1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for element properties window */
98 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
100 /* values for level information window */
101 #define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2)
102 #define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2)
104 /* values for counter gadgets */
105 #define ED_COUNT_VALUE_XOFFSET 5
106 #define ED_COUNT_VALUE_YOFFSET 3
107 #define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS
108 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
109 #define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS
110 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
111 #define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY)
112 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
113 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS (TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY)
123 /* values for scrolling gadgets */
124 #define ED_SCROLLBUTTON_XPOS 24
125 #define ED_SCROLLBUTTON_YPOS 0
126 #define ED_SCROLLBAR_XPOS 24
127 #define ED_SCROLLBAR_YPOS 64
129 #define ED_SCROLLBUTTON_XSIZE 16
130 #define ED_SCROLLBUTTON_YSIZE 16
132 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_UP_YPOS (0)
134 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
135 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
136 #define ED_SCROLL_LEFT_XPOS (0)
137 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
138 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
139 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
140 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
141 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
142 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
144 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
147 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
149 /* values for checkbutton gadgets */
150 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
151 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
152 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
153 #define ED_CHECKBUTTON_UNCHECKED_YPOS ED_BUTTON_MINUS_YPOS
154 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
155 #define ED_CHECKBUTTON_CHECKED_YPOS ED_BUTTON_PLUS_YPOS
157 /* control button identifiers */
158 #define GADGET_ID_NONE -1
160 #define GADGET_ID_SINGLE_ITEMS 0
161 #define GADGET_ID_CONNECTED_ITEMS 1
162 #define GADGET_ID_LINE 2
163 #define GADGET_ID_ARC 3
164 #define GADGET_ID_RECTANGLE 4
165 #define GADGET_ID_FILLED_BOX 5
166 #define GADGET_ID_WRAP_UP 6
167 #define GADGET_ID_TEXT 7
168 #define GADGET_ID_FLOOD_FILL 8
169 #define GADGET_ID_WRAP_LEFT 9
170 #define GADGET_ID_PROPERTIES 10
171 #define GADGET_ID_WRAP_RIGHT 11
172 #define GADGET_ID_RANDOM_PLACEMENT 12
173 #define GADGET_ID_GRAB_BRUSH 13
174 #define GADGET_ID_WRAP_DOWN 14
175 #define GADGET_ID_PICK_ELEMENT 15
176 #define GADGET_ID_UNDO 16
177 #define GADGET_ID_INFO 17
178 #define GADGET_ID_SAVE 18
179 #define GADGET_ID_CLEAR 19
180 #define GADGET_ID_TEST 20
181 #define GADGET_ID_EXIT 21
183 /* counter button identifiers */
184 #define GADGET_ID_ELEM_SCORE_DOWN 22
185 #define GADGET_ID_ELEM_SCORE_TEXT 23
186 #define GADGET_ID_ELEM_SCORE_UP 24
187 #define GADGET_ID_ELEM_CONTENT_DOWN 25
188 #define GADGET_ID_ELEM_CONTENT_TEXT 26
189 #define GADGET_ID_ELEM_CONTENT_UP 27
190 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
191 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
192 #define GADGET_ID_LEVEL_XSIZE_UP 30
193 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
194 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
195 #define GADGET_ID_LEVEL_YSIZE_UP 33
196 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
197 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
198 #define GADGET_ID_LEVEL_RANDOM_UP 36
199 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
200 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
201 #define GADGET_ID_LEVEL_COLLECT_UP 39
202 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
203 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
204 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
205 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
206 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
207 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
209 /* drawing area identifiers */
210 #define GADGET_ID_DRAWING_LEVEL 46
211 #define GADGET_ID_ELEM_CONTENT_0 47
212 #define GADGET_ID_ELEM_CONTENT_1 48
213 #define GADGET_ID_ELEM_CONTENT_2 49
214 #define GADGET_ID_ELEM_CONTENT_3 50
215 #define GADGET_ID_ELEM_CONTENT_4 51
216 #define GADGET_ID_ELEM_CONTENT_5 52
217 #define GADGET_ID_ELEM_CONTENT_6 53
218 #define GADGET_ID_ELEM_CONTENT_7 54
219 #define GADGET_ID_AMOEBA_CONTENT 55
221 /* text input identifiers */
222 #define GADGET_ID_LEVEL_NAME 56
223 #define GADGET_ID_LEVEL_AUTHOR 57
225 /* gadgets for scrolling of drawing area */
226 #define GADGET_ID_SCROLL_UP 58
227 #define GADGET_ID_SCROLL_DOWN 59
228 #define GADGET_ID_SCROLL_LEFT 60
229 #define GADGET_ID_SCROLL_RIGHT 61
230 #define GADGET_ID_SCROLL_HORIZONTAL 62
231 #define GADGET_ID_SCROLL_VERTICAL 63
233 /* gadgets for scrolling element list */
234 #define GADGET_ID_ELEMENTLIST_UP 64
235 #define GADGET_ID_ELEMENTLIST_DOWN 65
237 /* gadgets for buttons in element list */
238 #define GADGET_ID_ELEMENTLIST_FIRST 66
239 #define GADGET_ID_ELEMENTLIST_LAST 105
241 /* checkbuttons for level settings */
242 #define GADGET_ID_RANDOM_PERCENTAGE 106
243 #define GADGET_ID_RANDOM_QUANTITY 107
245 #define NUM_EDITOR_GADGETS 108
247 /* radio button numbers */
248 #define RADIO_NR_NONE 0
249 #define RADIO_NR_DRAWING_TOOLBOX 1
250 #define RADIO_NR_RANDOM_ELEMENTS 2
252 /* values for counter gadgets */
253 #define ED_COUNTER_ID_ELEM_SCORE 0
254 #define ED_COUNTER_ID_ELEM_CONTENT 1
255 #define ED_COUNTER_ID_LEVEL_XSIZE 2
256 #define ED_COUNTER_ID_LEVEL_YSIZE 3
257 #define ED_COUNTER_ID_LEVEL_RANDOM 4
258 #define ED_COUNTER_ID_LEVEL_COLLECT 5
259 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 6
260 #define ED_COUNTER_ID_LEVEL_TIMESCORE 7
262 #define ED_NUM_COUNTERBUTTONS 8
264 /* values for scrollbutton gadgets */
265 #define ED_SCROLLBUTTON_AREA_UP 0
266 #define ED_SCROLLBUTTON_AREA_DOWN 1
267 #define ED_SCROLLBUTTON_AREA_LEFT 2
268 #define ED_SCROLLBUTTON_AREA_RIGHT 3
269 #define ED_SCROLLBUTTON_LIST_UP 4
270 #define ED_SCROLLBUTTON_LIST_DOWN 5
272 #define ED_NUM_SCROLLBUTTONS 6
274 /* values for scrollbar gadgets */
275 #define ED_SCROLLBAR_HORIZONTAL 0
276 #define ED_SCROLLBAR_VERTICAL 1
278 #define ED_NUM_SCROLLBARS 2
280 /* values for text input gadgets */
281 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
282 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
284 #define ED_NUM_TEXTINPUT 2
286 /* values for checkbutton gadgets */
287 #define ED_CHECKBUTTON_PERCENTAGE 0
288 #define ED_CHECKBUTTON_QUANTITY 1
290 #define ED_NUM_CHECKBUTTONS 2
292 /* values for CopyLevelToUndoBuffer() */
293 #define UNDO_IMMEDIATE 0
294 #define UNDO_ACCUMULATE 1
296 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
297 #define INFOTEXT_XPOS SX
298 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
299 #define INFOTEXT_XSIZE SXSIZE
300 #define INFOTEXT_YSIZE MINI_TILEX
301 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
307 } control_info[ED_NUM_CTRL_BUTTONS] =
309 { 's', "draw single items" },
310 { 'd', "draw connected items" },
311 { 'l', "draw lines" },
312 { 'a', "draw arcs" },
313 { 'r', "draw outline rectangles" },
314 { 'R', "draw filled rectangles" },
315 { '\0', "wrap (rotate) level up" },
316 { 't', "enter text elements" },
317 { 'f', "flood fill" },
318 { '\0', "wrap (rotate) level left" },
319 { '?', "properties of drawing element" },
320 { '\0', "wrap (rotate) level right" },
321 { '\0', "random element placement" },
322 { 'b', "grab brush" },
323 { '\0', "wrap (rotate) level down" },
324 { ',', "pick drawing element" },
325 { 'U', "undo last operation" },
326 { 'I', "level properties" },
327 { 'S', "save level" },
328 { 'C', "clear level" },
329 { 'T', "test level" },
330 { 'E', "exit level editor" }
333 /* pointers to counter values */
334 static int *gadget_elem_score_value = NULL;
335 static int *gadget_elem_content_value = NULL;
336 static int *gadget_level_xsize_value = NULL;
337 static int *gadget_level_ysize_value = NULL;
338 static int *gadget_level_random_value = NULL;
339 static int *gadget_level_collect_value = NULL;
340 static int *gadget_level_timelimit_value = NULL;
341 static int *gadget_level_timescore_value = NULL;
346 int min_value, max_value;
347 int gadget_id_down, gadget_id_up;
351 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
354 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
355 MIN_SCORE, MAX_SCORE,
356 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
357 GADGET_ID_ELEM_SCORE_TEXT,
358 &gadget_elem_score_value,
362 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
363 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
364 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
365 GADGET_ID_ELEM_CONTENT_TEXT,
366 &gadget_elem_content_value,
370 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0),
371 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
372 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
373 GADGET_ID_LEVEL_XSIZE_TEXT,
374 &gadget_level_xsize_value,
378 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1),
379 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
380 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
381 GADGET_ID_LEVEL_YSIZE_TEXT,
382 &gadget_level_ysize_value,
386 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2),
388 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
389 GADGET_ID_LEVEL_RANDOM_TEXT,
390 &gadget_level_random_value,
394 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3),
396 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
397 GADGET_ID_LEVEL_COLLECT_TEXT,
398 &gadget_level_collect_value,
399 "number of emeralds to collect"
402 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4),
404 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
405 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
406 &gadget_level_timelimit_value,
407 "time available to solve level"
410 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5),
