1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* positions in the level editor */
35 #define ED_WIN_MB_LEFT_XPOS (editor.palette.element_left.x)
36 #define ED_WIN_MB_LEFT_YPOS (editor.palette.element_left.y)
37 #define ED_WIN_MB_MIDDLE_XPOS (editor.palette.element_middle.x)
38 #define ED_WIN_MB_MIDDLE_YPOS (editor.palette.element_middle.y)
39 #define ED_WIN_MB_RIGHT_XPOS (editor.palette.element_right.x)
40 #define ED_WIN_MB_RIGHT_YPOS (editor.palette.element_right.y)
42 /* values for the control window */
43 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
44 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
45 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
46 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
47 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
48 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
49 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
53 #define ED_CTRL1_BUTTON_XSIZE 22
54 #define ED_CTRL1_BUTTON_YSIZE 22
55 #define ED_CTRL1_BUTTONS_XPOS 6
56 #define ED_CTRL1_BUTTONS_YPOS 6
57 #define ED_CTRL2_BUTTON_XSIZE 30
58 #define ED_CTRL2_BUTTON_YSIZE 20
59 #define ED_CTRL2_BUTTONS_XPOS 5
60 #define ED_CTRL2_BUTTONS_YPOS 99
61 #define ED_CTRL3_BUTTON_XSIZE 22
62 #define ED_CTRL3_BUTTON_YSIZE 22
63 #define ED_CTRL3_BUTTONS_XPOS 6
64 #define ED_CTRL3_BUTTONS_YPOS 6
65 #define ED_CTRL4_BUTTON_XSIZE 22
66 #define ED_CTRL4_BUTTON_YSIZE 22
67 #define ED_CTRL4_BUTTONS_XPOS 6
68 #define ED_CTRL4_BUTTONS_YPOS 6
70 #define ED_CTRL1_BUTTONS_HORIZ 4
71 #define ED_CTRL1_BUTTONS_VERT 4
72 #define ED_CTRL2_BUTTONS_HORIZ 3
73 #define ED_CTRL2_BUTTONS_VERT 2
74 #define ED_CTRL3_BUTTONS_HORIZ 3
75 #define ED_CTRL3_BUTTONS_VERT 1
76 #define ED_CTRL4_BUTTONS_HORIZ 2
77 #define ED_CTRL4_BUTTONS_VERT 1
79 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
80 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
81 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
82 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
83 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
84 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
85 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
86 ED_NUM_CTRL2_BUTTONS + \
87 ED_NUM_CTRL3_BUTTONS + \
90 /* values for the element list */
91 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
92 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
93 #define ED_ELEMENTLIST_XSIZE 20
94 #define ED_ELEMENTLIST_YSIZE 20
95 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
96 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
97 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
98 ED_ELEMENTLIST_BUTTONS_VERT)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_BORDER_TEXT_XSIZE 5
103 #define ED_BORDER_AREA_YSIZE 1
105 #define ED_GADGET_DISTANCE 2
106 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
107 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
110 /* values for the settings windows */
111 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
112 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
114 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
115 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
117 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
118 2 * ED_GADGET_DISTANCE)
120 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
121 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
122 #define ED_SETTINGS_TAB_XOFFSET 124
124 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
125 (n) * ED_SETTINGS_XOFFSET)
126 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
127 (n) * ED_SETTINGS_YOFFSET)
129 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
130 (n) * ED_SETTINGS_XOFFSET)
131 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
132 (n) * ED_SETTINGS_YOFFSET)
134 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
135 (n) * ED_SETTINGS_TAB_XOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
139 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
140 (n) * ED_SETTINGS_TAB_XOFFSET)
141 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
144 #define ED_SETTINGS1_YPOS MINI_TILEY
145 #define ED_SETTINGS2_XPOS MINI_TILEX
146 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
148 /* values for counter gadgets */
149 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
150 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
151 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
152 (n) * ED_COUNTER_YDISTANCE)
153 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE - 2)
156 /* values for element content drawing areas */
157 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
158 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
161 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
162 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 ED_GADGET_DISTANCE - MINI_TILEY)
166 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
167 5 * ((n) % 4) * MINI_TILEX)
168 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
169 6 * ((n) / 4) * MINI_TILEY)
171 /* magic ball content */
172 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
173 5 * ((n) % 4) * MINI_TILEX)
174 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
175 6 * ((n) / 4) * MINI_TILEY)
177 /* values for scrolling gadgets for drawing area */
178 #define ED_SCROLLBUTTON_XPOS 24
179 #define ED_SCROLLBUTTON_YPOS 0
180 #define ED_SCROLLBAR_XPOS 24
181 #define ED_SCROLLBAR_YPOS 64
183 #define ED_SCROLLBUTTON_XSIZE 16
184 #define ED_SCROLLBUTTON_YSIZE 16
186 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_UP_YPOS (0)
188 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
189 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
190 #define ED_SCROLL_LEFT_XPOS (0)
191 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
193 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
194 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
195 ED_SCROLLBUTTON_XSIZE)
196 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
197 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
199 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
200 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
201 ED_SCROLLBUTTON_YSIZE)
202 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
203 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
205 /* values for scrolling gadgets for element list */
206 #define ED_SCROLLBUTTON2_XPOS 50
207 #define ED_SCROLLBUTTON2_YPOS 0
208 #define ED_SCROLLBAR2_XPOS 50
209 #define ED_SCROLLBAR2_YPOS 20
211 #define ED_SCROLLBUTTON2_XSIZE 10
212 #define ED_SCROLLBUTTON2_YSIZE 10
214 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
215 ED_ELEMENTLIST_BUTTONS_HORIZ * \
216 ED_ELEMENTLIST_XSIZE)
217 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
621 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
623 /* gadgets for buttons in element list */
624 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
625 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
626 ED_NUM_ELEMENTLIST_BUTTONS - 1)
628 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
630 /* radio button numbers */
631 #define RADIO_NR_NONE 0
632 #define RADIO_NR_DRAWING_TOOLBOX 1
633 #define RADIO_NR_RANDOM_ELEMENTS 2
635 /* values for counter gadgets */
636 #define ED_COUNTER_ID_SELECT_LEVEL 0
637 #define ED_COUNTER_ID_LEVEL_XSIZE 1
638 #define ED_COUNTER_ID_LEVEL_YSIZE 2
639 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
640 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
641 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
642 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
643 #define ED_COUNTER_ID_LEVEL_RANDOM 7
644 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
645 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
646 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
647 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
648 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
649 #define ED_COUNTER_ID_BALL_CONTENT 13
650 #define ED_COUNTER_ID_ANDROID_CONTENT 14
651 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
652 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
653 #define ED_COUNTER_ID_INVENTORY_SIZE 17
654 #define ED_COUNTER_ID_CUSTOM_SCORE 18
655 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
656 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
657 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
658 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
659 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
660 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
661 #define ED_COUNTER_ID_DROP_DELAY_RND 25
662 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
663 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
664 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
665 #define ED_COUNTER_ID_IGNITION_DELAY 29
666 #define ED_COUNTER_ID_GROUP_CONTENT 30
667 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
668 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
669 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
671 #define ED_NUM_COUNTERBUTTONS 34
673 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
674 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
675 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
676 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
679 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
680 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
681 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
682 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
683 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
685 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
686 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
688 /* values for scrollbutton gadgets */
689 #define ED_SCROLLBUTTON_ID_AREA_UP 0
690 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
691 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
692 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
693 #define ED_SCROLLBUTTON_ID_LIST_UP 4
694 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
696 #define ED_NUM_SCROLLBUTTONS 6
698 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
699 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
701 /* values for scrollbar gadgets */
702 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
703 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
704 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
706 #define ED_NUM_SCROLLBARS 3
708 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
709 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
711 /* values for text input gadgets */
712 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
713 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
714 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
716 #define ED_NUM_TEXTINPUT 3
718 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
719 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
721 /* values for text area gadgets */
722 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
724 #define ED_NUM_TEXTAREAS 1
726 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
727 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
729 /* values for selectbox gadgets */
730 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
731 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
732 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
733 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
738 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
743 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
744 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
745 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
746 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
747 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
748 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
749 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
750 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
751 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
752 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
753 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
754 #define ED_SELECTBOX_ID_ACTION_TYPE 24
755 #define ED_SELECTBOX_ID_ACTION_MODE 25
756 #define ED_SELECTBOX_ID_ACTION_ARG 26
757 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
758 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
760 #define ED_NUM_SELECTBOX 29
762 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
763 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
765 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
767 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
768 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
769 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
770 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
772 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
773 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
775 /* values for textbutton gadgets */
776 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
777 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
778 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
783 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
784 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
785 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
787 #define ED_NUM_TEXTBUTTONS 10
789 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
790 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
792 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
793 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
795 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
796 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
798 /* values for graphicbutton gadgets */
799 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
800 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
801 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
802 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
804 #define ED_NUM_GRAPHICBUTTONS 4
806 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
807 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
809 /* values for checkbutton gadgets */
810 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
811 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
812 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
813 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
814 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
815 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
816 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
817 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
818 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
819 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
820 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
821 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
822 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
823 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
824 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
825 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
826 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
827 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
828 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
829 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
830 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
831 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
832 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
833 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
834 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
835 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
836 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
837 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
839 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
840 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
841 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
842 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
843 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
845 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
847 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
848 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
849 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
851 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
854 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
855 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
856 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
859 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
861 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
863 #define ED_NUM_CHECKBUTTONS 52
865 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
869 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
870 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
871 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
872 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
873 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
875 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
876 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
878 /* values for radiobutton gadgets */
879 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
880 #define ED_RADIOBUTTON_ID_QUANTITY 1
882 #define ED_NUM_RADIOBUTTONS 2
884 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
885 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
887 /* values for drawing area gadgets */
888 #define ED_DRAWING_ID_DRAWING_LEVEL 0
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
905 #define ED_DRAWING_ID_ANDROID_CONTENT 17
906 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
907 #define ED_DRAWING_ID_START_ELEMENT 19
908 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
909 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
910 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
911 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
912 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
913 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
914 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
919 #define ED_DRAWING_ID_GROUP_CONTENT 31
920 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
922 #define ED_NUM_DRAWING_AREAS 33
926 -----------------------------------------------------------------------------
927 some internally used definitions
928 -----------------------------------------------------------------------------
931 /* values for CopyLevelToUndoBuffer() */
932 #define UNDO_IMMEDIATE 0
933 #define UNDO_ACCUMULATE 1
935 /* values for scrollbars */
936 #define ED_SCROLL_NO 0
937 #define ED_SCROLL_LEFT 1
938 #define ED_SCROLL_RIGHT 2
939 #define ED_SCROLL_UP 4
940 #define ED_SCROLL_DOWN 8
942 /* screens in the level editor */
943 #define ED_MODE_DRAWING 0
944 #define ED_MODE_INFO 1
945 #define ED_MODE_PROPERTIES 2
947 /* sub-screens in the global settings section */
948 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
949 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
951 /* sub-screens in the element properties section */
952 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
953 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
954 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
955 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
956 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
958 /* how many steps can be cancelled */
959 #define NUM_UNDO_STEPS (10 + 1)
961 /* values for elements with score for certain actions */
963 #define MAX_SCORE 999
965 /* values for elements with count for collecting */
966 #define MIN_COLLECT_COUNT 0
967 #define MAX_COLLECT_COUNT 999
969 /* values for random placement */
970 #define RANDOM_USE_PERCENTAGE 0
971 #define RANDOM_USE_QUANTITY 1
973 /* maximal size of level editor drawing area */
974 #define MAX_ED_FIELDX (SCR_FIELDX)
975 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
979 -----------------------------------------------------------------------------
980 some internally used data structure definitions
981 -----------------------------------------------------------------------------
988 } control_info[ED_NUM_CTRL_BUTTONS] =
990 /* note: some additional characters are already reserved for "cheat mode"
991 shortcuts (":XYZ" style) -- for details, see "events.c" */
993 { 's', "draw single items" },
994 { 'd', "draw connected items" },
995 { 'l', "draw lines" },
996 { 'a', "draw arcs" },
997 { 'r', "draw outline rectangles" },
998 { 'R', "draw filled rectangles" },
999 { '\0', "wrap (rotate) level up" },
1000 { 't', "enter text elements" },
1001 { 'f', "flood fill" },
1002 { '\0', "wrap (rotate) level left" },
1003 { '?', "properties of drawing element" },
1004 { '\0', "wrap (rotate) level right" },
1005 { '\0', "random element placement" },
1006 { 'b', "grab brush" },
1007 { '\0', "wrap (rotate) level down" },
1008 { ',', "pick drawing element" },
1010 { 'U', "undo last operation" },
1011 { 'I', "properties of level" },
1012 { 'S', "save level" },
1013 { 'C', "clear level" },
1014 { 'T', "test level" },
1015 { 'E', "exit level editor" },
1017 { '\0', "copy settings from other element" },
1018 { '\0', "copy settings to other element" },
1019 { '\0', "exchange element with other element" },
1021 { '\0', "copy settings from this element" },
1022 { '\0', "paste settings to this element" },
1025 static int random_placement_value = 10;
1026 static int random_placement_method = RANDOM_USE_QUANTITY;
1027 static int random_placement_background_element = EL_SAND;
1028 static boolean random_placement_background_restricted = FALSE;
1029 static boolean stick_element_properties_window = FALSE;
1030 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1031 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1032 static struct ElementChangeInfo custom_element_change;
1033 static struct ElementGroupInfo group_element_info;
1034 static struct ElementInfo custom_element;
1039 int min_value, max_value;
1040 int gadget_id_down, gadget_id_up;
1042 int gadget_id_align;
1044 char *text_above, *text_left, *text_right;
1045 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1047 /* ---------- current level number --------------------------------------- */
1050 -1, -1, /* these values are not constant, but can change at runtime */
1052 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1053 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1058 /* ---------- level and editor settings ---------------------------------- */
1061 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1062 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1063 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1064 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1066 "playfield size:", NULL, "width",
1069 -1, ED_LEVEL_SETTINGS_YPOS(4),
1070 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1071 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1072 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1074 NULL, " ", "height",
1077 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1079 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1080 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1082 NULL, "number of gems to collect:", NULL
1085 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1087 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1088 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1090 "time or step limit to solve level:", NULL, NULL
1093 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1095 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1096 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1097 &level.score[SC_TIME_BONUS],
1098 "score for each second/step left:", NULL, NULL
1101 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1103 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1104 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1106 NULL, "random seed:", "(0 => random)"
1109 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1111 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1112 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1113 &random_placement_value,
1114 "random element placement:", NULL, "in"
1117 /* ---------- element settings: configure (various elements) ------------- */
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_SCORE, MAX_SCORE,
1122 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1123 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1124 NULL, /* will be set when used */
1128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1129 MIN_SCORE, MAX_SCORE,
1130 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1131 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1132 NULL, /* will be set when used */
1136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1137 MIN_SCORE, MAX_SCORE,
1138 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1139 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1140 NULL, /* will be set when used */
1144 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1145 MIN_SCORE, MAX_SCORE,
1146 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1147 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1148 NULL, /* will be set when used */
1152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1153 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1154 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1155 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1156 &level.num_yamyam_contents,
1157 NULL, NULL, "number of content areas"
1160 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1161 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1162 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1163 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1164 &level.num_ball_contents,
1165 NULL, NULL, "number of content areas"
1168 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1169 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1170 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1171 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1172 &level.num_android_clone_elements,
1173 NULL, NULL, "number of clonable elements"
1176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1177 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1178 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1179 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1180 NULL, /* will be set when used */
1181 NULL, NULL, "width",
1184 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1185 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1186 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1187 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1188 NULL, /* will be set when used */
1189 NULL, " ", "height",
1192 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1193 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1194 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1195 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1196 &level.initial_inventory_size[0],
1197 NULL, NULL, "number of inventory elements"
1200 /* ---------- element settings: configure 1 (custom elements) ------------ */
1203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1204 MIN_SCORE, MAX_SCORE,
1205 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1206 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1207 &custom_element.collect_score_initial,
1208 NULL, "CE score", " "
1211 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1212 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1213 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1214 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1215 &custom_element.collect_count_initial,
1216 NULL, "CE count", NULL
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1221 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1222 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1223 &custom_element.ce_value_fixed_initial,
1224 NULL, "CE value", NULL
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1229 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1230 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1231 &custom_element.ce_value_random_initial,
1232 NULL, "+random", NULL
1235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1237 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1238 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1239 &custom_element.push_delay_fixed,
1240 NULL, "push delay", NULL
1243 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1245 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1246 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1247 &custom_element.push_delay_random,
1248 NULL, "+random", NULL
1251 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1253 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1254 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1255 &custom_element.drop_delay_fixed,
1256 NULL, "drop delay", NULL
1259 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1261 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1262 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1263 &custom_element.drop_delay_random,
1264 NULL, "+random", NULL
1267 /* ---------- element settings: configure 2 (custom elements) ------------ */
1270 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1272 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1273 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1274 &custom_element.move_delay_fixed,
1275 NULL, "move delay", NULL
1278 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1280 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1281 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1282 &custom_element.move_delay_random,
1283 NULL, "+random", NULL
1286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1288 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1289 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1290 &custom_element.explosion_delay,
1291 NULL, "explosion delay", NULL
1294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1296 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1297 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1298 &custom_element.ignition_delay,
1299 NULL, "ignition delay", "(by fire)"
1302 /* ---------- element settings: configure (group elements) --------------- */
1305 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1306 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1307 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1308 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1309 &group_element_info.num_elements,
1310 NULL, NULL, "number of elements in group"
1313 /* ---------- element settings: advanced (custom elements) --------------- */
1316 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1319 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1320 &custom_element_change.delay_fixed,
1321 NULL, "CE delay", NULL,
1324 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1326 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1327 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1328 &custom_element_change.delay_random,
1329 NULL, "+random", NULL
1332 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1334 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1335 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1336 &custom_element_change.random_percentage,
1337 NULL, "use random replace:", "%"
1347 char *text_above, *infotext;
1348 } textinput_info[ED_NUM_TEXTINPUT] =
1351 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1352 GADGET_ID_LEVEL_NAME,
1358 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1359 GADGET_ID_LEVEL_AUTHOR,
1360 MAX_LEVEL_AUTHOR_LEN,
1365 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1366 GADGET_ID_ELEMENT_NAME,
1367 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1368 custom_element.description,
1369 NULL, "Element name"
1379 char *text_above, *infotext;
1380 } textarea_info[ED_NUM_TEXTAREAS] =
1383 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1384 GADGET_ID_ENVELOPE_INFO,
1385 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1387 "Envelope Content:", "Envelope Content"
1391 static struct ValueTextInfo options_time_or_steps[] =
1399 static struct ValueTextInfo options_game_engine_type[] =
1401 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1402 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1403 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1408 static struct ValueTextInfo options_wind_direction[] =
1410 { MV_START_NONE, "none" },
1411 { MV_START_LEFT, "left" },
1412 { MV_START_RIGHT, "right" },
1413 { MV_START_UP, "up" },
1414 { MV_START_DOWN, "down" },
1419 static struct ValueTextInfo options_player_speed[] =
1426 { 16, "very fast" },
1427 { 32, "ultrafast" },
1432 static struct ValueTextInfo options_access_type[] =
1434 { EP_WALKABLE, "walkable" },
1435 { EP_PASSABLE, "passable" },
1440 static struct ValueTextInfo options_access_layer[] =
1442 { EP_ACCESSIBLE_OVER, "over" },
1443 { EP_ACCESSIBLE_INSIDE, "inside" },
1444 { EP_ACCESSIBLE_UNDER, "under" },
1449 static struct ValueTextInfo options_access_protected[] =
1451 { 0, "unprotected" },
1457 static struct ValueTextInfo options_access_direction[] =
1459 { MV_NO_DIRECTION, "no direction" },
1460 { MV_LEFT, "left" },
1461 { MV_RIGHT, "right" },
1463 { MV_DOWN, "down" },
1464 { MV_LEFT | MV_UP, "left + up" },
1465 { MV_LEFT | MV_DOWN, "left + down" },
1466 { MV_RIGHT | MV_UP, "right + up" },
1467 { MV_RIGHT | MV_DOWN, "right + down" },
1468 { MV_HORIZONTAL, "horizontal" },
1469 { MV_VERTICAL, "vertical" },
1470 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1471 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1472 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1473 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1474 { MV_ALL_DIRECTIONS, "all directions" },
1479 static struct ValueTextInfo options_walk_to_action[] =
1481 { EP_DIGGABLE, "diggable" },
1482 { EP_COLLECTIBLE_ONLY, "collectible" },
1483 { EP_DROPPABLE, "collectible & droppable" },
1484 { EP_THROWABLE, "collectible & throwable" },
1485 { EP_PUSHABLE, "pushable" },
1490 static struct ValueTextInfo options_move_pattern[] =
1492 { MV_LEFT, "left" },
1493 { MV_RIGHT, "right" },
1495 { MV_DOWN, "down" },
1496 { MV_HORIZONTAL, "horizontal" },
1497 { MV_VERTICAL, "vertical" },
1498 { MV_ALL_DIRECTIONS, "all directions" },
1499 { MV_WIND_DIRECTION, "wind direction" },
1500 { MV_TOWARDS_PLAYER, "towards player" },
1501 { MV_AWAY_FROM_PLAYER, "away from player" },
1502 { MV_ALONG_LEFT_SIDE, "along left side" },
1503 { MV_ALONG_RIGHT_SIDE, "along right side" },
1504 { MV_TURNING_LEFT, "turning left" },
1505 { MV_TURNING_RIGHT, "turning right" },
1506 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1507 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1508 { MV_TURNING_RANDOM, "turning random" },
1509 { MV_MAZE_RUNNER, "maze runner style" },
1510 { MV_MAZE_HUNTER, "maze hunter style" },
1511 { MV_WHEN_PUSHED, "when pushed" },
1512 { MV_WHEN_DROPPED, "when dropped/thrown" },
1517 static struct ValueTextInfo options_move_direction[] =
1519 { MV_START_AUTOMATIC, "automatic" },
1520 { MV_START_LEFT, "left" },
1521 { MV_START_RIGHT, "right" },
1522 { MV_START_UP, "up" },
1523 { MV_START_DOWN, "down" },
1524 { MV_START_RANDOM, "random" },
1525 { MV_START_PREVIOUS, "previous" },
1530 static struct ValueTextInfo options_move_stepsize[] =
1532 { 0, "not moving" },
1537 { 16, "very fast" },
1538 { 32, "even faster" },
1543 static struct ValueTextInfo options_move_leave_type[] =
1545 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1546 { LEAVE_TYPE_LIMITED, "change it to" },
1551 static struct ValueTextInfo options_smash_targets[] =
1553 { EP_CAN_SMASH_PLAYER, "player" },
1555 { EP_CAN_SMASH_ENEMIES, "enemies" },
1557 { EP_CAN_SMASH_EVERYTHING, "everything" },
1562 static struct ValueTextInfo options_slippery_type[] =
1564 { SLIPPERY_ANY_RANDOM, "random" },
1565 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1566 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1567 { SLIPPERY_ONLY_LEFT, "only left" },
1568 { SLIPPERY_ONLY_RIGHT, "only right" },
1573 static struct ValueTextInfo options_deadliness[] =
1575 { EP_DONT_RUN_INTO, "running into" },
1576 { EP_DONT_COLLIDE_WITH, "colliding with" },
1577 { EP_DONT_GET_HIT_BY, "getting hit by" },
1578 { EP_DONT_TOUCH, "touching" },
1583 static struct ValueTextInfo options_explosion_type[] =
1585 { EXPLODES_3X3, "3x3" },
1586 { EXPLODES_CROSS, "3+3" },
1587 { EXPLODES_1X1, "1x1" },
1592 static struct ValueTextInfo options_time_units[] =
1595 { FRAMES_PER_SECOND, "seconds" },
1600 static struct ValueTextInfo options_change_direct_action[] =
1602 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1603 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1604 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1605 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1606 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1607 { CE_ENTERED_BY_PLAYER, "entered by player" },
1608 { CE_LEFT_BY_PLAYER, "left by player" },
1609 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1610 { CE_SWITCHED, "switched" },
1611 { CE_HITTING_SOMETHING, "hitting something" },
1612 { CE_HIT_BY_SOMETHING, "hit by something" },
1614 { CE_BLOCKED, "blocked" },
1616 { CE_IMPACT, "impact (on something)" },
1617 { CE_SMASHED, "smashed (from above)" },
1619 { CE_VALUE_CHANGES, "CE value changes" },
1620 { CE_SCORE_CHANGES, "CE score changes" },
1622 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1623 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1628 static struct ValueTextInfo options_change_other_action[] =
1630 { CE_PLAYER_TOUCHES_X, "player touches" },
1631 { CE_PLAYER_PRESSES_X, "player presses" },
1632 { CE_PLAYER_SWITCHES_X, "player switches" },
1633 { CE_PLAYER_SNAPS_X, "player snaps" },
1634 { CE_PLAYER_PUSHES_X, "player pushes" },
1635 { CE_PLAYER_ENTERS_X, "player enters" },
1636 { CE_PLAYER_LEAVES_X, "player leaves" },
1637 { CE_PLAYER_DIGS_X, "player digs" },
1638 { CE_PLAYER_COLLECTS_X, "player collects" },
1639 { CE_PLAYER_DROPS_X, "player drops/throws" },
1640 { CE_TOUCHING_X, "touching" },
1641 { CE_HITTING_X, "hitting" },
1642 { CE_DIGGING_X, "digging" },
1643 { CE_HIT_BY_X, "hit by" },
1644 { CE_SWITCH_OF_X, "switch of" },
1645 { CE_CHANGE_OF_X, "change by page of" },
1646 { CE_EXPLOSION_OF_X, "explosion of" },
1647 { CE_MOVE_OF_X, "move of" },
1648 { CE_CREATION_OF_X, "creation of" },
1649 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1650 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1651 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1652 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1657 static struct ValueTextInfo options_change_trigger_side[] =
1659 { CH_SIDE_LEFT, "left" },
1660 { CH_SIDE_RIGHT, "right" },
1661 { CH_SIDE_TOP, "top" },
1662 { CH_SIDE_BOTTOM, "bottom" },
1663 { CH_SIDE_LEFT_RIGHT, "left/right" },
1664 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1665 { CH_SIDE_ANY, "any" },
1670 static struct ValueTextInfo options_change_trigger_player[] =
1672 { CH_PLAYER_1, "1" },
1673 { CH_PLAYER_2, "2" },
1674 { CH_PLAYER_3, "3" },
1675 { CH_PLAYER_4, "4" },
1676 { CH_PLAYER_ANY, "any" },
1681 static struct ValueTextInfo options_change_trigger_page[] =
1693 { (1 << 10), "11" },
1694 { (1 << 11), "12" },
1695 { (1 << 12), "13" },
1696 { (1 << 13), "14" },
