1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(8),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2412 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2413 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2414 GD_TYPE_SCROLLBAR_HORIZONTAL,
2415 GADGET_ID_SCROLL_HORIZONTAL,
2416 "scroll level editing area horizontally"
2419 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2420 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2421 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2422 GD_TYPE_SCROLLBAR_VERTICAL,
2423 GADGET_ID_SCROLL_VERTICAL,
2424 "scroll level editing area vertically"
2427 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2428 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2429 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2430 GD_TYPE_SCROLLBAR_VERTICAL,
2431 GADGET_ID_SCROLL_LIST_VERTICAL,
2432 "scroll element list vertically"
2440 int gadget_id_align;
2441 int radio_button_nr;
2444 char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2448 -1, ED_COUNTER2_YPOS(8),
2449 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2450 RADIO_NR_RANDOM_ELEMENTS,
2451 &random_placement_method, RANDOM_USE_PERCENTAGE,
2452 " ", "percentage", "use percentage for random elements"
2455 -1, ED_COUNTER2_YPOS(8),
2456 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2457 RADIO_NR_RANDOM_ELEMENTS,
2458 &random_placement_method, RANDOM_USE_QUANTITY,
2459 " ", "quantity", "use quantity for random elements"
2467 int gadget_id_align;
2469 char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2472 /* ---------- level and editor settings ---------------------------------- */
2475 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2477 &random_placement_background_restricted,
2479 "restrict random placement to:", "set random placement restriction"
2482 /* ---------- element settings: configure (various elements) ------------- */
2485 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2486 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2487 &stick_element_properties_window,
2489 "stick this screen to edit content","stick this screen to edit content"
2492 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2493 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2494 &level.em_slippery_gems,
2496 "slip down from certain flat walls","use EM style slipping behaviour"
2499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2500 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2501 &level.use_spring_bug,
2503 "use spring pushing bug", "use odd spring pushing behaviour"
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2507 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2508 &level.use_time_orb_bug,
2510 "use time orb bug", "use odd time orb behaviour"
2513 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2514 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2517 "create single random element", "only create one element from content"
2520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2521 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2522 &level.ball_state_initial,
2524 "magic ball initially activated", "activate magic ball after level start"
2527 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2528 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2529 &level.grow_into_diggable,
2531 "can grow into anything diggable", "grow into more than just sand"
2534 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2535 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2536 &level.continuous_snapping,
2538 "continuos snapping", "use snapping without releasing key"
2541 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2542 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2543 &level.block_snap_field,
2545 "block snapped field when snapping", "use snapping delay to show animation"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2549 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2550 &level.block_last_field,
2552 "block last field when moving", "player blocks last field when moving"
2555 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2556 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2557 &level.sp_block_last_field,
2559 "block last field when moving", "player blocks last field when moving"
2562 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2563 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2564 &level.instant_relocation,
2566 "no scrolling when relocating", "player gets relocated without delay"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2570 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2571 &level.use_start_element[0],
2573 "use level start element:", "start level at this element's position"
2576 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2577 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2578 &level.use_artwork_element[0],
2580 "use artwork from element:", "use player artwork from other element"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2584 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2585 &level.use_explosion_element[0],
2587 "use explosion from element:", "use explosion properties from element"
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2591 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2592 &level.initial_player_gravity[0],
2594 "use initial gravity", "set initial player gravity"
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2598 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2599 &level.can_pass_to_walkable,
2601 "can pass to walkable element", "player can pass to empty or walkable"
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2605 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2606 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2608 "can fall into acid (with gravity)","player can fall into acid pool"
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2612 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2613 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615 "can move into acid", "element can move into acid pool"
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2619 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2620 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2622 "deadly when colliding with", "element is deadly when hitting player"
2625 /* ---------- element settings: configure 1 (custom elements) ----------- */
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2629 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2630 &custom_element.use_gfx_element,
2632 /* !!! add separate "use existing element sound" !!! */
2634 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2636 NULL, "use graphic of element:", "use existing element graphic"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2641 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2642 &level.use_custom_template,
2643 NULL, "use template", "use template for custom properties"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2647 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2648 &custom_element_properties[EP_ACCESSIBLE],
2649 NULL, NULL, "player can walk to or pass this field"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2653 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2654 &custom_element_properties[EP_GRAVITY_REACHABLE],
2655 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2659 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2660 &custom_element.use_last_ce_value,
2661 NULL, "use last CE value after change", "use last CE value after change"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2665 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2666 &custom_element_properties[EP_WALK_TO_OBJECT],
2667 NULL, NULL, "player can dig/collect/push element"
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2671 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2672 &custom_element_properties[EP_INDESTRUCTIBLE],
2673 NULL, "indestructible", "element is indestructible"
2676 /* ---------- element settings: configure 2 (custom elements) ----------- */
2679 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2680 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2681 &custom_element_properties[EP_CAN_MOVE],
2682 NULL, NULL, "element can move with some pattern"
2685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2686 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2687 &custom_element_properties[EP_CAN_FALL],
2688 NULL, "can fall", "element can fall down"
2691 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2692 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2693 &custom_element_properties[EP_CAN_SMASH],
2694 " ", NULL, "element can smash other elements"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2698 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2699 &custom_element_properties[EP_SLIPPERY],
2700 NULL, NULL, "other elements can fall down from it"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2704 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2705 &custom_element_properties[EP_DEADLY],
2706 NULL, NULL, "element can kill the player"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2710 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2711 &custom_element_properties[EP_CAN_EXPLODE],
2712 NULL, NULL, "element can explode"
2715 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2717 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718 NULL, "by fire", "element can explode by fire/explosion"
2721 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2722 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723 &custom_element_properties[EP_EXPLODES_SMASHED],
2724 " ", "smashed", "element can explode when smashed"
2727 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2728 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729 &custom_element_properties[EP_EXPLODES_IMPACT],
2730 " ", "impact", "element can explode on impact"
2733 /* ---------- element settings: advanced (custom elements) --------------- */
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2737 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2738 &custom_element_change.can_change,
2739 NULL, "element changes to:", "change element on specified condition"
2742 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2743 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2744 &custom_element_change_events[CE_DELAY],
2745 NULL, NULL, "element changes after delay"
2748 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2749 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2750 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751 NULL, NULL, "element changes by direct action"
2754 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2755 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2756 &custom_element_change_events[CE_BY_OTHER_ACTION],
2757 NULL, NULL, "element changes by other element"
2760 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2761 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2762 &custom_element_change.explode,
2763 NULL, "explode instead of change", "element explodes instead of change"
2766 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2767 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2768 &custom_element_change.use_target_content,
2769 NULL, "use extended change target:","element changes to more elements"
2772 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2773 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2774 &custom_element_change.only_if_complete,
2775 NULL, "replace all or nothing", "only replace when all can be changed"
2778 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2779 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2780 &custom_element_change.use_random_replace,
2781 NULL, NULL, "use percentage for random replace"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2785 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2786 &custom_element_change.has_action,
2787 NULL, NULL, "execute action on specified condition"
2795 int gadget_id_align;
2797 int area_xsize, area_ysize;
2798 char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2801 /* ---------- level playfield content ------------------------------------ */
2805 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2806 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2807 NULL, NULL, NULL, NULL
2810 /* ---------- yam yam content -------------------------------------------- */
2813 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2815 &level.yamyam_content[0].e[0][0], 3, 3,
2816 NULL, NULL, "1", NULL
2819 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2821 &level.yamyam_content[1].e[0][0], 3, 3,
2822 NULL, NULL, "2", NULL
2825 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2827 &level.yamyam_content[2].e[0][0], 3, 3,
2828 NULL, NULL, "3", NULL
2831 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2833 &level.yamyam_content[3].e[0][0], 3, 3,
2834 NULL, NULL, "4", NULL
2837 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2839 &level.yamyam_content[4].e[0][0], 3, 3,
2840 NULL, NULL, "5", NULL
2843 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2845 &level.yamyam_content[5].e[0][0], 3, 3,
2846 NULL, NULL, "6", NULL
2849 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2851 &level.yamyam_content[6].e[0][0], 3, 3,
2852 NULL, NULL, "7", NULL
2855 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2857 &level.yamyam_content[7].e[0][0], 3, 3,
2858 NULL, NULL, "8", NULL
2861 /* ---------- magic ball content ----------------------------------------- */
2864 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2866 &level.ball_content[0].e[0][0], 3, 3,
2867 NULL, NULL, "1", NULL
2870 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2872 &level.ball_content[1].e[0][0], 3, 3,
2873 NULL, NULL, "2", NULL
2876 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2878 &level.ball_content[2].e[0][0], 3, 3,
2879 NULL, NULL, "3", NULL
2882 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2884 &level.ball_content[3].e[0][0], 3, 3,
2885 NULL, NULL, "4", NULL
2888 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2890 &level.ball_content[4].e[0][0], 3, 3,
2891 NULL, NULL, "5", NULL
2894 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2896 &level.ball_content[5].e[0][0], 3, 3,
2897 NULL, NULL, "6", NULL
2900 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2902 &level.ball_content[6].e[0][0], 3, 3,
2903 NULL, NULL, "7", NULL
2906 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2908 &level.ball_content[7].e[0][0], 3, 3,
2909 NULL, NULL, "8", NULL
2912 /* ---------- android content -------------------------------------------- */
2915 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2916 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2917 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2918 "elements:", NULL, NULL, "elements android can clone"
2921 /* ---------- amoeba content --------------------------------------------- */
2924 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2925 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2926 &level.amoeba_content, 1, 1,
2927 "content:", NULL, NULL, "amoeba content"
2930 /* ---------- level start element ---------------------------------------- */
2933 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2934 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2935 &level.start_element[0], 1, 1,
2936 NULL, NULL, NULL, "level start element"
2939 /* ---------- player artwork element ------------------------------------- */
2942 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2943 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2944 &level.artwork_element[0], 1, 1,
2945 NULL, NULL, NULL, "element for player artwork"
2948 /* ---------- player explosion element ----------------------------------- */
2951 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2952 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2953 &level.explosion_element[0], 1, 1,
2954 NULL, NULL, NULL, "element for player explosion"
2957 /* ---------- element settings: configure 1 (custom elements) ----------- */
2959 /* ---------- custom graphic --------------------------------------------- */
2962 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2963 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2964 &custom_element.gfx_element, 1, 1,
2965 NULL, NULL, NULL, "custom graphic element"
2968 /* ---------- element settings: configure 2 (custom elements) ----------- */
2970 /* ---------- custom content (when exploding) ---------------------------- */
2973 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2974 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2975 &custom_element.content.e[0][0], 3, 3,
2976 "content:", NULL, NULL, NULL
2979 /* ---------- custom enter and leave element (when moving) --------------- */
2982 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2983 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2984 &custom_element.move_enter_element, 1, 1,
2985 "can dig:", " ", NULL, "element that can be digged/collected"
2988 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2989 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990 &custom_element.move_leave_element, 1, 1,
2991 NULL, NULL, NULL, "element that will be left behind"
2994 /* ---------- element settings: advanced (custom elements) --------------- */
2996 /* ---------- custom change target --------------------------------------- */
2999 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3000 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3001 &custom_element_change.target_element, 1, 1,
3002 NULL, "after/when:", NULL, "new target element after change"
3005 /* ---------- custom change content (extended change target) ------------- */
3008 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3009 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3010 &custom_element_change.target_content.e[0][0], 3, 3,
3011 NULL, NULL, NULL, "new extended elements after change"
3014 /* ---------- custom change trigger (element causing change) ------------- */
3017 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3018 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3019 &custom_element_change.trigger_element, 1, 1,
3020 NULL, NULL, NULL, "other element triggering change"
3023 /* ---------- group element content -------------------------------------- */
3026 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3027 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3028 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3029 "content:", NULL, NULL, NULL
3032 /* ---------- random background (for random painting) -------------------- */
3035 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3036 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3037 &random_placement_background_element, 1, 1,
3038 NULL, NULL, NULL, "random placement background"
3044 -----------------------------------------------------------------------------
3045 some internally used variables
3046 -----------------------------------------------------------------------------
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3055 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064 (button) == 2 ? new_element2 : \
3065 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3109 static int edit_mode;
3110 static int edit_mode_properties;
3112 static int element_shift = 0;
3114 static int editor_el_players[] =
3121 static int *editor_el_players_ptr = editor_el_players;
3122 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3124 static int editor_hl_boulderdash[] =
3126 EL_INTERNAL_CASCADE_BD_ACTIVE,
3149 static int editor_el_boulderdash[] =
3159 EL_BD_EXPANDABLE_WALL,
3167 EL_BD_BUTTERFLY_LEFT,
3169 EL_BD_BUTTERFLY_RIGHT,
3170 EL_BD_FIREFLY_RIGHT,
3173 EL_BD_BUTTERFLY_DOWN,
3194 EL_BD_BUTTERFLY_LEFT,
3196 EL_BD_BUTTERFLY_RIGHT,
3197 EL_BD_FIREFLY_RIGHT,
3200 EL_BD_BUTTERFLY_DOWN,
3202 EL_BD_EXPANDABLE_WALL,
3205 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3206 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3207 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3208 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3210 static int editor_hl_emerald_mine[] =
3212 EL_INTERNAL_CASCADE_EM_ACTIVE,
3235 static int editor_el_emerald_mine[] =
3273 EL_ACID_POOL_TOPLEFT,
3275 EL_ACID_POOL_TOPRIGHT,
3278 EL_ACID_POOL_BOTTOMLEFT,
3279 EL_ACID_POOL_BOTTOM,
3280 EL_ACID_POOL_BOTTOMRIGHT,
3340 EL_ACID_POOL_TOPLEFT,
3342 EL_ACID_POOL_TOPRIGHT,
3345 EL_ACID_POOL_BOTTOMLEFT,
3346 EL_ACID_POOL_BOTTOM,
3347 EL_ACID_POOL_BOTTOMRIGHT,
3371 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3372 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3373 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3374 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3376 static int editor_hl_emerald_mine_club[] =
3378 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3406 static int editor_el_emerald_mine_club[] =
3434 EL_EMC_WALL_SLIPPERY_1,
3435 EL_EMC_WALL_SLIPPERY_2,
3436 EL_EMC_WALL_SLIPPERY_3,
3437 EL_EMC_WALL_SLIPPERY_4,
3456 EL_BALLOON_SWITCH_ANY,
3457 EL_BALLOON_SWITCH_NONE,
3459 EL_BALLOON_SWITCH_LEFT,
3460 EL_BALLOON_SWITCH_RIGHT,
3461 EL_BALLOON_SWITCH_UP,
3462 EL_BALLOON_SWITCH_DOWN,
3470 EL_EMC_MAGIC_BALL_SWITCH,
3472 EL_EMC_SPRING_BUMPER,
3477 EL_EM_DYNAMITE_ACTIVE,
3511 EL_EMC_WALL_SLIPPERY_1,
3512 EL_EMC_WALL_SLIPPERY_2,
3513 EL_EMC_WALL_SLIPPERY_3,
3514 EL_EMC_WALL_SLIPPERY_4,
3533 EL_BALLOON_SWITCH_ANY,
3534 EL_BALLOON_SWITCH_NONE,
3536 EL_BALLOON_SWITCH_LEFT,
3537 EL_BALLOON_SWITCH_RIGHT,
3538 EL_BALLOON_SWITCH_UP,
3539 EL_BALLOON_SWITCH_DOWN,
3547 EL_EMC_MAGIC_BALL_SWITCH,
3549 EL_EMC_SPRING_BUMPER,
3557 EL_EM_DYNAMITE_ACTIVE,
3567 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3568 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3569 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3570 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3572 static int editor_hl_rnd[] =
3574 EL_INTERNAL_CASCADE_RND_ACTIVE,
3587 static int editor_el_rnd[] =
3620 EL_WALL_EMERALD_YELLOW,
3621 EL_WALL_EMERALD_RED,
3622 EL_WALL_EMERALD_PURPLE,
3640 EL_DYNABOMB_INCREASE_NUMBER,
3641 EL_DYNABOMB_INCREASE_SIZE,
3642 EL_DYNABOMB_INCREASE_POWER,
3662 EL_INVISIBLE_STEELWALL,
3666 EL_EXPANDABLE_WALL_HORIZONTAL,
3667 EL_EXPANDABLE_WALL_VERTICAL,
3668 EL_EXPANDABLE_WALL_ANY,
3703 EL_WALL_EMERALD_YELLOW,
3704 EL_WALL_EMERALD_RED,
3705 EL_WALL_EMERALD_PURPLE,
3722 EL_DYNABOMB_INCREASE_NUMBER,
3723 EL_DYNABOMB_INCREASE_SIZE,
3724 EL_DYNABOMB_INCREASE_POWER,
3748 EL_EXPANDABLE_WALL_HORIZONTAL,
3749 EL_EXPANDABLE_WALL_VERTICAL,
3750 EL_EXPANDABLE_WALL_ANY,
3752 EL_INVISIBLE_STEELWALL,
3758 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3759 static int *editor_el_rnd_ptr = editor_el_rnd;
3760 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3761 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3763 static int editor_hl_sokoban[] =
3765 EL_INTERNAL_CASCADE_SB_ACTIVE,
3783 static int editor_el_sokoban[] =
3786 EL_SOKOBAN_FIELD_EMPTY,
3787 EL_SOKOBAN_FIELD_FULL,
3788 EL_SOKOBAN_FIELD_PLAYER,
3790 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3791 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3792 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3793 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3795 static int editor_hl_supaplex[] =
3797 EL_INTERNAL_CASCADE_SP_ACTIVE,
3815 static int editor_el_supaplex[] =
3834 EL_SP_PORT_HORIZONTAL,
3835 EL_SP_PORT_VERTICAL,
3843 EL_SP_GRAVITY_PORT_LEFT,
3844 EL_SP_GRAVITY_PORT_RIGHT,
3845 EL_SP_GRAVITY_PORT_UP,
3846 EL_SP_GRAVITY_PORT_DOWN,
3848 EL_SP_HARDWARE_GRAY,
3849 EL_SP_HARDWARE_GREEN,
3850 EL_SP_HARDWARE_BLUE,
3853 EL_SP_HARDWARE_BASE_1,
3854 EL_SP_HARDWARE_BASE_2,
3855 EL_SP_HARDWARE_BASE_3,
3856 EL_SP_HARDWARE_BASE_4,
3858 EL_SP_HARDWARE_BASE_5,
3859 EL_SP_HARDWARE_BASE_6,
3860 EL_SP_HARDWARE_YELLOW,
3881 EL_SP_HARDWARE_GRAY,
3890 EL_SP_GRAVITY_PORT_RIGHT,
3891 EL_SP_GRAVITY_PORT_DOWN,
3892 EL_SP_GRAVITY_PORT_LEFT,
3894 EL_SP_GRAVITY_PORT_UP,
3900 EL_SP_PORT_VERTICAL,
3901 EL_SP_PORT_HORIZONTAL,
3909 EL_SP_HARDWARE_BASE_1,
3910 EL_SP_HARDWARE_GREEN,
3911 EL_SP_HARDWARE_BLUE,
3914 EL_SP_HARDWARE_YELLOW,
3915 EL_SP_HARDWARE_BASE_2,
3916 EL_SP_HARDWARE_BASE_3,
3917 EL_SP_HARDWARE_BASE_4,
3919 EL_SP_HARDWARE_BASE_5,
3920 EL_SP_HARDWARE_BASE_6,
3925 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3926 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3927 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3928 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3930 static int editor_hl_diamond_caves[] =
3932 EL_INTERNAL_CASCADE_DC_ACTIVE,
3960 static int editor_el_diamond_caves[] =
3968 EL_CONVEYOR_BELT_1_LEFT,
3969 EL_CONVEYOR_BELT_1_MIDDLE,
3970 EL_CONVEYOR_BELT_1_RIGHT,
3971 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3973 EL_CONVEYOR_BELT_2_LEFT,
3974 EL_CONVEYOR_BELT_2_MIDDLE,
3975 EL_CONVEYOR_BELT_2_RIGHT,
3976 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3978 EL_CONVEYOR_BELT_3_LEFT,
3979 EL_CONVEYOR_BELT_3_MIDDLE,
3980 EL_CONVEYOR_BELT_3_RIGHT,
3981 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3983 EL_CONVEYOR_BELT_4_LEFT,
3984 EL_CONVEYOR_BELT_4_MIDDLE,
3985 EL_CONVEYOR_BELT_4_RIGHT,
3986 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3988 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3989 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3990 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3991 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3993 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3994 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3995 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3996 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3998 EL_SWITCHGATE_CLOSED,
4000 EL_SWITCHGATE_SWITCH_UP,
4001 EL_SWITCHGATE_SWITCH_DOWN,
4008 EL_SIGN_EXCLAMATION,
4011 EL_LIGHT_SWITCH_ACTIVE,
4013 EL_STEELWALL_SLIPPERY,
4035 EL_CONVEYOR_BELT_1_LEFT,
4036 EL_CONVEYOR_BELT_1_MIDDLE,
4037 EL_CONVEYOR_BELT_1_RIGHT,
4038 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4040 EL_CONVEYOR_BELT_2_LEFT,
4041 EL_CONVEYOR_BELT_2_MIDDLE,
4042 EL_CONVEYOR_BELT_2_RIGHT,
4043 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4045 EL_CONVEYOR_BELT_3_LEFT,
4046 EL_CONVEYOR_BELT_3_MIDDLE,
