1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2405 int wheel_x, wheel_y;
2406 int wheel_width, wheel_height;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2415 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2421 SX + SXSIZE + SX, WIN_YSIZE,
2423 GD_TYPE_SCROLLBAR_HORIZONTAL,
2424 GADGET_ID_SCROLL_HORIZONTAL,
2425 "scroll level editing area horizontally"
2428 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2429 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2430 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2436 SX + SXSIZE + SX, WIN_YSIZE,
2438 GD_TYPE_SCROLLBAR_VERTICAL,
2439 GADGET_ID_SCROLL_VERTICAL,
2440 "scroll level editing area vertically"
2443 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2444 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2445 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2450 SX + SXSIZE + SX, 0,
2451 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2453 GD_TYPE_SCROLLBAR_VERTICAL,
2454 GADGET_ID_SCROLL_LIST_VERTICAL,
2455 "scroll element list vertically"
2463 int gadget_id_align;
2464 int radio_button_nr;
2467 char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2471 -1, ED_COUNTER2_YPOS(8),
2472 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2473 RADIO_NR_RANDOM_ELEMENTS,
2474 &random_placement_method, RANDOM_USE_PERCENTAGE,
2475 " ", "percentage", "use percentage for random elements"
2478 -1, ED_COUNTER2_YPOS(8),
2479 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2480 RADIO_NR_RANDOM_ELEMENTS,
2481 &random_placement_method, RANDOM_USE_QUANTITY,
2482 " ", "quantity", "use quantity for random elements"
2490 int gadget_id_align;
2492 char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2495 /* ---------- level and editor settings ---------------------------------- */
2498 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2500 &random_placement_background_restricted,
2502 "restrict random placement to:", "set random placement restriction"
2505 /* ---------- element settings: configure (various elements) ------------- */
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2509 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2510 &stick_element_properties_window,
2512 "stick this screen to edit content","stick this screen to edit content"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2516 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2517 &level.em_slippery_gems,
2519 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2523 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2524 &level.use_spring_bug,
2526 "use spring pushing bug", "use odd spring pushing behaviour"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2530 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2531 &level.use_time_orb_bug,
2533 "use time orb bug", "use odd time orb behaviour"
2536 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2537 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2540 "create single random element", "only create one element from content"
2543 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2544 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2545 &level.ball_state_initial,
2547 "magic ball initially activated", "activate magic ball after level start"
2550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2551 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2552 &level.grow_into_diggable,
2554 "can grow into anything diggable", "grow into more than just sand"
2557 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2558 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2559 &level.continuous_snapping,
2561 "continuos snapping", "use snapping without releasing key"
2564 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2565 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2566 &level.block_snap_field,
2568 "block snapped field when snapping", "use snapping delay to show animation"
2571 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2572 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2573 &level.block_last_field,
2575 "block last field when moving", "player blocks last field when moving"
2578 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2579 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2580 &level.sp_block_last_field,
2582 "block last field when moving", "player blocks last field when moving"
2585 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2586 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2587 &level.instant_relocation,
2589 "no scrolling when relocating", "player gets relocated without delay"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2593 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2594 &level.use_start_element[0],
2596 "use level start element:", "start level at this element's position"
2599 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2600 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2601 &level.use_artwork_element[0],
2603 "use artwork from element:", "use player artwork from other element"
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2607 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2608 &level.use_explosion_element[0],
2610 "use explosion from element:", "use explosion properties from element"
2613 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2614 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2615 &level.initial_player_gravity[0],
2617 "use initial gravity", "set initial player gravity"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2621 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2622 &level.can_pass_to_walkable,
2624 "can pass to walkable element", "player can pass to empty or walkable"
2627 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2628 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2629 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2631 "can fall into acid (with gravity)","player can fall into acid pool"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2635 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2636 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2638 "can move into acid", "element can move into acid pool"
2641 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2642 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2643 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2645 "deadly when colliding with", "element is deadly when hitting player"
2648 /* ---------- element settings: configure 1 (custom elements) ----------- */
2651 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2652 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2653 &custom_element.use_gfx_element,
2655 /* !!! add separate "use existing element sound" !!! */
2657 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2659 NULL, "use graphic of element:", "use existing element graphic"
2663 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2664 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2665 &level.use_custom_template,
2666 NULL, "use template", "use template for custom properties"
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2670 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2671 &custom_element_properties[EP_ACCESSIBLE],
2672 NULL, NULL, "player can walk to or pass this field"
2675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2676 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2677 &custom_element_properties[EP_GRAVITY_REACHABLE],
2678 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2682 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2683 &custom_element.use_last_ce_value,
2684 NULL, "use last CE value after change", "use last CE value after change"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2688 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2689 &custom_element_properties[EP_WALK_TO_OBJECT],
2690 NULL, NULL, "player can dig/collect/push element"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2694 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2695 &custom_element_properties[EP_INDESTRUCTIBLE],
2696 NULL, "indestructible", "element is indestructible"
2699 /* ---------- element settings: configure 2 (custom elements) ----------- */
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2703 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2704 &custom_element_properties[EP_CAN_MOVE],
2705 NULL, NULL, "element can move with some pattern"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2709 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2710 &custom_element_properties[EP_CAN_FALL],
2711 NULL, "can fall", "element can fall down"
2714 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2715 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2716 &custom_element_properties[EP_CAN_SMASH],
2717 " ", NULL, "element can smash other elements"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2721 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2722 &custom_element_properties[EP_SLIPPERY],
2723 NULL, NULL, "other elements can fall down from it"
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2727 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2728 &custom_element_properties[EP_DEADLY],
2729 NULL, NULL, "element can kill the player"
2732 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2733 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2734 &custom_element_properties[EP_CAN_EXPLODE],
2735 NULL, NULL, "element can explode"
2738 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2739 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2740 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741 NULL, "by fire", "element can explode by fire/explosion"
2744 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2745 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746 &custom_element_properties[EP_EXPLODES_SMASHED],
2747 " ", "smashed", "element can explode when smashed"
2750 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2751 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752 &custom_element_properties[EP_EXPLODES_IMPACT],
2753 " ", "impact", "element can explode on impact"
2756 /* ---------- element settings: advanced (custom elements) --------------- */
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2760 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2761 &custom_element_change.can_change,
2762 NULL, "element changes to:", "change element on specified condition"
2765 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2766 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2767 &custom_element_change_events[CE_DELAY],
2768 NULL, NULL, "element changes after delay"
2771 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2772 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2773 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774 NULL, NULL, "element changes by direct action"
2777 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2778 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2779 &custom_element_change_events[CE_BY_OTHER_ACTION],
2780 NULL, NULL, "element changes by other element"
2783 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2784 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2785 &custom_element_change.explode,
2786 NULL, "explode instead of change", "element explodes instead of change"
2789 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2790 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2791 &custom_element_change.use_target_content,
2792 NULL, "use extended change target:","element changes to more elements"
2795 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2796 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2797 &custom_element_change.only_if_complete,
2798 NULL, "replace all or nothing", "only replace when all can be changed"
2801 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2802 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2803 &custom_element_change.use_random_replace,
2804 NULL, NULL, "use percentage for random replace"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2808 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2809 &custom_element_change.has_action,
2810 NULL, NULL, "execute action on specified condition"
2818 int gadget_id_align;
2820 int area_xsize, area_ysize;
2821 char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2824 /* ---------- level playfield content ------------------------------------ */
2828 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2829 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2830 NULL, NULL, NULL, NULL
2833 /* ---------- yam yam content -------------------------------------------- */
2836 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2838 &level.yamyam_content[0].e[0][0], 3, 3,
2839 NULL, NULL, "1", NULL
2842 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2844 &level.yamyam_content[1].e[0][0], 3, 3,
2845 NULL, NULL, "2", NULL
2848 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2850 &level.yamyam_content[2].e[0][0], 3, 3,
2851 NULL, NULL, "3", NULL
2854 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2856 &level.yamyam_content[3].e[0][0], 3, 3,
2857 NULL, NULL, "4", NULL
2860 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2862 &level.yamyam_content[4].e[0][0], 3, 3,
2863 NULL, NULL, "5", NULL
2866 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2868 &level.yamyam_content[5].e[0][0], 3, 3,
2869 NULL, NULL, "6", NULL
2872 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2874 &level.yamyam_content[6].e[0][0], 3, 3,
2875 NULL, NULL, "7", NULL
2878 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2880 &level.yamyam_content[7].e[0][0], 3, 3,
2881 NULL, NULL, "8", NULL
2884 /* ---------- magic ball content ----------------------------------------- */
2887 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2889 &level.ball_content[0].e[0][0], 3, 3,
2890 NULL, NULL, "1", NULL
2893 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2895 &level.ball_content[1].e[0][0], 3, 3,
2896 NULL, NULL, "2", NULL
2899 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2901 &level.ball_content[2].e[0][0], 3, 3,
2902 NULL, NULL, "3", NULL
2905 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2907 &level.ball_content[3].e[0][0], 3, 3,
2908 NULL, NULL, "4", NULL
2911 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2913 &level.ball_content[4].e[0][0], 3, 3,
2914 NULL, NULL, "5", NULL
2917 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2919 &level.ball_content[5].e[0][0], 3, 3,
2920 NULL, NULL, "6", NULL
2923 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2925 &level.ball_content[6].e[0][0], 3, 3,
2926 NULL, NULL, "7", NULL
2929 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2931 &level.ball_content[7].e[0][0], 3, 3,
2932 NULL, NULL, "8", NULL
2935 /* ---------- android content -------------------------------------------- */
2938 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2939 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2940 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2941 "elements:", NULL, NULL, "elements android can clone"
2944 /* ---------- amoeba content --------------------------------------------- */
2947 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2948 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2949 &level.amoeba_content, 1, 1,
2950 "content:", NULL, NULL, "amoeba content"
2953 /* ---------- level start element ---------------------------------------- */
2956 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2957 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2958 &level.start_element[0], 1, 1,
2959 NULL, NULL, NULL, "level start element"
2962 /* ---------- player artwork element ------------------------------------- */
2965 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2966 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2967 &level.artwork_element[0], 1, 1,
2968 NULL, NULL, NULL, "element for player artwork"
2971 /* ---------- player explosion element ----------------------------------- */
2974 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2975 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2976 &level.explosion_element[0], 1, 1,
2977 NULL, NULL, NULL, "element for player explosion"
2980 /* ---------- element settings: configure 1 (custom elements) ----------- */
2982 /* ---------- custom graphic --------------------------------------------- */
2985 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2986 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2987 &custom_element.gfx_element, 1, 1,
2988 NULL, NULL, NULL, "custom graphic element"
2991 /* ---------- element settings: configure 2 (custom elements) ----------- */
2993 /* ---------- custom content (when exploding) ---------------------------- */
2996 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2997 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2998 &custom_element.content.e[0][0], 3, 3,
2999 "content:", NULL, NULL, NULL
3002 /* ---------- custom enter and leave element (when moving) --------------- */
3005 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3006 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3007 &custom_element.move_enter_element, 1, 1,
3008 "can dig:", " ", NULL, "element that can be digged/collected"
3011 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3012 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013 &custom_element.move_leave_element, 1, 1,
3014 NULL, NULL, NULL, "element that will be left behind"
3017 /* ---------- element settings: advanced (custom elements) --------------- */
3019 /* ---------- custom change target --------------------------------------- */
3022 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3023 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3024 &custom_element_change.target_element, 1, 1,
3025 NULL, "after/when:", NULL, "new target element after change"
3028 /* ---------- custom change content (extended change target) ------------- */
3031 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3032 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3033 &custom_element_change.target_content.e[0][0], 3, 3,
3034 NULL, NULL, NULL, "new extended elements after change"
3037 /* ---------- custom change trigger (element causing change) ------------- */
3040 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3041 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3042 &custom_element_change.trigger_element, 1, 1,
3043 NULL, NULL, NULL, "other element triggering change"
3046 /* ---------- group element content -------------------------------------- */
3049 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3050 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3051 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3052 "content:", NULL, NULL, NULL
3055 /* ---------- random background (for random painting) -------------------- */
3058 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3059 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3060 &random_placement_background_element, 1, 1,
3061 NULL, NULL, NULL, "random placement background"
3067 -----------------------------------------------------------------------------
3068 some internally used variables
3069 -----------------------------------------------------------------------------
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3078 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087 (button) == 2 ? new_element2 : \
3088 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3132 static int edit_mode;
3133 static int edit_mode_properties;
3135 static int element_shift = 0;
3137 static int editor_el_players[] =
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3147 static int editor_hl_boulderdash[] =
3149 EL_INTERNAL_CASCADE_BD_ACTIVE,
3155 static int editor_el_boulderdash[] =
3164 EL_BD_EXPANDABLE_WALL,
3172 EL_BD_BUTTERFLY_LEFT,
3174 EL_BD_BUTTERFLY_RIGHT,
3175 EL_BD_FIREFLY_RIGHT,
3178 EL_BD_BUTTERFLY_DOWN,
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3187 static int editor_hl_emerald_mine[] =
3189 EL_INTERNAL_CASCADE_EM_ACTIVE,
3195 static int editor_el_emerald_mine[] =
3232 EL_ACID_POOL_TOPLEFT,
3234 EL_ACID_POOL_TOPRIGHT,
3237 EL_ACID_POOL_BOTTOMLEFT,
3238 EL_ACID_POOL_BOTTOM,
3239 EL_ACID_POOL_BOTTOMRIGHT,
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3262 static int editor_hl_emerald_mine_club[] =
3264 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3270 static int editor_el_emerald_mine_club[] =
3297 EL_EMC_WALL_SLIPPERY_1,
3298 EL_EMC_WALL_SLIPPERY_2,
3299 EL_EMC_WALL_SLIPPERY_3,
3300 EL_EMC_WALL_SLIPPERY_4,
3323 EL_EMC_MAGIC_BALL_SWITCH,
3325 EL_EMC_SPRING_BUMPER,
3330 EL_EM_DYNAMITE_ACTIVE,
3334 EL_BALLOON_SWITCH_UP,
3335 EL_BALLOON_SWITCH_ANY,
3338 EL_BALLOON_SWITCH_LEFT,
3340 EL_BALLOON_SWITCH_RIGHT,
3344 EL_BALLOON_SWITCH_DOWN,
3345 EL_BALLOON_SWITCH_NONE,
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3352 static int editor_hl_rnd[] =
3354 EL_INTERNAL_CASCADE_RND_ACTIVE,
3360 static int editor_el_rnd[] =
3392 EL_WALL_EMERALD_YELLOW,
3393 EL_WALL_EMERALD_RED,
3394 EL_WALL_EMERALD_PURPLE,
3412 EL_DYNABOMB_INCREASE_NUMBER,
3413 EL_DYNABOMB_INCREASE_SIZE,
3414 EL_DYNABOMB_INCREASE_POWER,
3434 EL_INVISIBLE_STEELWALL,
3438 EL_EXPANDABLE_WALL_HORIZONTAL,
3439 EL_EXPANDABLE_WALL_VERTICAL,
3440 EL_EXPANDABLE_WALL_ANY,
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3447 static int editor_hl_sokoban[] =
3449 EL_INTERNAL_CASCADE_SB_ACTIVE,
3455 static int editor_el_sokoban[] =
3458 EL_SOKOBAN_FIELD_EMPTY,
3459 EL_SOKOBAN_FIELD_FULL,
3460 EL_SOKOBAN_FIELD_PLAYER,
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3467 static int editor_hl_supaplex[] =
3469 EL_INTERNAL_CASCADE_SP_ACTIVE,
3475 static int editor_el_supaplex[] =
3493 EL_SP_PORT_HORIZONTAL,
3494 EL_SP_PORT_VERTICAL,
3502 EL_SP_GRAVITY_PORT_LEFT,
3503 EL_SP_GRAVITY_PORT_RIGHT,
3504 EL_SP_GRAVITY_PORT_UP,
3505 EL_SP_GRAVITY_PORT_DOWN,
3507 EL_SP_HARDWARE_GRAY,
3508 EL_SP_HARDWARE_GREEN,
3509 EL_SP_HARDWARE_BLUE,
3512 EL_SP_HARDWARE_BASE_1,
3513 EL_SP_HARDWARE_BASE_2,
3514 EL_SP_HARDWARE_BASE_3,
3515 EL_SP_HARDWARE_BASE_4,
3517 EL_SP_HARDWARE_BASE_5,
3518 EL_SP_HARDWARE_BASE_6,
3519 EL_SP_HARDWARE_YELLOW,
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3532 static int editor_hl_diamond_caves[] =
3534 EL_INTERNAL_CASCADE_DC_ACTIVE,
3540 static int editor_el_diamond_caves[] =
3547 EL_CONVEYOR_BELT_1_LEFT,
3548 EL_CONVEYOR_BELT_1_MIDDLE,
3549 EL_CONVEYOR_BELT_1_RIGHT,
3550 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3552 EL_CONVEYOR_BELT_2_LEFT,
3553 EL_CONVEYOR_BELT_2_MIDDLE,
3554 EL_CONVEYOR_BELT_2_RIGHT,
3555 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3557 EL_CONVEYOR_BELT_3_LEFT,
3558 EL_CONVEYOR_BELT_3_MIDDLE,
3559 EL_CONVEYOR_BELT_3_RIGHT,
3560 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3562 EL_CONVEYOR_BELT_4_LEFT,
3563 EL_CONVEYOR_BELT_4_MIDDLE,
3564 EL_CONVEYOR_BELT_4_RIGHT,
3565 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3567 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3572 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3580 EL_DC_TIMEGATE_SWITCH,
3582 EL_SWITCHGATE_CLOSED,
3584 EL_SWITCHGATE_SWITCH_UP,
3585 EL_SWITCHGATE_SWITCH_DOWN,
3589 EL_DC_SWITCHGATE_SWITCH_UP,
3590 EL_DC_SWITCHGATE_SWITCH_DOWN,
3592 EL_SIGN_EXCLAMATION,
3595 EL_LIGHT_SWITCH_ACTIVE,
3597 EL_STEELWALL_SLIPPERY,
3612 EL_SIGN_RADIOACTIVITY,
3618 EL_SIGN_ENTRY_FORBIDDEN,
3619 EL_SIGN_EMERGENCY_EXIT,
3642 EL_DC_STEELWALL_2_SINGLE,
3643 EL_DC_STEELWALL_2_TOP,
3644 EL_STEEL_EXIT_CLOSED,
3647 EL_DC_STEELWALL_2_LEFT,
3648 EL_DC_STEELWALL_2_MIDDLE,
3649 EL_DC_STEELWALL_2_HORIZONTAL,
3650 EL_DC_STEELWALL_2_RIGHT,
3652 EL_DC_STEELWALL_1_TOPLEFT,
3653 EL_DC_STEELWALL_2_VERTICAL,
3654 EL_DC_STEELWALL_1_TOPRIGHT,
3657 EL_DC_STEELWALL_1_VERTICAL,
3658 EL_DC_STEELWALL_2_BOTTOM,
3662 EL_DC_STEELWALL_1_BOTTOMLEFT,
3663 EL_DC_STEELWALL_1_HORIZONTAL,
3664 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3667 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3668 EL_DC_STEELWALL_1_BOTTOM,
3669 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3672 EL_DC_STEELWALL_1_RIGHT,
3674 EL_DC_STEELWALL_1_LEFT,
3677 EL_DC_STEELWALL_1_TOPRIGHT_2,
3678 EL_DC_STEELWALL_1_TOP,
3679 EL_DC_STEELWALL_1_TOPLEFT_2,
3682 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3683 EL_EXPANDABLE_STEELWALL_VERTICAL,
3684 EL_EXPANDABLE_STEELWALL_ANY,
3687 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3688 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3689 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3690 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3692 static int editor_hl_dx_boulderdash[] =
3694 EL_INTERNAL_CASCADE_DX_ACTIVE,
3700 static int editor_el_dx_boulderdash[] =
3704 EL_TUBE_HORIZONTAL_DOWN,
3708 EL_TUBE_VERTICAL_RIGHT,
3710 EL_TUBE_VERTICAL_LEFT,
3714 EL_TUBE_HORIZONTAL_UP,
3722 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3723 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3724 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3725 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3727 static int editor_hl_chars[] =
3729 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3735 static int editor_el_chars[] =
3824 EL_CHAR(FONT_ASCII_CURSOR),
3825 EL_CHAR(FONT_ASCII_BUTTON),
3827 EL_CHAR(FONT_ASCII_UP),
3828 EL_CHAR(FONT_ASCII_DOWN),
3832 static int *editor_hl_chars_ptr = editor_hl_chars;
