1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input, selectbox and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
195 ED_WIN_COUNT_XSIZE + 2)
196 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
201 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
203 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
204 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
206 /* editor gadget identifiers */
208 /* drawing toolbox buttons */
209 #define GADGET_ID_NONE -1
210 #define GADGET_ID_SINGLE_ITEMS 0
211 #define GADGET_ID_CONNECTED_ITEMS 1
212 #define GADGET_ID_LINE 2
213 #define GADGET_ID_ARC 3
214 #define GADGET_ID_RECTANGLE 4
215 #define GADGET_ID_FILLED_BOX 5
216 #define GADGET_ID_WRAP_UP 6
217 #define GADGET_ID_TEXT 7
218 #define GADGET_ID_FLOOD_FILL 8
219 #define GADGET_ID_WRAP_LEFT 9
220 #define GADGET_ID_PROPERTIES 10
221 #define GADGET_ID_WRAP_RIGHT 11
222 #define GADGET_ID_RANDOM_PLACEMENT 12
223 #define GADGET_ID_GRAB_BRUSH 13
224 #define GADGET_ID_WRAP_DOWN 14
225 #define GADGET_ID_PICK_ELEMENT 15
226 #define GADGET_ID_UNDO 16
227 #define GADGET_ID_INFO 17
228 #define GADGET_ID_SAVE 18
229 #define GADGET_ID_CLEAR 19
230 #define GADGET_ID_TEST 20
231 #define GADGET_ID_EXIT 21
233 /* counter button identifiers */
234 #define GADGET_ID_ELEM_SCORE_DOWN 22
235 #define GADGET_ID_ELEM_SCORE_TEXT 23
236 #define GADGET_ID_ELEM_SCORE_UP 24
237 #define GADGET_ID_ELEM_CONTENT_DOWN 25
238 #define GADGET_ID_ELEM_CONTENT_TEXT 26
239 #define GADGET_ID_ELEM_CONTENT_UP 27
240 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
241 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
242 #define GADGET_ID_LEVEL_XSIZE_UP 30
243 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
244 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
245 #define GADGET_ID_LEVEL_YSIZE_UP 33
246 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
247 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
248 #define GADGET_ID_LEVEL_RANDOM_UP 36
249 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
250 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
251 #define GADGET_ID_LEVEL_COLLECT_UP 39
252 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
253 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
254 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
255 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
256 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
257 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
258 #define GADGET_ID_SELECT_LEVEL_DOWN 46
259 #define GADGET_ID_SELECT_LEVEL_TEXT 47
260 #define GADGET_ID_SELECT_LEVEL_UP 48
262 /* drawing area identifiers */
263 #define GADGET_ID_DRAWING_LEVEL 49
264 #define GADGET_ID_ELEM_CONTENT_0 50
265 #define GADGET_ID_ELEM_CONTENT_1 51
266 #define GADGET_ID_ELEM_CONTENT_2 52
267 #define GADGET_ID_ELEM_CONTENT_3 53
268 #define GADGET_ID_ELEM_CONTENT_4 54
269 #define GADGET_ID_ELEM_CONTENT_5 55
270 #define GADGET_ID_ELEM_CONTENT_6 56
271 #define GADGET_ID_ELEM_CONTENT_7 57
272 #define GADGET_ID_AMOEBA_CONTENT 58
273 #define GADGET_ID_RANDOM_BACKGROUND 59
275 /* text input identifiers */
276 #define GADGET_ID_LEVEL_NAME 60
277 #define GADGET_ID_LEVEL_AUTHOR 61
279 /* selectbox identifiers */
280 #define GADGET_ID_SELECTBOX_TEST 62
282 /* gadgets for scrolling of drawing area */
283 #define GADGET_ID_SCROLL_UP 63
284 #define GADGET_ID_SCROLL_DOWN 64
285 #define GADGET_ID_SCROLL_LEFT 65
286 #define GADGET_ID_SCROLL_RIGHT 66
287 #define GADGET_ID_SCROLL_HORIZONTAL 67
288 #define GADGET_ID_SCROLL_VERTICAL 68
290 /* gadgets for scrolling element list */
291 #define GADGET_ID_SCROLL_LIST_UP 69
292 #define GADGET_ID_SCROLL_LIST_DOWN 70
293 #define GADGET_ID_SCROLL_LIST_VERTICAL 71
295 /* buttons for level/element properties */
296 #define GADGET_ID_RANDOM_PERCENTAGE 72
297 #define GADGET_ID_RANDOM_QUANTITY 73
298 #define GADGET_ID_RANDOM_RESTRICTED 74
299 #define GADGET_ID_DOUBLE_SPEED 75
300 #define GADGET_ID_GRAVITY 76
301 #define GADGET_ID_STICK_ELEMENT 77
302 #define GADGET_ID_EM_SLIPPERY_GEMS 78
303 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79
304 #define GADGET_ID_CUSTOM_CAN_FALL 80
305 #define GADGET_ID_CUSTOM_CAN_SMASH 81
306 #define GADGET_ID_CUSTOM_PUSHABLE 82
307 #define GADGET_ID_CUSTOM_SLIPPERY 83
309 /* gadgets for buttons in element list */
310 #define GADGET_ID_ELEMENTLIST_FIRST 84
311 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
312 ED_NUM_ELEMENTLIST_BUTTONS - 1)
314 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
316 /* radio button numbers */
317 #define RADIO_NR_NONE 0
318 #define RADIO_NR_DRAWING_TOOLBOX 1
319 #define RADIO_NR_RANDOM_ELEMENTS 2
321 /* values for counter gadgets */
322 #define ED_COUNTER_ID_ELEM_SCORE 0
323 #define ED_COUNTER_ID_ELEM_CONTENT 1
324 #define ED_COUNTER_ID_LEVEL_XSIZE 2
325 #define ED_COUNTER_ID_LEVEL_YSIZE 3
326 #define ED_COUNTER_ID_LEVEL_COLLECT 4
327 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
328 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
329 #define ED_COUNTER_ID_LEVEL_RANDOM 7
330 #define ED_COUNTER_ID_SELECT_LEVEL 8
332 #define ED_NUM_COUNTERBUTTONS 9
334 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
335 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
337 /* values for scrollbutton gadgets */
338 #define ED_SCROLLBUTTON_ID_AREA_UP 0
339 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
340 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
341 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
342 #define ED_SCROLLBUTTON_ID_LIST_UP 4
343 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
345 #define ED_NUM_SCROLLBUTTONS 6
347 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
348 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
350 /* values for scrollbar gadgets */
351 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
352 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
353 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
355 #define ED_NUM_SCROLLBARS 3
357 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
358 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
360 /* values for text input gadgets */
361 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
362 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
364 #define ED_NUM_TEXTINPUT 2
366 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
367 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
369 /* values for selectbox gadgets */
370 #define ED_SELECTBOX_ID_TEST 0
372 #define ED_NUM_SELECTBOX 1
374 /* values for checkbutton gadgets */
375 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
376 #define ED_CHECKBUTTON_ID_GRAVITY 1
377 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
378 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
379 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
380 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
381 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
382 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
383 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
384 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
386 #define ED_NUM_CHECKBUTTONS 10
388 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
389 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
391 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
392 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
394 /* values for radiobutton gadgets */
395 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
396 #define ED_RADIOBUTTON_ID_QUANTITY 1
398 #define ED_NUM_RADIOBUTTONS 2
400 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
401 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
403 /* values for CopyLevelToUndoBuffer() */
404 #define UNDO_IMMEDIATE 0
405 #define UNDO_ACCUMULATE 1
407 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
408 #define INFOTEXT_XPOS SX
409 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
410 #define INFOTEXT_XSIZE SXSIZE
411 #define INFOTEXT_YSIZE MINI_TILEX
417 } control_info[ED_NUM_CTRL_BUTTONS] =
419 { 's', "draw single items" },
420 { 'd', "draw connected items" },
421 { 'l', "draw lines" },
422 { 'a', "draw arcs" },
423 { 'r', "draw outline rectangles" },
424 { 'R', "draw filled rectangles" },
425 { '\0', "wrap (rotate) level up" },
426 { 't', "enter text elements" },
427 { 'f', "flood fill" },
428 { '\0', "wrap (rotate) level left" },
429 { '?', "properties of drawing element" },
430 { '\0', "wrap (rotate) level right" },
431 { '\0', "random element placement" },
432 { 'b', "grab brush" },
433 { '\0', "wrap (rotate) level down" },
434 { ',', "pick drawing element" },
435 { 'U', "undo last operation" },
436 { 'I', "level properties" },
437 { 'S', "save level" },
438 { 'C', "clear level" },
439 { 'T', "test level" },
440 { 'E', "exit level editor" }
443 /* values for random placement */
444 #define RANDOM_USE_PERCENTAGE 0
445 #define RANDOM_USE_QUANTITY 1
447 static int random_placement_value = 10;
448 static int random_placement_method = RANDOM_USE_QUANTITY;
449 static int random_placement_background_element = EL_SAND;
450 static boolean random_placement_background_restricted = FALSE;
451 static boolean stick_element_properties_window = FALSE;
455 boolean indestructible;
460 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
465 int min_value, max_value;
466 int gadget_id_down, gadget_id_up;
469 char *infotext_above, *infotext_right;
470 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
473 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
474 MIN_SCORE, MAX_SCORE,
475 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
476 GADGET_ID_ELEM_SCORE_TEXT,
477 NULL, /* will be set when used */
478 "element score", NULL
481 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
482 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
483 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
484 GADGET_ID_ELEM_CONTENT_TEXT,
485 &level.num_yam_contents,
486 "element content", NULL
489 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
490 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
491 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
492 GADGET_ID_LEVEL_XSIZE_TEXT,
494 "playfield size", "width",
497 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
498 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
499 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
500 GADGET_ID_LEVEL_YSIZE_TEXT,
505 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
507 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
508 GADGET_ID_LEVEL_COLLECT_TEXT,
510 "number of emeralds to collect", NULL
513 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
515 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
516 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
518 "time available to solve level", "(0 => no time limit)"
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
523 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
524 GADGET_ID_LEVEL_TIMESCORE_TEXT,
525 &level.score[SC_ZEITBONUS],
526 "score for each 10 seconds left", NULL
529 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
531 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
532 GADGET_ID_LEVEL_RANDOM_TEXT,
533 &random_placement_value,
534 "random element placement", "in"
537 DX + 5 - SX, DY + 3 - SY,
539 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
540 GADGET_ID_SELECT_LEVEL_TEXT,
553 } textinput_info[ED_NUM_TEXTINPUT] =
556 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
557 GADGET_ID_LEVEL_NAME,
563 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
564 GADGET_ID_LEVEL_AUTHOR,
565 MAX_LEVEL_AUTHOR_LEN,
571 static char *test_values[] =
575 "dieser test-text ist viel zu lang fuer die selectbox",
579 static int test_index = 0;
588 char *text, *infotext;
589 } selectbox_info[ED_NUM_SELECTBOX] =
592 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
593 GADGET_ID_SELECTBOX_TEST,
595 test_values, &test_index,
596 "test:", "test-selectbox entry"
606 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
609 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
610 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
612 "scroll level editing area up"
615 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
616 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
617 GADGET_ID_SCROLL_DOWN,
618 "scroll level editing area down"
621 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
622 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
623 GADGET_ID_SCROLL_LEFT,
624 "scroll level editing area left"
627 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
628 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
629 GADGET_ID_SCROLL_RIGHT,
630 "scroll level editing area right"
633 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
634 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
635 GADGET_ID_SCROLL_LIST_UP,
636 "scroll element list up ('Page Up')"
639 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
640 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
641 GADGET_ID_SCROLL_LIST_DOWN,
642 "scroll element list down ('Page Down')"
654 } scrollbar_info[ED_NUM_SCROLLBARS] =
657 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
658 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
659 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
660 GD_TYPE_SCROLLBAR_HORIZONTAL,
661 GADGET_ID_SCROLL_HORIZONTAL,
662 "scroll level editing area horizontally"
665 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
666 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
667 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
668 GD_TYPE_SCROLLBAR_VERTICAL,
669 GADGET_ID_SCROLL_VERTICAL,
670 "scroll level editing area vertically"
673 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
674 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
675 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
676 GD_TYPE_SCROLLBAR_VERTICAL,
677 GADGET_ID_SCROLL_LIST_VERTICAL,
678 "scroll element list vertically"
689 char *text, *infotext;
690 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
693 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
694 GADGET_ID_RANDOM_PERCENTAGE,
695 RADIO_NR_RANDOM_ELEMENTS,
