1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
371 /* selectbox identifiers */
372 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
374 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
375 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
376 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
377 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
378 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
379 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
380 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
381 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
382 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
383 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
384 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
385 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
386 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
387 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
388 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
390 /* textbutton identifiers */
391 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
393 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
394 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
395 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
396 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
398 /* gadgets for scrolling of drawing area */
399 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
401 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
402 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
403 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
404 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
405 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
406 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
408 /* gadgets for scrolling element list */
409 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
411 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
412 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
413 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
415 /* checkbuttons for level/element properties */
416 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
418 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
419 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
420 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
421 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
422 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
423 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
424 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
425 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
426 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
427 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
428 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
429 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
430 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
431 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
432 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
433 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
434 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
435 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
436 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
437 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
438 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
439 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
440 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
441 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
442 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
443 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
444 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
445 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
446 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
448 /* gadgets for buttons in element list */
449 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
450 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
451 ED_NUM_ELEMENTLIST_BUTTONS - 1)
453 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
455 /* radio button numbers */
456 #define RADIO_NR_NONE 0
457 #define RADIO_NR_DRAWING_TOOLBOX 1
458 #define RADIO_NR_RANDOM_ELEMENTS 2
460 /* values for counter gadgets */
461 #define ED_COUNTER_ID_SELECT_LEVEL 0
462 #define ED_COUNTER_ID_LEVEL_XSIZE 1
463 #define ED_COUNTER_ID_LEVEL_YSIZE 2
464 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
465 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
466 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
467 #define ED_COUNTER_ID_LEVEL_RANDOM 6
468 #define ED_COUNTER_ID_ELEMENT_SCORE 7
469 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
470 #define ED_COUNTER_ID_CUSTOM_SCORE 9
471 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
472 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
473 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
474 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
475 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
476 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
477 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
478 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
480 #define ED_NUM_COUNTERBUTTONS 18
482 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
483 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
485 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
486 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
488 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
489 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
491 /* values for scrollbutton gadgets */
492 #define ED_SCROLLBUTTON_ID_AREA_UP 0
493 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
494 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
495 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
496 #define ED_SCROLLBUTTON_ID_LIST_UP 4
497 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
499 #define ED_NUM_SCROLLBUTTONS 6
501 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
502 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
504 /* values for scrollbar gadgets */
505 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
506 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
507 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
509 #define ED_NUM_SCROLLBARS 3
511 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
512 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
514 /* values for text input gadgets */
515 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
516 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
517 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
519 #define ED_NUM_TEXTINPUT 3
521 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
522 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
524 /* values for selectbox gadgets */
525 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
526 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
527 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
528 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
529 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
530 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
531 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
532 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
533 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
534 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
535 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
536 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
537 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
538 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
539 #define ED_SELECTBOX_ID_CHANGE_POWER 14
541 #define ED_NUM_SELECTBOX 15
543 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
544 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
546 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
547 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
549 /* values for textbutton gadgets */
550 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
551 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
552 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
553 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
555 #define ED_NUM_TEXTBUTTON 4
557 /* values for checkbutton gadgets */
558 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
559 #define ED_CHECKBUTTON_ID_GRAVITY 1
560 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
561 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
562 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
563 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
564 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
567 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
568 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
569 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
570 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
571 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
572 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
573 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
574 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
575 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
576 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
577 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
580 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
581 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
582 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
583 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
584 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
586 #define ED_NUM_CHECKBUTTONS 27
588 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
589 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
591 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
592 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
594 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
595 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
597 /* values for radiobutton gadgets */
598 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
599 #define ED_RADIOBUTTON_ID_QUANTITY 1
601 #define ED_NUM_RADIOBUTTONS 2
603 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
604 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
608 -----------------------------------------------------------------------------
609 some internally used definitions
610 -----------------------------------------------------------------------------
613 /* values for CopyLevelToUndoBuffer() */
614 #define UNDO_IMMEDIATE 0
615 #define UNDO_ACCUMULATE 1
617 /* values for scrollbars */
618 #define ED_SCROLL_NO 0
619 #define ED_SCROLL_LEFT 1
620 #define ED_SCROLL_RIGHT 2
621 #define ED_SCROLL_UP 4
622 #define ED_SCROLL_DOWN 8
624 /* screens in the level editor */
625 #define ED_MODE_DRAWING 0
626 #define ED_MODE_INFO 1
627 #define ED_MODE_PROPERTIES 2
629 /* sub-screens in the element properties section */
630 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
631 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
632 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
634 /* how many steps can be cancelled */
635 #define NUM_UNDO_STEPS (10 + 1)
637 /* values for elements with score */
639 #define MAX_SCORE 255
641 /* values for elements with gem count */
642 #define MIN_GEM_COUNT 0
643 #define MAX_GEM_COUNT 100
645 /* values for random placement */
646 #define RANDOM_USE_PERCENTAGE 0
647 #define RANDOM_USE_QUANTITY 1
649 /* maximal size of level editor drawing area */
650 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
651 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
655 -----------------------------------------------------------------------------
656 some internally used data structure definitions
657 -----------------------------------------------------------------------------
664 } control_info[ED_NUM_CTRL_BUTTONS] =
666 { 's', "draw single items" },
667 { 'd', "draw connected items" },
668 { 'l', "draw lines" },
669 { 'a', "draw arcs" },
670 { 'r', "draw outline rectangles" },
671 { 'R', "draw filled rectangles" },
672 { '\0', "wrap (rotate) level up" },
673 { 't', "enter text elements" },
674 { 'f', "flood fill" },
675 { '\0', "wrap (rotate) level left" },
676 { '?', "properties of drawing element" },
677 { '\0', "wrap (rotate) level right" },
678 { '\0', "random element placement" },
679 { 'b', "grab brush" },
680 { '\0', "wrap (rotate) level down" },
681 { ',', "pick drawing element" },
682 { 'U', "undo last operation" },
683 { 'I', "level properties" },
684 { 'S', "save level" },
685 { 'C', "clear level" },
686 { 'T', "test level" },
687 { 'E', "exit level editor" }
690 static int random_placement_value = 10;
691 static int random_placement_method = RANDOM_USE_QUANTITY;
692 static int random_placement_background_element = EL_SAND;
693 static boolean random_placement_background_restricted = FALSE;
694 static boolean stick_element_properties_window = FALSE;
695 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
696 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
697 static struct ElementInfo custom_element;
702 int min_value, max_value;
703 int gadget_id_down, gadget_id_up;
706 char *text_above, *text_left, *text_right;
707 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
709 /* ---------- level and editor settings ---------------------------------- */
712 DX + 5 - SX, DY + 3 - SY,
714 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
715 GADGET_ID_SELECT_LEVEL_TEXT,
720 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
721 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
722 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
723 GADGET_ID_LEVEL_XSIZE_TEXT,
725 "playfield size", NULL, "width",
728 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
729 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
730 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
731 GADGET_ID_LEVEL_YSIZE_TEXT,
733 NULL, NULL, "height",
736 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
738 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
739 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
741 "number of emeralds to collect", NULL, NULL
744 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
746 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
747 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
749 "time available to solve level", NULL, "(0 => no time limit)"
752 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
754 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
755 GADGET_ID_LEVEL_TIMESCORE_TEXT,
756 &level.score[SC_TIME_BONUS],
757 "score for each 10 seconds left", NULL, NULL
760 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
762 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
763 GADGET_ID_LEVEL_RANDOM_TEXT,
764 &random_placement_value,
765 "random element placement", NULL, "in"
768 /* ---------- element settings: configure (various elements) ------------- */
771 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
772 MIN_SCORE, MAX_SCORE,
773 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
774 GADGET_ID_ELEMENT_SCORE_TEXT,
775 NULL, /* will be set when used */
779 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
780 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
781 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
782 GADGET_ID_ELEMENT_CONTENT_TEXT,
783 &level.num_yamyam_contents,
784 NULL, NULL, "number of content areas"
787 /* ---------- element settings: configure (custom elements) ------------- */
790 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
791 MIN_SCORE, MAX_SCORE,
792 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
793 GADGET_ID_CUSTOM_SCORE_TEXT,
794 &custom_element.score,
795 NULL, "collect score", NULL
798 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
799 MIN_GEM_COUNT, MAX_GEM_COUNT,
800 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
801 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
802 &custom_element.gem_count,
806 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
808 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
809 GADGET_ID_PUSH_DELAY_FIX_TEXT,
810 &custom_element.push_delay_fixed,
811 NULL, "push delay", NULL
814 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
816 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
817 GADGET_ID_PUSH_DELAY_RND_TEXT,
818 &custom_element.push_delay_random,
819 NULL, "+random", NULL
822 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
824 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
825 GADGET_ID_MOVE_DELAY_FIX_TEXT,
826 &custom_element.move_delay_fixed,
827 NULL, "move delay", NULL
830 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
832 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
833 GADGET_ID_MOVE_DELAY_RND_TEXT,
834 &custom_element.move_delay_random,
835 NULL, "+random", NULL
838 /* ---------- element settings: advanced (custom elements) --------------- */
841 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
843 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
844 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
845 &custom_element.change.delay_fixed,
849 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
851 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
852 GADGET_ID_CHANGE_DELAY_RND_TEXT,
853 &custom_element.change.delay_random,
854 NULL, "+random", NULL
857 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
859 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
860 GADGET_ID_CHANGE_CONT_RND_TEXT,
861 &custom_element.change.random,
862 NULL, "use random change:", NULL
873 } textinput_info[ED_NUM_TEXTINPUT] =
876 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
877 GADGET_ID_LEVEL_NAME,
883 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
884 GADGET_ID_LEVEL_AUTHOR,
885 MAX_LEVEL_AUTHOR_LEN,
890 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
891 GADGET_ID_ELEMENT_NAME,
892 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
893 custom_element.description,
898 static struct ValueTextInfo options_access_type[] =
900 { EP_WALKABLE, "walk" },
901 { EP_PASSABLE, "pass" },
905 static struct ValueTextInfo options_access_layer[] =
907 { EP_ACCESSIBLE_OVER, "over" },
908 { EP_ACCESSIBLE_INSIDE, "inside" },
909 { EP_ACCESSIBLE_UNDER, "under" },
913 static struct ValueTextInfo options_walk_to_action[] =
915 { EP_DIGGABLE, "diggable" },
916 { EP_COLLECTIBLE, "collectible" },
917 { EP_PUSHABLE, "pushable" },
921 static struct ValueTextInfo options_move_pattern[] =
924 { MV_RIGHT, "right" },
927 { MV_HORIZONTAL, "horizontal" },
928 { MV_VERTICAL, "vertical" },
929 { MV_ALL_DIRECTIONS, "all directions" },
930 { MV_TOWARDS_PLAYER, "towards player" },
931 { MV_AWAY_FROM_PLAYER, "away from player" },
932 { MV_ALONG_LEFT_SIDE, "along left side" },
933 { MV_ALONG_RIGHT_SIDE, "along right side" },
934 { MV_TURNING_LEFT, "turning left" },
935 { MV_TURNING_RIGHT, "turning right" },
939 static struct ValueTextInfo options_move_direction[] =
941 { MV_NO_MOVING, "automatic" },
943 { MV_RIGHT, "right" },
949 static struct ValueTextInfo options_move_stepsize[] =
959 static struct ValueTextInfo options_smash_targets[] =
961 { EP_CAN_SMASH_PLAYER, "player" },
963 { EP_CAN_SMASH_ENEMIES, "enemies" },
965 { EP_CAN_SMASH_EVERYTHING, "everything" },
969 static struct ValueTextInfo options_slippery_type[] =
971 { SLIPPERY_ANY_RANDOM, "random" },
972 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
973 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
974 { SLIPPERY_ONLY_LEFT, "only left" },
975 { SLIPPERY_ONLY_RIGHT, "only right" },
979 static struct ValueTextInfo options_deadliness[] =
981 { EP_DONT_RUN_INTO, "running into" },
982 { EP_DONT_COLLIDE_WITH, "colliding with" },
983 { EP_DONT_TOUCH, "touching" },
987 static struct ValueTextInfo options_consistency[] =
989 { EP_CAN_EXPLODE, "can explode" },
990 { EP_INDESTRUCTIBLE, "indestructible" },
994 static struct ValueTextInfo options_time_units[] =
1001 static struct ValueTextInfo options_change_player_action[] =
1003 { CE_TOUCHED_BY_PLAYER, "touched" },
1004 { CE_PRESSED_BY_PLAYER, "pressed" },
1005 { CE_PUSHED_BY_PLAYER, "pushed" },
1009 static struct ValueTextInfo options_change_collide_action[] =
1011 { CE_COLLISION, "on collision" },
1012 { CE_IMPACT, "on impact" },
1013 { CE_SMASHED, "when smashed" },
1017 static struct ValueTextInfo options_change_other_action[] =
1019 { CE_OTHER_IS_TOUCHING, "touching" },
1020 { CE_OTHER_IS_CHANGING, "change of" },
1021 { CE_OTHER_IS_EXPLODING, "explosion of" },
1022 { CE_OTHER_GETS_TOUCHED, "player touches" },
1023 { CE_OTHER_GETS_PRESSED, "player presses" },
1024 { CE_OTHER_GETS_PUSHED, "player pushes" },
1025 { CE_OTHER_GETS_COLLECTED, "player collects" },
1029 static struct ValueTextInfo options_change_power[] =
1031 { CP_NON_DESTRUCTIVE, "non-destructive" },
