1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 83)
415 /* drawing area identifiers */
416 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 84)
418 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
419 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
420 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
421 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
422 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
423 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
424 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
425 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
426 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
429 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
430 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
431 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
432 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
435 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
436 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 18)
437 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
438 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 20)
439 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 21)
440 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 22)
441 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
442 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
443 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 25)
444 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 26)
446 /* text input identifiers */
447 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 27)
449 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
450 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
451 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
453 /* text area identifiers */
454 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
456 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
458 /* selectbox identifiers */
459 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
461 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
462 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
463 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
464 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
465 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
466 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 5)
467 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 6)
468 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
469 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 8)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
471 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 10)
472 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
473 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
474 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 13)
475 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
476 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
477 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 16)
478 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 17)
479 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
480 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 19)
481 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 20)
482 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21)
483 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 22)
484 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 23)
485 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 24)
486 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 25)
487 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 26)
488 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 27)
490 /* textbutton identifiers */
491 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 28)
493 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
494 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
495 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
496 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
497 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
498 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
499 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
500 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
502 /* graphicbutton identifiers */
503 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
505 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
506 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
507 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
508 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
510 /* gadgets for scrolling of drawing area */
511 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
513 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
514 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
515 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
516 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
517 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
518 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
520 /* gadgets for scrolling element list */
521 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
523 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
524 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
525 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
527 /* checkbuttons/radiobuttons for level/element properties */
528 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
530 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
531 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
532 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
533 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
534 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
535 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
536 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
537 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
538 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 8)
539 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9)
540 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10)
541 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11)
542 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12)
543 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 13)
544 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 14)
545 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 15)
546 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
547 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 17)
548 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 18)
549 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19)
550 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
551 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
552 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 22)
553 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 23)
554 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 24)
555 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25)
556 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 26)
557 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
558 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
559 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 29)
560 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 30)
561 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 31)
562 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 32)
563 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 33)
564 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 34)
565 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 35)
566 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 36)
567 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 37)
568 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 38)
569 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 39)
571 /* gadgets for buttons in element list */
572 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 40)
573 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
574 ED_NUM_ELEMENTLIST_BUTTONS - 1)
576 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
578 /* radio button numbers */
579 #define RADIO_NR_NONE 0
580 #define RADIO_NR_DRAWING_TOOLBOX 1
581 #define RADIO_NR_RANDOM_ELEMENTS 2
583 /* values for counter gadgets */
584 #define ED_COUNTER_ID_SELECT_LEVEL 0
585 #define ED_COUNTER_ID_LEVEL_XSIZE 1
586 #define ED_COUNTER_ID_LEVEL_YSIZE 2
587 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
588 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
589 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
590 #define ED_COUNTER_ID_LEVEL_RANDOM 6
591 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
592 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
593 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
594 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
595 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
596 #define ED_COUNTER_ID_ENVELOPE_XSIZE 12
597 #define ED_COUNTER_ID_ENVELOPE_YSIZE 13
598 #define ED_COUNTER_ID_CUSTOM_SCORE 14
599 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 15
600 #define ED_COUNTER_ID_PUSH_DELAY_FIX 16
601 #define ED_COUNTER_ID_PUSH_DELAY_RND 17
602 #define ED_COUNTER_ID_DROP_DELAY_FIX 18
603 #define ED_COUNTER_ID_DROP_DELAY_RND 19
604 #define ED_COUNTER_ID_MOVE_DELAY_FIX 20
605 #define ED_COUNTER_ID_MOVE_DELAY_RND 21
606 #define ED_COUNTER_ID_EXPLOSION_DELAY 22
607 #define ED_COUNTER_ID_IGNITION_DELAY 23
608 #define ED_COUNTER_ID_GROUP_CONTENT 24
609 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 25
610 #define ED_COUNTER_ID_CHANGE_DELAY_RND 26
611 #define ED_COUNTER_ID_CHANGE_CONT_RND 27
613 #define ED_NUM_COUNTERBUTTONS 28
615 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
616 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
618 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
619 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
620 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
621 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
622 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
623 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
625 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
626 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
628 /* values for scrollbutton gadgets */
629 #define ED_SCROLLBUTTON_ID_AREA_UP 0
630 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
631 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
632 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
633 #define ED_SCROLLBUTTON_ID_LIST_UP 4
634 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
636 #define ED_NUM_SCROLLBUTTONS 6
638 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
639 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
641 /* values for scrollbar gadgets */
642 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
643 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
644 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
646 #define ED_NUM_SCROLLBARS 3
648 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
649 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
651 /* values for text input gadgets */
652 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
653 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
654 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
656 #define ED_NUM_TEXTINPUT 3
658 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
659 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
661 /* values for text area gadgets */
662 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
664 #define ED_NUM_TEXTAREAS 1
666 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
667 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
669 /* values for selectbox gadgets */
670 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
671 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
672 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
673 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 3
674 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 4
675 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
676 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
677 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 7
678 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 8
679 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 9
680 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 10
681 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 11
682 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 12
683 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 13
684 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 14
685 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 15
686 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 16
687 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 17
688 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 18
689 #define ED_SELECTBOX_ID_CHANGE_SIDE 19
690 #define ED_SELECTBOX_ID_CHANGE_PLAYER 20
691 #define ED_SELECTBOX_ID_CHANGE_PAGE 21
692 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 22
693 #define ED_SELECTBOX_ID_ACTION_TYPE 23
694 #define ED_SELECTBOX_ID_ACTION_MODE 24
695 #define ED_SELECTBOX_ID_ACTION_ARG 25
696 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 26
697 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 27
699 #define ED_NUM_SELECTBOX 28
701 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
702 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
704 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
705 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
706 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
707 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
708 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
709 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
711 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
712 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
714 /* values for textbutton gadgets */
715 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
716 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
717 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
718 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
719 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
720 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
721 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
722 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
724 #define ED_NUM_TEXTBUTTONS 8
726 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
727 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
729 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
730 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
732 /* values for graphicbutton gadgets */
733 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
734 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
735 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
736 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
738 #define ED_NUM_GRAPHICBUTTONS 4
740 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
741 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
743 /* values for checkbutton gadgets */
744 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
745 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
746 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
747 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
748 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
749 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 5
750 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 6
751 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7
752 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8
753 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9
754 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10
755 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 11
756 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 12
757 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 13
758 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14
759 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15
760 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 16
761 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
762 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18
763 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19
764 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 20
765 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 21
766 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 22
767 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 23
768 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 24
769 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 25
770 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 26
771 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 27
772 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28
773 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 29
774 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 30
775 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 31
776 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 32
777 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 33
778 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 34
779 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 35
780 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 36
781 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 37
783 #define ED_NUM_CHECKBUTTONS 38
785 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
786 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
788 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
789 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
790 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
791 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
792 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
793 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
795 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
796 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
798 /* values for radiobutton gadgets */
799 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
800 #define ED_RADIOBUTTON_ID_QUANTITY 1
802 #define ED_NUM_RADIOBUTTONS 2
804 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
805 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
807 /* values for drawing area gadgets */
808 #define ED_DRAWING_ID_DRAWING_LEVEL 0
809 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
810 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
811 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
812 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
813 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
814 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
815 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
816 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
817 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
818 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
819 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
820 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
821 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
822 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
823 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
824 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
825 #define ED_DRAWING_ID_AMOEBA_CONTENT 17
826 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 18
827 #define ED_DRAWING_ID_CUSTOM_CONTENT 19
828 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 20
829 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 21
830 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 22
831 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 23
832 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 24
833 #define ED_DRAWING_ID_GROUP_CONTENT 25
834 #define ED_DRAWING_ID_RANDOM_BACKGROUND 26
836 #define ED_NUM_DRAWING_AREAS 27
840 -----------------------------------------------------------------------------
841 some internally used definitions
842 -----------------------------------------------------------------------------
845 /* values for CopyLevelToUndoBuffer() */
846 #define UNDO_IMMEDIATE 0
847 #define UNDO_ACCUMULATE 1
849 /* values for scrollbars */
850 #define ED_SCROLL_NO 0
851 #define ED_SCROLL_LEFT 1
852 #define ED_SCROLL_RIGHT 2
853 #define ED_SCROLL_UP 4
854 #define ED_SCROLL_DOWN 8
856 /* screens in the level editor */
857 #define ED_MODE_DRAWING 0
858 #define ED_MODE_INFO 1
859 #define ED_MODE_PROPERTIES 2
861 /* sub-screens in the element properties section */
862 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
863 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
864 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
865 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
866 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
868 /* how many steps can be cancelled */
869 #define NUM_UNDO_STEPS (10 + 1)
871 /* values for elements with score for certain actions */
873 #define MAX_SCORE 255
875 /* values for elements with count for collecting */
876 #define MIN_COLLECT_COUNT 0
877 #define MAX_COLLECT_COUNT 255
879 /* values for random placement */
880 #define RANDOM_USE_PERCENTAGE 0
881 #define RANDOM_USE_QUANTITY 1
883 /* maximal size of level editor drawing area */
884 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
885 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
889 -----------------------------------------------------------------------------
890 some internally used data structure definitions
891 -----------------------------------------------------------------------------
898 } control_info[ED_NUM_CTRL_BUTTONS] =
900 /* note: some additional characters are already reserved for "cheat mode"
901 shortcuts (":XYZ" style) -- for details, see "events.c" */
903 { 's', "draw single items" },
904 { 'd', "draw connected items" },
905 { 'l', "draw lines" },
906 { 'a', "draw arcs" },
907 { 'r', "draw outline rectangles" },
908 { 'R', "draw filled rectangles" },
909 { '\0', "wrap (rotate) level up" },
910 { 't', "enter text elements" },
911 { 'f', "flood fill" },
912 { '\0', "wrap (rotate) level left" },
913 { '?', "properties of drawing element" },
914 { '\0', "wrap (rotate) level right" },
915 { '\0', "random element placement" },
916 { 'b', "grab brush" },
917 { '\0', "wrap (rotate) level down" },
918 { ',', "pick drawing element" },
920 { 'U', "undo last operation" },
921 { 'I', "level properties" },
922 { 'S', "save level" },
923 { 'C', "clear level" },
924 { 'T', "test level" },
925 { 'E', "exit level editor" },
927 { '\0', "copy settings from other element" },
928 { '\0', "copy settings to other element" },
929 { '\0', "exchange element with other element" },
931 { '\0', "copy settings from this element" },
932 { '\0', "paste settings to this element" },
935 static int random_placement_value = 10;
936 static int random_placement_method = RANDOM_USE_QUANTITY;
937 static int random_placement_background_element = EL_SAND;
938 static boolean random_placement_background_restricted = FALSE;
939 static boolean stick_element_properties_window = FALSE;
940 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
941 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
942 static struct ElementChangeInfo custom_element_change;
943 static struct ElementGroupInfo group_element_info;
944 static struct ElementInfo custom_element;
949 int min_value, max_value;
950 int gadget_id_down, gadget_id_up;
954 char *text_above, *text_left, *text_right;
955 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
957 /* ---------- current level number --------------------------------------- */
960 DX + 5 - SX, DY + 3 - SY,
962 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
963 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
968 /* ---------- level and editor settings ---------------------------------- */
971 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
972 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
973 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
974 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
976 "playfield size:", NULL, "width",
979 -1, ED_LEVEL_SETTINGS_YPOS(4),
980 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
981 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
982 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
987 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
989 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
990 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
992 NULL, "number of gems to collect:", NULL
995 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
997 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
998 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1000 "time or step limit to solve level:", NULL, NULL
1003 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1005 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1006 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1007 &level.score[SC_TIME_BONUS],
1008 "score for each 10 sec/steps left:", NULL, NULL
1011 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1013 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1014 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1015 &random_placement_value,
1016 "random element placement:", NULL, "in"
1019 /* ---------- element settings: configure (various elements) ------------- */
1022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1023 MIN_SCORE, MAX_SCORE,
1024 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1025 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1026 NULL, /* will be set when used */
1030 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1031 MIN_SCORE, MAX_SCORE,
1032 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1033 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1034 NULL, /* will be set when used */
1038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1039 MIN_SCORE, MAX_SCORE,
1040 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1041 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1042 NULL, /* will be set when used */
1046 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1047 MIN_SCORE, MAX_SCORE,
1048 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1049 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1050 NULL, /* will be set when used */
1054 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1055 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1056 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1057 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1058 &level.num_yamyam_contents,
1059 NULL, NULL, "number of content areas"
1062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1063 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1064 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1065 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1067 NULL, NULL, "width",
1070 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1071 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1072 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1073 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1075 NULL, " ", "height",
1078 /* ---------- element settings: configure 1 (custom elements) ------------ */
1081 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1082 MIN_SCORE, MAX_SCORE,
1083 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1084 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1085 &custom_element.collect_score_initial,
1089 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1090 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1091 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1092 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1093 &custom_element.collect_count_initial,
1097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1099 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1100 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1101 &custom_element.push_delay_fixed,
1102 NULL, "push delay", NULL
1105 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1107 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1108 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1109 &custom_element.push_delay_random,
1110 NULL, "+random", NULL
1113 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1115 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1116 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1117 &custom_element.drop_delay_fixed,
1118 NULL, "drop delay", NULL
1121 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1123 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1124 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1125 &custom_element.drop_delay_random,
1126 NULL, "+random", NULL
1129 /* ---------- element settings: configure 2 (custom elements) ------------ */
1132 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1134 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1135 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1136 &custom_element.move_delay_fixed,
1137 NULL, "move delay", NULL
1140 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1142 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1143 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1144 &custom_element.move_delay_random,
1145 NULL, "+random", NULL
1148 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1150 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1151 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1152 &custom_element.explosion_delay,
1153 NULL, "explosion delay", NULL
1156 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1158 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1159 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1160 &custom_element.ignition_delay,
1161 NULL, "ignition delay", "(by fire)"
1164 /* ---------- element settings: configure (group elements) --------------- */
1167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1168 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1169 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1170 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1171 &group_element_info.num_elements,
1172 NULL, NULL, "number of elements in group"
1175 /* ---------- element settings: advanced (custom elements) --------------- */
1178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1180 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1181 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1182 &custom_element_change.delay_fixed,
1183 NULL, "delay", NULL,
1186 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1188 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1189 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1190 &custom_element_change.delay_random,
