1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
266 #define GADGET_ID_RANDOM_BACKGROUND 59
268 /* text input identifiers */
269 #define GADGET_ID_LEVEL_NAME 60
270 #define GADGET_ID_LEVEL_AUTHOR 61
272 /* gadgets for scrolling of drawing area */
273 #define GADGET_ID_SCROLL_UP 62
274 #define GADGET_ID_SCROLL_DOWN 63
275 #define GADGET_ID_SCROLL_LEFT 64
276 #define GADGET_ID_SCROLL_RIGHT 65
277 #define GADGET_ID_SCROLL_HORIZONTAL 66
278 #define GADGET_ID_SCROLL_VERTICAL 67
280 /* gadgets for scrolling element list */
281 #define GADGET_ID_SCROLL_LIST_UP 68
282 #define GADGET_ID_SCROLL_LIST_DOWN 69
283 #define GADGET_ID_SCROLL_LIST_VERTICAL 70
285 /* buttons for level/element properties */
286 #define GADGET_ID_RANDOM_PERCENTAGE 71
287 #define GADGET_ID_RANDOM_QUANTITY 72
288 #define GADGET_ID_RANDOM_RESTRICTED 73
289 #define GADGET_ID_DOUBLE_SPEED 74
290 #define GADGET_ID_GRAVITY 75
291 #define GADGET_ID_STICK_ELEMENT 76
292 #define GADGET_ID_EM_SLIPPERY_GEMS 77
293 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 78
294 #define GADGET_ID_CUSTOM_CAN_FALL 79
295 #define GADGET_ID_CUSTOM_CAN_SMASH 80
296 #define GADGET_ID_CUSTOM_PUSHABLE 81
297 #define GADGET_ID_CUSTOM_SLIPPERY 82
299 /* gadgets for buttons in element list */
300 #define GADGET_ID_ELEMENTLIST_FIRST 83
301 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
302 ED_NUM_ELEMENTLIST_BUTTONS - 1)
304 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
306 /* radio button numbers */
307 #define RADIO_NR_NONE 0
308 #define RADIO_NR_DRAWING_TOOLBOX 1
309 #define RADIO_NR_RANDOM_ELEMENTS 2
311 /* values for counter gadgets */
312 #define ED_COUNTER_ID_ELEM_SCORE 0
313 #define ED_COUNTER_ID_ELEM_CONTENT 1
314 #define ED_COUNTER_ID_LEVEL_XSIZE 2
315 #define ED_COUNTER_ID_LEVEL_YSIZE 3
316 #define ED_COUNTER_ID_LEVEL_COLLECT 4
317 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
318 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
319 #define ED_COUNTER_ID_LEVEL_RANDOM 7
320 #define ED_COUNTER_ID_SELECT_LEVEL 8
322 #define ED_NUM_COUNTERBUTTONS 9
324 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
325 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
327 /* values for scrollbutton gadgets */
328 #define ED_SCROLLBUTTON_ID_AREA_UP 0
329 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
330 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
331 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
332 #define ED_SCROLLBUTTON_ID_LIST_UP 4
333 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
335 #define ED_NUM_SCROLLBUTTONS 6
337 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
338 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
340 /* values for scrollbar gadgets */
341 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
342 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
343 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
345 #define ED_NUM_SCROLLBARS 3
347 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
348 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
350 /* values for text input gadgets */
351 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
352 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
354 #define ED_NUM_TEXTINPUT 2
356 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
357 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
359 /* values for checkbutton gadgets */
360 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
361 #define ED_CHECKBUTTON_ID_GRAVITY 1
362 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
363 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
364 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
365 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
366 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
367 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
368 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
369 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
371 #define ED_NUM_CHECKBUTTONS 10
373 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
374 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
376 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
377 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
379 /* values for radiobutton gadgets */
380 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
381 #define ED_RADIOBUTTON_ID_QUANTITY 1
383 #define ED_NUM_RADIOBUTTONS 2
385 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
386 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
388 /* values for CopyLevelToUndoBuffer() */
389 #define UNDO_IMMEDIATE 0
390 #define UNDO_ACCUMULATE 1
392 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
393 #define INFOTEXT_XPOS SX
394 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
395 #define INFOTEXT_XSIZE SXSIZE
396 #define INFOTEXT_YSIZE MINI_TILEX
402 } control_info[ED_NUM_CTRL_BUTTONS] =
404 { 's', "draw single items" },
405 { 'd', "draw connected items" },
406 { 'l', "draw lines" },
407 { 'a', "draw arcs" },
408 { 'r', "draw outline rectangles" },
409 { 'R', "draw filled rectangles" },
410 { '\0', "wrap (rotate) level up" },
411 { 't', "enter text elements" },
412 { 'f', "flood fill" },
413 { '\0', "wrap (rotate) level left" },
414 { '?', "properties of drawing element" },
415 { '\0', "wrap (rotate) level right" },
416 { '\0', "random element placement" },
417 { 'b', "grab brush" },
418 { '\0', "wrap (rotate) level down" },
419 { ',', "pick drawing element" },
420 { 'U', "undo last operation" },
421 { 'I', "level properties" },
422 { 'S', "save level" },
423 { 'C', "clear level" },
424 { 'T', "test level" },
425 { 'E', "exit level editor" }
428 /* values for random placement */
429 #define RANDOM_USE_PERCENTAGE 0
430 #define RANDOM_USE_QUANTITY 1
432 static int random_placement_value = 10;
433 static int random_placement_method = RANDOM_USE_QUANTITY;
434 static int random_placement_background_element = EL_SAND;
435 static boolean random_placement_background_restricted = FALSE;
436 static boolean stick_element_properties_window = FALSE;
440 boolean indestructible;
445 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
450 int min_value, max_value;
451 int gadget_id_down, gadget_id_up;
454 char *infotext_above, *infotext_right;
455 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
458 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
459 MIN_SCORE, MAX_SCORE,
460 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
461 GADGET_ID_ELEM_SCORE_TEXT,
462 NULL, /* will be set when used */
463 "element score", NULL
466 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
467 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
468 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
469 GADGET_ID_ELEM_CONTENT_TEXT,
470 &level.num_yam_contents,
471 "element content", NULL
474 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
475 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
476 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
477 GADGET_ID_LEVEL_XSIZE_TEXT,
479 "playfield size", "width",
482 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
483 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
484 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
485 GADGET_ID_LEVEL_YSIZE_TEXT,
490 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
492 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
493 GADGET_ID_LEVEL_COLLECT_TEXT,
495 "number of emeralds to collect", NULL
498 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
500 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
501 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
503 "time available to solve level", "(0 => no time limit)"
506 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
508 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
509 GADGET_ID_LEVEL_TIMESCORE_TEXT,
510 &level.score[SC_ZEITBONUS],
511 "score for each 10 seconds left", NULL
514 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
516 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
517 GADGET_ID_LEVEL_RANDOM_TEXT,
518 &random_placement_value,
519 "random element placement", "in"
522 DX + 5 - SX, DY + 3 - SY,
524 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
525 GADGET_ID_SELECT_LEVEL_TEXT,
538 } textinput_info[ED_NUM_TEXTINPUT] =
541 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
542 GADGET_ID_LEVEL_NAME,
548 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
549 GADGET_ID_LEVEL_AUTHOR,
550 MAX_LEVEL_AUTHOR_LEN,
562 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
565 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
566 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
568 "scroll level editing area up"
571 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
572 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
573 GADGET_ID_SCROLL_DOWN,
574 "scroll level editing area down"
577 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
578 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
579 GADGET_ID_SCROLL_LEFT,
580 "scroll level editing area left"
583 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
584 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
585 GADGET_ID_SCROLL_RIGHT,
586 "scroll level editing area right"
589 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
590 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
591 GADGET_ID_SCROLL_LIST_UP,
592 "scroll element list up ('Page Up')"
595 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
596 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
597 GADGET_ID_SCROLL_LIST_DOWN,
598 "scroll element list down ('Page Down')"
610 } scrollbar_info[ED_NUM_SCROLLBARS] =
613 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
614 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
615 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
616 GD_TYPE_SCROLLBAR_HORIZONTAL,
617 GADGET_ID_SCROLL_HORIZONTAL,
618 "scroll level editing area horizontally"
621 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
622 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
623 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
624 GD_TYPE_SCROLLBAR_VERTICAL,
625 GADGET_ID_SCROLL_VERTICAL,
626 "scroll level editing area vertically"
629 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
630 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
631 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
632 GD_TYPE_SCROLLBAR_VERTICAL,
633 GADGET_ID_SCROLL_LIST_VERTICAL,
634 "scroll element list vertically"
645 char *text, *infotext;
646 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
649 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
650 GADGET_ID_RANDOM_PERCENTAGE,
651 RADIO_NR_RANDOM_ELEMENTS,
652 &random_placement_method, RANDOM_USE_PERCENTAGE,
653 "percentage", "use percentage for random elements"
656 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
657 GADGET_ID_RANDOM_QUANTITY,
658 RADIO_NR_RANDOM_ELEMENTS,
659 &random_placement_method, RANDOM_USE_QUANTITY,
660 "quantity", "use quantity for random elements"
669 char *text, *infotext;
670 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
673 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
674 GADGET_ID_DOUBLE_SPEED,
676 "double speed movement", "set movement speed of player"
679 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
682 "gravity", "set level gravity"
685 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
686 GADGET_ID_RANDOM_RESTRICTED,
687 &random_placement_background_restricted,
688 "restrict random placement to", "set random placement restriction"
691 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
692 GADGET_ID_STICK_ELEMENT,
693 &stick_element_properties_window,
694 "stick window to edit content", "stick window to edit content"
697 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
698 GADGET_ID_EM_SLIPPERY_GEMS,
699 &level.em_slippery_gems,
700 "slip down from certain flat walls","use EM style slipping behaviour"
703 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
704 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
705 &custom_element_properties[0].indestructible,
706 "indestructible", "element cannot be destroyed"
709 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
710 GADGET_ID_CUSTOM_CAN_FALL,
711 &custom_element_properties[0].can_fall,
712 "can fall", "element can fall down"
715 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
716 GADGET_ID_CUSTOM_CAN_SMASH,
717 &custom_element_properties[0].can_smash,
718 "can smash", "element can smash other elements"
721 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
722 GADGET_ID_CUSTOM_PUSHABLE,
723 &custom_element_properties[0].pushable,
724 "pushable", "element can be pushed"
727 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
728 GADGET_ID_CUSTOM_SLIPPERY,
729 &custom_element_properties[0].slippery,
730 "slippery", "other elements can fall down from it"
734 /* maximal size of level editor drawing area */
735 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
736 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
738 /* actual size of level editor drawing area */
739 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
741 /* actual position of level editor drawing area in level playfield */
742 static int level_xpos = -1, level_ypos = -1;
744 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
746 /* drawing elements on the three mouse buttons */
747 static int new_element1 = EL_WALL;