1697 { (1 << 14), "15" },
1698 { (1 << 15), "16" },
1699 { (1 << 16), "17" },
1700 { (1 << 17), "18" },
1701 { (1 << 18), "19" },
1702 { (1 << 19), "20" },
1703 { (1 << 20), "21" },
1704 { (1 << 21), "22" },
1705 { (1 << 22), "23" },
1706 { (1 << 23), "24" },
1707 { (1 << 24), "25" },
1708 { (1 << 25), "26" },
1709 { (1 << 26), "27" },
1710 { (1 << 27), "28" },
1711 { (1 << 28), "29" },
1712 { (1 << 29), "30" },
1713 { (1 << 30), "31" },
1714 { (1 << 31), "32" },
1715 { CH_PAGE_ANY, "any" },
1720 static struct ValueTextInfo options_change_replace_when[] =
1722 { CP_WHEN_EMPTY, "empty" },
1723 { CP_WHEN_WALKABLE, "walkable" },
1724 { CP_WHEN_DIGGABLE, "diggable" },
1725 { CP_WHEN_COLLECTIBLE, "collectible" },
1726 { CP_WHEN_REMOVABLE, "removable" },
1727 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1732 static struct ValueTextInfo options_action_type[] =
1734 { CA_NO_ACTION, "no action" },
1735 { CA_UNDEFINED, " " },
1736 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1737 { CA_RESTART_LEVEL, "restart level" },
1738 { CA_SHOW_ENVELOPE, "show envelope" },
1739 { CA_SET_LEVEL_TIME, "set time" },
1740 { CA_SET_LEVEL_SCORE, "set score" },
1741 { CA_SET_LEVEL_GEMS, "set gems" },
1742 { CA_SET_LEVEL_WIND, "set wind dir." },
1743 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1744 { CA_UNDEFINED, " " },
1745 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1746 { CA_MOVE_PLAYER, "move player" },
1747 { CA_EXIT_PLAYER, "exit player" },
1748 { CA_KILL_PLAYER, "kill player" },
1749 { CA_SET_PLAYER_KEYS, "set keys" },
1750 { CA_SET_PLAYER_SPEED, "set speed" },
1751 { CA_SET_PLAYER_SHIELD, "set shield" },
1752 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1753 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1754 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1755 { CA_UNDEFINED, " " },
1756 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1757 { CA_SET_CE_VALUE, "set CE value" },
1758 { CA_SET_CE_SCORE, "set CE score" },
1759 { CA_SET_CE_ARTWORK, "set CE artwork" },
1760 { CA_UNDEFINED, " " },
1761 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1762 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1767 static struct ValueTextInfo options_action_mode_none[] =
1769 { CA_MODE_UNDEFINED, " " },
1774 static struct ValueTextInfo options_action_mode_assign[] =
1776 { CA_MODE_SET, "=" },
1781 static struct ValueTextInfo options_action_mode_add_remove[] =
1783 { CA_MODE_ADD, "+" },
1784 { CA_MODE_SUBTRACT, "-" },
1789 static struct ValueTextInfo options_action_mode_calculate[] =
1791 { CA_MODE_SET, "=" },
1792 { CA_MODE_ADD, "+" },
1793 { CA_MODE_SUBTRACT, "-" },
1794 { CA_MODE_MULTIPLY, "*" },
1795 { CA_MODE_DIVIDE, "/" },
1796 { CA_MODE_MODULO, "%" },
1801 static struct ValueTextInfo options_action_arg_none[] =
1803 { CA_ARG_UNDEFINED, " " },
1808 static struct ValueTextInfo options_action_arg_player[] =
1810 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1811 { CA_ARG_PLAYER_1, "1" },
1812 { CA_ARG_PLAYER_2, "2" },
1813 { CA_ARG_PLAYER_3, "3" },
1814 { CA_ARG_PLAYER_4, "4" },
1815 { CA_ARG_PLAYER_ANY, "any" },
1816 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1817 { CA_ARG_PLAYER_ACTION, "action ->" },
1822 static struct ValueTextInfo options_action_arg_number[] =
1824 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1831 { CA_ARG_10, "10" },
1832 { CA_ARG_100, "100" },
1833 { CA_ARG_1000, "1000" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_MIN, "min" },
1836 { CA_ARG_NUMBER_MAX, "max" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_NUMBER_RESET, "reset" },
1839 { CA_ARG_UNDEFINED, " " },
1840 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1841 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1842 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1845 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1846 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1847 { CA_ARG_UNDEFINED, " " },
1848 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1849 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1850 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1851 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1852 { CA_ARG_UNDEFINED, " " },
1853 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1854 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1855 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1856 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1861 static struct ValueTextInfo options_action_arg_value[] =
1863 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1870 { CA_ARG_10, "10" },
1871 { CA_ARG_100, "100" },
1872 { CA_ARG_1000, "1000" },
1873 { CA_ARG_UNDEFINED, " " },
1874 { CA_ARG_NUMBER_MIN, "min" },
1875 { CA_ARG_NUMBER_MAX, "max" },
1876 { CA_ARG_UNDEFINED, " " },
1877 { CA_ARG_NUMBER_RESET, "reset" },
1878 { CA_ARG_UNDEFINED, " " },
1879 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1880 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1881 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1882 { CA_ARG_UNDEFINED, " " },
1883 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1884 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1885 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1888 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1889 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1890 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1891 { CA_ARG_UNDEFINED, " " },
1892 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1893 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1894 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1895 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1898 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1899 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1900 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1905 static struct ValueTextInfo options_action_arg_envelope[] =
1907 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1912 { CA_ARG_UNDEFINED, " " },
1913 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1914 { CA_ARG_ELEMENT_TARGET, "target" },
1915 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1916 { CA_ARG_ELEMENT_ACTION, "action ->" },
1921 static struct ValueTextInfo options_action_arg_key[] =
1923 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1932 { CA_ARG_UNDEFINED, " " },
1933 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1934 { CA_ARG_ELEMENT_TARGET, "target" },
1935 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1936 { CA_ARG_ELEMENT_ACTION, "action ->" },
1941 static struct ValueTextInfo options_action_arg_speed[] =
1943 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1944 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1945 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1946 { CA_ARG_SPEED_SLOW, "slow" },
1947 { CA_ARG_SPEED_NORMAL, "normal" },
1948 { CA_ARG_SPEED_FAST, "fast" },
1949 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1950 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1951 { CA_ARG_UNDEFINED, " " },
1952 { CA_ARG_SPEED_SLOWER, "slower" },
1953 { CA_ARG_SPEED_FASTER, "faster" },
1954 { CA_ARG_UNDEFINED, " " },
1955 { CA_ARG_SPEED_RESET, "reset" },
1960 static struct ValueTextInfo options_action_arg_shield[] =
1962 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1963 { CA_ARG_SHIELD_OFF, "off" },
1964 { CA_ARG_SHIELD_NORMAL, "normal" },
1965 { CA_ARG_SHIELD_DEADLY, "deadly" },
1970 static struct ValueTextInfo options_action_arg_artwork[] =
1972 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1973 { CA_ARG_ELEMENT_TARGET, "target" },
1974 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1975 { CA_ARG_ELEMENT_ACTION, "action ->" },
1976 { CA_ARG_UNDEFINED, " " },
1977 { CA_ARG_ELEMENT_RESET, "reset" },
1982 static struct ValueTextInfo options_action_arg_gravity[] =
1984 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1985 { CA_ARG_GRAVITY_ON, "on" },
1986 { CA_ARG_GRAVITY_OFF, "off" },
1987 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1992 static struct ValueTextInfo options_action_arg_direction[] =
1994 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1995 { CA_ARG_DIRECTION_NONE, "none" },
1996 { CA_ARG_DIRECTION_LEFT, "left" },
1997 { CA_ARG_DIRECTION_RIGHT, "right" },
1998 { CA_ARG_DIRECTION_UP, "up" },
1999 { CA_ARG_DIRECTION_DOWN, "down" },
2000 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2001 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2006 static struct ValueTextInfo options_action_arg_scan_mode[] =
2008 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2009 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2010 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2015 static struct ValueTextInfo options_action_arg_inventory[] =
2017 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2018 { CA_ARG_ELEMENT_TARGET, "+ target" },
2019 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2020 { CA_ARG_ELEMENT_ACTION, "+ action" },
2021 { CA_ARG_UNDEFINED, " " },
2022 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2023 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2024 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2025 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2026 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2027 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2028 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2029 { CA_ARG_UNDEFINED, " " },
2030 { CA_ARG_INVENTORY_RESET, "reset" },
2035 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2036 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2041 static struct ValueTextInfo options_group_choice_mode[] =
2043 { ANIM_RANDOM, "random" },
2044 { ANIM_LOOP, "loop" },
2045 { ANIM_LINEAR, "linear" },
2046 { ANIM_PINGPONG, "pingpong" },
2047 { ANIM_PINGPONG2, "pingpong 2" },
2052 static struct ValueTextInfo *action_arg_modes[] =
2054 options_action_mode_none,
2055 options_action_mode_assign,
2056 options_action_mode_add_remove,
2057 options_action_mode_calculate,
2064 struct ValueTextInfo *options;
2066 action_arg_options[] =
2068 { CA_NO_ACTION, 0, options_action_arg_none, },
2069 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2070 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2071 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2072 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2073 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2074 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2077 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2078 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2079 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2080 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2081 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2082 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2083 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2084 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2085 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2086 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2087 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2088 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2097 int gadget_id_align;
2098 int size; /* char size of selectbox or '-1' (dynamically determined) */
2099 struct ValueTextInfo *options;
2101 char *text_left, *text_right, *infotext;
2102 } selectbox_info[ED_NUM_SELECTBOX] =
2104 /* ---------- level and editor settings ---------------------------------- */
2107 -1, ED_LEVEL_SETTINGS_YPOS(7),
2108 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2110 options_time_or_steps,
2111 &level.use_step_counter,
2112 NULL, "(0 => no limit)", "time or step limit"
2115 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2116 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2118 options_game_engine_type,
2119 &level.game_engine_type,
2120 "game engine:", NULL, "game engine"
2123 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2124 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2126 options_wind_direction,
2127 &level.wind_direction_initial,
2128 "initial wind direction:", NULL, "initial wind direction"
2131 /* ---------- element settings: configure (several elements) ------------- */
2134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2135 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2137 options_player_speed,
2138 &level.initial_player_stepsize[0],
2139 "initial player speed:", NULL, "initial player speed"
2142 /* ---------- element settings: configure 1 (custom elements) ------------ */
2145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2146 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2148 options_access_type,
2149 &custom_element.access_type,
2150 NULL, NULL, "type of access to this field"
2153 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2154 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2156 options_access_layer,
2157 &custom_element.access_layer,
2158 NULL, NULL, "layer of access for this field"
2161 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2162 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2164 options_access_protected,
2165 &custom_element.access_protected,
2166 NULL, NULL, "protected access for this field"
2169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2170 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2172 options_access_direction,
2173 &custom_element.access_direction,
2174 "from", NULL, "access direction for this field"
2177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2178 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2180 options_walk_to_action,
2181 &custom_element.walk_to_action,
2182 NULL, NULL, "diggable/collectible/pushable"
2185 /* ---------- element settings: configure 2 (custom elements) ------------ */
2188 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2189 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2191 options_move_pattern,
2192 &custom_element.move_pattern,
2193 "can move", NULL, "element move pattern"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2197 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2199 options_move_direction,
2200 &custom_element.move_direction_initial,
2201 "starts moving", NULL, "initial element move direction"
2204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2205 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2207 options_move_stepsize,
2208 &custom_element.move_stepsize,
2209 "move/fall speed", NULL, "speed of element movement"
2212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2215 options_move_leave_type,
2216 &custom_element.move_leave_type,
2217 "can dig: can", ":", "leave behind or change element"
2220 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2221 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2223 options_smash_targets,
2224 &custom_element.smash_targets,
2225 "can smash", NULL, "elements that can be smashed"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2229 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2231 options_slippery_type,
2232 &custom_element.slippery_type,
2233 "slippery", NULL, "where other elements fall down"
2236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2237 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2240 &custom_element.deadliness,
2241 "deadly when", NULL, "deadliness of element"
2244 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2245 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2247 options_explosion_type,
2248 &custom_element.explosion_type,
2249 "can explode", NULL, "explosion type"
2252 /* ---------- element settings: advanced (custom elements) --------------- */
2255 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2256 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2259 &custom_element_change.delay_frames,
2260 "delay time given in", NULL, "delay time units for change"
2263 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2264 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2266 options_change_direct_action,
2267 &custom_element_change.direct_action,
2268 NULL, NULL, "type of direct action"
2271 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2272 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2274 options_change_other_action,
2275 &custom_element_change.other_action,
2276 NULL, "element:", "type of other element action"
2279 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2280 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2282 options_change_trigger_side,
2283 &custom_element_change.trigger_side,
2284 "at", "side", "element side triggering change"
2287 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2288 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2290 options_change_trigger_player,
2291 &custom_element_change.trigger_player,
2292 "player:", " ", "player that causes change"
2295 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2296 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2298 options_change_trigger_page,
2299 &custom_element_change.trigger_page,
2300 "page:", NULL, "change page that causes change"
2303 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2304 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2306 options_change_replace_when,
2307 &custom_element_change.replace_when,
2308 "replace when", NULL, "which elements can be replaced"
2311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2312 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2314 options_action_type,
2315 &custom_element_change.action_type,
2316 NULL, NULL, "action on specified condition"
2319 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2320 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2322 options_action_mode_none,
2323 &custom_element_change.action_mode,
2324 NULL, NULL, "action operator"
2327 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2328 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2330 options_action_arg_none,
2331 &custom_element_change.action_arg,
2332 NULL, NULL, "action parameter"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2336 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2338 options_change_page,
2339 &custom_element.current_change_page,
2340 NULL, NULL, "element change page"
2343 /* ---------- element settings: configure (group elements) --------------- */
2346 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2347 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2349 options_group_choice_mode,
2350 &group_element_info.choice_mode,
2351 "choice type:", NULL, "type of group element choice"
2359 int gadget_id_align;
2362 char *text_left, *text_right, *infotext;
2363 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2366 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2367 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2369 NULL, NULL, "Configure level properties"
2372 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2373 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2375 NULL, NULL, "Configure editor properties"
2378 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2379 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2381 NULL, NULL, "Show information about element"
2384 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2385 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2387 NULL, NULL, "Configure element properties"
2390 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2391 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2393 NULL, NULL, "Configure element properties, part 1"
2396 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2397 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2399 NULL, NULL, "Configure element properties, part 2"
2402 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2403 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2405 NULL, NULL, "Configure custom element change pages"
2408 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2409 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2411 " ", "As Template", "Save current settings as new template"
2414 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2415 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2417 NULL, NULL, "Add new change page"
2420 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2421 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2423 NULL, NULL, "Delete current change page"
2433 int gadget_id_align;
2434 char *text_left, *text_right, *infotext;
2435 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2438 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2440 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2441 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2442 NULL, NULL, "select previous change page"
2445 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2446 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2447 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2448 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2449 NULL, "change page", "select next change page"
2452 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2453 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2454 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2455 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2456 " ", NULL, "copy settings from this change page"
2459 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2460 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2461 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2462 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2463 NULL, NULL, "paste settings to this change page"
2470 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2477 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2480 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2481 GADGET_ID_SCROLL_UP,
2482 "scroll level editing area up"
2485 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2486 GADGET_ID_SCROLL_DOWN,
2487 "scroll level editing area down"
2490 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2491 GADGET_ID_SCROLL_LEFT,
2492 "scroll level editing area left"
2495 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2496 GADGET_ID_SCROLL_RIGHT,
2497 "scroll level editing area right"
2500 IMG_EDITOR_PALETTE_SCROLL_UP,
2501 GADGET_ID_SCROLL_LIST_UP,
2502 "scroll element list up ('Page Up')"
2505 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2506 GADGET_ID_SCROLL_LIST_DOWN,
2507 "scroll element list down ('Page Down')"
2515 int wheel_x, wheel_y;
2516 int wheel_width, wheel_height;
2517 } scrollbar_pos[ED_NUM_SCROLLBARS];
2525 } scrollbar_info[ED_NUM_SCROLLBARS] =
2528 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2529 GD_TYPE_SCROLLBAR_HORIZONTAL,
2530 GADGET_ID_SCROLL_HORIZONTAL,
2531 "scroll level editing area horizontally"
2534 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2535 GD_TYPE_SCROLLBAR_VERTICAL,
2536 GADGET_ID_SCROLL_VERTICAL,
2537 "scroll level editing area vertically"
2540 IMG_EDITOR_PALETTE_SCROLLBAR,
2541 GD_TYPE_SCROLLBAR_VERTICAL,
2542 GADGET_ID_SCROLL_LIST_VERTICAL,
2543 "scroll element list vertically"
2552 int gadget_id_align;
2553 int radio_button_nr;
2556 char *text_left, *text_right, *infotext;
2557 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2560 -1, ED_LEVEL_SETTINGS_YPOS(0),
2561 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2562 RADIO_NR_RANDOM_ELEMENTS,
2563 &random_placement_method, RANDOM_USE_PERCENTAGE,
2564 " ", "percentage", "use percentage for random elements"
2567 -1, ED_LEVEL_SETTINGS_YPOS(0),
2568 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2569 RADIO_NR_RANDOM_ELEMENTS,
2570 &random_placement_method, RANDOM_USE_QUANTITY,
2571 " ", "quantity", "use quantity for random elements"
2579 int gadget_id_align;
2581 char *text_left, *text_right, *infotext;
2582 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2584 /* ---------- level and editor settings ---------------------------------- */
2587 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2588 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2589 &random_placement_background_restricted,
2591 "restrict random placement to:", "set random placement restriction"
2594 /* ---------- element settings: configure (various elements) ------------- */
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2598 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2599 &stick_element_properties_window,
2601 "stick this screen to edit content","stick this screen to edit content"
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2605 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2606 &level.em_slippery_gems,
2608 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2612 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2613 &level.em_explodes_by_fire,
2615 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2619 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2620 &level.use_spring_bug,
2622 "use spring pushing bug", "use odd spring pushing behaviour"
2625 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2626 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2627 &level.use_time_orb_bug,
2629 "use time orb bug", "use odd time orb behaviour"
2632 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2633 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2636 "create single random element", "only create one element from content"
2639 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2640 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2641 &level.ball_state_initial,
2643 "magic ball initially activated", "activate magic ball after level start"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2647 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2648 &level.grow_into_diggable,
2650 "can grow into anything diggable", "grow into more than just sand"
2653 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2654 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2655 &level.auto_exit_sokoban,
2657 "exit level if all fields solved", "automatically finish Sokoban levels"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2661 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2662 &level.continuous_snapping,
2664 "continuous snapping", "use snapping without releasing key"
2667 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2668 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2669 &level.block_snap_field,
2671 "block snapped field when snapping", "use snapping delay to show animation"
2674 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2675 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2676 &level.block_last_field,
2678 "block last field when moving", "player blocks last field when moving"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2682 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2683 &level.sp_block_last_field,
2685 "block last field when moving", "player blocks last field when moving"
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2689 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2690 &level.instant_relocation,
2692 "no scrolling when relocating", "player gets relocated without delay"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2696 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2697 &level.shifted_relocation,
2699 "no centering when relocating", "level not centered after relocation"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2703 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2704 &level.use_start_element[0],
2706 "use level start element:", "start level at this element's position"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2710 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2711 &level.use_artwork_element[0],
2713 "use artwork from element:", "use player artwork from other element"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2717 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2718 &level.use_explosion_element[0],
2720 "use explosion from element:", "use explosion properties from element"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2724 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2725 &level.initial_player_gravity[0],
2727 "use initial gravity", "set initial player gravity"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2731 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2732 &level.use_initial_inventory[0],
2734 "use initial inventory:", "use collected elements on level start"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2738 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2739 &level.can_pass_to_walkable,
2741 "can pass to walkable element", "player can pass to empty or walkable"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2745 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2746 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2748 "can fall into acid (with gravity)","player can fall into acid pool"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2752 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2753 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2755 "can move into acid", "element can move into acid pool"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2759 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2760 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2762 "deadly when colliding with", "element is deadly when hitting player"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2766 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2767 &level.envelope[0].autowrap,
2769 "auto-wrap", "automatically wrap envelope text"
2772 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2773 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2774 &level.envelope[0].centered,
2776 "centered", "automatically center envelope text"
2779 /* ---------- element settings: configure 1 (custom elements) ----------- */
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2783 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2784 &custom_element.use_gfx_element,
2786 "use graphic of element:", "use existing element graphic"
2789 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2790 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2791 &level.use_custom_template,
2793 "use template", "use template for custom properties"
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2797 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2798 &custom_element_properties[EP_ACCESSIBLE],
2800 NULL, "player can walk to or pass this field"
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2804 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2805 &custom_element_properties[EP_GRAVITY_REACHABLE],
2807 "reachable despite gravity", "player can walk/dig despite gravity"
2810 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2811 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2812 &custom_element.use_last_ce_value,
2814 "use last CE value after change", "use last CE value after change"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2818 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2819 &custom_element_properties[EP_WALK_TO_OBJECT],
2821 NULL, "player can dig/collect/push element"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2825 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2826 &custom_element_properties[EP_INDESTRUCTIBLE],
2828 "indestructible", "element is indestructible"
2831 /* ---------- element settings: configure 2 (custom elements) ----------- */
2834 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2835 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2836 &custom_element_properties[EP_CAN_MOVE],
2838 NULL, "element can move with some pattern"
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2842 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2843 &custom_element_properties[EP_CAN_FALL],
2845 "can fall", "element can fall down"
2848 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2849 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2850 &custom_element_properties[EP_CAN_SMASH],
2852 NULL, "element can smash other elements"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2856 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2857 &custom_element_properties[EP_SLIPPERY],
2859 NULL, "other elements can fall down from it"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2863 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2864 &custom_element_properties[EP_DEADLY],
2866 NULL, "element can kill the player"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2870 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2871 &custom_element_properties[EP_CAN_EXPLODE],
2873 NULL, "element can explode"
2876 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2877 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2878 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2880 "by fire", "element can explode by fire/explosion"
2883 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2884 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2885 &custom_element_properties[EP_EXPLODES_SMASHED],
2887 "smashed", "element can explode when smashed"
2890 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2891 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2892 &custom_element_properties[EP_EXPLODES_IMPACT],
2894 "impact", "element can explode on impact"
2897 /* ---------- element settings: advanced (custom elements) --------------- */
2900 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2901 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2902 &custom_element_change.can_change,
2904 "element changes to:", "change element on specified condition"
2907 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2908 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2909 &custom_element_change_events[CE_DELAY],
2911 NULL, "element changes after delay"
2914 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2915 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2916 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2918 NULL, "element changes by direct action"
2921 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2922 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2923 &custom_element_change_events[CE_BY_OTHER_ACTION],
2925 NULL, "element changes by other element"
2928 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2929 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2930 &custom_element_change.explode,
2932 "explode instead of change", "element explodes instead of change"
2935 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2936 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2937 &custom_element_change.use_target_content,
2939 "use extended change target:", "element changes to more elements"
2942 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2943 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2944 &custom_element_change.only_if_complete,
2946 "replace all or nothing", "only replace when all can be changed"
2949 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2950 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2951 &custom_element_change.use_random_replace,
2953 NULL, "use percentage for random replace"
2956 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2957 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2958 &custom_element_change.has_action,
2960 NULL, "execute action on specified condition"
2968 int gadget_id_align;
2970 int area_xsize, area_ysize;
2971 char *text_left, *text_right, *text_below, *infotext;
2972 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2974 /* ---------- level playfield content ------------------------------------ */
2978 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2980 -1, -1, /* these values are not constant, but can change at runtime */
2981 NULL, NULL, NULL, NULL
2984 /* ---------- yam yam content -------------------------------------------- */
2987 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2988 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2989 &level.yamyam_content[0].e[0][0], 3, 3,
2990 NULL, NULL, "1", NULL
2993 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2994 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2995 &level.yamyam_content[1].e[0][0], 3, 3,
2996 NULL, NULL, "2", NULL
2999 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3000 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3001 &level.yamyam_content[2].e[0][0], 3, 3,
3002 NULL, NULL, "3", NULL
3005 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3006 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3007 &level.yamyam_content[3].e[0][0], 3, 3,
3008 NULL, NULL, "4", NULL
3011 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3012 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3013 &level.yamyam_content[4].e[0][0], 3, 3,
3014 NULL, NULL, "5", NULL
3017 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3018 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3019 &level.yamyam_content[5].e[0][0], 3, 3,
3020 NULL, NULL, "6", NULL
3023 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3024 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3025 &level.yamyam_content[6].e[0][0], 3, 3,
3026 NULL, NULL, "7", NULL
3029 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3030 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3031 &level.yamyam_content[7].e[0][0], 3, 3,
3032 NULL, NULL, "8", NULL
3035 /* ---------- magic ball content ----------------------------------------- */
3038 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3039 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3040 &level.ball_content[0].e[0][0], 3, 3,
3041 NULL, NULL, "1", NULL
3044 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3045 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3046 &level.ball_content[1].e[0][0], 3, 3,
3047 NULL, NULL, "2", NULL
3050 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3051 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3052 &level.ball_content[2].e[0][0], 3, 3,
3053 NULL, NULL, "3", NULL
3056 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3057 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3058 &level.ball_content[3].e[0][0], 3, 3,
3059 NULL, NULL, "4", NULL
3062 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3063 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3064 &level.ball_content[4].e[0][0], 3, 3,
3065 NULL, NULL, "5", NULL
3068 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3069 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3070 &level.ball_content[5].e[0][0], 3, 3,
3071 NULL, NULL, "6", NULL
3074 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3075 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3076 &level.ball_content[6].e[0][0], 3, 3,
3077 NULL, NULL, "7", NULL
3080 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3081 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3082 &level.ball_content[7].e[0][0], 3, 3,
3083 NULL, NULL, "8", NULL
3086 /* ---------- android content -------------------------------------------- */
3089 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3090 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3091 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3092 "elements:", NULL, NULL, "elements android can clone"
3095 /* ---------- amoeba content --------------------------------------------- */
3098 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3099 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3100 &level.amoeba_content, 1, 1,
