1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_TEXT_XSIZE 5
69 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_ELEMENT_BORDER 8
71 #define ED_ELEMENT_BORDER_INPUT 4
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
75 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
78 /* values for the settings windows */
79 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
80 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
82 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
90 #define ED_SETTINGS_TAB_XOFFSET 124
92 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
93 (n) * ED_SETTINGS_XOFFSET)
94 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
95 (n) * ED_SETTINGS_YOFFSET)
97 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
98 (n) * ED_SETTINGS_XOFFSET)
99 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
100 (n) * ED_SETTINGS_YOFFSET)
102 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
103 (n) * ED_SETTINGS_TAB_XOFFSET)
104 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
107 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
108 (n) * ED_SETTINGS_TAB_XOFFSET)
109 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
112 #define ED_SETTINGS1_YPOS MINI_TILEY
113 #define ED_SETTINGS2_XPOS MINI_TILEX
114 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
116 /* values for counter gadgets */
117 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
118 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
119 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
120 (n) * ED_COUNTER_YDISTANCE)
121 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
122 (n) * ED_COUNTER_YDISTANCE - 2)
124 /* values for element content drawing areas */
125 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
126 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
129 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
130 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
135 5 * ((n) % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
137 6 * ((n) / 4) * MINI_TILEY)
139 /* magic ball content */
140 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
141 5 * ((n) % 4) * MINI_TILEX)
142 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
143 6 * ((n) / 4) * MINI_TILEY)
145 /* values for scrolling gadgets for drawing area */
146 #define ED_SCROLLBUTTON_XPOS 24
147 #define ED_SCROLLBUTTON_YPOS 0
148 #define ED_SCROLLBAR_XPOS 24
149 #define ED_SCROLLBAR_YPOS 64
151 #define ED_SCROLLBUTTON_XSIZE 16
152 #define ED_SCROLLBUTTON_YSIZE 16
154 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_UP_YPOS (0)
156 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
157 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
158 #define ED_SCROLL_LEFT_XPOS (0)
159 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
161 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
162 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
163 ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
167 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
168 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
169 ED_SCROLLBUTTON_YSIZE)
170 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
171 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
173 /* values for scrolling gadgets for element list */
174 #define ED_SCROLLBUTTON2_XPOS 50
175 #define ED_SCROLLBUTTON2_YPOS 0
176 #define ED_SCROLLBAR2_XPOS 50
177 #define ED_SCROLLBAR2_YPOS 20
179 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
180 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
182 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
183 ED_ELEMENTLIST_BUTTONS_HORIZ * \
184 ED_ELEMENTLIST_XSIZE)
185 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
186 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
187 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
188 ED_ELEMENTLIST_BUTTONS_VERT * \
189 ED_ELEMENTLIST_YSIZE - \
190 ED_SCROLLBUTTON2_YSIZE)
191 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
192 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
193 ED_SCROLLBUTTON2_YSIZE)
194 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
195 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
196 ED_ELEMENTLIST_YSIZE - \
197 2 * ED_SCROLLBUTTON2_YSIZE)
199 /* values for checkbutton gadgets */
200 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
201 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
202 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
203 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
204 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
205 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
206 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
208 /* values for some special graphic buttons */
209 #define ED_COPY_CHANGE_PAGE_XPOS 25
210 #define ED_COPY_CHANGE_PAGE_YPOS 50
211 #define ED_PASTE_CHANGE_PAGE_XPOS 25
212 #define ED_PASTE_CHANGE_PAGE_YPOS 70
214 /* some values for text input, selectbox and counter gadgets */
215 #define ED_BUTTON_COUNT_YPOS 60
216 #define ED_BUTTON_COUNT_XSIZE 20
217 #define ED_BUTTON_COUNT_YSIZE 20
218 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
219 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
220 #define ED_WIN_COUNT_XSIZE 52
221 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_BUTTON_MINUS_XPOS 2
224 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
225 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
226 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
227 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
228 ED_WIN_COUNT_XSIZE + 2)
229 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
230 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
231 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
234 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
235 2 + ED_WIN_COUNT_YSIZE)
236 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
237 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
239 #define ED_SELECTBOX_BUTTON_XSIZE 14
241 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
242 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
243 4 * (2 + ED_WIN_COUNT_YSIZE))
244 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
246 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
247 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
248 2 * (2 + ED_WIN_COUNT_YSIZE))
249 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
250 3 * (2 + ED_WIN_COUNT_YSIZE))
252 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
253 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
255 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
256 #define INFOTEXT_XPOS SX
257 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
258 #define INFOTEXT_XSIZE SXSIZE
259 #define INFOTEXT_YSIZE MINI_TILEX
263 -----------------------------------------------------------------------------
264 editor gadget definitions
265 -----------------------------------------------------------------------------
268 /* drawing toolbox buttons */
269 #define GADGET_ID_NONE -1
270 #define GADGET_ID_TOOLBOX_FIRST 0
272 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
273 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
274 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
275 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
276 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
277 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
278 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
279 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
280 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
281 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
282 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
283 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
284 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
285 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
286 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
287 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
289 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
290 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
291 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
292 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
293 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
294 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
296 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
297 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
298 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
299 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
300 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
302 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
304 /* counter gadget identifiers */
305 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