4047 EL_CONVEYOR_BELT_3_RIGHT,
4048 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4050 EL_CONVEYOR_BELT_4_LEFT,
4051 EL_CONVEYOR_BELT_4_MIDDLE,
4052 EL_CONVEYOR_BELT_4_RIGHT,
4053 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4055 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4056 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4057 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4058 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4060 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4061 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4062 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4063 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4066 EL_SWITCHGATE_CLOSED,
4067 EL_SWITCHGATE_SWITCH_UP,
4068 EL_SWITCHGATE_SWITCH_DOWN,
4082 EL_STEELWALL_SLIPPERY,
4085 EL_SIGN_EXCLAMATION,
4088 EL_LIGHT_SWITCH_ACTIVE,
4097 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4098 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4099 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4100 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4102 static int editor_hl_dx_boulderdash[] =
4104 EL_INTERNAL_CASCADE_DX_ACTIVE,
4132 static int editor_el_dx_boulderdash[] =
4136 EL_TUBE_HORIZONTAL_DOWN,
4140 EL_TUBE_VERTICAL_RIGHT,
4142 EL_TUBE_VERTICAL_LEFT,
4146 EL_TUBE_HORIZONTAL_UP,
4154 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4155 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4156 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4157 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4159 static int editor_hl_chars[] =
4161 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4174 static int editor_el_chars[] =
4263 EL_CHAR(FONT_ASCII_CURSOR),
4266 static int *editor_hl_chars_ptr = editor_hl_chars;
4267 static int *editor_el_chars_ptr = editor_el_chars;
4268 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4269 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4271 static int editor_hl_custom[] =
4273 EL_INTERNAL_CASCADE_CE_ACTIVE,
4301 static int editor_el_custom[] =
4303 EL_CUSTOM_START + 0,
4304 EL_CUSTOM_START + 1,
4305 EL_CUSTOM_START + 2,
4306 EL_CUSTOM_START + 3,
4308 EL_CUSTOM_START + 4,
4309 EL_CUSTOM_START + 5,
4310 EL_CUSTOM_START + 6,
4311 EL_CUSTOM_START + 7,
4313 EL_CUSTOM_START + 8,
4314 EL_CUSTOM_START + 9,
4315 EL_CUSTOM_START + 10,
4316 EL_CUSTOM_START + 11,
4318 EL_CUSTOM_START + 12,
4319 EL_CUSTOM_START + 13,
4320 EL_CUSTOM_START + 14,
4321 EL_CUSTOM_START + 15,
4323 EL_CUSTOM_START + 16,
4324 EL_CUSTOM_START + 17,
4325 EL_CUSTOM_START + 18,
4326 EL_CUSTOM_START + 19,
4328 EL_CUSTOM_START + 20,
4329 EL_CUSTOM_START + 21,
4330 EL_CUSTOM_START + 22,
4331 EL_CUSTOM_START + 23,
4333 EL_CUSTOM_START + 24,
4334 EL_CUSTOM_START + 25,
4335 EL_CUSTOM_START + 26,
4336 EL_CUSTOM_START + 27,
4338 EL_CUSTOM_START + 28,
4339 EL_CUSTOM_START + 29,
4340 EL_CUSTOM_START + 30,
4341 EL_CUSTOM_START + 31,
4343 EL_CUSTOM_START + 32,
4344 EL_CUSTOM_START + 33,
4345 EL_CUSTOM_START + 34,
4346 EL_CUSTOM_START + 35,
4348 EL_CUSTOM_START + 36,
4349 EL_CUSTOM_START + 37,
4350 EL_CUSTOM_START + 38,
4351 EL_CUSTOM_START + 39,
4353 EL_CUSTOM_START + 40,
4354 EL_CUSTOM_START + 41,
4355 EL_CUSTOM_START + 42,
4356 EL_CUSTOM_START + 43,
4358 EL_CUSTOM_START + 44,
4359 EL_CUSTOM_START + 45,
4360 EL_CUSTOM_START + 46,
4361 EL_CUSTOM_START + 47,
4363 EL_CUSTOM_START + 48,
4364 EL_CUSTOM_START + 49,
4365 EL_CUSTOM_START + 50,
4366 EL_CUSTOM_START + 51,
4368 EL_CUSTOM_START + 52,
4369 EL_CUSTOM_START + 53,
4370 EL_CUSTOM_START + 54,
4371 EL_CUSTOM_START + 55,
4373 EL_CUSTOM_START + 56,
4374 EL_CUSTOM_START + 57,
4375 EL_CUSTOM_START + 58,
4376 EL_CUSTOM_START + 59,
4378 EL_CUSTOM_START + 60,
4379 EL_CUSTOM_START + 61,
4380 EL_CUSTOM_START + 62,
4381 EL_CUSTOM_START + 63,
4383 EL_CUSTOM_START + 64,
4384 EL_CUSTOM_START + 65,
4385 EL_CUSTOM_START + 66,
4386 EL_CUSTOM_START + 67,
4388 EL_CUSTOM_START + 68,
4389 EL_CUSTOM_START + 69,
4390 EL_CUSTOM_START + 70,
4391 EL_CUSTOM_START + 71,
4393 EL_CUSTOM_START + 72,
4394 EL_CUSTOM_START + 73,
4395 EL_CUSTOM_START + 74,
4396 EL_CUSTOM_START + 75,
4398 EL_CUSTOM_START + 76,
4399 EL_CUSTOM_START + 77,
4400 EL_CUSTOM_START + 78,
4401 EL_CUSTOM_START + 79,
4403 EL_CUSTOM_START + 80,
4404 EL_CUSTOM_START + 81,
4405 EL_CUSTOM_START + 82,
4406 EL_CUSTOM_START + 83,
4408 EL_CUSTOM_START + 84,
4409 EL_CUSTOM_START + 85,
4410 EL_CUSTOM_START + 86,
4411 EL_CUSTOM_START + 87,
4413 EL_CUSTOM_START + 88,
4414 EL_CUSTOM_START + 89,
4415 EL_CUSTOM_START + 90,
4416 EL_CUSTOM_START + 91,
4418 EL_CUSTOM_START + 92,
4419 EL_CUSTOM_START + 93,
4420 EL_CUSTOM_START + 94,
4421 EL_CUSTOM_START + 95,
4423 EL_CUSTOM_START + 96,
4424 EL_CUSTOM_START + 97,
4425 EL_CUSTOM_START + 98,
4426 EL_CUSTOM_START + 99,
4428 EL_CUSTOM_START + 100,
4429 EL_CUSTOM_START + 101,
4430 EL_CUSTOM_START + 102,
4431 EL_CUSTOM_START + 103,
4433 EL_CUSTOM_START + 104,
4434 EL_CUSTOM_START + 105,
4435 EL_CUSTOM_START + 106,
4436 EL_CUSTOM_START + 107,
4438 EL_CUSTOM_START + 108,
4439 EL_CUSTOM_START + 109,
4440 EL_CUSTOM_START + 110,
4441 EL_CUSTOM_START + 111,
4443 EL_CUSTOM_START + 112,
4444 EL_CUSTOM_START + 113,
4445 EL_CUSTOM_START + 114,
4446 EL_CUSTOM_START + 115,
4448 EL_CUSTOM_START + 116,
4449 EL_CUSTOM_START + 117,
4450 EL_CUSTOM_START + 118,
4451 EL_CUSTOM_START + 119,
4453 EL_CUSTOM_START + 120,
4454 EL_CUSTOM_START + 121,
4455 EL_CUSTOM_START + 122,
4456 EL_CUSTOM_START + 123,
4458 EL_CUSTOM_START + 124,
4459 EL_CUSTOM_START + 125,
4460 EL_CUSTOM_START + 126,
4461 EL_CUSTOM_START + 127,
4463 EL_CUSTOM_START + 128,
4464 EL_CUSTOM_START + 129,
4465 EL_CUSTOM_START + 130,
4466 EL_CUSTOM_START + 131,
4468 EL_CUSTOM_START + 132,
4469 EL_CUSTOM_START + 133,
4470 EL_CUSTOM_START + 134,
4471 EL_CUSTOM_START + 135,
4473 EL_CUSTOM_START + 136,
4474 EL_CUSTOM_START + 137,
4475 EL_CUSTOM_START + 138,
4476 EL_CUSTOM_START + 139,
4478 EL_CUSTOM_START + 140,
4479 EL_CUSTOM_START + 141,
4480 EL_CUSTOM_START + 142,
4481 EL_CUSTOM_START + 143,
4483 EL_CUSTOM_START + 144,
4484 EL_CUSTOM_START + 145,
4485 EL_CUSTOM_START + 146,
4486 EL_CUSTOM_START + 147,
4488 EL_CUSTOM_START + 148,
4489 EL_CUSTOM_START + 149,
4490 EL_CUSTOM_START + 150,
4491 EL_CUSTOM_START + 151,
4493 EL_CUSTOM_START + 152,
4494 EL_CUSTOM_START + 153,
4495 EL_CUSTOM_START + 154,
4496 EL_CUSTOM_START + 155,
4498 EL_CUSTOM_START + 156,
4499 EL_CUSTOM_START + 157,
4500 EL_CUSTOM_START + 158,
4501 EL_CUSTOM_START + 159,
4503 EL_CUSTOM_START + 160,
4504 EL_CUSTOM_START + 161,
4505 EL_CUSTOM_START + 162,
4506 EL_CUSTOM_START + 163,
4508 EL_CUSTOM_START + 164,
4509 EL_CUSTOM_START + 165,
4510 EL_CUSTOM_START + 166,
4511 EL_CUSTOM_START + 167,
4513 EL_CUSTOM_START + 168,
4514 EL_CUSTOM_START + 169,
4515 EL_CUSTOM_START + 170,
4516 EL_CUSTOM_START + 171,
4518 EL_CUSTOM_START + 172,
4519 EL_CUSTOM_START + 173,
4520 EL_CUSTOM_START + 174,
4521 EL_CUSTOM_START + 175,
4523 EL_CUSTOM_START + 176,
4524 EL_CUSTOM_START + 177,
4525 EL_CUSTOM_START + 178,
4526 EL_CUSTOM_START + 179,
4528 EL_CUSTOM_START + 180,
4529 EL_CUSTOM_START + 181,
4530 EL_CUSTOM_START + 182,
4531 EL_CUSTOM_START + 183,
4533 EL_CUSTOM_START + 184,
4534 EL_CUSTOM_START + 185,
4535 EL_CUSTOM_START + 186,
4536 EL_CUSTOM_START + 187,
4538 EL_CUSTOM_START + 188,
4539 EL_CUSTOM_START + 189,
4540 EL_CUSTOM_START + 190,
4541 EL_CUSTOM_START + 191,
4543 EL_CUSTOM_START + 192,
4544 EL_CUSTOM_START + 193,
4545 EL_CUSTOM_START + 194,
4546 EL_CUSTOM_START + 195,
4548 EL_CUSTOM_START + 196,
4549 EL_CUSTOM_START + 197,
4550 EL_CUSTOM_START + 198,
4551 EL_CUSTOM_START + 199,
4553 EL_CUSTOM_START + 200,
4554 EL_CUSTOM_START + 201,
4555 EL_CUSTOM_START + 202,
4556 EL_CUSTOM_START + 203,
4558 EL_CUSTOM_START + 204,
4559 EL_CUSTOM_START + 205,
4560 EL_CUSTOM_START + 206,
4561 EL_CUSTOM_START + 207,
4563 EL_CUSTOM_START + 208,
4564 EL_CUSTOM_START + 209,
4565 EL_CUSTOM_START + 210,
4566 EL_CUSTOM_START + 211,
4568 EL_CUSTOM_START + 212,
4569 EL_CUSTOM_START + 213,
4570 EL_CUSTOM_START + 214,
4571 EL_CUSTOM_START + 215,
4573 EL_CUSTOM_START + 216,
4574 EL_CUSTOM_START + 217,
4575 EL_CUSTOM_START + 218,
4576 EL_CUSTOM_START + 219,
4578 EL_CUSTOM_START + 220,
4579 EL_CUSTOM_START + 221,
4580 EL_CUSTOM_START + 222,
4581 EL_CUSTOM_START + 223,
4583 EL_CUSTOM_START + 224,
4584 EL_CUSTOM_START + 225,
4585 EL_CUSTOM_START + 226,
4586 EL_CUSTOM_START + 227,
4588 EL_CUSTOM_START + 228,
4589 EL_CUSTOM_START + 229,
4590 EL_CUSTOM_START + 230,
4591 EL_CUSTOM_START + 231,
4593 EL_CUSTOM_START + 232,
4594 EL_CUSTOM_START + 233,
4595 EL_CUSTOM_START + 234,
4596 EL_CUSTOM_START + 235,
4598 EL_CUSTOM_START + 236,
4599 EL_CUSTOM_START + 237,
4600 EL_CUSTOM_START + 238,
4601 EL_CUSTOM_START + 239,
4603 EL_CUSTOM_START + 240,
4604 EL_CUSTOM_START + 241,
4605 EL_CUSTOM_START + 242,
4606 EL_CUSTOM_START + 243,
4608 EL_CUSTOM_START + 244,
4609 EL_CUSTOM_START + 245,
4610 EL_CUSTOM_START + 246,
4611 EL_CUSTOM_START + 247,
4613 EL_CUSTOM_START + 248,
4614 EL_CUSTOM_START + 249,
4615 EL_CUSTOM_START + 250,
4616 EL_CUSTOM_START + 251,
4618 EL_CUSTOM_START + 252,
4619 EL_CUSTOM_START + 253,
4620 EL_CUSTOM_START + 254,
4621 EL_CUSTOM_START + 255,
4625 EL_TRIGGER_CE_VALUE,
4626 EL_TRIGGER_CE_SCORE,
4630 EL_CURRENT_CE_VALUE,
4633 static int *editor_hl_custom_ptr = editor_hl_custom;
4634 static int *editor_el_custom_ptr = editor_el_custom;
4635 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4636 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4638 static int editor_hl_group[] =
4640 EL_INTERNAL_CASCADE_GE_ACTIVE,
4668 static int editor_el_group[] =
4682 EL_GROUP_START + 10,
4683 EL_GROUP_START + 11,
4685 EL_GROUP_START + 12,
4686 EL_GROUP_START + 13,
4687 EL_GROUP_START + 14,
4688 EL_GROUP_START + 15,
4690 EL_GROUP_START + 16,
4691 EL_GROUP_START + 17,
4692 EL_GROUP_START + 18,
4693 EL_GROUP_START + 19,
4695 EL_GROUP_START + 20,
4696 EL_GROUP_START + 21,
4697 EL_GROUP_START + 22,
4698 EL_GROUP_START + 23,
4700 EL_GROUP_START + 24,
4701 EL_GROUP_START + 25,
4702 EL_GROUP_START + 26,
4703 EL_GROUP_START + 27,
4705 EL_GROUP_START + 28,
4706 EL_GROUP_START + 29,
4707 EL_GROUP_START + 30,
4710 static int *editor_hl_group_ptr = editor_hl_group;
4711 static int *editor_el_group_ptr = editor_el_group;
4712 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4713 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4715 static int editor_hl_user_defined[] =
4717 EL_INTERNAL_CASCADE_USER_ACTIVE,
4740 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4741 static int *editor_el_user_defined_ptr = NULL;
4742 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4743 static int num_editor_el_user_defined = 0;
4745 static int editor_hl_dynamic[] =
4747 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4753 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4754 static int *editor_el_dynamic_ptr = NULL;
4755 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4756 static int num_editor_el_dynamic = 0;
4758 static int editor_hl_empty[] = { };
4759 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4761 static int *editor_hl_empty_ptr = editor_hl_empty;
4762 static int *editor_el_empty_ptr = editor_el_empty;
4763 static int num_editor_hl_empty = 0;
4764 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4766 static boolean use_el_empty = FALSE;
4768 static int *editor_elements = NULL; /* dynamically allocated */
4769 static int num_editor_elements = 0; /* dynamically determined */
4771 static boolean setup_editor_show_always = TRUE;
4772 static boolean setup_editor_cascade_never = FALSE;
4774 static int editor_hl_unused[] = { EL_EMPTY };
4775 static int *editor_hl_unused_ptr = editor_hl_unused;
4776 static int num_editor_hl_unused = 0;
4780 boolean *setup_value;
4781 boolean *setup_cascade_value;
4783 int **headline_list;
4784 int *headline_list_size;
4787 int *element_list_size;
4789 boolean last_setup_value;
4791 editor_elements_info[] =
4794 &setup_editor_show_always,
4795 &setup_editor_cascade_never,
4796 &editor_hl_unused_ptr, &num_editor_hl_unused,
4797 &editor_el_players_ptr, &num_editor_el_players
4800 &setup.editor.el_boulderdash,
4801 &setup.editor_cascade.el_bd,
4802 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4803 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4806 &setup.editor.el_emerald_mine,
4807 &setup.editor_cascade.el_em,
4808 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4809 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4812 &setup.editor.el_emerald_mine_club,
4813 &setup.editor_cascade.el_emc,
4814 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4815 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4818 &setup.editor.el_more,
4819 &setup.editor_cascade.el_rnd,
4820 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4821 &editor_el_rnd_ptr, &num_editor_el_rnd
4824 &setup.editor.el_sokoban,
4825 &setup.editor_cascade.el_sb,
4826 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4827 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4830 &setup.editor.el_supaplex,
4831 &setup.editor_cascade.el_sp,
4832 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4833 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4836 &setup.editor.el_diamond_caves,
4837 &setup.editor_cascade.el_dc,
4838 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4839 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4842 &setup.editor.el_dx_boulderdash,
4843 &setup.editor_cascade.el_dx,
4844 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4845 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4848 &setup.editor.el_chars,
4849 &setup.editor_cascade.el_chars,
4850 &editor_hl_chars_ptr, &num_editor_hl_chars,
4851 &editor_el_chars_ptr, &num_editor_el_chars
4854 &setup.editor.el_custom,
4855 &setup.editor_cascade.el_ce,
4856 &editor_hl_custom_ptr, &num_editor_hl_custom,
4857 &editor_el_custom_ptr, &num_editor_el_custom
4860 &setup.editor.el_custom,
4861 &setup.editor_cascade.el_ge,
4862 &editor_hl_group_ptr, &num_editor_hl_group,
4863 &editor_el_group_ptr, &num_editor_el_group
4866 &setup.editor.el_user_defined,
4867 &setup.editor_cascade.el_user,
4868 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4869 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4872 &setup.editor.el_dynamic,
4873 &setup.editor_cascade.el_dynamic,
4874 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4875 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4880 &editor_hl_empty_ptr, &num_editor_hl_empty,
4881 &editor_el_empty_ptr, &num_editor_el_empty,
4893 -----------------------------------------------------------------------------
4895 -----------------------------------------------------------------------------
4898 static int getMaxInfoTextLength()
4900 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4903 static int getTextWidthForGadget(char *text)
4908 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4911 static int getTextWidthForDrawingArea(char *text)
4916 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4919 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4921 return (gi->x + gi->width + getTextWidthForGadget(text));
4924 static char *getElementInfoText(int element)
4926 char *info_text = NULL;
4929 if (element < MAX_NUM_ELEMENTS)
4931 if (element < NUM_FILE_ELEMENTS)
4934 if (strlen(element_info[element].description) > 0)
4935 info_text = element_info[element].description;
4936 else if (element_info[element].custom_description != NULL)
4937 info_text = element_info[element].custom_description;
4938 else if (element_info[element].editor_description != NULL)
4939 info_text = element_info[element].editor_description;
4942 if (info_text == NULL)
4943 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4948 char *getElementDescriptionFilename(int element)
4950 char *docs_dir = options.docs_directory;
4951 char *elements_subdir = "elements";
4952 static char *filename = NULL;
4953 char basename[MAX_FILENAME_LEN];
4955 checked_free(filename);
4957 /* 1st try: look for element description file for exactly this element */
4958 sprintf(basename, "%s.txt", element_info[element].token_name);
4959 filename = getPath3(docs_dir, elements_subdir, basename);
4960 if (fileExists(filename))
4965 /* 2nd try: look for element description file for this element's class */
4966 sprintf(basename, "%s.txt", element_info[element].class_name);
4967 filename = getPath3(docs_dir, elements_subdir, basename);
4968 if (fileExists(filename))
4974 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4976 boolean element_found[NUM_FILE_ELEMENTS];
4979 /* initialize list of used elements to "not used" */
4980 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4981 element_found[i] = FALSE;
4983 /* find all elements used in current level */
4984 for (y = 0; y < lev_fieldy; y++)
4985 for (x = 0; x < lev_fieldx; x++)
4986 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4987 element_found[Feld[x][y]] = TRUE;
4991 /* count number of elements used in current level */
4992 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4993 if (element_found[i])
4996 /* add space for up to 3 more elements for padding that may be needed */
4999 /* free memory for old list of elements, if needed */
5000 checked_free(*elements);
5002 /* allocate memory for new list of elements */
5003 *elements = checked_malloc(*num_elements * sizeof(int));
5007 /* add all elements used in current level (non-custom/group elements) */
5008 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5009 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5010 (*elements)[(*num_elements)++] = i;
5012 /* add all elements used in current level (custom/group elements) */
5013 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5014 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5015 (*elements)[(*num_elements)++] = i;
5017 while (*num_elements % 4) /* pad with empty elements, if needed */
5018 (*elements)[(*num_elements)++] = EL_EMPTY;
5021 static void ReinitializeElementList()
5023 static boolean initialization_needed = TRUE;
5027 if (initialization_needed)
5029 LoadSetup_EditorCascade(); /* load last editor cascade state */
5031 /* initialize editor cascade element from saved cascade state */
5032 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5034 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5035 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5037 if (IS_EDITOR_CASCADE(*cascade_element))
5039 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5040 EL_CASCADE_INACTIVE(*cascade_element));
5043 initialization_needed = FALSE;
5046 checked_free(editor_elements);
5048 /* reload optional user defined element list for each invocation of editor */
5049 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5050 &num_editor_el_user_defined);
5052 /* initialize dynamic level element list for each invocation of editor */
5053 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5054 &num_editor_el_dynamic);
5056 /* initialize list of empty elements (used for padding, if needed) */
5057 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5058 editor_el_empty[i] = EL_EMPTY;
5060 /* do some sanity checks for each element from element list */
5061 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5063 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5065 int element = (*editor_elements_info[i].element_list)[j];
5067 if (element >= NUM_FILE_ELEMENTS)
5068 Error(ERR_WARN, "editor element %d is runtime element", element);
5070 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5071 Error(ERR_WARN, "no element description for element %d", element);
5075 num_editor_elements = 0;
5076 use_el_empty = FALSE;
5078 /* determine size of element list */
5079 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5081 boolean found_inactive_cascade = FALSE;
5083 if (*editor_elements_info[i].setup_value)
5085 if (setup.editor.el_headlines)
5087 num_editor_elements += *editor_elements_info[i].headline_list_size;
5089 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5091 int element = (*editor_elements_info[i].headline_list)[j];
5093 if (IS_EDITOR_CASCADE_INACTIVE(element))
5094 found_inactive_cascade = TRUE;
5098 if (found_inactive_cascade)
5101 num_editor_elements += *editor_elements_info[i].element_list_size;
5105 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5107 /* offer at least as many elements as element buttons exist */
5108 use_el_empty = TRUE;
5109 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5111 num_editor_elements += num_editor_el_empty;
5114 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5116 /* fill element list */
5117 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5119 boolean found_inactive_cascade = FALSE;
5121 if (*editor_elements_info[i].setup_value)
5123 if (setup.editor.el_headlines)
5125 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5127 int element = (*editor_elements_info[i].headline_list)[j];
5129 editor_elements[pos++] = element;
5131 if (IS_EDITOR_CASCADE_INACTIVE(element))
5132 found_inactive_cascade = TRUE;
5136 if (found_inactive_cascade)
5139 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5140 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5144 /* (this function is also called before editor gadgets are initialized!) */
5145 AdjustElementListScrollbar();
5148 void PrintEditorElementList()
5150 boolean *stop = &setup.editor.el_user_defined;
5153 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5155 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5157 if (IS_EDITOR_CASCADE(cascade_element))
5159 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5160 char *headline = element_info[cascade_element_show].editor_description;
5162 printf_line_with_prefix("# ", "-", 77);
5163 printf("# %s\n", headline);
5164 printf_line_with_prefix("# ", "-", 77);
5167 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5169 int element = (*editor_elements_info[i].headline_list)[j];
5171 if (IS_EDITOR_CASCADE(element))
5172 element = EL_CHAR_MINUS;
5174 printf("# %s\n", element_info[element].token_name);
5180 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5182 int element = (*editor_elements_info[i].element_list)[j];
5184 printf("# %s\n", element_info[element].token_name);
5192 static void ReinitializeElementListButtons()
5194 static boolean last_setup_value_headlines = FALSE;
5195 static boolean initialization_needed = TRUE;
5198 if (!initialization_needed) /* check if editor element setup has changed */
5200 if (last_setup_value_headlines != setup.editor.el_headlines)
5201 initialization_needed = TRUE;
5203 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5204 if (editor_elements_info[i].last_setup_value !=
5205 *editor_elements_info[i].setup_value)
5206 initialization_needed = TRUE;
5209 if (!initialization_needed)
5212 FreeLevelEditorGadgets();
5213 CreateLevelEditorGadgets();
5215 /* store current setup values for next invocation of this function */
5216 last_setup_value_headlines = setup.editor.el_headlines;
5217 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5218 editor_elements_info[i].last_setup_value =
5219 *editor_elements_info[i].setup_value;
5221 initialization_needed = FALSE;
5224 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5227 int border_graphic =
5228 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5231 int num_mini_tilex = width / MINI_TILEX + 1;
5232 int num_mini_tiley = height / MINI_TILEY + 1;
5233 int from_x = dest_x - MINI_TILEX / 2;
5234 int from_y = dest_y - MINI_TILEY / 2;
5235 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5236 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5239 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5241 for (y = 0; y < num_mini_tiley; y++)
5242 for (x = 0; x < num_mini_tilex; x++)
5243 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5244 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5246 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5248 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5249 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5250 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5251 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5254 static void DrawDrawingArea(int id)
5256 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5259 int *value = drawingarea_info[id].value;
5260 int area_xsize = drawingarea_info[id].area_xsize;
5261 int area_ysize = drawingarea_info[id].area_ysize;
5263 for (x = 0; x < area_xsize; x++)
5264 for (y = 0; y < area_ysize; y++)
5265 DrawMiniGraphicExt(drawto,
5266 gi->x + x * MINI_TILEX,
5267 gi->y + y * MINI_TILEY,
5268 el2edimg(value[x * area_ysize + y]));
5271 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5274 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5275 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5277 BlitBitmap(drawto, drawto,
5278 SX + (dx == -1 ? MINI_TILEX : 0),
5279 SY + (dy == -1 ? MINI_TILEY : 0),
5280 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5281 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5282 SX + (dx == +1 ? MINI_TILEX : 0),
5283 SY + (dy == +1 ? MINI_TILEY : 0));
5286 x = (dx == 1 ? 0 : ed_fieldx - 1);
5287 for (y = 0; y < ed_fieldy; y++)
5288 DrawMiniElementOrWall(x, y, from_x, from_y);
5292 y = (dy == 1 ? 0 : ed_fieldy - 1);
5293 for (x = 0; x < ed_fieldx; x++)
5294 DrawMiniElementOrWall(x, y, from_x, from_y);
5297 redraw_mask |= REDRAW_FIELD;
5301 static void CreateControlButtons()
5303 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5304 struct GadgetInfo *gi;
5305 unsigned long event_mask;
5308 /* create toolbox buttons */
5309 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5313 int gd_xoffset, gd_yoffset;
5314 int gd_x1, gd_x2, gd_y1, gd_y2;
5316 int radio_button_nr;
5319 if (id == GADGET_ID_SINGLE_ITEMS ||
5320 id == GADGET_ID_CONNECTED_ITEMS ||
5321 id == GADGET_ID_LINE ||
5322 id == GADGET_ID_ARC ||
5323 id == GADGET_ID_TEXT ||
5324 id == GADGET_ID_RECTANGLE ||
5325 id == GADGET_ID_FILLED_BOX ||
5326 id == GADGET_ID_FLOOD_FILL ||
5327 id == GADGET_ID_GRAB_BRUSH ||
5328 id == GADGET_ID_PICK_ELEMENT ||
5329 id == GADGET_ID_CUSTOM_COPY_FROM ||
5330 id == GADGET_ID_CUSTOM_COPY_TO ||
5331 id == GADGET_ID_CUSTOM_EXCHANGE)
5333 button_type = GD_TYPE_RADIO_BUTTON;
5334 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5335 checked = (id == drawing_function ? TRUE : FALSE);
5336 event_mask = GD_EVENT_PRESSED;
