1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (29 * MINI_TILEX)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS 24
135 #define ED_SCROLLBUTTON_YPOS 0
136 #define ED_SCROLLBAR_XPOS 24
137 #define ED_SCROLLBAR_YPOS 64
139 #define ED_SCROLLBUTTON_XSIZE 16
140 #define ED_SCROLLBUTTON_YSIZE 16
142 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS (0)
144 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS (0)
147 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS 50
161 #define ED_SCROLLBUTTON2_YPOS 0
162 #define ED_SCROLLBAR2_XPOS 50
163 #define ED_SCROLLBAR2_YPOS 20
165 #define ED_SCROLLBUTTON2_XSIZE 10
166 #define ED_SCROLLBUTTON2_YSIZE 10
168 #define ED_SCROLL2_UP_XPOS 85
169 #define ED_SCROLL2_UP_YPOS 30
170 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
180 ED_ELEMENTLIST_YSIZE - \
181 2 * ED_SCROLLBUTTON2_YSIZE)
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS 6
194 #define ED_BUTTON_ELEM_YPOS 30
195 #define ED_BUTTON_ELEM_XSIZE 22
196 #define ED_BUTTON_ELEM_YSIZE 22
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS 60
200 #define ED_BUTTON_COUNT_XSIZE 20
201 #define ED_BUTTON_COUNT_YSIZE 20
202 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE 52
205 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS 27
207 #define ED_WIN_COUNT2_YPOS 3
208 #define ED_WIN_COUNT2_XSIZE 46
209 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_BUTTON_MINUS_XPOS 2
212 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
216 ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
223 2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
227 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
229 4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
232 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
234 2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236 3 * (2 + ED_WIN_COUNT_YSIZE))
238 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS SX
243 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE SXSIZE
245 #define INFOTEXT_YSIZE MINI_TILEX
249 -----------------------------------------------------------------------------
250 editor gadget definitions
251 -----------------------------------------------------------------------------
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE -1
256 #define GADGET_ID_TOOLBOX_FIRST 0
258 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
284 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
333 /* drawing area identifiers */
334 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
336 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
337 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
338 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
339 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
340 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
341 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
342 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
343 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
344 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
345 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
346 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
347 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
348 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
349 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 14)
352 /* text input identifiers */
353 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 15)
355 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
356 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
358 /* selectbox identifiers */
359 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
361 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
362 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
363 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
364 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
365 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
366 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
367 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
368 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7)
369 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 8)
370 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 9)
371 #define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
372 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
374 /* textbutton identifiers */
375 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 12)
377 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
378 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
379 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
380 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
382 /* gadgets for scrolling of drawing area */
383 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
385 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
386 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
387 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
388 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
389 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
390 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
392 /* gadgets for scrolling element list */
393 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
395 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
396 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
397 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
399 /* checkbuttons for level/element properties */
400 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
402 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
403 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
404 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
405 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
406 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
407 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
408 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
409 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
410 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
411 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
412 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
413 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
414 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
415 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
416 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
417 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
418 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
419 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
420 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
421 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
422 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
423 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21)
424 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22)
425 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23)
426 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 24)
428 /* gadgets for buttons in element list */
429 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 25)
430 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
431 ED_NUM_ELEMENTLIST_BUTTONS - 1)
433 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
435 /* radio button numbers */
436 #define RADIO_NR_NONE 0
437 #define RADIO_NR_DRAWING_TOOLBOX 1
438 #define RADIO_NR_RANDOM_ELEMENTS 2
440 /* values for counter gadgets */
441 #define ED_COUNTER_ID_SELECT_LEVEL 0
442 #define ED_COUNTER_ID_LEVEL_XSIZE 1
443 #define ED_COUNTER_ID_LEVEL_YSIZE 2
444 #define ED_COUNTER_ID_LEVEL_COLLECT 3
445 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
446 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
447 #define ED_COUNTER_ID_LEVEL_RANDOM 6
448 #define ED_COUNTER_ID_ELEMENT_SCORE 7
449 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
450 #define ED_COUNTER_ID_CUSTOM_SCORE 9
451 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
452 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
453 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
454 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
455 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
456 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
458 #define ED_NUM_COUNTERBUTTONS 16
460 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
461 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
463 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
464 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
466 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
467 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
469 /* values for scrollbutton gadgets */
470 #define ED_SCROLLBUTTON_ID_AREA_UP 0
471 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
472 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
473 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
474 #define ED_SCROLLBUTTON_ID_LIST_UP 4
475 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
477 #define ED_NUM_SCROLLBUTTONS 6
479 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
480 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
482 /* values for scrollbar gadgets */
483 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
484 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
485 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
487 #define ED_NUM_SCROLLBARS 3
489 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
490 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
492 /* values for text input gadgets */
493 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
494 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
496 #define ED_NUM_TEXTINPUT 2
498 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
499 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
501 /* values for selectbox gadgets */
502 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
503 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
504 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
505 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
506 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
507 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
508 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
509 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 7
510 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 8
511 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 9
512 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 10
513 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 11
515 #define ED_NUM_SELECTBOX 12
517 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
518 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
520 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
521 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_OTHER_ACTION
523 /* values for textbutton gadgets */
524 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
525 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
526 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
527 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
529 #define ED_NUM_TEXTBUTTON 4
531 /* values for checkbutton gadgets */
532 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
533 #define ED_CHECKBUTTON_ID_GRAVITY 1
534 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
535 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
536 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
537 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
538 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
539 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
540 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
541 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
542 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
543 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
544 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
545 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
546 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
547 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 15
548 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
549 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
550 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
551 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19
552 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20
553 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21
554 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 22
556 #define ED_NUM_CHECKBUTTONS 23
558 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
559 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
561 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
562 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
564 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
565 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
567 /* values for radiobutton gadgets */
568 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
569 #define ED_RADIOBUTTON_ID_QUANTITY 1
571 #define ED_NUM_RADIOBUTTONS 2
573 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
574 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
578 -----------------------------------------------------------------------------
579 some internally used definitions
580 -----------------------------------------------------------------------------
583 /* values for CopyLevelToUndoBuffer() */
584 #define UNDO_IMMEDIATE 0
585 #define UNDO_ACCUMULATE 1
587 /* values for scrollbars */
588 #define ED_SCROLL_NO 0
589 #define ED_SCROLL_LEFT 1
590 #define ED_SCROLL_RIGHT 2
591 #define ED_SCROLL_UP 4
592 #define ED_SCROLL_DOWN 8
594 /* screens in the level editor */
595 #define ED_MODE_DRAWING 0
596 #define ED_MODE_INFO 1
597 #define ED_MODE_PROPERTIES 2
599 /* sub-screens in the element properties section */
600 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
601 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
602 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
604 /* how many steps can be cancelled */
605 #define NUM_UNDO_STEPS (10 + 1)
607 /* values for elements with score */
609 #define MAX_SCORE 255
611 /* values for random placement */
612 #define RANDOM_USE_PERCENTAGE 0
613 #define RANDOM_USE_QUANTITY 1
615 /* maximal size of level editor drawing area */
616 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
617 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
621 -----------------------------------------------------------------------------
622 some internally used data structure definitions
623 -----------------------------------------------------------------------------
630 } control_info[ED_NUM_CTRL_BUTTONS] =
632 { 's', "draw single items" },
633 { 'd', "draw connected items" },
634 { 'l', "draw lines" },
635 { 'a', "draw arcs" },
636 { 'r', "draw outline rectangles" },
637 { 'R', "draw filled rectangles" },
638 { '\0', "wrap (rotate) level up" },
639 { 't', "enter text elements" },
640 { 'f', "flood fill" },
641 { '\0', "wrap (rotate) level left" },
642 { '?', "properties of drawing element" },
643 { '\0', "wrap (rotate) level right" },
644 { '\0', "random element placement" },
645 { 'b', "grab brush" },
646 { '\0', "wrap (rotate) level down" },
647 { ',', "pick drawing element" },
648 { 'U', "undo last operation" },
649 { 'I', "level properties" },
650 { 'S', "save level" },
651 { 'C', "clear level" },
652 { 'T', "test level" },
653 { 'E', "exit level editor" }
656 static int random_placement_value = 10;
657 static int random_placement_method = RANDOM_USE_QUANTITY;
658 static int random_placement_background_element = EL_SAND;
659 static boolean random_placement_background_restricted = FALSE;
660 static boolean stick_element_properties_window = FALSE;
661 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
662 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
663 static struct ElementInfo custom_element;
668 int min_value, max_value;
669 int gadget_id_down, gadget_id_up;
672 char *text_above, *text_left, *text_right;
673 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
676 DX + 5 - SX, DY + 3 - SY,
678 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
679 GADGET_ID_SELECT_LEVEL_TEXT,
684 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
685 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
686 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
687 GADGET_ID_LEVEL_XSIZE_TEXT,
689 "playfield size", NULL, "width",
692 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
693 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
694 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
695 GADGET_ID_LEVEL_YSIZE_TEXT,
697 NULL, NULL, "height",
700 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
702 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
703 GADGET_ID_LEVEL_COLLECT_TEXT,
705 "number of emeralds to collect", NULL, NULL
708 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
710 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
711 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
713 "time available to solve level", NULL, "(0 => no time limit)"
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
718 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
719 GADGET_ID_LEVEL_TIMESCORE_TEXT,
720 &level.score[SC_TIME_BONUS],
721 "score for each 10 seconds left", NULL, NULL
724 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
726 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
727 GADGET_ID_LEVEL_RANDOM_TEXT,
728 &random_placement_value,
729 "random element placement", NULL, "in"
732 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
733 MIN_SCORE, MAX_SCORE,
734 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
735 GADGET_ID_ELEMENT_SCORE_TEXT,
736 NULL, /* will be set when used */
740 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
741 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
742 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
743 GADGET_ID_ELEMENT_CONTENT_TEXT,
744 &level.num_yamyam_contents,
745 NULL, NULL, "number of content areas"
748 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
749 MIN_SCORE, MAX_SCORE,
750 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
751 GADGET_ID_CUSTOM_SCORE_TEXT,
752 &custom_element.score,
756 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
758 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
759 GADGET_ID_PUSH_DELAY_FIX_TEXT,
760 &custom_element.push_delay_fixed,
761 NULL, "push delay", NULL
764 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
766 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
767 GADGET_ID_PUSH_DELAY_RND_TEXT,
768 &custom_element.push_delay_random,
769 NULL, "+random", NULL
772 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
774 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
775 GADGET_ID_MOVE_DELAY_FIX_TEXT,
776 &custom_element.move_delay_fixed,
777 NULL, "move delay", NULL
780 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
782 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
783 GADGET_ID_MOVE_DELAY_RND_TEXT,
784 &custom_element.move_delay_random,
785 NULL, "+random", NULL
788 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
790 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
791 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
792 &custom_element.change.delay_fixed,
796 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
798 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
799 GADGET_ID_CHANGE_DELAY_RND_TEXT,
800 &custom_element.change.delay_random,
801 NULL, "+random", NULL
812 } textinput_info[ED_NUM_TEXTINPUT] =
815 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
816 GADGET_ID_LEVEL_NAME,
822 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
823 GADGET_ID_LEVEL_AUTHOR,
824 MAX_LEVEL_AUTHOR_LEN,
830 static struct ValueTextInfo options_walk_to_action[] =
832 { EP_DIGGABLE, "diggable" },
833 { EP_COLLECTIBLE, "collectible" },
