1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
114 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
115 5 * (n % 4) * MINI_TILEX)
116 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
117 6 * (n / 4) * MINI_TILEY)
119 /* custom change target */
120 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
123 /* optional custom graphic */
124 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
125 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
127 /* custom element content */
128 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
129 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
130 ED_GADGET_DISTANCE - MINI_TILEY)
131 /* custom change trigger element */
132 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
133 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
135 /* extended custom change target */
136 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
137 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
138 ED_GADGET_DISTANCE - MINI_TILEY)
140 /* values for random placement background drawing area */
141 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
142 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
144 /* values for scrolling gadgets for drawing area */
145 #define ED_SCROLLBUTTON_XPOS 24
146 #define ED_SCROLLBUTTON_YPOS 0
147 #define ED_SCROLLBAR_XPOS 24
148 #define ED_SCROLLBAR_YPOS 64
150 #define ED_SCROLLBUTTON_XSIZE 16
151 #define ED_SCROLLBUTTON_YSIZE 16
153 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_UP_YPOS (0)
155 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
156 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
157 #define ED_SCROLL_LEFT_XPOS (0)
158 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
159 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
160 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
161 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
162 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
163 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
165 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
166 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
167 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
168 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
170 /* values for scrolling gadgets for element list */
171 #define ED_SCROLLBUTTON2_XPOS 50
172 #define ED_SCROLLBUTTON2_YPOS 0
173 #define ED_SCROLLBAR2_XPOS 50
174 #define ED_SCROLLBAR2_YPOS 20
176 #define ED_SCROLLBUTTON2_XSIZE 10
177 #define ED_SCROLLBUTTON2_YSIZE 10
179 #define ED_SCROLL2_UP_XPOS 85
180 #define ED_SCROLL2_UP_YPOS 30
181 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
182 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
183 ED_ELEMENTLIST_BUTTONS_VERT * \
184 ED_ELEMENTLIST_YSIZE - \
185 ED_SCROLLBUTTON2_YSIZE)
186 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
187 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
188 ED_SCROLLBUTTON2_YSIZE)
189 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
190 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
191 ED_ELEMENTLIST_YSIZE - \
192 2 * ED_SCROLLBUTTON2_YSIZE)
194 /* values for checkbutton gadgets */
195 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
196 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
197 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
198 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
199 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
200 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
201 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
203 /* some positions in the editor control window */
204 #define ED_BUTTON_ELEM_XPOS 6
205 #define ED_BUTTON_ELEM_YPOS 30
206 #define ED_BUTTON_ELEM_XSIZE 22
207 #define ED_BUTTON_ELEM_YSIZE 22
209 /* some values for text input, selectbox and counter gadgets */
210 #define ED_BUTTON_COUNT_YPOS 60
211 #define ED_BUTTON_COUNT_XSIZE 20
212 #define ED_BUTTON_COUNT_YSIZE 20
213 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
214 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
215 #define ED_WIN_COUNT_XSIZE 52
216 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
217 #define ED_WIN_COUNT2_XPOS 27
218 #define ED_WIN_COUNT2_YPOS 3
219 #define ED_WIN_COUNT2_XSIZE 46
220 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
222 #define ED_BUTTON_MINUS_XPOS 2
223 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
224 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
225 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
227 ED_WIN_COUNT_XSIZE + 2)
228 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
229 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
230 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
232 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
233 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
234 2 + ED_WIN_COUNT_YSIZE)
235 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
236 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
238 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
239 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
240 4 * (2 + ED_WIN_COUNT_YSIZE))
241 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
243 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
244 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
245 2 * (2 + ED_WIN_COUNT_YSIZE))
246 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
247 3 * (2 + ED_WIN_COUNT_YSIZE))
249 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
250 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
252 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
253 #define INFOTEXT_XPOS SX
254 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
255 #define INFOTEXT_XSIZE SXSIZE
256 #define INFOTEXT_YSIZE MINI_TILEX
260 -----------------------------------------------------------------------------
261 editor gadget definitions
262 -----------------------------------------------------------------------------
265 /* drawing toolbox buttons */
266 #define GADGET_ID_NONE -1
267 #define GADGET_ID_TOOLBOX_FIRST 0
269 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
270 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
271 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
272 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
273 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
274 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
275 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
276 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
277 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
278 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
279 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
280 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
281 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
282 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
283 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
284 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
285 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
286 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
287 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
288 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
289 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
290 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
292 /* counter button identifiers */
293 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
295 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
296 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
297 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
298 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
299 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
300 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
301 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
302 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
303 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
304 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
305 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
306 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
307 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
308 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
309 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
310 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
311 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
312 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
313 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
314 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
315 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
316 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
317 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
318 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
319 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
320 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
321 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
322 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
323 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
324 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
325 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
326 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
327 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
328 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
329 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
330 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
331 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
332 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
333 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
334 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
335 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
336 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
337 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
338 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
339 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
340 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
341 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
342 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
343 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
344 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
345 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
346 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
347 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
348 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
350 /* drawing area identifiers */
351 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
353 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
354 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
355 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
356 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
357 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
358 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
359 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
360 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
361 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
362 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
363 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
364 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
365 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
366 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
367 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
368 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
370 /* text input identifiers */
371 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
373 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
374 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
375 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
377 /* selectbox identifiers */
378 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
380 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
381 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
382 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
383 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
384 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
385 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
386 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
387 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
388 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
389 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
390 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
391 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
392 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
393 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
394 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
396 /* textbutton identifiers */
397 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
399 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
400 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
401 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
402 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
404 /* gadgets for scrolling of drawing area */
405 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
407 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
408 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
409 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
410 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
411 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
412 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
414 /* gadgets for scrolling element list */
415 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
417 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
418 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
419 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
421 /* checkbuttons for level/element properties */
422 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
424 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
425 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
426 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
427 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
428 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
429 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
430 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
431 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
432 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
433 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
434 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
435 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
436 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
437 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
438 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
439 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
440 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
441 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
442 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
443 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
444 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
445 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
446 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
447 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
448 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
449 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
450 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
451 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
452 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
454 /* gadgets for buttons in element list */
455 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
456 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
457 ED_NUM_ELEMENTLIST_BUTTONS - 1)
459 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
461 /* radio button numbers */
462 #define RADIO_NR_NONE 0
463 #define RADIO_NR_DRAWING_TOOLBOX 1
464 #define RADIO_NR_RANDOM_ELEMENTS 2
466 /* values for counter gadgets */
467 #define ED_COUNTER_ID_SELECT_LEVEL 0
468 #define ED_COUNTER_ID_LEVEL_XSIZE 1
469 #define ED_COUNTER_ID_LEVEL_YSIZE 2
470 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
471 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
472 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
473 #define ED_COUNTER_ID_LEVEL_RANDOM 6
474 #define ED_COUNTER_ID_ELEMENT_SCORE 7
475 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
476 #define ED_COUNTER_ID_CUSTOM_SCORE 9
477 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
478 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
479 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
480 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
481 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
482 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
483 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
484 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
486 #define ED_NUM_COUNTERBUTTONS 18
488 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
489 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
491 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
492 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
494 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
495 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
497 /* values for scrollbutton gadgets */
498 #define ED_SCROLLBUTTON_ID_AREA_UP 0
499 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
500 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
501 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
502 #define ED_SCROLLBUTTON_ID_LIST_UP 4
503 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
505 #define ED_NUM_SCROLLBUTTONS 6
507 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
508 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
510 /* values for scrollbar gadgets */
511 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
512 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
513 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
515 #define ED_NUM_SCROLLBARS 3
517 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
518 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
520 /* values for text input gadgets */
521 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
522 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
523 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
525 #define ED_NUM_TEXTINPUT 3
527 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
528 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
530 /* values for selectbox gadgets */
531 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
532 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
533 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
534 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
535 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
536 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
537 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
538 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
539 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
540 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
541 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
542 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
543 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
544 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
545 #define ED_SELECTBOX_ID_CHANGE_POWER 14
547 #define ED_NUM_SELECTBOX 15
549 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
550 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
552 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
553 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
555 /* values for textbutton gadgets */
556 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
557 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
558 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
559 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
561 #define ED_NUM_TEXTBUTTON 4
563 /* values for checkbutton gadgets */
564 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
565 #define ED_CHECKBUTTON_ID_GRAVITY 1
566 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
567 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
568 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
569 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
570 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
571 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
572 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
573 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
574 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
575 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
576 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
577 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
578 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
579 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
580 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
581 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
582 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
583 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
584 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
585 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
586 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
587 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
588 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
589 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
590 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
592 #define ED_NUM_CHECKBUTTONS 27
594 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
595 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
597 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
598 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
600 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
601 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
603 /* values for radiobutton gadgets */
604 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
