1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
68 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
69 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
70 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
71 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
72 #define ED_GADGET_TAB_DISTANCE (editor.gadget.tab_spacing)
73 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
74 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
75 ED_DRAWINGAREA_BORDER_SIZE)
76 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
78 /* values for drawingarea gadgets */
79 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
80 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
81 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
82 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
83 #define ED_DRAWINGAREA_TILE_SIZE (graphic_info[IMG_BORDER_2].tile_size)
85 /* values for checkbutton gadgets */
86 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
87 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
89 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
90 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
92 #define ED_LEVEL_SETTINGS_TABS_XPOS (editor.level_settings.tabs.x)
93 #define ED_LEVEL_SETTINGS_TABS_YPOS (editor.level_settings.tabs.y)
94 #define ED_ELEMENT_SETTINGS_TABS_XPOS (editor.element_settings.tabs.x)
95 #define ED_ELEMENT_SETTINGS_TABS_YPOS (editor.element_settings.tabs.y)
97 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_XPOS)
98 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_YPOS + \
99 ED_TABBUTTON_YSIZE + \
100 ED_GADGET_TINY_DISTANCE + \
101 ED_TAB_BAR_HEIGHT + \
102 ED_GADGET_TAB_DISTANCE + \
103 getFontHeight(FONT_TEXT_1) + \
104 ED_GADGET_TEXT_DISTANCE)
105 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_XPOS)
106 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_YPOS + \
107 ED_TABBUTTON_YSIZE + \
108 ED_GADGET_TINY_DISTANCE + \
109 ED_TAB_BAR_HEIGHT + \
110 ED_GADGET_TAB_DISTANCE)
112 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
113 ED_GADGET_TEXT_DISTANCE)
114 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
115 ED_GADGET_LINE_DISTANCE)
117 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
118 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
119 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
120 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
121 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
123 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
124 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
126 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
127 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
129 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
130 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
131 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
132 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
134 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
135 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
137 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
138 (n) * ED_SETTINGS_XOFFSET)
139 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
140 (n) * ED_SETTINGS_YOFFSET)
142 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
143 (n) * ED_SETTINGS_XOFFSET)
144 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
145 (n) * ED_SETTINGS_YOFFSET)
147 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
148 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
149 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
150 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
152 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
153 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
154 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
155 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
157 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
158 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
159 IS_POS_ELEMENT_SETTINGS(n) ? \
160 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
161 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
162 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
163 IS_POS_ELEMENT_SETTINGS(n) ? \
164 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
166 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
167 ED_LEVEL_SETTINGS_TABS_XPOS : \
168 ED_ELEMENT_SETTINGS_TABS_XPOS)
169 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
170 ED_LEVEL_SETTINGS_TABS_YPOS : \
171 ED_ELEMENT_SETTINGS_TABS_YPOS)
173 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
174 ED_DRAWINGAREA_TILE_SIZE)
175 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
176 ED_DRAWINGAREA_TILE_SIZE)
178 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
179 ED_DRAWINGAREA_BORDER_SIZE : 0)
180 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
181 (ED_CHECKBUTTON_YSIZE - \
182 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
184 #define ED_AREA_XOFFSET_2(n) (0)
185 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
186 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
188 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
189 ED_SETTINGS_XOFF((i).xoffset) + \
190 ED_AREA_XOFFSET_1((i).x) - \
191 ED_AREA_XOFFSET_2((i).area_xsize))
192 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
193 ED_SETTINGS_YOFF((i).yoffset) + \
194 ED_AREA_YOFFSET_1((i).y) - \
195 ED_AREA_YOFFSET_2((i).area_ysize))
197 /* values for element content drawing areas */
198 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
199 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
200 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
201 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
203 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
204 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
205 #define ED_AREA_1X1_SETTINGS_XOFF (0)
206 #define ED_AREA_1X1_SETTINGS_YOFF (0)
208 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
209 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
210 #define ED_AREA_3X3_SETTINGS_XOFF (0)
211 #define ED_AREA_3X3_SETTINGS_YOFF (0)
213 /* element content */
214 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
215 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
218 #define ED_XPOS_YAM 0
219 #define ED_YPOS_YAM 5
220 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
221 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
222 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
223 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
224 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
226 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
227 ED_SETTINGS_YOFF(n) + \
228 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
229 ED_AREA_YOFFSET_2(3))
231 /* magic ball content */
232 #define ED_XPOS_BALL 0
233 #define ED_YPOS_BALL 6
234 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
235 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
236 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
237 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
238 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
240 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
241 ED_SETTINGS_YOFF(n) + \
242 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
243 ED_AREA_YOFFSET_2(3))
245 /* values for scrolling gadgets for drawing area */
246 #define ED_SCROLLBUTTON_XSIZE 16
247 #define ED_SCROLLBUTTON_YSIZE 16
249 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
250 #define ED_SCROLL_UP_YPOS (0)
251 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
252 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
253 #define ED_SCROLL_LEFT_XPOS (0)
254 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
255 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
256 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
257 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
258 ED_SCROLLBUTTON_XSIZE)
259 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
260 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
261 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
262 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
263 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
264 ED_SCROLLBUTTON_YSIZE)
265 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
266 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
268 /* values for scrolling gadgets for element list */
269 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
270 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
272 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
273 ED_ELEMENTLIST_BUTTONS_HORIZ * \
274 ED_ELEMENTLIST_XSIZE)
275 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
276 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
277 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
278 ED_ELEMENTLIST_BUTTONS_VERT * \
279 ED_ELEMENTLIST_YSIZE - \
280 ED_SCROLLBUTTON2_YSIZE)
281 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
282 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
283 ED_SCROLLBUTTON2_YSIZE)
284 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
285 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
286 ED_ELEMENTLIST_YSIZE - \
287 2 * ED_SCROLLBUTTON2_YSIZE)
289 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
290 #define INFOTEXT_FONT FONT_TEXT_2
291 #define INFOTEXT_XSIZE SXSIZE
292 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
293 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
294 #define INFOTEXT_XPOS SX
295 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
340 /* counter gadget identifiers */
341 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
343 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
344 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
345 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
346 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
347 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
348 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
349 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
350 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
351 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
352 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
353 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
354 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
356 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
357 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
358 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
359 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
360 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
361 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
362 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
363 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
365 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
366 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
367 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
368 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
369 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
370 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
371 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
372 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
373 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
374 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
375 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
376 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
377 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
378 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
379 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
380 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
381 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
382 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
383 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
384 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
385 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
386 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
387 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
388 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
389 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
390 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
391 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
392 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
393 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
394 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
395 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
396 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
397 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
398 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
399 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
401 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
402 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
404 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
405 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
406 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
407 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
408 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
409 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
410 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
411 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
412 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
413 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
414 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
415 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
416 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
417 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
418 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
419 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
420 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
421 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
422 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
423 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
424 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
425 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
426 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
427 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
428 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
429 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
430 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
431 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
432 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
433 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
434 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
435 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
436 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
437 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
438 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
439 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
440 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
441 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
442 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
443 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
444 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
446 /* drawing area identifiers */
447 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
449 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
450 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
451 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
452 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
453 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
454 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
455 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
456 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
457 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
464 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
465 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
466 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
467 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
468 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
469 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
470 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
471 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
472 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
473 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
474 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
475 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
476 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
477 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
478 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
479 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
480 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
481 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
483 /* text input identifiers */
484 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
486 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
487 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
488 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
490 /* text area identifiers */
491 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
493 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
495 /* selectbox identifiers */
496 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
498 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
499 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
500 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
501 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
502 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
503 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
504 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
505 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
506 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
507 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
508 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
509 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
510 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
511 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
512 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
513 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
514 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
515 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
516 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
517 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
518 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
519 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
520 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
521 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
522 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
523 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
524 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
525 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
526 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
528 /* textbutton identifiers */
529 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
531 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
532 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
533 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
534 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
535 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
536 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
537 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
538 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
539 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
540 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
542 /* graphicbutton identifiers */
543 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
545 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
546 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
547 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
548 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
550 /* gadgets for scrolling of drawing area */
551 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
553 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
554 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
555 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
556 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
557 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
558 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
560 /* gadgets for scrolling element list */
561 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
563 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
564 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
565 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
567 /* checkbuttons/radiobuttons for level/element properties */
568 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
570 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
571 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
572 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
573 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
574 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
575 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
576 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
577 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
578 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
579 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
580 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
581 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
582 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
583 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
584 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
585 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
586 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
587 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
588 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
589 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
590 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
591 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
592 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
593 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
594 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
595 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
596 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
597 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
598 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
599 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
600 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
601 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
602 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
603 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
604 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
605 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
606 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
607 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
608 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
609 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
610 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
611 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
612 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
613 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
614 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
615 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
616 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
617 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
618 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
619 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
620 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
621 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
622 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
623 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
625 /* gadgets for buttons in element list */
626 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
627 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
628 ED_NUM_ELEMENTLIST_BUTTONS - 1)
630 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
632 /* radio button numbers */
633 #define RADIO_NR_NONE 0
634 #define RADIO_NR_DRAWING_TOOLBOX 1
635 #define RADIO_NR_RANDOM_ELEMENTS 2
637 /* values for counter gadgets */
638 #define ED_COUNTER_ID_SELECT_LEVEL 0
639 #define ED_COUNTER_ID_LEVEL_XSIZE 1
640 #define ED_COUNTER_ID_LEVEL_YSIZE 2
641 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
642 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
643 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
644 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
645 #define ED_COUNTER_ID_LEVEL_RANDOM 7
646 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
647 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
648 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
649 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
650 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
651 #define ED_COUNTER_ID_BALL_CONTENT 13
652 #define ED_COUNTER_ID_ANDROID_CONTENT 14
653 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
654 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
655 #define ED_COUNTER_ID_INVENTORY_SIZE 17
656 #define ED_COUNTER_ID_CUSTOM_SCORE 18
657 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
658 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
659 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
660 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
661 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
662 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
663 #define ED_COUNTER_ID_DROP_DELAY_RND 25
664 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
665 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
666 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
667 #define ED_COUNTER_ID_IGNITION_DELAY 29
668 #define ED_COUNTER_ID_GROUP_CONTENT 30
669 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
670 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
671 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
673 #define ED_NUM_COUNTERBUTTONS 34
675 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
676 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
677 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
680 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
681 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
682 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
683 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
684 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
685 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
687 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
688 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
690 /* values for scrollbutton gadgets */
691 #define ED_SCROLLBUTTON_ID_AREA_UP 0
692 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
693 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
694 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
695 #define ED_SCROLLBUTTON_ID_LIST_UP 4
696 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
698 #define ED_NUM_SCROLLBUTTONS 6
700 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
701 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
703 /* values for scrollbar gadgets */
704 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
705 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
706 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
708 #define ED_NUM_SCROLLBARS 3
710 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
711 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
713 /* values for text input gadgets */
714 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
715 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
716 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
718 #define ED_NUM_TEXTINPUT 3
720 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
721 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
723 /* values for text area gadgets */
724 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
726 #define ED_NUM_TEXTAREAS 1
728 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
729 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
731 /* values for selectbox gadgets */
732 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
733 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
734 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
735 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
738 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
739 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
740 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
743 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
744 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
745 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
746 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
747 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
748 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
749 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
750 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
751 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
752 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
753 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
754 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
755 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
756 #define ED_SELECTBOX_ID_ACTION_TYPE 24
757 #define ED_SELECTBOX_ID_ACTION_MODE 25
758 #define ED_SELECTBOX_ID_ACTION_ARG 26
759 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
760 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
762 #define ED_NUM_SELECTBOX 29
764 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
765 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
767 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
768 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
769 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
770 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
771 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
772 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
774 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
775 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
777 /* values for textbutton gadgets */
778 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
779 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
780 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
783 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
784 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
785 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
786 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
787 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
789 #define ED_NUM_TEXTBUTTONS 10
791 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
792 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
794 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
795 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
797 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
798 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
800 /* values for graphicbutton gadgets */
801 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
802 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
803 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
804 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
806 #define ED_NUM_GRAPHICBUTTONS 4
808 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
809 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
811 /* values for checkbutton gadgets */
812 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
813 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
814 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
815 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
816 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
817 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
818 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
819 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
820 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
821 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
822 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
823 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
824 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
825 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
826 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
827 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
828 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
829 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
830 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
831 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
832 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
833 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
834 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
835 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
836 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
837 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
838 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
839 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
840 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
841 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
842 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
843 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
844 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
845 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
847 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
848 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
849 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
850 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
851 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
853 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
854 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
855 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
856 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
857 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
858 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
859 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
861 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
862 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
863 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
865 #define ED_NUM_CHECKBUTTONS 52
867 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
870 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
871 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
872 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
873 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
874 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
875 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
877 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
878 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
880 /* values for radiobutton gadgets */
881 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
882 #define ED_RADIOBUTTON_ID_QUANTITY 1
884 #define ED_NUM_RADIOBUTTONS 2
886 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
887 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
889 /* values for drawing area gadgets */
890 #define ED_DRAWING_ID_DRAWING_LEVEL 0
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
897 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
898 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
905 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
906 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
907 #define ED_DRAWING_ID_ANDROID_CONTENT 17
908 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
909 #define ED_DRAWING_ID_START_ELEMENT 19
910 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
911 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
912 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
913 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
914 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
915 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
916 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
919 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
920 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
921 #define ED_DRAWING_ID_GROUP_CONTENT 31
922 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
924 #define ED_NUM_DRAWING_AREAS 33
928 -----------------------------------------------------------------------------
929 some internally used definitions
930 -----------------------------------------------------------------------------
933 /* values for CopyLevelToUndoBuffer() */
934 #define UNDO_IMMEDIATE 0
935 #define UNDO_ACCUMULATE 1
937 /* values for scrollbars */
938 #define ED_SCROLL_NO 0
939 #define ED_SCROLL_LEFT 1
940 #define ED_SCROLL_RIGHT 2
941 #define ED_SCROLL_UP 4
942 #define ED_SCROLL_DOWN 8
944 /* screens in the level editor */
945 #define ED_MODE_DRAWING 0
946 #define ED_MODE_INFO 1
947 #define ED_MODE_PROPERTIES 2
949 /* sub-screens in the global settings section */
950 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
951 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
953 /* sub-screens in the element properties section */
954 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
955 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
956 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
957 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
958 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
960 /* how many steps can be cancelled */
961 #define NUM_UNDO_STEPS (64 + 1)
963 /* values for elements with score for certain actions */
965 #define MAX_SCORE 999
967 /* values for elements with count for collecting */
968 #define MIN_COLLECT_COUNT 0
969 #define MAX_COLLECT_COUNT 999
971 /* values for random placement */
972 #define RANDOM_USE_PERCENTAGE 0
973 #define RANDOM_USE_QUANTITY 1
975 /* default value for element tile size in drawing area */
976 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
980 -----------------------------------------------------------------------------
981 some internally used data structure definitions
982 -----------------------------------------------------------------------------
993 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
995 /* note: some additional characters are already reserved for "cheat mode"
996 shortcuts (":XYZ" style) -- for details, see "events.c" */
998 /* ---------- toolbox control buttons ------------------------------------ */
1001 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1002 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1003 "draw single items", 's'
1006 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1007 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1008 "draw connected items", 'd'
1011 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
1012 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1016 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
1017 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1021 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1022 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1023 "draw outline rectangles", 'r'
1026 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1027 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1028 "draw filled rectangles", 'R'
1031 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
1032 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1033 "wrap (rotate) level up", 0
1036 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1037 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1038 "enter text elements", 't'
1041 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1042 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1046 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1047 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1048 "wrap (rotate) level left", 0
1051 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1052 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1053 "zoom level tile size", '-'
1056 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1057 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1058 "wrap (rotate) level right", 0
1061 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1062 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1063 "random element placement", 0
1066 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1067 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1071 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1072 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1073 "wrap (rotate) level down", 0
1076 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1077 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1078 "pick drawing element", ','
1081 /* ---------- level control buttons -------------------------------------- */
1084 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1085 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1086 "undo/redo last operation", 'u'
1089 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1090 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1091 "properties of level", 'I'
1094 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1095 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1099 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1100 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1104 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1105 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1109 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1110 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1111 "exit level editor", 'E'
1114 /* ---------- CE and GE control buttons ---------------------------------- */
1117 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1118 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1119 "copy settings from other element", 0
1122 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1123 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1124 "copy settings to other element", 0
1127 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1128 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1129 "exchange element with other element", 0
1132 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1133 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1134 "copy settings from this element", 0
1137 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1138 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1139 "paste settings to this element", 0
1142 /* ---------- palette control buttons ------------------------------------ */
1145 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1146 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1147 "properties of drawing element", 'p'
1151 static int random_placement_value = 10;
1152 static int random_placement_method = RANDOM_USE_QUANTITY;
1153 static int random_placement_background_element = EL_SAND;
1154 static boolean random_placement_background_restricted = FALSE;
1155 static boolean stick_element_properties_window = FALSE;
1156 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1157 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1158 static struct ElementChangeInfo custom_element_change;
1159 static struct ElementGroupInfo group_element_info;
1160 static struct ElementInfo custom_element;
1165 int min_value, max_value;
1166 int gadget_id_down, gadget_id_up;
1168 int gadget_id_align;
1170 char *text_above, *text_left, *text_right;
1171 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1173 /* ---------- current level number --------------------------------------- */
1176 -1, -1, /* these values are not constant, but can change at runtime */
1178 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1179 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1184 /* ---------- level and editor settings ---------------------------------- */
1187 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1188 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1189 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1190 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1192 "playfield size:", NULL, "width",
1195 -1, ED_LEVEL_SETTINGS_YPOS(4),
1196 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1197 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1198 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1200 NULL, " ", "height",
1203 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1205 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1206 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1208 NULL, "number of gems to collect:", NULL
1211 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1213 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1214 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1216 "time or step limit to solve level:", NULL, NULL
1219 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1221 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1222 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1223 &level.score[SC_TIME_BONUS],
1224 "score for each second/step left:", NULL, NULL
1227 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1229 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1230 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1232 NULL, "random seed:", "(0 => random)"
1235 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1237 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1238 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1239 &random_placement_value,
1240 "random element placement:", NULL, "in"
1243 /* ---------- element settings: configure (various elements) ------------- */
1246 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1247 MIN_SCORE, MAX_SCORE,
1248 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1249 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1250 NULL, /* will be set when used */
1254 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1255 MIN_SCORE, MAX_SCORE,
1256 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1257 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1258 NULL, /* will be set when used */
1262 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1263 MIN_SCORE, MAX_SCORE,