696 &random_placement_method, RANDOM_USE_PERCENTAGE,
697 "percentage", "use percentage for random elements"
700 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
701 GADGET_ID_RANDOM_QUANTITY,
702 RADIO_NR_RANDOM_ELEMENTS,
703 &random_placement_method, RANDOM_USE_QUANTITY,
704 "quantity", "use quantity for random elements"
713 char *text, *infotext;
714 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
717 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
718 GADGET_ID_DOUBLE_SPEED,
720 "double speed movement", "set movement speed of player"
723 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
726 "gravity", "set level gravity"
729 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
730 GADGET_ID_RANDOM_RESTRICTED,
731 &random_placement_background_restricted,
732 "restrict random placement to", "set random placement restriction"
735 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
736 GADGET_ID_STICK_ELEMENT,
737 &stick_element_properties_window,
738 "stick window to edit content", "stick window to edit content"
741 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
742 GADGET_ID_EM_SLIPPERY_GEMS,
743 &level.em_slippery_gems,
744 "slip down from certain flat walls","use EM style slipping behaviour"
747 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
748 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
749 &custom_element_properties[0].indestructible,
750 "indestructible", "element cannot be destroyed"
753 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
754 GADGET_ID_CUSTOM_CAN_FALL,
755 &custom_element_properties[0].can_fall,
756 "can fall", "element can fall down"
759 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
760 GADGET_ID_CUSTOM_CAN_SMASH,
761 &custom_element_properties[0].can_smash,
762 "can smash", "element can smash other elements"
765 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
766 GADGET_ID_CUSTOM_PUSHABLE,
767 &custom_element_properties[0].pushable,
768 "pushable", "element can be pushed"
771 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
772 GADGET_ID_CUSTOM_SLIPPERY,
773 &custom_element_properties[0].slippery,
774 "slippery", "other elements can fall down from it"
778 /* maximal size of level editor drawing area */
779 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
780 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
782 /* actual size of level editor drawing area */
783 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
785 /* actual position of level editor drawing area in level playfield */
786 static int level_xpos = -1, level_ypos = -1;
788 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
790 /* drawing elements on the three mouse buttons */
791 static int new_element1 = EL_WALL;
792 static int new_element2 = EL_EMPTY;
793 static int new_element3 = EL_SAND;
795 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
796 (button) == 2 ? new_element2 : \
797 (button) == 3 ? new_element3 : EL_EMPTY)
798 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
800 /* forward declaration for internal use */
801 static void ModifyEditorCounter(int, int);
802 static void ModifyEditorCounterLimits(int, int, int);
803 static void DrawDrawingWindow();
804 static void DrawLevelInfoWindow();
805 static void DrawPropertiesWindow();
806 static void CopyLevelToUndoBuffer(int);
807 static void HandleDrawingAreas(struct GadgetInfo *);
808 static void HandleCounterButtons(struct GadgetInfo *);
809 static void HandleTextInputGadgets(struct GadgetInfo *);
810 static void HandleSelectboxGadgets(struct GadgetInfo *);
811 static void HandleRadiobuttons(struct GadgetInfo *);
812 static void HandleCheckbuttons(struct GadgetInfo *);
813 static void HandleControlButtons(struct GadgetInfo *);
814 static void HandleDrawingAreaInfo(struct GadgetInfo *);
816 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
818 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
819 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
820 static boolean draw_with_brush = FALSE;
821 static int properties_element = 0;
823 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
824 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
825 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
826 static int undo_buffer_position = 0;
827 static int undo_buffer_steps = 0;
829 static int edit_mode;
831 static int element_shift = 0;
833 static int editor_el_boulderdash[] =
865 EL_BD_BUTTERFLY_LEFT,
867 EL_BD_BUTTERFLY_RIGHT,
871 EL_BD_BUTTERFLY_DOWN,
875 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
877 static int editor_el_emerald_mine[] =
939 EL_ACID_POOL_TOPLEFT,
941 EL_ACID_POOL_TOPRIGHT,
944 EL_ACID_POOL_BOTTOMLEFT,
946 EL_ACID_POOL_BOTTOMRIGHT,
969 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
971 static int editor_el_more[] =
1004 EL_WALL_EMERALD_YELLOW,
1005 EL_WALL_EMERALD_RED,
1006 EL_WALL_EMERALD_PURPLE,
1023 EL_DYNABOMB_INCREASE_NUMBER,
1024 EL_DYNABOMB_INCREASE_SIZE,
1025 EL_DYNABOMB_INCREASE_POWER,
1046 EL_BALLOON_SWITCH_ANY,
1048 EL_BALLOON_SWITCH_LEFT,
1049 EL_BALLOON_SWITCH_RIGHT,
1050 EL_BALLOON_SWITCH_UP,
1051 EL_BALLOON_SWITCH_DOWN,
1054 EL_EXPANDABLE_WALL_HORIZONTAL,
1055 EL_EXPANDABLE_WALL_VERTICAL,
1056 EL_EXPANDABLE_WALL_ANY,
1058 EL_INVISIBLE_STEELWALL,
1073 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1075 static int editor_el_sokoban[] =
1088 EL_SOKOBAN_FIELD_EMPTY,
1089 EL_SOKOBAN_FIELD_FULL,
1092 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1094 static int editor_el_supaplex[] =
1113 EL_SP_HARDWARE_GRAY,
1122 EL_SP_GRAVITY_PORT_RIGHT,
1123 EL_SP_GRAVITY_PORT_DOWN,
1124 EL_SP_GRAVITY_PORT_LEFT,
1126 EL_SP_GRAVITY_PORT_UP,
1132 EL_SP_PORT_VERTICAL,
1133 EL_SP_PORT_HORIZONTAL,
1141 EL_SP_HARDWARE_BASE_1,
1142 EL_SP_HARDWARE_GREEN,
1143 EL_SP_HARDWARE_BLUE,
1146 EL_SP_HARDWARE_YELLOW,
1147 EL_SP_HARDWARE_BASE_2,
1148 EL_SP_HARDWARE_BASE_3,
1149 EL_SP_HARDWARE_BASE_4,
1151 EL_SP_HARDWARE_BASE_5,
1152 EL_SP_HARDWARE_BASE_6,
1156 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1158 static int editor_el_diamond_caves[] =
1185 EL_CONVEYOR_BELT_1_LEFT,
1186 EL_CONVEYOR_BELT_1_MIDDLE,
1187 EL_CONVEYOR_BELT_1_RIGHT,
1188 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1190 EL_CONVEYOR_BELT_2_LEFT,
1191 EL_CONVEYOR_BELT_2_MIDDLE,
1192 EL_CONVEYOR_BELT_2_RIGHT,
1193 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1195 EL_CONVEYOR_BELT_3_LEFT,
1196 EL_CONVEYOR_BELT_3_MIDDLE,
1197 EL_CONVEYOR_BELT_3_RIGHT,
1198 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1200 EL_CONVEYOR_BELT_4_LEFT,
1201 EL_CONVEYOR_BELT_4_MIDDLE,
1202 EL_CONVEYOR_BELT_4_RIGHT,
1203 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1205 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1206 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1207 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1208 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1210 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1211 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1212 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1213 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1216 EL_SWITCHGATE_CLOSED,
1217 EL_SWITCHGATE_SWITCH_UP,
1227 EL_STEELWALL_SLANTED,
1230 EL_SIGN_EXCLAMATION,
1233 EL_LIGHT_SWITCH_ACTIVE,
1240 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1242 static int editor_el_dx_boulderdash[] =
1266 EL_TUBE_HORIZONTAL_DOWN,
1270 EL_TUBE_VERTICAL_RIGHT,
1272 EL_TUBE_VERTICAL_LEFT,
1276 EL_TUBE_HORIZONTAL_UP,
1284 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1286 static int editor_el_chars[] =
1378 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1380 static int editor_el_custom[] =
1402 EL_CUSTOM_START + 0,
1403 EL_CUSTOM_START + 1,
1404 EL_CUSTOM_START + 2,
1405 EL_CUSTOM_START + 3,
1407 EL_CUSTOM_START + 4,
1408 EL_CUSTOM_START + 5,
1409 EL_CUSTOM_START + 6,
1410 EL_CUSTOM_START + 7,
1412 EL_CUSTOM_START + 8,
1413 EL_CUSTOM_START + 9,
1414 EL_CUSTOM_START + 10,
1415 EL_CUSTOM_START + 11,
1417 EL_CUSTOM_START + 12,
1418 EL_CUSTOM_START + 13,
1419 EL_CUSTOM_START + 14,
1420 EL_CUSTOM_START + 15,
1422 EL_CUSTOM_START + 16,
1423 EL_CUSTOM_START + 17,
1424 EL_CUSTOM_START + 18,
1425 EL_CUSTOM_START + 19,
1427 EL_CUSTOM_START + 20,
1428 EL_CUSTOM_START + 21,
1429 EL_CUSTOM_START + 22,
1430 EL_CUSTOM_START + 23,
1432 EL_CUSTOM_START + 24,
1433 EL_CUSTOM_START + 25,
1434 EL_CUSTOM_START + 26,
1435 EL_CUSTOM_START + 27,
1437 EL_CUSTOM_START + 28,
1438 EL_CUSTOM_START + 29,
1439 EL_CUSTOM_START + 30,
1440 EL_CUSTOM_START + 31,
1442 EL_CUSTOM_START + 32,
1443 EL_CUSTOM_START + 33,
1444 EL_CUSTOM_START + 34,
1445 EL_CUSTOM_START + 35,
1447 EL_CUSTOM_START + 36,
1448 EL_CUSTOM_START + 37,
1449 EL_CUSTOM_START + 38,
1450 EL_CUSTOM_START + 39,
1452 EL_CUSTOM_START + 40,
1453 EL_CUSTOM_START + 41,
1454 EL_CUSTOM_START + 42,
1455 EL_CUSTOM_START + 43,
1457 EL_CUSTOM_START + 44,
1458 EL_CUSTOM_START + 45,
1459 EL_CUSTOM_START + 46,
1460 EL_CUSTOM_START + 47,
1462 EL_CUSTOM_START + 48,
1463 EL_CUSTOM_START + 49,
1464 EL_CUSTOM_START + 50,
1465 EL_CUSTOM_START + 51,
1467 EL_CUSTOM_START + 52,
1468 EL_CUSTOM_START + 53,
1469 EL_CUSTOM_START + 54,
1470 EL_CUSTOM_START + 55,
1472 EL_CUSTOM_START + 56,
1473 EL_CUSTOM_START + 57,
1474 EL_CUSTOM_START + 58,
1475 EL_CUSTOM_START + 59,
1477 EL_CUSTOM_START + 60,
1478 EL_CUSTOM_START + 61,
1479 EL_CUSTOM_START + 62,
1480 EL_CUSTOM_START + 63,
1482 EL_CUSTOM_START + 64,
1483 EL_CUSTOM_START + 65,
1484 EL_CUSTOM_START + 66,
1485 EL_CUSTOM_START + 67,
1487 EL_CUSTOM_START + 68,
1488 EL_CUSTOM_START + 69,
1489 EL_CUSTOM_START + 70,
1490 EL_CUSTOM_START + 71,
1492 EL_CUSTOM_START + 72,
1493 EL_CUSTOM_START + 73,
1494 EL_CUSTOM_START + 74,
1495 EL_CUSTOM_START + 75,
1497 EL_CUSTOM_START + 76,
1498 EL_CUSTOM_START + 77,
1499 EL_CUSTOM_START + 78,
1500 EL_CUSTOM_START + 79,
1502 EL_CUSTOM_START + 80,
1503 EL_CUSTOM_START + 81,
1504 EL_CUSTOM_START + 82,
1505 EL_CUSTOM_START + 83,
1507 EL_CUSTOM_START + 84,
1508 EL_CUSTOM_START + 85,
1509 EL_CUSTOM_START + 86,
1510 EL_CUSTOM_START + 87,
1512 EL_CUSTOM_START + 88,
1513 EL_CUSTOM_START + 89,
1514 EL_CUSTOM_START + 90,
1515 EL_CUSTOM_START + 91,
1517 EL_CUSTOM_START + 92,
1518 EL_CUSTOM_START + 93,
1519 EL_CUSTOM_START + 94,
1520 EL_CUSTOM_START + 95,
1522 EL_CUSTOM_START + 96,
1523 EL_CUSTOM_START + 97,
1524 EL_CUSTOM_START + 98,
1525 EL_CUSTOM_START + 99,
1527 EL_CUSTOM_START + 100,
1528 EL_CUSTOM_START + 101,
1529 EL_CUSTOM_START + 102,
1530 EL_CUSTOM_START + 103,
1532 EL_CUSTOM_START + 104,
1533 EL_CUSTOM_START + 105,
1534 EL_CUSTOM_START + 106,
1535 EL_CUSTOM_START + 107,
1537 EL_CUSTOM_START + 108,
1538 EL_CUSTOM_START + 109,
1539 EL_CUSTOM_START + 110,
1540 EL_CUSTOM_START + 111,
1542 EL_CUSTOM_START + 112,
1543 EL_CUSTOM_START + 113,
1544 EL_CUSTOM_START + 114,
1545 EL_CUSTOM_START + 115,
1547 EL_CUSTOM_START + 116,
1548 EL_CUSTOM_START + 117,
1549 EL_CUSTOM_START + 118,
1550 EL_CUSTOM_START + 119,
1552 EL_CUSTOM_START + 120,
1553 EL_CUSTOM_START + 121,
1554 EL_CUSTOM_START + 122,
1555 EL_CUSTOM_START + 123,
1557 EL_CUSTOM_START + 124,
1558 EL_CUSTOM_START + 125,
1559 EL_CUSTOM_START + 126,
1560 EL_CUSTOM_START + 127
1562 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1564 static int *editor_elements = NULL; /* dynamically allocated */
1565 static int num_editor_elements = 0; /* dynamically determined */
1569 boolean *setup_value;
1571 int *element_list_size;
1573 boolean last_setup_value;
1575 editor_elements_info[] =
1577 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1578 &num_editor_el_boulderdash },
1579 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1580 &num_editor_el_emerald_mine },
1581 { &setup.editor.el_more, editor_el_more,
1582 &num_editor_el_more },
1583 { &setup.editor.el_sokoban, editor_el_sokoban,
1584 &num_editor_el_sokoban },
1585 { &setup.editor.el_supaplex, editor_el_supaplex,
1586 &num_editor_el_supaplex },
1587 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1588 &num_editor_el_diamond_caves },
1589 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1590 &num_editor_el_dx_boulderdash },
1591 { &setup.editor.el_chars, editor_el_chars,
1592 &num_editor_el_chars },
1593 { &setup.editor.el_custom, editor_el_custom,
1594 &num_editor_el_custom },
1599 static void ReinitializeElementList()
1604 if (editor_elements != NULL)
1605 free(editor_elements);
1607 num_editor_elements = 0;
1609 /* determine size of element list */
1610 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1611 if (*editor_elements_info[i].setup_value)
1612 num_editor_elements += *editor_elements_info[i].element_list_size;
1614 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1616 /* workaround: offer at least as many elements as element buttons exist */
1617 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1619 *editor_elements_info[list_nr].setup_value = TRUE;
1620 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1623 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1625 /* fill element list */
1626 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1627 if (*editor_elements_info[i].setup_value)
1628 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1629 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1632 static void ReinitializeElementListButtons()
1634 static boolean initialization_needed = TRUE;
1637 if (!initialization_needed) /* check if editor element setup has changed */
1638 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1639 if (editor_elements_info[i].last_setup_value !=
1640 *editor_elements_info[i].setup_value)
1641 initialization_needed = TRUE;
1643 if (!initialization_needed)
1646 FreeLevelEditorGadgets();
1647 CreateLevelEditorGadgets();
1649 /* store current setup values for next invocation of this function */
1650 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1651 editor_elements_info[i].last_setup_value =
1652 *editor_elements_info[i].setup_value;
1654 initialization_needed = FALSE;
1657 static int getCounterGadgetWidth()
1659 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1662 static int getMaxInfoTextLength()
1664 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1667 static char *getElementInfoText(int element)
1669 char *info_text = NULL;
1671 if (element < NUM_FILE_ELEMENTS)