1032 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1033 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1041 int size; /* char size of selectbox or '-1' (dynamically determined) */
1042 struct ValueTextInfo *options;
1044 char *text_left, *text_right, *infotext;
1045 } selectbox_info[ED_NUM_SELECTBOX] =
1047 /* ---------- element settings: configure (custom elements) ------------- */
1050 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1051 GADGET_ID_CUSTOM_ACCESS_TYPE,
1053 options_access_type,
1054 &custom_element.access_type,
1055 "player can", NULL, "type of access to this field"
1058 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1059 GADGET_ID_CUSTOM_ACCESS_LAYER,
1061 options_access_layer,
1062 &custom_element.access_layer,
1063 NULL, NULL, "layer of access for this field"
1066 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1067 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1069 options_walk_to_action,
1070 &custom_element.walk_to_action,
1071 NULL, NULL, "diggable/collectible/pushable"
1074 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1075 GADGET_ID_CUSTOM_MOVE_PATTERN,
1077 options_move_pattern,
1078 &custom_element.move_pattern,
1079 "can move", NULL, "element move direction"
1082 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1083 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1085 options_move_direction,
1086 &custom_element.move_direction_initial,
1087 "starts moving", NULL, "initial element move direction"
1090 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1091 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1093 options_move_stepsize,
1094 &custom_element.move_stepsize,
1095 "move/fall speed", NULL, "speed of element movement"
1098 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1099 GADGET_ID_CUSTOM_SMASH_TARGETS,
1101 options_smash_targets,
1102 &custom_element.smash_targets,
1103 "can smash", NULL, "elements that can be smashed"
1106 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1107 GADGET_ID_CUSTOM_SLIPPERY_TYPE,
1109 options_slippery_type,
1110 &custom_element.slippery_type,
1111 "slippery", NULL, "where other elements fall down"
1114 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1115 GADGET_ID_CUSTOM_DEADLINESS,
1118 &custom_element.deadliness,
1119 "deadly when", NULL, "deadliness of element"
1122 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1123 GADGET_ID_CUSTOM_CONSISTENCY,
1125 options_consistency,
1126 &custom_element.consistency,
1127 NULL, "explodes to:", "consistency/destructibility"
1130 /* ---------- element settings: advanced (custom elements) --------------- */
1133 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1134 GADGET_ID_CHANGE_TIME_UNITS,
1137 &custom_element.change.delay_frames,
1138 "delay time given in", NULL, "delay time units for change"
1141 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1142 GADGET_ID_CHANGE_PLAYER_ACTION,
1144 options_change_player_action,
1145 &custom_element.change_player_action,
1146 NULL, "by player", "type of player contact"
1149 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1150 GADGET_ID_CHANGE_COLLIDE_ACTION,
1152 options_change_collide_action,
1153 &custom_element.change_collide_action,
1154 NULL, NULL, "change after impact or smash"
1157 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1158 GADGET_ID_CHANGE_OTHER_ACTION,
1160 options_change_other_action,
1161 &custom_element.change_other_action,
1162 NULL, "element:", "type of other element action"
1165 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1166 GADGET_ID_CHANGE_POWER,
1168 options_change_power,
1169 &custom_element.change.power,
1170 "power:", NULL, "power of extended change"
1179 char *text, *infotext;
1180 } textbutton_info[ED_NUM_TEXTBUTTON] =
1183 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1184 GADGET_ID_PROPERTIES_INFO,
1185 11, "Information", "Show information about element"
1188 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1189 GADGET_ID_PROPERTIES_CONFIG,
1190 11, "Configure", "Configure element properties"
1193 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1194 GADGET_ID_PROPERTIES_ADVANCED,
1195 11, "Advanced", "Advanced element configuration"
1198 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1199 GADGET_ID_SAVE_AS_TEMPLATE,
1200 -1, "Save as template", "Save current settings as new template"
1210 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1213 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1214 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1215 GADGET_ID_SCROLL_UP,
1216 "scroll level editing area up"
1219 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1220 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1221 GADGET_ID_SCROLL_DOWN,
1222 "scroll level editing area down"
1225 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1226 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1227 GADGET_ID_SCROLL_LEFT,
1228 "scroll level editing area left"
1231 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1232 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1233 GADGET_ID_SCROLL_RIGHT,
1234 "scroll level editing area right"
1237 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1238 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1239 GADGET_ID_SCROLL_LIST_UP,
1240 "scroll element list up ('Page Up')"
1243 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1244 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1245 GADGET_ID_SCROLL_LIST_DOWN,
1246 "scroll element list down ('Page Down')"
1258 } scrollbar_info[ED_NUM_SCROLLBARS] =
1261 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1262 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1263 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1264 GD_TYPE_SCROLLBAR_HORIZONTAL,
1265 GADGET_ID_SCROLL_HORIZONTAL,
1266 "scroll level editing area horizontally"
1269 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1270 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1271 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1272 GD_TYPE_SCROLLBAR_VERTICAL,
1273 GADGET_ID_SCROLL_VERTICAL,
1274 "scroll level editing area vertically"
1277 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1278 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1279 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1280 GD_TYPE_SCROLLBAR_VERTICAL,
1281 GADGET_ID_SCROLL_LIST_VERTICAL,
1282 "scroll element list vertically"
1290 int radio_button_nr;
1293 char *text_right, *infotext;
1294 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1297 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1298 GADGET_ID_RANDOM_PERCENTAGE,
1299 RADIO_NR_RANDOM_ELEMENTS,
1300 &random_placement_method, RANDOM_USE_PERCENTAGE,
1301 "percentage", "use percentage for random elements"
1304 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1305 GADGET_ID_RANDOM_QUANTITY,
1306 RADIO_NR_RANDOM_ELEMENTS,
1307 &random_placement_method, RANDOM_USE_QUANTITY,
1308 "quantity", "use quantity for random elements"
1317 char *text_right, *infotext;
1318 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1320 /* ---------- level and editor settings ---------------------------------- */
1323 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1324 GADGET_ID_DOUBLE_SPEED,
1325 &level.double_speed,
1326 "double speed movement", "set movement speed of player"
1329 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1332 "gravity", "set level gravity"
1335 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1336 GADGET_ID_RANDOM_RESTRICTED,
1337 &random_placement_background_restricted,
1338 "restrict random placement to", "set random placement restriction"
1341 /* ---------- element settings: configure (various elements) ------------- */
1344 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1345 GADGET_ID_STICK_ELEMENT,
1346 &stick_element_properties_window,
1347 "stick this screen to edit content","stick this screen to edit content"
1350 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1351 GADGET_ID_EM_SLIPPERY_GEMS,
1352 &level.em_slippery_gems,
1353 "slip down from certain flat walls","use EM style slipping behaviour"
1356 /* ---------- element settings: configure (custom elements) ------------- */
1359 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1360 GADGET_ID_CUSTOM_ACCESSIBLE,
1361 &custom_element_properties[EP_ACCESSIBLE],
1362 NULL, "player can walk to or pass this field"
1365 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1366 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1367 &custom_element_properties[EP_WALK_TO_OBJECT],
1368 NULL, "player can dig/collect/push element"
1371 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1372 GADGET_ID_CUSTOM_CAN_MOVE,
1373 &custom_element_properties[EP_CAN_MOVE],
1374 NULL, "element can move in some direction"
1377 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1378 GADGET_ID_CUSTOM_CAN_FALL,
1379 &custom_element_properties[EP_CAN_FALL],
1380 "can fall", "element can fall down"
1383 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1384 GADGET_ID_CUSTOM_CAN_SMASH,
1385 &custom_element_properties[EP_CAN_SMASH],
1386 NULL, "element can smash other elements"
1389 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1390 GADGET_ID_CUSTOM_SLIPPERY,
1391 &custom_element_properties[EP_SLIPPERY],
1392 NULL, "other elements can fall down from it"
1395 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1396 GADGET_ID_CUSTOM_DEADLY,
1397 &custom_element_properties[EP_DEADLY],
1398 NULL, "element can kill the player"
1401 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1402 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1403 &custom_element_properties[EP_EXPLODE_RESULT],
1404 NULL, "set consistency/destructibility"
1407 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1408 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1409 &custom_element.can_explode_by_fire,
1410 "by fire", "element can explode by fire/explosion"
1413 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1414 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1415 &custom_element.can_explode_smashed,
1416 "smashed", "element can explode when smashed"
1419 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1420 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1421 &custom_element.can_explode_impact,
1422 "impact", "element can explode on impact"
1425 /* ---------- element settings: advanced (custom elements) --------------- */
1428 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1429 GADGET_ID_CUSTOM_USE_GRAPHIC,
1430 &custom_element.use_gfx_element,
1431 "use graphic of element:", "use graphic for custom element"
1434 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1435 GADGET_ID_CUSTOM_CAN_CHANGE,
1436 &custom_element_properties[EP_CAN_CHANGE],
1437 "element changes to after/when:","element can change to other element"
1440 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1441 GADGET_ID_CHANGE_DELAY,
1442 &custom_element_change_events[CE_DELAY],
1443 NULL, "element changes after delay"
1446 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1447 GADGET_ID_CHANGE_BY_PLAYER,
1448 &custom_element_change_events[CE_BY_PLAYER],
1449 NULL, "element changes by player contact"
1452 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1453 GADGET_ID_CHANGE_BY_COLLISION,
1454 &custom_element_change_events[CE_BY_COLLISION],
1455 NULL, "element changes by impact or smash"
1458 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1459 GADGET_ID_CHANGE_BY_OTHER,
1460 &custom_element_change_events[CE_BY_OTHER],
1461 NULL, "element changes by other element"
1464 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1465 GADGET_ID_CHANGE_USE_EXPLOSION,
1466 &custom_element.change.explode,
1467 "explode instead of change", "element explodes instead of change"
1470 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1471 GADGET_ID_CHANGE_USE_CONTENT,
1472 &custom_element.change.use_content,
1473 "use extended change target:", "element changes to more elements"
1476 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1477 GADGET_ID_CHANGE_ONLY_COMPLETE,
1478 &custom_element.change.only_complete,
1479 "only use complete change", "only use complete extended content"
1482 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1483 GADGET_ID_CHANGE_USE_RANDOM,
1484 &custom_element.change.use_random_change,
1485 NULL, "use random value for new content"
1488 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1489 GADGET_ID_CUSTOM_USE_TEMPLATE,
1490 &level.use_custom_template,
1491 "use template", "use template for custom properties"
1497 -----------------------------------------------------------------------------
1498 some internally used variables
1499 -----------------------------------------------------------------------------
1502 /* actual size of level editor drawing area */
1503 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1505 /* actual position of level editor drawing area in level playfield */
1506 static int level_xpos = -1, level_ypos = -1;
1508 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1510 /* drawing elements on the three mouse buttons */
1511 static int new_element1 = EL_WALL;
1512 static int new_element2 = EL_EMPTY;
1513 static int new_element3 = EL_SAND;
1515 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1516 (button) == 2 ? new_element2 : \
1517 (button) == 3 ? new_element3 : EL_EMPTY)
1518 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1520 /* forward declaration for internal use */
1521 static void ModifyEditorCounter(int, int);
1522 static void ModifyEditorCounterLimits(int, int, int);
1523 static void ModifyEditorSelectbox(int, int);
1524 static void ModifyEditorElementList();
1525 static void RedrawDrawingElements();
1526 static void DrawDrawingWindow();
1527 static void DrawLevelInfoWindow();
1528 static void DrawPropertiesWindow();
1529 static boolean checkPropertiesConfig();
1530 static void CopyLevelToUndoBuffer(int);
1531 static void HandleDrawingAreas(struct GadgetInfo *);
1532 static void HandleCounterButtons(struct GadgetInfo *);
1533 static void HandleTextInputGadgets(struct GadgetInfo *);
1534 static void HandleSelectboxGadgets(struct GadgetInfo *);
1535 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1536 static void HandleRadiobuttons(struct GadgetInfo *);
1537 static void HandleCheckbuttons(struct GadgetInfo *);
1538 static void HandleControlButtons(struct GadgetInfo *);
1539 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1541 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1543 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1544 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1545 static boolean draw_with_brush = FALSE;
1546 static int properties_element = 0;
1548 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1549 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1550 static int undo_buffer_position = 0;
1551 static int undo_buffer_steps = 0;
1553 static int edit_mode;
1554 static int edit_mode_properties;
1556 static int element_shift = 0;
1558 static int editor_el_boulderdash[] =
1590 EL_BD_BUTTERFLY_LEFT,
1592 EL_BD_BUTTERFLY_RIGHT,
1593 EL_BD_FIREFLY_RIGHT,
1596 EL_BD_BUTTERFLY_DOWN,
1600 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1602 static int editor_el_emerald_mine[] =
1664 EL_ACID_POOL_TOPLEFT,
1666 EL_ACID_POOL_TOPRIGHT,
1669 EL_ACID_POOL_BOTTOMLEFT,
1670 EL_ACID_POOL_BOTTOM,
1671 EL_ACID_POOL_BOTTOMRIGHT,
1694 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1696 static int editor_el_more[] =
1729 EL_WALL_EMERALD_YELLOW,
1730 EL_WALL_EMERALD_RED,
1731 EL_WALL_EMERALD_PURPLE,
1748 EL_DYNABOMB_INCREASE_NUMBER,
1749 EL_DYNABOMB_INCREASE_SIZE,
1750 EL_DYNABOMB_INCREASE_POWER,
1771 EL_BALLOON_SWITCH_ANY,
1773 EL_BALLOON_SWITCH_LEFT,
1774 EL_BALLOON_SWITCH_RIGHT,
1775 EL_BALLOON_SWITCH_UP,
1776 EL_BALLOON_SWITCH_DOWN,
1779 EL_EXPANDABLE_WALL_HORIZONTAL,
1780 EL_EXPANDABLE_WALL_VERTICAL,
1781 EL_EXPANDABLE_WALL_ANY,
1783 EL_INVISIBLE_STEELWALL,
1798 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1800 static int editor_el_sokoban[] =
1813 EL_SOKOBAN_FIELD_EMPTY,
1814 EL_SOKOBAN_FIELD_FULL,
1817 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1819 static int editor_el_supaplex[] =
1838 EL_SP_HARDWARE_GRAY,
1847 EL_SP_GRAVITY_PORT_RIGHT,
1848 EL_SP_GRAVITY_PORT_DOWN,
1849 EL_SP_GRAVITY_PORT_LEFT,
1851 EL_SP_GRAVITY_PORT_UP,
1857 EL_SP_PORT_VERTICAL,
1858 EL_SP_PORT_HORIZONTAL,
1866 EL_SP_HARDWARE_BASE_1,
1867 EL_SP_HARDWARE_GREEN,
1868 EL_SP_HARDWARE_BLUE,
1871 EL_SP_HARDWARE_YELLOW,
1872 EL_SP_HARDWARE_BASE_2,
1873 EL_SP_HARDWARE_BASE_3,
1874 EL_SP_HARDWARE_BASE_4,
1876 EL_SP_HARDWARE_BASE_5,
1877 EL_SP_HARDWARE_BASE_6,
1881 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1883 static int editor_el_diamond_caves[] =
1910 EL_CONVEYOR_BELT_1_LEFT,
1911 EL_CONVEYOR_BELT_1_MIDDLE,
1912 EL_CONVEYOR_BELT_1_RIGHT,
1913 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1915 EL_CONVEYOR_BELT_2_LEFT,
1916 EL_CONVEYOR_BELT_2_MIDDLE,
1917 EL_CONVEYOR_BELT_2_RIGHT,
1918 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1920 EL_CONVEYOR_BELT_3_LEFT,
1921 EL_CONVEYOR_BELT_3_MIDDLE,
1922 EL_CONVEYOR_BELT_3_RIGHT,
1923 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1925 EL_CONVEYOR_BELT_4_LEFT,
1926 EL_CONVEYOR_BELT_4_MIDDLE,
1927 EL_CONVEYOR_BELT_4_RIGHT,
1928 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1930 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1931 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1932 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1933 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1935 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1936 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1937 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1938 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1941 EL_SWITCHGATE_CLOSED,
1942 EL_SWITCHGATE_SWITCH_UP,
1952 EL_STEELWALL_SLANTED,
1955 EL_SIGN_EXCLAMATION,
1958 EL_LIGHT_SWITCH_ACTIVE,
1965 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1967 static int editor_el_dx_boulderdash[] =
1991 EL_TUBE_HORIZONTAL_DOWN,
1995 EL_TUBE_VERTICAL_RIGHT,
1997 EL_TUBE_VERTICAL_LEFT,
2001 EL_TUBE_HORIZONTAL_UP,
2009 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2011 static int editor_el_chars[] =
2105 EL_CHAR(FONT_ASCII_CURSOR),
2108 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2110 static int editor_el_custom[] =
2132 EL_CUSTOM_START + 0,
2133 EL_CUSTOM_START + 1,
2134 EL_CUSTOM_START + 2,
2135 EL_CUSTOM_START + 3,
2137 EL_CUSTOM_START + 4,
2138 EL_CUSTOM_START + 5,
2139 EL_CUSTOM_START + 6,
2140 EL_CUSTOM_START + 7,
2142 EL_CUSTOM_START + 8,
2143 EL_CUSTOM_START + 9,
2144 EL_CUSTOM_START + 10,
2145 EL_CUSTOM_START + 11,
2147 EL_CUSTOM_START + 12,
2148 EL_CUSTOM_START + 13,
2149 EL_CUSTOM_START + 14,
2150 EL_CUSTOM_START + 15,
2152 EL_CUSTOM_START + 16,
2153 EL_CUSTOM_START + 17,
2154 EL_CUSTOM_START + 18,
2155 EL_CUSTOM_START + 19,
2157 EL_CUSTOM_START + 20,
2158 EL_CUSTOM_START + 21,
2159 EL_CUSTOM_START + 22,
2160 EL_CUSTOM_START + 23,
2162 EL_CUSTOM_START + 24,
2163 EL_CUSTOM_START + 25,
2164 EL_CUSTOM_START + 26,
2165 EL_CUSTOM_START + 27,
2167 EL_CUSTOM_START + 28,
2168 EL_CUSTOM_START + 29,
2169 EL_CUSTOM_START + 30,
2170 EL_CUSTOM_START + 31,
2172 EL_CUSTOM_START + 32,
2173 EL_CUSTOM_START + 33,
2174 EL_CUSTOM_START + 34,
2175 EL_CUSTOM_START + 35,
2177 EL_CUSTOM_START + 36,
2178 EL_CUSTOM_START + 37,
2179 EL_CUSTOM_START + 38,
2180 EL_CUSTOM_START + 39,
2182 EL_CUSTOM_START + 40,
2183 EL_CUSTOM_START + 41,
2184 EL_CUSTOM_START + 42,
2185 EL_CUSTOM_START + 43,
2187 EL_CUSTOM_START + 44,
2188 EL_CUSTOM_START + 45,
2189 EL_CUSTOM_START + 46,
2190 EL_CUSTOM_START + 47,
2192 EL_CUSTOM_START + 48,
2193 EL_CUSTOM_START + 49,
2194 EL_CUSTOM_START + 50,
2195 EL_CUSTOM_START + 51,
2197 EL_CUSTOM_START + 52,
2198 EL_CUSTOM_START + 53,
2199 EL_CUSTOM_START + 54,
2200 EL_CUSTOM_START + 55,
2202 EL_CUSTOM_START + 56,
2203 EL_CUSTOM_START + 57,
2204 EL_CUSTOM_START + 58,
2205 EL_CUSTOM_START + 59,
2207 EL_CUSTOM_START + 60,
2208 EL_CUSTOM_START + 61,
2209 EL_CUSTOM_START + 62,
2210 EL_CUSTOM_START + 63,
2212 EL_CUSTOM_START + 64,
2213 EL_CUSTOM_START + 65,
2214 EL_CUSTOM_START + 66,
2215 EL_CUSTOM_START + 67,
2217 EL_CUSTOM_START + 68,
2218 EL_CUSTOM_START + 69,
2219 EL_CUSTOM_START + 70,
2220 EL_CUSTOM_START + 71,
2222 EL_CUSTOM_START + 72,
2223 EL_CUSTOM_START + 73,
2224 EL_CUSTOM_START + 74,
2225 EL_CUSTOM_START + 75,
2227 EL_CUSTOM_START + 76,
2228 EL_CUSTOM_START + 77,
2229 EL_CUSTOM_START + 78,
2230 EL_CUSTOM_START + 79,
2232 EL_CUSTOM_START + 80,
2233 EL_CUSTOM_START + 81,
2234 EL_CUSTOM_START + 82,
2235 EL_CUSTOM_START + 83,
2237 EL_CUSTOM_START + 84,
2238 EL_CUSTOM_START + 85,
2239 EL_CUSTOM_START + 86,
2240 EL_CUSTOM_START + 87,
2242 EL_CUSTOM_START + 88,
2243 EL_CUSTOM_START + 89,
2244 EL_CUSTOM_START + 90,
2245 EL_CUSTOM_START + 91,
