1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
622 /* gadgets for buttons in element list */
623 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 53)
624 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
625 ED_NUM_ELEMENTLIST_BUTTONS - 1)
627 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
629 /* radio button numbers */
630 #define RADIO_NR_NONE 0
631 #define RADIO_NR_DRAWING_TOOLBOX 1
632 #define RADIO_NR_RANDOM_ELEMENTS 2
634 /* values for counter gadgets */
635 #define ED_COUNTER_ID_SELECT_LEVEL 0
636 #define ED_COUNTER_ID_LEVEL_XSIZE 1
637 #define ED_COUNTER_ID_LEVEL_YSIZE 2
638 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
639 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
640 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
641 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
642 #define ED_COUNTER_ID_LEVEL_RANDOM 7
643 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
644 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
645 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
646 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
647 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
648 #define ED_COUNTER_ID_BALL_CONTENT 13
649 #define ED_COUNTER_ID_ANDROID_CONTENT 14
650 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
651 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
652 #define ED_COUNTER_ID_INVENTORY_SIZE 17
653 #define ED_COUNTER_ID_CUSTOM_SCORE 18
654 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
655 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
656 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
657 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
658 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
659 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
660 #define ED_COUNTER_ID_DROP_DELAY_RND 25
661 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
662 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
663 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
664 #define ED_COUNTER_ID_IGNITION_DELAY 29
665 #define ED_COUNTER_ID_GROUP_CONTENT 30
666 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
667 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
668 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
670 #define ED_NUM_COUNTERBUTTONS 34
672 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
673 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
674 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
675 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
677 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
678 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
679 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
680 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
681 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
682 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
684 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
685 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
687 /* values for scrollbutton gadgets */
688 #define ED_SCROLLBUTTON_ID_AREA_UP 0
689 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
690 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
691 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
692 #define ED_SCROLLBUTTON_ID_LIST_UP 4
693 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
695 #define ED_NUM_SCROLLBUTTONS 6
697 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
698 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
700 /* values for scrollbar gadgets */
701 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
702 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
703 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
705 #define ED_NUM_SCROLLBARS 3
707 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
708 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
710 /* values for text input gadgets */
711 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
712 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
713 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
715 #define ED_NUM_TEXTINPUT 3
717 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
718 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
720 /* values for text area gadgets */
721 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
723 #define ED_NUM_TEXTAREAS 1
725 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
726 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
728 /* values for selectbox gadgets */
729 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
730 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
731 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
732 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
733 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
737 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
738 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
742 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
743 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
744 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
745 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
746 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
747 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
748 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
749 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
750 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
751 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
752 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
753 #define ED_SELECTBOX_ID_ACTION_TYPE 24
754 #define ED_SELECTBOX_ID_ACTION_MODE 25
755 #define ED_SELECTBOX_ID_ACTION_ARG 26
756 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
757 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
759 #define ED_NUM_SELECTBOX 29
761 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
762 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
764 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
765 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
766 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
767 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
768 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
769 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
771 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
772 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
774 /* values for textbutton gadgets */
775 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
776 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
777 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
778 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
782 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
783 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
784 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
786 #define ED_NUM_TEXTBUTTONS 10
788 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
789 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
791 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
792 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
794 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
795 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
797 /* values for graphicbutton gadgets */
798 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
799 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
800 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
801 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
803 #define ED_NUM_GRAPHICBUTTONS 4
805 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
806 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
808 /* values for checkbutton gadgets */
809 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
810 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
811 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
812 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
813 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
814 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
815 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
816 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
817 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
818 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
819 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
820 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
821 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
822 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
823 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 14
824 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 15
825 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 16
826 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 17
827 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 18
828 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 19
829 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 20
830 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 21
831 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 22
832 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 23
833 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 24
834 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 25
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 26
836 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 27
837 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 28
838 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 29
839 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 30
840 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 31
841 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 32
842 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 33
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 34
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 35
845 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 36
846 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 37
847 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 38
848 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 39
849 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 40
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 41
851 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 42
852 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 43
853 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 44
854 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 45
855 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 46
856 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 47
857 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 48
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 49
859 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 50
861 #define ED_NUM_CHECKBUTTONS 51
863 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
864 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
867 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
868 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
869 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
870 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
871 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
873 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
874 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
876 /* values for radiobutton gadgets */
877 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
878 #define ED_RADIOBUTTON_ID_QUANTITY 1
880 #define ED_NUM_RADIOBUTTONS 2
882 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
883 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
885 /* values for drawing area gadgets */
886 #define ED_DRAWING_ID_DRAWING_LEVEL 0
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
903 #define ED_DRAWING_ID_ANDROID_CONTENT 17
904 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
905 #define ED_DRAWING_ID_START_ELEMENT 19
906 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
907 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
908 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
909 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
910 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
911 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
912 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
913 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
914 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
917 #define ED_DRAWING_ID_GROUP_CONTENT 31
918 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
920 #define ED_NUM_DRAWING_AREAS 33
924 -----------------------------------------------------------------------------
925 some internally used definitions
926 -----------------------------------------------------------------------------
929 /* values for CopyLevelToUndoBuffer() */
930 #define UNDO_IMMEDIATE 0
931 #define UNDO_ACCUMULATE 1
933 /* values for scrollbars */
934 #define ED_SCROLL_NO 0
935 #define ED_SCROLL_LEFT 1
936 #define ED_SCROLL_RIGHT 2
937 #define ED_SCROLL_UP 4
938 #define ED_SCROLL_DOWN 8
940 /* screens in the level editor */
941 #define ED_MODE_DRAWING 0
942 #define ED_MODE_INFO 1
943 #define ED_MODE_PROPERTIES 2
945 /* sub-screens in the global settings section */
946 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
947 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
949 /* sub-screens in the element properties section */
950 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
951 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
952 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
953 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
954 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
956 /* how many steps can be cancelled */
957 #define NUM_UNDO_STEPS (10 + 1)
959 /* values for elements with score for certain actions */
961 #define MAX_SCORE 999
963 /* values for elements with count for collecting */
964 #define MIN_COLLECT_COUNT 0
965 #define MAX_COLLECT_COUNT 999
967 /* values for random placement */
968 #define RANDOM_USE_PERCENTAGE 0
969 #define RANDOM_USE_QUANTITY 1
971 /* maximal size of level editor drawing area */
972 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
973 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
977 -----------------------------------------------------------------------------
978 some internally used data structure definitions
979 -----------------------------------------------------------------------------
986 } control_info[ED_NUM_CTRL_BUTTONS] =
988 /* note: some additional characters are already reserved for "cheat mode"
989 shortcuts (":XYZ" style) -- for details, see "events.c" */
991 { 's', "draw single items" },
992 { 'd', "draw connected items" },
993 { 'l', "draw lines" },
994 { 'a', "draw arcs" },
995 { 'r', "draw outline rectangles" },
996 { 'R', "draw filled rectangles" },
997 { '\0', "wrap (rotate) level up" },
998 { 't', "enter text elements" },
999 { 'f', "flood fill" },
1000 { '\0', "wrap (rotate) level left" },
1001 { '?', "properties of drawing element" },
1002 { '\0', "wrap (rotate) level right" },
1003 { '\0', "random element placement" },
1004 { 'b', "grab brush" },
1005 { '\0', "wrap (rotate) level down" },
1006 { ',', "pick drawing element" },
1008 { 'U', "undo last operation" },
1009 { 'I', "properties of level" },
1010 { 'S', "save level" },
1011 { 'C', "clear level" },
1012 { 'T', "test level" },
1013 { 'E', "exit level editor" },
1015 { '\0', "copy settings from other element" },
1016 { '\0', "copy settings to other element" },
1017 { '\0', "exchange element with other element" },
1019 { '\0', "copy settings from this element" },
1020 { '\0', "paste settings to this element" },
1023 static int random_placement_value = 10;
1024 static int random_placement_method = RANDOM_USE_QUANTITY;
1025 static int random_placement_background_element = EL_SAND;
1026 static boolean random_placement_background_restricted = FALSE;
1027 static boolean stick_element_properties_window = FALSE;
1028 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1029 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1030 static struct ElementChangeInfo custom_element_change;
1031 static struct ElementGroupInfo group_element_info;
1032 static struct ElementInfo custom_element;
1037 int min_value, max_value;
1038 int gadget_id_down, gadget_id_up;
1040 int gadget_id_align;
1042 char *text_above, *text_left, *text_right;
1043 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1045 /* ---------- current level number --------------------------------------- */
1048 DX + 5 - SX, DY + 3 - SY,
1050 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1051 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1056 /* ---------- level and editor settings ---------------------------------- */
1059 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1060 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1061 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1062 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1064 "playfield size:", NULL, "width",
1067 -1, ED_LEVEL_SETTINGS_YPOS(4),
1068 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1069 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1070 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1072 NULL, " ", "height",
1075 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1077 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1078 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1080 NULL, "number of gems to collect:", NULL
1083 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1085 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1086 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1088 "time or step limit to solve level:", NULL, NULL
1091 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1093 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1094 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1095 &level.score[SC_TIME_BONUS],
1096 "score for each second/step left:", NULL, NULL
1099 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1101 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1102 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1104 NULL, "random seed:", "(0 => random)"
1107 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1109 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1110 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1111 &random_placement_value,
1112 "random element placement:", NULL, "in"
1115 /* ---------- element settings: configure (various elements) ------------- */
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_SCORE, MAX_SCORE,
1120 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1121 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1122 NULL, /* will be set when used */
1126 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1127 MIN_SCORE, MAX_SCORE,
1128 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1129 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1130 NULL, /* will be set when used */
1134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1135 MIN_SCORE, MAX_SCORE,
1136 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1137 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1138 NULL, /* will be set when used */
1142 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1143 MIN_SCORE, MAX_SCORE,
1144 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1145 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1146 NULL, /* will be set when used */
1150 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1151 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1152 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1153 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1154 &level.num_yamyam_contents,
1155 NULL, NULL, "number of content areas"
1158 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1159 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1160 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1161 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1162 &level.num_ball_contents,
1163 NULL, NULL, "number of content areas"
1166 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1167 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1168 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1169 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1170 &level.num_android_clone_elements,
1171 NULL, NULL, "number of clonable elements"
1174 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1175 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1176 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1177 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1178 NULL, /* will be set when used */
1179 NULL, NULL, "width",
1182 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1183 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1184 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1185 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1186 NULL, /* will be set when used */
1187 NULL, " ", "height",
1190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1191 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1192 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1193 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1194 &level.initial_inventory_size[0],
1195 NULL, NULL, "number of inventory elements"
1198 /* ---------- element settings: configure 1 (custom elements) ------------ */
1201 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1202 MIN_SCORE, MAX_SCORE,
1203 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1204 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1205 &custom_element.collect_score_initial,
1206 NULL, "CE score", " "
1209 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1210 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1211 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1212 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1213 &custom_element.collect_count_initial,
1214 NULL, "CE count", NULL
1217 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1219 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1220 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1221 &custom_element.ce_value_fixed_initial,
1222 NULL, "CE value", NULL
1225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1227 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1228 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1229 &custom_element.ce_value_random_initial,
1230 NULL, "+random", NULL
1233 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1235 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1236 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1237 &custom_element.push_delay_fixed,
1238 NULL, "push delay", NULL
1241 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1243 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1244 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1245 &custom_element.push_delay_random,
1246 NULL, "+random", NULL
1249 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1251 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1252 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1253 &custom_element.drop_delay_fixed,
1254 NULL, "drop delay", NULL
1257 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1259 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1260 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1261 &custom_element.drop_delay_random,
1262 NULL, "+random", NULL
1265 /* ---------- element settings: configure 2 (custom elements) ------------ */
1268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1270 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1271 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1272 &custom_element.move_delay_fixed,
1273 NULL, "move delay", NULL
1276 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1278 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1279 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1280 &custom_element.move_delay_random,
1281 NULL, "+random", NULL
1284 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1286 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1287 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1288 &custom_element.explosion_delay,
1289 NULL, "explosion delay", NULL
1292 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1294 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1295 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1296 &custom_element.ignition_delay,
1297 NULL, "ignition delay", "(by fire)"
1300 /* ---------- element settings: configure (group elements) --------------- */
1303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1304 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1305 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1306 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1307 &group_element_info.num_elements,
1308 NULL, NULL, "number of elements in group"
1311 /* ---------- element settings: advanced (custom elements) --------------- */
1314 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1316 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1317 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1318 &custom_element_change.delay_fixed,
1319 NULL, "CE delay", NULL,
1322 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1324 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1325 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1326 &custom_element_change.delay_random,
1327 NULL, "+random", NULL
1330 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1332 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1333 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1334 &custom_element_change.random_percentage,
1335 NULL, "use random replace:", "%"
1345 char *text_above, *infotext;
1346 } textinput_info[ED_NUM_TEXTINPUT] =
1349 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1350 GADGET_ID_LEVEL_NAME,
1356 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1357 GADGET_ID_LEVEL_AUTHOR,
1358 MAX_LEVEL_AUTHOR_LEN,
1363 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1364 GADGET_ID_ELEMENT_NAME,
1365 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1366 custom_element.description,
1367 NULL, "Element name"
1377 char *text_above, *infotext;
1378 } textarea_info[ED_NUM_TEXTAREAS] =
1381 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1382 GADGET_ID_ENVELOPE_INFO,
1383 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1385 "Envelope Content:", "Envelope Content"
1389 static struct ValueTextInfo options_time_or_steps[] =
1397 static struct ValueTextInfo options_game_engine_type[] =
1399 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1400 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1401 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1406 static struct ValueTextInfo options_wind_direction[] =
1408 { MV_START_NONE, "none" },
1409 { MV_START_LEFT, "left" },
1410 { MV_START_RIGHT, "right" },
1411 { MV_START_UP, "up" },
1412 { MV_START_DOWN, "down" },
1417 static struct ValueTextInfo options_player_speed[] =
1424 { 16, "very fast" },
1425 { 32, "ultrafast" },
1430 static struct ValueTextInfo options_access_type[] =
1432 { EP_WALKABLE, "walkable" },
1433 { EP_PASSABLE, "passable" },
1438 static struct ValueTextInfo options_access_layer[] =
1440 { EP_ACCESSIBLE_OVER, "over" },
1441 { EP_ACCESSIBLE_INSIDE, "inside" },
1442 { EP_ACCESSIBLE_UNDER, "under" },
1447 static struct ValueTextInfo options_access_protected[] =
1449 { 0, "unprotected" },
1455 static struct ValueTextInfo options_access_direction[] =
1457 { MV_NO_DIRECTION, "no direction" },
1458 { MV_LEFT, "left" },
1459 { MV_RIGHT, "right" },
1461 { MV_DOWN, "down" },
1462 { MV_LEFT | MV_UP, "left + up" },
1463 { MV_LEFT | MV_DOWN, "left + down" },
1464 { MV_RIGHT | MV_UP, "right + up" },
1465 { MV_RIGHT | MV_DOWN, "right + down" },
1466 { MV_HORIZONTAL, "horizontal" },
1467 { MV_VERTICAL, "vertical" },
1468 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1469 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1470 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1471 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1472 { MV_ALL_DIRECTIONS, "all directions" },
1477 static struct ValueTextInfo options_walk_to_action[] =
1479 { EP_DIGGABLE, "diggable" },
1480 { EP_COLLECTIBLE_ONLY, "collectible" },
1481 { EP_DROPPABLE, "collectible & droppable" },
1482 { EP_THROWABLE, "collectible & throwable" },
1483 { EP_PUSHABLE, "pushable" },
1488 static struct ValueTextInfo options_move_pattern[] =
1490 { MV_LEFT, "left" },
1491 { MV_RIGHT, "right" },
1493 { MV_DOWN, "down" },
1494 { MV_HORIZONTAL, "horizontal" },
1495 { MV_VERTICAL, "vertical" },
1496 { MV_ALL_DIRECTIONS, "all directions" },
1497 { MV_WIND_DIRECTION, "wind direction" },
1498 { MV_TOWARDS_PLAYER, "towards player" },
1499 { MV_AWAY_FROM_PLAYER, "away from player" },
1500 { MV_ALONG_LEFT_SIDE, "along left side" },
1501 { MV_ALONG_RIGHT_SIDE, "along right side" },
1502 { MV_TURNING_LEFT, "turning left" },
1503 { MV_TURNING_RIGHT, "turning right" },
1504 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1505 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1506 { MV_TURNING_RANDOM, "turning random" },
1507 { MV_MAZE_RUNNER, "maze runner style" },
1508 { MV_MAZE_HUNTER, "maze hunter style" },
1509 { MV_WHEN_PUSHED, "when pushed" },
1510 { MV_WHEN_DROPPED, "when dropped/thrown" },
1515 static struct ValueTextInfo options_move_direction[] =
1517 { MV_START_AUTOMATIC, "automatic" },
1518 { MV_START_LEFT, "left" },
1519 { MV_START_RIGHT, "right" },
1520 { MV_START_UP, "up" },
1521 { MV_START_DOWN, "down" },
1522 { MV_START_RANDOM, "random" },
1523 { MV_START_PREVIOUS, "previous" },
1528 static struct ValueTextInfo options_move_stepsize[] =
1530 { 0, "not moving" },
1535 { 16, "very fast" },
1536 { 32, "even faster" },
1541 static struct ValueTextInfo options_move_leave_type[] =
1543 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1544 { LEAVE_TYPE_LIMITED, "change it to" },
1549 static struct ValueTextInfo options_smash_targets[] =
1551 { EP_CAN_SMASH_PLAYER, "player" },
1553 { EP_CAN_SMASH_ENEMIES, "enemies" },
1555 { EP_CAN_SMASH_EVERYTHING, "everything" },
1560 static struct ValueTextInfo options_slippery_type[] =
1562 { SLIPPERY_ANY_RANDOM, "random" },
1563 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1564 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1565 { SLIPPERY_ONLY_LEFT, "only left" },
1566 { SLIPPERY_ONLY_RIGHT, "only right" },
1571 static struct ValueTextInfo options_deadliness[] =
1573 { EP_DONT_RUN_INTO, "running into" },
1574 { EP_DONT_COLLIDE_WITH, "colliding with" },
1575 { EP_DONT_GET_HIT_BY, "getting hit by" },
1576 { EP_DONT_TOUCH, "touching" },
1581 static struct ValueTextInfo options_explosion_type[] =
1583 { EXPLODES_3X3, "3x3" },
1584 { EXPLODES_CROSS, "3+3" },
1585 { EXPLODES_1X1, "1x1" },
1590 static struct ValueTextInfo options_time_units[] =
1593 { FRAMES_PER_SECOND, "seconds" },
1598 static struct ValueTextInfo options_change_direct_action[] =
1600 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1601 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1602 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1603 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1604 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1605 { CE_ENTERED_BY_PLAYER, "entered by player" },
1606 { CE_LEFT_BY_PLAYER, "left by player" },
1607 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1608 { CE_SWITCHED, "switched" },
1609 { CE_HITTING_SOMETHING, "hitting something" },
1610 { CE_HIT_BY_SOMETHING, "hit by something" },
1612 { CE_BLOCKED, "blocked" },
1614 { CE_IMPACT, "impact (on something)" },
1615 { CE_SMASHED, "smashed (from above)" },
1617 { CE_VALUE_CHANGES, "CE value changes" },
1618 { CE_SCORE_CHANGES, "CE score changes" },
1620 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1621 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1626 static struct ValueTextInfo options_change_other_action[] =
1628 { CE_PLAYER_TOUCHES_X, "player touches" },
1629 { CE_PLAYER_PRESSES_X, "player presses" },
1630 { CE_PLAYER_SWITCHES_X, "player switches" },
1631 { CE_PLAYER_SNAPS_X, "player snaps" },
1632 { CE_PLAYER_PUSHES_X, "player pushes" },
1633 { CE_PLAYER_ENTERS_X, "player enters" },
1634 { CE_PLAYER_LEAVES_X, "player leaves" },
1635 { CE_PLAYER_DIGS_X, "player digs" },
1636 { CE_PLAYER_COLLECTS_X, "player collects" },
1637 { CE_PLAYER_DROPS_X, "player drops/throws" },
1638 { CE_TOUCHING_X, "touching" },
1639 { CE_HITTING_X, "hitting" },
1640 { CE_DIGGING_X, "digging" },
1641 { CE_HIT_BY_X, "hit by" },
1642 { CE_SWITCH_OF_X, "switch of" },
1643 { CE_CHANGE_OF_X, "change by page of" },
1644 { CE_EXPLOSION_OF_X, "explosion of" },
1645 { CE_MOVE_OF_X, "move of" },
1646 { CE_CREATION_OF_X, "creation of" },
1647 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1648 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1649 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1650 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1655 static struct ValueTextInfo options_change_trigger_side[] =
1657 { CH_SIDE_LEFT, "left" },
1658 { CH_SIDE_RIGHT, "right" },
1659 { CH_SIDE_TOP, "top" },
1660 { CH_SIDE_BOTTOM, "bottom" },
1661 { CH_SIDE_LEFT_RIGHT, "left/right" },
1662 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1663 { CH_SIDE_ANY, "any" },
1668 static struct ValueTextInfo options_change_trigger_player[] =
1670 { CH_PLAYER_1, "1" },
1671 { CH_PLAYER_2, "2" },
1672 { CH_PLAYER_3, "3" },
1673 { CH_PLAYER_4, "4" },
1674 { CH_PLAYER_ANY, "any" },
1679 static struct ValueTextInfo options_change_trigger_page[] =
1691 { (1 << 10), "11" },
1692 { (1 << 11), "12" },
1693 { (1 << 12), "13" },
1694 { (1 << 13), "14" },
1695 { (1 << 14), "15" },
1696 { (1 << 15), "16" },
1697 { (1 << 16), "17" },
1698 { (1 << 17), "18" },
1699 { (1 << 18), "19" },
1700 { (1 << 19), "20" },
1701 { (1 << 20), "21" },
1702 { (1 << 21), "22" },
1703 { (1 << 22), "23" },
1704 { (1 << 23), "24" },
1705 { (1 << 24), "25" },
1706 { (1 << 25), "26" },
1707 { (1 << 26), "27" },
1708 { (1 << 27), "28" },
1709 { (1 << 28), "29" },
1710 { (1 << 29), "30" },
1711 { (1 << 30), "31" },
1712 { (1 << 31), "32" },
1713 { CH_PAGE_ANY, "any" },
1718 static struct ValueTextInfo options_change_replace_when[] =
1720 { CP_WHEN_EMPTY, "empty" },
1721 { CP_WHEN_WALKABLE, "walkable" },
1722 { CP_WHEN_DIGGABLE, "diggable" },
1723 { CP_WHEN_COLLECTIBLE, "collectible" },
1724 { CP_WHEN_REMOVABLE, "removable" },
1725 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1730 static struct ValueTextInfo options_action_type[] =
1732 { CA_NO_ACTION, "no action" },
1733 { CA_UNDEFINED, " " },
1734 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1735 { CA_RESTART_LEVEL, "restart level" },
1736 { CA_SHOW_ENVELOPE, "show envelope" },
1737 { CA_SET_LEVEL_TIME, "set time" },
1738 { CA_SET_LEVEL_SCORE, "set score" },
1739 { CA_SET_LEVEL_GEMS, "set gems" },
1740 { CA_SET_LEVEL_WIND, "set wind dir." },
1741 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1742 { CA_UNDEFINED, " " },
1743 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1744 { CA_MOVE_PLAYER, "move player" },
1745 { CA_EXIT_PLAYER, "exit player" },
1746 { CA_KILL_PLAYER, "kill player" },
1747 { CA_SET_PLAYER_KEYS, "set keys" },
1748 { CA_SET_PLAYER_SPEED, "set speed" },
1749 { CA_SET_PLAYER_SHIELD, "set shield" },
1750 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1751 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1752 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1753 { CA_UNDEFINED, " " },
1754 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1755 { CA_SET_CE_VALUE, "set CE value" },
1756 { CA_SET_CE_SCORE, "set CE score" },
1757 { CA_SET_CE_ARTWORK, "set CE artwork" },
1758 { CA_UNDEFINED, " " },
1759 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1760 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1765 static struct ValueTextInfo options_action_mode_none[] =
1767 { CA_MODE_UNDEFINED, " " },
1772 static struct ValueTextInfo options_action_mode_assign[] =
1774 { CA_MODE_SET, "=" },
1779 static struct ValueTextInfo options_action_mode_add_remove[] =
1781 { CA_MODE_ADD, "+" },
1782 { CA_MODE_SUBTRACT, "-" },
1787 static struct ValueTextInfo options_action_mode_calculate[] =
1789 { CA_MODE_SET, "=" },
1790 { CA_MODE_ADD, "+" },
1791 { CA_MODE_SUBTRACT, "-" },
1792 { CA_MODE_MULTIPLY, "*" },
1793 { CA_MODE_DIVIDE, "/" },
1794 { CA_MODE_MODULO, "%" },
1799 static struct ValueTextInfo options_action_arg_none[] =
1801 { CA_ARG_UNDEFINED, " " },
1806 static struct ValueTextInfo options_action_arg_player[] =
1808 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1809 { CA_ARG_PLAYER_1, "1" },
1810 { CA_ARG_PLAYER_2, "2" },
1811 { CA_ARG_PLAYER_3, "3" },
1812 { CA_ARG_PLAYER_4, "4" },
1813 { CA_ARG_PLAYER_ANY, "any" },
1814 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1815 { CA_ARG_PLAYER_ACTION, "action ->" },
1820 static struct ValueTextInfo options_action_arg_number[] =
1822 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1829 { CA_ARG_10, "10" },
1830 { CA_ARG_100, "100" },
1831 { CA_ARG_1000, "1000" },
1832 { CA_ARG_UNDEFINED, " " },
1833 { CA_ARG_NUMBER_MIN, "min" },
1834 { CA_ARG_NUMBER_MAX, "max" },
1835 { CA_ARG_UNDEFINED, " " },
1836 { CA_ARG_NUMBER_RESET, "reset" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1839 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1840 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1841 { CA_ARG_UNDEFINED, " " },
1842 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1843 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1844 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1845 { CA_ARG_UNDEFINED, " " },
