1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 98)
441 /* drawing area identifiers */
442 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 99)
444 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
445 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
446 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
447 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
448 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
449 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
450 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
451 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
452 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
453 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
454 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
455 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
461 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
462 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
463 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
464 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
465 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
466 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
467 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
468 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
469 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
471 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
472 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
473 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
474 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
475 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
476 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
478 /* text input identifiers */
479 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
481 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
482 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
483 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
485 /* text area identifiers */
486 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
488 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
490 /* selectbox identifiers */
491 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
493 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
494 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
495 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
496 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
497 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
498 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
499 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
500 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
501 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
502 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
503 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
504 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
505 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
506 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
507 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
508 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
509 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
510 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
511 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
512 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
513 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
514 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
515 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
516 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
517 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
518 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
519 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
520 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
521 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
523 /* textbutton identifiers */
524 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
526 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
527 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
528 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
529 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
530 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
531 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
532 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
533 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
534 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
535 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
537 /* graphicbutton identifiers */
538 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
540 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
541 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
542 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
543 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
545 /* gadgets for scrolling of drawing area */
546 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
548 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
549 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
550 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
551 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
552 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
553 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
555 /* gadgets for scrolling element list */
556 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
558 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
559 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
560 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
562 /* checkbuttons/radiobuttons for level/element properties */
563 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
565 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
566 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
567 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
568 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
569 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
570 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
571 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
572 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
573 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
574 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
575 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
576 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
577 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
578 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
579 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
580 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
581 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
582 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
583 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
584 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
585 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 20)
586 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 21)
587 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
588 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
589 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
590 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 25)
591 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 26)
592 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 27)
593 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
594 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 29)
595 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 30)
596 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
597 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 32)
598 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 33)
599 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 34)
600 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 35)
601 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 36)
602 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 37)
603 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 38)
604 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
605 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
606 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 41)
607 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 42)
608 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 43)
609 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 44)
610 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 45)
611 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 46)
612 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 47)
613 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 48)
614 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 49)
615 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 50)
616 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
617 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
619 /* gadgets for buttons in element list */
620 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 53)
621 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
622 ED_NUM_ELEMENTLIST_BUTTONS - 1)
624 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
626 /* radio button numbers */
627 #define RADIO_NR_NONE 0
628 #define RADIO_NR_DRAWING_TOOLBOX 1
629 #define RADIO_NR_RANDOM_ELEMENTS 2
631 /* values for counter gadgets */
632 #define ED_COUNTER_ID_SELECT_LEVEL 0
633 #define ED_COUNTER_ID_LEVEL_XSIZE 1
634 #define ED_COUNTER_ID_LEVEL_YSIZE 2
635 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
636 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
637 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
638 #define ED_COUNTER_ID_LEVEL_RANDOM 6
639 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
640 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
641 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
642 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
643 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
644 #define ED_COUNTER_ID_BALL_CONTENT 12
645 #define ED_COUNTER_ID_ANDROID_CONTENT 13
646 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
647 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
648 #define ED_COUNTER_ID_INVENTORY_SIZE 16
649 #define ED_COUNTER_ID_CUSTOM_SCORE 17
650 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 18
651 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 19
652 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 20
653 #define ED_COUNTER_ID_PUSH_DELAY_FIX 21
654 #define ED_COUNTER_ID_PUSH_DELAY_RND 22
655 #define ED_COUNTER_ID_DROP_DELAY_FIX 23
656 #define ED_COUNTER_ID_DROP_DELAY_RND 24
657 #define ED_COUNTER_ID_MOVE_DELAY_FIX 25
658 #define ED_COUNTER_ID_MOVE_DELAY_RND 26
659 #define ED_COUNTER_ID_EXPLOSION_DELAY 27
660 #define ED_COUNTER_ID_IGNITION_DELAY 28
661 #define ED_COUNTER_ID_GROUP_CONTENT 29
662 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 30
663 #define ED_COUNTER_ID_CHANGE_DELAY_RND 31
664 #define ED_COUNTER_ID_CHANGE_CONT_RND 32
666 #define ED_NUM_COUNTERBUTTONS 33
668 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
669 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_TIMESCORE
670 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
671 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
673 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
674 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
675 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
676 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
677 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
678 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
680 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
681 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
683 /* values for scrollbutton gadgets */
684 #define ED_SCROLLBUTTON_ID_AREA_UP 0
685 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
686 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
687 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
688 #define ED_SCROLLBUTTON_ID_LIST_UP 4
689 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
691 #define ED_NUM_SCROLLBUTTONS 6
693 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
694 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
696 /* values for scrollbar gadgets */
697 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
698 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
699 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
701 #define ED_NUM_SCROLLBARS 3
703 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
704 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
706 /* values for text input gadgets */
707 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
708 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
709 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
711 #define ED_NUM_TEXTINPUT 3
713 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
714 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
716 /* values for text area gadgets */
717 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
719 #define ED_NUM_TEXTAREAS 1
721 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
722 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
724 /* values for selectbox gadgets */
725 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
726 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
727 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
728 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
729 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
730 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
731 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
732 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
733 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
734 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
735 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
736 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
737 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
738 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
739 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
740 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
741 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
742 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
743 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
744 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
745 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
746 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
747 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
748 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
749 #define ED_SELECTBOX_ID_ACTION_TYPE 24
750 #define ED_SELECTBOX_ID_ACTION_MODE 25
751 #define ED_SELECTBOX_ID_ACTION_ARG 26
752 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
753 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
755 #define ED_NUM_SELECTBOX 29
757 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
758 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
760 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
761 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
762 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
763 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
764 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
765 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
767 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
768 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
770 /* values for textbutton gadgets */
771 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
772 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
773 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
774 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
775 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
776 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
777 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
778 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
779 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
780 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
782 #define ED_NUM_TEXTBUTTONS 10
784 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
785 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
787 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
788 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
790 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
791 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
793 /* values for graphicbutton gadgets */
794 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
795 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
796 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
797 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
799 #define ED_NUM_GRAPHICBUTTONS 4
801 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
802 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
804 /* values for checkbutton gadgets */
805 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
806 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
807 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
808 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
809 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
810 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
811 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
812 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
813 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
814 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
815 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
816 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
817 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
818 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
819 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 14
820 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 15
821 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 16
822 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 17
823 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 18
824 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 19
825 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 20
826 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 21
827 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 22
828 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 23
829 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 24
830 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 25
831 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 26
832 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 27
833 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 28
834 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 29
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 30
836 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 31
837 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 32
838 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 33
839 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 34
840 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 35
841 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 36
842 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 37
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 38
844 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 39
845 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 40
846 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 41
847 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 42
848 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 43
849 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 44
850 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 45
851 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 46
852 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 47
853 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 48
854 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 49
855 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 50
857 #define ED_NUM_CHECKBUTTONS 51
859 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
860 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
862 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
863 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
864 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
865 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
866 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
867 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
869 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
870 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
872 /* values for radiobutton gadgets */
873 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
874 #define ED_RADIOBUTTON_ID_QUANTITY 1
876 #define ED_NUM_RADIOBUTTONS 2
878 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
879 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
881 /* values for drawing area gadgets */
882 #define ED_DRAWING_ID_DRAWING_LEVEL 0
883 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
884 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
885 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
886 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
891 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
892 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
893 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
894 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
899 #define ED_DRAWING_ID_ANDROID_CONTENT 17
900 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
901 #define ED_DRAWING_ID_START_ELEMENT 19
902 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
903 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
904 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
905 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
906 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
907 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
908 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
909 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
910 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
911 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
912 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
913 #define ED_DRAWING_ID_GROUP_CONTENT 31
914 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
916 #define ED_NUM_DRAWING_AREAS 33
920 -----------------------------------------------------------------------------
921 some internally used definitions
922 -----------------------------------------------------------------------------
925 /* values for CopyLevelToUndoBuffer() */
926 #define UNDO_IMMEDIATE 0
927 #define UNDO_ACCUMULATE 1
929 /* values for scrollbars */
930 #define ED_SCROLL_NO 0
931 #define ED_SCROLL_LEFT 1
932 #define ED_SCROLL_RIGHT 2
933 #define ED_SCROLL_UP 4
934 #define ED_SCROLL_DOWN 8
936 /* screens in the level editor */
937 #define ED_MODE_DRAWING 0
938 #define ED_MODE_INFO 1
939 #define ED_MODE_PROPERTIES 2
941 /* sub-screens in the global settings section */
942 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
943 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
945 /* sub-screens in the element properties section */
946 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
947 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
948 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
949 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
950 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
952 /* how many steps can be cancelled */
953 #define NUM_UNDO_STEPS (10 + 1)
955 /* values for elements with score for certain actions */
957 #define MAX_SCORE 999
959 /* values for elements with count for collecting */
960 #define MIN_COLLECT_COUNT 0
961 #define MAX_COLLECT_COUNT 999
963 /* values for random placement */
964 #define RANDOM_USE_PERCENTAGE 0
965 #define RANDOM_USE_QUANTITY 1
967 /* maximal size of level editor drawing area */
968 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
969 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
973 -----------------------------------------------------------------------------
974 some internally used data structure definitions
975 -----------------------------------------------------------------------------
982 } control_info[ED_NUM_CTRL_BUTTONS] =
984 /* note: some additional characters are already reserved for "cheat mode"
985 shortcuts (":XYZ" style) -- for details, see "events.c" */
987 { 's', "draw single items" },
988 { 'd', "draw connected items" },
989 { 'l', "draw lines" },
990 { 'a', "draw arcs" },
991 { 'r', "draw outline rectangles" },
992 { 'R', "draw filled rectangles" },
993 { '\0', "wrap (rotate) level up" },
994 { 't', "enter text elements" },
995 { 'f', "flood fill" },
996 { '\0', "wrap (rotate) level left" },
997 { '?', "properties of drawing element" },
998 { '\0', "wrap (rotate) level right" },
999 { '\0', "random element placement" },
1000 { 'b', "grab brush" },
1001 { '\0', "wrap (rotate) level down" },
1002 { ',', "pick drawing element" },
1004 { 'U', "undo last operation" },
1005 { 'I', "properties of level" },
1006 { 'S', "save level" },
1007 { 'C', "clear level" },
1008 { 'T', "test level" },
1009 { 'E', "exit level editor" },
1011 { '\0', "copy settings from other element" },
1012 { '\0', "copy settings to other element" },
1013 { '\0', "exchange element with other element" },
1015 { '\0', "copy settings from this element" },
1016 { '\0', "paste settings to this element" },
1019 static int random_placement_value = 10;
1020 static int random_placement_method = RANDOM_USE_QUANTITY;
1021 static int random_placement_background_element = EL_SAND;
1022 static boolean random_placement_background_restricted = FALSE;
1023 static boolean stick_element_properties_window = FALSE;
1024 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1025 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1026 static struct ElementChangeInfo custom_element_change;
1027 static struct ElementGroupInfo group_element_info;
1028 static struct ElementInfo custom_element;
1033 int min_value, max_value;
1034 int gadget_id_down, gadget_id_up;
1036 int gadget_id_align;
1038 char *text_above, *text_left, *text_right;
1039 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1041 /* ---------- current level number --------------------------------------- */
1044 DX + 5 - SX, DY + 3 - SY,
1046 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1047 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1052 /* ---------- level and editor settings ---------------------------------- */
1055 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1056 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1057 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1058 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1060 "playfield size:", NULL, "width",
1063 -1, ED_LEVEL_SETTINGS_YPOS(4),
1064 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1065 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1066 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1068 NULL, " ", "height",
1071 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1073 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1074 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1076 NULL, "number of gems to collect:", NULL
1079 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1081 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1082 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1084 "time or step limit to solve level:", NULL, NULL
1087 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1089 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1090 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1091 &level.score[SC_TIME_BONUS],
1092 "score for each second/step left:", NULL, NULL
1095 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1097 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1098 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1099 &random_placement_value,
1100 "random element placement:", NULL, "in"
1103 /* ---------- element settings: configure (various elements) ------------- */
1106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1107 MIN_SCORE, MAX_SCORE,
1108 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1109 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1110 NULL, /* will be set when used */
1114 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1115 MIN_SCORE, MAX_SCORE,
1116 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1117 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1118 NULL, /* will be set when used */
1122 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1123 MIN_SCORE, MAX_SCORE,
1124 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1125 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1126 NULL, /* will be set when used */
1130 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1131 MIN_SCORE, MAX_SCORE,
1132 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1133 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1134 NULL, /* will be set when used */
1138 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1139 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1140 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1141 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1142 &level.num_yamyam_contents,
1143 NULL, NULL, "number of content areas"
1146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1147 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1148 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1149 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1150 &level.num_ball_contents,
1151 NULL, NULL, "number of content areas"
1154 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1155 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1156 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1157 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1158 &level.num_android_clone_elements,
1159 NULL, NULL, "number of clonable elements"
1162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1163 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1164 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1165 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1166 NULL, /* will be set when used */
1167 NULL, NULL, "width",
1170 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1171 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1172 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1173 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1174 NULL, /* will be set when used */
1175 NULL, " ", "height",
1178 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1179 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1180 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1181 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1182 &level.initial_inventory_size[0],
1183 NULL, NULL, "number of inventory elements"
1186 /* ---------- element settings: configure 1 (custom elements) ------------ */
1189 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1190 MIN_SCORE, MAX_SCORE,
1191 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1192 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1193 &custom_element.collect_score_initial,
1194 NULL, "CE score", " "
1197 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1198 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1199 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1200 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1201 &custom_element.collect_count_initial,
1202 NULL, "CE count", NULL
1205 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1207 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1208 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1209 &custom_element.ce_value_fixed_initial,
1210 NULL, "CE value", NULL
1213 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1215 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1216 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1217 &custom_element.ce_value_random_initial,
1218 NULL, "+random", NULL
1221 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1223 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1224 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1225 &custom_element.push_delay_fixed,
1226 NULL, "push delay", NULL
1229 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1231 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1232 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1233 &custom_element.push_delay_random,
1234 NULL, "+random", NULL
1237 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1239 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1240 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1241 &custom_element.drop_delay_fixed,
1242 NULL, "drop delay", NULL
1245 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1247 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1248 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1249 &custom_element.drop_delay_random,
1250 NULL, "+random", NULL
1253 /* ---------- element settings: configure 2 (custom elements) ------------ */
1256 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1258 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1259 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1260 &custom_element.move_delay_fixed,
1261 NULL, "move delay", NULL
1264 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1266 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1267 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1268 &custom_element.move_delay_random,
1269 NULL, "+random", NULL
1272 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1274 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1275 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1276 &custom_element.explosion_delay,
1277 NULL, "explosion delay", NULL
1280 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1282 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1283 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1284 &custom_element.ignition_delay,
1285 NULL, "ignition delay", "(by fire)"
1288 /* ---------- element settings: configure (group elements) --------------- */
1291 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1292 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1293 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1294 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1295 &group_element_info.num_elements,
1296 NULL, NULL, "number of elements in group"
1299 /* ---------- element settings: advanced (custom elements) --------------- */
1302 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1304 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1305 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1306 &custom_element_change.delay_fixed,
1307 NULL, "CE delay", NULL,
1310 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1312 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1313 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1314 &custom_element_change.delay_random,
1315 NULL, "+random", NULL
1318 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1320 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1321 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1322 &custom_element_change.random_percentage,
1323 NULL, "use random replace:", "%"
1333 char *text_above, *infotext;
1334 } textinput_info[ED_NUM_TEXTINPUT] =
1337 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1338 GADGET_ID_LEVEL_NAME,
1344 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1345 GADGET_ID_LEVEL_AUTHOR,
1346 MAX_LEVEL_AUTHOR_LEN,
1351 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1352 GADGET_ID_ELEMENT_NAME,
1353 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1354 custom_element.description,
1355 NULL, "Element name"
1365 char *text_above, *infotext;
1366 } textarea_info[ED_NUM_TEXTAREAS] =
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 GADGET_ID_ENVELOPE_INFO,
1371 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1373 "Envelope Content:", "Envelope Content"
1377 static struct ValueTextInfo options_time_or_steps[] =
1385 static struct ValueTextInfo options_game_engine_type[] =
1387 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1388 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1393 static struct ValueTextInfo options_wind_direction[] =
1395 { MV_START_NONE, "none" },
1396 { MV_START_LEFT, "left" },
1397 { MV_START_RIGHT, "right" },
1398 { MV_START_UP, "up" },
1399 { MV_START_DOWN, "down" },
1404 static struct ValueTextInfo options_player_speed[] =
1411 { 16, "very fast" },
1412 { 32, "ultrafast" },
1417 static struct ValueTextInfo options_access_type[] =
1419 { EP_WALKABLE, "walkable" },
1420 { EP_PASSABLE, "passable" },
1425 static struct ValueTextInfo options_access_layer[] =
1427 { EP_ACCESSIBLE_OVER, "over" },
1428 { EP_ACCESSIBLE_INSIDE, "inside" },
1429 { EP_ACCESSIBLE_UNDER, "under" },
1434 static struct ValueTextInfo options_access_protected[] =
1436 { 0, "unprotected" },
1442 static struct ValueTextInfo options_access_direction[] =
1444 { MV_NO_DIRECTION, "no direction" },
1445 { MV_LEFT, "left" },
1446 { MV_RIGHT, "right" },
1448 { MV_DOWN, "down" },
1449 { MV_LEFT | MV_UP, "left + up" },
1450 { MV_LEFT | MV_DOWN, "left + down" },
1451 { MV_RIGHT | MV_UP, "right + up" },
1452 { MV_RIGHT | MV_DOWN, "right + down" },
1453 { MV_HORIZONTAL, "horizontal" },
1454 { MV_VERTICAL, "vertical" },
1455 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1456 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1457 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1458 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1459 { MV_ALL_DIRECTIONS, "all directions" },
1464 static struct ValueTextInfo options_walk_to_action[] =
1466 { EP_DIGGABLE, "diggable" },
1467 { EP_COLLECTIBLE_ONLY, "collectible" },
1468 { EP_DROPPABLE, "collectible & droppable" },
1469 { EP_THROWABLE, "collectible & throwable" },
1470 { EP_PUSHABLE, "pushable" },
1475 static struct ValueTextInfo options_move_pattern[] =
1477 { MV_LEFT, "left" },
1478 { MV_RIGHT, "right" },
1480 { MV_DOWN, "down" },
1481 { MV_HORIZONTAL, "horizontal" },
1482 { MV_VERTICAL, "vertical" },
1483 { MV_ALL_DIRECTIONS, "all directions" },
1484 { MV_WIND_DIRECTION, "wind direction" },
1485 { MV_TOWARDS_PLAYER, "towards player" },
1486 { MV_AWAY_FROM_PLAYER, "away from player" },
1487 { MV_ALONG_LEFT_SIDE, "along left side" },
1488 { MV_ALONG_RIGHT_SIDE, "along right side" },
1489 { MV_TURNING_LEFT, "turning left" },
1490 { MV_TURNING_RIGHT, "turning right" },
1491 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1492 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1493 { MV_TURNING_RANDOM, "turning random" },
1494 { MV_MAZE_RUNNER, "maze runner style" },
1495 { MV_MAZE_HUNTER, "maze hunter style" },
1496 { MV_WHEN_PUSHED, "when pushed" },
1497 { MV_WHEN_DROPPED, "when dropped/thrown" },
1502 static struct ValueTextInfo options_move_direction[] =