3833 static int *editor_el_chars_ptr = editor_el_chars;
3834 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3835 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3837 static int editor_hl_steel_chars[] =
3839 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3845 static int editor_el_steel_chars[] =
3855 EL_STEEL_CHAR('\''),
3922 EL_STEEL_CHAR('\\'),
3927 EL_STEEL_CHAR('©'),
3928 EL_STEEL_CHAR('Ä'),
3929 EL_STEEL_CHAR('Ö'),
3930 EL_STEEL_CHAR('Ü'),
3932 EL_STEEL_CHAR('°'),
3933 EL_STEEL_CHAR('®'),
3934 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3935 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3937 EL_STEEL_CHAR(FONT_ASCII_UP),
3938 EL_STEEL_CHAR(FONT_ASCII_DOWN),
3942 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
3943 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
3944 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
3945 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
3947 static int editor_hl_custom[] =
3949 EL_INTERNAL_CASCADE_CE_ACTIVE,
3955 static int editor_el_custom[] =
3957 EL_CUSTOM_START + 0,
3958 EL_CUSTOM_START + 1,
3959 EL_CUSTOM_START + 2,
3960 EL_CUSTOM_START + 3,
3962 EL_CUSTOM_START + 4,
3963 EL_CUSTOM_START + 5,
3964 EL_CUSTOM_START + 6,
3965 EL_CUSTOM_START + 7,
3967 EL_CUSTOM_START + 8,
3968 EL_CUSTOM_START + 9,
3969 EL_CUSTOM_START + 10,
3970 EL_CUSTOM_START + 11,
3972 EL_CUSTOM_START + 12,
3973 EL_CUSTOM_START + 13,
3974 EL_CUSTOM_START + 14,
3975 EL_CUSTOM_START + 15,
3977 EL_CUSTOM_START + 16,
3978 EL_CUSTOM_START + 17,
3979 EL_CUSTOM_START + 18,
3980 EL_CUSTOM_START + 19,
3982 EL_CUSTOM_START + 20,
3983 EL_CUSTOM_START + 21,
3984 EL_CUSTOM_START + 22,
3985 EL_CUSTOM_START + 23,
3987 EL_CUSTOM_START + 24,
3988 EL_CUSTOM_START + 25,
3989 EL_CUSTOM_START + 26,
3990 EL_CUSTOM_START + 27,
3992 EL_CUSTOM_START + 28,
3993 EL_CUSTOM_START + 29,
3994 EL_CUSTOM_START + 30,
3995 EL_CUSTOM_START + 31,
3997 EL_CUSTOM_START + 32,
3998 EL_CUSTOM_START + 33,
3999 EL_CUSTOM_START + 34,
4000 EL_CUSTOM_START + 35,
4002 EL_CUSTOM_START + 36,
4003 EL_CUSTOM_START + 37,
4004 EL_CUSTOM_START + 38,
4005 EL_CUSTOM_START + 39,
4007 EL_CUSTOM_START + 40,
4008 EL_CUSTOM_START + 41,
4009 EL_CUSTOM_START + 42,
4010 EL_CUSTOM_START + 43,
4012 EL_CUSTOM_START + 44,
4013 EL_CUSTOM_START + 45,
4014 EL_CUSTOM_START + 46,
4015 EL_CUSTOM_START + 47,
4017 EL_CUSTOM_START + 48,
4018 EL_CUSTOM_START + 49,
4019 EL_CUSTOM_START + 50,
4020 EL_CUSTOM_START + 51,
4022 EL_CUSTOM_START + 52,
4023 EL_CUSTOM_START + 53,
4024 EL_CUSTOM_START + 54,
4025 EL_CUSTOM_START + 55,
4027 EL_CUSTOM_START + 56,
4028 EL_CUSTOM_START + 57,
4029 EL_CUSTOM_START + 58,
4030 EL_CUSTOM_START + 59,
4032 EL_CUSTOM_START + 60,
4033 EL_CUSTOM_START + 61,
4034 EL_CUSTOM_START + 62,
4035 EL_CUSTOM_START + 63,
4037 EL_CUSTOM_START + 64,
4038 EL_CUSTOM_START + 65,
4039 EL_CUSTOM_START + 66,
4040 EL_CUSTOM_START + 67,
4042 EL_CUSTOM_START + 68,
4043 EL_CUSTOM_START + 69,
4044 EL_CUSTOM_START + 70,
4045 EL_CUSTOM_START + 71,
4047 EL_CUSTOM_START + 72,
4048 EL_CUSTOM_START + 73,
4049 EL_CUSTOM_START + 74,
4050 EL_CUSTOM_START + 75,
4052 EL_CUSTOM_START + 76,
4053 EL_CUSTOM_START + 77,
4054 EL_CUSTOM_START + 78,
4055 EL_CUSTOM_START + 79,
4057 EL_CUSTOM_START + 80,
4058 EL_CUSTOM_START + 81,
4059 EL_CUSTOM_START + 82,
4060 EL_CUSTOM_START + 83,
4062 EL_CUSTOM_START + 84,
4063 EL_CUSTOM_START + 85,
4064 EL_CUSTOM_START + 86,
4065 EL_CUSTOM_START + 87,
4067 EL_CUSTOM_START + 88,
4068 EL_CUSTOM_START + 89,
4069 EL_CUSTOM_START + 90,
4070 EL_CUSTOM_START + 91,
4072 EL_CUSTOM_START + 92,
4073 EL_CUSTOM_START + 93,
4074 EL_CUSTOM_START + 94,
4075 EL_CUSTOM_START + 95,
4077 EL_CUSTOM_START + 96,
4078 EL_CUSTOM_START + 97,
4079 EL_CUSTOM_START + 98,
4080 EL_CUSTOM_START + 99,
4082 EL_CUSTOM_START + 100,
4083 EL_CUSTOM_START + 101,
4084 EL_CUSTOM_START + 102,
4085 EL_CUSTOM_START + 103,
4087 EL_CUSTOM_START + 104,
4088 EL_CUSTOM_START + 105,
4089 EL_CUSTOM_START + 106,
4090 EL_CUSTOM_START + 107,
4092 EL_CUSTOM_START + 108,
4093 EL_CUSTOM_START + 109,
4094 EL_CUSTOM_START + 110,
4095 EL_CUSTOM_START + 111,
4097 EL_CUSTOM_START + 112,
4098 EL_CUSTOM_START + 113,
4099 EL_CUSTOM_START + 114,
4100 EL_CUSTOM_START + 115,
4102 EL_CUSTOM_START + 116,
4103 EL_CUSTOM_START + 117,
4104 EL_CUSTOM_START + 118,
4105 EL_CUSTOM_START + 119,
4107 EL_CUSTOM_START + 120,
4108 EL_CUSTOM_START + 121,
4109 EL_CUSTOM_START + 122,
4110 EL_CUSTOM_START + 123,
4112 EL_CUSTOM_START + 124,
4113 EL_CUSTOM_START + 125,
4114 EL_CUSTOM_START + 126,
4115 EL_CUSTOM_START + 127,
4117 EL_CUSTOM_START + 128,
4118 EL_CUSTOM_START + 129,
4119 EL_CUSTOM_START + 130,
4120 EL_CUSTOM_START + 131,
4122 EL_CUSTOM_START + 132,
4123 EL_CUSTOM_START + 133,
4124 EL_CUSTOM_START + 134,
4125 EL_CUSTOM_START + 135,
4127 EL_CUSTOM_START + 136,
4128 EL_CUSTOM_START + 137,
4129 EL_CUSTOM_START + 138,
4130 EL_CUSTOM_START + 139,
4132 EL_CUSTOM_START + 140,
4133 EL_CUSTOM_START + 141,
4134 EL_CUSTOM_START + 142,
4135 EL_CUSTOM_START + 143,
4137 EL_CUSTOM_START + 144,
4138 EL_CUSTOM_START + 145,
4139 EL_CUSTOM_START + 146,
4140 EL_CUSTOM_START + 147,
4142 EL_CUSTOM_START + 148,
4143 EL_CUSTOM_START + 149,
4144 EL_CUSTOM_START + 150,
4145 EL_CUSTOM_START + 151,
4147 EL_CUSTOM_START + 152,
4148 EL_CUSTOM_START + 153,
4149 EL_CUSTOM_START + 154,
4150 EL_CUSTOM_START + 155,
4152 EL_CUSTOM_START + 156,
4153 EL_CUSTOM_START + 157,
4154 EL_CUSTOM_START + 158,
4155 EL_CUSTOM_START + 159,
4157 EL_CUSTOM_START + 160,
4158 EL_CUSTOM_START + 161,
4159 EL_CUSTOM_START + 162,
4160 EL_CUSTOM_START + 163,
4162 EL_CUSTOM_START + 164,
4163 EL_CUSTOM_START + 165,
4164 EL_CUSTOM_START + 166,
4165 EL_CUSTOM_START + 167,
4167 EL_CUSTOM_START + 168,
4168 EL_CUSTOM_START + 169,
4169 EL_CUSTOM_START + 170,
4170 EL_CUSTOM_START + 171,
4172 EL_CUSTOM_START + 172,
4173 EL_CUSTOM_START + 173,
4174 EL_CUSTOM_START + 174,
4175 EL_CUSTOM_START + 175,
4177 EL_CUSTOM_START + 176,
4178 EL_CUSTOM_START + 177,
4179 EL_CUSTOM_START + 178,
4180 EL_CUSTOM_START + 179,
4182 EL_CUSTOM_START + 180,
4183 EL_CUSTOM_START + 181,
4184 EL_CUSTOM_START + 182,
4185 EL_CUSTOM_START + 183,
4187 EL_CUSTOM_START + 184,
4188 EL_CUSTOM_START + 185,
4189 EL_CUSTOM_START + 186,
4190 EL_CUSTOM_START + 187,
4192 EL_CUSTOM_START + 188,
4193 EL_CUSTOM_START + 189,
4194 EL_CUSTOM_START + 190,
4195 EL_CUSTOM_START + 191,
4197 EL_CUSTOM_START + 192,
4198 EL_CUSTOM_START + 193,
4199 EL_CUSTOM_START + 194,
4200 EL_CUSTOM_START + 195,
4202 EL_CUSTOM_START + 196,
4203 EL_CUSTOM_START + 197,
4204 EL_CUSTOM_START + 198,
4205 EL_CUSTOM_START + 199,
4207 EL_CUSTOM_START + 200,
4208 EL_CUSTOM_START + 201,
4209 EL_CUSTOM_START + 202,
4210 EL_CUSTOM_START + 203,
4212 EL_CUSTOM_START + 204,
4213 EL_CUSTOM_START + 205,
4214 EL_CUSTOM_START + 206,
4215 EL_CUSTOM_START + 207,
4217 EL_CUSTOM_START + 208,
4218 EL_CUSTOM_START + 209,
4219 EL_CUSTOM_START + 210,
4220 EL_CUSTOM_START + 211,
4222 EL_CUSTOM_START + 212,
4223 EL_CUSTOM_START + 213,
4224 EL_CUSTOM_START + 214,
4225 EL_CUSTOM_START + 215,
4227 EL_CUSTOM_START + 216,
4228 EL_CUSTOM_START + 217,
4229 EL_CUSTOM_START + 218,
4230 EL_CUSTOM_START + 219,
4232 EL_CUSTOM_START + 220,
4233 EL_CUSTOM_START + 221,
4234 EL_CUSTOM_START + 222,
4235 EL_CUSTOM_START + 223,
4237 EL_CUSTOM_START + 224,
4238 EL_CUSTOM_START + 225,
4239 EL_CUSTOM_START + 226,
4240 EL_CUSTOM_START + 227,
4242 EL_CUSTOM_START + 228,
4243 EL_CUSTOM_START + 229,
4244 EL_CUSTOM_START + 230,
4245 EL_CUSTOM_START + 231,
4247 EL_CUSTOM_START + 232,
4248 EL_CUSTOM_START + 233,
4249 EL_CUSTOM_START + 234,
4250 EL_CUSTOM_START + 235,
4252 EL_CUSTOM_START + 236,
4253 EL_CUSTOM_START + 237,
4254 EL_CUSTOM_START + 238,
4255 EL_CUSTOM_START + 239,
4257 EL_CUSTOM_START + 240,
4258 EL_CUSTOM_START + 241,
4259 EL_CUSTOM_START + 242,
4260 EL_CUSTOM_START + 243,
4262 EL_CUSTOM_START + 244,
4263 EL_CUSTOM_START + 245,
4264 EL_CUSTOM_START + 246,
4265 EL_CUSTOM_START + 247,
4267 EL_CUSTOM_START + 248,
4268 EL_CUSTOM_START + 249,
4269 EL_CUSTOM_START + 250,
4270 EL_CUSTOM_START + 251,
4272 EL_CUSTOM_START + 252,
4273 EL_CUSTOM_START + 253,
4274 EL_CUSTOM_START + 254,
4275 EL_CUSTOM_START + 255
4277 static int *editor_hl_custom_ptr = editor_hl_custom;
4278 static int *editor_el_custom_ptr = editor_el_custom;
4279 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4280 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4282 static int editor_hl_group[] =
4284 EL_INTERNAL_CASCADE_GE_ACTIVE,
4290 static int editor_el_group[] =
4304 EL_GROUP_START + 10,
4305 EL_GROUP_START + 11,
4307 EL_GROUP_START + 12,
4308 EL_GROUP_START + 13,
4309 EL_GROUP_START + 14,
4310 EL_GROUP_START + 15,
4312 EL_GROUP_START + 16,
4313 EL_GROUP_START + 17,
4314 EL_GROUP_START + 18,
4315 EL_GROUP_START + 19,
4317 EL_GROUP_START + 20,
4318 EL_GROUP_START + 21,
4319 EL_GROUP_START + 22,
4320 EL_GROUP_START + 23,
4322 EL_GROUP_START + 24,
4323 EL_GROUP_START + 25,
4324 EL_GROUP_START + 26,
4325 EL_GROUP_START + 27,
4327 EL_GROUP_START + 28,
4328 EL_GROUP_START + 29,
4329 EL_GROUP_START + 30,
4332 static int *editor_hl_group_ptr = editor_hl_group;
4333 static int *editor_el_group_ptr = editor_el_group;
4334 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4335 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4337 static int editor_hl_reference[] =
4339 EL_INTERNAL_CASCADE_REF_ACTIVE,
4345 static int editor_el_reference[] =
4349 EL_TRIGGER_CE_VALUE,
4350 EL_TRIGGER_CE_SCORE,
4354 EL_CURRENT_CE_VALUE,
4355 EL_CURRENT_CE_SCORE,
4377 static int *editor_hl_reference_ptr = editor_hl_reference;
4378 static int *editor_el_reference_ptr = editor_el_reference;
4379 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4380 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4382 static int editor_hl_user_defined[] =
4384 EL_INTERNAL_CASCADE_USER_ACTIVE,
4390 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4391 static int *editor_el_user_defined_ptr = NULL;
4392 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4393 static int num_editor_el_user_defined = 0;
4395 static int editor_hl_dynamic[] =
4397 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4403 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4404 static int *editor_el_dynamic_ptr = NULL;
4405 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4406 static int num_editor_el_dynamic = 0;
4408 static int editor_hl_empty[] = { };
4409 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4411 static int *editor_hl_empty_ptr = editor_hl_empty;
4412 static int *editor_el_empty_ptr = editor_el_empty;
4413 static int num_editor_hl_empty = 0;
4414 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4416 static boolean use_el_empty = FALSE;
4418 static int *editor_elements = NULL; /* dynamically allocated */
4419 static int num_editor_elements = 0; /* dynamically determined */
4421 static boolean setup_editor_show_always = TRUE;
4422 static boolean setup_editor_cascade_never = FALSE;
4424 static int editor_hl_unused[] = { EL_EMPTY };
4425 static int *editor_hl_unused_ptr = editor_hl_unused;
4426 static int num_editor_hl_unused = 0;
4430 boolean *setup_value;
4431 boolean *setup_cascade_value;
4433 int **headline_list;
4434 int *headline_list_size;
4437 int *element_list_size;
4439 boolean last_setup_value;
4441 editor_elements_info[] =
4444 &setup_editor_show_always,
4445 &setup_editor_cascade_never,
4446 &editor_hl_unused_ptr, &num_editor_hl_unused,
4447 &editor_el_players_ptr, &num_editor_el_players
4450 &setup.editor.el_boulderdash,
4451 &setup.editor_cascade.el_bd,
4452 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4453 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4456 &setup.editor.el_emerald_mine,
4457 &setup.editor_cascade.el_em,
4458 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4459 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4462 &setup.editor.el_emerald_mine_club,
4463 &setup.editor_cascade.el_emc,
4464 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4465 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4468 &setup.editor.el_more,
4469 &setup.editor_cascade.el_rnd,
4470 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4471 &editor_el_rnd_ptr, &num_editor_el_rnd
4474 &setup.editor.el_sokoban,
4475 &setup.editor_cascade.el_sb,
4476 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4477 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4480 &setup.editor.el_supaplex,
4481 &setup.editor_cascade.el_sp,
4482 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4483 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4486 &setup.editor.el_diamond_caves,
4487 &setup.editor_cascade.el_dc,
4488 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4489 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4492 &setup.editor.el_dx_boulderdash,
4493 &setup.editor_cascade.el_dx,
4494 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4495 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4498 &setup.editor.el_chars,
4499 &setup.editor_cascade.el_chars,
4500 &editor_hl_chars_ptr, &num_editor_hl_chars,
4501 &editor_el_chars_ptr, &num_editor_el_chars
4504 &setup.editor.el_steel_chars,
4505 &setup.editor_cascade.el_steel_chars,
4506 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4507 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4510 &setup.editor.el_custom,
4511 &setup.editor_cascade.el_ce,
4512 &editor_hl_custom_ptr, &num_editor_hl_custom,
4513 &editor_el_custom_ptr, &num_editor_el_custom
4516 &setup.editor.el_custom,
4517 &setup.editor_cascade.el_ge,
4518 &editor_hl_group_ptr, &num_editor_hl_group,
4519 &editor_el_group_ptr, &num_editor_el_group
4522 &setup.editor.el_custom,
4523 &setup.editor_cascade.el_ref,
4524 &editor_hl_reference_ptr, &num_editor_hl_reference,
4525 &editor_el_reference_ptr, &num_editor_el_reference
4528 &setup.editor.el_user_defined,
4529 &setup.editor_cascade.el_user,
4530 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4531 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4534 &setup.editor.el_dynamic,
4535 &setup.editor_cascade.el_dynamic,
4536 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4537 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4542 &editor_hl_empty_ptr, &num_editor_hl_empty,
4543 &editor_el_empty_ptr, &num_editor_el_empty,
4555 -----------------------------------------------------------------------------
4557 -----------------------------------------------------------------------------
4560 static int getMaxInfoTextLength()
4562 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4565 static int getTextWidthForGadget(char *text)
4570 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4573 static int getTextWidthForDrawingArea(char *text)
4578 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4581 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4583 return (gi->x + gi->width + getTextWidthForGadget(text));
4586 static char *getElementInfoText(int element)
4588 char *info_text = NULL;
4590 if (element < MAX_NUM_ELEMENTS)
4592 if (strlen(element_info[element].description) > 0)
4593 info_text = element_info[element].description;
4594 else if (element_info[element].custom_description != NULL)
4595 info_text = element_info[element].custom_description;
4596 else if (element_info[element].editor_description != NULL)
4597 info_text = element_info[element].editor_description;
4600 if (info_text == NULL)
4601 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4606 char *getElementDescriptionFilename(int element)
4608 char *docs_dir = options.docs_directory;
4609 char *elements_subdir = "elements";
4610 static char *filename = NULL;
4611 char basename[MAX_FILENAME_LEN];
4613 checked_free(filename);
4615 /* 1st try: look for element description file for exactly this element */
4616 sprintf(basename, "%s.txt", element_info[element].token_name);
4617 filename = getPath3(docs_dir, elements_subdir, basename);
4618 if (fileExists(filename))
4623 /* 2nd try: look for element description file for this element's class */
4624 sprintf(basename, "%s.txt", element_info[element].class_name);
4625 filename = getPath3(docs_dir, elements_subdir, basename);
4626 if (fileExists(filename))
4632 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4634 boolean element_found[NUM_FILE_ELEMENTS];
4637 /* initialize list of used elements to "not used" */
4638 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4639 element_found[i] = FALSE;
4641 /* find all elements used in current level */
4642 for (y = 0; y < lev_fieldy; y++)
4643 for (x = 0; x < lev_fieldx; x++)
4644 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4645 element_found[Feld[x][y]] = TRUE;
4649 /* count number of elements used in current level */
4650 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4651 if (element_found[i])
4654 /* add space for up to 3 more elements for padding that may be needed */
4657 /* free memory for old list of elements, if needed */
4658 checked_free(*elements);
4660 /* allocate memory for new list of elements */
4661 *elements = checked_malloc(*num_elements * sizeof(int));
4665 /* add all elements used in current level (non-custom/group elements) */
4666 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4667 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4668 (*elements)[(*num_elements)++] = i;
4670 /* add all elements used in current level (custom/group elements) */
4671 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4672 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4673 (*elements)[(*num_elements)++] = i;
4675 while (*num_elements % 4) /* pad with empty elements, if needed */
4676 (*elements)[(*num_elements)++] = EL_EMPTY;
4679 static void ReinitializeElementList()
4681 static boolean initialization_needed = TRUE;
4685 if (initialization_needed)
4687 LoadSetup_EditorCascade(); /* load last editor cascade state */
4689 /* initialize editor cascade element from saved cascade state */
4690 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4692 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4693 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4695 if (IS_EDITOR_CASCADE(*cascade_element))
4697 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4698 EL_CASCADE_INACTIVE(*cascade_element));
4701 initialization_needed = FALSE;
4704 checked_free(editor_elements);
4706 /* reload optional user defined element list for each invocation of editor */
4707 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4708 &num_editor_el_user_defined);
4710 /* initialize dynamic level element list for each invocation of editor */
4711 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4712 &num_editor_el_dynamic);
4714 /* initialize list of empty elements (used for padding, if needed) */
4715 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4716 editor_el_empty[i] = EL_EMPTY;
4718 /* do some sanity checks for each element from element list */
4719 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4721 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4723 int element = (*editor_elements_info[i].element_list)[j];
4725 if (element >= NUM_FILE_ELEMENTS)
4726 Error(ERR_WARN, "editor element %d is runtime element", element);
4728 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4729 Error(ERR_WARN, "no element description for element %d", element);
4733 num_editor_elements = 0;
4734 use_el_empty = FALSE;
4736 /* determine size of element list */
4737 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4739 boolean found_inactive_cascade = FALSE;
4741 if (*editor_elements_info[i].setup_value)
4743 if (setup.editor.el_headlines)
4745 num_editor_elements += *editor_elements_info[i].headline_list_size;
4747 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4749 int element = (*editor_elements_info[i].headline_list)[j];
4751 if (IS_EDITOR_CASCADE_INACTIVE(element))
4752 found_inactive_cascade = TRUE;
4756 if (found_inactive_cascade)
4759 num_editor_elements += *editor_elements_info[i].element_list_size;
4763 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4765 /* offer at least as many elements as element buttons exist */
4766 use_el_empty = TRUE;
4767 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4769 num_editor_elements += num_editor_el_empty;
4772 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4774 /* fill element list */
4775 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4777 boolean found_inactive_cascade = FALSE;
4779 if (*editor_elements_info[i].setup_value)
4781 if (setup.editor.el_headlines)
4783 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4785 int element = (*editor_elements_info[i].headline_list)[j];
4787 editor_elements[pos++] = element;
4789 if (IS_EDITOR_CASCADE_INACTIVE(element))
4790 found_inactive_cascade = TRUE;
4794 if (found_inactive_cascade)
4797 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4798 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4802 /* (this function is also called before editor gadgets are initialized!) */
4803 AdjustElementListScrollbar();
4806 void PrintEditorElementList()
4808 boolean *stop = &setup.editor.el_user_defined;
4811 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4813 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4815 if (IS_EDITOR_CASCADE(cascade_element))
4817 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4818 char *headline = element_info[cascade_element_show].editor_description;
4820 printf_line_with_prefix("# ", "-", 77);
4821 printf("# %s\n", headline);
4822 printf_line_with_prefix("# ", "-", 77);
4825 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4827 int element = (*editor_elements_info[i].headline_list)[j];
4829 if (IS_EDITOR_CASCADE(element))
4830 element = EL_CHAR_MINUS;
4832 printf("# %s\n", element_info[element].token_name);
4838 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4840 int element = (*editor_elements_info[i].element_list)[j];
4842 printf("# %s\n", element_info[element].token_name);
4850 static void ReinitializeElementListButtons()
4852 static boolean last_setup_value_headlines = FALSE;
4853 static boolean initialization_needed = TRUE;
4856 if (!initialization_needed) /* check if editor element setup has changed */
4858 if (last_setup_value_headlines != setup.editor.el_headlines)
4859 initialization_needed = TRUE;
4861 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4862 if (editor_elements_info[i].last_setup_value !=
4863 *editor_elements_info[i].setup_value)
4864 initialization_needed = TRUE;
4867 if (!initialization_needed)
4870 FreeLevelEditorGadgets();
4871 CreateLevelEditorGadgets();
4873 /* store current setup values for next invocation of this function */
4874 last_setup_value_headlines = setup.editor.el_headlines;
4875 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4876 editor_elements_info[i].last_setup_value =
4877 *editor_elements_info[i].setup_value;
4879 initialization_needed = FALSE;
4882 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4885 int border_graphic =
4886 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4889 int num_mini_tilex = width / MINI_TILEX + 1;
4890 int num_mini_tiley = height / MINI_TILEY + 1;
4891 int from_x = dest_x - MINI_TILEX / 2;
4892 int from_y = dest_y - MINI_TILEY / 2;
4893 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4894 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4897 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4899 for (y = 0; y < num_mini_tiley; y++)
4900 for (x = 0; x < num_mini_tilex; x++)
4901 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4902 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4904 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4906 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4907 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4908 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4909 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4912 static void DrawDrawingArea(int id)
4914 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4917 int *value = drawingarea_info[id].value;
4918 int area_xsize = drawingarea_info[id].area_xsize;
4919 int area_ysize = drawingarea_info[id].area_ysize;
4921 for (x = 0; x < area_xsize; x++)
4922 for (y = 0; y < area_ysize; y++)
4923 DrawMiniGraphicExt(drawto,
4924 gi->x + x * MINI_TILEX,
4925 gi->y + y * MINI_TILEY,
4926 el2edimg(value[x * area_ysize + y]));
4929 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4932 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4933 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4935 BlitBitmap(drawto, drawto,
4936 SX + (dx == -1 ? MINI_TILEX : 0),
4937 SY + (dy == -1 ? MINI_TILEY : 0),
4938 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4939 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4940 SX + (dx == +1 ? MINI_TILEX : 0),
4941 SY + (dy == +1 ? MINI_TILEY : 0));
4944 x = (dx == 1 ? 0 : ed_fieldx - 1);
4945 for (y = 0; y < ed_fieldy; y++)
4946 DrawMiniElementOrWall(x, y, from_x, from_y);
4950 y = (dy == 1 ? 0 : ed_fieldy - 1);
4951 for (x = 0; x < ed_fieldx; x++)
4952 DrawMiniElementOrWall(x, y, from_x, from_y);
4955 redraw_mask |= REDRAW_FIELD;
4959 static void CreateControlButtons()
4961 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4962 struct GadgetInfo *gi;
4963 unsigned long event_mask;
4966 /* create toolbox buttons */
4967 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4971 int gd_xoffset, gd_yoffset;
4972 int gd_x1, gd_x2, gd_y1, gd_y2;
4974 int radio_button_nr;
4977 if (id == GADGET_ID_SINGLE_ITEMS ||