1673 if (element_info[element].custom_description != NULL)
1674 info_text = element_info[element].custom_description;
1675 else if (element_info[element].editor_description != NULL)
1676 info_text = element_info[element].editor_description;
1679 if (info_text == NULL)
1681 info_text = "unknown";
1683 Error(ERR_WARN, "no element description for element %d", element);
1689 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1692 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1693 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1695 BlitBitmap(drawto, drawto,
1696 SX + (dx == -1 ? MINI_TILEX : 0),
1697 SY + (dy == -1 ? MINI_TILEY : 0),
1698 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1699 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1700 SX + (dx == +1 ? MINI_TILEX : 0),
1701 SY + (dy == +1 ? MINI_TILEY : 0));
1704 x = (dx == 1 ? 0 : ed_fieldx - 1);
1705 for(y=0; y<ed_fieldy; y++)
1706 DrawMiniElementOrWall(x, y, from_x, from_y);
1710 y = (dy == 1 ? 0 : ed_fieldy - 1);
1711 for(x=0; x<ed_fieldx; x++)
1712 DrawMiniElementOrWall(x, y, from_x, from_y);
1715 redraw_mask |= REDRAW_FIELD;
1719 static void CreateControlButtons()
1721 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1722 struct GadgetInfo *gi;
1723 unsigned long event_mask;
1726 /* create toolbox buttons */
1727 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1731 int gd_xoffset, gd_yoffset;
1732 int gd_x1, gd_x2, gd_y1, gd_y2;
1734 int radio_button_nr;
1737 if (id == GADGET_ID_SINGLE_ITEMS ||
1738 id == GADGET_ID_CONNECTED_ITEMS ||
1739 id == GADGET_ID_LINE ||
1740 id == GADGET_ID_ARC ||
1741 id == GADGET_ID_TEXT ||
1742 id == GADGET_ID_RECTANGLE ||
1743 id == GADGET_ID_FILLED_BOX ||
1744 id == GADGET_ID_FLOOD_FILL ||
1745 id == GADGET_ID_GRAB_BRUSH ||
1746 id == GADGET_ID_PICK_ELEMENT)
1748 button_type = GD_TYPE_RADIO_BUTTON;
1749 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1750 checked = (id == drawing_function ? TRUE : FALSE);
1751 event_mask = GD_EVENT_PRESSED;
1755 button_type = GD_TYPE_NORMAL_BUTTON;
1756 radio_button_nr = RADIO_NR_NONE;
1759 if (id == GADGET_ID_WRAP_LEFT ||
1760 id == GADGET_ID_WRAP_RIGHT ||
1761 id == GADGET_ID_WRAP_UP ||
1762 id == GADGET_ID_WRAP_DOWN)
1763 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1765 event_mask = GD_EVENT_RELEASED;
1768 if (id < ED_NUM_CTRL1_BUTTONS)
1770 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1771 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1773 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1774 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1775 width = ED_CTRL1_BUTTON_XSIZE;
1776 height = ED_CTRL1_BUTTON_YSIZE;
1780 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1781 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1783 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1784 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1785 width = ED_CTRL2_BUTTON_XSIZE;
1786 height = ED_CTRL2_BUTTON_YSIZE;
1789 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1790 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1791 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1792 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1794 gi = CreateGadget(GDI_CUSTOM_ID, id,
1795 GDI_CUSTOM_TYPE_ID, i,
1796 GDI_INFO_TEXT, control_info[i].text,
1797 GDI_X, EX + gd_xoffset,
1798 GDI_Y, EY + gd_yoffset,
1801 GDI_TYPE, button_type,
1802 GDI_STATE, GD_BUTTON_UNPRESSED,
1803 GDI_RADIO_NR, radio_button_nr,
1804 GDI_CHECKED, checked,
1805 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1806 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1807 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1808 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1809 GDI_EVENT_MASK, event_mask,
1810 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1811 GDI_CALLBACK_ACTION, HandleControlButtons,
1815 Error(ERR_EXIT, "cannot create gadget");
1817 level_editor_gadget[id] = gi;
1820 /* create buttons for scrolling of drawing area and element list */
1821 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1823 int id = scrollbutton_info[i].gadget_id;
1824 int x, y, width, height;
1825 int gd_x1, gd_x2, gd_y1, gd_y2;
1827 x = scrollbutton_info[i].x;
1828 y = scrollbutton_info[i].y;
1830 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1832 if (id == GADGET_ID_SCROLL_LIST_UP ||
1833 id == GADGET_ID_SCROLL_LIST_DOWN)
1837 width = ED_SCROLLBUTTON2_XSIZE;
1838 height = ED_SCROLLBUTTON2_YSIZE;
1839 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1840 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1841 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1848 width = ED_SCROLLBUTTON_XSIZE;
1849 height = ED_SCROLLBUTTON_YSIZE;
1850 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1851 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1852 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1856 gi = CreateGadget(GDI_CUSTOM_ID, id,
1857 GDI_CUSTOM_TYPE_ID, i,
1858 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1863 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1864 GDI_STATE, GD_BUTTON_UNPRESSED,
1865 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1866 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1867 GDI_EVENT_MASK, event_mask,
1868 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1869 GDI_CALLBACK_ACTION, HandleControlButtons,
1873 Error(ERR_EXIT, "cannot create gadget");
1875 level_editor_gadget[id] = gi;
1878 /* create buttons for element list */
1879 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1881 Bitmap *deco_bitmap;
1882 int deco_x, deco_y, deco_xpos, deco_ypos;
1883 int gd_xoffset, gd_yoffset;
1884 int gd_x1, gd_x2, gd_y;
1885 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1886 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1887 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1888 int element = editor_elements[i];
1890 event_mask = GD_EVENT_RELEASED;
1892 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1893 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1895 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1896 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1897 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1899 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1900 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1901 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1903 gi = CreateGadget(GDI_CUSTOM_ID, id,
1904 GDI_CUSTOM_TYPE_ID, i,
1905 GDI_INFO_TEXT, getElementInfoText(element),
1906 GDI_X, DX + gd_xoffset,
1907 GDI_Y, DY + gd_yoffset,
1908 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1909 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1910 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1911 GDI_STATE, GD_BUTTON_UNPRESSED,
1912 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1913 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1914 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1915 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1916 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1917 GDI_DECORATION_SHIFTING, 1, 1,
1918 GDI_EVENT_MASK, event_mask,
1919 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1920 GDI_CALLBACK_ACTION, HandleControlButtons,
1924 Error(ERR_EXIT, "cannot create gadget");
1926 level_editor_gadget[id] = gi;
1930 static void CreateCounterButtons()
1932 int max_infotext_len = getMaxInfoTextLength();
1935 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1938 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1939 int ypos = SY + counterbutton_info[i].y;
1943 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1944 struct GadgetInfo *gi;
1946 counterbutton_info[i].gadget_id_down :
1947 counterbutton_info[i].gadget_id_up);
1949 int gd_x, gd_x1, gd_x2, gd_y;
1951 unsigned long event_mask;
1952 char infotext[max_infotext_len + 1];
1954 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1956 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1959 ED_SCROLLBUTTON_ID_AREA_LEFT :
1960 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1962 event_mask |= GD_EVENT_RELEASED;
1965 xpos += 2 * ED_GADGET_DISTANCE;
1966 ypos += ED_GADGET_DISTANCE;
1968 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1969 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1970 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1971 x_size = ED_SCROLLBUTTON_XSIZE;
1972 y_size = ED_SCROLLBUTTON_YSIZE;
1976 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1977 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1978 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1979 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1980 x_size = ED_BUTTON_COUNT_XSIZE;
1981 y_size = ED_BUTTON_COUNT_YSIZE;
1984 sprintf(infotext, "%s counter value by 1, 5 or 10",
1985 (j == 0 ? "decrease" : "increase"));
1987 gi = CreateGadget(GDI_CUSTOM_ID, id,
1988 GDI_CUSTOM_TYPE_ID, i,
1989 GDI_INFO_TEXT, infotext,
1994 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1995 GDI_STATE, GD_BUTTON_UNPRESSED,
1996 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1997 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1998 GDI_EVENT_MASK, event_mask,
1999 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2000 GDI_CALLBACK_ACTION, HandleCounterButtons,
2004 Error(ERR_EXIT, "cannot create gadget");
2006 level_editor_gadget[id] = gi;
2007 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2011 int font_type = FONT_INPUT;
2012 int gd_width = ED_WIN_COUNT_XSIZE;
2014 id = counterbutton_info[i].gadget_id_text;
2015 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2017 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2019 font_type = FONT_LEVEL_NUMBER;
2021 xpos += 2 * ED_GADGET_DISTANCE;
2022 ypos -= ED_GADGET_DISTANCE;
2024 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2025 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2026 gd_width = ED_WIN_COUNT2_XSIZE;
2030 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2031 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2034 gi = CreateGadget(GDI_CUSTOM_ID, id,
2035 GDI_CUSTOM_TYPE_ID, i,
2036 GDI_INFO_TEXT, "enter counter value",
2039 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2040 GDI_NUMBER_VALUE, 0,
2041 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2042 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2044 GDI_TEXT_FONT, font_type,
2045 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2046 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2047 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2048 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2049 GDI_EVENT_MASK, event_mask,
2050 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2051 GDI_CALLBACK_ACTION, HandleCounterButtons,
2055 Error(ERR_EXIT, "cannot create gadget");
2057 level_editor_gadget[id] = gi;
2058 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2064 static void CreateDrawingAreas()
2066 struct GadgetInfo *gi;
2067 unsigned long event_mask;
2072 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2073 GD_EVENT_OFF_BORDERS;
2075 /* one for the level drawing area ... */
2076 id = GADGET_ID_DRAWING_LEVEL;
2077 gi = CreateGadget(GDI_CUSTOM_ID, id,
2080 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2081 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2082 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2083 GDI_EVENT_MASK, event_mask,
2084 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2085 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2089 Error(ERR_EXIT, "cannot create gadget");
2091 level_editor_gadget[id] = gi;
2093 /* ... up to eight areas for element content ... */
2094 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2096 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2097 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2099 id = GADGET_ID_ELEM_CONTENT_0 + i;
2100 gi = CreateGadget(GDI_CUSTOM_ID, id,
2101 GDI_CUSTOM_TYPE_ID, i,
2104 GDI_WIDTH, 3 * MINI_TILEX,
2105 GDI_HEIGHT, 3 * MINI_TILEY,
2106 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2107 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2108 GDI_EVENT_MASK, event_mask,
2109 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2110 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2114 Error(ERR_EXIT, "cannot create gadget");
2116 level_editor_gadget[id] = gi;
2119 /* ... one for the amoeba content */
2120 id = GADGET_ID_AMOEBA_CONTENT;
2121 gi = CreateGadget(GDI_CUSTOM_ID, id,
2122 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2123 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2124 GDI_WIDTH, MINI_TILEX,
2125 GDI_HEIGHT, MINI_TILEY,
2126 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2127 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2128 GDI_EVENT_MASK, event_mask,
2129 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2130 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2134 Error(ERR_EXIT, "cannot create gadget");
2136 level_editor_gadget[id] = gi;
2138 /* ... and one for random placement background restrictions */
2140 id = GADGET_ID_RANDOM_BACKGROUND;
2141 gi = CreateGadget(GDI_CUSTOM_ID, id,
2142 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2143 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2144 GDI_WIDTH, MINI_TILEX,
2145 GDI_HEIGHT, MINI_TILEY,
2146 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2147 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2148 GDI_EVENT_MASK, event_mask,
2149 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2150 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2154 Error(ERR_EXIT, "cannot create gadget");
2156 level_editor_gadget[id] = gi;
2159 static void CreateTextInputGadgets()
2161 int max_infotext_len = getMaxInfoTextLength();
2164 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2166 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2168 struct GadgetInfo *gi;
2169 unsigned long event_mask;
2170 char infotext[MAX_OUTPUT_LINESIZE + 1];
2171 int id = textinput_info[i].gadget_id;
2173 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2175 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2176 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2178 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2179 infotext[max_infotext_len] = '\0';
