1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
36 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
37 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
38 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
39 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
40 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
41 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
42 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
43 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
44 #define ED_CTRL5_BUTTONS_GFX_XPOS 5
45 #define ED_CTRL5_BUTTONS_GFX_YPOS 110
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTON_XSIZE 30
52 #define ED_CTRL2_BUTTON_YSIZE 20
53 #define ED_CTRL2_BUTTONS_XPOS 5
54 #define ED_CTRL2_BUTTONS_YPOS 99
55 #define ED_CTRL3_BUTTON_XSIZE 22
56 #define ED_CTRL3_BUTTON_YSIZE 22
57 #define ED_CTRL3_BUTTONS_XPOS 6
58 #define ED_CTRL3_BUTTONS_YPOS 6
59 #define ED_CTRL4_BUTTON_XSIZE 22
60 #define ED_CTRL4_BUTTON_YSIZE 22
61 #define ED_CTRL4_BUTTONS_XPOS 6
62 #define ED_CTRL4_BUTTONS_YPOS 6
63 #define ED_CTRL5_BUTTON_XSIZE 90
64 #define ED_CTRL5_BUTTON_YSIZE 20
65 #define ED_CTRL5_BUTTONS_XPOS 5
66 #define ED_CTRL5_BUTTONS_YPOS 230
68 #define ED_CTRL1_BUTTONS_HORIZ 4
69 #define ED_CTRL1_BUTTONS_VERT 4
70 #define ED_CTRL2_BUTTONS_HORIZ 3
71 #define ED_CTRL2_BUTTONS_VERT 2
72 #define ED_CTRL3_BUTTONS_HORIZ 3
73 #define ED_CTRL3_BUTTONS_VERT 1
74 #define ED_CTRL4_BUTTONS_HORIZ 2
75 #define ED_CTRL4_BUTTONS_VERT 1
76 #define ED_CTRL5_BUTTONS_HORIZ 1
77 #define ED_CTRL5_BUTTONS_VERT 1
79 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
80 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
81 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
82 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
83 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
84 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
85 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
86 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
89 /* values for the element list */
90 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
91 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
92 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
93 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
94 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
95 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
96 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
97 ED_ELEMENTLIST_BUTTONS_VERT)
99 /* standard distances */
100 #define ED_BORDER_SIZE 3
101 #define ED_BORDER_TEXT_XSIZE 5
102 #define ED_BORDER_AREA_YSIZE 1
104 #define ED_GADGET_DISTANCE 2
105 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
106 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
109 /* values for the settings windows */
110 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
111 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
113 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
116 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
117 2 * ED_GADGET_DISTANCE)
119 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
121 #define ED_SETTINGS_TAB_XOFFSET 124
123 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
124 (n) * ED_SETTINGS_XOFFSET)
125 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
126 (n) * ED_SETTINGS_YOFFSET)
128 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
129 (n) * ED_SETTINGS_XOFFSET)
130 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
131 (n) * ED_SETTINGS_YOFFSET)
133 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
134 (n) * ED_SETTINGS_TAB_XOFFSET)
135 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
138 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
139 (n) * ED_SETTINGS_TAB_XOFFSET)
140 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
143 #define ED_SETTINGS1_YPOS MINI_TILEY
144 #define ED_SETTINGS2_XPOS MINI_TILEX
145 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
147 /* values for counter gadgets */
148 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
149 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
150 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
151 (n) * ED_COUNTER_YDISTANCE)
152 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
153 (n) * ED_COUNTER_YDISTANCE - 2)
155 /* values for element content drawing areas */
156 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
157 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
160 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
161 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
162 ED_GADGET_DISTANCE - MINI_TILEY)
165 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
166 5 * ((n) % 4) * MINI_TILEX)
167 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
168 6 * ((n) / 4) * MINI_TILEY)
170 /* magic ball content */
171 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
172 5 * ((n) % 4) * MINI_TILEX)
173 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
174 6 * ((n) / 4) * MINI_TILEY)
176 /* values for scrolling gadgets for drawing area */
177 #define ED_SCROLLBUTTON_XPOS 24
178 #define ED_SCROLLBUTTON_YPOS 0
179 #define ED_SCROLLBAR_XPOS 24
180 #define ED_SCROLLBAR_YPOS 64
182 #define ED_SCROLLBUTTON_XSIZE 16
183 #define ED_SCROLLBUTTON_YSIZE 16
185 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_UP_YPOS (0)
187 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
188 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
189 #define ED_SCROLL_LEFT_XPOS (0)
190 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
191 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
192 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
193 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
194 ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
197 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
198 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
199 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
200 ED_SCROLLBUTTON_YSIZE)
201 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
202 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
204 /* values for scrolling gadgets for element list */
205 #define ED_SCROLLBUTTON2_XPOS 50
206 #define ED_SCROLLBUTTON2_YPOS 0
207 #define ED_SCROLLBAR2_XPOS 50
208 #define ED_SCROLLBAR2_YPOS 20
210 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
211 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
213 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
214 ED_ELEMENTLIST_BUTTONS_HORIZ * \
215 ED_ELEMENTLIST_XSIZE)
216 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
217 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
218 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
219 ED_ELEMENTLIST_BUTTONS_VERT * \
220 ED_ELEMENTLIST_YSIZE - \
221 ED_SCROLLBUTTON2_YSIZE)
222 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
223 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
224 ED_SCROLLBUTTON2_YSIZE)
225 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
226 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
227 ED_ELEMENTLIST_YSIZE - \
228 2 * ED_SCROLLBUTTON2_YSIZE)
230 /* values for checkbutton gadgets */
231 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
232 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
234 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
235 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
236 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
237 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
239 /* values for some special graphic buttons */
240 #define ED_COPY_CHANGE_PAGE_XPOS 25
241 #define ED_COPY_CHANGE_PAGE_YPOS 50
242 #define ED_PASTE_CHANGE_PAGE_XPOS 25
243 #define ED_PASTE_CHANGE_PAGE_YPOS 70
245 /* some values for text input, selectbox and counter gadgets */
246 #define ED_BUTTON_COUNT_YPOS 60
247 #define ED_BUTTON_COUNT_XSIZE 20
248 #define ED_BUTTON_COUNT_YSIZE 20
249 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
250 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
251 #define ED_WIN_COUNT_XSIZE 52
252 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_BUTTON_MINUS_XPOS 2
255 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
256 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
257 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
259 ED_WIN_COUNT_XSIZE + 2)
260 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
264 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
265 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
266 2 + ED_WIN_COUNT_YSIZE)
267 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
268 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
270 #define ED_SELECTBOX_BUTTON_XSIZE 14
272 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
273 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
274 4 * (2 + ED_WIN_COUNT_YSIZE))
275 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
277 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
279 2 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
281 3 * (2 + ED_WIN_COUNT_YSIZE))
283 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
284 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
286 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
287 #define INFOTEXT_XPOS SX
288 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
289 #define INFOTEXT_XSIZE SXSIZE
290 #define INFOTEXT_YSIZE MINI_TILEX
294 -----------------------------------------------------------------------------
295 editor gadget definitions
296 -----------------------------------------------------------------------------
299 /* drawing toolbox buttons */
300 #define GADGET_ID_NONE -1
301 #define GADGET_ID_TOOLBOX_FIRST 0
303 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
304 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
305 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
306 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
307 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
308 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
309 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
310 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
311 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
312 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
313 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
314 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
315 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
316 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
317 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
318 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
320 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
321 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
322 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
323 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
324 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
325 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
327 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
328 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
329 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
330 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
331 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
333 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
335 /* counter gadget identifiers */
336 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
338 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
339 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
340 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
341 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
342 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
343 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
344 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
345 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
346 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
347 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
348 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
349 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
350 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
351 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
352 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
353 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
354 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
355 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
356 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
357 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
358 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
359 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
360 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
361 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
362 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
363 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
364 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
365 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
366 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
367 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
368 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
369 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
370 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
371 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
372 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
373 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
374 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
375 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
376 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
377 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
378 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
379 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
380 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
381 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
382 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
383 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
384 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
385 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
386 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
387 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
388 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
389 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
390 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
391 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
392 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
393 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
394 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
395 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
396 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
397 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
398 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
399 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
400 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
401 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
402 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
403 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
404 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
405 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
406 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
407 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
408 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
409 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
410 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
411 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
412 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
413 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
414 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
415 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
416 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
417 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
418 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
419 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
420 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
421 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
422 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
423 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
424 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
425 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
426 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
427 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
428 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
429 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
430 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
431 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
432 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
433 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
434 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
435 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
436 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
437 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
438 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
439 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
441 /* drawing area identifiers */
442 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
444 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
445 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
446 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
447 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
448 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
449 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
450 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
451 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
452 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
453 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
454 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
455 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
461 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
462 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
463 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
464 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
465 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
466 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
467 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
468 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
469 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
471 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
472 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
473 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
474 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
475 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
476 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
478 /* text input identifiers */
479 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
481 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
482 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
483 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
485 /* text area identifiers */
486 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
488 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
490 /* selectbox identifiers */
491 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
493 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
494 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
495 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
496 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
497 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
498 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
499 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
500 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
501 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
502 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
503 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
504 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
505 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
506 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
507 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
508 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
509 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
510 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
511 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
512 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
513 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
514 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
515 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
516 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
517 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
518 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
519 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
520 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
521 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
523 /* textbutton identifiers */
524 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
526 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
527 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
528 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
529 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
530 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
531 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
532 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
533 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
534 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
535 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
537 /* graphicbutton identifiers */
538 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
540 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
541 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
542 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
543 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
545 /* gadgets for scrolling of drawing area */
546 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
548 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
549 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
550 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
551 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
552 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
553 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
555 /* gadgets for scrolling element list */
556 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
558 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
559 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
560 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
562 /* checkbuttons/radiobuttons for level/element properties */
563 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
565 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
566 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
567 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
568 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
569 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
570 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
571 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
572 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
573 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
574 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
575 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
576 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
577 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
578 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
579 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
580 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
581 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
582 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
583 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
584 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
585 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
586 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
587 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
588 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
589 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
590 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
591 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
592 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
593 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
594 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
595 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
596 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
597 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
598 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
599 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
600 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
601 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
602 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
603 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
604 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
605 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
606 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
607 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
608 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
609 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
610 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
611 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
612 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
613 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
614 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
615 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
616 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
617 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
618 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
620 /* gadgets for buttons in element list */
621 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
622 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
623 ED_NUM_ELEMENTLIST_BUTTONS - 1)
625 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
627 /* radio button numbers */
628 #define RADIO_NR_NONE 0
629 #define RADIO_NR_DRAWING_TOOLBOX 1
630 #define RADIO_NR_RANDOM_ELEMENTS 2
632 /* values for counter gadgets */
633 #define ED_COUNTER_ID_SELECT_LEVEL 0
634 #define ED_COUNTER_ID_LEVEL_XSIZE 1
635 #define ED_COUNTER_ID_LEVEL_YSIZE 2
636 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
637 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
638 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
639 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
640 #define ED_COUNTER_ID_LEVEL_RANDOM 7
641 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
642 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
643 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
644 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
645 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
646 #define ED_COUNTER_ID_BALL_CONTENT 13
647 #define ED_COUNTER_ID_ANDROID_CONTENT 14
648 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
649 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
650 #define ED_COUNTER_ID_INVENTORY_SIZE 17
651 #define ED_COUNTER_ID_CUSTOM_SCORE 18
652 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
653 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
654 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
655 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
656 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
657 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
658 #define ED_COUNTER_ID_DROP_DELAY_RND 25
659 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
660 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
661 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
662 #define ED_COUNTER_ID_IGNITION_DELAY 29
663 #define ED_COUNTER_ID_GROUP_CONTENT 30
664 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
665 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
666 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
668 #define ED_NUM_COUNTERBUTTONS 34
670 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
671 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
672 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
673 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
675 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
676 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
677 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
678 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
679 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
680 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
682 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
683 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
685 /* values for scrollbutton gadgets */
686 #define ED_SCROLLBUTTON_ID_AREA_UP 0
687 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
688 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
689 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
690 #define ED_SCROLLBUTTON_ID_LIST_UP 4
691 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
693 #define ED_NUM_SCROLLBUTTONS 6
695 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
696 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
698 /* values for scrollbar gadgets */
699 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
700 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
701 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
703 #define ED_NUM_SCROLLBARS 3
705 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
706 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
708 /* values for text input gadgets */
709 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
710 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
711 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
713 #define ED_NUM_TEXTINPUT 3
715 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
716 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
718 /* values for text area gadgets */
719 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
721 #define ED_NUM_TEXTAREAS 1
723 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
724 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
726 /* values for selectbox gadgets */
727 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
728 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
729 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
730 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
731 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
732 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
733 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
735 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
736 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
737 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
738 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
740 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
741 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
742 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
743 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
744 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
745 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
746 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
747 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
748 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
749 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
750 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
751 #define ED_SELECTBOX_ID_ACTION_TYPE 24
752 #define ED_SELECTBOX_ID_ACTION_MODE 25
753 #define ED_SELECTBOX_ID_ACTION_ARG 26
754 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
755 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
757 #define ED_NUM_SELECTBOX 29
759 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
760 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
762 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
763 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
764 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
765 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
767 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
769 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
770 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
772 /* values for textbutton gadgets */
773 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
774 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
775 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
776 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
777 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
778 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
780 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
781 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
782 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
784 #define ED_NUM_TEXTBUTTONS 10
786 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
787 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
789 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
790 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
792 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
793 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
795 /* values for graphicbutton gadgets */
796 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
797 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
798 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
799 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
801 #define ED_NUM_GRAPHICBUTTONS 4
803 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
804 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
806 /* values for checkbutton gadgets */
807 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
808 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
809 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
810 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
811 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
812 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
813 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
814 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
815 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
816 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
817 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
818 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
819 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
820 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
821 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
822 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
823 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
824 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
825 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
826 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
827 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
828 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
829 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
830 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
831 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
832 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
833 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
834 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
836 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
837 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
839 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
840 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
841 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
842 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
844 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
845 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
847 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
848 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
849 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
850 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
851 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
852 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
853 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
854 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
855 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
856 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
858 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
860 #define ED_NUM_CHECKBUTTONS 52
862 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
863 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
865 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
866 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
867 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
868 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
869 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
870 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
872 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
873 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
875 /* values for radiobutton gadgets */
876 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
877 #define ED_RADIOBUTTON_ID_QUANTITY 1
879 #define ED_NUM_RADIOBUTTONS 2
881 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
882 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
884 /* values for drawing area gadgets */
885 #define ED_DRAWING_ID_DRAWING_LEVEL 0
886 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
894 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
902 #define ED_DRAWING_ID_ANDROID_CONTENT 17
903 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
904 #define ED_DRAWING_ID_START_ELEMENT 19
905 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
906 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
907 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
908 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
909 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
910 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
911 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
912 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
913 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
914 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
916 #define ED_DRAWING_ID_GROUP_CONTENT 31
917 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
919 #define ED_NUM_DRAWING_AREAS 33
923 -----------------------------------------------------------------------------
924 some internally used definitions
925 -----------------------------------------------------------------------------
928 /* values for CopyLevelToUndoBuffer() */
929 #define UNDO_IMMEDIATE 0
930 #define UNDO_ACCUMULATE 1
932 /* values for scrollbars */
933 #define ED_SCROLL_NO 0
934 #define ED_SCROLL_LEFT 1
935 #define ED_SCROLL_RIGHT 2
936 #define ED_SCROLL_UP 4
937 #define ED_SCROLL_DOWN 8
939 /* screens in the level editor */
940 #define ED_MODE_DRAWING 0
941 #define ED_MODE_INFO 1
942 #define ED_MODE_PROPERTIES 2
944 /* sub-screens in the global settings section */
945 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
946 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
948 /* sub-screens in the element properties section */
949 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
950 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
951 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
952 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
953 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
955 /* how many steps can be cancelled */
956 #define NUM_UNDO_STEPS (10 + 1)
958 /* values for elements with score for certain actions */
960 #define MAX_SCORE 999
962 /* values for elements with count for collecting */
963 #define MIN_COLLECT_COUNT 0
964 #define MAX_COLLECT_COUNT 999
966 /* values for random placement */
967 #define RANDOM_USE_PERCENTAGE 0
968 #define RANDOM_USE_QUANTITY 1
970 /* maximal size of level editor drawing area */
971 #define MAX_ED_FIELDX (SCR_FIELDX)
972 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
976 -----------------------------------------------------------------------------
977 some internally used data structure definitions
978 -----------------------------------------------------------------------------
985 } control_info[ED_NUM_CTRL_BUTTONS] =
987 /* note: some additional characters are already reserved for "cheat mode"
988 shortcuts (":XYZ" style) -- for details, see "events.c" */
990 { 's', "draw single items" },
991 { 'd', "draw connected items" },
992 { 'l', "draw lines" },
993 { 'a', "draw arcs" },
994 { 'r', "draw outline rectangles" },
995 { 'R', "draw filled rectangles" },
996 { '\0', "wrap (rotate) level up" },
997 { 't', "enter text elements" },
998 { 'f', "flood fill" },
999 { '\0', "wrap (rotate) level left" },
1000 { 'z', "zoom level tile size" },
1001 { '\0', "wrap (rotate) level right" },
1002 { '\0', "random element placement" },
1003 { 'b', "grab brush" },
1004 { '\0', "wrap (rotate) level down" },
1005 { ',', "pick drawing element" },
1007 { 'U', "undo last operation" },
1008 { 'I', "properties of level" },
1009 { 'S', "save level" },
1010 { 'C', "clear level" },
1011 { 'T', "test level" },
1012 { 'E', "exit level editor" },
1014 { '\0', "copy settings from other element" },
1015 { '\0', "copy settings to other element" },
1016 { '\0', "exchange element with other element" },
1018 { '\0', "copy settings from this element" },
1019 { '\0', "paste settings to this element" },
1021 { 'p', "properties of drawing element" },
1024 static int random_placement_value = 10;
1025 static int random_placement_method = RANDOM_USE_QUANTITY;
1026 static int random_placement_background_element = EL_SAND;
1027 static boolean random_placement_background_restricted = FALSE;
1028 static boolean stick_element_properties_window = FALSE;
1029 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1030 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1031 static struct ElementChangeInfo custom_element_change;
1032 static struct ElementGroupInfo group_element_info;
1033 static struct ElementInfo custom_element;
1038 int min_value, max_value;