5340 button_type = GD_TYPE_NORMAL_BUTTON;
5341 radio_button_nr = RADIO_NR_NONE;
5344 if (id == GADGET_ID_WRAP_LEFT ||
5345 id == GADGET_ID_WRAP_RIGHT ||
5346 id == GADGET_ID_WRAP_UP ||
5347 id == GADGET_ID_WRAP_DOWN)
5348 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5350 event_mask = GD_EVENT_RELEASED;
5353 if (id < ED_NUM_CTRL1_BUTTONS)
5355 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5356 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5358 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5359 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5360 width = ED_CTRL1_BUTTON_XSIZE;
5361 height = ED_CTRL1_BUTTON_YSIZE;
5363 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5364 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5365 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5366 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5368 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5370 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5371 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5373 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5374 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5375 width = ED_CTRL2_BUTTON_XSIZE;
5376 height = ED_CTRL2_BUTTON_YSIZE;
5378 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5379 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5380 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5381 gd_y2 = 0; /* no alternative graphic for these buttons */
5383 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5385 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5386 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5388 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5389 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5390 width = ED_CTRL3_BUTTON_XSIZE;
5391 height = ED_CTRL3_BUTTON_YSIZE;
5393 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5394 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5395 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5396 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5400 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5401 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5403 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5404 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5405 width = ED_CTRL4_BUTTON_XSIZE;
5406 height = ED_CTRL4_BUTTON_YSIZE;
5408 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5409 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5410 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5411 gd_y2 = 0; /* no alternative graphic for these buttons */
5414 gi = CreateGadget(GDI_CUSTOM_ID, id,
5415 GDI_CUSTOM_TYPE_ID, i,
5416 GDI_INFO_TEXT, control_info[i].text,
5417 GDI_X, EX + gd_xoffset,
5418 GDI_Y, EY + gd_yoffset,
5421 GDI_TYPE, button_type,
5422 GDI_STATE, GD_BUTTON_UNPRESSED,
5423 GDI_RADIO_NR, radio_button_nr,
5424 GDI_CHECKED, checked,
5425 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5426 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5427 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5428 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5429 GDI_EVENT_MASK, event_mask,
5430 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5431 GDI_CALLBACK_ACTION, HandleControlButtons,
5435 Error(ERR_EXIT, "cannot create gadget");
5437 level_editor_gadget[id] = gi;
5440 /* create buttons for scrolling of drawing area and element list */
5441 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5443 int id = scrollbutton_info[i].gadget_id;
5444 int x, y, width, height;
5445 int gd_x1, gd_x2, gd_y1, gd_y2;
5447 x = scrollbutton_info[i].x;
5448 y = scrollbutton_info[i].y;
5450 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5452 if (id == GADGET_ID_SCROLL_LIST_UP ||
5453 id == GADGET_ID_SCROLL_LIST_DOWN)
5457 width = ED_SCROLLBUTTON2_XSIZE;
5458 height = ED_SCROLLBUTTON2_YSIZE;
5459 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5460 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5461 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5468 width = ED_SCROLLBUTTON_XSIZE;
5469 height = ED_SCROLLBUTTON_YSIZE;
5470 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5471 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5472 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5476 gi = CreateGadget(GDI_CUSTOM_ID, id,
5477 GDI_CUSTOM_TYPE_ID, i,
5478 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5483 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5484 GDI_STATE, GD_BUTTON_UNPRESSED,
5485 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5486 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5487 GDI_EVENT_MASK, event_mask,
5488 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5489 GDI_CALLBACK_ACTION, HandleControlButtons,
5493 Error(ERR_EXIT, "cannot create gadget");
5495 level_editor_gadget[id] = gi;
5498 /* create buttons for element list */
5499 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5501 Bitmap *deco_bitmap;
5502 int deco_x, deco_y, deco_xpos, deco_ypos;
5503 int gd_xoffset, gd_yoffset;
5504 int gd_x1, gd_x2, gd_y;
5505 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5506 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5507 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5508 int element = editor_elements[i];
5510 event_mask = GD_EVENT_RELEASED;
5512 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5513 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5515 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5516 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5517 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5519 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5520 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5521 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5523 gi = CreateGadget(GDI_CUSTOM_ID, id,
5524 GDI_CUSTOM_TYPE_ID, i,
5525 GDI_INFO_TEXT, getElementInfoText(element),
5526 GDI_X, DX + gd_xoffset,
5527 GDI_Y, DY + gd_yoffset,
5528 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5529 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5530 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5531 GDI_STATE, GD_BUTTON_UNPRESSED,
5532 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5533 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5534 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5535 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5536 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5537 GDI_DECORATION_SHIFTING, 1, 1,
5538 GDI_EVENT_MASK, event_mask,
5539 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5540 GDI_CALLBACK_ACTION, HandleControlButtons,
5544 Error(ERR_EXIT, "cannot create gadget");
5546 level_editor_gadget[id] = gi;
5550 static void CreateCounterButtons()
5552 int max_infotext_len = getMaxInfoTextLength();
5555 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5558 int x = SX + counterbutton_info[i].x; /* down count button */
5559 int y = SY + counterbutton_info[i].y;
5561 /* determine horizontal position to the right of specified gadget */
5562 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5563 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5564 ED_GADGET_TEXT_DISTANCE);
5566 /* determine horizontal offset for leading text */
5567 if (counterbutton_info[i].text_left != NULL)
5568 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5570 for (j = 0; j < 2; j++)
5572 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5573 struct GadgetInfo *gi;
5575 counterbutton_info[i].gadget_id_down :
5576 counterbutton_info[i].gadget_id_up);
5578 int gd_x, gd_x1, gd_x2, gd_y;
5580 unsigned long event_mask;
5581 char infotext[max_infotext_len + 1];
5583 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5585 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5588 ED_SCROLLBUTTON_ID_AREA_LEFT :
5589 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5591 event_mask |= GD_EVENT_RELEASED;
5594 x += 2 * ED_GADGET_DISTANCE;
5595 y += ED_GADGET_DISTANCE;
5597 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5598 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5599 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5600 x_size = ED_SCROLLBUTTON_XSIZE;
5601 y_size = ED_SCROLLBUTTON_YSIZE;
5605 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5606 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5607 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5608 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5609 x_size = ED_BUTTON_COUNT_XSIZE;
5610 y_size = ED_BUTTON_COUNT_YSIZE;
5613 sprintf(infotext, "%s counter value by 1, 5 or 10",
5614 (j == 0 ? "decrease" : "increase"));
5616 gi = CreateGadget(GDI_CUSTOM_ID, id,
5617 GDI_CUSTOM_TYPE_ID, i,
5618 GDI_INFO_TEXT, infotext,
5623 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5624 GDI_STATE, GD_BUTTON_UNPRESSED,
5625 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5626 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5627 GDI_EVENT_MASK, event_mask,
5628 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5629 GDI_CALLBACK_ACTION, HandleCounterButtons,
5633 Error(ERR_EXIT, "cannot create gadget");
5635 level_editor_gadget[id] = gi;
5636 right_gadget_border[id] =
5637 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5639 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5643 int font_type = FONT_INPUT_1;
5644 int font_type_active = FONT_INPUT_1_ACTIVE;
5645 int gd_width = ED_WIN_COUNT_XSIZE;
5647 id = counterbutton_info[i].gadget_id_text;
5648 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5650 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5652 font_type = FONT_LEVEL_NUMBER;
5653 font_type_active = FONT_LEVEL_NUMBER;
5655 x += 2 * ED_GADGET_DISTANCE;
5656 y -= ED_GADGET_DISTANCE;
5658 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5659 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5660 gd_width = ED_WIN_COUNT2_XSIZE;
5664 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5665 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5668 gi = CreateGadget(GDI_CUSTOM_ID, id,
5669 GDI_CUSTOM_TYPE_ID, i,
5670 GDI_INFO_TEXT, "enter counter value",
5673 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5674 GDI_NUMBER_VALUE, 0,
5675 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5676 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5677 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5678 GDI_TEXT_FONT, font_type,
5679 GDI_TEXT_FONT_ACTIVE, font_type_active,
5680 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5681 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5682 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5683 GDI_DESIGN_WIDTH, gd_width,
5684 GDI_EVENT_MASK, event_mask,
5685 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5686 GDI_CALLBACK_ACTION, HandleCounterButtons,
5690 Error(ERR_EXIT, "cannot create gadget");
5692 level_editor_gadget[id] = gi;
5693 right_gadget_border[id] =
5694 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5696 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5702 static void CreateDrawingAreas()
5706 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5708 struct GadgetInfo *gi;
5709 unsigned long event_mask;
5710 int id = drawingarea_info[i].gadget_id;
5711 int x = SX + drawingarea_info[i].x;
5712 int y = SY + drawingarea_info[i].y;
5713 int area_xsize = drawingarea_info[i].area_xsize;
5714 int area_ysize = drawingarea_info[i].area_ysize;
5717 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5718 GD_EVENT_OFF_BORDERS;
5720 /* determine horizontal position to the right of specified gadget */
5721 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5722 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5723 ED_DRAWINGAREA_TEXT_DISTANCE);
5725 /* determine horizontal offset for leading text */
5726 if (drawingarea_info[i].text_left != NULL)
5727 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5729 gi = CreateGadget(GDI_CUSTOM_ID, id,
5730 GDI_CUSTOM_TYPE_ID, i,
5733 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5734 GDI_AREA_SIZE, area_xsize, area_ysize,
5735 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5736 GDI_EVENT_MASK, event_mask,
5737 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5738 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5742 Error(ERR_EXIT, "cannot create gadget");
5744 level_editor_gadget[id] = gi;
5745 right_gadget_border[id] =
5746 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5750 static void CreateTextInputGadgets()
5752 int max_infotext_len = getMaxInfoTextLength();
5755 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5757 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5759 struct GadgetInfo *gi;
5760 unsigned long event_mask;
5761 char infotext[MAX_OUTPUT_LINESIZE + 1];
5762 int id = textinput_info[i].gadget_id;
5764 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5766 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5767 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5769 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5770 infotext[max_infotext_len] = '\0';
5772 gi = CreateGadget(GDI_CUSTOM_ID, id,
5773 GDI_CUSTOM_TYPE_ID, i,
5774 GDI_INFO_TEXT, infotext,
5775 GDI_X, SX + textinput_info[i].x,
5776 GDI_Y, SY + textinput_info[i].y,
5777 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5778 GDI_TEXT_VALUE, textinput_info[i].value,
5779 GDI_TEXT_SIZE, textinput_info[i].size,
5780 GDI_TEXT_FONT, FONT_INPUT_1,
5781 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5782 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5783 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5784 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5785 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5786 GDI_EVENT_MASK, event_mask,
5787 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5788 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5792 Error(ERR_EXIT, "cannot create gadget");
5794 level_editor_gadget[id] = gi;
5798 static void CreateTextAreaGadgets()
5800 int max_infotext_len = getMaxInfoTextLength();
5803 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5805 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5807 struct GadgetInfo *gi;
5808 unsigned long event_mask;
5809 char infotext[MAX_OUTPUT_LINESIZE + 1];
5810 int id = textarea_info[i].gadget_id;
5811 int area_xsize = textarea_info[i].xsize;
5812 int area_ysize = textarea_info[i].ysize;
5814 event_mask = GD_EVENT_TEXT_LEAVING;
5816 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5817 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5819 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5820 infotext[max_infotext_len] = '\0';
5822 gi = CreateGadget(GDI_CUSTOM_ID, id,
5823 GDI_CUSTOM_TYPE_ID, i,
5824 GDI_INFO_TEXT, infotext,
5825 GDI_X, SX + textarea_info[i].x,
5826 GDI_Y, SY + textarea_info[i].y,
5827 GDI_TYPE, GD_TYPE_TEXT_AREA,
5828 GDI_AREA_SIZE, area_xsize, area_ysize,
5829 GDI_TEXT_FONT, FONT_INPUT_1,
5830 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5831 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5832 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5833 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5834 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5835 GDI_EVENT_MASK, event_mask,
5836 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5837 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5841 Error(ERR_EXIT, "cannot create gadget");
5843 level_editor_gadget[id] = gi;
5847 static void CreateSelectboxGadgets()
5849 int max_infotext_len = getMaxInfoTextLength();
5852 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5854 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5856 struct GadgetInfo *gi;
5857 unsigned long event_mask;
5858 char infotext[MAX_OUTPUT_LINESIZE + 1];
5859 int id = selectbox_info[i].gadget_id;
5860 int x = SX + selectbox_info[i].x;
5861 int y = SY + selectbox_info[i].y;
5863 if (selectbox_info[i].size == -1) /* dynamically determine size */
5865 /* (we cannot use -1 for uninitialized values if we directly compare
5866 with results from strlen(), because the '<' and '>' operation will
5867 implicitely cast -1 to an unsigned integer value!) */
5868 selectbox_info[i].size = 0;
5870 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5871 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5872 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5874 selectbox_info[i].size++; /* add one character empty space */
5877 event_mask = GD_EVENT_RELEASED |
5878 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5880 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5881 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5883 /* determine horizontal position to the right of specified gadget */
5884 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5885 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5886 ED_GADGET_TEXT_DISTANCE);
5888 /* determine horizontal offset for leading text */
5889 if (selectbox_info[i].text_left != NULL)
5890 x += getTextWidthForGadget(selectbox_info[i].text_left);
5892 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5893 infotext[max_infotext_len] = '\0';
5895 gi = CreateGadget(GDI_CUSTOM_ID, id,
5896 GDI_CUSTOM_TYPE_ID, i,
5897 GDI_INFO_TEXT, infotext,
5900 GDI_TYPE, GD_TYPE_SELECTBOX,
5901 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5902 GDI_TEXT_SIZE, selectbox_info[i].size,
5903 GDI_TEXT_FONT, FONT_INPUT_1,
5904 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5905 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5906 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5907 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5908 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5909 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5910 GDI_EVENT_MASK, event_mask,
5911 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5912 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5916 Error(ERR_EXIT, "cannot create gadget");
5918 level_editor_gadget[id] = gi;
5919 right_gadget_border[id] =
5920 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5924 static void CreateTextbuttonGadgets()
5926 int max_infotext_len = getMaxInfoTextLength();
5929 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5931 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5932 int gd_x1, gd_x2, gd_y1, gd_y2;
5933 struct GadgetInfo *gi;
5934 unsigned long event_mask;
5935 char infotext[MAX_OUTPUT_LINESIZE + 1];
5936 int id = textbutton_info[i].gadget_id;
5937 int x = SX + textbutton_info[i].x;
5938 int y = SY + textbutton_info[i].y;
5940 if (textbutton_info[i].size == -1) /* dynamically determine size */
5941 textbutton_info[i].size = strlen(textbutton_info[i].text);
5943 event_mask = GD_EVENT_RELEASED;
5945 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5947 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5948 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5949 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5950 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5954 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5955 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5956 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5957 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5960 sprintf(infotext, "%s", textbutton_info[i].infotext);
5961 infotext[max_infotext_len] = '\0';
5963 /* determine horizontal position to the right of specified gadget */
5964 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5965 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5966 ED_GADGET_TEXT_DISTANCE);
5968 /* determine horizontal offset for leading text */
5969 if (textbutton_info[i].text_left != NULL)
5970 x += getTextWidthForGadget(textbutton_info[i].text_left);
5972 gi = CreateGadget(GDI_CUSTOM_ID, id,
5973 GDI_CUSTOM_TYPE_ID, i,
5974 GDI_INFO_TEXT, infotext,
5977 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5978 GDI_TEXT_VALUE, textbutton_info[i].text,
5979 GDI_TEXT_SIZE, textbutton_info[i].size,
5980 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5981 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5982 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5983 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5984 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5985 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5986 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5987 GDI_DECORATION_SHIFTING, 1, 1,
5988 GDI_EVENT_MASK, event_mask,
5989 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5990 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5994 Error(ERR_EXIT, "cannot create gadget");
5996 level_editor_gadget[id] = gi;
5997 right_gadget_border[id] =
5998 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6002 static void CreateGraphicbuttonGadgets()
6004 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6005 struct GadgetInfo *gi;
6006 unsigned long event_mask;
6009 /* create buttons for scrolling of drawing area and element list */
6010 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6012 int id = graphicbutton_info[i].gadget_id;
6013 int gd_x1, gd_x2, gd_y1, gd_y2;
6014 int x = SX + graphicbutton_info[i].x;
6015 int y = SY + graphicbutton_info[i].y;
6017 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6019 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6021 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6022 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6023 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6026 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6028 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6029 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6030 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6034 /* determine horizontal position to the right of specified gadget */
6035 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6036 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6037 ED_GADGET_TEXT_DISTANCE);
6039 /* determine horizontal offset for leading text */
6040 if (graphicbutton_info[i].text_left != NULL)
6041 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6043 gi = CreateGadget(GDI_CUSTOM_ID, id,
6044 GDI_CUSTOM_TYPE_ID, i,
6045 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6048 GDI_WIDTH, graphicbutton_info[i].width,
6049 GDI_HEIGHT, graphicbutton_info[i].height,
6050 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6051 GDI_STATE, GD_BUTTON_UNPRESSED,
6052 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6053 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6054 GDI_EVENT_MASK, event_mask,
6055 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6056 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6060 Error(ERR_EXIT, "cannot create gadget");
6062 level_editor_gadget[id] = gi;
6063 right_gadget_border[id] =
6064 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6068 static void CreateScrollbarGadgets()
6072 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6074 int id = scrollbar_info[i].gadget_id;
6075 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6076 int gd_x1, gd_x2, gd_y1, gd_y2;
6077 struct GadgetInfo *gi;
6078 int items_max, items_visible, item_position;
6079 unsigned long event_mask;
6081 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6083 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6084 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6085 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6087 else /* drawing area scrollbars */
6089 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6091 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6092 items_visible = ed_fieldx;
6097 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6098 items_visible = ed_fieldy;
6103 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6105 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6106 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6107 scrollbar_info[i].height : scrollbar_info[i].width));
6108 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6109 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6111 gi = CreateGadget(GDI_CUSTOM_ID, id,
6112 GDI_CUSTOM_TYPE_ID, i,
6113 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6114 GDI_X, scrollbar_info[i].x,
6115 GDI_Y, scrollbar_info[i].y,
6116 GDI_WIDTH, scrollbar_info[i].width,
6117 GDI_HEIGHT, scrollbar_info[i].height,
6118 GDI_TYPE, scrollbar_info[i].type,
6119 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6120 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6121 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6122 GDI_STATE, GD_BUTTON_UNPRESSED,
6123 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6124 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6125 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6126 GDI_EVENT_MASK, event_mask,
6127 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6128 GDI_CALLBACK_ACTION, HandleControlButtons,
6132 Error(ERR_EXIT, "cannot create gadget");
6134 level_editor_gadget[id] = gi;
6138 static void CreateCheckbuttonGadgets()
6140 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6141 struct GadgetInfo *gi;
6142 unsigned long event_mask;
6143 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6146 event_mask = GD_EVENT_PRESSED;
6148 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6149 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6150 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6151 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6152 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6154 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6156 int id = checkbutton_info[i].gadget_id;
6157 int x = SX + checkbutton_info[i].x;
6158 int y = SY + checkbutton_info[i].y;
6160 if (id == GADGET_ID_STICK_ELEMENT)
6161 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6163 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6165 /* determine horizontal position to the right of specified gadget */
6166 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6167 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6168 ED_GADGET_TEXT_DISTANCE);
6170 /* determine horizontal offset for leading text */
6171 if (checkbutton_info[i].text_left != NULL)
6172 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6174 gi = CreateGadget(GDI_CUSTOM_ID, id,
6175 GDI_CUSTOM_TYPE_ID, i,