1846 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1847 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1848 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1849 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1850 { CA_ARG_UNDEFINED, " " },
1851 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1852 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1853 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1854 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1859 static struct ValueTextInfo options_action_arg_value[] =
1861 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1868 { CA_ARG_10, "10" },
1869 { CA_ARG_100, "100" },
1870 { CA_ARG_1000, "1000" },
1871 { CA_ARG_UNDEFINED, " " },
1872 { CA_ARG_NUMBER_MIN, "min" },
1873 { CA_ARG_NUMBER_MAX, "max" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_NUMBER_RESET, "reset" },
1876 { CA_ARG_UNDEFINED, " " },
1877 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1878 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1879 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1880 { CA_ARG_UNDEFINED, " " },
1881 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1882 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1883 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1884 { CA_ARG_UNDEFINED, " " },
1885 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1886 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1887 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1888 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1889 { CA_ARG_UNDEFINED, " " },
1890 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1891 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1892 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1893 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1894 { CA_ARG_UNDEFINED, " " },
1895 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1897 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1898 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1903 static struct ValueTextInfo options_action_arg_envelope[] =
1905 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1910 { CA_ARG_UNDEFINED, " " },
1911 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1912 { CA_ARG_ELEMENT_TARGET, "target" },
1913 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1914 { CA_ARG_ELEMENT_ACTION, "action ->" },
1919 static struct ValueTextInfo options_action_arg_key[] =
1921 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1930 { CA_ARG_UNDEFINED, " " },
1931 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1932 { CA_ARG_ELEMENT_TARGET, "target" },
1933 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1934 { CA_ARG_ELEMENT_ACTION, "action ->" },
1939 static struct ValueTextInfo options_action_arg_speed[] =
1941 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1942 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1943 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1944 { CA_ARG_SPEED_SLOW, "slow" },
1945 { CA_ARG_SPEED_NORMAL, "normal" },
1946 { CA_ARG_SPEED_FAST, "fast" },
1947 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1948 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1949 { CA_ARG_UNDEFINED, " " },
1950 { CA_ARG_SPEED_SLOWER, "slower" },
1951 { CA_ARG_SPEED_FASTER, "faster" },
1952 { CA_ARG_UNDEFINED, " " },
1953 { CA_ARG_SPEED_RESET, "reset" },
1958 static struct ValueTextInfo options_action_arg_shield[] =
1960 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1961 { CA_ARG_SHIELD_OFF, "off" },
1962 { CA_ARG_SHIELD_NORMAL, "normal" },
1963 { CA_ARG_SHIELD_DEADLY, "deadly" },
1968 static struct ValueTextInfo options_action_arg_artwork[] =
1970 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1971 { CA_ARG_ELEMENT_TARGET, "target" },
1972 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1973 { CA_ARG_ELEMENT_ACTION, "action ->" },
1974 { CA_ARG_UNDEFINED, " " },
1975 { CA_ARG_ELEMENT_RESET, "reset" },
1980 static struct ValueTextInfo options_action_arg_gravity[] =
1982 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1983 { CA_ARG_GRAVITY_ON, "on" },
1984 { CA_ARG_GRAVITY_OFF, "off" },
1985 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1990 static struct ValueTextInfo options_action_arg_direction[] =
1992 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1993 { CA_ARG_DIRECTION_NONE, "none" },
1994 { CA_ARG_DIRECTION_LEFT, "left" },
1995 { CA_ARG_DIRECTION_RIGHT, "right" },
1996 { CA_ARG_DIRECTION_UP, "up" },
1997 { CA_ARG_DIRECTION_DOWN, "down" },
1998 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1999 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2004 static struct ValueTextInfo options_action_arg_scan_mode[] =
2006 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2007 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2008 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2013 static struct ValueTextInfo options_action_arg_inventory[] =
2015 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2016 { CA_ARG_ELEMENT_TARGET, "+ target" },
2017 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2018 { CA_ARG_ELEMENT_ACTION, "+ action" },
2019 { CA_ARG_UNDEFINED, " " },
2020 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2021 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2022 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2023 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2024 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2025 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2026 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2027 { CA_ARG_UNDEFINED, " " },
2028 { CA_ARG_INVENTORY_RESET, "reset" },
2033 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2034 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2039 static struct ValueTextInfo options_group_choice_mode[] =
2041 { ANIM_RANDOM, "random" },
2042 { ANIM_LOOP, "loop" },
2043 { ANIM_LINEAR, "linear" },
2044 { ANIM_PINGPONG, "pingpong" },
2045 { ANIM_PINGPONG2, "pingpong 2" },
2050 static struct ValueTextInfo *action_arg_modes[] =
2052 options_action_mode_none,
2053 options_action_mode_assign,
2054 options_action_mode_add_remove,
2055 options_action_mode_calculate,
2062 struct ValueTextInfo *options;
2064 action_arg_options[] =
2066 { CA_NO_ACTION, 0, options_action_arg_none, },
2067 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2068 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2069 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2070 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2071 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2072 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2073 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2074 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2076 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2077 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2078 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2079 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2080 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2081 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2082 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2083 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2084 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2085 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2086 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2095 int gadget_id_align;
2096 int size; /* char size of selectbox or '-1' (dynamically determined) */
2097 struct ValueTextInfo *options;
2099 char *text_left, *text_right, *infotext;
2100 } selectbox_info[ED_NUM_SELECTBOX] =
2102 /* ---------- level and editor settings ---------------------------------- */
2105 -1, ED_LEVEL_SETTINGS_YPOS(7),
2106 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2108 options_time_or_steps,
2109 &level.use_step_counter,
2110 NULL, "(0 => no limit)", "time or step limit"
2113 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2114 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2116 options_game_engine_type,
2117 &level.game_engine_type,
2118 "game engine:", NULL, "game engine"
2121 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2122 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2124 options_wind_direction,
2125 &level.wind_direction_initial,
2126 "initial wind direction:", NULL, "initial wind direction"
2129 /* ---------- element settings: configure (several elements) ------------- */
2132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2133 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2135 options_player_speed,
2136 &level.initial_player_stepsize[0],
2137 "initial player speed:", NULL, "initial player speed"
2140 /* ---------- element settings: configure 1 (custom elements) ------------ */
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2144 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2146 options_access_type,
2147 &custom_element.access_type,
2148 NULL, NULL, "type of access to this field"
2151 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2152 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2154 options_access_layer,
2155 &custom_element.access_layer,
2156 NULL, NULL, "layer of access for this field"
2159 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2160 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2162 options_access_protected,
2163 &custom_element.access_protected,
2164 NULL, NULL, "protected access for this field"
2167 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2168 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2170 options_access_direction,
2171 &custom_element.access_direction,
2172 "from", NULL, "access direction for this field"
2175 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2176 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2178 options_walk_to_action,
2179 &custom_element.walk_to_action,
2180 NULL, NULL, "diggable/collectible/pushable"
2183 /* ---------- element settings: configure 2 (custom elements) ------------ */
2186 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2187 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2189 options_move_pattern,
2190 &custom_element.move_pattern,
2191 "can move", NULL, "element move pattern"
2194 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2195 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2197 options_move_direction,
2198 &custom_element.move_direction_initial,
2199 "starts moving", NULL, "initial element move direction"
2202 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2203 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2205 options_move_stepsize,
2206 &custom_element.move_stepsize,
2207 "move/fall speed", NULL, "speed of element movement"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2211 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2213 options_move_leave_type,
2214 &custom_element.move_leave_type,
2215 "can dig: can", ":", "leave behind or change element"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2219 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2221 options_smash_targets,
2222 &custom_element.smash_targets,
2223 "can smash", NULL, "elements that can be smashed"
2226 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2227 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2229 options_slippery_type,
2230 &custom_element.slippery_type,
2231 "slippery", NULL, "where other elements fall down"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2235 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2238 &custom_element.deadliness,
2239 "deadly when", NULL, "deadliness of element"
2242 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2243 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2245 options_explosion_type,
2246 &custom_element.explosion_type,
2247 "can explode", NULL, "explosion type"
2250 /* ---------- element settings: advanced (custom elements) --------------- */
2253 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2254 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2257 &custom_element_change.delay_frames,
2258 "delay time given in", NULL, "delay time units for change"
2261 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2262 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2264 options_change_direct_action,
2265 &custom_element_change.direct_action,
2266 NULL, NULL, "type of direct action"
2269 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2270 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2272 options_change_other_action,
2273 &custom_element_change.other_action,
2274 NULL, "element:", "type of other element action"
2277 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2278 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2280 options_change_trigger_side,
2281 &custom_element_change.trigger_side,
2282 "at", "side", "element side triggering change"
2285 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2286 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2288 options_change_trigger_player,
2289 &custom_element_change.trigger_player,
2290 "player:", " ", "player that causes change"
2293 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2294 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2296 options_change_trigger_page,
2297 &custom_element_change.trigger_page,
2298 "page:", NULL, "change page that causes change"
2301 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2302 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2304 options_change_replace_when,
2305 &custom_element_change.replace_when,
2306 "replace when", NULL, "which elements can be replaced"
2309 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2310 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2312 options_action_type,
2313 &custom_element_change.action_type,
2314 NULL, NULL, "action on specified condition"
2317 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2318 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2320 options_action_mode_none,
2321 &custom_element_change.action_mode,
2322 NULL, NULL, "action operator"
2325 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2326 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2328 options_action_arg_none,
2329 &custom_element_change.action_arg,
2330 NULL, NULL, "action parameter"
2333 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2334 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2336 options_change_page,
2337 &custom_element.current_change_page,
2338 NULL, NULL, "element change page"
2341 /* ---------- element settings: configure (group elements) --------------- */
2344 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2345 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2347 options_group_choice_mode,
2348 &group_element_info.choice_mode,
2349 "choice type:", NULL, "type of group element choice"
2357 int gadget_id_align;
2360 char *text_left, *text_right, *infotext;
2361 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2364 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2365 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2367 NULL, NULL, "Configure level properties"
2370 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2371 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2373 NULL, NULL, "Configure editor properties"
2376 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2377 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2379 NULL, NULL, "Show information about element"
2382 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2383 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2385 NULL, NULL, "Configure element properties"
2388 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2389 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2391 NULL, NULL, "Configure element properties, part 1"
2394 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2395 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2397 NULL, NULL, "Configure element properties, part 2"
2400 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2401 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2403 NULL, NULL, "Configure custom element change pages"
2406 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2407 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2409 " ", "As Template", "Save current settings as new template"
2412 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2413 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2415 NULL, NULL, "Add new change page"
2418 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2419 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2421 NULL, NULL, "Delete current change page"
2431 int gadget_id_align;
2432 char *text_left, *text_right, *infotext;
2433 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2436 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2437 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2438 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2439 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2440 NULL, NULL, "select previous change page"
2443 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2444 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2445 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2446 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2447 NULL, "change page", "select next change page"
2450 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2451 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2452 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2453 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2454 " ", NULL, "copy settings from this change page"
2457 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2458 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2459 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2460 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2461 NULL, NULL, "paste settings to this change page"
2471 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2474 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2475 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2476 GADGET_ID_SCROLL_UP,
2477 "scroll level editing area up"
2480 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2481 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2482 GADGET_ID_SCROLL_DOWN,
2483 "scroll level editing area down"
2486 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2487 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2488 GADGET_ID_SCROLL_LEFT,
2489 "scroll level editing area left"
2492 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2493 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2494 GADGET_ID_SCROLL_RIGHT,
2495 "scroll level editing area right"
2498 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2499 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2500 GADGET_ID_SCROLL_LIST_UP,
2501 "scroll element list up ('Page Up')"
2504 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2505 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2506 GADGET_ID_SCROLL_LIST_DOWN,
2507 "scroll element list down ('Page Down')"
2516 int wheel_x, wheel_y;
2517 int wheel_width, wheel_height;
2521 } scrollbar_info[ED_NUM_SCROLLBARS] =
2524 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2525 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2526 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2532 SX + SXSIZE + SX, WIN_YSIZE,
2534 GD_TYPE_SCROLLBAR_HORIZONTAL,
2535 GADGET_ID_SCROLL_HORIZONTAL,
2536 "scroll level editing area horizontally"
2539 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2540 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2541 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2547 SX + SXSIZE + SX, WIN_YSIZE,
2549 GD_TYPE_SCROLLBAR_VERTICAL,
2550 GADGET_ID_SCROLL_VERTICAL,
2551 "scroll level editing area vertically"
2554 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2555 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2556 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2561 SX + SXSIZE + SX, 0,
2562 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2564 GD_TYPE_SCROLLBAR_VERTICAL,
2565 GADGET_ID_SCROLL_LIST_VERTICAL,
2566 "scroll element list vertically"
2574 int gadget_id_align;
2575 int radio_button_nr;
2578 char *text_left, *text_right, *infotext;
2579 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2582 -1, ED_LEVEL_SETTINGS_YPOS(0),
2583 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2584 RADIO_NR_RANDOM_ELEMENTS,
2585 &random_placement_method, RANDOM_USE_PERCENTAGE,
2586 " ", "percentage", "use percentage for random elements"
2589 -1, ED_LEVEL_SETTINGS_YPOS(0),
2590 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2591 RADIO_NR_RANDOM_ELEMENTS,
2592 &random_placement_method, RANDOM_USE_QUANTITY,
2593 " ", "quantity", "use quantity for random elements"
2601 int gadget_id_align;
2603 char *text_left, *text_right, *infotext;
2604 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2606 /* ---------- level and editor settings ---------------------------------- */
2609 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2610 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2611 &random_placement_background_restricted,
2613 "restrict random placement to:", "set random placement restriction"
2616 /* ---------- element settings: configure (various elements) ------------- */
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2620 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2621 &stick_element_properties_window,
2623 "stick this screen to edit content","stick this screen to edit content"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2627 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2628 &level.em_slippery_gems,
2630 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2633 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2634 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2635 &level.em_explodes_by_fire,
2637 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2641 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2642 &level.use_spring_bug,
2644 "use spring pushing bug", "use odd spring pushing behaviour"
2647 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2648 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2649 &level.use_time_orb_bug,
2651 "use time orb bug", "use odd time orb behaviour"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2655 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2658 "create single random element", "only create one element from content"
2661 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2662 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2663 &level.ball_state_initial,
2665 "magic ball initially activated", "activate magic ball after level start"
2668 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2669 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2670 &level.grow_into_diggable,
2672 "can grow into anything diggable", "grow into more than just sand"
2675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2676 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2677 &level.continuous_snapping,
2679 "continuos snapping", "use snapping without releasing key"
2682 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2683 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2684 &level.block_snap_field,
2686 "block snapped field when snapping", "use snapping delay to show animation"
2689 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2690 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2691 &level.block_last_field,
2693 "block last field when moving", "player blocks last field when moving"
2696 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2697 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2698 &level.sp_block_last_field,
2700 "block last field when moving", "player blocks last field when moving"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2704 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2705 &level.instant_relocation,
2707 "no scrolling when relocating", "player gets relocated without delay"
2710 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2711 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2712 &level.shifted_relocation,
2714 "no centering when relocating", "level not centered after relocation"
2717 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2718 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2719 &level.use_start_element[0],
2721 "use level start element:", "start level at this element's position"
2724 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2725 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2726 &level.use_artwork_element[0],
2728 "use artwork from element:", "use player artwork from other element"
2731 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2732 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2733 &level.use_explosion_element[0],
2735 "use explosion from element:", "use explosion properties from element"
2738 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2739 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2740 &level.initial_player_gravity[0],
2742 "use initial gravity", "set initial player gravity"
2745 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2746 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2747 &level.use_initial_inventory[0],
2749 "use initial inventory:", "use collected elements on level start"
2752 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2753 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2754 &level.can_pass_to_walkable,
2756 "can pass to walkable element", "player can pass to empty or walkable"
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2760 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2761 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2763 "can fall into acid (with gravity)","player can fall into acid pool"
2766 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2767 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2768 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2770 "can move into acid", "element can move into acid pool"
2773 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2774 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2775 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2777 "deadly when colliding with", "element is deadly when hitting player"
2780 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2781 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2782 &level.envelope[0].autowrap,
2784 "auto-wrap", "automatically wrap envelope text"
2787 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2788 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2789 &level.envelope[0].centered,
2791 "centered", "automatically center envelope text"
2794 /* ---------- element settings: configure 1 (custom elements) ----------- */
2797 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2798 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2799 &custom_element.use_gfx_element,
2801 /* !!! add separate "use existing element sound" !!! */
2804 "use graphic/sound of element:", "use existing graphic and sound"
2807 "use graphic of element:", "use existing element graphic"
2811 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2812 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2813 &level.use_custom_template,
2815 "use template", "use template for custom properties"
2818 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2819 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2820 &custom_element_properties[EP_ACCESSIBLE],
2822 NULL, "player can walk to or pass this field"
2825 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2826 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2827 &custom_element_properties[EP_GRAVITY_REACHABLE],
2829 "reachable despite gravity", "player can walk/dig despite gravity"
2832 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2833 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2834 &custom_element.use_last_ce_value,
2836 "use last CE value after change", "use last CE value after change"
2839 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2840 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2841 &custom_element_properties[EP_WALK_TO_OBJECT],
2843 NULL, "player can dig/collect/push element"
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2847 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2848 &custom_element_properties[EP_INDESTRUCTIBLE],
2850 "indestructible", "element is indestructible"
2853 /* ---------- element settings: configure 2 (custom elements) ----------- */
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2857 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2858 &custom_element_properties[EP_CAN_MOVE],
2860 NULL, "element can move with some pattern"
2863 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2864 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2865 &custom_element_properties[EP_CAN_FALL],
2867 "can fall", "element can fall down"
2870 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2871 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2872 &custom_element_properties[EP_CAN_SMASH],
2874 NULL, "element can smash other elements"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2878 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2879 &custom_element_properties[EP_SLIPPERY],
2881 NULL, "other elements can fall down from it"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2885 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2886 &custom_element_properties[EP_DEADLY],
2888 NULL, "element can kill the player"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2892 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2893 &custom_element_properties[EP_CAN_EXPLODE],
2895 NULL, "element can explode"
2898 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2899 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2900 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2902 "by fire", "element can explode by fire/explosion"
2905 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2906 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2907 &custom_element_properties[EP_EXPLODES_SMASHED],
2909 "smashed", "element can explode when smashed"
2912 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2913 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2914 &custom_element_properties[EP_EXPLODES_IMPACT],
2916 "impact", "element can explode on impact"
2919 /* ---------- element settings: advanced (custom elements) --------------- */
2922 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2923 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2924 &custom_element_change.can_change,
2926 "element changes to:", "change element on specified condition"
2929 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2930 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2931 &custom_element_change_events[CE_DELAY],
2933 NULL, "element changes after delay"
2936 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2937 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2938 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2940 NULL, "element changes by direct action"
2943 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2944 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2945 &custom_element_change_events[CE_BY_OTHER_ACTION],
2947 NULL, "element changes by other element"
2950 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2951 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2952 &custom_element_change.explode,
2954 "explode instead of change", "element explodes instead of change"
2957 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2958 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2959 &custom_element_change.use_target_content,
2961 "use extended change target:", "element changes to more elements"
2964 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2965 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2966 &custom_element_change.only_if_complete,
2968 "replace all or nothing", "only replace when all can be changed"
2971 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2972 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2973 &custom_element_change.use_random_replace,
2975 NULL, "use percentage for random replace"
2978 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2979 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2980 &custom_element_change.has_action,
2982 NULL, "execute action on specified condition"
2990 int gadget_id_align;
2992 int area_xsize, area_ysize;
2993 char *text_left, *text_right, *text_below, *infotext;
2994 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2996 /* ---------- level playfield content ------------------------------------ */
3000 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3001 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
3002 NULL, NULL, NULL, NULL
3005 /* ---------- yam yam content -------------------------------------------- */
3008 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3009 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3010 &level.yamyam_content[0].e[0][0], 3, 3,
3011 NULL, NULL, "1", NULL
3014 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3015 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3016 &level.yamyam_content[1].e[0][0], 3, 3,
3017 NULL, NULL, "2", NULL
3020 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3021 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3022 &level.yamyam_content[2].e[0][0], 3, 3,
3023 NULL, NULL, "3", NULL
3026 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3027 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3028 &level.yamyam_content[3].e[0][0], 3, 3,
3029 NULL, NULL, "4", NULL
3032 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3033 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3034 &level.yamyam_content[4].e[0][0], 3, 3,
3035 NULL, NULL, "5", NULL
3038 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3039 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3040 &level.yamyam_content[5].e[0][0], 3, 3,
3041 NULL, NULL, "6", NULL
3044 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3045 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3046 &level.yamyam_content[6].e[0][0], 3, 3,
3047 NULL, NULL, "7", NULL
3050 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3051 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3052 &level.yamyam_content[7].e[0][0], 3, 3,
3053 NULL, NULL, "8", NULL
3056 /* ---------- magic ball content ----------------------------------------- */
3059 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3060 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3061 &level.ball_content[0].e[0][0], 3, 3,
3062 NULL, NULL, "1", NULL
3065 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3066 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3067 &level.ball_content[1].e[0][0], 3, 3,
3068 NULL, NULL, "2", NULL
3071 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3072 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3073 &level.ball_content[2].e[0][0], 3, 3,
3074 NULL, NULL, "3", NULL
3077 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3078 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3079 &level.ball_content[3].e[0][0], 3, 3,
3080 NULL, NULL, "4", NULL
3083 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3084 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3085 &level.ball_content[4].e[0][0], 3, 3,
3086 NULL, NULL, "5", NULL
3089 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3090 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3091 &level.ball_content[5].e[0][0], 3, 3,
3092 NULL, NULL, "6", NULL
3095 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3096 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3097 &level.ball_content[6].e[0][0], 3, 3,
3098 NULL, NULL, "7", NULL
3101 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3102 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3103 &level.ball_content[7].e[0][0], 3, 3,
3104 NULL, NULL, "8", NULL
3107 /* ---------- android content -------------------------------------------- */
3110 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3111 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3112 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3113 "elements:", NULL, NULL, "elements android can clone"
3116 /* ---------- amoeba content --------------------------------------------- */
3119 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3120 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3121 &level.amoeba_content, 1, 1,
3122 "content:", NULL, NULL, "amoeba content"
3125 /* ---------- level start element ---------------------------------------- */
3128 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3129 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3130 &level.start_element[0], 1, 1,
3131 NULL, NULL, NULL, "level start element"
3134 /* ---------- player artwork element ------------------------------------- */
3137 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3138 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3139 &level.artwork_element[0], 1, 1,
3140 NULL, NULL, NULL, "element for player artwork"
3143 /* ---------- player explosion element ----------------------------------- */
3146 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3147 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3148 &level.explosion_element[0], 1, 1,
3149 NULL, NULL, NULL, "element for player explosion"
3152 /* ---------- player initial inventory ----------------------------------- */