4978 id == GADGET_ID_CONNECTED_ITEMS ||
4979 id == GADGET_ID_LINE ||
4980 id == GADGET_ID_ARC ||
4981 id == GADGET_ID_TEXT ||
4982 id == GADGET_ID_RECTANGLE ||
4983 id == GADGET_ID_FILLED_BOX ||
4984 id == GADGET_ID_FLOOD_FILL ||
4985 id == GADGET_ID_GRAB_BRUSH ||
4986 id == GADGET_ID_PICK_ELEMENT ||
4987 id == GADGET_ID_CUSTOM_COPY_FROM ||
4988 id == GADGET_ID_CUSTOM_COPY_TO ||
4989 id == GADGET_ID_CUSTOM_EXCHANGE)
4991 button_type = GD_TYPE_RADIO_BUTTON;
4992 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4993 checked = (id == drawing_function ? TRUE : FALSE);
4994 event_mask = GD_EVENT_PRESSED;
4998 button_type = GD_TYPE_NORMAL_BUTTON;
4999 radio_button_nr = RADIO_NR_NONE;
5002 if (id == GADGET_ID_WRAP_LEFT ||
5003 id == GADGET_ID_WRAP_RIGHT ||
5004 id == GADGET_ID_WRAP_UP ||
5005 id == GADGET_ID_WRAP_DOWN)
5006 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5008 event_mask = GD_EVENT_RELEASED;
5011 if (id < ED_NUM_CTRL1_BUTTONS)
5013 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5014 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5016 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5017 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5018 width = ED_CTRL1_BUTTON_XSIZE;
5019 height = ED_CTRL1_BUTTON_YSIZE;
5021 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5022 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5023 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5024 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5026 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5028 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5029 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5031 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5032 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5033 width = ED_CTRL2_BUTTON_XSIZE;
5034 height = ED_CTRL2_BUTTON_YSIZE;
5036 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5037 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5038 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5039 gd_y2 = 0; /* no alternative graphic for these buttons */
5041 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5043 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5044 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5046 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5047 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5048 width = ED_CTRL3_BUTTON_XSIZE;
5049 height = ED_CTRL3_BUTTON_YSIZE;
5051 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5052 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5053 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5054 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5058 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5059 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5061 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5062 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5063 width = ED_CTRL4_BUTTON_XSIZE;
5064 height = ED_CTRL4_BUTTON_YSIZE;
5066 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5067 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5068 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5069 gd_y2 = 0; /* no alternative graphic for these buttons */
5072 gi = CreateGadget(GDI_CUSTOM_ID, id,
5073 GDI_CUSTOM_TYPE_ID, i,
5074 GDI_INFO_TEXT, control_info[i].text,
5075 GDI_X, EX + gd_xoffset,
5076 GDI_Y, EY + gd_yoffset,
5079 GDI_TYPE, button_type,
5080 GDI_STATE, GD_BUTTON_UNPRESSED,
5081 GDI_RADIO_NR, radio_button_nr,
5082 GDI_CHECKED, checked,
5083 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5084 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5085 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5086 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5087 GDI_EVENT_MASK, event_mask,
5088 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5089 GDI_CALLBACK_ACTION, HandleControlButtons,
5093 Error(ERR_EXIT, "cannot create gadget");
5095 level_editor_gadget[id] = gi;
5098 /* create buttons for scrolling of drawing area and element list */
5099 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5101 int id = scrollbutton_info[i].gadget_id;
5102 int x, y, width, height;
5103 int gd_x1, gd_x2, gd_y1, gd_y2;
5105 x = scrollbutton_info[i].x;
5106 y = scrollbutton_info[i].y;
5108 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5110 if (id == GADGET_ID_SCROLL_LIST_UP ||
5111 id == GADGET_ID_SCROLL_LIST_DOWN)
5115 width = ED_SCROLLBUTTON2_XSIZE;
5116 height = ED_SCROLLBUTTON2_YSIZE;
5117 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5118 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5119 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5126 width = ED_SCROLLBUTTON_XSIZE;
5127 height = ED_SCROLLBUTTON_YSIZE;
5128 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5129 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5130 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5134 gi = CreateGadget(GDI_CUSTOM_ID, id,
5135 GDI_CUSTOM_TYPE_ID, i,
5136 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5141 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5142 GDI_STATE, GD_BUTTON_UNPRESSED,
5143 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5144 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5145 GDI_EVENT_MASK, event_mask,
5146 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5147 GDI_CALLBACK_ACTION, HandleControlButtons,
5151 Error(ERR_EXIT, "cannot create gadget");
5153 level_editor_gadget[id] = gi;
5156 /* create buttons for element list */
5157 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5159 Bitmap *deco_bitmap;
5160 int deco_x, deco_y, deco_xpos, deco_ypos;
5161 int gd_xoffset, gd_yoffset;
5162 int gd_x1, gd_x2, gd_y;
5163 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5164 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5165 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5166 int element = editor_elements[i];
5168 event_mask = GD_EVENT_RELEASED;
5170 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5171 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5173 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5174 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5175 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5177 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5178 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5179 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5181 gi = CreateGadget(GDI_CUSTOM_ID, id,
5182 GDI_CUSTOM_TYPE_ID, i,
5183 GDI_INFO_TEXT, getElementInfoText(element),
5184 GDI_X, DX + gd_xoffset,
5185 GDI_Y, DY + gd_yoffset,
5186 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5187 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5188 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5189 GDI_STATE, GD_BUTTON_UNPRESSED,
5190 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5191 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5192 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5193 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5194 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5195 GDI_DECORATION_SHIFTING, 1, 1,
5196 GDI_EVENT_MASK, event_mask,
5197 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5198 GDI_CALLBACK_ACTION, HandleControlButtons,
5202 Error(ERR_EXIT, "cannot create gadget");
5204 level_editor_gadget[id] = gi;
5208 static void CreateCounterButtons()
5210 int max_infotext_len = getMaxInfoTextLength();
5213 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5216 int x = SX + counterbutton_info[i].x; /* down count button */
5217 int y = SY + counterbutton_info[i].y;
5219 /* determine horizontal position to the right of specified gadget */
5220 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5221 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5222 ED_GADGET_TEXT_DISTANCE);
5224 /* determine horizontal offset for leading text */
5225 if (counterbutton_info[i].text_left != NULL)
5226 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5228 for (j = 0; j < 2; j++)
5230 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5231 struct GadgetInfo *gi;
5233 counterbutton_info[i].gadget_id_down :
5234 counterbutton_info[i].gadget_id_up);
5236 int gd_x, gd_x1, gd_x2, gd_y;
5238 unsigned long event_mask;
5239 char infotext[max_infotext_len + 1];
5241 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5243 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5246 ED_SCROLLBUTTON_ID_AREA_LEFT :
5247 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5249 event_mask |= GD_EVENT_RELEASED;
5252 x += 2 * ED_GADGET_DISTANCE;
5253 y += ED_GADGET_DISTANCE;
5255 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5256 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5257 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5258 x_size = ED_SCROLLBUTTON_XSIZE;
5259 y_size = ED_SCROLLBUTTON_YSIZE;
5263 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5264 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5265 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5266 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5267 x_size = ED_BUTTON_COUNT_XSIZE;
5268 y_size = ED_BUTTON_COUNT_YSIZE;
5271 sprintf(infotext, "%s counter value by 1, 5 or 10",
5272 (j == 0 ? "decrease" : "increase"));
5274 gi = CreateGadget(GDI_CUSTOM_ID, id,
5275 GDI_CUSTOM_TYPE_ID, i,
5276 GDI_INFO_TEXT, infotext,
5281 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5282 GDI_STATE, GD_BUTTON_UNPRESSED,
5283 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5284 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5285 GDI_EVENT_MASK, event_mask,
5286 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5287 GDI_CALLBACK_ACTION, HandleCounterButtons,
5291 Error(ERR_EXIT, "cannot create gadget");
5293 level_editor_gadget[id] = gi;
5294 right_gadget_border[id] =
5295 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5297 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5301 int font_type = FONT_INPUT_1;
5302 int font_type_active = FONT_INPUT_1_ACTIVE;
5303 int gd_width = ED_WIN_COUNT_XSIZE;
5305 id = counterbutton_info[i].gadget_id_text;
5306 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5308 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5310 font_type = FONT_LEVEL_NUMBER;
5311 font_type_active = FONT_LEVEL_NUMBER;
5313 x += 2 * ED_GADGET_DISTANCE;
5314 y -= ED_GADGET_DISTANCE;
5316 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5317 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5318 gd_width = ED_WIN_COUNT2_XSIZE;
5322 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5323 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5326 gi = CreateGadget(GDI_CUSTOM_ID, id,
5327 GDI_CUSTOM_TYPE_ID, i,
5328 GDI_INFO_TEXT, "enter counter value",
5331 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5332 GDI_NUMBER_VALUE, 0,
5333 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5334 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5335 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5336 GDI_TEXT_FONT, font_type,
5337 GDI_TEXT_FONT_ACTIVE, font_type_active,
5338 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5339 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5340 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5341 GDI_DESIGN_WIDTH, gd_width,
5342 GDI_EVENT_MASK, event_mask,
5343 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5344 GDI_CALLBACK_ACTION, HandleCounterButtons,
5348 Error(ERR_EXIT, "cannot create gadget");
5350 level_editor_gadget[id] = gi;
5351 right_gadget_border[id] =
5352 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5354 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5360 static void CreateDrawingAreas()
5364 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5366 struct GadgetInfo *gi;
5367 unsigned long event_mask;
5368 int id = drawingarea_info[i].gadget_id;
5369 int x = SX + drawingarea_info[i].x;
5370 int y = SY + drawingarea_info[i].y;
5371 int area_xsize = drawingarea_info[i].area_xsize;
5372 int area_ysize = drawingarea_info[i].area_ysize;
5375 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5376 GD_EVENT_OFF_BORDERS;
5378 /* determine horizontal position to the right of specified gadget */
5379 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5380 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5381 ED_DRAWINGAREA_TEXT_DISTANCE);
5383 /* determine horizontal offset for leading text */
5384 if (drawingarea_info[i].text_left != NULL)
5385 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5387 gi = CreateGadget(GDI_CUSTOM_ID, id,
5388 GDI_CUSTOM_TYPE_ID, i,
5391 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5392 GDI_AREA_SIZE, area_xsize, area_ysize,
5393 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5394 GDI_EVENT_MASK, event_mask,
5395 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5396 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5400 Error(ERR_EXIT, "cannot create gadget");
5402 level_editor_gadget[id] = gi;
5403 right_gadget_border[id] =
5404 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5408 static void CreateTextInputGadgets()
5410 int max_infotext_len = getMaxInfoTextLength();
5413 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5415 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5417 struct GadgetInfo *gi;
5418 unsigned long event_mask;
5419 char infotext[MAX_OUTPUT_LINESIZE + 1];
5420 int id = textinput_info[i].gadget_id;
5422 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5424 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5425 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5427 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5428 infotext[max_infotext_len] = '\0';
5430 gi = CreateGadget(GDI_CUSTOM_ID, id,
5431 GDI_CUSTOM_TYPE_ID, i,
5432 GDI_INFO_TEXT, infotext,
5433 GDI_X, SX + textinput_info[i].x,
5434 GDI_Y, SY + textinput_info[i].y,
5435 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5436 GDI_TEXT_VALUE, textinput_info[i].value,
5437 GDI_TEXT_SIZE, textinput_info[i].size,
5438 GDI_TEXT_FONT, FONT_INPUT_1,
5439 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5442 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5443 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5444 GDI_EVENT_MASK, event_mask,
5445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5446 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5450 Error(ERR_EXIT, "cannot create gadget");
5452 level_editor_gadget[id] = gi;
5456 static void CreateTextAreaGadgets()
5458 int max_infotext_len = getMaxInfoTextLength();
5461 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5463 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5465 struct GadgetInfo *gi;
5466 unsigned long event_mask;
5467 char infotext[MAX_OUTPUT_LINESIZE + 1];
5468 int id = textarea_info[i].gadget_id;
5469 int area_xsize = textarea_info[i].xsize;
5470 int area_ysize = textarea_info[i].ysize;
5472 event_mask = GD_EVENT_TEXT_LEAVING;
5474 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5475 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5477 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5478 infotext[max_infotext_len] = '\0';
5480 gi = CreateGadget(GDI_CUSTOM_ID, id,
5481 GDI_CUSTOM_TYPE_ID, i,
5482 GDI_INFO_TEXT, infotext,
5483 GDI_X, SX + textarea_info[i].x,
5484 GDI_Y, SY + textarea_info[i].y,
5485 GDI_TYPE, GD_TYPE_TEXT_AREA,
5486 GDI_AREA_SIZE, area_xsize, area_ysize,
5487 GDI_TEXT_FONT, FONT_INPUT_1,
5488 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5489 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5490 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5491 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5492 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5493 GDI_EVENT_MASK, event_mask,
5494 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5495 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5499 Error(ERR_EXIT, "cannot create gadget");
5501 level_editor_gadget[id] = gi;
5505 static void CreateSelectboxGadgets()
5507 int max_infotext_len = getMaxInfoTextLength();
5510 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5512 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5514 struct GadgetInfo *gi;
5515 unsigned long event_mask;
5516 char infotext[MAX_OUTPUT_LINESIZE + 1];
5517 int id = selectbox_info[i].gadget_id;
5518 int x = SX + selectbox_info[i].x;
5519 int y = SY + selectbox_info[i].y;
5521 if (selectbox_info[i].size == -1) /* dynamically determine size */
5523 /* (we cannot use -1 for uninitialized values if we directly compare
5524 with results from strlen(), because the '<' and '>' operation will
5525 implicitely cast -1 to an unsigned integer value!) */
5526 selectbox_info[i].size = 0;
5528 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5529 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5530 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5532 selectbox_info[i].size++; /* add one character empty space */
5535 event_mask = GD_EVENT_RELEASED |
5536 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5538 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5539 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5541 /* determine horizontal position to the right of specified gadget */
5542 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5543 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5544 ED_GADGET_TEXT_DISTANCE);
5546 /* determine horizontal offset for leading text */
5547 if (selectbox_info[i].text_left != NULL)
5548 x += getTextWidthForGadget(selectbox_info[i].text_left);
5550 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5551 infotext[max_infotext_len] = '\0';
5553 gi = CreateGadget(GDI_CUSTOM_ID, id,
5554 GDI_CUSTOM_TYPE_ID, i,
5555 GDI_INFO_TEXT, infotext,
5558 GDI_TYPE, GD_TYPE_SELECTBOX,
5559 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5560 GDI_TEXT_SIZE, selectbox_info[i].size,
5561 GDI_TEXT_FONT, FONT_INPUT_1,
5562 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5563 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5564 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5565 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5566 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5567 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5568 GDI_EVENT_MASK, event_mask,
5569 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5570 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5574 Error(ERR_EXIT, "cannot create gadget");
5576 level_editor_gadget[id] = gi;
5577 right_gadget_border[id] =
5578 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5582 static void CreateTextbuttonGadgets()
5584 int max_infotext_len = getMaxInfoTextLength();
5587 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5589 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5590 int gd_x1, gd_x2, gd_y1, gd_y2;
5591 struct GadgetInfo *gi;
5592 unsigned long event_mask;
5593 char infotext[MAX_OUTPUT_LINESIZE + 1];
5594 int id = textbutton_info[i].gadget_id;
5595 int x = SX + textbutton_info[i].x;
5596 int y = SY + textbutton_info[i].y;
5598 if (textbutton_info[i].size == -1) /* dynamically determine size */
5599 textbutton_info[i].size = strlen(textbutton_info[i].text);
5601 event_mask = GD_EVENT_RELEASED;
5603 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5605 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5606 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5607 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5608 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5612 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5613 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5614 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5615 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5618 sprintf(infotext, "%s", textbutton_info[i].infotext);
5619 infotext[max_infotext_len] = '\0';
5621 /* determine horizontal position to the right of specified gadget */
5622 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5623 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5624 ED_GADGET_TEXT_DISTANCE);
5626 /* determine horizontal offset for leading text */
5627 if (textbutton_info[i].text_left != NULL)
5628 x += getTextWidthForGadget(textbutton_info[i].text_left);
5630 gi = CreateGadget(GDI_CUSTOM_ID, id,
5631 GDI_CUSTOM_TYPE_ID, i,
5632 GDI_INFO_TEXT, infotext,
5635 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5636 GDI_TEXT_VALUE, textbutton_info[i].text,
5637 GDI_TEXT_SIZE, textbutton_info[i].size,
5638 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5639 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5640 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5641 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5642 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5643 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5644 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5645 GDI_DECORATION_SHIFTING, 1, 1,
5646 GDI_EVENT_MASK, event_mask,
5647 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5648 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5652 Error(ERR_EXIT, "cannot create gadget");
5654 level_editor_gadget[id] = gi;
5655 right_gadget_border[id] =
5656 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5660 static void CreateGraphicbuttonGadgets()
5662 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5663 struct GadgetInfo *gi;
5664 unsigned long event_mask;
5667 /* create buttons for scrolling of drawing area and element list */
5668 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5670 int id = graphicbutton_info[i].gadget_id;
5671 int gd_x1, gd_x2, gd_y1, gd_y2;
5672 int x = SX + graphicbutton_info[i].x;
5673 int y = SY + graphicbutton_info[i].y;
5675 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5677 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5679 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5680 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5681 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5684 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5686 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5687 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5688 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5692 /* determine horizontal position to the right of specified gadget */
5693 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5694 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5695 ED_GADGET_TEXT_DISTANCE);
5697 /* determine horizontal offset for leading text */
5698 if (graphicbutton_info[i].text_left != NULL)
5699 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5701 gi = CreateGadget(GDI_CUSTOM_ID, id,
5702 GDI_CUSTOM_TYPE_ID, i,
5703 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5706 GDI_WIDTH, graphicbutton_info[i].width,
5707 GDI_HEIGHT, graphicbutton_info[i].height,
5708 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5709 GDI_STATE, GD_BUTTON_UNPRESSED,
5710 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5711 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5712 GDI_EVENT_MASK, event_mask,
5713 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5714 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5718 Error(ERR_EXIT, "cannot create gadget");
5720 level_editor_gadget[id] = gi;
5721 right_gadget_border[id] =
5722 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5726 static void CreateScrollbarGadgets()
5730 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5732 int id = scrollbar_info[i].gadget_id;
5733 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5734 int gd_x1, gd_x2, gd_y1, gd_y2;
5735 struct GadgetInfo *gi;
5736 int items_max, items_visible, item_position;
5737 unsigned long event_mask;
5739 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5741 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5742 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5743 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5745 else /* drawing area scrollbars */
5747 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5749 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5750 items_visible = ed_fieldx;
5755 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5756 items_visible = ed_fieldy;
5761 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5763 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5764 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5765 scrollbar_info[i].height : scrollbar_info[i].width));
5766 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5767 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5769 gi = CreateGadget(GDI_CUSTOM_ID, id,
5770 GDI_CUSTOM_TYPE_ID, i,
5771 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5772 GDI_X, scrollbar_info[i].x,
5773 GDI_Y, scrollbar_info[i].y,
5774 GDI_WIDTH, scrollbar_info[i].width,
5775 GDI_HEIGHT, scrollbar_info[i].height,
5776 GDI_TYPE, scrollbar_info[i].type,
5777 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5778 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5779 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5780 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5781 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5782 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5783 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5784 GDI_STATE, GD_BUTTON_UNPRESSED,
