1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
158 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
159 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
161 #define GADGET_ID_NONE -1
163 /* drawing toolbox buttons */
164 #define GADGET_ID_SINGLE_ITEMS 0
165 #define GADGET_ID_CONNECTED_ITEMS 1
166 #define GADGET_ID_LINE 2
167 #define GADGET_ID_ARC 3
168 #define GADGET_ID_RECTANGLE 4
169 #define GADGET_ID_FILLED_BOX 5
170 #define GADGET_ID_WRAP_UP 6
171 #define GADGET_ID_TEXT 7
172 #define GADGET_ID_FLOOD_FILL 8
173 #define GADGET_ID_WRAP_LEFT 9
174 #define GADGET_ID_PROPERTIES 10
175 #define GADGET_ID_WRAP_RIGHT 11
176 #define GADGET_ID_RANDOM_PLACEMENT 12
177 #define GADGET_ID_GRAB_BRUSH 13
178 #define GADGET_ID_WRAP_DOWN 14
179 #define GADGET_ID_PICK_ELEMENT 15
180 #define GADGET_ID_UNDO 16
181 #define GADGET_ID_INFO 17
182 #define GADGET_ID_SAVE 18
183 #define GADGET_ID_CLEAR 19
184 #define GADGET_ID_TEST 20
185 #define GADGET_ID_EXIT 21
187 /* counter button identifiers */
188 #define GADGET_ID_ELEM_SCORE_DOWN 22
189 #define GADGET_ID_ELEM_SCORE_TEXT 23
190 #define GADGET_ID_ELEM_SCORE_UP 24
191 #define GADGET_ID_ELEM_CONTENT_DOWN 25
192 #define GADGET_ID_ELEM_CONTENT_TEXT 26
193 #define GADGET_ID_ELEM_CONTENT_UP 27
194 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
195 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
196 #define GADGET_ID_LEVEL_XSIZE_UP 30
197 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
198 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
199 #define GADGET_ID_LEVEL_YSIZE_UP 33
200 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
201 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
202 #define GADGET_ID_LEVEL_RANDOM_UP 36
203 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
204 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
205 #define GADGET_ID_LEVEL_COLLECT_UP 39
206 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
207 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
208 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
209 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
210 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
211 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
213 /* drawing area identifiers */
214 #define GADGET_ID_DRAWING_LEVEL 46
215 #define GADGET_ID_ELEM_CONTENT_0 47
216 #define GADGET_ID_ELEM_CONTENT_1 48
217 #define GADGET_ID_ELEM_CONTENT_2 49
218 #define GADGET_ID_ELEM_CONTENT_3 50
219 #define GADGET_ID_ELEM_CONTENT_4 51
220 #define GADGET_ID_ELEM_CONTENT_5 52
221 #define GADGET_ID_ELEM_CONTENT_6 53
222 #define GADGET_ID_ELEM_CONTENT_7 54
223 #define GADGET_ID_AMOEBA_CONTENT 55
225 /* text input identifiers */
226 #define GADGET_ID_LEVEL_NAME 56
227 #define GADGET_ID_LEVEL_AUTHOR 57
229 /* gadgets for scrolling of drawing area */
230 #define GADGET_ID_SCROLL_UP 58
231 #define GADGET_ID_SCROLL_DOWN 59
232 #define GADGET_ID_SCROLL_LEFT 60
233 #define GADGET_ID_SCROLL_RIGHT 61
234 #define GADGET_ID_SCROLL_HORIZONTAL 62
235 #define GADGET_ID_SCROLL_VERTICAL 63
237 /* gadgets for scrolling element list */
238 #define GADGET_ID_ELEMENTLIST_UP 64
239 #define GADGET_ID_ELEMENTLIST_DOWN 65
241 /* gadgets for buttons in element list */
242 #define GADGET_ID_ELEMENTLIST_FIRST 66
243 #define GADGET_ID_ELEMENTLIST_LAST 105
245 /* buttons for level settings */
246 #define GADGET_ID_RANDOM_PERCENTAGE 106
247 #define GADGET_ID_RANDOM_QUANTITY 107
248 #define GADGET_ID_RANDOM_RESTRICTED 108
249 #define GADGET_ID_DOUBLE_SPEED 109
250 #define GADGET_ID_STICK_ELEMENT 110
252 /* another drawing area for random placement */
253 #define GADGET_ID_RANDOM_BACKGROUND 111
255 #define NUM_EDITOR_GADGETS 112
257 /* radio button numbers */
258 #define RADIO_NR_NONE 0
259 #define RADIO_NR_DRAWING_TOOLBOX 1
260 #define RADIO_NR_RANDOM_ELEMENTS 2
262 /* values for counter gadgets */
263 #define ED_COUNTER_ID_ELEM_SCORE 0
264 #define ED_COUNTER_ID_ELEM_CONTENT 1
265 #define ED_COUNTER_ID_LEVEL_XSIZE 2
266 #define ED_COUNTER_ID_LEVEL_YSIZE 3
267 #define ED_COUNTER_ID_LEVEL_COLLECT 4
268 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
269 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
270 #define ED_COUNTER_ID_LEVEL_RANDOM 7
272 #define ED_NUM_COUNTERBUTTONS 8
274 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
275 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
277 /* values for scrollbutton gadgets */
278 #define ED_SCROLLBUTTON_ID_AREA_UP 0
279 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
280 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
281 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
282 #define ED_SCROLLBUTTON_ID_LIST_UP 4
283 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
285 #define ED_NUM_SCROLLBUTTONS 6
287 /* values for scrollbar gadgets */
288 #define ED_SCROLLBAR_ID_HORIZONTAL 0
289 #define ED_SCROLLBAR_ID_VERTICAL 1
291 #define ED_NUM_SCROLLBARS 2
293 /* values for text input gadgets */
294 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
295 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
297 #define ED_NUM_TEXTINPUT 2
299 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
300 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
302 /* values for checkbutton gadgets */
303 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
304 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
305 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
307 #define ED_NUM_CHECKBUTTONS 3
309 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
310 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
312 /* values for radiobutton gadgets */
313 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
314 #define ED_RADIOBUTTON_ID_QUANTITY 1
316 #define ED_NUM_RADIOBUTTONS 2
318 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
319 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
321 /* values for CopyLevelToUndoBuffer() */
322 #define UNDO_IMMEDIATE 0
323 #define UNDO_ACCUMULATE 1
325 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
326 #define INFOTEXT_XPOS SX
327 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
328 #define INFOTEXT_XSIZE SXSIZE
329 #define INFOTEXT_YSIZE MINI_TILEX
330 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
336 } control_info[ED_NUM_CTRL_BUTTONS] =
338 { 's', "draw single items" },
339 { 'd', "draw connected items" },
340 { 'l', "draw lines" },
341 { 'a', "draw arcs" },
342 { 'r', "draw outline rectangles" },
343 { 'R', "draw filled rectangles" },
344 { '\0', "wrap (rotate) level up" },
345 { 't', "enter text elements" },
346 { 'f', "flood fill" },
347 { '\0', "wrap (rotate) level left" },
348 { '?', "properties of drawing element" },
349 { '\0', "wrap (rotate) level right" },
350 { '\0', "random element placement" },
351 { 'b', "grab brush" },
352 { '\0', "wrap (rotate) level down" },
353 { ',', "pick drawing element" },
354 { 'U', "undo last operation" },
355 { 'I', "level properties" },
356 { 'S', "save level" },
357 { 'C', "clear level" },
358 { 'T', "test level" },
359 { 'E', "exit level editor" }
362 /* pointers to counter values */
363 static int *gadget_elem_score_value = NULL;
364 static int *gadget_elem_content_value = NULL;
365 static int *gadget_level_xsize_value = NULL;
366 static int *gadget_level_ysize_value = NULL;
367 static int *gadget_level_random_value = NULL;
368 static int *gadget_level_collect_value = NULL;
369 static int *gadget_level_timelimit_value = NULL;
370 static int *gadget_level_timescore_value = NULL;
375 int min_value, max_value;
376 int gadget_id_down, gadget_id_up;
379 char *infotext_above, *infotext_right;
380 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
383 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
384 MIN_SCORE, MAX_SCORE,
385 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
386 GADGET_ID_ELEM_SCORE_TEXT,
387 &gadget_elem_score_value,
388 "element score", NULL
391 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
392 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
393 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
394 GADGET_ID_ELEM_CONTENT_TEXT,
395 &gadget_elem_content_value,
396 "element content", NULL
399 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
400 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
401 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
402 GADGET_ID_LEVEL_XSIZE_TEXT,
403 &gadget_level_xsize_value,
404 "playfield size", "width",
407 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
408 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
409 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
410 GADGET_ID_LEVEL_YSIZE_TEXT,
411 &gadget_level_ysize_value,
415 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
417 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
418 GADGET_ID_LEVEL_COLLECT_TEXT,
419 &gadget_level_collect_value,
420 "number of emeralds to collect", NULL
423 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
425 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
426 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
427 &gadget_level_timelimit_value,
428 "time available to solve level", "(0 => no time limit)"
431 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
433 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
434 GADGET_ID_LEVEL_TIMESCORE_TEXT,
435 &gadget_level_timescore_value,
436 "score for each 10 seconds left", NULL
439 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
441 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
442 GADGET_ID_LEVEL_RANDOM_TEXT,
443 &gadget_level_random_value,
444 "random element placement", "in"
455 } textinput_info[ED_NUM_TEXTINPUT] =
458 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
459 GADGET_ID_LEVEL_NAME,
465 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
466 GADGET_ID_LEVEL_AUTHOR,
467 MAX_LEVEL_AUTHOR_LEN,
479 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
482 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
483 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
485 "scroll level editing area up"
488 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
489 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
490 GADGET_ID_SCROLL_DOWN,
491 "scroll level editing area down"
494 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
495 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
496 GADGET_ID_SCROLL_LEFT,
497 "scroll level editing area left"
500 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
501 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
502 GADGET_ID_SCROLL_RIGHT,
503 "scroll level editing area right"
506 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
507 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
508 GADGET_ID_ELEMENTLIST_UP,
509 "scroll element list up ('Page Up')"
512 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
513 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
514 GADGET_ID_ELEMENTLIST_DOWN,
515 "scroll element list down ('Page Down')"
527 } scrollbar_info[ED_NUM_SCROLLBARS] =
530 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
531 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
532 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
533 GD_TYPE_SCROLLBAR_HORIZONTAL,
534 GADGET_ID_SCROLL_HORIZONTAL,
535 "scroll level editing area horizontally"
538 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
539 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
540 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
541 GD_TYPE_SCROLLBAR_VERTICAL,
542 GADGET_ID_SCROLL_VERTICAL,
543 "scroll level editing area vertically"
547 /* values for random placement */
548 #define RANDOM_USE_PERCENTAGE 0
549 #define RANDOM_USE_QUANTITY 1
551 static int random_placement_value = 10;
552 static int random_placement_method = RANDOM_USE_QUANTITY;
553 static int random_placement_background_element = EL_ERDREICH;
554 static boolean random_placement_background_restricted = FALSE;
555 static boolean stick_element_properties_window = FALSE;