307 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
308 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
309 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
310 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
311 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
312 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
313 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
314 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
315 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
316 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
317 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
318 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
319 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
320 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
321 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
322 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
323 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
324 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
325 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
326 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
327 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
328 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
329 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
330 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
331 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
332 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
333 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
334 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
335 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
336 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
337 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
338 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
339 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
340 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
341 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
342 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
343 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
344 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
345 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
346 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
347 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
348 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
349 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
350 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
351 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
352 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
353 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
354 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
355 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
356 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
357 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
358 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
359 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
360 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
361 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
362 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
363 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
364 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
365 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
366 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
367 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
368 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
369 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
370 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
371 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
372 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
373 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
374 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
375 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
376 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
377 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
378 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
379 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
380 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
381 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
382 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
383 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
384 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
385 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
386 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
387 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
388 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
389 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
390 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
391 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
392 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
393 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
394 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
395 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
396 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
397 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
398 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
399 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
400 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
401 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
402 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
403 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
404 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
405 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
406 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
407 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
408 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
410 /* drawing area identifiers */
411 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
413 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
414 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
415 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
416 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
417 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
418 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
419 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
420 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
421 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
422 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
423 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
424 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
425 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
426 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
429 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
430 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
431 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
432 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
433 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
434 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
435 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
436 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
437 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
438 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
439 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
440 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
441 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
442 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
443 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
444 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
445 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
447 /* text input identifiers */
448 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
450 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
451 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
452 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
454 /* text area identifiers */
455 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
457 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
459 /* selectbox identifiers */
460 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
462 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
463 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
464 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
465 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
466 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
467 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
468 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
469 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
470 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