3155 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3156 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3157 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3158 NULL, NULL, NULL, "content for initial inventory"
3161 /* ---------- element settings: configure 1 (custom elements) ----------- */
3163 /* ---------- custom graphic --------------------------------------------- */
3166 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3167 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3168 &custom_element.gfx_element_initial,1, 1,
3169 NULL, NULL, NULL, "custom graphic element"
3172 /* ---------- element settings: configure 2 (custom elements) ----------- */
3174 /* ---------- custom content (when exploding) ---------------------------- */
3177 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3178 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3179 &custom_element.content.e[0][0], 3, 3,
3180 "content:", NULL, NULL, NULL
3183 /* ---------- custom enter and leave element (when moving) --------------- */
3186 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3187 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3188 &custom_element.move_enter_element, 1, 1,
3189 "can dig:", " ", NULL, "element that can be digged/collected"
3192 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3193 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3194 &custom_element.move_leave_element, 1, 1,
3195 NULL, NULL, NULL, "element that will be left behind"
3198 /* ---------- element settings: advanced (custom elements) --------------- */
3200 /* ---------- custom change target --------------------------------------- */
3203 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3204 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3205 &custom_element_change.target_element, 1, 1,
3206 NULL, "after/when:", NULL, "new target element after change"
3209 /* ---------- custom change content (extended change target) ------------- */
3212 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3213 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3214 &custom_element_change.target_content.e[0][0], 3, 3,
3215 NULL, NULL, NULL, "new extended elements after change"
3218 /* ---------- custom change trigger (element causing change) ------------- */
3221 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3222 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3223 &custom_element_change.initial_trigger_element, 1, 1,
3224 NULL, NULL, NULL, "other element triggering change"
3227 /* ---------- custom change action (element used for action) ------------- */
3230 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3231 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3232 &custom_element_change.action_element, 1, 1,
3233 NULL, NULL, NULL, "element used as action parameter"
3236 /* ---------- group element content -------------------------------------- */
3239 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3240 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3241 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3242 "content:", NULL, NULL, NULL
3245 /* ---------- random background (for random painting) -------------------- */
3248 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3249 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3250 &random_placement_background_element, 1, 1,
3251 NULL, NULL, NULL, "random placement background"
3257 -----------------------------------------------------------------------------
3258 some internally used variables
3259 -----------------------------------------------------------------------------
3262 /* actual size of level editor drawing area */
3263 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3265 /* actual position of level editor drawing area in level playfield */
3266 static int level_xpos = -1, level_ypos = -1;
3269 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3271 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3274 /* drawing elements on the three mouse buttons */
3275 static int new_element1 = EL_WALL;
3276 static int new_element2 = EL_EMPTY;
3277 static int new_element3 = EL_SAND;
3279 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3280 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3281 (button) == 2 ? new_element2 : \
3282 (button) == 3 ? new_element3 : EL_EMPTY)
3283 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3285 /* forward declaration for internal use */
3286 static void ModifyEditorCounterValue(int, int);
3287 static void ModifyEditorCounterLimits(int, int, int);
3288 static void ModifyEditorSelectboxValue(int, int);
3289 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3290 static void ModifyEditorDrawingArea(int, int, int);
3291 static void ModifyEditorElementList();
3292 static void AdjustElementListScrollbar();
3293 static void RedrawDrawingElements();
3294 static void DrawDrawingWindow();
3295 static void DrawLevelInfoWindow();
3296 static void DrawPropertiesWindow();
3297 static void UpdateCustomElementGraphicGadgets();
3298 static boolean checkPropertiesConfig(int);
3299 static void CopyLevelToUndoBuffer(int);
3300 static void HandleDrawingAreas(struct GadgetInfo *);
3301 static void HandleCounterButtons(struct GadgetInfo *);
3302 static void HandleTextInputGadgets(struct GadgetInfo *);
3303 static void HandleTextAreaGadgets(struct GadgetInfo *);
3304 static void HandleSelectboxGadgets(struct GadgetInfo *);
3305 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3306 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3307 static void HandleRadiobuttons(struct GadgetInfo *);
3308 static void HandleCheckbuttons(struct GadgetInfo *);
3309 static void HandleControlButtons(struct GadgetInfo *);
3310 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3311 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3313 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3314 static int right_gadget_border[NUM_EDITOR_GADGETS];
3316 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3317 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3318 static boolean draw_with_brush = FALSE;
3319 static int properties_element = 0;
3321 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3322 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3323 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3324 static int undo_buffer_position = 0;
3325 static int undo_buffer_steps = 0;
3327 static int edit_mode;
3328 static int edit_mode_levelinfo;
3329 static int edit_mode_properties;
3331 static int element_shift = 0;
3333 static int editor_el_players[] =
3340 static int *editor_el_players_ptr = editor_el_players;
3341 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3343 static int editor_hl_boulderdash[] =
3345 EL_INTERNAL_CASCADE_BD_ACTIVE,
3351 static int editor_el_boulderdash[] =
3360 EL_BD_EXPANDABLE_WALL,
3368 EL_BD_BUTTERFLY_LEFT,
3370 EL_BD_BUTTERFLY_RIGHT,
3371 EL_BD_FIREFLY_RIGHT,
3374 EL_BD_BUTTERFLY_DOWN,
3378 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3379 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3380 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3381 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3383 static int editor_hl_emerald_mine[] =
3385 EL_INTERNAL_CASCADE_EM_ACTIVE,
3391 static int editor_el_emerald_mine[] =
3428 EL_ACID_POOL_TOPLEFT,
3430 EL_ACID_POOL_TOPRIGHT,
3433 EL_ACID_POOL_BOTTOMLEFT,
3434 EL_ACID_POOL_BOTTOM,
3435 EL_ACID_POOL_BOTTOMRIGHT,
3455 EL_EM_STEEL_EXIT_CLOSED,
3456 EL_EM_STEEL_EXIT_OPEN,
3458 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3459 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3460 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3461 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3463 static int editor_hl_emerald_mine_club[] =
3465 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3471 static int editor_el_emerald_mine_club[] =
3498 EL_EMC_WALL_SLIPPERY_1,
3499 EL_EMC_WALL_SLIPPERY_2,
3500 EL_EMC_WALL_SLIPPERY_3,
3501 EL_EMC_WALL_SLIPPERY_4,
3524 EL_EMC_MAGIC_BALL_SWITCH,
3526 EL_EMC_SPRING_BUMPER,
3531 EL_EM_DYNAMITE_ACTIVE,
3535 EL_BALLOON_SWITCH_UP,
3536 EL_BALLOON_SWITCH_ANY,
3539 EL_BALLOON_SWITCH_LEFT,
3541 EL_BALLOON_SWITCH_RIGHT,
3545 EL_BALLOON_SWITCH_DOWN,
3546 EL_BALLOON_SWITCH_NONE,
3548 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3549 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3550 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3551 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3553 static int editor_hl_rnd[] =
3555 EL_INTERNAL_CASCADE_RND_ACTIVE,
3561 static int editor_el_rnd[] =
3593 EL_WALL_EMERALD_YELLOW,
3594 EL_WALL_EMERALD_RED,
3595 EL_WALL_EMERALD_PURPLE,
3613 EL_DYNABOMB_INCREASE_NUMBER,
3614 EL_DYNABOMB_INCREASE_SIZE,
3615 EL_DYNABOMB_INCREASE_POWER,
3635 EL_INVISIBLE_STEELWALL,
3639 EL_EXPANDABLE_WALL_HORIZONTAL,
3640 EL_EXPANDABLE_WALL_VERTICAL,
3641 EL_EXPANDABLE_WALL_ANY,
3643 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3644 static int *editor_el_rnd_ptr = editor_el_rnd;
3645 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3646 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3648 static int editor_hl_sokoban[] =
3650 EL_INTERNAL_CASCADE_SB_ACTIVE,
3656 static int editor_el_sokoban[] =
3659 EL_SOKOBAN_FIELD_EMPTY,
3660 EL_SOKOBAN_FIELD_FULL,
3661 EL_SOKOBAN_FIELD_PLAYER,
3663 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3664 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3665 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3666 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3668 static int editor_hl_supaplex[] =
3670 EL_INTERNAL_CASCADE_SP_ACTIVE,
3676 static int editor_el_supaplex[] =
3694 EL_SP_PORT_HORIZONTAL,
3695 EL_SP_PORT_VERTICAL,
3703 EL_SP_GRAVITY_PORT_LEFT,
3704 EL_SP_GRAVITY_PORT_RIGHT,
3705 EL_SP_GRAVITY_PORT_UP,
3706 EL_SP_GRAVITY_PORT_DOWN,
3708 EL_SP_HARDWARE_GRAY,
3709 EL_SP_HARDWARE_GREEN,
3710 EL_SP_HARDWARE_BLUE,
3713 EL_SP_HARDWARE_BASE_1,
3714 EL_SP_HARDWARE_BASE_2,
3715 EL_SP_HARDWARE_BASE_3,
3716 EL_SP_HARDWARE_BASE_4,
3718 EL_SP_HARDWARE_BASE_5,
3719 EL_SP_HARDWARE_BASE_6,
3720 EL_SP_HARDWARE_YELLOW,
3728 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3729 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3730 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3731 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3733 static int editor_hl_diamond_caves[] =
3735 EL_INTERNAL_CASCADE_DC_ACTIVE,
3741 static int editor_el_diamond_caves[] =
3748 EL_CONVEYOR_BELT_1_LEFT,
3749 EL_CONVEYOR_BELT_1_MIDDLE,
3750 EL_CONVEYOR_BELT_1_RIGHT,
3751 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3753 EL_CONVEYOR_BELT_2_LEFT,
3754 EL_CONVEYOR_BELT_2_MIDDLE,
3755 EL_CONVEYOR_BELT_2_RIGHT,
3756 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3758 EL_CONVEYOR_BELT_3_LEFT,
3759 EL_CONVEYOR_BELT_3_MIDDLE,
3760 EL_CONVEYOR_BELT_3_RIGHT,
3761 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3763 EL_CONVEYOR_BELT_4_LEFT,
3764 EL_CONVEYOR_BELT_4_MIDDLE,
3765 EL_CONVEYOR_BELT_4_RIGHT,
3766 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3768 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3769 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3770 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3771 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3773 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3774 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3775 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3776 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3781 EL_DC_TIMEGATE_SWITCH,
3783 EL_SWITCHGATE_CLOSED,
3785 EL_SWITCHGATE_SWITCH_UP,
3786 EL_SWITCHGATE_SWITCH_DOWN,
3789 EL_LIGHT_SWITCH_ACTIVE,
3790 EL_DC_SWITCHGATE_SWITCH_UP,
3791 EL_DC_SWITCHGATE_SWITCH_DOWN,
3793 EL_STEEL_EXIT_CLOSED,
3795 EL_STEELWALL_SLIPPERY,
3798 EL_QUICKSAND_FAST_EMPTY,
3799 EL_QUICKSAND_FAST_FULL,
3813 EL_SIGN_RADIOACTIVITY,
3819 EL_SIGN_ENTRY_FORBIDDEN,
3820 EL_SIGN_EMERGENCY_EXIT,
3845 EL_DC_STEELWALL_2_SINGLE,
3846 EL_DC_STEELWALL_2_TOP,
3847 EL_SIGN_EXCLAMATION,
3850 EL_DC_STEELWALL_2_LEFT,
3851 EL_DC_STEELWALL_2_MIDDLE,
3852 EL_DC_STEELWALL_2_HORIZONTAL,
3853 EL_DC_STEELWALL_2_RIGHT,
3855 EL_DC_STEELWALL_1_TOPLEFT,
3856 EL_DC_STEELWALL_2_VERTICAL,
3857 EL_DC_STEELWALL_1_TOPRIGHT,
3860 EL_DC_STEELWALL_1_VERTICAL,
3861 EL_DC_STEELWALL_2_BOTTOM,
3863 EL_DC_GATE_WHITE_GRAY,
3865 EL_DC_STEELWALL_1_BOTTOMLEFT,
3866 EL_DC_STEELWALL_1_HORIZONTAL,
3867 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3868 EL_DC_GATE_FAKE_GRAY,
3870 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3871 EL_DC_STEELWALL_1_BOTTOM,
3872 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3873 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3875 EL_DC_STEELWALL_1_RIGHT,
3877 EL_DC_STEELWALL_1_LEFT,
3878 EL_EXPANDABLE_STEELWALL_VERTICAL,
3880 EL_DC_STEELWALL_1_TOPRIGHT_2,
3881 EL_DC_STEELWALL_1_TOP,
3882 EL_DC_STEELWALL_1_TOPLEFT_2,
3883 EL_EXPANDABLE_STEELWALL_ANY,
3885 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3886 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3887 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3888 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3890 static int editor_hl_dx_boulderdash[] =
3892 EL_INTERNAL_CASCADE_DX_ACTIVE,
3898 static int editor_el_dx_boulderdash[] =
3902 EL_TUBE_HORIZONTAL_DOWN,
3906 EL_TUBE_VERTICAL_RIGHT,
3908 EL_TUBE_VERTICAL_LEFT,
3912 EL_TUBE_HORIZONTAL_UP,
3920 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3921 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3922 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3923 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3925 static int editor_hl_chars[] =
3927 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3933 static int editor_el_chars[] =
4022 EL_CHAR(FONT_ASCII_CURSOR),
4023 EL_CHAR(FONT_ASCII_BUTTON),
4025 EL_CHAR(FONT_ASCII_UP),
4026 EL_CHAR(FONT_ASCII_DOWN),
4030 static int *editor_hl_chars_ptr = editor_hl_chars;
4031 static int *editor_el_chars_ptr = editor_el_chars;
4032 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4033 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4035 static int editor_hl_steel_chars[] =
4037 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4043 static int editor_el_steel_chars[] =
4053 EL_STEEL_CHAR('\''),
4120 EL_STEEL_CHAR('\\'),
4125 EL_STEEL_CHAR('©'),
4126 EL_STEEL_CHAR('Ä'),
4127 EL_STEEL_CHAR('Ö'),
4128 EL_STEEL_CHAR('Ü'),
4130 EL_STEEL_CHAR('°'),
4131 EL_STEEL_CHAR('®'),
4132 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4133 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4135 EL_STEEL_CHAR(FONT_ASCII_UP),
4136 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4140 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4141 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4142 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4143 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4145 static int editor_hl_custom[] =
4147 EL_INTERNAL_CASCADE_CE_ACTIVE,
4153 static int editor_el_custom[] =
4155 EL_CUSTOM_START + 0,
4156 EL_CUSTOM_START + 1,
4157 EL_CUSTOM_START + 2,
4158 EL_CUSTOM_START + 3,
4160 EL_CUSTOM_START + 4,
4161 EL_CUSTOM_START + 5,
4162 EL_CUSTOM_START + 6,
4163 EL_CUSTOM_START + 7,
4165 EL_CUSTOM_START + 8,
4166 EL_CUSTOM_START + 9,
4167 EL_CUSTOM_START + 10,
4168 EL_CUSTOM_START + 11,
4170 EL_CUSTOM_START + 12,
4171 EL_CUSTOM_START + 13,
4172 EL_CUSTOM_START + 14,
4173 EL_CUSTOM_START + 15,
4175 EL_CUSTOM_START + 16,
4176 EL_CUSTOM_START + 17,
4177 EL_CUSTOM_START + 18,
4178 EL_CUSTOM_START + 19,
4180 EL_CUSTOM_START + 20,
4181 EL_CUSTOM_START + 21,
4182 EL_CUSTOM_START + 22,
4183 EL_CUSTOM_START + 23,
4185 EL_CUSTOM_START + 24,
4186 EL_CUSTOM_START + 25,
4187 EL_CUSTOM_START + 26,
4188 EL_CUSTOM_START + 27,
4190 EL_CUSTOM_START + 28,
4191 EL_CUSTOM_START + 29,
4192 EL_CUSTOM_START + 30,
4193 EL_CUSTOM_START + 31,
4195 EL_CUSTOM_START + 32,
4196 EL_CUSTOM_START + 33,
4197 EL_CUSTOM_START + 34,
4198 EL_CUSTOM_START + 35,
4200 EL_CUSTOM_START + 36,
4201 EL_CUSTOM_START + 37,
4202 EL_CUSTOM_START + 38,
4203 EL_CUSTOM_START + 39,
4205 EL_CUSTOM_START + 40,
4206 EL_CUSTOM_START + 41,
4207 EL_CUSTOM_START + 42,
4208 EL_CUSTOM_START + 43,
4210 EL_CUSTOM_START + 44,
4211 EL_CUSTOM_START + 45,
4212 EL_CUSTOM_START + 46,
4213 EL_CUSTOM_START + 47,
4215 EL_CUSTOM_START + 48,
4216 EL_CUSTOM_START + 49,
4217 EL_CUSTOM_START + 50,
4218 EL_CUSTOM_START + 51,
4220 EL_CUSTOM_START + 52,
4221 EL_CUSTOM_START + 53,
4222 EL_CUSTOM_START + 54,
4223 EL_CUSTOM_START + 55,
4225 EL_CUSTOM_START + 56,
4226 EL_CUSTOM_START + 57,
4227 EL_CUSTOM_START + 58,
4228 EL_CUSTOM_START + 59,
4230 EL_CUSTOM_START + 60,
4231 EL_CUSTOM_START + 61,
4232 EL_CUSTOM_START + 62,
4233 EL_CUSTOM_START + 63,
4235 EL_CUSTOM_START + 64,
4236 EL_CUSTOM_START + 65,
4237 EL_CUSTOM_START + 66,
4238 EL_CUSTOM_START + 67,
4240 EL_CUSTOM_START + 68,
4241 EL_CUSTOM_START + 69,
4242 EL_CUSTOM_START + 70,
4243 EL_CUSTOM_START + 71,
4245 EL_CUSTOM_START + 72,
4246 EL_CUSTOM_START + 73,
4247 EL_CUSTOM_START + 74,
4248 EL_CUSTOM_START + 75,
4250 EL_CUSTOM_START + 76,
4251 EL_CUSTOM_START + 77,
4252 EL_CUSTOM_START + 78,
4253 EL_CUSTOM_START + 79,
4255 EL_CUSTOM_START + 80,
4256 EL_CUSTOM_START + 81,
4257 EL_CUSTOM_START + 82,
4258 EL_CUSTOM_START + 83,
4260 EL_CUSTOM_START + 84,
4261 EL_CUSTOM_START + 85,
4262 EL_CUSTOM_START + 86,
4263 EL_CUSTOM_START + 87,
4265 EL_CUSTOM_START + 88,
4266 EL_CUSTOM_START + 89,
4267 EL_CUSTOM_START + 90,
4268 EL_CUSTOM_START + 91,
4270 EL_CUSTOM_START + 92,
4271 EL_CUSTOM_START + 93,
4272 EL_CUSTOM_START + 94,
4273 EL_CUSTOM_START + 95,
4275 EL_CUSTOM_START + 96,
4276 EL_CUSTOM_START + 97,
4277 EL_CUSTOM_START + 98,
4278 EL_CUSTOM_START + 99,
4280 EL_CUSTOM_START + 100,
4281 EL_CUSTOM_START + 101,
4282 EL_CUSTOM_START + 102,
4283 EL_CUSTOM_START + 103,
4285 EL_CUSTOM_START + 104,
4286 EL_CUSTOM_START + 105,
4287 EL_CUSTOM_START + 106,
4288 EL_CUSTOM_START + 107,
4290 EL_CUSTOM_START + 108,
4291 EL_CUSTOM_START + 109,
4292 EL_CUSTOM_START + 110,
4293 EL_CUSTOM_START + 111,
4295 EL_CUSTOM_START + 112,
4296 EL_CUSTOM_START + 113,
4297 EL_CUSTOM_START + 114,
4298 EL_CUSTOM_START + 115,
4300 EL_CUSTOM_START + 116,
4301 EL_CUSTOM_START + 117,
4302 EL_CUSTOM_START + 118,
4303 EL_CUSTOM_START + 119,
4305 EL_CUSTOM_START + 120,
4306 EL_CUSTOM_START + 121,
4307 EL_CUSTOM_START + 122,
4308 EL_CUSTOM_START + 123,
4310 EL_CUSTOM_START + 124,
4311 EL_CUSTOM_START + 125,
4312 EL_CUSTOM_START + 126,
4313 EL_CUSTOM_START + 127,
4315 EL_CUSTOM_START + 128,
4316 EL_CUSTOM_START + 129,
4317 EL_CUSTOM_START + 130,
4318 EL_CUSTOM_START + 131,
4320 EL_CUSTOM_START + 132,
4321 EL_CUSTOM_START + 133,
4322 EL_CUSTOM_START + 134,
4323 EL_CUSTOM_START + 135,
4325 EL_CUSTOM_START + 136,
4326 EL_CUSTOM_START + 137,
4327 EL_CUSTOM_START + 138,
4328 EL_CUSTOM_START + 139,
4330 EL_CUSTOM_START + 140,
4331 EL_CUSTOM_START + 141,
4332 EL_CUSTOM_START + 142,
4333 EL_CUSTOM_START + 143,
4335 EL_CUSTOM_START + 144,
4336 EL_CUSTOM_START + 145,
4337 EL_CUSTOM_START + 146,
4338 EL_CUSTOM_START + 147,
4340 EL_CUSTOM_START + 148,
4341 EL_CUSTOM_START + 149,
4342 EL_CUSTOM_START + 150,
4343 EL_CUSTOM_START + 151,
4345 EL_CUSTOM_START + 152,
4346 EL_CUSTOM_START + 153,
4347 EL_CUSTOM_START + 154,
4348 EL_CUSTOM_START + 155,
4350 EL_CUSTOM_START + 156,
4351 EL_CUSTOM_START + 157,
4352 EL_CUSTOM_START + 158,
4353 EL_CUSTOM_START + 159,
4355 EL_CUSTOM_START + 160,
4356 EL_CUSTOM_START + 161,
4357 EL_CUSTOM_START + 162,
4358 EL_CUSTOM_START + 163,
4360 EL_CUSTOM_START + 164,
4361 EL_CUSTOM_START + 165,
4362 EL_CUSTOM_START + 166,
4363 EL_CUSTOM_START + 167,
4365 EL_CUSTOM_START + 168,
4366 EL_CUSTOM_START + 169,
4367 EL_CUSTOM_START + 170,
4368 EL_CUSTOM_START + 171,
4370 EL_CUSTOM_START + 172,
4371 EL_CUSTOM_START + 173,
4372 EL_CUSTOM_START + 174,
4373 EL_CUSTOM_START + 175,
4375 EL_CUSTOM_START + 176,
4376 EL_CUSTOM_START + 177,
4377 EL_CUSTOM_START + 178,
4378 EL_CUSTOM_START + 179,
4380 EL_CUSTOM_START + 180,
4381 EL_CUSTOM_START + 181,
4382 EL_CUSTOM_START + 182,
4383 EL_CUSTOM_START + 183,
4385 EL_CUSTOM_START + 184,
4386 EL_CUSTOM_START + 185,
4387 EL_CUSTOM_START + 186,
4388 EL_CUSTOM_START + 187,
4390 EL_CUSTOM_START + 188,
4391 EL_CUSTOM_START + 189,
4392 EL_CUSTOM_START + 190,
4393 EL_CUSTOM_START + 191,
4395 EL_CUSTOM_START + 192,
4396 EL_CUSTOM_START + 193,
4397 EL_CUSTOM_START + 194,
4398 EL_CUSTOM_START + 195,
4400 EL_CUSTOM_START + 196,
4401 EL_CUSTOM_START + 197,
4402 EL_CUSTOM_START + 198,
4403 EL_CUSTOM_START + 199,
4405 EL_CUSTOM_START + 200,
4406 EL_CUSTOM_START + 201,
4407 EL_CUSTOM_START + 202,
4408 EL_CUSTOM_START + 203,
4410 EL_CUSTOM_START + 204,
4411 EL_CUSTOM_START + 205,
4412 EL_CUSTOM_START + 206,
4413 EL_CUSTOM_START + 207,
4415 EL_CUSTOM_START + 208,
4416 EL_CUSTOM_START + 209,
4417 EL_CUSTOM_START + 210,
4418 EL_CUSTOM_START + 211,
4420 EL_CUSTOM_START + 212,
4421 EL_CUSTOM_START + 213,
4422 EL_CUSTOM_START + 214,
4423 EL_CUSTOM_START + 215,
4425 EL_CUSTOM_START + 216,
4426 EL_CUSTOM_START + 217,
4427 EL_CUSTOM_START + 218,
4428 EL_CUSTOM_START + 219,
4430 EL_CUSTOM_START + 220,
4431 EL_CUSTOM_START + 221,
4432 EL_CUSTOM_START + 222,
4433 EL_CUSTOM_START + 223,
4435 EL_CUSTOM_START + 224,
4436 EL_CUSTOM_START + 225,
4437 EL_CUSTOM_START + 226,
4438 EL_CUSTOM_START + 227,
4440 EL_CUSTOM_START + 228,
4441 EL_CUSTOM_START + 229,
4442 EL_CUSTOM_START + 230,
4443 EL_CUSTOM_START + 231,
4445 EL_CUSTOM_START + 232,
4446 EL_CUSTOM_START + 233,
4447 EL_CUSTOM_START + 234,
4448 EL_CUSTOM_START + 235,
4450 EL_CUSTOM_START + 236,
4451 EL_CUSTOM_START + 237,
4452 EL_CUSTOM_START + 238,
4453 EL_CUSTOM_START + 239,
4455 EL_CUSTOM_START + 240,
4456 EL_CUSTOM_START + 241,
4457 EL_CUSTOM_START + 242,
4458 EL_CUSTOM_START + 243,
4460 EL_CUSTOM_START + 244,
4461 EL_CUSTOM_START + 245,
4462 EL_CUSTOM_START + 246,
4463 EL_CUSTOM_START + 247,
4465 EL_CUSTOM_START + 248,
4466 EL_CUSTOM_START + 249,
4467 EL_CUSTOM_START + 250,
4468 EL_CUSTOM_START + 251,
4470 EL_CUSTOM_START + 252,
4471 EL_CUSTOM_START + 253,
4472 EL_CUSTOM_START + 254,
4473 EL_CUSTOM_START + 255
4475 static int *editor_hl_custom_ptr = editor_hl_custom;
4476 static int *editor_el_custom_ptr = editor_el_custom;
4477 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4478 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4480 static int editor_hl_group[] =
4482 EL_INTERNAL_CASCADE_GE_ACTIVE,
4488 static int editor_el_group[] =
4502 EL_GROUP_START + 10,
4503 EL_GROUP_START + 11,
4505 EL_GROUP_START + 12,
4506 EL_GROUP_START + 13,
4507 EL_GROUP_START + 14,
4508 EL_GROUP_START + 15,
4510 EL_GROUP_START + 16,
4511 EL_GROUP_START + 17,
4512 EL_GROUP_START + 18,
4513 EL_GROUP_START + 19,
4515 EL_GROUP_START + 20,
4516 EL_GROUP_START + 21,
4517 EL_GROUP_START + 22,
4518 EL_GROUP_START + 23,
4520 EL_GROUP_START + 24,
4521 EL_GROUP_START + 25,
4522 EL_GROUP_START + 26,
4523 EL_GROUP_START + 27,
4525 EL_GROUP_START + 28,
4526 EL_GROUP_START + 29,
4527 EL_GROUP_START + 30,
4530 static int *editor_hl_group_ptr = editor_hl_group;
4531 static int *editor_el_group_ptr = editor_el_group;
4532 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4533 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4535 static int editor_hl_reference[] =
4537 EL_INTERNAL_CASCADE_REF_ACTIVE,
4543 static int editor_el_reference[] =
4547 EL_TRIGGER_CE_VALUE,
4548 EL_TRIGGER_CE_SCORE,
4552 EL_CURRENT_CE_VALUE,
4553 EL_CURRENT_CE_SCORE,
4575 static int *editor_hl_reference_ptr = editor_hl_reference;
4576 static int *editor_el_reference_ptr = editor_el_reference;
4577 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4578 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4580 static int editor_hl_user_defined[] =
4582 EL_INTERNAL_CASCADE_USER_ACTIVE,
4588 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4589 static int *editor_el_user_defined_ptr = NULL;
4590 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4591 static int num_editor_el_user_defined = 0;
4593 static int editor_hl_dynamic[] =
4595 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4601 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4602 static int *editor_el_dynamic_ptr = NULL;
4603 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4604 static int num_editor_el_dynamic = 0;
4606 static int editor_hl_empty[] = { };
4607 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4609 static int *editor_hl_empty_ptr = editor_hl_empty;
4610 static int *editor_el_empty_ptr = editor_el_empty;
4611 static int num_editor_hl_empty = 0;
4612 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4614 static boolean use_el_empty = FALSE;
4616 static int *editor_elements = NULL; /* dynamically allocated */
4617 static int num_editor_elements = 0; /* dynamically determined */
4619 static boolean setup_editor_show_always = TRUE;
4620 static boolean setup_editor_cascade_never = FALSE;
4622 static int editor_hl_unused[] = { EL_EMPTY };
4623 static int *editor_hl_unused_ptr = editor_hl_unused;
4624 static int num_editor_hl_unused = 0;
4628 boolean *setup_value;
4629 boolean *setup_cascade_value;
4631 int **headline_list;
4632 int *headline_list_size;
4635 int *element_list_size;
4637 boolean last_setup_value;
4639 editor_elements_info[] =
4642 &setup_editor_show_always,
4643 &setup_editor_cascade_never,
4644 &editor_hl_unused_ptr, &num_editor_hl_unused,
4645 &editor_el_players_ptr, &num_editor_el_players
4648 &setup.editor.el_boulderdash,
4649 &setup.editor_cascade.el_bd,
4650 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4651 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4654 &setup.editor.el_emerald_mine,
4655 &setup.editor_cascade.el_em,
4656 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4657 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4660 &setup.editor.el_emerald_mine_club,
4661 &setup.editor_cascade.el_emc,
4662 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4663 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4666 &setup.editor.el_more,
4667 &setup.editor_cascade.el_rnd,
4668 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4669 &editor_el_rnd_ptr, &num_editor_el_rnd
4672 &setup.editor.el_sokoban,
4673 &setup.editor_cascade.el_sb,
4674 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4675 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4678 &setup.editor.el_supaplex,
4679 &setup.editor_cascade.el_sp,
4680 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4681 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4684 &setup.editor.el_diamond_caves,
4685 &setup.editor_cascade.el_dc,
4686 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4687 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4690 &setup.editor.el_dx_boulderdash,
4691 &setup.editor_cascade.el_dx,
4692 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4693 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4696 &setup.editor.el_chars,
4697 &setup.editor_cascade.el_chars,
4698 &editor_hl_chars_ptr, &num_editor_hl_chars,
4699 &editor_el_chars_ptr, &num_editor_el_chars
4702 &setup.editor.el_steel_chars,
4703 &setup.editor_cascade.el_steel_chars,
4704 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4705 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4708 &setup.editor.el_custom,
4709 &setup.editor_cascade.el_ce,
4710 &editor_hl_custom_ptr, &num_editor_hl_custom,
4711 &editor_el_custom_ptr, &num_editor_el_custom
4714 &setup.editor.el_custom,
4715 &setup.editor_cascade.el_ge,
4716 &editor_hl_group_ptr, &num_editor_hl_group,
4717 &editor_el_group_ptr, &num_editor_el_group
4720 &setup.editor.el_custom,
4721 &setup.editor_cascade.el_ref,
4722 &editor_hl_reference_ptr, &num_editor_hl_reference,
4723 &editor_el_reference_ptr, &num_editor_el_reference
4726 &setup.editor.el_user_defined,
4727 &setup.editor_cascade.el_user,
4728 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4729 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4732 &setup.editor.el_dynamic,
4733 &setup.editor_cascade.el_dynamic,
4734 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4735 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4740 &editor_hl_empty_ptr, &num_editor_hl_empty,
4741 &editor_el_empty_ptr, &num_editor_el_empty,
4753 -----------------------------------------------------------------------------
4755 -----------------------------------------------------------------------------
4758 static int getMaxInfoTextLength()
4760 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4763 static int getTextWidthForGadget(char *text)
4768 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4771 static int getTextWidthForDrawingArea(char *text)
4776 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4779 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4781 return (gi->x + gi->width + getTextWidthForGadget(text));
4784 static char *getElementInfoText(int element)
4786 char *info_text = NULL;
4788 if (element < MAX_NUM_ELEMENTS)
4790 if (strlen(element_info[element].description) > 0)
4791 info_text = element_info[element].description;
4792 else if (element_info[element].custom_description != NULL)
4793 info_text = element_info[element].custom_description;
4794 else if (element_info[element].editor_description != NULL)
4795 info_text = element_info[element].editor_description;
4798 if (info_text == NULL)
4799 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4804 char *getElementDescriptionFilename(int element)
4806 char *docs_dir = options.docs_directory;
4807 char *elements_subdir = "elements";
4808 static char *filename = NULL;
4809 char basename[MAX_FILENAME_LEN];
4811 checked_free(filename);
4813 /* 1st try: look for element description file for exactly this element */
4814 sprintf(basename, "%s.txt", element_info[element].token_name);
4815 filename = getPath3(docs_dir, elements_subdir, basename);
4816 if (fileExists(filename))
4821 /* 2nd try: look for element description file for this element's class */
4822 sprintf(basename, "%s.txt", element_info[element].class_name);
4823 filename = getPath3(docs_dir, elements_subdir, basename);
4824 if (fileExists(filename))
4830 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4832 boolean element_found[NUM_FILE_ELEMENTS];
4835 /* initialize list of used elements to "not used" */
4836 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4837 element_found[i] = FALSE;
4839 /* find all elements used in current level */
4840 for (y = 0; y < lev_fieldy; y++)
4841 for (x = 0; x < lev_fieldx; x++)
4842 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4843 element_found[Feld[x][y]] = TRUE;
4847 /* count number of elements used in current level */
4848 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4849 if (element_found[i])
4852 /* add space for up to 3 more elements for padding that may be needed */
4855 /* free memory for old list of elements, if needed */
4856 checked_free(*elements);
4858 /* allocate memory for new list of elements */
4859 *elements = checked_malloc(*num_elements * sizeof(int));
4863 /* add all elements used in current level (non-custom/group elements) */
4864 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4865 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4866 (*elements)[(*num_elements)++] = i;
4868 /* add all elements used in current level (custom/group elements) */
4869 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4870 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4871 (*elements)[(*num_elements)++] = i;
4873 while (*num_elements % 4) /* pad with empty elements, if needed */
4874 (*elements)[(*num_elements)++] = EL_EMPTY;
4877 static void ReinitializeElementList()
4879 static boolean initialization_needed = TRUE;
4883 if (initialization_needed)
4885 LoadSetup_EditorCascade(); /* load last editor cascade state */
4887 /* initialize editor cascade element from saved cascade state */
4888 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4890 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4891 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4893 if (IS_EDITOR_CASCADE(*cascade_element))
4895 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4896 EL_CASCADE_INACTIVE(*cascade_element));
4899 initialization_needed = FALSE;
4902 checked_free(editor_elements);
4904 /* reload optional user defined element list for each invocation of editor */
4905 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4906 &num_editor_el_user_defined);
4908 /* initialize dynamic level element list for each invocation of editor */
4909 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4910 &num_editor_el_dynamic);
4912 /* initialize list of empty elements (used for padding, if needed) */
4913 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4914 editor_el_empty[i] = EL_EMPTY;
4916 /* do some sanity checks for each element from element list */
4917 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4919 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4921 int element = (*editor_elements_info[i].element_list)[j];
4923 if (element >= NUM_FILE_ELEMENTS)
4924 Error(ERR_WARN, "editor element %d is runtime element", element);
4926 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4927 Error(ERR_WARN, "no element description for element %d", element);
4931 num_editor_elements = 0;
4932 use_el_empty = FALSE;
4934 /* determine size of element list */
4935 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4937 boolean found_inactive_cascade = FALSE;
4939 if (*editor_elements_info[i].setup_value)
4941 if (setup.editor.el_headlines)
4943 num_editor_elements += *editor_elements_info[i].headline_list_size;
4945 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4947 int element = (*editor_elements_info[i].headline_list)[j];
4949 if (IS_EDITOR_CASCADE_INACTIVE(element))
4950 found_inactive_cascade = TRUE;
4954 if (found_inactive_cascade)
4957 num_editor_elements += *editor_elements_info[i].element_list_size;
4961 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4963 /* offer at least as many elements as element buttons exist */
4964 use_el_empty = TRUE;
4965 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4967 num_editor_elements += num_editor_el_empty;
4970 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4972 /* fill element list */
4973 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4975 boolean found_inactive_cascade = FALSE;
4977 if (*editor_elements_info[i].setup_value)
4979 if (setup.editor.el_headlines)
4981 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4983 int element = (*editor_elements_info[i].headline_list)[j];
4985 editor_elements[pos++] = element;
4987 if (IS_EDITOR_CASCADE_INACTIVE(element))
4988 found_inactive_cascade = TRUE;
4992 if (found_inactive_cascade)
4995 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4996 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5000 /* (this function is also called before editor gadgets are initialized!) */
5001 AdjustElementListScrollbar();
5004 void PrintEditorElementList()
5006 boolean *stop = &setup.editor.el_user_defined;
5009 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5011 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5013 if (IS_EDITOR_CASCADE(cascade_element))
5015 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5016 char *headline = element_info[cascade_element_show].editor_description;
5018 printf_line_with_prefix("# ", "-", 77);
5019 printf("# %s\n", headline);
5020 printf_line_with_prefix("# ", "-", 77);
5023 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5025 int element = (*editor_elements_info[i].headline_list)[j];
5027 if (IS_EDITOR_CASCADE(element))
5028 element = EL_CHAR_MINUS;
5030 printf("# %s\n", element_info[element].token_name);
5036 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5038 int element = (*editor_elements_info[i].element_list)[j];
5040 printf("# %s\n", element_info[element].token_name);
5048 static void ReinitializeElementListButtons()
5050 static boolean last_setup_value_headlines = FALSE;
5051 static boolean initialization_needed = TRUE;
5054 if (!initialization_needed) /* check if editor element setup has changed */
5056 if (last_setup_value_headlines != setup.editor.el_headlines)
5057 initialization_needed = TRUE;
5059 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5060 if (editor_elements_info[i].last_setup_value !=
5061 *editor_elements_info[i].setup_value)
5062 initialization_needed = TRUE;
5065 if (!initialization_needed)
5068 FreeLevelEditorGadgets();
5069 CreateLevelEditorGadgets();
5071 /* store current setup values for next invocation of this function */
5072 last_setup_value_headlines = setup.editor.el_headlines;
5073 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5074 editor_elements_info[i].last_setup_value =
5075 *editor_elements_info[i].setup_value;
5077 initialization_needed = FALSE;
5080 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5083 int border_graphic =
5084 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5087 int bx = (input ? 4 : 8);
5088 int by = (input ? 4 : 8);
5089 int bx2 = TILEX - bx;
5090 int by2 = TILEY - by;
5093 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5095 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5096 bx, by, dest_x - bx, dest_y - by);
5097 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5098 bx, by, dest_x + width, dest_y - by);
5099 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5100 bx, by, dest_x - bx, dest_y + height);
5101 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5102 bx, by, dest_x + width, dest_y + height);
5104 for (i = 0; i < width / MINI_TILEX; i++)
5106 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5107 dest_x + i * MINI_TILEX, dest_y - by);
5108 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5109 dest_x + i * MINI_TILEX, dest_y + height);
5112 for (i = 0; i < height / MINI_TILEY; i++)