6176 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6179 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6180 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6181 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6182 GDI_CHECKED, *checkbutton_info[i].value,
6183 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6184 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6185 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6186 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6187 GDI_EVENT_MASK, event_mask,
6188 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6189 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6193 Error(ERR_EXIT, "cannot create gadget");
6195 level_editor_gadget[id] = gi;
6196 right_gadget_border[id] =
6197 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6201 static void CreateRadiobuttonGadgets()
6203 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6204 struct GadgetInfo *gi;
6205 unsigned long event_mask;
6206 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6209 event_mask = GD_EVENT_PRESSED;
6211 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6212 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6213 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6214 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6215 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6217 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6219 int id = radiobutton_info[i].gadget_id;
6220 int x = SX + radiobutton_info[i].x;
6221 int y = SY + radiobutton_info[i].y;
6224 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6226 /* determine horizontal position to the right of specified gadget */
6227 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6228 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6229 ED_GADGET_TEXT_DISTANCE);
6231 /* determine horizontal offset for leading text */
6232 if (radiobutton_info[i].text_left != NULL)
6233 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6235 gi = CreateGadget(GDI_CUSTOM_ID, id,
6236 GDI_CUSTOM_TYPE_ID, i,
6237 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6240 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6241 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6242 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6243 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6244 GDI_CHECKED, checked,
6245 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6246 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6247 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6248 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6249 GDI_EVENT_MASK, event_mask,
6250 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6251 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6255 Error(ERR_EXIT, "cannot create gadget");
6257 level_editor_gadget[id] = gi;
6258 right_gadget_border[id] =
6259 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6263 void CreateLevelEditorGadgets()
6265 int old_game_status = game_status;
6267 /* setting 'game_status' is needed to get the right fonts for the editor */
6268 game_status = GAME_MODE_EDITOR;
6270 ReinitializeElementList();
6272 CreateControlButtons();
6273 CreateScrollbarGadgets();
6275 /* order of function calls is important because of cross-references */
6276 CreateCheckbuttonGadgets();
6277 CreateCounterButtons();
6278 CreateRadiobuttonGadgets();
6279 CreateTextInputGadgets();
6280 CreateTextAreaGadgets();
6281 CreateSelectboxGadgets();
6282 CreateGraphicbuttonGadgets();
6283 CreateTextbuttonGadgets();
6284 CreateDrawingAreas();
6286 game_status = old_game_status;
6289 void FreeLevelEditorGadgets()
6293 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6295 FreeGadget(level_editor_gadget[i]);
6297 level_editor_gadget[i] = NULL;
6301 static void MapCounterButtons(int id)
6303 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6304 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6305 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6306 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6307 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6308 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6309 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6310 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6311 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6312 int yoffset = ED_BORDER_SIZE;
6313 int x_left = gi_down->x - xoffset_left;
6315 int x_right; /* set after gadget position was modified */
6317 int x_right = gi_up->x + gi_up->width + xoffset_right;
6319 int y_above = gi_down->y - yoffset_above;
6321 int y; /* set after gadget position was modified */
6323 /* counter limits must be changed first to prevent value truncation */
6324 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6325 counterbutton_info[id].max_value);
6327 /* right text position might have changed after setting position above */
6328 x_right = gi_up->x + gi_up->width + xoffset_right;
6330 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6332 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6333 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6334 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6336 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6337 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6338 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6341 /* vertical position might have changed after setting position above */
6342 y = gi_up->y + yoffset;
6344 if (counterbutton_info[id].text_above)
6345 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6347 if (counterbutton_info[id].text_left)
6348 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6350 if (counterbutton_info[id].text_right)
6351 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6358 static void MapControlButtons()
6363 /* map toolbox buttons (excluding special CE toolbox buttons) */
6364 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6365 MapGadget(level_editor_gadget[i]);
6367 /* map buttons to select elements */
6368 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6369 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6370 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6371 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6372 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6374 /* map buttons to select level */
6375 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6376 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6377 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6378 MapCounterButtons(counter_id);
6381 static void MapDrawingArea(int id)
6383 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6384 int area_xsize = gi->drawing.area_xsize;
6385 int area_ysize = gi->drawing.area_ysize;
6386 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6387 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6388 int x_left = gi->x - xoffset_left;
6389 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6390 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6391 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6392 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6394 if (drawingarea_info[id].text_left)
6395 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6397 if (drawingarea_info[id].text_right)
6398 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6400 if (drawingarea_info[id].text_below)
6401 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6403 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6405 DrawElementBorder(gi->x, gi->y,
6406 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6408 DrawDrawingArea(id);
6414 static void MapTextInputGadget(int id)
6416 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6417 int xoffset_above = 0;
6418 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6419 int x_above = textinput_info[id].x + xoffset_above;
6420 int y_above = textinput_info[id].y + yoffset_above;
6422 if (textinput_info[id].text_above)
6423 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6425 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6430 static void MapTextAreaGadget(int id)
6432 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6433 int xoffset_above = 0;
6434 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6435 int x_above = textarea_info[id].x + xoffset_above;
6436 int y_above = textarea_info[id].y + yoffset_above;
6438 if (textarea_info[id].text_above)
6439 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6441 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6446 static void MapSelectboxGadget(int id)
6448 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6449 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6450 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6451 int yoffset = ED_BORDER_SIZE;
6452 int x_left = gi->x - xoffset_left;
6453 int x_right = gi->x + gi->width + xoffset_right;
6454 int y = gi->y + yoffset;
6456 if (selectbox_info[id].text_left)
6457 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6459 if (selectbox_info[id].text_right)
6460 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6462 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6467 static void MapTextbuttonGadget(int id)
6469 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6470 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6471 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6472 int yoffset = ED_BORDER_SIZE;
6473 int x_left = gi->x - xoffset_left;
6474 int x_right = gi->x + gi->width + xoffset_right;
6475 int y = gi->y + yoffset;
6477 /* only show button to delete change pages when more than minimum pages */
6478 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6479 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6482 if (textbutton_info[id].text_left)
6483 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6485 if (textbutton_info[id].text_right)
6486 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6491 static void MapGraphicbuttonGadget(int id)
6493 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6494 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6495 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6496 int yoffset = ED_BORDER_SIZE;
6497 int x_left = gi->x - xoffset_left;
6498 int x_right = gi->x + gi->width + xoffset_right;
6499 int y = gi->y + yoffset;
6501 if (graphicbutton_info[id].text_left)
6502 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6504 if (graphicbutton_info[id].text_right)
6505 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6510 static void MapRadiobuttonGadget(int id)
6512 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6513 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6514 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6515 int yoffset = ED_BORDER_SIZE;
6516 int x_left = gi->x - xoffset_left;
6517 int x_right = gi->x + gi->width + xoffset_right;
6518 int y = gi->y + yoffset;
6520 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6522 if (radiobutton_info[id].text_left)
6523 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6525 if (radiobutton_info[id].text_right)
6526 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6528 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6533 static void MapCheckbuttonGadget(int id)
6535 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6536 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6537 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6538 int yoffset = ED_BORDER_SIZE;
6539 int x_left, x_right, y; /* set after gadget position was modified */
6541 /* set position for gadgets with dynamically determined position */
6542 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6543 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6544 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6546 x_left = gi->x - xoffset_left;
6547 x_right = gi->x + gi->width + xoffset_right;
6548 y = gi->y + yoffset;
6550 if (checkbutton_info[id].text_left)
6551 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6553 if (checkbutton_info[id].text_right)
6554 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6556 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6561 static void MapMainDrawingArea()
6563 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6564 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6567 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6569 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6570 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6571 no_horizontal_scrollbar) ||
6572 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6573 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6574 no_vertical_scrollbar))
6577 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6580 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6582 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6583 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6586 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6589 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6592 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6596 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6598 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6599 i == GADGET_ID_CUSTOM_COPY_TO ||
6600 i == GADGET_ID_CUSTOM_EXCHANGE ||
6601 i == GADGET_ID_CUSTOM_COPY ||
6602 i == GADGET_ID_CUSTOM_PASTE)
6605 MapGadget(level_editor_gadget[i]);
6607 UnmapGadget(level_editor_gadget[i]);
6612 static void MapLevelEditorToolboxCustomGadgets()
6614 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6617 static void UnmapLevelEditorToolboxCustomGadgets()
6619 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6622 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6624 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6627 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6629 if (i != GADGET_ID_SINGLE_ITEMS &&
6630 i != GADGET_ID_PROPERTIES &&
6631 i != GADGET_ID_PICK_ELEMENT)
6633 struct GadgetInfo *gi = level_editor_gadget[i];
6641 BlitBitmap(gd_bitmap, drawto,
6642 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6643 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6644 gi->width, gi->height, gi->x, gi->y);
6646 redraw_mask |= REDRAW_DOOR_3;
6652 static void MapLevelEditorToolboxDrawingGadgets()
6654 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6657 static void UnmapLevelEditorToolboxDrawingGadgets()
6659 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6662 static void UnmapDrawingArea(int id)
6664 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6667 static void UnmapLevelEditorWindowGadgets()
6671 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6672 if (level_editor_gadget[i]->x < SX + SXSIZE)
6673 UnmapGadget(level_editor_gadget[i]);
6676 void UnmapLevelEditorGadgets()
6680 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6681 UnmapGadget(level_editor_gadget[i]);
6684 static void ResetUndoBuffer()
6686 undo_buffer_position = -1;
6687 undo_buffer_steps = -1;
6688 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6690 level.changed = FALSE;
6693 static void DrawEditModeWindow()
6695 ModifyEditorElementList();
6696 RedrawDrawingElements();
6698 if (edit_mode == ED_MODE_INFO)
6699 DrawLevelInfoWindow();
6700 else if (edit_mode == ED_MODE_PROPERTIES)
6701 DrawPropertiesWindow();
6702 else /* edit_mode == ED_MODE_DRAWING */
6703 DrawDrawingWindow();
6706 static boolean LevelChanged()
6708 boolean field_changed = FALSE;
6711 if (leveldir_current->readonly)
6714 for (y = 0; y < lev_fieldy; y++)
6715 for (x = 0; x < lev_fieldx; x++)
6716 if (Feld[x][y] != level.field[x][y])
6717 field_changed = TRUE;
6719 return (level.changed || field_changed);
6722 static boolean LevelContainsPlayer()
6724 boolean player_found = FALSE;
6727 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6729 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6731 if (Feld[x][y] == EL_PLAYER_1 ||
6732 Feld[x][y] == EL_SP_MURPHY)
6733 player_found = TRUE;
6736 return player_found;
6739 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6740 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6744 for (x = 0; x < lev_fieldx; x++)
6745 for (y = 0; y < lev_fieldy; y++)
6746 dst[x][y] = src[x][y];
6749 static int setSelectboxValue(int selectbox_id, int new_value)
6751 int new_index_value = 0;
6754 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6755 if (selectbox_info[selectbox_id].options[i].value == new_value)
6756 new_index_value = i;
6758 *selectbox_info[selectbox_id].value =
6759 selectbox_info[selectbox_id].options[new_index_value].value;
6761 return new_index_value;
6764 static void setSelectboxSpecialActionVariablesIfNeeded()
6768 /* change action mode and arg variables according to action type variable */
6769 for (i = 0; action_arg_options[i].value != -1; i++)
6771 if (action_arg_options[i].value == custom_element_change.action_type)
6773 int mode = action_arg_options[i].mode;
6775 /* only change if corresponding selectbox has changed */
6776 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6777 action_arg_modes[mode])
6779 custom_element_change.action_mode =
6780 (action_arg_modes[mode])[0].value;
6782 custom_element_change.action_mode = -1;
6785 /* only change if corresponding selectbox has changed */
6786 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6787 action_arg_options[i].options)
6789 custom_element_change.action_arg =
6790 action_arg_options[i].options[0].value;
6792 custom_element_change.action_arg = -1;
6800 static void setSelectboxSpecialActionOptions()
6804 /* change action mode and arg selectbox according to action type selectbox */
6805 for (i = 0; action_arg_options[i].value != -1; i++)
6807 if (action_arg_options[i].value == custom_element_change.action_type)
6809 int mode = action_arg_options[i].mode;
6811 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6812 action_arg_modes[mode]);
6813 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6814 custom_element_change.action_mode);
6816 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6817 action_arg_options[i].options);
6818 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6819 custom_element_change.action_arg);
6827 static void copy_custom_element_settings(int element_from, int element_to)
6829 struct ElementInfo *ei_from = &element_info[element_from];
6830 struct ElementInfo *ei_to = &element_info[element_to];
6832 copyElementInfo(ei_from, ei_to);
6837 static void copy_custom_element_settings(int element_from, int element_to)
6839 struct ElementInfo *ei_from = &element_info[element_from];
6840 struct ElementInfo *ei_to = &element_info[element_to];
6843 /* ---------- copy element description ---------- */
6844 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6845 ei_to->description[i] = ei_from->description[i];
6847 /* ---------- copy element base properties ---------- */
6849 ei_to->properties[EP_BITFIELD_BASE_NR] =
6850 ei_from->properties[EP_BITFIELD_BASE_NR];
6852 Properties[element_to][EP_BITFIELD_BASE_NR] =
6853 Properties[element_from][EP_BITFIELD_BASE_NR];
6856 /* ---------- copy custom property values ---------- */
6858 ei_to->use_gfx_element = ei_from->use_gfx_element;
6859 ei_to->gfx_element = ei_from->gfx_element;
6861 ei_to->access_direction = ei_from->access_direction;
6863 ei_to->collect_score_initial = ei_from->collect_score_initial;
6864 ei_to->collect_count_initial = ei_from->collect_count_initial;
6866 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6867 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6868 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6870 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6871 ei_to->push_delay_random = ei_from->push_delay_random;
6872 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6873 ei_to->drop_delay_random = ei_from->drop_delay_random;
6874 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6875 ei_to->move_delay_random = ei_from->move_delay_random;
6877 ei_to->move_pattern = ei_from->move_pattern;
6878 ei_to->move_direction_initial = ei_from->move_direction_initial;
6879 ei_to->move_stepsize = ei_from->move_stepsize;
6881 ei_to->move_enter_element = ei_from->move_enter_element;
6882 ei_to->move_leave_element = ei_from->move_leave_element;
6883 ei_to->move_leave_type = ei_from->move_leave_type;
6885 ei_to->slippery_type = ei_from->slippery_type;
6887 ei_to->explosion_type = ei_from->explosion_type;
6888 ei_to->explosion_delay = ei_from->explosion_delay;
6889 ei_to->ignition_delay = ei_from->ignition_delay;
6891 for (y = 0; y < 3; y++)
6892 for (x = 0; x < 3; x++)
6893 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6895 /* ---------- reinitialize and copy change pages ---------- */
6897 ei_to->num_change_pages = ei_from->num_change_pages;
6898 ei_to->current_change_page = ei_from->current_change_page;
6900 setElementChangePages(ei_to, ei_to->num_change_pages);
6902 for (i = 0; i < ei_to->num_change_pages; i++)
6903 ei_to->change_page[i] = ei_from->change_page[i];
6905 /* ---------- copy group element info ---------- */
6906 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6907 *ei_to->group = *ei_from->group;
6909 /* mark this custom element as modified */
6910 ei_to->modified_settings = TRUE;
6914 static void replace_custom_element_in_settings(int element_from,
6919 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6921 struct ElementInfo *ei = &element_info[i];
6923 for (y = 0; y < 3; y++)
6924 for (x = 0; x < 3; x++)
6925 if (ei->content.e[x][y] == element_from)
6926 ei->content.e[x][y] = element_to;
6928 for (j = 0; j < ei->num_change_pages; j++)
6930 struct ElementChangeInfo *change = &ei->change_page[j];
6932 if (change->target_element == element_from)
6933 change->target_element = element_to;
6935 if (change->trigger_element == element_from)
6936 change->trigger_element = element_to;
6938 for (y = 0; y < 3; y++)
6939 for (x = 0; x < 3; x++)
6940 if (change->target_content.e[x][y] == element_from)
6941 change->target_content.e[x][y] = element_to;
6944 if (ei->group != NULL) /* group or internal */
6945 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6946 if (ei->group->element[j] == element_from)
6947 ei->group->element[j] = element_to;
6951 static void replace_custom_element_in_playfield(int element_from,
6956 for (x = 0; x < lev_fieldx; x++)
6957 for (y = 0; y < lev_fieldy; y++)
6958 if (Feld[x][y] == element_from)
6959 Feld[x][y] = element_to;
6962 static boolean CopyCustomElement(int element_old, int element_new,
6965 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6967 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6968 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6969 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6971 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6973 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6974 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6975 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6977 level.changed = TRUE;
6979 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6981 Request("Please choose custom element !", REQ_CONFIRM);
6985 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6987 Request("Please choose group element !", REQ_CONFIRM);
6993 level.changed = TRUE;
6996 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6998 copy_custom_element_settings(element_new, element_old);
7000 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7002 copy_custom_element_settings(element_old, element_new);
7004 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7006 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7007 copy_custom_element_settings(element_new, element_old);
7008 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7010 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7011 replace_custom_element_in_settings(element_new, element_old);
7012 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7014 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7015 replace_custom_element_in_playfield(element_new, element_old);
7016 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7019 UpdateCustomElementGraphicGadgets();
7020 DrawPropertiesWindow();
7025 static void CopyCustomElementPropertiesToEditor(int element)
7028 int current_change_page = element_info[element].current_change_page;
7030 /* dynamically (re)build selectbox for selecting change page */
7031 for (i = 0; i < element_info[element].num_change_pages; i++)
7033 sprintf(options_change_page_strings[i], "%d", i + 1);
7035 options_change_page[i].value = i;
7036 options_change_page[i].text = options_change_page_strings[i];
7039 options_change_page[i].value = -1;
7040 options_change_page[i].text = NULL;
7042 /* needed here to initialize combined element properties */
7043 InitElementPropertiesEngine(level.game_version);
7045 element_info[element].change =
7046 &element_info[element].change_page[current_change_page];
7048 custom_element = element_info[element];
7049 custom_element_change = *element_info[element].change;
7051 /* needed to initially set selectbox options for special action options */
7052 setSelectboxSpecialActionOptions();
7054 /* needed to initially set selectbox value variables to reliable defaults */
7055 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7056 setSelectboxValue(i, *selectbox_info[i].value);
7058 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7059 custom_element_properties[i] = HAS_PROPERTY(element, i);
7061 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7062 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7064 /* ---------- element settings: configure (custom elements) ------------- */
7066 /* set accessible layer selectbox help value */
7067 custom_element.access_type =
7068 (IS_WALKABLE(element) ? EP_WALKABLE :
7069 IS_PASSABLE(element) ? EP_PASSABLE :
7070 custom_element.access_type);
7071 custom_element.access_layer =
7072 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7073 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7074 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7075 custom_element.access_layer);
7076 custom_element.access_protected =
7077 (IS_PROTECTED(element) ? 1 : 0);
7078 custom_element_properties[EP_ACCESSIBLE] =
7079 (IS_ACCESSIBLE_OVER(element) ||
7080 IS_ACCESSIBLE_INSIDE(element) ||
7081 IS_ACCESSIBLE_UNDER(element));
7083 /* set walk-to-object action selectbox help value */
7084 custom_element.walk_to_action =