1039 int gadget_id_down, gadget_id_up;
1041 int gadget_id_align;
1043 char *text_above, *text_left, *text_right;
1044 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1046 /* ---------- current level number --------------------------------------- */
1049 -1, -1, /* these values are not constant, but can change at runtime */
1051 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1052 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1057 /* ---------- level and editor settings ---------------------------------- */
1060 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1061 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1062 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1063 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1065 "playfield size:", NULL, "width",
1068 -1, ED_LEVEL_SETTINGS_YPOS(4),
1069 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1070 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1071 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1073 NULL, " ", "height",
1076 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1078 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1079 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1081 NULL, "number of gems to collect:", NULL
1084 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1086 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1087 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1089 "time or step limit to solve level:", NULL, NULL
1092 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1094 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1095 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1096 &level.score[SC_TIME_BONUS],
1097 "score for each second/step left:", NULL, NULL
1100 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1102 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1103 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1105 NULL, "random seed:", "(0 => random)"
1108 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1110 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1111 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1112 &random_placement_value,
1113 "random element placement:", NULL, "in"
1116 /* ---------- element settings: configure (various elements) ------------- */
1119 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1120 MIN_SCORE, MAX_SCORE,
1121 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1122 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1123 NULL, /* will be set when used */
1127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1128 MIN_SCORE, MAX_SCORE,
1129 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1130 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1131 NULL, /* will be set when used */
1135 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1136 MIN_SCORE, MAX_SCORE,
1137 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1138 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1139 NULL, /* will be set when used */
1143 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1144 MIN_SCORE, MAX_SCORE,
1145 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1146 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1147 NULL, /* will be set when used */
1151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1152 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1153 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1154 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1155 &level.num_yamyam_contents,
1156 NULL, NULL, "number of content areas"
1159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1160 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1161 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1162 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1163 &level.num_ball_contents,
1164 NULL, NULL, "number of content areas"
1167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1168 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1169 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1170 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1171 &level.num_android_clone_elements,
1172 NULL, NULL, "number of clonable elements"
1175 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1176 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1177 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1178 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1179 NULL, /* will be set when used */
1180 NULL, NULL, "width",
1183 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1184 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1185 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1186 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1187 NULL, /* will be set when used */
1188 NULL, " ", "height",
1191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1192 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1193 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1194 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1195 &level.initial_inventory_size[0],
1196 NULL, NULL, "number of inventory elements"
1199 /* ---------- element settings: configure 1 (custom elements) ------------ */
1202 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1203 MIN_SCORE, MAX_SCORE,
1204 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1205 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1206 &custom_element.collect_score_initial,
1207 NULL, "CE score", " "
1210 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1211 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1212 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1213 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1214 &custom_element.collect_count_initial,
1215 NULL, "CE count", NULL
1218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1220 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1221 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1222 &custom_element.ce_value_fixed_initial,
1223 NULL, "CE value", NULL
1226 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1228 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1229 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1230 &custom_element.ce_value_random_initial,
1231 NULL, "+random", NULL
1234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1236 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1237 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1238 &custom_element.push_delay_fixed,
1239 NULL, "push delay", NULL
1242 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1244 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1245 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1246 &custom_element.push_delay_random,
1247 NULL, "+random", NULL
1250 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1252 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1253 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element.drop_delay_fixed,
1255 NULL, "drop delay", NULL
1258 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1260 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1261 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1262 &custom_element.drop_delay_random,
1263 NULL, "+random", NULL
1266 /* ---------- element settings: configure 2 (custom elements) ------------ */
1269 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1271 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1272 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1273 &custom_element.move_delay_fixed,
1274 NULL, "move delay", NULL
1277 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1279 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1280 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1281 &custom_element.move_delay_random,
1282 NULL, "+random", NULL
1285 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1287 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1288 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1289 &custom_element.explosion_delay,
1290 NULL, "explosion delay", NULL
1293 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1295 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1296 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1297 &custom_element.ignition_delay,
1298 NULL, "ignition delay", "(by fire)"
1301 /* ---------- element settings: configure (group elements) --------------- */
1304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1305 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1306 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1307 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1308 &group_element_info.num_elements,
1309 NULL, NULL, "number of elements in group"
1312 /* ---------- element settings: advanced (custom elements) --------------- */
1315 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1317 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1318 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1319 &custom_element_change.delay_fixed,
1320 NULL, "CE delay", NULL,
1323 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1325 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1326 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1327 &custom_element_change.delay_random,
1328 NULL, "+random", NULL
1331 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1333 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1334 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1335 &custom_element_change.random_percentage,
1336 NULL, "use random replace:", "%"
1346 char *text_above, *infotext;
1347 } textinput_info[ED_NUM_TEXTINPUT] =
1350 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1351 GADGET_ID_LEVEL_NAME,
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1358 GADGET_ID_LEVEL_AUTHOR,
1359 MAX_LEVEL_AUTHOR_LEN,
1364 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1365 GADGET_ID_ELEMENT_NAME,
1366 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1367 custom_element.description,
1368 NULL, "Element name"
1378 char *text_above, *infotext;
1379 } textarea_info[ED_NUM_TEXTAREAS] =
1382 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1383 GADGET_ID_ENVELOPE_INFO,
1384 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1386 "Envelope Content:", "Envelope Content"
1390 static struct ValueTextInfo options_time_or_steps[] =
1398 static struct ValueTextInfo options_game_engine_type[] =
1400 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1401 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1402 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1407 static struct ValueTextInfo options_wind_direction[] =
1409 { MV_START_NONE, "none" },
1410 { MV_START_LEFT, "left" },
1411 { MV_START_RIGHT, "right" },
1412 { MV_START_UP, "up" },
1413 { MV_START_DOWN, "down" },
1418 static struct ValueTextInfo options_player_speed[] =
1425 { 16, "very fast" },
1426 { 32, "ultrafast" },
1431 static struct ValueTextInfo options_access_type[] =
1433 { EP_WALKABLE, "walkable" },
1434 { EP_PASSABLE, "passable" },
1439 static struct ValueTextInfo options_access_layer[] =
1441 { EP_ACCESSIBLE_OVER, "over" },
1442 { EP_ACCESSIBLE_INSIDE, "inside" },
1443 { EP_ACCESSIBLE_UNDER, "under" },
1448 static struct ValueTextInfo options_access_protected[] =
1450 { 0, "unprotected" },
1456 static struct ValueTextInfo options_access_direction[] =
1458 { MV_NO_DIRECTION, "no direction" },
1459 { MV_LEFT, "left" },
1460 { MV_RIGHT, "right" },
1462 { MV_DOWN, "down" },
1463 { MV_LEFT | MV_UP, "left + up" },
1464 { MV_LEFT | MV_DOWN, "left + down" },
1465 { MV_RIGHT | MV_UP, "right + up" },
1466 { MV_RIGHT | MV_DOWN, "right + down" },
1467 { MV_HORIZONTAL, "horizontal" },
1468 { MV_VERTICAL, "vertical" },
1469 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1470 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1471 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1472 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1473 { MV_ALL_DIRECTIONS, "all directions" },
1478 static struct ValueTextInfo options_walk_to_action[] =
1480 { EP_DIGGABLE, "diggable" },
1481 { EP_COLLECTIBLE_ONLY, "collectible" },
1482 { EP_DROPPABLE, "collectible & droppable" },
1483 { EP_THROWABLE, "collectible & throwable" },
1484 { EP_PUSHABLE, "pushable" },
1489 static struct ValueTextInfo options_move_pattern[] =
1491 { MV_LEFT, "left" },
1492 { MV_RIGHT, "right" },
1494 { MV_DOWN, "down" },
1495 { MV_HORIZONTAL, "horizontal" },
1496 { MV_VERTICAL, "vertical" },
1497 { MV_ALL_DIRECTIONS, "all directions" },
1498 { MV_WIND_DIRECTION, "wind direction" },
1499 { MV_TOWARDS_PLAYER, "towards player" },
1500 { MV_AWAY_FROM_PLAYER, "away from player" },
1501 { MV_ALONG_LEFT_SIDE, "along left side" },
1502 { MV_ALONG_RIGHT_SIDE, "along right side" },
1503 { MV_TURNING_LEFT, "turning left" },
1504 { MV_TURNING_RIGHT, "turning right" },
1505 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1506 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1507 { MV_TURNING_RANDOM, "turning random" },
1508 { MV_MAZE_RUNNER, "maze runner style" },
1509 { MV_MAZE_HUNTER, "maze hunter style" },
1510 { MV_WHEN_PUSHED, "when pushed" },
1511 { MV_WHEN_DROPPED, "when dropped/thrown" },
1516 static struct ValueTextInfo options_move_direction[] =
1518 { MV_START_AUTOMATIC, "automatic" },
1519 { MV_START_LEFT, "left" },
1520 { MV_START_RIGHT, "right" },
1521 { MV_START_UP, "up" },
1522 { MV_START_DOWN, "down" },
1523 { MV_START_RANDOM, "random" },
1524 { MV_START_PREVIOUS, "previous" },
1529 static struct ValueTextInfo options_move_stepsize[] =
1531 { 0, "not moving" },
1536 { 16, "very fast" },
1537 { 32, "even faster" },
1542 static struct ValueTextInfo options_move_leave_type[] =
1544 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1545 { LEAVE_TYPE_LIMITED, "change it to" },
1550 static struct ValueTextInfo options_smash_targets[] =
1552 { EP_CAN_SMASH_PLAYER, "player" },
1554 { EP_CAN_SMASH_ENEMIES, "enemies" },
1556 { EP_CAN_SMASH_EVERYTHING, "everything" },
1561 static struct ValueTextInfo options_slippery_type[] =
1563 { SLIPPERY_ANY_RANDOM, "random" },
1564 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1565 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1566 { SLIPPERY_ONLY_LEFT, "only left" },
1567 { SLIPPERY_ONLY_RIGHT, "only right" },
1572 static struct ValueTextInfo options_deadliness[] =
1574 { EP_DONT_RUN_INTO, "running into" },
1575 { EP_DONT_COLLIDE_WITH, "colliding with" },
1576 { EP_DONT_GET_HIT_BY, "getting hit by" },
1577 { EP_DONT_TOUCH, "touching" },
1582 static struct ValueTextInfo options_explosion_type[] =
1584 { EXPLODES_3X3, "3x3" },
1585 { EXPLODES_CROSS, "3+3" },
1586 { EXPLODES_1X1, "1x1" },
1591 static struct ValueTextInfo options_time_units[] =
1594 { FRAMES_PER_SECOND, "seconds" },
1599 static struct ValueTextInfo options_change_direct_action[] =
1601 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1602 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1603 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1604 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1605 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1606 { CE_ENTERED_BY_PLAYER, "entered by player" },
1607 { CE_LEFT_BY_PLAYER, "left by player" },
1608 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1609 { CE_SWITCHED, "switched" },
1610 { CE_HITTING_SOMETHING, "hitting something" },
1611 { CE_HIT_BY_SOMETHING, "hit by something" },
1613 { CE_BLOCKED, "blocked" },
1615 { CE_IMPACT, "impact (on something)" },
1616 { CE_SMASHED, "smashed (from above)" },
1618 { CE_VALUE_CHANGES, "CE value changes" },
1619 { CE_SCORE_CHANGES, "CE score changes" },
1621 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1622 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1627 static struct ValueTextInfo options_change_other_action[] =
1629 { CE_PLAYER_TOUCHES_X, "player touches" },
1630 { CE_PLAYER_PRESSES_X, "player presses" },
1631 { CE_PLAYER_SWITCHES_X, "player switches" },
1632 { CE_PLAYER_SNAPS_X, "player snaps" },
1633 { CE_PLAYER_PUSHES_X, "player pushes" },
1634 { CE_PLAYER_ENTERS_X, "player enters" },
1635 { CE_PLAYER_LEAVES_X, "player leaves" },
1636 { CE_PLAYER_DIGS_X, "player digs" },
1637 { CE_PLAYER_COLLECTS_X, "player collects" },
1638 { CE_PLAYER_DROPS_X, "player drops/throws" },
1639 { CE_TOUCHING_X, "touching" },
1640 { CE_HITTING_X, "hitting" },
1641 { CE_DIGGING_X, "digging" },
1642 { CE_HIT_BY_X, "hit by" },
1643 { CE_SWITCH_OF_X, "switch of" },
1644 { CE_CHANGE_OF_X, "change by page of" },
1645 { CE_EXPLOSION_OF_X, "explosion of" },
1646 { CE_MOVE_OF_X, "move of" },
1647 { CE_CREATION_OF_X, "creation of" },
1648 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1649 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1650 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1651 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1656 static struct ValueTextInfo options_change_trigger_side[] =
1658 { CH_SIDE_LEFT, "left" },
1659 { CH_SIDE_RIGHT, "right" },
1660 { CH_SIDE_TOP, "top" },
1661 { CH_SIDE_BOTTOM, "bottom" },
1662 { CH_SIDE_LEFT_RIGHT, "left/right" },
1663 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1664 { CH_SIDE_ANY, "any" },
1669 static struct ValueTextInfo options_change_trigger_player[] =
1671 { CH_PLAYER_1, "1" },
1672 { CH_PLAYER_2, "2" },
1673 { CH_PLAYER_3, "3" },
1674 { CH_PLAYER_4, "4" },
1675 { CH_PLAYER_ANY, "any" },
1680 static struct ValueTextInfo options_change_trigger_page[] =
1692 { (1 << 10), "11" },
1693 { (1 << 11), "12" },
1694 { (1 << 12), "13" },
1695 { (1 << 13), "14" },
1696 { (1 << 14), "15" },
1697 { (1 << 15), "16" },
1698 { (1 << 16), "17" },
1699 { (1 << 17), "18" },
1700 { (1 << 18), "19" },
1701 { (1 << 19), "20" },
1702 { (1 << 20), "21" },
1703 { (1 << 21), "22" },
1704 { (1 << 22), "23" },
1705 { (1 << 23), "24" },
1706 { (1 << 24), "25" },
1707 { (1 << 25), "26" },
1708 { (1 << 26), "27" },
1709 { (1 << 27), "28" },
1710 { (1 << 28), "29" },
1711 { (1 << 29), "30" },
1712 { (1 << 30), "31" },
1713 { (1 << 31), "32" },
1714 { CH_PAGE_ANY, "any" },
1719 static struct ValueTextInfo options_change_replace_when[] =
1721 { CP_WHEN_EMPTY, "empty" },
1722 { CP_WHEN_WALKABLE, "walkable" },
1723 { CP_WHEN_DIGGABLE, "diggable" },
1724 { CP_WHEN_COLLECTIBLE, "collectible" },
1725 { CP_WHEN_REMOVABLE, "removable" },
1726 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1731 static struct ValueTextInfo options_action_type[] =
1733 { CA_NO_ACTION, "no action" },
1734 { CA_UNDEFINED, " " },
1735 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1736 { CA_RESTART_LEVEL, "restart level" },
1737 { CA_SHOW_ENVELOPE, "show envelope" },
1738 { CA_SET_LEVEL_TIME, "set time" },
1739 { CA_SET_LEVEL_SCORE, "set score" },
1740 { CA_SET_LEVEL_GEMS, "set gems" },
1741 { CA_SET_LEVEL_WIND, "set wind dir." },
1742 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1743 { CA_UNDEFINED, " " },
1744 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1745 { CA_MOVE_PLAYER, "move player" },
1746 { CA_EXIT_PLAYER, "exit player" },
1747 { CA_KILL_PLAYER, "kill player" },
1748 { CA_SET_PLAYER_KEYS, "set keys" },
1749 { CA_SET_PLAYER_SPEED, "set speed" },
1750 { CA_SET_PLAYER_SHIELD, "set shield" },
1751 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1752 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1753 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1754 { CA_UNDEFINED, " " },
1755 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1756 { CA_SET_CE_VALUE, "set CE value" },
1757 { CA_SET_CE_SCORE, "set CE score" },
1758 { CA_SET_CE_ARTWORK, "set CE artwork" },
1759 { CA_UNDEFINED, " " },
1760 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1761 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1766 static struct ValueTextInfo options_action_mode_none[] =
1768 { CA_MODE_UNDEFINED, " " },
1773 static struct ValueTextInfo options_action_mode_assign[] =
1775 { CA_MODE_SET, "=" },
1780 static struct ValueTextInfo options_action_mode_add_remove[] =
1782 { CA_MODE_ADD, "+" },
1783 { CA_MODE_SUBTRACT, "-" },
1788 static struct ValueTextInfo options_action_mode_calculate[] =
1790 { CA_MODE_SET, "=" },
1791 { CA_MODE_ADD, "+" },
1792 { CA_MODE_SUBTRACT, "-" },
1793 { CA_MODE_MULTIPLY, "*" },
1794 { CA_MODE_DIVIDE, "/" },
1795 { CA_MODE_MODULO, "%" },
1800 static struct ValueTextInfo options_action_arg_none[] =
1802 { CA_ARG_UNDEFINED, " " },
1807 static struct ValueTextInfo options_action_arg_player[] =
1809 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1810 { CA_ARG_PLAYER_1, "1" },
1811 { CA_ARG_PLAYER_2, "2" },
1812 { CA_ARG_PLAYER_3, "3" },
1813 { CA_ARG_PLAYER_4, "4" },
1814 { CA_ARG_PLAYER_ANY, "any" },
1815 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1816 { CA_ARG_PLAYER_ACTION, "action ->" },
1821 static struct ValueTextInfo options_action_arg_number[] =
1823 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1830 { CA_ARG_10, "10" },
1831 { CA_ARG_100, "100" },
1832 { CA_ARG_1000, "1000" },
1833 { CA_ARG_UNDEFINED, " " },
1834 { CA_ARG_NUMBER_MIN, "min" },
1835 { CA_ARG_NUMBER_MAX, "max" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_RESET, "reset" },
1838 { CA_ARG_UNDEFINED, " " },
1839 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1840 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1841 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1844 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1845 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1846 { CA_ARG_UNDEFINED, " " },
1847 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1848 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1849 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1850 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1853 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1854 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1855 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1860 static struct ValueTextInfo options_action_arg_value[] =
1862 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1869 { CA_ARG_10, "10" },
1870 { CA_ARG_100, "100" },
1871 { CA_ARG_1000, "1000" },
1872 { CA_ARG_UNDEFINED, " " },
1873 { CA_ARG_NUMBER_MIN, "min" },
1874 { CA_ARG_NUMBER_MAX, "max" },
1875 { CA_ARG_UNDEFINED, " " },
1876 { CA_ARG_NUMBER_RESET, "reset" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1879 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1880 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1881 { CA_ARG_UNDEFINED, " " },
1882 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1883 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1884 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1887 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1888 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1889 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1892 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1893 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1897 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1898 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1899 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1904 static struct ValueTextInfo options_action_arg_envelope[] =
1906 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1911 { CA_ARG_UNDEFINED, " " },
1912 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1913 { CA_ARG_ELEMENT_TARGET, "target" },
1914 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1915 { CA_ARG_ELEMENT_ACTION, "action ->" },
1920 static struct ValueTextInfo options_action_arg_key[] =
1922 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1931 { CA_ARG_UNDEFINED, " " },
1932 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1933 { CA_ARG_ELEMENT_TARGET, "target" },
1934 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1935 { CA_ARG_ELEMENT_ACTION, "action ->" },
1940 static struct ValueTextInfo options_action_arg_speed[] =
1942 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1943 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1944 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1945 { CA_ARG_SPEED_SLOW, "slow" },
1946 { CA_ARG_SPEED_NORMAL, "normal" },
1947 { CA_ARG_SPEED_FAST, "fast" },
1948 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1949 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1950 { CA_ARG_UNDEFINED, " " },
1951 { CA_ARG_SPEED_SLOWER, "slower" },
1952 { CA_ARG_SPEED_FASTER, "faster" },
1953 { CA_ARG_UNDEFINED, " " },
1954 { CA_ARG_SPEED_RESET, "reset" },
1959 static struct ValueTextInfo options_action_arg_shield[] =
1961 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1962 { CA_ARG_SHIELD_OFF, "off" },
1963 { CA_ARG_SHIELD_NORMAL, "normal" },
1964 { CA_ARG_SHIELD_DEADLY, "deadly" },
1969 static struct ValueTextInfo options_action_arg_artwork[] =
1971 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1972 { CA_ARG_ELEMENT_TARGET, "target" },
1973 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1974 { CA_ARG_ELEMENT_ACTION, "action ->" },
1975 { CA_ARG_UNDEFINED, " " },
1976 { CA_ARG_ELEMENT_RESET, "reset" },
1981 static struct ValueTextInfo options_action_arg_gravity[] =
1983 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1984 { CA_ARG_GRAVITY_ON, "on" },
1985 { CA_ARG_GRAVITY_OFF, "off" },
1986 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1991 static struct ValueTextInfo options_action_arg_direction[] =
1993 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1994 { CA_ARG_DIRECTION_NONE, "none" },
1995 { CA_ARG_DIRECTION_LEFT, "left" },
1996 { CA_ARG_DIRECTION_RIGHT, "right" },
1997 { CA_ARG_DIRECTION_UP, "up" },
1998 { CA_ARG_DIRECTION_DOWN, "down" },
1999 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2000 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2005 static struct ValueTextInfo options_action_arg_scan_mode[] =
2007 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2008 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2009 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2014 static struct ValueTextInfo options_action_arg_inventory[] =
2016 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2017 { CA_ARG_ELEMENT_TARGET, "+ target" },
2018 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2019 { CA_ARG_ELEMENT_ACTION, "+ action" },
2020 { CA_ARG_UNDEFINED, " " },
2021 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2022 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2023 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2024 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2025 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2026 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2027 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2028 { CA_ARG_UNDEFINED, " " },
2029 { CA_ARG_INVENTORY_RESET, "reset" },
2034 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2035 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2040 static struct ValueTextInfo options_group_choice_mode[] =
2042 { ANIM_RANDOM, "random" },
2043 { ANIM_LOOP, "loop" },
2044 { ANIM_LINEAR, "linear" },
2045 { ANIM_PINGPONG, "pingpong" },
2046 { ANIM_PINGPONG2, "pingpong 2" },
2051 static struct ValueTextInfo *action_arg_modes[] =
2053 options_action_mode_none,
2054 options_action_mode_assign,
2055 options_action_mode_add_remove,
2056 options_action_mode_calculate,
2063 struct ValueTextInfo *options;
2065 action_arg_options[] =
2067 { CA_NO_ACTION, 0, options_action_arg_none, },
2068 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2069 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2070 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2071 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2072 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2073 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2074 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2077 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2078 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2079 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2080 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2081 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2082 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2083 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2084 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2085 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2086 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2087 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2096 int gadget_id_align;
2097 int size; /* char size of selectbox or '-1' (dynamically determined) */
2098 struct ValueTextInfo *options;
2100 char *text_left, *text_right, *infotext;
2101 } selectbox_info[ED_NUM_SELECTBOX] =
2103 /* ---------- level and editor settings ---------------------------------- */
2106 -1, ED_LEVEL_SETTINGS_YPOS(7),
2107 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2109 options_time_or_steps,
2110 &level.use_step_counter,
2111 NULL, "(0 => no limit)", "time or step limit"
2114 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2115 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2117 options_game_engine_type,
2118 &level.game_engine_type,
2119 "game engine:", NULL, "game engine"
2122 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2123 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2125 options_wind_direction,
2126 &level.wind_direction_initial,
2127 "initial wind direction:", NULL, "initial wind direction"
2130 /* ---------- element settings: configure (several elements) ------------- */
2133 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2134 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2136 options_player_speed,
2137 &level.initial_player_stepsize[0],
2138 "initial player speed:", NULL, "initial player speed"
2141 /* ---------- element settings: configure 1 (custom elements) ------------ */
2144 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2145 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2147 options_access_type,
2148 &custom_element.access_type,
2149 NULL, NULL, "type of access to this field"
2152 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2153 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2155 options_access_layer,
2156 &custom_element.access_layer,
2157 NULL, NULL, "layer of access for this field"
2160 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2161 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2163 options_access_protected,
2164 &custom_element.access_protected,
2165 NULL, NULL, "protected access for this field"
2168 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2169 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2171 options_access_direction,
2172 &custom_element.access_direction,
2173 "from", NULL, "access direction for this field"
2176 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2177 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2179 options_walk_to_action,
2180 &custom_element.walk_to_action,
2181 NULL, NULL, "diggable/collectible/pushable"
2184 /* ---------- element settings: configure 2 (custom elements) ------------ */
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2188 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2190 options_move_pattern,
2191 &custom_element.move_pattern,
2192 "can move", NULL, "element move pattern"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2196 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2198 options_move_direction,
2199 &custom_element.move_direction_initial,
2200 "starts moving", NULL, "initial element move direction"
2203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2204 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2206 options_move_stepsize,
2207 &custom_element.move_stepsize,
2208 "move/fall speed", NULL, "speed of element movement"
2211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2212 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2214 options_move_leave_type,
2215 &custom_element.move_leave_type,
2216 "can dig: can", ":", "leave behind or change element"
2219 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2220 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2222 options_smash_targets,
2223 &custom_element.smash_targets,
2224 "can smash", NULL, "elements that can be smashed"
2227 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2228 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2230 options_slippery_type,
2231 &custom_element.slippery_type,
2232 "slippery", NULL, "where other elements fall down"
2235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2236 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2239 &custom_element.deadliness,
2240 "deadly when", NULL, "deadliness of element"
2243 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2244 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2246 options_explosion_type,
2247 &custom_element.explosion_type,
2248 "can explode", NULL, "explosion type"
2251 /* ---------- element settings: advanced (custom elements) --------------- */
2254 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2255 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2258 &custom_element_change.delay_frames,
2259 "delay time given in", NULL, "delay time units for change"
2262 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2263 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2265 options_change_direct_action,
2266 &custom_element_change.direct_action,
2267 NULL, NULL, "type of direct action"
2270 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2271 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2273 options_change_other_action,
2274 &custom_element_change.other_action,
2275 NULL, "element:", "type of other element action"
2278 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2279 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2281 options_change_trigger_side,
2282 &custom_element_change.trigger_side,
2283 "at", "side", "element side triggering change"
2286 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2287 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2289 options_change_trigger_player,
2290 &custom_element_change.trigger_player,
2291 "player:", " ", "player that causes change"
2294 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2295 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2297 options_change_trigger_page,
2298 &custom_element_change.trigger_page,
2299 "page:", NULL, "change page that causes change"
2302 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2303 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2305 options_change_replace_when,
2306 &custom_element_change.replace_when,
2307 "replace when", NULL, "which elements can be replaced"
2310 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2311 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2313 options_action_type,
2314 &custom_element_change.action_type,
2315 NULL, NULL, "action on specified condition"
2318 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2319 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2321 options_action_mode_none,
2322 &custom_element_change.action_mode,
2323 NULL, NULL, "action operator"
2326 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2327 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2329 options_action_arg_none,
2330 &custom_element_change.action_arg,
2331 NULL, NULL, "action parameter"
2334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2335 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2337 options_change_page,
2338 &custom_element.current_change_page,
2339 NULL, NULL, "element change page"
2342 /* ---------- element settings: configure (group elements) --------------- */
2345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2346 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2348 options_group_choice_mode,
2349 &group_element_info.choice_mode,
2350 "choice type:", NULL, "type of group element choice"
2358 int gadget_id_align;
2361 char *text_left, *text_right, *infotext;
2362 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2365 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2366 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2368 NULL, NULL, "Configure level properties"
2371 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2372 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2374 NULL, NULL, "Configure editor properties"
2377 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2378 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2380 NULL, NULL, "Show information about element"
2383 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2384 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2386 NULL, NULL, "Configure element properties"
2389 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2390 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2392 NULL, NULL, "Configure element properties, part 1"
2395 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2396 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2398 NULL, NULL, "Configure element properties, part 2"
2401 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2402 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2404 NULL, NULL, "Configure custom element change pages"
2407 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2408 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2410 " ", "As Template", "Save current settings as new template"
2413 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2414 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2416 NULL, NULL, "Add new change page"
2419 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2420 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2422 NULL, NULL, "Delete current change page"
2432 int gadget_id_align;
2433 char *text_left, *text_right, *infotext;
2434 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2437 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2439 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2440 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2441 NULL, NULL, "select previous change page"
2444 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2445 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2446 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2447 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2448 NULL, "change page", "select next change page"
2451 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2452 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2453 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2454 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2455 " ", NULL, "copy settings from this change page"
2458 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2459 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2460 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2461 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2462 NULL, NULL, "paste settings to this change page"
2469 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2476 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2479 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2480 GADGET_ID_SCROLL_UP,
2481 "scroll level editing area up"
2484 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2485 GADGET_ID_SCROLL_DOWN,
2486 "scroll level editing area down"
2489 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2490 GADGET_ID_SCROLL_LEFT,
2491 "scroll level editing area left"
2494 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2495 GADGET_ID_SCROLL_RIGHT,
2496 "scroll level editing area right"
2499 IMG_EDITOR_PALETTE_SCROLL_UP,
2500 GADGET_ID_SCROLL_LIST_UP,
2501 "scroll element list up ('Page Up')"
2504 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2505 GADGET_ID_SCROLL_LIST_DOWN,
2506 "scroll element list down ('Page Down')"
2514 int wheel_x, wheel_y;
2515 int wheel_width, wheel_height;
2516 } scrollbar_pos[ED_NUM_SCROLLBARS];
2524 } scrollbar_info[ED_NUM_SCROLLBARS] =
2527 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2528 GD_TYPE_SCROLLBAR_HORIZONTAL,
2529 GADGET_ID_SCROLL_HORIZONTAL,
2530 "scroll level editing area horizontally"
2533 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2534 GD_TYPE_SCROLLBAR_VERTICAL,
2535 GADGET_ID_SCROLL_VERTICAL,
2536 "scroll level editing area vertically"
2539 IMG_EDITOR_PALETTE_SCROLLBAR,
2540 GD_TYPE_SCROLLBAR_VERTICAL,
2541 GADGET_ID_SCROLL_LIST_VERTICAL,
2542 "scroll element list vertically"
2551 int gadget_id_align;
2552 int radio_button_nr;
2555 char *text_left, *text_right, *infotext;
2556 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2559 -1, ED_LEVEL_SETTINGS_YPOS(0),
2560 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2561 RADIO_NR_RANDOM_ELEMENTS,
2562 &random_placement_method, RANDOM_USE_PERCENTAGE,
2563 " ", "percentage", "use percentage for random elements"
2566 -1, ED_LEVEL_SETTINGS_YPOS(0),
2567 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2568 RADIO_NR_RANDOM_ELEMENTS,
2569 &random_placement_method, RANDOM_USE_QUANTITY,
2570 " ", "quantity", "use quantity for random elements"
2578 int gadget_id_align;
2580 char *text_left, *text_right, *infotext;
2581 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2583 /* ---------- level and editor settings ---------------------------------- */
2586 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2587 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2588 &random_placement_background_restricted,
2590 "restrict random placement to:", "set random placement restriction"
2593 /* ---------- element settings: configure (various elements) ------------- */
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2597 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2598 &stick_element_properties_window,
2600 "stick this screen to edit content","stick this screen to edit content"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2604 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2605 &level.em_slippery_gems,
2607 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2611 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2612 &level.em_explodes_by_fire,
2614 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2618 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2619 &level.use_spring_bug,
2621 "use spring pushing bug", "use odd spring pushing behaviour"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2625 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2626 &level.use_time_orb_bug,
