1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_GADGET_DISTANCE 2
71 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
72 #define ED_GADGET_LINE_DISTANCE (2 * ED_GADGET_DISTANCE)
73 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
76 /* values for the settings windows */
77 #define ED_SETTINGS1_YPOS MINI_TILEY
79 #define ED_ELEMENT_SETTINGS_ELEM_XPOS (2 * MINI_TILEX)
80 #define ED_ELEMENT_SETTINGS_ELEM_YPOS (4 * MINI_TILEY + MINI_TILEY / 2)
82 /* values for checkbutton gadgets */
83 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
84 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
86 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
87 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
89 #define ED_TAB_BAR_HEIGHT ED_GADGET_DISTANCE
91 #define ED_LEVEL_SETTINGS_BASE_XSTART (3 * MINI_TILEX / 2)
92 #define ED_LEVEL_SETTINGS_BASE_YSTART (9 * MINI_TILEY / 2)
93 #define ED_ELEMENT_SETTINGS_BASE_XSTART (3 * MINI_TILEX / 2)
94 #define ED_ELEMENT_SETTINGS_BASE_YSTART (9 * MINI_TILEY)
96 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_BASE_XSTART)
97 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_BASE_YSTART + \
98 ED_TABBUTTON_YSIZE + \
100 ED_GADGET_DISTANCE + \
101 getFontHeight(FONT_TEXT_1) + \
103 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_BASE_XSTART)
104 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_BASE_YSTART + \
105 getFontHeight(FONT_INPUT_2) + \
108 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
109 ED_GADGET_TEXT_DISTANCE)
110 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
111 ED_GADGET_LINE_DISTANCE)
113 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
114 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
115 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
116 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
117 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
119 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
120 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
122 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
123 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
125 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
126 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
127 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
128 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
130 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
131 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
133 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
134 (n) * ED_SETTINGS_XOFFSET)
135 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
136 (n) * ED_SETTINGS_YOFFSET)
138 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
139 (n) * ED_SETTINGS_XOFFSET)
140 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
141 (n) * ED_SETTINGS_YOFFSET)
143 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
144 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
145 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
146 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
148 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
149 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
150 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
151 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
153 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
154 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
155 IS_POS_ELEMENT_SETTINGS(n) ? \
156 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
157 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
158 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
159 IS_POS_ELEMENT_SETTINGS(n) ? \
160 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
162 #define ED_AREA_XOFFSET (0)
163 #define ED_AREA_YOFFSET ((ED_CHECKBUTTON_YSIZE - MINI_TILEY) / 2)
165 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + (i).xoffset + \
166 ((i).x != 0 ? ED_AREA_XOFFSET : 0))
167 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + (i).yoffset + \
168 ((i).y != 0 ? ED_AREA_YOFFSET : 0))
170 #define ED_LEVEL_SETTINGS_TABS_XPOS (ED_LEVEL_SETTINGS_BASE_XSTART)
171 #define ED_LEVEL_SETTINGS_TABS_YPOS (4 * MINI_TILEY)
172 #define ED_ELEMENT_SETTINGS_TABS_XPOS (ED_ELEMENT_SETTINGS_BASE_XSTART)
173 #define ED_ELEMENT_SETTINGS_TABS_YPOS (8 * MINI_TILEY)
175 /* values for element content drawing areas */
176 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
177 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
178 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
179 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
181 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
182 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
183 #define ED_AREA_1X1_SETTINGS_XOFF (0)
184 #define ED_AREA_1X1_SETTINGS_YOFF (0)
186 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
187 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
188 #define ED_AREA_3X3_SETTINGS_XOFF (0)
189 #define ED_AREA_3X3_SETTINGS_YOFF (-MINI_TILEY)
191 /* element content */
192 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (MINI_TILEX / 2 + \
193 5 * ((n) % 4) * MINI_TILEX)
194 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (MINI_TILEY / 2 + \
195 6 * ((n) / 4) * MINI_TILEY)
197 #define ED_XPOS_YAM 0
198 #define ED_YPOS_YAM 4
199 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
200 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
201 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
202 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
203 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
204 ED_AREA_YAMYAM_CONTENT_XOFF(n))
205 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
206 ED_AREA_YAMYAM_CONTENT_YOFF(n))
208 /* magic ball content */
209 #define ED_XPOS_BALL 0
210 #define ED_YPOS_BALL 5
211 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
212 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
213 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
214 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
215 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
216 ED_AREA_MAGIC_BALL_CONTENT_XOFF(n))
217 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
218 ED_AREA_MAGIC_BALL_CONTENT_YOFF(n))
220 /* values for scrolling gadgets for drawing area */
221 #define ED_SCROLLBUTTON_XSIZE 16
222 #define ED_SCROLLBUTTON_YSIZE 16
224 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
225 #define ED_SCROLL_UP_YPOS (0)
226 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
227 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
228 #define ED_SCROLL_LEFT_XPOS (0)
229 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
230 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
231 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
232 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
233 ED_SCROLLBUTTON_XSIZE)
234 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
235 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
236 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
237 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
238 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
239 ED_SCROLLBUTTON_YSIZE)
240 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
241 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
243 /* values for scrolling gadgets for element list */
244 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
245 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
247 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
248 ED_ELEMENTLIST_BUTTONS_HORIZ * \
249 ED_ELEMENTLIST_XSIZE)
250 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
251 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
252 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
253 ED_ELEMENTLIST_BUTTONS_VERT * \
254 ED_ELEMENTLIST_YSIZE - \
255 ED_SCROLLBUTTON2_YSIZE)
256 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
257 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
258 ED_SCROLLBUTTON2_YSIZE)
259 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
260 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
261 ED_ELEMENTLIST_YSIZE - \
262 2 * ED_SCROLLBUTTON2_YSIZE)
264 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
265 #define INFOTEXT_FONT FONT_TEXT_2
266 #define INFOTEXT_XSIZE SXSIZE
267 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
268 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_DISTANCE)
269 #define INFOTEXT_XPOS SX
270 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
274 -----------------------------------------------------------------------------
275 editor gadget definitions
276 -----------------------------------------------------------------------------
279 /* drawing toolbox buttons */
280 #define GADGET_ID_NONE -1
281 #define GADGET_ID_TOOLBOX_FIRST 0
283 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
284 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
285 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
286 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
287 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
288 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
289 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
290 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
291 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
292 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
293 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
294 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
295 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
296 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
297 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
298 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
300 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
301 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
302 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
303 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
304 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
305 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
307 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
308 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
309 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
310 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
311 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
313 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
315 /* counter gadget identifiers */
316 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
318 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
319 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
320 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
321 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
322 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
323 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
324 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
325 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
326 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
327 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
328 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
329 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
330 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
331 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
332 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
333 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
334 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
335 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
336 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
337 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
338 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
339 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
340 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
341 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
342 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
343 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
344 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
345 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
346 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
347 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
348 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
349 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
350 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
351 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
352 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
353 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
354 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
355 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
356 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
357 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
358 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
359 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
360 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
361 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
362 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
363 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
364 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
365 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
366 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
367 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
368 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
369 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
370 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
371 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
374 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
378 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
379 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
380 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
381 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
382 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
383 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
384 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
385 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
386 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
387 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
388 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
389 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
390 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
391 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
392 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
393 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
394 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
395 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
396 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
397 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
398 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
399 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
400 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
401 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
402 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
403 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
404 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
405 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
406 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
407 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
408 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
409 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
410 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
411 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
412 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
413 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
414 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
415 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
416 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
417 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
418 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
419 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
421 /* drawing area identifiers */
422 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
424 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
425 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
426 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
427 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
428 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
429 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
430 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
431 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
432 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
435 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
441 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
442 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
443 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
444 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
445 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
446 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
447 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
448 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
449 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
450 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
451 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
452 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
453 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
454 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
455 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
456 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
458 /* text input identifiers */
459 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
461 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
462 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
463 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
465 /* text area identifiers */
466 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
468 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
470 /* selectbox identifiers */
471 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
473 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
474 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
475 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
476 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
477 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
478 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
479 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
480 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
481 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
482 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
483 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
484 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
485 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
486 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
487 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
488 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
489 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
490 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
491 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
492 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
493 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
494 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
495 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
496 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
497 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
498 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
499 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
500 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
501 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
503 /* textbutton identifiers */
504 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
506 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
507 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
508 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
509 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
510 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
511 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
512 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
513 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
514 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
515 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
517 /* graphicbutton identifiers */
518 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
520 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
521 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
522 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
523 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
525 /* gadgets for scrolling of drawing area */
526 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
528 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
529 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
530 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
531 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
532 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
533 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
535 /* gadgets for scrolling element list */
536 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
538 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
539 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
540 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
542 /* checkbuttons/radiobuttons for level/element properties */
543 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
545 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
546 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
547 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
548 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
549 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
550 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
551 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
552 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
553 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
554 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
555 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
556 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
562 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
566 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
567 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
568 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
569 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
570 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
571 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
572 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
573 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
574 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
575 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
576 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
577 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
578 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
579 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
580 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
581 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
582 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
583 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
584 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
585 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
586 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
587 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
588 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
589 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
590 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
591 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
592 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
593 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
594 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
595 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
596 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
597 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
598 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
600 /* gadgets for buttons in element list */
601 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
602 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
603 ED_NUM_ELEMENTLIST_BUTTONS - 1)
605 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
607 /* radio button numbers */
608 #define RADIO_NR_NONE 0
609 #define RADIO_NR_DRAWING_TOOLBOX 1
610 #define RADIO_NR_RANDOM_ELEMENTS 2
612 /* values for counter gadgets */
613 #define ED_COUNTER_ID_SELECT_LEVEL 0
614 #define ED_COUNTER_ID_LEVEL_XSIZE 1
615 #define ED_COUNTER_ID_LEVEL_YSIZE 2
616 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
617 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
618 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
619 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
620 #define ED_COUNTER_ID_LEVEL_RANDOM 7
621 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
622 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
623 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
624 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
625 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
626 #define ED_COUNTER_ID_BALL_CONTENT 13
627 #define ED_COUNTER_ID_ANDROID_CONTENT 14
628 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
629 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
630 #define ED_COUNTER_ID_INVENTORY_SIZE 17
631 #define ED_COUNTER_ID_CUSTOM_SCORE 18
632 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
633 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
634 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
635 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
636 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
637 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
638 #define ED_COUNTER_ID_DROP_DELAY_RND 25
639 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
640 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
641 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
642 #define ED_COUNTER_ID_IGNITION_DELAY 29
643 #define ED_COUNTER_ID_GROUP_CONTENT 30
644 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
645 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
646 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
648 #define ED_NUM_COUNTERBUTTONS 34
650 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
651 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
652 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
653 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
655 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
656 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
657 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
658 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
659 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
660 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
662 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
663 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
665 /* values for scrollbutton gadgets */
666 #define ED_SCROLLBUTTON_ID_AREA_UP 0
667 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
668 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
669 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
670 #define ED_SCROLLBUTTON_ID_LIST_UP 4
671 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
673 #define ED_NUM_SCROLLBUTTONS 6
675 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
676 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
678 /* values for scrollbar gadgets */
679 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
680 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
681 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
683 #define ED_NUM_SCROLLBARS 3
685 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
686 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
688 /* values for text input gadgets */
689 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
690 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
691 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
693 #define ED_NUM_TEXTINPUT 3
695 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
696 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
698 /* values for text area gadgets */
699 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
701 #define ED_NUM_TEXTAREAS 1
703 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
704 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
706 /* values for selectbox gadgets */
707 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
708 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
709 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
710 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
711 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
712 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
713 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
714 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
715 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
716 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
717 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
718 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
719 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
720 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
721 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
722 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
723 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
724 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
725 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
726 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
727 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
728 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
729 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
730 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
731 #define ED_SELECTBOX_ID_ACTION_TYPE 24
732 #define ED_SELECTBOX_ID_ACTION_MODE 25
733 #define ED_SELECTBOX_ID_ACTION_ARG 26
734 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
735 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
737 #define ED_NUM_SELECTBOX 29
739 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
740 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
742 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
743 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
744 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
745 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
746 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
747 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
749 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
750 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
752 /* values for textbutton gadgets */
753 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
754 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
755 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
756 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
757 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
758 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
759 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
760 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
761 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
762 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
764 #define ED_NUM_TEXTBUTTONS 10
766 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
767 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
769 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
770 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
772 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
773 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
775 /* values for graphicbutton gadgets */
776 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
777 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
778 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
779 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
781 #define ED_NUM_GRAPHICBUTTONS 4
783 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
784 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
786 /* values for checkbutton gadgets */
787 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
788 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
789 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
790 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
791 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
792 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
793 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
794 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
795 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
796 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
797 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
798 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
799 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
800 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
801 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
802 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
803 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
804 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
805 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
806 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
807 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
808 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
809 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
810 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
811 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
812 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
813 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
814 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
815 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
816 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
817 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
818 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
819 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
820 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
821 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
822 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
823 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
824 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
825 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
826 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
827 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
828 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
829 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
830 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
831 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
832 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
833 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
834 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
835 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
836 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
837 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
838 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
840 #define ED_NUM_CHECKBUTTONS 52
842 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
843 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
845 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
846 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
847 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
848 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
849 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
850 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
852 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
853 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
855 /* values for radiobutton gadgets */
856 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
857 #define ED_RADIOBUTTON_ID_QUANTITY 1
859 #define ED_NUM_RADIOBUTTONS 2
861 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
862 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
864 /* values for drawing area gadgets */
865 #define ED_DRAWING_ID_DRAWING_LEVEL 0
866 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
867 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
868 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
869 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
870 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
871 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
872 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
873 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
874 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
875 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
876 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
877 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
878 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
879 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
880 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
881 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
882 #define ED_DRAWING_ID_ANDROID_CONTENT 17
883 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
884 #define ED_DRAWING_ID_START_ELEMENT 19
885 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
886 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
887 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
888 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
889 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
890 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
891 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
892 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
893 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
894 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
895 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
896 #define ED_DRAWING_ID_GROUP_CONTENT 31
897 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
899 #define ED_NUM_DRAWING_AREAS 33
903 -----------------------------------------------------------------------------
904 some internally used definitions
905 -----------------------------------------------------------------------------
908 /* values for CopyLevelToUndoBuffer() */
909 #define UNDO_IMMEDIATE 0
910 #define UNDO_ACCUMULATE 1
912 /* values for scrollbars */
913 #define ED_SCROLL_NO 0
914 #define ED_SCROLL_LEFT 1
915 #define ED_SCROLL_RIGHT 2
916 #define ED_SCROLL_UP 4
917 #define ED_SCROLL_DOWN 8
919 /* screens in the level editor */
920 #define ED_MODE_DRAWING 0
921 #define ED_MODE_INFO 1
922 #define ED_MODE_PROPERTIES 2
924 /* sub-screens in the global settings section */
925 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
926 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
928 /* sub-screens in the element properties section */
929 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
930 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
931 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
932 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
933 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
935 /* how many steps can be cancelled */
936 #define NUM_UNDO_STEPS (64 + 1)
938 /* values for elements with score for certain actions */
940 #define MAX_SCORE 999
942 /* values for elements with count for collecting */
943 #define MIN_COLLECT_COUNT 0
944 #define MAX_COLLECT_COUNT 999
946 /* values for random placement */
947 #define RANDOM_USE_PERCENTAGE 0
948 #define RANDOM_USE_QUANTITY 1
950 /* default value for element tile size in drawing area */
951 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
955 -----------------------------------------------------------------------------
956 some internally used data structure definitions
957 -----------------------------------------------------------------------------
968 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
970 /* note: some additional characters are already reserved for "cheat mode"
971 shortcuts (":XYZ" style) -- for details, see "events.c" */
973 /* ---------- toolbox control buttons ------------------------------------ */
976 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
977 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
978 "draw single items", 's'
981 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
982 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
983 "draw connected items", 'd'
986 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
987 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
991 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
992 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
996 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
997 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
998 "draw outline rectangles", 'r'
1001 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1002 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1003 "draw filled rectangles", 'R'
1006 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
1007 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1008 "wrap (rotate) level up", 0
1011 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1012 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1013 "enter text elements", 't'
1016 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1017 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1021 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1022 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1023 "wrap (rotate) level left", 0
1026 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1027 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1028 "zoom level tile size", '-'
1031 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1032 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1033 "wrap (rotate) level right", 0
1036 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1037 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1038 "random element placement", 0
1041 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1042 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1046 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1047 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1048 "wrap (rotate) level down", 0
1051 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1052 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1053 "pick drawing element", ','
1056 /* ---------- level control buttons -------------------------------------- */
1059 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1060 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1061 "undo/redo last operation", 'u'
1064 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1065 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1066 "properties of level", 'I'
1069 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1070 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1074 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1075 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1079 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1080 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1084 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1085 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1086 "exit level editor", 'E'
1089 /* ---------- CE and GE control buttons ---------------------------------- */
1092 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1093 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1094 "copy settings from other element", 0
1097 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1098 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1099 "copy settings to other element", 0
1102 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1103 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1104 "exchange element with other element", 0
1107 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1108 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1109 "copy settings from this element", 0
1112 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1113 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1114 "paste settings to this element", 0
1117 /* ---------- palette control buttons ------------------------------------ */
1120 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1121 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1122 "properties of drawing element", 'p'
1126 static int random_placement_value = 10;
1127 static int random_placement_method = RANDOM_USE_QUANTITY;
1128 static int random_placement_background_element = EL_SAND;
1129 static boolean random_placement_background_restricted = FALSE;
1130 static boolean stick_element_properties_window = FALSE;
1131 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1132 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1133 static struct ElementChangeInfo custom_element_change;
1134 static struct ElementGroupInfo group_element_info;
1135 static struct ElementInfo custom_element;
1140 int min_value, max_value;
1141 int gadget_id_down, gadget_id_up;
1143 int gadget_id_align;
1145 char *text_above, *text_left, *text_right;
1146 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1148 /* ---------- current level number --------------------------------------- */
1151 -1, -1, /* these values are not constant, but can change at runtime */
1153 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1154 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1159 /* ---------- level and editor settings ---------------------------------- */
1162 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1163 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1164 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1165 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1167 "playfield size:", NULL, "width",
1170 -1, ED_LEVEL_SETTINGS_YPOS(4),
1171 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1172 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1173 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1175 NULL, " ", "height",
1178 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1180 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1181 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1183 NULL, "number of gems to collect:", NULL
1186 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1188 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1189 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1191 "time or step limit to solve level:", NULL, NULL
1194 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1196 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1197 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1198 &level.score[SC_TIME_BONUS],
1199 "score for each second/step left:", NULL, NULL
1202 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1204 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1205 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1207 NULL, "random seed:", "(0 => random)"