605 #define ED_RADIOBUTTON_ID_QUANTITY 1
607 #define ED_NUM_RADIOBUTTONS 2
609 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
610 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
612 /* values for drawing area gadgets */
613 #define ED_DRAWING_ID_DRAWING_LEVEL 0
614 #define ED_DRAWING_ID_ELEMENT_CONTENT_0 1
615 #define ED_DRAWING_ID_ELEMENT_CONTENT_1 2
616 #define ED_DRAWING_ID_ELEMENT_CONTENT_2 3
617 #define ED_DRAWING_ID_ELEMENT_CONTENT_3 4
618 #define ED_DRAWING_ID_ELEMENT_CONTENT_4 5
619 #define ED_DRAWING_ID_ELEMENT_CONTENT_5 6
620 #define ED_DRAWING_ID_ELEMENT_CONTENT_6 7
621 #define ED_DRAWING_ID_ELEMENT_CONTENT_7 8
622 #define ED_DRAWING_ID_AMOEBA_CONTENT 9
623 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
624 #define ED_DRAWING_ID_CUSTOM_CONTENT 11
625 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
626 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
627 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
628 #define ED_DRAWING_ID_RANDOM_BACKGROUND 15
630 #define ED_NUM_DRAWING_AREAS 16
634 -----------------------------------------------------------------------------
635 some internally used definitions
636 -----------------------------------------------------------------------------
639 /* values for CopyLevelToUndoBuffer() */
640 #define UNDO_IMMEDIATE 0
641 #define UNDO_ACCUMULATE 1
643 /* values for scrollbars */
644 #define ED_SCROLL_NO 0
645 #define ED_SCROLL_LEFT 1
646 #define ED_SCROLL_RIGHT 2
647 #define ED_SCROLL_UP 4
648 #define ED_SCROLL_DOWN 8
650 /* screens in the level editor */
651 #define ED_MODE_DRAWING 0
652 #define ED_MODE_INFO 1
653 #define ED_MODE_PROPERTIES 2
655 /* sub-screens in the element properties section */
656 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
657 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
658 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
660 /* how many steps can be cancelled */
661 #define NUM_UNDO_STEPS (10 + 1)
663 /* values for elements with score */
665 #define MAX_SCORE 255
667 /* values for elements with gem count */
668 #define MIN_GEM_COUNT 0
669 #define MAX_GEM_COUNT 100
671 /* values for random placement */
672 #define RANDOM_USE_PERCENTAGE 0
673 #define RANDOM_USE_QUANTITY 1
675 /* maximal size of level editor drawing area */
676 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
677 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
681 -----------------------------------------------------------------------------
682 some internally used data structure definitions
683 -----------------------------------------------------------------------------
690 } control_info[ED_NUM_CTRL_BUTTONS] =
692 { 's', "draw single items" },
693 { 'd', "draw connected items" },
694 { 'l', "draw lines" },
695 { 'a', "draw arcs" },
696 { 'r', "draw outline rectangles" },
697 { 'R', "draw filled rectangles" },
698 { '\0', "wrap (rotate) level up" },
699 { 't', "enter text elements" },
700 { 'f', "flood fill" },
701 { '\0', "wrap (rotate) level left" },
702 { '?', "properties of drawing element" },
703 { '\0', "wrap (rotate) level right" },
704 { '\0', "random element placement" },
705 { 'b', "grab brush" },
706 { '\0', "wrap (rotate) level down" },
707 { ',', "pick drawing element" },
708 { 'U', "undo last operation" },
709 { 'I', "level properties" },
710 { 'S', "save level" },
711 { 'C', "clear level" },
712 { 'T', "test level" },
713 { 'E', "exit level editor" }
716 static int random_placement_value = 10;
717 static int random_placement_method = RANDOM_USE_QUANTITY;
718 static int random_placement_background_element = EL_SAND;
719 static boolean random_placement_background_restricted = FALSE;
720 static boolean stick_element_properties_window = FALSE;
721 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
722 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
723 static struct ElementInfo custom_element;
728 int min_value, max_value;
729 int gadget_id_down, gadget_id_up;
732 char *text_above, *text_left, *text_right;
733 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
735 /* ---------- level and editor settings ---------------------------------- */
738 DX + 5 - SX, DY + 3 - SY,
740 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
741 GADGET_ID_SELECT_LEVEL_TEXT,
746 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
747 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
748 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
749 GADGET_ID_LEVEL_XSIZE_TEXT,
751 "playfield size", NULL, "width",
754 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
755 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
756 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
757 GADGET_ID_LEVEL_YSIZE_TEXT,
759 NULL, NULL, "height",
762 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
764 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
765 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
767 "number of emeralds to collect", NULL, NULL
770 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
772 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
773 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
775 "time available to solve level", NULL, "(0 => no time limit)"
778 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
780 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
781 GADGET_ID_LEVEL_TIMESCORE_TEXT,
782 &level.score[SC_TIME_BONUS],
783 "score for each 10 seconds left", NULL, NULL
786 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
788 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
789 GADGET_ID_LEVEL_RANDOM_TEXT,
790 &random_placement_value,
791 "random element placement", NULL, "in"
794 /* ---------- element settings: configure (various elements) ------------- */
797 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
798 MIN_SCORE, MAX_SCORE,
799 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
800 GADGET_ID_ELEMENT_SCORE_TEXT,
801 NULL, /* will be set when used */
805 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
806 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
807 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
808 GADGET_ID_ELEMENT_CONTENT_TEXT,
809 &level.num_yamyam_contents,
810 NULL, NULL, "number of content areas"
813 /* ---------- element settings: configure (custom elements) ------------- */
816 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
817 MIN_SCORE, MAX_SCORE,
818 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
819 GADGET_ID_CUSTOM_SCORE_TEXT,
820 &custom_element.score,
821 NULL, "collect score", NULL
824 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
825 MIN_GEM_COUNT, MAX_GEM_COUNT,
826 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
827 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
828 &custom_element.gem_count,
832 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
834 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
835 GADGET_ID_PUSH_DELAY_FIX_TEXT,
836 &custom_element.push_delay_fixed,
837 NULL, "push delay", NULL
840 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
842 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
843 GADGET_ID_PUSH_DELAY_RND_TEXT,
844 &custom_element.push_delay_random,
845 NULL, "+random", NULL
848 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
850 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
851 GADGET_ID_MOVE_DELAY_FIX_TEXT,
852 &custom_element.move_delay_fixed,
853 NULL, "move delay", NULL
856 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
858 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
859 GADGET_ID_MOVE_DELAY_RND_TEXT,
860 &custom_element.move_delay_random,
861 NULL, "+random", NULL
864 /* ---------- element settings: advanced (custom elements) --------------- */
867 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
869 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
870 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
871 &custom_element.change.delay_fixed,
875 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
877 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
878 GADGET_ID_CHANGE_DELAY_RND_TEXT,
879 &custom_element.change.delay_random,
880 NULL, "+random", NULL
883 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
885 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
886 GADGET_ID_CHANGE_CONT_RND_TEXT,
887 &custom_element.change.random,
888 NULL, "use random change:", NULL
899 } textinput_info[ED_NUM_TEXTINPUT] =
902 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
903 GADGET_ID_LEVEL_NAME,
909 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
910 GADGET_ID_LEVEL_AUTHOR,
911 MAX_LEVEL_AUTHOR_LEN,
916 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
917 GADGET_ID_ELEMENT_NAME,
918 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
919 custom_element.description,
924 static struct ValueTextInfo options_access_type[] =
926 { EP_WALKABLE, "walk" },
927 { EP_PASSABLE, "pass" },
931 static struct ValueTextInfo options_access_layer[] =
933 { EP_ACCESSIBLE_OVER, "over" },
934 { EP_ACCESSIBLE_INSIDE, "inside" },
935 { EP_ACCESSIBLE_UNDER, "under" },
939 static struct ValueTextInfo options_walk_to_action[] =
941 { EP_DIGGABLE, "diggable" },
942 { EP_COLLECTIBLE, "collectible" },
943 { EP_PUSHABLE, "pushable" },
947 static struct ValueTextInfo options_move_pattern[] =
950 { MV_RIGHT, "right" },
953 { MV_HORIZONTAL, "horizontal" },
954 { MV_VERTICAL, "vertical" },
955 { MV_ALL_DIRECTIONS, "all directions" },
956 { MV_TOWARDS_PLAYER, "towards player" },
957 { MV_AWAY_FROM_PLAYER, "away from player" },
958 { MV_ALONG_LEFT_SIDE, "along left side" },
959 { MV_ALONG_RIGHT_SIDE, "along right side" },
960 { MV_TURNING_LEFT, "turning left" },
961 { MV_TURNING_RIGHT, "turning right" },
965 static struct ValueTextInfo options_move_direction[] =
967 { MV_NO_MOVING, "automatic" },
969 { MV_RIGHT, "right" },
975 static struct ValueTextInfo options_move_stepsize[] =
985 static struct ValueTextInfo options_smash_targets[] =
987 { EP_CAN_SMASH_PLAYER, "player" },
989 { EP_CAN_SMASH_ENEMIES, "enemies" },
991 { EP_CAN_SMASH_EVERYTHING, "everything" },
995 static struct ValueTextInfo options_slippery_type[] =
997 { SLIPPERY_ANY_RANDOM, "random" },
998 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
999 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1000 { SLIPPERY_ONLY_LEFT, "only left" },
1001 { SLIPPERY_ONLY_RIGHT, "only right" },
1005 static struct ValueTextInfo options_deadliness[] =
1007 { EP_DONT_RUN_INTO, "running into" },
1008 { EP_DONT_COLLIDE_WITH, "colliding with" },
1009 { EP_DONT_TOUCH, "touching" },
1013 static struct ValueTextInfo options_consistency[] =
1015 { EP_CAN_EXPLODE, "can explode" },
1016 { EP_INDESTRUCTIBLE, "indestructible" },
1020 static struct ValueTextInfo options_time_units[] =
1027 static struct ValueTextInfo options_change_player_action[] =
1029 { CE_TOUCHED_BY_PLAYER, "touched" },
1030 { CE_PRESSED_BY_PLAYER, "pressed" },
1031 { CE_PUSHED_BY_PLAYER, "pushed" },
1035 static struct ValueTextInfo options_change_collide_action[] =
1037 { CE_COLLISION, "on collision" },
1038 { CE_IMPACT, "on impact" },
1039 { CE_SMASHED, "when smashed" },
1043 static struct ValueTextInfo options_change_other_action[] =
1045 { CE_OTHER_IS_TOUCHING, "touching" },
1046 { CE_OTHER_IS_CHANGING, "change of" },
1047 { CE_OTHER_IS_EXPLODING, "explosion of" },
1048 { CE_OTHER_GETS_TOUCHED, "player touches" },
1049 { CE_OTHER_GETS_PRESSED, "player presses" },
1050 { CE_OTHER_GETS_PUSHED, "player pushes" },
1051 { CE_OTHER_GETS_COLLECTED, "player collects" },
1055 static struct ValueTextInfo options_change_power[] =
1057 { CP_NON_DESTRUCTIVE, "non-destructive" },
1058 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1059 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1067 int size; /* char size of selectbox or '-1' (dynamically determined) */
1068 struct ValueTextInfo *options;
1070 char *text_left, *text_right, *infotext;
1071 } selectbox_info[ED_NUM_SELECTBOX] =
1073 /* ---------- element settings: configure (custom elements) ------------- */
1076 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1077 GADGET_ID_CUSTOM_ACCESS_TYPE,
1079 options_access_type,
1080 &custom_element.access_type,
1081 "player can", NULL, "type of access to this field"
1084 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1085 GADGET_ID_CUSTOM_ACCESS_LAYER,
1087 options_access_layer,
1088 &custom_element.access_layer,
1089 NULL, NULL, "layer of access for this field"
1092 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1093 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1095 options_walk_to_action,
1096 &custom_element.walk_to_action,
1097 NULL, NULL, "diggable/collectible/pushable"
1100 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1101 GADGET_ID_CUSTOM_MOVE_PATTERN,
1103 options_move_pattern,
1104 &custom_element.move_pattern,
1105 "can move", NULL, "element move direction"
1108 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1109 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1111 options_move_direction,
1112 &custom_element.move_direction_initial,
1113 "starts moving", NULL, "initial element move direction"
1116 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1117 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1119 options_move_stepsize,
1120 &custom_element.move_stepsize,
1121 "move/fall speed", NULL, "speed of element movement"
1124 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1125 GADGET_ID_CUSTOM_SMASH_TARGETS,
1127 options_smash_targets,
1128 &custom_element.smash_targets,
1129 "can smash", NULL, "elements that can be smashed"
1132 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1133 GADGET_ID_CUSTOM_SLIPPERY_TYPE,
1135 options_slippery_type,
1136 &custom_element.slippery_type,
1137 "slippery", NULL, "where other elements fall down"
1140 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1141 GADGET_ID_CUSTOM_DEADLINESS,
1144 &custom_element.deadliness,
1145 "deadly when", NULL, "deadliness of element"
1148 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1149 GADGET_ID_CUSTOM_CONSISTENCY,
1151 options_consistency,
1152 &custom_element.consistency,
1153 NULL, "explodes to:", "consistency/destructibility"
1156 /* ---------- element settings: advanced (custom elements) --------------- */
1159 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1160 GADGET_ID_CHANGE_TIME_UNITS,
1163 &custom_element.change.delay_frames,
1164 "delay time given in", NULL, "delay time units for change"
1167 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1168 GADGET_ID_CHANGE_PLAYER_ACTION,
1170 options_change_player_action,
1171 &custom_element.change_player_action,
1172 NULL, "by player", "type of player contact"
1175 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1176 GADGET_ID_CHANGE_COLLIDE_ACTION,
1178 options_change_collide_action,
1179 &custom_element.change_collide_action,
1180 NULL, NULL, "change after impact or smash"
1183 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1184 GADGET_ID_CHANGE_OTHER_ACTION,
1186 options_change_other_action,
1187 &custom_element.change_other_action,
1188 NULL, "element:", "type of other element action"
1191 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1192 GADGET_ID_CHANGE_POWER,
1194 options_change_power,
1195 &custom_element.change.power,
1196 "power:", NULL, "power of extended change"
1205 char *text, *infotext;
1206 } textbutton_info[ED_NUM_TEXTBUTTON] =
1209 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1210 GADGET_ID_PROPERTIES_INFO,
1211 11, "Information", "Show information about element"
1214 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1215 GADGET_ID_PROPERTIES_CONFIG,
1216 11, "Configure", "Configure element properties"
1219 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1220 GADGET_ID_PROPERTIES_ADVANCED,
1221 11, "Advanced", "Advanced element configuration"
1224 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1225 GADGET_ID_SAVE_AS_TEMPLATE,
1226 -1, "Save as template", "Save current settings as new template"
1236 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1239 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1240 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1241 GADGET_ID_SCROLL_UP,
1242 "scroll level editing area up"
1245 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1246 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1247 GADGET_ID_SCROLL_DOWN,
1248 "scroll level editing area down"
1251 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1252 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1253 GADGET_ID_SCROLL_LEFT,
1254 "scroll level editing area left"
1257 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1258 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1259 GADGET_ID_SCROLL_RIGHT,
1260 "scroll level editing area right"
1263 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1264 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1265 GADGET_ID_SCROLL_LIST_UP,
1266 "scroll element list up ('Page Up')"
1269 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1270 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1271 GADGET_ID_SCROLL_LIST_DOWN,
1272 "scroll element list down ('Page Down')"
1284 } scrollbar_info[ED_NUM_SCROLLBARS] =
1287 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1288 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1289 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1290 GD_TYPE_SCROLLBAR_HORIZONTAL,
1291 GADGET_ID_SCROLL_HORIZONTAL,
1292 "scroll level editing area horizontally"
1295 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1296 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1297 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1298 GD_TYPE_SCROLLBAR_VERTICAL,
1299 GADGET_ID_SCROLL_VERTICAL,
1300 "scroll level editing area vertically"
1303 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1304 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1305 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1306 GD_TYPE_SCROLLBAR_VERTICAL,
1307 GADGET_ID_SCROLL_LIST_VERTICAL,
1308 "scroll element list vertically"
1316 int radio_button_nr;
1319 char *text_right, *infotext;
1320 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1323 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1324 GADGET_ID_RANDOM_PERCENTAGE,
1325 RADIO_NR_RANDOM_ELEMENTS,
1326 &random_placement_method, RANDOM_USE_PERCENTAGE,
1327 "percentage", "use percentage for random elements"
1330 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1331 GADGET_ID_RANDOM_QUANTITY,
1332 RADIO_NR_RANDOM_ELEMENTS,
1333 &random_placement_method, RANDOM_USE_QUANTITY,
1334 "quantity", "use quantity for random elements"
1343 char *text_right, *infotext;
1344 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1346 /* ---------- level and editor settings ---------------------------------- */
1349 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1350 GADGET_ID_DOUBLE_SPEED,
1351 &level.double_speed,
1352 "double speed movement", "set movement speed of player"
1355 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1358 "gravity", "set level gravity"
1361 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1362 GADGET_ID_RANDOM_RESTRICTED,
1363 &random_placement_background_restricted,
1364 "restrict random placement to", "set random placement restriction"
1367 /* ---------- element settings: configure (various elements) ------------- */
1370 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1371 GADGET_ID_STICK_ELEMENT,
1372 &stick_element_properties_window,
1373 "stick this screen to edit content","stick this screen to edit content"
1376 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1377 GADGET_ID_EM_SLIPPERY_GEMS,
1378 &level.em_slippery_gems,
1379 "slip down from certain flat walls","use EM style slipping behaviour"
1382 /* ---------- element settings: configure (custom elements) ------------- */
1385 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1386 GADGET_ID_CUSTOM_ACCESSIBLE,
1387 &custom_element_properties[EP_ACCESSIBLE],
1388 NULL, "player can walk to or pass this field"
1391 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1392 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1393 &custom_element_properties[EP_WALK_TO_OBJECT],
1394 NULL, "player can dig/collect/push element"
1397 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1398 GADGET_ID_CUSTOM_CAN_MOVE,
1399 &custom_element_properties[EP_CAN_MOVE],
1400 NULL, "element can move in some direction"
1403 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1404 GADGET_ID_CUSTOM_CAN_FALL,
1405 &custom_element_properties[EP_CAN_FALL],
1406 "can fall", "element can fall down"
1409 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1410 GADGET_ID_CUSTOM_CAN_SMASH,
1411 &custom_element_properties[EP_CAN_SMASH],
1412 NULL, "element can smash other elements"
1415 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1416 GADGET_ID_CUSTOM_SLIPPERY,
1417 &custom_element_properties[EP_SLIPPERY],
1418 NULL, "other elements can fall down from it"
1421 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1422 GADGET_ID_CUSTOM_DEADLY,
1423 &custom_element_properties[EP_DEADLY],
1424 NULL, "element can kill the player"
1427 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1428 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1429 &custom_element_properties[EP_EXPLODE_RESULT],
1430 NULL, "set consistency/destructibility"
1433 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1434 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1435 &custom_element.can_explode_by_fire,
1436 "by fire", "element can explode by fire/explosion"
1439 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1440 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1441 &custom_element.can_explode_smashed,
1442 "smashed", "element can explode when smashed"
1445 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1446 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1447 &custom_element.can_explode_impact,
1448 "impact", "element can explode on impact"
1451 /* ---------- element settings: advanced (custom elements) --------------- */
