1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
755 EL_MAGIC_WALL_BD_OFF,
814 EL_DYNAMITE_INACTIVE,
939 EL_BALLOON_SEND_LEFT,
940 EL_BALLOON_SEND_RIGHT,
942 EL_BALLOON_SEND_DOWN,
976 EL_SOKOBAN_FELD_LEER,
977 EL_SOKOBAN_FELD_VOLL,
1068 EL_BELT1_SWITCH_MIDDLE,
1073 EL_BELT2_SWITCH_MIDDLE,
1078 EL_BELT3_SWITCH_MIDDLE,
1083 EL_BELT4_SWITCH_MIDDLE,
1085 EL_BELT1_SWITCH_LEFT,
1086 EL_BELT2_SWITCH_LEFT,
1087 EL_BELT3_SWITCH_LEFT,
1088 EL_BELT4_SWITCH_LEFT,
1090 EL_BELT1_SWITCH_RIGHT,
1091 EL_BELT2_SWITCH_RIGHT,
1092 EL_BELT3_SWITCH_RIGHT,
1093 EL_BELT4_SWITCH_RIGHT,
1096 EL_SWITCHGATE_CLOSED,
1097 EL_SWITCHGATE_SWITCH_1,
1102 EL_TIMEGATE_SWITCH_OFF,
1110 EL_SIGN_EXCLAMATION,
1112 EL_LIGHT_SWITCH_OFF,
1262 int elements_in_list = sizeof(editor_element)/sizeof(int);
1264 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1267 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1268 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1270 BlitBitmap(drawto, drawto,
1271 SX + (dx == -1 ? MINI_TILEX : 0),
1272 SY + (dy == -1 ? MINI_TILEY : 0),
1273 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1274 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1275 SX + (dx == +1 ? MINI_TILEX : 0),
1276 SY + (dy == +1 ? MINI_TILEY : 0));
1279 x = (dx == 1 ? 0 : ed_fieldx - 1);
1280 for(y=0; y<ed_fieldy; y++)
1281 DrawMiniElementOrWall(x, y, from_x, from_y);
1285 y = (dy == 1 ? 0 : ed_fieldy - 1);
1286 for(x=0; x<ed_fieldx; x++)
1287 DrawMiniElementOrWall(x, y, from_x, from_y);
1290 redraw_mask |= REDRAW_FIELD;
1294 static void CreateControlButtons()
1296 Bitmap gd_bitmap = pix[PIX_DOOR];
1297 struct GadgetInfo *gi;
1298 unsigned long event_mask;
1301 /* create toolbox buttons */
1302 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1306 int gd_xoffset, gd_yoffset;
1307 int gd_x1, gd_x2, gd_y1, gd_y2;
1309 int radio_button_nr;
1312 if (id == GADGET_ID_SINGLE_ITEMS ||
1313 id == GADGET_ID_CONNECTED_ITEMS ||
1314 id == GADGET_ID_LINE ||
1315 id == GADGET_ID_ARC ||
1316 id == GADGET_ID_TEXT ||
1317 id == GADGET_ID_RECTANGLE ||
1318 id == GADGET_ID_FILLED_BOX ||
1319 id == GADGET_ID_FLOOD_FILL ||
1320 id == GADGET_ID_GRAB_BRUSH ||
1321 id == GADGET_ID_PICK_ELEMENT)
1323 button_type = GD_TYPE_RADIO_BUTTON;
1324 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1325 checked = (id == drawing_function ? TRUE : FALSE);
1326 event_mask = GD_EVENT_PRESSED;
1330 button_type = GD_TYPE_NORMAL_BUTTON;
1331 radio_button_nr = RADIO_NR_NONE;
1334 if (id == GADGET_ID_WRAP_LEFT ||
1335 id == GADGET_ID_WRAP_RIGHT ||
1336 id == GADGET_ID_WRAP_UP ||
1337 id == GADGET_ID_WRAP_DOWN)
1338 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1340 event_mask = GD_EVENT_RELEASED;
1343 if (id < ED_NUM_CTRL1_BUTTONS)
1345 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1346 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1348 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1349 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1350 width = ED_CTRL1_BUTTON_XSIZE;
1351 height = ED_CTRL1_BUTTON_YSIZE;
1355 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1356 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1358 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1359 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1360 width = ED_CTRL2_BUTTON_XSIZE;
1361 height = ED_CTRL2_BUTTON_YSIZE;
1364 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1365 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1366 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1367 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1369 gi = CreateGadget(GDI_CUSTOM_ID, id,
1370 GDI_CUSTOM_TYPE_ID, i,
1371 GDI_INFO_TEXT, control_info[i].text,
1372 GDI_X, EX + gd_xoffset,
1373 GDI_Y, EY + gd_yoffset,
1376 GDI_TYPE, button_type,
1377 GDI_STATE, GD_BUTTON_UNPRESSED,
1378 GDI_RADIO_NR, radio_button_nr,
1379 GDI_CHECKED, checked,
1380 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1381 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1382 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1383 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1384 GDI_EVENT_MASK, event_mask,
1385 GDI_CALLBACK_ACTION, HandleControlButtons,
1389 Error(ERR_EXIT, "cannot create gadget");
1391 level_editor_gadget[id] = gi;
1394 /* create buttons for scrolling of drawing area and element list */
1395 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1397 int id = scrollbutton_info[i].gadget_id;
1398 int x, y, width, height;
1399 int gd_x1, gd_x2, gd_y1, gd_y2;
1401 x = scrollbutton_info[i].x;
1402 y = scrollbutton_info[i].y;
1404 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1406 if (id == GADGET_ID_SCROLL_LIST_UP ||
1407 id == GADGET_ID_SCROLL_LIST_DOWN)
1411 width = ED_SCROLLBUTTON2_XSIZE;
1412 height = ED_SCROLLBUTTON2_YSIZE;
1413 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1414 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1415 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1422 width = ED_SCROLLBUTTON_XSIZE;
1423 height = ED_SCROLLBUTTON_YSIZE;
1424 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1425 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1426 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1430 gi = CreateGadget(GDI_CUSTOM_ID, id,
1431 GDI_CUSTOM_TYPE_ID, i,
1432 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1437 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1438 GDI_STATE, GD_BUTTON_UNPRESSED,
1439 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1440 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1441 GDI_EVENT_MASK, event_mask,
1442 GDI_CALLBACK_ACTION, HandleControlButtons,
1446 Error(ERR_EXIT, "cannot create gadget");
1448 level_editor_gadget[id] = gi;
1451 /* create buttons for element list */
1452 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1455 int deco_x, deco_y, deco_xpos, deco_ypos;
1456 int gd_xoffset, gd_yoffset;
1457 int gd_x1, gd_x2, gd_y;
1458 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1459 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1460 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1462 event_mask = GD_EVENT_RELEASED;
1464 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1465 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1467 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1468 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1469 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1471 getMiniGraphicSource(el2gfx(editor_element[i]),
1472 &deco_bitmap, &deco_x, &deco_y);
1473 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1474 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1476 gi = CreateGadget(GDI_CUSTOM_ID, id,
1477 GDI_CUSTOM_TYPE_ID, i,
1478 GDI_INFO_TEXT, element_info[editor_element[i]],
1479 GDI_X, DX + gd_xoffset,
1480 GDI_Y, DY + gd_yoffset,
1481 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1482 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1483 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1484 GDI_STATE, GD_BUTTON_UNPRESSED,
1485 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1486 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1487 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1488 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1489 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1490 GDI_DECORATION_SHIFTING, 1, 1,
1491 GDI_EVENT_MASK, event_mask,
1492 GDI_CALLBACK_ACTION, HandleControlButtons,
1496 Error(ERR_EXIT, "cannot create gadget");
1498 level_editor_gadget[id] = gi;
1502 static void CreateCounterButtons()
1506 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1509 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1510 int ypos = SY + counterbutton_info[i].y;
1514 Bitmap gd_bitmap = pix[PIX_DOOR];
1515 struct GadgetInfo *gi;
1517 counterbutton_info[i].gadget_id_down :
1518 counterbutton_info[i].gadget_id_up);
1520 int gd_x, gd_x1, gd_x2, gd_y;
1522 unsigned long event_mask;
1523 char infotext[MAX_INFOTEXT_LEN + 1];
1525 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1527 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1530 ED_SCROLLBUTTON_ID_AREA_LEFT :
1531 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1533 event_mask |= GD_EVENT_RELEASED;
1536 xpos += 2 * ED_GADGET_DISTANCE;
1537 ypos += ED_GADGET_DISTANCE;
1539 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1540 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1541 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1542 x_size = ED_SCROLLBUTTON_XSIZE;
1543 y_size = ED_SCROLLBUTTON_YSIZE;
1547 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1548 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1549 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1550 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1551 x_size = ED_BUTTON_COUNT_XSIZE;
1552 y_size = ED_BUTTON_COUNT_YSIZE;
1555 sprintf(infotext, "%s counter value by 1, 5 or 10",
1556 (j == 0 ? "decrease" : "increase"));
1558 gi = CreateGadget(GDI_CUSTOM_ID, id,
1559 GDI_CUSTOM_TYPE_ID, i,
1560 GDI_INFO_TEXT, infotext,
1565 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1566 GDI_STATE, GD_BUTTON_UNPRESSED,
1567 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1568 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1569 GDI_EVENT_MASK, event_mask,
1570 GDI_CALLBACK_ACTION, HandleCounterButtons,
1574 Error(ERR_EXIT, "cannot create gadget");
1576 level_editor_gadget[id] = gi;
1577 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1581 int font_type = FC_YELLOW;
1582 int gd_width = ED_WIN_COUNT_XSIZE;
1584 id = counterbutton_info[i].gadget_id_text;
1585 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1587 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1589 font_type = FC_SPECIAL3;