1264 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1265 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1266 NULL, /* will be set when used */
1270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1271 MIN_SCORE, MAX_SCORE,
1272 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1273 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1274 NULL, /* will be set when used */
1278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1279 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1280 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1281 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1282 &level.num_yamyam_contents,
1283 NULL, NULL, "number of content areas"
1286 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1287 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1288 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1289 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1290 &level.num_ball_contents,
1291 NULL, NULL, "number of content areas"
1294 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1295 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1296 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1297 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1298 &level.num_android_clone_elements,
1299 NULL, NULL, "number of clonable elements"
1302 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1303 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1304 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1305 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1306 NULL, /* will be set when used */
1307 NULL, NULL, "width",
1310 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1311 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1312 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1313 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1314 NULL, /* will be set when used */
1315 NULL, " ", "height",
1318 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1319 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1320 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1321 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1322 &level.initial_inventory_size[0],
1323 NULL, NULL, "number of inventory elements"
1326 /* ---------- element settings: configure 1 (custom elements) ------------ */
1329 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1330 MIN_SCORE, MAX_SCORE,
1331 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1332 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1333 &custom_element.collect_score_initial,
1334 NULL, "CE score", " "
1337 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1338 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1339 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1340 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1341 &custom_element.collect_count_initial,
1342 NULL, "CE count", NULL
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1347 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1348 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1349 &custom_element.ce_value_fixed_initial,
1350 NULL, "CE value", NULL
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1355 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1356 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1357 &custom_element.ce_value_random_initial,
1358 NULL, "+random", NULL
1361 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1363 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1364 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1365 &custom_element.push_delay_fixed,
1366 NULL, "push delay", NULL
1369 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1371 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1372 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1373 &custom_element.push_delay_random,
1374 NULL, "+random", NULL
1377 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1379 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1380 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1381 &custom_element.drop_delay_fixed,
1382 NULL, "drop delay", NULL
1385 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1387 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1388 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1389 &custom_element.drop_delay_random,
1390 NULL, "+random", NULL
1393 /* ---------- element settings: configure 2 (custom elements) ------------ */
1396 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1398 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1399 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1400 &custom_element.move_delay_fixed,
1401 NULL, "move delay", NULL
1404 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1406 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1407 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1408 &custom_element.move_delay_random,
1409 NULL, "+random", NULL
1412 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1414 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1415 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1416 &custom_element.explosion_delay,
1417 NULL, "explosion delay", NULL
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1422 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1423 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1424 &custom_element.ignition_delay,
1425 NULL, "ignition delay", "(by fire)"
1428 /* ---------- element settings: configure (group elements) --------------- */
1431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1432 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1433 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1434 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1435 &group_element_info.num_elements,
1436 NULL, NULL, "number of elements in group"
1439 /* ---------- element settings: advanced (custom elements) --------------- */
1442 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1444 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1445 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1446 &custom_element_change.delay_fixed,
1447 NULL, "CE delay", NULL,
1450 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1452 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1453 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1454 &custom_element_change.delay_random,
1455 NULL, "+random", NULL
1458 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1460 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1461 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1462 &custom_element_change.random_percentage,
1463 NULL, "use random replace:", "%"
1473 char *text_above, *infotext;
1474 } textinput_info[ED_NUM_TEXTINPUT] =
1477 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1478 GADGET_ID_LEVEL_NAME,
1484 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1485 GADGET_ID_LEVEL_AUTHOR,
1486 MAX_LEVEL_AUTHOR_LEN,
1491 -1, -1, /* these values are not constant, but can change at runtime */
1492 GADGET_ID_ELEMENT_NAME,
1493 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1494 custom_element.description,
1495 NULL, "Element name"
1505 char *text_above, *infotext;
1506 } textarea_info[ED_NUM_TEXTAREAS] =
1509 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1510 GADGET_ID_ENVELOPE_INFO,
1511 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1513 "Envelope Content:", "Envelope Content"
1517 static struct ValueTextInfo options_time_or_steps[] =
1525 static struct ValueTextInfo options_game_engine_type[] =
1527 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1528 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1529 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1534 static struct ValueTextInfo options_wind_direction[] =
1536 { MV_START_NONE, "none" },
1537 { MV_START_LEFT, "left" },
1538 { MV_START_RIGHT, "right" },
1539 { MV_START_UP, "up" },
1540 { MV_START_DOWN, "down" },
1545 static struct ValueTextInfo options_player_speed[] =
1552 { 16, "very fast" },
1553 { 32, "ultrafast" },
1558 static struct ValueTextInfo options_access_type[] =
1560 { EP_WALKABLE, "walkable" },
1561 { EP_PASSABLE, "passable" },
1566 static struct ValueTextInfo options_access_layer[] =
1568 { EP_ACCESSIBLE_OVER, "over" },
1569 { EP_ACCESSIBLE_INSIDE, "inside" },
1570 { EP_ACCESSIBLE_UNDER, "under" },
1575 static struct ValueTextInfo options_access_protected[] =
1577 { 0, "unprotected" },
1583 static struct ValueTextInfo options_access_direction[] =
1585 { MV_NO_DIRECTION, "no direction" },
1586 { MV_LEFT, "left" },
1587 { MV_RIGHT, "right" },
1589 { MV_DOWN, "down" },
1590 { MV_LEFT | MV_UP, "left + up" },
1591 { MV_LEFT | MV_DOWN, "left + down" },
1592 { MV_RIGHT | MV_UP, "right + up" },
1593 { MV_RIGHT | MV_DOWN, "right + down" },
1594 { MV_HORIZONTAL, "horizontal" },
1595 { MV_VERTICAL, "vertical" },
1596 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1597 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1598 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1599 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1600 { MV_ALL_DIRECTIONS, "all directions" },
1605 static struct ValueTextInfo options_walk_to_action[] =
1607 { EP_DIGGABLE, "diggable" },
1608 { EP_COLLECTIBLE_ONLY, "collectible" },
1609 { EP_DROPPABLE, "collectible & droppable" },
1610 { EP_THROWABLE, "collectible & throwable" },
1611 { EP_PUSHABLE, "pushable" },
1616 static struct ValueTextInfo options_move_pattern[] =
1618 { MV_LEFT, "left" },
1619 { MV_RIGHT, "right" },
1621 { MV_DOWN, "down" },
1622 { MV_HORIZONTAL, "horizontal" },
1623 { MV_VERTICAL, "vertical" },
1624 { MV_ALL_DIRECTIONS, "all directions" },
1625 { MV_WIND_DIRECTION, "wind direction" },
1626 { MV_TOWARDS_PLAYER, "towards player" },
1627 { MV_AWAY_FROM_PLAYER, "away from player" },
1628 { MV_ALONG_LEFT_SIDE, "along left side" },
1629 { MV_ALONG_RIGHT_SIDE, "along right side" },
1630 { MV_TURNING_LEFT, "turning left" },
1631 { MV_TURNING_RIGHT, "turning right" },
1632 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1633 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1634 { MV_TURNING_RANDOM, "turning random" },
1635 { MV_MAZE_RUNNER, "maze runner style" },
1636 { MV_MAZE_HUNTER, "maze hunter style" },
1637 { MV_WHEN_PUSHED, "when pushed" },
1638 { MV_WHEN_DROPPED, "when dropped/thrown" },
1643 static struct ValueTextInfo options_move_direction[] =
1645 { MV_START_AUTOMATIC, "automatic" },
1646 { MV_START_LEFT, "left" },
1647 { MV_START_RIGHT, "right" },
1648 { MV_START_UP, "up" },
1649 { MV_START_DOWN, "down" },
1650 { MV_START_RANDOM, "random" },
1651 { MV_START_PREVIOUS, "previous" },
1656 static struct ValueTextInfo options_move_stepsize[] =
1658 { 0, "not moving" },
1663 { 16, "very fast" },
1664 { 32, "even faster" },
1669 static struct ValueTextInfo options_move_leave_type[] =
1671 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1672 { LEAVE_TYPE_LIMITED, "change it to" },
1677 static struct ValueTextInfo options_smash_targets[] =
1679 { EP_CAN_SMASH_PLAYER, "player" },
1681 { EP_CAN_SMASH_ENEMIES, "enemies" },
1683 { EP_CAN_SMASH_EVERYTHING, "everything" },
1688 static struct ValueTextInfo options_slippery_type[] =
1690 { SLIPPERY_ANY_RANDOM, "random" },
1691 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1692 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1693 { SLIPPERY_ONLY_LEFT, "only left" },
1694 { SLIPPERY_ONLY_RIGHT, "only right" },
1699 static struct ValueTextInfo options_deadliness[] =
1701 { EP_DONT_RUN_INTO, "running into" },
1702 { EP_DONT_COLLIDE_WITH, "colliding with" },
1703 { EP_DONT_GET_HIT_BY, "getting hit by" },
1704 { EP_DONT_TOUCH, "touching" },
1709 static struct ValueTextInfo options_explosion_type[] =
1711 { EXPLODES_3X3, "3x3" },
1712 { EXPLODES_CROSS, "3+3" },
1713 { EXPLODES_1X1, "1x1" },
1718 static struct ValueTextInfo options_time_units[] =
1721 { FRAMES_PER_SECOND, "seconds" },
1726 static struct ValueTextInfo options_change_direct_action[] =
1728 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1729 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1730 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1731 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1732 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1733 { CE_ENTERED_BY_PLAYER, "entered by player" },
1734 { CE_LEFT_BY_PLAYER, "left by player" },
1735 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1736 { CE_SWITCHED, "switched" },
1737 { CE_HITTING_SOMETHING, "hitting something" },
1738 { CE_HIT_BY_SOMETHING, "hit by something" },
1740 { CE_BLOCKED, "blocked" },
1742 { CE_IMPACT, "impact (on something)" },
1743 { CE_SMASHED, "smashed (from above)" },
1745 { CE_VALUE_CHANGES, "CE value changes" },
1746 { CE_SCORE_CHANGES, "CE score changes" },
1748 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1749 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1754 static struct ValueTextInfo options_change_other_action[] =
1756 { CE_PLAYER_TOUCHES_X, "player touches" },
1757 { CE_PLAYER_PRESSES_X, "player presses" },
1758 { CE_PLAYER_SWITCHES_X, "player switches" },
1759 { CE_PLAYER_SNAPS_X, "player snaps" },
1760 { CE_PLAYER_PUSHES_X, "player pushes" },
1761 { CE_PLAYER_ENTERS_X, "player enters" },
1762 { CE_PLAYER_LEAVES_X, "player leaves" },
1763 { CE_PLAYER_DIGS_X, "player digs" },
1764 { CE_PLAYER_COLLECTS_X, "player collects" },
1765 { CE_PLAYER_DROPS_X, "player drops/throws" },
1766 { CE_TOUCHING_X, "touching" },
1767 { CE_HITTING_X, "hitting" },
1768 { CE_DIGGING_X, "digging" },
1769 { CE_HIT_BY_X, "hit by" },
1770 { CE_SWITCH_OF_X, "switch of" },
1771 { CE_CHANGE_OF_X, "change by page of" },
1772 { CE_EXPLOSION_OF_X, "explosion of" },
1773 { CE_MOVE_OF_X, "move of" },
1774 { CE_CREATION_OF_X, "creation of" },
1775 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1776 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1777 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1778 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1783 static struct ValueTextInfo options_change_trigger_side[] =
1785 { CH_SIDE_LEFT, "left" },
1786 { CH_SIDE_RIGHT, "right" },
1787 { CH_SIDE_TOP, "top" },
1788 { CH_SIDE_BOTTOM, "bottom" },
1789 { CH_SIDE_LEFT_RIGHT, "left/right" },
1790 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1791 { CH_SIDE_ANY, "any" },
1796 static struct ValueTextInfo options_change_trigger_player[] =
1798 { CH_PLAYER_1, "1" },
1799 { CH_PLAYER_2, "2" },
1800 { CH_PLAYER_3, "3" },
1801 { CH_PLAYER_4, "4" },
1802 { CH_PLAYER_ANY, "any" },
1807 static struct ValueTextInfo options_change_trigger_page[] =
1819 { (1 << 10), "11" },
1820 { (1 << 11), "12" },
1821 { (1 << 12), "13" },
1822 { (1 << 13), "14" },
1823 { (1 << 14), "15" },
1824 { (1 << 15), "16" },
1825 { (1 << 16), "17" },
1826 { (1 << 17), "18" },
1827 { (1 << 18), "19" },
1828 { (1 << 19), "20" },
1829 { (1 << 20), "21" },
1830 { (1 << 21), "22" },
1831 { (1 << 22), "23" },
1832 { (1 << 23), "24" },
1833 { (1 << 24), "25" },
1834 { (1 << 25), "26" },
1835 { (1 << 26), "27" },
1836 { (1 << 27), "28" },
1837 { (1 << 28), "29" },
1838 { (1 << 29), "30" },
1839 { (1 << 30), "31" },
1840 { (1 << 31), "32" },
1841 { CH_PAGE_ANY, "any" },
1846 static struct ValueTextInfo options_change_replace_when[] =
1848 { CP_WHEN_EMPTY, "empty" },
1849 { CP_WHEN_WALKABLE, "walkable" },
1850 { CP_WHEN_DIGGABLE, "diggable" },
1851 { CP_WHEN_COLLECTIBLE, "collectible" },
1852 { CP_WHEN_REMOVABLE, "removable" },
1853 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1858 static struct ValueTextInfo options_action_type[] =
1860 { CA_NO_ACTION, "no action" },
1861 { CA_UNDEFINED, " " },
1862 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1863 { CA_RESTART_LEVEL, "restart level" },
1864 { CA_SHOW_ENVELOPE, "show envelope" },
1865 { CA_SET_LEVEL_TIME, "set time" },
1866 { CA_SET_LEVEL_SCORE, "set score" },
1867 { CA_SET_LEVEL_GEMS, "set gems" },
1868 { CA_SET_LEVEL_WIND, "set wind dir." },
1869 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1870 { CA_UNDEFINED, " " },
1871 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1872 { CA_MOVE_PLAYER, "move player" },
1873 { CA_EXIT_PLAYER, "exit player" },
1874 { CA_KILL_PLAYER, "kill player" },
1875 { CA_SET_PLAYER_KEYS, "set keys" },
1876 { CA_SET_PLAYER_SPEED, "set speed" },
1877 { CA_SET_PLAYER_SHIELD, "set shield" },
1878 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1879 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1880 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1881 { CA_UNDEFINED, " " },
1882 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1883 { CA_SET_CE_VALUE, "set CE value" },
1884 { CA_SET_CE_SCORE, "set CE score" },
1885 { CA_SET_CE_ARTWORK, "set CE artwork" },
1886 { CA_UNDEFINED, " " },
1887 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1888 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1893 static struct ValueTextInfo options_action_mode_none[] =
1895 { CA_MODE_UNDEFINED, " " },
1900 static struct ValueTextInfo options_action_mode_assign[] =
1902 { CA_MODE_SET, "=" },
1907 static struct ValueTextInfo options_action_mode_add_remove[] =
1909 { CA_MODE_ADD, "+" },
1910 { CA_MODE_SUBTRACT, "-" },
1915 static struct ValueTextInfo options_action_mode_calculate[] =
1917 { CA_MODE_SET, "=" },
1918 { CA_MODE_ADD, "+" },
1919 { CA_MODE_SUBTRACT, "-" },
1920 { CA_MODE_MULTIPLY, "*" },
1921 { CA_MODE_DIVIDE, "/" },
1922 { CA_MODE_MODULO, "%" },
1927 static struct ValueTextInfo options_action_arg_none[] =
1929 { CA_ARG_UNDEFINED, " " },
1934 static struct ValueTextInfo options_action_arg_player[] =
1936 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1937 { CA_ARG_PLAYER_1, "1" },
1938 { CA_ARG_PLAYER_2, "2" },
1939 { CA_ARG_PLAYER_3, "3" },
1940 { CA_ARG_PLAYER_4, "4" },
1941 { CA_ARG_PLAYER_ANY, "any" },
1942 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1943 { CA_ARG_PLAYER_ACTION, "action ->" },
1948 static struct ValueTextInfo options_action_arg_number[] =
1950 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1957 { CA_ARG_10, "10" },
1958 { CA_ARG_100, "100" },
1959 { CA_ARG_1000, "1000" },
1960 { CA_ARG_UNDEFINED, " " },
1961 { CA_ARG_NUMBER_MIN, "min" },
1962 { CA_ARG_NUMBER_MAX, "max" },
1963 { CA_ARG_UNDEFINED, " " },
1964 { CA_ARG_NUMBER_RESET, "reset" },
1965 { CA_ARG_UNDEFINED, " " },
1966 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1967 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1968 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1969 { CA_ARG_UNDEFINED, " " },
1970 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1971 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1972 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1973 { CA_ARG_UNDEFINED, " " },
1974 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1975 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1976 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1977 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1978 { CA_ARG_UNDEFINED, " " },
1979 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1980 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1981 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1982 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1987 static struct ValueTextInfo options_action_arg_value[] =
1989 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1996 { CA_ARG_10, "10" },
1997 { CA_ARG_100, "100" },
1998 { CA_ARG_1000, "1000" },
1999 { CA_ARG_UNDEFINED, " " },
2000 { CA_ARG_NUMBER_MIN, "min" },
2001 { CA_ARG_NUMBER_MAX, "max" },
2002 { CA_ARG_UNDEFINED, " " },
2003 { CA_ARG_NUMBER_RESET, "reset" },
2004 { CA_ARG_UNDEFINED, " " },
2005 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2006 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2007 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2008 { CA_ARG_UNDEFINED, " " },
2009 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2010 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2011 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2012 { CA_ARG_UNDEFINED, " " },
2013 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2014 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2015 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2016 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2017 { CA_ARG_UNDEFINED, " " },
2018 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2019 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2020 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2021 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2022 { CA_ARG_UNDEFINED, " " },
2023 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2024 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2025 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2031 static struct ValueTextInfo options_action_arg_envelope[] =
2033 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2038 { CA_ARG_UNDEFINED, " " },
2039 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2040 { CA_ARG_ELEMENT_TARGET, "target" },
2041 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2042 { CA_ARG_ELEMENT_ACTION, "action ->" },
2047 static struct ValueTextInfo options_action_arg_key[] =
2049 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2058 { CA_ARG_UNDEFINED, " " },
2059 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2060 { CA_ARG_ELEMENT_TARGET, "target" },
2061 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2062 { CA_ARG_ELEMENT_ACTION, "action ->" },
2067 static struct ValueTextInfo options_action_arg_speed[] =
2069 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2070 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2071 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2072 { CA_ARG_SPEED_SLOW, "slow" },
2073 { CA_ARG_SPEED_NORMAL, "normal" },
2074 { CA_ARG_SPEED_FAST, "fast" },
2075 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2076 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2077 { CA_ARG_UNDEFINED, " " },
2078 { CA_ARG_SPEED_SLOWER, "slower" },
2079 { CA_ARG_SPEED_FASTER, "faster" },
2080 { CA_ARG_UNDEFINED, " " },
2081 { CA_ARG_SPEED_RESET, "reset" },
2086 static struct ValueTextInfo options_action_arg_shield[] =
2088 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2089 { CA_ARG_SHIELD_OFF, "off" },
2090 { CA_ARG_SHIELD_NORMAL, "normal" },
2091 { CA_ARG_SHIELD_DEADLY, "deadly" },
2096 static struct ValueTextInfo options_action_arg_artwork[] =
2098 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2099 { CA_ARG_ELEMENT_TARGET, "target" },
2100 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2101 { CA_ARG_ELEMENT_ACTION, "action ->" },
2102 { CA_ARG_UNDEFINED, " " },
2103 { CA_ARG_ELEMENT_RESET, "reset" },
2108 static struct ValueTextInfo options_action_arg_gravity[] =
2110 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2111 { CA_ARG_GRAVITY_ON, "on" },
2112 { CA_ARG_GRAVITY_OFF, "off" },
2113 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2118 static struct ValueTextInfo options_action_arg_direction[] =
2120 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2121 { CA_ARG_DIRECTION_NONE, "none" },
2122 { CA_ARG_DIRECTION_LEFT, "left" },
2123 { CA_ARG_DIRECTION_RIGHT, "right" },
2124 { CA_ARG_DIRECTION_UP, "up" },
2125 { CA_ARG_DIRECTION_DOWN, "down" },
2126 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2127 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2132 static struct ValueTextInfo options_action_arg_scan_mode[] =
2134 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2135 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2136 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2141 static struct ValueTextInfo options_action_arg_inventory[] =
2143 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2144 { CA_ARG_ELEMENT_TARGET, "+ target" },
2145 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2146 { CA_ARG_ELEMENT_ACTION, "+ action" },
2147 { CA_ARG_UNDEFINED, " " },
2148 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2149 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2150 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2151 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2152 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2153 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2154 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2155 { CA_ARG_UNDEFINED, " " },
2156 { CA_ARG_INVENTORY_RESET, "reset" },
2161 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2162 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2167 static struct ValueTextInfo options_group_choice_mode[] =
2169 { ANIM_RANDOM, "random" },
2170 { ANIM_LOOP, "loop" },
2171 { ANIM_LINEAR, "linear" },
2172 { ANIM_PINGPONG, "pingpong" },
2173 { ANIM_PINGPONG2, "pingpong 2" },
2178 static struct ValueTextInfo *action_arg_modes[] =
2180 options_action_mode_none,
2181 options_action_mode_assign,
2182 options_action_mode_add_remove,
2183 options_action_mode_calculate,
2190 struct ValueTextInfo *options;
2192 action_arg_options[] =
2194 { CA_NO_ACTION, 0, options_action_arg_none, },
2195 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2196 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2197 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2198 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2199 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2200 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2201 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2202 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2203 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2204 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2205 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2206 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2207 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2208 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2209 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2210 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2211 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2212 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2213 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2214 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2223 int gadget_id_align;
2224 int size; /* char size of selectbox or '-1' (dynamically determined) */
2225 struct ValueTextInfo *options;
2227 char *text_left, *text_right, *infotext;
2228 } selectbox_info[ED_NUM_SELECTBOX] =
2230 /* ---------- level and editor settings ---------------------------------- */
2233 -1, ED_LEVEL_SETTINGS_YPOS(7),
2234 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2236 options_time_or_steps,
2237 &level.use_step_counter,
2238 NULL, "(0 => no limit)", "time or step limit"
2241 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2242 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2244 options_game_engine_type,
2245 &level.game_engine_type,
2246 "game engine:", NULL, "game engine"
2249 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2250 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2252 options_wind_direction,
2253 &level.wind_direction_initial,
2254 "initial wind direction:", NULL, "initial wind direction"
2257 /* ---------- element settings: configure (several elements) ------------- */
2260 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2261 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2263 options_player_speed,
2264 &level.initial_player_stepsize[0],
2265 "initial player speed:", NULL, "initial player speed"
2268 /* ---------- element settings: configure 1 (custom elements) ------------ */
2271 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2272 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2274 options_access_type,
2275 &custom_element.access_type,
2276 NULL, NULL, "type of access to this field"
2279 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2280 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2282 options_access_layer,
2283 &custom_element.access_layer,
2284 NULL, NULL, "layer of access for this field"
2287 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2288 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2290 options_access_protected,
2291 &custom_element.access_protected,
2292 NULL, NULL, "protected access for this field"
2295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2296 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2298 options_access_direction,
2299 &custom_element.access_direction,
2300 "from", NULL, "access direction for this field"
2303 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2304 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2306 options_walk_to_action,
2307 &custom_element.walk_to_action,
2308 NULL, NULL, "diggable/collectible/pushable"
2311 /* ---------- element settings: configure 2 (custom elements) ------------ */
2314 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2315 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2317 options_move_pattern,
2318 &custom_element.move_pattern,
2319 "can move", NULL, "element move pattern"
2322 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2323 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2325 options_move_direction,
2326 &custom_element.move_direction_initial,
2327 "starts moving", NULL, "initial element move direction"
2330 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2331 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2333 options_move_stepsize,
2334 &custom_element.move_stepsize,
2335 "move/fall speed", NULL, "speed of element movement"
2338 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2339 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2341 options_move_leave_type,
2342 &custom_element.move_leave_type,
2343 // left text with leading spaces to place gadget next to "can dig" gadget
2344 // (needed because drawing area gadgets created after selectbox gadgets)
2345 // "can dig: can", ":", "leave behind or change element"
2346 " can", ":", "leave behind or change element"
2349 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2350 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2352 options_smash_targets,
2353 &custom_element.smash_targets,
2354 "can smash", NULL, "elements that can be smashed"
2357 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2358 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2360 options_slippery_type,
2361 &custom_element.slippery_type,
2362 "slippery", NULL, "where other elements fall down"
2365 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2366 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2369 &custom_element.deadliness,
2370 "deadly when", NULL, "deadliness of element"
2373 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2374 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2376 options_explosion_type,
2377 &custom_element.explosion_type,
2378 "can explode", NULL, "explosion type"
2381 /* ---------- element settings: advanced (custom elements) --------------- */
2384 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2385 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2388 &custom_element_change.delay_frames,
2389 "delay time given in", NULL, "delay time units for change"
2392 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2393 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2395 options_change_direct_action,
2396 &custom_element_change.direct_action,
2397 NULL, NULL, "type of direct action"
2400 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2401 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2403 options_change_other_action,
2404 &custom_element_change.other_action,
2405 NULL, "element:", "type of other element action"
2408 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2409 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2411 options_change_trigger_side,
2412 &custom_element_change.trigger_side,
2413 "at", "side", "element side triggering change"
2416 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2417 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2419 options_change_trigger_player,
2420 &custom_element_change.trigger_player,
2421 "player:", " ", "player that causes change"
2424 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2425 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2427 options_change_trigger_page,
2428 &custom_element_change.trigger_page,
2429 "page:", NULL, "change page that causes change"
2432 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2433 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2435 options_change_replace_when,
2436 &custom_element_change.replace_when,
2437 "replace when", NULL, "which elements can be replaced"
2440 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2441 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2443 options_action_type,
2444 &custom_element_change.action_type,
2445 NULL, NULL, "action on specified condition"
2448 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2449 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2451 options_action_mode_none,
2452 &custom_element_change.action_mode,
2453 NULL, NULL, "action operator"
2456 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2457 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2459 options_action_arg_none,
2460 &custom_element_change.action_arg,
2461 NULL, NULL, "action parameter"
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2465 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2467 options_change_page,
2468 &custom_element.current_change_page,
2469 NULL, NULL, "element change page"
2472 /* ---------- element settings: configure (group elements) --------------- */
2475 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2476 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2478 options_group_choice_mode,
2479 &group_element_info.choice_mode,
2480 "choice type:", NULL, "type of group element choice"
2488 int gadget_id_align;
2491 char *text_left, *text_right, *infotext;
2492 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2495 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2496 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2498 NULL, NULL, "Configure level properties"
2502 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2504 NULL, NULL, "Configure editor properties"
2507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2508 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2510 NULL, NULL, "Show information about element"
2514 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2516 NULL, NULL, "Configure element properties"
2520 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2522 NULL, NULL, "Configure element properties, part 1"
2526 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2528 NULL, NULL, "Configure element properties, part 2"
2532 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2534 NULL, NULL, "Configure custom element change pages"
2538 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2540 " ", "As Template", "Save current settings as new template"
2544 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2546 NULL, NULL, "Add new change page"
2550 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2552 NULL, NULL, "Delete current change page"
2561 int gadget_id_align;
2562 char *text_left, *text_right, *infotext;
2563 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2566 IMG_EDITOR_COUNTER_DOWN,
2567 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2568 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2569 NULL, NULL, "select previous change page"
2572 IMG_EDITOR_COUNTER_UP,
2573 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2574 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2575 NULL, "change page", "select next change page"
2578 IMG_EDITOR_BUTTON_GFX_CP_COPY,
2579 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2580 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2581 " ", NULL, "copy settings from this change page"
2584 IMG_EDITOR_BUTTON_GFX_CP_PASTE,
2585 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2586 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2587 NULL, NULL, "paste settings to this change page"
2594 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2601 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2604 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2605 GADGET_ID_SCROLL_UP,
2606 "scroll level editing area up"
2609 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2610 GADGET_ID_SCROLL_DOWN,
2611 "scroll level editing area down"
2614 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2615 GADGET_ID_SCROLL_LEFT,
2616 "scroll level editing area left"
2619 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2620 GADGET_ID_SCROLL_RIGHT,
2621 "scroll level editing area right"
2624 IMG_EDITOR_PALETTE_SCROLL_UP,
2625 GADGET_ID_SCROLL_LIST_UP,
2626 "scroll element list up ('Page Up')"
2629 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2630 GADGET_ID_SCROLL_LIST_DOWN,
2631 "scroll element list down ('Page Down')"
2639 int wheel_x, wheel_y;
2640 int wheel_width, wheel_height;
2641 } scrollbar_pos[ED_NUM_SCROLLBARS];
2649 } scrollbar_info[ED_NUM_SCROLLBARS] =
2652 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2653 GD_TYPE_SCROLLBAR_HORIZONTAL,
2654 GADGET_ID_SCROLL_HORIZONTAL,
2655 "scroll level editing area horizontally"
2658 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2659 GD_TYPE_SCROLLBAR_VERTICAL,
2660 GADGET_ID_SCROLL_VERTICAL,
2661 "scroll level editing area vertically"
2664 IMG_EDITOR_PALETTE_SCROLLBAR,
2665 GD_TYPE_SCROLLBAR_VERTICAL,
2666 GADGET_ID_SCROLL_LIST_VERTICAL,
2667 "scroll element list vertically"
2676 int gadget_id_align;
2677 int radio_button_nr;
2680 char *text_left, *text_right, *infotext;
2681 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2684 -1, ED_LEVEL_SETTINGS_YPOS(0),
2685 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2686 RADIO_NR_RANDOM_ELEMENTS,
2687 &random_placement_method, RANDOM_USE_PERCENTAGE,
2688 " ", "percentage", "use percentage for random elements"
2691 -1, ED_LEVEL_SETTINGS_YPOS(0),
2692 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2693 RADIO_NR_RANDOM_ELEMENTS,
2694 &random_placement_method, RANDOM_USE_QUANTITY,
2695 " ", "quantity", "use quantity for random elements"
2703 int gadget_id_align;
2705 char *text_left, *text_right, *infotext;
2706 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2708 /* ---------- level and editor settings ---------------------------------- */
2711 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2712 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2713 &random_placement_background_restricted,
2715 "restrict random placement to:", "set random placement restriction"
2718 /* ---------- element settings: configure (various elements) ------------- */
2721 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2722 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2723 &stick_element_properties_window,
2725 "stick this screen to edit content","stick this screen to edit content"
2728 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2729 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2730 &level.em_slippery_gems,
2732 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2735 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2736 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2737 &level.em_explodes_by_fire,
2739 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2742 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2743 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2744 &level.use_spring_bug,
2746 "use spring pushing bug", "use odd spring pushing behaviour"
2749 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2750 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2751 &level.use_time_orb_bug,
2753 "use time orb bug", "use odd time orb behaviour"
2756 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2757 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2760 "create single random element", "only create one element from content"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2764 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2765 &level.ball_state_initial,
2767 "magic ball initially activated", "activate magic ball after level start"
2770 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2771 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2772 &level.grow_into_diggable,
2774 "can grow into anything diggable", "grow into more than just sand"
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2778 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2779 &level.auto_exit_sokoban,
2781 "exit level if all fields solved", "automatically finish Sokoban levels"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2785 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2786 &level.continuous_snapping,
2788 "continuous snapping", "use snapping without releasing key"
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2792 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2793 &level.block_snap_field,
2795 "block snapped field when snapping", "use snapping delay to show animation"
2798 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2799 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2800 &level.block_last_field,
2802 "block last field when moving", "player blocks last field when moving"
2805 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2806 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2807 &level.sp_block_last_field,
2809 "block last field when moving", "player blocks last field when moving"
2812 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2813 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2814 &level.instant_relocation,
2816 "no scrolling when relocating", "player gets relocated without delay"
2819 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2820 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2821 &level.shifted_relocation,
2823 "no centering when relocating", "level not centered after relocation"
2826 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2827 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2828 &level.use_start_element[0],
2830 "use level start element:", "start level at this element's position"
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2834 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2835 &level.use_artwork_element[0],
2837 "use artwork from element:", "use player artwork from other element"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2841 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2842 &level.use_explosion_element[0],
2844 "use explosion from element:", "use explosion properties from element"
2847 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2848 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2849 &level.initial_player_gravity[0],
2851 "use initial gravity", "set initial player gravity"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2855 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2856 &level.use_initial_inventory[0],
2858 "use initial inventory:", "use collected elements on level start"
2861 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2862 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2863 &level.can_pass_to_walkable,
2865 "can pass to walkable element", "player can pass to empty or walkable"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2869 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2870 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2872 "can fall into acid (with gravity)","player can fall into acid pool"
2875 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2876 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2877 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2879 "can move into acid", "element can move into acid pool"
2882 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2883 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2884 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2886 "deadly when colliding with", "element is deadly when hitting player"
2889 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2890 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2891 &level.envelope[0].autowrap,
2893 "auto-wrap", "automatically wrap envelope text"
2896 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2897 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2898 &level.envelope[0].centered,
2900 "centered", "automatically center envelope text"
2903 /* ---------- element settings: configure 1 (custom elements) ----------- */
2906 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2907 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2908 &custom_element.use_gfx_element,
2910 "use graphic of element:", "use existing element graphic"
2913 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2914 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2915 &level.use_custom_template,
2917 "use template", "use template for custom properties"
2920 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2921 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2922 &custom_element_properties[EP_ACCESSIBLE],
2924 NULL, "player can walk to or pass this field"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2928 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2929 &custom_element_properties[EP_GRAVITY_REACHABLE],
2931 "reachable despite gravity", "player can walk/dig despite gravity"
2934 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2935 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2936 &custom_element.use_last_ce_value,
2938 "use last CE value after change", "use last CE value after change"
2941 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2942 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2943 &custom_element_properties[EP_WALK_TO_OBJECT],
2945 NULL, "player can dig/collect/push element"
2948 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2949 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2950 &custom_element_properties[EP_INDESTRUCTIBLE],
2952 "indestructible", "element is indestructible"
2955 /* ---------- element settings: configure 2 (custom elements) ----------- */
2958 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2959 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2960 &custom_element_properties[EP_CAN_MOVE],
2962 NULL, "element can move with some pattern"
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2966 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2967 &custom_element_properties[EP_CAN_FALL],
2969 "can fall", "element can fall down"
2972 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2973 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2974 &custom_element_properties[EP_CAN_SMASH],