1454 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1455 GADGET_ID_CUSTOM_USE_GRAPHIC,
1456 &custom_element.use_gfx_element,
1457 "use graphic of element:", "use graphic for custom element"
1460 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1461 GADGET_ID_CUSTOM_CAN_CHANGE,
1462 &custom_element_properties[EP_CAN_CHANGE],
1463 "element changes to after/when:","element can change to other element"
1466 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1467 GADGET_ID_CHANGE_DELAY,
1468 &custom_element_change_events[CE_DELAY],
1469 NULL, "element changes after delay"
1472 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1473 GADGET_ID_CHANGE_BY_PLAYER,
1474 &custom_element_change_events[CE_BY_PLAYER],
1475 NULL, "element changes by player contact"
1478 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1479 GADGET_ID_CHANGE_BY_COLLISION,
1480 &custom_element_change_events[CE_BY_COLLISION],
1481 NULL, "element changes by impact or smash"
1484 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1485 GADGET_ID_CHANGE_BY_OTHER,
1486 &custom_element_change_events[CE_BY_OTHER],
1487 NULL, "element changes by other element"
1490 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1491 GADGET_ID_CHANGE_USE_EXPLOSION,
1492 &custom_element.change.explode,
1493 "explode instead of change", "element explodes instead of change"
1496 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1497 GADGET_ID_CHANGE_USE_CONTENT,
1498 &custom_element.change.use_content,
1499 "use extended change target:", "element changes to more elements"
1502 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1503 GADGET_ID_CHANGE_ONLY_COMPLETE,
1504 &custom_element.change.only_complete,
1505 "only use complete change", "only use complete extended content"
1508 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1509 GADGET_ID_CHANGE_USE_RANDOM,
1510 &custom_element.change.use_random_change,
1511 NULL, "use random value for new content"
1514 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1515 GADGET_ID_CUSTOM_USE_TEMPLATE,
1516 &level.use_custom_template,
1517 "use template", "use template for custom properties"
1524 int area_xsize, area_ysize;
1527 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1529 /* ---------- level playfield content ------------------------------------ */
1533 MAX_ED_FIELDX, MAX_ED_FIELDY,
1534 GADGET_ID_DRAWING_LEVEL,
1538 /* ---------- yam yam content -------------------------------------------- */
1541 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
1543 GADGET_ID_ELEMENT_CONTENT_0,
1547 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
1549 GADGET_ID_ELEMENT_CONTENT_1,
1553 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
1555 GADGET_ID_ELEMENT_CONTENT_2,
1559 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
1561 GADGET_ID_ELEMENT_CONTENT_3,
1565 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
1567 GADGET_ID_ELEMENT_CONTENT_4,
1571 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
1573 GADGET_ID_ELEMENT_CONTENT_5,
1577 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
1579 GADGET_ID_ELEMENT_CONTENT_6,
1583 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
1585 GADGET_ID_ELEMENT_CONTENT_7,
1589 /* ---------- amoeba content --------------------------------------------- */
1592 ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1594 GADGET_ID_AMOEBA_CONTENT,
1598 /* ---------- custom graphic --------------------------------------------- */
1601 ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1603 GADGET_ID_CUSTOM_GRAPHIC,
1607 /* ---------- custom content (when exploding) ---------------------------- */
1610 ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
1612 GADGET_ID_CUSTOM_CONTENT,
1616 /* ---------- custom change target --------------------------------------- */
1619 ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1621 GADGET_ID_CUSTOM_CHANGE_TARGET,
1625 /* ---------- custom change content (extended change target) ------------- */
1628 ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
1630 GADGET_ID_CUSTOM_CHANGE_CONTENT,
1634 /* ---------- custom change trigger (element causing change) ------------- */
1637 ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1639 GADGET_ID_CUSTOM_CHANGE_TRIGGER,
1643 /* ---------- random background (for random painting) -------------------- */
1646 ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1648 GADGET_ID_RANDOM_BACKGROUND,
1655 -----------------------------------------------------------------------------
1656 some internally used variables
1657 -----------------------------------------------------------------------------
1660 /* actual size of level editor drawing area */
1661 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1663 /* actual position of level editor drawing area in level playfield */
1664 static int level_xpos = -1, level_ypos = -1;
1666 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1668 /* drawing elements on the three mouse buttons */
1669 static int new_element1 = EL_WALL;
1670 static int new_element2 = EL_EMPTY;
1671 static int new_element3 = EL_SAND;
1673 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1674 (button) == 2 ? new_element2 : \
1675 (button) == 3 ? new_element3 : EL_EMPTY)
1676 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1678 /* forward declaration for internal use */
1679 static void ModifyEditorCounter(int, int);
1680 static void ModifyEditorCounterLimits(int, int, int);
1681 static void ModifyEditorSelectbox(int, int);
1682 static void ModifyEditorElementList();
1683 static void RedrawDrawingElements();
1684 static void DrawDrawingWindow();
1685 static void DrawLevelInfoWindow();
1686 static void DrawPropertiesWindow();
1687 static boolean checkPropertiesConfig();
1688 static void CopyLevelToUndoBuffer(int);
1689 static void HandleDrawingAreas(struct GadgetInfo *);
1690 static void HandleCounterButtons(struct GadgetInfo *);
1691 static void HandleTextInputGadgets(struct GadgetInfo *);
1692 static void HandleSelectboxGadgets(struct GadgetInfo *);
1693 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1694 static void HandleRadiobuttons(struct GadgetInfo *);
1695 static void HandleCheckbuttons(struct GadgetInfo *);
1696 static void HandleControlButtons(struct GadgetInfo *);
1697 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1699 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1701 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1702 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1703 static boolean draw_with_brush = FALSE;
1704 static int properties_element = 0;
1706 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1707 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1708 static int undo_buffer_position = 0;
1709 static int undo_buffer_steps = 0;
1711 static int edit_mode;
1712 static int edit_mode_properties;
1714 static int element_shift = 0;
1716 static int editor_el_boulderdash[] =
1748 EL_BD_BUTTERFLY_LEFT,
1750 EL_BD_BUTTERFLY_RIGHT,
1751 EL_BD_FIREFLY_RIGHT,
1754 EL_BD_BUTTERFLY_DOWN,
1758 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1760 static int editor_el_emerald_mine[] =
1822 EL_ACID_POOL_TOPLEFT,
1824 EL_ACID_POOL_TOPRIGHT,
1827 EL_ACID_POOL_BOTTOMLEFT,
1828 EL_ACID_POOL_BOTTOM,
1829 EL_ACID_POOL_BOTTOMRIGHT,
1852 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1854 static int editor_el_more[] =
1887 EL_WALL_EMERALD_YELLOW,
1888 EL_WALL_EMERALD_RED,
1889 EL_WALL_EMERALD_PURPLE,
1906 EL_DYNABOMB_INCREASE_NUMBER,
1907 EL_DYNABOMB_INCREASE_SIZE,
1908 EL_DYNABOMB_INCREASE_POWER,
1929 EL_BALLOON_SWITCH_ANY,
1931 EL_BALLOON_SWITCH_LEFT,
1932 EL_BALLOON_SWITCH_RIGHT,
1933 EL_BALLOON_SWITCH_UP,
1934 EL_BALLOON_SWITCH_DOWN,
1937 EL_EXPANDABLE_WALL_HORIZONTAL,
1938 EL_EXPANDABLE_WALL_VERTICAL,
1939 EL_EXPANDABLE_WALL_ANY,
1941 EL_INVISIBLE_STEELWALL,
1956 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1958 static int editor_el_sokoban[] =
1971 EL_SOKOBAN_FIELD_EMPTY,
1972 EL_SOKOBAN_FIELD_FULL,
1975 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1977 static int editor_el_supaplex[] =
1996 EL_SP_HARDWARE_GRAY,
2005 EL_SP_GRAVITY_PORT_RIGHT,
2006 EL_SP_GRAVITY_PORT_DOWN,
2007 EL_SP_GRAVITY_PORT_LEFT,
2009 EL_SP_GRAVITY_PORT_UP,
2015 EL_SP_PORT_VERTICAL,
2016 EL_SP_PORT_HORIZONTAL,
2024 EL_SP_HARDWARE_BASE_1,
2025 EL_SP_HARDWARE_GREEN,
2026 EL_SP_HARDWARE_BLUE,
2029 EL_SP_HARDWARE_YELLOW,
2030 EL_SP_HARDWARE_BASE_2,
2031 EL_SP_HARDWARE_BASE_3,
2032 EL_SP_HARDWARE_BASE_4,
2034 EL_SP_HARDWARE_BASE_5,
2035 EL_SP_HARDWARE_BASE_6,
2039 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2041 static int editor_el_diamond_caves[] =
2068 EL_CONVEYOR_BELT_1_LEFT,
2069 EL_CONVEYOR_BELT_1_MIDDLE,
2070 EL_CONVEYOR_BELT_1_RIGHT,
2071 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2073 EL_CONVEYOR_BELT_2_LEFT,
2074 EL_CONVEYOR_BELT_2_MIDDLE,
2075 EL_CONVEYOR_BELT_2_RIGHT,
2076 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2078 EL_CONVEYOR_BELT_3_LEFT,
2079 EL_CONVEYOR_BELT_3_MIDDLE,
2080 EL_CONVEYOR_BELT_3_RIGHT,
2081 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2083 EL_CONVEYOR_BELT_4_LEFT,
2084 EL_CONVEYOR_BELT_4_MIDDLE,
2085 EL_CONVEYOR_BELT_4_RIGHT,
2086 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2088 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2089 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2090 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2091 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2093 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2094 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2095 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2096 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2099 EL_SWITCHGATE_CLOSED,
2100 EL_SWITCHGATE_SWITCH_UP,
2110 EL_STEELWALL_SLANTED,
2113 EL_SIGN_EXCLAMATION,
2116 EL_LIGHT_SWITCH_ACTIVE,
2123 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2125 static int editor_el_dx_boulderdash[] =
2149 EL_TUBE_HORIZONTAL_DOWN,
2153 EL_TUBE_VERTICAL_RIGHT,
2155 EL_TUBE_VERTICAL_LEFT,
2159 EL_TUBE_HORIZONTAL_UP,
2167 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2169 static int editor_el_chars[] =
2263 EL_CHAR(FONT_ASCII_CURSOR),
2266 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2268 static int editor_el_custom[] =
2290 EL_CUSTOM_START + 0,
2291 EL_CUSTOM_START + 1,
2292 EL_CUSTOM_START + 2,
2293 EL_CUSTOM_START + 3,
2295 EL_CUSTOM_START + 4,
2296 EL_CUSTOM_START + 5,
2297 EL_CUSTOM_START + 6,
2298 EL_CUSTOM_START + 7,
2300 EL_CUSTOM_START + 8,
2301 EL_CUSTOM_START + 9,
2302 EL_CUSTOM_START + 10,
2303 EL_CUSTOM_START + 11,
2305 EL_CUSTOM_START + 12,
2306 EL_CUSTOM_START + 13,
2307 EL_CUSTOM_START + 14,
2308 EL_CUSTOM_START + 15,
2310 EL_CUSTOM_START + 16,
2311 EL_CUSTOM_START + 17,
2312 EL_CUSTOM_START + 18,
2313 EL_CUSTOM_START + 19,
2315 EL_CUSTOM_START + 20,
2316 EL_CUSTOM_START + 21,
2317 EL_CUSTOM_START + 22,
2318 EL_CUSTOM_START + 23,
2320 EL_CUSTOM_START + 24,
2321 EL_CUSTOM_START + 25,
2322 EL_CUSTOM_START + 26,
2323 EL_CUSTOM_START + 27,
2325 EL_CUSTOM_START + 28,
2326 EL_CUSTOM_START + 29,
2327 EL_CUSTOM_START + 30,
2328 EL_CUSTOM_START + 31,
2330 EL_CUSTOM_START + 32,
2331 EL_CUSTOM_START + 33,
2332 EL_CUSTOM_START + 34,
2333 EL_CUSTOM_START + 35,
2335 EL_CUSTOM_START + 36,
2336 EL_CUSTOM_START + 37,
2337 EL_CUSTOM_START + 38,
2338 EL_CUSTOM_START + 39,
2340 EL_CUSTOM_START + 40,
2341 EL_CUSTOM_START + 41,
2342 EL_CUSTOM_START + 42,
2343 EL_CUSTOM_START + 43,
2345 EL_CUSTOM_START + 44,
2346 EL_CUSTOM_START + 45,
2347 EL_CUSTOM_START + 46,
2348 EL_CUSTOM_START + 47,
2350 EL_CUSTOM_START + 48,
2351 EL_CUSTOM_START + 49,
2352 EL_CUSTOM_START + 50,
2353 EL_CUSTOM_START + 51,
2355 EL_CUSTOM_START + 52,
2356 EL_CUSTOM_START + 53,
2357 EL_CUSTOM_START + 54,
2358 EL_CUSTOM_START + 55,
2360 EL_CUSTOM_START + 56,
2361 EL_CUSTOM_START + 57,
2362 EL_CUSTOM_START + 58,
2363 EL_CUSTOM_START + 59,
2365 EL_CUSTOM_START + 60,
2366 EL_CUSTOM_START + 61,
2367 EL_CUSTOM_START + 62,
2368 EL_CUSTOM_START + 63,
2370 EL_CUSTOM_START + 64,
2371 EL_CUSTOM_START + 65,
2372 EL_CUSTOM_START + 66,
2373 EL_CUSTOM_START + 67,
2375 EL_CUSTOM_START + 68,
2376 EL_CUSTOM_START + 69,
2377 EL_CUSTOM_START + 70,
2378 EL_CUSTOM_START + 71,
2380 EL_CUSTOM_START + 72,
2381 EL_CUSTOM_START + 73,
2382 EL_CUSTOM_START + 74,
2383 EL_CUSTOM_START + 75,
2385 EL_CUSTOM_START + 76,
2386 EL_CUSTOM_START + 77,
2387 EL_CUSTOM_START + 78,
2388 EL_CUSTOM_START + 79,
2390 EL_CUSTOM_START + 80,
2391 EL_CUSTOM_START + 81,
2392 EL_CUSTOM_START + 82,
2393 EL_CUSTOM_START + 83,
2395 EL_CUSTOM_START + 84,
2396 EL_CUSTOM_START + 85,
2397 EL_CUSTOM_START + 86,
2398 EL_CUSTOM_START + 87,
2400 EL_CUSTOM_START + 88,
2401 EL_CUSTOM_START + 89,
2402 EL_CUSTOM_START + 90,
2403 EL_CUSTOM_START + 91,
2405 EL_CUSTOM_START + 92,
2406 EL_CUSTOM_START + 93,
2407 EL_CUSTOM_START + 94,
2408 EL_CUSTOM_START + 95,
2410 EL_CUSTOM_START + 96,
2411 EL_CUSTOM_START + 97,
2412 EL_CUSTOM_START + 98,
2413 EL_CUSTOM_START + 99,
2415 EL_CUSTOM_START + 100,
2416 EL_CUSTOM_START + 101,
2417 EL_CUSTOM_START + 102,
2418 EL_CUSTOM_START + 103,
2420 EL_CUSTOM_START + 104,
2421 EL_CUSTOM_START + 105,
2422 EL_CUSTOM_START + 106,
2423 EL_CUSTOM_START + 107,
2425 EL_CUSTOM_START + 108,
2426 EL_CUSTOM_START + 109,
2427 EL_CUSTOM_START + 110,
2428 EL_CUSTOM_START + 111,
2430 EL_CUSTOM_START + 112,
2431 EL_CUSTOM_START + 113,
2432 EL_CUSTOM_START + 114,
2433 EL_CUSTOM_START + 115,
2435 EL_CUSTOM_START + 116,
2436 EL_CUSTOM_START + 117,
2437 EL_CUSTOM_START + 118,
2438 EL_CUSTOM_START + 119,
2440 EL_CUSTOM_START + 120,
2441 EL_CUSTOM_START + 121,
2442 EL_CUSTOM_START + 122,
2443 EL_CUSTOM_START + 123,
2445 EL_CUSTOM_START + 124,
2446 EL_CUSTOM_START + 125,
2447 EL_CUSTOM_START + 126,
2448 EL_CUSTOM_START + 127
2450 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2452 static int *editor_elements = NULL; /* dynamically allocated */
2453 static int num_editor_elements = 0; /* dynamically determined */
2457 boolean *setup_value;
2459 int *element_list_size;
2461 boolean last_setup_value;
2463 editor_elements_info[] =
2465 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2466 &num_editor_el_boulderdash },
2467 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2468 &num_editor_el_emerald_mine },
2469 { &setup.editor.el_more, editor_el_more,
2470 &num_editor_el_more },
2471 { &setup.editor.el_sokoban, editor_el_sokoban,
2472 &num_editor_el_sokoban },
2473 { &setup.editor.el_supaplex, editor_el_supaplex,
2474 &num_editor_el_supaplex },
2475 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2476 &num_editor_el_diamond_caves },
2477 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2478 &num_editor_el_dx_boulderdash },
2479 { &setup.editor.el_chars, editor_el_chars,
2480 &num_editor_el_chars },
2481 { &setup.editor.el_custom, editor_el_custom,
2482 &num_editor_el_custom },
2489 -----------------------------------------------------------------------------
2491 -----------------------------------------------------------------------------
2494 static void ReinitializeElementList()
2499 if (editor_elements != NULL)
2500 free(editor_elements);
2502 num_editor_elements = 0;
2504 /* determine size of element list */
2505 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2506 if (*editor_elements_info[i].setup_value)
2507 num_editor_elements += *editor_elements_info[i].element_list_size;
2509 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2511 /* workaround: offer at least as many elements as element buttons exist */
2512 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2514 *editor_elements_info[list_nr].setup_value = TRUE;
2515 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2518 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2520 /* fill element list */
2521 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2522 if (*editor_elements_info[i].setup_value)
2523 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2524 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2527 static void ReinitializeElementListButtons()
2529 static boolean initialization_needed = TRUE;
2532 if (!initialization_needed) /* check if editor element setup has changed */
2533 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2534 if (editor_elements_info[i].last_setup_value !=
2535 *editor_elements_info[i].setup_value)
2536 initialization_needed = TRUE;
2538 if (!initialization_needed)
2541 FreeLevelEditorGadgets();
2542 CreateLevelEditorGadgets();
2544 /* store current setup values for next invocation of this function */
2545 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2546 editor_elements_info[i].last_setup_value =
2547 *editor_elements_info[i].setup_value;
2549 initialization_needed = FALSE;
2552 static int getCounterGadgetWidth()
2554 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2557 static int getMaxInfoTextLength()
2559 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2562 static char *getElementInfoText(int element)
2564 char *info_text = NULL;
2566 if (element < NUM_FILE_ELEMENTS)
2568 if (strlen(element_info[element].description) > 0)
2569 info_text = element_info[element].description;
2570 else if (element_info[element].custom_description != NULL)
2571 info_text = element_info[element].custom_description;
2572 else if (element_info[element].editor_description != NULL)
2573 info_text = element_info[element].editor_description;
2576 if (info_text == NULL)
2578 info_text = "unknown";
2580 Error(ERR_WARN, "no element description for element %d", element);
2586 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2589 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2590 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2592 BlitBitmap(drawto, drawto,
2593 SX + (dx == -1 ? MINI_TILEX : 0),
2594 SY + (dy == -1 ? MINI_TILEY : 0),
2595 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2596 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2597 SX + (dx == +1 ? MINI_TILEX : 0),
2598 SY + (dy == +1 ? MINI_TILEY : 0));
2601 x = (dx == 1 ? 0 : ed_fieldx - 1);
2602 for(y=0; y<ed_fieldy; y++)
2603 DrawMiniElementOrWall(x, y, from_x, from_y);
2607 y = (dy == 1 ? 0 : ed_fieldy - 1);
2608 for(x=0; x<ed_fieldx; x++)
2609 DrawMiniElementOrWall(x, y, from_x, from_y);
2612 redraw_mask |= REDRAW_FIELD;
2616 static void CreateControlButtons()
2618 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2619 struct GadgetInfo *gi;
2620 unsigned long event_mask;
2623 /* create toolbox buttons */
2624 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2628 int gd_xoffset, gd_yoffset;
2629 int gd_x1, gd_x2, gd_y1, gd_y2;
2631 int radio_button_nr;
2634 if (id == GADGET_ID_SINGLE_ITEMS ||
2635 id == GADGET_ID_CONNECTED_ITEMS ||
2636 id == GADGET_ID_LINE ||
2637 id == GADGET_ID_ARC ||
2638 id == GADGET_ID_TEXT ||
2639 id == GADGET_ID_RECTANGLE ||
2640 id == GADGET_ID_FILLED_BOX ||
2641 id == GADGET_ID_FLOOD_FILL ||
2642 id == GADGET_ID_GRAB_BRUSH ||
2643 id == GADGET_ID_PICK_ELEMENT)
2645 button_type = GD_TYPE_RADIO_BUTTON;
2646 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2647 checked = (id == drawing_function ? TRUE : FALSE);
2648 event_mask = GD_EVENT_PRESSED;
2652 button_type = GD_TYPE_NORMAL_BUTTON;
2653 radio_button_nr = RADIO_NR_NONE;
2656 if (id == GADGET_ID_WRAP_LEFT ||
2657 id == GADGET_ID_WRAP_RIGHT ||
2658 id == GADGET_ID_WRAP_UP ||
2659 id == GADGET_ID_WRAP_DOWN)
2660 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2662 event_mask = GD_EVENT_RELEASED;
2665 if (id < ED_NUM_CTRL1_BUTTONS)
2667 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2668 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2670 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2671 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2672 width = ED_CTRL1_BUTTON_XSIZE;
2673 height = ED_CTRL1_BUTTON_YSIZE;
2677 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2678 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2680 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2681 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2682 width = ED_CTRL2_BUTTON_XSIZE;
2683 height = ED_CTRL2_BUTTON_YSIZE;
2686 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2687 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2688 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2689 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2691 gi = CreateGadget(GDI_CUSTOM_ID, id,
2692 GDI_CUSTOM_TYPE_ID, i,
2693 GDI_INFO_TEXT, control_info[i].text,
2694 GDI_X, EX + gd_xoffset,
2695 GDI_Y, EY + gd_yoffset,
2698 GDI_TYPE, button_type,
2699 GDI_STATE, GD_BUTTON_UNPRESSED,
2700 GDI_RADIO_NR, radio_button_nr,
2701 GDI_CHECKED, checked,
2702 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2703 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2704 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2705 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2706 GDI_EVENT_MASK, event_mask,
2707 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2708 GDI_CALLBACK_ACTION, HandleControlButtons,
2712 Error(ERR_EXIT, "cannot create gadget");
2714 level_editor_gadget[id] = gi;
2717 /* create buttons for scrolling of drawing area and element list */
2718 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2720 int id = scrollbutton_info[i].gadget_id;
2721 int x, y, width, height;
2722 int gd_x1, gd_x2, gd_y1, gd_y2;
2724 x = scrollbutton_info[i].x;
2725 y = scrollbutton_info[i].y;
2727 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2729 if (id == GADGET_ID_SCROLL_LIST_UP ||
2730 id == GADGET_ID_SCROLL_LIST_DOWN)
2734 width = ED_SCROLLBUTTON2_XSIZE;
2735 height = ED_SCROLLBUTTON2_YSIZE;
2736 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2737 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2738 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2745 width = ED_SCROLLBUTTON_XSIZE;
2746 height = ED_SCROLLBUTTON_YSIZE;
2747 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2748 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2749 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2753 gi = CreateGadget(GDI_CUSTOM_ID, id,
2754 GDI_CUSTOM_TYPE_ID, i,
2755 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2760 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2761 GDI_STATE, GD_BUTTON_UNPRESSED,
