1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
426 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 96)
427 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 97)
428 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 98)
430 /* drawing area identifiers */
431 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 99)
433 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
434 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
435 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
436 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
437 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
438 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
439 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
440 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
441 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
447 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
448 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
449 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
450 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
451 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
452 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
453 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
454 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
455 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
456 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
457 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
458 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
459 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
460 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
461 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
462 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
463 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
464 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
467 /* text input identifiers */
468 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
470 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
471 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
472 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
474 /* text area identifiers */
475 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
477 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
479 /* selectbox identifiers */
480 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
482 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
483 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
484 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
485 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
486 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
487 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
488 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
489 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
490 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
491 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
492 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
493 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
494 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
495 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
496 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
497 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
498 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
499 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
500 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
501 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
502 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
503 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
504 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
505 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
506 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
507 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
508 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
509 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
510 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
512 /* textbutton identifiers */
513 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
515 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
516 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
517 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
518 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
519 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
520 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
521 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
522 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
524 /* graphicbutton identifiers */
525 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
527 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
528 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
529 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
530 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
532 /* gadgets for scrolling of drawing area */
533 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
535 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
536 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
537 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
538 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
539 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
540 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
542 /* gadgets for scrolling element list */
543 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
545 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
546 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
547 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
549 /* checkbuttons/radiobuttons for level/element properties */
550 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
552 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
553 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
554 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
555 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
556 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
557 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
558 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
559 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
560 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
561 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
562 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
563 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
564 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
565 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
566 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
567 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
568 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
569 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
570 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
571 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
572 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 20)
573 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 21)
574 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
575 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
576 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
577 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 25)
578 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 26)
579 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 27)
580 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
581 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 29)
582 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 30)
583 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 31)
584 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 32)
585 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 33)
586 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 34)
587 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 35)
588 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 36)
589 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 37)
590 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 38)
591 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
592 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
593 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 41)
594 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 42)
595 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 43)
596 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 44)
597 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 45)
598 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 46)
599 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 47)
600 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 48)
601 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 49)
602 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 50)
603 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
604 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
606 /* gadgets for buttons in element list */
607 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 53)
608 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
609 ED_NUM_ELEMENTLIST_BUTTONS - 1)
611 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
613 /* radio button numbers */
614 #define RADIO_NR_NONE 0
615 #define RADIO_NR_DRAWING_TOOLBOX 1
616 #define RADIO_NR_RANDOM_ELEMENTS 2
618 /* values for counter gadgets */
619 #define ED_COUNTER_ID_SELECT_LEVEL 0
620 #define ED_COUNTER_ID_LEVEL_XSIZE 1
621 #define ED_COUNTER_ID_LEVEL_YSIZE 2
622 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
623 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
624 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
625 #define ED_COUNTER_ID_LEVEL_RANDOM 6
626 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
627 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
628 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
629 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
630 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
631 #define ED_COUNTER_ID_BALL_CONTENT 12
632 #define ED_COUNTER_ID_ANDROID_CONTENT 13
633 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
634 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
635 #define ED_COUNTER_ID_INVENTORY_SIZE 16
636 #define ED_COUNTER_ID_CUSTOM_SCORE 17
637 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 18
638 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 19
639 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 20
640 #define ED_COUNTER_ID_PUSH_DELAY_FIX 21
641 #define ED_COUNTER_ID_PUSH_DELAY_RND 22
642 #define ED_COUNTER_ID_DROP_DELAY_FIX 23
643 #define ED_COUNTER_ID_DROP_DELAY_RND 24
644 #define ED_COUNTER_ID_MOVE_DELAY_FIX 25
645 #define ED_COUNTER_ID_MOVE_DELAY_RND 26
646 #define ED_COUNTER_ID_EXPLOSION_DELAY 27
647 #define ED_COUNTER_ID_IGNITION_DELAY 28
648 #define ED_COUNTER_ID_GROUP_CONTENT 29
649 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 30
650 #define ED_COUNTER_ID_CHANGE_DELAY_RND 31
651 #define ED_COUNTER_ID_CHANGE_CONT_RND 32
653 #define ED_NUM_COUNTERBUTTONS 33
655 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
656 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
658 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
659 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
660 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
661 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
662 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
663 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
665 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
666 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
668 /* values for scrollbutton gadgets */
669 #define ED_SCROLLBUTTON_ID_AREA_UP 0
670 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
671 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
672 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
673 #define ED_SCROLLBUTTON_ID_LIST_UP 4
674 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
676 #define ED_NUM_SCROLLBUTTONS 6
678 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
679 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
681 /* values for scrollbar gadgets */
682 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
683 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
684 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
686 #define ED_NUM_SCROLLBARS 3
688 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
689 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
691 /* values for text input gadgets */
692 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
693 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
694 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
696 #define ED_NUM_TEXTINPUT 3
698 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
699 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
701 /* values for text area gadgets */
702 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
704 #define ED_NUM_TEXTAREAS 1
706 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
707 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
709 /* values for selectbox gadgets */
710 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
711 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
712 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
713 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
714 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
715 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
716 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
717 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
718 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
719 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
720 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
721 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
722 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
723 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
724 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
725 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
726 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
727 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
728 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
729 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
730 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
731 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
732 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
733 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
734 #define ED_SELECTBOX_ID_ACTION_TYPE 24
735 #define ED_SELECTBOX_ID_ACTION_MODE 25
736 #define ED_SELECTBOX_ID_ACTION_ARG 26
737 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
738 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
740 #define ED_NUM_SELECTBOX 29
742 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
743 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
745 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
746 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
747 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
748 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
749 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
750 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
752 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
753 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
755 /* values for textbutton gadgets */
756 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
757 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
758 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
759 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
760 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
761 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
762 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
763 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
765 #define ED_NUM_TEXTBUTTONS 8
767 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
768 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
770 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
771 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
773 /* values for graphicbutton gadgets */
774 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
775 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
776 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
777 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
779 #define ED_NUM_GRAPHICBUTTONS 4
781 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
782 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
784 /* values for checkbutton gadgets */
785 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
786 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
787 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
788 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
789 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
790 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
791 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
792 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
793 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
794 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
795 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
796 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
797 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
798 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
799 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 14
800 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 15
801 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 16
802 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 17
803 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 18
804 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 19
805 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 20
806 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 21
807 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 22
808 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 23
809 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 24
810 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 25
811 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 26
812 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 27
813 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 28
814 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 29
815 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 30
816 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 31
817 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 32
818 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 33
819 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 34
820 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 35
821 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 36
822 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 37
823 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 38
824 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 39
825 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 40
826 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 41
827 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 42
828 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 43
829 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 44
830 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 45
831 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 46
832 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 47
833 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 48
834 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 49
835 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 50
837 #define ED_NUM_CHECKBUTTONS 51
839 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
840 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
842 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
843 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
844 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
845 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
846 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
847 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
849 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
850 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
852 /* values for radiobutton gadgets */
853 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
854 #define ED_RADIOBUTTON_ID_QUANTITY 1
856 #define ED_NUM_RADIOBUTTONS 2
858 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
859 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
861 /* values for drawing area gadgets */
862 #define ED_DRAWING_ID_DRAWING_LEVEL 0
863 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
864 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
865 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
866 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
867 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
868 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
869 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
870 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
871 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
872 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
873 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
874 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
875 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
876 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
877 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
878 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
879 #define ED_DRAWING_ID_ANDROID_CONTENT 17
880 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
881 #define ED_DRAWING_ID_START_ELEMENT 19
882 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
883 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
884 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
885 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
886 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
887 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
888 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
889 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
890 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
891 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
892 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
893 #define ED_DRAWING_ID_GROUP_CONTENT 31
894 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
896 #define ED_NUM_DRAWING_AREAS 33
900 -----------------------------------------------------------------------------
901 some internally used definitions
902 -----------------------------------------------------------------------------
905 /* values for CopyLevelToUndoBuffer() */
906 #define UNDO_IMMEDIATE 0
907 #define UNDO_ACCUMULATE 1
909 /* values for scrollbars */
910 #define ED_SCROLL_NO 0
911 #define ED_SCROLL_LEFT 1
912 #define ED_SCROLL_RIGHT 2
913 #define ED_SCROLL_UP 4
914 #define ED_SCROLL_DOWN 8
916 /* screens in the level editor */
917 #define ED_MODE_DRAWING 0
918 #define ED_MODE_INFO 1
919 #define ED_MODE_PROPERTIES 2
921 /* sub-screens in the element properties section */
922 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
923 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
924 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
925 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
926 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
928 /* how many steps can be cancelled */
929 #define NUM_UNDO_STEPS (10 + 1)
931 /* values for elements with score for certain actions */
933 #define MAX_SCORE 999
935 /* values for elements with count for collecting */
936 #define MIN_COLLECT_COUNT 0
937 #define MAX_COLLECT_COUNT 999
939 /* values for random placement */
940 #define RANDOM_USE_PERCENTAGE 0
941 #define RANDOM_USE_QUANTITY 1
943 /* maximal size of level editor drawing area */
944 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
945 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
949 -----------------------------------------------------------------------------
950 some internally used data structure definitions
951 -----------------------------------------------------------------------------
958 } control_info[ED_NUM_CTRL_BUTTONS] =
960 /* note: some additional characters are already reserved for "cheat mode"
961 shortcuts (":XYZ" style) -- for details, see "events.c" */
963 { 's', "draw single items" },
964 { 'd', "draw connected items" },
965 { 'l', "draw lines" },
966 { 'a', "draw arcs" },
967 { 'r', "draw outline rectangles" },
968 { 'R', "draw filled rectangles" },
969 { '\0', "wrap (rotate) level up" },
970 { 't', "enter text elements" },
971 { 'f', "flood fill" },
972 { '\0', "wrap (rotate) level left" },
973 { '?', "properties of drawing element" },
974 { '\0', "wrap (rotate) level right" },
975 { '\0', "random element placement" },
976 { 'b', "grab brush" },
977 { '\0', "wrap (rotate) level down" },
978 { ',', "pick drawing element" },
980 { 'U', "undo last operation" },
981 { 'I', "level properties" },
982 { 'S', "save level" },
983 { 'C', "clear level" },
984 { 'T', "test level" },
985 { 'E', "exit level editor" },
987 { '\0', "copy settings from other element" },
988 { '\0', "copy settings to other element" },
989 { '\0', "exchange element with other element" },
991 { '\0', "copy settings from this element" },
992 { '\0', "paste settings to this element" },
995 static int random_placement_value = 10;
996 static int random_placement_method = RANDOM_USE_QUANTITY;
997 static int random_placement_background_element = EL_SAND;
998 static boolean random_placement_background_restricted = FALSE;
999 static boolean stick_element_properties_window = FALSE;
1000 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1001 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1002 static struct ElementChangeInfo custom_element_change;
1003 static struct ElementGroupInfo group_element_info;
1004 static struct ElementInfo custom_element;
1009 int min_value, max_value;
1010 int gadget_id_down, gadget_id_up;
1012 int gadget_id_align;
1014 char *text_above, *text_left, *text_right;
1015 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1017 /* ---------- current level number --------------------------------------- */
1020 DX + 5 - SX, DY + 3 - SY,
1022 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1023 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1028 /* ---------- level and editor settings ---------------------------------- */
1031 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1032 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1033 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1034 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1036 "playfield size:", NULL, "width",
1039 -1, ED_LEVEL_SETTINGS_YPOS(4),
1040 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1041 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1042 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1044 NULL, " ", "height",
1047 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1049 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1050 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1052 NULL, "number of gems to collect:", NULL
1055 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1057 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1058 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1060 "time or step limit to solve level:", NULL, NULL
1063 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1065 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1066 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1067 &level.score[SC_TIME_BONUS],
1068 "score for each second/step left:", NULL, NULL
1071 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1073 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1074 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1075 &random_placement_value,
1076 "random element placement:", NULL, "in"
1079 /* ---------- element settings: configure (various elements) ------------- */
1082 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1083 MIN_SCORE, MAX_SCORE,
1084 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1085 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1086 NULL, /* will be set when used */
1090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1091 MIN_SCORE, MAX_SCORE,
1092 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1093 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1094 NULL, /* will be set when used */
1098 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1099 MIN_SCORE, MAX_SCORE,
1100 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1101 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1102 NULL, /* will be set when used */
1106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1107 MIN_SCORE, MAX_SCORE,
1108 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1109 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1110 NULL, /* will be set when used */
1114 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1115 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1116 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1117 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1118 &level.num_yamyam_contents,
1119 NULL, NULL, "number of content areas"
1122 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1123 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1124 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1125 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1126 &level.num_ball_contents,
1127 NULL, NULL, "number of content areas"
1130 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1131 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1132 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1133 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1134 &level.num_android_clone_elements,
1135 NULL, NULL, "number of clonable elements"
1138 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1139 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1140 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1141 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1142 NULL, /* will be set when used */
1143 NULL, NULL, "width",
1146 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1147 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1148 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1149 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1150 NULL, /* will be set when used */
1151 NULL, " ", "height",
1154 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1155 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1156 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1157 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1158 &level.initial_inventory_size[0],
1159 NULL, NULL, "number of inventory elements"
1162 /* ---------- element settings: configure 1 (custom elements) ------------ */
1165 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1166 MIN_SCORE, MAX_SCORE,
1167 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1168 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1169 &custom_element.collect_score_initial,
1170 NULL, "CE score", " "
1173 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1174 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1175 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1176 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1177 &custom_element.collect_count_initial,
1178 NULL, "CE count", NULL
1181 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1183 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1184 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1185 &custom_element.ce_value_fixed_initial,
1186 NULL, "CE value", NULL
1189 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1191 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1192 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1193 &custom_element.ce_value_random_initial,
1194 NULL, "+random", NULL
1197 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1199 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1200 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1201 &custom_element.push_delay_fixed,
1202 NULL, "push delay", NULL
1205 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1207 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1208 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1209 &custom_element.push_delay_random,
1210 NULL, "+random", NULL
1213 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1215 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1216 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1217 &custom_element.drop_delay_fixed,
1218 NULL, "drop delay", NULL
1221 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1223 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1224 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1225 &custom_element.drop_delay_random,
1226 NULL, "+random", NULL
1229 /* ---------- element settings: configure 2 (custom elements) ------------ */
1232 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1234 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1235 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1236 &custom_element.move_delay_fixed,
1237 NULL, "move delay", NULL
1240 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1242 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1243 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1244 &custom_element.move_delay_random,
1245 NULL, "+random", NULL
1248 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1250 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1251 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1252 &custom_element.explosion_delay,
1253 NULL, "explosion delay", NULL
1256 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1258 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1259 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1260 &custom_element.ignition_delay,
1261 NULL, "ignition delay", "(by fire)"
1264 /* ---------- element settings: configure (group elements) --------------- */
1267 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1268 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1269 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1270 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1271 &group_element_info.num_elements,
1272 NULL, NULL, "number of elements in group"
1275 /* ---------- element settings: advanced (custom elements) --------------- */
1278 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1280 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1281 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1282 &custom_element_change.delay_fixed,
1283 NULL, "CE delay", NULL,
1286 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1288 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1289 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1290 &custom_element_change.delay_random,
1291 NULL, "+random", NULL
1294 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1296 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1297 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1298 &custom_element_change.random_percentage,
1299 NULL, "use random replace:", "%"
1309 char *text_above, *infotext;
1310 } textinput_info[ED_NUM_TEXTINPUT] =
1313 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1314 GADGET_ID_LEVEL_NAME,
1320 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1321 GADGET_ID_LEVEL_AUTHOR,
1322 MAX_LEVEL_AUTHOR_LEN,
1327 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1328 GADGET_ID_ELEMENT_NAME,
1329 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1330 custom_element.description,
1331 NULL, "Element name"
1341 char *text_above, *infotext;
1342 } textarea_info[ED_NUM_TEXTAREAS] =
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1346 GADGET_ID_ENVELOPE_INFO,
1347 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1349 "Envelope Content:", "Envelope Content"
1353 static struct ValueTextInfo options_time_or_steps[] =
1361 static struct ValueTextInfo options_game_engine_type[] =
1363 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1364 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1369 static struct ValueTextInfo options_wind_direction[] =
1371 { MV_START_NONE, "none" },
1372 { MV_START_LEFT, "left" },
1373 { MV_START_RIGHT, "right" },
1374 { MV_START_UP, "up" },
1375 { MV_START_DOWN, "down" },
1380 static struct ValueTextInfo options_player_speed[] =
1387 { 16, "very fast" },
1388 { 32, "ultrafast" },
1393 static struct ValueTextInfo options_access_type[] =
1395 { EP_WALKABLE, "walkable" },
1396 { EP_PASSABLE, "passable" },
1401 static struct ValueTextInfo options_access_layer[] =
1403 { EP_ACCESSIBLE_OVER, "over" },
1404 { EP_ACCESSIBLE_INSIDE, "inside" },
1405 { EP_ACCESSIBLE_UNDER, "under" },
1410 static struct ValueTextInfo options_access_protected[] =
1412 { 0, "unprotected" },
1418 static struct ValueTextInfo options_access_direction[] =
1420 { MV_NO_DIRECTION, "no direction" },
1421 { MV_LEFT, "left" },
1422 { MV_RIGHT, "right" },
1424 { MV_DOWN, "down" },
1425 { MV_LEFT | MV_UP, "left + up" },
1426 { MV_LEFT | MV_DOWN, "left + down" },
1427 { MV_RIGHT | MV_UP, "right + up" },
1428 { MV_RIGHT | MV_DOWN, "right + down" },
1429 { MV_HORIZONTAL, "horizontal" },
1430 { MV_VERTICAL, "vertical" },
1431 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1432 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1433 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1434 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1435 { MV_ALL_DIRECTIONS, "all directions" },
1440 static struct ValueTextInfo options_walk_to_action[] =
1442 { EP_DIGGABLE, "diggable" },
1443 { EP_COLLECTIBLE_ONLY, "collectible" },
1444 { EP_DROPPABLE, "collectible & droppable" },
1445 { EP_THROWABLE, "collectible & throwable" },
1446 { EP_PUSHABLE, "pushable" },
1451 static struct ValueTextInfo options_move_pattern[] =
1453 { MV_LEFT, "left" },
1454 { MV_RIGHT, "right" },
1456 { MV_DOWN, "down" },
1457 { MV_HORIZONTAL, "horizontal" },
1458 { MV_VERTICAL, "vertical" },
1459 { MV_ALL_DIRECTIONS, "all directions" },
1460 { MV_WIND_DIRECTION, "wind direction" },
1461 { MV_TOWARDS_PLAYER, "towards player" },
1462 { MV_AWAY_FROM_PLAYER, "away from player" },
1463 { MV_ALONG_LEFT_SIDE, "along left side" },
1464 { MV_ALONG_RIGHT_SIDE, "along right side" },
1465 { MV_TURNING_LEFT, "turning left" },
1466 { MV_TURNING_RIGHT, "turning right" },
