1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
291 #define GADGET_ID_EM_SLIPPERY_GEMS 76
293 /* another drawing area for random placement */
294 #define GADGET_ID_RANDOM_BACKGROUND 77
296 /* gadgets for buttons in element list */
297 #define GADGET_ID_ELEMENTLIST_FIRST 78
298 #define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
300 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
302 /* radio button numbers */
303 #define RADIO_NR_NONE 0
304 #define RADIO_NR_DRAWING_TOOLBOX 1
305 #define RADIO_NR_RANDOM_ELEMENTS 2
307 /* values for counter gadgets */
308 #define ED_COUNTER_ID_ELEM_SCORE 0
309 #define ED_COUNTER_ID_ELEM_CONTENT 1
310 #define ED_COUNTER_ID_LEVEL_XSIZE 2
311 #define ED_COUNTER_ID_LEVEL_YSIZE 3
312 #define ED_COUNTER_ID_LEVEL_COLLECT 4
313 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
314 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
315 #define ED_COUNTER_ID_LEVEL_RANDOM 7
316 #define ED_COUNTER_ID_SELECT_LEVEL 8
318 #define ED_NUM_COUNTERBUTTONS 9
320 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
321 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
323 /* values for scrollbutton gadgets */
324 #define ED_SCROLLBUTTON_ID_AREA_UP 0
325 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
326 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
327 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
328 #define ED_SCROLLBUTTON_ID_LIST_UP 4
329 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
331 #define ED_NUM_SCROLLBUTTONS 6
333 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
334 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
336 /* values for scrollbar gadgets */
337 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
338 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
339 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
341 #define ED_NUM_SCROLLBARS 3
343 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
344 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
346 /* values for text input gadgets */
347 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
348 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
350 #define ED_NUM_TEXTINPUT 2
352 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
353 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
355 /* values for checkbutton gadgets */
356 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
357 #define ED_CHECKBUTTON_ID_GRAVITY 1
358 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
359 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_NUM_CHECKBUTTONS 5
364 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
365 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
367 /* values for radiobutton gadgets */
368 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
369 #define ED_RADIOBUTTON_ID_QUANTITY 1
371 #define ED_NUM_RADIOBUTTONS 2
373 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
374 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
376 /* values for CopyLevelToUndoBuffer() */
377 #define UNDO_IMMEDIATE 0
378 #define UNDO_ACCUMULATE 1
380 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
381 #define INFOTEXT_XPOS SX
382 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
383 #define INFOTEXT_XSIZE SXSIZE
384 #define INFOTEXT_YSIZE MINI_TILEX
385 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
391 } control_info[ED_NUM_CTRL_BUTTONS] =
393 { 's', "draw single items" },
394 { 'd', "draw connected items" },
395 { 'l', "draw lines" },
396 { 'a', "draw arcs" },
397 { 'r', "draw outline rectangles" },
398 { 'R', "draw filled rectangles" },
399 { '\0', "wrap (rotate) level up" },
400 { 't', "enter text elements" },
401 { 'f', "flood fill" },
402 { '\0', "wrap (rotate) level left" },
403 { '?', "properties of drawing element" },
404 { '\0', "wrap (rotate) level right" },
405 { '\0', "random element placement" },
406 { 'b', "grab brush" },
407 { '\0', "wrap (rotate) level down" },
408 { ',', "pick drawing element" },
409 { 'U', "undo last operation" },
410 { 'I', "level properties" },
411 { 'S', "save level" },
412 { 'C', "clear level" },
413 { 'T', "test level" },
414 { 'E', "exit level editor" }
417 /* values for random placement */
418 #define RANDOM_USE_PERCENTAGE 0
419 #define RANDOM_USE_QUANTITY 1
421 static int random_placement_value = 10;
422 static int random_placement_method = RANDOM_USE_QUANTITY;
423 static int random_placement_background_element = EL_SAND;
424 static boolean random_placement_background_restricted = FALSE;
425 static boolean stick_element_properties_window = FALSE;
430 int min_value, max_value;
431 int gadget_id_down, gadget_id_up;
434 char *infotext_above, *infotext_right;
435 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
438 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
439 MIN_SCORE, MAX_SCORE,
440 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
441 GADGET_ID_ELEM_SCORE_TEXT,
442 NULL, /* will be set when used */
443 "element score", NULL
446 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
447 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
448 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
449 GADGET_ID_ELEM_CONTENT_TEXT,
450 &level.num_yam_contents,
451 "element content", NULL
454 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
455 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
456 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
457 GADGET_ID_LEVEL_XSIZE_TEXT,
459 "playfield size", "width",
462 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
463 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
464 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
465 GADGET_ID_LEVEL_YSIZE_TEXT,
470 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
472 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
473 GADGET_ID_LEVEL_COLLECT_TEXT,
475 "number of emeralds to collect", NULL
478 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
480 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
481 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
483 "time available to solve level", "(0 => no time limit)"
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
488 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
489 GADGET_ID_LEVEL_TIMESCORE_TEXT,
490 &level.score[SC_ZEITBONUS],
491 "score for each 10 seconds left", NULL
494 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
496 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
497 GADGET_ID_LEVEL_RANDOM_TEXT,
498 &random_placement_value,
499 "random element placement", "in"
502 DX + 5 - SX, DY + 3 - SY,
504 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
505 GADGET_ID_SELECT_LEVEL_TEXT,
518 } textinput_info[ED_NUM_TEXTINPUT] =
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
522 GADGET_ID_LEVEL_NAME,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
529 GADGET_ID_LEVEL_AUTHOR,
530 MAX_LEVEL_AUTHOR_LEN,
542 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
545 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
546 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
548 "scroll level editing area up"
551 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
552 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
553 GADGET_ID_SCROLL_DOWN,
554 "scroll level editing area down"
557 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
558 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
559 GADGET_ID_SCROLL_LEFT,
560 "scroll level editing area left"
563 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
564 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
565 GADGET_ID_SCROLL_RIGHT,
566 "scroll level editing area right"
569 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
570 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
571 GADGET_ID_SCROLL_LIST_UP,
572 "scroll element list up ('Page Up')"
575 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
576 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
577 GADGET_ID_SCROLL_LIST_DOWN,
578 "scroll element list down ('Page Down')"
590 } scrollbar_info[ED_NUM_SCROLLBARS] =
593 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
594 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
595 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
596 GD_TYPE_SCROLLBAR_HORIZONTAL,
597 GADGET_ID_SCROLL_HORIZONTAL,
598 "scroll level editing area horizontally"
601 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
602 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
603 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
604 GD_TYPE_SCROLLBAR_VERTICAL,
605 GADGET_ID_SCROLL_VERTICAL,
606 "scroll level editing area vertically"
609 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
612 GD_TYPE_SCROLLBAR_VERTICAL,
613 GADGET_ID_SCROLL_LIST_VERTICAL,
614 "scroll element list vertically"
625 char *text, *infotext;
626 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
629 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
630 GADGET_ID_RANDOM_PERCENTAGE,
631 RADIO_NR_RANDOM_ELEMENTS,
632 &random_placement_method, RANDOM_USE_PERCENTAGE,
633 "percentage", "use percentage for random elements"
636 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
637 GADGET_ID_RANDOM_QUANTITY,
638 RADIO_NR_RANDOM_ELEMENTS,
639 &random_placement_method, RANDOM_USE_QUANTITY,
640 "quantity", "use quantity for random elements"
649 char *text, *infotext;
650 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
653 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
654 GADGET_ID_DOUBLE_SPEED,
656 "double speed movement", "set movement speed of player"
659 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
662 "gravity", "set level gravity"
665 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
666 GADGET_ID_RANDOM_RESTRICTED,
667 &random_placement_background_restricted,
668 "restrict random placement to", "set random placement restriction"
671 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
672 GADGET_ID_STICK_ELEMENT,
673 &stick_element_properties_window,
674 "stick window to edit content", "stick window to edit content"
677 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
678 GADGET_ID_EM_SLIPPERY_GEMS,
679 &level.em_slippery_gems,
680 "slip down from certain flat walls","use EM style slipping behaviour"
684 /* maximal size of level editor drawing area */
685 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
686 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
688 /* actual size of level editor drawing area */
689 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
691 /* actual position of level editor drawing area in level playfield */
692 static int level_xpos = -1, level_ypos = -1;
694 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
696 /* drawing elements on the three mouse buttons */
697 static int new_element1 = EL_WALL;
698 static int new_element2 = EL_EMPTY;
699 static int new_element3 = EL_SAND;
701 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
702 (button) == 2 ? new_element2 : \
703 (button) == 3 ? new_element3 : EL_EMPTY)
704 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
706 /* forward declaration for internal use */
707 static void ModifyEditorCounter(int, int);
708 static void ModifyEditorCounterLimits(int, int, int);
709 static void DrawDrawingWindow();
710 static void DrawLevelInfoWindow();
711 static void DrawPropertiesWindow();
712 static void CopyLevelToUndoBuffer(int);
713 static void HandleDrawingAreas(struct GadgetInfo *);
714 static void HandleCounterButtons(struct GadgetInfo *);
715 static void HandleTextInputGadgets(struct GadgetInfo *);
716 static void HandleRadiobuttons(struct GadgetInfo *);
717 static void HandleCheckbuttons(struct GadgetInfo *);
718 static void HandleControlButtons(struct GadgetInfo *);
719 static void HandleDrawingAreaInfo(struct GadgetInfo *);
721 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
723 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
724 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
725 static boolean draw_with_brush = FALSE;