1504 { MV_START_AUTOMATIC, "automatic" },
1505 { MV_START_LEFT, "left" },
1506 { MV_START_RIGHT, "right" },
1507 { MV_START_UP, "up" },
1508 { MV_START_DOWN, "down" },
1509 { MV_START_RANDOM, "random" },
1510 { MV_START_PREVIOUS, "previous" },
1515 static struct ValueTextInfo options_move_stepsize[] =
1517 { 0, "not moving" },
1522 { 16, "very fast" },
1523 { 32, "even faster" },
1528 static struct ValueTextInfo options_move_leave_type[] =
1530 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1531 { LEAVE_TYPE_LIMITED, "change it to" },
1536 static struct ValueTextInfo options_smash_targets[] =
1538 { EP_CAN_SMASH_PLAYER, "player" },
1540 { EP_CAN_SMASH_ENEMIES, "enemies" },
1542 { EP_CAN_SMASH_EVERYTHING, "everything" },
1547 static struct ValueTextInfo options_slippery_type[] =
1549 { SLIPPERY_ANY_RANDOM, "random" },
1550 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1551 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1552 { SLIPPERY_ONLY_LEFT, "only left" },
1553 { SLIPPERY_ONLY_RIGHT, "only right" },
1558 static struct ValueTextInfo options_deadliness[] =
1560 { EP_DONT_RUN_INTO, "running into" },
1561 { EP_DONT_COLLIDE_WITH, "colliding with" },
1562 { EP_DONT_GET_HIT_BY, "getting hit by" },
1563 { EP_DONT_TOUCH, "touching" },
1568 static struct ValueTextInfo options_explosion_type[] =
1570 { EXPLODES_3X3, "3x3" },
1571 { EXPLODES_CROSS, "3+3" },
1572 { EXPLODES_1X1, "1x1" },
1577 static struct ValueTextInfo options_time_units[] =
1580 { FRAMES_PER_SECOND, "seconds" },
1585 static struct ValueTextInfo options_change_direct_action[] =
1587 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1588 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1589 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1590 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1591 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1592 { CE_ENTERED_BY_PLAYER, "entered by player" },
1593 { CE_LEFT_BY_PLAYER, "left by player" },
1594 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1595 { CE_SWITCHED, "switched" },
1596 { CE_HITTING_SOMETHING, "hitting something" },
1597 { CE_HIT_BY_SOMETHING, "hit by something" },
1599 { CE_BLOCKED, "blocked" },
1601 { CE_IMPACT, "impact (on something)" },
1602 { CE_SMASHED, "smashed (from above)" },
1604 { CE_VALUE_CHANGES, "CE value changes" },
1605 { CE_SCORE_CHANGES, "CE score changes" },
1607 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1608 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1613 static struct ValueTextInfo options_change_other_action[] =
1615 { CE_PLAYER_TOUCHES_X, "player touches" },
1616 { CE_PLAYER_PRESSES_X, "player presses" },
1617 { CE_PLAYER_SWITCHES_X, "player switches" },
1618 { CE_PLAYER_SNAPS_X, "player snaps" },
1619 { CE_PLAYER_PUSHES_X, "player pushes" },
1620 { CE_PLAYER_ENTERS_X, "player enters" },
1621 { CE_PLAYER_LEAVES_X, "player leaves" },
1622 { CE_PLAYER_DIGS_X, "player digs" },
1623 { CE_PLAYER_COLLECTS_X, "player collects" },
1624 { CE_PLAYER_DROPS_X, "player drops/throws" },
1625 { CE_TOUCHING_X, "touching" },
1626 { CE_HITTING_X, "hitting" },
1627 { CE_DIGGING_X, "digging" },
1628 { CE_HIT_BY_X, "hit by" },
1629 { CE_SWITCH_OF_X, "switch of" },
1630 { CE_CHANGE_OF_X, "change by page of" },
1631 { CE_EXPLOSION_OF_X, "explosion of" },
1632 { CE_MOVE_OF_X, "move of" },
1633 { CE_CREATION_OF_X, "creation of" },
1634 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1635 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1636 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1637 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1642 static struct ValueTextInfo options_change_trigger_side[] =
1644 { CH_SIDE_LEFT, "left" },
1645 { CH_SIDE_RIGHT, "right" },
1646 { CH_SIDE_TOP, "top" },
1647 { CH_SIDE_BOTTOM, "bottom" },
1648 { CH_SIDE_LEFT_RIGHT, "left/right" },
1649 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1650 { CH_SIDE_ANY, "any" },
1655 static struct ValueTextInfo options_change_trigger_player[] =
1657 { CH_PLAYER_1, "1" },
1658 { CH_PLAYER_2, "2" },
1659 { CH_PLAYER_3, "3" },
1660 { CH_PLAYER_4, "4" },
1661 { CH_PLAYER_ANY, "any" },
1666 static struct ValueTextInfo options_change_trigger_page[] =
1678 { (1 << 10), "11" },
1679 { (1 << 11), "12" },
1680 { (1 << 12), "13" },
1681 { (1 << 13), "14" },
1682 { (1 << 14), "15" },
1683 { (1 << 15), "16" },
1684 { (1 << 16), "17" },
1685 { (1 << 17), "18" },
1686 { (1 << 18), "19" },
1687 { (1 << 19), "20" },
1688 { (1 << 20), "21" },
1689 { (1 << 21), "22" },
1690 { (1 << 22), "23" },
1691 { (1 << 23), "24" },
1692 { (1 << 24), "25" },
1693 { (1 << 25), "26" },
1694 { (1 << 26), "27" },
1695 { (1 << 27), "28" },
1696 { (1 << 28), "29" },
1697 { (1 << 29), "30" },
1698 { (1 << 30), "31" },
1699 { (1 << 31), "32" },
1700 { CH_PAGE_ANY, "any" },
1705 static struct ValueTextInfo options_change_replace_when[] =
1707 { CP_WHEN_EMPTY, "empty" },
1708 { CP_WHEN_WALKABLE, "walkable" },
1709 { CP_WHEN_DIGGABLE, "diggable" },
1710 { CP_WHEN_COLLECTIBLE, "collectible" },
1711 { CP_WHEN_REMOVABLE, "removable" },
1712 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1717 static struct ValueTextInfo options_action_type[] =
1719 { CA_NO_ACTION, "no action" },
1720 { CA_UNDEFINED, " " },
1721 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1722 { CA_RESTART_LEVEL, "restart level" },
1723 { CA_SHOW_ENVELOPE, "show envelope" },
1724 { CA_SET_LEVEL_TIME, "set time" },
1725 { CA_SET_LEVEL_SCORE, "set score" },
1726 { CA_SET_LEVEL_GEMS, "set gems" },
1727 { CA_SET_LEVEL_WIND, "set wind dir." },
1728 { CA_UNDEFINED, " " },
1729 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1730 { CA_MOVE_PLAYER, "move player" },
1731 { CA_EXIT_PLAYER, "exit player" },
1732 { CA_KILL_PLAYER, "kill player" },
1733 { CA_SET_PLAYER_KEYS, "set keys" },
1734 { CA_SET_PLAYER_SPEED, "set speed" },
1735 { CA_SET_PLAYER_SHIELD, "set shield" },
1736 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1737 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1738 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1739 { CA_UNDEFINED, " " },
1740 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1741 { CA_SET_CE_VALUE, "set CE value" },
1742 { CA_SET_CE_SCORE, "set CE score" },
1743 { CA_SET_CE_ARTWORK, "set CE artwork" },
1744 { CA_UNDEFINED, " " },
1745 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1746 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1751 static struct ValueTextInfo options_action_mode_none[] =
1753 { CA_MODE_UNDEFINED, " " },
1758 static struct ValueTextInfo options_action_mode_assign[] =
1760 { CA_MODE_SET, "=" },
1765 static struct ValueTextInfo options_action_mode_add_remove[] =
1767 { CA_MODE_ADD, "+" },
1768 { CA_MODE_SUBTRACT, "-" },
1773 static struct ValueTextInfo options_action_mode_calculate[] =
1775 { CA_MODE_SET, "=" },
1776 { CA_MODE_ADD, "+" },
1777 { CA_MODE_SUBTRACT, "-" },
1778 { CA_MODE_MULTIPLY, "*" },
1779 { CA_MODE_DIVIDE, "/" },
1780 { CA_MODE_MODULO, "%" },
1785 static struct ValueTextInfo options_action_arg_none[] =
1787 { CA_ARG_UNDEFINED, " " },
1792 static struct ValueTextInfo options_action_arg_player[] =
1794 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1795 { CA_ARG_PLAYER_1, "1" },
1796 { CA_ARG_PLAYER_2, "2" },
1797 { CA_ARG_PLAYER_3, "3" },
1798 { CA_ARG_PLAYER_4, "4" },
1799 { CA_ARG_PLAYER_ANY, "any" },
1800 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1801 { CA_ARG_PLAYER_ACTION, "action ->" },
1806 static struct ValueTextInfo options_action_arg_number[] =
1808 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1815 { CA_ARG_10, "10" },
1816 { CA_ARG_100, "100" },
1817 { CA_ARG_1000, "1000" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_NUMBER_MIN, "min" },
1820 { CA_ARG_NUMBER_MAX, "max" },
1821 { CA_ARG_UNDEFINED, " " },
1822 { CA_ARG_NUMBER_RESET, "reset" },
1823 { CA_ARG_UNDEFINED, " " },
1824 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1825 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1826 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1827 { CA_ARG_UNDEFINED, " " },
1828 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1829 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1830 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1833 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1834 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1835 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1838 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1839 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1840 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1845 static struct ValueTextInfo options_action_arg_value[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1854 { CA_ARG_10, "10" },
1855 { CA_ARG_100, "100" },
1856 { CA_ARG_1000, "1000" },
1857 { CA_ARG_UNDEFINED, " " },
1858 { CA_ARG_NUMBER_MIN, "min" },
1859 { CA_ARG_NUMBER_MAX, "max" },
1860 { CA_ARG_UNDEFINED, " " },
1861 { CA_ARG_NUMBER_RESET, "reset" },
1862 { CA_ARG_UNDEFINED, " " },
1863 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1864 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1865 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1866 { CA_ARG_UNDEFINED, " " },
1867 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1868 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1869 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1872 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1873 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1874 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1875 { CA_ARG_UNDEFINED, " " },
1876 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1877 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1878 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1879 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1880 { CA_ARG_UNDEFINED, " " },
1881 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1882 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1883 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1884 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1889 static struct ValueTextInfo options_action_arg_envelope[] =
1891 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1898 { CA_ARG_ELEMENT_TARGET, "target" },
1899 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1900 { CA_ARG_ELEMENT_ACTION, "action ->" },
1905 static struct ValueTextInfo options_action_arg_key[] =
1907 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1916 { CA_ARG_UNDEFINED, " " },
1917 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1918 { CA_ARG_ELEMENT_TARGET, "target" },
1919 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1920 { CA_ARG_ELEMENT_ACTION, "action ->" },
1925 static struct ValueTextInfo options_action_arg_speed[] =
1927 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1928 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1929 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1930 { CA_ARG_SPEED_SLOW, "slow" },
1931 { CA_ARG_SPEED_NORMAL, "normal" },
1932 { CA_ARG_SPEED_FAST, "fast" },
1933 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1934 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1935 { CA_ARG_UNDEFINED, " " },
1936 { CA_ARG_SPEED_SLOWER, "slower" },
1937 { CA_ARG_SPEED_FASTER, "faster" },
1938 { CA_ARG_UNDEFINED, " " },
1939 { CA_ARG_SPEED_RESET, "reset" },
1944 static struct ValueTextInfo options_action_arg_shield[] =
1946 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1947 { CA_ARG_SHIELD_OFF, "off" },
1948 { CA_ARG_SHIELD_NORMAL, "normal" },
1949 { CA_ARG_SHIELD_DEADLY, "deadly" },
1954 static struct ValueTextInfo options_action_arg_artwork[] =
1956 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1957 { CA_ARG_ELEMENT_TARGET, "target" },
1958 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1959 { CA_ARG_ELEMENT_ACTION, "action ->" },
1960 { CA_ARG_UNDEFINED, " " },
1961 { CA_ARG_ELEMENT_RESET, "reset" },
1966 static struct ValueTextInfo options_action_arg_gravity[] =
1968 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1969 { CA_ARG_GRAVITY_ON, "on" },
1970 { CA_ARG_GRAVITY_OFF, "off" },
1971 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1976 static struct ValueTextInfo options_action_arg_direction[] =
1978 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1979 { CA_ARG_DIRECTION_NONE, "none" },
1980 { CA_ARG_DIRECTION_LEFT, "left" },
1981 { CA_ARG_DIRECTION_RIGHT, "right" },
1982 { CA_ARG_DIRECTION_UP, "up" },
1983 { CA_ARG_DIRECTION_DOWN, "down" },
1984 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1985 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1990 static struct ValueTextInfo options_action_arg_scan_mode[] =
1992 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1993 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1994 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1999 static struct ValueTextInfo options_action_arg_inventory[] =
2001 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2002 { CA_ARG_ELEMENT_TARGET, "+ target" },
2003 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2004 { CA_ARG_ELEMENT_ACTION, "+ action" },
2005 { CA_ARG_UNDEFINED, " " },
2006 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2007 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2008 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2009 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2010 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2011 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2012 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2013 { CA_ARG_UNDEFINED, " " },
2014 { CA_ARG_INVENTORY_RESET, "reset" },
2019 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2020 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2025 static struct ValueTextInfo options_group_choice_mode[] =
2027 { ANIM_RANDOM, "random" },
2028 { ANIM_LOOP, "loop" },
2029 { ANIM_LINEAR, "linear" },
2030 { ANIM_PINGPONG, "pingpong" },
2031 { ANIM_PINGPONG2, "pingpong 2" },
2036 static struct ValueTextInfo *action_arg_modes[] =
2038 options_action_mode_none,
2039 options_action_mode_assign,
2040 options_action_mode_add_remove,
2041 options_action_mode_calculate,
2048 struct ValueTextInfo *options;
2050 action_arg_options[] =
2052 { CA_NO_ACTION, 0, options_action_arg_none, },
2053 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2054 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2055 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2056 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2057 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2058 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2059 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2060 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2061 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2062 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2063 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2064 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2065 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2066 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2067 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2068 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2069 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2070 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2071 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2080 int gadget_id_align;
2081 int size; /* char size of selectbox or '-1' (dynamically determined) */
2082 struct ValueTextInfo *options;
2084 char *text_left, *text_right, *infotext;
2085 } selectbox_info[ED_NUM_SELECTBOX] =
2087 /* ---------- level and editor settings ---------------------------------- */
2090 -1, ED_LEVEL_SETTINGS_YPOS(7),
2091 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2093 options_time_or_steps,
2094 &level.use_step_counter,
2095 NULL, "(0 => no limit)", "time or step limit"
2098 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2099 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2101 options_game_engine_type,
2102 &level.game_engine_type,
2103 "game engine:", NULL, "game engine"
2106 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2107 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2109 options_wind_direction,
2110 &level.wind_direction_initial,
2111 "initial wind direction:", NULL, "initial wind direction"
2114 /* ---------- element settings: configure (several elements) ------------- */
2117 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2118 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2120 options_player_speed,
2121 &level.initial_player_stepsize[0],
2122 "initial player speed:", NULL, "initial player speed"
2125 /* ---------- element settings: configure 1 (custom elements) ------------ */
2128 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2129 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2131 options_access_type,
2132 &custom_element.access_type,
2133 NULL, NULL, "type of access to this field"
2136 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2137 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2139 options_access_layer,
2140 &custom_element.access_layer,
2141 NULL, NULL, "layer of access for this field"
2144 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2145 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2147 options_access_protected,
2148 &custom_element.access_protected,
2149 NULL, NULL, "protected access for this field"
2152 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2153 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2155 options_access_direction,
2156 &custom_element.access_direction,
2157 "from", NULL, "access direction for this field"
2160 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2161 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2163 options_walk_to_action,
2164 &custom_element.walk_to_action,
2165 NULL, NULL, "diggable/collectible/pushable"
2168 /* ---------- element settings: configure 2 (custom elements) ------------ */
2171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2172 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2174 options_move_pattern,
2175 &custom_element.move_pattern,
2176 "can move", NULL, "element move pattern"
2179 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2180 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2182 options_move_direction,
2183 &custom_element.move_direction_initial,
2184 "starts moving", NULL, "initial element move direction"
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2188 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2190 options_move_stepsize,
2191 &custom_element.move_stepsize,
2192 "move/fall speed", NULL, "speed of element movement"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2196 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2198 options_move_leave_type,
2199 &custom_element.move_leave_type,
2200 "can dig: can", ":", "leave behind or change element"
2203 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2204 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2206 options_smash_targets,
2207 &custom_element.smash_targets,
2208 "can smash", NULL, "elements that can be smashed"
2211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2212 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2214 options_slippery_type,
2215 &custom_element.slippery_type,
2216 "slippery", NULL, "where other elements fall down"
2219 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2220 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2223 &custom_element.deadliness,
2224 "deadly when", NULL, "deadliness of element"
2227 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2228 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2230 options_explosion_type,
2231 &custom_element.explosion_type,
2232 "can explode", NULL, "explosion type"
2235 /* ---------- element settings: advanced (custom elements) --------------- */
2238 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2239 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2242 &custom_element_change.delay_frames,
2243 "delay time given in", NULL, "delay time units for change"
2246 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2247 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2249 options_change_direct_action,
2250 &custom_element_change.direct_action,
2251 NULL, NULL, "type of direct action"
2254 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2255 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2257 options_change_other_action,
2258 &custom_element_change.other_action,
2259 NULL, "element:", "type of other element action"
2262 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2263 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2265 options_change_trigger_side,
2266 &custom_element_change.trigger_side,
2267 "at", "side", "element side triggering change"
2270 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2271 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2273 options_change_trigger_player,
2274 &custom_element_change.trigger_player,
2275 "player:", " ", "player that causes change"
2278 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2279 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2281 options_change_trigger_page,
2282 &custom_element_change.trigger_page,
2283 "page:", NULL, "change page that causes change"
2286 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2287 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2289 options_change_replace_when,
2290 &custom_element_change.replace_when,
2291 "replace when", NULL, "which elements can be replaced"
2294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2295 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2297 options_action_type,
2298 &custom_element_change.action_type,
2299 NULL, NULL, "action on specified condition"
2302 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2303 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2305 options_action_mode_none,
2306 &custom_element_change.action_mode,
2307 NULL, NULL, "action operator"
2310 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2311 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2313 options_action_arg_none,
2314 &custom_element_change.action_arg,
2315 NULL, NULL, "action parameter"
2318 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2319 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2321 options_change_page,
2322 &custom_element.current_change_page,
2323 NULL, NULL, "element change page"
2326 /* ---------- element settings: configure (group elements) --------------- */
2329 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2330 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2332 options_group_choice_mode,
2333 &group_element_info.choice_mode,
2334 "choice type:", NULL, "type of group element choice"
2342 int gadget_id_align;
2345 char *text_left, *text_right, *infotext;
2346 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2349 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2350 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2352 NULL, NULL, "Configure level properties"
2355 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2356 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2358 NULL, NULL, "Configure editor properties"
2361 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2362 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2364 NULL, NULL, "Show information about element"
2367 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2368 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2370 NULL, NULL, "Configure element properties"
2373 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2374 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2376 NULL, NULL, "Configure element properties, part 1"
2379 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2380 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2382 NULL, NULL, "Configure element properties, part 2"
2385 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2386 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2388 NULL, NULL, "Configure custom element change pages"
2391 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2392 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2394 " ", "As Template", "Save current settings as new template"
2397 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2398 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2400 NULL, NULL, "Add new change page"
2403 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2404 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2406 NULL, NULL, "Delete current change page"
2416 int gadget_id_align;
2417 char *text_left, *text_right, *infotext;
2418 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2421 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2422 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2423 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2424 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2425 NULL, NULL, "select previous change page"
2428 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2429 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2430 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2431 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2432 NULL, "change page", "select next change page"
2435 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2436 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2437 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2438 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2439 " ", NULL, "copy settings from this change page"
2442 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2443 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2444 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2445 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2446 NULL, NULL, "paste settings to this change page"
2456 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2459 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2460 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2461 GADGET_ID_SCROLL_UP,
2462 "scroll level editing area up"
2465 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2466 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2467 GADGET_ID_SCROLL_DOWN,
2468 "scroll level editing area down"
2471 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2472 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2473 GADGET_ID_SCROLL_LEFT,
2474 "scroll level editing area left"
2477 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2478 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2479 GADGET_ID_SCROLL_RIGHT,
2480 "scroll level editing area right"
2483 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2484 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2485 GADGET_ID_SCROLL_LIST_UP,
2486 "scroll element list up ('Page Up')"
2489 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2490 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2491 GADGET_ID_SCROLL_LIST_DOWN,
2492 "scroll element list down ('Page Down')"
2501 int wheel_x, wheel_y;
2502 int wheel_width, wheel_height;
2506 } scrollbar_info[ED_NUM_SCROLLBARS] =
2509 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2510 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2511 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2517 SX + SXSIZE + SX, WIN_YSIZE,
2519 GD_TYPE_SCROLLBAR_HORIZONTAL,
2520 GADGET_ID_SCROLL_HORIZONTAL,
2521 "scroll level editing area horizontally"
2524 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2525 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2526 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2532 SX + SXSIZE + SX, WIN_YSIZE,
2534 GD_TYPE_SCROLLBAR_VERTICAL,
2535 GADGET_ID_SCROLL_VERTICAL,
2536 "scroll level editing area vertically"
2539 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2540 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2541 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2546 SX + SXSIZE + SX, 0,
2547 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2549 GD_TYPE_SCROLLBAR_VERTICAL,
2550 GADGET_ID_SCROLL_LIST_VERTICAL,
2551 "scroll element list vertically"
2559 int gadget_id_align;
2560 int radio_button_nr;
2563 char *text_left, *text_right, *infotext;
2564 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2567 -1, ED_LEVEL_SETTINGS_YPOS(0),
2568 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2569 RADIO_NR_RANDOM_ELEMENTS,
2570 &random_placement_method, RANDOM_USE_PERCENTAGE,
2571 " ", "percentage", "use percentage for random elements"
2574 -1, ED_LEVEL_SETTINGS_YPOS(0),
2575 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2576 RADIO_NR_RANDOM_ELEMENTS,
2577 &random_placement_method, RANDOM_USE_QUANTITY,
2578 " ", "quantity", "use quantity for random elements"
2586 int gadget_id_align;
2588 char *text_left, *text_right, *infotext;
2589 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2591 /* ---------- level and editor settings ---------------------------------- */
2594 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2595 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2596 &random_placement_background_restricted,
2598 "restrict random placement to:", "set random placement restriction"
2601 /* ---------- element settings: configure (various elements) ------------- */
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2605 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2606 &stick_element_properties_window,
2608 "stick this screen to edit content","stick this screen to edit content"
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2612 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2613 &level.em_slippery_gems,
2615 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2619 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2620 &level.em_explodes_by_fire,
2622 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2626 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2627 &level.use_spring_bug,
2629 "use spring pushing bug", "use odd spring pushing behaviour"
2632 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2633 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2634 &level.use_time_orb_bug,
2636 "use time orb bug", "use odd time orb behaviour"
2639 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2640 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2643 "create single random element", "only create one element from content"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2647 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2648 &level.ball_state_initial,
2650 "magic ball initially activated", "activate magic ball after level start"
2653 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2654 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2655 &level.grow_into_diggable,
2657 "can grow into anything diggable", "grow into more than just sand"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2661 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2662 &level.continuous_snapping,
2664 "continuos snapping", "use snapping without releasing key"
2667 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2668 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2669 &level.block_snap_field,
2671 "block snapped field when snapping", "use snapping delay to show animation"
2674 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2675 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2676 &level.block_last_field,
2678 "block last field when moving", "player blocks last field when moving"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2682 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2683 &level.sp_block_last_field,
2685 "block last field when moving", "player blocks last field when moving"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2689 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2690 &level.instant_relocation,
2692 "no scrolling when relocating", "player gets relocated without delay"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2696 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2697 &level.shifted_relocation,
2699 "no centering when relocating", "level not centered after relocation"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2703 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2704 &level.use_start_element[0],
2706 "use level start element:", "start level at this element's position"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2710 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2711 &level.use_artwork_element[0],
2713 "use artwork from element:", "use player artwork from other element"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2717 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2718 &level.use_explosion_element[0],
2720 "use explosion from element:", "use explosion properties from element"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2724 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2725 &level.initial_player_gravity[0],
2727 "use initial gravity", "set initial player gravity"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2731 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2732 &level.use_initial_inventory[0],
2734 "use initial inventory:", "use collected elements on level start"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2738 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2739 &level.can_pass_to_walkable,
2741 "can pass to walkable element", "player can pass to empty or walkable"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2745 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2746 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2748 "can fall into acid (with gravity)","player can fall into acid pool"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2752 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2753 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2755 "can move into acid", "element can move into acid pool"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2759 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2760 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2762 "deadly when colliding with", "element is deadly when hitting player"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2766 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2767 &level.envelope[0].autowrap,
2769 "auto-wrap", "automatically wrap envelope text"
2772 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2773 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2774 &level.envelope[0].centered,
2776 "centered", "automatically center envelope text"
2779 /* ---------- element settings: configure 1 (custom elements) ----------- */
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2783 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2784 &custom_element.use_gfx_element,
2786 /* !!! add separate "use existing element sound" !!! */
2789 "use graphic/sound of element:", "use existing graphic and sound"
2792 "use graphic of element:", "use existing element graphic"
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2797 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2798 &level.use_custom_template,
2800 "use template", "use template for custom properties"
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2804 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2805 &custom_element_properties[EP_ACCESSIBLE],
2807 NULL, "player can walk to or pass this field"
2810 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2811 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2812 &custom_element_properties[EP_GRAVITY_REACHABLE],
2814 "reachable despite gravity", "player can walk/dig despite gravity"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2818 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2819 &custom_element.use_last_ce_value,
2821 "use last CE value after change", "use last CE value after change"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2825 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2826 &custom_element_properties[EP_WALK_TO_OBJECT],
2828 NULL, "player can dig/collect/push element"
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2832 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2833 &custom_element_properties[EP_INDESTRUCTIBLE],
2835 "indestructible", "element is indestructible"
2838 /* ---------- element settings: configure 2 (custom elements) ----------- */
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2842 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2843 &custom_element_properties[EP_CAN_MOVE],
2845 NULL, "element can move with some pattern"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2849 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2850 &custom_element_properties[EP_CAN_FALL],
2852 "can fall", "element can fall down"
2855 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2856 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2857 &custom_element_properties[EP_CAN_SMASH],
2859 NULL, "element can smash other elements"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2863 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2864 &custom_element_properties[EP_SLIPPERY],
2866 NULL, "other elements can fall down from it"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2870 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2871 &custom_element_properties[EP_DEADLY],
2873 NULL, "element can kill the player"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2877 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2878 &custom_element_properties[EP_CAN_EXPLODE],
2880 NULL, "element can explode"
2883 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2884 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2885 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2887 "by fire", "element can explode by fire/explosion"
2890 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2891 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2892 &custom_element_properties[EP_EXPLODES_SMASHED],
2894 "smashed", "element can explode when smashed"
2897 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2898 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2899 &custom_element_properties[EP_EXPLODES_IMPACT],
2901 "impact", "element can explode on impact"
2904 /* ---------- element settings: advanced (custom elements) --------------- */
2907 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2908 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2909 &custom_element_change.can_change,
2911 "element changes to:", "change element on specified condition"
2914 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2915 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2916 &custom_element_change_events[CE_DELAY],
2918 NULL, "element changes after delay"
2921 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2922 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2923 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2925 NULL, "element changes by direct action"