2628 "use time orb bug", "use odd time orb behaviour"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2632 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2635 "create single random element", "only create one element from content"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2639 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2640 &level.ball_state_initial,
2642 "magic ball initially activated", "activate magic ball after level start"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2646 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2647 &level.grow_into_diggable,
2649 "can grow into anything diggable", "grow into more than just sand"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2653 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2654 &level.auto_exit_sokoban,
2656 "exit level if all fields solved", "automatically finish Sokoban levels"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2660 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2661 &level.continuous_snapping,
2663 "continuous snapping", "use snapping without releasing key"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2667 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2668 &level.block_snap_field,
2670 "block snapped field when snapping", "use snapping delay to show animation"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2674 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2675 &level.block_last_field,
2677 "block last field when moving", "player blocks last field when moving"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2681 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2682 &level.sp_block_last_field,
2684 "block last field when moving", "player blocks last field when moving"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2688 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2689 &level.instant_relocation,
2691 "no scrolling when relocating", "player gets relocated without delay"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2695 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2696 &level.shifted_relocation,
2698 "no centering when relocating", "level not centered after relocation"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2702 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2703 &level.use_start_element[0],
2705 "use level start element:", "start level at this element's position"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2709 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2710 &level.use_artwork_element[0],
2712 "use artwork from element:", "use player artwork from other element"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2717 &level.use_explosion_element[0],
2719 "use explosion from element:", "use explosion properties from element"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2723 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2724 &level.initial_player_gravity[0],
2726 "use initial gravity", "set initial player gravity"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2730 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2731 &level.use_initial_inventory[0],
2733 "use initial inventory:", "use collected elements on level start"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2737 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2738 &level.can_pass_to_walkable,
2740 "can pass to walkable element", "player can pass to empty or walkable"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2744 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2745 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2747 "can fall into acid (with gravity)","player can fall into acid pool"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2751 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2752 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2754 "can move into acid", "element can move into acid pool"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2758 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2759 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2761 "deadly when colliding with", "element is deadly when hitting player"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2765 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2766 &level.envelope[0].autowrap,
2768 "auto-wrap", "automatically wrap envelope text"
2771 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2772 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2773 &level.envelope[0].centered,
2775 "centered", "automatically center envelope text"
2778 /* ---------- element settings: configure 1 (custom elements) ----------- */
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2782 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2783 &custom_element.use_gfx_element,
2785 "use graphic of element:", "use existing element graphic"
2788 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2789 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2790 &level.use_custom_template,
2792 "use template", "use template for custom properties"
2795 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2796 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2797 &custom_element_properties[EP_ACCESSIBLE],
2799 NULL, "player can walk to or pass this field"
2802 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2803 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2804 &custom_element_properties[EP_GRAVITY_REACHABLE],
2806 "reachable despite gravity", "player can walk/dig despite gravity"
2809 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2810 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2811 &custom_element.use_last_ce_value,
2813 "use last CE value after change", "use last CE value after change"
2816 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2817 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2818 &custom_element_properties[EP_WALK_TO_OBJECT],
2820 NULL, "player can dig/collect/push element"
2823 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2824 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2825 &custom_element_properties[EP_INDESTRUCTIBLE],
2827 "indestructible", "element is indestructible"
2830 /* ---------- element settings: configure 2 (custom elements) ----------- */
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2834 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2835 &custom_element_properties[EP_CAN_MOVE],
2837 NULL, "element can move with some pattern"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2841 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2842 &custom_element_properties[EP_CAN_FALL],
2844 "can fall", "element can fall down"
2847 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2848 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2849 &custom_element_properties[EP_CAN_SMASH],
2851 NULL, "element can smash other elements"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2855 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2856 &custom_element_properties[EP_SLIPPERY],
2858 NULL, "other elements can fall down from it"
2861 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2862 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2863 &custom_element_properties[EP_DEADLY],
2865 NULL, "element can kill the player"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2869 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2870 &custom_element_properties[EP_CAN_EXPLODE],
2872 NULL, "element can explode"
2875 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2876 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2877 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2879 "by fire", "element can explode by fire/explosion"
2882 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2883 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2884 &custom_element_properties[EP_EXPLODES_SMASHED],
2886 "smashed", "element can explode when smashed"
2889 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2890 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2891 &custom_element_properties[EP_EXPLODES_IMPACT],
2893 "impact", "element can explode on impact"
2896 /* ---------- element settings: advanced (custom elements) --------------- */
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2900 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2901 &custom_element_change.can_change,
2903 "element changes to:", "change element on specified condition"
2906 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2907 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2908 &custom_element_change_events[CE_DELAY],
2910 NULL, "element changes after delay"
2913 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2914 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2915 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2917 NULL, "element changes by direct action"
2920 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2921 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2922 &custom_element_change_events[CE_BY_OTHER_ACTION],
2924 NULL, "element changes by other element"
2927 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2928 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2929 &custom_element_change.explode,
2931 "explode instead of change", "element explodes instead of change"
2934 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2935 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2936 &custom_element_change.use_target_content,
2938 "use extended change target:", "element changes to more elements"
2941 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2942 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2943 &custom_element_change.only_if_complete,
2945 "replace all or nothing", "only replace when all can be changed"
2948 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2949 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2950 &custom_element_change.use_random_replace,
2952 NULL, "use percentage for random replace"
2955 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2956 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2957 &custom_element_change.has_action,
2959 NULL, "execute action on specified condition"
2967 int gadget_id_align;
2969 int area_xsize, area_ysize;
2970 char *text_left, *text_right, *text_below, *infotext;
2971 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2973 /* ---------- level playfield content ------------------------------------ */
2977 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2979 -1, -1, /* these values are not constant, but can change at runtime */
2980 NULL, NULL, NULL, NULL
2983 /* ---------- yam yam content -------------------------------------------- */
2986 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2987 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2988 &level.yamyam_content[0].e[0][0], 3, 3,
2989 NULL, NULL, "1", NULL
2992 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2993 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2994 &level.yamyam_content[1].e[0][0], 3, 3,
2995 NULL, NULL, "2", NULL
2998 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2999 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3000 &level.yamyam_content[2].e[0][0], 3, 3,
3001 NULL, NULL, "3", NULL
3004 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3005 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3006 &level.yamyam_content[3].e[0][0], 3, 3,
3007 NULL, NULL, "4", NULL
3010 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3011 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3012 &level.yamyam_content[4].e[0][0], 3, 3,
3013 NULL, NULL, "5", NULL
3016 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3017 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3018 &level.yamyam_content[5].e[0][0], 3, 3,
3019 NULL, NULL, "6", NULL
3022 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3023 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3024 &level.yamyam_content[6].e[0][0], 3, 3,
3025 NULL, NULL, "7", NULL
3028 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3029 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3030 &level.yamyam_content[7].e[0][0], 3, 3,
3031 NULL, NULL, "8", NULL
3034 /* ---------- magic ball content ----------------------------------------- */
3037 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3038 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3039 &level.ball_content[0].e[0][0], 3, 3,
3040 NULL, NULL, "1", NULL
3043 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3044 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3045 &level.ball_content[1].e[0][0], 3, 3,
3046 NULL, NULL, "2", NULL
3049 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3050 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3051 &level.ball_content[2].e[0][0], 3, 3,
3052 NULL, NULL, "3", NULL
3055 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3056 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3057 &level.ball_content[3].e[0][0], 3, 3,
3058 NULL, NULL, "4", NULL
3061 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3062 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3063 &level.ball_content[4].e[0][0], 3, 3,
3064 NULL, NULL, "5", NULL
3067 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3068 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3069 &level.ball_content[5].e[0][0], 3, 3,
3070 NULL, NULL, "6", NULL
3073 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3074 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3075 &level.ball_content[6].e[0][0], 3, 3,
3076 NULL, NULL, "7", NULL
3079 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3080 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3081 &level.ball_content[7].e[0][0], 3, 3,
3082 NULL, NULL, "8", NULL
3085 /* ---------- android content -------------------------------------------- */
3088 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3089 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3090 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3091 "elements:", NULL, NULL, "elements android can clone"
3094 /* ---------- amoeba content --------------------------------------------- */
3097 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3098 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3099 &level.amoeba_content, 1, 1,
3100 "content:", NULL, NULL, "amoeba content"
3103 /* ---------- level start element ---------------------------------------- */
3106 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3107 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3108 &level.start_element[0], 1, 1,
3109 NULL, NULL, NULL, "level start element"
3112 /* ---------- player artwork element ------------------------------------- */
3115 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3116 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3117 &level.artwork_element[0], 1, 1,
3118 NULL, NULL, NULL, "element for player artwork"
3121 /* ---------- player explosion element ----------------------------------- */
3124 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3125 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3126 &level.explosion_element[0], 1, 1,
3127 NULL, NULL, NULL, "element for player explosion"
3130 /* ---------- player initial inventory ----------------------------------- */
3133 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3134 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3135 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3136 NULL, NULL, NULL, "content for initial inventory"
3139 /* ---------- element settings: configure 1 (custom elements) ----------- */
3141 /* ---------- custom graphic --------------------------------------------- */
3144 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3145 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3146 &custom_element.gfx_element_initial,1, 1,
3147 NULL, NULL, NULL, "custom graphic element"
3150 /* ---------- element settings: configure 2 (custom elements) ----------- */
3152 /* ---------- custom content (when exploding) ---------------------------- */
3155 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3156 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3157 &custom_element.content.e[0][0], 3, 3,
3158 "content:", NULL, NULL, NULL
3161 /* ---------- custom enter and leave element (when moving) --------------- */
3164 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3165 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3166 &custom_element.move_enter_element, 1, 1,
3167 "can dig:", " ", NULL, "element that can be digged/collected"
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3171 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3172 &custom_element.move_leave_element, 1, 1,
3173 NULL, NULL, NULL, "element that will be left behind"
3176 /* ---------- element settings: advanced (custom elements) --------------- */
3178 /* ---------- custom change target --------------------------------------- */
3181 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3182 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3183 &custom_element_change.target_element, 1, 1,
3184 NULL, "after/when:", NULL, "new target element after change"
3187 /* ---------- custom change content (extended change target) ------------- */
3190 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3191 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3192 &custom_element_change.target_content.e[0][0], 3, 3,
3193 NULL, NULL, NULL, "new extended elements after change"
3196 /* ---------- custom change trigger (element causing change) ------------- */
3199 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3200 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3201 &custom_element_change.initial_trigger_element, 1, 1,
3202 NULL, NULL, NULL, "other element triggering change"
3205 /* ---------- custom change action (element used for action) ------------- */
3208 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3209 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3210 &custom_element_change.action_element, 1, 1,
3211 NULL, NULL, NULL, "element used as action parameter"
3214 /* ---------- group element content -------------------------------------- */
3217 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3218 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3219 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3220 "content:", NULL, NULL, NULL
3223 /* ---------- random background (for random painting) -------------------- */
3226 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3227 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3228 &random_placement_background_element, 1, 1,
3229 NULL, NULL, NULL, "random placement background"
3235 -----------------------------------------------------------------------------
3236 some internally used variables
3237 -----------------------------------------------------------------------------
3240 /* actual size of level editor drawing area */
3241 static int ed_fieldx, ed_fieldy;
3243 /* actual position of level editor drawing area in level playfield */
3244 static int level_xpos = -1, level_ypos = -1;
3246 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3248 /* drawing elements on the three mouse buttons */
3249 static int new_element1 = EL_WALL;
3250 static int new_element2 = EL_EMPTY;
3251 static int new_element3 = EL_SAND;
3253 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3254 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3255 (button) == 2 ? new_element2 : \
3256 (button) == 3 ? new_element3 : EL_EMPTY)
3257 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3259 /* forward declaration for internal use */
3260 static void ModifyEditorCounterValue(int, int);
3261 static void ModifyEditorCounterLimits(int, int, int);
3262 static void ModifyEditorSelectboxValue(int, int);
3263 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3264 static void ModifyEditorDrawingArea(int, int, int);
3265 static void ModifyEditorElementList();
3266 static void AdjustElementListScrollbar();
3267 static void RedrawDrawingElements();
3268 static void DrawDrawingWindow();
3269 static void DrawLevelInfoWindow();
3270 static void DrawPropertiesWindow();
3271 static void UpdateCustomElementGraphicGadgets();
3272 static boolean checkPropertiesConfig(int);
3273 static void CopyLevelToUndoBuffer(int);
3274 static void HandleDrawingAreas(struct GadgetInfo *);
3275 static void HandleCounterButtons(struct GadgetInfo *);
3276 static void HandleTextInputGadgets(struct GadgetInfo *);
3277 static void HandleTextAreaGadgets(struct GadgetInfo *);
3278 static void HandleSelectboxGadgets(struct GadgetInfo *);
3279 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3280 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3281 static void HandleRadiobuttons(struct GadgetInfo *);
3282 static void HandleCheckbuttons(struct GadgetInfo *);
3283 static void HandleControlButtons(struct GadgetInfo *);
3284 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3285 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3287 static int num_editor_gadgets = 0; /* dynamically determined */
3289 static struct GadgetInfo **level_editor_gadget = NULL;
3290 static int *right_gadget_border = NULL;
3292 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3293 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3294 static boolean draw_with_brush = FALSE;
3295 static int properties_element = 0;
3297 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3298 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3299 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3300 static int undo_buffer_position = 0;
3301 static int undo_buffer_steps = 0;
3303 static int edit_mode;
3304 static int edit_mode_levelinfo;
3305 static int edit_mode_properties;
3307 static int element_shift = 0;
3309 static int editor_el_players[] =
3316 static int *editor_el_players_ptr = editor_el_players;
3317 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3319 static int editor_hl_boulderdash[] =
3321 EL_INTERNAL_CASCADE_BD_ACTIVE,
3327 static int editor_el_boulderdash[] =
3336 EL_BD_EXPANDABLE_WALL,
3344 EL_BD_BUTTERFLY_LEFT,
3346 EL_BD_BUTTERFLY_RIGHT,
3347 EL_BD_FIREFLY_RIGHT,
3350 EL_BD_BUTTERFLY_DOWN,
3354 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3355 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3356 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3357 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3359 static int editor_hl_emerald_mine[] =
3361 EL_INTERNAL_CASCADE_EM_ACTIVE,
3367 static int editor_el_emerald_mine[] =
3404 EL_ACID_POOL_TOPLEFT,
3406 EL_ACID_POOL_TOPRIGHT,
3409 EL_ACID_POOL_BOTTOMLEFT,
3410 EL_ACID_POOL_BOTTOM,
3411 EL_ACID_POOL_BOTTOMRIGHT,
3431 EL_EM_STEEL_EXIT_CLOSED,
3432 EL_EM_STEEL_EXIT_OPEN,
3434 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3435 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3436 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3437 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3439 static int editor_hl_emerald_mine_club[] =
3441 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3447 static int editor_el_emerald_mine_club[] =
3474 EL_EMC_WALL_SLIPPERY_1,
3475 EL_EMC_WALL_SLIPPERY_2,
3476 EL_EMC_WALL_SLIPPERY_3,
3477 EL_EMC_WALL_SLIPPERY_4,
3500 EL_EMC_MAGIC_BALL_SWITCH,
3502 EL_EMC_SPRING_BUMPER,
3507 EL_EM_DYNAMITE_ACTIVE,
3511 EL_BALLOON_SWITCH_UP,
3512 EL_BALLOON_SWITCH_ANY,
3515 EL_BALLOON_SWITCH_LEFT,
3517 EL_BALLOON_SWITCH_RIGHT,
3521 EL_BALLOON_SWITCH_DOWN,
3522 EL_BALLOON_SWITCH_NONE,
3524 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3525 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3526 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3527 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3529 static int editor_hl_rnd[] =
3531 EL_INTERNAL_CASCADE_RND_ACTIVE,
3537 static int editor_el_rnd[] =
3569 EL_WALL_EMERALD_YELLOW,
3570 EL_WALL_EMERALD_RED,
3571 EL_WALL_EMERALD_PURPLE,
3589 EL_DYNABOMB_INCREASE_NUMBER,
3590 EL_DYNABOMB_INCREASE_SIZE,
3591 EL_DYNABOMB_INCREASE_POWER,
3611 EL_INVISIBLE_STEELWALL,
3615 EL_EXPANDABLE_WALL_HORIZONTAL,
3616 EL_EXPANDABLE_WALL_VERTICAL,
3617 EL_EXPANDABLE_WALL_ANY,
3619 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3620 static int *editor_el_rnd_ptr = editor_el_rnd;
3621 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3622 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3624 static int editor_hl_sokoban[] =
3626 EL_INTERNAL_CASCADE_SB_ACTIVE,
3632 static int editor_el_sokoban[] =
3635 EL_SOKOBAN_FIELD_EMPTY,
3636 EL_SOKOBAN_FIELD_FULL,
3637 EL_SOKOBAN_FIELD_PLAYER,
3639 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3640 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3641 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3642 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3644 static int editor_hl_supaplex[] =
3646 EL_INTERNAL_CASCADE_SP_ACTIVE,
3652 static int editor_el_supaplex[] =
3670 EL_SP_PORT_HORIZONTAL,
3671 EL_SP_PORT_VERTICAL,
3679 EL_SP_GRAVITY_PORT_LEFT,
3680 EL_SP_GRAVITY_PORT_RIGHT,
3681 EL_SP_GRAVITY_PORT_UP,
3682 EL_SP_GRAVITY_PORT_DOWN,
3684 EL_SP_GRAVITY_ON_PORT_LEFT,
3685 EL_SP_GRAVITY_ON_PORT_RIGHT,
3686 EL_SP_GRAVITY_ON_PORT_UP,
3687 EL_SP_GRAVITY_ON_PORT_DOWN,
3689 EL_SP_GRAVITY_OFF_PORT_LEFT,
3690 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3691 EL_SP_GRAVITY_OFF_PORT_UP,
3692 EL_SP_GRAVITY_OFF_PORT_DOWN,
3694 EL_SP_HARDWARE_GRAY,
3695 EL_SP_HARDWARE_GREEN,
3696 EL_SP_HARDWARE_BLUE,
3699 EL_SP_HARDWARE_BASE_1,
3700 EL_SP_HARDWARE_BASE_2,
3701 EL_SP_HARDWARE_BASE_3,
3702 EL_SP_HARDWARE_BASE_4,
3704 EL_SP_HARDWARE_BASE_5,
3705 EL_SP_HARDWARE_BASE_6,
3706 EL_SP_HARDWARE_YELLOW,
3714 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3715 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3716 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3717 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3719 static int editor_hl_diamond_caves[] =
3721 EL_INTERNAL_CASCADE_DC_ACTIVE,
3727 static int editor_el_diamond_caves[] =
3734 EL_CONVEYOR_BELT_1_LEFT,
3735 EL_CONVEYOR_BELT_1_MIDDLE,
3736 EL_CONVEYOR_BELT_1_RIGHT,
3737 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3739 EL_CONVEYOR_BELT_2_LEFT,
3740 EL_CONVEYOR_BELT_2_MIDDLE,
3741 EL_CONVEYOR_BELT_2_RIGHT,
3742 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3744 EL_CONVEYOR_BELT_3_LEFT,
3745 EL_CONVEYOR_BELT_3_MIDDLE,
3746 EL_CONVEYOR_BELT_3_RIGHT,
3747 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3749 EL_CONVEYOR_BELT_4_LEFT,
3750 EL_CONVEYOR_BELT_4_MIDDLE,
3751 EL_CONVEYOR_BELT_4_RIGHT,
3752 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3754 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3755 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3756 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3757 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3759 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3760 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3761 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3762 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3767 EL_DC_TIMEGATE_SWITCH,
3769 EL_SWITCHGATE_CLOSED,
3771 EL_SWITCHGATE_SWITCH_UP,
3772 EL_SWITCHGATE_SWITCH_DOWN,
3775 EL_LIGHT_SWITCH_ACTIVE,
3776 EL_DC_SWITCHGATE_SWITCH_UP,
3777 EL_DC_SWITCHGATE_SWITCH_DOWN,
3779 EL_STEEL_EXIT_CLOSED,
3781 EL_STEELWALL_SLIPPERY,
3784 EL_QUICKSAND_FAST_EMPTY,
3785 EL_QUICKSAND_FAST_FULL,
3799 EL_SIGN_RADIOACTIVITY,
3805 EL_SIGN_ENTRY_FORBIDDEN,
3806 EL_SIGN_EMERGENCY_EXIT,
3831 EL_DC_STEELWALL_2_SINGLE,
3832 EL_DC_STEELWALL_2_TOP,
3833 EL_SIGN_EXCLAMATION,
3836 EL_DC_STEELWALL_2_LEFT,
3837 EL_DC_STEELWALL_2_MIDDLE,
3838 EL_DC_STEELWALL_2_HORIZONTAL,
3839 EL_DC_STEELWALL_2_RIGHT,
3841 EL_DC_STEELWALL_1_TOPLEFT,
3842 EL_DC_STEELWALL_2_VERTICAL,
3843 EL_DC_STEELWALL_1_TOPRIGHT,
3846 EL_DC_STEELWALL_1_VERTICAL,
3847 EL_DC_STEELWALL_2_BOTTOM,
3849 EL_DC_GATE_WHITE_GRAY,
3851 EL_DC_STEELWALL_1_BOTTOMLEFT,
3852 EL_DC_STEELWALL_1_HORIZONTAL,
3853 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3854 EL_DC_GATE_FAKE_GRAY,
3856 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3857 EL_DC_STEELWALL_1_BOTTOM,
3858 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3859 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3861 EL_DC_STEELWALL_1_RIGHT,
3863 EL_DC_STEELWALL_1_LEFT,
3864 EL_EXPANDABLE_STEELWALL_VERTICAL,
3866 EL_DC_STEELWALL_1_TOPRIGHT_2,
3867 EL_DC_STEELWALL_1_TOP,
3868 EL_DC_STEELWALL_1_TOPLEFT_2,
3869 EL_EXPANDABLE_STEELWALL_ANY,
3871 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3872 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3873 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3874 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3876 static int editor_hl_dx_boulderdash[] =
3878 EL_INTERNAL_CASCADE_DX_ACTIVE,
3884 static int editor_el_dx_boulderdash[] =
3888 EL_TUBE_HORIZONTAL_DOWN,
3892 EL_TUBE_VERTICAL_RIGHT,
3894 EL_TUBE_VERTICAL_LEFT,
3898 EL_TUBE_HORIZONTAL_UP,
3906 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3907 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3908 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3909 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3911 static int editor_hl_chars[] =
3913 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3919 static int editor_el_chars[] =
4001 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4002 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4003 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4004 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4006 EL_CHAR(CHAR_BYTE_DEGREE),
4007 EL_CHAR(CHAR_BYTE_REGISTERED),
4008 EL_CHAR(FONT_ASCII_CURSOR),
4009 EL_CHAR(FONT_ASCII_BUTTON),
4011 EL_CHAR(FONT_ASCII_UP),
4012 EL_CHAR(FONT_ASCII_DOWN),
4016 static int *editor_hl_chars_ptr = editor_hl_chars;
4017 static int *editor_el_chars_ptr = editor_el_chars;
4018 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4019 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4021 static int editor_hl_steel_chars[] =
4023 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4029 static int editor_el_steel_chars[] =
4039 EL_STEEL_CHAR('\''),
4106 EL_STEEL_CHAR('\\'),
4111 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4112 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4113 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4114 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4116 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4117 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4118 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4119 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4121 EL_STEEL_CHAR(FONT_ASCII_UP),
4122 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4126 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4127 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4128 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4129 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4131 static int editor_hl_custom[] =
4133 EL_INTERNAL_CASCADE_CE_ACTIVE,
4139 static int editor_el_custom[] =
4141 EL_CUSTOM_START + 0,
4142 EL_CUSTOM_START + 1,
4143 EL_CUSTOM_START + 2,
4144 EL_CUSTOM_START + 3,
4146 EL_CUSTOM_START + 4,
4147 EL_CUSTOM_START + 5,
4148 EL_CUSTOM_START + 6,
4149 EL_CUSTOM_START + 7,
4151 EL_CUSTOM_START + 8,
4152 EL_CUSTOM_START + 9,
4153 EL_CUSTOM_START + 10,
4154 EL_CUSTOM_START + 11,
4156 EL_CUSTOM_START + 12,
4157 EL_CUSTOM_START + 13,
4158 EL_CUSTOM_START + 14,
4159 EL_CUSTOM_START + 15,
4161 EL_CUSTOM_START + 16,
4162 EL_CUSTOM_START + 17,
4163 EL_CUSTOM_START + 18,
4164 EL_CUSTOM_START + 19,
4166 EL_CUSTOM_START + 20,
4167 EL_CUSTOM_START + 21,
4168 EL_CUSTOM_START + 22,
4169 EL_CUSTOM_START + 23,
4171 EL_CUSTOM_START + 24,
4172 EL_CUSTOM_START + 25,
4173 EL_CUSTOM_START + 26,
4174 EL_CUSTOM_START + 27,
4176 EL_CUSTOM_START + 28,
4177 EL_CUSTOM_START + 29,
4178 EL_CUSTOM_START + 30,
4179 EL_CUSTOM_START + 31,
4181 EL_CUSTOM_START + 32,
4182 EL_CUSTOM_START + 33,
4183 EL_CUSTOM_START + 34,
4184 EL_CUSTOM_START + 35,
4186 EL_CUSTOM_START + 36,
4187 EL_CUSTOM_START + 37,
4188 EL_CUSTOM_START + 38,
4189 EL_CUSTOM_START + 39,
4191 EL_CUSTOM_START + 40,
4192 EL_CUSTOM_START + 41,
4193 EL_CUSTOM_START + 42,
4194 EL_CUSTOM_START + 43,
4196 EL_CUSTOM_START + 44,
4197 EL_CUSTOM_START + 45,
4198 EL_CUSTOM_START + 46,
4199 EL_CUSTOM_START + 47,
4201 EL_CUSTOM_START + 48,
4202 EL_CUSTOM_START + 49,
4203 EL_CUSTOM_START + 50,
4204 EL_CUSTOM_START + 51,
4206 EL_CUSTOM_START + 52,
4207 EL_CUSTOM_START + 53,
4208 EL_CUSTOM_START + 54,
4209 EL_CUSTOM_START + 55,
4211 EL_CUSTOM_START + 56,
4212 EL_CUSTOM_START + 57,
4213 EL_CUSTOM_START + 58,
4214 EL_CUSTOM_START + 59,
4216 EL_CUSTOM_START + 60,
4217 EL_CUSTOM_START + 61,
4218 EL_CUSTOM_START + 62,
4219 EL_CUSTOM_START + 63,
4221 EL_CUSTOM_START + 64,
4222 EL_CUSTOM_START + 65,
4223 EL_CUSTOM_START + 66,
4224 EL_CUSTOM_START + 67,
4226 EL_CUSTOM_START + 68,
4227 EL_CUSTOM_START + 69,
4228 EL_CUSTOM_START + 70,
4229 EL_CUSTOM_START + 71,
4231 EL_CUSTOM_START + 72,
4232 EL_CUSTOM_START + 73,
4233 EL_CUSTOM_START + 74,
4234 EL_CUSTOM_START + 75,
4236 EL_CUSTOM_START + 76,
4237 EL_CUSTOM_START + 77,
4238 EL_CUSTOM_START + 78,
4239 EL_CUSTOM_START + 79,
4241 EL_CUSTOM_START + 80,
4242 EL_CUSTOM_START + 81,
4243 EL_CUSTOM_START + 82,
4244 EL_CUSTOM_START + 83,
4246 EL_CUSTOM_START + 84,
4247 EL_CUSTOM_START + 85,
4248 EL_CUSTOM_START + 86,
4249 EL_CUSTOM_START + 87,
4251 EL_CUSTOM_START + 88,
4252 EL_CUSTOM_START + 89,
4253 EL_CUSTOM_START + 90,
4254 EL_CUSTOM_START + 91,
4256 EL_CUSTOM_START + 92,
4257 EL_CUSTOM_START + 93,
4258 EL_CUSTOM_START + 94,
4259 EL_CUSTOM_START + 95,
4261 EL_CUSTOM_START + 96,
4262 EL_CUSTOM_START + 97,
4263 EL_CUSTOM_START + 98,
4264 EL_CUSTOM_START + 99,
4266 EL_CUSTOM_START + 100,
4267 EL_CUSTOM_START + 101,
4268 EL_CUSTOM_START + 102,
4269 EL_CUSTOM_START + 103,
4271 EL_CUSTOM_START + 104,
4272 EL_CUSTOM_START + 105,
4273 EL_CUSTOM_START + 106,
4274 EL_CUSTOM_START + 107,
4276 EL_CUSTOM_START + 108,
4277 EL_CUSTOM_START + 109,
4278 EL_CUSTOM_START + 110,
4279 EL_CUSTOM_START + 111,
4281 EL_CUSTOM_START + 112,
4282 EL_CUSTOM_START + 113,
4283 EL_CUSTOM_START + 114,
4284 EL_CUSTOM_START + 115,
4286 EL_CUSTOM_START + 116,
4287 EL_CUSTOM_START + 117,
4288 EL_CUSTOM_START + 118,
4289 EL_CUSTOM_START + 119,
4291 EL_CUSTOM_START + 120,
4292 EL_CUSTOM_START + 121,
4293 EL_CUSTOM_START + 122,
4294 EL_CUSTOM_START + 123,
4296 EL_CUSTOM_START + 124,
4297 EL_CUSTOM_START + 125,
4298 EL_CUSTOM_START + 126,
4299 EL_CUSTOM_START + 127,
4301 EL_CUSTOM_START + 128,
4302 EL_CUSTOM_START + 129,
4303 EL_CUSTOM_START + 130,
4304 EL_CUSTOM_START + 131,
4306 EL_CUSTOM_START + 132,
4307 EL_CUSTOM_START + 133,
4308 EL_CUSTOM_START + 134,
4309 EL_CUSTOM_START + 135,
4311 EL_CUSTOM_START + 136,
4312 EL_CUSTOM_START + 137,
4313 EL_CUSTOM_START + 138,
4314 EL_CUSTOM_START + 139,
4316 EL_CUSTOM_START + 140,
4317 EL_CUSTOM_START + 141,
4318 EL_CUSTOM_START + 142,
4319 EL_CUSTOM_START + 143,
4321 EL_CUSTOM_START + 144,
4322 EL_CUSTOM_START + 145,
4323 EL_CUSTOM_START + 146,
4324 EL_CUSTOM_START + 147,
4326 EL_CUSTOM_START + 148,
4327 EL_CUSTOM_START + 149,
4328 EL_CUSTOM_START + 150,
4329 EL_CUSTOM_START + 151,
4331 EL_CUSTOM_START + 152,
4332 EL_CUSTOM_START + 153,
4333 EL_CUSTOM_START + 154,
4334 EL_CUSTOM_START + 155,
4336 EL_CUSTOM_START + 156,
4337 EL_CUSTOM_START + 157,
4338 EL_CUSTOM_START + 158,
4339 EL_CUSTOM_START + 159,
4341 EL_CUSTOM_START + 160,
4342 EL_CUSTOM_START + 161,
4343 EL_CUSTOM_START + 162,
4344 EL_CUSTOM_START + 163,
4346 EL_CUSTOM_START + 164,
4347 EL_CUSTOM_START + 165,
4348 EL_CUSTOM_START + 166,
4349 EL_CUSTOM_START + 167,
4351 EL_CUSTOM_START + 168,
4352 EL_CUSTOM_START + 169,
4353 EL_CUSTOM_START + 170,
4354 EL_CUSTOM_START + 171,
4356 EL_CUSTOM_START + 172,
4357 EL_CUSTOM_START + 173,
4358 EL_CUSTOM_START + 174,
4359 EL_CUSTOM_START + 175,
4361 EL_CUSTOM_START + 176,
4362 EL_CUSTOM_START + 177,
4363 EL_CUSTOM_START + 178,
4364 EL_CUSTOM_START + 179,
4366 EL_CUSTOM_START + 180,
4367 EL_CUSTOM_START + 181,
4368 EL_CUSTOM_START + 182,
4369 EL_CUSTOM_START + 183,
4371 EL_CUSTOM_START + 184,
4372 EL_CUSTOM_START + 185,
4373 EL_CUSTOM_START + 186,
4374 EL_CUSTOM_START + 187,
4376 EL_CUSTOM_START + 188,
4377 EL_CUSTOM_START + 189,
4378 EL_CUSTOM_START + 190,
4379 EL_CUSTOM_START + 191,
4381 EL_CUSTOM_START + 192,
4382 EL_CUSTOM_START + 193,
4383 EL_CUSTOM_START + 194,
4384 EL_CUSTOM_START + 195,
4386 EL_CUSTOM_START + 196,
4387 EL_CUSTOM_START + 197,
4388 EL_CUSTOM_START + 198,
4389 EL_CUSTOM_START + 199,
4391 EL_CUSTOM_START + 200,
4392 EL_CUSTOM_START + 201,
4393 EL_CUSTOM_START + 202,
4394 EL_CUSTOM_START + 203,
4396 EL_CUSTOM_START + 204,
4397 EL_CUSTOM_START + 205,
4398 EL_CUSTOM_START + 206,
4399 EL_CUSTOM_START + 207,
4401 EL_CUSTOM_START + 208,
4402 EL_CUSTOM_START + 209,
4403 EL_CUSTOM_START + 210,
4404 EL_CUSTOM_START + 211,
4406 EL_CUSTOM_START + 212,
4407 EL_CUSTOM_START + 213,
4408 EL_CUSTOM_START + 214,
4409 EL_CUSTOM_START + 215,
4411 EL_CUSTOM_START + 216,
4412 EL_CUSTOM_START + 217,
4413 EL_CUSTOM_START + 218,
4414 EL_CUSTOM_START + 219,
4416 EL_CUSTOM_START + 220,
4417 EL_CUSTOM_START + 221,
4418 EL_CUSTOM_START + 222,
4419 EL_CUSTOM_START + 223,
4421 EL_CUSTOM_START + 224,
4422 EL_CUSTOM_START + 225,
4423 EL_CUSTOM_START + 226,
4424 EL_CUSTOM_START + 227,
4426 EL_CUSTOM_START + 228,
4427 EL_CUSTOM_START + 229,
4428 EL_CUSTOM_START + 230,
4429 EL_CUSTOM_START + 231,
4431 EL_CUSTOM_START + 232,
4432 EL_CUSTOM_START + 233,
4433 EL_CUSTOM_START + 234,
4434 EL_CUSTOM_START + 235,
4436 EL_CUSTOM_START + 236,
4437 EL_CUSTOM_START + 237,
4438 EL_CUSTOM_START + 238,
4439 EL_CUSTOM_START + 239,
4441 EL_CUSTOM_START + 240,
4442 EL_CUSTOM_START + 241,
4443 EL_CUSTOM_START + 242,
4444 EL_CUSTOM_START + 243,
4446 EL_CUSTOM_START + 244,
4447 EL_CUSTOM_START + 245,
4448 EL_CUSTOM_START + 246,
4449 EL_CUSTOM_START + 247,
4451 EL_CUSTOM_START + 248,
4452 EL_CUSTOM_START + 249,
4453 EL_CUSTOM_START + 250,
4454 EL_CUSTOM_START + 251,
4456 EL_CUSTOM_START + 252,
4457 EL_CUSTOM_START + 253,
4458 EL_CUSTOM_START + 254,
4459 EL_CUSTOM_START + 255
4461 static int *editor_hl_custom_ptr = editor_hl_custom;
4462 static int *editor_el_custom_ptr = editor_el_custom;
4463 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4464 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4466 static int editor_hl_group[] =
4468 EL_INTERNAL_CASCADE_GE_ACTIVE,
4474 static int editor_el_group[] =
4488 EL_GROUP_START + 10,
4489 EL_GROUP_START + 11,
4491 EL_GROUP_START + 12,
4492 EL_GROUP_START + 13,
4493 EL_GROUP_START + 14,
4494 EL_GROUP_START + 15,
4496 EL_GROUP_START + 16,
4497 EL_GROUP_START + 17,
4498 EL_GROUP_START + 18,
4499 EL_GROUP_START + 19,
4501 EL_GROUP_START + 20,
4502 EL_GROUP_START + 21,
4503 EL_GROUP_START + 22,
4504 EL_GROUP_START + 23,
4506 EL_GROUP_START + 24,
4507 EL_GROUP_START + 25,
4508 EL_GROUP_START + 26,
4509 EL_GROUP_START + 27,
4511 EL_GROUP_START + 28,
4512 EL_GROUP_START + 29,
4513 EL_GROUP_START + 30,
4516 static int *editor_hl_group_ptr = editor_hl_group;
4517 static int *editor_el_group_ptr = editor_el_group;
4518 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4519 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4521 static int editor_hl_reference[] =
4523 EL_INTERNAL_CASCADE_REF_ACTIVE,
4529 static int editor_el_reference[] =
4533 EL_TRIGGER_CE_VALUE,
4534 EL_TRIGGER_CE_SCORE,
4538 EL_CURRENT_CE_VALUE,
4539 EL_CURRENT_CE_SCORE,
4561 static int *editor_hl_reference_ptr = editor_hl_reference;
4562 static int *editor_el_reference_ptr = editor_el_reference;
4563 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4564 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4566 static int editor_hl_user_defined[] =
4568 EL_INTERNAL_CASCADE_USER_ACTIVE,
4574 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4575 static int *editor_el_user_defined_ptr = NULL;
4576 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4577 static int num_editor_el_user_defined = 0;
4579 static int editor_hl_dynamic[] =
4581 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4587 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4588 static int *editor_el_dynamic_ptr = NULL;
4589 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4590 static int num_editor_el_dynamic = 0;
4592 static int editor_hl_empty[] = { EL_EMPTY };
4593 static int *editor_el_empty = NULL; /* dynamically allocated */
4595 static int *editor_hl_empty_ptr = editor_hl_empty;
4596 static int *editor_el_empty_ptr = NULL;
4597 static int num_editor_hl_empty = 0;
4598 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4600 static boolean use_el_empty = FALSE;
4602 static int *editor_elements = NULL; /* dynamically allocated */
4603 static int num_editor_elements = 0; /* dynamically determined */
4605 static boolean setup_editor_show_always = TRUE;
4606 static boolean setup_editor_cascade_never = FALSE;
4608 static int editor_hl_unused[] = { EL_EMPTY };
4609 static int *editor_hl_unused_ptr = editor_hl_unused;
4610 static int num_editor_hl_unused = 0;
4614 boolean *setup_value;
4615 boolean *setup_cascade_value;
4617 int **headline_list;
4618 int *headline_list_size;
4621 int *element_list_size;
4623 boolean last_setup_value;
4625 editor_elements_info[] =
4628 &setup_editor_show_always,
4629 &setup_editor_cascade_never,
4630 &editor_hl_unused_ptr, &num_editor_hl_unused,
4631 &editor_el_players_ptr, &num_editor_el_players
4634 &setup.editor.el_boulderdash,
4635 &setup.editor_cascade.el_bd,
4636 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4637 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4640 &setup.editor.el_emerald_mine,
4641 &setup.editor_cascade.el_em,
4642 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4643 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4646 &setup.editor.el_emerald_mine_club,
4647 &setup.editor_cascade.el_emc,
4648 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4649 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4652 &setup.editor.el_more,
4653 &setup.editor_cascade.el_rnd,
4654 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4655 &editor_el_rnd_ptr, &num_editor_el_rnd
4658 &setup.editor.el_sokoban,
4659 &setup.editor_cascade.el_sb,
4660 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4661 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4664 &setup.editor.el_supaplex,
4665 &setup.editor_cascade.el_sp,
4666 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4667 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4670 &setup.editor.el_diamond_caves,
4671 &setup.editor_cascade.el_dc,