726 static int properties_element = 0;
728 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
729 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
730 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
731 static int undo_buffer_position = 0;
732 static int undo_buffer_steps = 0;
734 static int edit_mode;
736 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
738 int element_shift = 0;
740 int editor_element[] =
772 EL_BD_BUTTERFLY_LEFT,
774 EL_BD_BUTTERFLY_RIGHT,
778 EL_BD_BUTTERFLY_DOWN,
844 EL_ACIDPOOL_TOPRIGHT,
847 EL_ACIDPOOL_BOTTOMLEFT,
849 EL_ACIDPOOL_BOTTOMRIGHT,
903 EL_WALL_EMERALD_YELLOW,
905 EL_WALL_EMERALD_PURPLE,
945 EL_BALLOON_SEND_ANY_DIRECTION,
947 EL_BALLOON_SEND_LEFT,
948 EL_BALLOON_SEND_RIGHT,
950 EL_BALLOON_SEND_DOWN,
957 EL_INVISIBLE_STEELWALL,
963 EL_EMC_WALL_PILLAR_UPPER,
964 EL_EMC_WALL_PILLAR_MIDDLE,
965 EL_EMC_WALL_PILLAR_LOWER,
984 EL_SOKOBAN_FIELD_EMPTY,
985 EL_SOKOBAN_FIELD_FULL,
1073 EL_CONVEYOR_BELT1_LEFT,
1074 EL_CONVEYOR_BELT1_MIDDLE,
1075 EL_CONVEYOR_BELT1_RIGHT,
1076 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1078 EL_CONVEYOR_BELT2_LEFT,
1079 EL_CONVEYOR_BELT2_MIDDLE,
1080 EL_CONVEYOR_BELT2_RIGHT,
1081 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1083 EL_CONVEYOR_BELT3_LEFT,
1084 EL_CONVEYOR_BELT3_MIDDLE,
1085 EL_CONVEYOR_BELT3_RIGHT,
1086 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1088 EL_CONVEYOR_BELT4_LEFT,
1089 EL_CONVEYOR_BELT4_MIDDLE,
1090 EL_CONVEYOR_BELT4_RIGHT,
1091 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1093 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1094 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1095 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1096 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1098 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1099 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1100 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1101 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1104 EL_SWITCHGATE_CLOSED,
1105 EL_SWITCHGATE_SWITCH_UP,
1115 EL_STEELWALL_SLANTED,
1118 EL_SIGN_EXCLAMATION,
1121 EL_LIGHT_SWITCH_ACTIVE,
1150 EL_TUBE_HORIZONTAL_DOWN,
1154 EL_TUBE_VERTICAL_RIGHT,
1156 EL_TUBE_VERTICAL_LEFT,
1160 EL_TUBE_HORIZONTAL_UP,
1205 EL_GENERIC_START + 0,
1206 EL_GENERIC_START + 1,
1207 EL_GENERIC_START + 2,
1208 EL_GENERIC_START + 3,
1210 EL_GENERIC_START + 4,
1211 EL_GENERIC_START + 5,
1212 EL_GENERIC_START + 6,
1213 EL_GENERIC_START + 7,
1215 EL_GENERIC_START + 8,
1216 EL_GENERIC_START + 9,
1217 EL_GENERIC_START + 10,
1218 EL_GENERIC_START + 11,
1220 EL_GENERIC_START + 12,
1221 EL_GENERIC_START + 13,
1222 EL_GENERIC_START + 14,
1223 EL_GENERIC_START + 15,
1225 EL_GENERIC_START + 16,
1226 EL_GENERIC_START + 17,
1227 EL_GENERIC_START + 18,
1228 EL_GENERIC_START + 19,
1230 EL_GENERIC_START + 20,
1231 EL_GENERIC_START + 21,
1232 EL_GENERIC_START + 22,
1233 EL_GENERIC_START + 23,
1235 EL_GENERIC_START + 24,
1236 EL_GENERIC_START + 25,
1237 EL_GENERIC_START + 26,
1238 EL_GENERIC_START + 27,
1240 EL_GENERIC_START + 28,
1241 EL_GENERIC_START + 29,
1242 EL_GENERIC_START + 30,
1243 EL_GENERIC_START + 31,
1335 int elements_in_list = sizeof(editor_element)/sizeof(int);
1337 static char *getElementInfoText(int element)
1339 char *info_text = "unknown";
1341 if (element < NUM_FILE_ELEMENTS &&
1342 element_info[element].editor_description != NULL)
1343 info_text = element_info[element].editor_description;
1345 Error(ERR_WARN, "no element description for element %d", element);
1350 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1353 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1354 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1356 BlitBitmap(drawto, drawto,
1357 SX + (dx == -1 ? MINI_TILEX : 0),
1358 SY + (dy == -1 ? MINI_TILEY : 0),
1359 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1360 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1361 SX + (dx == +1 ? MINI_TILEX : 0),
1362 SY + (dy == +1 ? MINI_TILEY : 0));
1365 x = (dx == 1 ? 0 : ed_fieldx - 1);
1366 for(y=0; y<ed_fieldy; y++)
1367 DrawMiniElementOrWall(x, y, from_x, from_y);
1371 y = (dy == 1 ? 0 : ed_fieldy - 1);
1372 for(x=0; x<ed_fieldx; x++)
1373 DrawMiniElementOrWall(x, y, from_x, from_y);
1376 redraw_mask |= REDRAW_FIELD;
1380 static void CreateControlButtons()
1382 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1383 struct GadgetInfo *gi;
1384 unsigned long event_mask;
1387 /* create toolbox buttons */
1388 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1392 int gd_xoffset, gd_yoffset;
1393 int gd_x1, gd_x2, gd_y1, gd_y2;
1395 int radio_button_nr;
1398 if (id == GADGET_ID_SINGLE_ITEMS ||
1399 id == GADGET_ID_CONNECTED_ITEMS ||
1400 id == GADGET_ID_LINE ||
1401 id == GADGET_ID_ARC ||
1402 id == GADGET_ID_TEXT ||
1403 id == GADGET_ID_RECTANGLE ||
1404 id == GADGET_ID_FILLED_BOX ||
1405 id == GADGET_ID_FLOOD_FILL ||
1406 id == GADGET_ID_GRAB_BRUSH ||
1407 id == GADGET_ID_PICK_ELEMENT)
1409 button_type = GD_TYPE_RADIO_BUTTON;
1410 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1411 checked = (id == drawing_function ? TRUE : FALSE);
1412 event_mask = GD_EVENT_PRESSED;
1416 button_type = GD_TYPE_NORMAL_BUTTON;
1417 radio_button_nr = RADIO_NR_NONE;
1420 if (id == GADGET_ID_WRAP_LEFT ||
1421 id == GADGET_ID_WRAP_RIGHT ||
1422 id == GADGET_ID_WRAP_UP ||
1423 id == GADGET_ID_WRAP_DOWN)
1424 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1426 event_mask = GD_EVENT_RELEASED;
1429 if (id < ED_NUM_CTRL1_BUTTONS)
1431 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1432 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1434 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1435 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1436 width = ED_CTRL1_BUTTON_XSIZE;
1437 height = ED_CTRL1_BUTTON_YSIZE;
1441 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1442 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1444 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1445 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1446 width = ED_CTRL2_BUTTON_XSIZE;
1447 height = ED_CTRL2_BUTTON_YSIZE;
1450 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1451 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1452 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1453 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1455 gi = CreateGadget(GDI_CUSTOM_ID, id,
1456 GDI_CUSTOM_TYPE_ID, i,
1457 GDI_INFO_TEXT, control_info[i].text,
1458 GDI_X, EX + gd_xoffset,
1459 GDI_Y, EY + gd_yoffset,
1462 GDI_TYPE, button_type,
1463 GDI_STATE, GD_BUTTON_UNPRESSED,
1464 GDI_RADIO_NR, radio_button_nr,
1465 GDI_CHECKED, checked,
1466 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1467 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1468 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1469 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1470 GDI_EVENT_MASK, event_mask,
1471 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1472 GDI_CALLBACK_ACTION, HandleControlButtons,
1476 Error(ERR_EXIT, "cannot create gadget");
1478 level_editor_gadget[id] = gi;
1481 /* create buttons for scrolling of drawing area and element list */
1482 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1484 int id = scrollbutton_info[i].gadget_id;
1485 int x, y, width, height;
1486 int gd_x1, gd_x2, gd_y1, gd_y2;
1488 x = scrollbutton_info[i].x;
1489 y = scrollbutton_info[i].y;
1491 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1493 if (id == GADGET_ID_SCROLL_LIST_UP ||
1494 id == GADGET_ID_SCROLL_LIST_DOWN)
1498 width = ED_SCROLLBUTTON2_XSIZE;
1499 height = ED_SCROLLBUTTON2_YSIZE;
1500 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1501 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1502 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1509 width = ED_SCROLLBUTTON_XSIZE;
1510 height = ED_SCROLLBUTTON_YSIZE;
1511 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1512 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1513 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1517 gi = CreateGadget(GDI_CUSTOM_ID, id,
1518 GDI_CUSTOM_TYPE_ID, i,
1519 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1524 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1525 GDI_STATE, GD_BUTTON_UNPRESSED,
1526 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1527 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1528 GDI_EVENT_MASK, event_mask,
1529 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1530 GDI_CALLBACK_ACTION, HandleControlButtons,
1534 Error(ERR_EXIT, "cannot create gadget");
1536 level_editor_gadget[id] = gi;
1539 /* create buttons for element list */
1540 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1542 Bitmap *deco_bitmap;
1543 int deco_x, deco_y, deco_xpos, deco_ypos;
1544 int gd_xoffset, gd_yoffset;
1545 int gd_x1, gd_x2, gd_y;
1546 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1547 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1548 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1550 event_mask = GD_EVENT_RELEASED;
1552 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1553 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1555 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1556 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1557 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1559 getMiniGraphicSource(el2img(editor_element[i]),
1560 &deco_bitmap, &deco_x, &deco_y);
1561 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1562 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1564 gi = CreateGadget(GDI_CUSTOM_ID, id,
1565 GDI_CUSTOM_TYPE_ID, i,
1566 GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
1567 GDI_X, DX + gd_xoffset,
1568 GDI_Y, DY + gd_yoffset,
1569 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1570 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1571 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1572 GDI_STATE, GD_BUTTON_UNPRESSED,
1573 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1574 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1575 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1576 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1577 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1578 GDI_DECORATION_SHIFTING, 1, 1,
1579 GDI_EVENT_MASK, event_mask,
1580 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1581 GDI_CALLBACK_ACTION, HandleControlButtons,
1585 Error(ERR_EXIT, "cannot create gadget");
1587 level_editor_gadget[id] = gi;
1591 static void CreateCounterButtons()
1595 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1598 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1599 int ypos = SY + counterbutton_info[i].y;
1603 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1604 struct GadgetInfo *gi;
1606 counterbutton_info[i].gadget_id_down :
1607 counterbutton_info[i].gadget_id_up);
1609 int gd_x, gd_x1, gd_x2, gd_y;
1611 unsigned long event_mask;
1612 char infotext[MAX_INFOTEXT_LEN + 1];
1614 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1616 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1619 ED_SCROLLBUTTON_ID_AREA_LEFT :
1620 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1622 event_mask |= GD_EVENT_RELEASED;
1625 xpos += 2 * ED_GADGET_DISTANCE;
1626 ypos += ED_GADGET_DISTANCE;
1628 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1629 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1630 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1631 x_size = ED_SCROLLBUTTON_XSIZE;
1632 y_size = ED_SCROLLBUTTON_YSIZE;
1636 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1637 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1638 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1639 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1640 x_size = ED_BUTTON_COUNT_XSIZE;
1641 y_size = ED_BUTTON_COUNT_YSIZE;
1644 sprintf(infotext, "%s counter value by 1, 5 or 10",
1645 (j == 0 ? "decrease" : "increase"));
1647 gi = CreateGadget(GDI_CUSTOM_ID, id,
1648 GDI_CUSTOM_TYPE_ID, i,