1591 xpos += 2 * ED_GADGET_DISTANCE;
1592 ypos -= ED_GADGET_DISTANCE;
1594 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1595 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1596 gd_width = ED_WIN_COUNT2_XSIZE;
1600 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1601 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1604 gi = CreateGadget(GDI_CUSTOM_ID, id,
1605 GDI_CUSTOM_TYPE_ID, i,
1606 GDI_INFO_TEXT, "enter counter value",
1609 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1610 GDI_NUMBER_VALUE, 0,
1611 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1612 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1614 GDI_TEXT_FONT, font_type,
1615 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1616 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1617 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1618 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1619 GDI_EVENT_MASK, event_mask,
1620 GDI_CALLBACK_ACTION, HandleCounterButtons,
1624 Error(ERR_EXIT, "cannot create gadget");
1626 level_editor_gadget[id] = gi;
1627 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1633 static void CreateDrawingAreas()
1635 struct GadgetInfo *gi;
1636 unsigned long event_mask;
1641 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1642 GD_EVENT_OFF_BORDERS;
1644 /* one for the level drawing area ... */
1645 id = GADGET_ID_DRAWING_LEVEL;
1646 gi = CreateGadget(GDI_CUSTOM_ID, id,
1649 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1650 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1651 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1652 GDI_EVENT_MASK, event_mask,
1653 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1654 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1658 Error(ERR_EXIT, "cannot create gadget");
1660 level_editor_gadget[id] = gi;
1662 /* ... up to eight areas for element content ... */
1663 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1665 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1666 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1668 id = GADGET_ID_ELEM_CONTENT_0 + i;
1669 gi = CreateGadget(GDI_CUSTOM_ID, id,
1670 GDI_CUSTOM_TYPE_ID, i,
1673 GDI_WIDTH, 3 * MINI_TILEX,
1674 GDI_HEIGHT, 3 * MINI_TILEY,
1675 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1676 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1677 GDI_EVENT_MASK, event_mask,
1678 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1679 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1683 Error(ERR_EXIT, "cannot create gadget");
1685 level_editor_gadget[id] = gi;
1688 /* ... one for the amoeba content */
1689 id = GADGET_ID_AMOEBA_CONTENT;
1690 gi = CreateGadget(GDI_CUSTOM_ID, id,
1691 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1692 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1693 GDI_WIDTH, MINI_TILEX,
1694 GDI_HEIGHT, MINI_TILEY,
1695 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1696 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1697 GDI_EVENT_MASK, event_mask,
1698 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1699 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1703 Error(ERR_EXIT, "cannot create gadget");
1705 level_editor_gadget[id] = gi;
1707 /* ... and one for random placement background restrictions */
1709 id = GADGET_ID_RANDOM_BACKGROUND;
1710 gi = CreateGadget(GDI_CUSTOM_ID, id,
1711 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1712 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1713 GDI_WIDTH, MINI_TILEX,
1714 GDI_HEIGHT, MINI_TILEY,
1715 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1716 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1717 GDI_EVENT_MASK, event_mask,
1718 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1719 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1723 Error(ERR_EXIT, "cannot create gadget");
1725 level_editor_gadget[id] = gi;
1728 static void CreateTextInputGadgets()
1732 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1734 Bitmap gd_bitmap = pix[PIX_DOOR];
1736 struct GadgetInfo *gi;
1737 unsigned long event_mask;
1738 char infotext[1024];
1739 int id = textinput_info[i].gadget_id;
1741 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1743 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1744 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1746 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1747 infotext[MAX_INFOTEXT_LEN] = '\0';
1749 gi = CreateGadget(GDI_CUSTOM_ID, id,
1750 GDI_CUSTOM_TYPE_ID, i,
1751 GDI_INFO_TEXT, infotext,
1752 GDI_X, SX + textinput_info[i].x,
1753 GDI_Y, SY + textinput_info[i].y,
1754 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1755 GDI_TEXT_VALUE, textinput_info[i].value,
1756 GDI_TEXT_SIZE, textinput_info[i].size,
1757 GDI_TEXT_FONT, FC_YELLOW,
1758 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1759 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1760 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1761 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1762 GDI_EVENT_MASK, event_mask,
1763 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1767 Error(ERR_EXIT, "cannot create gadget");
1769 level_editor_gadget[id] = gi;
1773 static void CreateScrollbarGadgets()
1777 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1779 int id = scrollbar_info[i].gadget_id;
1780 Bitmap gd_bitmap = pix[PIX_DOOR];
1781 int gd_x1, gd_x2, gd_y1, gd_y2;
1782 struct GadgetInfo *gi;
1783 int items_max, items_visible, item_position;
1784 unsigned long event_mask;
1786 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1788 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1789 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1792 else /* drawing area scrollbars */
1794 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1796 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1797 items_visible = ed_fieldx;
1802 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1803 items_visible = ed_fieldy;
1808 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1810 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1811 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1812 scrollbar_info[i].height : scrollbar_info[i].width));
1813 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1814 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1816 gi = CreateGadget(GDI_CUSTOM_ID, id,
1817 GDI_CUSTOM_TYPE_ID, i,
1818 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1819 GDI_X, scrollbar_info[i].x,
1820 GDI_Y, scrollbar_info[i].y,
1821 GDI_WIDTH, scrollbar_info[i].width,
1822 GDI_HEIGHT, scrollbar_info[i].height,
1823 GDI_TYPE, scrollbar_info[i].type,
1824 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1825 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1826 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1827 GDI_STATE, GD_BUTTON_UNPRESSED,
1828 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1829 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1830 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1831 GDI_EVENT_MASK, event_mask,
1832 GDI_CALLBACK_ACTION, HandleControlButtons,
1836 Error(ERR_EXIT, "cannot create gadget");
1838 level_editor_gadget[id] = gi;
1842 static void CreateCheckbuttonGadgets()
1844 Bitmap gd_bitmap = pix[PIX_DOOR];
1845 struct GadgetInfo *gi;
1846 unsigned long event_mask;
1847 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1851 event_mask = GD_EVENT_PRESSED;
1853 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1854 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1855 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1856 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1857 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1859 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1861 int id = radiobutton_info[i].gadget_id;
1864 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1866 gi = CreateGadget(GDI_CUSTOM_ID, id,
1867 GDI_CUSTOM_TYPE_ID, i,
1868 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1869 GDI_X, SX + radiobutton_info[i].x,
1870 GDI_Y, SY + radiobutton_info[i].y,
1871 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1872 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1873 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1874 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1875 GDI_CHECKED, checked,
1876 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1877 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1878 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1879 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1880 GDI_EVENT_MASK, event_mask,
1881 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1885 Error(ERR_EXIT, "cannot create gadget");
1887 level_editor_gadget[id] = gi;
1890 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1892 int id = checkbutton_info[i].gadget_id;
1894 if (id == GADGET_ID_STICK_ELEMENT)
1895 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1897 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1899 gi = CreateGadget(GDI_CUSTOM_ID, id,
1900 GDI_CUSTOM_TYPE_ID, i,
1901 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1902 GDI_X, SX + checkbutton_info[i].x,
1903 GDI_Y, SY + checkbutton_info[i].y,
1904 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1905 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1906 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1907 GDI_CHECKED, *checkbutton_info[i].value,
1908 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1909 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1910 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1911 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1912 GDI_EVENT_MASK, event_mask,