1210 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1212 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1213 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1214 &random_placement_value,
1215 "random element placement:", NULL, "in"
1218 /* ---------- element settings: configure (various elements) ------------- */
1221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1222 MIN_SCORE, MAX_SCORE,
1223 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1224 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1225 NULL, /* will be set when used */
1229 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1230 MIN_SCORE, MAX_SCORE,
1231 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1232 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1233 NULL, /* will be set when used */
1237 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1238 MIN_SCORE, MAX_SCORE,
1239 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1240 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1241 NULL, /* will be set when used */
1245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1246 MIN_SCORE, MAX_SCORE,
1247 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1248 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1249 NULL, /* will be set when used */
1253 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1254 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1255 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1256 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1257 &level.num_yamyam_contents,
1258 NULL, NULL, "number of content areas"
1261 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1262 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1263 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1264 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1265 &level.num_ball_contents,
1266 NULL, NULL, "number of content areas"
1269 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1270 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1271 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1272 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1273 &level.num_android_clone_elements,
1274 NULL, NULL, "number of clonable elements"
1277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1278 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1279 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1280 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1281 NULL, /* will be set when used */
1282 NULL, NULL, "width",
1285 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1286 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1287 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1288 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1289 NULL, /* will be set when used */
1290 NULL, " ", "height",
1293 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1294 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1295 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1296 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1297 &level.initial_inventory_size[0],
1298 NULL, NULL, "number of inventory elements"
1301 /* ---------- element settings: configure 1 (custom elements) ------------ */
1304 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1305 MIN_SCORE, MAX_SCORE,
1306 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1307 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1308 &custom_element.collect_score_initial,
1309 NULL, "CE score", " "
1312 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1313 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1314 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1315 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1316 &custom_element.collect_count_initial,
1317 NULL, "CE count", NULL
1320 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1322 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1323 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1324 &custom_element.ce_value_fixed_initial,
1325 NULL, "CE value", NULL
1328 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1330 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1331 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1332 &custom_element.ce_value_random_initial,
1333 NULL, "+random", NULL
1336 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1338 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1339 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1340 &custom_element.push_delay_fixed,
1341 NULL, "push delay", NULL
1344 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1346 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1347 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1348 &custom_element.push_delay_random,
1349 NULL, "+random", NULL
1352 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1354 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1355 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1356 &custom_element.drop_delay_fixed,
1357 NULL, "drop delay", NULL
1360 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1362 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1363 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1364 &custom_element.drop_delay_random,
1365 NULL, "+random", NULL
1368 /* ---------- element settings: configure 2 (custom elements) ------------ */
1371 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1373 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1374 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1375 &custom_element.move_delay_fixed,
1376 NULL, "move delay", NULL
1379 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1381 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1382 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1383 &custom_element.move_delay_random,
1384 NULL, "+random", NULL
1387 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1389 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1390 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1391 &custom_element.explosion_delay,
1392 NULL, "explosion delay", NULL
1395 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1397 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1398 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1399 &custom_element.ignition_delay,
1400 NULL, "ignition delay", "(by fire)"
1403 /* ---------- element settings: configure (group elements) --------------- */
1406 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1407 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1408 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1409 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1410 &group_element_info.num_elements,
1411 NULL, NULL, "number of elements in group"
1414 /* ---------- element settings: advanced (custom elements) --------------- */
1417 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1419 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1420 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1421 &custom_element_change.delay_fixed,
1422 NULL, "CE delay", NULL,
1425 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1427 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1428 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1429 &custom_element_change.delay_random,
1430 NULL, "+random", NULL
1433 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1435 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1436 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1437 &custom_element_change.random_percentage,
1438 NULL, "use random replace:", "%"
1448 char *text_above, *infotext;
1449 } textinput_info[ED_NUM_TEXTINPUT] =
1452 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1453 GADGET_ID_LEVEL_NAME,
1459 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1460 GADGET_ID_LEVEL_AUTHOR,
1461 MAX_LEVEL_AUTHOR_LEN,
1466 -1, -1, /* these values are not constant, but can change at runtime */
1467 GADGET_ID_ELEMENT_NAME,
1468 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1469 custom_element.description,
1470 NULL, "Element name"
1480 char *text_above, *infotext;
1481 } textarea_info[ED_NUM_TEXTAREAS] =
1484 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1485 GADGET_ID_ENVELOPE_INFO,
1486 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1488 "Envelope Content:", "Envelope Content"
1492 static struct ValueTextInfo options_time_or_steps[] =
1500 static struct ValueTextInfo options_game_engine_type[] =
1502 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1503 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1504 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1509 static struct ValueTextInfo options_wind_direction[] =
1511 { MV_START_NONE, "none" },
1512 { MV_START_LEFT, "left" },
1513 { MV_START_RIGHT, "right" },
1514 { MV_START_UP, "up" },
1515 { MV_START_DOWN, "down" },
1520 static struct ValueTextInfo options_player_speed[] =
1527 { 16, "very fast" },
1528 { 32, "ultrafast" },
1533 static struct ValueTextInfo options_access_type[] =
1535 { EP_WALKABLE, "walkable" },
1536 { EP_PASSABLE, "passable" },
1541 static struct ValueTextInfo options_access_layer[] =
1543 { EP_ACCESSIBLE_OVER, "over" },
1544 { EP_ACCESSIBLE_INSIDE, "inside" },
1545 { EP_ACCESSIBLE_UNDER, "under" },
1550 static struct ValueTextInfo options_access_protected[] =
1552 { 0, "unprotected" },
1558 static struct ValueTextInfo options_access_direction[] =
1560 { MV_NO_DIRECTION, "no direction" },
1561 { MV_LEFT, "left" },
1562 { MV_RIGHT, "right" },
1564 { MV_DOWN, "down" },
1565 { MV_LEFT | MV_UP, "left + up" },
1566 { MV_LEFT | MV_DOWN, "left + down" },
1567 { MV_RIGHT | MV_UP, "right + up" },
1568 { MV_RIGHT | MV_DOWN, "right + down" },
1569 { MV_HORIZONTAL, "horizontal" },
1570 { MV_VERTICAL, "vertical" },
1571 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1572 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1573 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1574 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1575 { MV_ALL_DIRECTIONS, "all directions" },
1580 static struct ValueTextInfo options_walk_to_action[] =
1582 { EP_DIGGABLE, "diggable" },
1583 { EP_COLLECTIBLE_ONLY, "collectible" },
1584 { EP_DROPPABLE, "collectible & droppable" },
1585 { EP_THROWABLE, "collectible & throwable" },
1586 { EP_PUSHABLE, "pushable" },
1591 static struct ValueTextInfo options_move_pattern[] =
1593 { MV_LEFT, "left" },
1594 { MV_RIGHT, "right" },
1596 { MV_DOWN, "down" },
1597 { MV_HORIZONTAL, "horizontal" },
1598 { MV_VERTICAL, "vertical" },
1599 { MV_ALL_DIRECTIONS, "all directions" },
1600 { MV_WIND_DIRECTION, "wind direction" },
1601 { MV_TOWARDS_PLAYER, "towards player" },
1602 { MV_AWAY_FROM_PLAYER, "away from player" },
1603 { MV_ALONG_LEFT_SIDE, "along left side" },
1604 { MV_ALONG_RIGHT_SIDE, "along right side" },
1605 { MV_TURNING_LEFT, "turning left" },
1606 { MV_TURNING_RIGHT, "turning right" },
1607 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1608 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1609 { MV_TURNING_RANDOM, "turning random" },
1610 { MV_MAZE_RUNNER, "maze runner style" },
1611 { MV_MAZE_HUNTER, "maze hunter style" },
1612 { MV_WHEN_PUSHED, "when pushed" },
1613 { MV_WHEN_DROPPED, "when dropped/thrown" },
1618 static struct ValueTextInfo options_move_direction[] =
1620 { MV_START_AUTOMATIC, "automatic" },
1621 { MV_START_LEFT, "left" },
1622 { MV_START_RIGHT, "right" },
1623 { MV_START_UP, "up" },
1624 { MV_START_DOWN, "down" },
1625 { MV_START_RANDOM, "random" },
1626 { MV_START_PREVIOUS, "previous" },
1631 static struct ValueTextInfo options_move_stepsize[] =
1633 { 0, "not moving" },
1638 { 16, "very fast" },
1639 { 32, "even faster" },
1644 static struct ValueTextInfo options_move_leave_type[] =
1646 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1647 { LEAVE_TYPE_LIMITED, "change it to" },
1652 static struct ValueTextInfo options_smash_targets[] =
1654 { EP_CAN_SMASH_PLAYER, "player" },
1656 { EP_CAN_SMASH_ENEMIES, "enemies" },
1658 { EP_CAN_SMASH_EVERYTHING, "everything" },
1663 static struct ValueTextInfo options_slippery_type[] =
1665 { SLIPPERY_ANY_RANDOM, "random" },
1666 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1667 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1668 { SLIPPERY_ONLY_LEFT, "only left" },
1669 { SLIPPERY_ONLY_RIGHT, "only right" },
1674 static struct ValueTextInfo options_deadliness[] =
1676 { EP_DONT_RUN_INTO, "running into" },
1677 { EP_DONT_COLLIDE_WITH, "colliding with" },
1678 { EP_DONT_GET_HIT_BY, "getting hit by" },
1679 { EP_DONT_TOUCH, "touching" },
1684 static struct ValueTextInfo options_explosion_type[] =
1686 { EXPLODES_3X3, "3x3" },
1687 { EXPLODES_CROSS, "3+3" },
1688 { EXPLODES_1X1, "1x1" },
1693 static struct ValueTextInfo options_time_units[] =
1696 { FRAMES_PER_SECOND, "seconds" },
1701 static struct ValueTextInfo options_change_direct_action[] =
1703 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1704 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1705 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1706 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1707 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1708 { CE_ENTERED_BY_PLAYER, "entered by player" },
1709 { CE_LEFT_BY_PLAYER, "left by player" },
1710 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1711 { CE_SWITCHED, "switched" },
1712 { CE_HITTING_SOMETHING, "hitting something" },
1713 { CE_HIT_BY_SOMETHING, "hit by something" },
1715 { CE_BLOCKED, "blocked" },
1717 { CE_IMPACT, "impact (on something)" },
1718 { CE_SMASHED, "smashed (from above)" },
1720 { CE_VALUE_CHANGES, "CE value changes" },
1721 { CE_SCORE_CHANGES, "CE score changes" },
1723 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1724 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1729 static struct ValueTextInfo options_change_other_action[] =
1731 { CE_PLAYER_TOUCHES_X, "player touches" },
1732 { CE_PLAYER_PRESSES_X, "player presses" },
1733 { CE_PLAYER_SWITCHES_X, "player switches" },
1734 { CE_PLAYER_SNAPS_X, "player snaps" },
1735 { CE_PLAYER_PUSHES_X, "player pushes" },
1736 { CE_PLAYER_ENTERS_X, "player enters" },
1737 { CE_PLAYER_LEAVES_X, "player leaves" },
1738 { CE_PLAYER_DIGS_X, "player digs" },
1739 { CE_PLAYER_COLLECTS_X, "player collects" },
1740 { CE_PLAYER_DROPS_X, "player drops/throws" },
1741 { CE_TOUCHING_X, "touching" },
1742 { CE_HITTING_X, "hitting" },
1743 { CE_DIGGING_X, "digging" },
1744 { CE_HIT_BY_X, "hit by" },
1745 { CE_SWITCH_OF_X, "switch of" },
1746 { CE_CHANGE_OF_X, "change by page of" },
1747 { CE_EXPLOSION_OF_X, "explosion of" },
1748 { CE_MOVE_OF_X, "move of" },
1749 { CE_CREATION_OF_X, "creation of" },
1750 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1751 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1752 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1753 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1758 static struct ValueTextInfo options_change_trigger_side[] =
1760 { CH_SIDE_LEFT, "left" },
1761 { CH_SIDE_RIGHT, "right" },
1762 { CH_SIDE_TOP, "top" },
1763 { CH_SIDE_BOTTOM, "bottom" },
1764 { CH_SIDE_LEFT_RIGHT, "left/right" },
1765 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1766 { CH_SIDE_ANY, "any" },
1771 static struct ValueTextInfo options_change_trigger_player[] =
1773 { CH_PLAYER_1, "1" },
1774 { CH_PLAYER_2, "2" },
1775 { CH_PLAYER_3, "3" },
1776 { CH_PLAYER_4, "4" },
1777 { CH_PLAYER_ANY, "any" },
1782 static struct ValueTextInfo options_change_trigger_page[] =
1794 { (1 << 10), "11" },
1795 { (1 << 11), "12" },
1796 { (1 << 12), "13" },
1797 { (1 << 13), "14" },
1798 { (1 << 14), "15" },
1799 { (1 << 15), "16" },
1800 { (1 << 16), "17" },
1801 { (1 << 17), "18" },
1802 { (1 << 18), "19" },
1803 { (1 << 19), "20" },
1804 { (1 << 20), "21" },
1805 { (1 << 21), "22" },
1806 { (1 << 22), "23" },
1807 { (1 << 23), "24" },
1808 { (1 << 24), "25" },
1809 { (1 << 25), "26" },
1810 { (1 << 26), "27" },
1811 { (1 << 27), "28" },
1812 { (1 << 28), "29" },
1813 { (1 << 29), "30" },
1814 { (1 << 30), "31" },
1815 { (1 << 31), "32" },
1816 { CH_PAGE_ANY, "any" },
1821 static struct ValueTextInfo options_change_replace_when[] =
1823 { CP_WHEN_EMPTY, "empty" },
1824 { CP_WHEN_WALKABLE, "walkable" },
1825 { CP_WHEN_DIGGABLE, "diggable" },
1826 { CP_WHEN_COLLECTIBLE, "collectible" },
1827 { CP_WHEN_REMOVABLE, "removable" },
1828 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1833 static struct ValueTextInfo options_action_type[] =
1835 { CA_NO_ACTION, "no action" },
1836 { CA_UNDEFINED, " " },
1837 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1838 { CA_RESTART_LEVEL, "restart level" },
1839 { CA_SHOW_ENVELOPE, "show envelope" },
1840 { CA_SET_LEVEL_TIME, "set time" },
1841 { CA_SET_LEVEL_SCORE, "set score" },
1842 { CA_SET_LEVEL_GEMS, "set gems" },
1843 { CA_SET_LEVEL_WIND, "set wind dir." },
1844 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1845 { CA_UNDEFINED, " " },
1846 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1847 { CA_MOVE_PLAYER, "move player" },
1848 { CA_EXIT_PLAYER, "exit player" },
1849 { CA_KILL_PLAYER, "kill player" },
1850 { CA_SET_PLAYER_KEYS, "set keys" },
1851 { CA_SET_PLAYER_SPEED, "set speed" },
1852 { CA_SET_PLAYER_SHIELD, "set shield" },
1853 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1854 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1855 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1856 { CA_UNDEFINED, " " },
1857 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1858 { CA_SET_CE_VALUE, "set CE value" },
1859 { CA_SET_CE_SCORE, "set CE score" },
1860 { CA_SET_CE_ARTWORK, "set CE artwork" },
1861 { CA_UNDEFINED, " " },
1862 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1863 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1868 static struct ValueTextInfo options_action_mode_none[] =
1870 { CA_MODE_UNDEFINED, " " },
1875 static struct ValueTextInfo options_action_mode_assign[] =
1877 { CA_MODE_SET, "=" },
1882 static struct ValueTextInfo options_action_mode_add_remove[] =
1884 { CA_MODE_ADD, "+" },
1885 { CA_MODE_SUBTRACT, "-" },
1890 static struct ValueTextInfo options_action_mode_calculate[] =
1892 { CA_MODE_SET, "=" },
1893 { CA_MODE_ADD, "+" },
1894 { CA_MODE_SUBTRACT, "-" },
1895 { CA_MODE_MULTIPLY, "*" },
1896 { CA_MODE_DIVIDE, "/" },
1897 { CA_MODE_MODULO, "%" },
1902 static struct ValueTextInfo options_action_arg_none[] =
1904 { CA_ARG_UNDEFINED, " " },
1909 static struct ValueTextInfo options_action_arg_player[] =
1911 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1912 { CA_ARG_PLAYER_1, "1" },
1913 { CA_ARG_PLAYER_2, "2" },
1914 { CA_ARG_PLAYER_3, "3" },
1915 { CA_ARG_PLAYER_4, "4" },
1916 { CA_ARG_PLAYER_ANY, "any" },
1917 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1918 { CA_ARG_PLAYER_ACTION, "action ->" },
1923 static struct ValueTextInfo options_action_arg_number[] =
1925 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1932 { CA_ARG_10, "10" },
1933 { CA_ARG_100, "100" },
1934 { CA_ARG_1000, "1000" },
1935 { CA_ARG_UNDEFINED, " " },
1936 { CA_ARG_NUMBER_MIN, "min" },
1937 { CA_ARG_NUMBER_MAX, "max" },
1938 { CA_ARG_UNDEFINED, " " },
1939 { CA_ARG_NUMBER_RESET, "reset" },
1940 { CA_ARG_UNDEFINED, " " },
1941 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1942 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1943 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1944 { CA_ARG_UNDEFINED, " " },
1945 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1946 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1947 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1948 { CA_ARG_UNDEFINED, " " },
1949 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1950 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1951 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1952 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1953 { CA_ARG_UNDEFINED, " " },
1954 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1955 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1956 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1957 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1962 static struct ValueTextInfo options_action_arg_value[] =
1964 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1971 { CA_ARG_10, "10" },
1972 { CA_ARG_100, "100" },
1973 { CA_ARG_1000, "1000" },
1974 { CA_ARG_UNDEFINED, " " },
1975 { CA_ARG_NUMBER_MIN, "min" },
1976 { CA_ARG_NUMBER_MAX, "max" },
1977 { CA_ARG_UNDEFINED, " " },
1978 { CA_ARG_NUMBER_RESET, "reset" },
1979 { CA_ARG_UNDEFINED, " " },
1980 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1981 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1982 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1983 { CA_ARG_UNDEFINED, " " },
1984 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1985 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1986 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1987 { CA_ARG_UNDEFINED, " " },
1988 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1989 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1990 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1991 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1992 { CA_ARG_UNDEFINED, " " },
1993 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1994 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1995 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1996 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1997 { CA_ARG_UNDEFINED, " " },
1998 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1999 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2000 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2001 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2006 static struct ValueTextInfo options_action_arg_envelope[] =
2008 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2013 { CA_ARG_UNDEFINED, " " },
2014 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2015 { CA_ARG_ELEMENT_TARGET, "target" },
2016 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2017 { CA_ARG_ELEMENT_ACTION, "action ->" },
2022 static struct ValueTextInfo options_action_arg_key[] =
2024 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2033 { CA_ARG_UNDEFINED, " " },
2034 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2035 { CA_ARG_ELEMENT_TARGET, "target" },
2036 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2037 { CA_ARG_ELEMENT_ACTION, "action ->" },
2042 static struct ValueTextInfo options_action_arg_speed[] =
2044 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2045 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2046 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2047 { CA_ARG_SPEED_SLOW, "slow" },
2048 { CA_ARG_SPEED_NORMAL, "normal" },
2049 { CA_ARG_SPEED_FAST, "fast" },
2050 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2051 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2052 { CA_ARG_UNDEFINED, " " },
2053 { CA_ARG_SPEED_SLOWER, "slower" },
2054 { CA_ARG_SPEED_FASTER, "faster" },
2055 { CA_ARG_UNDEFINED, " " },
2056 { CA_ARG_SPEED_RESET, "reset" },
2061 static struct ValueTextInfo options_action_arg_shield[] =
2063 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2064 { CA_ARG_SHIELD_OFF, "off" },
2065 { CA_ARG_SHIELD_NORMAL, "normal" },
2066 { CA_ARG_SHIELD_DEADLY, "deadly" },
2071 static struct ValueTextInfo options_action_arg_artwork[] =
2073 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2074 { CA_ARG_ELEMENT_TARGET, "target" },
2075 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2076 { CA_ARG_ELEMENT_ACTION, "action ->" },
2077 { CA_ARG_UNDEFINED, " " },
2078 { CA_ARG_ELEMENT_RESET, "reset" },
2083 static struct ValueTextInfo options_action_arg_gravity[] =
2085 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2086 { CA_ARG_GRAVITY_ON, "on" },
2087 { CA_ARG_GRAVITY_OFF, "off" },
2088 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2093 static struct ValueTextInfo options_action_arg_direction[] =
2095 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2096 { CA_ARG_DIRECTION_NONE, "none" },
2097 { CA_ARG_DIRECTION_LEFT, "left" },
2098 { CA_ARG_DIRECTION_RIGHT, "right" },
2099 { CA_ARG_DIRECTION_UP, "up" },
2100 { CA_ARG_DIRECTION_DOWN, "down" },
2101 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2102 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2107 static struct ValueTextInfo options_action_arg_scan_mode[] =
2109 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2110 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2111 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2116 static struct ValueTextInfo options_action_arg_inventory[] =
2118 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2119 { CA_ARG_ELEMENT_TARGET, "+ target" },
2120 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2121 { CA_ARG_ELEMENT_ACTION, "+ action" },
2122 { CA_ARG_UNDEFINED, " " },
2123 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2124 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2125 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2126 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2127 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2128 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2129 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2130 { CA_ARG_UNDEFINED, " " },
2131 { CA_ARG_INVENTORY_RESET, "reset" },
2136 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2137 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2142 static struct ValueTextInfo options_group_choice_mode[] =
2144 { ANIM_RANDOM, "random" },
2145 { ANIM_LOOP, "loop" },
2146 { ANIM_LINEAR, "linear" },
2147 { ANIM_PINGPONG, "pingpong" },
2148 { ANIM_PINGPONG2, "pingpong 2" },
2153 static struct ValueTextInfo *action_arg_modes[] =
2155 options_action_mode_none,
2156 options_action_mode_assign,
2157 options_action_mode_add_remove,
2158 options_action_mode_calculate,
2165 struct ValueTextInfo *options;
2167 action_arg_options[] =
2169 { CA_NO_ACTION, 0, options_action_arg_none, },
2170 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2171 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2172 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2173 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2174 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2175 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2176 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2177 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2178 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2179 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2180 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2181 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2182 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2183 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2184 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2185 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2186 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2187 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2188 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2189 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2198 int gadget_id_align;
2199 int size; /* char size of selectbox or '-1' (dynamically determined) */
2200 struct ValueTextInfo *options;
2202 char *text_left, *text_right, *infotext;
2203 } selectbox_info[ED_NUM_SELECTBOX] =
2205 /* ---------- level and editor settings ---------------------------------- */
2208 -1, ED_LEVEL_SETTINGS_YPOS(7),
2209 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2211 options_time_or_steps,
2212 &level.use_step_counter,
2213 NULL, "(0 => no limit)", "time or step limit"
2216 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2217 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2219 options_game_engine_type,
2220 &level.game_engine_type,
2221 "game engine:", NULL, "game engine"
2224 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2225 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2227 options_wind_direction,
2228 &level.wind_direction_initial,
2229 "initial wind direction:", NULL, "initial wind direction"
2232 /* ---------- element settings: configure (several elements) ------------- */
2235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2236 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2238 options_player_speed,
2239 &level.initial_player_stepsize[0],
2240 "initial player speed:", NULL, "initial player speed"
2243 /* ---------- element settings: configure 1 (custom elements) ------------ */
2246 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2247 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2249 options_access_type,
2250 &custom_element.access_type,
2251 NULL, NULL, "type of access to this field"
2254 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2255 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2257 options_access_layer,
2258 &custom_element.access_layer,
2259 NULL, NULL, "layer of access for this field"
2262 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2263 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2265 options_access_protected,
2266 &custom_element.access_protected,
2267 NULL, NULL, "protected access for this field"
2270 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2271 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2273 options_access_direction,
2274 &custom_element.access_direction,
2275 "from", NULL, "access direction for this field"
2278 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2279 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2281 options_walk_to_action,
2282 &custom_element.walk_to_action,
2283 NULL, NULL, "diggable/collectible/pushable"
2286 /* ---------- element settings: configure 2 (custom elements) ------------ */
2289 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2290 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2292 options_move_pattern,
2293 &custom_element.move_pattern,
2294 "can move", NULL, "element move pattern"
2297 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2298 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2300 options_move_direction,
2301 &custom_element.move_direction_initial,
2302 "starts moving", NULL, "initial element move direction"
2305 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2306 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2308 options_move_stepsize,
2309 &custom_element.move_stepsize,
2310 "move/fall speed", NULL, "speed of element movement"
2313 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2314 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2316 options_move_leave_type,
2317 &custom_element.move_leave_type,
2318 // left text with leading spaces to place gadget next to "can dig" gadget
2319 // (needed because drawing area gadgets created after selectbox gadgets)
2320 // "can dig: can", ":", "leave behind or change element"
2321 " can", ":", "leave behind or change element"
2324 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2325 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2327 options_smash_targets,
2328 &custom_element.smash_targets,
2329 "can smash", NULL, "elements that can be smashed"
2332 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2333 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2335 options_slippery_type,
2336 &custom_element.slippery_type,
2337 "slippery", NULL, "where other elements fall down"
2340 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2341 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2344 &custom_element.deadliness,
2345 "deadly when", NULL, "deadliness of element"
2348 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2349 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2351 options_explosion_type,
2352 &custom_element.explosion_type,
2353 "can explode", NULL, "explosion type"
2356 /* ---------- element settings: advanced (custom elements) --------------- */
2359 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2360 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2363 &custom_element_change.delay_frames,
2364 "delay time given in", NULL, "delay time units for change"
2367 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2368 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2370 options_change_direct_action,
2371 &custom_element_change.direct_action,
2372 NULL, NULL, "type of direct action"
2375 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2376 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2378 options_change_other_action,
2379 &custom_element_change.other_action,
2380 NULL, "element:", "type of other element action"
2383 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2384 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2386 options_change_trigger_side,
2387 &custom_element_change.trigger_side,
2388 "at", "side", "element side triggering change"
2391 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2392 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2394 options_change_trigger_player,
2395 &custom_element_change.trigger_player,
2396 "player:", " ", "player that causes change"
2399 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2400 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2402 options_change_trigger_page,
2403 &custom_element_change.trigger_page,
2404 "page:", NULL, "change page that causes change"
2407 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2408 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2410 options_change_replace_when,
2411 &custom_element_change.replace_when,
2412 "replace when", NULL, "which elements can be replaced"
2415 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2416 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2418 options_action_type,
2419 &custom_element_change.action_type,
2420 NULL, NULL, "action on specified condition"
2423 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2424 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2426 options_action_mode_none,
2427 &custom_element_change.action_mode,
2428 NULL, NULL, "action operator"
2431 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2432 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2434 options_action_arg_none,
2435 &custom_element_change.action_arg,
2436 NULL, NULL, "action parameter"
2439 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2440 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2442 options_change_page,
2443 &custom_element.current_change_page,
2444 NULL, NULL, "element change page"
2447 /* ---------- element settings: configure (group elements) --------------- */
2450 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2451 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2453 options_group_choice_mode,
2454 &group_element_info.choice_mode,
2455 "choice type:", NULL, "type of group element choice"
2463 int gadget_id_align;
2466 char *text_left, *text_right, *infotext;
2467 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2470 ED_LEVEL_SETTINGS_TABS_XPOS, ED_LEVEL_SETTINGS_TABS_YPOS,
2471 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2473 NULL, NULL, "Configure level properties"
2477 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2479 NULL, NULL, "Configure editor properties"
2482 ED_ELEMENT_SETTINGS_TABS_XPOS, ED_ELEMENT_SETTINGS_TABS_YPOS,
2483 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2485 NULL, NULL, "Show information about element"
2489 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2491 NULL, NULL, "Configure element properties"
2495 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2497 NULL, NULL, "Configure element properties, part 1"
2501 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2503 NULL, NULL, "Configure element properties, part 2"
2507 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2509 NULL, NULL, "Configure custom element change pages"
2513 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2515 " ", "As Template", "Save current settings as new template"
2519 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2521 NULL, NULL, "Add new change page"
2525 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2527 NULL, NULL, "Delete current change page"
2536 int gadget_id_align;
2537 char *text_left, *text_right, *infotext;
2538 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2541 IMG_EDITOR_COUNTER_DOWN,
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2543 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2544 NULL, NULL, "select previous change page"
2547 IMG_EDITOR_COUNTER_UP,
2548 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2549 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2550 NULL, "change page", "select next change page"
2553 IMG_EDITOR_BUTTON_GFX_CP_COPY,
2554 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2555 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2556 " ", NULL, "copy settings from this change page"
2559 IMG_EDITOR_BUTTON_GFX_CP_PASTE,
2560 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2561 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2562 NULL, NULL, "paste settings to this change page"
2569 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2576 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2579 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2580 GADGET_ID_SCROLL_UP,
2581 "scroll level editing area up"
2584 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2585 GADGET_ID_SCROLL_DOWN,
2586 "scroll level editing area down"
2589 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2590 GADGET_ID_SCROLL_LEFT,
2591 "scroll level editing area left"
2594 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2595 GADGET_ID_SCROLL_RIGHT,
2596 "scroll level editing area right"
2599 IMG_EDITOR_PALETTE_SCROLL_UP,
2600 GADGET_ID_SCROLL_LIST_UP,
2601 "scroll element list up ('Page Up')"
2604 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2605 GADGET_ID_SCROLL_LIST_DOWN,
2606 "scroll element list down ('Page Down')"
2614 int wheel_x, wheel_y;
2615 int wheel_width, wheel_height;
2616 } scrollbar_pos[ED_NUM_SCROLLBARS];
2624 } scrollbar_info[ED_NUM_SCROLLBARS] =
2627 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2628 GD_TYPE_SCROLLBAR_HORIZONTAL,
2629 GADGET_ID_SCROLL_HORIZONTAL,
2630 "scroll level editing area horizontally"
2633 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2634 GD_TYPE_SCROLLBAR_VERTICAL,
2635 GADGET_ID_SCROLL_VERTICAL,
2636 "scroll level editing area vertically"
2639 IMG_EDITOR_PALETTE_SCROLLBAR,
2640 GD_TYPE_SCROLLBAR_VERTICAL,
2641 GADGET_ID_SCROLL_LIST_VERTICAL,
2642 "scroll element list vertically"
2651 int gadget_id_align;
2652 int radio_button_nr;
2655 char *text_left, *text_right, *infotext;
2656 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2659 -1, ED_LEVEL_SETTINGS_YPOS(0),
2660 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2661 RADIO_NR_RANDOM_ELEMENTS,
2662 &random_placement_method, RANDOM_USE_PERCENTAGE,
2663 " ", "percentage", "use percentage for random elements"
2666 -1, ED_LEVEL_SETTINGS_YPOS(0),
2667 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2668 RADIO_NR_RANDOM_ELEMENTS,
2669 &random_placement_method, RANDOM_USE_QUANTITY,
2670 " ", "quantity", "use quantity for random elements"
2678 int gadget_id_align;
2680 char *text_left, *text_right, *infotext;
2681 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2683 /* ---------- level and editor settings ---------------------------------- */
2686 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2687 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2688 &random_placement_background_restricted,
2690 "restrict random placement to:", "set random placement restriction"
2693 /* ---------- element settings: configure (various elements) ------------- */
2696 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2697 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2698 &stick_element_properties_window,
2700 "stick this screen to edit content","stick this screen to edit content"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2704 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2705 &level.em_slippery_gems,
2707 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2710 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2711 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2712 &level.em_explodes_by_fire,
2714 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2717 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2718 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2719 &level.use_spring_bug,
2721 "use spring pushing bug", "use odd spring pushing behaviour"
2724 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2725 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2726 &level.use_time_orb_bug,
2728 "use time orb bug", "use odd time orb behaviour"
2731 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2732 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2735 "create single random element", "only create one element from content"
2738 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2739 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2740 &level.ball_state_initial,
2742 "magic ball initially activated", "activate magic ball after level start"
2745 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2746 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2747 &level.grow_into_diggable,
2749 "can grow into anything diggable", "grow into more than just sand"
2752 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2753 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2754 &level.auto_exit_sokoban,
2756 "exit level if all fields solved", "automatically finish Sokoban levels"
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2760 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2761 &level.continuous_snapping,
2763 "continuous snapping", "use snapping without releasing key"
2766 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2767 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2768 &level.block_snap_field,
2770 "block snapped field when snapping", "use snapping delay to show animation"
2773 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2774 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2775 &level.block_last_field,
2777 "block last field when moving", "player blocks last field when moving"
2780 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2781 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2782 &level.sp_block_last_field,
2784 "block last field when moving", "player blocks last field when moving"
2787 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2788 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2789 &level.instant_relocation,
2791 "no scrolling when relocating", "player gets relocated without delay"
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2795 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2796 &level.shifted_relocation,
2798 "no centering when relocating", "level not centered after relocation"
2801 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2802 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2803 &level.use_start_element[0],
2805 "use level start element:", "start level at this element's position"
2808 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2809 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2810 &level.use_artwork_element[0],
2812 "use artwork from element:", "use player artwork from other element"
2815 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2816 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2817 &level.use_explosion_element[0],
2819 "use explosion from element:", "use explosion properties from element"
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2823 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2824 &level.initial_player_gravity[0],
2826 "use initial gravity", "set initial player gravity"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2830 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2831 &level.use_initial_inventory[0],
2833 "use initial inventory:", "use collected elements on level start"
2836 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2837 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2838 &level.can_pass_to_walkable,
2840 "can pass to walkable element", "player can pass to empty or walkable"
2843 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2844 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2845 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2847 "can fall into acid (with gravity)","player can fall into acid pool"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2851 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2852 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2854 "can move into acid", "element can move into acid pool"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2858 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2859 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2861 "deadly when colliding with", "element is deadly when hitting player"
2864 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2865 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2866 &level.envelope[0].autowrap,
2868 "auto-wrap", "automatically wrap envelope text"
2871 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2872 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2873 &level.envelope[0].centered,
2875 "centered", "automatically center envelope text"
2878 /* ---------- element settings: configure 1 (custom elements) ----------- */
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2882 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2883 &custom_element.use_gfx_element,
2885 "use graphic of element:", "use existing element graphic"
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2889 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2890 &level.use_custom_template,
2892 "use template", "use template for custom properties"
2895 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2896 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2897 &custom_element_properties[EP_ACCESSIBLE],
2899 NULL, "player can walk to or pass this field"
2902 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2903 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2904 &custom_element_properties[EP_GRAVITY_REACHABLE],
2906 "reachable despite gravity", "player can walk/dig despite gravity"
2909 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2910 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2911 &custom_element.use_last_ce_value,
2913 "use last CE value after change", "use last CE value after change"
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2917 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2918 &custom_element_properties[EP_WALK_TO_OBJECT],
2920 NULL, "player can dig/collect/push element"
2923 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2924 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2925 &custom_element_properties[EP_INDESTRUCTIBLE],
2927 "indestructible", "element is indestructible"
2930 /* ---------- element settings: configure 2 (custom elements) ----------- */
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2934 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2935 &custom_element_properties[EP_CAN_MOVE],