1649 GDI_INFO_TEXT, infotext,
1654 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1655 GDI_STATE, GD_BUTTON_UNPRESSED,
1656 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1657 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1658 GDI_EVENT_MASK, event_mask,
1659 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1660 GDI_CALLBACK_ACTION, HandleCounterButtons,
1664 Error(ERR_EXIT, "cannot create gadget");
1666 level_editor_gadget[id] = gi;
1667 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1671 int font_type = FC_YELLOW;
1672 int gd_width = ED_WIN_COUNT_XSIZE;
1674 id = counterbutton_info[i].gadget_id_text;
1675 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1677 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1679 font_type = FC_SPECIAL3;
1681 xpos += 2 * ED_GADGET_DISTANCE;
1682 ypos -= ED_GADGET_DISTANCE;
1684 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1685 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1686 gd_width = ED_WIN_COUNT2_XSIZE;
1690 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1691 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1694 gi = CreateGadget(GDI_CUSTOM_ID, id,
1695 GDI_CUSTOM_TYPE_ID, i,
1696 GDI_INFO_TEXT, "enter counter value",
1699 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1700 GDI_NUMBER_VALUE, 0,
1701 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1702 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1704 GDI_TEXT_FONT, font_type,
1705 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1706 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1707 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1708 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1709 GDI_EVENT_MASK, event_mask,
1710 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1711 GDI_CALLBACK_ACTION, HandleCounterButtons,
1715 Error(ERR_EXIT, "cannot create gadget");
1717 level_editor_gadget[id] = gi;
1718 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1724 static void CreateDrawingAreas()
1726 struct GadgetInfo *gi;
1727 unsigned long event_mask;
1732 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1733 GD_EVENT_OFF_BORDERS;
1735 /* one for the level drawing area ... */
1736 id = GADGET_ID_DRAWING_LEVEL;
1737 gi = CreateGadget(GDI_CUSTOM_ID, id,
1740 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1741 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1742 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1743 GDI_EVENT_MASK, event_mask,
1744 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1745 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1749 Error(ERR_EXIT, "cannot create gadget");
1751 level_editor_gadget[id] = gi;
1753 /* ... up to eight areas for element content ... */
1754 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1756 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1757 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1759 id = GADGET_ID_ELEM_CONTENT_0 + i;
1760 gi = CreateGadget(GDI_CUSTOM_ID, id,
1761 GDI_CUSTOM_TYPE_ID, i,
1764 GDI_WIDTH, 3 * MINI_TILEX,
1765 GDI_HEIGHT, 3 * MINI_TILEY,
1766 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1767 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1768 GDI_EVENT_MASK, event_mask,
1769 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1770 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1774 Error(ERR_EXIT, "cannot create gadget");
1776 level_editor_gadget[id] = gi;
1779 /* ... one for the amoeba content */
1780 id = GADGET_ID_AMOEBA_CONTENT;
1781 gi = CreateGadget(GDI_CUSTOM_ID, id,
1782 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1783 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1784 GDI_WIDTH, MINI_TILEX,
1785 GDI_HEIGHT, MINI_TILEY,
1786 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1787 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1788 GDI_EVENT_MASK, event_mask,
1789 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1790 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1794 Error(ERR_EXIT, "cannot create gadget");
1796 level_editor_gadget[id] = gi;
1798 /* ... and one for random placement background restrictions */
1800 id = GADGET_ID_RANDOM_BACKGROUND;
1801 gi = CreateGadget(GDI_CUSTOM_ID, id,
1802 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1803 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1804 GDI_WIDTH, MINI_TILEX,
1805 GDI_HEIGHT, MINI_TILEY,
1806 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1807 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1808 GDI_EVENT_MASK, event_mask,
1809 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1810 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1814 Error(ERR_EXIT, "cannot create gadget");
1816 level_editor_gadget[id] = gi;
1819 static void CreateTextInputGadgets()
1823 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1825 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1827 struct GadgetInfo *gi;
1828 unsigned long event_mask;
1829 char infotext[1024];
1830 int id = textinput_info[i].gadget_id;
1832 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1834 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1835 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1837 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1838 infotext[MAX_INFOTEXT_LEN] = '\0';
1840 gi = CreateGadget(GDI_CUSTOM_ID, id,
1841 GDI_CUSTOM_TYPE_ID, i,
1842 GDI_INFO_TEXT, infotext,
1843 GDI_X, SX + textinput_info[i].x,
1844 GDI_Y, SY + textinput_info[i].y,
1845 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1846 GDI_TEXT_VALUE, textinput_info[i].value,
1847 GDI_TEXT_SIZE, textinput_info[i].size,
1848 GDI_TEXT_FONT, FC_YELLOW,
1849 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1850 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1851 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1852 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1853 GDI_EVENT_MASK, event_mask,
1854 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1855 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1859 Error(ERR_EXIT, "cannot create gadget");
1861 level_editor_gadget[id] = gi;
1865 static void CreateScrollbarGadgets()
1869 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1871 int id = scrollbar_info[i].gadget_id;
1872 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1873 int gd_x1, gd_x2, gd_y1, gd_y2;
1874 struct GadgetInfo *gi;
1875 int items_max, items_visible, item_position;
1876 unsigned long event_mask;
1878 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1880 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1881 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1884 else /* drawing area scrollbars */
1886 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1888 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1889 items_visible = ed_fieldx;
1894 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1895 items_visible = ed_fieldy;
1900 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1902 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1903 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1904 scrollbar_info[i].height : scrollbar_info[i].width));
1905 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1906 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1908 gi = CreateGadget(GDI_CUSTOM_ID, id,
1909 GDI_CUSTOM_TYPE_ID, i,
1910 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1911 GDI_X, scrollbar_info[i].x,
1912 GDI_Y, scrollbar_info[i].y,
1913 GDI_WIDTH, scrollbar_info[i].width,
1914 GDI_HEIGHT, scrollbar_info[i].height,
1915 GDI_TYPE, scrollbar_info[i].type,
1916 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1917 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1918 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1919 GDI_STATE, GD_BUTTON_UNPRESSED,
1920 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1921 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1922 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1923 GDI_EVENT_MASK, event_mask,
1924 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1925 GDI_CALLBACK_ACTION, HandleControlButtons,
1929 Error(ERR_EXIT, "cannot create gadget");
1931 level_editor_gadget[id] = gi;
1935 static void CreateCheckbuttonGadgets()
1937 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1938 struct GadgetInfo *gi;
1939 unsigned long event_mask;
1940 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1944 event_mask = GD_EVENT_PRESSED;
1946 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1947 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1948 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1949 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1950 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1952 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1954 int id = radiobutton_info[i].gadget_id;
1957 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1959 gi = CreateGadget(GDI_CUSTOM_ID, id,
1960 GDI_CUSTOM_TYPE_ID, i,
1961 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1962 GDI_X, SX + radiobutton_info[i].x,
1963 GDI_Y, SY + radiobutton_info[i].y,
1964 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1965 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1966 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1967 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1968 GDI_CHECKED, checked,
1969 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1970 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1971 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
1972 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
1973 GDI_EVENT_MASK, event_mask,
1974 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1975 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1979 Error(ERR_EXIT, "cannot create gadget");
1981 level_editor_gadget[id] = gi;
1984 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1986 int id = checkbutton_info[i].gadget_id;
1988 if (id == GADGET_ID_STICK_ELEMENT)
1989 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1991 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1993 gi = CreateGadget(GDI_CUSTOM_ID, id,
1994 GDI_CUSTOM_TYPE_ID, i,
1995 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1996 GDI_X, SX + checkbutton_info[i].x,
1997 GDI_Y, SY + checkbutton_info[i].y,
1998 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1999 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2000 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2001 GDI_CHECKED, *checkbutton_info[i].value,
2002 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2003 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2004 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2005 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2006 GDI_EVENT_MASK, event_mask,
2007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2008 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2012 Error(ERR_EXIT, "cannot create gadget");
2014 level_editor_gadget[id] = gi;
2018 void CreateLevelEditorGadgets()
2020 CreateControlButtons();
2021 CreateCounterButtons();
2022 CreateDrawingAreas();
2023 CreateTextInputGadgets();
2024 CreateScrollbarGadgets();
2025 CreateCheckbuttonGadgets();
2028 void FreeLevelEditorGadgets()
2032 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2033 FreeGadget(level_editor_gadget[i]);
2036 static void MapCounterButtons(int id)
2038 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2039 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2040 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2043 static void MapControlButtons()
2048 /* map toolbox buttons */
2049 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2050 MapGadget(level_editor_gadget[i]);
2052 /* map buttons to select elements */
2053 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2054 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2055 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2056 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2057 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2059 /* map buttons to select level */