5114 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5115 dest_x - bx, dest_y + i * MINI_TILEY);
5116 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5117 dest_x + width, dest_y + i * MINI_TILEY);
5120 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5123 static void DrawDrawingArea(int id)
5125 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5128 int *value = drawingarea_info[id].value;
5129 int area_xsize = drawingarea_info[id].area_xsize;
5130 int area_ysize = drawingarea_info[id].area_ysize;
5132 for (x = 0; x < area_xsize; x++)
5133 for (y = 0; y < area_ysize; y++)
5134 DrawMiniGraphicExt(drawto,
5135 gi->x + x * MINI_TILEX,
5136 gi->y + y * MINI_TILEY,
5137 el2edimg(value[x * area_ysize + y]));
5140 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5143 /* (directly solved in BlitBitmap() now) */
5144 static Bitmap *tmp_backbuffer = NULL;
5147 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5148 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5151 /* (directly solved in BlitBitmap() now) */
5152 if (tmp_backbuffer == NULL)
5153 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5155 /* needed when blitting directly to same bitmap -- should not be needed with
5156 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5157 BlitBitmap(drawto, tmp_backbuffer,
5158 SX + (dx == -1 ? MINI_TILEX : 0),
5159 SY + (dy == -1 ? MINI_TILEY : 0),
5160 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5161 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5162 SX + (dx == +1 ? MINI_TILEX : 0),
5163 SY + (dy == +1 ? MINI_TILEY : 0));
5164 BlitBitmap(tmp_backbuffer, drawto,
5165 SX + (dx == +1 ? MINI_TILEX : 0),
5166 SY + (dy == +1 ? MINI_TILEY : 0),
5167 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5168 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5169 SX + (dx == +1 ? MINI_TILEX : 0),
5170 SY + (dy == +1 ? MINI_TILEY : 0));
5174 BlitBitmap(drawto, drawto,
5175 SX + (dx == -1 ? MINI_TILEX : 0),
5176 SY + (dy == -1 ? MINI_TILEY : 0),
5177 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5178 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5179 SX + (dx == +1 ? MINI_TILEX : 0),
5180 SY + (dy == +1 ? MINI_TILEY : 0));
5185 x = (dx == 1 ? 0 : ed_fieldx - 1);
5186 for (y = 0; y < ed_fieldy; y++)
5187 DrawMiniElementOrWall(x, y, from_x, from_y);
5191 y = (dy == 1 ? 0 : ed_fieldy - 1);
5192 for (x = 0; x < ed_fieldx; x++)
5193 DrawMiniElementOrWall(x, y, from_x, from_y);
5196 redraw_mask |= REDRAW_FIELD;
5200 static void CreateControlButtons()
5202 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5203 struct GadgetInfo *gi;
5204 unsigned long event_mask;
5207 /* create toolbox buttons */
5208 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5212 int gd_xoffset, gd_yoffset;
5213 int gd_x1, gd_x2, gd_y1, gd_y2;
5215 int radio_button_nr;
5218 if (id == GADGET_ID_SINGLE_ITEMS ||
5219 id == GADGET_ID_CONNECTED_ITEMS ||
5220 id == GADGET_ID_LINE ||
5221 id == GADGET_ID_ARC ||
5222 id == GADGET_ID_TEXT ||
5223 id == GADGET_ID_RECTANGLE ||
5224 id == GADGET_ID_FILLED_BOX ||
5225 id == GADGET_ID_FLOOD_FILL ||
5226 id == GADGET_ID_GRAB_BRUSH ||
5227 id == GADGET_ID_PICK_ELEMENT ||
5228 id == GADGET_ID_CUSTOM_COPY_FROM ||
5229 id == GADGET_ID_CUSTOM_COPY_TO ||
5230 id == GADGET_ID_CUSTOM_EXCHANGE)
5232 button_type = GD_TYPE_RADIO_BUTTON;
5233 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5234 checked = (id == drawing_function ? TRUE : FALSE);
5235 event_mask = GD_EVENT_PRESSED;
5239 button_type = GD_TYPE_NORMAL_BUTTON;
5240 radio_button_nr = RADIO_NR_NONE;
5243 if (id == GADGET_ID_WRAP_LEFT ||
5244 id == GADGET_ID_WRAP_RIGHT ||
5245 id == GADGET_ID_WRAP_UP ||
5246 id == GADGET_ID_WRAP_DOWN)
5247 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5249 event_mask = GD_EVENT_RELEASED;
5252 if (id < ED_NUM_CTRL1_BUTTONS)
5254 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5255 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5257 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5258 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5259 width = ED_CTRL1_BUTTON_XSIZE;
5260 height = ED_CTRL1_BUTTON_YSIZE;
5262 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5263 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5264 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5265 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5267 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5269 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5270 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5272 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5273 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5274 width = ED_CTRL2_BUTTON_XSIZE;
5275 height = ED_CTRL2_BUTTON_YSIZE;
5277 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5278 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5279 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5280 gd_y2 = 0; /* no alternative graphic for these buttons */
5282 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5284 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5285 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5287 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5288 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5289 width = ED_CTRL3_BUTTON_XSIZE;
5290 height = ED_CTRL3_BUTTON_YSIZE;
5292 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5293 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5294 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5295 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5299 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5300 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5302 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5303 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5304 width = ED_CTRL4_BUTTON_XSIZE;
5305 height = ED_CTRL4_BUTTON_YSIZE;
5307 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5308 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5309 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5310 gd_y2 = 0; /* no alternative graphic for these buttons */
5313 gi = CreateGadget(GDI_CUSTOM_ID, id,
5314 GDI_CUSTOM_TYPE_ID, i,
5315 GDI_INFO_TEXT, control_info[i].text,
5316 GDI_X, EX + gd_xoffset,
5317 GDI_Y, EY + gd_yoffset,
5320 GDI_TYPE, button_type,
5321 GDI_STATE, GD_BUTTON_UNPRESSED,
5322 GDI_RADIO_NR, radio_button_nr,
5323 GDI_CHECKED, checked,
5324 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5325 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5326 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5327 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5328 GDI_EVENT_MASK, event_mask,
5329 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5330 GDI_CALLBACK_ACTION, HandleControlButtons,
5334 Error(ERR_EXIT, "cannot create gadget");
5336 level_editor_gadget[id] = gi;
5339 /* create buttons for scrolling of drawing area and element list */
5340 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5342 int id = scrollbutton_info[i].gadget_id;
5343 int x, y, width, height;
5344 int gd_x1, gd_x2, gd_y1, gd_y2;
5346 x = scrollbutton_info[i].x;
5347 y = scrollbutton_info[i].y;
5349 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5351 if (id == GADGET_ID_SCROLL_LIST_UP ||
5352 id == GADGET_ID_SCROLL_LIST_DOWN)
5356 width = ED_SCROLLBUTTON2_XSIZE;
5357 height = ED_SCROLLBUTTON2_YSIZE;
5358 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5359 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5360 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5367 width = ED_SCROLLBUTTON_XSIZE;
5368 height = ED_SCROLLBUTTON_YSIZE;
5369 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5370 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5371 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5375 gi = CreateGadget(GDI_CUSTOM_ID, id,
5376 GDI_CUSTOM_TYPE_ID, i,
5377 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5382 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5383 GDI_STATE, GD_BUTTON_UNPRESSED,
5384 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5385 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5386 GDI_EVENT_MASK, event_mask,
5387 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5388 GDI_CALLBACK_ACTION, HandleControlButtons,
5392 Error(ERR_EXIT, "cannot create gadget");
5394 level_editor_gadget[id] = gi;
5397 /* create buttons for element list */
5398 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5400 Bitmap *deco_bitmap;
5401 int deco_x, deco_y, deco_xpos, deco_ypos;
5402 int gd_xoffset, gd_yoffset;
5403 int gd_x1, gd_x2, gd_y;
5404 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5405 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5406 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5407 int element = editor_elements[i];
5409 event_mask = GD_EVENT_RELEASED;
5411 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5412 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5414 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5415 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5416 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5418 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5419 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5420 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5422 gi = CreateGadget(GDI_CUSTOM_ID, id,
5423 GDI_CUSTOM_TYPE_ID, i,
5424 GDI_INFO_TEXT, getElementInfoText(element),
5425 GDI_X, DX + gd_xoffset,
5426 GDI_Y, DY + gd_yoffset,
5427 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5428 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5429 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5430 GDI_STATE, GD_BUTTON_UNPRESSED,
5431 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5432 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5433 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5434 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5435 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5436 GDI_DECORATION_SHIFTING, 1, 1,
5437 GDI_EVENT_MASK, event_mask,
5438 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5439 GDI_CALLBACK_ACTION, HandleControlButtons,
5443 Error(ERR_EXIT, "cannot create gadget");
5445 level_editor_gadget[id] = gi;
5449 static void CreateCounterButtons()
5451 int max_infotext_len = getMaxInfoTextLength();
5454 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5457 int x = SX + counterbutton_info[i].x; /* down count button */
5458 int y = SY + counterbutton_info[i].y;
5460 /* determine horizontal position to the right of specified gadget */
5461 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5462 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5463 ED_GADGET_TEXT_DISTANCE);
5465 /* determine horizontal offset for leading text */
5466 if (counterbutton_info[i].text_left != NULL)
5467 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5469 for (j = 0; j < 2; j++)
5471 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5472 struct GadgetInfo *gi;
5474 counterbutton_info[i].gadget_id_down :
5475 counterbutton_info[i].gadget_id_up);
5477 int gd_x, gd_x1, gd_x2, gd_y;
5479 unsigned long event_mask;
5480 char infotext[max_infotext_len + 1];
5482 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5484 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5487 ED_SCROLLBUTTON_ID_AREA_LEFT :
5488 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5490 event_mask |= GD_EVENT_RELEASED;
5493 x += 2 * ED_GADGET_DISTANCE;
5494 y += ED_GADGET_DISTANCE;
5496 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5497 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5498 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5499 x_size = ED_SCROLLBUTTON_XSIZE;
5500 y_size = ED_SCROLLBUTTON_YSIZE;
5504 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5505 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5506 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5507 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5508 x_size = ED_BUTTON_COUNT_XSIZE;
5509 y_size = ED_BUTTON_COUNT_YSIZE;
5512 sprintf(infotext, "%s counter value by 1, 5 or 10",
5513 (j == 0 ? "decrease" : "increase"));
5515 gi = CreateGadget(GDI_CUSTOM_ID, id,
5516 GDI_CUSTOM_TYPE_ID, i,
5517 GDI_INFO_TEXT, infotext,
5522 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5523 GDI_STATE, GD_BUTTON_UNPRESSED,
5524 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5525 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5526 GDI_EVENT_MASK, event_mask,
5527 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5528 GDI_CALLBACK_ACTION, HandleCounterButtons,
5532 Error(ERR_EXIT, "cannot create gadget");
5534 level_editor_gadget[id] = gi;
5535 right_gadget_border[id] =
5536 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5538 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5542 int font_type = FONT_INPUT_1;
5543 int font_type_active = FONT_INPUT_1_ACTIVE;
5544 int gd_width = ED_WIN_COUNT_XSIZE;
5546 id = counterbutton_info[i].gadget_id_text;
5547 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5549 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5551 font_type = FONT_LEVEL_NUMBER;
5553 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5555 font_type_active = FONT_LEVEL_NUMBER;
5557 x += 2 * ED_GADGET_DISTANCE;
5558 y -= ED_GADGET_DISTANCE;
5560 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5561 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5562 gd_width = ED_WIN_COUNT2_XSIZE;
5566 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5567 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5570 gi = CreateGadget(GDI_CUSTOM_ID, id,
5571 GDI_CUSTOM_TYPE_ID, i,
5572 GDI_INFO_TEXT, "enter counter value",
5575 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5576 GDI_NUMBER_VALUE, 0,
5577 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5578 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5579 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5580 GDI_TEXT_FONT, font_type,
5581 GDI_TEXT_FONT_ACTIVE, font_type_active,
5582 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5583 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5584 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5585 GDI_DESIGN_WIDTH, gd_width,
5586 GDI_EVENT_MASK, event_mask,
5587 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5588 GDI_CALLBACK_ACTION, HandleCounterButtons,
5592 Error(ERR_EXIT, "cannot create gadget");
5594 level_editor_gadget[id] = gi;
5595 right_gadget_border[id] =
5596 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5598 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5604 static void CreateDrawingAreas()
5608 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5610 struct GadgetInfo *gi;
5611 unsigned long event_mask;
5612 int id = drawingarea_info[i].gadget_id;
5613 int x = SX + drawingarea_info[i].x;
5614 int y = SY + drawingarea_info[i].y;
5615 int area_xsize = drawingarea_info[i].area_xsize;
5616 int area_ysize = drawingarea_info[i].area_ysize;
5619 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5620 GD_EVENT_OFF_BORDERS;
5622 /* determine horizontal position to the right of specified gadget */
5623 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5624 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5625 ED_DRAWINGAREA_TEXT_DISTANCE);
5627 /* determine horizontal offset for leading text */
5628 if (drawingarea_info[i].text_left != NULL)
5629 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5631 gi = CreateGadget(GDI_CUSTOM_ID, id,
5632 GDI_CUSTOM_TYPE_ID, i,
5635 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5636 GDI_AREA_SIZE, area_xsize, area_ysize,
5637 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5638 GDI_EVENT_MASK, event_mask,
5639 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5640 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5644 Error(ERR_EXIT, "cannot create gadget");
5646 level_editor_gadget[id] = gi;
5647 right_gadget_border[id] =
5648 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5652 static void CreateTextInputGadgets()
5654 int max_infotext_len = getMaxInfoTextLength();
5657 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5659 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5661 struct GadgetInfo *gi;
5662 unsigned long event_mask;
5663 char infotext[MAX_OUTPUT_LINESIZE + 1];
5664 int id = textinput_info[i].gadget_id;
5666 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5668 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5669 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5671 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5672 infotext[max_infotext_len] = '\0';
5674 gi = CreateGadget(GDI_CUSTOM_ID, id,
5675 GDI_CUSTOM_TYPE_ID, i,
5676 GDI_INFO_TEXT, infotext,
5677 GDI_X, SX + textinput_info[i].x,
5678 GDI_Y, SY + textinput_info[i].y,
5679 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5680 GDI_TEXT_VALUE, textinput_info[i].value,
5681 GDI_TEXT_SIZE, textinput_info[i].size,
5682 GDI_TEXT_FONT, FONT_INPUT_1,
5683 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5684 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5685 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5686 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5687 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5688 GDI_EVENT_MASK, event_mask,
5689 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5690 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5694 Error(ERR_EXIT, "cannot create gadget");
5696 level_editor_gadget[id] = gi;
5700 static void CreateTextAreaGadgets()
5702 int max_infotext_len = getMaxInfoTextLength();
5705 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5707 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5709 struct GadgetInfo *gi;
5710 unsigned long event_mask;
5711 char infotext[MAX_OUTPUT_LINESIZE + 1];
5712 int id = textarea_info[i].gadget_id;
5713 int area_xsize = textarea_info[i].xsize;
5714 int area_ysize = textarea_info[i].ysize;
5716 event_mask = GD_EVENT_TEXT_LEAVING;
5718 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5719 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5721 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5722 infotext[max_infotext_len] = '\0';
5724 gi = CreateGadget(GDI_CUSTOM_ID, id,
5725 GDI_CUSTOM_TYPE_ID, i,
5726 GDI_INFO_TEXT, infotext,
5727 GDI_X, SX + textarea_info[i].x,
5728 GDI_Y, SY + textarea_info[i].y,
5729 GDI_TYPE, GD_TYPE_TEXT_AREA,
5730 GDI_AREA_SIZE, area_xsize, area_ysize,
5731 GDI_TEXT_FONT, FONT_INPUT_1,
5732 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5733 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5734 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5735 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5736 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5737 GDI_EVENT_MASK, event_mask,
5738 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5739 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5743 Error(ERR_EXIT, "cannot create gadget");
5745 level_editor_gadget[id] = gi;
5749 static void CreateSelectboxGadgets()
5751 int max_infotext_len = getMaxInfoTextLength();
5754 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5756 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758 struct GadgetInfo *gi;
5759 unsigned long event_mask;
5760 char infotext[MAX_OUTPUT_LINESIZE + 1];
5761 int id = selectbox_info[i].gadget_id;
5762 int x = SX + selectbox_info[i].x;
5763 int y = SY + selectbox_info[i].y;
5765 if (selectbox_info[i].size == -1) /* dynamically determine size */
5767 /* (we cannot use -1 for uninitialized values if we directly compare
5768 with results from strlen(), because the '<' and '>' operation will
5769 implicitely cast -1 to an unsigned integer value!) */
5770 selectbox_info[i].size = 0;
5772 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5773 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5774 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5776 selectbox_info[i].size++; /* add one character empty space */
5779 event_mask = GD_EVENT_RELEASED |
5780 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5782 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5783 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5785 /* determine horizontal position to the right of specified gadget */
5786 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5787 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5788 ED_GADGET_TEXT_DISTANCE);
5790 /* determine horizontal offset for leading text */
5791 if (selectbox_info[i].text_left != NULL)
5792 x += getTextWidthForGadget(selectbox_info[i].text_left);
5794 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5795 infotext[max_infotext_len] = '\0';
5797 gi = CreateGadget(GDI_CUSTOM_ID, id,
5798 GDI_CUSTOM_TYPE_ID, i,
5799 GDI_INFO_TEXT, infotext,
5802 GDI_TYPE, GD_TYPE_SELECTBOX,
5803 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5804 GDI_TEXT_SIZE, selectbox_info[i].size,
5805 GDI_TEXT_FONT, FONT_INPUT_1,
5806 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5807 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5808 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5809 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5810 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5811 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5812 GDI_EVENT_MASK, event_mask,
5813 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5814 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5818 Error(ERR_EXIT, "cannot create gadget");
5820 level_editor_gadget[id] = gi;
5821 right_gadget_border[id] =
5822 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5826 static void CreateTextbuttonGadgets()
5828 int max_infotext_len = getMaxInfoTextLength();
5831 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5833 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5834 int gd_x1, gd_x2, gd_y1, gd_y2;
5835 struct GadgetInfo *gi;
5836 unsigned long event_mask;
5837 char infotext[MAX_OUTPUT_LINESIZE + 1];
5838 int id = textbutton_info[i].gadget_id;
5839 int x = SX + textbutton_info[i].x;
5840 int y = SY + textbutton_info[i].y;
5842 if (textbutton_info[i].size == -1) /* dynamically determine size */
5843 textbutton_info[i].size = strlen(textbutton_info[i].text);
5845 event_mask = GD_EVENT_RELEASED;
5847 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5848 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5850 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5851 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5852 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5853 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5857 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5858 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5859 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5860 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5863 sprintf(infotext, "%s", textbutton_info[i].infotext);
5864 infotext[max_infotext_len] = '\0';
5866 /* determine horizontal position to the right of specified gadget */
5867 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5868 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5869 ED_GADGET_TEXT_DISTANCE);
5871 /* determine horizontal offset for leading text */
5872 if (textbutton_info[i].text_left != NULL)
5873 x += getTextWidthForGadget(textbutton_info[i].text_left);
5875 gi = CreateGadget(GDI_CUSTOM_ID, id,
5876 GDI_CUSTOM_TYPE_ID, i,
5877 GDI_INFO_TEXT, infotext,
5880 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5881 GDI_TEXT_VALUE, textbutton_info[i].text,
5882 GDI_TEXT_SIZE, textbutton_info[i].size,
5883 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5884 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5885 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5886 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5887 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5888 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5889 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5890 GDI_DECORATION_SHIFTING, 1, 1,
5891 GDI_EVENT_MASK, event_mask,
5892 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5893 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5897 Error(ERR_EXIT, "cannot create gadget");
5899 level_editor_gadget[id] = gi;
5900 right_gadget_border[id] =
5901 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5905 static void CreateGraphicbuttonGadgets()
5907 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5908 struct GadgetInfo *gi;
5909 unsigned long event_mask;
5912 /* create buttons for scrolling of drawing area and element list */
5913 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5915 int id = graphicbutton_info[i].gadget_id;
5916 int gd_x1, gd_x2, gd_y1, gd_y2;
5917 int x = SX + graphicbutton_info[i].x;
5918 int y = SY + graphicbutton_info[i].y;
5920 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5922 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5924 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5925 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5926 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5929 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5931 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5932 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5933 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5937 /* determine horizontal position to the right of specified gadget */
5938 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5939 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5940 ED_GADGET_TEXT_DISTANCE);
5942 /* determine horizontal offset for leading text */
5943 if (graphicbutton_info[i].text_left != NULL)
5944 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5946 gi = CreateGadget(GDI_CUSTOM_ID, id,
5947 GDI_CUSTOM_TYPE_ID, i,
5948 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5951 GDI_WIDTH, graphicbutton_info[i].width,
5952 GDI_HEIGHT, graphicbutton_info[i].height,
5953 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5954 GDI_STATE, GD_BUTTON_UNPRESSED,
5955 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5956 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5957 GDI_EVENT_MASK, event_mask,
5958 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5959 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5963 Error(ERR_EXIT, "cannot create gadget");
5965 level_editor_gadget[id] = gi;
5966 right_gadget_border[id] =
5967 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5971 static void CreateScrollbarGadgets()
5975 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5977 int id = scrollbar_info[i].gadget_id;
5978 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5979 int gd_x1, gd_x2, gd_y1, gd_y2;
5980 struct GadgetInfo *gi;
5981 int items_max, items_visible, item_position;
5982 unsigned long event_mask;
5984 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5986 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5987 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5988 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5990 else /* drawing area scrollbars */
5992 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5994 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5995 items_visible = ed_fieldx;
6000 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6001 items_visible = ed_fieldy;
6006 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6008 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6009 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6010 scrollbar_info[i].height : scrollbar_info[i].width));
6011 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6012 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6014 gi = CreateGadget(GDI_CUSTOM_ID, id,
6015 GDI_CUSTOM_TYPE_ID, i,
6016 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6017 GDI_X, scrollbar_info[i].x,
6018 GDI_Y, scrollbar_info[i].y,
6019 GDI_WIDTH, scrollbar_info[i].width,
6020 GDI_HEIGHT, scrollbar_info[i].height,
6021 GDI_TYPE, scrollbar_info[i].type,
6022 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6023 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6024 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6025 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6026 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6027 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6028 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6029 GDI_STATE, GD_BUTTON_UNPRESSED,
6030 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6031 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6032 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6033 GDI_EVENT_MASK, event_mask,
6034 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6035 GDI_CALLBACK_ACTION, HandleControlButtons,
6039 Error(ERR_EXIT, "cannot create gadget");
6041 level_editor_gadget[id] = gi;
6045 static void CreateCheckbuttonGadgets()
6047 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6048 struct GadgetInfo *gi;
6049 unsigned long event_mask;
6050 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6053 event_mask = GD_EVENT_PRESSED;
6055 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6056 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6057 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6058 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6059 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6061 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6063 int id = checkbutton_info[i].gadget_id;
6064 int x = SX + checkbutton_info[i].x;
6065 int y = SY + checkbutton_info[i].y;
6067 if (id == GADGET_ID_STICK_ELEMENT)
6068 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6070 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6072 /* determine horizontal position to the right of specified gadget */
6073 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6074 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6075 ED_GADGET_TEXT_DISTANCE);
6077 /* determine horizontal offset for leading text */
6078 if (checkbutton_info[i].text_left != NULL)
6079 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6081 gi = CreateGadget(GDI_CUSTOM_ID, id,
6082 GDI_CUSTOM_TYPE_ID, i,
6083 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6086 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6087 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6088 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6089 GDI_CHECKED, *checkbutton_info[i].value,
6090 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6091 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6092 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6093 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6094 GDI_EVENT_MASK, event_mask,
6095 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6096 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6100 Error(ERR_EXIT, "cannot create gadget");
6102 level_editor_gadget[id] = gi;
6103 right_gadget_border[id] =
6104 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6108 static void CreateRadiobuttonGadgets()
6110 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6111 struct GadgetInfo *gi;
6112 unsigned long event_mask;
6113 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6116 event_mask = GD_EVENT_PRESSED;
6118 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6119 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6120 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6121 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6122 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6124 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6126 int id = radiobutton_info[i].gadget_id;
6127 int x = SX + radiobutton_info[i].x;
6128 int y = SY + radiobutton_info[i].y;
6131 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6133 /* determine horizontal position to the right of specified gadget */
6134 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6135 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6136 ED_GADGET_TEXT_DISTANCE);
6138 /* determine horizontal offset for leading text */
6139 if (radiobutton_info[i].text_left != NULL)
6140 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6142 gi = CreateGadget(GDI_CUSTOM_ID, id,
6143 GDI_CUSTOM_TYPE_ID, i,
6144 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6147 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6148 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6149 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6150 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6151 GDI_CHECKED, checked,
6152 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6153 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6154 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6155 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6156 GDI_EVENT_MASK, event_mask,
6157 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6158 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6162 Error(ERR_EXIT, "cannot create gadget");
6164 level_editor_gadget[id] = gi;
6165 right_gadget_border[id] =
6166 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6170 void CreateLevelEditorGadgets()
6172 int old_game_status = game_status;
6174 /* setting 'game_status' is needed to get the right fonts for the editor */
6175 game_status = GAME_MODE_EDITOR;
6177 ReinitializeElementList();
6179 CreateControlButtons();
6180 CreateScrollbarGadgets();
6182 /* order of function calls is important because of cross-references */
6183 CreateCheckbuttonGadgets();
6184 CreateCounterButtons();
6185 CreateRadiobuttonGadgets();
6186 CreateTextInputGadgets();
6187 CreateTextAreaGadgets();
6188 CreateSelectboxGadgets();
6189 CreateGraphicbuttonGadgets();
6190 CreateTextbuttonGadgets();
6191 CreateDrawingAreas();
6193 game_status = old_game_status;
6196 void FreeLevelEditorGadgets()
6200 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6202 FreeGadget(level_editor_gadget[i]);
6204 level_editor_gadget[i] = NULL;
6208 static void MapCounterButtons(int id)
6210 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6211 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6212 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6213 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6214 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6215 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6216 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6217 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6218 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6219 int yoffset = ED_BORDER_SIZE;
6220 int x_left = gi_down->x - xoffset_left;
6221 int x_right; /* set after gadget position was modified */
6222 int y_above = gi_down->y - yoffset_above;
6224 int y; /* set after gadget position was modified */
6226 /* counter limits must be changed first to prevent value truncation */
6227 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6228 counterbutton_info[id].max_value);
6230 /* right text position might have changed after setting position above */
6231 x_right = gi_up->x + gi_up->width + xoffset_right;
6233 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6235 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6236 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6237 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6239 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6240 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6241 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6244 /* vertical position might have changed after setting position above */
6245 y = gi_up->y + yoffset;
6247 if (counterbutton_info[id].text_above)
6248 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6250 if (counterbutton_info[id].text_left)
6251 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6253 if (counterbutton_info[id].text_right)
6254 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6261 static void MapControlButtons()
6266 /* map toolbox buttons (excluding special CE toolbox buttons) */
6267 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6268 MapGadget(level_editor_gadget[i]);
6270 /* map buttons to select elements */
6271 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6272 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6273 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6274 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6275 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6277 /* map buttons to select level */
6278 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6279 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6280 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6281 MapCounterButtons(counter_id);
6284 static void MapDrawingArea(int id)
6286 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6287 int area_xsize = gi->drawing.area_xsize;
6288 int area_ysize = gi->drawing.area_ysize;
6289 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6290 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6291 int x_left = gi->x - xoffset_left;
6292 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6293 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6294 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6295 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6297 if (drawingarea_info[id].text_left)
6298 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6300 if (drawingarea_info[id].text_right)
6301 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6303 if (drawingarea_info[id].text_below)
6304 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6306 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6308 DrawElementBorder(gi->x, gi->y,
6309 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6311 DrawDrawingArea(id);