3101 "content:", NULL, NULL, "amoeba content"
3104 /* ---------- level start element ---------------------------------------- */
3107 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3108 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3109 &level.start_element[0], 1, 1,
3110 NULL, NULL, NULL, "level start element"
3113 /* ---------- player artwork element ------------------------------------- */
3116 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3117 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3118 &level.artwork_element[0], 1, 1,
3119 NULL, NULL, NULL, "element for player artwork"
3122 /* ---------- player explosion element ----------------------------------- */
3125 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3126 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3127 &level.explosion_element[0], 1, 1,
3128 NULL, NULL, NULL, "element for player explosion"
3131 /* ---------- player initial inventory ----------------------------------- */
3134 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3135 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3136 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3137 NULL, NULL, NULL, "content for initial inventory"
3140 /* ---------- element settings: configure 1 (custom elements) ----------- */
3142 /* ---------- custom graphic --------------------------------------------- */
3145 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3146 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3147 &custom_element.gfx_element_initial,1, 1,
3148 NULL, NULL, NULL, "custom graphic element"
3151 /* ---------- element settings: configure 2 (custom elements) ----------- */
3153 /* ---------- custom content (when exploding) ---------------------------- */
3156 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3157 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3158 &custom_element.content.e[0][0], 3, 3,
3159 "content:", NULL, NULL, NULL
3162 /* ---------- custom enter and leave element (when moving) --------------- */
3165 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3166 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3167 &custom_element.move_enter_element, 1, 1,
3168 "can dig:", " ", NULL, "element that can be digged/collected"
3171 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3172 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3173 &custom_element.move_leave_element, 1, 1,
3174 NULL, NULL, NULL, "element that will be left behind"
3177 /* ---------- element settings: advanced (custom elements) --------------- */
3179 /* ---------- custom change target --------------------------------------- */
3182 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3183 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3184 &custom_element_change.target_element, 1, 1,
3185 NULL, "after/when:", NULL, "new target element after change"
3188 /* ---------- custom change content (extended change target) ------------- */
3191 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3192 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3193 &custom_element_change.target_content.e[0][0], 3, 3,
3194 NULL, NULL, NULL, "new extended elements after change"
3197 /* ---------- custom change trigger (element causing change) ------------- */
3200 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3201 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3202 &custom_element_change.initial_trigger_element, 1, 1,
3203 NULL, NULL, NULL, "other element triggering change"
3206 /* ---------- custom change action (element used for action) ------------- */
3209 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3210 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3211 &custom_element_change.action_element, 1, 1,
3212 NULL, NULL, NULL, "element used as action parameter"
3215 /* ---------- group element content -------------------------------------- */
3218 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3219 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3220 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3221 "content:", NULL, NULL, NULL
3224 /* ---------- random background (for random painting) -------------------- */
3227 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3228 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3229 &random_placement_background_element, 1, 1,
3230 NULL, NULL, NULL, "random placement background"
3236 -----------------------------------------------------------------------------
3237 some internally used variables
3238 -----------------------------------------------------------------------------
3241 /* actual size of level editor drawing area */
3242 static int ed_fieldx, ed_fieldy;
3244 /* actual position of level editor drawing area in level playfield */
3245 static int level_xpos = -1, level_ypos = -1;
3247 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3249 /* drawing elements on the three mouse buttons */
3250 static int new_element1 = EL_WALL;
3251 static int new_element2 = EL_EMPTY;
3252 static int new_element3 = EL_SAND;
3254 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3255 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3256 (button) == 2 ? new_element2 : \
3257 (button) == 3 ? new_element3 : EL_EMPTY)
3258 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3260 /* forward declaration for internal use */
3261 static void ModifyEditorCounterValue(int, int);
3262 static void ModifyEditorCounterLimits(int, int, int);
3263 static void ModifyEditorSelectboxValue(int, int);
3264 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3265 static void ModifyEditorDrawingArea(int, int, int);
3266 static void ModifyEditorElementList();
3267 static void AdjustElementListScrollbar();
3268 static void RedrawDrawingElements();
3269 static void DrawDrawingWindow();
3270 static void DrawLevelInfoWindow();
3271 static void DrawPropertiesWindow();
3272 static void UpdateCustomElementGraphicGadgets();
3273 static boolean checkPropertiesConfig(int);
3274 static void CopyLevelToUndoBuffer(int);
3275 static void HandleDrawingAreas(struct GadgetInfo *);
3276 static void HandleCounterButtons(struct GadgetInfo *);
3277 static void HandleTextInputGadgets(struct GadgetInfo *);
3278 static void HandleTextAreaGadgets(struct GadgetInfo *);
3279 static void HandleSelectboxGadgets(struct GadgetInfo *);
3280 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3281 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3282 static void HandleRadiobuttons(struct GadgetInfo *);
3283 static void HandleCheckbuttons(struct GadgetInfo *);
3284 static void HandleControlButtons(struct GadgetInfo *);
3285 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3286 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3288 static int num_editor_gadgets = 0; /* dynamically determined */
3290 static struct GadgetInfo **level_editor_gadget = NULL;
3291 static int *right_gadget_border = NULL;
3293 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3294 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3295 static boolean draw_with_brush = FALSE;
3296 static int properties_element = 0;
3298 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3299 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3300 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3301 static int undo_buffer_position = 0;
3302 static int undo_buffer_steps = 0;
3304 static int edit_mode;
3305 static int edit_mode_levelinfo;
3306 static int edit_mode_properties;
3308 static int element_shift = 0;
3310 static int editor_el_players[] =
3317 static int *editor_el_players_ptr = editor_el_players;
3318 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3320 static int editor_hl_boulderdash[] =
3322 EL_INTERNAL_CASCADE_BD_ACTIVE,
3328 static int editor_el_boulderdash[] =
3337 EL_BD_EXPANDABLE_WALL,
3345 EL_BD_BUTTERFLY_LEFT,
3347 EL_BD_BUTTERFLY_RIGHT,
3348 EL_BD_FIREFLY_RIGHT,
3351 EL_BD_BUTTERFLY_DOWN,
3355 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3356 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3357 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3358 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3360 static int editor_hl_emerald_mine[] =
3362 EL_INTERNAL_CASCADE_EM_ACTIVE,
3368 static int editor_el_emerald_mine[] =
3405 EL_ACID_POOL_TOPLEFT,
3407 EL_ACID_POOL_TOPRIGHT,
3410 EL_ACID_POOL_BOTTOMLEFT,
3411 EL_ACID_POOL_BOTTOM,
3412 EL_ACID_POOL_BOTTOMRIGHT,
3432 EL_EM_STEEL_EXIT_CLOSED,
3433 EL_EM_STEEL_EXIT_OPEN,
3435 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3436 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3437 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3438 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3440 static int editor_hl_emerald_mine_club[] =
3442 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3448 static int editor_el_emerald_mine_club[] =
3475 EL_EMC_WALL_SLIPPERY_1,
3476 EL_EMC_WALL_SLIPPERY_2,
3477 EL_EMC_WALL_SLIPPERY_3,
3478 EL_EMC_WALL_SLIPPERY_4,
3501 EL_EMC_MAGIC_BALL_SWITCH,
3503 EL_EMC_SPRING_BUMPER,
3508 EL_EM_DYNAMITE_ACTIVE,
3512 EL_BALLOON_SWITCH_UP,
3513 EL_BALLOON_SWITCH_ANY,
3516 EL_BALLOON_SWITCH_LEFT,
3518 EL_BALLOON_SWITCH_RIGHT,
3522 EL_BALLOON_SWITCH_DOWN,
3523 EL_BALLOON_SWITCH_NONE,
3525 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3526 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3527 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3528 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3530 static int editor_hl_rnd[] =
3532 EL_INTERNAL_CASCADE_RND_ACTIVE,
3538 static int editor_el_rnd[] =
3570 EL_WALL_EMERALD_YELLOW,
3571 EL_WALL_EMERALD_RED,
3572 EL_WALL_EMERALD_PURPLE,
3590 EL_DYNABOMB_INCREASE_NUMBER,
3591 EL_DYNABOMB_INCREASE_SIZE,
3592 EL_DYNABOMB_INCREASE_POWER,
3612 EL_INVISIBLE_STEELWALL,
3616 EL_EXPANDABLE_WALL_HORIZONTAL,
3617 EL_EXPANDABLE_WALL_VERTICAL,
3618 EL_EXPANDABLE_WALL_ANY,
3620 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3621 static int *editor_el_rnd_ptr = editor_el_rnd;
3622 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3623 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3625 static int editor_hl_sokoban[] =
3627 EL_INTERNAL_CASCADE_SB_ACTIVE,
3633 static int editor_el_sokoban[] =
3636 EL_SOKOBAN_FIELD_EMPTY,
3637 EL_SOKOBAN_FIELD_FULL,
3638 EL_SOKOBAN_FIELD_PLAYER,
3640 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3641 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3642 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3643 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3645 static int editor_hl_supaplex[] =
3647 EL_INTERNAL_CASCADE_SP_ACTIVE,
3653 static int editor_el_supaplex[] =
3671 EL_SP_PORT_HORIZONTAL,
3672 EL_SP_PORT_VERTICAL,
3680 EL_SP_GRAVITY_PORT_LEFT,
3681 EL_SP_GRAVITY_PORT_RIGHT,
3682 EL_SP_GRAVITY_PORT_UP,
3683 EL_SP_GRAVITY_PORT_DOWN,
3685 EL_SP_GRAVITY_ON_PORT_LEFT,
3686 EL_SP_GRAVITY_ON_PORT_RIGHT,
3687 EL_SP_GRAVITY_ON_PORT_UP,
3688 EL_SP_GRAVITY_ON_PORT_DOWN,
3690 EL_SP_GRAVITY_OFF_PORT_LEFT,
3691 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3692 EL_SP_GRAVITY_OFF_PORT_UP,
3693 EL_SP_GRAVITY_OFF_PORT_DOWN,
3695 EL_SP_HARDWARE_GRAY,
3696 EL_SP_HARDWARE_GREEN,
3697 EL_SP_HARDWARE_BLUE,
3700 EL_SP_HARDWARE_BASE_1,
3701 EL_SP_HARDWARE_BASE_2,
3702 EL_SP_HARDWARE_BASE_3,
3703 EL_SP_HARDWARE_BASE_4,
3705 EL_SP_HARDWARE_BASE_5,
3706 EL_SP_HARDWARE_BASE_6,
3707 EL_SP_HARDWARE_YELLOW,
3715 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3716 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3717 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3718 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3720 static int editor_hl_diamond_caves[] =
3722 EL_INTERNAL_CASCADE_DC_ACTIVE,
3728 static int editor_el_diamond_caves[] =
3735 EL_CONVEYOR_BELT_1_LEFT,
3736 EL_CONVEYOR_BELT_1_MIDDLE,
3737 EL_CONVEYOR_BELT_1_RIGHT,
3738 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3740 EL_CONVEYOR_BELT_2_LEFT,
3741 EL_CONVEYOR_BELT_2_MIDDLE,
3742 EL_CONVEYOR_BELT_2_RIGHT,
3743 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3745 EL_CONVEYOR_BELT_3_LEFT,
3746 EL_CONVEYOR_BELT_3_MIDDLE,
3747 EL_CONVEYOR_BELT_3_RIGHT,
3748 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3750 EL_CONVEYOR_BELT_4_LEFT,
3751 EL_CONVEYOR_BELT_4_MIDDLE,
3752 EL_CONVEYOR_BELT_4_RIGHT,
3753 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3755 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3756 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3757 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3758 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3760 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3761 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3762 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3763 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3768 EL_DC_TIMEGATE_SWITCH,
3770 EL_SWITCHGATE_CLOSED,
3772 EL_SWITCHGATE_SWITCH_UP,
3773 EL_SWITCHGATE_SWITCH_DOWN,
3776 EL_LIGHT_SWITCH_ACTIVE,
3777 EL_DC_SWITCHGATE_SWITCH_UP,
3778 EL_DC_SWITCHGATE_SWITCH_DOWN,
3780 EL_STEEL_EXIT_CLOSED,
3782 EL_STEELWALL_SLIPPERY,
3785 EL_QUICKSAND_FAST_EMPTY,
3786 EL_QUICKSAND_FAST_FULL,
3800 EL_SIGN_RADIOACTIVITY,
3806 EL_SIGN_ENTRY_FORBIDDEN,
3807 EL_SIGN_EMERGENCY_EXIT,
3832 EL_DC_STEELWALL_2_SINGLE,
3833 EL_DC_STEELWALL_2_TOP,
3834 EL_SIGN_EXCLAMATION,
3837 EL_DC_STEELWALL_2_LEFT,
3838 EL_DC_STEELWALL_2_MIDDLE,
3839 EL_DC_STEELWALL_2_HORIZONTAL,
3840 EL_DC_STEELWALL_2_RIGHT,
3842 EL_DC_STEELWALL_1_TOPLEFT,
3843 EL_DC_STEELWALL_2_VERTICAL,
3844 EL_DC_STEELWALL_1_TOPRIGHT,
3847 EL_DC_STEELWALL_1_VERTICAL,
3848 EL_DC_STEELWALL_2_BOTTOM,
3850 EL_DC_GATE_WHITE_GRAY,
3852 EL_DC_STEELWALL_1_BOTTOMLEFT,
3853 EL_DC_STEELWALL_1_HORIZONTAL,
3854 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3855 EL_DC_GATE_FAKE_GRAY,
3857 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3858 EL_DC_STEELWALL_1_BOTTOM,
3859 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3860 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3862 EL_DC_STEELWALL_1_RIGHT,
3864 EL_DC_STEELWALL_1_LEFT,
3865 EL_EXPANDABLE_STEELWALL_VERTICAL,
3867 EL_DC_STEELWALL_1_TOPRIGHT_2,
3868 EL_DC_STEELWALL_1_TOP,
3869 EL_DC_STEELWALL_1_TOPLEFT_2,
3870 EL_EXPANDABLE_STEELWALL_ANY,
3872 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3873 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3874 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3875 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3877 static int editor_hl_dx_boulderdash[] =
3879 EL_INTERNAL_CASCADE_DX_ACTIVE,
3885 static int editor_el_dx_boulderdash[] =
3889 EL_TUBE_HORIZONTAL_DOWN,
3893 EL_TUBE_VERTICAL_RIGHT,
3895 EL_TUBE_VERTICAL_LEFT,
3899 EL_TUBE_HORIZONTAL_UP,
3907 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3908 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3909 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3910 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3912 static int editor_hl_chars[] =
3914 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3920 static int editor_el_chars[] =
4002 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4003 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4004 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4005 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4007 EL_CHAR(CHAR_BYTE_DEGREE),
4008 EL_CHAR(CHAR_BYTE_REGISTERED),
4009 EL_CHAR(FONT_ASCII_CURSOR),
4010 EL_CHAR(FONT_ASCII_BUTTON),
4012 EL_CHAR(FONT_ASCII_UP),
4013 EL_CHAR(FONT_ASCII_DOWN),
4017 static int *editor_hl_chars_ptr = editor_hl_chars;
4018 static int *editor_el_chars_ptr = editor_el_chars;
4019 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4020 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4022 static int editor_hl_steel_chars[] =
4024 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4030 static int editor_el_steel_chars[] =
4040 EL_STEEL_CHAR('\''),
4107 EL_STEEL_CHAR('\\'),
4112 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4113 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4114 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4115 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4117 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4118 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4119 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4120 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4122 EL_STEEL_CHAR(FONT_ASCII_UP),
4123 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4127 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4128 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4129 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4130 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4132 static int editor_hl_custom[] =
4134 EL_INTERNAL_CASCADE_CE_ACTIVE,
4140 static int editor_el_custom[] =
4142 EL_CUSTOM_START + 0,
4143 EL_CUSTOM_START + 1,
4144 EL_CUSTOM_START + 2,
4145 EL_CUSTOM_START + 3,
4147 EL_CUSTOM_START + 4,
4148 EL_CUSTOM_START + 5,
4149 EL_CUSTOM_START + 6,
4150 EL_CUSTOM_START + 7,
4152 EL_CUSTOM_START + 8,
4153 EL_CUSTOM_START + 9,
4154 EL_CUSTOM_START + 10,
4155 EL_CUSTOM_START + 11,
4157 EL_CUSTOM_START + 12,
4158 EL_CUSTOM_START + 13,
4159 EL_CUSTOM_START + 14,
4160 EL_CUSTOM_START + 15,
4162 EL_CUSTOM_START + 16,
4163 EL_CUSTOM_START + 17,
4164 EL_CUSTOM_START + 18,
4165 EL_CUSTOM_START + 19,
4167 EL_CUSTOM_START + 20,
4168 EL_CUSTOM_START + 21,
4169 EL_CUSTOM_START + 22,
4170 EL_CUSTOM_START + 23,
4172 EL_CUSTOM_START + 24,
4173 EL_CUSTOM_START + 25,
4174 EL_CUSTOM_START + 26,
4175 EL_CUSTOM_START + 27,
4177 EL_CUSTOM_START + 28,
4178 EL_CUSTOM_START + 29,
4179 EL_CUSTOM_START + 30,
4180 EL_CUSTOM_START + 31,
4182 EL_CUSTOM_START + 32,
4183 EL_CUSTOM_START + 33,
4184 EL_CUSTOM_START + 34,
4185 EL_CUSTOM_START + 35,
4187 EL_CUSTOM_START + 36,
4188 EL_CUSTOM_START + 37,
4189 EL_CUSTOM_START + 38,
4190 EL_CUSTOM_START + 39,
4192 EL_CUSTOM_START + 40,
4193 EL_CUSTOM_START + 41,
4194 EL_CUSTOM_START + 42,
4195 EL_CUSTOM_START + 43,
4197 EL_CUSTOM_START + 44,
4198 EL_CUSTOM_START + 45,
4199 EL_CUSTOM_START + 46,
4200 EL_CUSTOM_START + 47,
4202 EL_CUSTOM_START + 48,
4203 EL_CUSTOM_START + 49,
4204 EL_CUSTOM_START + 50,
4205 EL_CUSTOM_START + 51,
4207 EL_CUSTOM_START + 52,
4208 EL_CUSTOM_START + 53,
4209 EL_CUSTOM_START + 54,
4210 EL_CUSTOM_START + 55,
4212 EL_CUSTOM_START + 56,
4213 EL_CUSTOM_START + 57,
4214 EL_CUSTOM_START + 58,
4215 EL_CUSTOM_START + 59,
4217 EL_CUSTOM_START + 60,
4218 EL_CUSTOM_START + 61,
4219 EL_CUSTOM_START + 62,
4220 EL_CUSTOM_START + 63,
4222 EL_CUSTOM_START + 64,
4223 EL_CUSTOM_START + 65,
4224 EL_CUSTOM_START + 66,
4225 EL_CUSTOM_START + 67,
4227 EL_CUSTOM_START + 68,
4228 EL_CUSTOM_START + 69,
4229 EL_CUSTOM_START + 70,
4230 EL_CUSTOM_START + 71,
4232 EL_CUSTOM_START + 72,
4233 EL_CUSTOM_START + 73,
4234 EL_CUSTOM_START + 74,
4235 EL_CUSTOM_START + 75,
4237 EL_CUSTOM_START + 76,
4238 EL_CUSTOM_START + 77,
4239 EL_CUSTOM_START + 78,
4240 EL_CUSTOM_START + 79,
4242 EL_CUSTOM_START + 80,
4243 EL_CUSTOM_START + 81,
4244 EL_CUSTOM_START + 82,
4245 EL_CUSTOM_START + 83,
4247 EL_CUSTOM_START + 84,
4248 EL_CUSTOM_START + 85,
4249 EL_CUSTOM_START + 86,
4250 EL_CUSTOM_START + 87,
4252 EL_CUSTOM_START + 88,
4253 EL_CUSTOM_START + 89,
4254 EL_CUSTOM_START + 90,
4255 EL_CUSTOM_START + 91,
4257 EL_CUSTOM_START + 92,
4258 EL_CUSTOM_START + 93,
4259 EL_CUSTOM_START + 94,
4260 EL_CUSTOM_START + 95,
4262 EL_CUSTOM_START + 96,
4263 EL_CUSTOM_START + 97,
4264 EL_CUSTOM_START + 98,
4265 EL_CUSTOM_START + 99,
4267 EL_CUSTOM_START + 100,
4268 EL_CUSTOM_START + 101,
4269 EL_CUSTOM_START + 102,
4270 EL_CUSTOM_START + 103,
4272 EL_CUSTOM_START + 104,
4273 EL_CUSTOM_START + 105,
4274 EL_CUSTOM_START + 106,
4275 EL_CUSTOM_START + 107,
4277 EL_CUSTOM_START + 108,
4278 EL_CUSTOM_START + 109,
4279 EL_CUSTOM_START + 110,
4280 EL_CUSTOM_START + 111,
4282 EL_CUSTOM_START + 112,
4283 EL_CUSTOM_START + 113,
4284 EL_CUSTOM_START + 114,
4285 EL_CUSTOM_START + 115,
4287 EL_CUSTOM_START + 116,
4288 EL_CUSTOM_START + 117,
4289 EL_CUSTOM_START + 118,
4290 EL_CUSTOM_START + 119,
4292 EL_CUSTOM_START + 120,
4293 EL_CUSTOM_START + 121,
4294 EL_CUSTOM_START + 122,
4295 EL_CUSTOM_START + 123,
4297 EL_CUSTOM_START + 124,
4298 EL_CUSTOM_START + 125,
4299 EL_CUSTOM_START + 126,
4300 EL_CUSTOM_START + 127,
4302 EL_CUSTOM_START + 128,
4303 EL_CUSTOM_START + 129,
4304 EL_CUSTOM_START + 130,
4305 EL_CUSTOM_START + 131,
4307 EL_CUSTOM_START + 132,
4308 EL_CUSTOM_START + 133,
4309 EL_CUSTOM_START + 134,
4310 EL_CUSTOM_START + 135,
4312 EL_CUSTOM_START + 136,
4313 EL_CUSTOM_START + 137,
4314 EL_CUSTOM_START + 138,
4315 EL_CUSTOM_START + 139,
4317 EL_CUSTOM_START + 140,
4318 EL_CUSTOM_START + 141,
4319 EL_CUSTOM_START + 142,
4320 EL_CUSTOM_START + 143,
4322 EL_CUSTOM_START + 144,
4323 EL_CUSTOM_START + 145,
4324 EL_CUSTOM_START + 146,
4325 EL_CUSTOM_START + 147,
4327 EL_CUSTOM_START + 148,
4328 EL_CUSTOM_START + 149,
4329 EL_CUSTOM_START + 150,
4330 EL_CUSTOM_START + 151,
4332 EL_CUSTOM_START + 152,
4333 EL_CUSTOM_START + 153,
4334 EL_CUSTOM_START + 154,
4335 EL_CUSTOM_START + 155,
4337 EL_CUSTOM_START + 156,
4338 EL_CUSTOM_START + 157,
4339 EL_CUSTOM_START + 158,
4340 EL_CUSTOM_START + 159,
4342 EL_CUSTOM_START + 160,
4343 EL_CUSTOM_START + 161,
4344 EL_CUSTOM_START + 162,
4345 EL_CUSTOM_START + 163,
4347 EL_CUSTOM_START + 164,
4348 EL_CUSTOM_START + 165,
4349 EL_CUSTOM_START + 166,
4350 EL_CUSTOM_START + 167,
4352 EL_CUSTOM_START + 168,
4353 EL_CUSTOM_START + 169,
4354 EL_CUSTOM_START + 170,
4355 EL_CUSTOM_START + 171,
4357 EL_CUSTOM_START + 172,
4358 EL_CUSTOM_START + 173,
4359 EL_CUSTOM_START + 174,
4360 EL_CUSTOM_START + 175,
4362 EL_CUSTOM_START + 176,
4363 EL_CUSTOM_START + 177,
4364 EL_CUSTOM_START + 178,
4365 EL_CUSTOM_START + 179,
4367 EL_CUSTOM_START + 180,
4368 EL_CUSTOM_START + 181,
4369 EL_CUSTOM_START + 182,
4370 EL_CUSTOM_START + 183,
4372 EL_CUSTOM_START + 184,
4373 EL_CUSTOM_START + 185,
4374 EL_CUSTOM_START + 186,
4375 EL_CUSTOM_START + 187,
4377 EL_CUSTOM_START + 188,
4378 EL_CUSTOM_START + 189,
4379 EL_CUSTOM_START + 190,
4380 EL_CUSTOM_START + 191,
4382 EL_CUSTOM_START + 192,
4383 EL_CUSTOM_START + 193,
4384 EL_CUSTOM_START + 194,
4385 EL_CUSTOM_START + 195,
4387 EL_CUSTOM_START + 196,
4388 EL_CUSTOM_START + 197,
4389 EL_CUSTOM_START + 198,
4390 EL_CUSTOM_START + 199,
4392 EL_CUSTOM_START + 200,
4393 EL_CUSTOM_START + 201,
4394 EL_CUSTOM_START + 202,
4395 EL_CUSTOM_START + 203,
4397 EL_CUSTOM_START + 204,
4398 EL_CUSTOM_START + 205,
4399 EL_CUSTOM_START + 206,
4400 EL_CUSTOM_START + 207,
4402 EL_CUSTOM_START + 208,
4403 EL_CUSTOM_START + 209,
4404 EL_CUSTOM_START + 210,
4405 EL_CUSTOM_START + 211,
4407 EL_CUSTOM_START + 212,
4408 EL_CUSTOM_START + 213,
4409 EL_CUSTOM_START + 214,
4410 EL_CUSTOM_START + 215,
4412 EL_CUSTOM_START + 216,
4413 EL_CUSTOM_START + 217,
4414 EL_CUSTOM_START + 218,
4415 EL_CUSTOM_START + 219,
4417 EL_CUSTOM_START + 220,
4418 EL_CUSTOM_START + 221,
4419 EL_CUSTOM_START + 222,
4420 EL_CUSTOM_START + 223,
4422 EL_CUSTOM_START + 224,
4423 EL_CUSTOM_START + 225,
4424 EL_CUSTOM_START + 226,
4425 EL_CUSTOM_START + 227,
4427 EL_CUSTOM_START + 228,
4428 EL_CUSTOM_START + 229,
4429 EL_CUSTOM_START + 230,
4430 EL_CUSTOM_START + 231,
4432 EL_CUSTOM_START + 232,
4433 EL_CUSTOM_START + 233,
4434 EL_CUSTOM_START + 234,
4435 EL_CUSTOM_START + 235,
4437 EL_CUSTOM_START + 236,
4438 EL_CUSTOM_START + 237,
4439 EL_CUSTOM_START + 238,
4440 EL_CUSTOM_START + 239,
4442 EL_CUSTOM_START + 240,
4443 EL_CUSTOM_START + 241,
4444 EL_CUSTOM_START + 242,
4445 EL_CUSTOM_START + 243,
4447 EL_CUSTOM_START + 244,
4448 EL_CUSTOM_START + 245,
4449 EL_CUSTOM_START + 246,
4450 EL_CUSTOM_START + 247,
4452 EL_CUSTOM_START + 248,
4453 EL_CUSTOM_START + 249,
4454 EL_CUSTOM_START + 250,
4455 EL_CUSTOM_START + 251,
4457 EL_CUSTOM_START + 252,
4458 EL_CUSTOM_START + 253,
4459 EL_CUSTOM_START + 254,
4460 EL_CUSTOM_START + 255
4462 static int *editor_hl_custom_ptr = editor_hl_custom;
4463 static int *editor_el_custom_ptr = editor_el_custom;
4464 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4465 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4467 static int editor_hl_group[] =
4469 EL_INTERNAL_CASCADE_GE_ACTIVE,
4475 static int editor_el_group[] =
4489 EL_GROUP_START + 10,
4490 EL_GROUP_START + 11,
4492 EL_GROUP_START + 12,
4493 EL_GROUP_START + 13,
4494 EL_GROUP_START + 14,
4495 EL_GROUP_START + 15,
4497 EL_GROUP_START + 16,
4498 EL_GROUP_START + 17,
4499 EL_GROUP_START + 18,
4500 EL_GROUP_START + 19,
4502 EL_GROUP_START + 20,
4503 EL_GROUP_START + 21,
4504 EL_GROUP_START + 22,
4505 EL_GROUP_START + 23,
4507 EL_GROUP_START + 24,
4508 EL_GROUP_START + 25,
4509 EL_GROUP_START + 26,
4510 EL_GROUP_START + 27,
4512 EL_GROUP_START + 28,
4513 EL_GROUP_START + 29,
4514 EL_GROUP_START + 30,
4517 static int *editor_hl_group_ptr = editor_hl_group;
4518 static int *editor_el_group_ptr = editor_el_group;
4519 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4520 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4522 static int editor_hl_reference[] =
4524 EL_INTERNAL_CASCADE_REF_ACTIVE,
4530 static int editor_el_reference[] =
4534 EL_TRIGGER_CE_VALUE,
4535 EL_TRIGGER_CE_SCORE,
4539 EL_CURRENT_CE_VALUE,
4540 EL_CURRENT_CE_SCORE,
4562 static int *editor_hl_reference_ptr = editor_hl_reference;
4563 static int *editor_el_reference_ptr = editor_el_reference;
4564 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4565 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4567 static int editor_hl_user_defined[] =
4569 EL_INTERNAL_CASCADE_USER_ACTIVE,
4575 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4576 static int *editor_el_user_defined_ptr = NULL;
4577 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4578 static int num_editor_el_user_defined = 0;
4580 static int editor_hl_dynamic[] =
4582 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4588 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4589 static int *editor_el_dynamic_ptr = NULL;
4590 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4591 static int num_editor_el_dynamic = 0;
4593 static int editor_hl_empty[] = { EL_EMPTY };
4594 static int *editor_el_empty = NULL; /* dynamically allocated */
4596 static int *editor_hl_empty_ptr = editor_hl_empty;
4597 static int *editor_el_empty_ptr = NULL;
4598 static int num_editor_hl_empty = 0;
4599 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4601 static boolean use_el_empty = FALSE;
4603 static int *editor_elements = NULL; /* dynamically allocated */
4604 static int num_editor_elements = 0; /* dynamically determined */
4606 static boolean setup_editor_show_always = TRUE;
4607 static boolean setup_editor_cascade_never = FALSE;
4609 static int editor_hl_unused[] = { EL_EMPTY };
4610 static int *editor_hl_unused_ptr = editor_hl_unused;
4611 static int num_editor_hl_unused = 0;
4615 boolean *setup_value;
4616 boolean *setup_cascade_value;
4618 int **headline_list;
4619 int *headline_list_size;
4622 int *element_list_size;
4624 boolean last_setup_value;
4626 editor_elements_info[] =
4629 &setup_editor_show_always,
4630 &setup_editor_cascade_never,
4631 &editor_hl_unused_ptr, &num_editor_hl_unused,
4632 &editor_el_players_ptr, &num_editor_el_players
4635 &setup.editor.el_boulderdash,
4636 &setup.editor_cascade.el_bd,
4637 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4638 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4641 &setup.editor.el_emerald_mine,
4642 &setup.editor_cascade.el_em,
4643 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4644 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4647 &setup.editor.el_emerald_mine_club,
4648 &setup.editor_cascade.el_emc,
4649 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4650 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4653 &setup.editor.el_more,
4654 &setup.editor_cascade.el_rnd,
4655 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4656 &editor_el_rnd_ptr, &num_editor_el_rnd
4659 &setup.editor.el_sokoban,
4660 &setup.editor_cascade.el_sb,
4661 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4662 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4665 &setup.editor.el_supaplex,
4666 &setup.editor_cascade.el_sp,
4667 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4668 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4671 &setup.editor.el_diamond_caves,
4672 &setup.editor_cascade.el_dc,
4673 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4674 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4677 &setup.editor.el_dx_boulderdash,
4678 &setup.editor_cascade.el_dx,
4679 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4680 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4683 &setup.editor.el_chars,
4684 &setup.editor_cascade.el_chars,
4685 &editor_hl_chars_ptr, &num_editor_hl_chars,
4686 &editor_el_chars_ptr, &num_editor_el_chars
4689 &setup.editor.el_steel_chars,
4690 &setup.editor_cascade.el_steel_chars,
4691 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4692 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4695 &setup.editor.el_custom,
4696 &setup.editor_cascade.el_ce,
4697 &editor_hl_custom_ptr, &num_editor_hl_custom,
4698 &editor_el_custom_ptr, &num_editor_el_custom
4701 &setup.editor.el_custom,
4702 &setup.editor_cascade.el_ge,
4703 &editor_hl_group_ptr, &num_editor_hl_group,
4704 &editor_el_group_ptr, &num_editor_el_group
4707 &setup.editor.el_custom,
4708 &setup.editor_cascade.el_ref,
4709 &editor_hl_reference_ptr, &num_editor_hl_reference,
4710 &editor_el_reference_ptr, &num_editor_el_reference
4713 &setup.editor.el_user_defined,
4714 &setup.editor_cascade.el_user,
4715 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4716 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4719 &setup.editor.el_dynamic,
4720 &setup.editor_cascade.el_dynamic,
4721 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4722 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4727 &editor_hl_empty_ptr, &num_editor_hl_empty,
4728 &editor_el_empty_ptr, &num_editor_el_empty,
4740 -----------------------------------------------------------------------------
4742 -----------------------------------------------------------------------------
4745 static int getMaxInfoTextLength()
4747 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4750 static int getTextWidthForGadget(char *text)
4755 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4758 static int getTextWidthForDrawingArea(char *text)
4763 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4766 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4768 return (gi->x + gi->width + getTextWidthForGadget(text));
4771 static char *getElementInfoText(int element)
4773 char *info_text = NULL;
4775 if (element < MAX_NUM_ELEMENTS)
4777 if (strlen(element_info[element].description) > 0)
4778 info_text = element_info[element].description;
4779 else if (element_info[element].custom_description != NULL)
4780 info_text = element_info[element].custom_description;
4781 else if (element_info[element].editor_description != NULL)
4782 info_text = element_info[element].editor_description;
4785 if (info_text == NULL)
4786 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4791 char *getElementDescriptionFilename(int element)
4793 char *docs_dir = options.docs_directory;
4794 char *elements_subdir = "elements";
4795 static char *filename = NULL;
4796 char basename[MAX_FILENAME_LEN];
4798 checked_free(filename);
4800 /* 1st try: look for element description file for exactly this element */
4801 sprintf(basename, "%s.txt", element_info[element].token_name);
4802 filename = getPath3(docs_dir, elements_subdir, basename);
4803 if (fileExists(filename))
4808 /* 2nd try: look for element description file for this element's class */
4809 sprintf(basename, "%s.txt", element_info[element].class_name);
4810 filename = getPath3(docs_dir, elements_subdir, basename);
4811 if (fileExists(filename))
4817 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4819 boolean element_found[NUM_FILE_ELEMENTS];
4822 /* initialize list of used elements to "not used" */
4823 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4824 element_found[i] = FALSE;
4826 /* find all elements used in current level */
4827 for (y = 0; y < lev_fieldy; y++)
4828 for (x = 0; x < lev_fieldx; x++)
4829 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4830 element_found[Feld[x][y]] = TRUE;
4834 /* count number of elements used in current level */
4835 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4836 if (element_found[i])
4839 /* add space for up to 3 more elements for padding that may be needed */
4842 /* free memory for old list of elements, if needed */
4843 checked_free(*elements);
4845 /* allocate memory for new list of elements */
4846 *elements = checked_malloc(*num_elements * sizeof(int));
4850 /* add all elements used in current level (non-custom/group elements) */
4851 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4852 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4853 (*elements)[(*num_elements)++] = i;
4855 /* add all elements used in current level (custom/group elements) */
4856 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4857 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4858 (*elements)[(*num_elements)++] = i;
4860 while (*num_elements % 4) /* pad with empty elements, if needed */
4861 (*elements)[(*num_elements)++] = EL_EMPTY;
4864 static void ReinitializeElementList()
4866 static boolean initialization_needed = TRUE;
4870 if (initialization_needed)
4872 LoadSetup_EditorCascade(); /* load last editor cascade state */
4874 /* initialize editor cascade element from saved cascade state */
4875 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4877 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4878 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4880 if (IS_EDITOR_CASCADE(*cascade_element))
4882 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4883 EL_CASCADE_INACTIVE(*cascade_element));
4886 initialization_needed = FALSE;
4889 checked_free(editor_elements);
4891 /* reload optional user defined element list for each invocation of editor */
4892 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4893 &num_editor_el_user_defined);
4895 /* initialize dynamic level element list for each invocation of editor */
4896 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4897 &num_editor_el_dynamic);
4899 /* initialize list of empty elements (used for padding, if needed) */
4900 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4901 editor_el_empty[i] = EL_EMPTY;
4903 /* do some sanity checks for each element from element list */
4904 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4906 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4908 int element = (*editor_elements_info[i].element_list)[j];
4910 if (element >= NUM_FILE_ELEMENTS)
4911 Error(ERR_WARN, "editor element %d is runtime element", element);
4913 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4914 Error(ERR_WARN, "no element description for element %d", element);
4918 num_editor_elements = 0;
4919 use_el_empty = FALSE;
4921 /* determine size of element list */
4922 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4924 boolean found_inactive_cascade = FALSE;
4926 if (*editor_elements_info[i].setup_value)
4928 if (setup.editor.el_headlines)
4930 num_editor_elements += *editor_elements_info[i].headline_list_size;
4932 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4934 int element = (*editor_elements_info[i].headline_list)[j];
4936 if (IS_EDITOR_CASCADE_INACTIVE(element))
4937 found_inactive_cascade = TRUE;
4941 if (found_inactive_cascade)
4944 num_editor_elements += *editor_elements_info[i].element_list_size;
4948 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4950 /* offer at least as many elements as element buttons exist */
4951 use_el_empty = TRUE;
4952 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4954 num_editor_elements += num_editor_el_empty;
4957 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4959 /* fill element list */
4960 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4962 boolean found_inactive_cascade = FALSE;
4964 if (*editor_elements_info[i].setup_value)
4966 if (setup.editor.el_headlines)
4968 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4970 int element = (*editor_elements_info[i].headline_list)[j];
4972 editor_elements[pos++] = element;
4974 if (IS_EDITOR_CASCADE_INACTIVE(element))
4975 found_inactive_cascade = TRUE;
4979 if (found_inactive_cascade)
4982 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4983 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4987 /* (this function is also called before editor gadgets are initialized!) */
4988 AdjustElementListScrollbar();
4991 void PrintEditorElementList()
4993 boolean *stop = &setup.editor.el_user_defined;
4996 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4998 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5000 if (IS_EDITOR_CASCADE(cascade_element))
5002 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5003 char *headline = element_info[cascade_element_show].editor_description;
5005 printf_line_with_prefix("# ", "-", 77);
5006 printf("# %s\n", headline);
5007 printf_line_with_prefix("# ", "-", 77);
5010 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5012 int element = (*editor_elements_info[i].headline_list)[j];
5014 if (IS_EDITOR_CASCADE(element))
5015 element = EL_CHAR_MINUS;
5017 printf("# %s\n", element_info[element].token_name);
5023 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5025 int element = (*editor_elements_info[i].element_list)[j];
5027 printf("# %s\n", element_info[element].token_name);
5035 static void ReinitializeElementListButtons()
5037 static boolean last_setup_value_headlines = FALSE;
5038 static boolean initialization_needed = TRUE;
5041 if (!initialization_needed) /* check if editor element setup has changed */
5043 if (last_setup_value_headlines != setup.editor.el_headlines)
5044 initialization_needed = TRUE;
5046 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5047 if (editor_elements_info[i].last_setup_value !=
5048 *editor_elements_info[i].setup_value)
5049 initialization_needed = TRUE;
5052 if (!initialization_needed)
5055 FreeLevelEditorGadgets();
5056 CreateLevelEditorGadgets();
5058 /* store current setup values for next invocation of this function */
5059 last_setup_value_headlines = setup.editor.el_headlines;
5060 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5061 editor_elements_info[i].last_setup_value =
5062 *editor_elements_info[i].setup_value;
5064 initialization_needed = FALSE;
5067 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5070 int border_graphic =
5071 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5074 int bx = (input ? 4 : 8);
5075 int by = (input ? 4 : 8);
5076 int bx2 = TILEX - bx;
5077 int by2 = TILEY - by;
5080 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5082 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5083 bx, by, dest_x - bx, dest_y - by);
5084 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5085 bx, by, dest_x + width, dest_y - by);
5086 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5087 bx, by, dest_x - bx, dest_y + height);
5088 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5089 bx, by, dest_x + width, dest_y + height);
5091 for (i = 0; i < width / MINI_TILEX; i++)
