1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
22 /* positions in the level editor */
23 #define ED_WIN_MB_LEFT_XPOS 7
24 #define ED_WIN_MB_LEFT_YPOS 6
25 #define ED_WIN_LEVELNR_XPOS 77
26 #define ED_WIN_LEVELNR_YPOS 7
27 #define ED_WIN_MB_MIDDLE_XPOS 7
28 #define ED_WIN_MB_MIDDLE_YPOS 258
29 #define ED_WIN_MB_RIGHT_XPOS 77
30 #define ED_WIN_MB_RIGHT_YPOS 258
32 /* other constants for the editor */
33 #define ED_SCROLL_NO 0
34 #define ED_SCROLL_LEFT 1
35 #define ED_SCROLL_RIGHT 2
36 #define ED_SCROLL_UP 4
37 #define ED_SCROLL_DOWN 8
39 /* screens in the level editor */
40 #define ED_MODE_DRAWING 0
41 #define ED_MODE_INFO 1
42 #define ED_MODE_PROPERTIES 2
44 /* how many steps can be cancelled */
45 #define NUM_UNDO_STEPS (10 + 1)
47 /* values for random placement */
48 #define RANDOM_USE_PERCENTAGE 0
49 #define RANDOM_USE_NUM_OBJECTS 1
51 /* values for elements with content */
52 #define MAX_ELEMCONT 8
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 100
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for properties window */
75 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
76 /* values for counter gadgets */
77 #define ED_COUNT_VALUE_XOFFSET 5
78 #define ED_COUNT_VALUE_YOFFSET 3
79 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
80 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
81 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
82 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
84 /* values for element content drawing areas */
85 #define ED_AREA_ELEMCONT_XPOS (TILEX)
86 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
88 /* control button identifiers */
89 #define ED_CTRL_ID_SINGLE_ITEMS 0
90 #define ED_CTRL_ID_CONNECTED_ITEMS 1
91 #define ED_CTRL_ID_LINE 2
92 #define ED_CTRL_ID_TEXT 3
93 #define ED_CTRL_ID_RECTANGLE 4
94 #define ED_CTRL_ID_FILLED_BOX 5
95 #define ED_CTRL_ID_WRAP_UP 6
96 #define ED_CTRL_ID_PROPERTIES 7
97 #define ED_CTRL_ID_FLOOD_FILL 8
98 #define ED_CTRL_ID_WRAP_LEFT 9
99 #define ED_CTRL_ID_UNUSED1 10
100 #define ED_CTRL_ID_WRAP_RIGHT 11
101 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
102 #define ED_CTRL_ID_BRUSH 13
103 #define ED_CTRL_ID_WRAP_DOWN 14
104 #define ED_CTRL_ID_UNUSED2 15
105 #define ED_CTRL_ID_UNDO 16
106 #define ED_CTRL_ID_INFO 17
107 #define ED_CTRL_ID_SAVE 18
108 #define ED_CTRL_ID_CLEAR 19
109 #define ED_CTRL_ID_TEST 20
110 #define ED_CTRL_ID_EXIT 21
112 /* counter button identifiers */
113 #define ED_CTRL_ID_SCORE_DOWN 22
114 #define ED_CTRL_ID_SCORE_UP 23
115 #define ED_CTRL_ID_ELEMCONT_DOWN 24
116 #define ED_CTRL_ID_ELEMCONT_UP 25
118 /* drawing area identifiers */
119 #define ED_CTRL_ID_DRAWING_LEVEL 26
120 #define ED_CTRL_ID_ELEMCONT_0 27
121 #define ED_CTRL_ID_ELEMCONT_7 34
122 #define ED_CTRL_ID_AMOEBA_CONTENT 35
124 #define ED_NUM_GADGETS 36
126 /* values for counter gadgets */
127 #define ED_COUNTER_SCORE 0
128 #define ED_COUNTER_ELEMCONT 1
130 #define ED_NUM_COUNTERS 2
136 } counter_info[ED_NUM_COUNTERS] =
138 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
139 ED_CTRL_ID_SCORE_DOWN },
140 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
141 ED_CTRL_ID_ELEMCONT_DOWN }
144 /* forward declaration for internal use */
145 static void DrawDrawingWindow();
146 static void DrawPropertiesWindow();
147 static void CopyLevelToUndoBuffer();
148 static void HandleDrawingAreas(struct GadgetInfo *);
149 static void HandleCounterButtons(struct GadgetInfo *);
150 static void HandleControlButtons(struct GadgetInfo *);
152 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
153 static boolean level_editor_gadgets_created = FALSE;
155 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
156 static int properties_element = 0;
158 static short ElementContent[MAX_ELEMCONT][3][3];
159 static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
160 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
161 static int undo_buffer_position = 0;
162 static int undo_buffer_steps = 0;
164 static int random_placement_percentage = 10;
165 static int random_placement_num_objects = 10;
167 static int random_placement_method = RANDOM_USE_PERCENTAGE;
169 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
172 /* pointer to score value */
173 static int *gadget_score_value;
174 static int *gadget_areas_value;
176 static int level_xpos,level_ypos;
177 static int edit_mode;
178 static boolean name_typing;
179 static int new_element1 = EL_MAUERWERK;
180 static int new_element2 = EL_LEERRAUM;
181 static int new_element3 = EL_ERDREICH;
183 int element_shift = 0;
185 int editor_element[] =
187 EL_CHAR_A + ('B' - 'A'),
188 EL_CHAR_A + ('O' - 'A'),
189 EL_CHAR_A + ('U' - 'A'),
190 EL_CHAR_A + ('L' - 'A'),
193 EL_CHAR_A + ('D' - 'A'),
194 EL_CHAR_A + ('E' - 'A'),
195 EL_CHAR_A + ('R' - 'A'),
197 EL_CHAR_A + ('D' - 'A'),
198 EL_CHAR_A + ('A' - 'A'),
199 EL_CHAR_A + ('S' - 'A'),
200 EL_CHAR_A + ('H' - 'A'),
227 EL_CHAR_A + ('E' - 'A'),
228 EL_CHAR_A + ('M' - 'A'),
229 EL_CHAR_A + ('E' - 'A'),
232 EL_CHAR_A + ('R' - 'A'),
233 EL_CHAR_A + ('A' - 'A'),
234 EL_CHAR_A + ('L' - 'A'),
235 EL_CHAR_A + ('D' - 'A'),
237 EL_CHAR_A + ('M' - 'A'),
238 EL_CHAR_A + ('I' - 'A'),
239 EL_CHAR_A + ('N' - 'A'),
240 EL_CHAR_A + ('E' - 'A'),
317 EL_CHAR_A + ('M' - 'A'),
318 EL_CHAR_A + ('O' - 'A'),
319 EL_CHAR_A + ('R' - 'A'),
320 EL_CHAR_A + ('E' - 'A'),
372 EL_CHAR_A + ('S' - 'A'),
373 EL_CHAR_A + ('O' - 'A'),
374 EL_CHAR_A + ('K' - 'A'),
375 EL_CHAR_A + ('O' - 'A'),
378 EL_CHAR_A + ('B' - 'A'),
379 EL_CHAR_A + ('A' - 'A'),
380 EL_CHAR_A + ('N' - 'A'),
383 EL_SOKOBAN_FELD_LEER,
384 EL_SOKOBAN_FELD_VOLL,
453 EL_CHAR_A + ('D' - 'A'),
454 EL_CHAR_A + ('Y' - 'A'),
455 EL_CHAR_A + ('N' - 'A'),
456 EL_CHAR_A + ('A' - 'A'),
458 EL_CHAR_A + ('B' - 'A'),
459 EL_CHAR_A + ('L' - 'A'),
460 EL_CHAR_A + ('A' - 'A'),
461 EL_CHAR_A + ('S' - 'A'),
464 EL_CHAR_A + ('T' - 'A'),
465 EL_CHAR_A + ('E' - 'A'),
466 EL_CHAR_A + ('R' - 'A'),
549 int elements_in_list = sizeof(editor_element)/sizeof(int);
551 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
554 int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
555 int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
557 XCopyArea(display,drawto,drawto,gc,
558 SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
559 SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
560 SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
563 x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
564 for(y=0;y<2*SCR_FIELDY;y++)
565 DrawMiniElementOrWall(x,y,from_x,from_y);
569 y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
570 for(x=0;x<2*SCR_FIELDX;x++)
571 DrawMiniElementOrWall(x,y,from_x,from_y);
574 redraw_mask |= REDRAW_FIELD;
578 void InitLevelEditorGadgets()
582 for (i=0; i<ED_NUM_GADGETS; i++)
583 level_editor_gadget[i] = NULL;
586 static void CreateControlButtons()
590 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
592 Pixmap gd_pixmap = pix[PIX_DOOR];
593 struct GadgetInfo *gi;
594 int gd_xoffset, gd_yoffset;
595 int gd_x1, gd_x2, gd_y1, gd_y2;
599 boolean radio_button_pressed;
600 unsigned long event_mask;
603 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
604 id == ED_CTRL_ID_CONNECTED_ITEMS ||
605 id == ED_CTRL_ID_LINE ||
606 id == ED_CTRL_ID_TEXT ||
607 id == ED_CTRL_ID_RECTANGLE ||
608 id == ED_CTRL_ID_FILLED_BOX ||
609 id == ED_CTRL_ID_FLOOD_FILL ||
610 id == ED_CTRL_ID_BRUSH)
612 button_type = GD_TYPE_RADIO_BUTTON;
614 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
615 event_mask = GD_EVENT_PRESSED;
619 button_type = GD_TYPE_NORMAL_BUTTON;
621 radio_button_pressed = FALSE;
623 if (id == ED_CTRL_ID_WRAP_LEFT ||
624 id == ED_CTRL_ID_WRAP_RIGHT ||
625 id == ED_CTRL_ID_WRAP_UP ||
626 id == ED_CTRL_ID_WRAP_DOWN)
627 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
629 event_mask = GD_EVENT_RELEASED;
632 if (id < ED_NUM_CTRL1_BUTTONS)
634 int x = i % ED_CTRL1_BUTTONS_HORIZ;
635 int y = i / ED_CTRL1_BUTTONS_HORIZ;
637 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
638 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
639 width = ED_CTRL1_BUTTON_XSIZE;
640 height = ED_CTRL1_BUTTON_YSIZE;
644 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
645 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
647 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