2976 NULL, "element can smash other elements"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2980 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2981 &custom_element_properties[EP_SLIPPERY],
2983 NULL, "other elements can fall down from it"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2987 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2988 &custom_element_properties[EP_DEADLY],
2990 NULL, "element can kill the player"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2994 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2995 &custom_element_properties[EP_CAN_EXPLODE],
2997 NULL, "element can explode"
3000 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3001 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3002 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3004 "by fire", "element can explode by fire/explosion"
3007 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3008 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3009 &custom_element_properties[EP_EXPLODES_SMASHED],
3011 "smashed", "element can explode when smashed"
3014 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3015 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3016 &custom_element_properties[EP_EXPLODES_IMPACT],
3018 "impact", "element can explode on impact"
3021 /* ---------- element settings: advanced (custom elements) --------------- */
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3026 &custom_element_change.can_change,
3028 "element changes to:", "change element on specified condition"
3031 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3032 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3033 &custom_element_change_events[CE_DELAY],
3035 NULL, "element changes after delay"
3038 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3039 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3040 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3042 NULL, "element changes by direct action"
3045 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3046 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3047 &custom_element_change_events[CE_BY_OTHER_ACTION],
3049 NULL, "element changes by other element"
3052 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3053 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3054 &custom_element_change.explode,
3056 "explode instead of change", "element explodes instead of change"
3059 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3060 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3061 &custom_element_change.use_target_content,
3063 "use extended change target:", "element changes to more elements"
3066 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3067 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3068 &custom_element_change.only_if_complete,
3070 "replace all or nothing", "only replace when all can be changed"
3073 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3074 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3075 &custom_element_change.use_random_replace,
3077 NULL, "use percentage for random replace"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3081 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3082 &custom_element_change.has_action,
3084 NULL, "execute action on specified condition"
3091 int xoffset, yoffset;
3093 int gadget_id_align;
3095 int area_xsize, area_ysize;
3096 char *text_left, *text_right, *text_below, *infotext;
3097 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3099 /* ---------- level playfield content ------------------------------------ */
3104 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3106 -1, -1, /* these values are not constant, but can change at runtime */
3107 NULL, NULL, NULL, NULL
3110 /* ---------- yam yam content -------------------------------------------- */
3113 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3114 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3115 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3116 &level.yamyam_content[0].e[0][0], 3, 3,
3117 NULL, NULL, "1", NULL
3120 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3121 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3122 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3123 &level.yamyam_content[1].e[0][0], 3, 3,
3124 NULL, NULL, "2", NULL
3127 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3128 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3129 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3130 &level.yamyam_content[2].e[0][0], 3, 3,
3131 NULL, NULL, "3", NULL
3134 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3135 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3136 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3137 &level.yamyam_content[3].e[0][0], 3, 3,
3138 NULL, NULL, "4", NULL
3141 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3142 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3143 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3144 &level.yamyam_content[4].e[0][0], 3, 3,
3145 NULL, NULL, "5", NULL
3148 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3149 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3150 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3151 &level.yamyam_content[5].e[0][0], 3, 3,
3152 NULL, NULL, "6", NULL
3155 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3156 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3157 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3158 &level.yamyam_content[6].e[0][0], 3, 3,
3159 NULL, NULL, "7", NULL
3162 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3163 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3164 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3165 &level.yamyam_content[7].e[0][0], 3, 3,
3166 NULL, NULL, "8", NULL
3169 /* ---------- magic ball content ----------------------------------------- */
3172 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3173 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3174 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3175 &level.ball_content[0].e[0][0], 3, 3,
3176 NULL, NULL, "1", NULL
3179 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3180 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3181 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3182 &level.ball_content[1].e[0][0], 3, 3,
3183 NULL, NULL, "2", NULL
3186 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3187 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3188 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3189 &level.ball_content[2].e[0][0], 3, 3,
3190 NULL, NULL, "3", NULL
3193 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3194 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3195 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3196 &level.ball_content[3].e[0][0], 3, 3,
3197 NULL, NULL, "4", NULL
3200 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3201 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3202 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3203 &level.ball_content[4].e[0][0], 3, 3,
3204 NULL, NULL, "5", NULL
3207 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3208 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3209 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3210 &level.ball_content[5].e[0][0], 3, 3,
3211 NULL, NULL, "6", NULL
3214 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3215 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3216 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3217 &level.ball_content[6].e[0][0], 3, 3,
3218 NULL, NULL, "7", NULL
3221 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3222 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3223 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3224 &level.ball_content[7].e[0][0], 3, 3,
3225 NULL, NULL, "8", NULL
3228 /* ---------- android content -------------------------------------------- */
3231 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3232 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3233 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3234 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3235 "elements:", NULL, NULL, "elements android can clone"
3238 /* ---------- amoeba content --------------------------------------------- */
3241 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3242 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3243 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3244 &level.amoeba_content, 1, 1,
3245 "content:", NULL, NULL, "amoeba content"
3248 /* ---------- level start element ---------------------------------------- */
3251 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3252 0, ED_AREA_1X1_SETTINGS_YOFF,
3253 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3254 &level.start_element[0], 1, 1,
3255 NULL, NULL, NULL, "level start element"
3258 /* ---------- player artwork element ------------------------------------- */
3261 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3262 0, ED_AREA_1X1_SETTINGS_YOFF,
3263 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3264 &level.artwork_element[0], 1, 1,
3265 NULL, NULL, NULL, "element for player artwork"
3268 /* ---------- player explosion element ----------------------------------- */
3271 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3272 0, ED_AREA_1X1_SETTINGS_YOFF,
3273 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3274 &level.explosion_element[0], 1, 1,
3275 NULL, NULL, NULL, "element for player explosion"
3278 /* ---------- player initial inventory ----------------------------------- */
3281 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3282 0, ED_AREA_1X1_SETTINGS_YOFF,
3283 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3284 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3285 NULL, NULL, NULL, "content for initial inventory"
3288 /* ---------- element settings: configure 1 (custom elements) ----------- */
3290 /* ---------- custom graphic --------------------------------------------- */
3293 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3294 0, ED_AREA_1X1_SETTINGS_YOFF,
3295 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3296 &custom_element.gfx_element_initial,1, 1,
3297 NULL, NULL, NULL, "custom graphic element"
3300 /* ---------- element settings: configure 2 (custom elements) ----------- */
3302 /* ---------- custom content (when exploding) ---------------------------- */
3305 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3306 0, ED_AREA_3X3_SETTINGS_YOFF,
3307 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3308 &custom_element.content.e[0][0], 3, 3,
3309 "content:", NULL, NULL, NULL
3312 /* ---------- custom enter and leave element (when moving) --------------- */
3315 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3316 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3317 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3318 &custom_element.move_enter_element, 1, 1,
3319 "can dig:", " ", NULL, "element that can be digged/collected"
3322 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3323 0, ED_AREA_1X1_SETTINGS_YOFF,
3324 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3325 &custom_element.move_leave_element, 1, 1,
3326 NULL, NULL, NULL, "element that will be left behind"
3329 /* ---------- element settings: advanced (custom elements) --------------- */
3331 /* ---------- custom change target --------------------------------------- */
3334 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3335 0, ED_AREA_1X1_SETTINGS_YOFF,
3336 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3337 &custom_element_change.target_element, 1, 1,
3338 NULL, "after/when:", NULL, "new target element after change"
3341 /* ---------- custom change content (extended change target) ------------- */
3344 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3345 0, ED_AREA_3X3_SETTINGS_YOFF,
3346 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3347 &custom_element_change.target_content.e[0][0], 3, 3,
3348 NULL, NULL, NULL, "new extended elements after change"
3351 /* ---------- custom change trigger (element causing change) ------------- */
3354 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3355 0, ED_AREA_1X1_SETTINGS_YOFF,
3356 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3357 &custom_element_change.initial_trigger_element, 1, 1,
3358 NULL, NULL, NULL, "other element triggering change"
3361 /* ---------- custom change action (element used for action) ------------- */
3364 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3365 0, ED_AREA_1X1_SETTINGS_YOFF,
3366 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3367 &custom_element_change.action_element, 1, 1,
3368 NULL, NULL, NULL, "element used as action parameter"
3371 /* ---------- group element content -------------------------------------- */
3374 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3375 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3376 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3377 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3378 "content:", NULL, NULL, NULL
3381 /* ---------- random background (for random painting) -------------------- */
3384 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3385 0, ED_AREA_1X1_LSETTINGS_YOFF,
3386 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3387 &random_placement_background_element, 1, 1,
3388 NULL, NULL, NULL, "random placement background"
3394 -----------------------------------------------------------------------------
3395 some internally used variables
3396 -----------------------------------------------------------------------------
3399 /* maximal size of level editor drawing area */
3400 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3402 /* actual size of level editor drawing area */
3403 static int ed_fieldx, ed_fieldy;
3405 /* actual position of level editor drawing area in level playfield */
3406 static int level_xpos = -1, level_ypos = -1;
3408 /* actual tile size used to display playfield drawing area */
3409 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3411 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3413 /* drawing elements on the three mouse buttons */
3414 static int new_element1 = EL_WALL;
3415 static int new_element2 = EL_EMPTY;
3416 static int new_element3 = EL_SAND;
3418 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3419 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3420 (button) == 2 ? new_element2 : \
3421 (button) == 3 ? new_element3 : EL_EMPTY)
3422 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : \
3423 (button) == 2 ? 5 : \
3424 (button) == 3 ? 10 : \
3427 /* forward declaration for internal use */
3428 static void ModifyEditorCounterValue(int, int);
3429 static void ModifyEditorCounterLimits(int, int, int);
3430 static void ModifyEditorSelectboxValue(int, int);
3431 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3432 static void ModifyEditorDrawingArea(int, int, int);
3433 static void ModifyEditorElementList();
3434 static void AdjustElementListScrollbar();
3435 static void RedrawDrawingElements();
3436 static void DrawDrawingWindow();
3437 static void DrawLevelInfoWindow();
3438 static void DrawPropertiesWindow();
3439 static void UpdateCustomElementGraphicGadgets();
3440 static boolean checkPropertiesConfig(int);
3441 static void CopyLevelToUndoBuffer(int);
3442 static void HandleDrawingAreas(struct GadgetInfo *);
3443 static void HandleCounterButtons(struct GadgetInfo *);
3444 static void HandleTextInputGadgets(struct GadgetInfo *);
3445 static void HandleTextAreaGadgets(struct GadgetInfo *);
3446 static void HandleSelectboxGadgets(struct GadgetInfo *);
3447 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3448 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3449 static void HandleRadiobuttons(struct GadgetInfo *);
3450 static void HandleCheckbuttons(struct GadgetInfo *);
3451 static void HandleControlButtons(struct GadgetInfo *);
3452 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3453 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3455 static int num_editor_gadgets = 0; /* dynamically determined */
3457 static struct GadgetInfo **level_editor_gadget = NULL;
3458 static int *right_gadget_border = NULL;
3460 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3461 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3462 static boolean draw_with_brush = FALSE;
3463 static int properties_element = 0;
3465 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3466 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3467 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3468 static int undo_buffer_position = 0;
3469 static int undo_buffer_steps = 0;
3470 static int redo_buffer_steps = 0;
3472 static int edit_mode;
3473 static int edit_mode_levelinfo;
3474 static int edit_mode_properties;
3476 static int element_shift = 0;
3478 static int editor_el_players[] =
3485 static int *editor_el_players_ptr = editor_el_players;
3486 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3488 static int editor_hl_boulderdash[] =
3490 EL_INTERNAL_CASCADE_BD_ACTIVE,
3496 static int editor_el_boulderdash[] =
3505 EL_BD_EXPANDABLE_WALL,
3513 EL_BD_BUTTERFLY_LEFT,
3515 EL_BD_BUTTERFLY_RIGHT,
3516 EL_BD_FIREFLY_RIGHT,
3519 EL_BD_BUTTERFLY_DOWN,
3523 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3524 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3525 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3526 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3528 static int editor_hl_emerald_mine[] =
3530 EL_INTERNAL_CASCADE_EM_ACTIVE,
3536 static int editor_el_emerald_mine[] =
3573 EL_ACID_POOL_TOPLEFT,
3575 EL_ACID_POOL_TOPRIGHT,
3578 EL_ACID_POOL_BOTTOMLEFT,
3579 EL_ACID_POOL_BOTTOM,
3580 EL_ACID_POOL_BOTTOMRIGHT,
3600 EL_EM_STEEL_EXIT_CLOSED,
3601 EL_EM_STEEL_EXIT_OPEN,
3603 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3604 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3605 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3606 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3608 static int editor_hl_emerald_mine_club[] =
3610 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3616 static int editor_el_emerald_mine_club[] =
3643 EL_EMC_WALL_SLIPPERY_1,
3644 EL_EMC_WALL_SLIPPERY_2,
3645 EL_EMC_WALL_SLIPPERY_3,
3646 EL_EMC_WALL_SLIPPERY_4,
3669 EL_EMC_MAGIC_BALL_SWITCH,
3671 EL_EMC_SPRING_BUMPER,
3676 EL_EM_DYNAMITE_ACTIVE,
3680 EL_BALLOON_SWITCH_UP,
3681 EL_BALLOON_SWITCH_ANY,
3684 EL_BALLOON_SWITCH_LEFT,
3686 EL_BALLOON_SWITCH_RIGHT,
3690 EL_BALLOON_SWITCH_DOWN,
3691 EL_BALLOON_SWITCH_NONE,
3693 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3694 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3695 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3696 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3698 static int editor_hl_rnd[] =
3700 EL_INTERNAL_CASCADE_RND_ACTIVE,
3706 static int editor_el_rnd[] =
3738 EL_WALL_EMERALD_YELLOW,
3739 EL_WALL_EMERALD_RED,
3740 EL_WALL_EMERALD_PURPLE,
3758 EL_DYNABOMB_INCREASE_NUMBER,
3759 EL_DYNABOMB_INCREASE_SIZE,
3760 EL_DYNABOMB_INCREASE_POWER,
3780 EL_INVISIBLE_STEELWALL,
3784 EL_EXPANDABLE_WALL_HORIZONTAL,
3785 EL_EXPANDABLE_WALL_VERTICAL,
3786 EL_EXPANDABLE_WALL_ANY,
3788 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3789 static int *editor_el_rnd_ptr = editor_el_rnd;
3790 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3791 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3793 static int editor_hl_sokoban[] =
3795 EL_INTERNAL_CASCADE_SB_ACTIVE,
3801 static int editor_el_sokoban[] =
3804 EL_SOKOBAN_FIELD_EMPTY,
3805 EL_SOKOBAN_FIELD_FULL,
3806 EL_SOKOBAN_FIELD_PLAYER,
3808 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3809 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3810 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3811 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3813 static int editor_hl_supaplex[] =
3815 EL_INTERNAL_CASCADE_SP_ACTIVE,
3821 static int editor_el_supaplex[] =
3839 EL_SP_PORT_HORIZONTAL,
3840 EL_SP_PORT_VERTICAL,
3848 EL_SP_GRAVITY_PORT_LEFT,
3849 EL_SP_GRAVITY_PORT_RIGHT,
3850 EL_SP_GRAVITY_PORT_UP,
3851 EL_SP_GRAVITY_PORT_DOWN,
3853 EL_SP_GRAVITY_ON_PORT_LEFT,
3854 EL_SP_GRAVITY_ON_PORT_RIGHT,
3855 EL_SP_GRAVITY_ON_PORT_UP,
3856 EL_SP_GRAVITY_ON_PORT_DOWN,
3858 EL_SP_GRAVITY_OFF_PORT_LEFT,
3859 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3860 EL_SP_GRAVITY_OFF_PORT_UP,
3861 EL_SP_GRAVITY_OFF_PORT_DOWN,
3863 EL_SP_HARDWARE_GRAY,
3864 EL_SP_HARDWARE_GREEN,
3865 EL_SP_HARDWARE_BLUE,
3868 EL_SP_HARDWARE_BASE_1,
3869 EL_SP_HARDWARE_BASE_2,
3870 EL_SP_HARDWARE_BASE_3,
3871 EL_SP_HARDWARE_BASE_4,
3873 EL_SP_HARDWARE_BASE_5,
3874 EL_SP_HARDWARE_BASE_6,
3875 EL_SP_HARDWARE_YELLOW,
3883 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3884 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3885 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3886 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3888 static int editor_hl_diamond_caves[] =
3890 EL_INTERNAL_CASCADE_DC_ACTIVE,
3896 static int editor_el_diamond_caves[] =
3903 EL_CONVEYOR_BELT_1_LEFT,
3904 EL_CONVEYOR_BELT_1_MIDDLE,
3905 EL_CONVEYOR_BELT_1_RIGHT,
3906 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3908 EL_CONVEYOR_BELT_2_LEFT,
3909 EL_CONVEYOR_BELT_2_MIDDLE,
3910 EL_CONVEYOR_BELT_2_RIGHT,
3911 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3913 EL_CONVEYOR_BELT_3_LEFT,
3914 EL_CONVEYOR_BELT_3_MIDDLE,
3915 EL_CONVEYOR_BELT_3_RIGHT,
3916 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3918 EL_CONVEYOR_BELT_4_LEFT,
3919 EL_CONVEYOR_BELT_4_MIDDLE,
3920 EL_CONVEYOR_BELT_4_RIGHT,
3921 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3923 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3924 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3925 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3926 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3928 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3929 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3930 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3931 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3936 EL_DC_TIMEGATE_SWITCH,
3938 EL_SWITCHGATE_CLOSED,
3940 EL_SWITCHGATE_SWITCH_UP,
3941 EL_SWITCHGATE_SWITCH_DOWN,
3944 EL_LIGHT_SWITCH_ACTIVE,
3945 EL_DC_SWITCHGATE_SWITCH_UP,
3946 EL_DC_SWITCHGATE_SWITCH_DOWN,
3948 EL_STEEL_EXIT_CLOSED,
3950 EL_STEELWALL_SLIPPERY,
3953 EL_QUICKSAND_FAST_EMPTY,
3954 EL_QUICKSAND_FAST_FULL,
3968 EL_SIGN_RADIOACTIVITY,
3974 EL_SIGN_ENTRY_FORBIDDEN,
3975 EL_SIGN_EMERGENCY_EXIT,
4000 EL_DC_STEELWALL_2_SINGLE,
4001 EL_DC_STEELWALL_2_TOP,
4002 EL_SIGN_EXCLAMATION,
4005 EL_DC_STEELWALL_2_LEFT,
4006 EL_DC_STEELWALL_2_MIDDLE,
4007 EL_DC_STEELWALL_2_HORIZONTAL,
4008 EL_DC_STEELWALL_2_RIGHT,
4010 EL_DC_STEELWALL_1_TOPLEFT,
4011 EL_DC_STEELWALL_2_VERTICAL,
4012 EL_DC_STEELWALL_1_TOPRIGHT,
4015 EL_DC_STEELWALL_1_VERTICAL,
4016 EL_DC_STEELWALL_2_BOTTOM,
4018 EL_DC_GATE_WHITE_GRAY,
4020 EL_DC_STEELWALL_1_BOTTOMLEFT,
4021 EL_DC_STEELWALL_1_HORIZONTAL,
4022 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4023 EL_DC_GATE_FAKE_GRAY,
4025 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4026 EL_DC_STEELWALL_1_BOTTOM,
4027 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4028 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4030 EL_DC_STEELWALL_1_RIGHT,
4032 EL_DC_STEELWALL_1_LEFT,
4033 EL_EXPANDABLE_STEELWALL_VERTICAL,
4035 EL_DC_STEELWALL_1_TOPRIGHT_2,
4036 EL_DC_STEELWALL_1_TOP,
4037 EL_DC_STEELWALL_1_TOPLEFT_2,
4038 EL_EXPANDABLE_STEELWALL_ANY,
4040 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4041 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4042 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4043 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4045 static int editor_hl_dx_boulderdash[] =
4047 EL_INTERNAL_CASCADE_DX_ACTIVE,
4053 static int editor_el_dx_boulderdash[] =
4057 EL_TUBE_HORIZONTAL_DOWN,
4061 EL_TUBE_VERTICAL_RIGHT,
4063 EL_TUBE_VERTICAL_LEFT,
4067 EL_TUBE_HORIZONTAL_UP,
4075 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4076 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4077 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4078 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4080 static int editor_hl_chars[] =
4082 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4088 static int editor_el_chars[] =
4170 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4171 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4172 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4173 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4175 EL_CHAR(CHAR_BYTE_DEGREE),
4176 EL_CHAR(CHAR_BYTE_REGISTERED),
4177 EL_CHAR(FONT_ASCII_CURSOR),
4178 EL_CHAR(FONT_ASCII_BUTTON),
4180 EL_CHAR(FONT_ASCII_UP),
4181 EL_CHAR(FONT_ASCII_DOWN),
4185 static int *editor_hl_chars_ptr = editor_hl_chars;
4186 static int *editor_el_chars_ptr = editor_el_chars;
4187 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4188 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4190 static int editor_hl_steel_chars[] =
4192 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4198 static int editor_el_steel_chars[] =
4208 EL_STEEL_CHAR('\''),
4275 EL_STEEL_CHAR('\\'),
4280 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4281 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4282 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4283 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4285 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4286 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4287 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4288 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4290 EL_STEEL_CHAR(FONT_ASCII_UP),
4291 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4295 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4296 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4297 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4298 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4300 static int editor_hl_custom[] =
4302 EL_INTERNAL_CASCADE_CE_ACTIVE,
4308 static int editor_el_custom[] =
4310 EL_CUSTOM_START + 0,
4311 EL_CUSTOM_START + 1,
4312 EL_CUSTOM_START + 2,
4313 EL_CUSTOM_START + 3,
4315 EL_CUSTOM_START + 4,
4316 EL_CUSTOM_START + 5,
4317 EL_CUSTOM_START + 6,
4318 EL_CUSTOM_START + 7,
4320 EL_CUSTOM_START + 8,
4321 EL_CUSTOM_START + 9,
4322 EL_CUSTOM_START + 10,
4323 EL_CUSTOM_START + 11,
4325 EL_CUSTOM_START + 12,
4326 EL_CUSTOM_START + 13,
4327 EL_CUSTOM_START + 14,
4328 EL_CUSTOM_START + 15,
4330 EL_CUSTOM_START + 16,
4331 EL_CUSTOM_START + 17,
4332 EL_CUSTOM_START + 18,
4333 EL_CUSTOM_START + 19,
4335 EL_CUSTOM_START + 20,
4336 EL_CUSTOM_START + 21,
4337 EL_CUSTOM_START + 22,
4338 EL_CUSTOM_START + 23,
4340 EL_CUSTOM_START + 24,
4341 EL_CUSTOM_START + 25,
4342 EL_CUSTOM_START + 26,
4343 EL_CUSTOM_START + 27,
4345 EL_CUSTOM_START + 28,
4346 EL_CUSTOM_START + 29,
4347 EL_CUSTOM_START + 30,
4348 EL_CUSTOM_START + 31,
4350 EL_CUSTOM_START + 32,
4351 EL_CUSTOM_START + 33,
4352 EL_CUSTOM_START + 34,
4353 EL_CUSTOM_START + 35,
4355 EL_CUSTOM_START + 36,
4356 EL_CUSTOM_START + 37,
4357 EL_CUSTOM_START + 38,
4358 EL_CUSTOM_START + 39,
4360 EL_CUSTOM_START + 40,
4361 EL_CUSTOM_START + 41,
4362 EL_CUSTOM_START + 42,
4363 EL_CUSTOM_START + 43,
4365 EL_CUSTOM_START + 44,
4366 EL_CUSTOM_START + 45,
4367 EL_CUSTOM_START + 46,
4368 EL_CUSTOM_START + 47,
4370 EL_CUSTOM_START + 48,
4371 EL_CUSTOM_START + 49,
4372 EL_CUSTOM_START + 50,
4373 EL_CUSTOM_START + 51,
4375 EL_CUSTOM_START + 52,
4376 EL_CUSTOM_START + 53,
4377 EL_CUSTOM_START + 54,
4378 EL_CUSTOM_START + 55,
4380 EL_CUSTOM_START + 56,
4381 EL_CUSTOM_START + 57,
4382 EL_CUSTOM_START + 58,
4383 EL_CUSTOM_START + 59,
4385 EL_CUSTOM_START + 60,
4386 EL_CUSTOM_START + 61,
4387 EL_CUSTOM_START + 62,
4388 EL_CUSTOM_START + 63,
4390 EL_CUSTOM_START + 64,
4391 EL_CUSTOM_START + 65,
4392 EL_CUSTOM_START + 66,
4393 EL_CUSTOM_START + 67,
4395 EL_CUSTOM_START + 68,
4396 EL_CUSTOM_START + 69,
4397 EL_CUSTOM_START + 70,
4398 EL_CUSTOM_START + 71,
4400 EL_CUSTOM_START + 72,
4401 EL_CUSTOM_START + 73,
4402 EL_CUSTOM_START + 74,
4403 EL_CUSTOM_START + 75,
4405 EL_CUSTOM_START + 76,
4406 EL_CUSTOM_START + 77,
4407 EL_CUSTOM_START + 78,
4408 EL_CUSTOM_START + 79,
4410 EL_CUSTOM_START + 80,
4411 EL_CUSTOM_START + 81,
4412 EL_CUSTOM_START + 82,
4413 EL_CUSTOM_START + 83,
4415 EL_CUSTOM_START + 84,
4416 EL_CUSTOM_START + 85,
4417 EL_CUSTOM_START + 86,
4418 EL_CUSTOM_START + 87,
4420 EL_CUSTOM_START + 88,
4421 EL_CUSTOM_START + 89,
4422 EL_CUSTOM_START + 90,
4423 EL_CUSTOM_START + 91,
4425 EL_CUSTOM_START + 92,
4426 EL_CUSTOM_START + 93,
4427 EL_CUSTOM_START + 94,
4428 EL_CUSTOM_START + 95,
4430 EL_CUSTOM_START + 96,
4431 EL_CUSTOM_START + 97,
4432 EL_CUSTOM_START + 98,
4433 EL_CUSTOM_START + 99,
4435 EL_CUSTOM_START + 100,
4436 EL_CUSTOM_START + 101,
4437 EL_CUSTOM_START + 102,
4438 EL_CUSTOM_START + 103,
4440 EL_CUSTOM_START + 104,
4441 EL_CUSTOM_START + 105,
4442 EL_CUSTOM_START + 106,
4443 EL_CUSTOM_START + 107,
4445 EL_CUSTOM_START + 108,
4446 EL_CUSTOM_START + 109,
4447 EL_CUSTOM_START + 110,
4448 EL_CUSTOM_START + 111,
4450 EL_CUSTOM_START + 112,
4451 EL_CUSTOM_START + 113,
4452 EL_CUSTOM_START + 114,
4453 EL_CUSTOM_START + 115,
4455 EL_CUSTOM_START + 116,
4456 EL_CUSTOM_START + 117,
4457 EL_CUSTOM_START + 118,
4458 EL_CUSTOM_START + 119,
4460 EL_CUSTOM_START + 120,
4461 EL_CUSTOM_START + 121,
4462 EL_CUSTOM_START + 122,
4463 EL_CUSTOM_START + 123,
4465 EL_CUSTOM_START + 124,
4466 EL_CUSTOM_START + 125,
4467 EL_CUSTOM_START + 126,
4468 EL_CUSTOM_START + 127,
4470 EL_CUSTOM_START + 128,
4471 EL_CUSTOM_START + 129,
4472 EL_CUSTOM_START + 130,
4473 EL_CUSTOM_START + 131,
4475 EL_CUSTOM_START + 132,
4476 EL_CUSTOM_START + 133,
4477 EL_CUSTOM_START + 134,
4478 EL_CUSTOM_START + 135,
4480 EL_CUSTOM_START + 136,
4481 EL_CUSTOM_START + 137,
4482 EL_CUSTOM_START + 138,
4483 EL_CUSTOM_START + 139,
4485 EL_CUSTOM_START + 140,
4486 EL_CUSTOM_START + 141,
4487 EL_CUSTOM_START + 142,
4488 EL_CUSTOM_START + 143,
4490 EL_CUSTOM_START + 144,
4491 EL_CUSTOM_START + 145,
4492 EL_CUSTOM_START + 146,
4493 EL_CUSTOM_START + 147,
4495 EL_CUSTOM_START + 148,
4496 EL_CUSTOM_START + 149,
4497 EL_CUSTOM_START + 150,
4498 EL_CUSTOM_START + 151,
4500 EL_CUSTOM_START + 152,
4501 EL_CUSTOM_START + 153,
4502 EL_CUSTOM_START + 154,
4503 EL_CUSTOM_START + 155,
4505 EL_CUSTOM_START + 156,
4506 EL_CUSTOM_START + 157,
4507 EL_CUSTOM_START + 158,
4508 EL_CUSTOM_START + 159,
4510 EL_CUSTOM_START + 160,
4511 EL_CUSTOM_START + 161,
4512 EL_CUSTOM_START + 162,
4513 EL_CUSTOM_START + 163,
4515 EL_CUSTOM_START + 164,
4516 EL_CUSTOM_START + 165,
4517 EL_CUSTOM_START + 166,
4518 EL_CUSTOM_START + 167,
4520 EL_CUSTOM_START + 168,
4521 EL_CUSTOM_START + 169,
4522 EL_CUSTOM_START + 170,
4523 EL_CUSTOM_START + 171,
4525 EL_CUSTOM_START + 172,
4526 EL_CUSTOM_START + 173,
4527 EL_CUSTOM_START + 174,
4528 EL_CUSTOM_START + 175,
4530 EL_CUSTOM_START + 176,
4531 EL_CUSTOM_START + 177,
4532 EL_CUSTOM_START + 178,
4533 EL_CUSTOM_START + 179,
4535 EL_CUSTOM_START + 180,
4536 EL_CUSTOM_START + 181,
4537 EL_CUSTOM_START + 182,
4538 EL_CUSTOM_START + 183,
4540 EL_CUSTOM_START + 184,
4541 EL_CUSTOM_START + 185,
4542 EL_CUSTOM_START + 186,
4543 EL_CUSTOM_START + 187,
4545 EL_CUSTOM_START + 188,
4546 EL_CUSTOM_START + 189,
4547 EL_CUSTOM_START + 190,
4548 EL_CUSTOM_START + 191,
4550 EL_CUSTOM_START + 192,
4551 EL_CUSTOM_START + 193,
4552 EL_CUSTOM_START + 194,
4553 EL_CUSTOM_START + 195,
4555 EL_CUSTOM_START + 196,
4556 EL_CUSTOM_START + 197,
4557 EL_CUSTOM_START + 198,
4558 EL_CUSTOM_START + 199,
4560 EL_CUSTOM_START + 200,
4561 EL_CUSTOM_START + 201,
4562 EL_CUSTOM_START + 202,
4563 EL_CUSTOM_START + 203,
4565 EL_CUSTOM_START + 204,
4566 EL_CUSTOM_START + 205,
4567 EL_CUSTOM_START + 206,
4568 EL_CUSTOM_START + 207,
4570 EL_CUSTOM_START + 208,
4571 EL_CUSTOM_START + 209,
4572 EL_CUSTOM_START + 210,
4573 EL_CUSTOM_START + 211,
4575 EL_CUSTOM_START + 212,
4576 EL_CUSTOM_START + 213,
4577 EL_CUSTOM_START + 214,
4578 EL_CUSTOM_START + 215,
4580 EL_CUSTOM_START + 216,
4581 EL_CUSTOM_START + 217,
4582 EL_CUSTOM_START + 218,
4583 EL_CUSTOM_START + 219,
4585 EL_CUSTOM_START + 220,
4586 EL_CUSTOM_START + 221,
4587 EL_CUSTOM_START + 222,
4588 EL_CUSTOM_START + 223,
4590 EL_CUSTOM_START + 224,
4591 EL_CUSTOM_START + 225,
4592 EL_CUSTOM_START + 226,
4593 EL_CUSTOM_START + 227,
4595 EL_CUSTOM_START + 228,
4596 EL_CUSTOM_START + 229,
4597 EL_CUSTOM_START + 230,
4598 EL_CUSTOM_START + 231,
4600 EL_CUSTOM_START + 232,
4601 EL_CUSTOM_START + 233,
4602 EL_CUSTOM_START + 234,
4603 EL_CUSTOM_START + 235,
4605 EL_CUSTOM_START + 236,
4606 EL_CUSTOM_START + 237,
4607 EL_CUSTOM_START + 238,
4608 EL_CUSTOM_START + 239,
4610 EL_CUSTOM_START + 240,
4611 EL_CUSTOM_START + 241,
4612 EL_CUSTOM_START + 242,
4613 EL_CUSTOM_START + 243,
4615 EL_CUSTOM_START + 244,
4616 EL_CUSTOM_START + 245,
4617 EL_CUSTOM_START + 246,
4618 EL_CUSTOM_START + 247,
4620 EL_CUSTOM_START + 248,
4621 EL_CUSTOM_START + 249,
4622 EL_CUSTOM_START + 250,
4623 EL_CUSTOM_START + 251,
4625 EL_CUSTOM_START + 252,
4626 EL_CUSTOM_START + 253,
4627 EL_CUSTOM_START + 254,
4628 EL_CUSTOM_START + 255
4630 static int *editor_hl_custom_ptr = editor_hl_custom;
4631 static int *editor_el_custom_ptr = editor_el_custom;
4632 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4633 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4635 static int editor_hl_group[] =
4637 EL_INTERNAL_CASCADE_GE_ACTIVE,
4643 static int editor_el_group[] =
4657 EL_GROUP_START + 10,
4658 EL_GROUP_START + 11,
4660 EL_GROUP_START + 12,
4661 EL_GROUP_START + 13,
4662 EL_GROUP_START + 14,
4663 EL_GROUP_START + 15,
4665 EL_GROUP_START + 16,
4666 EL_GROUP_START + 17,
4667 EL_GROUP_START + 18,
4668 EL_GROUP_START + 19,
4670 EL_GROUP_START + 20,
4671 EL_GROUP_START + 21,
4672 EL_GROUP_START + 22,
4673 EL_GROUP_START + 23,
4675 EL_GROUP_START + 24,
4676 EL_GROUP_START + 25,
4677 EL_GROUP_START + 26,
4678 EL_GROUP_START + 27,
4680 EL_GROUP_START + 28,
4681 EL_GROUP_START + 29,
4682 EL_GROUP_START + 30,
4685 static int *editor_hl_group_ptr = editor_hl_group;
4686 static int *editor_el_group_ptr = editor_el_group;
4687 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4688 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4690 static int editor_hl_reference[] =
4692 EL_INTERNAL_CASCADE_REF_ACTIVE,
4698 static int editor_el_reference[] =
4702 EL_TRIGGER_CE_VALUE,
4703 EL_TRIGGER_CE_SCORE,
4707 EL_CURRENT_CE_VALUE,
4708 EL_CURRENT_CE_SCORE,
4730 static int *editor_hl_reference_ptr = editor_hl_reference;
4731 static int *editor_el_reference_ptr = editor_el_reference;
4732 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4733 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4735 static int editor_hl_user_defined[] =
4737 EL_INTERNAL_CASCADE_USER_ACTIVE,
4743 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4744 static int *editor_el_user_defined_ptr = NULL;
4745 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4746 static int num_editor_el_user_defined = 0;
4748 static int editor_hl_dynamic[] =
4750 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4756 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4757 static int *editor_el_dynamic_ptr = NULL;
4758 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4759 static int num_editor_el_dynamic = 0;
4761 static int editor_hl_empty[] = { EL_EMPTY };
4762 static int *editor_el_empty = NULL; /* dynamically allocated */
4764 static int *editor_hl_empty_ptr = editor_hl_empty;
4765 static int *editor_el_empty_ptr = NULL;
4766 static int num_editor_hl_empty = 0;
4767 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4769 static boolean use_el_empty = FALSE;
4771 static int *editor_elements = NULL; /* dynamically allocated */
4772 static int num_editor_elements = 0; /* dynamically determined */
4774 static boolean setup_editor_show_always = TRUE;
4775 static boolean setup_editor_cascade_never = FALSE;
4777 static int editor_hl_unused[] = { EL_EMPTY };
4778 static int *editor_hl_unused_ptr = editor_hl_unused;
4779 static int num_editor_hl_unused = 0;
4783 boolean *setup_value;
4784 boolean *setup_cascade_value;
4786 int **headline_list;
4787 int *headline_list_size;
4790 int *element_list_size;
4792 boolean last_setup_value;
4794 editor_elements_info[] =
4797 &setup_editor_show_always,
4798 &setup_editor_cascade_never,
4799 &editor_hl_unused_ptr, &num_editor_hl_unused,
4800 &editor_el_players_ptr, &num_editor_el_players
4803 &setup.editor.el_boulderdash,
4804 &setup.editor_cascade.el_bd,
4805 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4806 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4809 &setup.editor.el_emerald_mine,
4810 &setup.editor_cascade.el_em,
4811 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4812 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4815 &setup.editor.el_emerald_mine_club,
4816 &setup.editor_cascade.el_emc,
4817 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4818 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4821 &setup.editor.el_more,
4822 &setup.editor_cascade.el_rnd,
4823 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4824 &editor_el_rnd_ptr, &num_editor_el_rnd
4827 &setup.editor.el_sokoban,
4828 &setup.editor_cascade.el_sb,
4829 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4830 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4833 &setup.editor.el_supaplex,
4834 &setup.editor_cascade.el_sp,
4835 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4836 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4839 &setup.editor.el_diamond_caves,
4840 &setup.editor_cascade.el_dc,
4841 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4842 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4845 &setup.editor.el_dx_boulderdash,
4846 &setup.editor_cascade.el_dx,
4847 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4848 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4851 &setup.editor.el_chars,
4852 &setup.editor_cascade.el_chars,
4853 &editor_hl_chars_ptr, &num_editor_hl_chars,
4854 &editor_el_chars_ptr, &num_editor_el_chars
4857 &setup.editor.el_steel_chars,
4858 &setup.editor_cascade.el_steel_chars,
4859 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4860 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4863 &setup.editor.el_custom,
4864 &setup.editor_cascade.el_ce,
4865 &editor_hl_custom_ptr, &num_editor_hl_custom,
4866 &editor_el_custom_ptr, &num_editor_el_custom
4869 &setup.editor.el_custom,
4870 &setup.editor_cascade.el_ge,
4871 &editor_hl_group_ptr, &num_editor_hl_group,
4872 &editor_el_group_ptr, &num_editor_el_group
4875 &setup.editor.el_custom,
4876 &setup.editor_cascade.el_ref,
4877 &editor_hl_reference_ptr, &num_editor_hl_reference,
4878 &editor_el_reference_ptr, &num_editor_el_reference
4881 &setup.editor.el_user_defined,
4882 &setup.editor_cascade.el_user,
4883 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4884 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4887 &setup.editor.el_dynamic,
4888 &setup.editor_cascade.el_dynamic,
4889 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4890 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4895 &editor_hl_empty_ptr, &num_editor_hl_empty,
4896 &editor_el_empty_ptr, &num_editor_el_empty,
4908 -----------------------------------------------------------------------------
4910 -----------------------------------------------------------------------------
4913 static int getMaxInfoTextLength()
4915 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4918 static int getTextWidthForGadget(char *text)
4923 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4926 static int getTextWidthForDrawingArea(char *text)
4931 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4934 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4936 return (gi->x + gi->width + getTextWidthForGadget(text));
4939 static char *getElementInfoText(int element)
4941 char *info_text = NULL;
4943 if (element < MAX_NUM_ELEMENTS)
4945 if (strlen(element_info[element].description) > 0)
4946 info_text = element_info[element].description;
4947 else if (element_info[element].custom_description != NULL)
4948 info_text = element_info[element].custom_description;
4949 else if (element_info[element].editor_description != NULL)
4950 info_text = element_info[element].editor_description;
4953 if (info_text == NULL)
4954 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4959 static char *getElementDescriptionFilenameExt(char *basename)
4961 char *elements_subdir = "elements";
4962 static char *elements_subdir2 = NULL;
4963 static char *filename = NULL;
4965 if (elements_subdir2 == NULL)
4966 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4968 checked_free(filename);
4970 /* 1st try: look for element description in current level set directory */
4971 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4972 if (fileExists(filename))
4977 /* 2nd try: look for element description in the game's base directory */
4978 filename = getPath3(options.docs_directory, elements_subdir, basename);
4979 if (fileExists(filename))
4985 char *getElementDescriptionFilename(int element)
4987 char basename[MAX_FILENAME_LEN];
4990 /* 1st try: look for element description file for exactly this element */
4991 sprintf(basename, "%s.txt", element_info[element].token_name);
4992 filename = getElementDescriptionFilenameExt(basename);
4993 if (filename != NULL)
4996 /* 2nd try: look for element description file for this element's class */
4997 sprintf(basename, "%s.txt", element_info[element].class_name);
4998 filename = getElementDescriptionFilenameExt(basename);
4999 if (filename != NULL)
5005 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5007 boolean element_found[NUM_FILE_ELEMENTS];
5010 /* initialize list of used elements to "not used" */
5011 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5012 element_found[i] = FALSE;
5014 /* find all elements used in current level */
5015 for (y = 0; y < lev_fieldy; y++)
5016 for (x = 0; x < lev_fieldx; x++)
5017 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5018 element_found[Feld[x][y]] = TRUE;
5022 /* count number of elements used in current level */
5023 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5024 if (element_found[i])
5027 /* add space for up to 3 more elements for padding that may be needed */
5030 /* free memory for old list of elements, if needed */
5031 checked_free(*elements);
5033 /* allocate memory for new list of elements */
5034 *elements = checked_malloc(*num_elements * sizeof(int));
5038 /* add all elements used in current level (non-custom/group elements) */
5039 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5040 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5041 (*elements)[(*num_elements)++] = i;
5043 /* add all elements used in current level (custom/group elements) */
5044 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5045 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5046 (*elements)[(*num_elements)++] = i;
5048 while (*num_elements % 4) /* pad with empty elements, if needed */
5049 (*elements)[(*num_elements)++] = EL_EMPTY;
5052 static void ReinitializeElementList()
5054 static boolean initialization_needed = TRUE;
5058 if (initialization_needed)
5060 LoadSetup_EditorCascade(); /* load last editor cascade state */
5062 /* initialize editor cascade element from saved cascade state */
5063 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5065 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5066 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5068 if (IS_EDITOR_CASCADE(*cascade_element))
5070 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5071 EL_CASCADE_INACTIVE(*cascade_element));
5074 initialization_needed = FALSE;
5077 checked_free(editor_elements);
5079 /* reload optional user defined element list for each invocation of editor */
5080 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5081 &num_editor_el_user_defined);
5083 /* initialize dynamic level element list for each invocation of editor */
5084 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5085 &num_editor_el_dynamic);
5087 /* initialize list of empty elements (used for padding, if needed) */
5088 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5089 editor_el_empty[i] = EL_EMPTY;
5091 /* do some sanity checks for each element from element list */
5092 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5094 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5096 int element = (*editor_elements_info[i].element_list)[j];
5098 if (element >= NUM_FILE_ELEMENTS)
5099 Error(ERR_WARN, "editor element %d is runtime element", element);
5101 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5102 Error(ERR_WARN, "no element description for element %d", element);
5106 num_editor_elements = 0;
5107 use_el_empty = FALSE;
5109 /* determine size of element list */
5110 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5112 boolean found_inactive_cascade = FALSE;
5114 if (*editor_elements_info[i].setup_value)
5116 if (setup.editor.el_headlines)
5118 // required for correct padding of palette headline buttons
5119 if (*editor_elements_info[i].headline_list_size > 0)
5120 num_editor_elements += editor.palette.cols;
5122 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5124 int element = (*editor_elements_info[i].headline_list)[j];
5126 if (IS_EDITOR_CASCADE_INACTIVE(element))
5127 found_inactive_cascade = TRUE;
5131 if (found_inactive_cascade)
5134 // required for correct padding of palette element buttons
5135 int element_list_size = *editor_elements_info[i].element_list_size;
5137 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5138 int element_buttons = editor.palette.cols * element_rows;
5140 num_editor_elements += element_buttons;
5144 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5146 /* offer at least as many elements as element buttons exist */
5147 use_el_empty = TRUE;
5148 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5150 num_editor_elements += num_editor_el_empty;
5153 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5155 /* fill element list */
5156 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5158 boolean found_inactive_cascade = FALSE;
5160 if (*editor_elements_info[i].setup_value)
5162 if (setup.editor.el_headlines)
5164 // required for correct padding of palette headline buttons
5165 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5166 editor.palette.cols : 0);
5168 for (j = 0; j < headline_size; j++)
5170 // use empty elements for padding of palette headline buttons
5171 int element = (j < *editor_elements_info[i].headline_list_size ?