6317 static void MapTextInputGadget(int id)
6319 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6320 int xoffset_above = 0;
6321 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6322 int x_above = textinput_info[id].x + xoffset_above;
6323 int y_above = textinput_info[id].y + yoffset_above;
6325 if (textinput_info[id].text_above)
6326 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6328 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6333 static void MapTextAreaGadget(int id)
6335 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6336 int xoffset_above = 0;
6337 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6338 int x_above = textarea_info[id].x + xoffset_above;
6339 int y_above = textarea_info[id].y + yoffset_above;
6341 if (textarea_info[id].text_above)
6342 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6344 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6349 static void MapSelectboxGadget(int id)
6351 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6352 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6353 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6354 int yoffset = ED_BORDER_SIZE;
6355 int x_left = gi->x - xoffset_left;
6356 int x_right = gi->x + gi->width + xoffset_right;
6357 int y = gi->y + yoffset;
6359 if (selectbox_info[id].text_left)
6360 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6362 if (selectbox_info[id].text_right)
6363 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6365 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6370 static void MapTextbuttonGadget(int id)
6372 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6373 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6374 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6375 int yoffset = ED_BORDER_SIZE;
6376 int x_left = gi->x - xoffset_left;
6377 int x_right = gi->x + gi->width + xoffset_right;
6378 int y = gi->y + yoffset;
6380 /* only show button to delete change pages when more than minimum pages */
6381 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6382 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6385 if (textbutton_info[id].text_left)
6386 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6388 if (textbutton_info[id].text_right)
6389 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6394 static void MapGraphicbuttonGadget(int id)
6396 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6397 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6398 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6399 int yoffset = ED_BORDER_SIZE;
6400 int x_left = gi->x - xoffset_left;
6401 int x_right = gi->x + gi->width + xoffset_right;
6402 int y = gi->y + yoffset;
6404 if (graphicbutton_info[id].text_left)
6405 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6407 if (graphicbutton_info[id].text_right)
6408 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6413 static void MapRadiobuttonGadget(int id)
6415 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6416 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6417 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6418 int yoffset = ED_BORDER_SIZE;
6419 int x_left = gi->x - xoffset_left;
6420 int x_right = gi->x + gi->width + xoffset_right;
6421 int y = gi->y + yoffset;
6423 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6425 if (radiobutton_info[id].text_left)
6426 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6428 if (radiobutton_info[id].text_right)
6429 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6431 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6436 static void MapCheckbuttonGadget(int id)
6438 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6439 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6440 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6441 int yoffset = ED_BORDER_SIZE;
6442 int x_left, x_right, y; /* set after gadget position was modified */
6444 /* set position for gadgets with dynamically determined position */
6445 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6446 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6447 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6449 x_left = gi->x - xoffset_left;
6450 x_right = gi->x + gi->width + xoffset_right;
6451 y = gi->y + yoffset;
6453 if (checkbutton_info[id].text_left)
6454 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6456 if (checkbutton_info[id].text_right)
6457 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6459 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6464 static void MapMainDrawingArea()
6466 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6467 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6470 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6472 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6473 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6474 no_horizontal_scrollbar) ||
6475 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6476 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6477 no_vertical_scrollbar))
6480 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6483 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6485 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6486 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6489 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6492 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6495 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6499 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6501 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6502 i == GADGET_ID_CUSTOM_COPY_TO ||
6503 i == GADGET_ID_CUSTOM_EXCHANGE ||
6504 i == GADGET_ID_CUSTOM_COPY ||
6505 i == GADGET_ID_CUSTOM_PASTE)
6508 MapGadget(level_editor_gadget[i]);
6510 UnmapGadget(level_editor_gadget[i]);
6515 static void MapLevelEditorToolboxCustomGadgets()
6517 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6520 static void UnmapLevelEditorToolboxCustomGadgets()
6522 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6525 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6527 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6530 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6532 if (i != GADGET_ID_SINGLE_ITEMS &&
6533 i != GADGET_ID_PROPERTIES &&
6534 i != GADGET_ID_PICK_ELEMENT)
6536 struct GadgetInfo *gi = level_editor_gadget[i];
6544 BlitBitmap(gd_bitmap, drawto,
6545 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6546 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6547 gi->width, gi->height, gi->x, gi->y);
6549 redraw_mask |= REDRAW_DOOR_3;
6555 static void MapLevelEditorToolboxDrawingGadgets()
6557 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6560 static void UnmapLevelEditorToolboxDrawingGadgets()
6562 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6565 static void UnmapDrawingArea(int id)
6567 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6570 static void UnmapLevelEditorWindowGadgets()
6574 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6575 if (level_editor_gadget[i]->x < SX + SXSIZE)
6576 UnmapGadget(level_editor_gadget[i]);
6579 void UnmapLevelEditorGadgets()
6583 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6584 UnmapGadget(level_editor_gadget[i]);
6587 static void ResetUndoBuffer()
6589 undo_buffer_position = -1;
6590 undo_buffer_steps = -1;
6591 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6593 level.changed = FALSE;
6596 static void DrawEditModeWindow()
6598 ModifyEditorElementList();
6599 RedrawDrawingElements();
6601 if (edit_mode == ED_MODE_INFO)
6602 DrawLevelInfoWindow();
6603 else if (edit_mode == ED_MODE_PROPERTIES)
6604 DrawPropertiesWindow();
6605 else /* edit_mode == ED_MODE_DRAWING */
6606 DrawDrawingWindow();
6609 static boolean LevelChanged()
6611 boolean field_changed = FALSE;
6614 if (leveldir_current->readonly)
6617 for (y = 0; y < lev_fieldy; y++)
6618 for (x = 0; x < lev_fieldx; x++)
6619 if (Feld[x][y] != level.field[x][y])
6620 field_changed = TRUE;
6622 return (level.changed || field_changed);
6625 static boolean LevelContainsPlayer()
6627 boolean player_found = FALSE;
6630 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6632 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6634 if (Feld[x][y] == EL_PLAYER_1 ||
6635 Feld[x][y] == EL_SP_MURPHY)
6636 player_found = TRUE;
6639 return player_found;
6642 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6643 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6647 for (x = 0; x < lev_fieldx; x++)
6648 for (y = 0; y < lev_fieldy; y++)
6649 dst[x][y] = src[x][y];
6652 static int setSelectboxValue(int selectbox_id, int new_value)
6654 int new_index_value = 0;
6657 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6658 if (selectbox_info[selectbox_id].options[i].value == new_value)
6659 new_index_value = i;
6661 *selectbox_info[selectbox_id].value =
6662 selectbox_info[selectbox_id].options[new_index_value].value;
6664 return new_index_value;
6667 static void setSelectboxSpecialActionVariablesIfNeeded()
6671 /* change action mode and arg variables according to action type variable */
6672 for (i = 0; action_arg_options[i].value != -1; i++)
6674 if (action_arg_options[i].value == custom_element_change.action_type)
6676 int mode = action_arg_options[i].mode;
6678 /* only change if corresponding selectbox has changed */
6679 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6680 action_arg_modes[mode])
6681 custom_element_change.action_mode = -1;
6683 /* only change if corresponding selectbox has changed */
6684 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6685 action_arg_options[i].options)
6686 custom_element_change.action_arg = -1;
6693 static void setSelectboxSpecialActionOptions()
6697 /* change action mode and arg selectbox according to action type selectbox */
6698 for (i = 0; action_arg_options[i].value != -1; i++)
6700 if (action_arg_options[i].value == custom_element_change.action_type)
6702 int mode = action_arg_options[i].mode;
6704 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6705 action_arg_modes[mode]);
6706 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6707 custom_element_change.action_mode);
6709 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6710 action_arg_options[i].options);
6711 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6712 custom_element_change.action_arg);
6718 static void copy_custom_element_settings(int element_from, int element_to)
6720 struct ElementInfo *ei_from = &element_info[element_from];
6721 struct ElementInfo *ei_to = &element_info[element_to];
6723 copyElementInfo(ei_from, ei_to);
6726 static void replace_custom_element_in_settings(int element_from,
6731 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6733 struct ElementInfo *ei = &element_info[i];
6735 for (y = 0; y < 3; y++)
6736 for (x = 0; x < 3; x++)
6737 if (ei->content.e[x][y] == element_from)
6738 ei->content.e[x][y] = element_to;
6740 for (j = 0; j < ei->num_change_pages; j++)
6742 struct ElementChangeInfo *change = &ei->change_page[j];
6744 if (change->target_element == element_from)
6745 change->target_element = element_to;
6747 if (change->initial_trigger_element == element_from)
6748 change->initial_trigger_element = element_to;
6750 if (change->action_element == element_from)
6751 change->action_element = element_to;
6753 for (y = 0; y < 3; y++)
6754 for (x = 0; x < 3; x++)
6755 if (change->target_content.e[x][y] == element_from)
6756 change->target_content.e[x][y] = element_to;
6759 if (ei->group != NULL) /* group or internal */
6760 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6761 if (ei->group->element[j] == element_from)
6762 ei->group->element[j] = element_to;
6766 static void replace_custom_element_in_playfield(int element_from,
6771 for (x = 0; x < lev_fieldx; x++)
6772 for (y = 0; y < lev_fieldy; y++)
6773 if (Feld[x][y] == element_from)
6774 Feld[x][y] = element_to;
6777 static boolean CopyCustomElement(int element_old, int element_new,
6780 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6782 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6783 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6784 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6786 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6788 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6789 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6790 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6792 level.changed = TRUE;
6794 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6796 Request("Please choose custom element !", REQ_CONFIRM);
6800 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6802 Request("Please choose group element !", REQ_CONFIRM);
6808 level.changed = TRUE;
6811 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6813 copy_custom_element_settings(element_new, element_old);
6815 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6817 copy_custom_element_settings(element_old, element_new);
6819 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6821 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6822 copy_custom_element_settings(element_new, element_old);
6823 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6825 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6826 replace_custom_element_in_settings(element_new, element_old);
6827 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6829 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6830 replace_custom_element_in_playfield(element_new, element_old);
6831 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6834 UpdateCustomElementGraphicGadgets();
6835 DrawPropertiesWindow();
6840 static void CopyCustomElementPropertiesToEditor(int element)
6843 int current_change_page = element_info[element].current_change_page;
6845 /* dynamically (re)build selectbox for selecting change page */
6846 for (i = 0; i < element_info[element].num_change_pages; i++)
6848 sprintf(options_change_page_strings[i], "%d", i + 1);
6850 options_change_page[i].value = i;
6851 options_change_page[i].text = options_change_page_strings[i];
6854 options_change_page[i].value = -1;
6855 options_change_page[i].text = NULL;
6857 /* needed here to initialize combined element properties */
6858 InitElementPropertiesEngine(level.game_version);
6860 element_info[element].change =
6861 &element_info[element].change_page[current_change_page];
6863 custom_element = element_info[element];
6864 custom_element_change = *element_info[element].change;
6866 /* needed to initially set selectbox options for special action options */
6867 setSelectboxSpecialActionOptions();
6869 /* needed to initially set selectbox value variables to reliable defaults */
6870 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6871 setSelectboxValue(i, *selectbox_info[i].value);
6873 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6874 custom_element_properties[i] = HAS_PROPERTY(element, i);
6876 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6877 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6879 /* ---------- element settings: configure (custom elements) ------------- */
6881 /* set accessible layer selectbox help value */
6882 custom_element.access_type =
6883 (IS_WALKABLE(element) ? EP_WALKABLE :
6884 IS_PASSABLE(element) ? EP_PASSABLE :
6885 custom_element.access_type);
6886 custom_element.access_layer =
6887 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6888 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6889 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6890 custom_element.access_layer);
6891 custom_element.access_protected =
6892 (IS_PROTECTED(element) ? 1 : 0);
6893 custom_element_properties[EP_ACCESSIBLE] =
6894 (IS_ACCESSIBLE_OVER(element) ||
6895 IS_ACCESSIBLE_INSIDE(element) ||
6896 IS_ACCESSIBLE_UNDER(element));
6898 /* set walk-to-object action selectbox help value */
6899 custom_element.walk_to_action =
6900 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6901 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6902 IS_DROPPABLE(element) ? EP_DROPPABLE :
6903 IS_THROWABLE(element) ? EP_THROWABLE :
6904 IS_PUSHABLE(element) ? EP_PUSHABLE :
6905 custom_element.walk_to_action);
6906 custom_element_properties[EP_WALK_TO_OBJECT] =
6907 (IS_DIGGABLE(element) ||
6908 IS_COLLECTIBLE_ONLY(element) ||
6909 IS_DROPPABLE(element) ||
6910 IS_THROWABLE(element) ||
6911 IS_PUSHABLE(element));
6913 /* set smash targets selectbox help value */
6914 custom_element.smash_targets =
6915 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6916 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6917 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6918 custom_element.smash_targets);
6919 custom_element_properties[EP_CAN_SMASH] =
6920 (CAN_SMASH_EVERYTHING(element) ||
6921 CAN_SMASH_ENEMIES(element) ||
6922 CAN_SMASH_PLAYER(element));
6924 /* set deadliness selectbox help value */
6925 custom_element.deadliness =
6926 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6927 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6928 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6929 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6930 custom_element.deadliness);
6931 custom_element_properties[EP_DEADLY] =
6932 (DONT_TOUCH(element) ||
6933 DONT_GET_HIT_BY(element) ||
6934 DONT_COLLIDE_WITH(element) ||
6935 DONT_RUN_INTO(element));
6937 /* ---------- element settings: advanced (custom elements) --------------- */
6939 /* set "change by direct action" selectbox help value */
6940 custom_element_change.direct_action =
6941 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6942 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6943 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6944 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6945 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6946 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6947 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6948 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6949 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6950 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6951 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6952 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6953 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6954 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6955 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6956 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6957 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6958 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6959 custom_element_change.direct_action);
6961 /* set "change by other element action" selectbox help value */
6962 custom_element_change.other_action =
6963 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6964 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6965 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6966 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6967 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6968 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6969 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6970 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6971 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6972 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6973 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6974 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6975 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6976 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6977 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6978 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6979 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6980 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6981 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6982 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6983 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6984 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6985 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6986 custom_element_change.other_action);
6989 static void CopyGroupElementPropertiesToEditor(int element)
6991 group_element_info = *element_info[element].group;
6992 custom_element = element_info[element]; /* needed for description */
6995 static void CopyClassicElementPropertiesToEditor(int element)
6997 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6998 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6999 getMoveIntoAcidProperty(&level, element);
7001 if (MAYBE_DONT_COLLIDE_WITH(element))
7002 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7003 getDontCollideWithProperty(&level, element);
7006 static void CopyElementPropertiesToEditor(int element)
7008 if (IS_CUSTOM_ELEMENT(element))
7009 CopyCustomElementPropertiesToEditor(element);
7010 else if (IS_GROUP_ELEMENT(element))
7011 CopyGroupElementPropertiesToEditor(element);
7013 CopyClassicElementPropertiesToEditor(element);
7016 static void CopyCustomElementPropertiesToGame(int element)
7019 int access_type_and_layer;
7021 /* mark that this custom element has been modified */
7022 custom_element.modified_settings = TRUE;
7023 level.changed = TRUE;
7025 if (level.use_custom_template)
7027 if (Request("Copy and modify level template ?", REQ_ASK))
7029 level.use_custom_template = FALSE;
7030 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7031 GDI_CHECKED, FALSE, GDI_END);
7035 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7037 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7041 element_info[element] = custom_element;
7042 *element_info[element].change = custom_element_change;
7044 /* ---------- element settings: configure (custom elements) ------------- */
7046 /* set accessible property from checkbox and selectbox */
7047 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7048 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7049 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7050 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7051 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7052 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7053 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7054 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7055 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7056 custom_element_properties[access_type_and_layer] =
7057 custom_element_properties[EP_ACCESSIBLE];
7058 custom_element_properties[EP_PROTECTED] =
7059 (custom_element.access_protected != 0 &&
7060 custom_element_properties[EP_ACCESSIBLE]);
7062 /* set walk-to-object property from checkbox and selectbox */
7063 custom_element_properties[EP_DIGGABLE] = FALSE;
7064 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7065 custom_element_properties[EP_DROPPABLE] = FALSE;
7066 custom_element_properties[EP_THROWABLE] = FALSE;
7067 custom_element_properties[EP_PUSHABLE] = FALSE;
7068 custom_element_properties[custom_element.walk_to_action] =
7069 custom_element_properties[EP_WALK_TO_OBJECT];
7071 /* set smash property from checkbox and selectbox */
7072 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7073 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7074 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7075 custom_element_properties[custom_element.smash_targets] =
7076 custom_element_properties[EP_CAN_SMASH];
7078 /* set deadliness property from checkbox and selectbox */
7079 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7080 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7081 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7082 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7083 custom_element_properties[custom_element.deadliness] =
7084 custom_element_properties[EP_DEADLY];
7086 /* ---------- element settings: advanced (custom elements) --------------- */
7088 /* set player change event from checkbox and selectbox */
7089 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7090 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7091 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7092 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7093 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7094 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7095 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7096 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7097 custom_element_change_events[CE_SWITCHED] = FALSE;
7098 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7099 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7100 custom_element_change_events[CE_BLOCKED] = FALSE;
7101 custom_element_change_events[CE_IMPACT] = FALSE;
7102 custom_element_change_events[CE_SMASHED] = FALSE;
7103 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7104 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7105 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7106 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7107 custom_element_change_events[custom_element_change.direct_action] =
7108 custom_element_change_events[CE_BY_DIRECT_ACTION];
7110 /* set other element action change event from checkbox and selectbox */
7111 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7112 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7113 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7114 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7115 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7116 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7117 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7118 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7119 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7120 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7121 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7122 custom_element_change_events[CE_HITTING_X] = FALSE;
7123 custom_element_change_events[CE_DIGGING_X] = FALSE;
7124 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7125 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7126 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7127 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7128 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7129 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7130 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7131 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7132 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7133 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7134 custom_element_change_events[custom_element_change.other_action] =
7135 custom_element_change_events[CE_BY_OTHER_ACTION];
7137 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7138 SET_PROPERTY(element, i, custom_element_properties[i]);
7140 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7141 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7143 /* copy change events also to special level editor variable */
7144 custom_element = element_info[element];
7145 custom_element_change = *element_info[element].change;
7148 static void CopyGroupElementPropertiesToGame(int element)
7150 element_info[element] = custom_element;
7151 *element_info[element].group = group_element_info;
7153 /* mark that this group element has been modified */
7154 element_info[element].modified_settings = TRUE;
7155 level.changed = TRUE;
7158 static void CopyClassicElementPropertiesToGame(int element)
7160 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7161 setMoveIntoAcidProperty(&level, element,
7162 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7164 if (MAYBE_DONT_COLLIDE_WITH(element))
7165 setDontCollideWithProperty(&level, element,
7166 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7169 static void CopyElementPropertiesToGame(int element)
7171 if (IS_CUSTOM_ELEMENT(element))
7172 CopyCustomElementPropertiesToGame(element);
7173 else if (IS_GROUP_ELEMENT(element))
7174 CopyGroupElementPropertiesToGame(element);
7176 CopyClassicElementPropertiesToGame(element);
7179 void CheckElementDescriptions()
7183 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7184 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7185 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7192 CloseDoor(DOOR_CLOSE_ALL);
7195 FadeOut(REDRAW_FIELD);
7198 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7201 CheckElementDescriptions();
7204 if (level_editor_test_game)
7206 CopyPlayfield(level.field, Feld);
7207 CopyPlayfield(FieldBackup, level.field);
7209 level_editor_test_game = FALSE;
7213 edit_mode = ED_MODE_DRAWING;
7214 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7215 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7223 /* copy default editor door content to main double buffer */
7224 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7225 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7227 /* draw bigger door */
7228 DrawSpecialEditorDoor();
7230 /* draw new control window */
7231 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7232 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7234 redraw_mask |= REDRAW_ALL;
7236 ReinitializeElementList(); /* update dynamic level element list */
7237 ReinitializeElementListButtons(); /* custom element may look different */
7239 InitElementPropertiesGfxElement();
7246 MapControlButtons();
7249 FadeOut(REDRAW_FIELD);
7252 DrawEditModeWindow();
7255 FadeIn(REDRAW_FIELD);
7258 /* copy actual editor door content to door double buffer for OpenDoor() */
7259 BlitBitmap(drawto, bitmap_db_door,
7260 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7263 /* draw new control window (with border) to window */
7264 redraw_mask |= REDRAW_ALL;
7268 OpenDoor(DOOR_OPEN_1);
7271 static void AdjustDrawingAreaGadgets()
7273 int ed_xsize = lev_fieldx + 2;
7274 int ed_ysize = lev_fieldy + 2;
7275 int max_ed_fieldx = MAX_ED_FIELDX;
7276 int max_ed_fieldy = MAX_ED_FIELDY;
7277 boolean horizontal_scrollbar_needed;
7278 boolean vertical_scrollbar_needed;
7279 int x, y, width, height;
7280 int xoffset, yoffset;
7282 /* check if we need any scrollbars */
7283 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7284 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7286 /* check if we have a smaller editor field because of scrollbars */
7287 if (horizontal_scrollbar_needed)
7288 max_ed_fieldy = MAX_ED_FIELDY - 1;
7289 if (vertical_scrollbar_needed)
7290 max_ed_fieldx = MAX_ED_FIELDX - 1;
7292 /* check again if we now need more scrollbars because of less space */
7293 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7294 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7296 /* check if editor field gets even smaller after adding new scrollbars */
7297 if (horizontal_scrollbar_needed)
7298 max_ed_fieldy = MAX_ED_FIELDY - 1;
7299 if (vertical_scrollbar_needed)
7300 max_ed_fieldx = MAX_ED_FIELDX - 1;
7302 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7303 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7305 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7306 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7307 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7308 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7311 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7312 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7314 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7315 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7318 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7320 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7321 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7323 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7325 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7327 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7329 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7333 static void AdjustLevelScrollPosition()
7335 if (level_xpos < -1)
7337 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7338 level_xpos = lev_fieldx - ed_fieldx + 1;
7339 if (lev_fieldx < ed_fieldx - 2)
7342 if (level_ypos < -1)
7344 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7345 level_ypos = lev_fieldy - ed_fieldy + 1;
7346 if (lev_fieldy < ed_fieldy - 2)
7350 static void AdjustEditorScrollbar(int id)
7352 struct GadgetInfo *gi = level_editor_gadget[id];
7353 int items_max, items_visible, item_position;
7355 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7357 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7358 items_visible = ed_fieldx;
7359 item_position = level_xpos + 1;
7363 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7364 items_visible = ed_fieldy;
7365 item_position = level_ypos + 1;
7368 if (item_position > items_max - items_visible)
7369 item_position = items_max - items_visible;
7371 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7372 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7375 static void AdjustElementListScrollbar()
7377 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7378 int items_max, items_visible, item_position;
7380 /* correct position of element list scrollbar */
7381 if (element_shift < 0)
7383 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7384 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7386 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7387 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7388 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7390 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7391 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7392 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7395 static void ModifyEditorCounterValue(int counter_id, int new_value)
7397 int *counter_value = counterbutton_info[counter_id].value;
7398 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7399 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7401 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7403 if (counter_value != NULL)
7404 *counter_value = gi->textinput.number_value;
7407 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7409 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7410 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7412 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7414 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7415 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7417 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7418 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7420 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7421 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7425 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7427 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7428 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7429 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7431 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7434 static void ModifyEditorSelectboxOptions(int selectbox_id,
7435 struct ValueTextInfo *options)
7437 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7438 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7440 selectbox_info[selectbox_id].options = options;
7442 /* set index to zero -- list may be shorter now (correct later, if needed) */
7443 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7444 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7447 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7449 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7450 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7452 drawingarea_info[drawingarea_id].area_xsize = xsize;
7453 drawingarea_info[drawingarea_id].area_ysize = ysize;
7455 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7458 static void ModifyEditorElementList()
7462 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7464 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7465 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7466 struct GadgetDesign *gd = &gi->deco.design;
7467 int element = editor_elements[element_shift + i];
7471 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7472 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7478 static void PickDrawingElement(int button, int element)
7480 if (button < 1 || button > 3)
7485 new_element1 = element;
7486 DrawMiniGraphicExt(drawto,
7487 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7488 el2edimg(new_element1));
7490 else if (button == 2)
7492 new_element2 = element;
7493 DrawMiniGraphicExt(drawto,
7494 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7495 el2edimg(new_element2));
7499 new_element3 = element;
7500 DrawMiniGraphicExt(drawto,
7501 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7502 el2edimg(new_element3));
7505 redraw_mask |= REDRAW_DOOR_1;
7508 static void RedrawDrawingElements()
7510 PickDrawingElement(1, new_element1);
7511 PickDrawingElement(2, new_element2);
7512 PickDrawingElement(3, new_element3);
7515 static void DrawDrawingWindow()
7517 stick_element_properties_window = FALSE;
7519 SetMainBackgroundImage(IMG_UNDEFINED);
7522 UnmapLevelEditorWindowGadgets();
7523 UnmapLevelEditorToolboxCustomGadgets();
7525 AdjustDrawingAreaGadgets();
7526 AdjustLevelScrollPosition();
7527 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7528 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7530 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7532 MapMainDrawingArea();
7533 MapLevelEditorToolboxDrawingGadgets();
7536 static int getTabulatorBarWidth()
7538 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7539 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7541 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7544 static void DrawLevelInfoTabulatorGadgets()
7546 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7547 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7548 int gd_x = gd->x + gd_gi1->border.width / 2;