748 static int new_element2 = EL_EMPTY;
749 static int new_element3 = EL_SAND;
751 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
752 (button) == 2 ? new_element2 : \
753 (button) == 3 ? new_element3 : EL_EMPTY)
754 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
756 /* forward declaration for internal use */
757 static void ModifyEditorCounter(int, int);
758 static void ModifyEditorCounterLimits(int, int, int);
759 static void DrawDrawingWindow();
760 static void DrawLevelInfoWindow();
761 static void DrawPropertiesWindow();
762 static void CopyLevelToUndoBuffer(int);
763 static void HandleDrawingAreas(struct GadgetInfo *);
764 static void HandleCounterButtons(struct GadgetInfo *);
765 static void HandleTextInputGadgets(struct GadgetInfo *);
766 static void HandleRadiobuttons(struct GadgetInfo *);
767 static void HandleCheckbuttons(struct GadgetInfo *);
768 static void HandleControlButtons(struct GadgetInfo *);
769 static void HandleDrawingAreaInfo(struct GadgetInfo *);
771 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
773 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
774 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
775 static boolean draw_with_brush = FALSE;
776 static int properties_element = 0;
778 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
779 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
780 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
781 static int undo_buffer_position = 0;
782 static int undo_buffer_steps = 0;
784 static int edit_mode;
786 static int element_shift = 0;
788 static int editor_el_boulderdash[] =
820 EL_BD_BUTTERFLY_LEFT,
822 EL_BD_BUTTERFLY_RIGHT,
826 EL_BD_BUTTERFLY_DOWN,
830 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
832 static int editor_el_emerald_mine[] =
894 EL_ACID_POOL_TOPLEFT,
896 EL_ACID_POOL_TOPRIGHT,
899 EL_ACID_POOL_BOTTOMLEFT,
901 EL_ACID_POOL_BOTTOMRIGHT,
924 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
926 static int editor_el_more[] =
959 EL_WALL_EMERALD_YELLOW,
961 EL_WALL_EMERALD_PURPLE,
978 EL_DYNABOMB_INCREASE_NUMBER,
979 EL_DYNABOMB_INCREASE_SIZE,
980 EL_DYNABOMB_INCREASE_POWER,
1001 EL_BALLOON_SWITCH_ANY,
1003 EL_BALLOON_SWITCH_LEFT,
1004 EL_BALLOON_SWITCH_RIGHT,
1005 EL_BALLOON_SWITCH_UP,
1006 EL_BALLOON_SWITCH_DOWN,
1009 EL_EXPANDABLE_WALL_HORIZONTAL,
1010 EL_EXPANDABLE_WALL_VERTICAL,
1011 EL_EXPANDABLE_WALL_ANY,
1013 EL_INVISIBLE_STEELWALL,
1028 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1030 static int editor_el_sokoban[] =
1043 EL_SOKOBAN_FIELD_EMPTY,
1044 EL_SOKOBAN_FIELD_FULL,
1047 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1049 static int editor_el_supaplex[] =
1068 EL_SP_HARDWARE_GRAY,
1077 EL_SP_GRAVITY_PORT_RIGHT,
1078 EL_SP_GRAVITY_PORT_DOWN,
1079 EL_SP_GRAVITY_PORT_LEFT,
1081 EL_SP_GRAVITY_PORT_UP,
1087 EL_SP_PORT_VERTICAL,
1088 EL_SP_PORT_HORIZONTAL,
1096 EL_SP_HARDWARE_BASE_1,
1097 EL_SP_HARDWARE_GREEN,
1098 EL_SP_HARDWARE_BLUE,
1101 EL_SP_HARDWARE_YELLOW,
1102 EL_SP_HARDWARE_BASE_2,
1103 EL_SP_HARDWARE_BASE_3,
1104 EL_SP_HARDWARE_BASE_4,
1106 EL_SP_HARDWARE_BASE_5,
1107 EL_SP_HARDWARE_BASE_6,
1111 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1113 static int editor_el_diamond_caves[] =
1140 EL_CONVEYOR_BELT_1_LEFT,
1141 EL_CONVEYOR_BELT_1_MIDDLE,
1142 EL_CONVEYOR_BELT_1_RIGHT,
1143 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1145 EL_CONVEYOR_BELT_2_LEFT,
1146 EL_CONVEYOR_BELT_2_MIDDLE,
1147 EL_CONVEYOR_BELT_2_RIGHT,
1148 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1150 EL_CONVEYOR_BELT_3_LEFT,
1151 EL_CONVEYOR_BELT_3_MIDDLE,
1152 EL_CONVEYOR_BELT_3_RIGHT,
1153 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1155 EL_CONVEYOR_BELT_4_LEFT,
1156 EL_CONVEYOR_BELT_4_MIDDLE,
1157 EL_CONVEYOR_BELT_4_RIGHT,
1158 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1160 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1161 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1162 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1163 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1165 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1166 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1167 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1168 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1171 EL_SWITCHGATE_CLOSED,
1172 EL_SWITCHGATE_SWITCH_UP,
1182 EL_STEELWALL_SLANTED,
1185 EL_SIGN_EXCLAMATION,
1188 EL_LIGHT_SWITCH_ACTIVE,
1195 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1197 static int editor_el_dx_boulderdash[] =
1221 EL_TUBE_HORIZONTAL_DOWN,
1225 EL_TUBE_VERTICAL_RIGHT,
1227 EL_TUBE_VERTICAL_LEFT,
1231 EL_TUBE_HORIZONTAL_UP,
1239 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1241 static int editor_el_chars[] =
1333 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1335 static int editor_el_custom[] =
1357 EL_CUSTOM_START + 0,
1358 EL_CUSTOM_START + 1,
1359 EL_CUSTOM_START + 2,
1360 EL_CUSTOM_START + 3,
1362 EL_CUSTOM_START + 4,
1363 EL_CUSTOM_START + 5,
1364 EL_CUSTOM_START + 6,
1365 EL_CUSTOM_START + 7,
1367 EL_CUSTOM_START + 8,
1368 EL_CUSTOM_START + 9,
1369 EL_CUSTOM_START + 10,
1370 EL_CUSTOM_START + 11,
1372 EL_CUSTOM_START + 12,
1373 EL_CUSTOM_START + 13,
1374 EL_CUSTOM_START + 14,
1375 EL_CUSTOM_START + 15,
1377 EL_CUSTOM_START + 16,
1378 EL_CUSTOM_START + 17,
1379 EL_CUSTOM_START + 18,
1380 EL_CUSTOM_START + 19,
1382 EL_CUSTOM_START + 20,
1383 EL_CUSTOM_START + 21,
1384 EL_CUSTOM_START + 22,
1385 EL_CUSTOM_START + 23,
1387 EL_CUSTOM_START + 24,
1388 EL_CUSTOM_START + 25,
1389 EL_CUSTOM_START + 26,
1390 EL_CUSTOM_START + 27,
1392 EL_CUSTOM_START + 28,
1393 EL_CUSTOM_START + 29,
1394 EL_CUSTOM_START + 30,
1395 EL_CUSTOM_START + 31,
1397 EL_CUSTOM_START + 32,
1398 EL_CUSTOM_START + 33,
1399 EL_CUSTOM_START + 34,
1400 EL_CUSTOM_START + 35,
1402 EL_CUSTOM_START + 36,
1403 EL_CUSTOM_START + 37,
1404 EL_CUSTOM_START + 38,
1405 EL_CUSTOM_START + 39,
1407 EL_CUSTOM_START + 40,
1408 EL_CUSTOM_START + 41,
1409 EL_CUSTOM_START + 42,
1410 EL_CUSTOM_START + 43,
1412 EL_CUSTOM_START + 44,
1413 EL_CUSTOM_START + 45,
1414 EL_CUSTOM_START + 46,
1415 EL_CUSTOM_START + 47,
1417 EL_CUSTOM_START + 48,
1418 EL_CUSTOM_START + 49,
1419 EL_CUSTOM_START + 50,
1420 EL_CUSTOM_START + 51,
1422 EL_CUSTOM_START + 52,
1423 EL_CUSTOM_START + 53,
1424 EL_CUSTOM_START + 54,
1425 EL_CUSTOM_START + 55,
1427 EL_CUSTOM_START + 56,
1428 EL_CUSTOM_START + 57,
1429 EL_CUSTOM_START + 58,
1430 EL_CUSTOM_START + 59,
1432 EL_CUSTOM_START + 60,
1433 EL_CUSTOM_START + 61,
1434 EL_CUSTOM_START + 62,
1435 EL_CUSTOM_START + 63,
1437 EL_CUSTOM_START + 64,
1438 EL_CUSTOM_START + 65,
1439 EL_CUSTOM_START + 66,
1440 EL_CUSTOM_START + 67,
1442 EL_CUSTOM_START + 68,
1443 EL_CUSTOM_START + 69,
1444 EL_CUSTOM_START + 70,
1445 EL_CUSTOM_START + 71,
1447 EL_CUSTOM_START + 72,
1448 EL_CUSTOM_START + 73,
1449 EL_CUSTOM_START + 74,
1450 EL_CUSTOM_START + 75,
1452 EL_CUSTOM_START + 76,
1453 EL_CUSTOM_START + 77,
1454 EL_CUSTOM_START + 78,
1455 EL_CUSTOM_START + 79,
1457 EL_CUSTOM_START + 80,
1458 EL_CUSTOM_START + 81,
1459 EL_CUSTOM_START + 82,
1460 EL_CUSTOM_START + 83,
1462 EL_CUSTOM_START + 84,
1463 EL_CUSTOM_START + 85,
1464 EL_CUSTOM_START + 86,
1465 EL_CUSTOM_START + 87,
1467 EL_CUSTOM_START + 88,
1468 EL_CUSTOM_START + 89,
1469 EL_CUSTOM_START + 90,
1470 EL_CUSTOM_START + 91,
1472 EL_CUSTOM_START + 92,
1473 EL_CUSTOM_START + 93,
1474 EL_CUSTOM_START + 94,
1475 EL_CUSTOM_START + 95,
1477 EL_CUSTOM_START + 96,
1478 EL_CUSTOM_START + 97,
1479 EL_CUSTOM_START + 98,
1480 EL_CUSTOM_START + 99,
1482 EL_CUSTOM_START + 100,
1483 EL_CUSTOM_START + 101,
1484 EL_CUSTOM_START + 102,
1485 EL_CUSTOM_START + 103,
1487 EL_CUSTOM_START + 104,
1488 EL_CUSTOM_START + 105,
1489 EL_CUSTOM_START + 106,
1490 EL_CUSTOM_START + 107,
1492 EL_CUSTOM_START + 108,
1493 EL_CUSTOM_START + 109,
1494 EL_CUSTOM_START + 110,
1495 EL_CUSTOM_START + 111,
1497 EL_CUSTOM_START + 112,
1498 EL_CUSTOM_START + 113,
1499 EL_CUSTOM_START + 114,
1500 EL_CUSTOM_START + 115,
1502 EL_CUSTOM_START + 116,
1503 EL_CUSTOM_START + 117,
1504 EL_CUSTOM_START + 118,
1505 EL_CUSTOM_START + 119,
1507 EL_CUSTOM_START + 120,
1508 EL_CUSTOM_START + 121,
1509 EL_CUSTOM_START + 122,
1510 EL_CUSTOM_START + 123,
1512 EL_CUSTOM_START + 124,
1513 EL_CUSTOM_START + 125,
1514 EL_CUSTOM_START + 126,
1515 EL_CUSTOM_START + 127
1517 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1519 static int *editor_elements = NULL; /* dynamically allocated */
1520 static int num_editor_elements = 0; /* dynamically determined */
1524 boolean *setup_value;
1526 int *element_list_size;
1528 boolean last_setup_value;
1530 editor_elements_info[] =
1532 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1533 &num_editor_el_boulderdash },
1534 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1535 &num_editor_el_emerald_mine },
1536 { &setup.editor.el_more, editor_el_more,
1537 &num_editor_el_more },
1538 { &setup.editor.el_sokoban, editor_el_sokoban,
1539 &num_editor_el_sokoban },
1540 { &setup.editor.el_supaplex, editor_el_supaplex,
1541 &num_editor_el_supaplex },
1542 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1543 &num_editor_el_diamond_caves },
1544 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1545 &num_editor_el_dx_boulderdash },
1546 { &setup.editor.el_chars, editor_el_chars,
1547 &num_editor_el_chars },
1548 { &setup.editor.el_custom, editor_el_custom,
1549 &num_editor_el_custom },
1554 static void ReinitializeElementList()
1559 if (editor_elements != NULL)
1560 free(editor_elements);
1562 num_editor_elements = 0;
1564 /* determine size of element list */
1565 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1566 if (*editor_elements_info[i].setup_value)
1567 num_editor_elements += *editor_elements_info[i].element_list_size;
1569 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1571 /* workaround: offer at least as many elements as element buttons exist */
1572 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1574 *editor_elements_info[list_nr].setup_value = TRUE;
1575 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1578 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1580 /* fill element list */
1581 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1582 if (*editor_elements_info[i].setup_value)
1583 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1584 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1587 static void ReinitializeElementListButtons()
1589 static boolean initialization_needed = TRUE;
1592 if (!initialization_needed) /* check if editor element setup has changed */
1593 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1594 if (editor_elements_info[i].last_setup_value !=
1595 *editor_elements_info[i].setup_value)
1596 initialization_needed = TRUE;
1598 if (!initialization_needed)
1601 FreeLevelEditorGadgets();
1602 CreateLevelEditorGadgets();
1604 /* store current setup values for next invocation of this function */
1605 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1606 editor_elements_info[i].last_setup_value =
1607 *editor_elements_info[i].setup_value;
1609 initialization_needed = FALSE;
1612 static int getCounterGadgetWidth()
1614 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1617 static int getMaxInfoTextLength()
1619 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1622 static char *getElementInfoText(int element)
1624 char *info_text = NULL;
1626 if (element < NUM_FILE_ELEMENTS)
1628 if (element_info[element].custom_description != NULL)
1629 info_text = element_info[element].custom_description;
1630 else if (element_info[element].editor_description != NULL)
1631 info_text = element_info[element].editor_description;
1634 if (info_text == NULL)
1636 info_text = "unknown";
1638 Error(ERR_WARN, "no element description for element %d", element);
1644 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1647 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1648 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1650 BlitBitmap(drawto, drawto,
1651 SX + (dx == -1 ? MINI_TILEX : 0),
1652 SY + (dy == -1 ? MINI_TILEY : 0),
1653 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1654 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1655 SX + (dx == +1 ? MINI_TILEX : 0),
1656 SY + (dy == +1 ? MINI_TILEY : 0));
1659 x = (dx == 1 ? 0 : ed_fieldx - 1);
1660 for(y=0; y<ed_fieldy; y++)
1661 DrawMiniElementOrWall(x, y, from_x, from_y);
1665 y = (dy == 1 ? 0 : ed_fieldy - 1);
1666 for(x=0; x<ed_fieldx; x++)
1667 DrawMiniElementOrWall(x, y, from_x, from_y);
1670 redraw_mask |= REDRAW_FIELD;
1674 static void CreateControlButtons()
1676 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1677 struct GadgetInfo *gi;
1678 unsigned long event_mask;
1681 /* create toolbox buttons */
1682 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1686 int gd_xoffset, gd_yoffset;
1687 int gd_x1, gd_x2, gd_y1, gd_y2;
1689 int radio_button_nr;
1692 if (id == GADGET_ID_SINGLE_ITEMS ||
1693 id == GADGET_ID_CONNECTED_ITEMS ||
1694 id == GADGET_ID_LINE ||
1695 id == GADGET_ID_ARC ||
1696 id == GADGET_ID_TEXT ||
1697 id == GADGET_ID_RECTANGLE ||
1698 id == GADGET_ID_FILLED_BOX ||
1699 id == GADGET_ID_FLOOD_FILL ||
1700 id == GADGET_ID_GRAB_BRUSH ||
1701 id == GADGET_ID_PICK_ELEMENT)
1703 button_type = GD_TYPE_RADIO_BUTTON;
1704 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1705 checked = (id == drawing_function ? TRUE : FALSE);
1706 event_mask = GD_EVENT_PRESSED;
1710 button_type = GD_TYPE_NORMAL_BUTTON;