1191 NULL, "+random", NULL
1194 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1196 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1197 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1198 &custom_element_change.random_percentage,
1199 NULL, "use random replace:", "%"
1209 char *text_above, *infotext;
1210 } textinput_info[ED_NUM_TEXTINPUT] =
1213 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1214 GADGET_ID_LEVEL_NAME,
1220 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1221 GADGET_ID_LEVEL_AUTHOR,
1222 MAX_LEVEL_AUTHOR_LEN,
1227 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1228 GADGET_ID_ELEMENT_NAME,
1229 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1230 custom_element.description,
1231 NULL, "Element name"
1241 char *text_above, *infotext;
1242 } textarea_info[ED_NUM_TEXTAREAS] =
1245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1246 GADGET_ID_ENVELOPE_INFO,
1247 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1249 "Envelope Info:", "Envelope Info"
1253 static struct ValueTextInfo options_time_or_steps[] =
1261 static struct ValueTextInfo options_game_engine_type[] =
1263 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1264 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1269 static struct ValueTextInfo options_wind_direction[] =
1271 { MV_START_NONE, "none" },
1272 { MV_START_LEFT, "left" },
1273 { MV_START_RIGHT, "right" },
1274 { MV_START_UP, "up" },
1275 { MV_START_DOWN, "down" },
1280 static struct ValueTextInfo options_access_type[] =
1282 { EP_WALKABLE, "walkable" },
1283 { EP_PASSABLE, "passable" },
1288 static struct ValueTextInfo options_access_layer[] =
1290 { EP_ACCESSIBLE_OVER, "over" },
1291 { EP_ACCESSIBLE_INSIDE, "inside" },
1292 { EP_ACCESSIBLE_UNDER, "under" },
1297 static struct ValueTextInfo options_access_protected[] =
1299 { 0, "unprotected" },
1305 static struct ValueTextInfo options_access_direction[] =
1307 { MV_NO_DIRECTION, "no direction" },
1308 { MV_LEFT, "left" },
1309 { MV_RIGHT, "right" },
1311 { MV_DOWN, "down" },
1312 { MV_LEFT | MV_UP, "left + up" },
1313 { MV_LEFT | MV_DOWN, "left + down" },
1314 { MV_RIGHT | MV_UP, "right + up" },
1315 { MV_RIGHT | MV_DOWN, "right + down" },
1316 { MV_HORIZONTAL, "horizontal" },
1317 { MV_VERTICAL, "vertical" },
1318 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1319 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1320 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1321 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1322 { MV_ALL_DIRECTIONS, "all directions" },
1327 static struct ValueTextInfo options_walk_to_action[] =
1329 { EP_DIGGABLE, "diggable" },
1330 { EP_COLLECTIBLE_ONLY, "collectible" },
1331 { EP_DROPPABLE, "collectible & droppable" },
1332 { EP_THROWABLE, "collectible & throwable" },
1333 { EP_PUSHABLE, "pushable" },
1338 static struct ValueTextInfo options_move_pattern[] =
1340 { MV_LEFT, "left" },
1341 { MV_RIGHT, "right" },
1343 { MV_DOWN, "down" },
1344 { MV_HORIZONTAL, "horizontal" },
1345 { MV_VERTICAL, "vertical" },
1346 { MV_ALL_DIRECTIONS, "all directions" },
1347 { MV_WIND_DIRECTION, "wind direction" },
1348 { MV_TOWARDS_PLAYER, "towards player" },
1349 { MV_AWAY_FROM_PLAYER, "away from player" },
1350 { MV_ALONG_LEFT_SIDE, "along left side" },
1351 { MV_ALONG_RIGHT_SIDE, "along right side" },
1352 { MV_TURNING_LEFT, "turning left" },
1353 { MV_TURNING_RIGHT, "turning right" },
1354 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1355 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1356 { MV_TURNING_RANDOM, "turning random" },
1357 { MV_MAZE_RUNNER, "maze runner style" },
1358 { MV_MAZE_HUNTER, "maze hunter style" },
1359 { MV_WHEN_PUSHED, "when pushed" },
1360 { MV_WHEN_DROPPED, "when dropped/thrown" },
1365 static struct ValueTextInfo options_move_direction[] =
1367 { MV_START_AUTOMATIC, "automatic" },
1368 { MV_START_LEFT, "left" },
1369 { MV_START_RIGHT, "right" },
1370 { MV_START_UP, "up" },
1371 { MV_START_DOWN, "down" },
1372 { MV_START_RANDOM, "random" },
1373 { MV_START_PREVIOUS, "previous" },
1378 static struct ValueTextInfo options_move_stepsize[] =
1380 { 0, "not moving" },
1385 { 16, "very fast" },
1386 { 32, "even faster" },
1391 static struct ValueTextInfo options_move_leave_type[] =
1393 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1394 { LEAVE_TYPE_LIMITED, "change it to" },
1399 static struct ValueTextInfo options_smash_targets[] =
1401 { EP_CAN_SMASH_PLAYER, "player" },
1403 { EP_CAN_SMASH_ENEMIES, "enemies" },
1405 { EP_CAN_SMASH_EVERYTHING, "everything" },
1410 static struct ValueTextInfo options_slippery_type[] =
1412 { SLIPPERY_ANY_RANDOM, "random" },
1413 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1414 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1415 { SLIPPERY_ONLY_LEFT, "only left" },
1416 { SLIPPERY_ONLY_RIGHT, "only right" },
1421 static struct ValueTextInfo options_deadliness[] =
1423 { EP_DONT_RUN_INTO, "running into" },
1424 { EP_DONT_COLLIDE_WITH, "colliding with" },
1425 { EP_DONT_TOUCH, "touching" },
1430 static struct ValueTextInfo options_explosion_type[] =
1432 { EXPLODES_3X3, "3x3" },
1433 { EXPLODES_CROSS, "3+3" },
1434 { EXPLODES_1X1, "1x1" },
1439 static struct ValueTextInfo options_time_units[] =
1442 { FRAMES_PER_SECOND, "seconds" },
1447 static struct ValueTextInfo options_change_direct_action[] =
1449 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1450 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1451 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1452 { CE_ENTERED_BY_PLAYER, "entered by player" },
1453 { CE_LEFT_BY_PLAYER, "left by player" },
1454 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1455 { CE_SWITCHED, "switched" },
1456 { CE_HITTING_SOMETHING, "hitting something" },
1457 { CE_HIT_BY_SOMETHING, "hit by something" },
1459 { CE_BLOCKED, "blocked" },
1461 { CE_IMPACT, "impact (on something)" },
1462 { CE_SMASHED, "smashed (from above)" },
1463 { CE_COUNT_AT_ZERO, "CE count at zero" },
1468 static struct ValueTextInfo options_change_other_action[] =
1470 { CE_PLAYER_TOUCHES_X, "player touches" },
1471 { CE_PLAYER_PRESSES_X, "player presses" },
1472 { CE_PLAYER_PUSHES_X, "player pushes" },
1473 { CE_PLAYER_ENTERS_X, "player enters" },
1474 { CE_PLAYER_LEAVES_X, "player leaves" },
1475 { CE_PLAYER_DIGS_X, "player digs" },
1476 { CE_PLAYER_COLLECTS_X, "player collects" },
1477 { CE_PLAYER_DROPS_X, "player drops/throws" },
1478 { CE_TOUCHING_X, "touching" },
1479 { CE_HITTING_X, "hitting" },
1480 { CE_HIT_BY_X, "hit by" },
1481 { CE_SWITCH_OF_X, "switch of" },
1482 { CE_CHANGE_OF_X, "change by page of" },
1483 { CE_EXPLOSION_OF_X, "explosion of" },
1484 { CE_COUNT_AT_ZERO_OF_X, "CE count at zero of" },
1489 static struct ValueTextInfo options_change_trigger_side[] =
1491 { CH_SIDE_LEFT, "left" },
1492 { CH_SIDE_RIGHT, "right" },
1493 { CH_SIDE_TOP, "top" },
1494 { CH_SIDE_BOTTOM, "bottom" },
1495 { CH_SIDE_LEFT_RIGHT, "left/right" },
1496 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1497 { CH_SIDE_ANY, "any" },
1502 static struct ValueTextInfo options_change_trigger_player[] =
1504 { CH_PLAYER_1, "1" },
1505 { CH_PLAYER_2, "2" },
1506 { CH_PLAYER_3, "3" },
1507 { CH_PLAYER_4, "4" },
1508 { CH_PLAYER_ANY, "any" },
1513 static struct ValueTextInfo options_change_trigger_page[] =
1525 { (1 << 10), "11" },
1526 { (1 << 11), "12" },
1527 { (1 << 12), "13" },
1528 { (1 << 13), "14" },
1529 { (1 << 14), "15" },
1530 { (1 << 15), "16" },
1531 { (1 << 16), "17" },
1532 { (1 << 17), "18" },
1533 { (1 << 18), "19" },
1534 { (1 << 19), "20" },
1535 { (1 << 20), "21" },
1536 { (1 << 21), "22" },
1537 { (1 << 22), "23" },
1538 { (1 << 23), "24" },
1539 { (1 << 24), "25" },
1540 { (1 << 25), "26" },
1541 { (1 << 26), "27" },
1542 { (1 << 27), "28" },
1543 { (1 << 28), "29" },
1544 { (1 << 29), "30" },
1545 { (1 << 30), "31" },
1546 { (1 << 31), "32" },
1547 { CH_PAGE_ANY, "any" },
1552 static struct ValueTextInfo options_change_replace_when[] =
1554 { CP_WHEN_EMPTY, "empty" },
1555 { CP_WHEN_WALKABLE, "walkable" },
1556 { CP_WHEN_DIGGABLE, "diggable" },
1557 { CP_WHEN_COLLECTIBLE, "collectible" },
1558 { CP_WHEN_REMOVABLE, "removable" },
1559 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1564 static struct ValueTextInfo options_action_type[] =
1566 { CA_NO_ACTION, "no action" },
1567 { CA_EXIT_PLAYER, "exit player" },
1568 { CA_KILL_PLAYER, "kill player" },
1569 { CA_RESTART_LEVEL, "restart level" },
1570 { CA_SHOW_ENVELOPE, "show envelope" },
1571 { CA_ADD_KEY, "add key" },
1572 { CA_DEL_KEY, "remove key" },
1573 { CA_SET_PLAYER_SPEED, "set player speed" },
1574 { CA_SET_GEMS, "set gems" },
1575 { CA_SET_TIME, "set time" },
1576 { CA_SET_SCORE, "set score" },
1577 { CA_SET_CE_SCORE, "set CE score" },
1578 { CA_SET_CE_COUNT, "set CE count" },
1580 { CA_SET_DYNABOMB_NUMBER, "set bomb number" },
1581 { CA_SET_DYNABOMB_SIZE, "set bomb size" },
1582 { CA_SET_DYNABOMB_POWER, "set bomb power" },
1584 { CA_TOGGLE_PLAYER_GRAVITY, "toggle gravity" },
1585 { CA_ENABLE_PLAYER_GRAVITY, "enable gravity" },
1586 { CA_DISABLE_PLAYER_GRAVITY, "disable gravity" },
1591 static struct ValueTextInfo options_action_mode[] =
1593 { CA_MODE_UNDEFINED, " " },
1594 { CA_MODE_SET, "=" },
1595 { CA_MODE_ADD, "+" },
1596 { CA_MODE_SUBTRACT, "-" },
1597 { CA_MODE_MULTIPLY, "*" },
1598 { CA_MODE_DIVIDE, "/" },
1599 { CA_MODE_MODULO, "%" },
1604 static struct ValueTextInfo options_action_arg[] =
1606 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1607 { CA_ARG_PLAYER_1, "1" },
1608 { CA_ARG_PLAYER_2, "2" },
1609 { CA_ARG_PLAYER_3, "3" },
1610 { CA_ARG_PLAYER_4, "4" },
1611 { CA_ARG_PLAYER_ANY, "any" },
1612 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1613 { CA_ARG_UNDEFINED, " " },
1614 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1621 { CA_ARG_10, "10" },
1622 { CA_ARG_100, "100" },
1623 { CA_ARG_1000, "1000" },
1624 { CA_ARG_UNDEFINED, " " },
1625 { CA_ARG_NUMBER_MIN, "min" },
1626 { CA_ARG_NUMBER_MAX, "max" },
1627 { CA_ARG_NUMBER_NORMAL, "normal" },
1628 { CA_ARG_NUMBER_RESET, "reset" },
1629 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1630 { CA_ARG_NUMBER_CE_COUNT, "CE count" },
1631 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1632 { CA_ARG_UNDEFINED, " " },
1633 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1634 { CA_ARG_ELEMENT_TARGET, "target" },
1635 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1640 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1641 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1646 static struct ValueTextInfo options_group_choice_mode[] =
1648 { ANIM_RANDOM, "random" },
1649 { ANIM_LOOP, "loop" },
1650 { ANIM_LINEAR, "linear" },
1651 { ANIM_PINGPONG, "pingpong" },
1652 { ANIM_PINGPONG2, "pingpong 2" },
1661 int gadget_id_align;
1662 int size; /* char size of selectbox or '-1' (dynamically determined) */
1663 struct ValueTextInfo *options;
1665 char *text_left, *text_right, *infotext;
1666 } selectbox_info[ED_NUM_SELECTBOX] =
1668 /* ---------- level and editor settings ---------------------------------- */
1671 -1, ED_LEVEL_SETTINGS_YPOS(8),
1672 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1674 options_time_or_steps,
1675 &level.use_step_counter,
1676 NULL, "(0 => no limit)", "time or step limit"
1679 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1680 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
1682 options_game_engine_type,
1683 &level.game_engine_type,
1684 "game engine:", NULL, "game engine"
1687 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1688 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
1690 options_wind_direction,
1691 &level.wind_direction_initial,
1692 "initial wind direction:", NULL, "initial wind direction"
1695 /* ---------- element settings: configure (several elements) ------------- */
1697 /* ---------- element settings: configure 1 (custom elements) ------------ */
1700 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
1701 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1703 options_access_type,
1704 &custom_element.access_type,
1705 NULL, NULL, "type of access to this field"
1708 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1709 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1711 options_access_layer,
1712 &custom_element.access_layer,
1713 NULL, NULL, "layer of access for this field"
1716 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1717 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
1719 options_access_protected,
1720 &custom_element.access_protected,
1721 NULL, NULL, "protected access for this field"
1724 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
1725 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
1727 options_access_direction,
1728 &custom_element.access_direction,
1729 "from", NULL, "access direction for this field"
1732 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1733 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1735 options_walk_to_action,
1736 &custom_element.walk_to_action,
1737 NULL, NULL, "diggable/collectible/pushable"
1740 /* ---------- element settings: configure 2 (custom elements) ------------ */
1743 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
1744 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
1746 options_move_pattern,
1747 &custom_element.move_pattern,
1748 "can move", NULL, "element move pattern"
1751 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
1752 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
1754 options_move_direction,
1755 &custom_element.move_direction_initial,
1756 "starts moving", NULL, "initial element move direction"
1759 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
1760 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
1762 options_move_stepsize,
1763 &custom_element.move_stepsize,
1764 "move/fall speed", NULL, "speed of element movement"
1767 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
1768 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
1770 options_move_leave_type,
1771 &custom_element.move_leave_type,
1772 "can dig: can", ":", "leave behind or change element"
1775 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1776 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
1778 options_smash_targets,
1779 &custom_element.smash_targets,
1780 "can smash", NULL, "elements that can be smashed"
1783 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1784 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
1786 options_slippery_type,
1787 &custom_element.slippery_type,
1788 "slippery", NULL, "where other elements fall down"
1791 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
1792 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
1795 &custom_element.deadliness,
1796 "deadly when", NULL, "deadliness of element"
1799 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
1800 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
1802 options_explosion_type,
1803 &custom_element.explosion_type,
1804 "can explode", NULL, "explosion type"
1807 /* ---------- element settings: advanced (custom elements) --------------- */
1810 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
1811 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
1814 &custom_element_change.delay_frames,
1815 "delay time given in", NULL, "delay time units for change"
1818 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
1819 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
1821 options_change_direct_action,
1822 &custom_element_change.direct_action,
1823 NULL, NULL, "type of direct action"
1826 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
1827 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
1829 options_change_other_action,
1830 &custom_element_change.other_action,
1831 NULL, "element:", "type of other element action"
1834 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
1835 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
1837 options_change_trigger_side,
1838 &custom_element_change.trigger_side,
1839 "at", "side", "element side that causes change"
1842 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
1843 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
1845 options_change_trigger_player,
1846 &custom_element_change.trigger_player,
1847 "player:", " ", "player that causes change"
1850 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
1851 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
1853 options_change_trigger_page,
1854 &custom_element_change.trigger_page,
1855 "page:", NULL, "change page that causes change"
1858 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
1859 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
1861 options_change_replace_when,
1862 &custom_element_change.replace_when,
1863 "replace when", NULL, "which elements can be replaced"
1866 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1867 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
1869 options_action_type,
1870 &custom_element_change.action_type,
1871 NULL, NULL, "action on specified condition"
1874 -1, ED_ELEMENT_SETTINGS_YPOS(13),
1875 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
1877 options_action_mode,
1878 &custom_element_change.action_mode,
1879 NULL, NULL, "action operator"
1882 -1, ED_ELEMENT_SETTINGS_YPOS(13),
1883 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
1886 &custom_element_change.action_arg,
1887 NULL, NULL, "action parameter"
1890 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
1891 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
1893 options_change_page,
1894 &custom_element.current_change_page,
1895 NULL, NULL, "element change page"
1898 /* ---------- element settings: configure (group elements) --------------- */
1901 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
1902 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
1904 options_group_choice_mode,
1905 &group_element_info.choice_mode,
1906 "choice type:", NULL, "type of group element choice"
1914 int gadget_id_align;
1917 char *text_left, *text_right, *infotext;
1918 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1921 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1922 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
1924 NULL, NULL, "Show information about element"
1927 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
1928 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
1930 NULL, NULL, "Configure element properties"
1933 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
1934 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
1936 NULL, NULL, "Configure custom element properties"
1939 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
1940 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
1942 NULL, NULL, "Configure custom element properties"
1945 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
1946 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
1948 NULL, NULL, "Custom element change configuration"
1951 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1952 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
1954 " ", "As Template", "Save current settings as new template"
1957 -1, ED_ELEMENT_SETTINGS_YPOS(14),
1958 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
1960 NULL, NULL, "Add new change page"
1963 -1, ED_ELEMENT_SETTINGS_YPOS(14),
1964 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
1966 NULL, NULL, "Delete current change page"
1976 int gadget_id_align;
1977 char *text_left, *text_right, *infotext;
1978 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1981 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
1982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
1983 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
1984 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
1985 NULL, NULL, "select previous change page"
1988 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
1989 -1, ED_ELEMENT_SETTINGS_YPOS(14),
1990 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
1991 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
1992 NULL, "change page", "select next change page"
1995 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
1996 -1, ED_ELEMENT_SETTINGS_YPOS(14),
1997 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
1998 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
1999 " ", NULL, "copy settings from this change page"
2002 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2003 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2004 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2005 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2006 NULL, NULL, "paste settings to this change page"
2016 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2019 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2020 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2021 GADGET_ID_SCROLL_UP,
2022 "scroll level editing area up"
2025 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2026 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2027 GADGET_ID_SCROLL_DOWN,
2028 "scroll level editing area down"
2031 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2032 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2033 GADGET_ID_SCROLL_LEFT,
2034 "scroll level editing area left"
2037 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2038 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2039 GADGET_ID_SCROLL_RIGHT,
2040 "scroll level editing area right"
2043 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2044 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2045 GADGET_ID_SCROLL_LIST_UP,
2046 "scroll element list up ('Page Up')"
2049 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2050 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2051 GADGET_ID_SCROLL_LIST_DOWN,
2052 "scroll element list down ('Page Down')"
2064 } scrollbar_info[ED_NUM_SCROLLBARS] =
2067 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2068 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2069 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2070 GD_TYPE_SCROLLBAR_HORIZONTAL,
2071 GADGET_ID_SCROLL_HORIZONTAL,
2072 "scroll level editing area horizontally"
2075 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2076 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2077 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2078 GD_TYPE_SCROLLBAR_VERTICAL,
2079 GADGET_ID_SCROLL_VERTICAL,
2080 "scroll level editing area vertically"
2083 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2084 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2085 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2086 GD_TYPE_SCROLLBAR_VERTICAL,
2087 GADGET_ID_SCROLL_LIST_VERTICAL,
2088 "scroll element list vertically"
2096 int gadget_id_align;
2097 int radio_button_nr;
2100 char *text_left, *text_right, *infotext;
2101 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2104 -1, ED_COUNTER2_YPOS(8),
2105 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2106 RADIO_NR_RANDOM_ELEMENTS,
2107 &random_placement_method, RANDOM_USE_PERCENTAGE,
2108 " ", "percentage", "use percentage for random elements"
2111 -1, ED_COUNTER2_YPOS(8),
2112 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2113 RADIO_NR_RANDOM_ELEMENTS,
2114 &random_placement_method, RANDOM_USE_QUANTITY,
2115 " ", "quantity", "use quantity for random elements"
2123 int gadget_id_align;
2125 char *text_left, *text_right, *infotext;
2126 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2128 /* ---------- level and editor settings ---------------------------------- */
2131 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2132 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2133 &level.initial_gravity,
2135 "initial gravity", "set initial level gravity"
2138 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2139 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2140 &random_placement_background_restricted,
2142 "restrict random placement to:", "set random placement restriction"
2145 /* ---------- element settings: configure (various elements) ------------- */
2148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2149 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2150 &stick_element_properties_window,
2152 "stick this screen to edit content","stick this screen to edit content"
2155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2156 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2157 &level.em_slippery_gems,
2159 "slip down from certain flat walls","use EM style slipping behaviour"
2162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2163 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2164 &level.use_spring_bug,
2166 "use spring pushing bug", "use odd spring pushing behaviour"
2169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2170 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2171 &level.grow_into_diggable,
2173 "can grow into anything diggable", "grow into more than just sand"
2176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2177 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
2178 &level.double_speed,
2180 "double speed movement", "set initial movement speed of player"
2183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2184 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2185 &level.block_last_field,
2187 "block last field when moving", "player blocks last field when moving"
2190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2191 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2192 &level.sp_block_last_field,
2194 "block last field when moving", "player blocks last field when moving"
2197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2198 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2199 &level.instant_relocation,
2201 "no scrolling when relocating", "player gets relocated without delay"
2204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2205 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2206 &level.can_pass_to_walkable,
2208 "can pass to walkable element", "player can pass to empty or walkable"
2211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2212 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2213 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2215 "can fall into acid (with gravity)","player can fall into acid pool"
2218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2219 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2220 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2222 "can move into acid", "element can move into acid pool"
2225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2226 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2227 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2229 "deadly when colliding with", "element is deadly when hitting player"
2232 /* ---------- element settings: configure 1 (custom elements) ----------- */
2235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2236 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2237 &custom_element.use_gfx_element,
2239 /* !!! add separate "use existing element sound" !!! */
2241 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2243 NULL, "use graphic of element:", "use existing element graphic"
2247 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2248 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2249 &level.use_custom_template,
2250 NULL, "use template", "use template for custom properties"
2253 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2254 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2255 &custom_element_properties[EP_ACCESSIBLE],
2256 NULL, NULL, "player can walk to or pass this field"
2259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2260 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2261 &custom_element_properties[EP_GRAVITY_REACHABLE],
2262 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2266 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2267 &custom_element_properties[EP_WALK_TO_OBJECT],
2268 NULL, NULL, "player can dig/collect/push element"
2271 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2272 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2273 &custom_element_properties[EP_INDESTRUCTIBLE],
2274 NULL, "indestructible", "element is indestructible"
2277 /* ---------- element settings: configure 2 (custom elements) ----------- */
2280 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2281 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2282 &custom_element_properties[EP_CAN_MOVE],
2283 NULL, NULL, "element can move with some pattern"
2286 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2287 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2288 &custom_element_properties[EP_CAN_FALL],
2289 NULL, "can fall", "element can fall down"
2292 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2293 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2294 &custom_element_properties[EP_CAN_SMASH],
2295 " ", NULL, "element can smash other elements"
2298 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2299 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2300 &custom_element_properties[EP_SLIPPERY],
2301 NULL, NULL, "other elements can fall down from it"
2304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2305 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2306 &custom_element_properties[EP_DEADLY],
2307 NULL, NULL, "element can kill the player"
2310 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2311 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2312 &custom_element_properties[EP_CAN_EXPLODE],
2313 NULL, NULL, "element can explode"
2316 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2317 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2318 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2319 NULL, "by fire", "element can explode by fire/explosion"
2322 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2323 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2324 &custom_element_properties[EP_EXPLODES_SMASHED],
2325 " ", "smashed", "element can explode when smashed"
2328 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2329 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2330 &custom_element_properties[EP_EXPLODES_IMPACT],
2331 " ", "impact", "element can explode on impact"
2334 /* ---------- element settings: advanced (custom elements) --------------- */
2337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2338 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2339 &custom_element_change.can_change,
2340 NULL, "element changes to:", "change element on specified condition"
2343 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2344 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2345 &custom_element_change_events[CE_DELAY],
2346 NULL, NULL, "element changes after delay"