1467 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1468 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1469 { MV_TURNING_RANDOM, "turning random" },
1470 { MV_MAZE_RUNNER, "maze runner style" },
1471 { MV_MAZE_HUNTER, "maze hunter style" },
1472 { MV_WHEN_PUSHED, "when pushed" },
1473 { MV_WHEN_DROPPED, "when dropped/thrown" },
1478 static struct ValueTextInfo options_move_direction[] =
1480 { MV_START_AUTOMATIC, "automatic" },
1481 { MV_START_LEFT, "left" },
1482 { MV_START_RIGHT, "right" },
1483 { MV_START_UP, "up" },
1484 { MV_START_DOWN, "down" },
1485 { MV_START_RANDOM, "random" },
1486 { MV_START_PREVIOUS, "previous" },
1491 static struct ValueTextInfo options_move_stepsize[] =
1493 { 0, "not moving" },
1498 { 16, "very fast" },
1499 { 32, "even faster" },
1504 static struct ValueTextInfo options_move_leave_type[] =
1506 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1507 { LEAVE_TYPE_LIMITED, "change it to" },
1512 static struct ValueTextInfo options_smash_targets[] =
1514 { EP_CAN_SMASH_PLAYER, "player" },
1516 { EP_CAN_SMASH_ENEMIES, "enemies" },
1518 { EP_CAN_SMASH_EVERYTHING, "everything" },
1523 static struct ValueTextInfo options_slippery_type[] =
1525 { SLIPPERY_ANY_RANDOM, "random" },
1526 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1527 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1528 { SLIPPERY_ONLY_LEFT, "only left" },
1529 { SLIPPERY_ONLY_RIGHT, "only right" },
1534 static struct ValueTextInfo options_deadliness[] =
1536 { EP_DONT_RUN_INTO, "running into" },
1537 { EP_DONT_COLLIDE_WITH, "colliding with" },
1538 { EP_DONT_GET_HIT_BY, "getting hit by" },
1539 { EP_DONT_TOUCH, "touching" },
1544 static struct ValueTextInfo options_explosion_type[] =
1546 { EXPLODES_3X3, "3x3" },
1547 { EXPLODES_CROSS, "3+3" },
1548 { EXPLODES_1X1, "1x1" },
1553 static struct ValueTextInfo options_time_units[] =
1556 { FRAMES_PER_SECOND, "seconds" },
1561 static struct ValueTextInfo options_change_direct_action[] =
1563 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1564 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1565 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1566 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1567 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1568 { CE_ENTERED_BY_PLAYER, "entered by player" },
1569 { CE_LEFT_BY_PLAYER, "left by player" },
1570 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1571 { CE_SWITCHED, "switched" },
1572 { CE_HITTING_SOMETHING, "hitting something" },
1573 { CE_HIT_BY_SOMETHING, "hit by something" },
1575 { CE_BLOCKED, "blocked" },
1577 { CE_IMPACT, "impact (on something)" },
1578 { CE_SMASHED, "smashed (from above)" },
1580 { CE_VALUE_CHANGES, "CE value changes" },
1581 { CE_SCORE_CHANGES, "CE score changes" },
1583 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1584 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1589 static struct ValueTextInfo options_change_other_action[] =
1591 { CE_PLAYER_TOUCHES_X, "player touches" },
1592 { CE_PLAYER_PRESSES_X, "player presses" },
1593 { CE_PLAYER_SWITCHES_X, "player switches" },
1594 { CE_PLAYER_SNAPS_X, "player snaps" },
1595 { CE_PLAYER_PUSHES_X, "player pushes" },
1596 { CE_PLAYER_ENTERS_X, "player enters" },
1597 { CE_PLAYER_LEAVES_X, "player leaves" },
1598 { CE_PLAYER_DIGS_X, "player digs" },
1599 { CE_PLAYER_COLLECTS_X, "player collects" },
1600 { CE_PLAYER_DROPS_X, "player drops/throws" },
1601 { CE_TOUCHING_X, "touching" },
1602 { CE_HITTING_X, "hitting" },
1603 { CE_DIGGING_X, "digging" },
1604 { CE_HIT_BY_X, "hit by" },
1605 { CE_SWITCH_OF_X, "switch of" },
1606 { CE_CHANGE_OF_X, "change by page of" },
1607 { CE_EXPLOSION_OF_X, "explosion of" },
1608 { CE_MOVE_OF_X, "move of" },
1609 { CE_CREATION_OF_X, "creation of" },
1610 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1611 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1612 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1613 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1618 static struct ValueTextInfo options_change_trigger_side[] =
1620 { CH_SIDE_LEFT, "left" },
1621 { CH_SIDE_RIGHT, "right" },
1622 { CH_SIDE_TOP, "top" },
1623 { CH_SIDE_BOTTOM, "bottom" },
1624 { CH_SIDE_LEFT_RIGHT, "left/right" },
1625 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1626 { CH_SIDE_ANY, "any" },
1631 static struct ValueTextInfo options_change_trigger_player[] =
1633 { CH_PLAYER_1, "1" },
1634 { CH_PLAYER_2, "2" },
1635 { CH_PLAYER_3, "3" },
1636 { CH_PLAYER_4, "4" },
1637 { CH_PLAYER_ANY, "any" },
1642 static struct ValueTextInfo options_change_trigger_page[] =
1654 { (1 << 10), "11" },
1655 { (1 << 11), "12" },
1656 { (1 << 12), "13" },
1657 { (1 << 13), "14" },
1658 { (1 << 14), "15" },
1659 { (1 << 15), "16" },
1660 { (1 << 16), "17" },
1661 { (1 << 17), "18" },
1662 { (1 << 18), "19" },
1663 { (1 << 19), "20" },
1664 { (1 << 20), "21" },
1665 { (1 << 21), "22" },
1666 { (1 << 22), "23" },
1667 { (1 << 23), "24" },
1668 { (1 << 24), "25" },
1669 { (1 << 25), "26" },
1670 { (1 << 26), "27" },
1671 { (1 << 27), "28" },
1672 { (1 << 28), "29" },
1673 { (1 << 29), "30" },
1674 { (1 << 30), "31" },
1675 { (1 << 31), "32" },
1676 { CH_PAGE_ANY, "any" },
1681 static struct ValueTextInfo options_change_replace_when[] =
1683 { CP_WHEN_EMPTY, "empty" },
1684 { CP_WHEN_WALKABLE, "walkable" },
1685 { CP_WHEN_DIGGABLE, "diggable" },
1686 { CP_WHEN_COLLECTIBLE, "collectible" },
1687 { CP_WHEN_REMOVABLE, "removable" },
1688 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1693 static struct ValueTextInfo options_action_type[] =
1695 { CA_NO_ACTION, "no action" },
1696 { CA_UNDEFINED, " " },
1697 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1698 { CA_RESTART_LEVEL, "restart level" },
1699 { CA_SHOW_ENVELOPE, "show envelope" },
1700 { CA_SET_LEVEL_TIME, "set time" },
1701 { CA_SET_LEVEL_SCORE, "set score" },
1702 { CA_SET_LEVEL_GEMS, "set gems" },
1703 { CA_SET_LEVEL_WIND, "set wind dir." },
1704 { CA_UNDEFINED, " " },
1705 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1706 { CA_MOVE_PLAYER, "move player" },
1707 { CA_EXIT_PLAYER, "exit player" },
1708 { CA_KILL_PLAYER, "kill player" },
1709 { CA_SET_PLAYER_KEYS, "set keys" },
1710 { CA_SET_PLAYER_SPEED, "set speed" },
1711 { CA_SET_PLAYER_SHIELD, "set shield" },
1712 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1713 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1714 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1715 { CA_UNDEFINED, " " },
1716 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1717 { CA_SET_CE_VALUE, "set CE value" },
1718 { CA_SET_CE_SCORE, "set CE score" },
1719 { CA_SET_CE_ARTWORK, "set CE artwork" },
1720 { CA_UNDEFINED, " " },
1721 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1722 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1727 static struct ValueTextInfo options_action_mode_none[] =
1729 { CA_MODE_UNDEFINED, " " },
1734 static struct ValueTextInfo options_action_mode_assign[] =
1736 { CA_MODE_SET, "=" },
1741 static struct ValueTextInfo options_action_mode_add_remove[] =
1743 { CA_MODE_ADD, "+" },
1744 { CA_MODE_SUBTRACT, "-" },
1749 static struct ValueTextInfo options_action_mode_calculate[] =
1751 { CA_MODE_SET, "=" },
1752 { CA_MODE_ADD, "+" },
1753 { CA_MODE_SUBTRACT, "-" },
1754 { CA_MODE_MULTIPLY, "*" },
1755 { CA_MODE_DIVIDE, "/" },
1756 { CA_MODE_MODULO, "%" },
1761 static struct ValueTextInfo options_action_arg_none[] =
1763 { CA_ARG_UNDEFINED, " " },
1768 static struct ValueTextInfo options_action_arg_player[] =
1770 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1771 { CA_ARG_PLAYER_1, "1" },
1772 { CA_ARG_PLAYER_2, "2" },
1773 { CA_ARG_PLAYER_3, "3" },
1774 { CA_ARG_PLAYER_4, "4" },
1775 { CA_ARG_PLAYER_ANY, "any" },
1776 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1777 { CA_ARG_PLAYER_ACTION, "action ->" },
1782 static struct ValueTextInfo options_action_arg_number[] =
1784 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1791 { CA_ARG_10, "10" },
1792 { CA_ARG_100, "100" },
1793 { CA_ARG_1000, "1000" },
1794 { CA_ARG_UNDEFINED, " " },
1795 { CA_ARG_NUMBER_MIN, "min" },
1796 { CA_ARG_NUMBER_MAX, "max" },
1797 { CA_ARG_UNDEFINED, " " },
1798 { CA_ARG_NUMBER_RESET, "reset" },
1799 { CA_ARG_UNDEFINED, " " },
1800 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1801 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1802 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1803 { CA_ARG_UNDEFINED, " " },
1804 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1805 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1806 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1807 { CA_ARG_UNDEFINED, " " },
1808 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1809 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1810 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1811 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1812 { CA_ARG_UNDEFINED, " " },
1813 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1814 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1815 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1816 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1821 static struct ValueTextInfo options_action_arg_value[] =
1823 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1830 { CA_ARG_10, "10" },
1831 { CA_ARG_100, "100" },
1832 { CA_ARG_1000, "1000" },
1833 { CA_ARG_UNDEFINED, " " },
1834 { CA_ARG_NUMBER_MIN, "min" },
1835 { CA_ARG_NUMBER_MAX, "max" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_RESET, "reset" },
1838 { CA_ARG_UNDEFINED, " " },
1839 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1840 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1841 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1844 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1845 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1846 { CA_ARG_UNDEFINED, " " },
1847 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1848 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1849 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1850 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1853 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1854 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1855 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1859 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1860 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1865 static struct ValueTextInfo options_action_arg_envelope[] =
1867 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1872 { CA_ARG_UNDEFINED, " " },
1873 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1874 { CA_ARG_ELEMENT_TARGET, "target" },
1875 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1876 { CA_ARG_ELEMENT_ACTION, "action ->" },
1881 static struct ValueTextInfo options_action_arg_key[] =
1883 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1892 { CA_ARG_UNDEFINED, " " },
1893 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1894 { CA_ARG_ELEMENT_TARGET, "target" },
1895 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1896 { CA_ARG_ELEMENT_ACTION, "action ->" },
1901 static struct ValueTextInfo options_action_arg_speed[] =
1903 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1904 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1905 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1906 { CA_ARG_SPEED_SLOW, "slow" },
1907 { CA_ARG_SPEED_NORMAL, "normal" },
1908 { CA_ARG_SPEED_FAST, "fast" },
1909 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1910 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1911 { CA_ARG_UNDEFINED, " " },
1912 { CA_ARG_SPEED_SLOWER, "slower" },
1913 { CA_ARG_SPEED_FASTER, "faster" },
1914 { CA_ARG_UNDEFINED, " " },
1915 { CA_ARG_SPEED_RESET, "reset" },
1920 static struct ValueTextInfo options_action_arg_shield[] =
1922 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1923 { CA_ARG_SHIELD_OFF, "off" },
1924 { CA_ARG_SHIELD_NORMAL, "normal" },
1925 { CA_ARG_SHIELD_DEADLY, "deadly" },
1930 static struct ValueTextInfo options_action_arg_artwork[] =
1932 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1933 { CA_ARG_ELEMENT_TARGET, "target" },
1934 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1935 { CA_ARG_ELEMENT_ACTION, "action ->" },
1936 { CA_ARG_UNDEFINED, " " },
1937 { CA_ARG_ELEMENT_RESET, "reset" },
1942 static struct ValueTextInfo options_action_arg_gravity[] =
1944 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1945 { CA_ARG_GRAVITY_ON, "on" },
1946 { CA_ARG_GRAVITY_OFF, "off" },
1947 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1952 static struct ValueTextInfo options_action_arg_direction[] =
1954 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1955 { CA_ARG_DIRECTION_NONE, "none" },
1956 { CA_ARG_DIRECTION_LEFT, "left" },
1957 { CA_ARG_DIRECTION_RIGHT, "right" },
1958 { CA_ARG_DIRECTION_UP, "up" },
1959 { CA_ARG_DIRECTION_DOWN, "down" },
1960 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1961 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1966 static struct ValueTextInfo options_action_arg_scan_mode[] =
1968 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1969 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1970 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1975 static struct ValueTextInfo options_action_arg_inventory[] =
1977 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
1978 { CA_ARG_ELEMENT_TARGET, "+ target" },
1979 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
1980 { CA_ARG_ELEMENT_ACTION, "+ action" },
1981 { CA_ARG_UNDEFINED, " " },
1982 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
1983 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
1984 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
1985 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
1986 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
1987 { CA_ARG_INVENTORY_RM_LAST, "- last" },
1988 { CA_ARG_INVENTORY_RM_ALL, "- all" },
1989 { CA_ARG_UNDEFINED, " " },
1990 { CA_ARG_INVENTORY_RESET, "reset" },
1995 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1996 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2001 static struct ValueTextInfo options_group_choice_mode[] =
2003 { ANIM_RANDOM, "random" },
2004 { ANIM_LOOP, "loop" },
2005 { ANIM_LINEAR, "linear" },
2006 { ANIM_PINGPONG, "pingpong" },
2007 { ANIM_PINGPONG2, "pingpong 2" },
2012 static struct ValueTextInfo *action_arg_modes[] =
2014 options_action_mode_none,
2015 options_action_mode_assign,
2016 options_action_mode_add_remove,
2017 options_action_mode_calculate,
2024 struct ValueTextInfo *options;
2026 action_arg_options[] =
2028 { CA_NO_ACTION, 0, options_action_arg_none, },
2029 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2030 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2031 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2032 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2033 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2034 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2035 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2036 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2037 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2038 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2039 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2040 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2041 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2042 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2043 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2044 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2045 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2046 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2047 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2056 int gadget_id_align;
2057 int size; /* char size of selectbox or '-1' (dynamically determined) */
2058 struct ValueTextInfo *options;
2060 char *text_left, *text_right, *infotext;
2061 } selectbox_info[ED_NUM_SELECTBOX] =
2063 /* ---------- level and editor settings ---------------------------------- */
2066 -1, ED_LEVEL_SETTINGS_YPOS(7),
2067 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2069 options_time_or_steps,
2070 &level.use_step_counter,
2071 NULL, "(0 => no limit)", "time or step limit"
2074 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2075 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2077 options_game_engine_type,
2078 &level.game_engine_type,
2079 "game engine:", NULL, "game engine"
2082 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2083 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2085 options_wind_direction,
2086 &level.wind_direction_initial,
2087 "initial wind direction:", NULL, "initial wind direction"
2090 /* ---------- element settings: configure (several elements) ------------- */
2093 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2094 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2096 options_player_speed,
2097 &level.initial_player_stepsize[0],
2098 "initial player speed:", NULL, "initial player speed"
2101 /* ---------- element settings: configure 1 (custom elements) ------------ */
2104 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2105 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2107 options_access_type,
2108 &custom_element.access_type,
2109 NULL, NULL, "type of access to this field"
2112 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2113 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2115 options_access_layer,
2116 &custom_element.access_layer,
2117 NULL, NULL, "layer of access for this field"
2120 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2121 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2123 options_access_protected,
2124 &custom_element.access_protected,
2125 NULL, NULL, "protected access for this field"
2128 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2129 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2131 options_access_direction,
2132 &custom_element.access_direction,
2133 "from", NULL, "access direction for this field"
2136 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2137 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2139 options_walk_to_action,
2140 &custom_element.walk_to_action,
2141 NULL, NULL, "diggable/collectible/pushable"
2144 /* ---------- element settings: configure 2 (custom elements) ------------ */
2147 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2148 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2150 options_move_pattern,
2151 &custom_element.move_pattern,
2152 "can move", NULL, "element move pattern"
2155 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2156 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2158 options_move_direction,
2159 &custom_element.move_direction_initial,
2160 "starts moving", NULL, "initial element move direction"
2163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2164 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2166 options_move_stepsize,
2167 &custom_element.move_stepsize,
2168 "move/fall speed", NULL, "speed of element movement"
2171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2172 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2174 options_move_leave_type,
2175 &custom_element.move_leave_type,
2176 "can dig: can", ":", "leave behind or change element"
2179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2180 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2182 options_smash_targets,
2183 &custom_element.smash_targets,
2184 "can smash", NULL, "elements that can be smashed"
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2188 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2190 options_slippery_type,
2191 &custom_element.slippery_type,
2192 "slippery", NULL, "where other elements fall down"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2196 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2199 &custom_element.deadliness,
2200 "deadly when", NULL, "deadliness of element"
2203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2204 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2206 options_explosion_type,
2207 &custom_element.explosion_type,
2208 "can explode", NULL, "explosion type"
2211 /* ---------- element settings: advanced (custom elements) --------------- */
2214 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2215 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2218 &custom_element_change.delay_frames,
2219 "delay time given in", NULL, "delay time units for change"
2222 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2223 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2225 options_change_direct_action,
2226 &custom_element_change.direct_action,
2227 NULL, NULL, "type of direct action"
2230 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2231 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2233 options_change_other_action,
2234 &custom_element_change.other_action,
2235 NULL, "element:", "type of other element action"
2238 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2239 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2241 options_change_trigger_side,
2242 &custom_element_change.trigger_side,
2243 "at", "side", "element side triggering change"
2246 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2247 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2249 options_change_trigger_player,
2250 &custom_element_change.trigger_player,
2251 "player:", " ", "player that causes change"
2254 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2255 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2257 options_change_trigger_page,
2258 &custom_element_change.trigger_page,
2259 "page:", NULL, "change page that causes change"
2262 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2263 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2265 options_change_replace_when,
2266 &custom_element_change.replace_when,
2267 "replace when", NULL, "which elements can be replaced"
2270 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2271 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2273 options_action_type,
2274 &custom_element_change.action_type,
2275 NULL, NULL, "action on specified condition"
2278 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2279 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2281 options_action_mode_none,
2282 &custom_element_change.action_mode,
2283 NULL, NULL, "action operator"
2286 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2287 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2289 options_action_arg_none,
2290 &custom_element_change.action_arg,
2291 NULL, NULL, "action parameter"
2294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2295 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2297 options_change_page,
2298 &custom_element.current_change_page,
2299 NULL, NULL, "element change page"
2302 /* ---------- element settings: configure (group elements) --------------- */
2305 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2306 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2308 options_group_choice_mode,
2309 &group_element_info.choice_mode,
2310 "choice type:", NULL, "type of group element choice"
2318 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2325 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2326 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2328 NULL, NULL, "Show information about element"
2331 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2332 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2334 NULL, NULL, "Configure element properties"
2337 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2338 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2340 NULL, NULL, "Configure element properties, part 1"
2343 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2344 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2346 NULL, NULL, "Configure element properties, part 2"
2349 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2350 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2352 NULL, NULL, "Configure custom element change pages"
2355 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2356 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2358 " ", "As Template", "Save current settings as new template"
2361 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2362 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2364 NULL, NULL, "Add new change page"
2367 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2368 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2370 NULL, NULL, "Delete current change page"
2380 int gadget_id_align;
2381 char *text_left, *text_right, *infotext;
2382 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2385 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2386 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2387 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2388 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2389 NULL, NULL, "select previous change page"
2392 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2393 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2394 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2395 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2396 NULL, "change page", "select next change page"
2399 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2400 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2401 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2402 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2403 " ", NULL, "copy settings from this change page"
2406 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2407 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2408 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2409 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2410 NULL, NULL, "paste settings to this change page"
2420 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2423 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2424 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2425 GADGET_ID_SCROLL_UP,
2426 "scroll level editing area up"
2429 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2430 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2431 GADGET_ID_SCROLL_DOWN,
2432 "scroll level editing area down"
2435 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2436 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2437 GADGET_ID_SCROLL_LEFT,
2438 "scroll level editing area left"
2441 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2442 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2443 GADGET_ID_SCROLL_RIGHT,
2444 "scroll level editing area right"
2447 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2448 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2449 GADGET_ID_SCROLL_LIST_UP,
2450 "scroll element list up ('Page Up')"
2453 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2454 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2455 GADGET_ID_SCROLL_LIST_DOWN,
2456 "scroll element list down ('Page Down')"
2465 int wheel_x, wheel_y;
2466 int wheel_width, wheel_height;
2470 } scrollbar_info[ED_NUM_SCROLLBARS] =
2473 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2474 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2475 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2481 SX + SXSIZE + SX, WIN_YSIZE,
2483 GD_TYPE_SCROLLBAR_HORIZONTAL,
2484 GADGET_ID_SCROLL_HORIZONTAL,
2485 "scroll level editing area horizontally"
2488 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2489 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2490 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2496 SX + SXSIZE + SX, WIN_YSIZE,
2498 GD_TYPE_SCROLLBAR_VERTICAL,
2499 GADGET_ID_SCROLL_VERTICAL,
2500 "scroll level editing area vertically"
2503 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2504 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2505 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2510 SX + SXSIZE + SX, 0,
2511 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2513 GD_TYPE_SCROLLBAR_VERTICAL,
2514 GADGET_ID_SCROLL_LIST_VERTICAL,
2515 "scroll element list vertically"
2523 int gadget_id_align;
2524 int radio_button_nr;
2527 char *text_left, *text_right, *infotext;
2528 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2531 -1, ED_COUNTER2_YPOS(8),
2532 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2533 RADIO_NR_RANDOM_ELEMENTS,
2534 &random_placement_method, RANDOM_USE_PERCENTAGE,
2535 " ", "percentage", "use percentage for random elements"
2538 -1, ED_COUNTER2_YPOS(8),
2539 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2540 RADIO_NR_RANDOM_ELEMENTS,
2541 &random_placement_method, RANDOM_USE_QUANTITY,
2542 " ", "quantity", "use quantity for random elements"
2550 int gadget_id_align;
2552 char *text_left, *text_right, *infotext;
2553 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2555 /* ---------- level and editor settings ---------------------------------- */
2558 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2559 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2560 &random_placement_background_restricted,
2562 "restrict random placement to:", "set random placement restriction"
2565 /* ---------- element settings: configure (various elements) ------------- */
2568 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2569 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2570 &stick_element_properties_window,
2572 "stick this screen to edit content","stick this screen to edit content"
2575 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2576 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2577 &level.em_slippery_gems,
2579 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2582 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2583 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2584 &level.em_explodes_by_fire,
2586 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2589 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2590 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2591 &level.use_spring_bug,
2593 "use spring pushing bug", "use odd spring pushing behaviour"
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2597 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2598 &level.use_time_orb_bug,
2600 "use time orb bug", "use odd time orb behaviour"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2604 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2607 "create single random element", "only create one element from content"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2611 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2612 &level.ball_state_initial,
2614 "magic ball initially activated", "activate magic ball after level start"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2618 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2619 &level.grow_into_diggable,
2621 "can grow into anything diggable", "grow into more than just sand"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2625 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2626 &level.continuous_snapping,
2628 "continuos snapping", "use snapping without releasing key"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2632 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2633 &level.block_snap_field,
2635 "block snapped field when snapping", "use snapping delay to show animation"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2639 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2640 &level.block_last_field,
2642 "block last field when moving", "player blocks last field when moving"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2646 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2647 &level.sp_block_last_field,
2649 "block last field when moving", "player blocks last field when moving"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2653 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2654 &level.instant_relocation,
2656 "no scrolling when relocating", "player gets relocated without delay"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2660 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2661 &level.shifted_relocation,
2663 "no centering when relocating", "level not centered after relocation"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2667 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2668 &level.use_start_element[0],
2670 "use level start element:", "start level at this element's position"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2674 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2675 &level.use_artwork_element[0],
2677 "use artwork from element:", "use player artwork from other element"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2681 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2682 &level.use_explosion_element[0],
2684 "use explosion from element:", "use explosion properties from element"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2688 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2689 &level.initial_player_gravity[0],
2691 "use initial gravity", "set initial player gravity"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2695 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2696 &level.use_initial_inventory[0],
2698 "use initial inventory:", "use collected elements on level start"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2702 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2703 &level.can_pass_to_walkable,
2705 "can pass to walkable element", "player can pass to empty or walkable"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2709 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2710 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2712 "can fall into acid (with gravity)","player can fall into acid pool"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2716 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2717 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2719 "can move into acid", "element can move into acid pool"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2723 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2724 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2726 "deadly when colliding with", "element is deadly when hitting player"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2730 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2731 &level.envelope[0].autowrap,
2733 "auto-wrap", "automatically wrap envelope text"
2736 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2737 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2738 &level.envelope[0].centered,
2740 "centered", "automatically center envelope text"
2743 /* ---------- element settings: configure 1 (custom elements) ----------- */
2746 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2747 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2748 &custom_element.use_gfx_element,
2750 /* !!! add separate "use existing element sound" !!! */
2753 "use graphic/sound of element:", "use existing graphic and sound"
2756 "use graphic of element:", "use existing element graphic"
2760 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2761 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2762 &level.use_custom_template,
2764 "use template", "use template for custom properties"
2767 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2768 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2769 &custom_element_properties[EP_ACCESSIBLE],
2771 NULL, "player can walk to or pass this field"
2774 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2775 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2776 &custom_element_properties[EP_GRAVITY_REACHABLE],
2778 "reachable despite gravity", "player can walk/dig despite gravity"
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2782 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2783 &custom_element.use_last_ce_value,
2785 "use last CE value after change", "use last CE value after change"
2788 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2789 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2790 &custom_element_properties[EP_WALK_TO_OBJECT],
2792 NULL, "player can dig/collect/push element"
2795 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2796 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2797 &custom_element_properties[EP_INDESTRUCTIBLE],
2799 "indestructible", "element is indestructible"
2802 /* ---------- element settings: configure 2 (custom elements) ----------- */
2805 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2806 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2807 &custom_element_properties[EP_CAN_MOVE],
2809 NULL, "element can move with some pattern"
2812 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2813 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2814 &custom_element_properties[EP_CAN_FALL],
2816 "can fall", "element can fall down"
2819 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2820 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2821 &custom_element_properties[EP_CAN_SMASH],
2823 NULL, "element can smash other elements"
2826 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2827 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2828 &custom_element_properties[EP_SLIPPERY],
2830 NULL, "other elements can fall down from it"
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2834 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2835 &custom_element_properties[EP_DEADLY],
2837 NULL, "element can kill the player"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2841 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2842 &custom_element_properties[EP_CAN_EXPLODE],
2844 NULL, "element can explode"
2847 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2848 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2849 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2851 "by fire", "element can explode by fire/explosion"
2854 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2855 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2856 &custom_element_properties[EP_EXPLODES_SMASHED],
2858 "smashed", "element can explode when smashed"
2861 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2862 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2863 &custom_element_properties[EP_EXPLODES_IMPACT],
2865 "impact", "element can explode on impact"
2868 /* ---------- element settings: advanced (custom elements) --------------- */
2871 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2872 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2873 &custom_element_change.can_change,