471 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
472 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
473 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
474 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
475 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
476 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
477 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
478 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
479 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
480 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
481 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
482 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
483 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
484 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
485 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
486 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
487 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
488 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
489 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
490 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
492 /* textbutton identifiers */
493 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
495 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
496 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
497 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
498 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
499 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
500 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
501 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
502 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
503 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
504 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
506 /* graphicbutton identifiers */
507 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
509 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
510 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
511 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
512 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
514 /* gadgets for scrolling of drawing area */
515 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
517 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
518 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
519 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
520 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
521 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
522 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
524 /* gadgets for scrolling element list */
525 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
527 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
528 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
529 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
531 /* checkbuttons/radiobuttons for level/element properties */
532 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
534 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
535 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
536 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
537 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
538 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
539 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
540 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
541 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
542 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
543 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
544 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
545 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
546 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
547 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
548 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
549 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
550 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
551 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
552 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
553 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
554 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
555 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
556 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
557 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
558 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
559 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
560 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
561 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
562 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
563 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
564 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
565 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
566 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
567 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
568 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
569 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
570 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
571 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
572 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
573 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
574 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
575 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
576 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
577 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
578 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
579 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
580 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
581 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
582 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
583 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
584 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
585 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
586 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
587 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
589 /* gadgets for buttons in element list */
590 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
591 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
592 ED_NUM_ELEMENTLIST_BUTTONS - 1)
594 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
596 /* radio button numbers */
597 #define RADIO_NR_NONE 0
598 #define RADIO_NR_DRAWING_TOOLBOX 1
599 #define RADIO_NR_RANDOM_ELEMENTS 2
601 /* values for counter gadgets */
602 #define ED_COUNTER_ID_SELECT_LEVEL 0
603 #define ED_COUNTER_ID_LEVEL_XSIZE 1
604 #define ED_COUNTER_ID_LEVEL_YSIZE 2
605 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
606 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
607 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
608 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
609 #define ED_COUNTER_ID_LEVEL_RANDOM 7
610 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
611 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
612 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
613 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
614 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
615 #define ED_COUNTER_ID_BALL_CONTENT 13
616 #define ED_COUNTER_ID_ANDROID_CONTENT 14
617 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
618 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
619 #define ED_COUNTER_ID_INVENTORY_SIZE 17
620 #define ED_COUNTER_ID_CUSTOM_SCORE 18
621 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
622 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
623 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
624 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
625 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
626 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
627 #define ED_COUNTER_ID_DROP_DELAY_RND 25
628 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
629 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
630 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
631 #define ED_COUNTER_ID_IGNITION_DELAY 29
632 #define ED_COUNTER_ID_GROUP_CONTENT 30
633 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
634 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
635 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
637 #define ED_NUM_COUNTERBUTTONS 34
639 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
640 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
641 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
642 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
644 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
645 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
646 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