2181 gi = CreateGadget(GDI_CUSTOM_ID, id,
2182 GDI_CUSTOM_TYPE_ID, i,
2183 GDI_INFO_TEXT, infotext,
2184 GDI_X, SX + textinput_info[i].x,
2185 GDI_Y, SY + textinput_info[i].y,
2186 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2187 GDI_TEXT_VALUE, textinput_info[i].value,
2188 GDI_TEXT_SIZE, textinput_info[i].size,
2189 GDI_TEXT_FONT, FONT_INPUT,
2190 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2191 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2192 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2193 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2194 GDI_EVENT_MASK, event_mask,
2195 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2196 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2200 Error(ERR_EXIT, "cannot create gadget");
2202 level_editor_gadget[id] = gi;
2206 static void CreateSelectboxGadgets()
2208 int max_infotext_len = getMaxInfoTextLength();
2211 for (i=0; i<ED_NUM_SELECTBOX; i++)
2213 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2215 struct GadgetInfo *gi;
2216 unsigned long event_mask;
2217 char infotext[MAX_OUTPUT_LINESIZE + 1];
2218 int id = selectbox_info[i].gadget_id;
2220 event_mask = GD_EVENT_RELEASED |
2221 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2223 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2224 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2226 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2227 infotext[max_infotext_len] = '\0';
2229 gi = CreateGadget(GDI_CUSTOM_ID, id,
2230 GDI_CUSTOM_TYPE_ID, i,
2231 GDI_INFO_TEXT, infotext,
2232 GDI_X, SX + selectbox_info[i].x,
2233 GDI_Y, SY + selectbox_info[i].y,
2234 GDI_TYPE, GD_TYPE_SELECTBOX,
2235 GDI_SELECTBOX_VALUES, selectbox_info[i].values,
2236 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2237 GDI_TEXT_SIZE, selectbox_info[i].size,
2238 GDI_TEXT_FONT, FONT_INPUT,
2239 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2240 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2241 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2242 GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
2243 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2244 GDI_EVENT_MASK, event_mask,
2245 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2246 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2250 Error(ERR_EXIT, "cannot create gadget");
2252 level_editor_gadget[id] = gi;
2256 static void CreateScrollbarGadgets()
2260 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2262 int id = scrollbar_info[i].gadget_id;
2263 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2264 int gd_x1, gd_x2, gd_y1, gd_y2;
2265 struct GadgetInfo *gi;
2266 int items_max, items_visible, item_position;
2267 unsigned long event_mask;
2269 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2271 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2272 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2275 else /* drawing area scrollbars */
2277 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2279 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2280 items_visible = ed_fieldx;
2285 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2286 items_visible = ed_fieldy;
2291 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2293 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2294 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2295 scrollbar_info[i].height : scrollbar_info[i].width));
2296 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2297 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2299 gi = CreateGadget(GDI_CUSTOM_ID, id,
2300 GDI_CUSTOM_TYPE_ID, i,
2301 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2302 GDI_X, scrollbar_info[i].x,
2303 GDI_Y, scrollbar_info[i].y,
2304 GDI_WIDTH, scrollbar_info[i].width,
2305 GDI_HEIGHT, scrollbar_info[i].height,
2306 GDI_TYPE, scrollbar_info[i].type,
2307 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2308 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2309 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2310 GDI_STATE, GD_BUTTON_UNPRESSED,
2311 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2312 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2313 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2314 GDI_EVENT_MASK, event_mask,
2315 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2316 GDI_CALLBACK_ACTION, HandleControlButtons,
2320 Error(ERR_EXIT, "cannot create gadget");
2322 level_editor_gadget[id] = gi;
2326 static void CreateCheckbuttonGadgets()
2328 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2329 struct GadgetInfo *gi;
2330 unsigned long event_mask;
2331 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2335 event_mask = GD_EVENT_PRESSED;
2337 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2338 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2339 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2340 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2341 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2343 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2345 int id = radiobutton_info[i].gadget_id;
2348 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2350 gi = CreateGadget(GDI_CUSTOM_ID, id,
2351 GDI_CUSTOM_TYPE_ID, i,
2352 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2353 GDI_X, SX + radiobutton_info[i].x,
2354 GDI_Y, SY + radiobutton_info[i].y,
2355 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2356 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2357 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2358 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2359 GDI_CHECKED, checked,
2360 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2361 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2362 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2363 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2364 GDI_EVENT_MASK, event_mask,
2365 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2366 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2370 Error(ERR_EXIT, "cannot create gadget");
2372 level_editor_gadget[id] = gi;
2375 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2377 int id = checkbutton_info[i].gadget_id;
2379 if (id == GADGET_ID_STICK_ELEMENT)
2380 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2382 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2384 gi = CreateGadget(GDI_CUSTOM_ID, id,
2385 GDI_CUSTOM_TYPE_ID, i,
2386 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2387 GDI_X, SX + checkbutton_info[i].x,
2388 GDI_Y, SY + checkbutton_info[i].y,
2389 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2390 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2391 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2392 GDI_CHECKED, *checkbutton_info[i].value,
2393 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2394 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2395 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2396 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2397 GDI_EVENT_MASK, event_mask,
2398 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2399 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2403 Error(ERR_EXIT, "cannot create gadget");
2405 level_editor_gadget[id] = gi;
2409 void CreateLevelEditorGadgets()
2411 int old_game_status = game_status;
2413 /* setting 'game_status' is needed to get the right fonts for the editor */
2414 game_status = LEVELED;
2416 ReinitializeElementList();
2418 CreateControlButtons();
2419 CreateCounterButtons();
2420 CreateDrawingAreas();
2421 CreateTextInputGadgets();
2422 CreateSelectboxGadgets();
2423 CreateScrollbarGadgets();
2424 CreateCheckbuttonGadgets();
2426 game_status = old_game_status;
2429 void FreeLevelEditorGadgets()
2433 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2434 FreeGadget(level_editor_gadget[i]);
2437 static void MapCounterButtons(int id)
2439 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2440 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2441 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2444 static void MapControlButtons()
2449 /* map toolbox buttons */
2450 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2451 MapGadget(level_editor_gadget[i]);
2453 /* map buttons to select elements */
2454 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2455 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2456 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2457 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2458 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2460 /* map buttons to select level */
2461 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2462 ModifyEditorCounterLimits(counter_id,
2463 leveldir_current->first_level,
2464 leveldir_current->last_level);
2465 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2466 MapCounterButtons(counter_id);
2469 static void MapDrawingArea(int id)
2471 MapGadget(level_editor_gadget[id]);
2474 static void MapTextInputGadget(int id)
2476 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2479 static void MapSelectboxGadget(int id)
2481 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2484 static void MapRadiobuttonGadget(int id)
2486 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2489 static void MapCheckbuttonGadget(int id)
2491 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2494 static void MapMainDrawingArea()
2496 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2497 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2500 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2502 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2503 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2504 no_horizontal_scrollbar) ||
2505 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2506 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2507 no_vertical_scrollbar))
2510 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2513 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2515 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2516 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2519 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2522 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2525 static void UnmapDrawingArea(int id)
2527 UnmapGadget(level_editor_gadget[id]);
2530 void UnmapLevelEditorWindowGadgets()
2534 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2535 if (level_editor_gadget[i]->x < SX + SXSIZE)
2536 UnmapGadget(level_editor_gadget[i]);
2539 void UnmapLevelEditorGadgets()
2543 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2544 UnmapGadget(level_editor_gadget[i]);
2547 static void ResetUndoBuffer()
2549 undo_buffer_position = -1;
2550 undo_buffer_steps = -1;
2551 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2554 static void DrawEditModeWindow()
2556 if (edit_mode == ED_MODE_INFO)
2557 DrawLevelInfoWindow();
2558 else if (edit_mode == ED_MODE_PROPERTIES)
2559 DrawPropertiesWindow();
2560 else /* edit_mode == ED_MODE_DRAWING */
2561 DrawDrawingWindow();
2564 static boolean LevelChanged()
2566 boolean level_changed = FALSE;
2569 for(y=0; y<lev_fieldy; y++)
2570 for(x=0; x<lev_fieldx; x++)
2571 if (Feld[x][y] != Ur[x][y])
2572 level_changed = TRUE;
2574 return level_changed;
2577 static boolean LevelContainsPlayer()
2579 boolean player_found = FALSE;
2582 for(y=0; y<lev_fieldy; y++)
2583 for(x=0; x<lev_fieldx; x++)
2584 if (Feld[x][y] == EL_PLAYER_1 ||
2585 Feld[x][y] == EL_SP_MURPHY)
2586 player_found = TRUE;
2588 return player_found;
2591 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2592 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2596 for(x=0; x<lev_fieldx; x++)
2597 for(y=0; y<lev_fieldy; y++)
2598 dst[x][y] = src[x][y];
2601 static void CopyCustomElementPropertiesToEditor()
2605 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2607 int element = EL_CUSTOM_START + i;
2608 int properties = Properties1[element];
2610 custom_element_properties[i].indestructible =
2611 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2613 custom_element_properties[i].can_fall =
2614 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2616 custom_element_properties[i].can_smash =
2617 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2619 custom_element_properties[i].pushable =
2620 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2622 custom_element_properties[i].slippery =
2623 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2627 static void CopyCustomElementPropertiesToGame()
2631 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2633 int element = EL_CUSTOM_START + i;
2635 Properties1[element] = EP_BITMASK_DEFAULT;
2637 if (custom_element_properties[i].indestructible)
2638 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2640 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2642 if (custom_element_properties[i].can_fall)
2643 Properties1[element] |= EP_BIT_CAN_FALL;
2645 Properties1[element] &= ~EP_BIT_CAN_FALL;
2647 if (custom_element_properties[i].can_smash)
2648 Properties1[element] |= EP_BIT_CAN_SMASH;
2650 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2652 if (custom_element_properties[i].pushable)
2653 Properties1[element] |= EP_BIT_PUSHABLE;
2655 Properties1[element] &= ~EP_BIT_PUSHABLE;
2657 if (custom_element_properties[i].slippery)
2658 Properties1[element] |= EP_BIT_SLIPPERY;
2660 Properties1[element] &= ~EP_BIT_SLIPPERY;
2666 CloseDoor(DOOR_CLOSE_ALL);
2667 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2669 if (level_editor_test_game)
2671 CopyPlayfield(Ur, Feld);
2672 CopyPlayfield(FieldBackup, Ur);
2674 level_editor_test_game = FALSE;
2678 edit_mode = ED_MODE_DRAWING;
2685 /* copy default editor door content to main double buffer */
2686 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2687 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2689 /* draw mouse button brush elements */
2690 DrawMiniGraphicExt(drawto,
2691 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2692 el2edimg(new_element1));
2693 DrawMiniGraphicExt(drawto,
2694 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2695 el2edimg(new_element2));
2696 DrawMiniGraphicExt(drawto,