1913 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1917 Error(ERR_EXIT, "cannot create gadget");
1919 level_editor_gadget[id] = gi;
1923 void CreateLevelEditorGadgets()
1925 CreateControlButtons();
1926 CreateCounterButtons();
1927 CreateDrawingAreas();
1928 CreateTextInputGadgets();
1929 CreateScrollbarGadgets();
1930 CreateCheckbuttonGadgets();
1933 static void MapCounterButtons(int id)
1935 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1936 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1937 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1940 static void MapControlButtons()
1945 /* map toolbox buttons */
1946 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1947 MapGadget(level_editor_gadget[i]);
1949 /* map buttons to select elements */
1950 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1951 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1952 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1953 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1954 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1956 /* map buttons to select level */
1957 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1958 ModifyEditorCounterLimits(counter_id,
1959 leveldir_current->first_level,
1960 leveldir_current->last_level);
1961 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1962 MapCounterButtons(counter_id);
1965 static void MapDrawingArea(int id)
1967 MapGadget(level_editor_gadget[id]);
1970 static void MapTextInputGadget(int id)
1972 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1975 static void MapRadiobuttonGadget(int id)
1977 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1980 static void MapCheckbuttonGadget(int id)
1982 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1985 static void MapMainDrawingArea()
1987 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1988 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1991 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1993 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1994 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1995 no_horizontal_scrollbar) ||
1996 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1997 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1998 no_vertical_scrollbar))
2001 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2004 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2006 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2007 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2010 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2013 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2016 static void UnmapDrawingArea(int id)
2018 UnmapGadget(level_editor_gadget[id]);
2021 void UnmapLevelEditorWindowGadgets()
2025 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2026 if (level_editor_gadget[i]->x < SX + SXSIZE)
2027 UnmapGadget(level_editor_gadget[i]);
2030 void UnmapLevelEditorGadgets()
2034 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2035 UnmapGadget(level_editor_gadget[i]);
2038 static void ResetUndoBuffer()
2040 undo_buffer_position = -1;
2041 undo_buffer_steps = -1;
2042 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2045 static void DrawEditModeWindow()
2047 if (edit_mode == ED_MODE_INFO)
2048 DrawLevelInfoWindow();
2049 else if (edit_mode == ED_MODE_PROPERTIES)
2050 DrawPropertiesWindow();
2051 else /* edit_mode == ED_MODE_DRAWING */
2052 DrawDrawingWindow();
2055 static boolean LevelChanged()
2057 boolean level_changed = FALSE;
2060 for(y=0; y<lev_fieldy; y++)
2061 for(x=0; x<lev_fieldx; x++)
2062 if (Feld[x][y] != Ur[x][y])
2063 level_changed = TRUE;
2065 return level_changed;
2068 static boolean LevelContainsPlayer()
2070 boolean player_found = FALSE;
2073 for(y=0; y<lev_fieldy; y++)
2074 for(x=0; x<lev_fieldx; x++)
2075 if (Feld[x][y] == EL_SPIELFIGUR ||
2076 Feld[x][y] == EL_SPIELER1 ||
2077 Feld[x][y] == EL_SP_MURPHY)
2078 player_found = TRUE;
2080 return player_found;
2085 CloseDoor(DOOR_CLOSE_ALL);
2086 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2088 if (level_editor_test_game)
2092 for(x=0; x<lev_fieldx; x++)
2093 for(y=0; y<lev_fieldy; y++)
2094 Feld[x][y] = Ur[x][y];
2096 for(x=0; x<lev_fieldx; x++)
2097 for(y=0; y<lev_fieldy; y++)
2098 Ur[x][y] = FieldBackup[x][y];
2100 level_editor_test_game = FALSE;
2104 edit_mode = ED_MODE_DRAWING;
2111 /* copy default editor door content to main double buffer */
2112 BlitBitmap(pix[PIX_DOOR], drawto,
2113 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2115 /* draw mouse button brush elements */
2116 DrawMiniGraphicExt(drawto, gc,
2117 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2118 el2gfx(new_element1));
2119 DrawMiniGraphicExt(drawto, gc,
2120 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2121 el2gfx(new_element2));
2122 DrawMiniGraphicExt(drawto, gc,
2123 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2124 el2gfx(new_element3));
2126 /* draw bigger door */
2127 DrawSpecialEditorDoor();
2129 /* draw new control window */
2130 BlitBitmap(pix[PIX_DOOR], drawto,
2131 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2133 redraw_mask |= REDRAW_ALL;
2135 MapControlButtons();
2137 /* copy actual editor door content to door double buffer for OpenDoor() */
2138 BlitBitmap(drawto, pix[PIX_DB_DOOR],
2139 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2141 DrawEditModeWindow();
2148 OpenDoor(DOOR_OPEN_1);
2151 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2155 static void AdjustDrawingAreaGadgets()
2157 int ed_xsize = lev_fieldx + 2;
2158 int ed_ysize = lev_fieldy + 2;
2159 int max_ed_fieldx = MAX_ED_FIELDX;
2160 int max_ed_fieldy = MAX_ED_FIELDY;
2161 boolean horizontal_scrollbar_needed;
2162 boolean vertical_scrollbar_needed;
2163 int x, y, width, height;
2164 int xoffset, yoffset;
2166 /* check if we need any scrollbars */
2167 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2168 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2170 /* check if we have a smaller editor field because of scrollbars */
2171 if (horizontal_scrollbar_needed)
2172 max_ed_fieldy = MAX_ED_FIELDY - 1;
2173 if (vertical_scrollbar_needed)
2174 max_ed_fieldx = MAX_ED_FIELDX - 1;
2176 /* check again if we now need more scrollbars because of less space */
2177 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2178 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2180 /* check if editor field gets even smaller after adding new scrollbars */
2181 if (horizontal_scrollbar_needed)
2182 max_ed_fieldy = MAX_ED_FIELDY - 1;
2183 if (vertical_scrollbar_needed)
2184 max_ed_fieldx = MAX_ED_FIELDX - 1;
2186 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2187 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2189 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2190 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2191 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2192 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2195 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2196 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2198 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2199 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2201 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2202 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2204 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2205 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2207 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2209 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2211 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2213 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2217 static void AdjustLevelScrollPosition()
2219 if (level_xpos < -1)
2221 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2222 level_xpos = lev_fieldx - ed_fieldx + 1;
2223 if (lev_fieldx < ed_fieldx - 2)
2226 if (level_ypos < -1)
2228 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2229 level_ypos = lev_fieldy - ed_fieldy + 1;
2230 if (lev_fieldy < ed_fieldy - 2)
2234 static void AdjustEditorScrollbar(int id)
2236 struct GadgetInfo *gi = level_editor_gadget[id];
2237 int items_max, items_visible, item_position;
2239 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2241 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2242 items_visible = ed_fieldx;
2243 item_position = level_xpos + 1;
2247 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2248 items_visible = ed_fieldy;
2249 item_position = level_ypos + 1;
2252 if (item_position > items_max - items_visible)
2253 item_position = items_max - items_visible;
2255 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2256 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2259 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2261 int gadget_id = textinput_info[textinput_id].gadget_id;
2262 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2264 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2267 static void ModifyEditorCounter(int counter_id, int new_value)
2269 int *counter_value = counterbutton_info[counter_id].value;
2270 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2271 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2273 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2275 if (counter_value != NULL)
2276 *counter_value = gi->text.number_value;
2279 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2281 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2282 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2284 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2287 static void PickDrawingElement(int button, int element)
2289 if (button < 1 || button > 3)