5093 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5094 dest_x + i * MINI_TILEX, dest_y - by);
5095 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5096 dest_x + i * MINI_TILEX, dest_y + height);
5099 for (i = 0; i < height / MINI_TILEY; i++)
5101 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5102 dest_x - bx, dest_y + i * MINI_TILEY);
5103 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5104 dest_x + width, dest_y + i * MINI_TILEY);
5107 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5110 static void DrawDrawingArea(int id)
5112 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5115 int *value = drawingarea_info[id].value;
5116 int area_xsize = drawingarea_info[id].area_xsize;
5117 int area_ysize = drawingarea_info[id].area_ysize;
5119 for (x = 0; x < area_xsize; x++)
5120 for (y = 0; y < area_ysize; y++)
5121 DrawMiniGraphicExt(drawto,
5122 gi->x + x * MINI_TILEX,
5123 gi->y + y * MINI_TILEY,
5124 el2edimg(value[x * area_ysize + y]));
5127 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5130 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5131 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5133 BlitBitmap(drawto, drawto,
5134 SX + (dx == -1 ? MINI_TILEX : 0),
5135 SY + (dy == -1 ? MINI_TILEY : 0),
5136 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5137 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5138 SX + (dx == +1 ? MINI_TILEX : 0),
5139 SY + (dy == +1 ? MINI_TILEY : 0));
5143 x = (dx == 1 ? 0 : ed_fieldx - 1);
5144 for (y = 0; y < ed_fieldy; y++)
5145 DrawMiniElementOrWall(x, y, from_x, from_y);
5149 y = (dy == 1 ? 0 : ed_fieldy - 1);
5150 for (x = 0; x < ed_fieldx; x++)
5151 DrawMiniElementOrWall(x, y, from_x, from_y);
5154 redraw_mask |= REDRAW_FIELD;
5158 static void CreateControlButtons()
5160 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5161 struct GadgetInfo *gi;
5162 unsigned int event_mask;
5165 /* create toolbox buttons */
5166 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5170 int gd_xoffset, gd_yoffset;
5171 int gd_x1, gd_x2, gd_y1, gd_y2;
5173 int radio_button_nr;
5176 if (id == GADGET_ID_SINGLE_ITEMS ||
5177 id == GADGET_ID_CONNECTED_ITEMS ||
5178 id == GADGET_ID_LINE ||
5179 id == GADGET_ID_ARC ||
5180 id == GADGET_ID_TEXT ||
5181 id == GADGET_ID_RECTANGLE ||
5182 id == GADGET_ID_FILLED_BOX ||
5183 id == GADGET_ID_FLOOD_FILL ||
5184 id == GADGET_ID_GRAB_BRUSH ||
5185 id == GADGET_ID_PICK_ELEMENT ||
5186 id == GADGET_ID_CUSTOM_COPY_FROM ||
5187 id == GADGET_ID_CUSTOM_COPY_TO ||
5188 id == GADGET_ID_CUSTOM_EXCHANGE)
5190 button_type = GD_TYPE_RADIO_BUTTON;
5191 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5192 checked = (id == drawing_function ? TRUE : FALSE);
5193 event_mask = GD_EVENT_PRESSED;
5197 button_type = GD_TYPE_NORMAL_BUTTON;
5198 radio_button_nr = RADIO_NR_NONE;
5201 if (id == GADGET_ID_WRAP_LEFT ||
5202 id == GADGET_ID_WRAP_RIGHT ||
5203 id == GADGET_ID_WRAP_UP ||
5204 id == GADGET_ID_WRAP_DOWN)
5205 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5207 event_mask = GD_EVENT_RELEASED;
5210 if (id < ED_NUM_CTRL1_BUTTONS)
5212 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5213 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5215 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5216 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5217 width = ED_CTRL1_BUTTON_XSIZE;
5218 height = ED_CTRL1_BUTTON_YSIZE;
5220 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5221 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5222 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5223 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5225 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5227 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5228 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5230 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5231 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5232 width = ED_CTRL2_BUTTON_XSIZE;
5233 height = ED_CTRL2_BUTTON_YSIZE;
5235 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5236 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5237 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5238 gd_y2 = 0; /* no alternative graphic for these buttons */
5240 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5242 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5243 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5245 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5246 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5247 width = ED_CTRL3_BUTTON_XSIZE;
5248 height = ED_CTRL3_BUTTON_YSIZE;
5250 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5251 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5252 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5253 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5257 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5258 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5260 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5261 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5262 width = ED_CTRL4_BUTTON_XSIZE;
5263 height = ED_CTRL4_BUTTON_YSIZE;
5265 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5266 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5267 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5268 gd_y2 = 0; /* no alternative graphic for these buttons */
5271 gi = CreateGadget(GDI_CUSTOM_ID, id,
5272 GDI_CUSTOM_TYPE_ID, i,
5273 GDI_INFO_TEXT, control_info[i].text,
5274 GDI_X, EX + gd_xoffset,
5275 GDI_Y, EY + gd_yoffset,
5278 GDI_TYPE, button_type,
5279 GDI_STATE, GD_BUTTON_UNPRESSED,
5280 GDI_RADIO_NR, radio_button_nr,
5281 GDI_CHECKED, checked,
5282 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5283 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5284 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5285 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5286 GDI_EVENT_MASK, event_mask,
5287 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5288 GDI_CALLBACK_ACTION, HandleControlButtons,
5292 Error(ERR_EXIT, "cannot create gadget");
5294 level_editor_gadget[id] = gi;
5297 /* these values are not constant, but can change at runtime */
5298 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5299 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5300 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5301 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5302 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5303 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5304 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5305 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5306 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5307 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5308 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5309 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5311 /* create buttons for scrolling of drawing area and element list */
5312 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5314 int id = scrollbutton_info[i].gadget_id;
5315 int graphic = scrollbutton_info[i].graphic;
5316 struct GraphicInfo *gd = &graphic_info[graphic];
5317 int x, y, width, height;
5318 int gd_x1, gd_x2, gd_y1, gd_y2;
5320 x = scrollbutton_pos[i].x;
5321 y = scrollbutton_pos[i].y;
5323 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5325 if (id == GADGET_ID_SCROLL_LIST_UP ||
5326 id == GADGET_ID_SCROLL_LIST_DOWN)
5331 height = gd->height;
5334 gd_x2 = gd->src_x + gd->pressed_xoffset;
5335 gd_y2 = gd->src_y + gd->pressed_yoffset;
5342 height = gd->height;
5345 gd_x2 = gd->src_x + gd->pressed_xoffset;
5346 gd_y2 = gd->src_y + gd->pressed_yoffset;
5349 gi = CreateGadget(GDI_CUSTOM_ID, id,
5350 GDI_CUSTOM_TYPE_ID, i,
5351 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5356 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5357 GDI_STATE, GD_BUTTON_UNPRESSED,
5358 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5359 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5360 GDI_EVENT_MASK, event_mask,
5361 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5362 GDI_CALLBACK_ACTION, HandleControlButtons,
5366 Error(ERR_EXIT, "cannot create gadget");
5368 level_editor_gadget[id] = gi;
5371 /* create buttons for element list */
5372 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5374 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5375 Bitmap *deco_bitmap;
5376 int deco_x, deco_y, deco_xpos, deco_ypos;
5377 int gd_xoffset, gd_yoffset;
5378 int gd_x1, gd_y1, gd_x2, gd_y2;
5379 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5380 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5381 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5382 int element = editor_elements[i];
5384 event_mask = GD_EVENT_RELEASED;
5386 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5387 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5391 gd_x2 = gd->src_x + gd->pressed_xoffset;
5392 gd_y2 = gd->src_y + gd->pressed_yoffset;
5394 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5395 deco_xpos = (gd->width - MINI_TILEX) / 2;
5396 deco_ypos = (gd->height - MINI_TILEY) / 2;
5398 gi = CreateGadget(GDI_CUSTOM_ID, id,
5399 GDI_CUSTOM_TYPE_ID, i,
5400 GDI_INFO_TEXT, getElementInfoText(element),
5401 GDI_X, DX + gd_xoffset,
5402 GDI_Y, DY + gd_yoffset,
5403 GDI_WIDTH, gd->width,
5404 GDI_HEIGHT, gd->height,
5405 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5406 GDI_STATE, GD_BUTTON_UNPRESSED,
5407 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5408 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5409 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5410 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5411 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5412 GDI_DECORATION_SHIFTING, 1, 1,
5413 GDI_EVENT_MASK, event_mask,
5414 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5415 GDI_CALLBACK_ACTION, HandleControlButtons,
5419 Error(ERR_EXIT, "cannot create gadget");
5421 level_editor_gadget[id] = gi;
5425 static void CreateCounterButtons()
5427 int max_infotext_len = getMaxInfoTextLength();
5430 /* these values are not constant, but can change at runtime */
5431 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5432 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5434 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5437 int x = SX + counterbutton_info[i].x; /* down count button */
5438 int y = SY + counterbutton_info[i].y;
5440 /* determine horizontal position to the right of specified gadget */
5441 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5442 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5443 ED_GADGET_TEXT_DISTANCE);
5445 /* determine horizontal offset for leading text */
5446 if (counterbutton_info[i].text_left != NULL)
5447 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5449 for (j = 0; j < 2; j++)
5451 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5452 struct GadgetInfo *gi;
5454 counterbutton_info[i].gadget_id_down :
5455 counterbutton_info[i].gadget_id_up);
5457 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5459 unsigned int event_mask;
5460 char infotext[max_infotext_len + 1];
5462 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5464 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5466 int graphic = (j == 0 ?
5467 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5468 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5469 struct GraphicInfo *gd = &graphic_info[graphic];
5471 gd_bitmap = gd->bitmap;
5473 event_mask |= GD_EVENT_RELEASED;
5476 x += 2 * ED_GADGET_DISTANCE;
5477 y += ED_GADGET_DISTANCE;
5481 gd_x2 = gd->src_x + gd->pressed_xoffset;
5482 gd_y2 = gd->src_y + gd->pressed_yoffset;
5484 y_size = gd->height;
5488 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5489 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5490 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5491 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5493 x_size = ED_BUTTON_COUNT_XSIZE;
5494 y_size = ED_BUTTON_COUNT_YSIZE;
5497 sprintf(infotext, "%s counter value by 1, 5 or 10",
5498 (j == 0 ? "decrease" : "increase"));
5500 gi = CreateGadget(GDI_CUSTOM_ID, id,
5501 GDI_CUSTOM_TYPE_ID, i,
5502 GDI_INFO_TEXT, infotext,
5507 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5508 GDI_STATE, GD_BUTTON_UNPRESSED,
5509 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5510 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5511 GDI_EVENT_MASK, event_mask,
5512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513 GDI_CALLBACK_ACTION, HandleCounterButtons,
5517 Error(ERR_EXIT, "cannot create gadget");
5519 level_editor_gadget[id] = gi;
5520 right_gadget_border[id] =
5521 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5523 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5527 int font_type = FONT_INPUT_1;
5528 int font_type_active = FONT_INPUT_1_ACTIVE;
5529 int gd_width = ED_WIN_COUNT_XSIZE;
5531 id = counterbutton_info[i].gadget_id_text;
5532 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5534 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5536 font_type = FONT_LEVEL_NUMBER;
5537 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5538 x += 2 * ED_GADGET_DISTANCE;
5539 y -= ED_GADGET_DISTANCE;
5541 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5542 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5543 gd_width = ED_WIN_COUNT2_XSIZE;
5547 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5548 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5551 gi = CreateGadget(GDI_CUSTOM_ID, id,
5552 GDI_CUSTOM_TYPE_ID, i,
5553 GDI_INFO_TEXT, "enter counter value",
5556 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5557 GDI_NUMBER_VALUE, 0,
5558 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5559 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5560 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5561 GDI_TEXT_FONT, font_type,
5562 GDI_TEXT_FONT_ACTIVE, font_type_active,
5563 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5564 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5565 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5566 GDI_DESIGN_WIDTH, gd_width,
5567 GDI_EVENT_MASK, event_mask,
5568 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5569 GDI_CALLBACK_ACTION, HandleCounterButtons,
5573 Error(ERR_EXIT, "cannot create gadget");
5575 level_editor_gadget[id] = gi;
5576 right_gadget_border[id] =
5577 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5579 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5585 static void CreateDrawingAreas()
5589 /* these values are not constant, but can change at runtime */
5590 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5591 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5593 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5595 struct GadgetInfo *gi;
5596 unsigned int event_mask;
5597 int id = drawingarea_info[i].gadget_id;
5598 int x = SX + drawingarea_info[i].x;
5599 int y = SY + drawingarea_info[i].y;
5600 int area_xsize = drawingarea_info[i].area_xsize;
5601 int area_ysize = drawingarea_info[i].area_ysize;
5604 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5605 GD_EVENT_OFF_BORDERS;
5607 /* determine horizontal position to the right of specified gadget */
5608 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5609 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5610 ED_DRAWINGAREA_TEXT_DISTANCE);
5612 /* determine horizontal offset for leading text */
5613 if (drawingarea_info[i].text_left != NULL)
5614 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5616 gi = CreateGadget(GDI_CUSTOM_ID, id,
5617 GDI_CUSTOM_TYPE_ID, i,
5620 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5621 GDI_AREA_SIZE, area_xsize, area_ysize,
5622 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5623 GDI_EVENT_MASK, event_mask,
5624 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5625 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5629 Error(ERR_EXIT, "cannot create gadget");
5631 level_editor_gadget[id] = gi;
5632 right_gadget_border[id] =
5633 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5637 static void CreateTextInputGadgets()
5639 int max_infotext_len = getMaxInfoTextLength();
5642 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5644 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5646 struct GadgetInfo *gi;
5647 unsigned int event_mask;
5648 char infotext[MAX_OUTPUT_LINESIZE + 1];
5649 int id = textinput_info[i].gadget_id;
5651 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5653 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5654 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5656 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5657 infotext[max_infotext_len] = '\0';
5659 gi = CreateGadget(GDI_CUSTOM_ID, id,
5660 GDI_CUSTOM_TYPE_ID, i,
5661 GDI_INFO_TEXT, infotext,
5662 GDI_X, SX + textinput_info[i].x,
5663 GDI_Y, SY + textinput_info[i].y,
5664 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5665 GDI_TEXT_VALUE, textinput_info[i].value,
5666 GDI_TEXT_SIZE, textinput_info[i].size,
5667 GDI_TEXT_FONT, FONT_INPUT_1,
5668 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5669 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5670 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5671 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5672 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5673 GDI_EVENT_MASK, event_mask,
5674 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5675 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5679 Error(ERR_EXIT, "cannot create gadget");
5681 level_editor_gadget[id] = gi;
5685 static void CreateTextAreaGadgets()
5687 int max_infotext_len = getMaxInfoTextLength();
5690 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5692 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5694 struct GadgetInfo *gi;
5695 unsigned int event_mask;
5696 char infotext[MAX_OUTPUT_LINESIZE + 1];
5697 int id = textarea_info[i].gadget_id;
5698 int area_xsize = textarea_info[i].xsize;
5699 int area_ysize = textarea_info[i].ysize;
5701 event_mask = GD_EVENT_TEXT_LEAVING;
5703 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5704 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5706 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5707 infotext[max_infotext_len] = '\0';
5709 gi = CreateGadget(GDI_CUSTOM_ID, id,
5710 GDI_CUSTOM_TYPE_ID, i,
5711 GDI_INFO_TEXT, infotext,
5712 GDI_X, SX + textarea_info[i].x,
5713 GDI_Y, SY + textarea_info[i].y,
5714 GDI_TYPE, GD_TYPE_TEXT_AREA,
5715 GDI_AREA_SIZE, area_xsize, area_ysize,
5716 GDI_TEXT_FONT, FONT_INPUT_1,
5717 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5718 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5719 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5720 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5721 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5722 GDI_EVENT_MASK, event_mask,
5723 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5724 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5728 Error(ERR_EXIT, "cannot create gadget");
5730 level_editor_gadget[id] = gi;
5734 static void CreateSelectboxGadgets()
5736 int max_infotext_len = getMaxInfoTextLength();
5739 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5741 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5743 struct GadgetInfo *gi;
5744 unsigned int event_mask;
5745 char infotext[MAX_OUTPUT_LINESIZE + 1];
5746 int id = selectbox_info[i].gadget_id;
5747 int x = SX + selectbox_info[i].x;
5748 int y = SY + selectbox_info[i].y;
5750 if (selectbox_info[i].size == -1) /* dynamically determine size */
5752 /* (we cannot use -1 for uninitialized values if we directly compare
5753 with results from strlen(), because the '<' and '>' operation will
5754 implicitely cast -1 to an unsigned integer value!) */
5755 selectbox_info[i].size = 0;
5757 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5758 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5759 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5761 selectbox_info[i].size++; /* add one character empty space */
5764 event_mask = GD_EVENT_RELEASED |
5765 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5767 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5768 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5770 /* determine horizontal position to the right of specified gadget */
5771 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5772 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5773 ED_GADGET_TEXT_DISTANCE);
5775 /* determine horizontal offset for leading text */
5776 if (selectbox_info[i].text_left != NULL)
5777 x += getTextWidthForGadget(selectbox_info[i].text_left);
5779 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5780 infotext[max_infotext_len] = '\0';
5782 gi = CreateGadget(GDI_CUSTOM_ID, id,
5783 GDI_CUSTOM_TYPE_ID, i,
5784 GDI_INFO_TEXT, infotext,
5787 GDI_TYPE, GD_TYPE_SELECTBOX,
5788 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5789 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5790 GDI_TEXT_SIZE, selectbox_info[i].size,
5791 GDI_TEXT_FONT, FONT_INPUT_1,
5792 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5793 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5794 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5795 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5796 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5797 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5798 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5799 GDI_EVENT_MASK, event_mask,
5800 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5801 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5805 Error(ERR_EXIT, "cannot create gadget");
5807 level_editor_gadget[id] = gi;
5808 right_gadget_border[id] =
5809 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5813 static void CreateTextbuttonGadgets()
5815 int max_infotext_len = getMaxInfoTextLength();
5818 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5820 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5821 int gd_x1, gd_x2, gd_y1, gd_y2;
5822 struct GadgetInfo *gi;
5823 unsigned int event_mask;
5824 char infotext[MAX_OUTPUT_LINESIZE + 1];
5825 int id = textbutton_info[i].gadget_id;
5826 int x = SX + textbutton_info[i].x;
5827 int y = SY + textbutton_info[i].y;
5829 if (textbutton_info[i].size == -1) /* dynamically determine size */
5830 textbutton_info[i].size = strlen(textbutton_info[i].text);
5832 event_mask = GD_EVENT_RELEASED;
5834 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5835 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5837 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5838 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5839 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5840 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5844 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5845 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5846 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5847 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5850 sprintf(infotext, "%s", textbutton_info[i].infotext);
5851 infotext[max_infotext_len] = '\0';
5853 /* determine horizontal position to the right of specified gadget */
5854 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5855 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5856 ED_GADGET_TEXT_DISTANCE);
5858 /* determine horizontal offset for leading text */
5859 if (textbutton_info[i].text_left != NULL)
5860 x += getTextWidthForGadget(textbutton_info[i].text_left);
5862 gi = CreateGadget(GDI_CUSTOM_ID, id,
5863 GDI_CUSTOM_TYPE_ID, i,
5864 GDI_INFO_TEXT, infotext,
5867 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5868 GDI_TEXT_VALUE, textbutton_info[i].text,
5869 GDI_TEXT_SIZE, textbutton_info[i].size,
5870 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5871 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5872 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5873 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5874 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5875 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5876 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5877 GDI_DECORATION_SHIFTING, 1, 1,
5878 GDI_EVENT_MASK, event_mask,
5879 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5880 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5884 Error(ERR_EXIT, "cannot create gadget");
5886 level_editor_gadget[id] = gi;
5887 right_gadget_border[id] =
5888 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5892 static void CreateGraphicbuttonGadgets()
5894 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5895 struct GadgetInfo *gi;
5896 unsigned int event_mask;
5899 /* create buttons for scrolling of drawing area and element list */
5900 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5902 int id = graphicbutton_info[i].gadget_id;
5903 int gd_x1, gd_x2, gd_y1, gd_y2;
5904 int x = SX + graphicbutton_info[i].x;
5905 int y = SY + graphicbutton_info[i].y;
5907 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5909 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5911 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5912 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5913 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5916 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5918 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5919 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5920 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5924 /* determine horizontal position to the right of specified gadget */
5925 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5926 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5927 ED_GADGET_TEXT_DISTANCE);
5929 /* determine horizontal offset for leading text */
5930 if (graphicbutton_info[i].text_left != NULL)
5931 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5933 gi = CreateGadget(GDI_CUSTOM_ID, id,
5934 GDI_CUSTOM_TYPE_ID, i,
5935 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5938 GDI_WIDTH, graphicbutton_info[i].width,
5939 GDI_HEIGHT, graphicbutton_info[i].height,
5940 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5941 GDI_STATE, GD_BUTTON_UNPRESSED,
5942 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5943 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5944 GDI_EVENT_MASK, event_mask,
5945 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5946 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5950 Error(ERR_EXIT, "cannot create gadget");
5952 level_editor_gadget[id] = gi;
5953 right_gadget_border[id] =
5954 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5958 static void CreateScrollbarGadgets()
5962 /* these values are not constant, but can change at runtime */
5963 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
5964 SX + ED_SCROLL_HORIZONTAL_XPOS;
5965 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
5966 SY + ED_SCROLL_HORIZONTAL_YPOS;
5967 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
5968 ED_SCROLL_HORIZONTAL_XSIZE;
5969 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
5970 ED_SCROLL_HORIZONTAL_YSIZE;
5971 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
5972 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
5973 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
5974 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
5976 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
5977 SX + ED_SCROLL_VERTICAL_XPOS;
5978 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
5979 SY + ED_SCROLL_VERTICAL_YPOS;
5980 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
5981 ED_SCROLL_VERTICAL_XSIZE;
5982 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
5983 ED_SCROLL_VERTICAL_YSIZE;
5984 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
5985 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
5986 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
5987 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
5989 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
5990 DX + ED_SCROLL2_VERTICAL_XPOS;
5991 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
5992 DY + ED_SCROLL2_VERTICAL_YPOS;
5993 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
5994 ED_SCROLL2_VERTICAL_XSIZE;
5995 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
5996 ED_SCROLL2_VERTICAL_YSIZE;
5997 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
5998 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
5999 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6000 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6002 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6004 int id = scrollbar_info[i].gadget_id;
6005 int graphic = scrollbar_info[i].graphic;
6006 struct GraphicInfo *gd = &graphic_info[graphic];
6007 Bitmap *gd_bitmap = gd->bitmap;
6008 int gd_x1, gd_x2, gd_y1, gd_y2;
6009 struct GadgetInfo *gi;
6010 int items_max, items_visible, item_position;
6011 unsigned int event_mask;
6013 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6015 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6016 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6017 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6019 else /* drawing area scrollbars */
6021 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6023 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6024 items_visible = ed_fieldx;
6029 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6030 items_visible = ed_fieldy;
6035 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6039 gd_x2 = gd->src_x + gd->pressed_xoffset;
6040 gd_y2 = gd->src_y + gd->pressed_yoffset;
6042 gi = CreateGadget(GDI_CUSTOM_ID, id,
6043 GDI_CUSTOM_TYPE_ID, i,
6044 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6045 GDI_X, scrollbar_pos[i].x,
6046 GDI_Y, scrollbar_pos[i].y,
6047 GDI_WIDTH, scrollbar_pos[i].width,
6048 GDI_HEIGHT, scrollbar_pos[i].height,
6049 GDI_TYPE, scrollbar_info[i].type,
6050 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6051 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6052 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6053 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6054 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6055 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6056 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6057 GDI_STATE, GD_BUTTON_UNPRESSED,
6058 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6059 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6060 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6061 GDI_EVENT_MASK, event_mask,
6062 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6063 GDI_CALLBACK_ACTION, HandleControlButtons,
6067 Error(ERR_EXIT, "cannot create gadget");
6069 level_editor_gadget[id] = gi;
6073 static void CreateCheckbuttonGadgets()
6075 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6076 struct GadgetInfo *gi;
6077 unsigned int event_mask;
6078 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6081 event_mask = GD_EVENT_PRESSED;
6083 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6084 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6085 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6086 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6087 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6089 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6091 int id = checkbutton_info[i].gadget_id;
6092 int x = SX + checkbutton_info[i].x;
6093 int y = SY + checkbutton_info[i].y;
6095 if (id == GADGET_ID_STICK_ELEMENT)
6096 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6098 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6100 /* determine horizontal position to the right of specified gadget */
6101 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6102 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6103 ED_GADGET_TEXT_DISTANCE);
6105 /* determine horizontal offset for leading text */
6106 if (checkbutton_info[i].text_left != NULL)
6107 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6109 gi = CreateGadget(GDI_CUSTOM_ID, id,
6110 GDI_CUSTOM_TYPE_ID, i,
6111 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6114 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6115 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6116 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6117 GDI_CHECKED, *checkbutton_info[i].value,
6118 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6119 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6120 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6121 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6122 GDI_EVENT_MASK, event_mask,
6123 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6124 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6128 Error(ERR_EXIT, "cannot create gadget");
6130 level_editor_gadget[id] = gi;
6131 right_gadget_border[id] =
6132 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6136 static void CreateRadiobuttonGadgets()
6138 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6139 struct GadgetInfo *gi;
6140 unsigned int event_mask;
6141 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6144 event_mask = GD_EVENT_PRESSED;
6146 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6147 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6148 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6149 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6150 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6152 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6154 int id = radiobutton_info[i].gadget_id;
6155 int x = SX + radiobutton_info[i].x;
6156 int y = SY + radiobutton_info[i].y;
6159 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6161 /* determine horizontal position to the right of specified gadget */
6162 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6163 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6164 ED_GADGET_TEXT_DISTANCE);
6166 /* determine horizontal offset for leading text */
6167 if (radiobutton_info[i].text_left != NULL)
6168 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6170 gi = CreateGadget(GDI_CUSTOM_ID, id,
6171 GDI_CUSTOM_TYPE_ID, i,
6172 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6175 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6176 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6177 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6178 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6179 GDI_CHECKED, checked,
6180 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6181 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6182 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6183 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6184 GDI_EVENT_MASK, event_mask,
6185 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6186 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6190 Error(ERR_EXIT, "cannot create gadget");
6192 level_editor_gadget[id] = gi;
6193 right_gadget_border[id] =
6194 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6198 void CreateLevelEditorGadgets()
6200 int old_game_status = game_status;
6202 /* setting 'game_status' is needed to get the right fonts for the editor */
6203 game_status = GAME_MODE_EDITOR;
6205 /* these values are not constant, but can change at runtime */
6206 ed_fieldx = MAX_ED_FIELDX - 1;
6207 ed_fieldy = MAX_ED_FIELDY - 1;
6209 num_editor_gadgets = NUM_EDITOR_GADGETS;
6211 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6213 level_editor_gadget =
6214 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6215 right_gadget_border =
6216 checked_calloc(num_editor_gadgets * sizeof(int));
6218 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6219 editor_el_empty_ptr = editor_el_empty;
6221 ReinitializeElementList();
6223 CreateControlButtons();
6224 CreateScrollbarGadgets();
6226 /* order of function calls is important because of cross-references */
6227 CreateCheckbuttonGadgets();
6228 CreateCounterButtons();
6229 CreateRadiobuttonGadgets();
6230 CreateTextInputGadgets();
6231 CreateTextAreaGadgets();
6232 CreateSelectboxGadgets();
6233 CreateGraphicbuttonGadgets();
6234 CreateTextbuttonGadgets();
6235 CreateDrawingAreas();
6237 game_status = old_game_status;
6240 void FreeLevelEditorGadgets()
6244 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6246 for (i = 0; i < num_editor_gadgets; i++)
6248 FreeGadget(level_editor_gadget[i]);
6250 level_editor_gadget[i] = NULL;
6253 checked_free(level_editor_gadget);
6254 checked_free(right_gadget_border);
6256 checked_free(editor_el_empty);
6259 static void MapCounterButtons(int id)
6261 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6262 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6263 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6264 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6265 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6266 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6267 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6268 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6269 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6270 int yoffset = ED_BORDER_SIZE;
6271 int x_left = gi_down->x - xoffset_left;
6272 int x_right; /* set after gadget position was modified */
6273 int y_above = gi_down->y - yoffset_above;
6275 int y; /* set after gadget position was modified */
6277 /* counter limits must be changed first to prevent value truncation */
6278 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6279 counterbutton_info[id].max_value);
6281 /* right text position might have changed after setting position above */
6282 x_right = gi_up->x + gi_up->width + xoffset_right;
6284 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6286 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6287 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6288 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6290 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6291 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6292 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6295 /* vertical position might have changed after setting position above */
6296 y = gi_up->y + yoffset;
6298 if (counterbutton_info[id].text_above)
6299 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6301 if (counterbutton_info[id].text_left)
6302 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6304 if (counterbutton_info[id].text_right)
6305 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6312 static void MapControlButtons()
6317 /* map toolbox buttons (excluding special CE toolbox buttons) */
6318 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6319 MapGadget(level_editor_gadget[i]);
6321 /* map buttons to select elements */
6322 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6323 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6324 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6325 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6326 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6328 /* map buttons to select level */
6329 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6330 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6331 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6332 MapCounterButtons(counter_id);
6335 static void MapDrawingArea(int id)