564 char *text, *infotext;
565 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
568 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
569 GADGET_ID_RANDOM_PERCENTAGE,
570 RADIO_NR_RANDOM_ELEMENTS,
571 &random_placement_method, RANDOM_USE_PERCENTAGE,
572 "percentage", "use percentage for random elements"
575 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
576 GADGET_ID_RANDOM_QUANTITY,
577 RADIO_NR_RANDOM_ELEMENTS,
578 &random_placement_method, RANDOM_USE_QUANTITY,
579 "quantity", "use quantity for random elements"
588 char *text, *infotext;
589 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
592 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
593 GADGET_ID_DOUBLE_SPEED,
595 "double speed movement", "set movement speed of player"
598 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
599 GADGET_ID_RANDOM_RESTRICTED,
600 &random_placement_background_restricted,
601 "restrict random placement to", "set random placement restriction"
604 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
605 GADGET_ID_STICK_ELEMENT,
606 &stick_element_properties_window,
607 "stick window to edit content", "stick window to edit content"
611 /* maximal size of level editor drawing area */
612 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
613 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
615 /* actual size of level editor drawing area */
616 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
618 /* actual position of level editor drawing area in level playfield */
619 static int level_xpos = -1, level_ypos = -1;
621 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
623 /* drawing elements on the three mouse buttons */
624 static int new_element1 = EL_MAUERWERK;
625 static int new_element2 = EL_LEERRAUM;
626 static int new_element3 = EL_ERDREICH;
628 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
629 button == 2 ? new_element2 : \
630 button == 3 ? new_element3 : EL_LEERRAUM)
632 /* forward declaration for internal use */
633 static void DrawDrawingWindow();
634 static void DrawLevelInfoWindow();
635 static void DrawPropertiesWindow();
636 static void CopyLevelToUndoBuffer(int);
637 static void HandleControlButtons(struct GadgetInfo *);
638 static void HandleCounterButtons(struct GadgetInfo *);
639 static void HandleDrawingAreas(struct GadgetInfo *);
640 static void HandleDrawingAreaInfo(struct GadgetInfo *);
641 static void HandleTextInputGadgets(struct GadgetInfo *);
643 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
645 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
646 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
647 static boolean draw_with_brush = FALSE;
648 static int properties_element = 0;
650 static short ElementContent[MAX_ELEM_CONTENT][3][3];
651 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
652 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
653 static int undo_buffer_position = 0;
654 static int undo_buffer_steps = 0;
656 static int edit_mode;
658 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
660 int element_shift = 0;
662 int editor_element[] =
664 EL_CHAR_A + ('B' - 'A'),
665 EL_CHAR_A + ('O' - 'A'),
666 EL_CHAR_A + ('U' - 'A'),
667 EL_CHAR_A + ('L' - 'A'),
670 EL_CHAR_A + ('D' - 'A'),
671 EL_CHAR_A + ('E' - 'A'),
672 EL_CHAR_A + ('R' - 'A'),
674 EL_CHAR_A + ('D' - 'A'),
675 EL_CHAR_A + ('A' - 'A'),
676 EL_CHAR_A + ('S' - 'A'),
677 EL_CHAR_A + ('H' - 'A'),
704 EL_CHAR_A + ('E' - 'A'),
705 EL_CHAR_A + ('M' - 'A'),
706 EL_CHAR_A + ('E' - 'A'),
709 EL_CHAR_A + ('R' - 'A'),
710 EL_CHAR_A + ('A' - 'A'),
711 EL_CHAR_A + ('L' - 'A'),
712 EL_CHAR_A + ('D' - 'A'),
714 EL_CHAR_A + ('M' - 'A'),
715 EL_CHAR_A + ('I' - 'A'),
716 EL_CHAR_A + ('N' - 'A'),
717 EL_CHAR_A + ('E' - 'A'),
794 EL_CHAR_A + ('M' - 'A'),
795 EL_CHAR_A + ('O' - 'A'),
796 EL_CHAR_A + ('R' - 'A'),
797 EL_CHAR_A + ('E' - 'A'),
849 EL_CHAR_A + ('S' - 'A'),
850 EL_CHAR_A + ('O' - 'A'),
851 EL_CHAR_A + ('K' - 'A'),
852 EL_CHAR_A + ('O' - 'A'),
855 EL_CHAR_A + ('B' - 'A'),
856 EL_CHAR_A + ('A' - 'A'),
857 EL_CHAR_A + ('N' - 'A'),
860 EL_SOKOBAN_FELD_LEER,
861 EL_SOKOBAN_FELD_VOLL,
930 EL_CHAR_A + ('D' - 'A'),
931 EL_CHAR_A + ('Y' - 'A'),
932 EL_CHAR_A + ('N' - 'A'),
933 EL_CHAR_A + ('A' - 'A'),
935 EL_CHAR_A + ('B' - 'A'),
936 EL_CHAR_A + ('L' - 'A'),
937 EL_CHAR_A + ('A' - 'A'),
938 EL_CHAR_A + ('S' - 'A'),
941 EL_CHAR_A + ('T' - 'A'),
942 EL_CHAR_A + ('E' - 'A'),
943 EL_CHAR_A + ('R' - 'A'),
1031 int elements_in_list = sizeof(editor_element)/sizeof(int);
1033 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1036 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1037 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1039 XCopyArea(display, drawto, drawto, gc,
1040 SX + (dx == -1 ? MINI_TILEX : 0),
1041 SY + (dy == -1 ? MINI_TILEY : 0),
1042 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1043 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1044 SX + (dx == +1 ? MINI_TILEX : 0),
1045 SY + (dy == +1 ? MINI_TILEY : 0));
1048 x = (dx == 1 ? 0 : ed_fieldx - 1);
1049 for(y=0; y<ed_fieldy; y++)
1050 DrawMiniElementOrWall(x, y, from_x, from_y);
1054 y = (dy == 1 ? 0 : ed_fieldy - 1);
1055 for(x=0; x<ed_fieldx; x++)
1056 DrawMiniElementOrWall(x, y, from_x, from_y);
1059 redraw_mask |= REDRAW_FIELD;
1063 static void CreateControlButtons()
1065 Pixmap gd_pixmap = pix[PIX_DOOR];
1066 struct GadgetInfo *gi;
1067 unsigned long event_mask;
1070 /* create toolbox buttons */
1071 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1075 int gd_xoffset, gd_yoffset;
1076 int gd_x1, gd_x2, gd_y1, gd_y2;
1078 int radio_button_nr;
1081 if (id == GADGET_ID_SINGLE_ITEMS ||
1082 id == GADGET_ID_CONNECTED_ITEMS ||
1083 id == GADGET_ID_LINE ||
1084 id == GADGET_ID_ARC ||
1085 id == GADGET_ID_TEXT ||
1086 id == GADGET_ID_RECTANGLE ||
1087 id == GADGET_ID_FILLED_BOX ||
1088 id == GADGET_ID_FLOOD_FILL ||
1089 id == GADGET_ID_GRAB_BRUSH ||
1090 id == GADGET_ID_PICK_ELEMENT)
1092 button_type = GD_TYPE_RADIO_BUTTON;
1093 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1094 checked = (id == drawing_function ? TRUE : FALSE);
1095 event_mask = GD_EVENT_PRESSED;
1099 button_type = GD_TYPE_NORMAL_BUTTON;
1100 radio_button_nr = RADIO_NR_NONE;
1103 if (id == GADGET_ID_WRAP_LEFT ||
1104 id == GADGET_ID_WRAP_RIGHT ||
1105 id == GADGET_ID_WRAP_UP ||
1106 id == GADGET_ID_WRAP_DOWN)
1107 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1109 event_mask = GD_EVENT_RELEASED;
1112 if (id < ED_NUM_CTRL1_BUTTONS)
1114 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1115 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1117 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1118 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1119 width = ED_CTRL1_BUTTON_XSIZE;
1120 height = ED_CTRL1_BUTTON_YSIZE;
1124 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1125 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1127 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1128 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1129 width = ED_CTRL2_BUTTON_XSIZE;
1130 height = ED_CTRL2_BUTTON_YSIZE;
1133 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1134 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1135 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1136 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1138 gi = CreateGadget(GDI_CUSTOM_ID, id,
1139 GDI_INFO_TEXT, control_info[i].text,
1140 GDI_X, EX + gd_xoffset,
1141 GDI_Y, EY + gd_yoffset,
1144 GDI_TYPE, button_type,
1145 GDI_STATE, GD_BUTTON_UNPRESSED,
1146 GDI_RADIO_NR, radio_button_nr,
1147 GDI_CHECKED, checked,
1148 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1149 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1150 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1151 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1152 GDI_EVENT_MASK, event_mask,
1153 GDI_CALLBACK_ACTION, HandleControlButtons,
1157 Error(ERR_EXIT, "cannot create gadget");
1159 level_editor_gadget[id] = gi;
1162 /* create buttons for scrolling of drawing area and element list */
1163 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1165 int id = scrollbutton_info[i].gadget_id;
1166 int x, y, width, height;
1167 int gd_x1, gd_x2, gd_y1, gd_y2;
1169 x = scrollbutton_info[i].x;
1170 y = scrollbutton_info[i].y;
1172 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1174 if (id == GADGET_ID_ELEMENTLIST_UP ||
1175 id == GADGET_ID_ELEMENTLIST_DOWN)
1179 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1180 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1181 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1182 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1184 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1190 width = ED_SCROLLBUTTON_XSIZE;
1191 height = ED_SCROLLBUTTON_YSIZE;
1192 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1193 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1194 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1198 gi = CreateGadget(GDI_CUSTOM_ID, id,
1199 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1204 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1205 GDI_STATE, GD_BUTTON_UNPRESSED,
1206 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1207 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1208 GDI_EVENT_MASK, event_mask,
1209 GDI_CALLBACK_ACTION, HandleControlButtons,
1213 Error(ERR_EXIT, "cannot create gadget");
1215 level_editor_gadget[id] = gi;
1218 /* create buttons for element list */
1219 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1222 int deco_x, deco_y, deco_xpos, deco_ypos;
1223 int gd_xoffset, gd_yoffset;
1224 int gd_x, gd_y1, gd_y2;
1225 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1226 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1227 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1229 event_mask = GD_EVENT_RELEASED;
1231 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1232 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1234 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1235 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1236 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1238 getMiniGraphicSource(el2gfx(editor_element[i]),
1239 &deco_pixmap, &deco_x, &deco_y);
1240 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1241 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1243 gi = CreateGadget(GDI_CUSTOM_ID, id,
1244 GDI_INFO_TEXT, element_info[editor_element[i]],
1245 GDI_X, DX + gd_xoffset,
1246 GDI_Y, DY + gd_yoffset,
1247 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1248 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1249 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1250 GDI_STATE, GD_BUTTON_UNPRESSED,
1251 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1252 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1253 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1254 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1255 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1256 GDI_DECORATION_SHIFTING, 1, 1,
1257 GDI_EVENT_MASK, event_mask,
1258 GDI_CALLBACK_ACTION, HandleControlButtons,
1262 Error(ERR_EXIT, "cannot create gadget");
1264 level_editor_gadget[id] = gi;
1268 static void CreateCounterButtons()
1272 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1275 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1276 int ypos = SY + counterbutton_info[i].y;
1280 Pixmap gd_pixmap = pix[PIX_DOOR];
1281 struct GadgetInfo *gi;
1283 counterbutton_info[i].gadget_id_down :
1284 counterbutton_info[i].gadget_id_up);
1286 int gd_x, gd_x1, gd_x2, gd_y;
1287 unsigned long event_mask;
1288 char infotext[MAX_INFOTEXT_LEN + 1];
1290 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1292 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1293 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1294 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1295 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1297 sprintf(infotext, "%s counter value by 1, 5 or 10",