7085 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7086 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7087 IS_DROPPABLE(element) ? EP_DROPPABLE :
7088 IS_THROWABLE(element) ? EP_THROWABLE :
7089 IS_PUSHABLE(element) ? EP_PUSHABLE :
7090 custom_element.walk_to_action);
7091 custom_element_properties[EP_WALK_TO_OBJECT] =
7092 (IS_DIGGABLE(element) ||
7093 IS_COLLECTIBLE_ONLY(element) ||
7094 IS_DROPPABLE(element) ||
7095 IS_THROWABLE(element) ||
7096 IS_PUSHABLE(element));
7098 /* set smash targets selectbox help value */
7099 custom_element.smash_targets =
7100 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7101 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7102 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7103 custom_element.smash_targets);
7104 custom_element_properties[EP_CAN_SMASH] =
7105 (CAN_SMASH_EVERYTHING(element) ||
7106 CAN_SMASH_ENEMIES(element) ||
7107 CAN_SMASH_PLAYER(element));
7109 /* set deadliness selectbox help value */
7110 custom_element.deadliness =
7111 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7112 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7113 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7114 custom_element.deadliness);
7115 custom_element_properties[EP_DEADLY] =
7116 (DONT_TOUCH(element) ||
7117 DONT_COLLIDE_WITH(element) ||
7118 DONT_RUN_INTO(element));
7120 /* ---------- element settings: advanced (custom elements) --------------- */
7122 /* set "change by direct action" selectbox help value */
7123 custom_element_change.direct_action =
7124 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7125 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7126 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7127 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7128 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7129 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7130 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7131 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7132 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7133 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7134 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7135 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7136 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7137 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7138 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7139 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7140 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7141 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7142 custom_element_change.direct_action);
7144 /* set "change by other element action" selectbox help value */
7145 custom_element_change.other_action =
7146 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7147 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7148 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7149 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7150 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7151 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7152 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7153 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7154 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7155 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7156 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7157 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7158 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7159 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7160 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7161 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7162 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7163 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7164 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7165 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7166 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7167 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7168 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7169 custom_element_change.other_action);
7172 static void CopyGroupElementPropertiesToEditor(int element)
7174 group_element_info = *element_info[element].group;
7175 custom_element = element_info[element]; /* needed for description */
7178 static void CopyClassicElementPropertiesToEditor(int element)
7180 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7181 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7182 getMoveIntoAcidProperty(&level, element);
7184 if (MAYBE_DONT_COLLIDE_WITH(element))
7185 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7186 getDontCollideWithProperty(&level, element);
7189 static void CopyElementPropertiesToEditor(int element)
7191 if (IS_CUSTOM_ELEMENT(element))
7192 CopyCustomElementPropertiesToEditor(element);
7193 else if (IS_GROUP_ELEMENT(element))
7194 CopyGroupElementPropertiesToEditor(element);
7196 CopyClassicElementPropertiesToEditor(element);
7199 static void CopyCustomElementPropertiesToGame(int element)
7202 int access_type_and_layer;
7204 /* mark that this custom element has been modified */
7205 custom_element.modified_settings = TRUE;
7206 level.changed = TRUE;
7208 if (level.use_custom_template)
7210 if (Request("Copy and modify level template ?", REQ_ASK))
7212 level.use_custom_template = FALSE;
7213 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7214 GDI_CHECKED, FALSE, GDI_END);
7218 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7220 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7224 element_info[element] = custom_element;
7225 *element_info[element].change = custom_element_change;
7227 /* ---------- element settings: configure (custom elements) ------------- */
7229 /* set accessible property from checkbox and selectbox */
7230 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7231 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7232 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7233 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7234 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7235 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7236 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7237 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7238 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7239 custom_element_properties[access_type_and_layer] =
7240 custom_element_properties[EP_ACCESSIBLE];
7241 custom_element_properties[EP_PROTECTED] =
7242 (custom_element.access_protected != 0 &&
7243 custom_element_properties[EP_ACCESSIBLE]);
7245 /* set walk-to-object property from checkbox and selectbox */
7246 custom_element_properties[EP_DIGGABLE] = FALSE;
7247 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7248 custom_element_properties[EP_DROPPABLE] = FALSE;
7249 custom_element_properties[EP_THROWABLE] = FALSE;
7250 custom_element_properties[EP_PUSHABLE] = FALSE;
7251 custom_element_properties[custom_element.walk_to_action] =
7252 custom_element_properties[EP_WALK_TO_OBJECT];
7254 /* set smash property from checkbox and selectbox */
7255 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7256 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7257 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7258 custom_element_properties[custom_element.smash_targets] =
7259 custom_element_properties[EP_CAN_SMASH];
7261 /* set deadliness property from checkbox and selectbox */
7262 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7263 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7264 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7265 custom_element_properties[custom_element.deadliness] =
7266 custom_element_properties[EP_DEADLY];
7268 /* ---------- element settings: advanced (custom elements) --------------- */
7270 /* set player change event from checkbox and selectbox */
7271 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7272 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7273 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7274 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7275 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7276 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7277 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7278 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7279 custom_element_change_events[CE_SWITCHED] = FALSE;
7280 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7281 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7282 custom_element_change_events[CE_BLOCKED] = FALSE;
7283 custom_element_change_events[CE_IMPACT] = FALSE;
7284 custom_element_change_events[CE_SMASHED] = FALSE;
7285 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7286 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7287 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7288 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7289 custom_element_change_events[custom_element_change.direct_action] =
7290 custom_element_change_events[CE_BY_DIRECT_ACTION];
7292 /* set other element action change event from checkbox and selectbox */
7293 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7294 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7295 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7296 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7297 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7298 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7299 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7300 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7301 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7302 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7303 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7304 custom_element_change_events[CE_HITTING_X] = FALSE;
7305 custom_element_change_events[CE_DIGGING_X] = FALSE;
7306 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7307 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7308 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7309 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7310 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7311 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7312 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7313 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7314 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7315 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7316 custom_element_change_events[custom_element_change.other_action] =
7317 custom_element_change_events[CE_BY_OTHER_ACTION];
7319 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7320 SET_PROPERTY(element, i, custom_element_properties[i]);
7322 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7323 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7325 /* copy change events also to special level editor variable */
7326 custom_element = element_info[element];
7327 custom_element_change = *element_info[element].change;
7330 static void CopyGroupElementPropertiesToGame(int element)
7332 element_info[element] = custom_element;
7333 *element_info[element].group = group_element_info;
7335 /* mark that this group element has been modified */
7336 element_info[element].modified_settings = TRUE;
7337 level.changed = TRUE;
7340 static void CopyClassicElementPropertiesToGame(int element)
7342 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7343 setMoveIntoAcidProperty(&level, element,
7344 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7346 if (MAYBE_DONT_COLLIDE_WITH(element))
7347 setDontCollideWithProperty(&level, element,
7348 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7351 static void CopyElementPropertiesToGame(int element)
7353 if (IS_CUSTOM_ELEMENT(element))
7354 CopyCustomElementPropertiesToGame(element);
7355 else if (IS_GROUP_ELEMENT(element))
7356 CopyGroupElementPropertiesToGame(element);
7358 CopyClassicElementPropertiesToGame(element);
7361 void CheckElementDescriptions()
7365 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7366 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7367 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7372 CloseDoor(DOOR_CLOSE_ALL);
7373 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7376 CheckElementDescriptions();
7379 if (level_editor_test_game)
7381 CopyPlayfield(level.field, Feld);
7382 CopyPlayfield(FieldBackup, level.field);
7384 level_editor_test_game = FALSE;
7388 edit_mode = ED_MODE_DRAWING;
7389 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7397 /* copy default editor door content to main double buffer */
7398 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7399 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7401 /* draw bigger door */
7402 DrawSpecialEditorDoor();
7404 /* draw new control window */
7405 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7406 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7408 redraw_mask |= REDRAW_ALL;
7410 ReinitializeElementList(); /* update dynamic level element list */
7411 ReinitializeElementListButtons(); /* custom element may look different */
7414 MapControlButtons();
7416 DrawEditModeWindow();
7418 /* copy actual editor door content to door double buffer for OpenDoor() */
7419 BlitBitmap(drawto, bitmap_db_door,
7420 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7422 OpenDoor(DOOR_OPEN_1);
7425 static void AdjustDrawingAreaGadgets()
7427 int ed_xsize = lev_fieldx + 2;
7428 int ed_ysize = lev_fieldy + 2;
7429 int max_ed_fieldx = MAX_ED_FIELDX;
7430 int max_ed_fieldy = MAX_ED_FIELDY;
7431 boolean horizontal_scrollbar_needed;
7432 boolean vertical_scrollbar_needed;
7433 int x, y, width, height;
7434 int xoffset, yoffset;
7436 /* check if we need any scrollbars */
7437 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7438 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7440 /* check if we have a smaller editor field because of scrollbars */
7441 if (horizontal_scrollbar_needed)
7442 max_ed_fieldy = MAX_ED_FIELDY - 1;
7443 if (vertical_scrollbar_needed)
7444 max_ed_fieldx = MAX_ED_FIELDX - 1;
7446 /* check again if we now need more scrollbars because of less space */
7447 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7448 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7450 /* check if editor field gets even smaller after adding new scrollbars */
7451 if (horizontal_scrollbar_needed)
7452 max_ed_fieldy = MAX_ED_FIELDY - 1;
7453 if (vertical_scrollbar_needed)
7454 max_ed_fieldx = MAX_ED_FIELDX - 1;
7456 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7457 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7459 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7460 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7461 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7462 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7465 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7466 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7468 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7469 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7471 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7472 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7474 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7475 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7477 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7479 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7481 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7483 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7487 static void AdjustLevelScrollPosition()
7489 if (level_xpos < -1)
7491 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7492 level_xpos = lev_fieldx - ed_fieldx + 1;
7493 if (lev_fieldx < ed_fieldx - 2)
7496 if (level_ypos < -1)
7498 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7499 level_ypos = lev_fieldy - ed_fieldy + 1;
7500 if (lev_fieldy < ed_fieldy - 2)
7504 static void AdjustEditorScrollbar(int id)
7506 struct GadgetInfo *gi = level_editor_gadget[id];
7507 int items_max, items_visible, item_position;
7509 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7511 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7512 items_visible = ed_fieldx;
7513 item_position = level_xpos + 1;
7517 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7518 items_visible = ed_fieldy;
7519 item_position = level_ypos + 1;
7522 if (item_position > items_max - items_visible)
7523 item_position = items_max - items_visible;
7525 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7526 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7529 static void AdjustElementListScrollbar()
7531 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7532 int items_max, items_visible, item_position;
7534 /* correct position of element list scrollbar */
7535 if (element_shift < 0)
7537 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7538 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7540 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7541 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7542 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7544 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7545 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7546 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7549 static void ModifyEditorCounterValue(int counter_id, int new_value)
7551 int *counter_value = counterbutton_info[counter_id].value;
7552 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7553 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7555 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7557 if (counter_value != NULL)
7558 *counter_value = gi->textinput.number_value;
7561 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7563 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7564 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7566 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7568 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7569 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7571 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7572 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7574 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7575 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7579 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7581 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7582 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7583 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7585 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7588 static void ModifyEditorSelectboxOptions(int selectbox_id,
7589 struct ValueTextInfo *options)
7591 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7592 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7594 selectbox_info[selectbox_id].options = options;
7596 /* set index to zero -- list may be shorter now (correct later, if needed) */
7597 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7598 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7601 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7603 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7604 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7606 drawingarea_info[drawingarea_id].area_xsize = xsize;
7607 drawingarea_info[drawingarea_id].area_ysize = ysize;
7609 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7612 static void ModifyEditorElementList()
7616 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7618 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7619 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7620 struct GadgetDesign *gd = &gi->deco.design;
7621 int element = editor_elements[element_shift + i];
7625 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7626 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7632 static void PickDrawingElement(int button, int element)
7634 if (button < 1 || button > 3)
7639 new_element1 = element;
7640 DrawMiniGraphicExt(drawto,
7641 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7642 el2edimg(new_element1));
7644 else if (button == 2)
7646 new_element2 = element;
7647 DrawMiniGraphicExt(drawto,
7648 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7649 el2edimg(new_element2));
7653 new_element3 = element;
7654 DrawMiniGraphicExt(drawto,
7655 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7656 el2edimg(new_element3));
7659 redraw_mask |= REDRAW_DOOR_1;
7662 static void RedrawDrawingElements()
7664 PickDrawingElement(1, new_element1);
7665 PickDrawingElement(2, new_element2);
7666 PickDrawingElement(3, new_element3);
7669 static void DrawDrawingWindow()
7671 stick_element_properties_window = FALSE;
7673 SetMainBackgroundImage(IMG_UNDEFINED);
7676 UnmapLevelEditorWindowGadgets();
7677 UnmapLevelEditorToolboxCustomGadgets();
7679 AdjustDrawingAreaGadgets();
7680 AdjustLevelScrollPosition();
7681 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7682 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7684 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7686 MapMainDrawingArea();
7687 MapLevelEditorToolboxDrawingGadgets();
7690 static void DrawLevelInfoWindow()
7694 stick_element_properties_window = FALSE;
7696 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7698 UnmapLevelEditorWindowGadgets();
7701 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7702 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7704 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7705 "Level Settings", FONT_TITLE_1);
7706 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7707 "Editor Settings", FONT_TITLE_1);
7710 /* draw counter gadgets */
7711 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7712 MapCounterButtons(i);
7714 /* draw selectbox gadgets */
7715 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7716 MapSelectboxGadget(i);
7718 /* draw checkbutton gadgets */
7719 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7720 MapCheckbuttonGadget(i);
7722 /* draw radiobutton gadgets */
7723 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7724 MapRadiobuttonGadget(i);
7726 /* draw text input gadgets */
7727 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7728 MapTextInputGadget(i);
7730 /* draw drawing area */
7731 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7734 static void DrawCustomContentArea()
7736 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7737 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7738 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7739 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7740 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7741 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7743 /* add distance for potential left text (without drawing area border) */
7744 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7746 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7748 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7751 static void DrawCustomChangeContentArea()
7753 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7754 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7755 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7756 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7757 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7758 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7760 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7765 static void DrawYamYamContentAreas()
7767 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7768 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7771 /* display counter to choose number of element content areas */
7772 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7774 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7776 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7778 if (i < level.num_yamyam_contents)
7784 int font_height = getFontHeight(FONT_TEXT_1);
7786 UnmapDrawingArea(id);
7788 /* delete content areas in case of reducing number of them */
7789 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7790 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7792 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7796 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7797 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7798 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7801 static void DrawMagicBallContentAreas()
7803 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7804 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7807 /* display counter to choose number of element content areas */
7808 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7810 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7812 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7814 if (i < level.num_ball_contents)
7820 int font_height = getFontHeight(FONT_TEXT_1);
7822 UnmapDrawingArea(id);
7824 /* delete content areas in case of reducing number of them */
7825 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7826 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7828 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7832 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7833 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7834 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7837 static void DrawAndroidElementArea(int element)
7839 int num_elements = level.num_android_clone_elements;
7840 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7841 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7842 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7843 int xsize = MAX_ANDROID_ELEMENTS;
7846 /* display counter to choose number of element areas */
7847 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7849 if (drawingarea_info[id].text_left != NULL)
7850 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7852 UnmapDrawingArea(id);
7854 ModifyEditorDrawingArea(id, num_elements, 1);
7856 /* delete content areas in case of reducing number of them */
7857 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7862 static void DrawGroupElementArea(int element)
7864 int num_elements = group_element_info.num_elements;
7865 int id = ED_DRAWING_ID_GROUP_CONTENT;
7866 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7867 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7868 int xsize = MAX_ELEMENTS_IN_GROUP;
7871 if (drawingarea_info[id].text_left != NULL)