834 { EP_PUSHABLE, "pushable" },
837 static int value_walk_to_action = 0;
839 static struct ValueTextInfo options_move_pattern[] =
842 { MV_RIGHT, "right" },
845 { MV_HORIZONTAL, "horizontal" },
846 { MV_VERTICAL, "vertical" },
847 { MV_ALL_DIRECTIONS, "all directions" },
848 { MV_TOWARDS_PLAYER, "towards player" },
849 { MV_AWAY_FROM_PLAYER, "away from player" },
850 { MV_ALONG_LEFT_SIDE, "along left side" },
851 { MV_ALONG_RIGHT_SIDE, "along right side" },
855 static struct ValueTextInfo options_move_direction[] =
857 { MV_NO_MOVING, "automatic" },
859 { MV_RIGHT, "right" },
865 static struct ValueTextInfo options_move_stepsize[] =
875 static struct ValueTextInfo options_consistency[] =
877 { EP_CAN_EXPLODE, "can explode" },
878 { EP_INDESTRUCTIBLE, "indestructible" },
881 static int value_consistency = 0;
883 static struct ValueTextInfo options_deadliness[] =
885 { EP_DONT_RUN_INTO, "running into" },
886 { EP_DONT_COLLIDE_WITH, "colliding with" },
887 { EP_DONT_TOUCH, "touching" },
890 static int value_deadliness = 0;
892 static struct ValueTextInfo options_smash_targets[] =
894 { EP_CAN_SMASH_PLAYER, "player" },
895 { EP_CAN_SMASH_ENEMIES, "enemies" },
896 { EP_CAN_SMASH_EVERYTHING, "everything" },
899 static int value_smash_targets = 0;
901 static struct ValueTextInfo options_walkable_layer[] =
903 { EP_WALKABLE_OVER, "over" },
904 { EP_WALKABLE_INSIDE, "inside" },
905 { EP_WALKABLE_UNDER, "under" },
908 static int value_walkable_layer = 0;
910 static struct ValueTextInfo options_time_units[] =
917 static struct ValueTextInfo options_change_player_action[] =
919 { CE_TOUCHED_BY_PLAYER, "touched" },
920 { CE_PRESSED_BY_PLAYER, "pressed" },
921 { CE_PUSHED_BY_PLAYER, "pushed" },
924 static int value_change_player_action = 0;
926 static struct ValueTextInfo options_change_impact_action[] =
928 { CE_IMPACT, "on impact" },
929 { CE_SMASHED, "when smashed" },
932 static int value_change_impact_action = 0;
934 static struct ValueTextInfo options_change_other_action[] =
936 { CE_OTHER_COLLECTING, "collecting" },
937 { CE_OTHER_PUSHING, "pushing" },
938 { CE_OTHER_CHANGING, "change of" },
941 static int value_change_other_action = 0;
947 int size; /* char size of selectbox or '-1' (dynamically determined) */
948 struct ValueTextInfo *options;
950 char *text_left, *text_right, *infotext;
951 } selectbox_info[ED_NUM_SELECTBOX] =
954 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
955 GADGET_ID_CUSTOM_WALK_TO_ACTION,
957 options_walk_to_action,
958 &value_walk_to_action,
959 NULL, NULL, "diggable/collectible/pushable"
962 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
963 GADGET_ID_CUSTOM_CONSISTENCY,
967 NULL, "explodes to:", "consistency/destructibility"
970 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
971 GADGET_ID_CUSTOM_DEADLINESS,
975 "deadly when", NULL, "deadliness of element"
978 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
979 GADGET_ID_CUSTOM_MOVE_PATTERN,
981 options_move_pattern,
982 &custom_element.move_pattern,
983 "can move", NULL, "element move direction"
986 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
987 GADGET_ID_CUSTOM_MOVE_DIRECTION,
989 options_move_direction,
990 &custom_element.move_direction_initial,
991 "starts moving", NULL, "initial element move direction"
994 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
995 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
997 options_move_stepsize,
998 &custom_element.move_stepsize,
999 "move speed", NULL, "speed of element movement"
1002 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(10),
1003 GADGET_ID_CUSTOM_SMASH_TARGETS,
1005 options_smash_targets,
1006 &value_smash_targets,
1007 "can smash", NULL, "elements that can be smashed"
1010 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1011 GADGET_ID_CUSTOM_WALKABLE_LAYER,
1013 options_walkable_layer,
1014 &value_walkable_layer,
1015 "player can walk", NULL, "layer where player can walk"
1018 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1019 GADGET_ID_CHANGE_TIME_UNITS,
1022 &custom_element.change.delay_frames,
1023 "delay time given in", NULL, "delay time units for change"
1026 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1027 GADGET_ID_CHANGE_PLAYER_ACTION,
1029 options_change_player_action,
1030 &value_change_player_action,
1031 NULL, "by player", "type of player contact"
1034 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1035 GADGET_ID_CHANGE_IMPACT_ACTION,
1037 options_change_impact_action,
1038 &value_change_impact_action,
1039 NULL, NULL, "change after impact or smash"
1042 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1043 GADGET_ID_CHANGE_OTHER_ACTION,
1045 options_change_other_action,
1046 &value_change_other_action,
1047 NULL, "other element:", "type of other element action"
1056 char *text, *infotext;
1057 } textbutton_info[ED_NUM_TEXTBUTTON] =
1060 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1061 GADGET_ID_PROPERTIES_INFO,
1062 11, "Information", "Show information about element"
1065 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1066 GADGET_ID_PROPERTIES_CONFIG,
1067 11, "Configure", "Configure element properties"
1070 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1071 GADGET_ID_PROPERTIES_ADVANCED,
1072 11, "Advanced", "Advanced element configuration"
1075 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1076 GADGET_ID_SAVE_AS_TEMPLATE,
1077 -1, "Save as template", "Save current settings as new template"
1087 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1090 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1091 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1092 GADGET_ID_SCROLL_UP,
1093 "scroll level editing area up"
1096 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1097 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1098 GADGET_ID_SCROLL_DOWN,
1099 "scroll level editing area down"
1102 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1103 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1104 GADGET_ID_SCROLL_LEFT,
1105 "scroll level editing area left"
1108 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1109 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1110 GADGET_ID_SCROLL_RIGHT,
1111 "scroll level editing area right"
1114 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1115 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1116 GADGET_ID_SCROLL_LIST_UP,
1117 "scroll element list up ('Page Up')"
1120 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1121 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1122 GADGET_ID_SCROLL_LIST_DOWN,
1123 "scroll element list down ('Page Down')"
1135 } scrollbar_info[ED_NUM_SCROLLBARS] =
1138 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1139 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1140 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1141 GD_TYPE_SCROLLBAR_HORIZONTAL,
1142 GADGET_ID_SCROLL_HORIZONTAL,
1143 "scroll level editing area horizontally"
1146 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1147 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1148 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1149 GD_TYPE_SCROLLBAR_VERTICAL,
1150 GADGET_ID_SCROLL_VERTICAL,
1151 "scroll level editing area vertically"
1154 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1155 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1156 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1157 GD_TYPE_SCROLLBAR_VERTICAL,
1158 GADGET_ID_SCROLL_LIST_VERTICAL,
1159 "scroll element list vertically"
1167 int radio_button_nr;
1170 char *text_right, *infotext;
1171 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1174 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1175 GADGET_ID_RANDOM_PERCENTAGE,
1176 RADIO_NR_RANDOM_ELEMENTS,
1177 &random_placement_method, RANDOM_USE_PERCENTAGE,
1178 "percentage", "use percentage for random elements"
1181 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1182 GADGET_ID_RANDOM_QUANTITY,
1183 RADIO_NR_RANDOM_ELEMENTS,
1184 &random_placement_method, RANDOM_USE_QUANTITY,
1185 "quantity", "use quantity for random elements"
1194 char *text_right, *infotext;
1195 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1198 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1199 GADGET_ID_DOUBLE_SPEED,
1200 &level.double_speed,
1201 "double speed movement", "set movement speed of player"
1204 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1207 "gravity", "set level gravity"
1210 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1211 GADGET_ID_RANDOM_RESTRICTED,
1212 &random_placement_background_restricted,
1213 "restrict random placement to", "set random placement restriction"
1216 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1217 GADGET_ID_STICK_ELEMENT,
1218 &stick_element_properties_window,
1219 "stick this screen to edit content","stick this screen to edit content"
1222 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1223 GADGET_ID_EM_SLIPPERY_GEMS,
1224 &level.em_slippery_gems,
1225 "slip down from certain flat walls","use EM style slipping behaviour"
1228 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1229 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1230 &custom_element_properties[EP_EXPLODE_RESULT],
1231 NULL, "set consistency/destructibility"
1234 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1235 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1236 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1237 "by fire", "element can explode by fire/explosion"
1240 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(3),
1241 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1242 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1243 "smashed", "element can explode when smashed"
1246 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(3),
1247 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1248 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1249 "impact", "element can explode on impact"
1252 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1253 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1254 &custom_element_properties[EP_WALK_TO_OBJECT],
1255 NULL, "player can dig/collect/push element"
1258 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1259 GADGET_ID_CUSTOM_DEADLY,
1260 &custom_element_properties[EP_DEADLY],
1261 NULL, "element can kill the player"
1264 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1265 GADGET_ID_CUSTOM_CAN_MOVE,
1266 &custom_element_properties[EP_CAN_MOVE],
1267 NULL, "element can move in some direction"
1270 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1271 GADGET_ID_CUSTOM_CAN_FALL,
1272 &custom_element_properties[EP_CAN_FALL],
1273 "can fall", "element can fall down"
1276 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(10),
1277 GADGET_ID_CUSTOM_CAN_SMASH,
1278 &custom_element_properties[EP_CAN_SMASH],
1279 NULL, "element can smash other elements"
1282 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1283 GADGET_ID_CUSTOM_SLIPPERY,
1284 &custom_element_properties[EP_SLIPPERY],
1285 "slippery", "other elements can fall down from it"
1288 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1289 GADGET_ID_CUSTOM_WALKABLE,
1290 &custom_element_properties[EP_WALKABLE],
1291 NULL, "player can walk on the same field"
1294 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1295 GADGET_ID_CUSTOM_USE_GRAPHIC,
1296 &custom_element.use_gfx_element,
1297 "use graphic of element:", "use graphic for custom element"
1300 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1301 GADGET_ID_CUSTOM_USE_TEMPLATE,
1302 &custom_element.use_template,
1303 "use template", "use template for custom properties"
1306 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1307 GADGET_ID_CUSTOM_CAN_CHANGE,
1308 &custom_element_properties[EP_CAN_CHANGE],
1309 "element changes to after/when:","element can change to other element"
1312 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1313 GADGET_ID_CHANGE_DELAY,
1314 &custom_element_change_events[CE_DELAY],
1315 NULL, "element changes after delay"
1318 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1319 GADGET_ID_CHANGE_BY_PLAYER,
1320 &custom_element_change_events[CE_BY_PLAYER],
1321 NULL, "element changes by player contact"
1324 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1325 GADGET_ID_CHANGE_IMPACT_SMASHED,
1326 &custom_element_change_events[CE_IMPACT_SMASHED],
1327 NULL, "element changes by impact or smash"
1330 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1331 GADGET_ID_CHANGE_BY_OTHER,
1332 &custom_element_change_events[CE_BY_OTHER],
1333 NULL, "element changes by other element"
1339 -----------------------------------------------------------------------------
1340 some internally used variables
1341 -----------------------------------------------------------------------------
1344 /* actual size of level editor drawing area */
1345 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1347 /* actual position of level editor drawing area in level playfield */
1348 static int level_xpos = -1, level_ypos = -1;
1350 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1352 /* drawing elements on the three mouse buttons */
1353 static int new_element1 = EL_WALL;
1354 static int new_element2 = EL_EMPTY;
1355 static int new_element3 = EL_SAND;
1357 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1358 (button) == 2 ? new_element2 : \
1359 (button) == 3 ? new_element3 : EL_EMPTY)
1360 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1362 /* forward declaration for internal use */
1363 static void ModifyEditorCounter(int, int);
1364 static void ModifyEditorCounterLimits(int, int, int);
1365 static void ModifyEditorSelectbox(int, int);
1366 static void ModifyEditorElementList();
1367 static void DrawDrawingWindow();
1368 static void DrawLevelInfoWindow();
1369 static void DrawPropertiesWindow();
1370 static boolean checkPropertiesConfig();
1371 static void CopyLevelToUndoBuffer(int);
1372 static void HandleDrawingAreas(struct GadgetInfo *);
1373 static void HandleCounterButtons(struct GadgetInfo *);
1374 static void HandleTextInputGadgets(struct GadgetInfo *);
1375 static void HandleSelectboxGadgets(struct GadgetInfo *);
1376 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1377 static void HandleRadiobuttons(struct GadgetInfo *);
1378 static void HandleCheckbuttons(struct GadgetInfo *);
1379 static void HandleControlButtons(struct GadgetInfo *);
1380 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1382 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1384 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1385 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1386 static boolean draw_with_brush = FALSE;
1387 static int properties_element = 0;
1389 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1390 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1391 static int undo_buffer_position = 0;
1392 static int undo_buffer_steps = 0;
1394 static int edit_mode;
1395 static int edit_mode_properties;
1397 static int element_shift = 0;
1399 static int editor_el_boulderdash[] =
1431 EL_BD_BUTTERFLY_LEFT,
1433 EL_BD_BUTTERFLY_RIGHT,
1434 EL_BD_FIREFLY_RIGHT,
1437 EL_BD_BUTTERFLY_DOWN,
1441 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1443 static int editor_el_emerald_mine[] =
1505 EL_ACID_POOL_TOPLEFT,
1507 EL_ACID_POOL_TOPRIGHT,
1510 EL_ACID_POOL_BOTTOMLEFT,
1511 EL_ACID_POOL_BOTTOM,
1512 EL_ACID_POOL_BOTTOMRIGHT,
1535 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1537 static int editor_el_more[] =
1570 EL_WALL_EMERALD_YELLOW,
1571 EL_WALL_EMERALD_RED,
1572 EL_WALL_EMERALD_PURPLE,
1589 EL_DYNABOMB_INCREASE_NUMBER,
1590 EL_DYNABOMB_INCREASE_SIZE,
1591 EL_DYNABOMB_INCREASE_POWER,
1612 EL_BALLOON_SWITCH_ANY,
1614 EL_BALLOON_SWITCH_LEFT,
1615 EL_BALLOON_SWITCH_RIGHT,
1616 EL_BALLOON_SWITCH_UP,
1617 EL_BALLOON_SWITCH_DOWN,
1620 EL_EXPANDABLE_WALL_HORIZONTAL,
1621 EL_EXPANDABLE_WALL_VERTICAL,
1622 EL_EXPANDABLE_WALL_ANY,
1624 EL_INVISIBLE_STEELWALL,
1639 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1641 static int editor_el_sokoban[] =
1654 EL_SOKOBAN_FIELD_EMPTY,
1655 EL_SOKOBAN_FIELD_FULL,
1658 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1660 static int editor_el_supaplex[] =
1679 EL_SP_HARDWARE_GRAY,
1688 EL_SP_GRAVITY_PORT_RIGHT,
1689 EL_SP_GRAVITY_PORT_DOWN,
1690 EL_SP_GRAVITY_PORT_LEFT,
1692 EL_SP_GRAVITY_PORT_UP,
1698 EL_SP_PORT_VERTICAL,
1699 EL_SP_PORT_HORIZONTAL,
1707 EL_SP_HARDWARE_BASE_1,
1708 EL_SP_HARDWARE_GREEN,
1709 EL_SP_HARDWARE_BLUE,
1712 EL_SP_HARDWARE_YELLOW,
1713 EL_SP_HARDWARE_BASE_2,
1714 EL_SP_HARDWARE_BASE_3,
1715 EL_SP_HARDWARE_BASE_4,
1717 EL_SP_HARDWARE_BASE_5,
1718 EL_SP_HARDWARE_BASE_6,
1722 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1724 static int editor_el_diamond_caves[] =
1751 EL_CONVEYOR_BELT_1_LEFT,
1752 EL_CONVEYOR_BELT_1_MIDDLE,
1753 EL_CONVEYOR_BELT_1_RIGHT,
1754 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1756 EL_CONVEYOR_BELT_2_LEFT,
1757 EL_CONVEYOR_BELT_2_MIDDLE,
1758 EL_CONVEYOR_BELT_2_RIGHT,
1759 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1761 EL_CONVEYOR_BELT_3_LEFT,
1762 EL_CONVEYOR_BELT_3_MIDDLE,
1763 EL_CONVEYOR_BELT_3_RIGHT,
1764 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1766 EL_CONVEYOR_BELT_4_LEFT,
1767 EL_CONVEYOR_BELT_4_MIDDLE,
1768 EL_CONVEYOR_BELT_4_RIGHT,
1769 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1771 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1772 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1773 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1774 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1776 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1777 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1778 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1779 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1782 EL_SWITCHGATE_CLOSED,
1783 EL_SWITCHGATE_SWITCH_UP,
1793 EL_STEELWALL_SLANTED,
1796 EL_SIGN_EXCLAMATION,
1799 EL_LIGHT_SWITCH_ACTIVE,
1806 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1808 static int editor_el_dx_boulderdash[] =
1832 EL_TUBE_HORIZONTAL_DOWN,
1836 EL_TUBE_VERTICAL_RIGHT,
1838 EL_TUBE_VERTICAL_LEFT,
1842 EL_TUBE_HORIZONTAL_UP,
1850 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1852 static int editor_el_chars[] =
1946 EL_CHAR(FONT_ASCII_CURSOR),
1949 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1951 static int editor_el_custom[] =
1973 EL_CUSTOM_START + 0,
1974 EL_CUSTOM_START + 1,
1975 EL_CUSTOM_START + 2,
1976 EL_CUSTOM_START + 3,
1978 EL_CUSTOM_START + 4,
1979 EL_CUSTOM_START + 5,
1980 EL_CUSTOM_START + 6,
1981 EL_CUSTOM_START + 7,
1983 EL_CUSTOM_START + 8,
1984 EL_CUSTOM_START + 9,
1985 EL_CUSTOM_START + 10,
1986 EL_CUSTOM_START + 11,
1988 EL_CUSTOM_START + 12,
1989 EL_CUSTOM_START + 13,
1990 EL_CUSTOM_START + 14,
1991 EL_CUSTOM_START + 15,
1993 EL_CUSTOM_START + 16,
1994 EL_CUSTOM_START + 17,
1995 EL_CUSTOM_START + 18,
1996 EL_CUSTOM_START + 19,
1998 EL_CUSTOM_START + 20,
1999 EL_CUSTOM_START + 21,
2000 EL_CUSTOM_START + 22,
2001 EL_CUSTOM_START + 23,
2003 EL_CUSTOM_START + 24,
2004 EL_CUSTOM_START + 25,
2005 EL_CUSTOM_START + 26,
2006 EL_CUSTOM_START + 27,
2008 EL_CUSTOM_START + 28,
2009 EL_CUSTOM_START + 29,
2010 EL_CUSTOM_START + 30,
2011 EL_CUSTOM_START + 31,
2013 EL_CUSTOM_START + 32,
2014 EL_CUSTOM_START + 33,
2015 EL_CUSTOM_START + 34,
2016 EL_CUSTOM_START + 35,
2018 EL_CUSTOM_START + 36,
2019 EL_CUSTOM_START + 37,
2020 EL_CUSTOM_START + 38,
2021 EL_CUSTOM_START + 39,
2023 EL_CUSTOM_START + 40,
2024 EL_CUSTOM_START + 41,
2025 EL_CUSTOM_START + 42,
2026 EL_CUSTOM_START + 43,
2028 EL_CUSTOM_START + 44,
2029 EL_CUSTOM_START + 45,
2030 EL_CUSTOM_START + 46,
2031 EL_CUSTOM_START + 47,
2033 EL_CUSTOM_START + 48,
2034 EL_CUSTOM_START + 49,
2035 EL_CUSTOM_START + 50,
2036 EL_CUSTOM_START + 51,
2038 EL_CUSTOM_START + 52,
2039 EL_CUSTOM_START + 53,
2040 EL_CUSTOM_START + 54,
2041 EL_CUSTOM_START + 55,