6337 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6338 int area_xsize = gi->drawing.area_xsize;
6339 int area_ysize = gi->drawing.area_ysize;
6340 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6341 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6342 int x_left = gi->x - xoffset_left;
6343 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6344 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6345 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6346 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6348 if (drawingarea_info[id].text_left)
6349 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6351 if (drawingarea_info[id].text_right)
6352 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6354 if (drawingarea_info[id].text_below)
6355 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6357 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6359 DrawElementBorder(gi->x, gi->y,
6360 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6362 DrawDrawingArea(id);
6368 static void MapTextInputGadget(int id)
6370 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6371 int xoffset_above = 0;
6372 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6373 int x_above = textinput_info[id].x + xoffset_above;
6374 int y_above = textinput_info[id].y + yoffset_above;
6376 if (textinput_info[id].text_above)
6377 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6379 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6384 static void MapTextAreaGadget(int id)
6386 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6387 int xoffset_above = 0;
6388 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6389 int x_above = textarea_info[id].x + xoffset_above;
6390 int y_above = textarea_info[id].y + yoffset_above;
6392 if (textarea_info[id].text_above)
6393 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6395 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6400 static void MapSelectboxGadget(int id)
6402 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6403 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6404 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6405 int yoffset = ED_BORDER_SIZE;
6406 int x_left = gi->x - xoffset_left;
6407 int x_right = gi->x + gi->width + xoffset_right;
6408 int y = gi->y + yoffset;
6410 if (selectbox_info[id].text_left)
6411 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6413 if (selectbox_info[id].text_right)
6414 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6416 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6421 static void MapTextbuttonGadget(int id)
6423 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6424 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6425 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6426 int yoffset = ED_BORDER_SIZE;
6427 int x_left = gi->x - xoffset_left;
6428 int x_right = gi->x + gi->width + xoffset_right;
6429 int y = gi->y + yoffset;
6431 /* only show button to delete change pages when more than minimum pages */
6432 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6433 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6436 if (textbutton_info[id].text_left)
6437 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6439 if (textbutton_info[id].text_right)
6440 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6445 static void MapGraphicbuttonGadget(int id)
6447 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6448 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6449 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6450 int yoffset = ED_BORDER_SIZE;
6451 int x_left = gi->x - xoffset_left;
6452 int x_right = gi->x + gi->width + xoffset_right;
6453 int y = gi->y + yoffset;
6455 if (graphicbutton_info[id].text_left)
6456 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6458 if (graphicbutton_info[id].text_right)
6459 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6464 static void MapRadiobuttonGadget(int id)
6466 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6467 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6468 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6469 int yoffset = ED_BORDER_SIZE;
6470 int x_left = gi->x - xoffset_left;
6471 int x_right = gi->x + gi->width + xoffset_right;
6472 int y = gi->y + yoffset;
6474 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6476 if (radiobutton_info[id].text_left)
6477 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6479 if (radiobutton_info[id].text_right)
6480 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6482 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6487 static void MapCheckbuttonGadget(int id)
6489 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6490 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6491 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6492 int yoffset = ED_BORDER_SIZE;
6493 int x_left, x_right, y; /* set after gadget position was modified */
6495 /* set position for gadgets with dynamically determined position */
6496 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6497 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6498 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6500 x_left = gi->x - xoffset_left;
6501 x_right = gi->x + gi->width + xoffset_right;
6502 y = gi->y + yoffset;
6504 if (checkbutton_info[id].text_left)
6505 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6507 if (checkbutton_info[id].text_right)
6508 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6510 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6515 static void MapMainDrawingArea()
6517 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6518 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6521 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6523 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6524 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6525 no_horizontal_scrollbar) ||
6526 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6527 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6528 no_vertical_scrollbar))
6531 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6534 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6536 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6537 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6540 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6543 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6546 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6550 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6552 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6553 i == GADGET_ID_CUSTOM_COPY_TO ||
6554 i == GADGET_ID_CUSTOM_EXCHANGE ||
6555 i == GADGET_ID_CUSTOM_COPY ||
6556 i == GADGET_ID_CUSTOM_PASTE)
6559 MapGadget(level_editor_gadget[i]);
6561 UnmapGadget(level_editor_gadget[i]);
6566 static void MapLevelEditorToolboxCustomGadgets()
6568 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6571 static void UnmapLevelEditorToolboxCustomGadgets()
6573 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6576 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6578 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6581 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6583 if (i != GADGET_ID_SINGLE_ITEMS &&
6584 i != GADGET_ID_PROPERTIES &&
6585 i != GADGET_ID_PICK_ELEMENT)
6587 struct GadgetInfo *gi = level_editor_gadget[i];
6595 BlitBitmap(gd_bitmap, drawto,
6596 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6597 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6598 gi->width, gi->height, gi->x, gi->y);
6600 redraw_mask |= REDRAW_DOOR_3;
6606 static void MapLevelEditorToolboxDrawingGadgets()
6608 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6611 static void UnmapLevelEditorToolboxDrawingGadgets()
6613 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6616 static void UnmapDrawingArea(int id)
6618 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6621 static void UnmapLevelEditorFieldGadgets()
6625 for (i = 0; i < num_editor_gadgets; i++)
6626 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6627 level_editor_gadget[i]->y))
6628 UnmapGadget(level_editor_gadget[i]);
6631 void UnmapLevelEditorGadgets()
6635 for (i = 0; i < num_editor_gadgets; i++)
6636 UnmapGadget(level_editor_gadget[i]);
6639 static void ResetUndoBuffer()
6641 undo_buffer_position = -1;
6642 undo_buffer_steps = -1;
6643 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6645 level.changed = FALSE;
6648 static void DrawEditModeWindow()
6650 ModifyEditorElementList();
6651 RedrawDrawingElements();
6653 if (edit_mode == ED_MODE_INFO)
6654 DrawLevelInfoWindow();
6655 else if (edit_mode == ED_MODE_PROPERTIES)
6656 DrawPropertiesWindow();
6657 else /* edit_mode == ED_MODE_DRAWING */
6658 DrawDrawingWindow();
6661 static boolean LevelChanged()
6663 boolean field_changed = FALSE;
6666 for (y = 0; y < lev_fieldy; y++)
6667 for (x = 0; x < lev_fieldx; x++)
6668 if (Feld[x][y] != level.field[x][y])
6669 field_changed = TRUE;
6671 return (level.changed || field_changed);
6674 static boolean PrepareSavingIntoPersonalLevelSet()
6676 static LevelDirTree *last_copied_leveldir = NULL;
6677 static LevelDirTree *last_written_leveldir = NULL;
6678 static int last_copied_level_nr = -1;
6679 static int last_written_level_nr = -1;
6680 LevelDirTree *leveldir_former = leveldir_current;
6681 int level_nr_former = level_nr;
6684 // remember last mod/save so that for current session, we write
6685 // back to the same personal copy, asking only about overwrite.
6686 if (leveldir_current == last_copied_leveldir &&
6687 level_nr == last_copied_level_nr)
6689 // "cd" to personal level set dir (as used when writing last copy)
6690 leveldir_current = last_written_leveldir;
6691 level_nr = last_written_level_nr;
6696 if (!Request("This level is read only! "
6697 "Save into personal level set?", REQ_ASK))
6700 // "cd" to personal level set dir (for writing copy the first time)
6702 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6704 // find unused level number
6705 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6707 static char *level_filename = NULL;
6709 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6711 if (!fileExists(level_filename))
6715 last_copied_leveldir = leveldir_former;
6716 last_copied_level_nr = level_nr_former;
6718 last_written_leveldir = leveldir_current;
6719 last_written_level_nr = level_nr = new_level_nr;
6724 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6726 static char *filename_levelinfo = NULL, *mod_name = NULL;
6729 // annotate this copy-and-mod in personal levelinfo.conf
6730 setString(&filename_levelinfo,
6731 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6733 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6735 fprintf(file, "\n");
6736 fprintf(file, "# level %d was modified from:\n", level_nr);
6737 fprintf(file, "# - previous level set name: %s\n",
6739 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6740 level.file_info.nr, level.name);
6741 fprintf(file, "# - previous author: %s\n",
6743 fprintf(file, "# - previous save date: ");
6745 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6747 fprintf(file, "%04d-%02d-%02d\n",
6748 level.creation_date.year,
6749 level.creation_date.month,
6750 level.creation_date.day);
6754 fprintf(file, "not recorded\n");
6760 if (level_nr > leveldir_current->last_level)
6762 static char *temp_levelinfo = NULL;
6763 FILE *temp_file = NULL;
6764 char line[MAX_LINE_LEN];
6766 setString(&temp_levelinfo,
6767 getPath2(getCurrentLevelDir(),
6768 getStringCat2(LEVELINFO_FILENAME, ".new")));
6770 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6771 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6773 while (fgets(line, MAX_LINE_LEN, file))
6775 if (!strPrefix(line, "levels:"))
6776 fputs(line, temp_file);
6778 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6788 // needs error handling; also, ok on dos/win?
6789 unlink(filename_levelinfo);
6790 rename(temp_levelinfo, filename_levelinfo);
6793 // else: allow the save even if annotation failed
6795 // now... spray graffiti on the old level vital statistics
6796 // user can change these; just trying to set a good baseline
6798 // don't truncate names for fear of making offensive or silly:
6799 // long-named original author only recorded in levelinfo.conf.
6800 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6801 if (!strEqual(level.author, leveldir_current->author))
6803 setString(&mod_name, getStringCat3(leveldir_current->author,
6804 " after ", level.author));
6806 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6807 setString(&mod_name,
6808 getStringCat2(leveldir_current->author, " (ed.)"));
6810 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6811 setString(&mod_name, leveldir_current->author);
6813 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6815 // less worried about truncation here
6816 setString(&mod_name, getStringCat2("Mod: ", level.name));
6817 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6821 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6822 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6826 for (x = 0; x < lev_fieldx; x++)
6827 for (y = 0; y < lev_fieldy; y++)
6828 dst[x][y] = src[x][y];
6831 static int setSelectboxValue(int selectbox_id, int new_value)
6833 int new_index_value = 0;
6836 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6837 if (selectbox_info[selectbox_id].options[i].value == new_value)
6838 new_index_value = i;
6840 *selectbox_info[selectbox_id].value =
6841 selectbox_info[selectbox_id].options[new_index_value].value;
6843 return new_index_value;
6846 static void setSelectboxSpecialActionVariablesIfNeeded()
6850 /* change action mode and arg variables according to action type variable */
6851 for (i = 0; action_arg_options[i].value != -1; i++)
6853 if (action_arg_options[i].value == custom_element_change.action_type)
6855 int mode = action_arg_options[i].mode;
6857 /* only change if corresponding selectbox has changed */
6858 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6859 action_arg_modes[mode])
6860 custom_element_change.action_mode = -1;
6862 /* only change if corresponding selectbox has changed */
6863 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6864 action_arg_options[i].options)
6865 custom_element_change.action_arg = -1;
6872 static void setSelectboxSpecialActionOptions()
6876 /* change action mode and arg selectbox according to action type selectbox */
6877 for (i = 0; action_arg_options[i].value != -1; i++)
6879 if (action_arg_options[i].value == custom_element_change.action_type)
6881 int mode = action_arg_options[i].mode;
6883 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6884 action_arg_modes[mode]);
6885 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6886 custom_element_change.action_mode);
6888 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6889 action_arg_options[i].options);
6890 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6891 custom_element_change.action_arg);
6897 static void copy_custom_element_settings(int element_from, int element_to)
6899 struct ElementInfo *ei_from = &element_info[element_from];
6900 struct ElementInfo *ei_to = &element_info[element_to];
6902 copyElementInfo(ei_from, ei_to);
6905 static void replace_custom_element_in_settings(int element_from,
6910 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6912 struct ElementInfo *ei = &element_info[i];
6914 for (y = 0; y < 3; y++)
6915 for (x = 0; x < 3; x++)
6916 if (ei->content.e[x][y] == element_from)
6917 ei->content.e[x][y] = element_to;
6919 for (j = 0; j < ei->num_change_pages; j++)
6921 struct ElementChangeInfo *change = &ei->change_page[j];
6923 if (change->target_element == element_from)
6924 change->target_element = element_to;
6926 if (change->initial_trigger_element == element_from)
6927 change->initial_trigger_element = element_to;
6929 if (change->action_element == element_from)
6930 change->action_element = element_to;
6932 for (y = 0; y < 3; y++)
6933 for (x = 0; x < 3; x++)
6934 if (change->target_content.e[x][y] == element_from)
6935 change->target_content.e[x][y] = element_to;
6938 if (ei->group != NULL) /* group or internal */
6939 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6940 if (ei->group->element[j] == element_from)
6941 ei->group->element[j] = element_to;
6945 static void replace_custom_element_in_playfield(int element_from,
6950 for (x = 0; x < lev_fieldx; x++)
6951 for (y = 0; y < lev_fieldy; y++)
6952 if (Feld[x][y] == element_from)
6953 Feld[x][y] = element_to;
6956 static boolean CopyCustomElement(int element_old, int element_new,
6959 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6961 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6962 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6963 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6965 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6967 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6968 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6969 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6971 level.changed = TRUE;
6973 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6975 Request("Please choose custom element!", REQ_CONFIRM);
6979 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6981 Request("Please choose group element!", REQ_CONFIRM);
6987 level.changed = TRUE;
6990 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6992 copy_custom_element_settings(element_new, element_old);
6994 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6996 copy_custom_element_settings(element_old, element_new);
6998 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7000 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7001 copy_custom_element_settings(element_new, element_old);
7002 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7004 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7005 replace_custom_element_in_settings(element_new, element_old);
7006 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7008 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7009 replace_custom_element_in_playfield(element_new, element_old);
7010 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7013 UpdateCustomElementGraphicGadgets();
7014 DrawPropertiesWindow();
7019 static void CopyCustomElementPropertiesToEditor(int element)
7022 int current_change_page = element_info[element].current_change_page;
7024 /* dynamically (re)build selectbox for selecting change page */
7025 for (i = 0; i < element_info[element].num_change_pages; i++)
7027 sprintf(options_change_page_strings[i], "%d", i + 1);
7029 options_change_page[i].value = i;
7030 options_change_page[i].text = options_change_page_strings[i];
7033 options_change_page[i].value = -1;
7034 options_change_page[i].text = NULL;
7036 /* needed here to initialize combined element properties */
7037 InitElementPropertiesEngine(level.game_version);
7039 element_info[element].change =
7040 &element_info[element].change_page[current_change_page];
7042 custom_element = element_info[element];
7043 custom_element_change = *element_info[element].change;
7045 /* needed to initially set selectbox options for special action options */
7046 setSelectboxSpecialActionOptions();
7048 /* needed to initially set selectbox value variables to reliable defaults */
7049 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7050 setSelectboxValue(i, *selectbox_info[i].value);
7052 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7053 custom_element_properties[i] = HAS_PROPERTY(element, i);
7055 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7056 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7058 /* ---------- element settings: configure (custom elements) ------------- */
7060 /* set accessible layer selectbox help value */
7061 custom_element.access_type =
7062 (IS_WALKABLE(element) ? EP_WALKABLE :
7063 IS_PASSABLE(element) ? EP_PASSABLE :
7064 custom_element.access_type);
7065 custom_element.access_layer =
7066 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7067 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7068 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7069 custom_element.access_layer);
7070 custom_element.access_protected =
7071 (IS_PROTECTED(element) ? 1 : 0);
7072 custom_element_properties[EP_ACCESSIBLE] =
7073 (IS_ACCESSIBLE_OVER(element) ||
7074 IS_ACCESSIBLE_INSIDE(element) ||
7075 IS_ACCESSIBLE_UNDER(element));
7077 /* set walk-to-object action selectbox help value */
7078 custom_element.walk_to_action =
7079 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7080 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7081 IS_DROPPABLE(element) ? EP_DROPPABLE :
7082 IS_THROWABLE(element) ? EP_THROWABLE :
7083 IS_PUSHABLE(element) ? EP_PUSHABLE :
7084 custom_element.walk_to_action);
7085 custom_element_properties[EP_WALK_TO_OBJECT] =
7086 (IS_DIGGABLE(element) ||
7087 IS_COLLECTIBLE_ONLY(element) ||
7088 IS_DROPPABLE(element) ||
7089 IS_THROWABLE(element) ||
7090 IS_PUSHABLE(element));
7092 /* set smash targets selectbox help value */
7093 custom_element.smash_targets =
7094 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7095 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7096 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7097 custom_element.smash_targets);
7098 custom_element_properties[EP_CAN_SMASH] =
7099 (CAN_SMASH_EVERYTHING(element) ||
7100 CAN_SMASH_ENEMIES(element) ||
7101 CAN_SMASH_PLAYER(element));
7103 /* set deadliness selectbox help value */
7104 custom_element.deadliness =
7105 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7106 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7107 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7108 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7109 custom_element.deadliness);
7110 custom_element_properties[EP_DEADLY] =
7111 (DONT_TOUCH(element) ||
7112 DONT_GET_HIT_BY(element) ||
7113 DONT_COLLIDE_WITH(element) ||
7114 DONT_RUN_INTO(element));
7116 /* ---------- element settings: advanced (custom elements) --------------- */
7118 /* set "change by direct action" selectbox help value */
7119 custom_element_change.direct_action =
7120 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7121 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7122 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7123 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7124 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7125 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7126 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7127 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7128 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7129 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7130 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7131 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7132 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7133 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7134 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7135 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7136 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7137 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7138 custom_element_change.direct_action);
7140 /* set "change by other element action" selectbox help value */
7141 custom_element_change.other_action =
7142 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7143 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7144 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7145 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7146 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7147 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7148 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7149 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7150 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7151 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7152 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7153 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7154 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7155 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7156 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7157 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7158 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7159 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7160 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7161 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7162 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7163 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7164 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7165 custom_element_change.other_action);
7168 static void CopyGroupElementPropertiesToEditor(int element)
7170 group_element_info = *element_info[element].group;
7171 custom_element = element_info[element]; /* needed for description */
7174 static void CopyClassicElementPropertiesToEditor(int element)
7176 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7177 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7178 getMoveIntoAcidProperty(&level, element);
7180 if (MAYBE_DONT_COLLIDE_WITH(element))
7181 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7182 getDontCollideWithProperty(&level, element);
7185 static void CopyElementPropertiesToEditor(int element)
7187 if (IS_CUSTOM_ELEMENT(element))
7188 CopyCustomElementPropertiesToEditor(element);
7189 else if (IS_GROUP_ELEMENT(element))
7190 CopyGroupElementPropertiesToEditor(element);
7192 CopyClassicElementPropertiesToEditor(element);
7195 static void CopyCustomElementPropertiesToGame(int element)
7198 int access_type_and_layer;
7200 /* mark that this custom element has been modified */
7201 custom_element.modified_settings = TRUE;
7202 level.changed = TRUE;
7204 if (level.use_custom_template)
7206 if (Request("Copy and modify level template?", REQ_ASK))
7208 level.use_custom_template = FALSE;
7209 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7210 GDI_CHECKED, FALSE, GDI_END);
7214 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7216 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7220 element_info[element] = custom_element;
7221 *element_info[element].change = custom_element_change;
7223 /* ---------- element settings: configure (custom elements) ------------- */
7225 /* set accessible property from checkbox and selectbox */
7226 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7227 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7228 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7229 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7230 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7231 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7232 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7233 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7234 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7235 custom_element_properties[access_type_and_layer] =
7236 custom_element_properties[EP_ACCESSIBLE];
7237 custom_element_properties[EP_PROTECTED] =
7238 (custom_element.access_protected != 0 &&
7239 custom_element_properties[EP_ACCESSIBLE]);
7241 /* set walk-to-object property from checkbox and selectbox */
7242 custom_element_properties[EP_DIGGABLE] = FALSE;
7243 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7244 custom_element_properties[EP_DROPPABLE] = FALSE;
7245 custom_element_properties[EP_THROWABLE] = FALSE;
7246 custom_element_properties[EP_PUSHABLE] = FALSE;
7247 custom_element_properties[custom_element.walk_to_action] =
7248 custom_element_properties[EP_WALK_TO_OBJECT];
7250 /* set smash property from checkbox and selectbox */
7251 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7252 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7253 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7254 custom_element_properties[custom_element.smash_targets] =
7255 custom_element_properties[EP_CAN_SMASH];
7257 /* set deadliness property from checkbox and selectbox */
7258 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7259 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7260 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7261 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7262 custom_element_properties[custom_element.deadliness] =
7263 custom_element_properties[EP_DEADLY];
7265 /* ---------- element settings: advanced (custom elements) --------------- */
7267 /* set player change event from checkbox and selectbox */
7268 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7269 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7270 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7271 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7272 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7273 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7274 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7275 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7276 custom_element_change_events[CE_SWITCHED] = FALSE;
7277 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7278 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7279 custom_element_change_events[CE_BLOCKED] = FALSE;
7280 custom_element_change_events[CE_IMPACT] = FALSE;
7281 custom_element_change_events[CE_SMASHED] = FALSE;
7282 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7283 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7284 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7285 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7286 custom_element_change_events[custom_element_change.direct_action] =
7287 custom_element_change_events[CE_BY_DIRECT_ACTION];
7289 /* set other element action change event from checkbox and selectbox */
7290 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7291 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7292 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7293 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7294 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7295 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7296 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7297 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7298 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7299 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7300 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7301 custom_element_change_events[CE_HITTING_X] = FALSE;
7302 custom_element_change_events[CE_DIGGING_X] = FALSE;
7303 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7304 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7305 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7306 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7307 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7308 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7309 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7310 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7311 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7312 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7313 custom_element_change_events[custom_element_change.other_action] =
7314 custom_element_change_events[CE_BY_OTHER_ACTION];
7316 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7317 SET_PROPERTY(element, i, custom_element_properties[i]);
7319 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7320 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7322 /* copy change events also to special level editor variable */
7323 custom_element = element_info[element];
7324 custom_element_change = *element_info[element].change;
7327 static void CopyGroupElementPropertiesToGame(int element)
7329 element_info[element] = custom_element;
7330 *element_info[element].group = group_element_info;
7332 /* mark that this group element has been modified */
7333 element_info[element].modified_settings = TRUE;
7334 level.changed = TRUE;
7337 static void CopyClassicElementPropertiesToGame(int element)
7339 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7340 setMoveIntoAcidProperty(&level, element,
7341 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7343 if (MAYBE_DONT_COLLIDE_WITH(element))
7344 setDontCollideWithProperty(&level, element,
7345 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7348 static void CopyElementPropertiesToGame(int element)
7350 if (IS_CUSTOM_ELEMENT(element))
7351 CopyCustomElementPropertiesToGame(element);
7352 else if (IS_GROUP_ELEMENT(element))
7353 CopyGroupElementPropertiesToGame(element);
7355 CopyClassicElementPropertiesToGame(element);
7358 void CheckElementDescriptions()
7362 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7363 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7364 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7367 static boolean playfield_area_changed = FALSE;
7373 int old_sxsize = SXSIZE;
7374 int old_sysize = SYSIZE;
7378 CloseDoor(DOOR_CLOSE_ALL);
7380 FadeOut(REDRAW_FIELD);
7382 /* needed after playing if editor playfield area has different size */
7383 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7385 /* needed if different viewport properties defined for editor */
7386 ChangeViewportPropertiesIfNeeded();
7390 old_sxsize != SXSIZE ||
7391 old_sysize != SYSIZE)
7392 playfield_area_changed = TRUE;
7394 playfield_area_changed = FALSE;
7396 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7399 CheckElementDescriptions();
7402 if (level_editor_test_game)
7404 CopyPlayfield(level.field, Feld);
7405 CopyPlayfield(FieldBackup, level.field);
7407 level_editor_test_game = FALSE;
7411 edit_mode = ED_MODE_DRAWING;
7412 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7413 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7421 /* copy default editor door content to main double buffer */
7422 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7423 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7424 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7425 DXSIZE, DYSIZE, DX, DY);
7427 /* draw bigger door */
7428 DrawSpecialEditorDoor();
7430 /* draw new control window */
7431 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7432 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7434 redraw_mask |= REDRAW_ALL;
7436 FreeLevelEditorGadgets();
7437 CreateLevelEditorGadgets();
7439 ReinitializeElementList(); /* update dynamic level element list */
7440 ReinitializeElementListButtons(); /* custom element may look different */
7442 InitElementPropertiesGfxElement();
7445 MapControlButtons();
7447 DrawEditModeWindow();
7449 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7451 /* copy actual editor door content to door double buffer for OpenDoor() */
7452 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7455 static void AdjustDrawingAreaGadgets()
7457 int ed_xsize = lev_fieldx + 2;
7458 int ed_ysize = lev_fieldy + 2;
7459 int max_ed_fieldx = MAX_ED_FIELDX;
7460 int max_ed_fieldy = MAX_ED_FIELDY;
7461 boolean horizontal_scrollbar_needed;
7462 boolean vertical_scrollbar_needed;
7463 int x, y, width, height;
7464 int xoffset, yoffset;
7466 /* check if we need any scrollbars */
7467 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7468 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7470 /* check if we have a smaller editor field because of scrollbars */
7471 if (horizontal_scrollbar_needed)
7472 max_ed_fieldy = MAX_ED_FIELDY - 1;
7473 if (vertical_scrollbar_needed)
7474 max_ed_fieldx = MAX_ED_FIELDX - 1;
7476 /* check again if we now need more scrollbars because of less space */
7477 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7478 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7480 /* check if editor field gets even smaller after adding new scrollbars */
7481 if (horizontal_scrollbar_needed)
7482 max_ed_fieldy = MAX_ED_FIELDY - 1;
7483 if (vertical_scrollbar_needed)
7484 max_ed_fieldx = MAX_ED_FIELDX - 1;
7486 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7487 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7489 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7490 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7491 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7492 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7495 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7496 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7498 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7499 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7501 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7502 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7504 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7505 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7507 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7509 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7511 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7513 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7517 static void AdjustLevelScrollPosition()
7519 if (level_xpos < -1)
7521 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7522 level_xpos = lev_fieldx - ed_fieldx + 1;
7523 if (lev_fieldx < ed_fieldx - 2)
7526 if (level_ypos < -1)
7528 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7529 level_ypos = lev_fieldy - ed_fieldy + 1;
7530 if (lev_fieldy < ed_fieldy - 2)
7534 static void AdjustEditorScrollbar(int id)
7536 struct GadgetInfo *gi = level_editor_gadget[id];
7537 int items_max, items_visible, item_position;
7539 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7541 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7542 items_visible = ed_fieldx;
7543 item_position = level_xpos + 1;
7547 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7548 items_visible = ed_fieldy;
7549 item_position = level_ypos + 1;
7552 if (item_position > items_max - items_visible)
7553 item_position = items_max - items_visible;
7555 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7556 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7559 static void AdjustElementListScrollbar()
7561 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7562 int items_max, items_visible, item_position;
7564 /* correct position of element list scrollbar */
7565 if (element_shift < 0)
7567 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7568 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7570 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7571 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7572 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7574 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7575 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7576 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7579 static void ModifyEditorCounterValue(int counter_id, int new_value)
7581 int *counter_value = counterbutton_info[counter_id].value;
7582 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7583 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7585 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7587 if (counter_value != NULL)
7588 *counter_value = gi->textinput.number_value;