4672 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4673 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4676 &setup.editor.el_dx_boulderdash,
4677 &setup.editor_cascade.el_dx,
4678 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4679 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4682 &setup.editor.el_chars,
4683 &setup.editor_cascade.el_chars,
4684 &editor_hl_chars_ptr, &num_editor_hl_chars,
4685 &editor_el_chars_ptr, &num_editor_el_chars
4688 &setup.editor.el_steel_chars,
4689 &setup.editor_cascade.el_steel_chars,
4690 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4691 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4694 &setup.editor.el_custom,
4695 &setup.editor_cascade.el_ce,
4696 &editor_hl_custom_ptr, &num_editor_hl_custom,
4697 &editor_el_custom_ptr, &num_editor_el_custom
4700 &setup.editor.el_custom,
4701 &setup.editor_cascade.el_ge,
4702 &editor_hl_group_ptr, &num_editor_hl_group,
4703 &editor_el_group_ptr, &num_editor_el_group
4706 &setup.editor.el_custom,
4707 &setup.editor_cascade.el_ref,
4708 &editor_hl_reference_ptr, &num_editor_hl_reference,
4709 &editor_el_reference_ptr, &num_editor_el_reference
4712 &setup.editor.el_user_defined,
4713 &setup.editor_cascade.el_user,
4714 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4715 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4718 &setup.editor.el_dynamic,
4719 &setup.editor_cascade.el_dynamic,
4720 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4721 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4726 &editor_hl_empty_ptr, &num_editor_hl_empty,
4727 &editor_el_empty_ptr, &num_editor_el_empty,
4739 -----------------------------------------------------------------------------
4741 -----------------------------------------------------------------------------
4744 static int getMaxInfoTextLength()
4746 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4749 static int getTextWidthForGadget(char *text)
4754 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4757 static int getTextWidthForDrawingArea(char *text)
4762 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4765 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4767 return (gi->x + gi->width + getTextWidthForGadget(text));
4770 static char *getElementInfoText(int element)
4772 char *info_text = NULL;
4774 if (element < MAX_NUM_ELEMENTS)
4776 if (strlen(element_info[element].description) > 0)
4777 info_text = element_info[element].description;
4778 else if (element_info[element].custom_description != NULL)
4779 info_text = element_info[element].custom_description;
4780 else if (element_info[element].editor_description != NULL)
4781 info_text = element_info[element].editor_description;
4784 if (info_text == NULL)
4785 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4790 static char *getElementDescriptionFilenameExt(char *basename)
4792 char *elements_subdir = "elements";
4793 static char *elements_subdir2 = NULL;
4794 static char *filename = NULL;
4796 if (elements_subdir2 == NULL)
4797 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4799 checked_free(filename);
4801 /* 1st try: look for element description in current level set directory */
4802 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4803 if (fileExists(filename))
4808 /* 2nd try: look for element description in the game's base directory */
4809 filename = getPath3(options.docs_directory, elements_subdir, basename);
4810 if (fileExists(filename))
4816 char *getElementDescriptionFilename(int element)
4818 char basename[MAX_FILENAME_LEN];
4821 /* 1st try: look for element description file for exactly this element */
4822 sprintf(basename, "%s.txt", element_info[element].token_name);
4823 filename = getElementDescriptionFilenameExt(basename);
4824 if (filename != NULL)
4827 /* 2nd try: look for element description file for this element's class */
4828 sprintf(basename, "%s.txt", element_info[element].class_name);
4829 filename = getElementDescriptionFilenameExt(basename);
4830 if (filename != NULL)
4836 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4838 boolean element_found[NUM_FILE_ELEMENTS];
4841 /* initialize list of used elements to "not used" */
4842 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4843 element_found[i] = FALSE;
4845 /* find all elements used in current level */
4846 for (y = 0; y < lev_fieldy; y++)
4847 for (x = 0; x < lev_fieldx; x++)
4848 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4849 element_found[Feld[x][y]] = TRUE;
4853 /* count number of elements used in current level */
4854 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4855 if (element_found[i])
4858 /* add space for up to 3 more elements for padding that may be needed */
4861 /* free memory for old list of elements, if needed */
4862 checked_free(*elements);
4864 /* allocate memory for new list of elements */
4865 *elements = checked_malloc(*num_elements * sizeof(int));
4869 /* add all elements used in current level (non-custom/group elements) */
4870 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4871 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4872 (*elements)[(*num_elements)++] = i;
4874 /* add all elements used in current level (custom/group elements) */
4875 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4876 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4877 (*elements)[(*num_elements)++] = i;
4879 while (*num_elements % 4) /* pad with empty elements, if needed */
4880 (*elements)[(*num_elements)++] = EL_EMPTY;
4883 static void ReinitializeElementList()
4885 static boolean initialization_needed = TRUE;
4889 if (initialization_needed)
4891 LoadSetup_EditorCascade(); /* load last editor cascade state */
4893 /* initialize editor cascade element from saved cascade state */
4894 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4896 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4897 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4899 if (IS_EDITOR_CASCADE(*cascade_element))
4901 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4902 EL_CASCADE_INACTIVE(*cascade_element));
4905 initialization_needed = FALSE;
4908 checked_free(editor_elements);
4910 /* reload optional user defined element list for each invocation of editor */
4911 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4912 &num_editor_el_user_defined);
4914 /* initialize dynamic level element list for each invocation of editor */
4915 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4916 &num_editor_el_dynamic);
4918 /* initialize list of empty elements (used for padding, if needed) */
4919 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4920 editor_el_empty[i] = EL_EMPTY;
4922 /* do some sanity checks for each element from element list */
4923 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4925 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4927 int element = (*editor_elements_info[i].element_list)[j];
4929 if (element >= NUM_FILE_ELEMENTS)
4930 Error(ERR_WARN, "editor element %d is runtime element", element);
4932 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4933 Error(ERR_WARN, "no element description for element %d", element);
4937 num_editor_elements = 0;
4938 use_el_empty = FALSE;
4940 /* determine size of element list */
4941 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4943 boolean found_inactive_cascade = FALSE;
4945 if (*editor_elements_info[i].setup_value)
4947 if (setup.editor.el_headlines)
4949 num_editor_elements += *editor_elements_info[i].headline_list_size;
4951 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4953 int element = (*editor_elements_info[i].headline_list)[j];
4955 if (IS_EDITOR_CASCADE_INACTIVE(element))
4956 found_inactive_cascade = TRUE;
4960 if (found_inactive_cascade)
4963 num_editor_elements += *editor_elements_info[i].element_list_size;
4967 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4969 /* offer at least as many elements as element buttons exist */
4970 use_el_empty = TRUE;
4971 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4973 num_editor_elements += num_editor_el_empty;
4976 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4978 /* fill element list */
4979 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4981 boolean found_inactive_cascade = FALSE;
4983 if (*editor_elements_info[i].setup_value)
4985 if (setup.editor.el_headlines)
4987 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4989 int element = (*editor_elements_info[i].headline_list)[j];
4991 editor_elements[pos++] = element;
4993 if (IS_EDITOR_CASCADE_INACTIVE(element))
4994 found_inactive_cascade = TRUE;
4998 if (found_inactive_cascade)
5001 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5002 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5006 /* (this function is also called before editor gadgets are initialized!) */
5007 AdjustElementListScrollbar();
5010 void PrintEditorElementList()
5012 boolean *stop = &setup.editor.el_user_defined;
5015 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5017 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5019 if (IS_EDITOR_CASCADE(cascade_element))
5021 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5022 char *headline = element_info[cascade_element_show].editor_description;
5024 printf_line_with_prefix("# ", "-", 77);
5025 printf("# %s\n", headline);
5026 printf_line_with_prefix("# ", "-", 77);
5029 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5031 int element = (*editor_elements_info[i].headline_list)[j];
5033 if (IS_EDITOR_CASCADE(element))
5034 element = EL_CHAR_MINUS;
5036 printf("# %s\n", element_info[element].token_name);
5042 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5044 int element = (*editor_elements_info[i].element_list)[j];
5046 printf("# %s\n", element_info[element].token_name);
5054 static void ReinitializeElementListButtons()
5056 static boolean last_setup_value_headlines = FALSE;
5057 static boolean initialization_needed = TRUE;
5060 if (!initialization_needed) /* check if editor element setup has changed */
5062 if (last_setup_value_headlines != setup.editor.el_headlines)
5063 initialization_needed = TRUE;
5065 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5066 if (editor_elements_info[i].last_setup_value !=
5067 *editor_elements_info[i].setup_value)
5068 initialization_needed = TRUE;
5071 if (!initialization_needed)
5074 FreeLevelEditorGadgets();
5075 CreateLevelEditorGadgets();
5077 /* store current setup values for next invocation of this function */
5078 last_setup_value_headlines = setup.editor.el_headlines;
5079 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5080 editor_elements_info[i].last_setup_value =
5081 *editor_elements_info[i].setup_value;
5083 initialization_needed = FALSE;
5086 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5089 int border_graphic =
5090 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5093 int bx = (input ? 4 : 8);
5094 int by = (input ? 4 : 8);
5095 int bx2 = TILEX - bx;
5096 int by2 = TILEY - by;
5099 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5101 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5102 bx, by, dest_x - bx, dest_y - by);
5103 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5104 bx, by, dest_x + width, dest_y - by);
5105 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5106 bx, by, dest_x - bx, dest_y + height);
5107 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5108 bx, by, dest_x + width, dest_y + height);
5110 for (i = 0; i < width / MINI_TILEX; i++)
5112 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5113 dest_x + i * MINI_TILEX, dest_y - by);
5114 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5115 dest_x + i * MINI_TILEX, dest_y + height);
5118 for (i = 0; i < height / MINI_TILEY; i++)
5120 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5121 dest_x - bx, dest_y + i * MINI_TILEY);
5122 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5123 dest_x + width, dest_y + i * MINI_TILEY);
5126 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5129 static void DrawDrawingArea(int id)
5131 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5134 int *value = drawingarea_info[id].value;
5135 int area_xsize = drawingarea_info[id].area_xsize;
5136 int area_ysize = drawingarea_info[id].area_ysize;
5138 for (x = 0; x < area_xsize; x++)
5139 for (y = 0; y < area_ysize; y++)
5140 DrawMiniGraphicExt(drawto,
5141 gi->x + x * MINI_TILEX,
5142 gi->y + y * MINI_TILEY,
5143 el2edimg(value[x * area_ysize + y]));
5146 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5149 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5150 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5152 BlitBitmap(drawto, drawto,
5153 SX + (dx == -1 ? MINI_TILEX : 0),
5154 SY + (dy == -1 ? MINI_TILEY : 0),
5155 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5156 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5157 SX + (dx == +1 ? MINI_TILEX : 0),
5158 SY + (dy == +1 ? MINI_TILEY : 0));
5162 x = (dx == 1 ? 0 : ed_fieldx - 1);
5163 for (y = 0; y < ed_fieldy; y++)
5164 DrawMiniElementOrWall(x, y, from_x, from_y);
5168 y = (dy == 1 ? 0 : ed_fieldy - 1);
5169 for (x = 0; x < ed_fieldx; x++)
5170 DrawMiniElementOrWall(x, y, from_x, from_y);
5173 redraw_mask |= REDRAW_FIELD;
5177 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5179 int graphic = el2edimg(element);
5180 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5183 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5186 static void CreateControlButtons()
5188 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5189 struct GadgetInfo *gi;
5190 unsigned int event_mask;
5193 /* create toolbox buttons */
5194 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5198 int gd_xoffset, gd_yoffset;
5199 int gd_x1, gd_x2, gd_y1, gd_y2;
5200 int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
5202 int radio_button_nr;
5205 if (id == GADGET_ID_SINGLE_ITEMS ||
5206 id == GADGET_ID_CONNECTED_ITEMS ||
5207 id == GADGET_ID_LINE ||
5208 id == GADGET_ID_ARC ||
5209 id == GADGET_ID_TEXT ||
5210 id == GADGET_ID_RECTANGLE ||
5211 id == GADGET_ID_FILLED_BOX ||
5212 id == GADGET_ID_FLOOD_FILL ||
5213 id == GADGET_ID_GRAB_BRUSH ||
5214 id == GADGET_ID_PICK_ELEMENT ||
5215 id == GADGET_ID_CUSTOM_COPY_FROM ||
5216 id == GADGET_ID_CUSTOM_COPY_TO ||
5217 id == GADGET_ID_CUSTOM_EXCHANGE)
5219 button_type = GD_TYPE_RADIO_BUTTON;
5220 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5221 checked = (id == drawing_function ? TRUE : FALSE);
5222 event_mask = GD_EVENT_PRESSED;
5226 button_type = GD_TYPE_NORMAL_BUTTON;
5227 radio_button_nr = RADIO_NR_NONE;
5230 if (id == GADGET_ID_WRAP_LEFT ||
5231 id == GADGET_ID_WRAP_RIGHT ||
5232 id == GADGET_ID_WRAP_UP ||
5233 id == GADGET_ID_WRAP_DOWN)
5234 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5236 event_mask = GD_EVENT_RELEASED;
5239 if (id < ED_NUM_CTRL1_BUTTONS)
5241 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5242 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5244 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5245 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5246 width = ED_CTRL1_BUTTON_XSIZE;
5247 height = ED_CTRL1_BUTTON_YSIZE;
5249 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5250 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5251 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5252 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5254 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5256 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5257 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5259 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5260 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5261 width = ED_CTRL2_BUTTON_XSIZE;
5262 height = ED_CTRL2_BUTTON_YSIZE;
5264 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5265 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5266 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5267 gd_y2 = 0; /* no alternative graphic for these buttons */
5269 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5271 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5272 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5274 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5275 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5276 width = ED_CTRL3_BUTTON_XSIZE;
5277 height = ED_CTRL3_BUTTON_YSIZE;
5279 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5280 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5281 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5282 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5284 else if (id < ED_NUM_CTRL1_4_BUTTONS)
5286 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5287 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5289 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5290 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5291 width = ED_CTRL4_BUTTON_XSIZE;
5292 height = ED_CTRL4_BUTTON_YSIZE;
5294 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5295 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5296 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5297 gd_y2 = 0; /* no alternative graphic for these buttons */
5301 gd_xoffset = DX - EX + ED_CTRL5_BUTTONS_XPOS;
5302 gd_yoffset = DY - EY + ED_CTRL5_BUTTONS_YPOS;
5303 width = ED_CTRL5_BUTTON_XSIZE;
5304 height = ED_CTRL5_BUTTON_YSIZE;
5306 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL5_BUTTONS_GFX_XPOS;
5307 gd_x2 = 0; /* no alternative graphic for these buttons */
5308 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS;
5309 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS - height;
5312 if (id < ED_NUM_CTRL1_4_BUTTONS)
5335 gi = CreateGadget(GDI_CUSTOM_ID, id,
5336 GDI_CUSTOM_TYPE_ID, i,
5337 GDI_INFO_TEXT, control_info[i].text,
5338 GDI_X, EX + gd_xoffset,
5339 GDI_Y, EY + gd_yoffset,
5342 GDI_TYPE, button_type,
5343 GDI_STATE, GD_BUTTON_UNPRESSED,
5344 GDI_RADIO_NR, radio_button_nr,
5345 GDI_CHECKED, checked,
5346 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5347 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5348 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5349 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5350 GDI_EVENT_MASK, event_mask,
5351 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5352 GDI_CALLBACK_ACTION, HandleControlButtons,
5356 Error(ERR_EXIT, "cannot create gadget");
5358 level_editor_gadget[id] = gi;
5361 /* these values are not constant, but can change at runtime */
5362 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5363 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5364 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5365 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5366 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5367 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5368 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5369 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5370 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5371 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5372 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5373 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5375 /* create buttons for scrolling of drawing area and element list */
5376 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5378 int id = scrollbutton_info[i].gadget_id;
5379 int graphic = scrollbutton_info[i].graphic;
5380 struct GraphicInfo *gd = &graphic_info[graphic];
5381 int x, y, width, height;
5382 int gd_x1, gd_x2, gd_y1, gd_y2;
5384 x = scrollbutton_pos[i].x;
5385 y = scrollbutton_pos[i].y;
5387 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5389 if (id == GADGET_ID_SCROLL_LIST_UP ||
5390 id == GADGET_ID_SCROLL_LIST_DOWN)
5395 height = gd->height;
5398 gd_x2 = gd->src_x + gd->pressed_xoffset;
5399 gd_y2 = gd->src_y + gd->pressed_yoffset;
5406 height = gd->height;
5409 gd_x2 = gd->src_x + gd->pressed_xoffset;
5410 gd_y2 = gd->src_y + gd->pressed_yoffset;
5413 gi = CreateGadget(GDI_CUSTOM_ID, id,
5414 GDI_CUSTOM_TYPE_ID, i,
5415 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5420 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5421 GDI_STATE, GD_BUTTON_UNPRESSED,
5422 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5423 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5424 GDI_EVENT_MASK, event_mask,
5425 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5426 GDI_CALLBACK_ACTION, HandleControlButtons,
5430 Error(ERR_EXIT, "cannot create gadget");
5432 level_editor_gadget[id] = gi;
5435 /* create buttons for element list */
5436 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5438 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5439 Bitmap *deco_bitmap;
5440 int deco_x, deco_y, deco_xpos, deco_ypos;
5441 int gd_xoffset, gd_yoffset;
5442 int gd_x1, gd_y1, gd_x2, gd_y2;
5443 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5444 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5445 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5446 int element = editor_elements[i];
5447 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5450 event_mask = GD_EVENT_RELEASED;
5452 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5453 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5457 gd_x2 = gd->src_x + gd->pressed_xoffset;
5458 gd_y2 = gd->src_y + gd->pressed_yoffset;
5460 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5461 deco_xpos = (gd->width - tile_size) / 2;
5462 deco_ypos = (gd->height - tile_size) / 2;
5464 gi = CreateGadget(GDI_CUSTOM_ID, id,
5465 GDI_CUSTOM_TYPE_ID, i,
5466 GDI_INFO_TEXT, getElementInfoText(element),
5467 GDI_X, DX + gd_xoffset,
5468 GDI_Y, DY + gd_yoffset,
5469 GDI_WIDTH, gd->width,
5470 GDI_HEIGHT, gd->height,
5471 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5472 GDI_STATE, GD_BUTTON_UNPRESSED,
5473 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5474 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5475 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5476 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5477 GDI_DECORATION_SIZE, tile_size, tile_size,
5478 GDI_DECORATION_SHIFTING, 1, 1,
5479 GDI_EVENT_MASK, event_mask,
5480 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5481 GDI_CALLBACK_ACTION, HandleControlButtons,
5485 Error(ERR_EXIT, "cannot create gadget");
5487 level_editor_gadget[id] = gi;
5491 static void CreateCounterButtons()
5493 int max_infotext_len = getMaxInfoTextLength();
5496 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5499 int x = SX + counterbutton_info[i].x; /* down count button */
5500 int y = SY + counterbutton_info[i].y;
5502 /* determine horizontal position to the right of specified gadget */
5503 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5504 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5505 ED_GADGET_TEXT_DISTANCE);
5507 /* determine horizontal offset for leading text */
5508 if (counterbutton_info[i].text_left != NULL)
5509 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5511 for (j = 0; j < 2; j++)
5513 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5514 struct GadgetInfo *gi;
5516 counterbutton_info[i].gadget_id_down :
5517 counterbutton_info[i].gadget_id_up);
5519 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5521 unsigned int event_mask;
5522 char infotext[max_infotext_len + 1];
5524 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5526 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5528 int graphic = (j == 0 ?
5529 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5530 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5531 struct GraphicInfo *gd = &graphic_info[graphic];
5533 gd_bitmap = gd->bitmap;
5535 event_mask |= GD_EVENT_RELEASED;
5539 x = DX + editor.button.prev_level.x;
5540 y = DY + editor.button.prev_level.y;
5544 x = DX + editor.button.next_level.x;
5545 y = DY + editor.button.next_level.y;
5550 gd_x2 = gd->src_x + gd->pressed_xoffset;
5551 gd_y2 = gd->src_y + gd->pressed_yoffset;
5553 y_size = gd->height;
5557 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5558 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5559 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5560 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5562 x_size = ED_BUTTON_COUNT_XSIZE;
5563 y_size = ED_BUTTON_COUNT_YSIZE;
5566 sprintf(infotext, "%s counter value by 1, 5 or 10",
5567 (j == 0 ? "decrease" : "increase"));
5569 gi = CreateGadget(GDI_CUSTOM_ID, id,
5570 GDI_CUSTOM_TYPE_ID, i,
5571 GDI_INFO_TEXT, infotext,
5576 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5577 GDI_STATE, GD_BUTTON_UNPRESSED,
5578 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5579 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5580 GDI_EVENT_MASK, event_mask,
5581 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5582 GDI_CALLBACK_ACTION, HandleCounterButtons,
5586 Error(ERR_EXIT, "cannot create gadget");
5588 level_editor_gadget[id] = gi;
5589 right_gadget_border[id] =
5590 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5592 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5596 int font_type = FONT_INPUT_1;
5597 int font_type_active = FONT_INPUT_1_ACTIVE;
5598 int gd_width = ED_WIN_COUNT_XSIZE;
5599 int border_size = ED_BORDER_SIZE;
5601 id = counterbutton_info[i].gadget_id_text;
5602 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5604 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5606 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5607 struct GraphicInfo *gd = &graphic_info[graphic];
5609 gd_bitmap = gd->bitmap;
5611 x = DX + editor.input.level_number.x;
5612 y = DY + editor.input.level_number.y;
5616 gd_width = gd->width;
5617 border_size = gd->border_size;
5619 font_type = FONT_LEVEL_NUMBER;
5620 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5624 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5625 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5628 gi = CreateGadget(GDI_CUSTOM_ID, id,
5629 GDI_CUSTOM_TYPE_ID, i,
5630 GDI_INFO_TEXT, "enter counter value",
5633 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5634 GDI_NUMBER_VALUE, 0,
5635 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5636 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5637 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5638 GDI_TEXT_FONT, font_type,
5639 GDI_TEXT_FONT_ACTIVE, font_type_active,
5640 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5641 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5642 GDI_BORDER_SIZE, border_size, border_size,
5643 GDI_DESIGN_WIDTH, gd_width,
5644 GDI_EVENT_MASK, event_mask,
5645 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5646 GDI_CALLBACK_ACTION, HandleCounterButtons,
5650 Error(ERR_EXIT, "cannot create gadget");
5652 level_editor_gadget[id] = gi;
5653 right_gadget_border[id] =
5654 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5656 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5662 static void CreateDrawingAreas()
5666 /* these values are not constant, but can change at runtime */
5667 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5668 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5670 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5672 struct GadgetInfo *gi;
5673 unsigned int event_mask;
5674 int id = drawingarea_info[i].gadget_id;
5675 int x = SX + drawingarea_info[i].x;
5676 int y = SY + drawingarea_info[i].y;
5677 int area_xsize = drawingarea_info[i].area_xsize;
5678 int area_ysize = drawingarea_info[i].area_ysize;
5681 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5682 GD_EVENT_OFF_BORDERS;
5684 /* determine horizontal position to the right of specified gadget */
5685 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5686 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5687 ED_DRAWINGAREA_TEXT_DISTANCE);
5689 /* determine horizontal offset for leading text */
5690 if (drawingarea_info[i].text_left != NULL)
5691 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5693 gi = CreateGadget(GDI_CUSTOM_ID, id,
5694 GDI_CUSTOM_TYPE_ID, i,
5697 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5698 GDI_AREA_SIZE, area_xsize, area_ysize,
5699 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5700 GDI_EVENT_MASK, event_mask,
5701 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5702 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5706 Error(ERR_EXIT, "cannot create gadget");
5708 level_editor_gadget[id] = gi;
5709 right_gadget_border[id] =
5710 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5714 static void CreateTextInputGadgets()
5716 int max_infotext_len = getMaxInfoTextLength();
5719 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5721 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5723 struct GadgetInfo *gi;
5724 unsigned int event_mask;
5725 char infotext[MAX_OUTPUT_LINESIZE + 1];
5726 int id = textinput_info[i].gadget_id;
5728 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5730 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5731 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5733 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5734 infotext[max_infotext_len] = '\0';
5736 gi = CreateGadget(GDI_CUSTOM_ID, id,
5737 GDI_CUSTOM_TYPE_ID, i,
5738 GDI_INFO_TEXT, infotext,
5739 GDI_X, SX + textinput_info[i].x,
5740 GDI_Y, SY + textinput_info[i].y,
5741 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5742 GDI_TEXT_VALUE, textinput_info[i].value,
5743 GDI_TEXT_SIZE, textinput_info[i].size,
5744 GDI_TEXT_FONT, FONT_INPUT_1,
5745 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5746 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5747 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5748 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5749 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5750 GDI_EVENT_MASK, event_mask,
5751 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5752 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5756 Error(ERR_EXIT, "cannot create gadget");
5758 level_editor_gadget[id] = gi;
5762 static void CreateTextAreaGadgets()
5764 int max_infotext_len = getMaxInfoTextLength();
5767 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5769 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5771 struct GadgetInfo *gi;
5772 unsigned int event_mask;
5773 char infotext[MAX_OUTPUT_LINESIZE + 1];
5774 int id = textarea_info[i].gadget_id;
5775 int area_xsize = textarea_info[i].xsize;
5776 int area_ysize = textarea_info[i].ysize;
5778 event_mask = GD_EVENT_TEXT_LEAVING;
5780 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5781 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5783 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5784 infotext[max_infotext_len] = '\0';
5786 gi = CreateGadget(GDI_CUSTOM_ID, id,
5787 GDI_CUSTOM_TYPE_ID, i,
5788 GDI_INFO_TEXT, infotext,
5789 GDI_X, SX + textarea_info[i].x,
5790 GDI_Y, SY + textarea_info[i].y,
5791 GDI_TYPE, GD_TYPE_TEXT_AREA,
5792 GDI_AREA_SIZE, area_xsize, area_ysize,
5793 GDI_TEXT_FONT, FONT_INPUT_1,
5794 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5795 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5796 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5797 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5798 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5799 GDI_EVENT_MASK, event_mask,
5800 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5801 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5805 Error(ERR_EXIT, "cannot create gadget");
5807 level_editor_gadget[id] = gi;
5811 static void CreateSelectboxGadgets()
5813 int max_infotext_len = getMaxInfoTextLength();
5816 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5818 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5820 struct GadgetInfo *gi;
5821 unsigned int event_mask;
5822 char infotext[MAX_OUTPUT_LINESIZE + 1];
5823 int id = selectbox_info[i].gadget_id;
5824 int x = SX + selectbox_info[i].x;
5825 int y = SY + selectbox_info[i].y;
5827 if (selectbox_info[i].size == -1) /* dynamically determine size */
5829 /* (we cannot use -1 for uninitialized values if we directly compare
5830 with results from strlen(), because the '<' and '>' operation will
5831 implicitely cast -1 to an unsigned integer value!) */
5832 selectbox_info[i].size = 0;
5834 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5835 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5836 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5838 selectbox_info[i].size++; /* add one character empty space */
5841 event_mask = GD_EVENT_RELEASED |
5842 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5844 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5845 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5847 /* determine horizontal position to the right of specified gadget */
5848 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5849 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5850 ED_GADGET_TEXT_DISTANCE);
5852 /* determine horizontal offset for leading text */
5853 if (selectbox_info[i].text_left != NULL)
5854 x += getTextWidthForGadget(selectbox_info[i].text_left);
5856 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5857 infotext[max_infotext_len] = '\0';
5859 gi = CreateGadget(GDI_CUSTOM_ID, id,
5860 GDI_CUSTOM_TYPE_ID, i,
5861 GDI_INFO_TEXT, infotext,
5864 GDI_TYPE, GD_TYPE_SELECTBOX,
5865 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5866 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5867 GDI_TEXT_SIZE, selectbox_info[i].size,
5868 GDI_TEXT_FONT, FONT_INPUT_1,
5869 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5870 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5871 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5872 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5873 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5874 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5875 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5876 GDI_EVENT_MASK, event_mask,
5877 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5878 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5882 Error(ERR_EXIT, "cannot create gadget");
5884 level_editor_gadget[id] = gi;
5885 right_gadget_border[id] =
5886 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5890 static void CreateTextbuttonGadgets()
5892 int max_infotext_len = getMaxInfoTextLength();
5895 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5897 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5898 int gd_x1, gd_x2, gd_y1, gd_y2;
5899 struct GadgetInfo *gi;
5900 unsigned int event_mask;
5901 char infotext[MAX_OUTPUT_LINESIZE + 1];
5902 int id = textbutton_info[i].gadget_id;
5903 int x = SX + textbutton_info[i].x;
5904 int y = SY + textbutton_info[i].y;
5906 if (textbutton_info[i].size == -1) /* dynamically determine size */
5907 textbutton_info[i].size = strlen(textbutton_info[i].text);
5909 event_mask = GD_EVENT_RELEASED;
5911 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5912 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5914 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5915 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5916 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5917 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5921 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5922 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5923 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5924 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5927 sprintf(infotext, "%s", textbutton_info[i].infotext);
5928 infotext[max_infotext_len] = '\0';
5930 /* determine horizontal position to the right of specified gadget */
5931 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5932 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5933 ED_GADGET_TEXT_DISTANCE);
5935 /* determine horizontal offset for leading text */
5936 if (textbutton_info[i].text_left != NULL)
5937 x += getTextWidthForGadget(textbutton_info[i].text_left);
5939 gi = CreateGadget(GDI_CUSTOM_ID, id,
5940 GDI_CUSTOM_TYPE_ID, i,
5941 GDI_INFO_TEXT, infotext,
5944 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5945 GDI_TEXT_VALUE, textbutton_info[i].text,
5946 GDI_TEXT_SIZE, textbutton_info[i].size,
5947 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5948 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5949 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5950 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5951 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5952 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5953 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5954 GDI_DECORATION_SHIFTING, 1, 1,
5955 GDI_EVENT_MASK, event_mask,
5956 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5957 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5961 Error(ERR_EXIT, "cannot create gadget");
5963 level_editor_gadget[id] = gi;
5964 right_gadget_border[id] =
5965 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5969 static void CreateGraphicbuttonGadgets()
5971 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5972 struct GadgetInfo *gi;
5973 unsigned int event_mask;
5976 /* create buttons for scrolling of drawing area and element list */
5977 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5979 int id = graphicbutton_info[i].gadget_id;
5980 int gd_x1, gd_x2, gd_y1, gd_y2;
5981 int x = SX + graphicbutton_info[i].x;
5982 int y = SY + graphicbutton_info[i].y;
5984 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5986 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5988 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5989 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5990 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5993 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5995 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5996 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5997 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6001 /* determine horizontal position to the right of specified gadget */
6002 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6003 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6004 ED_GADGET_TEXT_DISTANCE);
6006 /* determine horizontal offset for leading text */
6007 if (graphicbutton_info[i].text_left != NULL)
6008 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6010 gi = CreateGadget(GDI_CUSTOM_ID, id,
6011 GDI_CUSTOM_TYPE_ID, i,
6012 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6015 GDI_WIDTH, graphicbutton_info[i].width,
6016 GDI_HEIGHT, graphicbutton_info[i].height,
6017 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6018 GDI_STATE, GD_BUTTON_UNPRESSED,
6019 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6020 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6021 GDI_EVENT_MASK, event_mask,
6022 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6023 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6027 Error(ERR_EXIT, "cannot create gadget");
6029 level_editor_gadget[id] = gi;
6030 right_gadget_border[id] =
6031 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6035 static void CreateScrollbarGadgets()
6039 /* these values are not constant, but can change at runtime */
6040 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6041 SX + ED_SCROLL_HORIZONTAL_XPOS;
6042 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6043 SY + ED_SCROLL_HORIZONTAL_YPOS;
6044 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6045 ED_SCROLL_HORIZONTAL_XSIZE;
6046 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6047 ED_SCROLL_HORIZONTAL_YSIZE;
6048 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6049 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6050 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6051 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6053 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6054 SX + ED_SCROLL_VERTICAL_XPOS;
6055 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6056 SY + ED_SCROLL_VERTICAL_YPOS;
6057 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6058 ED_SCROLL_VERTICAL_XSIZE;
6059 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6060 ED_SCROLL_VERTICAL_YSIZE;
6061 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6062 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6063 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6064 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6066 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6067 DX + ED_SCROLL2_VERTICAL_XPOS;
6068 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6069 DY + ED_SCROLL2_VERTICAL_YPOS;
6070 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6071 ED_SCROLL2_VERTICAL_XSIZE;
6072 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6073 ED_SCROLL2_VERTICAL_YSIZE;
6074 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6075 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6076 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6077 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6079 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6081 int id = scrollbar_info[i].gadget_id;
6082 int graphic = scrollbar_info[i].graphic;
6083 struct GraphicInfo *gd = &graphic_info[graphic];
6084 Bitmap *gd_bitmap = gd->bitmap;
6085 int gd_x1, gd_x2, gd_y1, gd_y2;
6086 struct GadgetInfo *gi;
6087 int items_max, items_visible, item_position;
6088 unsigned int event_mask;
6090 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6092 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6093 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6094 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6096 else /* drawing area scrollbars */
6098 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6100 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6101 items_visible = ed_fieldx;
6106 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6107 items_visible = ed_fieldy;
6112 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6116 gd_x2 = gd->src_x + gd->pressed_xoffset;
6117 gd_y2 = gd->src_y + gd->pressed_yoffset;
6119 gi = CreateGadget(GDI_CUSTOM_ID, id,
6120 GDI_CUSTOM_TYPE_ID, i,
6121 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6122 GDI_X, scrollbar_pos[i].x,
6123 GDI_Y, scrollbar_pos[i].y,
6124 GDI_WIDTH, scrollbar_pos[i].width,
6125 GDI_HEIGHT, scrollbar_pos[i].height,
6126 GDI_TYPE, scrollbar_info[i].type,