2349 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2350 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2351 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2352 NULL, NULL, "element changes by direct action"
2355 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2356 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2357 &custom_element_change_events[CE_BY_OTHER_ACTION],
2358 NULL, NULL, "element changes by other element"
2361 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2362 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2363 &custom_element_change.explode,
2364 NULL, "explode instead of change", "element explodes instead of change"
2367 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2368 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2369 &custom_element_change.use_target_content,
2370 NULL, "use extended change target:","element changes to more elements"
2373 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2374 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2375 &custom_element_change.only_if_complete,
2376 NULL, "replace all or nothing", "only replace when all can be changed"
2379 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2380 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2381 &custom_element_change.use_random_replace,
2382 NULL, NULL, "use percentage for random replace"
2385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2386 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2387 &custom_element_change.has_action,
2388 NULL, NULL, "execute action on specified condition"
2395 int area_xsize, area_ysize;
2397 int gadget_id_align;
2398 char *text_left, *text_right, *text_below;
2399 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2401 /* ---------- level playfield content ------------------------------------ */
2405 MAX_ED_FIELDX, MAX_ED_FIELDY,
2406 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2410 /* ---------- yam yam content -------------------------------------------- */
2413 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2415 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2419 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2421 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2425 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2427 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2431 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2433 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2437 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2439 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2443 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2445 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2449 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2451 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2455 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2457 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2461 /* ---------- magic ball content ----------------------------------------- */
2464 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2466 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2470 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2472 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2476 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2478 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2482 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2484 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2488 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2490 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2494 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2496 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2500 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2502 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2506 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2508 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2512 /* ---------- amoeba content --------------------------------------------- */
2515 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2517 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2518 "content:", NULL, NULL
2521 /* ---------- element settings: configure 1 (custom elements) ----------- */
2523 /* ---------- custom graphic --------------------------------------------- */
2526 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2528 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2532 /* ---------- element settings: configure 2 (custom elements) ----------- */
2534 /* ---------- custom content (when exploding) ---------------------------- */
2537 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2539 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2540 "content:", NULL, NULL
2543 /* ---------- custom enter and leave element (when moving) --------------- */
2546 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2548 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2549 "can dig:", " ", NULL
2552 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2554 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2558 /* ---------- element settings: advanced (custom elements) --------------- */
2560 /* ---------- custom change target --------------------------------------- */
2563 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2565 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2566 NULL, "after/when:", NULL
2569 /* ---------- custom change content (extended change target) ------------- */
2572 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2574 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2578 /* ---------- custom change trigger (element causing change) ------------- */
2581 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2583 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2587 /* ---------- group element content -------------------------------------- */
2590 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
2591 MAX_ELEMENTS_IN_GROUP, 1,
2592 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
2593 "content:", NULL, NULL
2596 /* ---------- random background (for random painting) -------------------- */
2599 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2601 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
2608 -----------------------------------------------------------------------------
2609 some internally used variables
2610 -----------------------------------------------------------------------------
2613 /* actual size of level editor drawing area */
2614 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2616 /* actual position of level editor drawing area in level playfield */
2617 static int level_xpos = -1, level_ypos = -1;
2619 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2621 /* drawing elements on the three mouse buttons */
2622 static int new_element1 = EL_WALL;
2623 static int new_element2 = EL_EMPTY;
2624 static int new_element3 = EL_SAND;
2626 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2627 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2628 (button) == 2 ? new_element2 : \
2629 (button) == 3 ? new_element3 : EL_EMPTY)
2630 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2632 /* forward declaration for internal use */
2633 static void ModifyEditorCounterValue(int, int);
2634 static void ModifyEditorCounterLimits(int, int, int);
2635 static void ModifyEditorSelectbox(int, int);
2636 static void ModifyEditorDrawingArea(int, int, int);
2637 static void ModifyEditorElementList();
2638 static void RedrawDrawingElements();
2639 static void DrawDrawingWindow();
2640 static void DrawLevelInfoWindow();
2641 static void DrawPropertiesWindow();
2642 static void UpdateCustomElementGraphicGadgets();
2643 static boolean checkPropertiesConfig(int);
2644 static void CopyLevelToUndoBuffer(int);
2645 static void HandleDrawingAreas(struct GadgetInfo *);
2646 static void HandleCounterButtons(struct GadgetInfo *);
2647 static void HandleTextInputGadgets(struct GadgetInfo *);
2648 static void HandleTextAreaGadgets(struct GadgetInfo *);
2649 static void HandleSelectboxGadgets(struct GadgetInfo *);
2650 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2651 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2652 static void HandleRadiobuttons(struct GadgetInfo *);
2653 static void HandleCheckbuttons(struct GadgetInfo *);
2654 static void HandleControlButtons(struct GadgetInfo *);
2655 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2657 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2658 static int right_gadget_border[NUM_EDITOR_GADGETS];
2660 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2661 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2662 static boolean draw_with_brush = FALSE;
2663 static int properties_element = 0;
2665 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2666 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2667 static int undo_buffer_position = 0;
2668 static int undo_buffer_steps = 0;
2670 static int edit_mode;
2671 static int edit_mode_properties;
2673 static int element_shift = 0;
2675 static int editor_hl_boulderdash[] =
2693 static int editor_el_boulderdash[] =
2710 EL_BD_BUTTERFLY_LEFT,
2712 EL_BD_BUTTERFLY_RIGHT,
2713 EL_BD_FIREFLY_RIGHT,
2716 EL_BD_BUTTERFLY_DOWN,
2720 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2721 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2722 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2723 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2725 static int editor_hl_emerald_mine[] =
2743 static int editor_el_emerald_mine[] =
2790 EL_ACID_POOL_TOPLEFT,
2792 EL_ACID_POOL_TOPRIGHT,
2795 EL_ACID_POOL_BOTTOMLEFT,
2796 EL_ACID_POOL_BOTTOM,
2797 EL_ACID_POOL_BOTTOMRIGHT,
2820 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2821 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2822 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2823 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2825 static int editor_hl_emerald_mine_club[] =
2848 static int editor_el_emerald_mine_club[] =
2875 EL_EMC_WALL_SLIPPERY_1,
2876 EL_EMC_WALL_SLIPPERY_2,
2877 EL_EMC_WALL_SLIPPERY_3,
2878 EL_EMC_WALL_SLIPPERY_4,
2901 EL_BALLOON_SWITCH_ANY,
2905 EL_BALLOON_SWITCH_NONE,
2908 EL_BALLOON_SWITCH_LEFT,
2909 EL_BALLOON_SWITCH_RIGHT,
2910 EL_BALLOON_SWITCH_UP,
2911 EL_BALLOON_SWITCH_DOWN,
2928 EL_EMC_MAGIC_BALL_SWITCH,
2934 EL_EMC_SPRING_BUMPER,
2946 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
2947 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
2948 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
2949 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
2951 static int editor_hl_more[] =
2959 static int editor_el_more[] =
2987 EL_WALL_EMERALD_YELLOW,
2988 EL_WALL_EMERALD_RED,
2989 EL_WALL_EMERALD_PURPLE,
3006 EL_DYNABOMB_INCREASE_NUMBER,
3007 EL_DYNABOMB_INCREASE_SIZE,
3008 EL_DYNABOMB_INCREASE_POWER,
3032 EL_EXPANDABLE_WALL_HORIZONTAL,
3033 EL_EXPANDABLE_WALL_VERTICAL,
3034 EL_EXPANDABLE_WALL_ANY,
3036 EL_INVISIBLE_STEELWALL,
3041 static int *editor_hl_more_ptr = editor_hl_more;
3042 static int *editor_el_more_ptr = editor_el_more;
3043 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3044 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3046 static int editor_hl_sokoban[] =
3059 static int editor_el_sokoban[] =
3062 EL_SOKOBAN_FIELD_EMPTY,
3063 EL_SOKOBAN_FIELD_FULL,
3064 EL_SOKOBAN_FIELD_PLAYER,
3066 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3067 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3068 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3069 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3071 static int editor_hl_supaplex[] =
3084 static int editor_el_supaplex[] =
3097 EL_SP_HARDWARE_GRAY,
3106 EL_SP_GRAVITY_PORT_RIGHT,
3107 EL_SP_GRAVITY_PORT_DOWN,
3108 EL_SP_GRAVITY_PORT_LEFT,
3110 EL_SP_GRAVITY_PORT_UP,
3116 EL_SP_PORT_VERTICAL,
3117 EL_SP_PORT_HORIZONTAL,
3125 EL_SP_HARDWARE_BASE_1,
3126 EL_SP_HARDWARE_GREEN,
3127 EL_SP_HARDWARE_BLUE,
3130 EL_SP_HARDWARE_YELLOW,
3131 EL_SP_HARDWARE_BASE_2,
3132 EL_SP_HARDWARE_BASE_3,
3133 EL_SP_HARDWARE_BASE_4,
3135 EL_SP_HARDWARE_BASE_5,
3136 EL_SP_HARDWARE_BASE_6,
3140 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3141 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3142 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3143 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3145 static int editor_hl_diamond_caves[] =
3168 static int editor_el_diamond_caves[] =
3175 EL_CONVEYOR_BELT_1_LEFT,
3176 EL_CONVEYOR_BELT_1_MIDDLE,
3177 EL_CONVEYOR_BELT_1_RIGHT,
3178 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3180 EL_CONVEYOR_BELT_2_LEFT,
3181 EL_CONVEYOR_BELT_2_MIDDLE,
3182 EL_CONVEYOR_BELT_2_RIGHT,
3183 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3185 EL_CONVEYOR_BELT_3_LEFT,
3186 EL_CONVEYOR_BELT_3_MIDDLE,
3187 EL_CONVEYOR_BELT_3_RIGHT,
3188 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3190 EL_CONVEYOR_BELT_4_LEFT,
3191 EL_CONVEYOR_BELT_4_MIDDLE,
3192 EL_CONVEYOR_BELT_4_RIGHT,
3193 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3195 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3196 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3197 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3198 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3200 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3201 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3202 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3203 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3206 EL_SWITCHGATE_CLOSED,
3207 EL_SWITCHGATE_SWITCH_UP,
3222 EL_STEELWALL_SLIPPERY,
3225 EL_SIGN_EXCLAMATION,
3228 EL_LIGHT_SWITCH_ACTIVE,
3235 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3236 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3237 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3238 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3240 static int editor_hl_dx_boulderdash[] =
3263 static int editor_el_dx_boulderdash[] =
3267 EL_TUBE_HORIZONTAL_DOWN,
3271 EL_TUBE_VERTICAL_RIGHT,
3273 EL_TUBE_VERTICAL_LEFT,
3277 EL_TUBE_HORIZONTAL_UP,
3285 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3286 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3287 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3288 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3290 static int editor_hl_chars[] =
3298 static int editor_el_chars[] =
3387 EL_CHAR(FONT_ASCII_CURSOR),
3390 static int *editor_hl_chars_ptr = editor_hl_chars;
3391 static int *editor_el_chars_ptr = editor_el_chars;
3392 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3393 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3395 static int editor_hl_custom[] =
3418 static int editor_el_custom[] =
3420 EL_CUSTOM_START + 0,
3421 EL_CUSTOM_START + 1,
3422 EL_CUSTOM_START + 2,
3423 EL_CUSTOM_START + 3,
3425 EL_CUSTOM_START + 4,
3426 EL_CUSTOM_START + 5,
3427 EL_CUSTOM_START + 6,
3428 EL_CUSTOM_START + 7,
3430 EL_CUSTOM_START + 8,
3431 EL_CUSTOM_START + 9,
3432 EL_CUSTOM_START + 10,
3433 EL_CUSTOM_START + 11,
3435 EL_CUSTOM_START + 12,
3436 EL_CUSTOM_START + 13,
3437 EL_CUSTOM_START + 14,
3438 EL_CUSTOM_START + 15,
3440 EL_CUSTOM_START + 16,
3441 EL_CUSTOM_START + 17,
3442 EL_CUSTOM_START + 18,
3443 EL_CUSTOM_START + 19,
3445 EL_CUSTOM_START + 20,
3446 EL_CUSTOM_START + 21,
3447 EL_CUSTOM_START + 22,
3448 EL_CUSTOM_START + 23,
3450 EL_CUSTOM_START + 24,
3451 EL_CUSTOM_START + 25,
3452 EL_CUSTOM_START + 26,
3453 EL_CUSTOM_START + 27,
3455 EL_CUSTOM_START + 28,
3456 EL_CUSTOM_START + 29,
3457 EL_CUSTOM_START + 30,
3458 EL_CUSTOM_START + 31,
3460 EL_CUSTOM_START + 32,
3461 EL_CUSTOM_START + 33,
3462 EL_CUSTOM_START + 34,
3463 EL_CUSTOM_START + 35,
3465 EL_CUSTOM_START + 36,
3466 EL_CUSTOM_START + 37,
3467 EL_CUSTOM_START + 38,
3468 EL_CUSTOM_START + 39,
3470 EL_CUSTOM_START + 40,
3471 EL_CUSTOM_START + 41,
3472 EL_CUSTOM_START + 42,
3473 EL_CUSTOM_START + 43,
3475 EL_CUSTOM_START + 44,
3476 EL_CUSTOM_START + 45,
3477 EL_CUSTOM_START + 46,
3478 EL_CUSTOM_START + 47,
3480 EL_CUSTOM_START + 48,
3481 EL_CUSTOM_START + 49,
3482 EL_CUSTOM_START + 50,
3483 EL_CUSTOM_START + 51,
3485 EL_CUSTOM_START + 52,
3486 EL_CUSTOM_START + 53,
3487 EL_CUSTOM_START + 54,
3488 EL_CUSTOM_START + 55,
3490 EL_CUSTOM_START + 56,
3491 EL_CUSTOM_START + 57,
3492 EL_CUSTOM_START + 58,
3493 EL_CUSTOM_START + 59,
3495 EL_CUSTOM_START + 60,
3496 EL_CUSTOM_START + 61,
3497 EL_CUSTOM_START + 62,
3498 EL_CUSTOM_START + 63,
3500 EL_CUSTOM_START + 64,
3501 EL_CUSTOM_START + 65,
3502 EL_CUSTOM_START + 66,
3503 EL_CUSTOM_START + 67,
3505 EL_CUSTOM_START + 68,
3506 EL_CUSTOM_START + 69,
3507 EL_CUSTOM_START + 70,
3508 EL_CUSTOM_START + 71,
3510 EL_CUSTOM_START + 72,
3511 EL_CUSTOM_START + 73,
3512 EL_CUSTOM_START + 74,
3513 EL_CUSTOM_START + 75,
3515 EL_CUSTOM_START + 76,
3516 EL_CUSTOM_START + 77,
3517 EL_CUSTOM_START + 78,
3518 EL_CUSTOM_START + 79,
3520 EL_CUSTOM_START + 80,
3521 EL_CUSTOM_START + 81,
3522 EL_CUSTOM_START + 82,
3523 EL_CUSTOM_START + 83,
3525 EL_CUSTOM_START + 84,
3526 EL_CUSTOM_START + 85,
3527 EL_CUSTOM_START + 86,
3528 EL_CUSTOM_START + 87,
3530 EL_CUSTOM_START + 88,
3531 EL_CUSTOM_START + 89,
3532 EL_CUSTOM_START + 90,
3533 EL_CUSTOM_START + 91,
3535 EL_CUSTOM_START + 92,
3536 EL_CUSTOM_START + 93,
3537 EL_CUSTOM_START + 94,
3538 EL_CUSTOM_START + 95,
3540 EL_CUSTOM_START + 96,
3541 EL_CUSTOM_START + 97,
3542 EL_CUSTOM_START + 98,
3543 EL_CUSTOM_START + 99,
3545 EL_CUSTOM_START + 100,
3546 EL_CUSTOM_START + 101,
3547 EL_CUSTOM_START + 102,
3548 EL_CUSTOM_START + 103,
3550 EL_CUSTOM_START + 104,
3551 EL_CUSTOM_START + 105,
3552 EL_CUSTOM_START + 106,
3553 EL_CUSTOM_START + 107,
3555 EL_CUSTOM_START + 108,
3556 EL_CUSTOM_START + 109,
3557 EL_CUSTOM_START + 110,
3558 EL_CUSTOM_START + 111,
3560 EL_CUSTOM_START + 112,
3561 EL_CUSTOM_START + 113,
3562 EL_CUSTOM_START + 114,
3563 EL_CUSTOM_START + 115,
3565 EL_CUSTOM_START + 116,
3566 EL_CUSTOM_START + 117,
3567 EL_CUSTOM_START + 118,
3568 EL_CUSTOM_START + 119,
3570 EL_CUSTOM_START + 120,
3571 EL_CUSTOM_START + 121,
3572 EL_CUSTOM_START + 122,
3573 EL_CUSTOM_START + 123,
3575 EL_CUSTOM_START + 124,
3576 EL_CUSTOM_START + 125,
3577 EL_CUSTOM_START + 126,
3578 EL_CUSTOM_START + 127
3580 static int *editor_hl_custom_ptr = editor_hl_custom;
3581 static int *editor_el_custom_ptr = editor_el_custom;
3582 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3583 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3585 static int editor_hl_custom_more[] =
3589 static int editor_el_custom_more[] =
3591 EL_CUSTOM_START + 128,
3592 EL_CUSTOM_START + 129,
3593 EL_CUSTOM_START + 130,
3594 EL_CUSTOM_START + 131,
3596 EL_CUSTOM_START + 132,
3597 EL_CUSTOM_START + 133,
3598 EL_CUSTOM_START + 134,
3599 EL_CUSTOM_START + 135,
3601 EL_CUSTOM_START + 136,
3602 EL_CUSTOM_START + 137,
3603 EL_CUSTOM_START + 138,
3604 EL_CUSTOM_START + 139,
3606 EL_CUSTOM_START + 140,
3607 EL_CUSTOM_START + 141,
3608 EL_CUSTOM_START + 142,
3609 EL_CUSTOM_START + 143,
3611 EL_CUSTOM_START + 144,
3612 EL_CUSTOM_START + 145,
3613 EL_CUSTOM_START + 146,
3614 EL_CUSTOM_START + 147,
3616 EL_CUSTOM_START + 148,
3617 EL_CUSTOM_START + 149,
3618 EL_CUSTOM_START + 150,
3619 EL_CUSTOM_START + 151,
3621 EL_CUSTOM_START + 152,
3622 EL_CUSTOM_START + 153,
3623 EL_CUSTOM_START + 154,
3624 EL_CUSTOM_START + 155,
3626 EL_CUSTOM_START + 156,
3627 EL_CUSTOM_START + 157,
3628 EL_CUSTOM_START + 158,
3629 EL_CUSTOM_START + 159,
3631 EL_CUSTOM_START + 160,
3632 EL_CUSTOM_START + 161,
3633 EL_CUSTOM_START + 162,
3634 EL_CUSTOM_START + 163,
3636 EL_CUSTOM_START + 164,
3637 EL_CUSTOM_START + 165,
3638 EL_CUSTOM_START + 166,
3639 EL_CUSTOM_START + 167,
3641 EL_CUSTOM_START + 168,
3642 EL_CUSTOM_START + 169,
3643 EL_CUSTOM_START + 170,
3644 EL_CUSTOM_START + 171,
3646 EL_CUSTOM_START + 172,
3647 EL_CUSTOM_START + 173,
3648 EL_CUSTOM_START + 174,
3649 EL_CUSTOM_START + 175,
3651 EL_CUSTOM_START + 176,
3652 EL_CUSTOM_START + 177,
3653 EL_CUSTOM_START + 178,
3654 EL_CUSTOM_START + 179,
3656 EL_CUSTOM_START + 180,
3657 EL_CUSTOM_START + 181,
3658 EL_CUSTOM_START + 182,
3659 EL_CUSTOM_START + 183,
3661 EL_CUSTOM_START + 184,
3662 EL_CUSTOM_START + 185,
3663 EL_CUSTOM_START + 186,
3664 EL_CUSTOM_START + 187,
3666 EL_CUSTOM_START + 188,
3667 EL_CUSTOM_START + 189,
3668 EL_CUSTOM_START + 190,
3669 EL_CUSTOM_START + 191,
3671 EL_CUSTOM_START + 192,
3672 EL_CUSTOM_START + 193,
3673 EL_CUSTOM_START + 194,
3674 EL_CUSTOM_START + 195,
3676 EL_CUSTOM_START + 196,
3677 EL_CUSTOM_START + 197,
3678 EL_CUSTOM_START + 198,
3679 EL_CUSTOM_START + 199,
3681 EL_CUSTOM_START + 200,
3682 EL_CUSTOM_START + 201,
3683 EL_CUSTOM_START + 202,
3684 EL_CUSTOM_START + 203,
3686 EL_CUSTOM_START + 204,
3687 EL_CUSTOM_START + 205,
3688 EL_CUSTOM_START + 206,
3689 EL_CUSTOM_START + 207,
3691 EL_CUSTOM_START + 208,
3692 EL_CUSTOM_START + 209,
3693 EL_CUSTOM_START + 210,
3694 EL_CUSTOM_START + 211,
3696 EL_CUSTOM_START + 212,
3697 EL_CUSTOM_START + 213,
3698 EL_CUSTOM_START + 214,
3699 EL_CUSTOM_START + 215,
3701 EL_CUSTOM_START + 216,
3702 EL_CUSTOM_START + 217,
3703 EL_CUSTOM_START + 218,
3704 EL_CUSTOM_START + 219,
3706 EL_CUSTOM_START + 220,
3707 EL_CUSTOM_START + 221,
3708 EL_CUSTOM_START + 222,
3709 EL_CUSTOM_START + 223,
3711 EL_CUSTOM_START + 224,
3712 EL_CUSTOM_START + 225,
3713 EL_CUSTOM_START + 226,
3714 EL_CUSTOM_START + 227,
3716 EL_CUSTOM_START + 228,
3717 EL_CUSTOM_START + 229,
3718 EL_CUSTOM_START + 230,
3719 EL_CUSTOM_START + 231,
3721 EL_CUSTOM_START + 232,
3722 EL_CUSTOM_START + 233,
3723 EL_CUSTOM_START + 234,
3724 EL_CUSTOM_START + 235,
3726 EL_CUSTOM_START + 236,
3727 EL_CUSTOM_START + 237,
3728 EL_CUSTOM_START + 238,
3729 EL_CUSTOM_START + 239,
3731 EL_CUSTOM_START + 240,
3732 EL_CUSTOM_START + 241,
3733 EL_CUSTOM_START + 242,
3734 EL_CUSTOM_START + 243,
3736 EL_CUSTOM_START + 244,
3737 EL_CUSTOM_START + 245,
3738 EL_CUSTOM_START + 246,
3739 EL_CUSTOM_START + 247,
3741 EL_CUSTOM_START + 248,
3742 EL_CUSTOM_START + 249,
3743 EL_CUSTOM_START + 250,
3744 EL_CUSTOM_START + 251,
3746 EL_CUSTOM_START + 252,
3747 EL_CUSTOM_START + 253,
3748 EL_CUSTOM_START + 254,
3749 EL_CUSTOM_START + 255
3751 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3752 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3753 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3754 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3756 static int editor_hl_custom_special[] =
3760 static int editor_el_custom_special[] =
3767 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3768 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3769 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3770 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3772 static int editor_hl_group[] =
3795 static int editor_el_group[] =
3809 EL_GROUP_START + 10,
3810 EL_GROUP_START + 11,
3812 EL_GROUP_START + 12,
3813 EL_GROUP_START + 13,
3814 EL_GROUP_START + 14,
3817 static int *editor_hl_group_ptr = editor_hl_group;
3818 static int *editor_el_group_ptr = editor_el_group;
3819 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3820 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3822 static int editor_hl_group_more[] =
3826 static int editor_el_group_more[] =
3828 EL_GROUP_START + 16,
3829 EL_GROUP_START + 17,
3830 EL_GROUP_START + 18,
3831 EL_GROUP_START + 19,
3833 EL_GROUP_START + 20,
3834 EL_GROUP_START + 21,
3835 EL_GROUP_START + 22,
3836 EL_GROUP_START + 23,
3838 EL_GROUP_START + 24,
3839 EL_GROUP_START + 25,
3840 EL_GROUP_START + 26,
3841 EL_GROUP_START + 27,
3843 EL_GROUP_START + 28,
3844 EL_GROUP_START + 29,
3845 EL_GROUP_START + 30,
3848 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3849 static int *editor_el_group_more_ptr = editor_el_group_more;
3850 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3851 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3853 static int editor_hl_user_defined[] =
3871 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3872 static int *editor_el_user_defined_ptr = NULL;
3873 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3874 static int num_editor_el_user_defined = 0;
3876 static int editor_hl_empty[] = { };
3877 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3879 static int *editor_hl_empty_ptr = editor_hl_empty;
3880 static int *editor_el_empty_ptr = editor_el_empty;
3881 static int num_editor_hl_empty = 0;
3882 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
3884 static boolean use_el_empty = FALSE;
3886 static int *editor_elements = NULL; /* dynamically allocated */
3887 static int num_editor_elements = 0; /* dynamically determined */
3891 boolean *setup_value;
3893 int **headline_list;
3894 int *headline_list_size;
3897 int *element_list_size;
3899 boolean last_setup_value;
3901 editor_elements_info[] =
3904 &setup.editor.el_boulderdash,
3905 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
3906 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
3909 &setup.editor.el_emerald_mine,
3910 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
3911 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
3914 &setup.editor.el_emerald_mine_club,
3915 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
3916 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
3919 &setup.editor.el_more,
3920 &editor_hl_more_ptr, &num_editor_hl_more,
3921 &editor_el_more_ptr, &num_editor_el_more
3924 &setup.editor.el_sokoban,
3925 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
3926 &editor_el_sokoban_ptr, &num_editor_el_sokoban
3929 &setup.editor.el_supaplex,
3930 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
3931 &editor_el_supaplex_ptr, &num_editor_el_supaplex
3934 &setup.editor.el_diamond_caves,
3935 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
3936 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
3939 &setup.editor.el_dx_boulderdash,
3940 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
3941 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
3944 &setup.editor.el_chars,
3945 &editor_hl_chars_ptr, &num_editor_hl_chars,
3946 &editor_el_chars_ptr, &num_editor_el_chars
3949 &setup.editor.el_custom,
3950 &editor_hl_custom_ptr, &num_editor_hl_custom,
3951 &editor_el_custom_ptr, &num_editor_el_custom
3954 &setup.editor.el_custom_more,
3955 &editor_hl_custom_more_ptr, &num_editor_hl_custom_more,
3956 &editor_el_custom_more_ptr, &num_editor_el_custom_more
3959 &setup.editor.el_custom,
3960 &editor_hl_custom_special_ptr, &num_editor_hl_custom_special,
3961 &editor_el_custom_special_ptr, &num_editor_el_custom_special
3964 &setup.editor.el_custom,
3965 &editor_hl_group_ptr, &num_editor_hl_group,
3966 &editor_el_group_ptr, &num_editor_el_group
3969 &setup.editor.el_custom_more,
3970 &editor_hl_group_more_ptr, &num_editor_hl_group_more,
3971 &editor_el_group_more_ptr, &num_editor_el_group_more
3974 &setup.editor.el_user_defined,
3975 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
3976 &editor_el_user_defined_ptr, &num_editor_el_user_defined
3980 &editor_hl_empty_ptr, &num_editor_hl_empty,
3981 &editor_el_empty_ptr, &num_editor_el_empty,
3992 -----------------------------------------------------------------------------
3994 -----------------------------------------------------------------------------
3997 static int getMaxInfoTextLength()
3999 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4002 static int getTextWidthForGadget(char *text)
4007 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4010 static int getTextWidthForDrawingArea(char *text)
4015 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4018 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4020 return (gi->x + gi->width + getTextWidthForGadget(text));
4023 static char *getElementInfoText(int element)
4025 char *info_text = NULL;
4027 if (element < NUM_FILE_ELEMENTS)
4029 if (strlen(element_info[element].description) > 0)
4030 info_text = element_info[element].description;
4031 else if (element_info[element].custom_description != NULL)
4032 info_text = element_info[element].custom_description;
4033 else if (element_info[element].editor_description != NULL)
4034 info_text = element_info[element].editor_description;
4037 if (info_text == NULL)
4038 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4043 static void ReinitializeElementList()
4048 checked_free(editor_elements);
4050 /* reload optional user defined element list for each invocation of editor */
4051 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4052 &num_editor_el_user_defined);
4054 /* initialize list of empty elements (used for padding, if needed) */
4055 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4056 editor_el_empty[i] = EL_EMPTY;
4058 /* do some sanity checks for each element from element list */
4059 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4061 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4063 int element = (*editor_elements_info[i].element_list)[j];
4065 if (element >= NUM_FILE_ELEMENTS)
4066 Error(ERR_WARN, "editor element %d is runtime element", element);
4068 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4069 Error(ERR_WARN, "no element description for element %d", element);
4073 num_editor_elements = 0;
4074 use_el_empty = FALSE;
4076 /* determine size of element list */
4077 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4079 if (*editor_elements_info[i].setup_value)
4081 if (setup.editor.el_headlines)
4082 num_editor_elements += *editor_elements_info[i].headline_list_size;
4084 num_editor_elements += *editor_elements_info[i].element_list_size;
4088 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4090 /* offer at least as many elements as element buttons exist */
4091 use_el_empty = TRUE;
4092 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4094 num_editor_elements += num_editor_el_empty;
4097 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4099 /* fill element list */
4100 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4102 if (*editor_elements_info[i].setup_value)
4104 if (setup.editor.el_headlines)
4105 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4106 editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4108 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4109 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4113 /* correct position of element list scrollbar */
4114 if (element_shift < 0)
4116 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4117 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4120 void PrintEditorElementList()
4122 boolean *stop = &setup.editor.el_user_defined;
4125 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4127 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4129 int element = (*editor_elements_info[i].headline_list)[j];
4131 printf("# %s\n", element_info[element].token_name);
4137 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4139 int element = (*editor_elements_info[i].element_list)[j];
4141 printf("# %s\n", element_info[element].token_name);