412 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
413 GADGET_ID_LEVEL_TIMESCORE_TEXT,
414 &gadget_level_timescore_value,
415 "score for each 10 seconds left"
425 } textinput_info[ED_NUM_TEXTINPUT] =
428 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6),
429 GADGET_ID_LEVEL_NAME,
434 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7),
435 GADGET_ID_LEVEL_AUTHOR,
447 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
450 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
451 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
453 "scroll level editing area up"
456 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
457 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
458 GADGET_ID_SCROLL_DOWN,
459 "scroll level editing area down"
462 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
463 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
464 GADGET_ID_SCROLL_LEFT,
465 "scroll level editing area left"
468 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
469 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
470 GADGET_ID_SCROLL_RIGHT,
471 "scroll level editing area right"
474 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
475 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
476 GADGET_ID_ELEMENTLIST_UP,
477 "scroll element list up"
480 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
481 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
482 GADGET_ID_ELEMENTLIST_DOWN,
483 "scroll element list down"
495 } scrollbar_info[ED_NUM_SCROLLBARS] =
498 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
499 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
500 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
501 GD_TYPE_SCROLLBAR_HORIZONTAL,
502 GADGET_ID_SCROLL_HORIZONTAL,
503 "scroll level editing area horizontally"
506 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
507 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
508 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
509 GD_TYPE_SCROLLBAR_VERTICAL,
510 GADGET_ID_SCROLL_VERTICAL,
511 "scroll level editing area vertically"
515 /* values for random placement */
516 #define RANDOM_USE_PERCENTAGE 0
517 #define RANDOM_USE_QUANTITY 1
519 static int random_placement_value = 10;
520 static int random_placement_method = RANDOM_USE_QUANTITY;
529 char *text, *infotext;
530 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
533 ED_LEVELINFO_XPOS + 160, ED_COUNTER_YPOS(2),
534 GADGET_ID_RANDOM_PERCENTAGE,
535 RADIO_NR_RANDOM_ELEMENTS,
536 &random_placement_method, RANDOM_USE_PERCENTAGE,
537 "percentage", "use percentage for random elements"
540 ED_LEVELINFO_XPOS + 340, ED_COUNTER_YPOS(2),
541 GADGET_ID_RANDOM_QUANTITY,
542 RADIO_NR_RANDOM_ELEMENTS,
543 &random_placement_method, RANDOM_USE_QUANTITY,
544 "quantity", "use quantity for random elements"
548 /* maximal size of level editor drawing area */
549 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
550 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
552 /* actual size of level editor drawing area */
553 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
555 /* actual position of level editor drawing area in level playfield */
556 static int level_xpos = -1, level_ypos = -1;
558 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
560 /* drawing elements on the three mouse buttons */
561 static int new_element1 = EL_MAUERWERK;
562 static int new_element2 = EL_LEERRAUM;
563 static int new_element3 = EL_ERDREICH;
565 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
566 button == 2 ? new_element2 : \
567 button == 3 ? new_element3 : EL_LEERRAUM)
569 /* forward declaration for internal use */
570 static void DrawDrawingWindow();
571 static void DrawLevelInfoWindow();
572 static void DrawPropertiesWindow();
573 static void CopyLevelToUndoBuffer(int);
574 static void HandleControlButtons(struct GadgetInfo *);
575 static void HandleCounterButtons(struct GadgetInfo *);
576 static void HandleDrawingAreas(struct GadgetInfo *);
577 static void HandleDrawingAreaInfo(struct GadgetInfo *);
578 static void HandleTextInputGadgets(struct GadgetInfo *);
580 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
582 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
583 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
584 static boolean draw_with_brush = FALSE;
585 static int properties_element = 0;
587 static short ElementContent[MAX_ELEM_CONTENT][3][3];
588 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
589 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
590 static int undo_buffer_position = 0;
591 static int undo_buffer_steps = 0;
593 static int edit_mode;
595 static int counter_xsize = DXSIZE + 20;
597 int element_shift = 0;
599 int editor_element[] =
601 EL_CHAR_A + ('B' - 'A'),
602 EL_CHAR_A + ('O' - 'A'),
603 EL_CHAR_A + ('U' - 'A'),
604 EL_CHAR_A + ('L' - 'A'),
607 EL_CHAR_A + ('D' - 'A'),
608 EL_CHAR_A + ('E' - 'A'),
609 EL_CHAR_A + ('R' - 'A'),
611 EL_CHAR_A + ('D' - 'A'),
612 EL_CHAR_A + ('A' - 'A'),
613 EL_CHAR_A + ('S' - 'A'),
614 EL_CHAR_A + ('H' - 'A'),
641 EL_CHAR_A + ('E' - 'A'),
642 EL_CHAR_A + ('M' - 'A'),
643 EL_CHAR_A + ('E' - 'A'),
646 EL_CHAR_A + ('R' - 'A'),
647 EL_CHAR_A + ('A' - 'A'),
648 EL_CHAR_A + ('L' - 'A'),
649 EL_CHAR_A + ('D' - 'A'),
651 EL_CHAR_A + ('M' - 'A'),
652 EL_CHAR_A + ('I' - 'A'),
653 EL_CHAR_A + ('N' - 'A'),
654 EL_CHAR_A + ('E' - 'A'),
731 EL_CHAR_A + ('M' - 'A'),
732 EL_CHAR_A + ('O' - 'A'),
733 EL_CHAR_A + ('R' - 'A'),
734 EL_CHAR_A + ('E' - 'A'),
786 EL_CHAR_A + ('S' - 'A'),
787 EL_CHAR_A + ('O' - 'A'),
788 EL_CHAR_A + ('K' - 'A'),
789 EL_CHAR_A + ('O' - 'A'),
792 EL_CHAR_A + ('B' - 'A'),
793 EL_CHAR_A + ('A' - 'A'),
794 EL_CHAR_A + ('N' - 'A'),
797 EL_SOKOBAN_FELD_LEER,
798 EL_SOKOBAN_FELD_VOLL,
867 EL_CHAR_A + ('D' - 'A'),
868 EL_CHAR_A + ('Y' - 'A'),
869 EL_CHAR_A + ('N' - 'A'),
870 EL_CHAR_A + ('A' - 'A'),
872 EL_CHAR_A + ('B' - 'A'),
873 EL_CHAR_A + ('L' - 'A'),
874 EL_CHAR_A + ('A' - 'A'),
875 EL_CHAR_A + ('S' - 'A'),
878 EL_CHAR_A + ('T' - 'A'),
879 EL_CHAR_A + ('E' - 'A'),
880 EL_CHAR_A + ('R' - 'A'),
963 int elements_in_list = sizeof(editor_element)/sizeof(int);
965 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
968 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
969 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
971 XCopyArea(display, drawto, drawto, gc,
972 SX + (dx == -1 ? MINI_TILEX : 0),
973 SY + (dy == -1 ? MINI_TILEY : 0),
974 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
975 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
976 SX + (dx == +1 ? MINI_TILEX : 0),
977 SY + (dy == +1 ? MINI_TILEY : 0));
980 x = (dx == 1 ? 0 : ed_fieldx - 1);
981 for(y=0; y<ed_fieldy; y++)
982 DrawMiniElementOrWall(x, y, from_x, from_y);
986 y = (dy == 1 ? 0 : ed_fieldy - 1);
987 for(x=0; x<ed_fieldx; x++)
988 DrawMiniElementOrWall(x, y, from_x, from_y);
991 redraw_mask |= REDRAW_FIELD;
995 static void CreateControlButtons()
997 Pixmap gd_pixmap = pix[PIX_DOOR];
998 struct GadgetInfo *gi;
999 unsigned long event_mask;
1002 /* create toolbox buttons */
1003 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1007 int gd_xoffset, gd_yoffset;
1008 int gd_x1, gd_x2, gd_y1, gd_y2;
1010 int radio_button_nr;
1013 if (id == GADGET_ID_SINGLE_ITEMS ||
1014 id == GADGET_ID_CONNECTED_ITEMS ||
1015 id == GADGET_ID_LINE ||
1016 id == GADGET_ID_ARC ||
1017 id == GADGET_ID_TEXT ||
1018 id == GADGET_ID_RECTANGLE ||
1019 id == GADGET_ID_FILLED_BOX ||
1020 id == GADGET_ID_FLOOD_FILL ||
1021 id == GADGET_ID_GRAB_BRUSH ||
1022 id == GADGET_ID_PICK_ELEMENT)
1024 button_type = GD_TYPE_RADIO_BUTTON;
1025 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1026 checked = (id == drawing_function ? TRUE : FALSE);
1027 event_mask = GD_EVENT_PRESSED;
1031 button_type = GD_TYPE_NORMAL_BUTTON;
1032 radio_button_nr = RADIO_NR_NONE;
1035 if (id == GADGET_ID_WRAP_LEFT ||
1036 id == GADGET_ID_WRAP_RIGHT ||
1037 id == GADGET_ID_WRAP_UP ||
1038 id == GADGET_ID_WRAP_DOWN)
1039 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1041 event_mask = GD_EVENT_RELEASED;
1044 if (id < ED_NUM_CTRL1_BUTTONS)
1046 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1047 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1049 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1050 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1051 width = ED_CTRL1_BUTTON_XSIZE;
1052 height = ED_CTRL1_BUTTON_YSIZE;
1056 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1057 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1059 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1060 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1061 width = ED_CTRL2_BUTTON_XSIZE;
1062 height = ED_CTRL2_BUTTON_YSIZE;
1065 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1066 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1067 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1068 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1070 gi = CreateGadget(GDI_CUSTOM_ID, id,
1071 GDI_INFO_TEXT, control_info[i].text,
1072 GDI_X, EX + gd_xoffset,
1073 GDI_Y, EY + gd_yoffset,
1076 GDI_TYPE, button_type,
1077 GDI_STATE, GD_BUTTON_UNPRESSED,
1078 GDI_RADIO_NR, radio_button_nr,
1079 GDI_CHECKED, checked,
1080 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1081 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1082 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1083 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1084 GDI_EVENT_MASK, event_mask,
1085 GDI_CALLBACK_ACTION, HandleControlButtons,
1089 Error(ERR_EXIT, "cannot create gadget");
1091 level_editor_gadget[id] = gi;
1094 /* create buttons for scrolling of drawing area and element list */
1095 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1097 int id = scrollbutton_info[i].gadget_id;
1098 int x, y, width, height;
1099 int gd_x1, gd_x2, gd_y1, gd_y2;
1101 x = scrollbutton_info[i].x;
1102 y = scrollbutton_info[i].y;
1104 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1106 if (id == GADGET_ID_ELEMENTLIST_UP ||
1107 id == GADGET_ID_ELEMENTLIST_DOWN)
1111 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1112 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1113 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1114 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1116 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1122 width = ED_SCROLLBUTTON_XSIZE;