7591 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7593 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7594 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7596 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7598 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7599 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7601 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7602 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7604 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7605 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7609 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7611 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7612 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7613 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7615 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7618 static void ModifyEditorSelectboxOptions(int selectbox_id,
7619 struct ValueTextInfo *options)
7621 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7622 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7624 selectbox_info[selectbox_id].options = options;
7626 /* set index to zero -- list may be shorter now (correct later, if needed) */
7627 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7628 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7631 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7633 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7634 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7636 drawingarea_info[drawingarea_id].area_xsize = xsize;
7637 drawingarea_info[drawingarea_id].area_ysize = ysize;
7639 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7642 static void ModifyEditorElementList()
7646 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7648 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7649 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7650 struct GadgetDesign *gd = &gi->deco.design;
7651 int element = editor_elements[element_shift + i];
7655 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7656 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7662 static void PickDrawingElement(int button, int element)
7664 if (button < 1 || button > 3)
7669 new_element1 = element;
7670 DrawMiniGraphicExt(drawto,
7671 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7672 el2edimg(new_element1));
7674 else if (button == 2)
7676 new_element2 = element;
7677 DrawMiniGraphicExt(drawto,
7678 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7679 el2edimg(new_element2));
7683 new_element3 = element;
7684 DrawMiniGraphicExt(drawto,
7685 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7686 el2edimg(new_element3));
7689 redraw_mask |= REDRAW_DOOR_1;
7692 static void RedrawDrawingElements()
7694 PickDrawingElement(1, new_element1);
7695 PickDrawingElement(2, new_element2);
7696 PickDrawingElement(3, new_element3);
7699 static void DrawDrawingWindow()
7701 stick_element_properties_window = FALSE;
7703 SetMainBackgroundImage(IMG_UNDEFINED);
7706 UnmapLevelEditorFieldGadgets();
7707 UnmapLevelEditorToolboxCustomGadgets();
7709 AdjustDrawingAreaGadgets();
7710 AdjustLevelScrollPosition();
7711 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7712 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7714 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7716 MapMainDrawingArea();
7717 MapLevelEditorToolboxDrawingGadgets();
7720 static int getTabulatorBarWidth()
7722 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7723 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7725 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7728 static void DrawLevelInfoTabulatorGadgets()
7730 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7731 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7732 int gd_x = gd->x + gd_gi1->border.width / 2;
7733 int gd_y = gd->y + gd_gi1->height - 1;
7734 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7735 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7736 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7739 for (i = id_first; i <= id_last; i++)
7741 int gadget_id = textbutton_info[i].gadget_id;
7742 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7743 boolean active = (i != edit_mode_levelinfo);
7745 /* draw background line below tabulator button */
7746 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7748 /* draw solid line below inactive tabulator buttons */
7749 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7750 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7752 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7753 MapTextbuttonGadget(i);
7756 /* draw little border line below tabulator buttons */
7757 if (tab_color != BLACK_PIXEL) /* black => transparent */
7758 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7759 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7763 static void DrawPropertiesTabulatorGadgets()
7765 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7766 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7767 int gd_x = gd->x + gd_gi1->border.width / 2;
7768 int gd_y = gd->y + gd_gi1->height - 1;
7769 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7770 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7771 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7774 /* draw two config tabulators for player elements */
7775 if (ELEM_IS_PLAYER(properties_element))
7776 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7778 /* draw two config and one "change" tabulator for custom elements */
7779 if (IS_CUSTOM_ELEMENT(properties_element))
7780 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7782 for (i = id_first; i <= id_last; i++)
7784 int gadget_id = textbutton_info[i].gadget_id;
7785 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7786 boolean active = (i != edit_mode_properties);
7788 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7789 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7790 (ELEM_IS_PLAYER(properties_element) ||
7791 IS_CUSTOM_ELEMENT(properties_element)))
7794 /* draw background line below tabulator button */
7795 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7797 /* draw solid line below inactive tabulator buttons */
7798 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7799 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7801 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7802 MapTextbuttonGadget(i);
7805 /* draw little border line below tabulator buttons */
7806 if (tab_color != BLACK_PIXEL) /* black => transparent */
7807 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7808 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7812 static void DrawLevelInfoLevel()
7816 /* draw counter gadgets */
7817 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7818 MapCounterButtons(i);
7820 /* draw selectbox gadgets */
7821 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7822 MapSelectboxGadget(i);
7824 /* draw text input gadgets */
7825 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7826 MapTextInputGadget(i);
7829 static void DrawLevelInfoEditor()
7833 /* draw counter gadgets */
7834 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7835 MapCounterButtons(i);
7837 /* draw checkbutton gadgets */
7838 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7839 MapCheckbuttonGadget(i);
7841 /* draw radiobutton gadgets */
7842 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7843 MapRadiobuttonGadget(i);
7845 /* draw drawing area */
7846 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7849 static void DrawLevelInfoWindow()
7851 stick_element_properties_window = FALSE;
7853 UnmapLevelEditorFieldGadgets();
7855 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7858 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7860 DrawLevelInfoTabulatorGadgets();
7862 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7863 DrawLevelInfoLevel();
7864 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7865 DrawLevelInfoEditor();
7868 static void DrawCustomContentArea()
7870 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7871 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7872 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7873 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7874 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7875 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7877 /* add distance for potential left text (without drawing area border) */
7878 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7880 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7882 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7885 static void DrawCustomChangeContentArea()
7887 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7888 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7889 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7890 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7891 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7892 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7894 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7899 static void DrawYamYamContentAreas()
7901 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7902 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7905 /* display counter to choose number of element content areas */
7906 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7908 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7910 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7912 if (i < level.num_yamyam_contents)
7918 int font_height = getFontHeight(FONT_TEXT_1);
7920 UnmapDrawingArea(id);
7922 /* delete content areas in case of reducing number of them */
7923 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7924 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7926 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7930 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7931 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7932 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7935 static void DrawMagicBallContentAreas()
7937 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7938 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7941 /* display counter to choose number of element content areas */
7942 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7944 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7946 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7948 if (i < level.num_ball_contents)
7954 int font_height = getFontHeight(FONT_TEXT_1);
7956 UnmapDrawingArea(id);
7958 /* delete content areas in case of reducing number of them */
7959 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7960 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7962 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7966 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7967 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7968 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7971 static void DrawAndroidElementArea(int element)
7973 int num_elements = level.num_android_clone_elements;
7974 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7975 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7976 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7977 int xsize = MAX_ANDROID_ELEMENTS;
7980 /* display counter to choose number of element areas */
7981 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7983 if (drawingarea_info[id].text_left != NULL)
7984 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7986 UnmapDrawingArea(id);
7988 ModifyEditorDrawingArea(id, num_elements, 1);
7990 /* delete content areas in case of reducing number of them */
7991 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7996 static void DrawGroupElementArea(int element)
7998 int num_elements = group_element_info.num_elements;
7999 int id = ED_DRAWING_ID_GROUP_CONTENT;
8000 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8001 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8002 int xsize = MAX_ELEMENTS_IN_GROUP;
8005 if (drawingarea_info[id].text_left != NULL)
8006 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8008 UnmapDrawingArea(id);
8010 ModifyEditorDrawingArea(id, num_elements, 1);
8012 /* delete content areas in case of reducing number of them */
8013 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8018 static void DrawPlayerInitialInventoryArea(int element)
8020 int player_nr = GET_PLAYER_NR(element);
8021 int num_elements = level.initial_inventory_size[player_nr];
8022 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8023 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8024 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8025 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8028 /* determine horizontal position to the right of specified gadget */
8029 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8030 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8031 ED_DRAWINGAREA_TEXT_DISTANCE);
8033 /* determine horizontal offset for leading text */
8034 if (drawingarea_info[id].text_left != NULL)
8035 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8037 UnmapDrawingArea(id);
8039 ModifyEditorDrawingArea(id, num_elements, 1);
8041 /* delete content areas in case of reducing number of them */
8042 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8047 static void DrawEnvelopeTextArea(int envelope_nr)
8049 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8050 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8053 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8055 if (envelope_nr != -1)
8056 textarea_info[id].value = level.envelope[envelope_nr].text;
8058 ModifyGadget(gi, GDI_AREA_SIZE,
8059 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8060 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8063 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8066 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8068 int font_height = getFontHeight(font_nr);
8069 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8070 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8071 int sx = SX + pad_x;
8072 int sy = SY + pad_y;
8073 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8075 if (start_line >= max_lines_per_screen)
8078 DrawText(sx, sy + start_line * font_height, text, font_nr);
8083 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8085 int font_nr = FONT_TEXT_2;
8086 int font_width = getFontWidth(font_nr);
8087 int font_height = getFontHeight(font_nr);
8088 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8089 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8090 int sx = SX + pad_x;
8091 int sy = SY + pad_y + start_line * font_height;
8092 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8093 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8094 int max_lines_drawable = max_lines_per_screen - start_line;
8096 if (start_line >= max_lines_per_screen)
8099 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8100 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8103 static void DrawPropertiesInfo()
8112 /* configurable properties */
8114 { EP_WALKABLE_OVER, "- player can walk over it" },
8115 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8116 { EP_WALKABLE_UNDER, "- player can walk under it" },
8117 { EP_PASSABLE_OVER, "- player can pass over it" },
8118 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8119 { EP_PASSABLE_UNDER, "- player can pass under it" },
8120 { EP_PROTECTED, "- player is protected by it" },
8122 { EP_DIGGABLE, "- can be digged away" },
8123 { EP_COLLECTIBLE, "- can be collected" },
8124 { EP_DROPPABLE, "- can be dropped after collecting" },
8125 { EP_THROWABLE, "- can be thrown after collecting" },
8126 { EP_PUSHABLE, "- can be pushed" },
8128 { EP_CAN_FALL, "- can fall" },
8129 { EP_CAN_MOVE, "- can move" },
8131 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8133 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8135 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8137 { EP_SLIPPERY, "- slippery for falling elements" },
8138 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8140 { EP_DONT_RUN_INTO, "- deadly when running into" },
8141 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8142 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8143 { EP_DONT_TOUCH, "- deadly when touching" },
8145 { EP_INDESTRUCTIBLE, "- indestructible" },
8147 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8148 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8149 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8151 { EP_CAN_CHANGE, "- can change to other element" },
8153 /* pre-defined properties */
8154 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8155 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8156 { EP_SWITCHABLE, "- can be switched" },
8158 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8163 char *filename = getElementDescriptionFilename(properties_element);
8164 char *percentage_text = "In this level: ";
8165 char *properties_text = "Standard properties: ";
8167 int num_elements_in_level;
8168 int num_standard_properties = 0;
8169 int font1_nr = FONT_TEXT_1;
8170 int font2_nr = FONT_TEXT_2;
8171 int font1_width = getFontWidth(font1_nr);
8172 int font2_height = getFontHeight(font2_nr);
8173 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8174 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8175 int screen_line = 0;
8178 if (setup.editor.show_element_token)
8180 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8181 "[%s]", element_info[properties_element].token_name);
8185 /* ----- print number of elements / percentage of this element in level */
8187 num_elements_in_level = 0;
8188 for (y = 0; y < lev_fieldy; y++)
8189 for (x = 0; x < lev_fieldx; x++)
8190 if (Feld[x][y] == properties_element)
8191 num_elements_in_level++;
8192 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8194 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8196 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8197 pad_y + screen_line++ * font2_height, font2_nr,
8198 "%d (%.2f%%)", num_elements_in_level, percentage);
8202 /* ----- print standard properties of this element */
8204 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8207 for (i = 0; properties[i].value != -1; i++)
8209 if (!HAS_PROPERTY(properties_element, properties[i].value))
8212 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8213 properties[i].text);
8214 num_standard_properties++;
8217 if (num_standard_properties == 0)
8218 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8219 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8223 /* ----- print special description of this element */
8225 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8226 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8227 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8230 #define TEXT_COLLECTING "Score for collecting"
8231 #define TEXT_SMASHING "Score for smashing"
8232 #define TEXT_SLURPING "Score for slurping robot"
8233 #define TEXT_CRACKING "Score for cracking"
8234 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8235 #define TEXT_DURATION "Duration when activated"
8236 #define TEXT_BALL_DELAY "Element generation delay"
8237 #define TEXT_MOVE_SPEED "Speed of android moving"
8238 #define TEXT_CLONE_SPEED "Speed of android cloning"
8239 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8240 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8241 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8242 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8243 #define TEXT_TIME_BONUS "Extra time to solve level"
8250 } elements_with_counter[] =
8252 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8253 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8254 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8255 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8256 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8257 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8258 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8259 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8260 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8261 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8262 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8263 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8264 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8265 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8266 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8267 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8268 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8269 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8270 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8271 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8272 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8273 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8274 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8275 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8276 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8277 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8278 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8279 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8280 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8281 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8282 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8283 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8284 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8285 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8286 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8287 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8288 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8289 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8290 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8291 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8292 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8293 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8294 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8295 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8296 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8297 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8298 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8299 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8300 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8301 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8302 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8303 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8304 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8305 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8306 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8307 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8308 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8309 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8310 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8311 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8312 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8313 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8314 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8315 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8316 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8317 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8318 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8319 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8320 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8321 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8322 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8323 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8324 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8325 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8327 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8328 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8329 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8330 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8331 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8332 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8333 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8334 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8335 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8336 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8337 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8338 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8339 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8340 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8341 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8342 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8344 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8345 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8346 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8347 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8348 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8349 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8350 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8351 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8356 static boolean checkPropertiesConfig(int element)
8360 if (IS_GEM(element) ||
8361 IS_CUSTOM_ELEMENT(element) ||
8362 IS_GROUP_ELEMENT(element) ||
8363 IS_ENVELOPE(element) ||
8364 ELEM_IS_PLAYER(element) ||
8365 HAS_EDITOR_CONTENT(element) ||
8366 CAN_GROW(element) ||
8367 COULD_MOVE_INTO_ACID(element) ||
8368 MAYBE_DONT_COLLIDE_WITH(element) ||
8369 element == EL_SOKOBAN_OBJECT ||
8370 element == EL_SOKOBAN_FIELD_EMPTY ||
8371 element == EL_SOKOBAN_FIELD_FULL)
8374 for (i = 0; elements_with_counter[i].element != -1; i++)
8375 if (elements_with_counter[i].element == element)
8381 static void DrawPropertiesConfig()
8383 int max_num_element_counters = 4;
8384 int num_element_counters = 0;
8387 if (!checkPropertiesConfig(properties_element))
8389 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8394 /* check if there are elements where a value can be chosen for */
8395 for (i = 0; elements_with_counter[i].element != -1; i++)
8397 if (elements_with_counter[i].element == properties_element)
8399 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8401 counterbutton_info[counter_id].y =
8402 ED_ELEMENT_SETTINGS_YPOS(
8403 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8404 (CAN_GROW(properties_element) ? 1 : 0) +
8405 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8406 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8407 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8408 num_element_counters);
8410 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8411 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8413 if (properties_element == EL_GAME_OF_LIFE ||
8414 properties_element == EL_BIOMAZE)
8416 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8417 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8421 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8422 counterbutton_info[counter_id].min_value = MIN_SCORE;
8423 counterbutton_info[counter_id].max_value = MAX_SCORE;
8426 MapCounterButtons(counter_id);
8428 num_element_counters++;
8429 if (num_element_counters >= max_num_element_counters)
8434 if (HAS_EDITOR_CONTENT(properties_element))
8436 /* draw stickybutton gadget */
8437 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8439 if (IS_AMOEBOID(properties_element))
8440 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8441 else if (properties_element == EL_YAMYAM ||
8442 properties_element == EL_YAMYAM_LEFT ||
8443 properties_element == EL_YAMYAM_RIGHT ||
8444 properties_element == EL_YAMYAM_UP ||
8445 properties_element == EL_YAMYAM_DOWN)
8446 DrawYamYamContentAreas();
8447 else if (properties_element == EL_EMC_MAGIC_BALL)
8449 DrawMagicBallContentAreas();
8451 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8452 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8454 else if (properties_element == EL_EMC_ANDROID)
8455 DrawAndroidElementArea(properties_element);
8458 if (ELEM_IS_PLAYER(properties_element))
8460 int player_nr = GET_PLAYER_NR(properties_element);
8462 /* these properties can be set for every player individually */
8464 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8466 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8467 &level.start_element[player_nr];
8468 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8469 &level.artwork_element[player_nr];
8470 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8471 &level.explosion_element[player_nr];
8473 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8474 &level.use_start_element[player_nr];
8475 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8476 &level.use_artwork_element[player_nr];
8477 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8478 &level.use_explosion_element[player_nr];
8479 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8480 &level.initial_player_gravity[player_nr];
8482 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8483 &level.initial_player_stepsize[player_nr];
8485 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8486 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8487 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8488 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8489 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8490 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8491 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8492 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8493 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8494 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8495 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8496 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8497 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8499 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8500 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8501 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8503 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8505 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8507 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8508 &level.initial_inventory_content[player_nr][0];
8510 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8511 &level.initial_inventory_size[player_nr];
8513 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8514 &level.use_initial_inventory[player_nr];
8516 /* draw checkbutton gadgets */
8517 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8519 /* draw counter gadgets */
8520 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8522 /* draw drawing area gadgets */
8523 DrawPlayerInitialInventoryArea(properties_element);
8527 if (IS_GEM(properties_element))
8528 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8530 if (properties_element == EL_EM_DYNAMITE)
8531 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8533 if (COULD_MOVE_INTO_ACID(properties_element) &&
8534 !ELEM_IS_PLAYER(properties_element) &&
8535 (!IS_CUSTOM_ELEMENT(properties_element) ||
8536 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8538 /* set position for checkbutton for "can move into acid" */
8539 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8540 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8541 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8542 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8543 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8545 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8548 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8549 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8551 if (properties_element == EL_SPRING)
8552 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8554 if (properties_element == EL_TIME_ORB_FULL)
8555 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8557 if (CAN_GROW(properties_element))
8559 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8560 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8562 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8565 if (properties_element == EL_SOKOBAN_OBJECT ||
8566 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8567 properties_element == EL_SOKOBAN_FIELD_FULL)
8568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8570 if (IS_ENVELOPE(properties_element))
8572 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8573 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8574 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8575 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8576 int envelope_nr = properties_element - EL_ENVELOPE_1;
8578 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8579 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8581 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8582 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8584 /* display counter to choose size of envelope text area */
8585 MapCounterButtons(counter1_id);
8586 MapCounterButtons(counter2_id);
8588 /* display checkbuttons to choose auto-wrap and alignment properties */
8589 MapCheckbuttonGadget(button1_id);
8590 MapCheckbuttonGadget(button2_id);
8592 DrawEnvelopeTextArea(envelope_nr);
8595 if (IS_CUSTOM_ELEMENT(properties_element))
8597 /* draw stickybutton gadget */
8598 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8600 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8602 /* draw checkbutton gadgets */
8603 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8604 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8605 MapCheckbuttonGadget(i);
8607 /* draw counter gadgets */
8608 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8609 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8610 MapCounterButtons(i);
8612 /* draw selectbox gadgets */
8613 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8614 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8615 MapSelectboxGadget(i);
8617 /* draw textbutton gadgets */
8618 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8620 /* draw text input gadgets */
8621 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8623 /* draw drawing area gadgets */
8624 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8626 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8628 /* draw checkbutton gadgets */
8629 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8630 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8631 MapCheckbuttonGadget(i);
8633 /* draw counter gadgets */
8634 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8635 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8636 MapCounterButtons(i);
8638 /* draw selectbox gadgets */
8639 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8640 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8641 MapSelectboxGadget(i);
8643 /* draw drawing area gadgets */
8644 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8645 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8646 DrawCustomContentArea();
8649 else if (IS_GROUP_ELEMENT(properties_element))
8651 /* draw stickybutton gadget */
8652 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8654 /* draw checkbutton gadgets */
8655 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8656 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8658 /* draw counter gadgets */
8659 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8661 /* draw selectbox gadgets */
8662 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8664 /* draw textbutton gadgets */
8665 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8667 /* draw drawing area gadgets */
8668 DrawGroupElementArea(properties_element);
8670 /* draw text input gadgets */
8671 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8673 /* draw drawing area gadgets */
8674 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8678 static void DrawPropertiesChangeDrawingAreas()
8680 if (IS_CUSTOM_ELEMENT(properties_element))
8682 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8683 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8684 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8686 DrawCustomChangeContentArea();
8689 redraw_mask |= REDRAW_FIELD;
8692 static void DrawPropertiesChange()
8696 /* needed to initially set selectbox options for special action options */
8697 setSelectboxSpecialActionOptions();
8699 /* draw stickybutton gadget */
8700 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8702 /* draw checkbutton gadgets */
8703 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8704 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8705 MapCheckbuttonGadget(i);
8707 /* draw counter gadgets */
8708 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8709 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8710 MapCounterButtons(i);
8712 /* draw selectbox gadgets */
8713 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8714 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8715 MapSelectboxGadget(i);
8717 /* draw textbutton gadgets */
8718 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8719 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8720 MapTextbuttonGadget(i);
8722 /* draw graphicbutton gadgets */
8723 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8724 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8725 MapGraphicbuttonGadget(i);
8727 /* draw drawing area gadgets */
8728 DrawPropertiesChangeDrawingAreas();
8731 static void DrawEditorElementAnimation(int x, int y)
8733 int graphic = el2img(properties_element);
8734 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8735 custom_element.ce_value_fixed_initial :
8736 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8737 custom_element.collect_score_initial : FrameCounter);
8739 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8742 static void DrawEditorElementName(int x, int y, int element)
8744 char *element_name = getElementInfoText(element);
8745 int font_nr = FONT_TEXT_1;
8746 int font_width = getFontWidth(font_nr);
8747 int font_height = getFontHeight(font_nr);
8748 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8749 int max_chars_per_line = max_text_width / font_width;
8750 char buffer[max_chars_per_line + 1];
8752 if (strlen(element_name) <= max_chars_per_line)
8753 DrawTextS(x, y, font_nr, element_name);
8756 int next_pos = max_chars_per_line;
8758 strncpy(buffer, element_name, max_chars_per_line);
8759 buffer[max_chars_per_line] = '\0';
8761 if (element_name[max_chars_per_line] == ' ')
8767 for (i = max_chars_per_line - 1; i >= 0; i--)
8768 if (buffer[i] == ' ')
8771 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8778 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8780 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8781 buffer[max_chars_per_line] = '\0';
8783 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8787 static void DrawPropertiesWindow()
8792 stick_element_properties_window = FALSE;
8794 /* make sure that previous properties edit mode exists for this element */
8795 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8796 !IS_CUSTOM_ELEMENT(properties_element))
8797 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8799 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8800 !ELEM_IS_PLAYER(properties_element) &&
8801 !IS_CUSTOM_ELEMENT(properties_element))
8802 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8804 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8805 (ELEM_IS_PLAYER(properties_element) ||
8806 IS_CUSTOM_ELEMENT(properties_element)))
8807 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8809 CopyElementPropertiesToEditor(properties_element);