2247 EL_CUSTOM_START + 92,
2248 EL_CUSTOM_START + 93,
2249 EL_CUSTOM_START + 94,
2250 EL_CUSTOM_START + 95,
2252 EL_CUSTOM_START + 96,
2253 EL_CUSTOM_START + 97,
2254 EL_CUSTOM_START + 98,
2255 EL_CUSTOM_START + 99,
2257 EL_CUSTOM_START + 100,
2258 EL_CUSTOM_START + 101,
2259 EL_CUSTOM_START + 102,
2260 EL_CUSTOM_START + 103,
2262 EL_CUSTOM_START + 104,
2263 EL_CUSTOM_START + 105,
2264 EL_CUSTOM_START + 106,
2265 EL_CUSTOM_START + 107,
2267 EL_CUSTOM_START + 108,
2268 EL_CUSTOM_START + 109,
2269 EL_CUSTOM_START + 110,
2270 EL_CUSTOM_START + 111,
2272 EL_CUSTOM_START + 112,
2273 EL_CUSTOM_START + 113,
2274 EL_CUSTOM_START + 114,
2275 EL_CUSTOM_START + 115,
2277 EL_CUSTOM_START + 116,
2278 EL_CUSTOM_START + 117,
2279 EL_CUSTOM_START + 118,
2280 EL_CUSTOM_START + 119,
2282 EL_CUSTOM_START + 120,
2283 EL_CUSTOM_START + 121,
2284 EL_CUSTOM_START + 122,
2285 EL_CUSTOM_START + 123,
2287 EL_CUSTOM_START + 124,
2288 EL_CUSTOM_START + 125,
2289 EL_CUSTOM_START + 126,
2290 EL_CUSTOM_START + 127
2292 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2294 static int *editor_elements = NULL; /* dynamically allocated */
2295 static int num_editor_elements = 0; /* dynamically determined */
2299 boolean *setup_value;
2301 int *element_list_size;
2303 boolean last_setup_value;
2305 editor_elements_info[] =
2307 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2308 &num_editor_el_boulderdash },
2309 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2310 &num_editor_el_emerald_mine },
2311 { &setup.editor.el_more, editor_el_more,
2312 &num_editor_el_more },
2313 { &setup.editor.el_sokoban, editor_el_sokoban,
2314 &num_editor_el_sokoban },
2315 { &setup.editor.el_supaplex, editor_el_supaplex,
2316 &num_editor_el_supaplex },
2317 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2318 &num_editor_el_diamond_caves },
2319 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2320 &num_editor_el_dx_boulderdash },
2321 { &setup.editor.el_chars, editor_el_chars,
2322 &num_editor_el_chars },
2323 { &setup.editor.el_custom, editor_el_custom,
2324 &num_editor_el_custom },
2331 -----------------------------------------------------------------------------
2333 -----------------------------------------------------------------------------
2336 static void ReinitializeElementList()
2341 if (editor_elements != NULL)
2342 free(editor_elements);
2344 num_editor_elements = 0;
2346 /* determine size of element list */
2347 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2348 if (*editor_elements_info[i].setup_value)
2349 num_editor_elements += *editor_elements_info[i].element_list_size;
2351 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2353 /* workaround: offer at least as many elements as element buttons exist */
2354 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2356 *editor_elements_info[list_nr].setup_value = TRUE;
2357 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2360 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2362 /* fill element list */
2363 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2364 if (*editor_elements_info[i].setup_value)
2365 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2366 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2369 static void ReinitializeElementListButtons()
2371 static boolean initialization_needed = TRUE;
2374 if (!initialization_needed) /* check if editor element setup has changed */
2375 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2376 if (editor_elements_info[i].last_setup_value !=
2377 *editor_elements_info[i].setup_value)
2378 initialization_needed = TRUE;
2380 if (!initialization_needed)
2383 FreeLevelEditorGadgets();
2384 CreateLevelEditorGadgets();
2386 /* store current setup values for next invocation of this function */
2387 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2388 editor_elements_info[i].last_setup_value =
2389 *editor_elements_info[i].setup_value;
2391 initialization_needed = FALSE;
2394 static int getCounterGadgetWidth()
2396 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2399 static int getMaxInfoTextLength()
2401 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2404 static char *getElementInfoText(int element)
2406 char *info_text = NULL;
2408 if (element < NUM_FILE_ELEMENTS)
2410 if (strlen(element_info[element].description) > 0)
2411 info_text = element_info[element].description;
2412 else if (element_info[element].custom_description != NULL)
2413 info_text = element_info[element].custom_description;
2414 else if (element_info[element].editor_description != NULL)
2415 info_text = element_info[element].editor_description;
2418 if (info_text == NULL)
2420 info_text = "unknown";
2422 Error(ERR_WARN, "no element description for element %d", element);
2428 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2431 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2432 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2434 BlitBitmap(drawto, drawto,
2435 SX + (dx == -1 ? MINI_TILEX : 0),
2436 SY + (dy == -1 ? MINI_TILEY : 0),
2437 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2438 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2439 SX + (dx == +1 ? MINI_TILEX : 0),
2440 SY + (dy == +1 ? MINI_TILEY : 0));
2443 x = (dx == 1 ? 0 : ed_fieldx - 1);
2444 for(y=0; y<ed_fieldy; y++)
2445 DrawMiniElementOrWall(x, y, from_x, from_y);
2449 y = (dy == 1 ? 0 : ed_fieldy - 1);
2450 for(x=0; x<ed_fieldx; x++)
2451 DrawMiniElementOrWall(x, y, from_x, from_y);
2454 redraw_mask |= REDRAW_FIELD;
2458 static void CreateControlButtons()
2460 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2461 struct GadgetInfo *gi;
2462 unsigned long event_mask;
2465 /* create toolbox buttons */
2466 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2470 int gd_xoffset, gd_yoffset;
2471 int gd_x1, gd_x2, gd_y1, gd_y2;
2473 int radio_button_nr;
2476 if (id == GADGET_ID_SINGLE_ITEMS ||
2477 id == GADGET_ID_CONNECTED_ITEMS ||
2478 id == GADGET_ID_LINE ||
2479 id == GADGET_ID_ARC ||
2480 id == GADGET_ID_TEXT ||
2481 id == GADGET_ID_RECTANGLE ||
2482 id == GADGET_ID_FILLED_BOX ||
2483 id == GADGET_ID_FLOOD_FILL ||
2484 id == GADGET_ID_GRAB_BRUSH ||
2485 id == GADGET_ID_PICK_ELEMENT)
2487 button_type = GD_TYPE_RADIO_BUTTON;
2488 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2489 checked = (id == drawing_function ? TRUE : FALSE);
2490 event_mask = GD_EVENT_PRESSED;
2494 button_type = GD_TYPE_NORMAL_BUTTON;
2495 radio_button_nr = RADIO_NR_NONE;
2498 if (id == GADGET_ID_WRAP_LEFT ||
2499 id == GADGET_ID_WRAP_RIGHT ||
2500 id == GADGET_ID_WRAP_UP ||
2501 id == GADGET_ID_WRAP_DOWN)
2502 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2504 event_mask = GD_EVENT_RELEASED;
2507 if (id < ED_NUM_CTRL1_BUTTONS)
2509 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2510 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2512 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2513 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2514 width = ED_CTRL1_BUTTON_XSIZE;
2515 height = ED_CTRL1_BUTTON_YSIZE;
2519 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2520 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2522 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2523 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2524 width = ED_CTRL2_BUTTON_XSIZE;
2525 height = ED_CTRL2_BUTTON_YSIZE;
2528 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2529 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2530 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2531 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2533 gi = CreateGadget(GDI_CUSTOM_ID, id,
2534 GDI_CUSTOM_TYPE_ID, i,
2535 GDI_INFO_TEXT, control_info[i].text,
2536 GDI_X, EX + gd_xoffset,
2537 GDI_Y, EY + gd_yoffset,
2540 GDI_TYPE, button_type,
2541 GDI_STATE, GD_BUTTON_UNPRESSED,
2542 GDI_RADIO_NR, radio_button_nr,
2543 GDI_CHECKED, checked,
2544 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2545 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2546 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2547 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2548 GDI_EVENT_MASK, event_mask,
2549 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2550 GDI_CALLBACK_ACTION, HandleControlButtons,
2554 Error(ERR_EXIT, "cannot create gadget");
2556 level_editor_gadget[id] = gi;
2559 /* create buttons for scrolling of drawing area and element list */
2560 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2562 int id = scrollbutton_info[i].gadget_id;
2563 int x, y, width, height;
2564 int gd_x1, gd_x2, gd_y1, gd_y2;
2566 x = scrollbutton_info[i].x;
2567 y = scrollbutton_info[i].y;
2569 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2571 if (id == GADGET_ID_SCROLL_LIST_UP ||
2572 id == GADGET_ID_SCROLL_LIST_DOWN)
2576 width = ED_SCROLLBUTTON2_XSIZE;
2577 height = ED_SCROLLBUTTON2_YSIZE;
2578 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2579 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2580 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2587 width = ED_SCROLLBUTTON_XSIZE;
2588 height = ED_SCROLLBUTTON_YSIZE;
2589 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2590 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2591 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2595 gi = CreateGadget(GDI_CUSTOM_ID, id,
2596 GDI_CUSTOM_TYPE_ID, i,
2597 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2602 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2603 GDI_STATE, GD_BUTTON_UNPRESSED,
2604 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2605 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2606 GDI_EVENT_MASK, event_mask,
2607 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2608 GDI_CALLBACK_ACTION, HandleControlButtons,
2612 Error(ERR_EXIT, "cannot create gadget");
2614 level_editor_gadget[id] = gi;
2617 /* create buttons for element list */
2618 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2620 Bitmap *deco_bitmap;
2621 int deco_x, deco_y, deco_xpos, deco_ypos;
2622 int gd_xoffset, gd_yoffset;
2623 int gd_x1, gd_x2, gd_y;
2624 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2625 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2626 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2627 int element = editor_elements[i];
2629 event_mask = GD_EVENT_RELEASED;
2631 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2632 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2634 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2635 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2636 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2638 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2639 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2640 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2642 gi = CreateGadget(GDI_CUSTOM_ID, id,
2643 GDI_CUSTOM_TYPE_ID, i,
2644 GDI_INFO_TEXT, getElementInfoText(element),
2645 GDI_X, DX + gd_xoffset,
2646 GDI_Y, DY + gd_yoffset,
2647 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2648 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2649 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2650 GDI_STATE, GD_BUTTON_UNPRESSED,
2651 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2652 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2653 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2654 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2655 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2656 GDI_DECORATION_SHIFTING, 1, 1,
2657 GDI_EVENT_MASK, event_mask,
2658 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2659 GDI_CALLBACK_ACTION, HandleControlButtons,
2663 Error(ERR_EXIT, "cannot create gadget");
2665 level_editor_gadget[id] = gi;
2669 static void CreateCounterButtons()
2671 int max_infotext_len = getMaxInfoTextLength();
2674 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2677 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2678 int ypos = SY + counterbutton_info[i].y;
2681 /* determine horizontal offset for leading counter text */
2682 if (counterbutton_info[i].text_left != NULL)
2683 xoffset = (getFontWidth(FONT_TEXT_1) *
2684 strlen(counterbutton_info[i].text_left) +
2685 ED_GADGET_TEXT_DISTANCE);
2689 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2690 struct GadgetInfo *gi;
2692 counterbutton_info[i].gadget_id_down :
2693 counterbutton_info[i].gadget_id_up);
2695 int gd_x, gd_x1, gd_x2, gd_y;
2697 unsigned long event_mask;
2698 char infotext[max_infotext_len + 1];
2700 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2702 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2705 ED_SCROLLBUTTON_ID_AREA_LEFT :
2706 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2708 event_mask |= GD_EVENT_RELEASED;
2711 xpos += 2 * ED_GADGET_DISTANCE;
2712 ypos += ED_GADGET_DISTANCE;
2714 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2715 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2716 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2717 x_size = ED_SCROLLBUTTON_XSIZE;
2718 y_size = ED_SCROLLBUTTON_YSIZE;
2722 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2723 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2724 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2725 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2726 x_size = ED_BUTTON_COUNT_XSIZE;
2727 y_size = ED_BUTTON_COUNT_YSIZE;
2730 sprintf(infotext, "%s counter value by 1, 5 or 10",
2731 (j == 0 ? "decrease" : "increase"));
2733 gi = CreateGadget(GDI_CUSTOM_ID, id,
2734 GDI_CUSTOM_TYPE_ID, i,
2735 GDI_INFO_TEXT, infotext,
2736 GDI_X, xpos + xoffset,
2740 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2741 GDI_STATE, GD_BUTTON_UNPRESSED,
2742 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2743 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2744 GDI_EVENT_MASK, event_mask,
2745 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2746 GDI_CALLBACK_ACTION, HandleCounterButtons,
2750 Error(ERR_EXIT, "cannot create gadget");
2752 level_editor_gadget[id] = gi;
2753 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2757 int font_type = FONT_INPUT_1;
2758 int font_type_active = FONT_INPUT_1_ACTIVE;
2759 int gd_width = ED_WIN_COUNT_XSIZE;
2761 id = counterbutton_info[i].gadget_id_text;
2762 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2764 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2766 font_type = FONT_LEVEL_NUMBER;
2767 font_type_active = FONT_LEVEL_NUMBER;
2769 xpos += 2 * ED_GADGET_DISTANCE;
2770 ypos -= ED_GADGET_DISTANCE;
2772 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2773 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2774 gd_width = ED_WIN_COUNT2_XSIZE;
2778 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2779 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2782 gi = CreateGadget(GDI_CUSTOM_ID, id,
2783 GDI_CUSTOM_TYPE_ID, i,
2784 GDI_INFO_TEXT, "enter counter value",
2785 GDI_X, xpos + xoffset,
2787 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2788 GDI_NUMBER_VALUE, 0,
2789 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2790 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2792 GDI_TEXT_FONT, font_type,
2793 GDI_TEXT_FONT_ACTIVE, font_type_active,
2794 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2795 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2796 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2797 GDI_DESIGN_WIDTH, gd_width,
2798 GDI_EVENT_MASK, event_mask,
2799 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2800 GDI_CALLBACK_ACTION, HandleCounterButtons,
2804 Error(ERR_EXIT, "cannot create gadget");
2806 level_editor_gadget[id] = gi;
2807 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2813 static void CreateDrawingAreas()
2815 struct GadgetInfo *gi;
2816 unsigned long event_mask;
2821 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2822 GD_EVENT_OFF_BORDERS;
2824 /* one for the level drawing area ... */
2825 id = GADGET_ID_DRAWING_LEVEL;
2826 gi = CreateGadget(GDI_CUSTOM_ID, id,
2829 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2830 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2831 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2832 GDI_EVENT_MASK, event_mask,
2833 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2834 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2838 Error(ERR_EXIT, "cannot create gadget");
2840 level_editor_gadget[id] = gi;
2842 /* ... up to eight areas for element content ... */
2843 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2845 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2846 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2848 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2849 gi = CreateGadget(GDI_CUSTOM_ID, id,
2850 GDI_CUSTOM_TYPE_ID, i,
2853 GDI_WIDTH, 3 * MINI_TILEX,
2854 GDI_HEIGHT, 3 * MINI_TILEY,
2855 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2856 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2857 GDI_EVENT_MASK, event_mask,
2858 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2859 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2863 Error(ERR_EXIT, "cannot create gadget");
2865 level_editor_gadget[id] = gi;
2868 /* ... one for the amoeba content ... */
2869 id = GADGET_ID_AMOEBA_CONTENT;
2870 gi = CreateGadget(GDI_CUSTOM_ID, id,
2871 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2872 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2873 GDI_WIDTH, MINI_TILEX,
2874 GDI_HEIGHT, MINI_TILEY,
2875 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2876 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2877 GDI_EVENT_MASK, event_mask,
2878 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2879 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2883 Error(ERR_EXIT, "cannot create gadget");
2885 level_editor_gadget[id] = gi;
2887 /* ... one for each custom element optional graphic element ... */
2888 id = GADGET_ID_CUSTOM_GRAPHIC;
2889 gi = CreateGadget(GDI_CUSTOM_ID, id,
2890 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2891 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2892 GDI_WIDTH, MINI_TILEX,
2893 GDI_HEIGHT, MINI_TILEY,
2894 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2895 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2896 GDI_EVENT_MASK, event_mask,
2897 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2898 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2902 Error(ERR_EXIT, "cannot create gadget");
2904 level_editor_gadget[id] = gi;
2906 /* ... one area for custom element explosion content ... */
2907 id = GADGET_ID_CUSTOM_CONTENT;
2908 gi = CreateGadget(GDI_CUSTOM_ID, id,
2909 GDI_CUSTOM_TYPE_ID, i,
2910 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2911 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2912 GDI_WIDTH, 3 * MINI_TILEX,
2913 GDI_HEIGHT, 3 * MINI_TILEY,
2914 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2915 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2916 GDI_EVENT_MASK, event_mask,
2917 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2918 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2922 Error(ERR_EXIT, "cannot create gadget");
2924 level_editor_gadget[id] = gi;
2926 /* ... one for each custom element change target element ... */
2927 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2928 gi = CreateGadget(GDI_CUSTOM_ID, id,
2929 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2930 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2931 GDI_WIDTH, MINI_TILEX,
2932 GDI_HEIGHT, MINI_TILEY,
2933 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2934 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2935 GDI_EVENT_MASK, event_mask,
2936 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2937 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2941 Error(ERR_EXIT, "cannot create gadget");
2943 level_editor_gadget[id] = gi;
2945 /* ... one area for extended custom element change target content ... */
2946 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2947 gi = CreateGadget(GDI_CUSTOM_ID, id,
2948 GDI_CUSTOM_TYPE_ID, i,
2949 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2950 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2951 GDI_WIDTH, 3 * MINI_TILEX,
2952 GDI_HEIGHT, 3 * MINI_TILEY,
2953 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2954 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2955 GDI_EVENT_MASK, event_mask,
2956 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2957 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2961 Error(ERR_EXIT, "cannot create gadget");
2963 level_editor_gadget[id] = gi;
2965 /* ... one for each custom element change trigger element ... */
2966 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2967 gi = CreateGadget(GDI_CUSTOM_ID, id,
2968 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2969 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2970 GDI_WIDTH, MINI_TILEX,
2971 GDI_HEIGHT, MINI_TILEY,