2875 "element changes to:", "change element on specified condition"
2878 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2879 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2880 &custom_element_change_events[CE_DELAY],
2882 NULL, "element changes after delay"
2885 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2886 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2887 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2889 NULL, "element changes by direct action"
2892 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2893 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2894 &custom_element_change_events[CE_BY_OTHER_ACTION],
2896 NULL, "element changes by other element"
2899 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2900 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2901 &custom_element_change.explode,
2903 "explode instead of change", "element explodes instead of change"
2906 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2907 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2908 &custom_element_change.use_target_content,
2910 "use extended change target:", "element changes to more elements"
2913 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2914 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2915 &custom_element_change.only_if_complete,
2917 "replace all or nothing", "only replace when all can be changed"
2920 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2921 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2922 &custom_element_change.use_random_replace,
2924 NULL, "use percentage for random replace"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2928 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2929 &custom_element_change.has_action,
2931 NULL, "execute action on specified condition"
2939 int gadget_id_align;
2941 int area_xsize, area_ysize;
2942 char *text_left, *text_right, *text_below, *infotext;
2943 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2945 /* ---------- level playfield content ------------------------------------ */
2949 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2950 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2951 NULL, NULL, NULL, NULL
2954 /* ---------- yam yam content -------------------------------------------- */
2957 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2958 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2959 &level.yamyam_content[0].e[0][0], 3, 3,
2960 NULL, NULL, "1", NULL
2963 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2964 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2965 &level.yamyam_content[1].e[0][0], 3, 3,
2966 NULL, NULL, "2", NULL
2969 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2970 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2971 &level.yamyam_content[2].e[0][0], 3, 3,
2972 NULL, NULL, "3", NULL
2975 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2976 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2977 &level.yamyam_content[3].e[0][0], 3, 3,
2978 NULL, NULL, "4", NULL
2981 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2982 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2983 &level.yamyam_content[4].e[0][0], 3, 3,
2984 NULL, NULL, "5", NULL
2987 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2988 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2989 &level.yamyam_content[5].e[0][0], 3, 3,
2990 NULL, NULL, "6", NULL
2993 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2994 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2995 &level.yamyam_content[6].e[0][0], 3, 3,
2996 NULL, NULL, "7", NULL
2999 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3000 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3001 &level.yamyam_content[7].e[0][0], 3, 3,
3002 NULL, NULL, "8", NULL
3005 /* ---------- magic ball content ----------------------------------------- */
3008 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3009 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3010 &level.ball_content[0].e[0][0], 3, 3,
3011 NULL, NULL, "1", NULL
3014 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3015 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3016 &level.ball_content[1].e[0][0], 3, 3,
3017 NULL, NULL, "2", NULL
3020 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3021 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3022 &level.ball_content[2].e[0][0], 3, 3,
3023 NULL, NULL, "3", NULL
3026 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3027 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3028 &level.ball_content[3].e[0][0], 3, 3,
3029 NULL, NULL, "4", NULL
3032 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3033 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3034 &level.ball_content[4].e[0][0], 3, 3,
3035 NULL, NULL, "5", NULL
3038 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3039 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3040 &level.ball_content[5].e[0][0], 3, 3,
3041 NULL, NULL, "6", NULL
3044 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3045 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3046 &level.ball_content[6].e[0][0], 3, 3,
3047 NULL, NULL, "7", NULL
3050 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3051 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3052 &level.ball_content[7].e[0][0], 3, 3,
3053 NULL, NULL, "8", NULL
3056 /* ---------- android content -------------------------------------------- */
3059 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3060 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3061 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3062 "elements:", NULL, NULL, "elements android can clone"
3065 /* ---------- amoeba content --------------------------------------------- */
3068 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3069 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3070 &level.amoeba_content, 1, 1,
3071 "content:", NULL, NULL, "amoeba content"
3074 /* ---------- level start element ---------------------------------------- */
3077 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3078 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3079 &level.start_element[0], 1, 1,
3080 NULL, NULL, NULL, "level start element"
3083 /* ---------- player artwork element ------------------------------------- */
3086 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3087 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3088 &level.artwork_element[0], 1, 1,
3089 NULL, NULL, NULL, "element for player artwork"
3092 /* ---------- player explosion element ----------------------------------- */
3095 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3096 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3097 &level.explosion_element[0], 1, 1,
3098 NULL, NULL, NULL, "element for player explosion"
3101 /* ---------- player initial inventory ----------------------------------- */
3104 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3105 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3106 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3107 NULL, NULL, NULL, "content for initial inventory"
3110 /* ---------- element settings: configure 1 (custom elements) ----------- */
3112 /* ---------- custom graphic --------------------------------------------- */
3115 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3116 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3117 &custom_element.gfx_element_initial,1, 1,
3118 NULL, NULL, NULL, "custom graphic element"
3121 /* ---------- element settings: configure 2 (custom elements) ----------- */
3123 /* ---------- custom content (when exploding) ---------------------------- */
3126 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3127 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3128 &custom_element.content.e[0][0], 3, 3,
3129 "content:", NULL, NULL, NULL
3132 /* ---------- custom enter and leave element (when moving) --------------- */
3135 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3136 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3137 &custom_element.move_enter_element, 1, 1,
3138 "can dig:", " ", NULL, "element that can be digged/collected"
3141 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3142 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3143 &custom_element.move_leave_element, 1, 1,
3144 NULL, NULL, NULL, "element that will be left behind"
3147 /* ---------- element settings: advanced (custom elements) --------------- */
3149 /* ---------- custom change target --------------------------------------- */
3152 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3153 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3154 &custom_element_change.target_element, 1, 1,
3155 NULL, "after/when:", NULL, "new target element after change"
3158 /* ---------- custom change content (extended change target) ------------- */
3161 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3162 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3163 &custom_element_change.target_content.e[0][0], 3, 3,
3164 NULL, NULL, NULL, "new extended elements after change"
3167 /* ---------- custom change trigger (element causing change) ------------- */
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3171 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3172 &custom_element_change.initial_trigger_element, 1, 1,
3173 NULL, NULL, NULL, "other element triggering change"
3176 /* ---------- custom change action (element used for action) ------------- */
3179 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3180 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3181 &custom_element_change.action_element, 1, 1,
3182 NULL, NULL, NULL, "element used as action parameter"
3185 /* ---------- group element content -------------------------------------- */
3188 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3189 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3190 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3191 "content:", NULL, NULL, NULL
3194 /* ---------- random background (for random painting) -------------------- */
3197 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3198 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3199 &random_placement_background_element, 1, 1,
3200 NULL, NULL, NULL, "random placement background"
3206 -----------------------------------------------------------------------------
3207 some internally used variables
3208 -----------------------------------------------------------------------------
3211 /* actual size of level editor drawing area */
3212 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3214 /* actual position of level editor drawing area in level playfield */
3215 static int level_xpos = -1, level_ypos = -1;
3218 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3220 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3223 /* drawing elements on the three mouse buttons */
3224 static int new_element1 = EL_WALL;
3225 static int new_element2 = EL_EMPTY;
3226 static int new_element3 = EL_SAND;
3228 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3229 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3230 (button) == 2 ? new_element2 : \
3231 (button) == 3 ? new_element3 : EL_EMPTY)
3232 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3234 /* forward declaration for internal use */
3235 static void ModifyEditorCounterValue(int, int);
3236 static void ModifyEditorCounterLimits(int, int, int);
3237 static void ModifyEditorSelectboxValue(int, int);
3238 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3239 static void ModifyEditorDrawingArea(int, int, int);
3240 static void ModifyEditorElementList();
3241 static void AdjustElementListScrollbar();
3242 static void RedrawDrawingElements();
3243 static void DrawDrawingWindow();
3244 static void DrawLevelInfoWindow();
3245 static void DrawPropertiesWindow();
3246 static void UpdateCustomElementGraphicGadgets();
3247 static boolean checkPropertiesConfig(int);
3248 static void CopyLevelToUndoBuffer(int);
3249 static void HandleDrawingAreas(struct GadgetInfo *);
3250 static void HandleCounterButtons(struct GadgetInfo *);
3251 static void HandleTextInputGadgets(struct GadgetInfo *);
3252 static void HandleTextAreaGadgets(struct GadgetInfo *);
3253 static void HandleSelectboxGadgets(struct GadgetInfo *);
3254 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3255 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3256 static void HandleRadiobuttons(struct GadgetInfo *);
3257 static void HandleCheckbuttons(struct GadgetInfo *);
3258 static void HandleControlButtons(struct GadgetInfo *);
3259 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3260 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3262 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3263 static int right_gadget_border[NUM_EDITOR_GADGETS];
3265 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3266 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3267 static boolean draw_with_brush = FALSE;
3268 static int properties_element = 0;
3270 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3271 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3272 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3273 static int undo_buffer_position = 0;
3274 static int undo_buffer_steps = 0;
3276 static int edit_mode;
3277 static int edit_mode_properties;
3279 static int element_shift = 0;
3281 static int editor_el_players[] =
3288 static int *editor_el_players_ptr = editor_el_players;
3289 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3291 static int editor_hl_boulderdash[] =
3293 EL_INTERNAL_CASCADE_BD_ACTIVE,
3299 static int editor_el_boulderdash[] =
3308 EL_BD_EXPANDABLE_WALL,
3316 EL_BD_BUTTERFLY_LEFT,
3318 EL_BD_BUTTERFLY_RIGHT,
3319 EL_BD_FIREFLY_RIGHT,
3322 EL_BD_BUTTERFLY_DOWN,
3326 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3327 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3328 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3329 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3331 static int editor_hl_emerald_mine[] =
3333 EL_INTERNAL_CASCADE_EM_ACTIVE,
3339 static int editor_el_emerald_mine[] =
3376 EL_ACID_POOL_TOPLEFT,
3378 EL_ACID_POOL_TOPRIGHT,
3381 EL_ACID_POOL_BOTTOMLEFT,
3382 EL_ACID_POOL_BOTTOM,
3383 EL_ACID_POOL_BOTTOMRIGHT,
3403 EL_EM_STEEL_EXIT_CLOSED,
3404 EL_EM_STEEL_EXIT_OPEN,
3406 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3407 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3408 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3409 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3411 static int editor_hl_emerald_mine_club[] =
3413 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3419 static int editor_el_emerald_mine_club[] =
3446 EL_EMC_WALL_SLIPPERY_1,
3447 EL_EMC_WALL_SLIPPERY_2,
3448 EL_EMC_WALL_SLIPPERY_3,
3449 EL_EMC_WALL_SLIPPERY_4,
3472 EL_EMC_MAGIC_BALL_SWITCH,
3474 EL_EMC_SPRING_BUMPER,
3479 EL_EM_DYNAMITE_ACTIVE,
3483 EL_BALLOON_SWITCH_UP,
3484 EL_BALLOON_SWITCH_ANY,
3487 EL_BALLOON_SWITCH_LEFT,
3489 EL_BALLOON_SWITCH_RIGHT,
3493 EL_BALLOON_SWITCH_DOWN,
3494 EL_BALLOON_SWITCH_NONE,
3496 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3497 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3498 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3499 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3501 static int editor_hl_rnd[] =
3503 EL_INTERNAL_CASCADE_RND_ACTIVE,
3509 static int editor_el_rnd[] =
3541 EL_WALL_EMERALD_YELLOW,
3542 EL_WALL_EMERALD_RED,
3543 EL_WALL_EMERALD_PURPLE,
3561 EL_DYNABOMB_INCREASE_NUMBER,
3562 EL_DYNABOMB_INCREASE_SIZE,
3563 EL_DYNABOMB_INCREASE_POWER,
3583 EL_INVISIBLE_STEELWALL,
3587 EL_EXPANDABLE_WALL_HORIZONTAL,
3588 EL_EXPANDABLE_WALL_VERTICAL,
3589 EL_EXPANDABLE_WALL_ANY,
3591 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3592 static int *editor_el_rnd_ptr = editor_el_rnd;
3593 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3594 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3596 static int editor_hl_sokoban[] =
3598 EL_INTERNAL_CASCADE_SB_ACTIVE,
3604 static int editor_el_sokoban[] =
3607 EL_SOKOBAN_FIELD_EMPTY,
3608 EL_SOKOBAN_FIELD_FULL,
3609 EL_SOKOBAN_FIELD_PLAYER,
3611 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3612 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3613 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3614 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3616 static int editor_hl_supaplex[] =
3618 EL_INTERNAL_CASCADE_SP_ACTIVE,
3624 static int editor_el_supaplex[] =
3642 EL_SP_PORT_HORIZONTAL,
3643 EL_SP_PORT_VERTICAL,
3651 EL_SP_GRAVITY_PORT_LEFT,
3652 EL_SP_GRAVITY_PORT_RIGHT,
3653 EL_SP_GRAVITY_PORT_UP,
3654 EL_SP_GRAVITY_PORT_DOWN,
3656 EL_SP_HARDWARE_GRAY,
3657 EL_SP_HARDWARE_GREEN,
3658 EL_SP_HARDWARE_BLUE,
3661 EL_SP_HARDWARE_BASE_1,
3662 EL_SP_HARDWARE_BASE_2,
3663 EL_SP_HARDWARE_BASE_3,
3664 EL_SP_HARDWARE_BASE_4,
3666 EL_SP_HARDWARE_BASE_5,
3667 EL_SP_HARDWARE_BASE_6,
3668 EL_SP_HARDWARE_YELLOW,
3676 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3677 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3678 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3679 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3681 static int editor_hl_diamond_caves[] =
3683 EL_INTERNAL_CASCADE_DC_ACTIVE,
3689 static int editor_el_diamond_caves[] =
3696 EL_CONVEYOR_BELT_1_LEFT,
3697 EL_CONVEYOR_BELT_1_MIDDLE,
3698 EL_CONVEYOR_BELT_1_RIGHT,
3699 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3701 EL_CONVEYOR_BELT_2_LEFT,
3702 EL_CONVEYOR_BELT_2_MIDDLE,
3703 EL_CONVEYOR_BELT_2_RIGHT,
3704 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3706 EL_CONVEYOR_BELT_3_LEFT,
3707 EL_CONVEYOR_BELT_3_MIDDLE,
3708 EL_CONVEYOR_BELT_3_RIGHT,
3709 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3711 EL_CONVEYOR_BELT_4_LEFT,
3712 EL_CONVEYOR_BELT_4_MIDDLE,
3713 EL_CONVEYOR_BELT_4_RIGHT,
3714 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3716 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3717 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3718 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3719 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3721 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3722 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3723 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3724 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3729 EL_DC_TIMEGATE_SWITCH,
3731 EL_SWITCHGATE_CLOSED,
3733 EL_SWITCHGATE_SWITCH_UP,
3734 EL_SWITCHGATE_SWITCH_DOWN,
3737 EL_LIGHT_SWITCH_ACTIVE,
3738 EL_DC_SWITCHGATE_SWITCH_UP,
3739 EL_DC_SWITCHGATE_SWITCH_DOWN,
3741 EL_STEEL_EXIT_CLOSED,
3743 EL_STEELWALL_SLIPPERY,
3746 EL_QUICKSAND_FAST_EMPTY,
3747 EL_QUICKSAND_FAST_FULL,
3761 EL_SIGN_RADIOACTIVITY,
3767 EL_SIGN_ENTRY_FORBIDDEN,
3768 EL_SIGN_EMERGENCY_EXIT,
3793 EL_DC_STEELWALL_2_SINGLE,
3794 EL_DC_STEELWALL_2_TOP,
3795 EL_SIGN_EXCLAMATION,
3798 EL_DC_STEELWALL_2_LEFT,
3799 EL_DC_STEELWALL_2_MIDDLE,
3800 EL_DC_STEELWALL_2_HORIZONTAL,
3801 EL_DC_STEELWALL_2_RIGHT,
3803 EL_DC_STEELWALL_1_TOPLEFT,
3804 EL_DC_STEELWALL_2_VERTICAL,
3805 EL_DC_STEELWALL_1_TOPRIGHT,
3808 EL_DC_STEELWALL_1_VERTICAL,
3809 EL_DC_STEELWALL_2_BOTTOM,
3811 EL_DC_GATE_WHITE_GRAY,
3813 EL_DC_STEELWALL_1_BOTTOMLEFT,
3814 EL_DC_STEELWALL_1_HORIZONTAL,
3815 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3816 EL_DC_GATE_FAKE_GRAY,
3818 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3819 EL_DC_STEELWALL_1_BOTTOM,
3820 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3821 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3823 EL_DC_STEELWALL_1_RIGHT,
3825 EL_DC_STEELWALL_1_LEFT,
3826 EL_EXPANDABLE_STEELWALL_VERTICAL,
3828 EL_DC_STEELWALL_1_TOPRIGHT_2,
3829 EL_DC_STEELWALL_1_TOP,
3830 EL_DC_STEELWALL_1_TOPLEFT_2,
3831 EL_EXPANDABLE_STEELWALL_ANY,
3833 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3834 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3835 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3836 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3838 static int editor_hl_dx_boulderdash[] =
3840 EL_INTERNAL_CASCADE_DX_ACTIVE,
3846 static int editor_el_dx_boulderdash[] =
3850 EL_TUBE_HORIZONTAL_DOWN,
3854 EL_TUBE_VERTICAL_RIGHT,
3856 EL_TUBE_VERTICAL_LEFT,
3860 EL_TUBE_HORIZONTAL_UP,
3868 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3869 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3870 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3871 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3873 static int editor_hl_chars[] =
3875 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3881 static int editor_el_chars[] =
3970 EL_CHAR(FONT_ASCII_CURSOR),
3971 EL_CHAR(FONT_ASCII_BUTTON),
3973 EL_CHAR(FONT_ASCII_UP),
3974 EL_CHAR(FONT_ASCII_DOWN),
3978 static int *editor_hl_chars_ptr = editor_hl_chars;
3979 static int *editor_el_chars_ptr = editor_el_chars;
3980 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3981 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3983 static int editor_hl_steel_chars[] =
3985 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3991 static int editor_el_steel_chars[] =
4001 EL_STEEL_CHAR('\''),
4068 EL_STEEL_CHAR('\\'),
4073 EL_STEEL_CHAR('©'),
4074 EL_STEEL_CHAR('Ä'),
4075 EL_STEEL_CHAR('Ö'),
4076 EL_STEEL_CHAR('Ü'),
4078 EL_STEEL_CHAR('°'),
4079 EL_STEEL_CHAR('®'),
4080 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4081 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4083 EL_STEEL_CHAR(FONT_ASCII_UP),
4084 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4088 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4089 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4090 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4091 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4093 static int editor_hl_custom[] =
4095 EL_INTERNAL_CASCADE_CE_ACTIVE,
4101 static int editor_el_custom[] =
4103 EL_CUSTOM_START + 0,
4104 EL_CUSTOM_START + 1,
4105 EL_CUSTOM_START + 2,
4106 EL_CUSTOM_START + 3,
4108 EL_CUSTOM_START + 4,
4109 EL_CUSTOM_START + 5,
4110 EL_CUSTOM_START + 6,
4111 EL_CUSTOM_START + 7,
4113 EL_CUSTOM_START + 8,
4114 EL_CUSTOM_START + 9,
4115 EL_CUSTOM_START + 10,
4116 EL_CUSTOM_START + 11,
4118 EL_CUSTOM_START + 12,
4119 EL_CUSTOM_START + 13,
4120 EL_CUSTOM_START + 14,
4121 EL_CUSTOM_START + 15,
4123 EL_CUSTOM_START + 16,
4124 EL_CUSTOM_START + 17,
4125 EL_CUSTOM_START + 18,
4126 EL_CUSTOM_START + 19,
4128 EL_CUSTOM_START + 20,
4129 EL_CUSTOM_START + 21,
4130 EL_CUSTOM_START + 22,
4131 EL_CUSTOM_START + 23,
4133 EL_CUSTOM_START + 24,
4134 EL_CUSTOM_START + 25,
4135 EL_CUSTOM_START + 26,
4136 EL_CUSTOM_START + 27,
4138 EL_CUSTOM_START + 28,
4139 EL_CUSTOM_START + 29,
4140 EL_CUSTOM_START + 30,
4141 EL_CUSTOM_START + 31,
4143 EL_CUSTOM_START + 32,
4144 EL_CUSTOM_START + 33,
4145 EL_CUSTOM_START + 34,
4146 EL_CUSTOM_START + 35,
4148 EL_CUSTOM_START + 36,
4149 EL_CUSTOM_START + 37,
4150 EL_CUSTOM_START + 38,
4151 EL_CUSTOM_START + 39,
4153 EL_CUSTOM_START + 40,
4154 EL_CUSTOM_START + 41,
4155 EL_CUSTOM_START + 42,
4156 EL_CUSTOM_START + 43,
4158 EL_CUSTOM_START + 44,
4159 EL_CUSTOM_START + 45,
4160 EL_CUSTOM_START + 46,
4161 EL_CUSTOM_START + 47,
4163 EL_CUSTOM_START + 48,
4164 EL_CUSTOM_START + 49,
4165 EL_CUSTOM_START + 50,
4166 EL_CUSTOM_START + 51,
4168 EL_CUSTOM_START + 52,
4169 EL_CUSTOM_START + 53,
4170 EL_CUSTOM_START + 54,
4171 EL_CUSTOM_START + 55,
4173 EL_CUSTOM_START + 56,
4174 EL_CUSTOM_START + 57,
4175 EL_CUSTOM_START + 58,
4176 EL_CUSTOM_START + 59,
4178 EL_CUSTOM_START + 60,
4179 EL_CUSTOM_START + 61,
4180 EL_CUSTOM_START + 62,
4181 EL_CUSTOM_START + 63,
4183 EL_CUSTOM_START + 64,
4184 EL_CUSTOM_START + 65,
4185 EL_CUSTOM_START + 66,
4186 EL_CUSTOM_START + 67,
4188 EL_CUSTOM_START + 68,
4189 EL_CUSTOM_START + 69,
4190 EL_CUSTOM_START + 70,
4191 EL_CUSTOM_START + 71,
4193 EL_CUSTOM_START + 72,
4194 EL_CUSTOM_START + 73,
4195 EL_CUSTOM_START + 74,
4196 EL_CUSTOM_START + 75,
4198 EL_CUSTOM_START + 76,
4199 EL_CUSTOM_START + 77,
4200 EL_CUSTOM_START + 78,
4201 EL_CUSTOM_START + 79,
4203 EL_CUSTOM_START + 80,
4204 EL_CUSTOM_START + 81,
4205 EL_CUSTOM_START + 82,
4206 EL_CUSTOM_START + 83,
4208 EL_CUSTOM_START + 84,
4209 EL_CUSTOM_START + 85,
4210 EL_CUSTOM_START + 86,
4211 EL_CUSTOM_START + 87,
4213 EL_CUSTOM_START + 88,
4214 EL_CUSTOM_START + 89,
4215 EL_CUSTOM_START + 90,
4216 EL_CUSTOM_START + 91,
4218 EL_CUSTOM_START + 92,
4219 EL_CUSTOM_START + 93,
4220 EL_CUSTOM_START + 94,
4221 EL_CUSTOM_START + 95,
4223 EL_CUSTOM_START + 96,
4224 EL_CUSTOM_START + 97,
4225 EL_CUSTOM_START + 98,
4226 EL_CUSTOM_START + 99,
4228 EL_CUSTOM_START + 100,
4229 EL_CUSTOM_START + 101,
4230 EL_CUSTOM_START + 102,
4231 EL_CUSTOM_START + 103,
4233 EL_CUSTOM_START + 104,
4234 EL_CUSTOM_START + 105,
4235 EL_CUSTOM_START + 106,
4236 EL_CUSTOM_START + 107,
4238 EL_CUSTOM_START + 108,
4239 EL_CUSTOM_START + 109,
4240 EL_CUSTOM_START + 110,
4241 EL_CUSTOM_START + 111,
4243 EL_CUSTOM_START + 112,
4244 EL_CUSTOM_START + 113,
4245 EL_CUSTOM_START + 114,
4246 EL_CUSTOM_START + 115,
4248 EL_CUSTOM_START + 116,
4249 EL_CUSTOM_START + 117,
4250 EL_CUSTOM_START + 118,
4251 EL_CUSTOM_START + 119,
4253 EL_CUSTOM_START + 120,
4254 EL_CUSTOM_START + 121,
4255 EL_CUSTOM_START + 122,
4256 EL_CUSTOM_START + 123,
4258 EL_CUSTOM_START + 124,
4259 EL_CUSTOM_START + 125,
4260 EL_CUSTOM_START + 126,
4261 EL_CUSTOM_START + 127,
4263 EL_CUSTOM_START + 128,
4264 EL_CUSTOM_START + 129,
4265 EL_CUSTOM_START + 130,
4266 EL_CUSTOM_START + 131,
4268 EL_CUSTOM_START + 132,
4269 EL_CUSTOM_START + 133,
4270 EL_CUSTOM_START + 134,
4271 EL_CUSTOM_START + 135,
4273 EL_CUSTOM_START + 136,
4274 EL_CUSTOM_START + 137,
4275 EL_CUSTOM_START + 138,
4276 EL_CUSTOM_START + 139,
4278 EL_CUSTOM_START + 140,
4279 EL_CUSTOM_START + 141,
4280 EL_CUSTOM_START + 142,
4281 EL_CUSTOM_START + 143,
4283 EL_CUSTOM_START + 144,
4284 EL_CUSTOM_START + 145,
4285 EL_CUSTOM_START + 146,
4286 EL_CUSTOM_START + 147,
4288 EL_CUSTOM_START + 148,
4289 EL_CUSTOM_START + 149,
4290 EL_CUSTOM_START + 150,
4291 EL_CUSTOM_START + 151,
4293 EL_CUSTOM_START + 152,
4294 EL_CUSTOM_START + 153,
4295 EL_CUSTOM_START + 154,
4296 EL_CUSTOM_START + 155,
4298 EL_CUSTOM_START + 156,
4299 EL_CUSTOM_START + 157,
4300 EL_CUSTOM_START + 158,
4301 EL_CUSTOM_START + 159,
4303 EL_CUSTOM_START + 160,
4304 EL_CUSTOM_START + 161,
4305 EL_CUSTOM_START + 162,
4306 EL_CUSTOM_START + 163,
4308 EL_CUSTOM_START + 164,
4309 EL_CUSTOM_START + 165,
4310 EL_CUSTOM_START + 166,
4311 EL_CUSTOM_START + 167,
4313 EL_CUSTOM_START + 168,
4314 EL_CUSTOM_START + 169,
4315 EL_CUSTOM_START + 170,
4316 EL_CUSTOM_START + 171,
4318 EL_CUSTOM_START + 172,
4319 EL_CUSTOM_START + 173,
4320 EL_CUSTOM_START + 174,
4321 EL_CUSTOM_START + 175,
4323 EL_CUSTOM_START + 176,
4324 EL_CUSTOM_START + 177,
4325 EL_CUSTOM_START + 178,
4326 EL_CUSTOM_START + 179,
4328 EL_CUSTOM_START + 180,
4329 EL_CUSTOM_START + 181,
4330 EL_CUSTOM_START + 182,
4331 EL_CUSTOM_START + 183,
4333 EL_CUSTOM_START + 184,
4334 EL_CUSTOM_START + 185,
4335 EL_CUSTOM_START + 186,
4336 EL_CUSTOM_START + 187,
4338 EL_CUSTOM_START + 188,
4339 EL_CUSTOM_START + 189,
4340 EL_CUSTOM_START + 190,
4341 EL_CUSTOM_START + 191,
4343 EL_CUSTOM_START + 192,
4344 EL_CUSTOM_START + 193,
4345 EL_CUSTOM_START + 194,
4346 EL_CUSTOM_START + 195,
4348 EL_CUSTOM_START + 196,
4349 EL_CUSTOM_START + 197,
4350 EL_CUSTOM_START + 198,
4351 EL_CUSTOM_START + 199,
4353 EL_CUSTOM_START + 200,
4354 EL_CUSTOM_START + 201,
4355 EL_CUSTOM_START + 202,
4356 EL_CUSTOM_START + 203,
4358 EL_CUSTOM_START + 204,
4359 EL_CUSTOM_START + 205,
4360 EL_CUSTOM_START + 206,
4361 EL_CUSTOM_START + 207,
4363 EL_CUSTOM_START + 208,
4364 EL_CUSTOM_START + 209,
4365 EL_CUSTOM_START + 210,
4366 EL_CUSTOM_START + 211,
4368 EL_CUSTOM_START + 212,
4369 EL_CUSTOM_START + 213,
4370 EL_CUSTOM_START + 214,
4371 EL_CUSTOM_START + 215,
4373 EL_CUSTOM_START + 216,
4374 EL_CUSTOM_START + 217,
4375 EL_CUSTOM_START + 218,
4376 EL_CUSTOM_START + 219,
4378 EL_CUSTOM_START + 220,
4379 EL_CUSTOM_START + 221,
4380 EL_CUSTOM_START + 222,
4381 EL_CUSTOM_START + 223,
4383 EL_CUSTOM_START + 224,
4384 EL_CUSTOM_START + 225,
4385 EL_CUSTOM_START + 226,
4386 EL_CUSTOM_START + 227,
4388 EL_CUSTOM_START + 228,
4389 EL_CUSTOM_START + 229,
4390 EL_CUSTOM_START + 230,
4391 EL_CUSTOM_START + 231,
4393 EL_CUSTOM_START + 232,
4394 EL_CUSTOM_START + 233,
4395 EL_CUSTOM_START + 234,
4396 EL_CUSTOM_START + 235,
4398 EL_CUSTOM_START + 236,
4399 EL_CUSTOM_START + 237,
4400 EL_CUSTOM_START + 238,
4401 EL_CUSTOM_START + 239,
4403 EL_CUSTOM_START + 240,
4404 EL_CUSTOM_START + 241,
4405 EL_CUSTOM_START + 242,
4406 EL_CUSTOM_START + 243,
4408 EL_CUSTOM_START + 244,
4409 EL_CUSTOM_START + 245,
4410 EL_CUSTOM_START + 246,
4411 EL_CUSTOM_START + 247,
4413 EL_CUSTOM_START + 248,
4414 EL_CUSTOM_START + 249,
4415 EL_CUSTOM_START + 250,
4416 EL_CUSTOM_START + 251,
4418 EL_CUSTOM_START + 252,
4419 EL_CUSTOM_START + 253,
4420 EL_CUSTOM_START + 254,
4421 EL_CUSTOM_START + 255
4423 static int *editor_hl_custom_ptr = editor_hl_custom;
4424 static int *editor_el_custom_ptr = editor_el_custom;
4425 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4426 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4428 static int editor_hl_group[] =
4430 EL_INTERNAL_CASCADE_GE_ACTIVE,
4436 static int editor_el_group[] =
4450 EL_GROUP_START + 10,
4451 EL_GROUP_START + 11,
4453 EL_GROUP_START + 12,
4454 EL_GROUP_START + 13,
4455 EL_GROUP_START + 14,
4456 EL_GROUP_START + 15,
4458 EL_GROUP_START + 16,
4459 EL_GROUP_START + 17,
4460 EL_GROUP_START + 18,
4461 EL_GROUP_START + 19,
4463 EL_GROUP_START + 20,
4464 EL_GROUP_START + 21,
4465 EL_GROUP_START + 22,
4466 EL_GROUP_START + 23,
4468 EL_GROUP_START + 24,
4469 EL_GROUP_START + 25,
4470 EL_GROUP_START + 26,
4471 EL_GROUP_START + 27,
4473 EL_GROUP_START + 28,
4474 EL_GROUP_START + 29,
4475 EL_GROUP_START + 30,
4478 static int *editor_hl_group_ptr = editor_hl_group;
4479 static int *editor_el_group_ptr = editor_el_group;
4480 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4481 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4483 static int editor_hl_reference[] =
4485 EL_INTERNAL_CASCADE_REF_ACTIVE,
4491 static int editor_el_reference[] =
4495 EL_TRIGGER_CE_VALUE,
4496 EL_TRIGGER_CE_SCORE,
4500 EL_CURRENT_CE_VALUE,
4501 EL_CURRENT_CE_SCORE,
4523 static int *editor_hl_reference_ptr = editor_hl_reference;
4524 static int *editor_el_reference_ptr = editor_el_reference;
4525 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4526 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4528 static int editor_hl_user_defined[] =
4530 EL_INTERNAL_CASCADE_USER_ACTIVE,
4536 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4537 static int *editor_el_user_defined_ptr = NULL;
4538 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4539 static int num_editor_el_user_defined = 0;
4541 static int editor_hl_dynamic[] =
4543 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4549 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4550 static int *editor_el_dynamic_ptr = NULL;
4551 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4552 static int num_editor_el_dynamic = 0;
4554 static int editor_hl_empty[] = { };
4555 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4557 static int *editor_hl_empty_ptr = editor_hl_empty;
4558 static int *editor_el_empty_ptr = editor_el_empty;
4559 static int num_editor_hl_empty = 0;
4560 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4562 static boolean use_el_empty = FALSE;
4564 static int *editor_elements = NULL; /* dynamically allocated */
4565 static int num_editor_elements = 0; /* dynamically determined */
4567 static boolean setup_editor_show_always = TRUE;
4568 static boolean setup_editor_cascade_never = FALSE;
4570 static int editor_hl_unused[] = { EL_EMPTY };
4571 static int *editor_hl_unused_ptr = editor_hl_unused;
4572 static int num_editor_hl_unused = 0;
4576 boolean *setup_value;
4577 boolean *setup_cascade_value;
4579 int **headline_list;
4580 int *headline_list_size;
4583 int *element_list_size;
4585 boolean last_setup_value;
4587 editor_elements_info[] =
4590 &setup_editor_show_always,
4591 &setup_editor_cascade_never,
4592 &editor_hl_unused_ptr, &num_editor_hl_unused,
4593 &editor_el_players_ptr, &num_editor_el_players
4596 &setup.editor.el_boulderdash,
4597 &setup.editor_cascade.el_bd,
4598 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4599 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4602 &setup.editor.el_emerald_mine,
4603 &setup.editor_cascade.el_em,
4604 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4605 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4608 &setup.editor.el_emerald_mine_club,
4609 &setup.editor_cascade.el_emc,
4610 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4611 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4614 &setup.editor.el_more,
4615 &setup.editor_cascade.el_rnd,
4616 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4617 &editor_el_rnd_ptr, &num_editor_el_rnd
4620 &setup.editor.el_sokoban,
4621 &setup.editor_cascade.el_sb,
4622 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4623 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4626 &setup.editor.el_supaplex,
4627 &setup.editor_cascade.el_sp,
4628 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4629 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4632 &setup.editor.el_diamond_caves,
4633 &setup.editor_cascade.el_dc,
4634 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4635 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4638 &setup.editor.el_dx_boulderdash,
4639 &setup.editor_cascade.el_dx,
4640 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4641 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4644 &setup.editor.el_chars,
4645 &setup.editor_cascade.el_chars,
4646 &editor_hl_chars_ptr, &num_editor_hl_chars,
4647 &editor_el_chars_ptr, &num_editor_el_chars
4650 &setup.editor.el_steel_chars,
4651 &setup.editor_cascade.el_steel_chars,
4652 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4653 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4656 &setup.editor.el_custom,
4657 &setup.editor_cascade.el_ce,
4658 &editor_hl_custom_ptr, &num_editor_hl_custom,
4659 &editor_el_custom_ptr, &num_editor_el_custom
4662 &setup.editor.el_custom,
4663 &setup.editor_cascade.el_ge,
4664 &editor_hl_group_ptr, &num_editor_hl_group,
4665 &editor_el_group_ptr, &num_editor_el_group
4668 &setup.editor.el_custom,
4669 &setup.editor_cascade.el_ref,
4670 &editor_hl_reference_ptr, &num_editor_hl_reference,
4671 &editor_el_reference_ptr, &num_editor_el_reference
4674 &setup.editor.el_user_defined,
4675 &setup.editor_cascade.el_user,
4676 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4677 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4680 &setup.editor.el_dynamic,
4681 &setup.editor_cascade.el_dynamic,
4682 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4683 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4688 &editor_hl_empty_ptr, &num_editor_hl_empty,
4689 &editor_el_empty_ptr, &num_editor_el_empty,
4701 -----------------------------------------------------------------------------
4703 -----------------------------------------------------------------------------
4706 static int getMaxInfoTextLength()
4708 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4711 static int getTextWidthForGadget(char *text)
4716 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4719 static int getTextWidthForDrawingArea(char *text)
4724 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4727 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4729 return (gi->x + gi->width + getTextWidthForGadget(text));
4732 static char *getElementInfoText(int element)
4734 char *info_text = NULL;
4736 if (element < MAX_NUM_ELEMENTS)
4738 if (strlen(element_info[element].description) > 0)
4739 info_text = element_info[element].description;
4740 else if (element_info[element].custom_description != NULL)
4741 info_text = element_info[element].custom_description;
4742 else if (element_info[element].editor_description != NULL)
4743 info_text = element_info[element].editor_description;
4746 if (info_text == NULL)
4747 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4752 char *getElementDescriptionFilename(int element)
4754 char *docs_dir = options.docs_directory;
4755 char *elements_subdir = "elements";
4756 static char *filename = NULL;
4757 char basename[MAX_FILENAME_LEN];
4759 checked_free(filename);
4761 /* 1st try: look for element description file for exactly this element */
4762 sprintf(basename, "%s.txt", element_info[element].token_name);
4763 filename = getPath3(docs_dir, elements_subdir, basename);
4764 if (fileExists(filename))
4769 /* 2nd try: look for element description file for this element's class */
4770 sprintf(basename, "%s.txt", element_info[element].class_name);
4771 filename = getPath3(docs_dir, elements_subdir, basename);
4772 if (fileExists(filename))
4778 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4780 boolean element_found[NUM_FILE_ELEMENTS];
4783 /* initialize list of used elements to "not used" */
4784 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4785 element_found[i] = FALSE;
4787 /* find all elements used in current level */
4788 for (y = 0; y < lev_fieldy; y++)
4789 for (x = 0; x < lev_fieldx; x++)
4790 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4791 element_found[Feld[x][y]] = TRUE;
4795 /* count number of elements used in current level */
4796 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4797 if (element_found[i])
4800 /* add space for up to 3 more elements for padding that may be needed */
4803 /* free memory for old list of elements, if needed */
4804 checked_free(*elements);
4806 /* allocate memory for new list of elements */
4807 *elements = checked_malloc(*num_elements * sizeof(int));
4811 /* add all elements used in current level (non-custom/group elements) */
4812 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4813 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4814 (*elements)[(*num_elements)++] = i;
4816 /* add all elements used in current level (custom/group elements) */
4817 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4818 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4819 (*elements)[(*num_elements)++] = i;
4821 while (*num_elements % 4) /* pad with empty elements, if needed */
4822 (*elements)[(*num_elements)++] = EL_EMPTY;
4825 static void ReinitializeElementList()
4827 static boolean initialization_needed = TRUE;
4831 if (initialization_needed)
4833 LoadSetup_EditorCascade(); /* load last editor cascade state */
4835 /* initialize editor cascade element from saved cascade state */