2060 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2061 ModifyEditorCounterLimits(counter_id,
2062 leveldir_current->first_level,
2063 leveldir_current->last_level);
2064 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2065 MapCounterButtons(counter_id);
2068 static void MapDrawingArea(int id)
2070 MapGadget(level_editor_gadget[id]);
2073 static void MapTextInputGadget(int id)
2075 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2078 static void MapRadiobuttonGadget(int id)
2080 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2083 static void MapCheckbuttonGadget(int id)
2085 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2088 static void MapMainDrawingArea()
2090 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2091 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2094 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2096 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2097 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2098 no_horizontal_scrollbar) ||
2099 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2100 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2101 no_vertical_scrollbar))
2104 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2107 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2109 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2110 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2113 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2116 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2119 static void UnmapDrawingArea(int id)
2121 UnmapGadget(level_editor_gadget[id]);
2124 void UnmapLevelEditorWindowGadgets()
2128 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2129 if (level_editor_gadget[i]->x < SX + SXSIZE)
2130 UnmapGadget(level_editor_gadget[i]);
2133 void UnmapLevelEditorGadgets()
2137 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2138 UnmapGadget(level_editor_gadget[i]);
2141 static void ResetUndoBuffer()
2143 undo_buffer_position = -1;
2144 undo_buffer_steps = -1;
2145 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2148 static void DrawEditModeWindow()
2150 if (edit_mode == ED_MODE_INFO)
2151 DrawLevelInfoWindow();
2152 else if (edit_mode == ED_MODE_PROPERTIES)
2153 DrawPropertiesWindow();
2154 else /* edit_mode == ED_MODE_DRAWING */
2155 DrawDrawingWindow();
2158 static boolean LevelChanged()
2160 boolean level_changed = FALSE;
2163 for(y=0; y<lev_fieldy; y++)
2164 for(x=0; x<lev_fieldx; x++)
2165 if (Feld[x][y] != Ur[x][y])
2166 level_changed = TRUE;
2168 return level_changed;
2171 static boolean LevelContainsPlayer()
2173 boolean player_found = FALSE;
2176 for(y=0; y<lev_fieldy; y++)
2177 for(x=0; x<lev_fieldx; x++)
2178 if (Feld[x][y] == EL_PLAYER1 ||
2179 Feld[x][y] == EL_SP_MURPHY)
2180 player_found = TRUE;
2182 return player_found;
2187 CloseDoor(DOOR_CLOSE_ALL);
2188 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2190 if (level_editor_test_game)
2194 for(x=0; x<lev_fieldx; x++)
2195 for(y=0; y<lev_fieldy; y++)
2196 Feld[x][y] = Ur[x][y];
2198 for(x=0; x<lev_fieldx; x++)
2199 for(y=0; y<lev_fieldy; y++)
2200 Ur[x][y] = FieldBackup[x][y];
2202 level_editor_test_game = FALSE;
2206 edit_mode = ED_MODE_DRAWING;
2213 /* copy default editor door content to main double buffer */
2214 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2215 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2217 /* draw mouse button brush elements */
2218 DrawMiniGraphicExt(drawto,
2219 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2220 el2img(new_element1));
2221 DrawMiniGraphicExt(drawto,
2222 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2223 el2img(new_element2));
2224 DrawMiniGraphicExt(drawto,
2225 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2226 el2img(new_element3));
2228 /* draw bigger door */
2229 DrawSpecialEditorDoor();
2231 /* draw new control window */
2232 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2233 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2235 redraw_mask |= REDRAW_ALL;
2237 MapControlButtons();
2239 /* copy actual editor door content to door double buffer for OpenDoor() */
2240 BlitBitmap(drawto, bitmap_db_door,
2241 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2243 DrawEditModeWindow();
2250 OpenDoor(DOOR_OPEN_1);
2253 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2257 static void AdjustDrawingAreaGadgets()
2259 int ed_xsize = lev_fieldx + 2;
2260 int ed_ysize = lev_fieldy + 2;
2261 int max_ed_fieldx = MAX_ED_FIELDX;
2262 int max_ed_fieldy = MAX_ED_FIELDY;
2263 boolean horizontal_scrollbar_needed;
2264 boolean vertical_scrollbar_needed;
2265 int x, y, width, height;
2266 int xoffset, yoffset;
2268 /* check if we need any scrollbars */
2269 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2270 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2272 /* check if we have a smaller editor field because of scrollbars */
2273 if (horizontal_scrollbar_needed)
2274 max_ed_fieldy = MAX_ED_FIELDY - 1;
2275 if (vertical_scrollbar_needed)
2276 max_ed_fieldx = MAX_ED_FIELDX - 1;
2278 /* check again if we now need more scrollbars because of less space */
2279 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2280 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2282 /* check if editor field gets even smaller after adding new scrollbars */
2283 if (horizontal_scrollbar_needed)
2284 max_ed_fieldy = MAX_ED_FIELDY - 1;
2285 if (vertical_scrollbar_needed)
2286 max_ed_fieldx = MAX_ED_FIELDX - 1;
2288 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2289 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2291 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2292 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2293 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2294 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2297 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2298 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2300 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2301 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2304 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2306 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2307 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2309 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2311 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2313 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2315 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2319 static void AdjustLevelScrollPosition()
2321 if (level_xpos < -1)
2323 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2324 level_xpos = lev_fieldx - ed_fieldx + 1;
2325 if (lev_fieldx < ed_fieldx - 2)
2328 if (level_ypos < -1)
2330 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2331 level_ypos = lev_fieldy - ed_fieldy + 1;
2332 if (lev_fieldy < ed_fieldy - 2)
2336 static void AdjustEditorScrollbar(int id)
2338 struct GadgetInfo *gi = level_editor_gadget[id];
2339 int items_max, items_visible, item_position;
2341 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2343 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2344 items_visible = ed_fieldx;
2345 item_position = level_xpos + 1;
2349 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2350 items_visible = ed_fieldy;
2351 item_position = level_ypos + 1;
2354 if (item_position > items_max - items_visible)
2355 item_position = items_max - items_visible;
2357 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2358 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2361 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2363 int gadget_id = textinput_info[textinput_id].gadget_id;
2364 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2366 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2369 static void ModifyEditorCounter(int counter_id, int new_value)
2371 int *counter_value = counterbutton_info[counter_id].value;
2372 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2373 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2375 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2377 if (counter_value != NULL)
2378 *counter_value = gi->text.number_value;
2381 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2383 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2384 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2386 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2389 static void PickDrawingElement(int button, int element)
2391 if (button < 1 || button > 3)
2396 new_element1 = element;
2397 DrawMiniGraphicExt(drawto,
2398 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2399 el2img(new_element1));
2401 else if (button == 2)
2403 new_element2 = element;
2404 DrawMiniGraphicExt(drawto,
2405 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2406 el2img(new_element2));
2410 new_element3 = element;
2411 DrawMiniGraphicExt(drawto,
2412 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2413 el2img(new_element3));
2416 redraw_mask |= REDRAW_DOOR_1;
2419 static void DrawDrawingWindow()
2422 UnmapLevelEditorWindowGadgets();
2423 AdjustDrawingAreaGadgets();
2424 AdjustLevelScrollPosition();
2425 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2426 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2427 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2428 MapMainDrawingArea();
2431 static void DrawRandomPlacementBackgroundArea()
2433 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2434 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2435 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2436 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2439 ElementContent[0][0][0] = random_placement_background_element;
2441 /* draw decorative border for the object */
2444 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2446 ClearRectangle(drawto,
2447 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2448 MINI_TILEX + 2, MINI_TILEY + 2);
2450 /* copy border to the right location */
2451 BlitBitmap(drawto, drawto,
2452 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2453 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2455 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2457 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2460 static void DrawLevelInfoWindow()
2462 char infotext[1024];
2463 int xoffset_above = 0;
2464 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2465 int xoffset_right = counter_xsize;
2466 int yoffset_right = ED_BORDER_SIZE;
2467 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2468 int yoffset_right2 = ED_BORDER_SIZE;
2469 int font_color = FC_GREEN;
2473 UnmapLevelEditorWindowGadgets();
2475 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2476 "Level Settings", FS_BIG, FC_YELLOW);
2477 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2478 "Editor Settings", FS_BIG, FC_YELLOW);
2480 /* draw counter gadgets */
2481 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2483 if (counterbutton_info[i].infotext_above)
2485 x = counterbutton_info[i].x + xoffset_above;
2486 y = counterbutton_info[i].y + yoffset_above;
2488 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2489 infotext[MAX_INFOTEXT_LEN] = '\0';
2490 DrawTextF(x, y, font_color, infotext);
2493 if (counterbutton_info[i].infotext_right)
2495 x = counterbutton_info[i].x + xoffset_right;
2496 y = counterbutton_info[i].y + yoffset_right;
2498 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2499 infotext[MAX_INFOTEXT_LEN] = '\0';
2500 DrawTextF(x, y, font_color, infotext);
2503 ModifyEditorCounter(i, *counterbutton_info[i].value);
2504 MapCounterButtons(i);
2507 /* draw text input gadgets */
2508 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2510 x = textinput_info[i].x + xoffset_above;
2511 y = textinput_info[i].y + yoffset_above;
2513 sprintf(infotext, "%s:", textinput_info[i].infotext);
2514 infotext[MAX_INFOTEXT_LEN] = '\0';
2516 DrawTextF(x, y, font_color, infotext);
2517 ModifyEditorTextInput(i, textinput_info[i].value);