2972 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2973 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2974 GDI_EVENT_MASK, event_mask,
2975 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2976 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2980 Error(ERR_EXIT, "cannot create gadget");
2982 level_editor_gadget[id] = gi;
2984 /* ... and one for random placement background restrictions */
2985 id = GADGET_ID_RANDOM_BACKGROUND;
2986 gi = CreateGadget(GDI_CUSTOM_ID, id,
2987 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2988 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2989 GDI_WIDTH, MINI_TILEX,
2990 GDI_HEIGHT, MINI_TILEY,
2991 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2992 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2993 GDI_EVENT_MASK, event_mask,
2994 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2995 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2999 Error(ERR_EXIT, "cannot create gadget");
3001 level_editor_gadget[id] = gi;
3004 static void CreateTextInputGadgets()
3006 int max_infotext_len = getMaxInfoTextLength();
3009 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3011 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3013 struct GadgetInfo *gi;
3014 unsigned long event_mask;
3015 char infotext[MAX_OUTPUT_LINESIZE + 1];
3016 int id = textinput_info[i].gadget_id;
3018 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3020 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3021 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3023 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3024 infotext[max_infotext_len] = '\0';
3026 gi = CreateGadget(GDI_CUSTOM_ID, id,
3027 GDI_CUSTOM_TYPE_ID, i,
3028 GDI_INFO_TEXT, infotext,
3029 GDI_X, SX + textinput_info[i].x,
3030 GDI_Y, SY + textinput_info[i].y,
3031 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3032 GDI_TEXT_VALUE, textinput_info[i].value,
3033 GDI_TEXT_SIZE, textinput_info[i].size,
3034 GDI_TEXT_FONT, FONT_INPUT_1,
3035 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3036 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3037 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3038 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3039 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3040 GDI_EVENT_MASK, event_mask,
3041 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3042 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3046 Error(ERR_EXIT, "cannot create gadget");
3048 level_editor_gadget[id] = gi;
3052 static void CreateSelectboxGadgets()
3054 int max_infotext_len = getMaxInfoTextLength();
3057 for (i=0; i<ED_NUM_SELECTBOX; i++)
3059 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3062 struct GadgetInfo *gi;
3063 unsigned long event_mask;
3064 char infotext[MAX_OUTPUT_LINESIZE + 1];
3065 int id = selectbox_info[i].gadget_id;
3067 if (selectbox_info[i].size == -1) /* dynamically determine size */
3069 /* (we cannot use -1 for uninitialized values if we directly compare
3070 with results from strlen(), because the '<' and '>' operation will
3071 implicitely cast -1 to an unsigned integer value!) */
3072 selectbox_info[i].size = 0;
3074 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3075 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3076 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3078 selectbox_info[i].size++; /* add one character empty space */
3081 event_mask = GD_EVENT_RELEASED |
3082 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3084 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3085 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3087 /* determine horizontal offset for leading selectbox text */
3088 if (selectbox_info[i].text_left != NULL)
3089 xoffset = (getFontWidth(FONT_TEXT_1) *
3090 strlen(selectbox_info[i].text_left) +
3091 ED_GADGET_TEXT_DISTANCE);
3093 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3094 infotext[max_infotext_len] = '\0';
3096 gi = CreateGadget(GDI_CUSTOM_ID, id,
3097 GDI_CUSTOM_TYPE_ID, i,
3098 GDI_INFO_TEXT, infotext,
3099 GDI_X, SX + selectbox_info[i].x + xoffset,
3100 GDI_Y, SY + selectbox_info[i].y,
3101 GDI_TYPE, GD_TYPE_SELECTBOX,
3102 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3103 GDI_TEXT_SIZE, selectbox_info[i].size,
3104 GDI_TEXT_FONT, FONT_INPUT_1,
3105 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3106 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3107 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3108 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3109 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3110 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3111 GDI_EVENT_MASK, event_mask,
3112 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3113 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3117 Error(ERR_EXIT, "cannot create gadget");
3119 level_editor_gadget[id] = gi;
3123 static void CreateTextbuttonGadgets()
3125 int max_infotext_len = getMaxInfoTextLength();
3128 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3130 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3131 int gd_x1, gd_x2, gd_y1, gd_y2;
3132 struct GadgetInfo *gi;
3133 unsigned long event_mask;
3134 char infotext[MAX_OUTPUT_LINESIZE + 1];
3135 int id = textbutton_info[i].gadget_id;
3137 if (textbutton_info[i].size == -1) /* dynamically determine size */
3138 textbutton_info[i].size = strlen(textbutton_info[i].text);
3140 event_mask = GD_EVENT_RELEASED;
3142 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3144 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3145 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3146 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3147 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3151 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3152 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3153 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3154 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3157 sprintf(infotext, "%s", textbutton_info[i].infotext);
3158 infotext[max_infotext_len] = '\0';
3160 gi = CreateGadget(GDI_CUSTOM_ID, id,
3161 GDI_CUSTOM_TYPE_ID, i,
3162 GDI_INFO_TEXT, infotext,
3163 GDI_X, SX + textbutton_info[i].x,
3164 GDI_Y, SY + textbutton_info[i].y,
3165 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3166 GDI_TEXT_VALUE, textbutton_info[i].text,
3167 GDI_TEXT_SIZE, textbutton_info[i].size,
3168 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3169 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3170 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3171 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3172 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3173 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3174 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3175 GDI_DECORATION_SHIFTING, 1, 1,
3176 GDI_EVENT_MASK, event_mask,
3177 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3178 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3182 Error(ERR_EXIT, "cannot create gadget");
3184 level_editor_gadget[id] = gi;
3188 static void CreateScrollbarGadgets()
3192 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3194 int id = scrollbar_info[i].gadget_id;
3195 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3196 int gd_x1, gd_x2, gd_y1, gd_y2;
3197 struct GadgetInfo *gi;
3198 int items_max, items_visible, item_position;
3199 unsigned long event_mask;
3201 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3203 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3204 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3207 else /* drawing area scrollbars */
3209 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3211 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3212 items_visible = ed_fieldx;
3217 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3218 items_visible = ed_fieldy;
3223 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3225 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3226 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3227 scrollbar_info[i].height : scrollbar_info[i].width));
3228 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3229 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3231 gi = CreateGadget(GDI_CUSTOM_ID, id,
3232 GDI_CUSTOM_TYPE_ID, i,
3233 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3234 GDI_X, scrollbar_info[i].x,
3235 GDI_Y, scrollbar_info[i].y,
3236 GDI_WIDTH, scrollbar_info[i].width,
3237 GDI_HEIGHT, scrollbar_info[i].height,
3238 GDI_TYPE, scrollbar_info[i].type,
3239 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3240 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3241 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3242 GDI_STATE, GD_BUTTON_UNPRESSED,
3243 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3244 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3245 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3246 GDI_EVENT_MASK, event_mask,
3247 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3248 GDI_CALLBACK_ACTION, HandleControlButtons,
3252 Error(ERR_EXIT, "cannot create gadget");
3254 level_editor_gadget[id] = gi;
3258 static void CreateCheckbuttonGadgets()
3260 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3261 struct GadgetInfo *gi;
3262 unsigned long event_mask;
3263 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3267 event_mask = GD_EVENT_PRESSED;
3269 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3270 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3271 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3272 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3273 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3275 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3277 int id = radiobutton_info[i].gadget_id;
3280 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3282 gi = CreateGadget(GDI_CUSTOM_ID, id,
3283 GDI_CUSTOM_TYPE_ID, i,
3284 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3285 GDI_X, SX + radiobutton_info[i].x,
3286 GDI_Y, SY + radiobutton_info[i].y,
3287 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3288 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3289 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3290 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3291 GDI_CHECKED, checked,
3292 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3293 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3294 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3295 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3296 GDI_EVENT_MASK, event_mask,
3297 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3298 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3302 Error(ERR_EXIT, "cannot create gadget");
3304 level_editor_gadget[id] = gi;
3307 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3309 int id = checkbutton_info[i].gadget_id;
3311 if (id == GADGET_ID_STICK_ELEMENT)
3312 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3314 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3316 gi = CreateGadget(GDI_CUSTOM_ID, id,
3317 GDI_CUSTOM_TYPE_ID, i,
3318 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3319 GDI_X, SX + checkbutton_info[i].x,
3320 GDI_Y, SY + checkbutton_info[i].y,
3321 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3322 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3323 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3324 GDI_CHECKED, *checkbutton_info[i].value,
3325 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3326 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3327 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3328 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3329 GDI_EVENT_MASK, event_mask,
3330 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3331 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3335 Error(ERR_EXIT, "cannot create gadget");
3337 level_editor_gadget[id] = gi;
3341 void CreateLevelEditorGadgets()
3343 int old_game_status = game_status;
3345 /* setting 'game_status' is needed to get the right fonts for the editor */
3346 game_status = GAME_MODE_EDITOR;
3348 ReinitializeElementList();
3350 CreateControlButtons();
3351 CreateCounterButtons();
3352 CreateDrawingAreas();
3353 CreateTextInputGadgets();
3354 CreateSelectboxGadgets();
3355 CreateTextbuttonGadgets();
3356 CreateScrollbarGadgets();
3357 CreateCheckbuttonGadgets();
3359 game_status = old_game_status;
3362 void FreeLevelEditorGadgets()
3366 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3367 FreeGadget(level_editor_gadget[i]);
3370 static void MapCounterButtons(int id)
3372 char infotext[MAX_OUTPUT_LINESIZE + 1];
3373 int max_infotext_len = getMaxInfoTextLength();
3374 int xoffset_above = 0;
3375 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3376 int xoffset_left = 0;
3377 int yoffset_left = ED_BORDER_SIZE;
3378 int xoffset_right = getCounterGadgetWidth();
3379 int yoffset_right = ED_BORDER_SIZE;
3382 if (counterbutton_info[id].text_above)
3384 x = SX + counterbutton_info[id].x + xoffset_above;
3385 y = SY + counterbutton_info[id].y + yoffset_above;
3387 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3388 infotext[max_infotext_len] = '\0';
3389 DrawText(x, y, infotext, FONT_TEXT_1);
3392 if (counterbutton_info[id].text_left)
3394 x = SX + counterbutton_info[id].x + xoffset_left;
3395 y = SY + counterbutton_info[id].y + yoffset_left;
3397 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3398 infotext[max_infotext_len] = '\0';
3399 DrawText(x, y, infotext, FONT_TEXT_1);
3402 if (counterbutton_info[id].text_right)
3404 int gadget_id = counterbutton_info[id].gadget_id_down;
3406 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3407 y = SY + counterbutton_info[id].y + yoffset_right;
3409 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3410 infotext[max_infotext_len] = '\0';
3411 DrawText(x, y, infotext, FONT_TEXT_1);
3414 ModifyEditorCounter(id, *counterbutton_info[id].value);
3416 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3417 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3418 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3421 static void MapControlButtons()
3426 /* map toolbox buttons */
3427 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3428 MapGadget(level_editor_gadget[i]);
3430 /* map buttons to select elements */
3431 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3432 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3433 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3434 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3435 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3437 /* map buttons to select level */
3438 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3439 ModifyEditorCounterLimits(counter_id,
3440 leveldir_current->first_level,
3441 leveldir_current->last_level);
3442 MapCounterButtons(counter_id);
3445 static void MapDrawingArea(int id)
3447 MapGadget(level_editor_gadget[id]);
3450 static void MapTextInputGadget(int id)
3452 char infotext[MAX_OUTPUT_LINESIZE + 1];
3453 int max_infotext_len = getMaxInfoTextLength();
3454 int xoffset_above = 0;
3455 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3456 int x = textinput_info[id].x + xoffset_above;
3457 int y = textinput_info[id].y + yoffset_above;
3459 if (textinput_info[id].infotext)
3461 sprintf(infotext, "%s:", textinput_info[id].infotext);
3462 infotext[max_infotext_len] = '\0';
3463 DrawTextF(x, y, FONT_TEXT_1, infotext);
3466 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3467 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3469 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3472 static void MapSelectboxGadget(int id)
3474 int xoffset_left = 0;
3475 int yoffset_left = ED_BORDER_SIZE;
3476 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3477 int yoffset_right = ED_BORDER_SIZE;
3478 int x = selectbox_info[id].x + xoffset_left;
3479 int y = selectbox_info[id].y + yoffset_left;
3481 if (selectbox_info[id].text_left)
3482 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3484 if (selectbox_info[id].text_right)
3486 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3488 x = gi->x + gi->width + xoffset_right;
3489 y = SY + selectbox_info[id].y + yoffset_right;
3491 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3494 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3496 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3499 static void MapTextbuttonGadget(int id)
3501 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3504 static void MapRadiobuttonGadget(int id)
3506 int xoffset_right = ED_XOFFSET_CHECKBOX;
3507 int yoffset_right = ED_BORDER_SIZE;
3508 int x = radiobutton_info[id].x + xoffset_right;
3509 int y = radiobutton_info[id].y + yoffset_right;
3511 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3513 if (radiobutton_info[id].text_right)
3514 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3516 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3517 GDI_CHECKED, checked, GDI_END);
3519 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3522 static void MapCheckbuttonGadget(int id)
3524 int xoffset_right = ED_XOFFSET_CHECKBOX;
3525 int yoffset_right = ED_BORDER_SIZE;
3526 int x = checkbutton_info[id].x + xoffset_right;
3527 int y = checkbutton_info[id].y + yoffset_right;
3529 if (checkbutton_info[id].text_right)
3530 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3532 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3533 GDI_CHECKED, *checkbutton_info[id].value,
3534 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3536 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3539 static void MapMainDrawingArea()
3541 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3542 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3545 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3547 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3548 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3549 no_horizontal_scrollbar) ||
3550 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3551 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3552 no_vertical_scrollbar))
3555 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3558 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3560 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3561 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3564 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3567 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3570 static void UnmapDrawingArea(int id)
3572 UnmapGadget(level_editor_gadget[id]);
3575 void UnmapLevelEditorWindowGadgets()
3579 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3580 if (level_editor_gadget[i]->x < SX + SXSIZE)
3581 UnmapGadget(level_editor_gadget[i]);
3584 void UnmapLevelEditorGadgets()
3588 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3589 UnmapGadget(level_editor_gadget[i]);
3592 static void ResetUndoBuffer()
3594 undo_buffer_position = -1;
3595 undo_buffer_steps = -1;
3596 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3599 static void DrawEditModeWindow()
3601 ModifyEditorElementList();
3602 RedrawDrawingElements();
3604 if (edit_mode == ED_MODE_INFO)
3605 DrawLevelInfoWindow();
3606 else if (edit_mode == ED_MODE_PROPERTIES)
3607 DrawPropertiesWindow();
3608 else /* edit_mode == ED_MODE_DRAWING */
3609 DrawDrawingWindow();
3612 static boolean LevelChanged()
3614 boolean level_changed = FALSE;
3617 for(y=0; y<lev_fieldy; y++)
3618 for(x=0; x<lev_fieldx; x++)
3619 if (Feld[x][y] != level.field[x][y])
3620 level_changed = TRUE;
3622 return level_changed;
3625 static boolean LevelContainsPlayer()
3627 boolean player_found = FALSE;
3630 for(y=0; y<lev_fieldy; y++)
3631 for(x=0; x<lev_fieldx; x++)
3632 if (Feld[x][y] == EL_PLAYER_1 ||
3633 Feld[x][y] == EL_SP_MURPHY)
3634 player_found = TRUE;
3636 return player_found;
3639 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3640 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3644 for(x=0; x<lev_fieldx; x++)
3645 for(y=0; y<lev_fieldy; y++)
3646 dst[x][y] = src[x][y];
3649 static void CopyCustomElementPropertiesToEditor(int element)
3653 /* needed here to initialize combined element properties */
3654 InitElementPropertiesEngine(level.game_version);
3656 custom_element = element_info[element];
3658 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3659 custom_element_properties[i] = HAS_PROPERTY(element, i);
3661 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3662 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3664 /* ---------- element settings: configure (custom elements) ------------- */
3666 /* set accessible layer selectbox help value */
3667 custom_element.access_type =
3668 (IS_WALKABLE(element) ? EP_WALKABLE :
3669 IS_PASSABLE(element) ? EP_PASSABLE :
3670 custom_element.access_type);
3671 custom_element.access_layer =