5785 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5786 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5787 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5788 GDI_EVENT_MASK, event_mask,
5789 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5790 GDI_CALLBACK_ACTION, HandleControlButtons,
5794 Error(ERR_EXIT, "cannot create gadget");
5796 level_editor_gadget[id] = gi;
5800 static void CreateCheckbuttonGadgets()
5802 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5803 struct GadgetInfo *gi;
5804 unsigned long event_mask;
5805 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5808 event_mask = GD_EVENT_PRESSED;
5810 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5811 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5812 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5813 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5814 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5816 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5818 int id = checkbutton_info[i].gadget_id;
5819 int x = SX + checkbutton_info[i].x;
5820 int y = SY + checkbutton_info[i].y;
5822 if (id == GADGET_ID_STICK_ELEMENT)
5823 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5825 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5827 /* determine horizontal position to the right of specified gadget */
5828 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5829 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5830 ED_GADGET_TEXT_DISTANCE);
5832 /* determine horizontal offset for leading text */
5833 if (checkbutton_info[i].text_left != NULL)
5834 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5836 gi = CreateGadget(GDI_CUSTOM_ID, id,
5837 GDI_CUSTOM_TYPE_ID, i,
5838 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5841 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5842 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5843 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5844 GDI_CHECKED, *checkbutton_info[i].value,
5845 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5846 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5847 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5848 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5849 GDI_EVENT_MASK, event_mask,
5850 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5851 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5855 Error(ERR_EXIT, "cannot create gadget");
5857 level_editor_gadget[id] = gi;
5858 right_gadget_border[id] =
5859 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5863 static void CreateRadiobuttonGadgets()
5865 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5866 struct GadgetInfo *gi;
5867 unsigned long event_mask;
5868 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5871 event_mask = GD_EVENT_PRESSED;
5873 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5874 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5875 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5876 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5877 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5879 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5881 int id = radiobutton_info[i].gadget_id;
5882 int x = SX + radiobutton_info[i].x;
5883 int y = SY + radiobutton_info[i].y;
5886 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5888 /* determine horizontal position to the right of specified gadget */
5889 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5890 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5891 ED_GADGET_TEXT_DISTANCE);
5893 /* determine horizontal offset for leading text */
5894 if (radiobutton_info[i].text_left != NULL)
5895 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5897 gi = CreateGadget(GDI_CUSTOM_ID, id,
5898 GDI_CUSTOM_TYPE_ID, i,
5899 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5902 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5903 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5904 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5905 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5906 GDI_CHECKED, checked,
5907 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5908 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5909 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5910 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5911 GDI_EVENT_MASK, event_mask,
5912 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5913 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5917 Error(ERR_EXIT, "cannot create gadget");
5919 level_editor_gadget[id] = gi;
5920 right_gadget_border[id] =
5921 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5925 void CreateLevelEditorGadgets()
5927 int old_game_status = game_status;
5929 /* setting 'game_status' is needed to get the right fonts for the editor */
5930 game_status = GAME_MODE_EDITOR;
5932 ReinitializeElementList();
5934 CreateControlButtons();
5935 CreateScrollbarGadgets();
5937 /* order of function calls is important because of cross-references */
5938 CreateCheckbuttonGadgets();
5939 CreateCounterButtons();
5940 CreateRadiobuttonGadgets();
5941 CreateTextInputGadgets();
5942 CreateTextAreaGadgets();
5943 CreateSelectboxGadgets();
5944 CreateGraphicbuttonGadgets();
5945 CreateTextbuttonGadgets();
5946 CreateDrawingAreas();
5948 game_status = old_game_status;
5951 void FreeLevelEditorGadgets()
5955 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5957 FreeGadget(level_editor_gadget[i]);
5959 level_editor_gadget[i] = NULL;
5963 static void MapCounterButtons(int id)
5965 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5966 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5967 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5968 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5969 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5970 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5971 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5972 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5973 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5974 int yoffset = ED_BORDER_SIZE;
5975 int x_left = gi_down->x - xoffset_left;
5976 int x_right; /* set after gadget position was modified */
5977 int y_above = gi_down->y - yoffset_above;
5979 int y; /* set after gadget position was modified */
5981 /* counter limits must be changed first to prevent value truncation */
5982 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5983 counterbutton_info[id].max_value);
5985 /* right text position might have changed after setting position above */
5986 x_right = gi_up->x + gi_up->width + xoffset_right;
5988 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5990 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5991 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5992 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5994 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5995 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5996 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5999 /* vertical position might have changed after setting position above */
6000 y = gi_up->y + yoffset;
6002 if (counterbutton_info[id].text_above)
6003 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6005 if (counterbutton_info[id].text_left)
6006 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6008 if (counterbutton_info[id].text_right)
6009 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6016 static void MapControlButtons()
6021 /* map toolbox buttons (excluding special CE toolbox buttons) */
6022 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6023 MapGadget(level_editor_gadget[i]);
6025 /* map buttons to select elements */
6026 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6027 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6028 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6029 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6030 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6032 /* map buttons to select level */
6033 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6034 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6035 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6036 MapCounterButtons(counter_id);
6039 static void MapDrawingArea(int id)
6041 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6042 int area_xsize = gi->drawing.area_xsize;
6043 int area_ysize = gi->drawing.area_ysize;
6044 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6045 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6046 int x_left = gi->x - xoffset_left;
6047 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6048 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6049 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6050 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6052 if (drawingarea_info[id].text_left)
6053 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6055 if (drawingarea_info[id].text_right)
6056 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6058 if (drawingarea_info[id].text_below)
6059 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6061 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6063 DrawElementBorder(gi->x, gi->y,
6064 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6066 DrawDrawingArea(id);
6072 static void MapTextInputGadget(int id)
6074 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6075 int xoffset_above = 0;
6076 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6077 int x_above = textinput_info[id].x + xoffset_above;
6078 int y_above = textinput_info[id].y + yoffset_above;
6080 if (textinput_info[id].text_above)
6081 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6083 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6088 static void MapTextAreaGadget(int id)
6090 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6091 int xoffset_above = 0;
6092 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6093 int x_above = textarea_info[id].x + xoffset_above;
6094 int y_above = textarea_info[id].y + yoffset_above;
6096 if (textarea_info[id].text_above)
6097 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6099 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6104 static void MapSelectboxGadget(int id)
6106 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6107 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6108 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6109 int yoffset = ED_BORDER_SIZE;
6110 int x_left = gi->x - xoffset_left;
6111 int x_right = gi->x + gi->width + xoffset_right;
6112 int y = gi->y + yoffset;
6114 if (selectbox_info[id].text_left)
6115 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6117 if (selectbox_info[id].text_right)
6118 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6120 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6125 static void MapTextbuttonGadget(int id)
6127 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6128 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6129 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6130 int yoffset = ED_BORDER_SIZE;
6131 int x_left = gi->x - xoffset_left;
6132 int x_right = gi->x + gi->width + xoffset_right;
6133 int y = gi->y + yoffset;
6135 /* only show button to delete change pages when more than minimum pages */
6136 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6137 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6140 if (textbutton_info[id].text_left)
6141 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6143 if (textbutton_info[id].text_right)
6144 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6149 static void MapGraphicbuttonGadget(int id)
6151 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6152 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6153 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6154 int yoffset = ED_BORDER_SIZE;
6155 int x_left = gi->x - xoffset_left;
6156 int x_right = gi->x + gi->width + xoffset_right;
6157 int y = gi->y + yoffset;
6159 if (graphicbutton_info[id].text_left)
6160 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6162 if (graphicbutton_info[id].text_right)
6163 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6168 static void MapRadiobuttonGadget(int id)
6170 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6171 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6172 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6173 int yoffset = ED_BORDER_SIZE;
6174 int x_left = gi->x - xoffset_left;
6175 int x_right = gi->x + gi->width + xoffset_right;
6176 int y = gi->y + yoffset;
6178 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6180 if (radiobutton_info[id].text_left)
6181 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6183 if (radiobutton_info[id].text_right)
6184 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6186 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6191 static void MapCheckbuttonGadget(int id)
6193 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6194 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6195 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6196 int yoffset = ED_BORDER_SIZE;
6197 int x_left, x_right, y; /* set after gadget position was modified */
6199 /* set position for gadgets with dynamically determined position */
6200 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6201 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6202 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6204 x_left = gi->x - xoffset_left;
6205 x_right = gi->x + gi->width + xoffset_right;
6206 y = gi->y + yoffset;
6208 if (checkbutton_info[id].text_left)
6209 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6211 if (checkbutton_info[id].text_right)
6212 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6214 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6219 static void MapMainDrawingArea()
6221 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6222 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6225 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6227 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6228 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6229 no_horizontal_scrollbar) ||
6230 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6231 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6232 no_vertical_scrollbar))
6235 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6238 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6240 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6241 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6244 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6247 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6250 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6254 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6256 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6257 i == GADGET_ID_CUSTOM_COPY_TO ||
6258 i == GADGET_ID_CUSTOM_EXCHANGE ||
6259 i == GADGET_ID_CUSTOM_COPY ||
6260 i == GADGET_ID_CUSTOM_PASTE)
6263 MapGadget(level_editor_gadget[i]);
6265 UnmapGadget(level_editor_gadget[i]);
6270 static void MapLevelEditorToolboxCustomGadgets()
6272 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6275 static void UnmapLevelEditorToolboxCustomGadgets()
6277 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6280 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6282 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6285 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6287 if (i != GADGET_ID_SINGLE_ITEMS &&
6288 i != GADGET_ID_PROPERTIES &&
6289 i != GADGET_ID_PICK_ELEMENT)
6291 struct GadgetInfo *gi = level_editor_gadget[i];
6299 BlitBitmap(gd_bitmap, drawto,
6300 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6301 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6302 gi->width, gi->height, gi->x, gi->y);
6304 redraw_mask |= REDRAW_DOOR_3;
6310 static void MapLevelEditorToolboxDrawingGadgets()
6312 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6315 static void UnmapLevelEditorToolboxDrawingGadgets()
6317 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6320 static void UnmapDrawingArea(int id)
6322 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6325 static void UnmapLevelEditorWindowGadgets()
6329 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6330 if (level_editor_gadget[i]->x < SX + SXSIZE)
6331 UnmapGadget(level_editor_gadget[i]);
6334 void UnmapLevelEditorGadgets()
6338 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6339 UnmapGadget(level_editor_gadget[i]);
6342 static void ResetUndoBuffer()
6344 undo_buffer_position = -1;
6345 undo_buffer_steps = -1;
6346 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6348 level.changed = FALSE;
6351 static void DrawEditModeWindow()
6353 ModifyEditorElementList();
6354 RedrawDrawingElements();
6356 if (edit_mode == ED_MODE_INFO)
6357 DrawLevelInfoWindow();
6358 else if (edit_mode == ED_MODE_PROPERTIES)
6359 DrawPropertiesWindow();
6360 else /* edit_mode == ED_MODE_DRAWING */
6361 DrawDrawingWindow();
6364 static boolean LevelChanged()
6366 boolean field_changed = FALSE;
6369 if (leveldir_current->readonly)
6372 for (y = 0; y < lev_fieldy; y++)
6373 for (x = 0; x < lev_fieldx; x++)
6374 if (Feld[x][y] != level.field[x][y])
6375 field_changed = TRUE;
6377 return (level.changed || field_changed);
6380 static boolean LevelContainsPlayer()
6382 boolean player_found = FALSE;
6385 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6387 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6389 if (Feld[x][y] == EL_PLAYER_1 ||
6390 Feld[x][y] == EL_SP_MURPHY)
6391 player_found = TRUE;
6394 return player_found;
6397 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6398 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6402 for (x = 0; x < lev_fieldx; x++)
6403 for (y = 0; y < lev_fieldy; y++)
6404 dst[x][y] = src[x][y];
6407 static int setSelectboxValue(int selectbox_id, int new_value)
6409 int new_index_value = 0;
6412 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6413 if (selectbox_info[selectbox_id].options[i].value == new_value)
6414 new_index_value = i;
6416 *selectbox_info[selectbox_id].value =
6417 selectbox_info[selectbox_id].options[new_index_value].value;
6419 return new_index_value;
6422 static void setSelectboxSpecialActionVariablesIfNeeded()
6426 /* change action mode and arg variables according to action type variable */
6427 for (i = 0; action_arg_options[i].value != -1; i++)
6429 if (action_arg_options[i].value == custom_element_change.action_type)
6431 int mode = action_arg_options[i].mode;
6433 /* only change if corresponding selectbox has changed */
6434 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6435 action_arg_modes[mode])
6436 custom_element_change.action_mode = -1;
6438 /* only change if corresponding selectbox has changed */
6439 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6440 action_arg_options[i].options)
6441 custom_element_change.action_arg = -1;
6448 static void setSelectboxSpecialActionOptions()
6452 /* change action mode and arg selectbox according to action type selectbox */
6453 for (i = 0; action_arg_options[i].value != -1; i++)
6455 if (action_arg_options[i].value == custom_element_change.action_type)
6457 int mode = action_arg_options[i].mode;
6459 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6460 action_arg_modes[mode]);
6461 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6462 custom_element_change.action_mode);
6464 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6465 action_arg_options[i].options);
6466 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6467 custom_element_change.action_arg);
6473 static void copy_custom_element_settings(int element_from, int element_to)
6475 struct ElementInfo *ei_from = &element_info[element_from];
6476 struct ElementInfo *ei_to = &element_info[element_to];
6478 copyElementInfo(ei_from, ei_to);
6481 static void replace_custom_element_in_settings(int element_from,
6486 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6488 struct ElementInfo *ei = &element_info[i];
6490 for (y = 0; y < 3; y++)
6491 for (x = 0; x < 3; x++)
6492 if (ei->content.e[x][y] == element_from)
6493 ei->content.e[x][y] = element_to;
6495 for (j = 0; j < ei->num_change_pages; j++)
6497 struct ElementChangeInfo *change = &ei->change_page[j];
6499 if (change->target_element == element_from)
6500 change->target_element = element_to;
6502 if (change->trigger_element == element_from)
6503 change->trigger_element = element_to;
6505 for (y = 0; y < 3; y++)
6506 for (x = 0; x < 3; x++)
6507 if (change->target_content.e[x][y] == element_from)
6508 change->target_content.e[x][y] = element_to;
6511 if (ei->group != NULL) /* group or internal */
6512 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6513 if (ei->group->element[j] == element_from)
6514 ei->group->element[j] = element_to;
6518 static void replace_custom_element_in_playfield(int element_from,
6523 for (x = 0; x < lev_fieldx; x++)
6524 for (y = 0; y < lev_fieldy; y++)
6525 if (Feld[x][y] == element_from)
6526 Feld[x][y] = element_to;
6529 static boolean CopyCustomElement(int element_old, int element_new,
6532 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6534 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6535 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6536 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6538 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6540 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6541 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6542 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6544 level.changed = TRUE;
6546 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6548 Request("Please choose custom element !", REQ_CONFIRM);
6552 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6554 Request("Please choose group element !", REQ_CONFIRM);
6560 level.changed = TRUE;
6563 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6565 copy_custom_element_settings(element_new, element_old);
6567 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6569 copy_custom_element_settings(element_old, element_new);
6571 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6573 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6574 copy_custom_element_settings(element_new, element_old);
6575 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6577 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6578 replace_custom_element_in_settings(element_new, element_old);
6579 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6581 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6582 replace_custom_element_in_playfield(element_new, element_old);
6583 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6586 UpdateCustomElementGraphicGadgets();
6587 DrawPropertiesWindow();
6592 static void CopyCustomElementPropertiesToEditor(int element)
6595 int current_change_page = element_info[element].current_change_page;
6597 /* dynamically (re)build selectbox for selecting change page */
6598 for (i = 0; i < element_info[element].num_change_pages; i++)
6600 sprintf(options_change_page_strings[i], "%d", i + 1);
6602 options_change_page[i].value = i;
6603 options_change_page[i].text = options_change_page_strings[i];
6606 options_change_page[i].value = -1;
6607 options_change_page[i].text = NULL;
6609 /* needed here to initialize combined element properties */
6610 InitElementPropertiesEngine(level.game_version);
6612 element_info[element].change =
6613 &element_info[element].change_page[current_change_page];
6615 custom_element = element_info[element];
6616 custom_element_change = *element_info[element].change;
6618 /* needed to initially set selectbox options for special action options */
6619 setSelectboxSpecialActionOptions();
6621 /* needed to initially set selectbox value variables to reliable defaults */
6622 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6623 setSelectboxValue(i, *selectbox_info[i].value);
6625 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6626 custom_element_properties[i] = HAS_PROPERTY(element, i);
6628 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6629 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6631 /* ---------- element settings: configure (custom elements) ------------- */
6633 /* set accessible layer selectbox help value */
6634 custom_element.access_type =
6635 (IS_WALKABLE(element) ? EP_WALKABLE :
6636 IS_PASSABLE(element) ? EP_PASSABLE :
6637 custom_element.access_type);
6638 custom_element.access_layer =
6639 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6640 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6641 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6642 custom_element.access_layer);
6643 custom_element.access_protected =
6644 (IS_PROTECTED(element) ? 1 : 0);
6645 custom_element_properties[EP_ACCESSIBLE] =
6646 (IS_ACCESSIBLE_OVER(element) ||
6647 IS_ACCESSIBLE_INSIDE(element) ||
6648 IS_ACCESSIBLE_UNDER(element));
6650 /* set walk-to-object action selectbox help value */
6651 custom_element.walk_to_action =
6652 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6653 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6654 IS_DROPPABLE(element) ? EP_DROPPABLE :
6655 IS_THROWABLE(element) ? EP_THROWABLE :
6656 IS_PUSHABLE(element) ? EP_PUSHABLE :
6657 custom_element.walk_to_action);
6658 custom_element_properties[EP_WALK_TO_OBJECT] =
6659 (IS_DIGGABLE(element) ||
6660 IS_COLLECTIBLE_ONLY(element) ||