1123 height = ED_SCROLLBUTTON_YSIZE;
1124 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1125 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1126 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1130 gi = CreateGadget(GDI_CUSTOM_ID, id,
1131 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1136 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1137 GDI_STATE, GD_BUTTON_UNPRESSED,
1138 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1139 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1140 GDI_EVENT_MASK, event_mask,
1141 GDI_CALLBACK_ACTION, HandleControlButtons,
1145 Error(ERR_EXIT, "cannot create gadget");
1147 level_editor_gadget[id] = gi;
1150 /* create buttons for element list */
1151 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1154 int deco_x, deco_y, deco_xpos, deco_ypos;
1155 int gd_xoffset, gd_yoffset;
1156 int gd_x, gd_y1, gd_y2;
1157 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1158 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1159 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1161 event_mask = GD_EVENT_RELEASED;
1163 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1164 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1166 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1167 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1168 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1170 getMiniGraphicSource(el2gfx(editor_element[i]),
1171 &deco_pixmap, &deco_x, &deco_y);
1172 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1173 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1175 gi = CreateGadget(GDI_CUSTOM_ID, id,
1176 GDI_INFO_TEXT, "choose element",
1177 GDI_X, DX + gd_xoffset,
1178 GDI_Y, DY + gd_yoffset,
1179 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1180 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1181 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1182 GDI_STATE, GD_BUTTON_UNPRESSED,
1183 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1184 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1185 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1186 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1187 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1188 GDI_DECORATION_SHIFTING, 1, 1,
1189 GDI_EVENT_MASK, event_mask,
1190 GDI_CALLBACK_ACTION, HandleControlButtons,
1194 Error(ERR_EXIT, "cannot create gadget");
1196 level_editor_gadget[id] = gi;
1200 static void CreateCounterButtons()
1204 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1207 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1208 int ypos = SY + counterbutton_info[i].y;
1212 Pixmap gd_pixmap = pix[PIX_DOOR];
1213 struct GadgetInfo *gi;
1215 counterbutton_info[i].gadget_id_down :
1216 counterbutton_info[i].gadget_id_up);
1218 int gd_x, gd_x1, gd_x2, gd_y;
1219 unsigned long event_mask;
1220 char infotext[MAX_INFOTEXT_LEN + 1];
1222 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1224 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1225 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1226 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1227 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1229 sprintf(infotext, "%s counter value by 1, 5 or 10",
1230 (j == 0 ? "decrease" : "increase"));
1232 gi = CreateGadget(GDI_CUSTOM_ID, id,
1233 GDI_INFO_TEXT, infotext,
1236 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1237 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1238 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1239 GDI_STATE, GD_BUTTON_UNPRESSED,
1240 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1241 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1242 GDI_EVENT_MASK, event_mask,
1243 GDI_CALLBACK_ACTION, HandleCounterButtons,
1247 Error(ERR_EXIT, "cannot create gadget");
1249 level_editor_gadget[id] = gi;
1250 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1254 id = counterbutton_info[i].gadget_id_text;
1255 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1257 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1258 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1260 gi = CreateGadget(GDI_CUSTOM_ID, id,
1261 GDI_INFO_TEXT, "enter counter value",
1264 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1265 GDI_NUMBER_VALUE, 0,
1266 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1267 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1269 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1270 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1271 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1272 GDI_EVENT_MASK, event_mask,
1273 GDI_CALLBACK_ACTION, HandleCounterButtons,
1277 Error(ERR_EXIT, "cannot create gadget");
1279 level_editor_gadget[id] = gi;
1280 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1286 static void CreateDrawingAreas()
1288 struct GadgetInfo *gi;
1289 unsigned long event_mask;
1294 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1295 GD_EVENT_OFF_BORDERS;
1297 /* one for the level drawing area ... */
1298 id = GADGET_ID_DRAWING_LEVEL;
1299 gi = CreateGadget(GDI_CUSTOM_ID, id,
1302 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1303 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1304 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1305 GDI_EVENT_MASK, event_mask,
1306 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1307 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1311 Error(ERR_EXIT, "cannot create gadget");
1313 level_editor_gadget[id] = gi;
1315 /* ... up to eight areas for element content ... */
1316 for (i=0; i<MAX_ELEM_CONTENT; i++)
1318 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1319 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1321 id = GADGET_ID_ELEM_CONTENT_0 + i;
1322 gi = CreateGadget(GDI_CUSTOM_ID, id,
1325 GDI_WIDTH, 3 * MINI_TILEX,
1326 GDI_HEIGHT, 3 * MINI_TILEY,
1327 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1328 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1329 GDI_EVENT_MASK, event_mask,
1330 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1331 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1335 Error(ERR_EXIT, "cannot create gadget");
1337 level_editor_gadget[id] = gi;
1340 /* ... and one for the amoeba content */
1341 id = GADGET_ID_AMOEBA_CONTENT;
1342 gi = CreateGadget(GDI_CUSTOM_ID, id,
1343 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1344 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1345 GDI_WIDTH, MINI_TILEX,
1346 GDI_HEIGHT, MINI_TILEY,
1347 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1348 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1349 GDI_EVENT_MASK, event_mask,
1350 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1351 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1355 Error(ERR_EXIT, "cannot create gadget");
1357 level_editor_gadget[id] = gi;
1360 static void CreateTextInputGadgets()
1364 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1366 Pixmap gd_pixmap = pix[PIX_DOOR];
1368 struct GadgetInfo *gi;
1369 unsigned long event_mask;
1370 char infotext[1024];
1371 int id = textinput_info[i].gadget_id;
1373 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1375 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1376 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1378 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1379 infotext[MAX_INFOTEXT_LEN] = '\0';
1381 gi = CreateGadget(GDI_CUSTOM_ID, id,
1382 GDI_INFO_TEXT, infotext,
1383 GDI_X, SX + textinput_info[i].x,
1384 GDI_Y, SY + textinput_info[i].y,
1385 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1386 GDI_TEXT_VALUE, textinput_info[i].value,
1388 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1389 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1390 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1391 GDI_EVENT_MASK, event_mask,
1392 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1396 Error(ERR_EXIT, "cannot create gadget");
1398 level_editor_gadget[id] = gi;
1402 static void CreateScrollbarGadgets()
1406 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1408 int id = scrollbar_info[i].gadget_id;
1409 Pixmap gd_pixmap = pix[PIX_DOOR];
1410 int gd_x1, gd_x2, gd_y1, gd_y2;
1411 struct GadgetInfo *gi;
1412 int items_max, items_visible, item_position;
1413 unsigned long event_mask;
1415 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1417 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1418 items_visible = ed_fieldx;
1423 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1424 items_visible = ed_fieldy;
1428 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1430 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1431 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1432 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1433 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1435 gi = CreateGadget(GDI_CUSTOM_ID, id,
1436 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1437 GDI_X, SX + scrollbar_info[i].x,
1438 GDI_Y, SY + scrollbar_info[i].y,
1439 GDI_WIDTH, scrollbar_info[i].width,
1440 GDI_HEIGHT, scrollbar_info[i].height,
1441 GDI_TYPE, scrollbar_info[i].type,
1442 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1443 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1444 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1445 GDI_STATE, GD_BUTTON_UNPRESSED,
1446 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1447 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1448 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1449 GDI_EVENT_MASK, event_mask,
1450 GDI_CALLBACK_ACTION, HandleControlButtons,
1454 Error(ERR_EXIT, "cannot create gadget");
1456 level_editor_gadget[id] = gi;
1460 static void CreateCheckbuttonGadgets()
1464 /* create toolbox buttons */
1465 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1467 Pixmap gd_pixmap = pix[PIX_DOOR];
1468 struct GadgetInfo *gi;
1469 unsigned long event_mask;
1470 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y1, gd_y2;
1473 int id = checkbutton_info[i].gadget_id;
1475 event_mask = GD_EVENT_PRESSED;
1477 button_type = (checkbutton_info[i].radio_button_nr == RADIO_NR_NONE ?