4149 static void ReinitializeElementListButtons()
4151 static boolean last_setup_value_headlines = FALSE;
4152 static boolean initialization_needed = TRUE;
4155 if (!initialization_needed) /* check if editor element setup has changed */
4157 if (last_setup_value_headlines != setup.editor.el_headlines)
4158 initialization_needed = TRUE;
4160 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4161 if (editor_elements_info[i].last_setup_value !=
4162 *editor_elements_info[i].setup_value)
4163 initialization_needed = TRUE;
4166 if (!initialization_needed)
4169 FreeLevelEditorGadgets();
4170 CreateLevelEditorGadgets();
4172 /* store current setup values for next invocation of this function */
4173 last_setup_value_headlines = setup.editor.el_headlines;
4174 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4175 editor_elements_info[i].last_setup_value =
4176 *editor_elements_info[i].setup_value;
4178 initialization_needed = FALSE;
4181 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4184 int border_graphic =
4185 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4188 int num_mini_tilex = width / MINI_TILEX + 1;
4189 int num_mini_tiley = height / MINI_TILEY + 1;
4192 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4194 for (y = 0; y < num_mini_tiley; y++)
4195 for (x = 0; x < num_mini_tilex; x++)
4196 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4197 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4198 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4200 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4203 static void DrawDrawingArea(int id)
4205 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4208 if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4209 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4210 el2edimg(random_placement_background_element));
4211 else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4212 DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4213 else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4214 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4215 el2edimg(custom_element.gfx_element));
4216 else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4217 for (y = 0; y < 3; y++)
4218 for (x = 0; x < 3; x++)
4219 DrawMiniGraphicExt(drawto,
4220 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4221 el2edimg(custom_element.content.e[x][y]));
4222 else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4223 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4224 el2edimg(custom_element.move_enter_element));
4225 else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4226 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4227 el2edimg(custom_element.move_leave_element));
4228 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4229 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4230 el2edimg(custom_element_change.target_element));
4231 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4232 for (y = 0; y < 3; y++)
4233 for (x = 0; x < 3; x++)
4234 DrawMiniGraphicExt(drawto,
4235 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4236 el2edimg(custom_element_change.target_content.e[x][y]));
4237 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4238 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4239 el2edimg(custom_element_change.trigger_element));
4240 else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4241 for (x = 0; x < group_element_info.num_elements; x++)
4242 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4243 el2edimg(group_element_info.element[x]));
4244 else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4245 id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4247 int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4249 for (y = 0; y < 3; y++)
4250 for (x = 0; x < 3; x++)
4251 DrawMiniGraphicExt(drawto,
4252 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4253 el2edimg(level.yamyam_content[nr].e[x][y]));
4255 else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4256 id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4258 int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4260 for (y = 0; y < 3; y++)
4261 for (x = 0; x < 3; x++)
4262 DrawMiniGraphicExt(drawto,
4263 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4264 el2edimg(level.ball_content[nr].e[x][y]));
4268 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4271 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4272 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4274 BlitBitmap(drawto, drawto,
4275 SX + (dx == -1 ? MINI_TILEX : 0),
4276 SY + (dy == -1 ? MINI_TILEY : 0),
4277 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4278 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4279 SX + (dx == +1 ? MINI_TILEX : 0),
4280 SY + (dy == +1 ? MINI_TILEY : 0));
4283 x = (dx == 1 ? 0 : ed_fieldx - 1);
4284 for (y = 0; y < ed_fieldy; y++)
4285 DrawMiniElementOrWall(x, y, from_x, from_y);
4289 y = (dy == 1 ? 0 : ed_fieldy - 1);
4290 for (x = 0; x < ed_fieldx; x++)
4291 DrawMiniElementOrWall(x, y, from_x, from_y);
4294 redraw_mask |= REDRAW_FIELD;
4298 static void CreateControlButtons()
4300 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4301 struct GadgetInfo *gi;
4302 unsigned long event_mask;
4305 /* create toolbox buttons */
4306 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4310 int gd_xoffset, gd_yoffset;
4311 int gd_x1, gd_x2, gd_y1, gd_y2;
4313 int radio_button_nr;
4316 if (id == GADGET_ID_SINGLE_ITEMS ||
4317 id == GADGET_ID_CONNECTED_ITEMS ||
4318 id == GADGET_ID_LINE ||
4319 id == GADGET_ID_ARC ||
4320 id == GADGET_ID_TEXT ||
4321 id == GADGET_ID_RECTANGLE ||
4322 id == GADGET_ID_FILLED_BOX ||
4323 id == GADGET_ID_FLOOD_FILL ||
4324 id == GADGET_ID_GRAB_BRUSH ||
4325 id == GADGET_ID_PICK_ELEMENT ||
4326 id == GADGET_ID_CUSTOM_COPY_FROM ||
4327 id == GADGET_ID_CUSTOM_COPY_TO ||
4328 id == GADGET_ID_CUSTOM_EXCHANGE)
4330 button_type = GD_TYPE_RADIO_BUTTON;
4331 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4332 checked = (id == drawing_function ? TRUE : FALSE);
4333 event_mask = GD_EVENT_PRESSED;
4337 button_type = GD_TYPE_NORMAL_BUTTON;
4338 radio_button_nr = RADIO_NR_NONE;
4341 if (id == GADGET_ID_WRAP_LEFT ||
4342 id == GADGET_ID_WRAP_RIGHT ||
4343 id == GADGET_ID_WRAP_UP ||
4344 id == GADGET_ID_WRAP_DOWN)
4345 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4347 event_mask = GD_EVENT_RELEASED;
4350 if (id < ED_NUM_CTRL1_BUTTONS)
4352 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4353 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4355 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4356 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4357 width = ED_CTRL1_BUTTON_XSIZE;
4358 height = ED_CTRL1_BUTTON_YSIZE;
4360 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4361 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4362 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4363 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4365 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4367 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4368 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4370 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4371 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4372 width = ED_CTRL2_BUTTON_XSIZE;
4373 height = ED_CTRL2_BUTTON_YSIZE;
4375 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4376 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4377 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4378 gd_y2 = 0; /* no alternative graphic for these buttons */
4380 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4382 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4383 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4385 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4386 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4387 width = ED_CTRL3_BUTTON_XSIZE;
4388 height = ED_CTRL3_BUTTON_YSIZE;
4390 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4391 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4392 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4393 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4397 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4398 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4400 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4401 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4402 width = ED_CTRL4_BUTTON_XSIZE;
4403 height = ED_CTRL4_BUTTON_YSIZE;
4405 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4406 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4407 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4408 gd_y2 = 0; /* no alternative graphic for these buttons */
4411 gi = CreateGadget(GDI_CUSTOM_ID, id,
4412 GDI_CUSTOM_TYPE_ID, i,
4413 GDI_INFO_TEXT, control_info[i].text,
4414 GDI_X, EX + gd_xoffset,
4415 GDI_Y, EY + gd_yoffset,
4418 GDI_TYPE, button_type,
4419 GDI_STATE, GD_BUTTON_UNPRESSED,
4420 GDI_RADIO_NR, radio_button_nr,
4421 GDI_CHECKED, checked,
4422 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4423 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4424 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4425 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4426 GDI_EVENT_MASK, event_mask,
4427 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4428 GDI_CALLBACK_ACTION, HandleControlButtons,
4432 Error(ERR_EXIT, "cannot create gadget");
4434 level_editor_gadget[id] = gi;
4437 /* create buttons for scrolling of drawing area and element list */
4438 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4440 int id = scrollbutton_info[i].gadget_id;
4441 int x, y, width, height;
4442 int gd_x1, gd_x2, gd_y1, gd_y2;
4444 x = scrollbutton_info[i].x;
4445 y = scrollbutton_info[i].y;
4447 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4449 if (id == GADGET_ID_SCROLL_LIST_UP ||
4450 id == GADGET_ID_SCROLL_LIST_DOWN)
4454 width = ED_SCROLLBUTTON2_XSIZE;
4455 height = ED_SCROLLBUTTON2_YSIZE;
4456 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4457 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4458 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4465 width = ED_SCROLLBUTTON_XSIZE;
4466 height = ED_SCROLLBUTTON_YSIZE;
4467 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4468 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4469 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4473 gi = CreateGadget(GDI_CUSTOM_ID, id,
4474 GDI_CUSTOM_TYPE_ID, i,
4475 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4480 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4481 GDI_STATE, GD_BUTTON_UNPRESSED,
4482 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4483 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4484 GDI_EVENT_MASK, event_mask,
4485 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4486 GDI_CALLBACK_ACTION, HandleControlButtons,
4490 Error(ERR_EXIT, "cannot create gadget");
4492 level_editor_gadget[id] = gi;
4495 /* create buttons for element list */
4496 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4498 Bitmap *deco_bitmap;
4499 int deco_x, deco_y, deco_xpos, deco_ypos;
4500 int gd_xoffset, gd_yoffset;
4501 int gd_x1, gd_x2, gd_y;
4502 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4503 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4504 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4505 int element = editor_elements[i];
4507 event_mask = GD_EVENT_RELEASED;
4509 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4510 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4512 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4513 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4514 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4516 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4517 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4518 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4520 gi = CreateGadget(GDI_CUSTOM_ID, id,
4521 GDI_CUSTOM_TYPE_ID, i,
4522 GDI_INFO_TEXT, getElementInfoText(element),
4523 GDI_X, DX + gd_xoffset,
4524 GDI_Y, DY + gd_yoffset,
4525 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4526 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4527 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4528 GDI_STATE, GD_BUTTON_UNPRESSED,
4529 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4530 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4531 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4532 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4533 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4534 GDI_DECORATION_SHIFTING, 1, 1,
4535 GDI_EVENT_MASK, event_mask,
4536 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4537 GDI_CALLBACK_ACTION, HandleControlButtons,
4541 Error(ERR_EXIT, "cannot create gadget");
4543 level_editor_gadget[id] = gi;
4547 static void CreateCounterButtons()
4549 int max_infotext_len = getMaxInfoTextLength();
4552 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4555 int x = SX + counterbutton_info[i].x; /* down count button */
4556 int y = SY + counterbutton_info[i].y;
4558 /* determine horizontal position to the right of specified gadget */
4559 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4560 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4561 ED_GADGET_TEXT_DISTANCE);
4563 /* determine horizontal offset for leading text */
4564 if (counterbutton_info[i].text_left != NULL)
4565 x += getTextWidthForGadget(counterbutton_info[i].text_left);
4567 for (j = 0; j < 2; j++)
4569 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4570 struct GadgetInfo *gi;
4572 counterbutton_info[i].gadget_id_down :
4573 counterbutton_info[i].gadget_id_up);
4575 int gd_x, gd_x1, gd_x2, gd_y;
4577 unsigned long event_mask;
4578 char infotext[max_infotext_len + 1];
4580 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4582 if (i == ED_COUNTER_ID_SELECT_LEVEL)
4585 ED_SCROLLBUTTON_ID_AREA_LEFT :
4586 ED_SCROLLBUTTON_ID_AREA_RIGHT);
4588 event_mask |= GD_EVENT_RELEASED;
4591 x += 2 * ED_GADGET_DISTANCE;
4592 y += ED_GADGET_DISTANCE;
4594 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4595 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4596 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4597 x_size = ED_SCROLLBUTTON_XSIZE;
4598 y_size = ED_SCROLLBUTTON_YSIZE;
4602 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4603 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4604 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4605 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4606 x_size = ED_BUTTON_COUNT_XSIZE;
4607 y_size = ED_BUTTON_COUNT_YSIZE;
4610 sprintf(infotext, "%s counter value by 1, 5 or 10",
4611 (j == 0 ? "decrease" : "increase"));
4613 gi = CreateGadget(GDI_CUSTOM_ID, id,
4614 GDI_CUSTOM_TYPE_ID, i,
4615 GDI_INFO_TEXT, infotext,
4620 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4621 GDI_STATE, GD_BUTTON_UNPRESSED,
4622 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4623 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4624 GDI_EVENT_MASK, event_mask,
4625 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4626 GDI_CALLBACK_ACTION, HandleCounterButtons,
4630 Error(ERR_EXIT, "cannot create gadget");
4632 level_editor_gadget[id] = gi;
4633 right_gadget_border[id] =
4634 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4636 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
4640 int font_type = FONT_INPUT_1;
4641 int font_type_active = FONT_INPUT_1_ACTIVE;
4642 int gd_width = ED_WIN_COUNT_XSIZE;
4644 id = counterbutton_info[i].gadget_id_text;
4645 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4647 if (i == ED_COUNTER_ID_SELECT_LEVEL)
4649 font_type = FONT_LEVEL_NUMBER;
4650 font_type_active = FONT_LEVEL_NUMBER;
4652 x += 2 * ED_GADGET_DISTANCE;
4653 y -= ED_GADGET_DISTANCE;
4655 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4656 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4657 gd_width = ED_WIN_COUNT2_XSIZE;
4661 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4662 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4665 gi = CreateGadget(GDI_CUSTOM_ID, id,
4666 GDI_CUSTOM_TYPE_ID, i,
4667 GDI_INFO_TEXT, "enter counter value",
4670 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4671 GDI_NUMBER_VALUE, 0,
4672 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4673 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4674 GDI_TEXT_SIZE, 3, /* minimal counter text size */
4675 GDI_TEXT_FONT, font_type,
4676 GDI_TEXT_FONT_ACTIVE, font_type_active,
4677 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4678 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4679 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4680 GDI_DESIGN_WIDTH, gd_width,
4681 GDI_EVENT_MASK, event_mask,
4682 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4683 GDI_CALLBACK_ACTION, HandleCounterButtons,
4687 Error(ERR_EXIT, "cannot create gadget");
4689 level_editor_gadget[id] = gi;
4690 right_gadget_border[id] =
4691 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4693 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
4699 static void CreateDrawingAreas()
4703 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4705 struct GadgetInfo *gi;
4706 unsigned long event_mask;
4707 int id = drawingarea_info[i].gadget_id;
4708 int x = SX + drawingarea_info[i].x;
4709 int y = SY + drawingarea_info[i].y;
4710 int area_xsize = drawingarea_info[i].area_xsize;
4711 int area_ysize = drawingarea_info[i].area_ysize;
4714 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4715 GD_EVENT_OFF_BORDERS;
4717 /* determine horizontal position to the right of specified gadget */
4718 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4719 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4720 ED_DRAWINGAREA_TEXT_DISTANCE);
4722 /* determine horizontal offset for leading text */
4723 if (drawingarea_info[i].text_left != NULL)
4724 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4726 gi = CreateGadget(GDI_CUSTOM_ID, id,
4727 GDI_CUSTOM_TYPE_ID, i,
4730 GDI_TYPE, GD_TYPE_DRAWING_AREA,
4731 GDI_AREA_SIZE, area_xsize, area_ysize,
4732 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4733 GDI_EVENT_MASK, event_mask,
4734 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4735 GDI_CALLBACK_ACTION, HandleDrawingAreas,
4739 Error(ERR_EXIT, "cannot create gadget");
4741 level_editor_gadget[id] = gi;
4742 right_gadget_border[id] =
4743 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4747 static void CreateTextInputGadgets()
4749 int max_infotext_len = getMaxInfoTextLength();
4752 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4754 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4756 struct GadgetInfo *gi;
4757 unsigned long event_mask;
4758 char infotext[MAX_OUTPUT_LINESIZE + 1];
4759 int id = textinput_info[i].gadget_id;
4761 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4763 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4764 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4766 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4767 infotext[max_infotext_len] = '\0';
4769 gi = CreateGadget(GDI_CUSTOM_ID, id,
4770 GDI_CUSTOM_TYPE_ID, i,
4771 GDI_INFO_TEXT, infotext,
4772 GDI_X, SX + textinput_info[i].x,
4773 GDI_Y, SY + textinput_info[i].y,
4774 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4775 GDI_TEXT_VALUE, textinput_info[i].value,
4776 GDI_TEXT_SIZE, textinput_info[i].size,
4777 GDI_TEXT_FONT, FONT_INPUT_1,
4778 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4779 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4780 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4781 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4782 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4783 GDI_EVENT_MASK, event_mask,
4784 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4785 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4789 Error(ERR_EXIT, "cannot create gadget");
4791 level_editor_gadget[id] = gi;
4795 static void CreateTextAreaGadgets()
4797 int max_infotext_len = getMaxInfoTextLength();
4800 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4802 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4804 struct GadgetInfo *gi;
4805 unsigned long event_mask;
4806 char infotext[MAX_OUTPUT_LINESIZE + 1];
4807 int id = textarea_info[i].gadget_id;
4808 int area_xsize = textarea_info[i].xsize;
4809 int area_ysize = textarea_info[i].ysize;
4811 event_mask = GD_EVENT_TEXT_LEAVING;
4813 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4814 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4816 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4817 infotext[max_infotext_len] = '\0';
4819 gi = CreateGadget(GDI_CUSTOM_ID, id,
4820 GDI_CUSTOM_TYPE_ID, i,
4821 GDI_INFO_TEXT, infotext,
4822 GDI_X, SX + textarea_info[i].x,
4823 GDI_Y, SY + textarea_info[i].y,
4824 GDI_TYPE, GD_TYPE_TEXT_AREA,
4825 GDI_AREA_SIZE, area_xsize, area_ysize,
4826 GDI_TEXT_FONT, FONT_INPUT_1,
4827 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4828 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4829 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4830 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4831 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4832 GDI_EVENT_MASK, event_mask,
4833 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4834 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4838 Error(ERR_EXIT, "cannot create gadget");
4840 level_editor_gadget[id] = gi;
4844 static void CreateSelectboxGadgets()
4846 int max_infotext_len = getMaxInfoTextLength();
4849 for (i = 0; i < ED_NUM_SELECTBOX; i++)
4851 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4853 struct GadgetInfo *gi;
4854 unsigned long event_mask;
4855 char infotext[MAX_OUTPUT_LINESIZE + 1];
4856 int id = selectbox_info[i].gadget_id;
4857 int x = SX + selectbox_info[i].x;
4858 int y = SY + selectbox_info[i].y;
4860 if (selectbox_info[i].size == -1) /* dynamically determine size */
4862 /* (we cannot use -1 for uninitialized values if we directly compare
4863 with results from strlen(), because the '<' and '>' operation will
4864 implicitely cast -1 to an unsigned integer value!) */
4865 selectbox_info[i].size = 0;
4867 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4868 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4869 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4871 selectbox_info[i].size++; /* add one character empty space */
4874 event_mask = GD_EVENT_RELEASED |
4875 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4877 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4878 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4880 /* determine horizontal position to the right of specified gadget */
4881 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4882 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4883 ED_GADGET_TEXT_DISTANCE);
4885 /* determine horizontal offset for leading text */
4886 if (selectbox_info[i].text_left != NULL)
4887 x += getTextWidthForGadget(selectbox_info[i].text_left);
4889 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4890 infotext[max_infotext_len] = '\0';
4892 gi = CreateGadget(GDI_CUSTOM_ID, id,
4893 GDI_CUSTOM_TYPE_ID, i,
4894 GDI_INFO_TEXT, infotext,
4897 GDI_TYPE, GD_TYPE_SELECTBOX,
4898 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4899 GDI_TEXT_SIZE, selectbox_info[i].size,
4900 GDI_TEXT_FONT, FONT_INPUT_1,
4901 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4902 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4903 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4904 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4905 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4906 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4907 GDI_EVENT_MASK, event_mask,
4908 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4909 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4913 Error(ERR_EXIT, "cannot create gadget");
4915 level_editor_gadget[id] = gi;
4916 right_gadget_border[id] =
4917 getRightGadgetBorder(gi, selectbox_info[i].text_right);
4921 static void CreateTextbuttonGadgets()
4923 int max_infotext_len = getMaxInfoTextLength();
4926 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4928 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4929 int gd_x1, gd_x2, gd_y1, gd_y2;
4930 struct GadgetInfo *gi;
4931 unsigned long event_mask;
4932 char infotext[MAX_OUTPUT_LINESIZE + 1];
4933 int id = textbutton_info[i].gadget_id;
4934 int x = SX + textbutton_info[i].x;
4935 int y = SY + textbutton_info[i].y;
4937 if (textbutton_info[i].size == -1) /* dynamically determine size */
4938 textbutton_info[i].size = strlen(textbutton_info[i].text);
4940 event_mask = GD_EVENT_RELEASED;
4942 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4944 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4945 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4946 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4947 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4951 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4952 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4953 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4954 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4957 sprintf(infotext, "%s", textbutton_info[i].infotext);
4958 infotext[max_infotext_len] = '\0';
4960 /* determine horizontal position to the right of specified gadget */
4961 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4962 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4963 ED_GADGET_TEXT_DISTANCE);
4965 /* determine horizontal offset for leading text */
4966 if (textbutton_info[i].text_left != NULL)
4967 x += getTextWidthForGadget(textbutton_info[i].text_left);
4969 gi = CreateGadget(GDI_CUSTOM_ID, id,
4970 GDI_CUSTOM_TYPE_ID, i,
4971 GDI_INFO_TEXT, infotext,
4974 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4975 GDI_TEXT_VALUE, textbutton_info[i].text,
4976 GDI_TEXT_SIZE, textbutton_info[i].size,
4977 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4978 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4979 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4980 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4981 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4982 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4983 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4984 GDI_DECORATION_SHIFTING, 1, 1,
4985 GDI_EVENT_MASK, event_mask,
4986 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4987 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4991 Error(ERR_EXIT, "cannot create gadget");
4993 level_editor_gadget[id] = gi;
4994 right_gadget_border[id] =
4995 getRightGadgetBorder(gi, textbutton_info[i].text_right);
4999 static void CreateGraphicbuttonGadgets()
5001 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5002 struct GadgetInfo *gi;
5003 unsigned long event_mask;
5006 /* create buttons for scrolling of drawing area and element list */
5007 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5009 int id = graphicbutton_info[i].gadget_id;
5010 int gd_x1, gd_x2, gd_y1, gd_y2;
5011 int x = SX + graphicbutton_info[i].x;
5012 int y = SY + graphicbutton_info[i].y;
5014 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5016 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5018 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5019 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5020 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5023 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5025 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5026 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5027 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5031 /* determine horizontal position to the right of specified gadget */
5032 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5033 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5034 ED_GADGET_TEXT_DISTANCE);
5036 /* determine horizontal offset for leading text */
5037 if (graphicbutton_info[i].text_left != NULL)
5038 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5040 gi = CreateGadget(GDI_CUSTOM_ID, id,
5041 GDI_CUSTOM_TYPE_ID, i,
5042 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5045 GDI_WIDTH, graphicbutton_info[i].width,
5046 GDI_HEIGHT, graphicbutton_info[i].height,
5047 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5048 GDI_STATE, GD_BUTTON_UNPRESSED,
5049 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5050 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5051 GDI_EVENT_MASK, event_mask,
5052 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5053 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5057 Error(ERR_EXIT, "cannot create gadget");
5059 level_editor_gadget[id] = gi;
5060 right_gadget_border[id] =
5061 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5065 static void CreateScrollbarGadgets()
5069 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5071 int id = scrollbar_info[i].gadget_id;
5072 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5073 int gd_x1, gd_x2, gd_y1, gd_y2;
5074 struct GadgetInfo *gi;
5075 int items_max, items_visible, item_position;
5076 unsigned long event_mask;
5078 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5080 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5081 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5082 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5084 else /* drawing area scrollbars */
5086 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5088 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5089 items_visible = ed_fieldx;
5094 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5095 items_visible = ed_fieldy;
5100 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5102 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5103 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5104 scrollbar_info[i].height : scrollbar_info[i].width));
5105 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5106 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5108 gi = CreateGadget(GDI_CUSTOM_ID, id,
5109 GDI_CUSTOM_TYPE_ID, i,
5110 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5111 GDI_X, scrollbar_info[i].x,
5112 GDI_Y, scrollbar_info[i].y,
5113 GDI_WIDTH, scrollbar_info[i].width,
5114 GDI_HEIGHT, scrollbar_info[i].height,
5115 GDI_TYPE, scrollbar_info[i].type,
5116 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5117 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5118 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5119 GDI_STATE, GD_BUTTON_UNPRESSED,
5120 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5121 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5122 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5123 GDI_EVENT_MASK, event_mask,