6661 IS_DROPPABLE(element) ||
6662 IS_THROWABLE(element) ||
6663 IS_PUSHABLE(element));
6665 /* set smash targets selectbox help value */
6666 custom_element.smash_targets =
6667 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6668 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6669 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6670 custom_element.smash_targets);
6671 custom_element_properties[EP_CAN_SMASH] =
6672 (CAN_SMASH_EVERYTHING(element) ||
6673 CAN_SMASH_ENEMIES(element) ||
6674 CAN_SMASH_PLAYER(element));
6676 /* set deadliness selectbox help value */
6677 custom_element.deadliness =
6678 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6679 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6680 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6681 custom_element.deadliness);
6682 custom_element_properties[EP_DEADLY] =
6683 (DONT_TOUCH(element) ||
6684 DONT_COLLIDE_WITH(element) ||
6685 DONT_RUN_INTO(element));
6687 /* ---------- element settings: advanced (custom elements) --------------- */
6689 /* set "change by direct action" selectbox help value */
6690 custom_element_change.direct_action =
6691 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6692 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6693 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6694 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6695 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6696 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6697 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6698 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6699 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6700 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6701 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6702 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6703 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6704 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6705 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6706 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6707 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6708 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6709 custom_element_change.direct_action);
6711 /* set "change by other element action" selectbox help value */
6712 custom_element_change.other_action =
6713 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6714 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6715 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6716 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6717 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6718 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6719 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6720 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6721 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6722 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6723 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6724 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6725 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6726 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6727 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6728 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6729 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6730 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6731 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6732 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6733 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6734 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6735 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6736 custom_element_change.other_action);
6739 static void CopyGroupElementPropertiesToEditor(int element)
6741 group_element_info = *element_info[element].group;
6742 custom_element = element_info[element]; /* needed for description */
6745 static void CopyClassicElementPropertiesToEditor(int element)
6747 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6748 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6749 getMoveIntoAcidProperty(&level, element);
6751 if (MAYBE_DONT_COLLIDE_WITH(element))
6752 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6753 getDontCollideWithProperty(&level, element);
6756 static void CopyElementPropertiesToEditor(int element)
6758 if (IS_CUSTOM_ELEMENT(element))
6759 CopyCustomElementPropertiesToEditor(element);
6760 else if (IS_GROUP_ELEMENT(element))
6761 CopyGroupElementPropertiesToEditor(element);
6763 CopyClassicElementPropertiesToEditor(element);
6766 static void CopyCustomElementPropertiesToGame(int element)
6769 int access_type_and_layer;
6771 /* mark that this custom element has been modified */
6772 custom_element.modified_settings = TRUE;
6773 level.changed = TRUE;
6775 if (level.use_custom_template)
6777 if (Request("Copy and modify level template ?", REQ_ASK))
6779 level.use_custom_template = FALSE;
6780 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6781 GDI_CHECKED, FALSE, GDI_END);
6785 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6787 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6791 element_info[element] = custom_element;
6792 *element_info[element].change = custom_element_change;
6794 /* ---------- element settings: configure (custom elements) ------------- */
6796 /* set accessible property from checkbox and selectbox */
6797 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6798 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6799 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6800 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6801 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6802 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6803 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6804 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6805 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6806 custom_element_properties[access_type_and_layer] =
6807 custom_element_properties[EP_ACCESSIBLE];
6808 custom_element_properties[EP_PROTECTED] =
6809 (custom_element.access_protected != 0 &&
6810 custom_element_properties[EP_ACCESSIBLE]);
6812 /* set walk-to-object property from checkbox and selectbox */
6813 custom_element_properties[EP_DIGGABLE] = FALSE;
6814 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6815 custom_element_properties[EP_DROPPABLE] = FALSE;
6816 custom_element_properties[EP_THROWABLE] = FALSE;
6817 custom_element_properties[EP_PUSHABLE] = FALSE;
6818 custom_element_properties[custom_element.walk_to_action] =
6819 custom_element_properties[EP_WALK_TO_OBJECT];
6821 /* set smash property from checkbox and selectbox */
6822 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6823 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6824 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6825 custom_element_properties[custom_element.smash_targets] =
6826 custom_element_properties[EP_CAN_SMASH];
6828 /* set deadliness property from checkbox and selectbox */
6829 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6830 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6831 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6832 custom_element_properties[custom_element.deadliness] =
6833 custom_element_properties[EP_DEADLY];
6835 /* ---------- element settings: advanced (custom elements) --------------- */
6837 /* set player change event from checkbox and selectbox */
6838 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6839 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6840 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6841 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6842 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6843 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6844 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6845 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6846 custom_element_change_events[CE_SWITCHED] = FALSE;
6847 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6848 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6849 custom_element_change_events[CE_BLOCKED] = FALSE;
6850 custom_element_change_events[CE_IMPACT] = FALSE;
6851 custom_element_change_events[CE_SMASHED] = FALSE;
6852 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6853 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6854 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6855 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6856 custom_element_change_events[custom_element_change.direct_action] =
6857 custom_element_change_events[CE_BY_DIRECT_ACTION];
6859 /* set other element action change event from checkbox and selectbox */
6860 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6861 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6862 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6863 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6864 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6865 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6866 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6867 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6868 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6869 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6870 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6871 custom_element_change_events[CE_HITTING_X] = FALSE;
6872 custom_element_change_events[CE_DIGGING_X] = FALSE;
6873 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6874 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6875 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6876 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6877 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6878 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6879 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6880 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6881 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6882 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6883 custom_element_change_events[custom_element_change.other_action] =
6884 custom_element_change_events[CE_BY_OTHER_ACTION];
6886 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6887 SET_PROPERTY(element, i, custom_element_properties[i]);
6889 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6890 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6892 /* copy change events also to special level editor variable */
6893 custom_element = element_info[element];
6894 custom_element_change = *element_info[element].change;
6897 static void CopyGroupElementPropertiesToGame(int element)
6899 element_info[element] = custom_element;
6900 *element_info[element].group = group_element_info;
6902 /* mark that this group element has been modified */
6903 element_info[element].modified_settings = TRUE;
6904 level.changed = TRUE;
6907 static void CopyClassicElementPropertiesToGame(int element)
6909 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6910 setMoveIntoAcidProperty(&level, element,
6911 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6913 if (MAYBE_DONT_COLLIDE_WITH(element))
6914 setDontCollideWithProperty(&level, element,
6915 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6918 static void CopyElementPropertiesToGame(int element)
6920 if (IS_CUSTOM_ELEMENT(element))
6921 CopyCustomElementPropertiesToGame(element);
6922 else if (IS_GROUP_ELEMENT(element))
6923 CopyGroupElementPropertiesToGame(element);
6925 CopyClassicElementPropertiesToGame(element);
6928 void CheckElementDescriptions()
6932 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6933 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6934 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6939 CloseDoor(DOOR_CLOSE_ALL);
6940 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6943 CheckElementDescriptions();
6946 if (level_editor_test_game)
6948 CopyPlayfield(level.field, Feld);
6949 CopyPlayfield(FieldBackup, level.field);
6951 level_editor_test_game = FALSE;
6955 edit_mode = ED_MODE_DRAWING;
6956 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6964 /* copy default editor door content to main double buffer */
6965 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6966 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6968 /* draw bigger door */
6969 DrawSpecialEditorDoor();
6971 /* draw new control window */
6972 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6973 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6975 redraw_mask |= REDRAW_ALL;
6977 ReinitializeElementList(); /* update dynamic level element list */
6978 ReinitializeElementListButtons(); /* custom element may look different */
6985 MapControlButtons();
6987 DrawEditModeWindow();
6989 /* copy actual editor door content to door double buffer for OpenDoor() */
6990 BlitBitmap(drawto, bitmap_db_door,
6991 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6993 OpenDoor(DOOR_OPEN_1);
6996 static void AdjustDrawingAreaGadgets()
6998 int ed_xsize = lev_fieldx + 2;
6999 int ed_ysize = lev_fieldy + 2;
7000 int max_ed_fieldx = MAX_ED_FIELDX;
7001 int max_ed_fieldy = MAX_ED_FIELDY;
7002 boolean horizontal_scrollbar_needed;
7003 boolean vertical_scrollbar_needed;
7004 int x, y, width, height;
7005 int xoffset, yoffset;
7007 /* check if we need any scrollbars */
7008 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7009 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7011 /* check if we have a smaller editor field because of scrollbars */
7012 if (horizontal_scrollbar_needed)
7013 max_ed_fieldy = MAX_ED_FIELDY - 1;
7014 if (vertical_scrollbar_needed)
7015 max_ed_fieldx = MAX_ED_FIELDX - 1;
7017 /* check again if we now need more scrollbars because of less space */
7018 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7019 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7021 /* check if editor field gets even smaller after adding new scrollbars */
7022 if (horizontal_scrollbar_needed)
7023 max_ed_fieldy = MAX_ED_FIELDY - 1;
7024 if (vertical_scrollbar_needed)
7025 max_ed_fieldx = MAX_ED_FIELDX - 1;
7027 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7028 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7030 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7031 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7032 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7033 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7036 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7037 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7039 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7040 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7042 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7043 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7045 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7046 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7048 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7050 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7052 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7054 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7058 static void AdjustLevelScrollPosition()
7060 if (level_xpos < -1)
7062 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7063 level_xpos = lev_fieldx - ed_fieldx + 1;
7064 if (lev_fieldx < ed_fieldx - 2)
7067 if (level_ypos < -1)
7069 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7070 level_ypos = lev_fieldy - ed_fieldy + 1;
7071 if (lev_fieldy < ed_fieldy - 2)
7075 static void AdjustEditorScrollbar(int id)
7077 struct GadgetInfo *gi = level_editor_gadget[id];
7078 int items_max, items_visible, item_position;
7080 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7082 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7083 items_visible = ed_fieldx;
7084 item_position = level_xpos + 1;
7088 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7089 items_visible = ed_fieldy;
7090 item_position = level_ypos + 1;
7093 if (item_position > items_max - items_visible)
7094 item_position = items_max - items_visible;
7096 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7097 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7100 static void AdjustElementListScrollbar()
7102 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7103 int items_max, items_visible, item_position;
7105 /* correct position of element list scrollbar */
7106 if (element_shift < 0)
7108 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7109 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7111 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7112 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7113 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7115 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7116 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7117 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7120 static void ModifyEditorCounterValue(int counter_id, int new_value)
7122 int *counter_value = counterbutton_info[counter_id].value;
7123 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7124 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7126 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7128 if (counter_value != NULL)
7129 *counter_value = gi->textinput.number_value;
7132 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7134 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7135 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7137 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7139 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7140 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7142 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7143 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7145 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7146 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7150 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7152 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7153 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7154 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7156 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7159 static void ModifyEditorSelectboxOptions(int selectbox_id,
7160 struct ValueTextInfo *options)
7162 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7163 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7165 selectbox_info[selectbox_id].options = options;
7167 /* set index to zero -- list may be shorter now (correct later, if needed) */
7168 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7169 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7172 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7174 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7175 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7177 drawingarea_info[drawingarea_id].area_xsize = xsize;
7178 drawingarea_info[drawingarea_id].area_ysize = ysize;
7180 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7183 static void ModifyEditorElementList()
7187 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7189 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7190 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7191 struct GadgetDesign *gd = &gi->deco.design;
7192 int element = editor_elements[element_shift + i];
7196 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7197 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7203 static void PickDrawingElement(int button, int element)
7205 if (button < 1 || button > 3)
7210 new_element1 = element;
7211 DrawMiniGraphicExt(drawto,
7212 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7213 el2edimg(new_element1));
7215 else if (button == 2)
7217 new_element2 = element;
7218 DrawMiniGraphicExt(drawto,
7219 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7220 el2edimg(new_element2));
7224 new_element3 = element;
7225 DrawMiniGraphicExt(drawto,
7226 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7227 el2edimg(new_element3));
7230 redraw_mask |= REDRAW_DOOR_1;
7233 static void RedrawDrawingElements()
7235 PickDrawingElement(1, new_element1);
7236 PickDrawingElement(2, new_element2);
7237 PickDrawingElement(3, new_element3);
7240 static void DrawDrawingWindow()
7242 stick_element_properties_window = FALSE;
7244 SetMainBackgroundImage(IMG_UNDEFINED);
7247 UnmapLevelEditorWindowGadgets();
7248 UnmapLevelEditorToolboxCustomGadgets();
7250 AdjustDrawingAreaGadgets();
7251 AdjustLevelScrollPosition();
7252 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7253 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7255 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7257 MapMainDrawingArea();
7258 MapLevelEditorToolboxDrawingGadgets();
7261 static void DrawLevelInfoWindow()
7265 stick_element_properties_window = FALSE;
7267 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7269 UnmapLevelEditorWindowGadgets();
7272 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7273 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7275 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7276 "Level Settings", FONT_TITLE_1);
7277 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7278 "Editor Settings", FONT_TITLE_1);
7281 /* draw counter gadgets */
7282 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7283 MapCounterButtons(i);
7285 /* draw selectbox gadgets */
7286 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7287 MapSelectboxGadget(i);
7289 /* draw checkbutton gadgets */
7290 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7291 MapCheckbuttonGadget(i);
7293 /* draw radiobutton gadgets */
7294 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7295 MapRadiobuttonGadget(i);
7297 /* draw text input gadgets */
7298 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7299 MapTextInputGadget(i);
7301 /* draw drawing area */
7302 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7305 static void DrawCustomContentArea()
7307 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7308 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7309 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7310 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7311 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7312 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7314 /* add distance for potential left text (without drawing area border) */
7315 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7317 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7319 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7322 static void DrawCustomChangeContentArea()
7324 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7325 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7326 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7327 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7328 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7329 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7331 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7336 static void DrawYamYamContentAreas()
7338 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7339 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7342 /* display counter to choose number of element content areas */
7343 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7345 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7347 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7349 if (i < level.num_yamyam_contents)
7355 int font_height = getFontHeight(FONT_TEXT_1);
7357 UnmapDrawingArea(id);
7359 /* delete content areas in case of reducing number of them */
7360 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7361 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7363 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7367 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7368 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7369 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7372 static void DrawMagicBallContentAreas()
7374 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7375 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7378 /* display counter to choose number of element content areas */
7379 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7381 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7383 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7385 if (i < level.num_ball_contents)
7391 int font_height = getFontHeight(FONT_TEXT_1);
7393 UnmapDrawingArea(id);
7395 /* delete content areas in case of reducing number of them */
7396 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7397 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7399 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7403 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7404 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7405 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7408 static void DrawAndroidElementArea(int element)
7410 int num_elements = level.num_android_clone_elements;
7411 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7412 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7413 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7414 int xsize = MAX_ANDROID_ELEMENTS;
7417 /* display counter to choose number of element areas */
7418 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7420 if (drawingarea_info[id].text_left != NULL)
7421 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7423 UnmapDrawingArea(id);