3672 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3673 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3674 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3675 custom_element.access_layer);
3676 custom_element_properties[EP_ACCESSIBLE] =
3677 (IS_ACCESSIBLE_OVER(element) ||
3678 IS_ACCESSIBLE_INSIDE(element) ||
3679 IS_ACCESSIBLE_UNDER(element));
3681 /* set walk-to-object action selectbox help value */
3682 custom_element.walk_to_action =
3683 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3684 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3685 IS_PUSHABLE(element) ? EP_PUSHABLE :
3686 custom_element.walk_to_action);
3687 custom_element_properties[EP_WALK_TO_OBJECT] =
3688 (IS_DIGGABLE(element) ||
3689 IS_COLLECTIBLE(element) ||
3690 IS_PUSHABLE(element));
3692 /* set smash targets selectbox help value */
3693 custom_element.smash_targets =
3694 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3695 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3696 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3697 custom_element.smash_targets);
3698 custom_element_properties[EP_CAN_SMASH] =
3699 (CAN_SMASH_EVERYTHING(element) ||
3700 CAN_SMASH_ENEMIES(element) ||
3701 CAN_SMASH_PLAYER(element));
3703 /* set deadliness selectbox help value */
3704 custom_element.deadliness =
3705 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3706 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3707 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3708 custom_element.deadliness);
3709 custom_element_properties[EP_DEADLY] =
3710 (DONT_TOUCH(element) ||
3711 DONT_COLLIDE_WITH(element) ||
3712 DONT_RUN_INTO(element));
3714 /* set consistency selectbox help value */
3715 custom_element.consistency =
3716 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3717 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3718 custom_element.consistency);
3719 custom_element_properties[EP_EXPLODE_RESULT] =
3720 (IS_INDESTRUCTIBLE(element) ||
3721 CAN_EXPLODE(element));
3723 /* special case: sub-settings dependent from main setting */
3724 if (CAN_EXPLODE_BY_FIRE(element))
3725 custom_element.can_explode_by_fire = TRUE;
3726 if (CAN_EXPLODE_SMASHED(element))
3727 custom_element.can_explode_smashed = TRUE;
3728 if (CAN_EXPLODE_IMPACT(element))
3729 custom_element.can_explode_impact = TRUE;
3731 /* ---------- element settings: advanced (custom elements) --------------- */
3733 /* set change by player selectbox help value */
3734 custom_element.change_player_action =
3735 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3736 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3737 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3738 custom_element.change_player_action);
3740 /* set change by collision selectbox help value */
3741 custom_element.change_collide_action =
3742 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3743 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3744 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3745 custom_element.change_collide_action);
3747 /* set change by other element action selectbox help value */
3748 custom_element.change_other_action =
3749 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3750 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3751 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3752 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3753 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3754 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3755 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3756 custom_element.change_other_action);
3759 static void CopyCustomElementPropertiesToGame(int element)
3762 int access_type_and_layer;
3764 if (level.use_custom_template)
3766 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3768 level.use_custom_template = FALSE;
3769 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3770 GDI_CHECKED, FALSE, GDI_END);
3774 LoadLevelTemplate(-1);
3776 DrawEditModeWindow();
3780 element_info[element] = custom_element;
3782 /* ---------- element settings: configure (custom elements) ------------- */
3784 /* set accessible property from checkbox and selectbox */
3785 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3786 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3787 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3788 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3789 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3790 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3791 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3792 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3793 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3794 custom_element_properties[access_type_and_layer] =
3795 custom_element_properties[EP_ACCESSIBLE];
3797 /* set walk-to-object property from checkbox and selectbox */
3798 custom_element_properties[EP_DIGGABLE] = FALSE;
3799 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3800 custom_element_properties[EP_PUSHABLE] = FALSE;
3801 custom_element_properties[custom_element.walk_to_action] =
3802 custom_element_properties[EP_WALK_TO_OBJECT];
3804 /* set smash property from checkbox and selectbox */
3805 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3806 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3807 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3808 custom_element_properties[custom_element.smash_targets] =
3809 custom_element_properties[EP_CAN_SMASH];
3811 /* set deadliness property from checkbox and selectbox */
3812 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3813 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3814 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3815 custom_element_properties[custom_element.deadliness] =
3816 custom_element_properties[EP_DEADLY];
3818 /* set consistency property from checkbox and selectbox */
3819 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3820 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3821 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3822 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3823 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3824 custom_element_properties[custom_element.consistency] =
3825 custom_element_properties[EP_EXPLODE_RESULT];
3827 /* special case: sub-settings dependent from main setting */
3828 if (custom_element_properties[EP_CAN_EXPLODE])
3830 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3831 custom_element.can_explode_by_fire;
3832 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3833 custom_element.can_explode_smashed;
3834 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3835 custom_element.can_explode_impact;
3838 /* ---------- element settings: advanced (custom elements) --------------- */
3840 /* set player change event from checkbox and selectbox */
3841 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3842 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3843 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3844 custom_element_change_events[custom_element.change_player_action] =
3845 custom_element_change_events[CE_BY_PLAYER];
3847 /* set collision change event from checkbox and selectbox */
3848 custom_element_change_events[CE_COLLISION] = FALSE;
3849 custom_element_change_events[CE_IMPACT] = FALSE;
3850 custom_element_change_events[CE_SMASHED] = FALSE;
3851 custom_element_change_events[custom_element.change_collide_action] =
3852 custom_element_change_events[CE_BY_COLLISION];
3854 /* set other element action change event from checkbox and selectbox */
3855 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3856 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3857 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3858 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3859 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3860 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3861 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3862 custom_element_change_events[custom_element.change_other_action] =
3863 custom_element_change_events[CE_BY_OTHER];
3865 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3866 SET_PROPERTY(element, i, custom_element_properties[i]);
3868 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3869 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3871 /* copy change events also to special level editor variable */
3872 custom_element = element_info[element];
3877 CloseDoor(DOOR_CLOSE_ALL);
3878 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3880 if (level_editor_test_game)
3882 CopyPlayfield(level.field, Feld);
3883 CopyPlayfield(FieldBackup, level.field);
3885 level_editor_test_game = FALSE;
3889 edit_mode = ED_MODE_DRAWING;
3890 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3898 /* copy default editor door content to main double buffer */
3899 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3900 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3903 /* draw mouse button brush elements */
3904 RedrawDrawingElements();
3907 /* draw bigger door */
3908 DrawSpecialEditorDoor();
3910 /* draw new control window */
3911 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3912 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3914 redraw_mask |= REDRAW_ALL;
3916 ReinitializeElementListButtons(); /* only needed after setup changes */
3918 ModifyEditorElementList(); /* may be needed for custom elements */
3922 MapControlButtons();
3924 DrawEditModeWindow();
3926 /* copy actual editor door content to door double buffer for OpenDoor() */
3927 BlitBitmap(drawto, bitmap_db_door,
3928 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3930 OpenDoor(DOOR_OPEN_1);
3933 static void AdjustDrawingAreaGadgets()
3935 int ed_xsize = lev_fieldx + 2;
3936 int ed_ysize = lev_fieldy + 2;
3937 int max_ed_fieldx = MAX_ED_FIELDX;
3938 int max_ed_fieldy = MAX_ED_FIELDY;
3939 boolean horizontal_scrollbar_needed;
3940 boolean vertical_scrollbar_needed;
3941 int x, y, width, height;
3942 int xoffset, yoffset;
3944 /* check if we need any scrollbars */
3945 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3946 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3948 /* check if we have a smaller editor field because of scrollbars */
3949 if (horizontal_scrollbar_needed)
3950 max_ed_fieldy = MAX_ED_FIELDY - 1;
3951 if (vertical_scrollbar_needed)
3952 max_ed_fieldx = MAX_ED_FIELDX - 1;
3954 /* check again if we now need more scrollbars because of less space */
3955 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3956 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3958 /* check if editor field gets even smaller after adding new scrollbars */
3959 if (horizontal_scrollbar_needed)
3960 max_ed_fieldy = MAX_ED_FIELDY - 1;
3961 if (vertical_scrollbar_needed)
3962 max_ed_fieldx = MAX_ED_FIELDX - 1;
3964 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3965 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3967 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3968 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3969 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3970 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3973 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3974 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3976 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3977 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3979 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3980 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3982 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3983 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3985 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3987 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3989 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3991 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3995 static void AdjustLevelScrollPosition()
3997 if (level_xpos < -1)
3999 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4000 level_xpos = lev_fieldx - ed_fieldx + 1;
4001 if (lev_fieldx < ed_fieldx - 2)
4004 if (level_ypos < -1)
4006 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4007 level_ypos = lev_fieldy - ed_fieldy + 1;
4008 if (lev_fieldy < ed_fieldy - 2)
4012 static void AdjustEditorScrollbar(int id)
4014 struct GadgetInfo *gi = level_editor_gadget[id];
4015 int items_max, items_visible, item_position;
4017 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4019 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4020 items_visible = ed_fieldx;
4021 item_position = level_xpos + 1;
4025 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4026 items_visible = ed_fieldy;
4027 item_position = level_ypos + 1;
4030 if (item_position > items_max - items_visible)
4031 item_position = items_max - items_visible;
4033 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4034 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4037 static void ModifyEditorCounter(int counter_id, int new_value)
4039 int *counter_value = counterbutton_info[counter_id].value;
4040 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4041 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4043 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4045 if (counter_value != NULL)
4046 *counter_value = gi->text.number_value;
4049 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4051 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4052 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4054 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4057 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4059 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4060 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4061 int new_index_value = 0;
4064 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4065 if (selectbox_info[selectbox_id].options[i].value == new_value)
4066 new_index_value = i;
4068 *selectbox_info[selectbox_id].value =
4069 selectbox_info[selectbox_id].options[new_index_value].value;
4071 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4074 static void ModifyEditorElementList()
4078 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4080 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4081 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4082 struct GadgetDesign *gd = &gi->deco.design;
4083 int element = editor_elements[element_shift + i];
4086 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4087 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4092 static void PickDrawingElement(int button, int element)
4094 if (button < 1 || button > 3)
4099 new_element1 = element;
4100 DrawMiniGraphicExt(drawto,
4101 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4102 el2edimg(new_element1));
4104 else if (button == 2)
4106 new_element2 = element;
4107 DrawMiniGraphicExt(drawto,
4108 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4109 el2edimg(new_element2));
4113 new_element3 = element;
4114 DrawMiniGraphicExt(drawto,
4115 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4116 el2edimg(new_element3));
4119 redraw_mask |= REDRAW_DOOR_1;
4122 static void RedrawDrawingElements()
4124 PickDrawingElement(1, new_element1);
4125 PickDrawingElement(2, new_element2);
4126 PickDrawingElement(3, new_element3);
4129 static void DrawDrawingWindow()
4131 stick_element_properties_window = FALSE;
4133 SetMainBackgroundImage(IMG_UNDEFINED);
4135 UnmapLevelEditorWindowGadgets();
4137 AdjustDrawingAreaGadgets();
4138 AdjustLevelScrollPosition();
4139 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4140 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4142 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4143 MapMainDrawingArea();
4146 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4149 int border_graphic =
4150 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4153 int num_mini_tilex = width / MINI_TILEX + 1;
4154 int num_mini_tiley = width / MINI_TILEY + 1;
4157 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4159 for (y=0; y < num_mini_tiley; y++)
4160 for (x=0; x < num_mini_tilex; x++)
4161 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4162 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4163 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4165 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4168 static void DrawRandomPlacementBackgroundArea()
4170 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4171 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4172 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4173 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4175 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4176 DrawMiniElement(area_x, area_y, random_placement_background_element);
4178 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4181 static void DrawLevelInfoWindow()
4185 stick_element_properties_window = FALSE;
4187 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4189 UnmapLevelEditorWindowGadgets();
4191 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4192 "Level Settings", FONT_TITLE_1);
4193 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4194 "Editor Settings", FONT_TITLE_1);
4196 /* draw counter gadgets */
4197 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4198 MapCounterButtons(i);
4200 /* draw checkbutton gadgets */
4201 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4202 MapCheckbuttonGadget(i);
4204 /* draw radiobutton gadgets */
4205 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4206 MapRadiobuttonGadget(i);
4208 /* draw text input gadgets */
4209 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4210 MapTextInputGadget(i);
4212 /* draw drawing area */
4213 DrawRandomPlacementBackgroundArea();
4216 static void DrawAmoebaContentArea()
4218 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4219 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4220 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4221 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4223 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4224 DrawMiniElement(area_x, area_y, level.amoeba_content);
4226 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4228 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4231 static void DrawCustomGraphicElementArea()
4233 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4234 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4235 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4236 int area_sx = SX + xpos;
4237 int area_sy = SY + ypos;
4239 if (!IS_CUSTOM_ELEMENT(properties_element))
4241 /* this should never happen */
4242 Error(ERR_WARN, "element %d is no custom element", properties_element);
4247 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4248 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4249 el2edimg(custom_element.gfx_element));
4251 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4254 static void DrawCustomContentArea()
4256 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4257 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4258 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4261 if (!IS_CUSTOM_ELEMENT(properties_element))
4263 /* this should never happen */
4264 Error(ERR_WARN, "element %d is no custom element", properties_element);
4269 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4273 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4274 el2edimg(custom_element.content[x][y]));
4276 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4279 static void DrawCustomChangeTargetArea()
4281 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4282 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4283 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4284 int area_sx = SX + xpos;
4285 int area_sy = SY + ypos;
4287 if (!IS_CUSTOM_ELEMENT(properties_element))
4289 /* this should never happen */
4290 Error(ERR_WARN, "element %d is no custom element", properties_element);
4295 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4296 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4297 el2edimg(custom_element.change.target_element));
4299 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4302 static void DrawCustomChangeContentArea()
4304 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4305 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4306 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4309 if (!IS_CUSTOM_ELEMENT(properties_element))
4311 /* this should never happen */
4312 Error(ERR_WARN, "element %d is no custom element", properties_element);
4317 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4321 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4322 el2edimg(custom_element.change.content[x][y]));
4324 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4327 static void DrawCustomChangeTriggerArea()
4329 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4330 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4331 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4332 int area_sx = SX + xpos;