5124 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5125 GDI_CALLBACK_ACTION, HandleControlButtons,
5129 Error(ERR_EXIT, "cannot create gadget");
5131 level_editor_gadget[id] = gi;
5135 static void CreateCheckbuttonGadgets()
5137 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5138 struct GadgetInfo *gi;
5139 unsigned long event_mask;
5140 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5143 event_mask = GD_EVENT_PRESSED;
5145 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5146 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5147 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5148 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5149 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5151 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5153 int id = checkbutton_info[i].gadget_id;
5154 int x = SX + checkbutton_info[i].x;
5155 int y = SY + checkbutton_info[i].y;
5157 if (id == GADGET_ID_STICK_ELEMENT)
5158 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5160 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5162 /* determine horizontal position to the right of specified gadget */
5163 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5164 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5165 ED_GADGET_TEXT_DISTANCE);
5167 /* determine horizontal offset for leading text */
5168 if (checkbutton_info[i].text_left != NULL)
5169 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5171 gi = CreateGadget(GDI_CUSTOM_ID, id,
5172 GDI_CUSTOM_TYPE_ID, i,
5173 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5176 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5177 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5178 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5179 GDI_CHECKED, *checkbutton_info[i].value,
5180 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5181 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5182 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5183 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5184 GDI_EVENT_MASK, event_mask,
5185 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5186 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5190 Error(ERR_EXIT, "cannot create gadget");
5192 level_editor_gadget[id] = gi;
5193 right_gadget_border[id] =
5194 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5198 static void CreateRadiobuttonGadgets()
5200 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5201 struct GadgetInfo *gi;
5202 unsigned long event_mask;
5203 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5206 event_mask = GD_EVENT_PRESSED;
5208 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5209 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5210 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5211 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5212 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5214 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5216 int id = radiobutton_info[i].gadget_id;
5217 int x = SX + radiobutton_info[i].x;
5218 int y = SY + radiobutton_info[i].y;
5221 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5223 /* determine horizontal position to the right of specified gadget */
5224 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5225 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5226 ED_GADGET_TEXT_DISTANCE);
5228 /* determine horizontal offset for leading text */
5229 if (radiobutton_info[i].text_left != NULL)
5230 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5232 gi = CreateGadget(GDI_CUSTOM_ID, id,
5233 GDI_CUSTOM_TYPE_ID, i,
5234 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5237 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5238 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5239 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5240 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5241 GDI_CHECKED, checked,
5242 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5243 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5244 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5245 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5246 GDI_EVENT_MASK, event_mask,
5247 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5248 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5252 Error(ERR_EXIT, "cannot create gadget");
5254 level_editor_gadget[id] = gi;
5255 right_gadget_border[id] =
5256 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5260 void CreateLevelEditorGadgets()
5262 int old_game_status = game_status;
5264 /* setting 'game_status' is needed to get the right fonts for the editor */
5265 game_status = GAME_MODE_EDITOR;
5267 ReinitializeElementList();
5269 CreateControlButtons();
5270 CreateScrollbarGadgets();
5272 /* order of function calls is important because of cross-references */
5273 CreateCheckbuttonGadgets();
5274 CreateCounterButtons();
5275 CreateRadiobuttonGadgets();
5276 CreateTextInputGadgets();
5277 CreateTextAreaGadgets();
5278 CreateSelectboxGadgets();
5279 CreateGraphicbuttonGadgets();
5280 CreateTextbuttonGadgets();
5281 CreateDrawingAreas();
5283 game_status = old_game_status;
5286 void FreeLevelEditorGadgets()
5290 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5291 FreeGadget(level_editor_gadget[i]);
5294 static void MapCounterButtons(int id)
5296 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5297 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5298 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5299 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5300 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5301 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5302 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5303 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5304 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5305 int yoffset = ED_BORDER_SIZE;
5306 int x_left = gi_down->x - xoffset_left;
5307 int x_right = gi_up->x + gi_up->width + xoffset_right;
5308 int y_above = gi_down->y - yoffset_above;
5310 int y; /* set after gadget position was modified */
5312 /* counter limits must be changed first to prevent value truncation */
5313 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5314 counterbutton_info[id].max_value);
5316 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5318 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5319 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5320 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5322 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5323 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5324 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5327 y = gi_up->y + yoffset;
5329 if (counterbutton_info[id].text_above)
5330 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5332 if (counterbutton_info[id].text_left)
5333 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5335 if (counterbutton_info[id].text_right)
5336 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5343 static void MapControlButtons()
5348 /* map toolbox buttons (excluding special CE toolbox buttons) */
5349 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5350 MapGadget(level_editor_gadget[i]);
5352 /* map buttons to select elements */
5353 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5354 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5355 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5356 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5357 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5359 /* map buttons to select level */
5360 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5361 ModifyEditorCounterLimits(counter_id,
5362 leveldir_current->first_level,
5363 leveldir_current->last_level);
5364 MapCounterButtons(counter_id);
5367 static void MapDrawingArea(int id)
5369 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5370 int area_xsize = gi->drawing.area_xsize;
5371 int area_ysize = gi->drawing.area_ysize;
5372 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5373 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5374 int x_left = gi->x - xoffset_left;
5375 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5376 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5377 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5378 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5380 if (drawingarea_info[id].text_left)
5381 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5383 if (drawingarea_info[id].text_right)
5384 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5386 if (drawingarea_info[id].text_below)
5387 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5389 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5391 DrawElementBorder(gi->x, gi->y,
5392 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5394 DrawDrawingArea(id);
5400 static void MapTextInputGadget(int id)
5402 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5403 int xoffset_above = 0;
5404 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5405 int x_above = textinput_info[id].x + xoffset_above;
5406 int y_above = textinput_info[id].y + yoffset_above;
5408 if (textinput_info[id].text_above)
5409 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5411 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5416 static void MapTextAreaGadget(int id)
5418 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5419 int xoffset_above = 0;
5420 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5421 int x_above = textarea_info[id].x + xoffset_above;
5422 int y_above = textarea_info[id].y + yoffset_above;
5424 if (textarea_info[id].text_above)
5425 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5427 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5432 static void MapSelectboxGadget(int id)
5434 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5435 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5436 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5437 int yoffset = ED_BORDER_SIZE;
5438 int x_left = gi->x - xoffset_left;
5439 int x_right = gi->x + gi->width + xoffset_right;
5440 int y = gi->y + yoffset;
5442 if (selectbox_info[id].text_left)
5443 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5445 if (selectbox_info[id].text_right)
5446 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5448 ModifyEditorSelectbox(id, *selectbox_info[id].value);
5453 static void MapTextbuttonGadget(int id)
5455 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5456 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5457 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5458 int yoffset = ED_BORDER_SIZE;
5459 int x_left = gi->x - xoffset_left;
5460 int x_right = gi->x + gi->width + xoffset_right;
5461 int y = gi->y + yoffset;
5463 /* only show button to delete change pages when more than minimum pages */
5464 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5465 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5468 if (textbutton_info[id].text_left)
5469 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5471 if (textbutton_info[id].text_right)
5472 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5477 static void MapGraphicbuttonGadget(int id)
5479 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5480 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5481 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5482 int yoffset = ED_BORDER_SIZE;
5483 int x_left = gi->x - xoffset_left;
5484 int x_right = gi->x + gi->width + xoffset_right;
5485 int y = gi->y + yoffset;
5487 if (graphicbutton_info[id].text_left)
5488 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5490 if (graphicbutton_info[id].text_right)
5491 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5496 static void MapRadiobuttonGadget(int id)
5498 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5499 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5500 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5501 int yoffset = ED_BORDER_SIZE;
5502 int x_left = gi->x - xoffset_left;
5503 int x_right = gi->x + gi->width + xoffset_right;
5504 int y = gi->y + yoffset;
5506 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5508 if (radiobutton_info[id].text_left)
5509 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5511 if (radiobutton_info[id].text_right)
5512 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5514 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5519 static void MapCheckbuttonGadget(int id)
5521 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5522 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5523 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5524 int yoffset = ED_BORDER_SIZE;
5525 int x_left, x_right, y; /* set after gadget position was modified */
5527 /* set position for gadgets with dynamically determined position */
5528 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
5529 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5530 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5532 x_left = gi->x - xoffset_left;
5533 x_right = gi->x + gi->width + xoffset_right;
5534 y = gi->y + yoffset;
5536 if (checkbutton_info[id].text_left)
5537 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5539 if (checkbutton_info[id].text_right)
5540 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5542 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5547 static void MapMainDrawingArea()
5549 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5550 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5553 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5555 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5556 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5557 no_horizontal_scrollbar) ||
5558 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5559 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5560 no_vertical_scrollbar))
5563 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5566 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5568 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5569 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5572 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5575 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5578 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5582 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5584 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5585 i == GADGET_ID_CUSTOM_COPY_TO ||
5586 i == GADGET_ID_CUSTOM_EXCHANGE ||
5587 i == GADGET_ID_CUSTOM_COPY ||
5588 i == GADGET_ID_CUSTOM_PASTE)
5591 MapGadget(level_editor_gadget[i]);
5593 UnmapGadget(level_editor_gadget[i]);
5598 static void MapLevelEditorToolboxCustomGadgets()
5600 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5603 static void UnmapLevelEditorToolboxCustomGadgets()
5605 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5608 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5610 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5613 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5615 if (i != GADGET_ID_SINGLE_ITEMS &&
5616 i != GADGET_ID_PROPERTIES &&
5617 i != GADGET_ID_PICK_ELEMENT)
5619 struct GadgetInfo *gi = level_editor_gadget[i];
5627 BlitBitmap(gd_bitmap, drawto,
5628 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5629 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5630 gi->width, gi->height, gi->x, gi->y);
5632 redraw_mask |= REDRAW_DOOR_3;
5638 static void MapLevelEditorToolboxDrawingGadgets()
5640 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5643 static void UnmapLevelEditorToolboxDrawingGadgets()
5645 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5648 static void UnmapDrawingArea(int id)
5650 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5653 static void UnmapLevelEditorWindowGadgets()
5657 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5658 if (level_editor_gadget[i]->x < SX + SXSIZE)
5659 UnmapGadget(level_editor_gadget[i]);
5662 void UnmapLevelEditorGadgets()
5666 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5667 UnmapGadget(level_editor_gadget[i]);
5670 static void ResetUndoBuffer()
5672 undo_buffer_position = -1;
5673 undo_buffer_steps = -1;
5674 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5676 level.changed = FALSE;
5679 static void DrawEditModeWindow()
5681 ModifyEditorElementList();
5682 RedrawDrawingElements();
5684 if (edit_mode == ED_MODE_INFO)
5685 DrawLevelInfoWindow();
5686 else if (edit_mode == ED_MODE_PROPERTIES)
5687 DrawPropertiesWindow();
5688 else /* edit_mode == ED_MODE_DRAWING */
5689 DrawDrawingWindow();
5692 static boolean LevelChanged()
5694 boolean field_changed = FALSE;
5697 if (leveldir_current->readonly)
5700 for (y = 0; y < lev_fieldy; y++)
5701 for (x = 0; x < lev_fieldx; x++)
5702 if (Feld[x][y] != level.field[x][y])
5703 field_changed = TRUE;
5705 return (level.changed || field_changed);
5708 static boolean LevelContainsPlayer()
5710 boolean player_found = FALSE;
5713 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
5715 for (y = 0; y < lev_fieldy; y++)
5716 for (x = 0; x < lev_fieldx; x++)
5717 if (Feld[x][y] == EL_PLAYER_1 ||
5718 Feld[x][y] == EL_SP_MURPHY)
5719 player_found = TRUE;
5721 return player_found;
5724 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5725 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5729 for (x = 0; x < lev_fieldx; x++)
5730 for (y = 0; y < lev_fieldy; y++)
5731 dst[x][y] = src[x][y];
5734 static int setSelectboxValue(int selectbox_id, int new_value)
5736 int new_index_value = 0;
5739 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5740 if (selectbox_info[selectbox_id].options[i].value == new_value)
5741 new_index_value = i;
5743 *selectbox_info[selectbox_id].value =
5744 selectbox_info[selectbox_id].options[new_index_value].value;
5746 return new_index_value;
5749 static void copy_custom_element_settings(int element_from, int element_to)
5751 struct ElementInfo *ei_from = &element_info[element_from];
5752 struct ElementInfo *ei_to = &element_info[element_to];
5755 /* ---------- copy element description ---------- */
5756 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5757 ei_to->description[i] = ei_from->description[i];
5759 /* ---------- copy element base properties ---------- */
5760 Properties[element_to][EP_BITFIELD_BASE] =
5761 Properties[element_from][EP_BITFIELD_BASE];
5763 /* ---------- copy custom property values ---------- */
5765 ei_to->use_gfx_element = ei_from->use_gfx_element;
5766 ei_to->gfx_element = ei_from->gfx_element;
5768 ei_to->access_direction = ei_from->access_direction;
5770 ei_to->collect_score_initial = ei_from->collect_score_initial;
5771 ei_to->collect_count_initial = ei_from->collect_count_initial;
5773 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5774 ei_to->push_delay_random = ei_from->push_delay_random;
5775 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5776 ei_to->drop_delay_random = ei_from->drop_delay_random;
5777 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5778 ei_to->move_delay_random = ei_from->move_delay_random;
5780 ei_to->move_pattern = ei_from->move_pattern;
5781 ei_to->move_direction_initial = ei_from->move_direction_initial;
5782 ei_to->move_stepsize = ei_from->move_stepsize;
5784 ei_to->move_enter_element = ei_from->move_enter_element;
5785 ei_to->move_leave_element = ei_from->move_leave_element;
5786 ei_to->move_leave_type = ei_from->move_leave_type;
5788 ei_to->slippery_type = ei_from->slippery_type;
5790 for (y = 0; y < 3; y++)
5791 for (x = 0; x < 3; x++)
5792 ei_to->content.e[x][y] = ei_from->content.e[x][y];
5794 ei_to->explosion_type = ei_from->explosion_type;
5795 ei_to->explosion_delay = ei_from->explosion_delay;
5796 ei_to->ignition_delay = ei_from->ignition_delay;
5798 /* ---------- reinitialize and copy change pages ---------- */
5800 ei_to->num_change_pages = ei_from->num_change_pages;
5801 ei_to->current_change_page = ei_from->current_change_page;
5803 setElementChangePages(ei_to, ei_to->num_change_pages);
5805 for (i=0; i < ei_to->num_change_pages; i++)
5806 ei_to->change_page[i] = ei_from->change_page[i];
5808 /* ---------- copy group element info ---------- */
5809 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
5810 *ei_to->group = *ei_from->group;
5812 /* mark this custom element as modified */
5813 ei_to->modified_settings = TRUE;
5816 static void replace_custom_element_in_settings(int element_from,
5821 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5823 struct ElementInfo *ei = &element_info[i];
5825 for (y = 0; y < 3; y++)
5826 for (x = 0; x < 3; x++)
5827 if (ei->content.e[x][y] == element_from)
5828 ei->content.e[x][y] = element_to;
5830 for (j = 0; j < ei->num_change_pages; j++)
5832 struct ElementChangeInfo *change = &ei->change_page[j];
5834 if (change->target_element == element_from)
5835 change->target_element = element_to;
5837 if (change->trigger_element == element_from)
5838 change->trigger_element = element_to;
5840 for (y = 0; y < 3; y++)
5841 for (x = 0; x < 3; x++)
5842 if (change->target_content.e[x][y] == element_from)
5843 change->target_content.e[x][y] = element_to;
5846 if (ei->group != NULL) /* group or internal */
5847 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5848 if (ei->group->element[j] == element_from)
5849 ei->group->element[j] = element_to;
5853 static void replace_custom_element_in_playfield(int element_from,
5858 for (x = 0; x < lev_fieldx; x++)
5859 for (y = 0; y < lev_fieldy; y++)
5860 if (Feld[x][y] == element_from)
5861 Feld[x][y] = element_to;
5864 static boolean CopyCustomElement(int element_old, int element_new,
5867 if (copy_mode == GADGET_ID_CUSTOM_COPY)
5869 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5870 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5871 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5873 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5875 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5876 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5877 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5879 level.changed = TRUE;
5881 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5883 Request("Please choose custom element !", REQ_CONFIRM);
5887 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5889 Request("Please choose group element !", REQ_CONFIRM);
5895 level.changed = TRUE;
5898 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5900 copy_custom_element_settings(element_new, element_old);
5902 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5904 copy_custom_element_settings(element_old, element_new);
5906 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5908 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
5909 copy_custom_element_settings(element_new, element_old);
5910 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
5912 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
5913 replace_custom_element_in_settings(element_new, element_old);
5914 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
5916 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
5917 replace_custom_element_in_playfield(element_new, element_old);
5918 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
5921 UpdateCustomElementGraphicGadgets();
5922 DrawPropertiesWindow();
5927 static void CopyCustomElementPropertiesToEditor(int element)
5930 int current_change_page = element_info[element].current_change_page;
5932 /* dynamically (re)build selectbox for selecting change page */
5933 for (i = 0; i < element_info[element].num_change_pages; i++)
5935 sprintf(options_change_page_strings[i], "%d", i + 1);
5937 options_change_page[i].value = i;
5938 options_change_page[i].text = options_change_page_strings[i];
5941 options_change_page[i].value = -1;
5942 options_change_page[i].text = NULL;
5944 /* needed here to initialize combined element properties */
5945 InitElementPropertiesEngine(level.game_version);
5947 element_info[element].change =
5948 &element_info[element].change_page[current_change_page];
5950 custom_element = element_info[element];
5951 custom_element_change = *element_info[element].change;
5953 /* needed to initially set selectbox value variables to reliable defaults */
5954 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5955 setSelectboxValue(i, *selectbox_info[i].value);
5957 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5958 custom_element_properties[i] = HAS_PROPERTY(element, i);
5960 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5961 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5963 /* ---------- element settings: configure (custom elements) ------------- */
5965 /* set accessible layer selectbox help value */
5966 custom_element.access_type =
5967 (IS_WALKABLE(element) ? EP_WALKABLE :
5968 IS_PASSABLE(element) ? EP_PASSABLE :
5969 custom_element.access_type);
5970 custom_element.access_layer =
5971 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5972 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5973 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5974 custom_element.access_layer);
5975 custom_element.access_protected =
5976 (IS_PROTECTED(element) ? 1 : 0);
5977 custom_element_properties[EP_ACCESSIBLE] =
5978 (IS_ACCESSIBLE_OVER(element) ||
5979 IS_ACCESSIBLE_INSIDE(element) ||
5980 IS_ACCESSIBLE_UNDER(element));
5982 /* set walk-to-object action selectbox help value */
5983 custom_element.walk_to_action =
5984 (IS_DIGGABLE(element) ? EP_DIGGABLE :
5985 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5986 IS_DROPPABLE(element) ? EP_DROPPABLE :
5987 IS_THROWABLE(element) ? EP_THROWABLE :
5988 IS_PUSHABLE(element) ? EP_PUSHABLE :
5989 custom_element.walk_to_action);
5990 custom_element_properties[EP_WALK_TO_OBJECT] =
5991 (IS_DIGGABLE(element) ||
5992 IS_COLLECTIBLE_ONLY(element) ||
5993 IS_DROPPABLE(element) ||
5994 IS_THROWABLE(element) ||
5995 IS_PUSHABLE(element));
5997 /* set smash targets selectbox help value */
5998 custom_element.smash_targets =
5999 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6000 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6001 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6002 custom_element.smash_targets);
6003 custom_element_properties[EP_CAN_SMASH] =
6004 (CAN_SMASH_EVERYTHING(element) ||
6005 CAN_SMASH_ENEMIES(element) ||
6006 CAN_SMASH_PLAYER(element));
6008 /* set deadliness selectbox help value */
6009 custom_element.deadliness =
6010 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6011 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6012 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6013 custom_element.deadliness);
6014 custom_element_properties[EP_DEADLY] =
6015 (DONT_TOUCH(element) ||
6016 DONT_COLLIDE_WITH(element) ||
6017 DONT_RUN_INTO(element));
6019 /* ---------- element settings: advanced (custom elements) --------------- */
6021 /* set "change by direct action" selectbox help value */
6022 custom_element_change.direct_action =
6023 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6024 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6025 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6026 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6027 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6028 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6029 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6030 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6031 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6032 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6033 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6034 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6035 HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO) ? CE_COUNT_AT_ZERO :
6036 custom_element_change.direct_action);
6038 /* set "change by other element action" selectbox help value */
6039 custom_element_change.other_action =
6040 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6041 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6042 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6043 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6044 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6045 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6046 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6047 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6048 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6049 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6050 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6051 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6052 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6053 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6054 HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO_OF_X) ? CE_COUNT_AT_ZERO_OF_X :
6055 custom_element_change.other_action);
6058 static void CopyGroupElementPropertiesToEditor(int element)
6060 group_element_info = *element_info[element].group;
6061 custom_element = element_info[element]; /* needed for description */
6064 static void CopyClassicElementPropertiesToEditor(int element)
6066 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6067 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6068 getMoveIntoAcidProperty(&level, element);
6070 if (MAYBE_DONT_COLLIDE_WITH(element))
6071 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6072 getDontCollideWithProperty(&level, element);
6075 static void CopyElementPropertiesToEditor(int element)
6077 if (IS_CUSTOM_ELEMENT(element))
6078 CopyCustomElementPropertiesToEditor(element);
6079 else if (IS_GROUP_ELEMENT(element))
6080 CopyGroupElementPropertiesToEditor(element);
6082 CopyClassicElementPropertiesToEditor(element);
6085 static void CopyCustomElementPropertiesToGame(int element)
6088 int access_type_and_layer;
6090 /* mark that this custom element has been modified */
6091 custom_element.modified_settings = TRUE;
6092 level.changed = TRUE;
6094 if (level.use_custom_template)
6096 if (Request("Copy and modify level template ?", REQ_ASK))
6098 level.use_custom_template = FALSE;
6099 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6100 GDI_CHECKED, FALSE, GDI_END);
6104 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6106 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6110 element_info[element] = custom_element;
6111 *element_info[element].change = custom_element_change;
6113 /* ---------- element settings: configure (custom elements) ------------- */
6115 /* set accessible property from checkbox and selectbox */
6116 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6117 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6118 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6119 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6120 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6121 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6122 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6123 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6124 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6125 custom_element_properties[access_type_and_layer] =