1711 radio_button_nr = RADIO_NR_NONE;
1714 if (id == GADGET_ID_WRAP_LEFT ||
1715 id == GADGET_ID_WRAP_RIGHT ||
1716 id == GADGET_ID_WRAP_UP ||
1717 id == GADGET_ID_WRAP_DOWN)
1718 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1720 event_mask = GD_EVENT_RELEASED;
1723 if (id < ED_NUM_CTRL1_BUTTONS)
1725 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1726 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1728 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1729 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1730 width = ED_CTRL1_BUTTON_XSIZE;
1731 height = ED_CTRL1_BUTTON_YSIZE;
1735 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1736 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1738 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1739 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1740 width = ED_CTRL2_BUTTON_XSIZE;
1741 height = ED_CTRL2_BUTTON_YSIZE;
1744 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1745 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1746 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1747 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1749 gi = CreateGadget(GDI_CUSTOM_ID, id,
1750 GDI_CUSTOM_TYPE_ID, i,
1751 GDI_INFO_TEXT, control_info[i].text,
1752 GDI_X, EX + gd_xoffset,
1753 GDI_Y, EY + gd_yoffset,
1756 GDI_TYPE, button_type,
1757 GDI_STATE, GD_BUTTON_UNPRESSED,
1758 GDI_RADIO_NR, radio_button_nr,
1759 GDI_CHECKED, checked,
1760 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1761 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1762 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1763 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1764 GDI_EVENT_MASK, event_mask,
1765 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1766 GDI_CALLBACK_ACTION, HandleControlButtons,
1770 Error(ERR_EXIT, "cannot create gadget");
1772 level_editor_gadget[id] = gi;
1775 /* create buttons for scrolling of drawing area and element list */
1776 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1778 int id = scrollbutton_info[i].gadget_id;
1779 int x, y, width, height;
1780 int gd_x1, gd_x2, gd_y1, gd_y2;
1782 x = scrollbutton_info[i].x;
1783 y = scrollbutton_info[i].y;
1785 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1787 if (id == GADGET_ID_SCROLL_LIST_UP ||
1788 id == GADGET_ID_SCROLL_LIST_DOWN)
1792 width = ED_SCROLLBUTTON2_XSIZE;
1793 height = ED_SCROLLBUTTON2_YSIZE;
1794 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1795 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1796 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1803 width = ED_SCROLLBUTTON_XSIZE;
1804 height = ED_SCROLLBUTTON_YSIZE;
1805 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1806 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1807 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1811 gi = CreateGadget(GDI_CUSTOM_ID, id,
1812 GDI_CUSTOM_TYPE_ID, i,
1813 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1818 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1819 GDI_STATE, GD_BUTTON_UNPRESSED,
1820 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1821 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1822 GDI_EVENT_MASK, event_mask,
1823 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1824 GDI_CALLBACK_ACTION, HandleControlButtons,
1828 Error(ERR_EXIT, "cannot create gadget");
1830 level_editor_gadget[id] = gi;
1833 /* create buttons for element list */
1834 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1836 Bitmap *deco_bitmap;
1837 int deco_x, deco_y, deco_xpos, deco_ypos;
1838 int gd_xoffset, gd_yoffset;
1839 int gd_x1, gd_x2, gd_y;
1840 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1841 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1842 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1843 int element = editor_elements[i];
1845 event_mask = GD_EVENT_RELEASED;
1847 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1848 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1850 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1851 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1852 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1854 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1855 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1856 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1858 gi = CreateGadget(GDI_CUSTOM_ID, id,
1859 GDI_CUSTOM_TYPE_ID, i,
1860 GDI_INFO_TEXT, getElementInfoText(element),
1861 GDI_X, DX + gd_xoffset,
1862 GDI_Y, DY + gd_yoffset,
1863 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1864 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1865 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1866 GDI_STATE, GD_BUTTON_UNPRESSED,
1867 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1868 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1869 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1870 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1871 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1872 GDI_DECORATION_SHIFTING, 1, 1,
1873 GDI_EVENT_MASK, event_mask,
1874 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1875 GDI_CALLBACK_ACTION, HandleControlButtons,
1879 Error(ERR_EXIT, "cannot create gadget");
1881 level_editor_gadget[id] = gi;
1885 static void CreateCounterButtons()
1887 int max_infotext_len = getMaxInfoTextLength();
1890 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1893 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1894 int ypos = SY + counterbutton_info[i].y;
1898 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1899 struct GadgetInfo *gi;
1901 counterbutton_info[i].gadget_id_down :
1902 counterbutton_info[i].gadget_id_up);
1904 int gd_x, gd_x1, gd_x2, gd_y;
1906 unsigned long event_mask;
1907 char infotext[max_infotext_len + 1];
1909 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1911 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1914 ED_SCROLLBUTTON_ID_AREA_LEFT :
1915 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1917 event_mask |= GD_EVENT_RELEASED;
1920 xpos += 2 * ED_GADGET_DISTANCE;
1921 ypos += ED_GADGET_DISTANCE;
1923 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1924 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1925 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1926 x_size = ED_SCROLLBUTTON_XSIZE;
1927 y_size = ED_SCROLLBUTTON_YSIZE;
1931 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1932 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1933 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1934 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1935 x_size = ED_BUTTON_COUNT_XSIZE;
1936 y_size = ED_BUTTON_COUNT_YSIZE;
1939 sprintf(infotext, "%s counter value by 1, 5 or 10",
1940 (j == 0 ? "decrease" : "increase"));
1942 gi = CreateGadget(GDI_CUSTOM_ID, id,
1943 GDI_CUSTOM_TYPE_ID, i,
1944 GDI_INFO_TEXT, infotext,
1949 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1950 GDI_STATE, GD_BUTTON_UNPRESSED,
1951 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1952 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1953 GDI_EVENT_MASK, event_mask,
1954 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1955 GDI_CALLBACK_ACTION, HandleCounterButtons,
1959 Error(ERR_EXIT, "cannot create gadget");
1961 level_editor_gadget[id] = gi;
1962 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1966 int font_type = FONT_INPUT;
1967 int gd_width = ED_WIN_COUNT_XSIZE;
1969 id = counterbutton_info[i].gadget_id_text;
1970 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1972 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1974 font_type = FONT_LEVEL_NUMBER;
1976 xpos += 2 * ED_GADGET_DISTANCE;
1977 ypos -= ED_GADGET_DISTANCE;
1979 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1980 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1981 gd_width = ED_WIN_COUNT2_XSIZE;
1985 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1986 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1989 gi = CreateGadget(GDI_CUSTOM_ID, id,
1990 GDI_CUSTOM_TYPE_ID, i,
1991 GDI_INFO_TEXT, "enter counter value",
1994 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1995 GDI_NUMBER_VALUE, 0,
1996 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1997 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1999 GDI_TEXT_FONT, font_type,
2000 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2001 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2002 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2003 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2004 GDI_EVENT_MASK, event_mask,
2005 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2006 GDI_CALLBACK_ACTION, HandleCounterButtons,
2010 Error(ERR_EXIT, "cannot create gadget");
2012 level_editor_gadget[id] = gi;
2013 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2019 static void CreateDrawingAreas()
2021 struct GadgetInfo *gi;
2022 unsigned long event_mask;
2027 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2028 GD_EVENT_OFF_BORDERS;
2030 /* one for the level drawing area ... */
2031 id = GADGET_ID_DRAWING_LEVEL;
2032 gi = CreateGadget(GDI_CUSTOM_ID, id,
2035 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2036 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2037 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2038 GDI_EVENT_MASK, event_mask,
2039 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2040 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2044 Error(ERR_EXIT, "cannot create gadget");
2046 level_editor_gadget[id] = gi;
2048 /* ... up to eight areas for element content ... */
2049 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2051 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2052 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2054 id = GADGET_ID_ELEM_CONTENT_0 + i;
2055 gi = CreateGadget(GDI_CUSTOM_ID, id,
2056 GDI_CUSTOM_TYPE_ID, i,
2059 GDI_WIDTH, 3 * MINI_TILEX,
2060 GDI_HEIGHT, 3 * MINI_TILEY,
2061 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2062 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2063 GDI_EVENT_MASK, event_mask,
2064 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2065 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2069 Error(ERR_EXIT, "cannot create gadget");
2071 level_editor_gadget[id] = gi;
2074 /* ... one for the amoeba content */
2075 id = GADGET_ID_AMOEBA_CONTENT;
2076 gi = CreateGadget(GDI_CUSTOM_ID, id,
2077 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2078 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2079 GDI_WIDTH, MINI_TILEX,
2080 GDI_HEIGHT, MINI_TILEY,
2081 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2082 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2083 GDI_EVENT_MASK, event_mask,
2084 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2085 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2089 Error(ERR_EXIT, "cannot create gadget");
2091 level_editor_gadget[id] = gi;
2093 /* ... and one for random placement background restrictions */
2095 id = GADGET_ID_RANDOM_BACKGROUND;
2096 gi = CreateGadget(GDI_CUSTOM_ID, id,
2097 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2098 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2099 GDI_WIDTH, MINI_TILEX,
2100 GDI_HEIGHT, MINI_TILEY,
2101 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2102 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2103 GDI_EVENT_MASK, event_mask,
2104 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2105 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2109 Error(ERR_EXIT, "cannot create gadget");
2111 level_editor_gadget[id] = gi;
2114 static void CreateTextInputGadgets()
2116 int max_infotext_len = getMaxInfoTextLength();
2119 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2121 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2123 struct GadgetInfo *gi;
2124 unsigned long event_mask;
2125 char infotext[MAX_OUTPUT_LINESIZE + 1];
2126 int id = textinput_info[i].gadget_id;
2128 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2130 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2131 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2133 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2134 infotext[max_infotext_len] = '\0';
2136 gi = CreateGadget(GDI_CUSTOM_ID, id,
2137 GDI_CUSTOM_TYPE_ID, i,
2138 GDI_INFO_TEXT, infotext,
2139 GDI_X, SX + textinput_info[i].x,
2140 GDI_Y, SY + textinput_info[i].y,
2141 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2142 GDI_TEXT_VALUE, textinput_info[i].value,
2143 GDI_TEXT_SIZE, textinput_info[i].size,
2144 GDI_TEXT_FONT, FONT_INPUT,
2145 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2146 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2147 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2148 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2149 GDI_EVENT_MASK, event_mask,
2150 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2151 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2155 Error(ERR_EXIT, "cannot create gadget");
2157 level_editor_gadget[id] = gi;
2161 static void CreateScrollbarGadgets()
2165 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2167 int id = scrollbar_info[i].gadget_id;
2168 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2169 int gd_x1, gd_x2, gd_y1, gd_y2;
2170 struct GadgetInfo *gi;
2171 int items_max, items_visible, item_position;
2172 unsigned long event_mask;