2518 MapTextInputGadget(i);
2521 /* draw radiobutton gadgets */
2522 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2525 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2527 x = radiobutton_info[i].x + xoffset_right2;
2528 y = radiobutton_info[i].y + yoffset_right2;
2530 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2531 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2532 GDI_CHECKED, checked, GDI_END);
2533 MapRadiobuttonGadget(i);
2536 /* draw checkbutton gadgets */
2537 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2539 x = checkbutton_info[i].x + xoffset_right2;
2540 y = checkbutton_info[i].y + yoffset_right2;
2542 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2543 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2544 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2545 MapCheckbuttonGadget(i);
2548 /* draw drawing area */
2549 DrawRandomPlacementBackgroundArea();
2552 static void DrawAmoebaContentArea()
2554 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2555 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2556 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2557 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2558 int font_color = FC_GREEN;
2561 ElementContent[0][0][0] = level.amoeba_content;
2563 /* draw decorative border for the object */
2566 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2568 ClearRectangle(drawto,
2569 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2570 MINI_TILEX + 2, MINI_TILEY + 2);
2572 /* copy border to the right location */
2573 BlitBitmap(drawto, drawto,
2574 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2575 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2577 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2578 FS_SMALL, font_color);
2580 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2582 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2585 static void DrawElementContentAreas()
2587 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2588 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2589 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2590 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2591 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2592 int xoffset_right = counter_xsize;
2593 int yoffset_right = ED_BORDER_SIZE;
2594 int font_color = FC_GREEN;
2597 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2600 ElementContent[i][x][y] = level.yam_content[i][x][y];
2602 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2603 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2605 /* display counter to choose number of element content areas */
2606 x = counterbutton_info[counter_id].x + xoffset_right;
2607 y = counterbutton_info[counter_id].y + yoffset_right;
2608 DrawTextF(x, y, font_color, "number of content areas");
2610 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2611 MapCounterButtons(counter_id);
2613 /* delete content areas in case of reducing number of them */
2614 ClearRectangle(backbuffer,
2615 SX, area_sy - MINI_TILEX,
2616 SXSIZE, 12 * MINI_TILEY);
2618 /* draw some decorative border for the objects */
2619 for (i=0; i<level.num_yam_contents; i++)
2623 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2626 ClearRectangle(drawto,
2627 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2628 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2629 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2632 /* copy border to the right location */
2633 BlitBitmap(drawto, drawto,
2634 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2635 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2637 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2638 "Content", FS_SMALL, font_color);
2639 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2640 "when", FS_SMALL, font_color);
2641 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2642 "smashed", FS_SMALL, font_color);
2644 for (i=0; i<level.num_yam_contents; i++)
2648 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2649 ElementContent[i][x][y]);
2651 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2652 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2653 font_color, "%d", i + 1);
2656 for (i=0; i<level.num_yam_contents; i++)
2657 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2661 static void DrawPropertiesElement(int xstart, int ystart, int element)
2665 /* draw some decorative border for the object */
2668 DrawMiniElement(xstart + x , ystart + y, EL_SAND);
2670 ClearRectangle(drawto,
2671 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2672 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2673 TILEX + 2, TILEY + 2);
2675 /* copy border to the right location */
2676 BlitBitmap(drawto, drawto,
2677 SX + xstart * MINI_TILEX,
2678 SY + ystart * MINI_TILEY,
2679 2 * TILEX, 2 * TILEY,
2680 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2681 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2683 DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(element));
2685 /* copy the whole stuff to the definitive location */
2686 BlitBitmap(drawto, drawto,
2687 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2688 SY + ystart * MINI_TILEY - MINI_TILEY,
2689 2 * TILEX, 2 * TILEY,
2690 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2691 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2693 FrameCounter++; /* increase animation frame counter */
2697 #define TEXT_COLLECTING "Score for collecting"
2698 #define TEXT_SMASHING "Score for smashing"
2699 #define TEXT_CRACKING "Score for cracking"
2700 #define TEXT_SPEED "Speed of amoeba growth"
2701 #define TEXT_DURATION "Duration when activated"
2703 static void DrawPropertiesWindow()
2705 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2706 int num_elements_in_level;
2708 int xoffset_right = counter_xsize;
2709 int yoffset_right = ED_BORDER_SIZE;
2710 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2711 int yoffset_right2 = ED_BORDER_SIZE;
2714 int font_color = FC_GREEN;
2721 } elements_with_counter[] =
2723 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2724 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2725 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2726 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2727 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2728 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2729 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2730 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2731 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2732 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2733 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2734 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2735 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2736 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2737 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2738 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2739 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2740 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2741 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2742 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2743 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2744 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2745 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2746 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2747 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2748 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2749 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2750 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2751 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2752 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2753 { EL_DYNAMITE ,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2754 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2755 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2756 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2757 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2758 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2759 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2760 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2761 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2762 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
2763 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
2764 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
2765 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
2766 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
2767 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
2772 UnmapLevelEditorWindowGadgets();
2774 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2775 "Element Settings", FS_BIG, FC_YELLOW);
2778 /* draw some decorative border for the object */
2781 DrawMiniElement(xstart + x , ystart + y, EL_SAND);
2783 ClearRectangle(drawto,
2784 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2785 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2786 TILEX + 2, TILEY + 2);
2788 /* copy border to the right location */
2789 BlitBitmap(drawto, drawto,
2790 SX + xstart * MINI_TILEX,
2791 SY + ystart * MINI_TILEY,
2792 2 * TILEX, 2 * TILEY,
2793 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2794 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2797 DrawGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
2799 DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(properties_element));
2802 /* copy the whole stuff to the definitive location */
2803 BlitBitmap(drawto, drawto,
2804 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2805 SY + ystart * MINI_TILEY - MINI_TILEY,
2806 2 * TILEX, 2 * TILEY,
2807 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2808 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2810 FrameCounter = 0; /* restart animation frame counter */
2814 FrameCounter = 0; /* restart animation frame counter */
2815 DrawPropertiesElement(xstart, ystart, properties_element);
2819 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2820 font_color, getElementInfoText(properties_element));
2822 num_elements_in_level = 0;
2823 for (y=0; y<lev_fieldy; y++)
2824 for (x=0; x<lev_fieldx; x++)
2825 if (Feld[x][y] == properties_element)
2826 num_elements_in_level++;
2827 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2829 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2830 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2831 "%d (%.2f%%)", num_elements_in_level, percentage);
2833 /* check if there are elements where a score can be chosen for */
2834 for (i=0; elements_with_counter[i].element != -1; i++)
2836 if (elements_with_counter[i].element == properties_element)
2838 int x = counterbutton_info[counter_id].x + xoffset_right;
2839 int y = counterbutton_info[counter_id].y + yoffset_right;
2841 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2842 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2844 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2845 MapCounterButtons(counter_id);
2850 if (HAS_CONTENT(properties_element))
2852 /* draw stickybutton gadget */
2853 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2854 x = checkbutton_info[i].x + xoffset_right2;
2855 y = checkbutton_info[i].y + yoffset_right2;
2857 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2858 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2859 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2860 MapCheckbuttonGadget(i);
2862 if (IS_AMOEBOID(properties_element))
2863 DrawAmoebaContentArea();
2865 DrawElementContentAreas();
2868 if (IS_GEM(properties_element))
2870 /* draw checkbutton gadget */
2871 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
2872 x = checkbutton_info[i].x + xoffset_right2;
2873 y = checkbutton_info[i].y + yoffset_right2;
2875 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2876 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2877 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2878 MapCheckbuttonGadget(i);