648 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
649 width = ED_CTRL2_BUTTON_XSIZE;
650 height = ED_CTRL2_BUTTON_YSIZE;
653 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
654 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
655 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
656 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
658 gi = CreateGadget(GDI_CUSTOM_ID, id,
659 GDI_X, EX + gd_xoffset,
660 GDI_Y, EY + gd_yoffset,
663 GDI_TYPE, button_type,
664 GDI_STATE, GD_BUTTON_UNPRESSED,
665 GDI_RADIO_NR, radio_button_nr,
666 GDI_RADIO_PRESSED, radio_button_pressed,
667 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
668 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
669 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
670 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
671 GDI_EVENT_MASK, event_mask,
672 GDI_CALLBACK, HandleControlButtons,
676 Error(ERR_EXIT, "cannot create gadget");
678 level_editor_gadget[id] = gi;
682 static void CreateCounterButtons()
686 for (i=0; i<ED_NUM_COUNTERS; i++)
690 Pixmap gd_pixmap = pix[PIX_DOOR];
691 struct GadgetInfo *gi;
693 int gd_x1, gd_x2, gd_y;
694 int id = counter_info[i].gadget_id + j;
695 unsigned long event_mask;
697 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
699 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
700 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
701 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
702 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
704 gi = CreateGadget(GDI_CUSTOM_ID, id,
705 GDI_X, SX + counter_info[i].x + gd_xoffset,
706 GDI_Y, SY + counter_info[i].y,
707 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
708 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
709 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
710 GDI_STATE, GD_BUTTON_UNPRESSED,
711 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
712 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
713 GDI_EVENT_MASK, event_mask,
714 GDI_CALLBACK, HandleCounterButtons,
718 Error(ERR_EXIT, "cannot create gadget");
720 level_editor_gadget[id] = gi;
725 static void CreateDrawingAreas()
727 struct GadgetInfo *gi;
728 unsigned long event_mask;
733 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
734 GD_EVENT_OFF_BORDERS;
736 /* one for the level drawing area ... */
737 id = ED_CTRL_ID_DRAWING_LEVEL;
738 gi = CreateGadget(GDI_CUSTOM_ID, id,
743 GDI_TYPE, GD_TYPE_DRAWING_AREA,
744 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
745 GDI_EVENT_MASK, event_mask,
746 GDI_CALLBACK, HandleDrawingAreas,
750 Error(ERR_EXIT, "cannot create gadget");
752 level_editor_gadget[id] = gi;
754 /* ... up to eight areas for element content ... */
755 for (i=0; i<MAX_ELEMCONT; i++)
757 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
758 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
760 id = ED_CTRL_ID_ELEMCONT_0 + i;
761 gi = CreateGadget(GDI_CUSTOM_ID, id,
764 GDI_WIDTH, 3 * MINI_TILEX,
765 GDI_HEIGHT, 3 * MINI_TILEY,
766 GDI_TYPE, GD_TYPE_DRAWING_AREA,
767 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
768 GDI_EVENT_MASK, event_mask,
769 GDI_CALLBACK, HandleDrawingAreas,
773 Error(ERR_EXIT, "cannot create gadget");
775 level_editor_gadget[id] = gi;
778 /* ... and one for the amoeba content */
779 id = ED_CTRL_ID_AMOEBA_CONTENT;
780 gi = CreateGadget(GDI_CUSTOM_ID, id,
781 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
782 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
783 GDI_WIDTH, MINI_TILEX,
784 GDI_HEIGHT, MINI_TILEY,
785 GDI_TYPE, GD_TYPE_DRAWING_AREA,
786 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
787 GDI_EVENT_MASK, event_mask,
788 GDI_CALLBACK, HandleDrawingAreas,
792 Error(ERR_EXIT, "cannot create gadget");
794 level_editor_gadget[id] = gi;
797 static void CreateLevelEditorGadgets()
799 if (level_editor_gadgets_created)
802 CreateControlButtons();
803 CreateCounterButtons();
804 CreateDrawingAreas();
806 level_editor_gadgets_created = TRUE;
809 static void MapControlButtons()
813 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
814 MapGadget(level_editor_gadget[i]);
817 static void MapCounterButtons(int id)
822 MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
825 static void MapDrawingArea(int id)
827 MapGadget(level_editor_gadget[id]);
830 static void MapMainDrawingArea()
832 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
835 static void UnmapDrawingArea(int id)
837 UnmapGadget(level_editor_gadget[id]);
840 void UnmapLevelEditorWindowGadgets()
844 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
845 UnmapGadget(level_editor_gadget[i]);
848 void UnmapLevelEditorGadgets()
852 for (i=0; i<ED_NUM_GADGETS; i++)
853 UnmapGadget(level_editor_gadget[i]);
858 int i, x, y, graphic;
862 edit_mode = ED_MODE_DRAWING;
865 CloseDoor(DOOR_CLOSE_ALL);
867 if (level_editor_test_game)
869 for(x=0; x<lev_fieldx; x++)
870 for(y=0; y<lev_fieldy; y++)
871 Feld[x][y] = Ur[x][y];
873 for(x=0; x<lev_fieldx; x++)
874 for(y=0; y<lev_fieldy; y++)
875 Ur[x][y] = OrigBackup[x][y];
877 level_editor_test_game = FALSE;
881 undo_buffer_position = -1;
882 undo_buffer_steps = -1;
883 CopyLevelToUndoBuffer();
886 DrawMiniLevel(level_xpos,level_ypos);
889 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
890 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
892 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
893 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
894 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
895 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
896 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
897 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
898 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
900 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
902 if (i < elements_in_list)
903 graphic = el2gfx(editor_element[i + element_shift]);
905 graphic = GFX_LEERRAUM;
907 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
908 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
909 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
910 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
911 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
915 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
916 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
917 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
918 el2gfx(new_element1));
919 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
920 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
921 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
922 el2gfx(new_element2));
923 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
924 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
925 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
926 el2gfx(new_element3));
927 DrawTextExt(pix[PIX_DB_DOOR],gc,
928 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
929 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
930 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
931 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
932 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
933 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
935 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
936 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
937 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
938 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
939 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
941 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
942 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
944 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
945 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
947 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
949 /* draw bigger door */
950 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
955 /* draw new control window */
956 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
957 DOOR_GFX_PAGEX8, 236,
961 redraw_mask |= REDRAW_ALL;
963 OpenDoor(DOOR_OPEN_1);
965 if (!level_editor_gadgets_created)
966 CreateLevelEditorGadgets();
969 MapMainDrawingArea();
972 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
976 void DrawControlWindow()
981 UnmapLevelEditorWindowGadgets();
983 /* Inhalt der Mampfer */