2043 EL_CUSTOM_START + 56,
2044 EL_CUSTOM_START + 57,
2045 EL_CUSTOM_START + 58,
2046 EL_CUSTOM_START + 59,
2048 EL_CUSTOM_START + 60,
2049 EL_CUSTOM_START + 61,
2050 EL_CUSTOM_START + 62,
2051 EL_CUSTOM_START + 63,
2053 EL_CUSTOM_START + 64,
2054 EL_CUSTOM_START + 65,
2055 EL_CUSTOM_START + 66,
2056 EL_CUSTOM_START + 67,
2058 EL_CUSTOM_START + 68,
2059 EL_CUSTOM_START + 69,
2060 EL_CUSTOM_START + 70,
2061 EL_CUSTOM_START + 71,
2063 EL_CUSTOM_START + 72,
2064 EL_CUSTOM_START + 73,
2065 EL_CUSTOM_START + 74,
2066 EL_CUSTOM_START + 75,
2068 EL_CUSTOM_START + 76,
2069 EL_CUSTOM_START + 77,
2070 EL_CUSTOM_START + 78,
2071 EL_CUSTOM_START + 79,
2073 EL_CUSTOM_START + 80,
2074 EL_CUSTOM_START + 81,
2075 EL_CUSTOM_START + 82,
2076 EL_CUSTOM_START + 83,
2078 EL_CUSTOM_START + 84,
2079 EL_CUSTOM_START + 85,
2080 EL_CUSTOM_START + 86,
2081 EL_CUSTOM_START + 87,
2083 EL_CUSTOM_START + 88,
2084 EL_CUSTOM_START + 89,
2085 EL_CUSTOM_START + 90,
2086 EL_CUSTOM_START + 91,
2088 EL_CUSTOM_START + 92,
2089 EL_CUSTOM_START + 93,
2090 EL_CUSTOM_START + 94,
2091 EL_CUSTOM_START + 95,
2093 EL_CUSTOM_START + 96,
2094 EL_CUSTOM_START + 97,
2095 EL_CUSTOM_START + 98,
2096 EL_CUSTOM_START + 99,
2098 EL_CUSTOM_START + 100,
2099 EL_CUSTOM_START + 101,
2100 EL_CUSTOM_START + 102,
2101 EL_CUSTOM_START + 103,
2103 EL_CUSTOM_START + 104,
2104 EL_CUSTOM_START + 105,
2105 EL_CUSTOM_START + 106,
2106 EL_CUSTOM_START + 107,
2108 EL_CUSTOM_START + 108,
2109 EL_CUSTOM_START + 109,
2110 EL_CUSTOM_START + 110,
2111 EL_CUSTOM_START + 111,
2113 EL_CUSTOM_START + 112,
2114 EL_CUSTOM_START + 113,
2115 EL_CUSTOM_START + 114,
2116 EL_CUSTOM_START + 115,
2118 EL_CUSTOM_START + 116,
2119 EL_CUSTOM_START + 117,
2120 EL_CUSTOM_START + 118,
2121 EL_CUSTOM_START + 119,
2123 EL_CUSTOM_START + 120,
2124 EL_CUSTOM_START + 121,
2125 EL_CUSTOM_START + 122,
2126 EL_CUSTOM_START + 123,
2128 EL_CUSTOM_START + 124,
2129 EL_CUSTOM_START + 125,
2130 EL_CUSTOM_START + 126,
2131 EL_CUSTOM_START + 127
2133 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2135 static int *editor_elements = NULL; /* dynamically allocated */
2136 static int num_editor_elements = 0; /* dynamically determined */
2140 boolean *setup_value;
2142 int *element_list_size;
2144 boolean last_setup_value;
2146 editor_elements_info[] =
2148 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2149 &num_editor_el_boulderdash },
2150 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2151 &num_editor_el_emerald_mine },
2152 { &setup.editor.el_more, editor_el_more,
2153 &num_editor_el_more },
2154 { &setup.editor.el_sokoban, editor_el_sokoban,
2155 &num_editor_el_sokoban },
2156 { &setup.editor.el_supaplex, editor_el_supaplex,
2157 &num_editor_el_supaplex },
2158 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2159 &num_editor_el_diamond_caves },
2160 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2161 &num_editor_el_dx_boulderdash },
2162 { &setup.editor.el_chars, editor_el_chars,
2163 &num_editor_el_chars },
2164 { &setup.editor.el_custom, editor_el_custom,
2165 &num_editor_el_custom },
2172 -----------------------------------------------------------------------------
2174 -----------------------------------------------------------------------------
2177 static void ReinitializeElementList()
2182 if (editor_elements != NULL)
2183 free(editor_elements);
2185 num_editor_elements = 0;
2187 /* determine size of element list */
2188 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2189 if (*editor_elements_info[i].setup_value)
2190 num_editor_elements += *editor_elements_info[i].element_list_size;
2192 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2194 /* workaround: offer at least as many elements as element buttons exist */
2195 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2197 *editor_elements_info[list_nr].setup_value = TRUE;
2198 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2201 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2203 /* fill element list */
2204 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2205 if (*editor_elements_info[i].setup_value)
2206 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2207 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2210 static void ReinitializeElementListButtons()
2212 static boolean initialization_needed = TRUE;
2215 if (!initialization_needed) /* check if editor element setup has changed */
2216 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2217 if (editor_elements_info[i].last_setup_value !=
2218 *editor_elements_info[i].setup_value)
2219 initialization_needed = TRUE;
2221 if (!initialization_needed)
2224 FreeLevelEditorGadgets();
2225 CreateLevelEditorGadgets();
2227 /* store current setup values for next invocation of this function */
2228 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2229 editor_elements_info[i].last_setup_value =
2230 *editor_elements_info[i].setup_value;
2232 initialization_needed = FALSE;
2235 static int getCounterGadgetWidth()
2237 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2240 static int getMaxInfoTextLength()
2242 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2245 static char *getElementInfoText(int element)
2247 char *info_text = NULL;
2249 if (element < NUM_FILE_ELEMENTS)
2251 if (element_info[element].custom_description != NULL)
2252 info_text = element_info[element].custom_description;
2253 else if (element_info[element].editor_description != NULL)
2254 info_text = element_info[element].editor_description;
2257 if (info_text == NULL)
2259 info_text = "unknown";
2261 Error(ERR_WARN, "no element description for element %d", element);
2267 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2270 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2271 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2273 BlitBitmap(drawto, drawto,
2274 SX + (dx == -1 ? MINI_TILEX : 0),
2275 SY + (dy == -1 ? MINI_TILEY : 0),
2276 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2277 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2278 SX + (dx == +1 ? MINI_TILEX : 0),
2279 SY + (dy == +1 ? MINI_TILEY : 0));
2282 x = (dx == 1 ? 0 : ed_fieldx - 1);
2283 for(y=0; y<ed_fieldy; y++)
2284 DrawMiniElementOrWall(x, y, from_x, from_y);
2288 y = (dy == 1 ? 0 : ed_fieldy - 1);
2289 for(x=0; x<ed_fieldx; x++)
2290 DrawMiniElementOrWall(x, y, from_x, from_y);
2293 redraw_mask |= REDRAW_FIELD;
2297 static void CreateControlButtons()
2299 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2300 struct GadgetInfo *gi;
2301 unsigned long event_mask;
2304 /* create toolbox buttons */
2305 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2309 int gd_xoffset, gd_yoffset;
2310 int gd_x1, gd_x2, gd_y1, gd_y2;
2312 int radio_button_nr;
2315 if (id == GADGET_ID_SINGLE_ITEMS ||
2316 id == GADGET_ID_CONNECTED_ITEMS ||
2317 id == GADGET_ID_LINE ||
2318 id == GADGET_ID_ARC ||
2319 id == GADGET_ID_TEXT ||
2320 id == GADGET_ID_RECTANGLE ||
2321 id == GADGET_ID_FILLED_BOX ||
2322 id == GADGET_ID_FLOOD_FILL ||
2323 id == GADGET_ID_GRAB_BRUSH ||
2324 id == GADGET_ID_PICK_ELEMENT)
2326 button_type = GD_TYPE_RADIO_BUTTON;
2327 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2328 checked = (id == drawing_function ? TRUE : FALSE);
2329 event_mask = GD_EVENT_PRESSED;
2333 button_type = GD_TYPE_NORMAL_BUTTON;
2334 radio_button_nr = RADIO_NR_NONE;
2337 if (id == GADGET_ID_WRAP_LEFT ||
2338 id == GADGET_ID_WRAP_RIGHT ||
2339 id == GADGET_ID_WRAP_UP ||
2340 id == GADGET_ID_WRAP_DOWN)
2341 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2343 event_mask = GD_EVENT_RELEASED;
2346 if (id < ED_NUM_CTRL1_BUTTONS)
2348 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2349 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2351 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2352 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2353 width = ED_CTRL1_BUTTON_XSIZE;
2354 height = ED_CTRL1_BUTTON_YSIZE;
2358 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2359 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2361 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2362 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2363 width = ED_CTRL2_BUTTON_XSIZE;
2364 height = ED_CTRL2_BUTTON_YSIZE;
2367 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2368 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2369 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2370 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2372 gi = CreateGadget(GDI_CUSTOM_ID, id,
2373 GDI_CUSTOM_TYPE_ID, i,
2374 GDI_INFO_TEXT, control_info[i].text,
2375 GDI_X, EX + gd_xoffset,
2376 GDI_Y, EY + gd_yoffset,
2379 GDI_TYPE, button_type,
2380 GDI_STATE, GD_BUTTON_UNPRESSED,
2381 GDI_RADIO_NR, radio_button_nr,
2382 GDI_CHECKED, checked,
2383 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2384 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2385 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2386 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2387 GDI_EVENT_MASK, event_mask,
2388 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2389 GDI_CALLBACK_ACTION, HandleControlButtons,
2393 Error(ERR_EXIT, "cannot create gadget");
2395 level_editor_gadget[id] = gi;
2398 /* create buttons for scrolling of drawing area and element list */
2399 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2401 int id = scrollbutton_info[i].gadget_id;
2402 int x, y, width, height;
2403 int gd_x1, gd_x2, gd_y1, gd_y2;
2405 x = scrollbutton_info[i].x;
2406 y = scrollbutton_info[i].y;
2408 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2410 if (id == GADGET_ID_SCROLL_LIST_UP ||
2411 id == GADGET_ID_SCROLL_LIST_DOWN)
2415 width = ED_SCROLLBUTTON2_XSIZE;
2416 height = ED_SCROLLBUTTON2_YSIZE;
2417 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2418 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2419 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2426 width = ED_SCROLLBUTTON_XSIZE;
2427 height = ED_SCROLLBUTTON_YSIZE;
2428 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2429 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2430 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2434 gi = CreateGadget(GDI_CUSTOM_ID, id,
2435 GDI_CUSTOM_TYPE_ID, i,
2436 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2441 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2442 GDI_STATE, GD_BUTTON_UNPRESSED,
2443 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2444 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2445 GDI_EVENT_MASK, event_mask,
2446 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2447 GDI_CALLBACK_ACTION, HandleControlButtons,
2451 Error(ERR_EXIT, "cannot create gadget");
2453 level_editor_gadget[id] = gi;
2456 /* create buttons for element list */
2457 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2459 Bitmap *deco_bitmap;
2460 int deco_x, deco_y, deco_xpos, deco_ypos;
2461 int gd_xoffset, gd_yoffset;
2462 int gd_x1, gd_x2, gd_y;
2463 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2464 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2465 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2466 int element = editor_elements[i];
2468 event_mask = GD_EVENT_RELEASED;
2470 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2471 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2473 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2474 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2475 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2477 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2478 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2479 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2481 gi = CreateGadget(GDI_CUSTOM_ID, id,
2482 GDI_CUSTOM_TYPE_ID, i,
2483 GDI_INFO_TEXT, getElementInfoText(element),
2484 GDI_X, DX + gd_xoffset,
2485 GDI_Y, DY + gd_yoffset,
2486 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2487 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2488 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2489 GDI_STATE, GD_BUTTON_UNPRESSED,
2490 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2491 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2492 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2493 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2494 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2495 GDI_DECORATION_SHIFTING, 1, 1,
2496 GDI_EVENT_MASK, event_mask,
2497 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2498 GDI_CALLBACK_ACTION, HandleControlButtons,
2502 Error(ERR_EXIT, "cannot create gadget");
2504 level_editor_gadget[id] = gi;
2508 static void CreateCounterButtons()
2510 int max_infotext_len = getMaxInfoTextLength();
2513 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2516 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2517 int ypos = SY + counterbutton_info[i].y;
2520 /* determine horizontal offset for leading counter text */
2521 if (counterbutton_info[i].text_left != NULL)
2522 xoffset = (getFontWidth(FONT_TEXT_1) *
2523 strlen(counterbutton_info[i].text_left) +
2524 ED_GADGET_TEXT_DISTANCE);
2528 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2529 struct GadgetInfo *gi;
2531 counterbutton_info[i].gadget_id_down :
2532 counterbutton_info[i].gadget_id_up);
2534 int gd_x, gd_x1, gd_x2, gd_y;
2536 unsigned long event_mask;
2537 char infotext[max_infotext_len + 1];
2539 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2541 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2544 ED_SCROLLBUTTON_ID_AREA_LEFT :
2545 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2547 event_mask |= GD_EVENT_RELEASED;
2550 xpos += 2 * ED_GADGET_DISTANCE;
2551 ypos += ED_GADGET_DISTANCE;
2553 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2554 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2555 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2556 x_size = ED_SCROLLBUTTON_XSIZE;
2557 y_size = ED_SCROLLBUTTON_YSIZE;
2561 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2562 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2563 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2564 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2565 x_size = ED_BUTTON_COUNT_XSIZE;
2566 y_size = ED_BUTTON_COUNT_YSIZE;
2569 sprintf(infotext, "%s counter value by 1, 5 or 10",
2570 (j == 0 ? "decrease" : "increase"));
2572 gi = CreateGadget(GDI_CUSTOM_ID, id,
2573 GDI_CUSTOM_TYPE_ID, i,
2574 GDI_INFO_TEXT, infotext,
2575 GDI_X, xpos + xoffset,
2579 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2580 GDI_STATE, GD_BUTTON_UNPRESSED,
2581 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2582 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2583 GDI_EVENT_MASK, event_mask,
2584 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2585 GDI_CALLBACK_ACTION, HandleCounterButtons,
2589 Error(ERR_EXIT, "cannot create gadget");
2591 level_editor_gadget[id] = gi;
2592 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2596 int font_type = FONT_INPUT_1;
2597 int font_type_active = FONT_INPUT_1_ACTIVE;
2598 int gd_width = ED_WIN_COUNT_XSIZE;
2600 id = counterbutton_info[i].gadget_id_text;
2601 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2603 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2605 font_type = FONT_LEVEL_NUMBER;
2606 font_type_active = FONT_LEVEL_NUMBER;
2608 xpos += 2 * ED_GADGET_DISTANCE;
2609 ypos -= ED_GADGET_DISTANCE;
2611 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2612 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2613 gd_width = ED_WIN_COUNT2_XSIZE;
2617 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2618 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2621 gi = CreateGadget(GDI_CUSTOM_ID, id,
2622 GDI_CUSTOM_TYPE_ID, i,
2623 GDI_INFO_TEXT, "enter counter value",
2624 GDI_X, xpos + xoffset,
2626 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2627 GDI_NUMBER_VALUE, 0,
2628 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2629 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2631 GDI_TEXT_FONT, font_type,
2632 GDI_TEXT_FONT_ACTIVE, font_type_active,
2633 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2634 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2635 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2636 GDI_DESIGN_WIDTH, gd_width,
2637 GDI_EVENT_MASK, event_mask,
2638 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2639 GDI_CALLBACK_ACTION, HandleCounterButtons,
2643 Error(ERR_EXIT, "cannot create gadget");
2645 level_editor_gadget[id] = gi;
2646 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2652 static void CreateDrawingAreas()
2654 struct GadgetInfo *gi;
2655 unsigned long event_mask;
2660 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2661 GD_EVENT_OFF_BORDERS;
2663 /* one for the level drawing area ... */
2664 id = GADGET_ID_DRAWING_LEVEL;
2665 gi = CreateGadget(GDI_CUSTOM_ID, id,
2668 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2669 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2670 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2671 GDI_EVENT_MASK, event_mask,
2672 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2673 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2677 Error(ERR_EXIT, "cannot create gadget");
2679 level_editor_gadget[id] = gi;
2681 /* ... up to eight areas for element content ... */
2682 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2684 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2685 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2687 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2688 gi = CreateGadget(GDI_CUSTOM_ID, id,
2689 GDI_CUSTOM_TYPE_ID, i,
2692 GDI_WIDTH, 3 * MINI_TILEX,
2693 GDI_HEIGHT, 3 * MINI_TILEY,
2694 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2695 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2696 GDI_EVENT_MASK, event_mask,
2697 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2698 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2702 Error(ERR_EXIT, "cannot create gadget");
2704 level_editor_gadget[id] = gi;
2707 /* ... one for the amoeba content ... */
2708 id = GADGET_ID_AMOEBA_CONTENT;
2709 gi = CreateGadget(GDI_CUSTOM_ID, id,
2710 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2711 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2712 GDI_WIDTH, MINI_TILEX,
2713 GDI_HEIGHT, MINI_TILEY,
2714 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2715 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2716 GDI_EVENT_MASK, event_mask,
2717 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2718 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2722 Error(ERR_EXIT, "cannot create gadget");
2724 level_editor_gadget[id] = gi;
2726 /* ... one for each custom element optional graphic element ... */
2727 id = GADGET_ID_CUSTOM_GRAPHIC;
2728 gi = CreateGadget(GDI_CUSTOM_ID, id,
2729 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2730 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2731 GDI_WIDTH, MINI_TILEX,
2732 GDI_HEIGHT, MINI_TILEY,
2733 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2734 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2735 GDI_EVENT_MASK, event_mask,
2736 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2737 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2741 Error(ERR_EXIT, "cannot create gadget");
2743 level_editor_gadget[id] = gi;
2745 /* ... one areas for custom element explosion content ... */
2746 id = GADGET_ID_CUSTOM_CONTENT;
2747 gi = CreateGadget(GDI_CUSTOM_ID, id,
2748 GDI_CUSTOM_TYPE_ID, i,
2749 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2750 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2751 GDI_WIDTH, 3 * MINI_TILEX,
2752 GDI_HEIGHT, 3 * MINI_TILEY,
2753 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2754 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2755 GDI_EVENT_MASK, event_mask,
2756 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2757 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2761 Error(ERR_EXIT, "cannot create gadget");