1298 (j == 0 ? "decrease" : "increase"));
1300 gi = CreateGadget(GDI_CUSTOM_ID, id,
1301 GDI_INFO_TEXT, infotext,
1304 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1305 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1306 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1307 GDI_STATE, GD_BUTTON_UNPRESSED,
1308 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1309 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1310 GDI_EVENT_MASK, event_mask,
1311 GDI_CALLBACK_ACTION, HandleCounterButtons,
1315 Error(ERR_EXIT, "cannot create gadget");
1317 level_editor_gadget[id] = gi;
1318 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1322 id = counterbutton_info[i].gadget_id_text;
1323 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1325 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1326 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1328 gi = CreateGadget(GDI_CUSTOM_ID, id,
1329 GDI_INFO_TEXT, "enter counter value",
1332 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1333 GDI_NUMBER_VALUE, 0,
1334 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1335 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1337 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1338 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1339 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1340 GDI_EVENT_MASK, event_mask,
1341 GDI_CALLBACK_ACTION, HandleCounterButtons,
1345 Error(ERR_EXIT, "cannot create gadget");
1347 level_editor_gadget[id] = gi;
1348 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1354 static void CreateDrawingAreas()
1356 struct GadgetInfo *gi;
1357 unsigned long event_mask;
1362 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1363 GD_EVENT_OFF_BORDERS;
1365 /* one for the level drawing area ... */
1366 id = GADGET_ID_DRAWING_LEVEL;
1367 gi = CreateGadget(GDI_CUSTOM_ID, id,
1370 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1371 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1372 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1373 GDI_EVENT_MASK, event_mask,
1374 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1375 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1379 Error(ERR_EXIT, "cannot create gadget");
1381 level_editor_gadget[id] = gi;
1383 /* ... up to eight areas for element content ... */
1384 for (i=0; i<MAX_ELEM_CONTENT; i++)
1386 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1387 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1389 id = GADGET_ID_ELEM_CONTENT_0 + i;
1390 gi = CreateGadget(GDI_CUSTOM_ID, id,
1393 GDI_WIDTH, 3 * MINI_TILEX,
1394 GDI_HEIGHT, 3 * MINI_TILEY,
1395 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1396 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1397 GDI_EVENT_MASK, event_mask,
1398 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1399 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1403 Error(ERR_EXIT, "cannot create gadget");
1405 level_editor_gadget[id] = gi;
1408 /* ... one for the amoeba content */
1409 id = GADGET_ID_AMOEBA_CONTENT;
1410 gi = CreateGadget(GDI_CUSTOM_ID, id,
1411 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1412 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1413 GDI_WIDTH, MINI_TILEX,
1414 GDI_HEIGHT, MINI_TILEY,
1415 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1416 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1417 GDI_EVENT_MASK, event_mask,
1418 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1419 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1423 Error(ERR_EXIT, "cannot create gadget");
1425 level_editor_gadget[id] = gi;
1427 /* ... and one for random placement background restrictions */
1429 id = GADGET_ID_RANDOM_BACKGROUND;
1430 gi = CreateGadget(GDI_CUSTOM_ID, id,
1431 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1432 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1433 GDI_WIDTH, MINI_TILEX,
1434 GDI_HEIGHT, MINI_TILEY,
1435 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1436 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1437 GDI_EVENT_MASK, event_mask,
1438 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1439 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1443 Error(ERR_EXIT, "cannot create gadget");
1445 level_editor_gadget[id] = gi;
1448 static void CreateTextInputGadgets()
1452 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1454 Pixmap gd_pixmap = pix[PIX_DOOR];
1456 struct GadgetInfo *gi;
1457 unsigned long event_mask;
1458 char infotext[1024];
1459 int id = textinput_info[i].gadget_id;
1461 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1463 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1464 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1466 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1467 infotext[MAX_INFOTEXT_LEN] = '\0';
1469 gi = CreateGadget(GDI_CUSTOM_ID, id,
1470 GDI_INFO_TEXT, infotext,
1471 GDI_X, SX + textinput_info[i].x,
1472 GDI_Y, SY + textinput_info[i].y,
1473 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1474 GDI_TEXT_VALUE, textinput_info[i].value,
1475 GDI_TEXT_SIZE, textinput_info[i].size,
1476 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1477 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1478 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1479 GDI_EVENT_MASK, event_mask,
1480 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1484 Error(ERR_EXIT, "cannot create gadget");
1486 level_editor_gadget[id] = gi;
1490 static void CreateScrollbarGadgets()
1494 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1496 int id = scrollbar_info[i].gadget_id;
1497 Pixmap gd_pixmap = pix[PIX_DOOR];
1498 int gd_x1, gd_x2, gd_y1, gd_y2;
1499 struct GadgetInfo *gi;
1500 int items_max, items_visible, item_position;
1501 unsigned long event_mask;
1503 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1505 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1506 items_visible = ed_fieldx;
1511 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1512 items_visible = ed_fieldy;
1516 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1518 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1519 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1520 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1521 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1523 gi = CreateGadget(GDI_CUSTOM_ID, id,
1524 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1525 GDI_X, SX + scrollbar_info[i].x,
1526 GDI_Y, SY + scrollbar_info[i].y,
1527 GDI_WIDTH, scrollbar_info[i].width,
1528 GDI_HEIGHT, scrollbar_info[i].height,
1529 GDI_TYPE, scrollbar_info[i].type,
1530 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1531 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1532 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1533 GDI_STATE, GD_BUTTON_UNPRESSED,
1534 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1535 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1536 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1537 GDI_EVENT_MASK, event_mask,
1538 GDI_CALLBACK_ACTION, HandleControlButtons,
1542 Error(ERR_EXIT, "cannot create gadget");
1544 level_editor_gadget[id] = gi;
1548 static void CreateCheckbuttonGadgets()
1550 Pixmap gd_pixmap = pix[PIX_DOOR];
1551 struct GadgetInfo *gi;
1552 unsigned long event_mask;
1553 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1557 event_mask = GD_EVENT_PRESSED;
1559 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1560 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1561 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1562 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1563 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1565 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1567 int id = radiobutton_info[i].gadget_id;
1570 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1572 gi = CreateGadget(GDI_CUSTOM_ID, id,
1573 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1574 GDI_X, SX + radiobutton_info[i].x,
1575 GDI_Y, SY + radiobutton_info[i].y,
1576 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1577 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1578 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1579 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1580 GDI_CHECKED, checked,
1581 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1582 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1583 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1584 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1585 GDI_EVENT_MASK, event_mask,
1586 GDI_CALLBACK_ACTION, HandleControlButtons,
1590 Error(ERR_EXIT, "cannot create gadget");
1592 level_editor_gadget[id] = gi;
1595 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1597 int id = checkbutton_info[i].gadget_id;
1599 if (id == GADGET_ID_STICK_ELEMENT)
1600 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1602 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1604 gi = CreateGadget(GDI_CUSTOM_ID, id,
1605 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1606 GDI_X, SX + checkbutton_info[i].x,
1607 GDI_Y, SY + checkbutton_info[i].y,
1608 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1609 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1610 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1611 GDI_CHECKED, *checkbutton_info[i].value,
1612 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1613 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1614 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1615 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1616 GDI_EVENT_MASK, event_mask,
1617 GDI_CALLBACK_ACTION, HandleControlButtons,
1621 Error(ERR_EXIT, "cannot create gadget");
1623 level_editor_gadget[id] = gi;
1627 void CreateLevelEditorGadgets()
1629 CreateControlButtons();
1630 CreateCounterButtons();
1631 CreateDrawingAreas();
1632 CreateTextInputGadgets();
1633 CreateScrollbarGadgets();
1634 CreateCheckbuttonGadgets();
1637 static void MapControlButtons()
1641 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1642 MapGadget(level_editor_gadget[i]);
1643 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1644 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1647 static void MapCounterButtons(int id)
1649 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1650 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1651 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1654 static void MapDrawingArea(int id)
1656 MapGadget(level_editor_gadget[id]);
1659 static void MapTextInputGadget(int id)
1661 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1664 static void MapRadiobuttonGadget(int id)
1666 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1669 static void MapCheckbuttonGadget(int id)
1671 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1674 static void MapMainDrawingArea()
1676 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1677 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1680 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1682 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1683 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1684 no_horizontal_scrollbar) ||
1685 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1686 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1687 no_vertical_scrollbar))
1690 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1693 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1695 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1696 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1699 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1702 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1705 static void UnmapDrawingArea(int id)
1707 UnmapGadget(level_editor_gadget[id]);
1710 void UnmapLevelEditorWindowGadgets()
1714 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1715 if (level_editor_gadget[i]->x < DX)
1716 UnmapGadget(level_editor_gadget[i]);
1719 void UnmapLevelEditorGadgets()