7872 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7874 UnmapDrawingArea(id);
7876 ModifyEditorDrawingArea(id, num_elements, 1);
7878 /* delete content areas in case of reducing number of them */
7879 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7884 static void DrawEnvelopeTextArea(int envelope_nr)
7886 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7887 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7890 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7892 if (envelope_nr != -1)
7893 textarea_info[id].value = level.envelope[envelope_nr].text;
7895 ModifyGadget(gi, GDI_AREA_SIZE,
7896 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7897 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7900 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7903 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7905 int font_height = getFontHeight(font_nr);
7906 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7907 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7908 int sx = SX + pad_x;
7909 int sy = SY + pad_y;
7910 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7912 if (start_line >= max_lines_per_screen)
7915 DrawText(sx, sy + start_line * font_height, text, font_nr);
7920 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7922 int font_nr = FONT_TEXT_2;
7923 int font_width = getFontWidth(font_nr);
7924 int font_height = getFontHeight(font_nr);
7925 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7926 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7927 int sx = SX + pad_x;
7928 int sy = SY + pad_y + start_line * font_height;
7929 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7930 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7932 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7933 max_lines_per_screen);
7936 static void DrawPropertiesTabulatorGadgets()
7938 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7939 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7940 int gd_x = gd->x + gd_gi->border.width / 2;
7941 int gd_y = gd->y + gd_gi->height - 1;
7942 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7943 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7944 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7948 /* draw additional "advanced" tabulator for custom elements */
7949 if (IS_CUSTOM_ELEMENT(properties_element))
7950 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7952 for (i = id_first; i <= id_last; i++)
7954 int gadget_id = textbutton_info[i].gadget_id;
7955 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7956 boolean active = (i != edit_mode_properties);
7958 /* use "config 1" and "config 2" instead of "config" */
7959 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7960 IS_CUSTOM_ELEMENT(properties_element))
7963 /* draw background line below tabulator button */
7964 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7966 /* draw solid line below inactive tabulator buttons */
7967 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7968 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7970 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7971 MapTextbuttonGadget(i);
7974 /* draw little border line below tabulator buttons */
7975 if (tab_color != BLACK_PIXEL) /* black => transparent */
7976 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7977 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7978 ED_GADGET_DISTANCE, tab_color);
7981 static void DrawPropertiesInfo()
7990 /* configurable properties */
7992 { EP_WALKABLE_OVER, "- player can walk over it" },
7993 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7994 { EP_WALKABLE_UNDER, "- player can walk under it" },
7995 { EP_PASSABLE_OVER, "- player can pass over it" },
7996 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7997 { EP_PASSABLE_UNDER, "- player can pass under it" },
7998 { EP_PROTECTED, "- player is protected by it" },
8000 { EP_DIGGABLE, "- can be digged away" },
8001 { EP_COLLECTIBLE, "- can be collected" },
8002 { EP_DROPPABLE, "- can be dropped after collecting" },
8003 { EP_THROWABLE, "- can be thrown after collecting" },
8004 { EP_PUSHABLE, "- can be pushed" },
8006 { EP_CAN_FALL, "- can fall" },
8007 { EP_CAN_MOVE, "- can move" },
8009 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8011 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8013 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8015 { EP_SLIPPERY, "- slippery for falling elements" },
8016 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8018 { EP_DONT_RUN_INTO, "- deadly when running into" },
8019 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8020 { EP_DONT_TOUCH, "- deadly when touching" },
8022 { EP_INDESTRUCTIBLE, "- indestructible" },
8024 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8025 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8026 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8028 { EP_CAN_CHANGE, "- can change to other element" },
8030 /* pre-defined properties */
8031 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8032 { EP_SWITCHABLE, "- can be switched" },
8034 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8039 char *filename = getElementDescriptionFilename(properties_element);
8040 char *percentage_text = "In this level:";
8041 char *properties_text = "Standard properties:";
8043 int num_elements_in_level;
8044 int num_standard_properties = 0;
8045 int font1_nr = FONT_TEXT_1;
8046 int font2_nr = FONT_TEXT_2;
8047 int font1_width = getFontWidth(font1_nr);
8048 int font2_height = getFontHeight(font2_nr);
8049 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8050 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8051 int screen_line = 0;
8055 if (setup.editor.show_element_token)
8057 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8058 "[%s]", element_info[properties_element].token_name);
8065 if (IS_CUSTOM_ELEMENT(properties_element))
8067 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8068 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8071 else if (IS_GROUP_ELEMENT(properties_element))
8073 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8074 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8080 /* ----- print number of elements / percentage of this element in level */
8082 num_elements_in_level = 0;
8083 for (y = 0; y < lev_fieldy; y++)
8084 for (x = 0; x < lev_fieldx; x++)
8085 if (Feld[x][y] == properties_element)
8086 num_elements_in_level++;
8087 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8089 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8091 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8092 pad_y + screen_line++ * font2_height, font2_nr,
8093 "%d (%.2f%%)", num_elements_in_level, percentage);
8097 /* ----- print standard properties of this element */
8099 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8102 for (i = 0; properties[i].value != -1; i++)
8104 if (!HAS_PROPERTY(properties_element, properties[i].value))
8107 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8108 properties[i].text);
8109 num_standard_properties++;
8112 if (num_standard_properties == 0)
8113 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8114 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8118 /* ----- print special description of this element */
8120 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8121 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8122 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8125 #define TEXT_COLLECTING "Score for collecting"
8126 #define TEXT_SMASHING "Score for smashing"
8127 #define TEXT_SLURPING "Score for slurping robot"
8128 #define TEXT_CRACKING "Score for cracking"
8129 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8130 #define TEXT_DURATION "Duration when activated"
8131 #define TEXT_BALL_DELAY "Element generation delay"
8132 #define TEXT_MOVE_SPEED "Speed of android moving"
8133 #define TEXT_CLONE_SPEED "Speed of android cloning"
8134 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8135 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8136 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8137 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8138 #define TEXT_TIME_BONUS "Extra time to solve level"
8145 } elements_with_counter[] =
8147 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8148 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8149 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8150 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8151 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8152 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8153 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8154 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8155 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8156 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8157 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8158 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8159 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8160 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8161 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8162 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8163 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8164 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8165 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8166 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8167 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8168 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8169 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8170 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8171 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8172 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8173 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8174 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8175 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8176 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8177 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8178 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8179 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8180 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8181 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8182 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8183 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8184 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8185 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8186 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8187 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8188 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8189 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8190 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8191 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8192 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8193 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8194 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8195 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8196 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8197 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8198 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8199 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8200 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8201 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8202 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8203 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8204 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8205 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8206 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8207 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8208 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8209 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8210 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8211 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8212 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8213 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8214 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8215 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8216 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8217 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8218 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8221 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8222 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8223 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8224 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8225 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8226 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8227 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8228 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8229 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8230 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8231 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8232 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8233 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8234 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8235 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8239 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8240 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8241 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8242 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8243 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8244 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8245 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8246 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8252 static boolean checkPropertiesConfig(int element)
8256 if (IS_GEM(element) ||
8257 IS_CUSTOM_ELEMENT(element) ||
8258 IS_GROUP_ELEMENT(element) ||
8259 IS_ENVELOPE(element) ||
8260 ELEM_IS_PLAYER(element) ||
8261 HAS_EDITOR_CONTENT(element) ||
8262 CAN_GROW(element) ||
8263 COULD_MOVE_INTO_ACID(element) ||
8264 MAYBE_DONT_COLLIDE_WITH(element))
8267 for (i = 0; elements_with_counter[i].element != -1; i++)
8268 if (elements_with_counter[i].element == element)
8274 static void DrawPropertiesConfig()
8276 int max_num_element_counters = 4;
8277 int num_element_counters = 0;
8280 if (!checkPropertiesConfig(properties_element))
8282 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8287 /* check if there are elements where a value can be chosen for */
8288 for (i = 0; elements_with_counter[i].element != -1; i++)
8290 if (elements_with_counter[i].element == properties_element)
8292 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8294 counterbutton_info[counter_id].y =
8295 ED_ELEMENT_SETTINGS_YPOS(
8296 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8297 (CAN_GROW(properties_element) ? 1 : 0) +
8298 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8299 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8300 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8301 num_element_counters);
8303 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8304 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8306 if (properties_element == EL_GAME_OF_LIFE ||
8307 properties_element == EL_BIOMAZE)
8309 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8310 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8314 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8315 counterbutton_info[counter_id].min_value = MIN_SCORE;
8316 counterbutton_info[counter_id].max_value = MAX_SCORE;
8319 MapCounterButtons(counter_id);
8321 num_element_counters++;
8322 if (num_element_counters >= max_num_element_counters)
8327 if (HAS_EDITOR_CONTENT(properties_element))
8329 /* draw stickybutton gadget */
8330 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8332 if (IS_AMOEBOID(properties_element))
8333 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8334 else if (properties_element == EL_YAMYAM ||
8335 properties_element == EL_YAMYAM_LEFT ||
8336 properties_element == EL_YAMYAM_RIGHT ||
8337 properties_element == EL_YAMYAM_UP ||
8338 properties_element == EL_YAMYAM_DOWN)
8339 DrawYamYamContentAreas();
8340 else if (properties_element == EL_EMC_MAGIC_BALL)
8342 DrawMagicBallContentAreas();
8344 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8345 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8347 else if (properties_element == EL_EMC_ANDROID)
8348 DrawAndroidElementArea(properties_element);
8351 if (ELEM_IS_PLAYER(properties_element))
8353 int player_nr = GET_PLAYER_NR(properties_element);
8355 /* these properties can be set for every player individually */
8357 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8358 &level.start_element[player_nr];
8359 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8360 &level.artwork_element[player_nr];
8361 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8362 &level.explosion_element[player_nr];
8364 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8365 &level.use_start_element[player_nr];
8366 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8367 &level.use_artwork_element[player_nr];
8368 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8369 &level.use_explosion_element[player_nr];
8370 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8371 &level.initial_player_gravity[player_nr];
8373 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8374 &level.initial_player_stepsize[player_nr];
8376 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8377 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8378 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8379 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8380 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8381 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8382 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8383 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8384 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8385 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8386 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8387 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8389 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8390 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8391 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8393 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8396 if (IS_GEM(properties_element))
8397 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8399 if (COULD_MOVE_INTO_ACID(properties_element) &&
8400 !ELEM_IS_PLAYER(properties_element) &&
8401 (!IS_CUSTOM_ELEMENT(properties_element) ||
8402 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8404 /* set position for checkbutton for "can move into acid" */
8405 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8406 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8407 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8408 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8409 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8411 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8414 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8415 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8417 if (properties_element == EL_SPRING)
8418 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8420 if (properties_element == EL_TIME_ORB_FULL)
8421 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8424 if (properties_element == EL_BALLOON)
8425 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8428 if (CAN_GROW(properties_element))
8430 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8431 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8433 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8436 if (IS_ENVELOPE(properties_element))
8438 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8439 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8440 int envelope_nr = properties_element - EL_ENVELOPE_1;
8442 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8443 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8445 /* display counter to choose size of envelope text area */
8446 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8447 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8449 DrawEnvelopeTextArea(envelope_nr);
8452 if (IS_CUSTOM_ELEMENT(properties_element))
8454 /* draw stickybutton gadget */
8455 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8457 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8459 /* draw checkbutton gadgets */
8460 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8461 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8462 MapCheckbuttonGadget(i);
8464 /* draw counter gadgets */
8465 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8466 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8467 MapCounterButtons(i);
8469 /* draw selectbox gadgets */
8470 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8471 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8472 MapSelectboxGadget(i);
8474 /* draw textbutton gadgets */
8475 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8477 /* draw text input gadgets */
8478 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8480 /* draw drawing area gadgets */
8481 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8483 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8485 /* draw checkbutton gadgets */
8486 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8487 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8488 MapCheckbuttonGadget(i);
8490 /* draw counter gadgets */
8491 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8492 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8493 MapCounterButtons(i);
8495 /* draw selectbox gadgets */
8496 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8497 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8498 MapSelectboxGadget(i);
8500 /* draw drawing area gadgets */
8501 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8502 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8503 DrawCustomContentArea();
8506 else if (IS_GROUP_ELEMENT(properties_element))
8508 /* draw stickybutton gadget */
8509 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8511 /* draw checkbutton gadgets */
8512 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8513 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8515 /* draw counter gadgets */
8516 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8518 /* draw selectbox gadgets */
8519 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8521 /* draw textbutton gadgets */
8522 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8524 /* draw drawing area gadgets */
8525 DrawGroupElementArea(properties_element);
8527 /* draw text input gadgets */
8528 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8530 /* draw drawing area gadgets */
8531 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8535 static void DrawPropertiesChangeDrawingAreas()
8537 if (IS_CUSTOM_ELEMENT(properties_element))
8539 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8540 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8542 DrawCustomChangeContentArea();
8545 redraw_mask |= REDRAW_FIELD;
8548 static void DrawPropertiesChange()
8552 /* needed to initially set selectbox options for special action options */
8553 setSelectboxSpecialActionOptions();
8555 /* draw stickybutton gadget */
8556 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8558 /* draw checkbutton gadgets */
8559 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8560 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8561 MapCheckbuttonGadget(i);
8563 /* draw counter gadgets */
8564 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8565 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8566 MapCounterButtons(i);
8568 /* draw selectbox gadgets */
8569 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8570 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8571 MapSelectboxGadget(i);
8573 /* draw textbutton gadgets */
8574 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8575 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8576 MapTextbuttonGadget(i);
8578 /* draw graphicbutton gadgets */
8579 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8580 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8581 MapGraphicbuttonGadget(i);
8583 /* draw drawing area gadgets */
8584 DrawPropertiesChangeDrawingAreas();
8587 static void DrawEditorElementAnimation(int x, int y)
8589 int graphic = el2img(properties_element);
8590 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8591 custom_element.ce_value_fixed_initial :
8592 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8593 custom_element.collect_score_initial : FrameCounter);
8595 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8598 static void DrawEditorElementName(int x, int y, int element)
8600 char *element_name = getElementInfoText(element);
8601 int font_nr = FONT_TEXT_1;
8602 int font_width = getFontWidth(font_nr);
8603 int font_height = getFontHeight(font_nr);
8604 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8605 int max_chars_per_line = max_text_width / font_width;
8606 char buffer[max_chars_per_line + 1];
8608 if (strlen(element_name) <= max_chars_per_line)
8609 DrawTextS(x, y, font_nr, element_name);
8612 int next_pos = max_chars_per_line;
8614 strncpy(buffer, element_name, max_chars_per_line);
8615 buffer[max_chars_per_line] = '\0';
8617 if (element_name[max_chars_per_line] == ' ')
8623 for (i = max_chars_per_line - 1; i >= 0; i--)
8624 if (buffer[i] == ' ')
8627 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8634 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8636 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8637 buffer[max_chars_per_line] = '\0';
8639 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8643 static void DrawPropertiesWindow()
8648 stick_element_properties_window = FALSE;
8650 /* make sure that previous properties edit mode exists for this element */
8651 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8652 !IS_CUSTOM_ELEMENT(properties_element))
8653 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8655 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8656 IS_CUSTOM_ELEMENT(properties_element))