2762 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2763 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2764 GDI_EVENT_MASK, event_mask,
2765 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2766 GDI_CALLBACK_ACTION, HandleControlButtons,
2770 Error(ERR_EXIT, "cannot create gadget");
2772 level_editor_gadget[id] = gi;
2775 /* create buttons for element list */
2776 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2778 Bitmap *deco_bitmap;
2779 int deco_x, deco_y, deco_xpos, deco_ypos;
2780 int gd_xoffset, gd_yoffset;
2781 int gd_x1, gd_x2, gd_y;
2782 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2783 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2784 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2785 int element = editor_elements[i];
2787 event_mask = GD_EVENT_RELEASED;
2789 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2790 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2792 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2793 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2794 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2796 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2797 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2798 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2800 gi = CreateGadget(GDI_CUSTOM_ID, id,
2801 GDI_CUSTOM_TYPE_ID, i,
2802 GDI_INFO_TEXT, getElementInfoText(element),
2803 GDI_X, DX + gd_xoffset,
2804 GDI_Y, DY + gd_yoffset,
2805 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2806 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2807 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2808 GDI_STATE, GD_BUTTON_UNPRESSED,
2809 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2810 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2811 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2812 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2813 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2814 GDI_DECORATION_SHIFTING, 1, 1,
2815 GDI_EVENT_MASK, event_mask,
2816 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2817 GDI_CALLBACK_ACTION, HandleControlButtons,
2821 Error(ERR_EXIT, "cannot create gadget");
2823 level_editor_gadget[id] = gi;
2827 static void CreateCounterButtons()
2829 int max_infotext_len = getMaxInfoTextLength();
2832 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2835 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2836 int ypos = SY + counterbutton_info[i].y;
2839 /* determine horizontal offset for leading counter text */
2840 if (counterbutton_info[i].text_left != NULL)
2841 xoffset = (getFontWidth(FONT_TEXT_1) *
2842 strlen(counterbutton_info[i].text_left) +
2843 ED_GADGET_TEXT_DISTANCE);
2847 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2848 struct GadgetInfo *gi;
2850 counterbutton_info[i].gadget_id_down :
2851 counterbutton_info[i].gadget_id_up);
2853 int gd_x, gd_x1, gd_x2, gd_y;
2855 unsigned long event_mask;
2856 char infotext[max_infotext_len + 1];
2858 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2860 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2863 ED_SCROLLBUTTON_ID_AREA_LEFT :
2864 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2866 event_mask |= GD_EVENT_RELEASED;
2869 xpos += 2 * ED_GADGET_DISTANCE;
2870 ypos += ED_GADGET_DISTANCE;
2872 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2873 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2874 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2875 x_size = ED_SCROLLBUTTON_XSIZE;
2876 y_size = ED_SCROLLBUTTON_YSIZE;
2880 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2881 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2882 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2883 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2884 x_size = ED_BUTTON_COUNT_XSIZE;
2885 y_size = ED_BUTTON_COUNT_YSIZE;
2888 sprintf(infotext, "%s counter value by 1, 5 or 10",
2889 (j == 0 ? "decrease" : "increase"));
2891 gi = CreateGadget(GDI_CUSTOM_ID, id,
2892 GDI_CUSTOM_TYPE_ID, i,
2893 GDI_INFO_TEXT, infotext,
2894 GDI_X, xpos + xoffset,
2898 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2899 GDI_STATE, GD_BUTTON_UNPRESSED,
2900 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2901 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2902 GDI_EVENT_MASK, event_mask,
2903 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2904 GDI_CALLBACK_ACTION, HandleCounterButtons,
2908 Error(ERR_EXIT, "cannot create gadget");
2910 level_editor_gadget[id] = gi;
2911 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2915 int font_type = FONT_INPUT_1;
2916 int font_type_active = FONT_INPUT_1_ACTIVE;
2917 int gd_width = ED_WIN_COUNT_XSIZE;
2919 id = counterbutton_info[i].gadget_id_text;
2920 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2922 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2924 font_type = FONT_LEVEL_NUMBER;
2925 font_type_active = FONT_LEVEL_NUMBER;
2927 xpos += 2 * ED_GADGET_DISTANCE;
2928 ypos -= ED_GADGET_DISTANCE;
2930 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2931 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2932 gd_width = ED_WIN_COUNT2_XSIZE;
2936 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2937 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2940 gi = CreateGadget(GDI_CUSTOM_ID, id,
2941 GDI_CUSTOM_TYPE_ID, i,
2942 GDI_INFO_TEXT, "enter counter value",
2943 GDI_X, xpos + xoffset,
2945 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2946 GDI_NUMBER_VALUE, 0,
2947 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2948 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2950 GDI_TEXT_FONT, font_type,
2951 GDI_TEXT_FONT_ACTIVE, font_type_active,
2952 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2953 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2954 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2955 GDI_DESIGN_WIDTH, gd_width,
2956 GDI_EVENT_MASK, event_mask,
2957 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2958 GDI_CALLBACK_ACTION, HandleCounterButtons,
2962 Error(ERR_EXIT, "cannot create gadget");
2964 level_editor_gadget[id] = gi;
2965 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2971 static void CreateDrawingAreas()
2975 for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
2977 struct GadgetInfo *gi;
2978 unsigned long event_mask;
2979 int id = drawingarea_info[i].gadget_id;
2980 int area_xsize = drawingarea_info[i].area_xsize;
2981 int area_ysize = drawingarea_info[i].area_ysize;
2984 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2985 GD_EVENT_OFF_BORDERS;
2987 gi = CreateGadget(GDI_CUSTOM_ID, id,
2988 GDI_CUSTOM_TYPE_ID, i,
2989 GDI_X, SX + drawingarea_info[i].x,
2990 GDI_Y, SY + drawingarea_info[i].y,
2991 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2992 GDI_AREA_SIZE, area_xsize, area_ysize,
2993 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2994 GDI_EVENT_MASK, event_mask,
2995 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2996 GDI_CALLBACK_ACTION, HandleDrawingAreas,
3000 Error(ERR_EXIT, "cannot create gadget");
3002 level_editor_gadget[id] = gi;
3006 static void CreateTextInputGadgets()
3008 int max_infotext_len = getMaxInfoTextLength();
3011 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3013 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3015 struct GadgetInfo *gi;
3016 unsigned long event_mask;
3017 char infotext[MAX_OUTPUT_LINESIZE + 1];
3018 int id = textinput_info[i].gadget_id;
3020 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3022 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3023 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3025 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3026 infotext[max_infotext_len] = '\0';
3028 gi = CreateGadget(GDI_CUSTOM_ID, id,
3029 GDI_CUSTOM_TYPE_ID, i,
3030 GDI_INFO_TEXT, infotext,
3031 GDI_X, SX + textinput_info[i].x,
3032 GDI_Y, SY + textinput_info[i].y,
3033 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3034 GDI_TEXT_VALUE, textinput_info[i].value,
3035 GDI_TEXT_SIZE, textinput_info[i].size,
3036 GDI_TEXT_FONT, FONT_INPUT_1,
3037 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3038 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3039 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3040 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3041 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3042 GDI_EVENT_MASK, event_mask,
3043 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3044 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3048 Error(ERR_EXIT, "cannot create gadget");
3050 level_editor_gadget[id] = gi;
3054 static void CreateSelectboxGadgets()
3056 int max_infotext_len = getMaxInfoTextLength();
3059 for (i=0; i<ED_NUM_SELECTBOX; i++)
3061 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3064 struct GadgetInfo *gi;
3065 unsigned long event_mask;
3066 char infotext[MAX_OUTPUT_LINESIZE + 1];
3067 int id = selectbox_info[i].gadget_id;
3069 if (selectbox_info[i].size == -1) /* dynamically determine size */
3071 /* (we cannot use -1 for uninitialized values if we directly compare
3072 with results from strlen(), because the '<' and '>' operation will
3073 implicitely cast -1 to an unsigned integer value!) */
3074 selectbox_info[i].size = 0;
3076 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3077 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3078 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3080 selectbox_info[i].size++; /* add one character empty space */
3083 event_mask = GD_EVENT_RELEASED |
3084 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3086 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3087 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3089 /* determine horizontal offset for leading selectbox text */
3090 if (selectbox_info[i].text_left != NULL)
3091 xoffset = (getFontWidth(FONT_TEXT_1) *
3092 strlen(selectbox_info[i].text_left) +
3093 ED_GADGET_TEXT_DISTANCE);
3095 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3096 infotext[max_infotext_len] = '\0';
3098 gi = CreateGadget(GDI_CUSTOM_ID, id,
3099 GDI_CUSTOM_TYPE_ID, i,
3100 GDI_INFO_TEXT, infotext,
3101 GDI_X, SX + selectbox_info[i].x + xoffset,
3102 GDI_Y, SY + selectbox_info[i].y,
3103 GDI_TYPE, GD_TYPE_SELECTBOX,
3104 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3105 GDI_TEXT_SIZE, selectbox_info[i].size,
3106 GDI_TEXT_FONT, FONT_INPUT_1,
3107 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3108 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3109 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3110 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3111 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3112 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3113 GDI_EVENT_MASK, event_mask,
3114 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3115 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3119 Error(ERR_EXIT, "cannot create gadget");
3121 level_editor_gadget[id] = gi;
3125 static void CreateTextbuttonGadgets()
3127 int max_infotext_len = getMaxInfoTextLength();
3130 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3132 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3133 int gd_x1, gd_x2, gd_y1, gd_y2;
3134 struct GadgetInfo *gi;
3135 unsigned long event_mask;
3136 char infotext[MAX_OUTPUT_LINESIZE + 1];
3137 int id = textbutton_info[i].gadget_id;
3139 if (textbutton_info[i].size == -1) /* dynamically determine size */
3140 textbutton_info[i].size = strlen(textbutton_info[i].text);
3142 event_mask = GD_EVENT_RELEASED;
3144 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3146 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3147 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3148 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3149 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3153 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3154 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3155 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3156 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3159 sprintf(infotext, "%s", textbutton_info[i].infotext);
3160 infotext[max_infotext_len] = '\0';
3162 gi = CreateGadget(GDI_CUSTOM_ID, id,
3163 GDI_CUSTOM_TYPE_ID, i,
3164 GDI_INFO_TEXT, infotext,
3165 GDI_X, SX + textbutton_info[i].x,
3166 GDI_Y, SY + textbutton_info[i].y,
3167 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3168 GDI_TEXT_VALUE, textbutton_info[i].text,
3169 GDI_TEXT_SIZE, textbutton_info[i].size,
3170 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3171 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3172 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3173 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3174 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3175 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3176 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3177 GDI_DECORATION_SHIFTING, 1, 1,
3178 GDI_EVENT_MASK, event_mask,
3179 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3180 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3184 Error(ERR_EXIT, "cannot create gadget");
3186 level_editor_gadget[id] = gi;
3190 static void CreateScrollbarGadgets()
3194 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3196 int id = scrollbar_info[i].gadget_id;
3197 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3198 int gd_x1, gd_x2, gd_y1, gd_y2;
3199 struct GadgetInfo *gi;
3200 int items_max, items_visible, item_position;
3201 unsigned long event_mask;
3203 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3205 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3206 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3209 else /* drawing area scrollbars */
3211 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3213 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3214 items_visible = ed_fieldx;
3219 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3220 items_visible = ed_fieldy;
3225 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3227 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3228 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3229 scrollbar_info[i].height : scrollbar_info[i].width));
3230 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3231 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3233 gi = CreateGadget(GDI_CUSTOM_ID, id,
3234 GDI_CUSTOM_TYPE_ID, i,
3235 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3236 GDI_X, scrollbar_info[i].x,
3237 GDI_Y, scrollbar_info[i].y,
3238 GDI_WIDTH, scrollbar_info[i].width,
3239 GDI_HEIGHT, scrollbar_info[i].height,
3240 GDI_TYPE, scrollbar_info[i].type,
3241 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3242 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3243 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3244 GDI_STATE, GD_BUTTON_UNPRESSED,
3245 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3246 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3247 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3248 GDI_EVENT_MASK, event_mask,
3249 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3250 GDI_CALLBACK_ACTION, HandleControlButtons,
3254 Error(ERR_EXIT, "cannot create gadget");
3256 level_editor_gadget[id] = gi;
3260 static void CreateCheckbuttonGadgets()
3262 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3263 struct GadgetInfo *gi;
3264 unsigned long event_mask;
3265 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3269 event_mask = GD_EVENT_PRESSED;
3271 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3272 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3273 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3274 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3275 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3277 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3279 int id = radiobutton_info[i].gadget_id;
3282 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3284 gi = CreateGadget(GDI_CUSTOM_ID, id,
3285 GDI_CUSTOM_TYPE_ID, i,
3286 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3287 GDI_X, SX + radiobutton_info[i].x,
3288 GDI_Y, SY + radiobutton_info[i].y,
3289 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3290 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3291 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3292 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3293 GDI_CHECKED, checked,
3294 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3295 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3296 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3297 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3298 GDI_EVENT_MASK, event_mask,
3299 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3300 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3304 Error(ERR_EXIT, "cannot create gadget");
3306 level_editor_gadget[id] = gi;
3309 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3311 int id = checkbutton_info[i].gadget_id;
3313 if (id == GADGET_ID_STICK_ELEMENT)
3314 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3316 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3318 gi = CreateGadget(GDI_CUSTOM_ID, id,
3319 GDI_CUSTOM_TYPE_ID, i,
3320 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3321 GDI_X, SX + checkbutton_info[i].x,
3322 GDI_Y, SY + checkbutton_info[i].y,
3323 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3324 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3325 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3326 GDI_CHECKED, *checkbutton_info[i].value,
3327 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3328 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3329 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3330 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3331 GDI_EVENT_MASK, event_mask,
3332 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3333 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3337 Error(ERR_EXIT, "cannot create gadget");
3339 level_editor_gadget[id] = gi;
3343 void CreateLevelEditorGadgets()
3345 int old_game_status = game_status;
3347 /* setting 'game_status' is needed to get the right fonts for the editor */
3348 game_status = GAME_MODE_EDITOR;
3350 ReinitializeElementList();
3352 CreateControlButtons();
3353 CreateCounterButtons();
3354 CreateDrawingAreas();
3355 CreateTextInputGadgets();
3356 CreateSelectboxGadgets();
3357 CreateTextbuttonGadgets();
3358 CreateScrollbarGadgets();
3359 CreateCheckbuttonGadgets();
3361 game_status = old_game_status;
3364 void FreeLevelEditorGadgets()
3368 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3369 FreeGadget(level_editor_gadget[i]);
3372 static void MapCounterButtons(int id)
3374 char infotext[MAX_OUTPUT_LINESIZE + 1];
3375 int max_infotext_len = getMaxInfoTextLength();
3376 int xoffset_above = 0;
3377 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3378 int xoffset_left = 0;
3379 int yoffset_left = ED_BORDER_SIZE;
3380 int xoffset_right = getCounterGadgetWidth();
3381 int yoffset_right = ED_BORDER_SIZE;
3384 if (counterbutton_info[id].text_above)
3386 x = SX + counterbutton_info[id].x + xoffset_above;
3387 y = SY + counterbutton_info[id].y + yoffset_above;
3389 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3390 infotext[max_infotext_len] = '\0';
3391 DrawText(x, y, infotext, FONT_TEXT_1);
3394 if (counterbutton_info[id].text_left)
3396 x = SX + counterbutton_info[id].x + xoffset_left;
3397 y = SY + counterbutton_info[id].y + yoffset_left;
3399 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3400 infotext[max_infotext_len] = '\0';
3401 DrawText(x, y, infotext, FONT_TEXT_1);
3404 if (counterbutton_info[id].text_right)
3406 int gadget_id = counterbutton_info[id].gadget_id_down;
3408 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3409 y = SY + counterbutton_info[id].y + yoffset_right;
3411 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3412 infotext[max_infotext_len] = '\0';
3413 DrawText(x, y, infotext, FONT_TEXT_1);
3416 ModifyEditorCounter(id, *counterbutton_info[id].value);
3418 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3419 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3420 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3423 static void MapControlButtons()
3428 /* map toolbox buttons */
3429 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3430 MapGadget(level_editor_gadget[i]);
3432 /* map buttons to select elements */
3433 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3434 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3435 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3436 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3437 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3439 /* map buttons to select level */
3440 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3441 ModifyEditorCounterLimits(counter_id,
3442 leveldir_current->first_level,
3443 leveldir_current->last_level);
3444 MapCounterButtons(counter_id);
3447 static void MapDrawingArea(int id)
3449 MapGadget(level_editor_gadget[id]);
3452 static void MapTextInputGadget(int id)
3454 char infotext[MAX_OUTPUT_LINESIZE + 1];
3455 int max_infotext_len = getMaxInfoTextLength();
3456 int xoffset_above = 0;
3457 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3458 int x = textinput_info[id].x + xoffset_above;
3459 int y = textinput_info[id].y + yoffset_above;
3461 if (textinput_info[id].infotext)
3463 sprintf(infotext, "%s:", textinput_info[id].infotext);
3464 infotext[max_infotext_len] = '\0';
3465 DrawTextF(x, y, FONT_TEXT_1, infotext);
3468 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3469 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3471 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3474 static void MapSelectboxGadget(int id)
3476 int xoffset_left = 0;
3477 int yoffset_left = ED_BORDER_SIZE;
3478 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3479 int yoffset_right = ED_BORDER_SIZE;
3480 int x = selectbox_info[id].x + xoffset_left;
3481 int y = selectbox_info[id].y + yoffset_left;
3483 if (selectbox_info[id].text_left)
