 EL_CUSTOM_START + 213,
4358 EL_CUSTOM_START + 214,
4359 EL_CUSTOM_START + 215,
4361 EL_CUSTOM_START + 216,
4362 EL_CUSTOM_START + 217,
4363 EL_CUSTOM_START + 218,
4364 EL_CUSTOM_START + 219,
4366 EL_CUSTOM_START + 220,
4367 EL_CUSTOM_START + 221,
4368 EL_CUSTOM_START + 222,
4369 EL_CUSTOM_START + 223,
4371 EL_CUSTOM_START + 224,
4372 EL_CUSTOM_START + 225,
4373 EL_CUSTOM_START + 226,
4374 EL_CUSTOM_START + 227,
4376 EL_CUSTOM_START + 228,
4377 EL_CUSTOM_START + 229,
4378 EL_CUSTOM_START + 230,
4379 EL_CUSTOM_START + 231,
4381 EL_CUSTOM_START + 232,
4382 EL_CUSTOM_START + 233,
4383 EL_CUSTOM_START + 234,
4384 EL_CUSTOM_START + 235,
4386 EL_CUSTOM_START + 236,
4387 EL_CUSTOM_START + 237,
4388 EL_CUSTOM_START + 238,
4389 EL_CUSTOM_START + 239,
4391 EL_CUSTOM_START + 240,
4392 EL_CUSTOM_START + 241,
4393 EL_CUSTOM_START + 242,
4394 EL_CUSTOM_START + 243,
4396 EL_CUSTOM_START + 244,
4397 EL_CUSTOM_START + 245,
4398 EL_CUSTOM_START + 246,
4399 EL_CUSTOM_START + 247,
4401 EL_CUSTOM_START + 248,
4402 EL_CUSTOM_START + 249,
4403 EL_CUSTOM_START + 250,
4404 EL_CUSTOM_START + 251,
4406 EL_CUSTOM_START + 252,
4407 EL_CUSTOM_START + 253,
4408 EL_CUSTOM_START + 254,
4409 EL_CUSTOM_START + 255
4411 static int *editor_hl_custom_ptr = editor_hl_custom;
4412 static int *editor_el_custom_ptr = editor_el_custom;
4413 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4414 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4416 static int editor_hl_group[] =
4418 EL_INTERNAL_CASCADE_GE_ACTIVE,
4424 static int editor_el_group[] =
4438 EL_GROUP_START + 10,
4439 EL_GROUP_START + 11,
4441 EL_GROUP_START + 12,
4442 EL_GROUP_START + 13,
4443 EL_GROUP_START + 14,
4444 EL_GROUP_START + 15,
4446 EL_GROUP_START + 16,
4447 EL_GROUP_START + 17,
4448 EL_GROUP_START + 18,
4449 EL_GROUP_START + 19,
4451 EL_GROUP_START + 20,
4452 EL_GROUP_START + 21,
4453 EL_GROUP_START + 22,
4454 EL_GROUP_START + 23,
4456 EL_GROUP_START + 24,
4457 EL_GROUP_START + 25,
4458 EL_GROUP_START + 26,
4459 EL_GROUP_START + 27,
4461 EL_GROUP_START + 28,
4462 EL_GROUP_START + 29,
4463 EL_GROUP_START + 30,
4466 static int *editor_hl_group_ptr = editor_hl_group;
4467 static int *editor_el_group_ptr = editor_el_group;
4468 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4469 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4471 static int editor_hl_reference[] =
4473 EL_INTERNAL_CASCADE_REF_ACTIVE,
4479 static int editor_el_reference[] =
4483 EL_TRIGGER_CE_VALUE,
4484 EL_TRIGGER_CE_SCORE,
4488 EL_CURRENT_CE_VALUE,
4489 EL_CURRENT_CE_SCORE,
4511 static int *editor_hl_reference_ptr = editor_hl_reference;
4512 static int *editor_el_reference_ptr = editor_el_reference;
4513 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4514 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4516 static int editor_hl_user_defined[] =
4518 EL_INTERNAL_CASCADE_USER_ACTIVE,
4524 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4525 static int *editor_el_user_defined_ptr = NULL;
4526 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4527 static int num_editor_el_user_defined = 0;
4529 static int editor_hl_dynamic[] =
4531 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4537 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4538 static int *editor_el_dynamic_ptr = NULL;
4539 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4540 static int num_editor_el_dynamic = 0;
4542 static int editor_hl_empty[] = { };
4543 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4545 static int *editor_hl_empty_ptr = editor_hl_empty;
4546 static int *editor_el_empty_ptr = editor_el_empty;
4547 static int num_editor_hl_empty = 0;
4548 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4550 static boolean use_el_empty = FALSE;
4552 static int *editor_elements = NULL; /* dynamically allocated */
4553 static int num_editor_elements = 0; /* dynamically determined */
4555 static boolean setup_editor_show_always = TRUE;
4556 static boolean setup_editor_cascade_never = FALSE;
4558 static int editor_hl_unused[] = { EL_EMPTY };
4559 static int *editor_hl_unused_ptr = editor_hl_unused;
4560 static int num_editor_hl_unused = 0;
4564 boolean *setup_value;
4565 boolean *setup_cascade_value;
4567 int **headline_list;
4568 int *headline_list_size;
4571 int *element_list_size;
4573 boolean last_setup_value;
4575 editor_elements_info[] =
4578 &setup_editor_show_always,
4579 &setup_editor_cascade_never,
4580 &editor_hl_unused_ptr, &num_editor_hl_unused,
4581 &editor_el_players_ptr, &num_editor_el_players
4584 &setup.editor.el_boulderdash,
4585 &setup.editor_cascade.el_bd,
4586 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4587 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4590 &setup.editor.el_emerald_mine,
4591 &setup.editor_cascade.el_em,
4592 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4593 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4596 &setup.editor.el_emerald_mine_club,
4597 &setup.editor_cascade.el_emc,
4598 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4599 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4602 &setup.editor.el_more,
4603 &setup.editor_cascade.el_rnd,
4604 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4605 &editor_el_rnd_ptr, &num_editor_el_rnd
4608 &setup.editor.el_sokoban,
4609 &setup.editor_cascade.el_sb,
4610 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4611 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4614 &setup.editor.el_supaplex,
4615 &setup.editor_cascade.el_sp,
4616 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4617 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4620 &setup.editor.el_diamond_caves,
4621 &setup.editor_cascade.el_dc,
4622 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4623 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4626 &setup.editor.el_dx_boulderdash,
4627 &setup.editor_cascade.el_dx,
4628 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4629 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4632 &setup.editor.el_chars,
4633 &setup.editor_cascade.el_chars,
4634 &editor_hl_chars_ptr, &num_editor_hl_chars,
4635 &editor_el_chars_ptr, &num_editor_el_chars
4638 &setup.editor.el_steel_chars,
4639 &setup.editor_cascade.el_steel_chars,
4640 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4641 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4644 &setup.editor.el_custom,
4645 &setup.editor_cascade.el_ce,
4646 &editor_hl_custom_ptr, &num_editor_hl_custom,
4647 &editor_el_custom_ptr, &num_editor_el_custom
4650 &setup.editor.el_custom,
4651 &setup.editor_cascade.el_ge,
4652 &editor_hl_group_ptr, &num_editor_hl_group,
4653 &editor_el_group_ptr, &num_editor_el_group
4656 &setup.editor.el_custom,
4657 &setup.editor_cascade.el_ref,
4658 &editor_hl_reference_ptr, &num_editor_hl_reference,
4659 &editor_el_reference_ptr, &num_editor_el_reference
4662 &setup.editor.el_user_defined,
4663 &setup.editor_cascade.el_user,
4664 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4665 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4668 &setup.editor.el_dynamic,
4669 &setup.editor_cascade.el_dynamic,
4670 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4671 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4676 &editor_hl_empty_ptr, &num_editor_hl_empty,
4677 &editor_el_empty_ptr, &num_editor_el_empty,
4689 -----------------------------------------------------------------------------
4691 -----------------------------------------------------------------------------
4694 static int getMaxInfoTextLength()
4696 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4699 static int getTextWidthForGadget(char *text)
4704 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4707 static int getTextWidthForDrawingArea(char *text)
4712 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4715 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4717 return (gi->x + gi->width + getTextWidthForGadget(text));
4720 static char *getElementInfoText(int element)
4722 char *info_text = NULL;
4724 if (element < MAX_NUM_ELEMENTS)
4726 if (strlen(element_info[element].description) > 0)
4727 info_text = element_info[element].description;
4728 else if (element_info[element].custom_description != NULL)
4729 info_text = element_info[element].custom_description;
4730 else if (element_info[element].editor_description != NULL)
4731 info_text = element_info[element].editor_description;
4734 if (info_text == NULL)
4735 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4740 char *getElementDescriptionFilename(int element)
4742 char *docs_dir = options.docs_directory;
4743 char *elements_subdir = "elements";
4744 static char *filename = NULL;
4745 char basename[MAX_FILENAME_LEN];
4747 checked_free(filename);
4749 /* 1st try: look for element description file for exactly this element */
4750 sprintf(basename, "%s.txt", element_info[element].token_name);
4751 filename = getPath3(docs_dir, elements_subdir, basename);
4752 if (fileExists(filename))
4757 /* 2nd try: look for element description file for this element's class */
4758 sprintf(basename, "%s.txt", element_info[element].class_name);
4759 filename = getPath3(docs_dir, elements_subdir, basename);
4760 if (fileExists(filename))
4766 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4768 boolean element_found[NUM_FILE_ELEMENTS];
4771 /* initialize list of used elements to "not used" */
4772 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4773 element_found[i] = FALSE;
4775 /* find all elements used in current level */
4776 for (y = 0; y < lev_fieldy; y++)
4777 for (x = 0; x < lev_fieldx; x++)
4778 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4779 element_found[Feld[x][y]] = TRUE;
4783 /* count number of elements used in current level */
4784 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4785 if (element_found[i])
4788 /* add space for up to 3 more elements for padding that may be needed */
4791 /* free memory for old list of elements, if needed */
4792 checked_free(*elements);
4794 /* allocate memory for new list of elements */
4795 *elements = checked_malloc(*num_elements * sizeof(int));
4799 /* add all elements used in current level (non-custom/group elements) */
4800 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4801 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4802 (*elements)[(*num_elements)++] = i;
4804 /* add all elements used in current level (custom/group elements) */
4805 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4806 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4807 (*elements)[(*num_elements)++] = i;
4809 while (*num_elements % 4) /* pad with empty elements, if needed */
4810 (*elements)[(*num_elements)++] = EL_EMPTY;
4813 static void ReinitializeElementList()
4815 static boolean initialization_needed = TRUE;
4819 if (initialization_needed)
4821 LoadSetup_EditorCascade(); /* load last editor cascade state */
4823 /* initialize editor cascade element from saved cascade state */
4824 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4826 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4827 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4829 if (IS_EDITOR_CASCADE(*cascade_element))
4831 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4832 EL_CASCADE_INACTIVE(*cascade_element));
4835 initialization_needed = FALSE;
4838 checked_free(editor_elements);
4840 /* reload optional user defined element list for each invocation of editor */
4841 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4842 &num_editor_el_user_defined);
4844 /* initialize dynamic level element list for each invocation of editor */
4845 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4846 &num_editor_el_dynamic);
4848 /* initialize list of empty elements (used for padding, if needed) */
4849 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4850 editor_el_empty[i] = EL_EMPTY;
4852 /* do some sanity checks for each element from element list */
4853 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4855 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4857 int element = (*editor_elements_info[i].element_list)[j];
4859 if (element >= NUM_FILE_ELEMENTS)
4860 Error(ERR_WARN, "editor element %d is runtime element", element);
4862 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4863 Error(ERR_WARN, "no element description for element %d", element);
4867 num_editor_elements = 0;
4868 use_el_empty = FALSE;
4870 /* determine size of element list */
4871 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4873 boolean found_inactive_cascade = FALSE;
4875 if (*editor_elements_info[i].setup_value)
4877 if (setup.editor.el_headlines)
4879 num_editor_elements += *editor_elements_info[i].headline_list_size;
4881 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4883 int element = (*editor_elements_info[i].headline_list)[j];
4885 if (IS_EDITOR_CASCADE_INACTIVE(element))
4886 found_inactive_cascade = TRUE;
4890 if (found_inactive_cascade)
4893 num_editor_elements += *editor_elements_info[i].element_list_size;
4897 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4899 /* offer at least as many elements as element buttons exist */
4900 use_el_empty = TRUE;
4901 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4903 num_editor_elements += num_editor_el_empty;
4906 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4908 /* fill element list */
4909 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4911 boolean found_inactive_cascade = FALSE;
4913 if (*editor_elements_info[i].setup_value)
4915 if (setup.editor.el_headlines)
4917 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4919 int element = (*editor_elements_info[i].headline_list)[j];
4921 editor_elements[pos++] = element;
4923 if (IS_EDITOR_CASCADE_INACTIVE(element))
4924 found_inactive_cascade = TRUE;
4928 if (found_inactive_cascade)
4931 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4932 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4936 /* (this function is also called before editor gadgets are initialized!) */
4937 AdjustElementListScrollbar();
4940 void PrintEditorElementList()
4942 boolean *stop = &setup.editor.el_user_defined;
4945 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4947 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4949 if (IS_EDITOR_CASCADE(cascade_element))
4951 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4952 char *headline = element_info[cascade_element_show].editor_description;
4954 printf_line_with_prefix("# ", "-", 77);
4955 printf("# %s\n", headline);
4956 printf_line_with_prefix("# ", "-", 77);
4959 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4961 int element = (*editor_elements_info[i].headline_list)[j];
4963 if (IS_EDITOR_CASCADE(element))
4964 element = EL_CHAR_MINUS;
4966 printf("# %s\n", element_info[element].token_name);
4972 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4974 int element = (*editor_elements_info[i].element_list)[j];
4976 printf("# %s\n", element_info[element].token_name);
4984 static void ReinitializeElementListButtons()
4986 static boolean last_setup_value_headlines = FALSE;
4987 static boolean initialization_needed = TRUE;
4990 if (!initialization_needed) /* check if editor element setup has changed */
4992 if (last_setup_value_headlines != setup.editor.el_headlines)
4993 initialization_needed = TRUE;
4995 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4996 if (editor_elements_info[i].last_setup_value !=
4997 *editor_elements_info[i].setup_value)
4998 initialization_needed = TRUE;
5001 if (!initialization_needed)
5004 FreeLevelEditorGadgets();
5005 CreateLevelEditorGadgets();
5007 /* store current setup values for next invocation of this function */
5008 last_setup_value_headlines = setup.editor.el_headlines;
5009 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5010 editor_elements_info[i].last_setup_value =
5011 *editor_elements_info[i].setup_value;
5013 initialization_needed = FALSE;
5016 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5019 int border_graphic =
5020 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5023 int bx = (input ? 4 : 8);
5024 int by = (input ? 4 : 8);
5025 int bx2 = TILEX - bx;
5026 int by2 = TILEY - by;
5029 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5031 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5032 bx, by, dest_x - bx, dest_y - by);
5033 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5034 bx, by, dest_x + width, dest_y - by);
5035 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5036 bx, by, dest_x - bx, dest_y + height);
5037 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5038 bx, by, dest_x + width, dest_y + height);
5040 for (i = 0; i < width / MINI_TILEX; i++)
5042 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5043 dest_x + i * MINI_TILEX, dest_y - by);
5044 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5045 dest_x + i * MINI_TILEX, dest_y + height);
5048 for (i = 0; i < height / MINI_TILEY; i++)
5050 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5051 dest_x - bx, dest_y + i * MINI_TILEY);
5052 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5053 dest_x + width, dest_y + i * MINI_TILEY);
5056 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5059 static void DrawDrawingArea(int id)
5061 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5064 int *value = drawingarea_info[id].value;
5065 int area_xsize = drawingarea_info[id].area_xsize;
5066 int area_ysize = drawingarea_info[id].area_ysize;
5068 for (x = 0; x < area_xsize; x++)
5069 for (y = 0; y < area_ysize; y++)
5070 DrawMiniGraphicExt(drawto,
5071 gi->x + x * MINI_TILEX,
5072 gi->y + y * MINI_TILEY,
5073 el2edimg(value[x * area_ysize + y]));
5076 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5079 /* (directly solved in BlitBitmap() now) */
5080 static Bitmap *tmp_backbuffer = NULL;
5083 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5084 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5087 /* (directly solved in BlitBitmap() now) */
5088 if (tmp_backbuffer == NULL)
5089 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5091 /* needed when blitting directly to same bitmap -- should not be needed with
5092 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5093 BlitBitmap(drawto, tmp_backbuffer,
5094 SX + (dx == -1 ? MINI_TILEX : 0),
5095 SY + (dy == -1 ? MINI_TILEY : 0),
5096 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5097 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5098 SX + (dx == +1 ? MINI_TILEX : 0),
5099 SY + (dy == +1 ? MINI_TILEY : 0));
5100 BlitBitmap(tmp_backbuffer, drawto,
5101 SX + (dx == +1 ? MINI_TILEX : 0),
5102 SY + (dy == +1 ? MINI_TILEY : 0),
5103 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5104 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5105 SX + (dx == +1 ? MINI_TILEX : 0),
5106 SY + (dy == +1 ? MINI_TILEY : 0));
5110 BlitBitmap(drawto, drawto,
5111 SX + (dx == -1 ? MINI_TILEX : 0),
5112 SY + (dy == -1 ? MINI_TILEY : 0),
5113 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5114 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5115 SX + (dx == +1 ? MINI_TILEX : 0),
5116 SY + (dy == +1 ? MINI_TILEY : 0));
5121 x = (dx == 1 ? 0 : ed_fieldx - 1);
5122 for (y = 0; y < ed_fieldy; y++)
5123 DrawMiniElementOrWall(x, y, from_x, from_y);
5127 y = (dy == 1 ? 0 : ed_fieldy - 1);
5128 for (x = 0; x < ed_fieldx; x++)
5129 DrawMiniElementOrWall(x, y, from_x, from_y);
5132 redraw_mask |= REDRAW_FIELD;
5136 static void CreateControlButtons()
5138 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5139 struct GadgetInfo *gi;
5140 unsigned long event_mask;
5143 /* create toolbox buttons */
5144 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5148 int gd_xoffset, gd_yoffset;
5149 int gd_x1, gd_x2, gd_y1, gd_y2;
5151 int radio_button_nr;
5154 if (id == GADGET_ID_SINGLE_ITEMS ||
5155 id == GADGET_ID_CONNECTED_ITEMS ||
5156 id == GADGET_ID_LINE ||
5157 id == GADGET_ID_ARC ||
5158 id == GADGET_ID_TEXT ||
5159 id == GADGET_ID_RECTANGLE ||
5160 id == GADGET_ID_FILLED_BOX ||
5161 id == GADGET_ID_FLOOD_FILL ||
5162 id == GADGET_ID_GRAB_BRUSH ||
5163 id == GADGET_ID_PICK_ELEMENT ||
5164 id == GADGET_ID_CUSTOM_COPY_FROM ||
5165 id == GADGET_ID_CUSTOM_COPY_TO ||
5166 id == GADGET_ID_CUSTOM_EXCHANGE)
5168 button_type = GD_TYPE_RADIO_BUTTON;
5169 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5170 checked = (id == drawing_function ? TRUE : FALSE);
5171 event_mask = GD_EVENT_PRESSED;
5175 button_type = GD_TYPE_NORMAL_BUTTON;
5176 radio_button_nr = RADIO_NR_NONE;
5179 if (id == GADGET_ID_WRAP_LEFT ||
5180 id == GADGET_ID_WRAP_RIGHT ||
5181 id == GADGET_ID_WRAP_UP ||
5182 id == GADGET_ID_WRAP_DOWN)
5183 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5185 event_mask = GD_EVENT_RELEASED;
5188 if (id < ED_NUM_CTRL1_BUTTONS)
5190 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5191 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5193 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5194 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5195 width = ED_CTRL1_BUTTON_XSIZE;
5196 height = ED_CTRL1_BUTTON_YSIZE;
5198 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5199 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5200 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5201 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5203 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5205 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5206 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5208 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5209 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5210 width = ED_CTRL2_BUTTON_XSIZE;
5211 height = ED_CTRL2_BUTTON_YSIZE;
5213 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5214 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5215 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5216 gd_y2 = 0; /* no alternative graphic for these buttons */
5218 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5220 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5221 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5223 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5224 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5225 width = ED_CTRL3_BUTTON_XSIZE;
5226 height = ED_CTRL3_BUTTON_YSIZE;
5228 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5229 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5230 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5231 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5235 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5236 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5238 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5239 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5240 width = ED_CTRL4_BUTTON_XSIZE;
5241 height = ED_CTRL4_BUTTON_YSIZE;
5243 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5244 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5245 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5246 gd_y2 = 0; /* no alternative graphic for these buttons */
5249 gi = CreateGadget(GDI_CUSTOM_ID, id,
5250 GDI_CUSTOM_TYPE_ID, i,
5251 GDI_INFO_TEXT, control_info[i].text,
5252 GDI_X, EX + gd_xoffset,
5253 GDI_Y, EY + gd_yoffset,
5256 GDI_TYPE, button_type,
5257 GDI_STATE, GD_BUTTON_UNPRESSED,
5258 GDI_RADIO_NR, radio_button_nr,
5259 GDI_CHECKED, checked,
5260 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5261 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5262 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5263 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5264 GDI_EVENT_MASK, event_mask,
5265 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5266 GDI_CALLBACK_ACTION, HandleControlButtons,
5270 Error(ERR_EXIT, "cannot create gadget");
5272 level_editor_gadget[id] = gi;
5275 /* create buttons for scrolling of drawing area and element list */
5276 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5278 int id = scrollbutton_info[i].gadget_id;
5279 int x, y, width, height;
5280 int gd_x1, gd_x2, gd_y1, gd_y2;
5282 x = scrollbutton_info[i].x;
5283 y = scrollbutton_info[i].y;
5285 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5287 if (id == GADGET_ID_SCROLL_LIST_UP ||
5288 id == GADGET_ID_SCROLL_LIST_DOWN)
5292 width = ED_SCROLLBUTTON2_XSIZE;
5293 height = ED_SCROLLBUTTON2_YSIZE;
5294 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5295 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5296 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5303 width = ED_SCROLLBUTTON_XSIZE;
5304 height = ED_SCROLLBUTTON_YSIZE;
5305 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5306 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5307 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5311 gi = CreateGadget(GDI_CUSTOM_ID, id,
5312 GDI_CUSTOM_TYPE_ID, i,
5313 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5318 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5319 GDI_STATE, GD_BUTTON_UNPRESSED,
5320 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5321 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5322 GDI_EVENT_MASK, event_mask,
5323 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5324 GDI_CALLBACK_ACTION, HandleControlButtons,
5328 Error(ERR_EXIT, "cannot create gadget");
5330 level_editor_gadget[id] = gi;