8657 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8659 CopyElementPropertiesToEditor(properties_element);
8661 UnmapLevelEditorWindowGadgets();
8662 UnmapLevelEditorToolboxDrawingGadgets();
8663 UnmapLevelEditorToolboxCustomGadgets();
8665 if (IS_CUSTOM_ELEMENT(properties_element) ||
8666 IS_GROUP_ELEMENT(properties_element))
8667 MapLevelEditorToolboxCustomGadgets();
8669 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8673 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8675 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8676 "Element Settings", FONT_TITLE_1);
8680 FrameCounter = 0; /* restart animation frame counter */
8683 DrawElementBorder(SX + xstart * MINI_TILEX,
8684 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8685 TILEX, TILEY, FALSE);
8687 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8688 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8690 DrawGraphicAnimationExt(drawto,
8691 SX + xstart * MINI_TILEX,
8692 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8693 el2img(properties_element), -1, NO_MASKING);
8697 FrameCounter = 0; /* restart animation frame counter */
8700 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8701 (ystart + 1) * MINI_TILEY + 1,
8702 properties_element);
8704 DrawPropertiesTabulatorGadgets();
8706 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8707 DrawPropertiesInfo();
8708 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8709 DrawPropertiesChange();
8710 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8711 DrawPropertiesConfig();
8714 static void UpdateCustomElementGraphicGadgets()
8718 ModifyEditorElementList();
8719 RedrawDrawingElements();
8721 /* force redraw of all mapped drawing area gadgets */
8722 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8724 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8731 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8733 int lx = sx + level_xpos;
8734 int ly = sy + level_ypos;
8736 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8739 Feld[lx][ly] = element;
8742 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8743 int element, boolean change_level)
8745 if (from_y == to_y) /* horizontal line */
8751 swap_numbers(&from_x, &to_x);
8753 for (x = from_x; x <= to_x; x++)
8754 DrawLineElement(x, y, element, change_level);
8756 else if (from_x == to_x) /* vertical line */
8762 swap_numbers(&from_y, &to_y);
8764 for (y = from_y; y <= to_y; y++)
8765 DrawLineElement(x, y, element, change_level);
8767 else /* diagonal line */
8769 int len_x = ABS(to_x - from_x);
8770 int len_y = ABS(to_y - from_y);
8773 if (len_y < len_x) /* a < 1 */
8775 float a = (float)len_y / (float)len_x;
8778 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8780 for (x = 0; x <= len_x; x++)
8782 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8783 DrawLineElement(from_x + x, from_y + y, element, change_level);
8788 float a = (float)len_x / (float)len_y;
8791 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8793 for (y = 0; y <= len_y; y++)
8795 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8796 DrawLineElement(from_x + x, from_y + y, element, change_level);
8802 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8803 int element, boolean change_level)
8805 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8806 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8807 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8808 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8811 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8812 int element, boolean change_level)
8817 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8819 for (y = from_y; y <= to_y; y++)
8820 DrawLine(from_x, y, to_x, y, element, change_level);
8823 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8824 int element, boolean change_level)
8826 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8827 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8828 int len_x = ABS(to_x - from_x);
8829 int len_y = ABS(to_y - from_y);
8832 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8834 /* not optimal (some points get drawn twice) but simple,
8835 and fast enough for the few points we are drawing */
8837 for (x = 0; x <= radius; x++)
8841 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8843 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8844 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8845 lx = sx + level_xpos;
8846 ly = sy + level_ypos;
8848 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8849 DrawLineElement(sx, sy, element, change_level);
8852 for (y = 0; y <= radius; y++)
8856 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8858 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8859 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8860 lx = sx + level_xpos;
8861 ly = sy + level_ypos;
8863 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8864 DrawLineElement(sx, sy, element, change_level);
8868 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8869 int element, boolean change_level)
8871 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8872 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8874 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8877 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8879 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8880 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8881 int element, boolean change_level)
8883 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8884 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8885 int mirror_to_x2 = from_x - (to_x2 - from_x);
8886 int mirror_to_y2 = from_y - (to_y2 - from_y);
8888 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8889 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8890 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8891 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8895 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8897 int from_sx, from_sy;
8901 swap_numbers(&from_x, &to_x);
8904 swap_numbers(&from_y, &to_y);
8906 from_sx = SX + from_x * MINI_TILEX;
8907 from_sy = SY + from_y * MINI_TILEY;
8908 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8909 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8911 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8912 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8913 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8914 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8916 if (from_x == to_x && from_y == to_y)
8917 MarkTileDirty(from_x/2, from_y/2);
8919 redraw_mask |= REDRAW_FIELD;
8922 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8923 int element, boolean change_level)
8925 if (element == -1 || change_level)
8926 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8928 DrawAreaBorder(from_x, from_y, to_x, to_y);
8931 /* values for CopyBrushExt() */
8932 #define CB_AREA_TO_BRUSH 0
8933 #define CB_BRUSH_TO_CURSOR 1
8934 #define CB_BRUSH_TO_LEVEL 2
8935 #define CB_DELETE_OLD_CURSOR 3
8936 #define CB_DUMP_BRUSH 4
8937 #define CB_DUMP_BRUSH_SMALL 5
8939 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8940 int button, int mode)
8942 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8943 static int brush_width, brush_height;
8944 static int last_cursor_x = -1, last_cursor_y = -1;
8945 static boolean delete_old_brush;
8946 int new_element = BUTTON_ELEMENT(button);
8949 if (mode == CB_DUMP_BRUSH ||
8950 mode == CB_DUMP_BRUSH_SMALL)
8952 if (!draw_with_brush)
8954 Error(ERR_WARN, "no brush selected");
8959 for (y = 0; y < brush_height; y++)
8961 for (x = 0; x < brush_width; x++)
8963 int element = brush_buffer[x][y];
8964 int element_mapped = element;
8966 if (IS_CUSTOM_ELEMENT(element))
8967 element_mapped = EL_CUSTOM_START;
8968 else if (IS_GROUP_ELEMENT(element))
8969 element_mapped = EL_GROUP_START;
8970 else if (element >= NUM_FILE_ELEMENTS)
8971 element_mapped = EL_UNKNOWN;
8973 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8982 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8985 if (mode == CB_AREA_TO_BRUSH)
8987 int from_lx, from_ly;
8990 swap_numbers(&from_x, &to_x);
8993 swap_numbers(&from_y, &to_y);
8995 brush_width = to_x - from_x + 1;
8996 brush_height = to_y - from_y + 1;
8998 from_lx = from_x + level_xpos;
8999 from_ly = from_y + level_ypos;
9001 for (y = 0; y < brush_height; y++)
9003 for (x=0; x < brush_width; x++)
9005 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9008 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9013 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9015 delete_old_brush = FALSE;
9017 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9018 mode == CB_BRUSH_TO_LEVEL)
9020 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9021 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9022 int cursor_from_x = cursor_x - brush_width / 2;
9023 int cursor_from_y = cursor_y - brush_height / 2;
9024 int border_from_x = cursor_x, border_from_y = cursor_y;
9025 int border_to_x = cursor_x, border_to_y = cursor_y;
9027 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9028 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9030 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9031 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9033 delete_old_brush = FALSE;
9037 for (y = 0; y < brush_height; y++)
9039 for (x = 0; x < brush_width; x++)
9041 int sx = cursor_from_x + x;
9042 int sy = cursor_from_y + y;
9043 int lx = sx + level_xpos;
9044 int ly = sy + level_ypos;
9045 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9046 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9047 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9048 brush_buffer[x][y] : new_element);
9050 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9052 if (sx < border_from_x)
9054 else if (sx > border_to_x)
9056 if (sy < border_from_y)
9058 else if (sy > border_to_y)
9061 DrawLineElement(sx, sy, element, change_level);
9066 if (mode != CB_DELETE_OLD_CURSOR)
9067 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9069 last_cursor_x = cursor_x;
9070 last_cursor_y = cursor_y;
9071 delete_old_brush = TRUE;
9075 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9078 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9081 static void CopyBrushToLevel(int x, int y, int button)
9083 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9086 static void CopyBrushToCursor(int x, int y)
9088 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9091 static void DeleteBrushFromCursor()
9093 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9098 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9101 void DumpBrush_Small()
9103 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9106 static void FloodFill(int from_x, int from_y, int fill_element)
9110 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9111 static int safety = 0;
9113 /* check if starting field still has the desired content */
9114 if (Feld[from_x][from_y] == fill_element)
9119 if (safety > lev_fieldx*lev_fieldy)
9120 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9122 old_element = Feld[from_x][from_y];
9123 Feld[from_x][from_y] = fill_element;
9125 for (i = 0; i < 4; i++)
9127 x = from_x + check[i][0];
9128 y = from_y + check[i][1];
9130 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9131 FloodFill(x, y, fill_element);
9137 /* values for DrawLevelText() modes */
9139 #define TEXT_SETCURSOR 1
9140 #define TEXT_WRITECHAR 2
9141 #define TEXT_BACKSPACE 3
9142 #define TEXT_NEWLINE 4
9144 #define TEXT_QUERY_TYPING 6
9146 static int DrawLevelText(int sx, int sy, char letter, int mode)
9148 static short delete_buffer[MAX_LEV_FIELDX];
9149 static int start_sx, start_sy;
9150 static int last_sx, last_sy;
9151 static boolean typing = FALSE;
9152 int letter_element = EL_CHAR_ASCII0 + letter;
9155 /* map lower case letters to upper case and convert special characters */
9156 if (letter >= 'a' && letter <= 'z')
9157 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9158 else if (letter == 'ä' || letter == 'Ä')
9159 letter_element = EL_CHAR_AUMLAUT;
9160 else if (letter == 'ö' || letter == 'Ö')
9161 letter_element = EL_CHAR_OUMLAUT;
9162 else if (letter == 'ü' || letter == 'Ü')
9163 letter_element = EL_CHAR_UUMLAUT;
9164 else if (letter == '^')
9165 letter_element = EL_CHAR_COPYRIGHT;
9167 letter_element = EL_CHAR_ASCII0 + letter;
9169 if (mode != TEXT_INIT)
9174 if (mode != TEXT_SETCURSOR)
9180 lx = last_sx + level_xpos;
9181 ly = last_sy + level_ypos;
9188 DrawLevelText(0, 0, 0, TEXT_END);
9191 start_sx = last_sx = sx;
9192 start_sy = last_sy = sy;
9193 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9196 case TEXT_SETCURSOR:
9197 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9198 DrawAreaBorder(sx, sy, sx, sy);
9203 case TEXT_WRITECHAR:
9204 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9206 delete_buffer[sx - start_sx] = Feld[lx][ly];
9207 Feld[lx][ly] = letter_element;
9209 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9210 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9211 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9212 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9214 DrawLevelText(0, 0, 0, TEXT_END);
9216 level.changed = TRUE;
9220 case TEXT_BACKSPACE:
9223 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9224 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9225 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9230 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9231 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9233 DrawLevelText(0, 0, 0, TEXT_END);
9237 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9238 DrawMiniElement(sx, sy, Feld[lx][ly]);
9242 case TEXT_QUERY_TYPING:
9252 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9253 int element, boolean change_level)
9255 int lx = sx + level_xpos;
9256 int ly = sy + level_ypos;
9259 DrawMiniElement(sx, sy, Feld[lx][ly]);
9261 DrawAreaBorder(sx, sy, sx, sy);
9264 static void CheckLevelBorderElement(boolean redraw_playfield)
9266 int last_border_element = BorderElement;
9270 if (redraw_playfield && BorderElement != last_border_element)
9271 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9274 static void CopyLevelToUndoBuffer(int mode)
9276 static boolean accumulated_undo = FALSE;
9277 boolean new_undo_buffer_position = TRUE;
9282 case UNDO_IMMEDIATE:
9283 accumulated_undo = FALSE;
9286 case UNDO_ACCUMULATE:
9287 if (accumulated_undo)
9288 new_undo_buffer_position = FALSE;
9289 accumulated_undo = TRUE;
9296 if (new_undo_buffer_position)
9298 /* new position in undo buffer ring */
9299 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9301 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9302 undo_buffer_steps++;
9305 for (x = 0; x < lev_fieldx; x++)
9306 for (y = 0; y < lev_fieldy; y++)
9307 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9309 /* check if drawing operation forces change of border style */
9310 CheckLevelBorderElement(TRUE);
9312 level.changed = TRUE;
9315 static void RandomPlacement(int new_element)
9317 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9318 int num_free_positions = 0;
9319 int num_percentage, num_elements;
9322 /* determine number of free positions for randomly placing the new element */
9323 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9325 free_position[x][y] =
9326 (random_placement_background_restricted ?
9327 Feld[x][y] == random_placement_background_element :
9328 Feld[x][y] != new_element);
9330 if (free_position[x][y])
9331 num_free_positions++;
9334 /* determine number of new elements to place there */
9335 num_percentage = num_free_positions * random_placement_value / 100;
9336 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9337 num_percentage : random_placement_value);
9339 /* if less free positions than elements to place, fill all these positions */
9340 if (num_free_positions < num_elements)
9342 for (x = 0; x < lev_fieldx; x++)
9343 for (y = 0; y < lev_fieldy; y++)
9344 if (free_position[x][y])
9345 Feld[x][y] = new_element;
9349 while (num_elements > 0)
9351 x = RND(lev_fieldx);
9352 y = RND(lev_fieldy);
9354 /* don't place element at the same position twice */
9355 if (free_position[x][y])
9357 free_position[x][y] = FALSE;
9358 Feld[x][y] = new_element;
9364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9365 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9368 void WrapLevel(int dx, int dy)
9370 int wrap_dx = lev_fieldx - dx;
9371 int wrap_dy = lev_fieldy - dy;
9374 for (x = 0; x < lev_fieldx; x++)
9375 for (y = 0; y < lev_fieldy; y++)
9376 FieldBackup[x][y] = Feld[x][y];
9378 for (x = 0; x < lev_fieldx; x++)
9379 for (y = 0; y < lev_fieldy; y++)
9381 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9383 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9384 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9387 static void HandleDrawingAreas(struct GadgetInfo *gi)
9389 static boolean started_inside_drawing_area = FALSE;
9390 int id = gi->custom_id;
9391 boolean button_press_event;
9392 boolean button_release_event;
9393 boolean inside_drawing_area = !gi->event.off_borders;
9394 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9395 int actual_drawing_function;
9396 int button = gi->event.button;
9397 int new_element = BUTTON_ELEMENT(button);
9398 int sx = gi->event.x, sy = gi->event.y;
9399 int min_sx = 0, min_sy = 0;
9400 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9401 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9403 int min_lx = 0, min_ly = 0;
9404 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9407 /* handle info callback for each invocation of action callback */
9408 gi->callback_info(gi);
9410 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9411 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9413 /* make sure to stay inside drawing area boundaries */
9414 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9415 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9419 /* get positions inside level field */
9420 lx = sx + level_xpos;
9421 ly = sy + level_ypos;
9423 if (!IN_LEV_FIELD(lx, ly))
9424 inside_drawing_area = FALSE;
9426 /* make sure to stay inside level field boundaries */
9427 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9428 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9430 /* correct drawing area positions accordingly */
9431 sx = lx - level_xpos;
9432 sy = ly - level_ypos;
9435 if (button_press_event)
9436 started_inside_drawing_area = inside_drawing_area;
9438 if (!started_inside_drawing_area)
9442 if (!IS_VALID_BUTTON(button))
9446 if (!button && !button_release_event)
9449 /* automatically switch to 'single item' drawing mode, if needed */
9450 actual_drawing_function =
9451 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9452 drawing_function : GADGET_ID_SINGLE_ITEMS);
9454 /* clicking into drawing area with pressed Control key picks element */
9455 if (GetKeyModState() & KMOD_Control)
9457 last_drawing_function = drawing_function;
9458 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9461 switch (actual_drawing_function)
9463 case GADGET_ID_SINGLE_ITEMS:
9466 if (button_release_event)
9468 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9470 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9471 !inside_drawing_area)
9472 DeleteBrushFromCursor();
9478 if (draw_with_brush)
9480 if (!button_release_event)
9481 CopyBrushToLevel(sx, sy, button);
9483 else if (new_element != Feld[lx][ly])
9485 if (new_element == EL_PLAYER_1)
9487 /* remove player at old position */
9488 for (y = 0; y < lev_fieldy; y++)
9490 for (x = 0; x < lev_fieldx; x++)
9492 if (Feld[x][y] == EL_PLAYER_1)
9494 Feld[x][y] = EL_EMPTY;
9495 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9496 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9497 DrawMiniElement(x - level_xpos, y - level_ypos,
9504 Feld[lx][ly] = new_element;
9505 DrawMiniElement(sx, sy, new_element);
9510 int type_id = gi->custom_type_id;
9511 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9513 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9514 DrawMiniGraphicExt(drawto,
9515 gi->x + sx * MINI_TILEX,
9516 gi->y + sy * MINI_TILEY,
9517 el2edimg(new_element));
9519 DrawGraphicExt(drawto,
9522 el2img(new_element), 0);
9524 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9525 new_element = GFX_ELEMENT(new_element);
9527 drawingarea_info[type_id].value[pos] = new_element;
9529 CopyElementPropertiesToGame(properties_element);
9531 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9533 UpdateCustomElementGraphicGadgets();
9535 FrameCounter = 0; /* restart animation frame counter */
9540 case GADGET_ID_CONNECTED_ITEMS:
9542 static int last_sx = -1;
9543 static int last_sy = -1;
9545 if (button_release_event)
9546 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9550 if (!button_press_event)
9551 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9559 case GADGET_ID_LINE:
9561 case GADGET_ID_RECTANGLE:
9562 case GADGET_ID_FILLED_BOX:
9563 case GADGET_ID_GRAB_BRUSH:
9564 case GADGET_ID_TEXT:
9566 static int last_sx = -1;
9567 static int last_sy = -1;
9568 static int start_sx = -1;
9569 static int start_sy = -1;
9570 void (*draw_func)(int, int, int, int, int, boolean);
9572 if (drawing_function == GADGET_ID_LINE)
9573 draw_func = DrawLine;
9574 else if (drawing_function == GADGET_ID_ARC)
9575 draw_func = DrawArc;
9576 else if (drawing_function == GADGET_ID_RECTANGLE)
9577 draw_func = DrawBox;
9578 else if (drawing_function == GADGET_ID_FILLED_BOX)
9579 draw_func = DrawFilledBox;
9580 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9581 draw_func = SelectArea;
9582 else /* (drawing_function == GADGET_ID_TEXT) */
9583 draw_func = SetTextCursor;
9585 if (button_press_event)
9587 draw_func(sx, sy, sx, sy, new_element, FALSE);
9588 start_sx = last_sx = sx;
9589 start_sy = last_sy = sy;
9591 if (drawing_function == GADGET_ID_TEXT)
9592 DrawLevelText(0, 0, 0, TEXT_END);
9594 else if (button_release_event)
9596 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9597 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9599 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9600 CopyBrushToCursor(sx, sy);
9601 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9603 draw_with_brush = TRUE;
9605 else if (drawing_function == GADGET_ID_TEXT)
9606 DrawLevelText(sx, sy, 0, TEXT_INIT);
9608 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9610 else if (last_sx != sx || last_sy != sy)
9612 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9613 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9620 case GADGET_ID_FLOOD_FILL:
9621 if (button_press_event && Feld[lx][ly] != new_element)
9623 FloodFill(lx, ly, new_element);
9624 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9625 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9629 case GADGET_ID_PICK_ELEMENT:
9630 if (button_release_event)
9631 ClickOnGadget(level_editor_gadget[last_drawing_function],
9633 else if (draw_level)
9634 PickDrawingElement(button, Feld[lx][ly]);
9637 int type_id = gi->custom_type_id;
9638 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9640 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9650 static void HandleCounterButtons(struct GadgetInfo *gi)
9652 int gadget_id = gi->custom_id;
9653 int counter_id = gi->custom_type_id;
9654 int button = gi->event.button;
9655 int *counter_value = counterbutton_info[counter_id].value;
9656 int step = BUTTON_STEPSIZE(button) *
9657 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9659 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9661 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9662 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9663 boolean level_changed = LevelChanged();
9665 if ((level_changed && pressed) || (!level_changed && released))
9668 if (level_changed && !Request("Level has changed ! Discard changes ?",
9671 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9672 ModifyEditorCounterValue(counter_id, *counter_value);
9678 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9679 *counter_value = gi->textinput.number_value;
9681 ModifyEditorCounterValue(counter_id, *counter_value + step);
9683 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9685 LoadLevel(level_nr);
9688 DrawEditModeWindow();
9695 case ED_COUNTER_ID_YAMYAM_CONTENT:
9696 DrawYamYamContentAreas();
9699 case ED_COUNTER_ID_BALL_CONTENT:
9700 DrawMagicBallContentAreas();
9703 case ED_COUNTER_ID_ANDROID_CONTENT:
9704 DrawAndroidElementArea(properties_element);
9707 case ED_COUNTER_ID_GROUP_CONTENT:
9708 DrawGroupElementArea(properties_element);
9709 CopyGroupElementPropertiesToGame(properties_element);
9712 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9713 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9714 DrawEnvelopeTextArea(-1);
9717 case ED_COUNTER_ID_LEVEL_XSIZE:
9718 case ED_COUNTER_ID_LEVEL_YSIZE:
9719 lev_fieldx = level.fieldx;
9720 lev_fieldy = level.fieldy;
9727 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9728 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9729 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9730 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9731 CopyElementPropertiesToGame(properties_element);
9733 level.changed = TRUE;
9736 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9738 int type_id = gi->custom_type_id;
9740 strcpy(textinput_info[type_id].value, gi->textinput.value);
9742 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9744 CopyElementPropertiesToGame(properties_element);
9746 ModifyEditorElementList(); /* update changed button info text */
9749 level.changed = TRUE;
9752 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9754 int type_id = gi->custom_type_id;
9756 strcpy(textarea_info[type_id].value, gi->textarea.value);
9758 level.changed = TRUE;
9761 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9763 int type_id = gi->custom_type_id;
9764 int value_old = *selectbox_info[type_id].value;
9765 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9767 *selectbox_info[type_id].value = value_new;
9769 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9771 element_info[properties_element].current_change_page = gi->selectbox.index;
9773 DrawPropertiesWindow();