4836 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4838 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4839 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4841 if (IS_EDITOR_CASCADE(*cascade_element))
4843 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4844 EL_CASCADE_INACTIVE(*cascade_element));
4847 initialization_needed = FALSE;
4850 checked_free(editor_elements);
4852 /* reload optional user defined element list for each invocation of editor */
4853 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4854 &num_editor_el_user_defined);
4856 /* initialize dynamic level element list for each invocation of editor */
4857 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4858 &num_editor_el_dynamic);
4860 /* initialize list of empty elements (used for padding, if needed) */
4861 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4862 editor_el_empty[i] = EL_EMPTY;
4864 /* do some sanity checks for each element from element list */
4865 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4867 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4869 int element = (*editor_elements_info[i].element_list)[j];
4871 if (element >= NUM_FILE_ELEMENTS)
4872 Error(ERR_WARN, "editor element %d is runtime element", element);
4874 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4875 Error(ERR_WARN, "no element description for element %d", element);
4879 num_editor_elements = 0;
4880 use_el_empty = FALSE;
4882 /* determine size of element list */
4883 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4885 boolean found_inactive_cascade = FALSE;
4887 if (*editor_elements_info[i].setup_value)
4889 if (setup.editor.el_headlines)
4891 num_editor_elements += *editor_elements_info[i].headline_list_size;
4893 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4895 int element = (*editor_elements_info[i].headline_list)[j];
4897 if (IS_EDITOR_CASCADE_INACTIVE(element))
4898 found_inactive_cascade = TRUE;
4902 if (found_inactive_cascade)
4905 num_editor_elements += *editor_elements_info[i].element_list_size;
4909 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4911 /* offer at least as many elements as element buttons exist */
4912 use_el_empty = TRUE;
4913 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4915 num_editor_elements += num_editor_el_empty;
4918 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4920 /* fill element list */
4921 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4923 boolean found_inactive_cascade = FALSE;
4925 if (*editor_elements_info[i].setup_value)
4927 if (setup.editor.el_headlines)
4929 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4931 int element = (*editor_elements_info[i].headline_list)[j];
4933 editor_elements[pos++] = element;
4935 if (IS_EDITOR_CASCADE_INACTIVE(element))
4936 found_inactive_cascade = TRUE;
4940 if (found_inactive_cascade)
4943 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4944 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4948 /* (this function is also called before editor gadgets are initialized!) */
4949 AdjustElementListScrollbar();
4952 void PrintEditorElementList()
4954 boolean *stop = &setup.editor.el_user_defined;
4957 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4959 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4961 if (IS_EDITOR_CASCADE(cascade_element))
4963 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4964 char *headline = element_info[cascade_element_show].editor_description;
4966 printf_line_with_prefix("# ", "-", 77);
4967 printf("# %s\n", headline);
4968 printf_line_with_prefix("# ", "-", 77);
4971 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4973 int element = (*editor_elements_info[i].headline_list)[j];
4975 if (IS_EDITOR_CASCADE(element))
4976 element = EL_CHAR_MINUS;
4978 printf("# %s\n", element_info[element].token_name);
4984 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4986 int element = (*editor_elements_info[i].element_list)[j];
4988 printf("# %s\n", element_info[element].token_name);
4996 static void ReinitializeElementListButtons()
4998 static boolean last_setup_value_headlines = FALSE;
4999 static boolean initialization_needed = TRUE;
5002 if (!initialization_needed) /* check if editor element setup has changed */
5004 if (last_setup_value_headlines != setup.editor.el_headlines)
5005 initialization_needed = TRUE;
5007 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5008 if (editor_elements_info[i].last_setup_value !=
5009 *editor_elements_info[i].setup_value)
5010 initialization_needed = TRUE;
5013 if (!initialization_needed)
5016 FreeLevelEditorGadgets();
5017 CreateLevelEditorGadgets();
5019 /* store current setup values for next invocation of this function */
5020 last_setup_value_headlines = setup.editor.el_headlines;
5021 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5022 editor_elements_info[i].last_setup_value =
5023 *editor_elements_info[i].setup_value;
5025 initialization_needed = FALSE;
5028 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5031 int border_graphic =
5032 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5035 int bx = (input ? 4 : 8);
5036 int by = (input ? 4 : 8);
5037 int bx2 = TILEX - bx;
5038 int by2 = TILEY - by;
5041 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5043 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5044 bx, by, dest_x - bx, dest_y - by);
5045 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5046 bx, by, dest_x + width, dest_y - by);
5047 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5048 bx, by, dest_x - bx, dest_y + height);
5049 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5050 bx, by, dest_x + width, dest_y + height);
5052 for (i = 0; i < width / MINI_TILEX; i++)
5054 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5055 dest_x + i * MINI_TILEX, dest_y - by);
5056 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5057 dest_x + i * MINI_TILEX, dest_y + height);
5060 for (i = 0; i < height / MINI_TILEY; i++)
5062 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5063 dest_x - bx, dest_y + i * MINI_TILEY);
5064 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5065 dest_x + width, dest_y + i * MINI_TILEY);
5068 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5071 static void DrawDrawingArea(int id)
5073 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5076 int *value = drawingarea_info[id].value;
5077 int area_xsize = drawingarea_info[id].area_xsize;
5078 int area_ysize = drawingarea_info[id].area_ysize;
5080 for (x = 0; x < area_xsize; x++)
5081 for (y = 0; y < area_ysize; y++)
5082 DrawMiniGraphicExt(drawto,
5083 gi->x + x * MINI_TILEX,
5084 gi->y + y * MINI_TILEY,
5085 el2edimg(value[x * area_ysize + y]));
5088 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5091 /* (directly solved in BlitBitmap() now) */
5092 static Bitmap *tmp_backbuffer = NULL;
5095 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5096 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5099 /* (directly solved in BlitBitmap() now) */
5100 if (tmp_backbuffer == NULL)
5101 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5103 /* needed when blitting directly to same bitmap -- should not be needed with
5104 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5105 BlitBitmap(drawto, tmp_backbuffer,
5106 SX + (dx == -1 ? MINI_TILEX : 0),
5107 SY + (dy == -1 ? MINI_TILEY : 0),
5108 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5109 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5110 SX + (dx == +1 ? MINI_TILEX : 0),
5111 SY + (dy == +1 ? MINI_TILEY : 0));
5112 BlitBitmap(tmp_backbuffer, drawto,
5113 SX + (dx == +1 ? MINI_TILEX : 0),
5114 SY + (dy == +1 ? MINI_TILEY : 0),
5115 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5116 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5117 SX + (dx == +1 ? MINI_TILEX : 0),
5118 SY + (dy == +1 ? MINI_TILEY : 0));
5122 BlitBitmap(drawto, drawto,
5123 SX + (dx == -1 ? MINI_TILEX : 0),
5124 SY + (dy == -1 ? MINI_TILEY : 0),
5125 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5126 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5127 SX + (dx == +1 ? MINI_TILEX : 0),
5128 SY + (dy == +1 ? MINI_TILEY : 0));
5133 x = (dx == 1 ? 0 : ed_fieldx - 1);
5134 for (y = 0; y < ed_fieldy; y++)
5135 DrawMiniElementOrWall(x, y, from_x, from_y);
5139 y = (dy == 1 ? 0 : ed_fieldy - 1);
5140 for (x = 0; x < ed_fieldx; x++)
5141 DrawMiniElementOrWall(x, y, from_x, from_y);
5144 redraw_mask |= REDRAW_FIELD;
5148 static void CreateControlButtons()
5150 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5151 struct GadgetInfo *gi;
5152 unsigned long event_mask;
5155 /* create toolbox buttons */
5156 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5160 int gd_xoffset, gd_yoffset;
5161 int gd_x1, gd_x2, gd_y1, gd_y2;
5163 int radio_button_nr;
5166 if (id == GADGET_ID_SINGLE_ITEMS ||
5167 id == GADGET_ID_CONNECTED_ITEMS ||
5168 id == GADGET_ID_LINE ||
5169 id == GADGET_ID_ARC ||
5170 id == GADGET_ID_TEXT ||
5171 id == GADGET_ID_RECTANGLE ||
5172 id == GADGET_ID_FILLED_BOX ||
5173 id == GADGET_ID_FLOOD_FILL ||
5174 id == GADGET_ID_GRAB_BRUSH ||
5175 id == GADGET_ID_PICK_ELEMENT ||
5176 id == GADGET_ID_CUSTOM_COPY_FROM ||
5177 id == GADGET_ID_CUSTOM_COPY_TO ||
5178 id == GADGET_ID_CUSTOM_EXCHANGE)
5180 button_type = GD_TYPE_RADIO_BUTTON;
5181 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5182 checked = (id == drawing_function ? TRUE : FALSE);
5183 event_mask = GD_EVENT_PRESSED;
5187 button_type = GD_TYPE_NORMAL_BUTTON;
5188 radio_button_nr = RADIO_NR_NONE;
5191 if (id == GADGET_ID_WRAP_LEFT ||
5192 id == GADGET_ID_WRAP_RIGHT ||
5193 id == GADGET_ID_WRAP_UP ||
5194 id == GADGET_ID_WRAP_DOWN)
5195 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5197 event_mask = GD_EVENT_RELEASED;
5200 if (id < ED_NUM_CTRL1_BUTTONS)
5202 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5203 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5205 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5206 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5207 width = ED_CTRL1_BUTTON_XSIZE;
5208 height = ED_CTRL1_BUTTON_YSIZE;
5210 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5211 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5212 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5213 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5215 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5217 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5218 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5220 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5221 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5222 width = ED_CTRL2_BUTTON_XSIZE;
5223 height = ED_CTRL2_BUTTON_YSIZE;
5225 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5226 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5227 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5228 gd_y2 = 0; /* no alternative graphic for these buttons */
5230 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5232 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5233 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5235 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5236 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5237 width = ED_CTRL3_BUTTON_XSIZE;
5238 height = ED_CTRL3_BUTTON_YSIZE;
5240 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5241 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5242 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5243 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5247 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5248 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5250 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5251 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5252 width = ED_CTRL4_BUTTON_XSIZE;
5253 height = ED_CTRL4_BUTTON_YSIZE;
5255 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5256 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5257 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5258 gd_y2 = 0; /* no alternative graphic for these buttons */
5261 gi = CreateGadget(GDI_CUSTOM_ID, id,
5262 GDI_CUSTOM_TYPE_ID, i,
5263 GDI_INFO_TEXT, control_info[i].text,
5264 GDI_X, EX + gd_xoffset,
5265 GDI_Y, EY + gd_yoffset,
5268 GDI_TYPE, button_type,
5269 GDI_STATE, GD_BUTTON_UNPRESSED,
5270 GDI_RADIO_NR, radio_button_nr,
5271 GDI_CHECKED, checked,
5272 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5273 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5274 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5275 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5276 GDI_EVENT_MASK, event_mask,
5277 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5278 GDI_CALLBACK_ACTION, HandleControlButtons,
5282 Error(ERR_EXIT, "cannot create gadget");
5284 level_editor_gadget[id] = gi;
5287 /* create buttons for scrolling of drawing area and element list */
5288 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5290 int id = scrollbutton_info[i].gadget_id;
5291 int x, y, width, height;
5292 int gd_x1, gd_x2, gd_y1, gd_y2;
5294 x = scrollbutton_info[i].x;
5295 y = scrollbutton_info[i].y;
5297 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5299 if (id == GADGET_ID_SCROLL_LIST_UP ||
5300 id == GADGET_ID_SCROLL_LIST_DOWN)
5304 width = ED_SCROLLBUTTON2_XSIZE;
5305 height = ED_SCROLLBUTTON2_YSIZE;
5306 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5307 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5308 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5315 width = ED_SCROLLBUTTON_XSIZE;
5316 height = ED_SCROLLBUTTON_YSIZE;
5317 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5318 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5319 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5323 gi = CreateGadget(GDI_CUSTOM_ID, id,
5324 GDI_CUSTOM_TYPE_ID, i,
5325 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5330 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5331 GDI_STATE, GD_BUTTON_UNPRESSED,
5332 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5333 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5334 GDI_EVENT_MASK, event_mask,
5335 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5336 GDI_CALLBACK_ACTION, HandleControlButtons,
5340 Error(ERR_EXIT, "cannot create gadget");
5342 level_editor_gadget[id] = gi;
5345 /* create buttons for element list */
5346 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5348 Bitmap *deco_bitmap;
5349 int deco_x, deco_y, deco_xpos, deco_ypos;
5350 int gd_xoffset, gd_yoffset;
5351 int gd_x1, gd_x2, gd_y;
5352 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5353 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5354 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5355 int element = editor_elements[i];
5357 event_mask = GD_EVENT_RELEASED;
5359 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5360 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5362 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5363 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5364 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5366 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5367 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5368 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5370 gi = CreateGadget(GDI_CUSTOM_ID, id,
5371 GDI_CUSTOM_TYPE_ID, i,
5372 GDI_INFO_TEXT, getElementInfoText(element),
5373 GDI_X, DX + gd_xoffset,
5374 GDI_Y, DY + gd_yoffset,
5375 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5376 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5377 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5378 GDI_STATE, GD_BUTTON_UNPRESSED,
5379 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5380 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5381 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5382 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5383 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5384 GDI_DECORATION_SHIFTING, 1, 1,
5385 GDI_EVENT_MASK, event_mask,
5386 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5387 GDI_CALLBACK_ACTION, HandleControlButtons,
5391 Error(ERR_EXIT, "cannot create gadget");
5393 level_editor_gadget[id] = gi;
5397 static void CreateCounterButtons()
5399 int max_infotext_len = getMaxInfoTextLength();
5402 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5405 int x = SX + counterbutton_info[i].x; /* down count button */
5406 int y = SY + counterbutton_info[i].y;
5408 /* determine horizontal position to the right of specified gadget */
5409 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5410 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5411 ED_GADGET_TEXT_DISTANCE);
5413 /* determine horizontal offset for leading text */
5414 if (counterbutton_info[i].text_left != NULL)
5415 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5417 for (j = 0; j < 2; j++)
5419 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5420 struct GadgetInfo *gi;
5422 counterbutton_info[i].gadget_id_down :
5423 counterbutton_info[i].gadget_id_up);
5425 int gd_x, gd_x1, gd_x2, gd_y;
5427 unsigned long event_mask;
5428 char infotext[max_infotext_len + 1];
5430 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5432 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5435 ED_SCROLLBUTTON_ID_AREA_LEFT :
5436 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5438 event_mask |= GD_EVENT_RELEASED;
5441 x += 2 * ED_GADGET_DISTANCE;
5442 y += ED_GADGET_DISTANCE;
5444 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5445 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5446 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5447 x_size = ED_SCROLLBUTTON_XSIZE;
5448 y_size = ED_SCROLLBUTTON_YSIZE;
5452 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5453 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5454 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5455 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5456 x_size = ED_BUTTON_COUNT_XSIZE;
5457 y_size = ED_BUTTON_COUNT_YSIZE;
5460 sprintf(infotext, "%s counter value by 1, 5 or 10",
5461 (j == 0 ? "decrease" : "increase"));
5463 gi = CreateGadget(GDI_CUSTOM_ID, id,
5464 GDI_CUSTOM_TYPE_ID, i,
5465 GDI_INFO_TEXT, infotext,
5470 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5471 GDI_STATE, GD_BUTTON_UNPRESSED,
5472 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5473 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5474 GDI_EVENT_MASK, event_mask,
5475 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5476 GDI_CALLBACK_ACTION, HandleCounterButtons,
5480 Error(ERR_EXIT, "cannot create gadget");
5482 level_editor_gadget[id] = gi;
5483 right_gadget_border[id] =
5484 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5486 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5490 int font_type = FONT_INPUT_1;
5491 int font_type_active = FONT_INPUT_1_ACTIVE;
5492 int gd_width = ED_WIN_COUNT_XSIZE;
5494 id = counterbutton_info[i].gadget_id_text;
5495 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5497 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5499 font_type = FONT_LEVEL_NUMBER;
5501 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5503 font_type_active = FONT_LEVEL_NUMBER;
5505 x += 2 * ED_GADGET_DISTANCE;
5506 y -= ED_GADGET_DISTANCE;
5508 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5509 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5510 gd_width = ED_WIN_COUNT2_XSIZE;
5514 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5515 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5518 gi = CreateGadget(GDI_CUSTOM_ID, id,
5519 GDI_CUSTOM_TYPE_ID, i,
5520 GDI_INFO_TEXT, "enter counter value",
5523 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5524 GDI_NUMBER_VALUE, 0,
5525 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5526 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5527 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5528 GDI_TEXT_FONT, font_type,
5529 GDI_TEXT_FONT_ACTIVE, font_type_active,
5530 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5531 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5532 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5533 GDI_DESIGN_WIDTH, gd_width,
5534 GDI_EVENT_MASK, event_mask,
5535 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5536 GDI_CALLBACK_ACTION, HandleCounterButtons,
5540 Error(ERR_EXIT, "cannot create gadget");
5542 level_editor_gadget[id] = gi;
5543 right_gadget_border[id] =
5544 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5546 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5552 static void CreateDrawingAreas()
5556 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5558 struct GadgetInfo *gi;
5559 unsigned long event_mask;
5560 int id = drawingarea_info[i].gadget_id;
5561 int x = SX + drawingarea_info[i].x;
5562 int y = SY + drawingarea_info[i].y;
5563 int area_xsize = drawingarea_info[i].area_xsize;
5564 int area_ysize = drawingarea_info[i].area_ysize;
5567 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5568 GD_EVENT_OFF_BORDERS;
5570 /* determine horizontal position to the right of specified gadget */
5571 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5572 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5573 ED_DRAWINGAREA_TEXT_DISTANCE);
5575 /* determine horizontal offset for leading text */
5576 if (drawingarea_info[i].text_left != NULL)
5577 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5579 gi = CreateGadget(GDI_CUSTOM_ID, id,
5580 GDI_CUSTOM_TYPE_ID, i,
5583 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5584 GDI_AREA_SIZE, area_xsize, area_ysize,
5585 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5586 GDI_EVENT_MASK, event_mask,
5587 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5588 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5592 Error(ERR_EXIT, "cannot create gadget");
5594 level_editor_gadget[id] = gi;
5595 right_gadget_border[id] =
5596 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5600 static void CreateTextInputGadgets()
5602 int max_infotext_len = getMaxInfoTextLength();
5605 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5607 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5609 struct GadgetInfo *gi;
5610 unsigned long event_mask;
5611 char infotext[MAX_OUTPUT_LINESIZE + 1];
5612 int id = textinput_info[i].gadget_id;
5614 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5616 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5617 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5619 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5620 infotext[max_infotext_len] = '\0';
5622 gi = CreateGadget(GDI_CUSTOM_ID, id,
5623 GDI_CUSTOM_TYPE_ID, i,
5624 GDI_INFO_TEXT, infotext,
5625 GDI_X, SX + textinput_info[i].x,
5626 GDI_Y, SY + textinput_info[i].y,
5627 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5628 GDI_TEXT_VALUE, textinput_info[i].value,
5629 GDI_TEXT_SIZE, textinput_info[i].size,
5630 GDI_TEXT_FONT, FONT_INPUT_1,
5631 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5632 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5633 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5634 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5635 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5636 GDI_EVENT_MASK, event_mask,
5637 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5638 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5642 Error(ERR_EXIT, "cannot create gadget");
5644 level_editor_gadget[id] = gi;
5648 static void CreateTextAreaGadgets()
5650 int max_infotext_len = getMaxInfoTextLength();
5653 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5655 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5657 struct GadgetInfo *gi;
5658 unsigned long event_mask;
5659 char infotext[MAX_OUTPUT_LINESIZE + 1];
5660 int id = textarea_info[i].gadget_id;
5661 int area_xsize = textarea_info[i].xsize;
5662 int area_ysize = textarea_info[i].ysize;
5664 event_mask = GD_EVENT_TEXT_LEAVING;
5666 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5667 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5669 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5670 infotext[max_infotext_len] = '\0';
5672 gi = CreateGadget(GDI_CUSTOM_ID, id,
5673 GDI_CUSTOM_TYPE_ID, i,
5674 GDI_INFO_TEXT, infotext,
5675 GDI_X, SX + textarea_info[i].x,
5676 GDI_Y, SY + textarea_info[i].y,
5677 GDI_TYPE, GD_TYPE_TEXT_AREA,
5678 GDI_AREA_SIZE, area_xsize, area_ysize,
5679 GDI_TEXT_FONT, FONT_INPUT_1,
5680 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5681 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5682 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5683 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5684 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5685 GDI_EVENT_MASK, event_mask,
5686 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5687 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5691 Error(ERR_EXIT, "cannot create gadget");
5693 level_editor_gadget[id] = gi;
5697 static void CreateSelectboxGadgets()
5699 int max_infotext_len = getMaxInfoTextLength();
5702 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5704 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5706 struct GadgetInfo *gi;
5707 unsigned long event_mask;
5708 char infotext[MAX_OUTPUT_LINESIZE + 1];
5709 int id = selectbox_info[i].gadget_id;
5710 int x = SX + selectbox_info[i].x;
5711 int y = SY + selectbox_info[i].y;
5713 if (selectbox_info[i].size == -1) /* dynamically determine size */
5715 /* (we cannot use -1 for uninitialized values if we directly compare
5716 with results from strlen(), because the '<' and '>' operation will
5717 implicitely cast -1 to an unsigned integer value!) */
5718 selectbox_info[i].size = 0;
5720 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5721 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5722 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5724 selectbox_info[i].size++; /* add one character empty space */
5727 event_mask = GD_EVENT_RELEASED |
5728 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5730 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5731 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5733 /* determine horizontal position to the right of specified gadget */
5734 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5735 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5736 ED_GADGET_TEXT_DISTANCE);
5738 /* determine horizontal offset for leading text */
5739 if (selectbox_info[i].text_left != NULL)
5740 x += getTextWidthForGadget(selectbox_info[i].text_left);
5742 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5743 infotext[max_infotext_len] = '\0';
5745 gi = CreateGadget(GDI_CUSTOM_ID, id,
5746 GDI_CUSTOM_TYPE_ID, i,
5747 GDI_INFO_TEXT, infotext,
5750 GDI_TYPE, GD_TYPE_SELECTBOX,
5751 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5752 GDI_TEXT_SIZE, selectbox_info[i].size,
5753 GDI_TEXT_FONT, FONT_INPUT_1,
5754 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5755 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5756 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5757 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5758 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5759 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5760 GDI_EVENT_MASK, event_mask,
5761 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5762 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5766 Error(ERR_EXIT, "cannot create gadget");
5768 level_editor_gadget[id] = gi;
5769 right_gadget_border[id] =
5770 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5774 static void CreateTextbuttonGadgets()
5776 int max_infotext_len = getMaxInfoTextLength();
5779 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5781 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5782 int gd_x1, gd_x2, gd_y1, gd_y2;
5783 struct GadgetInfo *gi;
5784 unsigned long event_mask;
5785 char infotext[MAX_OUTPUT_LINESIZE + 1];
5786 int id = textbutton_info[i].gadget_id;
5787 int x = SX + textbutton_info[i].x;
5788 int y = SY + textbutton_info[i].y;
5790 if (textbutton_info[i].size == -1) /* dynamically determine size */
5791 textbutton_info[i].size = strlen(textbutton_info[i].text);
5793 event_mask = GD_EVENT_RELEASED;
5795 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5797 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5798 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5799 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5800 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5804 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5805 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5806 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5807 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5810 sprintf(infotext, "%s", textbutton_info[i].infotext);
5811 infotext[max_infotext_len] = '\0';
5813 /* determine horizontal position to the right of specified gadget */
5814 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5815 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5816 ED_GADGET_TEXT_DISTANCE);
5818 /* determine horizontal offset for leading text */
5819 if (textbutton_info[i].text_left != NULL)
5820 x += getTextWidthForGadget(textbutton_info[i].text_left);
5822 gi = CreateGadget(GDI_CUSTOM_ID, id,
5823 GDI_CUSTOM_TYPE_ID, i,
5824 GDI_INFO_TEXT, infotext,
5827 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5828 GDI_TEXT_VALUE, textbutton_info[i].text,
5829 GDI_TEXT_SIZE, textbutton_info[i].size,
5830 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5831 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5832 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5833 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5834 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5835 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5836 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5837 GDI_DECORATION_SHIFTING, 1, 1,
5838 GDI_EVENT_MASK, event_mask,
5839 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5840 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5844 Error(ERR_EXIT, "cannot create gadget");
5846 level_editor_gadget[id] = gi;
5847 right_gadget_border[id] =
5848 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5852 static void CreateGraphicbuttonGadgets()
5854 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5855 struct GadgetInfo *gi;
5856 unsigned long event_mask;
5859 /* create buttons for scrolling of drawing area and element list */
5860 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5862 int id = graphicbutton_info[i].gadget_id;
5863 int gd_x1, gd_x2, gd_y1, gd_y2;
5864 int x = SX + graphicbutton_info[i].x;
5865 int y = SY + graphicbutton_info[i].y;
5867 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5869 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5871 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5872 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5873 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5876 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5878 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5879 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5880 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5884 /* determine horizontal position to the right of specified gadget */
5885 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5886 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5887 ED_GADGET_TEXT_DISTANCE);
5889 /* determine horizontal offset for leading text */
5890 if (graphicbutton_info[i].text_left != NULL)
5891 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5893 gi = CreateGadget(GDI_CUSTOM_ID, id,
5894 GDI_CUSTOM_TYPE_ID, i,
5895 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5898 GDI_WIDTH, graphicbutton_info[i].width,
5899 GDI_HEIGHT, graphicbutton_info[i].height,
5900 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5901 GDI_STATE, GD_BUTTON_UNPRESSED,
5902 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5903 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5904 GDI_EVENT_MASK, event_mask,
5905 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5906 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5910 Error(ERR_EXIT, "cannot create gadget");
5912 level_editor_gadget[id] = gi;
5913 right_gadget_border[id] =
5914 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5918 static void CreateScrollbarGadgets()
5922 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5924 int id = scrollbar_info[i].gadget_id;
5925 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5926 int gd_x1, gd_x2, gd_y1, gd_y2;
5927 struct GadgetInfo *gi;
5928 int items_max, items_visible, item_position;
5929 unsigned long event_mask;
5931 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5933 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5934 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5935 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5937 else /* drawing area scrollbars */
5939 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5941 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5942 items_visible = ed_fieldx;
5947 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5948 items_visible = ed_fieldy;
5953 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5955 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5956 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5957 scrollbar_info[i].height : scrollbar_info[i].width));
5958 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5959 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5961 gi = CreateGadget(GDI_CUSTOM_ID, id,
5962 GDI_CUSTOM_TYPE_ID, i,
5963 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5964 GDI_X, scrollbar_info[i].x,
5965 GDI_Y, scrollbar_info[i].y,
5966 GDI_WIDTH, scrollbar_info[i].width,
5967 GDI_HEIGHT, scrollbar_info[i].height,
5968 GDI_TYPE, scrollbar_info[i].type,
5969 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5970 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5971 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5972 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5973 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5974 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5975 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5976 GDI_STATE, GD_BUTTON_UNPRESSED,
5977 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5978 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5979 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5980 GDI_EVENT_MASK, event_mask,
5981 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5982 GDI_CALLBACK_ACTION, HandleControlButtons,
5986 Error(ERR_EXIT, "cannot create gadget");
5988 level_editor_gadget[id] = gi;
5992 static void CreateCheckbuttonGadgets()
5994 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5995 struct GadgetInfo *gi;
5996 unsigned long event_mask;
5997 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6000 event_mask = GD_EVENT_PRESSED;
6002 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6003 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6004 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6005 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6006 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6008 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6010 int id = checkbutton_info[i].gadget_id;
6011 int x = SX + checkbutton_info[i].x;
6012 int y = SY + checkbutton_info[i].y;
6014 if (id == GADGET_ID_STICK_ELEMENT)
6015 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6017 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6019 /* determine horizontal position to the right of specified gadget */
6020 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6021 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6022 ED_GADGET_TEXT_DISTANCE);
6024 /* determine horizontal offset for leading text */
6025 if (checkbutton_info[i].text_left != NULL)
6026 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6028 gi = CreateGadget(GDI_CUSTOM_ID, id,
6029 GDI_CUSTOM_TYPE_ID, i,
6030 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6033 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6034 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6035 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6036 GDI_CHECKED, *checkbutton_info[i].value,
6037 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6038 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6039 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6040 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6041 GDI_EVENT_MASK, event_mask,
6042 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6043 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6047 Error(ERR_EXIT, "cannot create gadget");
6049 level_editor_gadget[id] = gi;
6050 right_gadget_border[id] =
6051 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6055 static void CreateRadiobuttonGadgets()
6057 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6058 struct GadgetInfo *gi;
6059 unsigned long event_mask;
6060 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6063 event_mask = GD_EVENT_PRESSED;
6065 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6066 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6067 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6068 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6069 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6071 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6073 int id = radiobutton_info[i].gadget_id;
6074 int x = SX + radiobutton_info[i].x;
6075 int y = SY + radiobutton_info[i].y;
6078 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6080 /* determine horizontal position to the right of specified gadget */
6081 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6082 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6083 ED_GADGET_TEXT_DISTANCE);
6085 /* determine horizontal offset for leading text */
6086 if (radiobutton_info[i].text_left != NULL)
6087 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6089 gi = CreateGadget(GDI_CUSTOM_ID, id,
6090 GDI_CUSTOM_TYPE_ID, i,
6091 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6094 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6095 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6096 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6097 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6098 GDI_CHECKED, checked,