6126 custom_element_properties[EP_ACCESSIBLE];
6127 custom_element_properties[EP_PROTECTED] =
6128 (custom_element.access_protected != 0 &&
6129 custom_element_properties[EP_ACCESSIBLE]);
6131 /* set walk-to-object property from checkbox and selectbox */
6132 custom_element_properties[EP_DIGGABLE] = FALSE;
6133 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6134 custom_element_properties[EP_DROPPABLE] = FALSE;
6135 custom_element_properties[EP_THROWABLE] = FALSE;
6136 custom_element_properties[EP_PUSHABLE] = FALSE;
6137 custom_element_properties[custom_element.walk_to_action] =
6138 custom_element_properties[EP_WALK_TO_OBJECT];
6140 /* set smash property from checkbox and selectbox */
6141 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6142 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6143 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6144 custom_element_properties[custom_element.smash_targets] =
6145 custom_element_properties[EP_CAN_SMASH];
6147 /* set deadliness property from checkbox and selectbox */
6148 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6149 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6150 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6151 custom_element_properties[custom_element.deadliness] =
6152 custom_element_properties[EP_DEADLY];
6154 /* ---------- element settings: advanced (custom elements) --------------- */
6156 /* set player change event from checkbox and selectbox */
6157 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6158 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6159 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6160 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6161 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6162 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6163 custom_element_change_events[CE_SWITCHED] = FALSE;
6164 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6165 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6166 custom_element_change_events[CE_BLOCKED] = FALSE;
6167 custom_element_change_events[CE_IMPACT] = FALSE;
6168 custom_element_change_events[CE_SMASHED] = FALSE;
6169 custom_element_change_events[CE_COUNT_AT_ZERO] = FALSE;
6170 custom_element_change_events[custom_element_change.direct_action] =
6171 custom_element_change_events[CE_BY_DIRECT_ACTION];
6173 /* set other element action change event from checkbox and selectbox */
6174 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6175 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6176 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6177 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6178 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6179 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6180 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6181 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6182 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6183 custom_element_change_events[CE_HITTING_X] = FALSE;
6184 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6185 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6186 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6187 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6188 custom_element_change_events[CE_COUNT_AT_ZERO_OF_X] = FALSE;
6189 custom_element_change_events[custom_element_change.other_action] =
6190 custom_element_change_events[CE_BY_OTHER_ACTION];
6192 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6193 SET_PROPERTY(element, i, custom_element_properties[i]);
6195 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6196 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6198 /* copy change events also to special level editor variable */
6199 custom_element = element_info[element];
6200 custom_element_change = *element_info[element].change;
6203 static void CopyGroupElementPropertiesToGame(int element)
6205 element_info[element] = custom_element;
6206 *element_info[element].group = group_element_info;
6208 /* mark that this group element has been modified */
6209 element_info[element].modified_settings = TRUE;
6210 level.changed = TRUE;
6213 static void CopyClassicElementPropertiesToGame(int element)
6215 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6216 setMoveIntoAcidProperty(&level, element,
6217 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6219 if (MAYBE_DONT_COLLIDE_WITH(element))
6220 setDontCollideWithProperty(&level, element,
6221 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6224 static void CopyElementPropertiesToGame(int element)
6226 if (IS_CUSTOM_ELEMENT(element))
6227 CopyCustomElementPropertiesToGame(element);
6228 else if (IS_GROUP_ELEMENT(element))
6229 CopyGroupElementPropertiesToGame(element);
6231 CopyClassicElementPropertiesToGame(element);
6236 CloseDoor(DOOR_CLOSE_ALL);
6237 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6239 if (level_editor_test_game)
6241 CopyPlayfield(level.field, Feld);
6242 CopyPlayfield(FieldBackup, level.field);
6244 level_editor_test_game = FALSE;
6248 edit_mode = ED_MODE_DRAWING;
6249 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6257 /* copy default editor door content to main double buffer */
6258 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6259 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6261 /* draw bigger door */
6262 DrawSpecialEditorDoor();
6264 /* draw new control window */
6265 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6266 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6268 redraw_mask |= REDRAW_ALL;
6270 ReinitializeElementListButtons(); /* custom element may look different */
6273 MapControlButtons();
6275 DrawEditModeWindow();
6277 /* copy actual editor door content to door double buffer for OpenDoor() */
6278 BlitBitmap(drawto, bitmap_db_door,
6279 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6281 OpenDoor(DOOR_OPEN_1);
6284 static void AdjustDrawingAreaGadgets()
6286 int ed_xsize = lev_fieldx + 2;
6287 int ed_ysize = lev_fieldy + 2;
6288 int max_ed_fieldx = MAX_ED_FIELDX;
6289 int max_ed_fieldy = MAX_ED_FIELDY;
6290 boolean horizontal_scrollbar_needed;
6291 boolean vertical_scrollbar_needed;
6292 int x, y, width, height;
6293 int xoffset, yoffset;
6295 /* check if we need any scrollbars */
6296 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6297 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6299 /* check if we have a smaller editor field because of scrollbars */
6300 if (horizontal_scrollbar_needed)
6301 max_ed_fieldy = MAX_ED_FIELDY - 1;
6302 if (vertical_scrollbar_needed)
6303 max_ed_fieldx = MAX_ED_FIELDX - 1;
6305 /* check again if we now need more scrollbars because of less space */
6306 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6307 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6309 /* check if editor field gets even smaller after adding new scrollbars */
6310 if (horizontal_scrollbar_needed)
6311 max_ed_fieldy = MAX_ED_FIELDY - 1;
6312 if (vertical_scrollbar_needed)
6313 max_ed_fieldx = MAX_ED_FIELDX - 1;
6315 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6316 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6318 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6319 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6320 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6321 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6324 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6325 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6327 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6328 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6330 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6331 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6333 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6334 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6336 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6338 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6340 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6342 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6346 static void AdjustLevelScrollPosition()
6348 if (level_xpos < -1)
6350 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6351 level_xpos = lev_fieldx - ed_fieldx + 1;
6352 if (lev_fieldx < ed_fieldx - 2)
6355 if (level_ypos < -1)
6357 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6358 level_ypos = lev_fieldy - ed_fieldy + 1;
6359 if (lev_fieldy < ed_fieldy - 2)
6363 static void AdjustEditorScrollbar(int id)
6365 struct GadgetInfo *gi = level_editor_gadget[id];
6366 int items_max, items_visible, item_position;
6368 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6370 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6371 items_visible = ed_fieldx;
6372 item_position = level_xpos + 1;
6376 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6377 items_visible = ed_fieldy;
6378 item_position = level_ypos + 1;
6381 if (item_position > items_max - items_visible)
6382 item_position = items_max - items_visible;
6384 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6385 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6388 static void ModifyEditorCounterValue(int counter_id, int new_value)
6390 int *counter_value = counterbutton_info[counter_id].value;
6391 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6392 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6394 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6396 if (counter_value != NULL)
6397 *counter_value = gi->textinput.number_value;
6400 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6402 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6403 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6405 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6408 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6410 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6411 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6412 int new_index_value = setSelectboxValue(selectbox_id, new_value);
6414 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6417 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6419 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6420 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6422 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6425 static void ModifyEditorElementList()
6429 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6431 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6432 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6433 struct GadgetDesign *gd = &gi->deco.design;
6434 int element = editor_elements[element_shift + i];
6437 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6438 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6443 static void PickDrawingElement(int button, int element)
6445 if (button < 1 || button > 3)
6450 new_element1 = element;
6451 DrawMiniGraphicExt(drawto,
6452 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6453 el2edimg(new_element1));
6455 else if (button == 2)
6457 new_element2 = element;
6458 DrawMiniGraphicExt(drawto,
6459 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6460 el2edimg(new_element2));
6464 new_element3 = element;
6465 DrawMiniGraphicExt(drawto,
6466 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6467 el2edimg(new_element3));
6470 redraw_mask |= REDRAW_DOOR_1;
6473 static void RedrawDrawingElements()
6475 PickDrawingElement(1, new_element1);
6476 PickDrawingElement(2, new_element2);
6477 PickDrawingElement(3, new_element3);
6480 static void DrawDrawingWindow()
6482 stick_element_properties_window = FALSE;
6484 SetMainBackgroundImage(IMG_UNDEFINED);
6487 UnmapLevelEditorWindowGadgets();
6488 UnmapLevelEditorToolboxCustomGadgets();
6490 AdjustDrawingAreaGadgets();
6491 AdjustLevelScrollPosition();
6492 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6493 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6495 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6497 MapMainDrawingArea();
6498 MapLevelEditorToolboxDrawingGadgets();
6501 static void DrawLevelInfoWindow()
6505 stick_element_properties_window = FALSE;
6507 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6509 UnmapLevelEditorWindowGadgets();
6511 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6512 "Level Settings", FONT_TITLE_1);
6513 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6514 "Editor Settings", FONT_TITLE_1);
6516 /* draw counter gadgets */
6517 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6518 MapCounterButtons(i);
6520 /* draw selectbox gadgets */
6521 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6522 MapSelectboxGadget(i);
6524 /* draw checkbutton gadgets */
6525 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6526 MapCheckbuttonGadget(i);
6528 /* draw radiobutton gadgets */
6529 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6530 MapRadiobuttonGadget(i);
6532 /* draw text input gadgets */
6533 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6534 MapTextInputGadget(i);
6536 /* draw drawing area */
6537 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6540 static void DrawCustomContentArea()
6542 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6543 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6544 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6545 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6546 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6547 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6549 /* add distance for potential left text (without drawing area border) */
6550 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6552 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6554 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6557 static void DrawCustomChangeContentArea()
6559 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6560 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6561 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6562 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6563 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6564 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6566 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6571 static void DrawYamYamContentAreas()
6573 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6574 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6577 /* display counter to choose number of element content areas */
6578 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6580 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6582 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6584 if (i < level.num_yamyam_contents)
6590 int font_height = getFontHeight(FONT_TEXT_1);
6592 UnmapDrawingArea(id);
6594 /* delete content areas in case of reducing number of them */
6595 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6596 SY + drawingarea_info[id].y - MINI_TILEY / 2,
6598 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6602 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6603 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
6604 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6607 static void DrawMagicBallContentAreas()
6609 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6610 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6613 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6614 MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6616 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6617 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
6618 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
6621 static void DrawGroupElementArea(int element)
6623 int num_elements = group_element_info.num_elements;
6624 int id = ED_DRAWING_ID_GROUP_CONTENT;
6625 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6626 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6627 int xsize = MAX_ELEMENTS_IN_GROUP;
6630 if (drawingarea_info[id].text_left != NULL)
6631 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6633 UnmapDrawingArea(id);
6635 ModifyEditorDrawingArea(id, num_elements, 1);
6637 /* delete content areas in case of reducing number of them */
6638 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6643 static void DrawEnvelopeTextArea(int envelope_nr)
6645 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6646 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6649 DrawBackground(gi->x, gi->y, gi->width, gi->height);
6651 if (envelope_nr != -1)
6652 textarea_info[id].value = level.envelope_text[envelope_nr];
6654 ModifyGadget(gi, GDI_AREA_SIZE,
6655 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6656 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6659 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6662 char *getElementDescriptionFilename(int element)
6664 char *docs_dir = options.docs_directory;
6665 char *elements_subdir = "elements";
6666 static char *filename = NULL;
6667 char basename[MAX_FILENAME_LEN];
6669 checked_free(filename);
6671 /* 1st try: look for element description file for exactly this element */
6672 sprintf(basename, "%s.txt", element_info[element].token_name);
6673 filename = getPath3(docs_dir, elements_subdir, basename);
6674 if (fileExists(filename))
6679 /* 2nd try: look for element description file for this element's class */
6680 sprintf(basename, "%s.txt", element_info[element].class_name);
6681 filename = getPath3(docs_dir, elements_subdir, basename);
6682 if (fileExists(filename))
6688 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6690 int font_height = getFontHeight(font_nr);
6691 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6692 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6693 int sx = SX + pad_x;
6694 int sy = SY + pad_y;
6695 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6697 if (start_line >= max_lines_per_screen)
6700 DrawText(sx, sy + start_line * font_height, text, font_nr);
6705 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6707 int font_nr = FONT_TEXT_2;
6708 int font_width = getFontWidth(font_nr);
6709 int font_height = getFontHeight(font_nr);
6710 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6711 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6712 int sx = SX + pad_x;
6713 int sy = SY + pad_y + start_line * font_height;
6714 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6715 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6717 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6718 max_lines_per_screen);
6721 static void DrawPropertiesTabulatorGadgets()
6723 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6724 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6725 int gd_x = gd->x + gd_gi->border.width / 2;
6726 int gd_y = gd->y + gd_gi->height - 1;
6727 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6728 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6729 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6733 /* draw additional "advanced" tabulator for custom elements */
6734 if (IS_CUSTOM_ELEMENT(properties_element))
6735 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6737 for (i = id_first; i <= id_last; i++)
6739 int gadget_id = textbutton_info[i].gadget_id;
6740 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6741 boolean active = (i != edit_mode_properties);
6743 /* use "config 1" and "config 2" instead of "config" */
6744 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6745 IS_CUSTOM_ELEMENT(properties_element))
6748 /* draw background line below tabulator button */
6749 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6751 /* draw solid line below inactive tabulator buttons */
6752 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
6753 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6755 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6756 MapTextbuttonGadget(i);
6759 /* draw little border line below tabulator buttons */
6760 if (tab_color != BLACK_PIXEL) /* black => transparent */
6761 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6762 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6763 ED_GADGET_DISTANCE, tab_color);
6766 static void DrawPropertiesInfo()
6775 /* configurable properties */
6777 { EP_WALKABLE_OVER, "- player can walk over it" },
6778 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
6779 { EP_WALKABLE_UNDER, "- player can walk under it" },
6780 { EP_PASSABLE_OVER, "- player can pass over it" },
6781 { EP_PASSABLE_INSIDE, "- player can pass through it" },
6782 { EP_PASSABLE_UNDER, "- player can pass under it" },
6783 { EP_PROTECTED, "- player is protected by it" },
6785 { EP_DIGGABLE, "- can be digged away" },
6786 { EP_COLLECTIBLE, "- can be collected" },
6787 { EP_DROPPABLE, "- can be dropped after collecting" },
6788 { EP_THROWABLE, "- can be thrown after collecting" },
6789 { EP_PUSHABLE, "- can be pushed" },
6791 { EP_CAN_FALL, "- can fall" },
6792 { EP_CAN_MOVE, "- can move" },
6794 { EP_CAN_SMASH_PLAYER, "- can smash player" },
6796 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
6798 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
6800 { EP_SLIPPERY, "- slippery for falling elements" },
6801 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
6803 { EP_DONT_RUN_INTO, "- deadly when running into" },
6804 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
6805 { EP_DONT_TOUCH, "- deadly when touching" },
6807 { EP_INDESTRUCTIBLE, "- indestructible" },
6809 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
6810 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
6811 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
6813 { EP_CAN_CHANGE, "- can change to other element" },
6815 /* pre-defined properties */
6816 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
6817 { EP_SWITCHABLE, "- can be switched" },
6818 { EP_HAS_CONTENT, "- can contain other elements" },
6822 char *filename = getElementDescriptionFilename(properties_element);
6823 char *percentage_text = "In this level:";
6824 char *properties_text = "Standard properties:";
6826 int num_elements_in_level;
6827 int num_standard_properties = 0;
6828 int font1_nr = FONT_TEXT_1;
6829 int font2_nr = FONT_TEXT_2;
6830 int font1_width = getFontWidth(font1_nr);
6831 int font2_height = getFontHeight(font2_nr);
6832 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6833 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6834 int screen_line = 0;
6838 if (IS_CUSTOM_ELEMENT(properties_element))
6840 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6841 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6844 else if (IS_GROUP_ELEMENT(properties_element))
6846 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6847 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6852 /* ----- print number of elements / percentage of this element in level */
6854 num_elements_in_level = 0;
6855 for (y = 0; y < lev_fieldy; y++)
6856 for (x = 0; x < lev_fieldx; x++)
6857 if (Feld[x][y] == properties_element)
6858 num_elements_in_level++;
6859 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6861 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6863 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6864 pad_y + screen_line++ * font2_height, font2_nr,
6865 "%d (%.2f%%)", num_elements_in_level, percentage);
6869 /* ----- print standard properties of this element */
6871 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6874 for (i = 0; properties[i].value != -1; i++)
6876 if (!HAS_PROPERTY(properties_element, properties[i].value))
6879 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6880 properties[i].text);
6881 num_standard_properties++;
6884 if (num_standard_properties == 0)
6885 DrawTextS(pad_x + strlen(properties_text) * font1_width,
6886 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6890 /* ----- print special description of this element */
6892 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6893 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6894 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6897 #define TEXT_COLLECTING "Score for collecting"
6898 #define TEXT_SMASHING "Score for smashing"
6899 #define TEXT_SLURPING "Score for slurping"
6900 #define TEXT_CRACKING "Score for cracking"
6901 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
6902 #define TEXT_DURATION "Duration when activated"
6903 #define TEXT_BALL_DELAY "Element generation delay"
6904 #define TEXT_MOVE_SPEED "Speed of android moving"
6905 #define TEXT_CLONE_SPEED "Speed of android cloning"
6906 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
6907 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
6908 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
6909 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
6910 #define TEXT_TIME_BONUS "Extra time to solve level"
6917 } elements_with_counter[] =
6919 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
6920 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
6921 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
6922 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
6923 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
6924 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
6925 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
6926 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
6927 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
6928 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
6929 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
6930 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
6931 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
6932 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
6933 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
6934 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
6935 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
6936 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
6937 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
6938 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
6939 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6940 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6941 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6942 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6943 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6944 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6945 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
6946 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6947 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6948 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6949 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
6950 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
6951 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
6952 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
6953 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
6954 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
6955 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
6956 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
6957 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
6958 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
6959 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
6960 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6961 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6962 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6963 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
6964 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
6965 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
6966 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
6967 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
6968 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
6969 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
6970 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
6971 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
6972 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
6973 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
6974 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
6975 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
6976 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
6977 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
6978 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
6979 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
6980 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
6981 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
6982 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
6983 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
6984 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
6987 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
6988 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
6989 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
6990 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
6991 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
6992 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
6993 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
6994 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
6995 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
6996 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
6997 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
6998 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
6999 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7000 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7004 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7005 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7006 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7007 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7008 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7009 { EL_ROBOT, &level.slurp_score, TEXT_SLURPING },
7010 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7011 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7017 static boolean checkPropertiesConfig(int element)
7021 if (IS_GEM(element) ||
7022 IS_CUSTOM_ELEMENT(element) ||
7023 IS_GROUP_ELEMENT(element) ||
7024 IS_ENVELOPE(element) ||
7025 ELEM_IS_PLAYER(element) ||
7026 HAS_CONTENT(element) ||
7027 CAN_GROW(element) ||
7028 COULD_MOVE_INTO_ACID(element) ||
7029 MAYBE_DONT_COLLIDE_WITH(element))
7032 for (i = 0; elements_with_counter[i].element != -1; i++)
7033 if (elements_with_counter[i].element == element)
7039 static void DrawPropertiesConfig()
7041 int max_num_element_counters = 4;
7042 int num_element_counters = 0;
7045 if (!checkPropertiesConfig(properties_element))
7047 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7052 /* check if there are elements where a value can be chosen for */