1478 GD_TYPE_CHECK_BUTTON : GD_TYPE_RADIO_BUTTON);
1480 (*checkbutton_info[i].value == checkbutton_info[i].checked_value);
1482 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1483 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1484 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1485 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1486 gd_y1 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_UNCHECKED_YPOS;
1487 gd_y2 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_CHECKED_YPOS;
1489 gi = CreateGadget(GDI_CUSTOM_ID, id,
1490 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1491 GDI_X, SX + checkbutton_info[i].x,
1492 GDI_Y, SY + checkbutton_info[i].y,
1493 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1494 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1495 GDI_TYPE, button_type,
1496 GDI_RADIO_NR, checkbutton_info[i].radio_button_nr,
1497 GDI_CHECKED, checked,
1498 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1499 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1500 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y2,
1501 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y2,
1502 GDI_EVENT_MASK, event_mask,
1503 GDI_CALLBACK_ACTION, HandleControlButtons,
1507 Error(ERR_EXIT, "cannot create gadget");
1509 level_editor_gadget[id] = gi;
1513 void CreateLevelEditorGadgets()
1515 CreateControlButtons();
1516 CreateCounterButtons();
1517 CreateDrawingAreas();
1518 CreateTextInputGadgets();
1519 CreateScrollbarGadgets();
1520 CreateCheckbuttonGadgets();
1523 static void MapControlButtons()
1527 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1528 MapGadget(level_editor_gadget[i]);
1529 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1530 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1533 static void MapCounterButtons(int id)
1535 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1536 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1537 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1540 static void MapDrawingArea(int id)
1542 MapGadget(level_editor_gadget[id]);
1545 static void MapTextInputGadget(int id)
1547 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1550 static void MapCheckbuttonGadget(int id)
1552 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1555 static void MapMainDrawingArea()
1557 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1558 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1561 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1563 if (((i == ED_SCROLLBUTTON_AREA_LEFT || i == ED_SCROLLBUTTON_AREA_RIGHT) &&
1564 no_horizontal_scrollbar) ||
1565 ((i == ED_SCROLLBUTTON_AREA_UP || i == ED_SCROLLBUTTON_AREA_DOWN) &&
1566 no_vertical_scrollbar))
1569 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1572 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1574 if ((i == ED_SCROLLBAR_HORIZONTAL && no_horizontal_scrollbar) ||
1575 (i == ED_SCROLLBAR_VERTICAL && no_vertical_scrollbar))
1578 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1581 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1584 static void UnmapDrawingArea(int id)
1586 UnmapGadget(level_editor_gadget[id]);
1589 void UnmapLevelEditorWindowGadgets()
1593 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1594 if (level_editor_gadget[i]->x < DX)
1595 UnmapGadget(level_editor_gadget[i]);
1598 void UnmapLevelEditorGadgets()
1602 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1603 UnmapGadget(level_editor_gadget[i]);
1608 int i, x, y, graphic;
1610 edit_mode = ED_MODE_DRAWING;
1612 CloseDoor(DOOR_CLOSE_ALL);
1614 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1616 if (level_editor_test_game)
1618 for(x=0; x<lev_fieldx; x++)
1619 for(y=0; y<lev_fieldy; y++)
1620 Feld[x][y] = Ur[x][y];
1622 for(x=0; x<lev_fieldx; x++)
1623 for(y=0; y<lev_fieldy; y++)
1624 Ur[x][y] = FieldBackup[x][y];
1626 level_editor_test_game = FALSE;
1632 undo_buffer_position = -1;
1633 undo_buffer_steps = -1;
1634 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1638 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1642 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1643 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1645 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1646 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1647 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1648 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1649 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1650 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1651 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1653 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1655 if (i < elements_in_list)
1656 graphic = el2gfx(editor_element[i + element_shift]);
1658 graphic = GFX_LEERRAUM;
1660 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1661 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1662 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1663 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1664 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1668 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1669 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1670 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1671 el2gfx(new_element1));
1672 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1673 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1674 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1675 el2gfx(new_element2));
1676 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1677 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1678 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1679 el2gfx(new_element3));
1680 DrawTextExt(pix[PIX_DB_DOOR],gc,
1681 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1682 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1683 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1684 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1685 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1686 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1688 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1689 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1690 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1691 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1692 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1694 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1695 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1697 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1698 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1700 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1702 /* draw bigger door */
1703 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1708 /* draw new control window */
1709 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1710 DOOR_GFX_PAGEX8, 236,
1714 redraw_mask |= REDRAW_ALL;
1716 OpenDoor(DOOR_OPEN_1);
1718 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1720 MapControlButtons();
1723 MapMainDrawingArea();
1726 DrawDrawingWindow();
1730 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1734 static void AdjustDrawingAreaGadgets()
1736 int ed_xsize = lev_fieldx + 2;
1737 int ed_ysize = lev_fieldy + 2;
1738 int max_ed_fieldx = MAX_ED_FIELDX;
1739 int max_ed_fieldy = MAX_ED_FIELDY;
1740 boolean horizontal_scrollbar_needed;
1741 boolean vertical_scrollbar_needed;
1742 int x, y, width, height;
1743 int xoffset, yoffset;
1745 /* check if we need any scrollbars */
1746 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1747 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1749 /* check if we have a smaller editor field because of scrollbars */
1750 if (horizontal_scrollbar_needed)
1751 max_ed_fieldy = MAX_ED_FIELDY - 1;
1752 if (vertical_scrollbar_needed)
1753 max_ed_fieldx = MAX_ED_FIELDX - 1;
1755 /* check again if we now need more scrollbars because of less space */
1756 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1757 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1759 /* check if editor field gets even smaller after adding new scrollbars */
1760 if (horizontal_scrollbar_needed)
1761 max_ed_fieldy = MAX_ED_FIELDY - 1;
1762 if (vertical_scrollbar_needed)
1763 max_ed_fieldx = MAX_ED_FIELDX - 1;
1765 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1766 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1768 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1769 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1770 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1771 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1774 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1775 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1777 x = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_RIGHT].x + xoffset;
1778 y = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_DOWN].y + yoffset;
1780 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1781 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1783 width = scrollbar_info[ED_SCROLLBAR_HORIZONTAL].width + xoffset;
1784 height = scrollbar_info[ED_SCROLLBAR_VERTICAL].height + yoffset;
1786 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1788 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1790 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1792 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1796 static void AdjustLevelScrollPosition()
1798 if (level_xpos < -1)
1800 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1801 level_xpos = lev_fieldx - ed_fieldx + 1;
1802 if (lev_fieldx < ed_fieldx - 2)
1805 if (level_ypos < -1)
1807 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1808 level_ypos = lev_fieldy - ed_fieldy + 1;
1809 if (lev_fieldy < ed_fieldy - 2)
1813 static void AdjustEditorScrollbar(int id)
1815 struct GadgetInfo *gi = level_editor_gadget[id];
1816 int items_max, items_visible, item_position;
1818 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1820 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1821 items_visible = ed_fieldx;
1822 item_position = level_xpos + 1;
1826 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1827 items_visible = ed_fieldy;
1828 item_position = level_ypos + 1;
1831 if (item_position > items_max - items_visible)
1832 item_position = items_max - items_visible;
1834 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1835 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1838 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1840 int gadget_id = textinput_info[textinput_id].gadget_id;
1841 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1843 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1846 static void ModifyEditorCounter(int counter_id, int new_value)
1848 int *counter_value = *counterbutton_info[counter_id].counter_value;
1849 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1850 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1852 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1854 if (counter_value != NULL)
1855 *counter_value = gi->text.number_value;
1858 static void PickDrawingElement(int button, int element)
1860 if (button < 1 || button > 3)
1865 new_element1 = element;
1866 DrawMiniGraphicExt(drawto, gc,
1867 DX + ED_WIN_MB_LEFT_XPOS,
1868 DY + ED_WIN_MB_LEFT_YPOS,
1869 el2gfx(new_element1));
1871 else if (button == 2)
1873 new_element2 = element;
1874 DrawMiniGraphicExt(drawto, gc,
1875 DX + ED_WIN_MB_MIDDLE_XPOS,
1876 DY + ED_WIN_MB_MIDDLE_YPOS,
1877 el2gfx(new_element2));
1881 new_element3 = element;
1882 DrawMiniGraphicExt(drawto, gc,
1883 DX + ED_WIN_MB_RIGHT_XPOS,
1884 DY + ED_WIN_MB_RIGHT_YPOS,
1885 el2gfx(new_element3));
1888 redraw_mask |= REDRAW_DOOR_1;
1891 static void DrawCounterValueField(int counter_id, int value)
1893 int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