2174 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2176 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2177 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2180 else /* drawing area scrollbars */
2182 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2184 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2185 items_visible = ed_fieldx;
2190 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2191 items_visible = ed_fieldy;
2196 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2198 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2199 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2200 scrollbar_info[i].height : scrollbar_info[i].width));
2201 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2202 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2204 gi = CreateGadget(GDI_CUSTOM_ID, id,
2205 GDI_CUSTOM_TYPE_ID, i,
2206 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2207 GDI_X, scrollbar_info[i].x,
2208 GDI_Y, scrollbar_info[i].y,
2209 GDI_WIDTH, scrollbar_info[i].width,
2210 GDI_HEIGHT, scrollbar_info[i].height,
2211 GDI_TYPE, scrollbar_info[i].type,
2212 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2213 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2214 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2215 GDI_STATE, GD_BUTTON_UNPRESSED,
2216 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2217 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2218 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2219 GDI_EVENT_MASK, event_mask,
2220 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2221 GDI_CALLBACK_ACTION, HandleControlButtons,
2225 Error(ERR_EXIT, "cannot create gadget");
2227 level_editor_gadget[id] = gi;
2231 static void CreateCheckbuttonGadgets()
2233 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2234 struct GadgetInfo *gi;
2235 unsigned long event_mask;
2236 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2240 event_mask = GD_EVENT_PRESSED;
2242 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2243 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2244 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2245 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2246 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2248 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2250 int id = radiobutton_info[i].gadget_id;
2253 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2255 gi = CreateGadget(GDI_CUSTOM_ID, id,
2256 GDI_CUSTOM_TYPE_ID, i,
2257 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2258 GDI_X, SX + radiobutton_info[i].x,
2259 GDI_Y, SY + radiobutton_info[i].y,
2260 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2261 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2262 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2263 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2264 GDI_CHECKED, checked,
2265 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2266 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2267 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2268 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2269 GDI_EVENT_MASK, event_mask,
2270 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2271 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2275 Error(ERR_EXIT, "cannot create gadget");
2277 level_editor_gadget[id] = gi;
2280 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2282 int id = checkbutton_info[i].gadget_id;
2284 if (id == GADGET_ID_STICK_ELEMENT)
2285 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2287 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2289 gi = CreateGadget(GDI_CUSTOM_ID, id,
2290 GDI_CUSTOM_TYPE_ID, i,
2291 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2292 GDI_X, SX + checkbutton_info[i].x,
2293 GDI_Y, SY + checkbutton_info[i].y,
2294 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2295 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2296 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2297 GDI_CHECKED, *checkbutton_info[i].value,
2298 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2299 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2300 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2301 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2302 GDI_EVENT_MASK, event_mask,
2303 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2304 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2308 Error(ERR_EXIT, "cannot create gadget");
2310 level_editor_gadget[id] = gi;
2314 void CreateLevelEditorGadgets()
2316 ReinitializeElementList();
2318 CreateControlButtons();
2319 CreateCounterButtons();
2320 CreateDrawingAreas();
2321 CreateTextInputGadgets();
2322 CreateScrollbarGadgets();
2323 CreateCheckbuttonGadgets();
2326 void FreeLevelEditorGadgets()
2330 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2331 FreeGadget(level_editor_gadget[i]);
2334 static void MapCounterButtons(int id)
2336 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2337 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2338 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2341 static void MapControlButtons()
2346 /* map toolbox buttons */
2347 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2348 MapGadget(level_editor_gadget[i]);
2350 /* map buttons to select elements */
2351 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2352 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2353 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2354 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2355 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2357 /* map buttons to select level */
2358 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2359 ModifyEditorCounterLimits(counter_id,
2360 leveldir_current->first_level,
2361 leveldir_current->last_level);
2362 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2363 MapCounterButtons(counter_id);
2366 static void MapDrawingArea(int id)
2368 MapGadget(level_editor_gadget[id]);
2371 static void MapTextInputGadget(int id)
2373 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2376 static void MapRadiobuttonGadget(int id)
2378 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2381 static void MapCheckbuttonGadget(int id)
2383 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2386 static void MapMainDrawingArea()
2388 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2389 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2392 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2394 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2395 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2396 no_horizontal_scrollbar) ||
2397 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2398 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2399 no_vertical_scrollbar))
2402 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2405 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2407 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2408 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2411 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2414 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2417 static void UnmapDrawingArea(int id)
2419 UnmapGadget(level_editor_gadget[id]);
2422 void UnmapLevelEditorWindowGadgets()
2426 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2427 if (level_editor_gadget[i]->x < SX + SXSIZE)
2428 UnmapGadget(level_editor_gadget[i]);
2431 void UnmapLevelEditorGadgets()
2435 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2436 UnmapGadget(level_editor_gadget[i]);
2439 static void ResetUndoBuffer()
2441 undo_buffer_position = -1;
2442 undo_buffer_steps = -1;
2443 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2446 static void DrawEditModeWindow()
2448 if (edit_mode == ED_MODE_INFO)
2449 DrawLevelInfoWindow();
2450 else if (edit_mode == ED_MODE_PROPERTIES)
2451 DrawPropertiesWindow();
2452 else /* edit_mode == ED_MODE_DRAWING */
2453 DrawDrawingWindow();
2456 static boolean LevelChanged()
2458 boolean level_changed = FALSE;
2461 for(y=0; y<lev_fieldy; y++)
2462 for(x=0; x<lev_fieldx; x++)
2463 if (Feld[x][y] != Ur[x][y])
2464 level_changed = TRUE;
2466 return level_changed;
2469 static boolean LevelContainsPlayer()
2471 boolean player_found = FALSE;
2474 for(y=0; y<lev_fieldy; y++)
2475 for(x=0; x<lev_fieldx; x++)
2476 if (Feld[x][y] == EL_PLAYER_1 ||
2477 Feld[x][y] == EL_SP_MURPHY)
2478 player_found = TRUE;
2480 return player_found;
2483 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2484 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2488 for(x=0; x<lev_fieldx; x++)
2489 for(y=0; y<lev_fieldy; y++)
2490 dst[x][y] = src[x][y];
2493 static void CopyCustomElementPropertiesToEditor()
2497 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2499 int element = EL_CUSTOM_START + i;
2500 int properties = Properties1[element];
2502 custom_element_properties[i].indestructible =
2503 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2505 custom_element_properties[i].can_fall =
2506 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2508 custom_element_properties[i].can_smash =
2509 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2511 custom_element_properties[i].pushable =
2512 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2514 custom_element_properties[i].slippery =
2515 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2519 static void CopyCustomElementPropertiesToGame()
2523 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2525 int element = EL_CUSTOM_START + i;
2527 Properties1[element] = EP_BITMASK_DEFAULT;
2529 if (custom_element_properties[i].indestructible)
2530 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2532 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2534 if (custom_element_properties[i].can_fall)
2535 Properties1[element] |= EP_BIT_CAN_FALL;
2537 Properties1[element] &= ~EP_BIT_CAN_FALL;
2539 if (custom_element_properties[i].can_smash)
2540 Properties1[element] |= EP_BIT_CAN_SMASH;
2542 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2544 if (custom_element_properties[i].pushable)
2545 Properties1[element] |= EP_BIT_PUSHABLE;
2547 Properties1[element] &= ~EP_BIT_PUSHABLE;
2549 if (custom_element_properties[i].slippery)
2550 Properties1[element] |= EP_BIT_SLIPPERY;
2552 Properties1[element] &= ~EP_BIT_SLIPPERY;
2558 CloseDoor(DOOR_CLOSE_ALL);
2559 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2561 if (level_editor_test_game)
2563 CopyPlayfield(Ur, Feld);
2564 CopyPlayfield(FieldBackup, Ur);
2566 level_editor_test_game = FALSE;
2570 edit_mode = ED_MODE_DRAWING;
2577 /* copy default editor door content to main double buffer */
2578 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2579 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2581 /* draw mouse button brush elements */
2582 DrawMiniGraphicExt(drawto,
2583 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2584 el2edimg(new_element1));
2585 DrawMiniGraphicExt(drawto,
2586 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2587 el2edimg(new_element2));
2588 DrawMiniGraphicExt(drawto,
2589 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2590 el2edimg(new_element3));
2592 /* draw bigger door */
2593 DrawSpecialEditorDoor();
2595 /* draw new control window */
2596 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2597 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2599 redraw_mask |= REDRAW_ALL;
2601 ReinitializeElementListButtons(); /* only needed after setup changes */
2604 MapControlButtons();
2606 /* copy actual editor door content to door double buffer for OpenDoor() */
2607 BlitBitmap(drawto, bitmap_db_door,
2608 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2610 DrawEditModeWindow();
2612 OpenDoor(DOOR_OPEN_1);
2615 static void AdjustDrawingAreaGadgets()
2617 int ed_xsize = lev_fieldx + 2;
2618 int ed_ysize = lev_fieldy + 2;
2619 int max_ed_fieldx = MAX_ED_FIELDX;
2620 int max_ed_fieldy = MAX_ED_FIELDY;
2621 boolean horizontal_scrollbar_needed;
2622 boolean vertical_scrollbar_needed;
2623 int x, y, width, height;
2624 int xoffset, yoffset;
2626 /* check if we need any scrollbars */
2627 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2628 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2630 /* check if we have a smaller editor field because of scrollbars */
2631 if (horizontal_scrollbar_needed)
2632 max_ed_fieldy = MAX_ED_FIELDY - 1;
2633 if (vertical_scrollbar_needed)
2634 max_ed_fieldx = MAX_ED_FIELDX - 1;
2636 /* check again if we now need more scrollbars because of less space */
2637 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2638 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2640 /* check if editor field gets even smaller after adding new scrollbars */
2641 if (horizontal_scrollbar_needed)
2642 max_ed_fieldy = MAX_ED_FIELDY - 1;
2643 if (vertical_scrollbar_needed)
2644 max_ed_fieldx = MAX_ED_FIELDX - 1;
2646 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2647 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2649 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2650 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2651 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2652 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2655 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2656 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2658 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2659 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2661 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2662 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2664 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2665 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2667 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2669 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2673 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2677 static void AdjustLevelScrollPosition()