7053 for (i = 0; elements_with_counter[i].element != -1; i++)
7055 if (elements_with_counter[i].element == properties_element)
7057 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7059 counterbutton_info[counter_id].y =
7060 ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7061 (CAN_GROW(properties_element) ? 1 : 0) +
7062 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7063 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7064 num_element_counters);
7066 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7067 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7069 if (properties_element == EL_GAME_OF_LIFE ||
7070 properties_element == EL_BIOMAZE)
7072 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7073 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7077 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7078 counterbutton_info[counter_id].min_value = MIN_SCORE;
7079 counterbutton_info[counter_id].max_value = MAX_SCORE;
7082 MapCounterButtons(counter_id);
7084 num_element_counters++;
7085 if (num_element_counters >= max_num_element_counters)
7090 if (HAS_CONTENT(properties_element))
7092 /* draw stickybutton gadget */
7093 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7095 if (IS_AMOEBOID(properties_element))
7096 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7097 else if (properties_element == EL_YAMYAM)
7098 DrawYamYamContentAreas();
7101 if (properties_element == EL_EMC_MAGIC_BALL)
7102 DrawMagicBallContentAreas();
7104 if (ELEM_IS_PLAYER(properties_element))
7106 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7107 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7108 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7109 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7110 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7111 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7112 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7115 if (IS_GEM(properties_element))
7116 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7118 if (COULD_MOVE_INTO_ACID(properties_element) &&
7119 !ELEM_IS_PLAYER(properties_element) &&
7120 (!IS_CUSTOM_ELEMENT(properties_element) ||
7121 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7123 /* set position for checkbutton for "can move into acid" */
7124 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7125 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7126 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7127 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7128 HAS_CONTENT(properties_element) ? 1 : 0);
7130 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7133 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7134 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7136 if (properties_element == EL_SPRING)
7137 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7140 if (properties_element == EL_BALLOON)
7141 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7144 if (CAN_GROW(properties_element))
7146 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7147 ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7149 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7152 if (IS_ENVELOPE(properties_element))
7154 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7155 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7156 int envelope_nr = properties_element - EL_ENVELOPE_1;
7158 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7159 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7161 /* display counter to choose size of envelope text area */
7162 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7163 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7165 DrawEnvelopeTextArea(envelope_nr);
7168 if (IS_CUSTOM_ELEMENT(properties_element))
7170 /* draw stickybutton gadget */
7171 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7173 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7175 /* draw checkbutton gadgets */
7176 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7177 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7178 MapCheckbuttonGadget(i);
7180 /* draw counter gadgets */
7181 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7182 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7183 MapCounterButtons(i);
7185 /* draw selectbox gadgets */
7186 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7187 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7188 MapSelectboxGadget(i);
7190 /* draw textbutton gadgets */
7191 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7193 /* draw text input gadgets */
7194 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7196 /* draw drawing area gadgets */
7197 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7199 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7201 /* draw checkbutton gadgets */
7202 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7203 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7204 MapCheckbuttonGadget(i);
7206 /* draw counter gadgets */
7207 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7208 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7209 MapCounterButtons(i);
7211 /* draw selectbox gadgets */
7212 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7213 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7214 MapSelectboxGadget(i);
7216 /* draw drawing area gadgets */
7217 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7218 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7219 DrawCustomContentArea();
7222 else if (IS_GROUP_ELEMENT(properties_element))
7224 /* draw stickybutton gadget */
7225 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7227 /* draw checkbutton gadgets */
7228 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7229 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7231 /* draw counter gadgets */
7232 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7234 /* draw selectbox gadgets */
7235 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7237 /* draw textbutton gadgets */
7238 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7240 /* draw drawing area gadgets */
7241 DrawGroupElementArea(properties_element);
7243 /* draw text input gadgets */
7244 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7246 /* draw drawing area gadgets */
7247 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7251 static void DrawPropertiesChangeDrawingAreas()
7253 if (IS_CUSTOM_ELEMENT(properties_element))
7255 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7256 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7258 DrawCustomChangeContentArea();
7261 redraw_mask |= REDRAW_FIELD;
7264 static void DrawPropertiesChange()
7268 /* draw stickybutton gadget */
7269 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7271 /* draw checkbutton gadgets */
7272 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
7273 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7274 MapCheckbuttonGadget(i);
7276 /* draw counter gadgets */
7277 for (i = ED_COUNTER_ID_CHANGE_FIRST;
7278 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7279 MapCounterButtons(i);
7281 /* draw selectbox gadgets */
7282 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
7283 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7284 MapSelectboxGadget(i);
7286 /* draw textbutton gadgets */
7287 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
7288 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7289 MapTextbuttonGadget(i);
7291 /* draw graphicbutton gadgets */
7292 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7293 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7294 MapGraphicbuttonGadget(i);
7296 /* draw drawing area gadgets */
7297 DrawPropertiesChangeDrawingAreas();
7300 static void DrawElementName(int x, int y, int element)
7302 char *element_name = getElementInfoText(element);
7303 int font_nr = FONT_TEXT_1;
7304 int font_width = getFontWidth(font_nr);
7305 int font_height = getFontHeight(font_nr);
7306 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7307 int max_chars_per_line = max_text_width / font_width;
7308 char buffer[max_chars_per_line + 1];
7310 if (strlen(element_name) <= max_chars_per_line)
7311 DrawTextS(x, y, font_nr, element_name);
7314 int next_pos = max_chars_per_line;
7316 strncpy(buffer, element_name, max_chars_per_line);
7317 buffer[max_chars_per_line] = '\0';
7319 if (element_name[max_chars_per_line] == ' ')
7325 for (i = max_chars_per_line - 1; i >= 0; i--)
7326 if (buffer[i] == ' ')
7329 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7336 DrawTextS(x, y - font_height / 2, font_nr, buffer);
7338 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7339 buffer[max_chars_per_line] = '\0';
7341 DrawTextS(x, y + font_height / 2, font_nr, buffer);
7345 static void DrawPropertiesWindow()
7350 stick_element_properties_window = FALSE;
7352 /* make sure that previous properties edit mode exists for this element */
7353 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7354 !IS_CUSTOM_ELEMENT(properties_element))
7355 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7357 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7358 IS_CUSTOM_ELEMENT(properties_element))
7359 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7361 CopyElementPropertiesToEditor(properties_element);
7363 UnmapLevelEditorWindowGadgets();
7364 UnmapLevelEditorToolboxDrawingGadgets();
7365 UnmapLevelEditorToolboxCustomGadgets();
7367 if (IS_CUSTOM_ELEMENT(properties_element) ||
7368 IS_GROUP_ELEMENT(properties_element))
7369 MapLevelEditorToolboxCustomGadgets();
7371 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7374 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7375 "Element Settings", FONT_TITLE_1);
7377 DrawElementBorder(SX + xstart * MINI_TILEX,
7378 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7379 TILEX, TILEY, FALSE);
7380 DrawGraphicAnimationExt(drawto,
7381 SX + xstart * MINI_TILEX,
7382 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7383 el2img(properties_element), -1, NO_MASKING);
7385 FrameCounter = 0; /* restart animation frame counter */
7387 DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7388 properties_element);
7390 DrawPropertiesTabulatorGadgets();
7392 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7393 DrawPropertiesInfo();
7394 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7395 DrawPropertiesChange();
7396 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7397 DrawPropertiesConfig();
7400 static void UpdateCustomElementGraphicGadgets()
7404 ModifyEditorElementList();
7405 RedrawDrawingElements();
7407 /* force redraw of all mapped drawing area gadgets */
7408 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7410 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7417 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7419 int lx = sx + level_xpos;
7420 int ly = sy + level_ypos;
7422 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7425 Feld[lx][ly] = element;
7428 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7429 int element, boolean change_level)
7431 if (from_y == to_y) /* horizontal line */
7437 swap_numbers(&from_x, &to_x);
7439 for (x = from_x; x <= to_x; x++)
7440 DrawLineElement(x, y, element, change_level);
7442 else if (from_x == to_x) /* vertical line */
7448 swap_numbers(&from_y, &to_y);
7450 for (y = from_y; y <= to_y; y++)
7451 DrawLineElement(x, y, element, change_level);
7453 else /* diagonal line */
7455 int len_x = ABS(to_x - from_x);
7456 int len_y = ABS(to_y - from_y);
7459 if (len_y < len_x) /* a < 1 */
7461 float a = (float)len_y / (float)len_x;
7464 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7466 for (x = 0; x <= len_x; x++)
7468 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7469 DrawLineElement(from_x + x, from_y + y, element, change_level);
7474 float a = (float)len_x / (float)len_y;
7477 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7479 for (y = 0; y <= len_y; y++)
7481 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7482 DrawLineElement(from_x + x, from_y + y, element, change_level);
7488 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7489 int element, boolean change_level)
7491 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7492 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7493 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7494 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7497 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7498 int element, boolean change_level)
7503 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7505 for (y = from_y; y <= to_y; y++)
7506 DrawLine(from_x, y, to_x, y, element, change_level);
7509 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7510 int element, boolean change_level)
7512 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7513 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7514 int len_x = ABS(to_x - from_x);
7515 int len_y = ABS(to_y - from_y);
7518 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7520 /* not optimal (some points get drawn twice) but simple,
7521 and fast enough for the few points we are drawing */
7523 for (x = 0; x <= radius; x++)
7527 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7529 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7530 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7531 lx = sx + level_xpos;
7532 ly = sy + level_ypos;
7534 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7535 DrawLineElement(sx, sy, element, change_level);
7538 for (y = 0; y <= radius; y++)
7542 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7544 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7545 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7546 lx = sx + level_xpos;
7547 ly = sy + level_ypos;
7549 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7550 DrawLineElement(sx, sy, element, change_level);
7554 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7555 int element, boolean change_level)
7557 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7558 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7560 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7563 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
7565 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7566 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7567 int element, boolean change_level)
7569 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7570 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7571 int mirror_to_x2 = from_x - (to_x2 - from_x);
7572 int mirror_to_y2 = from_y - (to_y2 - from_y);
7574 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7575 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7576 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7577 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7581 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7583 int from_sx, from_sy;
7587 swap_numbers(&from_x, &to_x);
7590 swap_numbers(&from_y, &to_y);
7592 from_sx = SX + from_x * MINI_TILEX;
7593 from_sy = SY + from_y * MINI_TILEY;
7594 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7595 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7597 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7598 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7599 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7600 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7602 if (from_x == to_x && from_y == to_y)
7603 MarkTileDirty(from_x/2, from_y/2);
7605 redraw_mask |= REDRAW_FIELD;
7608 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7609 int element, boolean change_level)
7611 if (element == -1 || change_level)
7612 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7614 DrawAreaBorder(from_x, from_y, to_x, to_y);
7617 /* values for CopyBrushExt() */
7618 #define CB_AREA_TO_BRUSH 0
7619 #define CB_BRUSH_TO_CURSOR 1
7620 #define CB_BRUSH_TO_LEVEL 2
7621 #define CB_DELETE_OLD_CURSOR 3
7622 #define CB_DUMP_BRUSH 4
7623 #define CB_DUMP_BRUSH_SMALL 5
7625 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7626 int button, int mode)
7628 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7629 static int brush_width, brush_height;
7630 static int last_cursor_x = -1, last_cursor_y = -1;
7631 static boolean delete_old_brush;
7632 int new_element = BUTTON_ELEMENT(button);
7635 if (mode == CB_DUMP_BRUSH ||
7636 mode == CB_DUMP_BRUSH_SMALL)
7638 if (!draw_with_brush)
7640 Error(ERR_WARN, "no brush selected");
7645 for (y = 0; y < brush_height; y++)
7647 for (x = 0; x < brush_width; x++)
7649 int element = brush_buffer[x][y];
7650 int element_mapped = element;
7652 if (IS_CUSTOM_ELEMENT(element))
7653 element_mapped = EL_CUSTOM_START;
7654 else if (IS_GROUP_ELEMENT(element))
7655 element_mapped = EL_GROUP_START;
7656 else if (element >= NUM_FILE_ELEMENTS)
7657 element_mapped = EL_UNKNOWN;
7659 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7668 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7671 if (mode == CB_AREA_TO_BRUSH)
7673 int from_lx, from_ly;
7676 swap_numbers(&from_x, &to_x);
7679 swap_numbers(&from_y, &to_y);
7681 brush_width = to_x - from_x + 1;
7682 brush_height = to_y - from_y + 1;
7684 from_lx = from_x + level_xpos;
7685 from_ly = from_y + level_ypos;
7687 for (y = 0; y < brush_height; y++)
7689 for (x=0; x < brush_width; x++)
7691 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7694 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7699 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7701 delete_old_brush = FALSE;
7703 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7704 mode == CB_BRUSH_TO_LEVEL)
7706 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7707 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7708 int cursor_from_x = cursor_x - brush_width / 2;
7709 int cursor_from_y = cursor_y - brush_height / 2;
7710 int border_from_x = cursor_x, border_from_y = cursor_y;
7711 int border_to_x = cursor_x, border_to_y = cursor_y;
7713 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7714 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7716 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7717 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7719 delete_old_brush = FALSE;
7723 for (y = 0; y < brush_height; y++)
7725 for (x = 0; x < brush_width; x++)
7727 int sx = cursor_from_x + x;
7728 int sy = cursor_from_y + y;
7729 int lx = sx + level_xpos;
7730 int ly = sy + level_ypos;
7731 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7732 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7733 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7734 brush_buffer[x][y] : new_element);
7736 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7738 if (sx < border_from_x)
7740 else if (sx > border_to_x)
7742 if (sy < border_from_y)
7744 else if (sy > border_to_y)
7747 DrawLineElement(sx, sy, element, change_level);
7752 if (mode != CB_DELETE_OLD_CURSOR)
7753 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7755 last_cursor_x = cursor_x;
7756 last_cursor_y = cursor_y;
7757 delete_old_brush = TRUE;
7761 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7764 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7767 static void CopyBrushToLevel(int x, int y, int button)
7769 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7772 static void CopyBrushToCursor(int x, int y)
7774 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7777 static void DeleteBrushFromCursor()
7779 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7784 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7787 void DumpBrush_Small()
7789 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
7792 static void FloodFill(int from_x, int from_y, int fill_element)
7796 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7797 static int safety = 0;
7799 /* check if starting field still has the desired content */
7800 if (Feld[from_x][from_y] == fill_element)
7805 if (safety > lev_fieldx*lev_fieldy)
7806 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7808 old_element = Feld[from_x][from_y];
7809 Feld[from_x][from_y] = fill_element;
7811 for (i = 0; i < 4; i++)
7813 x = from_x + check[i][0];
7814 y = from_y + check[i][1];
7816 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7817 FloodFill(x, y, fill_element);
7823 /* values for DrawLevelText() modes */
7825 #define TEXT_SETCURSOR 1
7826 #define TEXT_WRITECHAR 2
7827 #define TEXT_BACKSPACE 3
7828 #define TEXT_NEWLINE 4
7830 #define TEXT_QUERY_TYPING 6
7832 static int DrawLevelText(int sx, int sy, char letter, int mode)
7834 static short delete_buffer[MAX_LEV_FIELDX];
7835 static int start_sx, start_sy;
7836 static int last_sx, last_sy;
7837 static boolean typing = FALSE;
7838 int letter_element = EL_CHAR_ASCII0 + letter;
7841 /* map lower case letters to upper case and convert special characters */
7842 if (letter >= 'a' && letter <= 'z')
7843 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7844 else if (letter == 'ä' || letter == 'Ä')
7845 letter_element = EL_CHAR_AUMLAUT;
7846 else if (letter == 'ö' || letter == 'Ö')
7847 letter_element = EL_CHAR_OUMLAUT;
7848 else if (letter == 'ü' || letter == 'Ü')
7849 letter_element = EL_CHAR_UUMLAUT;
7850 else if (letter == '^')
7851 letter_element = EL_CHAR_COPYRIGHT;
7853 letter_element = EL_CHAR_ASCII0 + letter;
7855 if (mode != TEXT_INIT)
7860 if (mode != TEXT_SETCURSOR)
7866 lx = last_sx + level_xpos;
7867 ly = last_sy + level_ypos;
7874 DrawLevelText(0, 0, 0, TEXT_END);
7877 start_sx = last_sx = sx;
7878 start_sy = last_sy = sy;
7879 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7882 case TEXT_SETCURSOR:
7883 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7884 DrawAreaBorder(sx, sy, sx, sy);
7889 case TEXT_WRITECHAR:
7890 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7892 delete_buffer[sx - start_sx] = Feld[lx][ly];
7893 Feld[lx][ly] = letter_element;
7895 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7896 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7897 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7898 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7900 DrawLevelText(0, 0, 0, TEXT_END);
7902 level.changed = TRUE;
7906 case TEXT_BACKSPACE:
7909 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7910 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7911 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7916 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7917 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7919 DrawLevelText(0, 0, 0, TEXT_END);
7923 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7924 DrawMiniElement(sx, sy, Feld[lx][ly]);
7928 case TEXT_QUERY_TYPING:
7938 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7939 int element, boolean change_level)
7941 int lx = sx + level_xpos;
7942 int ly = sy + level_ypos;
7945 DrawMiniElement(sx, sy, Feld[lx][ly]);
7947 DrawAreaBorder(sx, sy, sx, sy);
7950 static void CopyLevelToUndoBuffer(int mode)
7952 static boolean accumulated_undo = FALSE;
7953 boolean new_undo_buffer_position = TRUE;
7954 int last_border_element;
7959 case UNDO_IMMEDIATE:
7960 accumulated_undo = FALSE;
7963 case UNDO_ACCUMULATE:
7964 if (accumulated_undo)
7965 new_undo_buffer_position = FALSE;
7966 accumulated_undo = TRUE;
7973 if (new_undo_buffer_position)
7975 /* new position in undo buffer ring */
7976 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7978 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7979 undo_buffer_steps++;
7982 for (x = 0; x < lev_fieldx; x++)
7983 for (y = 0; y < lev_fieldy; y++)
7984 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7986 /* check if drawing operation forces change of border style */
7987 last_border_element = BorderElement;
7989 if (BorderElement != last_border_element)
7990 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7992 level.changed = TRUE;
7995 static void RandomPlacement(int new_element)
7997 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7998 int num_free_positions = 0;
7999 int num_percentage, num_elements;
8002 /* determine number of free positions for randomly placing the new element */
8003 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8005 free_position[x][y] =
8006 (random_placement_background_restricted ?
8007 Feld[x][y] == random_placement_background_element :
8008 Feld[x][y] != new_element);
8010 if (free_position[x][y])
8011 num_free_positions++;
8014 /* determine number of new elements to place there */
8015 num_percentage = num_free_positions * random_placement_value / 100;
8016 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8017 num_percentage : random_placement_value);
8019 /* if less free positions than elements to place, fill all these positions */
8020 if (num_free_positions < num_elements)
8022 for (x = 0; x < lev_fieldx; x++)
8023 for (y = 0; y < lev_fieldy; y++)
8024 if (free_position[x][y])
8025 Feld[x][y] = new_element;
8029 while (num_elements > 0)
8031 x = RND(lev_fieldx);
8032 y = RND(lev_fieldy);
8034 /* don't place element at the same position twice */
8035 if (free_position[x][y])
8037 free_position[x][y] = FALSE;
8038 Feld[x][y] = new_element;
8044 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8045 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8048 void WrapLevel(int dx, int dy)
8050 int wrap_dx = lev_fieldx - dx;
8051 int wrap_dy = lev_fieldy - dy;
8054 for (x = 0; x < lev_fieldx; x++)
8055 for (y = 0; y < lev_fieldy; y++)
8056 FieldBackup[x][y] = Feld[x][y];
8058 for (x = 0; x < lev_fieldx; x++)
8059 for (y = 0; y < lev_fieldy; y++)
8061 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8063 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8064 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8067 static void HandleDrawingAreas(struct GadgetInfo *gi)
8069 static boolean started_inside_drawing_area = FALSE;
8070 int id = gi->custom_id;
8071 boolean button_press_event;
8072 boolean button_release_event;
8073 boolean inside_drawing_area = !gi->event.off_borders;
8074 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8075 int actual_drawing_function;
8076 int button = gi->event.button;
8077 int new_element = BUTTON_ELEMENT(button);
8078 int sx = gi->event.x, sy = gi->event.y;
8079 int min_sx = 0, min_sy = 0;
8080 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8081 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8083 int min_lx = 0, min_ly = 0;
8084 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8087 /* handle info callback for each invocation of action callback */
8088 gi->callback_info(gi);
8090 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8091 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8093 /* make sure to stay inside drawing area boundaries */
8094 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8095 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8099 /* get positions inside level field */
8100 lx = sx + level_xpos;
8101 ly = sy + level_ypos;
8103 if (!IN_LEV_FIELD(lx, ly))
8104 inside_drawing_area = FALSE;
8106 /* make sure to stay inside level field boundaries */
8107 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8108 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8110 /* correct drawing area positions accordingly */
8111 sx = lx - level_xpos;
8112 sy = ly - level_ypos;
8115 if (button_press_event)
8116 started_inside_drawing_area = inside_drawing_area;
8118 if (!started_inside_drawing_area)
8122 if (!IS_VALID_BUTTON(button))
8126 if (!button && !button_release_event)
8129 /* automatically switch to 'single item' drawing mode, if needed */
8130 actual_drawing_function =
8131 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8132 drawing_function : GADGET_ID_SINGLE_ITEMS);
8134 /* clicking into drawing area with pressed Control key picks element */
8135 if (GetKeyModState() & KMOD_Control)
8137 last_drawing_function = drawing_function;
8138 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8141 switch (actual_drawing_function)
8143 case GADGET_ID_SINGLE_ITEMS:
8146 if (button_release_event)
8148 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8150 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8151 !inside_drawing_area)
8152 DeleteBrushFromCursor();
8158 if (draw_with_brush)
8160 if (!button_release_event)
8161 CopyBrushToLevel(sx, sy, button);
8163 else if (new_element != Feld[lx][ly])
8165 if (new_element == EL_PLAYER_1)
8167 /* remove player at old position */
8168 for (y = 0; y < lev_fieldy; y++)
8170 for (x = 0; x < lev_fieldx; x++)
8172 if (Feld[x][y] == EL_PLAYER_1)
8174 Feld[x][y] = EL_EMPTY;
8175 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8176 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8177 DrawMiniElement(x - level_xpos, y - level_ypos,
8184 Feld[lx][ly] = new_element;
8185 DrawMiniElement(sx, sy, new_element);
8190 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8191 DrawMiniGraphicExt(drawto,
8192 gi->x + sx * MINI_TILEX,
8193 gi->y + sy * MINI_TILEY,
8194 el2edimg(new_element));
8196 DrawGraphicExt(drawto,
8199 el2img(new_element), 0);
8201 if (id == GADGET_ID_AMOEBA_CONTENT)
8202 level.amoeba_content = new_element;
8203 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8205 new_element = GFX_ELEMENT(new_element);
8206 custom_element.gfx_element = new_element;
8208 CopyElementPropertiesToGame(properties_element);
8210 UpdateCustomElementGraphicGadgets();
8212 FrameCounter = 0; /* restart animation frame counter */
8214 else if (id == GADGET_ID_CUSTOM_CONTENT)
8216 custom_element.content.e[sx][sy] = new_element;
8218 CopyCustomElementPropertiesToGame(properties_element);
8220 else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8222 custom_element.move_enter_element = new_element;
8224 CopyCustomElementPropertiesToGame(properties_element);
8226 else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8228 custom_element.move_leave_element = new_element;
8230 CopyCustomElementPropertiesToGame(properties_element);
8232 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8234 custom_element_change.target_element = new_element;
8236 CopyCustomElementPropertiesToGame(properties_element);
8238 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8240 custom_element_change.target_content.e[sx][sy] = new_element;
8242 CopyCustomElementPropertiesToGame(properties_element);
8244 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8246 custom_element_change.trigger_element = new_element;
8248 CopyCustomElementPropertiesToGame(properties_element);
8250 else if (id == GADGET_ID_GROUP_CONTENT)
8252 group_element_info.element[sx] = new_element;
8254 CopyGroupElementPropertiesToGame(properties_element);
8256 else if (id == GADGET_ID_RANDOM_BACKGROUND)
8257 random_placement_background_element = new_element;
8258 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8259 id <= GADGET_ID_YAMYAM_CONTENT_7)