2928 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2929 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2930 &custom_element_change_events[CE_BY_OTHER_ACTION],
2932 NULL, "element changes by other element"
2935 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2936 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2937 &custom_element_change.explode,
2939 "explode instead of change", "element explodes instead of change"
2942 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2943 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2944 &custom_element_change.use_target_content,
2946 "use extended change target:", "element changes to more elements"
2949 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2950 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2951 &custom_element_change.only_if_complete,
2953 "replace all or nothing", "only replace when all can be changed"
2956 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2957 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2958 &custom_element_change.use_random_replace,
2960 NULL, "use percentage for random replace"
2963 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2964 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2965 &custom_element_change.has_action,
2967 NULL, "execute action on specified condition"
2975 int gadget_id_align;
2977 int area_xsize, area_ysize;
2978 char *text_left, *text_right, *text_below, *infotext;
2979 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2981 /* ---------- level playfield content ------------------------------------ */
2985 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2986 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2987 NULL, NULL, NULL, NULL
2990 /* ---------- yam yam content -------------------------------------------- */
2993 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2994 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2995 &level.yamyam_content[0].e[0][0], 3, 3,
2996 NULL, NULL, "1", NULL
2999 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3000 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3001 &level.yamyam_content[1].e[0][0], 3, 3,
3002 NULL, NULL, "2", NULL
3005 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3006 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3007 &level.yamyam_content[2].e[0][0], 3, 3,
3008 NULL, NULL, "3", NULL
3011 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3012 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3013 &level.yamyam_content[3].e[0][0], 3, 3,
3014 NULL, NULL, "4", NULL
3017 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3018 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3019 &level.yamyam_content[4].e[0][0], 3, 3,
3020 NULL, NULL, "5", NULL
3023 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3024 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3025 &level.yamyam_content[5].e[0][0], 3, 3,
3026 NULL, NULL, "6", NULL
3029 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3030 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3031 &level.yamyam_content[6].e[0][0], 3, 3,
3032 NULL, NULL, "7", NULL
3035 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3036 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3037 &level.yamyam_content[7].e[0][0], 3, 3,
3038 NULL, NULL, "8", NULL
3041 /* ---------- magic ball content ----------------------------------------- */
3044 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3045 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3046 &level.ball_content[0].e[0][0], 3, 3,
3047 NULL, NULL, "1", NULL
3050 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3051 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3052 &level.ball_content[1].e[0][0], 3, 3,
3053 NULL, NULL, "2", NULL
3056 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3057 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3058 &level.ball_content[2].e[0][0], 3, 3,
3059 NULL, NULL, "3", NULL
3062 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3063 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3064 &level.ball_content[3].e[0][0], 3, 3,
3065 NULL, NULL, "4", NULL
3068 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3069 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3070 &level.ball_content[4].e[0][0], 3, 3,
3071 NULL, NULL, "5", NULL
3074 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3075 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3076 &level.ball_content[5].e[0][0], 3, 3,
3077 NULL, NULL, "6", NULL
3080 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3081 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3082 &level.ball_content[6].e[0][0], 3, 3,
3083 NULL, NULL, "7", NULL
3086 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3087 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3088 &level.ball_content[7].e[0][0], 3, 3,
3089 NULL, NULL, "8", NULL
3092 /* ---------- android content -------------------------------------------- */
3095 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3096 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3097 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3098 "elements:", NULL, NULL, "elements android can clone"
3101 /* ---------- amoeba content --------------------------------------------- */
3104 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3105 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3106 &level.amoeba_content, 1, 1,
3107 "content:", NULL, NULL, "amoeba content"
3110 /* ---------- level start element ---------------------------------------- */
3113 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3114 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3115 &level.start_element[0], 1, 1,
3116 NULL, NULL, NULL, "level start element"
3119 /* ---------- player artwork element ------------------------------------- */
3122 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3123 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3124 &level.artwork_element[0], 1, 1,
3125 NULL, NULL, NULL, "element for player artwork"
3128 /* ---------- player explosion element ----------------------------------- */
3131 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3132 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3133 &level.explosion_element[0], 1, 1,
3134 NULL, NULL, NULL, "element for player explosion"
3137 /* ---------- player initial inventory ----------------------------------- */
3140 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3141 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3142 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3143 NULL, NULL, NULL, "content for initial inventory"
3146 /* ---------- element settings: configure 1 (custom elements) ----------- */
3148 /* ---------- custom graphic --------------------------------------------- */
3151 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3152 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3153 &custom_element.gfx_element_initial,1, 1,
3154 NULL, NULL, NULL, "custom graphic element"
3157 /* ---------- element settings: configure 2 (custom elements) ----------- */
3159 /* ---------- custom content (when exploding) ---------------------------- */
3162 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3163 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3164 &custom_element.content.e[0][0], 3, 3,
3165 "content:", NULL, NULL, NULL
3168 /* ---------- custom enter and leave element (when moving) --------------- */
3171 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3172 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3173 &custom_element.move_enter_element, 1, 1,
3174 "can dig:", " ", NULL, "element that can be digged/collected"
3177 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3178 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3179 &custom_element.move_leave_element, 1, 1,
3180 NULL, NULL, NULL, "element that will be left behind"
3183 /* ---------- element settings: advanced (custom elements) --------------- */
3185 /* ---------- custom change target --------------------------------------- */
3188 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3189 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3190 &custom_element_change.target_element, 1, 1,
3191 NULL, "after/when:", NULL, "new target element after change"
3194 /* ---------- custom change content (extended change target) ------------- */
3197 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3198 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3199 &custom_element_change.target_content.e[0][0], 3, 3,
3200 NULL, NULL, NULL, "new extended elements after change"
3203 /* ---------- custom change trigger (element causing change) ------------- */
3206 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3207 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3208 &custom_element_change.initial_trigger_element, 1, 1,
3209 NULL, NULL, NULL, "other element triggering change"
3212 /* ---------- custom change action (element used for action) ------------- */
3215 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3216 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3217 &custom_element_change.action_element, 1, 1,
3218 NULL, NULL, NULL, "element used as action parameter"
3221 /* ---------- group element content -------------------------------------- */
3224 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3225 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3226 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3227 "content:", NULL, NULL, NULL
3230 /* ---------- random background (for random painting) -------------------- */
3233 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3234 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3235 &random_placement_background_element, 1, 1,
3236 NULL, NULL, NULL, "random placement background"
3242 -----------------------------------------------------------------------------
3243 some internally used variables
3244 -----------------------------------------------------------------------------
3247 /* actual size of level editor drawing area */
3248 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3250 /* actual position of level editor drawing area in level playfield */
3251 static int level_xpos = -1, level_ypos = -1;
3254 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3256 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3259 /* drawing elements on the three mouse buttons */
3260 static int new_element1 = EL_WALL;
3261 static int new_element2 = EL_EMPTY;
3262 static int new_element3 = EL_SAND;
3264 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3265 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3266 (button) == 2 ? new_element2 : \
3267 (button) == 3 ? new_element3 : EL_EMPTY)
3268 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3270 /* forward declaration for internal use */
3271 static void ModifyEditorCounterValue(int, int);
3272 static void ModifyEditorCounterLimits(int, int, int);
3273 static void ModifyEditorSelectboxValue(int, int);
3274 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3275 static void ModifyEditorDrawingArea(int, int, int);
3276 static void ModifyEditorElementList();
3277 static void AdjustElementListScrollbar();
3278 static void RedrawDrawingElements();
3279 static void DrawDrawingWindow();
3280 static void DrawLevelInfoWindow();
3281 static void DrawPropertiesWindow();
3282 static void UpdateCustomElementGraphicGadgets();
3283 static boolean checkPropertiesConfig(int);
3284 static void CopyLevelToUndoBuffer(int);
3285 static void HandleDrawingAreas(struct GadgetInfo *);
3286 static void HandleCounterButtons(struct GadgetInfo *);
3287 static void HandleTextInputGadgets(struct GadgetInfo *);
3288 static void HandleTextAreaGadgets(struct GadgetInfo *);
3289 static void HandleSelectboxGadgets(struct GadgetInfo *);
3290 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3291 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3292 static void HandleRadiobuttons(struct GadgetInfo *);
3293 static void HandleCheckbuttons(struct GadgetInfo *);
3294 static void HandleControlButtons(struct GadgetInfo *);
3295 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3296 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3298 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3299 static int right_gadget_border[NUM_EDITOR_GADGETS];
3301 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3302 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3303 static boolean draw_with_brush = FALSE;
3304 static int properties_element = 0;
3306 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3307 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3308 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3309 static int undo_buffer_position = 0;
3310 static int undo_buffer_steps = 0;
3312 static int edit_mode;
3313 static int edit_mode_levelinfo;
3314 static int edit_mode_properties;
3316 static int element_shift = 0;
3318 static int editor_el_players[] =
3325 static int *editor_el_players_ptr = editor_el_players;
3326 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3328 static int editor_hl_boulderdash[] =
3330 EL_INTERNAL_CASCADE_BD_ACTIVE,
3336 static int editor_el_boulderdash[] =
3345 EL_BD_EXPANDABLE_WALL,
3353 EL_BD_BUTTERFLY_LEFT,
3355 EL_BD_BUTTERFLY_RIGHT,
3356 EL_BD_FIREFLY_RIGHT,
3359 EL_BD_BUTTERFLY_DOWN,
3363 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3364 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3365 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3366 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3368 static int editor_hl_emerald_mine[] =
3370 EL_INTERNAL_CASCADE_EM_ACTIVE,
3376 static int editor_el_emerald_mine[] =
3413 EL_ACID_POOL_TOPLEFT,
3415 EL_ACID_POOL_TOPRIGHT,
3418 EL_ACID_POOL_BOTTOMLEFT,
3419 EL_ACID_POOL_BOTTOM,
3420 EL_ACID_POOL_BOTTOMRIGHT,
3440 EL_EM_STEEL_EXIT_CLOSED,
3441 EL_EM_STEEL_EXIT_OPEN,
3443 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3444 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3445 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3446 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3448 static int editor_hl_emerald_mine_club[] =
3450 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3456 static int editor_el_emerald_mine_club[] =
3483 EL_EMC_WALL_SLIPPERY_1,
3484 EL_EMC_WALL_SLIPPERY_2,
3485 EL_EMC_WALL_SLIPPERY_3,
3486 EL_EMC_WALL_SLIPPERY_4,
3509 EL_EMC_MAGIC_BALL_SWITCH,
3511 EL_EMC_SPRING_BUMPER,
3516 EL_EM_DYNAMITE_ACTIVE,
3520 EL_BALLOON_SWITCH_UP,
3521 EL_BALLOON_SWITCH_ANY,
3524 EL_BALLOON_SWITCH_LEFT,
3526 EL_BALLOON_SWITCH_RIGHT,
3530 EL_BALLOON_SWITCH_DOWN,
3531 EL_BALLOON_SWITCH_NONE,
3533 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3534 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3535 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3536 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3538 static int editor_hl_rnd[] =
3540 EL_INTERNAL_CASCADE_RND_ACTIVE,
3546 static int editor_el_rnd[] =
3578 EL_WALL_EMERALD_YELLOW,
3579 EL_WALL_EMERALD_RED,
3580 EL_WALL_EMERALD_PURPLE,
3598 EL_DYNABOMB_INCREASE_NUMBER,
3599 EL_DYNABOMB_INCREASE_SIZE,
3600 EL_DYNABOMB_INCREASE_POWER,
3620 EL_INVISIBLE_STEELWALL,
3624 EL_EXPANDABLE_WALL_HORIZONTAL,
3625 EL_EXPANDABLE_WALL_VERTICAL,
3626 EL_EXPANDABLE_WALL_ANY,
3628 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3629 static int *editor_el_rnd_ptr = editor_el_rnd;
3630 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3631 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3633 static int editor_hl_sokoban[] =
3635 EL_INTERNAL_CASCADE_SB_ACTIVE,
3641 static int editor_el_sokoban[] =
3644 EL_SOKOBAN_FIELD_EMPTY,
3645 EL_SOKOBAN_FIELD_FULL,
3646 EL_SOKOBAN_FIELD_PLAYER,
3648 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3649 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3650 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3651 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3653 static int editor_hl_supaplex[] =
3655 EL_INTERNAL_CASCADE_SP_ACTIVE,
3661 static int editor_el_supaplex[] =
3679 EL_SP_PORT_HORIZONTAL,
3680 EL_SP_PORT_VERTICAL,
3688 EL_SP_GRAVITY_PORT_LEFT,
3689 EL_SP_GRAVITY_PORT_RIGHT,
3690 EL_SP_GRAVITY_PORT_UP,
3691 EL_SP_GRAVITY_PORT_DOWN,
3693 EL_SP_HARDWARE_GRAY,
3694 EL_SP_HARDWARE_GREEN,
3695 EL_SP_HARDWARE_BLUE,
3698 EL_SP_HARDWARE_BASE_1,
3699 EL_SP_HARDWARE_BASE_2,
3700 EL_SP_HARDWARE_BASE_3,
3701 EL_SP_HARDWARE_BASE_4,
3703 EL_SP_HARDWARE_BASE_5,
3704 EL_SP_HARDWARE_BASE_6,
3705 EL_SP_HARDWARE_YELLOW,
3713 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3714 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3715 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3716 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3718 static int editor_hl_diamond_caves[] =
3720 EL_INTERNAL_CASCADE_DC_ACTIVE,
3726 static int editor_el_diamond_caves[] =
3733 EL_CONVEYOR_BELT_1_LEFT,
3734 EL_CONVEYOR_BELT_1_MIDDLE,
3735 EL_CONVEYOR_BELT_1_RIGHT,
3736 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3738 EL_CONVEYOR_BELT_2_LEFT,
3739 EL_CONVEYOR_BELT_2_MIDDLE,
3740 EL_CONVEYOR_BELT_2_RIGHT,
3741 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3743 EL_CONVEYOR_BELT_3_LEFT,
3744 EL_CONVEYOR_BELT_3_MIDDLE,
3745 EL_CONVEYOR_BELT_3_RIGHT,
3746 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3748 EL_CONVEYOR_BELT_4_LEFT,
3749 EL_CONVEYOR_BELT_4_MIDDLE,
3750 EL_CONVEYOR_BELT_4_RIGHT,
3751 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3753 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3754 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3755 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3756 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3758 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3759 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3760 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3761 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3766 EL_DC_TIMEGATE_SWITCH,
3768 EL_SWITCHGATE_CLOSED,
3770 EL_SWITCHGATE_SWITCH_UP,
3771 EL_SWITCHGATE_SWITCH_DOWN,
3774 EL_LIGHT_SWITCH_ACTIVE,
3775 EL_DC_SWITCHGATE_SWITCH_UP,
3776 EL_DC_SWITCHGATE_SWITCH_DOWN,
3778 EL_STEEL_EXIT_CLOSED,
3780 EL_STEELWALL_SLIPPERY,
3783 EL_QUICKSAND_FAST_EMPTY,
3784 EL_QUICKSAND_FAST_FULL,
3798 EL_SIGN_RADIOACTIVITY,
3804 EL_SIGN_ENTRY_FORBIDDEN,
3805 EL_SIGN_EMERGENCY_EXIT,
3830 EL_DC_STEELWALL_2_SINGLE,
3831 EL_DC_STEELWALL_2_TOP,
3832 EL_SIGN_EXCLAMATION,
3835 EL_DC_STEELWALL_2_LEFT,
3836 EL_DC_STEELWALL_2_MIDDLE,
3837 EL_DC_STEELWALL_2_HORIZONTAL,
3838 EL_DC_STEELWALL_2_RIGHT,
3840 EL_DC_STEELWALL_1_TOPLEFT,
3841 EL_DC_STEELWALL_2_VERTICAL,
3842 EL_DC_STEELWALL_1_TOPRIGHT,
3845 EL_DC_STEELWALL_1_VERTICAL,
3846 EL_DC_STEELWALL_2_BOTTOM,
3848 EL_DC_GATE_WHITE_GRAY,
3850 EL_DC_STEELWALL_1_BOTTOMLEFT,
3851 EL_DC_STEELWALL_1_HORIZONTAL,
3852 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3853 EL_DC_GATE_FAKE_GRAY,
3855 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3856 EL_DC_STEELWALL_1_BOTTOM,
3857 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3858 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3860 EL_DC_STEELWALL_1_RIGHT,
3862 EL_DC_STEELWALL_1_LEFT,
3863 EL_EXPANDABLE_STEELWALL_VERTICAL,
3865 EL_DC_STEELWALL_1_TOPRIGHT_2,
3866 EL_DC_STEELWALL_1_TOP,
3867 EL_DC_STEELWALL_1_TOPLEFT_2,
3868 EL_EXPANDABLE_STEELWALL_ANY,
3870 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3871 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3872 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3873 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3875 static int editor_hl_dx_boulderdash[] =
3877 EL_INTERNAL_CASCADE_DX_ACTIVE,
3883 static int editor_el_dx_boulderdash[] =
3887 EL_TUBE_HORIZONTAL_DOWN,
3891 EL_TUBE_VERTICAL_RIGHT,
3893 EL_TUBE_VERTICAL_LEFT,
3897 EL_TUBE_HORIZONTAL_UP,
3905 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3906 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3907 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3908 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3910 static int editor_hl_chars[] =
3912 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3918 static int editor_el_chars[] =
4007 EL_CHAR(FONT_ASCII_CURSOR),
4008 EL_CHAR(FONT_ASCII_BUTTON),
4010 EL_CHAR(FONT_ASCII_UP),
4011 EL_CHAR(FONT_ASCII_DOWN),
4015 static int *editor_hl_chars_ptr = editor_hl_chars;
4016 static int *editor_el_chars_ptr = editor_el_chars;
4017 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4018 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4020 static int editor_hl_steel_chars[] =
4022 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4028 static int editor_el_steel_chars[] =
4038 EL_STEEL_CHAR('\''),
4105 EL_STEEL_CHAR('\\'),
4110 EL_STEEL_CHAR('©'),
4111 EL_STEEL_CHAR('Ä'),
4112 EL_STEEL_CHAR('Ö'),
4113 EL_STEEL_CHAR('Ü'),
4115 EL_STEEL_CHAR('°'),
4116 EL_STEEL_CHAR('®'),
4117 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4118 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4120 EL_STEEL_CHAR(FONT_ASCII_UP),
4121 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4125 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4126 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4127 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4128 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4130 static int editor_hl_custom[] =
4132 EL_INTERNAL_CASCADE_CE_ACTIVE,
4138 static int editor_el_custom[] =
4140 EL_CUSTOM_START + 0,
4141 EL_CUSTOM_START + 1,
4142 EL_CUSTOM_START + 2,
4143 EL_CUSTOM_START + 3,
4145 EL_CUSTOM_START + 4,
4146 EL_CUSTOM_START + 5,
4147 EL_CUSTOM_START + 6,
4148 EL_CUSTOM_START + 7,
4150 EL_CUSTOM_START + 8,
4151 EL_CUSTOM_START + 9,
4152 EL_CUSTOM_START + 10,
4153 EL_CUSTOM_START + 11,
4155 EL_CUSTOM_START + 12,
4156 EL_CUSTOM_START + 13,
4157 EL_CUSTOM_START + 14,
4158 EL_CUSTOM_START + 15,
4160 EL_CUSTOM_START + 16,
4161 EL_CUSTOM_START + 17,
4162 EL_CUSTOM_START + 18,
4163 EL_CUSTOM_START + 19,
4165 EL_CUSTOM_START + 20,
4166 EL_CUSTOM_START + 21,
4167 EL_CUSTOM_START + 22,
4168 EL_CUSTOM_START + 23,
4170 EL_CUSTOM_START + 24,
4171 EL_CUSTOM_START + 25,
4172 EL_CUSTOM_START + 26,
4173 EL_CUSTOM_START + 27,
4175 EL_CUSTOM_START + 28,
4176 EL_CUSTOM_START + 29,
4177 EL_CUSTOM_START + 30,
4178 EL_CUSTOM_START + 31,
4180 EL_CUSTOM_START + 32,
4181 EL_CUSTOM_START + 33,
4182 EL_CUSTOM_START + 34,
4183 EL_CUSTOM_START + 35,
4185 EL_CUSTOM_START + 36,
4186 EL_CUSTOM_START + 37,
4187 EL_CUSTOM_START + 38,
4188 EL_CUSTOM_START + 39,
4190 EL_CUSTOM_START + 40,
4191 EL_CUSTOM_START + 41,
4192 EL_CUSTOM_START + 42,
4193 EL_CUSTOM_START + 43,
4195 EL_CUSTOM_START + 44,
4196 EL_CUSTOM_START + 45,
4197 EL_CUSTOM_START + 46,
4198 EL_CUSTOM_START + 47,
4200 EL_CUSTOM_START + 48,
4201 EL_CUSTOM_START + 49,
4202 EL_CUSTOM_START + 50,
4203 EL_CUSTOM_START + 51,
4205 EL_CUSTOM_START + 52,
4206 EL_CUSTOM_START + 53,
4207 EL_CUSTOM_START + 54,
4208 EL_CUSTOM_START + 55,
4210 EL_CUSTOM_START + 56,
4211 EL_CUSTOM_START + 57,
4212 EL_CUSTOM_START + 58,
4213 EL_CUSTOM_START + 59,
4215 EL_CUSTOM_START + 60,
4216 EL_CUSTOM_START + 61,
4217 EL_CUSTOM_START + 62,
4218 EL_CUSTOM_START + 63,
4220 EL_CUSTOM_START + 64,
4221 EL_CUSTOM_START + 65,
4222 EL_CUSTOM_START + 66,
4223 EL_CUSTOM_START + 67,
4225 EL_CUSTOM_START + 68,
4226 EL_CUSTOM_START + 69,
4227 EL_CUSTOM_START + 70,
4228 EL_CUSTOM_START + 71,
4230 EL_CUSTOM_START + 72,
4231 EL_CUSTOM_START + 73,
4232 EL_CUSTOM_START + 74,
4233 EL_CUSTOM_START + 75,
4235 EL_CUSTOM_START + 76,
4236 EL_CUSTOM_START + 77,
4237 EL_CUSTOM_START + 78,
4238 EL_CUSTOM_START + 79,
4240 EL_CUSTOM_START + 80,
4241 EL_CUSTOM_START + 81,
4242 EL_CUSTOM_START + 82,
4243 EL_CUSTOM_START + 83,
4245 EL_CUSTOM_START + 84,
4246 EL_CUSTOM_START + 85,
4247 EL_CUSTOM_START + 86,
4248 EL_CUSTOM_START + 87,
4250 EL_CUSTOM_START + 88,
4251 EL_CUSTOM_START + 89,
4252 EL_CUSTOM_START + 90,
4253 EL_CUSTOM_START + 91,
4255 EL_CUSTOM_START + 92,
4256 EL_CUSTOM_START + 93,
4257 EL_CUSTOM_START + 94,
4258 EL_CUSTOM_START + 95,
4260 EL_CUSTOM_START + 96,
4261 EL_CUSTOM_START + 97,
4262 EL_CUSTOM_START + 98,
4263 EL_CUSTOM_START + 99,
4265 EL_CUSTOM_START + 100,
4266 EL_CUSTOM_START + 101,
4267 EL_CUSTOM_START + 102,
4268 EL_CUSTOM_START + 103,
4270 EL_CUSTOM_START + 104,
4271 EL_CUSTOM_START + 105,
4272 EL_CUSTOM_START + 106,
4273 EL_CUSTOM_START + 107,
4275 EL_CUSTOM_START + 108,
4276 EL_CUSTOM_START + 109,
4277 EL_CUSTOM_START + 110,
4278 EL_CUSTOM_START + 111,
4280 EL_CUSTOM_START + 112,
4281 EL_CUSTOM_START + 113,
4282 EL_CUSTOM_START + 114,
4283 EL_CUSTOM_START + 115,
4285 EL_CUSTOM_START + 116,
4286 EL_CUSTOM_START + 117,
4287 EL_CUSTOM_START + 118,
4288 EL_CUSTOM_START + 119,
4290 EL_CUSTOM_START + 120,
4291 EL_CUSTOM_START + 121,
4292 EL_CUSTOM_START + 122,
4293 EL_CUSTOM_START + 123,
4295 EL_CUSTOM_START + 124,
4296 EL_CUSTOM_START + 125,
4297 EL_CUSTOM_START + 126,
4298 EL_CUSTOM_START + 127,
4300 EL_CUSTOM_START + 128,
4301 EL_CUSTOM_START + 129,
4302 EL_CUSTOM_START + 130,
4303 EL_CUSTOM_START + 131,
4305 EL_CUSTOM_START + 132,
4306 EL_CUSTOM_START + 133,
4307 EL_CUSTOM_START + 134,
4308 EL_CUSTOM_START + 135,
4310 EL_CUSTOM_START + 136,
4311 EL_CUSTOM_START + 137,
4312 EL_CUSTOM_START + 138,
4313 EL_CUSTOM_START + 139,
4315 EL_CUSTOM_START + 140,
4316 EL_CUSTOM_START + 141,
4317 EL_CUSTOM_START + 142,
4318 EL_CUSTOM_START + 143,
4320 EL_CUSTOM_START + 144,
4321 EL_CUSTOM_START + 145,
4322 EL_CUSTOM_START + 146,
4323 EL_CUSTOM_START + 147,
4325 EL_CUSTOM_START + 148,
4326 EL_CUSTOM_START + 149,
4327 EL_CUSTOM_START + 150,
4328 EL_CUSTOM_START + 151,
4330 EL_CUSTOM_START + 152,
4331 EL_CUSTOM_START + 153,
4332 EL_CUSTOM_START + 154,
4333 EL_CUSTOM_START + 155,
4335 EL_CUSTOM_START + 156,
4336 EL_CUSTOM_START + 157,
4337 EL_CUSTOM_START + 158,
4338 EL_CUSTOM_START + 159,
4340 EL_CUSTOM_START + 160,
4341 EL_CUSTOM_START + 161,
4342 EL_CUSTOM_START + 162,
4343 EL_CUSTOM_START + 163,
4345 EL_CUSTOM_START + 164,
4346 EL_CUSTOM_START + 165,
4347 EL_CUSTOM_START + 166,
4348 EL_CUSTOM_START + 167,
4350 EL_CUSTOM_START + 168,
4351 EL_CUSTOM_START + 169,
4352 EL_CUSTOM_START + 170,
4353 EL_CUSTOM_START + 171,
4355 EL_CUSTOM_START + 172,
4356 EL_CUSTOM_START + 173,
4357 EL_CUSTOM_START + 174,
4358 EL_CUSTOM_START + 175,
4360 EL_CUSTOM_START + 176,
4361 EL_CUSTOM_START + 177,
4362 EL_CUSTOM_START + 178,
4363 EL_CUSTOM_START + 179,
4365 EL_CUSTOM_START + 180,
4366 EL_CUSTOM_START + 181,
4367 EL_CUSTOM_START + 182,
4368 EL_CUSTOM_START + 183,
4370 EL_CUSTOM_START + 184,
4371 EL_CUSTOM_START + 185,
4372 EL_CUSTOM_START + 186,
4373 EL_CUSTOM_START + 187,
4375 EL_CUSTOM_START + 188,
4376 EL_CUSTOM_START + 189,
4377 EL_CUSTOM_START + 190,
4378 EL_CUSTOM_START + 191,
4380 EL_CUSTOM_START + 192,
4381 EL_CUSTOM_START + 193,
4382 EL_CUSTOM_START + 194,
4383 EL_CUSTOM_START + 195,
4385 EL_CUSTOM_START + 196,
4386 EL_CUSTOM_START + 197,
4387 EL_CUSTOM_START + 198,
4388 EL_CUSTOM_START + 199,
4390 EL_CUSTOM_START + 200,
4391 EL_CUSTOM_START + 201,
4392 EL_CUSTOM_START + 202,
4393 EL_CUSTOM_START + 203,
4395 EL_CUSTOM_START + 204,
4396 EL_CUSTOM_START + 205,
4397 EL_CUSTOM_START + 206,
4398 EL_CUSTOM_START + 207,
4400 EL_CUSTOM_START + 208,
4401 EL_CUSTOM_START + 209,
4402 EL_CUSTOM_START + 210,
4403 EL_CUSTOM_START + 211,
4405 EL_CUSTOM_START + 212,
4406 EL_CUSTOM_START + 213,
4407 EL_CUSTOM_START + 214,
4408 EL_CUSTOM_START + 215,
4410 EL_CUSTOM_START + 216,
4411 EL_CUSTOM_START + 217,
4412 EL_CUSTOM_START + 218,
4413 EL_CUSTOM_START + 219,
4415 EL_CUSTOM_START + 220,
4416 EL_CUSTOM_START + 221,
4417 EL_CUSTOM_START + 222,
4418 EL_CUSTOM_START + 223,
4420 EL_CUSTOM_START + 224,
4421 EL_CUSTOM_START + 225,
4422 EL_CUSTOM_START + 226,
4423 EL_CUSTOM_START + 227,
4425 EL_CUSTOM_START + 228,
4426 EL_CUSTOM_START + 229,
4427 EL_CUSTOM_START + 230,
4428 EL_CUSTOM_START + 231,
4430 EL_CUSTOM_START + 232,
4431 EL_CUSTOM_START + 233,
4432 EL_CUSTOM_START + 234,
4433 EL_CUSTOM_START + 235,
4435 EL_CUSTOM_START + 236,
4436 EL_CUSTOM_START + 237,
4437 EL_CUSTOM_START + 238,
4438 EL_CUSTOM_START + 239,
4440 EL_CUSTOM_START + 240,
4441 EL_CUSTOM_START + 241,
4442 EL_CUSTOM_START + 242,
4443 EL_CUSTOM_START + 243,
4445 EL_CUSTOM_START + 244,
4446 EL_CUSTOM_START + 245,
4447 EL_CUSTOM_START + 246,
4448 EL_CUSTOM_START + 247,
4450 EL_CUSTOM_START + 248,
4451 EL_CUSTOM_START + 249,
4452 EL_CUSTOM_START + 250,
4453 EL_CUSTOM_START + 251,
4455 EL_CUSTOM_START + 252,
4456 EL_CUSTOM_START + 253,
4457 EL_CUSTOM_START + 254,
4458 EL_CUSTOM_START + 255
4460 static int *editor_hl_custom_ptr = editor_hl_custom;
4461 static int *editor_el_custom_ptr = editor_el_custom;
4462 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4463 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4465 static int editor_hl_group[] =
4467 EL_INTERNAL_CASCADE_GE_ACTIVE,
4473 static int editor_el_group[] =
4487 EL_GROUP_START + 10,
4488 EL_GROUP_START + 11,
4490 EL_GROUP_START + 12,
4491 EL_GROUP_START + 13,
4492 EL_GROUP_START + 14,
4493 EL_GROUP_START + 15,
4495 EL_GROUP_START + 16,
4496 EL_GROUP_START + 17,
4497 EL_GROUP_START + 18,
4498 EL_GROUP_START + 19,
4500 EL_GROUP_START + 20,
4501 EL_GROUP_START + 21,
4502 EL_GROUP_START + 22,
4503 EL_GROUP_START + 23,
4505 EL_GROUP_START + 24,
4506 EL_GROUP_START + 25,
4507 EL_GROUP_START + 26,
4508 EL_GROUP_START + 27,
4510 EL_GROUP_START + 28,
4511 EL_GROUP_START + 29,
4512 EL_GROUP_START + 30,
4515 static int *editor_hl_group_ptr = editor_hl_group;
4516 static int *editor_el_group_ptr = editor_el_group;
4517 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4518 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4520 static int editor_hl_reference[] =
4522 EL_INTERNAL_CASCADE_REF_ACTIVE,
4528 static int editor_el_reference[] =
4532 EL_TRIGGER_CE_VALUE,
4533 EL_TRIGGER_CE_SCORE,
4537 EL_CURRENT_CE_VALUE,
4538 EL_CURRENT_CE_SCORE,
4560 static int *editor_hl_reference_ptr = editor_hl_reference;
4561 static int *editor_el_reference_ptr = editor_el_reference;
4562 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4563 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4565 static int editor_hl_user_defined[] =
4567 EL_INTERNAL_CASCADE_USER_ACTIVE,
4573 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4574 static int *editor_el_user_defined_ptr = NULL;
4575 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4576 static int num_editor_el_user_defined = 0;
4578 static int editor_hl_dynamic[] =
4580 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4586 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4587 static int *editor_el_dynamic_ptr = NULL;
4588 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4589 static int num_editor_el_dynamic = 0;
4591 static int editor_hl_empty[] = { };
4592 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4594 static int *editor_hl_empty_ptr = editor_hl_empty;
4595 static int *editor_el_empty_ptr = editor_el_empty;
4596 static int num_editor_hl_empty = 0;
4597 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4599 static boolean use_el_empty = FALSE;
4601 static int *editor_elements = NULL; /* dynamically allocated */
4602 static int num_editor_elements = 0; /* dynamically determined */
4604 static boolean setup_editor_show_always = TRUE;
4605 static boolean setup_editor_cascade_never = FALSE;
4607 static int editor_hl_unused[] = { EL_EMPTY };
4608 static int *editor_hl_unused_ptr = editor_hl_unused;
4609 static int num_editor_hl_unused = 0;
4613 boolean *setup_value;
4614 boolean *setup_cascade_value;
4616 int **headline_list;
4617 int *headline_list_size;
4620 int *element_list_size;
4622 boolean last_setup_value;
4624 editor_elements_info[] =
4627 &setup_editor_show_always,
4628 &setup_editor_cascade_never,
4629 &editor_hl_unused_ptr, &num_editor_hl_unused,
4630 &editor_el_players_ptr, &num_editor_el_players
4633 &setup.editor.el_boulderdash,
4634 &setup.editor_cascade.el_bd,
4635 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4636 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4639 &setup.editor.el_emerald_mine,
4640 &setup.editor_cascade.el_em,
4641 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4642 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4645 &setup.editor.el_emerald_mine_club,
4646 &setup.editor_cascade.el_emc,
4647 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4648 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4651 &setup.editor.el_more,
4652 &setup.editor_cascade.el_rnd,
4653 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4654 &editor_el_rnd_ptr, &num_editor_el_rnd
4657 &setup.editor.el_sokoban,
4658 &setup.editor_cascade.el_sb,
4659 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4660 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4663 &setup.editor.el_supaplex,
4664 &setup.editor_cascade.el_sp,
4665 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4666 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4669 &setup.editor.el_diamond_caves,
4670 &setup.editor_cascade.el_dc,
4671 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4672 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4675 &setup.editor.el_dx_boulderdash,
4676 &setup.editor_cascade.el_dx,
4677 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4678 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4681 &setup.editor.el_chars,
4682 &setup.editor_cascade.el_chars,
4683 &editor_hl_chars_ptr, &num_editor_hl_chars,
4684 &editor_el_chars_ptr, &num_editor_el_chars
4687 &setup.editor.el_steel_chars,
4688 &setup.editor_cascade.el_steel_chars,
4689 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4690 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4693 &setup.editor.el_custom,
4694 &setup.editor_cascade.el_ce,
4695 &editor_hl_custom_ptr, &num_editor_hl_custom,
4696 &editor_el_custom_ptr, &num_editor_el_custom
4699 &setup.editor.el_custom,
4700 &setup.editor_cascade.el_ge,
4701 &editor_hl_group_ptr, &num_editor_hl_group,
4702 &editor_el_group_ptr, &num_editor_el_group
4705 &setup.editor.el_custom,
4706 &setup.editor_cascade.el_ref,
4707 &editor_hl_reference_ptr, &num_editor_hl_reference,
4708 &editor_el_reference_ptr, &num_editor_el_reference
4711 &setup.editor.el_user_defined,
4712 &setup.editor_cascade.el_user,
4713 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4714 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4717 &setup.editor.el_dynamic,
4718 &setup.editor_cascade.el_dynamic,
4719 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4720 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4725 &editor_hl_empty_ptr, &num_editor_hl_empty,
4726 &editor_el_empty_ptr, &num_editor_el_empty,
4738 -----------------------------------------------------------------------------
4740 -----------------------------------------------------------------------------
4743 static int getMaxInfoTextLength()
4745 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4748 static int getTextWidthForGadget(char *text)
4753 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4756 static int getTextWidthForDrawingArea(char *text)
4761 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4764 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4766 return (gi->x + gi->width + getTextWidthForGadget(text));
4769 static char *getElementInfoText(int element)
4771 char *info_text = NULL;
4773 if (element < MAX_NUM_ELEMENTS)
4775 if (strlen(element_info[element].description) > 0)
4776 info_text = element_info[element].description;
4777 else if (element_info[element].custom_description != NULL)
4778 info_text = element_info[element].custom_description;
4779 else if (element_info[element].editor_description != NULL)
4780 info_text = element_info[element].editor_description;
4783 if (info_text == NULL)
4784 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4789 char *getElementDescriptionFilename(int element)
4791 char *docs_dir = options.docs_directory;
4792 char *elements_subdir = "elements";
4793 static char *filename = NULL;
4794 char basename[MAX_FILENAME_LEN];
4796 checked_free(filename);
4798 /* 1st try: look for element description file for exactly this element */
4799 sprintf(basename, "%s.txt", element_info[element].token_name);
4800 filename = getPath3(docs_dir, elements_subdir, basename);
4801 if (fileExists(filename))
4806 /* 2nd try: look for element description file for this element's class */
4807 sprintf(basename, "%s.txt", element_info[element].class_name);
4808 filename = getPath3(docs_dir, elements_subdir, basename);
4809 if (fileExists(filename))
4815 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4817 boolean element_found[NUM_FILE_ELEMENTS];
4820 /* initialize list of used elements to "not used" */
4821 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4822 element_found[i] = FALSE;
4824 /* find all elements used in current level */
4825 for (y = 0; y < lev_fieldy; y++)
4826 for (x = 0; x < lev_fieldx; x++)
4827 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4828 element_found[Feld[x][y]] = TRUE;
4832 /* count number of elements used in current level */
4833 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4834 if (element_found[i])
4837 /* add space for up to 3 more elements for padding that may be needed */
4840 /* free memory for old list of elements, if needed */
4841 checked_free(*elements);
4843 /* allocate memory for new list of elements */
4844 *elements = checked_malloc(*num_elements * sizeof(int));
4848 /* add all elements used in current level (non-custom/group elements) */
4849 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4850 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4851 (*elements)[(*num_elements)++] = i;
4853 /* add all elements used in current level (custom/group elements) */
4854 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4855 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4856 (*elements)[(*num_elements)++] = i;
4858 while (*num_elements % 4) /* pad with empty elements, if needed */
4859 (*elements)[(*num_elements)++] = EL_EMPTY;
4862 static void ReinitializeElementList()
4864 static boolean initialization_needed = TRUE;
4868 if (initialization_needed)
4870 LoadSetup_EditorCascade(); /* load last editor cascade state */
4872 /* initialize editor cascade element from saved cascade state */
4873 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4875 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4876 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4878 if (IS_EDITOR_CASCADE(*cascade_element))
4880 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4881 EL_CASCADE_INACTIVE(*cascade_element));
4884 initialization_needed = FALSE;
4887 checked_free(editor_elements);
4889 /* reload optional user defined element list for each invocation of editor */
4890 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4891 &num_editor_el_user_defined);
4893 /* initialize dynamic level element list for each invocation of editor */
4894 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4895 &num_editor_el_dynamic);
4897 /* initialize list of empty elements (used for padding, if needed) */