5333 /* create buttons for element list */
5334 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5336 Bitmap *deco_bitmap;
5337 int deco_x, deco_y, deco_xpos, deco_ypos;
5338 int gd_xoffset, gd_yoffset;
5339 int gd_x1, gd_x2, gd_y;
5340 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5341 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5342 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5343 int element = editor_elements[i];
5345 event_mask = GD_EVENT_RELEASED;
5347 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5348 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5350 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5351 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5352 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5354 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5355 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5356 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5358 gi = CreateGadget(GDI_CUSTOM_ID, id,
5359 GDI_CUSTOM_TYPE_ID, i,
5360 GDI_INFO_TEXT, getElementInfoText(element),
5361 GDI_X, DX + gd_xoffset,
5362 GDI_Y, DY + gd_yoffset,
5363 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5364 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5365 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5366 GDI_STATE, GD_BUTTON_UNPRESSED,
5367 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5368 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5369 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5370 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5371 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5372 GDI_DECORATION_SHIFTING, 1, 1,
5373 GDI_EVENT_MASK, event_mask,
5374 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5375 GDI_CALLBACK_ACTION, HandleControlButtons,
5379 Error(ERR_EXIT, "cannot create gadget");
5381 level_editor_gadget[id] = gi;
5385 static void CreateCounterButtons()
5387 int max_infotext_len = getMaxInfoTextLength();
5390 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5393 int x = SX + counterbutton_info[i].x; /* down count button */
5394 int y = SY + counterbutton_info[i].y;
5396 /* determine horizontal position to the right of specified gadget */
5397 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5398 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5399 ED_GADGET_TEXT_DISTANCE);
5401 /* determine horizontal offset for leading text */
5402 if (counterbutton_info[i].text_left != NULL)
5403 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5405 for (j = 0; j < 2; j++)
5407 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5408 struct GadgetInfo *gi;
5410 counterbutton_info[i].gadget_id_down :
5411 counterbutton_info[i].gadget_id_up);
5413 int gd_x, gd_x1, gd_x2, gd_y;
5415 unsigned long event_mask;
5416 char infotext[max_infotext_len + 1];
5418 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5420 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5423 ED_SCROLLBUTTON_ID_AREA_LEFT :
5424 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5426 event_mask |= GD_EVENT_RELEASED;
5429 x += 2 * ED_GADGET_DISTANCE;
5430 y += ED_GADGET_DISTANCE;
5432 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5433 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5434 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5435 x_size = ED_SCROLLBUTTON_XSIZE;
5436 y_size = ED_SCROLLBUTTON_YSIZE;
5440 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5441 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5442 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5443 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5444 x_size = ED_BUTTON_COUNT_XSIZE;
5445 y_size = ED_BUTTON_COUNT_YSIZE;
5448 sprintf(infotext, "%s counter value by 1, 5 or 10",
5449 (j == 0 ? "decrease" : "increase"));
5451 gi = CreateGadget(GDI_CUSTOM_ID, id,
5452 GDI_CUSTOM_TYPE_ID, i,
5453 GDI_INFO_TEXT, infotext,
5458 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5459 GDI_STATE, GD_BUTTON_UNPRESSED,
5460 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5461 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5462 GDI_EVENT_MASK, event_mask,
5463 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5464 GDI_CALLBACK_ACTION, HandleCounterButtons,
5468 Error(ERR_EXIT, "cannot create gadget");
5470 level_editor_gadget[id] = gi;
5471 right_gadget_border[id] =
5472 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5474 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5478 int font_type = FONT_INPUT_1;
5479 int font_type_active = FONT_INPUT_1_ACTIVE;
5480 int gd_width = ED_WIN_COUNT_XSIZE;
5482 id = counterbutton_info[i].gadget_id_text;
5483 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5485 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5487 font_type = FONT_LEVEL_NUMBER;
5489 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5491 font_type_active = FONT_LEVEL_NUMBER;
5493 x += 2 * ED_GADGET_DISTANCE;
5494 y -= ED_GADGET_DISTANCE;
5496 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5497 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5498 gd_width = ED_WIN_COUNT2_XSIZE;
5502 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5503 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5506 gi = CreateGadget(GDI_CUSTOM_ID, id,
5507 GDI_CUSTOM_TYPE_ID, i,
5508 GDI_INFO_TEXT, "enter counter value",
5511 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5512 GDI_NUMBER_VALUE, 0,
5513 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5514 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5515 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5516 GDI_TEXT_FONT, font_type,
5517 GDI_TEXT_FONT_ACTIVE, font_type_active,
5518 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5519 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5520 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5521 GDI_DESIGN_WIDTH, gd_width,
5522 GDI_EVENT_MASK, event_mask,
5523 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5524 GDI_CALLBACK_ACTION, HandleCounterButtons,
5528 Error(ERR_EXIT, "cannot create gadget");
5530 level_editor_gadget[id] = gi;
5531 right_gadget_border[id] =
5532 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5534 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5540 static void CreateDrawingAreas()
5544 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5546 struct GadgetInfo *gi;
5547 unsigned long event_mask;
5548 int id = drawingarea_info[i].gadget_id;
5549 int x = SX + drawingarea_info[i].x;
5550 int y = SY + drawingarea_info[i].y;
5551 int area_xsize = drawingarea_info[i].area_xsize;
5552 int area_ysize = drawingarea_info[i].area_ysize;
5555 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5556 GD_EVENT_OFF_BORDERS;
5558 /* determine horizontal position to the right of specified gadget */
5559 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5560 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5561 ED_DRAWINGAREA_TEXT_DISTANCE);
5563 /* determine horizontal offset for leading text */
5564 if (drawingarea_info[i].text_left != NULL)
5565 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5567 gi = CreateGadget(GDI_CUSTOM_ID, id,
5568 GDI_CUSTOM_TYPE_ID, i,
5571 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5572 GDI_AREA_SIZE, area_xsize, area_ysize,
5573 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5574 GDI_EVENT_MASK, event_mask,
5575 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5576 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5580 Error(ERR_EXIT, "cannot create gadget");
5582 level_editor_gadget[id] = gi;
5583 right_gadget_border[id] =
5584 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5588 static void CreateTextInputGadgets()
5590 int max_infotext_len = getMaxInfoTextLength();
5593 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5595 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5597 struct GadgetInfo *gi;
5598 unsigned long event_mask;
5599 char infotext[MAX_OUTPUT_LINESIZE + 1];
5600 int id = textinput_info[i].gadget_id;
5602 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5604 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5605 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5607 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5608 infotext[max_infotext_len] = '\0';
5610 gi = CreateGadget(GDI_CUSTOM_ID, id,
5611 GDI_CUSTOM_TYPE_ID, i,
5612 GDI_INFO_TEXT, infotext,
5613 GDI_X, SX + textinput_info[i].x,
5614 GDI_Y, SY + textinput_info[i].y,
5615 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5616 GDI_TEXT_VALUE, textinput_info[i].value,
5617 GDI_TEXT_SIZE, textinput_info[i].size,
5618 GDI_TEXT_FONT, FONT_INPUT_1,
5619 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5620 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5621 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5622 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5623 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5624 GDI_EVENT_MASK, event_mask,
5625 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5626 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5630 Error(ERR_EXIT, "cannot create gadget");
5632 level_editor_gadget[id] = gi;
5636 static void CreateTextAreaGadgets()
5638 int max_infotext_len = getMaxInfoTextLength();
5641 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5643 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5645 struct GadgetInfo *gi;
5646 unsigned long event_mask;
5647 char infotext[MAX_OUTPUT_LINESIZE + 1];
5648 int id = textarea_info[i].gadget_id;
5649 int area_xsize = textarea_info[i].xsize;
5650 int area_ysize = textarea_info[i].ysize;
5652 event_mask = GD_EVENT_TEXT_LEAVING;
5654 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5655 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5657 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5658 infotext[max_infotext_len] = '\0';
5660 gi = CreateGadget(GDI_CUSTOM_ID, id,
5661 GDI_CUSTOM_TYPE_ID, i,
5662 GDI_INFO_TEXT, infotext,
5663 GDI_X, SX + textarea_info[i].x,
5664 GDI_Y, SY + textarea_info[i].y,
5665 GDI_TYPE, GD_TYPE_TEXT_AREA,
5666 GDI_AREA_SIZE, area_xsize, area_ysize,
5667 GDI_TEXT_FONT, FONT_INPUT_1,
5668 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5669 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5670 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5671 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5672 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5673 GDI_EVENT_MASK, event_mask,
5674 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5675 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5679 Error(ERR_EXIT, "cannot create gadget");
5681 level_editor_gadget[id] = gi;
5685 static void CreateSelectboxGadgets()
5687 int max_infotext_len = getMaxInfoTextLength();
5690 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5692 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5694 struct GadgetInfo *gi;
5695 unsigned long event_mask;
5696 char infotext[MAX_OUTPUT_LINESIZE + 1];
5697 int id = selectbox_info[i].gadget_id;
5698 int x = SX + selectbox_info[i].x;
5699 int y = SY + selectbox_info[i].y;
5701 if (selectbox_info[i].size == -1) /* dynamically determine size */
5703 /* (we cannot use -1 for uninitialized values if we directly compare
5704 with results from strlen(), because the '<' and '>' operation will
5705 implicitely cast -1 to an unsigned integer value!) */
5706 selectbox_info[i].size = 0;
5708 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5709 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5710 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5712 selectbox_info[i].size++; /* add one character empty space */
5715 event_mask = GD_EVENT_RELEASED |
5716 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5718 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5719 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5721 /* determine horizontal position to the right of specified gadget */
5722 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5723 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5724 ED_GADGET_TEXT_DISTANCE);
5726 /* determine horizontal offset for leading text */
5727 if (selectbox_info[i].text_left != NULL)
5728 x += getTextWidthForGadget(selectbox_info[i].text_left);
5730 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5731 infotext[max_infotext_len] = '\0';
5733 gi = CreateGadget(GDI_CUSTOM_ID, id,
5734 GDI_CUSTOM_TYPE_ID, i,
5735 GDI_INFO_TEXT, infotext,
5738 GDI_TYPE, GD_TYPE_SELECTBOX,
5739 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5740 GDI_TEXT_SIZE, selectbox_info[i].size,
5741 GDI_TEXT_FONT, FONT_INPUT_1,
5742 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5743 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5744 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5745 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5746 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5747 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5748 GDI_EVENT_MASK, event_mask,
5749 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5750 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5754 Error(ERR_EXIT, "cannot create gadget");
5756 level_editor_gadget[id] = gi;
5757 right_gadget_border[id] =
5758 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5762 static void CreateTextbuttonGadgets()
5764 int max_infotext_len = getMaxInfoTextLength();
5767 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5769 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5770 int gd_x1, gd_x2, gd_y1, gd_y2;
5771 struct GadgetInfo *gi;
5772 unsigned long event_mask;
5773 char infotext[MAX_OUTPUT_LINESIZE + 1];
5774 int id = textbutton_info[i].gadget_id;
5775 int x = SX + textbutton_info[i].x;
5776 int y = SY + textbutton_info[i].y;
5778 if (textbutton_info[i].size == -1) /* dynamically determine size */
5779 textbutton_info[i].size = strlen(textbutton_info[i].text);
5781 event_mask = GD_EVENT_RELEASED;
5783 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5785 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5786 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5787 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5788 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5792 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5793 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5794 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5795 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5798 sprintf(infotext, "%s", textbutton_info[i].infotext);
5799 infotext[max_infotext_len] = '\0';
5801 /* determine horizontal position to the right of specified gadget */
5802 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5803 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5804 ED_GADGET_TEXT_DISTANCE);
5806 /* determine horizontal offset for leading text */
5807 if (textbutton_info[i].text_left != NULL)
5808 x += getTextWidthForGadget(textbutton_info[i].text_left);
5810 gi = CreateGadget(GDI_CUSTOM_ID, id,
5811 GDI_CUSTOM_TYPE_ID, i,
5812 GDI_INFO_TEXT, infotext,
5815 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5816 GDI_TEXT_VALUE, textbutton_info[i].text,
5817 GDI_TEXT_SIZE, textbutton_info[i].size,
5818 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5819 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5820 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5821 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5822 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5823 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5824 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5825 GDI_DECORATION_SHIFTING, 1, 1,
5826 GDI_EVENT_MASK, event_mask,
5827 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5828 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5832 Error(ERR_EXIT, "cannot create gadget");
5834 level_editor_gadget[id] = gi;
5835 right_gadget_border[id] =
5836 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5840 static void CreateGraphicbuttonGadgets()
5842 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5843 struct GadgetInfo *gi;
5844 unsigned long event_mask;
5847 /* create buttons for scrolling of drawing area and element list */
5848 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5850 int id = graphicbutton_info[i].gadget_id;
5851 int gd_x1, gd_x2, gd_y1, gd_y2;
5852 int x = SX + graphicbutton_info[i].x;
5853 int y = SY + graphicbutton_info[i].y;
5855 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5857 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5859 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5860 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5861 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5864 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5866 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5867 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5868 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5872 /* determine horizontal position to the right of specified gadget */
5873 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5874 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5875 ED_GADGET_TEXT_DISTANCE);
5877 /* determine horizontal offset for leading text */
5878 if (graphicbutton_info[i].text_left != NULL)
5879 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5881 gi = CreateGadget(GDI_CUSTOM_ID, id,
5882 GDI_CUSTOM_TYPE_ID, i,
5883 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5886 GDI_WIDTH, graphicbutton_info[i].width,
5887 GDI_HEIGHT, graphicbutton_info[i].height,
5888 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5889 GDI_STATE, GD_BUTTON_UNPRESSED,
5890 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5891 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5892 GDI_EVENT_MASK, event_mask,
5893 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5894 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5898 Error(ERR_EXIT, "cannot create gadget");
5900 level_editor_gadget[id] = gi;
5901 right_gadget_border[id] =
5902 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5906 static void CreateScrollbarGadgets()
5910 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5912 int id = scrollbar_info[i].gadget_id;
5913 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5914 int gd_x1, gd_x2, gd_y1, gd_y2;
5915 struct GadgetInfo *gi;
5916 int items_max, items_visible, item_position;
5917 unsigned long event_mask;
5919 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5921 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5922 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5923 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5925 else /* drawing area scrollbars */
5927 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5929 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5930 items_visible = ed_fieldx;
5935 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5936 items_visible = ed_fieldy;
5941 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5943 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5944 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5945 scrollbar_info[i].height : scrollbar_info[i].width));
5946 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5947 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5949 gi = CreateGadget(GDI_CUSTOM_ID, id,
5950 GDI_CUSTOM_TYPE_ID, i,
5951 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5952 GDI_X, scrollbar_info[i].x,
5953 GDI_Y, scrollbar_info[i].y,
5954 GDI_WIDTH, scrollbar_info[i].width,
5955 GDI_HEIGHT, scrollbar_info[i].height,
5956 GDI_TYPE, scrollbar_info[i].type,
5957 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5958 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5959 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5960 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5961 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5962 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5963 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5964 GDI_STATE, GD_BUTTON_UNPRESSED,
5965 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5966 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5967 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5968 GDI_EVENT_MASK, event_mask,
5969 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5970 GDI_CALLBACK_ACTION, HandleControlButtons,
5974 Error(ERR_EXIT, "cannot create gadget");
5976 level_editor_gadget[id] = gi;
5980 static void CreateCheckbuttonGadgets()
5982 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5983 struct GadgetInfo *gi;
5984 unsigned long event_mask;
5985 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5988 event_mask = GD_EVENT_PRESSED;
5990 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5991 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5992 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5993 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5994 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5996 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5998 int id = checkbutton_info[i].gadget_id;
5999 int x = SX + checkbutton_info[i].x;
6000 int y = SY + checkbutton_info[i].y;
6002 if (id == GADGET_ID_STICK_ELEMENT)
6003 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6005 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6007 /* determine horizontal position to the right of specified gadget */
6008 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6009 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6010 ED_GADGET_TEXT_DISTANCE);
6012 /* determine horizontal offset for leading text */
6013 if (checkbutton_info[i].text_left != NULL)
6014 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6016 gi = CreateGadget(GDI_CUSTOM_ID, id,
6017 GDI_CUSTOM_TYPE_ID, i,
6018 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6021 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6022 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6023 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6024 GDI_CHECKED, *checkbutton_info[i].value,
6025 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6026 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6027 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6028 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6029 GDI_EVENT_MASK, event_mask,
6030 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6031 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6035 Error(ERR_EXIT, "cannot create gadget");
6037 level_editor_gadget[id] = gi;
6038 right_gadget_border[id] =
6039 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6043 static void CreateRadiobuttonGadgets()
6045 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6046 struct GadgetInfo *gi;
6047 unsigned long event_mask;
6048 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6051 event_mask = GD_EVENT_PRESSED;
6053 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6054 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6055 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6056 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6057 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6059 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6061 int id = radiobutton_info[i].gadget_id;
6062 int x = SX + radiobutton_info[i].x;
6063 int y = SY + radiobutton_info[i].y;
6066 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6068 /* determine horizontal position to the right of specified gadget */
6069 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6070 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6071 ED_GADGET_TEXT_DISTANCE);
6073 /* determine horizontal offset for leading text */
6074 if (radiobutton_info[i].text_left != NULL)
6075 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6077 gi = CreateGadget(GDI_CUSTOM_ID, id,
6078 GDI_CUSTOM_TYPE_ID, i,
6079 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6082 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6083 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6084 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6085 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6086 GDI_CHECKED, checked,
6087 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6088 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6089 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6090 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6091 GDI_EVENT_MASK, event_mask,
6092 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6093 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6097 Error(ERR_EXIT, "cannot create gadget");
6099 level_editor_gadget[id] = gi;
6100 right_gadget_border[id] =
6101 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6105 void CreateLevelEditorGadgets()
6107 int old_game_status = game_status;
6109 /* setting 'game_status' is needed to get the right fonts for the editor */
6110 game_status = GAME_MODE_EDITOR;
6112 ReinitializeElementList();
6114 CreateControlButtons();
6115 CreateScrollbarGadgets();
6117 /* order of function calls is important because of cross-references */
6118 CreateCheckbuttonGadgets();
6119 CreateCounterButtons();
6120 CreateRadiobuttonGadgets();
6121 CreateTextInputGadgets();
6122 CreateTextAreaGadgets();
6123 CreateSelectboxGadgets();
6124 CreateGraphicbuttonGadgets();