2763 level_editor_gadget[id] = gi;
2765 /* ... one for each custom element change target element ... */
2766 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2767 gi = CreateGadget(GDI_CUSTOM_ID, id,
2768 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2769 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2770 GDI_WIDTH, MINI_TILEX,
2771 GDI_HEIGHT, MINI_TILEY,
2772 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2773 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2774 GDI_EVENT_MASK, event_mask,
2775 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2776 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2780 Error(ERR_EXIT, "cannot create gadget");
2782 level_editor_gadget[id] = gi;
2784 /* ... one for each custom element change trigger element ... */
2785 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2786 gi = CreateGadget(GDI_CUSTOM_ID, id,
2787 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2788 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2789 GDI_WIDTH, MINI_TILEX,
2790 GDI_HEIGHT, MINI_TILEY,
2791 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2792 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2793 GDI_EVENT_MASK, event_mask,
2794 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2795 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2799 Error(ERR_EXIT, "cannot create gadget");
2801 level_editor_gadget[id] = gi;
2803 /* ... and one for random placement background restrictions */
2804 id = GADGET_ID_RANDOM_BACKGROUND;
2805 gi = CreateGadget(GDI_CUSTOM_ID, id,
2806 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2807 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2808 GDI_WIDTH, MINI_TILEX,
2809 GDI_HEIGHT, MINI_TILEY,
2810 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2811 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2812 GDI_EVENT_MASK, event_mask,
2813 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2814 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2818 Error(ERR_EXIT, "cannot create gadget");
2820 level_editor_gadget[id] = gi;
2823 static void CreateTextInputGadgets()
2825 int max_infotext_len = getMaxInfoTextLength();
2828 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2830 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2832 struct GadgetInfo *gi;
2833 unsigned long event_mask;
2834 char infotext[MAX_OUTPUT_LINESIZE + 1];
2835 int id = textinput_info[i].gadget_id;
2837 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2839 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2840 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2842 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2843 infotext[max_infotext_len] = '\0';
2845 gi = CreateGadget(GDI_CUSTOM_ID, id,
2846 GDI_CUSTOM_TYPE_ID, i,
2847 GDI_INFO_TEXT, infotext,
2848 GDI_X, SX + textinput_info[i].x,
2849 GDI_Y, SY + textinput_info[i].y,
2850 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2851 GDI_TEXT_VALUE, textinput_info[i].value,
2852 GDI_TEXT_SIZE, textinput_info[i].size,
2853 GDI_TEXT_FONT, FONT_INPUT_1,
2854 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2855 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2856 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2857 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2858 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2859 GDI_EVENT_MASK, event_mask,
2860 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2861 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2865 Error(ERR_EXIT, "cannot create gadget");
2867 level_editor_gadget[id] = gi;
2871 static void CreateSelectboxGadgets()
2873 int max_infotext_len = getMaxInfoTextLength();
2876 for (i=0; i<ED_NUM_SELECTBOX; i++)
2878 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2881 struct GadgetInfo *gi;
2882 unsigned long event_mask;
2883 char infotext[MAX_OUTPUT_LINESIZE + 1];
2884 int id = selectbox_info[i].gadget_id;
2886 if (selectbox_info[i].size == -1) /* dynamically determine size */
2888 /* (we cannot use -1 for uninitialized values if we directly compare
2889 with results from strlen(), because the '<' and '>' operation will
2890 implicitely cast -1 to an unsigned integer value!) */
2891 selectbox_info[i].size = 0;
2893 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2894 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2895 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2897 selectbox_info[i].size++; /* add one character empty space */
2900 event_mask = GD_EVENT_RELEASED |
2901 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2903 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2904 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2906 /* determine horizontal offset for leading selectbox text */
2907 if (selectbox_info[i].text_left != NULL)
2908 xoffset = (getFontWidth(FONT_TEXT_1) *
2909 strlen(selectbox_info[i].text_left) +
2910 ED_GADGET_TEXT_DISTANCE);
2912 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2913 infotext[max_infotext_len] = '\0';
2915 gi = CreateGadget(GDI_CUSTOM_ID, id,
2916 GDI_CUSTOM_TYPE_ID, i,
2917 GDI_INFO_TEXT, infotext,
2918 GDI_X, SX + selectbox_info[i].x + xoffset,
2919 GDI_Y, SY + selectbox_info[i].y,
2920 GDI_TYPE, GD_TYPE_SELECTBOX,
2921 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2922 GDI_TEXT_SIZE, selectbox_info[i].size,
2923 GDI_TEXT_FONT, FONT_INPUT_1,
2924 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2925 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2926 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2927 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2928 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2929 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2930 GDI_EVENT_MASK, event_mask,
2931 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2932 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2936 Error(ERR_EXIT, "cannot create gadget");
2938 level_editor_gadget[id] = gi;
2942 static void CreateTextbuttonGadgets()
2944 int max_infotext_len = getMaxInfoTextLength();
2947 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2949 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2950 int gd_x1, gd_x2, gd_y1, gd_y2;
2951 struct GadgetInfo *gi;
2952 unsigned long event_mask;
2953 char infotext[MAX_OUTPUT_LINESIZE + 1];
2954 int id = textbutton_info[i].gadget_id;
2956 if (textbutton_info[i].size == -1) /* dynamically determine size */
2957 textbutton_info[i].size = strlen(textbutton_info[i].text);
2959 event_mask = GD_EVENT_RELEASED;
2961 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2963 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2964 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2965 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2966 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2970 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2971 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2972 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2973 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2976 sprintf(infotext, "%s", textbutton_info[i].infotext);
2977 infotext[max_infotext_len] = '\0';
2979 gi = CreateGadget(GDI_CUSTOM_ID, id,
2980 GDI_CUSTOM_TYPE_ID, i,
2981 GDI_INFO_TEXT, infotext,
2982 GDI_X, SX + textbutton_info[i].x,
2983 GDI_Y, SY + textbutton_info[i].y,
2984 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2985 GDI_TEXT_VALUE, textbutton_info[i].text,
2986 GDI_TEXT_SIZE, textbutton_info[i].size,
2987 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2988 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2989 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2990 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2991 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2992 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2993 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2994 GDI_DECORATION_SHIFTING, 1, 1,
2995 GDI_EVENT_MASK, event_mask,
2996 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2997 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3001 Error(ERR_EXIT, "cannot create gadget");
3003 level_editor_gadget[id] = gi;
3007 static void CreateScrollbarGadgets()
3011 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3013 int id = scrollbar_info[i].gadget_id;
3014 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3015 int gd_x1, gd_x2, gd_y1, gd_y2;
3016 struct GadgetInfo *gi;
3017 int items_max, items_visible, item_position;
3018 unsigned long event_mask;
3020 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3022 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3023 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3026 else /* drawing area scrollbars */
3028 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3030 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3031 items_visible = ed_fieldx;
3036 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3037 items_visible = ed_fieldy;
3042 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3044 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3045 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3046 scrollbar_info[i].height : scrollbar_info[i].width));
3047 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3048 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3050 gi = CreateGadget(GDI_CUSTOM_ID, id,
3051 GDI_CUSTOM_TYPE_ID, i,
3052 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3053 GDI_X, scrollbar_info[i].x,
3054 GDI_Y, scrollbar_info[i].y,
3055 GDI_WIDTH, scrollbar_info[i].width,
3056 GDI_HEIGHT, scrollbar_info[i].height,
3057 GDI_TYPE, scrollbar_info[i].type,
3058 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3059 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3060 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3061 GDI_STATE, GD_BUTTON_UNPRESSED,
3062 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3063 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3064 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3065 GDI_EVENT_MASK, event_mask,
3066 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3067 GDI_CALLBACK_ACTION, HandleControlButtons,
3071 Error(ERR_EXIT, "cannot create gadget");
3073 level_editor_gadget[id] = gi;
3077 static void CreateCheckbuttonGadgets()
3079 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3080 struct GadgetInfo *gi;
3081 unsigned long event_mask;
3082 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3086 event_mask = GD_EVENT_PRESSED;
3088 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3089 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3090 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3091 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3092 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3094 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3096 int id = radiobutton_info[i].gadget_id;
3099 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3101 gi = CreateGadget(GDI_CUSTOM_ID, id,
3102 GDI_CUSTOM_TYPE_ID, i,
3103 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3104 GDI_X, SX + radiobutton_info[i].x,
3105 GDI_Y, SY + radiobutton_info[i].y,
3106 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3107 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3108 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3109 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3110 GDI_CHECKED, checked,
3111 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3112 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3113 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3114 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3115 GDI_EVENT_MASK, event_mask,
3116 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3117 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3121 Error(ERR_EXIT, "cannot create gadget");
3123 level_editor_gadget[id] = gi;
3126 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3128 int id = checkbutton_info[i].gadget_id;
3130 if (id == GADGET_ID_STICK_ELEMENT)
3131 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3133 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3135 gi = CreateGadget(GDI_CUSTOM_ID, id,
3136 GDI_CUSTOM_TYPE_ID, i,
3137 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3138 GDI_X, SX + checkbutton_info[i].x,
3139 GDI_Y, SY + checkbutton_info[i].y,
3140 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3141 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3142 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3143 GDI_CHECKED, *checkbutton_info[i].value,
3144 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3145 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3146 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3147 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3148 GDI_EVENT_MASK, event_mask,
3149 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3150 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3154 Error(ERR_EXIT, "cannot create gadget");
3156 level_editor_gadget[id] = gi;
3160 void CreateLevelEditorGadgets()
3162 int old_game_status = game_status;
3164 /* setting 'game_status' is needed to get the right fonts for the editor */
3165 game_status = GAME_MODE_EDITOR;
3167 ReinitializeElementList();
3169 CreateControlButtons();
3170 CreateCounterButtons();
3171 CreateDrawingAreas();
3172 CreateTextInputGadgets();
3173 CreateSelectboxGadgets();
3174 CreateTextbuttonGadgets();
3175 CreateScrollbarGadgets();
3176 CreateCheckbuttonGadgets();
3178 game_status = old_game_status;
3181 void FreeLevelEditorGadgets()
3185 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3186 FreeGadget(level_editor_gadget[i]);
3189 static void MapCounterButtons(int id)
3191 char infotext[MAX_OUTPUT_LINESIZE + 1];
3192 int max_infotext_len = getMaxInfoTextLength();
3193 int xoffset_above = 0;
3194 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3195 int xoffset_left = 0;
3196 int yoffset_left = ED_BORDER_SIZE;
3197 int xoffset_right = getCounterGadgetWidth();
3198 int yoffset_right = ED_BORDER_SIZE;
3201 if (counterbutton_info[id].text_above)
3203 x = SX + counterbutton_info[id].x + xoffset_above;
3204 y = SY + counterbutton_info[id].y + yoffset_above;
3206 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3207 infotext[max_infotext_len] = '\0';
3208 DrawText(x, y, infotext, FONT_TEXT_1);
3211 if (counterbutton_info[id].text_left)
3213 x = SX + counterbutton_info[id].x + xoffset_left;
3214 y = SY + counterbutton_info[id].y + yoffset_left;
3216 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3217 infotext[max_infotext_len] = '\0';
3218 DrawText(x, y, infotext, FONT_TEXT_1);
3221 if (counterbutton_info[id].text_right)
3223 int gadget_id = counterbutton_info[id].gadget_id_down;
3225 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3226 y = SY + counterbutton_info[id].y + yoffset_right;
3228 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3229 infotext[max_infotext_len] = '\0';
3230 DrawText(x, y, infotext, FONT_TEXT_1);
3233 ModifyEditorCounter(id, *counterbutton_info[id].value);
3235 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3236 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3237 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3240 static void MapControlButtons()
3245 /* map toolbox buttons */
3246 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3247 MapGadget(level_editor_gadget[i]);
3249 /* map buttons to select elements */
3250 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3251 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3252 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3253 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3254 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3256 /* map buttons to select level */
3257 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3258 ModifyEditorCounterLimits(counter_id,
3259 leveldir_current->first_level,
3260 leveldir_current->last_level);
3261 MapCounterButtons(counter_id);
3264 static void MapDrawingArea(int id)
3266 MapGadget(level_editor_gadget[id]);
3269 static void MapTextInputGadget(int id)
3271 char infotext[MAX_OUTPUT_LINESIZE + 1];
3272 int max_infotext_len = getMaxInfoTextLength();
3273 int xoffset_above = 0;
3274 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3275 int x = textinput_info[id].x + xoffset_above;
3276 int y = textinput_info[id].y + yoffset_above;
3278 sprintf(infotext, "%s:", textinput_info[id].infotext);
3279 infotext[max_infotext_len] = '\0';
3280 DrawTextF(x, y, FONT_TEXT_1, infotext);
3282 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3283 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3285 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3288 static void MapSelectboxGadget(int id)
3290 int xoffset_left = 0;
3291 int yoffset_left = ED_BORDER_SIZE;
3292 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3293 int yoffset_right = ED_BORDER_SIZE;
3294 int x = selectbox_info[id].x + xoffset_left;
3295 int y = selectbox_info[id].y + yoffset_left;
3297 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3299 if (selectbox_info[id].text_right)
3301 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3303 x = gi->x + gi->width + xoffset_right;
3304 y = SY + selectbox_info[id].y + yoffset_right;
3306 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3309 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3311 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3314 static void MapTextbuttonGadget(int id)
3316 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3319 static void MapRadiobuttonGadget(int id)
3321 int xoffset_right = ED_XOFFSET_CHECKBOX;
3322 int yoffset_right = ED_BORDER_SIZE;
3323 int x = radiobutton_info[id].x + xoffset_right;
3324 int y = radiobutton_info[id].y + yoffset_right;
3326 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3328 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3329 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3330 GDI_CHECKED, checked, GDI_END);
3332 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3335 static void MapCheckbuttonGadget(int id)
3337 int xoffset_right = ED_XOFFSET_CHECKBOX;
3338 int yoffset_right = ED_BORDER_SIZE;
3339 int x = checkbutton_info[id].x + xoffset_right;
3340 int y = checkbutton_info[id].y + yoffset_right;
3342 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3343 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3344 GDI_CHECKED, *checkbutton_info[id].value,
3345 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3347 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3350 static void MapMainDrawingArea()
3352 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3353 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3356 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3358 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3359 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3360 no_horizontal_scrollbar) ||
3361 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3362 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3363 no_vertical_scrollbar))
3366 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3369 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3371 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3372 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3375 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3378 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3381 static void UnmapDrawingArea(int id)
3383 UnmapGadget(level_editor_gadget[id]);
3386 void UnmapLevelEditorWindowGadgets()
3390 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3391 if (level_editor_gadget[i]->x < SX + SXSIZE)
3392 UnmapGadget(level_editor_gadget[i]);
3395 void UnmapLevelEditorGadgets()
3399 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3400 UnmapGadget(level_editor_gadget[i]);
3403 static void ResetUndoBuffer()