4898 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4899 editor_el_empty[i] = EL_EMPTY;
4901 /* do some sanity checks for each element from element list */
4902 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4904 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4906 int element = (*editor_elements_info[i].element_list)[j];
4908 if (element >= NUM_FILE_ELEMENTS)
4909 Error(ERR_WARN, "editor element %d is runtime element", element);
4911 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4912 Error(ERR_WARN, "no element description for element %d", element);
4916 num_editor_elements = 0;
4917 use_el_empty = FALSE;
4919 /* determine size of element list */
4920 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4922 boolean found_inactive_cascade = FALSE;
4924 if (*editor_elements_info[i].setup_value)
4926 if (setup.editor.el_headlines)
4928 num_editor_elements += *editor_elements_info[i].headline_list_size;
4930 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4932 int element = (*editor_elements_info[i].headline_list)[j];
4934 if (IS_EDITOR_CASCADE_INACTIVE(element))
4935 found_inactive_cascade = TRUE;
4939 if (found_inactive_cascade)
4942 num_editor_elements += *editor_elements_info[i].element_list_size;
4946 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4948 /* offer at least as many elements as element buttons exist */
4949 use_el_empty = TRUE;
4950 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4952 num_editor_elements += num_editor_el_empty;
4955 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4957 /* fill element list */
4958 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4960 boolean found_inactive_cascade = FALSE;
4962 if (*editor_elements_info[i].setup_value)
4964 if (setup.editor.el_headlines)
4966 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4968 int element = (*editor_elements_info[i].headline_list)[j];
4970 editor_elements[pos++] = element;
4972 if (IS_EDITOR_CASCADE_INACTIVE(element))
4973 found_inactive_cascade = TRUE;
4977 if (found_inactive_cascade)
4980 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4981 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4985 /* (this function is also called before editor gadgets are initialized!) */
4986 AdjustElementListScrollbar();
4989 void PrintEditorElementList()
4991 boolean *stop = &setup.editor.el_user_defined;
4994 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4996 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4998 if (IS_EDITOR_CASCADE(cascade_element))
5000 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5001 char *headline = element_info[cascade_element_show].editor_description;
5003 printf_line_with_prefix("# ", "-", 77);
5004 printf("# %s\n", headline);
5005 printf_line_with_prefix("# ", "-", 77);
5008 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5010 int element = (*editor_elements_info[i].headline_list)[j];
5012 if (IS_EDITOR_CASCADE(element))
5013 element = EL_CHAR_MINUS;
5015 printf("# %s\n", element_info[element].token_name);
5021 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5023 int element = (*editor_elements_info[i].element_list)[j];
5025 printf("# %s\n", element_info[element].token_name);
5033 static void ReinitializeElementListButtons()
5035 static boolean last_setup_value_headlines = FALSE;
5036 static boolean initialization_needed = TRUE;
5039 if (!initialization_needed) /* check if editor element setup has changed */
5041 if (last_setup_value_headlines != setup.editor.el_headlines)
5042 initialization_needed = TRUE;
5044 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5045 if (editor_elements_info[i].last_setup_value !=
5046 *editor_elements_info[i].setup_value)
5047 initialization_needed = TRUE;
5050 if (!initialization_needed)
5053 FreeLevelEditorGadgets();
5054 CreateLevelEditorGadgets();
5056 /* store current setup values for next invocation of this function */
5057 last_setup_value_headlines = setup.editor.el_headlines;
5058 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5059 editor_elements_info[i].last_setup_value =
5060 *editor_elements_info[i].setup_value;
5062 initialization_needed = FALSE;
5065 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5068 int border_graphic =
5069 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5072 int bx = (input ? 4 : 8);
5073 int by = (input ? 4 : 8);
5074 int bx2 = TILEX - bx;
5075 int by2 = TILEY - by;
5078 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5080 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5081 bx, by, dest_x - bx, dest_y - by);
5082 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5083 bx, by, dest_x + width, dest_y - by);
5084 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5085 bx, by, dest_x - bx, dest_y + height);
5086 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5087 bx, by, dest_x + width, dest_y + height);
5089 for (i = 0; i < width / MINI_TILEX; i++)
5091 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5092 dest_x + i * MINI_TILEX, dest_y - by);
5093 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5094 dest_x + i * MINI_TILEX, dest_y + height);
5097 for (i = 0; i < height / MINI_TILEY; i++)
5099 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5100 dest_x - bx, dest_y + i * MINI_TILEY);
5101 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5102 dest_x + width, dest_y + i * MINI_TILEY);
5105 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5108 static void DrawDrawingArea(int id)
5110 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5113 int *value = drawingarea_info[id].value;
5114 int area_xsize = drawingarea_info[id].area_xsize;
5115 int area_ysize = drawingarea_info[id].area_ysize;
5117 for (x = 0; x < area_xsize; x++)
5118 for (y = 0; y < area_ysize; y++)
5119 DrawMiniGraphicExt(drawto,
5120 gi->x + x * MINI_TILEX,
5121 gi->y + y * MINI_TILEY,
5122 el2edimg(value[x * area_ysize + y]));
5125 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5128 /* (directly solved in BlitBitmap() now) */
5129 static Bitmap *tmp_backbuffer = NULL;
5132 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5133 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5136 /* (directly solved in BlitBitmap() now) */
5137 if (tmp_backbuffer == NULL)
5138 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5140 /* needed when blitting directly to same bitmap -- should not be needed with
5141 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5142 BlitBitmap(drawto, tmp_backbuffer,
5143 SX + (dx == -1 ? MINI_TILEX : 0),
5144 SY + (dy == -1 ? MINI_TILEY : 0),
5145 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5146 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5147 SX + (dx == +1 ? MINI_TILEX : 0),
5148 SY + (dy == +1 ? MINI_TILEY : 0));
5149 BlitBitmap(tmp_backbuffer, drawto,
5150 SX + (dx == +1 ? MINI_TILEX : 0),
5151 SY + (dy == +1 ? MINI_TILEY : 0),
5152 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5153 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5154 SX + (dx == +1 ? MINI_TILEX : 0),
5155 SY + (dy == +1 ? MINI_TILEY : 0));
5159 BlitBitmap(drawto, drawto,
5160 SX + (dx == -1 ? MINI_TILEX : 0),
5161 SY + (dy == -1 ? MINI_TILEY : 0),
5162 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5163 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5164 SX + (dx == +1 ? MINI_TILEX : 0),
5165 SY + (dy == +1 ? MINI_TILEY : 0));
5170 x = (dx == 1 ? 0 : ed_fieldx - 1);
5171 for (y = 0; y < ed_fieldy; y++)
5172 DrawMiniElementOrWall(x, y, from_x, from_y);
5176 y = (dy == 1 ? 0 : ed_fieldy - 1);
5177 for (x = 0; x < ed_fieldx; x++)
5178 DrawMiniElementOrWall(x, y, from_x, from_y);
5181 redraw_mask |= REDRAW_FIELD;
5185 static void CreateControlButtons()
5187 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5188 struct GadgetInfo *gi;
5189 unsigned long event_mask;
5192 /* create toolbox buttons */
5193 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5197 int gd_xoffset, gd_yoffset;
5198 int gd_x1, gd_x2, gd_y1, gd_y2;
5200 int radio_button_nr;
5203 if (id == GADGET_ID_SINGLE_ITEMS ||
5204 id == GADGET_ID_CONNECTED_ITEMS ||
5205 id == GADGET_ID_LINE ||
5206 id == GADGET_ID_ARC ||
5207 id == GADGET_ID_TEXT ||
5208 id == GADGET_ID_RECTANGLE ||
5209 id == GADGET_ID_FILLED_BOX ||
5210 id == GADGET_ID_FLOOD_FILL ||
5211 id == GADGET_ID_GRAB_BRUSH ||
5212 id == GADGET_ID_PICK_ELEMENT ||
5213 id == GADGET_ID_CUSTOM_COPY_FROM ||
5214 id == GADGET_ID_CUSTOM_COPY_TO ||
5215 id == GADGET_ID_CUSTOM_EXCHANGE)
5217 button_type = GD_TYPE_RADIO_BUTTON;
5218 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5219 checked = (id == drawing_function ? TRUE : FALSE);
5220 event_mask = GD_EVENT_PRESSED;
5224 button_type = GD_TYPE_NORMAL_BUTTON;
5225 radio_button_nr = RADIO_NR_NONE;
5228 if (id == GADGET_ID_WRAP_LEFT ||
5229 id == GADGET_ID_WRAP_RIGHT ||
5230 id == GADGET_ID_WRAP_UP ||
5231 id == GADGET_ID_WRAP_DOWN)
5232 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5234 event_mask = GD_EVENT_RELEASED;
5237 if (id < ED_NUM_CTRL1_BUTTONS)
5239 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5240 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5242 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5243 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5244 width = ED_CTRL1_BUTTON_XSIZE;
5245 height = ED_CTRL1_BUTTON_YSIZE;
5247 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5248 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5249 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5250 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5252 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5254 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5255 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5257 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5258 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5259 width = ED_CTRL2_BUTTON_XSIZE;
5260 height = ED_CTRL2_BUTTON_YSIZE;
5262 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5263 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5264 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5265 gd_y2 = 0; /* no alternative graphic for these buttons */
5267 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5269 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5270 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5272 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5273 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5274 width = ED_CTRL3_BUTTON_XSIZE;
5275 height = ED_CTRL3_BUTTON_YSIZE;
5277 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5278 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5279 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5280 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5284 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5285 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5287 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5288 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5289 width = ED_CTRL4_BUTTON_XSIZE;
5290 height = ED_CTRL4_BUTTON_YSIZE;
5292 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5293 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5294 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5295 gd_y2 = 0; /* no alternative graphic for these buttons */
5298 gi = CreateGadget(GDI_CUSTOM_ID, id,
5299 GDI_CUSTOM_TYPE_ID, i,
5300 GDI_INFO_TEXT, control_info[i].text,
5301 GDI_X, EX + gd_xoffset,
5302 GDI_Y, EY + gd_yoffset,
5305 GDI_TYPE, button_type,
5306 GDI_STATE, GD_BUTTON_UNPRESSED,
5307 GDI_RADIO_NR, radio_button_nr,
5308 GDI_CHECKED, checked,
5309 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5310 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5311 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5312 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5313 GDI_EVENT_MASK, event_mask,
5314 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5315 GDI_CALLBACK_ACTION, HandleControlButtons,
5319 Error(ERR_EXIT, "cannot create gadget");
5321 level_editor_gadget[id] = gi;
5324 /* create buttons for scrolling of drawing area and element list */
5325 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5327 int id = scrollbutton_info[i].gadget_id;
5328 int x, y, width, height;
5329 int gd_x1, gd_x2, gd_y1, gd_y2;
5331 x = scrollbutton_info[i].x;
5332 y = scrollbutton_info[i].y;
5334 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5336 if (id == GADGET_ID_SCROLL_LIST_UP ||
5337 id == GADGET_ID_SCROLL_LIST_DOWN)
5341 width = ED_SCROLLBUTTON2_XSIZE;
5342 height = ED_SCROLLBUTTON2_YSIZE;
5343 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5344 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5345 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5352 width = ED_SCROLLBUTTON_XSIZE;
5353 height = ED_SCROLLBUTTON_YSIZE;
5354 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5355 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5356 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5360 gi = CreateGadget(GDI_CUSTOM_ID, id,
5361 GDI_CUSTOM_TYPE_ID, i,
5362 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5367 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5368 GDI_STATE, GD_BUTTON_UNPRESSED,
5369 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5370 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5371 GDI_EVENT_MASK, event_mask,
5372 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5373 GDI_CALLBACK_ACTION, HandleControlButtons,
5377 Error(ERR_EXIT, "cannot create gadget");
5379 level_editor_gadget[id] = gi;
5382 /* create buttons for element list */
5383 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5385 Bitmap *deco_bitmap;
5386 int deco_x, deco_y, deco_xpos, deco_ypos;
5387 int gd_xoffset, gd_yoffset;
5388 int gd_x1, gd_x2, gd_y;
5389 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5390 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5391 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5392 int element = editor_elements[i];
5394 event_mask = GD_EVENT_RELEASED;
5396 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5397 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5399 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5400 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5401 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5403 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5404 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5405 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5407 gi = CreateGadget(GDI_CUSTOM_ID, id,
5408 GDI_CUSTOM_TYPE_ID, i,
5409 GDI_INFO_TEXT, getElementInfoText(element),
5410 GDI_X, DX + gd_xoffset,
5411 GDI_Y, DY + gd_yoffset,
5412 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5413 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5414 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5415 GDI_STATE, GD_BUTTON_UNPRESSED,
5416 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5417 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5418 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5419 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5420 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5421 GDI_DECORATION_SHIFTING, 1, 1,
5422 GDI_EVENT_MASK, event_mask,
5423 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5424 GDI_CALLBACK_ACTION, HandleControlButtons,
5428 Error(ERR_EXIT, "cannot create gadget");
5430 level_editor_gadget[id] = gi;
5434 static void CreateCounterButtons()
5436 int max_infotext_len = getMaxInfoTextLength();
5439 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5442 int x = SX + counterbutton_info[i].x; /* down count button */
5443 int y = SY + counterbutton_info[i].y;
5445 /* determine horizontal position to the right of specified gadget */
5446 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5447 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5448 ED_GADGET_TEXT_DISTANCE);
5450 /* determine horizontal offset for leading text */
5451 if (counterbutton_info[i].text_left != NULL)
5452 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5454 for (j = 0; j < 2; j++)
5456 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5457 struct GadgetInfo *gi;
5459 counterbutton_info[i].gadget_id_down :
5460 counterbutton_info[i].gadget_id_up);
5462 int gd_x, gd_x1, gd_x2, gd_y;
5464 unsigned long event_mask;
5465 char infotext[max_infotext_len + 1];
5467 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5469 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5472 ED_SCROLLBUTTON_ID_AREA_LEFT :
5473 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5475 event_mask |= GD_EVENT_RELEASED;
5478 x += 2 * ED_GADGET_DISTANCE;
5479 y += ED_GADGET_DISTANCE;
5481 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5482 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5483 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5484 x_size = ED_SCROLLBUTTON_XSIZE;
5485 y_size = ED_SCROLLBUTTON_YSIZE;
5489 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5490 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5491 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5492 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5493 x_size = ED_BUTTON_COUNT_XSIZE;
5494 y_size = ED_BUTTON_COUNT_YSIZE;
5497 sprintf(infotext, "%s counter value by 1, 5 or 10",
5498 (j == 0 ? "decrease" : "increase"));
5500 gi = CreateGadget(GDI_CUSTOM_ID, id,
5501 GDI_CUSTOM_TYPE_ID, i,
5502 GDI_INFO_TEXT, infotext,
5507 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5508 GDI_STATE, GD_BUTTON_UNPRESSED,
5509 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5510 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5511 GDI_EVENT_MASK, event_mask,
5512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513 GDI_CALLBACK_ACTION, HandleCounterButtons,
5517 Error(ERR_EXIT, "cannot create gadget");
5519 level_editor_gadget[id] = gi;
5520 right_gadget_border[id] =
5521 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5523 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5527 int font_type = FONT_INPUT_1;
5528 int font_type_active = FONT_INPUT_1_ACTIVE;
5529 int gd_width = ED_WIN_COUNT_XSIZE;
5531 id = counterbutton_info[i].gadget_id_text;
5532 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5534 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5536 font_type = FONT_LEVEL_NUMBER;
5538 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5540 font_type_active = FONT_LEVEL_NUMBER;
5542 x += 2 * ED_GADGET_DISTANCE;
5543 y -= ED_GADGET_DISTANCE;
5545 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5546 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5547 gd_width = ED_WIN_COUNT2_XSIZE;
5551 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5552 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5555 gi = CreateGadget(GDI_CUSTOM_ID, id,
5556 GDI_CUSTOM_TYPE_ID, i,
5557 GDI_INFO_TEXT, "enter counter value",
5560 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5561 GDI_NUMBER_VALUE, 0,
5562 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5563 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5564 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5565 GDI_TEXT_FONT, font_type,
5566 GDI_TEXT_FONT_ACTIVE, font_type_active,
5567 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5568 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5569 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5570 GDI_DESIGN_WIDTH, gd_width,
5571 GDI_EVENT_MASK, event_mask,
5572 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5573 GDI_CALLBACK_ACTION, HandleCounterButtons,
5577 Error(ERR_EXIT, "cannot create gadget");
5579 level_editor_gadget[id] = gi;
5580 right_gadget_border[id] =
5581 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5583 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5589 static void CreateDrawingAreas()
5593 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5595 struct GadgetInfo *gi;
5596 unsigned long event_mask;
5597 int id = drawingarea_info[i].gadget_id;
5598 int x = SX + drawingarea_info[i].x;
5599 int y = SY + drawingarea_info[i].y;
5600 int area_xsize = drawingarea_info[i].area_xsize;
5601 int area_ysize = drawingarea_info[i].area_ysize;
5604 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5605 GD_EVENT_OFF_BORDERS;
5607 /* determine horizontal position to the right of specified gadget */
5608 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5609 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5610 ED_DRAWINGAREA_TEXT_DISTANCE);
5612 /* determine horizontal offset for leading text */
5613 if (drawingarea_info[i].text_left != NULL)
5614 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5616 gi = CreateGadget(GDI_CUSTOM_ID, id,
5617 GDI_CUSTOM_TYPE_ID, i,
5620 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5621 GDI_AREA_SIZE, area_xsize, area_ysize,
5622 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5623 GDI_EVENT_MASK, event_mask,
5624 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5625 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5629 Error(ERR_EXIT, "cannot create gadget");
5631 level_editor_gadget[id] = gi;
5632 right_gadget_border[id] =
5633 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5637 static void CreateTextInputGadgets()
5639 int max_infotext_len = getMaxInfoTextLength();
5642 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5644 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5646 struct GadgetInfo *gi;
5647 unsigned long event_mask;
5648 char infotext[MAX_OUTPUT_LINESIZE + 1];
5649 int id = textinput_info[i].gadget_id;
5651 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5653 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5654 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5656 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5657 infotext[max_infotext_len] = '\0';
5659 gi = CreateGadget(GDI_CUSTOM_ID, id,
5660 GDI_CUSTOM_TYPE_ID, i,
5661 GDI_INFO_TEXT, infotext,
5662 GDI_X, SX + textinput_info[i].x,
5663 GDI_Y, SY + textinput_info[i].y,
5664 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5665 GDI_TEXT_VALUE, textinput_info[i].value,
5666 GDI_TEXT_SIZE, textinput_info[i].size,
5667 GDI_TEXT_FONT, FONT_INPUT_1,
5668 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5669 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5670 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5671 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5672 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5673 GDI_EVENT_MASK, event_mask,
5674 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5675 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5679 Error(ERR_EXIT, "cannot create gadget");
5681 level_editor_gadget[id] = gi;
5685 static void CreateTextAreaGadgets()
5687 int max_infotext_len = getMaxInfoTextLength();
5690 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5692 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5694 struct GadgetInfo *gi;
5695 unsigned long event_mask;
5696 char infotext[MAX_OUTPUT_LINESIZE + 1];
5697 int id = textarea_info[i].gadget_id;
5698 int area_xsize = textarea_info[i].xsize;
5699 int area_ysize = textarea_info[i].ysize;
5701 event_mask = GD_EVENT_TEXT_LEAVING;
5703 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5704 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5706 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5707 infotext[max_infotext_len] = '\0';
5709 gi = CreateGadget(GDI_CUSTOM_ID, id,
5710 GDI_CUSTOM_TYPE_ID, i,
5711 GDI_INFO_TEXT, infotext,
5712 GDI_X, SX + textarea_info[i].x,
5713 GDI_Y, SY + textarea_info[i].y,
5714 GDI_TYPE, GD_TYPE_TEXT_AREA,
5715 GDI_AREA_SIZE, area_xsize, area_ysize,
5716 GDI_TEXT_FONT, FONT_INPUT_1,
5717 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5718 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5719 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5720 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5721 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5722 GDI_EVENT_MASK, event_mask,
5723 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5724 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5728 Error(ERR_EXIT, "cannot create gadget");
5730 level_editor_gadget[id] = gi;
5734 static void CreateSelectboxGadgets()
5736 int max_infotext_len = getMaxInfoTextLength();
5739 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5741 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5743 struct GadgetInfo *gi;
5744 unsigned long event_mask;
5745 char infotext[MAX_OUTPUT_LINESIZE + 1];
5746 int id = selectbox_info[i].gadget_id;
5747 int x = SX + selectbox_info[i].x;
5748 int y = SY + selectbox_info[i].y;
5750 if (selectbox_info[i].size == -1) /* dynamically determine size */
5752 /* (we cannot use -1 for uninitialized values if we directly compare
5753 with results from strlen(), because the '<' and '>' operation will
5754 implicitely cast -1 to an unsigned integer value!) */
5755 selectbox_info[i].size = 0;
5757 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5758 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5759 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5761 selectbox_info[i].size++; /* add one character empty space */
5764 event_mask = GD_EVENT_RELEASED |
5765 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5767 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5768 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5770 /* determine horizontal position to the right of specified gadget */
5771 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5772 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5773 ED_GADGET_TEXT_DISTANCE);
5775 /* determine horizontal offset for leading text */
5776 if (selectbox_info[i].text_left != NULL)
5777 x += getTextWidthForGadget(selectbox_info[i].text_left);
5779 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5780 infotext[max_infotext_len] = '\0';
5782 gi = CreateGadget(GDI_CUSTOM_ID, id,
5783 GDI_CUSTOM_TYPE_ID, i,
5784 GDI_INFO_TEXT, infotext,
5787 GDI_TYPE, GD_TYPE_SELECTBOX,
5788 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5789 GDI_TEXT_SIZE, selectbox_info[i].size,
5790 GDI_TEXT_FONT, FONT_INPUT_1,
5791 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5792 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5793 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5794 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5795 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5796 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5797 GDI_EVENT_MASK, event_mask,
5798 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5799 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5803 Error(ERR_EXIT, "cannot create gadget");
5805 level_editor_gadget[id] = gi;
5806 right_gadget_border[id] =
5807 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5811 static void CreateTextbuttonGadgets()
5813 int max_infotext_len = getMaxInfoTextLength();
5816 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5818 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5819 int gd_x1, gd_x2, gd_y1, gd_y2;
5820 struct GadgetInfo *gi;
5821 unsigned long event_mask;
5822 char infotext[MAX_OUTPUT_LINESIZE + 1];
5823 int id = textbutton_info[i].gadget_id;
5824 int x = SX + textbutton_info[i].x;
5825 int y = SY + textbutton_info[i].y;
5827 if (textbutton_info[i].size == -1) /* dynamically determine size */
5828 textbutton_info[i].size = strlen(textbutton_info[i].text);
5830 event_mask = GD_EVENT_RELEASED;
5832 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5833 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5835 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5836 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5837 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5838 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5842 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5843 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5844 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5845 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5848 sprintf(infotext, "%s", textbutton_info[i].infotext);
5849 infotext[max_infotext_len] = '\0';
5851 /* determine horizontal position to the right of specified gadget */
5852 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5853 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5854 ED_GADGET_TEXT_DISTANCE);
5856 /* determine horizontal offset for leading text */
5857 if (textbutton_info[i].text_left != NULL)
5858 x += getTextWidthForGadget(textbutton_info[i].text_left);
5860 gi = CreateGadget(GDI_CUSTOM_ID, id,
5861 GDI_CUSTOM_TYPE_ID, i,
5862 GDI_INFO_TEXT, infotext,
5865 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5866 GDI_TEXT_VALUE, textbutton_info[i].text,
5867 GDI_TEXT_SIZE, textbutton_info[i].size,
5868 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5869 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5870 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5871 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5872 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5873 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5874 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5875 GDI_DECORATION_SHIFTING, 1, 1,
5876 GDI_EVENT_MASK, event_mask,
5877 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5878 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5882 Error(ERR_EXIT, "cannot create gadget");
5884 level_editor_gadget[id] = gi;
5885 right_gadget_border[id] =
5886 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5890 static void CreateGraphicbuttonGadgets()
5892 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5893 struct GadgetInfo *gi;
5894 unsigned long event_mask;
5897 /* create buttons for scrolling of drawing area and element list */
5898 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5900 int id = graphicbutton_info[i].gadget_id;
5901 int gd_x1, gd_x2, gd_y1, gd_y2;
5902 int x = SX + graphicbutton_info[i].x;
5903 int y = SY + graphicbutton_info[i].y;
5905 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5907 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5909 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5910 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5911 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5914 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5916 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5917 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5918 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5922 /* determine horizontal position to the right of specified gadget */
5923 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5924 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5925 ED_GADGET_TEXT_DISTANCE);
5927 /* determine horizontal offset for leading text */
5928 if (graphicbutton_info[i].text_left != NULL)
5929 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5931 gi = CreateGadget(GDI_CUSTOM_ID, id,
5932 GDI_CUSTOM_TYPE_ID, i,
5933 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5936 GDI_WIDTH, graphicbutton_info[i].width,
5937 GDI_HEIGHT, graphicbutton_info[i].height,
5938 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5939 GDI_STATE, GD_BUTTON_UNPRESSED,
5940 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5941 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5942 GDI_EVENT_MASK, event_mask,
5943 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5944 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5948 Error(ERR_EXIT, "cannot create gadget");
5950 level_editor_gadget[id] = gi;
5951 right_gadget_border[id] =
5952 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5956 static void CreateScrollbarGadgets()
5960 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5962 int id = scrollbar_info[i].gadget_id;
5963 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5964 int gd_x1, gd_x2, gd_y1, gd_y2;
5965 struct GadgetInfo *gi;
5966 int items_max, items_visible, item_position;
5967 unsigned long event_mask;
5969 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5971 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5972 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5973 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5975 else /* drawing area scrollbars */
5977 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5979 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5980 items_visible = ed_fieldx;
5985 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5986 items_visible = ed_fieldy;
5991 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5993 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5994 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5995 scrollbar_info[i].height : scrollbar_info[i].width));
5996 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5997 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5999 gi = CreateGadget(GDI_CUSTOM_ID, id,
6000 GDI_CUSTOM_TYPE_ID, i,
6001 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6002 GDI_X, scrollbar_info[i].x,
6003 GDI_Y, scrollbar_info[i].y,
6004 GDI_WIDTH, scrollbar_info[i].width,
6005 GDI_HEIGHT, scrollbar_info[i].height,
6006 GDI_TYPE, scrollbar_info[i].type,
6007 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6008 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6009 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6010 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6011 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6012 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6013 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6014 GDI_STATE, GD_BUTTON_UNPRESSED,
6015 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6016 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6017 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6018 GDI_EVENT_MASK, event_mask,
6019 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6020 GDI_CALLBACK_ACTION, HandleControlButtons,
6024 Error(ERR_EXIT, "cannot create gadget");
6026 level_editor_gadget[id] = gi;
6030 static void CreateCheckbuttonGadgets()
6032 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6033 struct GadgetInfo *gi;
6034 unsigned long event_mask;
6035 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6038 event_mask = GD_EVENT_PRESSED;
6040 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6041 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6042 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6043 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6044 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6046 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6048 int id = checkbutton_info[i].gadget_id;
6049 int x = SX + checkbutton_info[i].x;
6050 int y = SY + checkbutton_info[i].y;
6052 if (id == GADGET_ID_STICK_ELEMENT)
6053 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6055 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6057 /* determine horizontal position to the right of specified gadget */
6058 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6059 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6060 ED_GADGET_TEXT_DISTANCE);
6062 /* determine horizontal offset for leading text */
6063 if (checkbutton_info[i].text_left != NULL)
6064 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6066 gi = CreateGadget(GDI_CUSTOM_ID, id,
6067 GDI_CUSTOM_TYPE_ID, i,
6068 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6071 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6072 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6073 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6074 GDI_CHECKED, *checkbutton_info[i].value,
6075 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6076 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6077 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6078 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6079 GDI_EVENT_MASK, event_mask,
6080 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6081 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6085 Error(ERR_EXIT, "cannot create gadget");
6087 level_editor_gadget[id] = gi;
6088 right_gadget_border[id] =
6089 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6093 static void CreateRadiobuttonGadgets()
6095 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6096 struct GadgetInfo *gi;
6097 unsigned long event_mask;
6098 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6101 event_mask = GD_EVENT_PRESSED;
6103 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6104 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6105 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6106 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6107 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6109 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6111 int id = radiobutton_info[i].gadget_id;
6112 int x = SX + radiobutton_info[i].x;
6113 int y = SY + radiobutton_info[i].y;
6116 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6118 /* determine horizontal position to the right of specified gadget */
6119 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6120 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6121 ED_GADGET_TEXT_DISTANCE);
6123 /* determine horizontal offset for leading text */
6124 if (radiobutton_info[i].text_left != NULL)
6125 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6127 gi = CreateGadget(GDI_CUSTOM_ID, id,
6128 GDI_CUSTOM_TYPE_ID, i,
6129 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6132 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6133 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6134 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6135 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6136 GDI_CHECKED, checked,
6137 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6138 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6139 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6140 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6141 GDI_EVENT_MASK, event_mask,
6142 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6143 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6147 Error(ERR_EXIT, "cannot create gadget");
6149 level_editor_gadget[id] = gi;
6150 right_gadget_border[id] =
6151 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6155 void CreateLevelEditorGadgets()
6157 int old_game_status = game_status;
6159 /* setting 'game_status' is needed to get the right fonts for the editor */
6160 game_status = GAME_MODE_EDITOR;
6162 ReinitializeElementList();
6164 CreateControlButtons();
6165 CreateScrollbarGadgets();
6167 /* order of function calls is important because of cross-references */
6168 CreateCheckbuttonGadgets();
6169 CreateCounterButtons();
6170 CreateRadiobuttonGadgets();
6171 CreateTextInputGadgets();
6172 CreateTextAreaGadgets();
6173 CreateSelectboxGadgets();
6174 CreateGraphicbuttonGadgets();
6175 CreateTextbuttonGadgets();
6176 CreateDrawingAreas();
6178 game_status = old_game_status;