6127 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6128 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6129 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6130 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6131 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6132 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6133 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6134 GDI_STATE, GD_BUTTON_UNPRESSED,
6135 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6136 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6137 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6138 GDI_EVENT_MASK, event_mask,
6139 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6140 GDI_CALLBACK_ACTION, HandleControlButtons,
6144 Error(ERR_EXIT, "cannot create gadget");
6146 level_editor_gadget[id] = gi;
6150 static void CreateCheckbuttonGadgets()
6152 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6153 struct GadgetInfo *gi;
6154 unsigned int event_mask;
6155 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6158 event_mask = GD_EVENT_PRESSED;
6160 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6161 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6162 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6163 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6164 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6166 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6168 int id = checkbutton_info[i].gadget_id;
6169 int x = SX + checkbutton_info[i].x;
6170 int y = SY + checkbutton_info[i].y;
6172 if (id == GADGET_ID_STICK_ELEMENT)
6173 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6175 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6177 /* determine horizontal position to the right of specified gadget */
6178 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6179 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6180 ED_GADGET_TEXT_DISTANCE);
6182 /* determine horizontal offset for leading text */
6183 if (checkbutton_info[i].text_left != NULL)
6184 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6186 gi = CreateGadget(GDI_CUSTOM_ID, id,
6187 GDI_CUSTOM_TYPE_ID, i,
6188 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6191 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6192 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6193 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6194 GDI_CHECKED, *checkbutton_info[i].value,
6195 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6196 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6197 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6198 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6199 GDI_EVENT_MASK, event_mask,
6200 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6201 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6205 Error(ERR_EXIT, "cannot create gadget");
6207 level_editor_gadget[id] = gi;
6208 right_gadget_border[id] =
6209 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6213 static void CreateRadiobuttonGadgets()
6215 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6216 struct GadgetInfo *gi;
6217 unsigned int event_mask;
6218 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6221 event_mask = GD_EVENT_PRESSED;
6223 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6224 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6225 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6226 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6227 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6229 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6231 int id = radiobutton_info[i].gadget_id;
6232 int x = SX + radiobutton_info[i].x;
6233 int y = SY + radiobutton_info[i].y;
6236 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6238 /* determine horizontal position to the right of specified gadget */
6239 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6240 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6241 ED_GADGET_TEXT_DISTANCE);
6243 /* determine horizontal offset for leading text */
6244 if (radiobutton_info[i].text_left != NULL)
6245 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6247 gi = CreateGadget(GDI_CUSTOM_ID, id,
6248 GDI_CUSTOM_TYPE_ID, i,
6249 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6252 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6253 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6254 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6255 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6256 GDI_CHECKED, checked,
6257 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6258 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6259 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6260 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6261 GDI_EVENT_MASK, event_mask,
6262 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6263 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6267 Error(ERR_EXIT, "cannot create gadget");
6269 level_editor_gadget[id] = gi;
6270 right_gadget_border[id] =
6271 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6275 void CreateLevelEditorGadgets()
6277 int old_game_status = game_status;
6279 /* setting 'game_status' is needed to get the right fonts for the editor */
6280 game_status = GAME_MODE_EDITOR;
6282 /* these values are not constant, but can change at runtime */
6283 ed_fieldx = MAX_ED_FIELDX - 1;
6284 ed_fieldy = MAX_ED_FIELDY - 1;
6286 num_editor_gadgets = NUM_EDITOR_GADGETS;
6288 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6290 level_editor_gadget =
6291 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6292 right_gadget_border =
6293 checked_calloc(num_editor_gadgets * sizeof(int));
6295 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6296 editor_el_empty_ptr = editor_el_empty;
6298 ReinitializeElementList();
6300 CreateControlButtons();
6301 CreateScrollbarGadgets();
6303 /* order of function calls is important because of cross-references */
6304 CreateCheckbuttonGadgets();
6305 CreateCounterButtons();
6306 CreateRadiobuttonGadgets();
6307 CreateTextInputGadgets();
6308 CreateTextAreaGadgets();
6309 CreateSelectboxGadgets();
6310 CreateGraphicbuttonGadgets();
6311 CreateTextbuttonGadgets();
6312 CreateDrawingAreas();
6314 game_status = old_game_status;
6317 void FreeLevelEditorGadgets()
6321 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6323 for (i = 0; i < num_editor_gadgets; i++)
6325 FreeGadget(level_editor_gadget[i]);
6327 level_editor_gadget[i] = NULL;
6330 checked_free(level_editor_gadget);
6331 checked_free(right_gadget_border);
6333 checked_free(editor_el_empty);
6336 static void MapCounterButtons(int id)
6338 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6339 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6340 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6341 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6342 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6343 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6344 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6345 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6346 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6347 int yoffset = ED_BORDER_SIZE;
6348 int x_left = gi_down->x - xoffset_left;
6349 int x_right; /* set after gadget position was modified */
6350 int y_above = gi_down->y - yoffset_above;
6352 int y; /* set after gadget position was modified */
6354 /* counter limits must be changed first to prevent value truncation */
6355 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6356 counterbutton_info[id].max_value);
6358 /* right text position might have changed after setting position above */
6359 x_right = gi_up->x + gi_up->width + xoffset_right;
6361 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6363 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6364 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6365 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6367 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6368 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6369 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6372 /* vertical position might have changed after setting position above */
6373 y = gi_up->y + yoffset;
6375 if (counterbutton_info[id].text_above)
6376 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6378 if (counterbutton_info[id].text_left)
6379 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6381 if (counterbutton_info[id].text_right)
6382 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6389 static void MapControlButtons()
6394 /* map toolbox buttons (excluding special CE toolbox buttons) */
6395 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6396 MapGadget(level_editor_gadget[i]);
6398 /* map toolbox buttons (element properties button) */
6399 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6401 /* map buttons to select elements */
6402 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6403 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6404 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6405 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6406 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6408 /* map buttons to select level */
6409 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6410 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6411 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6412 MapCounterButtons(counter_id);
6415 static void MapDrawingArea(int id)
6417 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6418 int area_xsize = gi->drawing.area_xsize;
6419 int area_ysize = gi->drawing.area_ysize;
6420 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6421 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6422 int x_left = gi->x - xoffset_left;
6423 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6424 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6425 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6426 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6428 if (drawingarea_info[id].text_left)
6429 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6431 if (drawingarea_info[id].text_right)
6432 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6434 if (drawingarea_info[id].text_below)
6435 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6437 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6439 DrawElementBorder(gi->x, gi->y,
6440 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6442 DrawDrawingArea(id);
6448 static void MapTextInputGadget(int id)
6450 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6451 int xoffset_above = 0;
6452 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6453 int x_above = textinput_info[id].x + xoffset_above;
6454 int y_above = textinput_info[id].y + yoffset_above;
6456 if (textinput_info[id].text_above)
6457 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6459 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6464 static void MapTextAreaGadget(int id)
6466 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6467 int xoffset_above = 0;
6468 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6469 int x_above = textarea_info[id].x + xoffset_above;
6470 int y_above = textarea_info[id].y + yoffset_above;
6472 if (textarea_info[id].text_above)
6473 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6475 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6480 static void MapSelectboxGadget(int id)
6482 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6483 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6484 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6485 int yoffset = ED_BORDER_SIZE;
6486 int x_left = gi->x - xoffset_left;
6487 int x_right = gi->x + gi->width + xoffset_right;
6488 int y = gi->y + yoffset;
6490 if (selectbox_info[id].text_left)
6491 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6493 if (selectbox_info[id].text_right)
6494 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6496 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6501 static void MapTextbuttonGadget(int id)
6503 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6504 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6505 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6506 int yoffset = ED_BORDER_SIZE;
6507 int x_left = gi->x - xoffset_left;
6508 int x_right = gi->x + gi->width + xoffset_right;
6509 int y = gi->y + yoffset;
6511 /* only show button to delete change pages when more than minimum pages */
6512 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6513 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6516 if (textbutton_info[id].text_left)
6517 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6519 if (textbutton_info[id].text_right)
6520 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6525 static void MapGraphicbuttonGadget(int id)
6527 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6528 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6529 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6530 int yoffset = ED_BORDER_SIZE;
6531 int x_left = gi->x - xoffset_left;
6532 int x_right = gi->x + gi->width + xoffset_right;
6533 int y = gi->y + yoffset;
6535 if (graphicbutton_info[id].text_left)
6536 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6538 if (graphicbutton_info[id].text_right)
6539 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6544 static void MapRadiobuttonGadget(int id)
6546 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6547 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6548 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6549 int yoffset = ED_BORDER_SIZE;
6550 int x_left = gi->x - xoffset_left;
6551 int x_right = gi->x + gi->width + xoffset_right;
6552 int y = gi->y + yoffset;
6554 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6556 if (radiobutton_info[id].text_left)
6557 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6559 if (radiobutton_info[id].text_right)
6560 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6562 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6567 static void MapCheckbuttonGadget(int id)
6569 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6570 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6571 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6572 int yoffset = ED_BORDER_SIZE;
6573 int x_left, x_right, y; /* set after gadget position was modified */
6575 /* set position for gadgets with dynamically determined position */
6576 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6577 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6578 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6580 x_left = gi->x - xoffset_left;
6581 x_right = gi->x + gi->width + xoffset_right;
6582 y = gi->y + yoffset;
6584 if (checkbutton_info[id].text_left)
6585 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6587 if (checkbutton_info[id].text_right)
6588 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6590 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6595 static void MapMainDrawingArea()
6597 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6598 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6601 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6603 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6604 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6605 no_horizontal_scrollbar) ||
6606 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6607 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6608 no_vertical_scrollbar))
6611 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6614 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6616 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6617 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6620 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6623 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6626 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6630 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6632 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6633 i == GADGET_ID_CUSTOM_COPY_TO ||
6634 i == GADGET_ID_CUSTOM_EXCHANGE ||
6635 i == GADGET_ID_CUSTOM_COPY ||
6636 i == GADGET_ID_CUSTOM_PASTE)
6639 MapGadget(level_editor_gadget[i]);
6641 UnmapGadget(level_editor_gadget[i]);
6646 static void MapLevelEditorToolboxCustomGadgets()
6648 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6651 static void UnmapLevelEditorToolboxCustomGadgets()
6653 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6656 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6658 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6661 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6663 if (i != GADGET_ID_SINGLE_ITEMS &&
6664 i != GADGET_ID_PICK_ELEMENT)
6666 struct GadgetInfo *gi = level_editor_gadget[i];
6674 BlitBitmap(gd_bitmap, drawto,
6675 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6676 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6677 gi->width, gi->height, gi->x, gi->y);
6679 redraw_mask |= REDRAW_DOOR_3;
6685 static void MapLevelEditorToolboxDrawingGadgets()
6687 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6690 static void UnmapLevelEditorToolboxDrawingGadgets()
6692 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6695 static void UnmapDrawingArea(int id)
6697 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6700 static void UnmapLevelEditorFieldGadgets()
6704 for (i = 0; i < num_editor_gadgets; i++)
6705 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6706 level_editor_gadget[i]->y))
6707 UnmapGadget(level_editor_gadget[i]);
6710 void UnmapLevelEditorGadgets()
6714 for (i = 0; i < num_editor_gadgets; i++)
6715 UnmapGadget(level_editor_gadget[i]);
6718 static void ResetUndoBuffer()
6720 undo_buffer_position = -1;
6721 undo_buffer_steps = -1;
6722 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6724 level.changed = FALSE;
6727 static void DrawEditModeWindow()
6729 ModifyEditorElementList();
6730 RedrawDrawingElements();
6732 if (edit_mode == ED_MODE_INFO)
6733 DrawLevelInfoWindow();
6734 else if (edit_mode == ED_MODE_PROPERTIES)
6735 DrawPropertiesWindow();
6736 else /* edit_mode == ED_MODE_DRAWING */
6737 DrawDrawingWindow();
6740 static boolean LevelChanged()
6742 boolean field_changed = FALSE;
6745 for (y = 0; y < lev_fieldy; y++)
6746 for (x = 0; x < lev_fieldx; x++)
6747 if (Feld[x][y] != level.field[x][y])
6748 field_changed = TRUE;
6750 return (level.changed || field_changed);
6753 static boolean PrepareSavingIntoPersonalLevelSet()
6755 static LevelDirTree *last_copied_leveldir = NULL;
6756 static LevelDirTree *last_written_leveldir = NULL;
6757 static int last_copied_level_nr = -1;
6758 static int last_written_level_nr = -1;
6759 LevelDirTree *leveldir_former = leveldir_current;
6760 int level_nr_former = level_nr;
6763 // remember last mod/save so that for current session, we write
6764 // back to the same personal copy, asking only about overwrite.
6765 if (leveldir_current == last_copied_leveldir &&
6766 level_nr == last_copied_level_nr)
6768 // "cd" to personal level set dir (as used when writing last copy)
6769 leveldir_current = last_written_leveldir;
6770 level_nr = last_written_level_nr;
6775 if (!Request("This level is read only! "
6776 "Save into personal level set?", REQ_ASK))
6779 // "cd" to personal level set dir (for writing copy the first time)
6781 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6783 // find unused level number
6784 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6786 static char *level_filename = NULL;
6788 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6790 if (!fileExists(level_filename))
6794 last_copied_leveldir = leveldir_former;
6795 last_copied_level_nr = level_nr_former;
6797 last_written_leveldir = leveldir_current;
6798 last_written_level_nr = level_nr = new_level_nr;
6803 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6805 static char *filename_levelinfo = NULL, *mod_name = NULL;
6808 // annotate this copy-and-mod in personal levelinfo.conf
6809 setString(&filename_levelinfo,
6810 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6812 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6814 fprintf(file, "\n");
6815 fprintf(file, "# level %d was modified from:\n", level_nr);
6816 fprintf(file, "# - previous level set name: %s\n",
6818 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6819 level.file_info.nr, level.name);
6820 fprintf(file, "# - previous author: %s\n",
6822 fprintf(file, "# - previous save date: ");
6824 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6826 fprintf(file, "%04d-%02d-%02d\n",
6827 level.creation_date.year,
6828 level.creation_date.month,
6829 level.creation_date.day);
6833 fprintf(file, "not recorded\n");
6839 if (level_nr > leveldir_current->last_level)
6841 static char *temp_levelinfo = NULL;
6842 FILE *temp_file = NULL;
6843 char line[MAX_LINE_LEN];
6845 setString(&temp_levelinfo,
6846 getPath2(getCurrentLevelDir(),
6847 getStringCat2(LEVELINFO_FILENAME, ".new")));
6849 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6850 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6852 while (fgets(line, MAX_LINE_LEN, file))
6854 if (!strPrefix(line, "levels:"))
6855 fputs(line, temp_file);
6857 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6867 // needs error handling; also, ok on dos/win?
6868 unlink(filename_levelinfo);
6869 rename(temp_levelinfo, filename_levelinfo);
6872 // else: allow the save even if annotation failed
6874 // now... spray graffiti on the old level vital statistics
6875 // user can change these; just trying to set a good baseline
6877 // don't truncate names for fear of making offensive or silly:
6878 // long-named original author only recorded in levelinfo.conf.
6879 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6880 if (!strEqual(level.author, leveldir_current->author))
6882 setString(&mod_name, getStringCat3(leveldir_current->author,
6883 " after ", level.author));
6885 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6886 setString(&mod_name,
6887 getStringCat2(leveldir_current->author, " (ed.)"));
6889 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6890 setString(&mod_name, leveldir_current->author);
6892 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6894 // less worried about truncation here
6895 setString(&mod_name, getStringCat2("Mod: ", level.name));
6896 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6900 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6901 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6905 for (x = 0; x < lev_fieldx; x++)
6906 for (y = 0; y < lev_fieldy; y++)
6907 dst[x][y] = src[x][y];
6910 static int setSelectboxValue(int selectbox_id, int new_value)
6912 int new_index_value = 0;
6915 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6916 if (selectbox_info[selectbox_id].options[i].value == new_value)
6917 new_index_value = i;
6919 *selectbox_info[selectbox_id].value =
6920 selectbox_info[selectbox_id].options[new_index_value].value;
6922 return new_index_value;
6925 static void setSelectboxSpecialActionVariablesIfNeeded()
6929 /* change action mode and arg variables according to action type variable */
6930 for (i = 0; action_arg_options[i].value != -1; i++)
6932 if (action_arg_options[i].value == custom_element_change.action_type)
6934 int mode = action_arg_options[i].mode;
6936 /* only change if corresponding selectbox has changed */
6937 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6938 action_arg_modes[mode])
6939 custom_element_change.action_mode = -1;
6941 /* only change if corresponding selectbox has changed */
6942 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6943 action_arg_options[i].options)
6944 custom_element_change.action_arg = -1;
6951 static void setSelectboxSpecialActionOptions()
6955 /* change action mode and arg selectbox according to action type selectbox */
6956 for (i = 0; action_arg_options[i].value != -1; i++)
6958 if (action_arg_options[i].value == custom_element_change.action_type)
6960 int mode = action_arg_options[i].mode;
6962 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6963 action_arg_modes[mode]);
6964 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6965 custom_element_change.action_mode);
6967 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6968 action_arg_options[i].options);
6969 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6970 custom_element_change.action_arg);
6976 static void copy_custom_element_settings(int element_from, int element_to)
6978 struct ElementInfo *ei_from = &element_info[element_from];
6979 struct ElementInfo *ei_to = &element_info[element_to];
6981 copyElementInfo(ei_from, ei_to);
6984 static void replace_custom_element_in_settings(int element_from,
6989 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6991 struct ElementInfo *ei = &element_info[i];
6993 for (y = 0; y < 3; y++)
6994 for (x = 0; x < 3; x++)
6995 if (ei->content.e[x][y] == element_from)
6996 ei->content.e[x][y] = element_to;
6998 for (j = 0; j < ei->num_change_pages; j++)
7000 struct ElementChangeInfo *change = &ei->change_page[j];
7002 if (change->target_element == element_from)
7003 change->target_element = element_to;
7005 if (change->initial_trigger_element == element_from)
7006 change->initial_trigger_element = element_to;
7008 if (change->action_element == element_from)
7009 change->action_element = element_to;
7011 for (y = 0; y < 3; y++)
7012 for (x = 0; x < 3; x++)
7013 if (change->target_content.e[x][y] == element_from)
7014 change->target_content.e[x][y] = element_to;
7017 if (ei->group != NULL) /* group or internal */
7018 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7019 if (ei->group->element[j] == element_from)
7020 ei->group->element[j] = element_to;
7024 static void replace_custom_element_in_playfield(int element_from,
7029 for (x = 0; x < lev_fieldx; x++)
7030 for (y = 0; y < lev_fieldy; y++)
7031 if (Feld[x][y] == element_from)
7032 Feld[x][y] = element_to;
7035 static boolean CopyCustomElement(int element_old, int element_new,
7038 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7040 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7041 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7042 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7044 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7046 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7047 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7048 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7050 level.changed = TRUE;
7052 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7054 Request("Please choose custom element!", REQ_CONFIRM);
7058 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7060 Request("Please choose group element!", REQ_CONFIRM);
7066 level.changed = TRUE;
7069 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7071 copy_custom_element_settings(element_new, element_old);
7073 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7075 copy_custom_element_settings(element_old, element_new);
7077 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7079 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7080 copy_custom_element_settings(element_new, element_old);
7081 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7083 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7084 replace_custom_element_in_settings(element_new, element_old);
7085 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7087 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7088 replace_custom_element_in_playfield(element_new, element_old);
7089 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7092 UpdateCustomElementGraphicGadgets();
7093 DrawPropertiesWindow();
7098 static void CopyCustomElementPropertiesToEditor(int element)
7101 int current_change_page = element_info[element].current_change_page;
7103 /* dynamically (re)build selectbox for selecting change page */
7104 for (i = 0; i < element_info[element].num_change_pages; i++)
7106 sprintf(options_change_page_strings[i], "%d", i + 1);
7108 options_change_page[i].value = i;
7109 options_change_page[i].text = options_change_page_strings[i];
7112 options_change_page[i].value = -1;
7113 options_change_page[i].text = NULL;
7115 /* needed here to initialize combined element properties */
7116 InitElementPropertiesEngine(level.game_version);
7118 element_info[element].change =
7119 &element_info[element].change_page[current_change_page];
7121 custom_element = element_info[element];
7122 custom_element_change = *element_info[element].change;
7124 /* needed to initially set selectbox options for special action options */
7125 setSelectboxSpecialActionOptions();
7127 /* needed to initially set selectbox value variables to reliable defaults */
7128 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7129 setSelectboxValue(i, *selectbox_info[i].value);
7131 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7132 custom_element_properties[i] = HAS_PROPERTY(element, i);
7134 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7135 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7137 /* ---------- element settings: configure (custom elements) ------------- */
7139 /* set accessible layer selectbox help value */
7140 custom_element.access_type =
7141 (IS_WALKABLE(element) ? EP_WALKABLE :
7142 IS_PASSABLE(element) ? EP_PASSABLE :
7143 custom_element.access_type);
7144 custom_element.access_layer =
7145 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7146 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7147 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7148 custom_element.access_layer);
7149 custom_element.access_protected =
7150 (IS_PROTECTED(element) ? 1 : 0);
7151 custom_element_properties[EP_ACCESSIBLE] =
7152 (IS_ACCESSIBLE_OVER(element) ||
7153 IS_ACCESSIBLE_INSIDE(element) ||
7154 IS_ACCESSIBLE_UNDER(element));
7156 /* set walk-to-object action selectbox help value */
7157 custom_element.walk_to_action =
7158 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7159 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7160 IS_DROPPABLE(element) ? EP_DROPPABLE :
7161 IS_THROWABLE(element) ? EP_THROWABLE :
7162 IS_PUSHABLE(element) ? EP_PUSHABLE :
7163 custom_element.walk_to_action);
7164 custom_element_properties[EP_WALK_TO_OBJECT] =
7165 (IS_DIGGABLE(element) ||
7166 IS_COLLECTIBLE_ONLY(element) ||
7167 IS_DROPPABLE(element) ||
7168 IS_THROWABLE(element) ||
7169 IS_PUSHABLE(element));
7171 /* set smash targets selectbox help value */
7172 custom_element.smash_targets =
7173 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7174 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7175 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7176 custom_element.smash_targets);
7177 custom_element_properties[EP_CAN_SMASH] =
7178 (CAN_SMASH_EVERYTHING(element) ||
7179 CAN_SMASH_ENEMIES(element) ||
7180 CAN_SMASH_PLAYER(element));
7182 /* set deadliness selectbox help value */
7183 custom_element.deadliness =
7184 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7185 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7186 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7187 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7188 custom_element.deadliness);
7189 custom_element_properties[EP_DEADLY] =
7190 (DONT_TOUCH(element) ||
7191 DONT_GET_HIT_BY(element) ||
7192 DONT_COLLIDE_WITH(element) ||
7193 DONT_RUN_INTO(element));
7195 /* ---------- element settings: advanced (custom elements) --------------- */
7197 /* set "change by direct action" selectbox help value */
7198 custom_element_change.direct_action =
7199 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7200 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7201 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7202 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7203 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7204 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7205 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7206 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7207 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7208 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7209 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7210 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7211 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7212 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7213 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7214 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7215 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7216 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7217 custom_element_change.direct_action);
7219 /* set "change by other element action" selectbox help value */
7220 custom_element_change.other_action =
7221 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7222 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7223 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7224 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7225 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7226 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7227 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7228 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7229 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7230 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7231 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7232 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7233 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7234 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7235 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7236 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7237 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7238 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7239 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7240 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7241 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7242 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7243 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7244 custom_element_change.other_action);
7247 static void CopyGroupElementPropertiesToEditor(int element)
7249 group_element_info = *element_info[element].group;
7250 custom_element = element_info[element]; /* needed for description */
7253 static void CopyClassicElementPropertiesToEditor(int element)
7255 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7256 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7257 getMoveIntoAcidProperty(&level, element);
7259 if (MAYBE_DONT_COLLIDE_WITH(element))
7260 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7261 getDontCollideWithProperty(&level, element);
7264 static void CopyElementPropertiesToEditor(int element)
7266 if (IS_CUSTOM_ELEMENT(element))
7267 CopyCustomElementPropertiesToEditor(element);
7268 else if (IS_GROUP_ELEMENT(element))
7269 CopyGroupElementPropertiesToEditor(element);
7271 CopyClassicElementPropertiesToEditor(element);
7274 static void CopyCustomElementPropertiesToGame(int element)
7277 int access_type_and_layer;
7279 /* mark that this custom element has been modified */
7280 custom_element.modified_settings = TRUE;
7281 level.changed = TRUE;
7283 if (level.use_custom_template)
7285 if (Request("Copy and modify level template?", REQ_ASK))
7287 level.use_custom_template = FALSE;
7288 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7289 GDI_CHECKED, FALSE, GDI_END);
7293 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7295 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7299 element_info[element] = custom_element;
7300 *element_info[element].change = custom_element_change;
7302 /* ---------- element settings: configure (custom elements) ------------- */
7304 /* set accessible property from checkbox and selectbox */
7305 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7306 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7307 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7308 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7309 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7310 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7311 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7312 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7313 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7314 custom_element_properties[access_type_and_layer] =
7315 custom_element_properties[EP_ACCESSIBLE];
7316 custom_element_properties[EP_PROTECTED] =
7317 (custom_element.access_protected != 0 &&
7318 custom_element_properties[EP_ACCESSIBLE]);
7320 /* set walk-to-object property from checkbox and selectbox */
7321 custom_element_properties[EP_DIGGABLE] = FALSE;
7322 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7323 custom_element_properties[EP_DROPPABLE] = FALSE;
7324 custom_element_properties[EP_THROWABLE] = FALSE;
7325 custom_element_properties[EP_PUSHABLE] = FALSE;
7326 custom_element_properties[custom_element.walk_to_action] =
7327 custom_element_properties[EP_WALK_TO_OBJECT];
7329 /* set smash property from checkbox and selectbox */
7330 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7331 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7332 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7333 custom_element_properties[custom_element.smash_targets] =
7334 custom_element_properties[EP_CAN_SMASH];
7336 /* set deadliness property from checkbox and selectbox */
7337 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7338 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7339 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7340 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7341 custom_element_properties[custom_element.deadliness] =
7342 custom_element_properties[EP_DEADLY];
7344 /* ---------- element settings: advanced (custom elements) --------------- */
7346 /* set player change event from checkbox and selectbox */
7347 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7348 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7349 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7350 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7351 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7352 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7353 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7354 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7355 custom_element_change_events[CE_SWITCHED] = FALSE;
7356 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7357 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7358 custom_element_change_events[CE_BLOCKED] = FALSE;
7359 custom_element_change_events[CE_IMPACT] = FALSE;
7360 custom_element_change_events[CE_SMASHED] = FALSE;
7361 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7362 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7363 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7364 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7365 custom_element_change_events[custom_element_change.direct_action] =
7366 custom_element_change_events[CE_BY_DIRECT_ACTION];
7368 /* set other element action change event from checkbox and selectbox */
7369 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7370 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7371 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7372 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7373 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7374 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7375 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7376 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7377 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7378 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7379 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7380 custom_element_change_events[CE_HITTING_X] = FALSE;
7381 custom_element_change_events[CE_DIGGING_X] = FALSE;
7382 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7383 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7384 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7385 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7386 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7387 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7388 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7389 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7390 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7391 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7392 custom_element_change_events[custom_element_change.other_action] =
7393 custom_element_change_events[CE_BY_OTHER_ACTION];
7395 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7396 SET_PROPERTY(element, i, custom_element_properties[i]);
7398 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7399 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7401 /* copy change events also to special level editor variable */
7402 custom_element = element_info[element];
7403 custom_element_change = *element_info[element].change;
7406 static void CopyGroupElementPropertiesToGame(int element)
7408 element_info[element] = custom_element;
7409 *element_info[element].group = group_element_info;
7411 /* mark that this group element has been modified */
7412 element_info[element].modified_settings = TRUE;
7413 level.changed = TRUE;
7416 static void CopyClassicElementPropertiesToGame(int element)
7418 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7419 setMoveIntoAcidProperty(&level, element,
7420 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7422 if (MAYBE_DONT_COLLIDE_WITH(element))
7423 setDontCollideWithProperty(&level, element,
7424 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7427 static void CopyElementPropertiesToGame(int element)
7429 if (IS_CUSTOM_ELEMENT(element))
7430 CopyCustomElementPropertiesToGame(element);
7431 else if (IS_GROUP_ELEMENT(element))
7432 CopyGroupElementPropertiesToGame(element);
7434 CopyClassicElementPropertiesToGame(element);
7437 void CheckElementDescriptions()
7441 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7442 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7443 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7446 static boolean playfield_area_changed = FALSE;
7452 CloseDoor(DOOR_CLOSE_ALL);
7454 FadeOut(REDRAW_FIELD);
7456 /* needed after playing if editor playfield area has different size */
7457 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7459 /* needed if different viewport properties defined for editor */
7460 ChangeViewportPropertiesIfNeeded();
7462 playfield_area_changed = DrawingAreaChanged();