4333 int area_sy = SY + ypos;
4335 if (!IS_CUSTOM_ELEMENT(properties_element))
4337 /* this should never happen */
4338 Error(ERR_WARN, "element %d is no custom element", properties_element);
4343 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4344 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4345 el2edimg(custom_element.change.trigger_element));
4347 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4350 static void DrawElementContentAreas()
4352 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4353 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4354 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4355 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4358 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4359 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4361 /* display counter to choose number of element content areas */
4362 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4364 /* delete content areas in case of reducing number of them */
4365 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4367 for (i=0; i<level.num_yamyam_contents; i++)
4368 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4369 area_sy + 6 * (i / 4) * MINI_TILEY,
4370 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4372 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4373 "Content", FONT_TEXT_1);
4374 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4375 "when", FONT_TEXT_1);
4376 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4377 "smashed", FONT_TEXT_1);
4379 for (i=0; i<level.num_yamyam_contents; i++)
4383 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4384 level.yamyam_content[i][x][y]);
4386 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4387 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4388 FONT_TEXT_1, "%d", i + 1);
4391 for (i=0; i<level.num_yamyam_contents; i++)
4392 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4395 char *getElementDescriptionFilename(int element)
4397 char *docs_dir = options.docs_directory;
4398 char *elements_subdir = "elements";
4399 static char *filename = NULL;
4400 char basename[MAX_FILENAME_LEN];
4402 if (filename != NULL)
4405 /* 1st try: look for element description file for exactly this element */
4406 sprintf(basename, "%s.txt", element_info[element].token_name);
4407 filename = getPath3(docs_dir, elements_subdir, basename);
4408 if (fileExists(filename))
4413 /* 2nd try: look for element description file for this element's class */
4414 sprintf(basename, "%s.txt", element_info[element].class_name);
4415 filename = getPath3(docs_dir, elements_subdir, basename);
4416 if (fileExists(filename))
4422 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4424 int font_height = getFontHeight(font_nr);
4425 int pad_x = ED_SETTINGS_XPOS(0);
4426 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4427 int sx = SX + pad_x;
4428 int sy = SY + pad_y;
4429 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4431 if (screen_line >= max_lines_per_screen)
4434 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4439 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4441 int font_nr = FONT_TEXT_2;
4442 int font_width = getFontWidth(font_nr);
4443 int pad_x = ED_SETTINGS_XPOS(0);
4444 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4445 char line[MAX_LINE_LEN];
4446 char buffer[max_chars_per_line + 1];
4448 int lines_printed = 0;
4451 if (filename == NULL)
4454 if (!(file = fopen(filename, MODE_READ)))
4462 char *line_ptr, *word_ptr;
4463 boolean last_line_was_empty = TRUE;
4465 /* read next line of input file */
4466 if (!fgets(line, MAX_LINE_LEN, file))
4469 /* skip comments (lines directly beginning with '#') */
4473 /* cut trailing newline from input line */
4474 for (line_ptr = line; *line_ptr; line_ptr++)
4476 if (*line_ptr == '\n' || *line_ptr == '\r')
4483 if (strlen(line) == 0) /* special case: force empty line */
4490 boolean print_buffer = FALSE;
4493 /* skip leading whitespaces */
4494 while (*word_ptr == ' ' || *word_ptr == '\t')
4497 line_ptr = word_ptr;
4500 /* look for end of next word */
4501 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4511 else if (*word_ptr == '\n') /* special case: force empty line */
4513 if (buffer_len == 0)
4516 /* prevent printing of multiple empty lines */
4517 if (buffer_len > 0 || !last_line_was_empty)
4518 print_buffer = TRUE;
4520 else if (word_len < max_chars_per_line - buffer_len)
4522 /* word fits into text buffer -- add word */
4525 buffer[buffer_len++] = ' ';
4527 strncpy(&buffer[buffer_len], word_ptr, word_len);
4528 buffer_len += word_len;
4529 buffer[buffer_len] = '\0';
4530 word_ptr += word_len;
4532 else if (buffer_len > 0)
4534 /* not enough space left for word in text buffer -- print buffer */
4536 print_buffer = TRUE;
4540 /* word does not fit at all into empty text buffer -- cut word */
4542 strncpy(buffer, word_ptr, max_chars_per_line);
4543 buffer[max_chars_per_line] = '\0';
4544 word_ptr += max_chars_per_line;
4545 print_buffer = TRUE;
4550 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4551 return lines_printed;
4553 last_line_was_empty = (buffer_len == 0);
4558 print_buffer = FALSE;
4566 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4569 return lines_printed;
4572 static void DrawPropertiesTabulatorGadgets()
4574 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4575 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4576 int gd_x = gd->x + gd_gi->border.width / 2;
4577 int gd_y = gd->y + gd_gi->height - 1;
4578 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4579 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4580 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4583 /* draw additional "advanced" tabulator for custom elements */
4584 if (IS_CUSTOM_ELEMENT(properties_element))
4585 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4587 for (i=id_first; i <= id_last; i++)
4589 int gadget_id = textbutton_info[i].gadget_id;
4590 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4591 boolean active = (i != edit_mode_properties);
4593 /* draw background line below tabulator button */
4594 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4596 /* draw solid line below inactive tabulator buttons */
4597 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4598 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4600 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4601 MapTextbuttonGadget(i);
4604 /* draw little border line below tabulator buttons */
4605 if (tab_color != BLACK_PIXEL) /* black => transparent */
4606 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4607 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4608 ED_GADGET_DISTANCE, tab_color);
4611 static void DrawPropertiesInfo()
4620 /* configurable properties */
4621 { EP_INDESTRUCTIBLE, "- undestructible" },
4622 { EP_SLIPPERY, "- slippery for falling objects" },
4623 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4625 { EP_DIGGABLE, "- diggable" },
4626 { EP_COLLECTIBLE, "- collectible" },
4627 { EP_PUSHABLE, "- pushable" },
4629 { EP_CAN_MOVE, "- can move" },
4630 { EP_CAN_FALL, "- can fall" },
4632 { EP_CAN_SMASH, "- can smash" },
4634 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4635 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4636 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4637 { EP_CAN_EXPLODE, "- can explode" },
4638 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4639 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4640 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4642 { EP_DONT_RUN_INTO, "- deadly when running into" },
4643 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4644 { EP_DONT_TOUCH, "- deadly when touching" },
4646 { EP_WALKABLE_OVER, "- player can walk over it" },
4647 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4648 { EP_WALKABLE_UNDER, "- player can walk under it" },
4649 { EP_PASSABLE_OVER, "- player can pass over it" },
4650 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4651 { EP_PASSABLE_UNDER, "- player can pass under it" },
4653 /* pre-defined properties */
4654 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4655 { EP_HAS_CONTENT, "- can contain other elements" },
4659 char *filename = getElementDescriptionFilename(properties_element);
4660 char *percentage_text = "In this level:";
4661 char *properties_text = "Standard properties:";
4663 int num_elements_in_level;
4664 int num_standard_properties = 0;
4665 int font1_nr = FONT_TEXT_1;
4666 int font2_nr = FONT_TEXT_2;
4667 int font1_width = getFontWidth(font1_nr);
4668 int font2_height = getFontHeight(font2_nr);
4669 int pad_x = ED_SETTINGS_XPOS(0);
4670 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4671 int screen_line = 0;
4674 /* ----- print number of elements / percentage of this element in level */
4676 num_elements_in_level = 0;
4677 for (y=0; y<lev_fieldy; y++)
4678 for (x=0; x<lev_fieldx; x++)
4679 if (Feld[x][y] == properties_element)
4680 num_elements_in_level++;
4681 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4683 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4685 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4686 pad_y + screen_line++ * font2_height, font2_nr,
4687 "%d (%.2f%%)", num_elements_in_level, percentage);
4691 /* ----- print standard properties of this element */
4693 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4696 for (i=0; properties[i].value != -1; i++)
4698 if (!HAS_PROPERTY(properties_element, properties[i].value))
4701 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4702 properties[i].text);
4703 num_standard_properties++;
4706 if (num_standard_properties == 0)
4707 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4708 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4712 /* ----- print special description of this element */
4714 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4715 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4716 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4719 #define TEXT_COLLECTING "Score for collecting"
4720 #define TEXT_SMASHING "Score for smashing"
4721 #define TEXT_CRACKING "Score for cracking"
4722 #define TEXT_SPEED "Speed of amoeba growth"
4723 #define TEXT_DURATION "Duration when activated"
4730 } elements_with_counter[] =
4732 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4733 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4734 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4735 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4736 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4737 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4738 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4739 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4740 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4741 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4742 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4743 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4744 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4745 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4746 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4747 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4748 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4749 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4750 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4751 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4752 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4753 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4754 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4755 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4756 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4757 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4758 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4759 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4760 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4761 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4762 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4763 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4764 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4765 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4766 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4767 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4768 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4769 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4770 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4771 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4772 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4773 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4774 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4775 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4776 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4777 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4778 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4779 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4780 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4781 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4782 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4783 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4784 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4785 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4786 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4787 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4791 static boolean checkPropertiesConfig()
4795 if (IS_GEM(properties_element) ||
4796 IS_CUSTOM_ELEMENT(properties_element) ||
4797 HAS_CONTENT(properties_element))
4800 for (i=0; elements_with_counter[i].element != -1; i++)
4801 if (elements_with_counter[i].element == properties_element)
4807 static void DrawPropertiesConfig()
4811 if (!checkPropertiesConfig())
4813 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4818 /* check if there are elements where a score can be chosen for */
4819 for (i=0; elements_with_counter[i].element != -1; i++)
4821 if (elements_with_counter[i].element == properties_element)
4823 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4825 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4826 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4827 MapCounterButtons(counter_id);
4833 if (HAS_CONTENT(properties_element))
4835 /* draw stickybutton gadget */
4836 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4837 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4838 MapCheckbuttonGadget(i);
4840 if (IS_AMOEBOID(properties_element))
4841 DrawAmoebaContentArea();
4843 DrawElementContentAreas();
4846 if (IS_GEM(properties_element))
4847 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4849 if (IS_CUSTOM_ELEMENT(properties_element))
4851 /* draw stickybutton gadget */
4852 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4853 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4854 MapCheckbuttonGadget(i);
4856 /* draw checkbutton gadgets */
4857 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4858 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4859 MapCheckbuttonGadget(i);
4861 /* draw counter gadgets */
4862 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4863 MapCounterButtons(i);
4865 /* draw selectbox gadgets */
4866 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4867 MapSelectboxGadget(i);
4869 /* draw drawing area gadgets */
4870 DrawCustomContentArea();
4872 /* draw text input gadgets */
4873 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4877 static void DrawPropertiesAdvancedDrawingAreas()
4879 DrawCustomGraphicElementArea();
4880 DrawCustomChangeTargetArea();
4881 DrawCustomChangeTriggerArea();
4882 DrawCustomChangeContentArea();
4884 redraw_mask |= REDRAW_FIELD;
4887 static void DrawPropertiesAdvanced()
4891 /* draw stickybutton gadget */
4892 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4893 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4894 MapCheckbuttonGadget(i);
4896 /* draw checkbutton gadgets */
4897 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4898 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4899 MapCheckbuttonGadget(i);
4901 /* draw counter gadgets */
4902 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4903 MapCounterButtons(i);
4905 /* draw selectbox gadgets */
4906 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4907 MapSelectboxGadget(i);
4909 /* draw textbutton gadgets */
4910 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4912 /* draw drawing area gadgets */
4913 DrawPropertiesAdvancedDrawingAreas();
4916 static void DrawElementName(int x, int y, int element)
4918 char *element_name = getElementInfoText(element);
4919 int font_nr = FONT_TEXT_1;
4920 int font_width = getFontWidth(font_nr);
4921 int font_height = getFontHeight(font_nr);
4922 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4923 int max_chars_per_line = max_text_width / font_width;
4924 char buffer[max_chars_per_line + 1];
4926 if (strlen(element_name) <= max_chars_per_line)
4927 DrawTextF(x, y, font_nr, element_name);
4930 int next_pos = max_chars_per_line;
4932 strncpy(buffer, element_name, max_chars_per_line);
4933 buffer[max_chars_per_line] = '\0';
4935 if (element_name[max_chars_per_line] == ' ')
4941 for (i = max_chars_per_line - 1; i >= 0; i--)
4942 if (buffer[i] == ' ')
4945 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4952 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4954 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4955 buffer[max_chars_per_line] = '\0';
4957 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4961 static void DrawPropertiesWindow()
4966 stick_element_properties_window = FALSE;
4968 /* make sure that previous properties edit mode exists for this element */
4969 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4970 !IS_CUSTOM_ELEMENT(properties_element))
4971 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4973 if (IS_CUSTOM_ELEMENT(properties_element))
4974 CopyCustomElementPropertiesToEditor(properties_element);
4976 UnmapLevelEditorWindowGadgets();
4978 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4981 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4982 "Element Settings", FONT_TITLE_1);
4984 DrawElementBorder(SX + xstart * MINI_TILEX,
4985 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4986 TILEX, TILEY, FALSE);
4987 DrawGraphicAnimationExt(drawto,
4988 SX + xstart * MINI_TILEX,
4989 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4990 el2img(properties_element), -1, NO_MASKING);
4992 FrameCounter = 0; /* restart animation frame counter */
4994 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4995 properties_element);
4997 DrawPropertiesTabulatorGadgets();
4999 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5000 DrawPropertiesInfo();
5001 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5002 DrawPropertiesConfig();
5003 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5004 DrawPropertiesAdvanced();
5007 static void UpdateCustomElementGraphicGadgets()
5009 ModifyEditorElementList();
5010 RedrawDrawingElements();
5012 if (edit_mode == ED_MODE_PROPERTIES &&
5013 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5014 DrawPropertiesAdvancedDrawingAreas();
5017 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5019 int lx = sx + level_xpos;
5020 int ly = sy + level_ypos;
5022 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5025 Feld[lx][ly] = element;
5028 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5029 int element, boolean change_level)
5031 if (from_y == to_y) /* horizontal line */
5037 swap_numbers(&from_x, &to_x);
5039 for (x=from_x; x<=to_x; x++)
5040 DrawLineElement(x, y, element, change_level);
5042 else if (from_x == to_x) /* vertical line */
5048 swap_numbers(&from_y, &to_y);
5050 for (y=from_y; y<=to_y; y++)
5051 DrawLineElement(x, y, element, change_level);
5053 else /* diagonal line */
5055 int len_x = ABS(to_x - from_x);
5056 int len_y = ABS(to_y - from_y);
5059 if (len_y < len_x) /* a < 1 */
5061 float a = (float)len_y / (float)len_x;
5064 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5066 for (x=0; x<=len_x; x++)
5068 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5069 DrawLineElement(from_x + x, from_y + y, element, change_level);
5074 float a = (float)len_x / (float)len_y;
5077 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5079 for (y=0; y<=len_y; y++)
5081 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5082 DrawLineElement(from_x + x, from_y + y, element, change_level);
5088 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5089 int element, boolean change_level)