6099 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6100 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6101 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6102 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6103 GDI_EVENT_MASK, event_mask,
6104 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6105 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6109 Error(ERR_EXIT, "cannot create gadget");
6111 level_editor_gadget[id] = gi;
6112 right_gadget_border[id] =
6113 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6117 void CreateLevelEditorGadgets()
6119 int old_game_status = game_status;
6121 /* setting 'game_status' is needed to get the right fonts for the editor */
6122 game_status = GAME_MODE_EDITOR;
6124 ReinitializeElementList();
6126 CreateControlButtons();
6127 CreateScrollbarGadgets();
6129 /* order of function calls is important because of cross-references */
6130 CreateCheckbuttonGadgets();
6131 CreateCounterButtons();
6132 CreateRadiobuttonGadgets();
6133 CreateTextInputGadgets();
6134 CreateTextAreaGadgets();
6135 CreateSelectboxGadgets();
6136 CreateGraphicbuttonGadgets();
6137 CreateTextbuttonGadgets();
6138 CreateDrawingAreas();
6140 game_status = old_game_status;
6143 void FreeLevelEditorGadgets()
6147 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6149 FreeGadget(level_editor_gadget[i]);
6151 level_editor_gadget[i] = NULL;
6155 static void MapCounterButtons(int id)
6157 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6158 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6159 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6160 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6161 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6162 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6163 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6164 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6165 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6166 int yoffset = ED_BORDER_SIZE;
6167 int x_left = gi_down->x - xoffset_left;
6168 int x_right; /* set after gadget position was modified */
6169 int y_above = gi_down->y - yoffset_above;
6171 int y; /* set after gadget position was modified */
6173 /* counter limits must be changed first to prevent value truncation */
6174 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6175 counterbutton_info[id].max_value);
6177 /* right text position might have changed after setting position above */
6178 x_right = gi_up->x + gi_up->width + xoffset_right;
6180 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6182 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6183 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6184 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6186 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6187 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6188 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6191 /* vertical position might have changed after setting position above */
6192 y = gi_up->y + yoffset;
6194 if (counterbutton_info[id].text_above)
6195 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6197 if (counterbutton_info[id].text_left)
6198 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6200 if (counterbutton_info[id].text_right)
6201 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6208 static void MapControlButtons()
6213 /* map toolbox buttons (excluding special CE toolbox buttons) */
6214 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6215 MapGadget(level_editor_gadget[i]);
6217 /* map buttons to select elements */
6218 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6219 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6220 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6221 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6222 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6224 /* map buttons to select level */
6225 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6226 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6227 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6228 MapCounterButtons(counter_id);
6231 static void MapDrawingArea(int id)
6233 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6234 int area_xsize = gi->drawing.area_xsize;
6235 int area_ysize = gi->drawing.area_ysize;
6236 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6237 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6238 int x_left = gi->x - xoffset_left;
6239 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6240 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6241 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6242 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6244 if (drawingarea_info[id].text_left)
6245 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6247 if (drawingarea_info[id].text_right)
6248 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6250 if (drawingarea_info[id].text_below)
6251 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6253 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6255 DrawElementBorder(gi->x, gi->y,
6256 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6258 DrawDrawingArea(id);
6264 static void MapTextInputGadget(int id)
6266 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6267 int xoffset_above = 0;
6268 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6269 int x_above = textinput_info[id].x + xoffset_above;
6270 int y_above = textinput_info[id].y + yoffset_above;
6272 if (textinput_info[id].text_above)
6273 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6275 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6280 static void MapTextAreaGadget(int id)
6282 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6283 int xoffset_above = 0;
6284 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6285 int x_above = textarea_info[id].x + xoffset_above;
6286 int y_above = textarea_info[id].y + yoffset_above;
6288 if (textarea_info[id].text_above)
6289 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6291 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6296 static void MapSelectboxGadget(int id)
6298 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6299 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6300 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6301 int yoffset = ED_BORDER_SIZE;
6302 int x_left = gi->x - xoffset_left;
6303 int x_right = gi->x + gi->width + xoffset_right;
6304 int y = gi->y + yoffset;
6306 if (selectbox_info[id].text_left)
6307 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6309 if (selectbox_info[id].text_right)
6310 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6312 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6317 static void MapTextbuttonGadget(int id)
6319 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6320 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6321 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6322 int yoffset = ED_BORDER_SIZE;
6323 int x_left = gi->x - xoffset_left;
6324 int x_right = gi->x + gi->width + xoffset_right;
6325 int y = gi->y + yoffset;
6327 /* only show button to delete change pages when more than minimum pages */
6328 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6329 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6332 if (textbutton_info[id].text_left)
6333 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6335 if (textbutton_info[id].text_right)
6336 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6341 static void MapGraphicbuttonGadget(int id)
6343 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6344 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6345 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6346 int yoffset = ED_BORDER_SIZE;
6347 int x_left = gi->x - xoffset_left;
6348 int x_right = gi->x + gi->width + xoffset_right;
6349 int y = gi->y + yoffset;
6351 if (graphicbutton_info[id].text_left)
6352 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6354 if (graphicbutton_info[id].text_right)
6355 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6360 static void MapRadiobuttonGadget(int id)
6362 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6363 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6364 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6365 int yoffset = ED_BORDER_SIZE;
6366 int x_left = gi->x - xoffset_left;
6367 int x_right = gi->x + gi->width + xoffset_right;
6368 int y = gi->y + yoffset;
6370 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6372 if (radiobutton_info[id].text_left)
6373 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6375 if (radiobutton_info[id].text_right)
6376 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6378 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6383 static void MapCheckbuttonGadget(int id)
6385 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6386 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6387 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6388 int yoffset = ED_BORDER_SIZE;
6389 int x_left, x_right, y; /* set after gadget position was modified */
6391 /* set position for gadgets with dynamically determined position */
6392 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6393 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6394 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6396 x_left = gi->x - xoffset_left;
6397 x_right = gi->x + gi->width + xoffset_right;
6398 y = gi->y + yoffset;
6400 if (checkbutton_info[id].text_left)
6401 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6403 if (checkbutton_info[id].text_right)
6404 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6406 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6411 static void MapMainDrawingArea()
6413 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6414 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6417 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6419 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6420 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6421 no_horizontal_scrollbar) ||
6422 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6423 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6424 no_vertical_scrollbar))
6427 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6430 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6432 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6433 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6436 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6439 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6442 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6446 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6448 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6449 i == GADGET_ID_CUSTOM_COPY_TO ||
6450 i == GADGET_ID_CUSTOM_EXCHANGE ||
6451 i == GADGET_ID_CUSTOM_COPY ||
6452 i == GADGET_ID_CUSTOM_PASTE)
6455 MapGadget(level_editor_gadget[i]);
6457 UnmapGadget(level_editor_gadget[i]);
6462 static void MapLevelEditorToolboxCustomGadgets()
6464 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6467 static void UnmapLevelEditorToolboxCustomGadgets()
6469 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6472 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6474 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6477 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6479 if (i != GADGET_ID_SINGLE_ITEMS &&
6480 i != GADGET_ID_PROPERTIES &&
6481 i != GADGET_ID_PICK_ELEMENT)
6483 struct GadgetInfo *gi = level_editor_gadget[i];
6491 BlitBitmap(gd_bitmap, drawto,
6492 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6493 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6494 gi->width, gi->height, gi->x, gi->y);
6496 redraw_mask |= REDRAW_DOOR_3;
6502 static void MapLevelEditorToolboxDrawingGadgets()
6504 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6507 static void UnmapLevelEditorToolboxDrawingGadgets()
6509 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6512 static void UnmapDrawingArea(int id)
6514 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6517 static void UnmapLevelEditorWindowGadgets()
6521 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6522 if (level_editor_gadget[i]->x < SX + SXSIZE)
6523 UnmapGadget(level_editor_gadget[i]);
6526 void UnmapLevelEditorGadgets()
6530 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6531 UnmapGadget(level_editor_gadget[i]);
6534 static void ResetUndoBuffer()
6536 undo_buffer_position = -1;
6537 undo_buffer_steps = -1;
6538 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6540 level.changed = FALSE;
6543 static void DrawEditModeWindow()
6545 ModifyEditorElementList();
6546 RedrawDrawingElements();
6548 if (edit_mode == ED_MODE_INFO)
6549 DrawLevelInfoWindow();
6550 else if (edit_mode == ED_MODE_PROPERTIES)
6551 DrawPropertiesWindow();
6552 else /* edit_mode == ED_MODE_DRAWING */
6553 DrawDrawingWindow();
6556 static boolean LevelChanged()
6558 boolean field_changed = FALSE;
6561 if (leveldir_current->readonly)
6564 for (y = 0; y < lev_fieldy; y++)
6565 for (x = 0; x < lev_fieldx; x++)
6566 if (Feld[x][y] != level.field[x][y])
6567 field_changed = TRUE;
6569 return (level.changed || field_changed);
6572 static boolean LevelContainsPlayer()
6574 boolean player_found = FALSE;
6577 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6579 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6581 if (Feld[x][y] == EL_PLAYER_1 ||
6582 Feld[x][y] == EL_SP_MURPHY)
6583 player_found = TRUE;
6586 return player_found;
6589 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6590 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6594 for (x = 0; x < lev_fieldx; x++)
6595 for (y = 0; y < lev_fieldy; y++)
6596 dst[x][y] = src[x][y];
6599 static int setSelectboxValue(int selectbox_id, int new_value)
6601 int new_index_value = 0;
6604 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6605 if (selectbox_info[selectbox_id].options[i].value == new_value)
6606 new_index_value = i;
6608 *selectbox_info[selectbox_id].value =
6609 selectbox_info[selectbox_id].options[new_index_value].value;
6611 return new_index_value;
6614 static void setSelectboxSpecialActionVariablesIfNeeded()
6618 /* change action mode and arg variables according to action type variable */
6619 for (i = 0; action_arg_options[i].value != -1; i++)
6621 if (action_arg_options[i].value == custom_element_change.action_type)
6623 int mode = action_arg_options[i].mode;
6625 /* only change if corresponding selectbox has changed */
6626 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6627 action_arg_modes[mode])
6628 custom_element_change.action_mode = -1;
6630 /* only change if corresponding selectbox has changed */
6631 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6632 action_arg_options[i].options)
6633 custom_element_change.action_arg = -1;
6640 static void setSelectboxSpecialActionOptions()
6644 /* change action mode and arg selectbox according to action type selectbox */
6645 for (i = 0; action_arg_options[i].value != -1; i++)
6647 if (action_arg_options[i].value == custom_element_change.action_type)
6649 int mode = action_arg_options[i].mode;
6651 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6652 action_arg_modes[mode]);
6653 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6654 custom_element_change.action_mode);
6656 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6657 action_arg_options[i].options);
6658 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6659 custom_element_change.action_arg);
6665 static void copy_custom_element_settings(int element_from, int element_to)
6667 struct ElementInfo *ei_from = &element_info[element_from];
6668 struct ElementInfo *ei_to = &element_info[element_to];
6670 copyElementInfo(ei_from, ei_to);
6673 static void replace_custom_element_in_settings(int element_from,
6678 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6680 struct ElementInfo *ei = &element_info[i];
6682 for (y = 0; y < 3; y++)
6683 for (x = 0; x < 3; x++)
6684 if (ei->content.e[x][y] == element_from)
6685 ei->content.e[x][y] = element_to;
6687 for (j = 0; j < ei->num_change_pages; j++)
6689 struct ElementChangeInfo *change = &ei->change_page[j];
6691 if (change->target_element == element_from)
6692 change->target_element = element_to;
6694 if (change->initial_trigger_element == element_from)
6695 change->initial_trigger_element = element_to;
6697 if (change->action_element == element_from)
6698 change->action_element = element_to;
6700 for (y = 0; y < 3; y++)
6701 for (x = 0; x < 3; x++)
6702 if (change->target_content.e[x][y] == element_from)
6703 change->target_content.e[x][y] = element_to;
6706 if (ei->group != NULL) /* group or internal */
6707 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6708 if (ei->group->element[j] == element_from)
6709 ei->group->element[j] = element_to;
6713 static void replace_custom_element_in_playfield(int element_from,
6718 for (x = 0; x < lev_fieldx; x++)
6719 for (y = 0; y < lev_fieldy; y++)
6720 if (Feld[x][y] == element_from)
6721 Feld[x][y] = element_to;
6724 static boolean CopyCustomElement(int element_old, int element_new,
6727 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6729 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6730 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6731 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6733 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6735 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6736 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6737 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6739 level.changed = TRUE;
6741 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6743 Request("Please choose custom element !", REQ_CONFIRM);
6747 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6749 Request("Please choose group element !", REQ_CONFIRM);
6755 level.changed = TRUE;
6758 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6760 copy_custom_element_settings(element_new, element_old);
6762 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6764 copy_custom_element_settings(element_old, element_new);
6766 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6768 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6769 copy_custom_element_settings(element_new, element_old);
6770 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6772 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6773 replace_custom_element_in_settings(element_new, element_old);
6774 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6776 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6777 replace_custom_element_in_playfield(element_new, element_old);
6778 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6781 UpdateCustomElementGraphicGadgets();
6782 DrawPropertiesWindow();
6787 static void CopyCustomElementPropertiesToEditor(int element)
6790 int current_change_page = element_info[element].current_change_page;
6792 /* dynamically (re)build selectbox for selecting change page */
6793 for (i = 0; i < element_info[element].num_change_pages; i++)
6795 sprintf(options_change_page_strings[i], "%d", i + 1);
6797 options_change_page[i].value = i;
6798 options_change_page[i].text = options_change_page_strings[i];
6801 options_change_page[i].value = -1;
6802 options_change_page[i].text = NULL;
6804 /* needed here to initialize combined element properties */
6805 InitElementPropertiesEngine(level.game_version);
6807 element_info[element].change =
6808 &element_info[element].change_page[current_change_page];
6810 custom_element = element_info[element];
6811 custom_element_change = *element_info[element].change;
6813 /* needed to initially set selectbox options for special action options */
6814 setSelectboxSpecialActionOptions();
6816 /* needed to initially set selectbox value variables to reliable defaults */
6817 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6818 setSelectboxValue(i, *selectbox_info[i].value);
6820 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6821 custom_element_properties[i] = HAS_PROPERTY(element, i);
6823 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6824 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6826 /* ---------- element settings: configure (custom elements) ------------- */
6828 /* set accessible layer selectbox help value */
6829 custom_element.access_type =
6830 (IS_WALKABLE(element) ? EP_WALKABLE :
6831 IS_PASSABLE(element) ? EP_PASSABLE :
6832 custom_element.access_type);
6833 custom_element.access_layer =
6834 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6835 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6836 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6837 custom_element.access_layer);
6838 custom_element.access_protected =
6839 (IS_PROTECTED(element) ? 1 : 0);
6840 custom_element_properties[EP_ACCESSIBLE] =
6841 (IS_ACCESSIBLE_OVER(element) ||
6842 IS_ACCESSIBLE_INSIDE(element) ||
6843 IS_ACCESSIBLE_UNDER(element));
6845 /* set walk-to-object action selectbox help value */
6846 custom_element.walk_to_action =
6847 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6848 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6849 IS_DROPPABLE(element) ? EP_DROPPABLE :
6850 IS_THROWABLE(element) ? EP_THROWABLE :
6851 IS_PUSHABLE(element) ? EP_PUSHABLE :
6852 custom_element.walk_to_action);
6853 custom_element_properties[EP_WALK_TO_OBJECT] =
6854 (IS_DIGGABLE(element) ||
6855 IS_COLLECTIBLE_ONLY(element) ||
6856 IS_DROPPABLE(element) ||
6857 IS_THROWABLE(element) ||
6858 IS_PUSHABLE(element));
6860 /* set smash targets selectbox help value */
6861 custom_element.smash_targets =
6862 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6863 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6864 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6865 custom_element.smash_targets);
6866 custom_element_properties[EP_CAN_SMASH] =
6867 (CAN_SMASH_EVERYTHING(element) ||
6868 CAN_SMASH_ENEMIES(element) ||
6869 CAN_SMASH_PLAYER(element));
6871 /* set deadliness selectbox help value */
6872 custom_element.deadliness =
6873 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6874 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6875 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6876 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6877 custom_element.deadliness);
6878 custom_element_properties[EP_DEADLY] =
6879 (DONT_TOUCH(element) ||
6880 DONT_GET_HIT_BY(element) ||
6881 DONT_COLLIDE_WITH(element) ||
6882 DONT_RUN_INTO(element));
6884 /* ---------- element settings: advanced (custom elements) --------------- */
6886 /* set "change by direct action" selectbox help value */
6887 custom_element_change.direct_action =
6888 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6889 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6890 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6891 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6892 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6893 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6894 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6895 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6896 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6897 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6898 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6899 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6900 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6901 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6902 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6903 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6904 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6905 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6906 custom_element_change.direct_action);
6908 /* set "change by other element action" selectbox help value */
6909 custom_element_change.other_action =
6910 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6911 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6912 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6913 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6914 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6915 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6916 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6917 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6918 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6919 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6920 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6921 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6922 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6923 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6924 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6925 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6926 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6927 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6928 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6929 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6930 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6931 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6932 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6933 custom_element_change.other_action);
6936 static void CopyGroupElementPropertiesToEditor(int element)
6938 group_element_info = *element_info[element].group;
6939 custom_element = element_info[element]; /* needed for description */
6942 static void CopyClassicElementPropertiesToEditor(int element)
6944 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6945 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6946 getMoveIntoAcidProperty(&level, element);
6948 if (MAYBE_DONT_COLLIDE_WITH(element))
6949 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6950 getDontCollideWithProperty(&level, element);
6953 static void CopyElementPropertiesToEditor(int element)
6955 if (IS_CUSTOM_ELEMENT(element))
6956 CopyCustomElementPropertiesToEditor(element);
6957 else if (IS_GROUP_ELEMENT(element))
6958 CopyGroupElementPropertiesToEditor(element);
6960 CopyClassicElementPropertiesToEditor(element);
6963 static void CopyCustomElementPropertiesToGame(int element)
6966 int access_type_and_layer;
6968 /* mark that this custom element has been modified */
6969 custom_element.modified_settings = TRUE;
6970 level.changed = TRUE;
6972 if (level.use_custom_template)
6974 if (Request("Copy and modify level template ?", REQ_ASK))
6976 level.use_custom_template = FALSE;
6977 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6978 GDI_CHECKED, FALSE, GDI_END);
6982 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6984 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6988 element_info[element] = custom_element;
6989 *element_info[element].change = custom_element_change;
6991 /* ---------- element settings: configure (custom elements) ------------- */
6993 /* set accessible property from checkbox and selectbox */
6994 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6995 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6996 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6997 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6998 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6999 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7000 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7001 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7002 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7003 custom_element_properties[access_type_and_layer] =
7004 custom_element_properties[EP_ACCESSIBLE];
7005 custom_element_properties[EP_PROTECTED] =
7006 (custom_element.access_protected != 0 &&
7007 custom_element_properties[EP_ACCESSIBLE]);
7009 /* set walk-to-object property from checkbox and selectbox */
7010 custom_element_properties[EP_DIGGABLE] = FALSE;
7011 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7012 custom_element_properties[EP_DROPPABLE] = FALSE;
7013 custom_element_properties[EP_THROWABLE] = FALSE;
7014 custom_element_properties[EP_PUSHABLE] = FALSE;
7015 custom_element_properties[custom_element.walk_to_action] =
7016 custom_element_properties[EP_WALK_TO_OBJECT];
7018 /* set smash property from checkbox and selectbox */
7019 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7020 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7021 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7022 custom_element_properties[custom_element.smash_targets] =
7023 custom_element_properties[EP_CAN_SMASH];
7025 /* set deadliness property from checkbox and selectbox */
7026 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7027 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7028 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7029 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7030 custom_element_properties[custom_element.deadliness] =
7031 custom_element_properties[EP_DEADLY];
7033 /* ---------- element settings: advanced (custom elements) --------------- */
7035 /* set player change event from checkbox and selectbox */
7036 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7037 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7038 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7039 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7040 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7041 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7042 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7043 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7044 custom_element_change_events[CE_SWITCHED] = FALSE;
7045 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7046 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7047 custom_element_change_events[CE_BLOCKED] = FALSE;
7048 custom_element_change_events[CE_IMPACT] = FALSE;
7049 custom_element_change_events[CE_SMASHED] = FALSE;
7050 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7051 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7052 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7053 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7054 custom_element_change_events[custom_element_change.direct_action] =
7055 custom_element_change_events[CE_BY_DIRECT_ACTION];
7057 /* set other element action change event from checkbox and selectbox */
7058 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7059 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7060 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7061 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7062 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7063 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7064 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7065 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7066 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7067 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7068 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7069 custom_element_change_events[CE_HITTING_X] = FALSE;
7070 custom_element_change_events[CE_DIGGING_X] = FALSE;
7071 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7072 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7073 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7074 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7075 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7076 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7077 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7078 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7079 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7080 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7081 custom_element_change_events[custom_element_change.other_action] =
7082 custom_element_change_events[CE_BY_OTHER_ACTION];
7084 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7085 SET_PROPERTY(element, i, custom_element_properties[i]);
7087 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7088 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7090 /* copy change events also to special level editor variable */
7091 custom_element = element_info[element];
7092 custom_element_change = *element_info[element].change;
7095 static void CopyGroupElementPropertiesToGame(int element)
7097 element_info[element] = custom_element;
7098 *element_info[element].group = group_element_info;
7100 /* mark that this group element has been modified */
7101 element_info[element].modified_settings = TRUE;
7102 level.changed = TRUE;
7105 static void CopyClassicElementPropertiesToGame(int element)
7107 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7108 setMoveIntoAcidProperty(&level, element,
7109 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7111 if (MAYBE_DONT_COLLIDE_WITH(element))
7112 setDontCollideWithProperty(&level, element,
7113 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7116 static void CopyElementPropertiesToGame(int element)
7118 if (IS_CUSTOM_ELEMENT(element))
7119 CopyCustomElementPropertiesToGame(element);
7120 else if (IS_GROUP_ELEMENT(element))
7121 CopyGroupElementPropertiesToGame(element);
7123 CopyClassicElementPropertiesToGame(element);
7126 void CheckElementDescriptions()
7130 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7131 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7132 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7137 CloseDoor(DOOR_CLOSE_ALL);
7140 FadeOut(REDRAW_FIELD);
7143 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7146 CheckElementDescriptions();
7149 if (level_editor_test_game)
7151 CopyPlayfield(level.field, Feld);
7152 CopyPlayfield(FieldBackup, level.field);
7154 level_editor_test_game = FALSE;
7158 edit_mode = ED_MODE_DRAWING;
7159 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7167 /* copy default editor door content to main double buffer */
7168 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7169 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7171 /* draw bigger door */
7172 DrawSpecialEditorDoor();
7174 /* draw new control window */
7175 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7176 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7178 redraw_mask |= REDRAW_ALL;
7180 ReinitializeElementList(); /* update dynamic level element list */
7181 ReinitializeElementListButtons(); /* custom element may look different */
7183 InitElementPropertiesGfxElement();
7190 MapControlButtons();
7193 FadeOut(REDRAW_FIELD);
7196 DrawEditModeWindow();
7199 FadeIn(REDRAW_FIELD);
7202 /* copy actual editor door content to door double buffer for OpenDoor() */
7203 BlitBitmap(drawto, bitmap_db_door,
7204 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7207 /* draw new control window (with border) to window */
7208 redraw_mask |= REDRAW_ALL;
7212 OpenDoor(DOOR_OPEN_1);
7215 static void AdjustDrawingAreaGadgets()
7217 int ed_xsize = lev_fieldx + 2;
7218 int ed_ysize = lev_fieldy + 2;
7219 int max_ed_fieldx = MAX_ED_FIELDX;
7220 int max_ed_fieldy = MAX_ED_FIELDY;
7221 boolean horizontal_scrollbar_needed;
7222 boolean vertical_scrollbar_needed;
7223 int x, y, width, height;
7224 int xoffset, yoffset;
7226 /* check if we need any scrollbars */
7227 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7228 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7230 /* check if we have a smaller editor field because of scrollbars */
7231 if (horizontal_scrollbar_needed)
7232 max_ed_fieldy = MAX_ED_FIELDY - 1;
7233 if (vertical_scrollbar_needed)
7234 max_ed_fieldx = MAX_ED_FIELDX - 1;
7236 /* check again if we now need more scrollbars because of less space */
7237 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7238 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7240 /* check if editor field gets even smaller after adding new scrollbars */
7241 if (horizontal_scrollbar_needed)
7242 max_ed_fieldy = MAX_ED_FIELDY - 1;
7243 if (vertical_scrollbar_needed)
7244 max_ed_fieldx = MAX_ED_FIELDX - 1;
7246 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7247 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7249 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7250 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7251 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7252 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7255 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7256 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7258 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7259 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7261 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7262 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7264 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7265 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7267 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7269 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7271 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7273 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7277 static void AdjustLevelScrollPosition()
7279 if (level_xpos < -1)
7281 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7282 level_xpos = lev_fieldx - ed_fieldx + 1;
7283 if (lev_fieldx < ed_fieldx - 2)
7286 if (level_ypos < -1)
7288 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7289 level_ypos = lev_fieldy - ed_fieldy + 1;
7290 if (lev_fieldy < ed_fieldy - 2)
7294 static void AdjustEditorScrollbar(int id)
7296 struct GadgetInfo *gi = level_editor_gadget[id];
7297 int items_max, items_visible, item_position;
7299 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7301 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7302 items_visible = ed_fieldx;
7303 item_position = level_xpos + 1;
7307 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7308 items_visible = ed_fieldy;
7309 item_position = level_ypos + 1;
7312 if (item_position > items_max - items_visible)
7313 item_position = items_max - items_visible;
7315 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7316 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7319 static void AdjustElementListScrollbar()
7321 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7322 int items_max, items_visible, item_position;
7324 /* correct position of element list scrollbar */
7325 if (element_shift < 0)
7327 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7328 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7330 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7331 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7332 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7334 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7335 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7336 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7339 static void ModifyEditorCounterValue(int counter_id, int new_value)