2679 if (level_xpos < -1)
2681 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2682 level_xpos = lev_fieldx - ed_fieldx + 1;
2683 if (lev_fieldx < ed_fieldx - 2)
2686 if (level_ypos < -1)
2688 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2689 level_ypos = lev_fieldy - ed_fieldy + 1;
2690 if (lev_fieldy < ed_fieldy - 2)
2694 static void AdjustEditorScrollbar(int id)
2696 struct GadgetInfo *gi = level_editor_gadget[id];
2697 int items_max, items_visible, item_position;
2699 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2701 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2702 items_visible = ed_fieldx;
2703 item_position = level_xpos + 1;
2707 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2708 items_visible = ed_fieldy;
2709 item_position = level_ypos + 1;
2712 if (item_position > items_max - items_visible)
2713 item_position = items_max - items_visible;
2715 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2716 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2719 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2721 int gadget_id = textinput_info[textinput_id].gadget_id;
2722 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2724 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2727 static void ModifyEditorCounter(int counter_id, int new_value)
2729 int *counter_value = counterbutton_info[counter_id].value;
2730 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2731 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2733 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2735 if (counter_value != NULL)
2736 *counter_value = gi->text.number_value;
2739 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2741 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2742 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2744 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2747 static void PickDrawingElement(int button, int element)
2749 if (button < 1 || button > 3)
2754 new_element1 = element;
2755 DrawMiniGraphicExt(drawto,
2756 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2757 el2edimg(new_element1));
2759 else if (button == 2)
2761 new_element2 = element;
2762 DrawMiniGraphicExt(drawto,
2763 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2764 el2edimg(new_element2));
2768 new_element3 = element;
2769 DrawMiniGraphicExt(drawto,
2770 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2771 el2edimg(new_element3));
2774 redraw_mask |= REDRAW_DOOR_1;
2777 static void DrawDrawingWindow()
2779 SetMainBackgroundImage(IMG_UNDEFINED);
2781 UnmapLevelEditorWindowGadgets();
2783 AdjustDrawingAreaGadgets();
2784 AdjustLevelScrollPosition();
2785 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2786 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2788 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2789 MapMainDrawingArea();
2792 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2794 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2797 int num_mini_tilex = width / MINI_TILEX + 1;
2798 int num_mini_tiley = width / MINI_TILEY + 1;
2801 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2803 for (y=0; y < num_mini_tiley; y++)
2804 for (x=0; x < num_mini_tilex; x++)
2805 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2806 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2807 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2809 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2812 static void DrawRandomPlacementBackgroundArea()
2814 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2815 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2816 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2817 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2819 ElementContent[0][0][0] = random_placement_background_element;
2821 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2822 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2824 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2827 static void DrawLevelInfoWindow()
2829 char infotext[MAX_OUTPUT_LINESIZE + 1];
2830 int max_infotext_len = getMaxInfoTextLength();
2831 int xoffset_above = 0;
2832 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2833 int xoffset_right = getCounterGadgetWidth();
2834 int yoffset_right = ED_BORDER_SIZE;
2835 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2836 int yoffset_right2 = ED_BORDER_SIZE;
2839 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2841 UnmapLevelEditorWindowGadgets();
2843 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2844 "Level Settings", FONT_TITLE_1);
2845 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2846 "Editor Settings", FONT_TITLE_1);
2848 /* draw counter gadgets */
2849 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2851 if (counterbutton_info[i].infotext_above)
2853 x = counterbutton_info[i].x + xoffset_above;
2854 y = counterbutton_info[i].y + yoffset_above;
2856 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2857 infotext[max_infotext_len] = '\0';
2858 DrawTextF(x, y, FONT_TEXT_1, infotext);
2861 if (counterbutton_info[i].infotext_right)
2863 x = counterbutton_info[i].x + xoffset_right;
2864 y = counterbutton_info[i].y + yoffset_right;
2866 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2867 infotext[max_infotext_len] = '\0';
2868 DrawTextF(x, y, FONT_TEXT_1, infotext);
2871 ModifyEditorCounter(i, *counterbutton_info[i].value);
2872 MapCounterButtons(i);
2875 /* draw text input gadgets */
2876 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2878 x = textinput_info[i].x + xoffset_above;
2879 y = textinput_info[i].y + yoffset_above;
2881 sprintf(infotext, "%s:", textinput_info[i].infotext);
2882 infotext[max_infotext_len] = '\0';
2884 DrawTextF(x, y, FONT_TEXT_1, infotext);
2885 ModifyEditorTextInput(i, textinput_info[i].value);
2886 MapTextInputGadget(i);
2889 /* draw radiobutton gadgets */
2890 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2893 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2895 x = radiobutton_info[i].x + xoffset_right2;
2896 y = radiobutton_info[i].y + yoffset_right2;
2898 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
2899 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2900 GDI_CHECKED, checked, GDI_END);
2901 MapRadiobuttonGadget(i);
2904 /* draw checkbutton gadgets */
2905 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2907 x = checkbutton_info[i].x + xoffset_right2;
2908 y = checkbutton_info[i].y + yoffset_right2;
2910 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
2911 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2912 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2913 MapCheckbuttonGadget(i);
2916 /* draw drawing area */
2917 DrawRandomPlacementBackgroundArea();
2920 static void DrawAmoebaContentArea()
2922 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2923 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2924 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2925 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2927 ElementContent[0][0][0] = level.amoeba_content;
2929 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2930 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2932 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
2934 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2937 static void DrawElementContentAreas()
2939 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2940 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2941 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2942 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2943 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2944 int xoffset_right = getCounterGadgetWidth();
2945 int yoffset_right = ED_BORDER_SIZE;
2948 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2951 ElementContent[i][x][y] = level.yam_content[i][x][y];
2953 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2954 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2956 /* display counter to choose number of element content areas */
2957 x = counterbutton_info[counter_id].x + xoffset_right;
2958 y = counterbutton_info[counter_id].y + yoffset_right;
2959 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
2961 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2962 MapCounterButtons(counter_id);
2964 /* delete content areas in case of reducing number of them */
2965 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
2967 for (i=0; i<level.num_yam_contents; i++)
2968 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
2969 area_sy + 6 * (i / 4) * MINI_TILEY,
2970 3 * MINI_TILEX, 3 * MINI_TILEY);
2972 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2973 "Content", FONT_TEXT_1);
2974 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2975 "when", FONT_TEXT_1);
2976 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2977 "smashed", FONT_TEXT_1);
2979 for (i=0; i<level.num_yam_contents; i++)
2983 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2984 ElementContent[i][x][y]);
2986 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2987 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2988 FONT_TEXT_1, "%d", i + 1);
2991 for (i=0; i<level.num_yam_contents; i++)
2992 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2995 #define TEXT_COLLECTING "Score for collecting"
2996 #define TEXT_SMASHING "Score for smashing"
2997 #define TEXT_CRACKING "Score for cracking"
2998 #define TEXT_SPEED "Speed of amoeba growth"
2999 #define TEXT_DURATION "Duration when activated"
3001 static void DrawPropertiesWindow()
3003 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3004 int num_elements_in_level;
3006 int xoffset_right = getCounterGadgetWidth();
3007 int yoffset_right = ED_BORDER_SIZE;
3008 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3009 int yoffset_right2 = ED_BORDER_SIZE;
3018 } elements_with_counter[] =
3020 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3021 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3022 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3023 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3024 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3025 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3026 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3027 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3028 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3029 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3030 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3031 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3032 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3033 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3034 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3035 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3036 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3037 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3038 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3039 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3040 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3041 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3042 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3043 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3044 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3045 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3046 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3047 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3048 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3049 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3050 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3051 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3052 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3053 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3054 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3055 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3056 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3057 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3058 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3059 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3060 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3061 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3062 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3063 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3064 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3068 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3070 UnmapLevelEditorWindowGadgets();
3072 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3073 "Element Settings", FONT_TITLE_1);
3075 DrawElementBorder(SX + xstart * MINI_TILEX,
3076 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3078 DrawGraphicAnimationExt(drawto,
3079 SX + xstart * MINI_TILEX,
3080 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3081 el2edimg(properties_element), -1, NO_MASKING);
3083 FrameCounter = 0; /* restart animation frame counter */