7464 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7467 CheckElementDescriptions();
7470 if (level_editor_test_game)
7472 CopyPlayfield(level.field, Feld);
7473 CopyPlayfield(FieldBackup, level.field);
7475 level_editor_test_game = FALSE;
7479 edit_mode = ED_MODE_DRAWING;
7480 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7481 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7489 /* needed for gadgets drawn on background (like palette scrollbar) */
7490 SetDoorBackgroundImage(IMG_UNDEFINED);
7492 /* copy default editor door content to main double buffer */
7493 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7494 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7495 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7496 DXSIZE, DYSIZE, DX, DY);
7498 /* draw bigger door */
7499 DrawSpecialEditorDoor();
7501 /* draw new control window */
7502 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7503 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7505 // redraw_mask |= REDRAW_ALL;
7507 FreeLevelEditorGadgets();
7508 CreateLevelEditorGadgets();
7510 ReinitializeElementList(); /* update dynamic level element list */
7511 ReinitializeElementListButtons(); /* custom element may look different */
7513 InitElementPropertiesGfxElement();
7516 MapControlButtons();
7518 DrawEditModeWindow();
7520 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7522 /* copy actual editor door content to door double buffer for OpenDoor() */
7523 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7526 static void AdjustDrawingAreaGadgets()
7528 int ed_xsize = lev_fieldx + 2;
7529 int ed_ysize = lev_fieldy + 2;
7530 int max_ed_fieldx = MAX_ED_FIELDX;
7531 int max_ed_fieldy = MAX_ED_FIELDY;
7532 boolean horizontal_scrollbar_needed;
7533 boolean vertical_scrollbar_needed;
7534 int x, y, width, height;
7535 int xoffset, yoffset;
7537 /* check if we need any scrollbars */
7538 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7539 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7541 /* check if we have a smaller editor field because of scrollbars */
7542 if (horizontal_scrollbar_needed)
7543 max_ed_fieldy = MAX_ED_FIELDY - 1;
7544 if (vertical_scrollbar_needed)
7545 max_ed_fieldx = MAX_ED_FIELDX - 1;
7547 /* check again if we now need more scrollbars because of less space */
7548 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7549 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7551 /* check if editor field gets even smaller after adding new scrollbars */
7552 if (horizontal_scrollbar_needed)
7553 max_ed_fieldy = MAX_ED_FIELDY - 1;
7554 if (vertical_scrollbar_needed)
7555 max_ed_fieldx = MAX_ED_FIELDX - 1;
7557 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7558 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7560 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7561 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7564 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7565 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7567 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7568 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7570 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7571 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7573 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7574 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7576 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7578 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7580 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7582 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7586 static void AdjustLevelScrollPosition()
7588 if (level_xpos < -1)
7590 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7591 level_xpos = lev_fieldx - ed_fieldx + 1;
7592 if (lev_fieldx < ed_fieldx - 2)
7595 if (level_ypos < -1)
7597 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7598 level_ypos = lev_fieldy - ed_fieldy + 1;
7599 if (lev_fieldy < ed_fieldy - 2)
7603 static void AdjustEditorScrollbar(int id)
7605 struct GadgetInfo *gi = level_editor_gadget[id];
7606 int items_max, items_visible, item_position;
7608 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7610 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7611 items_visible = ed_fieldx;
7612 item_position = level_xpos + 1;
7616 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7617 items_visible = ed_fieldy;
7618 item_position = level_ypos + 1;
7621 if (item_position > items_max - items_visible)
7622 item_position = items_max - items_visible;
7624 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7625 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7628 static void AdjustElementListScrollbar()
7630 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7631 int items_max, items_visible, item_position;
7633 /* correct position of element list scrollbar */
7634 if (element_shift < 0)
7636 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7637 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7639 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7640 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7641 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7643 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7644 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7645 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7648 static void ModifyEditorCounterValue(int counter_id, int new_value)
7650 int *counter_value = counterbutton_info[counter_id].value;
7651 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7652 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7654 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7656 if (counter_value != NULL)
7657 *counter_value = gi->textinput.number_value;
7660 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7662 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7663 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7665 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7667 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7668 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7670 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7671 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7673 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7674 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7678 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7680 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7681 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7682 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7684 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7687 static void ModifyEditorSelectboxOptions(int selectbox_id,
7688 struct ValueTextInfo *options)
7690 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7691 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7693 selectbox_info[selectbox_id].options = options;
7695 /* set index to zero -- list may be shorter now (correct later, if needed) */
7696 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7697 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7700 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7702 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7703 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7705 drawingarea_info[drawingarea_id].area_xsize = xsize;
7706 drawingarea_info[drawingarea_id].area_ysize = ysize;
7708 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7711 static void ModifyEditorElementList()
7715 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7717 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7718 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7719 struct GadgetDesign *gd = &gi->deco.design;
7720 int element = editor_elements[element_shift + i];
7724 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7726 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7732 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7734 int graphic = el2edimg(element);
7735 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7737 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7740 static void PickDrawingElement(int button, int element)
7745 struct EditorPaletteElementInfo *e;
7746 } de, drawing_elements[] =
7748 { &new_element1, &editor.palette.element_left },
7749 { &new_element2, &editor.palette.element_middle },
7750 { &new_element3, &editor.palette.element_right },
7753 if (button < 1 || button > 3)
7756 de = drawing_elements[button - 1];
7758 DrawDrawingElement((*de.new_element = element), de.e);
7760 redraw_mask |= REDRAW_DOOR_1;
7763 static void RedrawDrawingElements()
7765 PickDrawingElement(1, new_element1);
7766 PickDrawingElement(2, new_element2);
7767 PickDrawingElement(3, new_element3);
7770 static void DrawDrawingWindow()
7772 stick_element_properties_window = FALSE;
7774 SetMainBackgroundImage(IMG_UNDEFINED);
7777 UnmapLevelEditorFieldGadgets();
7778 UnmapLevelEditorToolboxCustomGadgets();
7780 AdjustDrawingAreaGadgets();
7781 AdjustLevelScrollPosition();
7782 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7783 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7785 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7787 MapMainDrawingArea();
7788 MapLevelEditorToolboxDrawingGadgets();
7791 static int getTabulatorBarWidth()
7793 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7794 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7796 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7799 static void DrawLevelInfoTabulatorGadgets()
7801 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7802 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7803 int gd_x = gd->x + gd_gi1->border.width / 2;
7804 int gd_y = gd->y + gd_gi1->height - 1;
7805 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7806 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7807 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7810 for (i = id_first; i <= id_last; i++)
7812 int gadget_id = textbutton_info[i].gadget_id;
7813 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7814 boolean active = (i != edit_mode_levelinfo);
7816 /* draw background line below tabulator button */
7817 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7819 /* draw solid line below inactive tabulator buttons */
7820 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7821 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7823 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7824 MapTextbuttonGadget(i);
7827 /* draw little border line below tabulator buttons */
7828 if (tab_color != BLACK_PIXEL) /* black => transparent */
7829 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7830 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7834 static void DrawPropertiesTabulatorGadgets()
7836 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7837 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7838 int gd_x = gd->x + gd_gi1->border.width / 2;
7839 int gd_y = gd->y + gd_gi1->height - 1;
7840 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7841 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7842 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7845 /* draw two config tabulators for player elements */
7846 if (ELEM_IS_PLAYER(properties_element))
7847 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7849 /* draw two config and one "change" tabulator for custom elements */
7850 if (IS_CUSTOM_ELEMENT(properties_element))
7851 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7853 for (i = id_first; i <= id_last; i++)
7855 int gadget_id = textbutton_info[i].gadget_id;
7856 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7857 boolean active = (i != edit_mode_properties);
7859 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7860 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7861 (ELEM_IS_PLAYER(properties_element) ||
7862 IS_CUSTOM_ELEMENT(properties_element)))
7865 /* draw background line below tabulator button */
7866 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7868 /* draw solid line below inactive tabulator buttons */
7869 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7870 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7872 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7873 MapTextbuttonGadget(i);
7876 /* draw little border line below tabulator buttons */
7877 if (tab_color != BLACK_PIXEL) /* black => transparent */
7878 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7879 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7883 static void DrawLevelInfoLevel()
7887 /* draw counter gadgets */
7888 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7889 MapCounterButtons(i);
7891 /* draw selectbox gadgets */
7892 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7893 MapSelectboxGadget(i);
7895 /* draw text input gadgets */
7896 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7897 MapTextInputGadget(i);
7900 static void DrawLevelInfoEditor()
7904 /* draw counter gadgets */
7905 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7906 MapCounterButtons(i);
7908 /* draw checkbutton gadgets */
7909 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7910 MapCheckbuttonGadget(i);
7912 /* draw radiobutton gadgets */
7913 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7914 MapRadiobuttonGadget(i);
7916 /* draw drawing area */
7917 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7920 static void DrawLevelInfoWindow()
7922 stick_element_properties_window = FALSE;
7924 UnmapLevelEditorFieldGadgets();
7926 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7929 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7931 DrawLevelInfoTabulatorGadgets();
7933 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7934 DrawLevelInfoLevel();
7935 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7936 DrawLevelInfoEditor();
7939 static void DrawCustomContentArea()
7941 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7942 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7943 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7944 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7945 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7946 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7948 /* add distance for potential left text (without drawing area border) */
7949 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7951 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7953 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7956 static void DrawCustomChangeContentArea()
7958 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7959 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7960 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7961 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7962 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7963 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7965 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7970 static void DrawYamYamContentAreas()
7972 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7973 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7976 /* display counter to choose number of element content areas */
7977 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7979 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7981 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7983 if (i < level.num_yamyam_contents)
7989 int font_height = getFontHeight(FONT_TEXT_1);
7991 UnmapDrawingArea(id);
7993 /* delete content areas in case of reducing number of them */
7994 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7995 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7997 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8001 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8002 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8003 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8006 static void DrawMagicBallContentAreas()
8008 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8009 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8012 /* display counter to choose number of element content areas */
8013 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8015 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8017 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8019 if (i < level.num_ball_contents)
8025 int font_height = getFontHeight(FONT_TEXT_1);
8027 UnmapDrawingArea(id);
8029 /* delete content areas in case of reducing number of them */
8030 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8031 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8033 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8037 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8038 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8039 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8042 static void DrawAndroidElementArea(int element)
8044 int num_elements = level.num_android_clone_elements;
8045 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8046 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8047 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8048 int xsize = MAX_ANDROID_ELEMENTS;
8051 /* display counter to choose number of element areas */
8052 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8054 if (drawingarea_info[id].text_left != NULL)
8055 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8057 UnmapDrawingArea(id);
8059 ModifyEditorDrawingArea(id, num_elements, 1);
8061 /* delete content areas in case of reducing number of them */
8062 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8067 static void DrawGroupElementArea(int element)
8069 int num_elements = group_element_info.num_elements;
8070 int id = ED_DRAWING_ID_GROUP_CONTENT;
8071 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8072 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8073 int xsize = MAX_ELEMENTS_IN_GROUP;
8076 if (drawingarea_info[id].text_left != NULL)
8077 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8079 UnmapDrawingArea(id);
8081 ModifyEditorDrawingArea(id, num_elements, 1);
8083 /* delete content areas in case of reducing number of them */
8084 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8089 static void DrawPlayerInitialInventoryArea(int element)
8091 int player_nr = GET_PLAYER_NR(element);
8092 int num_elements = level.initial_inventory_size[player_nr];
8093 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8094 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8095 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8096 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8099 /* determine horizontal position to the right of specified gadget */
8100 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8101 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8102 ED_DRAWINGAREA_TEXT_DISTANCE);
8104 /* determine horizontal offset for leading text */
8105 if (drawingarea_info[id].text_left != NULL)
8106 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8108 UnmapDrawingArea(id);
8110 ModifyEditorDrawingArea(id, num_elements, 1);
8112 /* delete content areas in case of reducing number of them */
8113 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8118 static void DrawEnvelopeTextArea(int envelope_nr)
8120 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8121 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8124 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8126 if (envelope_nr != -1)
8127 textarea_info[id].value = level.envelope[envelope_nr].text;
8129 ModifyGadget(gi, GDI_AREA_SIZE,
8130 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8131 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8134 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8137 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8139 int font_height = getFontHeight(font_nr);
8140 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8141 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8142 int sx = SX + pad_x;
8143 int sy = SY + pad_y;
8144 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8146 if (start_line >= max_lines_per_screen)
8149 DrawText(sx, sy + start_line * font_height, text, font_nr);
8154 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8156 int font_nr = FONT_TEXT_2;
8157 int font_width = getFontWidth(font_nr);
8158 int font_height = getFontHeight(font_nr);
8159 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8160 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8161 int sx = SX + pad_x;
8162 int sy = SY + pad_y + start_line * font_height;
8163 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8164 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8165 int max_lines_drawable = max_lines_per_screen - start_line;
8167 if (start_line >= max_lines_per_screen)
8170 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8171 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8174 static void DrawPropertiesInfo()
8183 /* configurable properties */
8185 { EP_WALKABLE_OVER, "- player can walk over it" },
8186 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8187 { EP_WALKABLE_UNDER, "- player can walk under it" },
8188 { EP_PASSABLE_OVER, "- player can pass over it" },
8189 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8190 { EP_PASSABLE_UNDER, "- player can pass under it" },
8191 { EP_PROTECTED, "- player is protected by it" },
8193 { EP_DIGGABLE, "- can be digged away" },
8194 { EP_COLLECTIBLE, "- can be collected" },
8195 { EP_DROPPABLE, "- can be dropped after collecting" },
8196 { EP_THROWABLE, "- can be thrown after collecting" },
8197 { EP_PUSHABLE, "- can be pushed" },
8199 { EP_CAN_FALL, "- can fall" },
8200 { EP_CAN_MOVE, "- can move" },
8202 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8204 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8206 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8208 { EP_SLIPPERY, "- slippery for falling elements" },
8209 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8211 { EP_DONT_RUN_INTO, "- deadly when running into" },
8212 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8213 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8214 { EP_DONT_TOUCH, "- deadly when touching" },
8216 { EP_INDESTRUCTIBLE, "- indestructible" },
8218 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8219 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8220 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8222 { EP_CAN_CHANGE, "- can change to other element" },
8224 /* pre-defined properties */
8225 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8226 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8227 { EP_SWITCHABLE, "- can be switched" },
8229 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8234 char *filename = getElementDescriptionFilename(properties_element);
8235 char *percentage_text = "In this level: ";
8236 char *properties_text = "Standard properties: ";
8238 int num_elements_in_level;
8239 int num_standard_properties = 0;
8240 int font1_nr = FONT_TEXT_1;
8241 int font2_nr = FONT_TEXT_2;
8242 int font1_width = getFontWidth(font1_nr);
8243 int font2_height = getFontHeight(font2_nr);
8244 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8245 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8246 int screen_line = 0;
8249 if (setup.editor.show_element_token)
8251 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8252 "[%s]", element_info[properties_element].token_name);
8256 /* ----- print number of elements / percentage of this element in level */
8258 num_elements_in_level = 0;
8259 for (y = 0; y < lev_fieldy; y++)
8260 for (x = 0; x < lev_fieldx; x++)
8261 if (Feld[x][y] == properties_element)
8262 num_elements_in_level++;
8263 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8265 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8267 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8268 pad_y + screen_line++ * font2_height, font2_nr,
8269 "%d (%.2f%%)", num_elements_in_level, percentage);
8273 /* ----- print standard properties of this element */
8275 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8278 for (i = 0; properties[i].value != -1; i++)
8280 if (!HAS_PROPERTY(properties_element, properties[i].value))
8283 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8284 properties[i].text);
8285 num_standard_properties++;
8288 if (num_standard_properties == 0)
8289 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8290 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8294 /* ----- print special description of this element */
8296 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8297 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8298 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8301 #define TEXT_COLLECTING "Score for collecting"
8302 #define TEXT_SMASHING "Score for smashing"
8303 #define TEXT_SLURPING "Score for slurping robot"
8304 #define TEXT_CRACKING "Score for cracking"
8305 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8306 #define TEXT_DURATION "Duration when activated"
8307 #define TEXT_BALL_DELAY "Element generation delay"
8308 #define TEXT_MOVE_SPEED "Speed of android moving"
8309 #define TEXT_CLONE_SPEED "Speed of android cloning"
8310 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8311 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8312 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8313 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8314 #define TEXT_TIME_BONUS "Extra time to solve level"
8321 } elements_with_counter[] =
8323 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8324 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8325 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8326 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8327 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8328 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8329 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8330 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8331 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8332 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8333 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8334 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8335 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8336 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8337 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8338 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8339 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8340 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8341 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8342 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8343 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8344 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8345 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8346 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8347 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8348 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8349 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8350 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8351 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8352 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8353 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8354 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8355 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8356 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8357 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8358 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8359 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8360 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8361 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8362 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8363 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8364 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8365 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8366 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8367 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8368 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8369 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8370 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8371 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8372 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8373 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8374 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8375 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8376 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8377 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8378 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8379 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8380 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8381 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8382 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8383 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8384 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8385 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8386 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8387 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8388 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8389 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8390 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8391 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8392 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8393 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8394 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8395 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8396 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8398 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8399 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8400 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8401 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8402 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8403 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8404 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8405 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8406 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8407 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8408 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8409 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8410 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8411 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8412 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8413 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8415 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8416 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8417 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8418 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8419 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8420 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8421 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8422 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8427 static boolean checkPropertiesConfig(int element)
8431 if (IS_GEM(element) ||
8432 IS_CUSTOM_ELEMENT(element) ||
8433 IS_GROUP_ELEMENT(element) ||
8434 IS_ENVELOPE(element) ||
8435 ELEM_IS_PLAYER(element) ||
8436 HAS_EDITOR_CONTENT(element) ||
8437 CAN_GROW(element) ||
8438 COULD_MOVE_INTO_ACID(element) ||
8439 MAYBE_DONT_COLLIDE_WITH(element) ||
8440 element == EL_SOKOBAN_OBJECT ||
8441 element == EL_SOKOBAN_FIELD_EMPTY ||
8442 element == EL_SOKOBAN_FIELD_FULL)
8445 for (i = 0; elements_with_counter[i].element != -1; i++)
8446 if (elements_with_counter[i].element == element)
8452 static void DrawPropertiesConfig()
8454 int max_num_element_counters = 4;
8455 int num_element_counters = 0;
8458 if (!checkPropertiesConfig(properties_element))
8460 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8465 /* check if there are elements where a value can be chosen for */
8466 for (i = 0; elements_with_counter[i].element != -1; i++)
8468 if (elements_with_counter[i].element == properties_element)
8470 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8472 counterbutton_info[counter_id].y =
8473 ED_ELEMENT_SETTINGS_YPOS(
8474 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8475 (CAN_GROW(properties_element) ? 1 : 0) +
8476 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8477 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8478 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8479 num_element_counters);
8481 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8482 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8484 if (properties_element == EL_GAME_OF_LIFE ||
8485 properties_element == EL_BIOMAZE)
8487 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8488 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8492 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8493 counterbutton_info[counter_id].min_value = MIN_SCORE;
8494 counterbutton_info[counter_id].max_value = MAX_SCORE;
8497 MapCounterButtons(counter_id);
8499 num_element_counters++;
8500 if (num_element_counters >= max_num_element_counters)
8505 if (HAS_EDITOR_CONTENT(properties_element))
8507 /* draw stickybutton gadget */
8508 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8510 if (IS_AMOEBOID(properties_element))
8511 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8512 else if (properties_element == EL_YAMYAM ||
8513 properties_element == EL_YAMYAM_LEFT ||
8514 properties_element == EL_YAMYAM_RIGHT ||
8515 properties_element == EL_YAMYAM_UP ||
8516 properties_element == EL_YAMYAM_DOWN)
8517 DrawYamYamContentAreas();
8518 else if (properties_element == EL_EMC_MAGIC_BALL)
8520 DrawMagicBallContentAreas();
8522 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8523 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8525 else if (properties_element == EL_EMC_ANDROID)
8526 DrawAndroidElementArea(properties_element);
8529 if (ELEM_IS_PLAYER(properties_element))
8531 int player_nr = GET_PLAYER_NR(properties_element);
8533 /* these properties can be set for every player individually */
8535 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8537 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8538 &level.start_element[player_nr];
8539 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8540 &level.artwork_element[player_nr];
8541 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8542 &level.explosion_element[player_nr];
8544 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8545 &level.use_start_element[player_nr];
8546 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8547 &level.use_artwork_element[player_nr];
8548 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8549 &level.use_explosion_element[player_nr];
8550 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8551 &level.initial_player_gravity[player_nr];
8553 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8554 &level.initial_player_stepsize[player_nr];
8556 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8557 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8558 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8559 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8560 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8561 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8562 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8563 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8564 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8565 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8566 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8567 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8570 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8571 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8572 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8574 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8576 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8578 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8579 &level.initial_inventory_content[player_nr][0];
8581 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8582 &level.initial_inventory_size[player_nr];
8584 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8585 &level.use_initial_inventory[player_nr];
8587 /* draw checkbutton gadgets */
8588 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8590 /* draw counter gadgets */
8591 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8593 /* draw drawing area gadgets */
8594 DrawPlayerInitialInventoryArea(properties_element);
8598 if (IS_GEM(properties_element))
8599 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8601 if (properties_element == EL_EM_DYNAMITE)
8602 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8604 if (COULD_MOVE_INTO_ACID(properties_element) &&
8605 !ELEM_IS_PLAYER(properties_element) &&
8606 (!IS_CUSTOM_ELEMENT(properties_element) ||
8607 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8609 /* set position for checkbutton for "can move into acid" */
8610 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8611 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8612 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8613 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8614 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8616 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8619 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8620 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8622 if (properties_element == EL_SPRING)
8623 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8625 if (properties_element == EL_TIME_ORB_FULL)
8626 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8628 if (CAN_GROW(properties_element))
8630 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8631 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8633 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8636 if (properties_element == EL_SOKOBAN_OBJECT ||
8637 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8638 properties_element == EL_SOKOBAN_FIELD_FULL)
8639 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8641 if (IS_ENVELOPE(properties_element))
8643 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8644 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8645 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8646 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8647 int envelope_nr = properties_element - EL_ENVELOPE_1;
8649 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8650 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8652 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8653 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8655 /* display counter to choose size of envelope text area */
8656 MapCounterButtons(counter1_id);
8657 MapCounterButtons(counter2_id);
8659 /* display checkbuttons to choose auto-wrap and alignment properties */
8660 MapCheckbuttonGadget(button1_id);
8661 MapCheckbuttonGadget(button2_id);
8663 DrawEnvelopeTextArea(envelope_nr);
8666 if (IS_CUSTOM_ELEMENT(properties_element))
8668 /* draw stickybutton gadget */
8669 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8671 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8673 /* draw checkbutton gadgets */
8674 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8675 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8676 MapCheckbuttonGadget(i);
8678 /* draw counter gadgets */
8679 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8680 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8681 MapCounterButtons(i);
8683 /* draw selectbox gadgets */
8684 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8685 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8686 MapSelectboxGadget(i);
8688 /* draw textbutton gadgets */
8689 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8691 /* draw text input gadgets */
8692 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8694 /* draw drawing area gadgets */
8695 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8697 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8699 /* draw checkbutton gadgets */
8700 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8701 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8702 MapCheckbuttonGadget(i);
8704 /* draw counter gadgets */
8705 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8706 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8707 MapCounterButtons(i);
8709 /* draw selectbox gadgets */
8710 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8711 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8712 MapSelectboxGadget(i);
8714 /* draw drawing area gadgets */
8715 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8716 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8717 DrawCustomContentArea();
8720 else if (IS_GROUP_ELEMENT(properties_element))
8722 /* draw stickybutton gadget */
8723 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8725 /* draw checkbutton gadgets */
8726 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8727 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8729 /* draw counter gadgets */
8730 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8732 /* draw selectbox gadgets */
8733 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8735 /* draw textbutton gadgets */
8736 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8738 /* draw drawing area gadgets */
8739 DrawGroupElementArea(properties_element);
8741 /* draw text input gadgets */
8742 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8744 /* draw drawing area gadgets */
8745 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8749 static void DrawPropertiesChangeDrawingAreas()
8751 if (IS_CUSTOM_ELEMENT(properties_element))
8753 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8754 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8755 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8757 DrawCustomChangeContentArea();
8760 redraw_mask |= REDRAW_FIELD;
8763 static void DrawPropertiesChange()
8767 /* needed to initially set selectbox options for special action options */
8768 setSelectboxSpecialActionOptions();
8770 /* draw stickybutton gadget */
8771 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8773 /* draw checkbutton gadgets */
8774 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8775 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8776 MapCheckbuttonGadget(i);