1894 int y = SY + counterbutton_info[counter_id].y;
1896 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1897 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1898 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1899 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1902 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1903 int2str(value, 3), FS_SMALL, FC_YELLOW);
1906 static void DrawDrawingWindow()
1909 UnmapLevelEditorWindowGadgets();
1910 AdjustDrawingAreaGadgets();
1911 AdjustLevelScrollPosition();
1912 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
1913 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
1914 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1915 MapMainDrawingArea();
1918 static void DrawLevelInfoWindow()
1920 char infotext[1024];
1921 int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE;
1922 int infotext_yoffset2 = ED_BORDER_SIZE;
1926 UnmapLevelEditorWindowGadgets();
1928 DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW,
1929 "Level Information");
1931 gadget_level_xsize_value = &lev_fieldx;
1932 gadget_level_ysize_value = &lev_fieldy;
1933 gadget_level_random_value = &random_placement_value;
1934 gadget_level_collect_value = &level.edelsteine;
1935 gadget_level_timelimit_value = &level.time;
1936 gadget_level_timescore_value = &level.score[10];
1938 /* draw counter gadgets */
1939 for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++)
1941 x = counterbutton_info[i].x;
1942 y = counterbutton_info[i].y - infotext_yoffset;
1944 sprintf(infotext, "%s:", counterbutton_info[i].infotext);
1945 infotext[MAX_INFOTEXT_LEN] = '\0';
1947 DrawTextF(x, y, FC_YELLOW, infotext);
1948 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
1949 MapCounterButtons(i);
1952 /* draw text input gadgets */
1953 for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++)
1955 x = textinput_info[i].x;
1956 y = textinput_info[i].y - infotext_yoffset;
1958 sprintf(infotext, "%s:", textinput_info[i].infotext);
1959 infotext[MAX_INFOTEXT_LEN] = '\0';
1961 DrawTextF(x, y, FC_YELLOW, infotext);
1962 ModifyEditorTextInput(i, textinput_info[i].value);
1963 MapTextInputGadget(i);
1966 x = counterbutton_info[ED_COUNTER_ID_LEVEL_RANDOM].x + counter_xsize;
1967 y = counterbutton_info[ED_COUNTER_ID_LEVEL_RANDOM].y + infotext_yoffset2;
1969 DrawTextF(x, y, FC_YELLOW, "in");
1971 /* draw checkbutton gadgets */
1972 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1975 (*checkbutton_info[i].value == checkbutton_info[i].checked_value);
1977 x = checkbutton_info[i].x + ED_CHECKBUTTON_XSIZE + ED_GADGET_DISTANCE;
1978 y = checkbutton_info[i].y + infotext_yoffset2;
1980 DrawTextF(x, y, FC_YELLOW, checkbutton_info[i].text);
1981 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
1982 GDI_CHECKED, checked, GDI_END);
1983 MapCheckbuttonGadget(i);
1987 static void DrawElementContentAreas()
1989 int *num_areas = &MampferMax;
1990 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
1991 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
1992 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
1993 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
1996 for (i=0; i<MAX_ELEM_CONTENT; i++)
1999 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2001 for (i=0; i<MAX_ELEM_CONTENT; i++)
2002 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2004 /* display counter to choose number of element content areas */
2005 gadget_elem_content_value = num_areas;
2006 DrawCounterValueField(ED_COUNTER_ID_ELEM_CONTENT,*gadget_elem_content_value);
2007 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + counter_xsize;
2008 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y;
2009 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2010 FC_YELLOW, "number of content areas");
2011 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2012 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2014 /* delete content areas in case of reducing number of them */
2015 XFillRectangle(display, backbuffer, gc,
2016 SX, area_sy - MINI_TILEX,
2017 SXSIZE, 12 * MINI_TILEY);
2019 /* draw some decorative border for the objects */
2020 for (i=0; i<*num_areas; i++)
2024 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2027 XFillRectangle(display, drawto, gc,
2028 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2029 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2030 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2033 /* copy border to the right location */
2034 XCopyArea(display, drawto, drawto, gc,
2035 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2036 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2038 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2039 "Content", FS_SMALL, FC_YELLOW);
2040 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2041 "when", FS_SMALL, FC_YELLOW);
2042 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2043 "smashed", FS_SMALL, FC_YELLOW);
2045 for (i=0; i<*num_areas; i++)
2049 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2050 ElementContent[i][x][y]);
2052 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2053 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2054 FC_YELLOW, "%d", i + 1);
2057 for (i=0; i<*num_areas; i++)
2058 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2061 static void DrawAmoebaContentArea()
2063 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2064 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2065 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2066 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2069 ElementContent[0][0][0] = level.amoebe_inhalt;
2071 /* draw decorative border for the object */
2074 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2076 XFillRectangle(display, drawto, gc,
2077 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2078 MINI_TILEX + 2, MINI_TILEY + 2);
2080 /* copy border to the right location */
2081 XCopyArea(display, drawto, drawto, gc,
2082 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2083 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2085 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2086 FS_SMALL, FC_YELLOW);
2088 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2090 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2093 #define TEXT_COLLECTING "Score for collecting"
2094 #define TEXT_SMASHING "Score for smashing"
2095 #define TEXT_CRACKING "Score for cracking"
2096 #define TEXT_SPEED "Speed of amoeba growth"
2097 #define TEXT_DURATION "Duration when activated"
2099 static void DrawPropertiesWindow()
2102 int num_elements_in_level;
2109 } elements_with_counter[] =
2111 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2112 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2113 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2114 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2115 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2116 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2117 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2118 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2119 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2120 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2121 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2122 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2123 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2124 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2125 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2126 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2127 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2128 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2129 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2130 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2131 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2132 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2133 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2134 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2135 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2136 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2137 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2138 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2139 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2140 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2141 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2142 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2143 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2144 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2145 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2146 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2147 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2148 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2149 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2150 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2151 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2156 UnmapLevelEditorWindowGadgets();
2158 /* draw some decorative border for the object */
2161 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2163 XFillRectangle(display, drawto, gc,
2164 SX + TILEX + MINI_TILEX/2 - 1,
2165 SY + TILEY + MINI_TILEY/2 - 1,
2166 TILEX + 2, TILEY + 2);
2168 /* copy border to the right location */
2169 XCopyArea(display, drawto, drawto, gc,
2170 SX + TILEX, SY + TILEY,
2171 2 * TILEX, 2 * TILEY,
2172 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2174 DrawGraphic(1, 1, el2gfx(properties_element));
2175 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2176 FS_SMALL, FC_YELLOW);
2178 num_elements_in_level = 0;
2179 for (y=0; y<lev_fieldy; y++)
2180 for (x=0; x<lev_fieldx; x++)
2181 if (Feld[x][y] == properties_element)
2182 num_elements_in_level++;
2183 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2185 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW,
2186 "%d x contained in level (%.2f %%)",
2187 num_elements_in_level, percentage);
2189 /* check if there are elements where a score can be chosen for */
2190 for (i=0; elements_with_counter[i].element != -1; i++)
2192 if (elements_with_counter[i].element == properties_element)
2194 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + counter_xsize;
2195 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y;
2197 gadget_elem_score_value = elements_with_counter[i].counter_value;
2200 DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
2203 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2204 FC_YELLOW, elements_with_counter[i].text);
2205 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2206 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2211 if (HAS_CONTENT(properties_element))
2213 if (IS_AMOEBOID(properties_element))
2214 DrawAmoebaContentArea();
2216 DrawElementContentAreas();
2220 static void swap_numbers(int *i1, int *i2)
2228 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2240 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2242 int lx = sx + level_xpos;
2243 int ly = sy + level_ypos;
2245 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2248 Feld[lx][ly] = element;
2251 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2252 int element, boolean change_level)
2254 if (from_y == to_y) /* horizontal line */
2260 swap_numbers(&from_x, &to_x);
2262 for (x=from_x; x<=to_x; x++)
2263 DrawLineElement(x, y, element, change_level);
2265 else if (from_x == to_x) /* vertical line */
2271 swap_numbers(&from_y, &to_y);
2273 for (y=from_y; y<=to_y; y++)
2274 DrawLineElement(x, y, element, change_level);
2276 else /* diagonal line */
2278 int len_x = ABS(to_x - from_x);
2279 int len_y = ABS(to_y - from_y);
2282 if (len_y < len_x) /* a < 1 */
2284 float a = (float)len_y / (float)len_x;