6181 void FreeLevelEditorGadgets()
6185 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6187 FreeGadget(level_editor_gadget[i]);
6189 level_editor_gadget[i] = NULL;
6193 static void MapCounterButtons(int id)
6195 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6196 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6197 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6198 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6199 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6200 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6201 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6202 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6203 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6204 int yoffset = ED_BORDER_SIZE;
6205 int x_left = gi_down->x - xoffset_left;
6206 int x_right; /* set after gadget position was modified */
6207 int y_above = gi_down->y - yoffset_above;
6209 int y; /* set after gadget position was modified */
6211 /* counter limits must be changed first to prevent value truncation */
6212 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6213 counterbutton_info[id].max_value);
6215 /* right text position might have changed after setting position above */
6216 x_right = gi_up->x + gi_up->width + xoffset_right;
6218 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6220 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6221 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6222 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6224 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6225 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6226 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6229 /* vertical position might have changed after setting position above */
6230 y = gi_up->y + yoffset;
6232 if (counterbutton_info[id].text_above)
6233 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6235 if (counterbutton_info[id].text_left)
6236 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6238 if (counterbutton_info[id].text_right)
6239 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6246 static void MapControlButtons()
6251 /* map toolbox buttons (excluding special CE toolbox buttons) */
6252 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6253 MapGadget(level_editor_gadget[i]);
6255 /* map buttons to select elements */
6256 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6257 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6258 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6259 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6260 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6262 /* map buttons to select level */
6263 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6264 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6265 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6266 MapCounterButtons(counter_id);
6269 static void MapDrawingArea(int id)
6271 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6272 int area_xsize = gi->drawing.area_xsize;
6273 int area_ysize = gi->drawing.area_ysize;
6274 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6275 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6276 int x_left = gi->x - xoffset_left;
6277 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6278 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6279 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6280 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6282 if (drawingarea_info[id].text_left)
6283 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6285 if (drawingarea_info[id].text_right)
6286 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6288 if (drawingarea_info[id].text_below)
6289 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6291 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6293 DrawElementBorder(gi->x, gi->y,
6294 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6296 DrawDrawingArea(id);
6302 static void MapTextInputGadget(int id)
6304 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6305 int xoffset_above = 0;
6306 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6307 int x_above = textinput_info[id].x + xoffset_above;
6308 int y_above = textinput_info[id].y + yoffset_above;
6310 if (textinput_info[id].text_above)
6311 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6313 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6318 static void MapTextAreaGadget(int id)
6320 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6321 int xoffset_above = 0;
6322 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6323 int x_above = textarea_info[id].x + xoffset_above;
6324 int y_above = textarea_info[id].y + yoffset_above;
6326 if (textarea_info[id].text_above)
6327 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6329 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6334 static void MapSelectboxGadget(int id)
6336 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6337 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6338 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6339 int yoffset = ED_BORDER_SIZE;
6340 int x_left = gi->x - xoffset_left;
6341 int x_right = gi->x + gi->width + xoffset_right;
6342 int y = gi->y + yoffset;
6344 if (selectbox_info[id].text_left)
6345 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6347 if (selectbox_info[id].text_right)
6348 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6350 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6355 static void MapTextbuttonGadget(int id)
6357 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6358 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6359 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6360 int yoffset = ED_BORDER_SIZE;
6361 int x_left = gi->x - xoffset_left;
6362 int x_right = gi->x + gi->width + xoffset_right;
6363 int y = gi->y + yoffset;
6365 /* only show button to delete change pages when more than minimum pages */
6366 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6367 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6370 if (textbutton_info[id].text_left)
6371 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6373 if (textbutton_info[id].text_right)
6374 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6379 static void MapGraphicbuttonGadget(int id)
6381 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6382 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6383 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6384 int yoffset = ED_BORDER_SIZE;
6385 int x_left = gi->x - xoffset_left;
6386 int x_right = gi->x + gi->width + xoffset_right;
6387 int y = gi->y + yoffset;
6389 if (graphicbutton_info[id].text_left)
6390 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6392 if (graphicbutton_info[id].text_right)
6393 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6398 static void MapRadiobuttonGadget(int id)
6400 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6401 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6402 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6403 int yoffset = ED_BORDER_SIZE;
6404 int x_left = gi->x - xoffset_left;
6405 int x_right = gi->x + gi->width + xoffset_right;
6406 int y = gi->y + yoffset;
6408 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6410 if (radiobutton_info[id].text_left)
6411 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6413 if (radiobutton_info[id].text_right)
6414 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6416 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6421 static void MapCheckbuttonGadget(int id)
6423 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6424 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6425 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6426 int yoffset = ED_BORDER_SIZE;
6427 int x_left, x_right, y; /* set after gadget position was modified */
6429 /* set position for gadgets with dynamically determined position */
6430 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6431 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6432 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6434 x_left = gi->x - xoffset_left;
6435 x_right = gi->x + gi->width + xoffset_right;
6436 y = gi->y + yoffset;
6438 if (checkbutton_info[id].text_left)
6439 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6441 if (checkbutton_info[id].text_right)
6442 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6444 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6449 static void MapMainDrawingArea()
6451 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6452 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6455 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6457 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6458 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6459 no_horizontal_scrollbar) ||
6460 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6461 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6462 no_vertical_scrollbar))
6465 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6468 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6470 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6471 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6474 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6477 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6480 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6484 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6486 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6487 i == GADGET_ID_CUSTOM_COPY_TO ||
6488 i == GADGET_ID_CUSTOM_EXCHANGE ||
6489 i == GADGET_ID_CUSTOM_COPY ||
6490 i == GADGET_ID_CUSTOM_PASTE)
6493 MapGadget(level_editor_gadget[i]);
6495 UnmapGadget(level_editor_gadget[i]);
6500 static void MapLevelEditorToolboxCustomGadgets()
6502 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6505 static void UnmapLevelEditorToolboxCustomGadgets()
6507 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6510 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6512 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6515 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6517 if (i != GADGET_ID_SINGLE_ITEMS &&
6518 i != GADGET_ID_PROPERTIES &&
6519 i != GADGET_ID_PICK_ELEMENT)
6521 struct GadgetInfo *gi = level_editor_gadget[i];
6529 BlitBitmap(gd_bitmap, drawto,
6530 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6531 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6532 gi->width, gi->height, gi->x, gi->y);
6534 redraw_mask |= REDRAW_DOOR_3;
6540 static void MapLevelEditorToolboxDrawingGadgets()
6542 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6545 static void UnmapLevelEditorToolboxDrawingGadgets()
6547 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6550 static void UnmapDrawingArea(int id)
6552 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6555 static void UnmapLevelEditorWindowGadgets()
6559 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6560 if (level_editor_gadget[i]->x < SX + SXSIZE)
6561 UnmapGadget(level_editor_gadget[i]);
6564 void UnmapLevelEditorGadgets()
6568 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6569 UnmapGadget(level_editor_gadget[i]);
6572 static void ResetUndoBuffer()
6574 undo_buffer_position = -1;
6575 undo_buffer_steps = -1;
6576 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6578 level.changed = FALSE;
6581 static void DrawEditModeWindow()
6583 ModifyEditorElementList();
6584 RedrawDrawingElements();
6586 if (edit_mode == ED_MODE_INFO)
6587 DrawLevelInfoWindow();
6588 else if (edit_mode == ED_MODE_PROPERTIES)
6589 DrawPropertiesWindow();
6590 else /* edit_mode == ED_MODE_DRAWING */
6591 DrawDrawingWindow();
6594 static boolean LevelChanged()
6596 boolean field_changed = FALSE;
6599 if (leveldir_current->readonly)
6602 for (y = 0; y < lev_fieldy; y++)
6603 for (x = 0; x < lev_fieldx; x++)
6604 if (Feld[x][y] != level.field[x][y])
6605 field_changed = TRUE;
6607 return (level.changed || field_changed);
6610 static boolean LevelContainsPlayer()
6612 boolean player_found = FALSE;
6615 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6617 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6619 if (Feld[x][y] == EL_PLAYER_1 ||
6620 Feld[x][y] == EL_SP_MURPHY)
6621 player_found = TRUE;
6624 return player_found;
6627 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6628 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6632 for (x = 0; x < lev_fieldx; x++)
6633 for (y = 0; y < lev_fieldy; y++)
6634 dst[x][y] = src[x][y];
6637 static int setSelectboxValue(int selectbox_id, int new_value)
6639 int new_index_value = 0;
6642 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6643 if (selectbox_info[selectbox_id].options[i].value == new_value)
6644 new_index_value = i;
6646 *selectbox_info[selectbox_id].value =
6647 selectbox_info[selectbox_id].options[new_index_value].value;
6649 return new_index_value;
6652 static void setSelectboxSpecialActionVariablesIfNeeded()
6656 /* change action mode and arg variables according to action type variable */
6657 for (i = 0; action_arg_options[i].value != -1; i++)
6659 if (action_arg_options[i].value == custom_element_change.action_type)
6661 int mode = action_arg_options[i].mode;
6663 /* only change if corresponding selectbox has changed */
6664 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6665 action_arg_modes[mode])
6666 custom_element_change.action_mode = -1;
6668 /* only change if corresponding selectbox has changed */
6669 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6670 action_arg_options[i].options)
6671 custom_element_change.action_arg = -1;
6678 static void setSelectboxSpecialActionOptions()
6682 /* change action mode and arg selectbox according to action type selectbox */
6683 for (i = 0; action_arg_options[i].value != -1; i++)
6685 if (action_arg_options[i].value == custom_element_change.action_type)
6687 int mode = action_arg_options[i].mode;
6689 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6690 action_arg_modes[mode]);
6691 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6692 custom_element_change.action_mode);
6694 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6695 action_arg_options[i].options);
6696 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6697 custom_element_change.action_arg);
6703 static void copy_custom_element_settings(int element_from, int element_to)
6705 struct ElementInfo *ei_from = &element_info[element_from];
6706 struct ElementInfo *ei_to = &element_info[element_to];
6708 copyElementInfo(ei_from, ei_to);
6711 static void replace_custom_element_in_settings(int element_from,
6716 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6718 struct ElementInfo *ei = &element_info[i];
6720 for (y = 0; y < 3; y++)
6721 for (x = 0; x < 3; x++)
6722 if (ei->content.e[x][y] == element_from)
6723 ei->content.e[x][y] = element_to;
6725 for (j = 0; j < ei->num_change_pages; j++)
6727 struct ElementChangeInfo *change = &ei->change_page[j];
6729 if (change->target_element == element_from)
6730 change->target_element = element_to;
6732 if (change->initial_trigger_element == element_from)
6733 change->initial_trigger_element = element_to;
6735 if (change->action_element == element_from)
6736 change->action_element = element_to;
6738 for (y = 0; y < 3; y++)
6739 for (x = 0; x < 3; x++)
6740 if (change->target_content.e[x][y] == element_from)
6741 change->target_content.e[x][y] = element_to;
6744 if (ei->group != NULL) /* group or internal */
6745 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6746 if (ei->group->element[j] == element_from)
6747 ei->group->element[j] = element_to;
6751 static void replace_custom_element_in_playfield(int element_from,
6756 for (x = 0; x < lev_fieldx; x++)
6757 for (y = 0; y < lev_fieldy; y++)
6758 if (Feld[x][y] == element_from)
6759 Feld[x][y] = element_to;
6762 static boolean CopyCustomElement(int element_old, int element_new,
6765 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6767 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6768 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6769 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6771 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6773 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6774 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6775 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6777 level.changed = TRUE;
6779 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6781 Request("Please choose custom element !", REQ_CONFIRM);
6785 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6787 Request("Please choose group element !", REQ_CONFIRM);
6793 level.changed = TRUE;
6796 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6798 copy_custom_element_settings(element_new, element_old);
6800 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6802 copy_custom_element_settings(element_old, element_new);
6804 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6806 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6807 copy_custom_element_settings(element_new, element_old);
6808 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6810 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6811 replace_custom_element_in_settings(element_new, element_old);
6812 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6814 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6815 replace_custom_element_in_playfield(element_new, element_old);
6816 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6819 UpdateCustomElementGraphicGadgets();
6820 DrawPropertiesWindow();
6825 static void CopyCustomElementPropertiesToEditor(int element)
6828 int current_change_page = element_info[element].current_change_page;
6830 /* dynamically (re)build selectbox for selecting change page */
6831 for (i = 0; i < element_info[element].num_change_pages; i++)
6833 sprintf(options_change_page_strings[i], "%d", i + 1);
6835 options_change_page[i].value = i;
6836 options_change_page[i].text = options_change_page_strings[i];
6839 options_change_page[i].value = -1;
6840 options_change_page[i].text = NULL;
6842 /* needed here to initialize combined element properties */
6843 InitElementPropertiesEngine(level.game_version);
6845 element_info[element].change =
6846 &element_info[element].change_page[current_change_page];
6848 custom_element = element_info[element];
6849 custom_element_change = *element_info[element].change;
6851 /* needed to initially set selectbox options for special action options */
6852 setSelectboxSpecialActionOptions();
6854 /* needed to initially set selectbox value variables to reliable defaults */
6855 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6856 setSelectboxValue(i, *selectbox_info[i].value);
6858 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6859 custom_element_properties[i] = HAS_PROPERTY(element, i);
6861 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6862 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6864 /* ---------- element settings: configure (custom elements) ------------- */
6866 /* set accessible layer selectbox help value */
6867 custom_element.access_type =
6868 (IS_WALKABLE(element) ? EP_WALKABLE :
6869 IS_PASSABLE(element) ? EP_PASSABLE :
6870 custom_element.access_type);
6871 custom_element.access_layer =
6872 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6873 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6874 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6875 custom_element.access_layer);
6876 custom_element.access_protected =
6877 (IS_PROTECTED(element) ? 1 : 0);
6878 custom_element_properties[EP_ACCESSIBLE] =
6879 (IS_ACCESSIBLE_OVER(element) ||
6880 IS_ACCESSIBLE_INSIDE(element) ||
6881 IS_ACCESSIBLE_UNDER(element));
6883 /* set walk-to-object action selectbox help value */
6884 custom_element.walk_to_action =
6885 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6886 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6887 IS_DROPPABLE(element) ? EP_DROPPABLE :
6888 IS_THROWABLE(element) ? EP_THROWABLE :
6889 IS_PUSHABLE(element) ? EP_PUSHABLE :
6890 custom_element.walk_to_action);
6891 custom_element_properties[EP_WALK_TO_OBJECT] =
6892 (IS_DIGGABLE(element) ||
6893 IS_COLLECTIBLE_ONLY(element) ||
6894 IS_DROPPABLE(element) ||
6895 IS_THROWABLE(element) ||
6896 IS_PUSHABLE(element));
6898 /* set smash targets selectbox help value */
6899 custom_element.smash_targets =
6900 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6901 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6902 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6903 custom_element.smash_targets);
6904 custom_element_properties[EP_CAN_SMASH] =
6905 (CAN_SMASH_EVERYTHING(element) ||
6906 CAN_SMASH_ENEMIES(element) ||
6907 CAN_SMASH_PLAYER(element));
6909 /* set deadliness selectbox help value */
6910 custom_element.deadliness =
6911 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6912 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6913 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6914 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6915 custom_element.deadliness);
6916 custom_element_properties[EP_DEADLY] =
6917 (DONT_TOUCH(element) ||
6918 DONT_GET_HIT_BY(element) ||
6919 DONT_COLLIDE_WITH(element) ||
6920 DONT_RUN_INTO(element));
6922 /* ---------- element settings: advanced (custom elements) --------------- */
6924 /* set "change by direct action" selectbox help value */
6925 custom_element_change.direct_action =
6926 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6927 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6928 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6929 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6930 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6931 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6932 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6933 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6934 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6935 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6936 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6937 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6938 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6939 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6940 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6941 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6942 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6943 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6944 custom_element_change.direct_action);
6946 /* set "change by other element action" selectbox help value */
6947 custom_element_change.other_action =
6948 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6949 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6950 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6951 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6952 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6953 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6954 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6955 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6956 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6957 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6958 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6959 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6960 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6961 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6962 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6963 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6964 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6965 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6966 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6967 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6968 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6969 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6970 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6971 custom_element_change.other_action);
6974 static void CopyGroupElementPropertiesToEditor(int element)
6976 group_element_info = *element_info[element].group;
6977 custom_element = element_info[element]; /* needed for description */
6980 static void CopyClassicElementPropertiesToEditor(int element)
6982 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6983 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6984 getMoveIntoAcidProperty(&level, element);
6986 if (MAYBE_DONT_COLLIDE_WITH(element))
6987 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6988 getDontCollideWithProperty(&level, element);
6991 static void CopyElementPropertiesToEditor(int element)
6993 if (IS_CUSTOM_ELEMENT(element))
6994 CopyCustomElementPropertiesToEditor(element);
6995 else if (IS_GROUP_ELEMENT(element))
6996 CopyGroupElementPropertiesToEditor(element);
6998 CopyClassicElementPropertiesToEditor(element);
7001 static void CopyCustomElementPropertiesToGame(int element)
7004 int access_type_and_layer;
7006 /* mark that this custom element has been modified */
7007 custom_element.modified_settings = TRUE;
7008 level.changed = TRUE;
7010 if (level.use_custom_template)
7012 if (Request("Copy and modify level template ?", REQ_ASK))
7014 level.use_custom_template = FALSE;
7015 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7016 GDI_CHECKED, FALSE, GDI_END);
7020 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7022 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7026 element_info[element] = custom_element;
7027 *element_info[element].change = custom_element_change;
7029 /* ---------- element settings: configure (custom elements) ------------- */
7031 /* set accessible property from checkbox and selectbox */
7032 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7033 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7034 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7035 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7036 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7037 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7038 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7039 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7040 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7041 custom_element_properties[access_type_and_layer] =
7042 custom_element_properties[EP_ACCESSIBLE];
7043 custom_element_properties[EP_PROTECTED] =
7044 (custom_element.access_protected != 0 &&
7045 custom_element_properties[EP_ACCESSIBLE]);
7047 /* set walk-to-object property from checkbox and selectbox */
7048 custom_element_properties[EP_DIGGABLE] = FALSE;
7049 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7050 custom_element_properties[EP_DROPPABLE] = FALSE;
7051 custom_element_properties[EP_THROWABLE] = FALSE;
7052 custom_element_properties[EP_PUSHABLE] = FALSE;
7053 custom_element_properties[custom_element.walk_to_action] =
7054 custom_element_properties[EP_WALK_TO_OBJECT];
7056 /* set smash property from checkbox and selectbox */
7057 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7058 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7059 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7060 custom_element_properties[custom_element.smash_targets] =
7061 custom_element_properties[EP_CAN_SMASH];
7063 /* set deadliness property from checkbox and selectbox */
7064 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7065 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7066 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7067 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7068 custom_element_properties[custom_element.deadliness] =
7069 custom_element_properties[EP_DEADLY];
7071 /* ---------- element settings: advanced (custom elements) --------------- */
7073 /* set player change event from checkbox and selectbox */
7074 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7075 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7076 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7077 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7078 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7079 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7080 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7081 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7082 custom_element_change_events[CE_SWITCHED] = FALSE;
7083 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7084 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7085 custom_element_change_events[CE_BLOCKED] = FALSE;
7086 custom_element_change_events[CE_IMPACT] = FALSE;
7087 custom_element_change_events[CE_SMASHED] = FALSE;
7088 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7089 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7090 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7091 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7092 custom_element_change_events[custom_element_change.direct_action] =
7093 custom_element_change_events[CE_BY_DIRECT_ACTION];
7095 /* set other element action change event from checkbox and selectbox */
7096 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7097 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7098 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7099 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7100 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7101 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7102 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7103 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7104 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7105 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7106 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7107 custom_element_change_events[CE_HITTING_X] = FALSE;
7108 custom_element_change_events[CE_DIGGING_X] = FALSE;
7109 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7110 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7111 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7112 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7113 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7114 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7115 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7116 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7117 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7118 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7119 custom_element_change_events[custom_element_change.other_action] =
7120 custom_element_change_events[CE_BY_OTHER_ACTION];
7122 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7123 SET_PROPERTY(element, i, custom_element_properties[i]);
7125 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7126 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7128 /* copy change events also to special level editor variable */
7129 custom_element = element_info[element];
7130 custom_element_change = *element_info[element].change;
7133 static void CopyGroupElementPropertiesToGame(int element)
7135 element_info[element] = custom_element;
7136 *element_info[element].group = group_element_info;
7138 /* mark that this group element has been modified */
7139 element_info[element].modified_settings = TRUE;
7140 level.changed = TRUE;
7143 static void CopyClassicElementPropertiesToGame(int element)
7145 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7146 setMoveIntoAcidProperty(&level, element,
7147 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7149 if (MAYBE_DONT_COLLIDE_WITH(element))
7150 setDontCollideWithProperty(&level, element,
7151 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7154 static void CopyElementPropertiesToGame(int element)
7156 if (IS_CUSTOM_ELEMENT(element))
7157 CopyCustomElementPropertiesToGame(element);
7158 else if (IS_GROUP_ELEMENT(element))
7159 CopyGroupElementPropertiesToGame(element);
7161 CopyClassicElementPropertiesToGame(element);
7164 void CheckElementDescriptions()
7168 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7169 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7170 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7177 CloseDoor(DOOR_CLOSE_ALL);
7180 FadeOut(REDRAW_FIELD);
7183 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7186 CheckElementDescriptions();
7189 if (level_editor_test_game)
7191 CopyPlayfield(level.field, Feld);
7192 CopyPlayfield(FieldBackup, level.field);
7194 level_editor_test_game = FALSE;
7198 edit_mode = ED_MODE_DRAWING;
7199 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7200 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7208 /* copy default editor door content to main double buffer */
7209 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7210 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7212 /* draw bigger door */
7213 DrawSpecialEditorDoor();
7215 /* draw new control window */
7216 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7217 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7219 redraw_mask |= REDRAW_ALL;
7221 ReinitializeElementList(); /* update dynamic level element list */
7222 ReinitializeElementListButtons(); /* custom element may look different */
7224 InitElementPropertiesGfxElement();
7231 MapControlButtons();
7234 FadeOut(REDRAW_FIELD);
7237 DrawEditModeWindow();
7240 FadeIn(REDRAW_FIELD);
7243 /* copy actual editor door content to door double buffer for OpenDoor() */
7244 BlitBitmap(drawto, bitmap_db_door,
7245 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7248 /* draw new control window (with border) to window */
7249 redraw_mask |= REDRAW_ALL;
7253 OpenDoor(DOOR_OPEN_1);
7256 static void AdjustDrawingAreaGadgets()
7258 int ed_xsize = lev_fieldx + 2;
7259 int ed_ysize = lev_fieldy + 2;
7260 int max_ed_fieldx = MAX_ED_FIELDX;
7261 int max_ed_fieldy = MAX_ED_FIELDY;
7262 boolean horizontal_scrollbar_needed;
7263 boolean vertical_scrollbar_needed;
7264 int x, y, width, height;
7265 int xoffset, yoffset;
7267 /* check if we need any scrollbars */
7268 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7269 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7271 /* check if we have a smaller editor field because of scrollbars */
7272 if (horizontal_scrollbar_needed)
7273 max_ed_fieldy = MAX_ED_FIELDY - 1;
7274 if (vertical_scrollbar_needed)
7275 max_ed_fieldx = MAX_ED_FIELDX - 1;
7277 /* check again if we now need more scrollbars because of less space */
7278 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7279 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7281 /* check if editor field gets even smaller after adding new scrollbars */
7282 if (horizontal_scrollbar_needed)
7283 max_ed_fieldy = MAX_ED_FIELDY - 1;
7284 if (vertical_scrollbar_needed)
7285 max_ed_fieldx = MAX_ED_FIELDX - 1;
7287 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7288 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7290 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7291 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7292 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7293 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7296 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7297 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7299 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7300 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7302 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7305 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7306 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7308 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7310 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7312 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7314 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7318 static void AdjustLevelScrollPosition()
7320 if (level_xpos < -1)
7322 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7323 level_xpos = lev_fieldx - ed_fieldx + 1;
7324 if (lev_fieldx < ed_fieldx - 2)
7327 if (level_ypos < -1)
7329 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7330 level_ypos = lev_fieldy - ed_fieldy + 1;
7331 if (lev_fieldy < ed_fieldy - 2)
7335 static void AdjustEditorScrollbar(int id)
7337 struct GadgetInfo *gi = level_editor_gadget[id];
7338 int items_max, items_visible, item_position;
7340 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7342 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7343 items_visible = ed_fieldx;
7344 item_position = level_xpos + 1;
7348 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7349 items_visible = ed_fieldy;
7350 item_position = level_ypos + 1;
7353 if (item_position > items_max - items_visible)
7354 item_position = items_max - items_visible;
7356 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7357 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7360 static void AdjustElementListScrollbar()
7362 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7363 int items_max, items_visible, item_position;
7365 /* correct position of element list scrollbar */
7366 if (element_shift < 0)
7368 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7369 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7371 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7372 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7373 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7375 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7376 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7377 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7380 static void ModifyEditorCounterValue(int counter_id, int new_value)
7382 int *counter_value = counterbutton_info[counter_id].value;
7383 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7384 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7386 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7388 if (counter_value != NULL)
7389 *counter_value = gi->textinput.number_value;
7392 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7394 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7395 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7397 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7399 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7400 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7402 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7403 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7405 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7406 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7410 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7412 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7413 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7414 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7416 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7419 static void ModifyEditorSelectboxOptions(int selectbox_id,
7420 struct ValueTextInfo *options)
7422 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7423 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7425 selectbox_info[selectbox_id].options = options;