3405 undo_buffer_position = -1;
3406 undo_buffer_steps = -1;
3407 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3410 static void DrawEditModeWindow()
3412 if (edit_mode == ED_MODE_INFO)
3413 DrawLevelInfoWindow();
3414 else if (edit_mode == ED_MODE_PROPERTIES)
3415 DrawPropertiesWindow();
3416 else /* edit_mode == ED_MODE_DRAWING */
3417 DrawDrawingWindow();
3420 static boolean LevelChanged()
3422 boolean level_changed = FALSE;
3425 for(y=0; y<lev_fieldy; y++)
3426 for(x=0; x<lev_fieldx; x++)
3427 if (Feld[x][y] != Ur[x][y])
3428 level_changed = TRUE;
3430 return level_changed;
3433 static boolean LevelContainsPlayer()
3435 boolean player_found = FALSE;
3438 for(y=0; y<lev_fieldy; y++)
3439 for(x=0; x<lev_fieldx; x++)
3440 if (Feld[x][y] == EL_PLAYER_1 ||
3441 Feld[x][y] == EL_SP_MURPHY)
3442 player_found = TRUE;
3444 return player_found;
3447 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3448 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3452 for(x=0; x<lev_fieldx; x++)
3453 for(y=0; y<lev_fieldy; y++)
3454 dst[x][y] = src[x][y];
3457 static void CopyCustomElementPropertiesToEditor(int element)
3461 custom_element = element_info[properties_element];
3463 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3464 custom_element_properties[i] = HAS_PROPERTY(element, i);
3466 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3467 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3469 /* set walk-to-object action selectbox help value */
3470 value_walk_to_action =
3471 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3472 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3473 IS_PUSHABLE(element) ? EP_PUSHABLE :
3475 custom_element_properties[EP_WALK_TO_OBJECT] =
3476 (IS_DIGGABLE(element) ||
3477 IS_COLLECTIBLE(element) ||
3478 IS_PUSHABLE(element));
3480 /* set consistency selectbox help value */
3482 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3483 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3485 custom_element_properties[EP_EXPLODE_RESULT] =
3486 (CAN_EXPLODE(element) ||
3487 IS_INDESTRUCTIBLE(element));
3489 /* set deadliness selectbox help value */
3491 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3492 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3493 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3495 custom_element_properties[EP_DEADLY] =
3496 (DONT_TOUCH(element) ||
3497 DONT_COLLIDE_WITH(element) ||
3498 DONT_RUN_INTO(element));
3500 /* set smash targets selectbox help value */
3501 value_smash_targets =
3502 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3503 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3504 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3505 EP_CAN_SMASH_PLAYER);
3506 custom_element_properties[EP_CAN_SMASH] =
3507 (CAN_SMASH_EVERYTHING(element) ||
3508 CAN_SMASH_ENEMIES(element) ||
3509 CAN_SMASH_PLAYER(element));
3511 /* set walkable layer selectbox help value */
3512 value_walkable_layer =
3513 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3514 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3515 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3517 custom_element_properties[EP_WALKABLE] =
3518 (IS_WALKABLE_OVER(element) ||
3519 IS_WALKABLE_INSIDE(element) ||
3520 IS_WALKABLE_UNDER(element));
3522 /* set change by player selectbox help value */
3523 value_change_player_action =
3524 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3525 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3526 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3527 CE_PRESSED_BY_PLAYER);
3529 /* set change by impact/smash selectbox help value */
3530 value_change_impact_action =
3531 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3532 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3535 /* set change by other element action selectbox help value */
3536 value_change_other_action =
3537 (HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3538 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3539 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3540 CE_OTHER_COLLECTING);
3543 static void CopyCustomElementPropertiesToGame(int element)
3547 element_info[properties_element] = custom_element;
3549 /* set walk-to-object property from checkbox and selectbox */
3550 custom_element_properties[EP_DIGGABLE] = FALSE;
3551 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3552 custom_element_properties[EP_PUSHABLE] = FALSE;
3553 custom_element_properties[value_walk_to_action] =
3554 custom_element_properties[EP_WALK_TO_OBJECT];
3556 /* set consistency property from checkbox and selectbox */
3557 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3558 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3559 custom_element_properties[value_consistency] =
3560 custom_element_properties[EP_EXPLODE_RESULT];
3562 /* set deadliness property from checkbox and selectbox */
3563 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3564 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3565 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3566 custom_element_properties[value_deadliness] =
3567 custom_element_properties[EP_DEADLY];
3569 /* set smash property from checkbox and selectbox */
3570 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3571 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3572 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3573 custom_element_properties[value_smash_targets] =
3574 custom_element_properties[EP_CAN_SMASH];
3576 /* set walkable property from checkbox and selectbox */
3577 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3578 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3579 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3580 custom_element_properties[value_walkable_layer] =
3581 custom_element_properties[EP_WALKABLE];
3583 /* set player change event from checkbox and selectbox */
3584 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3585 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3586 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3587 custom_element_change_events[value_change_player_action] =
3588 custom_element_change_events[CE_BY_PLAYER];
3590 /* set player change event from checkbox and selectbox */
3591 custom_element_change_events[CE_IMPACT] = FALSE;
3592 custom_element_change_events[CE_SMASHED] = FALSE;
3593 custom_element_change_events[value_change_impact_action] =
3594 custom_element_change_events[CE_IMPACT_SMASHED];
3596 /* set other element action change event from checkbox and selectbox */
3597 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3598 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3599 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3600 custom_element_change_events[value_change_other_action] =
3601 custom_element_change_events[CE_BY_OTHER];
3603 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3604 SET_PROPERTY(element, i, custom_element_properties[i]);
3606 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3607 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3609 /* copy change events also to special level editor variable */
3610 custom_element = element_info[properties_element];
3615 CloseDoor(DOOR_CLOSE_ALL);
3616 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3618 if (level_editor_test_game)
3620 CopyPlayfield(Ur, Feld);
3621 CopyPlayfield(FieldBackup, Ur);
3623 level_editor_test_game = FALSE;
3627 edit_mode = ED_MODE_DRAWING;
3628 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3636 /* copy default editor door content to main double buffer */
3637 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3638 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3640 /* draw mouse button brush elements */
3641 DrawMiniGraphicExt(drawto,
3642 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3643 el2edimg(new_element1));
3644 DrawMiniGraphicExt(drawto,
3645 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3646 el2edimg(new_element2));
3647 DrawMiniGraphicExt(drawto,
3648 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3649 el2edimg(new_element3));
3651 /* draw bigger door */
3652 DrawSpecialEditorDoor();
3654 /* draw new control window */
3655 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3656 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3658 redraw_mask |= REDRAW_ALL;
3660 ReinitializeElementListButtons(); /* only needed after setup changes */
3663 MapControlButtons();
3665 /* copy actual editor door content to door double buffer for OpenDoor() */
3666 BlitBitmap(drawto, bitmap_db_door,
3667 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3669 DrawEditModeWindow();
3671 OpenDoor(DOOR_OPEN_1);
3674 static void AdjustDrawingAreaGadgets()
3676 int ed_xsize = lev_fieldx + 2;
3677 int ed_ysize = lev_fieldy + 2;
3678 int max_ed_fieldx = MAX_ED_FIELDX;
3679 int max_ed_fieldy = MAX_ED_FIELDY;
3680 boolean horizontal_scrollbar_needed;
3681 boolean vertical_scrollbar_needed;
3682 int x, y, width, height;
3683 int xoffset, yoffset;
3685 /* check if we need any scrollbars */
3686 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3687 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3689 /* check if we have a smaller editor field because of scrollbars */
3690 if (horizontal_scrollbar_needed)
3691 max_ed_fieldy = MAX_ED_FIELDY - 1;
3692 if (vertical_scrollbar_needed)
3693 max_ed_fieldx = MAX_ED_FIELDX - 1;
3695 /* check again if we now need more scrollbars because of less space */
3696 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3697 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3699 /* check if editor field gets even smaller after adding new scrollbars */
3700 if (horizontal_scrollbar_needed)
3701 max_ed_fieldy = MAX_ED_FIELDY - 1;
3702 if (vertical_scrollbar_needed)
3703 max_ed_fieldx = MAX_ED_FIELDX - 1;
3705 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3706 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3708 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3709 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3710 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3711 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3714 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3715 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3717 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3718 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3720 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3721 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3723 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3724 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3726 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3728 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3730 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3732 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3736 static void AdjustLevelScrollPosition()
3738 if (level_xpos < -1)
3740 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3741 level_xpos = lev_fieldx - ed_fieldx + 1;
3742 if (lev_fieldx < ed_fieldx - 2)
3745 if (level_ypos < -1)
3747 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3748 level_ypos = lev_fieldy - ed_fieldy + 1;
3749 if (lev_fieldy < ed_fieldy - 2)
3753 static void AdjustEditorScrollbar(int id)
3755 struct GadgetInfo *gi = level_editor_gadget[id];
3756 int items_max, items_visible, item_position;
3758 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3760 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3761 items_visible = ed_fieldx;
3762 item_position = level_xpos + 1;
3766 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3767 items_visible = ed_fieldy;
3768 item_position = level_ypos + 1;
3771 if (item_position > items_max - items_visible)
3772 item_position = items_max - items_visible;
3774 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3775 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3778 static void ModifyEditorCounter(int counter_id, int new_value)
3780 int *counter_value = counterbutton_info[counter_id].value;
3781 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3782 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3784 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3786 if (counter_value != NULL)
3787 *counter_value = gi->text.number_value;
3790 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3792 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3793 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3795 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3798 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3800 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3801 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3802 int new_index_value = 0;
3805 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3806 if (selectbox_info[selectbox_id].options[i].value == new_value)
3807 new_index_value = i;
3809 *selectbox_info[selectbox_id].value =
3810 selectbox_info[selectbox_id].options[new_index_value].value;
3812 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3815 static void ModifyEditorElementList()
3819 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3821 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3822 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3823 struct GadgetDesign *gd = &gi->deco.design;
3824 int element = editor_elements[element_shift + i];
3827 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3828 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3833 static void PickDrawingElement(int button, int element)
3835 if (button < 1 || button > 3)
3840 new_element1 = element;
3841 DrawMiniGraphicExt(drawto,
3842 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3843 el2edimg(new_element1));
3845 else if (button == 2)
3847 new_element2 = element;
3848 DrawMiniGraphicExt(drawto,
3849 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3850 el2edimg(new_element2));
3854 new_element3 = element;
3855 DrawMiniGraphicExt(drawto,
3856 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3857 el2edimg(new_element3));
3860 redraw_mask |= REDRAW_DOOR_1;
3863 static void RedrawDrawingElements()
3865 PickDrawingElement(1, new_element1);
3866 PickDrawingElement(2, new_element2);
3867 PickDrawingElement(3, new_element3);
3870 static void DrawDrawingWindow()
3872 stick_element_properties_window = FALSE;
3874 SetMainBackgroundImage(IMG_UNDEFINED);
3876 UnmapLevelEditorWindowGadgets();
3878 AdjustDrawingAreaGadgets();
3879 AdjustLevelScrollPosition();
3880 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3881 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3883 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3884 MapMainDrawingArea();
3887 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3890 int border_graphic =
3891 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3894 int num_mini_tilex = width / MINI_TILEX + 1;
3895 int num_mini_tiley = width / MINI_TILEY + 1;
3898 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3900 for (y=0; y < num_mini_tiley; y++)
3901 for (x=0; x < num_mini_tilex; x++)
3902 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3903 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3904 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3906 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3909 static void DrawRandomPlacementBackgroundArea()
3911 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3912 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3913 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3914 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3916 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3917 DrawMiniElement(area_x, area_y, random_placement_background_element);
3919 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3922 static void DrawLevelInfoWindow()
3926 stick_element_properties_window = FALSE;
3928 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3930 UnmapLevelEditorWindowGadgets();
3932 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3933 "Level Settings", FONT_TITLE_1);
3934 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3935 "Editor Settings", FONT_TITLE_1);
3937 /* draw counter gadgets */
3938 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3939 MapCounterButtons(i);
3941 /* draw checkbutton gadgets */
3942 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3943 MapCheckbuttonGadget(i);
3945 /* draw radiobutton gadgets */
3946 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3947 MapRadiobuttonGadget(i);
3949 /* draw text input gadgets */
3950 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3951 MapTextInputGadget(i);
3953 /* draw drawing area */
3954 DrawRandomPlacementBackgroundArea();
3957 static void DrawAmoebaContentArea()
3959 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3960 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3961 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3962 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3964 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3965 DrawMiniElement(area_x, area_y, level.amoeba_content);
3967 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3969 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3972 static void DrawCustomGraphicElementArea()
3974 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3975 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3976 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3977 int area_sx = SX + xpos;
3978 int area_sy = SY + ypos;
3980 if (!IS_CUSTOM_ELEMENT(properties_element))
3982 /* this should never happen */
3983 Error(ERR_WARN, "element %d is no custom element", properties_element);
3988 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3989 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3990 el2edimg(custom_element.gfx_element));
3992 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3995 static void DrawCustomContentArea()
3997 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3998 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3999 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4002 if (!IS_CUSTOM_ELEMENT(properties_element))
4004 /* this should never happen */
4005 Error(ERR_WARN, "element %d is no custom element", properties_element);
4010 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4014 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4015 el2edimg(custom_element.content[x][y]));
4017 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4020 static void DrawCustomChangeTargetArea()
4022 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4023 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4024 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4025 int area_sx = SX + xpos;
4026 int area_sy = SY + ypos;
4028 if (!IS_CUSTOM_ELEMENT(properties_element))
4030 /* this should never happen */
4031 Error(ERR_WARN, "element %d is no custom element", properties_element);
4036 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4037 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4038 el2edimg(custom_element.change.successor));
4040 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4043 static void DrawCustomChangeTriggerArea()
4045 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4046 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4047 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4048 int area_sx = SX + xpos;
4049 int area_sy = SY + ypos;
4051 if (!IS_CUSTOM_ELEMENT(properties_element))
4053 /* this should never happen */
4054 Error(ERR_WARN, "element %d is no custom element", properties_element);
4059 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4060 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4061 el2edimg(custom_element.change.trigger));
4063 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4066 static void DrawElementContentAreas()