2937 NULL, "element can move with some pattern"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2941 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2942 &custom_element_properties[EP_CAN_FALL],
2944 "can fall", "element can fall down"
2947 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2948 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2949 &custom_element_properties[EP_CAN_SMASH],
2951 NULL, "element can smash other elements"
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2955 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2956 &custom_element_properties[EP_SLIPPERY],
2958 NULL, "other elements can fall down from it"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2962 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2963 &custom_element_properties[EP_DEADLY],
2965 NULL, "element can kill the player"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2969 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2970 &custom_element_properties[EP_CAN_EXPLODE],
2972 NULL, "element can explode"
2975 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2976 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2977 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2979 "by fire", "element can explode by fire/explosion"
2982 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2983 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2984 &custom_element_properties[EP_EXPLODES_SMASHED],
2986 "smashed", "element can explode when smashed"
2989 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2990 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2991 &custom_element_properties[EP_EXPLODES_IMPACT],
2993 "impact", "element can explode on impact"
2996 /* ---------- element settings: advanced (custom elements) --------------- */
2999 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3000 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3001 &custom_element_change.can_change,
3003 "element changes to:", "change element on specified condition"
3006 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3007 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3008 &custom_element_change_events[CE_DELAY],
3010 NULL, "element changes after delay"
3013 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3014 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3015 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3017 NULL, "element changes by direct action"
3020 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3021 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3022 &custom_element_change_events[CE_BY_OTHER_ACTION],
3024 NULL, "element changes by other element"
3027 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3028 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3029 &custom_element_change.explode,
3031 "explode instead of change", "element explodes instead of change"
3034 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3035 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3036 &custom_element_change.use_target_content,
3038 "use extended change target:", "element changes to more elements"
3041 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3042 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3043 &custom_element_change.only_if_complete,
3045 "replace all or nothing", "only replace when all can be changed"
3048 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3049 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3050 &custom_element_change.use_random_replace,
3052 NULL, "use percentage for random replace"
3055 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3056 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3057 &custom_element_change.has_action,
3059 NULL, "execute action on specified condition"
3066 int xoffset, yoffset;
3068 int gadget_id_align;
3070 int area_xsize, area_ysize;
3071 char *text_left, *text_right, *text_below, *infotext;
3072 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3074 /* ---------- level playfield content ------------------------------------ */
3079 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3081 -1, -1, /* these values are not constant, but can change at runtime */
3082 NULL, NULL, NULL, NULL
3085 /* ---------- yam yam content -------------------------------------------- */
3088 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3089 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3090 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3091 &level.yamyam_content[0].e[0][0], 3, 3,
3092 NULL, NULL, "1", NULL
3095 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3096 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3097 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3098 &level.yamyam_content[1].e[0][0], 3, 3,
3099 NULL, NULL, "2", NULL
3102 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3103 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3104 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3105 &level.yamyam_content[2].e[0][0], 3, 3,
3106 NULL, NULL, "3", NULL
3109 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3110 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3111 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3112 &level.yamyam_content[3].e[0][0], 3, 3,
3113 NULL, NULL, "4", NULL
3116 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3117 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3118 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3119 &level.yamyam_content[4].e[0][0], 3, 3,
3120 NULL, NULL, "5", NULL
3123 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3124 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3125 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3126 &level.yamyam_content[5].e[0][0], 3, 3,
3127 NULL, NULL, "6", NULL
3130 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3131 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3132 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3133 &level.yamyam_content[6].e[0][0], 3, 3,
3134 NULL, NULL, "7", NULL
3137 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3138 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3139 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3140 &level.yamyam_content[7].e[0][0], 3, 3,
3141 NULL, NULL, "8", NULL
3144 /* ---------- magic ball content ----------------------------------------- */
3147 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3148 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3149 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3150 &level.ball_content[0].e[0][0], 3, 3,
3151 NULL, NULL, "1", NULL
3154 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3155 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3156 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3157 &level.ball_content[1].e[0][0], 3, 3,
3158 NULL, NULL, "2", NULL
3161 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3162 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3163 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3164 &level.ball_content[2].e[0][0], 3, 3,
3165 NULL, NULL, "3", NULL
3168 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3169 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3170 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3171 &level.ball_content[3].e[0][0], 3, 3,
3172 NULL, NULL, "4", NULL
3175 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3176 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3177 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3178 &level.ball_content[4].e[0][0], 3, 3,
3179 NULL, NULL, "5", NULL
3182 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3183 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3184 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3185 &level.ball_content[5].e[0][0], 3, 3,
3186 NULL, NULL, "6", NULL
3189 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3190 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3191 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3192 &level.ball_content[6].e[0][0], 3, 3,
3193 NULL, NULL, "7", NULL
3196 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3197 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3198 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3199 &level.ball_content[7].e[0][0], 3, 3,
3200 NULL, NULL, "8", NULL
3203 /* ---------- android content -------------------------------------------- */
3206 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3207 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3208 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3209 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3210 "elements:", NULL, NULL, "elements android can clone"
3213 /* ---------- amoeba content --------------------------------------------- */
3216 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3217 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3218 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3219 &level.amoeba_content, 1, 1,
3220 "content:", NULL, NULL, "amoeba content"
3223 /* ---------- level start element ---------------------------------------- */
3226 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3227 0, ED_AREA_1X1_SETTINGS_YOFF,
3228 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3229 &level.start_element[0], 1, 1,
3230 NULL, NULL, NULL, "level start element"
3233 /* ---------- player artwork element ------------------------------------- */
3236 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3237 0, ED_AREA_1X1_SETTINGS_YOFF,
3238 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3239 &level.artwork_element[0], 1, 1,
3240 NULL, NULL, NULL, "element for player artwork"
3243 /* ---------- player explosion element ----------------------------------- */
3246 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3247 0, ED_AREA_1X1_SETTINGS_YOFF,
3248 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3249 &level.explosion_element[0], 1, 1,
3250 NULL, NULL, NULL, "element for player explosion"
3253 /* ---------- player initial inventory ----------------------------------- */
3256 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3257 0, ED_AREA_1X1_SETTINGS_YOFF,
3258 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3259 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3260 NULL, NULL, NULL, "content for initial inventory"
3263 /* ---------- element settings: configure 1 (custom elements) ----------- */
3265 /* ---------- custom graphic --------------------------------------------- */
3268 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3269 0, ED_AREA_1X1_SETTINGS_YOFF,
3270 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3271 &custom_element.gfx_element_initial,1, 1,
3272 NULL, NULL, NULL, "custom graphic element"
3275 /* ---------- element settings: configure 2 (custom elements) ----------- */
3277 /* ---------- custom content (when exploding) ---------------------------- */
3280 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3281 0, ED_AREA_3X3_SETTINGS_YOFF,
3282 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3283 &custom_element.content.e[0][0], 3, 3,
3284 "content:", NULL, NULL, NULL
3287 /* ---------- custom enter and leave element (when moving) --------------- */
3290 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3291 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3292 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3293 &custom_element.move_enter_element, 1, 1,
3294 "can dig:", " ", NULL, "element that can be digged/collected"
3297 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3298 0, ED_AREA_1X1_SETTINGS_YOFF,
3299 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3300 &custom_element.move_leave_element, 1, 1,
3301 NULL, NULL, NULL, "element that will be left behind"
3304 /* ---------- element settings: advanced (custom elements) --------------- */
3306 /* ---------- custom change target --------------------------------------- */
3309 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3310 0, ED_AREA_1X1_SETTINGS_YOFF,
3311 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3312 &custom_element_change.target_element, 1, 1,
3313 NULL, "after/when:", NULL, "new target element after change"
3316 /* ---------- custom change content (extended change target) ------------- */
3319 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3320 0, ED_AREA_3X3_SETTINGS_YOFF,
3321 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3322 &custom_element_change.target_content.e[0][0], 3, 3,
3323 NULL, NULL, NULL, "new extended elements after change"
3326 /* ---------- custom change trigger (element causing change) ------------- */
3329 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3330 0, ED_AREA_1X1_SETTINGS_YOFF,
3331 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3332 &custom_element_change.initial_trigger_element, 1, 1,
3333 NULL, NULL, NULL, "other element triggering change"
3336 /* ---------- custom change action (element used for action) ------------- */
3339 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3340 0, ED_AREA_1X1_SETTINGS_YOFF,
3341 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3342 &custom_element_change.action_element, 1, 1,
3343 NULL, NULL, NULL, "element used as action parameter"
3346 /* ---------- group element content -------------------------------------- */
3349 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3350 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3351 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3352 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3353 "content:", NULL, NULL, NULL
3356 /* ---------- random background (for random painting) -------------------- */
3359 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3360 0, ED_AREA_1X1_LSETTINGS_YOFF,
3361 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3362 &random_placement_background_element, 1, 1,
3363 NULL, NULL, NULL, "random placement background"
3369 -----------------------------------------------------------------------------
3370 some internally used variables
3371 -----------------------------------------------------------------------------
3374 /* maximal size of level editor drawing area */
3375 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3377 /* actual size of level editor drawing area */
3378 static int ed_fieldx, ed_fieldy;
3380 /* actual position of level editor drawing area in level playfield */
3381 static int level_xpos = -1, level_ypos = -1;
3383 /* actual tile size used to display playfield drawing area */
3384 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3386 /* actual tile size used to display config drawing areas */
3387 static int ed_config_tilesize = DEFAULT_EDITOR_TILESIZE;
3389 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3391 /* drawing elements on the three mouse buttons */
3392 static int new_element1 = EL_WALL;
3393 static int new_element2 = EL_EMPTY;
3394 static int new_element3 = EL_SAND;
3396 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3397 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3398 (button) == 2 ? new_element2 : \
3399 (button) == 3 ? new_element3 : EL_EMPTY)
3400 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : \
3401 (button) == 2 ? 5 : \
3402 (button) == 3 ? 10 : \
3405 /* forward declaration for internal use */
3406 static void ModifyEditorCounterValue(int, int);
3407 static void ModifyEditorCounterLimits(int, int, int);
3408 static void ModifyEditorSelectboxValue(int, int);
3409 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3410 static void ModifyEditorDrawingArea(int, int, int);
3411 static void ModifyEditorElementList();
3412 static void AdjustElementListScrollbar();
3413 static void RedrawDrawingElements();
3414 static void DrawDrawingWindow();
3415 static void DrawLevelInfoWindow();
3416 static void DrawPropertiesWindow();
3417 static void UpdateCustomElementGraphicGadgets();
3418 static boolean checkPropertiesConfig(int);
3419 static void CopyLevelToUndoBuffer(int);
3420 static void HandleDrawingAreas(struct GadgetInfo *);
3421 static void HandleCounterButtons(struct GadgetInfo *);
3422 static void HandleTextInputGadgets(struct GadgetInfo *);
3423 static void HandleTextAreaGadgets(struct GadgetInfo *);
3424 static void HandleSelectboxGadgets(struct GadgetInfo *);
3425 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3426 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3427 static void HandleRadiobuttons(struct GadgetInfo *);
3428 static void HandleCheckbuttons(struct GadgetInfo *);
3429 static void HandleControlButtons(struct GadgetInfo *);
3430 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3431 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3433 static int num_editor_gadgets = 0; /* dynamically determined */
3435 static struct GadgetInfo **level_editor_gadget = NULL;
3436 static int *right_gadget_border = NULL;
3438 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3439 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3440 static boolean draw_with_brush = FALSE;
3441 static int properties_element = 0;
3443 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3444 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3445 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3446 static int undo_buffer_position = 0;
3447 static int undo_buffer_steps = 0;
3448 static int redo_buffer_steps = 0;
3450 static int edit_mode;
3451 static int edit_mode_levelinfo;
3452 static int edit_mode_properties;
3454 static int element_shift = 0;
3456 static int editor_el_players[] =
3463 static int *editor_el_players_ptr = editor_el_players;
3464 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3466 static int editor_hl_boulderdash[] =
3468 EL_INTERNAL_CASCADE_BD_ACTIVE,
3474 static int editor_el_boulderdash[] =
3483 EL_BD_EXPANDABLE_WALL,
3491 EL_BD_BUTTERFLY_LEFT,
3493 EL_BD_BUTTERFLY_RIGHT,
3494 EL_BD_FIREFLY_RIGHT,
3497 EL_BD_BUTTERFLY_DOWN,
3501 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3502 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3503 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3504 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3506 static int editor_hl_emerald_mine[] =
3508 EL_INTERNAL_CASCADE_EM_ACTIVE,
3514 static int editor_el_emerald_mine[] =
3551 EL_ACID_POOL_TOPLEFT,
3553 EL_ACID_POOL_TOPRIGHT,
3556 EL_ACID_POOL_BOTTOMLEFT,
3557 EL_ACID_POOL_BOTTOM,
3558 EL_ACID_POOL_BOTTOMRIGHT,
3578 EL_EM_STEEL_EXIT_CLOSED,
3579 EL_EM_STEEL_EXIT_OPEN,
3581 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3582 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3583 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3584 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3586 static int editor_hl_emerald_mine_club[] =
3588 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3594 static int editor_el_emerald_mine_club[] =
3621 EL_EMC_WALL_SLIPPERY_1,
3622 EL_EMC_WALL_SLIPPERY_2,
3623 EL_EMC_WALL_SLIPPERY_3,
3624 EL_EMC_WALL_SLIPPERY_4,
3647 EL_EMC_MAGIC_BALL_SWITCH,
3649 EL_EMC_SPRING_BUMPER,
3654 EL_EM_DYNAMITE_ACTIVE,
3658 EL_BALLOON_SWITCH_UP,
3659 EL_BALLOON_SWITCH_ANY,
3662 EL_BALLOON_SWITCH_LEFT,
3664 EL_BALLOON_SWITCH_RIGHT,
3668 EL_BALLOON_SWITCH_DOWN,
3669 EL_BALLOON_SWITCH_NONE,
3671 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3672 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3673 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3674 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3676 static int editor_hl_rnd[] =
3678 EL_INTERNAL_CASCADE_RND_ACTIVE,
3684 static int editor_el_rnd[] =
3716 EL_WALL_EMERALD_YELLOW,
3717 EL_WALL_EMERALD_RED,
3718 EL_WALL_EMERALD_PURPLE,
3736 EL_DYNABOMB_INCREASE_NUMBER,
3737 EL_DYNABOMB_INCREASE_SIZE,
3738 EL_DYNABOMB_INCREASE_POWER,
3758 EL_INVISIBLE_STEELWALL,
3762 EL_EXPANDABLE_WALL_HORIZONTAL,
3763 EL_EXPANDABLE_WALL_VERTICAL,
3764 EL_EXPANDABLE_WALL_ANY,
3766 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3767 static int *editor_el_rnd_ptr = editor_el_rnd;
3768 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3769 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3771 static int editor_hl_sokoban[] =
3773 EL_INTERNAL_CASCADE_SB_ACTIVE,
3779 static int editor_el_sokoban[] =
3782 EL_SOKOBAN_FIELD_EMPTY,
3783 EL_SOKOBAN_FIELD_FULL,
3784 EL_SOKOBAN_FIELD_PLAYER,
3786 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3787 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3788 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3789 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3791 static int editor_hl_supaplex[] =
3793 EL_INTERNAL_CASCADE_SP_ACTIVE,
3799 static int editor_el_supaplex[] =
3817 EL_SP_PORT_HORIZONTAL,
3818 EL_SP_PORT_VERTICAL,
3826 EL_SP_GRAVITY_PORT_LEFT,
3827 EL_SP_GRAVITY_PORT_RIGHT,
3828 EL_SP_GRAVITY_PORT_UP,
3829 EL_SP_GRAVITY_PORT_DOWN,
3831 EL_SP_GRAVITY_ON_PORT_LEFT,
3832 EL_SP_GRAVITY_ON_PORT_RIGHT,
3833 EL_SP_GRAVITY_ON_PORT_UP,
3834 EL_SP_GRAVITY_ON_PORT_DOWN,
3836 EL_SP_GRAVITY_OFF_PORT_LEFT,
3837 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3838 EL_SP_GRAVITY_OFF_PORT_UP,
3839 EL_SP_GRAVITY_OFF_PORT_DOWN,
3841 EL_SP_HARDWARE_GRAY,
3842 EL_SP_HARDWARE_GREEN,
3843 EL_SP_HARDWARE_BLUE,
3846 EL_SP_HARDWARE_BASE_1,
3847 EL_SP_HARDWARE_BASE_2,
3848 EL_SP_HARDWARE_BASE_3,
3849 EL_SP_HARDWARE_BASE_4,
3851 EL_SP_HARDWARE_BASE_5,
3852 EL_SP_HARDWARE_BASE_6,
3853 EL_SP_HARDWARE_YELLOW,
3861 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3862 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3863 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3864 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3866 static int editor_hl_diamond_caves[] =
3868 EL_INTERNAL_CASCADE_DC_ACTIVE,
3874 static int editor_el_diamond_caves[] =
3881 EL_CONVEYOR_BELT_1_LEFT,
3882 EL_CONVEYOR_BELT_1_MIDDLE,
3883 EL_CONVEYOR_BELT_1_RIGHT,
3884 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3886 EL_CONVEYOR_BELT_2_LEFT,
3887 EL_CONVEYOR_BELT_2_MIDDLE,
3888 EL_CONVEYOR_BELT_2_RIGHT,
3889 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3891 EL_CONVEYOR_BELT_3_LEFT,
3892 EL_CONVEYOR_BELT_3_MIDDLE,
3893 EL_CONVEYOR_BELT_3_RIGHT,
3894 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3896 EL_CONVEYOR_BELT_4_LEFT,
3897 EL_CONVEYOR_BELT_4_MIDDLE,
3898 EL_CONVEYOR_BELT_4_RIGHT,
3899 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3901 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3902 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3903 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3904 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3906 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3907 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3908 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3909 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3914 EL_DC_TIMEGATE_SWITCH,
3916 EL_SWITCHGATE_CLOSED,
3918 EL_SWITCHGATE_SWITCH_UP,
3919 EL_SWITCHGATE_SWITCH_DOWN,
3922 EL_LIGHT_SWITCH_ACTIVE,
3923 EL_DC_SWITCHGATE_SWITCH_UP,
3924 EL_DC_SWITCHGATE_SWITCH_DOWN,
3926 EL_STEEL_EXIT_CLOSED,
3928 EL_STEELWALL_SLIPPERY,
3931 EL_QUICKSAND_FAST_EMPTY,
3932 EL_QUICKSAND_FAST_FULL,
3946 EL_SIGN_RADIOACTIVITY,
3952 EL_SIGN_ENTRY_FORBIDDEN,
3953 EL_SIGN_EMERGENCY_EXIT,
3978 EL_DC_STEELWALL_2_SINGLE,
3979 EL_DC_STEELWALL_2_TOP,
3980 EL_SIGN_EXCLAMATION,
3983 EL_DC_STEELWALL_2_LEFT,
3984 EL_DC_STEELWALL_2_MIDDLE,
3985 EL_DC_STEELWALL_2_HORIZONTAL,
3986 EL_DC_STEELWALL_2_RIGHT,
3988 EL_DC_STEELWALL_1_TOPLEFT,
3989 EL_DC_STEELWALL_2_VERTICAL,
3990 EL_DC_STEELWALL_1_TOPRIGHT,
3993 EL_DC_STEELWALL_1_VERTICAL,
3994 EL_DC_STEELWALL_2_BOTTOM,
3996 EL_DC_GATE_WHITE_GRAY,
3998 EL_DC_STEELWALL_1_BOTTOMLEFT,
3999 EL_DC_STEELWALL_1_HORIZONTAL,
4000 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4001 EL_DC_GATE_FAKE_GRAY,
4003 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4004 EL_DC_STEELWALL_1_BOTTOM,
4005 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4006 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4008 EL_DC_STEELWALL_1_RIGHT,
4010 EL_DC_STEELWALL_1_LEFT,
4011 EL_EXPANDABLE_STEELWALL_VERTICAL,
4013 EL_DC_STEELWALL_1_TOPRIGHT_2,
4014 EL_DC_STEELWALL_1_TOP,
4015 EL_DC_STEELWALL_1_TOPLEFT_2,
4016 EL_EXPANDABLE_STEELWALL_ANY,
4018 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4019 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4020 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4021 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4023 static int editor_hl_dx_boulderdash[] =
4025 EL_INTERNAL_CASCADE_DX_ACTIVE,
4031 static int editor_el_dx_boulderdash[] =
4035 EL_TUBE_HORIZONTAL_DOWN,
4039 EL_TUBE_VERTICAL_RIGHT,
4041 EL_TUBE_VERTICAL_LEFT,
4045 EL_TUBE_HORIZONTAL_UP,
4053 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4054 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4055 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4056 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4058 static int editor_hl_chars[] =
4060 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4066 static int editor_el_chars[] =
4148 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4149 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4150 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4151 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4153 EL_CHAR(CHAR_BYTE_DEGREE),
4154 EL_CHAR(CHAR_BYTE_REGISTERED),
4155 EL_CHAR(FONT_ASCII_CURSOR),
4156 EL_CHAR(FONT_ASCII_BUTTON),
4158 EL_CHAR(FONT_ASCII_UP),
4159 EL_CHAR(FONT_ASCII_DOWN),
4163 static int *editor_hl_chars_ptr = editor_hl_chars;
4164 static int *editor_el_chars_ptr = editor_el_chars;
4165 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4166 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4168 static int editor_hl_steel_chars[] =
4170 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4176 static int editor_el_steel_chars[] =
4186 EL_STEEL_CHAR('\''),
4253 EL_STEEL_CHAR('\\'),
4258 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4259 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4260 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4261 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4263 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4264 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4265 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4266 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4268 EL_STEEL_CHAR(FONT_ASCII_UP),
4269 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4273 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4274 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4275 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4276 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4278 static int editor_hl_custom[] =
4280 EL_INTERNAL_CASCADE_CE_ACTIVE,
4286 static int editor_el_custom[] =
4288 EL_CUSTOM_START + 0,
4289 EL_CUSTOM_START + 1,
4290 EL_CUSTOM_START + 2,
4291 EL_CUSTOM_START + 3,
4293 EL_CUSTOM_START + 4,
4294 EL_CUSTOM_START + 5,
4295 EL_CUSTOM_START + 6,
4296 EL_CUSTOM_START + 7,
4298 EL_CUSTOM_START + 8,
4299 EL_CUSTOM_START + 9,
4300 EL_CUSTOM_START + 10,
4301 EL_CUSTOM_START + 11,
4303 EL_CUSTOM_START + 12,
4304 EL_CUSTOM_START + 13,
4305 EL_CUSTOM_START + 14,
4306 EL_CUSTOM_START + 15,
4308 EL_CUSTOM_START + 16,
4309 EL_CUSTOM_START + 17,
4310 EL_CUSTOM_START + 18,
4311 EL_CUSTOM_START + 19,
4313 EL_CUSTOM_START + 20,
4314 EL_CUSTOM_START + 21,
4315 EL_CUSTOM_START + 22,
4316 EL_CUSTOM_START + 23,
4318 EL_CUSTOM_START + 24,
4319 EL_CUSTOM_START + 25,
4320 EL_CUSTOM_START + 26,
4321 EL_CUSTOM_START + 27,
4323 EL_CUSTOM_START + 28,
4324 EL_CUSTOM_START + 29,
4325 EL_CUSTOM_START + 30,
4326 EL_CUSTOM_START + 31,
4328 EL_CUSTOM_START + 32,
4329 EL_CUSTOM_START + 33,
4330 EL_CUSTOM_START + 34,
4331 EL_CUSTOM_START + 35,
4333 EL_CUSTOM_START + 36,
4334 EL_CUSTOM_START + 37,
4335 EL_CUSTOM_START + 38,
4336 EL_CUSTOM_START + 39,
4338 EL_CUSTOM_START + 40,
4339 EL_CUSTOM_START + 41,
4340 EL_CUSTOM_START + 42,
4341 EL_CUSTOM_START + 43,
4343 EL_CUSTOM_START + 44,
4344 EL_CUSTOM_START + 45,
4345 EL_CUSTOM_START + 46,
4346 EL_CUSTOM_START + 47,
4348 EL_CUSTOM_START + 48,
4349 EL_CUSTOM_START + 49,
4350 EL_CUSTOM_START + 50,
4351 EL_CUSTOM_START + 51,
4353 EL_CUSTOM_START + 52,
4354 EL_CUSTOM_START + 53,
4355 EL_CUSTOM_START + 54,
4356 EL_CUSTOM_START + 55,
4358 EL_CUSTOM_START + 56,
4359 EL_CUSTOM_START + 57,
4360 EL_CUSTOM_START + 58,
4361 EL_CUSTOM_START + 59,
4363 EL_CUSTOM_START + 60,
4364 EL_CUSTOM_START + 61,
4365 EL_CUSTOM_START + 62,
4366 EL_CUSTOM_START + 63,
4368 EL_CUSTOM_START + 64,
4369 EL_CUSTOM_START + 65,
4370 EL_CUSTOM_START + 66,
4371 EL_CUSTOM_START + 67,
4373 EL_CUSTOM_START + 68,
4374 EL_CUSTOM_START + 69,
4375 EL_CUSTOM_START + 70,
4376 EL_CUSTOM_START + 71,
4378 EL_CUSTOM_START + 72,
4379 EL_CUSTOM_START + 73,
4380 EL_CUSTOM_START + 74,
4381 EL_CUSTOM_START + 75,
4383 EL_CUSTOM_START + 76,
4384 EL_CUSTOM_START + 77,
4385 EL_CUSTOM_START + 78,
4386 EL_CUSTOM_START + 79,
4388 EL_CUSTOM_START + 80,
4389 EL_CUSTOM_START + 81,
4390 EL_CUSTOM_START + 82,
4391 EL_CUSTOM_START + 83,
4393 EL_CUSTOM_START + 84,
4394 EL_CUSTOM_START + 85,
4395 EL_CUSTOM_START + 86,
4396 EL_CUSTOM_START + 87,
4398 EL_CUSTOM_START + 88,
4399 EL_CUSTOM_START + 89,
4400 EL_CUSTOM_START + 90,
4401 EL_CUSTOM_START + 91,
4403 EL_CUSTOM_START + 92,
4404 EL_CUSTOM_START + 93,
4405 EL_CUSTOM_START + 94,
4406 EL_CUSTOM_START + 95,
4408 EL_CUSTOM_START + 96,
4409 EL_CUSTOM_START + 97,
4410 EL_CUSTOM_START + 98,
4411 EL_CUSTOM_START + 99,
4413 EL_CUSTOM_START + 100,
4414 EL_CUSTOM_START + 101,
4415 EL_CUSTOM_START + 102,
4416 EL_CUSTOM_START + 103,
4418 EL_CUSTOM_START + 104,
4419 EL_CUSTOM_START + 105,
4420 EL_CUSTOM_START + 106,
4421 EL_CUSTOM_START + 107,
4423 EL_CUSTOM_START + 108,
4424 EL_CUSTOM_START + 109,
4425 EL_CUSTOM_START + 110,
4426 EL_CUSTOM_START + 111,
4428 EL_CUSTOM_START + 112,
4429 EL_CUSTOM_START + 113,
4430 EL_CUSTOM_START + 114,
4431 EL_CUSTOM_START + 115,
4433 EL_CUSTOM_START + 116,
4434 EL_CUSTOM_START + 117,
4435 EL_CUSTOM_START + 118,
4436 EL_CUSTOM_START + 119,
4438 EL_CUSTOM_START + 120,
4439 EL_CUSTOM_START + 121,
4440 EL_CUSTOM_START + 122,
4441 EL_CUSTOM_START + 123,
4443 EL_CUSTOM_START + 124,
4444 EL_CUSTOM_START + 125,
4445 EL_CUSTOM_START + 126,
4446 EL_CUSTOM_START + 127,
4448 EL_CUSTOM_START + 128,
4449 EL_CUSTOM_START + 129,
4450 EL_CUSTOM_START + 130,
4451 EL_CUSTOM_START + 131,
4453 EL_CUSTOM_START + 132,
4454 EL_CUSTOM_START + 133,
4455 EL_CUSTOM_START + 134,
4456 EL_CUSTOM_START + 135,
4458 EL_CUSTOM_START + 136,
4459 EL_CUSTOM_START + 137,
4460 EL_CUSTOM_START + 138,
4461 EL_CUSTOM_START + 139,
4463 EL_CUSTOM_START + 140,
4464 EL_CUSTOM_START + 141,
4465 EL_CUSTOM_START + 142,
4466 EL_CUSTOM_START + 143,
4468 EL_CUSTOM_START + 144,
4469 EL_CUSTOM_START + 145,
4470 EL_CUSTOM_START + 146,
4471 EL_CUSTOM_START + 147,
4473 EL_CUSTOM_START + 148,
4474 EL_CUSTOM_START + 149,
4475 EL_CUSTOM_START + 150,
4476 EL_CUSTOM_START + 151,
4478 EL_CUSTOM_START + 152,
4479 EL_CUSTOM_START + 153,
4480 EL_CUSTOM_START + 154,
4481 EL_CUSTOM_START + 155,
4483 EL_CUSTOM_START + 156,
4484 EL_CUSTOM_START + 157,
4485 EL_CUSTOM_START + 158,
4486 EL_CUSTOM_START + 159,
4488 EL_CUSTOM_START + 160,
4489 EL_CUSTOM_START + 161,
4490 EL_CUSTOM_START + 162,
4491 EL_CUSTOM_START + 163,
4493 EL_CUSTOM_START + 164,
4494 EL_CUSTOM_START + 165,
4495 EL_CUSTOM_START + 166,
4496 EL_CUSTOM_START + 167,
4498 EL_CUSTOM_START + 168,
4499 EL_CUSTOM_START + 169,
4500 EL_CUSTOM_START + 170,
4501 EL_CUSTOM_START + 171,
4503 EL_CUSTOM_START + 172,
4504 EL_CUSTOM_START + 173,
4505 EL_CUSTOM_START + 174,
4506 EL_CUSTOM_START + 175,
4508 EL_CUSTOM_START + 176,
4509 EL_CUSTOM_START + 177,
4510 EL_CUSTOM_START + 178,
4511 EL_CUSTOM_START + 179,
4513 EL_CUSTOM_START + 180,
4514 EL_CUSTOM_START + 181,
4515 EL_CUSTOM_START + 182,
4516 EL_CUSTOM_START + 183,
4518 EL_CUSTOM_START + 184,
4519 EL_CUSTOM_START + 185,
4520 EL_CUSTOM_START + 186,
4521 EL_CUSTOM_START + 187,
4523 EL_CUSTOM_START + 188,
4524 EL_CUSTOM_START + 189,
4525 EL_CUSTOM_START + 190,
4526 EL_CUSTOM_START + 191,
4528 EL_CUSTOM_START + 192,
4529 EL_CUSTOM_START + 193,
4530 EL_CUSTOM_START + 194,
4531 EL_CUSTOM_START + 195,
4533 EL_CUSTOM_START + 196,
4534 EL_CUSTOM_START + 197,
4535 EL_CUSTOM_START + 198,
4536 EL_CUSTOM_START + 199,
4538 EL_CUSTOM_START + 200,
4539 EL_CUSTOM_START + 201,
4540 EL_CUSTOM_START + 202,
4541 EL_CUSTOM_START + 203,
4543 EL_CUSTOM_START + 204,
4544 EL_CUSTOM_START + 205,
4545 EL_CUSTOM_START + 206,
4546 EL_CUSTOM_START + 207,
4548 EL_CUSTOM_START + 208,
4549 EL_CUSTOM_START + 209,
4550 EL_CUSTOM_START + 210,
4551 EL_CUSTOM_START + 211,
4553 EL_CUSTOM_START + 212,
4554 EL_CUSTOM_START + 213,
4555 EL_CUSTOM_START + 214,
4556 EL_CUSTOM_START + 215,
4558 EL_CUSTOM_START + 216,
4559 EL_CUSTOM_START + 217,
4560 EL_CUSTOM_START + 218,
4561 EL_CUSTOM_START + 219,
4563 EL_CUSTOM_START + 220,
4564 EL_CUSTOM_START + 221,
4565 EL_CUSTOM_START + 222,
4566 EL_CUSTOM_START + 223,
4568 EL_CUSTOM_START + 224,
4569 EL_CUSTOM_START + 225,
4570 EL_CUSTOM_START + 226,
4571 EL_CUSTOM_START + 227,
4573 EL_CUSTOM_START + 228,
4574 EL_CUSTOM_START + 229,
4575 EL_CUSTOM_START + 230,
4576 EL_CUSTOM_START + 231,
4578 EL_CUSTOM_START + 232,
4579 EL_CUSTOM_START + 233,
4580 EL_CUSTOM_START + 234,
4581 EL_CUSTOM_START + 235,
4583 EL_CUSTOM_START + 236,
4584 EL_CUSTOM_START + 237,
4585 EL_CUSTOM_START + 238,
4586 EL_CUSTOM_START + 239,
4588 EL_CUSTOM_START + 240,
4589 EL_CUSTOM_START + 241,
4590 EL_CUSTOM_START + 242,
4591 EL_CUSTOM_START + 243,
4593 EL_CUSTOM_START + 244,
4594 EL_CUSTOM_START + 245,
4595 EL_CUSTOM_START + 246,
4596 EL_CUSTOM_START + 247,
4598 EL_CUSTOM_START + 248,
4599 EL_CUSTOM_START + 249,
4600 EL_CUSTOM_START + 250,
4601 EL_CUSTOM_START + 251,
4603 EL_CUSTOM_START + 252,
4604 EL_CUSTOM_START + 253,
4605 EL_CUSTOM_START + 254,
4606 EL_CUSTOM_START + 255
4608 static int *editor_hl_custom_ptr = editor_hl_custom;
4609 static int *editor_el_custom_ptr = editor_el_custom;
4610 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4611 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4613 static int editor_hl_group[] =
4615 EL_INTERNAL_CASCADE_GE_ACTIVE,
4621 static int editor_el_group[] =
4635 EL_GROUP_START + 10,
4636 EL_GROUP_START + 11,
4638 EL_GROUP_START + 12,
4639 EL_GROUP_START + 13,
4640 EL_GROUP_START + 14,
4641 EL_GROUP_START + 15,
4643 EL_GROUP_START + 16,
4644 EL_GROUP_START + 17,
4645 EL_GROUP_START + 18,
4646 EL_GROUP_START + 19,
4648 EL_GROUP_START + 20,
4649 EL_GROUP_START + 21,
4650 EL_GROUP_START + 22,
4651 EL_GROUP_START + 23,
4653 EL_GROUP_START + 24,
4654 EL_GROUP_START + 25,
4655 EL_GROUP_START + 26,
4656 EL_GROUP_START + 27,
4658 EL_GROUP_START + 28,
4659 EL_GROUP_START + 29,
4660 EL_GROUP_START + 30,
4663 static int *editor_hl_group_ptr = editor_hl_group;
4664 static int *editor_el_group_ptr = editor_el_group;
4665 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4666 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4668 static int editor_hl_reference[] =
4670 EL_INTERNAL_CASCADE_REF_ACTIVE,
4676 static int editor_el_reference[] =
4680 EL_TRIGGER_CE_VALUE,
4681 EL_TRIGGER_CE_SCORE,
4685 EL_CURRENT_CE_VALUE,
4686 EL_CURRENT_CE_SCORE,
4708 static int *editor_hl_reference_ptr = editor_hl_reference;
4709 static int *editor_el_reference_ptr = editor_el_reference;
4710 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4711 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4713 static int editor_hl_user_defined[] =
4715 EL_INTERNAL_CASCADE_USER_ACTIVE,
4721 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4722 static int *editor_el_user_defined_ptr = NULL;
4723 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4724 static int num_editor_el_user_defined = 0;
4726 static int editor_hl_dynamic[] =
4728 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4734 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4735 static int *editor_el_dynamic_ptr = NULL;
4736 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4737 static int num_editor_el_dynamic = 0;
4739 static int editor_hl_empty[] = { EL_EMPTY };
4740 static int *editor_el_empty = NULL; /* dynamically allocated */
4742 static int *editor_hl_empty_ptr = editor_hl_empty;
4743 static int *editor_el_empty_ptr = NULL;
4744 static int num_editor_hl_empty = 0;
4745 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4747 static boolean use_el_empty = FALSE;
4749 static int *editor_elements = NULL; /* dynamically allocated */
4750 static int num_editor_elements = 0; /* dynamically determined */
4752 static boolean setup_editor_show_always = TRUE;
4753 static boolean setup_editor_cascade_never = FALSE;
4755 static int editor_hl_unused[] = { EL_EMPTY };
4756 static int *editor_hl_unused_ptr = editor_hl_unused;
4757 static int num_editor_hl_unused = 0;
4761 boolean *setup_value;
4762 boolean *setup_cascade_value;
4764 int **headline_list;
4765 int *headline_list_size;
4768 int *element_list_size;
4770 boolean last_setup_value;
4772 editor_elements_info[] =
4775 &setup_editor_show_always,
4776 &setup_editor_cascade_never,
4777 &editor_hl_unused_ptr, &num_editor_hl_unused,
4778 &editor_el_players_ptr, &num_editor_el_players
4781 &setup.editor.el_boulderdash,
4782 &setup.editor_cascade.el_bd,
4783 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4784 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4787 &setup.editor.el_emerald_mine,
4788 &setup.editor_cascade.el_em,
4789 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4790 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4793 &setup.editor.el_emerald_mine_club,
4794 &setup.editor_cascade.el_emc,
4795 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4796 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4799 &setup.editor.el_more,
4800 &setup.editor_cascade.el_rnd,
4801 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4802 &editor_el_rnd_ptr, &num_editor_el_rnd
4805 &setup.editor.el_sokoban,
4806 &setup.editor_cascade.el_sb,
4807 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4808 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4811 &setup.editor.el_supaplex,
4812 &setup.editor_cascade.el_sp,
4813 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4814 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4817 &setup.editor.el_diamond_caves,
4818 &setup.editor_cascade.el_dc,
4819 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4820 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4823 &setup.editor.el_dx_boulderdash,
4824 &setup.editor_cascade.el_dx,
4825 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4826 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4829 &setup.editor.el_chars,
4830 &setup.editor_cascade.el_chars,
4831 &editor_hl_chars_ptr, &num_editor_hl_chars,
4832 &editor_el_chars_ptr, &num_editor_el_chars
4835 &setup.editor.el_steel_chars,
4836 &setup.editor_cascade.el_steel_chars,
4837 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4838 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4841 &setup.editor.el_custom,
4842 &setup.editor_cascade.el_ce,
4843 &editor_hl_custom_ptr, &num_editor_hl_custom,
4844 &editor_el_custom_ptr, &num_editor_el_custom
4847 &setup.editor.el_custom,
4848 &setup.editor_cascade.el_ge,
4849 &editor_hl_group_ptr, &num_editor_hl_group,
4850 &editor_el_group_ptr, &num_editor_el_group
4853 &setup.editor.el_custom,
4854 &setup.editor_cascade.el_ref,
4855 &editor_hl_reference_ptr, &num_editor_hl_reference,
4856 &editor_el_reference_ptr, &num_editor_el_reference
4859 &setup.editor.el_user_defined,
4860 &setup.editor_cascade.el_user,
4861 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4862 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4865 &setup.editor.el_dynamic,
4866 &setup.editor_cascade.el_dynamic,
4867 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4868 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4873 &editor_hl_empty_ptr, &num_editor_hl_empty,
4874 &editor_el_empty_ptr, &num_editor_el_empty,
4886 -----------------------------------------------------------------------------
4888 -----------------------------------------------------------------------------
4891 static int getMaxInfoTextLength()
4893 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4896 static int getTextWidthForGadget(char *text)
4901 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4904 static int getTextWidthForDrawingArea(char *text)
4909 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4912 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4914 return (gi->x + gi->width + getTextWidthForGadget(text));
4917 static char *getElementInfoText(int element)
4919 char *info_text = NULL;
4921 if (element < MAX_NUM_ELEMENTS)
4923 if (strlen(element_info[element].description) > 0)
4924 info_text = element_info[element].description;
4925 else if (element_info[element].custom_description != NULL)
4926 info_text = element_info[element].custom_description;
4927 else if (element_info[element].editor_description != NULL)
4928 info_text = element_info[element].editor_description;
4931 if (info_text == NULL)
4932 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4937 static char *getElementDescriptionFilenameExt(char *basename)
4939 char *elements_subdir = "elements";
4940 static char *elements_subdir2 = NULL;
4941 static char *filename = NULL;
4943 if (elements_subdir2 == NULL)
4944 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4946 checked_free(filename);
4948 /* 1st try: look for element description in current level set directory */
4949 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4950 if (fileExists(filename))
4955 /* 2nd try: look for element description in the game's base directory */
4956 filename = getPath3(options.docs_directory, elements_subdir, basename);
4957 if (fileExists(filename))
4963 char *getElementDescriptionFilename(int element)
4965 char basename[MAX_FILENAME_LEN];
4968 /* 1st try: look for element description file for exactly this element */
4969 sprintf(basename, "%s.txt", element_info[element].token_name);
4970 filename = getElementDescriptionFilenameExt(basename);
4971 if (filename != NULL)
4974 /* 2nd try: look for element description file for this element's class */
4975 sprintf(basename, "%s.txt", element_info[element].class_name);
4976 filename = getElementDescriptionFilenameExt(basename);
4977 if (filename != NULL)
4983 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4985 boolean element_found[NUM_FILE_ELEMENTS];
4988 /* initialize list of used elements to "not used" */
4989 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4990 element_found[i] = FALSE;
4992 /* find all elements used in current level */
4993 for (y = 0; y < lev_fieldy; y++)
4994 for (x = 0; x < lev_fieldx; x++)
4995 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4996 element_found[Feld[x][y]] = TRUE;
5000 /* count number of elements used in current level */
5001 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5002 if (element_found[i])
5005 /* add space for up to 3 more elements for padding that may be needed */
5008 /* free memory for old list of elements, if needed */
5009 checked_free(*elements);
5011 /* allocate memory for new list of elements */
5012 *elements = checked_malloc(*num_elements * sizeof(int));
5016 /* add all elements used in current level (non-custom/group elements) */
5017 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5018 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5019 (*elements)[(*num_elements)++] = i;
5021 /* add all elements used in current level (custom/group elements) */
5022 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5023 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5024 (*elements)[(*num_elements)++] = i;
5026 while (*num_elements % 4) /* pad with empty elements, if needed */
5027 (*elements)[(*num_elements)++] = EL_EMPTY;
5030 static void ReinitializeElementList()
5032 static boolean initialization_needed = TRUE;
5036 if (initialization_needed)
5038 LoadSetup_EditorCascade(); /* load last editor cascade state */
5040 /* initialize editor cascade element from saved cascade state */
5041 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5043 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5044 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5046 if (IS_EDITOR_CASCADE(*cascade_element))
5048 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5049 EL_CASCADE_INACTIVE(*cascade_element));
5052 initialization_needed = FALSE;
5055 checked_free(editor_elements);
5057 /* reload optional user defined element list for each invocation of editor */
5058 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5059 &num_editor_el_user_defined);
5061 /* initialize dynamic level element list for each invocation of editor */
5062 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5063 &num_editor_el_dynamic);
5065 /* initialize list of empty elements (used for padding, if needed) */
5066 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5067 editor_el_empty[i] = EL_EMPTY;
5069 /* do some sanity checks for each element from element list */
5070 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5072 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5074 int element = (*editor_elements_info[i].element_list)[j];
5076 if (element >= NUM_FILE_ELEMENTS)
5077 Error(ERR_WARN, "editor element %d is runtime element", element);
5079 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5080 Error(ERR_WARN, "no element description for element %d", element);
5084 num_editor_elements = 0;
5085 use_el_empty = FALSE;
5087 /* determine size of element list */
5088 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5090 boolean found_inactive_cascade = FALSE;
5092 if (*editor_elements_info[i].setup_value)
5094 if (setup.editor.el_headlines)
5096 // required for correct padding of palette headline buttons
5097 if (*editor_elements_info[i].headline_list_size > 0)
5098 num_editor_elements += editor.palette.cols;
5100 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5102 int element = (*editor_elements_info[i].headline_list)[j];
5104 if (IS_EDITOR_CASCADE_INACTIVE(element))
5105 found_inactive_cascade = TRUE;
5109 if (found_inactive_cascade)
5112 // required for correct padding of palette element buttons
5113 int element_list_size = *editor_elements_info[i].element_list_size;
5115 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5116 int element_buttons = editor.palette.cols * element_rows;
5118 num_editor_elements += element_buttons;
5122 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5124 /* offer at least as many elements as element buttons exist */
5125 use_el_empty = TRUE;
5126 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5128 num_editor_elements += num_editor_el_empty;
5131 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5133 /* fill element list */
5134 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5136 boolean found_inactive_cascade = FALSE;
5138 if (*editor_elements_info[i].setup_value)
5140 if (setup.editor.el_headlines)
5142 // required for correct padding of palette headline buttons
5143 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5144 editor.palette.cols : 0);
5146 for (j = 0; j < headline_size; j++)
5148 // use empty elements for padding of palette headline buttons
5149 int element = (j < *editor_elements_info[i].headline_list_size ?