2287 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2289 for (x=0; x<=len_x; x++)
2291 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2292 DrawLineElement(from_x + x, from_y + y, element, change_level);
2297 float a = (float)len_x / (float)len_y;
2300 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2302 for (y=0; y<=len_y; y++)
2304 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2305 DrawLineElement(from_x + x, from_y + y, element, change_level);
2311 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2312 int element, boolean change_level)
2314 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2315 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2316 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2317 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2320 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2321 int element, boolean change_level)
2326 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2328 for (y=from_y; y<=to_y; y++)
2329 DrawLine(from_x, y, to_x, y, element, change_level);
2332 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2333 int element, boolean change_level)
2335 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2336 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2337 int len_x = ABS(to_x - from_x);
2338 int len_y = ABS(to_y - from_y);
2341 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2343 /* not optimal (some points get drawn twice) but simple,
2344 and fast enough for the few points we are drawing */
2346 for (x=0; x<=radius; x++)
2350 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2352 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2353 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2354 lx = sx + level_xpos;
2355 ly = sy + level_ypos;
2357 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2358 DrawLineElement(sx, sy, element, change_level);
2361 for (y=0; y<=radius; y++)
2365 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2367 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2368 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2369 lx = sx + level_xpos;
2370 ly = sy + level_ypos;
2372 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2373 DrawLineElement(sx, sy, element, change_level);
2377 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2378 int element, boolean change_level)
2380 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2381 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2383 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2386 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2387 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2388 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2389 int element, boolean change_level)
2391 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2392 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2393 int mirror_to_x2 = from_x - (to_x2 - from_x);
2394 int mirror_to_y2 = from_y - (to_y2 - from_y);
2396 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2397 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2398 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2399 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2403 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2405 int from_sx, from_sy;
2409 swap_numbers(&from_x, &to_x);
2412 swap_numbers(&from_y, &to_y);
2414 from_sx = SX + from_x * MINI_TILEX;
2415 from_sy = SY + from_y * MINI_TILEY;
2416 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2417 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2419 XSetForeground(display, gc, WhitePixel(display, screen));
2421 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2422 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2423 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2424 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2426 XSetForeground(display, gc, BlackPixel(display, screen));
2428 if (from_x == to_x && from_y == to_y)
2429 MarkTileDirty(from_x/2, from_y/2);
2431 redraw_mask |= REDRAW_FIELD;
2434 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2435 int element, boolean change_level)
2437 if (element == -1 || change_level)
2438 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2440 DrawAreaBorder(from_x, from_y, to_x, to_y);
2443 /* values for CopyBrushExt() */
2444 #define CB_AREA_TO_BRUSH 0
2445 #define CB_BRUSH_TO_CURSOR 1
2446 #define CB_BRUSH_TO_LEVEL 2
2447 #define CB_DELETE_OLD_CURSOR 3
2449 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2450 int button, int mode)
2452 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2453 static int brush_width, brush_height;
2454 static int last_cursor_x = -1, last_cursor_y = -1;
2455 static boolean delete_old_brush;
2459 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2462 new_element = (button == 1 ? new_element1 :
2463 button == 2 ? new_element2 :
2464 button == 3 ? new_element3 : 0);
2466 if (mode == CB_AREA_TO_BRUSH)
2468 int from_lx, from_ly;
2471 swap_numbers(&from_x, &to_x);
2474 swap_numbers(&from_y, &to_y);
2476 brush_width = to_x - from_x + 1;
2477 brush_height = to_y - from_y + 1;
2479 from_lx = from_x + level_xpos;
2480 from_ly = from_y + level_ypos;
2482 for (y=0; y<brush_height; y++)
2484 for (x=0; x<brush_width; x++)
2486 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2489 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2494 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2496 delete_old_brush = FALSE;
2498 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2499 mode == CB_BRUSH_TO_LEVEL)
2501 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2502 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2503 int cursor_from_x = cursor_x - brush_width / 2;
2504 int cursor_from_y = cursor_y - brush_height / 2;
2505 int border_from_x = cursor_x, border_from_y = cursor_y;
2506 int border_to_x = cursor_x, border_to_y = cursor_y;
2508 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2509 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2511 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2512 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2514 delete_old_brush = FALSE;
2518 for (y=0; y<brush_height; y++)
2520 for (x=0; x<brush_width; x++)
2522 int sx = cursor_from_x + x;
2523 int sy = cursor_from_y + y;
2524 int lx = sx + level_xpos;
2525 int ly = sy + level_ypos;
2526 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2527 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2528 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2529 brush_buffer[x][y] : new_element);
2531 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2533 if (sx < border_from_x)
2535 else if (sx > border_to_x)
2537 if (sy < border_from_y)
2539 else if (sy > border_to_y)
2542 DrawLineElement(sx, sy, element, change_level);
2548 printf("%d, %d - %d, %d in level and screen\n",
2549 border_from_x, border_from_y, border_to_x, border_to_y);
2552 if (mode != CB_DELETE_OLD_CURSOR)
2553 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2556 if (mode == CB_BRUSH_TO_LEVEL)
2557 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2560 last_cursor_x = cursor_x;
2561 last_cursor_y = cursor_y;
2562 delete_old_brush = TRUE;
2566 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2569 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2572 static void CopyBrushToLevel(int x, int y, int button)
2574 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2577 static void CopyBrushToCursor(int x, int y)
2579 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2582 static void DeleteBrushFromCursor()
2584 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2587 static void FloodFill(int from_x, int from_y, int fill_element)
2591 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2592 static int safety = 0;
2594 /* check if starting field still has the desired content */
2595 if (Feld[from_x][from_y] == fill_element)
2600 if (safety > lev_fieldx*lev_fieldy)
2601 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2603 old_element = Feld[from_x][from_y];
2604 Feld[from_x][from_y] = fill_element;
2608 x = from_x + check[i][0];
2609 y = from_y + check[i][1];
2611 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2612 FloodFill(x, y, fill_element);
2618 /* values for DrawLevelText() modes */
2620 #define TEXT_SETCURSOR 1
2621 #define TEXT_WRITECHAR 2
2622 #define TEXT_BACKSPACE 3
2623 #define TEXT_NEWLINE 4
2626 static void DrawLevelText(int sx, int sy, char letter, int mode)
2628 static short delete_buffer[MAX_LEV_FIELDX];
2629 static int start_sx, start_sy;
2630 static int last_sx, last_sy;
2631 static boolean typing = FALSE;
2632 int letter_element = EL_CHAR_ASCII0 + letter;
2635 /* map lower case letters to upper case and convert special characters */
2636 if (letter >= 'a' && letter <= 'z')
2637 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2638 else if (letter == 'ä' || letter == 'Ä')
2639 letter_element = EL_CHAR_AE;
2640 else if (letter == 'ö' || letter == 'Ö')
2641 letter_element = EL_CHAR_OE;
2642 else if (letter == 'ü' || letter == 'Ü')
2643 letter_element = EL_CHAR_UE;
2644 else if (letter == '^')
2645 letter_element = EL_CHAR_COPY;
2647 letter_element = EL_CHAR_ASCII0 + letter;
2649 if (mode != TEXT_INIT)
2654 if (mode != TEXT_SETCURSOR)
2660 lx = last_sx + level_xpos;
2661 ly = last_sy + level_ypos;
2668 DrawLevelText(0, 0, 0, TEXT_END);
2671 start_sx = last_sx = sx;
2672 start_sy = last_sy = sy;
2673 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2676 case TEXT_SETCURSOR:
2677 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2678 DrawAreaBorder(sx, sy, sx, sy);
2683 case TEXT_WRITECHAR:
2684 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2686 delete_buffer[sx - start_sx] = Feld[lx][ly];
2687 Feld[lx][ly] = letter_element;
2689 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2690 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2691 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2692 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2694 DrawLevelText(0, 0, 0, TEXT_END);
2698 case TEXT_BACKSPACE:
2701 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2702 DrawMiniElement(sx - 1, sy, new_element3);
2703 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2708 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2709 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2711 DrawLevelText(0, 0, 0, TEXT_END);
2715 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2716 DrawMiniElement(sx, sy, Feld[lx][ly]);
2725 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2726 int element, boolean change_level)
2728 int lx = sx + level_xpos;
2729 int ly = sy + level_ypos;
2732 DrawMiniElement(sx, sy, Feld[lx][ly]);
2734 DrawAreaBorder(sx, sy, sx, sy);
2737 static void CopyLevelToUndoBuffer(int mode)
2739 static boolean accumulated_undo = FALSE;
2740 boolean new_undo_buffer_position = TRUE;
2745 case UNDO_IMMEDIATE:
2746 accumulated_undo = FALSE;
2749 case UNDO_ACCUMULATE:
2750 if (accumulated_undo)
2751 new_undo_buffer_position = FALSE;
2752 accumulated_undo = TRUE;
2759 if (new_undo_buffer_position)
2761 /* new position in undo buffer ring */
2762 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2764 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2765 undo_buffer_steps++;
2768 for(x=0; x<lev_fieldx; x++)
2769 for(y=0; y<lev_fieldy; y++)
2770 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2773 printf("level saved to undo buffer\n");
2778 static void RandomPlacement(int new_element)
2780 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2781 int num_free_positions;
2786 /* determine number of free positions for the new elements */
2787 num_free_positions = 0;
2788 for (x=0; x<lev_fieldx; x++)
2789 for (y=0; y<lev_fieldy; y++)
2790 if ((free_position[x][y] = (Feld[x][y] != new_element)))
2791 num_free_positions++;