3085 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3086 FONT_TEXT_1, getElementInfoText(properties_element));
3088 num_elements_in_level = 0;
3089 for (y=0; y<lev_fieldy; y++)
3090 for (x=0; x<lev_fieldx; x++)
3091 if (Feld[x][y] == properties_element)
3092 num_elements_in_level++;
3093 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3095 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3096 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3097 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3100 /* check if there are elements where a score can be chosen for */
3101 for (i=0; elements_with_counter[i].element != -1; i++)
3103 if (elements_with_counter[i].element == properties_element)
3105 int x = counterbutton_info[counter_id].x + xoffset_right;
3106 int y = counterbutton_info[counter_id].y + yoffset_right;
3108 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3109 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3111 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3112 MapCounterButtons(counter_id);
3117 if (HAS_CONTENT(properties_element))
3119 /* draw stickybutton gadget */
3120 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3121 x = checkbutton_info[i].x + xoffset_right2;
3122 y = checkbutton_info[i].y + yoffset_right2;
3124 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3125 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3126 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3127 MapCheckbuttonGadget(i);
3129 if (IS_AMOEBOID(properties_element))
3130 DrawAmoebaContentArea();
3132 DrawElementContentAreas();
3135 if (IS_GEM(properties_element))
3137 /* draw checkbutton gadget */
3138 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3139 x = checkbutton_info[i].x + xoffset_right2;
3140 y = checkbutton_info[i].y + yoffset_right2;
3142 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3143 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3144 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3145 MapCheckbuttonGadget(i);
3148 if (IS_CUSTOM_ELEMENT(properties_element))
3150 int nr = properties_element - EL_CUSTOM_START;
3152 CopyCustomElementPropertiesToEditor();
3154 /* draw checkbutton gadget */
3155 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3156 x = checkbutton_info[i].x + xoffset_right2;
3157 y = checkbutton_info[i].y + yoffset_right2;
3159 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3161 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3162 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3163 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3164 MapCheckbuttonGadget(i);
3166 /* draw checkbutton gadget */
3167 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3168 x = checkbutton_info[i].x + xoffset_right2;
3169 y = checkbutton_info[i].y + yoffset_right2;
3171 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3173 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3174 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3175 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3176 MapCheckbuttonGadget(i);
3178 /* draw checkbutton gadget */
3179 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3180 x = checkbutton_info[i].x + xoffset_right2;
3181 y = checkbutton_info[i].y + yoffset_right2;
3183 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3185 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3186 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3187 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3188 MapCheckbuttonGadget(i);
3190 /* draw checkbutton gadget */
3191 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3192 x = checkbutton_info[i].x + xoffset_right2;
3193 y = checkbutton_info[i].y + yoffset_right2;
3195 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3197 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3198 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3199 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3200 MapCheckbuttonGadget(i);
3202 /* draw checkbutton gadget */
3203 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3204 x = checkbutton_info[i].x + xoffset_right2;
3205 y = checkbutton_info[i].y + yoffset_right2;
3207 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3209 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3210 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3211 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3212 MapCheckbuttonGadget(i);
3216 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3218 int lx = sx + level_xpos;
3219 int ly = sy + level_ypos;
3221 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3224 Feld[lx][ly] = element;
3227 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3228 int element, boolean change_level)
3230 if (from_y == to_y) /* horizontal line */
3236 swap_numbers(&from_x, &to_x);
3238 for (x=from_x; x<=to_x; x++)
3239 DrawLineElement(x, y, element, change_level);
3241 else if (from_x == to_x) /* vertical line */
3247 swap_numbers(&from_y, &to_y);
3249 for (y=from_y; y<=to_y; y++)
3250 DrawLineElement(x, y, element, change_level);
3252 else /* diagonal line */
3254 int len_x = ABS(to_x - from_x);
3255 int len_y = ABS(to_y - from_y);
3258 if (len_y < len_x) /* a < 1 */
3260 float a = (float)len_y / (float)len_x;
3263 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3265 for (x=0; x<=len_x; x++)
3267 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3268 DrawLineElement(from_x + x, from_y + y, element, change_level);
3273 float a = (float)len_x / (float)len_y;
3276 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3278 for (y=0; y<=len_y; y++)
3280 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3281 DrawLineElement(from_x + x, from_y + y, element, change_level);
3287 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3288 int element, boolean change_level)
3290 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3291 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3292 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3293 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3296 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3297 int element, boolean change_level)
3302 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3304 for (y=from_y; y<=to_y; y++)
3305 DrawLine(from_x, y, to_x, y, element, change_level);
3308 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3309 int element, boolean change_level)
3311 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3312 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3313 int len_x = ABS(to_x - from_x);
3314 int len_y = ABS(to_y - from_y);
3317 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3319 /* not optimal (some points get drawn twice) but simple,
3320 and fast enough for the few points we are drawing */
3322 for (x=0; x<=radius; x++)
3326 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3328 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3329 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3330 lx = sx + level_xpos;
3331 ly = sy + level_ypos;
3333 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3334 DrawLineElement(sx, sy, element, change_level);
3337 for (y=0; y<=radius; y++)
3341 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3343 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3344 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3345 lx = sx + level_xpos;
3346 ly = sy + level_ypos;
3348 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3349 DrawLineElement(sx, sy, element, change_level);
3353 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3354 int element, boolean change_level)
3356 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3357 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3359 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3362 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3363 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3364 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3365 int element, boolean change_level)
3367 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3368 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3369 int mirror_to_x2 = from_x - (to_x2 - from_x);
3370 int mirror_to_y2 = from_y - (to_y2 - from_y);
3372 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3373 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3374 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3375 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3379 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3381 int from_sx, from_sy;
3385 swap_numbers(&from_x, &to_x);
3388 swap_numbers(&from_y, &to_y);
3390 from_sx = SX + from_x * MINI_TILEX;
3391 from_sy = SY + from_y * MINI_TILEY;
3392 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3393 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3395 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3396 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3397 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3398 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3400 if (from_x == to_x && from_y == to_y)
3401 MarkTileDirty(from_x/2, from_y/2);
3403 redraw_mask |= REDRAW_FIELD;
3406 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3407 int element, boolean change_level)
3409 if (element == -1 || change_level)
3410 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3412 DrawAreaBorder(from_x, from_y, to_x, to_y);
3415 /* values for CopyBrushExt() */
3416 #define CB_AREA_TO_BRUSH 0
3417 #define CB_BRUSH_TO_CURSOR 1
3418 #define CB_BRUSH_TO_LEVEL 2
3419 #define CB_DELETE_OLD_CURSOR 3
3421 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3422 int button, int mode)
3424 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3425 static int brush_width, brush_height;
3426 static int last_cursor_x = -1, last_cursor_y = -1;
3427 static boolean delete_old_brush;
3428 int new_element = BUTTON_ELEMENT(button);
3431 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3434 if (mode == CB_AREA_TO_BRUSH)
3436 int from_lx, from_ly;
3439 swap_numbers(&from_x, &to_x);
3442 swap_numbers(&from_y, &to_y);
3444 brush_width = to_x - from_x + 1;
3445 brush_height = to_y - from_y + 1;
3447 from_lx = from_x + level_xpos;
3448 from_ly = from_y + level_ypos;
3450 for (y=0; y<brush_height; y++)
3452 for (x=0; x<brush_width; x++)
3454 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3457 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3462 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3464 delete_old_brush = FALSE;
3466 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3467 mode == CB_BRUSH_TO_LEVEL)
3469 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3470 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3471 int cursor_from_x = cursor_x - brush_width / 2;
3472 int cursor_from_y = cursor_y - brush_height / 2;
3473 int border_from_x = cursor_x, border_from_y = cursor_y;
3474 int border_to_x = cursor_x, border_to_y = cursor_y;
3476 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3477 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3479 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3480 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3482 delete_old_brush = FALSE;
3486 for (y=0; y<brush_height; y++)
3488 for (x=0; x<brush_width; x++)
3490 int sx = cursor_from_x + x;
3491 int sy = cursor_from_y + y;
3492 int lx = sx + level_xpos;
3493 int ly = sy + level_ypos;
3494 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3495 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3496 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3497 brush_buffer[x][y] : new_element);
3499 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3501 if (sx < border_from_x)
3503 else if (sx > border_to_x)
3505 if (sy < border_from_y)
3507 else if (sy > border_to_y)
3510 DrawLineElement(sx, sy, element, change_level);
3515 if (mode != CB_DELETE_OLD_CURSOR)
3516 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3518 last_cursor_x = cursor_x;
3519 last_cursor_y = cursor_y;
3520 delete_old_brush = TRUE;
3524 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3527 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3530 static void CopyBrushToLevel(int x, int y, int button)
3532 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3535 static void CopyBrushToCursor(int x, int y)
3537 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3540 static void DeleteBrushFromCursor()
3542 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3545 static void FloodFill(int from_x, int from_y, int fill_element)
3549 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3550 static int safety = 0;
3552 /* check if starting field still has the desired content */
3553 if (Feld[from_x][from_y] == fill_element)
3558 if (safety > lev_fieldx*lev_fieldy)
3559 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3561 old_element = Feld[from_x][from_y];
3562 Feld[from_x][from_y] = fill_element;
3566 x = from_x + check[i][0];
3567 y = from_y + check[i][1];
3569 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3570 FloodFill(x, y, fill_element);
3576 /* values for DrawLevelText() modes */
3578 #define TEXT_SETCURSOR 1
3579 #define TEXT_WRITECHAR 2
3580 #define TEXT_BACKSPACE 3
3581 #define TEXT_NEWLINE 4
3583 #define TEXT_QUERY_TYPING 6
3585 static int DrawLevelText(int sx, int sy, char letter, int mode)
3587 static short delete_buffer[MAX_LEV_FIELDX];
3588 static int start_sx, start_sy;