2697 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2698 el2edimg(new_element3));
2700 /* draw bigger door */
2701 DrawSpecialEditorDoor();
2703 /* draw new control window */
2704 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2705 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2707 redraw_mask |= REDRAW_ALL;
2709 ReinitializeElementListButtons(); /* only needed after setup changes */
2712 MapControlButtons();
2714 /* copy actual editor door content to door double buffer for OpenDoor() */
2715 BlitBitmap(drawto, bitmap_db_door,
2716 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2718 DrawEditModeWindow();
2720 OpenDoor(DOOR_OPEN_1);
2723 static void AdjustDrawingAreaGadgets()
2725 int ed_xsize = lev_fieldx + 2;
2726 int ed_ysize = lev_fieldy + 2;
2727 int max_ed_fieldx = MAX_ED_FIELDX;
2728 int max_ed_fieldy = MAX_ED_FIELDY;
2729 boolean horizontal_scrollbar_needed;
2730 boolean vertical_scrollbar_needed;
2731 int x, y, width, height;
2732 int xoffset, yoffset;
2734 /* check if we need any scrollbars */
2735 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2736 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2738 /* check if we have a smaller editor field because of scrollbars */
2739 if (horizontal_scrollbar_needed)
2740 max_ed_fieldy = MAX_ED_FIELDY - 1;
2741 if (vertical_scrollbar_needed)
2742 max_ed_fieldx = MAX_ED_FIELDX - 1;
2744 /* check again if we now need more scrollbars because of less space */
2745 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2746 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2748 /* check if editor field gets even smaller after adding new scrollbars */
2749 if (horizontal_scrollbar_needed)
2750 max_ed_fieldy = MAX_ED_FIELDY - 1;
2751 if (vertical_scrollbar_needed)
2752 max_ed_fieldx = MAX_ED_FIELDX - 1;
2754 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2755 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2757 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2758 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2759 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2760 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2763 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2764 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2766 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2767 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2769 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2770 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2772 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2773 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2775 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2777 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2779 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2781 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2785 static void AdjustLevelScrollPosition()
2787 if (level_xpos < -1)
2789 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2790 level_xpos = lev_fieldx - ed_fieldx + 1;
2791 if (lev_fieldx < ed_fieldx - 2)
2794 if (level_ypos < -1)
2796 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2797 level_ypos = lev_fieldy - ed_fieldy + 1;
2798 if (lev_fieldy < ed_fieldy - 2)
2802 static void AdjustEditorScrollbar(int id)
2804 struct GadgetInfo *gi = level_editor_gadget[id];
2805 int items_max, items_visible, item_position;
2807 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2809 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2810 items_visible = ed_fieldx;
2811 item_position = level_xpos + 1;
2815 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2816 items_visible = ed_fieldy;
2817 item_position = level_ypos + 1;
2820 if (item_position > items_max - items_visible)
2821 item_position = items_max - items_visible;
2823 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2824 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2827 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2829 int gadget_id = textinput_info[textinput_id].gadget_id;
2830 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2832 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2835 static void ModifyEditorCounter(int counter_id, int new_value)
2837 int *counter_value = counterbutton_info[counter_id].value;
2838 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2839 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2841 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2843 if (counter_value != NULL)
2844 *counter_value = gi->text.number_value;
2847 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2849 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2850 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2852 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2855 static void PickDrawingElement(int button, int element)
2857 if (button < 1 || button > 3)
2862 new_element1 = element;
2863 DrawMiniGraphicExt(drawto,
2864 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2865 el2edimg(new_element1));
2867 else if (button == 2)
2869 new_element2 = element;
2870 DrawMiniGraphicExt(drawto,
2871 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2872 el2edimg(new_element2));
2876 new_element3 = element;
2877 DrawMiniGraphicExt(drawto,
2878 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2879 el2edimg(new_element3));
2882 redraw_mask |= REDRAW_DOOR_1;
2885 static void DrawDrawingWindow()
2887 SetMainBackgroundImage(IMG_UNDEFINED);
2889 UnmapLevelEditorWindowGadgets();
2891 AdjustDrawingAreaGadgets();
2892 AdjustLevelScrollPosition();
2893 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2894 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2896 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2897 MapMainDrawingArea();
2900 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2902 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2905 int num_mini_tilex = width / MINI_TILEX + 1;
2906 int num_mini_tiley = width / MINI_TILEY + 1;
2909 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2911 for (y=0; y < num_mini_tiley; y++)
2912 for (x=0; x < num_mini_tilex; x++)
2913 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2914 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2915 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2917 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2920 static void DrawRandomPlacementBackgroundArea()
2922 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2923 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2924 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2925 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2927 ElementContent[0][0][0] = random_placement_background_element;
2929 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2930 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2932 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2935 static void DrawLevelInfoWindow()
2937 char infotext[MAX_OUTPUT_LINESIZE + 1];
2938 int max_infotext_len = getMaxInfoTextLength();
2939 int xoffset_above = 0;
2940 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2941 int xoffset_right = getCounterGadgetWidth();
2942 int yoffset_right = ED_BORDER_SIZE;
2943 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2944 int yoffset_right2 = ED_BORDER_SIZE;
2947 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2949 UnmapLevelEditorWindowGadgets();
2951 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2952 "Level Settings", FONT_TITLE_1);
2953 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2954 "Editor Settings", FONT_TITLE_1);
2956 /* draw counter gadgets */
2957 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2959 if (counterbutton_info[i].infotext_above)
2961 x = counterbutton_info[i].x + xoffset_above;
2962 y = counterbutton_info[i].y + yoffset_above;
2964 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2965 infotext[max_infotext_len] = '\0';
2966 DrawTextF(x, y, FONT_TEXT_1, infotext);
2969 if (counterbutton_info[i].infotext_right)
2971 x = counterbutton_info[i].x + xoffset_right;
2972 y = counterbutton_info[i].y + yoffset_right;
2974 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2975 infotext[max_infotext_len] = '\0';
2976 DrawTextF(x, y, FONT_TEXT_1, infotext);
2979 ModifyEditorCounter(i, *counterbutton_info[i].value);
2980 MapCounterButtons(i);
2983 /* draw text input gadgets */
2984 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2986 x = textinput_info[i].x + xoffset_above;
2987 y = textinput_info[i].y + yoffset_above;
2989 sprintf(infotext, "%s:", textinput_info[i].infotext);
2990 infotext[max_infotext_len] = '\0';
2992 DrawTextF(x, y, FONT_TEXT_1, infotext);
2993 ModifyEditorTextInput(i, textinput_info[i].value);
2994 MapTextInputGadget(i);
2997 /* draw radiobutton gadgets */
2998 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3001 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3003 x = radiobutton_info[i].x + xoffset_right2;
3004 y = radiobutton_info[i].y + yoffset_right2;
3006 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3007 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3008 GDI_CHECKED, checked, GDI_END);
3009 MapRadiobuttonGadget(i);
3012 /* draw checkbutton gadgets */
3013 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3015 x = checkbutton_info[i].x + xoffset_right2;
3016 y = checkbutton_info[i].y + yoffset_right2;
3018 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3019 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3020 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3021 MapCheckbuttonGadget(i);
3024 /* draw drawing area */
3025 DrawRandomPlacementBackgroundArea();
3028 static void DrawAmoebaContentArea()
3030 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3031 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3032 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3033 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3035 ElementContent[0][0][0] = level.amoeba_content;
3037 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3038 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3040 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3042 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3045 static void DrawElementContentAreas()
3047 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3048 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3049 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3050 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3051 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3052 int xoffset_right = getCounterGadgetWidth();
3053 int yoffset_right = ED_BORDER_SIZE;
3056 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3059 ElementContent[i][x][y] = level.yam_content[i][x][y];
3061 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3062 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3064 /* display counter to choose number of element content areas */
3065 x = counterbutton_info[counter_id].x + xoffset_right;
3066 y = counterbutton_info[counter_id].y + yoffset_right;
3067 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3069 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3070 MapCounterButtons(counter_id);
3072 /* delete content areas in case of reducing number of them */
3073 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3075 for (i=0; i<level.num_yam_contents; i++)
3076 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3077 area_sy + 6 * (i / 4) * MINI_TILEY,
3078 3 * MINI_TILEX, 3 * MINI_TILEY);
3080 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3081 "Content", FONT_TEXT_1);
3082 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3083 "when", FONT_TEXT_1);
3084 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3085 "smashed", FONT_TEXT_1);
3087 for (i=0; i<level.num_yam_contents; i++)
3091 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3092 ElementContent[i][x][y]);
3094 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3095 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3096 FONT_TEXT_1, "%d", i + 1);
3099 for (i=0; i<level.num_yam_contents; i++)
3100 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3103 #define TEXT_COLLECTING "Score for collecting"
3104 #define TEXT_SMASHING "Score for smashing"
3105 #define TEXT_CRACKING "Score for cracking"
3106 #define TEXT_SPEED "Speed of amoeba growth"
3107 #define TEXT_DURATION "Duration when activated"
3109 static void DrawPropertiesWindow()
3111 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3112 int num_elements_in_level;
3114 int xoffset_right = getCounterGadgetWidth();
3115 int yoffset_right = ED_BORDER_SIZE;
3116 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3117 int yoffset_right2 = ED_BORDER_SIZE;
3126 } elements_with_counter[] =
3128 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3129 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3130 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3131 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3132 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3133 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3134 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3135 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3136 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3137 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3138 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3139 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3140 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3141 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3142 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3143 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3144 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3145 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3146 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3147 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3148 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3149 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3150 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3151 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3152 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3153 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3154 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3155 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3156 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3157 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3158 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3159 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3160 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3161 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3162 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3163 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3164 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3165 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3166 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3167 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3168 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3169 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3170 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3171 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3172 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3176 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3178 UnmapLevelEditorWindowGadgets();