5150 (*editor_elements_info[i].headline_list)[j] :
5151 editor_el_empty[0]);
5153 editor_elements[pos++] = element;
5155 if (IS_EDITOR_CASCADE_INACTIVE(element))
5156 found_inactive_cascade = TRUE;
5160 if (found_inactive_cascade)
5163 // required for correct padding of palette element buttons
5164 int element_list_size = *editor_elements_info[i].element_list_size;
5166 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5167 int element_buttons = editor.palette.cols * element_rows;
5169 // copy all elements from element list
5170 for (j = 0; j < element_list_size; j++)
5171 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5173 // use empty elements for padding of palette element buttons
5174 for (j = 0; j < element_buttons - element_list_size; j++)
5175 editor_elements[pos++] = editor_el_empty[0];
5179 /* (this function is also called before editor gadgets are initialized!) */
5180 AdjustElementListScrollbar();
5183 void PrintEditorElementList()
5185 boolean *stop = &setup.editor.el_user_defined;
5188 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5190 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5192 if (IS_EDITOR_CASCADE(cascade_element))
5194 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5195 char *headline = element_info[cascade_element_show].editor_description;
5197 printf_line_with_prefix("# ", "-", 77);
5198 printf("# %s\n", headline);
5199 printf_line_with_prefix("# ", "-", 77);
5202 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5204 int element = (*editor_elements_info[i].headline_list)[j];
5206 if (IS_EDITOR_CASCADE(element))
5207 element = EL_CHAR_MINUS;
5209 printf("# %s\n", element_info[element].token_name);
5215 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5217 int element = (*editor_elements_info[i].element_list)[j];
5219 printf("# %s\n", element_info[element].token_name);
5227 static void ReinitializeElementListButtons()
5229 static boolean last_setup_value_headlines = FALSE;
5230 static boolean initialization_needed = TRUE;
5233 if (!initialization_needed) /* check if editor element setup has changed */
5235 if (last_setup_value_headlines != setup.editor.el_headlines)
5236 initialization_needed = TRUE;
5238 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5239 if (editor_elements_info[i].last_setup_value !=
5240 *editor_elements_info[i].setup_value)
5241 initialization_needed = TRUE;
5244 if (!initialization_needed)
5247 FreeLevelEditorGadgets();
5248 CreateLevelEditorGadgets();
5250 /* store current setup values for next invocation of this function */
5251 last_setup_value_headlines = setup.editor.el_headlines;
5252 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5253 editor_elements_info[i].last_setup_value =
5254 *editor_elements_info[i].setup_value;
5256 initialization_needed = FALSE;
5259 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5262 int border_graphic =
5263 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5264 struct GraphicInfo *g = &graphic_info[border_graphic];
5265 Bitmap *src_bitmap = g->bitmap;
5266 int src_x = g->src_x;
5267 int src_y = g->src_y;
5268 int border_size = g->border_size;
5269 int border_xpos = g->width - border_size;
5270 int border_ypos = g->height - border_size;
5273 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5274 border_size, border_size,
5275 dest_x - border_size, dest_y - border_size);
5276 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5277 border_size, border_size,
5278 dest_x + width, dest_y - border_size);
5279 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5280 border_size, border_size,
5281 dest_x - border_size, dest_y + height);
5282 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5283 border_size, border_size,
5284 dest_x + width, dest_y + height);
5286 for (i = 0; i < width / MINI_TILEX; i++)
5288 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5289 MINI_TILEX, border_size,
5290 dest_x + i * MINI_TILEX, dest_y - border_size);
5291 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5292 MINI_TILEX, border_size,
5293 dest_x + i * MINI_TILEX, dest_y + height);
5296 for (i = 0; i < height / MINI_TILEY; i++)
5298 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5299 border_size, MINI_TILEY,
5300 dest_x - border_size, dest_y + i * MINI_TILEY);
5301 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5302 border_size, MINI_TILEY,
5303 dest_x + width, dest_y + i * MINI_TILEY);
5306 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5309 static void DrawEditorElement(int x, int y, int element)
5311 DrawSizedElement(x, y, element, ed_tilesize);
5314 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5316 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5319 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5321 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5324 static void DrawDrawingArea(int id)
5326 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5329 int *value = drawingarea_info[id].value;
5330 int area_xsize = drawingarea_info[id].area_xsize;
5331 int area_ysize = drawingarea_info[id].area_ysize;
5333 for (x = 0; x < area_xsize; x++)
5334 for (y = 0; y < area_ysize; y++)
5335 DrawMiniGraphicExt(drawto,
5336 gi->x + x * MINI_TILEX,
5337 gi->y + y * MINI_TILEY,
5338 el2edimg(value[x * area_ysize + y]));
5341 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5344 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5345 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5347 BlitBitmap(drawto, drawto,
5348 SX + (dx == -1 ? ed_tilesize : 0),
5349 SY + (dy == -1 ? ed_tilesize : 0),
5350 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5351 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5352 SX + (dx == +1 ? ed_tilesize : 0),
5353 SY + (dy == +1 ? ed_tilesize : 0));
5357 x = (dx == 1 ? 0 : ed_fieldx - 1);
5358 for (y = 0; y < ed_fieldy; y++)
5359 DrawEditorElementOrWall(x, y, from_x, from_y);
5363 y = (dy == 1 ? 0 : ed_fieldy - 1);
5364 for (x = 0; x < ed_fieldx; x++)
5365 DrawEditorElementOrWall(x, y, from_x, from_y);
5368 redraw_mask |= REDRAW_FIELD;
5372 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5374 int graphic = el2edimg(element);
5375 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5378 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5381 static void CreateControlButtons()
5383 struct GadgetInfo *gi;
5386 /* create toolbox buttons */
5387 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5389 int id = controlbutton_info[i].gadget_id;
5390 int type = controlbutton_info[i].gadget_type;
5391 int graphic = controlbutton_info[i].graphic;
5392 struct XY *pos = controlbutton_info[i].pos;
5393 struct GraphicInfo *gd = &graphic_info[graphic];
5394 int gd_x1 = gd->src_x;
5395 int gd_y1 = gd->src_y;
5396 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5397 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5398 int gd_x1a = gd->src_x + gd->active_xoffset;
5399 int gd_y1a = gd->src_y + gd->active_yoffset;
5400 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5401 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5404 unsigned int event_mask;
5405 int radio_button_nr = RADIO_NR_NONE;
5406 boolean checked = FALSE;
5408 if (type == GD_TYPE_RADIO_BUTTON)
5410 event_mask = GD_EVENT_PRESSED;
5411 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5413 if (id == drawing_function)
5418 if (id == GADGET_ID_WRAP_LEFT ||
5419 id == GADGET_ID_WRAP_RIGHT ||
5420 id == GADGET_ID_WRAP_UP ||
5421 id == GADGET_ID_WRAP_DOWN)
5422 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5424 event_mask = GD_EVENT_RELEASED;
5427 if (id == GADGET_ID_PROPERTIES)
5438 gi = CreateGadget(GDI_CUSTOM_ID, id,
5439 GDI_CUSTOM_TYPE_ID, i,
5440 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5443 GDI_WIDTH, gd->width,
5444 GDI_HEIGHT, gd->height,
5446 GDI_STATE, GD_BUTTON_UNPRESSED,
5447 GDI_RADIO_NR, radio_button_nr,
5448 GDI_CHECKED, checked,
5449 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5450 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5451 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5452 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5453 GDI_EVENT_MASK, event_mask,
5454 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5455 GDI_CALLBACK_ACTION, HandleControlButtons,
5459 Error(ERR_EXIT, "cannot create gadget");
5461 level_editor_gadget[id] = gi;
5464 /* these values are not constant, but can change at runtime */
5465 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5466 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5467 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5468 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5469 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5470 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5471 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5472 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5473 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5474 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5475 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5476 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5478 /* create buttons for scrolling of drawing area and element list */
5479 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5481 int id = scrollbutton_info[i].gadget_id;
5482 int graphic = scrollbutton_info[i].graphic;
5483 struct GraphicInfo *gd = &graphic_info[graphic];
5484 Bitmap *gd_bitmap = gd->bitmap;
5485 int gd_x1 = gd->src_x;
5486 int gd_y1 = gd->src_y;
5487 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5488 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5489 int width = gd->width;
5490 int height = gd->height;
5491 int x = scrollbutton_pos[i].x;
5492 int y = scrollbutton_pos[i].y;
5493 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5495 if (id == GADGET_ID_SCROLL_LIST_UP ||
5496 id == GADGET_ID_SCROLL_LIST_DOWN)
5507 gi = CreateGadget(GDI_CUSTOM_ID, id,
5508 GDI_CUSTOM_TYPE_ID, i,
5509 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5514 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5515 GDI_STATE, GD_BUTTON_UNPRESSED,
5516 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5517 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5518 GDI_EVENT_MASK, event_mask,
5519 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5520 GDI_CALLBACK_ACTION, HandleControlButtons,
5524 Error(ERR_EXIT, "cannot create gadget");
5526 level_editor_gadget[id] = gi;
5529 /* create buttons for element list */
5530 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5532 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5533 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5534 struct GraphicInfo *gd = &graphic_info[graphic];
5535 Bitmap *gd_bitmap = gd->bitmap;
5536 Bitmap *deco_bitmap;
5537 int deco_x, deco_y, deco_xpos, deco_ypos;
5538 int gd_x1 = gd->src_x;
5539 int gd_y1 = gd->src_y;
5540 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5541 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5542 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5543 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5544 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5545 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5546 int element = editor_elements[i];
5547 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5549 unsigned int event_mask = GD_EVENT_RELEASED;
5551 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5552 deco_xpos = (gd->width - tile_size) / 2;
5553 deco_ypos = (gd->height - tile_size) / 2;
5555 gi = CreateGadget(GDI_CUSTOM_ID, id,
5556 GDI_CUSTOM_TYPE_ID, i,
5557 GDI_INFO_TEXT, getElementInfoText(element),
5560 GDI_WIDTH, gd->width,
5561 GDI_HEIGHT, gd->height,
5562 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5563 GDI_STATE, GD_BUTTON_UNPRESSED,
5564 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5565 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5566 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5567 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5568 GDI_DECORATION_SIZE, tile_size, tile_size,
5569 GDI_DECORATION_SHIFTING, 1, 1,
5570 GDI_EVENT_MASK, event_mask,
5571 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5572 GDI_CALLBACK_ACTION, HandleControlButtons,
5576 Error(ERR_EXIT, "cannot create gadget");
5578 level_editor_gadget[id] = gi;
5582 static void CreateCounterButtons()
5584 int max_infotext_len = getMaxInfoTextLength();
5587 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5590 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5591 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5593 /* determine horizontal position to the right of specified gadget */
5594 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5595 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5596 ED_GADGET_TEXT_DISTANCE);
5598 /* determine horizontal offset for leading text */
5599 if (counterbutton_info[i].text_left != NULL)
5600 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5602 for (j = 0; j < 2; j++)
5604 struct GadgetInfo *gi;
5606 counterbutton_info[i].gadget_id_down :
5607 counterbutton_info[i].gadget_id_up);
5609 struct GraphicInfo *gd;
5610 int gd_x1, gd_x2, gd_y1, gd_y2;
5611 unsigned int event_mask;
5612 char infotext[max_infotext_len + 1];
5614 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5616 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5619 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5620 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5622 event_mask |= GD_EVENT_RELEASED;
5626 x = DX + editor.button.prev_level.x;
5627 y = DY + editor.button.prev_level.y;
5631 x = DX + editor.button.next_level.x;
5632 y = DY + editor.button.next_level.y;
5638 IMG_EDITOR_COUNTER_DOWN :
5639 IMG_EDITOR_COUNTER_UP);
5642 gd = &graphic_info[graphic];
5646 gd_x2 = gd->src_x + gd->pressed_xoffset;
5647 gd_y2 = gd->src_y + gd->pressed_yoffset;
5649 sprintf(infotext, "%s counter value by 1, 5 or 10",
5650 (j == 0 ? "decrease" : "increase"));
5652 gi = CreateGadget(GDI_CUSTOM_ID, id,
5653 GDI_CUSTOM_TYPE_ID, i,
5654 GDI_INFO_TEXT, infotext,
5657 GDI_WIDTH, gd->width,
5658 GDI_HEIGHT, gd->height,
5659 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5660 GDI_STATE, GD_BUTTON_UNPRESSED,
5661 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5662 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5663 GDI_EVENT_MASK, event_mask,
5664 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5665 GDI_CALLBACK_ACTION, HandleCounterButtons,
5669 Error(ERR_EXIT, "cannot create gadget");
5671 level_editor_gadget[id] = gi;
5672 right_gadget_border[id] =
5673 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5675 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5679 int font_type = FONT_INPUT_1;
5680 int font_type_active = FONT_INPUT_1_ACTIVE;
5682 id = counterbutton_info[i].gadget_id_text;
5684 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5686 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5688 graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5690 font_type = FONT_LEVEL_NUMBER;
5691 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5693 x = DX + editor.input.level_number.x;
5694 y = DY + editor.input.level_number.y;
5698 graphic = IMG_EDITOR_COUNTER_INPUT;
5701 gd = &graphic_info[graphic];
5705 gd_x2 = gd->src_x + gd->active_xoffset;
5706 gd_y2 = gd->src_y + gd->active_yoffset;
5708 gi = CreateGadget(GDI_CUSTOM_ID, id,
5709 GDI_CUSTOM_TYPE_ID, i,
5710 GDI_INFO_TEXT, "enter counter value",
5713 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5714 GDI_NUMBER_VALUE, 0,
5715 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5716 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5717 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5718 GDI_TEXT_FONT, font_type,
5719 GDI_TEXT_FONT_ACTIVE, font_type_active,
5720 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5721 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5722 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5723 GDI_DESIGN_WIDTH, gd->width,
5724 GDI_EVENT_MASK, event_mask,
5725 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5726 GDI_CALLBACK_ACTION, HandleCounterButtons,
5730 Error(ERR_EXIT, "cannot create gadget");
5732 level_editor_gadget[id] = gi;
5733 right_gadget_border[id] =
5734 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5736 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5742 static void CreateDrawingAreas()
5746 /* these values are not constant, but can change at runtime */
5747 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5748 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5750 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5752 struct GadgetInfo *gi;
5753 unsigned int event_mask;
5754 int id = drawingarea_info[i].gadget_id;
5755 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5756 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5757 int area_xsize = drawingarea_info[i].area_xsize;
5758 int area_ysize = drawingarea_info[i].area_ysize;
5759 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5760 ed_tilesize : ed_config_tilesize);
5763 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5764 GD_EVENT_OFF_BORDERS;
5766 /* determine horizontal position to the right of specified gadget */
5767 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5768 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5769 ED_DRAWINGAREA_TEXT_DISTANCE);
5771 /* determine horizontal offset for leading text */
5772 if (drawingarea_info[i].text_left != NULL)
5773 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5775 gi = CreateGadget(GDI_CUSTOM_ID, id,
5776 GDI_CUSTOM_TYPE_ID, i,
5779 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5780 GDI_AREA_SIZE, area_xsize, area_ysize,
5781 GDI_ITEM_SIZE, item_size, item_size,
5782 GDI_EVENT_MASK, event_mask,
5783 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5784 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5788 Error(ERR_EXIT, "cannot create gadget");
5790 level_editor_gadget[id] = gi;
5791 right_gadget_border[id] =
5792 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5796 static void CreateTextInputGadgets()
5798 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5799 int max_infotext_len = getMaxInfoTextLength();
5802 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5804 int gd_x1 = gd->src_x;
5805 int gd_y1 = gd->src_y;
5806 int gd_x2 = gd->src_x + gd->active_xoffset;
5807 int gd_y2 = gd->src_y + gd->active_yoffset;
5808 struct GadgetInfo *gi;
5809 unsigned int event_mask;
5810 char infotext[MAX_OUTPUT_LINESIZE + 1];
5811 int id = textinput_info[i].gadget_id;
5814 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5816 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5817 int border_size = gd->border_size;
5818 int font_nr = FONT_INPUT_1;
5819 int font_height = getFontHeight(font_nr);
5820 int xoffset = TILEX + element_border + 3 * border_size;
5821 int yoffset = (TILEY - font_height) / 2;
5823 x = ED_ELEMENT_SETTINGS_ELEM_XPOS + xoffset - border_size;
5824 y = ED_ELEMENT_SETTINGS_ELEM_YPOS + yoffset - border_size;
5828 x = ED_SETTINGS_X(textinput_info[i].x);
5829 y = ED_SETTINGS_Y(textinput_info[i].y);
5832 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5834 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5835 infotext[max_infotext_len] = '\0';
5837 gi = CreateGadget(GDI_CUSTOM_ID, id,
5838 GDI_CUSTOM_TYPE_ID, i,
5839 GDI_INFO_TEXT, infotext,
5842 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5843 GDI_TEXT_VALUE, textinput_info[i].value,
5844 GDI_TEXT_SIZE, textinput_info[i].size,
5845 GDI_TEXT_FONT, FONT_INPUT_1,
5846 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5847 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5848 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5849 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5850 GDI_DESIGN_WIDTH, gd->width,
5851 GDI_EVENT_MASK, event_mask,
5852 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5853 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5857 Error(ERR_EXIT, "cannot create gadget");
5859 level_editor_gadget[id] = gi;
5863 static void CreateTextAreaGadgets()
5865 int max_infotext_len = getMaxInfoTextLength();
5868 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5870 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5871 int gd_x1 = gd->src_x;
5872 int gd_y1 = gd->src_y;
5873 int gd_x2 = gd->src_x + gd->active_xoffset;
5874 int gd_y2 = gd->src_y + gd->active_yoffset;
5875 struct GadgetInfo *gi;
5876 unsigned int event_mask;
5877 char infotext[MAX_OUTPUT_LINESIZE + 1];
5878 int id = textarea_info[i].gadget_id;
5879 int area_xsize = textarea_info[i].xsize;
5880 int area_ysize = textarea_info[i].ysize;
5882 event_mask = GD_EVENT_TEXT_LEAVING;
5884 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5885 infotext[max_infotext_len] = '\0';
5887 gi = CreateGadget(GDI_CUSTOM_ID, id,
5888 GDI_CUSTOM_TYPE_ID, i,
5889 GDI_INFO_TEXT, infotext,
5890 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
5891 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
5892 GDI_TYPE, GD_TYPE_TEXT_AREA,
5893 GDI_AREA_SIZE, area_xsize, area_ysize,
5894 GDI_TEXT_FONT, FONT_INPUT_1,
5895 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5896 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5897 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5898 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5899 GDI_DESIGN_WIDTH, gd->width,
5900 GDI_EVENT_MASK, event_mask,
5901 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5902 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5906 Error(ERR_EXIT, "cannot create gadget");
5908 level_editor_gadget[id] = gi;
5912 static void CreateSelectboxGadgets()
5914 int max_infotext_len = getMaxInfoTextLength();
5917 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5919 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5920 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5921 int gd_x1 = gd->src_x;
5922 int gd_y1 = gd->src_y;
5923 int gd_x2 = gd->src_x + gd->active_xoffset;
5924 int gd_y2 = gd->src_y + gd->active_yoffset;
5925 int selectbox_button_xsize = gd2->width;
5926 struct GadgetInfo *gi;
5927 unsigned int event_mask;
5928 char infotext[MAX_OUTPUT_LINESIZE + 1];
5929 int id = selectbox_info[i].gadget_id;
5930 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
5931 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
5933 if (selectbox_info[i].size == -1) /* dynamically determine size */
5935 /* (we cannot use -1 for uninitialized values if we directly compare
5936 with results from strlen(), because the '<' and '>' operation will
5937 implicitely cast -1 to an unsigned integer value!) */
5938 selectbox_info[i].size = 0;
5940 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5941 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5942 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5944 selectbox_info[i].size++; /* add one character empty space */
5947 event_mask = GD_EVENT_RELEASED |
5948 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5950 /* determine horizontal position to the right of specified gadget */
5951 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5952 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5953 ED_GADGET_TEXT_DISTANCE);
5955 /* determine horizontal offset for leading text */
5956 if (selectbox_info[i].text_left != NULL)
5957 x += getTextWidthForGadget(selectbox_info[i].text_left);
5959 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5960 infotext[max_infotext_len] = '\0';
5962 gi = CreateGadget(GDI_CUSTOM_ID, id,
5963 GDI_CUSTOM_TYPE_ID, i,
5964 GDI_INFO_TEXT, infotext,
5967 GDI_TYPE, GD_TYPE_SELECTBOX,
5968 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5969 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5970 GDI_TEXT_SIZE, selectbox_info[i].size,
5971 GDI_TEXT_FONT, FONT_INPUT_1,
5972 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5973 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5974 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5975 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5976 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5977 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
5978 GDI_DESIGN_WIDTH, gd->width,
5979 GDI_EVENT_MASK, event_mask,
5980 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5981 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5985 Error(ERR_EXIT, "cannot create gadget");
5987 level_editor_gadget[id] = gi;
5988 right_gadget_border[id] =
5989 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5993 static void CreateTextbuttonGadgets()
5995 int max_infotext_len = getMaxInfoTextLength();
5998 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6000 int id = textbutton_info[i].gadget_id;
6002 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6003 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6005 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6006 int gadget_distance =
6007 (is_tab_button ? ED_GADGET_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6008 struct GraphicInfo *gd = &graphic_info[graphic];
6009 int gd_x1 = gd->src_x;
6010 int gd_y1 = gd->src_y;
6011 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6012 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6013 int gd_x1a = gd->src_x + gd->active_xoffset;
6014 int gd_y1a = gd->src_y + gd->active_yoffset;
6015 int border_xsize = gd->border_size + gd->draw_xoffset;
6016 int border_ysize = gd->border_size;
6017 struct GadgetInfo *gi;
6018 unsigned int event_mask;
6019 char infotext[MAX_OUTPUT_LINESIZE + 1];
6020 int x = SX + textbutton_info[i].x;
6021 int y = SY + textbutton_info[i].y;
6023 if (textbutton_info[i].size == -1) /* dynamically determine size */
6024 textbutton_info[i].size = strlen(textbutton_info[i].text);
6026 event_mask = GD_EVENT_RELEASED;
6028 sprintf(infotext, "%s", textbutton_info[i].infotext);
6029 infotext[max_infotext_len] = '\0';
6031 /* determine horizontal position to the right of specified gadget */
6032 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6034 int gadget_id_align = textbutton_info[i].gadget_id_align;
6036 x = right_gadget_border[gadget_id_align] + gadget_distance;
6038 if (textbutton_info[i].y == -1)
6039 y = level_editor_gadget[gadget_id_align]->y;
6042 /* determine horizontal offset for leading text */
6043 if (textbutton_info[i].text_left != NULL)
6044 x += getTextWidthForGadget(textbutton_info[i].text_left);
6046 gi = CreateGadget(GDI_CUSTOM_ID, id,
6047 GDI_CUSTOM_TYPE_ID, i,
6048 GDI_INFO_TEXT, infotext,
6051 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6052 GDI_TEXT_VALUE, textbutton_info[i].text,
6053 GDI_TEXT_SIZE, textbutton_info[i].size,
6054 GDI_TEXT_FONT, FONT_INPUT_2,
6055 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6056 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6057 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6058 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6059 GDI_BORDER_SIZE, border_xsize, border_ysize,
6060 GDI_DESIGN_WIDTH, gd->width,
6061 GDI_DECORATION_SHIFTING, 1, 1,
6062 GDI_EVENT_MASK, event_mask,
6063 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6064 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6068 Error(ERR_EXIT, "cannot create gadget");
6070 level_editor_gadget[id] = gi;
6071 right_gadget_border[id] =
6072 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6076 static void CreateGraphicbuttonGadgets()
6078 struct GadgetInfo *gi;
6079 unsigned int event_mask;
6082 /* create buttons for scrolling of drawing area and element list */
6083 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6085 int id = graphicbutton_info[i].gadget_id;
6086 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6087 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6088 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6089 int gd_x1 = gd->src_x;
6090 int gd_y1 = gd->src_y;
6091 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6092 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6094 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6096 /* determine horizontal position to the right of specified gadget */
6097 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6098 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6099 ED_GADGET_TEXT_DISTANCE);
6101 /* determine horizontal offset for leading text */
6102 if (graphicbutton_info[i].text_left != NULL)
6103 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6105 gi = CreateGadget(GDI_CUSTOM_ID, id,
6106 GDI_CUSTOM_TYPE_ID, i,
6107 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6110 GDI_WIDTH, gd->width,
6111 GDI_HEIGHT, gd->height,
6112 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6113 GDI_STATE, GD_BUTTON_UNPRESSED,
6114 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6115 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6116 GDI_EVENT_MASK, event_mask,
6117 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6118 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6122 Error(ERR_EXIT, "cannot create gadget");
6124 level_editor_gadget[id] = gi;
6125 right_gadget_border[id] =
6126 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6130 static void CreateScrollbarGadgets()
6134 /* these values are not constant, but can change at runtime */
6135 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6136 SX + ED_SCROLL_HORIZONTAL_XPOS;
6137 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6138 SY + ED_SCROLL_HORIZONTAL_YPOS;
6139 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6140 ED_SCROLL_HORIZONTAL_XSIZE;
6141 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6142 ED_SCROLL_HORIZONTAL_YSIZE;
6143 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6144 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6145 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6146 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6148 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6149 SX + ED_SCROLL_VERTICAL_XPOS;
6150 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6151 SY + ED_SCROLL_VERTICAL_YPOS;
6152 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6153 ED_SCROLL_VERTICAL_XSIZE;
6154 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6155 ED_SCROLL_VERTICAL_YSIZE;
6156 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6157 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6158 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6159 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6161 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6162 DX + ED_SCROLL2_VERTICAL_XPOS;
6163 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6164 DY + ED_SCROLL2_VERTICAL_YPOS;
6165 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6166 ED_SCROLL2_VERTICAL_XSIZE;
6167 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6168 ED_SCROLL2_VERTICAL_YSIZE;
6169 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6170 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6171 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6172 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6174 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6176 int id = scrollbar_info[i].gadget_id;
6177 int graphic = scrollbar_info[i].graphic;
6178 struct GraphicInfo *gd = &graphic_info[graphic];
6179 Bitmap *gd_bitmap = gd->bitmap;
6180 int gd_x1, gd_x2, gd_y1, gd_y2;
6181 struct GadgetInfo *gi;
6182 int items_max, items_visible, item_position;
6183 unsigned int event_mask;
6185 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6187 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6188 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6189 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6191 else /* drawing area scrollbars */
6193 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6195 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6196 items_visible = ed_fieldx;
6201 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6202 items_visible = ed_fieldy;
6207 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6211 gd_x2 = gd->src_x + gd->pressed_xoffset;
6212 gd_y2 = gd->src_y + gd->pressed_yoffset;
6214 gi = CreateGadget(GDI_CUSTOM_ID, id,
6215 GDI_CUSTOM_TYPE_ID, i,
6216 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6217 GDI_X, scrollbar_pos[i].x,
6218 GDI_Y, scrollbar_pos[i].y,
6219 GDI_WIDTH, scrollbar_pos[i].width,
6220 GDI_HEIGHT, scrollbar_pos[i].height,
6221 GDI_TYPE, scrollbar_info[i].type,
6222 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6223 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6224 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6225 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6226 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6227 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6228 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6229 GDI_STATE, GD_BUTTON_UNPRESSED,
6230 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6231 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6232 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6233 GDI_EVENT_MASK, event_mask,
6234 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6235 GDI_CALLBACK_ACTION, HandleControlButtons,
6239 Error(ERR_EXIT, "cannot create gadget");
6241 level_editor_gadget[id] = gi;
6245 static void CreateCheckbuttonGadgets()
6247 struct GadgetInfo *gi;
6248 unsigned int event_mask;
6251 event_mask = GD_EVENT_PRESSED;
6253 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6255 int id = checkbutton_info[i].gadget_id;
6256 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6257 IMG_EDITOR_CHECKBOX);
6258 struct GraphicInfo *gd = &graphic_info[graphic];
6259 int gd_x1 = gd->src_x;
6260 int gd_y1 = gd->src_y;
6261 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6262 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6263 int gd_x1a = gd->src_x + gd->active_xoffset;
6264 int gd_y1a = gd->src_y + gd->active_yoffset;
6265 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6266 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6267 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6268 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6270 /* determine horizontal position to the right of specified gadget */
6271 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6272 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6273 ED_GADGET_TEXT_DISTANCE);
6275 /* determine horizontal offset for leading text */
6276 if (checkbutton_info[i].text_left != NULL)
6277 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6279 gi = CreateGadget(GDI_CUSTOM_ID, id,
6280 GDI_CUSTOM_TYPE_ID, i,
6281 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6284 GDI_WIDTH, gd->width,
6285 GDI_HEIGHT, gd->height,
6286 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6287 GDI_CHECKED, *checkbutton_info[i].value,
6288 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6289 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6290 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6291 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6292 GDI_EVENT_MASK, event_mask,
6293 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6294 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6298 Error(ERR_EXIT, "cannot create gadget");
6300 level_editor_gadget[id] = gi;
6301 right_gadget_border[id] =
6302 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6306 static void CreateRadiobuttonGadgets()
6308 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6309 int gd_x1 = gd->src_x;
6310 int gd_y1 = gd->src_y;
6311 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6312 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6313 int gd_x1a = gd->src_x + gd->active_xoffset;
6314 int gd_y1a = gd->src_y + gd->active_yoffset;
6315 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6316 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6317 struct GadgetInfo *gi;
6318 unsigned int event_mask;
6321 event_mask = GD_EVENT_PRESSED;
6323 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6325 int id = radiobutton_info[i].gadget_id;
6326 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6327 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6330 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6332 /* determine horizontal position to the right of specified gadget */
6333 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6334 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6335 ED_GADGET_TEXT_DISTANCE);
6337 /* determine horizontal offset for leading text */
6338 if (radiobutton_info[i].text_left != NULL)
6339 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6341 gi = CreateGadget(GDI_CUSTOM_ID, id,
6342 GDI_CUSTOM_TYPE_ID, i,
6343 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6346 GDI_WIDTH, gd->width,
6347 GDI_HEIGHT, gd->height,
6348 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6349 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6350 GDI_CHECKED, checked,
6351 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6352 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6353 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6354 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6355 GDI_EVENT_MASK, event_mask,
6356 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6357 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6361 Error(ERR_EXIT, "cannot create gadget");
6363 level_editor_gadget[id] = gi;
6364 right_gadget_border[id] =
6365 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6369 void CreateLevelEditorGadgets()
6371 int old_game_status = game_status;
6373 /* setting 'game_status' is needed to get the right fonts for the editor */
6374 game_status = GAME_MODE_EDITOR;
6376 /* these values are not constant, but can change at runtime */
6377 ed_fieldx = MAX_ED_FIELDX - 1;
6378 ed_fieldy = MAX_ED_FIELDY - 1;
6380 num_editor_gadgets = NUM_EDITOR_GADGETS;
6382 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6384 level_editor_gadget =
6385 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6386 right_gadget_border =
6387 checked_calloc(num_editor_gadgets * sizeof(int));
6389 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6390 editor_el_empty_ptr = editor_el_empty;
6392 ReinitializeElementList();
6394 CreateControlButtons();
6395 CreateScrollbarGadgets();
6397 /* order of function calls is important because of cross-references */
6398 CreateCheckbuttonGadgets();
6399 CreateCounterButtons();
6400 CreateRadiobuttonGadgets();
6401 CreateTextInputGadgets();
6402 CreateTextAreaGadgets();
6403 CreateSelectboxGadgets();
6404 CreateGraphicbuttonGadgets();
6405 CreateTextbuttonGadgets();
6406 CreateDrawingAreas();
6408 game_status = old_game_status;
6411 void FreeLevelEditorGadgets()
6415 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6417 for (i = 0; i < num_editor_gadgets; i++)
6419 FreeGadget(level_editor_gadget[i]);
6421 level_editor_gadget[i] = NULL;
6424 checked_free(level_editor_gadget);
6425 checked_free(right_gadget_border);
6427 checked_free(editor_el_empty);
6430 static void MapCounterButtons(int id)
6432 int font_nr = FONT_TEXT_1;
6433 int font_height = getFontHeight(font_nr);
6434 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6435 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6436 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6437 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6438 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6439 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6440 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6441 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6442 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6443 int yoffset = (gi_down->height - font_height) / 2;
6444 int x_left = gi_down->x - xoffset_left;
6445 int x_right; /* set after gadget position was modified */
6446 int y_above = gi_down->y - yoffset_above;
6448 int y; /* set after gadget position was modified */
6450 /* counter limits must be changed first to prevent value truncation */
6451 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6452 counterbutton_info[id].max_value);
6454 /* right text position might have changed after setting position above */
6455 x_right = gi_up->x + gi_up->width + xoffset_right;
6457 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6459 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6460 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6461 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6463 ModifyGadget(gi_down, GDI_Y,
6464 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6465 ModifyGadget(gi_text, GDI_Y,
6466 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6467 ModifyGadget(gi_up, GDI_Y,
6468 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6471 /* vertical position might have changed after setting position above */
6472 y = gi_up->y + yoffset;
6474 if (counterbutton_info[id].text_above)
6475 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6477 if (counterbutton_info[id].text_left)