2294 new_element1 = element;
2295 DrawMiniGraphicExt(drawto, gc,
2296 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2297 el2gfx(new_element1));
2299 else if (button == 2)
2301 new_element2 = element;
2302 DrawMiniGraphicExt(drawto, gc,
2303 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2304 el2gfx(new_element2));
2308 new_element3 = element;
2309 DrawMiniGraphicExt(drawto, gc,
2310 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2311 el2gfx(new_element3));
2314 redraw_mask |= REDRAW_DOOR_1;
2317 static void DrawDrawingWindow()
2320 UnmapLevelEditorWindowGadgets();
2321 AdjustDrawingAreaGadgets();
2322 AdjustLevelScrollPosition();
2323 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2324 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2325 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2326 MapMainDrawingArea();
2329 static void DrawRandomPlacementBackgroundArea()
2331 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2332 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2333 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2334 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2337 ElementContent[0][0][0] = random_placement_background_element;
2339 /* draw decorative border for the object */
2342 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2344 ClearRectangle(drawto,
2345 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2346 MINI_TILEX + 2, MINI_TILEY + 2);
2348 /* copy border to the right location */
2349 BlitBitmap(drawto, drawto,
2350 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2351 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2353 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2355 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2358 static void DrawLevelInfoWindow()
2360 char infotext[1024];
2361 int xoffset_above = 0;
2362 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2363 int xoffset_right = counter_xsize;
2364 int yoffset_right = ED_BORDER_SIZE;
2365 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2366 int yoffset_right2 = ED_BORDER_SIZE;
2367 int font_color = FC_GREEN;
2371 UnmapLevelEditorWindowGadgets();
2373 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2374 "Level Settings", FS_BIG, FC_YELLOW);
2375 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2376 "Editor Settings", FS_BIG, FC_YELLOW);
2378 /* draw counter gadgets */
2379 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2381 if (counterbutton_info[i].infotext_above)
2383 x = counterbutton_info[i].x + xoffset_above;
2384 y = counterbutton_info[i].y + yoffset_above;
2386 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2387 infotext[MAX_INFOTEXT_LEN] = '\0';
2388 DrawTextF(x, y, font_color, infotext);
2391 if (counterbutton_info[i].infotext_right)
2393 x = counterbutton_info[i].x + xoffset_right;
2394 y = counterbutton_info[i].y + yoffset_right;
2396 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2397 infotext[MAX_INFOTEXT_LEN] = '\0';
2398 DrawTextF(x, y, font_color, infotext);
2401 ModifyEditorCounter(i, *counterbutton_info[i].value);
2402 MapCounterButtons(i);
2405 /* draw text input gadgets */
2406 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2408 x = textinput_info[i].x + xoffset_above;
2409 y = textinput_info[i].y + yoffset_above;
2411 sprintf(infotext, "%s:", textinput_info[i].infotext);
2412 infotext[MAX_INFOTEXT_LEN] = '\0';
2414 DrawTextF(x, y, font_color, infotext);
2415 ModifyEditorTextInput(i, textinput_info[i].value);
2416 MapTextInputGadget(i);
2419 /* draw radiobutton gadgets */
2420 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2423 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2425 x = radiobutton_info[i].x + xoffset_right2;
2426 y = radiobutton_info[i].y + yoffset_right2;
2428 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2429 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2430 GDI_CHECKED, checked, GDI_END);
2431 MapRadiobuttonGadget(i);
2434 /* draw checkbutton gadgets */
2435 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2437 x = checkbutton_info[i].x + xoffset_right2;
2438 y = checkbutton_info[i].y + yoffset_right2;
2440 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2441 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2442 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2443 MapCheckbuttonGadget(i);
2446 /* draw drawing area */
2447 DrawRandomPlacementBackgroundArea();
2450 static void DrawAmoebaContentArea()
2452 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2453 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2454 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2455 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2456 int font_color = FC_GREEN;
2459 ElementContent[0][0][0] = level.amoeba_content;
2461 /* draw decorative border for the object */
2464 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2466 ClearRectangle(drawto,
2467 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2468 MINI_TILEX + 2, MINI_TILEY + 2);
2470 /* copy border to the right location */
2471 BlitBitmap(drawto, drawto,
2472 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2473 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2475 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2476 FS_SMALL, font_color);
2478 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2480 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2483 static void DrawElementContentAreas()
2485 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2486 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2487 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2488 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2489 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2490 int xoffset_right = counter_xsize;
2491 int yoffset_right = ED_BORDER_SIZE;
2492 int font_color = FC_GREEN;
2495 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2498 ElementContent[i][x][y] = level.yam_content[i][x][y];
2500 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2501 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2503 /* display counter to choose number of element content areas */
2504 x = counterbutton_info[counter_id].x + xoffset_right;
2505 y = counterbutton_info[counter_id].y + yoffset_right;
2506 DrawTextF(x, y, font_color, "number of content areas");
2508 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2509 MapCounterButtons(counter_id);
2511 /* delete content areas in case of reducing number of them */
2512 ClearRectangle(backbuffer,
2513 SX, area_sy - MINI_TILEX,
2514 SXSIZE, 12 * MINI_TILEY);
2516 /* draw some decorative border for the objects */
2517 for (i=0; i<level.num_yam_contents; i++)
2521 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2524 ClearRectangle(drawto,
2525 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2526 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2527 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2530 /* copy border to the right location */
2531 BlitBitmap(drawto, drawto,
2532 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2533 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2535 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2536 "Content", FS_SMALL, font_color);
2537 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2538 "when", FS_SMALL, font_color);
2539 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2540 "smashed", FS_SMALL, font_color);
2542 for (i=0; i<level.num_yam_contents; i++)
2546 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2547 ElementContent[i][x][y]);
2549 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2550 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2551 font_color, "%d", i + 1);
2554 for (i=0; i<level.num_yam_contents; i++)
2555 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2558 #define TEXT_COLLECTING "Score for collecting"
2559 #define TEXT_SMASHING "Score for smashing"
2560 #define TEXT_CRACKING "Score for cracking"
2561 #define TEXT_SPEED "Speed of amoeba growth"
2562 #define TEXT_DURATION "Duration when activated"
2564 static void DrawPropertiesWindow()
2566 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2567 int num_elements_in_level;
2569 int xoffset_right = counter_xsize;
2570 int yoffset_right = ED_BORDER_SIZE;
2571 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2572 int yoffset_right2 = ED_BORDER_SIZE;
2575 int font_color = FC_GREEN;
2582 } elements_with_counter[] =