8778 /* draw counter gadgets */
8779 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8780 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8781 MapCounterButtons(i);
8783 /* draw selectbox gadgets */
8784 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8785 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8786 MapSelectboxGadget(i);
8788 /* draw textbutton gadgets */
8789 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8790 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8791 MapTextbuttonGadget(i);
8793 /* draw graphicbutton gadgets */
8794 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8795 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8796 MapGraphicbuttonGadget(i);
8798 /* draw drawing area gadgets */
8799 DrawPropertiesChangeDrawingAreas();
8802 static void DrawEditorElementAnimation(int x, int y)
8804 int graphic = el2img(properties_element);
8805 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8806 custom_element.ce_value_fixed_initial :
8807 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8808 custom_element.collect_score_initial : FrameCounter);
8810 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8813 static void DrawEditorElementName(int x, int y, int element)
8815 char *element_name = getElementInfoText(element);
8816 int font_nr = FONT_TEXT_1;
8817 int font_width = getFontWidth(font_nr);
8818 int font_height = getFontHeight(font_nr);
8819 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8820 int max_chars_per_line = max_text_width / font_width;
8821 char buffer[max_chars_per_line + 1];
8823 if (strlen(element_name) <= max_chars_per_line)
8824 DrawTextS(x, y, font_nr, element_name);
8827 int next_pos = max_chars_per_line;
8829 strncpy(buffer, element_name, max_chars_per_line);
8830 buffer[max_chars_per_line] = '\0';
8832 if (element_name[max_chars_per_line] == ' ')
8838 for (i = max_chars_per_line - 1; i >= 0; i--)
8839 if (buffer[i] == ' ')
8842 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8849 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8851 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8852 buffer[max_chars_per_line] = '\0';
8854 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8858 static void DrawPropertiesWindow()
8863 stick_element_properties_window = FALSE;
8865 /* make sure that previous properties edit mode exists for this element */
8866 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8867 !IS_CUSTOM_ELEMENT(properties_element))
8868 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8870 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8871 !ELEM_IS_PLAYER(properties_element) &&
8872 !IS_CUSTOM_ELEMENT(properties_element))
8873 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8875 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8876 (ELEM_IS_PLAYER(properties_element) ||
8877 IS_CUSTOM_ELEMENT(properties_element)))
8878 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8880 CopyElementPropertiesToEditor(properties_element);
8882 UnmapLevelEditorFieldGadgets();
8883 UnmapLevelEditorToolboxDrawingGadgets();
8884 UnmapLevelEditorToolboxCustomGadgets();
8886 if (IS_CUSTOM_ELEMENT(properties_element) ||
8887 IS_GROUP_ELEMENT(properties_element))
8888 MapLevelEditorToolboxCustomGadgets();
8890 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8893 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8895 FrameCounter = 0; /* restart animation frame counter */
8897 DrawElementBorder(SX + xstart * MINI_TILEX,
8898 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8899 TILEX, TILEY, FALSE);
8901 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8902 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8904 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8905 (ystart + 1) * MINI_TILEY + 1,
8906 properties_element);
8908 DrawPropertiesTabulatorGadgets();
8910 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8911 DrawPropertiesInfo();
8912 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8913 DrawPropertiesChange();
8914 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8915 DrawPropertiesConfig();
8918 static void UpdateCustomElementGraphicGadgets()
8920 struct ElementInfo *ei = &element_info[properties_element];
8923 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8924 properties_element);
8926 ModifyEditorElementList();
8927 RedrawDrawingElements();
8929 /* force redraw of all mapped drawing area gadgets */
8930 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8932 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8939 static int getOpenDirectionFromTube(int element)
8943 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8944 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8945 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8946 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8947 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8948 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8949 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8950 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8951 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8952 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8953 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8959 static int getTubeFromOpenDirection(int direction)
8963 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8964 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8965 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8966 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8967 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8968 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8969 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8970 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8971 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8972 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8973 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8975 /* if only one direction, fall back to simple tube with that direction */
8976 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8977 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8978 case (MV_UP): return EL_TUBE_VERTICAL;
8979 case (MV_DOWN): return EL_TUBE_VERTICAL;
8985 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8987 int element_new = getTubeFromOpenDirection(direction);
8989 return (element_new != EL_EMPTY ? element_new : element_old);
8992 static int getOpenDirectionFromBelt(int element)
8994 int belt_dir = getBeltDirFromBeltElement(element);
8996 return (belt_dir == MV_LEFT ? MV_RIGHT :
8997 belt_dir == MV_RIGHT ? MV_LEFT :
8998 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9001 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9003 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9004 direction == MV_RIGHT ? MV_LEFT :
9005 direction == MV_HORIZONTAL ? MV_NONE : direction);
9007 if (direction == MV_NONE)
9010 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9013 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9016 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9018 return (element_new != EL_EMPTY ? element_new : element_old);
9021 static int getOpenDirectionFromPool(int element)
9025 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9026 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9027 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9028 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9029 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9030 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9036 static int getPoolFromOpenDirection(int direction)
9040 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9041 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9042 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9043 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9044 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9045 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9051 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9053 int element = getPoolFromOpenDirection(direction);
9054 int help_direction = getOpenDirectionFromPool(help_element);
9056 if (element == EL_EMPTY)
9058 int help_direction_vertical = help_direction & MV_VERTICAL;
9060 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9063 if (element == EL_EMPTY)
9065 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9067 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9073 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9075 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9077 return (element_new != EL_EMPTY ? element_new : element_old);
9080 static int getOpenDirectionFromPillar(int element)
9084 case EL_EMC_WALL_1: return (MV_DOWN);
9085 case EL_EMC_WALL_2: return (MV_VERTICAL);
9086 case EL_EMC_WALL_3: return (MV_UP);
9092 static int getPillarFromOpenDirection(int direction)
9096 case (MV_DOWN): return EL_EMC_WALL_1;
9097 case (MV_VERTICAL): return EL_EMC_WALL_2;
9098 case (MV_UP): return EL_EMC_WALL_3;
9104 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9106 int element_new = getPillarFromOpenDirection(direction);
9108 return (element_new != EL_EMPTY ? element_new : element_old);
9111 static int getOpenDirectionFromSteel2(int element)
9115 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9116 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9117 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9118 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9119 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9120 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9121 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9122 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9128 static int getSteel2FromOpenDirection(int direction)
9132 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9133 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9134 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9135 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9136 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9137 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9138 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9139 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9145 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9147 int element_new = getSteel2FromOpenDirection(direction);
9149 return (element_new != EL_EMPTY ? element_new : element_old);
9152 static int getOpenDirectionFromChip(int element)
9156 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9157 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9158 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9159 case EL_SP_CHIP_TOP: return (MV_DOWN);
9160 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9166 static int getChipFromOpenDirection(int direction)
9170 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9171 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9172 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9173 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9174 case (MV_DOWN): return EL_SP_CHIP_TOP;
9180 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9182 int element_new = getChipFromOpenDirection(direction);
9184 return (element_new != EL_EMPTY ? element_new : element_old);
9187 static int getClosedTube(int x, int y)
9189 static int xy[4][2] =
9196 int element_old = IntelliDrawBuffer[x][y];
9197 int direction_old = getOpenDirectionFromTube(element_old);
9198 int direction_new = MV_NONE;
9201 for (i = 0; i < NUM_DIRECTIONS; i++)
9203 int xx = x + xy[i][0];
9204 int yy = y + xy[i][1];
9205 int dir = MV_DIR_FROM_BIT(i);
9206 int dir_opposite = MV_DIR_OPPOSITE(dir);
9208 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9209 (direction_old & dir) &&
9210 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9211 direction_new |= dir;
9214 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9217 static int getClosedBelt(int x, int y)
9219 static int xy[4][2] =
9226 int element_old = IntelliDrawBuffer[x][y];
9227 int nr = getBeltNrFromBeltElement(element_old);
9228 int direction_old = getOpenDirectionFromBelt(element_old);
9229 int direction_new = MV_NONE;
9232 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9234 int xx = x + xy[i][0];
9235 int yy = y + xy[i][1];
9236 int dir = MV_DIR_FROM_BIT(i);
9237 int dir_opposite = MV_DIR_OPPOSITE(dir);
9239 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9240 (direction_old & dir) &&
9241 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9242 direction_new |= dir;
9245 return getBeltFromNrAndOpenDirection(nr, direction_new);
9248 static int getClosedPool(int x, int y)
9250 static int xy[4][2] =
9257 int element_old = IntelliDrawBuffer[x][y];
9258 int direction_old = getOpenDirectionFromPool(element_old);
9259 int direction_new = MV_NONE;
9262 for (i = 0; i < NUM_DIRECTIONS; i++)
9264 int xx = x + xy[i][0];
9265 int yy = y + xy[i][1];
9266 int dir = MV_DIR_FROM_BIT(i);
9267 int dir_opposite = MV_DIR_OPPOSITE(dir);
9269 if (IN_LEV_FIELD(xx, yy) &&
9270 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9271 (direction_old & dir) &&
9272 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9273 direction_new |= dir;
9276 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9279 static int getClosedPillar(int x, int y)
9281 static int xy[4][2] =
9288 int element_old = IntelliDrawBuffer[x][y];
9289 int direction_old = getOpenDirectionFromPillar(element_old);
9290 int direction_new = MV_NONE;
9293 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9295 int xx = x + xy[i][0];
9296 int yy = y + xy[i][1];
9297 int dir = MV_DIR_FROM_BIT(i);
9298 int dir_opposite = MV_DIR_OPPOSITE(dir);
9300 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9301 (direction_old & dir) &&
9302 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9303 direction_new |= dir;
9306 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9309 static int getClosedSteel2(int x, int y)
9311 static int xy[4][2] =
9318 int element_old = IntelliDrawBuffer[x][y];
9319 int direction_old = getOpenDirectionFromSteel2(element_old);
9320 int direction_new = MV_NONE;
9323 for (i = 0; i < NUM_DIRECTIONS; i++)
9325 int xx = x + xy[i][0];
9326 int yy = y + xy[i][1];
9327 int dir = MV_DIR_FROM_BIT(i);
9328 int dir_opposite = MV_DIR_OPPOSITE(dir);
9330 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9331 (direction_old & dir) &&
9332 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9333 direction_new |= dir;
9336 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9339 static int getClosedChip(int x, int y)
9341 static int xy[4][2] =
9348 int element_old = IntelliDrawBuffer[x][y];
9349 int direction_old = getOpenDirectionFromChip(element_old);
9350 int direction_new = MV_NONE;
9353 for (i = 0; i < NUM_DIRECTIONS; i++)
9355 int xx = x + xy[i][0];
9356 int yy = y + xy[i][1];
9357 int dir = MV_DIR_FROM_BIT(i);
9358 int dir_opposite = MV_DIR_OPPOSITE(dir);
9360 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9361 (direction_old & dir) &&
9362 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9363 direction_new |= dir;
9366 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9369 static void SetElementSimple(int x, int y, int element, boolean change_level)
9371 int sx = x - level_xpos;
9372 int sy = y - level_ypos;
9374 IntelliDrawBuffer[x][y] = element;
9377 Feld[x][y] = element;
9379 if (IN_ED_FIELD(sx, sy))
9380 DrawMiniElement(sx, sy, element);
9383 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9384 int x2, int y2, int *element2,
9385 int (*close_function)(int, int),
9386 boolean change_level)
9388 /* set neighbour elements to newly determined connections */
9389 SetElementSimple(x1, y1, *element1, change_level);
9390 SetElementSimple(x2, y2, *element2, change_level);
9392 /* remove all open connections of neighbour elements */
9393 *element1 = close_function(x1, y1);
9394 *element2 = close_function(x2, y2);
9396 /* set neighbour elements to new, minimized connections */
9397 SetElementSimple(x1, y1, *element1, change_level);
9398 SetElementSimple(x2, y2, *element2, change_level);
9401 static void SetElementIntelliDraw(int x, int y, int new_element,
9402 boolean change_level, int button)
9404 static int xy[4][2] =
9411 static int last_x = -1;
9412 static int last_y = -1;
9413 int old_element = IntelliDrawBuffer[x][y];
9415 if (new_element == EL_UNDEFINED)
9423 if (IS_TUBE(new_element))
9425 int last_element_new = EL_UNDEFINED;
9426 int direction = MV_NONE;
9429 /* if old element is of same kind, keep all existing directions */
9430 if (IS_TUBE(old_element))
9431 direction |= getOpenDirectionFromTube(old_element);
9433 for (i = 0; i < NUM_DIRECTIONS; i++)
9435 int xx = x + xy[i][0];
9436 int yy = y + xy[i][1];
9438 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9439 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9441 int dir = MV_DIR_FROM_BIT(i);
9442 int dir_opposite = MV_DIR_OPPOSITE(dir);
9443 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9444 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9445 int last_direction_new = last_direction_old | dir_opposite;
9447 last_element_new = getTubeFromOpenDirection(last_direction_new);
9453 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9455 if (last_element_new != EL_UNDEFINED)
9456 MergeAndCloseNeighbourElements(x, y, &new_element,
9457 last_x, last_y, &last_element_new,
9458 getClosedTube, change_level);
9460 else if (IS_BELT(new_element))
9462 int belt_nr = getBeltNrFromBeltElement(new_element);
9463 int last_element_new = EL_UNDEFINED;
9464 int direction = MV_NONE;
9467 /* if old element is of same kind, keep all existing directions */
9468 if (IS_BELT(old_element))
9469 direction |= getOpenDirectionFromBelt(old_element);
9471 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9473 int xx = x + xy[i][0];
9474 int yy = y + xy[i][1];
9476 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9477 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9479 int dir = MV_DIR_FROM_BIT(i);
9480 int dir_opposite = MV_DIR_OPPOSITE(dir);
9481 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9482 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9483 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9484 int last_direction_new = last_direction_old | dir_opposite;
9486 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9487 last_direction_new);
9492 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9494 if (last_element_new != EL_UNDEFINED)
9495 MergeAndCloseNeighbourElements(x, y, &new_element,
9496 last_x, last_y, &last_element_new,
9497 getClosedBelt, change_level);
9499 else if (IS_ACID_POOL_OR_ACID(new_element))
9501 int last_element_new = EL_UNDEFINED;
9502 int direction = MV_NONE;
9505 /* if old element is of same kind, keep all existing directions */
9506 if (IS_ACID_POOL_OR_ACID(old_element))
9507 direction |= getOpenDirectionFromPool(old_element);
9509 for (i = 0; i < NUM_DIRECTIONS; i++)
9511 int xx = x + xy[i][0];
9512 int yy = y + xy[i][1];
9514 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9515 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9517 int dir = MV_DIR_FROM_BIT(i);
9518 int dir_opposite = MV_DIR_OPPOSITE(dir);
9519 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9520 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9521 int last_direction_new = last_direction_old | dir_opposite;
9523 last_element_new = getPoolFromOpenDirection(last_direction_new);
9529 /* special corrections needed for intuitively correct acid pool drawing */
9530 if (last_element_new == EL_EMPTY)
9531 last_element_new = new_element;
9532 else if (last_element_new != EL_UNDEFINED)
9533 new_element = last_element_new;
9535 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9537 if (last_element_new != EL_UNDEFINED)
9538 MergeAndCloseNeighbourElements(x, y, &new_element,
9539 last_x, last_y, &last_element_new,
9540 getClosedPool, change_level);
9542 else if (IS_EMC_PILLAR(new_element))
9544 int last_element_new = EL_UNDEFINED;
9545 int direction = MV_NONE;
9548 /* if old element is of same kind, keep all existing directions */
9549 if (IS_EMC_PILLAR(old_element))
9550 direction |= getOpenDirectionFromPillar(old_element);
9552 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9554 int xx = x + xy[i][0];
9555 int yy = y + xy[i][1];
9557 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9558 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9560 int dir = MV_DIR_FROM_BIT(i);
9561 int dir_opposite = MV_DIR_OPPOSITE(dir);
9562 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9563 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9564 int last_direction_new = last_direction_old | dir_opposite;
9566 last_element_new = getPillarFromOpenDirection(last_direction_new);
9572 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9574 if (last_element_new != EL_UNDEFINED)
9575 MergeAndCloseNeighbourElements(x, y, &new_element,
9576 last_x, last_y, &last_element_new,
9577 getClosedPillar, change_level);
9579 else if (IS_DC_STEELWALL_2(new_element))
9581 int last_element_new = EL_UNDEFINED;
9582 int direction = MV_NONE;
9585 /* if old element is of same kind, keep all existing directions */
9586 if (IS_DC_STEELWALL_2(old_element))
9587 direction |= getOpenDirectionFromSteel2(old_element);
9589 for (i = 0; i < NUM_DIRECTIONS; i++)
9591 int xx = x + xy[i][0];
9592 int yy = y + xy[i][1];
9594 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9595 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9597 int dir = MV_DIR_FROM_BIT(i);
9598 int dir_opposite = MV_DIR_OPPOSITE(dir);
9599 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9600 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9601 int last_direction_new = last_direction_old | dir_opposite;
9603 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9609 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9611 if (last_element_new != EL_UNDEFINED)
9612 MergeAndCloseNeighbourElements(x, y, &new_element,
9613 last_x, last_y, &last_element_new,
9614 getClosedSteel2, change_level);
9616 else if (IS_SP_CHIP(new_element))
9618 int last_element_new = EL_UNDEFINED;
9619 int direction = MV_NONE;
9622 /* (do not keep existing directions, regardless of kind of old element) */
9624 for (i = 0; i < NUM_DIRECTIONS; i++)
9626 int xx = x + xy[i][0];
9627 int yy = y + xy[i][1];
9629 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9630 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9632 int dir = MV_DIR_FROM_BIT(i);
9633 int dir_opposite = MV_DIR_OPPOSITE(dir);
9634 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9635 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9636 int last_direction_new = last_direction_old | dir_opposite;
9638 if (last_direction_old == MV_NONE)
9640 last_element_new = getChipFromOpenDirection(last_direction_new);
9643 else if (last_direction_old & (dir | dir_opposite))
9645 direction |= MV_DIR_OPPOSITE(last_direction_old);
9649 direction |= MV_DIR_OPPOSITE(dir);
9654 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9656 if (last_element_new != EL_UNDEFINED)
9657 MergeAndCloseNeighbourElements(x, y, &new_element,
9658 last_x, last_y, &last_element_new,
9659 getClosedChip, change_level);
9661 else if (IS_SP_HARDWARE_BASE(new_element))
9663 int nr = GetSimpleRandom(6);
9665 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9666 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9667 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9668 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9669 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9671 else if (new_element == EL_SP_HARDWARE_GREEN ||
9672 new_element == EL_SP_HARDWARE_BLUE ||
9673 new_element == EL_SP_HARDWARE_RED)
9675 int nr = GetSimpleRandom(3);
9677 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9678 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9680 else if (IS_GROUP_ELEMENT(new_element))
9682 boolean connected_drawing = FALSE;
9685 for (i = 0; i < NUM_DIRECTIONS; i++)
9687 int xx = x + xy[i][0];
9688 int yy = y + xy[i][1];
9690 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9691 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9692 connected_drawing = TRUE;
9695 if (!connected_drawing)
9696 ResolveGroupElement(new_element);
9698 new_element = GetElementFromGroupElement(new_element);
9700 else if (IS_BELT_SWITCH(old_element))
9702 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9703 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9705 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9706 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9708 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9712 static int swappable_elements[][2] =
9714 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9715 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9716 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9717 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9718 { EL_EMERALD, EL_WALL_EMERALD },
9719 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9720 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9721 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9722 { EL_DIAMOND, EL_WALL_DIAMOND },
9723 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9724 { EL_GATE_1, EL_GATE_1_GRAY },
9725 { EL_GATE_2, EL_GATE_2_GRAY },
9726 { EL_GATE_3, EL_GATE_3_GRAY },
9727 { EL_GATE_4, EL_GATE_4_GRAY },
9728 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9729 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9730 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9731 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9732 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9733 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9734 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9735 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9736 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9737 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9738 { EL_LAMP, EL_LAMP_ACTIVE },
9739 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9740 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9741 { EL_PEARL, EL_WALL_PEARL },
9742 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9743 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9744 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9745 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9746 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9747 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9748 { EL_LANDMINE, EL_DC_LANDMINE },
9749 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9750 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9751 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9752 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9753 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9757 static int rotatable_elements[][4] =
9775 EL_BD_BUTTERFLY_RIGHT,
9776 EL_BD_BUTTERFLY_DOWN,
9777 EL_BD_BUTTERFLY_LEFT
9782 EL_BD_FIREFLY_RIGHT,
9816 EL_SP_GRAVITY_PORT_UP,
9817 EL_SP_GRAVITY_PORT_RIGHT,
9818 EL_SP_GRAVITY_PORT_DOWN,
9819 EL_SP_GRAVITY_PORT_LEFT
9823 EL_SP_GRAVITY_ON_PORT_UP,
9824 EL_SP_GRAVITY_ON_PORT_RIGHT,
9825 EL_SP_GRAVITY_ON_PORT_DOWN,
9826 EL_SP_GRAVITY_ON_PORT_LEFT
9830 EL_SP_GRAVITY_OFF_PORT_UP,
9831 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9832 EL_SP_GRAVITY_OFF_PORT_DOWN,
9833 EL_SP_GRAVITY_OFF_PORT_LEFT
9844 EL_BALLOON_SWITCH_UP,
9845 EL_BALLOON_SWITCH_RIGHT,
9846 EL_BALLOON_SWITCH_DOWN,
9847 EL_BALLOON_SWITCH_LEFT
9859 for (i = 0; swappable_elements[i][0] != -1; i++)
9861 int element1 = swappable_elements[i][0];
9862 int element2 = swappable_elements[i][1];
9864 if (old_element == element1 || old_element == element2)
9865 new_element = (old_element == element1 ? element2 : element1);
9868 for (i = 0; rotatable_elements[i][0] != -1; i++)
9870 for (j = 0; j < 4; j++)
9872 int element = rotatable_elements[i][j];
9874 if (old_element == element)
9875 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9876 button == 2 ? rotatable_elements[i][0] :
9877 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9883 SetElementSimple(x, y, new_element, change_level);
9889 static void ResetIntelliDraw()
9893 for (x = 0; x < lev_fieldx; x++)
9894 for (y = 0; y < lev_fieldy; y++)
9895 IntelliDrawBuffer[x][y] = Feld[x][y];
9897 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9900 static void SetElementExt(int x, int y, int element, boolean change_level,
9904 SetElementSimple(x, y, Feld[x][y], change_level);
9905 else if (GetKeyModState() & KMOD_Shift)
9906 SetElementIntelliDraw(x, y, element, change_level, button);
9908 SetElementSimple(x, y, element, change_level);
9911 static void SetElement(int x, int y, int element)
9913 SetElementExt(x, y, element, TRUE, -1);
9916 static void SetElementButton(int x, int y, int element, int button)
9918 SetElementExt(x, y, element, TRUE, button);
9921 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9923 int lx = sx + level_xpos;
9924 int ly = sy + level_ypos;
9926 SetElementExt(lx, ly, element, change_level, -1);
9929 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9930 int element, boolean change_level)
9932 int xsize = ABS(to_x - from_x);
9933 int ysize = ABS(to_y - from_y);
9934 int dx = (to_x < from_x ? -1 : +1);
9935 int dy = (to_y < from_y ? -1 : +1);
9938 if (from_y == to_y) /* horizontal line */
9940 for (i = 0; i <= xsize; i++)
9941 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9943 else if (from_x == to_x) /* vertical line */
9945 for (i = 0; i <= ysize; i++)
9946 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9948 else /* diagonal line */
9950 if (ysize < xsize) /* a < 1 */
9952 float a = (float)ysize / (float)xsize;
9954 for (i = 0; i <= xsize; i++)
9957 int y = dy * (int)(a * i + 0.5);
9959 DrawLineElement(from_x + x, from_y + y, element, change_level);
9964 float a = (float)xsize / (float)ysize;
9966 for (i = 0; i <= ysize; i++)
9968 int x = dx * (int)(a * i + 0.5);
9971 DrawLineElement(from_x + x, from_y + y, element, change_level);
9977 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9978 int element, boolean change_level)
9980 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9981 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9982 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9983 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9986 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9987 int element, boolean change_level)
9992 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9994 for (y = from_y; y <= to_y; y++)
9995 DrawLine(from_x, y, to_x, y, element, change_level);
9998 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9999 int element, boolean change_level)
10001 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10002 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10003 int len_x = ABS(to_x - from_x);
10004 int len_y = ABS(to_y - from_y);
10007 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10009 /* not optimal (some points get drawn twice) but simple,
10010 and fast enough for the few points we are drawing */
10012 for (x = 0; x <= radius; x++)
10014 int sx, sy, lx, ly;
10016 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10018 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10019 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10020 lx = sx + level_xpos;
10021 ly = sy + level_ypos;
10023 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10024 DrawLineElement(sx, sy, element, change_level);
10027 for (y = 0; y <= radius; y++)
10029 int sx, sy, lx, ly;
10031 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10033 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10034 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10035 lx = sx + level_xpos;
10036 ly = sy + level_ypos;
10038 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10039 DrawLineElement(sx, sy, element, change_level);
10043 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10044 int element, boolean change_level)
10046 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10047 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10049 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10052 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10054 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10055 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10056 int element, boolean change_level)
10058 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10059 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10060 int mirror_to_x2 = from_x - (to_x2 - from_x);
10061 int mirror_to_y2 = from_y - (to_y2 - from_y);
10063 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10064 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10065 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10066 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10070 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10072 int from_sx, from_sy;
10076 swap_numbers(&from_x, &to_x);
10079 swap_numbers(&from_y, &to_y);
10081 from_sx = SX + from_x * MINI_TILEX;
10082 from_sy = SY + from_y * MINI_TILEY;
10083 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10084 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10086 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10087 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10088 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10089 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10091 if (from_x == to_x && from_y == to_y)
10092 MarkTileDirty(from_x/2, from_y/2);
10094 redraw_mask |= REDRAW_FIELD;
10097 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10098 int element, boolean change_level)
10100 if (element == -1 || change_level)
10101 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10103 DrawAreaBorder(from_x, from_y, to_x, to_y);
10106 /* values for CopyBrushExt() */
10107 #define CB_AREA_TO_BRUSH 0
10108 #define CB_BRUSH_TO_CURSOR 1
10109 #define CB_BRUSH_TO_LEVEL 2
10110 #define CB_DELETE_OLD_CURSOR 3
10111 #define CB_DUMP_BRUSH 4
10112 #define CB_DUMP_BRUSH_SMALL 5
10114 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10115 int button, int mode)
10117 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10118 static int brush_width, brush_height;
10119 static int last_cursor_x = -1, last_cursor_y = -1;
10120 static boolean delete_old_brush;
10121 int new_element = BUTTON_ELEMENT(button);
10124 if (mode == CB_DUMP_BRUSH ||
10125 mode == CB_DUMP_BRUSH_SMALL)
10127 if (!draw_with_brush)
10129 Error(ERR_WARN, "no brush selected");
10134 for (y = 0; y < brush_height; y++)
10136 for (x = 0; x < brush_width; x++)
10138 int element = brush_buffer[x][y];
10139 int element_mapped = element;
10141 if (IS_CUSTOM_ELEMENT(element))
10142 element_mapped = EL_CUSTOM_START;
10143 else if (IS_GROUP_ELEMENT(element))
10144 element_mapped = EL_GROUP_START;
10145 else if (element >= NUM_FILE_ELEMENTS)
10146 element_mapped = EL_UNKNOWN;
10148 // dump brush as level sketch text for the R'n'D forum:
10149 // - large tiles: `xxx (0x60 ASCII)
10150 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10151 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10160 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10163 if (mode == CB_AREA_TO_BRUSH)
10165 int from_lx, from_ly;
10168 swap_numbers(&from_x, &to_x);
10171 swap_numbers(&from_y, &to_y);
10173 brush_width = to_x - from_x + 1;
10174 brush_height = to_y - from_y + 1;
10176 from_lx = from_x + level_xpos;
10177 from_ly = from_y + level_ypos;
10179 for (y = 0; y < brush_height; y++)
10181 for (x = 0; x < brush_width; x++)
10183 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10186 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10191 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10193 delete_old_brush = FALSE;
10195 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10196 mode == CB_BRUSH_TO_LEVEL)
10198 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10199 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10200 int cursor_from_x = cursor_x - brush_width / 2;
10201 int cursor_from_y = cursor_y - brush_height / 2;
10202 int border_from_x = cursor_x, border_from_y = cursor_y;
10203 int border_to_x = cursor_x, border_to_y = cursor_y;
10205 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10206 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10208 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10209 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10211 delete_old_brush = FALSE;
10215 for (y = 0; y < brush_height; y++)
10217 for (x = 0; x < brush_width; x++)
10219 int sx = cursor_from_x + x;
10220 int sy = cursor_from_y + y;
10221 int lx = sx + level_xpos;
10222 int ly = sy + level_ypos;
10223 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10224 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10225 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10226 brush_buffer[x][y] : new_element);
10228 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10230 if (sx < border_from_x)
10231 border_from_x = sx;
10232 else if (sx > border_to_x)
10234 if (sy < border_from_y)
10235 border_from_y = sy;
10236 else if (sy > border_to_y)
10239 DrawLineElement(sx, sy, element, change_level);
10244 if (mode != CB_DELETE_OLD_CURSOR)
10245 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10247 last_cursor_x = cursor_x;
10248 last_cursor_y = cursor_y;
10249 delete_old_brush = TRUE;
10253 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10256 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10259 static void CopyBrushToLevel(int x, int y, int button)
10261 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10264 static void CopyBrushToCursor(int x, int y)
10266 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10269 static void DeleteBrushFromCursor()
10271 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10276 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10279 void DumpBrush_Small()
10281 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10284 static void FloodFill(int from_x, int from_y, int fill_element)
10286 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10289 /* values for DrawLevelText() modes */
10290 #define TEXT_INIT 0
10291 #define TEXT_SETCURSOR 1
10292 #define TEXT_WRITECHAR 2
10293 #define TEXT_BACKSPACE 3
10294 #define TEXT_NEWLINE 4
10296 #define TEXT_QUERY_TYPING 6
10298 static int DrawLevelText(int sx, int sy, char letter, int mode)
10300 static short delete_buffer[MAX_LEV_FIELDX];
10301 static int start_sx;
10302 static int last_sx, last_sy;
10303 static boolean typing = FALSE;
10304 int letter_element = EL_CHAR_ASCII0 + letter;
10305 int lx = 0, ly = 0;
10307 /* map lower case letters to upper case and convert special characters */
10308 if (letter >= 'a' && letter <= 'z')
10309 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10310 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10311 letter_element = EL_CHAR_AUMLAUT;
10312 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10313 letter_element = EL_CHAR_OUMLAUT;
10314 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10315 letter_element = EL_CHAR_UUMLAUT;
10316 else if (letter == '^')
10317 letter_element = EL_CHAR_COPYRIGHT;
10319 letter_element = EL_CHAR_ASCII0 + letter;
10321 if (mode != TEXT_INIT)
10326 if (mode != TEXT_SETCURSOR)
10332 lx = last_sx + level_xpos;
10333 ly = last_sy + level_ypos;
10340 DrawLevelText(0, 0, 0, TEXT_END);
10346 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10349 case TEXT_SETCURSOR:
10350 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10351 DrawAreaBorder(sx, sy, sx, sy);
10356 case TEXT_WRITECHAR:
10357 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10359 if (new_element1 >= EL_STEEL_CHAR_START &&
10360 new_element1 <= EL_STEEL_CHAR_END)
10361 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10363 delete_buffer[sx - start_sx] = Feld[lx][ly];
10364 Feld[lx][ly] = letter_element;
10366 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10367 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10368 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10369 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10371 DrawLevelText(0, 0, 0, TEXT_END);
10373 level.changed = TRUE;
10377 case TEXT_BACKSPACE:
10380 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10381 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10382 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10387 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10388 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10390 DrawLevelText(0, 0, 0, TEXT_END);
10394 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10395 DrawMiniElement(sx, sy, Feld[lx][ly]);
10399 case TEXT_QUERY_TYPING:
10409 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10410 int element, boolean change_level)
10412 int lx = sx + level_xpos;
10413 int ly = sy + level_ypos;
10416 DrawMiniElement(sx, sy, Feld[lx][ly]);
10418 DrawAreaBorder(sx, sy, sx, sy);
10421 static void CheckLevelBorderElement(boolean redraw_playfield)
10423 int last_border_element = BorderElement;
10425 SetBorderElement();
10427 if (redraw_playfield && BorderElement != last_border_element)
10428 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10431 static void CopyLevelToUndoBuffer(int mode)
10433 static boolean accumulated_undo = FALSE;
10434 boolean new_undo_buffer_position = TRUE;
10439 case UNDO_IMMEDIATE:
10440 accumulated_undo = FALSE;
10443 case UNDO_ACCUMULATE:
10444 if (accumulated_undo)
10445 new_undo_buffer_position = FALSE;
10446 accumulated_undo = TRUE;
10453 if (new_undo_buffer_position)
10455 /* new position in undo buffer ring */
10456 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10458 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10459 undo_buffer_steps++;
10462 for (x = 0; x < lev_fieldx; x++)
10463 for (y = 0; y < lev_fieldy; y++)
10464 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10466 /* check if drawing operation forces change of border style */
10467 CheckLevelBorderElement(TRUE);
10469 level.changed = TRUE;
10472 static void RandomPlacement(int new_element)
10474 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10475 int num_free_positions = 0;
10476 int num_percentage, num_elements;
10479 ResetIntelliDraw();
10481 /* determine number of free positions for randomly placing the new element */
10482 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10484 free_position[x][y] =
10485 (random_placement_background_restricted ?