6125 CreateTextbuttonGadgets();
6126 CreateDrawingAreas();
6128 game_status = old_game_status;
6131 void FreeLevelEditorGadgets()
6135 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6137 FreeGadget(level_editor_gadget[i]);
6139 level_editor_gadget[i] = NULL;
6143 static void MapCounterButtons(int id)
6145 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6146 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6147 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6148 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6149 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6150 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6151 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6152 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6153 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6154 int yoffset = ED_BORDER_SIZE;
6155 int x_left = gi_down->x - xoffset_left;
6156 int x_right; /* set after gadget position was modified */
6157 int y_above = gi_down->y - yoffset_above;
6159 int y; /* set after gadget position was modified */
6161 /* counter limits must be changed first to prevent value truncation */
6162 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6163 counterbutton_info[id].max_value);
6165 /* right text position might have changed after setting position above */
6166 x_right = gi_up->x + gi_up->width + xoffset_right;
6168 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6170 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6171 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6172 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6174 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6175 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6176 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6179 /* vertical position might have changed after setting position above */
6180 y = gi_up->y + yoffset;
6182 if (counterbutton_info[id].text_above)
6183 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6185 if (counterbutton_info[id].text_left)
6186 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6188 if (counterbutton_info[id].text_right)
6189 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6196 static void MapControlButtons()
6201 /* map toolbox buttons (excluding special CE toolbox buttons) */
6202 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6203 MapGadget(level_editor_gadget[i]);
6205 /* map buttons to select elements */
6206 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6207 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6208 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6209 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6210 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6212 /* map buttons to select level */
6213 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6214 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6215 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6216 MapCounterButtons(counter_id);
6219 static void MapDrawingArea(int id)
6221 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6222 int area_xsize = gi->drawing.area_xsize;
6223 int area_ysize = gi->drawing.area_ysize;
6224 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6225 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6226 int x_left = gi->x - xoffset_left;
6227 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6228 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6229 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6230 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6232 if (drawingarea_info[id].text_left)
6233 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6235 if (drawingarea_info[id].text_right)
6236 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6238 if (drawingarea_info[id].text_below)
6239 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6241 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6243 DrawElementBorder(gi->x, gi->y,
6244 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6246 DrawDrawingArea(id);
6252 static void MapTextInputGadget(int id)
6254 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6255 int xoffset_above = 0;
6256 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6257 int x_above = textinput_info[id].x + xoffset_above;
6258 int y_above = textinput_info[id].y + yoffset_above;
6260 if (textinput_info[id].text_above)
6261 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6263 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6268 static void MapTextAreaGadget(int id)
6270 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6271 int xoffset_above = 0;
6272 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6273 int x_above = textarea_info[id].x + xoffset_above;
6274 int y_above = textarea_info[id].y + yoffset_above;
6276 if (textarea_info[id].text_above)
6277 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6279 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6284 static void MapSelectboxGadget(int id)
6286 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6287 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6288 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6289 int yoffset = ED_BORDER_SIZE;
6290 int x_left = gi->x - xoffset_left;
6291 int x_right = gi->x + gi->width + xoffset_right;
6292 int y = gi->y + yoffset;
6294 if (selectbox_info[id].text_left)
6295 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6297 if (selectbox_info[id].text_right)
6298 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6300 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6305 static void MapTextbuttonGadget(int id)
6307 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6308 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6309 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6310 int yoffset = ED_BORDER_SIZE;
6311 int x_left = gi->x - xoffset_left;
6312 int x_right = gi->x + gi->width + xoffset_right;
6313 int y = gi->y + yoffset;
6315 /* only show button to delete change pages when more than minimum pages */
6316 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6317 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6320 if (textbutton_info[id].text_left)
6321 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6323 if (textbutton_info[id].text_right)
6324 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6329 static void MapGraphicbuttonGadget(int id)
6331 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6332 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6333 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6334 int yoffset = ED_BORDER_SIZE;
6335 int x_left = gi->x - xoffset_left;
6336 int x_right = gi->x + gi->width + xoffset_right;
6337 int y = gi->y + yoffset;
6339 if (graphicbutton_info[id].text_left)
6340 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6342 if (graphicbutton_info[id].text_right)
6343 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6348 static void MapRadiobuttonGadget(int id)
6350 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6351 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6352 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6353 int yoffset = ED_BORDER_SIZE;
6354 int x_left = gi->x - xoffset_left;
6355 int x_right = gi->x + gi->width + xoffset_right;
6356 int y = gi->y + yoffset;
6358 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6360 if (radiobutton_info[id].text_left)
6361 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6363 if (radiobutton_info[id].text_right)
6364 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6366 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6371 static void MapCheckbuttonGadget(int id)
6373 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6374 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6375 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6376 int yoffset = ED_BORDER_SIZE;
6377 int x_left, x_right, y; /* set after gadget position was modified */
6379 /* set position for gadgets with dynamically determined position */
6380 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6381 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6382 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6384 x_left = gi->x - xoffset_left;
6385 x_right = gi->x + gi->width + xoffset_right;
6386 y = gi->y + yoffset;
6388 if (checkbutton_info[id].text_left)
6389 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6391 if (checkbutton_info[id].text_right)
6392 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6394 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6399 static void MapMainDrawingArea()
6401 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6402 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6405 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6407 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6408 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6409 no_horizontal_scrollbar) ||
6410 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6411 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6412 no_vertical_scrollbar))
6415 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6418 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6420 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6421 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6424 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6427 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6430 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6434 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6436 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6437 i == GADGET_ID_CUSTOM_COPY_TO ||
6438 i == GADGET_ID_CUSTOM_EXCHANGE ||
6439 i == GADGET_ID_CUSTOM_COPY ||
6440 i == GADGET_ID_CUSTOM_PASTE)
6443 MapGadget(level_editor_gadget[i]);
6445 UnmapGadget(level_editor_gadget[i]);
6450 static void MapLevelEditorToolboxCustomGadgets()
6452 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6455 static void UnmapLevelEditorToolboxCustomGadgets()
6457 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6460 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6462 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6465 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6467 if (i != GADGET_ID_SINGLE_ITEMS &&
6468 i != GADGET_ID_PROPERTIES &&
6469 i != GADGET_ID_PICK_ELEMENT)
6471 struct GadgetInfo *gi = level_editor_gadget[i];
6479 BlitBitmap(gd_bitmap, drawto,
6480 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6481 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6482 gi->width, gi->height, gi->x, gi->y);
6484 redraw_mask |= REDRAW_DOOR_3;
6490 static void MapLevelEditorToolboxDrawingGadgets()
6492 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6495 static void UnmapLevelEditorToolboxDrawingGadgets()
6497 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6500 static void UnmapDrawingArea(int id)
6502 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6505 static void UnmapLevelEditorWindowGadgets()
6509 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6510 if (level_editor_gadget[i]->x < SX + SXSIZE)
6511 UnmapGadget(level_editor_gadget[i]);
6514 void UnmapLevelEditorGadgets()
6518 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6519 UnmapGadget(level_editor_gadget[i]);
6522 static void ResetUndoBuffer()
6524 undo_buffer_position = -1;
6525 undo_buffer_steps = -1;
6526 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6528 level.changed = FALSE;
6531 static void DrawEditModeWindow()
6533 ModifyEditorElementList();
6534 RedrawDrawingElements();
6536 if (edit_mode == ED_MODE_INFO)
6537 DrawLevelInfoWindow();
6538 else if (edit_mode == ED_MODE_PROPERTIES)
6539 DrawPropertiesWindow();
6540 else /* edit_mode == ED_MODE_DRAWING */
6541 DrawDrawingWindow();
6544 static boolean LevelChanged()
6546 boolean field_changed = FALSE;
6549 if (leveldir_current->readonly)
6552 for (y = 0; y < lev_fieldy; y++)
6553 for (x = 0; x < lev_fieldx; x++)
6554 if (Feld[x][y] != level.field[x][y])
6555 field_changed = TRUE;
6557 return (level.changed || field_changed);
6560 static boolean LevelContainsPlayer()
6562 boolean player_found = FALSE;
6565 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6567 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6569 if (Feld[x][y] == EL_PLAYER_1 ||
6570 Feld[x][y] == EL_SP_MURPHY)
6571 player_found = TRUE;
6574 return player_found;
6577 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6578 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6582 for (x = 0; x < lev_fieldx; x++)
6583 for (y = 0; y < lev_fieldy; y++)
6584 dst[x][y] = src[x][y];
6587 static int setSelectboxValue(int selectbox_id, int new_value)
6589 int new_index_value = 0;
6592 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6593 if (selectbox_info[selectbox_id].options[i].value == new_value)
6594 new_index_value = i;
6596 *selectbox_info[selectbox_id].value =
6597 selectbox_info[selectbox_id].options[new_index_value].value;
6599 return new_index_value;
6602 static void setSelectboxSpecialActionVariablesIfNeeded()
6606 /* change action mode and arg variables according to action type variable */
6607 for (i = 0; action_arg_options[i].value != -1; i++)
6609 if (action_arg_options[i].value == custom_element_change.action_type)
6611 int mode = action_arg_options[i].mode;
6613 /* only change if corresponding selectbox has changed */
6614 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6615 action_arg_modes[mode])
6616 custom_element_change.action_mode = -1;
6618 /* only change if corresponding selectbox has changed */
6619 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6620 action_arg_options[i].options)
6621 custom_element_change.action_arg = -1;
6628 static void setSelectboxSpecialActionOptions()
6632 /* change action mode and arg selectbox according to action type selectbox */
6633 for (i = 0; action_arg_options[i].value != -1; i++)
6635 if (action_arg_options[i].value == custom_element_change.action_type)
6637 int mode = action_arg_options[i].mode;
6639 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6640 action_arg_modes[mode]);
6641 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6642 custom_element_change.action_mode);
6644 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6645 action_arg_options[i].options);
6646 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6647 custom_element_change.action_arg);
6653 static void copy_custom_element_settings(int element_from, int element_to)
6655 struct ElementInfo *ei_from = &element_info[element_from];
6656 struct ElementInfo *ei_to = &element_info[element_to];
6658 copyElementInfo(ei_from, ei_to);
6661 static void replace_custom_element_in_settings(int element_from,
6666 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6668 struct ElementInfo *ei = &element_info[i];
6670 for (y = 0; y < 3; y++)
6671 for (x = 0; x < 3; x++)
6672 if (ei->content.e[x][y] == element_from)
6673 ei->content.e[x][y] = element_to;
6675 for (j = 0; j < ei->num_change_pages; j++)
6677 struct ElementChangeInfo *change = &ei->change_page[j];
6679 if (change->target_element == element_from)
6680 change->target_element = element_to;
6682 if (change->initial_trigger_element == element_from)
6683 change->initial_trigger_element = element_to;
6685 if (change->action_element == element_from)
6686 change->action_element = element_to;
6688 for (y = 0; y < 3; y++)
6689 for (x = 0; x < 3; x++)
6690 if (change->target_content.e[x][y] == element_from)
6691 change->target_content.e[x][y] = element_to;
6694 if (ei->group != NULL) /* group or internal */
6695 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6696 if (ei->group->element[j] == element_from)
6697 ei->group->element[j] = element_to;
6701 static void replace_custom_element_in_playfield(int element_from,
6706 for (x = 0; x < lev_fieldx; x++)
6707 for (y = 0; y < lev_fieldy; y++)
6708 if (Feld[x][y] == element_from)
6709 Feld[x][y] = element_to;
6712 static boolean CopyCustomElement(int element_old, int element_new,
6715 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6717 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6718 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6719 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6721 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6723 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6724 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6725 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6727 level.changed = TRUE;
6729 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6731 Request("Please choose custom element !", REQ_CONFIRM);
6735 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6737 Request("Please choose group element !", REQ_CONFIRM);
6743 level.changed = TRUE;
6746 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6748 copy_custom_element_settings(element_new, element_old);
6750 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6752 copy_custom_element_settings(element_old, element_new);
6754 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6756 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6757 copy_custom_element_settings(element_new, element_old);
6758 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6760 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6761 replace_custom_element_in_settings(element_new, element_old);
6762 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6764 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6765 replace_custom_element_in_playfield(element_new, element_old);
6766 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6769 UpdateCustomElementGraphicGadgets();
6770 DrawPropertiesWindow();
6775 static void CopyCustomElementPropertiesToEditor(int element)
6778 int current_change_page = element_info[element].current_change_page;
6780 /* dynamically (re)build selectbox for selecting change page */
6781 for (i = 0; i < element_info[element].num_change_pages; i++)
6783 sprintf(options_change_page_strings[i], "%d", i + 1);
6785 options_change_page[i].value = i;
6786 options_change_page[i].text = options_change_page_strings[i];
6789 options_change_page[i].value = -1;
6790 options_change_page[i].text = NULL;
6792 /* needed here to initialize combined element properties */
6793 InitElementPropertiesEngine(level.game_version);
6795 element_info[element].change =
6796 &element_info[element].change_page[current_change_page];
6798 custom_element = element_info[element];
6799 custom_element_change = *element_info[element].change;
6801 /* needed to initially set selectbox options for special action options */
6802 setSelectboxSpecialActionOptions();
6804 /* needed to initially set selectbox value variables to reliable defaults */
6805 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6806 setSelectboxValue(i, *selectbox_info[i].value);
6808 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6809 custom_element_properties[i] = HAS_PROPERTY(element, i);
6811 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6812 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6814 /* ---------- element settings: configure (custom elements) ------------- */
6816 /* set accessible layer selectbox help value */
6817 custom_element.access_type =
6818 (IS_WALKABLE(element) ? EP_WALKABLE :
6819 IS_PASSABLE(element) ? EP_PASSABLE :
6820 custom_element.access_type);
6821 custom_element.access_layer =
6822 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6823 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6824 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6825 custom_element.access_layer);
6826 custom_element.access_protected =
6827 (IS_PROTECTED(element) ? 1 : 0);
6828 custom_element_properties[EP_ACCESSIBLE] =
6829 (IS_ACCESSIBLE_OVER(element) ||
6830 IS_ACCESSIBLE_INSIDE(element) ||
6831 IS_ACCESSIBLE_UNDER(element));
6833 /* set walk-to-object action selectbox help value */
6834 custom_element.walk_to_action =
6835 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6836 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6837 IS_DROPPABLE(element) ? EP_DROPPABLE :
6838 IS_THROWABLE(element) ? EP_THROWABLE :
6839 IS_PUSHABLE(element) ? EP_PUSHABLE :
6840 custom_element.walk_to_action);
6841 custom_element_properties[EP_WALK_TO_OBJECT] =
6842 (IS_DIGGABLE(element) ||
6843 IS_COLLECTIBLE_ONLY(element) ||
6844 IS_DROPPABLE(element) ||
6845 IS_THROWABLE(element) ||
6846 IS_PUSHABLE(element));
6848 /* set smash targets selectbox help value */
6849 custom_element.smash_targets =
6850 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6851 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6852 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6853 custom_element.smash_targets);
6854 custom_element_properties[EP_CAN_SMASH] =
6855 (CAN_SMASH_EVERYTHING(element) ||
6856 CAN_SMASH_ENEMIES(element) ||
6857 CAN_SMASH_PLAYER(element));
6859 /* set deadliness selectbox help value */
6860 custom_element.deadliness =
6861 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6862 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6863 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6864 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6865 custom_element.deadliness);
6866 custom_element_properties[EP_DEADLY] =
6867 (DONT_TOUCH(element) ||
6868 DONT_GET_HIT_BY(element) ||
6869 DONT_COLLIDE_WITH(element) ||
6870 DONT_RUN_INTO(element));
6872 /* ---------- element settings: advanced (custom elements) --------------- */
6874 /* set "change by direct action" selectbox help value */
6875 custom_element_change.direct_action =
6876 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6877 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6878 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6879 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6880 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6881 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6882 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6883 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6884 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6885 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6886 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6887 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6888 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6889 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6890 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6891 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6892 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6893 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6894 custom_element_change.direct_action);
6896 /* set "change by other element action" selectbox help value */
6897 custom_element_change.other_action =
6898 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6899 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6900 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6901 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6902 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6903 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6904 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6905 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6906 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6907 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6908 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6909 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6910 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6911 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6912 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6913 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6914 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6915 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6916 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6917 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6918 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6919 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6920 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6921 custom_element_change.other_action);
6924 static void CopyGroupElementPropertiesToEditor(int element)
6926 group_element_info = *element_info[element].group;
6927 custom_element = element_info[element]; /* needed for description */
6930 static void CopyClassicElementPropertiesToEditor(int element)
6932 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6933 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6934 getMoveIntoAcidProperty(&level, element);
6936 if (MAYBE_DONT_COLLIDE_WITH(element))
6937 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6938 getDontCollideWithProperty(&level, element);
6941 static void CopyElementPropertiesToEditor(int element)
6943 if (IS_CUSTOM_ELEMENT(element))
6944 CopyCustomElementPropertiesToEditor(element);
6945 else if (IS_GROUP_ELEMENT(element))
6946 CopyGroupElementPropertiesToEditor(element);
6948 CopyClassicElementPropertiesToEditor(element);
6951 static void CopyCustomElementPropertiesToGame(int element)
6954 int access_type_and_layer;
6956 /* mark that this custom element has been modified */
6957 custom_element.modified_settings = TRUE;
6958 level.changed = TRUE;
6960 if (level.use_custom_template)
6962 if (Request("Copy and modify level template ?", REQ_ASK))