3484 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3486 if (selectbox_info[id].text_right)
3488 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3490 x = gi->x + gi->width + xoffset_right;
3491 y = SY + selectbox_info[id].y + yoffset_right;
3493 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3496 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3498 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3501 static void MapTextbuttonGadget(int id)
3503 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3506 static void MapRadiobuttonGadget(int id)
3508 int xoffset_right = ED_XOFFSET_CHECKBOX;
3509 int yoffset_right = ED_BORDER_SIZE;
3510 int x = radiobutton_info[id].x + xoffset_right;
3511 int y = radiobutton_info[id].y + yoffset_right;
3513 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3515 if (radiobutton_info[id].text_right)
3516 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3518 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3519 GDI_CHECKED, checked, GDI_END);
3521 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3524 static void MapCheckbuttonGadget(int id)
3526 int xoffset_right = ED_XOFFSET_CHECKBOX;
3527 int yoffset_right = ED_BORDER_SIZE;
3528 int x = checkbutton_info[id].x + xoffset_right;
3529 int y = checkbutton_info[id].y + yoffset_right;
3531 if (checkbutton_info[id].text_right)
3532 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3534 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3535 GDI_CHECKED, *checkbutton_info[id].value,
3536 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3538 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3541 static void MapMainDrawingArea()
3543 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3544 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3547 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3549 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3550 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3551 no_horizontal_scrollbar) ||
3552 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3553 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3554 no_vertical_scrollbar))
3557 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3560 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3562 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3563 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3566 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3569 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3572 static void UnmapDrawingArea(int id)
3574 UnmapGadget(level_editor_gadget[id]);
3577 void UnmapLevelEditorWindowGadgets()
3581 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3582 if (level_editor_gadget[i]->x < SX + SXSIZE)
3583 UnmapGadget(level_editor_gadget[i]);
3586 void UnmapLevelEditorGadgets()
3590 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3591 UnmapGadget(level_editor_gadget[i]);
3594 static void ResetUndoBuffer()
3596 undo_buffer_position = -1;
3597 undo_buffer_steps = -1;
3598 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3601 static void DrawEditModeWindow()
3603 ModifyEditorElementList();
3604 RedrawDrawingElements();
3606 if (edit_mode == ED_MODE_INFO)
3607 DrawLevelInfoWindow();
3608 else if (edit_mode == ED_MODE_PROPERTIES)
3609 DrawPropertiesWindow();
3610 else /* edit_mode == ED_MODE_DRAWING */
3611 DrawDrawingWindow();
3614 static boolean LevelChanged()
3616 boolean level_changed = FALSE;
3619 for(y=0; y<lev_fieldy; y++)
3620 for(x=0; x<lev_fieldx; x++)
3621 if (Feld[x][y] != level.field[x][y])
3622 level_changed = TRUE;
3624 return level_changed;
3627 static boolean LevelContainsPlayer()
3629 boolean player_found = FALSE;
3632 for(y=0; y<lev_fieldy; y++)
3633 for(x=0; x<lev_fieldx; x++)
3634 if (Feld[x][y] == EL_PLAYER_1 ||
3635 Feld[x][y] == EL_SP_MURPHY)
3636 player_found = TRUE;
3638 return player_found;
3641 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3642 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3646 for(x=0; x<lev_fieldx; x++)
3647 for(y=0; y<lev_fieldy; y++)
3648 dst[x][y] = src[x][y];
3651 static void CopyCustomElementPropertiesToEditor(int element)
3655 /* needed here to initialize combined element properties */
3656 InitElementPropertiesEngine(level.game_version);
3658 custom_element = element_info[element];
3660 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3661 custom_element_properties[i] = HAS_PROPERTY(element, i);
3663 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3664 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3666 /* ---------- element settings: configure (custom elements) ------------- */
3668 /* set accessible layer selectbox help value */
3669 custom_element.access_type =
3670 (IS_WALKABLE(element) ? EP_WALKABLE :
3671 IS_PASSABLE(element) ? EP_PASSABLE :
3672 custom_element.access_type);
3673 custom_element.access_layer =
3674 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3675 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3676 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3677 custom_element.access_layer);
3678 custom_element_properties[EP_ACCESSIBLE] =
3679 (IS_ACCESSIBLE_OVER(element) ||
3680 IS_ACCESSIBLE_INSIDE(element) ||
3681 IS_ACCESSIBLE_UNDER(element));
3683 /* set walk-to-object action selectbox help value */
3684 custom_element.walk_to_action =
3685 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3686 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3687 IS_PUSHABLE(element) ? EP_PUSHABLE :
3688 custom_element.walk_to_action);
3689 custom_element_properties[EP_WALK_TO_OBJECT] =
3690 (IS_DIGGABLE(element) ||
3691 IS_COLLECTIBLE(element) ||
3692 IS_PUSHABLE(element));
3694 /* set smash targets selectbox help value */
3695 custom_element.smash_targets =
3696 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3697 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3698 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3699 custom_element.smash_targets);
3700 custom_element_properties[EP_CAN_SMASH] =
3701 (CAN_SMASH_EVERYTHING(element) ||
3702 CAN_SMASH_ENEMIES(element) ||
3703 CAN_SMASH_PLAYER(element));
3705 /* set deadliness selectbox help value */
3706 custom_element.deadliness =
3707 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3708 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3709 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3710 custom_element.deadliness);
3711 custom_element_properties[EP_DEADLY] =
3712 (DONT_TOUCH(element) ||
3713 DONT_COLLIDE_WITH(element) ||
3714 DONT_RUN_INTO(element));
3716 /* set consistency selectbox help value */
3717 custom_element.consistency =
3718 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3719 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3720 custom_element.consistency);
3721 custom_element_properties[EP_EXPLODE_RESULT] =
3722 (IS_INDESTRUCTIBLE(element) ||
3723 CAN_EXPLODE(element));
3725 /* special case: sub-settings dependent from main setting */
3726 if (CAN_EXPLODE_BY_FIRE(element))
3727 custom_element.can_explode_by_fire = TRUE;
3728 if (CAN_EXPLODE_SMASHED(element))
3729 custom_element.can_explode_smashed = TRUE;
3730 if (CAN_EXPLODE_IMPACT(element))
3731 custom_element.can_explode_impact = TRUE;
3733 /* ---------- element settings: advanced (custom elements) --------------- */
3735 /* set change by player selectbox help value */
3736 custom_element.change_player_action =
3737 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3738 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3739 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3740 custom_element.change_player_action);
3742 /* set change by collision selectbox help value */
3743 custom_element.change_collide_action =
3744 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3745 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3746 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3747 custom_element.change_collide_action);
3749 /* set change by other element action selectbox help value */
3750 custom_element.change_other_action =
3751 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3752 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3753 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3754 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3755 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3756 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3757 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3758 custom_element.change_other_action);
3761 static void CopyCustomElementPropertiesToGame(int element)
3764 int access_type_and_layer;
3766 if (level.use_custom_template)
3768 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3770 level.use_custom_template = FALSE;
3771 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3772 GDI_CHECKED, FALSE, GDI_END);
3776 LoadLevelTemplate(-1);
3778 DrawEditModeWindow();
3782 element_info[element] = custom_element;
3784 /* ---------- element settings: configure (custom elements) ------------- */
3786 /* set accessible property from checkbox and selectbox */
3787 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3788 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3789 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3790 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3791 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3792 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3793 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3794 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3795 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3796 custom_element_properties[access_type_and_layer] =
3797 custom_element_properties[EP_ACCESSIBLE];
3799 /* set walk-to-object property from checkbox and selectbox */
3800 custom_element_properties[EP_DIGGABLE] = FALSE;
3801 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3802 custom_element_properties[EP_PUSHABLE] = FALSE;
3803 custom_element_properties[custom_element.walk_to_action] =
3804 custom_element_properties[EP_WALK_TO_OBJECT];
3806 /* set smash property from checkbox and selectbox */
3807 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3808 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3809 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3810 custom_element_properties[custom_element.smash_targets] =
3811 custom_element_properties[EP_CAN_SMASH];
3813 /* set deadliness property from checkbox and selectbox */
3814 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3815 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3816 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3817 custom_element_properties[custom_element.deadliness] =
3818 custom_element_properties[EP_DEADLY];
3820 /* set consistency property from checkbox and selectbox */
3821 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3822 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3823 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3824 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3825 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3826 custom_element_properties[custom_element.consistency] =
3827 custom_element_properties[EP_EXPLODE_RESULT];
3829 /* special case: sub-settings dependent from main setting */
3830 if (custom_element_properties[EP_CAN_EXPLODE])
3832 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3833 custom_element.can_explode_by_fire;
3834 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3835 custom_element.can_explode_smashed;
3836 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3837 custom_element.can_explode_impact;
3840 /* ---------- element settings: advanced (custom elements) --------------- */
3842 /* set player change event from checkbox and selectbox */
3843 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3844 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3845 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3846 custom_element_change_events[custom_element.change_player_action] =
3847 custom_element_change_events[CE_BY_PLAYER];
3849 /* set collision change event from checkbox and selectbox */
3850 custom_element_change_events[CE_COLLISION] = FALSE;
3851 custom_element_change_events[CE_IMPACT] = FALSE;
3852 custom_element_change_events[CE_SMASHED] = FALSE;
3853 custom_element_change_events[custom_element.change_collide_action] =
3854 custom_element_change_events[CE_BY_COLLISION];
3856 /* set other element action change event from checkbox and selectbox */
3857 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3858 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3859 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3860 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3861 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3862 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3863 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3864 custom_element_change_events[custom_element.change_other_action] =
3865 custom_element_change_events[CE_BY_OTHER];
3867 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3868 SET_PROPERTY(element, i, custom_element_properties[i]);
3870 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3871 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3873 /* copy change events also to special level editor variable */
3874 custom_element = element_info[element];
3879 CloseDoor(DOOR_CLOSE_ALL);
3880 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3882 if (level_editor_test_game)
3884 CopyPlayfield(level.field, Feld);
3885 CopyPlayfield(FieldBackup, level.field);
3887 level_editor_test_game = FALSE;
3891 edit_mode = ED_MODE_DRAWING;
3892 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3900 /* copy default editor door content to main double buffer */
3901 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3902 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3905 /* draw mouse button brush elements */
3906 RedrawDrawingElements();
3909 /* draw bigger door */
3910 DrawSpecialEditorDoor();
3912 /* draw new control window */
3913 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3914 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3916 redraw_mask |= REDRAW_ALL;
3918 ReinitializeElementListButtons(); /* only needed after setup changes */
3920 ModifyEditorElementList(); /* may be needed for custom elements */
3924 MapControlButtons();
3926 DrawEditModeWindow();
3928 /* copy actual editor door content to door double buffer for OpenDoor() */
3929 BlitBitmap(drawto, bitmap_db_door,
3930 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3932 OpenDoor(DOOR_OPEN_1);
3935 static void AdjustDrawingAreaGadgets()
3937 int ed_xsize = lev_fieldx + 2;
3938 int ed_ysize = lev_fieldy + 2;
3939 int max_ed_fieldx = MAX_ED_FIELDX;
3940 int max_ed_fieldy = MAX_ED_FIELDY;
3941 boolean horizontal_scrollbar_needed;
3942 boolean vertical_scrollbar_needed;
3943 int x, y, width, height;
3944 int xoffset, yoffset;
3946 /* check if we need any scrollbars */
3947 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3948 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3950 /* check if we have a smaller editor field because of scrollbars */
3951 if (horizontal_scrollbar_needed)
3952 max_ed_fieldy = MAX_ED_FIELDY - 1;
3953 if (vertical_scrollbar_needed)
3954 max_ed_fieldx = MAX_ED_FIELDX - 1;
3956 /* check again if we now need more scrollbars because of less space */
3957 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3958 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3960 /* check if editor field gets even smaller after adding new scrollbars */
3961 if (horizontal_scrollbar_needed)
3962 max_ed_fieldy = MAX_ED_FIELDY - 1;
3963 if (vertical_scrollbar_needed)
3964 max_ed_fieldx = MAX_ED_FIELDX - 1;
3966 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3967 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3969 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3970 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3971 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3972 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3975 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3976 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3978 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3979 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3981 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3982 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3984 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3985 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3987 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3989 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3991 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3993 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3997 static void AdjustLevelScrollPosition()
3999 if (level_xpos < -1)
4001 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4002 level_xpos = lev_fieldx - ed_fieldx + 1;
4003 if (lev_fieldx < ed_fieldx - 2)
4006 if (level_ypos < -1)
4008 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4009 level_ypos = lev_fieldy - ed_fieldy + 1;
4010 if (lev_fieldy < ed_fieldy - 2)
4014 static void AdjustEditorScrollbar(int id)
4016 struct GadgetInfo *gi = level_editor_gadget[id];
4017 int items_max, items_visible, item_position;
4019 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4021 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4022 items_visible = ed_fieldx;
4023 item_position = level_xpos + 1;
4027 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4028 items_visible = ed_fieldy;
4029 item_position = level_ypos + 1;
4032 if (item_position > items_max - items_visible)
4033 item_position = items_max - items_visible;
4035 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4036 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4039 static void ModifyEditorCounter(int counter_id, int new_value)
4041 int *counter_value = counterbutton_info[counter_id].value;
4042 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4043 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4045 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4047 if (counter_value != NULL)
4048 *counter_value = gi->text.number_value;
4051 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4053 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4054 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4056 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4059 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4061 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4062 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4063 int new_index_value = 0;
4066 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4067 if (selectbox_info[selectbox_id].options[i].value == new_value)
4068 new_index_value = i;
4070 *selectbox_info[selectbox_id].value =
4071 selectbox_info[selectbox_id].options[new_index_value].value;
4073 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4076 static void ModifyEditorElementList()
4080 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4082 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4083 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4084 struct GadgetDesign *gd = &gi->deco.design;
4085 int element = editor_elements[element_shift + i];
4088 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4089 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4094 static void PickDrawingElement(int button, int element)
4096 if (button < 1 || button > 3)
4101 new_element1 = element;
4102 DrawMiniGraphicExt(drawto,
4103 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4104 el2edimg(new_element1));
4106 else if (button == 2)
4108 new_element2 = element;
4109 DrawMiniGraphicExt(drawto,
4110 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4111 el2edimg(new_element2));
4115 new_element3 = element;
4116 DrawMiniGraphicExt(drawto,
4117 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4118 el2edimg(new_element3));
4121 redraw_mask |= REDRAW_DOOR_1;
4124 static void RedrawDrawingElements()
4126 PickDrawingElement(1, new_element1);
4127 PickDrawingElement(2, new_element2);
4128 PickDrawingElement(3, new_element3);
4131 static void DrawDrawingWindow()
4133 stick_element_properties_window = FALSE;
4135 SetMainBackgroundImage(IMG_UNDEFINED);
4137 UnmapLevelEditorWindowGadgets();
4139 AdjustDrawingAreaGadgets();
4140 AdjustLevelScrollPosition();
4141 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4142 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4144 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4145 MapMainDrawingArea();
4148 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4151 int border_graphic =
4152 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4155 int num_mini_tilex = width / MINI_TILEX + 1;
4156 int num_mini_tiley = width / MINI_TILEY + 1;
4159 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4161 for (y=0; y < num_mini_tiley; y++)
4162 for (x=0; x < num_mini_tilex; x++)
4163 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4164 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4165 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4167 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4170 static void DrawRandomPlacementBackgroundArea()
4172 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4173 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4174 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4175 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4177 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4178 DrawMiniElement(area_x, area_y, random_placement_background_element);
4180 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4183 static void DrawLevelInfoWindow()
4187 stick_element_properties_window = FALSE;
4189 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4191 UnmapLevelEditorWindowGadgets();
4193 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4194 "Level Settings", FONT_TITLE_1);
4195 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4196 "Editor Settings", FONT_TITLE_1);
4198 /* draw counter gadgets */
4199 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4200 MapCounterButtons(i);