2584 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2585 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2586 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2587 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2588 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2589 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2590 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2591 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2592 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2593 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2594 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2595 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2596 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2597 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2598 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2599 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2600 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2601 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2602 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2603 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2604 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2605 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2606 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2607 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2608 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2609 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2610 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2611 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2612 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2613 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2614 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2615 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2616 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2617 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2618 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2619 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2620 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2621 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2622 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2623 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2624 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2625 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2626 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2627 { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
2628 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2633 UnmapLevelEditorWindowGadgets();
2635 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2636 "Element Settings", FS_BIG, FC_YELLOW);
2638 /* draw some decorative border for the object */
2641 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2643 ClearRectangle(drawto,
2644 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2645 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2646 TILEX + 2, TILEY + 2);
2648 /* copy border to the right location */
2649 BlitBitmap(drawto, drawto,
2650 SX + xstart * MINI_TILEX,
2651 SY + ystart * MINI_TILEY,
2652 2 * TILEX, 2 * TILEY,
2653 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2654 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2656 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2658 /* copy the whole stuff to the definitive location */
2659 BlitBitmap(drawto, drawto,
2660 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2661 SY + ystart * MINI_TILEY - MINI_TILEY,
2662 2 * TILEX, 2 * TILEY,
2663 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2664 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2666 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2667 font_color, element_info[properties_element]);
2669 num_elements_in_level = 0;
2670 for (y=0; y<lev_fieldy; y++)
2671 for (x=0; x<lev_fieldx; x++)
2672 if (Feld[x][y] == properties_element)
2673 num_elements_in_level++;
2674 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2676 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2677 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2678 "%d (%.2f%%)", num_elements_in_level, percentage);
2680 /* check if there are elements where a score can be chosen for */
2681 for (i=0; elements_with_counter[i].element != -1; i++)
2683 if (elements_with_counter[i].element == properties_element)
2685 int x = counterbutton_info[counter_id].x + xoffset_right;
2686 int y = counterbutton_info[counter_id].y + yoffset_right;
2688 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2689 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2691 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2692 MapCounterButtons(counter_id);
2697 if (HAS_CONTENT(properties_element))
2699 /* draw stickybutton gadget */
2700 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2701 x = checkbutton_info[i].x + xoffset_right2;
2702 y = checkbutton_info[i].y + yoffset_right2;
2704 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2705 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2706 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2707 MapCheckbuttonGadget(i);
2709 if (IS_AMOEBOID(properties_element))
2710 DrawAmoebaContentArea();
2712 DrawElementContentAreas();
2716 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2718 int lx = sx + level_xpos;
2719 int ly = sy + level_ypos;
2721 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2724 Feld[lx][ly] = element;
2727 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2728 int element, boolean change_level)
2730 if (from_y == to_y) /* horizontal line */
2736 swap_numbers(&from_x, &to_x);
2738 for (x=from_x; x<=to_x; x++)
2739 DrawLineElement(x, y, element, change_level);
2741 else if (from_x == to_x) /* vertical line */
2747 swap_numbers(&from_y, &to_y);
2749 for (y=from_y; y<=to_y; y++)
2750 DrawLineElement(x, y, element, change_level);
2752 else /* diagonal line */
2754 int len_x = ABS(to_x - from_x);
2755 int len_y = ABS(to_y - from_y);
2758 if (len_y < len_x) /* a < 1 */
2760 float a = (float)len_y / (float)len_x;
2763 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2765 for (x=0; x<=len_x; x++)
2767 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2768 DrawLineElement(from_x + x, from_y + y, element, change_level);
2773 float a = (float)len_x / (float)len_y;
2776 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2778 for (y=0; y<=len_y; y++)
2780 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2781 DrawLineElement(from_x + x, from_y + y, element, change_level);
2787 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2788 int element, boolean change_level)
2790 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2791 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2792 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2793 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2796 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2797 int element, boolean change_level)
2802 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2804 for (y=from_y; y<=to_y; y++)
2805 DrawLine(from_x, y, to_x, y, element, change_level);
2808 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2809 int element, boolean change_level)
2811 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2812 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2813 int len_x = ABS(to_x - from_x);
2814 int len_y = ABS(to_y - from_y);
2817 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2819 /* not optimal (some points get drawn twice) but simple,
2820 and fast enough for the few points we are drawing */
2822 for (x=0; x<=radius; x++)
2826 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2828 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2829 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2830 lx = sx + level_xpos;
2831 ly = sy + level_ypos;
2833 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2834 DrawLineElement(sx, sy, element, change_level);
2837 for (y=0; y<=radius; y++)
2841 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2843 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2844 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2845 lx = sx + level_xpos;
2846 ly = sy + level_ypos;
2848 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2849 DrawLineElement(sx, sy, element, change_level);
2853 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2854 int element, boolean change_level)
2856 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2857 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2859 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2862 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2863 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2864 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2865 int element, boolean change_level)
2867 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2868 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2869 int mirror_to_x2 = from_x - (to_x2 - from_x);
2870 int mirror_to_y2 = from_y - (to_y2 - from_y);
2872 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2873 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2874 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2875 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2879 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2881 int from_sx, from_sy;
2885 swap_numbers(&from_x, &to_x);
2888 swap_numbers(&from_y, &to_y);
2890 from_sx = SX + from_x * MINI_TILEX;
2891 from_sy = SY + from_y * MINI_TILEY;
2892 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2893 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2895 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
2896 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
2897 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
2898 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
2900 if (from_x == to_x && from_y == to_y)
2901 MarkTileDirty(from_x/2, from_y/2);
2903 redraw_mask |= REDRAW_FIELD;
2906 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2907 int element, boolean change_level)
2909 if (element == -1 || change_level)
2910 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2912 DrawAreaBorder(from_x, from_y, to_x, to_y);
2915 /* values for CopyBrushExt() */
2916 #define CB_AREA_TO_BRUSH 0
2917 #define CB_BRUSH_TO_CURSOR 1
2918 #define CB_BRUSH_TO_LEVEL 2
2919 #define CB_DELETE_OLD_CURSOR 3
2921 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2922 int button, int mode)
2924 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2925 static int brush_width, brush_height;
2926 static int last_cursor_x = -1, last_cursor_y = -1;
2927 static boolean delete_old_brush;
2928 int new_element = BUTTON_ELEMENT(button);
2931 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2934 if (mode == CB_AREA_TO_BRUSH)
2936 int from_lx, from_ly;
2939 swap_numbers(&from_x, &to_x);
2942 swap_numbers(&from_y, &to_y);