6478 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6480 if (counterbutton_info[id].text_right)
6481 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6488 static void MapControlButtons()
6493 /* map toolbox buttons (excluding special CE toolbox buttons) */
6494 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6495 MapGadget(level_editor_gadget[i]);
6497 /* map toolbox buttons (element properties button) */
6498 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6500 /* map buttons to select elements */
6501 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6502 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6503 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6504 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6505 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6507 /* map buttons to select level */
6508 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6509 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6510 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6511 MapCounterButtons(counter_id);
6514 static void MapDrawingArea(int id)
6516 int font_nr = FONT_TEXT_1;
6517 int font_height = getFontHeight(font_nr);
6518 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6519 int area_xsize = gi->drawing.area_xsize;
6520 int area_ysize = gi->drawing.area_ysize;
6521 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6522 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6523 int x_left = gi->x - xoffset_left;
6524 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6525 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6526 int y_side = gi->y + (gi->height - font_height) / 2;
6527 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6529 if (drawingarea_info[id].text_left)
6530 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6532 if (drawingarea_info[id].text_right)
6533 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6535 if (drawingarea_info[id].text_below)
6536 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6538 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6540 DrawElementBorder(gi->x, gi->y,
6541 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6543 DrawDrawingArea(id);
6549 static void MapTextInputGadget(int id)
6551 int font_nr = FONT_TEXT_1;
6552 int font_height = getFontHeight(font_nr);
6553 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6554 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6555 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6556 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6558 if (textinput_info[id].text_above)
6559 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6561 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6566 static void MapTextAreaGadget(int id)
6568 int font_nr = FONT_TEXT_1;
6569 int font_height = getFontHeight(font_nr);
6570 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6571 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6572 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6573 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6575 if (textarea_info[id].text_above)
6576 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6578 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6583 static void MapSelectboxGadget(int id)
6585 int font_nr = FONT_TEXT_1;
6586 int font_height = getFontHeight(font_nr);
6587 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6588 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6589 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6590 int yoffset = (gi->height - font_height) / 2;
6591 int x_left = gi->x - xoffset_left;
6592 int x_right = gi->x + gi->width + xoffset_right;
6593 int y = gi->y + yoffset;
6595 if (selectbox_info[id].text_left)
6596 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6598 if (selectbox_info[id].text_right)
6599 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6601 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6606 static void MapTextbuttonGadget(int id)
6608 int font_nr = FONT_TEXT_1;
6609 int font_height = getFontHeight(font_nr);
6610 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6611 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6612 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6613 int yoffset = (gi->height - font_height) / 2;
6614 int x_left = gi->x - xoffset_left;
6615 int x_right = gi->x + gi->width + xoffset_right;
6616 int y = gi->y + yoffset;
6618 /* only show button to delete change pages when more than minimum pages */
6619 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6620 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6623 if (textbutton_info[id].text_left)
6624 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6626 if (textbutton_info[id].text_right)
6627 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6632 static void MapGraphicbuttonGadget(int id)
6634 int font_nr = FONT_TEXT_1;
6635 int font_height = getFontHeight(font_nr);
6636 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6637 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6638 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6639 int yoffset = (gi->height - font_height) / 2;
6640 int x_left = gi->x - xoffset_left;
6641 int x_right = gi->x + gi->width + xoffset_right;
6642 int y = gi->y + yoffset;
6644 if (graphicbutton_info[id].text_left)
6645 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6647 if (graphicbutton_info[id].text_right)
6648 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6653 static void MapRadiobuttonGadget(int id)
6655 int font_nr = FONT_TEXT_1;
6656 int font_height = getFontHeight(font_nr);
6657 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6658 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6659 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6660 int yoffset = (gi->height - font_height) / 2;
6661 int x_left = gi->x - xoffset_left;
6662 int x_right = gi->x + gi->width + xoffset_right;
6663 int y = gi->y + yoffset;
6665 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6667 if (radiobutton_info[id].text_left)
6668 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6670 if (radiobutton_info[id].text_right)
6671 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6673 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6678 static void MapCheckbuttonGadget(int id)
6680 int font_nr = FONT_TEXT_1;
6681 int font_height = getFontHeight(font_nr);
6682 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6683 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6684 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6685 int yoffset = (gi->height - font_height) / 2;
6686 int x_left, x_right, y; /* set after gadget position was modified */
6688 /* set position for gadgets with dynamically determined position */
6689 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6690 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6691 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6693 x_left = gi->x - xoffset_left;
6694 x_right = gi->x + gi->width + xoffset_right;
6695 y = gi->y + yoffset;
6697 if (checkbutton_info[id].text_left)
6698 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6700 if (checkbutton_info[id].text_right)
6701 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6703 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6708 static void MapMainDrawingArea()
6710 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6711 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6714 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6716 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6717 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6718 no_horizontal_scrollbar) ||
6719 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6720 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6721 no_vertical_scrollbar))
6724 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6727 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6729 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6730 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6733 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6736 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6739 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6743 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6745 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6746 i == GADGET_ID_CUSTOM_COPY_TO ||
6747 i == GADGET_ID_CUSTOM_EXCHANGE ||
6748 i == GADGET_ID_CUSTOM_COPY ||
6749 i == GADGET_ID_CUSTOM_PASTE)
6752 MapGadget(level_editor_gadget[i]);
6754 UnmapGadget(level_editor_gadget[i]);
6759 static void MapLevelEditorToolboxCustomGadgets()
6761 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6764 static void UnmapLevelEditorToolboxCustomGadgets()
6766 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6769 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6773 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6775 if (i != GADGET_ID_SINGLE_ITEMS &&
6776 i != GADGET_ID_PICK_ELEMENT)
6778 struct GadgetInfo *gi = level_editor_gadget[i];
6786 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6787 struct GraphicInfo *gd = &graphic_info[graphic];
6791 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6792 gi->width, gi->height, gi->x, gi->y);
6794 redraw_mask |= REDRAW_DOOR_3;
6800 static void MapLevelEditorToolboxDrawingGadgets()
6802 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6805 static void UnmapLevelEditorToolboxDrawingGadgets()
6807 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6810 static void UnmapDrawingArea(int id)
6812 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6815 static void UnmapLevelEditorFieldGadgets()
6819 for (i = 0; i < num_editor_gadgets; i++)
6820 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6821 level_editor_gadget[i]->y))
6822 UnmapGadget(level_editor_gadget[i]);
6825 void UnmapLevelEditorGadgets()
6829 for (i = 0; i < num_editor_gadgets; i++)
6830 UnmapGadget(level_editor_gadget[i]);
6833 static void ResetUndoBuffer()
6835 undo_buffer_position = -1;
6836 undo_buffer_steps = -1;
6837 redo_buffer_steps = 0;
6839 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6841 level.changed = FALSE;
6844 static void DrawEditModeWindow()
6846 ModifyEditorElementList();
6847 RedrawDrawingElements();
6849 if (edit_mode == ED_MODE_INFO)
6850 DrawLevelInfoWindow();
6851 else if (edit_mode == ED_MODE_PROPERTIES)
6852 DrawPropertiesWindow();
6853 else /* edit_mode == ED_MODE_DRAWING */
6854 DrawDrawingWindow();
6857 static boolean LevelChanged()
6859 boolean field_changed = FALSE;
6862 for (y = 0; y < lev_fieldy; y++)
6863 for (x = 0; x < lev_fieldx; x++)
6864 if (Feld[x][y] != level.field[x][y])
6865 field_changed = TRUE;
6867 return (level.changed || field_changed);
6870 static boolean PrepareSavingIntoPersonalLevelSet()
6872 static LevelDirTree *last_copied_leveldir = NULL;
6873 static LevelDirTree *last_written_leveldir = NULL;
6874 static int last_copied_level_nr = -1;
6875 static int last_written_level_nr = -1;
6876 LevelDirTree *leveldir_former = leveldir_current;
6877 int level_nr_former = level_nr;
6880 // remember last mod/save so that for current session, we write
6881 // back to the same personal copy, asking only about overwrite.
6882 if (leveldir_current == last_copied_leveldir &&
6883 level_nr == last_copied_level_nr)
6885 // "cd" to personal level set dir (as used when writing last copy)
6886 leveldir_current = last_written_leveldir;
6887 level_nr = last_written_level_nr;
6892 if (!Request("This level is read only! "
6893 "Save into personal level set?", REQ_ASK))
6896 // "cd" to personal level set dir (for writing copy the first time)
6898 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6900 // find unused level number
6901 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6903 static char *level_filename = NULL;
6905 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6907 if (!fileExists(level_filename))
6911 last_copied_leveldir = leveldir_former;
6912 last_copied_level_nr = level_nr_former;
6914 last_written_leveldir = leveldir_current;
6915 last_written_level_nr = level_nr = new_level_nr;
6920 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6922 static char *filename_levelinfo = NULL, *mod_name = NULL;
6925 // annotate this copy-and-mod in personal levelinfo.conf
6926 setString(&filename_levelinfo,
6927 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6929 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6931 fprintf(file, "\n");
6932 fprintf(file, "# level %d was modified from:\n", level_nr);
6933 fprintf(file, "# - previous level set name: %s\n",
6935 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6936 level.file_info.nr, level.name);
6937 fprintf(file, "# - previous author: %s\n",
6939 fprintf(file, "# - previous save date: ");
6941 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6943 fprintf(file, "%04d-%02d-%02d\n",
6944 level.creation_date.year,
6945 level.creation_date.month,
6946 level.creation_date.day);
6950 fprintf(file, "not recorded\n");
6956 if (level_nr > leveldir_current->last_level)
6958 static char *temp_levelinfo = NULL;
6959 FILE *temp_file = NULL;
6960 char line[MAX_LINE_LEN];
6962 setString(&temp_levelinfo,
6963 getPath2(getCurrentLevelDir(),
6964 getStringCat2(LEVELINFO_FILENAME, ".new")));
6966 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6967 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6969 while (fgets(line, MAX_LINE_LEN, file))
6971 if (!strPrefix(line, "levels:"))
6972 fputs(line, temp_file);
6974 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6984 // needs error handling; also, ok on dos/win?
6985 unlink(filename_levelinfo);
6986 rename(temp_levelinfo, filename_levelinfo);
6989 // else: allow the save even if annotation failed
6991 // now... spray graffiti on the old level vital statistics
6992 // user can change these; just trying to set a good baseline
6994 // don't truncate names for fear of making offensive or silly:
6995 // long-named original author only recorded in levelinfo.conf.
6996 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6997 if (!strEqual(level.author, leveldir_current->author))
6999 setString(&mod_name, getStringCat3(leveldir_current->author,
7000 " after ", level.author));
7002 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7003 setString(&mod_name,
7004 getStringCat2(leveldir_current->author, " (ed.)"));
7006 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7007 setString(&mod_name, leveldir_current->author);
7009 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7011 // less worried about truncation here
7012 setString(&mod_name, getStringCat2("Mod: ", level.name));
7013 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7017 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7018 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7022 for (x = 0; x < lev_fieldx; x++)
7023 for (y = 0; y < lev_fieldy; y++)
7024 dst[x][y] = src[x][y];
7027 static int setSelectboxValue(int selectbox_id, int new_value)
7029 int new_index_value = 0;
7032 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7033 if (selectbox_info[selectbox_id].options[i].value == new_value)
7034 new_index_value = i;
7036 *selectbox_info[selectbox_id].value =
7037 selectbox_info[selectbox_id].options[new_index_value].value;
7039 return new_index_value;
7042 static void setSelectboxSpecialActionVariablesIfNeeded()
7046 /* change action mode and arg variables according to action type variable */
7047 for (i = 0; action_arg_options[i].value != -1; i++)
7049 if (action_arg_options[i].value == custom_element_change.action_type)
7051 int mode = action_arg_options[i].mode;
7053 /* only change if corresponding selectbox has changed */
7054 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7055 action_arg_modes[mode])
7056 custom_element_change.action_mode = -1;
7058 /* only change if corresponding selectbox has changed */
7059 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7060 action_arg_options[i].options)
7061 custom_element_change.action_arg = -1;
7068 static void setSelectboxSpecialActionOptions()
7072 /* change action mode and arg selectbox according to action type selectbox */
7073 for (i = 0; action_arg_options[i].value != -1; i++)
7075 if (action_arg_options[i].value == custom_element_change.action_type)
7077 int mode = action_arg_options[i].mode;
7079 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7080 action_arg_modes[mode]);
7081 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7082 custom_element_change.action_mode);
7084 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7085 action_arg_options[i].options);
7086 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7087 custom_element_change.action_arg);
7093 static void copy_custom_element_settings(int element_from, int element_to)
7095 struct ElementInfo *ei_from = &element_info[element_from];
7096 struct ElementInfo *ei_to = &element_info[element_to];
7098 copyElementInfo(ei_from, ei_to);
7101 static void replace_custom_element_in_settings(int element_from,
7106 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7108 struct ElementInfo *ei = &element_info[i];
7110 for (y = 0; y < 3; y++)
7111 for (x = 0; x < 3; x++)
7112 if (ei->content.e[x][y] == element_from)
7113 ei->content.e[x][y] = element_to;
7115 for (j = 0; j < ei->num_change_pages; j++)
7117 struct ElementChangeInfo *change = &ei->change_page[j];
7119 if (change->target_element == element_from)
7120 change->target_element = element_to;
7122 if (change->initial_trigger_element == element_from)
7123 change->initial_trigger_element = element_to;
7125 if (change->action_element == element_from)
7126 change->action_element = element_to;
7128 for (y = 0; y < 3; y++)
7129 for (x = 0; x < 3; x++)
7130 if (change->target_content.e[x][y] == element_from)
7131 change->target_content.e[x][y] = element_to;
7134 if (ei->group != NULL) /* group or internal */
7135 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7136 if (ei->group->element[j] == element_from)
7137 ei->group->element[j] = element_to;
7141 static void replace_custom_element_in_playfield(int element_from,
7146 for (x = 0; x < lev_fieldx; x++)
7147 for (y = 0; y < lev_fieldy; y++)
7148 if (Feld[x][y] == element_from)
7149 Feld[x][y] = element_to;
7152 static boolean CopyCustomElement(int element_old, int element_new,
7155 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7157 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7158 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7159 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7161 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7163 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7164 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7165 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7167 level.changed = TRUE;
7169 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7171 Request("Please choose custom element!", REQ_CONFIRM);
7175 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7177 Request("Please choose group element!", REQ_CONFIRM);
7183 level.changed = TRUE;
7186 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7188 copy_custom_element_settings(element_new, element_old);
7190 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7192 copy_custom_element_settings(element_old, element_new);
7194 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7196 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7197 copy_custom_element_settings(element_new, element_old);
7198 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7200 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7201 replace_custom_element_in_settings(element_new, element_old);
7202 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7204 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7205 replace_custom_element_in_playfield(element_new, element_old);
7206 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7209 UpdateCustomElementGraphicGadgets();
7210 DrawPropertiesWindow();
7215 static void CopyCustomElementPropertiesToEditor(int element)
7218 int current_change_page = element_info[element].current_change_page;
7220 /* dynamically (re)build selectbox for selecting change page */
7221 for (i = 0; i < element_info[element].num_change_pages; i++)
7223 sprintf(options_change_page_strings[i], "%d", i + 1);
7225 options_change_page[i].value = i;
7226 options_change_page[i].text = options_change_page_strings[i];
7229 options_change_page[i].value = -1;
7230 options_change_page[i].text = NULL;
7232 /* needed here to initialize combined element properties */
7233 InitElementPropertiesEngine(level.game_version);
7235 element_info[element].change =
7236 &element_info[element].change_page[current_change_page];
7238 custom_element = element_info[element];
7239 custom_element_change = *element_info[element].change;
7241 /* needed to initially set selectbox options for special action options */
7242 setSelectboxSpecialActionOptions();
7244 /* needed to initially set selectbox value variables to reliable defaults */
7245 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7246 setSelectboxValue(i, *selectbox_info[i].value);
7248 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7249 custom_element_properties[i] = HAS_PROPERTY(element, i);
7251 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7252 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7254 /* ---------- element settings: configure (custom elements) ------------- */
7256 /* set accessible layer selectbox help value */
7257 custom_element.access_type =
7258 (IS_WALKABLE(element) ? EP_WALKABLE :
7259 IS_PASSABLE(element) ? EP_PASSABLE :
7260 custom_element.access_type);
7261 custom_element.access_layer =
7262 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7263 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7264 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7265 custom_element.access_layer);
7266 custom_element.access_protected =
7267 (IS_PROTECTED(element) ? 1 : 0);
7268 custom_element_properties[EP_ACCESSIBLE] =
7269 (IS_ACCESSIBLE_OVER(element) ||
7270 IS_ACCESSIBLE_INSIDE(element) ||
7271 IS_ACCESSIBLE_UNDER(element));
7273 /* set walk-to-object action selectbox help value */
7274 custom_element.walk_to_action =
7275 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7276 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7277 IS_DROPPABLE(element) ? EP_DROPPABLE :
7278 IS_THROWABLE(element) ? EP_THROWABLE :
7279 IS_PUSHABLE(element) ? EP_PUSHABLE :
7280 custom_element.walk_to_action);
7281 custom_element_properties[EP_WALK_TO_OBJECT] =
7282 (IS_DIGGABLE(element) ||
7283 IS_COLLECTIBLE_ONLY(element) ||
7284 IS_DROPPABLE(element) ||
7285 IS_THROWABLE(element) ||
7286 IS_PUSHABLE(element));
7288 /* set smash targets selectbox help value */
7289 custom_element.smash_targets =
7290 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7291 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7292 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7293 custom_element.smash_targets);
7294 custom_element_properties[EP_CAN_SMASH] =
7295 (CAN_SMASH_EVERYTHING(element) ||
7296 CAN_SMASH_ENEMIES(element) ||
7297 CAN_SMASH_PLAYER(element));
7299 /* set deadliness selectbox help value */
7300 custom_element.deadliness =
7301 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7302 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7303 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7304 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7305 custom_element.deadliness);
7306 custom_element_properties[EP_DEADLY] =
7307 (DONT_TOUCH(element) ||
7308 DONT_GET_HIT_BY(element) ||
7309 DONT_COLLIDE_WITH(element) ||
7310 DONT_RUN_INTO(element));
7312 /* ---------- element settings: advanced (custom elements) --------------- */
7314 /* set "change by direct action" selectbox help value */
7315 custom_element_change.direct_action =
7316 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7317 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7318 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7319 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7320 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7321 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7322 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7323 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7324 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7325 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7326 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7327 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7328 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7329 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7330 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7331 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7332 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7333 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7334 custom_element_change.direct_action);
7336 /* set "change by other element action" selectbox help value */
7337 custom_element_change.other_action =
7338 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7339 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7340 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7341 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7342 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7343 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7344 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7345 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7346 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7347 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7348 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7349 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7350 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7351 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7352 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7353 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7354 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7355 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7356 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7357 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7358 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7359 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7360 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7361 custom_element_change.other_action);
7364 static void CopyGroupElementPropertiesToEditor(int element)
7366 group_element_info = *element_info[element].group;
7367 custom_element = element_info[element]; /* needed for description */
7370 static void CopyClassicElementPropertiesToEditor(int element)
7372 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7373 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7374 getMoveIntoAcidProperty(&level, element);
7376 if (MAYBE_DONT_COLLIDE_WITH(element))
7377 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7378 getDontCollideWithProperty(&level, element);
7381 static void CopyElementPropertiesToEditor(int element)
7383 if (IS_CUSTOM_ELEMENT(element))
7384 CopyCustomElementPropertiesToEditor(element);
7385 else if (IS_GROUP_ELEMENT(element))
7386 CopyGroupElementPropertiesToEditor(element);
7388 CopyClassicElementPropertiesToEditor(element);
7391 static void CopyCustomElementPropertiesToGame(int element)
7394 int access_type_and_layer;
7396 /* mark that this custom element has been modified */
7397 custom_element.modified_settings = TRUE;
7398 level.changed = TRUE;
7400 if (level.use_custom_template)
7402 if (Request("Copy and modify level template?", REQ_ASK))
7404 level.use_custom_template = FALSE;
7405 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7406 GDI_CHECKED, FALSE, GDI_END);
7410 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7412 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7416 element_info[element] = custom_element;
7417 *element_info[element].change = custom_element_change;
7419 /* ---------- element settings: configure (custom elements) ------------- */
7421 /* set accessible property from checkbox and selectbox */
7422 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7423 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7424 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7425 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7426 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7427 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7428 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7429 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7430 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7431 custom_element_properties[access_type_and_layer] =
7432 custom_element_properties[EP_ACCESSIBLE];
7433 custom_element_properties[EP_PROTECTED] =
7434 (custom_element.access_protected != 0 &&
7435 custom_element_properties[EP_ACCESSIBLE]);
7437 /* set walk-to-object property from checkbox and selectbox */
7438 custom_element_properties[EP_DIGGABLE] = FALSE;
7439 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7440 custom_element_properties[EP_DROPPABLE] = FALSE;
7441 custom_element_properties[EP_THROWABLE] = FALSE;
7442 custom_element_properties[EP_PUSHABLE] = FALSE;
7443 custom_element_properties[custom_element.walk_to_action] =
7444 custom_element_properties[EP_WALK_TO_OBJECT];
7446 /* set smash property from checkbox and selectbox */
7447 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7448 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7449 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7450 custom_element_properties[custom_element.smash_targets] =
7451 custom_element_properties[EP_CAN_SMASH];
7453 /* set deadliness property from checkbox and selectbox */
7454 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7455 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7456 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7457 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7458 custom_element_properties[custom_element.deadliness] =
7459 custom_element_properties[EP_DEADLY];
7461 /* ---------- element settings: advanced (custom elements) --------------- */
7463 /* set player change event from checkbox and selectbox */
7464 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7465 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7466 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7467 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7468 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7469 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7470 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7471 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7472 custom_element_change_events[CE_SWITCHED] = FALSE;
7473 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7474 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7475 custom_element_change_events[CE_BLOCKED] = FALSE;
7476 custom_element_change_events[CE_IMPACT] = FALSE;
7477 custom_element_change_events[CE_SMASHED] = FALSE;
7478 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7479 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7480 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7481 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7482 custom_element_change_events[custom_element_change.direct_action] =
7483 custom_element_change_events[CE_BY_DIRECT_ACTION];
7485 /* set other element action change event from checkbox and selectbox */
7486 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7487 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7488 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7489 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7490 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7491 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7492 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7493 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7494 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7495 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7496 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7497 custom_element_change_events[CE_HITTING_X] = FALSE;
7498 custom_element_change_events[CE_DIGGING_X] = FALSE;
7499 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7500 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7501 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7502 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7503 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7504 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7505 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7506 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7507 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7508 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7509 custom_element_change_events[custom_element_change.other_action] =
7510 custom_element_change_events[CE_BY_OTHER_ACTION];
7512 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7513 SET_PROPERTY(element, i, custom_element_properties[i]);
7515 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7516 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7518 /* copy change events also to special level editor variable */
7519 custom_element = element_info[element];
7520 custom_element_change = *element_info[element].change;
7523 static void CopyGroupElementPropertiesToGame(int element)
7525 element_info[element] = custom_element;
7526 *element_info[element].group = group_element_info;
7528 /* mark that this group element has been modified */
7529 element_info[element].modified_settings = TRUE;
7530 level.changed = TRUE;
7533 static void CopyClassicElementPropertiesToGame(int element)
7535 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7536 setMoveIntoAcidProperty(&level, element,
7537 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7539 if (MAYBE_DONT_COLLIDE_WITH(element))
7540 setDontCollideWithProperty(&level, element,
7541 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7544 static void CopyElementPropertiesToGame(int element)
7546 if (IS_CUSTOM_ELEMENT(element))
7547 CopyCustomElementPropertiesToGame(element);
7548 else if (IS_GROUP_ELEMENT(element))
7549 CopyGroupElementPropertiesToGame(element);
7551 CopyClassicElementPropertiesToGame(element);
7554 void CheckElementDescriptions()
7558 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7559 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7560 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7563 static int getMaxEdFieldX(boolean has_scrollbar)
7565 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7566 int sxsize = SXSIZE - scrollbar_width;
7567 int max_ed_fieldx = sxsize / ed_tilesize;
7569 return max_ed_fieldx;
7572 static int getMaxEdFieldY(boolean has_scrollbar)
7574 int infotext_height = INFOTEXT_YSIZE_FULL;
7575 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7576 int sysize = SYSIZE - scrollbar_height - infotext_height;
7577 int max_ed_fieldy = sysize / ed_tilesize;
7579 return max_ed_fieldy;
7582 void InitZoomLevelSettings()
7584 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7585 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7588 static boolean playfield_area_changed = FALSE;
7594 CloseDoor(DOOR_CLOSE_ALL);
7596 FadeOut(REDRAW_FIELD);
7598 /* needed after playing if editor playfield area has different size */
7599 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7601 /* needed if different viewport properties defined for editor */
7602 ChangeViewportPropertiesIfNeeded();
7604 InitZoomLevelSettings();
7606 playfield_area_changed = DrawingAreaChanged();
7608 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7611 CheckElementDescriptions();
7614 if (level_editor_test_game)
7616 CopyPlayfield(level.field, Feld);
7617 CopyPlayfield(FieldBackup, level.field);
7619 level_editor_test_game = FALSE;
7623 edit_mode = ED_MODE_DRAWING;
7624 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7625 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7633 /* needed for gadgets drawn on background (like palette scrollbar) */
7634 SetDoorBackgroundImage(IMG_UNDEFINED);
7636 /* copy default editor door content to main double buffer */
7637 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7638 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7639 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7640 DXSIZE, DYSIZE, DX, DY);
7642 /* draw bigger door */
7643 DrawSpecialEditorDoor();
7645 /* draw new control window */
7646 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7647 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7648 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7649 EXSIZE, EYSIZE, EX, EY);
7651 // redraw_mask |= REDRAW_ALL;
7653 FreeLevelEditorGadgets();
7654 CreateLevelEditorGadgets();
7656 ReinitializeElementList(); /* update dynamic level element list */
7657 ReinitializeElementListButtons(); /* custom element may look different */
7659 InitElementPropertiesGfxElement();
7662 MapControlButtons();
7664 DrawEditModeWindow();
7666 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7668 /* copy actual editor door content to door double buffer for OpenDoor() */
7669 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7672 static void AdjustDrawingAreaGadgets()
7674 int ed_xsize = lev_fieldx + 2;
7675 int ed_ysize = lev_fieldy + 2;
7676 int max_ed_fieldx = MAX_ED_FIELDX;
7677 int max_ed_fieldy = MAX_ED_FIELDY;
7678 boolean horizontal_scrollbar_needed;
7679 boolean vertical_scrollbar_needed;
7680 int x, y, width, height;
7682 /* check if we need any scrollbars */
7683 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7684 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7686 /* check if we have a smaller editor field because of scrollbars */
7687 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7688 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7690 /* check again if we now need more scrollbars because of less space */
7691 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7692 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7694 /* check if editor field gets even smaller after adding new scrollbars */
7695 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7696 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7698 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7699 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7701 x = SX + ed_fieldx * ed_tilesize;
7702 y = SY + ed_fieldy * ed_tilesize;
7704 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7705 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7707 /* adjust drawing area gadget */
7708 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7709 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7710 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7713 /* adjust horizontal scrollbar gadgets */
7714 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7717 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7718 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7721 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7724 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7727 /* adjust vertical scrollbar gadgets */
7728 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7731 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7733 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7735 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7738 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7742 static void AdjustLevelScrollPosition()
7744 if (level_xpos < -1)
7746 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7747 level_xpos = lev_fieldx - ed_fieldx + 1;
7748 if (lev_fieldx < ed_fieldx - 2)
7751 if (level_ypos < -1)
7753 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7754 level_ypos = lev_fieldy - ed_fieldy + 1;
7755 if (lev_fieldy < ed_fieldy - 2)
7759 static void AdjustEditorScrollbar(int id)
7761 struct GadgetInfo *gi = level_editor_gadget[id];
7762 int items_max, items_visible, item_position;
7764 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7766 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7767 items_visible = ed_fieldx;
7768 item_position = level_xpos + 1;
7772 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7773 items_visible = ed_fieldy;
7774 item_position = level_ypos + 1;
7777 if (item_position > items_max - items_visible)
7778 item_position = items_max - items_visible;
7780 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7781 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7784 static void AdjustElementListScrollbar()
7786 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7787 int items_max, items_visible, item_position;
7789 /* correct position of element list scrollbar */
7790 if (element_shift < 0)