7341 int *counter_value = counterbutton_info[counter_id].value;
7342 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7343 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7345 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7347 if (counter_value != NULL)
7348 *counter_value = gi->textinput.number_value;
7351 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7353 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7354 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7356 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7358 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7359 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7361 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7362 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7364 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7365 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7369 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7371 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7372 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7373 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7375 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7378 static void ModifyEditorSelectboxOptions(int selectbox_id,
7379 struct ValueTextInfo *options)
7381 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7382 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7384 selectbox_info[selectbox_id].options = options;
7386 /* set index to zero -- list may be shorter now (correct later, if needed) */
7387 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7388 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7391 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7393 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7394 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7396 drawingarea_info[drawingarea_id].area_xsize = xsize;
7397 drawingarea_info[drawingarea_id].area_ysize = ysize;
7399 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7402 static void ModifyEditorElementList()
7406 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7408 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7409 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7410 struct GadgetDesign *gd = &gi->deco.design;
7411 int element = editor_elements[element_shift + i];
7415 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7416 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7422 static void PickDrawingElement(int button, int element)
7424 if (button < 1 || button > 3)
7429 new_element1 = element;
7430 DrawMiniGraphicExt(drawto,
7431 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7432 el2edimg(new_element1));
7434 else if (button == 2)
7436 new_element2 = element;
7437 DrawMiniGraphicExt(drawto,
7438 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7439 el2edimg(new_element2));
7443 new_element3 = element;
7444 DrawMiniGraphicExt(drawto,
7445 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7446 el2edimg(new_element3));
7449 redraw_mask |= REDRAW_DOOR_1;
7452 static void RedrawDrawingElements()
7454 PickDrawingElement(1, new_element1);
7455 PickDrawingElement(2, new_element2);
7456 PickDrawingElement(3, new_element3);
7459 static void DrawDrawingWindow()
7461 stick_element_properties_window = FALSE;
7463 SetMainBackgroundImage(IMG_UNDEFINED);
7466 UnmapLevelEditorWindowGadgets();
7467 UnmapLevelEditorToolboxCustomGadgets();
7469 AdjustDrawingAreaGadgets();
7470 AdjustLevelScrollPosition();
7471 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7472 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7474 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7476 MapMainDrawingArea();
7477 MapLevelEditorToolboxDrawingGadgets();
7480 static void DrawLevelInfoWindow()
7484 stick_element_properties_window = FALSE;
7486 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7488 UnmapLevelEditorWindowGadgets();
7491 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7492 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7494 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7495 "Level Settings", FONT_TITLE_1);
7496 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7497 "Editor Settings", FONT_TITLE_1);
7500 /* draw counter gadgets */
7501 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7502 MapCounterButtons(i);
7504 /* draw selectbox gadgets */
7505 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7506 MapSelectboxGadget(i);
7508 /* draw checkbutton gadgets */
7509 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7510 MapCheckbuttonGadget(i);
7512 /* draw radiobutton gadgets */
7513 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7514 MapRadiobuttonGadget(i);
7516 /* draw text input gadgets */
7517 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7518 MapTextInputGadget(i);
7520 /* draw drawing area */
7521 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7524 static void DrawCustomContentArea()
7526 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7527 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7528 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7529 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7530 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7531 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7533 /* add distance for potential left text (without drawing area border) */
7534 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7536 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7538 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7541 static void DrawCustomChangeContentArea()
7543 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7544 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7545 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7546 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7547 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7548 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7550 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7555 static void DrawYamYamContentAreas()
7557 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7558 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7561 /* display counter to choose number of element content areas */
7562 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7564 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7566 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7568 if (i < level.num_yamyam_contents)
7574 int font_height = getFontHeight(FONT_TEXT_1);
7576 UnmapDrawingArea(id);
7578 /* delete content areas in case of reducing number of them */
7579 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7580 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7582 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7586 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7587 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7588 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7591 static void DrawMagicBallContentAreas()
7593 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7594 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7597 /* display counter to choose number of element content areas */
7598 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7600 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7602 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7604 if (i < level.num_ball_contents)
7610 int font_height = getFontHeight(FONT_TEXT_1);
7612 UnmapDrawingArea(id);
7614 /* delete content areas in case of reducing number of them */
7615 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7616 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7618 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7622 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7623 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7624 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7627 static void DrawAndroidElementArea(int element)
7629 int num_elements = level.num_android_clone_elements;
7630 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7631 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7632 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7633 int xsize = MAX_ANDROID_ELEMENTS;
7636 /* display counter to choose number of element areas */
7637 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7639 if (drawingarea_info[id].text_left != NULL)
7640 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7642 UnmapDrawingArea(id);
7644 ModifyEditorDrawingArea(id, num_elements, 1);
7646 /* delete content areas in case of reducing number of them */
7647 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7652 static void DrawGroupElementArea(int element)
7654 int num_elements = group_element_info.num_elements;
7655 int id = ED_DRAWING_ID_GROUP_CONTENT;
7656 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7657 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7658 int xsize = MAX_ELEMENTS_IN_GROUP;
7661 if (drawingarea_info[id].text_left != NULL)
7662 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7664 UnmapDrawingArea(id);
7666 ModifyEditorDrawingArea(id, num_elements, 1);
7668 /* delete content areas in case of reducing number of them */
7669 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7674 static void DrawPlayerInitialInventoryArea(int element)
7676 int player_nr = GET_PLAYER_NR(element);
7677 int num_elements = level.initial_inventory_size[player_nr];
7678 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7679 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7680 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7681 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7684 /* determine horizontal position to the right of specified gadget */
7685 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7686 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7687 ED_DRAWINGAREA_TEXT_DISTANCE);
7689 /* determine horizontal offset for leading text */
7690 if (drawingarea_info[id].text_left != NULL)
7691 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7693 UnmapDrawingArea(id);
7695 ModifyEditorDrawingArea(id, num_elements, 1);
7697 /* delete content areas in case of reducing number of them */
7698 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7703 static void DrawEnvelopeTextArea(int envelope_nr)
7705 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7706 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7709 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7711 if (envelope_nr != -1)
7712 textarea_info[id].value = level.envelope[envelope_nr].text;
7714 ModifyGadget(gi, GDI_AREA_SIZE,
7715 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7716 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7719 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7722 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7724 int font_height = getFontHeight(font_nr);
7725 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7726 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7727 int sx = SX + pad_x;
7728 int sy = SY + pad_y;
7729 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7731 if (start_line >= max_lines_per_screen)
7734 DrawText(sx, sy + start_line * font_height, text, font_nr);
7739 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7741 int font_nr = FONT_TEXT_2;
7742 int font_width = getFontWidth(font_nr);
7743 int font_height = getFontHeight(font_nr);
7744 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7745 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7746 int sx = SX + pad_x;
7747 int sy = SY + pad_y + start_line * font_height;
7748 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7749 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7751 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7752 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7755 static void DrawPropertiesTabulatorGadgets()
7757 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7758 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7759 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7760 int gd_x = gd->x + gd_gi1->border.width / 2;
7761 int gd_y = gd->y + gd_gi1->height - 1;
7762 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7763 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7764 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7771 /* draw two config tabulators for player elements */
7772 if (ELEM_IS_PLAYER(properties_element))
7773 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7775 /* draw two config and one "change" tabulator for custom elements */
7776 if (IS_CUSTOM_ELEMENT(properties_element))
7777 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7779 for (i = id_first; i <= id_last; i++)
7781 int gadget_id = textbutton_info[i].gadget_id;
7782 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7783 boolean active = (i != edit_mode_properties);
7785 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7786 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7787 (ELEM_IS_PLAYER(properties_element) ||
7788 IS_CUSTOM_ELEMENT(properties_element)))
7791 /* draw background line below tabulator button */
7792 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7794 /* draw solid line below inactive tabulator buttons */
7795 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7796 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7798 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7799 MapTextbuttonGadget(i);
7803 /* draw little border line below tabulator buttons */
7804 if (tab_color != BLACK_PIXEL) /* black => transparent */
7805 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7806 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7809 /* draw little border line below tabulator buttons */
7810 if (tab_color != BLACK_PIXEL) /* black => transparent */
7811 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7812 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7813 ED_GADGET_DISTANCE, tab_color);
7817 static void DrawPropertiesInfo()
7826 /* configurable properties */
7828 { EP_WALKABLE_OVER, "- player can walk over it" },
7829 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7830 { EP_WALKABLE_UNDER, "- player can walk under it" },
7831 { EP_PASSABLE_OVER, "- player can pass over it" },
7832 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7833 { EP_PASSABLE_UNDER, "- player can pass under it" },
7834 { EP_PROTECTED, "- player is protected by it" },
7836 { EP_DIGGABLE, "- can be digged away" },
7837 { EP_COLLECTIBLE, "- can be collected" },
7838 { EP_DROPPABLE, "- can be dropped after collecting" },
7839 { EP_THROWABLE, "- can be thrown after collecting" },
7840 { EP_PUSHABLE, "- can be pushed" },
7842 { EP_CAN_FALL, "- can fall" },
7843 { EP_CAN_MOVE, "- can move" },
7845 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7847 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7849 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7851 { EP_SLIPPERY, "- slippery for falling elements" },
7852 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7854 { EP_DONT_RUN_INTO, "- deadly when running into" },
7855 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7856 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7857 { EP_DONT_TOUCH, "- deadly when touching" },
7859 { EP_INDESTRUCTIBLE, "- indestructible" },
7861 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7862 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7863 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7865 { EP_CAN_CHANGE, "- can change to other element" },
7867 /* pre-defined properties */
7868 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7869 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7870 { EP_SWITCHABLE, "- can be switched" },
7872 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7877 char *filename = getElementDescriptionFilename(properties_element);
7878 char *percentage_text = "In this level:";
7879 char *properties_text = "Standard properties:";
7881 int num_elements_in_level;
7882 int num_standard_properties = 0;
7883 int font1_nr = FONT_TEXT_1;
7884 int font2_nr = FONT_TEXT_2;
7885 int font1_width = getFontWidth(font1_nr);
7886 int font2_height = getFontHeight(font2_nr);
7887 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7888 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7889 int screen_line = 0;
7892 if (setup.editor.show_element_token)
7894 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7895 "[%s]", element_info[properties_element].token_name);
7899 /* ----- print number of elements / percentage of this element in level */
7901 num_elements_in_level = 0;
7902 for (y = 0; y < lev_fieldy; y++)
7903 for (x = 0; x < lev_fieldx; x++)
7904 if (Feld[x][y] == properties_element)
7905 num_elements_in_level++;
7906 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7908 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7910 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7911 pad_y + screen_line++ * font2_height, font2_nr,
7912 "%d (%.2f%%)", num_elements_in_level, percentage);
7916 /* ----- print standard properties of this element */
7918 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7921 for (i = 0; properties[i].value != -1; i++)
7923 if (!HAS_PROPERTY(properties_element, properties[i].value))
7926 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7927 properties[i].text);
7928 num_standard_properties++;
7931 if (num_standard_properties == 0)
7932 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7933 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7937 /* ----- print special description of this element */
7939 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7940 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7941 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7944 #define TEXT_COLLECTING "Score for collecting"
7945 #define TEXT_SMASHING "Score for smashing"
7946 #define TEXT_SLURPING "Score for slurping robot"
7947 #define TEXT_CRACKING "Score for cracking"
7948 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7949 #define TEXT_DURATION "Duration when activated"
7950 #define TEXT_BALL_DELAY "Element generation delay"
7951 #define TEXT_MOVE_SPEED "Speed of android moving"
7952 #define TEXT_CLONE_SPEED "Speed of android cloning"
7953 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7954 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7955 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7956 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7957 #define TEXT_TIME_BONUS "Extra time to solve level"
7964 } elements_with_counter[] =
7966 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7967 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7968 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7969 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7970 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7971 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7972 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7973 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7974 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7975 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7976 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7977 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7978 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7979 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7980 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7981 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7982 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7983 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7984 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7985 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7986 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7987 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7988 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7989 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7990 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7991 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7992 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7993 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7994 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7995 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7996 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7997 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7998 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7999 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8000 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8001 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8002 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8003 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8004 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8005 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8006 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8007 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8008 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8009 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8010 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8011 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8012 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8013 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8014 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8015 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8016 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8017 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8018 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8019 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8020 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8021 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8022 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8023 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8024 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8025 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8026 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8027 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8028 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8029 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8030 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8031 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8032 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8033 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8034 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8035 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8036 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8037 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8038 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8039 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8041 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8042 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8043 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8044 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8045 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8046 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8047 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8048 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8049 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8050 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8051 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8052 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8053 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8054 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8055 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8056 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8058 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8059 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8060 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8061 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8062 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8063 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8064 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8065 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8070 static boolean checkPropertiesConfig(int element)
8074 if (IS_GEM(element) ||
8075 IS_CUSTOM_ELEMENT(element) ||
8076 IS_GROUP_ELEMENT(element) ||
8077 IS_ENVELOPE(element) ||
8078 ELEM_IS_PLAYER(element) ||
8079 HAS_EDITOR_CONTENT(element) ||
8080 CAN_GROW(element) ||
8081 COULD_MOVE_INTO_ACID(element) ||
8082 MAYBE_DONT_COLLIDE_WITH(element))
8085 for (i = 0; elements_with_counter[i].element != -1; i++)
8086 if (elements_with_counter[i].element == element)
8092 static void DrawPropertiesConfig()
8094 int max_num_element_counters = 4;
8095 int num_element_counters = 0;
8098 if (!checkPropertiesConfig(properties_element))
8100 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8105 /* check if there are elements where a value can be chosen for */
8106 for (i = 0; elements_with_counter[i].element != -1; i++)
8108 if (elements_with_counter[i].element == properties_element)
8110 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8112 counterbutton_info[counter_id].y =
8113 ED_ELEMENT_SETTINGS_YPOS(
8114 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8115 (CAN_GROW(properties_element) ? 1 : 0) +
8116 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8117 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8118 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8119 num_element_counters);
8121 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8122 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8124 if (properties_element == EL_GAME_OF_LIFE ||
8125 properties_element == EL_BIOMAZE)
8127 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8128 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8132 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8133 counterbutton_info[counter_id].min_value = MIN_SCORE;
8134 counterbutton_info[counter_id].max_value = MAX_SCORE;
8137 MapCounterButtons(counter_id);
8139 num_element_counters++;
8140 if (num_element_counters >= max_num_element_counters)
8145 if (HAS_EDITOR_CONTENT(properties_element))
8147 /* draw stickybutton gadget */
8148 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8150 if (IS_AMOEBOID(properties_element))
8151 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8152 else if (properties_element == EL_YAMYAM ||
8153 properties_element == EL_YAMYAM_LEFT ||
8154 properties_element == EL_YAMYAM_RIGHT ||
8155 properties_element == EL_YAMYAM_UP ||
8156 properties_element == EL_YAMYAM_DOWN)
8157 DrawYamYamContentAreas();
8158 else if (properties_element == EL_EMC_MAGIC_BALL)
8160 DrawMagicBallContentAreas();
8162 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8163 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8165 else if (properties_element == EL_EMC_ANDROID)
8166 DrawAndroidElementArea(properties_element);
8169 if (ELEM_IS_PLAYER(properties_element))
8171 int player_nr = GET_PLAYER_NR(properties_element);
8173 /* these properties can be set for every player individually */
8175 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8177 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8178 &level.start_element[player_nr];
8179 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8180 &level.artwork_element[player_nr];
8181 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8182 &level.explosion_element[player_nr];
8184 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8185 &level.use_start_element[player_nr];
8186 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8187 &level.use_artwork_element[player_nr];
8188 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8189 &level.use_explosion_element[player_nr];
8190 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8191 &level.initial_player_gravity[player_nr];
8193 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8194 &level.initial_player_stepsize[player_nr];
8196 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8197 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8198 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8199 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8200 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8201 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8202 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8203 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8204 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8205 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8206 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8207 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8208 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8210 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8211 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8212 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8214 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8216 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8218 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8219 &level.initial_inventory_content[player_nr][0];
8221 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8222 &level.initial_inventory_size[player_nr];
8224 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8225 &level.use_initial_inventory[player_nr];
8227 /* draw checkbutton gadgets */
8228 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8230 /* draw counter gadgets */
8231 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8233 /* draw drawing area gadgets */
8234 DrawPlayerInitialInventoryArea(properties_element);
8238 if (IS_GEM(properties_element))
8239 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8241 if (properties_element == EL_EM_DYNAMITE)
8242 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8244 if (COULD_MOVE_INTO_ACID(properties_element) &&
8245 !ELEM_IS_PLAYER(properties_element) &&
8246 (!IS_CUSTOM_ELEMENT(properties_element) ||
8247 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8249 /* set position for checkbutton for "can move into acid" */
8250 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8251 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8252 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8253 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8254 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8256 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8259 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8260 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8262 if (properties_element == EL_SPRING)
8263 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8265 if (properties_element == EL_TIME_ORB_FULL)
8266 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8268 if (CAN_GROW(properties_element))
8270 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8271 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8273 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8276 if (IS_ENVELOPE(properties_element))
8278 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8279 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8280 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8281 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8282 int envelope_nr = properties_element - EL_ENVELOPE_1;
8284 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8285 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8287 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8288 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8290 /* display counter to choose size of envelope text area */
8291 MapCounterButtons(counter1_id);
8292 MapCounterButtons(counter2_id);
8294 /* display checkbuttons to choose auto-wrap and alignment properties */
8295 MapCheckbuttonGadget(button1_id);
8296 MapCheckbuttonGadget(button2_id);
8298 DrawEnvelopeTextArea(envelope_nr);
8301 if (IS_CUSTOM_ELEMENT(properties_element))
8303 /* draw stickybutton gadget */
8304 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8306 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8308 /* draw checkbutton gadgets */
8309 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8310 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8311 MapCheckbuttonGadget(i);
8313 /* draw counter gadgets */
8314 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8315 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8316 MapCounterButtons(i);
8318 /* draw selectbox gadgets */
8319 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8320 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8321 MapSelectboxGadget(i);
8323 /* draw textbutton gadgets */
8324 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8326 /* draw text input gadgets */
8327 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8329 /* draw drawing area gadgets */
8330 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8332 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8334 /* draw checkbutton gadgets */
8335 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8336 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8337 MapCheckbuttonGadget(i);
8339 /* draw counter gadgets */
8340 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8341 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8342 MapCounterButtons(i);
8344 /* draw selectbox gadgets */
8345 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8346 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8347 MapSelectboxGadget(i);
8349 /* draw drawing area gadgets */
8350 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8351 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8352 DrawCustomContentArea();
8355 else if (IS_GROUP_ELEMENT(properties_element))
8357 /* draw stickybutton gadget */
8358 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8360 /* draw checkbutton gadgets */
8361 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8362 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8364 /* draw counter gadgets */
8365 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8367 /* draw selectbox gadgets */
8368 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8370 /* draw textbutton gadgets */
8371 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8373 /* draw drawing area gadgets */
8374 DrawGroupElementArea(properties_element);
8376 /* draw text input gadgets */
8377 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8379 /* draw drawing area gadgets */
8380 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8384 static void DrawPropertiesChangeDrawingAreas()
8386 if (IS_CUSTOM_ELEMENT(properties_element))
8388 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8389 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8390 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8392 DrawCustomChangeContentArea();
8395 redraw_mask |= REDRAW_FIELD;
8398 static void DrawPropertiesChange()
8402 /* needed to initially set selectbox options for special action options */
8403 setSelectboxSpecialActionOptions();
8405 /* draw stickybutton gadget */
8406 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8408 /* draw checkbutton gadgets */
8409 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8410 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8411 MapCheckbuttonGadget(i);
8413 /* draw counter gadgets */
8414 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8415 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8416 MapCounterButtons(i);
8418 /* draw selectbox gadgets */
8419 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8420 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8421 MapSelectboxGadget(i);
8423 /* draw textbutton gadgets */
8424 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8425 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8426 MapTextbuttonGadget(i);
8428 /* draw graphicbutton gadgets */
8429 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8430 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8431 MapGraphicbuttonGadget(i);
8433 /* draw drawing area gadgets */
8434 DrawPropertiesChangeDrawingAreas();
8437 static void DrawEditorElementAnimation(int x, int y)
8439 int graphic = el2img(properties_element);
8440 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8441 custom_element.ce_value_fixed_initial :
8442 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8443 custom_element.collect_score_initial : FrameCounter);
8445 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8448 static void DrawEditorElementName(int x, int y, int element)
8450 char *element_name = getElementInfoText(element);
8451 int font_nr = FONT_TEXT_1;
8452 int font_width = getFontWidth(font_nr);
8453 int font_height = getFontHeight(font_nr);
8454 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8455 int max_chars_per_line = max_text_width / font_width;
8456 char buffer[max_chars_per_line + 1];
8458 if (strlen(element_name) <= max_chars_per_line)
8459 DrawTextS(x, y, font_nr, element_name);
8462 int next_pos = max_chars_per_line;
8464 strncpy(buffer, element_name, max_chars_per_line);
8465 buffer[max_chars_per_line] = '\0';
8467 if (element_name[max_chars_per_line] == ' ')
8473 for (i = max_chars_per_line - 1; i >= 0; i--)
8474 if (buffer[i] == ' ')
8477 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8484 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8486 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8487 buffer[max_chars_per_line] = '\0';
8489 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8493 static void DrawPropertiesWindow()
8498 stick_element_properties_window = FALSE;
8500 /* make sure that previous properties edit mode exists for this element */
8501 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8502 !IS_CUSTOM_ELEMENT(properties_element))
8503 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8505 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8506 !ELEM_IS_PLAYER(properties_element) &&
8507 !IS_CUSTOM_ELEMENT(properties_element))
8508 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8510 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8511 (ELEM_IS_PLAYER(properties_element) ||
8512 IS_CUSTOM_ELEMENT(properties_element)))
8513 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8515 CopyElementPropertiesToEditor(properties_element);
8517 UnmapLevelEditorWindowGadgets();
8518 UnmapLevelEditorToolboxDrawingGadgets();
8519 UnmapLevelEditorToolboxCustomGadgets();
8521 if (IS_CUSTOM_ELEMENT(properties_element) ||
8522 IS_GROUP_ELEMENT(properties_element))
8523 MapLevelEditorToolboxCustomGadgets();