6964 level.use_custom_template = FALSE;
6965 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6966 GDI_CHECKED, FALSE, GDI_END);
6970 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6972 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6976 element_info[element] = custom_element;
6977 *element_info[element].change = custom_element_change;
6979 /* ---------- element settings: configure (custom elements) ------------- */
6981 /* set accessible property from checkbox and selectbox */
6982 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6983 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6984 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6985 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6986 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6987 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6988 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6989 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6990 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6991 custom_element_properties[access_type_and_layer] =
6992 custom_element_properties[EP_ACCESSIBLE];
6993 custom_element_properties[EP_PROTECTED] =
6994 (custom_element.access_protected != 0 &&
6995 custom_element_properties[EP_ACCESSIBLE]);
6997 /* set walk-to-object property from checkbox and selectbox */
6998 custom_element_properties[EP_DIGGABLE] = FALSE;
6999 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7000 custom_element_properties[EP_DROPPABLE] = FALSE;
7001 custom_element_properties[EP_THROWABLE] = FALSE;
7002 custom_element_properties[EP_PUSHABLE] = FALSE;
7003 custom_element_properties[custom_element.walk_to_action] =
7004 custom_element_properties[EP_WALK_TO_OBJECT];
7006 /* set smash property from checkbox and selectbox */
7007 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7008 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7009 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7010 custom_element_properties[custom_element.smash_targets] =
7011 custom_element_properties[EP_CAN_SMASH];
7013 /* set deadliness property from checkbox and selectbox */
7014 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7015 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7016 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7017 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7018 custom_element_properties[custom_element.deadliness] =
7019 custom_element_properties[EP_DEADLY];
7021 /* ---------- element settings: advanced (custom elements) --------------- */
7023 /* set player change event from checkbox and selectbox */
7024 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7025 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7026 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7027 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7028 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7029 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7030 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7031 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7032 custom_element_change_events[CE_SWITCHED] = FALSE;
7033 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7034 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7035 custom_element_change_events[CE_BLOCKED] = FALSE;
7036 custom_element_change_events[CE_IMPACT] = FALSE;
7037 custom_element_change_events[CE_SMASHED] = FALSE;
7038 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7039 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7040 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7041 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7042 custom_element_change_events[custom_element_change.direct_action] =
7043 custom_element_change_events[CE_BY_DIRECT_ACTION];
7045 /* set other element action change event from checkbox and selectbox */
7046 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7047 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7048 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7049 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7050 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7051 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7052 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7053 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7054 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7055 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7056 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7057 custom_element_change_events[CE_HITTING_X] = FALSE;
7058 custom_element_change_events[CE_DIGGING_X] = FALSE;
7059 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7060 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7061 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7062 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7063 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7064 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7065 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7066 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7067 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7068 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7069 custom_element_change_events[custom_element_change.other_action] =
7070 custom_element_change_events[CE_BY_OTHER_ACTION];
7072 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7073 SET_PROPERTY(element, i, custom_element_properties[i]);
7075 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7076 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7078 /* copy change events also to special level editor variable */
7079 custom_element = element_info[element];
7080 custom_element_change = *element_info[element].change;
7083 static void CopyGroupElementPropertiesToGame(int element)
7085 element_info[element] = custom_element;
7086 *element_info[element].group = group_element_info;
7088 /* mark that this group element has been modified */
7089 element_info[element].modified_settings = TRUE;
7090 level.changed = TRUE;
7093 static void CopyClassicElementPropertiesToGame(int element)
7095 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7096 setMoveIntoAcidProperty(&level, element,
7097 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7099 if (MAYBE_DONT_COLLIDE_WITH(element))
7100 setDontCollideWithProperty(&level, element,
7101 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7104 static void CopyElementPropertiesToGame(int element)
7106 if (IS_CUSTOM_ELEMENT(element))
7107 CopyCustomElementPropertiesToGame(element);
7108 else if (IS_GROUP_ELEMENT(element))
7109 CopyGroupElementPropertiesToGame(element);
7111 CopyClassicElementPropertiesToGame(element);
7114 void CheckElementDescriptions()
7118 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7119 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7120 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7125 CloseDoor(DOOR_CLOSE_ALL);
7128 FadeOut(REDRAW_FIELD);
7131 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7134 CheckElementDescriptions();
7137 if (level_editor_test_game)
7139 CopyPlayfield(level.field, Feld);
7140 CopyPlayfield(FieldBackup, level.field);
7142 level_editor_test_game = FALSE;
7146 edit_mode = ED_MODE_DRAWING;
7147 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7155 /* copy default editor door content to main double buffer */
7156 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7157 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7159 /* draw bigger door */
7160 DrawSpecialEditorDoor();
7162 /* draw new control window */
7163 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7164 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7166 redraw_mask |= REDRAW_ALL;
7168 ReinitializeElementList(); /* update dynamic level element list */
7169 ReinitializeElementListButtons(); /* custom element may look different */
7171 InitElementPropertiesGfxElement();
7178 MapControlButtons();
7181 FadeOut(REDRAW_FIELD);
7184 DrawEditModeWindow();
7187 FadeIn(REDRAW_FIELD);
7190 /* copy actual editor door content to door double buffer for OpenDoor() */
7191 BlitBitmap(drawto, bitmap_db_door,
7192 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7195 /* draw new control window (with border) to window */
7196 redraw_mask |= REDRAW_ALL;
7200 OpenDoor(DOOR_OPEN_1);
7203 static void AdjustDrawingAreaGadgets()
7205 int ed_xsize = lev_fieldx + 2;
7206 int ed_ysize = lev_fieldy + 2;
7207 int max_ed_fieldx = MAX_ED_FIELDX;
7208 int max_ed_fieldy = MAX_ED_FIELDY;
7209 boolean horizontal_scrollbar_needed;
7210 boolean vertical_scrollbar_needed;
7211 int x, y, width, height;
7212 int xoffset, yoffset;
7214 /* check if we need any scrollbars */
7215 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7216 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7218 /* check if we have a smaller editor field because of scrollbars */
7219 if (horizontal_scrollbar_needed)
7220 max_ed_fieldy = MAX_ED_FIELDY - 1;
7221 if (vertical_scrollbar_needed)
7222 max_ed_fieldx = MAX_ED_FIELDX - 1;
7224 /* check again if we now need more scrollbars because of less space */
7225 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7226 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7228 /* check if editor field gets even smaller after adding new scrollbars */
7229 if (horizontal_scrollbar_needed)
7230 max_ed_fieldy = MAX_ED_FIELDY - 1;
7231 if (vertical_scrollbar_needed)
7232 max_ed_fieldx = MAX_ED_FIELDX - 1;
7234 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7235 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7237 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7238 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7239 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7240 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7243 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7244 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7246 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7247 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7249 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7250 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7252 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7253 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7255 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7257 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7259 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7261 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7265 static void AdjustLevelScrollPosition()
7267 if (level_xpos < -1)
7269 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7270 level_xpos = lev_fieldx - ed_fieldx + 1;
7271 if (lev_fieldx < ed_fieldx - 2)
7274 if (level_ypos < -1)
7276 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7277 level_ypos = lev_fieldy - ed_fieldy + 1;
7278 if (lev_fieldy < ed_fieldy - 2)
7282 static void AdjustEditorScrollbar(int id)
7284 struct GadgetInfo *gi = level_editor_gadget[id];
7285 int items_max, items_visible, item_position;
7287 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7289 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7290 items_visible = ed_fieldx;
7291 item_position = level_xpos + 1;
7295 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7296 items_visible = ed_fieldy;
7297 item_position = level_ypos + 1;
7300 if (item_position > items_max - items_visible)
7301 item_position = items_max - items_visible;
7303 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7304 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7307 static void AdjustElementListScrollbar()
7309 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7310 int items_max, items_visible, item_position;
7312 /* correct position of element list scrollbar */
7313 if (element_shift < 0)
7315 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7316 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7318 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7319 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7320 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7322 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7323 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7324 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7327 static void ModifyEditorCounterValue(int counter_id, int new_value)
7329 int *counter_value = counterbutton_info[counter_id].value;
7330 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7331 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7333 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7335 if (counter_value != NULL)
7336 *counter_value = gi->textinput.number_value;
7339 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7341 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7342 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7344 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7346 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7347 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7349 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7350 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7352 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7353 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7357 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7359 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7360 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7361 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7363 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7366 static void ModifyEditorSelectboxOptions(int selectbox_id,
7367 struct ValueTextInfo *options)
7369 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7370 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7372 selectbox_info[selectbox_id].options = options;
7374 /* set index to zero -- list may be shorter now (correct later, if needed) */
7375 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7376 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7379 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7381 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7382 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7384 drawingarea_info[drawingarea_id].area_xsize = xsize;
7385 drawingarea_info[drawingarea_id].area_ysize = ysize;
7387 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7390 static void ModifyEditorElementList()
7394 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7396 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7397 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7398 struct GadgetDesign *gd = &gi->deco.design;
7399 int element = editor_elements[element_shift + i];
7403 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7404 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7410 static void PickDrawingElement(int button, int element)
7412 if (button < 1 || button > 3)
7417 new_element1 = element;
7418 DrawMiniGraphicExt(drawto,
7419 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7420 el2edimg(new_element1));
7422 else if (button == 2)
7424 new_element2 = element;
7425 DrawMiniGraphicExt(drawto,
7426 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7427 el2edimg(new_element2));
7431 new_element3 = element;
7432 DrawMiniGraphicExt(drawto,
7433 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7434 el2edimg(new_element3));
7437 redraw_mask |= REDRAW_DOOR_1;
7440 static void RedrawDrawingElements()
7442 PickDrawingElement(1, new_element1);
7443 PickDrawingElement(2, new_element2);
7444 PickDrawingElement(3, new_element3);
7447 static void DrawDrawingWindow()
7449 stick_element_properties_window = FALSE;
7451 SetMainBackgroundImage(IMG_UNDEFINED);
7454 UnmapLevelEditorWindowGadgets();
7455 UnmapLevelEditorToolboxCustomGadgets();
7457 AdjustDrawingAreaGadgets();
7458 AdjustLevelScrollPosition();
7459 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7460 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7462 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7464 MapMainDrawingArea();
7465 MapLevelEditorToolboxDrawingGadgets();
7468 static void DrawLevelInfoWindow()
7472 stick_element_properties_window = FALSE;
7474 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7476 UnmapLevelEditorWindowGadgets();
7479 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7480 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7482 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7483 "Level Settings", FONT_TITLE_1);
7484 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7485 "Editor Settings", FONT_TITLE_1);
7488 /* draw counter gadgets */
7489 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7490 MapCounterButtons(i);
7492 /* draw selectbox gadgets */
7493 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7494 MapSelectboxGadget(i);
7496 /* draw checkbutton gadgets */
7497 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7498 MapCheckbuttonGadget(i);
7500 /* draw radiobutton gadgets */
7501 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7502 MapRadiobuttonGadget(i);
7504 /* draw text input gadgets */
7505 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7506 MapTextInputGadget(i);
7508 /* draw drawing area */
7509 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7512 static void DrawCustomContentArea()
7514 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7515 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7516 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7517 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7518 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7519 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7521 /* add distance for potential left text (without drawing area border) */
7522 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7524 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7526 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7529 static void DrawCustomChangeContentArea()
7531 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7532 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7533 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7534 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7535 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7536 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7538 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7543 static void DrawYamYamContentAreas()
7545 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7546 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7549 /* display counter to choose number of element content areas */
7550 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7552 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7554 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7556 if (i < level.num_yamyam_contents)
7562 int font_height = getFontHeight(FONT_TEXT_1);
7564 UnmapDrawingArea(id);
7566 /* delete content areas in case of reducing number of them */
7567 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7568 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7570 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7574 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7575 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7576 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7579 static void DrawMagicBallContentAreas()
7581 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7582 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7585 /* display counter to choose number of element content areas */
7586 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7588 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7590 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7592 if (i < level.num_ball_contents)
7598 int font_height = getFontHeight(FONT_TEXT_1);
7600 UnmapDrawingArea(id);
7602 /* delete content areas in case of reducing number of them */
7603 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7604 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7606 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7610 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7611 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7612 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7615 static void DrawAndroidElementArea(int element)
7617 int num_elements = level.num_android_clone_elements;
7618 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7619 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7620 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7621 int xsize = MAX_ANDROID_ELEMENTS;
7624 /* display counter to choose number of element areas */
7625 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7627 if (drawingarea_info[id].text_left != NULL)
7628 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7630 UnmapDrawingArea(id);
7632 ModifyEditorDrawingArea(id, num_elements, 1);
7634 /* delete content areas in case of reducing number of them */
7635 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7640 static void DrawGroupElementArea(int element)
7642 int num_elements = group_element_info.num_elements;
7643 int id = ED_DRAWING_ID_GROUP_CONTENT;
7644 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7645 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7646 int xsize = MAX_ELEMENTS_IN_GROUP;
7649 if (drawingarea_info[id].text_left != NULL)
7650 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7652 UnmapDrawingArea(id);
7654 ModifyEditorDrawingArea(id, num_elements, 1);
7656 /* delete content areas in case of reducing number of them */
7657 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7662 static void DrawPlayerInitialInventoryArea(int element)
7664 int player_nr = GET_PLAYER_NR(element);
7665 int num_elements = level.initial_inventory_size[player_nr];
7666 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7667 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7668 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7669 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7672 /* determine horizontal position to the right of specified gadget */
7673 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7674 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7675 ED_DRAWINGAREA_TEXT_DISTANCE);
7677 /* determine horizontal offset for leading text */
7678 if (drawingarea_info[id].text_left != NULL)
7679 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7681 UnmapDrawingArea(id);
7683 ModifyEditorDrawingArea(id, num_elements, 1);
7685 /* delete content areas in case of reducing number of them */
7686 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7691 static void DrawEnvelopeTextArea(int envelope_nr)
7693 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7694 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7697 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7699 if (envelope_nr != -1)
7700 textarea_info[id].value = level.envelope[envelope_nr].text;
7702 ModifyGadget(gi, GDI_AREA_SIZE,
7703 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7704 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7707 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7710 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7712 int font_height = getFontHeight(font_nr);
7713 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7714 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7715 int sx = SX + pad_x;
7716 int sy = SY + pad_y;
7717 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7719 if (start_line >= max_lines_per_screen)
7722 DrawText(sx, sy + start_line * font_height, text, font_nr);
7727 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7729 int font_nr = FONT_TEXT_2;
7730 int font_width = getFontWidth(font_nr);
7731 int font_height = getFontHeight(font_nr);
7732 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7733 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7734 int sx = SX + pad_x;
7735 int sy = SY + pad_y + start_line * font_height;
7736 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7737 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7739 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7740 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7743 static void DrawPropertiesTabulatorGadgets()
7745 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7746 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7747 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7748 int gd_x = gd->x + gd_gi1->border.width / 2;
7749 int gd_y = gd->y + gd_gi1->height - 1;
7750 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7751 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7752 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7759 /* draw two config tabulators for player elements */
7760 if (ELEM_IS_PLAYER(properties_element))
7761 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7763 /* draw two config and one "change" tabulator for custom elements */
7764 if (IS_CUSTOM_ELEMENT(properties_element))
7765 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7767 for (i = id_first; i <= id_last; i++)
7769 int gadget_id = textbutton_info[i].gadget_id;
7770 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7771 boolean active = (i != edit_mode_properties);
7773 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7774 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7775 (ELEM_IS_PLAYER(properties_element) ||