2882 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2884 int lx = sx + level_xpos;
2885 int ly = sy + level_ypos;
2887 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2890 Feld[lx][ly] = element;
2893 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2894 int element, boolean change_level)
2896 if (from_y == to_y) /* horizontal line */
2902 swap_numbers(&from_x, &to_x);
2904 for (x=from_x; x<=to_x; x++)
2905 DrawLineElement(x, y, element, change_level);
2907 else if (from_x == to_x) /* vertical line */
2913 swap_numbers(&from_y, &to_y);
2915 for (y=from_y; y<=to_y; y++)
2916 DrawLineElement(x, y, element, change_level);
2918 else /* diagonal line */
2920 int len_x = ABS(to_x - from_x);
2921 int len_y = ABS(to_y - from_y);
2924 if (len_y < len_x) /* a < 1 */
2926 float a = (float)len_y / (float)len_x;
2929 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2931 for (x=0; x<=len_x; x++)
2933 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2934 DrawLineElement(from_x + x, from_y + y, element, change_level);
2939 float a = (float)len_x / (float)len_y;
2942 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2944 for (y=0; y<=len_y; y++)
2946 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2947 DrawLineElement(from_x + x, from_y + y, element, change_level);
2953 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2954 int element, boolean change_level)
2956 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2957 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2958 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2959 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2962 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2963 int element, boolean change_level)
2968 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2970 for (y=from_y; y<=to_y; y++)
2971 DrawLine(from_x, y, to_x, y, element, change_level);
2974 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2975 int element, boolean change_level)
2977 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2978 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2979 int len_x = ABS(to_x - from_x);
2980 int len_y = ABS(to_y - from_y);
2983 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2985 /* not optimal (some points get drawn twice) but simple,
2986 and fast enough for the few points we are drawing */
2988 for (x=0; x<=radius; x++)
2992 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2994 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2995 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2996 lx = sx + level_xpos;
2997 ly = sy + level_ypos;
2999 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3000 DrawLineElement(sx, sy, element, change_level);
3003 for (y=0; y<=radius; y++)
3007 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3009 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3010 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3011 lx = sx + level_xpos;
3012 ly = sy + level_ypos;
3014 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3015 DrawLineElement(sx, sy, element, change_level);
3019 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3020 int element, boolean change_level)
3022 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3023 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3025 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3028 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3029 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3030 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3031 int element, boolean change_level)
3033 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3034 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3035 int mirror_to_x2 = from_x - (to_x2 - from_x);
3036 int mirror_to_y2 = from_y - (to_y2 - from_y);
3038 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3039 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3040 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3041 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3045 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3047 int from_sx, from_sy;
3051 swap_numbers(&from_x, &to_x);
3054 swap_numbers(&from_y, &to_y);
3056 from_sx = SX + from_x * MINI_TILEX;
3057 from_sy = SY + from_y * MINI_TILEY;
3058 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3059 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3061 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3062 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3063 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3064 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3066 if (from_x == to_x && from_y == to_y)
3067 MarkTileDirty(from_x/2, from_y/2);
3069 redraw_mask |= REDRAW_FIELD;
3072 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3073 int element, boolean change_level)
3075 if (element == -1 || change_level)
3076 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3078 DrawAreaBorder(from_x, from_y, to_x, to_y);
3081 /* values for CopyBrushExt() */
3082 #define CB_AREA_TO_BRUSH 0
3083 #define CB_BRUSH_TO_CURSOR 1
3084 #define CB_BRUSH_TO_LEVEL 2
3085 #define CB_DELETE_OLD_CURSOR 3
3087 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3088 int button, int mode)
3090 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3091 static int brush_width, brush_height;
3092 static int last_cursor_x = -1, last_cursor_y = -1;
3093 static boolean delete_old_brush;
3094 int new_element = BUTTON_ELEMENT(button);
3097 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3100 if (mode == CB_AREA_TO_BRUSH)
3102 int from_lx, from_ly;
3105 swap_numbers(&from_x, &to_x);
3108 swap_numbers(&from_y, &to_y);
3110 brush_width = to_x - from_x + 1;
3111 brush_height = to_y - from_y + 1;
3113 from_lx = from_x + level_xpos;
3114 from_ly = from_y + level_ypos;
3116 for (y=0; y<brush_height; y++)
3118 for (x=0; x<brush_width; x++)
3120 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3123 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3128 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3130 delete_old_brush = FALSE;
3132 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3133 mode == CB_BRUSH_TO_LEVEL)
3135 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3136 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3137 int cursor_from_x = cursor_x - brush_width / 2;
3138 int cursor_from_y = cursor_y - brush_height / 2;
3139 int border_from_x = cursor_x, border_from_y = cursor_y;
3140 int border_to_x = cursor_x, border_to_y = cursor_y;
3142 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3143 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3145 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3146 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3148 delete_old_brush = FALSE;
3152 for (y=0; y<brush_height; y++)
3154 for (x=0; x<brush_width; x++)
3156 int sx = cursor_from_x + x;
3157 int sy = cursor_from_y + y;
3158 int lx = sx + level_xpos;
3159 int ly = sy + level_ypos;
3160 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3161 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3162 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3163 brush_buffer[x][y] : new_element);
3165 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3167 if (sx < border_from_x)
3169 else if (sx > border_to_x)
3171 if (sy < border_from_y)
3173 else if (sy > border_to_y)
3176 DrawLineElement(sx, sy, element, change_level);
3181 if (mode != CB_DELETE_OLD_CURSOR)
3182 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3184 last_cursor_x = cursor_x;
3185 last_cursor_y = cursor_y;
3186 delete_old_brush = TRUE;
3190 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3193 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3196 static void CopyBrushToLevel(int x, int y, int button)
3198 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3201 static void CopyBrushToCursor(int x, int y)
3203 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3206 static void DeleteBrushFromCursor()
3208 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3211 static void FloodFill(int from_x, int from_y, int fill_element)
3215 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3216 static int safety = 0;
3218 /* check if starting field still has the desired content */
3219 if (Feld[from_x][from_y] == fill_element)
3224 if (safety > lev_fieldx*lev_fieldy)
3225 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3227 old_element = Feld[from_x][from_y];
3228 Feld[from_x][from_y] = fill_element;
3232 x = from_x + check[i][0];
3233 y = from_y + check[i][1];
3235 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3236 FloodFill(x, y, fill_element);
3242 /* values for DrawLevelText() modes */
3244 #define TEXT_SETCURSOR 1
3245 #define TEXT_WRITECHAR 2
3246 #define TEXT_BACKSPACE 3
3247 #define TEXT_NEWLINE 4
3249 #define TEXT_QUERY_TYPING 6
3251 static int DrawLevelText(int sx, int sy, char letter, int mode)
3253 static short delete_buffer[MAX_LEV_FIELDX];
3254 static int start_sx, start_sy;
3255 static int last_sx, last_sy;
3256 static boolean typing = FALSE;
3257 int letter_element = EL_CHAR_ASCII0 + letter;
3260 /* map lower case letters to upper case and convert special characters */
3261 if (letter >= 'a' && letter <= 'z')
3262 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3263 else if (letter == 'ä' || letter == 'Ä')
3264 letter_element = EL_CHAR_AE;
3265 else if (letter == 'ö' || letter == 'Ö')
3266 letter_element = EL_CHAR_OE;
3267 else if (letter == 'ü' || letter == 'Ü')
3268 letter_element = EL_CHAR_UE;
3269 else if (letter == '^')
3270 letter_element = EL_CHAR_COPYRIGHT;
3272 letter_element = EL_CHAR_ASCII0 + letter;
3274 if (mode != TEXT_INIT)
3279 if (mode != TEXT_SETCURSOR)
3285 lx = last_sx + level_xpos;
3286 ly = last_sy + level_ypos;
3293 DrawLevelText(0, 0, 0, TEXT_END);
3296 start_sx = last_sx = sx;
3297 start_sy = last_sy = sy;
3298 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3301 case TEXT_SETCURSOR:
3302 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3303 DrawAreaBorder(sx, sy, sx, sy);
3308 case TEXT_WRITECHAR:
3309 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3311 delete_buffer[sx - start_sx] = Feld[lx][ly];
3312 Feld[lx][ly] = letter_element;
3314 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3315 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3316 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3317 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3319 DrawLevelText(0, 0, 0, TEXT_END);
3323 case TEXT_BACKSPACE:
3326 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3327 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3328 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3333 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3334 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3336 DrawLevelText(0, 0, 0, TEXT_END);
3340 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3341 DrawMiniElement(sx, sy, Feld[lx][ly]);
3345 case TEXT_QUERY_TYPING:
3355 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3356 int element, boolean change_level)
3358 int lx = sx + level_xpos;
3359 int ly = sy + level_ypos;
3362 DrawMiniElement(sx, sy, Feld[lx][ly]);
3364 DrawAreaBorder(sx, sy, sx, sy);
3367 static void CopyLevelToUndoBuffer(int mode)
3369 static boolean accumulated_undo = FALSE;
3370 boolean new_undo_buffer_position = TRUE;
3371 int last_border_element;
3376 case UNDO_IMMEDIATE:
3377 accumulated_undo = FALSE;
3380 case UNDO_ACCUMULATE:
3381 if (accumulated_undo)
3382 new_undo_buffer_position = FALSE;
3383 accumulated_undo = TRUE;
3390 if (new_undo_buffer_position)
3392 /* new position in undo buffer ring */
3393 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3395 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3396 undo_buffer_steps++;
3399 for(x=0; x<lev_fieldx; x++)
3400 for(y=0; y<lev_fieldy; y++)
3401 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3403 /* check if drawing operation forces change of border style */