8525 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8529 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8531 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8532 "Element Settings", FONT_TITLE_1);
8535 FrameCounter = 0; /* restart animation frame counter */
8537 DrawElementBorder(SX + xstart * MINI_TILEX,
8538 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8539 TILEX, TILEY, FALSE);
8541 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8542 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8544 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8545 (ystart + 1) * MINI_TILEY + 1,
8546 properties_element);
8548 DrawPropertiesTabulatorGadgets();
8550 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8551 DrawPropertiesInfo();
8552 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8553 DrawPropertiesChange();
8554 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8555 DrawPropertiesConfig();
8558 static void UpdateCustomElementGraphicGadgets()
8560 struct ElementInfo *ei = &element_info[properties_element];
8563 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8564 properties_element);
8566 ModifyEditorElementList();
8567 RedrawDrawingElements();
8569 /* force redraw of all mapped drawing area gadgets */
8570 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8572 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8579 static int getOpenDirectionFromTube(int element)
8583 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8584 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8585 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8586 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8587 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8588 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8589 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8590 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8591 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8592 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8593 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8599 static int getTubeFromOpenDirection(int direction)
8603 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8604 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8605 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8606 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8607 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8608 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8609 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8610 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8611 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8612 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8613 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8615 /* if only one direction, fall back to simple tube with that direction */
8616 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8617 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8618 case (MV_UP): return EL_TUBE_VERTICAL;
8619 case (MV_DOWN): return EL_TUBE_VERTICAL;
8625 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8627 int element_new = getTubeFromOpenDirection(direction);
8629 return (element_new != EL_EMPTY ? element_new : element_old);
8632 static int getOpenDirectionFromBelt(int element)
8634 int belt_dir = getBeltDirFromBeltElement(element);
8636 return (belt_dir == MV_LEFT ? MV_RIGHT :
8637 belt_dir == MV_RIGHT ? MV_LEFT :
8638 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8641 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8643 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8644 direction == MV_RIGHT ? MV_LEFT :
8645 direction == MV_HORIZONTAL ? MV_NONE : direction);
8647 if (direction == MV_NONE)
8650 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8653 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8656 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8658 return (element_new != EL_EMPTY ? element_new : element_old);
8661 static int getOpenDirectionFromPool(int element)
8665 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8666 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8667 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8668 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8669 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8670 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8676 static int getPoolFromOpenDirection(int direction)
8680 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8681 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8682 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8683 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8684 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8685 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8691 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8693 int element = getPoolFromOpenDirection(direction);
8694 int help_direction = getOpenDirectionFromPool(help_element);
8696 if (element == EL_EMPTY)
8698 int help_direction_vertical = help_direction & MV_VERTICAL;
8700 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8703 if (element == EL_EMPTY)
8705 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8707 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8713 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8715 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8717 return (element_new != EL_EMPTY ? element_new : element_old);
8720 static int getOpenDirectionFromPillar(int element)
8724 case EL_EMC_WALL_1: return (MV_DOWN);
8725 case EL_EMC_WALL_2: return (MV_VERTICAL);
8726 case EL_EMC_WALL_3: return (MV_UP);
8732 static int getPillarFromOpenDirection(int direction)
8736 case (MV_DOWN): return EL_EMC_WALL_1;
8737 case (MV_VERTICAL): return EL_EMC_WALL_2;
8738 case (MV_UP): return EL_EMC_WALL_3;
8744 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8746 int element_new = getPillarFromOpenDirection(direction);
8748 return (element_new != EL_EMPTY ? element_new : element_old);
8751 static int getOpenDirectionFromSteel2(int element)
8755 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8756 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8757 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8758 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8759 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8760 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8761 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8762 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8768 static int getSteel2FromOpenDirection(int direction)
8772 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8773 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8774 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8775 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8776 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8777 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8778 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8779 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8785 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8787 int element_new = getSteel2FromOpenDirection(direction);
8789 return (element_new != EL_EMPTY ? element_new : element_old);
8792 static int getOpenDirectionFromChip(int element)
8796 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8797 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8798 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8799 case EL_SP_CHIP_TOP: return (MV_DOWN);
8800 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8806 static int getChipFromOpenDirection(int direction)
8810 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8811 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8812 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8813 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8814 case (MV_DOWN): return EL_SP_CHIP_TOP;
8820 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8822 int element_new = getChipFromOpenDirection(direction);
8824 return (element_new != EL_EMPTY ? element_new : element_old);
8827 static int getClosedTube(int x, int y)
8829 static int xy[4][2] =
8836 int element_old = IntelliDrawBuffer[x][y];
8837 int direction_old = getOpenDirectionFromTube(element_old);
8838 int direction_new = MV_NONE;
8841 for (i = 0; i < NUM_DIRECTIONS; i++)
8843 int xx = x + xy[i][0];
8844 int yy = y + xy[i][1];
8845 int dir = MV_DIR_FROM_BIT(i);
8846 int dir_opposite = MV_DIR_OPPOSITE(dir);
8848 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8849 (direction_old & dir) &&
8850 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8851 direction_new |= dir;
8854 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8857 static int getClosedBelt(int x, int y)
8859 static int xy[4][2] =
8866 int element_old = IntelliDrawBuffer[x][y];
8867 int nr = getBeltNrFromBeltElement(element_old);
8868 int direction_old = getOpenDirectionFromBelt(element_old);
8869 int direction_new = MV_NONE;
8872 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8874 int xx = x + xy[i][0];
8875 int yy = y + xy[i][1];
8876 int dir = MV_DIR_FROM_BIT(i);
8877 int dir_opposite = MV_DIR_OPPOSITE(dir);
8879 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8880 (direction_old & dir) &&
8881 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8882 direction_new |= dir;
8885 return getBeltFromNrAndOpenDirection(nr, direction_new);
8888 static int getClosedPool(int x, int y)
8890 static int xy[4][2] =
8897 int element_old = IntelliDrawBuffer[x][y];
8898 int direction_old = getOpenDirectionFromPool(element_old);
8899 int direction_new = MV_NONE;
8902 for (i = 0; i < NUM_DIRECTIONS; i++)
8904 int xx = x + xy[i][0];
8905 int yy = y + xy[i][1];
8906 int dir = MV_DIR_FROM_BIT(i);
8907 int dir_opposite = MV_DIR_OPPOSITE(dir);
8909 if (IN_LEV_FIELD(xx, yy) &&
8910 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8911 (direction_old & dir) &&
8912 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8913 direction_new |= dir;
8916 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8919 static int getClosedPillar(int x, int y)
8921 static int xy[4][2] =
8928 int element_old = IntelliDrawBuffer[x][y];
8929 int direction_old = getOpenDirectionFromPillar(element_old);
8930 int direction_new = MV_NONE;
8933 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8935 int xx = x + xy[i][0];
8936 int yy = y + xy[i][1];
8937 int dir = MV_DIR_FROM_BIT(i);
8938 int dir_opposite = MV_DIR_OPPOSITE(dir);
8940 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8941 (direction_old & dir) &&
8942 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8943 direction_new |= dir;
8946 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8949 static int getClosedSteel2(int x, int y)
8951 static int xy[4][2] =
8958 int element_old = IntelliDrawBuffer[x][y];
8959 int direction_old = getOpenDirectionFromSteel2(element_old);
8960 int direction_new = MV_NONE;
8963 for (i = 0; i < NUM_DIRECTIONS; i++)
8965 int xx = x + xy[i][0];
8966 int yy = y + xy[i][1];
8967 int dir = MV_DIR_FROM_BIT(i);
8968 int dir_opposite = MV_DIR_OPPOSITE(dir);
8970 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8971 (direction_old & dir) &&
8972 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8973 direction_new |= dir;
8976 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8979 static int getClosedChip(int x, int y)
8981 static int xy[4][2] =
8988 int element_old = IntelliDrawBuffer[x][y];
8989 int direction_old = getOpenDirectionFromChip(element_old);
8990 int direction_new = MV_NONE;
8993 for (i = 0; i < NUM_DIRECTIONS; i++)
8995 int xx = x + xy[i][0];
8996 int yy = y + xy[i][1];
8997 int dir = MV_DIR_FROM_BIT(i);
8998 int dir_opposite = MV_DIR_OPPOSITE(dir);
9000 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9001 (direction_old & dir) &&
9002 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9003 direction_new |= dir;
9006 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9009 static void SetElementSimple(int x, int y, int element, boolean change_level)
9011 int sx = x - level_xpos;
9012 int sy = y - level_ypos;
9014 IntelliDrawBuffer[x][y] = element;
9017 Feld[x][y] = element;
9019 if (IN_ED_FIELD(sx, sy))
9020 DrawMiniElement(sx, sy, element);
9023 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9024 int x2, int y2, int *element2,
9025 int (*close_function)(int, int),
9026 boolean change_level)
9028 /* set neighbour elements to newly determined connections */
9029 SetElementSimple(x1, y1, *element1, change_level);
9030 SetElementSimple(x2, y2, *element2, change_level);
9032 /* remove all open connections of neighbour elements */
9033 *element1 = close_function(x1, y1);
9034 *element2 = close_function(x2, y2);
9036 /* set neighbour elements to new, minimized connections */
9037 SetElementSimple(x1, y1, *element1, change_level);
9038 SetElementSimple(x2, y2, *element2, change_level);
9041 static void SetElementIntelliDraw(int x, int y, int new_element,
9042 boolean change_level, int button)
9044 static int xy[4][2] =
9051 static int last_x = -1;
9052 static int last_y = -1;
9053 int old_element = IntelliDrawBuffer[x][y];
9055 if (new_element == EL_UNDEFINED)
9063 if (IS_TUBE(new_element))
9065 int last_element_new = EL_UNDEFINED;
9066 int direction = MV_NONE;
9069 /* if old element is of same kind, keep all existing directions */
9070 if (IS_TUBE(old_element))
9071 direction |= getOpenDirectionFromTube(old_element);
9073 for (i = 0; i < NUM_DIRECTIONS; i++)
9075 int xx = x + xy[i][0];
9076 int yy = y + xy[i][1];
9078 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9079 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9081 int dir = MV_DIR_FROM_BIT(i);
9082 int dir_opposite = MV_DIR_OPPOSITE(dir);
9083 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9084 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9085 int last_direction_new = last_direction_old | dir_opposite;
9087 last_element_new = getTubeFromOpenDirection(last_direction_new);
9093 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9095 if (last_element_new != EL_UNDEFINED)
9096 MergeAndCloseNeighbourElements(x, y, &new_element,
9097 last_x, last_y, &last_element_new,
9098 getClosedTube, change_level);
9100 else if (IS_BELT(new_element))
9102 int belt_nr = getBeltNrFromBeltElement(new_element);
9103 int last_element_new = EL_UNDEFINED;
9104 int direction = MV_NONE;
9107 /* if old element is of same kind, keep all existing directions */
9108 if (IS_BELT(old_element))
9109 direction |= getOpenDirectionFromBelt(old_element);
9111 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9113 int xx = x + xy[i][0];
9114 int yy = y + xy[i][1];
9116 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9117 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9119 int dir = MV_DIR_FROM_BIT(i);
9120 int dir_opposite = MV_DIR_OPPOSITE(dir);
9121 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9122 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9123 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9124 int last_direction_new = last_direction_old | dir_opposite;
9126 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9127 last_direction_new);
9132 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9134 if (last_element_new != EL_UNDEFINED)
9135 MergeAndCloseNeighbourElements(x, y, &new_element,
9136 last_x, last_y, &last_element_new,
9137 getClosedBelt, change_level);
9139 else if (IS_ACID_POOL_OR_ACID(new_element))
9141 int last_element_new = EL_UNDEFINED;
9142 int direction = MV_NONE;
9145 /* if old element is of same kind, keep all existing directions */
9146 if (IS_ACID_POOL_OR_ACID(old_element))
9147 direction |= getOpenDirectionFromPool(old_element);
9149 for (i = 0; i < NUM_DIRECTIONS; i++)
9151 int xx = x + xy[i][0];
9152 int yy = y + xy[i][1];
9154 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9155 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9157 int dir = MV_DIR_FROM_BIT(i);
9158 int dir_opposite = MV_DIR_OPPOSITE(dir);
9159 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9160 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9161 int last_direction_new = last_direction_old | dir_opposite;
9163 last_element_new = getPoolFromOpenDirection(last_direction_new);
9169 /* special corrections needed for intuitively correct acid pool drawing */
9170 if (last_element_new == EL_EMPTY)
9171 last_element_new = new_element;
9172 else if (last_element_new != EL_UNDEFINED)
9173 new_element = last_element_new;
9175 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9177 if (last_element_new != EL_UNDEFINED)
9178 MergeAndCloseNeighbourElements(x, y, &new_element,
9179 last_x, last_y, &last_element_new,
9180 getClosedPool, change_level);
9182 else if (IS_EMC_PILLAR(new_element))
9184 int last_element_new = EL_UNDEFINED;
9185 int direction = MV_NONE;
9188 /* if old element is of same kind, keep all existing directions */
9189 if (IS_EMC_PILLAR(old_element))
9190 direction |= getOpenDirectionFromPillar(old_element);
9192 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9194 int xx = x + xy[i][0];
9195 int yy = y + xy[i][1];
9197 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9198 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9200 int dir = MV_DIR_FROM_BIT(i);
9201 int dir_opposite = MV_DIR_OPPOSITE(dir);
9202 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9203 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9204 int last_direction_new = last_direction_old | dir_opposite;
9206 last_element_new = getPillarFromOpenDirection(last_direction_new);
9212 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9214 if (last_element_new != EL_UNDEFINED)
9215 MergeAndCloseNeighbourElements(x, y, &new_element,
9216 last_x, last_y, &last_element_new,
9217 getClosedPillar, change_level);
9219 else if (IS_DC_STEELWALL_2(new_element))
9221 int last_element_new = EL_UNDEFINED;
9222 int direction = MV_NONE;
9225 /* if old element is of same kind, keep all existing directions */
9226 if (IS_DC_STEELWALL_2(old_element))
9227 direction |= getOpenDirectionFromSteel2(old_element);
9229 for (i = 0; i < NUM_DIRECTIONS; i++)
9231 int xx = x + xy[i][0];
9232 int yy = y + xy[i][1];
9234 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9235 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9237 int dir = MV_DIR_FROM_BIT(i);
9238 int dir_opposite = MV_DIR_OPPOSITE(dir);
9239 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9240 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9241 int last_direction_new = last_direction_old | dir_opposite;
9243 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9249 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9251 if (last_element_new != EL_UNDEFINED)
9252 MergeAndCloseNeighbourElements(x, y, &new_element,
9253 last_x, last_y, &last_element_new,
9254 getClosedSteel2, change_level);
9256 else if (IS_SP_CHIP(new_element))
9258 int last_element_new = EL_UNDEFINED;
9259 int direction = MV_NONE;
9262 /* (do not keep existing directions, regardless of kind of old element) */
9264 for (i = 0; i < NUM_DIRECTIONS; i++)
9266 int xx = x + xy[i][0];
9267 int yy = y + xy[i][1];
9269 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9270 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9272 int dir = MV_DIR_FROM_BIT(i);
9273 int dir_opposite = MV_DIR_OPPOSITE(dir);
9274 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9275 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9276 int last_direction_new = last_direction_old | dir_opposite;
9278 if (last_direction_old == MV_NONE)
9280 last_element_new = getChipFromOpenDirection(last_direction_new);
9283 else if (last_direction_old & (dir | dir_opposite))
9285 direction |= MV_DIR_OPPOSITE(last_direction_old);
9289 direction |= MV_DIR_OPPOSITE(dir);
9294 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9296 if (last_element_new != EL_UNDEFINED)
9297 MergeAndCloseNeighbourElements(x, y, &new_element,
9298 last_x, last_y, &last_element_new,
9299 getClosedChip, change_level);
9301 else if (IS_SP_HARDWARE_BASE(new_element))
9303 int nr = GetSimpleRandom(6);
9305 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9306 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9307 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9308 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9309 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9311 else if (new_element == EL_SP_HARDWARE_GREEN ||
9312 new_element == EL_SP_HARDWARE_BLUE ||
9313 new_element == EL_SP_HARDWARE_RED)
9315 int nr = GetSimpleRandom(3);
9317 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9318 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9320 else if (IS_GROUP_ELEMENT(new_element))
9322 boolean connected_drawing = FALSE;
9325 for (i = 0; i < NUM_DIRECTIONS; i++)
9327 int xx = x + xy[i][0];
9328 int yy = y + xy[i][1];
9330 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9331 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9332 connected_drawing = TRUE;
9335 if (!connected_drawing)
9336 ResolveGroupElement(new_element);
9338 new_element = GetElementFromGroupElement(new_element);
9340 else if (IS_BELT_SWITCH(old_element))
9342 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9343 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9345 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9346 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9348 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9352 static int swappable_elements[][2] =
9354 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9355 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9356 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9357 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9358 { EL_EMERALD, EL_WALL_EMERALD },
9359 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9360 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9361 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9362 { EL_DIAMOND, EL_WALL_DIAMOND },
9363 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9364 { EL_GATE_1, EL_GATE_1_GRAY },
9365 { EL_GATE_2, EL_GATE_2_GRAY },
9366 { EL_GATE_3, EL_GATE_3_GRAY },
9367 { EL_GATE_4, EL_GATE_4_GRAY },
9368 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9369 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9370 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9371 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9372 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9373 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9374 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9375 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9376 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9377 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9378 { EL_LAMP, EL_LAMP_ACTIVE },
9379 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9380 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9381 { EL_PEARL, EL_WALL_PEARL },
9382 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9383 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9384 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9385 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9386 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9387 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9388 { EL_LANDMINE, EL_DC_LANDMINE },
9389 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9390 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9391 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9392 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9393 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9397 static int rotatable_elements[][4] =
9415 EL_BD_BUTTERFLY_RIGHT,
9416 EL_BD_BUTTERFLY_DOWN,
9417 EL_BD_BUTTERFLY_LEFT
9422 EL_BD_FIREFLY_RIGHT,
9456 EL_SP_GRAVITY_PORT_UP,
9457 EL_SP_GRAVITY_PORT_RIGHT,
9458 EL_SP_GRAVITY_PORT_DOWN,
9459 EL_SP_GRAVITY_PORT_LEFT
9470 EL_BALLOON_SWITCH_UP,
9471 EL_BALLOON_SWITCH_RIGHT,
9472 EL_BALLOON_SWITCH_DOWN,
9473 EL_BALLOON_SWITCH_LEFT
9477 EL_SP_GRAVITY_ON_PORT_UP,
9478 EL_SP_GRAVITY_ON_PORT_RIGHT,
9479 EL_SP_GRAVITY_ON_PORT_DOWN,
9480 EL_SP_GRAVITY_ON_PORT_LEFT
9484 EL_SP_GRAVITY_OFF_PORT_UP,
9485 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9486 EL_SP_GRAVITY_OFF_PORT_DOWN,
9487 EL_SP_GRAVITY_OFF_PORT_LEFT
9499 for (i = 0; swappable_elements[i][0] != -1; i++)
9501 int element1 = swappable_elements[i][0];
9502 int element2 = swappable_elements[i][1];
9504 if (old_element == element1 || old_element == element2)
9505 new_element = (old_element == element1 ? element2 : element1);
9508 for (i = 0; rotatable_elements[i][0] != -1; i++)
9510 for (j = 0; j < 4; j++)
9512 int element = rotatable_elements[i][j];
9514 if (old_element == element)
9515 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9516 button == 2 ? rotatable_elements[i][0] :
9517 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9523 SetElementSimple(x, y, new_element, change_level);
9529 static void ResetIntelliDraw()
9533 for (x = 0; x < lev_fieldx; x++)
9534 for (y = 0; y < lev_fieldy; y++)
9535 IntelliDrawBuffer[x][y] = Feld[x][y];
9537 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9540 static void SetElementExt(int x, int y, int element, boolean change_level,
9544 SetElementSimple(x, y, Feld[x][y], change_level);
9545 else if (GetKeyModState() & KMOD_Shift)
9546 SetElementIntelliDraw(x, y, element, change_level, button);
9548 SetElementSimple(x, y, element, change_level);
9551 static void SetElement(int x, int y, int element)
9553 SetElementExt(x, y, element, TRUE, -1);
9556 static void SetElementButton(int x, int y, int element, int button)
9558 SetElementExt(x, y, element, TRUE, button);
9561 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9563 int lx = sx + level_xpos;
9564 int ly = sy + level_ypos;
9566 SetElementExt(lx, ly, element, change_level, -1);
9569 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9570 int element, boolean change_level)
9572 int xsize = ABS(to_x - from_x);
9573 int ysize = ABS(to_y - from_y);
9574 int dx = (to_x < from_x ? -1 : +1);
9575 int dy = (to_y < from_y ? -1 : +1);
9578 if (from_y == to_y) /* horizontal line */
9580 for (i = 0; i <= xsize; i++)
9581 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9583 else if (from_x == to_x) /* vertical line */
9585 for (i = 0; i <= ysize; i++)
9586 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9588 else /* diagonal line */
9590 if (ysize < xsize) /* a < 1 */
9592 float a = (float)ysize / (float)xsize;
9594 for (i = 0; i <= xsize; i++)
9597 int y = dy * (int)(a * i + 0.5);
9599 DrawLineElement(from_x + x, from_y + y, element, change_level);
9604 float a = (float)xsize / (float)ysize;
9606 for (i = 0; i <= ysize; i++)
9608 int x = dx * (int)(a * i + 0.5);
9611 DrawLineElement(from_x + x, from_y + y, element, change_level);
9617 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9618 int element, boolean change_level)
9620 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9621 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9622 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9623 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9626 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9627 int element, boolean change_level)
9632 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9634 for (y = from_y; y <= to_y; y++)
9635 DrawLine(from_x, y, to_x, y, element, change_level);
9638 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9639 int element, boolean change_level)
9641 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9642 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9643 int len_x = ABS(to_x - from_x);
9644 int len_y = ABS(to_y - from_y);
9647 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9649 /* not optimal (some points get drawn twice) but simple,
9650 and fast enough for the few points we are drawing */
9652 for (x = 0; x <= radius; x++)
9656 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9658 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9659 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9660 lx = sx + level_xpos;
9661 ly = sy + level_ypos;
9663 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9664 DrawLineElement(sx, sy, element, change_level);
9667 for (y = 0; y <= radius; y++)
9671 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9673 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9674 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9675 lx = sx + level_xpos;
9676 ly = sy + level_ypos;
9678 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9679 DrawLineElement(sx, sy, element, change_level);
9683 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9684 int element, boolean change_level)
9686 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9687 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9689 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9692 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9694 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9695 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9696 int element, boolean change_level)
9698 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9699 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9700 int mirror_to_x2 = from_x - (to_x2 - from_x);
9701 int mirror_to_y2 = from_y - (to_y2 - from_y);
9703 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9704 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9705 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9706 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9710 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9712 int from_sx, from_sy;
9716 swap_numbers(&from_x, &to_x);
9719 swap_numbers(&from_y, &to_y);
9721 from_sx = SX + from_x * MINI_TILEX;
9722 from_sy = SY + from_y * MINI_TILEY;
9723 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9724 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9726 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9727 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9728 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9729 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9731 if (from_x == to_x && from_y == to_y)
9732 MarkTileDirty(from_x/2, from_y/2);
9734 redraw_mask |= REDRAW_FIELD;
9737 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9738 int element, boolean change_level)
9740 if (element == -1 || change_level)
9741 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9743 DrawAreaBorder(from_x, from_y, to_x, to_y);
9746 /* values for CopyBrushExt() */
9747 #define CB_AREA_TO_BRUSH 0
9748 #define CB_BRUSH_TO_CURSOR 1
9749 #define CB_BRUSH_TO_LEVEL 2
9750 #define CB_DELETE_OLD_CURSOR 3
9751 #define CB_DUMP_BRUSH 4
9752 #define CB_DUMP_BRUSH_SMALL 5
9754 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9755 int button, int mode)
9757 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9758 static int brush_width, brush_height;
9759 static int last_cursor_x = -1, last_cursor_y = -1;
9760 static boolean delete_old_brush;
9761 int new_element = BUTTON_ELEMENT(button);
9764 if (mode == CB_DUMP_BRUSH ||
9765 mode == CB_DUMP_BRUSH_SMALL)
9767 if (!draw_with_brush)
9769 Error(ERR_WARN, "no brush selected");
9774 for (y = 0; y < brush_height; y++)
9776 for (x = 0; x < brush_width; x++)
9778 int element = brush_buffer[x][y];
9779 int element_mapped = element;
9781 if (IS_CUSTOM_ELEMENT(element))
9782 element_mapped = EL_CUSTOM_START;
9783 else if (IS_GROUP_ELEMENT(element))
9784 element_mapped = EL_GROUP_START;
9785 else if (element >= NUM_FILE_ELEMENTS)
9786 element_mapped = EL_UNKNOWN;
9788 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9797 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9800 if (mode == CB_AREA_TO_BRUSH)
9802 int from_lx, from_ly;
9805 swap_numbers(&from_x, &to_x);
9808 swap_numbers(&from_y, &to_y);
9810 brush_width = to_x - from_x + 1;
9811 brush_height = to_y - from_y + 1;
9813 from_lx = from_x + level_xpos;
9814 from_ly = from_y + level_ypos;
9816 for (y = 0; y < brush_height; y++)
9818 for (x = 0; x < brush_width; x++)
9820 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9823 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9828 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9830 delete_old_brush = FALSE;
9832 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9833 mode == CB_BRUSH_TO_LEVEL)
9835 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9836 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9837 int cursor_from_x = cursor_x - brush_width / 2;
9838 int cursor_from_y = cursor_y - brush_height / 2;
9839 int border_from_x = cursor_x, border_from_y = cursor_y;
9840 int border_to_x = cursor_x, border_to_y = cursor_y;
9842 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9843 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9845 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9846 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9848 delete_old_brush = FALSE;
9852 for (y = 0; y < brush_height; y++)
9854 for (x = 0; x < brush_width; x++)
9856 int sx = cursor_from_x + x;
9857 int sy = cursor_from_y + y;
9858 int lx = sx + level_xpos;
9859 int ly = sy + level_ypos;
9860 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9861 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9862 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9863 brush_buffer[x][y] : new_element);
9865 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9867 if (sx < border_from_x)
9869 else if (sx > border_to_x)
9871 if (sy < border_from_y)
9873 else if (sy > border_to_y)
9876 DrawLineElement(sx, sy, element, change_level);
9881 if (mode != CB_DELETE_OLD_CURSOR)
9882 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9884 last_cursor_x = cursor_x;
9885 last_cursor_y = cursor_y;
9886 delete_old_brush = TRUE;
9890 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9893 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9896 static void CopyBrushToLevel(int x, int y, int button)
9898 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9901 static void CopyBrushToCursor(int x, int y)
9903 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9906 static void DeleteBrushFromCursor()
9908 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9913 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9916 void DumpBrush_Small()
9918 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9921 static void FloodFill(int from_x, int from_y, int fill_element)
9923 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9926 /* values for DrawLevelText() modes */
9928 #define TEXT_SETCURSOR 1
9929 #define TEXT_WRITECHAR 2
9930 #define TEXT_BACKSPACE 3
9931 #define TEXT_NEWLINE 4
9933 #define TEXT_QUERY_TYPING 6
9935 static int DrawLevelText(int sx, int sy, char letter, int mode)
9937 static short delete_buffer[MAX_LEV_FIELDX];
9938 static int start_sx, start_sy;
9939 static int last_sx, last_sy;
9940 static boolean typing = FALSE;
9941 int letter_element = EL_CHAR_ASCII0 + letter;
9944 /* map lower case letters to upper case and convert special characters */
9945 if (letter >= 'a' && letter <= 'z')
9946 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9947 else if (letter == 'ä' || letter == 'Ä')
9948 letter_element = EL_CHAR_AUMLAUT;
9949 else if (letter == 'ö' || letter == 'Ö')
9950 letter_element = EL_CHAR_OUMLAUT;
9951 else if (letter == 'ü' || letter == 'Ü')
9952 letter_element = EL_CHAR_UUMLAUT;
9953 else if (letter == '^')
9954 letter_element = EL_CHAR_COPYRIGHT;
9956 letter_element = EL_CHAR_ASCII0 + letter;
9958 if (mode != TEXT_INIT)
9963 if (mode != TEXT_SETCURSOR)
9969 lx = last_sx + level_xpos;
9970 ly = last_sy + level_ypos;
9977 DrawLevelText(0, 0, 0, TEXT_END);
9980 start_sx = last_sx = sx;
9981 start_sy = last_sy = sy;
9982 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9985 case TEXT_SETCURSOR:
9986 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9987 DrawAreaBorder(sx, sy, sx, sy);
9992 case TEXT_WRITECHAR:
9993 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9995 delete_buffer[sx - start_sx] = Feld[lx][ly];
9996 Feld[lx][ly] = letter_element;
9998 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9999 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10000 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10001 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10003 DrawLevelText(0, 0, 0, TEXT_END);
10005 level.changed = TRUE;
10009 case TEXT_BACKSPACE:
10012 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10013 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10014 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10019 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10020 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10022 DrawLevelText(0, 0, 0, TEXT_END);
10026 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10027 DrawMiniElement(sx, sy, Feld[lx][ly]);
10031 case TEXT_QUERY_TYPING:
10041 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10042 int element, boolean change_level)
10044 int lx = sx + level_xpos;
10045 int ly = sy + level_ypos;
10048 DrawMiniElement(sx, sy, Feld[lx][ly]);
10050 DrawAreaBorder(sx, sy, sx, sy);
10053 static void CheckLevelBorderElement(boolean redraw_playfield)
10055 int last_border_element = BorderElement;
10057 SetBorderElement();
10059 if (redraw_playfield && BorderElement != last_border_element)
10060 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10063 static void CopyLevelToUndoBuffer(int mode)
10065 static boolean accumulated_undo = FALSE;
10066 boolean new_undo_buffer_position = TRUE;
10071 case UNDO_IMMEDIATE:
10072 accumulated_undo = FALSE;
10075 case UNDO_ACCUMULATE:
10076 if (accumulated_undo)
10077 new_undo_buffer_position = FALSE;
10078 accumulated_undo = TRUE;
10085 if (new_undo_buffer_position)
10087 /* new position in undo buffer ring */
10088 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10090 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10091 undo_buffer_steps++;
10094 for (x = 0; x < lev_fieldx; x++)
10095 for (y = 0; y < lev_fieldy; y++)
10096 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10098 /* check if drawing operation forces change of border style */
10099 CheckLevelBorderElement(TRUE);
10101 level.changed = TRUE;
10104 static void RandomPlacement(int new_element)
10106 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10107 int num_free_positions = 0;
10108 int num_percentage, num_elements;
10112 ResetIntelliDraw();
10115 /* determine number of free positions for randomly placing the new element */
10116 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10118 free_position[x][y] =
10119 (random_placement_background_restricted ?