5172 (*editor_elements_info[i].headline_list)[j] :
5173 editor_el_empty[0]);
5175 editor_elements[pos++] = element;
5177 if (IS_EDITOR_CASCADE_INACTIVE(element))
5178 found_inactive_cascade = TRUE;
5182 if (found_inactive_cascade)
5185 // required for correct padding of palette element buttons
5186 int element_list_size = *editor_elements_info[i].element_list_size;
5188 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5189 int element_buttons = editor.palette.cols * element_rows;
5191 // copy all elements from element list
5192 for (j = 0; j < element_list_size; j++)
5193 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5195 // use empty elements for padding of palette element buttons
5196 for (j = 0; j < element_buttons - element_list_size; j++)
5197 editor_elements[pos++] = editor_el_empty[0];
5201 /* (this function is also called before editor gadgets are initialized!) */
5202 AdjustElementListScrollbar();
5205 void PrintEditorElementList()
5207 boolean *stop = &setup.editor.el_user_defined;
5210 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5212 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5214 if (IS_EDITOR_CASCADE(cascade_element))
5216 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5217 char *headline = element_info[cascade_element_show].editor_description;
5219 printf_line_with_prefix("# ", "-", 77);
5220 printf("# %s\n", headline);
5221 printf_line_with_prefix("# ", "-", 77);
5224 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5226 int element = (*editor_elements_info[i].headline_list)[j];
5228 if (IS_EDITOR_CASCADE(element))
5229 element = EL_CHAR_MINUS;
5231 printf("# %s\n", element_info[element].token_name);
5237 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5239 int element = (*editor_elements_info[i].element_list)[j];
5241 printf("# %s\n", element_info[element].token_name);
5249 static void ReinitializeElementListButtons()
5251 static boolean last_setup_value_headlines = FALSE;
5252 static boolean initialization_needed = TRUE;
5255 if (!initialization_needed) /* check if editor element setup has changed */
5257 if (last_setup_value_headlines != setup.editor.el_headlines)
5258 initialization_needed = TRUE;
5260 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5261 if (editor_elements_info[i].last_setup_value !=
5262 *editor_elements_info[i].setup_value)
5263 initialization_needed = TRUE;
5266 if (!initialization_needed)
5269 FreeLevelEditorGadgets();
5270 CreateLevelEditorGadgets();
5272 /* store current setup values for next invocation of this function */
5273 last_setup_value_headlines = setup.editor.el_headlines;
5274 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5275 editor_elements_info[i].last_setup_value =
5276 *editor_elements_info[i].setup_value;
5278 initialization_needed = FALSE;
5281 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5284 int border_graphic =
5285 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5286 struct GraphicInfo *g = &graphic_info[border_graphic];
5287 Bitmap *src_bitmap = g->bitmap;
5288 int src_x = g->src_x;
5289 int src_y = g->src_y;
5290 int border_size = g->border_size;
5291 int border_xpos = g->width - border_size;
5292 int border_ypos = g->height - border_size;
5293 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5296 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5297 border_size, border_size,
5298 dest_x - border_size, dest_y - border_size);
5299 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5300 border_size, border_size,
5301 dest_x + width, dest_y - border_size);
5302 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5303 border_size, border_size,
5304 dest_x - border_size, dest_y + height);
5305 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5306 border_size, border_size,
5307 dest_x + width, dest_y + height);
5309 for (i = 0; i < width / tilesize; i++)
5311 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5312 tilesize, border_size,
5313 dest_x + i * tilesize, dest_y - border_size);
5314 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5315 tilesize, border_size,
5316 dest_x + i * tilesize, dest_y + height);
5319 for (i = 0; i < height / tilesize; i++)
5321 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5322 border_size, tilesize,
5323 dest_x - border_size, dest_y + i * tilesize);
5324 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5325 border_size, tilesize,
5326 dest_x + width, dest_y + i * tilesize);
5329 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5332 static void DrawEditorElement(int x, int y, int element)
5334 DrawSizedElement(x, y, element, ed_tilesize);
5337 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5339 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5342 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5344 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5347 static void DrawDrawingArea(int id)
5349 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5352 int *value = drawingarea_info[id].value;
5353 int area_xsize = drawingarea_info[id].area_xsize;
5354 int area_ysize = drawingarea_info[id].area_ysize;
5355 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5357 for (x = 0; x < area_xsize; x++)
5358 for (y = 0; y < area_ysize; y++)
5359 DrawSizedGraphicExt(drawto,
5360 gi->x + x * tilesize,
5361 gi->y + y * tilesize,
5362 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5365 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5368 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5369 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5371 BlitBitmap(drawto, drawto,
5372 SX + (dx == -1 ? ed_tilesize : 0),
5373 SY + (dy == -1 ? ed_tilesize : 0),
5374 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5375 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5376 SX + (dx == +1 ? ed_tilesize : 0),
5377 SY + (dy == +1 ? ed_tilesize : 0));
5381 x = (dx == 1 ? 0 : ed_fieldx - 1);
5382 for (y = 0; y < ed_fieldy; y++)
5383 DrawEditorElementOrWall(x, y, from_x, from_y);
5387 y = (dy == 1 ? 0 : ed_fieldy - 1);
5388 for (x = 0; x < ed_fieldx; x++)
5389 DrawEditorElementOrWall(x, y, from_x, from_y);
5392 redraw_mask |= REDRAW_FIELD;
5396 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5398 int graphic = el2edimg(element);
5399 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5402 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5405 static void CreateControlButtons()
5407 struct GadgetInfo *gi;
5410 /* create toolbox buttons */
5411 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5413 int id = controlbutton_info[i].gadget_id;
5414 int type = controlbutton_info[i].gadget_type;
5415 int graphic = controlbutton_info[i].graphic;
5416 struct XY *pos = controlbutton_info[i].pos;
5417 struct GraphicInfo *gd = &graphic_info[graphic];
5418 int gd_x1 = gd->src_x;
5419 int gd_y1 = gd->src_y;
5420 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5421 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5422 int gd_x1a = gd->src_x + gd->active_xoffset;
5423 int gd_y1a = gd->src_y + gd->active_yoffset;
5424 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5425 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5428 unsigned int event_mask;
5429 int radio_button_nr = RADIO_NR_NONE;
5430 boolean checked = FALSE;
5432 if (type == GD_TYPE_RADIO_BUTTON)
5434 event_mask = GD_EVENT_PRESSED;
5435 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5437 if (id == drawing_function)
5442 if (id == GADGET_ID_WRAP_LEFT ||
5443 id == GADGET_ID_WRAP_RIGHT ||
5444 id == GADGET_ID_WRAP_UP ||
5445 id == GADGET_ID_WRAP_DOWN)
5446 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5448 event_mask = GD_EVENT_RELEASED;
5451 if (id == GADGET_ID_PROPERTIES)
5462 gi = CreateGadget(GDI_CUSTOM_ID, id,
5463 GDI_CUSTOM_TYPE_ID, i,
5464 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5467 GDI_WIDTH, gd->width,
5468 GDI_HEIGHT, gd->height,
5470 GDI_STATE, GD_BUTTON_UNPRESSED,
5471 GDI_RADIO_NR, radio_button_nr,
5472 GDI_CHECKED, checked,
5473 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5474 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5475 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5476 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5477 GDI_EVENT_MASK, event_mask,
5478 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5479 GDI_CALLBACK_ACTION, HandleControlButtons,
5483 Error(ERR_EXIT, "cannot create gadget");
5485 level_editor_gadget[id] = gi;
5488 /* these values are not constant, but can change at runtime */
5489 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5490 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5491 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5492 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5493 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5494 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5495 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5496 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5497 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5498 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5499 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5500 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5502 /* create buttons for scrolling of drawing area and element list */
5503 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5505 int id = scrollbutton_info[i].gadget_id;
5506 int graphic = scrollbutton_info[i].graphic;
5507 struct GraphicInfo *gd = &graphic_info[graphic];
5508 Bitmap *gd_bitmap = gd->bitmap;
5509 int gd_x1 = gd->src_x;
5510 int gd_y1 = gd->src_y;
5511 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5512 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5513 int width = gd->width;
5514 int height = gd->height;
5515 int x = scrollbutton_pos[i].x;
5516 int y = scrollbutton_pos[i].y;
5517 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5519 if (id == GADGET_ID_SCROLL_LIST_UP ||
5520 id == GADGET_ID_SCROLL_LIST_DOWN)
5531 gi = CreateGadget(GDI_CUSTOM_ID, id,
5532 GDI_CUSTOM_TYPE_ID, i,
5533 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5538 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5539 GDI_STATE, GD_BUTTON_UNPRESSED,
5540 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5541 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5542 GDI_EVENT_MASK, event_mask,
5543 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5544 GDI_CALLBACK_ACTION, HandleControlButtons,
5548 Error(ERR_EXIT, "cannot create gadget");
5550 level_editor_gadget[id] = gi;
5553 /* create buttons for element list */
5554 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5556 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5557 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5558 struct GraphicInfo *gd = &graphic_info[graphic];
5559 Bitmap *gd_bitmap = gd->bitmap;
5560 Bitmap *deco_bitmap;
5561 int deco_x, deco_y, deco_xpos, deco_ypos;
5562 int gd_x1 = gd->src_x;
5563 int gd_y1 = gd->src_y;
5564 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5565 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5566 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5567 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5568 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5569 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5570 int element = editor_elements[i];
5571 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5573 unsigned int event_mask = GD_EVENT_RELEASED;
5575 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5576 deco_xpos = (gd->width - tile_size) / 2;
5577 deco_ypos = (gd->height - tile_size) / 2;
5579 gi = CreateGadget(GDI_CUSTOM_ID, id,
5580 GDI_CUSTOM_TYPE_ID, i,
5581 GDI_INFO_TEXT, getElementInfoText(element),
5584 GDI_WIDTH, gd->width,
5585 GDI_HEIGHT, gd->height,
5586 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5587 GDI_STATE, GD_BUTTON_UNPRESSED,
5588 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5589 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5590 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5591 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5592 GDI_DECORATION_SIZE, tile_size, tile_size,
5593 GDI_DECORATION_SHIFTING, 1, 1,
5594 GDI_EVENT_MASK, event_mask,
5595 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5596 GDI_CALLBACK_ACTION, HandleControlButtons,
5600 Error(ERR_EXIT, "cannot create gadget");
5602 level_editor_gadget[id] = gi;
5606 static void CreateCounterButtons()
5608 int max_infotext_len = getMaxInfoTextLength();
5611 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5614 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5615 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5617 /* determine horizontal position to the right of specified gadget */
5618 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5619 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5620 ED_GADGET_TEXT_DISTANCE);
5622 /* determine horizontal offset for leading text */
5623 if (counterbutton_info[i].text_left != NULL)
5624 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5626 for (j = 0; j < 2; j++)
5628 struct GadgetInfo *gi;
5630 counterbutton_info[i].gadget_id_down :
5631 counterbutton_info[i].gadget_id_up);
5633 struct GraphicInfo *gd;
5634 int gd_x1, gd_x2, gd_y1, gd_y2;
5635 unsigned int event_mask;
5636 char infotext[max_infotext_len + 1];
5638 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5640 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5643 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5644 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5646 event_mask |= GD_EVENT_RELEASED;
5650 x = DX + editor.button.prev_level.x;
5651 y = DY + editor.button.prev_level.y;
5655 x = DX + editor.button.next_level.x;
5656 y = DY + editor.button.next_level.y;
5662 IMG_EDITOR_COUNTER_DOWN :
5663 IMG_EDITOR_COUNTER_UP);
5666 gd = &graphic_info[graphic];
5670 gd_x2 = gd->src_x + gd->pressed_xoffset;
5671 gd_y2 = gd->src_y + gd->pressed_yoffset;
5673 sprintf(infotext, "%s counter value by 1, 5 or 10",
5674 (j == 0 ? "decrease" : "increase"));
5676 gi = CreateGadget(GDI_CUSTOM_ID, id,
5677 GDI_CUSTOM_TYPE_ID, i,
5678 GDI_INFO_TEXT, infotext,
5681 GDI_WIDTH, gd->width,
5682 GDI_HEIGHT, gd->height,
5683 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5684 GDI_STATE, GD_BUTTON_UNPRESSED,
5685 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5686 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5687 GDI_EVENT_MASK, event_mask,
5688 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5689 GDI_CALLBACK_ACTION, HandleCounterButtons,
5693 Error(ERR_EXIT, "cannot create gadget");
5695 level_editor_gadget[id] = gi;
5696 right_gadget_border[id] =
5697 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5699 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5703 int font_type = FONT_INPUT_1;
5704 int font_type_active = FONT_INPUT_1_ACTIVE;
5706 id = counterbutton_info[i].gadget_id_text;
5708 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5710 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5712 graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5714 font_type = FONT_LEVEL_NUMBER;
5715 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5717 x = DX + editor.input.level_number.x;
5718 y = DY + editor.input.level_number.y;
5722 graphic = IMG_EDITOR_COUNTER_INPUT;
5725 gd = &graphic_info[graphic];
5729 gd_x2 = gd->src_x + gd->active_xoffset;
5730 gd_y2 = gd->src_y + gd->active_yoffset;
5732 gi = CreateGadget(GDI_CUSTOM_ID, id,
5733 GDI_CUSTOM_TYPE_ID, i,
5734 GDI_INFO_TEXT, "enter counter value",
5737 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5738 GDI_NUMBER_VALUE, 0,
5739 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5740 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5741 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5742 GDI_TEXT_FONT, font_type,
5743 GDI_TEXT_FONT_ACTIVE, font_type_active,
5744 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5745 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5746 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5747 GDI_DESIGN_WIDTH, gd->width,
5748 GDI_EVENT_MASK, event_mask,
5749 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5750 GDI_CALLBACK_ACTION, HandleCounterButtons,
5754 Error(ERR_EXIT, "cannot create gadget");
5756 level_editor_gadget[id] = gi;
5757 right_gadget_border[id] =
5758 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5760 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5766 static void CreateDrawingAreas()
5770 /* these values are not constant, but can change at runtime */
5771 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5772 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5774 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5776 struct GadgetInfo *gi;
5777 unsigned int event_mask;
5778 int id = drawingarea_info[i].gadget_id;
5779 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5780 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5781 int area_xsize = drawingarea_info[i].area_xsize;
5782 int area_ysize = drawingarea_info[i].area_ysize;
5783 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5784 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5787 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5788 GD_EVENT_OFF_BORDERS;
5790 /* determine horizontal position to the right of specified gadget */
5791 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5792 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5793 ED_DRAWINGAREA_TEXT_DISTANCE);
5795 /* determine horizontal offset for leading text */
5796 if (drawingarea_info[i].text_left != NULL)
5797 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5799 gi = CreateGadget(GDI_CUSTOM_ID, id,
5800 GDI_CUSTOM_TYPE_ID, i,
5803 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5804 GDI_AREA_SIZE, area_xsize, area_ysize,
5805 GDI_ITEM_SIZE, item_size, item_size,
5806 GDI_EVENT_MASK, event_mask,
5807 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5808 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5812 Error(ERR_EXIT, "cannot create gadget");
5814 level_editor_gadget[id] = gi;
5815 right_gadget_border[id] =
5816 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5820 static void CreateTextInputGadgets()
5822 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5823 int max_infotext_len = getMaxInfoTextLength();
5826 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5828 int gd_x1 = gd->src_x;
5829 int gd_y1 = gd->src_y;
5830 int gd_x2 = gd->src_x + gd->active_xoffset;
5831 int gd_y2 = gd->src_y + gd->active_yoffset;
5832 struct GadgetInfo *gi;
5833 unsigned int event_mask;
5834 char infotext[MAX_OUTPUT_LINESIZE + 1];
5835 int id = textinput_info[i].gadget_id;
5838 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5840 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5841 int border_size = gd->border_size;
5842 int font_nr = FONT_INPUT_1;
5843 int font_height = getFontHeight(font_nr);
5844 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5845 int yoffset = element_border + (TILEY - font_height) / 2;
5847 x = editor.element_settings.element.x + xoffset - border_size;
5848 y = editor.element_settings.element.y + yoffset - border_size;
5852 x = ED_SETTINGS_X(textinput_info[i].x);
5853 y = ED_SETTINGS_Y(textinput_info[i].y);
5856 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5858 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5859 infotext[max_infotext_len] = '\0';
5861 gi = CreateGadget(GDI_CUSTOM_ID, id,
5862 GDI_CUSTOM_TYPE_ID, i,
5863 GDI_INFO_TEXT, infotext,
5866 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5867 GDI_TEXT_VALUE, textinput_info[i].value,
5868 GDI_TEXT_SIZE, textinput_info[i].size,
5869 GDI_TEXT_FONT, FONT_INPUT_1,
5870 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5871 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5872 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5873 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5874 GDI_DESIGN_WIDTH, gd->width,
5875 GDI_EVENT_MASK, event_mask,
5876 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5877 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5881 Error(ERR_EXIT, "cannot create gadget");
5883 level_editor_gadget[id] = gi;
5887 static void CreateTextAreaGadgets()
5889 int max_infotext_len = getMaxInfoTextLength();
5892 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5894 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5895 int gd_x1 = gd->src_x;
5896 int gd_y1 = gd->src_y;
5897 int gd_x2 = gd->src_x + gd->active_xoffset;
5898 int gd_y2 = gd->src_y + gd->active_yoffset;
5899 struct GadgetInfo *gi;
5900 unsigned int event_mask;
5901 char infotext[MAX_OUTPUT_LINESIZE + 1];
5902 int id = textarea_info[i].gadget_id;
5903 int area_xsize = textarea_info[i].xsize;
5904 int area_ysize = textarea_info[i].ysize;
5906 event_mask = GD_EVENT_TEXT_LEAVING;
5908 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5909 infotext[max_infotext_len] = '\0';
5911 gi = CreateGadget(GDI_CUSTOM_ID, id,
5912 GDI_CUSTOM_TYPE_ID, i,
5913 GDI_INFO_TEXT, infotext,
5914 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
5915 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
5916 GDI_TYPE, GD_TYPE_TEXT_AREA,
5917 GDI_AREA_SIZE, area_xsize, area_ysize,
5918 GDI_TEXT_FONT, FONT_INPUT_1,
5919 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5920 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5921 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5922 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5923 GDI_DESIGN_WIDTH, gd->width,
5924 GDI_EVENT_MASK, event_mask,
5925 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5926 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5930 Error(ERR_EXIT, "cannot create gadget");
5932 level_editor_gadget[id] = gi;
5936 static void CreateSelectboxGadgets()
5938 int max_infotext_len = getMaxInfoTextLength();
5941 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5943 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5944 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5945 int gd_x1 = gd->src_x;
5946 int gd_y1 = gd->src_y;
5947 int gd_x2 = gd->src_x + gd->active_xoffset;
5948 int gd_y2 = gd->src_y + gd->active_yoffset;
5949 int selectbox_button_xsize = gd2->width;
5950 struct GadgetInfo *gi;
5951 unsigned int event_mask;
5952 char infotext[MAX_OUTPUT_LINESIZE + 1];
5953 int id = selectbox_info[i].gadget_id;
5954 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
5955 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
5957 if (selectbox_info[i].size == -1) /* dynamically determine size */
5959 /* (we cannot use -1 for uninitialized values if we directly compare
5960 with results from strlen(), because the '<' and '>' operation will
5961 implicitely cast -1 to an unsigned integer value!) */
5962 selectbox_info[i].size = 0;
5964 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5965 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5966 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5968 selectbox_info[i].size++; /* add one character empty space */
5971 event_mask = GD_EVENT_RELEASED |
5972 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5974 /* determine horizontal position to the right of specified gadget */
5975 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5976 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5977 ED_GADGET_TEXT_DISTANCE);
5979 /* determine horizontal offset for leading text */
5980 if (selectbox_info[i].text_left != NULL)
5981 x += getTextWidthForGadget(selectbox_info[i].text_left);
5983 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5984 infotext[max_infotext_len] = '\0';
5986 gi = CreateGadget(GDI_CUSTOM_ID, id,
5987 GDI_CUSTOM_TYPE_ID, i,
5988 GDI_INFO_TEXT, infotext,
5991 GDI_TYPE, GD_TYPE_SELECTBOX,
5992 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5993 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5994 GDI_TEXT_SIZE, selectbox_info[i].size,
5995 GDI_TEXT_FONT, FONT_INPUT_1,
5996 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5997 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5998 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5999 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6000 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6001 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6002 GDI_DESIGN_WIDTH, gd->width,
6003 GDI_EVENT_MASK, event_mask,
6004 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6005 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6009 Error(ERR_EXIT, "cannot create gadget");
6011 level_editor_gadget[id] = gi;
6012 right_gadget_border[id] =
6013 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6017 static void CreateTextbuttonGadgets()
6019 int max_infotext_len = getMaxInfoTextLength();
6022 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6024 int id = textbutton_info[i].gadget_id;
6026 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6027 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6029 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6030 int gadget_distance =
6031 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6032 struct GraphicInfo *gd = &graphic_info[graphic];
6033 int gd_x1 = gd->src_x;
6034 int gd_y1 = gd->src_y;
6035 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6036 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6037 int gd_x1a = gd->src_x + gd->active_xoffset;
6038 int gd_y1a = gd->src_y + gd->active_yoffset;
6039 int border_xsize = gd->border_size + gd->draw_xoffset;
6040 int border_ysize = gd->border_size;
6041 struct GadgetInfo *gi;
6042 unsigned int event_mask;
6043 char infotext[MAX_OUTPUT_LINESIZE + 1];
6044 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6045 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6047 if (textbutton_info[i].size == -1) /* dynamically determine size */
6048 textbutton_info[i].size = strlen(textbutton_info[i].text);
6050 event_mask = GD_EVENT_RELEASED;
6052 sprintf(infotext, "%s", textbutton_info[i].infotext);
6053 infotext[max_infotext_len] = '\0';
6055 /* determine horizontal position to the right of specified gadget */
6056 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6058 int gadget_id_align = textbutton_info[i].gadget_id_align;
6060 x = right_gadget_border[gadget_id_align] + gadget_distance;
6062 if (textbutton_info[i].y == -1)
6063 y = level_editor_gadget[gadget_id_align]->y;
6066 /* determine horizontal offset for leading text */
6067 if (textbutton_info[i].text_left != NULL)
6068 x += getTextWidthForGadget(textbutton_info[i].text_left);
6070 gi = CreateGadget(GDI_CUSTOM_ID, id,
6071 GDI_CUSTOM_TYPE_ID, i,
6072 GDI_INFO_TEXT, infotext,
6075 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6076 GDI_TEXT_VALUE, textbutton_info[i].text,
6077 GDI_TEXT_SIZE, textbutton_info[i].size,
6078 GDI_TEXT_FONT, FONT_INPUT_2,
6079 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6080 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6081 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6082 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6083 GDI_BORDER_SIZE, border_xsize, border_ysize,
6084 GDI_DESIGN_WIDTH, gd->width,
6085 GDI_DECORATION_SHIFTING, 1, 1,
6086 GDI_EVENT_MASK, event_mask,
6087 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6088 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6092 Error(ERR_EXIT, "cannot create gadget");
6094 level_editor_gadget[id] = gi;
6095 right_gadget_border[id] =
6096 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6100 static void CreateGraphicbuttonGadgets()
6102 struct GadgetInfo *gi;
6103 unsigned int event_mask;
6106 /* create buttons for scrolling of drawing area and element list */
6107 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6109 int id = graphicbutton_info[i].gadget_id;
6110 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6111 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6112 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6113 int gd_x1 = gd->src_x;
6114 int gd_y1 = gd->src_y;
6115 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6116 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6118 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6120 /* determine horizontal position to the right of specified gadget */
6121 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6122 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6123 ED_GADGET_TEXT_DISTANCE);
6125 /* determine horizontal offset for leading text */
6126 if (graphicbutton_info[i].text_left != NULL)
6127 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6129 gi = CreateGadget(GDI_CUSTOM_ID, id,
6130 GDI_CUSTOM_TYPE_ID, i,
6131 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6134 GDI_WIDTH, gd->width,
6135 GDI_HEIGHT, gd->height,
6136 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6137 GDI_STATE, GD_BUTTON_UNPRESSED,
6138 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6139 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6140 GDI_EVENT_MASK, event_mask,
6141 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6142 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6146 Error(ERR_EXIT, "cannot create gadget");
6148 level_editor_gadget[id] = gi;
6149 right_gadget_border[id] =
6150 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6154 static void CreateScrollbarGadgets()
6158 /* these values are not constant, but can change at runtime */
6159 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6160 SX + ED_SCROLL_HORIZONTAL_XPOS;
6161 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6162 SY + ED_SCROLL_HORIZONTAL_YPOS;
6163 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6164 ED_SCROLL_HORIZONTAL_XSIZE;
6165 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6166 ED_SCROLL_HORIZONTAL_YSIZE;
6167 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6168 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6169 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6170 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6172 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6173 SX + ED_SCROLL_VERTICAL_XPOS;
6174 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6175 SY + ED_SCROLL_VERTICAL_YPOS;
6176 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6177 ED_SCROLL_VERTICAL_XSIZE;
6178 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6179 ED_SCROLL_VERTICAL_YSIZE;
6180 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6181 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6182 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6183 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6185 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6186 DX + ED_SCROLL2_VERTICAL_XPOS;
6187 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6188 DY + ED_SCROLL2_VERTICAL_YPOS;
6189 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6190 ED_SCROLL2_VERTICAL_XSIZE;
6191 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6192 ED_SCROLL2_VERTICAL_YSIZE;
6193 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6194 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6195 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6196 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6198 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6200 int id = scrollbar_info[i].gadget_id;
6201 int graphic = scrollbar_info[i].graphic;
6202 struct GraphicInfo *gd = &graphic_info[graphic];
6203 int gd_x1 = gd->src_x;
6204 int gd_y1 = gd->src_y;
6205 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6206 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6207 struct GadgetInfo *gi;
6208 int items_max, items_visible, item_position;
6209 unsigned int event_mask;
6211 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6213 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6214 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6215 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6217 else /* drawing area scrollbars */
6219 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6221 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6222 items_visible = ed_fieldx;
6227 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6228 items_visible = ed_fieldy;
6233 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6235 gi = CreateGadget(GDI_CUSTOM_ID, id,
6236 GDI_CUSTOM_TYPE_ID, i,
6237 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6238 GDI_X, scrollbar_pos[i].x,
6239 GDI_Y, scrollbar_pos[i].y,
6240 GDI_WIDTH, scrollbar_pos[i].width,
6241 GDI_HEIGHT, scrollbar_pos[i].height,
6242 GDI_TYPE, scrollbar_info[i].type,
6243 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6244 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6245 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6246 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6247 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6248 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6249 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6250 GDI_STATE, GD_BUTTON_UNPRESSED,
6251 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6252 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6253 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6254 GDI_EVENT_MASK, event_mask,
6255 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6256 GDI_CALLBACK_ACTION, HandleControlButtons,
6260 Error(ERR_EXIT, "cannot create gadget");
6262 level_editor_gadget[id] = gi;
6266 static void CreateCheckbuttonGadgets()
6268 struct GadgetInfo *gi;
6269 unsigned int event_mask;
6272 event_mask = GD_EVENT_PRESSED;
6274 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6276 int id = checkbutton_info[i].gadget_id;
6277 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6278 IMG_EDITOR_CHECKBOX);
6279 struct GraphicInfo *gd = &graphic_info[graphic];
6280 int gd_x1 = gd->src_x;
6281 int gd_y1 = gd->src_y;
6282 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6283 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6284 int gd_x1a = gd->src_x + gd->active_xoffset;
6285 int gd_y1a = gd->src_y + gd->active_yoffset;
6286 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6287 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6288 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6289 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6291 /* determine horizontal position to the right of specified gadget */
6292 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6293 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6294 ED_GADGET_TEXT_DISTANCE);
6296 /* determine horizontal offset for leading text */
6297 if (checkbutton_info[i].text_left != NULL)
6298 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6300 gi = CreateGadget(GDI_CUSTOM_ID, id,
6301 GDI_CUSTOM_TYPE_ID, i,
6302 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6305 GDI_WIDTH, gd->width,
6306 GDI_HEIGHT, gd->height,
6307 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6308 GDI_CHECKED, *checkbutton_info[i].value,
6309 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6310 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6311 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6312 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6313 GDI_EVENT_MASK, event_mask,
6314 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6315 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6319 Error(ERR_EXIT, "cannot create gadget");
6321 level_editor_gadget[id] = gi;
6322 right_gadget_border[id] =
6323 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6327 static void CreateRadiobuttonGadgets()
6329 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6330 int gd_x1 = gd->src_x;
6331 int gd_y1 = gd->src_y;
6332 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6333 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6334 int gd_x1a = gd->src_x + gd->active_xoffset;
6335 int gd_y1a = gd->src_y + gd->active_yoffset;
6336 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6337 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6338 struct GadgetInfo *gi;
6339 unsigned int event_mask;
6342 event_mask = GD_EVENT_PRESSED;
6344 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6346 int id = radiobutton_info[i].gadget_id;
6347 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6348 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6351 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6353 /* determine horizontal position to the right of specified gadget */
6354 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6355 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6356 ED_GADGET_TEXT_DISTANCE);
6358 /* determine horizontal offset for leading text */
6359 if (radiobutton_info[i].text_left != NULL)
6360 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6362 gi = CreateGadget(GDI_CUSTOM_ID, id,
6363 GDI_CUSTOM_TYPE_ID, i,
6364 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6367 GDI_WIDTH, gd->width,
6368 GDI_HEIGHT, gd->height,
6369 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6370 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6371 GDI_CHECKED, checked,
6372 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6373 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6374 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6375 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6376 GDI_EVENT_MASK, event_mask,
6377 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6378 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6382 Error(ERR_EXIT, "cannot create gadget");
6384 level_editor_gadget[id] = gi;
6385 right_gadget_border[id] =
6386 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6390 void CreateLevelEditorGadgets()
6392 int old_game_status = game_status;
6394 /* setting 'game_status' is needed to get the right fonts for the editor */
6395 game_status = GAME_MODE_EDITOR;
6397 /* these values are not constant, but can change at runtime */
6398 ed_fieldx = MAX_ED_FIELDX - 1;
6399 ed_fieldy = MAX_ED_FIELDY - 1;
6401 num_editor_gadgets = NUM_EDITOR_GADGETS;
6403 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6405 level_editor_gadget =
6406 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6407 right_gadget_border =
6408 checked_calloc(num_editor_gadgets * sizeof(int));
6410 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6411 editor_el_empty_ptr = editor_el_empty;
6413 ReinitializeElementList();
6415 CreateControlButtons();
6416 CreateScrollbarGadgets();
6418 /* order of function calls is important because of cross-references */
6419 CreateCheckbuttonGadgets();
6420 CreateCounterButtons();
6421 CreateRadiobuttonGadgets();
6422 CreateTextInputGadgets();
6423 CreateTextAreaGadgets();
6424 CreateSelectboxGadgets();
6425 CreateGraphicbuttonGadgets();
6426 CreateTextbuttonGadgets();
6427 CreateDrawingAreas();
6429 game_status = old_game_status;
6432 void FreeLevelEditorGadgets()
6436 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6438 for (i = 0; i < num_editor_gadgets; i++)
6440 FreeGadget(level_editor_gadget[i]);
6442 level_editor_gadget[i] = NULL;
6445 checked_free(level_editor_gadget);
6446 checked_free(right_gadget_border);
6448 checked_free(editor_el_empty);
6451 static void MapCounterButtons(int id)
6453 int font_nr = FONT_TEXT_1;
6454 int font_height = getFontHeight(font_nr);
6455 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6456 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6457 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6458 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6459 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6460 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6461 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6462 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6463 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6464 int yoffset = (gi_down->height - font_height) / 2;
6465 int x_left = gi_down->x - xoffset_left;
6466 int x_right; /* set after gadget position was modified */
6467 int y_above = gi_down->y - yoffset_above;
6469 int y; /* set after gadget position was modified */
6471 /* counter limits must be changed first to prevent value truncation */
6472 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6473 counterbutton_info[id].max_value);
6475 /* right text position might have changed after setting position above */
6476 x_right = gi_up->x + gi_up->width + xoffset_right;
6478 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6480 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6481 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6482 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6484 ModifyGadget(gi_down, GDI_Y,
6485 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6486 ModifyGadget(gi_text, GDI_Y,
6487 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6488 ModifyGadget(gi_up, GDI_Y,
6489 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6492 /* vertical position might have changed after setting position above */
6493 y = gi_up->y + yoffset;
6495 if (counterbutton_info[id].text_above)
6496 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6498 if (counterbutton_info[id].text_left)
6499 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6501 if (counterbutton_info[id].text_right)