7427 /* set index to zero -- list may be shorter now (correct later, if needed) */
7428 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7429 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7432 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7434 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7435 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7437 drawingarea_info[drawingarea_id].area_xsize = xsize;
7438 drawingarea_info[drawingarea_id].area_ysize = ysize;
7440 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7443 static void ModifyEditorElementList()
7447 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7449 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7450 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7451 struct GadgetDesign *gd = &gi->deco.design;
7452 int element = editor_elements[element_shift + i];
7456 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7457 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7463 static void PickDrawingElement(int button, int element)
7465 if (button < 1 || button > 3)
7470 new_element1 = element;
7471 DrawMiniGraphicExt(drawto,
7472 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7473 el2edimg(new_element1));
7475 else if (button == 2)
7477 new_element2 = element;
7478 DrawMiniGraphicExt(drawto,
7479 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7480 el2edimg(new_element2));
7484 new_element3 = element;
7485 DrawMiniGraphicExt(drawto,
7486 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7487 el2edimg(new_element3));
7490 redraw_mask |= REDRAW_DOOR_1;
7493 static void RedrawDrawingElements()
7495 PickDrawingElement(1, new_element1);
7496 PickDrawingElement(2, new_element2);
7497 PickDrawingElement(3, new_element3);
7500 static void DrawDrawingWindow()
7502 stick_element_properties_window = FALSE;
7504 SetMainBackgroundImage(IMG_UNDEFINED);
7507 UnmapLevelEditorWindowGadgets();
7508 UnmapLevelEditorToolboxCustomGadgets();
7510 AdjustDrawingAreaGadgets();
7511 AdjustLevelScrollPosition();
7512 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7513 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7515 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7517 MapMainDrawingArea();
7518 MapLevelEditorToolboxDrawingGadgets();
7521 static int getTabulatorBarWidth()
7523 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7524 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7526 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7529 static void DrawLevelInfoTabulatorGadgets()
7531 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7532 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7533 int gd_x = gd->x + gd_gi1->border.width / 2;
7534 int gd_y = gd->y + gd_gi1->height - 1;
7535 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7536 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7537 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7544 for (i = id_first; i <= id_last; i++)
7546 int gadget_id = textbutton_info[i].gadget_id;
7547 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7548 boolean active = (i != edit_mode_levelinfo);
7550 /* draw background line below tabulator button */
7551 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7553 /* draw solid line below inactive tabulator buttons */
7554 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7555 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7557 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7558 MapTextbuttonGadget(i);
7562 /* draw little border line below tabulator buttons */
7563 if (tab_color != BLACK_PIXEL) /* black => transparent */
7564 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7565 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7568 /* draw little border line below tabulator buttons */
7569 if (tab_color != BLACK_PIXEL) /* black => transparent */
7570 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7571 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7572 ED_GADGET_DISTANCE, tab_color);
7576 static void DrawPropertiesTabulatorGadgets()
7578 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7579 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7580 int gd_x = gd->x + gd_gi1->border.width / 2;
7581 int gd_y = gd->y + gd_gi1->height - 1;
7582 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7583 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7584 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7591 /* draw two config tabulators for player elements */
7592 if (ELEM_IS_PLAYER(properties_element))
7593 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7595 /* draw two config and one "change" tabulator for custom elements */
7596 if (IS_CUSTOM_ELEMENT(properties_element))
7597 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7599 for (i = id_first; i <= id_last; i++)
7601 int gadget_id = textbutton_info[i].gadget_id;
7602 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7603 boolean active = (i != edit_mode_properties);
7605 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7606 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7607 (ELEM_IS_PLAYER(properties_element) ||
7608 IS_CUSTOM_ELEMENT(properties_element)))
7611 /* draw background line below tabulator button */
7612 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7614 /* draw solid line below inactive tabulator buttons */
7615 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7616 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7618 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7619 MapTextbuttonGadget(i);
7623 /* draw little border line below tabulator buttons */
7624 if (tab_color != BLACK_PIXEL) /* black => transparent */
7625 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7626 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7629 /* draw little border line below tabulator buttons */
7630 if (tab_color != BLACK_PIXEL) /* black => transparent */
7631 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7632 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7633 ED_GADGET_DISTANCE, tab_color);
7637 static void DrawLevelInfoLevel()
7641 /* draw counter gadgets */
7642 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7643 MapCounterButtons(i);
7645 /* draw selectbox gadgets */
7646 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7647 MapSelectboxGadget(i);
7649 /* draw text input gadgets */
7650 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7651 MapTextInputGadget(i);
7654 static void DrawLevelInfoEditor()
7658 /* draw counter gadgets */
7659 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7660 MapCounterButtons(i);
7662 /* draw checkbutton gadgets */
7663 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7664 MapCheckbuttonGadget(i);
7666 /* draw radiobutton gadgets */
7667 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7668 MapRadiobuttonGadget(i);
7670 /* draw drawing area */
7671 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7674 static void DrawLevelInfoWindow()
7676 stick_element_properties_window = FALSE;
7678 UnmapLevelEditorWindowGadgets();
7680 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7685 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7687 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7688 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7691 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7692 "Level Settings", FONT_TITLE_1);
7693 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7694 "Editor Settings", FONT_TITLE_1);
7697 DrawLevelInfoTabulatorGadgets();
7699 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7700 DrawLevelInfoLevel();
7701 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7702 DrawLevelInfoEditor();
7705 static void DrawCustomContentArea()
7707 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7708 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7709 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7710 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7711 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7712 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7714 /* add distance for potential left text (without drawing area border) */
7715 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7717 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7719 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7722 static void DrawCustomChangeContentArea()
7724 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7725 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7726 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7727 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7728 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7729 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7731 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7736 static void DrawYamYamContentAreas()
7738 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7739 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7742 /* display counter to choose number of element content areas */
7743 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7745 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7747 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7749 if (i < level.num_yamyam_contents)
7755 int font_height = getFontHeight(FONT_TEXT_1);
7757 UnmapDrawingArea(id);
7759 /* delete content areas in case of reducing number of them */
7760 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7761 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7763 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7767 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7768 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7769 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7772 static void DrawMagicBallContentAreas()
7774 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7775 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7778 /* display counter to choose number of element content areas */
7779 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7781 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7783 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7785 if (i < level.num_ball_contents)
7791 int font_height = getFontHeight(FONT_TEXT_1);
7793 UnmapDrawingArea(id);
7795 /* delete content areas in case of reducing number of them */
7796 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7797 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7799 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7803 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7804 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7805 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7808 static void DrawAndroidElementArea(int element)
7810 int num_elements = level.num_android_clone_elements;
7811 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7812 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7813 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7814 int xsize = MAX_ANDROID_ELEMENTS;
7817 /* display counter to choose number of element areas */
7818 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7820 if (drawingarea_info[id].text_left != NULL)
7821 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7823 UnmapDrawingArea(id);
7825 ModifyEditorDrawingArea(id, num_elements, 1);
7827 /* delete content areas in case of reducing number of them */
7828 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7833 static void DrawGroupElementArea(int element)
7835 int num_elements = group_element_info.num_elements;
7836 int id = ED_DRAWING_ID_GROUP_CONTENT;
7837 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7838 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7839 int xsize = MAX_ELEMENTS_IN_GROUP;
7842 if (drawingarea_info[id].text_left != NULL)
7843 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7845 UnmapDrawingArea(id);
7847 ModifyEditorDrawingArea(id, num_elements, 1);
7849 /* delete content areas in case of reducing number of them */
7850 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7855 static void DrawPlayerInitialInventoryArea(int element)
7857 int player_nr = GET_PLAYER_NR(element);
7858 int num_elements = level.initial_inventory_size[player_nr];
7859 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7860 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7861 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7862 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7865 /* determine horizontal position to the right of specified gadget */
7866 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7867 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7868 ED_DRAWINGAREA_TEXT_DISTANCE);
7870 /* determine horizontal offset for leading text */
7871 if (drawingarea_info[id].text_left != NULL)
7872 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7874 UnmapDrawingArea(id);
7876 ModifyEditorDrawingArea(id, num_elements, 1);
7878 /* delete content areas in case of reducing number of them */
7879 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7884 static void DrawEnvelopeTextArea(int envelope_nr)
7886 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7887 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7890 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7892 if (envelope_nr != -1)
7893 textarea_info[id].value = level.envelope[envelope_nr].text;
7895 ModifyGadget(gi, GDI_AREA_SIZE,
7896 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7897 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7900 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7903 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7905 int font_height = getFontHeight(font_nr);
7906 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7907 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7908 int sx = SX + pad_x;
7909 int sy = SY + pad_y;
7910 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7912 if (start_line >= max_lines_per_screen)
7915 DrawText(sx, sy + start_line * font_height, text, font_nr);
7920 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7922 int font_nr = FONT_TEXT_2;
7923 int font_width = getFontWidth(font_nr);
7924 int font_height = getFontHeight(font_nr);
7925 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7926 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7927 int sx = SX + pad_x;
7928 int sy = SY + pad_y + start_line * font_height;
7929 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7930 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7932 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7933 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7936 static void DrawPropertiesInfo()
7945 /* configurable properties */
7947 { EP_WALKABLE_OVER, "- player can walk over it" },
7948 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7949 { EP_WALKABLE_UNDER, "- player can walk under it" },
7950 { EP_PASSABLE_OVER, "- player can pass over it" },
7951 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7952 { EP_PASSABLE_UNDER, "- player can pass under it" },
7953 { EP_PROTECTED, "- player is protected by it" },
7955 { EP_DIGGABLE, "- can be digged away" },
7956 { EP_COLLECTIBLE, "- can be collected" },
7957 { EP_DROPPABLE, "- can be dropped after collecting" },
7958 { EP_THROWABLE, "- can be thrown after collecting" },
7959 { EP_PUSHABLE, "- can be pushed" },
7961 { EP_CAN_FALL, "- can fall" },
7962 { EP_CAN_MOVE, "- can move" },
7964 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7966 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7968 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7970 { EP_SLIPPERY, "- slippery for falling elements" },
7971 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7973 { EP_DONT_RUN_INTO, "- deadly when running into" },
7974 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7975 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7976 { EP_DONT_TOUCH, "- deadly when touching" },
7978 { EP_INDESTRUCTIBLE, "- indestructible" },
7980 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7981 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7982 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7984 { EP_CAN_CHANGE, "- can change to other element" },
7986 /* pre-defined properties */
7987 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7988 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7989 { EP_SWITCHABLE, "- can be switched" },
7991 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7996 char *filename = getElementDescriptionFilename(properties_element);
7997 char *percentage_text = "In this level:";
7998 char *properties_text = "Standard properties:";
8000 int num_elements_in_level;
8001 int num_standard_properties = 0;
8002 int font1_nr = FONT_TEXT_1;
8003 int font2_nr = FONT_TEXT_2;
8004 int font1_width = getFontWidth(font1_nr);
8005 int font2_height = getFontHeight(font2_nr);
8006 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8007 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8008 int screen_line = 0;
8011 if (setup.editor.show_element_token)
8013 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8014 "[%s]", element_info[properties_element].token_name);
8018 /* ----- print number of elements / percentage of this element in level */
8020 num_elements_in_level = 0;
8021 for (y = 0; y < lev_fieldy; y++)
8022 for (x = 0; x < lev_fieldx; x++)
8023 if (Feld[x][y] == properties_element)
8024 num_elements_in_level++;
8025 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8027 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8029 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8030 pad_y + screen_line++ * font2_height, font2_nr,
8031 "%d (%.2f%%)", num_elements_in_level, percentage);
8035 /* ----- print standard properties of this element */
8037 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8040 for (i = 0; properties[i].value != -1; i++)
8042 if (!HAS_PROPERTY(properties_element, properties[i].value))
8045 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8046 properties[i].text);
8047 num_standard_properties++;
8050 if (num_standard_properties == 0)
8051 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8052 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8056 /* ----- print special description of this element */
8058 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8059 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8060 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8063 #define TEXT_COLLECTING "Score for collecting"
8064 #define TEXT_SMASHING "Score for smashing"
8065 #define TEXT_SLURPING "Score for slurping robot"
8066 #define TEXT_CRACKING "Score for cracking"
8067 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8068 #define TEXT_DURATION "Duration when activated"
8069 #define TEXT_BALL_DELAY "Element generation delay"
8070 #define TEXT_MOVE_SPEED "Speed of android moving"
8071 #define TEXT_CLONE_SPEED "Speed of android cloning"
8072 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8073 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8074 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8075 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8076 #define TEXT_TIME_BONUS "Extra time to solve level"
8083 } elements_with_counter[] =
8085 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8086 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8087 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8088 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8089 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8090 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8091 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8092 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8093 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8094 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8095 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8096 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8097 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8098 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8099 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8100 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8101 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8102 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8103 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8104 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8105 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8106 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8107 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8108 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8109 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8110 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8111 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8112 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8113 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8114 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8115 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8116 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8117 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8118 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8119 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8120 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8121 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8122 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8123 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8124 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8125 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8126 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8127 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8128 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8129 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8130 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8131 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8132 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8133 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8134 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8135 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8136 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8137 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8138 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8139 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8140 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8141 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8142 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8143 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8144 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8145 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8146 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8147 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8148 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8149 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8150 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8151 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8152 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8153 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8154 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8155 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8156 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8157 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8158 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8160 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8161 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8162 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8163 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8164 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8165 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8166 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8167 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8168 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8169 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8170 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8171 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8172 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8173 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8174 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8175 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8177 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8178 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8179 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8180 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8181 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8182 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8183 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8184 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8189 static boolean checkPropertiesConfig(int element)
8193 if (IS_GEM(element) ||
8194 IS_CUSTOM_ELEMENT(element) ||
8195 IS_GROUP_ELEMENT(element) ||
8196 IS_ENVELOPE(element) ||
8197 ELEM_IS_PLAYER(element) ||
8198 HAS_EDITOR_CONTENT(element) ||
8199 CAN_GROW(element) ||
8200 COULD_MOVE_INTO_ACID(element) ||
8201 MAYBE_DONT_COLLIDE_WITH(element))
8204 for (i = 0; elements_with_counter[i].element != -1; i++)
8205 if (elements_with_counter[i].element == element)
8211 static void DrawPropertiesConfig()
8213 int max_num_element_counters = 4;
8214 int num_element_counters = 0;
8217 if (!checkPropertiesConfig(properties_element))
8219 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8224 /* check if there are elements where a value can be chosen for */
8225 for (i = 0; elements_with_counter[i].element != -1; i++)
8227 if (elements_with_counter[i].element == properties_element)
8229 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8231 counterbutton_info[counter_id].y =
8232 ED_ELEMENT_SETTINGS_YPOS(
8233 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8234 (CAN_GROW(properties_element) ? 1 : 0) +
8235 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8236 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8237 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8238 num_element_counters);
8240 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8241 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8243 if (properties_element == EL_GAME_OF_LIFE ||
8244 properties_element == EL_BIOMAZE)
8246 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8247 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8251 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8252 counterbutton_info[counter_id].min_value = MIN_SCORE;
8253 counterbutton_info[counter_id].max_value = MAX_SCORE;
8256 MapCounterButtons(counter_id);
8258 num_element_counters++;
8259 if (num_element_counters >= max_num_element_counters)
8264 if (HAS_EDITOR_CONTENT(properties_element))
8266 /* draw stickybutton gadget */
8267 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8269 if (IS_AMOEBOID(properties_element))
8270 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8271 else if (properties_element == EL_YAMYAM ||
8272 properties_element == EL_YAMYAM_LEFT ||
8273 properties_element == EL_YAMYAM_RIGHT ||
8274 properties_element == EL_YAMYAM_UP ||
8275 properties_element == EL_YAMYAM_DOWN)
8276 DrawYamYamContentAreas();
8277 else if (properties_element == EL_EMC_MAGIC_BALL)
8279 DrawMagicBallContentAreas();
8281 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8282 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8284 else if (properties_element == EL_EMC_ANDROID)
8285 DrawAndroidElementArea(properties_element);
8288 if (ELEM_IS_PLAYER(properties_element))
8290 int player_nr = GET_PLAYER_NR(properties_element);
8292 /* these properties can be set for every player individually */
8294 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8296 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8297 &level.start_element[player_nr];
8298 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8299 &level.artwork_element[player_nr];
8300 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8301 &level.explosion_element[player_nr];
8303 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8304 &level.use_start_element[player_nr];
8305 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8306 &level.use_artwork_element[player_nr];
8307 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8308 &level.use_explosion_element[player_nr];
8309 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8310 &level.initial_player_gravity[player_nr];
8312 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8313 &level.initial_player_stepsize[player_nr];
8315 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8316 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8317 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8318 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8319 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8320 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8321 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8322 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8323 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8324 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8325 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8326 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8327 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8329 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8330 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8331 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8333 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8335 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8337 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8338 &level.initial_inventory_content[player_nr][0];
8340 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8341 &level.initial_inventory_size[player_nr];
8343 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8344 &level.use_initial_inventory[player_nr];
8346 /* draw checkbutton gadgets */
8347 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8349 /* draw counter gadgets */
8350 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8352 /* draw drawing area gadgets */
8353 DrawPlayerInitialInventoryArea(properties_element);
8357 if (IS_GEM(properties_element))
8358 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8360 if (properties_element == EL_EM_DYNAMITE)
8361 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8363 if (COULD_MOVE_INTO_ACID(properties_element) &&
8364 !ELEM_IS_PLAYER(properties_element) &&
8365 (!IS_CUSTOM_ELEMENT(properties_element) ||
8366 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8368 /* set position for checkbutton for "can move into acid" */
8369 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8370 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8371 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8372 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8373 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8375 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8378 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8379 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8381 if (properties_element == EL_SPRING)
8382 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8384 if (properties_element == EL_TIME_ORB_FULL)
8385 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8387 if (CAN_GROW(properties_element))
8389 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8390 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8392 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8395 if (IS_ENVELOPE(properties_element))
8397 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8398 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8399 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8400 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8401 int envelope_nr = properties_element - EL_ENVELOPE_1;
8403 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8404 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8406 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8407 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8409 /* display counter to choose size of envelope text area */
8410 MapCounterButtons(counter1_id);
8411 MapCounterButtons(counter2_id);
8413 /* display checkbuttons to choose auto-wrap and alignment properties */
8414 MapCheckbuttonGadget(button1_id);
8415 MapCheckbuttonGadget(button2_id);
8417 DrawEnvelopeTextArea(envelope_nr);
8420 if (IS_CUSTOM_ELEMENT(properties_element))
8422 /* draw stickybutton gadget */
8423 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8425 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8427 /* draw checkbutton gadgets */
8428 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8429 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8430 MapCheckbuttonGadget(i);
8432 /* draw counter gadgets */
8433 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8434 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8435 MapCounterButtons(i);
8437 /* draw selectbox gadgets */
8438 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8439 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8440 MapSelectboxGadget(i);
8442 /* draw textbutton gadgets */
8443 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8445 /* draw text input gadgets */
8446 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8448 /* draw drawing area gadgets */
8449 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8451 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8453 /* draw checkbutton gadgets */
8454 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8455 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8456 MapCheckbuttonGadget(i);
8458 /* draw counter gadgets */
8459 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8460 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8461 MapCounterButtons(i);
8463 /* draw selectbox gadgets */
8464 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8465 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8466 MapSelectboxGadget(i);
8468 /* draw drawing area gadgets */
8469 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8470 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8471 DrawCustomContentArea();
8474 else if (IS_GROUP_ELEMENT(properties_element))
8476 /* draw stickybutton gadget */
8477 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8479 /* draw checkbutton gadgets */
8480 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8481 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8483 /* draw counter gadgets */
8484 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8486 /* draw selectbox gadgets */
8487 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8489 /* draw textbutton gadgets */
8490 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8492 /* draw drawing area gadgets */
8493 DrawGroupElementArea(properties_element);
8495 /* draw text input gadgets */
8496 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8498 /* draw drawing area gadgets */
8499 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8503 static void DrawPropertiesChangeDrawingAreas()
8505 if (IS_CUSTOM_ELEMENT(properties_element))
8507 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8508 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8509 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8511 DrawCustomChangeContentArea();
8514 redraw_mask |= REDRAW_FIELD;
8517 static void DrawPropertiesChange()
8521 /* needed to initially set selectbox options for special action options */
8522 setSelectboxSpecialActionOptions();
8524 /* draw stickybutton gadget */
8525 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8527 /* draw checkbutton gadgets */
8528 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8529 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8530 MapCheckbuttonGadget(i);
8532 /* draw counter gadgets */
8533 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8534 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8535 MapCounterButtons(i);
8537 /* draw selectbox gadgets */
8538 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8539 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8540 MapSelectboxGadget(i);
8542 /* draw textbutton gadgets */
8543 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8544 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8545 MapTextbuttonGadget(i);
8547 /* draw graphicbutton gadgets */
8548 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8549 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8550 MapGraphicbuttonGadget(i);
8552 /* draw drawing area gadgets */
8553 DrawPropertiesChangeDrawingAreas();
8556 static void DrawEditorElementAnimation(int x, int y)
8558 int graphic = el2img(properties_element);
8559 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8560 custom_element.ce_value_fixed_initial :
8561 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8562 custom_element.collect_score_initial : FrameCounter);
8564 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8567 static void DrawEditorElementName(int x, int y, int element)
8569 char *element_name = getElementInfoText(element);
8570 int font_nr = FONT_TEXT_1;
8571 int font_width = getFontWidth(font_nr);
8572 int font_height = getFontHeight(font_nr);
8573 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8574 int max_chars_per_line = max_text_width / font_width;
8575 char buffer[max_chars_per_line + 1];
8577 if (strlen(element_name) <= max_chars_per_line)
8578 DrawTextS(x, y, font_nr, element_name);
8581 int next_pos = max_chars_per_line;
8583 strncpy(buffer, element_name, max_chars_per_line);
8584 buffer[max_chars_per_line] = '\0';
8586 if (element_name[max_chars_per_line] == ' ')
8592 for (i = max_chars_per_line - 1; i >= 0; i--)
8593 if (buffer[i] == ' ')
8596 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8603 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8605 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8606 buffer[max_chars_per_line] = '\0';
8608 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8612 static void DrawPropertiesWindow()
8617 stick_element_properties_window = FALSE;
8619 /* make sure that previous properties edit mode exists for this element */
8620 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8621 !IS_CUSTOM_ELEMENT(properties_element))
8622 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8624 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8625 !ELEM_IS_PLAYER(properties_element) &&
8626 !IS_CUSTOM_ELEMENT(properties_element))
8627 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8629 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8630 (ELEM_IS_PLAYER(properties_element) ||
8631 IS_CUSTOM_ELEMENT(properties_element)))
8632 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8634 CopyElementPropertiesToEditor(properties_element);
8636 UnmapLevelEditorWindowGadgets();