8811 UnmapLevelEditorFieldGadgets();
8812 UnmapLevelEditorToolboxDrawingGadgets();
8813 UnmapLevelEditorToolboxCustomGadgets();
8815 if (IS_CUSTOM_ELEMENT(properties_element) ||
8816 IS_GROUP_ELEMENT(properties_element))
8817 MapLevelEditorToolboxCustomGadgets();
8819 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8822 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8824 FrameCounter = 0; /* restart animation frame counter */
8826 DrawElementBorder(SX + xstart * MINI_TILEX,
8827 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8828 TILEX, TILEY, FALSE);
8830 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8831 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8833 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8834 (ystart + 1) * MINI_TILEY + 1,
8835 properties_element);
8837 DrawPropertiesTabulatorGadgets();
8839 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8840 DrawPropertiesInfo();
8841 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8842 DrawPropertiesChange();
8843 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8844 DrawPropertiesConfig();
8847 static void UpdateCustomElementGraphicGadgets()
8849 struct ElementInfo *ei = &element_info[properties_element];
8852 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8853 properties_element);
8855 ModifyEditorElementList();
8856 RedrawDrawingElements();
8858 /* force redraw of all mapped drawing area gadgets */
8859 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8861 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8868 static int getOpenDirectionFromTube(int element)
8872 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8873 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8874 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8875 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8876 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8877 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8878 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8879 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8880 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8881 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8882 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8888 static int getTubeFromOpenDirection(int direction)
8892 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8893 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8894 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8895 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8896 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8897 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8898 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8899 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8900 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8901 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8902 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8904 /* if only one direction, fall back to simple tube with that direction */
8905 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8906 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8907 case (MV_UP): return EL_TUBE_VERTICAL;
8908 case (MV_DOWN): return EL_TUBE_VERTICAL;
8914 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8916 int element_new = getTubeFromOpenDirection(direction);
8918 return (element_new != EL_EMPTY ? element_new : element_old);
8921 static int getOpenDirectionFromBelt(int element)
8923 int belt_dir = getBeltDirFromBeltElement(element);
8925 return (belt_dir == MV_LEFT ? MV_RIGHT :
8926 belt_dir == MV_RIGHT ? MV_LEFT :
8927 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8930 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8932 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8933 direction == MV_RIGHT ? MV_LEFT :
8934 direction == MV_HORIZONTAL ? MV_NONE : direction);
8936 if (direction == MV_NONE)
8939 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8942 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8945 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8947 return (element_new != EL_EMPTY ? element_new : element_old);
8950 static int getOpenDirectionFromPool(int element)
8954 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8955 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8956 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8957 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8958 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8959 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8965 static int getPoolFromOpenDirection(int direction)
8969 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8970 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8971 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8972 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8973 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8974 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8980 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8982 int element = getPoolFromOpenDirection(direction);
8983 int help_direction = getOpenDirectionFromPool(help_element);
8985 if (element == EL_EMPTY)
8987 int help_direction_vertical = help_direction & MV_VERTICAL;
8989 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8992 if (element == EL_EMPTY)
8994 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8996 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9002 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9004 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9006 return (element_new != EL_EMPTY ? element_new : element_old);
9009 static int getOpenDirectionFromPillar(int element)
9013 case EL_EMC_WALL_1: return (MV_DOWN);
9014 case EL_EMC_WALL_2: return (MV_VERTICAL);
9015 case EL_EMC_WALL_3: return (MV_UP);
9021 static int getPillarFromOpenDirection(int direction)
9025 case (MV_DOWN): return EL_EMC_WALL_1;
9026 case (MV_VERTICAL): return EL_EMC_WALL_2;
9027 case (MV_UP): return EL_EMC_WALL_3;
9033 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9035 int element_new = getPillarFromOpenDirection(direction);
9037 return (element_new != EL_EMPTY ? element_new : element_old);
9040 static int getOpenDirectionFromSteel2(int element)
9044 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9045 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9046 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9047 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9048 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9049 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9050 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9051 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9057 static int getSteel2FromOpenDirection(int direction)
9061 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9062 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9063 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9064 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9065 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9066 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9067 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9068 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9074 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9076 int element_new = getSteel2FromOpenDirection(direction);
9078 return (element_new != EL_EMPTY ? element_new : element_old);
9081 static int getOpenDirectionFromChip(int element)
9085 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9086 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9087 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9088 case EL_SP_CHIP_TOP: return (MV_DOWN);
9089 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9095 static int getChipFromOpenDirection(int direction)
9099 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9100 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9101 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9102 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9103 case (MV_DOWN): return EL_SP_CHIP_TOP;
9109 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9111 int element_new = getChipFromOpenDirection(direction);
9113 return (element_new != EL_EMPTY ? element_new : element_old);
9116 static int getClosedTube(int x, int y)
9118 static int xy[4][2] =
9125 int element_old = IntelliDrawBuffer[x][y];
9126 int direction_old = getOpenDirectionFromTube(element_old);
9127 int direction_new = MV_NONE;
9130 for (i = 0; i < NUM_DIRECTIONS; i++)
9132 int xx = x + xy[i][0];
9133 int yy = y + xy[i][1];
9134 int dir = MV_DIR_FROM_BIT(i);
9135 int dir_opposite = MV_DIR_OPPOSITE(dir);
9137 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9138 (direction_old & dir) &&
9139 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9140 direction_new |= dir;
9143 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9146 static int getClosedBelt(int x, int y)
9148 static int xy[4][2] =
9155 int element_old = IntelliDrawBuffer[x][y];
9156 int nr = getBeltNrFromBeltElement(element_old);
9157 int direction_old = getOpenDirectionFromBelt(element_old);
9158 int direction_new = MV_NONE;
9161 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9163 int xx = x + xy[i][0];
9164 int yy = y + xy[i][1];
9165 int dir = MV_DIR_FROM_BIT(i);
9166 int dir_opposite = MV_DIR_OPPOSITE(dir);
9168 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9169 (direction_old & dir) &&
9170 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9171 direction_new |= dir;
9174 return getBeltFromNrAndOpenDirection(nr, direction_new);
9177 static int getClosedPool(int x, int y)
9179 static int xy[4][2] =
9186 int element_old = IntelliDrawBuffer[x][y];
9187 int direction_old = getOpenDirectionFromPool(element_old);
9188 int direction_new = MV_NONE;
9191 for (i = 0; i < NUM_DIRECTIONS; i++)
9193 int xx = x + xy[i][0];
9194 int yy = y + xy[i][1];
9195 int dir = MV_DIR_FROM_BIT(i);
9196 int dir_opposite = MV_DIR_OPPOSITE(dir);
9198 if (IN_LEV_FIELD(xx, yy) &&
9199 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9200 (direction_old & dir) &&
9201 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9202 direction_new |= dir;
9205 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9208 static int getClosedPillar(int x, int y)
9210 static int xy[4][2] =
9217 int element_old = IntelliDrawBuffer[x][y];
9218 int direction_old = getOpenDirectionFromPillar(element_old);
9219 int direction_new = MV_NONE;
9222 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9224 int xx = x + xy[i][0];
9225 int yy = y + xy[i][1];
9226 int dir = MV_DIR_FROM_BIT(i);
9227 int dir_opposite = MV_DIR_OPPOSITE(dir);
9229 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9230 (direction_old & dir) &&
9231 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9232 direction_new |= dir;
9235 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9238 static int getClosedSteel2(int x, int y)
9240 static int xy[4][2] =
9247 int element_old = IntelliDrawBuffer[x][y];
9248 int direction_old = getOpenDirectionFromSteel2(element_old);
9249 int direction_new = MV_NONE;
9252 for (i = 0; i < NUM_DIRECTIONS; i++)
9254 int xx = x + xy[i][0];
9255 int yy = y + xy[i][1];
9256 int dir = MV_DIR_FROM_BIT(i);
9257 int dir_opposite = MV_DIR_OPPOSITE(dir);
9259 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9260 (direction_old & dir) &&
9261 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9262 direction_new |= dir;
9265 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9268 static int getClosedChip(int x, int y)
9270 static int xy[4][2] =
9277 int element_old = IntelliDrawBuffer[x][y];
9278 int direction_old = getOpenDirectionFromChip(element_old);
9279 int direction_new = MV_NONE;
9282 for (i = 0; i < NUM_DIRECTIONS; i++)
9284 int xx = x + xy[i][0];
9285 int yy = y + xy[i][1];
9286 int dir = MV_DIR_FROM_BIT(i);
9287 int dir_opposite = MV_DIR_OPPOSITE(dir);
9289 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9290 (direction_old & dir) &&
9291 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9292 direction_new |= dir;
9295 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9298 static void SetElementSimple(int x, int y, int element, boolean change_level)
9300 int sx = x - level_xpos;
9301 int sy = y - level_ypos;
9303 IntelliDrawBuffer[x][y] = element;
9306 Feld[x][y] = element;
9308 if (IN_ED_FIELD(sx, sy))
9309 DrawMiniElement(sx, sy, element);
9312 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9313 int x2, int y2, int *element2,
9314 int (*close_function)(int, int),
9315 boolean change_level)
9317 /* set neighbour elements to newly determined connections */
9318 SetElementSimple(x1, y1, *element1, change_level);
9319 SetElementSimple(x2, y2, *element2, change_level);
9321 /* remove all open connections of neighbour elements */
9322 *element1 = close_function(x1, y1);
9323 *element2 = close_function(x2, y2);
9325 /* set neighbour elements to new, minimized connections */
9326 SetElementSimple(x1, y1, *element1, change_level);
9327 SetElementSimple(x2, y2, *element2, change_level);
9330 static void SetElementIntelliDraw(int x, int y, int new_element,
9331 boolean change_level, int button)
9333 static int xy[4][2] =
9340 static int last_x = -1;
9341 static int last_y = -1;
9342 int old_element = IntelliDrawBuffer[x][y];
9344 if (new_element == EL_UNDEFINED)
9352 if (IS_TUBE(new_element))
9354 int last_element_new = EL_UNDEFINED;
9355 int direction = MV_NONE;
9358 /* if old element is of same kind, keep all existing directions */
9359 if (IS_TUBE(old_element))
9360 direction |= getOpenDirectionFromTube(old_element);
9362 for (i = 0; i < NUM_DIRECTIONS; i++)
9364 int xx = x + xy[i][0];
9365 int yy = y + xy[i][1];
9367 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9368 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9370 int dir = MV_DIR_FROM_BIT(i);
9371 int dir_opposite = MV_DIR_OPPOSITE(dir);
9372 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9373 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9374 int last_direction_new = last_direction_old | dir_opposite;
9376 last_element_new = getTubeFromOpenDirection(last_direction_new);
9382 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9384 if (last_element_new != EL_UNDEFINED)
9385 MergeAndCloseNeighbourElements(x, y, &new_element,
9386 last_x, last_y, &last_element_new,
9387 getClosedTube, change_level);
9389 else if (IS_BELT(new_element))
9391 int belt_nr = getBeltNrFromBeltElement(new_element);
9392 int last_element_new = EL_UNDEFINED;
9393 int direction = MV_NONE;
9396 /* if old element is of same kind, keep all existing directions */
9397 if (IS_BELT(old_element))
9398 direction |= getOpenDirectionFromBelt(old_element);
9400 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9402 int xx = x + xy[i][0];
9403 int yy = y + xy[i][1];
9405 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9406 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9408 int dir = MV_DIR_FROM_BIT(i);
9409 int dir_opposite = MV_DIR_OPPOSITE(dir);
9410 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9411 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9412 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9413 int last_direction_new = last_direction_old | dir_opposite;
9415 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9416 last_direction_new);
9421 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9423 if (last_element_new != EL_UNDEFINED)
9424 MergeAndCloseNeighbourElements(x, y, &new_element,
9425 last_x, last_y, &last_element_new,
9426 getClosedBelt, change_level);
9428 else if (IS_ACID_POOL_OR_ACID(new_element))
9430 int last_element_new = EL_UNDEFINED;
9431 int direction = MV_NONE;
9434 /* if old element is of same kind, keep all existing directions */
9435 if (IS_ACID_POOL_OR_ACID(old_element))
9436 direction |= getOpenDirectionFromPool(old_element);
9438 for (i = 0; i < NUM_DIRECTIONS; i++)
9440 int xx = x + xy[i][0];
9441 int yy = y + xy[i][1];
9443 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9444 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9446 int dir = MV_DIR_FROM_BIT(i);
9447 int dir_opposite = MV_DIR_OPPOSITE(dir);
9448 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9449 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9450 int last_direction_new = last_direction_old | dir_opposite;
9452 last_element_new = getPoolFromOpenDirection(last_direction_new);
9458 /* special corrections needed for intuitively correct acid pool drawing */
9459 if (last_element_new == EL_EMPTY)
9460 last_element_new = new_element;
9461 else if (last_element_new != EL_UNDEFINED)
9462 new_element = last_element_new;
9464 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9466 if (last_element_new != EL_UNDEFINED)
9467 MergeAndCloseNeighbourElements(x, y, &new_element,
9468 last_x, last_y, &last_element_new,
9469 getClosedPool, change_level);
9471 else if (IS_EMC_PILLAR(new_element))
9473 int last_element_new = EL_UNDEFINED;
9474 int direction = MV_NONE;
9477 /* if old element is of same kind, keep all existing directions */
9478 if (IS_EMC_PILLAR(old_element))
9479 direction |= getOpenDirectionFromPillar(old_element);
9481 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9483 int xx = x + xy[i][0];
9484 int yy = y + xy[i][1];
9486 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9487 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9489 int dir = MV_DIR_FROM_BIT(i);
9490 int dir_opposite = MV_DIR_OPPOSITE(dir);
9491 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9492 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9493 int last_direction_new = last_direction_old | dir_opposite;
9495 last_element_new = getPillarFromOpenDirection(last_direction_new);
9501 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9503 if (last_element_new != EL_UNDEFINED)
9504 MergeAndCloseNeighbourElements(x, y, &new_element,
9505 last_x, last_y, &last_element_new,
9506 getClosedPillar, change_level);
9508 else if (IS_DC_STEELWALL_2(new_element))
9510 int last_element_new = EL_UNDEFINED;
9511 int direction = MV_NONE;
9514 /* if old element is of same kind, keep all existing directions */
9515 if (IS_DC_STEELWALL_2(old_element))
9516 direction |= getOpenDirectionFromSteel2(old_element);
9518 for (i = 0; i < NUM_DIRECTIONS; i++)
9520 int xx = x + xy[i][0];
9521 int yy = y + xy[i][1];
9523 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9524 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9526 int dir = MV_DIR_FROM_BIT(i);
9527 int dir_opposite = MV_DIR_OPPOSITE(dir);
9528 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9529 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9530 int last_direction_new = last_direction_old | dir_opposite;
9532 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9538 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9540 if (last_element_new != EL_UNDEFINED)
9541 MergeAndCloseNeighbourElements(x, y, &new_element,
9542 last_x, last_y, &last_element_new,
9543 getClosedSteel2, change_level);
9545 else if (IS_SP_CHIP(new_element))
9547 int last_element_new = EL_UNDEFINED;
9548 int direction = MV_NONE;
9551 /* (do not keep existing directions, regardless of kind of old element) */
9553 for (i = 0; i < NUM_DIRECTIONS; i++)
9555 int xx = x + xy[i][0];
9556 int yy = y + xy[i][1];
9558 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9559 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9561 int dir = MV_DIR_FROM_BIT(i);
9562 int dir_opposite = MV_DIR_OPPOSITE(dir);
9563 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9564 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9565 int last_direction_new = last_direction_old | dir_opposite;
9567 if (last_direction_old == MV_NONE)
9569 last_element_new = getChipFromOpenDirection(last_direction_new);
9572 else if (last_direction_old & (dir | dir_opposite))
9574 direction |= MV_DIR_OPPOSITE(last_direction_old);
9578 direction |= MV_DIR_OPPOSITE(dir);
9583 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9585 if (last_element_new != EL_UNDEFINED)
9586 MergeAndCloseNeighbourElements(x, y, &new_element,
9587 last_x, last_y, &last_element_new,
9588 getClosedChip, change_level);
9590 else if (IS_SP_HARDWARE_BASE(new_element))
9592 int nr = GetSimpleRandom(6);
9594 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9595 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9596 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9597 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9598 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9600 else if (new_element == EL_SP_HARDWARE_GREEN ||
9601 new_element == EL_SP_HARDWARE_BLUE ||
9602 new_element == EL_SP_HARDWARE_RED)
9604 int nr = GetSimpleRandom(3);
9606 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9607 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9609 else if (IS_GROUP_ELEMENT(new_element))
9611 boolean connected_drawing = FALSE;
9614 for (i = 0; i < NUM_DIRECTIONS; i++)
9616 int xx = x + xy[i][0];
9617 int yy = y + xy[i][1];
9619 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9620 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9621 connected_drawing = TRUE;
9624 if (!connected_drawing)
9625 ResolveGroupElement(new_element);
9627 new_element = GetElementFromGroupElement(new_element);
9629 else if (IS_BELT_SWITCH(old_element))
9631 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9632 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9634 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9635 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9637 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9641 static int swappable_elements[][2] =
9643 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9644 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9645 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9646 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9647 { EL_EMERALD, EL_WALL_EMERALD },
9648 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9649 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9650 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9651 { EL_DIAMOND, EL_WALL_DIAMOND },
9652 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9653 { EL_GATE_1, EL_GATE_1_GRAY },
9654 { EL_GATE_2, EL_GATE_2_GRAY },
9655 { EL_GATE_3, EL_GATE_3_GRAY },
9656 { EL_GATE_4, EL_GATE_4_GRAY },
9657 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9658 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9659 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9660 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9661 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9662 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9663 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9664 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9665 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9666 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9667 { EL_LAMP, EL_LAMP_ACTIVE },
9668 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9669 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9670 { EL_PEARL, EL_WALL_PEARL },
9671 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9672 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9673 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9674 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9675 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9676 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9677 { EL_LANDMINE, EL_DC_LANDMINE },
9678 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9679 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9680 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9681 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9682 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9686 static int rotatable_elements[][4] =
9704 EL_BD_BUTTERFLY_RIGHT,
9705 EL_BD_BUTTERFLY_DOWN,
9706 EL_BD_BUTTERFLY_LEFT
9711 EL_BD_FIREFLY_RIGHT,
9745 EL_SP_GRAVITY_PORT_UP,
9746 EL_SP_GRAVITY_PORT_RIGHT,
9747 EL_SP_GRAVITY_PORT_DOWN,
9748 EL_SP_GRAVITY_PORT_LEFT
9752 EL_SP_GRAVITY_ON_PORT_UP,
9753 EL_SP_GRAVITY_ON_PORT_RIGHT,
9754 EL_SP_GRAVITY_ON_PORT_DOWN,
9755 EL_SP_GRAVITY_ON_PORT_LEFT
9759 EL_SP_GRAVITY_OFF_PORT_UP,
9760 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9761 EL_SP_GRAVITY_OFF_PORT_DOWN,
9762 EL_SP_GRAVITY_OFF_PORT_LEFT
9773 EL_BALLOON_SWITCH_UP,
9774 EL_BALLOON_SWITCH_RIGHT,
9775 EL_BALLOON_SWITCH_DOWN,
9776 EL_BALLOON_SWITCH_LEFT
9788 for (i = 0; swappable_elements[i][0] != -1; i++)
9790 int element1 = swappable_elements[i][0];
9791 int element2 = swappable_elements[i][1];
9793 if (old_element == element1 || old_element == element2)
9794 new_element = (old_element == element1 ? element2 : element1);
9797 for (i = 0; rotatable_elements[i][0] != -1; i++)
9799 for (j = 0; j < 4; j++)
9801 int element = rotatable_elements[i][j];
9803 if (old_element == element)
9804 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9805 button == 2 ? rotatable_elements[i][0] :
9806 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9812 SetElementSimple(x, y, new_element, change_level);
9818 static void ResetIntelliDraw()
9822 for (x = 0; x < lev_fieldx; x++)
9823 for (y = 0; y < lev_fieldy; y++)
9824 IntelliDrawBuffer[x][y] = Feld[x][y];
9826 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9829 static void SetElementExt(int x, int y, int element, boolean change_level,
9833 SetElementSimple(x, y, Feld[x][y], change_level);
9834 else if (GetKeyModState() & KMOD_Shift)
9835 SetElementIntelliDraw(x, y, element, change_level, button);
9837 SetElementSimple(x, y, element, change_level);
9840 static void SetElement(int x, int y, int element)
9842 SetElementExt(x, y, element, TRUE, -1);
9845 static void SetElementButton(int x, int y, int element, int button)
9847 SetElementExt(x, y, element, TRUE, button);
9850 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9852 int lx = sx + level_xpos;
9853 int ly = sy + level_ypos;
9855 SetElementExt(lx, ly, element, change_level, -1);
9858 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9859 int element, boolean change_level)
9861 int xsize = ABS(to_x - from_x);
9862 int ysize = ABS(to_y - from_y);
9863 int dx = (to_x < from_x ? -1 : +1);
9864 int dy = (to_y < from_y ? -1 : +1);
9867 if (from_y == to_y) /* horizontal line */
9869 for (i = 0; i <= xsize; i++)
9870 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9872 else if (from_x == to_x) /* vertical line */
9874 for (i = 0; i <= ysize; i++)
9875 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9877 else /* diagonal line */
9879 if (ysize < xsize) /* a < 1 */
9881 float a = (float)ysize / (float)xsize;
9883 for (i = 0; i <= xsize; i++)
9886 int y = dy * (int)(a * i + 0.5);
9888 DrawLineElement(from_x + x, from_y + y, element, change_level);
9893 float a = (float)xsize / (float)ysize;
9895 for (i = 0; i <= ysize; i++)
9897 int x = dx * (int)(a * i + 0.5);
9900 DrawLineElement(from_x + x, from_y + y, element, change_level);
9906 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9907 int element, boolean change_level)
9909 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9910 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9911 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9912 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9915 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9916 int element, boolean change_level)
9921 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9923 for (y = from_y; y <= to_y; y++)
9924 DrawLine(from_x, y, to_x, y, element, change_level);
9927 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9928 int element, boolean change_level)
9930 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9931 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9932 int len_x = ABS(to_x - from_x);
9933 int len_y = ABS(to_y - from_y);
9936 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9938 /* not optimal (some points get drawn twice) but simple,
9939 and fast enough for the few points we are drawing */
9941 for (x = 0; x <= radius; x++)
9945 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9947 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9948 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9949 lx = sx + level_xpos;
9950 ly = sy + level_ypos;
9952 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9953 DrawLineElement(sx, sy, element, change_level);
9956 for (y = 0; y <= radius; y++)
9960 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9962 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9963 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9964 lx = sx + level_xpos;
9965 ly = sy + level_ypos;
9967 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9968 DrawLineElement(sx, sy, element, change_level);
9972 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9973 int element, boolean change_level)
9975 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9976 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9978 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9981 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9983 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9984 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9985 int element, boolean change_level)
9987 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9988 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9989 int mirror_to_x2 = from_x - (to_x2 - from_x);
9990 int mirror_to_y2 = from_y - (to_y2 - from_y);
9992 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9993 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9994 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9995 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9999 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10001 int from_sx, from_sy;
10005 swap_numbers(&from_x, &to_x);
10008 swap_numbers(&from_y, &to_y);
10010 from_sx = SX + from_x * MINI_TILEX;
10011 from_sy = SY + from_y * MINI_TILEY;
10012 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10013 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10015 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10016 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10017 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10018 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10020 if (from_x == to_x && from_y == to_y)
10021 MarkTileDirty(from_x/2, from_y/2);
10023 redraw_mask |= REDRAW_FIELD;
10026 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10027 int element, boolean change_level)
10029 if (element == -1 || change_level)
10030 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10032 DrawAreaBorder(from_x, from_y, to_x, to_y);
10035 /* values for CopyBrushExt() */
10036 #define CB_AREA_TO_BRUSH 0
10037 #define CB_BRUSH_TO_CURSOR 1
10038 #define CB_BRUSH_TO_LEVEL 2
10039 #define CB_DELETE_OLD_CURSOR 3
10040 #define CB_DUMP_BRUSH 4
10041 #define CB_DUMP_BRUSH_SMALL 5
10043 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10044 int button, int mode)
10046 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10047 static int brush_width, brush_height;
10048 static int last_cursor_x = -1, last_cursor_y = -1;
10049 static boolean delete_old_brush;
10050 int new_element = BUTTON_ELEMENT(button);
10053 if (mode == CB_DUMP_BRUSH ||
10054 mode == CB_DUMP_BRUSH_SMALL)
10056 if (!draw_with_brush)
10058 Error(ERR_WARN, "no brush selected");
10063 for (y = 0; y < brush_height; y++)
10065 for (x = 0; x < brush_width; x++)
10067 int element = brush_buffer[x][y];
10068 int element_mapped = element;
10070 if (IS_CUSTOM_ELEMENT(element))
10071 element_mapped = EL_CUSTOM_START;
10072 else if (IS_GROUP_ELEMENT(element))
10073 element_mapped = EL_GROUP_START;
10074 else if (element >= NUM_FILE_ELEMENTS)
10075 element_mapped = EL_UNKNOWN;
10077 // dump brush as level sketch text for the R'n'D forum:
10078 // - large tiles: `xxx (0x60 ASCII)
10079 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10080 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10089 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10092 if (mode == CB_AREA_TO_BRUSH)
10094 int from_lx, from_ly;
10097 swap_numbers(&from_x, &to_x);
10100 swap_numbers(&from_y, &to_y);
10102 brush_width = to_x - from_x + 1;
10103 brush_height = to_y - from_y + 1;
10105 from_lx = from_x + level_xpos;
10106 from_ly = from_y + level_ypos;
10108 for (y = 0; y < brush_height; y++)
10110 for (x = 0; x < brush_width; x++)
10112 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10115 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10120 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10122 delete_old_brush = FALSE;
10124 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10125 mode == CB_BRUSH_TO_LEVEL)
10127 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10128 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10129 int cursor_from_x = cursor_x - brush_width / 2;
10130 int cursor_from_y = cursor_y - brush_height / 2;
10131 int border_from_x = cursor_x, border_from_y = cursor_y;
10132 int border_to_x = cursor_x, border_to_y = cursor_y;
10134 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10135 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10137 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10138 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10140 delete_old_brush = FALSE;
10144 for (y = 0; y < brush_height; y++)
10146 for (x = 0; x < brush_width; x++)
10148 int sx = cursor_from_x + x;
10149 int sy = cursor_from_y + y;
10150 int lx = sx + level_xpos;
10151 int ly = sy + level_ypos;
10152 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10153 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10154 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10155 brush_buffer[x][y] : new_element);
10157 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10159 if (sx < border_from_x)
10160 border_from_x = sx;
10161 else if (sx > border_to_x)
10163 if (sy < border_from_y)
10164 border_from_y = sy;
10165 else if (sy > border_to_y)
10168 DrawLineElement(sx, sy, element, change_level);
10173 if (mode != CB_DELETE_OLD_CURSOR)
10174 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10176 last_cursor_x = cursor_x;
10177 last_cursor_y = cursor_y;
10178 delete_old_brush = TRUE;
10182 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10185 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10188 static void CopyBrushToLevel(int x, int y, int button)
10190 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10193 static void CopyBrushToCursor(int x, int y)
10195 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10198 static void DeleteBrushFromCursor()
10200 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10205 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10208 void DumpBrush_Small()
10210 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10213 static void FloodFill(int from_x, int from_y, int fill_element)
10215 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10218 /* values for DrawLevelText() modes */
10219 #define TEXT_INIT 0
10220 #define TEXT_SETCURSOR 1
10221 #define TEXT_WRITECHAR 2
10222 #define TEXT_BACKSPACE 3
10223 #define TEXT_NEWLINE 4
10225 #define TEXT_QUERY_TYPING 6
10227 static int DrawLevelText(int sx, int sy, char letter, int mode)
10229 static short delete_buffer[MAX_LEV_FIELDX];
10230 static int start_sx;
10231 static int last_sx, last_sy;
10232 static boolean typing = FALSE;
10233 int letter_element = EL_CHAR_ASCII0 + letter;
10234 int lx = 0, ly = 0;
10236 /* map lower case letters to upper case and convert special characters */
10237 if (letter >= 'a' && letter <= 'z')
10238 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10239 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10240 letter_element = EL_CHAR_AUMLAUT;
10241 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10242 letter_element = EL_CHAR_OUMLAUT;
10243 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10244 letter_element = EL_CHAR_UUMLAUT;
10245 else if (letter == '^')
10246 letter_element = EL_CHAR_COPYRIGHT;
10248 letter_element = EL_CHAR_ASCII0 + letter;
10250 if (mode != TEXT_INIT)
10255 if (mode != TEXT_SETCURSOR)
10261 lx = last_sx + level_xpos;
10262 ly = last_sy + level_ypos;
10269 DrawLevelText(0, 0, 0, TEXT_END);
10275 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10278 case TEXT_SETCURSOR:
10279 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10280 DrawAreaBorder(sx, sy, sx, sy);
10285 case TEXT_WRITECHAR:
10286 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10288 if (new_element1 >= EL_STEEL_CHAR_START &&
10289 new_element1 <= EL_STEEL_CHAR_END)
10290 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10292 delete_buffer[sx - start_sx] = Feld[lx][ly];
10293 Feld[lx][ly] = letter_element;
10295 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10296 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10297 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10298 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10300 DrawLevelText(0, 0, 0, TEXT_END);
10302 level.changed = TRUE;
10306 case TEXT_BACKSPACE:
10309 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10310 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10311 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10316 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10317 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10319 DrawLevelText(0, 0, 0, TEXT_END);
10323 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10324 DrawMiniElement(sx, sy, Feld[lx][ly]);
10328 case TEXT_QUERY_TYPING:
10338 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10339 int element, boolean change_level)
10341 int lx = sx + level_xpos;
10342 int ly = sy + level_ypos;
10345 DrawMiniElement(sx, sy, Feld[lx][ly]);
10347 DrawAreaBorder(sx, sy, sx, sy);
10350 static void CheckLevelBorderElement(boolean redraw_playfield)
10352 int last_border_element = BorderElement;
10354 SetBorderElement();
10356 if (redraw_playfield && BorderElement != last_border_element)
10357 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10360 static void CopyLevelToUndoBuffer(int mode)
10362 static boolean accumulated_undo = FALSE;
10363 boolean new_undo_buffer_position = TRUE;
10368 case UNDO_IMMEDIATE:
10369 accumulated_undo = FALSE;
10372 case UNDO_ACCUMULATE:
10373 if (accumulated_undo)
10374 new_undo_buffer_position = FALSE;
10375 accumulated_undo = TRUE;
10382 if (new_undo_buffer_position)
10384 /* new position in undo buffer ring */
10385 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10387 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10388 undo_buffer_steps++;
10391 for (x = 0; x < lev_fieldx; x++)
10392 for (y = 0; y < lev_fieldy; y++)
10393 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10395 /* check if drawing operation forces change of border style */
10396 CheckLevelBorderElement(TRUE);
10398 level.changed = TRUE;
10401 static void RandomPlacement(int new_element)
10403 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10404 int num_free_positions = 0;
10405 int num_percentage, num_elements;
10408 ResetIntelliDraw();
10410 /* determine number of free positions for randomly placing the new element */
10411 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10413 free_position[x][y] =
10414 (random_placement_background_restricted ?