10120 Feld[x][y] == random_placement_background_element :
10121 Feld[x][y] != new_element);
10123 if (free_position[x][y])
10124 num_free_positions++;
10127 /* determine number of new elements to place there */
10128 num_percentage = num_free_positions * random_placement_value / 100;
10129 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10130 num_percentage : random_placement_value);
10132 /* if less free positions than elements to place, fill all these positions */
10133 if (num_free_positions < num_elements)
10135 for (x = 0; x < lev_fieldx; x++)
10136 for (y = 0; y < lev_fieldy; y++)
10137 if (free_position[x][y])
10139 SetElement(x, y, new_element);
10141 Feld[x][y] = new_element;
10146 while (num_elements > 0)
10148 x = GetSimpleRandom(lev_fieldx);
10149 y = GetSimpleRandom(lev_fieldy);
10151 /* don't place element at the same position twice */
10152 if (free_position[x][y])
10154 free_position[x][y] = FALSE;
10156 SetElement(x, y, new_element);
10158 Feld[x][y] = new_element;
10165 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10166 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10169 void WrapLevel(int dx, int dy)
10171 int wrap_dx = lev_fieldx - dx;
10172 int wrap_dy = lev_fieldy - dy;
10175 for (x = 0; x < lev_fieldx; x++)
10176 for (y = 0; y < lev_fieldy; y++)
10177 FieldBackup[x][y] = Feld[x][y];
10179 for (x = 0; x < lev_fieldx; x++)
10180 for (y = 0; y < lev_fieldy; y++)
10182 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10184 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10185 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10188 static void HandleDrawingAreas(struct GadgetInfo *gi)
10190 static boolean started_inside_drawing_area = FALSE;
10191 int id = gi->custom_id;
10192 boolean button_press_event;
10193 boolean button_release_event;
10194 boolean inside_drawing_area = !gi->event.off_borders;
10195 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10196 int actual_drawing_function;
10197 int button = gi->event.button;
10198 int new_element = BUTTON_ELEMENT(button);
10199 int sx = gi->event.x, sy = gi->event.y;
10200 int min_sx = 0, min_sy = 0;
10201 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10202 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10203 int lx = 0, ly = 0;
10204 int min_lx = 0, min_ly = 0;
10205 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10208 /* handle info callback for each invocation of action callback */
10209 gi->callback_info(gi);
10211 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10212 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10214 /* make sure to stay inside drawing area boundaries */
10215 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10216 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10220 /* get positions inside level field */
10221 lx = sx + level_xpos;
10222 ly = sy + level_ypos;
10224 if (!IN_LEV_FIELD(lx, ly))
10225 inside_drawing_area = FALSE;
10227 /* make sure to stay inside level field boundaries */
10228 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10229 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10231 /* correct drawing area positions accordingly */
10232 sx = lx - level_xpos;
10233 sy = ly - level_ypos;
10236 if (button_press_event)
10237 started_inside_drawing_area = inside_drawing_area;
10239 if (!started_inside_drawing_area)
10242 if (!IS_VALID_BUTTON(button))
10245 if (!button && !button_release_event)
10248 /* automatically switch to 'single item' drawing mode, if needed */
10249 actual_drawing_function =
10250 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10251 drawing_function : GADGET_ID_SINGLE_ITEMS);
10253 /* clicking into drawing area with pressed Control key picks element */
10254 if (GetKeyModState() & KMOD_Control)
10256 last_drawing_function = drawing_function;
10257 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10260 if (GetKeyModState() & KMOD_Shift)
10262 if (button_press_event || button_release_event)
10263 ResetIntelliDraw();
10266 switch (actual_drawing_function)
10268 case GADGET_ID_SINGLE_ITEMS:
10271 if (button_release_event)
10273 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10275 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10276 !inside_drawing_area)
10277 DeleteBrushFromCursor();
10280 ResetIntelliDraw();
10284 if (!button || button_release_event)
10287 if (draw_with_brush)
10290 if (!button_release_event)
10292 CopyBrushToLevel(sx, sy, button);
10297 else if (new_element != Feld[lx][ly])
10300 if (new_element == EL_PLAYER_1)
10302 /* remove player at old position */
10303 for (y = 0; y < lev_fieldy; y++)
10305 for (x = 0; x < lev_fieldx; x++)
10307 if (Feld[x][y] == EL_PLAYER_1)
10310 SetElement(x, y, EL_EMPTY);
10312 Feld[x][y] = EL_EMPTY;
10314 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10315 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10317 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10318 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10319 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10328 SetElementButton(lx, ly, new_element, button);
10330 Feld[lx][ly] = new_element;
10331 DrawMiniElement(sx, sy, new_element);
10337 int type_id = gi->custom_type_id;
10338 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10340 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10341 DrawMiniGraphicExt(drawto,
10342 gi->x + sx * MINI_TILEX,
10343 gi->y + sy * MINI_TILEY,
10344 el2edimg(new_element));
10346 DrawGraphicExt(drawto,
10347 gi->x + sx * TILEX,
10348 gi->y + sy * TILEY,
10349 el2img(new_element), 0);
10351 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10352 new_element = GFX_ELEMENT(new_element);
10354 drawingarea_info[type_id].value[pos] = new_element;
10356 CopyElementPropertiesToGame(properties_element);
10358 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10360 UpdateCustomElementGraphicGadgets();
10362 FrameCounter = 0; /* restart animation frame counter */
10367 case GADGET_ID_CONNECTED_ITEMS:
10369 static int last_sx = -1;
10370 static int last_sy = -1;
10372 if (button_release_event)
10373 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10377 if (!button_press_event)
10378 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10386 case GADGET_ID_LINE:
10387 case GADGET_ID_ARC:
10388 case GADGET_ID_RECTANGLE:
10389 case GADGET_ID_FILLED_BOX:
10390 case GADGET_ID_GRAB_BRUSH:
10391 case GADGET_ID_TEXT:
10393 static int last_sx = -1;
10394 static int last_sy = -1;
10395 static int start_sx = -1;
10396 static int start_sy = -1;
10397 void (*draw_func)(int, int, int, int, int, boolean);
10399 if (drawing_function == GADGET_ID_LINE)
10400 draw_func = DrawLine;
10401 else if (drawing_function == GADGET_ID_ARC)
10402 draw_func = DrawArc;
10403 else if (drawing_function == GADGET_ID_RECTANGLE)
10404 draw_func = DrawBox;
10405 else if (drawing_function == GADGET_ID_FILLED_BOX)
10406 draw_func = DrawFilledBox;
10407 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10408 draw_func = SelectArea;
10409 else /* (drawing_function == GADGET_ID_TEXT) */
10410 draw_func = SetTextCursor;
10412 if (button_press_event)
10414 draw_func(sx, sy, sx, sy, new_element, FALSE);
10415 start_sx = last_sx = sx;
10416 start_sy = last_sy = sy;
10418 if (drawing_function == GADGET_ID_TEXT)
10419 DrawLevelText(0, 0, 0, TEXT_END);
10421 else if (button_release_event)
10423 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10424 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10426 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10427 CopyBrushToCursor(sx, sy);
10428 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10430 draw_with_brush = TRUE;
10432 else if (drawing_function == GADGET_ID_TEXT)
10433 DrawLevelText(sx, sy, 0, TEXT_INIT);
10435 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10437 else if (last_sx != sx || last_sy != sy)
10439 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10440 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10447 case GADGET_ID_FLOOD_FILL:
10448 if (button_press_event && Feld[lx][ly] != new_element)
10450 FloodFill(lx, ly, new_element);
10451 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10452 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10456 case GADGET_ID_PICK_ELEMENT:
10457 if (button_release_event)
10458 ClickOnGadget(level_editor_gadget[last_drawing_function],
10460 else if (draw_level)
10461 PickDrawingElement(button, Feld[lx][ly]);
10464 int type_id = gi->custom_type_id;
10465 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10467 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10477 static void HandleCounterButtons(struct GadgetInfo *gi)
10479 int gadget_id = gi->custom_id;
10480 int counter_id = gi->custom_type_id;
10481 int button = gi->event.button;
10482 int *counter_value = counterbutton_info[counter_id].value;
10483 int step = BUTTON_STEPSIZE(button) *
10484 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10486 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10488 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10489 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10490 boolean level_changed = LevelChanged();
10492 if ((level_changed && pressed) || (!level_changed && released))
10495 if (level_changed && !Request("Level has changed ! Discard changes ?",
10498 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10499 ModifyEditorCounterValue(counter_id, *counter_value);
10505 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10506 *counter_value = gi->textinput.number_value;
10508 ModifyEditorCounterValue(counter_id, *counter_value + step);
10510 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10512 LoadLevel(level_nr);
10513 LoadScore(level_nr);
10518 DrawEditModeWindow();
10523 switch (counter_id)
10525 case ED_COUNTER_ID_YAMYAM_CONTENT:
10526 DrawYamYamContentAreas();
10529 case ED_COUNTER_ID_BALL_CONTENT:
10530 DrawMagicBallContentAreas();
10533 case ED_COUNTER_ID_ANDROID_CONTENT:
10534 DrawAndroidElementArea(properties_element);
10537 case ED_COUNTER_ID_GROUP_CONTENT:
10538 DrawGroupElementArea(properties_element);
10539 CopyGroupElementPropertiesToGame(properties_element);
10542 case ED_COUNTER_ID_INVENTORY_SIZE:
10543 DrawPlayerInitialInventoryArea(properties_element);
10546 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10547 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10548 DrawEnvelopeTextArea(-1);
10551 case ED_COUNTER_ID_LEVEL_XSIZE:
10552 case ED_COUNTER_ID_LEVEL_YSIZE:
10553 lev_fieldx = level.fieldx;
10554 lev_fieldy = level.fieldy;
10561 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10562 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10563 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10564 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10565 CopyElementPropertiesToGame(properties_element);
10567 level.changed = TRUE;
10570 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10572 int type_id = gi->custom_type_id;
10574 strcpy(textinput_info[type_id].value, gi->textinput.value);
10576 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10578 CopyElementPropertiesToGame(properties_element);
10580 ModifyEditorElementList(); /* update changed button info text */
10583 level.changed = TRUE;
10586 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10588 int type_id = gi->custom_type_id;
10591 strncpy(textarea_info[type_id].value, gi->textarea.value,
10592 MAX_ENVELOPE_TEXT_LEN);
10593 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10595 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10596 strcpy(textarea_info[type_id].value, gi->textarea.value);
10599 level.changed = TRUE;
10602 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10604 int type_id = gi->custom_type_id;
10605 int value_old = *selectbox_info[type_id].value;
10606 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10608 *selectbox_info[type_id].value = value_new;
10610 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10612 element_info[properties_element].current_change_page = gi->selectbox.index;
10614 DrawPropertiesWindow();
10616 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10617 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10618 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10619 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10620 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10622 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10624 /* when changing action type, also check action mode and action arg */
10625 if (value_old != value_new)
10626 setSelectboxSpecialActionVariablesIfNeeded();
10628 DrawPropertiesChange();
10631 CopyElementPropertiesToGame(properties_element);
10633 level.changed = TRUE;
10637 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10639 int type_id = gi->custom_type_id;
10642 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10643 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10645 edit_mode_properties = gi->custom_type_id;
10647 DrawPropertiesWindow();
10649 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10651 char *template_filename = getDefaultLevelFilename(-1);
10652 boolean new_template = !fileExists(template_filename);
10654 if (new_template ||
10655 Request("Save this template and kill the old ?", REQ_ASK))
10656 SaveLevelTemplate();
10659 Request("Template saved !", REQ_CONFIRM);
10661 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10662 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10664 struct ElementInfo *ei = &element_info[properties_element];
10666 setElementChangePages(ei, ei->num_change_pages + 1);
10668 /* set new change page to be new current change page */
10669 ei->current_change_page = ei->num_change_pages - 1;
10670 ei->change = &ei->change_page[ei->current_change_page];
10672 setElementChangeInfoToDefaults(ei->change);
10674 DrawPropertiesWindow();
10676 level.changed = TRUE;
10678 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10679 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10681 struct ElementInfo *ei = &element_info[properties_element];
10683 /* copy all change pages after change page to be deleted */
10684 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10685 ei->change_page[i] = ei->change_page[i + 1];
10687 setElementChangePages(ei, ei->num_change_pages - 1);
10689 DrawPropertiesWindow();
10691 level.changed = TRUE;
10695 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10697 int type_id = gi->custom_type_id;
10699 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10700 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10702 struct ElementInfo *ei = &element_info[properties_element];
10703 int step = BUTTON_STEPSIZE(gi->event.button);
10705 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10706 ei->current_change_page += step;
10708 if (ei->current_change_page < 0)
10709 ei->current_change_page = 0;
10710 else if (ei->current_change_page >= ei->num_change_pages)
10711 ei->current_change_page = ei->num_change_pages - 1;
10713 DrawPropertiesWindow();
10715 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10716 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10718 struct ElementInfo *ei = &element_info[properties_element];
10719 int current_change_page = ei->current_change_page;
10721 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10722 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10723 ei->change_page[current_change_page];
10724 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10726 ei->change_page[current_change_page] =
10727 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10729 level.changed = TRUE;
10732 DrawPropertiesWindow();
10736 static void HandleRadiobuttons(struct GadgetInfo *gi)
10738 *radiobutton_info[gi->custom_type_id].value =
10739 radiobutton_info[gi->custom_type_id].checked_value;
10741 level.changed = TRUE;
10744 static void HandleCheckbuttons(struct GadgetInfo *gi)
10746 int type_id = gi->custom_type_id;
10748 *checkbutton_info[type_id].value ^= TRUE;
10750 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10751 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10752 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10753 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10754 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10755 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10756 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10757 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10759 CopyElementPropertiesToGame(properties_element);
10762 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10764 UpdateCustomElementGraphicGadgets();
10766 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10768 char *template_filename = getDefaultLevelFilename(-1);
10770 if (level.use_custom_template && !fileExists(template_filename))
10772 Request("No level template found !", REQ_CONFIRM);
10774 level.use_custom_template = FALSE;
10775 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10780 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10782 DrawEditModeWindow();
10785 level.changed = TRUE;
10788 static void HandleControlButtons(struct GadgetInfo *gi)
10790 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10791 static int last_edit_mode = ED_MODE_DRAWING;
10792 static int last_custom_copy_mode = -1;
10793 int id = gi->custom_id;
10794 int button = gi->event.button;
10795 int step = BUTTON_STEPSIZE(button);
10796 int new_element = BUTTON_ELEMENT(button);
10799 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10800 DrawLevelText(0, 0, 0, TEXT_END);
10802 if (id < ED_NUM_CTRL1_BUTTONS &&
10803 id != GADGET_ID_SINGLE_ITEMS &&
10804 id != GADGET_ID_PROPERTIES &&
10805 id != GADGET_ID_PICK_ELEMENT &&
10806 edit_mode != ED_MODE_DRAWING &&
10807 drawing_function != GADGET_ID_PICK_ELEMENT &&
10808 !(GetKeyModState() & KMOD_Control))
10810 DrawDrawingWindow();
10811 edit_mode = ED_MODE_DRAWING;
10814 /* element copy mode active, but no element button pressed => deactivate */
10815 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10816 last_custom_copy_mode = -1;
10820 case GADGET_ID_SCROLL_LEFT:
10821 if (level_xpos >= 0)
10823 if (lev_fieldx < ed_fieldx - 2)
10826 level_xpos -= step;
10827 if (level_xpos < -1)
10830 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10832 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10834 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10835 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10839 case GADGET_ID_SCROLL_RIGHT:
10840 if (level_xpos <= lev_fieldx - ed_fieldx)
10842 if (lev_fieldx < ed_fieldx - 2)
10845 level_xpos += step;
10846 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10847 level_xpos = lev_fieldx - ed_fieldx + 1;
10849 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10851 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10853 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10854 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10858 case GADGET_ID_SCROLL_UP:
10859 if (level_ypos >= 0)
10861 if (lev_fieldy < ed_fieldy - 2)
10864 level_ypos -= step;
10865 if (level_ypos < -1)
10868 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10870 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10872 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10873 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10877 case GADGET_ID_SCROLL_DOWN:
10878 if (level_ypos <= lev_fieldy - ed_fieldy)
10880 if (lev_fieldy < ed_fieldy - 2)
10883 level_ypos += step;
10884 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10885 level_ypos = lev_fieldy - ed_fieldy + 1;
10887 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10889 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10891 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10892 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10896 case GADGET_ID_SCROLL_HORIZONTAL:
10897 level_xpos = gi->event.item_position - 1;
10898 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10901 case GADGET_ID_SCROLL_VERTICAL:
10902 level_ypos = gi->event.item_position - 1;
10903 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10906 case GADGET_ID_SCROLL_LIST_UP:
10907 case GADGET_ID_SCROLL_LIST_DOWN:
10908 case GADGET_ID_SCROLL_LIST_VERTICAL:
10909 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10910 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10913 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10914 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10916 if (element_shift < 0)
10918 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10919 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10921 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10922 GDI_SCROLLBAR_ITEM_POSITION,
10923 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10926 ModifyEditorElementList();
10930 case GADGET_ID_WRAP_LEFT:
10931 WrapLevel(-step, 0);
10934 case GADGET_ID_WRAP_RIGHT:
10935 WrapLevel(step, 0);
10938 case GADGET_ID_WRAP_UP:
10939 WrapLevel(0, -step);
10942 case GADGET_ID_WRAP_DOWN:
10943 WrapLevel(0, step);
10946 case GADGET_ID_SINGLE_ITEMS:
10947 case GADGET_ID_CONNECTED_ITEMS:
10948 case GADGET_ID_LINE:
10949 case GADGET_ID_ARC:
10950 case GADGET_ID_TEXT:
10951 case GADGET_ID_RECTANGLE:
10952 case GADGET_ID_FILLED_BOX:
10953 case GADGET_ID_FLOOD_FILL:
10954 case GADGET_ID_GRAB_BRUSH:
10955 case GADGET_ID_PICK_ELEMENT:
10956 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10957 last_drawing_function = drawing_function;
10958 drawing_function = id;
10959 draw_with_brush = FALSE;
10962 case GADGET_ID_RANDOM_PLACEMENT:
10963 RandomPlacement(new_element);
10966 case GADGET_ID_PROPERTIES:
10967 if (edit_mode != ED_MODE_PROPERTIES)
10969 properties_element = new_element;
10970 DrawPropertiesWindow();
10971 edit_mode = ED_MODE_PROPERTIES;
10973 last_level_drawing_function = drawing_function;
10974 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10979 DrawDrawingWindow();
10980 edit_mode = ED_MODE_DRAWING;
10982 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10987 case GADGET_ID_CUSTOM_COPY_FROM:
10988 case GADGET_ID_CUSTOM_COPY_TO:
10989 case GADGET_ID_CUSTOM_EXCHANGE:
10990 last_custom_copy_mode = id;
10991 last_drawing_function = drawing_function;
10994 case GADGET_ID_CUSTOM_COPY:
10995 CopyCustomElement(properties_element, -1, id);
10998 case GADGET_ID_CUSTOM_PASTE:
10999 CopyCustomElement(-1, properties_element, id);
11002 case GADGET_ID_UNDO:
11003 if (undo_buffer_steps == 0)
11005 Request("Undo buffer empty !", REQ_CONFIRM);
11009 if (edit_mode != ED_MODE_DRAWING)
11011 DrawDrawingWindow();
11012 edit_mode = ED_MODE_DRAWING;
11015 undo_buffer_position =
11016 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11017 undo_buffer_steps--;
11019 for (x = 0; x < lev_fieldx; x++)
11020 for (y = 0; y < lev_fieldy; y++)
11021 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11023 /* check if undo operation forces change of border style */
11024 CheckLevelBorderElement(FALSE);
11026 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11030 case GADGET_ID_INFO:
11031 if (edit_mode != ED_MODE_INFO)
11033 last_edit_mode = edit_mode;
11034 edit_mode = ED_MODE_INFO;
11036 DrawLevelInfoWindow();
11040 edit_mode = last_edit_mode;
11042 DrawEditModeWindow();
11046 case GADGET_ID_CLEAR:
11047 if (edit_mode != ED_MODE_DRAWING)
11049 DrawDrawingWindow();
11050 edit_mode = ED_MODE_DRAWING;
11053 for (x = 0; x < MAX_LEV_FIELDX; x++)
11054 for (y = 0; y < MAX_LEV_FIELDY; y++)
11055 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11057 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11059 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11062 case GADGET_ID_SAVE:
11063 if (leveldir_current->readonly)
11065 Request("This level is read only !", REQ_CONFIRM);
11069 if (!LevelContainsPlayer())
11070 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11073 char *level_filename = getDefaultLevelFilename(level_nr);
11074 boolean new_level = !fileExists(level_filename);
11077 Request("Save this level and kill the old ?", REQ_ASK))
11079 CopyPlayfield(Feld, level.field);
11081 SaveLevel(level_nr);
11085 Request("Level saved !", REQ_CONFIRM);
11087 level.changed = FALSE;
11091 case GADGET_ID_TEST:
11092 if (!LevelContainsPlayer())
11093 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11096 if (LevelChanged())
11097 level.game_version = GAME_VERSION_ACTUAL;
11099 CopyPlayfield(level.field, FieldBackup);
11100 CopyPlayfield(Feld, level.field);
11102 CopyNativeLevel_RND_to_Native(&level);
11104 UnmapLevelEditorGadgets();
11105 UndrawSpecialEditorDoor();
11107 CloseDoor(DOOR_CLOSE_ALL);
11109 DrawCompleteVideoDisplay();
11111 level_editor_test_game = TRUE;
11113 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
11117 case GADGET_ID_EXIT:
11118 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11122 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11123 id <= GADGET_ID_ELEMENTLIST_LAST)
11125 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11126 int new_element = editor_elements[element_position + element_shift];
11128 if (IS_EDITOR_CASCADE(new_element))
11132 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11134 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11135 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11137 if (*cascade_element == new_element)
11139 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11140 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11142 /* update element selection list */
11143 ReinitializeElementList();
11144 ModifyEditorElementList();
11146 /* update cascading gadget info text */
11147 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11149 /* save current editor cascading state */
11150 SaveSetup_EditorCascade();
11159 if (last_custom_copy_mode != -1)
11161 if (CopyCustomElement(properties_element, new_element,
11162 last_custom_copy_mode))
11164 ClickOnGadget(level_editor_gadget[last_drawing_function],
11167 last_custom_copy_mode = -1;
11173 PickDrawingElement(button, new_element);
11175 if (!stick_element_properties_window &&
11176 drawing_function != GADGET_ID_PICK_ELEMENT &&
11177 !(GetKeyModState() & KMOD_Control))
11179 properties_element = new_element;
11180 if (edit_mode == ED_MODE_PROPERTIES)
11181 DrawPropertiesWindow();
11184 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11185 ClickOnGadget(level_editor_gadget[last_drawing_function],
11189 else if (gi->event.type == GD_EVENT_PRESSED)
11190 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11191 else if (gi->event.type == GD_EVENT_RELEASED)
11192 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11193 else if (gi->event.type == GD_EVENT_MOVING)
11194 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11196 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11202 void HandleLevelEditorKeyInput(Key key)
11204 char letter = getCharFromKey(key);
11205 int button = MB_LEFTBUTTON;
11207 if (drawing_function == GADGET_ID_TEXT &&
11208 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11211 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11212 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11213 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11214 else if (key == KSYM_Return)
11215 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11216 else if (key == KSYM_Escape)
11217 DrawLevelText(0, 0, 0, TEXT_END);
11219 else if (button_status == MB_RELEASED)
11221 int id = GADGET_ID_NONE;
11222 int new_element_shift = element_shift;
11228 id = GADGET_ID_SCROLL_LEFT;
11231 id = GADGET_ID_SCROLL_RIGHT;
11234 id = GADGET_ID_SCROLL_UP;
11237 id = GADGET_ID_SCROLL_DOWN;
11240 id = GADGET_ID_SCROLL_LIST_UP;
11241 button = MB_RIGHTBUTTON;
11243 case KSYM_Page_Down:
11244 id = GADGET_ID_SCROLL_LIST_DOWN;
11245 button = MB_RIGHTBUTTON;
11250 element_shift = (key == KSYM_Home ? 0 :
11251 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11253 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11254 GDI_SCROLLBAR_ITEM_POSITION,
11255 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11257 ModifyEditorElementList();
11264 /* this is needed to prevent interference with running "True X-Mouse" */
11265 if (GetKeyModStateFromEvents() & KMOD_Control)
11268 /* check for last or next editor cascade block in element list */
11269 for (i = 0; i < num_editor_elements; i++)
11271 if ((key == KSYM_Insert && i == element_shift) ||
11272 (key == KSYM_Delete && new_element_shift > element_shift))
11275 /* jump to next cascade block (or to start of element list) */
11276 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11277 new_element_shift = i;
11280 if (i < num_editor_elements)
11281 element_shift = new_element_shift;
11283 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11284 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11286 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11287 GDI_SCROLLBAR_ITEM_POSITION,
11288 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11290 ModifyEditorElementList();
11295 if (edit_mode == ED_MODE_DRAWING)
11297 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11299 else if (edit_mode == ED_MODE_INFO)
11301 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11303 else if (edit_mode == ED_MODE_PROPERTIES)
11305 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11307 else /* should never happen */
11309 DrawDrawingWindow();
11310 edit_mode = ED_MODE_DRAWING;
11319 if (id != GADGET_ID_NONE)
11320 ClickOnGadget(level_editor_gadget[id], button);
11321 else if (letter == '.')
11322 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11323 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11324 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11326 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11327 if (letter && letter == control_info[i].shortcut)
11328 if (!anyTextGadgetActive())
11329 ClickOnGadget(level_editor_gadget[i], button);
11333 void HandleLevelEditorIdle()
11335 static unsigned long action_delay = 0;
11336 unsigned long action_delay_value = GameFrameDelay;
11337 int xpos = 1, ypos = 2;
11340 if (edit_mode != ED_MODE_PROPERTIES)
11343 if (!DelayReached(&action_delay, action_delay_value))
11346 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11348 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11350 if (gi->mapped && gi->active && gi->selectbox.open)
11354 DrawEditorElementAnimation(SX + xpos * TILEX,
11355 SY + ypos * TILEY + MINI_TILEY / 2);
11357 MarkTileDirty(xpos, ypos);
11358 MarkTileDirty(xpos, ypos + 1);
11360 FrameCounter++; /* increase animation frame counter */
11363 void ClearEditorGadgetInfoText()
11365 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11368 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11370 char infotext[MAX_OUTPUT_LINESIZE + 1];
11371 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11372 int max_infotext_len = getMaxInfoTextLength();
11374 if (gi == NULL || gi->info_text == NULL)
11377 strncpy(infotext, gi->info_text, max_infotext_len);
11378 infotext[max_infotext_len] = '\0';
11380 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11382 int key = control_info[gi->custom_id].shortcut;
11386 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11387 sprintf(shortcut, " ('.' or '%c')", key);
11388 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11389 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11390 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11391 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11392 else /* normal case */
11393 sprintf(shortcut, " ('%s%c')",
11394 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11396 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11397 strcat(infotext, shortcut);
11401 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11404 void HandleEditorGadgetInfoText(void *ptr)
11406 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11408 if (game_status != GAME_MODE_EDITOR)
11411 ClearEditorGadgetInfoText();
11413 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11416 /* misuse this function to delete brush cursor, if needed */
11417 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11418 DeleteBrushFromCursor();
11420 PrintEditorGadgetInfoText(gi);
11423 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11425 static int start_lx, start_ly;
11426 int id = gi->custom_id;
11427 int type_id = gi->custom_type_id;
11428 int sx = gi->event.x;
11429 int sy = gi->event.y;
11430 int lx = sx + level_xpos;
11431 int ly = sy + level_ypos;
11432 int min_sx = 0, min_sy = 0;
11433 int max_sx = gi->drawing.area_xsize - 1;
11434 int max_sy = gi->drawing.area_ysize - 1;
11435 int actual_drawing_function = drawing_function;
11436 int max_infotext_len = getMaxInfoTextLength();
11437 char infotext[MAX_OUTPUT_LINESIZE + 1];
11440 infotext[0] = '\0'; /* start with empty info text */
11442 /* pressed Control key: simulate picking element */
11443 if (GetKeyModState() & KMOD_Control)
11444 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11446 ClearEditorGadgetInfoText();
11448 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11451 /* make sure to stay inside drawing area boundaries */
11452 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11453 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11455 if (id == GADGET_ID_DRAWING_LEVEL)
11459 int min_lx = 0, min_ly = 0;
11460 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11462 /* get positions inside level field */
11463 lx = sx + level_xpos;
11464 ly = sy + level_ypos;
11466 /* make sure to stay inside level field boundaries */
11467 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11468 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11470 /* correct drawing area positions accordingly */
11471 sx = lx - level_xpos;
11472 sy = ly - level_ypos;
11475 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11477 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11479 if (gi->event.type == GD_EVENT_PRESSED)
11485 switch (actual_drawing_function)
11487 case GADGET_ID_SINGLE_ITEMS:
11488 text = "Drawing single items";
11490 case GADGET_ID_CONNECTED_ITEMS:
11491 text = "Drawing connected items";
11493 case GADGET_ID_LINE:
11494 text = "Drawing line";
11496 case GADGET_ID_ARC:
11497 text = "Drawing arc";
11499 case GADGET_ID_TEXT:
11500 text = "Setting text cursor";
11502 case GADGET_ID_RECTANGLE:
11503 text = "Drawing rectangle";
11505 case GADGET_ID_FILLED_BOX:
11506 text = "Drawing filled box";
11508 case GADGET_ID_FLOOD_FILL:
11509 text = "Flood fill";
11511 case GADGET_ID_GRAB_BRUSH:
11512 text = "Grabbing brush";
11514 case GADGET_ID_PICK_ELEMENT:
11515 text = "Picking element";
11519 text = "Drawing position";
11523 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11524 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11526 sprintf(infotext, "%s: %d, %d", text,
11527 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11529 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11530 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11532 sprintf(infotext, "Level position: %d, %d", lx, ly);
11535 /* misuse this function to draw brush cursor, if needed */
11536 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11538 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11539 CopyBrushToCursor(sx, sy);
11541 DeleteBrushFromCursor();
11544 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11546 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11547 int element = drawingarea_info[type_id].value[pos];
11549 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11553 if (id == GADGET_ID_CUSTOM_CONTENT)
11554 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11555 else if (id == GADGET_ID_GROUP_CONTENT)
11556 sprintf(infotext, "group element position: %d", sx + 1);
11557 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11558 id <= GADGET_ID_YAMYAM_CONTENT_7)
11559 sprintf(infotext, "content area %d position: %d, %d",
11560 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11561 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11562 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11563 sprintf(infotext, "content area %d position: %d, %d",
11564 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11565 else if (id == GADGET_ID_ANDROID_CONTENT)
11566 sprintf(infotext, "android element position: %d", sx + 1);
11567 else if (drawingarea_info[type_id].infotext != NULL)
11568 strcpy(infotext, drawingarea_info[type_id].infotext);
11571 infotext[max_infotext_len] = '\0';
11573 if (strlen(infotext) > 0)
11574 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11577 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11578 boolean quick_quit)
11580 if (!ask_if_level_has_changed ||
11582 Request("Level has changed ! Exit without saving ?",
11583 REQ_ASK | REQ_STAY_OPEN))
11585 CloseDoor(DOOR_CLOSE_1);
11586 SetDoorState(DOOR_CLOSE_2);
11590 FadeSkipNextFadeIn();
11593 fading = fading_none;
11596 game_status = GAME_MODE_MAIN;
11598 DrawAndFadeInMainMenu(REDRAW_FIELD);
11605 CloseDoor(DOOR_CLOSE_1);
11606 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);