4068 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4069 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4070 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4071 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4074 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4075 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4077 /* display counter to choose number of element content areas */
4078 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4080 /* delete content areas in case of reducing number of them */
4081 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4083 for (i=0; i<level.num_yamyam_contents; i++)
4084 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4085 area_sy + 6 * (i / 4) * MINI_TILEY,
4086 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4088 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4089 "Content", FONT_TEXT_1);
4090 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4091 "when", FONT_TEXT_1);
4092 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4093 "smashed", FONT_TEXT_1);
4095 for (i=0; i<level.num_yamyam_contents; i++)
4099 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4100 level.yamyam_content[i][x][y]);
4102 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4103 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4104 FONT_TEXT_1, "%d", i + 1);
4107 for (i=0; i<level.num_yamyam_contents; i++)
4108 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4111 char *getElementDescriptionFilename(int element)
4113 char *docs_dir = options.docs_directory;
4114 char *elements_subdir = "elements";
4115 static char *filename = NULL;
4116 char basename[MAX_FILENAME_LEN];
4118 if (filename != NULL)
4121 /* 1st try: look for element description file for exactly this element */
4122 sprintf(basename, "%s.txt", element_info[element].token_name);
4123 filename = getPath3(docs_dir, elements_subdir, basename);
4124 if (fileExists(filename))
4129 /* 2nd try: look for element description file for this element's class */
4130 sprintf(basename, "%s.txt", element_info[element].class_name);
4131 filename = getPath3(docs_dir, elements_subdir, basename);
4132 if (fileExists(filename))
4138 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4140 int font_height = getFontHeight(font_nr);
4141 int pad_x = ED_SETTINGS_XPOS(0);
4142 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4143 int sx = SX + pad_x;
4144 int sy = SY + pad_y;
4145 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4147 if (screen_line >= max_lines_per_screen)
4150 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4155 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4157 int font_nr = FONT_TEXT_2;
4158 int font_width = getFontWidth(font_nr);
4159 int pad_x = ED_SETTINGS_XPOS(0);
4160 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4161 char line[MAX_LINE_LEN];
4162 char buffer[max_chars_per_line + 1];
4164 int lines_printed = 0;
4167 if (filename == NULL)
4170 if (!(file = fopen(filename, MODE_READ)))
4178 char *line_ptr, *word_ptr;
4179 boolean last_line_was_empty = TRUE;
4181 /* read next line of input file */
4182 if (!fgets(line, MAX_LINE_LEN, file))
4185 /* skip comments (lines directly beginning with '#') */
4189 /* cut trailing newline from input line */
4190 for (line_ptr = line; *line_ptr; line_ptr++)
4192 if (*line_ptr == '\n' || *line_ptr == '\r')
4199 if (strlen(line) == 0) /* special case: force empty line */
4206 boolean print_buffer = FALSE;
4209 /* skip leading whitespaces */
4210 while (*word_ptr == ' ' || *word_ptr == '\t')
4213 line_ptr = word_ptr;
4216 /* look for end of next word */
4217 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4227 else if (*word_ptr == '\n') /* special case: force empty line */
4229 if (buffer_len == 0)
4232 /* prevent printing of multiple empty lines */
4233 if (buffer_len > 0 || !last_line_was_empty)
4234 print_buffer = TRUE;
4236 else if (word_len < max_chars_per_line - buffer_len)
4238 /* word fits into text buffer -- add word */
4241 buffer[buffer_len++] = ' ';
4243 strncpy(&buffer[buffer_len], word_ptr, word_len);
4244 buffer_len += word_len;
4245 buffer[buffer_len] = '\0';
4246 word_ptr += word_len;
4248 else if (buffer_len > 0)
4250 /* not enough space left for word in text buffer -- print buffer */
4252 print_buffer = TRUE;
4256 /* word does not fit at all into empty text buffer -- cut word */
4258 strncpy(buffer, word_ptr, max_chars_per_line);
4259 buffer[max_chars_per_line] = '\0';
4260 word_ptr += max_chars_per_line;
4261 print_buffer = TRUE;
4266 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4267 return lines_printed;
4269 last_line_was_empty = (buffer_len == 0);
4274 print_buffer = FALSE;
4282 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4285 return lines_printed;
4288 static void DrawPropertiesTabulatorGadgets()
4290 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4291 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4292 int gd_x = gd->x + gd_gi->border.width / 2;
4293 int gd_y = gd->y + gd_gi->height - 1;
4294 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4295 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4297 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4299 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4304 /* draw additional "configure" tabulator for configurable elements */
4305 if (checkPropertiesConfig())
4306 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4309 /* draw additional "advanced" tabulator for custom elements */
4310 if (IS_CUSTOM_ELEMENT(properties_element))
4311 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4313 for (i=id_first; i <= id_last; i++)
4315 int gadget_id = textbutton_info[i].gadget_id;
4316 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4317 boolean active = (i != edit_mode_properties);
4319 /* draw background line below tabulator button */
4320 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4322 /* draw solid line below inactive tabulator buttons */
4323 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4324 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4326 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4327 MapTextbuttonGadget(i);
4330 /* draw little border line below tabulator buttons */
4331 if (tab_color != BLACK_PIXEL) /* black => transparent */
4332 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4333 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4334 ED_GADGET_DISTANCE, tab_color);
4337 static void DrawPropertiesInfo()
4346 /* configurable properties */
4347 { EP_INDESTRUCTIBLE, "- undestructible" },
4348 { EP_SLIPPERY, "- slippery for falling objects" },
4349 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4351 { EP_DIGGABLE, "- diggable" },
4352 { EP_COLLECTIBLE, "- collectible" },
4353 { EP_PUSHABLE, "- pushable" },
4355 { EP_CAN_MOVE, "- can move" },
4356 { EP_CAN_FALL, "- can fall" },
4358 { EP_CAN_SMASH, "- can smash" },
4360 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4361 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4362 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4363 { EP_CAN_EXPLODE, "- can explode" },
4364 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4365 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4366 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4368 { EP_DONT_RUN_INTO, "- deadly when running into" },
4369 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4370 { EP_DONT_TOUCH, "- deadly when touching" },
4372 { EP_WALKABLE_OVER, "- player can walk over it" },
4373 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4374 { EP_WALKABLE_UNDER, "- player can walk under it" },
4375 { EP_PASSABLE_OVER, "- player can pass over it" },
4376 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4377 { EP_PASSABLE_UNDER, "- player can pass under it" },
4379 /* pre-defined properties */
4380 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4381 { EP_HAS_CONTENT, "- can contain other elements" },
4385 char *filename = getElementDescriptionFilename(properties_element);
4386 char *percentage_text = "In this level:";
4387 char *properties_text = "Standard properties:";
4389 int num_elements_in_level;
4390 int num_standard_properties = 0;
4391 int font1_nr = FONT_TEXT_1;
4392 int font2_nr = FONT_TEXT_2;
4393 int font1_width = getFontWidth(font1_nr);
4394 int font2_height = getFontHeight(font2_nr);
4395 int pad_x = ED_SETTINGS_XPOS(0);
4396 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4397 int screen_line = 0;
4400 /* ----- print number of elements / percentage of this element in level */
4402 num_elements_in_level = 0;
4403 for (y=0; y<lev_fieldy; y++)
4404 for (x=0; x<lev_fieldx; x++)
4405 if (Feld[x][y] == properties_element)
4406 num_elements_in_level++;
4407 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4409 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4411 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4412 pad_y + screen_line++ * font2_height, font2_nr,
4413 "%d (%.2f%%)", num_elements_in_level, percentage);
4417 /* ----- print standard properties of this element */
4419 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4422 for (i=0; properties[i].value != -1; i++)
4424 if (!HAS_PROPERTY(properties_element, properties[i].value))
4427 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4428 properties[i].text);
4429 num_standard_properties++;
4432 if (num_standard_properties == 0)
4433 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4434 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4438 /* ----- print special description of this element */
4440 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4441 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4442 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4445 #define TEXT_COLLECTING "Score for collecting"
4446 #define TEXT_SMASHING "Score for smashing"
4447 #define TEXT_CRACKING "Score for cracking"
4448 #define TEXT_SPEED "Speed of amoeba growth"
4449 #define TEXT_DURATION "Duration when activated"
4456 } elements_with_counter[] =
4458 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4459 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4460 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4461 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4462 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4463 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4464 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4465 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4466 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4467 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4468 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4469 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4470 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4471 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4472 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4473 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4474 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4475 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4476 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4477 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4478 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4479 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4480 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4481 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4482 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4483 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4484 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4485 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4486 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4487 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4488 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4489 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4490 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4491 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4492 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4493 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4494 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4495 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4496 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4497 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4498 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4499 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4500 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4501 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4502 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4503 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4504 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4505 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4506 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4507 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4508 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4509 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4510 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4511 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4512 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4513 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4517 static boolean checkPropertiesConfig()
4521 if (IS_GEM(properties_element) ||
4522 IS_CUSTOM_ELEMENT(properties_element) ||
4523 HAS_CONTENT(properties_element))
4526 for (i=0; elements_with_counter[i].element != -1; i++)
4527 if (elements_with_counter[i].element == properties_element)
4533 static void DrawPropertiesConfig()
4537 if (!checkPropertiesConfig())
4539 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4544 /* check if there are elements where a score can be chosen for */
4545 for (i=0; elements_with_counter[i].element != -1; i++)
4547 if (elements_with_counter[i].element == properties_element)
4549 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4551 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4552 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4553 MapCounterButtons(counter_id);
4559 if (HAS_CONTENT(properties_element))
4561 /* draw stickybutton gadget */
4562 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4563 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4564 MapCheckbuttonGadget(i);
4566 if (IS_AMOEBOID(properties_element))
4567 DrawAmoebaContentArea();
4569 DrawElementContentAreas();
4572 if (IS_GEM(properties_element))
4573 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4575 if (IS_CUSTOM_ELEMENT(properties_element))
4577 /* draw stickybutton gadget */
4578 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4579 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4580 MapCheckbuttonGadget(i);
4582 /* draw checkbutton gadgets */
4583 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4584 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4585 MapCheckbuttonGadget(i);
4587 /* draw counter gadgets */
4588 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4589 MapCounterButtons(i);
4591 /* draw selectbox gadgets */
4592 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4593 MapSelectboxGadget(i);
4595 /* draw drawing area gadgets */
4596 DrawCustomContentArea();
4600 static void DrawPropertiesAdvanced()
4604 /* draw stickybutton gadget */
4605 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4606 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4607 MapCheckbuttonGadget(i);
4609 /* draw checkbutton gadgets */
4610 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4611 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4612 MapCheckbuttonGadget(i);
4614 /* draw counter gadgets */
4615 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4616 MapCounterButtons(i);
4618 /* draw selectbox gadgets */
4619 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4620 MapSelectboxGadget(i);
4622 /* draw textbutton gadgets */
4623 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4625 /* draw drawing area gadgets */
4626 DrawCustomGraphicElementArea();
4627 DrawCustomChangeTargetArea();
4628 DrawCustomChangeTriggerArea();
4631 static void DrawElementName(int x, int y, int element)
4633 char *element_name = getElementInfoText(element);
4634 int font_nr = FONT_TEXT_1;
4635 int font_width = getFontWidth(font_nr);
4636 int font_height = getFontHeight(font_nr);
4637 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4638 int max_chars_per_line = max_text_width / font_width;
4639 char buffer[max_chars_per_line + 1];
4641 if (strlen(element_name) <= max_chars_per_line)
4642 DrawTextF(x, y, font_nr, element_name);
4645 int next_pos = max_chars_per_line;
4647 strncpy(buffer, element_name, max_chars_per_line);
4648 buffer[max_chars_per_line] = '\0';
4650 if (element_name[max_chars_per_line] == ' ')
4656 for (i = max_chars_per_line - 1; i >= 0; i--)
4657 if (buffer[i] == ' ')
4660 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4667 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4669 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4670 buffer[max_chars_per_line] = '\0';
4672 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4676 static void DrawPropertiesWindow()
4681 stick_element_properties_window = FALSE;
4683 /* make sure that previous properties edit mode exists for this element */
4684 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4685 !IS_CUSTOM_ELEMENT(properties_element))
4686 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4689 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4690 !checkPropertiesConfig())
4691 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4694 if (IS_CUSTOM_ELEMENT(properties_element))
4695 CopyCustomElementPropertiesToEditor(properties_element);
4697 UnmapLevelEditorWindowGadgets();
4699 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4702 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4703 "Element Settings", FONT_TITLE_1);
4705 DrawElementBorder(SX + xstart * MINI_TILEX,
4706 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4707 TILEX, TILEY, FALSE);
4708 DrawGraphicAnimationExt(drawto,
4709 SX + xstart * MINI_TILEX,
4710 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4711 el2img(properties_element), -1, NO_MASKING);
4713 FrameCounter = 0; /* restart animation frame counter */
4715 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4716 properties_element);
4718 DrawPropertiesTabulatorGadgets();
4720 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4721 DrawPropertiesInfo();
4722 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4723 DrawPropertiesConfig();
4724 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4725 DrawPropertiesAdvanced();
4728 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4730 int lx = sx + level_xpos;
4731 int ly = sy + level_ypos;
4733 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4736 Feld[lx][ly] = element;
4739 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4740 int element, boolean change_level)
4742 if (from_y == to_y) /* horizontal line */
4748 swap_numbers(&from_x, &to_x);
4750 for (x=from_x; x<=to_x; x++)
4751 DrawLineElement(x, y, element, change_level);
4753 else if (from_x == to_x) /* vertical line */
4759 swap_numbers(&from_y, &to_y);
4761 for (y=from_y; y<=to_y; y++)
4762 DrawLineElement(x, y, element, change_level);
4764 else /* diagonal line */
4766 int len_x = ABS(to_x - from_x);
4767 int len_y = ABS(to_y - from_y);
4770 if (len_y < len_x) /* a < 1 */
4772 float a = (float)len_y / (float)len_x;
4775 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4777 for (x=0; x<=len_x; x++)
4779 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4780 DrawLineElement(from_x + x, from_y + y, element, change_level);
4785 float a = (float)len_x / (float)len_y;
4788 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4790 for (y=0; y<=len_y; y++)
4792 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4793 DrawLineElement(from_x + x, from_y + y, element, change_level);