6502 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6509 static void MapControlButtons()
6514 /* map toolbox buttons (excluding special CE toolbox buttons) */
6515 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6516 MapGadget(level_editor_gadget[i]);
6518 /* map toolbox buttons (element properties button) */
6519 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6521 /* map buttons to select elements */
6522 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6523 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6524 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6525 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6526 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6528 /* map buttons to select level */
6529 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6530 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6531 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6532 MapCounterButtons(counter_id);
6535 static void MapDrawingArea(int id)
6537 int font_nr = FONT_TEXT_1;
6538 int font_height = getFontHeight(font_nr);
6539 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6540 int area_xsize = gi->drawing.area_xsize;
6541 int area_ysize = gi->drawing.area_ysize;
6542 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6543 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6544 int x_left = gi->x - xoffset_left;
6545 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6546 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6547 int y_side = gi->y + (gi->height - font_height) / 2;
6548 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6550 if (drawingarea_info[id].text_left)
6551 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6553 if (drawingarea_info[id].text_right)
6554 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6556 if (drawingarea_info[id].text_below)
6557 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6559 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6561 DrawElementBorder(gi->x, gi->y,
6562 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6563 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6565 DrawDrawingArea(id);
6571 static void MapTextInputGadget(int id)
6573 int font_nr = FONT_TEXT_1;
6574 int font_height = getFontHeight(font_nr);
6575 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6576 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6577 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6578 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6580 if (textinput_info[id].text_above)
6581 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6583 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6588 static void MapTextAreaGadget(int id)
6590 int font_nr = FONT_TEXT_1;
6591 int font_height = getFontHeight(font_nr);
6592 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6593 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6594 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6595 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6597 if (textarea_info[id].text_above)
6598 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6600 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6605 static void MapSelectboxGadget(int id)
6607 int font_nr = FONT_TEXT_1;
6608 int font_height = getFontHeight(font_nr);
6609 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6610 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6611 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6612 int yoffset = (gi->height - font_height) / 2;
6613 int x_left = gi->x - xoffset_left;
6614 int x_right = gi->x + gi->width + xoffset_right;
6615 int y = gi->y + yoffset;
6617 if (selectbox_info[id].text_left)
6618 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6620 if (selectbox_info[id].text_right)
6621 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6623 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6628 static void MapTextbuttonGadget(int id)
6630 int font_nr = FONT_TEXT_1;
6631 int font_height = getFontHeight(font_nr);
6632 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6633 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6634 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6635 int yoffset = (gi->height - font_height) / 2;
6636 int x_left = gi->x - xoffset_left;
6637 int x_right = gi->x + gi->width + xoffset_right;
6638 int y = gi->y + yoffset;
6640 /* only show button to delete change pages when more than minimum pages */
6641 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6642 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6645 if (textbutton_info[id].text_left)
6646 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6648 if (textbutton_info[id].text_right)
6649 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6654 static void MapGraphicbuttonGadget(int id)
6656 int font_nr = FONT_TEXT_1;
6657 int font_height = getFontHeight(font_nr);
6658 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6659 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6660 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6661 int yoffset = (gi->height - font_height) / 2;
6662 int x_left = gi->x - xoffset_left;
6663 int x_right = gi->x + gi->width + xoffset_right;
6664 int y = gi->y + yoffset;
6666 if (graphicbutton_info[id].text_left)
6667 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6669 if (graphicbutton_info[id].text_right)
6670 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6675 static void MapRadiobuttonGadget(int id)
6677 int font_nr = FONT_TEXT_1;
6678 int font_height = getFontHeight(font_nr);
6679 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6680 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6681 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6682 int yoffset = (gi->height - font_height) / 2;
6683 int x_left = gi->x - xoffset_left;
6684 int x_right = gi->x + gi->width + xoffset_right;
6685 int y = gi->y + yoffset;
6687 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6689 if (radiobutton_info[id].text_left)
6690 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6692 if (radiobutton_info[id].text_right)
6693 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6695 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6700 static void MapCheckbuttonGadget(int id)
6702 int font_nr = FONT_TEXT_1;
6703 int font_height = getFontHeight(font_nr);
6704 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6705 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6706 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6707 int yoffset = (gi->height - font_height) / 2;
6708 int x_left, x_right, y; /* set after gadget position was modified */
6710 /* set position for gadgets with dynamically determined position */
6711 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6712 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6713 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6715 x_left = gi->x - xoffset_left;
6716 x_right = gi->x + gi->width + xoffset_right;
6717 y = gi->y + yoffset;
6719 if (checkbutton_info[id].text_left)
6720 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6722 if (checkbutton_info[id].text_right)
6723 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6725 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6730 static void MapMainDrawingArea()
6732 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6733 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6736 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6738 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6739 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6740 no_horizontal_scrollbar) ||
6741 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6742 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6743 no_vertical_scrollbar))
6746 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6749 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6751 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6752 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6755 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6758 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6761 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6765 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6767 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6768 i == GADGET_ID_CUSTOM_COPY_TO ||
6769 i == GADGET_ID_CUSTOM_EXCHANGE ||
6770 i == GADGET_ID_CUSTOM_COPY ||
6771 i == GADGET_ID_CUSTOM_PASTE)
6774 MapGadget(level_editor_gadget[i]);
6776 UnmapGadget(level_editor_gadget[i]);
6781 static void MapLevelEditorToolboxCustomGadgets()
6783 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6786 static void UnmapLevelEditorToolboxCustomGadgets()
6788 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6791 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6795 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6797 if (i != GADGET_ID_SINGLE_ITEMS &&
6798 i != GADGET_ID_PICK_ELEMENT)
6800 struct GadgetInfo *gi = level_editor_gadget[i];
6808 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6809 struct GraphicInfo *gd = &graphic_info[graphic];
6813 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6814 gi->width, gi->height, gi->x, gi->y);
6816 redraw_mask |= REDRAW_DOOR_3;
6822 static void MapLevelEditorToolboxDrawingGadgets()
6824 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6827 static void UnmapLevelEditorToolboxDrawingGadgets()
6829 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6832 static void UnmapDrawingArea(int id)
6834 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6837 static void UnmapLevelEditorFieldGadgets()
6841 for (i = 0; i < num_editor_gadgets; i++)
6842 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6843 level_editor_gadget[i]->y))
6844 UnmapGadget(level_editor_gadget[i]);
6847 void UnmapLevelEditorGadgets()
6851 for (i = 0; i < num_editor_gadgets; i++)
6852 UnmapGadget(level_editor_gadget[i]);
6855 static void ResetUndoBuffer()
6857 undo_buffer_position = -1;
6858 undo_buffer_steps = -1;
6859 redo_buffer_steps = 0;
6861 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6863 level.changed = FALSE;
6866 static void DrawEditModeWindow()
6868 ModifyEditorElementList();
6869 RedrawDrawingElements();
6871 if (edit_mode == ED_MODE_INFO)
6872 DrawLevelInfoWindow();
6873 else if (edit_mode == ED_MODE_PROPERTIES)
6874 DrawPropertiesWindow();
6875 else /* edit_mode == ED_MODE_DRAWING */
6876 DrawDrawingWindow();
6879 static boolean LevelChanged()
6881 boolean field_changed = FALSE;
6884 for (y = 0; y < lev_fieldy; y++)
6885 for (x = 0; x < lev_fieldx; x++)
6886 if (Feld[x][y] != level.field[x][y])
6887 field_changed = TRUE;
6889 return (level.changed || field_changed);
6892 static boolean PrepareSavingIntoPersonalLevelSet()
6894 static LevelDirTree *last_copied_leveldir = NULL;
6895 static LevelDirTree *last_written_leveldir = NULL;
6896 static int last_copied_level_nr = -1;
6897 static int last_written_level_nr = -1;
6898 LevelDirTree *leveldir_former = leveldir_current;
6899 int level_nr_former = level_nr;
6902 // remember last mod/save so that for current session, we write
6903 // back to the same personal copy, asking only about overwrite.
6904 if (leveldir_current == last_copied_leveldir &&
6905 level_nr == last_copied_level_nr)
6907 // "cd" to personal level set dir (as used when writing last copy)
6908 leveldir_current = last_written_leveldir;
6909 level_nr = last_written_level_nr;
6914 if (!Request("This level is read only! "
6915 "Save into personal level set?", REQ_ASK))
6918 // "cd" to personal level set dir (for writing copy the first time)
6920 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6922 // find unused level number
6923 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6925 static char *level_filename = NULL;
6927 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6929 if (!fileExists(level_filename))
6933 last_copied_leveldir = leveldir_former;
6934 last_copied_level_nr = level_nr_former;
6936 last_written_leveldir = leveldir_current;
6937 last_written_level_nr = level_nr = new_level_nr;
6942 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6944 static char *filename_levelinfo = NULL, *mod_name = NULL;
6947 // annotate this copy-and-mod in personal levelinfo.conf
6948 setString(&filename_levelinfo,
6949 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6951 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6953 fprintf(file, "\n");
6954 fprintf(file, "# level %d was modified from:\n", level_nr);
6955 fprintf(file, "# - previous level set name: %s\n",
6957 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6958 level.file_info.nr, level.name);
6959 fprintf(file, "# - previous author: %s\n",
6961 fprintf(file, "# - previous save date: ");
6963 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6965 fprintf(file, "%04d-%02d-%02d\n",
6966 level.creation_date.year,
6967 level.creation_date.month,
6968 level.creation_date.day);
6972 fprintf(file, "not recorded\n");
6978 if (level_nr > leveldir_current->last_level)
6980 static char *temp_levelinfo = NULL;
6981 FILE *temp_file = NULL;
6982 char line[MAX_LINE_LEN];
6984 setString(&temp_levelinfo,
6985 getPath2(getCurrentLevelDir(),
6986 getStringCat2(LEVELINFO_FILENAME, ".new")));
6988 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6989 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6991 while (fgets(line, MAX_LINE_LEN, file))
6993 if (!strPrefix(line, "levels:"))
6994 fputs(line, temp_file);
6996 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7006 // needs error handling; also, ok on dos/win?
7007 unlink(filename_levelinfo);
7008 rename(temp_levelinfo, filename_levelinfo);
7011 // else: allow the save even if annotation failed
7013 // now... spray graffiti on the old level vital statistics
7014 // user can change these; just trying to set a good baseline
7016 // don't truncate names for fear of making offensive or silly:
7017 // long-named original author only recorded in levelinfo.conf.
7018 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7019 if (!strEqual(level.author, leveldir_current->author))
7021 setString(&mod_name, getStringCat3(leveldir_current->author,
7022 " after ", level.author));
7024 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7025 setString(&mod_name,
7026 getStringCat2(leveldir_current->author, " (ed.)"));
7028 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7029 setString(&mod_name, leveldir_current->author);
7031 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7033 // less worried about truncation here
7034 setString(&mod_name, getStringCat2("Mod: ", level.name));
7035 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7039 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7040 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7044 for (x = 0; x < lev_fieldx; x++)
7045 for (y = 0; y < lev_fieldy; y++)
7046 dst[x][y] = src[x][y];
7049 static int setSelectboxValue(int selectbox_id, int new_value)
7051 int new_index_value = 0;
7054 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7055 if (selectbox_info[selectbox_id].options[i].value == new_value)
7056 new_index_value = i;
7058 *selectbox_info[selectbox_id].value =
7059 selectbox_info[selectbox_id].options[new_index_value].value;
7061 return new_index_value;
7064 static void setSelectboxSpecialActionVariablesIfNeeded()
7068 /* change action mode and arg variables according to action type variable */
7069 for (i = 0; action_arg_options[i].value != -1; i++)
7071 if (action_arg_options[i].value == custom_element_change.action_type)
7073 int mode = action_arg_options[i].mode;
7075 /* only change if corresponding selectbox has changed */
7076 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7077 action_arg_modes[mode])
7078 custom_element_change.action_mode = -1;
7080 /* only change if corresponding selectbox has changed */
7081 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7082 action_arg_options[i].options)
7083 custom_element_change.action_arg = -1;
7090 static void setSelectboxSpecialActionOptions()
7094 /* change action mode and arg selectbox according to action type selectbox */
7095 for (i = 0; action_arg_options[i].value != -1; i++)
7097 if (action_arg_options[i].value == custom_element_change.action_type)
7099 int mode = action_arg_options[i].mode;
7101 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7102 action_arg_modes[mode]);
7103 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7104 custom_element_change.action_mode);
7106 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7107 action_arg_options[i].options);
7108 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7109 custom_element_change.action_arg);
7115 static void copy_custom_element_settings(int element_from, int element_to)
7117 struct ElementInfo *ei_from = &element_info[element_from];
7118 struct ElementInfo *ei_to = &element_info[element_to];
7120 copyElementInfo(ei_from, ei_to);
7123 static void replace_custom_element_in_settings(int element_from,
7128 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7130 struct ElementInfo *ei = &element_info[i];
7132 for (y = 0; y < 3; y++)
7133 for (x = 0; x < 3; x++)
7134 if (ei->content.e[x][y] == element_from)
7135 ei->content.e[x][y] = element_to;
7137 for (j = 0; j < ei->num_change_pages; j++)
7139 struct ElementChangeInfo *change = &ei->change_page[j];
7141 if (change->target_element == element_from)
7142 change->target_element = element_to;
7144 if (change->initial_trigger_element == element_from)
7145 change->initial_trigger_element = element_to;
7147 if (change->action_element == element_from)
7148 change->action_element = element_to;
7150 for (y = 0; y < 3; y++)
7151 for (x = 0; x < 3; x++)
7152 if (change->target_content.e[x][y] == element_from)
7153 change->target_content.e[x][y] = element_to;
7156 if (ei->group != NULL) /* group or internal */
7157 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7158 if (ei->group->element[j] == element_from)
7159 ei->group->element[j] = element_to;
7163 static void replace_custom_element_in_playfield(int element_from,
7168 for (x = 0; x < lev_fieldx; x++)
7169 for (y = 0; y < lev_fieldy; y++)
7170 if (Feld[x][y] == element_from)
7171 Feld[x][y] = element_to;
7174 static boolean CopyCustomElement(int element_old, int element_new,
7177 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7179 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7180 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7181 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7183 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7185 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7186 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7187 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7189 level.changed = TRUE;
7191 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7193 Request("Please choose custom element!", REQ_CONFIRM);
7197 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7199 Request("Please choose group element!", REQ_CONFIRM);
7205 level.changed = TRUE;
7208 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7210 copy_custom_element_settings(element_new, element_old);
7212 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7214 copy_custom_element_settings(element_old, element_new);
7216 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7218 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7219 copy_custom_element_settings(element_new, element_old);
7220 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7222 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7223 replace_custom_element_in_settings(element_new, element_old);
7224 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7226 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7227 replace_custom_element_in_playfield(element_new, element_old);
7228 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7231 UpdateCustomElementGraphicGadgets();
7232 DrawPropertiesWindow();
7237 static void CopyCustomElementPropertiesToEditor(int element)
7240 int current_change_page = element_info[element].current_change_page;
7242 /* dynamically (re)build selectbox for selecting change page */
7243 for (i = 0; i < element_info[element].num_change_pages; i++)
7245 sprintf(options_change_page_strings[i], "%d", i + 1);
7247 options_change_page[i].value = i;
7248 options_change_page[i].text = options_change_page_strings[i];
7251 options_change_page[i].value = -1;
7252 options_change_page[i].text = NULL;
7254 /* needed here to initialize combined element properties */
7255 InitElementPropertiesEngine(level.game_version);
7257 element_info[element].change =
7258 &element_info[element].change_page[current_change_page];
7260 custom_element = element_info[element];
7261 custom_element_change = *element_info[element].change;
7263 /* needed to initially set selectbox options for special action options */
7264 setSelectboxSpecialActionOptions();
7266 /* needed to initially set selectbox value variables to reliable defaults */
7267 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7268 setSelectboxValue(i, *selectbox_info[i].value);
7270 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7271 custom_element_properties[i] = HAS_PROPERTY(element, i);
7273 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7274 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7276 /* ---------- element settings: configure (custom elements) ------------- */
7278 /* set accessible layer selectbox help value */
7279 custom_element.access_type =
7280 (IS_WALKABLE(element) ? EP_WALKABLE :
7281 IS_PASSABLE(element) ? EP_PASSABLE :
7282 custom_element.access_type);
7283 custom_element.access_layer =
7284 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7285 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7286 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7287 custom_element.access_layer);
7288 custom_element.access_protected =
7289 (IS_PROTECTED(element) ? 1 : 0);
7290 custom_element_properties[EP_ACCESSIBLE] =
7291 (IS_ACCESSIBLE_OVER(element) ||
7292 IS_ACCESSIBLE_INSIDE(element) ||
7293 IS_ACCESSIBLE_UNDER(element));
7295 /* set walk-to-object action selectbox help value */
7296 custom_element.walk_to_action =
7297 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7298 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7299 IS_DROPPABLE(element) ? EP_DROPPABLE :
7300 IS_THROWABLE(element) ? EP_THROWABLE :
7301 IS_PUSHABLE(element) ? EP_PUSHABLE :
7302 custom_element.walk_to_action);
7303 custom_element_properties[EP_WALK_TO_OBJECT] =
7304 (IS_DIGGABLE(element) ||
7305 IS_COLLECTIBLE_ONLY(element) ||
7306 IS_DROPPABLE(element) ||
7307 IS_THROWABLE(element) ||
7308 IS_PUSHABLE(element));
7310 /* set smash targets selectbox help value */
7311 custom_element.smash_targets =
7312 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7313 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7314 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7315 custom_element.smash_targets);
7316 custom_element_properties[EP_CAN_SMASH] =
7317 (CAN_SMASH_EVERYTHING(element) ||
7318 CAN_SMASH_ENEMIES(element) ||
7319 CAN_SMASH_PLAYER(element));
7321 /* set deadliness selectbox help value */
7322 custom_element.deadliness =
7323 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7324 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7325 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7326 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7327 custom_element.deadliness);
7328 custom_element_properties[EP_DEADLY] =
7329 (DONT_TOUCH(element) ||
7330 DONT_GET_HIT_BY(element) ||
7331 DONT_COLLIDE_WITH(element) ||
7332 DONT_RUN_INTO(element));
7334 /* ---------- element settings: advanced (custom elements) --------------- */
7336 /* set "change by direct action" selectbox help value */
7337 custom_element_change.direct_action =
7338 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7339 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7340 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7341 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7342 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7343 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7344 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7345 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7346 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7347 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7348 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7349 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7350 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7351 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7352 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7353 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7354 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7355 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7356 custom_element_change.direct_action);
7358 /* set "change by other element action" selectbox help value */
7359 custom_element_change.other_action =
7360 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7361 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7362 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7363 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7364 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7365 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7366 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7367 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7368 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7369 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7370 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7371 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7372 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7373 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7374 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7375 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7376 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7377 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7378 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7379 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7380 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7381 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7382 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7383 custom_element_change.other_action);
7386 static void CopyGroupElementPropertiesToEditor(int element)
7388 group_element_info = *element_info[element].group;
7389 custom_element = element_info[element]; /* needed for description */
7392 static void CopyClassicElementPropertiesToEditor(int element)
7394 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7395 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7396 getMoveIntoAcidProperty(&level, element);
7398 if (MAYBE_DONT_COLLIDE_WITH(element))
7399 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7400 getDontCollideWithProperty(&level, element);
7403 static void CopyElementPropertiesToEditor(int element)
7405 if (IS_CUSTOM_ELEMENT(element))
7406 CopyCustomElementPropertiesToEditor(element);
7407 else if (IS_GROUP_ELEMENT(element))
7408 CopyGroupElementPropertiesToEditor(element);
7410 CopyClassicElementPropertiesToEditor(element);
7413 static void CopyCustomElementPropertiesToGame(int element)
7416 int access_type_and_layer;
7418 /* mark that this custom element has been modified */
7419 custom_element.modified_settings = TRUE;
7420 level.changed = TRUE;
7422 if (level.use_custom_template)
7424 if (Request("Copy and modify level template?", REQ_ASK))
7426 level.use_custom_template = FALSE;
7427 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7428 GDI_CHECKED, FALSE, GDI_END);
7432 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7434 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7438 element_info[element] = custom_element;
7439 *element_info[element].change = custom_element_change;
7441 /* ---------- element settings: configure (custom elements) ------------- */
7443 /* set accessible property from checkbox and selectbox */
7444 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7445 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7446 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7447 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7448 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7449 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7450 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7451 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7452 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7453 custom_element_properties[access_type_and_layer] =
7454 custom_element_properties[EP_ACCESSIBLE];
7455 custom_element_properties[EP_PROTECTED] =
7456 (custom_element.access_protected != 0 &&
7457 custom_element_properties[EP_ACCESSIBLE]);
7459 /* set walk-to-object property from checkbox and selectbox */
7460 custom_element_properties[EP_DIGGABLE] = FALSE;
7461 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7462 custom_element_properties[EP_DROPPABLE] = FALSE;
7463 custom_element_properties[EP_THROWABLE] = FALSE;
7464 custom_element_properties[EP_PUSHABLE] = FALSE;
7465 custom_element_properties[custom_element.walk_to_action] =
7466 custom_element_properties[EP_WALK_TO_OBJECT];
7468 /* set smash property from checkbox and selectbox */
7469 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7470 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7471 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7472 custom_element_properties[custom_element.smash_targets] =
7473 custom_element_properties[EP_CAN_SMASH];
7475 /* set deadliness property from checkbox and selectbox */
7476 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7477 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7478 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7479 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7480 custom_element_properties[custom_element.deadliness] =
7481 custom_element_properties[EP_DEADLY];
7483 /* ---------- element settings: advanced (custom elements) --------------- */
7485 /* set player change event from checkbox and selectbox */
7486 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7487 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7488 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7489 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7490 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7491 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7492 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7493 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7494 custom_element_change_events[CE_SWITCHED] = FALSE;
7495 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7496 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7497 custom_element_change_events[CE_BLOCKED] = FALSE;
7498 custom_element_change_events[CE_IMPACT] = FALSE;
7499 custom_element_change_events[CE_SMASHED] = FALSE;
7500 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7501 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7502 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7503 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7504 custom_element_change_events[custom_element_change.direct_action] =
7505 custom_element_change_events[CE_BY_DIRECT_ACTION];
7507 /* set other element action change event from checkbox and selectbox */
7508 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7509 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7510 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7511 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7512 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7513 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7514 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7515 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7516 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7517 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7518 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7519 custom_element_change_events[CE_HITTING_X] = FALSE;
7520 custom_element_change_events[CE_DIGGING_X] = FALSE;
7521 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7522 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7523 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7524 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7525 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7526 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7527 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7528 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7529 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7530 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7531 custom_element_change_events[custom_element_change.other_action] =
7532 custom_element_change_events[CE_BY_OTHER_ACTION];
7534 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7535 SET_PROPERTY(element, i, custom_element_properties[i]);
7537 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7538 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7540 /* copy change events also to special level editor variable */
7541 custom_element = element_info[element];
7542 custom_element_change = *element_info[element].change;
7545 static void CopyGroupElementPropertiesToGame(int element)
7547 element_info[element] = custom_element;
7548 *element_info[element].group = group_element_info;
7550 /* mark that this group element has been modified */
7551 element_info[element].modified_settings = TRUE;
7552 level.changed = TRUE;
7555 static void CopyClassicElementPropertiesToGame(int element)
7557 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7558 setMoveIntoAcidProperty(&level, element,
7559 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7561 if (MAYBE_DONT_COLLIDE_WITH(element))
7562 setDontCollideWithProperty(&level, element,
7563 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7566 static void CopyElementPropertiesToGame(int element)
7568 if (IS_CUSTOM_ELEMENT(element))
7569 CopyCustomElementPropertiesToGame(element);
7570 else if (IS_GROUP_ELEMENT(element))
7571 CopyGroupElementPropertiesToGame(element);
7573 CopyClassicElementPropertiesToGame(element);
7576 void CheckElementDescriptions()
7580 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7581 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7582 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7585 static int getMaxEdFieldX(boolean has_scrollbar)
7587 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7588 int sxsize = SXSIZE - scrollbar_width;
7589 int max_ed_fieldx = sxsize / ed_tilesize;
7591 return max_ed_fieldx;
7594 static int getMaxEdFieldY(boolean has_scrollbar)
7596 int infotext_height = INFOTEXT_YSIZE_FULL;
7597 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7598 int sysize = SYSIZE - scrollbar_height - infotext_height;
7599 int max_ed_fieldy = sysize / ed_tilesize;
7601 return max_ed_fieldy;
7604 void InitZoomLevelSettings()
7606 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7607 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7610 static boolean playfield_area_changed = FALSE;
7616 CloseDoor(DOOR_CLOSE_ALL);
7618 FadeOut(REDRAW_FIELD);
7620 /* needed after playing if editor playfield area has different size */
7621 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7623 /* needed if different viewport properties defined for editor */
7624 ChangeViewportPropertiesIfNeeded();
7626 InitZoomLevelSettings();
7628 playfield_area_changed = DrawingAreaChanged();
7630 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7633 CheckElementDescriptions();
7636 if (level_editor_test_game)
7638 CopyPlayfield(level.field, Feld);
7639 CopyPlayfield(FieldBackup, level.field);
7641 level_editor_test_game = FALSE;
7645 edit_mode = ED_MODE_DRAWING;
7646 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7647 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7655 /* needed for gadgets drawn on background (like palette scrollbar) */
7656 SetDoorBackgroundImage(IMG_UNDEFINED);
7658 /* copy default editor door content to main double buffer */
7659 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7660 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7661 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7662 DXSIZE, DYSIZE, DX, DY);
7664 /* draw bigger door */
7665 DrawSpecialEditorDoor();
7667 /* draw new control window */
7668 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7669 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7670 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7671 EXSIZE, EYSIZE, EX, EY);
7673 // redraw_mask |= REDRAW_ALL;
7675 FreeLevelEditorGadgets();
7676 CreateLevelEditorGadgets();
7678 ReinitializeElementList(); /* update dynamic level element list */
7679 ReinitializeElementListButtons(); /* custom element may look different */
7681 InitElementPropertiesGfxElement();
7684 MapControlButtons();
7686 DrawEditModeWindow();
7688 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7690 /* copy actual editor door content to door double buffer for OpenDoor() */
7691 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7694 static void AdjustDrawingAreaGadgets()
7696 int ed_xsize = lev_fieldx + 2;
7697 int ed_ysize = lev_fieldy + 2;
7698 int max_ed_fieldx = MAX_ED_FIELDX;
7699 int max_ed_fieldy = MAX_ED_FIELDY;
7700 boolean horizontal_scrollbar_needed;
7701 boolean vertical_scrollbar_needed;
7702 int x, y, width, height;
7704 /* check if we need any scrollbars */
7705 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7706 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7708 /* check if we have a smaller editor field because of scrollbars */
7709 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7710 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7712 /* check again if we now need more scrollbars because of less space */
7713 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7714 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7716 /* check if editor field gets even smaller after adding new scrollbars */
7717 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7718 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7720 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7721 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7723 x = SX + ed_fieldx * ed_tilesize;
7724 y = SY + ed_fieldy * ed_tilesize;
7726 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7727 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7729 /* adjust drawing area gadget */
7730 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7731 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7732 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7735 /* adjust horizontal scrollbar gadgets */
7736 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7739 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7740 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7743 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7746 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7749 /* adjust vertical scrollbar gadgets */
7750 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7753 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7755 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7757 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7760 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7764 static void AdjustLevelScrollPosition()
7766 if (level_xpos < -1)
7768 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7769 level_xpos = lev_fieldx - ed_fieldx + 1;
7770 if (lev_fieldx < ed_fieldx - 2)
7773 if (level_ypos < -1)
7775 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7776 level_ypos = lev_fieldy - ed_fieldy + 1;
7777 if (lev_fieldy < ed_fieldy - 2)
7781 static void AdjustEditorScrollbar(int id)
7783 struct GadgetInfo *gi = level_editor_gadget[id];
7784 int items_max, items_visible, item_position;
7786 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7788 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7789 items_visible = ed_fieldx;
7790 item_position = level_xpos + 1;
7794 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7795 items_visible = ed_fieldy;
7796 item_position = level_ypos + 1;
7799 if (item_position > items_max - items_visible)
7800 item_position = items_max - items_visible;
7802 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7803 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7806 static void AdjustElementListScrollbar()
7808 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7809 int items_max, items_visible, item_position;
7811 /* correct position of element list scrollbar */
7812 if (element_shift < 0)
7814 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7815 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7817 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7818 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7819 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7821 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7822 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7823 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7826 static void ModifyEditorCounterValue(int counter_id, int new_value)