2944 brush_width = to_x - from_x + 1;
2945 brush_height = to_y - from_y + 1;
2947 from_lx = from_x + level_xpos;
2948 from_ly = from_y + level_ypos;
2950 for (y=0; y<brush_height; y++)
2952 for (x=0; x<brush_width; x++)
2954 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2957 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2962 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2964 delete_old_brush = FALSE;
2966 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2967 mode == CB_BRUSH_TO_LEVEL)
2969 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2970 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2971 int cursor_from_x = cursor_x - brush_width / 2;
2972 int cursor_from_y = cursor_y - brush_height / 2;
2973 int border_from_x = cursor_x, border_from_y = cursor_y;
2974 int border_to_x = cursor_x, border_to_y = cursor_y;
2976 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2977 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2979 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2980 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2982 delete_old_brush = FALSE;
2986 for (y=0; y<brush_height; y++)
2988 for (x=0; x<brush_width; x++)
2990 int sx = cursor_from_x + x;
2991 int sy = cursor_from_y + y;
2992 int lx = sx + level_xpos;
2993 int ly = sy + level_ypos;
2994 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2995 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2996 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2997 brush_buffer[x][y] : new_element);
2999 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3001 if (sx < border_from_x)
3003 else if (sx > border_to_x)
3005 if (sy < border_from_y)
3007 else if (sy > border_to_y)
3010 DrawLineElement(sx, sy, element, change_level);
3015 if (mode != CB_DELETE_OLD_CURSOR)
3016 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3018 last_cursor_x = cursor_x;
3019 last_cursor_y = cursor_y;
3020 delete_old_brush = TRUE;
3024 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3027 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3030 static void CopyBrushToLevel(int x, int y, int button)
3032 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3035 static void CopyBrushToCursor(int x, int y)
3037 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3040 static void DeleteBrushFromCursor()
3042 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3045 static void FloodFill(int from_x, int from_y, int fill_element)
3049 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3050 static int safety = 0;
3052 /* check if starting field still has the desired content */
3053 if (Feld[from_x][from_y] == fill_element)
3058 if (safety > lev_fieldx*lev_fieldy)
3059 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3061 old_element = Feld[from_x][from_y];
3062 Feld[from_x][from_y] = fill_element;
3066 x = from_x + check[i][0];
3067 y = from_y + check[i][1];
3069 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3070 FloodFill(x, y, fill_element);
3076 /* values for DrawLevelText() modes */
3078 #define TEXT_SETCURSOR 1
3079 #define TEXT_WRITECHAR 2
3080 #define TEXT_BACKSPACE 3
3081 #define TEXT_NEWLINE 4
3083 #define TEXT_QUERY_TYPING 6
3085 static int DrawLevelText(int sx, int sy, char letter, int mode)
3087 static short delete_buffer[MAX_LEV_FIELDX];
3088 static int start_sx, start_sy;
3089 static int last_sx, last_sy;
3090 static boolean typing = FALSE;
3091 int letter_element = EL_CHAR_ASCII0 + letter;
3094 /* map lower case letters to upper case and convert special characters */
3095 if (letter >= 'a' && letter <= 'z')
3096 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3097 else if (letter == 'ä' || letter == 'Ä')
3098 letter_element = EL_CHAR_AE;
3099 else if (letter == 'ö' || letter == 'Ö')
3100 letter_element = EL_CHAR_OE;
3101 else if (letter == 'ü' || letter == 'Ü')
3102 letter_element = EL_CHAR_UE;
3103 else if (letter == '^')
3104 letter_element = EL_CHAR_COPY;
3106 letter_element = EL_CHAR_ASCII0 + letter;
3108 if (mode != TEXT_INIT)
3113 if (mode != TEXT_SETCURSOR)
3119 lx = last_sx + level_xpos;
3120 ly = last_sy + level_ypos;
3127 DrawLevelText(0, 0, 0, TEXT_END);
3130 start_sx = last_sx = sx;
3131 start_sy = last_sy = sy;
3132 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3135 case TEXT_SETCURSOR:
3136 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3137 DrawAreaBorder(sx, sy, sx, sy);
3142 case TEXT_WRITECHAR:
3143 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3145 delete_buffer[sx - start_sx] = Feld[lx][ly];
3146 Feld[lx][ly] = letter_element;
3148 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3149 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3150 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3151 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3153 DrawLevelText(0, 0, 0, TEXT_END);
3157 case TEXT_BACKSPACE:
3160 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3161 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3162 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3167 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3168 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3170 DrawLevelText(0, 0, 0, TEXT_END);
3174 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3175 DrawMiniElement(sx, sy, Feld[lx][ly]);
3179 case TEXT_QUERY_TYPING:
3189 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3190 int element, boolean change_level)
3192 int lx = sx + level_xpos;
3193 int ly = sy + level_ypos;
3196 DrawMiniElement(sx, sy, Feld[lx][ly]);
3198 DrawAreaBorder(sx, sy, sx, sy);
3201 static void CopyLevelToUndoBuffer(int mode)
3203 static boolean accumulated_undo = FALSE;
3204 boolean new_undo_buffer_position = TRUE;
3205 int last_border_element;
3210 case UNDO_IMMEDIATE:
3211 accumulated_undo = FALSE;
3214 case UNDO_ACCUMULATE:
3215 if (accumulated_undo)
3216 new_undo_buffer_position = FALSE;
3217 accumulated_undo = TRUE;
3224 if (new_undo_buffer_position)
3226 /* new position in undo buffer ring */
3227 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3229 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3230 undo_buffer_steps++;
3233 for(x=0; x<lev_fieldx; x++)
3234 for(y=0; y<lev_fieldy; y++)
3235 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3237 /* check if drawing operation forces change of border style */
3238 last_border_element = BorderElement;
3240 if (BorderElement != last_border_element)
3241 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3245 printf("level saved to undo buffer\n");
3250 static void RandomPlacement(int new_element)
3252 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3253 int num_free_positions;
3258 /* determine number of free positions for the new elements */
3259 /* (maybe this statement should be formatted a bit more readable...) */
3260 num_free_positions = 0;
3261 for (x=0; x<lev_fieldx; x++)
3262 for (y=0; y<lev_fieldy; y++)
3263 if ((free_position[x][y] =
3264 ((random_placement_background_restricted &&
3265 Feld[x][y] == random_placement_background_element) ||
3266 (!random_placement_background_restricted &&
3267 Feld[x][y] != new_element))) == TRUE)
3268 num_free_positions++;
3270 /* determine number of new elements to place there */
3271 num_percentage = num_free_positions * random_placement_value / 100;
3272 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3273 num_percentage : random_placement_value);
3275 /* if not more free positions than elements to place, fill whole level */
3276 if (num_elements >= num_free_positions)
3278 for (x=0; x<lev_fieldx; x++)
3279 for (y=0; y<lev_fieldy; y++)
3280 Feld[x][y] = new_element;
3282 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3283 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3287 while (num_elements > 0)
3289 x = RND(lev_fieldx);
3290 y = RND(lev_fieldy);
3292 /* don't place element at the same position twice */
3293 if (free_position[x][y])
3295 free_position[x][y] = FALSE;
3296 Feld[x][y] = new_element;
3301 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3302 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3305 void WrapLevel(int dx, int dy)
3307 int wrap_dx = lev_fieldx - dx;
3308 int wrap_dy = lev_fieldy - dy;
3311 for(x=0; x<lev_fieldx; x++)
3312 for(y=0; y<lev_fieldy; y++)
3313 FieldBackup[x][y] = Feld[x][y];
3315 for(x=0; x<lev_fieldx; x++)
3316 for(y=0; y<lev_fieldy; y++)
3318 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3320 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3321 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3324 static void HandleDrawingAreas(struct GadgetInfo *gi)
3326 static boolean started_inside_drawing_area = FALSE;
3327 int id = gi->custom_id;
3328 boolean button_press_event;
3329 boolean button_release_event;
3330 boolean inside_drawing_area = !gi->event.off_borders;
3331 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3332 int actual_drawing_function;
3333 int button = gi->event.button;
3334 int new_element = BUTTON_ELEMENT(button);
3335 int sx = gi->event.x, sy = gi->event.y;
3336 int min_sx = 0, min_sy = 0;
3337 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3339 int min_lx = 0, min_ly = 0;
3340 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3343 /* handle info callback for each invocation of action callback */
3344 gi->callback_info(gi);
3346 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3347 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3349 /* make sure to stay inside drawing area boundaries */
3350 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3351 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3355 /* get positions inside level field */
3356 lx = sx + level_xpos;
3357 ly = sy + level_ypos;
3359 if (!IN_LEV_FIELD(lx, ly))