7776 IS_CUSTOM_ELEMENT(properties_element)))
7779 /* draw background line below tabulator button */
7780 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7782 /* draw solid line below inactive tabulator buttons */
7783 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7784 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7786 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7787 MapTextbuttonGadget(i);
7791 /* draw little border line below tabulator buttons */
7792 if (tab_color != BLACK_PIXEL) /* black => transparent */
7793 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7794 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7797 /* draw little border line below tabulator buttons */
7798 if (tab_color != BLACK_PIXEL) /* black => transparent */
7799 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7800 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7801 ED_GADGET_DISTANCE, tab_color);
7805 static void DrawPropertiesInfo()
7814 /* configurable properties */
7816 { EP_WALKABLE_OVER, "- player can walk over it" },
7817 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7818 { EP_WALKABLE_UNDER, "- player can walk under it" },
7819 { EP_PASSABLE_OVER, "- player can pass over it" },
7820 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7821 { EP_PASSABLE_UNDER, "- player can pass under it" },
7822 { EP_PROTECTED, "- player is protected by it" },
7824 { EP_DIGGABLE, "- can be digged away" },
7825 { EP_COLLECTIBLE, "- can be collected" },
7826 { EP_DROPPABLE, "- can be dropped after collecting" },
7827 { EP_THROWABLE, "- can be thrown after collecting" },
7828 { EP_PUSHABLE, "- can be pushed" },
7830 { EP_CAN_FALL, "- can fall" },
7831 { EP_CAN_MOVE, "- can move" },
7833 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7835 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7837 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7839 { EP_SLIPPERY, "- slippery for falling elements" },
7840 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7842 { EP_DONT_RUN_INTO, "- deadly when running into" },
7843 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7844 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7845 { EP_DONT_TOUCH, "- deadly when touching" },
7847 { EP_INDESTRUCTIBLE, "- indestructible" },
7849 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7850 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7851 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7853 { EP_CAN_CHANGE, "- can change to other element" },
7855 /* pre-defined properties */
7856 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7857 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7858 { EP_SWITCHABLE, "- can be switched" },
7860 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7865 char *filename = getElementDescriptionFilename(properties_element);
7866 char *percentage_text = "In this level:";
7867 char *properties_text = "Standard properties:";
7869 int num_elements_in_level;
7870 int num_standard_properties = 0;
7871 int font1_nr = FONT_TEXT_1;
7872 int font2_nr = FONT_TEXT_2;
7873 int font1_width = getFontWidth(font1_nr);
7874 int font2_height = getFontHeight(font2_nr);
7875 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7876 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7877 int screen_line = 0;
7880 if (setup.editor.show_element_token)
7882 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7883 "[%s]", element_info[properties_element].token_name);
7887 /* ----- print number of elements / percentage of this element in level */
7889 num_elements_in_level = 0;
7890 for (y = 0; y < lev_fieldy; y++)
7891 for (x = 0; x < lev_fieldx; x++)
7892 if (Feld[x][y] == properties_element)
7893 num_elements_in_level++;
7894 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7896 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7898 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7899 pad_y + screen_line++ * font2_height, font2_nr,
7900 "%d (%.2f%%)", num_elements_in_level, percentage);
7904 /* ----- print standard properties of this element */
7906 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7909 for (i = 0; properties[i].value != -1; i++)
7911 if (!HAS_PROPERTY(properties_element, properties[i].value))
7914 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7915 properties[i].text);
7916 num_standard_properties++;
7919 if (num_standard_properties == 0)
7920 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7921 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7925 /* ----- print special description of this element */
7927 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7928 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7929 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7932 #define TEXT_COLLECTING "Score for collecting"
7933 #define TEXT_SMASHING "Score for smashing"
7934 #define TEXT_SLURPING "Score for slurping robot"
7935 #define TEXT_CRACKING "Score for cracking"
7936 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7937 #define TEXT_DURATION "Duration when activated"
7938 #define TEXT_BALL_DELAY "Element generation delay"
7939 #define TEXT_MOVE_SPEED "Speed of android moving"
7940 #define TEXT_CLONE_SPEED "Speed of android cloning"
7941 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7942 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7943 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7944 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7945 #define TEXT_TIME_BONUS "Extra time to solve level"
7952 } elements_with_counter[] =
7954 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7955 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7956 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7957 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7958 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7959 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7960 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7961 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7962 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7963 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7964 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7965 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7966 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7967 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7968 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7969 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7970 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7971 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7972 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7973 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7974 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7975 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7976 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7977 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7978 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7979 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7980 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7981 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7982 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7983 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7984 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7985 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7986 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7987 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7988 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7989 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7990 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7991 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7992 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7993 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7994 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7995 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7996 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7997 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7998 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7999 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8000 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8001 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8002 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8003 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8004 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8005 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8006 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8007 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8008 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8009 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8010 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8011 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8012 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8013 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8014 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8015 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8016 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8017 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8018 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8019 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8020 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8021 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8022 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8023 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8024 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8025 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8026 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8027 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8029 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8030 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8031 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8032 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8033 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8034 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8035 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8036 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8037 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8038 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8039 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8040 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8041 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8042 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8043 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8044 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8046 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8047 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8048 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8049 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8050 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8051 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8052 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8053 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8058 static boolean checkPropertiesConfig(int element)
8062 if (IS_GEM(element) ||
8063 IS_CUSTOM_ELEMENT(element) ||
8064 IS_GROUP_ELEMENT(element) ||
8065 IS_ENVELOPE(element) ||
8066 ELEM_IS_PLAYER(element) ||
8067 HAS_EDITOR_CONTENT(element) ||
8068 CAN_GROW(element) ||
8069 COULD_MOVE_INTO_ACID(element) ||
8070 MAYBE_DONT_COLLIDE_WITH(element))
8073 for (i = 0; elements_with_counter[i].element != -1; i++)
8074 if (elements_with_counter[i].element == element)
8080 static void DrawPropertiesConfig()
8082 int max_num_element_counters = 4;
8083 int num_element_counters = 0;
8086 if (!checkPropertiesConfig(properties_element))
8088 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8093 /* check if there are elements where a value can be chosen for */
8094 for (i = 0; elements_with_counter[i].element != -1; i++)
8096 if (elements_with_counter[i].element == properties_element)
8098 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8100 counterbutton_info[counter_id].y =
8101 ED_ELEMENT_SETTINGS_YPOS(
8102 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8103 (CAN_GROW(properties_element) ? 1 : 0) +
8104 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8105 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8106 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8107 num_element_counters);
8109 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8110 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8112 if (properties_element == EL_GAME_OF_LIFE ||
8113 properties_element == EL_BIOMAZE)
8115 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8116 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8120 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8121 counterbutton_info[counter_id].min_value = MIN_SCORE;
8122 counterbutton_info[counter_id].max_value = MAX_SCORE;
8125 MapCounterButtons(counter_id);
8127 num_element_counters++;
8128 if (num_element_counters >= max_num_element_counters)
8133 if (HAS_EDITOR_CONTENT(properties_element))
8135 /* draw stickybutton gadget */
8136 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8138 if (IS_AMOEBOID(properties_element))
8139 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8140 else if (properties_element == EL_YAMYAM ||
8141 properties_element == EL_YAMYAM_LEFT ||
8142 properties_element == EL_YAMYAM_RIGHT ||
8143 properties_element == EL_YAMYAM_UP ||
8144 properties_element == EL_YAMYAM_DOWN)
8145 DrawYamYamContentAreas();
8146 else if (properties_element == EL_EMC_MAGIC_BALL)
8148 DrawMagicBallContentAreas();
8150 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8151 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8153 else if (properties_element == EL_EMC_ANDROID)
8154 DrawAndroidElementArea(properties_element);
8157 if (ELEM_IS_PLAYER(properties_element))
8159 int player_nr = GET_PLAYER_NR(properties_element);
8161 /* these properties can be set for every player individually */
8163 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8165 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8166 &level.start_element[player_nr];
8167 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8168 &level.artwork_element[player_nr];
8169 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8170 &level.explosion_element[player_nr];
8172 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8173 &level.use_start_element[player_nr];
8174 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8175 &level.use_artwork_element[player_nr];
8176 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8177 &level.use_explosion_element[player_nr];
8178 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8179 &level.initial_player_gravity[player_nr];
8181 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8182 &level.initial_player_stepsize[player_nr];
8184 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8185 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8186 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8187 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8188 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8189 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8190 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8192 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8193 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8194 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8195 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8196 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8198 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8199 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8200 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8202 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8204 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8206 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8207 &level.initial_inventory_content[player_nr][0];
8209 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8210 &level.initial_inventory_size[player_nr];
8212 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8213 &level.use_initial_inventory[player_nr];
8215 /* draw checkbutton gadgets */
8216 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8218 /* draw counter gadgets */
8219 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8221 /* draw drawing area gadgets */
8222 DrawPlayerInitialInventoryArea(properties_element);
8226 if (IS_GEM(properties_element))
8227 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8229 if (COULD_MOVE_INTO_ACID(properties_element) &&
8230 !ELEM_IS_PLAYER(properties_element) &&
8231 (!IS_CUSTOM_ELEMENT(properties_element) ||
8232 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8234 /* set position for checkbutton for "can move into acid" */
8235 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8236 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8237 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8238 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8239 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8241 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8244 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8245 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8247 if (properties_element == EL_SPRING)
8248 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8250 if (properties_element == EL_TIME_ORB_FULL)
8251 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8253 if (CAN_GROW(properties_element))
8255 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8256 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8258 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8261 if (IS_ENVELOPE(properties_element))
8263 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8264 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8265 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8266 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8267 int envelope_nr = properties_element - EL_ENVELOPE_1;
8269 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8270 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8272 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8273 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8275 /* display counter to choose size of envelope text area */
8276 MapCounterButtons(counter1_id);
8277 MapCounterButtons(counter2_id);
8279 /* display checkbuttons to choose auto-wrap and alignment properties */
8280 MapCheckbuttonGadget(button1_id);
8281 MapCheckbuttonGadget(button2_id);
8283 DrawEnvelopeTextArea(envelope_nr);
8286 if (IS_CUSTOM_ELEMENT(properties_element))
8288 /* draw stickybutton gadget */
8289 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8291 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8293 /* draw checkbutton gadgets */
8294 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8295 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8296 MapCheckbuttonGadget(i);
8298 /* draw counter gadgets */
8299 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8300 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8301 MapCounterButtons(i);
8303 /* draw selectbox gadgets */
8304 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8305 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8306 MapSelectboxGadget(i);
8308 /* draw textbutton gadgets */
8309 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8311 /* draw text input gadgets */
8312 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8314 /* draw drawing area gadgets */
8315 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8317 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8319 /* draw checkbutton gadgets */
8320 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8321 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8322 MapCheckbuttonGadget(i);
8324 /* draw counter gadgets */
8325 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8326 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8327 MapCounterButtons(i);
8329 /* draw selectbox gadgets */
8330 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8331 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8332 MapSelectboxGadget(i);
8334 /* draw drawing area gadgets */
8335 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8336 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8337 DrawCustomContentArea();
8340 else if (IS_GROUP_ELEMENT(properties_element))
8342 /* draw stickybutton gadget */
8343 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8345 /* draw checkbutton gadgets */
8346 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8347 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8349 /* draw counter gadgets */
8350 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8352 /* draw selectbox gadgets */
8353 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8355 /* draw textbutton gadgets */
8356 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8358 /* draw drawing area gadgets */
8359 DrawGroupElementArea(properties_element);
8361 /* draw text input gadgets */
8362 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8364 /* draw drawing area gadgets */
8365 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8369 static void DrawPropertiesChangeDrawingAreas()
8371 if (IS_CUSTOM_ELEMENT(properties_element))
8373 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8374 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8375 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8377 DrawCustomChangeContentArea();
8380 redraw_mask |= REDRAW_FIELD;
8383 static void DrawPropertiesChange()
8387 /* needed to initially set selectbox options for special action options */
8388 setSelectboxSpecialActionOptions();
8390 /* draw stickybutton gadget */
8391 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8393 /* draw checkbutton gadgets */
8394 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8395 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8396 MapCheckbuttonGadget(i);
8398 /* draw counter gadgets */
8399 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8400 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8401 MapCounterButtons(i);
8403 /* draw selectbox gadgets */
8404 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8405 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8406 MapSelectboxGadget(i);
8408 /* draw textbutton gadgets */
8409 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8410 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8411 MapTextbuttonGadget(i);
8413 /* draw graphicbutton gadgets */
8414 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8415 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8416 MapGraphicbuttonGadget(i);
8418 /* draw drawing area gadgets */
8419 DrawPropertiesChangeDrawingAreas();
8422 static void DrawEditorElementAnimation(int x, int y)
8424 int graphic = el2img(properties_element);
8425 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8426 custom_element.ce_value_fixed_initial :
8427 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8428 custom_element.collect_score_initial : FrameCounter);
8430 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8433 static void DrawEditorElementName(int x, int y, int element)
8435 char *element_name = getElementInfoText(element);
8436 int font_nr = FONT_TEXT_1;
8437 int font_width = getFontWidth(font_nr);
8438 int font_height = getFontHeight(font_nr);
8439 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8440 int max_chars_per_line = max_text_width / font_width;
8441 char buffer[max_chars_per_line + 1];
8443 if (strlen(element_name) <= max_chars_per_line)
8444 DrawTextS(x, y, font_nr, element_name);
8447 int next_pos = max_chars_per_line;
8449 strncpy(buffer, element_name, max_chars_per_line);
8450 buffer[max_chars_per_line] = '\0';
8452 if (element_name[max_chars_per_line] == ' ')
8458 for (i = max_chars_per_line - 1; i >= 0; i--)
8459 if (buffer[i] == ' ')
8462 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8469 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8471 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8472 buffer[max_chars_per_line] = '\0';
8474 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8478 static void DrawPropertiesWindow()
8483 stick_element_properties_window = FALSE;
8485 /* make sure that previous properties edit mode exists for this element */
8486 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8487 !IS_CUSTOM_ELEMENT(properties_element))
8488 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8490 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8491 !ELEM_IS_PLAYER(properties_element) &&
8492 !IS_CUSTOM_ELEMENT(properties_element))
8493 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8495 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8496 (ELEM_IS_PLAYER(properties_element) ||
8497 IS_CUSTOM_ELEMENT(properties_element)))
8498 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8500 CopyElementPropertiesToEditor(properties_element);
8502 UnmapLevelEditorWindowGadgets();
8503 UnmapLevelEditorToolboxDrawingGadgets();