7828 int *counter_value = counterbutton_info[counter_id].value;
7829 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7830 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7832 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7834 if (counter_value != NULL)
7835 *counter_value = gi->textinput.number_value;
7838 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7840 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7841 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7843 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7845 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7846 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7848 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7849 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7851 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7852 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7857 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7859 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7860 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7861 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7863 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7866 static void ModifyEditorSelectboxOptions(int selectbox_id,
7867 struct ValueTextInfo *options)
7869 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7870 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7872 selectbox_info[selectbox_id].options = options;
7874 /* set index to zero -- list may be shorter now (correct later, if needed) */
7875 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7876 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7879 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7881 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7882 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7884 drawingarea_info[drawingarea_id].area_xsize = xsize;
7885 drawingarea_info[drawingarea_id].area_ysize = ysize;
7887 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7890 static void ModifyEditorElementList()
7894 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7896 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7897 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7898 struct GadgetDesign *gd = &gi->deco.design;
7899 int element = editor_elements[element_shift + i];
7903 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7905 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7911 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7913 int graphic = el2edimg(element);
7914 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7916 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7919 static void PickDrawingElement(int button, int element)
7924 struct EditorPaletteElementInfo *e;
7925 } de, drawing_elements[] =
7927 { &new_element1, &editor.palette.element_left },
7928 { &new_element2, &editor.palette.element_middle },
7929 { &new_element3, &editor.palette.element_right },
7932 if (button < 1 || button > 3)
7935 de = drawing_elements[button - 1];
7937 DrawDrawingElement((*de.new_element = element), de.e);
7939 redraw_mask |= REDRAW_DOOR_1;
7942 static void RedrawDrawingElements()
7944 PickDrawingElement(1, new_element1);
7945 PickDrawingElement(2, new_element2);
7946 PickDrawingElement(3, new_element3);
7949 static void DrawDrawingWindow()
7951 stick_element_properties_window = FALSE;
7953 SetMainBackgroundImage(IMG_UNDEFINED);
7956 UnmapLevelEditorFieldGadgets();
7957 UnmapLevelEditorToolboxCustomGadgets();
7959 AdjustDrawingAreaGadgets();
7960 AdjustLevelScrollPosition();
7961 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7962 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7964 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7966 MapMainDrawingArea();
7967 MapLevelEditorToolboxDrawingGadgets();
7970 static int getTabulatorBarWidth()
7972 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7973 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7975 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7978 static int getTabulatorBarHeight()
7980 return ED_TAB_BAR_HEIGHT;
7983 static void DrawLevelInfoTabulatorGadgets()
7985 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7986 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7987 int gd_x = gd->x + gd_gi1->border.width / 2;
7988 int gd_y = gd->y + gd_gi1->height - 1;
7989 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7990 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7991 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7994 for (i = id_first; i <= id_last; i++)
7996 int gadget_id = textbutton_info[i].gadget_id;
7997 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7998 boolean active = (i != edit_mode_levelinfo);
8000 /* draw background line below tabulator button */
8001 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8003 /* draw solid line below inactive tabulator buttons */
8004 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8005 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8006 ED_GADGET_TINY_DISTANCE, tab_color);
8008 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8009 MapTextbuttonGadget(i);
8012 /* draw little border line below tabulator buttons */
8013 if (tab_color != BLACK_PIXEL) /* black => transparent */
8014 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8015 ED_GADGET_TINY_DISTANCE,
8016 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8019 static void DrawPropertiesTabulatorGadgets()
8021 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8022 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8023 int gd_x = gd->x + gd_gi1->border.width / 2;
8024 int gd_y = gd->y + gd_gi1->height - 1;
8025 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8026 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8027 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8030 /* draw two config tabulators for player elements */
8031 if (ELEM_IS_PLAYER(properties_element))
8032 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8034 /* draw two config and one "change" tabulator for custom elements */
8035 if (IS_CUSTOM_ELEMENT(properties_element))
8036 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8038 for (i = id_first; i <= id_last; i++)
8040 int gadget_id = textbutton_info[i].gadget_id;
8041 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8042 boolean active = (i != edit_mode_properties);
8044 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8045 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8046 (ELEM_IS_PLAYER(properties_element) ||
8047 IS_CUSTOM_ELEMENT(properties_element)))
8050 /* draw background line below tabulator button */
8051 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8053 /* draw solid line below inactive tabulator buttons */
8054 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8055 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8056 ED_GADGET_TINY_DISTANCE, tab_color);
8058 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8059 MapTextbuttonGadget(i);
8062 /* draw little border line below tabulator buttons */
8063 if (tab_color != BLACK_PIXEL) /* black => transparent */
8064 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8065 ED_GADGET_TINY_DISTANCE,
8066 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8069 static void DrawLevelInfoLevel()
8073 /* draw counter gadgets */
8074 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8075 MapCounterButtons(i);
8077 /* draw selectbox gadgets */
8078 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8079 MapSelectboxGadget(i);
8081 /* draw text input gadgets */
8082 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8083 MapTextInputGadget(i);
8086 static void DrawLevelInfoEditor()
8090 /* draw counter gadgets */
8091 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8092 MapCounterButtons(i);
8094 /* draw checkbutton gadgets */
8095 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8096 MapCheckbuttonGadget(i);
8098 /* draw radiobutton gadgets */
8099 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8100 MapRadiobuttonGadget(i);
8102 /* draw drawing area */
8103 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8106 static void DrawLevelInfoWindow()
8108 char *text = "Global Settings";
8109 int font_nr = FONT_TITLE_1;
8110 struct MenuPosInfo *pos = &editor.level_settings.headline;
8111 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8112 int sy = SY + pos->y;
8114 stick_element_properties_window = FALSE;
8116 UnmapLevelEditorFieldGadgets();
8118 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8121 DrawText(sx, sy, text, font_nr);
8123 DrawLevelInfoTabulatorGadgets();
8125 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8126 DrawLevelInfoLevel();
8127 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8128 DrawLevelInfoEditor();
8131 static void DrawCustomContentArea()
8133 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8134 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8135 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8136 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8137 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8138 int xoffset = ED_GADGET_SPACE_DISTANCE;
8140 /* add distance for potential left text (without drawing area border) */
8141 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8143 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8145 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8148 static void DrawCustomChangeContentArea()
8150 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8151 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8152 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8153 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8154 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8155 int xoffset = ED_GADGET_SPACE_DISTANCE;
8157 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8162 static void RemoveElementContentArea(int id, int font_height)
8164 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8166 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8167 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8168 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8169 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8170 ED_GADGET_TEXT_DISTANCE + font_height);
8173 static void DrawYamYamContentAreas()
8175 int font_nr = FONT_TEXT_1;
8176 int font_height = getFontHeight(font_nr);
8177 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8178 int yoffset = (tilesize - font_height) / 2;
8179 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8180 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8183 /* display counter to choose number of element content areas */
8184 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8186 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8188 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8190 if (i < level.num_yamyam_contents)
8196 UnmapDrawingArea(id);
8198 /* delete content areas in case of reducing number of them */
8199 RemoveElementContentArea(id, font_height);
8203 DrawText(x, y + 0 * tilesize, "content", font_nr);
8204 DrawText(x, y + 1 * tilesize, "when", font_nr);
8205 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8208 static void DrawMagicBallContentAreas()
8210 int font_nr = FONT_TEXT_1;
8211 int font_height = getFontHeight(font_nr);
8212 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8213 int yoffset = (tilesize - font_height) / 2;
8214 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8215 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8218 /* display counter to choose number of element content areas */
8219 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8221 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8223 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8225 if (i < level.num_ball_contents)
8231 UnmapDrawingArea(id);
8233 /* delete content areas in case of reducing number of them */
8234 RemoveElementContentArea(id, font_height);
8238 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8239 DrawText(x, y + 1 * tilesize, "when", font_nr);
8240 DrawText(x, y + 2 * tilesize, "active", font_nr);
8243 static void DrawAndroidElementArea(int element)
8245 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8246 int num_elements = level.num_android_clone_elements;
8247 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8248 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8249 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8250 int xsize = MAX_ANDROID_ELEMENTS;
8253 /* display counter to choose number of element areas */
8254 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8256 if (drawingarea_info[id].text_left != NULL)
8257 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8259 UnmapDrawingArea(id);
8261 ModifyEditorDrawingArea(id, num_elements, 1);
8263 /* delete content areas in case of reducing number of them */
8264 DrawBackground(sx, sy,
8265 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8266 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8271 static void DrawGroupElementArea(int element)
8273 int id = ED_DRAWING_ID_GROUP_CONTENT;
8274 int num_elements = group_element_info.num_elements;
8275 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8276 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8277 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8278 int xsize = MAX_ELEMENTS_IN_GROUP;
8281 if (drawingarea_info[id].text_left != NULL)
8282 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8284 UnmapDrawingArea(id);
8286 ModifyEditorDrawingArea(id, num_elements, 1);
8288 /* delete content areas in case of reducing number of them */
8289 DrawBackground(sx, sy,
8290 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8291 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8296 static void DrawPlayerInitialInventoryArea(int element)
8298 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8299 int player_nr = GET_PLAYER_NR(element);
8300 int num_elements = level.initial_inventory_size[player_nr];
8301 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8302 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8303 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8304 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8307 /* determine horizontal position to the right of specified gadget */
8308 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8309 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8310 ED_DRAWINGAREA_TEXT_DISTANCE);
8312 /* determine horizontal offset for leading text */
8313 if (drawingarea_info[id].text_left != NULL)
8314 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8316 UnmapDrawingArea(id);
8318 ModifyEditorDrawingArea(id, num_elements, 1);
8320 /* delete content areas in case of reducing number of them */
8321 DrawBackground(sx, sy,
8322 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8323 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8328 static void DrawEnvelopeTextArea(int envelope_nr)
8330 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8331 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8334 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8336 if (envelope_nr != -1)
8337 textarea_info[id].value = level.envelope[envelope_nr].text;
8339 ModifyGadget(gi, GDI_AREA_SIZE,
8340 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8341 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8344 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8347 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8349 int font_height = getFontHeight(font_nr);
8350 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8351 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8352 int sx = SX + pad_x;
8353 int sy = SY + pad_y;
8354 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8356 if (start_line >= max_lines_per_screen)
8359 DrawText(sx, sy + start_line * font_height, text, font_nr);
8364 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8366 int font_nr = FONT_TEXT_2;
8367 int font_width = getFontWidth(font_nr);
8368 int font_height = getFontHeight(font_nr);
8369 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8370 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8371 int sx = SX + pad_x;
8372 int sy = SY + pad_y + start_line * font_height;
8373 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8374 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8375 int max_lines_drawable = max_lines_per_screen - start_line;
8377 if (start_line >= max_lines_per_screen)
8380 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8381 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8384 static void DrawPropertiesInfo()
8393 /* configurable properties */
8395 { EP_WALKABLE_OVER, "- player can walk over it" },
8396 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8397 { EP_WALKABLE_UNDER, "- player can walk under it" },
8398 { EP_PASSABLE_OVER, "- player can pass over it" },
8399 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8400 { EP_PASSABLE_UNDER, "- player can pass under it" },
8401 { EP_PROTECTED, "- player is protected by it" },
8403 { EP_DIGGABLE, "- can be digged away" },
8404 { EP_COLLECTIBLE, "- can be collected" },
8405 { EP_DROPPABLE, "- can be dropped after collecting" },
8406 { EP_THROWABLE, "- can be thrown after collecting" },
8407 { EP_PUSHABLE, "- can be pushed" },
8409 { EP_CAN_FALL, "- can fall" },
8410 { EP_CAN_MOVE, "- can move" },
8412 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8414 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8416 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8418 { EP_SLIPPERY, "- slippery for falling elements" },
8419 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8421 { EP_DONT_RUN_INTO, "- deadly when running into" },
8422 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8423 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8424 { EP_DONT_TOUCH, "- deadly when touching" },
8426 { EP_INDESTRUCTIBLE, "- indestructible" },
8428 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8429 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8430 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8432 { EP_CAN_CHANGE, "- can change to other element" },
8434 /* pre-defined properties */
8435 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8436 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8437 { EP_SWITCHABLE, "- can be switched" },
8439 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8444 char *filename = getElementDescriptionFilename(properties_element);
8445 char *percentage_text = "In this level: ";
8446 char *properties_text = "Standard properties: ";
8448 int num_elements_in_level;
8449 int num_standard_properties = 0;
8450 int font1_nr = FONT_TEXT_1;
8451 int font2_nr = FONT_TEXT_2;
8452 int font1_width = getFontWidth(font1_nr);
8453 int font2_height = getFontHeight(font2_nr);
8454 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8455 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8456 int screen_line = 0;
8459 if (setup.editor.show_element_token)
8461 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8462 "[%s]", element_info[properties_element].token_name);
8466 /* ----- print number of elements / percentage of this element in level */
8468 num_elements_in_level = 0;
8469 for (y = 0; y < lev_fieldy; y++)
8470 for (x = 0; x < lev_fieldx; x++)
8471 if (Feld[x][y] == properties_element)
8472 num_elements_in_level++;
8473 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8475 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8477 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8478 pad_y + screen_line++ * font2_height, font2_nr,
8479 "%d (%.2f%%)", num_elements_in_level, percentage);
8483 /* ----- print standard properties of this element */
8485 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8488 for (i = 0; properties[i].value != -1; i++)
8490 if (!HAS_PROPERTY(properties_element, properties[i].value))
8493 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8494 properties[i].text);
8495 num_standard_properties++;
8498 if (num_standard_properties == 0)
8499 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8500 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8504 /* ----- print special description of this element */
8506 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8507 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8508 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8511 #define TEXT_COLLECTING "Score for collecting"
8512 #define TEXT_SMASHING "Score for smashing"
8513 #define TEXT_SLURPING "Score for slurping robot"
8514 #define TEXT_CRACKING "Score for cracking"
8515 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8516 #define TEXT_DURATION "Duration when activated"
8517 #define TEXT_BALL_DELAY "Element generation delay"
8518 #define TEXT_MOVE_SPEED "Speed of android moving"
8519 #define TEXT_CLONE_SPEED "Speed of android cloning"
8520 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8521 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8522 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8523 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8524 #define TEXT_TIME_BONUS "Extra time to solve level"
8531 } elements_with_counter[] =
8533 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8534 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8535 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8536 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8537 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8538 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8539 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8540 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8541 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8542 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8543 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8544 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8545 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8546 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8547 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8548 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8549 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8550 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8551 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8552 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8553 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8554 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8555 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8556 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8557 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8558 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8559 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8560 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8561 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8562 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8563 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8564 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8565 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8566 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8567 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8568 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8569 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8570 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8571 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8572 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8573 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8574 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8575 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8576 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8577 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8578 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8579 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8580 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8581 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8582 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8583 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8584 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8585 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8586 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8587 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8588 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8589 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8590 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8591 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8592 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8593 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8594 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8595 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8596 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8597 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8598 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8599 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8600 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8601 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8602 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8603 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8604 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8605 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8606 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8608 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8609 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8610 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8611 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8612 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8613 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8614 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8615 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8616 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8617 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8618 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8619 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8620 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8621 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8622 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8623 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8625 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8626 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8627 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8628 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8629 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8630 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8631 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8632 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8637 static boolean checkPropertiesConfig(int element)
8641 if (IS_GEM(element) ||
8642 IS_CUSTOM_ELEMENT(element) ||
8643 IS_GROUP_ELEMENT(element) ||
8644 IS_ENVELOPE(element) ||
8645 ELEM_IS_PLAYER(element) ||
8646 HAS_EDITOR_CONTENT(element) ||
8647 CAN_GROW(element) ||
8648 COULD_MOVE_INTO_ACID(element) ||
8649 MAYBE_DONT_COLLIDE_WITH(element) ||
8650 element == EL_SOKOBAN_OBJECT ||
8651 element == EL_SOKOBAN_FIELD_EMPTY ||
8652 element == EL_SOKOBAN_FIELD_FULL)
8655 for (i = 0; elements_with_counter[i].element != -1; i++)
8656 if (elements_with_counter[i].element == element)
8662 static void DrawPropertiesConfig()
8664 boolean draw_footer_line = FALSE;
8665 int max_num_element_counters = 4;
8666 int num_element_counters = 0;
8669 if (!checkPropertiesConfig(properties_element))
8671 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8676 /* check if there are elements where a value can be chosen for */
8677 for (i = 0; elements_with_counter[i].element != -1; i++)
8679 if (elements_with_counter[i].element == properties_element)
8681 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8683 counterbutton_info[counter_id].y =
8684 ED_ELEMENT_SETTINGS_YPOS(
8685 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8686 (CAN_GROW(properties_element) ? 1 : 0) +
8687 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8688 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8689 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8690 num_element_counters);
8692 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8693 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8695 if (properties_element == EL_GAME_OF_LIFE ||
8696 properties_element == EL_BIOMAZE)
8698 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8699 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8703 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8704 counterbutton_info[counter_id].min_value = MIN_SCORE;
8705 counterbutton_info[counter_id].max_value = MAX_SCORE;
8708 MapCounterButtons(counter_id);
8710 num_element_counters++;
8711 if (num_element_counters >= max_num_element_counters)
8716 if (HAS_EDITOR_CONTENT(properties_element))
8718 /* draw stickybutton gadget */
8719 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8721 if (IS_AMOEBOID(properties_element))
8722 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8723 else if (properties_element == EL_YAMYAM ||
8724 properties_element == EL_YAMYAM_LEFT ||
8725 properties_element == EL_YAMYAM_RIGHT ||
8726 properties_element == EL_YAMYAM_UP ||
8727 properties_element == EL_YAMYAM_DOWN)
8728 DrawYamYamContentAreas();
8729 else if (properties_element == EL_EMC_MAGIC_BALL)
8731 DrawMagicBallContentAreas();
8733 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8734 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8736 else if (properties_element == EL_EMC_ANDROID)
8737 DrawAndroidElementArea(properties_element);
8740 if (ELEM_IS_PLAYER(properties_element))
8742 int player_nr = GET_PLAYER_NR(properties_element);
8744 /* these properties can be set for every player individually */
8746 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8748 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8749 &level.start_element[player_nr];
8750 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8751 &level.artwork_element[player_nr];
8752 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8753 &level.explosion_element[player_nr];
8755 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8756 &level.use_start_element[player_nr];
8757 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8758 &level.use_artwork_element[player_nr];
8759 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8760 &level.use_explosion_element[player_nr];
8761 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8762 &level.initial_player_gravity[player_nr];
8764 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8765 &level.initial_player_stepsize[player_nr];
8767 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8768 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8769 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8770 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8771 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8772 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8773 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8774 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8775 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8776 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8777 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8778 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8779 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8781 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8782 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8783 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8785 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8787 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8789 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8790 &level.initial_inventory_content[player_nr][0];
8792 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8793 &level.initial_inventory_size[player_nr];
8795 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8796 &level.use_initial_inventory[player_nr];
8798 /* draw checkbutton gadgets */
8799 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8801 /* draw counter gadgets */
8802 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8804 /* draw drawing area gadgets */
8805 DrawPlayerInitialInventoryArea(properties_element);
8809 if (IS_GEM(properties_element))
8810 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8812 if (properties_element == EL_EM_DYNAMITE)
8813 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8815 if (COULD_MOVE_INTO_ACID(properties_element) &&
8816 !ELEM_IS_PLAYER(properties_element) &&
8817 (!IS_CUSTOM_ELEMENT(properties_element) ||
8818 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8820 /* set position for checkbutton for "can move into acid" */
8821 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8822 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8823 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8824 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8825 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8827 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8830 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8831 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8833 if (properties_element == EL_SPRING)
8834 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8836 if (properties_element == EL_TIME_ORB_FULL)
8837 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8839 if (CAN_GROW(properties_element))
8841 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8842 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8844 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8847 if (properties_element == EL_SOKOBAN_OBJECT ||
8848 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8849 properties_element == EL_SOKOBAN_FIELD_FULL)
8850 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8852 if (IS_ENVELOPE(properties_element))
8854 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8855 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8856 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8857 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8858 int envelope_nr = properties_element - EL_ENVELOPE_1;
8860 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8861 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8863 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8864 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8866 /* display counter to choose size of envelope text area */
8867 MapCounterButtons(counter1_id);
8868 MapCounterButtons(counter2_id);
8870 /* display checkbuttons to choose auto-wrap and alignment properties */
8871 MapCheckbuttonGadget(button1_id);
8872 MapCheckbuttonGadget(button2_id);
8874 DrawEnvelopeTextArea(envelope_nr);
8877 if (IS_CUSTOM_ELEMENT(properties_element))
8879 /* draw stickybutton gadget */
8880 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8882 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8884 /* draw checkbutton gadgets */
8885 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8886 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8887 MapCheckbuttonGadget(i);
8889 /* draw counter gadgets */
8890 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8891 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8892 MapCounterButtons(i);
8894 /* draw selectbox gadgets */
8895 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8896 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8897 MapSelectboxGadget(i);
8899 /* draw textbutton gadgets */
8900 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8902 /* draw text input gadgets */
8903 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8905 /* draw drawing area gadgets */
8906 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8908 draw_footer_line = TRUE;
8910 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8912 /* draw checkbutton gadgets */
8913 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8914 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8915 MapCheckbuttonGadget(i);
8917 /* draw counter gadgets */
8918 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8919 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8920 MapCounterButtons(i);
8922 /* draw selectbox gadgets */
8923 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8924 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8925 MapSelectboxGadget(i);
8927 /* draw drawing area gadgets */
8928 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8929 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8930 DrawCustomContentArea();
8933 else if (IS_GROUP_ELEMENT(properties_element))
8935 /* draw stickybutton gadget */
8936 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8938 /* draw checkbutton gadgets */
8939 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8940 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8942 /* draw counter gadgets */
8943 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8945 /* draw selectbox gadgets */
8946 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8948 /* draw textbutton gadgets */
8949 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8951 /* draw drawing area gadgets */
8952 DrawGroupElementArea(properties_element);
8954 /* draw text input gadgets */
8955 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8957 /* draw drawing area gadgets */
8958 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8960 draw_footer_line = TRUE;
8963 /* draw little footer border line above CE/GE use/save template gadgets */
8964 if (draw_footer_line)
8966 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8967 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8968 int gd_x = gd->x + gd_gi1->border.width / 2;
8969 int gd_y = gd->y + gd_gi1->height - 1;
8970 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8972 if (tab_color != BLACK_PIXEL) /* black => transparent */
8973 FillRectangle(drawto,
8974 SX + ED_ELEMENT_SETTINGS_X(0),
8975 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_GADGET_TAB_DISTANCE -
8977 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8981 static void DrawPropertiesChangeDrawingAreas()
8983 if (IS_CUSTOM_ELEMENT(properties_element))
8985 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8986 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8987 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8989 DrawCustomChangeContentArea();
8992 redraw_mask |= REDRAW_FIELD;
8995 static void DrawPropertiesChange()
8999 /* needed to initially set selectbox options for special action options */
9000 setSelectboxSpecialActionOptions();
9002 /* draw stickybutton gadget */
9003 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9005 /* draw checkbutton gadgets */
9006 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9007 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9008 MapCheckbuttonGadget(i);
9010 /* draw counter gadgets */
9011 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9012 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9013 MapCounterButtons(i);
9015 /* draw selectbox gadgets */
9016 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9017 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9018 MapSelectboxGadget(i);
9020 /* draw textbutton gadgets */
9021 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9022 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9023 MapTextbuttonGadget(i);
9025 /* draw graphicbutton gadgets */
9026 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9027 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9028 MapGraphicbuttonGadget(i);
9030 /* draw drawing area gadgets */
9031 DrawPropertiesChangeDrawingAreas();
9034 static void DrawEditorElementAnimation(int x, int y)
9036 int graphic = el2img(properties_element);
9037 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9038 custom_element.ce_value_fixed_initial :
9039 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9040 custom_element.collect_score_initial : FrameCounter);
9042 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9045 static void DrawEditorElementName(int x, int y, int font_nr)
9047 char *element_name = getElementInfoText(properties_element);
9048 int font_width = getFontWidth(font_nr);
9049 int font_height = getFontHeight(font_nr);
9050 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9051 int max_chars_per_line = max_text_width / font_width;
9052 char buffer[max_chars_per_line + 1];
9054 if (strlen(element_name) <= max_chars_per_line)
9055 DrawTextS(x, y, font_nr, element_name);
9058 int next_pos = max_chars_per_line;
9060 strncpy(buffer, element_name, max_chars_per_line);
9061 buffer[max_chars_per_line] = '\0';
9063 if (element_name[max_chars_per_line] == ' ')
9069 for (i = max_chars_per_line - 1; i >= 0; i--)
9070 if (buffer[i] == ' ')
9073 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9080 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9082 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9083 buffer[max_chars_per_line] = '\0';