3589 static int last_sx, last_sy;
3590 static boolean typing = FALSE;
3591 int letter_element = EL_CHAR_ASCII0 + letter;
3594 /* map lower case letters to upper case and convert special characters */
3595 if (letter >= 'a' && letter <= 'z')
3596 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3597 else if (letter == 'ä' || letter == 'Ä')
3598 letter_element = EL_CHAR_AE;
3599 else if (letter == 'ö' || letter == 'Ö')
3600 letter_element = EL_CHAR_OE;
3601 else if (letter == 'ü' || letter == 'Ü')
3602 letter_element = EL_CHAR_UE;
3603 else if (letter == '^')
3604 letter_element = EL_CHAR_COPYRIGHT;
3606 letter_element = EL_CHAR_ASCII0 + letter;
3608 if (mode != TEXT_INIT)
3613 if (mode != TEXT_SETCURSOR)
3619 lx = last_sx + level_xpos;
3620 ly = last_sy + level_ypos;
3627 DrawLevelText(0, 0, 0, TEXT_END);
3630 start_sx = last_sx = sx;
3631 start_sy = last_sy = sy;
3632 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3635 case TEXT_SETCURSOR:
3636 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3637 DrawAreaBorder(sx, sy, sx, sy);
3642 case TEXT_WRITECHAR:
3643 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3645 delete_buffer[sx - start_sx] = Feld[lx][ly];
3646 Feld[lx][ly] = letter_element;
3648 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3649 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3650 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3651 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3653 DrawLevelText(0, 0, 0, TEXT_END);
3657 case TEXT_BACKSPACE:
3660 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3661 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3662 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3667 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3668 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3670 DrawLevelText(0, 0, 0, TEXT_END);
3674 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3675 DrawMiniElement(sx, sy, Feld[lx][ly]);
3679 case TEXT_QUERY_TYPING:
3689 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3690 int element, boolean change_level)
3692 int lx = sx + level_xpos;
3693 int ly = sy + level_ypos;
3696 DrawMiniElement(sx, sy, Feld[lx][ly]);
3698 DrawAreaBorder(sx, sy, sx, sy);
3701 static void CopyLevelToUndoBuffer(int mode)
3703 static boolean accumulated_undo = FALSE;
3704 boolean new_undo_buffer_position = TRUE;
3705 int last_border_element;
3710 case UNDO_IMMEDIATE:
3711 accumulated_undo = FALSE;
3714 case UNDO_ACCUMULATE:
3715 if (accumulated_undo)
3716 new_undo_buffer_position = FALSE;
3717 accumulated_undo = TRUE;
3724 if (new_undo_buffer_position)
3726 /* new position in undo buffer ring */
3727 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3729 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3730 undo_buffer_steps++;
3733 for(x=0; x<lev_fieldx; x++)
3734 for(y=0; y<lev_fieldy; y++)
3735 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3737 /* check if drawing operation forces change of border style */
3738 last_border_element = BorderElement;
3740 if (BorderElement != last_border_element)
3741 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3745 printf("level saved to undo buffer\n");
3750 static void RandomPlacement(int new_element)
3752 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3753 int num_free_positions;
3758 /* determine number of free positions for the new elements */
3759 /* (maybe this statement should be formatted a bit more readable...) */
3760 num_free_positions = 0;
3761 for (x=0; x<lev_fieldx; x++)
3762 for (y=0; y<lev_fieldy; y++)
3763 if ((free_position[x][y] =
3764 ((random_placement_background_restricted &&
3765 Feld[x][y] == random_placement_background_element) ||
3766 (!random_placement_background_restricted &&
3767 Feld[x][y] != new_element))) == TRUE)
3768 num_free_positions++;
3770 /* determine number of new elements to place there */
3771 num_percentage = num_free_positions * random_placement_value / 100;
3772 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3773 num_percentage : random_placement_value);
3775 /* if not more free positions than elements to place, fill whole level */
3776 if (num_elements >= num_free_positions)
3778 for (x=0; x<lev_fieldx; x++)
3779 for (y=0; y<lev_fieldy; y++)
3780 Feld[x][y] = new_element;
3782 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3783 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3787 while (num_elements > 0)
3789 x = RND(lev_fieldx);
3790 y = RND(lev_fieldy);
3792 /* don't place element at the same position twice */
3793 if (free_position[x][y])
3795 free_position[x][y] = FALSE;
3796 Feld[x][y] = new_element;
3801 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3802 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3805 void WrapLevel(int dx, int dy)
3807 int wrap_dx = lev_fieldx - dx;
3808 int wrap_dy = lev_fieldy - dy;
3811 for(x=0; x<lev_fieldx; x++)
3812 for(y=0; y<lev_fieldy; y++)
3813 FieldBackup[x][y] = Feld[x][y];
3815 for(x=0; x<lev_fieldx; x++)
3816 for(y=0; y<lev_fieldy; y++)
3818 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3820 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3821 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3824 static void HandleDrawingAreas(struct GadgetInfo *gi)
3826 static boolean started_inside_drawing_area = FALSE;
3827 int id = gi->custom_id;
3828 boolean button_press_event;
3829 boolean button_release_event;
3830 boolean inside_drawing_area = !gi->event.off_borders;
3831 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3832 int actual_drawing_function;
3833 int button = gi->event.button;
3834 int new_element = BUTTON_ELEMENT(button);
3835 int sx = gi->event.x, sy = gi->event.y;
3836 int min_sx = 0, min_sy = 0;
3837 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3839 int min_lx = 0, min_ly = 0;
3840 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3843 /* handle info callback for each invocation of action callback */
3844 gi->callback_info(gi);
3846 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3847 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3849 /* make sure to stay inside drawing area boundaries */
3850 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3851 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3855 /* get positions inside level field */
3856 lx = sx + level_xpos;
3857 ly = sy + level_ypos;
3859 if (!IN_LEV_FIELD(lx, ly))
3860 inside_drawing_area = FALSE;
3862 /* make sure to stay inside level field boundaries */
3863 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3864 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3866 /* correct drawing area positions accordingly */
3867 sx = lx - level_xpos;
3868 sy = ly - level_ypos;
3871 if (button_press_event)
3872 started_inside_drawing_area = inside_drawing_area;
3874 if (!started_inside_drawing_area)
3877 if (!button && !button_release_event)
3880 /* automatically switch to 'single item' drawing mode, if needed */
3881 actual_drawing_function =
3882 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3884 switch (actual_drawing_function)
3886 case GADGET_ID_SINGLE_ITEMS:
3889 if (button_release_event)
3891 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3893 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3894 !inside_drawing_area)
3895 DeleteBrushFromCursor();
3901 if (draw_with_brush)
3903 if (!button_release_event)
3904 CopyBrushToLevel(sx, sy, button);
3906 else if (new_element != Feld[lx][ly])
3908 if (new_element == EL_PLAYER_1)
3910 /* remove player at old position */
3911 for(y=0; y<lev_fieldy; y++)
3913 for(x=0; x<lev_fieldx; x++)
3915 if (Feld[x][y] == EL_PLAYER_1)
3917 Feld[x][y] = EL_EMPTY;
3918 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3919 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3920 DrawMiniElement(x - level_xpos, y - level_ypos,
3927 Feld[lx][ly] = new_element;
3928 DrawMiniElement(sx, sy, new_element);
3933 DrawMiniGraphicExt(drawto,
3934 gi->x + sx * MINI_TILEX,
3935 gi->y + sy * MINI_TILEY,
3936 el2edimg(new_element));
3937 DrawMiniGraphicExt(window,
3938 gi->x + sx * MINI_TILEX,
3939 gi->y + sy * MINI_TILEY,
3940 el2edimg(new_element));
3942 if (id == GADGET_ID_AMOEBA_CONTENT)
3943 level.amoeba_content = new_element;
3944 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3945 random_placement_background_element = new_element;
3946 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3947 id <= GADGET_ID_ELEM_CONTENT_7)
3948 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3953 case GADGET_ID_CONNECTED_ITEMS:
3955 static int last_sx = -1;
3956 static int last_sy = -1;
3958 if (button_release_event)
3959 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3963 if (!button_press_event)
3964 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3972 case GADGET_ID_LINE:
3974 case GADGET_ID_RECTANGLE:
3975 case GADGET_ID_FILLED_BOX:
3976 case GADGET_ID_GRAB_BRUSH:
3977 case GADGET_ID_TEXT:
3979 static int last_sx = -1;
3980 static int last_sy = -1;
3981 static int start_sx = -1;
3982 static int start_sy = -1;
3983 void (*draw_func)(int, int, int, int, int, boolean);
3985 if (drawing_function == GADGET_ID_LINE)
3986 draw_func = DrawLine;
3987 else if (drawing_function == GADGET_ID_ARC)
3988 draw_func = DrawArc;
3989 else if (drawing_function == GADGET_ID_RECTANGLE)
3990 draw_func = DrawRectangle;
3991 else if (drawing_function == GADGET_ID_FILLED_BOX)
3992 draw_func = DrawFilledBox;
3993 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3994 draw_func = SelectArea;
3995 else /* (drawing_function == GADGET_ID_TEXT) */
3996 draw_func = SetTextCursor;
3998 if (button_press_event)
4000 draw_func(sx, sy, sx, sy, new_element, FALSE);
4001 start_sx = last_sx = sx;
4002 start_sy = last_sy = sy;
4004 if (drawing_function == GADGET_ID_TEXT)
4005 DrawLevelText(0, 0, 0, TEXT_END);
4007 else if (button_release_event)
4009 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4010 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4012 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4013 CopyBrushToCursor(sx, sy);
4014 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4016 draw_with_brush = TRUE;
4018 else if (drawing_function == GADGET_ID_TEXT)
4019 DrawLevelText(sx, sy, 0, TEXT_INIT);
4021 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4023 else if (last_sx != sx || last_sy != sy)
4025 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4026 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4033 case GADGET_ID_FLOOD_FILL:
4034 if (button_press_event && Feld[lx][ly] != new_element)
4036 FloodFill(lx, ly, new_element);
4037 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4038 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4042 case GADGET_ID_PICK_ELEMENT:
4043 if (button_release_event)
4044 ClickOnGadget(level_editor_gadget[last_drawing_function],
4047 PickDrawingElement(button, Feld[lx][ly]);
4056 static void HandleCounterButtons(struct GadgetInfo *gi)
4058 int gadget_id = gi->custom_id;
4059 int counter_id = gi->custom_type_id;
4060 int button = gi->event.button;
4061 int *counter_value = counterbutton_info[counter_id].value;
4062 int step = BUTTON_STEPSIZE(button) *
4063 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4065 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4067 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4068 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4069 boolean level_changed = LevelChanged();
4071 if ((level_changed && pressed) || (!level_changed && released))
4074 if (level_changed && !Request("Level has changed! Discard changes ?",
4077 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4078 ModifyEditorCounter(counter_id, *counter_value);
4083 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4084 *counter_value = gi->text.number_value;
4086 ModifyEditorCounter(counter_id, *counter_value + step);
4090 case ED_COUNTER_ID_ELEM_CONTENT:
4091 DrawElementContentAreas();
4094 case ED_COUNTER_ID_LEVEL_XSIZE:
4095 case ED_COUNTER_ID_LEVEL_YSIZE:
4096 lev_fieldx = level.fieldx;
4097 lev_fieldy = level.fieldy;
4100 case ED_COUNTER_ID_SELECT_LEVEL:
4101 LoadLevel(level_nr);
4104 DrawEditModeWindow();
4112 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4114 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4117 static void HandleRadiobuttons(struct GadgetInfo *gi)
4119 *radiobutton_info[gi->custom_type_id].value =
4120 radiobutton_info[gi->custom_type_id].checked_value;
4123 static void HandleCheckbuttons(struct GadgetInfo *gi)
4125 int type_id = gi->custom_type_id;
4127 *checkbutton_info[type_id].value ^= TRUE;
4129 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4130 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4131 CopyCustomElementPropertiesToGame();
4134 static void HandleControlButtons(struct GadgetInfo *gi)
4136 int id = gi->custom_id;
4137 int button = gi->event.button;
4138 int step = BUTTON_STEPSIZE(button);
4139 int new_element = BUTTON_ELEMENT(button);
4142 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4143 DrawLevelText(0, 0, 0, TEXT_END);
4145 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4146 edit_mode != ED_MODE_DRAWING)
4148 DrawDrawingWindow();
4149 edit_mode = ED_MODE_DRAWING;
4154 case GADGET_ID_SCROLL_LEFT:
4155 if (level_xpos >= 0)
4157 if (lev_fieldx < ed_fieldx - 2)
4161 if (level_xpos < -1)