8504 UnmapLevelEditorToolboxCustomGadgets();
8506 if (IS_CUSTOM_ELEMENT(properties_element) ||
8507 IS_GROUP_ELEMENT(properties_element))
8508 MapLevelEditorToolboxCustomGadgets();
8510 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8514 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8516 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8517 "Element Settings", FONT_TITLE_1);
8520 FrameCounter = 0; /* restart animation frame counter */
8522 DrawElementBorder(SX + xstart * MINI_TILEX,
8523 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8524 TILEX, TILEY, FALSE);
8526 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8527 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8529 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8530 (ystart + 1) * MINI_TILEY + 1,
8531 properties_element);
8533 DrawPropertiesTabulatorGadgets();
8535 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8536 DrawPropertiesInfo();
8537 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8538 DrawPropertiesChange();
8539 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8540 DrawPropertiesConfig();
8543 static void UpdateCustomElementGraphicGadgets()
8545 struct ElementInfo *ei = &element_info[properties_element];
8548 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8549 properties_element);
8551 ModifyEditorElementList();
8552 RedrawDrawingElements();
8554 /* force redraw of all mapped drawing area gadgets */
8555 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8557 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8564 static int getOpenDirectionFromTube(int element)
8568 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8569 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8570 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8571 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8572 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8573 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8574 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8575 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8576 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8577 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8578 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8584 static int getTubeFromOpenDirection(int direction)
8588 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8589 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8590 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8591 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8592 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8593 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8594 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8595 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8596 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8597 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8598 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8600 /* if only one direction, fall back to simple tube with that direction */
8601 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8602 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8603 case (MV_UP): return EL_TUBE_VERTICAL;
8604 case (MV_DOWN): return EL_TUBE_VERTICAL;
8610 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8612 int element_new = getTubeFromOpenDirection(direction);
8614 return (element_new != EL_EMPTY ? element_new : element_old);
8617 static int getOpenDirectionFromBelt(int element)
8619 int belt_dir = getBeltDirFromBeltElement(element);
8621 return (belt_dir == MV_LEFT ? MV_RIGHT :
8622 belt_dir == MV_RIGHT ? MV_LEFT :
8623 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8626 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8628 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8629 direction == MV_RIGHT ? MV_LEFT :
8630 direction == MV_HORIZONTAL ? MV_NONE : direction);
8632 if (direction == MV_NONE)
8635 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8638 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8641 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8643 return (element_new != EL_EMPTY ? element_new : element_old);
8646 static int getOpenDirectionFromPool(int element)
8650 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8651 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8652 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8653 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8654 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8655 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8661 static int getPoolFromOpenDirection(int direction)
8665 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8666 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8667 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8668 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8669 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8670 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8676 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8678 int element = getPoolFromOpenDirection(direction);
8679 int help_direction = getOpenDirectionFromPool(help_element);
8681 if (element == EL_EMPTY)
8683 int help_direction_vertical = help_direction & MV_VERTICAL;
8685 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8688 if (element == EL_EMPTY)
8690 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8692 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8698 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8700 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8702 return (element_new != EL_EMPTY ? element_new : element_old);
8705 static int getOpenDirectionFromPillar(int element)
8709 case EL_EMC_WALL_1: return (MV_DOWN);
8710 case EL_EMC_WALL_2: return (MV_VERTICAL);
8711 case EL_EMC_WALL_3: return (MV_UP);
8717 static int getPillarFromOpenDirection(int direction)
8721 case (MV_DOWN): return EL_EMC_WALL_1;
8722 case (MV_VERTICAL): return EL_EMC_WALL_2;
8723 case (MV_UP): return EL_EMC_WALL_3;
8729 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8731 int element_new = getPillarFromOpenDirection(direction);
8733 return (element_new != EL_EMPTY ? element_new : element_old);
8736 static int getOpenDirectionFromSteel2(int element)
8740 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8741 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8742 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8743 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8744 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8745 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8746 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8747 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8753 static int getSteel2FromOpenDirection(int direction)
8757 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8758 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8759 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8760 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8761 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8762 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8763 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8764 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8770 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8772 int element_new = getSteel2FromOpenDirection(direction);
8774 return (element_new != EL_EMPTY ? element_new : element_old);
8777 static int getOpenDirectionFromChip(int element)
8781 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8782 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8783 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8784 case EL_SP_CHIP_TOP: return (MV_DOWN);
8785 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8791 static int getChipFromOpenDirection(int direction)
8795 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8796 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8797 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8798 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8799 case (MV_DOWN): return EL_SP_CHIP_TOP;
8805 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8807 int element_new = getChipFromOpenDirection(direction);
8809 return (element_new != EL_EMPTY ? element_new : element_old);
8812 static int getClosedTube(int x, int y)
8814 static int xy[4][2] =
8821 int element_old = IntelliDrawBuffer[x][y];
8822 int direction_old = getOpenDirectionFromTube(element_old);
8823 int direction_new = MV_NONE;
8826 for (i = 0; i < NUM_DIRECTIONS; i++)
8828 int xx = x + xy[i][0];
8829 int yy = y + xy[i][1];
8830 int dir = MV_DIR_FROM_BIT(i);
8831 int dir_opposite = MV_DIR_OPPOSITE(dir);
8833 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8834 (direction_old & dir) &&
8835 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8836 direction_new |= dir;
8839 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8842 static int getClosedBelt(int x, int y)
8844 static int xy[4][2] =
8851 int element_old = IntelliDrawBuffer[x][y];
8852 int nr = getBeltNrFromBeltElement(element_old);
8853 int direction_old = getOpenDirectionFromBelt(element_old);
8854 int direction_new = MV_NONE;
8857 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8859 int xx = x + xy[i][0];
8860 int yy = y + xy[i][1];
8861 int dir = MV_DIR_FROM_BIT(i);
8862 int dir_opposite = MV_DIR_OPPOSITE(dir);
8864 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8865 (direction_old & dir) &&
8866 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8867 direction_new |= dir;
8870 return getBeltFromNrAndOpenDirection(nr, direction_new);
8873 static int getClosedPool(int x, int y)
8875 static int xy[4][2] =
8882 int element_old = IntelliDrawBuffer[x][y];
8883 int direction_old = getOpenDirectionFromPool(element_old);
8884 int direction_new = MV_NONE;
8887 for (i = 0; i < NUM_DIRECTIONS; i++)
8889 int xx = x + xy[i][0];
8890 int yy = y + xy[i][1];
8891 int dir = MV_DIR_FROM_BIT(i);
8892 int dir_opposite = MV_DIR_OPPOSITE(dir);
8894 if (IN_LEV_FIELD(xx, yy) &&
8895 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8896 (direction_old & dir) &&
8897 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8898 direction_new |= dir;
8901 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8904 static int getClosedPillar(int x, int y)
8906 static int xy[4][2] =
8913 int element_old = IntelliDrawBuffer[x][y];
8914 int direction_old = getOpenDirectionFromPillar(element_old);
8915 int direction_new = MV_NONE;
8918 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8920 int xx = x + xy[i][0];
8921 int yy = y + xy[i][1];
8922 int dir = MV_DIR_FROM_BIT(i);
8923 int dir_opposite = MV_DIR_OPPOSITE(dir);
8925 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8926 (direction_old & dir) &&
8927 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8928 direction_new |= dir;
8931 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8934 static int getClosedSteel2(int x, int y)
8936 static int xy[4][2] =
8943 int element_old = IntelliDrawBuffer[x][y];
8944 int direction_old = getOpenDirectionFromSteel2(element_old);
8945 int direction_new = MV_NONE;
8948 for (i = 0; i < NUM_DIRECTIONS; i++)
8950 int xx = x + xy[i][0];
8951 int yy = y + xy[i][1];
8952 int dir = MV_DIR_FROM_BIT(i);
8953 int dir_opposite = MV_DIR_OPPOSITE(dir);
8955 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8956 (direction_old & dir) &&
8957 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8958 direction_new |= dir;
8961 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8964 static int getClosedChip(int x, int y)
8966 static int xy[4][2] =
8973 int element_old = IntelliDrawBuffer[x][y];
8974 int direction_old = getOpenDirectionFromChip(element_old);
8975 int direction_new = MV_NONE;
8978 for (i = 0; i < NUM_DIRECTIONS; i++)
8980 int xx = x + xy[i][0];
8981 int yy = y + xy[i][1];
8982 int dir = MV_DIR_FROM_BIT(i);
8983 int dir_opposite = MV_DIR_OPPOSITE(dir);
8985 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8986 (direction_old & dir) &&
8987 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8988 direction_new |= dir;
8991 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8994 static void SetElementSimple(int x, int y, int element, boolean change_level)
8996 int sx = x - level_xpos;
8997 int sy = y - level_ypos;
8999 IntelliDrawBuffer[x][y] = element;
9002 Feld[x][y] = element;
9004 if (IN_ED_FIELD(sx, sy))
9005 DrawMiniElement(sx, sy, element);
9008 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9009 int x2, int y2, int *element2,
9010 int (*close_function)(int, int),
9011 boolean change_level)
9013 /* set neighbour elements to newly determined connections */
9014 SetElementSimple(x1, y1, *element1, change_level);
9015 SetElementSimple(x2, y2, *element2, change_level);
9017 /* remove all open connections of neighbour elements */
9018 *element1 = close_function(x1, y1);
9019 *element2 = close_function(x2, y2);
9021 /* set neighbour elements to new, minimized connections */
9022 SetElementSimple(x1, y1, *element1, change_level);
9023 SetElementSimple(x2, y2, *element2, change_level);
9026 static void SetElementIntelliDraw(int x, int y, int new_element,
9027 boolean change_level, int button)
9029 static int xy[4][2] =
9036 static int last_x = -1;
9037 static int last_y = -1;
9038 int old_element = IntelliDrawBuffer[x][y];
9040 if (new_element == EL_UNDEFINED)
9048 if (IS_TUBE(new_element))
9050 int last_element_new = EL_UNDEFINED;
9051 int direction = MV_NONE;
9054 /* if old element is of same kind, keep all existing directions */
9055 if (IS_TUBE(old_element))
9056 direction |= getOpenDirectionFromTube(old_element);
9058 for (i = 0; i < NUM_DIRECTIONS; i++)
9060 int xx = x + xy[i][0];
9061 int yy = y + xy[i][1];
9063 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9064 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9066 int dir = MV_DIR_FROM_BIT(i);
9067 int dir_opposite = MV_DIR_OPPOSITE(dir);
9068 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9069 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9070 int last_direction_new = last_direction_old | dir_opposite;
9072 last_element_new = getTubeFromOpenDirection(last_direction_new);
9078 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9080 if (last_element_new != EL_UNDEFINED)
9081 MergeAndCloseNeighbourElements(x, y, &new_element,
9082 last_x, last_y, &last_element_new,
9083 getClosedTube, change_level);
9085 else if (IS_BELT(new_element))
9087 int belt_nr = getBeltNrFromBeltElement(new_element);
9088 int last_element_new = EL_UNDEFINED;
9089 int direction = MV_NONE;
9092 /* if old element is of same kind, keep all existing directions */
9093 if (IS_BELT(old_element))
9094 direction |= getOpenDirectionFromBelt(old_element);
9096 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9098 int xx = x + xy[i][0];
9099 int yy = y + xy[i][1];
9101 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9102 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9104 int dir = MV_DIR_FROM_BIT(i);
9105 int dir_opposite = MV_DIR_OPPOSITE(dir);
9106 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9107 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9108 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9109 int last_direction_new = last_direction_old | dir_opposite;
9111 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9112 last_direction_new);
9117 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9119 if (last_element_new != EL_UNDEFINED)
9120 MergeAndCloseNeighbourElements(x, y, &new_element,
9121 last_x, last_y, &last_element_new,
9122 getClosedBelt, change_level);
9124 else if (IS_ACID_POOL_OR_ACID(new_element))
9126 int last_element_new = EL_UNDEFINED;
9127 int direction = MV_NONE;
9130 /* if old element is of same kind, keep all existing directions */
9131 if (IS_ACID_POOL_OR_ACID(old_element))
9132 direction |= getOpenDirectionFromPool(old_element);
9134 for (i = 0; i < NUM_DIRECTIONS; i++)
9136 int xx = x + xy[i][0];
9137 int yy = y + xy[i][1];
9139 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9140 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9142 int dir = MV_DIR_FROM_BIT(i);
9143 int dir_opposite = MV_DIR_OPPOSITE(dir);
9144 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9145 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9146 int last_direction_new = last_direction_old | dir_opposite;
9148 last_element_new = getPoolFromOpenDirection(last_direction_new);
9154 /* special corrections needed for intuitively correct acid pool drawing */
9155 if (last_element_new == EL_EMPTY)
9156 last_element_new = new_element;
9157 else if (last_element_new != EL_UNDEFINED)
9158 new_element = last_element_new;
9160 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9162 if (last_element_new != EL_UNDEFINED)
9163 MergeAndCloseNeighbourElements(x, y, &new_element,
9164 last_x, last_y, &last_element_new,
9165 getClosedPool, change_level);
9167 else if (IS_EMC_PILLAR(new_element))
9169 int last_element_new = EL_UNDEFINED;
9170 int direction = MV_NONE;
9173 /* if old element is of same kind, keep all existing directions */
9174 if (IS_EMC_PILLAR(old_element))
9175 direction |= getOpenDirectionFromPillar(old_element);
9177 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9179 int xx = x + xy[i][0];
9180 int yy = y + xy[i][1];
9182 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9183 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9185 int dir = MV_DIR_FROM_BIT(i);
9186 int dir_opposite = MV_DIR_OPPOSITE(dir);
9187 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9188 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9189 int last_direction_new = last_direction_old | dir_opposite;
9191 last_element_new = getPillarFromOpenDirection(last_direction_new);
9197 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9199 if (last_element_new != EL_UNDEFINED)
9200 MergeAndCloseNeighbourElements(x, y, &new_element,
9201 last_x, last_y, &last_element_new,
9202 getClosedPillar, change_level);
9204 else if (IS_DC_STEELWALL_2(new_element))
9206 int last_element_new = EL_UNDEFINED;
9207 int direction = MV_NONE;
9210 /* if old element is of same kind, keep all existing directions */
9211 if (IS_DC_STEELWALL_2(old_element))
9212 direction |= getOpenDirectionFromSteel2(old_element);
9214 for (i = 0; i < NUM_DIRECTIONS; i++)
9216 int xx = x + xy[i][0];
9217 int yy = y + xy[i][1];
9219 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9220 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9222 int dir = MV_DIR_FROM_BIT(i);
9223 int dir_opposite = MV_DIR_OPPOSITE(dir);
9224 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9225 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9226 int last_direction_new = last_direction_old | dir_opposite;
9228 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9234 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9236 if (last_element_new != EL_UNDEFINED)
9237 MergeAndCloseNeighbourElements(x, y, &new_element,
9238 last_x, last_y, &last_element_new,
9239 getClosedSteel2, change_level);
9241 else if (IS_SP_CHIP(new_element))
9243 int last_element_new = EL_UNDEFINED;
9244 int direction = MV_NONE;
9247 /* (do not keep existing directions, regardless of kind of old element) */
9249 for (i = 0; i < NUM_DIRECTIONS; i++)
9251 int xx = x + xy[i][0];
9252 int yy = y + xy[i][1];
9254 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9255 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9257 int dir = MV_DIR_FROM_BIT(i);
9258 int dir_opposite = MV_DIR_OPPOSITE(dir);
9259 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9260 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9261 int last_direction_new = last_direction_old | dir_opposite;
9263 if (last_direction_old == MV_NONE)
9265 last_element_new = getChipFromOpenDirection(last_direction_new);
9268 else if (last_direction_old & (dir | dir_opposite))
9270 direction |= MV_DIR_OPPOSITE(last_direction_old);
9274 direction |= MV_DIR_OPPOSITE(dir);
9279 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9281 if (last_element_new != EL_UNDEFINED)
9282 MergeAndCloseNeighbourElements(x, y, &new_element,
9283 last_x, last_y, &last_element_new,
9284 getClosedChip, change_level);
9286 else if (IS_SP_HARDWARE_BASE(new_element))
9288 int nr = GetSimpleRandom(6);
9290 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9291 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9292 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9293 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9294 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9296 else if (new_element == EL_SP_HARDWARE_GREEN ||
9297 new_element == EL_SP_HARDWARE_BLUE ||
9298 new_element == EL_SP_HARDWARE_RED)
9300 int nr = GetSimpleRandom(3);
9302 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9303 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9305 else if (IS_GROUP_ELEMENT(new_element))
9307 boolean connected_drawing = FALSE;
9310 for (i = 0; i < NUM_DIRECTIONS; i++)
9312 int xx = x + xy[i][0];
9313 int yy = y + xy[i][1];
9315 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9316 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9317 connected_drawing = TRUE;
9320 if (!connected_drawing)
9321 ResolveGroupElement(new_element);
9323 new_element = GetElementFromGroupElement(new_element);
9325 else if (IS_BELT_SWITCH(old_element))
9327 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9328 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9330 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9331 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9333 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9337 static int swappable_elements[][2] =
9339 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9340 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9341 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9342 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9343 { EL_EMERALD, EL_WALL_EMERALD },
9344 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9345 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9346 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9347 { EL_DIAMOND, EL_WALL_DIAMOND },
9348 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9349 { EL_GATE_1, EL_GATE_1_GRAY },
9350 { EL_GATE_2, EL_GATE_2_GRAY },
9351 { EL_GATE_3, EL_GATE_3_GRAY },
9352 { EL_GATE_4, EL_GATE_4_GRAY },
9353 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9354 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9355 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9356 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9357 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9358 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9359 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9360 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9361 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9362 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9363 { EL_LAMP, EL_LAMP_ACTIVE },
9364 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9365 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9366 { EL_PEARL, EL_WALL_PEARL },
9367 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9368 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9369 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9370 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9371 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9372 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9373 { EL_LANDMINE, EL_DC_LANDMINE },
9374 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9375 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9376 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9377 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9378 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9382 static int rotatable_elements[][4] =
9400 EL_BD_BUTTERFLY_RIGHT,
9401 EL_BD_BUTTERFLY_DOWN,
9402 EL_BD_BUTTERFLY_LEFT
9407 EL_BD_FIREFLY_RIGHT,
9441 EL_SP_GRAVITY_PORT_UP,
9442 EL_SP_GRAVITY_PORT_RIGHT,
9443 EL_SP_GRAVITY_PORT_DOWN,
9444 EL_SP_GRAVITY_PORT_LEFT
9455 EL_BALLOON_SWITCH_UP,
9456 EL_BALLOON_SWITCH_RIGHT,
9457 EL_BALLOON_SWITCH_DOWN,
9458 EL_BALLOON_SWITCH_LEFT
9462 EL_SP_GRAVITY_ON_PORT_UP,
9463 EL_SP_GRAVITY_ON_PORT_RIGHT,
9464 EL_SP_GRAVITY_ON_PORT_DOWN,
9465 EL_SP_GRAVITY_ON_PORT_LEFT
9469 EL_SP_GRAVITY_OFF_PORT_UP,
9470 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9471 EL_SP_GRAVITY_OFF_PORT_DOWN,
9472 EL_SP_GRAVITY_OFF_PORT_LEFT
9484 for (i = 0; swappable_elements[i][0] != -1; i++)
9486 int element1 = swappable_elements[i][0];
9487 int element2 = swappable_elements[i][1];
9489 if (old_element == element1 || old_element == element2)
9490 new_element = (old_element == element1 ? element2 : element1);
9493 for (i = 0; rotatable_elements[i][0] != -1; i++)
9495 for (j = 0; j < 4; j++)
9497 int element = rotatable_elements[i][j];
9499 if (old_element == element)
9500 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9501 button == 2 ? rotatable_elements[i][0] :
9502 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9508 SetElementSimple(x, y, new_element, change_level);
9514 static void ResetIntelliDraw()
9518 for (x = 0; x < lev_fieldx; x++)
9519 for (y = 0; y < lev_fieldy; y++)
9520 IntelliDrawBuffer[x][y] = Feld[x][y];