1723 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1724 UnmapGadget(level_editor_gadget[i]);
1729 int i, x, y, graphic;
1731 edit_mode = ED_MODE_DRAWING;
1733 CloseDoor(DOOR_CLOSE_ALL);
1735 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1737 if (level_editor_test_game)
1739 for(x=0; x<lev_fieldx; x++)
1740 for(y=0; y<lev_fieldy; y++)
1741 Feld[x][y] = Ur[x][y];
1743 for(x=0; x<lev_fieldx; x++)
1744 for(y=0; y<lev_fieldy; y++)
1745 Ur[x][y] = FieldBackup[x][y];
1747 level_editor_test_game = FALSE;
1753 undo_buffer_position = -1;
1754 undo_buffer_steps = -1;
1755 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1759 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1763 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1764 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1766 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1767 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1768 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1769 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1770 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1771 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1772 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1774 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1776 if (i < elements_in_list)
1777 graphic = el2gfx(editor_element[i + element_shift]);
1779 graphic = GFX_LEERRAUM;
1781 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1782 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1783 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1784 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1785 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1789 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1790 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1791 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1792 el2gfx(new_element1));
1793 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1794 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1795 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1796 el2gfx(new_element2));
1797 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1798 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1799 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1800 el2gfx(new_element3));
1801 DrawTextExt(pix[PIX_DB_DOOR],gc,
1802 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1803 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1804 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1805 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1806 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1807 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1809 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1810 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1811 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1812 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1813 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1815 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1816 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1818 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1819 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1821 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1823 /* draw bigger door */
1824 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1829 /* draw new control window */
1830 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1831 DOOR_GFX_PAGEX8, 236,
1835 redraw_mask |= REDRAW_ALL;
1837 OpenDoor(DOOR_OPEN_1);
1839 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1841 MapControlButtons();
1844 MapMainDrawingArea();
1847 DrawDrawingWindow();
1851 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1855 static void AdjustDrawingAreaGadgets()
1857 int ed_xsize = lev_fieldx + 2;
1858 int ed_ysize = lev_fieldy + 2;
1859 int max_ed_fieldx = MAX_ED_FIELDX;
1860 int max_ed_fieldy = MAX_ED_FIELDY;
1861 boolean horizontal_scrollbar_needed;
1862 boolean vertical_scrollbar_needed;
1863 int x, y, width, height;
1864 int xoffset, yoffset;
1866 /* check if we need any scrollbars */
1867 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1868 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1870 /* check if we have a smaller editor field because of scrollbars */
1871 if (horizontal_scrollbar_needed)
1872 max_ed_fieldy = MAX_ED_FIELDY - 1;
1873 if (vertical_scrollbar_needed)
1874 max_ed_fieldx = MAX_ED_FIELDX - 1;
1876 /* check again if we now need more scrollbars because of less space */
1877 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1878 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1880 /* check if editor field gets even smaller after adding new scrollbars */
1881 if (horizontal_scrollbar_needed)
1882 max_ed_fieldy = MAX_ED_FIELDY - 1;
1883 if (vertical_scrollbar_needed)
1884 max_ed_fieldx = MAX_ED_FIELDX - 1;
1886 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1887 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1889 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1890 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1891 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1892 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1895 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1896 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1898 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1899 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1901 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1902 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1904 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1905 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1907 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1909 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1911 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1913 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1917 static void AdjustLevelScrollPosition()
1919 if (level_xpos < -1)
1921 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1922 level_xpos = lev_fieldx - ed_fieldx + 1;
1923 if (lev_fieldx < ed_fieldx - 2)
1926 if (level_ypos < -1)
1928 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1929 level_ypos = lev_fieldy - ed_fieldy + 1;
1930 if (lev_fieldy < ed_fieldy - 2)
1934 static void AdjustEditorScrollbar(int id)
1936 struct GadgetInfo *gi = level_editor_gadget[id];
1937 int items_max, items_visible, item_position;
1939 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1941 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1942 items_visible = ed_fieldx;
1943 item_position = level_xpos + 1;
1947 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1948 items_visible = ed_fieldy;
1949 item_position = level_ypos + 1;
1952 if (item_position > items_max - items_visible)
1953 item_position = items_max - items_visible;
1955 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1956 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1959 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1961 int gadget_id = textinput_info[textinput_id].gadget_id;
1962 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1964 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1967 static void ModifyEditorCounter(int counter_id, int new_value)
1969 int *counter_value = *counterbutton_info[counter_id].counter_value;
1970 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1971 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1973 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1975 if (counter_value != NULL)
1976 *counter_value = gi->text.number_value;
1979 static void PickDrawingElement(int button, int element)
1981 if (button < 1 || button > 3)
1986 new_element1 = element;
1987 DrawMiniGraphicExt(drawto, gc,
1988 DX + ED_WIN_MB_LEFT_XPOS,
1989 DY + ED_WIN_MB_LEFT_YPOS,
1990 el2gfx(new_element1));
1992 else if (button == 2)
1994 new_element2 = element;
1995 DrawMiniGraphicExt(drawto, gc,
1996 DX + ED_WIN_MB_MIDDLE_XPOS,
1997 DY + ED_WIN_MB_MIDDLE_YPOS,
1998 el2gfx(new_element2));
2002 new_element3 = element;
2003 DrawMiniGraphicExt(drawto, gc,
2004 DX + ED_WIN_MB_RIGHT_XPOS,
2005 DY + ED_WIN_MB_RIGHT_YPOS,
2006 el2gfx(new_element3));
2009 redraw_mask |= REDRAW_DOOR_1;
2012 static void DrawDrawingWindow()
2015 UnmapLevelEditorWindowGadgets();
2016 AdjustDrawingAreaGadgets();
2017 AdjustLevelScrollPosition();
2018 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2019 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2020 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2021 MapMainDrawingArea();
2024 static void DrawRandomPlacementBackgroundArea()
2026 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2027 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2028 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2029 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2032 ElementContent[0][0][0] = random_placement_background_element;
2034 /* draw decorative border for the object */
2037 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2039 XFillRectangle(display, drawto, gc,
2040 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2041 MINI_TILEX + 2, MINI_TILEY + 2);
2043 /* copy border to the right location */
2044 XCopyArea(display, drawto, drawto, gc,
2045 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2046 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2048 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2050 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2053 static void DrawLevelInfoWindow()
2055 char infotext[1024];
2056 int xoffset_above = 0;
2057 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2058 int xoffset_right = counter_xsize;
2059 int yoffset_right = ED_BORDER_SIZE;
2060 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2061 int yoffset_right2 = ED_BORDER_SIZE;
2062 int font_color = FC_GREEN;
2066 UnmapLevelEditorWindowGadgets();
2068 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2069 "Level Settings", FS_BIG, FC_YELLOW);
2070 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2071 "Editor Settings", FS_BIG, FC_YELLOW);
2073 gadget_level_xsize_value = &lev_fieldx;
2074 gadget_level_ysize_value = &lev_fieldy;
2075 gadget_level_random_value = &random_placement_value;
2076 gadget_level_collect_value = &level.edelsteine;
2077 gadget_level_timelimit_value = &level.time;
2078 gadget_level_timescore_value = &level.score[10];
2080 /* draw counter gadgets */
2081 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2083 if (counterbutton_info[i].infotext_above)
2085 x = counterbutton_info[i].x + xoffset_above;
2086 y = counterbutton_info[i].y + yoffset_above;
2088 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2089 infotext[MAX_INFOTEXT_LEN] = '\0';
2090 DrawTextF(x, y, font_color, infotext);
2093 if (counterbutton_info[i].infotext_right)
2095 x = counterbutton_info[i].x + xoffset_right;
2096 y = counterbutton_info[i].y + yoffset_right;
2098 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2099 infotext[MAX_INFOTEXT_LEN] = '\0';
2100 DrawTextF(x, y, font_color, infotext);
2103 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2104 MapCounterButtons(i);
2107 /* draw text input gadgets */
2108 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2110 x = textinput_info[i].x + xoffset_above;
2111 y = textinput_info[i].y + yoffset_above;
2113 sprintf(infotext, "%s:", textinput_info[i].infotext);
2114 infotext[MAX_INFOTEXT_LEN] = '\0';
2116 DrawTextF(x, y, font_color, infotext);
2117 ModifyEditorTextInput(i, textinput_info[i].value);
2118 MapTextInputGadget(i);
2121 /* draw radiobutton gadgets */
2122 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2125 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2127 x = radiobutton_info[i].x + xoffset_right2;
2128 y = radiobutton_info[i].y + yoffset_right2;
2130 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2131 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2132 GDI_CHECKED, checked, GDI_END);
2133 MapRadiobuttonGadget(i);
2136 /* draw checkbutton gadgets */