8260 level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy] =
8262 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8263 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8264 level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy] =
8269 case GADGET_ID_CONNECTED_ITEMS:
8271 static int last_sx = -1;
8272 static int last_sy = -1;
8274 if (button_release_event)
8275 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8279 if (!button_press_event)
8280 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8288 case GADGET_ID_LINE:
8290 case GADGET_ID_RECTANGLE:
8291 case GADGET_ID_FILLED_BOX:
8292 case GADGET_ID_GRAB_BRUSH:
8293 case GADGET_ID_TEXT:
8295 static int last_sx = -1;
8296 static int last_sy = -1;
8297 static int start_sx = -1;
8298 static int start_sy = -1;
8299 void (*draw_func)(int, int, int, int, int, boolean);
8301 if (drawing_function == GADGET_ID_LINE)
8302 draw_func = DrawLine;
8303 else if (drawing_function == GADGET_ID_ARC)
8304 draw_func = DrawArc;
8305 else if (drawing_function == GADGET_ID_RECTANGLE)
8306 draw_func = DrawBox;
8307 else if (drawing_function == GADGET_ID_FILLED_BOX)
8308 draw_func = DrawFilledBox;
8309 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8310 draw_func = SelectArea;
8311 else /* (drawing_function == GADGET_ID_TEXT) */
8312 draw_func = SetTextCursor;
8314 if (button_press_event)
8316 draw_func(sx, sy, sx, sy, new_element, FALSE);
8317 start_sx = last_sx = sx;
8318 start_sy = last_sy = sy;
8320 if (drawing_function == GADGET_ID_TEXT)
8321 DrawLevelText(0, 0, 0, TEXT_END);
8323 else if (button_release_event)
8325 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8326 if (drawing_function == GADGET_ID_GRAB_BRUSH)
8328 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8329 CopyBrushToCursor(sx, sy);
8330 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8332 draw_with_brush = TRUE;
8334 else if (drawing_function == GADGET_ID_TEXT)
8335 DrawLevelText(sx, sy, 0, TEXT_INIT);
8337 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8339 else if (last_sx != sx || last_sy != sy)
8341 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8342 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8349 case GADGET_ID_FLOOD_FILL:
8350 if (button_press_event && Feld[lx][ly] != new_element)
8352 FloodFill(lx, ly, new_element);
8353 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8354 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8358 case GADGET_ID_PICK_ELEMENT:
8359 if (button_release_event)
8360 ClickOnGadget(level_editor_gadget[last_drawing_function],
8362 else if (draw_level)
8363 PickDrawingElement(button, Feld[lx][ly]);
8364 else if (id == GADGET_ID_AMOEBA_CONTENT)
8365 PickDrawingElement(button, level.amoeba_content);
8366 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8367 PickDrawingElement(button, custom_element.gfx_element);
8368 else if (id == GADGET_ID_CUSTOM_CONTENT)
8369 PickDrawingElement(button, custom_element.content.e[sx][sy]);
8370 else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8371 PickDrawingElement(button, custom_element.move_enter_element);
8372 else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8373 PickDrawingElement(button, custom_element.move_leave_element);
8374 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8375 PickDrawingElement(button, custom_element_change.target_element);
8376 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8377 PickDrawingElement(button, custom_element_change.target_content.e[sx][sy]);
8378 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8379 PickDrawingElement(button, custom_element_change.trigger_element);
8380 else if (id == GADGET_ID_GROUP_CONTENT)
8381 PickDrawingElement(button, group_element_info.element[sx]);
8382 else if (id == GADGET_ID_RANDOM_BACKGROUND)
8383 PickDrawingElement(button, random_placement_background_element);
8384 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8385 id <= GADGET_ID_YAMYAM_CONTENT_7)
8387 int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8389 PickDrawingElement(button, level.yamyam_content[i].e[sx][sy]);
8391 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8392 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8394 int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8396 PickDrawingElement(button, level.ball_content[i].e[sx][sy]);
8406 static void HandleCounterButtons(struct GadgetInfo *gi)
8408 int gadget_id = gi->custom_id;
8409 int counter_id = gi->custom_type_id;
8410 int button = gi->event.button;
8411 int *counter_value = counterbutton_info[counter_id].value;
8412 int step = BUTTON_STEPSIZE(button) *
8413 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8415 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8417 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8418 boolean released = (gi->event.type == GD_EVENT_RELEASED);
8419 boolean level_changed = LevelChanged();
8421 if ((level_changed && pressed) || (!level_changed && released))
8424 if (level_changed && !Request("Level has changed ! Discard changes ?",
8427 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8428 ModifyEditorCounterValue(counter_id, *counter_value);
8434 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8435 *counter_value = gi->textinput.number_value;
8437 ModifyEditorCounterValue(counter_id, *counter_value + step);
8439 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8441 LoadLevel(level_nr);
8444 DrawEditModeWindow();
8451 case ED_COUNTER_ID_YAMYAM_CONTENT:
8452 DrawYamYamContentAreas();
8455 case ED_COUNTER_ID_GROUP_CONTENT:
8456 DrawGroupElementArea(properties_element);
8457 CopyGroupElementPropertiesToGame(properties_element);
8460 case ED_COUNTER_ID_ENVELOPE_XSIZE:
8461 case ED_COUNTER_ID_ENVELOPE_YSIZE:
8462 DrawEnvelopeTextArea(-1);
8465 case ED_COUNTER_ID_LEVEL_XSIZE:
8466 case ED_COUNTER_ID_LEVEL_YSIZE:
8467 lev_fieldx = level.fieldx;
8468 lev_fieldy = level.fieldy;
8475 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8476 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8477 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8478 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8479 CopyElementPropertiesToGame(properties_element);
8481 level.changed = TRUE;
8484 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8486 int type_id = gi->custom_type_id;
8488 strcpy(textinput_info[type_id].value, gi->textinput.value);
8490 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8492 CopyElementPropertiesToGame(properties_element);
8494 ModifyEditorElementList(); /* update changed button info text */
8497 level.changed = TRUE;
8500 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8502 int type_id = gi->custom_type_id;
8504 strcpy(textarea_info[type_id].value, gi->textarea.value);
8506 level.changed = TRUE;
8509 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8511 int type_id = gi->custom_type_id;
8513 *selectbox_info[type_id].value =
8514 selectbox_info[type_id].options[gi->selectbox.index].value;
8516 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8518 element_info[properties_element].current_change_page = gi->selectbox.index;
8520 DrawPropertiesWindow();
8522 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8523 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8524 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8525 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8526 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8528 CopyElementPropertiesToGame(properties_element);
8530 level.changed = TRUE;
8534 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8536 int type_id = gi->custom_type_id;
8539 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8540 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8542 edit_mode_properties = gi->custom_type_id;
8544 DrawPropertiesWindow();
8546 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8548 char *template_filename = getDefaultLevelFilename(-1);
8549 boolean new_template = !fileExists(template_filename);
8552 Request("Save this template and kill the old ?", REQ_ASK))
8553 SaveLevelTemplate();
8556 Request("Template saved !", REQ_CONFIRM);
8558 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8559 custom_element.num_change_pages < MAX_CHANGE_PAGES)
8561 struct ElementInfo *ei = &element_info[properties_element];
8563 setElementChangePages(ei, ei->num_change_pages + 1);
8565 /* set new change page to be new current change page */
8566 ei->current_change_page = ei->num_change_pages - 1;
8567 ei->change = &ei->change_page[ei->current_change_page];
8569 setElementChangeInfoToDefaults(ei->change);
8571 DrawPropertiesWindow();
8573 level.changed = TRUE;
8575 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8576 custom_element.num_change_pages > MIN_CHANGE_PAGES)
8578 struct ElementInfo *ei = &element_info[properties_element];
8580 /* copy all change pages after change page to be deleted */
8581 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8582 ei->change_page[i] = ei->change_page[i + 1];
8584 setElementChangePages(ei, ei->num_change_pages - 1);
8586 DrawPropertiesWindow();
8588 level.changed = TRUE;
8592 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8594 int type_id = gi->custom_type_id;
8596 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8597 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8599 struct ElementInfo *ei = &element_info[properties_element];
8600 int step = BUTTON_STEPSIZE(gi->event.button);
8602 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8603 ei->current_change_page += step;
8605 if (ei->current_change_page < 0)
8606 ei->current_change_page = 0;
8607 else if (ei->current_change_page >= ei->num_change_pages)
8608 ei->current_change_page = ei->num_change_pages - 1;
8610 DrawPropertiesWindow();
8612 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8613 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8615 struct ElementInfo *ei = &element_info[properties_element];
8616 int current_change_page = ei->current_change_page;
8618 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8619 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8620 ei->change_page[current_change_page];
8621 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8623 ei->change_page[current_change_page] =
8624 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8626 level.changed = TRUE;
8629 DrawPropertiesWindow();
8633 static void HandleRadiobuttons(struct GadgetInfo *gi)
8635 *radiobutton_info[gi->custom_type_id].value =
8636 radiobutton_info[gi->custom_type_id].checked_value;
8638 level.changed = TRUE;
8641 static void HandleCheckbuttons(struct GadgetInfo *gi)
8643 int type_id = gi->custom_type_id;
8645 *checkbutton_info[type_id].value ^= TRUE;
8647 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8648 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8649 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8650 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8651 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8652 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8653 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8654 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8656 CopyElementPropertiesToGame(properties_element);
8659 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8661 UpdateCustomElementGraphicGadgets();
8663 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8665 char *template_filename = getDefaultLevelFilename(-1);
8667 if (level.use_custom_template && !fileExists(template_filename))
8669 Request("No level template found !", REQ_CONFIRM);
8671 level.use_custom_template = FALSE;
8672 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8677 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8679 DrawEditModeWindow();
8682 level.changed = TRUE;
8685 static void HandleControlButtons(struct GadgetInfo *gi)
8687 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8688 static int last_edit_mode = ED_MODE_DRAWING;
8689 static int last_custom_copy_mode = -1;
8690 int id = gi->custom_id;
8691 int button = gi->event.button;
8692 int step = BUTTON_STEPSIZE(button);
8693 int new_element = BUTTON_ELEMENT(button);
8697 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8698 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8700 if (!IS_VALID_BUTTON(button))
8704 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8705 DrawLevelText(0, 0, 0, TEXT_END);
8707 if (id < ED_NUM_CTRL1_BUTTONS &&
8708 id != GADGET_ID_SINGLE_ITEMS &&
8709 id != GADGET_ID_PROPERTIES &&
8710 id != GADGET_ID_PICK_ELEMENT &&
8711 edit_mode != ED_MODE_DRAWING &&
8712 drawing_function != GADGET_ID_PICK_ELEMENT &&
8713 !(GetKeyModState() & KMOD_Control))
8715 DrawDrawingWindow();
8716 edit_mode = ED_MODE_DRAWING;
8719 /* element copy mode active, but no element button pressed => deactivate */
8720 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8721 last_custom_copy_mode = -1;
8725 case GADGET_ID_SCROLL_LEFT:
8726 if (level_xpos >= 0)
8728 if (lev_fieldx < ed_fieldx - 2)
8732 if (level_xpos < -1)
8735 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8737 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8739 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8740 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8744 case GADGET_ID_SCROLL_RIGHT:
8745 if (level_xpos <= lev_fieldx - ed_fieldx)
8747 if (lev_fieldx < ed_fieldx - 2)
8751 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8752 level_xpos = lev_fieldx - ed_fieldx + 1;
8754 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8756 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8758 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8759 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8763 case GADGET_ID_SCROLL_UP:
8764 if (level_ypos >= 0)
8766 if (lev_fieldy < ed_fieldy - 2)
8770 if (level_ypos < -1)
8773 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8775 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8777 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8778 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8782 case GADGET_ID_SCROLL_DOWN:
8783 if (level_ypos <= lev_fieldy - ed_fieldy)
8785 if (lev_fieldy < ed_fieldy - 2)
8789 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8790 level_ypos = lev_fieldy - ed_fieldy + 1;
8792 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8794 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8796 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8797 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8801 case GADGET_ID_SCROLL_HORIZONTAL:
8802 level_xpos = gi->event.item_position - 1;
8803 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8806 case GADGET_ID_SCROLL_VERTICAL:
8807 level_ypos = gi->event.item_position - 1;
8808 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8811 case GADGET_ID_SCROLL_LIST_UP:
8812 case GADGET_ID_SCROLL_LIST_DOWN:
8813 case GADGET_ID_SCROLL_LIST_VERTICAL:
8814 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8815 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8818 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8819 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8821 if (element_shift < 0)
8823 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8824 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8826 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8827 GDI_SCROLLBAR_ITEM_POSITION,
8828 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8831 ModifyEditorElementList();
8835 case GADGET_ID_WRAP_LEFT:
8836 WrapLevel(-step, 0);
8839 case GADGET_ID_WRAP_RIGHT:
8843 case GADGET_ID_WRAP_UP:
8844 WrapLevel(0, -step);
8847 case GADGET_ID_WRAP_DOWN:
8851 case GADGET_ID_SINGLE_ITEMS:
8852 case GADGET_ID_CONNECTED_ITEMS:
8853 case GADGET_ID_LINE:
8855 case GADGET_ID_TEXT:
8856 case GADGET_ID_RECTANGLE:
8857 case GADGET_ID_FILLED_BOX:
8858 case GADGET_ID_FLOOD_FILL:
8859 case GADGET_ID_GRAB_BRUSH:
8860 case GADGET_ID_PICK_ELEMENT:
8861 if (drawing_function != GADGET_ID_PICK_ELEMENT)
8862 last_drawing_function = drawing_function;
8863 drawing_function = id;
8864 draw_with_brush = FALSE;
8867 case GADGET_ID_RANDOM_PLACEMENT:
8868 RandomPlacement(new_element);
8871 case GADGET_ID_PROPERTIES:
8872 if (edit_mode != ED_MODE_PROPERTIES)
8874 properties_element = new_element;
8875 DrawPropertiesWindow();
8876 edit_mode = ED_MODE_PROPERTIES;
8878 last_level_drawing_function = drawing_function;
8879 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8884 DrawDrawingWindow();
8885 edit_mode = ED_MODE_DRAWING;
8887 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8892 case GADGET_ID_CUSTOM_COPY_FROM:
8893 case GADGET_ID_CUSTOM_COPY_TO:
8894 case GADGET_ID_CUSTOM_EXCHANGE:
8895 last_custom_copy_mode = id;
8896 last_drawing_function = drawing_function;
8899 case GADGET_ID_CUSTOM_COPY:
8900 CopyCustomElement(properties_element, -1, id);
8903 case GADGET_ID_CUSTOM_PASTE:
8904 CopyCustomElement(-1, properties_element, id);
8907 case GADGET_ID_UNDO:
8908 if (undo_buffer_steps == 0)
8910 Request("Undo buffer empty !", REQ_CONFIRM);
8914 if (edit_mode != ED_MODE_DRAWING)
8916 DrawDrawingWindow();
8917 edit_mode = ED_MODE_DRAWING;
8920 undo_buffer_position =
8921 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8922 undo_buffer_steps--;
8924 for (x = 0; x < lev_fieldx; x++)
8925 for (y = 0; y < lev_fieldy; y++)
8926 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8927 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8930 case GADGET_ID_INFO:
8931 if (edit_mode != ED_MODE_INFO)
8933 last_edit_mode = edit_mode;
8934 edit_mode = ED_MODE_INFO;
8936 DrawLevelInfoWindow();
8940 edit_mode = last_edit_mode;
8942 DrawEditModeWindow();
8946 case GADGET_ID_CLEAR:
8947 if (edit_mode != ED_MODE_DRAWING)
8949 DrawDrawingWindow();
8950 edit_mode = ED_MODE_DRAWING;
8953 for (x = 0; x < MAX_LEV_FIELDX; x++)
8954 for (y = 0; y < MAX_LEV_FIELDY; y++)
8955 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8957 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8959 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8962 case GADGET_ID_SAVE:
8963 if (leveldir_current->readonly)
8965 Request("This level is read only !", REQ_CONFIRM);
8969 if (!LevelContainsPlayer())
8970 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8973 char *level_filename = getDefaultLevelFilename(level_nr);
8974 boolean new_level = !fileExists(level_filename);
8977 Request("Save this level and kill the old ?", REQ_ASK))
8979 CopyPlayfield(Feld, level.field);
8981 SaveLevel(level_nr);
8985 Request("Level saved !", REQ_CONFIRM);
8987 level.changed = FALSE;
8991 case GADGET_ID_TEST:
8992 if (!LevelContainsPlayer())
8993 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8997 level.game_version = GAME_VERSION_ACTUAL;
8999 CopyPlayfield(level.field, FieldBackup);
9000 CopyPlayfield(Feld, level.field);
9002 CopyNativeLevel_RND_to_Native(&level);
9004 UnmapLevelEditorGadgets();
9005 UndrawSpecialEditorDoor();
9007 CloseDoor(DOOR_CLOSE_ALL);
9009 DrawCompleteVideoDisplay();
9011 level_editor_test_game = TRUE;
9013 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9017 case GADGET_ID_EXIT:
9018 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9022 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9023 id <= GADGET_ID_ELEMENTLIST_LAST)
9025 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9026 int new_element = editor_elements[element_position + element_shift];
9028 if (last_custom_copy_mode != -1)
9030 if (CopyCustomElement(properties_element, new_element,
9031 last_custom_copy_mode))
9033 ClickOnGadget(level_editor_gadget[last_drawing_function],
9036 last_custom_copy_mode = -1;
9042 PickDrawingElement(button, new_element);
9044 if (!stick_element_properties_window &&
9045 drawing_function != GADGET_ID_PICK_ELEMENT &&
9046 !(GetKeyModState() & KMOD_Control))
9048 properties_element = new_element;
9049 if (edit_mode == ED_MODE_PROPERTIES)
9050 DrawPropertiesWindow();
9053 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9054 ClickOnGadget(level_editor_gadget[last_drawing_function],
9058 else if (gi->event.type == GD_EVENT_PRESSED)
9059 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9060 else if (gi->event.type == GD_EVENT_RELEASED)
9061 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9062 else if (gi->event.type == GD_EVENT_MOVING)
9063 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9065 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9071 void HandleLevelEditorKeyInput(Key key)
9073 char letter = getCharFromKey(key);
9074 int button = MB_LEFTBUTTON;
9076 if (drawing_function == GADGET_ID_TEXT &&
9077 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9080 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9081 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9082 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9083 else if (key == KSYM_Return)
9084 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9085 else if (key == KSYM_Escape)
9086 DrawLevelText(0, 0, 0, TEXT_END);
9088 else if (button_status == MB_RELEASED)
9090 int i, id = GADGET_ID_NONE;
9095 id = GADGET_ID_SCROLL_LEFT;
9098 id = GADGET_ID_SCROLL_RIGHT;
9101 id = GADGET_ID_SCROLL_UP;
9104 id = GADGET_ID_SCROLL_DOWN;
9107 id = GADGET_ID_SCROLL_LIST_UP;
9108 button = MB_RIGHTBUTTON;
9110 case KSYM_Page_Down:
9111 id = GADGET_ID_SCROLL_LIST_DOWN;
9112 button = MB_RIGHTBUTTON;
9116 if (edit_mode == ED_MODE_DRAWING)
9118 RequestExitLevelEditor(setup.ask_on_escape);
9120 else if (edit_mode == ED_MODE_INFO)
9122 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9124 else if (edit_mode == ED_MODE_PROPERTIES)
9126 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9128 else /* should never happen */
9130 DrawDrawingWindow();
9131 edit_mode = ED_MODE_DRAWING;
9139 if (id != GADGET_ID_NONE)
9140 ClickOnGadget(level_editor_gadget[id], button);
9141 else if (letter == '.')
9142 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9143 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9144 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9146 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9147 if (letter && letter == control_info[i].shortcut)
9148 if (!anyTextGadgetActive())
9149 ClickOnGadget(level_editor_gadget[i], button);
9153 void HandleLevelEditorIdle()
9155 static unsigned long action_delay = 0;
9156 unsigned long action_delay_value = GameFrameDelay;
9157 int xpos = 1, ypos = 2;
9159 if (edit_mode != ED_MODE_PROPERTIES)
9162 if (!DelayReached(&action_delay, action_delay_value))
9165 DrawGraphicAnimationExt(drawto,
9167 SY + ypos * TILEY + MINI_TILEY / 2,
9168 el2img(properties_element), -1, NO_MASKING);
9170 MarkTileDirty(xpos, ypos);
9171 MarkTileDirty(xpos, ypos + 1);
9173 FrameCounter++; /* increase animation frame counter */
9176 void ClearEditorGadgetInfoText()
9178 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9181 void HandleEditorGadgetInfoText(void *ptr)
9183 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9184 char infotext[MAX_OUTPUT_LINESIZE + 1];
9185 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9186 int max_infotext_len = getMaxInfoTextLength();
9188 if (game_status != GAME_MODE_EDITOR)
9191 ClearEditorGadgetInfoText();
9193 if (gi->event.type == GD_EVENT_INFO_LEAVING)
9196 /* misuse this function to delete brush cursor, if needed */
9197 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9198 DeleteBrushFromCursor();
9200 if (gi == NULL || gi->info_text == NULL)
9203 strncpy(infotext, gi->info_text, max_infotext_len);
9204 infotext[max_infotext_len] = '\0';
9206 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9208 int key = control_info[gi->custom_id].shortcut;
9212 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9213 sprintf(shortcut, " ('.' or '%c')", key);
9214 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9215 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9216 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9217 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9218 else /* normal case */
9219 sprintf(shortcut, " ('%s%c')",
9220 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9222 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9223 strcat(infotext, shortcut);
9227 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9230 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9232 static int start_lx, start_ly;
9233 int id = gi->custom_id;
9234 int sx = gi->event.x;
9235 int sy = gi->event.y;
9236 int lx = sx + level_xpos;
9237 int ly = sy + level_ypos;
9238 int min_sx = 0, min_sy = 0;
9239 int max_sx = gi->drawing.area_xsize - 1;
9240 int max_sy = gi->drawing.area_ysize - 1;
9241 int actual_drawing_function = drawing_function;
9242 int max_infotext_len = getMaxInfoTextLength();
9243 char infotext[MAX_OUTPUT_LINESIZE + 1];
9246 infotext[0] = '\0'; /* start with empty info text */
9248 /* pressed Control key: simulate picking element */
9249 if (GetKeyModState() & KMOD_Control)
9250 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9252 ClearEditorGadgetInfoText();
9254 if (gi->event.type == GD_EVENT_INFO_LEAVING)
9257 /* make sure to stay inside drawing area boundaries */
9258 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9259 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9261 if (id == GADGET_ID_DRAWING_LEVEL)
9265 int min_lx = 0, min_ly = 0;
9266 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9268 /* get positions inside level field */
9269 lx = sx + level_xpos;
9270 ly = sy + level_ypos;
9272 /* make sure to stay inside level field boundaries */
9273 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9274 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9276 /* correct drawing area positions accordingly */
9277 sx = lx - level_xpos;
9278 sy = ly - level_ypos;
9281 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9283 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
9285 if (gi->event.type == GD_EVENT_PRESSED)
9291 switch (actual_drawing_function)
9293 case GADGET_ID_SINGLE_ITEMS:
9294 text = "Drawing single items";
9296 case GADGET_ID_CONNECTED_ITEMS:
9297 text = "Drawing connected items";
9299 case GADGET_ID_LINE:
9300 text = "Drawing line";
9303 text = "Drawing arc";
9305 case GADGET_ID_TEXT:
9306 text = "Setting text cursor";
9308 case GADGET_ID_RECTANGLE:
9309 text = "Drawing rectangle";
9311 case GADGET_ID_FILLED_BOX:
9312 text = "Drawing filled box";
9314 case GADGET_ID_FLOOD_FILL:
9315 text = "Flood fill";
9317 case GADGET_ID_GRAB_BRUSH:
9318 text = "Grabbing brush";
9320 case GADGET_ID_PICK_ELEMENT:
9321 text = "Picking element";
9325 text = "Drawing position";
9329 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9330 sprintf(infotext, "%s: %d, %d", text, lx, ly);
9332 sprintf(infotext, "%s: %d, %d", text,
9333 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9335 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9336 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9338 sprintf(infotext, "Level position: %d, %d", lx, ly);
9341 /* misuse this function to draw brush cursor, if needed */
9342 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9344 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9345 CopyBrushToCursor(sx, sy);
9347 DeleteBrushFromCursor();
9350 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9352 int element = EL_EMPTY;
9354 if (id == GADGET_ID_AMOEBA_CONTENT)
9355 element = level.amoeba_content;
9356 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9357 element = custom_element.gfx_element;
9358 else if (id == GADGET_ID_CUSTOM_CONTENT)
9359 element = custom_element.content.e[sx][sy];
9360 else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9361 element = custom_element.move_enter_element;
9362 else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9363 element = custom_element.move_leave_element;
9364 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9365 element = custom_element_change.target_element;
9366 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9367 element = custom_element_change.target_content.e[sx][sy];
9368 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9369 element = custom_element_change.trigger_element;
9370 else if (id == GADGET_ID_GROUP_CONTENT)
9371 element = group_element_info.element[sx];
9372 else if (id == GADGET_ID_RANDOM_BACKGROUND)
9373 element = random_placement_background_element;
9374 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9375 id <= GADGET_ID_YAMYAM_CONTENT_7)
9376 element = level.yamyam_content[id -GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy];
9377 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9378 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9379 element =level.ball_content[id-GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy];
9381 strncpy(infotext, getElementInfoText(element), max_infotext_len);
9385 if (id == GADGET_ID_AMOEBA_CONTENT)
9386 strcpy(infotext, "Amoeba content");
9387 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9388 strcpy(infotext, "Custom graphic element");
9389 else if (id == GADGET_ID_CUSTOM_CONTENT)
9390 sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9391 else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9392 strcpy(infotext, "Element that can be digged/collected");
9393 else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9394 strcpy(infotext, "Element that will be left behind");
9395 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9396 strcpy(infotext, "New element after change");
9397 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9398 strcpy(infotext, "New extended elements after change");
9399 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9400 strcpy(infotext, "Other element triggering change");
9401 else if (id == GADGET_ID_GROUP_CONTENT)
9402 sprintf(infotext, "Group element position: %d", sx + 1);
9403 else if (id == GADGET_ID_RANDOM_BACKGROUND)
9404 strcpy(infotext, "Random placement background");
9405 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9406 id <= GADGET_ID_YAMYAM_CONTENT_7)
9407 sprintf(infotext, "Content area %d position: %d, %d",
9408 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9409 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9410 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9411 sprintf(infotext, "Content area %d position: %d, %d",
9412 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9415 infotext[max_infotext_len] = '\0';
9417 if (strlen(infotext) > 0)
9418 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9421 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9423 if (!ask_if_level_has_changed ||
9425 Request("Level has changed ! Exit without saving ?",
9426 REQ_ASK | REQ_STAY_OPEN))
9429 CloseDoor(DOOR_CLOSE_1);
9430 SetDoorState(DOOR_CLOSE_2);
9432 CloseDoor(DOOR_CLOSE_ALL);
9434 game_status = GAME_MODE_MAIN;
9439 CloseDoor(DOOR_CLOSE_1);
9440 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);