7792 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7793 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7795 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7796 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7797 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7799 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7800 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7801 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7804 static void ModifyEditorCounterValue(int counter_id, int new_value)
7806 int *counter_value = counterbutton_info[counter_id].value;
7807 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7808 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7810 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7812 if (counter_value != NULL)
7813 *counter_value = gi->textinput.number_value;
7816 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7818 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7819 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7821 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7823 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7824 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7826 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7827 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7829 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7830 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7834 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7836 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7837 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7838 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7840 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7843 static void ModifyEditorSelectboxOptions(int selectbox_id,
7844 struct ValueTextInfo *options)
7846 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7847 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7849 selectbox_info[selectbox_id].options = options;
7851 /* set index to zero -- list may be shorter now (correct later, if needed) */
7852 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7853 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7856 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7858 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7859 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7861 drawingarea_info[drawingarea_id].area_xsize = xsize;
7862 drawingarea_info[drawingarea_id].area_ysize = ysize;
7864 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7867 static void ModifyEditorElementList()
7871 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7873 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7874 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7875 struct GadgetDesign *gd = &gi->deco.design;
7876 int element = editor_elements[element_shift + i];
7880 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7882 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7888 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7890 int graphic = el2edimg(element);
7891 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7893 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7896 static void PickDrawingElement(int button, int element)
7901 struct EditorPaletteElementInfo *e;
7902 } de, drawing_elements[] =
7904 { &new_element1, &editor.palette.element_left },
7905 { &new_element2, &editor.palette.element_middle },
7906 { &new_element3, &editor.palette.element_right },
7909 if (button < 1 || button > 3)
7912 de = drawing_elements[button - 1];
7914 DrawDrawingElement((*de.new_element = element), de.e);
7916 redraw_mask |= REDRAW_DOOR_1;
7919 static void RedrawDrawingElements()
7921 PickDrawingElement(1, new_element1);
7922 PickDrawingElement(2, new_element2);
7923 PickDrawingElement(3, new_element3);
7926 static void DrawDrawingWindow()
7928 stick_element_properties_window = FALSE;
7930 SetMainBackgroundImage(IMG_UNDEFINED);
7933 UnmapLevelEditorFieldGadgets();
7934 UnmapLevelEditorToolboxCustomGadgets();
7936 AdjustDrawingAreaGadgets();
7937 AdjustLevelScrollPosition();
7938 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7939 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7941 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7943 MapMainDrawingArea();
7944 MapLevelEditorToolboxDrawingGadgets();
7947 static int getTabulatorBarWidth()
7949 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7950 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7952 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7955 static int getTabulatorBarHeight()
7957 return ED_TAB_BAR_HEIGHT;
7960 static void DrawLevelInfoTabulatorGadgets()
7962 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7963 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7964 int gd_x = gd->x + gd_gi1->border.width / 2;
7965 int gd_y = gd->y + gd_gi1->height - 1;
7966 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7967 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7968 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7971 for (i = id_first; i <= id_last; i++)
7973 int gadget_id = textbutton_info[i].gadget_id;
7974 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7975 boolean active = (i != edit_mode_levelinfo);
7977 /* draw background line below tabulator button */
7978 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7980 /* draw solid line below inactive tabulator buttons */
7981 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7982 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7984 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7985 MapTextbuttonGadget(i);
7988 /* draw little border line below tabulator buttons */
7989 if (tab_color != BLACK_PIXEL) /* black => transparent */
7990 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7991 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
7994 static void DrawPropertiesTabulatorGadgets()
7996 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7997 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7998 int gd_x = gd->x + gd_gi1->border.width / 2;
7999 int gd_y = gd->y + gd_gi1->height - 1;
8000 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8001 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8002 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8005 /* draw two config tabulators for player elements */
8006 if (ELEM_IS_PLAYER(properties_element))
8007 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8009 /* draw two config and one "change" tabulator for custom elements */
8010 if (IS_CUSTOM_ELEMENT(properties_element))
8011 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8013 for (i = id_first; i <= id_last; i++)
8015 int gadget_id = textbutton_info[i].gadget_id;
8016 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8017 boolean active = (i != edit_mode_properties);
8019 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8020 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8021 (ELEM_IS_PLAYER(properties_element) ||
8022 IS_CUSTOM_ELEMENT(properties_element)))
8025 /* draw background line below tabulator button */
8026 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8028 /* draw solid line below inactive tabulator buttons */
8029 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8030 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8032 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8033 MapTextbuttonGadget(i);
8036 /* draw little border line below tabulator buttons */
8037 if (tab_color != BLACK_PIXEL) /* black => transparent */
8038 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8039 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8042 static void DrawLevelInfoLevel()
8046 /* draw counter gadgets */
8047 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8048 MapCounterButtons(i);
8050 /* draw selectbox gadgets */
8051 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8052 MapSelectboxGadget(i);
8054 /* draw text input gadgets */
8055 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8056 MapTextInputGadget(i);
8059 static void DrawLevelInfoEditor()
8063 /* draw counter gadgets */
8064 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8065 MapCounterButtons(i);
8067 /* draw checkbutton gadgets */
8068 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8069 MapCheckbuttonGadget(i);
8071 /* draw radiobutton gadgets */
8072 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8073 MapRadiobuttonGadget(i);
8075 /* draw drawing area */
8076 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8079 static void DrawLevelInfoWindow()
8081 stick_element_properties_window = FALSE;
8083 UnmapLevelEditorFieldGadgets();
8085 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8088 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
8090 DrawLevelInfoTabulatorGadgets();
8092 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8093 DrawLevelInfoLevel();
8094 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8095 DrawLevelInfoEditor();
8098 static void DrawCustomContentArea()
8100 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8101 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8102 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8103 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8104 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8105 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8107 /* add distance for potential left text (without drawing area border) */
8108 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8110 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8112 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8115 static void DrawCustomChangeContentArea()
8117 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8118 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8119 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8120 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8121 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8122 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8124 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8129 static void DrawYamYamContentAreas()
8131 int font_nr = FONT_TEXT_1;
8132 int font_height = getFontHeight(font_nr);
8133 int yoffset = font_height + ED_GADGET_DISTANCE;
8134 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * MINI_TILEX;
8135 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(0) + ED_BORDER_AREA_YSIZE;
8138 /* display counter to choose number of element content areas */
8139 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8141 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8143 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8145 if (i < level.num_yamyam_contents)
8151 int font_height = getFontHeight(FONT_TEXT_1);
8153 UnmapDrawingArea(id);
8155 /* delete content areas in case of reducing number of them */
8156 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id])
8158 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id])
8161 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8165 DrawText(x, y + 0 * yoffset, "content", font_nr);
8166 DrawText(x, y + 1 * yoffset, "when", font_nr);
8167 DrawText(x, y + 2 * yoffset, "smashed", font_nr);
8170 static void DrawMagicBallContentAreas()
8172 int font_nr = FONT_TEXT_1;
8173 int font_height = getFontHeight(font_nr);
8174 int yoffset = font_height + ED_GADGET_DISTANCE;
8175 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * MINI_TILEX;
8176 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(0) + ED_BORDER_AREA_YSIZE;
8179 /* display counter to choose number of element content areas */
8180 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8182 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8184 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8186 if (i < level.num_ball_contents)
8192 int font_height = getFontHeight(FONT_TEXT_1);
8194 UnmapDrawingArea(id);
8196 /* delete content areas in case of reducing number of them */
8197 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id])
8199 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id])
8202 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8206 DrawText(x, y + 0 * yoffset, "generated", font_nr);
8207 DrawText(x, y + 1 * yoffset, "when", font_nr);
8208 DrawText(x, y + 2 * yoffset, "active", font_nr);
8211 static void DrawAndroidElementArea(int element)
8213 int num_elements = level.num_android_clone_elements;
8214 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8215 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - MINI_TILEX / 2;
8216 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - MINI_TILEY / 2;
8217 int xsize = MAX_ANDROID_ELEMENTS;
8220 /* display counter to choose number of element areas */
8221 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8223 if (drawingarea_info[id].text_left != NULL)
8224 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8226 UnmapDrawingArea(id);
8228 ModifyEditorDrawingArea(id, num_elements, 1);
8230 /* delete content areas in case of reducing number of them */
8231 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8236 static void DrawGroupElementArea(int element)
8238 int num_elements = group_element_info.num_elements;
8239 int id = ED_DRAWING_ID_GROUP_CONTENT;
8240 int border_size = graphic_info[IMG_EDITOR_ELEMENT_BORDER_INPUT].border_size;
8241 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8242 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8243 int xsize = MAX_ELEMENTS_IN_GROUP;
8246 if (drawingarea_info[id].text_left != NULL)
8247 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8249 UnmapDrawingArea(id);
8251 ModifyEditorDrawingArea(id, num_elements, 1);
8253 /* delete content areas in case of reducing number of them */
8254 DrawBackground(sx, sy,
8255 xsize * MINI_TILEX + 2 * border_size,
8256 ysize * MINI_TILEY + 2 * border_size);
8261 static void DrawPlayerInitialInventoryArea(int element)
8263 int player_nr = GET_PLAYER_NR(element);
8264 int num_elements = level.initial_inventory_size[player_nr];
8265 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8266 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - MINI_TILEX / 2;
8267 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - MINI_TILEY / 2;
8268 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8271 /* determine horizontal position to the right of specified gadget */
8272 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8273 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8274 ED_DRAWINGAREA_TEXT_DISTANCE);
8276 /* determine horizontal offset for leading text */
8277 if (drawingarea_info[id].text_left != NULL)
8278 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8280 UnmapDrawingArea(id);
8282 ModifyEditorDrawingArea(id, num_elements, 1);
8284 /* delete content areas in case of reducing number of them */
8285 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8290 static void DrawEnvelopeTextArea(int envelope_nr)
8292 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8293 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8296 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8298 if (envelope_nr != -1)
8299 textarea_info[id].value = level.envelope[envelope_nr].text;
8301 ModifyGadget(gi, GDI_AREA_SIZE,
8302 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8303 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8306 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8309 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8311 int font_height = getFontHeight(font_nr);
8312 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8313 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
8314 int sx = SX + pad_x;
8315 int sy = SY + pad_y;
8316 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8318 if (start_line >= max_lines_per_screen)
8321 DrawText(sx, sy + start_line * font_height, text, font_nr);
8326 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8328 int font_nr = FONT_TEXT_2;
8329 int font_width = getFontWidth(font_nr);
8330 int font_height = getFontHeight(font_nr);
8331 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8332 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
8333 int sx = SX + pad_x;
8334 int sy = SY + pad_y + start_line * font_height;
8335 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8336 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8337 int max_lines_drawable = max_lines_per_screen - start_line;
8339 if (start_line >= max_lines_per_screen)
8342 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8343 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8346 static void DrawPropertiesInfo()
8355 /* configurable properties */
8357 { EP_WALKABLE_OVER, "- player can walk over it" },
8358 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8359 { EP_WALKABLE_UNDER, "- player can walk under it" },
8360 { EP_PASSABLE_OVER, "- player can pass over it" },
8361 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8362 { EP_PASSABLE_UNDER, "- player can pass under it" },
8363 { EP_PROTECTED, "- player is protected by it" },
8365 { EP_DIGGABLE, "- can be digged away" },
8366 { EP_COLLECTIBLE, "- can be collected" },
8367 { EP_DROPPABLE, "- can be dropped after collecting" },
8368 { EP_THROWABLE, "- can be thrown after collecting" },
8369 { EP_PUSHABLE, "- can be pushed" },
8371 { EP_CAN_FALL, "- can fall" },
8372 { EP_CAN_MOVE, "- can move" },
8374 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8376 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8378 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8380 { EP_SLIPPERY, "- slippery for falling elements" },
8381 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8383 { EP_DONT_RUN_INTO, "- deadly when running into" },
8384 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8385 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8386 { EP_DONT_TOUCH, "- deadly when touching" },
8388 { EP_INDESTRUCTIBLE, "- indestructible" },
8390 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8391 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8392 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8394 { EP_CAN_CHANGE, "- can change to other element" },
8396 /* pre-defined properties */
8397 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8398 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8399 { EP_SWITCHABLE, "- can be switched" },
8401 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8406 char *filename = getElementDescriptionFilename(properties_element);
8407 char *percentage_text = "In this level: ";
8408 char *properties_text = "Standard properties: ";
8410 int num_elements_in_level;
8411 int num_standard_properties = 0;
8412 int font1_nr = FONT_TEXT_1;
8413 int font2_nr = FONT_TEXT_2;
8414 int font1_width = getFontWidth(font1_nr);
8415 int font2_height = getFontHeight(font2_nr);
8416 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8417 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_BORDER_SIZE;
8418 int screen_line = 0;
8421 if (setup.editor.show_element_token)
8423 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8424 "[%s]", element_info[properties_element].token_name);
8428 /* ----- print number of elements / percentage of this element in level */
8430 num_elements_in_level = 0;
8431 for (y = 0; y < lev_fieldy; y++)
8432 for (x = 0; x < lev_fieldx; x++)
8433 if (Feld[x][y] == properties_element)
8434 num_elements_in_level++;
8435 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8437 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8439 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8440 pad_y + screen_line++ * font2_height, font2_nr,
8441 "%d (%.2f%%)", num_elements_in_level, percentage);
8445 /* ----- print standard properties of this element */
8447 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8450 for (i = 0; properties[i].value != -1; i++)
8452 if (!HAS_PROPERTY(properties_element, properties[i].value))
8455 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8456 properties[i].text);
8457 num_standard_properties++;
8460 if (num_standard_properties == 0)
8461 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8462 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8466 /* ----- print special description of this element */
8468 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8469 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8470 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8473 #define TEXT_COLLECTING "Score for collecting"
8474 #define TEXT_SMASHING "Score for smashing"
8475 #define TEXT_SLURPING "Score for slurping robot"
8476 #define TEXT_CRACKING "Score for cracking"
8477 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8478 #define TEXT_DURATION "Duration when activated"
8479 #define TEXT_BALL_DELAY "Element generation delay"
8480 #define TEXT_MOVE_SPEED "Speed of android moving"
8481 #define TEXT_CLONE_SPEED "Speed of android cloning"
8482 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8483 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8484 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8485 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8486 #define TEXT_TIME_BONUS "Extra time to solve level"
8493 } elements_with_counter[] =
8495 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8496 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8497 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8498 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8499 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8500 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8501 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8502 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8503 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8504 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8505 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8506 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8507 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8508 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8509 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8510 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8511 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8512 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8513 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8514 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8515 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8516 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8517 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8518 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8519 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8520 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8521 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8522 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8523 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8524 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8525 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8526 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8527 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8528 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8529 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8530 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8531 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8532 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8533 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8534 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8535 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8536 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8537 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8538 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8539 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8540 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8541 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8542 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8543 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8544 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8545 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8546 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8547 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8548 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8549 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8550 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8551 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8552 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8553 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8554 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8555 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8556 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8557 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8558 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8559 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8560 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8561 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8562 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8563 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8564 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8565 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8566 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8567 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8568 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8570 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8571 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8572 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8573 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8574 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8575 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8576 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8577 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8578 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8579 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8580 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8581 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8582 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8583 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8584 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8585 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8587 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8588 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8589 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8590 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8591 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8592 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8593 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8594 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8599 static boolean checkPropertiesConfig(int element)
8603 if (IS_GEM(element) ||
8604 IS_CUSTOM_ELEMENT(element) ||
8605 IS_GROUP_ELEMENT(element) ||
8606 IS_ENVELOPE(element) ||
8607 ELEM_IS_PLAYER(element) ||
8608 HAS_EDITOR_CONTENT(element) ||
8609 CAN_GROW(element) ||
8610 COULD_MOVE_INTO_ACID(element) ||
8611 MAYBE_DONT_COLLIDE_WITH(element) ||
8612 element == EL_SOKOBAN_OBJECT ||
8613 element == EL_SOKOBAN_FIELD_EMPTY ||
8614 element == EL_SOKOBAN_FIELD_FULL)
8617 for (i = 0; elements_with_counter[i].element != -1; i++)
8618 if (elements_with_counter[i].element == element)
8624 static void DrawPropertiesConfig()
8626 boolean draw_footer_line = FALSE;
8627 int max_num_element_counters = 4;
8628 int num_element_counters = 0;
8631 if (!checkPropertiesConfig(properties_element))
8633 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8638 /* check if there are elements where a value can be chosen for */
8639 for (i = 0; elements_with_counter[i].element != -1; i++)
8641 if (elements_with_counter[i].element == properties_element)
8643 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8645 counterbutton_info[counter_id].y =
8646 ED_ELEMENT_SETTINGS_YPOS(
8647 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8648 (CAN_GROW(properties_element) ? 1 : 0) +
8649 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8650 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8651 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8652 num_element_counters);
8654 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8655 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8657 if (properties_element == EL_GAME_OF_LIFE ||
8658 properties_element == EL_BIOMAZE)
8660 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8661 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8665 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8666 counterbutton_info[counter_id].min_value = MIN_SCORE;
8667 counterbutton_info[counter_id].max_value = MAX_SCORE;
8670 MapCounterButtons(counter_id);
8672 num_element_counters++;
8673 if (num_element_counters >= max_num_element_counters)
8678 if (HAS_EDITOR_CONTENT(properties_element))
8680 /* draw stickybutton gadget */
8681 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8683 if (IS_AMOEBOID(properties_element))
8684 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8685 else if (properties_element == EL_YAMYAM ||
8686 properties_element == EL_YAMYAM_LEFT ||
8687 properties_element == EL_YAMYAM_RIGHT ||
8688 properties_element == EL_YAMYAM_UP ||
8689 properties_element == EL_YAMYAM_DOWN)
8690 DrawYamYamContentAreas();
8691 else if (properties_element == EL_EMC_MAGIC_BALL)
8693 DrawMagicBallContentAreas();
8695 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8696 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8698 else if (properties_element == EL_EMC_ANDROID)
8699 DrawAndroidElementArea(properties_element);
8702 if (ELEM_IS_PLAYER(properties_element))
8704 int player_nr = GET_PLAYER_NR(properties_element);
8706 /* these properties can be set for every player individually */
8708 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8710 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8711 &level.start_element[player_nr];
8712 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8713 &level.artwork_element[player_nr];
8714 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8715 &level.explosion_element[player_nr];
8717 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8718 &level.use_start_element[player_nr];
8719 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8720 &level.use_artwork_element[player_nr];
8721 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8722 &level.use_explosion_element[player_nr];
8723 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8724 &level.initial_player_gravity[player_nr];
8726 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8727 &level.initial_player_stepsize[player_nr];
8729 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8730 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8731 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8732 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8733 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8734 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8735 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8736 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8737 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8738 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8739 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8740 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8741 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8743 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8744 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8745 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8747 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8749 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8751 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8752 &level.initial_inventory_content[player_nr][0];
8754 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8755 &level.initial_inventory_size[player_nr];
8757 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8758 &level.use_initial_inventory[player_nr];
8760 /* draw checkbutton gadgets */
8761 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8763 /* draw counter gadgets */
8764 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8766 /* draw drawing area gadgets */
8767 DrawPlayerInitialInventoryArea(properties_element);
8771 if (IS_GEM(properties_element))
8772 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8774 if (properties_element == EL_EM_DYNAMITE)
8775 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8777 if (COULD_MOVE_INTO_ACID(properties_element) &&
8778 !ELEM_IS_PLAYER(properties_element) &&
8779 (!IS_CUSTOM_ELEMENT(properties_element) ||
8780 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8782 /* set position for checkbutton for "can move into acid" */
8783 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8784 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8785 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8786 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8787 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8789 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8792 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8793 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8795 if (properties_element == EL_SPRING)
8796 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8798 if (properties_element == EL_TIME_ORB_FULL)
8799 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8801 if (CAN_GROW(properties_element))
8803 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8804 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8806 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8809 if (properties_element == EL_SOKOBAN_OBJECT ||
8810 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8811 properties_element == EL_SOKOBAN_FIELD_FULL)
8812 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8814 if (IS_ENVELOPE(properties_element))
8816 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8817 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8818 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8819 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8820 int envelope_nr = properties_element - EL_ENVELOPE_1;
8822 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8823 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8825 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8826 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8828 /* display counter to choose size of envelope text area */
8829 MapCounterButtons(counter1_id);
8830 MapCounterButtons(counter2_id);
8832 /* display checkbuttons to choose auto-wrap and alignment properties */
8833 MapCheckbuttonGadget(button1_id);
8834 MapCheckbuttonGadget(button2_id);
8836 DrawEnvelopeTextArea(envelope_nr);
8839 if (IS_CUSTOM_ELEMENT(properties_element))
8841 /* draw stickybutton gadget */
8842 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8844 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8846 /* draw checkbutton gadgets */
8847 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8848 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8849 MapCheckbuttonGadget(i);
8851 /* draw counter gadgets */
8852 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8853 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8854 MapCounterButtons(i);
8856 /* draw selectbox gadgets */
8857 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8858 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8859 MapSelectboxGadget(i);
8861 /* draw textbutton gadgets */
8862 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8864 /* draw text input gadgets */
8865 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8867 /* draw drawing area gadgets */
8868 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8870 draw_footer_line = TRUE;
8872 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8874 /* draw checkbutton gadgets */
8875 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8876 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8877 MapCheckbuttonGadget(i);
8879 /* draw counter gadgets */
8880 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8881 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8882 MapCounterButtons(i);
8884 /* draw selectbox gadgets */
8885 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8886 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8887 MapSelectboxGadget(i);
8889 /* draw drawing area gadgets */
8890 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8891 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8892 DrawCustomContentArea();
8895 else if (IS_GROUP_ELEMENT(properties_element))
8897 /* draw stickybutton gadget */
8898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8900 /* draw checkbutton gadgets */
8901 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8902 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8904 /* draw counter gadgets */
8905 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8907 /* draw selectbox gadgets */
8908 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8910 /* draw textbutton gadgets */
8911 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8913 /* draw drawing area gadgets */
8914 DrawGroupElementArea(properties_element);
8916 /* draw text input gadgets */
8917 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8919 /* draw drawing area gadgets */
8920 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8922 draw_footer_line = TRUE;
8925 /* draw little footer border line above CE/GE use/save template gadgets */
8926 if (draw_footer_line)
8928 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8929 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8930 int gd_x = gd->x + gd_gi1->border.width / 2;
8931 int gd_y = gd->y + gd_gi1->height - 1;
8932 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8934 if (tab_color != BLACK_PIXEL) /* black => transparent */
8935 FillRectangle(drawto,
8936 SX + ED_ELEMENT_SETTINGS_X(0),
8937 SY + ED_ELEMENT_SETTINGS_Y(14) - MINI_TILEY / 2,
8938 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8942 static void DrawPropertiesChangeDrawingAreas()
8944 if (IS_CUSTOM_ELEMENT(properties_element))
8946 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8947 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8948 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8950 DrawCustomChangeContentArea();
8953 redraw_mask |= REDRAW_FIELD;
8956 static void DrawPropertiesChange()
8960 /* needed to initially set selectbox options for special action options */
8961 setSelectboxSpecialActionOptions();
8963 /* draw stickybutton gadget */
8964 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8966 /* draw checkbutton gadgets */
8967 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8968 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8969 MapCheckbuttonGadget(i);
8971 /* draw counter gadgets */
8972 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8973 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8974 MapCounterButtons(i);
8976 /* draw selectbox gadgets */
8977 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8978 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8979 MapSelectboxGadget(i);
8981 /* draw textbutton gadgets */
8982 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8983 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8984 MapTextbuttonGadget(i);
8986 /* draw graphicbutton gadgets */
8987 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8988 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8989 MapGraphicbuttonGadget(i);
8991 /* draw drawing area gadgets */
8992 DrawPropertiesChangeDrawingAreas();
8995 static void DrawEditorElementAnimation(int x, int y)
8997 int graphic = el2img(properties_element);
8998 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8999 custom_element.ce_value_fixed_initial :
9000 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9001 custom_element.collect_score_initial : FrameCounter);
9003 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9006 static void DrawEditorElementName(int x, int y, int font_nr)
9008 char *element_name = getElementInfoText(properties_element);
9009 int font_width = getFontWidth(font_nr);
9010 int font_height = getFontHeight(font_nr);
9011 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9012 int max_chars_per_line = max_text_width / font_width;
9013 char buffer[max_chars_per_line + 1];
9015 if (strlen(element_name) <= max_chars_per_line)
9016 DrawTextS(x, y, font_nr, element_name);
9019 int next_pos = max_chars_per_line;
9021 strncpy(buffer, element_name, max_chars_per_line);
9022 buffer[max_chars_per_line] = '\0';
9024 if (element_name[max_chars_per_line] == ' ')
9030 for (i = max_chars_per_line - 1; i >= 0; i--)
9031 if (buffer[i] == ' ')