984 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
985 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
986 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
988 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
989 XFillRectangle(display,drawto,gc,
990 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
991 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
992 3*MINI_TILEX+2,3*MINI_TILEY+2);
994 XCopyArea(display,drawto,drawto,gc,
995 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
996 4*5*MINI_TILEX,5*MINI_TILEY,
997 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1000 for(y=0;y<3;y++) for(x=0;x<3;x++)
1001 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1003 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1004 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1005 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1008 /* Inhalt der Amöbe */
1009 for(y=0;y<2;y++) for(x=0;x<2;x++)
1011 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1012 XFillRectangle(display,drawto,gc,
1013 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1014 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1015 MINI_TILEX+2,MINI_TILEY+2);
1017 XCopyArea(display,drawto,drawto,gc,
1018 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1019 3*MINI_TILEX,3*MINI_TILEY,
1020 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1021 DrawMiniElement(29,26,level.amoebe_inhalt);
1023 for(i=0;i<11+3+2;i++)
1025 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1026 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1027 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1028 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1029 ED_COUNT_GADGET_XPOS,
1030 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1033 DrawText(ED_COUNT_VALUE_XPOS,
1034 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1035 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1037 DrawText(ED_COUNT_VALUE_XPOS,
1038 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1039 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1041 DrawText(ED_COUNT_VALUE_XPOS,
1042 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1043 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1045 DrawText(ED_COUNT_VALUE_XPOS,
1046 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1047 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1049 DrawText(ED_COUNT_VALUE_XPOS,
1050 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1051 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1053 DrawText(ED_COUNT_VALUE_XPOS,
1054 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1055 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1058 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1059 "Score for Emerald",FS_SMALL,FC_YELLOW);
1060 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1061 "Score for Diamond",FS_SMALL,FC_YELLOW);
1062 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1063 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1064 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1065 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1066 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1067 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1068 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1069 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1070 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1071 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1072 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1073 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1074 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1075 "Score for dynamite",FS_SMALL,FC_YELLOW);
1076 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1077 "Score for key",FS_SMALL,FC_YELLOW);
1078 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1079 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1080 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1081 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1082 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1083 "Time for magic wall",FS_SMALL,FC_YELLOW);
1084 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1085 "Time for wheel",FS_SMALL,FC_YELLOW);
1086 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1087 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1088 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1089 "Time available for this level",FS_SMALL,FC_YELLOW);
1091 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1092 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1093 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1094 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1095 ED_COUNT_GADGET_XPOS,
1096 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1098 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1099 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1100 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1101 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1102 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1103 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1104 DrawText(ED_COUNT_GADGET_XPOS+5,
1105 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1106 level.name,FS_SMALL,FC_YELLOW);
1107 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1108 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1109 "Title",FS_SMALL,FC_YELLOW);
1111 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1112 "Playfield size:",FS_SMALL,FC_YELLOW);
1113 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1114 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1115 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1116 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1117 ED_SIZE_GADGET_XPOS,
1118 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1119 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1120 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1121 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1122 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1123 ED_SIZE_GADGET_XPOS,
1124 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1125 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1126 "Width",FS_SMALL,FC_YELLOW);
1127 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1128 "Height",FS_SMALL,FC_YELLOW);
1129 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1130 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1131 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1132 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1135 void AdjustLevelScrollPosition()
1137 if (level_xpos < -1)
1139 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
1140 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
1141 if (lev_fieldx < 2*SCR_FIELDX - 2)
1144 if (level_ypos < -1)
1146 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
1147 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
1148 if (lev_fieldy < 2*SCR_FIELDY - 2)
1152 void LevelEd(int mx, int my, int button)
1154 static int last_button = 0;
1155 static int in_field_pressed = FALSE;
1156 static boolean use_floodfill = FALSE;
1160 int x = (mx-SX)/MINI_TILEX;
1161 int y = (my-SY)/MINI_TILEY;
1165 HandlePressedControlButtons();
1166 HandleDrawingFunctions(mx, my, button);
1169 if (use_floodfill) /********** FLOOD FILL **********/
1177 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1182 if (x>lev_fieldx || y>lev_fieldy ||
1183 (x==0 && level_xpos<0) ||
1184 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1185 (y==0 && level_ypos<0) ||
1186 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
1189 from_x = x+level_xpos;
1190 from_y = y+level_ypos;
1191 fill_element = (button==1 ? new_element1 :
1192 button==2 ? new_element2 :
1193 button==3 ? new_element3 : 0);
1195 FloodFill(from_x,from_y,fill_element);
1196 DrawMiniLevel(level_xpos,level_ypos);
1199 use_floodfill = FALSE;
1200 CloseDoor(DOOR_CLOSE_1);
1201 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1210 else /********** EDIT/CTRL-FENSTER **********/
1212 static unsigned long choice_delay = 0;
1213 int choice = CheckElemButtons(mx,my,button);
1214 int elem_pos = choice-ED_BUTTON_ELEM;
1216 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1217 (choice == ED_BUTTON_EDOWN &&