4799 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4800 int element, boolean change_level)
4802 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4803 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4804 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4805 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4808 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4809 int element, boolean change_level)
4814 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4816 for (y=from_y; y<=to_y; y++)
4817 DrawLine(from_x, y, to_x, y, element, change_level);
4820 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4821 int element, boolean change_level)
4823 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4824 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4825 int len_x = ABS(to_x - from_x);
4826 int len_y = ABS(to_y - from_y);
4829 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4831 /* not optimal (some points get drawn twice) but simple,
4832 and fast enough for the few points we are drawing */
4834 for (x=0; x<=radius; x++)
4838 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4840 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4841 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4842 lx = sx + level_xpos;
4843 ly = sy + level_ypos;
4845 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4846 DrawLineElement(sx, sy, element, change_level);
4849 for (y=0; y<=radius; y++)
4853 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4855 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4856 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4857 lx = sx + level_xpos;
4858 ly = sy + level_ypos;
4860 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4861 DrawLineElement(sx, sy, element, change_level);
4865 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4866 int element, boolean change_level)
4868 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4869 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4871 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4874 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4875 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4876 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4877 int element, boolean change_level)
4879 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4880 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4881 int mirror_to_x2 = from_x - (to_x2 - from_x);
4882 int mirror_to_y2 = from_y - (to_y2 - from_y);
4884 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4885 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4886 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4887 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4891 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4893 int from_sx, from_sy;
4897 swap_numbers(&from_x, &to_x);
4900 swap_numbers(&from_y, &to_y);
4902 from_sx = SX + from_x * MINI_TILEX;
4903 from_sy = SY + from_y * MINI_TILEY;
4904 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4905 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4907 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4908 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4909 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4910 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4912 if (from_x == to_x && from_y == to_y)
4913 MarkTileDirty(from_x/2, from_y/2);
4915 redraw_mask |= REDRAW_FIELD;
4918 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4919 int element, boolean change_level)
4921 if (element == -1 || change_level)
4922 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4924 DrawAreaBorder(from_x, from_y, to_x, to_y);
4927 /* values for CopyBrushExt() */
4928 #define CB_AREA_TO_BRUSH 0
4929 #define CB_BRUSH_TO_CURSOR 1
4930 #define CB_BRUSH_TO_LEVEL 2
4931 #define CB_DELETE_OLD_CURSOR 3
4933 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4934 int button, int mode)
4936 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4937 static int brush_width, brush_height;
4938 static int last_cursor_x = -1, last_cursor_y = -1;
4939 static boolean delete_old_brush;
4940 int new_element = BUTTON_ELEMENT(button);
4943 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4946 if (mode == CB_AREA_TO_BRUSH)
4948 int from_lx, from_ly;
4951 swap_numbers(&from_x, &to_x);
4954 swap_numbers(&from_y, &to_y);
4956 brush_width = to_x - from_x + 1;
4957 brush_height = to_y - from_y + 1;
4959 from_lx = from_x + level_xpos;
4960 from_ly = from_y + level_ypos;
4962 for (y=0; y<brush_height; y++)
4964 for (x=0; x<brush_width; x++)
4966 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4969 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4974 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4976 delete_old_brush = FALSE;
4978 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4979 mode == CB_BRUSH_TO_LEVEL)
4981 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4982 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4983 int cursor_from_x = cursor_x - brush_width / 2;
4984 int cursor_from_y = cursor_y - brush_height / 2;
4985 int border_from_x = cursor_x, border_from_y = cursor_y;
4986 int border_to_x = cursor_x, border_to_y = cursor_y;
4988 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4989 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4991 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4992 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4994 delete_old_brush = FALSE;
4998 for (y=0; y<brush_height; y++)
5000 for (x=0; x<brush_width; x++)
5002 int sx = cursor_from_x + x;
5003 int sy = cursor_from_y + y;
5004 int lx = sx + level_xpos;
5005 int ly = sy + level_ypos;
5006 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5007 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5008 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5009 brush_buffer[x][y] : new_element);
5011 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5013 if (sx < border_from_x)
5015 else if (sx > border_to_x)
5017 if (sy < border_from_y)
5019 else if (sy > border_to_y)
5022 DrawLineElement(sx, sy, element, change_level);
5027 if (mode != CB_DELETE_OLD_CURSOR)
5028 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5030 last_cursor_x = cursor_x;
5031 last_cursor_y = cursor_y;
5032 delete_old_brush = TRUE;
5036 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5039 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5042 static void CopyBrushToLevel(int x, int y, int button)
5044 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5047 static void CopyBrushToCursor(int x, int y)
5049 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5052 static void DeleteBrushFromCursor()
5054 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5057 static void FloodFill(int from_x, int from_y, int fill_element)
5061 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5062 static int safety = 0;
5064 /* check if starting field still has the desired content */
5065 if (Feld[from_x][from_y] == fill_element)
5070 if (safety > lev_fieldx*lev_fieldy)
5071 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5073 old_element = Feld[from_x][from_y];
5074 Feld[from_x][from_y] = fill_element;
5078 x = from_x + check[i][0];
5079 y = from_y + check[i][1];
5081 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5082 FloodFill(x, y, fill_element);
5088 /* values for DrawLevelText() modes */
5090 #define TEXT_SETCURSOR 1
5091 #define TEXT_WRITECHAR 2
5092 #define TEXT_BACKSPACE 3
5093 #define TEXT_NEWLINE 4
5095 #define TEXT_QUERY_TYPING 6
5097 static int DrawLevelText(int sx, int sy, char letter, int mode)
5099 static short delete_buffer[MAX_LEV_FIELDX];
5100 static int start_sx, start_sy;
5101 static int last_sx, last_sy;
5102 static boolean typing = FALSE;
5103 int letter_element = EL_CHAR_ASCII0 + letter;
5106 /* map lower case letters to upper case and convert special characters */
5107 if (letter >= 'a' && letter <= 'z')
5108 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5109 else if (letter == 'ä' || letter == 'Ä')
5110 letter_element = EL_CHAR_AUMLAUT;
5111 else if (letter == 'ö' || letter == 'Ö')
5112 letter_element = EL_CHAR_OUMLAUT;
5113 else if (letter == 'ü' || letter == 'Ü')
5114 letter_element = EL_CHAR_UUMLAUT;
5115 else if (letter == '^')
5116 letter_element = EL_CHAR_COPYRIGHT;
5118 letter_element = EL_CHAR_ASCII0 + letter;
5120 if (mode != TEXT_INIT)
5125 if (mode != TEXT_SETCURSOR)
5131 lx = last_sx + level_xpos;
5132 ly = last_sy + level_ypos;
5139 DrawLevelText(0, 0, 0, TEXT_END);
5142 start_sx = last_sx = sx;
5143 start_sy = last_sy = sy;
5144 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5147 case TEXT_SETCURSOR:
5148 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5149 DrawAreaBorder(sx, sy, sx, sy);
5154 case TEXT_WRITECHAR:
5155 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5157 delete_buffer[sx - start_sx] = Feld[lx][ly];
5158 Feld[lx][ly] = letter_element;
5160 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5161 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5162 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5163 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5165 DrawLevelText(0, 0, 0, TEXT_END);
5169 case TEXT_BACKSPACE:
5172 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5173 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5174 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5179 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5180 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5182 DrawLevelText(0, 0, 0, TEXT_END);
5186 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5187 DrawMiniElement(sx, sy, Feld[lx][ly]);
5191 case TEXT_QUERY_TYPING:
5201 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5202 int element, boolean change_level)
5204 int lx = sx + level_xpos;
5205 int ly = sy + level_ypos;
5208 DrawMiniElement(sx, sy, Feld[lx][ly]);
5210 DrawAreaBorder(sx, sy, sx, sy);
5213 static void CopyLevelToUndoBuffer(int mode)
5215 static boolean accumulated_undo = FALSE;
5216 boolean new_undo_buffer_position = TRUE;
5217 int last_border_element;
5222 case UNDO_IMMEDIATE:
5223 accumulated_undo = FALSE;
5226 case UNDO_ACCUMULATE:
5227 if (accumulated_undo)
5228 new_undo_buffer_position = FALSE;
5229 accumulated_undo = TRUE;
5236 if (new_undo_buffer_position)
5238 /* new position in undo buffer ring */
5239 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5241 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5242 undo_buffer_steps++;
5245 for(x=0; x<lev_fieldx; x++)
5246 for(y=0; y<lev_fieldy; y++)
5247 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5249 /* check if drawing operation forces change of border style */
5250 last_border_element = BorderElement;
5252 if (BorderElement != last_border_element)
5253 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5256 static void RandomPlacement(int new_element)
5258 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5259 int num_free_positions;
5264 /* determine number of free positions for the new elements */
5265 /* (maybe this statement should be formatted a bit more readable...) */
5266 num_free_positions = 0;
5267 for (x=0; x<lev_fieldx; x++)
5268 for (y=0; y<lev_fieldy; y++)
5269 if ((free_position[x][y] =
5270 ((random_placement_background_restricted &&
5271 Feld[x][y] == random_placement_background_element) ||
5272 (!random_placement_background_restricted &&
5273 Feld[x][y] != new_element))) == TRUE)
5274 num_free_positions++;
5276 /* determine number of new elements to place there */
5277 num_percentage = num_free_positions * random_placement_value / 100;
5278 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5279 num_percentage : random_placement_value);
5281 /* if not more free positions than elements to place, fill whole level */
5282 if (num_elements >= num_free_positions)
5284 for (x=0; x<lev_fieldx; x++)
5285 for (y=0; y<lev_fieldy; y++)
5286 Feld[x][y] = new_element;
5288 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5289 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5293 while (num_elements > 0)
5295 x = RND(lev_fieldx);
5296 y = RND(lev_fieldy);
5298 /* don't place element at the same position twice */
5299 if (free_position[x][y])
5301 free_position[x][y] = FALSE;
5302 Feld[x][y] = new_element;
5307 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5308 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5311 void WrapLevel(int dx, int dy)
5313 int wrap_dx = lev_fieldx - dx;
5314 int wrap_dy = lev_fieldy - dy;
5317 for(x=0; x<lev_fieldx; x++)
5318 for(y=0; y<lev_fieldy; y++)
5319 FieldBackup[x][y] = Feld[x][y];
5321 for(x=0; x<lev_fieldx; x++)
5322 for(y=0; y<lev_fieldy; y++)
5324 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5326 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5327 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5330 static void HandleDrawingAreas(struct GadgetInfo *gi)
5332 static boolean started_inside_drawing_area = FALSE;
5333 int id = gi->custom_id;
5334 boolean button_press_event;
5335 boolean button_release_event;
5336 boolean inside_drawing_area = !gi->event.off_borders;
5337 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5338 int actual_drawing_function;
5339 int button = gi->event.button;
5340 int new_element = BUTTON_ELEMENT(button);
5341 int sx = gi->event.x, sy = gi->event.y;
5342 int min_sx = 0, min_sy = 0;
5343 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5344 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5346 int min_lx = 0, min_ly = 0;
5347 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5350 /* handle info callback for each invocation of action callback */
5351 gi->callback_info(gi);
5353 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5354 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5356 /* make sure to stay inside drawing area boundaries */
5357 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5358 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5362 /* get positions inside level field */
5363 lx = sx + level_xpos;
5364 ly = sy + level_ypos;
5366 if (!IN_LEV_FIELD(lx, ly))
5367 inside_drawing_area = FALSE;
5369 /* make sure to stay inside level field boundaries */
5370 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5371 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5373 /* correct drawing area positions accordingly */
5374 sx = lx - level_xpos;
5375 sy = ly - level_ypos;
5378 if (button_press_event)
5379 started_inside_drawing_area = inside_drawing_area;
5381 if (!started_inside_drawing_area)
5384 if (!button && !button_release_event)
5387 /* automatically switch to 'single item' drawing mode, if needed */
5388 actual_drawing_function =
5389 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5390 drawing_function : GADGET_ID_SINGLE_ITEMS);
5392 switch (actual_drawing_function)
5394 case GADGET_ID_SINGLE_ITEMS:
5397 if (button_release_event)
5399 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5401 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5402 !inside_drawing_area)
5403 DeleteBrushFromCursor();
5409 if (draw_with_brush)
5411 if (!button_release_event)
5412 CopyBrushToLevel(sx, sy, button);
5414 else if (new_element != Feld[lx][ly])
5416 if (new_element == EL_PLAYER_1)
5418 /* remove player at old position */
5419 for(y=0; y<lev_fieldy; y++)
5421 for(x=0; x<lev_fieldx; x++)
5423 if (Feld[x][y] == EL_PLAYER_1)
5425 Feld[x][y] = EL_EMPTY;
5426 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5427 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5428 DrawMiniElement(x - level_xpos, y - level_ypos,
5435 Feld[lx][ly] = new_element;
5436 DrawMiniElement(sx, sy, new_element);
5441 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5442 DrawMiniGraphicExt(drawto,
5443 gi->x + sx * MINI_TILEX,
5444 gi->y + sy * MINI_TILEY,
5445 el2edimg(new_element));
5447 DrawGraphicExt(drawto,
5450 el2img(new_element), 0);
5452 if (id == GADGET_ID_AMOEBA_CONTENT)
5453 level.amoeba_content = new_element;
5454 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5456 new_element = GFX_ELEMENT(new_element);
5457 custom_element.gfx_element = new_element;
5458 element_info[properties_element] = custom_element;
5460 ModifyEditorElementList();
5461 RedrawDrawingElements();
5463 FrameCounter = 0; /* restart animation frame counter */
5465 else if (id == GADGET_ID_CUSTOM_CONTENT)
5467 custom_element.content[sx][sy] = new_element;
5468 element_info[properties_element] = custom_element;
5470 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5472 custom_element.change.successor = new_element;
5473 element_info[properties_element] = custom_element;
5475 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5477 custom_element.change.trigger = new_element;
5478 element_info[properties_element] = custom_element;
5480 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5481 random_placement_background_element = new_element;
5482 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5483 id <= GADGET_ID_ELEMENT_CONTENT_7)
5484 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5489 case GADGET_ID_CONNECTED_ITEMS:
5491 static int last_sx = -1;
5492 static int last_sy = -1;
5494 if (button_release_event)
5495 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5499 if (!button_press_event)
5500 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5508 case GADGET_ID_LINE:
5510 case GADGET_ID_RECTANGLE:
5511 case GADGET_ID_FILLED_BOX:
5512 case GADGET_ID_GRAB_BRUSH:
5513 case GADGET_ID_TEXT:
5515 static int last_sx = -1;
5516 static int last_sy = -1;
5517 static int start_sx = -1;
5518 static int start_sy = -1;
5519 void (*draw_func)(int, int, int, int, int, boolean);
5521 if (drawing_function == GADGET_ID_LINE)
5522 draw_func = DrawLine;
5523 else if (drawing_function == GADGET_ID_ARC)
5524 draw_func = DrawArc;
5525 else if (drawing_function == GADGET_ID_RECTANGLE)
5526 draw_func = DrawBox;
5527 else if (drawing_function == GADGET_ID_FILLED_BOX)
5528 draw_func = DrawFilledBox;
5529 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5530 draw_func = SelectArea;
5531 else /* (drawing_function == GADGET_ID_TEXT) */
5532 draw_func = SetTextCursor;
5534 if (button_press_event)
5536 draw_func(sx, sy, sx, sy, new_element, FALSE);
5537 start_sx = last_sx = sx;
5538 start_sy = last_sy = sy;
5540 if (drawing_function == GADGET_ID_TEXT)
5541 DrawLevelText(0, 0, 0, TEXT_END);
5543 else if (button_release_event)
5545 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5546 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5548 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5549 CopyBrushToCursor(sx, sy);
5550 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5552 draw_with_brush = TRUE;
5554 else if (drawing_function == GADGET_ID_TEXT)
5555 DrawLevelText(sx, sy, 0, TEXT_INIT);
5557 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5559 else if (last_sx != sx || last_sy != sy)
5561 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5562 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5569 case GADGET_ID_FLOOD_FILL:
5570 if (button_press_event && Feld[lx][ly] != new_element)
5572 FloodFill(lx, ly, new_element);
5573 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5574 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5578 case GADGET_ID_PICK_ELEMENT:
5579 if (button_release_event)
5580 ClickOnGadget(level_editor_gadget[last_drawing_function],
5582 else if (draw_level)
5583 PickDrawingElement(button, Feld[lx][ly]);
5584 else if (id == GADGET_ID_AMOEBA_CONTENT)
5585 PickDrawingElement(button, level.amoeba_content);
5586 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5587 PickDrawingElement(button, custom_element.gfx_element);
5588 else if (id == GADGET_ID_CUSTOM_CONTENT)
5589 PickDrawingElement(button, custom_element.content[sx][sy]);
5590 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5591 PickDrawingElement(button, custom_element.change.successor);