9034 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9041 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9043 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9044 buffer[max_chars_per_line] = '\0';
9046 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9050 static void DrawPropertiesWindow()
9052 stick_element_properties_window = FALSE;
9054 /* make sure that previous properties edit mode exists for this element */
9055 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9056 !IS_CUSTOM_ELEMENT(properties_element))
9057 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9059 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9060 !ELEM_IS_PLAYER(properties_element) &&
9061 !IS_CUSTOM_ELEMENT(properties_element))
9062 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9064 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9065 (ELEM_IS_PLAYER(properties_element) ||
9066 IS_CUSTOM_ELEMENT(properties_element)))
9067 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9069 CopyElementPropertiesToEditor(properties_element);
9071 UnmapLevelEditorFieldGadgets();
9072 UnmapLevelEditorToolboxDrawingGadgets();
9073 UnmapLevelEditorToolboxCustomGadgets();
9075 if (IS_CUSTOM_ELEMENT(properties_element) ||
9076 IS_GROUP_ELEMENT(properties_element))
9077 MapLevelEditorToolboxCustomGadgets();
9079 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9082 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
9084 FrameCounter = 0; /* restart animation frame counter */
9086 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9087 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9088 int border_size = gd->border_size;
9089 int font_nr = FONT_TEXT_1;
9090 int font_height = getFontHeight(font_nr);
9091 int x = ED_ELEMENT_SETTINGS_ELEM_XPOS;
9092 int y = ED_ELEMENT_SETTINGS_ELEM_YPOS;
9093 int xoffset = TILEX + element_border + 3 * border_size;
9094 int yoffset = (TILEY - font_height) / 2;
9096 DrawElementBorder(SX + x, SY + y, TILEX, TILEY, FALSE);
9097 DrawEditorElementAnimation(SX + x, SY + y);
9098 DrawEditorElementName(x + xoffset, y + yoffset, font_nr);
9100 DrawPropertiesTabulatorGadgets();
9102 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9103 DrawPropertiesInfo();
9104 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9105 DrawPropertiesChange();
9106 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9107 DrawPropertiesConfig();
9110 static void UpdateCustomElementGraphicGadgets()
9112 struct ElementInfo *ei = &element_info[properties_element];
9115 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9116 properties_element);
9118 ModifyEditorElementList();
9119 RedrawDrawingElements();
9121 /* force redraw of all mapped drawing area gadgets */
9122 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9124 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9131 static int getOpenDirectionFromTube(int element)
9135 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9136 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9137 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9138 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9139 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9140 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9141 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9142 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9143 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9144 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9145 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9151 static int getTubeFromOpenDirection(int direction)
9155 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9156 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9157 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9158 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9159 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9160 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9161 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9162 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9163 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9164 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9165 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9167 /* if only one direction, fall back to simple tube with that direction */
9168 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9169 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9170 case (MV_UP): return EL_TUBE_VERTICAL;
9171 case (MV_DOWN): return EL_TUBE_VERTICAL;
9177 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9179 int element_new = getTubeFromOpenDirection(direction);
9181 return (element_new != EL_EMPTY ? element_new : element_old);
9184 static int getOpenDirectionFromBelt(int element)
9186 int belt_dir = getBeltDirFromBeltElement(element);
9188 return (belt_dir == MV_LEFT ? MV_RIGHT :
9189 belt_dir == MV_RIGHT ? MV_LEFT :
9190 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9193 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9195 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9196 direction == MV_RIGHT ? MV_LEFT :
9197 direction == MV_HORIZONTAL ? MV_NONE : direction);
9199 if (direction == MV_NONE)
9202 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9205 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9208 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9210 return (element_new != EL_EMPTY ? element_new : element_old);
9213 static int getOpenDirectionFromPool(int element)
9217 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9218 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9219 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9220 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9221 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9222 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9228 static int getPoolFromOpenDirection(int direction)
9232 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9233 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9234 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9235 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9236 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9237 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9243 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9245 int element = getPoolFromOpenDirection(direction);
9246 int help_direction = getOpenDirectionFromPool(help_element);
9248 if (element == EL_EMPTY)
9250 int help_direction_vertical = help_direction & MV_VERTICAL;
9252 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9255 if (element == EL_EMPTY)
9257 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9259 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9265 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9267 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9269 return (element_new != EL_EMPTY ? element_new : element_old);
9272 static int getOpenDirectionFromPillar(int element)
9276 case EL_EMC_WALL_1: return (MV_DOWN);
9277 case EL_EMC_WALL_2: return (MV_VERTICAL);
9278 case EL_EMC_WALL_3: return (MV_UP);
9284 static int getPillarFromOpenDirection(int direction)
9288 case (MV_DOWN): return EL_EMC_WALL_1;
9289 case (MV_VERTICAL): return EL_EMC_WALL_2;
9290 case (MV_UP): return EL_EMC_WALL_3;
9296 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9298 int element_new = getPillarFromOpenDirection(direction);
9300 return (element_new != EL_EMPTY ? element_new : element_old);
9303 static int getOpenDirectionFromSteel2(int element)
9307 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9308 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9309 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9310 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9311 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9312 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9313 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9314 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9320 static int getSteel2FromOpenDirection(int direction)
9324 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9325 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9326 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9327 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9328 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9329 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9330 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9331 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9337 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9339 int element_new = getSteel2FromOpenDirection(direction);
9341 return (element_new != EL_EMPTY ? element_new : element_old);
9344 static int getOpenDirectionFromChip(int element)
9348 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9349 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9350 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9351 case EL_SP_CHIP_TOP: return (MV_DOWN);
9352 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9358 static int getChipFromOpenDirection(int direction)
9362 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9363 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9364 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9365 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9366 case (MV_DOWN): return EL_SP_CHIP_TOP;
9372 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9374 int element_new = getChipFromOpenDirection(direction);
9376 return (element_new != EL_EMPTY ? element_new : element_old);
9379 static int getClosedTube(int x, int y)
9381 static int xy[4][2] =
9388 int element_old = IntelliDrawBuffer[x][y];
9389 int direction_old = getOpenDirectionFromTube(element_old);
9390 int direction_new = MV_NONE;
9393 for (i = 0; i < NUM_DIRECTIONS; i++)
9395 int xx = x + xy[i][0];
9396 int yy = y + xy[i][1];
9397 int dir = MV_DIR_FROM_BIT(i);
9398 int dir_opposite = MV_DIR_OPPOSITE(dir);
9400 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9401 (direction_old & dir) &&
9402 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9403 direction_new |= dir;
9406 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9409 static int getClosedBelt(int x, int y)
9411 static int xy[4][2] =
9418 int element_old = IntelliDrawBuffer[x][y];
9419 int nr = getBeltNrFromBeltElement(element_old);
9420 int direction_old = getOpenDirectionFromBelt(element_old);
9421 int direction_new = MV_NONE;
9424 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9426 int xx = x + xy[i][0];
9427 int yy = y + xy[i][1];
9428 int dir = MV_DIR_FROM_BIT(i);
9429 int dir_opposite = MV_DIR_OPPOSITE(dir);
9431 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9432 (direction_old & dir) &&
9433 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9434 direction_new |= dir;
9437 return getBeltFromNrAndOpenDirection(nr, direction_new);
9440 static int getClosedPool(int x, int y)
9442 static int xy[4][2] =
9449 int element_old = IntelliDrawBuffer[x][y];
9450 int direction_old = getOpenDirectionFromPool(element_old);
9451 int direction_new = MV_NONE;
9454 for (i = 0; i < NUM_DIRECTIONS; i++)
9456 int xx = x + xy[i][0];
9457 int yy = y + xy[i][1];
9458 int dir = MV_DIR_FROM_BIT(i);
9459 int dir_opposite = MV_DIR_OPPOSITE(dir);
9461 if (IN_LEV_FIELD(xx, yy) &&
9462 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9463 (direction_old & dir) &&
9464 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9465 direction_new |= dir;
9468 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9471 static int getClosedPillar(int x, int y)
9473 static int xy[4][2] =
9480 int element_old = IntelliDrawBuffer[x][y];
9481 int direction_old = getOpenDirectionFromPillar(element_old);
9482 int direction_new = MV_NONE;
9485 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9487 int xx = x + xy[i][0];
9488 int yy = y + xy[i][1];
9489 int dir = MV_DIR_FROM_BIT(i);
9490 int dir_opposite = MV_DIR_OPPOSITE(dir);
9492 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9493 (direction_old & dir) &&
9494 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9495 direction_new |= dir;
9498 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9501 static int getClosedSteel2(int x, int y)
9503 static int xy[4][2] =
9510 int element_old = IntelliDrawBuffer[x][y];
9511 int direction_old = getOpenDirectionFromSteel2(element_old);
9512 int direction_new = MV_NONE;
9515 for (i = 0; i < NUM_DIRECTIONS; i++)
9517 int xx = x + xy[i][0];
9518 int yy = y + xy[i][1];
9519 int dir = MV_DIR_FROM_BIT(i);
9520 int dir_opposite = MV_DIR_OPPOSITE(dir);
9522 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9523 (direction_old & dir) &&
9524 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9525 direction_new |= dir;
9528 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9531 static int getClosedChip(int x, int y)
9533 static int xy[4][2] =
9540 int element_old = IntelliDrawBuffer[x][y];
9541 int direction_old = getOpenDirectionFromChip(element_old);
9542 int direction_new = MV_NONE;
9545 for (i = 0; i < NUM_DIRECTIONS; i++)
9547 int xx = x + xy[i][0];
9548 int yy = y + xy[i][1];
9549 int dir = MV_DIR_FROM_BIT(i);
9550 int dir_opposite = MV_DIR_OPPOSITE(dir);
9552 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9553 (direction_old & dir) &&
9554 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9555 direction_new |= dir;
9558 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9561 static void SetElementSimple(int x, int y, int element, boolean change_level)
9563 int sx = x - level_xpos;
9564 int sy = y - level_ypos;
9566 IntelliDrawBuffer[x][y] = element;
9569 Feld[x][y] = element;
9571 if (IN_ED_FIELD(sx, sy))
9572 DrawEditorElement(sx, sy, element);
9575 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9576 int x2, int y2, int *element2,
9577 int (*close_function)(int, int),
9578 boolean change_level)
9580 /* set neighbour elements to newly determined connections */
9581 SetElementSimple(x1, y1, *element1, change_level);
9582 SetElementSimple(x2, y2, *element2, change_level);
9584 /* remove all open connections of neighbour elements */
9585 *element1 = close_function(x1, y1);
9586 *element2 = close_function(x2, y2);
9588 /* set neighbour elements to new, minimized connections */
9589 SetElementSimple(x1, y1, *element1, change_level);
9590 SetElementSimple(x2, y2, *element2, change_level);
9593 static void SetElementIntelliDraw(int x, int y, int new_element,
9594 boolean change_level, int button)
9596 static int xy[4][2] =
9603 static int last_x = -1;
9604 static int last_y = -1;
9605 int old_element = IntelliDrawBuffer[x][y];
9607 if (new_element == EL_UNDEFINED)
9615 if (IS_TUBE(new_element))
9617 int last_element_new = EL_UNDEFINED;
9618 int direction = MV_NONE;
9621 /* if old element is of same kind, keep all existing directions */
9622 if (IS_TUBE(old_element))
9623 direction |= getOpenDirectionFromTube(old_element);
9625 for (i = 0; i < NUM_DIRECTIONS; i++)
9627 int xx = x + xy[i][0];
9628 int yy = y + xy[i][1];
9630 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9631 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9633 int dir = MV_DIR_FROM_BIT(i);
9634 int dir_opposite = MV_DIR_OPPOSITE(dir);
9635 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9636 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9637 int last_direction_new = last_direction_old | dir_opposite;
9639 last_element_new = getTubeFromOpenDirection(last_direction_new);
9645 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9647 if (last_element_new != EL_UNDEFINED)
9648 MergeAndCloseNeighbourElements(x, y, &new_element,
9649 last_x, last_y, &last_element_new,
9650 getClosedTube, change_level);
9652 else if (IS_BELT(new_element))
9654 int belt_nr = getBeltNrFromBeltElement(new_element);
9655 int last_element_new = EL_UNDEFINED;
9656 int direction = MV_NONE;
9659 /* if old element is of same kind, keep all existing directions */
9660 if (IS_BELT(old_element))
9661 direction |= getOpenDirectionFromBelt(old_element);
9663 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9665 int xx = x + xy[i][0];
9666 int yy = y + xy[i][1];
9668 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9669 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9671 int dir = MV_DIR_FROM_BIT(i);
9672 int dir_opposite = MV_DIR_OPPOSITE(dir);
9673 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9674 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9675 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9676 int last_direction_new = last_direction_old | dir_opposite;
9678 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9679 last_direction_new);
9684 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9686 if (last_element_new != EL_UNDEFINED)
9687 MergeAndCloseNeighbourElements(x, y, &new_element,
9688 last_x, last_y, &last_element_new,
9689 getClosedBelt, change_level);
9691 else if (IS_ACID_POOL_OR_ACID(new_element))
9693 int last_element_new = EL_UNDEFINED;
9694 int direction = MV_NONE;
9697 /* if old element is of same kind, keep all existing directions */
9698 if (IS_ACID_POOL_OR_ACID(old_element))
9699 direction |= getOpenDirectionFromPool(old_element);
9701 for (i = 0; i < NUM_DIRECTIONS; i++)
9703 int xx = x + xy[i][0];
9704 int yy = y + xy[i][1];
9706 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9707 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9709 int dir = MV_DIR_FROM_BIT(i);
9710 int dir_opposite = MV_DIR_OPPOSITE(dir);
9711 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9712 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9713 int last_direction_new = last_direction_old | dir_opposite;
9715 last_element_new = getPoolFromOpenDirection(last_direction_new);
9721 /* special corrections needed for intuitively correct acid pool drawing */
9722 if (last_element_new == EL_EMPTY)
9723 last_element_new = new_element;
9724 else if (last_element_new != EL_UNDEFINED)
9725 new_element = last_element_new;
9727 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9729 if (last_element_new != EL_UNDEFINED)
9730 MergeAndCloseNeighbourElements(x, y, &new_element,
9731 last_x, last_y, &last_element_new,
9732 getClosedPool, change_level);
9734 else if (IS_EMC_PILLAR(new_element))
9736 int last_element_new = EL_UNDEFINED;
9737 int direction = MV_NONE;
9740 /* if old element is of same kind, keep all existing directions */
9741 if (IS_EMC_PILLAR(old_element))
9742 direction |= getOpenDirectionFromPillar(old_element);
9744 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9746 int xx = x + xy[i][0];
9747 int yy = y + xy[i][1];
9749 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9750 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9752 int dir = MV_DIR_FROM_BIT(i);
9753 int dir_opposite = MV_DIR_OPPOSITE(dir);
9754 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9755 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9756 int last_direction_new = last_direction_old | dir_opposite;
9758 last_element_new = getPillarFromOpenDirection(last_direction_new);
9764 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9766 if (last_element_new != EL_UNDEFINED)
9767 MergeAndCloseNeighbourElements(x, y, &new_element,
9768 last_x, last_y, &last_element_new,
9769 getClosedPillar, change_level);
9771 else if (IS_DC_STEELWALL_2(new_element))
9773 int last_element_new = EL_UNDEFINED;
9774 int direction = MV_NONE;
9777 /* if old element is of same kind, keep all existing directions */
9778 if (IS_DC_STEELWALL_2(old_element))
9779 direction |= getOpenDirectionFromSteel2(old_element);
9781 for (i = 0; i < NUM_DIRECTIONS; i++)
9783 int xx = x + xy[i][0];
9784 int yy = y + xy[i][1];
9786 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9787 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9789 int dir = MV_DIR_FROM_BIT(i);
9790 int dir_opposite = MV_DIR_OPPOSITE(dir);
9791 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9792 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9793 int last_direction_new = last_direction_old | dir_opposite;
9795 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9801 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9803 if (last_element_new != EL_UNDEFINED)
9804 MergeAndCloseNeighbourElements(x, y, &new_element,
9805 last_x, last_y, &last_element_new,
9806 getClosedSteel2, change_level);
9808 else if (IS_SP_CHIP(new_element))
9810 int last_element_new = EL_UNDEFINED;
9811 int direction = MV_NONE;
9814 /* (do not keep existing directions, regardless of kind of old element) */
9816 for (i = 0; i < NUM_DIRECTIONS; i++)
9818 int xx = x + xy[i][0];
9819 int yy = y + xy[i][1];
9821 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9822 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9824 int dir = MV_DIR_FROM_BIT(i);
9825 int dir_opposite = MV_DIR_OPPOSITE(dir);
9826 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9827 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9828 int last_direction_new = last_direction_old | dir_opposite;
9830 if (last_direction_old == MV_NONE)
9832 last_element_new = getChipFromOpenDirection(last_direction_new);
9835 else if (last_direction_old & (dir | dir_opposite))
9837 direction |= MV_DIR_OPPOSITE(last_direction_old);
9841 direction |= MV_DIR_OPPOSITE(dir);
9846 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9848 if (last_element_new != EL_UNDEFINED)
9849 MergeAndCloseNeighbourElements(x, y, &new_element,
9850 last_x, last_y, &last_element_new,
9851 getClosedChip, change_level);
9853 else if (IS_SP_HARDWARE_BASE(new_element))
9855 int nr = GetSimpleRandom(6);
9857 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9858 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9859 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9860 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9861 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9863 else if (new_element == EL_SP_HARDWARE_GREEN ||
9864 new_element == EL_SP_HARDWARE_BLUE ||
9865 new_element == EL_SP_HARDWARE_RED)
9867 int nr = GetSimpleRandom(3);
9869 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9870 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9872 else if (IS_GROUP_ELEMENT(new_element))
9874 boolean connected_drawing = FALSE;
9877 for (i = 0; i < NUM_DIRECTIONS; i++)
9879 int xx = x + xy[i][0];
9880 int yy = y + xy[i][1];
9882 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9883 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9884 connected_drawing = TRUE;
9887 if (!connected_drawing)
9888 ResolveGroupElement(new_element);
9890 new_element = GetElementFromGroupElement(new_element);
9892 else if (IS_BELT_SWITCH(old_element))
9894 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9895 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9897 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9898 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9900 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9904 static int swappable_elements[][2] =
9906 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9907 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9908 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9909 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9910 { EL_EMERALD, EL_WALL_EMERALD },
9911 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9912 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9913 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9914 { EL_DIAMOND, EL_WALL_DIAMOND },
9915 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9916 { EL_GATE_1, EL_GATE_1_GRAY },
9917 { EL_GATE_2, EL_GATE_2_GRAY },
9918 { EL_GATE_3, EL_GATE_3_GRAY },
9919 { EL_GATE_4, EL_GATE_4_GRAY },
9920 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9921 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9922 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9923 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9924 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9925 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9926 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9927 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9928 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9929 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9930 { EL_LAMP, EL_LAMP_ACTIVE },
9931 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9932 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9933 { EL_PEARL, EL_WALL_PEARL },
9934 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9935 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9936 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9937 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9938 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9939 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9940 { EL_LANDMINE, EL_DC_LANDMINE },
9941 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9942 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9943 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9944 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9945 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9949 static int rotatable_elements[][4] =
9967 EL_BD_BUTTERFLY_RIGHT,
9968 EL_BD_BUTTERFLY_DOWN,
9969 EL_BD_BUTTERFLY_LEFT
9974 EL_BD_FIREFLY_RIGHT,
10008 EL_SP_GRAVITY_PORT_UP,
10009 EL_SP_GRAVITY_PORT_RIGHT,
10010 EL_SP_GRAVITY_PORT_DOWN,
10011 EL_SP_GRAVITY_PORT_LEFT
10015 EL_SP_GRAVITY_ON_PORT_UP,
10016 EL_SP_GRAVITY_ON_PORT_RIGHT,
10017 EL_SP_GRAVITY_ON_PORT_DOWN,
10018 EL_SP_GRAVITY_ON_PORT_LEFT
10022 EL_SP_GRAVITY_OFF_PORT_UP,
10023 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10024 EL_SP_GRAVITY_OFF_PORT_DOWN,
10025 EL_SP_GRAVITY_OFF_PORT_LEFT
10036 EL_BALLOON_SWITCH_UP,
10037 EL_BALLOON_SWITCH_RIGHT,
10038 EL_BALLOON_SWITCH_DOWN,
10039 EL_BALLOON_SWITCH_LEFT
10051 for (i = 0; swappable_elements[i][0] != -1; i++)
10053 int element1 = swappable_elements[i][0];
10054 int element2 = swappable_elements[i][1];
10056 if (old_element == element1 || old_element == element2)
10057 new_element = (old_element == element1 ? element2 : element1);
10060 for (i = 0; rotatable_elements[i][0] != -1; i++)
10062 for (j = 0; j < 4; j++)
10064 int element = rotatable_elements[i][j];
10066 if (old_element == element)
10067 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10068 button == 2 ? rotatable_elements[i][0] :
10069 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10075 SetElementSimple(x, y, new_element, change_level);
10081 static void ResetIntelliDraw()
10085 for (x = 0; x < lev_fieldx; x++)
10086 for (y = 0; y < lev_fieldy; y++)
10087 IntelliDrawBuffer[x][y] = Feld[x][y];
10089 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10092 static void SetElementExt(int x, int y, int element, boolean change_level,
10096 SetElementSimple(x, y, Feld[x][y], change_level);
10097 else if (GetKeyModState() & KMOD_Shift)
10098 SetElementIntelliDraw(x, y, element, change_level, button);
10100 SetElementSimple(x, y, element, change_level);
10103 static void SetElement(int x, int y, int element)
10105 SetElementExt(x, y, element, TRUE, -1);
10108 static void SetElementButton(int x, int y, int element, int button)
10110 SetElementExt(x, y, element, TRUE, button);
10113 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10115 int lx = sx + level_xpos;
10116 int ly = sy + level_ypos;
10118 SetElementExt(lx, ly, element, change_level, -1);
10121 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10122 int element, boolean change_level)
10124 int xsize = ABS(to_x - from_x);
10125 int ysize = ABS(to_y - from_y);
10126 int dx = (to_x < from_x ? -1 : +1);
10127 int dy = (to_y < from_y ? -1 : +1);
10130 if (from_y == to_y) /* horizontal line */
10132 for (i = 0; i <= xsize; i++)
10133 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10135 else if (from_x == to_x) /* vertical line */
10137 for (i = 0; i <= ysize; i++)
10138 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10140 else /* diagonal line */
10142 if (ysize < xsize) /* a < 1 */
10144 float a = (float)ysize / (float)xsize;
10146 for (i = 0; i <= xsize; i++)
10149 int y = dy * (int)(a * i + 0.5);
10151 DrawLineElement(from_x + x, from_y + y, element, change_level);
10156 float a = (float)xsize / (float)ysize;
10158 for (i = 0; i <= ysize; i++)
10160 int x = dx * (int)(a * i + 0.5);
10163 DrawLineElement(from_x + x, from_y + y, element, change_level);
10169 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10170 int element, boolean change_level)
10172 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10173 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10174 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10175 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10178 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10179 int element, boolean change_level)
10184 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10186 for (y = from_y; y <= to_y; y++)
10187 DrawLine(from_x, y, to_x, y, element, change_level);
10190 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10191 int element, boolean change_level)
10193 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10194 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10195 int len_x = ABS(to_x - from_x);
10196 int len_y = ABS(to_y - from_y);
10199 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10201 /* not optimal (some points get drawn twice) but simple,
10202 and fast enough for the few points we are drawing */
10204 for (x = 0; x <= radius; x++)
10206 int sx, sy, lx, ly;
10208 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10210 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10211 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10212 lx = sx + level_xpos;
10213 ly = sy + level_ypos;
10215 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10216 DrawLineElement(sx, sy, element, change_level);
10219 for (y = 0; y <= radius; y++)
10221 int sx, sy, lx, ly;
10223 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10225 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10226 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10227 lx = sx + level_xpos;
10228 ly = sy + level_ypos;
10230 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10231 DrawLineElement(sx, sy, element, change_level);
10235 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10236 int element, boolean change_level)
10238 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10239 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10241 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10244 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10246 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10247 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10248 int element, boolean change_level)
10250 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10251 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10252 int mirror_to_x2 = from_x - (to_x2 - from_x);
10253 int mirror_to_y2 = from_y - (to_y2 - from_y);
10255 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10256 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10257 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10258 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10262 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10264 int from_sx, from_sy;
10268 swap_numbers(&from_x, &to_x);
10271 swap_numbers(&from_y, &to_y);
10273 from_sx = SX + from_x * ed_tilesize;
10274 from_sy = SY + from_y * ed_tilesize;
10275 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10276 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10278 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10279 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10280 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10281 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10283 if (from_x == to_x && from_y == to_y)
10284 MarkTileDirty(from_x/2, from_y/2);
10286 redraw_mask |= REDRAW_FIELD;
10289 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10290 int element, boolean change_level)
10292 if (element == -1 || change_level)
10293 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10295 DrawAreaBorder(from_x, from_y, to_x, to_y);
10298 /* values for CopyBrushExt() */
10299 #define CB_AREA_TO_BRUSH 0
10300 #define CB_BRUSH_TO_CURSOR 1
10301 #define CB_BRUSH_TO_LEVEL 2
10302 #define CB_DELETE_OLD_CURSOR 3
10303 #define CB_DUMP_BRUSH 4
10304 #define CB_DUMP_BRUSH_SMALL 5
10306 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10307 int button, int mode)
10309 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10310 static int brush_width, brush_height;
10311 static int last_cursor_x = -1, last_cursor_y = -1;
10312 static boolean delete_old_brush;
10313 int new_element = BUTTON_ELEMENT(button);
10316 if (mode == CB_DUMP_BRUSH ||
10317 mode == CB_DUMP_BRUSH_SMALL)
10319 if (!draw_with_brush)
10321 Error(ERR_WARN, "no brush selected");
10326 for (y = 0; y < brush_height; y++)
10328 for (x = 0; x < brush_width; x++)
10330 int element = brush_buffer[x][y];
10331 int element_mapped = element;
10333 if (IS_CUSTOM_ELEMENT(element))
10334 element_mapped = EL_CUSTOM_START;
10335 else if (IS_GROUP_ELEMENT(element))
10336 element_mapped = EL_GROUP_START;
10337 else if (element >= NUM_FILE_ELEMENTS)
10338 element_mapped = EL_UNKNOWN;
10340 // dump brush as level sketch text for the R'n'D forum:
10341 // - large tiles: `xxx (0x60 ASCII)
10342 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10343 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10352 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10355 if (mode == CB_AREA_TO_BRUSH)
10357 int from_lx, from_ly;
10360 swap_numbers(&from_x, &to_x);
10363 swap_numbers(&from_y, &to_y);
10365 brush_width = to_x - from_x + 1;
10366 brush_height = to_y - from_y + 1;
10368 from_lx = from_x + level_xpos;
10369 from_ly = from_y + level_ypos;
10371 for (y = 0; y < brush_height; y++)
10373 for (x = 0; x < brush_width; x++)
10375 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10378 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10383 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10385 delete_old_brush = FALSE;
10387 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10388 mode == CB_BRUSH_TO_LEVEL)
10390 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10391 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10392 int cursor_from_x = cursor_x - brush_width / 2;
10393 int cursor_from_y = cursor_y - brush_height / 2;
10394 int border_from_x = cursor_x, border_from_y = cursor_y;
10395 int border_to_x = cursor_x, border_to_y = cursor_y;
10397 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10398 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10400 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10401 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10403 delete_old_brush = FALSE;
10407 for (y = 0; y < brush_height; y++)
10409 for (x = 0; x < brush_width; x++)
10411 int sx = cursor_from_x + x;
10412 int sy = cursor_from_y + y;
10413 int lx = sx + level_xpos;
10414 int ly = sy + level_ypos;
10415 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10416 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10417 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10418 brush_buffer[x][y] : new_element);
10420 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10422 if (sx < border_from_x)
10423 border_from_x = sx;
10424 else if (sx > border_to_x)
10426 if (sy < border_from_y)
10427 border_from_y = sy;
10428 else if (sy > border_to_y)
10431 DrawLineElement(sx, sy, element, change_level);
10436 if (mode != CB_DELETE_OLD_CURSOR)
10437 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10439 last_cursor_x = cursor_x;
10440 last_cursor_y = cursor_y;
10441 delete_old_brush = TRUE;
10445 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10448 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10451 static void CopyBrushToLevel(int x, int y, int button)
10453 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10456 static void CopyBrushToCursor(int x, int y)
10458 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10461 static void DeleteBrushFromCursor()
10463 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10468 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10471 void DumpBrush_Small()
10473 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10476 static void FloodFill(int from_x, int from_y, int fill_element)
10478 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10481 /* values for DrawLevelText() modes */
10482 #define TEXT_INIT 0
10483 #define TEXT_SETCURSOR 1
10484 #define TEXT_WRITECHAR 2
10485 #define TEXT_BACKSPACE 3
10486 #define TEXT_NEWLINE 4
10488 #define TEXT_QUERY_TYPING 6
10490 static int DrawLevelText(int sx, int sy, char letter, int mode)
10492 static short delete_buffer[MAX_LEV_FIELDX];
10493 static int start_sx;
10494 static int last_sx, last_sy;
10495 static boolean typing = FALSE;
10496 int letter_element = EL_CHAR_ASCII0 + letter;
10497 int lx = 0, ly = 0;
10499 /* map lower case letters to upper case and convert special characters */
10500 if (letter >= 'a' && letter <= 'z')
10501 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10502 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10503 letter_element = EL_CHAR_AUMLAUT;
10504 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10505 letter_element = EL_CHAR_OUMLAUT;
10506 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10507 letter_element = EL_CHAR_UUMLAUT;
10508 else if (letter == '^')
10509 letter_element = EL_CHAR_COPYRIGHT;
10511 letter_element = EL_CHAR_ASCII0 + letter;
10513 if (mode != TEXT_INIT)
10518 if (mode != TEXT_SETCURSOR)
10524 lx = last_sx + level_xpos;
10525 ly = last_sy + level_ypos;
10532 DrawLevelText(0, 0, 0, TEXT_END);
10538 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10541 case TEXT_SETCURSOR:
10542 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10543 DrawAreaBorder(sx, sy, sx, sy);
10548 case TEXT_WRITECHAR:
10549 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10551 if (new_element1 >= EL_STEEL_CHAR_START &&
10552 new_element1 <= EL_STEEL_CHAR_END)
10553 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10555 delete_buffer[sx - start_sx] = Feld[lx][ly];
10556 Feld[lx][ly] = letter_element;
10558 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10559 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10560 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10561 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10563 DrawLevelText(0, 0, 0, TEXT_END);
10565 level.changed = TRUE;
10569 case TEXT_BACKSPACE:
10572 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10573 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10574 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10579 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10580 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10582 DrawLevelText(0, 0, 0, TEXT_END);
10586 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10587 DrawEditorElement(sx, sy, Feld[lx][ly]);
10591 case TEXT_QUERY_TYPING:
10601 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10602 int element, boolean change_level)
10604 int lx = sx + level_xpos;
10605 int ly = sy + level_ypos;
10608 DrawEditorElement(sx, sy, Feld[lx][ly]);
10610 DrawAreaBorder(sx, sy, sx, sy);
10613 static void CheckLevelBorderElement(boolean redraw_playfield)
10615 int last_border_element = BorderElement;
10617 SetBorderElement();
10619 if (redraw_playfield && BorderElement != last_border_element)
10620 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10623 static void CopyLevelToUndoBuffer(int mode)
10625 static boolean accumulated_undo = FALSE;
10626 boolean new_undo_buffer_position = TRUE;
10629 if (undo_buffer_steps == 0)
10630 accumulated_undo = FALSE;
10634 case UNDO_IMMEDIATE:
10635 accumulated_undo = FALSE;
10638 case UNDO_ACCUMULATE:
10639 if (accumulated_undo)
10640 new_undo_buffer_position = FALSE;
10641 accumulated_undo = TRUE;
10648 if (new_undo_buffer_position)
10650 /* advance position in undo buffer ring */
10651 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10653 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10654 undo_buffer_steps++;
10657 /* always reset redo buffer when storing level change into undo buffer */
10658 redo_buffer_steps = 0;
10660 for (x = 0; x < lev_fieldx; x++)
10661 for (y = 0; y < lev_fieldy; y++)
10662 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10664 /* check if drawing operation forces change of border style */
10665 CheckLevelBorderElement(TRUE);
10667 level.changed = TRUE;
10670 static void RandomPlacement(int new_element)
10672 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10673 int num_free_positions = 0;
10674 int num_percentage, num_elements;
10677 ResetIntelliDraw();
10679 /* determine number of free positions for randomly placing the new element */
10680 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10682 free_position[x][y] =
10683 (random_placement_background_restricted ?