10415 Feld[x][y] == random_placement_background_element :
10416 Feld[x][y] != new_element);
10418 if (free_position[x][y])
10419 num_free_positions++;
10422 /* determine number of new elements to place there */
10423 num_percentage = num_free_positions * random_placement_value / 100;
10424 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10425 num_percentage : random_placement_value);
10427 /* if less free positions than elements to place, fill all these positions */
10428 if (num_free_positions < num_elements)
10430 for (x = 0; x < lev_fieldx; x++)
10431 for (y = 0; y < lev_fieldy; y++)
10432 if (free_position[x][y])
10433 SetElement(x, y, new_element);
10437 while (num_elements > 0)
10439 x = GetSimpleRandom(lev_fieldx);
10440 y = GetSimpleRandom(lev_fieldy);
10442 /* don't place element at the same position twice */
10443 if (free_position[x][y])
10445 free_position[x][y] = FALSE;
10446 SetElement(x, y, new_element);
10452 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10453 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10456 void WrapLevel(int dx, int dy)
10458 int wrap_dx = lev_fieldx - dx;
10459 int wrap_dy = lev_fieldy - dy;
10462 for (x = 0; x < lev_fieldx; x++)
10463 for (y = 0; y < lev_fieldy; y++)
10464 FieldBackup[x][y] = Feld[x][y];
10466 for (x = 0; x < lev_fieldx; x++)
10467 for (y = 0; y < lev_fieldy; y++)
10469 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10471 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10472 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10475 static void HandleDrawingAreas(struct GadgetInfo *gi)
10477 static boolean started_inside_drawing_area = FALSE;
10478 int id = gi->custom_id;
10479 boolean button_press_event;
10480 boolean button_release_event;
10481 boolean inside_drawing_area = !gi->event.off_borders;
10482 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10483 int actual_drawing_function;
10484 int button = gi->event.button;
10485 int new_element = BUTTON_ELEMENT(button);
10486 int sx = gi->event.x, sy = gi->event.y;
10487 int min_sx = 0, min_sy = 0;
10488 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10489 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10490 int lx = 0, ly = 0;
10491 int min_lx = 0, min_ly = 0;
10492 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10495 /* handle info callback for each invocation of action callback */
10496 gi->callback_info(gi);
10498 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10499 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10501 /* make sure to stay inside drawing area boundaries */
10502 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10503 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10507 /* get positions inside level field */
10508 lx = sx + level_xpos;
10509 ly = sy + level_ypos;
10511 if (!IN_LEV_FIELD(lx, ly))
10512 inside_drawing_area = FALSE;
10514 /* make sure to stay inside level field boundaries */
10515 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10516 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10518 /* correct drawing area positions accordingly */
10519 sx = lx - level_xpos;
10520 sy = ly - level_ypos;
10523 if (button_press_event)
10524 started_inside_drawing_area = inside_drawing_area;
10526 if (!started_inside_drawing_area)
10529 if (!IS_VALID_BUTTON(button))
10532 if (!button && !button_release_event)
10535 /* automatically switch to 'single item' drawing mode, if needed */
10536 actual_drawing_function =
10537 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10538 drawing_function : GADGET_ID_SINGLE_ITEMS);
10540 /* clicking into drawing area with pressed Control key picks element */
10541 if (GetKeyModState() & KMOD_Control)
10543 last_drawing_function = drawing_function;
10544 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10547 if (GetKeyModState() & KMOD_Shift)
10549 if (button_press_event || button_release_event)
10550 ResetIntelliDraw();
10553 switch (actual_drawing_function)
10555 case GADGET_ID_SINGLE_ITEMS:
10558 if (button_release_event)
10560 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10562 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10563 !inside_drawing_area)
10564 DeleteBrushFromCursor();
10567 if (!button || button_release_event)
10570 if (draw_with_brush)
10572 CopyBrushToLevel(sx, sy, button);
10576 if (new_element == EL_PLAYER_1)
10578 /* remove player at old position */
10579 for (y = 0; y < lev_fieldy; y++)
10580 for (x = 0; x < lev_fieldx; x++)
10581 if (Feld[x][y] == EL_PLAYER_1)
10582 SetElement(x, y, EL_EMPTY);
10585 SetElementButton(lx, ly, new_element, button);
10590 int type_id = gi->custom_type_id;
10591 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10593 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10594 DrawMiniGraphicExt(drawto,
10595 gi->x + sx * MINI_TILEX,
10596 gi->y + sy * MINI_TILEY,
10597 el2edimg(new_element));
10599 DrawFixedGraphicExt(drawto,
10600 gi->x + sx * TILEX,
10601 gi->y + sy * TILEY,
10602 el2img(new_element), 0);
10604 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10605 new_element = GFX_ELEMENT(new_element);
10607 drawingarea_info[type_id].value[pos] = new_element;
10609 CopyElementPropertiesToGame(properties_element);
10611 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10613 UpdateCustomElementGraphicGadgets();
10615 FrameCounter = 0; /* restart animation frame counter */
10620 case GADGET_ID_CONNECTED_ITEMS:
10622 static int last_sx = -1;
10623 static int last_sy = -1;
10625 if (button_release_event)
10626 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10630 if (!button_press_event)
10631 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10639 case GADGET_ID_LINE:
10640 case GADGET_ID_ARC:
10641 case GADGET_ID_RECTANGLE:
10642 case GADGET_ID_FILLED_BOX:
10643 case GADGET_ID_GRAB_BRUSH:
10644 case GADGET_ID_TEXT:
10646 static int last_sx = -1;
10647 static int last_sy = -1;
10648 static int start_sx = -1;
10649 static int start_sy = -1;
10650 void (*draw_func)(int, int, int, int, int, boolean);
10652 if (drawing_function == GADGET_ID_LINE)
10653 draw_func = DrawLine;
10654 else if (drawing_function == GADGET_ID_ARC)
10655 draw_func = DrawArc;
10656 else if (drawing_function == GADGET_ID_RECTANGLE)
10657 draw_func = DrawBox;
10658 else if (drawing_function == GADGET_ID_FILLED_BOX)
10659 draw_func = DrawFilledBox;
10660 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10661 draw_func = SelectArea;
10662 else /* (drawing_function == GADGET_ID_TEXT) */
10663 draw_func = SetTextCursor;
10665 if (button_press_event)
10667 draw_func(sx, sy, sx, sy, new_element, FALSE);
10668 start_sx = last_sx = sx;
10669 start_sy = last_sy = sy;
10671 if (drawing_function == GADGET_ID_TEXT)
10672 DrawLevelText(0, 0, 0, TEXT_END);
10674 else if (button_release_event)
10676 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10677 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10679 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10680 CopyBrushToCursor(sx, sy);
10681 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10683 draw_with_brush = TRUE;
10685 else if (drawing_function == GADGET_ID_TEXT)
10686 DrawLevelText(sx, sy, 0, TEXT_INIT);
10688 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10690 else if (last_sx != sx || last_sy != sy)
10692 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10693 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10700 case GADGET_ID_FLOOD_FILL:
10701 if (button_press_event && Feld[lx][ly] != new_element)
10703 FloodFill(lx, ly, new_element);
10704 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10705 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10709 case GADGET_ID_PICK_ELEMENT:
10710 if (button_release_event)
10711 ClickOnGadget(level_editor_gadget[last_drawing_function],
10713 else if (draw_level)
10714 PickDrawingElement(button, Feld[lx][ly]);
10717 int type_id = gi->custom_type_id;
10718 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10720 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10730 static void HandleCounterButtons(struct GadgetInfo *gi)
10732 int gadget_id = gi->custom_id;
10733 int counter_id = gi->custom_type_id;
10734 int button = gi->event.button;
10735 int *counter_value = counterbutton_info[counter_id].value;
10736 int step = BUTTON_STEPSIZE(button) *
10737 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10739 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10741 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10742 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10743 boolean level_changed = LevelChanged();
10745 if ((level_changed && pressed) || (!level_changed && released))
10748 if (level_changed && !Request("Level has changed! Discard changes?",
10751 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10752 ModifyEditorCounterValue(counter_id, *counter_value);
10758 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10759 *counter_value = gi->textinput.number_value;
10761 ModifyEditorCounterValue(counter_id, *counter_value + step);
10763 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10765 LoadLevel(level_nr);
10766 LoadScore(level_nr);
10771 DrawEditModeWindow();
10776 switch (counter_id)
10778 case ED_COUNTER_ID_YAMYAM_CONTENT:
10779 DrawYamYamContentAreas();
10782 case ED_COUNTER_ID_BALL_CONTENT:
10783 DrawMagicBallContentAreas();
10786 case ED_COUNTER_ID_ANDROID_CONTENT:
10787 DrawAndroidElementArea(properties_element);
10790 case ED_COUNTER_ID_GROUP_CONTENT:
10791 DrawGroupElementArea(properties_element);
10792 CopyGroupElementPropertiesToGame(properties_element);
10795 case ED_COUNTER_ID_INVENTORY_SIZE:
10796 DrawPlayerInitialInventoryArea(properties_element);
10799 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10800 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10801 DrawEnvelopeTextArea(-1);
10804 case ED_COUNTER_ID_LEVEL_XSIZE:
10805 case ED_COUNTER_ID_LEVEL_YSIZE:
10806 lev_fieldx = level.fieldx;
10807 lev_fieldy = level.fieldy;
10814 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10815 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10816 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10817 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10818 CopyElementPropertiesToGame(properties_element);
10820 level.changed = TRUE;
10823 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10825 int type_id = gi->custom_type_id;
10827 strcpy(textinput_info[type_id].value, gi->textinput.value);
10829 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10831 CopyElementPropertiesToGame(properties_element);
10833 ModifyEditorElementList(); /* update changed button info text */
10836 level.changed = TRUE;
10839 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10841 int type_id = gi->custom_type_id;
10843 strncpy(textarea_info[type_id].value, gi->textarea.value,
10844 MAX_ENVELOPE_TEXT_LEN);
10845 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10847 level.changed = TRUE;
10850 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10852 int type_id = gi->custom_type_id;
10853 int value_old = *selectbox_info[type_id].value;
10854 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10856 *selectbox_info[type_id].value = value_new;
10858 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10860 element_info[properties_element].current_change_page = gi->selectbox.index;
10862 DrawPropertiesWindow();
10864 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10865 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10866 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10867 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10868 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10870 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10872 /* when changing action type, also check action mode and action arg */
10873 if (value_old != value_new)
10874 setSelectboxSpecialActionVariablesIfNeeded();
10876 DrawPropertiesChange();
10879 CopyElementPropertiesToGame(properties_element);
10881 level.changed = TRUE;
10885 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10887 int type_id = gi->custom_type_id;
10890 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10891 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10893 edit_mode_levelinfo = gi->custom_type_id;
10895 DrawLevelInfoWindow();
10897 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10898 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10900 edit_mode_properties = gi->custom_type_id;
10902 DrawPropertiesWindow();
10904 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10906 char *template_filename = getDefaultLevelFilename(-1);
10907 boolean new_template = !fileExists(template_filename);
10909 /* backup original "level.field" (needed to track playfield changes) */
10910 CopyPlayfield(level.field, FieldBackup);
10912 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10913 CopyPlayfield(Feld, level.field);
10915 if (new_template ||
10916 Request("Save this template and kill the old?", REQ_ASK))
10917 SaveLevelTemplate();
10920 Request("Template saved!", REQ_CONFIRM);
10922 /* restore original "level.field" (needed to track playfield changes) */
10923 CopyPlayfield(FieldBackup, level.field);
10925 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10926 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10928 struct ElementInfo *ei = &element_info[properties_element];
10930 setElementChangePages(ei, ei->num_change_pages + 1);
10932 /* set new change page to be new current change page */
10933 ei->current_change_page = ei->num_change_pages - 1;
10934 ei->change = &ei->change_page[ei->current_change_page];
10936 setElementChangeInfoToDefaults(ei->change);
10938 DrawPropertiesWindow();
10940 level.changed = TRUE;
10942 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10943 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10945 struct ElementInfo *ei = &element_info[properties_element];
10947 /* copy all change pages after change page to be deleted */
10948 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10949 ei->change_page[i] = ei->change_page[i + 1];
10951 setElementChangePages(ei, ei->num_change_pages - 1);
10953 DrawPropertiesWindow();
10955 level.changed = TRUE;
10959 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10961 int type_id = gi->custom_type_id;
10963 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10964 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10966 struct ElementInfo *ei = &element_info[properties_element];
10967 int step = BUTTON_STEPSIZE(gi->event.button);
10969 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10970 ei->current_change_page += step;
10972 if (ei->current_change_page < 0)
10973 ei->current_change_page = 0;
10974 else if (ei->current_change_page >= ei->num_change_pages)
10975 ei->current_change_page = ei->num_change_pages - 1;
10977 DrawPropertiesWindow();
10979 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10980 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10982 struct ElementInfo *ei = &element_info[properties_element];
10983 int current_change_page = ei->current_change_page;
10985 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10986 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10987 ei->change_page[current_change_page];
10988 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10990 ei->change_page[current_change_page] =
10991 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10993 level.changed = TRUE;
10996 DrawPropertiesWindow();
11000 static void HandleRadiobuttons(struct GadgetInfo *gi)
11002 *radiobutton_info[gi->custom_type_id].value =
11003 radiobutton_info[gi->custom_type_id].checked_value;
11005 level.changed = TRUE;
11008 static void HandleCheckbuttons(struct GadgetInfo *gi)
11010 int type_id = gi->custom_type_id;
11012 *checkbutton_info[type_id].value ^= TRUE;
11014 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11015 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11016 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11017 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11018 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11019 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11020 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11021 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11023 CopyElementPropertiesToGame(properties_element);
11026 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11028 UpdateCustomElementGraphicGadgets();
11030 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11032 char *template_filename = getDefaultLevelFilename(-1);
11034 if (level.use_custom_template && !fileExists(template_filename))
11036 Request("No level template found!", REQ_CONFIRM);
11038 level.use_custom_template = FALSE;
11039 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11044 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11046 DrawEditModeWindow();
11049 level.changed = TRUE;
11052 static void HandleControlButtons(struct GadgetInfo *gi)
11054 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11055 static int last_edit_mode = ED_MODE_DRAWING;
11056 static int last_custom_copy_mode = -1;
11057 int id = gi->custom_id;
11058 int button = gi->event.button;
11059 int step = BUTTON_STEPSIZE(button);
11060 int new_element = BUTTON_ELEMENT(button);
11063 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11064 DrawLevelText(0, 0, 0, TEXT_END);
11066 if (id < ED_NUM_CTRL1_BUTTONS &&
11067 id != GADGET_ID_SINGLE_ITEMS &&
11068 id != GADGET_ID_PROPERTIES &&
11069 id != GADGET_ID_PICK_ELEMENT &&
11070 edit_mode != ED_MODE_DRAWING &&
11071 drawing_function != GADGET_ID_PICK_ELEMENT &&
11072 !(GetKeyModState() & KMOD_Control))
11074 DrawDrawingWindow();
11075 edit_mode = ED_MODE_DRAWING;
11078 /* element copy mode active, but no element button pressed => deactivate */
11079 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11080 last_custom_copy_mode = -1;
11084 case GADGET_ID_SCROLL_LEFT:
11085 if (level_xpos >= 0)
11087 if (lev_fieldx < ed_fieldx - 2)
11090 level_xpos -= step;
11091 if (level_xpos < -1)
11094 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11096 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11098 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11099 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11103 case GADGET_ID_SCROLL_RIGHT:
11104 if (level_xpos <= lev_fieldx - ed_fieldx)
11106 if (lev_fieldx < ed_fieldx - 2)
11109 level_xpos += step;
11110 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11111 level_xpos = lev_fieldx - ed_fieldx + 1;
11113 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11115 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11117 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11118 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11122 case GADGET_ID_SCROLL_UP:
11123 if (level_ypos >= 0)
11125 if (lev_fieldy < ed_fieldy - 2)
11128 level_ypos -= step;
11129 if (level_ypos < -1)
11132 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11134 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11136 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11137 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11141 case GADGET_ID_SCROLL_DOWN:
11142 if (level_ypos <= lev_fieldy - ed_fieldy)
11144 if (lev_fieldy < ed_fieldy - 2)
11147 level_ypos += step;
11148 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11149 level_ypos = lev_fieldy - ed_fieldy + 1;
11151 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11153 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11155 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11156 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11160 case GADGET_ID_SCROLL_HORIZONTAL:
11161 level_xpos = gi->event.item_position - 1;
11162 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11165 case GADGET_ID_SCROLL_VERTICAL:
11166 level_ypos = gi->event.item_position - 1;
11167 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11170 case GADGET_ID_SCROLL_LIST_UP:
11171 case GADGET_ID_SCROLL_LIST_DOWN:
11172 case GADGET_ID_SCROLL_LIST_VERTICAL:
11173 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11174 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11177 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11178 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11180 if (element_shift < 0)
11182 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11183 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11185 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11186 GDI_SCROLLBAR_ITEM_POSITION,
11187 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11190 ModifyEditorElementList();
11194 case GADGET_ID_WRAP_LEFT:
11195 WrapLevel(-step, 0);
11198 case GADGET_ID_WRAP_RIGHT:
11199 WrapLevel(step, 0);
11202 case GADGET_ID_WRAP_UP:
11203 WrapLevel(0, -step);
11206 case GADGET_ID_WRAP_DOWN:
11207 WrapLevel(0, step);
11210 case GADGET_ID_SINGLE_ITEMS:
11211 case GADGET_ID_CONNECTED_ITEMS:
11212 case GADGET_ID_LINE:
11213 case GADGET_ID_ARC:
11214 case GADGET_ID_TEXT:
11215 case GADGET_ID_RECTANGLE:
11216 case GADGET_ID_FILLED_BOX:
11217 case GADGET_ID_FLOOD_FILL:
11218 case GADGET_ID_GRAB_BRUSH:
11219 case GADGET_ID_PICK_ELEMENT:
11220 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11221 last_drawing_function = drawing_function;
11222 drawing_function = id;
11223 draw_with_brush = FALSE;
11226 case GADGET_ID_RANDOM_PLACEMENT:
11227 RandomPlacement(new_element);
11230 case GADGET_ID_PROPERTIES:
11231 if (edit_mode != ED_MODE_PROPERTIES)
11233 properties_element = new_element;
11234 DrawPropertiesWindow();
11235 edit_mode = ED_MODE_PROPERTIES;
11237 last_level_drawing_function = drawing_function;
11238 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11243 DrawDrawingWindow();
11244 edit_mode = ED_MODE_DRAWING;
11246 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11251 case GADGET_ID_CUSTOM_COPY_FROM:
11252 case GADGET_ID_CUSTOM_COPY_TO:
11253 case GADGET_ID_CUSTOM_EXCHANGE:
11254 last_custom_copy_mode = id;
11255 last_drawing_function = drawing_function;
11258 case GADGET_ID_CUSTOM_COPY:
11259 CopyCustomElement(properties_element, -1, id);
11262 case GADGET_ID_CUSTOM_PASTE:
11263 CopyCustomElement(-1, properties_element, id);
11266 case GADGET_ID_UNDO:
11267 if (undo_buffer_steps == 0)
11269 Request("Undo buffer empty!", REQ_CONFIRM);
11273 if (edit_mode != ED_MODE_DRAWING)
11275 DrawDrawingWindow();
11276 edit_mode = ED_MODE_DRAWING;
11279 undo_buffer_position =
11280 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11281 undo_buffer_steps--;
11283 for (x = 0; x < lev_fieldx; x++)
11284 for (y = 0; y < lev_fieldy; y++)
11285 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11287 /* check if undo operation forces change of border style */
11288 CheckLevelBorderElement(FALSE);
11290 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11294 case GADGET_ID_INFO:
11295 if (edit_mode != ED_MODE_INFO)
11297 last_edit_mode = edit_mode;
11298 edit_mode = ED_MODE_INFO;
11300 DrawLevelInfoWindow();
11304 edit_mode = last_edit_mode;
11306 DrawEditModeWindow();
11310 case GADGET_ID_CLEAR:
11311 if (edit_mode != ED_MODE_DRAWING)
11313 DrawDrawingWindow();
11314 edit_mode = ED_MODE_DRAWING;
11317 for (x = 0; x < MAX_LEV_FIELDX; x++)
11318 for (y = 0; y < MAX_LEV_FIELDY; y++)
11319 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11321 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11323 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11326 case GADGET_ID_SAVE:
11328 /* saving read-only levels into personal level set modifies global vars
11329 "leveldir_current" and "level_nr"; restore them after saving level */
11330 LevelDirTree *leveldir_former = leveldir_current;
11331 int level_nr_former = level_nr;
11332 char *level_filename;
11335 if (leveldir_current->readonly &&
11336 !PrepareSavingIntoPersonalLevelSet())
11339 level_filename = getDefaultLevelFilename(level_nr);
11340 new_level = !fileExists(level_filename);
11343 Request("Save this level and kill the old?", REQ_ASK))
11345 if (leveldir_former->readonly)
11346 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11348 CopyPlayfield(Feld, level.field);
11349 SaveLevel(level_nr);
11351 level.changed = FALSE;
11355 char level_saved_msg[64];
11357 if (leveldir_former->readonly)
11358 sprintf(level_saved_msg,
11359 "Level saved as level %d into personal level set!",
11362 strcpy(level_saved_msg, "Level saved!");
11364 Request(level_saved_msg, REQ_CONFIRM);
11368 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11369 leveldir_current = leveldir_former;
11370 level_nr = level_nr_former;
11375 case GADGET_ID_TEST:
11376 if (LevelChanged())
11377 level.game_version = GAME_VERSION_ACTUAL;
11379 CopyPlayfield(level.field, FieldBackup);
11380 CopyPlayfield(Feld, level.field);
11382 CopyNativeLevel_RND_to_Native(&level);
11384 UnmapLevelEditorGadgets();
11385 UndrawSpecialEditorDoor();
11387 CloseDoor(DOOR_CLOSE_ALL);
11389 /* needed before playing if editor playfield area has different size */
11390 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11392 redraw_mask = REDRAW_ALL;
11394 level_editor_test_game = TRUE;
11396 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11400 case GADGET_ID_EXIT:
11401 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11405 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11406 id <= GADGET_ID_ELEMENTLIST_LAST)
11408 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11409 int new_element = editor_elements[element_position + element_shift];
11411 if (IS_EDITOR_CASCADE(new_element))
11415 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11417 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11418 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11420 if (*cascade_element == new_element)
11422 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11423 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11425 /* update element selection list */
11426 ReinitializeElementList();
11427 ModifyEditorElementList();
11429 /* update cascading gadget info text */
11430 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11432 /* save current editor cascading state */
11433 SaveSetup_EditorCascade();
11442 if (last_custom_copy_mode != -1)
11444 if (CopyCustomElement(properties_element, new_element,
11445 last_custom_copy_mode))
11447 ClickOnGadget(level_editor_gadget[last_drawing_function],
11450 last_custom_copy_mode = -1;
11456 PickDrawingElement(button, new_element);
11458 if (!stick_element_properties_window &&
11459 drawing_function != GADGET_ID_PICK_ELEMENT &&
11460 !(GetKeyModState() & KMOD_Control))
11462 properties_element = new_element;
11463 if (edit_mode == ED_MODE_PROPERTIES)
11464 DrawPropertiesWindow();
11467 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11468 ClickOnGadget(level_editor_gadget[last_drawing_function],
11472 else if (gi->event.type == GD_EVENT_PRESSED)
11473 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11474 else if (gi->event.type == GD_EVENT_RELEASED)
11475 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11476 else if (gi->event.type == GD_EVENT_MOVING)
11477 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11479 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11485 void HandleLevelEditorKeyInput(Key key)
11487 char letter = getCharFromKey(key);
11488 int button = MB_LEFTBUTTON;
11490 if (drawing_function == GADGET_ID_TEXT &&
11491 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11494 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11495 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11496 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11497 else if (key == KSYM_Return)
11498 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11499 else if (key == KSYM_Escape)
11500 DrawLevelText(0, 0, 0, TEXT_END);
11502 else if (button_status == MB_RELEASED)
11504 int id = GADGET_ID_NONE;
11505 int new_element_shift = element_shift;
11511 id = GADGET_ID_SCROLL_LEFT;
11514 id = GADGET_ID_SCROLL_RIGHT;
11517 id = GADGET_ID_SCROLL_UP;
11520 id = GADGET_ID_SCROLL_DOWN;
11523 id = GADGET_ID_SCROLL_LIST_UP;
11524 button = MB_RIGHTBUTTON;
11526 case KSYM_Page_Down:
11527 id = GADGET_ID_SCROLL_LIST_DOWN;
11528 button = MB_RIGHTBUTTON;
11533 element_shift = (key == KSYM_Home ? 0 :
11534 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11536 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11537 GDI_SCROLLBAR_ITEM_POSITION,
11538 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11540 ModifyEditorElementList();
11547 /* this is needed to prevent interference with running "True X-Mouse" */
11548 if (GetKeyModStateFromEvents() & KMOD_Control)
11551 /* check for last or next editor cascade block in element list */
11552 for (i = 0; i < num_editor_elements; i++)
11554 if ((key == KSYM_Insert && i == element_shift) ||
11555 (key == KSYM_Delete && new_element_shift > element_shift))
11558 /* jump to next cascade block (or to start of element list) */
11559 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11560 new_element_shift = i;
11563 if (i < num_editor_elements)
11564 element_shift = new_element_shift;
11566 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11567 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11569 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11570 GDI_SCROLLBAR_ITEM_POSITION,
11571 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11573 ModifyEditorElementList();
11578 if (edit_mode == ED_MODE_DRAWING)
11580 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11582 else if (edit_mode == ED_MODE_INFO)
11584 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11586 else if (edit_mode == ED_MODE_PROPERTIES)
11588 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11590 else /* should never happen */
11592 DrawDrawingWindow();
11593 edit_mode = ED_MODE_DRAWING;
11602 if (id != GADGET_ID_NONE)
11603 ClickOnGadget(level_editor_gadget[id], button);
11604 else if (letter == '.')
11605 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11606 else if (key == KSYM_Return ||
11607 key == KSYM_space ||
11608 key == setup.shortcut.toggle_pause)
11609 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11611 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11612 if (letter && letter == control_info[i].shortcut)
11613 if (!anyTextGadgetActive())
11614 ClickOnGadget(level_editor_gadget[i], button);
11618 void HandleLevelEditorIdle()
11620 static unsigned int action_delay = 0;
11621 unsigned int action_delay_value = GameFrameDelay;
11622 int xpos = 1, ypos = 2;
11625 if (edit_mode != ED_MODE_PROPERTIES)
11628 if (!DelayReached(&action_delay, action_delay_value))
11631 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11633 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11635 if (gi->mapped && gi->active && gi->selectbox.open)
11639 DrawEditorElementAnimation(SX + xpos * TILEX,
11640 SY + ypos * TILEY + MINI_TILEY / 2);
11642 MarkTileDirty(xpos, ypos);
11643 MarkTileDirty(xpos, ypos + 1);
11645 FrameCounter++; /* increase animation frame counter */
11648 void ClearEditorGadgetInfoText()
11650 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11653 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11655 char infotext[MAX_OUTPUT_LINESIZE + 1];
11656 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11657 int max_infotext_len = getMaxInfoTextLength();
11659 if (gi == NULL || gi->info_text == NULL)
11662 strncpy(infotext, gi->info_text, max_infotext_len);
11663 infotext[max_infotext_len] = '\0';
11665 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11667 int key = control_info[gi->custom_id].shortcut;
11671 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11672 sprintf(shortcut, " ('.' or '%c')", key);
11673 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11674 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11675 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11676 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11677 else /* normal case */
11678 sprintf(shortcut, " ('%s%c')",
11679 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11681 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11682 strcat(infotext, shortcut);
11686 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11689 void HandleEditorGadgetInfoText(void *ptr)
11691 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11693 if (game_status != GAME_MODE_EDITOR)
11696 ClearEditorGadgetInfoText();
11698 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11701 /* misuse this function to delete brush cursor, if needed */
11702 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11703 DeleteBrushFromCursor();
11705 PrintEditorGadgetInfoText(gi);
11708 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11710 static int start_lx, start_ly;
11711 int id = gi->custom_id;
11712 int type_id = gi->custom_type_id;
11713 int sx = gi->event.x;
11714 int sy = gi->event.y;
11715 int lx = sx + level_xpos;
11716 int ly = sy + level_ypos;
11717 int min_sx = 0, min_sy = 0;
11718 int max_sx = gi->drawing.area_xsize - 1;
11719 int max_sy = gi->drawing.area_ysize - 1;
11720 int actual_drawing_function = drawing_function;
11721 int max_infotext_len = getMaxInfoTextLength();
11722 char infotext[MAX_OUTPUT_LINESIZE + 1];
11725 infotext[0] = '\0'; /* start with empty info text */
11727 /* pressed Control key: simulate picking element */
11728 if (GetKeyModState() & KMOD_Control)
11729 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11731 ClearEditorGadgetInfoText();
11733 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11736 /* make sure to stay inside drawing area boundaries */
11737 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11738 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11740 if (id == GADGET_ID_DRAWING_LEVEL)
11744 int min_lx = 0, min_ly = 0;
11745 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11747 /* get positions inside level field */
11748 lx = sx + level_xpos;
11749 ly = sy + level_ypos;
11751 /* make sure to stay inside level field boundaries */
11752 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11753 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11755 /* correct drawing area positions accordingly */
11756 sx = lx - level_xpos;
11757 sy = ly - level_ypos;
11760 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11762 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11764 if (gi->event.type == GD_EVENT_PRESSED)
11770 switch (actual_drawing_function)
11772 case GADGET_ID_SINGLE_ITEMS:
11773 text = "Drawing single items";
11775 case GADGET_ID_CONNECTED_ITEMS:
11776 text = "Drawing connected items";
11778 case GADGET_ID_LINE:
11779 text = "Drawing line";
11781 case GADGET_ID_ARC:
11782 text = "Drawing arc";
11784 case GADGET_ID_TEXT:
11785 text = "Setting text cursor";
11787 case GADGET_ID_RECTANGLE:
11788 text = "Drawing rectangle";
11790 case GADGET_ID_FILLED_BOX:
11791 text = "Drawing filled box";
11793 case GADGET_ID_FLOOD_FILL:
11794 text = "Flood fill";
11796 case GADGET_ID_GRAB_BRUSH:
11797 text = "Grabbing brush";
11799 case GADGET_ID_PICK_ELEMENT:
11800 text = "Picking element";
11804 text = "Drawing position";
11808 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11809 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11811 sprintf(infotext, "%s: %d, %d", text,
11812 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11814 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11815 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11817 sprintf(infotext, "Level position: %d, %d", lx, ly);
11820 /* misuse this function to draw brush cursor, if needed */
11821 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11823 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11824 CopyBrushToCursor(sx, sy);
11826 DeleteBrushFromCursor();
11829 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11831 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11832 int element = drawingarea_info[type_id].value[pos];
11834 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11838 if (id == GADGET_ID_CUSTOM_CONTENT)
11839 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11840 else if (id == GADGET_ID_GROUP_CONTENT)
11841 sprintf(infotext, "group element position: %d", sx + 1);
11842 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11843 id <= GADGET_ID_YAMYAM_CONTENT_7)
11844 sprintf(infotext, "content area %d position: %d, %d",
11845 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11846 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11847 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11848 sprintf(infotext, "content area %d position: %d, %d",
11849 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11850 else if (id == GADGET_ID_ANDROID_CONTENT)
11851 sprintf(infotext, "android element position: %d", sx + 1);
11852 else if (drawingarea_info[type_id].infotext != NULL)
11853 strcpy(infotext, drawingarea_info[type_id].infotext);
11856 infotext[max_infotext_len] = '\0';
11858 if (strlen(infotext) > 0)
11859 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11862 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11863 boolean quick_quit)
11865 if (!ask_if_level_has_changed ||
11867 Request("Level has changed! Exit without saving?",
11868 REQ_ASK | REQ_STAY_OPEN))
11870 SetDoorState(DOOR_CLOSE_2);
11873 FadeSkipNextFadeIn();
11875 game_status = GAME_MODE_MAIN;
11877 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
11881 if (!global.use_envelope_request)
11883 CloseDoor(DOOR_CLOSE_1);
11884 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);