2137 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2139 x = checkbutton_info[i].x + xoffset_right2;
2140 y = checkbutton_info[i].y + yoffset_right2;
2142 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2143 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2144 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2145 MapCheckbuttonGadget(i);
2148 /* draw drawing area */
2149 DrawRandomPlacementBackgroundArea();
2152 static void DrawAmoebaContentArea()
2154 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2155 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2156 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2157 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2158 int font_color = FC_GREEN;
2161 ElementContent[0][0][0] = level.amoebe_inhalt;
2163 /* draw decorative border for the object */
2166 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2168 XFillRectangle(display, drawto, gc,
2169 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2170 MINI_TILEX + 2, MINI_TILEY + 2);
2172 /* copy border to the right location */
2173 XCopyArea(display, drawto, drawto, gc,
2174 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2175 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2177 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2178 FS_SMALL, font_color);
2180 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2182 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2185 static void DrawElementContentAreas()
2187 int *num_areas = &MampferMax;
2188 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2189 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2190 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2191 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2192 int xoffset_right = counter_xsize;
2193 int yoffset_right = ED_BORDER_SIZE;
2194 int font_color = FC_GREEN;
2197 for (i=0; i<MAX_ELEM_CONTENT; i++)
2200 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2202 for (i=0; i<MAX_ELEM_CONTENT; i++)
2203 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2205 /* display counter to choose number of element content areas */
2206 gadget_elem_content_value = num_areas;
2208 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2209 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2210 DrawTextF(x, y, font_color, "number of content areas");
2211 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2212 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2214 /* delete content areas in case of reducing number of them */
2215 XFillRectangle(display, backbuffer, gc,
2216 SX, area_sy - MINI_TILEX,
2217 SXSIZE, 12 * MINI_TILEY);
2219 /* draw some decorative border for the objects */
2220 for (i=0; i<*num_areas; i++)
2224 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2227 XFillRectangle(display, drawto, gc,
2228 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2229 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2230 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2233 /* copy border to the right location */
2234 XCopyArea(display, drawto, drawto, gc,
2235 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2236 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2238 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2239 "Content", FS_SMALL, font_color);
2240 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2241 "when", FS_SMALL, font_color);
2242 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2243 "smashed", FS_SMALL, font_color);
2245 for (i=0; i<*num_areas; i++)
2249 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2250 ElementContent[i][x][y]);
2252 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2253 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2254 font_color, "%d", i + 1);
2257 for (i=0; i<*num_areas; i++)
2258 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2261 #define TEXT_COLLECTING "Score for collecting"
2262 #define TEXT_SMASHING "Score for smashing"
2263 #define TEXT_CRACKING "Score for cracking"
2264 #define TEXT_SPEED "Speed of amoeba growth"
2265 #define TEXT_DURATION "Duration when activated"
2267 static void DrawPropertiesWindow()
2269 int num_elements_in_level;
2271 int xoffset_right = counter_xsize;
2272 int yoffset_right = ED_BORDER_SIZE;
2273 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2274 int yoffset_right2 = ED_BORDER_SIZE;
2277 int font_color = FC_GREEN;
2284 } elements_with_counter[] =
2286 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2287 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2288 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2289 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2290 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2291 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2292 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2293 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2294 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2295 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2296 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2297 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2298 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2299 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2300 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2301 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2302 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2303 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2304 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2305 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2306 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2307 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2308 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2309 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2310 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2311 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2312 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2313 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2314 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2315 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2316 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2317 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2318 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2319 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2320 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2321 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2322 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2323 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2324 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2325 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2326 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2331 UnmapLevelEditorWindowGadgets();
2333 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2334 "Element Settings", FS_BIG, FC_YELLOW);
2336 /* draw some decorative border for the object */
2339 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2341 XFillRectangle(display, drawto, gc,
2342 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2343 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2344 TILEX + 2, TILEY + 2);
2346 /* copy border to the right location */
2347 XCopyArea(display, drawto, drawto, gc,
2348 SX + xstart * MINI_TILEX,
2349 SY + ystart * MINI_TILEY,
2350 2 * TILEX, 2 * TILEY,
2351 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2352 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2354 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2356 /* copy the whole stuff to the definitive location */
2357 XCopyArea(display, drawto, drawto, gc,
2358 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2359 SY + ystart * MINI_TILEY - MINI_TILEY,
2360 2 * TILEX, 2 * TILEY,
2361 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2362 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2364 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2365 font_color, element_info[properties_element]);
2367 num_elements_in_level = 0;
2368 for (y=0; y<lev_fieldy; y++)
2369 for (x=0; x<lev_fieldx; x++)
2370 if (Feld[x][y] == properties_element)
2371 num_elements_in_level++;
2372 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2374 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2375 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2376 "%d (%.2f%%)", num_elements_in_level, percentage);
2378 /* check if there are elements where a score can be chosen for */
2379 for (i=0; elements_with_counter[i].element != -1; i++)
2381 if (elements_with_counter[i].element == properties_element)
2383 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2384 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2386 gadget_elem_score_value = elements_with_counter[i].counter_value;
2388 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2389 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2390 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2395 if (HAS_CONTENT(properties_element))
2399 /* draw stickybutton gadget */
2400 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2401 x = checkbutton_info[i].x + xoffset_right2;
2402 y = checkbutton_info[i].y + yoffset_right2;
2404 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2405 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2406 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2407 MapCheckbuttonGadget(i);
2411 if (IS_AMOEBOID(properties_element))
2412 DrawAmoebaContentArea();
2414 DrawElementContentAreas();
2418 static void swap_numbers(int *i1, int *i2)
2426 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2438 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2440 int lx = sx + level_xpos;
2441 int ly = sy + level_ypos;
2443 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2446 Feld[lx][ly] = element;
2449 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2450 int element, boolean change_level)
2452 if (from_y == to_y) /* horizontal line */
2458 swap_numbers(&from_x, &to_x);
2460 for (x=from_x; x<=to_x; x++)
2461 DrawLineElement(x, y, element, change_level);
2463 else if (from_x == to_x) /* vertical line */
2469 swap_numbers(&from_y, &to_y);
2471 for (y=from_y; y<=to_y; y++)
2472 DrawLineElement(x, y, element, change_level);
2474 else /* diagonal line */
2476 int len_x = ABS(to_x - from_x);
2477 int len_y = ABS(to_y - from_y);
2480 if (len_y < len_x) /* a < 1 */
2482 float a = (float)len_y / (float)len_x;
2485 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2487 for (x=0; x<=len_x; x++)
2489 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2490 DrawLineElement(from_x + x, from_y + y, element, change_level);
2495 float a = (float)len_x / (float)len_y;
2498 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2500 for (y=0; y<=len_y; y++)
2502 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2503 DrawLineElement(from_x + x, from_y + y, element, change_level);
2509 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2510 int element, boolean change_level)
2512 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2513 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2514 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2515 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2518 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2519 int element, boolean change_level)
2524 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2526 for (y=from_y; y<=to_y; y++)
2527 DrawLine(from_x, y, to_x, y, element, change_level);
2530 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2531 int element, boolean change_level)
2533 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2534 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2535 int len_x = ABS(to_x - from_x);
2536 int len_y = ABS(to_y - from_y);
2539 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2541 /* not optimal (some points get drawn twice) but simple,
2542 and fast enough for the few points we are drawing */