8637 UnmapLevelEditorToolboxDrawingGadgets();
8638 UnmapLevelEditorToolboxCustomGadgets();
8640 if (IS_CUSTOM_ELEMENT(properties_element) ||
8641 IS_GROUP_ELEMENT(properties_element))
8642 MapLevelEditorToolboxCustomGadgets();
8644 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8648 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8650 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8651 "Element Settings", FONT_TITLE_1);
8654 FrameCounter = 0; /* restart animation frame counter */
8656 DrawElementBorder(SX + xstart * MINI_TILEX,
8657 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8658 TILEX, TILEY, FALSE);
8660 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8661 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8663 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8664 (ystart + 1) * MINI_TILEY + 1,
8665 properties_element);
8667 DrawPropertiesTabulatorGadgets();
8669 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8670 DrawPropertiesInfo();
8671 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8672 DrawPropertiesChange();
8673 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8674 DrawPropertiesConfig();
8677 static void UpdateCustomElementGraphicGadgets()
8679 struct ElementInfo *ei = &element_info[properties_element];
8682 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8683 properties_element);
8685 ModifyEditorElementList();
8686 RedrawDrawingElements();
8688 /* force redraw of all mapped drawing area gadgets */
8689 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8691 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8698 static int getOpenDirectionFromTube(int element)
8702 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8703 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8704 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8705 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8706 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8707 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8708 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8709 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8710 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8711 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8712 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8718 static int getTubeFromOpenDirection(int direction)
8722 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8723 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8724 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8725 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8726 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8727 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8728 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8729 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8730 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8731 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8732 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8734 /* if only one direction, fall back to simple tube with that direction */
8735 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8736 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8737 case (MV_UP): return EL_TUBE_VERTICAL;
8738 case (MV_DOWN): return EL_TUBE_VERTICAL;
8744 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8746 int element_new = getTubeFromOpenDirection(direction);
8748 return (element_new != EL_EMPTY ? element_new : element_old);
8751 static int getOpenDirectionFromBelt(int element)
8753 int belt_dir = getBeltDirFromBeltElement(element);
8755 return (belt_dir == MV_LEFT ? MV_RIGHT :
8756 belt_dir == MV_RIGHT ? MV_LEFT :
8757 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8760 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8762 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8763 direction == MV_RIGHT ? MV_LEFT :
8764 direction == MV_HORIZONTAL ? MV_NONE : direction);
8766 if (direction == MV_NONE)
8769 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8772 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8775 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8777 return (element_new != EL_EMPTY ? element_new : element_old);
8780 static int getOpenDirectionFromPool(int element)
8784 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8785 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8786 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8787 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8788 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8789 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8795 static int getPoolFromOpenDirection(int direction)
8799 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8800 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8801 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8802 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8803 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8804 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8810 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8812 int element = getPoolFromOpenDirection(direction);
8813 int help_direction = getOpenDirectionFromPool(help_element);
8815 if (element == EL_EMPTY)
8817 int help_direction_vertical = help_direction & MV_VERTICAL;
8819 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8822 if (element == EL_EMPTY)
8824 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8826 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8832 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8834 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8836 return (element_new != EL_EMPTY ? element_new : element_old);
8839 static int getOpenDirectionFromPillar(int element)
8843 case EL_EMC_WALL_1: return (MV_DOWN);
8844 case EL_EMC_WALL_2: return (MV_VERTICAL);
8845 case EL_EMC_WALL_3: return (MV_UP);
8851 static int getPillarFromOpenDirection(int direction)
8855 case (MV_DOWN): return EL_EMC_WALL_1;
8856 case (MV_VERTICAL): return EL_EMC_WALL_2;
8857 case (MV_UP): return EL_EMC_WALL_3;
8863 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8865 int element_new = getPillarFromOpenDirection(direction);
8867 return (element_new != EL_EMPTY ? element_new : element_old);
8870 static int getOpenDirectionFromSteel2(int element)
8874 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8875 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8876 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8877 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8878 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8879 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8880 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8881 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8887 static int getSteel2FromOpenDirection(int direction)
8891 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8892 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8893 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8894 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8895 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8896 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8897 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8898 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8904 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8906 int element_new = getSteel2FromOpenDirection(direction);
8908 return (element_new != EL_EMPTY ? element_new : element_old);
8911 static int getOpenDirectionFromChip(int element)
8915 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8916 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8917 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8918 case EL_SP_CHIP_TOP: return (MV_DOWN);
8919 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8925 static int getChipFromOpenDirection(int direction)
8929 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8930 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8931 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8932 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8933 case (MV_DOWN): return EL_SP_CHIP_TOP;
8939 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8941 int element_new = getChipFromOpenDirection(direction);
8943 return (element_new != EL_EMPTY ? element_new : element_old);
8946 static int getClosedTube(int x, int y)
8948 static int xy[4][2] =
8955 int element_old = IntelliDrawBuffer[x][y];
8956 int direction_old = getOpenDirectionFromTube(element_old);
8957 int direction_new = MV_NONE;
8960 for (i = 0; i < NUM_DIRECTIONS; i++)
8962 int xx = x + xy[i][0];
8963 int yy = y + xy[i][1];
8964 int dir = MV_DIR_FROM_BIT(i);
8965 int dir_opposite = MV_DIR_OPPOSITE(dir);
8967 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8968 (direction_old & dir) &&
8969 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8970 direction_new |= dir;
8973 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8976 static int getClosedBelt(int x, int y)
8978 static int xy[4][2] =
8985 int element_old = IntelliDrawBuffer[x][y];
8986 int nr = getBeltNrFromBeltElement(element_old);
8987 int direction_old = getOpenDirectionFromBelt(element_old);
8988 int direction_new = MV_NONE;
8991 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8993 int xx = x + xy[i][0];
8994 int yy = y + xy[i][1];
8995 int dir = MV_DIR_FROM_BIT(i);
8996 int dir_opposite = MV_DIR_OPPOSITE(dir);
8998 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8999 (direction_old & dir) &&
9000 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9001 direction_new |= dir;
9004 return getBeltFromNrAndOpenDirection(nr, direction_new);
9007 static int getClosedPool(int x, int y)
9009 static int xy[4][2] =
9016 int element_old = IntelliDrawBuffer[x][y];
9017 int direction_old = getOpenDirectionFromPool(element_old);
9018 int direction_new = MV_NONE;
9021 for (i = 0; i < NUM_DIRECTIONS; i++)
9023 int xx = x + xy[i][0];
9024 int yy = y + xy[i][1];
9025 int dir = MV_DIR_FROM_BIT(i);
9026 int dir_opposite = MV_DIR_OPPOSITE(dir);
9028 if (IN_LEV_FIELD(xx, yy) &&
9029 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9030 (direction_old & dir) &&
9031 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9032 direction_new |= dir;
9035 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9038 static int getClosedPillar(int x, int y)
9040 static int xy[4][2] =
9047 int element_old = IntelliDrawBuffer[x][y];
9048 int direction_old = getOpenDirectionFromPillar(element_old);
9049 int direction_new = MV_NONE;
9052 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9054 int xx = x + xy[i][0];
9055 int yy = y + xy[i][1];
9056 int dir = MV_DIR_FROM_BIT(i);
9057 int dir_opposite = MV_DIR_OPPOSITE(dir);
9059 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9060 (direction_old & dir) &&
9061 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9062 direction_new |= dir;
9065 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9068 static int getClosedSteel2(int x, int y)
9070 static int xy[4][2] =
9077 int element_old = IntelliDrawBuffer[x][y];
9078 int direction_old = getOpenDirectionFromSteel2(element_old);
9079 int direction_new = MV_NONE;
9082 for (i = 0; i < NUM_DIRECTIONS; i++)
9084 int xx = x + xy[i][0];
9085 int yy = y + xy[i][1];
9086 int dir = MV_DIR_FROM_BIT(i);
9087 int dir_opposite = MV_DIR_OPPOSITE(dir);
9089 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9090 (direction_old & dir) &&
9091 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9092 direction_new |= dir;
9095 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9098 static int getClosedChip(int x, int y)
9100 static int xy[4][2] =
9107 int element_old = IntelliDrawBuffer[x][y];
9108 int direction_old = getOpenDirectionFromChip(element_old);
9109 int direction_new = MV_NONE;
9112 for (i = 0; i < NUM_DIRECTIONS; i++)
9114 int xx = x + xy[i][0];
9115 int yy = y + xy[i][1];
9116 int dir = MV_DIR_FROM_BIT(i);
9117 int dir_opposite = MV_DIR_OPPOSITE(dir);
9119 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9120 (direction_old & dir) &&
9121 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9122 direction_new |= dir;
9125 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9128 static void SetElementSimple(int x, int y, int element, boolean change_level)
9130 int sx = x - level_xpos;
9131 int sy = y - level_ypos;
9133 IntelliDrawBuffer[x][y] = element;
9136 Feld[x][y] = element;
9138 if (IN_ED_FIELD(sx, sy))
9139 DrawMiniElement(sx, sy, element);
9142 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9143 int x2, int y2, int *element2,
9144 int (*close_function)(int, int),
9145 boolean change_level)
9147 /* set neighbour elements to newly determined connections */
9148 SetElementSimple(x1, y1, *element1, change_level);
9149 SetElementSimple(x2, y2, *element2, change_level);
9151 /* remove all open connections of neighbour elements */
9152 *element1 = close_function(x1, y1);
9153 *element2 = close_function(x2, y2);
9155 /* set neighbour elements to new, minimized connections */
9156 SetElementSimple(x1, y1, *element1, change_level);
9157 SetElementSimple(x2, y2, *element2, change_level);
9160 static void SetElementIntelliDraw(int x, int y, int new_element,
9161 boolean change_level, int button)
9163 static int xy[4][2] =
9170 static int last_x = -1;
9171 static int last_y = -1;
9172 int old_element = IntelliDrawBuffer[x][y];
9174 if (new_element == EL_UNDEFINED)
9182 if (IS_TUBE(new_element))
9184 int last_element_new = EL_UNDEFINED;
9185 int direction = MV_NONE;
9188 /* if old element is of same kind, keep all existing directions */
9189 if (IS_TUBE(old_element))
9190 direction |= getOpenDirectionFromTube(old_element);
9192 for (i = 0; i < NUM_DIRECTIONS; i++)
9194 int xx = x + xy[i][0];
9195 int yy = y + xy[i][1];
9197 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9198 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9200 int dir = MV_DIR_FROM_BIT(i);
9201 int dir_opposite = MV_DIR_OPPOSITE(dir);
9202 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9203 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9204 int last_direction_new = last_direction_old | dir_opposite;
9206 last_element_new = getTubeFromOpenDirection(last_direction_new);
9212 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9214 if (last_element_new != EL_UNDEFINED)
9215 MergeAndCloseNeighbourElements(x, y, &new_element,
9216 last_x, last_y, &last_element_new,
9217 getClosedTube, change_level);
9219 else if (IS_BELT(new_element))
9221 int belt_nr = getBeltNrFromBeltElement(new_element);
9222 int last_element_new = EL_UNDEFINED;
9223 int direction = MV_NONE;
9226 /* if old element is of same kind, keep all existing directions */
9227 if (IS_BELT(old_element))
9228 direction |= getOpenDirectionFromBelt(old_element);
9230 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9232 int xx = x + xy[i][0];
9233 int yy = y + xy[i][1];
9235 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9236 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9238 int dir = MV_DIR_FROM_BIT(i);
9239 int dir_opposite = MV_DIR_OPPOSITE(dir);
9240 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9241 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9242 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9243 int last_direction_new = last_direction_old | dir_opposite;
9245 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9246 last_direction_new);
9251 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9253 if (last_element_new != EL_UNDEFINED)
9254 MergeAndCloseNeighbourElements(x, y, &new_element,
9255 last_x, last_y, &last_element_new,
9256 getClosedBelt, change_level);
9258 else if (IS_ACID_POOL_OR_ACID(new_element))
9260 int last_element_new = EL_UNDEFINED;
9261 int direction = MV_NONE;
9264 /* if old element is of same kind, keep all existing directions */
9265 if (IS_ACID_POOL_OR_ACID(old_element))
9266 direction |= getOpenDirectionFromPool(old_element);
9268 for (i = 0; i < NUM_DIRECTIONS; i++)
9270 int xx = x + xy[i][0];
9271 int yy = y + xy[i][1];
9273 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9274 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9276 int dir = MV_DIR_FROM_BIT(i);
9277 int dir_opposite = MV_DIR_OPPOSITE(dir);
9278 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9279 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9280 int last_direction_new = last_direction_old | dir_opposite;
9282 last_element_new = getPoolFromOpenDirection(last_direction_new);
9288 /* special corrections needed for intuitively correct acid pool drawing */
9289 if (last_element_new == EL_EMPTY)
9290 last_element_new = new_element;
9291 else if (last_element_new != EL_UNDEFINED)
9292 new_element = last_element_new;
9294 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9296 if (last_element_new != EL_UNDEFINED)
9297 MergeAndCloseNeighbourElements(x, y, &new_element,
9298 last_x, last_y, &last_element_new,
9299 getClosedPool, change_level);
9301 else if (IS_EMC_PILLAR(new_element))
9303 int last_element_new = EL_UNDEFINED;
9304 int direction = MV_NONE;
9307 /* if old element is of same kind, keep all existing directions */
9308 if (IS_EMC_PILLAR(old_element))
9309 direction |= getOpenDirectionFromPillar(old_element);
9311 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9313 int xx = x + xy[i][0];
9314 int yy = y + xy[i][1];
9316 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9317 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9319 int dir = MV_DIR_FROM_BIT(i);
9320 int dir_opposite = MV_DIR_OPPOSITE(dir);
9321 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9322 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9323 int last_direction_new = last_direction_old | dir_opposite;
9325 last_element_new = getPillarFromOpenDirection(last_direction_new);
9331 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9333 if (last_element_new != EL_UNDEFINED)
9334 MergeAndCloseNeighbourElements(x, y, &new_element,
9335 last_x, last_y, &last_element_new,
9336 getClosedPillar, change_level);
9338 else if (IS_DC_STEELWALL_2(new_element))
9340 int last_element_new = EL_UNDEFINED;
9341 int direction = MV_NONE;
9344 /* if old element is of same kind, keep all existing directions */
9345 if (IS_DC_STEELWALL_2(old_element))
9346 direction |= getOpenDirectionFromSteel2(old_element);
9348 for (i = 0; i < NUM_DIRECTIONS; i++)
9350 int xx = x + xy[i][0];
9351 int yy = y + xy[i][1];
9353 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9354 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9356 int dir = MV_DIR_FROM_BIT(i);
9357 int dir_opposite = MV_DIR_OPPOSITE(dir);
9358 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9359 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9360 int last_direction_new = last_direction_old | dir_opposite;
9362 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9368 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9370 if (last_element_new != EL_UNDEFINED)
9371 MergeAndCloseNeighbourElements(x, y, &new_element,
9372 last_x, last_y, &last_element_new,
9373 getClosedSteel2, change_level);
9375 else if (IS_SP_CHIP(new_element))
9377 int last_element_new = EL_UNDEFINED;
9378 int direction = MV_NONE;
9381 /* (do not keep existing directions, regardless of kind of old element) */
9383 for (i = 0; i < NUM_DIRECTIONS; i++)
9385 int xx = x + xy[i][0];
9386 int yy = y + xy[i][1];
9388 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9389 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9391 int dir = MV_DIR_FROM_BIT(i);
9392 int dir_opposite = MV_DIR_OPPOSITE(dir);
9393 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9394 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9395 int last_direction_new = last_direction_old | dir_opposite;
9397 if (last_direction_old == MV_NONE)
9399 last_element_new = getChipFromOpenDirection(last_direction_new);
9402 else if (last_direction_old & (dir | dir_opposite))
9404 direction |= MV_DIR_OPPOSITE(last_direction_old);
9408 direction |= MV_DIR_OPPOSITE(dir);
9413 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9415 if (last_element_new != EL_UNDEFINED)
9416 MergeAndCloseNeighbourElements(x, y, &new_element,
9417 last_x, last_y, &last_element_new,
9418 getClosedChip, change_level);
9420 else if (IS_SP_HARDWARE_BASE(new_element))
9422 int nr = GetSimpleRandom(6);
9424 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9425 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9426 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9427 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9428 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9430 else if (new_element == EL_SP_HARDWARE_GREEN ||
9431 new_element == EL_SP_HARDWARE_BLUE ||
9432 new_element == EL_SP_HARDWARE_RED)
9434 int nr = GetSimpleRandom(3);
9436 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9437 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9439 else if (IS_GROUP_ELEMENT(new_element))
9441 boolean connected_drawing = FALSE;
9444 for (i = 0; i < NUM_DIRECTIONS; i++)
9446 int xx = x + xy[i][0];
9447 int yy = y + xy[i][1];
9449 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9450 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9451 connected_drawing = TRUE;
9454 if (!connected_drawing)
9455 ResolveGroupElement(new_element);
9457 new_element = GetElementFromGroupElement(new_element);
9459 else if (IS_BELT_SWITCH(old_element))
9461 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9462 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9464 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9465 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9467 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9471 static int swappable_elements[][2] =
9473 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9474 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9475 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9476 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9477 { EL_EMERALD, EL_WALL_EMERALD },
9478 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9479 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9480 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9481 { EL_DIAMOND, EL_WALL_DIAMOND },
9482 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9483 { EL_GATE_1, EL_GATE_1_GRAY },
9484 { EL_GATE_2, EL_GATE_2_GRAY },
9485 { EL_GATE_3, EL_GATE_3_GRAY },
9486 { EL_GATE_4, EL_GATE_4_GRAY },
9487 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9488 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9489 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9490 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9491 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9492 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9493 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9494 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9495 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9496 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9497 { EL_LAMP, EL_LAMP_ACTIVE },
9498 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9499 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9500 { EL_PEARL, EL_WALL_PEARL },
9501 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9502 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9503 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9504 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9505 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9506 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9507 { EL_LANDMINE, EL_DC_LANDMINE },
9508 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9509 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9510 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9511 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9512 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9516 static int rotatable_elements[][4] =
9534 EL_BD_BUTTERFLY_RIGHT,
9535 EL_BD_BUTTERFLY_DOWN,
9536 EL_BD_BUTTERFLY_LEFT
9541 EL_BD_FIREFLY_RIGHT,
9575 EL_SP_GRAVITY_PORT_UP,
9576 EL_SP_GRAVITY_PORT_RIGHT,
9577 EL_SP_GRAVITY_PORT_DOWN,
9578 EL_SP_GRAVITY_PORT_LEFT
9589 EL_BALLOON_SWITCH_UP,
9590 EL_BALLOON_SWITCH_RIGHT,
9591 EL_BALLOON_SWITCH_DOWN,
9592 EL_BALLOON_SWITCH_LEFT
9596 EL_SP_GRAVITY_ON_PORT_UP,
9597 EL_SP_GRAVITY_ON_PORT_RIGHT,
9598 EL_SP_GRAVITY_ON_PORT_DOWN,
9599 EL_SP_GRAVITY_ON_PORT_LEFT
9603 EL_SP_GRAVITY_OFF_PORT_UP,
9604 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9605 EL_SP_GRAVITY_OFF_PORT_DOWN,
9606 EL_SP_GRAVITY_OFF_PORT_LEFT
9618 for (i = 0; swappable_elements[i][0] != -1; i++)
9620 int element1 = swappable_elements[i][0];
9621 int element2 = swappable_elements[i][1];
9623 if (old_element == element1 || old_element == element2)
9624 new_element = (old_element == element1 ? element2 : element1);
9627 for (i = 0; rotatable_elements[i][0] != -1; i++)
9629 for (j = 0; j < 4; j++)
9631 int element = rotatable_elements[i][j];
9633 if (old_element == element)
9634 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9635 button == 2 ? rotatable_elements[i][0] :
9636 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9642 SetElementSimple(x, y, new_element, change_level);
9648 static void ResetIntelliDraw()
9652 for (x = 0; x < lev_fieldx; x++)
9653 for (y = 0; y < lev_fieldy; y++)
9654 IntelliDrawBuffer[x][y] = Feld[x][y];
9656 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9659 static void SetElementExt(int x, int y, int element, boolean change_level,
9663 SetElementSimple(x, y, Feld[x][y], change_level);
9664 else if (GetKeyModState() & KMOD_Shift)
9665 SetElementIntelliDraw(x, y, element, change_level, button);
9667 SetElementSimple(x, y, element, change_level);
9670 static void SetElement(int x, int y, int element)
9672 SetElementExt(x, y, element, TRUE, -1);
9675 static void SetElementButton(int x, int y, int element, int button)
9677 SetElementExt(x, y, element, TRUE, button);
9680 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9682 int lx = sx + level_xpos;
9683 int ly = sy + level_ypos;
9685 SetElementExt(lx, ly, element, change_level, -1);
9688 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9689 int element, boolean change_level)
9691 int xsize = ABS(to_x - from_x);
9692 int ysize = ABS(to_y - from_y);
9693 int dx = (to_x < from_x ? -1 : +1);
9694 int dy = (to_y < from_y ? -1 : +1);
9697 if (from_y == to_y) /* horizontal line */
9699 for (i = 0; i <= xsize; i++)
9700 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9702 else if (from_x == to_x) /* vertical line */
9704 for (i = 0; i <= ysize; i++)
9705 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9707 else /* diagonal line */
9709 if (ysize < xsize) /* a < 1 */
9711 float a = (float)ysize / (float)xsize;
9713 for (i = 0; i <= xsize; i++)
9716 int y = dy * (int)(a * i + 0.5);
9718 DrawLineElement(from_x + x, from_y + y, element, change_level);
9723 float a = (float)xsize / (float)ysize;
9725 for (i = 0; i <= ysize; i++)
9727 int x = dx * (int)(a * i + 0.5);
9730 DrawLineElement(from_x + x, from_y + y, element, change_level);
9736 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9737 int element, boolean change_level)
9739 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9740 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9741 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9742 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9745 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9746 int element, boolean change_level)
9751 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9753 for (y = from_y; y <= to_y; y++)
9754 DrawLine(from_x, y, to_x, y, element, change_level);
9757 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9758 int element, boolean change_level)
9760 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9761 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9762 int len_x = ABS(to_x - from_x);
9763 int len_y = ABS(to_y - from_y);
9766 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9768 /* not optimal (some points get drawn twice) but simple,
9769 and fast enough for the few points we are drawing */
9771 for (x = 0; x <= radius; x++)
9775 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9777 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9778 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9779 lx = sx + level_xpos;
9780 ly = sy + level_ypos;
9782 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9783 DrawLineElement(sx, sy, element, change_level);
9786 for (y = 0; y <= radius; y++)
9790 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9792 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9793 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9794 lx = sx + level_xpos;
9795 ly = sy + level_ypos;
9797 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9798 DrawLineElement(sx, sy, element, change_level);
9802 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9803 int element, boolean change_level)
9805 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9806 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9808 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9811 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9813 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9814 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9815 int element, boolean change_level)
9817 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9818 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9819 int mirror_to_x2 = from_x - (to_x2 - from_x);
9820 int mirror_to_y2 = from_y - (to_y2 - from_y);
9822 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9823 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9824 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9825 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9829 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9831 int from_sx, from_sy;
9835 swap_numbers(&from_x, &to_x);
9838 swap_numbers(&from_y, &to_y);
9840 from_sx = SX + from_x * MINI_TILEX;
9841 from_sy = SY + from_y * MINI_TILEY;
9842 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9843 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9845 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9846 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9847 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9848 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9850 if (from_x == to_x && from_y == to_y)
9851 MarkTileDirty(from_x/2, from_y/2);
9853 redraw_mask |= REDRAW_FIELD;
9856 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9857 int element, boolean change_level)
9859 if (element == -1 || change_level)
9860 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9862 DrawAreaBorder(from_x, from_y, to_x, to_y);
9865 /* values for CopyBrushExt() */
9866 #define CB_AREA_TO_BRUSH 0
9867 #define CB_BRUSH_TO_CURSOR 1
9868 #define CB_BRUSH_TO_LEVEL 2
9869 #define CB_DELETE_OLD_CURSOR 3
9870 #define CB_DUMP_BRUSH 4
9871 #define CB_DUMP_BRUSH_SMALL 5
9873 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9874 int button, int mode)
9876 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9877 static int brush_width, brush_height;
9878 static int last_cursor_x = -1, last_cursor_y = -1;
9879 static boolean delete_old_brush;
9880 int new_element = BUTTON_ELEMENT(button);
9883 if (mode == CB_DUMP_BRUSH ||
9884 mode == CB_DUMP_BRUSH_SMALL)
9886 if (!draw_with_brush)
9888 Error(ERR_WARN, "no brush selected");
9893 for (y = 0; y < brush_height; y++)
9895 for (x = 0; x < brush_width; x++)
9897 int element = brush_buffer[x][y];
9898 int element_mapped = element;
9900 if (IS_CUSTOM_ELEMENT(element))
9901 element_mapped = EL_CUSTOM_START;
9902 else if (IS_GROUP_ELEMENT(element))
9903 element_mapped = EL_GROUP_START;
9904 else if (element >= NUM_FILE_ELEMENTS)
9905 element_mapped = EL_UNKNOWN;
9907 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9916 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9919 if (mode == CB_AREA_TO_BRUSH)
9921 int from_lx, from_ly;
9924 swap_numbers(&from_x, &to_x);
9927 swap_numbers(&from_y, &to_y);
9929 brush_width = to_x - from_x + 1;
9930 brush_height = to_y - from_y + 1;
9932 from_lx = from_x + level_xpos;
9933 from_ly = from_y + level_ypos;
9935 for (y = 0; y < brush_height; y++)
9937 for (x = 0; x < brush_width; x++)
9939 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9942 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9947 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9949 delete_old_brush = FALSE;
9951 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9952 mode == CB_BRUSH_TO_LEVEL)
9954 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9955 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9956 int cursor_from_x = cursor_x - brush_width / 2;
9957 int cursor_from_y = cursor_y - brush_height / 2;
9958 int border_from_x = cursor_x, border_from_y = cursor_y;
9959 int border_to_x = cursor_x, border_to_y = cursor_y;
9961 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9962 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9964 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9965 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9967 delete_old_brush = FALSE;
9971 for (y = 0; y < brush_height; y++)
9973 for (x = 0; x < brush_width; x++)
9975 int sx = cursor_from_x + x;
9976 int sy = cursor_from_y + y;
9977 int lx = sx + level_xpos;
9978 int ly = sy + level_ypos;
9979 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9980 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9981 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9982 brush_buffer[x][y] : new_element);
9984 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9986 if (sx < border_from_x)
9988 else if (sx > border_to_x)
9990 if (sy < border_from_y)
9992 else if (sy > border_to_y)
9995 DrawLineElement(sx, sy, element, change_level);
10000 if (mode != CB_DELETE_OLD_CURSOR)
10001 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10003 last_cursor_x = cursor_x;
10004 last_cursor_y = cursor_y;
10005 delete_old_brush = TRUE;
10009 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10012 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10015 static void CopyBrushToLevel(int x, int y, int button)
10017 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10020 static void CopyBrushToCursor(int x, int y)
10022 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10025 static void DeleteBrushFromCursor()
10027 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10032 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10035 void DumpBrush_Small()
10037 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10040 static void FloodFill(int from_x, int from_y, int fill_element)
10042 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10045 /* values for DrawLevelText() modes */
10046 #define TEXT_INIT 0
10047 #define TEXT_SETCURSOR 1
10048 #define TEXT_WRITECHAR 2
10049 #define TEXT_BACKSPACE 3
10050 #define TEXT_NEWLINE 4
10052 #define TEXT_QUERY_TYPING 6
10054 static int DrawLevelText(int sx, int sy, char letter, int mode)
10056 static short delete_buffer[MAX_LEV_FIELDX];
10057 static int start_sx, start_sy;
10058 static int last_sx, last_sy;
10059 static boolean typing = FALSE;
10060 int letter_element = EL_CHAR_ASCII0 + letter;
10061 int lx = 0, ly = 0;
10063 /* map lower case letters to upper case and convert special characters */
10064 if (letter >= 'a' && letter <= 'z')
10065 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10066 else if (letter == 'ä' || letter == 'Ä')
10067 letter_element = EL_CHAR_AUMLAUT;
10068 else if (letter == 'ö' || letter == 'Ö')
10069 letter_element = EL_CHAR_OUMLAUT;
10070 else if (letter == 'ü' || letter == 'Ü')
10071 letter_element = EL_CHAR_UUMLAUT;
10072 else if (letter == '^')
10073 letter_element = EL_CHAR_COPYRIGHT;
10075 letter_element = EL_CHAR_ASCII0 + letter;
10077 if (mode != TEXT_INIT)
10082 if (mode != TEXT_SETCURSOR)
10088 lx = last_sx + level_xpos;
10089 ly = last_sy + level_ypos;
10096 DrawLevelText(0, 0, 0, TEXT_END);
10099 start_sx = last_sx = sx;
10100 start_sy = last_sy = sy;
10101 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10104 case TEXT_SETCURSOR:
10105 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10106 DrawAreaBorder(sx, sy, sx, sy);
10111 case TEXT_WRITECHAR:
10112 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10114 delete_buffer[sx - start_sx] = Feld[lx][ly];
10115 Feld[lx][ly] = letter_element;
10117 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10118 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10119 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10120 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10122 DrawLevelText(0, 0, 0, TEXT_END);
10124 level.changed = TRUE;
10128 case TEXT_BACKSPACE:
10131 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10132 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10133 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10138 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10139 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10141 DrawLevelText(0, 0, 0, TEXT_END);
10145 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10146 DrawMiniElement(sx, sy, Feld[lx][ly]);
10150 case TEXT_QUERY_TYPING:
10160 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10161 int element, boolean change_level)
10163 int lx = sx + level_xpos;
10164 int ly = sy + level_ypos;
10167 DrawMiniElement(sx, sy, Feld[lx][ly]);
10169 DrawAreaBorder(sx, sy, sx, sy);
10172 static void CheckLevelBorderElement(boolean redraw_playfield)
10174 int last_border_element = BorderElement;
10176 SetBorderElement();
10178 if (redraw_playfield && BorderElement != last_border_element)
10179 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10182 static void CopyLevelToUndoBuffer(int mode)
10184 static boolean accumulated_undo = FALSE;
10185 boolean new_undo_buffer_position = TRUE;
10190 case UNDO_IMMEDIATE:
10191 accumulated_undo = FALSE;
10194 case UNDO_ACCUMULATE:
10195 if (accumulated_undo)
10196 new_undo_buffer_position = FALSE;
10197 accumulated_undo = TRUE;
10204 if (new_undo_buffer_position)
10206 /* new position in undo buffer ring */
10207 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10209 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10210 undo_buffer_steps++;
10213 for (x = 0; x < lev_fieldx; x++)
10214 for (y = 0; y < lev_fieldy; y++)
10215 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10217 /* check if drawing operation forces change of border style */
10218 CheckLevelBorderElement(TRUE);
10220 level.changed = TRUE;
10223 static void RandomPlacement(int new_element)
10225 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10226 int num_free_positions = 0;
10227 int num_percentage, num_elements;
10231 ResetIntelliDraw();
10234 /* determine number of free positions for randomly placing the new element */
10235 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10237 free_position[x][y] =
10238 (random_placement_background_restricted ?