4202 /* draw checkbutton gadgets */
4203 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4204 MapCheckbuttonGadget(i);
4206 /* draw radiobutton gadgets */
4207 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4208 MapRadiobuttonGadget(i);
4210 /* draw text input gadgets */
4211 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4212 MapTextInputGadget(i);
4214 /* draw drawing area */
4215 DrawRandomPlacementBackgroundArea();
4218 static void DrawAmoebaContentArea()
4220 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4221 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4222 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4223 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4225 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4226 DrawMiniElement(area_x, area_y, level.amoeba_content);
4228 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4230 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4233 static void DrawCustomGraphicElementArea()
4235 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4236 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4237 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4238 int area_sx = SX + xpos;
4239 int area_sy = SY + ypos;
4241 if (!IS_CUSTOM_ELEMENT(properties_element))
4243 /* this should never happen */
4244 Error(ERR_WARN, "element %d is no custom element", properties_element);
4249 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4250 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4251 el2edimg(custom_element.gfx_element));
4253 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4256 static void DrawCustomContentArea()
4258 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4259 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4260 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4263 if (!IS_CUSTOM_ELEMENT(properties_element))
4265 /* this should never happen */
4266 Error(ERR_WARN, "element %d is no custom element", properties_element);
4271 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4275 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4276 el2edimg(custom_element.content[x][y]));
4278 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4281 static void DrawCustomChangeTargetArea()
4283 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4284 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4285 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4286 int area_sx = SX + xpos;
4287 int area_sy = SY + ypos;
4289 if (!IS_CUSTOM_ELEMENT(properties_element))
4291 /* this should never happen */
4292 Error(ERR_WARN, "element %d is no custom element", properties_element);
4297 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4298 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4299 el2edimg(custom_element.change.target_element));
4301 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4304 static void DrawCustomChangeContentArea()
4306 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4307 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4308 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4311 if (!IS_CUSTOM_ELEMENT(properties_element))
4313 /* this should never happen */
4314 Error(ERR_WARN, "element %d is no custom element", properties_element);
4319 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4323 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4324 el2edimg(custom_element.change.content[x][y]));
4326 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4329 static void DrawCustomChangeTriggerArea()
4331 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4332 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4333 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4334 int area_sx = SX + xpos;
4335 int area_sy = SY + ypos;
4337 if (!IS_CUSTOM_ELEMENT(properties_element))
4339 /* this should never happen */
4340 Error(ERR_WARN, "element %d is no custom element", properties_element);
4345 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4346 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4347 el2edimg(custom_element.change.trigger_element));
4349 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4352 static void DrawElementContentAreas()
4354 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4355 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4356 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4357 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4360 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4361 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4363 /* display counter to choose number of element content areas */
4364 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4366 /* delete content areas in case of reducing number of them */
4367 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4369 for (i=0; i<level.num_yamyam_contents; i++)
4370 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4371 area_sy + 6 * (i / 4) * MINI_TILEY,
4372 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4374 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4375 "Content", FONT_TEXT_1);
4376 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4377 "when", FONT_TEXT_1);
4378 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4379 "smashed", FONT_TEXT_1);
4381 for (i=0; i<level.num_yamyam_contents; i++)
4385 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4386 level.yamyam_content[i][x][y]);
4388 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4389 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4390 FONT_TEXT_1, "%d", i + 1);
4393 for (i=0; i<level.num_yamyam_contents; i++)
4394 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4397 char *getElementDescriptionFilename(int element)
4399 char *docs_dir = options.docs_directory;
4400 char *elements_subdir = "elements";
4401 static char *filename = NULL;
4402 char basename[MAX_FILENAME_LEN];
4404 if (filename != NULL)
4407 /* 1st try: look for element description file for exactly this element */
4408 sprintf(basename, "%s.txt", element_info[element].token_name);
4409 filename = getPath3(docs_dir, elements_subdir, basename);
4410 if (fileExists(filename))
4415 /* 2nd try: look for element description file for this element's class */
4416 sprintf(basename, "%s.txt", element_info[element].class_name);
4417 filename = getPath3(docs_dir, elements_subdir, basename);
4418 if (fileExists(filename))
4424 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4426 int font_height = getFontHeight(font_nr);
4427 int pad_x = ED_SETTINGS_XPOS(0);
4428 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4429 int sx = SX + pad_x;
4430 int sy = SY + pad_y;
4431 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4433 if (screen_line >= max_lines_per_screen)
4436 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4441 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4443 int font_nr = FONT_TEXT_2;
4444 int font_width = getFontWidth(font_nr);
4445 int pad_x = ED_SETTINGS_XPOS(0);
4446 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4447 char line[MAX_LINE_LEN];
4448 char buffer[max_chars_per_line + 1];
4450 int lines_printed = 0;
4453 if (filename == NULL)
4456 if (!(file = fopen(filename, MODE_READ)))
4464 char *line_ptr, *word_ptr;
4465 boolean last_line_was_empty = TRUE;
4467 /* read next line of input file */
4468 if (!fgets(line, MAX_LINE_LEN, file))
4471 /* skip comments (lines directly beginning with '#') */
4475 /* cut trailing newline from input line */
4476 for (line_ptr = line; *line_ptr; line_ptr++)
4478 if (*line_ptr == '\n' || *line_ptr == '\r')
4485 if (strlen(line) == 0) /* special case: force empty line */
4492 boolean print_buffer = FALSE;
4495 /* skip leading whitespaces */
4496 while (*word_ptr == ' ' || *word_ptr == '\t')
4499 line_ptr = word_ptr;
4502 /* look for end of next word */
4503 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4513 else if (*word_ptr == '\n') /* special case: force empty line */
4515 if (buffer_len == 0)
4518 /* prevent printing of multiple empty lines */
4519 if (buffer_len > 0 || !last_line_was_empty)
4520 print_buffer = TRUE;
4522 else if (word_len < max_chars_per_line - buffer_len)
4524 /* word fits into text buffer -- add word */
4527 buffer[buffer_len++] = ' ';
4529 strncpy(&buffer[buffer_len], word_ptr, word_len);
4530 buffer_len += word_len;
4531 buffer[buffer_len] = '\0';
4532 word_ptr += word_len;
4534 else if (buffer_len > 0)
4536 /* not enough space left for word in text buffer -- print buffer */
4538 print_buffer = TRUE;
4542 /* word does not fit at all into empty text buffer -- cut word */
4544 strncpy(buffer, word_ptr, max_chars_per_line);
4545 buffer[max_chars_per_line] = '\0';
4546 word_ptr += max_chars_per_line;
4547 print_buffer = TRUE;
4552 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4553 return lines_printed;
4555 last_line_was_empty = (buffer_len == 0);
4560 print_buffer = FALSE;
4568 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4571 return lines_printed;
4574 static void DrawPropertiesTabulatorGadgets()
4576 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4577 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4578 int gd_x = gd->x + gd_gi->border.width / 2;
4579 int gd_y = gd->y + gd_gi->height - 1;
4580 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4581 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4582 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4585 /* draw additional "advanced" tabulator for custom elements */
4586 if (IS_CUSTOM_ELEMENT(properties_element))
4587 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4589 for (i=id_first; i <= id_last; i++)
4591 int gadget_id = textbutton_info[i].gadget_id;
4592 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4593 boolean active = (i != edit_mode_properties);
4595 /* draw background line below tabulator button */
4596 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4598 /* draw solid line below inactive tabulator buttons */
4599 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4600 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4602 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4603 MapTextbuttonGadget(i);
4606 /* draw little border line below tabulator buttons */
4607 if (tab_color != BLACK_PIXEL) /* black => transparent */
4608 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4609 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4610 ED_GADGET_DISTANCE, tab_color);
4613 static void DrawPropertiesInfo()
4622 /* configurable properties */
4623 { EP_INDESTRUCTIBLE, "- undestructible" },
4624 { EP_SLIPPERY, "- slippery for falling objects" },
4625 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4627 { EP_DIGGABLE, "- diggable" },
4628 { EP_COLLECTIBLE, "- collectible" },
4629 { EP_PUSHABLE, "- pushable" },
4631 { EP_CAN_MOVE, "- can move" },
4632 { EP_CAN_FALL, "- can fall" },
4634 { EP_CAN_SMASH, "- can smash" },
4636 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4637 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4638 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4639 { EP_CAN_EXPLODE, "- can explode" },
4640 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4641 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4642 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4644 { EP_DONT_RUN_INTO, "- deadly when running into" },
4645 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4646 { EP_DONT_TOUCH, "- deadly when touching" },
4648 { EP_WALKABLE_OVER, "- player can walk over it" },
4649 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4650 { EP_WALKABLE_UNDER, "- player can walk under it" },
4651 { EP_PASSABLE_OVER, "- player can pass over it" },
4652 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4653 { EP_PASSABLE_UNDER, "- player can pass under it" },
4655 /* pre-defined properties */
4656 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4657 { EP_HAS_CONTENT, "- can contain other elements" },
4661 char *filename = getElementDescriptionFilename(properties_element);
4662 char *percentage_text = "In this level:";
4663 char *properties_text = "Standard properties:";
4665 int num_elements_in_level;
4666 int num_standard_properties = 0;
4667 int font1_nr = FONT_TEXT_1;
4668 int font2_nr = FONT_TEXT_2;
4669 int font1_width = getFontWidth(font1_nr);
4670 int font2_height = getFontHeight(font2_nr);
4671 int pad_x = ED_SETTINGS_XPOS(0);
4672 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4673 int screen_line = 0;
4676 /* ----- print number of elements / percentage of this element in level */
4678 num_elements_in_level = 0;
4679 for (y=0; y<lev_fieldy; y++)
4680 for (x=0; x<lev_fieldx; x++)
4681 if (Feld[x][y] == properties_element)
4682 num_elements_in_level++;
4683 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4685 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4687 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4688 pad_y + screen_line++ * font2_height, font2_nr,
4689 "%d (%.2f%%)", num_elements_in_level, percentage);
4693 /* ----- print standard properties of this element */
4695 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4698 for (i=0; properties[i].value != -1; i++)
4700 if (!HAS_PROPERTY(properties_element, properties[i].value))
4703 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4704 properties[i].text);
4705 num_standard_properties++;
4708 if (num_standard_properties == 0)
4709 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4710 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4714 /* ----- print special description of this element */
4716 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4717 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4718 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4721 #define TEXT_COLLECTING "Score for collecting"
4722 #define TEXT_SMASHING "Score for smashing"
4723 #define TEXT_CRACKING "Score for cracking"
4724 #define TEXT_SPEED "Speed of amoeba growth"
4725 #define TEXT_DURATION "Duration when activated"
4732 } elements_with_counter[] =
4734 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4735 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4736 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4737 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4738 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4739 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4740 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4741 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4742 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4743 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4744 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4745 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4746 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4747 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4748 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4749 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4750 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4751 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4752 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4753 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4754 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4755 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4756 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4757 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4758 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4759 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4760 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4761 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4762 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4763 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4764 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4765 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4766 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4767 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4768 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4769 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4770 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4771 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4772 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4773 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4774 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4775 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4776 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4777 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4778 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4779 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4780 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4781 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4782 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4783 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4784 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4785 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4786 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4787 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4788 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4789 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4793 static boolean checkPropertiesConfig()
4797 if (IS_GEM(properties_element) ||
4798 IS_CUSTOM_ELEMENT(properties_element) ||
4799 HAS_CONTENT(properties_element))
4802 for (i=0; elements_with_counter[i].element != -1; i++)
4803 if (elements_with_counter[i].element == properties_element)
4809 static void DrawPropertiesConfig()
4813 if (!checkPropertiesConfig())
4815 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4820 /* check if there are elements where a score can be chosen for */
4821 for (i=0; elements_with_counter[i].element != -1; i++)
4823 if (elements_with_counter[i].element == properties_element)
4825 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4827 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4828 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4829 MapCounterButtons(counter_id);
4835 if (HAS_CONTENT(properties_element))
4837 /* draw stickybutton gadget */
4838 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4839 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4840 MapCheckbuttonGadget(i);
4842 if (IS_AMOEBOID(properties_element))
4843 DrawAmoebaContentArea();
4845 DrawElementContentAreas();
4848 if (IS_GEM(properties_element))
4849 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4851 if (IS_CUSTOM_ELEMENT(properties_element))
4853 /* draw stickybutton gadget */
4854 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4855 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4856 MapCheckbuttonGadget(i);
4858 /* draw checkbutton gadgets */
4859 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4860 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4861 MapCheckbuttonGadget(i);
4863 /* draw counter gadgets */
4864 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4865 MapCounterButtons(i);
4867 /* draw selectbox gadgets */
4868 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4869 MapSelectboxGadget(i);
4871 /* draw drawing area gadgets */
4872 DrawCustomContentArea();
4874 /* draw text input gadgets */
4875 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4879 static void DrawPropertiesAdvancedDrawingAreas()
4881 DrawCustomGraphicElementArea();
4882 DrawCustomChangeTargetArea();
4883 DrawCustomChangeTriggerArea();
4884 DrawCustomChangeContentArea();
4886 redraw_mask |= REDRAW_FIELD;
4889 static void DrawPropertiesAdvanced()
4893 /* draw stickybutton gadget */
4894 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4895 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4896 MapCheckbuttonGadget(i);
4898 /* draw checkbutton gadgets */
4899 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4900 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4901 MapCheckbuttonGadget(i);
4903 /* draw counter gadgets */
4904 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4905 MapCounterButtons(i);
4907 /* draw selectbox gadgets */
4908 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4909 MapSelectboxGadget(i);
4911 /* draw textbutton gadgets */
4912 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4914 /* draw drawing area gadgets */
4915 DrawPropertiesAdvancedDrawingAreas();
4918 static void DrawElementName(int x, int y, int element)
4920 char *element_name = getElementInfoText(element);
4921 int font_nr = FONT_TEXT_1;
4922 int font_width = getFontWidth(font_nr);
4923 int font_height = getFontHeight(font_nr);
4924 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4925 int max_chars_per_line = max_text_width / font_width;
4926 char buffer[max_chars_per_line + 1];
4928 if (strlen(element_name) <= max_chars_per_line)
4929 DrawTextF(x, y, font_nr, element_name);
4932 int next_pos = max_chars_per_line;
4934 strncpy(buffer, element_name, max_chars_per_line);
4935 buffer[max_chars_per_line] = '\0';
4937 if (element_name[max_chars_per_line] == ' ')
4943 for (i = max_chars_per_line - 1; i >= 0; i--)
4944 if (buffer[i] == ' ')
4947 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4954 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4956 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4957 buffer[max_chars_per_line] = '\0';
4959 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4963 static void DrawPropertiesWindow()
4968 stick_element_properties_window = FALSE;
4970 /* make sure that previous properties edit mode exists for this element */
4971 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4972 !IS_CUSTOM_ELEMENT(properties_element))
4973 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4975 if (IS_CUSTOM_ELEMENT(properties_element))
4976 CopyCustomElementPropertiesToEditor(properties_element);
4978 UnmapLevelEditorWindowGadgets();
4980 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4983 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4984 "Element Settings", FONT_TITLE_1);
4986 DrawElementBorder(SX + xstart * MINI_TILEX,