4164 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4168 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4169 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4173 case GADGET_ID_SCROLL_RIGHT:
4174 if (level_xpos <= lev_fieldx - ed_fieldx)
4176 if (lev_fieldx < ed_fieldx - 2)
4180 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4181 level_xpos = lev_fieldx - ed_fieldx + 1;
4183 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4185 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4187 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4188 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4192 case GADGET_ID_SCROLL_UP:
4193 if (level_ypos >= 0)
4195 if (lev_fieldy < ed_fieldy - 2)
4199 if (level_ypos < -1)
4202 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4204 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4206 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4207 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4211 case GADGET_ID_SCROLL_DOWN:
4212 if (level_ypos <= lev_fieldy - ed_fieldy)
4214 if (lev_fieldy < ed_fieldy - 2)
4218 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4219 level_ypos = lev_fieldy - ed_fieldy + 1;
4221 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4223 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4225 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4226 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4230 case GADGET_ID_SCROLL_HORIZONTAL:
4231 level_xpos = gi->event.item_position - 1;
4232 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4235 case GADGET_ID_SCROLL_VERTICAL:
4236 level_ypos = gi->event.item_position - 1;
4237 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4240 case GADGET_ID_SCROLL_LIST_UP:
4241 case GADGET_ID_SCROLL_LIST_DOWN:
4242 case GADGET_ID_SCROLL_LIST_VERTICAL:
4243 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4244 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4247 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4248 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4250 if (element_shift < 0)
4252 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4253 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4255 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4256 GDI_SCROLLBAR_ITEM_POSITION,
4257 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4260 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4262 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4263 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4264 struct GadgetDesign *gd = &gi->deco.design;
4265 int element = editor_elements[element_shift + i];
4268 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4269 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4274 case GADGET_ID_WRAP_LEFT:
4275 WrapLevel(-step, 0);
4278 case GADGET_ID_WRAP_RIGHT:
4282 case GADGET_ID_WRAP_UP:
4283 WrapLevel(0, -step);
4286 case GADGET_ID_WRAP_DOWN:
4290 case GADGET_ID_SINGLE_ITEMS:
4291 case GADGET_ID_CONNECTED_ITEMS:
4292 case GADGET_ID_LINE:
4294 case GADGET_ID_TEXT:
4295 case GADGET_ID_RECTANGLE:
4296 case GADGET_ID_FILLED_BOX:
4297 case GADGET_ID_FLOOD_FILL:
4298 case GADGET_ID_GRAB_BRUSH:
4299 case GADGET_ID_PICK_ELEMENT:
4300 last_drawing_function = drawing_function;
4301 drawing_function = id;
4302 draw_with_brush = FALSE;
4305 case GADGET_ID_RANDOM_PLACEMENT:
4306 RandomPlacement(new_element);
4309 case GADGET_ID_PROPERTIES:
4310 if (edit_mode != ED_MODE_PROPERTIES)
4312 properties_element = new_element;
4313 DrawPropertiesWindow();
4314 edit_mode = ED_MODE_PROPERTIES;
4318 DrawDrawingWindow();
4319 edit_mode = ED_MODE_DRAWING;
4323 case GADGET_ID_UNDO:
4324 if (undo_buffer_steps == 0)
4326 Request("Undo buffer empty !", REQ_CONFIRM);
4330 undo_buffer_position =
4331 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4332 undo_buffer_steps--;
4334 for(x=0; x<lev_fieldx; x++)
4335 for(y=0; y<lev_fieldy; y++)
4336 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4337 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4340 case GADGET_ID_INFO:
4341 if (edit_mode != ED_MODE_INFO)
4343 DrawLevelInfoWindow();
4344 edit_mode = ED_MODE_INFO;
4348 DrawDrawingWindow();
4349 edit_mode = ED_MODE_DRAWING;
4353 case GADGET_ID_CLEAR:
4354 for(x=0; x<MAX_LEV_FIELDX; x++)
4355 for(y=0; y<MAX_LEV_FIELDY; y++)
4356 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4357 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4359 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4362 case GADGET_ID_SAVE:
4363 if (leveldir_current->readonly)
4365 Request("This level is read only !", REQ_CONFIRM);
4369 if (!LevelContainsPlayer)
4370 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4373 if (Request("Save this level and kill the old ?", REQ_ASK))
4375 CopyPlayfield(Feld, Ur);
4377 SaveLevel(level_nr);
4382 case GADGET_ID_TEST:
4383 if (!LevelContainsPlayer)
4384 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4388 level.game_version = GAME_VERSION_ACTUAL;
4390 CopyPlayfield(Ur, FieldBackup);
4391 CopyPlayfield(Feld, Ur);
4393 UnmapLevelEditorGadgets();
4394 UndrawSpecialEditorDoor();
4396 CloseDoor(DOOR_CLOSE_ALL);
4398 DrawCompleteVideoDisplay();
4400 if (setup.autorecord)
4401 TapeStartRecording();
4403 level_editor_test_game = TRUE;
4404 game_status = PLAYING;
4410 case GADGET_ID_EXIT:
4411 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4415 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4416 id <= GADGET_ID_ELEMENTLIST_LAST)
4418 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4419 int new_element = editor_elements[element_position + element_shift];
4421 PickDrawingElement(button, new_element);
4423 if (!HAS_CONTENT(properties_element) ||
4424 !stick_element_properties_window)
4426 properties_element = new_element;
4427 if (edit_mode == ED_MODE_PROPERTIES)
4428 DrawPropertiesWindow();
4431 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4432 ClickOnGadget(level_editor_gadget[last_drawing_function],
4436 else if (gi->event.type == GD_EVENT_PRESSED)
4437 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4438 else if (gi->event.type == GD_EVENT_RELEASED)
4439 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4440 else if (gi->event.type == GD_EVENT_MOVING)
4441 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4443 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4449 void HandleLevelEditorKeyInput(Key key)
4451 char letter = getCharFromKey(key);
4452 int button = MB_LEFTBUTTON;
4454 if (drawing_function == GADGET_ID_TEXT &&
4455 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4458 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4459 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4460 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4461 else if (key == KSYM_Return)
4462 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4463 else if (key == KSYM_Escape)
4464 DrawLevelText(0, 0, 0, TEXT_END);
4466 else if (button_status == MB_RELEASED)
4468 int i, id = GADGET_ID_NONE;
4473 id = GADGET_ID_SCROLL_LEFT;
4476 id = GADGET_ID_SCROLL_RIGHT;
4479 id = GADGET_ID_SCROLL_UP;
4482 id = GADGET_ID_SCROLL_DOWN;
4485 id = GADGET_ID_SCROLL_LIST_UP;
4486 button = MB_RIGHTBUTTON;
4488 case KSYM_Page_Down:
4489 id = GADGET_ID_SCROLL_LIST_DOWN;
4490 button = MB_RIGHTBUTTON;
4494 if (edit_mode == ED_MODE_DRAWING)
4496 RequestExitLevelEditor(setup.ask_on_escape);
4500 DrawDrawingWindow();
4501 edit_mode = ED_MODE_DRAWING;
4509 if (id != GADGET_ID_NONE)
4510 ClickOnGadget(level_editor_gadget[id], button);
4511 else if (letter == '.')
4512 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4513 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4514 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4516 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4517 if (letter && letter == control_info[i].shortcut)
4518 if (!anyTextGadgetActive())
4519 ClickOnGadget(level_editor_gadget[i], button);
4523 void HandleLevelEditorIdle()
4525 static unsigned long action_delay = 0;
4526 unsigned long action_delay_value = GameFrameDelay;
4527 int xpos = 1, ypos = 2;
4529 if (edit_mode != ED_MODE_PROPERTIES)
4532 if (!DelayReached(&action_delay, action_delay_value))
4535 DrawGraphicAnimationExt(drawto,
4537 SY + ypos * TILEY + MINI_TILEY / 2,
4538 el2edimg(properties_element), -1, NO_MASKING);
4540 MarkTileDirty(xpos, ypos);
4541 MarkTileDirty(xpos, ypos + 1);
4543 FrameCounter++; /* increase animation frame counter */
4546 void ClearEditorGadgetInfoText()
4548 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4551 void HandleEditorGadgetInfoText(void *ptr)
4553 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4554 char infotext[MAX_OUTPUT_LINESIZE + 1];
4555 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4556 int max_infotext_len = getMaxInfoTextLength();
4558 if (game_status != LEVELED)
4561 ClearEditorGadgetInfoText();
4563 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4566 /* misuse this function to delete brush cursor, if needed */
4567 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4568 DeleteBrushFromCursor();
4570 if (gi == NULL || gi->info_text == NULL)
4573 strncpy(infotext, gi->info_text, max_infotext_len);
4574 infotext[max_infotext_len] = '\0';
4576 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4578 int key = control_info[gi->custom_id].shortcut;
4582 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4583 sprintf(shortcut, " ('.' or '%c')", key);
4584 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4585 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4586 else /* normal case */
4587 sprintf(shortcut, " ('%s%c')",
4588 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4590 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4591 strcat(infotext, shortcut);
4595 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4598 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4600 static int start_lx, start_ly;
4602 int id = gi->custom_id;
4603 int sx = gi->event.x;
4604 int sy = gi->event.y;
4605 int lx = sx + level_xpos;
4606 int ly = sy + level_ypos;
4607 int min_sx = 0, min_sy = 0;
4608 int max_sx = gi->drawing.area_xsize - 1;
4609 int max_sy = gi->drawing.area_ysize - 1;
4611 ClearEditorGadgetInfoText();
4613 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4616 /* make sure to stay inside drawing area boundaries */
4617 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4618 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4620 if (id == GADGET_ID_DRAWING_LEVEL)
4624 int min_lx = 0, min_ly = 0;
4625 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4627 /* get positions inside level field */
4628 lx = sx + level_xpos;
4629 ly = sy + level_ypos;
4631 /* make sure to stay inside level field boundaries */
4632 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4633 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4635 /* correct drawing area positions accordingly */
4636 sx = lx - level_xpos;
4637 sy = ly - level_ypos;
4640 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4642 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4644 if (gi->event.type == GD_EVENT_PRESSED)
4650 switch (drawing_function)
4652 case GADGET_ID_SINGLE_ITEMS:
4653 infotext = "Drawing single items";
4655 case GADGET_ID_CONNECTED_ITEMS:
4656 infotext = "Drawing connected items";
4658 case GADGET_ID_LINE:
4659 infotext = "Drawing line";
4662 infotext = "Drawing arc";
4664 case GADGET_ID_TEXT:
4665 infotext = "Setting text cursor";
4667 case GADGET_ID_RECTANGLE:
4668 infotext = "Drawing rectangle";
4670 case GADGET_ID_FILLED_BOX:
4671 infotext = "Drawing filled box";
4673 case GADGET_ID_FLOOD_FILL:
4674 infotext = "Flood fill";
4676 case GADGET_ID_GRAB_BRUSH:
4677 infotext = "Grabbing brush";
4679 case GADGET_ID_PICK_ELEMENT:
4680 infotext = "Picking element";
4684 infotext = "Drawing position";
4688 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4689 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4690 "%s: %d, %d", infotext, lx, ly);
4692 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4693 "%s: %d, %d", infotext,
4694 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4696 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4697 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4698 "%s", getElementInfoText(Feld[lx][ly]));
4700 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4701 "Level position: %d, %d", lx, ly);
4704 /* misuse this function to draw brush cursor, if needed */
4705 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4707 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4708 CopyBrushToCursor(sx, sy);
4710 DeleteBrushFromCursor();
4713 else if (id == GADGET_ID_AMOEBA_CONTENT)
4714 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4716 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4717 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4718 "Random placement background");
4720 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4721 "Content area %d position: %d, %d",
4722 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4725 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4727 if (!ask_if_level_has_changed ||
4729 Request("Level has changed! Exit without saving ?",
4730 REQ_ASK | REQ_STAY_OPEN))
4732 CloseDoor(DOOR_CLOSE_1);
4734 CloseDoor(DOOR_CLOSE_ALL);
4736 game_status = MAINMENU;
4741 CloseDoor(DOOR_CLOSE_1);
4742 BlitBitmap(bitmap_db_door, bitmap_db_door,
4743 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4744 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4745 OpenDoor(DOOR_OPEN_1);