3360 inside_drawing_area = FALSE;
3362 /* make sure to stay inside level field boundaries */
3363 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3364 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3366 /* correct drawing area positions accordingly */
3367 sx = lx - level_xpos;
3368 sy = ly - level_ypos;
3371 if (button_press_event)
3372 started_inside_drawing_area = inside_drawing_area;
3374 if (!started_inside_drawing_area)
3377 if (!button && !button_release_event)
3380 /* automatically switch to 'single item' drawing mode, if needed */
3381 actual_drawing_function =
3382 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3384 switch (actual_drawing_function)
3386 case GADGET_ID_SINGLE_ITEMS:
3389 if (button_release_event)
3391 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3393 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3394 !inside_drawing_area)
3395 DeleteBrushFromCursor();
3401 if (draw_with_brush)
3403 if (!button_release_event)
3404 CopyBrushToLevel(sx, sy, button);
3406 else if (new_element != Feld[lx][ly])
3408 if (new_element == EL_SPIELFIGUR)
3410 /* remove player at old position */
3411 for(y=0; y<lev_fieldy; y++)
3413 for(x=0; x<lev_fieldx; x++)
3415 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3417 Feld[x][y] = EL_LEERRAUM;
3418 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3419 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3420 DrawMiniElement(x - level_xpos, y - level_ypos,
3427 Feld[lx][ly] = new_element;
3428 DrawMiniElement(sx, sy, new_element);
3433 DrawMiniGraphicExt(drawto, gc,
3434 gi->x + sx * MINI_TILEX,
3435 gi->y + sy * MINI_TILEY,
3436 el2gfx(new_element));
3437 DrawMiniGraphicExt(window, gc,
3438 gi->x + sx * MINI_TILEX,
3439 gi->y + sy * MINI_TILEY,
3440 el2gfx(new_element));
3442 if (id == GADGET_ID_AMOEBA_CONTENT)
3443 level.amoeba_content = new_element;
3444 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3445 random_placement_background_element = new_element;
3446 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3447 id <= GADGET_ID_ELEM_CONTENT_7)
3448 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3453 case GADGET_ID_CONNECTED_ITEMS:
3455 static int last_sx = -1;
3456 static int last_sy = -1;
3458 if (button_release_event)
3459 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3463 if (!button_press_event)
3464 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3472 case GADGET_ID_LINE:
3474 case GADGET_ID_RECTANGLE:
3475 case GADGET_ID_FILLED_BOX:
3476 case GADGET_ID_GRAB_BRUSH:
3477 case GADGET_ID_TEXT:
3479 static int last_sx = -1;
3480 static int last_sy = -1;
3481 static int start_sx = -1;
3482 static int start_sy = -1;
3483 void (*draw_func)(int, int, int, int, int, boolean);
3485 if (drawing_function == GADGET_ID_LINE)
3486 draw_func = DrawLine;
3487 else if (drawing_function == GADGET_ID_ARC)
3488 draw_func = DrawArc;
3489 else if (drawing_function == GADGET_ID_RECTANGLE)
3490 draw_func = DrawRectangle;
3491 else if (drawing_function == GADGET_ID_FILLED_BOX)
3492 draw_func = DrawFilledBox;
3493 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3494 draw_func = SelectArea;
3495 else /* (drawing_function == GADGET_ID_TEXT) */
3496 draw_func = SetTextCursor;
3498 if (button_press_event)
3500 draw_func(sx, sy, sx, sy, new_element, FALSE);
3501 start_sx = last_sx = sx;
3502 start_sy = last_sy = sy;
3504 if (drawing_function == GADGET_ID_TEXT)
3505 DrawLevelText(0, 0, 0, TEXT_END);
3507 else if (button_release_event)
3509 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3510 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3512 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3513 CopyBrushToCursor(sx, sy);
3514 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3515 draw_with_brush = TRUE;
3517 else if (drawing_function == GADGET_ID_TEXT)
3518 DrawLevelText(sx, sy, 0, TEXT_INIT);
3520 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3522 else if (last_sx != sx || last_sy != sy)
3524 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3525 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3532 case GADGET_ID_FLOOD_FILL:
3533 if (button_press_event && Feld[lx][ly] != new_element)
3535 FloodFill(lx, ly, new_element);
3536 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3537 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3541 case GADGET_ID_PICK_ELEMENT:
3542 if (button_release_event)
3543 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3545 PickDrawingElement(button, Feld[lx][ly]);
3554 static void HandleCounterButtons(struct GadgetInfo *gi)
3556 int gadget_id = gi->custom_id;
3557 int counter_id = gi->custom_type_id;
3558 int button = gi->event.button;
3559 int *counter_value = counterbutton_info[counter_id].value;
3560 int step = BUTTON_STEPSIZE(button) *
3561 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3563 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3565 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3566 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3567 boolean level_changed = LevelChanged();
3569 if ((level_changed && pressed) || (!level_changed && released))
3572 if (level_changed && !Request("Level has changed! Discard changes ?",
3575 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3576 ModifyEditorCounter(counter_id, *counter_value);
3581 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3582 *counter_value = gi->text.number_value;
3584 ModifyEditorCounter(counter_id, *counter_value + step);
3588 case ED_COUNTER_ID_ELEM_CONTENT:
3589 DrawElementContentAreas();
3592 case ED_COUNTER_ID_LEVEL_XSIZE:
3593 case ED_COUNTER_ID_LEVEL_YSIZE:
3594 lev_fieldx = level.fieldx;
3595 lev_fieldy = level.fieldy;
3598 case ED_COUNTER_ID_SELECT_LEVEL:
3599 LoadLevel(level_nr);
3601 DrawEditModeWindow();
3609 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3611 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3614 static void HandleRadiobuttons(struct GadgetInfo *gi)
3616 *radiobutton_info[gi->custom_type_id].value =
3617 radiobutton_info[gi->custom_type_id].checked_value;
3620 static void HandleCheckbuttons(struct GadgetInfo *gi)
3622 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3625 static void HandleControlButtons(struct GadgetInfo *gi)
3627 int id = gi->custom_id;
3628 int button = gi->event.button;
3629 int step = BUTTON_STEPSIZE(button);
3630 int new_element = BUTTON_ELEMENT(button);
3633 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3634 DrawLevelText(0, 0, 0, TEXT_END);
3636 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3637 edit_mode != ED_MODE_DRAWING)
3639 DrawDrawingWindow();
3640 edit_mode = ED_MODE_DRAWING;
3645 case GADGET_ID_SCROLL_LEFT:
3646 if (level_xpos >= 0)
3648 if (lev_fieldx < ed_fieldx - 2)
3652 if (level_xpos < -1)
3655 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3657 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3659 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3660 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3664 case GADGET_ID_SCROLL_RIGHT:
3665 if (level_xpos <= lev_fieldx - ed_fieldx)
3667 if (lev_fieldx < ed_fieldx - 2)
3671 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3672 level_xpos = lev_fieldx - ed_fieldx + 1;
3674 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3676 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3678 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3679 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3683 case GADGET_ID_SCROLL_UP:
3684 if (level_ypos >= 0)
3686 if (lev_fieldy < ed_fieldy - 2)
3690 if (level_ypos < -1)
3693 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3695 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3697 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3698 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3702 case GADGET_ID_SCROLL_DOWN:
3703 if (level_ypos <= lev_fieldy - ed_fieldy)
3705 if (lev_fieldy < ed_fieldy - 2)
3709 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3710 level_ypos = lev_fieldy - ed_fieldy + 1;
3712 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3714 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3716 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3717 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3721 case GADGET_ID_SCROLL_HORIZONTAL:
3722 level_xpos = gi->event.item_position - 1;
3723 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3726 case GADGET_ID_SCROLL_VERTICAL:
3727 level_ypos = gi->event.item_position - 1;
3728 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3731 case GADGET_ID_SCROLL_LIST_UP:
3732 case GADGET_ID_SCROLL_LIST_DOWN:
3733 case GADGET_ID_SCROLL_LIST_VERTICAL:
3734 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3735 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3738 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3739 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3741 if (element_shift < 0)
3743 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3744 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3746 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3747 GDI_SCROLLBAR_ITEM_POSITION,
3748 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3751 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3753 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3754 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3755 struct GadgetDesign *gd = &gi->deco.design;
3756 int element = editor_element[element_shift + i];
3759 getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
3760 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3765 case GADGET_ID_WRAP_LEFT:
3766 WrapLevel(-step, 0);
3769 case GADGET_ID_WRAP_RIGHT:
3773 case GADGET_ID_WRAP_UP:
3774 WrapLevel(0, -step);
3777 case GADGET_ID_WRAP_DOWN:
3781 case GADGET_ID_SINGLE_ITEMS:
3782 case GADGET_ID_CONNECTED_ITEMS:
3783 case GADGET_ID_LINE:
3785 case GADGET_ID_TEXT:
3786 case GADGET_ID_RECTANGLE:
3787 case GADGET_ID_FILLED_BOX:
3788 case GADGET_ID_FLOOD_FILL:
3789 case GADGET_ID_GRAB_BRUSH:
3790 case GADGET_ID_PICK_ELEMENT:
3791 last_drawing_function = drawing_function;
3792 drawing_function = id;
3793 draw_with_brush = FALSE;
3796 case GADGET_ID_RANDOM_PLACEMENT:
3797 RandomPlacement(new_element);
3800 case GADGET_ID_PROPERTIES:
3801 if (edit_mode != ED_MODE_PROPERTIES)
3803 properties_element = new_element;
3804 DrawPropertiesWindow();
3805 edit_mode = ED_MODE_PROPERTIES;
3809 DrawDrawingWindow();
3810 edit_mode = ED_MODE_DRAWING;
3814 case GADGET_ID_UNDO:
3815 if (undo_buffer_steps == 0)
3817 Request("Undo buffer empty !", REQ_CONFIRM);
3821 undo_buffer_position =
3822 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3823 undo_buffer_steps--;
3825 for(x=0; x<lev_fieldx; x++)
3826 for(y=0; y<lev_fieldy; y++)
3827 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3828 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3831 case GADGET_ID_INFO:
3832 if (edit_mode != ED_MODE_INFO)
3834 DrawLevelInfoWindow();
3835 edit_mode = ED_MODE_INFO;
3839 DrawDrawingWindow();
3840 edit_mode = ED_MODE_DRAWING;
3844 case GADGET_ID_CLEAR:
3845 for(x=0; x<MAX_LEV_FIELDX; x++)
3846 for(y=0; y<MAX_LEV_FIELDY; y++)
3847 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3848 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3850 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3853 case GADGET_ID_SAVE:
3854 if (leveldir_current->readonly)
3856 Request("This level is read only !", REQ_CONFIRM);
3860 if (!LevelContainsPlayer)
3861 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3864 if (Request("Save this level and kill the old ?", REQ_ASK))
3866 for(x=0; x<lev_fieldx; x++)
3867 for(y=0; y<lev_fieldy; y++)
3868 Ur[x][y] = Feld[x][y];
3869 SaveLevel(level_nr);
3874 case GADGET_ID_TEST:
3875 if (!LevelContainsPlayer)
3876 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3879 for(x=0; x<lev_fieldx; x++)
3880 for(y=0; y<lev_fieldy; y++)
3881 FieldBackup[x][y] = Ur[x][y];
3883 for(x=0; x<lev_fieldx; x++)
3884 for(y=0; y<lev_fieldy; y++)
3885 Ur[x][y] = Feld[x][y];
3887 UnmapLevelEditorGadgets();
3888 UndrawSpecialEditorDoor();
3890 CloseDoor(DOOR_CLOSE_ALL);
3892 DrawCompleteVideoDisplay();
3894 if (setup.autorecord)
3895 TapeStartRecording();
3897 level_editor_test_game = TRUE;
3898 game_status = PLAYING;
3904 case GADGET_ID_EXIT:
3905 if (!LevelChanged() ||
3906 Request("Level has changed! Exit without saving ?",
3907 REQ_ASK | REQ_STAY_OPEN))
3909 CloseDoor(DOOR_CLOSE_1);
3912 CloseDoor(DOOR_CLOSE_ALL);
3915 game_status = MAINMENU;
3920 CloseDoor(DOOR_CLOSE_1);
3921 BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
3922 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3923 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3924 OpenDoor(DOOR_OPEN_1);
3929 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3930 id <= GADGET_ID_ELEMENTLIST_LAST)
3932 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3933 int new_element = editor_element[element_position + element_shift];
3935 PickDrawingElement(button, new_element);
3937 if (!HAS_CONTENT(properties_element) ||
3938 !stick_element_properties_window)
3940 properties_element = new_element;
3941 if (edit_mode == ED_MODE_PROPERTIES)
3942 DrawPropertiesWindow();
3945 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3946 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3949 else if (gi->event.type == GD_EVENT_PRESSED)
3950 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3951 else if (gi->event.type == GD_EVENT_RELEASED)
3952 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3953 else if (gi->event.type == GD_EVENT_MOVING)
3954 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3956 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3962 void HandleLevelEditorKeyInput(Key key)
3964 char letter = getCharFromKey(key);
3965 int button = MB_LEFT;
3967 if (drawing_function == GADGET_ID_TEXT &&
3968 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3971 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3972 else if (key == KEY_Delete || key == KEY_BackSpace)
3973 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3974 else if (key == KEY_Return)
3975 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3977 else if (button_status == MB_RELEASED)
3984 id = GADGET_ID_SCROLL_LEFT;
3987 id = GADGET_ID_SCROLL_RIGHT;
3990 id = GADGET_ID_SCROLL_UP;
3993 id = GADGET_ID_SCROLL_DOWN;
3996 id = GADGET_ID_SCROLL_LIST_UP;
4000 id = GADGET_ID_SCROLL_LIST_DOWN;
4005 id = GADGET_ID_NONE;
4009 if (id != GADGET_ID_NONE)
4010 ClickOnGadget(level_editor_gadget[id], button);
4011 else if (letter == '.')
4012 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4013 else if (key == KEY_space || key == KEY_Return)
4014 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4016 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4017 if (letter && letter == control_info[i].shortcut)
4018 if (!anyTextGadgetActive())
4019 ClickOnGadget(level_editor_gadget[i], button);
4023 void ClearEditorGadgetInfoText()
4025 ClearRectangle(drawto,
4026 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4027 redraw_mask |= REDRAW_FIELD;
4030 void HandleEditorGadgetInfoText(void *ptr)
4032 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4033 char infotext[MAX_INFOTEXT_LEN + 1];
4034 char shortcut[MAX_INFOTEXT_LEN + 1];
4036 ClearEditorGadgetInfoText();
4038 /* misuse this function to delete brush cursor, if needed */
4039 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4040 DeleteBrushFromCursor();
4042 if (gi == NULL || gi->info_text == NULL)
4045 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4046 infotext[MAX_INFOTEXT_LEN] = '\0';
4048 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4050 int key = control_info[gi->custom_id].shortcut;
4054 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4055 sprintf(shortcut, " ('.' or '%c')", key);
4056 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4057 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4058 else /* normal case */
4059 sprintf(shortcut, " ('%s%c')",
4060 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4062 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4063 strcat(infotext, shortcut);
4067 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4070 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4072 static int start_lx, start_ly;
4074 int id = gi->custom_id;
4075 int sx = gi->event.x;
4076 int sy = gi->event.y;
4077 int lx = sx + level_xpos;
4078 int ly = sy + level_ypos;
4079 int min_sx = 0, min_sy = 0;
4080 int max_sx = gi->drawing.area_xsize - 1;
4081 int max_sy = gi->drawing.area_ysize - 1;
4083 ClearEditorGadgetInfoText();
4085 /* make sure to stay inside drawing area boundaries */
4086 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4087 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4089 if (id == GADGET_ID_DRAWING_LEVEL)
4093 int min_lx = 0, min_ly = 0;
4094 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4096 /* get positions inside level field */
4097 lx = sx + level_xpos;
4098 ly = sy + level_ypos;
4100 /* make sure to stay inside level field boundaries */
4101 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4102 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4104 /* correct drawing area positions accordingly */
4105 sx = lx - level_xpos;
4106 sy = ly - level_ypos;
4109 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4111 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4113 if (gi->event.type == GD_EVENT_PRESSED)
4119 switch (drawing_function)
4121 case GADGET_ID_SINGLE_ITEMS:
4122 infotext = "Drawing single items";
4124 case GADGET_ID_CONNECTED_ITEMS:
4125 infotext = "Drawing connected items";
4127 case GADGET_ID_LINE:
4128 infotext = "Drawing line";
4131 infotext = "Drawing arc";
4133 case GADGET_ID_TEXT:
4134 infotext = "Setting text cursor";
4136 case GADGET_ID_RECTANGLE:
4137 infotext = "Drawing rectangle";
4139 case GADGET_ID_FILLED_BOX:
4140 infotext = "Drawing filled box";
4142 case GADGET_ID_FLOOD_FILL:
4143 infotext = "Flood fill";
4145 case GADGET_ID_GRAB_BRUSH:
4146 infotext = "Grabbing brush";
4148 case GADGET_ID_PICK_ELEMENT:
4149 infotext = "Picking element";
4153 infotext = "Drawing position";
4157 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4158 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4159 "%s: %d, %d", infotext, lx, ly);
4161 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4162 "%s: %d, %d", infotext,
4163 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4165 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4166 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4167 "%s", element_info[Feld[lx][ly]]);
4169 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4170 "Level position: %d, %d", lx, ly);
4173 /* misuse this function to draw brush cursor, if needed */
4174 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4176 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4177 CopyBrushToCursor(sx, sy);
4179 DeleteBrushFromCursor();
4182 else if (id == GADGET_ID_AMOEBA_CONTENT)
4183 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4185 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4186 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4187 "Random placement background");
4189 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4190 "Content area %d position: %d, %d",
4191 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);