9085 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9089 static void DrawPropertiesWindow()
9091 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9092 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9093 int border_size = gd->border_size;
9094 int font_nr = FONT_TEXT_1;
9095 int font_height = getFontHeight(font_nr);
9096 int x = editor.element_settings.element.x + element_border;
9097 int y = editor.element_settings.element.y + element_border;
9098 int xoffset = TILEX + element_border + 3 * border_size;
9099 int yoffset = (TILEY - font_height) / 2;
9100 char *text = "Element Settings";
9101 int font2_nr = FONT_TITLE_1;
9102 struct MenuPosInfo *pos = &editor.element_settings.headline;
9103 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9104 int sy = SY + pos->y;
9106 stick_element_properties_window = FALSE;
9108 /* make sure that previous properties edit mode exists for this element */
9109 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9110 !IS_CUSTOM_ELEMENT(properties_element))
9111 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9113 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9114 !ELEM_IS_PLAYER(properties_element) &&
9115 !IS_CUSTOM_ELEMENT(properties_element))
9116 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9118 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9119 (ELEM_IS_PLAYER(properties_element) ||
9120 IS_CUSTOM_ELEMENT(properties_element)))
9121 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9123 CopyElementPropertiesToEditor(properties_element);
9125 UnmapLevelEditorFieldGadgets();
9126 UnmapLevelEditorToolboxDrawingGadgets();
9127 UnmapLevelEditorToolboxCustomGadgets();
9129 if (IS_CUSTOM_ELEMENT(properties_element) ||
9130 IS_GROUP_ELEMENT(properties_element))
9131 MapLevelEditorToolboxCustomGadgets();
9133 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9136 DrawText(sx, sy, text, font2_nr);
9138 FrameCounter = 0; /* restart animation frame counter */
9140 DrawElementBorder(SX + x, SY + y, TILEX, TILEY, FALSE);
9141 DrawEditorElementAnimation(SX + x, SY + y);
9142 DrawEditorElementName(x + xoffset, y + yoffset, font_nr);
9144 DrawPropertiesTabulatorGadgets();
9146 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9147 DrawPropertiesInfo();
9148 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9149 DrawPropertiesChange();
9150 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9151 DrawPropertiesConfig();
9154 static void UpdateCustomElementGraphicGadgets()
9156 struct ElementInfo *ei = &element_info[properties_element];
9159 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9160 properties_element);
9162 ModifyEditorElementList();
9163 RedrawDrawingElements();
9165 /* force redraw of all mapped drawing area gadgets */
9166 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9168 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9175 static int getOpenDirectionFromTube(int element)
9179 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9180 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9181 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9182 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9183 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9184 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9185 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9186 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9187 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9188 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9189 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9195 static int getTubeFromOpenDirection(int direction)
9199 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9200 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9201 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9202 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9203 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9204 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9205 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9206 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9207 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9208 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9209 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9211 /* if only one direction, fall back to simple tube with that direction */
9212 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9213 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9214 case (MV_UP): return EL_TUBE_VERTICAL;
9215 case (MV_DOWN): return EL_TUBE_VERTICAL;
9221 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9223 int element_new = getTubeFromOpenDirection(direction);
9225 return (element_new != EL_EMPTY ? element_new : element_old);
9228 static int getOpenDirectionFromBelt(int element)
9230 int belt_dir = getBeltDirFromBeltElement(element);
9232 return (belt_dir == MV_LEFT ? MV_RIGHT :
9233 belt_dir == MV_RIGHT ? MV_LEFT :
9234 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9237 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9239 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9240 direction == MV_RIGHT ? MV_LEFT :
9241 direction == MV_HORIZONTAL ? MV_NONE : direction);
9243 if (direction == MV_NONE)
9246 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9249 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9252 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9254 return (element_new != EL_EMPTY ? element_new : element_old);
9257 static int getOpenDirectionFromPool(int element)
9261 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9262 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9263 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9264 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9265 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9266 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9272 static int getPoolFromOpenDirection(int direction)
9276 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9277 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9278 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9279 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9280 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9281 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9287 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9289 int element = getPoolFromOpenDirection(direction);
9290 int help_direction = getOpenDirectionFromPool(help_element);
9292 if (element == EL_EMPTY)
9294 int help_direction_vertical = help_direction & MV_VERTICAL;
9296 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9299 if (element == EL_EMPTY)
9301 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9303 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9309 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9311 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9313 return (element_new != EL_EMPTY ? element_new : element_old);
9316 static int getOpenDirectionFromPillar(int element)
9320 case EL_EMC_WALL_1: return (MV_DOWN);
9321 case EL_EMC_WALL_2: return (MV_VERTICAL);
9322 case EL_EMC_WALL_3: return (MV_UP);
9328 static int getPillarFromOpenDirection(int direction)
9332 case (MV_DOWN): return EL_EMC_WALL_1;
9333 case (MV_VERTICAL): return EL_EMC_WALL_2;
9334 case (MV_UP): return EL_EMC_WALL_3;
9340 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9342 int element_new = getPillarFromOpenDirection(direction);
9344 return (element_new != EL_EMPTY ? element_new : element_old);
9347 static int getOpenDirectionFromSteel2(int element)
9351 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9352 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9353 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9354 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9355 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9356 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9357 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9358 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9364 static int getSteel2FromOpenDirection(int direction)
9368 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9369 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9370 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9371 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9372 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9373 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9374 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9375 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9381 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9383 int element_new = getSteel2FromOpenDirection(direction);
9385 return (element_new != EL_EMPTY ? element_new : element_old);
9388 static int getOpenDirectionFromChip(int element)
9392 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9393 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9394 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9395 case EL_SP_CHIP_TOP: return (MV_DOWN);
9396 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9402 static int getChipFromOpenDirection(int direction)
9406 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9407 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9408 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9409 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9410 case (MV_DOWN): return EL_SP_CHIP_TOP;
9416 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9418 int element_new = getChipFromOpenDirection(direction);
9420 return (element_new != EL_EMPTY ? element_new : element_old);
9423 static int getClosedTube(int x, int y)
9425 static int xy[4][2] =
9432 int element_old = IntelliDrawBuffer[x][y];
9433 int direction_old = getOpenDirectionFromTube(element_old);
9434 int direction_new = MV_NONE;
9437 for (i = 0; i < NUM_DIRECTIONS; i++)
9439 int xx = x + xy[i][0];
9440 int yy = y + xy[i][1];
9441 int dir = MV_DIR_FROM_BIT(i);
9442 int dir_opposite = MV_DIR_OPPOSITE(dir);
9444 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9445 (direction_old & dir) &&
9446 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9447 direction_new |= dir;
9450 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9453 static int getClosedBelt(int x, int y)
9455 static int xy[4][2] =
9462 int element_old = IntelliDrawBuffer[x][y];
9463 int nr = getBeltNrFromBeltElement(element_old);
9464 int direction_old = getOpenDirectionFromBelt(element_old);
9465 int direction_new = MV_NONE;
9468 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9470 int xx = x + xy[i][0];
9471 int yy = y + xy[i][1];
9472 int dir = MV_DIR_FROM_BIT(i);
9473 int dir_opposite = MV_DIR_OPPOSITE(dir);
9475 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9476 (direction_old & dir) &&
9477 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9478 direction_new |= dir;
9481 return getBeltFromNrAndOpenDirection(nr, direction_new);
9484 static int getClosedPool(int x, int y)
9486 static int xy[4][2] =
9493 int element_old = IntelliDrawBuffer[x][y];
9494 int direction_old = getOpenDirectionFromPool(element_old);
9495 int direction_new = MV_NONE;
9498 for (i = 0; i < NUM_DIRECTIONS; i++)
9500 int xx = x + xy[i][0];
9501 int yy = y + xy[i][1];
9502 int dir = MV_DIR_FROM_BIT(i);
9503 int dir_opposite = MV_DIR_OPPOSITE(dir);
9505 if (IN_LEV_FIELD(xx, yy) &&
9506 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9507 (direction_old & dir) &&
9508 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9509 direction_new |= dir;
9512 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9515 static int getClosedPillar(int x, int y)
9517 static int xy[4][2] =
9524 int element_old = IntelliDrawBuffer[x][y];
9525 int direction_old = getOpenDirectionFromPillar(element_old);
9526 int direction_new = MV_NONE;
9529 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9531 int xx = x + xy[i][0];
9532 int yy = y + xy[i][1];
9533 int dir = MV_DIR_FROM_BIT(i);
9534 int dir_opposite = MV_DIR_OPPOSITE(dir);
9536 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9537 (direction_old & dir) &&
9538 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9539 direction_new |= dir;
9542 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9545 static int getClosedSteel2(int x, int y)
9547 static int xy[4][2] =
9554 int element_old = IntelliDrawBuffer[x][y];
9555 int direction_old = getOpenDirectionFromSteel2(element_old);
9556 int direction_new = MV_NONE;
9559 for (i = 0; i < NUM_DIRECTIONS; i++)
9561 int xx = x + xy[i][0];
9562 int yy = y + xy[i][1];
9563 int dir = MV_DIR_FROM_BIT(i);
9564 int dir_opposite = MV_DIR_OPPOSITE(dir);
9566 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9567 (direction_old & dir) &&
9568 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9569 direction_new |= dir;
9572 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9575 static int getClosedChip(int x, int y)
9577 static int xy[4][2] =
9584 int element_old = IntelliDrawBuffer[x][y];
9585 int direction_old = getOpenDirectionFromChip(element_old);
9586 int direction_new = MV_NONE;
9589 for (i = 0; i < NUM_DIRECTIONS; i++)
9591 int xx = x + xy[i][0];
9592 int yy = y + xy[i][1];
9593 int dir = MV_DIR_FROM_BIT(i);
9594 int dir_opposite = MV_DIR_OPPOSITE(dir);
9596 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9597 (direction_old & dir) &&
9598 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9599 direction_new |= dir;
9602 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9605 static void SetElementSimple(int x, int y, int element, boolean change_level)
9607 int sx = x - level_xpos;
9608 int sy = y - level_ypos;
9610 IntelliDrawBuffer[x][y] = element;
9613 Feld[x][y] = element;
9615 if (IN_ED_FIELD(sx, sy))
9616 DrawEditorElement(sx, sy, element);
9619 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9620 int x2, int y2, int *element2,
9621 int (*close_function)(int, int),
9622 boolean change_level)
9624 /* set neighbour elements to newly determined connections */
9625 SetElementSimple(x1, y1, *element1, change_level);
9626 SetElementSimple(x2, y2, *element2, change_level);
9628 /* remove all open connections of neighbour elements */
9629 *element1 = close_function(x1, y1);
9630 *element2 = close_function(x2, y2);
9632 /* set neighbour elements to new, minimized connections */
9633 SetElementSimple(x1, y1, *element1, change_level);
9634 SetElementSimple(x2, y2, *element2, change_level);
9637 static void SetElementIntelliDraw(int x, int y, int new_element,
9638 boolean change_level, int button)
9640 static int xy[4][2] =
9647 static int last_x = -1;
9648 static int last_y = -1;
9649 int old_element = IntelliDrawBuffer[x][y];
9651 if (new_element == EL_UNDEFINED)
9659 if (IS_TUBE(new_element))
9661 int last_element_new = EL_UNDEFINED;
9662 int direction = MV_NONE;
9665 /* if old element is of same kind, keep all existing directions */
9666 if (IS_TUBE(old_element))
9667 direction |= getOpenDirectionFromTube(old_element);
9669 for (i = 0; i < NUM_DIRECTIONS; i++)
9671 int xx = x + xy[i][0];
9672 int yy = y + xy[i][1];
9674 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9675 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9677 int dir = MV_DIR_FROM_BIT(i);
9678 int dir_opposite = MV_DIR_OPPOSITE(dir);
9679 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9680 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9681 int last_direction_new = last_direction_old | dir_opposite;
9683 last_element_new = getTubeFromOpenDirection(last_direction_new);
9689 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9691 if (last_element_new != EL_UNDEFINED)
9692 MergeAndCloseNeighbourElements(x, y, &new_element,
9693 last_x, last_y, &last_element_new,
9694 getClosedTube, change_level);
9696 else if (IS_BELT(new_element))
9698 int belt_nr = getBeltNrFromBeltElement(new_element);
9699 int last_element_new = EL_UNDEFINED;
9700 int direction = MV_NONE;
9703 /* if old element is of same kind, keep all existing directions */
9704 if (IS_BELT(old_element))
9705 direction |= getOpenDirectionFromBelt(old_element);
9707 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9709 int xx = x + xy[i][0];
9710 int yy = y + xy[i][1];
9712 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9713 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9715 int dir = MV_DIR_FROM_BIT(i);
9716 int dir_opposite = MV_DIR_OPPOSITE(dir);
9717 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9718 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9719 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9720 int last_direction_new = last_direction_old | dir_opposite;
9722 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9723 last_direction_new);
9728 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9730 if (last_element_new != EL_UNDEFINED)
9731 MergeAndCloseNeighbourElements(x, y, &new_element,
9732 last_x, last_y, &last_element_new,
9733 getClosedBelt, change_level);
9735 else if (IS_ACID_POOL_OR_ACID(new_element))
9737 int last_element_new = EL_UNDEFINED;
9738 int direction = MV_NONE;
9741 /* if old element is of same kind, keep all existing directions */
9742 if (IS_ACID_POOL_OR_ACID(old_element))
9743 direction |= getOpenDirectionFromPool(old_element);
9745 for (i = 0; i < NUM_DIRECTIONS; i++)
9747 int xx = x + xy[i][0];
9748 int yy = y + xy[i][1];
9750 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9751 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9753 int dir = MV_DIR_FROM_BIT(i);
9754 int dir_opposite = MV_DIR_OPPOSITE(dir);
9755 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9756 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9757 int last_direction_new = last_direction_old | dir_opposite;
9759 last_element_new = getPoolFromOpenDirection(last_direction_new);
9765 /* special corrections needed for intuitively correct acid pool drawing */
9766 if (last_element_new == EL_EMPTY)
9767 last_element_new = new_element;
9768 else if (last_element_new != EL_UNDEFINED)
9769 new_element = last_element_new;
9771 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9773 if (last_element_new != EL_UNDEFINED)
9774 MergeAndCloseNeighbourElements(x, y, &new_element,
9775 last_x, last_y, &last_element_new,
9776 getClosedPool, change_level);
9778 else if (IS_EMC_PILLAR(new_element))
9780 int last_element_new = EL_UNDEFINED;
9781 int direction = MV_NONE;
9784 /* if old element is of same kind, keep all existing directions */
9785 if (IS_EMC_PILLAR(old_element))
9786 direction |= getOpenDirectionFromPillar(old_element);
9788 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9790 int xx = x + xy[i][0];
9791 int yy = y + xy[i][1];
9793 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9794 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9796 int dir = MV_DIR_FROM_BIT(i);
9797 int dir_opposite = MV_DIR_OPPOSITE(dir);
9798 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9799 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9800 int last_direction_new = last_direction_old | dir_opposite;
9802 last_element_new = getPillarFromOpenDirection(last_direction_new);
9808 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9810 if (last_element_new != EL_UNDEFINED)
9811 MergeAndCloseNeighbourElements(x, y, &new_element,
9812 last_x, last_y, &last_element_new,
9813 getClosedPillar, change_level);
9815 else if (IS_DC_STEELWALL_2(new_element))
9817 int last_element_new = EL_UNDEFINED;
9818 int direction = MV_NONE;
9821 /* if old element is of same kind, keep all existing directions */
9822 if (IS_DC_STEELWALL_2(old_element))
9823 direction |= getOpenDirectionFromSteel2(old_element);
9825 for (i = 0; i < NUM_DIRECTIONS; i++)
9827 int xx = x + xy[i][0];
9828 int yy = y + xy[i][1];
9830 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9831 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9833 int dir = MV_DIR_FROM_BIT(i);
9834 int dir_opposite = MV_DIR_OPPOSITE(dir);
9835 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9836 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9837 int last_direction_new = last_direction_old | dir_opposite;
9839 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9845 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9847 if (last_element_new != EL_UNDEFINED)
9848 MergeAndCloseNeighbourElements(x, y, &new_element,
9849 last_x, last_y, &last_element_new,
9850 getClosedSteel2, change_level);
9852 else if (IS_SP_CHIP(new_element))
9854 int last_element_new = EL_UNDEFINED;
9855 int direction = MV_NONE;
9858 /* (do not keep existing directions, regardless of kind of old element) */
9860 for (i = 0; i < NUM_DIRECTIONS; i++)
9862 int xx = x + xy[i][0];
9863 int yy = y + xy[i][1];
9865 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9866 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9868 int dir = MV_DIR_FROM_BIT(i);
9869 int dir_opposite = MV_DIR_OPPOSITE(dir);
9870 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9871 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9872 int last_direction_new = last_direction_old | dir_opposite;
9874 if (last_direction_old == MV_NONE)
9876 last_element_new = getChipFromOpenDirection(last_direction_new);
9879 else if (last_direction_old & (dir | dir_opposite))
9881 direction |= MV_DIR_OPPOSITE(last_direction_old);
9885 direction |= MV_DIR_OPPOSITE(dir);
9890 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9892 if (last_element_new != EL_UNDEFINED)
9893 MergeAndCloseNeighbourElements(x, y, &new_element,
9894 last_x, last_y, &last_element_new,
9895 getClosedChip, change_level);
9897 else if (IS_SP_HARDWARE_BASE(new_element))
9899 int nr = GetSimpleRandom(6);
9901 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9902 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9903 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9904 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9905 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9907 else if (new_element == EL_SP_HARDWARE_GREEN ||
9908 new_element == EL_SP_HARDWARE_BLUE ||
9909 new_element == EL_SP_HARDWARE_RED)
9911 int nr = GetSimpleRandom(3);
9913 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9914 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9916 else if (IS_GROUP_ELEMENT(new_element))
9918 boolean connected_drawing = FALSE;
9921 for (i = 0; i < NUM_DIRECTIONS; i++)
9923 int xx = x + xy[i][0];
9924 int yy = y + xy[i][1];
9926 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9927 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9928 connected_drawing = TRUE;
9931 if (!connected_drawing)
9932 ResolveGroupElement(new_element);
9934 new_element = GetElementFromGroupElement(new_element);
9936 else if (IS_BELT_SWITCH(old_element))
9938 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9939 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9941 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9942 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9944 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9948 static int swappable_elements[][2] =
9950 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9951 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9952 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9953 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9954 { EL_EMERALD, EL_WALL_EMERALD },
9955 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9956 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9957 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9958 { EL_DIAMOND, EL_WALL_DIAMOND },
9959 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9960 { EL_GATE_1, EL_GATE_1_GRAY },
9961 { EL_GATE_2, EL_GATE_2_GRAY },
9962 { EL_GATE_3, EL_GATE_3_GRAY },
9963 { EL_GATE_4, EL_GATE_4_GRAY },
9964 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9965 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9966 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9967 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9968 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9969 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9970 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9971 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9972 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9973 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9974 { EL_LAMP, EL_LAMP_ACTIVE },
9975 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9976 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9977 { EL_PEARL, EL_WALL_PEARL },
9978 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9979 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9980 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9981 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9982 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9983 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9984 { EL_LANDMINE, EL_DC_LANDMINE },
9985 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9986 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9987 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9988 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9989 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9993 static int rotatable_elements[][4] =
10004 EL_SPACESHIP_RIGHT,
10010 EL_BD_BUTTERFLY_UP,
10011 EL_BD_BUTTERFLY_RIGHT,
10012 EL_BD_BUTTERFLY_DOWN,
10013 EL_BD_BUTTERFLY_LEFT
10018 EL_BD_FIREFLY_RIGHT,
10019 EL_BD_FIREFLY_DOWN,
10052 EL_SP_GRAVITY_PORT_UP,
10053 EL_SP_GRAVITY_PORT_RIGHT,
10054 EL_SP_GRAVITY_PORT_DOWN,
10055 EL_SP_GRAVITY_PORT_LEFT
10059 EL_SP_GRAVITY_ON_PORT_UP,
10060 EL_SP_GRAVITY_ON_PORT_RIGHT,
10061 EL_SP_GRAVITY_ON_PORT_DOWN,
10062 EL_SP_GRAVITY_ON_PORT_LEFT
10066 EL_SP_GRAVITY_OFF_PORT_UP,
10067 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10068 EL_SP_GRAVITY_OFF_PORT_DOWN,
10069 EL_SP_GRAVITY_OFF_PORT_LEFT
10080 EL_BALLOON_SWITCH_UP,
10081 EL_BALLOON_SWITCH_RIGHT,
10082 EL_BALLOON_SWITCH_DOWN,
10083 EL_BALLOON_SWITCH_LEFT
10095 for (i = 0; swappable_elements[i][0] != -1; i++)
10097 int element1 = swappable_elements[i][0];
10098 int element2 = swappable_elements[i][1];
10100 if (old_element == element1 || old_element == element2)
10101 new_element = (old_element == element1 ? element2 : element1);
10104 for (i = 0; rotatable_elements[i][0] != -1; i++)
10106 for (j = 0; j < 4; j++)
10108 int element = rotatable_elements[i][j];
10110 if (old_element == element)
10111 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10112 button == 2 ? rotatable_elements[i][0] :
10113 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10119 SetElementSimple(x, y, new_element, change_level);
10125 static void ResetIntelliDraw()
10129 for (x = 0; x < lev_fieldx; x++)
10130 for (y = 0; y < lev_fieldy; y++)
10131 IntelliDrawBuffer[x][y] = Feld[x][y];
10133 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10136 static void SetElementExt(int x, int y, int element, boolean change_level,
10140 SetElementSimple(x, y, Feld[x][y], change_level);
10141 else if (GetKeyModState() & KMOD_Shift)
10142 SetElementIntelliDraw(x, y, element, change_level, button);
10144 SetElementSimple(x, y, element, change_level);
10147 static void SetElement(int x, int y, int element)
10149 SetElementExt(x, y, element, TRUE, -1);
10152 static void SetElementButton(int x, int y, int element, int button)
10154 SetElementExt(x, y, element, TRUE, button);
10157 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10159 int lx = sx + level_xpos;
10160 int ly = sy + level_ypos;
10162 SetElementExt(lx, ly, element, change_level, -1);
10165 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10166 int element, boolean change_level)
10168 int xsize = ABS(to_x - from_x);
10169 int ysize = ABS(to_y - from_y);
10170 int dx = (to_x < from_x ? -1 : +1);
10171 int dy = (to_y < from_y ? -1 : +1);
10174 if (from_y == to_y) /* horizontal line */
10176 for (i = 0; i <= xsize; i++)
10177 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10179 else if (from_x == to_x) /* vertical line */
10181 for (i = 0; i <= ysize; i++)
10182 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10184 else /* diagonal line */
10186 if (ysize < xsize) /* a < 1 */
10188 float a = (float)ysize / (float)xsize;
10190 for (i = 0; i <= xsize; i++)
10193 int y = dy * (int)(a * i + 0.5);
10195 DrawLineElement(from_x + x, from_y + y, element, change_level);
10200 float a = (float)xsize / (float)ysize;
10202 for (i = 0; i <= ysize; i++)
10204 int x = dx * (int)(a * i + 0.5);
10207 DrawLineElement(from_x + x, from_y + y, element, change_level);
10213 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10214 int element, boolean change_level)
10216 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10217 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10218 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10219 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10222 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10223 int element, boolean change_level)
10228 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10230 for (y = from_y; y <= to_y; y++)
10231 DrawLine(from_x, y, to_x, y, element, change_level);
10234 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10235 int element, boolean change_level)
10237 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10238 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10239 int len_x = ABS(to_x - from_x);
10240 int len_y = ABS(to_y - from_y);
10243 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10245 /* not optimal (some points get drawn twice) but simple,
10246 and fast enough for the few points we are drawing */
10248 for (x = 0; x <= radius; x++)
10250 int sx, sy, lx, ly;
10252 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10254 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10255 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10256 lx = sx + level_xpos;
10257 ly = sy + level_ypos;
10259 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10260 DrawLineElement(sx, sy, element, change_level);
10263 for (y = 0; y <= radius; y++)
10265 int sx, sy, lx, ly;
10267 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10269 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10270 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10271 lx = sx + level_xpos;
10272 ly = sy + level_ypos;
10274 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10275 DrawLineElement(sx, sy, element, change_level);
10279 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10280 int element, boolean change_level)
10282 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10283 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10285 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10288 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10290 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10291 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10292 int element, boolean change_level)
10294 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10295 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10296 int mirror_to_x2 = from_x - (to_x2 - from_x);
10297 int mirror_to_y2 = from_y - (to_y2 - from_y);
10299 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10300 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10301 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10302 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10306 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10308 int from_sx, from_sy;
10312 swap_numbers(&from_x, &to_x);
10315 swap_numbers(&from_y, &to_y);
10317 from_sx = SX + from_x * ed_tilesize;
10318 from_sy = SY + from_y * ed_tilesize;
10319 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10320 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10322 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10323 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10324 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10325 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10327 if (from_x == to_x && from_y == to_y)
10328 MarkTileDirty(from_x/2, from_y/2);
10330 redraw_mask |= REDRAW_FIELD;
10333 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10334 int element, boolean change_level)
10336 if (element == -1 || change_level)
10337 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10339 DrawAreaBorder(from_x, from_y, to_x, to_y);
10342 /* values for CopyBrushExt() */
10343 #define CB_AREA_TO_BRUSH 0
10344 #define CB_BRUSH_TO_CURSOR 1
10345 #define CB_BRUSH_TO_LEVEL 2
10346 #define CB_DELETE_OLD_CURSOR 3
10347 #define CB_DUMP_BRUSH 4
10348 #define CB_DUMP_BRUSH_SMALL 5
10350 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10351 int button, int mode)
10353 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10354 static int brush_width, brush_height;
10355 static int last_cursor_x = -1, last_cursor_y = -1;
10356 static boolean delete_old_brush;
10357 int new_element = BUTTON_ELEMENT(button);
10360 if (mode == CB_DUMP_BRUSH ||
10361 mode == CB_DUMP_BRUSH_SMALL)
10363 if (!draw_with_brush)
10365 Error(ERR_WARN, "no brush selected");
10370 for (y = 0; y < brush_height; y++)
10372 for (x = 0; x < brush_width; x++)
10374 int element = brush_buffer[x][y];
10375 int element_mapped = element;
10377 if (IS_CUSTOM_ELEMENT(element))
10378 element_mapped = EL_CUSTOM_START;
10379 else if (IS_GROUP_ELEMENT(element))
10380 element_mapped = EL_GROUP_START;
10381 else if (element >= NUM_FILE_ELEMENTS)
10382 element_mapped = EL_UNKNOWN;
10384 // dump brush as level sketch text for the R'n'D forum:
10385 // - large tiles: `xxx (0x60 ASCII)
10386 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10387 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10396 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10399 if (mode == CB_AREA_TO_BRUSH)
10401 int from_lx, from_ly;
10404 swap_numbers(&from_x, &to_x);
10407 swap_numbers(&from_y, &to_y);
10409 brush_width = to_x - from_x + 1;
10410 brush_height = to_y - from_y + 1;
10412 from_lx = from_x + level_xpos;
10413 from_ly = from_y + level_ypos;
10415 for (y = 0; y < brush_height; y++)
10417 for (x = 0; x < brush_width; x++)
10419 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10422 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10427 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10429 delete_old_brush = FALSE;
10431 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10432 mode == CB_BRUSH_TO_LEVEL)
10434 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10435 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10436 int cursor_from_x = cursor_x - brush_width / 2;
10437 int cursor_from_y = cursor_y - brush_height / 2;
10438 int border_from_x = cursor_x, border_from_y = cursor_y;
10439 int border_to_x = cursor_x, border_to_y = cursor_y;
10441 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10442 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10444 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10445 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10447 delete_old_brush = FALSE;
10451 for (y = 0; y < brush_height; y++)
10453 for (x = 0; x < brush_width; x++)
10455 int sx = cursor_from_x + x;
10456 int sy = cursor_from_y + y;
10457 int lx = sx + level_xpos;
10458 int ly = sy + level_ypos;
10459 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10460 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10461 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10462 brush_buffer[x][y] : new_element);
10464 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10466 if (sx < border_from_x)
10467 border_from_x = sx;
10468 else if (sx > border_to_x)
10470 if (sy < border_from_y)
10471 border_from_y = sy;
10472 else if (sy > border_to_y)
10475 DrawLineElement(sx, sy, element, change_level);
10480 if (mode != CB_DELETE_OLD_CURSOR)
10481 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10483 last_cursor_x = cursor_x;
10484 last_cursor_y = cursor_y;
10485 delete_old_brush = TRUE;
10489 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10492 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10495 static void CopyBrushToLevel(int x, int y, int button)
10497 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10500 static void CopyBrushToCursor(int x, int y)
10502 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10505 static void DeleteBrushFromCursor()
10507 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10512 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10515 void DumpBrush_Small()
10517 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10520 static void FloodFill(int from_x, int from_y, int fill_element)
10522 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10525 /* values for DrawLevelText() modes */
10526 #define TEXT_INIT 0
10527 #define TEXT_SETCURSOR 1
10528 #define TEXT_WRITECHAR 2
10529 #define TEXT_BACKSPACE 3
10530 #define TEXT_NEWLINE 4
10532 #define TEXT_QUERY_TYPING 6
10534 static int DrawLevelText(int sx, int sy, char letter, int mode)
10536 static short delete_buffer[MAX_LEV_FIELDX];
10537 static int start_sx;
10538 static int last_sx, last_sy;
10539 static boolean typing = FALSE;
10540 int letter_element = EL_CHAR_ASCII0 + letter;
10541 int lx = 0, ly = 0;
10543 /* map lower case letters to upper case and convert special characters */
10544 if (letter >= 'a' && letter <= 'z')
10545 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10546 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10547 letter_element = EL_CHAR_AUMLAUT;
10548 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10549 letter_element = EL_CHAR_OUMLAUT;
10550 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10551 letter_element = EL_CHAR_UUMLAUT;
10552 else if (letter == '^')
10553 letter_element = EL_CHAR_COPYRIGHT;
10555 letter_element = EL_CHAR_ASCII0 + letter;
10557 if (mode != TEXT_INIT)
10562 if (mode != TEXT_SETCURSOR)
10568 lx = last_sx + level_xpos;
10569 ly = last_sy + level_ypos;
10576 DrawLevelText(0, 0, 0, TEXT_END);
10582 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10585 case TEXT_SETCURSOR:
10586 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10587 DrawAreaBorder(sx, sy, sx, sy);
10592 case TEXT_WRITECHAR:
10593 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10595 if (new_element1 >= EL_STEEL_CHAR_START &&
10596 new_element1 <= EL_STEEL_CHAR_END)
10597 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10599 delete_buffer[sx - start_sx] = Feld[lx][ly];
10600 Feld[lx][ly] = letter_element;
10602 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10603 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10604 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10605 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10607 DrawLevelText(0, 0, 0, TEXT_END);
10609 level.changed = TRUE;
10613 case TEXT_BACKSPACE:
10616 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10617 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10618 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10623 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10624 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10626 DrawLevelText(0, 0, 0, TEXT_END);
10630 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10631 DrawEditorElement(sx, sy, Feld[lx][ly]);
10635 case TEXT_QUERY_TYPING:
10645 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10646 int element, boolean change_level)
10648 int lx = sx + level_xpos;
10649 int ly = sy + level_ypos;
10652 DrawEditorElement(sx, sy, Feld[lx][ly]);
10654 DrawAreaBorder(sx, sy, sx, sy);
10657 static void CheckLevelBorderElement(boolean redraw_playfield)
10659 int last_border_element = BorderElement;
10661 SetBorderElement();
10663 if (redraw_playfield && BorderElement != last_border_element)
10664 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10667 static void CopyLevelToUndoBuffer(int mode)
10669 static boolean accumulated_undo = FALSE;
10670 boolean new_undo_buffer_position = TRUE;
10673 if (undo_buffer_steps == 0)
10674 accumulated_undo = FALSE;
10678 case UNDO_IMMEDIATE:
10679 accumulated_undo = FALSE;
10682 case UNDO_ACCUMULATE:
10683 if (accumulated_undo)
10684 new_undo_buffer_position = FALSE;
10685 accumulated_undo = TRUE;
10692 if (new_undo_buffer_position)
10694 /* advance position in undo buffer ring */
10695 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10697 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10698 undo_buffer_steps++;
10701 /* always reset redo buffer when storing level change into undo buffer */
10702 redo_buffer_steps = 0;
10704 for (x = 0; x < lev_fieldx; x++)
10705 for (y = 0; y < lev_fieldy; y++)
10706 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10708 /* check if drawing operation forces change of border style */
10709 CheckLevelBorderElement(TRUE);
10711 level.changed = TRUE;
10714 static void RandomPlacement(int new_element)
10716 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10717 int num_free_positions = 0;
10718 int num_percentage, num_elements;
10721 ResetIntelliDraw();
10723 /* determine number of free positions for randomly placing the new element */
10724 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10726 free_position[x][y] =
10727 (random_placement_background_restricted ?