7425 ModifyEditorDrawingArea(id, num_elements, 1);
7427 /* delete content areas in case of reducing number of them */
7428 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7433 static void DrawGroupElementArea(int element)
7435 int num_elements = group_element_info.num_elements;
7436 int id = ED_DRAWING_ID_GROUP_CONTENT;
7437 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7438 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7439 int xsize = MAX_ELEMENTS_IN_GROUP;
7442 if (drawingarea_info[id].text_left != NULL)
7443 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7445 UnmapDrawingArea(id);
7447 ModifyEditorDrawingArea(id, num_elements, 1);
7449 /* delete content areas in case of reducing number of them */
7450 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7455 static void DrawEnvelopeTextArea(int envelope_nr)
7457 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7458 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7461 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7463 if (envelope_nr != -1)
7464 textarea_info[id].value = level.envelope[envelope_nr].text;
7466 ModifyGadget(gi, GDI_AREA_SIZE,
7467 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7468 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7471 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7474 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7476 int font_height = getFontHeight(font_nr);
7477 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7478 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7479 int sx = SX + pad_x;
7480 int sy = SY + pad_y;
7481 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7483 if (start_line >= max_lines_per_screen)
7486 DrawText(sx, sy + start_line * font_height, text, font_nr);
7491 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7493 int font_nr = FONT_TEXT_2;
7494 int font_width = getFontWidth(font_nr);
7495 int font_height = getFontHeight(font_nr);
7496 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7497 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7498 int sx = SX + pad_x;
7499 int sy = SY + pad_y + start_line * font_height;
7500 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7501 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7503 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7504 max_lines_per_screen, TRUE);
7507 static void DrawPropertiesTabulatorGadgets()
7509 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7510 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7511 int gd_x = gd->x + gd_gi->border.width / 2;
7512 int gd_y = gd->y + gd_gi->height - 1;
7513 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7514 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7515 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7519 /* draw additional "advanced" tabulator for custom elements */
7520 if (IS_CUSTOM_ELEMENT(properties_element))
7521 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7523 for (i = id_first; i <= id_last; i++)
7525 int gadget_id = textbutton_info[i].gadget_id;
7526 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7527 boolean active = (i != edit_mode_properties);
7529 /* use "config 1" and "config 2" instead of "config" */
7530 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7531 IS_CUSTOM_ELEMENT(properties_element))
7534 /* draw background line below tabulator button */
7535 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7537 /* draw solid line below inactive tabulator buttons */
7538 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7539 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7541 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7542 MapTextbuttonGadget(i);
7545 /* draw little border line below tabulator buttons */
7546 if (tab_color != BLACK_PIXEL) /* black => transparent */
7547 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7548 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7549 ED_GADGET_DISTANCE, tab_color);
7552 static void DrawPropertiesInfo()
7561 /* configurable properties */
7563 { EP_WALKABLE_OVER, "- player can walk over it" },
7564 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7565 { EP_WALKABLE_UNDER, "- player can walk under it" },
7566 { EP_PASSABLE_OVER, "- player can pass over it" },
7567 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7568 { EP_PASSABLE_UNDER, "- player can pass under it" },
7569 { EP_PROTECTED, "- player is protected by it" },
7571 { EP_DIGGABLE, "- can be digged away" },
7572 { EP_COLLECTIBLE, "- can be collected" },
7573 { EP_DROPPABLE, "- can be dropped after collecting" },
7574 { EP_THROWABLE, "- can be thrown after collecting" },
7575 { EP_PUSHABLE, "- can be pushed" },
7577 { EP_CAN_FALL, "- can fall" },
7578 { EP_CAN_MOVE, "- can move" },
7580 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7582 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7584 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7586 { EP_SLIPPERY, "- slippery for falling elements" },
7587 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7589 { EP_DONT_RUN_INTO, "- deadly when running into" },
7590 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7591 { EP_DONT_TOUCH, "- deadly when touching" },
7593 { EP_INDESTRUCTIBLE, "- indestructible" },
7595 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7596 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7597 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7599 { EP_CAN_CHANGE, "- can change to other element" },
7601 /* pre-defined properties */
7602 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7603 { EP_SWITCHABLE, "- can be switched" },
7605 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7610 char *filename = getElementDescriptionFilename(properties_element);
7611 char *percentage_text = "In this level:";
7612 char *properties_text = "Standard properties:";
7614 int num_elements_in_level;
7615 int num_standard_properties = 0;
7616 int font1_nr = FONT_TEXT_1;
7617 int font2_nr = FONT_TEXT_2;
7618 int font1_width = getFontWidth(font1_nr);
7619 int font2_height = getFontHeight(font2_nr);
7620 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7621 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7622 int screen_line = 0;
7625 if (setup.editor.show_element_token)
7627 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7628 "[%s]", element_info[properties_element].token_name);
7632 /* ----- print number of elements / percentage of this element in level */
7634 num_elements_in_level = 0;
7635 for (y = 0; y < lev_fieldy; y++)
7636 for (x = 0; x < lev_fieldx; x++)
7637 if (Feld[x][y] == properties_element)
7638 num_elements_in_level++;
7639 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7641 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7643 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7644 pad_y + screen_line++ * font2_height, font2_nr,
7645 "%d (%.2f%%)", num_elements_in_level, percentage);
7649 /* ----- print standard properties of this element */
7651 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7654 for (i = 0; properties[i].value != -1; i++)
7656 if (!HAS_PROPERTY(properties_element, properties[i].value))
7659 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7660 properties[i].text);
7661 num_standard_properties++;
7664 if (num_standard_properties == 0)
7665 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7666 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7670 /* ----- print special description of this element */
7672 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7673 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7674 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7677 #define TEXT_COLLECTING "Score for collecting"
7678 #define TEXT_SMASHING "Score for smashing"
7679 #define TEXT_SLURPING "Score for slurping robot"
7680 #define TEXT_CRACKING "Score for cracking"
7681 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7682 #define TEXT_DURATION "Duration when activated"
7683 #define TEXT_BALL_DELAY "Element generation delay"
7684 #define TEXT_MOVE_SPEED "Speed of android moving"
7685 #define TEXT_CLONE_SPEED "Speed of android cloning"
7686 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7687 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7688 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7689 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7690 #define TEXT_TIME_BONUS "Extra time to solve level"
7697 } elements_with_counter[] =
7699 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7700 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7701 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7702 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7703 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7704 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7705 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7706 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7707 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7708 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7709 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7710 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7711 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7712 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7713 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7714 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7715 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7716 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7717 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7718 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7719 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7720 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7721 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7722 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7723 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7724 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7725 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7726 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7727 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7728 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7729 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7730 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7731 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7732 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7733 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7734 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7735 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7736 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7737 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7738 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7739 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7740 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7741 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7742 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7743 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7744 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7745 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7746 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7747 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7748 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7749 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7750 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7751 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7752 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7753 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7754 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7755 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7756 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7757 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7758 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7759 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7760 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7761 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7762 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7763 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7764 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7765 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7766 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7767 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7768 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7769 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7770 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7772 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7773 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
7774 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7775 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7776 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7777 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7778 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7779 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7780 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7781 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7782 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7783 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7784 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7785 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7786 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7787 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7789 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7790 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7791 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7792 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7793 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7794 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7795 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7796 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7801 static boolean checkPropertiesConfig(int element)
7805 if (IS_GEM(element) ||
7806 IS_CUSTOM_ELEMENT(element) ||
7807 IS_GROUP_ELEMENT(element) ||
7808 IS_ENVELOPE(element) ||
7809 ELEM_IS_PLAYER(element) ||
7810 HAS_EDITOR_CONTENT(element) ||
7811 CAN_GROW(element) ||
7812 COULD_MOVE_INTO_ACID(element) ||
7813 MAYBE_DONT_COLLIDE_WITH(element))
7816 for (i = 0; elements_with_counter[i].element != -1; i++)
7817 if (elements_with_counter[i].element == element)
7823 static void DrawPropertiesConfig()
7825 int max_num_element_counters = 4;
7826 int num_element_counters = 0;
7829 if (!checkPropertiesConfig(properties_element))
7831 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7836 /* check if there are elements where a value can be chosen for */
7837 for (i = 0; elements_with_counter[i].element != -1; i++)
7839 if (elements_with_counter[i].element == properties_element)
7841 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7843 counterbutton_info[counter_id].y =
7844 ED_ELEMENT_SETTINGS_YPOS(
7845 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7846 (CAN_GROW(properties_element) ? 1 : 0) +
7847 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7848 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7849 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7850 num_element_counters);
7852 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7853 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7855 if (properties_element == EL_GAME_OF_LIFE ||
7856 properties_element == EL_BIOMAZE)
7858 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7859 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7863 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7864 counterbutton_info[counter_id].min_value = MIN_SCORE;
7865 counterbutton_info[counter_id].max_value = MAX_SCORE;
7868 MapCounterButtons(counter_id);
7870 num_element_counters++;
7871 if (num_element_counters >= max_num_element_counters)
7876 if (HAS_EDITOR_CONTENT(properties_element))
7878 /* draw stickybutton gadget */
7879 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7881 if (IS_AMOEBOID(properties_element))
7882 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7883 else if (properties_element == EL_YAMYAM ||
7884 properties_element == EL_YAMYAM_LEFT ||
7885 properties_element == EL_YAMYAM_RIGHT ||
7886 properties_element == EL_YAMYAM_UP ||
7887 properties_element == EL_YAMYAM_DOWN)
7888 DrawYamYamContentAreas();
7889 else if (properties_element == EL_EMC_MAGIC_BALL)
7891 DrawMagicBallContentAreas();
7893 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7894 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7896 else if (properties_element == EL_EMC_ANDROID)
7897 DrawAndroidElementArea(properties_element);
7900 if (ELEM_IS_PLAYER(properties_element))
7902 int player_nr = GET_PLAYER_NR(properties_element);
7904 /* these properties can be set for every player individually */
7906 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7907 &level.start_element[player_nr];
7908 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7909 &level.artwork_element[player_nr];
7910 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7911 &level.explosion_element[player_nr];
7913 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7914 &level.use_start_element[player_nr];
7915 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7916 &level.use_artwork_element[player_nr];
7917 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7918 &level.use_explosion_element[player_nr];
7919 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7920 &level.initial_player_gravity[player_nr];
7922 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7923 &level.initial_player_stepsize[player_nr];
7925 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7926 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7927 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7928 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7929 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7930 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7931 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7932 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7933 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7934 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7935 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7936 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7938 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7939 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7940 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7942 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7945 if (IS_GEM(properties_element))
7946 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7948 if (COULD_MOVE_INTO_ACID(properties_element) &&
7949 !ELEM_IS_PLAYER(properties_element) &&
7950 (!IS_CUSTOM_ELEMENT(properties_element) ||
7951 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7953 /* set position for checkbutton for "can move into acid" */
7954 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7955 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7956 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7957 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7958 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7960 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7963 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7964 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7966 if (properties_element == EL_SPRING)
7967 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7969 if (properties_element == EL_TIME_ORB_FULL)
7970 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7972 if (CAN_GROW(properties_element))
7974 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7975 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7980 if (IS_ENVELOPE(properties_element))
7982 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7983 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7984 int envelope_nr = properties_element - EL_ENVELOPE_1;
7986 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7987 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7989 /* display counter to choose size of envelope text area */
7990 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7991 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7993 DrawEnvelopeTextArea(envelope_nr);
7996 if (IS_CUSTOM_ELEMENT(properties_element))
7998 /* draw stickybutton gadget */
7999 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8001 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8003 /* draw checkbutton gadgets */
8004 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8005 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8006 MapCheckbuttonGadget(i);
8008 /* draw counter gadgets */
8009 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8010 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8011 MapCounterButtons(i);
8013 /* draw selectbox gadgets */
8014 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8015 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8016 MapSelectboxGadget(i);
8018 /* draw textbutton gadgets */
8019 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8021 /* draw text input gadgets */
8022 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8024 /* draw drawing area gadgets */
8025 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8027 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8029 /* draw checkbutton gadgets */
8030 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8031 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8032 MapCheckbuttonGadget(i);
8034 /* draw counter gadgets */
8035 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8036 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8037 MapCounterButtons(i);
8039 /* draw selectbox gadgets */
8040 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8041 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8042 MapSelectboxGadget(i);
8044 /* draw drawing area gadgets */
8045 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8046 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8047 DrawCustomContentArea();
8050 else if (IS_GROUP_ELEMENT(properties_element))
8052 /* draw stickybutton gadget */
8053 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8055 /* draw checkbutton gadgets */
8056 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8057 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8059 /* draw counter gadgets */
8060 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8062 /* draw selectbox gadgets */
8063 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8065 /* draw textbutton gadgets */
8066 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8068 /* draw drawing area gadgets */
8069 DrawGroupElementArea(properties_element);
8071 /* draw text input gadgets */
8072 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8074 /* draw drawing area gadgets */
8075 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8079 static void DrawPropertiesChangeDrawingAreas()
8081 if (IS_CUSTOM_ELEMENT(properties_element))
8083 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8084 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8086 DrawCustomChangeContentArea();
8089 redraw_mask |= REDRAW_FIELD;
8092 static void DrawPropertiesChange()
8096 /* needed to initially set selectbox options for special action options */
8097 setSelectboxSpecialActionOptions();
8099 /* draw stickybutton gadget */
8100 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8102 /* draw checkbutton gadgets */
8103 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8104 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8105 MapCheckbuttonGadget(i);
8107 /* draw counter gadgets */
8108 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8109 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8110 MapCounterButtons(i);
8112 /* draw selectbox gadgets */
8113 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8114 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8115 MapSelectboxGadget(i);
8117 /* draw textbutton gadgets */
8118 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8119 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8120 MapTextbuttonGadget(i);
8122 /* draw graphicbutton gadgets */
8123 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8124 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8125 MapGraphicbuttonGadget(i);
8127 /* draw drawing area gadgets */
8128 DrawPropertiesChangeDrawingAreas();
8131 static void DrawEditorElementAnimation(int x, int y)
8133 int graphic = el2img(properties_element);
8134 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8135 custom_element.ce_value_fixed_initial :
8136 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8137 custom_element.collect_score_initial : FrameCounter);
8139 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8142 static void DrawEditorElementName(int x, int y, int element)
8144 char *element_name = getElementInfoText(element);
8145 int font_nr = FONT_TEXT_1;
8146 int font_width = getFontWidth(font_nr);
8147 int font_height = getFontHeight(font_nr);
8148 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8149 int max_chars_per_line = max_text_width / font_width;
8150 char buffer[max_chars_per_line + 1];
8152 if (strlen(element_name) <= max_chars_per_line)