3404 last_border_element = BorderElement;
3406 if (BorderElement != last_border_element)
3407 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3411 printf("level saved to undo buffer\n");
3416 static void RandomPlacement(int new_element)
3418 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3419 int num_free_positions;
3424 /* determine number of free positions for the new elements */
3425 /* (maybe this statement should be formatted a bit more readable...) */
3426 num_free_positions = 0;
3427 for (x=0; x<lev_fieldx; x++)
3428 for (y=0; y<lev_fieldy; y++)
3429 if ((free_position[x][y] =
3430 ((random_placement_background_restricted &&
3431 Feld[x][y] == random_placement_background_element) ||
3432 (!random_placement_background_restricted &&
3433 Feld[x][y] != new_element))) == TRUE)
3434 num_free_positions++;
3436 /* determine number of new elements to place there */
3437 num_percentage = num_free_positions * random_placement_value / 100;
3438 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3439 num_percentage : random_placement_value);
3441 /* if not more free positions than elements to place, fill whole level */
3442 if (num_elements >= num_free_positions)
3444 for (x=0; x<lev_fieldx; x++)
3445 for (y=0; y<lev_fieldy; y++)
3446 Feld[x][y] = new_element;
3448 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3449 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3453 while (num_elements > 0)
3455 x = RND(lev_fieldx);
3456 y = RND(lev_fieldy);
3458 /* don't place element at the same position twice */
3459 if (free_position[x][y])
3461 free_position[x][y] = FALSE;
3462 Feld[x][y] = new_element;
3467 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3468 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3471 void WrapLevel(int dx, int dy)
3473 int wrap_dx = lev_fieldx - dx;
3474 int wrap_dy = lev_fieldy - dy;
3477 for(x=0; x<lev_fieldx; x++)
3478 for(y=0; y<lev_fieldy; y++)
3479 FieldBackup[x][y] = Feld[x][y];
3481 for(x=0; x<lev_fieldx; x++)
3482 for(y=0; y<lev_fieldy; y++)
3484 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3486 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3487 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3490 static void HandleDrawingAreas(struct GadgetInfo *gi)
3492 static boolean started_inside_drawing_area = FALSE;
3493 int id = gi->custom_id;
3494 boolean button_press_event;
3495 boolean button_release_event;
3496 boolean inside_drawing_area = !gi->event.off_borders;
3497 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3498 int actual_drawing_function;
3499 int button = gi->event.button;
3500 int new_element = BUTTON_ELEMENT(button);
3501 int sx = gi->event.x, sy = gi->event.y;
3502 int min_sx = 0, min_sy = 0;
3503 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3505 int min_lx = 0, min_ly = 0;
3506 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3509 /* handle info callback for each invocation of action callback */
3510 gi->callback_info(gi);
3512 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3513 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3515 /* make sure to stay inside drawing area boundaries */
3516 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3517 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3521 /* get positions inside level field */
3522 lx = sx + level_xpos;
3523 ly = sy + level_ypos;
3525 if (!IN_LEV_FIELD(lx, ly))
3526 inside_drawing_area = FALSE;
3528 /* make sure to stay inside level field boundaries */
3529 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3530 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3532 /* correct drawing area positions accordingly */
3533 sx = lx - level_xpos;
3534 sy = ly - level_ypos;
3537 if (button_press_event)
3538 started_inside_drawing_area = inside_drawing_area;
3540 if (!started_inside_drawing_area)
3543 if (!button && !button_release_event)
3546 /* automatically switch to 'single item' drawing mode, if needed */
3547 actual_drawing_function =
3548 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3550 switch (actual_drawing_function)
3552 case GADGET_ID_SINGLE_ITEMS:
3555 if (button_release_event)
3557 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3559 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3560 !inside_drawing_area)
3561 DeleteBrushFromCursor();
3567 if (draw_with_brush)
3569 if (!button_release_event)
3570 CopyBrushToLevel(sx, sy, button);
3572 else if (new_element != Feld[lx][ly])
3574 if (new_element == EL_PLAYER1)
3576 /* remove player at old position */
3577 for(y=0; y<lev_fieldy; y++)
3579 for(x=0; x<lev_fieldx; x++)
3581 if (Feld[x][y] == EL_PLAYER1)
3583 Feld[x][y] = EL_EMPTY;
3584 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3585 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3586 DrawMiniElement(x - level_xpos, y - level_ypos,
3593 Feld[lx][ly] = new_element;
3594 DrawMiniElement(sx, sy, new_element);
3599 DrawMiniGraphicExt(drawto,
3600 gi->x + sx * MINI_TILEX,
3601 gi->y + sy * MINI_TILEY,
3602 el2img(new_element));
3603 DrawMiniGraphicExt(window,
3604 gi->x + sx * MINI_TILEX,
3605 gi->y + sy * MINI_TILEY,
3606 el2img(new_element));
3608 if (id == GADGET_ID_AMOEBA_CONTENT)
3609 level.amoeba_content = new_element;
3610 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3611 random_placement_background_element = new_element;
3612 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3613 id <= GADGET_ID_ELEM_CONTENT_7)
3614 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3619 case GADGET_ID_CONNECTED_ITEMS:
3621 static int last_sx = -1;
3622 static int last_sy = -1;
3624 if (button_release_event)
3625 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3629 if (!button_press_event)
3630 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3638 case GADGET_ID_LINE:
3640 case GADGET_ID_RECTANGLE:
3641 case GADGET_ID_FILLED_BOX:
3642 case GADGET_ID_GRAB_BRUSH:
3643 case GADGET_ID_TEXT:
3645 static int last_sx = -1;
3646 static int last_sy = -1;
3647 static int start_sx = -1;
3648 static int start_sy = -1;
3649 void (*draw_func)(int, int, int, int, int, boolean);
3651 if (drawing_function == GADGET_ID_LINE)
3652 draw_func = DrawLine;
3653 else if (drawing_function == GADGET_ID_ARC)
3654 draw_func = DrawArc;
3655 else if (drawing_function == GADGET_ID_RECTANGLE)
3656 draw_func = DrawRectangle;
3657 else if (drawing_function == GADGET_ID_FILLED_BOX)
3658 draw_func = DrawFilledBox;
3659 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3660 draw_func = SelectArea;
3661 else /* (drawing_function == GADGET_ID_TEXT) */
3662 draw_func = SetTextCursor;
3664 if (button_press_event)
3666 draw_func(sx, sy, sx, sy, new_element, FALSE);
3667 start_sx = last_sx = sx;
3668 start_sy = last_sy = sy;
3670 if (drawing_function == GADGET_ID_TEXT)
3671 DrawLevelText(0, 0, 0, TEXT_END);
3673 else if (button_release_event)
3675 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3676 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3678 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3679 CopyBrushToCursor(sx, sy);
3680 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3682 draw_with_brush = TRUE;
3684 else if (drawing_function == GADGET_ID_TEXT)
3685 DrawLevelText(sx, sy, 0, TEXT_INIT);
3687 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3689 else if (last_sx != sx || last_sy != sy)
3691 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3692 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3699 case GADGET_ID_FLOOD_FILL:
3700 if (button_press_event && Feld[lx][ly] != new_element)
3702 FloodFill(lx, ly, new_element);
3703 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3704 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3708 case GADGET_ID_PICK_ELEMENT:
3709 if (button_release_event)
3710 ClickOnGadget(level_editor_gadget[last_drawing_function],
3713 PickDrawingElement(button, Feld[lx][ly]);
3722 static void HandleCounterButtons(struct GadgetInfo *gi)
3724 int gadget_id = gi->custom_id;
3725 int counter_id = gi->custom_type_id;
3726 int button = gi->event.button;
3727 int *counter_value = counterbutton_info[counter_id].value;
3728 int step = BUTTON_STEPSIZE(button) *
3729 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3731 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3733 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3734 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3735 boolean level_changed = LevelChanged();
3737 if ((level_changed && pressed) || (!level_changed && released))
3740 if (level_changed && !Request("Level has changed! Discard changes ?",
3743 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3744 ModifyEditorCounter(counter_id, *counter_value);
3749 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3750 *counter_value = gi->text.number_value;
3752 ModifyEditorCounter(counter_id, *counter_value + step);
3756 case ED_COUNTER_ID_ELEM_CONTENT:
3757 DrawElementContentAreas();
3760 case ED_COUNTER_ID_LEVEL_XSIZE:
3761 case ED_COUNTER_ID_LEVEL_YSIZE:
3762 lev_fieldx = level.fieldx;
3763 lev_fieldy = level.fieldy;
3766 case ED_COUNTER_ID_SELECT_LEVEL:
3767 LoadLevel(level_nr);
3770 DrawEditModeWindow();
3778 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3780 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3783 static void HandleRadiobuttons(struct GadgetInfo *gi)
3785 *radiobutton_info[gi->custom_type_id].value =
3786 radiobutton_info[gi->custom_type_id].checked_value;
3789 static void HandleCheckbuttons(struct GadgetInfo *gi)
3791 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3794 static void HandleControlButtons(struct GadgetInfo *gi)
3796 int id = gi->custom_id;
3797 int button = gi->event.button;
3798 int step = BUTTON_STEPSIZE(button);
3799 int new_element = BUTTON_ELEMENT(button);
3802 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3803 DrawLevelText(0, 0, 0, TEXT_END);
3805 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3806 edit_mode != ED_MODE_DRAWING)
3808 DrawDrawingWindow();
3809 edit_mode = ED_MODE_DRAWING;
3814 case GADGET_ID_SCROLL_LEFT:
3815 if (level_xpos >= 0)
3817 if (lev_fieldx < ed_fieldx - 2)
3821 if (level_xpos < -1)
3824 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3826 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3828 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3829 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3833 case GADGET_ID_SCROLL_RIGHT:
3834 if (level_xpos <= lev_fieldx - ed_fieldx)
3836 if (lev_fieldx < ed_fieldx - 2)
3840 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3841 level_xpos = lev_fieldx - ed_fieldx + 1;
3843 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3845 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3847 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3848 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3852 case GADGET_ID_SCROLL_UP:
3853 if (level_ypos >= 0)
3855 if (lev_fieldy < ed_fieldy - 2)
3859 if (level_ypos < -1)
3862 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3864 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3866 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3867 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3871 case GADGET_ID_SCROLL_DOWN:
3872 if (level_ypos <= lev_fieldy - ed_fieldy)
3874 if (lev_fieldy < ed_fieldy - 2)
3878 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3879 level_ypos = lev_fieldy - ed_fieldy + 1;
3881 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3883 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3885 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3886 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3890 case GADGET_ID_SCROLL_HORIZONTAL:
3891 level_xpos = gi->event.item_position - 1;
3892 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3895 case GADGET_ID_SCROLL_VERTICAL:
3896 level_ypos = gi->event.item_position - 1;
3897 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3900 case GADGET_ID_SCROLL_LIST_UP:
3901 case GADGET_ID_SCROLL_LIST_DOWN:
3902 case GADGET_ID_SCROLL_LIST_VERTICAL:
3903 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3904 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3907 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3908 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3910 if (element_shift < 0)
3912 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3913 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3915 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3916 GDI_SCROLLBAR_ITEM_POSITION,
3917 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3920 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3922 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3923 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3924 struct GadgetDesign *gd = &gi->deco.design;
3925 int element = editor_element[element_shift + i];
3928 getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
3929 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3934 case GADGET_ID_WRAP_LEFT:
3935 WrapLevel(-step, 0);
3938 case GADGET_ID_WRAP_RIGHT:
3942 case GADGET_ID_WRAP_UP:
3943 WrapLevel(0, -step);
3946 case GADGET_ID_WRAP_DOWN:
3950 case GADGET_ID_SINGLE_ITEMS:
3951 case GADGET_ID_CONNECTED_ITEMS:
3952 case GADGET_ID_LINE:
3954 case GADGET_ID_TEXT:
3955 case GADGET_ID_RECTANGLE:
3956 case GADGET_ID_FILLED_BOX:
3957 case GADGET_ID_FLOOD_FILL:
3958 case GADGET_ID_GRAB_BRUSH:
3959 case GADGET_ID_PICK_ELEMENT:
3960 last_drawing_function = drawing_function;
3961 drawing_function = id;
3962 draw_with_brush = FALSE;
3965 case GADGET_ID_RANDOM_PLACEMENT:
3966 RandomPlacement(new_element);
3969 case GADGET_ID_PROPERTIES:
3970 if (edit_mode != ED_MODE_PROPERTIES)
3972 properties_element = new_element;
3973 DrawPropertiesWindow();
3974 edit_mode = ED_MODE_PROPERTIES;
3978 DrawDrawingWindow();
3979 edit_mode = ED_MODE_DRAWING;
3983 case GADGET_ID_UNDO:
3984 if (undo_buffer_steps == 0)
3986 Request("Undo buffer empty !", REQ_CONFIRM);
3990 undo_buffer_position =
3991 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3992 undo_buffer_steps--;
3994 for(x=0; x<lev_fieldx; x++)
3995 for(y=0; y<lev_fieldy; y++)
3996 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3997 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4000 case GADGET_ID_INFO:
4001 if (edit_mode != ED_MODE_INFO)
4003 DrawLevelInfoWindow();
4004 edit_mode = ED_MODE_INFO;
4008 DrawDrawingWindow();
4009 edit_mode = ED_MODE_DRAWING;
4013 case GADGET_ID_CLEAR:
4014 for(x=0; x<MAX_LEV_FIELDX; x++)
4015 for(y=0; y<MAX_LEV_FIELDY; y++)
4016 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4017 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4019 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4022 case GADGET_ID_SAVE:
4023 if (leveldir_current->readonly)
4025 Request("This level is read only !", REQ_CONFIRM);
4029 if (!LevelContainsPlayer)
4030 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4033 if (Request("Save this level and kill the old ?", REQ_ASK))
4035 for(x=0; x<lev_fieldx; x++)
4036 for(y=0; y<lev_fieldy; y++)
4037 Ur[x][y] = Feld[x][y];
4038 SaveLevel(level_nr);
4043 case GADGET_ID_TEST:
4044 if (!LevelContainsPlayer)
4045 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4049 level.game_version = GAME_VERSION_ACTUAL;
4051 for(x=0; x<lev_fieldx; x++)
4052 for(y=0; y<lev_fieldy; y++)
4053 FieldBackup[x][y] = Ur[x][y];
4055 for(x=0; x<lev_fieldx; x++)
4056 for(y=0; y<lev_fieldy; y++)
4057 Ur[x][y] = Feld[x][y];
4059 UnmapLevelEditorGadgets();
4060 UndrawSpecialEditorDoor();
4062 CloseDoor(DOOR_CLOSE_ALL);
4064 DrawCompleteVideoDisplay();
4066 if (setup.autorecord)
4067 TapeStartRecording();
4069 level_editor_test_game = TRUE;
4070 game_status = PLAYING;
4076 case GADGET_ID_EXIT:
4077 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4081 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4082 id <= GADGET_ID_ELEMENTLIST_LAST)
4084 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4085 int new_element = editor_element[element_position + element_shift];
4087 PickDrawingElement(button, new_element);
4089 if (!HAS_CONTENT(properties_element) ||
4090 !stick_element_properties_window)
4092 properties_element = new_element;
4093 if (edit_mode == ED_MODE_PROPERTIES)
4094 DrawPropertiesWindow();
4097 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4098 ClickOnGadget(level_editor_gadget[last_drawing_function],
4102 else if (gi->event.type == GD_EVENT_PRESSED)
4103 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4104 else if (gi->event.type == GD_EVENT_RELEASED)
4105 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4106 else if (gi->event.type == GD_EVENT_MOVING)
4107 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4109 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4115 void HandleLevelEditorKeyInput(Key key)
4117 char letter = getCharFromKey(key);
4118 int button = MB_LEFTBUTTON;
4120 if (drawing_function == GADGET_ID_TEXT &&
4121 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4124 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4125 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4126 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4127 else if (key == KSYM_Return)
4128 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4129 else if (key == KSYM_Escape)
4130 DrawLevelText(0, 0, 0, TEXT_END);
4132 else if (button_status == MB_RELEASED)
4134 int i, id = GADGET_ID_NONE;
4139 id = GADGET_ID_SCROLL_LEFT;
4142 id = GADGET_ID_SCROLL_RIGHT;
4145 id = GADGET_ID_SCROLL_UP;
4148 id = GADGET_ID_SCROLL_DOWN;
4151 id = GADGET_ID_SCROLL_LIST_UP;
4152 button = MB_RIGHTBUTTON;
4154 case KSYM_Page_Down:
4155 id = GADGET_ID_SCROLL_LIST_DOWN;
4156 button = MB_RIGHTBUTTON;
4160 if (edit_mode == ED_MODE_DRAWING)
4162 RequestExitLevelEditor(setup.ask_on_escape);
4166 DrawDrawingWindow();
4167 edit_mode = ED_MODE_DRAWING;
4175 if (id != GADGET_ID_NONE)
4176 ClickOnGadget(level_editor_gadget[id], button);
4177 else if (letter == '.')
4178 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4179 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4180 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4182 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4183 if (letter && letter == control_info[i].shortcut)
4184 if (!anyTextGadgetActive())
4185 ClickOnGadget(level_editor_gadget[i], button);
4189 void HandleLevelEditorIdle()
4191 static unsigned long action_delay = 0;
4192 unsigned long action_delay_value = GameFrameDelay;
4193 int xpos = 1, ypos = 2;
4195 if (edit_mode != ED_MODE_PROPERTIES)
4198 if (!DelayReached(&action_delay, action_delay_value))
4201 FY += MINI_TILEY / 2;
4203 DrawGraphicAnimation(xpos, ypos, el2img(properties_element));
4205 DrawGraphicAnimation(xpos, ypos, el_dir_act2img(properties_element,
4209 FY -= MINI_TILEY / 2;
4210 MarkTileDirty(xpos, ypos + 1);
4212 FrameCounter++; /* increase animation frame counter */
4215 void ClearEditorGadgetInfoText()
4217 ClearRectangle(drawto,
4218 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4219 redraw_mask |= REDRAW_FIELD;
4222 void HandleEditorGadgetInfoText(void *ptr)
4224 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4225 char infotext[MAX_INFOTEXT_LEN + 1];
4226 char shortcut[MAX_INFOTEXT_LEN + 1];
4228 if (game_status != LEVELED)
4231 ClearEditorGadgetInfoText();
4233 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4236 /* misuse this function to delete brush cursor, if needed */
4237 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4238 DeleteBrushFromCursor();
4240 if (gi == NULL || gi->info_text == NULL)
4243 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4244 infotext[MAX_INFOTEXT_LEN] = '\0';
4246 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4248 int key = control_info[gi->custom_id].shortcut;
4252 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4253 sprintf(shortcut, " ('.' or '%c')", key);
4254 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4255 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4256 else /* normal case */
4257 sprintf(shortcut, " ('%s%c')",
4258 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4260 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4261 strcat(infotext, shortcut);
4265 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4268 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4270 static int start_lx, start_ly;
4272 int id = gi->custom_id;
4273 int sx = gi->event.x;
4274 int sy = gi->event.y;
4275 int lx = sx + level_xpos;
4276 int ly = sy + level_ypos;
4277 int min_sx = 0, min_sy = 0;
4278 int max_sx = gi->drawing.area_xsize - 1;
4279 int max_sy = gi->drawing.area_ysize - 1;
4281 ClearEditorGadgetInfoText();
4283 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4286 /* make sure to stay inside drawing area boundaries */
4287 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4288 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4290 if (id == GADGET_ID_DRAWING_LEVEL)
4294 int min_lx = 0, min_ly = 0;
4295 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4297 /* get positions inside level field */
4298 lx = sx + level_xpos;
4299 ly = sy + level_ypos;
4301 /* make sure to stay inside level field boundaries */
4302 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4303 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4305 /* correct drawing area positions accordingly */
4306 sx = lx - level_xpos;
4307 sy = ly - level_ypos;
4310 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4312 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4314 if (gi->event.type == GD_EVENT_PRESSED)
4320 switch (drawing_function)
4322 case GADGET_ID_SINGLE_ITEMS:
4323 infotext = "Drawing single items";
4325 case GADGET_ID_CONNECTED_ITEMS:
4326 infotext = "Drawing connected items";
4328 case GADGET_ID_LINE:
4329 infotext = "Drawing line";
4332 infotext = "Drawing arc";
4334 case GADGET_ID_TEXT:
4335 infotext = "Setting text cursor";
4337 case GADGET_ID_RECTANGLE:
4338 infotext = "Drawing rectangle";
4340 case GADGET_ID_FILLED_BOX:
4341 infotext = "Drawing filled box";
4343 case GADGET_ID_FLOOD_FILL:
4344 infotext = "Flood fill";
4346 case GADGET_ID_GRAB_BRUSH:
4347 infotext = "Grabbing brush";
4349 case GADGET_ID_PICK_ELEMENT:
4350 infotext = "Picking element";
4354 infotext = "Drawing position";
4358 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4359 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4360 "%s: %d, %d", infotext, lx, ly);
4362 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4363 "%s: %d, %d", infotext,
4364 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4366 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4367 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4368 "%s", getElementInfoText(Feld[lx][ly]));
4370 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4371 "Level position: %d, %d", lx, ly);
4374 /* misuse this function to draw brush cursor, if needed */
4375 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4377 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4378 CopyBrushToCursor(sx, sy);
4380 DeleteBrushFromCursor();
4383 else if (id == GADGET_ID_AMOEBA_CONTENT)
4384 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4386 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4387 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4388 "Random placement background");
4390 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4391 "Content area %d position: %d, %d",
4392 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4395 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4397 if (!ask_if_level_has_changed ||
4399 Request("Level has changed! Exit without saving ?",
4400 REQ_ASK | REQ_STAY_OPEN))
4402 CloseDoor(DOOR_CLOSE_1);
4404 CloseDoor(DOOR_CLOSE_ALL);
4406 game_status = MAINMENU;
4411 CloseDoor(DOOR_CLOSE_1);
4412 BlitBitmap(bitmap_db_door, bitmap_db_door,
4413 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4414 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4415 OpenDoor(DOOR_OPEN_1);