647 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
648 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
649 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
651 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
652 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
654 /* values for scrollbutton gadgets */
655 #define ED_SCROLLBUTTON_ID_AREA_UP 0
656 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
657 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
658 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
659 #define ED_SCROLLBUTTON_ID_LIST_UP 4
660 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
662 #define ED_NUM_SCROLLBUTTONS 6
664 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
665 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
667 /* values for scrollbar gadgets */
668 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
669 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
670 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
672 #define ED_NUM_SCROLLBARS 3
674 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
675 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
677 /* values for text input gadgets */
678 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
679 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
680 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
682 #define ED_NUM_TEXTINPUT 3
684 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
685 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
687 /* values for text area gadgets */
688 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
690 #define ED_NUM_TEXTAREAS 1
692 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
693 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
695 /* values for selectbox gadgets */
696 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
697 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
698 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
699 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
700 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
701 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
704 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
705 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
706 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
709 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
710 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
711 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
712 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
713 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
714 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
715 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
716 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
717 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
718 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
719 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
720 #define ED_SELECTBOX_ID_ACTION_TYPE 24
721 #define ED_SELECTBOX_ID_ACTION_MODE 25
722 #define ED_SELECTBOX_ID_ACTION_ARG 26
723 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
724 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
726 #define ED_NUM_SELECTBOX 29
728 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
729 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
731 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
732 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
733 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
734 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
736 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
738 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
739 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
741 /* values for textbutton gadgets */
742 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
743 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
753 #define ED_NUM_TEXTBUTTONS 10
755 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
756 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
758 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
759 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
761 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
762 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
764 /* values for graphicbutton gadgets */
765 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
766 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
767 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
768 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
770 #define ED_NUM_GRAPHICBUTTONS 4
772 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
773 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
775 /* values for checkbutton gadgets */
776 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
777 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
778 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
779 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
785 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
786 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
787 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
788 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
789 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
790 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
791 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
792 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
793 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
794 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
795 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
796 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
797 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
798 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
799 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
800 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
801 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
802 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
803 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
804 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
805 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
806 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
807 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
808 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
809 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
812 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
813 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
814 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
815 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
817 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
818 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
819 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
820 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
821 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
822 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
823 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
825 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
826 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
827 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
829 #define ED_NUM_CHECKBUTTONS 52
831 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
832 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
834 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
835 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
836 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
837 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
838 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
839 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
841 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
842 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
844 /* values for radiobutton gadgets */
845 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
846 #define ED_RADIOBUTTON_ID_QUANTITY 1
848 #define ED_NUM_RADIOBUTTONS 2
850 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
851 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
853 /* values for drawing area gadgets */
854 #define ED_DRAWING_ID_DRAWING_LEVEL 0
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
861 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
862 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
869 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
870 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
871 #define ED_DRAWING_ID_ANDROID_CONTENT 17
872 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
873 #define ED_DRAWING_ID_START_ELEMENT 19
874 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
875 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