7549 int gd_y = gd->y + gd_gi1->height - 1;
7550 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7551 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7552 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7559 for (i = id_first; i <= id_last; i++)
7561 int gadget_id = textbutton_info[i].gadget_id;
7562 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7563 boolean active = (i != edit_mode_levelinfo);
7565 /* draw background line below tabulator button */
7566 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7568 /* draw solid line below inactive tabulator buttons */
7569 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7570 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7572 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7573 MapTextbuttonGadget(i);
7577 /* draw little border line below tabulator buttons */
7578 if (tab_color != BLACK_PIXEL) /* black => transparent */
7579 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7580 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7583 /* draw little border line below tabulator buttons */
7584 if (tab_color != BLACK_PIXEL) /* black => transparent */
7585 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7586 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7587 ED_GADGET_DISTANCE, tab_color);
7591 static void DrawPropertiesTabulatorGadgets()
7593 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7594 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7595 int gd_x = gd->x + gd_gi1->border.width / 2;
7596 int gd_y = gd->y + gd_gi1->height - 1;
7597 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7598 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7599 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7606 /* draw two config tabulators for player elements */
7607 if (ELEM_IS_PLAYER(properties_element))
7608 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7610 /* draw two config and one "change" tabulator for custom elements */
7611 if (IS_CUSTOM_ELEMENT(properties_element))
7612 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7614 for (i = id_first; i <= id_last; i++)
7616 int gadget_id = textbutton_info[i].gadget_id;
7617 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7618 boolean active = (i != edit_mode_properties);
7620 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7621 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7622 (ELEM_IS_PLAYER(properties_element) ||
7623 IS_CUSTOM_ELEMENT(properties_element)))
7626 /* draw background line below tabulator button */
7627 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7629 /* draw solid line below inactive tabulator buttons */
7630 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7631 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7633 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7634 MapTextbuttonGadget(i);
7638 /* draw little border line below tabulator buttons */
7639 if (tab_color != BLACK_PIXEL) /* black => transparent */
7640 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7641 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7644 /* draw little border line below tabulator buttons */
7645 if (tab_color != BLACK_PIXEL) /* black => transparent */
7646 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7647 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7648 ED_GADGET_DISTANCE, tab_color);
7652 static void DrawLevelInfoLevel()
7656 /* draw counter gadgets */
7657 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7658 MapCounterButtons(i);
7660 /* draw selectbox gadgets */
7661 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7662 MapSelectboxGadget(i);
7664 /* draw text input gadgets */
7665 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7666 MapTextInputGadget(i);
7669 static void DrawLevelInfoEditor()
7673 /* draw counter gadgets */
7674 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7675 MapCounterButtons(i);
7677 /* draw checkbutton gadgets */
7678 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7679 MapCheckbuttonGadget(i);
7681 /* draw radiobutton gadgets */
7682 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7683 MapRadiobuttonGadget(i);
7685 /* draw drawing area */
7686 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7689 static void DrawLevelInfoWindow()
7691 stick_element_properties_window = FALSE;
7693 UnmapLevelEditorWindowGadgets();
7695 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7700 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7702 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7703 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7706 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7707 "Level Settings", FONT_TITLE_1);
7708 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7709 "Editor Settings", FONT_TITLE_1);
7712 DrawLevelInfoTabulatorGadgets();
7714 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7715 DrawLevelInfoLevel();
7716 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7717 DrawLevelInfoEditor();
7720 static void DrawCustomContentArea()
7722 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7723 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7724 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7725 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7726 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7727 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7729 /* add distance for potential left text (without drawing area border) */
7730 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7732 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7734 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7737 static void DrawCustomChangeContentArea()
7739 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7740 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7741 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7742 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7743 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7744 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7746 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7751 static void DrawYamYamContentAreas()
7753 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7754 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7757 /* display counter to choose number of element content areas */
7758 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7760 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7762 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7764 if (i < level.num_yamyam_contents)
7770 int font_height = getFontHeight(FONT_TEXT_1);
7772 UnmapDrawingArea(id);
7774 /* delete content areas in case of reducing number of them */
7775 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7776 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7778 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7782 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7783 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7784 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7787 static void DrawMagicBallContentAreas()
7789 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7790 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7793 /* display counter to choose number of element content areas */
7794 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7796 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7798 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7800 if (i < level.num_ball_contents)
7806 int font_height = getFontHeight(FONT_TEXT_1);
7808 UnmapDrawingArea(id);
7810 /* delete content areas in case of reducing number of them */
7811 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7812 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7814 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7818 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7819 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7820 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7823 static void DrawAndroidElementArea(int element)
7825 int num_elements = level.num_android_clone_elements;
7826 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7827 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7828 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7829 int xsize = MAX_ANDROID_ELEMENTS;
7832 /* display counter to choose number of element areas */
7833 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7835 if (drawingarea_info[id].text_left != NULL)
7836 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7838 UnmapDrawingArea(id);
7840 ModifyEditorDrawingArea(id, num_elements, 1);
7842 /* delete content areas in case of reducing number of them */
7843 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7848 static void DrawGroupElementArea(int element)
7850 int num_elements = group_element_info.num_elements;
7851 int id = ED_DRAWING_ID_GROUP_CONTENT;
7852 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7853 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7854 int xsize = MAX_ELEMENTS_IN_GROUP;
7857 if (drawingarea_info[id].text_left != NULL)
7858 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7860 UnmapDrawingArea(id);
7862 ModifyEditorDrawingArea(id, num_elements, 1);
7864 /* delete content areas in case of reducing number of them */
7865 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7870 static void DrawPlayerInitialInventoryArea(int element)
7872 int player_nr = GET_PLAYER_NR(element);
7873 int num_elements = level.initial_inventory_size[player_nr];
7874 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7875 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7876 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7877 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7880 /* determine horizontal position to the right of specified gadget */
7881 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7882 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7883 ED_DRAWINGAREA_TEXT_DISTANCE);
7885 /* determine horizontal offset for leading text */
7886 if (drawingarea_info[id].text_left != NULL)
7887 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7889 UnmapDrawingArea(id);
7891 ModifyEditorDrawingArea(id, num_elements, 1);
7893 /* delete content areas in case of reducing number of them */
7894 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7899 static void DrawEnvelopeTextArea(int envelope_nr)
7901 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7902 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7905 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7907 if (envelope_nr != -1)
7908 textarea_info[id].value = level.envelope[envelope_nr].text;
7910 ModifyGadget(gi, GDI_AREA_SIZE,
7911 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7912 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7915 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7918 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7920 int font_height = getFontHeight(font_nr);
7921 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7922 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7923 int sx = SX + pad_x;
7924 int sy = SY + pad_y;
7925 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7927 if (start_line >= max_lines_per_screen)
7930 DrawText(sx, sy + start_line * font_height, text, font_nr);
7935 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7937 int font_nr = FONT_TEXT_2;
7938 int font_width = getFontWidth(font_nr);
7939 int font_height = getFontHeight(font_nr);
7940 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7941 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7942 int sx = SX + pad_x;
7943 int sy = SY + pad_y + start_line * font_height;
7944 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7945 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7947 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7948 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7951 static void DrawPropertiesInfo()
7960 /* configurable properties */
7962 { EP_WALKABLE_OVER, "- player can walk over it" },
7963 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7964 { EP_WALKABLE_UNDER, "- player can walk under it" },
7965 { EP_PASSABLE_OVER, "- player can pass over it" },
7966 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7967 { EP_PASSABLE_UNDER, "- player can pass under it" },
7968 { EP_PROTECTED, "- player is protected by it" },
7970 { EP_DIGGABLE, "- can be digged away" },
7971 { EP_COLLECTIBLE, "- can be collected" },
7972 { EP_DROPPABLE, "- can be dropped after collecting" },
7973 { EP_THROWABLE, "- can be thrown after collecting" },
7974 { EP_PUSHABLE, "- can be pushed" },
7976 { EP_CAN_FALL, "- can fall" },
7977 { EP_CAN_MOVE, "- can move" },
7979 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7981 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7983 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7985 { EP_SLIPPERY, "- slippery for falling elements" },
7986 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7988 { EP_DONT_RUN_INTO, "- deadly when running into" },
7989 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7990 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7991 { EP_DONT_TOUCH, "- deadly when touching" },
7993 { EP_INDESTRUCTIBLE, "- indestructible" },
7995 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7996 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7997 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7999 { EP_CAN_CHANGE, "- can change to other element" },
8001 /* pre-defined properties */
8002 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8003 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8004 { EP_SWITCHABLE, "- can be switched" },
8006 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8011 char *filename = getElementDescriptionFilename(properties_element);
8012 char *percentage_text = "In this level:";
8013 char *properties_text = "Standard properties:";
8015 int num_elements_in_level;
8016 int num_standard_properties = 0;
8017 int font1_nr = FONT_TEXT_1;
8018 int font2_nr = FONT_TEXT_2;
8019 int font1_width = getFontWidth(font1_nr);
8020 int font2_height = getFontHeight(font2_nr);
8021 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8022 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8023 int screen_line = 0;
8026 if (setup.editor.show_element_token)
8028 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8029 "[%s]", element_info[properties_element].token_name);
8033 /* ----- print number of elements / percentage of this element in level */
8035 num_elements_in_level = 0;
8036 for (y = 0; y < lev_fieldy; y++)
8037 for (x = 0; x < lev_fieldx; x++)
8038 if (Feld[x][y] == properties_element)
8039 num_elements_in_level++;
8040 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8042 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8044 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8045 pad_y + screen_line++ * font2_height, font2_nr,
8046 "%d (%.2f%%)", num_elements_in_level, percentage);
8050 /* ----- print standard properties of this element */
8052 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8055 for (i = 0; properties[i].value != -1; i++)
8057 if (!HAS_PROPERTY(properties_element, properties[i].value))
8060 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8061 properties[i].text);
8062 num_standard_properties++;
8065 if (num_standard_properties == 0)
8066 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8067 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8071 /* ----- print special description of this element */
8073 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8074 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8075 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8078 #define TEXT_COLLECTING "Score for collecting"
8079 #define TEXT_SMASHING "Score for smashing"
8080 #define TEXT_SLURPING "Score for slurping robot"
8081 #define TEXT_CRACKING "Score for cracking"
8082 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8083 #define TEXT_DURATION "Duration when activated"
8084 #define TEXT_BALL_DELAY "Element generation delay"
8085 #define TEXT_MOVE_SPEED "Speed of android moving"
8086 #define TEXT_CLONE_SPEED "Speed of android cloning"
8087 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8088 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8089 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8090 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8091 #define TEXT_TIME_BONUS "Extra time to solve level"
8098 } elements_with_counter[] =
8100 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8101 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8102 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8103 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8104 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8105 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8106 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8107 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8108 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8109 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8110 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8111 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8112 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8113 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8114 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8115 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8116 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8117 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8118 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8119 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8120 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8121 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8122 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8123 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8124 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8125 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8126 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8127 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8128 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8129 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8130 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8131 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8132 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8133 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8134 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8135 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8136 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8137 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8138 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8139 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8140 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8141 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8142 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8143 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8144 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8145 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8146 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8147 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8148 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8149 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8150 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8151 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8152 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8153 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8154 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8155 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8156 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8157 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8158 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8159 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8160 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8161 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8162 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8163 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8164 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8165 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8166 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8167 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8168 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8169 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8170 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8171 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8172 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8173 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8175 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8176 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8177 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8178 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8179 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8180 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8181 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8182 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8183 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8184 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8185 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8186 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8187 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8188 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8189 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8190 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8192 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8193 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8194 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8195 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8196 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8197 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8198 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8199 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8204 static boolean checkPropertiesConfig(int element)
8208 if (IS_GEM(element) ||
8209 IS_CUSTOM_ELEMENT(element) ||
8210 IS_GROUP_ELEMENT(element) ||
8211 IS_ENVELOPE(element) ||
8212 ELEM_IS_PLAYER(element) ||
8213 HAS_EDITOR_CONTENT(element) ||
8214 CAN_GROW(element) ||
8215 COULD_MOVE_INTO_ACID(element) ||
8216 MAYBE_DONT_COLLIDE_WITH(element))
8219 for (i = 0; elements_with_counter[i].element != -1; i++)
8220 if (elements_with_counter[i].element == element)
8226 static void DrawPropertiesConfig()
8228 int max_num_element_counters = 4;
8229 int num_element_counters = 0;
8232 if (!checkPropertiesConfig(properties_element))
8234 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8239 /* check if there are elements where a value can be chosen for */
8240 for (i = 0; elements_with_counter[i].element != -1; i++)
8242 if (elements_with_counter[i].element == properties_element)
8244 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8246 counterbutton_info[counter_id].y =
8247 ED_ELEMENT_SETTINGS_YPOS(
8248 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8249 (CAN_GROW(properties_element) ? 1 : 0) +
8250 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8251 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8252 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8253 num_element_counters);
8255 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8256 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8258 if (properties_element == EL_GAME_OF_LIFE ||
8259 properties_element == EL_BIOMAZE)
8261 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8262 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8266 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8267 counterbutton_info[counter_id].min_value = MIN_SCORE;
8268 counterbutton_info[counter_id].max_value = MAX_SCORE;
8271 MapCounterButtons(counter_id);
8273 num_element_counters++;
8274 if (num_element_counters >= max_num_element_counters)
8279 if (HAS_EDITOR_CONTENT(properties_element))
8281 /* draw stickybutton gadget */
8282 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8284 if (IS_AMOEBOID(properties_element))
8285 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8286 else if (properties_element == EL_YAMYAM ||
8287 properties_element == EL_YAMYAM_LEFT ||
8288 properties_element == EL_YAMYAM_RIGHT ||
8289 properties_element == EL_YAMYAM_UP ||
8290 properties_element == EL_YAMYAM_DOWN)
8291 DrawYamYamContentAreas();
8292 else if (properties_element == EL_EMC_MAGIC_BALL)
8294 DrawMagicBallContentAreas();
8296 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8297 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8299 else if (properties_element == EL_EMC_ANDROID)
8300 DrawAndroidElementArea(properties_element);
8303 if (ELEM_IS_PLAYER(properties_element))
8305 int player_nr = GET_PLAYER_NR(properties_element);
8307 /* these properties can be set for every player individually */
8309 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8311 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8312 &level.start_element[player_nr];
8313 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8314 &level.artwork_element[player_nr];
8315 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8316 &level.explosion_element[player_nr];
8318 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8319 &level.use_start_element[player_nr];
8320 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8321 &level.use_artwork_element[player_nr];
8322 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8323 &level.use_explosion_element[player_nr];
8324 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8325 &level.initial_player_gravity[player_nr];
8327 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8328 &level.initial_player_stepsize[player_nr];
8330 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8331 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8332 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8333 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8334 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8335 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8336 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8337 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8338 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8339 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8340 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8341 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8342 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8344 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8345 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8346 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8348 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8350 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8352 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8353 &level.initial_inventory_content[player_nr][0];
8355 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8356 &level.initial_inventory_size[player_nr];
8358 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8359 &level.use_initial_inventory[player_nr];
8361 /* draw checkbutton gadgets */
8362 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8364 /* draw counter gadgets */
8365 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8367 /* draw drawing area gadgets */
8368 DrawPlayerInitialInventoryArea(properties_element);
8372 if (IS_GEM(properties_element))
8373 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8375 if (properties_element == EL_EM_DYNAMITE)
8376 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8378 if (COULD_MOVE_INTO_ACID(properties_element) &&
8379 !ELEM_IS_PLAYER(properties_element) &&
8380 (!IS_CUSTOM_ELEMENT(properties_element) ||
8381 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8383 /* set position for checkbutton for "can move into acid" */
8384 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8385 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8386 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8387 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8388 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8390 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8393 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8394 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8396 if (properties_element == EL_SPRING)
8397 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8399 if (properties_element == EL_TIME_ORB_FULL)
8400 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8402 if (CAN_GROW(properties_element))
8404 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8405 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8407 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8410 if (IS_ENVELOPE(properties_element))
8412 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8413 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8414 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8415 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8416 int envelope_nr = properties_element - EL_ENVELOPE_1;
8418 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8419 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8421 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8422 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8424 /* display counter to choose size of envelope text area */
8425 MapCounterButtons(counter1_id);
8426 MapCounterButtons(counter2_id);
8428 /* display checkbuttons to choose auto-wrap and alignment properties */
8429 MapCheckbuttonGadget(button1_id);
8430 MapCheckbuttonGadget(button2_id);
8432 DrawEnvelopeTextArea(envelope_nr);
8435 if (IS_CUSTOM_ELEMENT(properties_element))
8437 /* draw stickybutton gadget */
8438 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8440 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8442 /* draw checkbutton gadgets */
8443 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8444 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8445 MapCheckbuttonGadget(i);
8447 /* draw counter gadgets */
8448 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8449 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8450 MapCounterButtons(i);
8452 /* draw selectbox gadgets */
8453 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8454 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8455 MapSelectboxGadget(i);
8457 /* draw textbutton gadgets */
8458 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8460 /* draw text input gadgets */
8461 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8463 /* draw drawing area gadgets */
8464 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8466 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8468 /* draw checkbutton gadgets */
8469 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8470 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8471 MapCheckbuttonGadget(i);
8473 /* draw counter gadgets */
8474 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8475 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8476 MapCounterButtons(i);
8478 /* draw selectbox gadgets */
8479 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8480 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8481 MapSelectboxGadget(i);
8483 /* draw drawing area gadgets */
8484 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8485 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8486 DrawCustomContentArea();
8489 else if (IS_GROUP_ELEMENT(properties_element))
8491 /* draw stickybutton gadget */
8492 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8494 /* draw checkbutton gadgets */
8495 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8496 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8498 /* draw counter gadgets */
8499 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8501 /* draw selectbox gadgets */
8502 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8504 /* draw textbutton gadgets */
8505 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8507 /* draw drawing area gadgets */
8508 DrawGroupElementArea(properties_element);
8510 /* draw text input gadgets */
8511 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8513 /* draw drawing area gadgets */
8514 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8518 static void DrawPropertiesChangeDrawingAreas()
8520 if (IS_CUSTOM_ELEMENT(properties_element))
8522 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8523 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8524 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8526 DrawCustomChangeContentArea();
8529 redraw_mask |= REDRAW_FIELD;
8532 static void DrawPropertiesChange()
8536 /* needed to initially set selectbox options for special action options */
8537 setSelectboxSpecialActionOptions();
8539 /* draw stickybutton gadget */
8540 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8542 /* draw checkbutton gadgets */
8543 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8544 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8545 MapCheckbuttonGadget(i);
8547 /* draw counter gadgets */
8548 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8549 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8550 MapCounterButtons(i);
8552 /* draw selectbox gadgets */
8553 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8554 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8555 MapSelectboxGadget(i);
8557 /* draw textbutton gadgets */
8558 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8559 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8560 MapTextbuttonGadget(i);
8562 /* draw graphicbutton gadgets */
8563 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8564 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8565 MapGraphicbuttonGadget(i);
8567 /* draw drawing area gadgets */
8568 DrawPropertiesChangeDrawingAreas();
8571 static void DrawEditorElementAnimation(int x, int y)
8573 int graphic = el2img(properties_element);
8574 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8575 custom_element.ce_value_fixed_initial :
8576 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8577 custom_element.collect_score_initial : FrameCounter);
8579 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8582 static void DrawEditorElementName(int x, int y, int element)
8584 char *element_name = getElementInfoText(element);
8585 int font_nr = FONT_TEXT_1;
8586 int font_width = getFontWidth(font_nr);
8587 int font_height = getFontHeight(font_nr);
8588 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8589 int max_chars_per_line = max_text_width / font_width;
8590 char buffer[max_chars_per_line + 1];
8592 if (strlen(element_name) <= max_chars_per_line)
8593 DrawTextS(x, y, font_nr, element_name);
8596 int next_pos = max_chars_per_line;
8598 strncpy(buffer, element_name, max_chars_per_line);
8599 buffer[max_chars_per_line] = '\0';
8601 if (element_name[max_chars_per_line] == ' ')
8607 for (i = max_chars_per_line - 1; i >= 0; i--)
8608 if (buffer[i] == ' ')
8611 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8618 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8620 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8621 buffer[max_chars_per_line] = '\0';
8623 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8627 static void DrawPropertiesWindow()
8632 stick_element_properties_window = FALSE;
8634 /* make sure that previous properties edit mode exists for this element */
8635 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8636 !IS_CUSTOM_ELEMENT(properties_element))
8637 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8639 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8640 !ELEM_IS_PLAYER(properties_element) &&
8641 !IS_CUSTOM_ELEMENT(properties_element))
8642 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8644 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8645 (ELEM_IS_PLAYER(properties_element) ||
8646 IS_CUSTOM_ELEMENT(properties_element)))
8647 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8649 CopyElementPropertiesToEditor(properties_element);
8651 UnmapLevelEditorWindowGadgets();
8652 UnmapLevelEditorToolboxDrawingGadgets();
8653 UnmapLevelEditorToolboxCustomGadgets();
8655 if (IS_CUSTOM_ELEMENT(properties_element) ||
8656 IS_GROUP_ELEMENT(properties_element))
8657 MapLevelEditorToolboxCustomGadgets();
8659 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8663 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8665 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8666 "Element Settings", FONT_TITLE_1);
8669 FrameCounter = 0; /* restart animation frame counter */
8671 DrawElementBorder(SX + xstart * MINI_TILEX,
8672 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8673 TILEX, TILEY, FALSE);
8675 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8676 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8678 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8679 (ystart + 1) * MINI_TILEY + 1,
8680 properties_element);
8682 DrawPropertiesTabulatorGadgets();
8684 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8685 DrawPropertiesInfo();
8686 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8687 DrawPropertiesChange();
8688 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8689 DrawPropertiesConfig();
8692 static void UpdateCustomElementGraphicGadgets()
8694 struct ElementInfo *ei = &element_info[properties_element];
8697 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8698 properties_element);