9775 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9776 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9777 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9778 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9779 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9781 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9783 /* when changing action type, also check action mode and action arg */
9784 if (value_old != value_new)
9787 setSelectboxSpecialActionVariablesIfNeeded();
9789 custom_element_change.action_mode = -1;
9790 custom_element_change.action_arg = -1;
9794 DrawPropertiesChange();
9797 CopyElementPropertiesToGame(properties_element);
9799 level.changed = TRUE;
9803 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9805 int type_id = gi->custom_type_id;
9808 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9809 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9811 edit_mode_properties = gi->custom_type_id;
9813 DrawPropertiesWindow();
9815 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9817 char *template_filename = getDefaultLevelFilename(-1);
9818 boolean new_template = !fileExists(template_filename);
9821 Request("Save this template and kill the old ?", REQ_ASK))
9822 SaveLevelTemplate();
9825 Request("Template saved !", REQ_CONFIRM);
9827 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9828 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9830 struct ElementInfo *ei = &element_info[properties_element];
9832 setElementChangePages(ei, ei->num_change_pages + 1);
9834 /* set new change page to be new current change page */
9835 ei->current_change_page = ei->num_change_pages - 1;
9836 ei->change = &ei->change_page[ei->current_change_page];
9838 setElementChangeInfoToDefaults(ei->change);
9840 DrawPropertiesWindow();
9842 level.changed = TRUE;
9844 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9845 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9847 struct ElementInfo *ei = &element_info[properties_element];
9849 /* copy all change pages after change page to be deleted */
9850 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9851 ei->change_page[i] = ei->change_page[i + 1];
9853 setElementChangePages(ei, ei->num_change_pages - 1);
9855 DrawPropertiesWindow();
9857 level.changed = TRUE;
9861 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9863 int type_id = gi->custom_type_id;
9865 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9866 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9868 struct ElementInfo *ei = &element_info[properties_element];
9869 int step = BUTTON_STEPSIZE(gi->event.button);
9871 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9872 ei->current_change_page += step;
9874 if (ei->current_change_page < 0)
9875 ei->current_change_page = 0;
9876 else if (ei->current_change_page >= ei->num_change_pages)
9877 ei->current_change_page = ei->num_change_pages - 1;
9879 DrawPropertiesWindow();
9881 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9882 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9884 struct ElementInfo *ei = &element_info[properties_element];
9885 int current_change_page = ei->current_change_page;
9887 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9888 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9889 ei->change_page[current_change_page];
9890 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9892 ei->change_page[current_change_page] =
9893 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9895 level.changed = TRUE;
9898 DrawPropertiesWindow();
9902 static void HandleRadiobuttons(struct GadgetInfo *gi)
9904 *radiobutton_info[gi->custom_type_id].value =
9905 radiobutton_info[gi->custom_type_id].checked_value;
9907 level.changed = TRUE;
9910 static void HandleCheckbuttons(struct GadgetInfo *gi)
9912 int type_id = gi->custom_type_id;
9914 *checkbutton_info[type_id].value ^= TRUE;
9916 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9917 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9918 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9919 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9920 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9921 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9922 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9923 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9925 CopyElementPropertiesToGame(properties_element);
9928 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9930 UpdateCustomElementGraphicGadgets();
9932 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9934 char *template_filename = getDefaultLevelFilename(-1);
9936 if (level.use_custom_template && !fileExists(template_filename))
9938 Request("No level template found !", REQ_CONFIRM);
9940 level.use_custom_template = FALSE;
9941 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9946 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9948 DrawEditModeWindow();
9951 level.changed = TRUE;
9954 static void HandleControlButtons(struct GadgetInfo *gi)
9956 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9957 static int last_edit_mode = ED_MODE_DRAWING;
9958 static int last_custom_copy_mode = -1;
9959 int id = gi->custom_id;
9960 int button = gi->event.button;
9961 int step = BUTTON_STEPSIZE(button);
9962 int new_element = BUTTON_ELEMENT(button);
9966 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9967 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9969 if (!IS_VALID_BUTTON(button))
9973 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9974 DrawLevelText(0, 0, 0, TEXT_END);
9976 if (id < ED_NUM_CTRL1_BUTTONS &&
9977 id != GADGET_ID_SINGLE_ITEMS &&
9978 id != GADGET_ID_PROPERTIES &&
9979 id != GADGET_ID_PICK_ELEMENT &&
9980 edit_mode != ED_MODE_DRAWING &&
9981 drawing_function != GADGET_ID_PICK_ELEMENT &&
9982 !(GetKeyModState() & KMOD_Control))
9984 DrawDrawingWindow();
9985 edit_mode = ED_MODE_DRAWING;
9988 /* element copy mode active, but no element button pressed => deactivate */
9989 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9990 last_custom_copy_mode = -1;
9994 case GADGET_ID_SCROLL_LEFT:
9995 if (level_xpos >= 0)
9997 if (lev_fieldx < ed_fieldx - 2)
10000 level_xpos -= step;
10001 if (level_xpos < -1)
10004 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10006 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10008 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10009 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10013 case GADGET_ID_SCROLL_RIGHT:
10014 if (level_xpos <= lev_fieldx - ed_fieldx)
10016 if (lev_fieldx < ed_fieldx - 2)
10019 level_xpos += step;
10020 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10021 level_xpos = lev_fieldx - ed_fieldx + 1;
10023 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10025 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10027 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10028 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10032 case GADGET_ID_SCROLL_UP:
10033 if (level_ypos >= 0)
10035 if (lev_fieldy < ed_fieldy - 2)
10038 level_ypos -= step;
10039 if (level_ypos < -1)
10042 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10044 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10046 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10047 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10051 case GADGET_ID_SCROLL_DOWN:
10052 if (level_ypos <= lev_fieldy - ed_fieldy)
10054 if (lev_fieldy < ed_fieldy - 2)
10057 level_ypos += step;
10058 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10059 level_ypos = lev_fieldy - ed_fieldy + 1;
10061 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10063 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10065 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10066 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10070 case GADGET_ID_SCROLL_HORIZONTAL:
10071 level_xpos = gi->event.item_position - 1;
10072 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10075 case GADGET_ID_SCROLL_VERTICAL:
10076 level_ypos = gi->event.item_position - 1;
10077 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10080 case GADGET_ID_SCROLL_LIST_UP:
10081 case GADGET_ID_SCROLL_LIST_DOWN:
10082 case GADGET_ID_SCROLL_LIST_VERTICAL:
10083 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10084 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10087 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10088 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10090 if (element_shift < 0)
10092 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10093 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10095 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10096 GDI_SCROLLBAR_ITEM_POSITION,
10097 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10100 ModifyEditorElementList();
10104 case GADGET_ID_WRAP_LEFT:
10105 WrapLevel(-step, 0);
10108 case GADGET_ID_WRAP_RIGHT:
10109 WrapLevel(step, 0);
10112 case GADGET_ID_WRAP_UP:
10113 WrapLevel(0, -step);
10116 case GADGET_ID_WRAP_DOWN:
10117 WrapLevel(0, step);
10120 case GADGET_ID_SINGLE_ITEMS:
10121 case GADGET_ID_CONNECTED_ITEMS:
10122 case GADGET_ID_LINE:
10123 case GADGET_ID_ARC:
10124 case GADGET_ID_TEXT:
10125 case GADGET_ID_RECTANGLE:
10126 case GADGET_ID_FILLED_BOX:
10127 case GADGET_ID_FLOOD_FILL:
10128 case GADGET_ID_GRAB_BRUSH:
10129 case GADGET_ID_PICK_ELEMENT:
10130 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10131 last_drawing_function = drawing_function;
10132 drawing_function = id;
10133 draw_with_brush = FALSE;
10136 case GADGET_ID_RANDOM_PLACEMENT:
10137 RandomPlacement(new_element);
10140 case GADGET_ID_PROPERTIES:
10141 if (edit_mode != ED_MODE_PROPERTIES)
10143 properties_element = new_element;
10144 DrawPropertiesWindow();
10145 edit_mode = ED_MODE_PROPERTIES;
10147 last_level_drawing_function = drawing_function;
10148 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10153 DrawDrawingWindow();
10154 edit_mode = ED_MODE_DRAWING;
10156 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10161 case GADGET_ID_CUSTOM_COPY_FROM:
10162 case GADGET_ID_CUSTOM_COPY_TO:
10163 case GADGET_ID_CUSTOM_EXCHANGE:
10164 last_custom_copy_mode = id;
10165 last_drawing_function = drawing_function;
10168 case GADGET_ID_CUSTOM_COPY:
10169 CopyCustomElement(properties_element, -1, id);
10172 case GADGET_ID_CUSTOM_PASTE:
10173 CopyCustomElement(-1, properties_element, id);
10176 case GADGET_ID_UNDO:
10177 if (undo_buffer_steps == 0)
10179 Request("Undo buffer empty !", REQ_CONFIRM);
10183 if (edit_mode != ED_MODE_DRAWING)
10185 DrawDrawingWindow();
10186 edit_mode = ED_MODE_DRAWING;
10189 undo_buffer_position =
10190 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10191 undo_buffer_steps--;
10193 for (x = 0; x < lev_fieldx; x++)
10194 for (y = 0; y < lev_fieldy; y++)
10195 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10197 /* check if undo operation forces change of border style */
10198 CheckLevelBorderElement(FALSE);
10200 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10204 case GADGET_ID_INFO:
10205 if (edit_mode != ED_MODE_INFO)
10207 last_edit_mode = edit_mode;
10208 edit_mode = ED_MODE_INFO;
10210 DrawLevelInfoWindow();
10214 edit_mode = last_edit_mode;
10216 DrawEditModeWindow();
10220 case GADGET_ID_CLEAR:
10221 if (edit_mode != ED_MODE_DRAWING)
10223 DrawDrawingWindow();
10224 edit_mode = ED_MODE_DRAWING;
10227 for (x = 0; x < MAX_LEV_FIELDX; x++)
10228 for (y = 0; y < MAX_LEV_FIELDY; y++)
10229 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10231 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10233 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10236 case GADGET_ID_SAVE:
10237 if (leveldir_current->readonly)
10239 Request("This level is read only !", REQ_CONFIRM);
10243 if (!LevelContainsPlayer())
10244 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10247 char *level_filename = getDefaultLevelFilename(level_nr);
10248 boolean new_level = !fileExists(level_filename);
10251 Request("Save this level and kill the old ?", REQ_ASK))
10253 CopyPlayfield(Feld, level.field);
10255 SaveLevel(level_nr);
10259 Request("Level saved !", REQ_CONFIRM);
10261 level.changed = FALSE;
10265 case GADGET_ID_TEST:
10266 if (!LevelContainsPlayer())
10267 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10270 if (LevelChanged())
10271 level.game_version = GAME_VERSION_ACTUAL;
10273 CopyPlayfield(level.field, FieldBackup);
10274 CopyPlayfield(Feld, level.field);
10276 CopyNativeLevel_RND_to_Native(&level);
10278 UnmapLevelEditorGadgets();
10279 UndrawSpecialEditorDoor();
10281 CloseDoor(DOOR_CLOSE_ALL);
10283 DrawCompleteVideoDisplay();
10285 level_editor_test_game = TRUE;
10287 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10291 case GADGET_ID_EXIT:
10292 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
10296 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10297 id <= GADGET_ID_ELEMENTLIST_LAST)
10299 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10300 int new_element = editor_elements[element_position + element_shift];
10302 if (IS_EDITOR_CASCADE(new_element))
10306 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10308 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10309 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10311 if (*cascade_element == new_element)
10313 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10314 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10316 /* update element selection list */
10317 ReinitializeElementList();
10318 ModifyEditorElementList();
10320 /* update cascading gadget info text */
10321 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10323 /* save current editor cascading state */
10324 SaveSetup_EditorCascade();
10333 if (last_custom_copy_mode != -1)
10335 if (CopyCustomElement(properties_element, new_element,
10336 last_custom_copy_mode))
10338 ClickOnGadget(level_editor_gadget[last_drawing_function],
10341 last_custom_copy_mode = -1;
10347 PickDrawingElement(button, new_element);
10349 if (!stick_element_properties_window &&
10350 drawing_function != GADGET_ID_PICK_ELEMENT &&
10351 !(GetKeyModState() & KMOD_Control))
10353 properties_element = new_element;
10354 if (edit_mode == ED_MODE_PROPERTIES)
10355 DrawPropertiesWindow();
10358 if (drawing_function == GADGET_ID_PICK_ELEMENT)
10359 ClickOnGadget(level_editor_gadget[last_drawing_function],
10363 else if (gi->event.type == GD_EVENT_PRESSED)
10364 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10365 else if (gi->event.type == GD_EVENT_RELEASED)
10366 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10367 else if (gi->event.type == GD_EVENT_MOVING)
10368 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10370 printf("default: HandleControlButtons: ? (id == %d)\n", id);
10376 void HandleLevelEditorKeyInput(Key key)
10378 char letter = getCharFromKey(key);
10379 int button = MB_LEFTBUTTON;
10381 if (drawing_function == GADGET_ID_TEXT &&
10382 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10385 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10386 else if (key == KSYM_Delete || key == KSYM_BackSpace)
10387 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10388 else if (key == KSYM_Return)
10389 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10390 else if (key == KSYM_Escape)
10391 DrawLevelText(0, 0, 0, TEXT_END);
10393 else if (button_status == MB_RELEASED)
10395 int id = GADGET_ID_NONE;
10396 int new_element_shift = element_shift;
10402 id = GADGET_ID_SCROLL_LEFT;
10405 id = GADGET_ID_SCROLL_RIGHT;
10408 id = GADGET_ID_SCROLL_UP;
10411 id = GADGET_ID_SCROLL_DOWN;
10414 id = GADGET_ID_SCROLL_LIST_UP;
10415 button = MB_RIGHTBUTTON;
10417 case KSYM_Page_Down:
10418 id = GADGET_ID_SCROLL_LIST_DOWN;
10419 button = MB_RIGHTBUTTON;
10424 element_shift = (key == KSYM_Home ? 0 :
10425 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10427 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10428 GDI_SCROLLBAR_ITEM_POSITION,
10429 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10431 ModifyEditorElementList();
10438 /* IS_EDITOR_CASCADE */
10439 for (i = 0; i < num_editor_elements; i++)
10441 if ((key == KSYM_Insert && i == element_shift) ||
10442 (key == KSYM_Delete && new_element_shift > element_shift))
10445 /* jump to next cascade block (or to start of element list) */
10446 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10447 new_element_shift = i;
10450 if (i < num_editor_elements)
10451 element_shift = new_element_shift;
10453 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10454 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10456 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10457 GDI_SCROLLBAR_ITEM_POSITION,
10458 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10460 ModifyEditorElementList();
10464 for (i = 0; i < num_editor_elements; i++)
10466 int e = editor_elements[i];
10468 if ((key == KSYM_Insert &&
10469 (e == EL_INTERNAL_CASCADE_CE ||
10470 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10471 (key == KSYM_Delete &&
10472 (e == EL_INTERNAL_CASCADE_GE ||
10473 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10477 if (i < num_editor_elements)
10481 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10482 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10484 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10485 GDI_SCROLLBAR_ITEM_POSITION,
10486 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10488 ModifyEditorElementList();
10495 if (edit_mode == ED_MODE_DRAWING)
10497 RequestExitLevelEditor(setup.ask_on_escape_editor);
10499 else if (edit_mode == ED_MODE_INFO)
10501 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10503 else if (edit_mode == ED_MODE_PROPERTIES)
10505 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10507 else /* should never happen */
10509 DrawDrawingWindow();
10510 edit_mode = ED_MODE_DRAWING;
10518 if (id != GADGET_ID_NONE)
10519 ClickOnGadget(level_editor_gadget[id], button);
10520 else if (letter == '.')
10521 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10522 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10523 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10525 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10526 if (letter && letter == control_info[i].shortcut)
10527 if (!anyTextGadgetActive())
10528 ClickOnGadget(level_editor_gadget[i], button);
10532 void HandleLevelEditorIdle()
10534 static unsigned long action_delay = 0;
10535 unsigned long action_delay_value = GameFrameDelay;
10536 int xpos = 1, ypos = 2;
10538 if (edit_mode != ED_MODE_PROPERTIES)
10541 if (!DelayReached(&action_delay, action_delay_value))
10545 DrawEditorElementAnimation(SX + xpos * TILEX,
10546 SY + ypos * TILEY + MINI_TILEY / 2);
10548 DrawGraphicAnimationExt(drawto,
10550 SY + ypos * TILEY + MINI_TILEY / 2,
10551 el2img(properties_element), -1, NO_MASKING);
10554 MarkTileDirty(xpos, ypos);
10555 MarkTileDirty(xpos, ypos + 1);
10557 FrameCounter++; /* increase animation frame counter */
10560 void ClearEditorGadgetInfoText()
10562 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10565 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10567 char infotext[MAX_OUTPUT_LINESIZE + 1];
10568 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10569 int max_infotext_len = getMaxInfoTextLength();
10571 if (gi == NULL || gi->info_text == NULL)
10574 strncpy(infotext, gi->info_text, max_infotext_len);
10575 infotext[max_infotext_len] = '\0';
10577 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10579 int key = control_info[gi->custom_id].shortcut;
10583 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10584 sprintf(shortcut, " ('.' or '%c')", key);
10585 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10586 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10587 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10588 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10589 else /* normal case */
10590 sprintf(shortcut, " ('%s%c')",
10591 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10593 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10594 strcat(infotext, shortcut);
10598 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10601 void HandleEditorGadgetInfoText(void *ptr)
10603 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10605 char infotext[MAX_OUTPUT_LINESIZE + 1];
10606 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10607 int max_infotext_len = getMaxInfoTextLength();
10610 if (game_status != GAME_MODE_EDITOR)
10613 ClearEditorGadgetInfoText();
10615 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10618 /* misuse this function to delete brush cursor, if needed */
10619 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10620 DeleteBrushFromCursor();
10623 PrintEditorGadgetInfoText(gi);
10625 if (gi == NULL || gi->info_text == NULL)
10628 strncpy(infotext, gi->info_text, max_infotext_len);
10629 infotext[max_infotext_len] = '\0';
10631 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10633 int key = control_info[gi->custom_id].shortcut;
10637 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10638 sprintf(shortcut, " ('.' or '%c')", key);
10639 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10640 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10641 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10642 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10643 else /* normal case */
10644 sprintf(shortcut, " ('%s%c')",
10645 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10647 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10648 strcat(infotext, shortcut);
10652 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10656 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10658 static int start_lx, start_ly;
10659 int id = gi->custom_id;
10660 int type_id = gi->custom_type_id;
10661 int sx = gi->event.x;
10662 int sy = gi->event.y;
10663 int lx = sx + level_xpos;
10664 int ly = sy + level_ypos;
10665 int min_sx = 0, min_sy = 0;
10666 int max_sx = gi->drawing.area_xsize - 1;
10667 int max_sy = gi->drawing.area_ysize - 1;
10668 int actual_drawing_function = drawing_function;
10669 int max_infotext_len = getMaxInfoTextLength();
10670 char infotext[MAX_OUTPUT_LINESIZE + 1];
10673 infotext[0] = '\0'; /* start with empty info text */
10675 /* pressed Control key: simulate picking element */
10676 if (GetKeyModState() & KMOD_Control)
10677 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10679 ClearEditorGadgetInfoText();
10681 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10684 /* make sure to stay inside drawing area boundaries */
10685 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10686 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10688 if (id == GADGET_ID_DRAWING_LEVEL)
10692 int min_lx = 0, min_ly = 0;
10693 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10695 /* get positions inside level field */
10696 lx = sx + level_xpos;
10697 ly = sy + level_ypos;
10699 /* make sure to stay inside level field boundaries */
10700 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10701 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10703 /* correct drawing area positions accordingly */
10704 sx = lx - level_xpos;
10705 sy = ly - level_ypos;
10708 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10710 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10712 if (gi->event.type == GD_EVENT_PRESSED)
10718 switch (actual_drawing_function)
10720 case GADGET_ID_SINGLE_ITEMS:
10721 text = "Drawing single items";
10723 case GADGET_ID_CONNECTED_ITEMS:
10724 text = "Drawing connected items";
10726 case GADGET_ID_LINE:
10727 text = "Drawing line";
10729 case GADGET_ID_ARC:
10730 text = "Drawing arc";
10732 case GADGET_ID_TEXT:
10733 text = "Setting text cursor";
10735 case GADGET_ID_RECTANGLE:
10736 text = "Drawing rectangle";
10738 case GADGET_ID_FILLED_BOX:
10739 text = "Drawing filled box";
10741 case GADGET_ID_FLOOD_FILL:
10742 text = "Flood fill";
10744 case GADGET_ID_GRAB_BRUSH:
10745 text = "Grabbing brush";
10747 case GADGET_ID_PICK_ELEMENT:
10748 text = "Picking element";
10752 text = "Drawing position";
10756 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10757 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10759 sprintf(infotext, "%s: %d, %d", text,
10760 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10762 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10763 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10765 sprintf(infotext, "Level position: %d, %d", lx, ly);
10768 /* misuse this function to draw brush cursor, if needed */
10769 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10771 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10772 CopyBrushToCursor(sx, sy);
10774 DeleteBrushFromCursor();
10777 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10779 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10780 int element = drawingarea_info[type_id].value[pos];
10782 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10786 if (id == GADGET_ID_CUSTOM_CONTENT)
10787 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10788 else if (id == GADGET_ID_GROUP_CONTENT)
10789 sprintf(infotext, "group element position: %d", sx + 1);
10790 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10791 id <= GADGET_ID_YAMYAM_CONTENT_7)
10792 sprintf(infotext, "content area %d position: %d, %d",
10793 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10794 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10795 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10796 sprintf(infotext, "content area %d position: %d, %d",
10797 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10798 else if (id == GADGET_ID_ANDROID_CONTENT)
10799 sprintf(infotext, "android element position: %d", sx + 1);
10800 else if (drawingarea_info[type_id].infotext != NULL)
10801 strcpy(infotext, drawingarea_info[type_id].infotext);
10804 infotext[max_infotext_len] = '\0';
10806 if (strlen(infotext) > 0)
10807 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10810 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10812 if (!ask_if_level_has_changed ||
10814 Request("Level has changed ! Exit without saving ?",
10815 REQ_ASK | REQ_STAY_OPEN))
10818 CloseDoor(DOOR_CLOSE_1);
10819 SetDoorState(DOOR_CLOSE_2);
10821 CloseDoor(DOOR_CLOSE_ALL);
10823 game_status = GAME_MODE_MAIN;
10828 CloseDoor(DOOR_CLOSE_1);
10829 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);