10239 Feld[x][y] == random_placement_background_element :
10240 Feld[x][y] != new_element);
10242 if (free_position[x][y])
10243 num_free_positions++;
10246 /* determine number of new elements to place there */
10247 num_percentage = num_free_positions * random_placement_value / 100;
10248 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10249 num_percentage : random_placement_value);
10251 /* if less free positions than elements to place, fill all these positions */
10252 if (num_free_positions < num_elements)
10254 for (x = 0; x < lev_fieldx; x++)
10255 for (y = 0; y < lev_fieldy; y++)
10256 if (free_position[x][y])
10258 SetElement(x, y, new_element);
10260 Feld[x][y] = new_element;
10265 while (num_elements > 0)
10267 x = GetSimpleRandom(lev_fieldx);
10268 y = GetSimpleRandom(lev_fieldy);
10270 /* don't place element at the same position twice */
10271 if (free_position[x][y])
10273 free_position[x][y] = FALSE;
10275 SetElement(x, y, new_element);
10277 Feld[x][y] = new_element;
10284 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10285 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10288 void WrapLevel(int dx, int dy)
10290 int wrap_dx = lev_fieldx - dx;
10291 int wrap_dy = lev_fieldy - dy;
10294 for (x = 0; x < lev_fieldx; x++)
10295 for (y = 0; y < lev_fieldy; y++)
10296 FieldBackup[x][y] = Feld[x][y];
10298 for (x = 0; x < lev_fieldx; x++)
10299 for (y = 0; y < lev_fieldy; y++)
10301 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10303 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10304 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10307 static void HandleDrawingAreas(struct GadgetInfo *gi)
10309 static boolean started_inside_drawing_area = FALSE;
10310 int id = gi->custom_id;
10311 boolean button_press_event;
10312 boolean button_release_event;
10313 boolean inside_drawing_area = !gi->event.off_borders;
10314 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10315 int actual_drawing_function;
10316 int button = gi->event.button;
10317 int new_element = BUTTON_ELEMENT(button);
10318 int sx = gi->event.x, sy = gi->event.y;
10319 int min_sx = 0, min_sy = 0;
10320 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10321 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10322 int lx = 0, ly = 0;
10323 int min_lx = 0, min_ly = 0;
10324 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10327 /* handle info callback for each invocation of action callback */
10328 gi->callback_info(gi);
10330 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10331 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10333 /* make sure to stay inside drawing area boundaries */
10334 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10335 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10339 /* get positions inside level field */
10340 lx = sx + level_xpos;
10341 ly = sy + level_ypos;
10343 if (!IN_LEV_FIELD(lx, ly))
10344 inside_drawing_area = FALSE;
10346 /* make sure to stay inside level field boundaries */
10347 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10348 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10350 /* correct drawing area positions accordingly */
10351 sx = lx - level_xpos;
10352 sy = ly - level_ypos;
10355 if (button_press_event)
10356 started_inside_drawing_area = inside_drawing_area;
10358 if (!started_inside_drawing_area)
10361 if (!IS_VALID_BUTTON(button))
10364 if (!button && !button_release_event)
10367 /* automatically switch to 'single item' drawing mode, if needed */
10368 actual_drawing_function =
10369 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10370 drawing_function : GADGET_ID_SINGLE_ITEMS);
10372 /* clicking into drawing area with pressed Control key picks element */
10373 if (GetKeyModState() & KMOD_Control)
10375 last_drawing_function = drawing_function;
10376 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10379 if (GetKeyModState() & KMOD_Shift)
10381 if (button_press_event || button_release_event)
10382 ResetIntelliDraw();
10385 switch (actual_drawing_function)
10387 case GADGET_ID_SINGLE_ITEMS:
10390 if (button_release_event)
10392 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10394 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10395 !inside_drawing_area)
10396 DeleteBrushFromCursor();
10399 ResetIntelliDraw();
10403 if (!button || button_release_event)
10406 if (draw_with_brush)
10409 if (!button_release_event)
10411 CopyBrushToLevel(sx, sy, button);
10416 else if (new_element != Feld[lx][ly])
10419 if (new_element == EL_PLAYER_1)
10421 /* remove player at old position */
10422 for (y = 0; y < lev_fieldy; y++)
10424 for (x = 0; x < lev_fieldx; x++)
10426 if (Feld[x][y] == EL_PLAYER_1)
10429 SetElement(x, y, EL_EMPTY);
10431 Feld[x][y] = EL_EMPTY;
10433 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10434 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10436 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10437 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10438 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10447 SetElementButton(lx, ly, new_element, button);
10449 Feld[lx][ly] = new_element;
10450 DrawMiniElement(sx, sy, new_element);
10456 int type_id = gi->custom_type_id;
10457 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10459 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10460 DrawMiniGraphicExt(drawto,
10461 gi->x + sx * MINI_TILEX,
10462 gi->y + sy * MINI_TILEY,
10463 el2edimg(new_element));
10465 DrawGraphicExt(drawto,
10466 gi->x + sx * TILEX,
10467 gi->y + sy * TILEY,
10468 el2img(new_element), 0);
10470 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10471 new_element = GFX_ELEMENT(new_element);
10473 drawingarea_info[type_id].value[pos] = new_element;
10475 CopyElementPropertiesToGame(properties_element);
10477 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10479 UpdateCustomElementGraphicGadgets();
10481 FrameCounter = 0; /* restart animation frame counter */
10486 case GADGET_ID_CONNECTED_ITEMS:
10488 static int last_sx = -1;
10489 static int last_sy = -1;
10491 if (button_release_event)
10492 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10496 if (!button_press_event)
10497 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10505 case GADGET_ID_LINE:
10506 case GADGET_ID_ARC:
10507 case GADGET_ID_RECTANGLE:
10508 case GADGET_ID_FILLED_BOX:
10509 case GADGET_ID_GRAB_BRUSH:
10510 case GADGET_ID_TEXT:
10512 static int last_sx = -1;
10513 static int last_sy = -1;
10514 static int start_sx = -1;
10515 static int start_sy = -1;
10516 void (*draw_func)(int, int, int, int, int, boolean);
10518 if (drawing_function == GADGET_ID_LINE)
10519 draw_func = DrawLine;
10520 else if (drawing_function == GADGET_ID_ARC)
10521 draw_func = DrawArc;
10522 else if (drawing_function == GADGET_ID_RECTANGLE)
10523 draw_func = DrawBox;
10524 else if (drawing_function == GADGET_ID_FILLED_BOX)
10525 draw_func = DrawFilledBox;
10526 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10527 draw_func = SelectArea;
10528 else /* (drawing_function == GADGET_ID_TEXT) */
10529 draw_func = SetTextCursor;
10531 if (button_press_event)
10533 draw_func(sx, sy, sx, sy, new_element, FALSE);
10534 start_sx = last_sx = sx;
10535 start_sy = last_sy = sy;
10537 if (drawing_function == GADGET_ID_TEXT)
10538 DrawLevelText(0, 0, 0, TEXT_END);
10540 else if (button_release_event)
10542 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10543 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10545 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10546 CopyBrushToCursor(sx, sy);
10547 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10549 draw_with_brush = TRUE;
10551 else if (drawing_function == GADGET_ID_TEXT)
10552 DrawLevelText(sx, sy, 0, TEXT_INIT);
10554 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10556 else if (last_sx != sx || last_sy != sy)
10558 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10559 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10566 case GADGET_ID_FLOOD_FILL:
10567 if (button_press_event && Feld[lx][ly] != new_element)
10569 FloodFill(lx, ly, new_element);
10570 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10571 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10575 case GADGET_ID_PICK_ELEMENT:
10576 if (button_release_event)
10577 ClickOnGadget(level_editor_gadget[last_drawing_function],
10579 else if (draw_level)
10580 PickDrawingElement(button, Feld[lx][ly]);
10583 int type_id = gi->custom_type_id;
10584 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10586 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10596 static void HandleCounterButtons(struct GadgetInfo *gi)
10598 int gadget_id = gi->custom_id;
10599 int counter_id = gi->custom_type_id;
10600 int button = gi->event.button;
10601 int *counter_value = counterbutton_info[counter_id].value;
10602 int step = BUTTON_STEPSIZE(button) *
10603 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10605 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10607 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10608 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10609 boolean level_changed = LevelChanged();
10611 if ((level_changed && pressed) || (!level_changed && released))
10614 if (level_changed && !Request("Level has changed ! Discard changes ?",
10617 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10618 ModifyEditorCounterValue(counter_id, *counter_value);
10624 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10625 *counter_value = gi->textinput.number_value;
10627 ModifyEditorCounterValue(counter_id, *counter_value + step);
10629 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10631 LoadLevel(level_nr);
10632 LoadScore(level_nr);
10637 DrawEditModeWindow();
10642 switch (counter_id)
10644 case ED_COUNTER_ID_YAMYAM_CONTENT:
10645 DrawYamYamContentAreas();
10648 case ED_COUNTER_ID_BALL_CONTENT:
10649 DrawMagicBallContentAreas();
10652 case ED_COUNTER_ID_ANDROID_CONTENT:
10653 DrawAndroidElementArea(properties_element);
10656 case ED_COUNTER_ID_GROUP_CONTENT:
10657 DrawGroupElementArea(properties_element);
10658 CopyGroupElementPropertiesToGame(properties_element);
10661 case ED_COUNTER_ID_INVENTORY_SIZE:
10662 DrawPlayerInitialInventoryArea(properties_element);
10665 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10666 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10667 DrawEnvelopeTextArea(-1);
10670 case ED_COUNTER_ID_LEVEL_XSIZE:
10671 case ED_COUNTER_ID_LEVEL_YSIZE:
10672 lev_fieldx = level.fieldx;
10673 lev_fieldy = level.fieldy;
10680 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10681 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10682 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10683 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10684 CopyElementPropertiesToGame(properties_element);
10686 level.changed = TRUE;
10689 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10691 int type_id = gi->custom_type_id;
10693 strcpy(textinput_info[type_id].value, gi->textinput.value);
10695 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10697 CopyElementPropertiesToGame(properties_element);
10699 ModifyEditorElementList(); /* update changed button info text */
10702 level.changed = TRUE;
10705 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10707 int type_id = gi->custom_type_id;
10710 strncpy(textarea_info[type_id].value, gi->textarea.value,
10711 MAX_ENVELOPE_TEXT_LEN);
10712 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10714 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10715 strcpy(textarea_info[type_id].value, gi->textarea.value);
10718 level.changed = TRUE;
10721 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10723 int type_id = gi->custom_type_id;
10724 int value_old = *selectbox_info[type_id].value;
10725 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10727 *selectbox_info[type_id].value = value_new;
10729 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10731 element_info[properties_element].current_change_page = gi->selectbox.index;
10733 DrawPropertiesWindow();
10735 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10736 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10737 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10738 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10739 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10741 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10743 /* when changing action type, also check action mode and action arg */
10744 if (value_old != value_new)
10745 setSelectboxSpecialActionVariablesIfNeeded();
10747 DrawPropertiesChange();
10750 CopyElementPropertiesToGame(properties_element);
10752 level.changed = TRUE;
10756 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10758 int type_id = gi->custom_type_id;
10761 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10762 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10764 edit_mode_levelinfo = gi->custom_type_id;
10766 DrawLevelInfoWindow();
10768 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10769 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10771 edit_mode_properties = gi->custom_type_id;
10773 DrawPropertiesWindow();
10775 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10777 char *template_filename = getDefaultLevelFilename(-1);
10778 boolean new_template = !fileExists(template_filename);
10780 if (new_template ||
10781 Request("Save this template and kill the old ?", REQ_ASK))
10782 SaveLevelTemplate();
10785 Request("Template saved !", REQ_CONFIRM);
10787 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10788 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10790 struct ElementInfo *ei = &element_info[properties_element];
10792 setElementChangePages(ei, ei->num_change_pages + 1);
10794 /* set new change page to be new current change page */
10795 ei->current_change_page = ei->num_change_pages - 1;
10796 ei->change = &ei->change_page[ei->current_change_page];
10798 setElementChangeInfoToDefaults(ei->change);
10800 DrawPropertiesWindow();
10802 level.changed = TRUE;
10804 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10805 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10807 struct ElementInfo *ei = &element_info[properties_element];
10809 /* copy all change pages after change page to be deleted */
10810 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10811 ei->change_page[i] = ei->change_page[i + 1];
10813 setElementChangePages(ei, ei->num_change_pages - 1);
10815 DrawPropertiesWindow();
10817 level.changed = TRUE;
10821 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10823 int type_id = gi->custom_type_id;
10825 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10826 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10828 struct ElementInfo *ei = &element_info[properties_element];
10829 int step = BUTTON_STEPSIZE(gi->event.button);
10831 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10832 ei->current_change_page += step;
10834 if (ei->current_change_page < 0)
10835 ei->current_change_page = 0;
10836 else if (ei->current_change_page >= ei->num_change_pages)
10837 ei->current_change_page = ei->num_change_pages - 1;
10839 DrawPropertiesWindow();
10841 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10842 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10844 struct ElementInfo *ei = &element_info[properties_element];
10845 int current_change_page = ei->current_change_page;
10847 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10848 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10849 ei->change_page[current_change_page];
10850 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10852 ei->change_page[current_change_page] =
10853 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10855 level.changed = TRUE;
10858 DrawPropertiesWindow();
10862 static void HandleRadiobuttons(struct GadgetInfo *gi)
10864 *radiobutton_info[gi->custom_type_id].value =
10865 radiobutton_info[gi->custom_type_id].checked_value;
10867 level.changed = TRUE;
10870 static void HandleCheckbuttons(struct GadgetInfo *gi)
10872 int type_id = gi->custom_type_id;
10874 *checkbutton_info[type_id].value ^= TRUE;
10876 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10877 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10878 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10879 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10880 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10881 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10882 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10883 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10885 CopyElementPropertiesToGame(properties_element);
10888 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10890 UpdateCustomElementGraphicGadgets();
10892 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10894 char *template_filename = getDefaultLevelFilename(-1);
10896 if (level.use_custom_template && !fileExists(template_filename))
10898 Request("No level template found !", REQ_CONFIRM);
10900 level.use_custom_template = FALSE;
10901 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10906 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10908 DrawEditModeWindow();
10911 level.changed = TRUE;
10914 static void HandleControlButtons(struct GadgetInfo *gi)
10916 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10917 static int last_edit_mode = ED_MODE_DRAWING;
10918 static int last_custom_copy_mode = -1;
10919 int id = gi->custom_id;
10920 int button = gi->event.button;
10921 int step = BUTTON_STEPSIZE(button);
10922 int new_element = BUTTON_ELEMENT(button);
10925 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10926 DrawLevelText(0, 0, 0, TEXT_END);
10928 if (id < ED_NUM_CTRL1_BUTTONS &&
10929 id != GADGET_ID_SINGLE_ITEMS &&
10930 id != GADGET_ID_PROPERTIES &&
10931 id != GADGET_ID_PICK_ELEMENT &&
10932 edit_mode != ED_MODE_DRAWING &&
10933 drawing_function != GADGET_ID_PICK_ELEMENT &&
10934 !(GetKeyModState() & KMOD_Control))
10936 DrawDrawingWindow();
10937 edit_mode = ED_MODE_DRAWING;
10940 /* element copy mode active, but no element button pressed => deactivate */
10941 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10942 last_custom_copy_mode = -1;
10946 case GADGET_ID_SCROLL_LEFT:
10947 if (level_xpos >= 0)
10949 if (lev_fieldx < ed_fieldx - 2)
10952 level_xpos -= step;
10953 if (level_xpos < -1)
10956 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10958 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10960 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10961 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10965 case GADGET_ID_SCROLL_RIGHT:
10966 if (level_xpos <= lev_fieldx - ed_fieldx)
10968 if (lev_fieldx < ed_fieldx - 2)
10971 level_xpos += step;
10972 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10973 level_xpos = lev_fieldx - ed_fieldx + 1;
10975 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10977 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10979 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10980 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10984 case GADGET_ID_SCROLL_UP:
10985 if (level_ypos >= 0)
10987 if (lev_fieldy < ed_fieldy - 2)
10990 level_ypos -= step;
10991 if (level_ypos < -1)
10994 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10996 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10998 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10999 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11003 case GADGET_ID_SCROLL_DOWN:
11004 if (level_ypos <= lev_fieldy - ed_fieldy)
11006 if (lev_fieldy < ed_fieldy - 2)
11009 level_ypos += step;
11010 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11011 level_ypos = lev_fieldy - ed_fieldy + 1;
11013 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11015 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11017 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11018 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11022 case GADGET_ID_SCROLL_HORIZONTAL:
11023 level_xpos = gi->event.item_position - 1;
11024 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11027 case GADGET_ID_SCROLL_VERTICAL:
11028 level_ypos = gi->event.item_position - 1;
11029 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11032 case GADGET_ID_SCROLL_LIST_UP:
11033 case GADGET_ID_SCROLL_LIST_DOWN:
11034 case GADGET_ID_SCROLL_LIST_VERTICAL:
11035 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11036 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11039 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11040 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11042 if (element_shift < 0)
11044 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11045 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11047 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11048 GDI_SCROLLBAR_ITEM_POSITION,
11049 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11052 ModifyEditorElementList();
11056 case GADGET_ID_WRAP_LEFT:
11057 WrapLevel(-step, 0);
11060 case GADGET_ID_WRAP_RIGHT:
11061 WrapLevel(step, 0);
11064 case GADGET_ID_WRAP_UP:
11065 WrapLevel(0, -step);
11068 case GADGET_ID_WRAP_DOWN:
11069 WrapLevel(0, step);
11072 case GADGET_ID_SINGLE_ITEMS:
11073 case GADGET_ID_CONNECTED_ITEMS:
11074 case GADGET_ID_LINE:
11075 case GADGET_ID_ARC:
11076 case GADGET_ID_TEXT:
11077 case GADGET_ID_RECTANGLE:
11078 case GADGET_ID_FILLED_BOX:
11079 case GADGET_ID_FLOOD_FILL:
11080 case GADGET_ID_GRAB_BRUSH:
11081 case GADGET_ID_PICK_ELEMENT:
11082 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11083 last_drawing_function = drawing_function;
11084 drawing_function = id;
11085 draw_with_brush = FALSE;
11088 case GADGET_ID_RANDOM_PLACEMENT:
11089 RandomPlacement(new_element);
11092 case GADGET_ID_PROPERTIES:
11093 if (edit_mode != ED_MODE_PROPERTIES)
11095 properties_element = new_element;
11096 DrawPropertiesWindow();
11097 edit_mode = ED_MODE_PROPERTIES;
11099 last_level_drawing_function = drawing_function;
11100 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11105 DrawDrawingWindow();
11106 edit_mode = ED_MODE_DRAWING;
11108 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11113 case GADGET_ID_CUSTOM_COPY_FROM:
11114 case GADGET_ID_CUSTOM_COPY_TO:
11115 case GADGET_ID_CUSTOM_EXCHANGE:
11116 last_custom_copy_mode = id;
11117 last_drawing_function = drawing_function;
11120 case GADGET_ID_CUSTOM_COPY:
11121 CopyCustomElement(properties_element, -1, id);
11124 case GADGET_ID_CUSTOM_PASTE:
11125 CopyCustomElement(-1, properties_element, id);
11128 case GADGET_ID_UNDO:
11129 if (undo_buffer_steps == 0)
11131 Request("Undo buffer empty !", REQ_CONFIRM);
11135 if (edit_mode != ED_MODE_DRAWING)
11137 DrawDrawingWindow();
11138 edit_mode = ED_MODE_DRAWING;
11141 undo_buffer_position =
11142 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11143 undo_buffer_steps--;
11145 for (x = 0; x < lev_fieldx; x++)
11146 for (y = 0; y < lev_fieldy; y++)
11147 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11149 /* check if undo operation forces change of border style */
11150 CheckLevelBorderElement(FALSE);
11152 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11156 case GADGET_ID_INFO:
11157 if (edit_mode != ED_MODE_INFO)
11159 last_edit_mode = edit_mode;
11160 edit_mode = ED_MODE_INFO;
11162 DrawLevelInfoWindow();
11166 edit_mode = last_edit_mode;
11168 DrawEditModeWindow();
11172 case GADGET_ID_CLEAR:
11173 if (edit_mode != ED_MODE_DRAWING)
11175 DrawDrawingWindow();
11176 edit_mode = ED_MODE_DRAWING;
11179 for (x = 0; x < MAX_LEV_FIELDX; x++)
11180 for (y = 0; y < MAX_LEV_FIELDY; y++)
11181 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11183 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11185 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11188 case GADGET_ID_SAVE:
11189 if (leveldir_current->readonly)
11191 Request("This level is read only !", REQ_CONFIRM);
11195 if (!LevelContainsPlayer())
11196 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11199 char *level_filename = getDefaultLevelFilename(level_nr);
11200 boolean new_level = !fileExists(level_filename);
11203 Request("Save this level and kill the old ?", REQ_ASK))
11205 CopyPlayfield(Feld, level.field);
11207 SaveLevel(level_nr);
11211 Request("Level saved !", REQ_CONFIRM);
11213 level.changed = FALSE;
11217 case GADGET_ID_TEST:
11218 if (!LevelContainsPlayer())
11219 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11222 if (LevelChanged())
11223 level.game_version = GAME_VERSION_ACTUAL;
11225 CopyPlayfield(level.field, FieldBackup);
11226 CopyPlayfield(Feld, level.field);
11228 CopyNativeLevel_RND_to_Native(&level);
11230 UnmapLevelEditorGadgets();
11231 UndrawSpecialEditorDoor();
11233 CloseDoor(DOOR_CLOSE_ALL);
11235 BackToFront(); /* force redraw of undrawn special door */
11237 DrawCompleteVideoDisplay();
11239 level_editor_test_game = TRUE;
11241 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
11245 case GADGET_ID_EXIT:
11246 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11250 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11251 id <= GADGET_ID_ELEMENTLIST_LAST)
11253 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11254 int new_element = editor_elements[element_position + element_shift];
11256 if (IS_EDITOR_CASCADE(new_element))
11260 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11262 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11263 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11265 if (*cascade_element == new_element)
11267 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11268 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11270 /* update element selection list */
11271 ReinitializeElementList();
11272 ModifyEditorElementList();
11274 /* update cascading gadget info text */
11275 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11277 /* save current editor cascading state */
11278 SaveSetup_EditorCascade();
11287 if (last_custom_copy_mode != -1)
11289 if (CopyCustomElement(properties_element, new_element,
11290 last_custom_copy_mode))
11292 ClickOnGadget(level_editor_gadget[last_drawing_function],
11295 last_custom_copy_mode = -1;
11301 PickDrawingElement(button, new_element);
11303 if (!stick_element_properties_window &&
11304 drawing_function != GADGET_ID_PICK_ELEMENT &&
11305 !(GetKeyModState() & KMOD_Control))
11307 properties_element = new_element;
11308 if (edit_mode == ED_MODE_PROPERTIES)
11309 DrawPropertiesWindow();
11312 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11313 ClickOnGadget(level_editor_gadget[last_drawing_function],
11317 else if (gi->event.type == GD_EVENT_PRESSED)
11318 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11319 else if (gi->event.type == GD_EVENT_RELEASED)
11320 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11321 else if (gi->event.type == GD_EVENT_MOVING)
11322 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11324 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11330 void HandleLevelEditorKeyInput(Key key)
11332 char letter = getCharFromKey(key);
11333 int button = MB_LEFTBUTTON;
11335 if (drawing_function == GADGET_ID_TEXT &&
11336 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11339 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11340 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11341 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11342 else if (key == KSYM_Return)
11343 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11344 else if (key == KSYM_Escape)
11345 DrawLevelText(0, 0, 0, TEXT_END);
11347 else if (button_status == MB_RELEASED)
11349 int id = GADGET_ID_NONE;
11350 int new_element_shift = element_shift;
11356 id = GADGET_ID_SCROLL_LEFT;
11359 id = GADGET_ID_SCROLL_RIGHT;
11362 id = GADGET_ID_SCROLL_UP;
11365 id = GADGET_ID_SCROLL_DOWN;
11368 id = GADGET_ID_SCROLL_LIST_UP;
11369 button = MB_RIGHTBUTTON;
11371 case KSYM_Page_Down:
11372 id = GADGET_ID_SCROLL_LIST_DOWN;
11373 button = MB_RIGHTBUTTON;
11378 element_shift = (key == KSYM_Home ? 0 :
11379 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11381 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11382 GDI_SCROLLBAR_ITEM_POSITION,
11383 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11385 ModifyEditorElementList();
11392 /* this is needed to prevent interference with running "True X-Mouse" */
11393 if (GetKeyModStateFromEvents() & KMOD_Control)
11396 /* check for last or next editor cascade block in element list */
11397 for (i = 0; i < num_editor_elements; i++)
11399 if ((key == KSYM_Insert && i == element_shift) ||
11400 (key == KSYM_Delete && new_element_shift > element_shift))
11403 /* jump to next cascade block (or to start of element list) */
11404 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11405 new_element_shift = i;
11408 if (i < num_editor_elements)
11409 element_shift = new_element_shift;
11411 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11412 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11414 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11415 GDI_SCROLLBAR_ITEM_POSITION,
11416 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11418 ModifyEditorElementList();
11423 if (edit_mode == ED_MODE_DRAWING)
11425 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11427 else if (edit_mode == ED_MODE_INFO)
11429 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11431 else if (edit_mode == ED_MODE_PROPERTIES)
11433 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11435 else /* should never happen */
11437 DrawDrawingWindow();
11438 edit_mode = ED_MODE_DRAWING;
11447 if (id != GADGET_ID_NONE)
11448 ClickOnGadget(level_editor_gadget[id], button);
11449 else if (letter == '.')
11450 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11451 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11452 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11454 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11455 if (letter && letter == control_info[i].shortcut)
11456 if (!anyTextGadgetActive())
11457 ClickOnGadget(level_editor_gadget[i], button);
11461 void HandleLevelEditorIdle()
11463 static unsigned long action_delay = 0;
11464 unsigned long action_delay_value = GameFrameDelay;
11465 int xpos = 1, ypos = 2;
11468 if (edit_mode != ED_MODE_PROPERTIES)
11471 if (!DelayReached(&action_delay, action_delay_value))
11474 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11476 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11478 if (gi->mapped && gi->active && gi->selectbox.open)
11482 DrawEditorElementAnimation(SX + xpos * TILEX,
11483 SY + ypos * TILEY + MINI_TILEY / 2);
11485 MarkTileDirty(xpos, ypos);
11486 MarkTileDirty(xpos, ypos + 1);
11488 FrameCounter++; /* increase animation frame counter */
11491 void ClearEditorGadgetInfoText()
11493 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11496 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11498 char infotext[MAX_OUTPUT_LINESIZE + 1];
11499 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11500 int max_infotext_len = getMaxInfoTextLength();
11502 if (gi == NULL || gi->info_text == NULL)
11505 strncpy(infotext, gi->info_text, max_infotext_len);
11506 infotext[max_infotext_len] = '\0';
11508 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11510 int key = control_info[gi->custom_id].shortcut;
11514 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11515 sprintf(shortcut, " ('.' or '%c')", key);
11516 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11517 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11518 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11519 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11520 else /* normal case */
11521 sprintf(shortcut, " ('%s%c')",
11522 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11524 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11525 strcat(infotext, shortcut);
11529 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11532 void HandleEditorGadgetInfoText(void *ptr)
11534 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11536 if (game_status != GAME_MODE_EDITOR)
11539 ClearEditorGadgetInfoText();
11541 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11544 /* misuse this function to delete brush cursor, if needed */
11545 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11546 DeleteBrushFromCursor();
11548 PrintEditorGadgetInfoText(gi);
11551 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11553 static int start_lx, start_ly;
11554 int id = gi->custom_id;
11555 int type_id = gi->custom_type_id;
11556 int sx = gi->event.x;
11557 int sy = gi->event.y;
11558 int lx = sx + level_xpos;
11559 int ly = sy + level_ypos;
11560 int min_sx = 0, min_sy = 0;
11561 int max_sx = gi->drawing.area_xsize - 1;
11562 int max_sy = gi->drawing.area_ysize - 1;
11563 int actual_drawing_function = drawing_function;
11564 int max_infotext_len = getMaxInfoTextLength();
11565 char infotext[MAX_OUTPUT_LINESIZE + 1];
11568 infotext[0] = '\0'; /* start with empty info text */
11570 /* pressed Control key: simulate picking element */
11571 if (GetKeyModState() & KMOD_Control)
11572 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11574 ClearEditorGadgetInfoText();
11576 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11579 /* make sure to stay inside drawing area boundaries */
11580 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11581 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11583 if (id == GADGET_ID_DRAWING_LEVEL)
11587 int min_lx = 0, min_ly = 0;
11588 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11590 /* get positions inside level field */
11591 lx = sx + level_xpos;
11592 ly = sy + level_ypos;
11594 /* make sure to stay inside level field boundaries */
11595 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11596 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11598 /* correct drawing area positions accordingly */
11599 sx = lx - level_xpos;
11600 sy = ly - level_ypos;
11603 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11605 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11607 if (gi->event.type == GD_EVENT_PRESSED)
11613 switch (actual_drawing_function)
11615 case GADGET_ID_SINGLE_ITEMS:
11616 text = "Drawing single items";
11618 case GADGET_ID_CONNECTED_ITEMS:
11619 text = "Drawing connected items";
11621 case GADGET_ID_LINE:
11622 text = "Drawing line";
11624 case GADGET_ID_ARC:
11625 text = "Drawing arc";
11627 case GADGET_ID_TEXT:
11628 text = "Setting text cursor";
11630 case GADGET_ID_RECTANGLE:
11631 text = "Drawing rectangle";
11633 case GADGET_ID_FILLED_BOX:
11634 text = "Drawing filled box";
11636 case GADGET_ID_FLOOD_FILL:
11637 text = "Flood fill";
11639 case GADGET_ID_GRAB_BRUSH:
11640 text = "Grabbing brush";
11642 case GADGET_ID_PICK_ELEMENT:
11643 text = "Picking element";
11647 text = "Drawing position";
11651 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11652 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11654 sprintf(infotext, "%s: %d, %d", text,
11655 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11657 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11658 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11660 sprintf(infotext, "Level position: %d, %d", lx, ly);
11663 /* misuse this function to draw brush cursor, if needed */
11664 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11666 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11667 CopyBrushToCursor(sx, sy);
11669 DeleteBrushFromCursor();
11672 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11674 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11675 int element = drawingarea_info[type_id].value[pos];
11677 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11681 if (id == GADGET_ID_CUSTOM_CONTENT)
11682 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11683 else if (id == GADGET_ID_GROUP_CONTENT)
11684 sprintf(infotext, "group element position: %d", sx + 1);
11685 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11686 id <= GADGET_ID_YAMYAM_CONTENT_7)
11687 sprintf(infotext, "content area %d position: %d, %d",
11688 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11689 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11690 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11691 sprintf(infotext, "content area %d position: %d, %d",
11692 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11693 else if (id == GADGET_ID_ANDROID_CONTENT)
11694 sprintf(infotext, "android element position: %d", sx + 1);
11695 else if (drawingarea_info[type_id].infotext != NULL)
11696 strcpy(infotext, drawingarea_info[type_id].infotext);
11699 infotext[max_infotext_len] = '\0';
11701 if (strlen(infotext) > 0)
11702 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11705 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11706 boolean quick_quit)
11708 if (!ask_if_level_has_changed ||
11710 Request("Level has changed ! Exit without saving ?",
11711 REQ_ASK | REQ_STAY_OPEN))
11713 CloseDoor(DOOR_CLOSE_1);
11714 SetDoorState(DOOR_CLOSE_2);
11718 FadeSkipNextFadeIn();
11721 fading = fading_none;
11724 game_status = GAME_MODE_MAIN;
11726 DrawAndFadeInMainMenu(REDRAW_FIELD);
11733 CloseDoor(DOOR_CLOSE_1);
11734 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);