10486 Feld[x][y] == random_placement_background_element :
10487 Feld[x][y] != new_element);
10489 if (free_position[x][y])
10490 num_free_positions++;
10493 /* determine number of new elements to place there */
10494 num_percentage = num_free_positions * random_placement_value / 100;
10495 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10496 num_percentage : random_placement_value);
10498 /* if less free positions than elements to place, fill all these positions */
10499 if (num_free_positions < num_elements)
10501 for (x = 0; x < lev_fieldx; x++)
10502 for (y = 0; y < lev_fieldy; y++)
10503 if (free_position[x][y])
10504 SetElement(x, y, new_element);
10508 while (num_elements > 0)
10510 x = GetSimpleRandom(lev_fieldx);
10511 y = GetSimpleRandom(lev_fieldy);
10513 /* don't place element at the same position twice */
10514 if (free_position[x][y])
10516 free_position[x][y] = FALSE;
10517 SetElement(x, y, new_element);
10523 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10524 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10527 void WrapLevel(int dx, int dy)
10529 int wrap_dx = lev_fieldx - dx;
10530 int wrap_dy = lev_fieldy - dy;
10533 for (x = 0; x < lev_fieldx; x++)
10534 for (y = 0; y < lev_fieldy; y++)
10535 FieldBackup[x][y] = Feld[x][y];
10537 for (x = 0; x < lev_fieldx; x++)
10538 for (y = 0; y < lev_fieldy; y++)
10540 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10542 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10543 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10546 static void HandleDrawingAreas(struct GadgetInfo *gi)
10548 static boolean started_inside_drawing_area = FALSE;
10549 int id = gi->custom_id;
10550 boolean button_press_event;
10551 boolean button_release_event;
10552 boolean inside_drawing_area = !gi->event.off_borders;
10553 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10554 int actual_drawing_function;
10555 int button = gi->event.button;
10556 int new_element = BUTTON_ELEMENT(button);
10557 int sx = gi->event.x, sy = gi->event.y;
10558 int min_sx = 0, min_sy = 0;
10559 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10560 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10561 int lx = 0, ly = 0;
10562 int min_lx = 0, min_ly = 0;
10563 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10566 /* handle info callback for each invocation of action callback */
10567 gi->callback_info(gi);
10569 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10570 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10572 /* make sure to stay inside drawing area boundaries */
10573 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10574 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10578 /* get positions inside level field */
10579 lx = sx + level_xpos;
10580 ly = sy + level_ypos;
10582 if (!IN_LEV_FIELD(lx, ly))
10583 inside_drawing_area = FALSE;
10585 /* make sure to stay inside level field boundaries */
10586 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10587 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10589 /* correct drawing area positions accordingly */
10590 sx = lx - level_xpos;
10591 sy = ly - level_ypos;
10594 if (button_press_event)
10595 started_inside_drawing_area = inside_drawing_area;
10597 if (!started_inside_drawing_area)
10600 if (!IS_VALID_BUTTON(button))
10603 if (!button && !button_release_event)
10606 /* automatically switch to 'single item' drawing mode, if needed */
10607 actual_drawing_function =
10608 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10609 drawing_function : GADGET_ID_SINGLE_ITEMS);
10611 /* clicking into drawing area with pressed Control key picks element */
10612 if (GetKeyModState() & KMOD_Control)
10614 last_drawing_function = drawing_function;
10615 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10618 if (GetKeyModState() & KMOD_Shift)
10620 if (button_press_event || button_release_event)
10621 ResetIntelliDraw();
10624 switch (actual_drawing_function)
10626 case GADGET_ID_SINGLE_ITEMS:
10629 if (button_release_event)
10631 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10633 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10634 !inside_drawing_area)
10635 DeleteBrushFromCursor();
10638 if (!button || button_release_event)
10641 if (draw_with_brush)
10643 CopyBrushToLevel(sx, sy, button);
10647 if (new_element == EL_PLAYER_1)
10649 /* remove player at old position */
10650 for (y = 0; y < lev_fieldy; y++)
10651 for (x = 0; x < lev_fieldx; x++)
10652 if (Feld[x][y] == EL_PLAYER_1)
10653 SetElement(x, y, EL_EMPTY);
10656 SetElementButton(lx, ly, new_element, button);
10661 int type_id = gi->custom_type_id;
10662 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10664 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10665 DrawMiniGraphicExt(drawto,
10666 gi->x + sx * MINI_TILEX,
10667 gi->y + sy * MINI_TILEY,
10668 el2edimg(new_element));
10670 DrawFixedGraphicExt(drawto,
10671 gi->x + sx * TILEX,
10672 gi->y + sy * TILEY,
10673 el2img(new_element), 0);
10675 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10676 new_element = GFX_ELEMENT(new_element);
10678 drawingarea_info[type_id].value[pos] = new_element;
10680 CopyElementPropertiesToGame(properties_element);
10682 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10684 UpdateCustomElementGraphicGadgets();
10686 FrameCounter = 0; /* restart animation frame counter */
10691 case GADGET_ID_CONNECTED_ITEMS:
10693 static int last_sx = -1;
10694 static int last_sy = -1;
10696 if (button_release_event)
10697 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10701 if (!button_press_event)
10702 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10710 case GADGET_ID_LINE:
10711 case GADGET_ID_ARC:
10712 case GADGET_ID_RECTANGLE:
10713 case GADGET_ID_FILLED_BOX:
10714 case GADGET_ID_GRAB_BRUSH:
10715 case GADGET_ID_TEXT:
10717 static int last_sx = -1;
10718 static int last_sy = -1;
10719 static int start_sx = -1;
10720 static int start_sy = -1;
10721 void (*draw_func)(int, int, int, int, int, boolean);
10723 if (drawing_function == GADGET_ID_LINE)
10724 draw_func = DrawLine;
10725 else if (drawing_function == GADGET_ID_ARC)
10726 draw_func = DrawArc;
10727 else if (drawing_function == GADGET_ID_RECTANGLE)
10728 draw_func = DrawBox;
10729 else if (drawing_function == GADGET_ID_FILLED_BOX)
10730 draw_func = DrawFilledBox;
10731 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10732 draw_func = SelectArea;
10733 else /* (drawing_function == GADGET_ID_TEXT) */
10734 draw_func = SetTextCursor;
10736 if (button_press_event)
10738 draw_func(sx, sy, sx, sy, new_element, FALSE);
10739 start_sx = last_sx = sx;
10740 start_sy = last_sy = sy;
10742 if (drawing_function == GADGET_ID_TEXT)
10743 DrawLevelText(0, 0, 0, TEXT_END);
10745 else if (button_release_event)
10747 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10748 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10750 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10751 CopyBrushToCursor(sx, sy);
10752 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10754 draw_with_brush = TRUE;
10756 else if (drawing_function == GADGET_ID_TEXT)
10757 DrawLevelText(sx, sy, 0, TEXT_INIT);
10759 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10761 else if (last_sx != sx || last_sy != sy)
10763 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10764 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10771 case GADGET_ID_FLOOD_FILL:
10772 if (button_press_event && Feld[lx][ly] != new_element)
10774 FloodFill(lx, ly, new_element);
10775 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10776 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10780 case GADGET_ID_PICK_ELEMENT:
10781 if (button_release_event)
10782 ClickOnGadget(level_editor_gadget[last_drawing_function],
10784 else if (draw_level)
10785 PickDrawingElement(button, Feld[lx][ly]);
10788 int type_id = gi->custom_type_id;
10789 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10791 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10801 static void HandleCounterButtons(struct GadgetInfo *gi)
10803 int gadget_id = gi->custom_id;
10804 int counter_id = gi->custom_type_id;
10805 int button = gi->event.button;
10806 int *counter_value = counterbutton_info[counter_id].value;
10807 int step = BUTTON_STEPSIZE(button) *
10808 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10810 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10812 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10813 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10814 boolean level_changed = LevelChanged();
10816 if ((level_changed && pressed) || (!level_changed && released))
10819 if (level_changed && !Request("Level has changed! Discard changes?",
10822 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10823 ModifyEditorCounterValue(counter_id, *counter_value);
10829 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10830 *counter_value = gi->textinput.number_value;
10832 ModifyEditorCounterValue(counter_id, *counter_value + step);
10834 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10836 LoadLevel(level_nr);
10837 LoadScore(level_nr);
10842 DrawEditModeWindow();
10847 switch (counter_id)
10849 case ED_COUNTER_ID_YAMYAM_CONTENT:
10850 DrawYamYamContentAreas();
10853 case ED_COUNTER_ID_BALL_CONTENT:
10854 DrawMagicBallContentAreas();
10857 case ED_COUNTER_ID_ANDROID_CONTENT:
10858 DrawAndroidElementArea(properties_element);
10861 case ED_COUNTER_ID_GROUP_CONTENT:
10862 DrawGroupElementArea(properties_element);
10863 CopyGroupElementPropertiesToGame(properties_element);
10866 case ED_COUNTER_ID_INVENTORY_SIZE:
10867 DrawPlayerInitialInventoryArea(properties_element);
10870 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10871 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10872 DrawEnvelopeTextArea(-1);
10875 case ED_COUNTER_ID_LEVEL_XSIZE:
10876 case ED_COUNTER_ID_LEVEL_YSIZE:
10877 lev_fieldx = level.fieldx;
10878 lev_fieldy = level.fieldy;
10885 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10886 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10887 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10888 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10889 CopyElementPropertiesToGame(properties_element);
10891 level.changed = TRUE;
10894 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10896 int type_id = gi->custom_type_id;
10898 strcpy(textinput_info[type_id].value, gi->textinput.value);
10900 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10902 CopyElementPropertiesToGame(properties_element);
10904 ModifyEditorElementList(); /* update changed button info text */
10907 level.changed = TRUE;
10910 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10912 int type_id = gi->custom_type_id;
10914 strncpy(textarea_info[type_id].value, gi->textarea.value,
10915 MAX_ENVELOPE_TEXT_LEN);
10916 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10918 level.changed = TRUE;
10921 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10923 int type_id = gi->custom_type_id;
10924 int value_old = *selectbox_info[type_id].value;
10925 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10927 *selectbox_info[type_id].value = value_new;
10929 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10931 element_info[properties_element].current_change_page = gi->selectbox.index;
10933 DrawPropertiesWindow();
10935 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10936 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10937 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10938 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10939 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10941 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10943 /* when changing action type, also check action mode and action arg */
10944 if (value_old != value_new)
10945 setSelectboxSpecialActionVariablesIfNeeded();
10947 DrawPropertiesChange();
10950 CopyElementPropertiesToGame(properties_element);
10952 level.changed = TRUE;
10956 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10958 int type_id = gi->custom_type_id;
10961 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10962 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10964 edit_mode_levelinfo = gi->custom_type_id;
10966 DrawLevelInfoWindow();
10968 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10969 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10971 edit_mode_properties = gi->custom_type_id;
10973 DrawPropertiesWindow();
10975 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10977 char *template_filename = getDefaultLevelFilename(-1);
10978 boolean new_template = !fileExists(template_filename);
10980 /* backup original "level.field" (needed to track playfield changes) */
10981 CopyPlayfield(level.field, FieldBackup);
10983 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10984 CopyPlayfield(Feld, level.field);
10986 if (new_template ||
10987 Request("Save this template and kill the old?", REQ_ASK))
10988 SaveLevelTemplate();
10991 Request("Template saved!", REQ_CONFIRM);
10993 /* restore original "level.field" (needed to track playfield changes) */
10994 CopyPlayfield(FieldBackup, level.field);
10996 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10997 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10999 struct ElementInfo *ei = &element_info[properties_element];
11001 setElementChangePages(ei, ei->num_change_pages + 1);
11003 /* set new change page to be new current change page */
11004 ei->current_change_page = ei->num_change_pages - 1;
11005 ei->change = &ei->change_page[ei->current_change_page];
11007 setElementChangeInfoToDefaults(ei->change);
11009 DrawPropertiesWindow();
11011 level.changed = TRUE;
11013 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11014 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11016 struct ElementInfo *ei = &element_info[properties_element];
11018 /* copy all change pages after change page to be deleted */
11019 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11020 ei->change_page[i] = ei->change_page[i + 1];
11022 setElementChangePages(ei, ei->num_change_pages - 1);
11024 DrawPropertiesWindow();
11026 level.changed = TRUE;
11030 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11032 int type_id = gi->custom_type_id;
11034 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11035 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11037 struct ElementInfo *ei = &element_info[properties_element];
11038 int step = BUTTON_STEPSIZE(gi->event.button);
11040 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11041 ei->current_change_page += step;
11043 if (ei->current_change_page < 0)
11044 ei->current_change_page = 0;
11045 else if (ei->current_change_page >= ei->num_change_pages)
11046 ei->current_change_page = ei->num_change_pages - 1;
11048 DrawPropertiesWindow();
11050 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11051 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11053 struct ElementInfo *ei = &element_info[properties_element];
11054 int current_change_page = ei->current_change_page;
11056 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11057 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11058 ei->change_page[current_change_page];
11059 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11061 ei->change_page[current_change_page] =
11062 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11064 level.changed = TRUE;
11067 DrawPropertiesWindow();
11071 static void HandleRadiobuttons(struct GadgetInfo *gi)
11073 *radiobutton_info[gi->custom_type_id].value =
11074 radiobutton_info[gi->custom_type_id].checked_value;
11076 level.changed = TRUE;
11079 static void HandleCheckbuttons(struct GadgetInfo *gi)
11081 int type_id = gi->custom_type_id;
11083 *checkbutton_info[type_id].value ^= TRUE;
11085 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11086 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11087 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11088 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11089 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11090 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11091 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11092 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11094 CopyElementPropertiesToGame(properties_element);
11097 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11099 UpdateCustomElementGraphicGadgets();
11101 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11103 char *template_filename = getDefaultLevelFilename(-1);
11105 if (level.use_custom_template && !fileExists(template_filename))
11107 Request("No level template found!", REQ_CONFIRM);
11109 level.use_custom_template = FALSE;
11110 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11115 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11117 DrawEditModeWindow();
11120 level.changed = TRUE;
11123 static void HandleControlButtons(struct GadgetInfo *gi)
11125 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11126 static int last_edit_mode = ED_MODE_DRAWING;
11127 static int last_custom_copy_mode = -1;
11128 int id = gi->custom_id;
11129 int button = gi->event.button;
11130 int step = BUTTON_STEPSIZE(button);
11131 int new_element = BUTTON_ELEMENT(button);
11134 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11135 DrawLevelText(0, 0, 0, TEXT_END);
11137 if (id < ED_NUM_CTRL1_BUTTONS &&
11138 id != GADGET_ID_SINGLE_ITEMS &&
11139 id != GADGET_ID_PICK_ELEMENT &&
11140 edit_mode != ED_MODE_DRAWING &&
11141 drawing_function != GADGET_ID_PICK_ELEMENT &&
11142 !(GetKeyModState() & KMOD_Control))
11144 DrawDrawingWindow();
11145 edit_mode = ED_MODE_DRAWING;
11148 /* element copy mode active, but no element button pressed => deactivate */
11149 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11150 last_custom_copy_mode = -1;
11154 case GADGET_ID_SCROLL_LEFT:
11155 if (level_xpos >= 0)
11157 if (lev_fieldx < ed_fieldx - 2)
11160 level_xpos -= step;
11161 if (level_xpos < -1)
11164 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11168 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11169 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11173 case GADGET_ID_SCROLL_RIGHT:
11174 if (level_xpos <= lev_fieldx - ed_fieldx)
11176 if (lev_fieldx < ed_fieldx - 2)
11179 level_xpos += step;
11180 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11181 level_xpos = lev_fieldx - ed_fieldx + 1;
11183 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11185 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11187 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11188 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11192 case GADGET_ID_SCROLL_UP:
11193 if (level_ypos >= 0)
11195 if (lev_fieldy < ed_fieldy - 2)
11198 level_ypos -= step;
11199 if (level_ypos < -1)
11202 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11204 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11206 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11207 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11211 case GADGET_ID_SCROLL_DOWN:
11212 if (level_ypos <= lev_fieldy - ed_fieldy)
11214 if (lev_fieldy < ed_fieldy - 2)
11217 level_ypos += step;
11218 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11219 level_ypos = lev_fieldy - ed_fieldy + 1;
11221 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11223 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11225 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11226 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11230 case GADGET_ID_SCROLL_HORIZONTAL:
11231 level_xpos = gi->event.item_position - 1;
11232 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11235 case GADGET_ID_SCROLL_VERTICAL:
11236 level_ypos = gi->event.item_position - 1;
11237 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11240 case GADGET_ID_SCROLL_LIST_UP:
11241 case GADGET_ID_SCROLL_LIST_DOWN:
11242 case GADGET_ID_SCROLL_LIST_VERTICAL:
11243 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11244 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11247 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11248 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11250 if (element_shift < 0)
11252 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11253 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11255 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11256 GDI_SCROLLBAR_ITEM_POSITION,
11257 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11260 ModifyEditorElementList();
11264 case GADGET_ID_PROPERTIES:
11265 if (edit_mode != ED_MODE_PROPERTIES)
11267 properties_element = new_element;
11268 DrawPropertiesWindow();
11269 edit_mode = ED_MODE_PROPERTIES;
11271 last_level_drawing_function = drawing_function;
11272 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11277 DrawDrawingWindow();
11278 edit_mode = ED_MODE_DRAWING;
11280 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11285 case GADGET_ID_WRAP_LEFT:
11286 WrapLevel(-step, 0);
11289 case GADGET_ID_WRAP_RIGHT:
11290 WrapLevel(step, 0);
11293 case GADGET_ID_WRAP_UP:
11294 WrapLevel(0, -step);
11297 case GADGET_ID_WRAP_DOWN:
11298 WrapLevel(0, step);
11301 case GADGET_ID_SINGLE_ITEMS:
11302 case GADGET_ID_CONNECTED_ITEMS:
11303 case GADGET_ID_LINE:
11304 case GADGET_ID_ARC:
11305 case GADGET_ID_TEXT:
11306 case GADGET_ID_RECTANGLE:
11307 case GADGET_ID_FILLED_BOX:
11308 case GADGET_ID_FLOOD_FILL:
11309 case GADGET_ID_GRAB_BRUSH:
11310 case GADGET_ID_PICK_ELEMENT:
11311 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11312 last_drawing_function = drawing_function;
11313 drawing_function = id;
11314 draw_with_brush = FALSE;
11317 case GADGET_ID_RANDOM_PLACEMENT:
11318 RandomPlacement(new_element);
11321 case GADGET_ID_ZOOM:
11322 printf("::: zoom button pressed with mouse button %d\n", button);
11325 case GADGET_ID_CUSTOM_COPY_FROM:
11326 case GADGET_ID_CUSTOM_COPY_TO:
11327 case GADGET_ID_CUSTOM_EXCHANGE:
11328 last_custom_copy_mode = id;
11329 last_drawing_function = drawing_function;
11332 case GADGET_ID_CUSTOM_COPY:
11333 CopyCustomElement(properties_element, -1, id);
11336 case GADGET_ID_CUSTOM_PASTE:
11337 CopyCustomElement(-1, properties_element, id);
11340 case GADGET_ID_UNDO:
11341 if (undo_buffer_steps == 0)
11343 Request("Undo buffer empty!", REQ_CONFIRM);
11347 if (edit_mode != ED_MODE_DRAWING)
11349 DrawDrawingWindow();
11350 edit_mode = ED_MODE_DRAWING;
11353 undo_buffer_position =
11354 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11355 undo_buffer_steps--;
11357 for (x = 0; x < lev_fieldx; x++)
11358 for (y = 0; y < lev_fieldy; y++)
11359 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11361 /* check if undo operation forces change of border style */
11362 CheckLevelBorderElement(FALSE);
11364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11368 case GADGET_ID_INFO:
11369 if (edit_mode != ED_MODE_INFO)
11371 last_edit_mode = edit_mode;
11372 edit_mode = ED_MODE_INFO;
11374 DrawLevelInfoWindow();
11378 edit_mode = last_edit_mode;
11380 DrawEditModeWindow();
11384 case GADGET_ID_CLEAR:
11385 if (edit_mode != ED_MODE_DRAWING)
11387 DrawDrawingWindow();
11388 edit_mode = ED_MODE_DRAWING;
11391 for (x = 0; x < MAX_LEV_FIELDX; x++)
11392 for (y = 0; y < MAX_LEV_FIELDY; y++)
11393 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11395 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11397 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11400 case GADGET_ID_SAVE:
11402 /* saving read-only levels into personal level set modifies global vars
11403 "leveldir_current" and "level_nr"; restore them after saving level */
11404 LevelDirTree *leveldir_former = leveldir_current;
11405 int level_nr_former = level_nr;
11406 char *level_filename;
11409 if (leveldir_current->readonly &&
11410 !PrepareSavingIntoPersonalLevelSet())
11413 level_filename = getDefaultLevelFilename(level_nr);
11414 new_level = !fileExists(level_filename);
11417 Request("Save this level and kill the old?", REQ_ASK))
11419 if (leveldir_former->readonly)
11420 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11422 CopyPlayfield(Feld, level.field);
11423 SaveLevel(level_nr);
11425 level.changed = FALSE;
11429 char level_saved_msg[64];
11431 if (leveldir_former->readonly)
11432 sprintf(level_saved_msg,
11433 "Level saved as level %d into personal level set!",
11436 strcpy(level_saved_msg, "Level saved!");
11438 Request(level_saved_msg, REQ_CONFIRM);
11442 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11443 leveldir_current = leveldir_former;
11444 level_nr = level_nr_former;
11449 case GADGET_ID_TEST:
11450 if (LevelChanged())
11451 level.game_version = GAME_VERSION_ACTUAL;
11453 CopyPlayfield(level.field, FieldBackup);
11454 CopyPlayfield(Feld, level.field);
11456 CopyNativeLevel_RND_to_Native(&level);
11458 UnmapLevelEditorGadgets();
11459 UndrawSpecialEditorDoor();
11461 CloseDoor(DOOR_CLOSE_ALL);
11463 /* needed before playing if editor playfield area has different size */
11464 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11466 // redraw_mask = REDRAW_ALL;
11468 level_editor_test_game = TRUE;
11470 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11474 case GADGET_ID_EXIT:
11475 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11479 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11480 id <= GADGET_ID_ELEMENTLIST_LAST)
11482 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11483 int new_element = editor_elements[element_position + element_shift];
11485 if (IS_EDITOR_CASCADE(new_element))
11489 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11491 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11492 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11494 if (*cascade_element == new_element)
11496 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11497 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11499 /* update element selection list */
11500 ReinitializeElementList();
11501 ModifyEditorElementList();
11503 /* update cascading gadget info text */
11504 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11506 /* save current editor cascading state */
11507 SaveSetup_EditorCascade();
11516 if (last_custom_copy_mode != -1)
11518 if (CopyCustomElement(properties_element, new_element,
11519 last_custom_copy_mode))
11521 ClickOnGadget(level_editor_gadget[last_drawing_function],
11524 last_custom_copy_mode = -1;
11530 PickDrawingElement(button, new_element);
11532 if (!stick_element_properties_window &&
11533 drawing_function != GADGET_ID_PICK_ELEMENT &&
11534 !(GetKeyModState() & KMOD_Control))
11536 properties_element = new_element;
11537 if (edit_mode == ED_MODE_PROPERTIES)
11538 DrawPropertiesWindow();
11541 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11542 ClickOnGadget(level_editor_gadget[last_drawing_function],
11546 else if (gi->event.type == GD_EVENT_PRESSED)
11547 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11548 else if (gi->event.type == GD_EVENT_RELEASED)
11549 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11550 else if (gi->event.type == GD_EVENT_MOVING)
11551 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11553 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11559 void HandleLevelEditorKeyInput(Key key)
11561 char letter = getCharFromKey(key);
11562 int button = MB_LEFTBUTTON;
11564 if (drawing_function == GADGET_ID_TEXT &&
11565 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11568 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11569 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11570 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11571 else if (key == KSYM_Return)
11572 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11573 else if (key == KSYM_Escape)
11574 DrawLevelText(0, 0, 0, TEXT_END);
11576 else if (button_status == MB_RELEASED)
11578 int id = GADGET_ID_NONE;
11579 int new_element_shift = element_shift;
11585 id = GADGET_ID_SCROLL_LEFT;
11588 id = GADGET_ID_SCROLL_RIGHT;
11591 id = GADGET_ID_SCROLL_UP;
11594 id = GADGET_ID_SCROLL_DOWN;
11597 id = GADGET_ID_SCROLL_LIST_UP;
11598 button = MB_RIGHTBUTTON;
11600 case KSYM_Page_Down:
11601 id = GADGET_ID_SCROLL_LIST_DOWN;
11602 button = MB_RIGHTBUTTON;
11607 element_shift = (key == KSYM_Home ? 0 :
11608 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11610 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11611 GDI_SCROLLBAR_ITEM_POSITION,
11612 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11614 ModifyEditorElementList();
11621 /* this is needed to prevent interference with running "True X-Mouse" */
11622 if (GetKeyModStateFromEvents() & KMOD_Control)
11625 /* check for last or next editor cascade block in element list */
11626 for (i = 0; i < num_editor_elements; i++)
11628 if ((key == KSYM_Insert && i == element_shift) ||
11629 (key == KSYM_Delete && new_element_shift > element_shift))
11632 /* jump to next cascade block (or to start of element list) */
11633 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11634 new_element_shift = i;
11637 if (i < num_editor_elements)
11638 element_shift = new_element_shift;
11640 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11641 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11643 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11644 GDI_SCROLLBAR_ITEM_POSITION,
11645 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11647 ModifyEditorElementList();
11652 if (edit_mode == ED_MODE_DRAWING)
11654 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11656 else if (edit_mode == ED_MODE_INFO)
11658 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11660 else if (edit_mode == ED_MODE_PROPERTIES)
11662 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11664 else /* should never happen */
11666 DrawDrawingWindow();
11667 edit_mode = ED_MODE_DRAWING;
11676 if (id != GADGET_ID_NONE)
11677 ClickOnGadget(level_editor_gadget[id], button);
11678 else if (letter >= '1' && letter <= '3')
11679 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11680 else if (letter == '?')
11681 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11682 else if (letter == '.')
11683 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11684 else if (key == KSYM_Return ||
11685 key == KSYM_space ||
11686 key == setup.shortcut.toggle_pause)
11687 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11689 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11690 if (letter && letter == control_info[i].shortcut)
11691 if (!anyTextGadgetActive())
11692 ClickOnGadget(level_editor_gadget[i], button);
11696 void HandleLevelEditorIdle()
11698 static unsigned int action_delay = 0;
11699 unsigned int action_delay_value = GameFrameDelay;
11700 int xpos = 1, ypos = 2;
11703 if (edit_mode != ED_MODE_PROPERTIES)
11706 if (!DelayReached(&action_delay, action_delay_value))
11709 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11711 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11713 if (gi->mapped && gi->active && gi->selectbox.open)
11717 DrawEditorElementAnimation(SX + xpos * TILEX,
11718 SY + ypos * TILEY + MINI_TILEY / 2);
11720 MarkTileDirty(xpos, ypos);
11721 MarkTileDirty(xpos, ypos + 1);
11723 FrameCounter++; /* increase animation frame counter */
11726 void ClearEditorGadgetInfoText()
11728 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11731 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11733 char infotext[MAX_OUTPUT_LINESIZE + 1];
11734 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11735 int max_infotext_len = getMaxInfoTextLength();
11737 if (gi == NULL || gi->info_text == NULL)
11740 strncpy(infotext, gi->info_text, max_infotext_len);
11741 infotext[max_infotext_len] = '\0';
11743 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11745 int key = control_info[gi->custom_id].shortcut;
11749 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11750 sprintf(shortcut, " ('.' or '%c')", key);
11751 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11752 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11753 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11754 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11755 else /* normal case */
11756 sprintf(shortcut, " ('%s%c')",
11757 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11759 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11760 strcat(infotext, shortcut);
11764 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11767 void HandleEditorGadgetInfoText(void *ptr)
11769 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11771 if (game_status != GAME_MODE_EDITOR)
11774 ClearEditorGadgetInfoText();
11776 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11779 /* misuse this function to delete brush cursor, if needed */
11780 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11781 DeleteBrushFromCursor();
11783 PrintEditorGadgetInfoText(gi);
11786 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11788 static int start_lx, start_ly;
11789 int id = gi->custom_id;
11790 int type_id = gi->custom_type_id;
11791 int sx = gi->event.x;
11792 int sy = gi->event.y;
11793 int lx = sx + level_xpos;
11794 int ly = sy + level_ypos;
11795 int min_sx = 0, min_sy = 0;
11796 int max_sx = gi->drawing.area_xsize - 1;
11797 int max_sy = gi->drawing.area_ysize - 1;
11798 int actual_drawing_function = drawing_function;
11799 int max_infotext_len = getMaxInfoTextLength();
11800 char infotext[MAX_OUTPUT_LINESIZE + 1];
11803 infotext[0] = '\0'; /* start with empty info text */
11805 /* pressed Control key: simulate picking element */
11806 if (GetKeyModState() & KMOD_Control)
11807 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11809 ClearEditorGadgetInfoText();
11811 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11814 /* make sure to stay inside drawing area boundaries */
11815 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11816 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11818 if (id == GADGET_ID_DRAWING_LEVEL)
11822 int min_lx = 0, min_ly = 0;
11823 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11825 /* get positions inside level field */
11826 lx = sx + level_xpos;
11827 ly = sy + level_ypos;
11829 /* make sure to stay inside level field boundaries */
11830 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11831 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11833 /* correct drawing area positions accordingly */
11834 sx = lx - level_xpos;
11835 sy = ly - level_ypos;
11838 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11840 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11842 if (gi->event.type == GD_EVENT_PRESSED)
11848 switch (actual_drawing_function)
11850 case GADGET_ID_SINGLE_ITEMS:
11851 text = "Drawing single items";
11853 case GADGET_ID_CONNECTED_ITEMS:
11854 text = "Drawing connected items";
11856 case GADGET_ID_LINE:
11857 text = "Drawing line";
11859 case GADGET_ID_ARC:
11860 text = "Drawing arc";
11862 case GADGET_ID_TEXT:
11863 text = "Setting text cursor";
11865 case GADGET_ID_RECTANGLE:
11866 text = "Drawing rectangle";
11868 case GADGET_ID_FILLED_BOX:
11869 text = "Drawing filled box";
11871 case GADGET_ID_FLOOD_FILL:
11872 text = "Flood fill";
11874 case GADGET_ID_GRAB_BRUSH:
11875 text = "Grabbing brush";
11877 case GADGET_ID_PICK_ELEMENT:
11878 text = "Picking element";
11882 text = "Drawing position";
11886 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11887 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11889 sprintf(infotext, "%s: %d, %d", text,
11890 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11892 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11893 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11895 sprintf(infotext, "Level position: %d, %d", lx, ly);
11898 /* misuse this function to draw brush cursor, if needed */
11899 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11901 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11902 CopyBrushToCursor(sx, sy);
11904 DeleteBrushFromCursor();
11907 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11909 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11910 int element = drawingarea_info[type_id].value[pos];
11912 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11916 if (id == GADGET_ID_CUSTOM_CONTENT)
11917 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11918 else if (id == GADGET_ID_GROUP_CONTENT)
11919 sprintf(infotext, "group element position: %d", sx + 1);
11920 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11921 id <= GADGET_ID_YAMYAM_CONTENT_7)
11922 sprintf(infotext, "content area %d position: %d, %d",
11923 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11924 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11925 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11926 sprintf(infotext, "content area %d position: %d, %d",
11927 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11928 else if (id == GADGET_ID_ANDROID_CONTENT)
11929 sprintf(infotext, "android element position: %d", sx + 1);
11930 else if (drawingarea_info[type_id].infotext != NULL)
11931 strcpy(infotext, drawingarea_info[type_id].infotext);
11934 infotext[max_infotext_len] = '\0';
11936 if (strlen(infotext) > 0)
11937 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11940 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11941 boolean quick_quit)
11943 if (!ask_if_level_has_changed ||
11945 Request("Level has changed! Exit without saving?",
11946 REQ_ASK | REQ_STAY_OPEN))
11948 SetDoorState(DOOR_CLOSE_2);
11951 FadeSkipNextFadeIn();
11953 game_status = GAME_MODE_MAIN;
11955 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
11959 if (!global.use_envelope_request)
11961 CloseDoor(DOOR_CLOSE_1);
11962 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);