5091 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5092 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5093 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5094 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5097 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5098 int element, boolean change_level)
5103 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5105 for (y=from_y; y<=to_y; y++)
5106 DrawLine(from_x, y, to_x, y, element, change_level);
5109 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5110 int element, boolean change_level)
5112 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5113 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5114 int len_x = ABS(to_x - from_x);
5115 int len_y = ABS(to_y - from_y);
5118 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5120 /* not optimal (some points get drawn twice) but simple,
5121 and fast enough for the few points we are drawing */
5123 for (x=0; x<=radius; x++)
5127 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5129 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5130 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5131 lx = sx + level_xpos;
5132 ly = sy + level_ypos;
5134 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5135 DrawLineElement(sx, sy, element, change_level);
5138 for (y=0; y<=radius; y++)
5142 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5144 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5145 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5146 lx = sx + level_xpos;
5147 ly = sy + level_ypos;
5149 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5150 DrawLineElement(sx, sy, element, change_level);
5154 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5155 int element, boolean change_level)
5157 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5158 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5160 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5163 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5164 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5165 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5166 int element, boolean change_level)
5168 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5169 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5170 int mirror_to_x2 = from_x - (to_x2 - from_x);
5171 int mirror_to_y2 = from_y - (to_y2 - from_y);
5173 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5174 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5175 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5176 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5180 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5182 int from_sx, from_sy;
5186 swap_numbers(&from_x, &to_x);
5189 swap_numbers(&from_y, &to_y);
5191 from_sx = SX + from_x * MINI_TILEX;
5192 from_sy = SY + from_y * MINI_TILEY;
5193 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5194 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5196 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5197 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5198 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5199 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5201 if (from_x == to_x && from_y == to_y)
5202 MarkTileDirty(from_x/2, from_y/2);
5204 redraw_mask |= REDRAW_FIELD;
5207 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5208 int element, boolean change_level)
5210 if (element == -1 || change_level)
5211 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5213 DrawAreaBorder(from_x, from_y, to_x, to_y);
5216 /* values for CopyBrushExt() */
5217 #define CB_AREA_TO_BRUSH 0
5218 #define CB_BRUSH_TO_CURSOR 1
5219 #define CB_BRUSH_TO_LEVEL 2
5220 #define CB_DELETE_OLD_CURSOR 3
5222 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5223 int button, int mode)
5225 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5226 static int brush_width, brush_height;
5227 static int last_cursor_x = -1, last_cursor_y = -1;
5228 static boolean delete_old_brush;
5229 int new_element = BUTTON_ELEMENT(button);
5232 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5235 if (mode == CB_AREA_TO_BRUSH)
5237 int from_lx, from_ly;
5240 swap_numbers(&from_x, &to_x);
5243 swap_numbers(&from_y, &to_y);
5245 brush_width = to_x - from_x + 1;
5246 brush_height = to_y - from_y + 1;
5248 from_lx = from_x + level_xpos;
5249 from_ly = from_y + level_ypos;
5251 for (y=0; y<brush_height; y++)
5253 for (x=0; x<brush_width; x++)
5255 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5258 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5263 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5265 delete_old_brush = FALSE;
5267 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5268 mode == CB_BRUSH_TO_LEVEL)
5270 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5271 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5272 int cursor_from_x = cursor_x - brush_width / 2;
5273 int cursor_from_y = cursor_y - brush_height / 2;
5274 int border_from_x = cursor_x, border_from_y = cursor_y;
5275 int border_to_x = cursor_x, border_to_y = cursor_y;
5277 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5278 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5280 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5281 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5283 delete_old_brush = FALSE;
5287 for (y=0; y<brush_height; y++)
5289 for (x=0; x<brush_width; x++)
5291 int sx = cursor_from_x + x;
5292 int sy = cursor_from_y + y;
5293 int lx = sx + level_xpos;
5294 int ly = sy + level_ypos;
5295 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5296 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5297 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5298 brush_buffer[x][y] : new_element);
5300 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5302 if (sx < border_from_x)
5304 else if (sx > border_to_x)
5306 if (sy < border_from_y)
5308 else if (sy > border_to_y)
5311 DrawLineElement(sx, sy, element, change_level);
5316 if (mode != CB_DELETE_OLD_CURSOR)
5317 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5319 last_cursor_x = cursor_x;
5320 last_cursor_y = cursor_y;
5321 delete_old_brush = TRUE;
5325 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5328 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5331 static void CopyBrushToLevel(int x, int y, int button)
5333 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5336 static void CopyBrushToCursor(int x, int y)
5338 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5341 static void DeleteBrushFromCursor()
5343 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5346 static void FloodFill(int from_x, int from_y, int fill_element)
5350 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5351 static int safety = 0;
5353 /* check if starting field still has the desired content */
5354 if (Feld[from_x][from_y] == fill_element)
5359 if (safety > lev_fieldx*lev_fieldy)
5360 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5362 old_element = Feld[from_x][from_y];
5363 Feld[from_x][from_y] = fill_element;
5367 x = from_x + check[i][0];
5368 y = from_y + check[i][1];
5370 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5371 FloodFill(x, y, fill_element);
5377 /* values for DrawLevelText() modes */
5379 #define TEXT_SETCURSOR 1
5380 #define TEXT_WRITECHAR 2
5381 #define TEXT_BACKSPACE 3
5382 #define TEXT_NEWLINE 4
5384 #define TEXT_QUERY_TYPING 6
5386 static int DrawLevelText(int sx, int sy, char letter, int mode)
5388 static short delete_buffer[MAX_LEV_FIELDX];
5389 static int start_sx, start_sy;
5390 static int last_sx, last_sy;
5391 static boolean typing = FALSE;
5392 int letter_element = EL_CHAR_ASCII0 + letter;
5395 /* map lower case letters to upper case and convert special characters */
5396 if (letter >= 'a' && letter <= 'z')
5397 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5398 else if (letter == 'ä' || letter == 'Ä')
5399 letter_element = EL_CHAR_AUMLAUT;
5400 else if (letter == 'ö' || letter == 'Ö')
5401 letter_element = EL_CHAR_OUMLAUT;
5402 else if (letter == 'ü' || letter == 'Ü')
5403 letter_element = EL_CHAR_UUMLAUT;
5404 else if (letter == '^')
5405 letter_element = EL_CHAR_COPYRIGHT;
5407 letter_element = EL_CHAR_ASCII0 + letter;
5409 if (mode != TEXT_INIT)
5414 if (mode != TEXT_SETCURSOR)
5420 lx = last_sx + level_xpos;
5421 ly = last_sy + level_ypos;
5428 DrawLevelText(0, 0, 0, TEXT_END);
5431 start_sx = last_sx = sx;
5432 start_sy = last_sy = sy;
5433 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5436 case TEXT_SETCURSOR:
5437 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5438 DrawAreaBorder(sx, sy, sx, sy);
5443 case TEXT_WRITECHAR:
5444 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5446 delete_buffer[sx - start_sx] = Feld[lx][ly];
5447 Feld[lx][ly] = letter_element;
5449 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5450 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5451 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5452 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5454 DrawLevelText(0, 0, 0, TEXT_END);
5458 case TEXT_BACKSPACE:
5461 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5462 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5463 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5468 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5469 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5471 DrawLevelText(0, 0, 0, TEXT_END);
5475 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5476 DrawMiniElement(sx, sy, Feld[lx][ly]);
5480 case TEXT_QUERY_TYPING:
5490 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5491 int element, boolean change_level)
5493 int lx = sx + level_xpos;
5494 int ly = sy + level_ypos;
5497 DrawMiniElement(sx, sy, Feld[lx][ly]);
5499 DrawAreaBorder(sx, sy, sx, sy);
5502 static void CopyLevelToUndoBuffer(int mode)
5504 static boolean accumulated_undo = FALSE;
5505 boolean new_undo_buffer_position = TRUE;
5506 int last_border_element;
5511 case UNDO_IMMEDIATE:
5512 accumulated_undo = FALSE;
5515 case UNDO_ACCUMULATE:
5516 if (accumulated_undo)
5517 new_undo_buffer_position = FALSE;
5518 accumulated_undo = TRUE;
5525 if (new_undo_buffer_position)
5527 /* new position in undo buffer ring */
5528 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5530 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5531 undo_buffer_steps++;
5534 for(x=0; x<lev_fieldx; x++)
5535 for(y=0; y<lev_fieldy; y++)
5536 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5538 /* check if drawing operation forces change of border style */
5539 last_border_element = BorderElement;
5541 if (BorderElement != last_border_element)
5542 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5545 static void RandomPlacement(int new_element)
5547 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5548 int num_free_positions;
5553 /* determine number of free positions for the new elements */
5554 /* (maybe this statement should be formatted a bit more readable...) */
5555 num_free_positions = 0;
5556 for (x=0; x<lev_fieldx; x++)
5557 for (y=0; y<lev_fieldy; y++)
5558 if ((free_position[x][y] =
5559 ((random_placement_background_restricted &&
5560 Feld[x][y] == random_placement_background_element) ||
5561 (!random_placement_background_restricted &&
5562 Feld[x][y] != new_element))) == TRUE)
5563 num_free_positions++;
5565 /* determine number of new elements to place there */
5566 num_percentage = num_free_positions * random_placement_value / 100;
5567 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5568 num_percentage : random_placement_value);
5570 /* if not more free positions than elements to place, fill whole level */
5571 if (num_elements >= num_free_positions)
5573 for (x=0; x<lev_fieldx; x++)
5574 for (y=0; y<lev_fieldy; y++)
5575 Feld[x][y] = new_element;
5577 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5578 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5582 while (num_elements > 0)
5584 x = RND(lev_fieldx);
5585 y = RND(lev_fieldy);
5587 /* don't place element at the same position twice */
5588 if (free_position[x][y])
5590 free_position[x][y] = FALSE;
5591 Feld[x][y] = new_element;
5596 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5597 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5600 void WrapLevel(int dx, int dy)
5602 int wrap_dx = lev_fieldx - dx;
5603 int wrap_dy = lev_fieldy - dy;
5606 for(x=0; x<lev_fieldx; x++)
5607 for(y=0; y<lev_fieldy; y++)
5608 FieldBackup[x][y] = Feld[x][y];
5610 for(x=0; x<lev_fieldx; x++)
5611 for(y=0; y<lev_fieldy; y++)
5613 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5615 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5616 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5619 static void HandleDrawingAreas(struct GadgetInfo *gi)
5621 static boolean started_inside_drawing_area = FALSE;
5622 int id = gi->custom_id;
5623 boolean button_press_event;
5624 boolean button_release_event;
5625 boolean inside_drawing_area = !gi->event.off_borders;
5626 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5627 int actual_drawing_function;
5628 int button = gi->event.button;
5629 int new_element = BUTTON_ELEMENT(button);
5630 int sx = gi->event.x, sy = gi->event.y;
5631 int min_sx = 0, min_sy = 0;
5632 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5633 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5635 int min_lx = 0, min_ly = 0;
5636 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5639 /* handle info callback for each invocation of action callback */
5640 gi->callback_info(gi);
5642 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5643 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5645 /* make sure to stay inside drawing area boundaries */
5646 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5647 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5651 /* get positions inside level field */
5652 lx = sx + level_xpos;
5653 ly = sy + level_ypos;
5655 if (!IN_LEV_FIELD(lx, ly))
5656 inside_drawing_area = FALSE;
5658 /* make sure to stay inside level field boundaries */
5659 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5660 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5662 /* correct drawing area positions accordingly */
5663 sx = lx - level_xpos;
5664 sy = ly - level_ypos;
5667 if (button_press_event)
5668 started_inside_drawing_area = inside_drawing_area;
5670 if (!started_inside_drawing_area)
5673 if (!button && !button_release_event)
5676 /* automatically switch to 'single item' drawing mode, if needed */
5677 actual_drawing_function =
5678 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5679 drawing_function : GADGET_ID_SINGLE_ITEMS);
5681 /* clicking into drawing area with pressed Control key picks element */
5682 if (GetKeyModState() & KMOD_Control)
5683 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5685 switch (actual_drawing_function)
5687 case GADGET_ID_SINGLE_ITEMS:
5690 if (button_release_event)
5692 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5694 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5695 !inside_drawing_area)
5696 DeleteBrushFromCursor();
5702 if (draw_with_brush)
5704 if (!button_release_event)
5705 CopyBrushToLevel(sx, sy, button);
5707 else if (new_element != Feld[lx][ly])
5709 if (new_element == EL_PLAYER_1)
5711 /* remove player at old position */
5712 for(y=0; y<lev_fieldy; y++)
5714 for(x=0; x<lev_fieldx; x++)
5716 if (Feld[x][y] == EL_PLAYER_1)
5718 Feld[x][y] = EL_EMPTY;
5719 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5720 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5721 DrawMiniElement(x - level_xpos, y - level_ypos,
5728 Feld[lx][ly] = new_element;
5729 DrawMiniElement(sx, sy, new_element);
5734 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5735 DrawMiniGraphicExt(drawto,
5736 gi->x + sx * MINI_TILEX,
5737 gi->y + sy * MINI_TILEY,
5738 el2edimg(new_element));
5740 DrawGraphicExt(drawto,
5743 el2img(new_element), 0);
5745 if (id == GADGET_ID_AMOEBA_CONTENT)
5746 level.amoeba_content = new_element;
5747 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5749 new_element = GFX_ELEMENT(new_element);
5750 custom_element.gfx_element = new_element;
5752 CopyCustomElementPropertiesToGame(properties_element);
5754 UpdateCustomElementGraphicGadgets();
5756 FrameCounter = 0; /* restart animation frame counter */
5758 else if (id == GADGET_ID_CUSTOM_CONTENT)
5760 custom_element.content[sx][sy] = new_element;
5762 CopyCustomElementPropertiesToGame(properties_element);
5764 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5766 custom_element.change.target_element = new_element;
5768 CopyCustomElementPropertiesToGame(properties_element);
5770 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5772 custom_element.change.content[sx][sy] = new_element;
5774 CopyCustomElementPropertiesToGame(properties_element);
5776 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5778 custom_element.change.trigger_element = new_element;
5780 CopyCustomElementPropertiesToGame(properties_element);
5782 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5783 random_placement_background_element = new_element;
5784 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5785 id <= GADGET_ID_ELEMENT_CONTENT_7)
5786 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5791 case GADGET_ID_CONNECTED_ITEMS:
5793 static int last_sx = -1;
5794 static int last_sy = -1;
5796 if (button_release_event)
5797 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5801 if (!button_press_event)
5802 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5810 case GADGET_ID_LINE:
5812 case GADGET_ID_RECTANGLE:
5813 case GADGET_ID_FILLED_BOX:
5814 case GADGET_ID_GRAB_BRUSH:
5815 case GADGET_ID_TEXT:
5817 static int last_sx = -1;
5818 static int last_sy = -1;
5819 static int start_sx = -1;
5820 static int start_sy = -1;
5821 void (*draw_func)(int, int, int, int, int, boolean);
5823 if (drawing_function == GADGET_ID_LINE)
5824 draw_func = DrawLine;
5825 else if (drawing_function == GADGET_ID_ARC)
5826 draw_func = DrawArc;
5827 else if (drawing_function == GADGET_ID_RECTANGLE)
5828 draw_func = DrawBox;
5829 else if (drawing_function == GADGET_ID_FILLED_BOX)
5830 draw_func = DrawFilledBox;
5831 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5832 draw_func = SelectArea;
5833 else /* (drawing_function == GADGET_ID_TEXT) */
5834 draw_func = SetTextCursor;
5836 if (button_press_event)
5838 draw_func(sx, sy, sx, sy, new_element, FALSE);
5839 start_sx = last_sx = sx;
5840 start_sy = last_sy = sy;
5842 if (drawing_function == GADGET_ID_TEXT)
5843 DrawLevelText(0, 0, 0, TEXT_END);
5845 else if (button_release_event)
5847 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5848 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5850 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5851 CopyBrushToCursor(sx, sy);
5852 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5854 draw_with_brush = TRUE;
5856 else if (drawing_function == GADGET_ID_TEXT)
5857 DrawLevelText(sx, sy, 0, TEXT_INIT);
5859 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5861 else if (last_sx != sx || last_sy != sy)
5863 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5864 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5871 case GADGET_ID_FLOOD_FILL:
5872 if (button_press_event && Feld[lx][ly] != new_element)
5874 FloodFill(lx, ly, new_element);
5875 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5876 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5880 case GADGET_ID_PICK_ELEMENT:
5881 if (button_release_event)
5882 ClickOnGadget(level_editor_gadget[last_drawing_function],
5884 else if (draw_level)
5885 PickDrawingElement(button, Feld[lx][ly]);
5886 else if (id == GADGET_ID_AMOEBA_CONTENT)
5887 PickDrawingElement(button, level.amoeba_content);
5888 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5889 PickDrawingElement(button, custom_element.gfx_element);
5890 else if (id == GADGET_ID_CUSTOM_CONTENT)
5891 PickDrawingElement(button, custom_element.content[sx][sy]);
5892 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5893 PickDrawingElement(button, custom_element.change.target_element);
5894 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5895 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5896 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5897 PickDrawingElement(button, custom_element.change.trigger_element);
5898 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5899 PickDrawingElement(button, random_placement_background_element);
5900 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5901 id <= GADGET_ID_ELEMENT_CONTENT_7)
5903 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5905 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5915 static void HandleCounterButtons(struct GadgetInfo *gi)
5917 int gadget_id = gi->custom_id;
5918 int counter_id = gi->custom_type_id;
5919 int button = gi->event.button;
5920 int *counter_value = counterbutton_info[counter_id].value;
5921 int step = BUTTON_STEPSIZE(button) *