1218 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1219 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1221 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1225 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1227 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1229 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1230 element_shift += step;
1233 if (element_shift<0)
1235 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1236 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1237 if (element_shift % MAX_ELEM_X)
1238 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1240 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1241 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1243 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1247 if (elem_pos+element_shift < elements_in_list)
1248 new_element = editor_element[elem_pos+element_shift];
1250 new_element = EL_LEERRAUM;
1253 new_element1 = new_element;
1254 else if (last_button==2)
1255 new_element2 = new_element;
1256 else if (last_button==3)
1257 new_element3 = new_element;
1259 DrawMiniGraphicExt(drawto,gc,
1260 DX+ED_WIN_MB_LEFT_XPOS,
1261 DY+ED_WIN_MB_LEFT_YPOS,
1262 el2gfx(new_element1));
1263 DrawMiniGraphicExt(drawto,gc,
1264 DX+ED_WIN_MB_MIDDLE_XPOS,
1265 DY+ED_WIN_MB_MIDDLE_YPOS,
1266 el2gfx(new_element2));
1267 DrawMiniGraphicExt(drawto,gc,
1268 DX+ED_WIN_MB_RIGHT_XPOS,
1269 DY+ED_WIN_MB_RIGHT_YPOS,
1270 el2gfx(new_element3));
1271 redraw_mask |= REDRAW_DOOR_1;
1273 if (!HAS_CONTENT(properties_element))
1275 properties_element = new_element;
1276 if (edit_mode == ED_MODE_PROPERTIES)
1277 DrawPropertiesWindow();
1281 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1288 switch(CheckEditButtons(mx,my,button))
1290 case ED_BUTTON_CTRL:
1291 CloseDoor(DOOR_CLOSE_2);
1292 DrawControlWindow();
1293 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1294 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1296 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1297 OpenDoor(DOOR_OPEN_2);
1298 edit_mode = ED_MODE_INFO;
1300 case ED_BUTTON_FILL:
1301 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1302 use_floodfill = TRUE;
1305 case ED_BUTTON_LEFT:
1308 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1310 if (lev_fieldx<2*SCR_FIELDX-2)
1313 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1317 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1319 DrawMiniLevel(level_xpos,level_ypos);
1322 case ED_BUTTON_RIGHT:
1323 if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
1325 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1327 if (lev_fieldx<2*SCR_FIELDX-2)
1330 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1331 if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
1332 level_xpos = lev_fieldx-2*SCR_FIELDX+1;
1334 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1336 DrawMiniLevel(level_xpos,level_ypos);
1342 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1344 if (lev_fieldy<2*SCR_FIELDY-2)
1347 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1351 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1353 DrawMiniLevel(level_xpos,level_ypos);
1356 case ED_BUTTON_DOWN:
1357 if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
1359 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1361 if (lev_fieldy<2*SCR_FIELDY-2)
1364 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1365 if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
1366 level_ypos = lev_fieldy-2*SCR_FIELDY+1;
1368 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1370 DrawMiniLevel(level_xpos,level_ypos);
1383 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1387 if (button && !motion_status)
1388 in_field_pressed = TRUE;
1390 if (!button || !in_field_pressed || button<1 || button>3 ||
1391 (y==0 && level_ypos<0) ||
1392 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
1393 (x==0 && level_xpos<0) ||
1394 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1395 x>lev_fieldx || y>lev_fieldy)
1398 new_element = (button==1 ? new_element1 :
1399 button==2 ? new_element2 :
1400 button==3 ? new_element3 : 0);
1402 if (new_element != Feld[x+level_xpos][y+level_ypos])
1404 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1408 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1410 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1412 Feld[x][y] = EL_LEERRAUM;
1413 if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
1414 y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
1415 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1420 Feld[x+level_xpos][y+level_ypos] = new_element;
1421 DrawMiniElement(x,y,new_element);
1424 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1425 in_field_pressed = FALSE;
1432 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1434 int choice = CheckCountButtons(mx,my,button);
1435 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1437 if (choice >= 0 && choice < 36 &&
1438 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1447 level.score[choice] += step;
1448 if (level.score[choice]<0)
1449 level.score[choice] = 0;
1450 else if (level.score[choice]>255)
1451 level.score[choice] = 255;
1453 else if (choice==11)
1455 level.tempo_amoebe += step;
1456 if (level.tempo_amoebe<0)
1457 level.tempo_amoebe = 0;
1458 else if (level.tempo_amoebe>255)
1459 level.tempo_amoebe = 255;
1461 else if (choice==12)
1463 level.dauer_sieb += step;
1464 if (level.dauer_sieb<0)
1465 level.dauer_sieb = 0;
1466 else if (level.dauer_sieb>255)
1467 level.dauer_sieb = 255;
1469 else if (choice==13)
1471 level.dauer_ablenk += step;
1472 if (level.dauer_ablenk<0)
1473 level.dauer_ablenk = 0;
1474 else if (level.dauer_ablenk>255)
1475 level.dauer_ablenk = 255;
1477 else if (choice==14)
1479 level.edelsteine += step;
1480 if (level.edelsteine<0)
1481 level.edelsteine = 0;
1482 else if (level.edelsteine>999)
1483 level.edelsteine = 999;
1485 else if (choice==15)
1490 else if (level.time>999)
1493 else if (choice==16)
1496 if (lev_fieldx<MIN_LEV_FIELDX)
1497 lev_fieldx = MIN_LEV_FIELDX;
1498 else if (lev_fieldx>MAX_LEV_FIELDX)
1499 lev_fieldx = MAX_LEV_FIELDX;
1500 level.fieldx = lev_fieldx;
1502 else if (choice==17)
1505 if (lev_fieldy<MIN_LEV_FIELDY)
1506 lev_fieldy = MIN_LEV_FIELDY;
1507 else if (lev_fieldy>MAX_LEV_FIELDY)
1508 lev_fieldy = MAX_LEV_FIELDY;
1509 level.fieldy = lev_fieldy;
1513 DrawText(ED_COUNT_VALUE_XPOS,
1514 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1515 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1516 else if (choice==11)
1517 DrawText(ED_COUNT_VALUE_XPOS,
1518 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1519 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1520 else if (choice==12)
1521 DrawText(ED_COUNT_VALUE_XPOS,
1522 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1523 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1524 else if (choice==13)
1525 DrawText(ED_COUNT_VALUE_XPOS,
1526 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1527 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1528 else if (choice==14)
1529 DrawText(ED_COUNT_VALUE_XPOS,
1530 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1531 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1532 else if (choice==15)
1533 DrawText(ED_COUNT_VALUE_XPOS,
1534 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1535 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1536 else if (choice==16)
1537 DrawText(ED_SIZE_VALUE_XPOS,
1538 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1539 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1540 else if (choice==17)
1541 DrawText(ED_SIZE_VALUE_XPOS,
1542 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1543 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1545 redraw_mask &= ~REDRAW_FIELD;
1547 XCopyArea(display,drawto,window,gc,
1548 ED_COUNT_VALUE_XPOS,
1549 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1550 3*FONT2_XSIZE,FONT2_YSIZE,
1551 ED_COUNT_VALUE_XPOS,
1552 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1554 XCopyArea(display,drawto,window,gc,
1556 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1557 3*FONT2_XSIZE,FONT2_YSIZE,
1559 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1567 switch(CheckCtrlButtons(mx,my,button))