3180 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3181 "Element Settings", FONT_TITLE_1);
3183 DrawElementBorder(SX + xstart * MINI_TILEX,
3184 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3186 DrawGraphicAnimationExt(drawto,
3187 SX + xstart * MINI_TILEX,
3188 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3189 el2edimg(properties_element), -1, NO_MASKING);
3191 FrameCounter = 0; /* restart animation frame counter */
3193 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3194 FONT_TEXT_1, getElementInfoText(properties_element));
3196 num_elements_in_level = 0;
3197 for (y=0; y<lev_fieldy; y++)
3198 for (x=0; x<lev_fieldx; x++)
3199 if (Feld[x][y] == properties_element)
3200 num_elements_in_level++;
3201 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3203 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3204 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3205 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3208 /* check if there are elements where a score can be chosen for */
3209 for (i=0; elements_with_counter[i].element != -1; i++)
3211 if (elements_with_counter[i].element == properties_element)
3213 int x = counterbutton_info[counter_id].x + xoffset_right;
3214 int y = counterbutton_info[counter_id].y + yoffset_right;
3216 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3217 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3219 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3220 MapCounterButtons(counter_id);
3225 if (HAS_CONTENT(properties_element))
3227 /* draw stickybutton gadget */
3228 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3229 x = checkbutton_info[i].x + xoffset_right2;
3230 y = checkbutton_info[i].y + yoffset_right2;
3232 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3233 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3234 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3235 MapCheckbuttonGadget(i);
3237 if (IS_AMOEBOID(properties_element))
3238 DrawAmoebaContentArea();
3240 DrawElementContentAreas();
3243 if (IS_GEM(properties_element))
3245 /* draw checkbutton gadget */
3246 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3247 x = checkbutton_info[i].x + xoffset_right2;
3248 y = checkbutton_info[i].y + yoffset_right2;
3250 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3251 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3252 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3253 MapCheckbuttonGadget(i);
3256 if (IS_CUSTOM_ELEMENT(properties_element))
3258 int nr = properties_element - EL_CUSTOM_START;
3260 CopyCustomElementPropertiesToEditor();
3262 /* draw checkbutton gadget */
3263 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3264 x = checkbutton_info[i].x + xoffset_right2;
3265 y = checkbutton_info[i].y + yoffset_right2;
3267 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3269 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3270 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3271 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3272 MapCheckbuttonGadget(i);
3274 /* draw checkbutton gadget */
3275 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3276 x = checkbutton_info[i].x + xoffset_right2;
3277 y = checkbutton_info[i].y + yoffset_right2;
3279 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3281 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3282 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3283 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3284 MapCheckbuttonGadget(i);
3286 /* draw checkbutton gadget */
3287 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3288 x = checkbutton_info[i].x + xoffset_right2;
3289 y = checkbutton_info[i].y + yoffset_right2;
3291 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3293 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3294 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3295 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3296 MapCheckbuttonGadget(i);
3298 /* draw checkbutton gadget */
3299 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3300 x = checkbutton_info[i].x + xoffset_right2;
3301 y = checkbutton_info[i].y + yoffset_right2;
3303 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3305 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3306 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3307 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3308 MapCheckbuttonGadget(i);
3310 /* draw checkbutton gadget */
3311 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3312 x = checkbutton_info[i].x + xoffset_right2;
3313 y = checkbutton_info[i].y + yoffset_right2;
3315 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3317 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3318 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3319 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3320 MapCheckbuttonGadget(i);
3322 /* draw selectbox gadget */
3323 i = ED_SELECTBOX_ID_TEST;
3324 x = selectbox_info[i].x + xoffset_right2;
3325 y = selectbox_info[i].y + yoffset_right2;
3327 selectbox_info[i].index = &test_index;
3329 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3330 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3331 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3332 MapSelectboxGadget(i);
3336 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3338 int lx = sx + level_xpos;
3339 int ly = sy + level_ypos;
3341 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3344 Feld[lx][ly] = element;
3347 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3348 int element, boolean change_level)
3350 if (from_y == to_y) /* horizontal line */
3356 swap_numbers(&from_x, &to_x);
3358 for (x=from_x; x<=to_x; x++)
3359 DrawLineElement(x, y, element, change_level);
3361 else if (from_x == to_x) /* vertical line */
3367 swap_numbers(&from_y, &to_y);
3369 for (y=from_y; y<=to_y; y++)
3370 DrawLineElement(x, y, element, change_level);
3372 else /* diagonal line */
3374 int len_x = ABS(to_x - from_x);
3375 int len_y = ABS(to_y - from_y);
3378 if (len_y < len_x) /* a < 1 */
3380 float a = (float)len_y / (float)len_x;
3383 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3385 for (x=0; x<=len_x; x++)
3387 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3388 DrawLineElement(from_x + x, from_y + y, element, change_level);
3393 float a = (float)len_x / (float)len_y;
3396 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3398 for (y=0; y<=len_y; y++)
3400 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3401 DrawLineElement(from_x + x, from_y + y, element, change_level);
3407 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3408 int element, boolean change_level)
3410 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3411 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3412 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3413 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3416 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3417 int element, boolean change_level)
3422 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3424 for (y=from_y; y<=to_y; y++)
3425 DrawLine(from_x, y, to_x, y, element, change_level);
3428 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3429 int element, boolean change_level)
3431 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3432 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3433 int len_x = ABS(to_x - from_x);
3434 int len_y = ABS(to_y - from_y);
3437 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3439 /* not optimal (some points get drawn twice) but simple,
3440 and fast enough for the few points we are drawing */
3442 for (x=0; x<=radius; x++)
3446 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3448 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3449 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3450 lx = sx + level_xpos;
3451 ly = sy + level_ypos;
3453 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3454 DrawLineElement(sx, sy, element, change_level);
3457 for (y=0; y<=radius; y++)
3461 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3463 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3464 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3465 lx = sx + level_xpos;
3466 ly = sy + level_ypos;
3468 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3469 DrawLineElement(sx, sy, element, change_level);
3473 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3474 int element, boolean change_level)
3476 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3477 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3479 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3482 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3483 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3484 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3485 int element, boolean change_level)
3487 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3488 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3489 int mirror_to_x2 = from_x - (to_x2 - from_x);
3490 int mirror_to_y2 = from_y - (to_y2 - from_y);
3492 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3493 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3494 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3495 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3499 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3501 int from_sx, from_sy;
3505 swap_numbers(&from_x, &to_x);
3508 swap_numbers(&from_y, &to_y);
3510 from_sx = SX + from_x * MINI_TILEX;
3511 from_sy = SY + from_y * MINI_TILEY;
3512 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3513 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3515 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3516 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3517 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3518 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3520 if (from_x == to_x && from_y == to_y)
3521 MarkTileDirty(from_x/2, from_y/2);
3523 redraw_mask |= REDRAW_FIELD;
3526 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3527 int element, boolean change_level)
3529 if (element == -1 || change_level)
3530 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3532 DrawAreaBorder(from_x, from_y, to_x, to_y);
3535 /* values for CopyBrushExt() */
3536 #define CB_AREA_TO_BRUSH 0
3537 #define CB_BRUSH_TO_CURSOR 1
3538 #define CB_BRUSH_TO_LEVEL 2
3539 #define CB_DELETE_OLD_CURSOR 3
3541 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3542 int button, int mode)
3544 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3545 static int brush_width, brush_height;
3546 static int last_cursor_x = -1, last_cursor_y = -1;
3547 static boolean delete_old_brush;
3548 int new_element = BUTTON_ELEMENT(button);
3551 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3554 if (mode == CB_AREA_TO_BRUSH)
3556 int from_lx, from_ly;
3559 swap_numbers(&from_x, &to_x);
3562 swap_numbers(&from_y, &to_y);
3564 brush_width = to_x - from_x + 1;
3565 brush_height = to_y - from_y + 1;
3567 from_lx = from_x + level_xpos;
3568 from_ly = from_y + level_ypos;
3570 for (y=0; y<brush_height; y++)
3572 for (x=0; x<brush_width; x++)
3574 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3577 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3582 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3584 delete_old_brush = FALSE;
3586 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3587 mode == CB_BRUSH_TO_LEVEL)
3589 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3590 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3591 int cursor_from_x = cursor_x - brush_width / 2;
3592 int cursor_from_y = cursor_y - brush_height / 2;
3593 int border_from_x = cursor_x, border_from_y = cursor_y;
3594 int border_to_x = cursor_x, border_to_y = cursor_y;
3596 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3597 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3599 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3600 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3602 delete_old_brush = FALSE;
3606 for (y=0; y<brush_height; y++)
3608 for (x=0; x<brush_width; x++)
3610 int sx = cursor_from_x + x;
3611 int sy = cursor_from_y + y;
3612 int lx = sx + level_xpos;
3613 int ly = sy + level_ypos;
3614 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3615 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3616 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3617 brush_buffer[x][y] : new_element);
3619 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3621 if (sx < border_from_x)
3623 else if (sx > border_to_x)
3625 if (sy < border_from_y)
3627 else if (sy > border_to_y)
3630 DrawLineElement(sx, sy, element, change_level);
3635 if (mode != CB_DELETE_OLD_CURSOR)
3636 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3638 last_cursor_x = cursor_x;
3639 last_cursor_y = cursor_y;
3640 delete_old_brush = TRUE;