9522 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9525 static void SetElementExt(int x, int y, int element, boolean change_level,
9529 SetElementSimple(x, y, Feld[x][y], change_level);
9530 else if (GetKeyModState() & KMOD_Shift)
9531 SetElementIntelliDraw(x, y, element, change_level, button);
9533 SetElementSimple(x, y, element, change_level);
9536 static void SetElement(int x, int y, int element)
9538 SetElementExt(x, y, element, TRUE, -1);
9541 static void SetElementButton(int x, int y, int element, int button)
9543 SetElementExt(x, y, element, TRUE, button);
9546 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9548 int lx = sx + level_xpos;
9549 int ly = sy + level_ypos;
9551 SetElementExt(lx, ly, element, change_level, -1);
9554 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9555 int element, boolean change_level)
9557 int xsize = ABS(to_x - from_x);
9558 int ysize = ABS(to_y - from_y);
9559 int dx = (to_x < from_x ? -1 : +1);
9560 int dy = (to_y < from_y ? -1 : +1);
9563 if (from_y == to_y) /* horizontal line */
9565 for (i = 0; i <= xsize; i++)
9566 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9568 else if (from_x == to_x) /* vertical line */
9570 for (i = 0; i <= ysize; i++)
9571 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9573 else /* diagonal line */
9575 if (ysize < xsize) /* a < 1 */
9577 float a = (float)ysize / (float)xsize;
9579 for (i = 0; i <= xsize; i++)
9582 int y = dy * (int)(a * i + 0.5);
9584 DrawLineElement(from_x + x, from_y + y, element, change_level);
9589 float a = (float)xsize / (float)ysize;
9591 for (i = 0; i <= ysize; i++)
9593 int x = dx * (int)(a * i + 0.5);
9596 DrawLineElement(from_x + x, from_y + y, element, change_level);
9602 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9603 int element, boolean change_level)
9605 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9606 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9607 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9608 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9611 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9612 int element, boolean change_level)
9617 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9619 for (y = from_y; y <= to_y; y++)
9620 DrawLine(from_x, y, to_x, y, element, change_level);
9623 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9624 int element, boolean change_level)
9626 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9627 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9628 int len_x = ABS(to_x - from_x);
9629 int len_y = ABS(to_y - from_y);
9632 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9634 /* not optimal (some points get drawn twice) but simple,
9635 and fast enough for the few points we are drawing */
9637 for (x = 0; x <= radius; x++)
9641 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9643 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9644 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9645 lx = sx + level_xpos;
9646 ly = sy + level_ypos;
9648 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9649 DrawLineElement(sx, sy, element, change_level);
9652 for (y = 0; y <= radius; y++)
9656 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9658 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9659 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9660 lx = sx + level_xpos;
9661 ly = sy + level_ypos;
9663 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9664 DrawLineElement(sx, sy, element, change_level);
9668 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9669 int element, boolean change_level)
9671 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9672 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9674 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9677 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9679 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9680 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9681 int element, boolean change_level)
9683 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9684 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9685 int mirror_to_x2 = from_x - (to_x2 - from_x);
9686 int mirror_to_y2 = from_y - (to_y2 - from_y);
9688 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9689 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9690 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9691 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9695 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9697 int from_sx, from_sy;
9701 swap_numbers(&from_x, &to_x);
9704 swap_numbers(&from_y, &to_y);
9706 from_sx = SX + from_x * MINI_TILEX;
9707 from_sy = SY + from_y * MINI_TILEY;
9708 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9709 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9711 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9712 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9713 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9714 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9716 if (from_x == to_x && from_y == to_y)
9717 MarkTileDirty(from_x/2, from_y/2);
9719 redraw_mask |= REDRAW_FIELD;
9722 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9723 int element, boolean change_level)
9725 if (element == -1 || change_level)
9726 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9728 DrawAreaBorder(from_x, from_y, to_x, to_y);
9731 /* values for CopyBrushExt() */
9732 #define CB_AREA_TO_BRUSH 0
9733 #define CB_BRUSH_TO_CURSOR 1
9734 #define CB_BRUSH_TO_LEVEL 2
9735 #define CB_DELETE_OLD_CURSOR 3
9736 #define CB_DUMP_BRUSH 4
9737 #define CB_DUMP_BRUSH_SMALL 5
9739 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9740 int button, int mode)
9742 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9743 static int brush_width, brush_height;
9744 static int last_cursor_x = -1, last_cursor_y = -1;
9745 static boolean delete_old_brush;
9746 int new_element = BUTTON_ELEMENT(button);
9749 if (mode == CB_DUMP_BRUSH ||
9750 mode == CB_DUMP_BRUSH_SMALL)
9752 if (!draw_with_brush)
9754 Error(ERR_WARN, "no brush selected");
9759 for (y = 0; y < brush_height; y++)
9761 for (x = 0; x < brush_width; x++)
9763 int element = brush_buffer[x][y];
9764 int element_mapped = element;
9766 if (IS_CUSTOM_ELEMENT(element))
9767 element_mapped = EL_CUSTOM_START;
9768 else if (IS_GROUP_ELEMENT(element))
9769 element_mapped = EL_GROUP_START;
9770 else if (element >= NUM_FILE_ELEMENTS)
9771 element_mapped = EL_UNKNOWN;
9773 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9782 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9785 if (mode == CB_AREA_TO_BRUSH)
9787 int from_lx, from_ly;
9790 swap_numbers(&from_x, &to_x);
9793 swap_numbers(&from_y, &to_y);
9795 brush_width = to_x - from_x + 1;
9796 brush_height = to_y - from_y + 1;
9798 from_lx = from_x + level_xpos;
9799 from_ly = from_y + level_ypos;
9801 for (y = 0; y < brush_height; y++)
9803 for (x = 0; x < brush_width; x++)
9805 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9808 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9813 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9815 delete_old_brush = FALSE;
9817 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9818 mode == CB_BRUSH_TO_LEVEL)
9820 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9821 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9822 int cursor_from_x = cursor_x - brush_width / 2;
9823 int cursor_from_y = cursor_y - brush_height / 2;
9824 int border_from_x = cursor_x, border_from_y = cursor_y;
9825 int border_to_x = cursor_x, border_to_y = cursor_y;
9827 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9828 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9830 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9831 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9833 delete_old_brush = FALSE;
9837 for (y = 0; y < brush_height; y++)
9839 for (x = 0; x < brush_width; x++)
9841 int sx = cursor_from_x + x;
9842 int sy = cursor_from_y + y;
9843 int lx = sx + level_xpos;
9844 int ly = sy + level_ypos;
9845 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9846 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9847 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9848 brush_buffer[x][y] : new_element);
9850 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9852 if (sx < border_from_x)
9854 else if (sx > border_to_x)
9856 if (sy < border_from_y)
9858 else if (sy > border_to_y)
9861 DrawLineElement(sx, sy, element, change_level);
9866 if (mode != CB_DELETE_OLD_CURSOR)
9867 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9869 last_cursor_x = cursor_x;
9870 last_cursor_y = cursor_y;
9871 delete_old_brush = TRUE;
9875 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9878 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9881 static void CopyBrushToLevel(int x, int y, int button)
9883 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9886 static void CopyBrushToCursor(int x, int y)
9888 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9891 static void DeleteBrushFromCursor()
9893 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9898 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9901 void DumpBrush_Small()
9903 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9906 static void FloodFill(int from_x, int from_y, int fill_element)
9908 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9911 /* values for DrawLevelText() modes */
9913 #define TEXT_SETCURSOR 1
9914 #define TEXT_WRITECHAR 2
9915 #define TEXT_BACKSPACE 3
9916 #define TEXT_NEWLINE 4
9918 #define TEXT_QUERY_TYPING 6
9920 static int DrawLevelText(int sx, int sy, char letter, int mode)
9922 static short delete_buffer[MAX_LEV_FIELDX];
9923 static int start_sx, start_sy;
9924 static int last_sx, last_sy;
9925 static boolean typing = FALSE;
9926 int letter_element = EL_CHAR_ASCII0 + letter;
9929 /* map lower case letters to upper case and convert special characters */
9930 if (letter >= 'a' && letter <= 'z')
9931 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9932 else if (letter == 'ä' || letter == 'Ä')
9933 letter_element = EL_CHAR_AUMLAUT;
9934 else if (letter == 'ö' || letter == 'Ö')
9935 letter_element = EL_CHAR_OUMLAUT;
9936 else if (letter == 'ü' || letter == 'Ü')
9937 letter_element = EL_CHAR_UUMLAUT;
9938 else if (letter == '^')
9939 letter_element = EL_CHAR_COPYRIGHT;
9941 letter_element = EL_CHAR_ASCII0 + letter;
9943 if (mode != TEXT_INIT)
9948 if (mode != TEXT_SETCURSOR)
9954 lx = last_sx + level_xpos;
9955 ly = last_sy + level_ypos;
9962 DrawLevelText(0, 0, 0, TEXT_END);
9965 start_sx = last_sx = sx;
9966 start_sy = last_sy = sy;
9967 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9970 case TEXT_SETCURSOR:
9971 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9972 DrawAreaBorder(sx, sy, sx, sy);
9977 case TEXT_WRITECHAR:
9978 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9980 delete_buffer[sx - start_sx] = Feld[lx][ly];
9981 Feld[lx][ly] = letter_element;
9983 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9984 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9985 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9986 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9988 DrawLevelText(0, 0, 0, TEXT_END);
9990 level.changed = TRUE;
9994 case TEXT_BACKSPACE:
9997 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9998 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9999 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10004 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10005 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10007 DrawLevelText(0, 0, 0, TEXT_END);
10011 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10012 DrawMiniElement(sx, sy, Feld[lx][ly]);
10016 case TEXT_QUERY_TYPING:
10026 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10027 int element, boolean change_level)
10029 int lx = sx + level_xpos;
10030 int ly = sy + level_ypos;
10033 DrawMiniElement(sx, sy, Feld[lx][ly]);
10035 DrawAreaBorder(sx, sy, sx, sy);
10038 static void CheckLevelBorderElement(boolean redraw_playfield)
10040 int last_border_element = BorderElement;
10042 SetBorderElement();
10044 if (redraw_playfield && BorderElement != last_border_element)
10045 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10048 static void CopyLevelToUndoBuffer(int mode)
10050 static boolean accumulated_undo = FALSE;
10051 boolean new_undo_buffer_position = TRUE;
10056 case UNDO_IMMEDIATE:
10057 accumulated_undo = FALSE;
10060 case UNDO_ACCUMULATE:
10061 if (accumulated_undo)
10062 new_undo_buffer_position = FALSE;
10063 accumulated_undo = TRUE;
10070 if (new_undo_buffer_position)
10072 /* new position in undo buffer ring */
10073 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10075 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10076 undo_buffer_steps++;
10079 for (x = 0; x < lev_fieldx; x++)
10080 for (y = 0; y < lev_fieldy; y++)
10081 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10083 /* check if drawing operation forces change of border style */
10084 CheckLevelBorderElement(TRUE);
10086 level.changed = TRUE;
10089 static void RandomPlacement(int new_element)
10091 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10092 int num_free_positions = 0;
10093 int num_percentage, num_elements;
10097 ResetIntelliDraw();
10100 /* determine number of free positions for randomly placing the new element */
10101 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10103 free_position[x][y] =
10104 (random_placement_background_restricted ?
10105 Feld[x][y] == random_placement_background_element :
10106 Feld[x][y] != new_element);
10108 if (free_position[x][y])
10109 num_free_positions++;
10112 /* determine number of new elements to place there */
10113 num_percentage = num_free_positions * random_placement_value / 100;
10114 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10115 num_percentage : random_placement_value);
10117 /* if less free positions than elements to place, fill all these positions */
10118 if (num_free_positions < num_elements)
10120 for (x = 0; x < lev_fieldx; x++)
10121 for (y = 0; y < lev_fieldy; y++)
10122 if (free_position[x][y])
10124 SetElement(x, y, new_element);
10126 Feld[x][y] = new_element;
10131 while (num_elements > 0)
10133 x = GetSimpleRandom(lev_fieldx);
10134 y = GetSimpleRandom(lev_fieldy);
10136 /* don't place element at the same position twice */
10137 if (free_position[x][y])
10139 free_position[x][y] = FALSE;
10141 SetElement(x, y, new_element);
10143 Feld[x][y] = new_element;
10150 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10151 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10154 void WrapLevel(int dx, int dy)
10156 int wrap_dx = lev_fieldx - dx;
10157 int wrap_dy = lev_fieldy - dy;
10160 for (x = 0; x < lev_fieldx; x++)
10161 for (y = 0; y < lev_fieldy; y++)
10162 FieldBackup[x][y] = Feld[x][y];
10164 for (x = 0; x < lev_fieldx; x++)
10165 for (y = 0; y < lev_fieldy; y++)
10167 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10169 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10170 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10173 static void HandleDrawingAreas(struct GadgetInfo *gi)
10175 static boolean started_inside_drawing_area = FALSE;
10176 int id = gi->custom_id;
10177 boolean button_press_event;
10178 boolean button_release_event;
10179 boolean inside_drawing_area = !gi->event.off_borders;
10180 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10181 int actual_drawing_function;
10182 int button = gi->event.button;
10183 int new_element = BUTTON_ELEMENT(button);
10184 int sx = gi->event.x, sy = gi->event.y;
10185 int min_sx = 0, min_sy = 0;
10186 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10187 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10188 int lx = 0, ly = 0;
10189 int min_lx = 0, min_ly = 0;
10190 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10193 /* handle info callback for each invocation of action callback */
10194 gi->callback_info(gi);
10196 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10197 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10199 /* make sure to stay inside drawing area boundaries */
10200 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10201 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10205 /* get positions inside level field */
10206 lx = sx + level_xpos;
10207 ly = sy + level_ypos;
10209 if (!IN_LEV_FIELD(lx, ly))
10210 inside_drawing_area = FALSE;
10212 /* make sure to stay inside level field boundaries */
10213 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10214 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10216 /* correct drawing area positions accordingly */
10217 sx = lx - level_xpos;
10218 sy = ly - level_ypos;
10221 if (button_press_event)
10222 started_inside_drawing_area = inside_drawing_area;
10224 if (!started_inside_drawing_area)
10227 if (!IS_VALID_BUTTON(button))
10230 if (!button && !button_release_event)
10233 /* automatically switch to 'single item' drawing mode, if needed */
10234 actual_drawing_function =
10235 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10236 drawing_function : GADGET_ID_SINGLE_ITEMS);
10238 /* clicking into drawing area with pressed Control key picks element */
10239 if (GetKeyModState() & KMOD_Control)
10241 last_drawing_function = drawing_function;
10242 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10245 if (GetKeyModState() & KMOD_Shift)
10247 if (button_press_event || button_release_event)
10248 ResetIntelliDraw();
10251 switch (actual_drawing_function)
10253 case GADGET_ID_SINGLE_ITEMS:
10256 if (button_release_event)
10258 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10260 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10261 !inside_drawing_area)
10262 DeleteBrushFromCursor();
10265 ResetIntelliDraw();
10269 if (!button || button_release_event)
10272 if (draw_with_brush)
10275 if (!button_release_event)
10277 CopyBrushToLevel(sx, sy, button);
10282 else if (new_element != Feld[lx][ly])
10285 if (new_element == EL_PLAYER_1)
10287 /* remove player at old position */
10288 for (y = 0; y < lev_fieldy; y++)
10290 for (x = 0; x < lev_fieldx; x++)
10292 if (Feld[x][y] == EL_PLAYER_1)
10295 SetElement(x, y, EL_EMPTY);
10297 Feld[x][y] = EL_EMPTY;
10299 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10300 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10302 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10303 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10304 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10313 SetElementButton(lx, ly, new_element, button);
10315 Feld[lx][ly] = new_element;
10316 DrawMiniElement(sx, sy, new_element);
10322 int type_id = gi->custom_type_id;
10323 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10325 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10326 DrawMiniGraphicExt(drawto,
10327 gi->x + sx * MINI_TILEX,
10328 gi->y + sy * MINI_TILEY,
10329 el2edimg(new_element));
10331 DrawGraphicExt(drawto,
10332 gi->x + sx * TILEX,
10333 gi->y + sy * TILEY,
10334 el2img(new_element), 0);
10336 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10337 new_element = GFX_ELEMENT(new_element);
10339 drawingarea_info[type_id].value[pos] = new_element;
10341 CopyElementPropertiesToGame(properties_element);
10343 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10345 UpdateCustomElementGraphicGadgets();
10347 FrameCounter = 0; /* restart animation frame counter */
10352 case GADGET_ID_CONNECTED_ITEMS:
10354 static int last_sx = -1;
10355 static int last_sy = -1;
10357 if (button_release_event)
10358 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10362 if (!button_press_event)
10363 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10371 case GADGET_ID_LINE:
10372 case GADGET_ID_ARC:
10373 case GADGET_ID_RECTANGLE:
10374 case GADGET_ID_FILLED_BOX:
10375 case GADGET_ID_GRAB_BRUSH:
10376 case GADGET_ID_TEXT:
10378 static int last_sx = -1;
10379 static int last_sy = -1;
10380 static int start_sx = -1;
10381 static int start_sy = -1;
10382 void (*draw_func)(int, int, int, int, int, boolean);
10384 if (drawing_function == GADGET_ID_LINE)
10385 draw_func = DrawLine;
10386 else if (drawing_function == GADGET_ID_ARC)
10387 draw_func = DrawArc;
10388 else if (drawing_function == GADGET_ID_RECTANGLE)
10389 draw_func = DrawBox;
10390 else if (drawing_function == GADGET_ID_FILLED_BOX)
10391 draw_func = DrawFilledBox;
10392 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10393 draw_func = SelectArea;
10394 else /* (drawing_function == GADGET_ID_TEXT) */
10395 draw_func = SetTextCursor;
10397 if (button_press_event)
10399 draw_func(sx, sy, sx, sy, new_element, FALSE);
10400 start_sx = last_sx = sx;
10401 start_sy = last_sy = sy;
10403 if (drawing_function == GADGET_ID_TEXT)
10404 DrawLevelText(0, 0, 0, TEXT_END);
10406 else if (button_release_event)
10408 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10409 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10411 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10412 CopyBrushToCursor(sx, sy);
10413 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10415 draw_with_brush = TRUE;
10417 else if (drawing_function == GADGET_ID_TEXT)
10418 DrawLevelText(sx, sy, 0, TEXT_INIT);
10420 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10422 else if (last_sx != sx || last_sy != sy)
10424 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10425 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10432 case GADGET_ID_FLOOD_FILL:
10433 if (button_press_event && Feld[lx][ly] != new_element)
10435 FloodFill(lx, ly, new_element);
10436 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10437 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10441 case GADGET_ID_PICK_ELEMENT:
10442 if (button_release_event)
10443 ClickOnGadget(level_editor_gadget[last_drawing_function],
10445 else if (draw_level)
10446 PickDrawingElement(button, Feld[lx][ly]);
10449 int type_id = gi->custom_type_id;
10450 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10452 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10462 static void HandleCounterButtons(struct GadgetInfo *gi)
10464 int gadget_id = gi->custom_id;
10465 int counter_id = gi->custom_type_id;
10466 int button = gi->event.button;
10467 int *counter_value = counterbutton_info[counter_id].value;
10468 int step = BUTTON_STEPSIZE(button) *
10469 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10471 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10473 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10474 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10475 boolean level_changed = LevelChanged();
10477 if ((level_changed && pressed) || (!level_changed && released))
10480 if (level_changed && !Request("Level has changed ! Discard changes ?",
10483 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10484 ModifyEditorCounterValue(counter_id, *counter_value);
10490 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10491 *counter_value = gi->textinput.number_value;
10493 ModifyEditorCounterValue(counter_id, *counter_value + step);
10495 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10497 LoadLevel(level_nr);
10498 LoadScore(level_nr);
10503 DrawEditModeWindow();
10508 switch (counter_id)
10510 case ED_COUNTER_ID_YAMYAM_CONTENT:
10511 DrawYamYamContentAreas();
10514 case ED_COUNTER_ID_BALL_CONTENT:
10515 DrawMagicBallContentAreas();
10518 case ED_COUNTER_ID_ANDROID_CONTENT:
10519 DrawAndroidElementArea(properties_element);
10522 case ED_COUNTER_ID_GROUP_CONTENT:
10523 DrawGroupElementArea(properties_element);
10524 CopyGroupElementPropertiesToGame(properties_element);
10527 case ED_COUNTER_ID_INVENTORY_SIZE:
10528 DrawPlayerInitialInventoryArea(properties_element);
10531 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10532 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10533 DrawEnvelopeTextArea(-1);
10536 case ED_COUNTER_ID_LEVEL_XSIZE:
10537 case ED_COUNTER_ID_LEVEL_YSIZE:
10538 lev_fieldx = level.fieldx;
10539 lev_fieldy = level.fieldy;
10546 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10547 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10548 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10549 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10550 CopyElementPropertiesToGame(properties_element);
10552 level.changed = TRUE;
10555 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10557 int type_id = gi->custom_type_id;
10559 strcpy(textinput_info[type_id].value, gi->textinput.value);
10561 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10563 CopyElementPropertiesToGame(properties_element);
10565 ModifyEditorElementList(); /* update changed button info text */
10568 level.changed = TRUE;
10571 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10573 int type_id = gi->custom_type_id;
10576 strncpy(textarea_info[type_id].value, gi->textarea.value,
10577 MAX_ENVELOPE_TEXT_LEN);
10578 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10580 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10581 strcpy(textarea_info[type_id].value, gi->textarea.value);
10584 level.changed = TRUE;
10587 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10589 int type_id = gi->custom_type_id;