2793 /* determine number of new elements to place there */
2794 num_percentage = num_free_positions * random_placement_value / 100;
2795 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
2796 num_percentage : random_placement_value);
2798 /* if not more free positions than elements to place, fill whole level */
2799 if (num_elements >= num_free_positions)
2801 for (x=0; x<lev_fieldx; x++)
2802 for (y=0; y<lev_fieldy; y++)
2803 Feld[x][y] = new_element;
2805 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2806 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2810 while (num_elements > 0)
2812 x = RND(lev_fieldx);
2813 y = RND(lev_fieldy);
2815 /* don't place element at the same position twice */
2816 if (free_position[x][y])
2818 free_position[x][y] = FALSE;
2819 Feld[x][y] = new_element;
2824 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2825 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2828 void WrapLevel(int dx, int dy)
2830 int wrap_dx = lev_fieldx - dx;
2831 int wrap_dy = lev_fieldy - dy;
2834 for(x=0; x<lev_fieldx; x++)
2835 for(y=0; y<lev_fieldy; y++)
2836 FieldBackup[x][y] = Feld[x][y];
2838 for(x=0; x<lev_fieldx; x++)
2839 for(y=0; y<lev_fieldy; y++)
2841 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
2843 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2844 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
2847 static void HandleDrawingAreas(struct GadgetInfo *gi)
2849 static boolean started_inside_drawing_area = FALSE;
2850 int id = gi->custom_id;
2851 boolean button_press_event;
2852 boolean button_release_event;
2853 boolean inside_drawing_area = !gi->event.off_borders;
2854 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
2855 int button = gi->event.button;
2856 int new_element = BUTTON_ELEMENT(button);
2857 int sx = gi->event.x, sy = gi->event.y;
2858 int min_sx = 0, min_sy = 0;
2859 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
2861 int min_lx = 0, min_ly = 0;
2862 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
2865 /* handle info callback for each invocation of action callback */
2866 gi->callback_info(gi);
2869 if (edit_mode != ED_MODE_DRAWING)
2873 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2874 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2876 /* make sure to stay inside drawing area boundaries */
2877 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
2878 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
2882 /* get positions inside level field */
2883 lx = sx + level_xpos;
2884 ly = sy + level_ypos;
2886 if (!IN_LEV_FIELD(lx, ly))
2887 inside_drawing_area = FALSE;
2889 /* make sure to stay inside level field boundaries */
2890 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
2891 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
2893 /* correct drawing area positions accordingly */
2894 sx = lx - level_xpos;
2895 sy = ly - level_ypos;
2898 if (button_press_event)
2899 started_inside_drawing_area = inside_drawing_area;
2901 if (!started_inside_drawing_area)
2904 if (!button && !button_release_event)
2909 if (button_release_event)
2914 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
2917 switch (drawing_function)
2919 case GADGET_ID_SINGLE_ITEMS:
2922 if (button_release_event)
2924 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2926 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
2927 !inside_drawing_area)
2928 DeleteBrushFromCursor();
2934 if (draw_with_brush)
2936 if (!button_release_event)
2937 CopyBrushToLevel(sx, sy, button);
2939 else if (new_element != Feld[lx][ly])
2941 if (new_element == EL_SPIELFIGUR)
2943 /* remove player at old position */
2944 for(y=0; y<lev_fieldy; y++)
2946 for(x=0; x<lev_fieldx; x++)
2948 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2950 Feld[x][y] = EL_LEERRAUM;
2951 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
2952 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
2953 DrawMiniElement(x - level_xpos, y - level_ypos,
2960 Feld[lx][ly] = new_element;
2961 DrawMiniElement(sx, sy, new_element);
2966 DrawMiniGraphicExt(drawto, gc,
2967 gi->x + sx * MINI_TILEX,
2968 gi->y + sy * MINI_TILEY,
2969 el2gfx(new_element));
2970 DrawMiniGraphicExt(window, gc,
2971 gi->x + sx * MINI_TILEX,
2972 gi->y + sy * MINI_TILEY,
2973 el2gfx(new_element));
2975 if (id == GADGET_ID_AMOEBA_CONTENT)
2976 level.amoebe_inhalt = new_element;
2977 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
2978 id <= GADGET_ID_ELEM_CONTENT_7)
2979 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
2984 case GADGET_ID_CONNECTED_ITEMS:
2986 static int last_sx = -1;
2987 static int last_sy = -1;
2989 if (button_release_event)
2990 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2994 if (!button_press_event)
2995 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3003 case GADGET_ID_LINE:
3005 case GADGET_ID_RECTANGLE:
3006 case GADGET_ID_FILLED_BOX:
3007 case GADGET_ID_GRAB_BRUSH:
3008 case GADGET_ID_TEXT:
3010 static int last_sx = -1;
3011 static int last_sy = -1;
3012 static int start_sx = -1;
3013 static int start_sy = -1;
3014 void (*draw_func)(int, int, int, int, int, boolean);
3016 if (drawing_function == GADGET_ID_LINE)
3017 draw_func = DrawLine;
3018 else if (drawing_function == GADGET_ID_ARC)
3019 draw_func = DrawArc;
3020 else if (drawing_function == GADGET_ID_RECTANGLE)
3021 draw_func = DrawRectangle;
3022 else if (drawing_function == GADGET_ID_FILLED_BOX)
3023 draw_func = DrawFilledBox;
3024 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3025 draw_func = SelectArea;
3026 else /* (drawing_function == GADGET_ID_TEXT) */
3027 draw_func = SetTextCursor;
3029 if (button_press_event)
3031 draw_func(sx, sy, sx, sy, new_element, FALSE);
3032 start_sx = last_sx = sx;
3033 start_sy = last_sy = sy;
3035 if (drawing_function == GADGET_ID_TEXT)
3036 DrawLevelText(0, 0, 0, TEXT_END);
3038 else if (button_release_event)
3040 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3041 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3043 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3044 CopyBrushToCursor(sx, sy);
3045 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
3046 draw_with_brush = TRUE;
3048 else if (drawing_function == GADGET_ID_TEXT)
3049 DrawLevelText(sx, sy, 0, TEXT_INIT);
3051 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3053 else if (last_sx != sx || last_sy != sy)
3055 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3056 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3063 case GADGET_ID_FLOOD_FILL:
3064 if (button_press_event && Feld[lx][ly] != new_element)
3066 FloodFill(lx, ly, new_element);
3067 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3068 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3072 case GADGET_ID_PICK_ELEMENT:
3073 if (button_press_event)
3074 PickDrawingElement(button, Feld[lx][ly]);
3075 if (button_release_event)
3076 ClickOnGadget(level_editor_gadget[last_drawing_function]);
3084 static void HandleCounterButtons(struct GadgetInfo *gi)
3086 int id = gi->custom_id;
3087 int button = gi->event.button;
3088 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3092 case GADGET_ID_ELEM_SCORE_DOWN:
3093 case GADGET_ID_ELEM_SCORE_UP:
3094 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3095 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3096 *gadget_elem_score_value + step);
3098 case GADGET_ID_ELEM_SCORE_TEXT:
3099 *gadget_elem_score_value = gi->text.number_value;
3102 case GADGET_ID_ELEM_CONTENT_DOWN:
3103 case GADGET_ID_ELEM_CONTENT_UP:
3104 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3105 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3106 *gadget_elem_content_value + step);
3107 DrawElementContentAreas();
3109 case GADGET_ID_ELEM_CONTENT_TEXT:
3110 *gadget_elem_content_value = gi->text.number_value;
3111 DrawElementContentAreas();
3114 case GADGET_ID_LEVEL_XSIZE_DOWN:
3115 case GADGET_ID_LEVEL_XSIZE_UP:
3116 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3117 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3118 *gadget_level_xsize_value + step);
3119 level.fieldx = lev_fieldx;
3121 case GADGET_ID_LEVEL_XSIZE_TEXT:
3122 *gadget_level_xsize_value = gi->text.number_value;
3123 level.fieldx = lev_fieldx;
3126 case GADGET_ID_LEVEL_YSIZE_DOWN:
3127 case GADGET_ID_LEVEL_YSIZE_UP:
3128 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3129 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3130 *gadget_level_ysize_value + step);
3131 level.fieldy = lev_fieldy;
3133 case GADGET_ID_LEVEL_YSIZE_TEXT:
3134 *gadget_level_ysize_value = gi->text.number_value;
3135 level.fieldy = lev_fieldy;
3138 case GADGET_ID_LEVEL_RANDOM_DOWN:
3139 case GADGET_ID_LEVEL_RANDOM_UP:
3140 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3141 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3142 *gadget_level_random_value + step);
3144 case GADGET_ID_LEVEL_RANDOM_TEXT:
3145 *gadget_level_random_value = gi->text.number_value;
3148 case GADGET_ID_LEVEL_COLLECT_DOWN:
3149 case GADGET_ID_LEVEL_COLLECT_UP:
3150 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3151 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3152 *gadget_level_collect_value + step);
3154 case GADGET_ID_LEVEL_COLLECT_TEXT:
3155 *gadget_level_collect_value = gi->text.number_value;
3158 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3159 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3160 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3161 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3162 *gadget_level_timelimit_value + step);
3164 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3165 *gadget_level_timelimit_value = gi->text.number_value;
3168 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3169 case GADGET_ID_LEVEL_TIMESCORE_UP:
3170 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3171 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3172 *gadget_level_timescore_value + step);
3174 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3175 *gadget_level_timescore_value = gi->text.number_value;
3183 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3185 int id = gi->custom_id;
3189 case GADGET_ID_LEVEL_NAME:
3190 strcpy(level.name, gi->text.value);
3193 case GADGET_ID_LEVEL_AUTHOR:
3194 strcpy(level.author, gi->text.value);
3202 static void HandleControlButtons(struct GadgetInfo *gi)
3204 int id = gi->custom_id;
3205 int button = gi->event.button;
3206 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3207 int new_element = BUTTON_ELEMENT(button);
3208 int player_present = FALSE;
3209 int level_changed = FALSE;
3212 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3213 DrawLevelText(0, 0, 0, TEXT_END);
3215 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3216 edit_mode != ED_MODE_DRAWING)
3218 DrawDrawingWindow();
3219 edit_mode = ED_MODE_DRAWING;
3224 case GADGET_ID_SCROLL_LEFT:
3225 if (level_xpos >= 0)
3227 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3228 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3230 if (lev_fieldx < ed_fieldx - 2)
3234 if (level_xpos < -1)
3237 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3239 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3241 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3245 case GADGET_ID_SCROLL_RIGHT:
3246 if (level_xpos <= lev_fieldx - ed_fieldx)
3248 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3249 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3251 if (lev_fieldx < ed_fieldx - 2)
3255 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3256 level_xpos = lev_fieldx - ed_fieldx + 1;
3258 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3260 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3262 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3266 case GADGET_ID_SCROLL_UP:
3267 if (level_ypos >= 0)
3269 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3270 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3272 if (lev_fieldy < ed_fieldy - 2)
3276 if (level_ypos < -1)
3279 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3281 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3283 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3287 case GADGET_ID_SCROLL_DOWN:
3288 if (level_ypos <= lev_fieldy - ed_fieldy)
3290 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3291 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3293 if (lev_fieldy < ed_fieldy - 2)
3297 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3298 level_ypos = lev_fieldy - ed_fieldy + 1;
3300 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3302 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3304 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3308 case GADGET_ID_SCROLL_HORIZONTAL:
3309 level_xpos = gi->event.item_position - 1;
3310 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3313 case GADGET_ID_SCROLL_VERTICAL:
3314 level_ypos = gi->event.item_position - 1;
3315 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3318 case GADGET_ID_ELEMENTLIST_UP:
3319 case GADGET_ID_ELEMENTLIST_DOWN:
3320 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3321 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3323 if (element_shift < 0)
3325 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3326 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3328 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3330 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3331 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3332 struct GadgetDesign *design = &gi->deco.design;
3335 getMiniGraphicSource(el2gfx(editor_element[element_shift + i]),
3336 &design->pixmap, &design->x, &design->y);
3341 case GADGET_ID_WRAP_LEFT:
3342 WrapLevel(-step, 0);
3345 case GADGET_ID_WRAP_RIGHT:
3349 case GADGET_ID_WRAP_UP:
3350 WrapLevel(0, -step);
3353 case GADGET_ID_WRAP_DOWN:
3357 case GADGET_ID_SINGLE_ITEMS:
3358 case GADGET_ID_CONNECTED_ITEMS:
3359 case GADGET_ID_LINE:
3361 case GADGET_ID_TEXT:
3362 case GADGET_ID_RECTANGLE:
3363 case GADGET_ID_FILLED_BOX:
3364 case GADGET_ID_FLOOD_FILL:
3365 case GADGET_ID_GRAB_BRUSH:
3366 case GADGET_ID_PICK_ELEMENT:
3367 last_drawing_function = drawing_function;
3368 drawing_function = id;
3369 draw_with_brush = FALSE;
3372 case GADGET_ID_RANDOM_PLACEMENT:
3373 RandomPlacement(new_element);
3376 case GADGET_ID_PROPERTIES:
3377 if (edit_mode != ED_MODE_PROPERTIES)
3379 properties_element = new_element;
3380 DrawPropertiesWindow();
3381 edit_mode = ED_MODE_PROPERTIES;
3385 DrawDrawingWindow();
3386 edit_mode = ED_MODE_DRAWING;
3390 case GADGET_ID_UNDO:
3391 if (undo_buffer_steps == 0)
3393 Request("Undo buffer empty !", REQ_CONFIRM);
3397 undo_buffer_position =
3398 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3399 undo_buffer_steps--;
3401 for(x=0; x<lev_fieldx; x++)
3402 for(y=0; y<lev_fieldy; y++)
3403 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3404 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3407 case GADGET_ID_INFO:
3408 if (edit_mode != ED_MODE_INFO)
3410 DrawLevelInfoWindow();
3411 edit_mode = ED_MODE_INFO;
3415 DrawDrawingWindow();
3416 edit_mode = ED_MODE_DRAWING;
3420 case GADGET_ID_CLEAR:
3421 for(x=0; x<MAX_LEV_FIELDX; x++)
3422 for(y=0; y<MAX_LEV_FIELDY; y++)
3423 Feld[x][y] = new_element3;
3424 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3426 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3429 case GADGET_ID_SAVE:
3430 if (leveldir[leveldir_nr].readonly)
3432 Request("This level is read only !", REQ_CONFIRM);
3436 for(y=0; y<lev_fieldy; y++)
3437 for(x=0; x<lev_fieldx; x++)
3438 if (Feld[x][y] != Ur[x][y])
3439 level_changed = TRUE;
3441 if (0 && !level_changed)
3443 Request("Level has not changed !", REQ_CONFIRM);
3447 for(y=0; y<lev_fieldy; y++)
3448 for(x=0; x<lev_fieldx; x++)
3449 if (Feld[x][y] == EL_SPIELFIGUR ||
3450 Feld[x][y] == EL_SPIELER1 ||
3451 Feld[x][y] == EL_SP_MURPHY)
3452 player_present = TRUE;
3454 if (!player_present)
3455 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3458 if (Request("Save this level and kill the old ?", REQ_ASK))
3460 for(x=0; x<lev_fieldx; x++)
3461 for(y=0; y<lev_fieldy; y++)
3462 Ur[x][y] = Feld[x][y];
3463 SaveLevel(level_nr);
3468 case GADGET_ID_TEST:
3469 for(y=0; y<lev_fieldy; y++)
3470 for(x=0; x<lev_fieldx; x++)
3471 if (Feld[x][y] == EL_SPIELFIGUR ||
3472 Feld[x][y] == EL_SPIELER1 ||
3473 Feld[x][y] == EL_SP_MURPHY)
3474 player_present = TRUE;
3476 if (!player_present)
3477 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3480 for(x=0; x<lev_fieldx; x++)
3481 for(y=0; y<lev_fieldy; y++)
3482 FieldBackup[x][y] = Ur[x][y];
3484 for(x=0; x<lev_fieldx; x++)
3485 for(y=0; y<lev_fieldy; y++)
3486 Ur[x][y] = Feld[x][y];
3488 UnmapLevelEditorGadgets();
3490 /* draw smaller door */
3491 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3492 DOOR_GFX_PAGEX7, 64,
3495 redraw_mask |= REDRAW_ALL;
3497 CloseDoor(DOOR_CLOSE_ALL);
3499 DrawCompleteVideoDisplay();
3501 if (setup.autorecord)
3502 TapeStartRecording();
3504 level_editor_test_game = TRUE;
3505 game_status = PLAYING;
3511 case GADGET_ID_EXIT:
3512 for(y=0; y<lev_fieldy; y++)
3513 for(x=0; x<lev_fieldx; x++)
3514 if (Feld[x][y] != Ur[x][y])
3515 level_changed = TRUE;
3517 if (!level_changed ||
3518 Request("Level has changed! Exit without saving ?",
3519 REQ_ASK | REQ_STAY_OPEN))
3521 CloseDoor(DOOR_CLOSE_1);
3524 CloseDoor(DOOR_CLOSE_ALL);
3527 /* draw smaller door */
3528 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3529 DOOR_GFX_PAGEX7, 64,
3532 redraw_mask |= REDRAW_ALL;
3534 game_status = MAINMENU;
3539 CloseDoor(DOOR_CLOSE_1);
3540 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3541 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3542 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3543 OpenDoor(DOOR_OPEN_1);
3547 case GADGET_ID_RANDOM_PERCENTAGE:
3548 *checkbutton_info[ED_CHECKBUTTON_PERCENTAGE].value =
3549 checkbutton_info[ED_CHECKBUTTON_PERCENTAGE].checked_value;
3552 case GADGET_ID_RANDOM_QUANTITY:
3553 *checkbutton_info[ED_CHECKBUTTON_QUANTITY].value =
3554 checkbutton_info[ED_CHECKBUTTON_QUANTITY].checked_value;
3558 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3559 id <= GADGET_ID_ELEMENTLIST_LAST)
3561 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3562 int new_element = editor_element[element_position + element_shift];
3564 PickDrawingElement(button, new_element);
3566 if (!HAS_CONTENT(properties_element))
3568 properties_element = new_element;
3569 if (edit_mode == ED_MODE_PROPERTIES)
3570 DrawPropertiesWindow();
3574 else if (gi->event.type == GD_EVENT_PRESSED)
3575 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3576 else if (gi->event.type == GD_EVENT_RELEASED)
3577 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3578 else if (gi->event.type == GD_EVENT_MOVING)
3579 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3581 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3587 void HandleLevelEditorKeyInput(KeySym key)
3589 if (edit_mode == ED_MODE_DRAWING)
3591 char letter = getCharFromKeySym(key);
3593 if (drawing_function == GADGET_ID_TEXT)
3596 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3597 else if (key == XK_Delete || key == XK_BackSpace)
3598 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3599 else if (key == XK_Return)
3600 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3602 else if (button_status == MB_RELEASED)
3609 id = GADGET_ID_SCROLL_LEFT;
3612 id = GADGET_ID_SCROLL_RIGHT;
3615 id = GADGET_ID_SCROLL_UP;
3618 id = GADGET_ID_SCROLL_DOWN;
3622 id = GADGET_ID_NONE;
3626 if (id != GADGET_ID_NONE)
3627 ClickOnGadget(level_editor_gadget[id]);
3628 else if (letter == '.')
3629 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
3631 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3632 if (letter && letter == control_info[i].shortcut)
3633 ClickOnGadget(level_editor_gadget[i]);
3638 void ClearEditorGadgetInfoText()
3640 XFillRectangle(display, drawto, gc,
3641 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3642 redraw_mask |= REDRAW_FIELD;
3645 void HandleEditorGadgetInfoText(void *ptr)
3647 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3648 char infotext[MAX_INFOTEXT_LEN + 1];
3651 ClearEditorGadgetInfoText();
3653 /* misuse this function to delete brush cursor, if needed */
3654 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3655 DeleteBrushFromCursor();
3657 if (gi == NULL || gi->info_text == NULL)
3660 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3661 infotext[MAX_INFOTEXT_LEN] = '\0';
3663 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3665 int key = control_info[gi->custom_id].shortcut;
3669 sprintf(shortcut, " ('%s%c')",
3670 (key >= 'A' && key <= 'Z' ? "Shift-" :
3671 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3674 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3675 strcat(infotext, shortcut);
3679 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3682 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3684 static int start_lx, start_ly;
3686 int id = gi->custom_id;
3687 int sx = gi->event.x;
3688 int sy = gi->event.y;
3689 int lx = sx + level_xpos;
3690 int ly = sy + level_ypos;
3692 ClearEditorGadgetInfoText();
3694 if (id == GADGET_ID_DRAWING_LEVEL)
3698 int min_sx = 0, min_sy = 0;
3699 int max_sx = gi->drawing.area_xsize - 1;
3700 int max_sy = gi->drawing.area_ysize - 1;
3701 int min_lx = 0, min_ly = 0;
3702 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3704 /* make sure to stay inside drawing area boundaries */
3705 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3706 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3708 /* get positions inside level field */
3709 lx = sx + level_xpos;
3710 ly = sy + level_ypos;
3712 /* make sure to stay inside level field boundaries */
3713 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3714 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3716 /* correct drawing area positions accordingly */
3717 sx = lx - level_xpos;
3718 sy = ly - level_ypos;
3721 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3723 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3725 if (gi->event.type == GD_EVENT_PRESSED)
3731 switch (drawing_function)
3733 case GADGET_ID_SINGLE_ITEMS:
3734 infotext = "Drawing single items";
3736 case GADGET_ID_CONNECTED_ITEMS:
3737 infotext = "Drawing connected items";
3739 case GADGET_ID_LINE:
3740 infotext = "Drawing line";
3743 infotext = "Drawing arc";
3745 case GADGET_ID_TEXT:
3746 infotext = "Setting text cursor";
3748 case GADGET_ID_RECTANGLE:
3749 infotext = "Drawing rectangle";
3751 case GADGET_ID_FILLED_BOX:
3752 infotext = "Drawing filled box";
3754 case GADGET_ID_FLOOD_FILL:
3755 infotext = "Flood fill";
3757 case GADGET_ID_GRAB_BRUSH:
3758 infotext = "Grabbing brush";
3760 case GADGET_ID_PICK_ELEMENT:
3761 infotext = "Picking element";
3765 infotext = "Drawing position";
3769 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3770 "%s: %d, %d", infotext,
3771 ABS(lx - start_lx) + 1,
3772 ABS(ly - start_ly) + 1);
3775 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3776 "Level position: %d, %d", lx, ly);
3779 /* misuse this function to draw brush cursor, if needed */
3780 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
3782 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3783 CopyBrushToCursor(sx, sy);
3785 DeleteBrushFromCursor();
3788 else if (id == GADGET_ID_AMOEBA_CONTENT)
3789 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3792 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3793 "Cruncher %d content: %d, %d",
3794 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);