4987 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4988 TILEX, TILEY, FALSE);
4989 DrawGraphicAnimationExt(drawto,
4990 SX + xstart * MINI_TILEX,
4991 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4992 el2img(properties_element), -1, NO_MASKING);
4994 FrameCounter = 0; /* restart animation frame counter */
4996 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4997 properties_element);
4999 DrawPropertiesTabulatorGadgets();
5001 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5002 DrawPropertiesInfo();
5003 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5004 DrawPropertiesConfig();
5005 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5006 DrawPropertiesAdvanced();
5009 static void UpdateCustomElementGraphicGadgets()
5011 ModifyEditorElementList();
5012 RedrawDrawingElements();
5014 if (edit_mode == ED_MODE_PROPERTIES &&
5015 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5016 DrawPropertiesAdvancedDrawingAreas();
5019 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5021 int lx = sx + level_xpos;
5022 int ly = sy + level_ypos;
5024 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5027 Feld[lx][ly] = element;
5030 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5031 int element, boolean change_level)
5033 if (from_y == to_y) /* horizontal line */
5039 swap_numbers(&from_x, &to_x);
5041 for (x=from_x; x<=to_x; x++)
5042 DrawLineElement(x, y, element, change_level);
5044 else if (from_x == to_x) /* vertical line */
5050 swap_numbers(&from_y, &to_y);
5052 for (y=from_y; y<=to_y; y++)
5053 DrawLineElement(x, y, element, change_level);
5055 else /* diagonal line */
5057 int len_x = ABS(to_x - from_x);
5058 int len_y = ABS(to_y - from_y);
5061 if (len_y < len_x) /* a < 1 */
5063 float a = (float)len_y / (float)len_x;
5066 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5068 for (x=0; x<=len_x; x++)
5070 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5071 DrawLineElement(from_x + x, from_y + y, element, change_level);
5076 float a = (float)len_x / (float)len_y;
5079 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5081 for (y=0; y<=len_y; y++)
5083 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5084 DrawLineElement(from_x + x, from_y + y, element, change_level);
5090 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5091 int element, boolean change_level)
5093 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5094 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5095 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5096 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5099 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5100 int element, boolean change_level)
5105 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5107 for (y=from_y; y<=to_y; y++)
5108 DrawLine(from_x, y, to_x, y, element, change_level);
5111 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5112 int element, boolean change_level)
5114 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5115 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5116 int len_x = ABS(to_x - from_x);
5117 int len_y = ABS(to_y - from_y);
5120 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5122 /* not optimal (some points get drawn twice) but simple,
5123 and fast enough for the few points we are drawing */
5125 for (x=0; x<=radius; x++)
5129 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5131 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5132 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5133 lx = sx + level_xpos;
5134 ly = sy + level_ypos;
5136 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5137 DrawLineElement(sx, sy, element, change_level);
5140 for (y=0; y<=radius; y++)
5144 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5146 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5147 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5148 lx = sx + level_xpos;
5149 ly = sy + level_ypos;
5151 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5152 DrawLineElement(sx, sy, element, change_level);
5156 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5157 int element, boolean change_level)
5159 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5160 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5162 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5165 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5166 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5167 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5168 int element, boolean change_level)
5170 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5171 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5172 int mirror_to_x2 = from_x - (to_x2 - from_x);
5173 int mirror_to_y2 = from_y - (to_y2 - from_y);
5175 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5176 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5177 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5178 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5182 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5184 int from_sx, from_sy;
5188 swap_numbers(&from_x, &to_x);
5191 swap_numbers(&from_y, &to_y);
5193 from_sx = SX + from_x * MINI_TILEX;
5194 from_sy = SY + from_y * MINI_TILEY;
5195 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5196 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5198 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5199 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5200 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5201 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5203 if (from_x == to_x && from_y == to_y)
5204 MarkTileDirty(from_x/2, from_y/2);
5206 redraw_mask |= REDRAW_FIELD;
5209 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5210 int element, boolean change_level)
5212 if (element == -1 || change_level)
5213 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5215 DrawAreaBorder(from_x, from_y, to_x, to_y);
5218 /* values for CopyBrushExt() */
5219 #define CB_AREA_TO_BRUSH 0
5220 #define CB_BRUSH_TO_CURSOR 1
5221 #define CB_BRUSH_TO_LEVEL 2
5222 #define CB_DELETE_OLD_CURSOR 3
5224 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5225 int button, int mode)
5227 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5228 static int brush_width, brush_height;
5229 static int last_cursor_x = -1, last_cursor_y = -1;
5230 static boolean delete_old_brush;
5231 int new_element = BUTTON_ELEMENT(button);
5234 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5237 if (mode == CB_AREA_TO_BRUSH)
5239 int from_lx, from_ly;
5242 swap_numbers(&from_x, &to_x);
5245 swap_numbers(&from_y, &to_y);
5247 brush_width = to_x - from_x + 1;
5248 brush_height = to_y - from_y + 1;
5250 from_lx = from_x + level_xpos;
5251 from_ly = from_y + level_ypos;
5253 for (y=0; y<brush_height; y++)
5255 for (x=0; x<brush_width; x++)
5257 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5260 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5265 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5267 delete_old_brush = FALSE;
5269 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5270 mode == CB_BRUSH_TO_LEVEL)
5272 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5273 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5274 int cursor_from_x = cursor_x - brush_width / 2;
5275 int cursor_from_y = cursor_y - brush_height / 2;
5276 int border_from_x = cursor_x, border_from_y = cursor_y;
5277 int border_to_x = cursor_x, border_to_y = cursor_y;
5279 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5280 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5282 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5283 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5285 delete_old_brush = FALSE;
5289 for (y=0; y<brush_height; y++)
5291 for (x=0; x<brush_width; x++)
5293 int sx = cursor_from_x + x;
5294 int sy = cursor_from_y + y;
5295 int lx = sx + level_xpos;
5296 int ly = sy + level_ypos;
5297 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5298 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5299 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5300 brush_buffer[x][y] : new_element);
5302 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5304 if (sx < border_from_x)
5306 else if (sx > border_to_x)
5308 if (sy < border_from_y)
5310 else if (sy > border_to_y)
5313 DrawLineElement(sx, sy, element, change_level);
5318 if (mode != CB_DELETE_OLD_CURSOR)
5319 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5321 last_cursor_x = cursor_x;
5322 last_cursor_y = cursor_y;
5323 delete_old_brush = TRUE;
5327 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5330 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5333 static void CopyBrushToLevel(int x, int y, int button)
5335 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5338 static void CopyBrushToCursor(int x, int y)
5340 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5343 static void DeleteBrushFromCursor()
5345 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5348 static void FloodFill(int from_x, int from_y, int fill_element)
5352 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5353 static int safety = 0;
5355 /* check if starting field still has the desired content */
5356 if (Feld[from_x][from_y] == fill_element)
5361 if (safety > lev_fieldx*lev_fieldy)
5362 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5364 old_element = Feld[from_x][from_y];
5365 Feld[from_x][from_y] = fill_element;
5369 x = from_x + check[i][0];
5370 y = from_y + check[i][1];
5372 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5373 FloodFill(x, y, fill_element);
5379 /* values for DrawLevelText() modes */
5381 #define TEXT_SETCURSOR 1
5382 #define TEXT_WRITECHAR 2
5383 #define TEXT_BACKSPACE 3
5384 #define TEXT_NEWLINE 4
5386 #define TEXT_QUERY_TYPING 6
5388 static int DrawLevelText(int sx, int sy, char letter, int mode)
5390 static short delete_buffer[MAX_LEV_FIELDX];
5391 static int start_sx, start_sy;
5392 static int last_sx, last_sy;
5393 static boolean typing = FALSE;
5394 int letter_element = EL_CHAR_ASCII0 + letter;
5397 /* map lower case letters to upper case and convert special characters */
5398 if (letter >= 'a' && letter <= 'z')
5399 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5400 else if (letter == 'ä' || letter == 'Ä')
5401 letter_element = EL_CHAR_AUMLAUT;
5402 else if (letter == 'ö' || letter == 'Ö')
5403 letter_element = EL_CHAR_OUMLAUT;
5404 else if (letter == 'ü' || letter == 'Ü')
5405 letter_element = EL_CHAR_UUMLAUT;
5406 else if (letter == '^')
5407 letter_element = EL_CHAR_COPYRIGHT;
5409 letter_element = EL_CHAR_ASCII0 + letter;
5411 if (mode != TEXT_INIT)
5416 if (mode != TEXT_SETCURSOR)
5422 lx = last_sx + level_xpos;
5423 ly = last_sy + level_ypos;
5430 DrawLevelText(0, 0, 0, TEXT_END);
5433 start_sx = last_sx = sx;
5434 start_sy = last_sy = sy;
5435 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5438 case TEXT_SETCURSOR:
5439 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5440 DrawAreaBorder(sx, sy, sx, sy);
5445 case TEXT_WRITECHAR:
5446 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5448 delete_buffer[sx - start_sx] = Feld[lx][ly];
5449 Feld[lx][ly] = letter_element;
5451 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5452 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5453 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5454 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5456 DrawLevelText(0, 0, 0, TEXT_END);
5460 case TEXT_BACKSPACE:
5463 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5464 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5465 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5470 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5471 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5473 DrawLevelText(0, 0, 0, TEXT_END);
5477 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5478 DrawMiniElement(sx, sy, Feld[lx][ly]);
5482 case TEXT_QUERY_TYPING:
5492 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5493 int element, boolean change_level)
5495 int lx = sx + level_xpos;
5496 int ly = sy + level_ypos;
5499 DrawMiniElement(sx, sy, Feld[lx][ly]);
5501 DrawAreaBorder(sx, sy, sx, sy);
5504 static void CopyLevelToUndoBuffer(int mode)
5506 static boolean accumulated_undo = FALSE;
5507 boolean new_undo_buffer_position = TRUE;
5508 int last_border_element;
5513 case UNDO_IMMEDIATE:
5514 accumulated_undo = FALSE;
5517 case UNDO_ACCUMULATE:
5518 if (accumulated_undo)
5519 new_undo_buffer_position = FALSE;
5520 accumulated_undo = TRUE;
5527 if (new_undo_buffer_position)
5529 /* new position in undo buffer ring */
5530 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5532 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5533 undo_buffer_steps++;
5536 for(x=0; x<lev_fieldx; x++)
5537 for(y=0; y<lev_fieldy; y++)
5538 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5540 /* check if drawing operation forces change of border style */
5541 last_border_element = BorderElement;
5543 if (BorderElement != last_border_element)
5544 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5547 static void RandomPlacement(int new_element)
5549 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5550 int num_free_positions;
5555 /* determine number of free positions for the new elements */
5556 /* (maybe this statement should be formatted a bit more readable...) */
5557 num_free_positions = 0;
5558 for (x=0; x<lev_fieldx; x++)
5559 for (y=0; y<lev_fieldy; y++)
5560 if ((free_position[x][y] =
5561 ((random_placement_background_restricted &&
5562 Feld[x][y] == random_placement_background_element) ||
5563 (!random_placement_background_restricted &&
5564 Feld[x][y] != new_element))) == TRUE)
5565 num_free_positions++;
5567 /* determine number of new elements to place there */
5568 num_percentage = num_free_positions * random_placement_value / 100;
5569 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5570 num_percentage : random_placement_value);
5572 /* if not more free positions than elements to place, fill whole level */
5573 if (num_elements >= num_free_positions)
5575 for (x=0; x<lev_fieldx; x++)
5576 for (y=0; y<lev_fieldy; y++)
5577 Feld[x][y] = new_element;
5579 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5580 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5584 while (num_elements > 0)
5586 x = RND(lev_fieldx);
5587 y = RND(lev_fieldy);
5589 /* don't place element at the same position twice */
5590 if (free_position[x][y])
5592 free_position[x][y] = FALSE;
5593 Feld[x][y] = new_element;
5598 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5599 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5602 void WrapLevel(int dx, int dy)
5604 int wrap_dx = lev_fieldx - dx;
5605 int wrap_dy = lev_fieldy - dy;
5608 for(x=0; x<lev_fieldx; x++)
5609 for(y=0; y<lev_fieldy; y++)
5610 FieldBackup[x][y] = Feld[x][y];
5612 for(x=0; x<lev_fieldx; x++)
5613 for(y=0; y<lev_fieldy; y++)
5615 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5617 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5618 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5621 static void HandleDrawingAreas(struct GadgetInfo *gi)
5623 static boolean started_inside_drawing_area = FALSE;
5624 int id = gi->custom_id;
5625 boolean button_press_event;
5626 boolean button_release_event;
5627 boolean inside_drawing_area = !gi->event.off_borders;
5628 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5629 int actual_drawing_function;
5630 int button = gi->event.button;
5631 int new_element = BUTTON_ELEMENT(button);
5632 int sx = gi->event.x, sy = gi->event.y;
5633 int min_sx = 0, min_sy = 0;
5634 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5635 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5637 int min_lx = 0, min_ly = 0;
5638 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5641 /* handle info callback for each invocation of action callback */
5642 gi->callback_info(gi);
5644 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5645 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5647 /* make sure to stay inside drawing area boundaries */
5648 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5649 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5653 /* get positions inside level field */
5654 lx = sx + level_xpos;
5655 ly = sy + level_ypos;
5657 if (!IN_LEV_FIELD(lx, ly))
5658 inside_drawing_area = FALSE;
5660 /* make sure to stay inside level field boundaries */
5661 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5662 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5664 /* correct drawing area positions accordingly */
5665 sx = lx - level_xpos;
5666 sy = ly - level_ypos;
5669 if (button_press_event)
5670 started_inside_drawing_area = inside_drawing_area;
5672 if (!started_inside_drawing_area)
5675 if (!button && !button_release_event)
5678 /* automatically switch to 'single item' drawing mode, if needed */
5679 actual_drawing_function =
5680 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5681 drawing_function : GADGET_ID_SINGLE_ITEMS);
5683 /* clicking into drawing area with pressed Control key picks element */
5684 if (GetKeyModState() & KMOD_Control)
5685 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5687 switch (actual_drawing_function)
5689 case GADGET_ID_SINGLE_ITEMS:
5692 if (button_release_event)
5694 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5696 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5697 !inside_drawing_area)
5698 DeleteBrushFromCursor();
5704 if (draw_with_brush)
5706 if (!button_release_event)
5707 CopyBrushToLevel(sx, sy, button);
5709 else if (new_element != Feld[lx][ly])
5711 if (new_element == EL_PLAYER_1)
5713 /* remove player at old position */
5714 for(y=0; y<lev_fieldy; y++)
5716 for(x=0; x<lev_fieldx; x++)
5718 if (Feld[x][y] == EL_PLAYER_1)
5720 Feld[x][y] = EL_EMPTY;
5721 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5722 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5723 DrawMiniElement(x - level_xpos, y - level_ypos,
5730 Feld[lx][ly] = new_element;
5731 DrawMiniElement(sx, sy, new_element);
5736 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5737 DrawMiniGraphicExt(drawto,
5738 gi->x + sx * MINI_TILEX,
5739 gi->y + sy * MINI_TILEY,
5740 el2edimg(new_element));
5742 DrawGraphicExt(drawto,
5745 el2img(new_element), 0);
5747 if (id == GADGET_ID_AMOEBA_CONTENT)
5748 level.amoeba_content = new_element;
5749 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5751 new_element = GFX_ELEMENT(new_element);
5752 custom_element.gfx_element = new_element;
5754 CopyCustomElementPropertiesToGame(properties_element);
5756 UpdateCustomElementGraphicGadgets();
5758 FrameCounter = 0; /* restart animation frame counter */
5760 else if (id == GADGET_ID_CUSTOM_CONTENT)
5762 custom_element.content[sx][sy] = new_element;
5764 CopyCustomElementPropertiesToGame(properties_element);
5766 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5768 custom_element.change.target_element = new_element;
5770 CopyCustomElementPropertiesToGame(properties_element);
5772 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5774 custom_element.change.content[sx][sy] = new_element;
5776 CopyCustomElementPropertiesToGame(properties_element);
5778 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5780 custom_element.change.trigger_element = new_element;
5782 CopyCustomElementPropertiesToGame(properties_element);
5784 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5785 random_placement_background_element = new_element;
5786 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5787 id <= GADGET_ID_ELEMENT_CONTENT_7)
5788 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5793 case GADGET_ID_CONNECTED_ITEMS:
5795 static int last_sx = -1;
5796 static int last_sy = -1;
5798 if (button_release_event)
5799 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5803 if (!button_press_event)
5804 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5812 case GADGET_ID_LINE:
5814 case GADGET_ID_RECTANGLE:
5815 case GADGET_ID_FILLED_BOX:
5816 case GADGET_ID_GRAB_BRUSH:
5817 case GADGET_ID_TEXT:
5819 static int last_sx = -1;
5820 static int last_sy = -1;
5821 static int start_sx = -1;
5822 static int start_sy = -1;
5823 void (*draw_func)(int, int, int, int, int, boolean);
5825 if (drawing_function == GADGET_ID_LINE)
5826 draw_func = DrawLine;
5827 else if (drawing_function == GADGET_ID_ARC)
5828 draw_func = DrawArc;
5829 else if (drawing_function == GADGET_ID_RECTANGLE)
5830 draw_func = DrawBox;
5831 else if (drawing_function == GADGET_ID_FILLED_BOX)
5832 draw_func = DrawFilledBox;
5833 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5834 draw_func = SelectArea;
5835 else /* (drawing_function == GADGET_ID_TEXT) */
5836 draw_func = SetTextCursor;
5838 if (button_press_event)
5840 draw_func(sx, sy, sx, sy, new_element, FALSE);
5841 start_sx = last_sx = sx;
5842 start_sy = last_sy = sy;
5844 if (drawing_function == GADGET_ID_TEXT)
5845 DrawLevelText(0, 0, 0, TEXT_END);
5847 else if (button_release_event)
5849 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5850 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5852 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5853 CopyBrushToCursor(sx, sy);
5854 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5856 draw_with_brush = TRUE;
5858 else if (drawing_function == GADGET_ID_TEXT)
5859 DrawLevelText(sx, sy, 0, TEXT_INIT);
5861 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5863 else if (last_sx != sx || last_sy != sy)
5865 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5866 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5873 case GADGET_ID_FLOOD_FILL:
5874 if (button_press_event && Feld[lx][ly] != new_element)
5876 FloodFill(lx, ly, new_element);
5877 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5878 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5882 case GADGET_ID_PICK_ELEMENT:
5883 if (button_release_event)
5884 ClickOnGadget(level_editor_gadget[last_drawing_function],
5886 else if (draw_level)
5887 PickDrawingElement(button, Feld[lx][ly]);
5888 else if (id == GADGET_ID_AMOEBA_CONTENT)
5889 PickDrawingElement(button, level.amoeba_content);