2544 for (x=0; x<=radius; x++)
2548 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2550 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2551 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2552 lx = sx + level_xpos;
2553 ly = sy + level_ypos;
2555 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2556 DrawLineElement(sx, sy, element, change_level);
2559 for (y=0; y<=radius; y++)
2563 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2565 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2566 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2567 lx = sx + level_xpos;
2568 ly = sy + level_ypos;
2570 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2571 DrawLineElement(sx, sy, element, change_level);
2575 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2576 int element, boolean change_level)
2578 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2579 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2581 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2584 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2585 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2586 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2587 int element, boolean change_level)
2589 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2590 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2591 int mirror_to_x2 = from_x - (to_x2 - from_x);
2592 int mirror_to_y2 = from_y - (to_y2 - from_y);
2594 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2595 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2596 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2597 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2601 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2603 int from_sx, from_sy;
2607 swap_numbers(&from_x, &to_x);
2610 swap_numbers(&from_y, &to_y);
2612 from_sx = SX + from_x * MINI_TILEX;
2613 from_sy = SY + from_y * MINI_TILEY;
2614 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2615 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2617 XSetForeground(display, gc, WhitePixel(display, screen));
2619 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2620 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2621 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2622 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2624 XSetForeground(display, gc, BlackPixel(display, screen));
2626 if (from_x == to_x && from_y == to_y)
2627 MarkTileDirty(from_x/2, from_y/2);
2629 redraw_mask |= REDRAW_FIELD;
2632 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2633 int element, boolean change_level)
2635 if (element == -1 || change_level)
2636 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2638 DrawAreaBorder(from_x, from_y, to_x, to_y);
2641 /* values for CopyBrushExt() */
2642 #define CB_AREA_TO_BRUSH 0
2643 #define CB_BRUSH_TO_CURSOR 1
2644 #define CB_BRUSH_TO_LEVEL 2
2645 #define CB_DELETE_OLD_CURSOR 3
2647 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2648 int button, int mode)
2650 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2651 static int brush_width, brush_height;
2652 static int last_cursor_x = -1, last_cursor_y = -1;
2653 static boolean delete_old_brush;
2657 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2660 new_element = (button == 1 ? new_element1 :
2661 button == 2 ? new_element2 :
2662 button == 3 ? new_element3 : 0);
2664 if (mode == CB_AREA_TO_BRUSH)
2666 int from_lx, from_ly;
2669 swap_numbers(&from_x, &to_x);
2672 swap_numbers(&from_y, &to_y);
2674 brush_width = to_x - from_x + 1;
2675 brush_height = to_y - from_y + 1;
2677 from_lx = from_x + level_xpos;
2678 from_ly = from_y + level_ypos;
2680 for (y=0; y<brush_height; y++)
2682 for (x=0; x<brush_width; x++)
2684 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2687 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2692 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2694 delete_old_brush = FALSE;
2696 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2697 mode == CB_BRUSH_TO_LEVEL)
2699 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2700 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2701 int cursor_from_x = cursor_x - brush_width / 2;
2702 int cursor_from_y = cursor_y - brush_height / 2;
2703 int border_from_x = cursor_x, border_from_y = cursor_y;
2704 int border_to_x = cursor_x, border_to_y = cursor_y;
2706 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2707 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2709 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2710 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2712 delete_old_brush = FALSE;
2716 for (y=0; y<brush_height; y++)
2718 for (x=0; x<brush_width; x++)
2720 int sx = cursor_from_x + x;
2721 int sy = cursor_from_y + y;
2722 int lx = sx + level_xpos;
2723 int ly = sy + level_ypos;
2724 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2725 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2726 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2727 brush_buffer[x][y] : new_element);
2729 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2731 if (sx < border_from_x)
2733 else if (sx > border_to_x)
2735 if (sy < border_from_y)
2737 else if (sy > border_to_y)
2740 DrawLineElement(sx, sy, element, change_level);
2746 printf("%d, %d - %d, %d in level and screen\n",
2747 border_from_x, border_from_y, border_to_x, border_to_y);
2750 if (mode != CB_DELETE_OLD_CURSOR)
2751 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2754 if (mode == CB_BRUSH_TO_LEVEL)
2755 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2758 last_cursor_x = cursor_x;
2759 last_cursor_y = cursor_y;
2760 delete_old_brush = TRUE;
2764 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2767 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2770 static void CopyBrushToLevel(int x, int y, int button)
2772 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2775 static void CopyBrushToCursor(int x, int y)
2777 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2780 static void DeleteBrushFromCursor()
2782 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2785 static void FloodFill(int from_x, int from_y, int fill_element)
2789 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2790 static int safety = 0;
2792 /* check if starting field still has the desired content */
2793 if (Feld[from_x][from_y] == fill_element)
2798 if (safety > lev_fieldx*lev_fieldy)
2799 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2801 old_element = Feld[from_x][from_y];
2802 Feld[from_x][from_y] = fill_element;
2806 x = from_x + check[i][0];
2807 y = from_y + check[i][1];
2809 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2810 FloodFill(x, y, fill_element);
2816 /* values for DrawLevelText() modes */
2818 #define TEXT_SETCURSOR 1
2819 #define TEXT_WRITECHAR 2
2820 #define TEXT_BACKSPACE 3
2821 #define TEXT_NEWLINE 4
2823 #define TEXT_QUERY_TYPING 6
2825 static int DrawLevelText(int sx, int sy, char letter, int mode)
2827 static short delete_buffer[MAX_LEV_FIELDX];
2828 static int start_sx, start_sy;
2829 static int last_sx, last_sy;
2830 static boolean typing = FALSE;
2831 int letter_element = EL_CHAR_ASCII0 + letter;
2834 /* map lower case letters to upper case and convert special characters */
2835 if (letter >= 'a' && letter <= 'z')
2836 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2837 else if (letter == 'ä' || letter == 'Ä')
2838 letter_element = EL_CHAR_AE;
2839 else if (letter == 'ö' || letter == 'Ö')
2840 letter_element = EL_CHAR_OE;
2841 else if (letter == 'ü' || letter == 'Ü')
2842 letter_element = EL_CHAR_UE;
2843 else if (letter == '^')
2844 letter_element = EL_CHAR_COPY;
2846 letter_element = EL_CHAR_ASCII0 + letter;
2848 if (mode != TEXT_INIT)
2853 if (mode != TEXT_SETCURSOR)
2859 lx = last_sx + level_xpos;
2860 ly = last_sy + level_ypos;
2867 DrawLevelText(0, 0, 0, TEXT_END);
2870 start_sx = last_sx = sx;
2871 start_sy = last_sy = sy;
2872 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2875 case TEXT_SETCURSOR:
2876 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2877 DrawAreaBorder(sx, sy, sx, sy);
2882 case TEXT_WRITECHAR:
2883 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2885 delete_buffer[sx - start_sx] = Feld[lx][ly];
2886 Feld[lx][ly] = letter_element;
2888 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2889 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2890 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2891 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2893 DrawLevelText(0, 0, 0, TEXT_END);
2897 case TEXT_BACKSPACE:
2900 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2901 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
2902 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2907 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2908 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2910 DrawLevelText(0, 0, 0, TEXT_END);
2914 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2915 DrawMiniElement(sx, sy, Feld[lx][ly]);
2919 case TEXT_QUERY_TYPING:
2929 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2930 int element, boolean change_level)
2932 int lx = sx + level_xpos;
2933 int ly = sy + level_ypos;
2936 DrawMiniElement(sx, sy, Feld[lx][ly]);
2938 DrawAreaBorder(sx, sy, sx, sy);
2941 static void CopyLevelToUndoBuffer(int mode)
2943 static boolean accumulated_undo = FALSE;
2944 boolean new_undo_buffer_position = TRUE;
2945 int last_border_element;
2950 case UNDO_IMMEDIATE:
2951 accumulated_undo = FALSE;
2954 case UNDO_ACCUMULATE:
2955 if (accumulated_undo)
2956 new_undo_buffer_position = FALSE;
2957 accumulated_undo = TRUE;
2964 if (new_undo_buffer_position)
2966 /* new position in undo buffer ring */
2967 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2969 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2970 undo_buffer_steps++;
2973 for(x=0; x<lev_fieldx; x++)
2974 for(y=0; y<lev_fieldy; y++)
2975 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2977 /* check if change of border style was forced by drawing operation */
2978 last_border_element = BorderElement;
2980 if (BorderElement != last_border_element)
2981 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2985 printf("level saved to undo buffer\n");
2990 static void RandomPlacement(int new_element)
2992 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2993 int num_free_positions;
2998 /* determine number of free positions for the new elements */
2999 /* (maybe this statement should be formatted a bit more readable...) */
3000 num_free_positions = 0;
3001 for (x=0; x<lev_fieldx; x++)
3002 for (y=0; y<lev_fieldy; y++)
3003 if ((free_position[x][y] =
3004 ((random_placement_background_restricted &&
3005 Feld[x][y] == random_placement_background_element) ||
3006 (!random_placement_background_restricted &&
3007 Feld[x][y] != new_element))) == TRUE)
3008 num_free_positions++;
3010 /* determine number of new elements to place there */
3011 num_percentage = num_free_positions * random_placement_value / 100;
3012 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3013 num_percentage : random_placement_value);
3015 /* if not more free positions than elements to place, fill whole level */
3016 if (num_elements >= num_free_positions)
3018 for (x=0; x<lev_fieldx; x++)
3019 for (y=0; y<lev_fieldy; y++)
3020 Feld[x][y] = new_element;
3022 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3023 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3027 while (num_elements > 0)
3029 x = RND(lev_fieldx);
3030 y = RND(lev_fieldy);
3032 /* don't place element at the same position twice */
3033 if (free_position[x][y])
3035 free_position[x][y] = FALSE;
3036 Feld[x][y] = new_element;
3041 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3042 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3045 void WrapLevel(int dx, int dy)
3047 int wrap_dx = lev_fieldx - dx;
3048 int wrap_dy = lev_fieldy - dy;
3051 for(x=0; x<lev_fieldx; x++)
3052 for(y=0; y<lev_fieldy; y++)
3053 FieldBackup[x][y] = Feld[x][y];