8700 ModifyEditorElementList();
8701 RedrawDrawingElements();
8703 /* force redraw of all mapped drawing area gadgets */
8704 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8706 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8713 static int getOpenDirectionFromTube(int element)
8717 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8718 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8719 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8720 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8721 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8722 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8723 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8724 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8725 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8726 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8727 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8733 static int getTubeFromOpenDirection(int direction)
8737 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8738 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8739 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8740 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8741 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8742 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8743 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8744 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8745 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8746 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8747 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8749 /* if only one direction, fall back to simple tube with that direction */
8750 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8751 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8752 case (MV_UP): return EL_TUBE_VERTICAL;
8753 case (MV_DOWN): return EL_TUBE_VERTICAL;
8759 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8761 int element_new = getTubeFromOpenDirection(direction);
8763 return (element_new != EL_EMPTY ? element_new : element_old);
8766 static int getOpenDirectionFromBelt(int element)
8768 int belt_dir = getBeltDirFromBeltElement(element);
8770 return (belt_dir == MV_LEFT ? MV_RIGHT :
8771 belt_dir == MV_RIGHT ? MV_LEFT :
8772 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8775 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8777 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8778 direction == MV_RIGHT ? MV_LEFT :
8779 direction == MV_HORIZONTAL ? MV_NONE : direction);
8781 if (direction == MV_NONE)
8784 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8787 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8790 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8792 return (element_new != EL_EMPTY ? element_new : element_old);
8795 static int getOpenDirectionFromPool(int element)
8799 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8800 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8801 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8802 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8803 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8804 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8810 static int getPoolFromOpenDirection(int direction)
8814 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8815 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8816 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8817 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8818 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8819 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8825 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8827 int element = getPoolFromOpenDirection(direction);
8828 int help_direction = getOpenDirectionFromPool(help_element);
8830 if (element == EL_EMPTY)
8832 int help_direction_vertical = help_direction & MV_VERTICAL;
8834 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8837 if (element == EL_EMPTY)
8839 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8841 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8847 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8849 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8851 return (element_new != EL_EMPTY ? element_new : element_old);
8854 static int getOpenDirectionFromPillar(int element)
8858 case EL_EMC_WALL_1: return (MV_DOWN);
8859 case EL_EMC_WALL_2: return (MV_VERTICAL);
8860 case EL_EMC_WALL_3: return (MV_UP);
8866 static int getPillarFromOpenDirection(int direction)
8870 case (MV_DOWN): return EL_EMC_WALL_1;
8871 case (MV_VERTICAL): return EL_EMC_WALL_2;
8872 case (MV_UP): return EL_EMC_WALL_3;
8878 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8880 int element_new = getPillarFromOpenDirection(direction);
8882 return (element_new != EL_EMPTY ? element_new : element_old);
8885 static int getOpenDirectionFromSteel2(int element)
8889 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8890 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8891 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8892 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8893 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8894 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8895 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8896 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8902 static int getSteel2FromOpenDirection(int direction)
8906 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8907 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8908 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8909 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8910 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8911 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8912 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8913 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8919 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8921 int element_new = getSteel2FromOpenDirection(direction);
8923 return (element_new != EL_EMPTY ? element_new : element_old);
8926 static int getOpenDirectionFromChip(int element)
8930 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8931 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8932 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8933 case EL_SP_CHIP_TOP: return (MV_DOWN);
8934 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8940 static int getChipFromOpenDirection(int direction)
8944 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8945 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8946 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8947 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8948 case (MV_DOWN): return EL_SP_CHIP_TOP;
8954 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8956 int element_new = getChipFromOpenDirection(direction);
8958 return (element_new != EL_EMPTY ? element_new : element_old);
8961 static int getClosedTube(int x, int y)
8963 static int xy[4][2] =
8970 int element_old = IntelliDrawBuffer[x][y];
8971 int direction_old = getOpenDirectionFromTube(element_old);
8972 int direction_new = MV_NONE;
8975 for (i = 0; i < NUM_DIRECTIONS; i++)
8977 int xx = x + xy[i][0];
8978 int yy = y + xy[i][1];
8979 int dir = MV_DIR_FROM_BIT(i);
8980 int dir_opposite = MV_DIR_OPPOSITE(dir);
8982 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8983 (direction_old & dir) &&
8984 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8985 direction_new |= dir;
8988 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8991 static int getClosedBelt(int x, int y)
8993 static int xy[4][2] =
9000 int element_old = IntelliDrawBuffer[x][y];
9001 int nr = getBeltNrFromBeltElement(element_old);
9002 int direction_old = getOpenDirectionFromBelt(element_old);
9003 int direction_new = MV_NONE;
9006 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9008 int xx = x + xy[i][0];
9009 int yy = y + xy[i][1];
9010 int dir = MV_DIR_FROM_BIT(i);
9011 int dir_opposite = MV_DIR_OPPOSITE(dir);
9013 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9014 (direction_old & dir) &&
9015 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9016 direction_new |= dir;
9019 return getBeltFromNrAndOpenDirection(nr, direction_new);
9022 static int getClosedPool(int x, int y)
9024 static int xy[4][2] =
9031 int element_old = IntelliDrawBuffer[x][y];
9032 int direction_old = getOpenDirectionFromPool(element_old);
9033 int direction_new = MV_NONE;
9036 for (i = 0; i < NUM_DIRECTIONS; i++)
9038 int xx = x + xy[i][0];
9039 int yy = y + xy[i][1];
9040 int dir = MV_DIR_FROM_BIT(i);
9041 int dir_opposite = MV_DIR_OPPOSITE(dir);
9043 if (IN_LEV_FIELD(xx, yy) &&
9044 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9045 (direction_old & dir) &&
9046 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9047 direction_new |= dir;
9050 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9053 static int getClosedPillar(int x, int y)
9055 static int xy[4][2] =
9062 int element_old = IntelliDrawBuffer[x][y];
9063 int direction_old = getOpenDirectionFromPillar(element_old);
9064 int direction_new = MV_NONE;
9067 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9069 int xx = x + xy[i][0];
9070 int yy = y + xy[i][1];
9071 int dir = MV_DIR_FROM_BIT(i);
9072 int dir_opposite = MV_DIR_OPPOSITE(dir);
9074 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9075 (direction_old & dir) &&
9076 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9077 direction_new |= dir;
9080 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9083 static int getClosedSteel2(int x, int y)
9085 static int xy[4][2] =
9092 int element_old = IntelliDrawBuffer[x][y];
9093 int direction_old = getOpenDirectionFromSteel2(element_old);
9094 int direction_new = MV_NONE;
9097 for (i = 0; i < NUM_DIRECTIONS; i++)
9099 int xx = x + xy[i][0];
9100 int yy = y + xy[i][1];
9101 int dir = MV_DIR_FROM_BIT(i);
9102 int dir_opposite = MV_DIR_OPPOSITE(dir);
9104 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9105 (direction_old & dir) &&
9106 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9107 direction_new |= dir;
9110 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9113 static int getClosedChip(int x, int y)
9115 static int xy[4][2] =
9122 int element_old = IntelliDrawBuffer[x][y];
9123 int direction_old = getOpenDirectionFromChip(element_old);
9124 int direction_new = MV_NONE;
9127 for (i = 0; i < NUM_DIRECTIONS; i++)
9129 int xx = x + xy[i][0];
9130 int yy = y + xy[i][1];
9131 int dir = MV_DIR_FROM_BIT(i);
9132 int dir_opposite = MV_DIR_OPPOSITE(dir);
9134 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9135 (direction_old & dir) &&
9136 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9137 direction_new |= dir;
9140 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9143 static void SetElementSimple(int x, int y, int element, boolean change_level)
9145 int sx = x - level_xpos;
9146 int sy = y - level_ypos;
9148 IntelliDrawBuffer[x][y] = element;
9151 Feld[x][y] = element;
9153 if (IN_ED_FIELD(sx, sy))
9154 DrawMiniElement(sx, sy, element);
9157 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9158 int x2, int y2, int *element2,
9159 int (*close_function)(int, int),
9160 boolean change_level)
9162 /* set neighbour elements to newly determined connections */
9163 SetElementSimple(x1, y1, *element1, change_level);
9164 SetElementSimple(x2, y2, *element2, change_level);
9166 /* remove all open connections of neighbour elements */
9167 *element1 = close_function(x1, y1);
9168 *element2 = close_function(x2, y2);
9170 /* set neighbour elements to new, minimized connections */
9171 SetElementSimple(x1, y1, *element1, change_level);
9172 SetElementSimple(x2, y2, *element2, change_level);
9175 static void SetElementIntelliDraw(int x, int y, int new_element,
9176 boolean change_level, int button)
9178 static int xy[4][2] =
9185 static int last_x = -1;
9186 static int last_y = -1;
9187 int old_element = IntelliDrawBuffer[x][y];
9189 if (new_element == EL_UNDEFINED)
9197 if (IS_TUBE(new_element))
9199 int last_element_new = EL_UNDEFINED;
9200 int direction = MV_NONE;
9203 /* if old element is of same kind, keep all existing directions */
9204 if (IS_TUBE(old_element))
9205 direction |= getOpenDirectionFromTube(old_element);
9207 for (i = 0; i < NUM_DIRECTIONS; i++)
9209 int xx = x + xy[i][0];
9210 int yy = y + xy[i][1];
9212 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9213 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9215 int dir = MV_DIR_FROM_BIT(i);
9216 int dir_opposite = MV_DIR_OPPOSITE(dir);
9217 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9218 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9219 int last_direction_new = last_direction_old | dir_opposite;
9221 last_element_new = getTubeFromOpenDirection(last_direction_new);
9227 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9229 if (last_element_new != EL_UNDEFINED)
9230 MergeAndCloseNeighbourElements(x, y, &new_element,
9231 last_x, last_y, &last_element_new,
9232 getClosedTube, change_level);
9234 else if (IS_BELT(new_element))
9236 int belt_nr = getBeltNrFromBeltElement(new_element);
9237 int last_element_new = EL_UNDEFINED;
9238 int direction = MV_NONE;
9241 /* if old element is of same kind, keep all existing directions */
9242 if (IS_BELT(old_element))
9243 direction |= getOpenDirectionFromBelt(old_element);
9245 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9247 int xx = x + xy[i][0];
9248 int yy = y + xy[i][1];
9250 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9251 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9253 int dir = MV_DIR_FROM_BIT(i);
9254 int dir_opposite = MV_DIR_OPPOSITE(dir);
9255 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9256 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9257 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9258 int last_direction_new = last_direction_old | dir_opposite;
9260 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9261 last_direction_new);
9266 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9268 if (last_element_new != EL_UNDEFINED)
9269 MergeAndCloseNeighbourElements(x, y, &new_element,
9270 last_x, last_y, &last_element_new,
9271 getClosedBelt, change_level);
9273 else if (IS_ACID_POOL_OR_ACID(new_element))
9275 int last_element_new = EL_UNDEFINED;
9276 int direction = MV_NONE;
9279 /* if old element is of same kind, keep all existing directions */
9280 if (IS_ACID_POOL_OR_ACID(old_element))
9281 direction |= getOpenDirectionFromPool(old_element);
9283 for (i = 0; i < NUM_DIRECTIONS; i++)
9285 int xx = x + xy[i][0];
9286 int yy = y + xy[i][1];
9288 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9289 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9291 int dir = MV_DIR_FROM_BIT(i);
9292 int dir_opposite = MV_DIR_OPPOSITE(dir);
9293 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9294 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9295 int last_direction_new = last_direction_old | dir_opposite;
9297 last_element_new = getPoolFromOpenDirection(last_direction_new);
9303 /* special corrections needed for intuitively correct acid pool drawing */
9304 if (last_element_new == EL_EMPTY)
9305 last_element_new = new_element;
9306 else if (last_element_new != EL_UNDEFINED)
9307 new_element = last_element_new;
9309 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9311 if (last_element_new != EL_UNDEFINED)
9312 MergeAndCloseNeighbourElements(x, y, &new_element,
9313 last_x, last_y, &last_element_new,
9314 getClosedPool, change_level);
9316 else if (IS_EMC_PILLAR(new_element))
9318 int last_element_new = EL_UNDEFINED;
9319 int direction = MV_NONE;
9322 /* if old element is of same kind, keep all existing directions */
9323 if (IS_EMC_PILLAR(old_element))
9324 direction |= getOpenDirectionFromPillar(old_element);
9326 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9328 int xx = x + xy[i][0];
9329 int yy = y + xy[i][1];
9331 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9332 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9334 int dir = MV_DIR_FROM_BIT(i);
9335 int dir_opposite = MV_DIR_OPPOSITE(dir);
9336 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9337 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9338 int last_direction_new = last_direction_old | dir_opposite;
9340 last_element_new = getPillarFromOpenDirection(last_direction_new);
9346 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9348 if (last_element_new != EL_UNDEFINED)
9349 MergeAndCloseNeighbourElements(x, y, &new_element,
9350 last_x, last_y, &last_element_new,
9351 getClosedPillar, change_level);
9353 else if (IS_DC_STEELWALL_2(new_element))
9355 int last_element_new = EL_UNDEFINED;
9356 int direction = MV_NONE;
9359 /* if old element is of same kind, keep all existing directions */
9360 if (IS_DC_STEELWALL_2(old_element))
9361 direction |= getOpenDirectionFromSteel2(old_element);
9363 for (i = 0; i < NUM_DIRECTIONS; i++)
9365 int xx = x + xy[i][0];
9366 int yy = y + xy[i][1];
9368 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9369 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9371 int dir = MV_DIR_FROM_BIT(i);
9372 int dir_opposite = MV_DIR_OPPOSITE(dir);
9373 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9374 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9375 int last_direction_new = last_direction_old | dir_opposite;
9377 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9383 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9385 if (last_element_new != EL_UNDEFINED)
9386 MergeAndCloseNeighbourElements(x, y, &new_element,
9387 last_x, last_y, &last_element_new,
9388 getClosedSteel2, change_level);
9390 else if (IS_SP_CHIP(new_element))
9392 int last_element_new = EL_UNDEFINED;
9393 int direction = MV_NONE;
9396 /* (do not keep existing directions, regardless of kind of old element) */
9398 for (i = 0; i < NUM_DIRECTIONS; i++)
9400 int xx = x + xy[i][0];
9401 int yy = y + xy[i][1];
9403 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9404 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9406 int dir = MV_DIR_FROM_BIT(i);
9407 int dir_opposite = MV_DIR_OPPOSITE(dir);
9408 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9409 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9410 int last_direction_new = last_direction_old | dir_opposite;
9412 if (last_direction_old == MV_NONE)
9414 last_element_new = getChipFromOpenDirection(last_direction_new);
9417 else if (last_direction_old & (dir | dir_opposite))
9419 direction |= MV_DIR_OPPOSITE(last_direction_old);
9423 direction |= MV_DIR_OPPOSITE(dir);
9428 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9430 if (last_element_new != EL_UNDEFINED)
9431 MergeAndCloseNeighbourElements(x, y, &new_element,
9432 last_x, last_y, &last_element_new,
9433 getClosedChip, change_level);
9435 else if (IS_SP_HARDWARE_BASE(new_element))
9437 int nr = GetSimpleRandom(6);
9439 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9440 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9441 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9442 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9443 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9445 else if (new_element == EL_SP_HARDWARE_GREEN ||
9446 new_element == EL_SP_HARDWARE_BLUE ||
9447 new_element == EL_SP_HARDWARE_RED)
9449 int nr = GetSimpleRandom(3);
9451 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9452 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9454 else if (IS_GROUP_ELEMENT(new_element))
9456 boolean connected_drawing = FALSE;
9459 for (i = 0; i < NUM_DIRECTIONS; i++)
9461 int xx = x + xy[i][0];
9462 int yy = y + xy[i][1];
9464 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9465 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9466 connected_drawing = TRUE;
9469 if (!connected_drawing)
9470 ResolveGroupElement(new_element);
9472 new_element = GetElementFromGroupElement(new_element);
9474 else if (IS_BELT_SWITCH(old_element))
9476 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9477 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9479 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9480 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9482 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9486 static int swappable_elements[][2] =
9488 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9489 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9490 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9491 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9492 { EL_EMERALD, EL_WALL_EMERALD },
9493 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9494 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9495 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9496 { EL_DIAMOND, EL_WALL_DIAMOND },
9497 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9498 { EL_GATE_1, EL_GATE_1_GRAY },
9499 { EL_GATE_2, EL_GATE_2_GRAY },
9500 { EL_GATE_3, EL_GATE_3_GRAY },
9501 { EL_GATE_4, EL_GATE_4_GRAY },
9502 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9503 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9504 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9505 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9506 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9507 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9508 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9509 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9510 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9511 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9512 { EL_LAMP, EL_LAMP_ACTIVE },
9513 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9514 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9515 { EL_PEARL, EL_WALL_PEARL },
9516 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9517 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9518 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9519 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9520 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9521 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9522 { EL_LANDMINE, EL_DC_LANDMINE },
9523 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9524 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9525 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9526 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9527 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9531 static int rotatable_elements[][4] =
9549 EL_BD_BUTTERFLY_RIGHT,
9550 EL_BD_BUTTERFLY_DOWN,
9551 EL_BD_BUTTERFLY_LEFT
9556 EL_BD_FIREFLY_RIGHT,
9590 EL_SP_GRAVITY_PORT_UP,
9591 EL_SP_GRAVITY_PORT_RIGHT,
9592 EL_SP_GRAVITY_PORT_DOWN,
9593 EL_SP_GRAVITY_PORT_LEFT
9604 EL_BALLOON_SWITCH_UP,
9605 EL_BALLOON_SWITCH_RIGHT,
9606 EL_BALLOON_SWITCH_DOWN,
9607 EL_BALLOON_SWITCH_LEFT
9611 EL_SP_GRAVITY_ON_PORT_UP,
9612 EL_SP_GRAVITY_ON_PORT_RIGHT,
9613 EL_SP_GRAVITY_ON_PORT_DOWN,
9614 EL_SP_GRAVITY_ON_PORT_LEFT
9618 EL_SP_GRAVITY_OFF_PORT_UP,
9619 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9620 EL_SP_GRAVITY_OFF_PORT_DOWN,
9621 EL_SP_GRAVITY_OFF_PORT_LEFT
9633 for (i = 0; swappable_elements[i][0] != -1; i++)
9635 int element1 = swappable_elements[i][0];
9636 int element2 = swappable_elements[i][1];
9638 if (old_element == element1 || old_element == element2)
9639 new_element = (old_element == element1 ? element2 : element1);
9642 for (i = 0; rotatable_elements[i][0] != -1; i++)
9644 for (j = 0; j < 4; j++)
9646 int element = rotatable_elements[i][j];
9648 if (old_element == element)
9649 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9650 button == 2 ? rotatable_elements[i][0] :
9651 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9657 SetElementSimple(x, y, new_element, change_level);
9663 static void ResetIntelliDraw()
9667 for (x = 0; x < lev_fieldx; x++)
9668 for (y = 0; y < lev_fieldy; y++)
9669 IntelliDrawBuffer[x][y] = Feld[x][y];
9671 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9674 static void SetElementExt(int x, int y, int element, boolean change_level,
9678 SetElementSimple(x, y, Feld[x][y], change_level);
9679 else if (GetKeyModState() & KMOD_Shift)
9680 SetElementIntelliDraw(x, y, element, change_level, button);
9682 SetElementSimple(x, y, element, change_level);
9685 static void SetElement(int x, int y, int element)
9687 SetElementExt(x, y, element, TRUE, -1);
9690 static void SetElementButton(int x, int y, int element, int button)
9692 SetElementExt(x, y, element, TRUE, button);
9695 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9697 int lx = sx + level_xpos;
9698 int ly = sy + level_ypos;
9700 SetElementExt(lx, ly, element, change_level, -1);
9703 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9704 int element, boolean change_level)
9706 int xsize = ABS(to_x - from_x);
9707 int ysize = ABS(to_y - from_y);
9708 int dx = (to_x < from_x ? -1 : +1);
9709 int dy = (to_y < from_y ? -1 : +1);
9712 if (from_y == to_y) /* horizontal line */
9714 for (i = 0; i <= xsize; i++)
9715 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9717 else if (from_x == to_x) /* vertical line */
9719 for (i = 0; i <= ysize; i++)
9720 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9722 else /* diagonal line */
9724 if (ysize < xsize) /* a < 1 */
9726 float a = (float)ysize / (float)xsize;
9728 for (i = 0; i <= xsize; i++)
9731 int y = dy * (int)(a * i + 0.5);
9733 DrawLineElement(from_x + x, from_y + y, element, change_level);
9738 float a = (float)xsize / (float)ysize;
9740 for (i = 0; i <= ysize; i++)
9742 int x = dx * (int)(a * i + 0.5);
9745 DrawLineElement(from_x + x, from_y + y, element, change_level);
9751 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9752 int element, boolean change_level)
9754 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9755 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9756 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9757 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9760 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9761 int element, boolean change_level)
9766 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9768 for (y = from_y; y <= to_y; y++)
9769 DrawLine(from_x, y, to_x, y, element, change_level);
9772 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9773 int element, boolean change_level)
9775 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9776 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9777 int len_x = ABS(to_x - from_x);
9778 int len_y = ABS(to_y - from_y);
9781 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9783 /* not optimal (some points get drawn twice) but simple,
9784 and fast enough for the few points we are drawing */
9786 for (x = 0; x <= radius; x++)
9790 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9792 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9793 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9794 lx = sx + level_xpos;
9795 ly = sy + level_ypos;
9797 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9798 DrawLineElement(sx, sy, element, change_level);
9801 for (y = 0; y <= radius; y++)
9805 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9807 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9808 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9809 lx = sx + level_xpos;
9810 ly = sy + level_ypos;
9812 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9813 DrawLineElement(sx, sy, element, change_level);
9817 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9818 int element, boolean change_level)
9820 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9821 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9823 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9826 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9828 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9829 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9830 int element, boolean change_level)
9832 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9833 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9834 int mirror_to_x2 = from_x - (to_x2 - from_x);
9835 int mirror_to_y2 = from_y - (to_y2 - from_y);
9837 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9838 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9839 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9840 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9844 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9846 int from_sx, from_sy;
9850 swap_numbers(&from_x, &to_x);
9853 swap_numbers(&from_y, &to_y);
9855 from_sx = SX + from_x * MINI_TILEX;
9856 from_sy = SY + from_y * MINI_TILEY;
9857 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9858 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9860 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9861 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9862 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9863 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9865 if (from_x == to_x && from_y == to_y)
9866 MarkTileDirty(from_x/2, from_y/2);
9868 redraw_mask |= REDRAW_FIELD;
9871 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9872 int element, boolean change_level)
9874 if (element == -1 || change_level)
9875 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9877 DrawAreaBorder(from_x, from_y, to_x, to_y);
9880 /* values for CopyBrushExt() */
9881 #define CB_AREA_TO_BRUSH 0
9882 #define CB_BRUSH_TO_CURSOR 1
9883 #define CB_BRUSH_TO_LEVEL 2
9884 #define CB_DELETE_OLD_CURSOR 3
9885 #define CB_DUMP_BRUSH 4
9886 #define CB_DUMP_BRUSH_SMALL 5
9888 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9889 int button, int mode)
9891 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9892 static int brush_width, brush_height;
9893 static int last_cursor_x = -1, last_cursor_y = -1;
9894 static boolean delete_old_brush;
9895 int new_element = BUTTON_ELEMENT(button);
9898 if (mode == CB_DUMP_BRUSH ||
9899 mode == CB_DUMP_BRUSH_SMALL)
9901 if (!draw_with_brush)
9903 Error(ERR_WARN, "no brush selected");
9908 for (y = 0; y < brush_height; y++)
9910 for (x = 0; x < brush_width; x++)
9912 int element = brush_buffer[x][y];
9913 int element_mapped = element;
9915 if (IS_CUSTOM_ELEMENT(element))
9916 element_mapped = EL_CUSTOM_START;
9917 else if (IS_GROUP_ELEMENT(element))
9918 element_mapped = EL_GROUP_START;
9919 else if (element >= NUM_FILE_ELEMENTS)
9920 element_mapped = EL_UNKNOWN;
9922 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9931 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9934 if (mode == CB_AREA_TO_BRUSH)
9936 int from_lx, from_ly;
9939 swap_numbers(&from_x, &to_x);
9942 swap_numbers(&from_y, &to_y);
9944 brush_width = to_x - from_x + 1;
9945 brush_height = to_y - from_y + 1;
9947 from_lx = from_x + level_xpos;
9948 from_ly = from_y + level_ypos;
9950 for (y = 0; y < brush_height; y++)
9952 for (x = 0; x < brush_width; x++)
9954 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9957 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9962 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9964 delete_old_brush = FALSE;
9966 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9967 mode == CB_BRUSH_TO_LEVEL)
9969 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9970 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9971 int cursor_from_x = cursor_x - brush_width / 2;
9972 int cursor_from_y = cursor_y - brush_height / 2;
9973 int border_from_x = cursor_x, border_from_y = cursor_y;
9974 int border_to_x = cursor_x, border_to_y = cursor_y;
9976 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9977 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9979 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9980 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9982 delete_old_brush = FALSE;
9986 for (y = 0; y < brush_height; y++)
9988 for (x = 0; x < brush_width; x++)
9990 int sx = cursor_from_x + x;
9991 int sy = cursor_from_y + y;
9992 int lx = sx + level_xpos;
9993 int ly = sy + level_ypos;
9994 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9995 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9996 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9997 brush_buffer[x][y] : new_element);
9999 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10001 if (sx < border_from_x)
10002 border_from_x = sx;
10003 else if (sx > border_to_x)
10005 if (sy < border_from_y)
10006 border_from_y = sy;
10007 else if (sy > border_to_y)
10010 DrawLineElement(sx, sy, element, change_level);
10015 if (mode != CB_DELETE_OLD_CURSOR)
10016 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10018 last_cursor_x = cursor_x;
10019 last_cursor_y = cursor_y;
10020 delete_old_brush = TRUE;
10024 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10027 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10030 static void CopyBrushToLevel(int x, int y, int button)
10032 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10035 static void CopyBrushToCursor(int x, int y)
10037 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10040 static void DeleteBrushFromCursor()
10042 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10047 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10050 void DumpBrush_Small()
10052 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10055 static void FloodFill(int from_x, int from_y, int fill_element)
10057 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10060 /* values for DrawLevelText() modes */
10061 #define TEXT_INIT 0
10062 #define TEXT_SETCURSOR 1
10063 #define TEXT_WRITECHAR 2
10064 #define TEXT_BACKSPACE 3
10065 #define TEXT_NEWLINE 4
10067 #define TEXT_QUERY_TYPING 6
10069 static int DrawLevelText(int sx, int sy, char letter, int mode)
10071 static short delete_buffer[MAX_LEV_FIELDX];
10072 static int start_sx, start_sy;
10073 static int last_sx, last_sy;
10074 static boolean typing = FALSE;
10075 int letter_element = EL_CHAR_ASCII0 + letter;
10076 int lx = 0, ly = 0;
10078 /* map lower case letters to upper case and convert special characters */
10079 if (letter >= 'a' && letter <= 'z')
10080 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10081 else if (letter == 'ä' || letter == 'Ä')
10082 letter_element = EL_CHAR_AUMLAUT;
10083 else if (letter == 'ö' || letter == 'Ö')
10084 letter_element = EL_CHAR_OUMLAUT;
10085 else if (letter == 'ü' || letter == 'Ü')
10086 letter_element = EL_CHAR_UUMLAUT;
10087 else if (letter == '^')
10088 letter_element = EL_CHAR_COPYRIGHT;
10090 letter_element = EL_CHAR_ASCII0 + letter;
10092 if (mode != TEXT_INIT)
10097 if (mode != TEXT_SETCURSOR)
10103 lx = last_sx + level_xpos;
10104 ly = last_sy + level_ypos;
10111 DrawLevelText(0, 0, 0, TEXT_END);
10114 start_sx = last_sx = sx;
10115 start_sy = last_sy = sy;
10116 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10119 case TEXT_SETCURSOR:
10120 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10121 DrawAreaBorder(sx, sy, sx, sy);
10126 case TEXT_WRITECHAR:
10127 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10129 delete_buffer[sx - start_sx] = Feld[lx][ly];
10130 Feld[lx][ly] = letter_element;
10132 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10133 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10134 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10135 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10137 DrawLevelText(0, 0, 0, TEXT_END);
10139 level.changed = TRUE;
10143 case TEXT_BACKSPACE:
10146 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10147 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10148 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10153 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10154 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10156 DrawLevelText(0, 0, 0, TEXT_END);
10160 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10161 DrawMiniElement(sx, sy, Feld[lx][ly]);
10165 case TEXT_QUERY_TYPING:
10175 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10176 int element, boolean change_level)
10178 int lx = sx + level_xpos;
10179 int ly = sy + level_ypos;
10182 DrawMiniElement(sx, sy, Feld[lx][ly]);
10184 DrawAreaBorder(sx, sy, sx, sy);
10187 static void CheckLevelBorderElement(boolean redraw_playfield)
10189 int last_border_element = BorderElement;
10191 SetBorderElement();
10193 if (redraw_playfield && BorderElement != last_border_element)
10194 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10197 static void CopyLevelToUndoBuffer(int mode)
10199 static boolean accumulated_undo = FALSE;
10200 boolean new_undo_buffer_position = TRUE;
10205 case UNDO_IMMEDIATE:
10206 accumulated_undo = FALSE;
10209 case UNDO_ACCUMULATE:
10210 if (accumulated_undo)
10211 new_undo_buffer_position = FALSE;
10212 accumulated_undo = TRUE;
10219 if (new_undo_buffer_position)
10221 /* new position in undo buffer ring */
10222 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10224 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10225 undo_buffer_steps++;
10228 for (x = 0; x < lev_fieldx; x++)
10229 for (y = 0; y < lev_fieldy; y++)
10230 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10232 /* check if drawing operation forces change of border style */
10233 CheckLevelBorderElement(TRUE);
10235 level.changed = TRUE;
10238 static void RandomPlacement(int new_element)
10240 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10241 int num_free_positions = 0;
10242 int num_percentage, num_elements;
10246 ResetIntelliDraw();
10249 /* determine number of free positions for randomly placing the new element */
10250 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10252 free_position[x][y] =
10253 (random_placement_background_restricted ?