3644 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3647 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3650 static void CopyBrushToLevel(int x, int y, int button)
3652 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3655 static void CopyBrushToCursor(int x, int y)
3657 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3660 static void DeleteBrushFromCursor()
3662 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3665 static void FloodFill(int from_x, int from_y, int fill_element)
3669 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3670 static int safety = 0;
3672 /* check if starting field still has the desired content */
3673 if (Feld[from_x][from_y] == fill_element)
3678 if (safety > lev_fieldx*lev_fieldy)
3679 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3681 old_element = Feld[from_x][from_y];
3682 Feld[from_x][from_y] = fill_element;
3686 x = from_x + check[i][0];
3687 y = from_y + check[i][1];
3689 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3690 FloodFill(x, y, fill_element);
3696 /* values for DrawLevelText() modes */
3698 #define TEXT_SETCURSOR 1
3699 #define TEXT_WRITECHAR 2
3700 #define TEXT_BACKSPACE 3
3701 #define TEXT_NEWLINE 4
3703 #define TEXT_QUERY_TYPING 6
3705 static int DrawLevelText(int sx, int sy, char letter, int mode)
3707 static short delete_buffer[MAX_LEV_FIELDX];
3708 static int start_sx, start_sy;
3709 static int last_sx, last_sy;
3710 static boolean typing = FALSE;
3711 int letter_element = EL_CHAR_ASCII0 + letter;
3714 /* map lower case letters to upper case and convert special characters */
3715 if (letter >= 'a' && letter <= 'z')
3716 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3717 else if (letter == 'ä' || letter == 'Ä')
3718 letter_element = EL_CHAR_AE;
3719 else if (letter == 'ö' || letter == 'Ö')
3720 letter_element = EL_CHAR_OE;
3721 else if (letter == 'ü' || letter == 'Ü')
3722 letter_element = EL_CHAR_UE;
3723 else if (letter == '^')
3724 letter_element = EL_CHAR_COPYRIGHT;
3726 letter_element = EL_CHAR_ASCII0 + letter;
3728 if (mode != TEXT_INIT)
3733 if (mode != TEXT_SETCURSOR)
3739 lx = last_sx + level_xpos;
3740 ly = last_sy + level_ypos;
3747 DrawLevelText(0, 0, 0, TEXT_END);
3750 start_sx = last_sx = sx;
3751 start_sy = last_sy = sy;
3752 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3755 case TEXT_SETCURSOR:
3756 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3757 DrawAreaBorder(sx, sy, sx, sy);
3762 case TEXT_WRITECHAR:
3763 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3765 delete_buffer[sx - start_sx] = Feld[lx][ly];
3766 Feld[lx][ly] = letter_element;
3768 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3769 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3770 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3771 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3773 DrawLevelText(0, 0, 0, TEXT_END);
3777 case TEXT_BACKSPACE:
3780 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3781 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3782 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3787 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3788 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3790 DrawLevelText(0, 0, 0, TEXT_END);
3794 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3795 DrawMiniElement(sx, sy, Feld[lx][ly]);
3799 case TEXT_QUERY_TYPING:
3809 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3810 int element, boolean change_level)
3812 int lx = sx + level_xpos;
3813 int ly = sy + level_ypos;
3816 DrawMiniElement(sx, sy, Feld[lx][ly]);
3818 DrawAreaBorder(sx, sy, sx, sy);
3821 static void CopyLevelToUndoBuffer(int mode)
3823 static boolean accumulated_undo = FALSE;
3824 boolean new_undo_buffer_position = TRUE;
3825 int last_border_element;
3830 case UNDO_IMMEDIATE:
3831 accumulated_undo = FALSE;
3834 case UNDO_ACCUMULATE:
3835 if (accumulated_undo)
3836 new_undo_buffer_position = FALSE;
3837 accumulated_undo = TRUE;
3844 if (new_undo_buffer_position)
3846 /* new position in undo buffer ring */
3847 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3849 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3850 undo_buffer_steps++;
3853 for(x=0; x<lev_fieldx; x++)
3854 for(y=0; y<lev_fieldy; y++)
3855 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3857 /* check if drawing operation forces change of border style */
3858 last_border_element = BorderElement;
3860 if (BorderElement != last_border_element)
3861 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3865 printf("level saved to undo buffer\n");
3870 static void RandomPlacement(int new_element)
3872 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3873 int num_free_positions;
3878 /* determine number of free positions for the new elements */
3879 /* (maybe this statement should be formatted a bit more readable...) */
3880 num_free_positions = 0;
3881 for (x=0; x<lev_fieldx; x++)
3882 for (y=0; y<lev_fieldy; y++)
3883 if ((free_position[x][y] =
3884 ((random_placement_background_restricted &&
3885 Feld[x][y] == random_placement_background_element) ||
3886 (!random_placement_background_restricted &&
3887 Feld[x][y] != new_element))) == TRUE)
3888 num_free_positions++;
3890 /* determine number of new elements to place there */
3891 num_percentage = num_free_positions * random_placement_value / 100;
3892 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3893 num_percentage : random_placement_value);
3895 /* if not more free positions than elements to place, fill whole level */
3896 if (num_elements >= num_free_positions)
3898 for (x=0; x<lev_fieldx; x++)
3899 for (y=0; y<lev_fieldy; y++)
3900 Feld[x][y] = new_element;
3902 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3903 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3907 while (num_elements > 0)
3909 x = RND(lev_fieldx);
3910 y = RND(lev_fieldy);
3912 /* don't place element at the same position twice */
3913 if (free_position[x][y])
3915 free_position[x][y] = FALSE;
3916 Feld[x][y] = new_element;
3921 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3922 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3925 void WrapLevel(int dx, int dy)
3927 int wrap_dx = lev_fieldx - dx;
3928 int wrap_dy = lev_fieldy - dy;
3931 for(x=0; x<lev_fieldx; x++)
3932 for(y=0; y<lev_fieldy; y++)
3933 FieldBackup[x][y] = Feld[x][y];
3935 for(x=0; x<lev_fieldx; x++)
3936 for(y=0; y<lev_fieldy; y++)
3938 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3940 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3941 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3944 static void HandleDrawingAreas(struct GadgetInfo *gi)
3946 static boolean started_inside_drawing_area = FALSE;
3947 int id = gi->custom_id;
3948 boolean button_press_event;
3949 boolean button_release_event;
3950 boolean inside_drawing_area = !gi->event.off_borders;
3951 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3952 int actual_drawing_function;
3953 int button = gi->event.button;
3954 int new_element = BUTTON_ELEMENT(button);
3955 int sx = gi->event.x, sy = gi->event.y;
3956 int min_sx = 0, min_sy = 0;
3957 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3959 int min_lx = 0, min_ly = 0;
3960 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3963 /* handle info callback for each invocation of action callback */
3964 gi->callback_info(gi);
3966 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3967 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3969 /* make sure to stay inside drawing area boundaries */
3970 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3971 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3975 /* get positions inside level field */
3976 lx = sx + level_xpos;
3977 ly = sy + level_ypos;
3979 if (!IN_LEV_FIELD(lx, ly))
3980 inside_drawing_area = FALSE;
3982 /* make sure to stay inside level field boundaries */
3983 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3984 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3986 /* correct drawing area positions accordingly */
3987 sx = lx - level_xpos;
3988 sy = ly - level_ypos;
3991 if (button_press_event)
3992 started_inside_drawing_area = inside_drawing_area;
3994 if (!started_inside_drawing_area)
3997 if (!button && !button_release_event)
4000 /* automatically switch to 'single item' drawing mode, if needed */
4001 actual_drawing_function =
4002 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4004 switch (actual_drawing_function)
4006 case GADGET_ID_SINGLE_ITEMS:
4009 if (button_release_event)
4011 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4013 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4014 !inside_drawing_area)
4015 DeleteBrushFromCursor();
4021 if (draw_with_brush)
4023 if (!button_release_event)
4024 CopyBrushToLevel(sx, sy, button);
4026 else if (new_element != Feld[lx][ly])
4028 if (new_element == EL_PLAYER_1)
4030 /* remove player at old position */
4031 for(y=0; y<lev_fieldy; y++)
4033 for(x=0; x<lev_fieldx; x++)
4035 if (Feld[x][y] == EL_PLAYER_1)
4037 Feld[x][y] = EL_EMPTY;
4038 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4039 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4040 DrawMiniElement(x - level_xpos, y - level_ypos,
4047 Feld[lx][ly] = new_element;
4048 DrawMiniElement(sx, sy, new_element);
4053 DrawMiniGraphicExt(drawto,
4054 gi->x + sx * MINI_TILEX,
4055 gi->y + sy * MINI_TILEY,
4056 el2edimg(new_element));
4057 DrawMiniGraphicExt(window,
4058 gi->x + sx * MINI_TILEX,
4059 gi->y + sy * MINI_TILEY,
4060 el2edimg(new_element));
4062 if (id == GADGET_ID_AMOEBA_CONTENT)
4063 level.amoeba_content = new_element;
4064 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4065 random_placement_background_element = new_element;
4066 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4067 id <= GADGET_ID_ELEM_CONTENT_7)
4068 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4073 case GADGET_ID_CONNECTED_ITEMS:
4075 static int last_sx = -1;
4076 static int last_sy = -1;
4078 if (button_release_event)
4079 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4083 if (!button_press_event)
4084 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4092 case GADGET_ID_LINE:
4094 case GADGET_ID_RECTANGLE:
4095 case GADGET_ID_FILLED_BOX:
4096 case GADGET_ID_GRAB_BRUSH:
4097 case GADGET_ID_TEXT:
4099 static int last_sx = -1;
4100 static int last_sy = -1;
4101 static int start_sx = -1;
4102 static int start_sy = -1;
4103 void (*draw_func)(int, int, int, int, int, boolean);
4105 if (drawing_function == GADGET_ID_LINE)
4106 draw_func = DrawLine;
4107 else if (drawing_function == GADGET_ID_ARC)
4108 draw_func = DrawArc;
4109 else if (drawing_function == GADGET_ID_RECTANGLE)
4110 draw_func = DrawBox;
4111 else if (drawing_function == GADGET_ID_FILLED_BOX)
4112 draw_func = DrawFilledBox;
4113 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4114 draw_func = SelectArea;
4115 else /* (drawing_function == GADGET_ID_TEXT) */
4116 draw_func = SetTextCursor;
4118 if (button_press_event)
4120 draw_func(sx, sy, sx, sy, new_element, FALSE);
4121 start_sx = last_sx = sx;
4122 start_sy = last_sy = sy;
4124 if (drawing_function == GADGET_ID_TEXT)
4125 DrawLevelText(0, 0, 0, TEXT_END);
4127 else if (button_release_event)
4129 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4130 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4132 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4133 CopyBrushToCursor(sx, sy);
4134 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4136 draw_with_brush = TRUE;
4138 else if (drawing_function == GADGET_ID_TEXT)
4139 DrawLevelText(sx, sy, 0, TEXT_INIT);
4141 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4143 else if (last_sx != sx || last_sy != sy)
4145 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4146 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4153 case GADGET_ID_FLOOD_FILL:
4154 if (button_press_event && Feld[lx][ly] != new_element)
4156 FloodFill(lx, ly, new_element);
4157 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4158 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4162 case GADGET_ID_PICK_ELEMENT:
4163 if (button_release_event)
4164 ClickOnGadget(level_editor_gadget[last_drawing_function],
4167 PickDrawingElement(button, Feld[lx][ly]);
4176 static void HandleCounterButtons(struct GadgetInfo *gi)
4178 int gadget_id = gi->custom_id;
4179 int counter_id = gi->custom_type_id;
4180 int button = gi->event.button;
4181 int *counter_value = counterbutton_info[counter_id].value;
4182 int step = BUTTON_STEPSIZE(button) *
4183 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4185 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4187 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4188 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4189 boolean level_changed = LevelChanged();
4191 if ((level_changed && pressed) || (!level_changed && released))
4194 if (level_changed && !Request("Level has changed! Discard changes ?",
4197 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4198 ModifyEditorCounter(counter_id, *counter_value);
4203 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4204 *counter_value = gi->text.number_value;
4206 ModifyEditorCounter(counter_id, *counter_value + step);
4210 case ED_COUNTER_ID_ELEM_CONTENT:
4211 DrawElementContentAreas();
4214 case ED_COUNTER_ID_LEVEL_XSIZE:
4215 case ED_COUNTER_ID_LEVEL_YSIZE:
4216 lev_fieldx = level.fieldx;
4217 lev_fieldy = level.fieldy;
4220 case ED_COUNTER_ID_SELECT_LEVEL:
4221 LoadLevel(level_nr);
4224 DrawEditModeWindow();
4232 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4234 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4237 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4239 *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
4242 printf("Selected text value: '%s'\n",
4243 selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
4247 static void HandleRadiobuttons(struct GadgetInfo *gi)
4249 *radiobutton_info[gi->custom_type_id].value =
4250 radiobutton_info[gi->custom_type_id].checked_value;
4253 static void HandleCheckbuttons(struct GadgetInfo *gi)
4255 int type_id = gi->custom_type_id;
4257 *checkbutton_info[type_id].value ^= TRUE;