876 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
877 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
878 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
879 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
880 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
881 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
882 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
883 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
884 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
885 #define ED_DRAWING_ID_GROUP_CONTENT 31
886 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
888 #define ED_NUM_DRAWING_AREAS 33
892 -----------------------------------------------------------------------------
893 some internally used definitions
894 -----------------------------------------------------------------------------
897 /* values for CopyLevelToUndoBuffer() */
898 #define UNDO_IMMEDIATE 0
899 #define UNDO_ACCUMULATE 1
901 /* values for scrollbars */
902 #define ED_SCROLL_NO 0
903 #define ED_SCROLL_LEFT 1
904 #define ED_SCROLL_RIGHT 2
905 #define ED_SCROLL_UP 4
906 #define ED_SCROLL_DOWN 8
908 /* screens in the level editor */
909 #define ED_MODE_DRAWING 0
910 #define ED_MODE_INFO 1
911 #define ED_MODE_PROPERTIES 2
913 /* sub-screens in the global settings section */
914 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
915 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
917 /* sub-screens in the element properties section */
918 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
919 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
920 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
921 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
922 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
924 /* how many steps can be cancelled */
925 #define NUM_UNDO_STEPS (10 + 1)
927 /* values for elements with score for certain actions */
929 #define MAX_SCORE 999
931 /* values for elements with count for collecting */
932 #define MIN_COLLECT_COUNT 0
933 #define MAX_COLLECT_COUNT 999
935 /* values for random placement */
936 #define RANDOM_USE_PERCENTAGE 0
937 #define RANDOM_USE_QUANTITY 1
939 /* maximal size of level editor drawing area */
940 #define MAX_ED_FIELDX (SCR_FIELDX)
941 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
945 -----------------------------------------------------------------------------
946 some internally used data structure definitions
947 -----------------------------------------------------------------------------
958 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
960 /* note: some additional characters are already reserved for "cheat mode"
961 shortcuts (":XYZ" style) -- for details, see "events.c" */
963 /* ---------- toolbox control buttons ------------------------------------ */
966 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
967 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
968 "draw single items", 's'
971 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
972 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
973 "draw connected items", 'd'
976 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
977 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
981 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
982 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
986 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
987 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
988 "draw outline rectangles", 'r'
991 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
992 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
993 "draw filled rectangles", 'R'
996 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
997 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
998 "wrap (rotate) level up", 0
1001 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1002 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1003 "enter text elements", 't'
1006 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1007 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1011 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1012 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1013 "wrap (rotate) level left", 0
1016 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1017 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1018 "zoom level tile size", 'z'
1021 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1022 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1023 "wrap (rotate) level right", 0
1026 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1027 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1028 "random element placement", 0
1031 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1032 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1036 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1037 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1038 "wrap (rotate) level down", 0
1041 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1042 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1043 "pick drawing element", ','
1046 /* ---------- level control buttons -------------------------------------- */
1049 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1050 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1051 "undo last operation", 'U'
1054 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1055 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1056 "properties of level", 'I'
1059 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1060 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1064 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1065 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1069 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1070 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1074 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1075 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1076 "exit level editor", 'E'
1079 /* ---------- CE and GE control buttons ---------------------------------- */
1082 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1083 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1084 "copy settings from other element", 0
1087 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1088 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1089 "copy settings to other element", 0
1092 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1093 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1094 "exchange element with other element", 0
1097 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1098 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1099 "copy settings from this element", 0
1102 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1103 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1104 "paste settings to this element", 0
1107 /* ---------- palette control buttons ------------------------------------ */
1110 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1111 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1112 "properties of drawing element", 'p'
1116 static int random_placement_value = 10;
1117 static int random_placement_method = RANDOM_USE_QUANTITY;
1118 static int random_placement_background_element = EL_SAND;
1119 static boolean random_placement_background_restricted = FALSE;
1120 static boolean stick_element_properties_window = FALSE;
1121 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1122 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1123 static struct ElementChangeInfo custom_element_change;
1124 static struct ElementGroupInfo group_element_info;
1125 static struct ElementInfo custom_element;
1130 int min_value, max_value;
1131 int gadget_id_down, gadget_id_up;
1133 int gadget_id_align;
1135 char *text_above, *text_left, *text_right;
1136 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1138 /* ---------- current level number --------------------------------------- */
1141 -1, -1, /* these values are not constant, but can change at runtime */
1143 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1144 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1149 /* ---------- level and editor settings ---------------------------------- */
1152 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1153 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1154 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1155 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1157 "playfield size:", NULL, "width",
1160 -1, ED_LEVEL_SETTINGS_YPOS(4),
1161 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1162 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1163 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1165 NULL, " ", "height",