3055 for(x=0; x<lev_fieldx; x++)
3056 for(y=0; y<lev_fieldy; y++)
3058 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3060 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3061 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3064 static void HandleDrawingAreas(struct GadgetInfo *gi)
3066 static boolean started_inside_drawing_area = FALSE;
3067 int id = gi->custom_id;
3068 boolean button_press_event;
3069 boolean button_release_event;
3070 boolean inside_drawing_area = !gi->event.off_borders;
3071 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3072 int actual_drawing_function;
3073 int button = gi->event.button;
3074 int new_element = BUTTON_ELEMENT(button);
3075 int sx = gi->event.x, sy = gi->event.y;
3076 int min_sx = 0, min_sy = 0;
3077 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3079 int min_lx = 0, min_ly = 0;
3080 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3083 /* handle info callback for each invocation of action callback */
3084 gi->callback_info(gi);
3087 if (edit_mode != ED_MODE_DRAWING)
3091 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3092 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3094 /* make sure to stay inside drawing area boundaries */
3095 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3096 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3100 /* get positions inside level field */
3101 lx = sx + level_xpos;
3102 ly = sy + level_ypos;
3104 if (!IN_LEV_FIELD(lx, ly))
3105 inside_drawing_area = FALSE;
3107 /* make sure to stay inside level field boundaries */
3108 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3109 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3111 /* correct drawing area positions accordingly */
3112 sx = lx - level_xpos;
3113 sy = ly - level_ypos;
3116 if (button_press_event)
3117 started_inside_drawing_area = inside_drawing_area;
3119 if (!started_inside_drawing_area)
3122 if (!button && !button_release_event)
3127 if (button_release_event)
3132 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3136 /* automatically switch to 'single item' drawing mode, if needed */
3137 actual_drawing_function =
3138 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3140 switch (actual_drawing_function)
3142 case GADGET_ID_SINGLE_ITEMS:
3145 if (button_release_event)
3147 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3149 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3150 !inside_drawing_area)
3151 DeleteBrushFromCursor();
3157 if (draw_with_brush)
3159 if (!button_release_event)
3160 CopyBrushToLevel(sx, sy, button);
3162 else if (new_element != Feld[lx][ly])
3164 if (new_element == EL_SPIELFIGUR)
3166 /* remove player at old position */
3167 for(y=0; y<lev_fieldy; y++)
3169 for(x=0; x<lev_fieldx; x++)
3171 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3173 Feld[x][y] = EL_LEERRAUM;
3174 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3175 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3176 DrawMiniElement(x - level_xpos, y - level_ypos,
3183 Feld[lx][ly] = new_element;
3184 DrawMiniElement(sx, sy, new_element);
3189 DrawMiniGraphicExt(drawto, gc,
3190 gi->x + sx * MINI_TILEX,
3191 gi->y + sy * MINI_TILEY,
3192 el2gfx(new_element));
3193 DrawMiniGraphicExt(window, gc,
3194 gi->x + sx * MINI_TILEX,
3195 gi->y + sy * MINI_TILEY,
3196 el2gfx(new_element));
3198 if (id == GADGET_ID_AMOEBA_CONTENT)
3199 level.amoebe_inhalt = new_element;
3200 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3201 random_placement_background_element = new_element;
3202 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3203 id <= GADGET_ID_ELEM_CONTENT_7)
3204 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3209 case GADGET_ID_CONNECTED_ITEMS:
3211 static int last_sx = -1;
3212 static int last_sy = -1;
3214 if (button_release_event)
3215 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3219 if (!button_press_event)
3220 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3228 case GADGET_ID_LINE:
3230 case GADGET_ID_RECTANGLE:
3231 case GADGET_ID_FILLED_BOX:
3232 case GADGET_ID_GRAB_BRUSH:
3233 case GADGET_ID_TEXT:
3235 static int last_sx = -1;
3236 static int last_sy = -1;
3237 static int start_sx = -1;
3238 static int start_sy = -1;
3239 void (*draw_func)(int, int, int, int, int, boolean);
3241 if (drawing_function == GADGET_ID_LINE)
3242 draw_func = DrawLine;
3243 else if (drawing_function == GADGET_ID_ARC)
3244 draw_func = DrawArc;
3245 else if (drawing_function == GADGET_ID_RECTANGLE)
3246 draw_func = DrawRectangle;
3247 else if (drawing_function == GADGET_ID_FILLED_BOX)
3248 draw_func = DrawFilledBox;
3249 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3250 draw_func = SelectArea;
3251 else /* (drawing_function == GADGET_ID_TEXT) */
3252 draw_func = SetTextCursor;
3254 if (button_press_event)
3256 draw_func(sx, sy, sx, sy, new_element, FALSE);
3257 start_sx = last_sx = sx;
3258 start_sy = last_sy = sy;
3260 if (drawing_function == GADGET_ID_TEXT)
3261 DrawLevelText(0, 0, 0, TEXT_END);
3263 else if (button_release_event)
3265 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3266 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3268 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3269 CopyBrushToCursor(sx, sy);
3270 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3271 draw_with_brush = TRUE;
3273 else if (drawing_function == GADGET_ID_TEXT)
3274 DrawLevelText(sx, sy, 0, TEXT_INIT);
3276 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3278 else if (last_sx != sx || last_sy != sy)
3280 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3281 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3288 case GADGET_ID_FLOOD_FILL:
3289 if (button_press_event && Feld[lx][ly] != new_element)
3291 FloodFill(lx, ly, new_element);
3292 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3293 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3297 case GADGET_ID_PICK_ELEMENT:
3300 if (button_press_event)
3301 PickDrawingElement(button, Feld[lx][ly]);
3304 if (button_release_event)
3305 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3307 PickDrawingElement(button, Feld[lx][ly]);
3316 static void HandleCounterButtons(struct GadgetInfo *gi)
3318 int id = gi->custom_id;
3319 int button = gi->event.button;
3320 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3324 case GADGET_ID_ELEM_SCORE_DOWN:
3325 case GADGET_ID_ELEM_SCORE_UP:
3326 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3327 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3328 *gadget_elem_score_value + step);
3330 case GADGET_ID_ELEM_SCORE_TEXT:
3331 *gadget_elem_score_value = gi->text.number_value;
3334 case GADGET_ID_ELEM_CONTENT_DOWN:
3335 case GADGET_ID_ELEM_CONTENT_UP:
3336 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3337 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3338 *gadget_elem_content_value + step);
3339 DrawElementContentAreas();
3341 case GADGET_ID_ELEM_CONTENT_TEXT:
3342 *gadget_elem_content_value = gi->text.number_value;
3343 DrawElementContentAreas();
3346 case GADGET_ID_LEVEL_XSIZE_DOWN:
3347 case GADGET_ID_LEVEL_XSIZE_UP:
3348 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3349 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3350 *gadget_level_xsize_value + step);
3351 level.fieldx = lev_fieldx;
3353 case GADGET_ID_LEVEL_XSIZE_TEXT:
3354 *gadget_level_xsize_value = gi->text.number_value;
3355 level.fieldx = lev_fieldx;
3358 case GADGET_ID_LEVEL_YSIZE_DOWN:
3359 case GADGET_ID_LEVEL_YSIZE_UP:
3360 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3361 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3362 *gadget_level_ysize_value + step);
3363 level.fieldy = lev_fieldy;
3365 case GADGET_ID_LEVEL_YSIZE_TEXT:
3366 *gadget_level_ysize_value = gi->text.number_value;
3367 level.fieldy = lev_fieldy;
3370 case GADGET_ID_LEVEL_RANDOM_DOWN:
3371 case GADGET_ID_LEVEL_RANDOM_UP:
3372 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3373 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3374 *gadget_level_random_value + step);
3376 case GADGET_ID_LEVEL_RANDOM_TEXT:
3377 *gadget_level_random_value = gi->text.number_value;
3380 case GADGET_ID_LEVEL_COLLECT_DOWN:
3381 case GADGET_ID_LEVEL_COLLECT_UP:
3382 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3383 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3384 *gadget_level_collect_value + step);
3386 case GADGET_ID_LEVEL_COLLECT_TEXT:
3387 *gadget_level_collect_value = gi->text.number_value;
3390 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3391 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3392 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3393 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3394 *gadget_level_timelimit_value + step);
3396 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3397 *gadget_level_timelimit_value = gi->text.number_value;
3400 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3401 case GADGET_ID_LEVEL_TIMESCORE_UP:
3402 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3403 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3404 *gadget_level_timescore_value + step);
3406 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3407 *gadget_level_timescore_value = gi->text.number_value;
3415 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3417 int id = gi->custom_id;
3421 case GADGET_ID_LEVEL_NAME:
3422 strcpy(level.name, gi->text.value);
3425 case GADGET_ID_LEVEL_AUTHOR:
3426 strcpy(level.author, gi->text.value);
3434 static void HandleControlButtons(struct GadgetInfo *gi)
3436 int id = gi->custom_id;
3437 int button = gi->event.button;
3438 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3439 int new_element = BUTTON_ELEMENT(button);
3440 int player_present = FALSE;
3441 int level_changed = FALSE;
3444 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3445 DrawLevelText(0, 0, 0, TEXT_END);
3447 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3448 edit_mode != ED_MODE_DRAWING)
3450 DrawDrawingWindow();
3451 edit_mode = ED_MODE_DRAWING;
3456 case GADGET_ID_SCROLL_LEFT:
3457 if (level_xpos >= 0)
3459 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3460 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3462 if (lev_fieldx < ed_fieldx - 2)
3466 if (level_xpos < -1)
3469 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3471 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3473 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3477 case GADGET_ID_SCROLL_RIGHT:
3478 if (level_xpos <= lev_fieldx - ed_fieldx)
3480 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3481 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3483 if (lev_fieldx < ed_fieldx - 2)
3487 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3488 level_xpos = lev_fieldx - ed_fieldx + 1;
3490 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3492 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3494 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3498 case GADGET_ID_SCROLL_UP:
3499 if (level_ypos >= 0)
3501 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3502 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3504 if (lev_fieldy < ed_fieldy - 2)
3508 if (level_ypos < -1)
3511 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3513 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3515 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3519 case GADGET_ID_SCROLL_DOWN:
3520 if (level_ypos <= lev_fieldy - ed_fieldy)
3522 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3523 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3525 if (lev_fieldy < ed_fieldy - 2)
3529 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3530 level_ypos = lev_fieldy - ed_fieldy + 1;
3532 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3534 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3536 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3540 case GADGET_ID_SCROLL_HORIZONTAL:
3541 level_xpos = gi->event.item_position - 1;