1569 case ED_BUTTON_EDIT:
1570 CloseDoor(DOOR_CLOSE_2);
1571 AdjustLevelScrollPosition();
1572 DrawMiniLevel(level_xpos,level_ypos);
1573 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1574 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1576 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1577 OpenDoor(DOOR_OPEN_2);
1578 edit_mode = ED_MODE_DRAWING;
1580 case ED_BUTTON_CLEAR:
1581 if (Request("Are you sure to clear this level ?",REQ_ASK))
1583 for(x=0;x<MAX_LEV_FIELDX;x++)
1584 for(y=0;y<MAX_LEV_FIELDY;y++)
1585 Feld[x][y] = EL_ERDREICH;
1586 DrawMiniLevel(level_xpos,level_ypos);
1589 case ED_BUTTON_UNDO:
1590 if (leveldir[leveldir_nr].readonly ||
1591 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1593 CloseDoor(DOOR_CLOSE_ALL);
1594 game_status=MAINMENU;
1599 CloseDoor(DOOR_CLOSE_1);
1600 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1603 case ED_BUTTON_EXIT:
1605 int figur_vorhanden = FALSE;
1607 if (leveldir[leveldir_nr].readonly)
1609 Request("This level is read only !",REQ_CONFIRM);
1613 for(y=0;y<lev_fieldy;y++)
1614 for(x=0;x<lev_fieldx;x++)
1615 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1616 figur_vorhanden = TRUE;
1618 if (!figur_vorhanden)
1619 Request("No Level without Gregor Mc Duffin please !",
1623 if (Request("Save this level and kill the old ?",
1624 REQ_ASK | REQ_STAY_OPEN))
1626 for(x=0;x<lev_fieldx;x++)
1627 for(y=0;y<lev_fieldy;y++)
1628 Ur[x][y]=Feld[x][y];
1629 SaveLevel(level_nr);
1631 CloseDoor(DOOR_CLOSE_ALL);
1632 game_status=MAINMENU;
1645 if (mx>=ED_COUNT_GADGET_XPOS &&
1646 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1647 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1648 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1653 DrawText(ED_COUNT_GADGET_XPOS+5,
1654 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1655 level.name,FS_SMALL,FC_GREEN);
1656 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1657 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1658 "<",FS_SMALL,FC_RED);
1665 name_typing = FALSE;
1666 DrawText(ED_COUNT_GADGET_XPOS+5,
1667 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1668 level.name,FS_SMALL,FC_YELLOW);
1669 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1670 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1671 " ",FS_SMALL,FC_RED);
1675 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1676 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1680 if (!button || button<1 || button>3)
1683 new_element = (button==1 ? new_element1 :
1684 button==2 ? new_element2 :
1685 button==3 ? new_element3 : 0);
1687 if (new_element != level.amoebe_inhalt)
1689 level.amoebe_inhalt = new_element;
1690 DrawMiniElement(29,26,new_element);
1694 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1695 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1697 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1698 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1703 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1705 if (button && !motion_status)
1706 in_field_pressed = TRUE;
1708 if (!button || !in_field_pressed || button<1 || button>3)
1711 new_element = (button==1 ? new_element1 :
1712 button==2 ? new_element2 :
1713 button==3 ? new_element3 : 0);
1715 if (new_element != level.mampfer_inhalt[i][x][y])
1717 level.mampfer_inhalt[i][x][y] = new_element;
1718 DrawMiniElement(1+5*i+x,2+y,new_element);
1721 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1722 in_field_pressed = FALSE;
1724 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1725 in_field_pressed = FALSE;
1729 last_button = button;
1734 void LevelNameTyping(KeySym key)
1736 unsigned char ascii = 0;
1737 int len = strlen(level.name);
1742 if (key>=XK_A && key<=XK_Z)
1743 ascii = 'A'+(char)(key-XK_A);
1744 else if (key>=XK_a && key<=XK_z)
1745 ascii = 'a'+(char)(key-XK_a);
1746 else if (key>=XK_0 && key<=XK_9)
1747 ascii = '0'+(char)(key-XK_0);
1749 else if (key>=XK_space && key<=XK_at)
1750 ascii = ' '+(char)(key-XK_space);
1751 else if (key==XK_Adiaeresis)
1753 else if (key==XK_Odiaeresis)
1755 else if (key==XK_Udiaeresis)
1757 else if (key==XK_adiaeresis)
1759 else if (key==XK_odiaeresis)
1761 else if (key==XK_udiaeresis)
1763 else if (key==XK_underscore)
1767 if (ascii && len<MAX_LEVNAMLEN-2)
1769 level.name[len] = ascii;
1770 level.name[len+1] = 0;
1773 DrawTextExt(drawto,gc,
1774 ED_COUNT_GADGET_XPOS+5,
1775 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1776 level.name,FS_SMALL,FC_GREEN);
1777 DrawTextExt(window,gc,
1778 ED_COUNT_GADGET_XPOS+5,
1779 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1780 level.name,FS_SMALL,FC_GREEN);
1781 DrawTextExt(drawto,gc,
1782 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1783 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1784 "<",FS_SMALL,FC_RED);
1785 DrawTextExt(window,gc,
1786 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1787 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1788 "<",FS_SMALL,FC_RED);
1790 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1792 level.name[len-1] = 0;
1795 DrawTextExt(drawto,gc,
1796 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1797 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1798 "< ",FS_SMALL,FC_GREEN);
1799 DrawTextExt(window,gc,
1800 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1801 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1802 "< ",FS_SMALL,FC_GREEN);
1804 else if (key==XK_Return)
1806 DrawTextExt(drawto,gc,
1807 ED_COUNT_GADGET_XPOS+5,
1808 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1809 level.name,FS_SMALL,FC_YELLOW);
1810 DrawTextExt(window,gc,
1811 ED_COUNT_GADGET_XPOS+5,
1812 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1813 level.name,FS_SMALL,FC_YELLOW);
1814 DrawTextExt(drawto,gc,
1815 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1816 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1817 " ",FS_SMALL,FC_YELLOW);
1818 DrawTextExt(window,gc,
1819 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1820 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1821 " ",FS_SMALL,FC_YELLOW);
1823 name_typing = FALSE;
1827 static void DrawCounterValueField(int counter_id, int value)
1829 int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
1830 int y = SY + counter_info[counter_id].y;
1832 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1833 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1834 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1835 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1838 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1839 int2str(value, 3), FS_SMALL, FC_YELLOW);
1842 static void DrawDrawingWindow()
1845 UnmapLevelEditorWindowGadgets();
1846 MapMainDrawingArea();
1847 AdjustLevelScrollPosition();
1848 DrawMiniLevel(level_xpos, level_ypos);
1851 static void DrawElementContentAreas()
1853 int *num_areas = &MampferMax;
1854 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1855 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1856 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1857 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1860 for (i=0; i<MAX_ELEMCONT; i++)
1863 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
1865 for (i=0; i<MAX_ELEMCONT; i++)
1866 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1868 /* display counter to choose number of element content areas */
1869 gadget_areas_value = num_areas;
1870 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
1871 x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
1872 y = counter_info[ED_COUNTER_ELEMCONT].y;
1873 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1874 FC_YELLOW, "number of content areas");
1875 MapCounterButtons(ED_COUNTER_ELEMCONT);
1877 /* delete content areas in case of reducing number of them */
1878 XFillRectangle(display, backbuffer, gc,
1879 SX, area_sy - MINI_TILEX,
1880 SXSIZE, 12 * MINI_TILEY);
1882 /* draw some decorative border for the objects */
1883 for (i=0; i<*num_areas; i++)
1887 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1890 XFillRectangle(display, drawto, gc,
1891 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
1892 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
1893 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