5890 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5891 PickDrawingElement(button, custom_element.gfx_element);
5892 else if (id == GADGET_ID_CUSTOM_CONTENT)
5893 PickDrawingElement(button, custom_element.content[sx][sy]);
5894 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5895 PickDrawingElement(button, custom_element.change.target_element);
5896 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5897 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5898 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5899 PickDrawingElement(button, custom_element.change.trigger_element);
5900 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5901 PickDrawingElement(button, random_placement_background_element);
5902 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5903 id <= GADGET_ID_ELEMENT_CONTENT_7)
5905 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5907 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5917 static void HandleCounterButtons(struct GadgetInfo *gi)
5919 int gadget_id = gi->custom_id;
5920 int counter_id = gi->custom_type_id;
5921 int button = gi->event.button;
5922 int *counter_value = counterbutton_info[counter_id].value;
5923 int step = BUTTON_STEPSIZE(button) *
5924 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5926 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5928 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5929 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5930 boolean level_changed = LevelChanged();
5932 if ((level_changed && pressed) || (!level_changed && released))
5935 if (level_changed && !Request("Level has changed! Discard changes ?",
5938 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5939 ModifyEditorCounter(counter_id, *counter_value);
5944 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5945 *counter_value = gi->text.number_value;
5947 ModifyEditorCounter(counter_id, *counter_value + step);
5951 case ED_COUNTER_ID_ELEMENT_CONTENT:
5952 DrawElementContentAreas();
5955 case ED_COUNTER_ID_LEVEL_XSIZE:
5956 case ED_COUNTER_ID_LEVEL_YSIZE:
5957 lev_fieldx = level.fieldx;
5958 lev_fieldy = level.fieldy;
5961 case ED_COUNTER_ID_SELECT_LEVEL:
5962 LoadLevel(level_nr);
5965 DrawEditModeWindow();
5972 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5973 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5974 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5975 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5976 CopyCustomElementPropertiesToGame(properties_element);
5979 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5981 int type_id = gi->custom_type_id;
5983 strcpy(textinput_info[type_id].value, gi->text.value);
5985 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
5987 CopyCustomElementPropertiesToGame(properties_element);
5989 ModifyEditorElementList(); /* update changed button info text */
5993 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5995 int type_id = gi->custom_type_id;
5997 *selectbox_info[type_id].value =
5998 selectbox_info[type_id].options[gi->selectbox.index].value;
6000 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
6001 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6002 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6003 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6004 CopyCustomElementPropertiesToGame(properties_element);
6007 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6009 int type_id = gi->custom_type_id;
6011 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6012 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6014 edit_mode_properties = gi->custom_type_id;
6016 DrawPropertiesWindow();
6018 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6020 boolean new_template = (!LevelFileExists(-1));
6023 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6024 SaveLevelTemplate();
6027 Request("Tem- plate saved !", REQ_CONFIRM);
6031 static void HandleRadiobuttons(struct GadgetInfo *gi)
6033 *radiobutton_info[gi->custom_type_id].value =
6034 radiobutton_info[gi->custom_type_id].checked_value;
6037 static void HandleCheckbuttons(struct GadgetInfo *gi)
6039 int type_id = gi->custom_type_id;
6041 *checkbutton_info[type_id].value ^= TRUE;
6043 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6044 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6045 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6046 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6047 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6049 CopyCustomElementPropertiesToGame(properties_element);
6052 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6054 UpdateCustomElementGraphicGadgets();
6056 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6058 if (level.use_custom_template && !LevelFileExists(-1))
6060 Request("No level tem- plate found !", REQ_CONFIRM);
6062 level.use_custom_template = FALSE;
6063 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6068 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6070 DrawEditModeWindow();
6074 static void HandleControlButtons(struct GadgetInfo *gi)
6076 int id = gi->custom_id;
6077 int button = gi->event.button;
6078 int step = BUTTON_STEPSIZE(button);
6079 int new_element = BUTTON_ELEMENT(button);
6082 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6083 DrawLevelText(0, 0, 0, TEXT_END);
6085 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6086 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6087 drawing_function != GADGET_ID_PICK_ELEMENT &&
6088 !(GetKeyModState() & KMOD_Control))
6090 DrawDrawingWindow();
6091 edit_mode = ED_MODE_DRAWING;
6096 case GADGET_ID_SCROLL_LEFT:
6097 if (level_xpos >= 0)
6099 if (lev_fieldx < ed_fieldx - 2)
6103 if (level_xpos < -1)
6106 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6108 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6110 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6111 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6115 case GADGET_ID_SCROLL_RIGHT:
6116 if (level_xpos <= lev_fieldx - ed_fieldx)
6118 if (lev_fieldx < ed_fieldx - 2)
6122 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6123 level_xpos = lev_fieldx - ed_fieldx + 1;
6125 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6127 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6129 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6130 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6134 case GADGET_ID_SCROLL_UP:
6135 if (level_ypos >= 0)
6137 if (lev_fieldy < ed_fieldy - 2)
6141 if (level_ypos < -1)
6144 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6146 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6148 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6149 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6153 case GADGET_ID_SCROLL_DOWN:
6154 if (level_ypos <= lev_fieldy - ed_fieldy)
6156 if (lev_fieldy < ed_fieldy - 2)
6160 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6161 level_ypos = lev_fieldy - ed_fieldy + 1;
6163 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6165 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6167 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6168 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6172 case GADGET_ID_SCROLL_HORIZONTAL:
6173 level_xpos = gi->event.item_position - 1;
6174 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6177 case GADGET_ID_SCROLL_VERTICAL:
6178 level_ypos = gi->event.item_position - 1;
6179 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6182 case GADGET_ID_SCROLL_LIST_UP:
6183 case GADGET_ID_SCROLL_LIST_DOWN:
6184 case GADGET_ID_SCROLL_LIST_VERTICAL:
6185 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6186 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6189 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6190 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6192 if (element_shift < 0)
6194 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6195 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6197 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6198 GDI_SCROLLBAR_ITEM_POSITION,
6199 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6202 ModifyEditorElementList();
6206 case GADGET_ID_WRAP_LEFT:
6207 WrapLevel(-step, 0);
6210 case GADGET_ID_WRAP_RIGHT:
6214 case GADGET_ID_WRAP_UP:
6215 WrapLevel(0, -step);
6218 case GADGET_ID_WRAP_DOWN:
6222 case GADGET_ID_SINGLE_ITEMS:
6223 case GADGET_ID_CONNECTED_ITEMS:
6224 case GADGET_ID_LINE:
6226 case GADGET_ID_TEXT:
6227 case GADGET_ID_RECTANGLE:
6228 case GADGET_ID_FILLED_BOX:
6229 case GADGET_ID_FLOOD_FILL:
6230 case GADGET_ID_GRAB_BRUSH:
6231 case GADGET_ID_PICK_ELEMENT:
6232 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6233 last_drawing_function = drawing_function;
6234 drawing_function = id;
6235 draw_with_brush = FALSE;
6238 case GADGET_ID_RANDOM_PLACEMENT:
6239 RandomPlacement(new_element);
6242 case GADGET_ID_PROPERTIES:
6243 if (edit_mode != ED_MODE_PROPERTIES)
6245 properties_element = new_element;
6246 DrawPropertiesWindow();
6247 edit_mode = ED_MODE_PROPERTIES;
6251 DrawDrawingWindow();
6252 edit_mode = ED_MODE_DRAWING;
6256 case GADGET_ID_UNDO:
6257 if (undo_buffer_steps == 0)
6259 Request("Undo buffer empty !", REQ_CONFIRM);
6263 if (edit_mode != ED_MODE_DRAWING)
6265 DrawDrawingWindow();
6266 edit_mode = ED_MODE_DRAWING;
6269 undo_buffer_position =
6270 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6271 undo_buffer_steps--;
6273 for(x=0; x<lev_fieldx; x++)
6274 for(y=0; y<lev_fieldy; y++)
6275 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6276 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6279 case GADGET_ID_INFO:
6280 if (edit_mode != ED_MODE_INFO)
6282 DrawLevelInfoWindow();
6283 edit_mode = ED_MODE_INFO;
6287 DrawDrawingWindow();
6288 edit_mode = ED_MODE_DRAWING;
6292 case GADGET_ID_CLEAR:
6293 if (edit_mode != ED_MODE_DRAWING)
6295 DrawDrawingWindow();
6296 edit_mode = ED_MODE_DRAWING;
6299 for(x=0; x<MAX_LEV_FIELDX; x++)
6300 for(y=0; y<MAX_LEV_FIELDY; y++)
6301 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6302 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6304 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6307 case GADGET_ID_SAVE:
6308 if (leveldir_current->readonly)
6310 Request("This level is read only !", REQ_CONFIRM);
6314 if (!LevelContainsPlayer)
6315 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6318 boolean new_level = (!LevelFileExists(level_nr));
6321 Request("Save this level and kill the old ?", REQ_ASK))
6323 CopyPlayfield(Feld, level.field);
6325 SaveLevel(level_nr);
6329 Request("Level saved !", REQ_CONFIRM);
6333 case GADGET_ID_TEST:
6334 if (!LevelContainsPlayer)
6335 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6339 level.game_version = GAME_VERSION_ACTUAL;
6341 CopyPlayfield(level.field, FieldBackup);
6342 CopyPlayfield(Feld, level.field);
6344 UnmapLevelEditorGadgets();
6345 UndrawSpecialEditorDoor();
6347 CloseDoor(DOOR_CLOSE_ALL);
6349 DrawCompleteVideoDisplay();
6351 if (setup.autorecord)
6352 TapeStartRecording();
6354 level_editor_test_game = TRUE;
6355 game_status = GAME_MODE_PLAYING;
6361 case GADGET_ID_EXIT:
6362 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6366 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6367 id <= GADGET_ID_ELEMENTLIST_LAST)
6369 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6370 int new_element = editor_elements[element_position + element_shift];
6372 PickDrawingElement(button, new_element);
6374 if (!stick_element_properties_window &&
6375 drawing_function != GADGET_ID_PICK_ELEMENT &&
6376 !(GetKeyModState() & KMOD_Control))
6378 properties_element = new_element;
6379 if (edit_mode == ED_MODE_PROPERTIES)
6380 DrawPropertiesWindow();
6383 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6384 ClickOnGadget(level_editor_gadget[last_drawing_function],
6388 else if (gi->event.type == GD_EVENT_PRESSED)
6389 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6390 else if (gi->event.type == GD_EVENT_RELEASED)
6391 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6392 else if (gi->event.type == GD_EVENT_MOVING)
6393 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6395 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6401 void HandleLevelEditorKeyInput(Key key)
6403 char letter = getCharFromKey(key);
6404 int button = MB_LEFTBUTTON;
6406 if (drawing_function == GADGET_ID_TEXT &&
6407 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6410 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6411 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6412 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6413 else if (key == KSYM_Return)
6414 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6415 else if (key == KSYM_Escape)
6416 DrawLevelText(0, 0, 0, TEXT_END);
6418 else if (button_status == MB_RELEASED)
6420 int i, id = GADGET_ID_NONE;
6425 id = GADGET_ID_SCROLL_LEFT;
6428 id = GADGET_ID_SCROLL_RIGHT;
6431 id = GADGET_ID_SCROLL_UP;
6434 id = GADGET_ID_SCROLL_DOWN;
6437 id = GADGET_ID_SCROLL_LIST_UP;
6438 button = MB_RIGHTBUTTON;
6440 case KSYM_Page_Down:
6441 id = GADGET_ID_SCROLL_LIST_DOWN;
6442 button = MB_RIGHTBUTTON;
6446 if (edit_mode == ED_MODE_DRAWING)
6448 RequestExitLevelEditor(setup.ask_on_escape);
6452 DrawDrawingWindow();
6453 edit_mode = ED_MODE_DRAWING;
6461 if (id != GADGET_ID_NONE)
6462 ClickOnGadget(level_editor_gadget[id], button);
6463 else if (letter == '.')
6464 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6465 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6466 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6468 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6469 if (letter && letter == control_info[i].shortcut)
6470 if (!anyTextGadgetActive())
6471 ClickOnGadget(level_editor_gadget[i], button);
6475 void HandleLevelEditorIdle()
6477 static unsigned long action_delay = 0;
6478 unsigned long action_delay_value = GameFrameDelay;
6479 int xpos = 1, ypos = 2;
6481 if (edit_mode != ED_MODE_PROPERTIES)
6484 if (!DelayReached(&action_delay, action_delay_value))
6487 DrawGraphicAnimationExt(drawto,
6489 SY + ypos * TILEY + MINI_TILEY / 2,
6490 el2img(properties_element), -1, NO_MASKING);
6492 MarkTileDirty(xpos, ypos);
6493 MarkTileDirty(xpos, ypos + 1);
6495 FrameCounter++; /* increase animation frame counter */
6498 void ClearEditorGadgetInfoText()
6500 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6503 void HandleEditorGadgetInfoText(void *ptr)
6505 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6506 char infotext[MAX_OUTPUT_LINESIZE + 1];
6507 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6508 int max_infotext_len = getMaxInfoTextLength();
6510 if (game_status != GAME_MODE_EDITOR)
6513 ClearEditorGadgetInfoText();
6515 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6518 /* misuse this function to delete brush cursor, if needed */
6519 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6520 DeleteBrushFromCursor();
6522 if (gi == NULL || gi->info_text == NULL)
6525 strncpy(infotext, gi->info_text, max_infotext_len);
6526 infotext[max_infotext_len] = '\0';
6528 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6530 int key = control_info[gi->custom_id].shortcut;
6534 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6535 sprintf(shortcut, " ('.' or '%c')", key);
6536 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6537 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6538 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6539 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6540 else /* normal case */
6541 sprintf(shortcut, " ('%s%c')",
6542 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6544 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6545 strcat(infotext, shortcut);
6549 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6552 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6554 static int start_lx, start_ly;
6556 int id = gi->custom_id;
6557 int sx = gi->event.x;
6558 int sy = gi->event.y;
6559 int lx = sx + level_xpos;
6560 int ly = sy + level_ypos;
6561 int min_sx = 0, min_sy = 0;
6562 int max_sx = gi->drawing.area_xsize - 1;
6563 int max_sy = gi->drawing.area_ysize - 1;
6564 int actual_drawing_function = drawing_function;
6566 /* pressed Control key: simulate picking element */
6567 if (GetKeyModState() & KMOD_Control)
6568 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6570 ClearEditorGadgetInfoText();
6572 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6575 /* make sure to stay inside drawing area boundaries */
6576 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6577 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6579 if (id == GADGET_ID_DRAWING_LEVEL)
6583 int min_lx = 0, min_ly = 0;
6584 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6586 /* get positions inside level field */
6587 lx = sx + level_xpos;
6588 ly = sy + level_ypos;
6590 /* make sure to stay inside level field boundaries */
6591 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6592 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6594 /* correct drawing area positions accordingly */
6595 sx = lx - level_xpos;
6596 sy = ly - level_ypos;
6599 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6601 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6603 if (gi->event.type == GD_EVENT_PRESSED)
6609 switch (actual_drawing_function)
6611 case GADGET_ID_SINGLE_ITEMS:
6612 infotext = "Drawing single items";
6614 case GADGET_ID_CONNECTED_ITEMS:
6615 infotext = "Drawing connected items";
6617 case GADGET_ID_LINE:
6618 infotext = "Drawing line";
6621 infotext = "Drawing arc";
6623 case GADGET_ID_TEXT:
6624 infotext = "Setting text cursor";
6626 case GADGET_ID_RECTANGLE:
6627 infotext = "Drawing rectangle";
6629 case GADGET_ID_FILLED_BOX:
6630 infotext = "Drawing filled box";
6632 case GADGET_ID_FLOOD_FILL:
6633 infotext = "Flood fill";
6635 case GADGET_ID_GRAB_BRUSH:
6636 infotext = "Grabbing brush";
6638 case GADGET_ID_PICK_ELEMENT:
6639 infotext = "Picking element";
6643 infotext = "Drawing position";
6647 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6648 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6649 "%s: %d, %d", infotext, lx, ly);
6651 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6652 "%s: %d, %d", infotext,
6653 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6655 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6656 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6657 "%s", getElementInfoText(Feld[lx][ly]));
6659 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6660 "Level position: %d, %d", lx, ly);
6663 /* misuse this function to draw brush cursor, if needed */
6664 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6666 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6667 CopyBrushToCursor(sx, sy);
6669 DeleteBrushFromCursor();
6672 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6674 if (id == GADGET_ID_AMOEBA_CONTENT)
6675 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6676 getElementInfoText(level.amoeba_content));
6677 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6678 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6679 getElementInfoText(custom_element.gfx_element));
6680 else if (id == GADGET_ID_CUSTOM_CONTENT)
6681 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6682 getElementInfoText(custom_element.content[sx][sy]));
6683 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6684 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6685 getElementInfoText(custom_element.change.target_element));
6686 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6687 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6688 getElementInfoText(custom_element.change.content[sx][sy]));
6689 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6690 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6691 getElementInfoText(custom_element.change.trigger_element));
6692 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6693 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6694 getElementInfoText(random_placement_background_element));
6695 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6696 id <= GADGET_ID_ELEMENT_CONTENT_7)
6698 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6700 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6701 getElementInfoText(level.yamyam_content[i][sx][sy]));
6706 if (id == GADGET_ID_AMOEBA_CONTENT)
6707 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6709 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6710 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6711 "Custom graphic element");
6712 else if (id == GADGET_ID_CUSTOM_CONTENT)
6713 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6714 "Custom element content position: %d, %d", sx, sy);
6715 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6716 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6717 "New element after change");
6718 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6719 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6720 "New extended elements after change");
6721 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6722 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6723 "Other element triggering change");
6724 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6725 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6726 "Random placement background");
6727 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6728 id <= GADGET_ID_ELEMENT_CONTENT_7)
6729 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6730 "Content area %d position: %d, %d",
6731 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6735 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6737 if (!ask_if_level_has_changed ||
6739 Request("Level has changed! Exit without saving ?",
6740 REQ_ASK | REQ_STAY_OPEN))
6742 CloseDoor(DOOR_CLOSE_1);
6744 CloseDoor(DOOR_CLOSE_ALL);
6746 game_status = GAME_MODE_MAIN;
6751 CloseDoor(DOOR_CLOSE_1);
6752 BlitBitmap(bitmap_db_door, bitmap_db_door,
6753 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6754 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6755 OpenDoor(DOOR_OPEN_1);