3542 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3545 case GADGET_ID_SCROLL_VERTICAL:
3546 level_ypos = gi->event.item_position - 1;
3547 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3550 case GADGET_ID_ELEMENTLIST_UP:
3551 case GADGET_ID_ELEMENTLIST_DOWN:
3552 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3553 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3555 if (element_shift < 0)
3557 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3558 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3560 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3562 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3563 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3564 struct GadgetDesign *gd = &gi->deco.design;
3565 int element = editor_element[element_shift + i];
3568 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3569 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3574 case GADGET_ID_WRAP_LEFT:
3575 WrapLevel(-step, 0);
3578 case GADGET_ID_WRAP_RIGHT:
3582 case GADGET_ID_WRAP_UP:
3583 WrapLevel(0, -step);
3586 case GADGET_ID_WRAP_DOWN:
3590 case GADGET_ID_SINGLE_ITEMS:
3591 case GADGET_ID_CONNECTED_ITEMS:
3592 case GADGET_ID_LINE:
3594 case GADGET_ID_TEXT:
3595 case GADGET_ID_RECTANGLE:
3596 case GADGET_ID_FILLED_BOX:
3597 case GADGET_ID_FLOOD_FILL:
3598 case GADGET_ID_GRAB_BRUSH:
3599 case GADGET_ID_PICK_ELEMENT:
3600 last_drawing_function = drawing_function;
3601 drawing_function = id;
3602 draw_with_brush = FALSE;
3605 case GADGET_ID_RANDOM_PLACEMENT:
3606 RandomPlacement(new_element);
3609 case GADGET_ID_PROPERTIES:
3610 if (edit_mode != ED_MODE_PROPERTIES)
3612 properties_element = new_element;
3613 DrawPropertiesWindow();
3614 edit_mode = ED_MODE_PROPERTIES;
3618 DrawDrawingWindow();
3619 edit_mode = ED_MODE_DRAWING;
3623 case GADGET_ID_UNDO:
3624 if (undo_buffer_steps == 0)
3626 Request("Undo buffer empty !", REQ_CONFIRM);
3630 undo_buffer_position =
3631 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3632 undo_buffer_steps--;
3634 for(x=0; x<lev_fieldx; x++)
3635 for(y=0; y<lev_fieldy; y++)
3636 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3637 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3640 case GADGET_ID_INFO:
3641 if (edit_mode != ED_MODE_INFO)
3643 DrawLevelInfoWindow();
3644 edit_mode = ED_MODE_INFO;
3648 DrawDrawingWindow();
3649 edit_mode = ED_MODE_DRAWING;
3653 case GADGET_ID_CLEAR:
3654 for(x=0; x<MAX_LEV_FIELDX; x++)
3655 for(y=0; y<MAX_LEV_FIELDY; y++)
3656 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3657 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3659 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3662 case GADGET_ID_SAVE:
3663 if (leveldir[leveldir_nr].readonly)
3665 Request("This level is read only !", REQ_CONFIRM);
3669 for(y=0; y<lev_fieldy; y++)
3670 for(x=0; x<lev_fieldx; x++)
3671 if (Feld[x][y] != Ur[x][y])
3672 level_changed = TRUE;
3674 if (0 && !level_changed)
3676 Request("Level has not changed !", REQ_CONFIRM);
3680 for(y=0; y<lev_fieldy; y++)
3681 for(x=0; x<lev_fieldx; x++)
3682 if (Feld[x][y] == EL_SPIELFIGUR ||
3683 Feld[x][y] == EL_SPIELER1 ||
3684 Feld[x][y] == EL_SP_MURPHY)
3685 player_present = TRUE;
3687 if (!player_present)
3688 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3691 if (Request("Save this level and kill the old ?", REQ_ASK))
3693 for(x=0; x<lev_fieldx; x++)
3694 for(y=0; y<lev_fieldy; y++)
3695 Ur[x][y] = Feld[x][y];
3696 SaveLevel(level_nr);
3701 case GADGET_ID_TEST:
3702 for(y=0; y<lev_fieldy; y++)
3703 for(x=0; x<lev_fieldx; x++)
3704 if (Feld[x][y] == EL_SPIELFIGUR ||
3705 Feld[x][y] == EL_SPIELER1 ||
3706 Feld[x][y] == EL_SP_MURPHY)
3707 player_present = TRUE;
3709 if (!player_present)
3710 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3713 for(x=0; x<lev_fieldx; x++)
3714 for(y=0; y<lev_fieldy; y++)
3715 FieldBackup[x][y] = Ur[x][y];
3717 for(x=0; x<lev_fieldx; x++)
3718 for(y=0; y<lev_fieldy; y++)
3719 Ur[x][y] = Feld[x][y];
3721 UnmapLevelEditorGadgets();
3723 /* draw smaller door */
3724 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3725 DOOR_GFX_PAGEX7, 64,
3728 redraw_mask |= REDRAW_ALL;
3730 CloseDoor(DOOR_CLOSE_ALL);
3732 DrawCompleteVideoDisplay();
3734 if (setup.autorecord)
3735 TapeStartRecording();
3737 level_editor_test_game = TRUE;
3738 game_status = PLAYING;
3744 case GADGET_ID_EXIT:
3745 for(y=0; y<lev_fieldy; y++)
3746 for(x=0; x<lev_fieldx; x++)
3747 if (Feld[x][y] != Ur[x][y])
3748 level_changed = TRUE;
3750 if (!level_changed ||
3751 Request("Level has changed! Exit without saving ?",
3752 REQ_ASK | REQ_STAY_OPEN))
3754 CloseDoor(DOOR_CLOSE_1);
3757 CloseDoor(DOOR_CLOSE_ALL);
3760 /* draw smaller door */
3761 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3762 DOOR_GFX_PAGEX7, 64,
3765 redraw_mask |= REDRAW_ALL;
3767 game_status = MAINMENU;
3772 CloseDoor(DOOR_CLOSE_1);
3773 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3774 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3775 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3776 OpenDoor(DOOR_OPEN_1);
3780 case GADGET_ID_RANDOM_PERCENTAGE:
3781 *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value =
3782 radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value;
3785 case GADGET_ID_RANDOM_QUANTITY:
3786 *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value =
3787 radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value;
3790 case GADGET_ID_RANDOM_RESTRICTED:
3791 *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE;
3794 case GADGET_ID_DOUBLE_SPEED:
3795 *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE;
3798 case GADGET_ID_STICK_ELEMENT:
3799 *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE;
3803 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3804 id <= GADGET_ID_ELEMENTLIST_LAST)
3806 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3807 int new_element = editor_element[element_position + element_shift];
3809 PickDrawingElement(button, new_element);
3811 if (!HAS_CONTENT(properties_element) ||
3812 !stick_element_properties_window)
3814 properties_element = new_element;
3815 if (edit_mode == ED_MODE_PROPERTIES)
3816 DrawPropertiesWindow();
3819 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3820 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3823 else if (gi->event.type == GD_EVENT_PRESSED)
3824 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3825 else if (gi->event.type == GD_EVENT_RELEASED)
3826 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3827 else if (gi->event.type == GD_EVENT_MOVING)
3828 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3830 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3836 void HandleLevelEditorKeyInput(KeySym key)
3838 char letter = getCharFromKeySym(key);
3839 int button = MB_LEFT;
3841 if (drawing_function == GADGET_ID_TEXT &&
3842 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3845 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3846 else if (key == XK_Delete || key == XK_BackSpace)
3847 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3848 else if (key == XK_Return)
3849 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3851 else if (button_status == MB_RELEASED)
3858 id = GADGET_ID_SCROLL_LEFT;
3861 id = GADGET_ID_SCROLL_RIGHT;
3864 id = GADGET_ID_SCROLL_UP;
3867 id = GADGET_ID_SCROLL_DOWN;
3870 id = GADGET_ID_ELEMENTLIST_UP;
3874 id = GADGET_ID_ELEMENTLIST_DOWN;
3879 id = GADGET_ID_NONE;
3883 if (id != GADGET_ID_NONE)
3884 ClickOnGadget(level_editor_gadget[id], button);
3885 else if (letter == '.')
3886 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3888 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3889 if (letter && letter == control_info[i].shortcut)
3890 if (!anyTextGadgetActive())
3891 ClickOnGadget(level_editor_gadget[i], button);
3895 void ClearEditorGadgetInfoText()
3897 XFillRectangle(display, drawto, gc,
3898 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3899 redraw_mask |= REDRAW_FIELD;
3902 void HandleEditorGadgetInfoText(void *ptr)
3904 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3905 char infotext[MAX_INFOTEXT_LEN + 1];
3908 ClearEditorGadgetInfoText();
3910 /* misuse this function to delete brush cursor, if needed */
3911 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3912 DeleteBrushFromCursor();
3914 if (gi == NULL || gi->info_text == NULL)
3917 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3918 infotext[MAX_INFOTEXT_LEN] = '\0';
3920 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3922 int key = control_info[gi->custom_id].shortcut;
3926 sprintf(shortcut, " ('%s%c')",
3927 (key >= 'A' && key <= 'Z' ? "Shift-" :
3928 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3931 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3932 strcat(infotext, shortcut);
3936 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3939 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3941 static int start_lx, start_ly;
3943 int id = gi->custom_id;
3944 int sx = gi->event.x;
3945 int sy = gi->event.y;
3946 int lx = sx + level_xpos;
3947 int ly = sy + level_ypos;
3948 int min_sx = 0, min_sy = 0;
3949 int max_sx = gi->drawing.area_xsize - 1;
3950 int max_sy = gi->drawing.area_ysize - 1;
3952 ClearEditorGadgetInfoText();
3954 /* make sure to stay inside drawing area boundaries */
3955 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3956 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3958 if (id == GADGET_ID_DRAWING_LEVEL)
3962 int min_lx = 0, min_ly = 0;
3963 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3965 /* get positions inside level field */
3966 lx = sx + level_xpos;
3967 ly = sy + level_ypos;
3969 /* make sure to stay inside level field boundaries */
3970 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3971 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3973 /* correct drawing area positions accordingly */
3974 sx = lx - level_xpos;
3975 sy = ly - level_ypos;
3978 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3980 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3982 if (gi->event.type == GD_EVENT_PRESSED)
3988 switch (drawing_function)
3990 case GADGET_ID_SINGLE_ITEMS:
3991 infotext = "Drawing single items";
3993 case GADGET_ID_CONNECTED_ITEMS:
3994 infotext = "Drawing connected items";
3996 case GADGET_ID_LINE:
3997 infotext = "Drawing line";
4000 infotext = "Drawing arc";
4002 case GADGET_ID_TEXT:
4003 infotext = "Setting text cursor";
4005 case GADGET_ID_RECTANGLE:
4006 infotext = "Drawing rectangle";
4008 case GADGET_ID_FILLED_BOX:
4009 infotext = "Drawing filled box";
4011 case GADGET_ID_FLOOD_FILL:
4012 infotext = "Flood fill";
4014 case GADGET_ID_GRAB_BRUSH:
4015 infotext = "Grabbing brush";
4017 case GADGET_ID_PICK_ELEMENT:
4018 infotext = "Picking element";
4022 infotext = "Drawing position";
4026 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4027 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4028 "%s: %d, %d", infotext, lx, ly);
4030 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4031 "%s: %d, %d", infotext,
4032 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4034 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4035 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4036 "%s", element_info[Feld[lx][ly]]);
4038 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4039 "Level position: %d, %d", lx, ly);
4042 /* misuse this function to draw brush cursor, if needed */
4043 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4045 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4046 CopyBrushToCursor(sx, sy);
4048 DeleteBrushFromCursor();
4051 else if (id == GADGET_ID_AMOEBA_CONTENT)
4052 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4054 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4055 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4056 "Random placement background");
4058 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4059 "Content area %d position: %d, %d",
4060 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);