1896 /* copy border to the right location */
1897 XCopyArea(display, drawto, drawto, gc,
1898 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
1899 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1901 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
1902 "Content", FS_SMALL, FC_YELLOW);
1903 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
1904 "when", FS_SMALL, FC_YELLOW);
1905 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
1906 "smashed", FS_SMALL, FC_YELLOW);
1908 for (i=0; i<*num_areas; i++)
1912 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1913 ElementContent[i][x][y]);
1915 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
1916 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
1917 FC_YELLOW, "%d", i + 1);
1920 for (i=0; i<*num_areas; i++)
1921 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1924 static void DrawAmoebaContentArea()
1926 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1927 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1928 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1929 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1932 ElementContent[0][0][0] = level.amoebe_inhalt;
1934 /* draw decorative border for the object */
1937 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
1939 XFillRectangle(display, drawto, gc,
1940 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
1941 MINI_TILEX + 2, MINI_TILEY + 2);
1943 /* copy border to the right location */
1944 XCopyArea(display, drawto, drawto, gc,
1945 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
1946 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1948 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
1949 FS_SMALL, FC_YELLOW);
1951 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
1953 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
1956 #define TEXT_COLLECTING "Score for collecting"
1957 #define TEXT_SMASHING "Score for smashing"
1958 #define TEXT_CRACKING "Score for cracking"
1959 #define TEXT_SPEED "Speed of amoeba growth"
1960 #define TEXT_DURATION "Duration when activated"
1962 static void DrawPropertiesWindow()
1965 int num_elements_in_level;
1971 } elements_with_counter[] =
1973 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
1974 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
1975 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
1976 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
1977 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
1978 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
1979 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
1980 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
1981 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
1982 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
1983 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
1984 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
1985 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
1986 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
1987 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
1988 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
1989 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
1990 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
1991 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
1992 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
1993 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
1994 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
1995 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
1996 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
1997 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
1998 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
1999 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2000 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2001 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2002 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2003 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2004 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2005 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2006 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2007 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2008 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2009 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2010 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2011 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2012 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2013 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2018 UnmapLevelEditorWindowGadgets();
2020 /* draw some decorative border for the object */
2023 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2025 XFillRectangle(display, drawto, gc,
2026 SX + TILEX + MINI_TILEX/2 - 1,
2027 SY + TILEY + MINI_TILEY/2 - 1,
2028 TILEX + 2, TILEY + 2);
2030 /* copy border to the right location */
2031 XCopyArea(display, drawto, drawto, gc,
2032 SX + TILEX, SY + TILEY,
2033 2 * TILEX, 2 * TILEY,
2034 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2036 DrawGraphic(1, 1, el2gfx(properties_element));
2037 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2038 FS_SMALL, FC_YELLOW);
2040 num_elements_in_level = 0;
2041 for (y=0; y<lev_fieldy; y++)
2042 for (x=0; x<lev_fieldx; x++)
2043 if (Feld[x][y] == properties_element)
2044 num_elements_in_level++;
2046 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2047 num_elements_in_level);
2049 /* check if there are elements where a score can be chosen for */
2050 for (i=0; elements_with_counter[i].element != -1; i++)
2052 if (elements_with_counter[i].element == properties_element)
2054 int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
2055 int y = counter_info[ED_COUNTER_SCORE].y;
2057 gadget_score_value = elements_with_counter[i].counter_value;
2058 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2059 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2060 FC_YELLOW, elements_with_counter[i].text);
2061 MapCounterButtons(ED_COUNTER_SCORE);
2066 if (HAS_CONTENT(properties_element))
2068 if (IS_AMOEBOID(properties_element))
2069 DrawAmoebaContentArea();
2071 DrawElementContentAreas();
2075 static void swap_numbers(int *i1, int *i2)
2083 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2095 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2097 int lx = sx + level_xpos;
2098 int ly = sy + level_ypos;
2100 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2103 Feld[lx][ly] = element;
2106 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2107 int element, boolean change_level)
2109 if (from_y == to_y) /* horizontal line */
2115 swap_numbers(&from_x, &to_x);
2117 for (x=from_x; x<=to_x; x++)
2118 DrawLineElement(x, y, element, change_level);
2120 else if (from_x == to_x) /* vertical line */
2126 swap_numbers(&from_y, &to_y);
2128 for (y=from_y; y<=to_y; y++)
2129 DrawLineElement(x, y, element, change_level);
2131 else /* diagonal line */
2133 int len_x = ABS(to_x - from_x);
2134 int len_y = ABS(to_y - from_y);
2137 if (len_y < len_x) /* a < 1 */
2139 float a = (float)len_y / (float)len_x;
2142 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2144 for (x=0; x<=len_x; x++)
2146 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2148 DrawLineElement(from_x + x, from_y + y, element, change_level);
2153 float a = (float)len_x / (float)len_y;
2156 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2158 for (y=0; y<=len_y; y++)
2160 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2162 DrawLineElement(from_x + x, from_y + y, element, change_level);
2168 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2169 int element, boolean change_level)
2171 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2172 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2173 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2174 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2177 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2178 int element, boolean change_level)
2183 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2185 for (y=from_y; y<=to_y; y++)
2186 DrawLine(from_x, y, to_x, y, element, change_level);
2189 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2191 int from_sx, from_sy;