5592 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5593 PickDrawingElement(button, custom_element.change.trigger);
5594 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5595 PickDrawingElement(button, random_placement_background_element);
5596 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5597 id <= GADGET_ID_ELEMENT_CONTENT_7)
5599 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5601 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5611 static void HandleCounterButtons(struct GadgetInfo *gi)
5613 int gadget_id = gi->custom_id;
5614 int counter_id = gi->custom_type_id;
5615 int button = gi->event.button;
5616 int *counter_value = counterbutton_info[counter_id].value;
5617 int step = BUTTON_STEPSIZE(button) *
5618 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5620 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5622 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5623 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5624 boolean level_changed = LevelChanged();
5626 if ((level_changed && pressed) || (!level_changed && released))
5629 if (level_changed && !Request("Level has changed! Discard changes ?",
5632 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5633 ModifyEditorCounter(counter_id, *counter_value);
5638 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5639 *counter_value = gi->text.number_value;
5641 ModifyEditorCounter(counter_id, *counter_value + step);
5645 case ED_COUNTER_ID_ELEMENT_CONTENT:
5646 DrawElementContentAreas();
5649 case ED_COUNTER_ID_LEVEL_XSIZE:
5650 case ED_COUNTER_ID_LEVEL_YSIZE:
5651 lev_fieldx = level.fieldx;
5652 lev_fieldy = level.fieldy;
5655 case ED_COUNTER_ID_SELECT_LEVEL:
5656 LoadLevel(level_nr);
5659 DrawEditModeWindow();
5666 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5667 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5668 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5669 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5670 CopyCustomElementPropertiesToGame(properties_element);
5673 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5675 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5678 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5680 int type_id = gi->custom_type_id;
5682 *selectbox_info[type_id].value =
5683 selectbox_info[type_id].options[gi->selectbox.index].value;
5685 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5686 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5687 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5688 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5689 CopyCustomElementPropertiesToGame(properties_element);
5692 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5694 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5695 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5697 edit_mode_properties = gi->custom_type_id;
5699 DrawPropertiesWindow();
5703 static void HandleRadiobuttons(struct GadgetInfo *gi)
5705 *radiobutton_info[gi->custom_type_id].value =
5706 radiobutton_info[gi->custom_type_id].checked_value;
5709 static void HandleCheckbuttons(struct GadgetInfo *gi)
5711 int type_id = gi->custom_type_id;
5713 *checkbutton_info[type_id].value ^= TRUE;
5715 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5716 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5717 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5718 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5719 CopyCustomElementPropertiesToGame(properties_element);
5721 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5723 ModifyEditorElementList();
5724 RedrawDrawingElements();
5728 static void HandleControlButtons(struct GadgetInfo *gi)
5730 int id = gi->custom_id;
5731 int button = gi->event.button;
5732 int step = BUTTON_STEPSIZE(button);
5733 int new_element = BUTTON_ELEMENT(button);
5736 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5737 DrawLevelText(0, 0, 0, TEXT_END);
5739 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5740 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5741 drawing_function != GADGET_ID_PICK_ELEMENT)
5743 DrawDrawingWindow();
5744 edit_mode = ED_MODE_DRAWING;
5749 case GADGET_ID_SCROLL_LEFT:
5750 if (level_xpos >= 0)
5752 if (lev_fieldx < ed_fieldx - 2)
5756 if (level_xpos < -1)
5759 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5761 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5763 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5764 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5768 case GADGET_ID_SCROLL_RIGHT:
5769 if (level_xpos <= lev_fieldx - ed_fieldx)
5771 if (lev_fieldx < ed_fieldx - 2)
5775 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5776 level_xpos = lev_fieldx - ed_fieldx + 1;
5778 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5780 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5782 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5783 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5787 case GADGET_ID_SCROLL_UP:
5788 if (level_ypos >= 0)
5790 if (lev_fieldy < ed_fieldy - 2)
5794 if (level_ypos < -1)
5797 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5799 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5801 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5802 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5806 case GADGET_ID_SCROLL_DOWN:
5807 if (level_ypos <= lev_fieldy - ed_fieldy)
5809 if (lev_fieldy < ed_fieldy - 2)
5813 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5814 level_ypos = lev_fieldy - ed_fieldy + 1;
5816 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5818 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5820 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5821 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5825 case GADGET_ID_SCROLL_HORIZONTAL:
5826 level_xpos = gi->event.item_position - 1;
5827 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5830 case GADGET_ID_SCROLL_VERTICAL:
5831 level_ypos = gi->event.item_position - 1;
5832 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5835 case GADGET_ID_SCROLL_LIST_UP:
5836 case GADGET_ID_SCROLL_LIST_DOWN:
5837 case GADGET_ID_SCROLL_LIST_VERTICAL:
5838 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5839 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5842 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5843 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5845 if (element_shift < 0)
5847 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5848 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5850 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5851 GDI_SCROLLBAR_ITEM_POSITION,
5852 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5855 ModifyEditorElementList();
5859 case GADGET_ID_WRAP_LEFT:
5860 WrapLevel(-step, 0);
5863 case GADGET_ID_WRAP_RIGHT:
5867 case GADGET_ID_WRAP_UP:
5868 WrapLevel(0, -step);
5871 case GADGET_ID_WRAP_DOWN:
5875 case GADGET_ID_SINGLE_ITEMS:
5876 case GADGET_ID_CONNECTED_ITEMS:
5877 case GADGET_ID_LINE:
5879 case GADGET_ID_TEXT:
5880 case GADGET_ID_RECTANGLE:
5881 case GADGET_ID_FILLED_BOX:
5882 case GADGET_ID_FLOOD_FILL:
5883 case GADGET_ID_GRAB_BRUSH:
5884 case GADGET_ID_PICK_ELEMENT:
5885 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5886 last_drawing_function = drawing_function;
5887 drawing_function = id;
5888 draw_with_brush = FALSE;
5891 case GADGET_ID_RANDOM_PLACEMENT:
5892 RandomPlacement(new_element);
5895 case GADGET_ID_PROPERTIES:
5896 if (edit_mode != ED_MODE_PROPERTIES)
5898 properties_element = new_element;
5899 DrawPropertiesWindow();
5900 edit_mode = ED_MODE_PROPERTIES;
5904 DrawDrawingWindow();
5905 edit_mode = ED_MODE_DRAWING;
5909 case GADGET_ID_UNDO:
5910 if (undo_buffer_steps == 0)
5912 Request("Undo buffer empty !", REQ_CONFIRM);
5916 if (edit_mode != ED_MODE_DRAWING)
5918 DrawDrawingWindow();
5919 edit_mode = ED_MODE_DRAWING;
5922 undo_buffer_position =
5923 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5924 undo_buffer_steps--;
5926 for(x=0; x<lev_fieldx; x++)
5927 for(y=0; y<lev_fieldy; y++)
5928 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5929 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5932 case GADGET_ID_INFO:
5933 if (edit_mode != ED_MODE_INFO)
5935 DrawLevelInfoWindow();
5936 edit_mode = ED_MODE_INFO;
5940 DrawDrawingWindow();
5941 edit_mode = ED_MODE_DRAWING;
5945 case GADGET_ID_CLEAR:
5946 if (edit_mode != ED_MODE_DRAWING)
5948 DrawDrawingWindow();
5949 edit_mode = ED_MODE_DRAWING;
5952 for(x=0; x<MAX_LEV_FIELDX; x++)
5953 for(y=0; y<MAX_LEV_FIELDY; y++)
5954 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5955 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5957 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5960 case GADGET_ID_SAVE:
5961 if (leveldir_current->readonly)
5963 Request("This level is read only !", REQ_CONFIRM);
5967 if (!LevelContainsPlayer)
5968 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5971 if (Request("Save this level and kill the old ?", REQ_ASK))
5973 CopyPlayfield(Feld, Ur);
5975 SaveLevel(level_nr);
5980 case GADGET_ID_TEST:
5981 if (!LevelContainsPlayer)
5982 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5986 level.game_version = GAME_VERSION_ACTUAL;
5988 CopyPlayfield(Ur, FieldBackup);
5989 CopyPlayfield(Feld, Ur);
5991 UnmapLevelEditorGadgets();
5992 UndrawSpecialEditorDoor();
5994 CloseDoor(DOOR_CLOSE_ALL);
5996 DrawCompleteVideoDisplay();
5998 if (setup.autorecord)
5999 TapeStartRecording();
6001 level_editor_test_game = TRUE;
6002 game_status = GAME_MODE_PLAYING;
6008 case GADGET_ID_EXIT:
6009 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6013 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6014 id <= GADGET_ID_ELEMENTLIST_LAST)
6016 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6017 int new_element = editor_elements[element_position + element_shift];
6019 PickDrawingElement(button, new_element);
6021 if (!stick_element_properties_window &&
6022 drawing_function != GADGET_ID_PICK_ELEMENT)
6024 properties_element = new_element;
6025 if (edit_mode == ED_MODE_PROPERTIES)
6026 DrawPropertiesWindow();
6029 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6030 ClickOnGadget(level_editor_gadget[last_drawing_function],
6034 else if (gi->event.type == GD_EVENT_PRESSED)
6035 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6036 else if (gi->event.type == GD_EVENT_RELEASED)
6037 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6038 else if (gi->event.type == GD_EVENT_MOVING)
6039 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6041 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6047 void HandleLevelEditorKeyInput(Key key)
6049 char letter = getCharFromKey(key);
6050 int button = MB_LEFTBUTTON;
6052 if (drawing_function == GADGET_ID_TEXT &&
6053 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6056 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6057 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6058 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6059 else if (key == KSYM_Return)
6060 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6061 else if (key == KSYM_Escape)
6062 DrawLevelText(0, 0, 0, TEXT_END);
6064 else if (button_status == MB_RELEASED)
6066 int i, id = GADGET_ID_NONE;
6071 id = GADGET_ID_SCROLL_LEFT;
6074 id = GADGET_ID_SCROLL_RIGHT;
6077 id = GADGET_ID_SCROLL_UP;
6080 id = GADGET_ID_SCROLL_DOWN;
6083 id = GADGET_ID_SCROLL_LIST_UP;
6084 button = MB_RIGHTBUTTON;
6086 case KSYM_Page_Down:
6087 id = GADGET_ID_SCROLL_LIST_DOWN;
6088 button = MB_RIGHTBUTTON;
6092 if (edit_mode == ED_MODE_DRAWING)
6094 RequestExitLevelEditor(setup.ask_on_escape);
6098 DrawDrawingWindow();
6099 edit_mode = ED_MODE_DRAWING;
6107 if (id != GADGET_ID_NONE)
6108 ClickOnGadget(level_editor_gadget[id], button);
6109 else if (letter == '.')
6110 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6111 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6112 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6114 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6115 if (letter && letter == control_info[i].shortcut)
6116 if (!anyTextGadgetActive())
6117 ClickOnGadget(level_editor_gadget[i], button);
6121 void HandleLevelEditorIdle()
6123 static unsigned long action_delay = 0;
6124 unsigned long action_delay_value = GameFrameDelay;
6125 int xpos = 1, ypos = 2;
6127 if (edit_mode != ED_MODE_PROPERTIES)
6130 if (!DelayReached(&action_delay, action_delay_value))
6133 DrawGraphicAnimationExt(drawto,
6135 SY + ypos * TILEY + MINI_TILEY / 2,
6136 el2img(properties_element), -1, NO_MASKING);
6138 MarkTileDirty(xpos, ypos);
6139 MarkTileDirty(xpos, ypos + 1);
6141 FrameCounter++; /* increase animation frame counter */
6144 void ClearEditorGadgetInfoText()
6146 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6149 void HandleEditorGadgetInfoText(void *ptr)
6151 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6152 char infotext[MAX_OUTPUT_LINESIZE + 1];
6153 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6154 int max_infotext_len = getMaxInfoTextLength();
6156 if (game_status != GAME_MODE_EDITOR)
6159 ClearEditorGadgetInfoText();
6161 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6164 /* misuse this function to delete brush cursor, if needed */
6165 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6166 DeleteBrushFromCursor();
6168 if (gi == NULL || gi->info_text == NULL)
6171 strncpy(infotext, gi->info_text, max_infotext_len);
6172 infotext[max_infotext_len] = '\0';
6174 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6176 int key = control_info[gi->custom_id].shortcut;
6180 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6181 sprintf(shortcut, " ('.' or '%c')", key);
6182 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
6183 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6184 else /* normal case */
6185 sprintf(shortcut, " ('%s%c')",
6186 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6188 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6189 strcat(infotext, shortcut);
6193 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6196 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6198 static int start_lx, start_ly;
6200 int id = gi->custom_id;
6201 int sx = gi->event.x;
6202 int sy = gi->event.y;
6203 int lx = sx + level_xpos;
6204 int ly = sy + level_ypos;
6205 int min_sx = 0, min_sy = 0;
6206 int max_sx = gi->drawing.area_xsize - 1;
6207 int max_sy = gi->drawing.area_ysize - 1;
6209 ClearEditorGadgetInfoText();
6211 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6214 /* make sure to stay inside drawing area boundaries */
6215 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6216 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6218 if (id == GADGET_ID_DRAWING_LEVEL)
6222 int min_lx = 0, min_ly = 0;
6223 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6225 /* get positions inside level field */
6226 lx = sx + level_xpos;
6227 ly = sy + level_ypos;
6229 /* make sure to stay inside level field boundaries */
6230 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6231 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6233 /* correct drawing area positions accordingly */
6234 sx = lx - level_xpos;
6235 sy = ly - level_ypos;
6238 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6240 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6242 if (gi->event.type == GD_EVENT_PRESSED)
6248 switch (drawing_function)
6250 case GADGET_ID_SINGLE_ITEMS:
6251 infotext = "Drawing single items";
6253 case GADGET_ID_CONNECTED_ITEMS:
6254 infotext = "Drawing connected items";
6256 case GADGET_ID_LINE:
6257 infotext = "Drawing line";
6260 infotext = "Drawing arc";
6262 case GADGET_ID_TEXT:
6263 infotext = "Setting text cursor";
6265 case GADGET_ID_RECTANGLE:
6266 infotext = "Drawing rectangle";
6268 case GADGET_ID_FILLED_BOX:
6269 infotext = "Drawing filled box";
6271 case GADGET_ID_FLOOD_FILL:
6272 infotext = "Flood fill";
6274 case GADGET_ID_GRAB_BRUSH:
6275 infotext = "Grabbing brush";
6277 case GADGET_ID_PICK_ELEMENT:
6278 infotext = "Picking element";
6282 infotext = "Drawing position";
6286 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6287 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6288 "%s: %d, %d", infotext, lx, ly);
6290 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6291 "%s: %d, %d", infotext,
6292 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6294 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6295 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6296 "%s", getElementInfoText(Feld[lx][ly]));
6298 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6299 "Level position: %d, %d", lx, ly);
6302 /* misuse this function to draw brush cursor, if needed */
6303 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6305 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6306 CopyBrushToCursor(sx, sy);
6308 DeleteBrushFromCursor();
6311 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6313 if (id == GADGET_ID_AMOEBA_CONTENT)
6314 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6315 "%s", getElementInfoText(level.amoeba_content));
6316 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6317 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6318 "%s", getElementInfoText(custom_element.use_gfx_element));
6319 else if (id == GADGET_ID_CUSTOM_CONTENT)
6320 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6321 "%s", getElementInfoText(custom_element.content[sx][sy]));
6322 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6323 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6324 "%s", getElementInfoText(custom_element.change.successor));
6325 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6326 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6327 "%s", getElementInfoText(custom_element.change.trigger));
6328 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6329 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6330 "%s", getElementInfoText(random_placement_background_element));
6331 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6332 id <= GADGET_ID_ELEMENT_CONTENT_7)
6334 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6336 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6337 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6342 if (id == GADGET_ID_AMOEBA_CONTENT)
6343 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6345 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6346 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6347 "Custom graphic element");
6348 else if (id == GADGET_ID_CUSTOM_CONTENT)
6349 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6350 "Custom element content position: %d, %d", sx, sy);
6351 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6352 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6353 "New element after change");
6354 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6355 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6356 "Other element triggering change");
6357 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6358 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6359 "Random placement background");
6360 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6361 id <= GADGET_ID_ELEMENT_CONTENT_7)
6362 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6363 "Content area %d position: %d, %d",
6364 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6368 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6370 if (!ask_if_level_has_changed ||
6372 Request("Level has changed! Exit without saving ?",
6373 REQ_ASK | REQ_STAY_OPEN))
6375 CloseDoor(DOOR_CLOSE_1);
6377 CloseDoor(DOOR_CLOSE_ALL);
6379 game_status = GAME_MODE_MAIN;
6384 CloseDoor(DOOR_CLOSE_1);
6385 BlitBitmap(bitmap_db_door, bitmap_db_door,
6386 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6387 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6388 OpenDoor(DOOR_OPEN_1);