8153 DrawTextS(x, y, font_nr, element_name);
8156 int next_pos = max_chars_per_line;
8158 strncpy(buffer, element_name, max_chars_per_line);
8159 buffer[max_chars_per_line] = '\0';
8161 if (element_name[max_chars_per_line] == ' ')
8167 for (i = max_chars_per_line - 1; i >= 0; i--)
8168 if (buffer[i] == ' ')
8171 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8178 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8180 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8181 buffer[max_chars_per_line] = '\0';
8183 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8187 static void DrawPropertiesWindow()
8192 stick_element_properties_window = FALSE;
8194 /* make sure that previous properties edit mode exists for this element */
8195 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8196 !IS_CUSTOM_ELEMENT(properties_element))
8197 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8199 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8200 IS_CUSTOM_ELEMENT(properties_element))
8201 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8203 CopyElementPropertiesToEditor(properties_element);
8205 UnmapLevelEditorWindowGadgets();
8206 UnmapLevelEditorToolboxDrawingGadgets();
8207 UnmapLevelEditorToolboxCustomGadgets();
8209 if (IS_CUSTOM_ELEMENT(properties_element) ||
8210 IS_GROUP_ELEMENT(properties_element))
8211 MapLevelEditorToolboxCustomGadgets();
8213 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8217 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8219 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8220 "Element Settings", FONT_TITLE_1);
8223 FrameCounter = 0; /* restart animation frame counter */
8225 DrawElementBorder(SX + xstart * MINI_TILEX,
8226 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8227 TILEX, TILEY, FALSE);
8229 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8230 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8232 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8233 (ystart + 1) * MINI_TILEY + 1,
8234 properties_element);
8236 DrawPropertiesTabulatorGadgets();
8238 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8239 DrawPropertiesInfo();
8240 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8241 DrawPropertiesChange();
8242 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8243 DrawPropertiesConfig();
8246 static void UpdateCustomElementGraphicGadgets()
8250 ModifyEditorElementList();
8251 RedrawDrawingElements();
8253 /* force redraw of all mapped drawing area gadgets */
8254 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8256 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8263 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8265 int lx = sx + level_xpos;
8266 int ly = sy + level_ypos;
8268 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8271 Feld[lx][ly] = element;
8274 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8275 int element, boolean change_level)
8277 if (from_y == to_y) /* horizontal line */
8283 swap_numbers(&from_x, &to_x);
8285 for (x = from_x; x <= to_x; x++)
8286 DrawLineElement(x, y, element, change_level);
8288 else if (from_x == to_x) /* vertical line */
8294 swap_numbers(&from_y, &to_y);
8296 for (y = from_y; y <= to_y; y++)
8297 DrawLineElement(x, y, element, change_level);
8299 else /* diagonal line */
8301 int len_x = ABS(to_x - from_x);
8302 int len_y = ABS(to_y - from_y);
8305 if (len_y < len_x) /* a < 1 */
8307 float a = (float)len_y / (float)len_x;
8310 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8312 for (x = 0; x <= len_x; x++)
8314 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8315 DrawLineElement(from_x + x, from_y + y, element, change_level);
8320 float a = (float)len_x / (float)len_y;
8323 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8325 for (y = 0; y <= len_y; y++)
8327 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8328 DrawLineElement(from_x + x, from_y + y, element, change_level);
8334 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8335 int element, boolean change_level)
8337 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8338 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8339 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8340 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8343 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8344 int element, boolean change_level)
8349 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8351 for (y = from_y; y <= to_y; y++)
8352 DrawLine(from_x, y, to_x, y, element, change_level);
8355 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8356 int element, boolean change_level)
8358 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8359 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8360 int len_x = ABS(to_x - from_x);
8361 int len_y = ABS(to_y - from_y);
8364 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8366 /* not optimal (some points get drawn twice) but simple,
8367 and fast enough for the few points we are drawing */
8369 for (x = 0; x <= radius; x++)
8373 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8375 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8376 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8377 lx = sx + level_xpos;
8378 ly = sy + level_ypos;
8380 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8381 DrawLineElement(sx, sy, element, change_level);
8384 for (y = 0; y <= radius; y++)
8388 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8390 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8391 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8392 lx = sx + level_xpos;
8393 ly = sy + level_ypos;
8395 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8396 DrawLineElement(sx, sy, element, change_level);
8400 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8401 int element, boolean change_level)
8403 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8404 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8406 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8409 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8411 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8412 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8413 int element, boolean change_level)
8415 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8416 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8417 int mirror_to_x2 = from_x - (to_x2 - from_x);
8418 int mirror_to_y2 = from_y - (to_y2 - from_y);
8420 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8421 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8422 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8423 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8427 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8429 int from_sx, from_sy;
8433 swap_numbers(&from_x, &to_x);
8436 swap_numbers(&from_y, &to_y);
8438 from_sx = SX + from_x * MINI_TILEX;
8439 from_sy = SY + from_y * MINI_TILEY;
8440 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8441 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8443 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8444 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8445 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8446 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8448 if (from_x == to_x && from_y == to_y)
8449 MarkTileDirty(from_x/2, from_y/2);
8451 redraw_mask |= REDRAW_FIELD;
8454 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8455 int element, boolean change_level)
8457 if (element == -1 || change_level)
8458 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8460 DrawAreaBorder(from_x, from_y, to_x, to_y);
8463 /* values for CopyBrushExt() */
8464 #define CB_AREA_TO_BRUSH 0
8465 #define CB_BRUSH_TO_CURSOR 1
8466 #define CB_BRUSH_TO_LEVEL 2
8467 #define CB_DELETE_OLD_CURSOR 3
8468 #define CB_DUMP_BRUSH 4
8469 #define CB_DUMP_BRUSH_SMALL 5
8471 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8472 int button, int mode)
8474 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8475 static int brush_width, brush_height;
8476 static int last_cursor_x = -1, last_cursor_y = -1;
8477 static boolean delete_old_brush;
8478 int new_element = BUTTON_ELEMENT(button);
8481 if (mode == CB_DUMP_BRUSH ||
8482 mode == CB_DUMP_BRUSH_SMALL)
8484 if (!draw_with_brush)
8486 Error(ERR_WARN, "no brush selected");
8491 for (y = 0; y < brush_height; y++)
8493 for (x = 0; x < brush_width; x++)
8495 int element = brush_buffer[x][y];
8496 int element_mapped = element;
8498 if (IS_CUSTOM_ELEMENT(element))
8499 element_mapped = EL_CUSTOM_START;
8500 else if (IS_GROUP_ELEMENT(element))
8501 element_mapped = EL_GROUP_START;
8502 else if (element >= NUM_FILE_ELEMENTS)
8503 element_mapped = EL_UNKNOWN;
8505 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8514 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8517 if (mode == CB_AREA_TO_BRUSH)
8519 int from_lx, from_ly;
8522 swap_numbers(&from_x, &to_x);
8525 swap_numbers(&from_y, &to_y);
8527 brush_width = to_x - from_x + 1;
8528 brush_height = to_y - from_y + 1;
8530 from_lx = from_x + level_xpos;
8531 from_ly = from_y + level_ypos;
8533 for (y = 0; y < brush_height; y++)
8535 for (x=0; x < brush_width; x++)
8537 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8540 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8545 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8547 delete_old_brush = FALSE;
8549 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8550 mode == CB_BRUSH_TO_LEVEL)
8552 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8553 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8554 int cursor_from_x = cursor_x - brush_width / 2;
8555 int cursor_from_y = cursor_y - brush_height / 2;
8556 int border_from_x = cursor_x, border_from_y = cursor_y;
8557 int border_to_x = cursor_x, border_to_y = cursor_y;
8559 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8560 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8562 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8563 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8565 delete_old_brush = FALSE;
8569 for (y = 0; y < brush_height; y++)
8571 for (x = 0; x < brush_width; x++)
8573 int sx = cursor_from_x + x;
8574 int sy = cursor_from_y + y;
8575 int lx = sx + level_xpos;
8576 int ly = sy + level_ypos;
8577 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8578 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8579 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8580 brush_buffer[x][y] : new_element);
8582 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8584 if (sx < border_from_x)
8586 else if (sx > border_to_x)
8588 if (sy < border_from_y)
8590 else if (sy > border_to_y)
8593 DrawLineElement(sx, sy, element, change_level);
8598 if (mode != CB_DELETE_OLD_CURSOR)
8599 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8601 last_cursor_x = cursor_x;
8602 last_cursor_y = cursor_y;
8603 delete_old_brush = TRUE;
8607 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8610 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8613 static void CopyBrushToLevel(int x, int y, int button)
8615 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8618 static void CopyBrushToCursor(int x, int y)
8620 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8623 static void DeleteBrushFromCursor()
8625 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8630 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8633 void DumpBrush_Small()
8635 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8638 static void FloodFill(int from_x, int from_y, int fill_element)
8640 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
8643 /* values for DrawLevelText() modes */
8645 #define TEXT_SETCURSOR 1
8646 #define TEXT_WRITECHAR 2
8647 #define TEXT_BACKSPACE 3
8648 #define TEXT_NEWLINE 4
8650 #define TEXT_QUERY_TYPING 6
8652 static int DrawLevelText(int sx, int sy, char letter, int mode)
8654 static short delete_buffer[MAX_LEV_FIELDX];
8655 static int start_sx, start_sy;
8656 static int last_sx, last_sy;
8657 static boolean typing = FALSE;
8658 int letter_element = EL_CHAR_ASCII0 + letter;
8661 /* map lower case letters to upper case and convert special characters */
8662 if (letter >= 'a' && letter <= 'z')
8663 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8664 else if (letter == 'ä' || letter == 'Ä')
8665 letter_element = EL_CHAR_AUMLAUT;
8666 else if (letter == 'ö' || letter == 'Ö')
8667 letter_element = EL_CHAR_OUMLAUT;
8668 else if (letter == 'ü' || letter == 'Ü')
8669 letter_element = EL_CHAR_UUMLAUT;
8670 else if (letter == '^')
8671 letter_element = EL_CHAR_COPYRIGHT;
8673 letter_element = EL_CHAR_ASCII0 + letter;
8675 if (mode != TEXT_INIT)
8680 if (mode != TEXT_SETCURSOR)
8686 lx = last_sx + level_xpos;
8687 ly = last_sy + level_ypos;
8694 DrawLevelText(0, 0, 0, TEXT_END);
8697 start_sx = last_sx = sx;
8698 start_sy = last_sy = sy;
8699 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8702 case TEXT_SETCURSOR:
8703 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8704 DrawAreaBorder(sx, sy, sx, sy);
8709 case TEXT_WRITECHAR:
8710 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8712 delete_buffer[sx - start_sx] = Feld[lx][ly];
8713 Feld[lx][ly] = letter_element;
8715 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8716 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8717 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8718 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8720 DrawLevelText(0, 0, 0, TEXT_END);
8722 level.changed = TRUE;
8726 case TEXT_BACKSPACE:
8729 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8730 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8731 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8736 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8737 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8739 DrawLevelText(0, 0, 0, TEXT_END);
8743 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8744 DrawMiniElement(sx, sy, Feld[lx][ly]);
8748 case TEXT_QUERY_TYPING:
8758 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8759 int element, boolean change_level)
8761 int lx = sx + level_xpos;
8762 int ly = sy + level_ypos;
8765 DrawMiniElement(sx, sy, Feld[lx][ly]);
8767 DrawAreaBorder(sx, sy, sx, sy);
8770 static void CheckLevelBorderElement(boolean redraw_playfield)
8772 int last_border_element = BorderElement;
8776 if (redraw_playfield && BorderElement != last_border_element)
8777 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8780 static void CopyLevelToUndoBuffer(int mode)
8782 static boolean accumulated_undo = FALSE;
8783 boolean new_undo_buffer_position = TRUE;
8788 case UNDO_IMMEDIATE:
8789 accumulated_undo = FALSE;
8792 case UNDO_ACCUMULATE:
8793 if (accumulated_undo)
8794 new_undo_buffer_position = FALSE;
8795 accumulated_undo = TRUE;
8802 if (new_undo_buffer_position)
8804 /* new position in undo buffer ring */
8805 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8807 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8808 undo_buffer_steps++;
8811 for (x = 0; x < lev_fieldx; x++)
8812 for (y = 0; y < lev_fieldy; y++)
8813 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8815 /* check if drawing operation forces change of border style */
8816 CheckLevelBorderElement(TRUE);
8818 level.changed = TRUE;
8821 static void RandomPlacement(int new_element)
8823 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8824 int num_free_positions = 0;
8825 int num_percentage, num_elements;
8828 /* determine number of free positions for randomly placing the new element */
8829 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8831 free_position[x][y] =
8832 (random_placement_background_restricted ?
8833 Feld[x][y] == random_placement_background_element :
8834 Feld[x][y] != new_element);
8836 if (free_position[x][y])
8837 num_free_positions++;
8840 /* determine number of new elements to place there */
8841 num_percentage = num_free_positions * random_placement_value / 100;
8842 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8843 num_percentage : random_placement_value);
8845 /* if less free positions than elements to place, fill all these positions */
8846 if (num_free_positions < num_elements)
8848 for (x = 0; x < lev_fieldx; x++)
8849 for (y = 0; y < lev_fieldy; y++)
8850 if (free_position[x][y])
8851 Feld[x][y] = new_element;
8855 while (num_elements > 0)
8857 x = RND(lev_fieldx);
8858 y = RND(lev_fieldy);
8860 /* don't place element at the same position twice */
8861 if (free_position[x][y])
8863 free_position[x][y] = FALSE;
8864 Feld[x][y] = new_element;
8870 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8871 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8874 void WrapLevel(int dx, int dy)
8876 int wrap_dx = lev_fieldx - dx;
8877 int wrap_dy = lev_fieldy - dy;
8880 for (x = 0; x < lev_fieldx; x++)
8881 for (y = 0; y < lev_fieldy; y++)
8882 FieldBackup[x][y] = Feld[x][y];
8884 for (x = 0; x < lev_fieldx; x++)
8885 for (y = 0; y < lev_fieldy; y++)
8887 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8889 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8890 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8893 static void HandleDrawingAreas(struct GadgetInfo *gi)
8895 static boolean started_inside_drawing_area = FALSE;
8896 int id = gi->custom_id;
8897 boolean button_press_event;
8898 boolean button_release_event;
8899 boolean inside_drawing_area = !gi->event.off_borders;
8900 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8901 int actual_drawing_function;
8902 int button = gi->event.button;
8903 int new_element = BUTTON_ELEMENT(button);
8904 int sx = gi->event.x, sy = gi->event.y;
8905 int min_sx = 0, min_sy = 0;
8906 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8907 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8909 int min_lx = 0, min_ly = 0;
8910 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8913 /* handle info callback for each invocation of action callback */
8914 gi->callback_info(gi);
8916 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8917 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8919 /* make sure to stay inside drawing area boundaries */
8920 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8921 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8925 /* get positions inside level field */
8926 lx = sx + level_xpos;
8927 ly = sy + level_ypos;
8929 if (!IN_LEV_FIELD(lx, ly))
8930 inside_drawing_area = FALSE;
8932 /* make sure to stay inside level field boundaries */
8933 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8934 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8936 /* correct drawing area positions accordingly */
8937 sx = lx - level_xpos;
8938 sy = ly - level_ypos;
8941 if (button_press_event)
8942 started_inside_drawing_area = inside_drawing_area;
8944 if (!started_inside_drawing_area)
8947 if (!IS_VALID_BUTTON(button))
8950 if (!button && !button_release_event)
8953 /* automatically switch to 'single item' drawing mode, if needed */
8954 actual_drawing_function =
8955 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8956 drawing_function : GADGET_ID_SINGLE_ITEMS);
8958 /* clicking into drawing area with pressed Control key picks element */
8959 if (GetKeyModState() & KMOD_Control)
8961 last_drawing_function = drawing_function;
8962 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8965 switch (actual_drawing_function)
8967 case GADGET_ID_SINGLE_ITEMS:
8970 if (button_release_event)
8972 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8974 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8975 !inside_drawing_area)
8976 DeleteBrushFromCursor();
8982 if (draw_with_brush)
8984 if (!button_release_event)
8985 CopyBrushToLevel(sx, sy, button);
8987 else if (new_element != Feld[lx][ly])
8989 if (new_element == EL_PLAYER_1)
8991 /* remove player at old position */
8992 for (y = 0; y < lev_fieldy; y++)
8994 for (x = 0; x < lev_fieldx; x++)
8996 if (Feld[x][y] == EL_PLAYER_1)
8998 Feld[x][y] = EL_EMPTY;
8999 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9000 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9001 DrawMiniElement(x - level_xpos, y - level_ypos,
9008 Feld[lx][ly] = new_element;
9009 DrawMiniElement(sx, sy, new_element);
9014 int type_id = gi->custom_type_id;
9015 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9017 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9018 DrawMiniGraphicExt(drawto,
9019 gi->x + sx * MINI_TILEX,
9020 gi->y + sy * MINI_TILEY,
9021 el2edimg(new_element));
9023 DrawGraphicExt(drawto,
9026 el2img(new_element), 0);
9028 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9029 new_element = GFX_ELEMENT(new_element);
9031 drawingarea_info[type_id].value[pos] = new_element;
9033 CopyElementPropertiesToGame(properties_element);
9035 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9037 UpdateCustomElementGraphicGadgets();
9039 FrameCounter = 0; /* restart animation frame counter */
9044 case GADGET_ID_CONNECTED_ITEMS:
9046 static int last_sx = -1;
9047 static int last_sy = -1;
9049 if (button_release_event)
9050 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9054 if (!button_press_event)
9055 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9063 case GADGET_ID_LINE:
9065 case GADGET_ID_RECTANGLE:
9066 case GADGET_ID_FILLED_BOX:
9067 case GADGET_ID_GRAB_BRUSH:
9068 case GADGET_ID_TEXT:
9070 static int last_sx = -1;
9071 static int last_sy = -1;
9072 static int start_sx = -1;
9073 static int start_sy = -1;
9074 void (*draw_func)(int, int, int, int, int, boolean);
9076 if (drawing_function == GADGET_ID_LINE)
9077 draw_func = DrawLine;
9078 else if (drawing_function == GADGET_ID_ARC)
9079 draw_func = DrawArc;
9080 else if (drawing_function == GADGET_ID_RECTANGLE)
9081 draw_func = DrawBox;
9082 else if (drawing_function == GADGET_ID_FILLED_BOX)
9083 draw_func = DrawFilledBox;
9084 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9085 draw_func = SelectArea;
9086 else /* (drawing_function == GADGET_ID_TEXT) */
9087 draw_func = SetTextCursor;
9089 if (button_press_event)
9091 draw_func(sx, sy, sx, sy, new_element, FALSE);
9092 start_sx = last_sx = sx;
9093 start_sy = last_sy = sy;
9095 if (drawing_function == GADGET_ID_TEXT)
9096 DrawLevelText(0, 0, 0, TEXT_END);
9098 else if (button_release_event)
9100 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9101 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9103 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9104 CopyBrushToCursor(sx, sy);
9105 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9107 draw_with_brush = TRUE;
9109 else if (drawing_function == GADGET_ID_TEXT)
9110 DrawLevelText(sx, sy, 0, TEXT_INIT);
9112 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9114 else if (last_sx != sx || last_sy != sy)
9116 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9117 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9124 case GADGET_ID_FLOOD_FILL:
9125 if (button_press_event && Feld[lx][ly] != new_element)
9127 FloodFill(lx, ly, new_element);
9128 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9129 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9133 case GADGET_ID_PICK_ELEMENT:
9134 if (button_release_event)
9135 ClickOnGadget(level_editor_gadget[last_drawing_function],
9137 else if (draw_level)
9138 PickDrawingElement(button, Feld[lx][ly]);
9141 int type_id = gi->custom_type_id;
9142 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9144 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9154 static void HandleCounterButtons(struct GadgetInfo *gi)
9156 int gadget_id = gi->custom_id;
9157 int counter_id = gi->custom_type_id;
9158 int button = gi->event.button;
9159 int *counter_value = counterbutton_info[counter_id].value;
9160 int step = BUTTON_STEPSIZE(button) *
9161 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9163 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9165 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9166 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9167 boolean level_changed = LevelChanged();
9169 if ((level_changed && pressed) || (!level_changed && released))
9172 if (level_changed && !Request("Level has changed ! Discard changes ?",
9175 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9176 ModifyEditorCounterValue(counter_id, *counter_value);
9182 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9183 *counter_value = gi->textinput.number_value;
9185 ModifyEditorCounterValue(counter_id, *counter_value + step);
9187 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9189 LoadLevel(level_nr);
9192 DrawEditModeWindow();
9199 case ED_COUNTER_ID_YAMYAM_CONTENT:
9200 DrawYamYamContentAreas();
9203 case ED_COUNTER_ID_BALL_CONTENT:
9204 DrawMagicBallContentAreas();
9207 case ED_COUNTER_ID_ANDROID_CONTENT:
9208 DrawAndroidElementArea(properties_element);
9211 case ED_COUNTER_ID_GROUP_CONTENT:
9212 DrawGroupElementArea(properties_element);
9213 CopyGroupElementPropertiesToGame(properties_element);
9216 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9217 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9218 DrawEnvelopeTextArea(-1);
9221 case ED_COUNTER_ID_LEVEL_XSIZE:
9222 case ED_COUNTER_ID_LEVEL_YSIZE:
9223 lev_fieldx = level.fieldx;
9224 lev_fieldy = level.fieldy;