10684 Feld[x][y] == random_placement_background_element :
10685 Feld[x][y] != new_element);
10687 if (free_position[x][y])
10688 num_free_positions++;
10691 /* determine number of new elements to place there */
10692 num_percentage = num_free_positions * random_placement_value / 100;
10693 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10694 num_percentage : random_placement_value);
10696 /* if less free positions than elements to place, fill all these positions */
10697 if (num_free_positions < num_elements)
10699 for (x = 0; x < lev_fieldx; x++)
10700 for (y = 0; y < lev_fieldy; y++)
10701 if (free_position[x][y])
10702 SetElement(x, y, new_element);
10706 while (num_elements > 0)
10708 x = GetSimpleRandom(lev_fieldx);
10709 y = GetSimpleRandom(lev_fieldy);
10711 /* don't place element at the same position twice */
10712 if (free_position[x][y])
10714 free_position[x][y] = FALSE;
10715 SetElement(x, y, new_element);
10721 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10722 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10725 void WrapLevel(int dx, int dy)
10727 int wrap_dx = lev_fieldx - dx;
10728 int wrap_dy = lev_fieldy - dy;
10731 for (x = 0; x < lev_fieldx; x++)
10732 for (y = 0; y < lev_fieldy; y++)
10733 FieldBackup[x][y] = Feld[x][y];
10735 for (x = 0; x < lev_fieldx; x++)
10736 for (y = 0; y < lev_fieldy; y++)
10738 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10740 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10741 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10744 static void HandleDrawingAreas(struct GadgetInfo *gi)
10746 static boolean started_inside_drawing_area = FALSE;
10747 int id = gi->custom_id;
10748 boolean button_press_event;
10749 boolean button_release_event;
10750 boolean inside_drawing_area = !gi->event.off_borders;
10751 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10752 int actual_drawing_function;
10753 int button = gi->event.button;
10754 int new_element = BUTTON_ELEMENT(button);
10755 int sx = gi->event.x, sy = gi->event.y;
10756 int min_sx = 0, min_sy = 0;
10757 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10758 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10759 int lx = 0, ly = 0;
10760 int min_lx = 0, min_ly = 0;
10761 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10764 /* handle info callback for each invocation of action callback */
10765 gi->callback_info(gi);
10767 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10768 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10770 /* make sure to stay inside drawing area boundaries */
10771 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10772 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10776 /* get positions inside level field */
10777 lx = sx + level_xpos;
10778 ly = sy + level_ypos;
10780 if (!IN_LEV_FIELD(lx, ly))
10781 inside_drawing_area = FALSE;
10783 /* make sure to stay inside level field boundaries */
10784 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10785 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10787 /* correct drawing area positions accordingly */
10788 sx = lx - level_xpos;
10789 sy = ly - level_ypos;
10792 if (button_press_event)
10793 started_inside_drawing_area = inside_drawing_area;
10795 if (!started_inside_drawing_area)
10798 if (!IS_VALID_BUTTON(button))
10801 if (!button && !button_release_event)
10804 /* automatically switch to 'single item' drawing mode, if needed */
10805 actual_drawing_function =
10806 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10807 drawing_function : GADGET_ID_SINGLE_ITEMS);
10809 /* clicking into drawing area with pressed Control key picks element */
10810 if (GetKeyModState() & KMOD_Control)
10812 last_drawing_function = drawing_function;
10813 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10816 if (GetKeyModState() & KMOD_Shift)
10818 if (button_press_event || button_release_event)
10819 ResetIntelliDraw();
10822 switch (actual_drawing_function)
10824 case GADGET_ID_SINGLE_ITEMS:
10827 if (button_release_event)
10829 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10831 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10832 !inside_drawing_area)
10833 DeleteBrushFromCursor();
10836 if (!button || button_release_event)
10839 if (draw_with_brush)
10841 CopyBrushToLevel(sx, sy, button);
10845 if (new_element == EL_PLAYER_1)
10847 /* remove player at old position */
10848 for (y = 0; y < lev_fieldy; y++)
10849 for (x = 0; x < lev_fieldx; x++)
10850 if (Feld[x][y] == EL_PLAYER_1)
10851 SetElement(x, y, EL_EMPTY);
10854 SetElementButton(lx, ly, new_element, button);
10859 int type_id = gi->custom_type_id;
10860 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10862 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10863 DrawMiniGraphicExt(drawto,
10864 gi->x + sx * MINI_TILEX,
10865 gi->y + sy * MINI_TILEY,
10866 el2edimg(new_element));
10868 DrawFixedGraphicExt(drawto,
10869 gi->x + sx * TILEX,
10870 gi->y + sy * TILEY,
10871 el2img(new_element), 0);
10873 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10874 new_element = GFX_ELEMENT(new_element);
10876 drawingarea_info[type_id].value[pos] = new_element;
10878 CopyElementPropertiesToGame(properties_element);
10880 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10882 UpdateCustomElementGraphicGadgets();
10884 FrameCounter = 0; /* restart animation frame counter */
10889 case GADGET_ID_CONNECTED_ITEMS:
10891 static int last_sx = -1;
10892 static int last_sy = -1;
10894 if (button_release_event)
10895 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10899 if (!button_press_event)
10900 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10908 case GADGET_ID_LINE:
10909 case GADGET_ID_ARC:
10910 case GADGET_ID_RECTANGLE:
10911 case GADGET_ID_FILLED_BOX:
10912 case GADGET_ID_GRAB_BRUSH:
10913 case GADGET_ID_TEXT:
10915 static int last_sx = -1;
10916 static int last_sy = -1;
10917 static int start_sx = -1;
10918 static int start_sy = -1;
10919 void (*draw_func)(int, int, int, int, int, boolean);
10921 if (drawing_function == GADGET_ID_LINE)
10922 draw_func = DrawLine;
10923 else if (drawing_function == GADGET_ID_ARC)
10924 draw_func = DrawArc;
10925 else if (drawing_function == GADGET_ID_RECTANGLE)
10926 draw_func = DrawBox;
10927 else if (drawing_function == GADGET_ID_FILLED_BOX)
10928 draw_func = DrawFilledBox;
10929 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10930 draw_func = SelectArea;
10931 else /* (drawing_function == GADGET_ID_TEXT) */
10932 draw_func = SetTextCursor;
10934 if (button_press_event)
10936 draw_func(sx, sy, sx, sy, new_element, FALSE);
10937 start_sx = last_sx = sx;
10938 start_sy = last_sy = sy;
10940 if (drawing_function == GADGET_ID_TEXT)
10941 DrawLevelText(0, 0, 0, TEXT_END);
10943 else if (button_release_event)
10945 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10946 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10948 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10949 CopyBrushToCursor(sx, sy);
10950 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10952 draw_with_brush = TRUE;
10954 else if (drawing_function == GADGET_ID_TEXT)
10955 DrawLevelText(sx, sy, 0, TEXT_INIT);
10957 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10959 else if (last_sx != sx || last_sy != sy)
10961 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10962 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10969 case GADGET_ID_FLOOD_FILL:
10970 if (button_press_event && Feld[lx][ly] != new_element)
10972 FloodFill(lx, ly, new_element);
10973 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10974 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10978 case GADGET_ID_PICK_ELEMENT:
10979 if (button_release_event)
10980 ClickOnGadget(level_editor_gadget[last_drawing_function],
10982 else if (draw_level)
10983 PickDrawingElement(button, Feld[lx][ly]);
10986 int type_id = gi->custom_type_id;
10987 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10989 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10999 static void HandleCounterButtons(struct GadgetInfo *gi)
11001 int gadget_id = gi->custom_id;
11002 int counter_id = gi->custom_type_id;
11003 int button = gi->event.button;
11004 int *counter_value = counterbutton_info[counter_id].value;
11005 int step = BUTTON_STEPSIZE(button) *
11006 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11008 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11010 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11011 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11012 boolean level_changed = LevelChanged();
11014 if ((level_changed && pressed) || (!level_changed && released))
11017 if (level_changed && !Request("Level has changed! Discard changes?",
11020 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11021 ModifyEditorCounterValue(counter_id, *counter_value);
11027 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11028 *counter_value = gi->textinput.number_value;
11030 ModifyEditorCounterValue(counter_id, *counter_value + step);
11032 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11034 LoadLevel(level_nr);
11035 LoadScore(level_nr);
11040 DrawEditModeWindow();
11045 switch (counter_id)
11047 case ED_COUNTER_ID_YAMYAM_CONTENT:
11048 DrawYamYamContentAreas();
11051 case ED_COUNTER_ID_BALL_CONTENT:
11052 DrawMagicBallContentAreas();
11055 case ED_COUNTER_ID_ANDROID_CONTENT:
11056 DrawAndroidElementArea(properties_element);
11059 case ED_COUNTER_ID_GROUP_CONTENT:
11060 DrawGroupElementArea(properties_element);
11061 CopyGroupElementPropertiesToGame(properties_element);
11064 case ED_COUNTER_ID_INVENTORY_SIZE:
11065 DrawPlayerInitialInventoryArea(properties_element);
11068 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11069 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11070 DrawEnvelopeTextArea(-1);
11073 case ED_COUNTER_ID_LEVEL_XSIZE:
11074 case ED_COUNTER_ID_LEVEL_YSIZE:
11075 lev_fieldx = level.fieldx;
11076 lev_fieldy = level.fieldy;
11078 /* check if resizing of level results in change of border border */
11079 SetBorderElement();
11087 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11088 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11089 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11090 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11091 CopyElementPropertiesToGame(properties_element);
11093 level.changed = TRUE;
11096 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11098 int type_id = gi->custom_type_id;
11100 strcpy(textinput_info[type_id].value, gi->textinput.value);
11102 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11104 CopyElementPropertiesToGame(properties_element);
11106 ModifyEditorElementList(); /* update changed button info text */
11109 level.changed = TRUE;
11112 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11114 int type_id = gi->custom_type_id;
11116 strncpy(textarea_info[type_id].value, gi->textarea.value,
11117 MAX_ENVELOPE_TEXT_LEN);
11118 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11120 level.changed = TRUE;
11123 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11125 int type_id = gi->custom_type_id;
11126 int value_old = *selectbox_info[type_id].value;
11127 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11129 *selectbox_info[type_id].value = value_new;
11131 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11133 element_info[properties_element].current_change_page = gi->selectbox.index;
11135 DrawPropertiesWindow();
11137 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11138 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11139 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11140 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11141 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11143 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11145 /* when changing action type, also check action mode and action arg */
11146 if (value_old != value_new)
11147 setSelectboxSpecialActionVariablesIfNeeded();
11149 DrawPropertiesChange();
11152 CopyElementPropertiesToGame(properties_element);
11154 level.changed = TRUE;
11158 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11160 int type_id = gi->custom_type_id;
11163 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11164 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11166 edit_mode_levelinfo = gi->custom_type_id;
11168 DrawLevelInfoWindow();
11170 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11171 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11173 edit_mode_properties = gi->custom_type_id;
11175 DrawPropertiesWindow();
11177 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11179 char *template_filename = getDefaultLevelFilename(-1);
11180 boolean new_template = !fileExists(template_filename);
11182 /* backup original "level.field" (needed to track playfield changes) */
11183 CopyPlayfield(level.field, FieldBackup);
11185 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11186 CopyPlayfield(Feld, level.field);
11188 if (new_template ||
11189 Request("Save this template and kill the old?", REQ_ASK))
11190 SaveLevelTemplate();
11193 Request("Template saved!", REQ_CONFIRM);
11195 /* restore original "level.field" (needed to track playfield changes) */
11196 CopyPlayfield(FieldBackup, level.field);
11198 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11199 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11201 struct ElementInfo *ei = &element_info[properties_element];
11203 setElementChangePages(ei, ei->num_change_pages + 1);
11205 /* set new change page to be new current change page */
11206 ei->current_change_page = ei->num_change_pages - 1;
11207 ei->change = &ei->change_page[ei->current_change_page];
11209 setElementChangeInfoToDefaults(ei->change);
11211 DrawPropertiesWindow();
11213 level.changed = TRUE;
11215 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11216 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11218 struct ElementInfo *ei = &element_info[properties_element];
11220 /* copy all change pages after change page to be deleted */
11221 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11222 ei->change_page[i] = ei->change_page[i + 1];
11224 setElementChangePages(ei, ei->num_change_pages - 1);
11226 DrawPropertiesWindow();
11228 level.changed = TRUE;
11232 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11234 int type_id = gi->custom_type_id;
11236 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11237 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11239 struct ElementInfo *ei = &element_info[properties_element];
11240 int step = BUTTON_STEPSIZE(gi->event.button);
11242 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11243 ei->current_change_page += step;
11245 if (ei->current_change_page < 0)
11246 ei->current_change_page = 0;
11247 else if (ei->current_change_page >= ei->num_change_pages)
11248 ei->current_change_page = ei->num_change_pages - 1;
11250 DrawPropertiesWindow();
11252 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11253 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11255 struct ElementInfo *ei = &element_info[properties_element];
11256 int current_change_page = ei->current_change_page;
11258 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11259 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11260 ei->change_page[current_change_page];
11261 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11263 ei->change_page[current_change_page] =
11264 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11266 level.changed = TRUE;
11269 DrawPropertiesWindow();
11273 static void HandleRadiobuttons(struct GadgetInfo *gi)
11275 *radiobutton_info[gi->custom_type_id].value =
11276 radiobutton_info[gi->custom_type_id].checked_value;
11278 level.changed = TRUE;
11281 static void HandleCheckbuttons(struct GadgetInfo *gi)
11283 int type_id = gi->custom_type_id;
11285 *checkbutton_info[type_id].value ^= TRUE;
11287 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11288 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11289 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11290 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11291 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11292 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11293 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11294 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11296 CopyElementPropertiesToGame(properties_element);
11299 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11301 UpdateCustomElementGraphicGadgets();
11303 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11305 char *template_filename = getDefaultLevelFilename(-1);
11307 if (level.use_custom_template && !fileExists(template_filename))
11309 Request("No level template found!", REQ_CONFIRM);
11311 level.use_custom_template = FALSE;
11312 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11317 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11319 DrawEditModeWindow();
11322 level.changed = TRUE;
11325 static void HandleControlButtons(struct GadgetInfo *gi)
11327 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11328 static int last_edit_mode = ED_MODE_DRAWING;
11329 static int last_custom_copy_mode = -1;
11330 int id = gi->custom_id;
11331 int button = gi->event.button;
11332 int step = BUTTON_STEPSIZE(button);
11333 int new_element = BUTTON_ELEMENT(button);
11336 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11337 DrawLevelText(0, 0, 0, TEXT_END);
11339 if (id < ED_NUM_CTRL1_BUTTONS &&
11340 id != GADGET_ID_SINGLE_ITEMS &&
11341 id != GADGET_ID_PICK_ELEMENT &&
11342 edit_mode != ED_MODE_DRAWING &&
11343 drawing_function != GADGET_ID_PICK_ELEMENT &&
11344 !(GetKeyModState() & KMOD_Control))
11346 DrawDrawingWindow();
11347 edit_mode = ED_MODE_DRAWING;
11350 /* element copy mode active, but no element button pressed => deactivate */
11351 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11352 last_custom_copy_mode = -1;
11356 case GADGET_ID_SCROLL_LEFT:
11357 if (level_xpos >= 0)
11359 if (lev_fieldx < ed_fieldx - 2)
11362 level_xpos -= step;
11363 if (level_xpos < -1)
11366 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11368 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11370 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11371 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11375 case GADGET_ID_SCROLL_RIGHT:
11376 if (level_xpos <= lev_fieldx - ed_fieldx)
11378 if (lev_fieldx < ed_fieldx - 2)
11381 level_xpos += step;
11382 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11383 level_xpos = lev_fieldx - ed_fieldx + 1;
11385 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11387 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11389 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11390 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11394 case GADGET_ID_SCROLL_UP:
11395 if (level_ypos >= 0)
11397 if (lev_fieldy < ed_fieldy - 2)
11400 level_ypos -= step;
11401 if (level_ypos < -1)
11404 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11406 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11408 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11409 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11413 case GADGET_ID_SCROLL_DOWN:
11414 if (level_ypos <= lev_fieldy - ed_fieldy)
11416 if (lev_fieldy < ed_fieldy - 2)
11419 level_ypos += step;
11420 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11421 level_ypos = lev_fieldy - ed_fieldy + 1;
11423 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11425 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11427 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11428 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11432 case GADGET_ID_SCROLL_HORIZONTAL:
11433 level_xpos = gi->event.item_position - 1;
11434 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11437 case GADGET_ID_SCROLL_VERTICAL:
11438 level_ypos = gi->event.item_position - 1;
11439 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11442 case GADGET_ID_SCROLL_LIST_UP:
11443 case GADGET_ID_SCROLL_LIST_DOWN:
11444 case GADGET_ID_SCROLL_LIST_VERTICAL:
11445 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11446 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11449 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11450 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11452 if (element_shift < 0)
11454 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11455 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11457 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11458 GDI_SCROLLBAR_ITEM_POSITION,
11459 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11462 ModifyEditorElementList();
11466 case GADGET_ID_PROPERTIES:
11467 if (edit_mode != ED_MODE_PROPERTIES)
11469 properties_element = new_element;
11470 DrawPropertiesWindow();
11471 edit_mode = ED_MODE_PROPERTIES;
11473 last_level_drawing_function = drawing_function;
11474 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11479 DrawDrawingWindow();
11480 edit_mode = ED_MODE_DRAWING;
11482 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11487 case GADGET_ID_WRAP_LEFT:
11488 WrapLevel(-step, 0);
11491 case GADGET_ID_WRAP_RIGHT:
11492 WrapLevel(step, 0);
11495 case GADGET_ID_WRAP_UP:
11496 WrapLevel(0, -step);
11499 case GADGET_ID_WRAP_DOWN:
11500 WrapLevel(0, step);
11503 case GADGET_ID_SINGLE_ITEMS:
11504 case GADGET_ID_CONNECTED_ITEMS:
11505 case GADGET_ID_LINE:
11506 case GADGET_ID_ARC:
11507 case GADGET_ID_TEXT:
11508 case GADGET_ID_RECTANGLE:
11509 case GADGET_ID_FILLED_BOX:
11510 case GADGET_ID_FLOOD_FILL:
11511 case GADGET_ID_GRAB_BRUSH:
11512 case GADGET_ID_PICK_ELEMENT:
11513 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11514 last_drawing_function = drawing_function;
11515 drawing_function = id;
11516 draw_with_brush = FALSE;
11519 case GADGET_ID_RANDOM_PLACEMENT:
11520 RandomPlacement(new_element);
11523 case GADGET_ID_ZOOM:
11524 // zoom level editor tile size in or out (or reset to default size)
11525 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11526 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11527 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11529 // limit zoom level by upper and lower bound
11530 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11532 InitZoomLevelSettings();
11534 if (edit_mode == ED_MODE_DRAWING)
11535 DrawDrawingWindow();
11539 case GADGET_ID_CUSTOM_COPY_FROM:
11540 case GADGET_ID_CUSTOM_COPY_TO:
11541 case GADGET_ID_CUSTOM_EXCHANGE:
11542 last_custom_copy_mode = id;
11543 last_drawing_function = drawing_function;
11546 case GADGET_ID_CUSTOM_COPY:
11547 CopyCustomElement(properties_element, -1, id);
11550 case GADGET_ID_CUSTOM_PASTE:
11551 CopyCustomElement(-1, properties_element, id);
11554 case GADGET_ID_UNDO:
11555 if (button == 1 && undo_buffer_steps == 0)
11557 Request("Undo buffer empty!", REQ_CONFIRM);
11561 else if (button == 2)
11565 else if (button == 3 && redo_buffer_steps == 0)
11567 Request("Redo buffer empty!", REQ_CONFIRM);
11572 if (edit_mode != ED_MODE_DRAWING)
11574 DrawDrawingWindow();
11575 edit_mode = ED_MODE_DRAWING;
11582 undo_buffer_position =
11583 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11585 undo_buffer_steps--;
11586 redo_buffer_steps++;
11592 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11594 undo_buffer_steps++;
11595 redo_buffer_steps--;
11598 for (x = 0; x < lev_fieldx; x++)
11599 for (y = 0; y < lev_fieldy; y++)
11600 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11602 /* check if undo operation forces change of border style */
11603 CheckLevelBorderElement(FALSE);
11605 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11609 case GADGET_ID_INFO:
11610 if (edit_mode != ED_MODE_INFO)
11612 last_edit_mode = edit_mode;
11613 edit_mode = ED_MODE_INFO;
11615 DrawLevelInfoWindow();
11619 edit_mode = last_edit_mode;
11621 DrawEditModeWindow();
11625 case GADGET_ID_CLEAR:
11626 if (edit_mode != ED_MODE_DRAWING)
11628 DrawDrawingWindow();
11629 edit_mode = ED_MODE_DRAWING;
11632 for (x = 0; x < MAX_LEV_FIELDX; x++)
11633 for (y = 0; y < MAX_LEV_FIELDY; y++)
11634 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11636 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11638 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11641 case GADGET_ID_SAVE:
11643 /* saving read-only levels into personal level set modifies global vars
11644 "leveldir_current" and "level_nr"; restore them after saving level */
11645 LevelDirTree *leveldir_former = leveldir_current;
11646 int level_nr_former = level_nr;
11647 char *level_filename;
11650 if (leveldir_current->readonly &&
11651 !PrepareSavingIntoPersonalLevelSet())
11654 level_filename = getDefaultLevelFilename(level_nr);
11655 new_level = !fileExists(level_filename);
11658 Request("Save this level and kill the old?", REQ_ASK))
11660 if (leveldir_former->readonly)
11661 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11663 CopyPlayfield(Feld, level.field);
11664 SaveLevel(level_nr);
11666 level.changed = FALSE;
11670 char level_saved_msg[64];
11672 if (leveldir_former->readonly)
11673 sprintf(level_saved_msg,
11674 "Level saved as level %d into personal level set!",
11677 strcpy(level_saved_msg, "Level saved!");
11679 Request(level_saved_msg, REQ_CONFIRM);
11683 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11684 leveldir_current = leveldir_former;
11685 level_nr = level_nr_former;
11690 case GADGET_ID_TEST:
11691 if (LevelChanged())
11692 level.game_version = GAME_VERSION_ACTUAL;
11694 CopyPlayfield(level.field, FieldBackup);
11695 CopyPlayfield(Feld, level.field);
11697 CopyNativeLevel_RND_to_Native(&level);
11699 UnmapLevelEditorGadgets();
11700 UndrawSpecialEditorDoor();
11702 CloseDoor(DOOR_CLOSE_ALL);
11704 /* needed before playing if editor playfield area has different size */
11705 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11707 // redraw_mask = REDRAW_ALL;
11709 level_editor_test_game = TRUE;
11711 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11715 case GADGET_ID_EXIT:
11716 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11720 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11721 id <= GADGET_ID_ELEMENTLIST_LAST)
11723 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11724 int new_element = editor_elements[element_position + element_shift];
11726 if (IS_EDITOR_CASCADE(new_element))
11730 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11732 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11733 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11735 if (*cascade_element == new_element)
11737 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11738 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11740 /* update element selection list */
11741 ReinitializeElementList();
11742 ModifyEditorElementList();
11744 /* update cascading gadget info text */
11745 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11747 /* save current editor cascading state */
11748 SaveSetup_EditorCascade();
11757 if (last_custom_copy_mode != -1)
11759 if (CopyCustomElement(properties_element, new_element,
11760 last_custom_copy_mode))
11762 ClickOnGadget(level_editor_gadget[last_drawing_function],
11765 last_custom_copy_mode = -1;
11771 PickDrawingElement(button, new_element);
11773 if (!stick_element_properties_window &&
11774 drawing_function != GADGET_ID_PICK_ELEMENT &&
11775 !(GetKeyModState() & KMOD_Control))
11777 properties_element = new_element;
11778 if (edit_mode == ED_MODE_PROPERTIES)
11779 DrawPropertiesWindow();
11782 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11783 ClickOnGadget(level_editor_gadget[last_drawing_function],
11787 else if (gi->event.type == GD_EVENT_PRESSED)
11788 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11789 else if (gi->event.type == GD_EVENT_RELEASED)
11790 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11791 else if (gi->event.type == GD_EVENT_MOVING)
11792 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11794 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11800 void HandleLevelEditorKeyInput(Key key)
11802 char letter = getCharFromKey(key);
11803 int button = MB_LEFTBUTTON;
11805 if (drawing_function == GADGET_ID_TEXT &&
11806 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11809 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11810 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11811 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11812 else if (key == KSYM_Return)
11813 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11814 else if (key == KSYM_Escape)
11815 DrawLevelText(0, 0, 0, TEXT_END);
11817 else if (button_status == MB_RELEASED)
11819 int id = GADGET_ID_NONE;
11820 int new_element_shift = element_shift;
11826 id = GADGET_ID_SCROLL_LEFT;
11829 id = GADGET_ID_SCROLL_RIGHT;
11832 id = GADGET_ID_SCROLL_UP;
11835 id = GADGET_ID_SCROLL_DOWN;
11838 id = GADGET_ID_SCROLL_LIST_UP;
11839 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11841 case KSYM_Page_Down:
11842 id = GADGET_ID_SCROLL_LIST_DOWN;
11843 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11848 element_shift = (key == KSYM_Home ? 0 :
11849 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11851 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11852 GDI_SCROLLBAR_ITEM_POSITION,
11853 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11855 ModifyEditorElementList();
11862 /* this is needed to prevent interference with running "True X-Mouse" */
11863 if (GetKeyModStateFromEvents() & KMOD_Control)
11866 /* check for last or next editor cascade block in element list */
11867 for (i = 0; i < num_editor_elements; i++)
11869 if ((key == KSYM_Insert && i == element_shift) ||
11870 (key == KSYM_Delete && new_element_shift > element_shift))
11873 /* jump to next cascade block (or to start of element list) */
11874 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11875 new_element_shift = i;
11878 if (i < num_editor_elements)
11879 element_shift = new_element_shift;
11881 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11882 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11884 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11885 GDI_SCROLLBAR_ITEM_POSITION,
11886 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11888 ModifyEditorElementList();
11893 if (edit_mode == ED_MODE_DRAWING)
11895 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11897 else if (edit_mode == ED_MODE_INFO)
11899 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11901 else if (edit_mode == ED_MODE_PROPERTIES)
11903 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11905 else /* should never happen */
11907 DrawDrawingWindow();
11908 edit_mode = ED_MODE_DRAWING;
11917 if (id != GADGET_ID_NONE)
11918 ClickOnGadget(level_editor_gadget[id], button);
11919 else if (letter >= '1' && letter <= '3')
11920 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11921 else if (letter == '?')
11922 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11923 else if (letter == '.')
11924 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11925 else if (letter == 'U')
11926 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11927 else if (key == KSYM_KP_Subtract)
11928 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
11929 else if (key == KSYM_KP_0 || letter == '0')
11930 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11931 else if (key == KSYM_KP_Add || letter == '+')
11932 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11933 else if (key == KSYM_Return ||
11934 key == KSYM_space ||
11935 key == setup.shortcut.toggle_pause)
11936 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11938 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11939 if (letter && letter == controlbutton_info[i].shortcut)
11940 if (!anyTextGadgetActive())
11941 ClickOnGadget(level_editor_gadget[i], button);
11945 void HandleLevelEditorIdle()
11947 static unsigned int action_delay = 0;
11948 unsigned int action_delay_value = GameFrameDelay;
11949 int xpos = 1, ypos = 2;
11952 if (edit_mode != ED_MODE_PROPERTIES)
11955 if (!DelayReached(&action_delay, action_delay_value))
11958 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11960 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11962 if (gi->mapped && gi->active && gi->selectbox.open)
11966 DrawEditorElementAnimation(SX + xpos * TILEX,
11967 SY + ypos * TILEY + MINI_TILEY / 2);
11969 MarkTileDirty(xpos, ypos);
11970 MarkTileDirty(xpos, ypos + 1);
11972 FrameCounter++; /* increase animation frame counter */
11975 void ClearEditorGadgetInfoText()
11977 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11980 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11982 char infotext[MAX_OUTPUT_LINESIZE + 1];
11983 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11984 int max_infotext_len = getMaxInfoTextLength();
11986 if (gi == NULL || gi->info_text == NULL)
11989 strncpy(infotext, gi->info_text, max_infotext_len);
11990 infotext[max_infotext_len] = '\0';
11992 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11994 int key = controlbutton_info[gi->custom_id].shortcut;
11998 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
11999 sprintf(shortcut, " ('.' or '%c')", key);
12000 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12001 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12002 else if (gi->custom_id == GADGET_ID_TEST)
12003 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12004 else if (gi->custom_id == GADGET_ID_UNDO)
12005 sprintf(shortcut, " ('%c/Shift-U')", key);
12006 else if (gi->custom_id == GADGET_ID_ZOOM)
12007 sprintf(shortcut, " ('%c', '0', '+')", key);
12009 sprintf(shortcut, " ('%s%c')",
12010 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12012 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12013 strcat(infotext, shortcut);
12017 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12020 void HandleEditorGadgetInfoText(void *ptr)
12022 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12024 if (game_status != GAME_MODE_EDITOR)
12027 ClearEditorGadgetInfoText();
12029 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12032 /* misuse this function to delete brush cursor, if needed */
12033 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12034 DeleteBrushFromCursor();
12036 PrintEditorGadgetInfoText(gi);
12039 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12041 static int start_lx, start_ly;
12042 int id = gi->custom_id;
12043 int type_id = gi->custom_type_id;
12044 int sx = gi->event.x;
12045 int sy = gi->event.y;
12046 int lx = sx + level_xpos;
12047 int ly = sy + level_ypos;
12048 int min_sx = 0, min_sy = 0;
12049 int max_sx = gi->drawing.area_xsize - 1;
12050 int max_sy = gi->drawing.area_ysize - 1;
12051 int actual_drawing_function = drawing_function;
12052 int max_infotext_len = getMaxInfoTextLength();
12053 char infotext[MAX_OUTPUT_LINESIZE + 1];
12056 infotext[0] = '\0'; /* start with empty info text */
12058 /* pressed Control key: simulate picking element */
12059 if (GetKeyModState() & KMOD_Control)
12060 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12062 ClearEditorGadgetInfoText();
12064 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12067 /* make sure to stay inside drawing area boundaries */
12068 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12069 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12071 if (id == GADGET_ID_DRAWING_LEVEL)
12075 int min_lx = 0, min_ly = 0;
12076 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12078 /* get positions inside level field */
12079 lx = sx + level_xpos;
12080 ly = sy + level_ypos;
12082 /* make sure to stay inside level field boundaries */
12083 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12084 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12086 /* correct drawing area positions accordingly */
12087 sx = lx - level_xpos;
12088 sy = ly - level_ypos;
12091 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12093 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12095 if (gi->event.type == GD_EVENT_PRESSED)
12101 switch (actual_drawing_function)
12103 case GADGET_ID_SINGLE_ITEMS:
12104 text = "Drawing single items";
12106 case GADGET_ID_CONNECTED_ITEMS:
12107 text = "Drawing connected items";
12109 case GADGET_ID_LINE:
12110 text = "Drawing line";
12112 case GADGET_ID_ARC:
12113 text = "Drawing arc";
12115 case GADGET_ID_TEXT:
12116 text = "Setting text cursor";
12118 case GADGET_ID_RECTANGLE:
12119 text = "Drawing rectangle";
12121 case GADGET_ID_FILLED_BOX:
12122 text = "Drawing filled box";
12124 case GADGET_ID_FLOOD_FILL:
12125 text = "Flood fill";
12127 case GADGET_ID_GRAB_BRUSH:
12128 text = "Grabbing brush";
12130 case GADGET_ID_PICK_ELEMENT:
12131 text = "Picking element";
12135 text = "Drawing position";
12139 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12140 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12142 sprintf(infotext, "%s: %d, %d", text,
12143 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12145 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12146 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12148 sprintf(infotext, "Level position: %d, %d", lx, ly);
12151 /* misuse this function to draw brush cursor, if needed */
12152 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12154 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12155 CopyBrushToCursor(sx, sy);
12157 DeleteBrushFromCursor();
12160 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12162 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12163 int element = drawingarea_info[type_id].value[pos];
12165 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12169 if (id == GADGET_ID_CUSTOM_CONTENT)
12170 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12171 else if (id == GADGET_ID_GROUP_CONTENT)
12172 sprintf(infotext, "group element position: %d", sx + 1);
12173 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12174 id <= GADGET_ID_YAMYAM_CONTENT_7)
12175 sprintf(infotext, "content area %d position: %d, %d",
12176 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12177 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12178 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12179 sprintf(infotext, "content area %d position: %d, %d",
12180 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12181 else if (id == GADGET_ID_ANDROID_CONTENT)
12182 sprintf(infotext, "android element position: %d", sx + 1);
12183 else if (drawingarea_info[type_id].infotext != NULL)
12184 strcpy(infotext, drawingarea_info[type_id].infotext);
12187 infotext[max_infotext_len] = '\0';
12189 if (strlen(infotext) > 0)
12190 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12193 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12194 boolean quick_quit)
12196 if (!ask_if_level_has_changed ||
12198 Request("Level has changed! Exit without saving?",
12199 REQ_ASK | REQ_STAY_OPEN))
12201 SetDoorState(DOOR_CLOSE_2);
12204 FadeSkipNextFadeIn();
12206 game_status = GAME_MODE_MAIN;
12208 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12212 if (!global.use_envelope_request)
12214 CloseDoor(DOOR_CLOSE_1);
12215 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);