1168 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1170 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1171 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1173 NULL, "number of gems to collect:", NULL
1176 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1178 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1179 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1181 "time or step limit to solve level:", NULL, NULL
1184 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1186 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1187 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1188 &level.score[SC_TIME_BONUS],
1189 "score for each second/step left:", NULL, NULL
1192 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1194 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1195 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1197 NULL, "random seed:", "(0 => random)"
1200 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1202 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1203 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1204 &random_placement_value,
1205 "random element placement:", NULL, "in"
1208 /* ---------- element settings: configure (various elements) ------------- */
1211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1212 MIN_SCORE, MAX_SCORE,
1213 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1214 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1215 NULL, /* will be set when used */
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1220 MIN_SCORE, MAX_SCORE,
1221 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1222 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1223 NULL, /* will be set when used */
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1228 MIN_SCORE, MAX_SCORE,
1229 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1230 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1231 NULL, /* will be set when used */
1235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1236 MIN_SCORE, MAX_SCORE,
1237 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1238 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1239 NULL, /* will be set when used */
1243 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1244 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1245 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1246 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1247 &level.num_yamyam_contents,
1248 NULL, NULL, "number of content areas"
1251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1252 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1253 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1254 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1255 &level.num_ball_contents,
1256 NULL, NULL, "number of content areas"
1259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1260 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1261 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1262 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1263 &level.num_android_clone_elements,
1264 NULL, NULL, "number of clonable elements"
1267 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1268 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1269 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1270 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1271 NULL, /* will be set when used */
1272 NULL, NULL, "width",
1275 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1276 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1277 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1278 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1279 NULL, /* will be set when used */
1280 NULL, " ", "height",
1283 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1284 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1285 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1286 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1287 &level.initial_inventory_size[0],
1288 NULL, NULL, "number of inventory elements"
1291 /* ---------- element settings: configure 1 (custom elements) ------------ */
1294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1295 MIN_SCORE, MAX_SCORE,
1296 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1297 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1298 &custom_element.collect_score_initial,
1299 NULL, "CE score", " "
1302 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1303 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1304 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1305 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1306 &custom_element.collect_count_initial,
1307 NULL, "CE count", NULL
1310 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1312 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1313 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1314 &custom_element.ce_value_fixed_initial,
1315 NULL, "CE value", NULL
1318 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1320 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1321 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1322 &custom_element.ce_value_random_initial,
1323 NULL, "+random", NULL
1326 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1328 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1329 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1330 &custom_element.push_delay_fixed,
1331 NULL, "push delay", NULL
1334 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1336 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1337 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1338 &custom_element.push_delay_random,
1339 NULL, "+random", NULL
1342 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1344 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1345 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1346 &custom_element.drop_delay_fixed,
1347 NULL, "drop delay", NULL
1350 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1352 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1353 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1354 &custom_element.drop_delay_random,
1355 NULL, "+random", NULL
1358 /* ---------- element settings: configure 2 (custom elements) ------------ */
1361 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1363 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1364 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1365 &custom_element.move_delay_fixed,
1366 NULL, "move delay", NULL
1369 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1371 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1372 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1373 &custom_element.move_delay_random,
1374 NULL, "+random", NULL
1377 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1379 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1380 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1381 &custom_element.explosion_delay,
1382 NULL, "explosion delay", NULL
1385 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1387 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1388 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1389 &custom_element.ignition_delay,
1390 NULL, "ignition delay", "(by fire)"
1393 /* ---------- element settings: configure (group elements) --------------- */
1396 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1397 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1398 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1399 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1400 &group_element_info.num_elements,
1401 NULL, NULL, "number of elements in group"
1404 /* ---------- element settings: advanced (custom elements) --------------- */
1407 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1409 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1410 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1411 &custom_element_change.delay_fixed,
1412 NULL, "CE delay", NULL,
1415 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1417 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1418 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1419 &custom_element_change.delay_random,
1420 NULL, "+random", NULL
1423 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1425 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1426 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1427 &custom_element_change.random_percentage,
1428 NULL, "use random replace:", "%"
1438 char *text_above, *infotext;
1439 } textinput_info[ED_NUM_TEXTINPUT] =
1442 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1443 GADGET_ID_LEVEL_NAME,
1449 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1450 GADGET_ID_LEVEL_AUTHOR,
1451 MAX_LEVEL_AUTHOR_LEN,
1456 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1457 GADGET_ID_ELEMENT_NAME,
1458 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1459 custom_element.description,