2195 swap_numbers(&from_x, &to_x);
2198 swap_numbers(&from_y, &to_y);
2200 from_sx = SX + from_x * MINI_TILEX;
2201 from_sy = SY + from_y * MINI_TILEY;
2202 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2203 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2205 XSetForeground(display, gc, WhitePixel(display, screen));
2207 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2208 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2209 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2210 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2212 XSetForeground(display, gc, BlackPixel(display, screen));
2214 if (from_x == to_x && from_y == to_y)
2215 MarkTileDirty(from_x/2, from_y/2);
2217 redraw_mask |= REDRAW_FIELD;
2220 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2221 int element, boolean change_level)
2223 if (element == -1 || change_level)
2224 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2226 DrawAreaBorder(from_x, from_y, to_x, to_y);
2229 /* values for CopyBrushExt() */
2230 #define CB_AREA_TO_BRUSH 0
2231 #define CB_BRUSH_TO_LEVEL 1
2233 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2235 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2236 static brush_from_x, brush_from_y;
2237 static brush_to_x, brush_to_y;
2241 swap_numbers(&from_x, &to_x);
2244 swap_numbers(&from_y, &to_y);
2246 if (mode == CB_AREA_TO_BRUSH)
2248 for (y=from_y; y<=to_y; y++)
2249 for (x=from_x; x<=to_x; x++)
2250 brush_buffer[x][y] = Feld[x][y];
2252 brush_from_x = from_x;
2253 brush_from_y = from_y;
2259 for (y=brush_from_y; y<=brush_to_y; y++)
2260 for (x=brush_from_x; x<=brush_to_x; x++)
2261 Feld[x][y] = brush_buffer[x][y];
2262 CopyLevelToUndoBuffer();
2266 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2268 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2272 static void CopyBrushToLevel()
2274 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2278 static void FloodFill(int from_x, int from_y, int fill_element)
2282 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2283 static int safety = 0;
2285 /* check if starting field still has the desired content */
2286 if (Feld[from_x][from_y] == fill_element)
2291 if (safety > lev_fieldx*lev_fieldy)
2292 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2294 old_element = Feld[from_x][from_y];
2295 Feld[from_x][from_y] = fill_element;
2299 x = from_x + check[i][0];
2300 y = from_y + check[i][1];
2302 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2303 FloodFill(x, y, fill_element);
2309 /* values for DrawLevelText() modes */
2311 #define TEXT_SETCURSOR 1
2312 #define TEXT_WRITECHAR 2
2313 #define TEXT_BACKSPACE 3
2314 #define TEXT_NEWLINE 4
2317 static void DrawLevelText(int sx, int sy, char letter, int mode)
2319 static short delete_buffer[MAX_LEV_FIELDX];
2320 static int start_sx, start_sy;
2321 static int last_sx, last_sy;
2322 static boolean typing = FALSE;
2323 int letter_element = EL_CHAR_ASCII0 + letter;
2326 if (mode != TEXT_INIT)
2331 if (mode != TEXT_SETCURSOR)
2337 lx = last_sx + level_xpos;
2338 ly = last_sy + level_ypos;
2345 DrawLevelText(0, 0, 0, TEXT_END);
2348 start_sx = last_sx = sx;
2349 start_sy = last_sy = sy;
2350 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2353 case TEXT_SETCURSOR:
2354 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2355 DrawAreaBorder(sx, sy, sx, sy);
2360 case TEXT_WRITECHAR:
2361 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2363 delete_buffer[sx - start_sx] = Feld[lx][ly];
2364 Feld[lx][ly] = letter_element;
2366 if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
2367 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2368 else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
2369 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2371 DrawLevelText(0, 0, 0, TEXT_END);
2375 case TEXT_BACKSPACE:
2378 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2379 DrawMiniElement(sx - 1, sy, new_element3);
2380 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2385 if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2386 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2388 DrawLevelText(0, 0, 0, TEXT_END);
2392 CopyLevelToUndoBuffer();
2393 DrawMiniElement(sx, sy, Feld[lx][ly]);
2402 static void CopyLevelToUndoBuffer()
2406 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2408 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2409 undo_buffer_steps++;
2411 for(x=0; x<lev_fieldx; x++)
2412 for(y=0; y<lev_fieldy; y++)
2413 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2416 static void RandomPlacement(int button)
2421 new_element = (button == 1 ? new_element1 :
2422 button == 2 ? new_element2 :
2423 button == 3 ? new_element3 : 0);
2425 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2427 for(x=0; x<lev_fieldx; x++)
2428 for(y=0; y<lev_fieldy; y++)
2429 if (RND(100) < random_placement_percentage)
2430 Feld[x][y] = new_element;
2434 int elements_left = random_placement_num_objects;
2436 while (elements_left > 0)
2438 x = RND(lev_fieldx);
2439 y = RND(lev_fieldy);
2441 if (Feld[x][y] != new_element)
2443 Feld[x][y] = new_element;
2449 DrawMiniLevel(level_xpos, level_ypos);
2450 CopyLevelToUndoBuffer();
2453 static void HandleDrawingAreas(struct GadgetInfo *gi)
2455 static boolean started_inside_drawing_area = FALSE;
2456 static boolean draw_with_brush = FALSE;
2457 int id = gi->custom_id;
2458 boolean inside_drawing_area = !gi->event.off_borders;
2459 boolean button_press_event;
2460 boolean button_release_event;
2461 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2463 int button = gi->event.button;
2464 int sx = gi->event.x, sy = gi->event.y;
2469 if (edit_mode != ED_MODE_DRAWING)
2473 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2474 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2478 sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
2479 sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
2480 lx = sx + level_xpos;
2481 ly = sy + level_ypos;
2483 lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
2484 ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
2485 sx = lx - level_xpos;
2486 sy = ly - level_ypos;
2490 sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
2491 sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
2494 if (button_press_event)
2495 started_inside_drawing_area = inside_drawing_area;
2497 if (!started_inside_drawing_area)
2500 if (!button && !button_release_event)
2503 new_element = (button == 1 ? new_element1 :
2504 button == 2 ? new_element2 :
2505 button == 3 ? new_element3 : 0);
2507 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2510 switch (drawing_function)
2512 case ED_CTRL_ID_SINGLE_ITEMS:
2515 if (button_release_event)
2516 CopyLevelToUndoBuffer();
2521 if (new_element != Feld[lx][ly])
2523 if (new_element == EL_SPIELFIGUR)
2525 /* remove player at old position */
2526 for(y=0; y<lev_fieldy; y++)
2528 for(x=0; x<lev_fieldx; x++)
2530 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2532 Feld[x][y] = EL_LEERRAUM;
2533 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
2534 y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
2535 DrawMiniElement(x - level_xpos, y - level_ypos,
2542 Feld[lx][ly] = new_element;
2543 DrawMiniElement(sx, sy, new_element);
2548 DrawMiniGraphicExt(drawto, gc,
2549 gi->x + sx * MINI_TILEX,
2550 gi->y + sy * MINI_TILEY,
2551 el2gfx(new_element));
2552 DrawMiniGraphicExt(window, gc,
2553 gi->x + sx * MINI_TILEX,
2554 gi->y + sy * MINI_TILEY,
2555 el2gfx(new_element));
2557 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2558 level.amoebe_inhalt = new_element;
2559 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2560 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2565 case ED_CTRL_ID_CONNECTED_ITEMS:
2567 static int last_sx = -1;
2568 static int last_sy = -1;
2570 if (button_release_event)
2571 CopyLevelToUndoBuffer();
2575 if (!button_press_event)
2576 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2584 case ED_CTRL_ID_LINE:
2585 case ED_CTRL_ID_RECTANGLE:
2586 case ED_CTRL_ID_FILLED_BOX:
2587 case ED_CTRL_ID_BRUSH:
2589 static int last_sx = -1;
2590 static int last_sy = -1;
2591 static int start_sx = -1;
2592 static int start_sy = -1;
2593 void (*draw_func)(int, int, int, int, int, boolean);