9231 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9232 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9233 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9234 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9235 CopyElementPropertiesToGame(properties_element);
9237 level.changed = TRUE;
9240 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9242 int type_id = gi->custom_type_id;
9244 strcpy(textinput_info[type_id].value, gi->textinput.value);
9246 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9248 CopyElementPropertiesToGame(properties_element);
9250 ModifyEditorElementList(); /* update changed button info text */
9253 level.changed = TRUE;
9256 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9258 int type_id = gi->custom_type_id;
9261 strncpy(textarea_info[type_id].value, gi->textarea.value,
9262 MAX_ENVELOPE_TEXT_LEN);
9263 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9265 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9266 strcpy(textarea_info[type_id].value, gi->textarea.value);
9269 level.changed = TRUE;
9272 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9274 int type_id = gi->custom_type_id;
9275 int value_old = *selectbox_info[type_id].value;
9276 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9278 *selectbox_info[type_id].value = value_new;
9280 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9282 element_info[properties_element].current_change_page = gi->selectbox.index;
9284 DrawPropertiesWindow();
9286 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9287 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9288 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9289 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9290 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9292 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9294 /* when changing action type, also check action mode and action arg */
9295 if (value_old != value_new)
9296 setSelectboxSpecialActionVariablesIfNeeded();
9298 DrawPropertiesChange();
9301 CopyElementPropertiesToGame(properties_element);
9303 level.changed = TRUE;
9307 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9309 int type_id = gi->custom_type_id;
9312 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9313 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9315 edit_mode_properties = gi->custom_type_id;
9317 DrawPropertiesWindow();
9319 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9321 char *template_filename = getDefaultLevelFilename(-1);
9322 boolean new_template = !fileExists(template_filename);
9325 Request("Save this template and kill the old ?", REQ_ASK))
9326 SaveLevelTemplate();
9329 Request("Template saved !", REQ_CONFIRM);
9331 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9332 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9334 struct ElementInfo *ei = &element_info[properties_element];
9336 setElementChangePages(ei, ei->num_change_pages + 1);
9338 /* set new change page to be new current change page */
9339 ei->current_change_page = ei->num_change_pages - 1;
9340 ei->change = &ei->change_page[ei->current_change_page];
9342 setElementChangeInfoToDefaults(ei->change);
9344 DrawPropertiesWindow();
9346 level.changed = TRUE;
9348 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9349 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9351 struct ElementInfo *ei = &element_info[properties_element];
9353 /* copy all change pages after change page to be deleted */
9354 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9355 ei->change_page[i] = ei->change_page[i + 1];
9357 setElementChangePages(ei, ei->num_change_pages - 1);
9359 DrawPropertiesWindow();
9361 level.changed = TRUE;
9365 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9367 int type_id = gi->custom_type_id;
9369 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9370 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9372 struct ElementInfo *ei = &element_info[properties_element];
9373 int step = BUTTON_STEPSIZE(gi->event.button);
9375 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9376 ei->current_change_page += step;
9378 if (ei->current_change_page < 0)
9379 ei->current_change_page = 0;
9380 else if (ei->current_change_page >= ei->num_change_pages)
9381 ei->current_change_page = ei->num_change_pages - 1;
9383 DrawPropertiesWindow();
9385 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9386 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9388 struct ElementInfo *ei = &element_info[properties_element];
9389 int current_change_page = ei->current_change_page;
9391 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9392 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9393 ei->change_page[current_change_page];
9394 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9396 ei->change_page[current_change_page] =
9397 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9399 level.changed = TRUE;
9402 DrawPropertiesWindow();
9406 static void HandleRadiobuttons(struct GadgetInfo *gi)
9408 *radiobutton_info[gi->custom_type_id].value =
9409 radiobutton_info[gi->custom_type_id].checked_value;
9411 level.changed = TRUE;
9414 static void HandleCheckbuttons(struct GadgetInfo *gi)
9416 int type_id = gi->custom_type_id;
9418 *checkbutton_info[type_id].value ^= TRUE;
9420 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9421 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9422 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9423 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9424 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9425 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9426 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9427 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9429 CopyElementPropertiesToGame(properties_element);
9432 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9434 UpdateCustomElementGraphicGadgets();
9436 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9438 char *template_filename = getDefaultLevelFilename(-1);
9440 if (level.use_custom_template && !fileExists(template_filename))
9442 Request("No level template found !", REQ_CONFIRM);
9444 level.use_custom_template = FALSE;
9445 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9450 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9452 DrawEditModeWindow();
9455 level.changed = TRUE;
9458 static void HandleControlButtons(struct GadgetInfo *gi)
9460 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9461 static int last_edit_mode = ED_MODE_DRAWING;
9462 static int last_custom_copy_mode = -1;
9463 int id = gi->custom_id;
9464 int button = gi->event.button;
9465 int step = BUTTON_STEPSIZE(button);
9466 int new_element = BUTTON_ELEMENT(button);
9469 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9470 DrawLevelText(0, 0, 0, TEXT_END);
9472 if (id < ED_NUM_CTRL1_BUTTONS &&
9473 id != GADGET_ID_SINGLE_ITEMS &&
9474 id != GADGET_ID_PROPERTIES &&
9475 id != GADGET_ID_PICK_ELEMENT &&
9476 edit_mode != ED_MODE_DRAWING &&
9477 drawing_function != GADGET_ID_PICK_ELEMENT &&
9478 !(GetKeyModState() & KMOD_Control))
9480 DrawDrawingWindow();
9481 edit_mode = ED_MODE_DRAWING;
9484 /* element copy mode active, but no element button pressed => deactivate */
9485 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9486 last_custom_copy_mode = -1;
9490 case GADGET_ID_SCROLL_LEFT:
9491 if (level_xpos >= 0)
9493 if (lev_fieldx < ed_fieldx - 2)
9497 if (level_xpos < -1)
9500 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9502 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9504 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9505 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9509 case GADGET_ID_SCROLL_RIGHT:
9510 if (level_xpos <= lev_fieldx - ed_fieldx)
9512 if (lev_fieldx < ed_fieldx - 2)
9516 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9517 level_xpos = lev_fieldx - ed_fieldx + 1;
9519 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9521 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9523 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9524 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9528 case GADGET_ID_SCROLL_UP:
9529 if (level_ypos >= 0)
9531 if (lev_fieldy < ed_fieldy - 2)
9535 if (level_ypos < -1)
9538 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9540 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9542 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9543 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9547 case GADGET_ID_SCROLL_DOWN:
9548 if (level_ypos <= lev_fieldy - ed_fieldy)
9550 if (lev_fieldy < ed_fieldy - 2)
9554 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9555 level_ypos = lev_fieldy - ed_fieldy + 1;
9557 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9559 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9561 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9562 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9566 case GADGET_ID_SCROLL_HORIZONTAL:
9567 level_xpos = gi->event.item_position - 1;
9568 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9571 case GADGET_ID_SCROLL_VERTICAL:
9572 level_ypos = gi->event.item_position - 1;
9573 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9576 case GADGET_ID_SCROLL_LIST_UP:
9577 case GADGET_ID_SCROLL_LIST_DOWN:
9578 case GADGET_ID_SCROLL_LIST_VERTICAL:
9579 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9580 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9583 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9584 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9586 if (element_shift < 0)
9588 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9589 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9591 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9592 GDI_SCROLLBAR_ITEM_POSITION,
9593 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9596 ModifyEditorElementList();
9600 case GADGET_ID_WRAP_LEFT:
9601 WrapLevel(-step, 0);
9604 case GADGET_ID_WRAP_RIGHT:
9608 case GADGET_ID_WRAP_UP:
9609 WrapLevel(0, -step);
9612 case GADGET_ID_WRAP_DOWN:
9616 case GADGET_ID_SINGLE_ITEMS:
9617 case GADGET_ID_CONNECTED_ITEMS:
9618 case GADGET_ID_LINE:
9620 case GADGET_ID_TEXT:
9621 case GADGET_ID_RECTANGLE:
9622 case GADGET_ID_FILLED_BOX:
9623 case GADGET_ID_FLOOD_FILL:
9624 case GADGET_ID_GRAB_BRUSH:
9625 case GADGET_ID_PICK_ELEMENT:
9626 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9627 last_drawing_function = drawing_function;
9628 drawing_function = id;
9629 draw_with_brush = FALSE;
9632 case GADGET_ID_RANDOM_PLACEMENT:
9633 RandomPlacement(new_element);
9636 case GADGET_ID_PROPERTIES:
9637 if (edit_mode != ED_MODE_PROPERTIES)
9639 properties_element = new_element;
9640 DrawPropertiesWindow();
9641 edit_mode = ED_MODE_PROPERTIES;
9643 last_level_drawing_function = drawing_function;
9644 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9649 DrawDrawingWindow();
9650 edit_mode = ED_MODE_DRAWING;
9652 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9657 case GADGET_ID_CUSTOM_COPY_FROM:
9658 case GADGET_ID_CUSTOM_COPY_TO:
9659 case GADGET_ID_CUSTOM_EXCHANGE:
9660 last_custom_copy_mode = id;
9661 last_drawing_function = drawing_function;
9664 case GADGET_ID_CUSTOM_COPY:
9665 CopyCustomElement(properties_element, -1, id);
9668 case GADGET_ID_CUSTOM_PASTE:
9669 CopyCustomElement(-1, properties_element, id);
9672 case GADGET_ID_UNDO:
9673 if (undo_buffer_steps == 0)
9675 Request("Undo buffer empty !", REQ_CONFIRM);
9679 if (edit_mode != ED_MODE_DRAWING)
9681 DrawDrawingWindow();
9682 edit_mode = ED_MODE_DRAWING;
9685 undo_buffer_position =
9686 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9687 undo_buffer_steps--;
9689 for (x = 0; x < lev_fieldx; x++)
9690 for (y = 0; y < lev_fieldy; y++)
9691 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9693 /* check if undo operation forces change of border style */
9694 CheckLevelBorderElement(FALSE);
9696 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9700 case GADGET_ID_INFO:
9701 if (edit_mode != ED_MODE_INFO)
9703 last_edit_mode = edit_mode;
9704 edit_mode = ED_MODE_INFO;
9706 DrawLevelInfoWindow();
9710 edit_mode = last_edit_mode;
9712 DrawEditModeWindow();
9716 case GADGET_ID_CLEAR:
9717 if (edit_mode != ED_MODE_DRAWING)
9719 DrawDrawingWindow();
9720 edit_mode = ED_MODE_DRAWING;
9723 for (x = 0; x < MAX_LEV_FIELDX; x++)
9724 for (y = 0; y < MAX_LEV_FIELDY; y++)
9725 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9727 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9729 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9732 case GADGET_ID_SAVE:
9733 if (leveldir_current->readonly)
9735 Request("This level is read only !", REQ_CONFIRM);
9739 if (!LevelContainsPlayer())
9740 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9743 char *level_filename = getDefaultLevelFilename(level_nr);
9744 boolean new_level = !fileExists(level_filename);
9747 Request("Save this level and kill the old ?", REQ_ASK))
9749 CopyPlayfield(Feld, level.field);
9751 SaveLevel(level_nr);
9755 Request("Level saved !", REQ_CONFIRM);
9757 level.changed = FALSE;
9761 case GADGET_ID_TEST:
9762 if (!LevelContainsPlayer())
9763 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9767 level.game_version = GAME_VERSION_ACTUAL;
9769 CopyPlayfield(level.field, FieldBackup);
9770 CopyPlayfield(Feld, level.field);
9772 CopyNativeLevel_RND_to_Native(&level);
9774 UnmapLevelEditorGadgets();
9775 UndrawSpecialEditorDoor();
9777 CloseDoor(DOOR_CLOSE_ALL);
9779 DrawCompleteVideoDisplay();
9781 level_editor_test_game = TRUE;
9783 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9787 case GADGET_ID_EXIT:
9788 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9792 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9793 id <= GADGET_ID_ELEMENTLIST_LAST)
9795 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9796 int new_element = editor_elements[element_position + element_shift];
9798 if (IS_EDITOR_CASCADE(new_element))
9802 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9804 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9805 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9807 if (*cascade_element == new_element)
9809 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9810 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9812 /* update element selection list */
9813 ReinitializeElementList();
9814 ModifyEditorElementList();
9816 /* update cascading gadget info text */
9817 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9819 /* save current editor cascading state */
9820 SaveSetup_EditorCascade();
9829 if (last_custom_copy_mode != -1)
9831 if (CopyCustomElement(properties_element, new_element,
9832 last_custom_copy_mode))
9834 ClickOnGadget(level_editor_gadget[last_drawing_function],
9837 last_custom_copy_mode = -1;
9843 PickDrawingElement(button, new_element);
9845 if (!stick_element_properties_window &&
9846 drawing_function != GADGET_ID_PICK_ELEMENT &&
9847 !(GetKeyModState() & KMOD_Control))
9849 properties_element = new_element;
9850 if (edit_mode == ED_MODE_PROPERTIES)
9851 DrawPropertiesWindow();
9854 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9855 ClickOnGadget(level_editor_gadget[last_drawing_function],
9859 else if (gi->event.type == GD_EVENT_PRESSED)
9860 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9861 else if (gi->event.type == GD_EVENT_RELEASED)
9862 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9863 else if (gi->event.type == GD_EVENT_MOVING)
9864 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9866 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9872 void HandleLevelEditorKeyInput(Key key)
9874 char letter = getCharFromKey(key);
9875 int button = MB_LEFTBUTTON;
9877 if (drawing_function == GADGET_ID_TEXT &&
9878 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9881 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9882 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9883 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9884 else if (key == KSYM_Return)
9885 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9886 else if (key == KSYM_Escape)
9887 DrawLevelText(0, 0, 0, TEXT_END);
9889 else if (button_status == MB_RELEASED)
9891 int id = GADGET_ID_NONE;
9892 int new_element_shift = element_shift;
9898 id = GADGET_ID_SCROLL_LEFT;
9901 id = GADGET_ID_SCROLL_RIGHT;
9904 id = GADGET_ID_SCROLL_UP;
9907 id = GADGET_ID_SCROLL_DOWN;
9910 id = GADGET_ID_SCROLL_LIST_UP;
9911 button = MB_RIGHTBUTTON;
9913 case KSYM_Page_Down:
9914 id = GADGET_ID_SCROLL_LIST_DOWN;
9915 button = MB_RIGHTBUTTON;
9920 element_shift = (key == KSYM_Home ? 0 :
9921 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9923 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9924 GDI_SCROLLBAR_ITEM_POSITION,
9925 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9927 ModifyEditorElementList();
9934 /* this is needed to prevent interference with running "True X-Mouse" */
9935 if (GetKeyModStateFromEvents() & KMOD_Control)
9938 /* check for last or next editor cascade block in element list */
9939 for (i = 0; i < num_editor_elements; i++)
9941 if ((key == KSYM_Insert && i == element_shift) ||
9942 (key == KSYM_Delete && new_element_shift > element_shift))
9945 /* jump to next cascade block (or to start of element list) */
9946 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9947 new_element_shift = i;
9950 if (i < num_editor_elements)
9951 element_shift = new_element_shift;
9953 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9954 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9956 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9957 GDI_SCROLLBAR_ITEM_POSITION,
9958 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9960 ModifyEditorElementList();
9965 if (edit_mode == ED_MODE_DRAWING)
9967 RequestExitLevelEditor(setup.ask_on_escape_editor);
9969 else if (edit_mode == ED_MODE_INFO)
9971 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9973 else if (edit_mode == ED_MODE_PROPERTIES)
9975 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9977 else /* should never happen */
9979 DrawDrawingWindow();
9980 edit_mode = ED_MODE_DRAWING;
9989 if (id != GADGET_ID_NONE)
9990 ClickOnGadget(level_editor_gadget[id], button);
9991 else if (letter == '.')
9992 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9993 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9994 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9996 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9997 if (letter && letter == control_info[i].shortcut)
9998 if (!anyTextGadgetActive())
9999 ClickOnGadget(level_editor_gadget[i], button);
10003 void HandleLevelEditorIdle()
10005 static unsigned long action_delay = 0;
10006 unsigned long action_delay_value = GameFrameDelay;
10007 int xpos = 1, ypos = 2;
10009 if (edit_mode != ED_MODE_PROPERTIES)
10012 if (!DelayReached(&action_delay, action_delay_value))
10015 DrawEditorElementAnimation(SX + xpos * TILEX,
10016 SY + ypos * TILEY + MINI_TILEY / 2);
10018 MarkTileDirty(xpos, ypos);
10019 MarkTileDirty(xpos, ypos + 1);
10021 FrameCounter++; /* increase animation frame counter */
10024 void ClearEditorGadgetInfoText()
10026 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10029 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10031 char infotext[MAX_OUTPUT_LINESIZE + 1];
10032 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10033 int max_infotext_len = getMaxInfoTextLength();
10035 if (gi == NULL || gi->info_text == NULL)
10038 strncpy(infotext, gi->info_text, max_infotext_len);
10039 infotext[max_infotext_len] = '\0';
10041 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10043 int key = control_info[gi->custom_id].shortcut;
10047 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10048 sprintf(shortcut, " ('.' or '%c')", key);
10049 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10050 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10051 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10052 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10053 else /* normal case */
10054 sprintf(shortcut, " ('%s%c')",
10055 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10057 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10058 strcat(infotext, shortcut);
10062 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10065 void HandleEditorGadgetInfoText(void *ptr)
10067 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10069 if (game_status != GAME_MODE_EDITOR)
10072 ClearEditorGadgetInfoText();
10074 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10077 /* misuse this function to delete brush cursor, if needed */
10078 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10079 DeleteBrushFromCursor();
10081 PrintEditorGadgetInfoText(gi);
10084 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10086 static int start_lx, start_ly;
10087 int id = gi->custom_id;
10088 int type_id = gi->custom_type_id;
10089 int sx = gi->event.x;
10090 int sy = gi->event.y;
10091 int lx = sx + level_xpos;
10092 int ly = sy + level_ypos;
10093 int min_sx = 0, min_sy = 0;
10094 int max_sx = gi->drawing.area_xsize - 1;
10095 int max_sy = gi->drawing.area_ysize - 1;
10096 int actual_drawing_function = drawing_function;
10097 int max_infotext_len = getMaxInfoTextLength();
10098 char infotext[MAX_OUTPUT_LINESIZE + 1];
10101 infotext[0] = '\0'; /* start with empty info text */
10103 /* pressed Control key: simulate picking element */
10104 if (GetKeyModState() & KMOD_Control)
10105 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10107 ClearEditorGadgetInfoText();
10109 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10112 /* make sure to stay inside drawing area boundaries */
10113 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10114 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10116 if (id == GADGET_ID_DRAWING_LEVEL)
10120 int min_lx = 0, min_ly = 0;
10121 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10123 /* get positions inside level field */
10124 lx = sx + level_xpos;
10125 ly = sy + level_ypos;
10127 /* make sure to stay inside level field boundaries */
10128 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10129 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10131 /* correct drawing area positions accordingly */
10132 sx = lx - level_xpos;
10133 sy = ly - level_ypos;
10136 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10138 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10140 if (gi->event.type == GD_EVENT_PRESSED)
10146 switch (actual_drawing_function)
10148 case GADGET_ID_SINGLE_ITEMS:
10149 text = "Drawing single items";
10151 case GADGET_ID_CONNECTED_ITEMS:
10152 text = "Drawing connected items";
10154 case GADGET_ID_LINE:
10155 text = "Drawing line";
10157 case GADGET_ID_ARC:
10158 text = "Drawing arc";
10160 case GADGET_ID_TEXT:
10161 text = "Setting text cursor";
10163 case GADGET_ID_RECTANGLE:
10164 text = "Drawing rectangle";
10166 case GADGET_ID_FILLED_BOX:
10167 text = "Drawing filled box";
10169 case GADGET_ID_FLOOD_FILL:
10170 text = "Flood fill";
10172 case GADGET_ID_GRAB_BRUSH:
10173 text = "Grabbing brush";
10175 case GADGET_ID_PICK_ELEMENT:
10176 text = "Picking element";
10180 text = "Drawing position";
10184 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10185 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10187 sprintf(infotext, "%s: %d, %d", text,
10188 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10190 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10191 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10193 sprintf(infotext, "Level position: %d, %d", lx, ly);
10196 /* misuse this function to draw brush cursor, if needed */
10197 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10199 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10200 CopyBrushToCursor(sx, sy);
10202 DeleteBrushFromCursor();
10205 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10207 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10208 int element = drawingarea_info[type_id].value[pos];
10210 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10214 if (id == GADGET_ID_CUSTOM_CONTENT)
10215 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10216 else if (id == GADGET_ID_GROUP_CONTENT)
10217 sprintf(infotext, "group element position: %d", sx + 1);
10218 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10219 id <= GADGET_ID_YAMYAM_CONTENT_7)
10220 sprintf(infotext, "content area %d position: %d, %d",
10221 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10222 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10223 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10224 sprintf(infotext, "content area %d position: %d, %d",
10225 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10226 else if (id == GADGET_ID_ANDROID_CONTENT)
10227 sprintf(infotext, "android element position: %d", sx + 1);
10228 else if (drawingarea_info[type_id].infotext != NULL)
10229 strcpy(infotext, drawingarea_info[type_id].infotext);
10232 infotext[max_infotext_len] = '\0';
10234 if (strlen(infotext) > 0)
10235 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10238 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10240 if (!ask_if_level_has_changed ||
10242 Request("Level has changed ! Exit without saving ?",
10243 REQ_ASK | REQ_STAY_OPEN))
10245 CloseDoor(DOOR_CLOSE_1);
10246 SetDoorState(DOOR_CLOSE_2);
10247 game_status = GAME_MODE_MAIN;
10252 CloseDoor(DOOR_CLOSE_1);
10253 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);