4259 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4260 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4261 CopyCustomElementPropertiesToGame();
4264 static void HandleControlButtons(struct GadgetInfo *gi)
4266 int id = gi->custom_id;
4267 int button = gi->event.button;
4268 int step = BUTTON_STEPSIZE(button);
4269 int new_element = BUTTON_ELEMENT(button);
4272 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4273 DrawLevelText(0, 0, 0, TEXT_END);
4275 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4276 edit_mode != ED_MODE_DRAWING)
4278 DrawDrawingWindow();
4279 edit_mode = ED_MODE_DRAWING;
4284 case GADGET_ID_SCROLL_LEFT:
4285 if (level_xpos >= 0)
4287 if (lev_fieldx < ed_fieldx - 2)
4291 if (level_xpos < -1)
4294 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4296 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4298 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4299 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4303 case GADGET_ID_SCROLL_RIGHT:
4304 if (level_xpos <= lev_fieldx - ed_fieldx)
4306 if (lev_fieldx < ed_fieldx - 2)
4310 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4311 level_xpos = lev_fieldx - ed_fieldx + 1;
4313 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4315 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4318 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4322 case GADGET_ID_SCROLL_UP:
4323 if (level_ypos >= 0)
4325 if (lev_fieldy < ed_fieldy - 2)
4329 if (level_ypos < -1)
4332 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4334 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4336 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4337 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4341 case GADGET_ID_SCROLL_DOWN:
4342 if (level_ypos <= lev_fieldy - ed_fieldy)
4344 if (lev_fieldy < ed_fieldy - 2)
4348 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4349 level_ypos = lev_fieldy - ed_fieldy + 1;
4351 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4353 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4355 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4356 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4360 case GADGET_ID_SCROLL_HORIZONTAL:
4361 level_xpos = gi->event.item_position - 1;
4362 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4365 case GADGET_ID_SCROLL_VERTICAL:
4366 level_ypos = gi->event.item_position - 1;
4367 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4370 case GADGET_ID_SCROLL_LIST_UP:
4371 case GADGET_ID_SCROLL_LIST_DOWN:
4372 case GADGET_ID_SCROLL_LIST_VERTICAL:
4373 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4374 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4377 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4378 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4380 if (element_shift < 0)
4382 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4383 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4385 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4386 GDI_SCROLLBAR_ITEM_POSITION,
4387 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4390 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4392 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4393 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4394 struct GadgetDesign *gd = &gi->deco.design;
4395 int element = editor_elements[element_shift + i];
4398 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4399 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4404 case GADGET_ID_WRAP_LEFT:
4405 WrapLevel(-step, 0);
4408 case GADGET_ID_WRAP_RIGHT:
4412 case GADGET_ID_WRAP_UP:
4413 WrapLevel(0, -step);
4416 case GADGET_ID_WRAP_DOWN:
4420 case GADGET_ID_SINGLE_ITEMS:
4421 case GADGET_ID_CONNECTED_ITEMS:
4422 case GADGET_ID_LINE:
4424 case GADGET_ID_TEXT:
4425 case GADGET_ID_RECTANGLE:
4426 case GADGET_ID_FILLED_BOX:
4427 case GADGET_ID_FLOOD_FILL:
4428 case GADGET_ID_GRAB_BRUSH:
4429 case GADGET_ID_PICK_ELEMENT:
4430 last_drawing_function = drawing_function;
4431 drawing_function = id;
4432 draw_with_brush = FALSE;
4435 case GADGET_ID_RANDOM_PLACEMENT:
4436 RandomPlacement(new_element);
4439 case GADGET_ID_PROPERTIES:
4440 if (edit_mode != ED_MODE_PROPERTIES)
4442 properties_element = new_element;
4443 DrawPropertiesWindow();
4444 edit_mode = ED_MODE_PROPERTIES;
4448 DrawDrawingWindow();
4449 edit_mode = ED_MODE_DRAWING;
4453 case GADGET_ID_UNDO:
4454 if (undo_buffer_steps == 0)
4456 Request("Undo buffer empty !", REQ_CONFIRM);
4460 undo_buffer_position =
4461 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4462 undo_buffer_steps--;
4464 for(x=0; x<lev_fieldx; x++)
4465 for(y=0; y<lev_fieldy; y++)
4466 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4467 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4470 case GADGET_ID_INFO:
4471 if (edit_mode != ED_MODE_INFO)
4473 DrawLevelInfoWindow();
4474 edit_mode = ED_MODE_INFO;
4478 DrawDrawingWindow();
4479 edit_mode = ED_MODE_DRAWING;
4483 case GADGET_ID_CLEAR:
4484 for(x=0; x<MAX_LEV_FIELDX; x++)
4485 for(y=0; y<MAX_LEV_FIELDY; y++)
4486 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4487 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4489 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4492 case GADGET_ID_SAVE:
4493 if (leveldir_current->readonly)
4495 Request("This level is read only !", REQ_CONFIRM);
4499 if (!LevelContainsPlayer)
4500 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4503 if (Request("Save this level and kill the old ?", REQ_ASK))
4505 CopyPlayfield(Feld, Ur);
4507 SaveLevel(level_nr);
4512 case GADGET_ID_TEST:
4513 if (!LevelContainsPlayer)
4514 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4518 level.game_version = GAME_VERSION_ACTUAL;
4520 CopyPlayfield(Ur, FieldBackup);
4521 CopyPlayfield(Feld, Ur);
4523 UnmapLevelEditorGadgets();
4524 UndrawSpecialEditorDoor();
4526 CloseDoor(DOOR_CLOSE_ALL);
4528 DrawCompleteVideoDisplay();
4530 if (setup.autorecord)
4531 TapeStartRecording();
4533 level_editor_test_game = TRUE;
4534 game_status = PLAYING;
4540 case GADGET_ID_EXIT:
4541 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4545 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4546 id <= GADGET_ID_ELEMENTLIST_LAST)
4548 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4549 int new_element = editor_elements[element_position + element_shift];
4551 PickDrawingElement(button, new_element);
4553 if (!HAS_CONTENT(properties_element) ||
4554 !stick_element_properties_window)
4556 properties_element = new_element;
4557 if (edit_mode == ED_MODE_PROPERTIES)
4558 DrawPropertiesWindow();
4561 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4562 ClickOnGadget(level_editor_gadget[last_drawing_function],
4566 else if (gi->event.type == GD_EVENT_PRESSED)
4567 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4568 else if (gi->event.type == GD_EVENT_RELEASED)
4569 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4570 else if (gi->event.type == GD_EVENT_MOVING)
4571 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4573 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4579 void HandleLevelEditorKeyInput(Key key)
4581 char letter = getCharFromKey(key);
4582 int button = MB_LEFTBUTTON;
4584 if (drawing_function == GADGET_ID_TEXT &&
4585 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4588 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4589 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4590 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4591 else if (key == KSYM_Return)
4592 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4593 else if (key == KSYM_Escape)
4594 DrawLevelText(0, 0, 0, TEXT_END);
4596 else if (button_status == MB_RELEASED)
4598 int i, id = GADGET_ID_NONE;
4603 id = GADGET_ID_SCROLL_LEFT;
4606 id = GADGET_ID_SCROLL_RIGHT;
4609 id = GADGET_ID_SCROLL_UP;
4612 id = GADGET_ID_SCROLL_DOWN;
4615 id = GADGET_ID_SCROLL_LIST_UP;
4616 button = MB_RIGHTBUTTON;
4618 case KSYM_Page_Down:
4619 id = GADGET_ID_SCROLL_LIST_DOWN;
4620 button = MB_RIGHTBUTTON;
4624 if (edit_mode == ED_MODE_DRAWING)
4626 RequestExitLevelEditor(setup.ask_on_escape);
4630 DrawDrawingWindow();
4631 edit_mode = ED_MODE_DRAWING;
4639 if (id != GADGET_ID_NONE)
4640 ClickOnGadget(level_editor_gadget[id], button);
4641 else if (letter == '.')
4642 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4643 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4644 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4646 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4647 if (letter && letter == control_info[i].shortcut)
4648 if (!anyTextGadgetActive())
4649 ClickOnGadget(level_editor_gadget[i], button);
4653 void HandleLevelEditorIdle()
4655 static unsigned long action_delay = 0;
4656 unsigned long action_delay_value = GameFrameDelay;
4657 int xpos = 1, ypos = 2;
4659 if (edit_mode != ED_MODE_PROPERTIES)
4662 if (!DelayReached(&action_delay, action_delay_value))
4665 DrawGraphicAnimationExt(drawto,
4667 SY + ypos * TILEY + MINI_TILEY / 2,
4668 el2edimg(properties_element), -1, NO_MASKING);
4670 MarkTileDirty(xpos, ypos);
4671 MarkTileDirty(xpos, ypos + 1);
4673 FrameCounter++; /* increase animation frame counter */
4676 void ClearEditorGadgetInfoText()
4678 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4681 void HandleEditorGadgetInfoText(void *ptr)
4683 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4684 char infotext[MAX_OUTPUT_LINESIZE + 1];
4685 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4686 int max_infotext_len = getMaxInfoTextLength();
4688 if (game_status != LEVELED)
4691 ClearEditorGadgetInfoText();
4693 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4696 /* misuse this function to delete brush cursor, if needed */
4697 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4698 DeleteBrushFromCursor();
4700 if (gi == NULL || gi->info_text == NULL)
4703 strncpy(infotext, gi->info_text, max_infotext_len);
4704 infotext[max_infotext_len] = '\0';
4706 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4708 int key = control_info[gi->custom_id].shortcut;
4712 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4713 sprintf(shortcut, " ('.' or '%c')", key);
4714 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4715 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4716 else /* normal case */
4717 sprintf(shortcut, " ('%s%c')",
4718 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4720 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4721 strcat(infotext, shortcut);
4725 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4728 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4730 static int start_lx, start_ly;
4732 int id = gi->custom_id;
4733 int sx = gi->event.x;
4734 int sy = gi->event.y;
4735 int lx = sx + level_xpos;
4736 int ly = sy + level_ypos;
4737 int min_sx = 0, min_sy = 0;
4738 int max_sx = gi->drawing.area_xsize - 1;
4739 int max_sy = gi->drawing.area_ysize - 1;
4741 ClearEditorGadgetInfoText();
4743 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4746 /* make sure to stay inside drawing area boundaries */
4747 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4748 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4750 if (id == GADGET_ID_DRAWING_LEVEL)
4754 int min_lx = 0, min_ly = 0;
4755 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4757 /* get positions inside level field */
4758 lx = sx + level_xpos;
4759 ly = sy + level_ypos;
4761 /* make sure to stay inside level field boundaries */
4762 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4763 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4765 /* correct drawing area positions accordingly */
4766 sx = lx - level_xpos;
4767 sy = ly - level_ypos;
4770 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4772 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4774 if (gi->event.type == GD_EVENT_PRESSED)
4780 switch (drawing_function)
4782 case GADGET_ID_SINGLE_ITEMS:
4783 infotext = "Drawing single items";
4785 case GADGET_ID_CONNECTED_ITEMS:
4786 infotext = "Drawing connected items";
4788 case GADGET_ID_LINE:
4789 infotext = "Drawing line";
4792 infotext = "Drawing arc";
4794 case GADGET_ID_TEXT:
4795 infotext = "Setting text cursor";
4797 case GADGET_ID_RECTANGLE:
4798 infotext = "Drawing rectangle";
4800 case GADGET_ID_FILLED_BOX:
4801 infotext = "Drawing filled box";
4803 case GADGET_ID_FLOOD_FILL:
4804 infotext = "Flood fill";
4806 case GADGET_ID_GRAB_BRUSH:
4807 infotext = "Grabbing brush";
4809 case GADGET_ID_PICK_ELEMENT:
4810 infotext = "Picking element";
4814 infotext = "Drawing position";
4818 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4819 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4820 "%s: %d, %d", infotext, lx, ly);
4822 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4823 "%s: %d, %d", infotext,
4824 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4826 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4827 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4828 "%s", getElementInfoText(Feld[lx][ly]));
4830 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4831 "Level position: %d, %d", lx, ly);
4834 /* misuse this function to draw brush cursor, if needed */
4835 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4837 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4838 CopyBrushToCursor(sx, sy);
4840 DeleteBrushFromCursor();
4843 else if (id == GADGET_ID_AMOEBA_CONTENT)
4844 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4846 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4847 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4848 "Random placement background");
4850 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4851 "Content area %d position: %d, %d",
4852 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4855 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4857 if (!ask_if_level_has_changed ||
4859 Request("Level has changed! Exit without saving ?",
4860 REQ_ASK | REQ_STAY_OPEN))
4862 CloseDoor(DOOR_CLOSE_1);
4864 CloseDoor(DOOR_CLOSE_ALL);
4866 game_status = MAINMENU;
4871 CloseDoor(DOOR_CLOSE_1);
4872 BlitBitmap(bitmap_db_door, bitmap_db_door,
4873 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4874 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4875 OpenDoor(DOOR_OPEN_1);