2595 if (drawing_function == ED_CTRL_ID_LINE)
2596 draw_func = DrawLine;
2597 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2598 draw_func = DrawRectangle;
2599 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2600 draw_func = DrawFilledBox;
2602 draw_func = SelectArea;
2604 if (button_press_event)
2606 draw_func(sx, sy, sx, sy, new_element, FALSE);
2607 start_sx = last_sx = sx;
2608 start_sy = last_sy = sy;
2610 else if (button_release_event)
2612 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2613 if (drawing_function == ED_CTRL_ID_BRUSH)
2615 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2616 draw_with_brush = TRUE;
2619 CopyLevelToUndoBuffer();
2621 else if (last_sx != sx || last_sy != sy)
2623 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2624 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2631 case ED_CTRL_ID_TEXT:
2632 if (button_press_event)
2633 DrawLevelText(sx, sy, 0, TEXT_INIT);
2636 case ED_CTRL_ID_FLOOD_FILL:
2637 if (button_press_event && Feld[lx][ly] != new_element)
2639 FloodFill(lx, ly, new_element);
2640 DrawMiniLevel(level_xpos, level_ypos);
2641 CopyLevelToUndoBuffer();
2650 static void HandleCounterButtons(struct GadgetInfo *gi)
2652 int id = gi->custom_id;
2653 int button = gi->event.button;
2654 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2658 case ED_CTRL_ID_SCORE_DOWN:
2659 case ED_CTRL_ID_SCORE_UP:
2660 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2661 if (*gadget_score_value < 0)
2662 *gadget_score_value = 0;
2663 else if (*gadget_score_value > 255)
2664 *gadget_score_value = 255;
2666 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2669 case ED_CTRL_ID_ELEMCONT_DOWN:
2670 case ED_CTRL_ID_ELEMCONT_UP:
2671 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2672 if (*gadget_areas_value < 1)
2673 *gadget_areas_value = 1;
2674 else if (*gadget_areas_value > MAX_ELEMCONT)
2675 *gadget_areas_value = MAX_ELEMCONT;
2677 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2678 DrawElementContentAreas();
2686 static void HandleControlButtons(struct GadgetInfo *gi)
2688 int id = gi->custom_id;
2689 int button = gi->event.button;
2690 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2692 int player_present = FALSE;
2693 int level_changed = FALSE;
2696 new_element = (button == 1 ? new_element1 :
2697 button == 2 ? new_element2 :
2698 button == 3 ? new_element3 : 0);
2700 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2701 DrawLevelText(0, 0, 0, TEXT_END);
2703 if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
2705 DrawDrawingWindow();
2706 edit_mode = ED_MODE_DRAWING;
2711 case ED_CTRL_ID_SINGLE_ITEMS:
2712 case ED_CTRL_ID_CONNECTED_ITEMS:
2713 case ED_CTRL_ID_LINE:
2714 case ED_CTRL_ID_TEXT:
2715 case ED_CTRL_ID_RECTANGLE:
2716 case ED_CTRL_ID_FILLED_BOX:
2717 case ED_CTRL_ID_FLOOD_FILL:
2718 case ED_CTRL_ID_BRUSH:
2719 drawing_function = id;
2722 case ED_CTRL_ID_WRAP_LEFT:
2723 if (level_xpos >= 0)
2725 if (lev_fieldx < 2*SCR_FIELDX - 2)
2729 if (level_xpos <- 1)
2732 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2734 DrawMiniLevel(level_xpos, level_ypos);
2738 case ED_CTRL_ID_WRAP_RIGHT:
2739 if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
2741 if (lev_fieldx < 2*SCR_FIELDX - 2)
2745 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
2746 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
2748 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2750 DrawMiniLevel(level_xpos, level_ypos);
2754 case ED_CTRL_ID_WRAP_UP:
2755 if (level_ypos >= 0)
2757 if (lev_fieldy < 2*SCR_FIELDY - 2)
2761 if (level_ypos < -1)
2764 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2766 DrawMiniLevel(level_xpos, level_ypos);
2770 case ED_CTRL_ID_WRAP_DOWN:
2771 if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
2773 if (lev_fieldy < 2*SCR_FIELDY - 2)
2777 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
2778 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
2780 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2782 DrawMiniLevel(level_xpos, level_ypos);
2786 case ED_CTRL_ID_PROPERTIES:
2787 properties_element = new_element;
2788 DrawPropertiesWindow();
2789 edit_mode = ED_MODE_PROPERTIES;
2792 case ED_CTRL_ID_RANDOM_PLACEMENT:
2793 RandomPlacement(button);
2796 case ED_CTRL_ID_UNDO:
2797 if (undo_buffer_steps == 0)
2799 Request("Undo buffer empty !", REQ_CONFIRM);
2803 undo_buffer_position =
2804 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
2805 undo_buffer_steps--;
2807 for(x=0; x<lev_fieldx; x++)
2808 for(y=0; y<lev_fieldy; y++)
2809 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
2810 DrawMiniLevel(level_xpos,level_ypos);
2813 case ED_CTRL_ID_INFO:
2814 if (edit_mode != ED_MODE_INFO)
2816 DrawControlWindow();
2817 edit_mode = ED_MODE_INFO;
2821 DrawDrawingWindow();
2822 edit_mode = ED_MODE_DRAWING;
2826 case ED_CTRL_ID_CLEAR:
2827 for(x=0; x<MAX_LEV_FIELDX; x++)
2828 for(y=0; y<MAX_LEV_FIELDY; y++)
2829 Feld[x][y] = new_element3;
2830 CopyLevelToUndoBuffer();
2832 DrawMiniLevel(level_xpos, level_ypos);
2835 case ED_CTRL_ID_SAVE:
2836 if (leveldir[leveldir_nr].readonly)
2838 Request("This level is read only !", REQ_CONFIRM);
2842 for(y=0; y<lev_fieldy; y++)
2843 for(x=0; x<lev_fieldx; x++)
2844 if (Feld[x][y] != Ur[x][y])
2845 level_changed = TRUE;
2847 if (0 && !level_changed)
2849 Request("Level has not changed !", REQ_CONFIRM);
2853 for(y=0; y<lev_fieldy; y++)
2854 for(x=0; x<lev_fieldx; x++)
2855 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2856 player_present = TRUE;
2858 if (!player_present)
2859 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2862 if (Request("Save this level and kill the old ?", REQ_ASK))
2864 for(x=0; x<lev_fieldx; x++)
2865 for(y=0; y<lev_fieldy; y++)
2866 Ur[x][y] = Feld[x][y];
2867 SaveLevel(level_nr);
2872 case ED_CTRL_ID_TEST:
2873 for(y=0; y<lev_fieldy; y++)
2874 for(x=0; x<lev_fieldx; x++)
2875 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2876 player_present = TRUE;
2878 if (!player_present)
2879 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2882 for(x=0; x<lev_fieldx; x++)
2883 for(y=0; y<lev_fieldy; y++)
2884 OrigBackup[x][y] = Ur[x][y];
2886 for(x=0; x<lev_fieldx; x++)
2887 for(y=0; y<lev_fieldy; y++)
2888 Ur[x][y] = Feld[x][y];
2890 level_editor_test_game = TRUE;
2891 game_status = PLAYING;
2896 case ED_CTRL_ID_EXIT:
2897 for(y=0; y<lev_fieldy; y++)
2898 for(x=0; x<lev_fieldx; x++)
2899 if (Feld[x][y] != Ur[x][y])
2900 level_changed = TRUE;
2902 if (!level_changed ||
2903 Request("Level has changed! Exit without saving ?",
2904 REQ_ASK | REQ_STAY_OPEN))
2906 CloseDoor(DOOR_CLOSE_1);
2909 CloseDoor(DOOR_CLOSE_ALL);
2912 /* draw smaller door */
2913 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2914 DOOR_GFX_PAGEX7, 64,
2917 redraw_mask |= REDRAW_ALL;
2919 game_status = MAINMENU;
2924 CloseDoor(DOOR_CLOSE_1);
2925 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
2926 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
2927 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2928 OpenDoor(DOOR_OPEN_1);
2933 if (gi->event.type == GD_EVENT_PRESSED)
2934 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
2935 else if (gi->event.type == GD_EVENT_RELEASED)
2936 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
2937 else if (gi->event.type == GD_EVENT_MOVING)
2938 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
2940 printf("default: HandleControlButtons: ?\n");
2945 void HandleLevelEditorKeyInput(KeySym key)
2947 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2949 char *keyname = getKeyNameFromKeySym(key);
2952 if (strlen(keyname) == 1)
2953 letter = keyname[0];
2954 else if (strcmp(keyname, "space") == 0)
2956 else if (strcmp(keyname, "less") == 0)
2958 else if (strcmp(keyname, "equal") == 0)
2960 else if (strcmp(keyname, "greater") == 0)
2963 /* map lower case letters to upper case */
2964 if (letter >= 'a' && letter <= 'z')
2965 letter += (int)('A' - 'a');
2966 else if (letter == 'ä')
2968 else if (letter == 'ä')
2970 else if (letter == 'ä')
2974 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
2975 else if (key == XK_Delete || key == XK_BackSpace)
2976 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
2977 else if (key == XK_Return)
2978 DrawLevelText(0, 0, 0, TEXT_NEWLINE);