10590 int value_old = *selectbox_info[type_id].value;
10591 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10593 *selectbox_info[type_id].value = value_new;
10595 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10597 element_info[properties_element].current_change_page = gi->selectbox.index;
10599 DrawPropertiesWindow();
10601 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10602 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10603 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10604 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10605 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10607 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10609 /* when changing action type, also check action mode and action arg */
10610 if (value_old != value_new)
10611 setSelectboxSpecialActionVariablesIfNeeded();
10613 DrawPropertiesChange();
10616 CopyElementPropertiesToGame(properties_element);
10618 level.changed = TRUE;
10622 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10624 int type_id = gi->custom_type_id;
10627 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10628 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10630 edit_mode_properties = gi->custom_type_id;
10632 DrawPropertiesWindow();
10634 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10636 char *template_filename = getDefaultLevelFilename(-1);
10637 boolean new_template = !fileExists(template_filename);
10639 if (new_template ||
10640 Request("Save this template and kill the old ?", REQ_ASK))
10641 SaveLevelTemplate();
10644 Request("Template saved !", REQ_CONFIRM);
10646 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10647 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10649 struct ElementInfo *ei = &element_info[properties_element];
10651 setElementChangePages(ei, ei->num_change_pages + 1);
10653 /* set new change page to be new current change page */
10654 ei->current_change_page = ei->num_change_pages - 1;
10655 ei->change = &ei->change_page[ei->current_change_page];
10657 setElementChangeInfoToDefaults(ei->change);
10659 DrawPropertiesWindow();
10661 level.changed = TRUE;
10663 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10664 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10666 struct ElementInfo *ei = &element_info[properties_element];
10668 /* copy all change pages after change page to be deleted */
10669 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10670 ei->change_page[i] = ei->change_page[i + 1];
10672 setElementChangePages(ei, ei->num_change_pages - 1);
10674 DrawPropertiesWindow();
10676 level.changed = TRUE;
10680 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10682 int type_id = gi->custom_type_id;
10684 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10685 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10687 struct ElementInfo *ei = &element_info[properties_element];
10688 int step = BUTTON_STEPSIZE(gi->event.button);
10690 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10691 ei->current_change_page += step;
10693 if (ei->current_change_page < 0)
10694 ei->current_change_page = 0;
10695 else if (ei->current_change_page >= ei->num_change_pages)
10696 ei->current_change_page = ei->num_change_pages - 1;
10698 DrawPropertiesWindow();
10700 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10701 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10703 struct ElementInfo *ei = &element_info[properties_element];
10704 int current_change_page = ei->current_change_page;
10706 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10707 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10708 ei->change_page[current_change_page];
10709 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10711 ei->change_page[current_change_page] =
10712 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10714 level.changed = TRUE;
10717 DrawPropertiesWindow();
10721 static void HandleRadiobuttons(struct GadgetInfo *gi)
10723 *radiobutton_info[gi->custom_type_id].value =
10724 radiobutton_info[gi->custom_type_id].checked_value;
10726 level.changed = TRUE;
10729 static void HandleCheckbuttons(struct GadgetInfo *gi)
10731 int type_id = gi->custom_type_id;
10733 *checkbutton_info[type_id].value ^= TRUE;
10735 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10736 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10737 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10738 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10739 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10740 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10741 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10742 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10744 CopyElementPropertiesToGame(properties_element);
10747 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10749 UpdateCustomElementGraphicGadgets();
10751 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10753 char *template_filename = getDefaultLevelFilename(-1);
10755 if (level.use_custom_template && !fileExists(template_filename))
10757 Request("No level template found !", REQ_CONFIRM);
10759 level.use_custom_template = FALSE;
10760 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10765 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10767 DrawEditModeWindow();
10770 level.changed = TRUE;
10773 static void HandleControlButtons(struct GadgetInfo *gi)
10775 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10776 static int last_edit_mode = ED_MODE_DRAWING;
10777 static int last_custom_copy_mode = -1;
10778 int id = gi->custom_id;
10779 int button = gi->event.button;
10780 int step = BUTTON_STEPSIZE(button);
10781 int new_element = BUTTON_ELEMENT(button);
10784 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10785 DrawLevelText(0, 0, 0, TEXT_END);
10787 if (id < ED_NUM_CTRL1_BUTTONS &&
10788 id != GADGET_ID_SINGLE_ITEMS &&
10789 id != GADGET_ID_PROPERTIES &&
10790 id != GADGET_ID_PICK_ELEMENT &&
10791 edit_mode != ED_MODE_DRAWING &&
10792 drawing_function != GADGET_ID_PICK_ELEMENT &&
10793 !(GetKeyModState() & KMOD_Control))
10795 DrawDrawingWindow();
10796 edit_mode = ED_MODE_DRAWING;
10799 /* element copy mode active, but no element button pressed => deactivate */
10800 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10801 last_custom_copy_mode = -1;
10805 case GADGET_ID_SCROLL_LEFT:
10806 if (level_xpos >= 0)
10808 if (lev_fieldx < ed_fieldx - 2)
10811 level_xpos -= step;
10812 if (level_xpos < -1)
10815 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10817 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10819 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10820 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10824 case GADGET_ID_SCROLL_RIGHT:
10825 if (level_xpos <= lev_fieldx - ed_fieldx)
10827 if (lev_fieldx < ed_fieldx - 2)
10830 level_xpos += step;
10831 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10832 level_xpos = lev_fieldx - ed_fieldx + 1;
10834 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10836 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10838 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10839 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10843 case GADGET_ID_SCROLL_UP:
10844 if (level_ypos >= 0)
10846 if (lev_fieldy < ed_fieldy - 2)
10849 level_ypos -= step;
10850 if (level_ypos < -1)
10853 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10855 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10857 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10858 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10862 case GADGET_ID_SCROLL_DOWN:
10863 if (level_ypos <= lev_fieldy - ed_fieldy)
10865 if (lev_fieldy < ed_fieldy - 2)
10868 level_ypos += step;
10869 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10870 level_ypos = lev_fieldy - ed_fieldy + 1;
10872 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10874 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10876 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10877 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10881 case GADGET_ID_SCROLL_HORIZONTAL:
10882 level_xpos = gi->event.item_position - 1;
10883 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10886 case GADGET_ID_SCROLL_VERTICAL:
10887 level_ypos = gi->event.item_position - 1;
10888 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10891 case GADGET_ID_SCROLL_LIST_UP:
10892 case GADGET_ID_SCROLL_LIST_DOWN:
10893 case GADGET_ID_SCROLL_LIST_VERTICAL:
10894 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10895 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10898 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10899 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10901 if (element_shift < 0)
10903 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10904 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10906 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10907 GDI_SCROLLBAR_ITEM_POSITION,
10908 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10911 ModifyEditorElementList();
10915 case GADGET_ID_WRAP_LEFT:
10916 WrapLevel(-step, 0);
10919 case GADGET_ID_WRAP_RIGHT:
10920 WrapLevel(step, 0);
10923 case GADGET_ID_WRAP_UP:
10924 WrapLevel(0, -step);
10927 case GADGET_ID_WRAP_DOWN:
10928 WrapLevel(0, step);
10931 case GADGET_ID_SINGLE_ITEMS:
10932 case GADGET_ID_CONNECTED_ITEMS:
10933 case GADGET_ID_LINE:
10934 case GADGET_ID_ARC:
10935 case GADGET_ID_TEXT:
10936 case GADGET_ID_RECTANGLE:
10937 case GADGET_ID_FILLED_BOX:
10938 case GADGET_ID_FLOOD_FILL:
10939 case GADGET_ID_GRAB_BRUSH:
10940 case GADGET_ID_PICK_ELEMENT:
10941 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10942 last_drawing_function = drawing_function;
10943 drawing_function = id;
10944 draw_with_brush = FALSE;
10947 case GADGET_ID_RANDOM_PLACEMENT:
10948 RandomPlacement(new_element);
10951 case GADGET_ID_PROPERTIES:
10952 if (edit_mode != ED_MODE_PROPERTIES)
10954 properties_element = new_element;
10955 DrawPropertiesWindow();
10956 edit_mode = ED_MODE_PROPERTIES;
10958 last_level_drawing_function = drawing_function;
10959 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10964 DrawDrawingWindow();
10965 edit_mode = ED_MODE_DRAWING;
10967 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10972 case GADGET_ID_CUSTOM_COPY_FROM:
10973 case GADGET_ID_CUSTOM_COPY_TO:
10974 case GADGET_ID_CUSTOM_EXCHANGE:
10975 last_custom_copy_mode = id;
10976 last_drawing_function = drawing_function;
10979 case GADGET_ID_CUSTOM_COPY:
10980 CopyCustomElement(properties_element, -1, id);
10983 case GADGET_ID_CUSTOM_PASTE:
10984 CopyCustomElement(-1, properties_element, id);
10987 case GADGET_ID_UNDO:
10988 if (undo_buffer_steps == 0)
10990 Request("Undo buffer empty !", REQ_CONFIRM);
10994 if (edit_mode != ED_MODE_DRAWING)
10996 DrawDrawingWindow();
10997 edit_mode = ED_MODE_DRAWING;
11000 undo_buffer_position =
11001 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11002 undo_buffer_steps--;
11004 for (x = 0; x < lev_fieldx; x++)
11005 for (y = 0; y < lev_fieldy; y++)
11006 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11008 /* check if undo operation forces change of border style */
11009 CheckLevelBorderElement(FALSE);
11011 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11015 case GADGET_ID_INFO:
11016 if (edit_mode != ED_MODE_INFO)
11018 last_edit_mode = edit_mode;
11019 edit_mode = ED_MODE_INFO;
11021 DrawLevelInfoWindow();
11025 edit_mode = last_edit_mode;
11027 DrawEditModeWindow();
11031 case GADGET_ID_CLEAR:
11032 if (edit_mode != ED_MODE_DRAWING)
11034 DrawDrawingWindow();
11035 edit_mode = ED_MODE_DRAWING;
11038 for (x = 0; x < MAX_LEV_FIELDX; x++)
11039 for (y = 0; y < MAX_LEV_FIELDY; y++)
11040 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11042 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11044 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11047 case GADGET_ID_SAVE:
11048 if (leveldir_current->readonly)
11050 Request("This level is read only !", REQ_CONFIRM);
11054 if (!LevelContainsPlayer())
11055 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11058 char *level_filename = getDefaultLevelFilename(level_nr);
11059 boolean new_level = !fileExists(level_filename);
11062 Request("Save this level and kill the old ?", REQ_ASK))
11064 CopyPlayfield(Feld, level.field);
11066 SaveLevel(level_nr);
11070 Request("Level saved !", REQ_CONFIRM);
11072 level.changed = FALSE;
11076 case GADGET_ID_TEST:
11077 if (!LevelContainsPlayer())
11078 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11081 if (LevelChanged())
11082 level.game_version = GAME_VERSION_ACTUAL;
11084 CopyPlayfield(level.field, FieldBackup);
11085 CopyPlayfield(Feld, level.field);
11087 CopyNativeLevel_RND_to_Native(&level);
11089 UnmapLevelEditorGadgets();
11090 UndrawSpecialEditorDoor();
11092 CloseDoor(DOOR_CLOSE_ALL);
11094 DrawCompleteVideoDisplay();
11096 level_editor_test_game = TRUE;
11098 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
11102 case GADGET_ID_EXIT:
11103 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11107 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11108 id <= GADGET_ID_ELEMENTLIST_LAST)
11110 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11111 int new_element = editor_elements[element_position + element_shift];
11113 if (IS_EDITOR_CASCADE(new_element))
11117 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11119 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11120 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11122 if (*cascade_element == new_element)
11124 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11125 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11127 /* update element selection list */
11128 ReinitializeElementList();
11129 ModifyEditorElementList();
11131 /* update cascading gadget info text */
11132 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11134 /* save current editor cascading state */
11135 SaveSetup_EditorCascade();
11144 if (last_custom_copy_mode != -1)
11146 if (CopyCustomElement(properties_element, new_element,
11147 last_custom_copy_mode))
11149 ClickOnGadget(level_editor_gadget[last_drawing_function],
11152 last_custom_copy_mode = -1;
11158 PickDrawingElement(button, new_element);
11160 if (!stick_element_properties_window &&
11161 drawing_function != GADGET_ID_PICK_ELEMENT &&
11162 !(GetKeyModState() & KMOD_Control))
11164 properties_element = new_element;
11165 if (edit_mode == ED_MODE_PROPERTIES)
11166 DrawPropertiesWindow();
11169 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11170 ClickOnGadget(level_editor_gadget[last_drawing_function],
11174 else if (gi->event.type == GD_EVENT_PRESSED)
11175 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11176 else if (gi->event.type == GD_EVENT_RELEASED)
11177 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11178 else if (gi->event.type == GD_EVENT_MOVING)
11179 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11181 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11187 void HandleLevelEditorKeyInput(Key key)
11189 char letter = getCharFromKey(key);
11190 int button = MB_LEFTBUTTON;
11192 if (drawing_function == GADGET_ID_TEXT &&
11193 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11196 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11197 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11198 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11199 else if (key == KSYM_Return)
11200 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11201 else if (key == KSYM_Escape)
11202 DrawLevelText(0, 0, 0, TEXT_END);
11204 else if (button_status == MB_RELEASED)
11206 int id = GADGET_ID_NONE;
11207 int new_element_shift = element_shift;
11213 id = GADGET_ID_SCROLL_LEFT;
11216 id = GADGET_ID_SCROLL_RIGHT;
11219 id = GADGET_ID_SCROLL_UP;
11222 id = GADGET_ID_SCROLL_DOWN;
11225 id = GADGET_ID_SCROLL_LIST_UP;
11226 button = MB_RIGHTBUTTON;
11228 case KSYM_Page_Down:
11229 id = GADGET_ID_SCROLL_LIST_DOWN;
11230 button = MB_RIGHTBUTTON;
11235 element_shift = (key == KSYM_Home ? 0 :
11236 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11238 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11239 GDI_SCROLLBAR_ITEM_POSITION,
11240 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11242 ModifyEditorElementList();
11249 /* this is needed to prevent interference with running "True X-Mouse" */
11250 if (GetKeyModStateFromEvents() & KMOD_Control)
11253 /* check for last or next editor cascade block in element list */
11254 for (i = 0; i < num_editor_elements; i++)
11256 if ((key == KSYM_Insert && i == element_shift) ||
11257 (key == KSYM_Delete && new_element_shift > element_shift))
11260 /* jump to next cascade block (or to start of element list) */
11261 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11262 new_element_shift = i;
11265 if (i < num_editor_elements)
11266 element_shift = new_element_shift;
11268 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11269 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11271 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11272 GDI_SCROLLBAR_ITEM_POSITION,
11273 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11275 ModifyEditorElementList();
11280 if (edit_mode == ED_MODE_DRAWING)
11282 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11284 else if (edit_mode == ED_MODE_INFO)
11286 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11288 else if (edit_mode == ED_MODE_PROPERTIES)
11290 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11292 else /* should never happen */
11294 DrawDrawingWindow();
11295 edit_mode = ED_MODE_DRAWING;
11304 if (id != GADGET_ID_NONE)
11305 ClickOnGadget(level_editor_gadget[id], button);
11306 else if (letter == '.')
11307 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11308 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11309 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11311 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11312 if (letter && letter == control_info[i].shortcut)
11313 if (!anyTextGadgetActive())
11314 ClickOnGadget(level_editor_gadget[i], button);
11318 void HandleLevelEditorIdle()
11320 static unsigned long action_delay = 0;
11321 unsigned long action_delay_value = GameFrameDelay;
11322 int xpos = 1, ypos = 2;
11325 if (edit_mode != ED_MODE_PROPERTIES)
11328 if (!DelayReached(&action_delay, action_delay_value))
11331 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11333 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11335 if (gi->mapped && gi->active && gi->selectbox.open)
11339 DrawEditorElementAnimation(SX + xpos * TILEX,
11340 SY + ypos * TILEY + MINI_TILEY / 2);
11342 MarkTileDirty(xpos, ypos);
11343 MarkTileDirty(xpos, ypos + 1);
11345 FrameCounter++; /* increase animation frame counter */
11348 void ClearEditorGadgetInfoText()
11350 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11353 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11355 char infotext[MAX_OUTPUT_LINESIZE + 1];
11356 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11357 int max_infotext_len = getMaxInfoTextLength();
11359 if (gi == NULL || gi->info_text == NULL)
11362 strncpy(infotext, gi->info_text, max_infotext_len);
11363 infotext[max_infotext_len] = '\0';
11365 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11367 int key = control_info[gi->custom_id].shortcut;
11371 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11372 sprintf(shortcut, " ('.' or '%c')", key);
11373 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11374 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11375 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11376 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11377 else /* normal case */
11378 sprintf(shortcut, " ('%s%c')",
11379 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11381 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11382 strcat(infotext, shortcut);
11386 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11389 void HandleEditorGadgetInfoText(void *ptr)
11391 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11393 if (game_status != GAME_MODE_EDITOR)
11396 ClearEditorGadgetInfoText();
11398 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11401 /* misuse this function to delete brush cursor, if needed */
11402 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11403 DeleteBrushFromCursor();
11405 PrintEditorGadgetInfoText(gi);
11408 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11410 static int start_lx, start_ly;
11411 int id = gi->custom_id;
11412 int type_id = gi->custom_type_id;
11413 int sx = gi->event.x;
11414 int sy = gi->event.y;
11415 int lx = sx + level_xpos;
11416 int ly = sy + level_ypos;
11417 int min_sx = 0, min_sy = 0;
11418 int max_sx = gi->drawing.area_xsize - 1;
11419 int max_sy = gi->drawing.area_ysize - 1;
11420 int actual_drawing_function = drawing_function;
11421 int max_infotext_len = getMaxInfoTextLength();
11422 char infotext[MAX_OUTPUT_LINESIZE + 1];
11425 infotext[0] = '\0'; /* start with empty info text */
11427 /* pressed Control key: simulate picking element */
11428 if (GetKeyModState() & KMOD_Control)
11429 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11431 ClearEditorGadgetInfoText();
11433 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11436 /* make sure to stay inside drawing area boundaries */
11437 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11438 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11440 if (id == GADGET_ID_DRAWING_LEVEL)
11444 int min_lx = 0, min_ly = 0;
11445 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11447 /* get positions inside level field */
11448 lx = sx + level_xpos;
11449 ly = sy + level_ypos;
11451 /* make sure to stay inside level field boundaries */
11452 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11453 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11455 /* correct drawing area positions accordingly */
11456 sx = lx - level_xpos;
11457 sy = ly - level_ypos;
11460 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11462 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11464 if (gi->event.type == GD_EVENT_PRESSED)
11470 switch (actual_drawing_function)
11472 case GADGET_ID_SINGLE_ITEMS:
11473 text = "Drawing single items";
11475 case GADGET_ID_CONNECTED_ITEMS:
11476 text = "Drawing connected items";
11478 case GADGET_ID_LINE:
11479 text = "Drawing line";
11481 case GADGET_ID_ARC:
11482 text = "Drawing arc";
11484 case GADGET_ID_TEXT:
11485 text = "Setting text cursor";
11487 case GADGET_ID_RECTANGLE:
11488 text = "Drawing rectangle";
11490 case GADGET_ID_FILLED_BOX:
11491 text = "Drawing filled box";
11493 case GADGET_ID_FLOOD_FILL:
11494 text = "Flood fill";
11496 case GADGET_ID_GRAB_BRUSH:
11497 text = "Grabbing brush";
11499 case GADGET_ID_PICK_ELEMENT:
11500 text = "Picking element";
11504 text = "Drawing position";
11508 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11509 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11511 sprintf(infotext, "%s: %d, %d", text,
11512 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11514 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11515 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11517 sprintf(infotext, "Level position: %d, %d", lx, ly);
11520 /* misuse this function to draw brush cursor, if needed */
11521 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11523 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11524 CopyBrushToCursor(sx, sy);
11526 DeleteBrushFromCursor();
11529 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11531 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11532 int element = drawingarea_info[type_id].value[pos];
11534 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11538 if (id == GADGET_ID_CUSTOM_CONTENT)
11539 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11540 else if (id == GADGET_ID_GROUP_CONTENT)
11541 sprintf(infotext, "group element position: %d", sx + 1);
11542 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11543 id <= GADGET_ID_YAMYAM_CONTENT_7)
11544 sprintf(infotext, "content area %d position: %d, %d",
11545 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11546 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11547 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11548 sprintf(infotext, "content area %d position: %d, %d",
11549 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11550 else if (id == GADGET_ID_ANDROID_CONTENT)
11551 sprintf(infotext, "android element position: %d", sx + 1);
11552 else if (drawingarea_info[type_id].infotext != NULL)
11553 strcpy(infotext, drawingarea_info[type_id].infotext);
11556 infotext[max_infotext_len] = '\0';
11558 if (strlen(infotext) > 0)
11559 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11562 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11563 boolean quick_quit)
11565 if (!ask_if_level_has_changed ||
11567 Request("Level has changed ! Exit without saving ?",
11568 REQ_ASK | REQ_STAY_OPEN))
11570 CloseDoor(DOOR_CLOSE_1);
11571 SetDoorState(DOOR_CLOSE_2);
11575 FadeSkipNextFadeIn();
11578 fading = fading_none;
11581 game_status = GAME_MODE_MAIN;
11583 DrawAndFadeInMainMenu(REDRAW_FIELD);
11590 CloseDoor(DOOR_CLOSE_1);
11591 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);