1460 NULL, "Element name"
1470 char *text_above, *infotext;
1471 } textarea_info[ED_NUM_TEXTAREAS] =
1474 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1475 GADGET_ID_ENVELOPE_INFO,
1476 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1478 "Envelope Content:", "Envelope Content"
1482 static struct ValueTextInfo options_time_or_steps[] =
1490 static struct ValueTextInfo options_game_engine_type[] =
1492 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1493 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1494 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1499 static struct ValueTextInfo options_wind_direction[] =
1501 { MV_START_NONE, "none" },
1502 { MV_START_LEFT, "left" },
1503 { MV_START_RIGHT, "right" },
1504 { MV_START_UP, "up" },
1505 { MV_START_DOWN, "down" },
1510 static struct ValueTextInfo options_player_speed[] =
1517 { 16, "very fast" },
1518 { 32, "ultrafast" },
1523 static struct ValueTextInfo options_access_type[] =
1525 { EP_WALKABLE, "walkable" },
1526 { EP_PASSABLE, "passable" },
1531 static struct ValueTextInfo options_access_layer[] =
1533 { EP_ACCESSIBLE_OVER, "over" },
1534 { EP_ACCESSIBLE_INSIDE, "inside" },
1535 { EP_ACCESSIBLE_UNDER, "under" },
1540 static struct ValueTextInfo options_access_protected[] =
1542 { 0, "unprotected" },
1548 static struct ValueTextInfo options_access_direction[] =
1550 { MV_NO_DIRECTION, "no direction" },
1551 { MV_LEFT, "left" },
1552 { MV_RIGHT, "right" },
1554 { MV_DOWN, "down" },
1555 { MV_LEFT | MV_UP, "left + up" },
1556 { MV_LEFT | MV_DOWN, "left + down" },
1557 { MV_RIGHT | MV_UP, "right + up" },
1558 { MV_RIGHT | MV_DOWN, "right + down" },
1559 { MV_HORIZONTAL, "horizontal" },
1560 { MV_VERTICAL, "vertical" },
1561 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1562 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1563 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1564 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1565 { MV_ALL_DIRECTIONS, "all directions" },
1570 static struct ValueTextInfo options_walk_to_action[] =
1572 { EP_DIGGABLE, "diggable" },
1573 { EP_COLLECTIBLE_ONLY, "collectible" },
1574 { EP_DROPPABLE, "collectible & droppable" },
1575 { EP_THROWABLE, "collectible & throwable" },
1576 { EP_PUSHABLE, "pushable" },
1581 static struct ValueTextInfo options_move_pattern[] =
1583 { MV_LEFT, "left" },
1584 { MV_RIGHT, "right" },
1586 { MV_DOWN, "down" },
1587 { MV_HORIZONTAL, "horizontal" },
1588 { MV_VERTICAL, "vertical" },
1589 { MV_ALL_DIRECTIONS, "all directions" },
1590 { MV_WIND_DIRECTION, "wind direction" },
1591 { MV_TOWARDS_PLAYER, "towards player" },
1592 { MV_AWAY_FROM_PLAYER, "away from player" },
1593 { MV_ALONG_LEFT_SIDE, "along left side" },
1594 { MV_ALONG_RIGHT_SIDE, "along right side" },
1595 { MV_TURNING_LEFT, "turning left" },
1596 { MV_TURNING_RIGHT, "turning right" },
1597 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1598 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1599 { MV_TURNING_RANDOM, "turning random" },
1600 { MV_MAZE_RUNNER, "maze runner style" },
1601 { MV_MAZE_HUNTER, "maze hunter style" },
1602 { MV_WHEN_PUSHED, "when pushed" },
1603 { MV_WHEN_DROPPED, "when dropped/thrown" },
1608 static struct ValueTextInfo options_move_direction[] =
1610 { MV_START_AUTOMATIC, "automatic" },
1611 { MV_START_LEFT, "left" },
1612 { MV_START_RIGHT, "right" },
1613 { MV_START_UP, "up" },
1614 { MV_START_DOWN, "down" },
1615 { MV_START_RANDOM, "random" },
1616 { MV_START_PREVIOUS, "previous" },
1621 static struct ValueTextInfo options_move_stepsize[] =
1623 { 0, "not moving" },
1628 { 16, "very fast" },
1629 { 32, "even faster" },
1634 static struct ValueTextInfo options_move_leave_type[] =
1636 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1637 { LEAVE_TYPE_LIMITED, "change it to" },
1642 static struct ValueTextInfo options_smash_targets[] =
1644 { EP_CAN_SMASH_PLAYER, "player" },
1646 { EP_CAN_SMASH_ENEMIES, "enemies" },
1648 { EP_CAN_SMASH_EVERYTHING, "everything" },
1653 static struct ValueTextInfo options_slippery_type[] =
1655 { SLIPPERY_ANY_RANDOM, "random" },
1656 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1657 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1658 { SLIPPERY_ONLY_LEFT, "only left" },
1659 { SLIPPERY_ONLY_RIGHT, "only right" },
1664 static struct ValueTextInfo options_deadliness[] =
1666 { EP_DONT_RUN_INTO, "running into" },
1667 { EP_DONT_COLLIDE_WITH, "colliding with" },
1668 { EP_DONT_GET_HIT_BY, "getting hit by" },
1669 { EP_DONT_TOUCH, "touching" },
1674 static struct ValueTextInfo options_explosion_type[] =
1676 { EXPLODES_3X3, "3x3" },
1677 { EXPLODES_CROSS, "3+3" },
1678 { EXPLODES_1X1, "1x1" },
1683 static struct ValueTextInfo options_time_units[] =
1686 { FRAMES_PER_SECOND, "seconds" },
1691 static struct ValueTextInfo options_change_direct_action[] =
1693 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1694 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1695 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1696 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1697 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1698 { CE_ENTERED_BY_PLAYER, "entered by player" },
1699 { CE_LEFT_BY_PLAYER, "left by player" },
1700 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1701 { CE_SWITCHED, "switched" },
1702 { CE_HITTING_SOMETHING, "hitting something" },
1703 { CE_HIT_BY_SOMETHING, "hit by something" },
1705 { CE_BLOCKED, "blocked" },
1707 { CE_IMPACT, "impact (on something)" },
1708 { CE_SMASHED, "smashed (from above)" },
1710 { CE_VALUE_CHANGES, "CE value changes" },
1711 { CE_SCORE_CHANGES, "CE score changes" },
1713 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1714 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1719 static struct ValueTextInfo options_change_other_action[] =
1721 { CE_PLAYER_TOUCHES_X, "player touches" },
1722 { CE_PLAYER_PRESSES_X, "player presses" },
1723 { CE_PLAYER_SWITCHES_X, "player switches" },
1724 { CE_PLAYER_SNAPS_X, "player snaps" },
1725 { CE_PLAYER_PUSHES_X, "player pushes" },
1726 { CE_PLAYER_ENTERS_X, "player enters" },
1727 { CE_PLAYER_LEAVES_X, "player leaves" },
1728 { CE_PLAYER_DIGS_X, "player digs" },
1729 { CE_PLAYER_COLLECTS_X, "player collects" },
1730 { CE_PLAYER_DROPS_X, "player drops/throws" },
1731 { CE_TOUCHING_X, "touching" },
1732 { CE_HITTING_X, "hitting" },
1733 { CE_DIGGING_X, "digging" },
1734 { CE_HIT_BY_X, "hit by" },
1735 { CE_SWITCH_OF_X, "switch of" },
1736 { CE_CHANGE_OF_X, "change by page of" },
1737 { CE_EXPLOSION_OF_X, "explosion of" },
1738 { CE_MOVE_OF_X, "move of" },
1739 { CE_CREATION_OF_X, "creation of" },
1740 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1741 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1742 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1743 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1748 static struct ValueTextInfo options_change_trigger_side[] =
1750 { CH_SIDE_LEFT, "left" },
1751 { CH_SIDE_RIGHT, "right" },
1752 { CH_SIDE_TOP, "top" },
1753 { CH_SIDE_BOTTOM, "bottom" },
1754 { CH_SIDE_LEFT_RIGHT, "left/right" },
1755 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1756 { CH_SIDE_ANY, "any" },
1761 static struct ValueTextInfo options_change_trigger_player[] =
1763 { CH_PLAYER_1, "1" },
1764 { CH_PLAYER_2, "2" },
1765 { CH_PLAYER_3, "3" },
1766 { CH_PLAYER_4, "4" },
1767 { CH_PLAYER_ANY, "any" },
1772 static struct ValueTextInfo options_change_trigger_page[] =
1784 { (1 << 10), "11" },
1785 { (1 << 11), "12" },
1786 { (1 << 12), "13" },
1787 { (1 << 13), "14" },
1788 { (1 << 14), "15" },
1789 { (1 << 15), "16" },
1790 { (1 << 16), "17" },
1791 { (1 << 17), "18" },
1792 { (1 << 18), "19" },
1793 { (1 << 19), "20" },
1794 { (1 << 20), "21" },
1795 { (1 << 21), "22" },
1796 { (1 << 22), "23" },
1797 { (1 << 23), "24" },
1798 { (1 << 24), "25" },
1799 { (1 << 25), "26" },
1800 { (1 << 26), "27" },
1801 { (1 << 27), "28" },
1802 { (1 << 28), "29" },
1803 { (1 << 29), "30" },
1804 { (1 << 30), "31" },
1805 { (1 << 31), "32" },
1806 { CH_PAGE_ANY, "any" },
1811 static struct ValueTextInfo options_change_replace_when[] =
1813 { CP_WHEN_EMPTY, "empty" },
1814 { CP_WHEN_WALKABLE, "walkable" },
1815 { CP_WHEN_DIGGABLE, "diggable" },
1816 { CP_WHEN_COLLECTIBLE, "collectible" },
1817 { CP_WHEN_REMOVABLE, "removable" },
1818 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1823 static struct ValueTextInfo options_action_type[] =
1825 { CA_NO_ACTION, "no action" },
1826 { CA_UNDEFINED, " " },
1827 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1828 { CA_RESTART_LEVEL, "restart level" },
1829 { CA_SHOW_ENVELOPE, "show envelope" },
1830 { CA_SET_LEVEL_TIME, "set time" },
1831 { CA_SET_LEVEL_SCORE, "set score" },
1832 { CA_SET_LEVEL_GEMS, "set gems" },