10728 Feld[x][y] == random_placement_background_element :
10729 Feld[x][y] != new_element);
10731 if (free_position[x][y])
10732 num_free_positions++;
10735 /* determine number of new elements to place there */
10736 num_percentage = num_free_positions * random_placement_value / 100;
10737 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10738 num_percentage : random_placement_value);
10740 /* if less free positions than elements to place, fill all these positions */
10741 if (num_free_positions < num_elements)
10743 for (x = 0; x < lev_fieldx; x++)
10744 for (y = 0; y < lev_fieldy; y++)
10745 if (free_position[x][y])
10746 SetElement(x, y, new_element);
10750 while (num_elements > 0)
10752 x = GetSimpleRandom(lev_fieldx);
10753 y = GetSimpleRandom(lev_fieldy);
10755 /* don't place element at the same position twice */
10756 if (free_position[x][y])
10758 free_position[x][y] = FALSE;
10759 SetElement(x, y, new_element);
10765 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10766 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10769 void WrapLevel(int dx, int dy)
10771 int wrap_dx = lev_fieldx - dx;
10772 int wrap_dy = lev_fieldy - dy;
10775 for (x = 0; x < lev_fieldx; x++)
10776 for (y = 0; y < lev_fieldy; y++)
10777 FieldBackup[x][y] = Feld[x][y];
10779 for (x = 0; x < lev_fieldx; x++)
10780 for (y = 0; y < lev_fieldy; y++)
10782 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10784 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10785 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10788 static void HandleDrawingAreas(struct GadgetInfo *gi)
10790 static boolean started_inside_drawing_area = FALSE;
10791 int id = gi->custom_id;
10792 boolean button_press_event;
10793 boolean button_release_event;
10794 boolean inside_drawing_area = !gi->event.off_borders;
10795 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10796 int actual_drawing_function;
10797 int button = gi->event.button;
10798 int new_element = BUTTON_ELEMENT(button);
10799 int sx = gi->event.x, sy = gi->event.y;
10800 int min_sx = 0, min_sy = 0;
10801 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10802 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10803 int lx = 0, ly = 0;
10804 int min_lx = 0, min_ly = 0;
10805 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10808 /* handle info callback for each invocation of action callback */
10809 gi->callback_info(gi);
10811 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10812 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10814 /* make sure to stay inside drawing area boundaries */
10815 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10816 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10820 /* get positions inside level field */
10821 lx = sx + level_xpos;
10822 ly = sy + level_ypos;
10824 if (!IN_LEV_FIELD(lx, ly))
10825 inside_drawing_area = FALSE;
10827 /* make sure to stay inside level field boundaries */
10828 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10829 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10831 /* correct drawing area positions accordingly */
10832 sx = lx - level_xpos;
10833 sy = ly - level_ypos;
10836 if (button_press_event)
10837 started_inside_drawing_area = inside_drawing_area;
10839 if (!started_inside_drawing_area)
10842 if (!IS_VALID_BUTTON(button))
10845 if (!button && !button_release_event)
10848 /* automatically switch to 'single item' drawing mode, if needed */
10849 actual_drawing_function =
10850 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10851 drawing_function : GADGET_ID_SINGLE_ITEMS);
10853 /* clicking into drawing area with pressed Control key picks element */
10854 if (GetKeyModState() & KMOD_Control)
10856 last_drawing_function = drawing_function;
10857 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10860 if (GetKeyModState() & KMOD_Shift)
10862 if (button_press_event || button_release_event)
10863 ResetIntelliDraw();
10866 switch (actual_drawing_function)
10868 case GADGET_ID_SINGLE_ITEMS:
10871 if (button_release_event)
10873 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10875 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10876 !inside_drawing_area)
10877 DeleteBrushFromCursor();
10880 if (!button || button_release_event)
10883 if (draw_with_brush)
10885 CopyBrushToLevel(sx, sy, button);
10889 if (new_element == EL_PLAYER_1)
10891 /* remove player at old position */
10892 for (y = 0; y < lev_fieldy; y++)
10893 for (x = 0; x < lev_fieldx; x++)
10894 if (Feld[x][y] == EL_PLAYER_1)
10895 SetElement(x, y, EL_EMPTY);
10898 SetElementButton(lx, ly, new_element, button);
10903 int type_id = gi->custom_type_id;
10904 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10906 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10907 DrawMiniGraphicExt(drawto,
10908 gi->x + sx * MINI_TILEX,
10909 gi->y + sy * MINI_TILEY,
10910 el2edimg(new_element));
10912 DrawFixedGraphicExt(drawto,
10913 gi->x + sx * TILEX,
10914 gi->y + sy * TILEY,
10915 el2img(new_element), 0);
10917 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10918 new_element = GFX_ELEMENT(new_element);
10920 drawingarea_info[type_id].value[pos] = new_element;
10922 CopyElementPropertiesToGame(properties_element);
10924 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10926 UpdateCustomElementGraphicGadgets();
10928 FrameCounter = 0; /* restart animation frame counter */
10933 case GADGET_ID_CONNECTED_ITEMS:
10935 static int last_sx = -1;
10936 static int last_sy = -1;
10938 if (button_release_event)
10939 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10943 if (!button_press_event)
10944 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10952 case GADGET_ID_LINE:
10953 case GADGET_ID_ARC:
10954 case GADGET_ID_RECTANGLE:
10955 case GADGET_ID_FILLED_BOX:
10956 case GADGET_ID_GRAB_BRUSH:
10957 case GADGET_ID_TEXT:
10959 static int last_sx = -1;
10960 static int last_sy = -1;
10961 static int start_sx = -1;
10962 static int start_sy = -1;
10963 void (*draw_func)(int, int, int, int, int, boolean);
10965 if (drawing_function == GADGET_ID_LINE)
10966 draw_func = DrawLine;
10967 else if (drawing_function == GADGET_ID_ARC)
10968 draw_func = DrawArc;
10969 else if (drawing_function == GADGET_ID_RECTANGLE)
10970 draw_func = DrawBox;
10971 else if (drawing_function == GADGET_ID_FILLED_BOX)
10972 draw_func = DrawFilledBox;
10973 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10974 draw_func = SelectArea;
10975 else /* (drawing_function == GADGET_ID_TEXT) */
10976 draw_func = SetTextCursor;
10978 if (button_press_event)
10980 draw_func(sx, sy, sx, sy, new_element, FALSE);
10981 start_sx = last_sx = sx;
10982 start_sy = last_sy = sy;
10984 if (drawing_function == GADGET_ID_TEXT)
10985 DrawLevelText(0, 0, 0, TEXT_END);
10987 else if (button_release_event)
10989 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10990 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10992 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10993 CopyBrushToCursor(sx, sy);
10994 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10996 draw_with_brush = TRUE;
10998 else if (drawing_function == GADGET_ID_TEXT)
10999 DrawLevelText(sx, sy, 0, TEXT_INIT);
11001 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11003 else if (last_sx != sx || last_sy != sy)
11005 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11006 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11013 case GADGET_ID_FLOOD_FILL:
11014 if (button_press_event && Feld[lx][ly] != new_element)
11016 FloodFill(lx, ly, new_element);
11017 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11018 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11022 case GADGET_ID_PICK_ELEMENT:
11023 if (button_release_event)
11024 ClickOnGadget(level_editor_gadget[last_drawing_function],
11026 else if (draw_level)
11027 PickDrawingElement(button, Feld[lx][ly]);
11030 int type_id = gi->custom_type_id;
11031 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11033 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11043 static void HandleCounterButtons(struct GadgetInfo *gi)
11045 int gadget_id = gi->custom_id;
11046 int counter_id = gi->custom_type_id;
11047 int button = gi->event.button;
11048 int *counter_value = counterbutton_info[counter_id].value;
11049 int step = BUTTON_STEPSIZE(button) *
11050 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11052 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11054 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11055 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11056 boolean level_changed = LevelChanged();
11058 if ((level_changed && pressed) || (!level_changed && released))
11061 if (level_changed && !Request("Level has changed! Discard changes?",
11064 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11065 ModifyEditorCounterValue(counter_id, *counter_value);
11071 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11072 *counter_value = gi->textinput.number_value;
11074 ModifyEditorCounterValue(counter_id, *counter_value + step);
11076 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11078 LoadLevel(level_nr);
11079 LoadScore(level_nr);
11084 DrawEditModeWindow();
11089 switch (counter_id)
11091 case ED_COUNTER_ID_YAMYAM_CONTENT:
11092 DrawYamYamContentAreas();
11095 case ED_COUNTER_ID_BALL_CONTENT:
11096 DrawMagicBallContentAreas();
11099 case ED_COUNTER_ID_ANDROID_CONTENT:
11100 DrawAndroidElementArea(properties_element);
11103 case ED_COUNTER_ID_GROUP_CONTENT:
11104 DrawGroupElementArea(properties_element);
11105 CopyGroupElementPropertiesToGame(properties_element);
11108 case ED_COUNTER_ID_INVENTORY_SIZE:
11109 DrawPlayerInitialInventoryArea(properties_element);
11112 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11113 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11114 DrawEnvelopeTextArea(-1);
11117 case ED_COUNTER_ID_LEVEL_XSIZE:
11118 case ED_COUNTER_ID_LEVEL_YSIZE:
11119 lev_fieldx = level.fieldx;
11120 lev_fieldy = level.fieldy;
11122 /* check if resizing of level results in change of border border */
11123 SetBorderElement();
11131 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11132 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11133 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11134 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11135 CopyElementPropertiesToGame(properties_element);
11137 level.changed = TRUE;
11140 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11142 int type_id = gi->custom_type_id;
11144 strcpy(textinput_info[type_id].value, gi->textinput.value);
11146 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11148 CopyElementPropertiesToGame(properties_element);
11150 ModifyEditorElementList(); /* update changed button info text */
11153 level.changed = TRUE;
11156 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11158 int type_id = gi->custom_type_id;
11160 strncpy(textarea_info[type_id].value, gi->textarea.value,
11161 MAX_ENVELOPE_TEXT_LEN);
11162 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11164 level.changed = TRUE;
11167 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11169 int type_id = gi->custom_type_id;
11170 int value_old = *selectbox_info[type_id].value;
11171 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11173 *selectbox_info[type_id].value = value_new;
11175 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11177 element_info[properties_element].current_change_page = gi->selectbox.index;
11179 DrawPropertiesWindow();
11181 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11182 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11183 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11184 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11185 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11187 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11189 /* when changing action type, also check action mode and action arg */
11190 if (value_old != value_new)
11191 setSelectboxSpecialActionVariablesIfNeeded();
11193 DrawPropertiesChange();
11196 CopyElementPropertiesToGame(properties_element);
11198 level.changed = TRUE;
11202 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11204 int type_id = gi->custom_type_id;
11207 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11208 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11210 edit_mode_levelinfo = gi->custom_type_id;
11212 DrawLevelInfoWindow();
11214 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11215 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11217 edit_mode_properties = gi->custom_type_id;
11219 DrawPropertiesWindow();
11221 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11223 char *template_filename = getDefaultLevelFilename(-1);
11224 boolean new_template = !fileExists(template_filename);
11226 /* backup original "level.field" (needed to track playfield changes) */
11227 CopyPlayfield(level.field, FieldBackup);
11229 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11230 CopyPlayfield(Feld, level.field);
11232 if (new_template ||
11233 Request("Save this template and kill the old?", REQ_ASK))
11234 SaveLevelTemplate();
11237 Request("Template saved!", REQ_CONFIRM);
11239 /* restore original "level.field" (needed to track playfield changes) */
11240 CopyPlayfield(FieldBackup, level.field);
11242 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11243 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11245 struct ElementInfo *ei = &element_info[properties_element];
11247 setElementChangePages(ei, ei->num_change_pages + 1);
11249 /* set new change page to be new current change page */
11250 ei->current_change_page = ei->num_change_pages - 1;
11251 ei->change = &ei->change_page[ei->current_change_page];
11253 setElementChangeInfoToDefaults(ei->change);
11255 DrawPropertiesWindow();
11257 level.changed = TRUE;
11259 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11260 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11262 struct ElementInfo *ei = &element_info[properties_element];
11264 /* copy all change pages after change page to be deleted */
11265 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11266 ei->change_page[i] = ei->change_page[i + 1];
11268 setElementChangePages(ei, ei->num_change_pages - 1);
11270 DrawPropertiesWindow();
11272 level.changed = TRUE;
11276 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11278 int type_id = gi->custom_type_id;
11280 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11281 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11283 struct ElementInfo *ei = &element_info[properties_element];
11284 int step = BUTTON_STEPSIZE(gi->event.button);
11286 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11287 ei->current_change_page += step;
11289 if (ei->current_change_page < 0)
11290 ei->current_change_page = 0;
11291 else if (ei->current_change_page >= ei->num_change_pages)
11292 ei->current_change_page = ei->num_change_pages - 1;
11294 DrawPropertiesWindow();
11296 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11297 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11299 struct ElementInfo *ei = &element_info[properties_element];
11300 int current_change_page = ei->current_change_page;
11302 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11303 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11304 ei->change_page[current_change_page];
11305 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11307 ei->change_page[current_change_page] =
11308 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11310 level.changed = TRUE;
11313 DrawPropertiesWindow();
11317 static void HandleRadiobuttons(struct GadgetInfo *gi)
11319 *radiobutton_info[gi->custom_type_id].value =
11320 radiobutton_info[gi->custom_type_id].checked_value;
11322 level.changed = TRUE;
11325 static void HandleCheckbuttons(struct GadgetInfo *gi)
11327 int type_id = gi->custom_type_id;
11329 *checkbutton_info[type_id].value ^= TRUE;
11331 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11332 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11333 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11334 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11335 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11336 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11337 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11338 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11340 CopyElementPropertiesToGame(properties_element);
11343 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11345 UpdateCustomElementGraphicGadgets();
11347 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11349 char *template_filename = getDefaultLevelFilename(-1);
11351 if (level.use_custom_template && !fileExists(template_filename))
11353 Request("No level template found!", REQ_CONFIRM);
11355 level.use_custom_template = FALSE;
11356 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11361 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11363 DrawEditModeWindow();
11366 level.changed = TRUE;
11369 static void HandleControlButtons(struct GadgetInfo *gi)
11371 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11372 static int last_edit_mode = ED_MODE_DRAWING;
11373 static int last_custom_copy_mode = -1;
11374 int id = gi->custom_id;
11375 int button = gi->event.button;
11376 int step = BUTTON_STEPSIZE(button);
11377 int new_element = BUTTON_ELEMENT(button);
11380 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11381 DrawLevelText(0, 0, 0, TEXT_END);
11383 if (id < ED_NUM_CTRL1_BUTTONS &&
11384 id != GADGET_ID_SINGLE_ITEMS &&
11385 id != GADGET_ID_PICK_ELEMENT &&
11386 edit_mode != ED_MODE_DRAWING &&
11387 drawing_function != GADGET_ID_PICK_ELEMENT &&
11388 !(GetKeyModState() & KMOD_Control))
11390 DrawDrawingWindow();
11391 edit_mode = ED_MODE_DRAWING;
11394 /* element copy mode active, but no element button pressed => deactivate */
11395 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11396 last_custom_copy_mode = -1;
11400 case GADGET_ID_SCROLL_LEFT:
11401 if (level_xpos >= 0)
11403 if (lev_fieldx < ed_fieldx - 2)
11406 level_xpos -= step;
11407 if (level_xpos < -1)
11410 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11412 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11414 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11415 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11419 case GADGET_ID_SCROLL_RIGHT:
11420 if (level_xpos <= lev_fieldx - ed_fieldx)
11422 if (lev_fieldx < ed_fieldx - 2)
11425 level_xpos += step;
11426 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11427 level_xpos = lev_fieldx - ed_fieldx + 1;
11429 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11431 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11433 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11434 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11438 case GADGET_ID_SCROLL_UP:
11439 if (level_ypos >= 0)
11441 if (lev_fieldy < ed_fieldy - 2)
11444 level_ypos -= step;
11445 if (level_ypos < -1)
11448 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11450 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11452 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11453 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11457 case GADGET_ID_SCROLL_DOWN:
11458 if (level_ypos <= lev_fieldy - ed_fieldy)
11460 if (lev_fieldy < ed_fieldy - 2)
11463 level_ypos += step;
11464 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11465 level_ypos = lev_fieldy - ed_fieldy + 1;
11467 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11469 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11471 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11472 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11476 case GADGET_ID_SCROLL_HORIZONTAL:
11477 level_xpos = gi->event.item_position - 1;
11478 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11481 case GADGET_ID_SCROLL_VERTICAL:
11482 level_ypos = gi->event.item_position - 1;
11483 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11486 case GADGET_ID_SCROLL_LIST_UP:
11487 case GADGET_ID_SCROLL_LIST_DOWN:
11488 case GADGET_ID_SCROLL_LIST_VERTICAL:
11489 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11490 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11493 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11494 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11496 if (element_shift < 0)
11498 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11499 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11501 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11502 GDI_SCROLLBAR_ITEM_POSITION,
11503 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11506 ModifyEditorElementList();
11510 case GADGET_ID_PROPERTIES:
11511 if (edit_mode != ED_MODE_PROPERTIES)
11513 properties_element = new_element;
11514 DrawPropertiesWindow();
11515 edit_mode = ED_MODE_PROPERTIES;
11517 last_level_drawing_function = drawing_function;
11518 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11523 DrawDrawingWindow();
11524 edit_mode = ED_MODE_DRAWING;
11526 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11531 case GADGET_ID_WRAP_LEFT:
11532 WrapLevel(-step, 0);
11535 case GADGET_ID_WRAP_RIGHT:
11536 WrapLevel(step, 0);
11539 case GADGET_ID_WRAP_UP:
11540 WrapLevel(0, -step);
11543 case GADGET_ID_WRAP_DOWN:
11544 WrapLevel(0, step);
11547 case GADGET_ID_SINGLE_ITEMS:
11548 case GADGET_ID_CONNECTED_ITEMS:
11549 case GADGET_ID_LINE:
11550 case GADGET_ID_ARC:
11551 case GADGET_ID_TEXT:
11552 case GADGET_ID_RECTANGLE:
11553 case GADGET_ID_FILLED_BOX:
11554 case GADGET_ID_FLOOD_FILL:
11555 case GADGET_ID_GRAB_BRUSH:
11556 case GADGET_ID_PICK_ELEMENT:
11557 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11558 last_drawing_function = drawing_function;
11559 drawing_function = id;
11560 draw_with_brush = FALSE;
11563 case GADGET_ID_RANDOM_PLACEMENT:
11564 RandomPlacement(new_element);
11567 case GADGET_ID_ZOOM:
11568 // zoom level editor tile size in or out (or reset to default size)
11569 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11570 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11571 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11573 // limit zoom level by upper and lower bound
11574 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11576 InitZoomLevelSettings();
11578 if (edit_mode == ED_MODE_DRAWING)
11579 DrawDrawingWindow();
11583 case GADGET_ID_CUSTOM_COPY_FROM:
11584 case GADGET_ID_CUSTOM_COPY_TO:
11585 case GADGET_ID_CUSTOM_EXCHANGE:
11586 last_custom_copy_mode = id;
11587 last_drawing_function = drawing_function;
11590 case GADGET_ID_CUSTOM_COPY:
11591 CopyCustomElement(properties_element, -1, id);
11594 case GADGET_ID_CUSTOM_PASTE:
11595 CopyCustomElement(-1, properties_element, id);
11598 case GADGET_ID_UNDO:
11599 if (button == 1 && undo_buffer_steps == 0)
11601 Request("Undo buffer empty!", REQ_CONFIRM);
11605 else if (button == 2)
11609 else if (button == 3 && redo_buffer_steps == 0)
11611 Request("Redo buffer empty!", REQ_CONFIRM);
11616 if (edit_mode != ED_MODE_DRAWING)
11618 DrawDrawingWindow();
11619 edit_mode = ED_MODE_DRAWING;
11626 undo_buffer_position =
11627 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11629 undo_buffer_steps--;
11630 redo_buffer_steps++;
11636 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11638 undo_buffer_steps++;
11639 redo_buffer_steps--;
11642 for (x = 0; x < lev_fieldx; x++)
11643 for (y = 0; y < lev_fieldy; y++)
11644 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11646 /* check if undo operation forces change of border style */
11647 CheckLevelBorderElement(FALSE);
11649 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11653 case GADGET_ID_INFO:
11654 if (edit_mode != ED_MODE_INFO)
11656 last_edit_mode = edit_mode;
11657 edit_mode = ED_MODE_INFO;
11659 DrawLevelInfoWindow();
11663 edit_mode = last_edit_mode;
11665 DrawEditModeWindow();
11669 case GADGET_ID_CLEAR:
11670 if (edit_mode != ED_MODE_DRAWING)
11672 DrawDrawingWindow();
11673 edit_mode = ED_MODE_DRAWING;
11676 for (x = 0; x < MAX_LEV_FIELDX; x++)
11677 for (y = 0; y < MAX_LEV_FIELDY; y++)
11678 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11680 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11682 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11685 case GADGET_ID_SAVE:
11687 /* saving read-only levels into personal level set modifies global vars
11688 "leveldir_current" and "level_nr"; restore them after saving level */
11689 LevelDirTree *leveldir_former = leveldir_current;
11690 int level_nr_former = level_nr;
11691 char *level_filename;
11694 if (leveldir_current->readonly &&
11695 !PrepareSavingIntoPersonalLevelSet())
11698 level_filename = getDefaultLevelFilename(level_nr);
11699 new_level = !fileExists(level_filename);
11702 Request("Save this level and kill the old?", REQ_ASK))
11704 if (leveldir_former->readonly)
11705 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11707 CopyPlayfield(Feld, level.field);
11708 SaveLevel(level_nr);
11710 level.changed = FALSE;
11714 char level_saved_msg[64];
11716 if (leveldir_former->readonly)
11717 sprintf(level_saved_msg,
11718 "Level saved as level %d into personal level set!",
11721 strcpy(level_saved_msg, "Level saved!");
11723 Request(level_saved_msg, REQ_CONFIRM);
11727 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11728 leveldir_current = leveldir_former;
11729 level_nr = level_nr_former;
11734 case GADGET_ID_TEST:
11735 if (LevelChanged())
11736 level.game_version = GAME_VERSION_ACTUAL;
11738 CopyPlayfield(level.field, FieldBackup);
11739 CopyPlayfield(Feld, level.field);
11741 CopyNativeLevel_RND_to_Native(&level);
11743 UnmapLevelEditorGadgets();
11744 UndrawSpecialEditorDoor();
11746 CloseDoor(DOOR_CLOSE_ALL);
11748 /* needed before playing if editor playfield area has different size */
11749 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11751 // redraw_mask = REDRAW_ALL;
11753 level_editor_test_game = TRUE;
11755 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11759 case GADGET_ID_EXIT:
11760 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11764 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11765 id <= GADGET_ID_ELEMENTLIST_LAST)
11767 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11768 int new_element = editor_elements[element_position + element_shift];
11770 if (IS_EDITOR_CASCADE(new_element))
11774 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11776 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11777 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11779 if (*cascade_element == new_element)
11781 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11782 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11784 /* update element selection list */
11785 ReinitializeElementList();
11786 ModifyEditorElementList();
11788 /* update cascading gadget info text */
11789 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11791 /* save current editor cascading state */
11792 SaveSetup_EditorCascade();
11801 if (last_custom_copy_mode != -1)
11803 if (CopyCustomElement(properties_element, new_element,
11804 last_custom_copy_mode))
11806 ClickOnGadget(level_editor_gadget[last_drawing_function],
11809 last_custom_copy_mode = -1;
11815 PickDrawingElement(button, new_element);
11817 if (!stick_element_properties_window &&
11818 drawing_function != GADGET_ID_PICK_ELEMENT &&
11819 !(GetKeyModState() & KMOD_Control))
11821 properties_element = new_element;
11822 if (edit_mode == ED_MODE_PROPERTIES)
11823 DrawPropertiesWindow();
11826 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11827 ClickOnGadget(level_editor_gadget[last_drawing_function],
11831 else if (gi->event.type == GD_EVENT_PRESSED)
11832 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11833 else if (gi->event.type == GD_EVENT_RELEASED)
11834 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11835 else if (gi->event.type == GD_EVENT_MOVING)
11836 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11838 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11844 void HandleLevelEditorKeyInput(Key key)
11846 char letter = getCharFromKey(key);
11847 int button = MB_LEFTBUTTON;
11849 if (drawing_function == GADGET_ID_TEXT &&
11850 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11853 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11854 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11855 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11856 else if (key == KSYM_Return)
11857 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11858 else if (key == KSYM_Escape)
11859 DrawLevelText(0, 0, 0, TEXT_END);
11861 else if (button_status == MB_RELEASED)
11863 int id = GADGET_ID_NONE;
11864 int new_element_shift = element_shift;
11870 id = GADGET_ID_SCROLL_LEFT;
11873 id = GADGET_ID_SCROLL_RIGHT;
11876 id = GADGET_ID_SCROLL_UP;
11879 id = GADGET_ID_SCROLL_DOWN;
11882 id = GADGET_ID_SCROLL_LIST_UP;
11883 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11885 case KSYM_Page_Down:
11886 id = GADGET_ID_SCROLL_LIST_DOWN;
11887 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11892 element_shift = (key == KSYM_Home ? 0 :
11893 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11895 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11896 GDI_SCROLLBAR_ITEM_POSITION,
11897 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11899 ModifyEditorElementList();
11906 /* this is needed to prevent interference with running "True X-Mouse" */
11907 if (GetKeyModStateFromEvents() & KMOD_Control)
11910 /* check for last or next editor cascade block in element list */
11911 for (i = 0; i < num_editor_elements; i++)
11913 if ((key == KSYM_Insert && i == element_shift) ||
11914 (key == KSYM_Delete && new_element_shift > element_shift))
11917 /* jump to next cascade block (or to start of element list) */
11918 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11919 new_element_shift = i;
11922 if (i < num_editor_elements)
11923 element_shift = new_element_shift;
11925 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11926 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11928 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11929 GDI_SCROLLBAR_ITEM_POSITION,
11930 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11932 ModifyEditorElementList();
11937 if (edit_mode == ED_MODE_DRAWING)
11939 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11941 else if (edit_mode == ED_MODE_INFO)
11943 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11945 else if (edit_mode == ED_MODE_PROPERTIES)
11947 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11949 else /* should never happen */
11951 DrawDrawingWindow();
11952 edit_mode = ED_MODE_DRAWING;
11961 if (id != GADGET_ID_NONE)
11962 ClickOnGadget(level_editor_gadget[id], button);
11963 else if (letter >= '1' && letter <= '3')
11964 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11965 else if (letter == '?')
11966 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11967 else if (letter == '.')
11968 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11969 else if (letter == 'U')
11970 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11971 else if (key == KSYM_KP_Subtract)
11972 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
11973 else if (key == KSYM_KP_0 || letter == '0')
11974 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11975 else if (key == KSYM_KP_Add || letter == '+')
11976 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11977 else if (key == KSYM_Return ||
11978 key == KSYM_space ||
11979 key == setup.shortcut.toggle_pause)
11980 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11982 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11983 if (letter && letter == controlbutton_info[i].shortcut)
11984 if (!anyTextGadgetActive())
11985 ClickOnGadget(level_editor_gadget[i], button);
11989 void HandleLevelEditorIdle()
11991 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
11992 int x = editor.element_settings.element.x + element_border;
11993 int y = editor.element_settings.element.y + element_border;
11994 static unsigned int action_delay = 0;
11995 unsigned int action_delay_value = GameFrameDelay;
11998 if (edit_mode != ED_MODE_PROPERTIES)
12001 if (!DelayReached(&action_delay, action_delay_value))
12004 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12006 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12008 if (gi->mapped && gi->active && gi->selectbox.open)
12012 DrawEditorElementAnimation(SX + x, SY + y);
12014 redraw_mask |= REDRAW_FIELD;
12016 FrameCounter++; /* increase animation frame counter */
12019 void ClearEditorGadgetInfoText()
12021 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12024 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12026 char infotext[MAX_OUTPUT_LINESIZE + 1];
12027 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12028 int max_infotext_len = getMaxInfoTextLength();
12030 if (gi == NULL || gi->info_text == NULL)
12033 strncpy(infotext, gi->info_text, max_infotext_len);
12034 infotext[max_infotext_len] = '\0';
12036 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12038 int key = controlbutton_info[gi->custom_id].shortcut;
12042 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12043 sprintf(shortcut, " ('.' or '%c')", key);
12044 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12045 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12046 else if (gi->custom_id == GADGET_ID_TEST)
12047 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12048 else if (gi->custom_id == GADGET_ID_UNDO)
12049 sprintf(shortcut, " ('%c/Shift-U')", key);
12050 else if (gi->custom_id == GADGET_ID_ZOOM)
12051 sprintf(shortcut, " ('%c', '0', '+')", key);
12053 sprintf(shortcut, " ('%s%c')",
12054 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12056 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12057 strcat(infotext, shortcut);
12061 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12064 void HandleEditorGadgetInfoText(void *ptr)
12066 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12068 if (game_status != GAME_MODE_EDITOR)
12071 ClearEditorGadgetInfoText();
12073 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12076 /* misuse this function to delete brush cursor, if needed */
12077 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12078 DeleteBrushFromCursor();
12080 PrintEditorGadgetInfoText(gi);
12083 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12085 static int start_lx, start_ly;
12086 int id = gi->custom_id;
12087 int type_id = gi->custom_type_id;
12088 int sx = gi->event.x;
12089 int sy = gi->event.y;
12090 int lx = sx + level_xpos;
12091 int ly = sy + level_ypos;
12092 int min_sx = 0, min_sy = 0;
12093 int max_sx = gi->drawing.area_xsize - 1;
12094 int max_sy = gi->drawing.area_ysize - 1;
12095 int actual_drawing_function = drawing_function;
12096 int max_infotext_len = getMaxInfoTextLength();
12097 char infotext[MAX_OUTPUT_LINESIZE + 1];
12100 infotext[0] = '\0'; /* start with empty info text */
12102 /* pressed Control key: simulate picking element */
12103 if (GetKeyModState() & KMOD_Control)
12104 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12106 ClearEditorGadgetInfoText();
12108 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12111 /* make sure to stay inside drawing area boundaries */
12112 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12113 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12115 if (id == GADGET_ID_DRAWING_LEVEL)
12119 int min_lx = 0, min_ly = 0;
12120 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12122 /* get positions inside level field */
12123 lx = sx + level_xpos;
12124 ly = sy + level_ypos;
12126 /* make sure to stay inside level field boundaries */
12127 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12128 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12130 /* correct drawing area positions accordingly */
12131 sx = lx - level_xpos;
12132 sy = ly - level_ypos;
12135 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12137 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12139 if (gi->event.type == GD_EVENT_PRESSED)
12145 switch (actual_drawing_function)
12147 case GADGET_ID_SINGLE_ITEMS:
12148 text = "Drawing single items";
12150 case GADGET_ID_CONNECTED_ITEMS:
12151 text = "Drawing connected items";
12153 case GADGET_ID_LINE:
12154 text = "Drawing line";
12156 case GADGET_ID_ARC:
12157 text = "Drawing arc";
12159 case GADGET_ID_TEXT:
12160 text = "Setting text cursor";
12162 case GADGET_ID_RECTANGLE:
12163 text = "Drawing rectangle";
12165 case GADGET_ID_FILLED_BOX:
12166 text = "Drawing filled box";
12168 case GADGET_ID_FLOOD_FILL:
12169 text = "Flood fill";
12171 case GADGET_ID_GRAB_BRUSH:
12172 text = "Grabbing brush";
12174 case GADGET_ID_PICK_ELEMENT:
12175 text = "Picking element";
12179 text = "Drawing position";
12183 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12184 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12186 sprintf(infotext, "%s: %d, %d", text,
12187 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12189 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12190 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12192 sprintf(infotext, "Level position: %d, %d", lx, ly);
12195 /* misuse this function to draw brush cursor, if needed */
12196 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12198 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12199 CopyBrushToCursor(sx, sy);
12201 DeleteBrushFromCursor();
12204 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12206 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12207 int element = drawingarea_info[type_id].value[pos];
12209 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12213 if (id == GADGET_ID_CUSTOM_CONTENT)
12214 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12215 else if (id == GADGET_ID_GROUP_CONTENT)
12216 sprintf(infotext, "group element position: %d", sx + 1);
12217 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12218 id <= GADGET_ID_YAMYAM_CONTENT_7)
12219 sprintf(infotext, "content area %d position: %d, %d",
12220 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12221 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12222 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12223 sprintf(infotext, "content area %d position: %d, %d",
12224 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12225 else if (id == GADGET_ID_ANDROID_CONTENT)
12226 sprintf(infotext, "android element position: %d", sx + 1);
12227 else if (drawingarea_info[type_id].infotext != NULL)
12228 strcpy(infotext, drawingarea_info[type_id].infotext);
12231 infotext[max_infotext_len] = '\0';
12233 if (strlen(infotext) > 0)
12234 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12237 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12238 boolean quick_quit)
12240 if (!ask_if_level_has_changed ||
12242 Request("Level has changed! Exit without saving?",
12243 REQ_ASK | REQ_STAY_OPEN))
12245 SetDoorState(DOOR_CLOSE_2);
12248 FadeSkipNextFadeIn();
12250 game_status = GAME_MODE_MAIN;
12252 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12256 if (!global.use_envelope_request)
12258 CloseDoor(DOOR_CLOSE_1);
12259 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);