5922 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5924 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5926 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5927 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5928 boolean level_changed = LevelChanged();
5930 if ((level_changed && pressed) || (!level_changed && released))
5933 if (level_changed && !Request("Level has changed! Discard changes ?",
5936 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5937 ModifyEditorCounter(counter_id, *counter_value);
5942 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5943 *counter_value = gi->text.number_value;
5945 ModifyEditorCounter(counter_id, *counter_value + step);
5949 case ED_COUNTER_ID_ELEMENT_CONTENT:
5950 DrawElementContentAreas();
5953 case ED_COUNTER_ID_LEVEL_XSIZE:
5954 case ED_COUNTER_ID_LEVEL_YSIZE:
5955 lev_fieldx = level.fieldx;
5956 lev_fieldy = level.fieldy;
5959 case ED_COUNTER_ID_SELECT_LEVEL:
5960 LoadLevel(level_nr);
5963 DrawEditModeWindow();
5970 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5971 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5972 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5973 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5974 CopyCustomElementPropertiesToGame(properties_element);
5977 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5979 int type_id = gi->custom_type_id;
5981 strcpy(textinput_info[type_id].value, gi->text.value);
5983 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
5985 CopyCustomElementPropertiesToGame(properties_element);
5987 ModifyEditorElementList(); /* update changed button info text */
5991 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5993 int type_id = gi->custom_type_id;
5995 *selectbox_info[type_id].value =
5996 selectbox_info[type_id].options[gi->selectbox.index].value;
5998 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5999 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6000 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6001 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6002 CopyCustomElementPropertiesToGame(properties_element);
6005 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6007 int type_id = gi->custom_type_id;
6009 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6010 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6012 edit_mode_properties = gi->custom_type_id;
6014 DrawPropertiesWindow();
6016 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6018 boolean new_template = (!LevelFileExists(-1));
6021 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6022 SaveLevelTemplate();
6025 Request("Tem- plate saved !", REQ_CONFIRM);
6029 static void HandleRadiobuttons(struct GadgetInfo *gi)
6031 *radiobutton_info[gi->custom_type_id].value =
6032 radiobutton_info[gi->custom_type_id].checked_value;
6035 static void HandleCheckbuttons(struct GadgetInfo *gi)
6037 int type_id = gi->custom_type_id;
6039 *checkbutton_info[type_id].value ^= TRUE;
6041 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6042 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6043 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6044 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6045 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6047 CopyCustomElementPropertiesToGame(properties_element);
6050 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6052 UpdateCustomElementGraphicGadgets();
6054 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6056 if (level.use_custom_template && !LevelFileExists(-1))
6058 Request("No level tem- plate found !", REQ_CONFIRM);
6060 level.use_custom_template = FALSE;
6061 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6066 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6068 DrawEditModeWindow();
6072 static void HandleControlButtons(struct GadgetInfo *gi)
6074 int id = gi->custom_id;
6075 int button = gi->event.button;
6076 int step = BUTTON_STEPSIZE(button);
6077 int new_element = BUTTON_ELEMENT(button);
6080 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6081 DrawLevelText(0, 0, 0, TEXT_END);
6083 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6084 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6085 drawing_function != GADGET_ID_PICK_ELEMENT &&
6086 !(GetKeyModState() & KMOD_Control))
6088 DrawDrawingWindow();
6089 edit_mode = ED_MODE_DRAWING;
6094 case GADGET_ID_SCROLL_LEFT:
6095 if (level_xpos >= 0)
6097 if (lev_fieldx < ed_fieldx - 2)
6101 if (level_xpos < -1)
6104 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6106 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6108 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6109 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6113 case GADGET_ID_SCROLL_RIGHT:
6114 if (level_xpos <= lev_fieldx - ed_fieldx)
6116 if (lev_fieldx < ed_fieldx - 2)
6120 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6121 level_xpos = lev_fieldx - ed_fieldx + 1;
6123 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6125 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6127 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6128 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6132 case GADGET_ID_SCROLL_UP:
6133 if (level_ypos >= 0)
6135 if (lev_fieldy < ed_fieldy - 2)
6139 if (level_ypos < -1)
6142 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6144 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6146 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6147 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6151 case GADGET_ID_SCROLL_DOWN:
6152 if (level_ypos <= lev_fieldy - ed_fieldy)
6154 if (lev_fieldy < ed_fieldy - 2)
6158 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6159 level_ypos = lev_fieldy - ed_fieldy + 1;
6161 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6163 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6165 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6166 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6170 case GADGET_ID_SCROLL_HORIZONTAL:
6171 level_xpos = gi->event.item_position - 1;
6172 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6175 case GADGET_ID_SCROLL_VERTICAL:
6176 level_ypos = gi->event.item_position - 1;
6177 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6180 case GADGET_ID_SCROLL_LIST_UP:
6181 case GADGET_ID_SCROLL_LIST_DOWN:
6182 case GADGET_ID_SCROLL_LIST_VERTICAL:
6183 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6184 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6187 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6188 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6190 if (element_shift < 0)
6192 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6193 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6195 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6196 GDI_SCROLLBAR_ITEM_POSITION,
6197 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6200 ModifyEditorElementList();
6204 case GADGET_ID_WRAP_LEFT:
6205 WrapLevel(-step, 0);
6208 case GADGET_ID_WRAP_RIGHT:
6212 case GADGET_ID_WRAP_UP:
6213 WrapLevel(0, -step);
6216 case GADGET_ID_WRAP_DOWN:
6220 case GADGET_ID_SINGLE_ITEMS:
6221 case GADGET_ID_CONNECTED_ITEMS:
6222 case GADGET_ID_LINE:
6224 case GADGET_ID_TEXT:
6225 case GADGET_ID_RECTANGLE:
6226 case GADGET_ID_FILLED_BOX:
6227 case GADGET_ID_FLOOD_FILL:
6228 case GADGET_ID_GRAB_BRUSH:
6229 case GADGET_ID_PICK_ELEMENT:
6230 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6231 last_drawing_function = drawing_function;
6232 drawing_function = id;
6233 draw_with_brush = FALSE;
6236 case GADGET_ID_RANDOM_PLACEMENT:
6237 RandomPlacement(new_element);
6240 case GADGET_ID_PROPERTIES:
6241 if (edit_mode != ED_MODE_PROPERTIES)
6243 properties_element = new_element;
6244 DrawPropertiesWindow();
6245 edit_mode = ED_MODE_PROPERTIES;
6249 DrawDrawingWindow();
6250 edit_mode = ED_MODE_DRAWING;
6254 case GADGET_ID_UNDO:
6255 if (undo_buffer_steps == 0)
6257 Request("Undo buffer empty !", REQ_CONFIRM);
6261 if (edit_mode != ED_MODE_DRAWING)
6263 DrawDrawingWindow();
6264 edit_mode = ED_MODE_DRAWING;
6267 undo_buffer_position =
6268 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6269 undo_buffer_steps--;
6271 for(x=0; x<lev_fieldx; x++)
6272 for(y=0; y<lev_fieldy; y++)
6273 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6274 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6277 case GADGET_ID_INFO:
6278 if (edit_mode != ED_MODE_INFO)
6280 DrawLevelInfoWindow();
6281 edit_mode = ED_MODE_INFO;
6285 DrawDrawingWindow();
6286 edit_mode = ED_MODE_DRAWING;
6290 case GADGET_ID_CLEAR:
6291 if (edit_mode != ED_MODE_DRAWING)
6293 DrawDrawingWindow();
6294 edit_mode = ED_MODE_DRAWING;
6297 for(x=0; x<MAX_LEV_FIELDX; x++)
6298 for(y=0; y<MAX_LEV_FIELDY; y++)
6299 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6300 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6302 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6305 case GADGET_ID_SAVE:
6306 if (leveldir_current->readonly)
6308 Request("This level is read only !", REQ_CONFIRM);
6312 if (!LevelContainsPlayer)
6313 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6316 boolean new_level = (!LevelFileExists(level_nr));
6319 Request("Save this level and kill the old ?", REQ_ASK))
6321 CopyPlayfield(Feld, level.field);
6323 SaveLevel(level_nr);
6327 Request("Level saved !", REQ_CONFIRM);
6331 case GADGET_ID_TEST:
6332 if (!LevelContainsPlayer)
6333 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6337 level.game_version = GAME_VERSION_ACTUAL;
6339 CopyPlayfield(level.field, FieldBackup);
6340 CopyPlayfield(Feld, level.field);
6342 UnmapLevelEditorGadgets();
6343 UndrawSpecialEditorDoor();
6345 CloseDoor(DOOR_CLOSE_ALL);
6347 DrawCompleteVideoDisplay();
6349 if (setup.autorecord)
6350 TapeStartRecording();
6352 level_editor_test_game = TRUE;
6353 game_status = GAME_MODE_PLAYING;
6359 case GADGET_ID_EXIT:
6360 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6364 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6365 id <= GADGET_ID_ELEMENTLIST_LAST)
6367 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6368 int new_element = editor_elements[element_position + element_shift];
6370 PickDrawingElement(button, new_element);
6372 if (!stick_element_properties_window &&
6373 drawing_function != GADGET_ID_PICK_ELEMENT &&
6374 !(GetKeyModState() & KMOD_Control))
6376 properties_element = new_element;
6377 if (edit_mode == ED_MODE_PROPERTIES)
6378 DrawPropertiesWindow();
6381 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6382 ClickOnGadget(level_editor_gadget[last_drawing_function],
6386 else if (gi->event.type == GD_EVENT_PRESSED)
6387 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6388 else if (gi->event.type == GD_EVENT_RELEASED)
6389 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6390 else if (gi->event.type == GD_EVENT_MOVING)
6391 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6393 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6399 void HandleLevelEditorKeyInput(Key key)
6401 char letter = getCharFromKey(key);
6402 int button = MB_LEFTBUTTON;
6404 if (drawing_function == GADGET_ID_TEXT &&
6405 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6408 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6409 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6410 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6411 else if (key == KSYM_Return)
6412 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6413 else if (key == KSYM_Escape)
6414 DrawLevelText(0, 0, 0, TEXT_END);
6416 else if (button_status == MB_RELEASED)
6418 int i, id = GADGET_ID_NONE;
6423 id = GADGET_ID_SCROLL_LEFT;
6426 id = GADGET_ID_SCROLL_RIGHT;
6429 id = GADGET_ID_SCROLL_UP;
6432 id = GADGET_ID_SCROLL_DOWN;
6435 id = GADGET_ID_SCROLL_LIST_UP;
6436 button = MB_RIGHTBUTTON;
6438 case KSYM_Page_Down:
6439 id = GADGET_ID_SCROLL_LIST_DOWN;
6440 button = MB_RIGHTBUTTON;
6444 if (edit_mode == ED_MODE_DRAWING)
6446 RequestExitLevelEditor(setup.ask_on_escape);
6450 DrawDrawingWindow();
6451 edit_mode = ED_MODE_DRAWING;
6459 if (id != GADGET_ID_NONE)
6460 ClickOnGadget(level_editor_gadget[id], button);
6461 else if (letter == '.')
6462 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6463 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6464 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6466 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6467 if (letter && letter == control_info[i].shortcut)
6468 if (!anyTextGadgetActive())
6469 ClickOnGadget(level_editor_gadget[i], button);
6473 void HandleLevelEditorIdle()
6475 static unsigned long action_delay = 0;
6476 unsigned long action_delay_value = GameFrameDelay;
6477 int xpos = 1, ypos = 2;
6479 if (edit_mode != ED_MODE_PROPERTIES)
6482 if (!DelayReached(&action_delay, action_delay_value))
6485 DrawGraphicAnimationExt(drawto,
6487 SY + ypos * TILEY + MINI_TILEY / 2,
6488 el2img(properties_element), -1, NO_MASKING);
6490 MarkTileDirty(xpos, ypos);
6491 MarkTileDirty(xpos, ypos + 1);
6493 FrameCounter++; /* increase animation frame counter */
6496 void ClearEditorGadgetInfoText()
6498 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6501 void HandleEditorGadgetInfoText(void *ptr)
6503 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6504 char infotext[MAX_OUTPUT_LINESIZE + 1];
6505 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6506 int max_infotext_len = getMaxInfoTextLength();
6508 if (game_status != GAME_MODE_EDITOR)
6511 ClearEditorGadgetInfoText();
6513 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6516 /* misuse this function to delete brush cursor, if needed */
6517 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6518 DeleteBrushFromCursor();
6520 if (gi == NULL || gi->info_text == NULL)
6523 strncpy(infotext, gi->info_text, max_infotext_len);
6524 infotext[max_infotext_len] = '\0';
6526 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6528 int key = control_info[gi->custom_id].shortcut;
6532 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6533 sprintf(shortcut, " ('.' or '%c')", key);
6534 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6535 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6536 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6537 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6538 else /* normal case */
6539 sprintf(shortcut, " ('%s%c')",
6540 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6542 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6543 strcat(infotext, shortcut);
6547 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6550 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6552 static int start_lx, start_ly;
6554 int id = gi->custom_id;
6555 int sx = gi->event.x;
6556 int sy = gi->event.y;
6557 int lx = sx + level_xpos;
6558 int ly = sy + level_ypos;
6559 int min_sx = 0, min_sy = 0;
6560 int max_sx = gi->drawing.area_xsize - 1;
6561 int max_sy = gi->drawing.area_ysize - 1;
6562 int actual_drawing_function = drawing_function;
6564 /* pressed Control key: simulate picking element */
6565 if (GetKeyModState() & KMOD_Control)
6566 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6568 ClearEditorGadgetInfoText();
6570 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6573 /* make sure to stay inside drawing area boundaries */
6574 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6575 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6577 if (id == GADGET_ID_DRAWING_LEVEL)
6581 int min_lx = 0, min_ly = 0;
6582 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6584 /* get positions inside level field */
6585 lx = sx + level_xpos;
6586 ly = sy + level_ypos;
6588 /* make sure to stay inside level field boundaries */
6589 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6590 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6592 /* correct drawing area positions accordingly */
6593 sx = lx - level_xpos;
6594 sy = ly - level_ypos;
6597 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6599 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6601 if (gi->event.type == GD_EVENT_PRESSED)
6607 switch (actual_drawing_function)
6609 case GADGET_ID_SINGLE_ITEMS:
6610 infotext = "Drawing single items";
6612 case GADGET_ID_CONNECTED_ITEMS:
6613 infotext = "Drawing connected items";
6615 case GADGET_ID_LINE:
6616 infotext = "Drawing line";
6619 infotext = "Drawing arc";
6621 case GADGET_ID_TEXT:
6622 infotext = "Setting text cursor";
6624 case GADGET_ID_RECTANGLE:
6625 infotext = "Drawing rectangle";
6627 case GADGET_ID_FILLED_BOX:
6628 infotext = "Drawing filled box";
6630 case GADGET_ID_FLOOD_FILL:
6631 infotext = "Flood fill";
6633 case GADGET_ID_GRAB_BRUSH:
6634 infotext = "Grabbing brush";
6636 case GADGET_ID_PICK_ELEMENT:
6637 infotext = "Picking element";
6641 infotext = "Drawing position";
6645 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6646 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6647 "%s: %d, %d", infotext, lx, ly);
6649 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6650 "%s: %d, %d", infotext,
6651 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6653 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6654 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6655 "%s", getElementInfoText(Feld[lx][ly]));
6657 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6658 "Level position: %d, %d", lx, ly);
6661 /* misuse this function to draw brush cursor, if needed */
6662 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6664 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6665 CopyBrushToCursor(sx, sy);
6667 DeleteBrushFromCursor();
6670 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6672 if (id == GADGET_ID_AMOEBA_CONTENT)
6673 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6674 getElementInfoText(level.amoeba_content));
6675 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6676 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6677 getElementInfoText(custom_element.gfx_element));
6678 else if (id == GADGET_ID_CUSTOM_CONTENT)
6679 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6680 getElementInfoText(custom_element.content[sx][sy]));
6681 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6682 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6683 getElementInfoText(custom_element.change.target_element));
6684 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6685 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6686 getElementInfoText(custom_element.change.content[sx][sy]));
6687 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6688 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6689 getElementInfoText(custom_element.change.trigger_element));
6690 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6691 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6692 getElementInfoText(random_placement_background_element));
6693 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6694 id <= GADGET_ID_ELEMENT_CONTENT_7)
6696 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6698 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6699 getElementInfoText(level.yamyam_content[i][sx][sy]));
6704 if (id == GADGET_ID_AMOEBA_CONTENT)
6705 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6707 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6708 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6709 "Custom graphic element");
6710 else if (id == GADGET_ID_CUSTOM_CONTENT)
6711 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6712 "Custom element content position: %d, %d", sx, sy);
6713 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6714 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6715 "New element after change");
6716 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6717 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6718 "New extended elements after change");
6719 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6720 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6721 "Other element triggering change");
6722 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6723 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6724 "Random placement background");
6725 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6726 id <= GADGET_ID_ELEMENT_CONTENT_7)
6727 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6728 "Content area %d position: %d, %d",
6729 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6733 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6735 if (!ask_if_level_has_changed ||
6737 Request("Level has changed! Exit without saving ?",
6738 REQ_ASK | REQ_STAY_OPEN))
6740 CloseDoor(DOOR_CLOSE_1);
6742 CloseDoor(DOOR_CLOSE_ALL);
6744 game_status = GAME_MODE_MAIN;
6749 CloseDoor(DOOR_CLOSE_1);
6750 BlitBitmap(bitmap_db_door, bitmap_db_door,
6751 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6752 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6753 OpenDoor(DOOR_OPEN_1);