10254 Feld[x][y] == random_placement_background_element :
10255 Feld[x][y] != new_element);
10257 if (free_position[x][y])
10258 num_free_positions++;
10261 /* determine number of new elements to place there */
10262 num_percentage = num_free_positions * random_placement_value / 100;
10263 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10264 num_percentage : random_placement_value);
10266 /* if less free positions than elements to place, fill all these positions */
10267 if (num_free_positions < num_elements)
10269 for (x = 0; x < lev_fieldx; x++)
10270 for (y = 0; y < lev_fieldy; y++)
10271 if (free_position[x][y])
10273 SetElement(x, y, new_element);
10275 Feld[x][y] = new_element;
10280 while (num_elements > 0)
10282 x = GetSimpleRandom(lev_fieldx);
10283 y = GetSimpleRandom(lev_fieldy);
10285 /* don't place element at the same position twice */
10286 if (free_position[x][y])
10288 free_position[x][y] = FALSE;
10290 SetElement(x, y, new_element);
10292 Feld[x][y] = new_element;
10299 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10300 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10303 void WrapLevel(int dx, int dy)
10305 int wrap_dx = lev_fieldx - dx;
10306 int wrap_dy = lev_fieldy - dy;
10309 for (x = 0; x < lev_fieldx; x++)
10310 for (y = 0; y < lev_fieldy; y++)
10311 FieldBackup[x][y] = Feld[x][y];
10313 for (x = 0; x < lev_fieldx; x++)
10314 for (y = 0; y < lev_fieldy; y++)
10316 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10318 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10319 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10322 static void HandleDrawingAreas(struct GadgetInfo *gi)
10324 static boolean started_inside_drawing_area = FALSE;
10325 int id = gi->custom_id;
10326 boolean button_press_event;
10327 boolean button_release_event;
10328 boolean inside_drawing_area = !gi->event.off_borders;
10329 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10330 int actual_drawing_function;
10331 int button = gi->event.button;
10332 int new_element = BUTTON_ELEMENT(button);
10333 int sx = gi->event.x, sy = gi->event.y;
10334 int min_sx = 0, min_sy = 0;
10335 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10336 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10337 int lx = 0, ly = 0;
10338 int min_lx = 0, min_ly = 0;
10339 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10342 /* handle info callback for each invocation of action callback */
10343 gi->callback_info(gi);
10345 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10346 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10348 /* make sure to stay inside drawing area boundaries */
10349 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10350 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10354 /* get positions inside level field */
10355 lx = sx + level_xpos;
10356 ly = sy + level_ypos;
10358 if (!IN_LEV_FIELD(lx, ly))
10359 inside_drawing_area = FALSE;
10361 /* make sure to stay inside level field boundaries */
10362 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10363 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10365 /* correct drawing area positions accordingly */
10366 sx = lx - level_xpos;
10367 sy = ly - level_ypos;
10370 if (button_press_event)
10371 started_inside_drawing_area = inside_drawing_area;
10373 if (!started_inside_drawing_area)
10376 if (!IS_VALID_BUTTON(button))
10379 if (!button && !button_release_event)
10382 /* automatically switch to 'single item' drawing mode, if needed */
10383 actual_drawing_function =
10384 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10385 drawing_function : GADGET_ID_SINGLE_ITEMS);
10387 /* clicking into drawing area with pressed Control key picks element */
10388 if (GetKeyModState() & KMOD_Control)
10390 last_drawing_function = drawing_function;
10391 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10394 if (GetKeyModState() & KMOD_Shift)
10396 if (button_press_event || button_release_event)
10397 ResetIntelliDraw();
10400 switch (actual_drawing_function)
10402 case GADGET_ID_SINGLE_ITEMS:
10405 if (button_release_event)
10407 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10409 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10410 !inside_drawing_area)
10411 DeleteBrushFromCursor();
10414 ResetIntelliDraw();
10418 if (!button || button_release_event)
10421 if (draw_with_brush)
10424 if (!button_release_event)
10426 CopyBrushToLevel(sx, sy, button);
10431 else if (new_element != Feld[lx][ly])
10434 if (new_element == EL_PLAYER_1)
10436 /* remove player at old position */
10437 for (y = 0; y < lev_fieldy; y++)
10439 for (x = 0; x < lev_fieldx; x++)
10441 if (Feld[x][y] == EL_PLAYER_1)
10444 SetElement(x, y, EL_EMPTY);
10446 Feld[x][y] = EL_EMPTY;
10448 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10449 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10451 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10452 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10453 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10462 SetElementButton(lx, ly, new_element, button);
10464 Feld[lx][ly] = new_element;
10465 DrawMiniElement(sx, sy, new_element);
10471 int type_id = gi->custom_type_id;
10472 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10474 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10475 DrawMiniGraphicExt(drawto,
10476 gi->x + sx * MINI_TILEX,
10477 gi->y + sy * MINI_TILEY,
10478 el2edimg(new_element));
10480 DrawGraphicExt(drawto,
10481 gi->x + sx * TILEX,
10482 gi->y + sy * TILEY,
10483 el2img(new_element), 0);
10485 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10486 new_element = GFX_ELEMENT(new_element);
10488 drawingarea_info[type_id].value[pos] = new_element;
10490 CopyElementPropertiesToGame(properties_element);
10492 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10494 UpdateCustomElementGraphicGadgets();
10496 FrameCounter = 0; /* restart animation frame counter */
10501 case GADGET_ID_CONNECTED_ITEMS:
10503 static int last_sx = -1;
10504 static int last_sy = -1;
10506 if (button_release_event)
10507 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10511 if (!button_press_event)
10512 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10520 case GADGET_ID_LINE:
10521 case GADGET_ID_ARC:
10522 case GADGET_ID_RECTANGLE:
10523 case GADGET_ID_FILLED_BOX:
10524 case GADGET_ID_GRAB_BRUSH:
10525 case GADGET_ID_TEXT:
10527 static int last_sx = -1;
10528 static int last_sy = -1;
10529 static int start_sx = -1;
10530 static int start_sy = -1;
10531 void (*draw_func)(int, int, int, int, int, boolean);
10533 if (drawing_function == GADGET_ID_LINE)
10534 draw_func = DrawLine;
10535 else if (drawing_function == GADGET_ID_ARC)
10536 draw_func = DrawArc;
10537 else if (drawing_function == GADGET_ID_RECTANGLE)
10538 draw_func = DrawBox;
10539 else if (drawing_function == GADGET_ID_FILLED_BOX)
10540 draw_func = DrawFilledBox;
10541 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10542 draw_func = SelectArea;
10543 else /* (drawing_function == GADGET_ID_TEXT) */
10544 draw_func = SetTextCursor;
10546 if (button_press_event)
10548 draw_func(sx, sy, sx, sy, new_element, FALSE);
10549 start_sx = last_sx = sx;
10550 start_sy = last_sy = sy;
10552 if (drawing_function == GADGET_ID_TEXT)
10553 DrawLevelText(0, 0, 0, TEXT_END);
10555 else if (button_release_event)
10557 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10558 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10560 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10561 CopyBrushToCursor(sx, sy);
10562 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10564 draw_with_brush = TRUE;
10566 else if (drawing_function == GADGET_ID_TEXT)
10567 DrawLevelText(sx, sy, 0, TEXT_INIT);
10569 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10571 else if (last_sx != sx || last_sy != sy)
10573 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10574 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10581 case GADGET_ID_FLOOD_FILL:
10582 if (button_press_event && Feld[lx][ly] != new_element)
10584 FloodFill(lx, ly, new_element);
10585 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10586 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10590 case GADGET_ID_PICK_ELEMENT:
10591 if (button_release_event)
10592 ClickOnGadget(level_editor_gadget[last_drawing_function],
10594 else if (draw_level)
10595 PickDrawingElement(button, Feld[lx][ly]);
10598 int type_id = gi->custom_type_id;
10599 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10601 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10611 static void HandleCounterButtons(struct GadgetInfo *gi)
10613 int gadget_id = gi->custom_id;
10614 int counter_id = gi->custom_type_id;
10615 int button = gi->event.button;
10616 int *counter_value = counterbutton_info[counter_id].value;
10617 int step = BUTTON_STEPSIZE(button) *
10618 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10620 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10622 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10623 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10624 boolean level_changed = LevelChanged();
10626 if ((level_changed && pressed) || (!level_changed && released))
10629 if (level_changed && !Request("Level has changed ! Discard changes ?",
10632 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10633 ModifyEditorCounterValue(counter_id, *counter_value);
10639 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10640 *counter_value = gi->textinput.number_value;
10642 ModifyEditorCounterValue(counter_id, *counter_value + step);
10644 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10646 LoadLevel(level_nr);
10647 LoadScore(level_nr);
10652 DrawEditModeWindow();
10657 switch (counter_id)
10659 case ED_COUNTER_ID_YAMYAM_CONTENT:
10660 DrawYamYamContentAreas();
10663 case ED_COUNTER_ID_BALL_CONTENT:
10664 DrawMagicBallContentAreas();
10667 case ED_COUNTER_ID_ANDROID_CONTENT:
10668 DrawAndroidElementArea(properties_element);
10671 case ED_COUNTER_ID_GROUP_CONTENT:
10672 DrawGroupElementArea(properties_element);
10673 CopyGroupElementPropertiesToGame(properties_element);
10676 case ED_COUNTER_ID_INVENTORY_SIZE:
10677 DrawPlayerInitialInventoryArea(properties_element);
10680 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10681 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10682 DrawEnvelopeTextArea(-1);
10685 case ED_COUNTER_ID_LEVEL_XSIZE:
10686 case ED_COUNTER_ID_LEVEL_YSIZE:
10687 lev_fieldx = level.fieldx;
10688 lev_fieldy = level.fieldy;
10695 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10696 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10697 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10698 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10699 CopyElementPropertiesToGame(properties_element);
10701 level.changed = TRUE;
10704 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10706 int type_id = gi->custom_type_id;
10708 strcpy(textinput_info[type_id].value, gi->textinput.value);
10710 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10712 CopyElementPropertiesToGame(properties_element);
10714 ModifyEditorElementList(); /* update changed button info text */
10717 level.changed = TRUE;
10720 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10722 int type_id = gi->custom_type_id;
10725 strncpy(textarea_info[type_id].value, gi->textarea.value,
10726 MAX_ENVELOPE_TEXT_LEN);
10727 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10729 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10730 strcpy(textarea_info[type_id].value, gi->textarea.value);
10733 level.changed = TRUE;
10736 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10738 int type_id = gi->custom_type_id;
10739 int value_old = *selectbox_info[type_id].value;
10740 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10742 *selectbox_info[type_id].value = value_new;
10744 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10746 element_info[properties_element].current_change_page = gi->selectbox.index;
10748 DrawPropertiesWindow();
10750 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10751 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10752 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10753 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10754 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10756 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10758 /* when changing action type, also check action mode and action arg */
10759 if (value_old != value_new)
10760 setSelectboxSpecialActionVariablesIfNeeded();
10762 DrawPropertiesChange();
10765 CopyElementPropertiesToGame(properties_element);
10767 level.changed = TRUE;
10771 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10773 int type_id = gi->custom_type_id;
10776 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10777 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10779 edit_mode_levelinfo = gi->custom_type_id;
10781 DrawLevelInfoWindow();
10783 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10784 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10786 edit_mode_properties = gi->custom_type_id;
10788 DrawPropertiesWindow();
10790 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10792 char *template_filename = getDefaultLevelFilename(-1);
10793 boolean new_template = !fileExists(template_filename);
10795 if (new_template ||
10796 Request("Save this template and kill the old ?", REQ_ASK))
10797 SaveLevelTemplate();
10800 Request("Template saved !", REQ_CONFIRM);
10802 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10803 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10805 struct ElementInfo *ei = &element_info[properties_element];
10807 setElementChangePages(ei, ei->num_change_pages + 1);
10809 /* set new change page to be new current change page */
10810 ei->current_change_page = ei->num_change_pages - 1;
10811 ei->change = &ei->change_page[ei->current_change_page];
10813 setElementChangeInfoToDefaults(ei->change);
10815 DrawPropertiesWindow();
10817 level.changed = TRUE;
10819 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10820 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10822 struct ElementInfo *ei = &element_info[properties_element];
10824 /* copy all change pages after change page to be deleted */
10825 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10826 ei->change_page[i] = ei->change_page[i + 1];
10828 setElementChangePages(ei, ei->num_change_pages - 1);
10830 DrawPropertiesWindow();
10832 level.changed = TRUE;
10836 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10838 int type_id = gi->custom_type_id;
10840 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10841 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10843 struct ElementInfo *ei = &element_info[properties_element];
10844 int step = BUTTON_STEPSIZE(gi->event.button);
10846 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10847 ei->current_change_page += step;
10849 if (ei->current_change_page < 0)
10850 ei->current_change_page = 0;
10851 else if (ei->current_change_page >= ei->num_change_pages)
10852 ei->current_change_page = ei->num_change_pages - 1;
10854 DrawPropertiesWindow();
10856 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10857 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10859 struct ElementInfo *ei = &element_info[properties_element];
10860 int current_change_page = ei->current_change_page;
10862 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10863 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10864 ei->change_page[current_change_page];
10865 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10867 ei->change_page[current_change_page] =
10868 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10870 level.changed = TRUE;
10873 DrawPropertiesWindow();
10877 static void HandleRadiobuttons(struct GadgetInfo *gi)
10879 *radiobutton_info[gi->custom_type_id].value =
10880 radiobutton_info[gi->custom_type_id].checked_value;
10882 level.changed = TRUE;
10885 static void HandleCheckbuttons(struct GadgetInfo *gi)
10887 int type_id = gi->custom_type_id;
10889 *checkbutton_info[type_id].value ^= TRUE;
10891 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10892 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10893 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10894 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10895 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10896 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10897 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10898 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10900 CopyElementPropertiesToGame(properties_element);
10903 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10905 UpdateCustomElementGraphicGadgets();
10907 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10909 char *template_filename = getDefaultLevelFilename(-1);
10911 if (level.use_custom_template && !fileExists(template_filename))
10913 Request("No level template found !", REQ_CONFIRM);
10915 level.use_custom_template = FALSE;
10916 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10921 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10923 DrawEditModeWindow();
10926 level.changed = TRUE;
10929 static void HandleControlButtons(struct GadgetInfo *gi)
10931 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10932 static int last_edit_mode = ED_MODE_DRAWING;
10933 static int last_custom_copy_mode = -1;
10934 int id = gi->custom_id;
10935 int button = gi->event.button;
10936 int step = BUTTON_STEPSIZE(button);
10937 int new_element = BUTTON_ELEMENT(button);
10940 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10941 DrawLevelText(0, 0, 0, TEXT_END);
10943 if (id < ED_NUM_CTRL1_BUTTONS &&
10944 id != GADGET_ID_SINGLE_ITEMS &&
10945 id != GADGET_ID_PROPERTIES &&
10946 id != GADGET_ID_PICK_ELEMENT &&
10947 edit_mode != ED_MODE_DRAWING &&
10948 drawing_function != GADGET_ID_PICK_ELEMENT &&
10949 !(GetKeyModState() & KMOD_Control))
10951 DrawDrawingWindow();
10952 edit_mode = ED_MODE_DRAWING;
10955 /* element copy mode active, but no element button pressed => deactivate */
10956 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10957 last_custom_copy_mode = -1;
10961 case GADGET_ID_SCROLL_LEFT:
10962 if (level_xpos >= 0)
10964 if (lev_fieldx < ed_fieldx - 2)
10967 level_xpos -= step;
10968 if (level_xpos < -1)
10971 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10973 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10975 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10976 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10980 case GADGET_ID_SCROLL_RIGHT:
10981 if (level_xpos <= lev_fieldx - ed_fieldx)
10983 if (lev_fieldx < ed_fieldx - 2)
10986 level_xpos += step;
10987 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10988 level_xpos = lev_fieldx - ed_fieldx + 1;
10990 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10992 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10994 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10995 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10999 case GADGET_ID_SCROLL_UP:
11000 if (level_ypos >= 0)
11002 if (lev_fieldy < ed_fieldy - 2)
11005 level_ypos -= step;
11006 if (level_ypos < -1)
11009 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11011 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11013 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11014 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11018 case GADGET_ID_SCROLL_DOWN:
11019 if (level_ypos <= lev_fieldy - ed_fieldy)
11021 if (lev_fieldy < ed_fieldy - 2)
11024 level_ypos += step;
11025 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11026 level_ypos = lev_fieldy - ed_fieldy + 1;
11028 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11030 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11032 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11033 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11037 case GADGET_ID_SCROLL_HORIZONTAL:
11038 level_xpos = gi->event.item_position - 1;
11039 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11042 case GADGET_ID_SCROLL_VERTICAL:
11043 level_ypos = gi->event.item_position - 1;
11044 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11047 case GADGET_ID_SCROLL_LIST_UP:
11048 case GADGET_ID_SCROLL_LIST_DOWN:
11049 case GADGET_ID_SCROLL_LIST_VERTICAL:
11050 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11051 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11054 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11055 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11057 if (element_shift < 0)
11059 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11060 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11062 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11063 GDI_SCROLLBAR_ITEM_POSITION,
11064 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11067 ModifyEditorElementList();
11071 case GADGET_ID_WRAP_LEFT:
11072 WrapLevel(-step, 0);
11075 case GADGET_ID_WRAP_RIGHT:
11076 WrapLevel(step, 0);
11079 case GADGET_ID_WRAP_UP:
11080 WrapLevel(0, -step);
11083 case GADGET_ID_WRAP_DOWN:
11084 WrapLevel(0, step);
11087 case GADGET_ID_SINGLE_ITEMS:
11088 case GADGET_ID_CONNECTED_ITEMS:
11089 case GADGET_ID_LINE:
11090 case GADGET_ID_ARC:
11091 case GADGET_ID_TEXT:
11092 case GADGET_ID_RECTANGLE:
11093 case GADGET_ID_FILLED_BOX:
11094 case GADGET_ID_FLOOD_FILL:
11095 case GADGET_ID_GRAB_BRUSH:
11096 case GADGET_ID_PICK_ELEMENT:
11097 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11098 last_drawing_function = drawing_function;
11099 drawing_function = id;
11100 draw_with_brush = FALSE;
11103 case GADGET_ID_RANDOM_PLACEMENT:
11104 RandomPlacement(new_element);
11107 case GADGET_ID_PROPERTIES:
11108 if (edit_mode != ED_MODE_PROPERTIES)
11110 properties_element = new_element;
11111 DrawPropertiesWindow();
11112 edit_mode = ED_MODE_PROPERTIES;
11114 last_level_drawing_function = drawing_function;
11115 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11120 DrawDrawingWindow();
11121 edit_mode = ED_MODE_DRAWING;
11123 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11128 case GADGET_ID_CUSTOM_COPY_FROM:
11129 case GADGET_ID_CUSTOM_COPY_TO:
11130 case GADGET_ID_CUSTOM_EXCHANGE:
11131 last_custom_copy_mode = id;
11132 last_drawing_function = drawing_function;
11135 case GADGET_ID_CUSTOM_COPY:
11136 CopyCustomElement(properties_element, -1, id);
11139 case GADGET_ID_CUSTOM_PASTE:
11140 CopyCustomElement(-1, properties_element, id);
11143 case GADGET_ID_UNDO:
11144 if (undo_buffer_steps == 0)
11146 Request("Undo buffer empty !", REQ_CONFIRM);
11150 if (edit_mode != ED_MODE_DRAWING)
11152 DrawDrawingWindow();
11153 edit_mode = ED_MODE_DRAWING;
11156 undo_buffer_position =
11157 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11158 undo_buffer_steps--;
11160 for (x = 0; x < lev_fieldx; x++)
11161 for (y = 0; y < lev_fieldy; y++)
11162 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11164 /* check if undo operation forces change of border style */
11165 CheckLevelBorderElement(FALSE);
11167 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11171 case GADGET_ID_INFO:
11172 if (edit_mode != ED_MODE_INFO)
11174 last_edit_mode = edit_mode;
11175 edit_mode = ED_MODE_INFO;
11177 DrawLevelInfoWindow();
11181 edit_mode = last_edit_mode;
11183 DrawEditModeWindow();
11187 case GADGET_ID_CLEAR:
11188 if (edit_mode != ED_MODE_DRAWING)
11190 DrawDrawingWindow();
11191 edit_mode = ED_MODE_DRAWING;
11194 for (x = 0; x < MAX_LEV_FIELDX; x++)
11195 for (y = 0; y < MAX_LEV_FIELDY; y++)
11196 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11198 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11200 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11203 case GADGET_ID_SAVE:
11204 if (leveldir_current->readonly)
11206 Request("This level is read only !", REQ_CONFIRM);
11210 if (!LevelContainsPlayer())
11211 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11214 char *level_filename = getDefaultLevelFilename(level_nr);
11215 boolean new_level = !fileExists(level_filename);
11218 Request("Save this level and kill the old ?", REQ_ASK))
11220 CopyPlayfield(Feld, level.field);
11222 SaveLevel(level_nr);
11226 Request("Level saved !", REQ_CONFIRM);
11228 level.changed = FALSE;
11232 case GADGET_ID_TEST:
11233 if (!LevelContainsPlayer())
11234 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11237 if (LevelChanged())
11238 level.game_version = GAME_VERSION_ACTUAL;
11240 CopyPlayfield(level.field, FieldBackup);
11241 CopyPlayfield(Feld, level.field);
11243 CopyNativeLevel_RND_to_Native(&level);
11245 UnmapLevelEditorGadgets();
11246 UndrawSpecialEditorDoor();
11248 CloseDoor(DOOR_CLOSE_ALL);
11250 BackToFront(); /* force redraw of undrawn special door */
11252 DrawCompleteVideoDisplay();
11254 level_editor_test_game = TRUE;
11256 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11260 case GADGET_ID_EXIT:
11261 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11265 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11266 id <= GADGET_ID_ELEMENTLIST_LAST)
11268 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11269 int new_element = editor_elements[element_position + element_shift];
11271 if (IS_EDITOR_CASCADE(new_element))
11275 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11277 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11278 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11280 if (*cascade_element == new_element)
11282 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11283 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11285 /* update element selection list */
11286 ReinitializeElementList();
11287 ModifyEditorElementList();
11289 /* update cascading gadget info text */
11290 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11292 /* save current editor cascading state */
11293 SaveSetup_EditorCascade();
11302 if (last_custom_copy_mode != -1)
11304 if (CopyCustomElement(properties_element, new_element,
11305 last_custom_copy_mode))
11307 ClickOnGadget(level_editor_gadget[last_drawing_function],
11310 last_custom_copy_mode = -1;
11316 PickDrawingElement(button, new_element);
11318 if (!stick_element_properties_window &&
11319 drawing_function != GADGET_ID_PICK_ELEMENT &&
11320 !(GetKeyModState() & KMOD_Control))
11322 properties_element = new_element;
11323 if (edit_mode == ED_MODE_PROPERTIES)
11324 DrawPropertiesWindow();
11327 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11328 ClickOnGadget(level_editor_gadget[last_drawing_function],
11332 else if (gi->event.type == GD_EVENT_PRESSED)
11333 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11334 else if (gi->event.type == GD_EVENT_RELEASED)
11335 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11336 else if (gi->event.type == GD_EVENT_MOVING)
11337 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11339 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11345 void HandleLevelEditorKeyInput(Key key)
11347 char letter = getCharFromKey(key);
11348 int button = MB_LEFTBUTTON;
11350 if (drawing_function == GADGET_ID_TEXT &&
11351 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11354 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11355 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11356 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11357 else if (key == KSYM_Return)
11358 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11359 else if (key == KSYM_Escape)
11360 DrawLevelText(0, 0, 0, TEXT_END);
11362 else if (button_status == MB_RELEASED)
11364 int id = GADGET_ID_NONE;
11365 int new_element_shift = element_shift;
11371 id = GADGET_ID_SCROLL_LEFT;
11374 id = GADGET_ID_SCROLL_RIGHT;
11377 id = GADGET_ID_SCROLL_UP;
11380 id = GADGET_ID_SCROLL_DOWN;
11383 id = GADGET_ID_SCROLL_LIST_UP;
11384 button = MB_RIGHTBUTTON;
11386 case KSYM_Page_Down:
11387 id = GADGET_ID_SCROLL_LIST_DOWN;
11388 button = MB_RIGHTBUTTON;
11393 element_shift = (key == KSYM_Home ? 0 :
11394 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11396 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11397 GDI_SCROLLBAR_ITEM_POSITION,
11398 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11400 ModifyEditorElementList();
11407 /* this is needed to prevent interference with running "True X-Mouse" */
11408 if (GetKeyModStateFromEvents() & KMOD_Control)
11411 /* check for last or next editor cascade block in element list */
11412 for (i = 0; i < num_editor_elements; i++)
11414 if ((key == KSYM_Insert && i == element_shift) ||
11415 (key == KSYM_Delete && new_element_shift > element_shift))
11418 /* jump to next cascade block (or to start of element list) */
11419 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11420 new_element_shift = i;
11423 if (i < num_editor_elements)
11424 element_shift = new_element_shift;
11426 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11427 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11429 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11430 GDI_SCROLLBAR_ITEM_POSITION,
11431 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11433 ModifyEditorElementList();
11438 if (edit_mode == ED_MODE_DRAWING)
11440 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11442 else if (edit_mode == ED_MODE_INFO)
11444 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11446 else if (edit_mode == ED_MODE_PROPERTIES)
11448 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11450 else /* should never happen */
11452 DrawDrawingWindow();
11453 edit_mode = ED_MODE_DRAWING;
11462 if (id != GADGET_ID_NONE)
11463 ClickOnGadget(level_editor_gadget[id], button);
11464 else if (letter == '.')
11465 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11466 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11467 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11469 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11470 if (letter && letter == control_info[i].shortcut)
11471 if (!anyTextGadgetActive())
11472 ClickOnGadget(level_editor_gadget[i], button);
11476 void HandleLevelEditorIdle()
11478 static unsigned long action_delay = 0;
11479 unsigned long action_delay_value = GameFrameDelay;
11480 int xpos = 1, ypos = 2;
11483 if (edit_mode != ED_MODE_PROPERTIES)
11486 if (!DelayReached(&action_delay, action_delay_value))
11489 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11491 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11493 if (gi->mapped && gi->active && gi->selectbox.open)
11497 DrawEditorElementAnimation(SX + xpos * TILEX,
11498 SY + ypos * TILEY + MINI_TILEY / 2);
11500 MarkTileDirty(xpos, ypos);
11501 MarkTileDirty(xpos, ypos + 1);
11503 FrameCounter++; /* increase animation frame counter */
11506 void ClearEditorGadgetInfoText()
11508 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11511 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11513 char infotext[MAX_OUTPUT_LINESIZE + 1];
11514 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11515 int max_infotext_len = getMaxInfoTextLength();
11517 if (gi == NULL || gi->info_text == NULL)
11520 strncpy(infotext, gi->info_text, max_infotext_len);
11521 infotext[max_infotext_len] = '\0';
11523 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11525 int key = control_info[gi->custom_id].shortcut;
11529 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11530 sprintf(shortcut, " ('.' or '%c')", key);
11531 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11532 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11533 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11534 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11535 else /* normal case */
11536 sprintf(shortcut, " ('%s%c')",
11537 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11539 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11540 strcat(infotext, shortcut);
11544 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11547 void HandleEditorGadgetInfoText(void *ptr)
11549 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11551 if (game_status != GAME_MODE_EDITOR)
11554 ClearEditorGadgetInfoText();
11556 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11559 /* misuse this function to delete brush cursor, if needed */
11560 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11561 DeleteBrushFromCursor();
11563 PrintEditorGadgetInfoText(gi);
11566 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11568 static int start_lx, start_ly;
11569 int id = gi->custom_id;
11570 int type_id = gi->custom_type_id;
11571 int sx = gi->event.x;
11572 int sy = gi->event.y;
11573 int lx = sx + level_xpos;
11574 int ly = sy + level_ypos;
11575 int min_sx = 0, min_sy = 0;
11576 int max_sx = gi->drawing.area_xsize - 1;
11577 int max_sy = gi->drawing.area_ysize - 1;
11578 int actual_drawing_function = drawing_function;
11579 int max_infotext_len = getMaxInfoTextLength();
11580 char infotext[MAX_OUTPUT_LINESIZE + 1];
11583 infotext[0] = '\0'; /* start with empty info text */
11585 /* pressed Control key: simulate picking element */
11586 if (GetKeyModState() & KMOD_Control)
11587 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11589 ClearEditorGadgetInfoText();
11591 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11594 /* make sure to stay inside drawing area boundaries */
11595 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11596 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11598 if (id == GADGET_ID_DRAWING_LEVEL)
11602 int min_lx = 0, min_ly = 0;
11603 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11605 /* get positions inside level field */
11606 lx = sx + level_xpos;
11607 ly = sy + level_ypos;
11609 /* make sure to stay inside level field boundaries */
11610 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11611 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11613 /* correct drawing area positions accordingly */
11614 sx = lx - level_xpos;
11615 sy = ly - level_ypos;
11618 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11620 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11622 if (gi->event.type == GD_EVENT_PRESSED)
11628 switch (actual_drawing_function)
11630 case GADGET_ID_SINGLE_ITEMS:
11631 text = "Drawing single items";
11633 case GADGET_ID_CONNECTED_ITEMS:
11634 text = "Drawing connected items";
11636 case GADGET_ID_LINE:
11637 text = "Drawing line";
11639 case GADGET_ID_ARC:
11640 text = "Drawing arc";
11642 case GADGET_ID_TEXT:
11643 text = "Setting text cursor";
11645 case GADGET_ID_RECTANGLE:
11646 text = "Drawing rectangle";
11648 case GADGET_ID_FILLED_BOX:
11649 text = "Drawing filled box";
11651 case GADGET_ID_FLOOD_FILL:
11652 text = "Flood fill";
11654 case GADGET_ID_GRAB_BRUSH:
11655 text = "Grabbing brush";
11657 case GADGET_ID_PICK_ELEMENT:
11658 text = "Picking element";
11662 text = "Drawing position";
11666 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11667 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11669 sprintf(infotext, "%s: %d, %d", text,
11670 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11672 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11673 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11675 sprintf(infotext, "Level position: %d, %d", lx, ly);
11678 /* misuse this function to draw brush cursor, if needed */
11679 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11681 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11682 CopyBrushToCursor(sx, sy);
11684 DeleteBrushFromCursor();
11687 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11689 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11690 int element = drawingarea_info[type_id].value[pos];
11692 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11696 if (id == GADGET_ID_CUSTOM_CONTENT)
11697 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11698 else if (id == GADGET_ID_GROUP_CONTENT)
11699 sprintf(infotext, "group element position: %d", sx + 1);
11700 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11701 id <= GADGET_ID_YAMYAM_CONTENT_7)
11702 sprintf(infotext, "content area %d position: %d, %d",
11703 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11704 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11705 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11706 sprintf(infotext, "content area %d position: %d, %d",
11707 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11708 else if (id == GADGET_ID_ANDROID_CONTENT)
11709 sprintf(infotext, "android element position: %d", sx + 1);
11710 else if (drawingarea_info[type_id].infotext != NULL)
11711 strcpy(infotext, drawingarea_info[type_id].infotext);
11714 infotext[max_infotext_len] = '\0';
11716 if (strlen(infotext) > 0)
11717 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11720 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11721 boolean quick_quit)
11723 if (!ask_if_level_has_changed ||
11725 Request("Level has changed ! Exit without saving ?",
11726 REQ_ASK | REQ_STAY_OPEN))
11728 CloseDoor(DOOR_CLOSE_1);
11729 SetDoorState(DOOR_CLOSE_2);
11733 FadeSkipNextFadeIn();
11736 fading = fading_none;
11739 game_status = GAME_MODE_MAIN;
11741 DrawAndFadeInMainMenu(REDRAW_FIELD);
11748 CloseDoor(DOOR_CLOSE_1);
11749 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);