1833 { CA_SET_LEVEL_WIND, "set wind dir." },
1834 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1835 { CA_UNDEFINED, " " },
1836 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1837 { CA_MOVE_PLAYER, "move player" },
1838 { CA_EXIT_PLAYER, "exit player" },
1839 { CA_KILL_PLAYER, "kill player" },
1840 { CA_SET_PLAYER_KEYS, "set keys" },
1841 { CA_SET_PLAYER_SPEED, "set speed" },
1842 { CA_SET_PLAYER_SHIELD, "set shield" },
1843 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1844 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1845 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1846 { CA_UNDEFINED, " " },
1847 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1848 { CA_SET_CE_VALUE, "set CE value" },
1849 { CA_SET_CE_SCORE, "set CE score" },
1850 { CA_SET_CE_ARTWORK, "set CE artwork" },
1851 { CA_UNDEFINED, " " },
1852 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1853 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1858 static struct ValueTextInfo options_action_mode_none[] =
1860 { CA_MODE_UNDEFINED, " " },
1865 static struct ValueTextInfo options_action_mode_assign[] =
1867 { CA_MODE_SET, "=" },
1872 static struct ValueTextInfo options_action_mode_add_remove[] =
1874 { CA_MODE_ADD, "+" },
1875 { CA_MODE_SUBTRACT, "-" },
1880 static struct ValueTextInfo options_action_mode_calculate[] =
1882 { CA_MODE_SET, "=" },
1883 { CA_MODE_ADD, "+" },
1884 { CA_MODE_SUBTRACT, "-" },
1885 { CA_MODE_MULTIPLY, "*" },
1886 { CA_MODE_DIVIDE, "/" },
1887 { CA_MODE_MODULO, "%" },
1892 static struct ValueTextInfo options_action_arg_none[] =
1894 { CA_ARG_UNDEFINED, " " },
1899 static struct ValueTextInfo options_action_arg_player[] =
1901 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1902 { CA_ARG_PLAYER_1, "1" },
1903 { CA_ARG_PLAYER_2, "2" },
1904 { CA_ARG_PLAYER_3, "3" },
1905 { CA_ARG_PLAYER_4, "4" },
1906 { CA_ARG_PLAYER_ANY, "any" },
1907 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1908 { CA_ARG_PLAYER_ACTION, "action ->" },
1913 static struct ValueTextInfo options_action_arg_number[] =
1915 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1922 { CA_ARG_10, "10" },
1923 { CA_ARG_100, "100" },
1924 { CA_ARG_1000, "1000" },
1925 { CA_ARG_UNDEFINED, " " },
1926 { CA_ARG_NUMBER_MIN, "min" },
1927 { CA_ARG_NUMBER_MAX, "max" },
1928 { CA_ARG_UNDEFINED, " " },
1929 { CA_ARG_NUMBER_RESET, "reset" },
1930 { CA_ARG_UNDEFINED, " " },
1931 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1932 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1933 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1934 { CA_ARG_UNDEFINED, " " },
1935 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1936 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1937 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1938 { CA_ARG_UNDEFINED, " " },
1939 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1940 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1941 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1942 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1943 { CA_ARG_UNDEFINED, " " },
1944 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1945 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1946 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1947 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1952 static struct ValueTextInfo options_action_arg_value[] =
1954 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1961 { CA_ARG_10, "10" },
1962 { CA_ARG_100, "100" },
1963 { CA_ARG_1000, "1000" },
1964 { CA_ARG_UNDEFINED, " " },
1965 { CA_ARG_NUMBER_MIN, "min" },
1966 { CA_ARG_NUMBER_MAX, "max" },
1967 { CA_ARG_UNDEFINED, " " },
1968 { CA_ARG_NUMBER_RESET, "reset" },
1969 { CA_ARG_UNDEFINED, " " },
1970 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1971 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1972 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1973 { CA_ARG_UNDEFINED, " " },
1974 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1975 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1976 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1977 { CA_ARG_UNDEFINED, " " },
1978 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1979 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1980 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1981 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1982 { CA_ARG_UNDEFINED, " " },
1983 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1984 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1985 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1986 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1987 { CA_ARG_UNDEFINED, " " },
1988 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1989 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1990 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1991 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1996 static struct ValueTextInfo options_action_arg_envelope[] =
1998 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2003 { CA_ARG_UNDEFINED, " " },
2004 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2005 { CA_ARG_ELEMENT_TARGET, "target" },
2006 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2007 { CA_ARG_ELEMENT_ACTION, "action ->" },
2012 static struct ValueTextInfo options_action_arg_key[] =
2014 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2023 { CA_ARG_UNDEFINED, " " },
2024 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2025 { CA_ARG_ELEMENT_TARGET, "target" },
2026 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2027 { CA_ARG_ELEMENT_ACTION, "action ->" },
2032 static struct ValueTextInfo options_action_arg_speed[] =
2034 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2035 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2036 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2037 { CA_ARG_SPEED_SLOW, "slow" },
2038 { CA_ARG_SPEED_NORMAL, "normal" },
2039 { CA_ARG_SPEED_FAST, "fast" },
2040 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2041 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2042 { CA_ARG_UNDEFINED, " " },
2043 { CA_ARG_SPEED_SLOWER, "slower" },
2044 { CA_ARG_SPEED_FASTER, "faster" },
2045 { CA_ARG_UNDEFINED, " " },
2046 { CA_ARG_SPEED_RESET, "reset" },
2051 static struct ValueTextInfo options_action_arg_shield[] =
2053 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2054 { CA_ARG_SHIELD_OFF, "off" },
2055 { CA_ARG_SHIELD_NORMAL, "normal" },
2056 { CA_ARG_SHIELD_DEADLY, "deadly" },
2061 static struct ValueTextInfo options_action_arg_artwork[] =
2063 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2064 { CA_ARG_ELEMENT_TARGET, "target" },
2065 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2066 { CA_ARG_ELEMENT_ACTION, "action ->" },
2067 { CA_ARG_UNDEFINED, " " },
2068 { CA_ARG_ELEMENT_RESET, "reset" },
2073 static struct ValueTextInfo options_action_arg_gravity[] =
2075 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2076 { CA_ARG_GRAVITY_ON, "on" },
2077 { CA_ARG_GRAVITY_OFF, "off" },
2078 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2083 static struct ValueTextInfo options_action_arg_direction[] =
2085 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2086 { CA_ARG_DIRECTION_NONE, "none" },
2087 { CA_ARG_DIRECTION_LEFT, "left" },
2088 { CA_ARG_DIRECTION_RIGHT, "right" },
2089 { CA_ARG_DIRECTION_UP, "up" },
2090 { CA_ARG_DIRECTION_DOWN, "down" },
2091 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2092 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2097 static struct ValueTextInfo options_action_arg_scan_mode[] =
2099 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2100 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2101 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2106 static struct ValueTextInfo options_action_arg_inventory[] =
2108 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2109 { CA_ARG_ELEMENT_TARGET, "+ target" },
2110 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2111 { CA_ARG_ELEMENT_ACTION, "+ action" },
2112 { CA_ARG_UNDEFINED, " " },
2113 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2114 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2115 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2116 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2117 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2118 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2119 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2120 { CA_ARG_UNDEFINED, " " },
2121 { CA_ARG_INVENTORY_RESET, "reset" },
2126 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2127 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2132 static struct ValueTextInfo options_group_choice_mode[] =
2134 { ANIM_RANDOM, "random" },
2135 { ANIM_LOOP, "loop" },
2136 { ANIM_LINEAR, "linear" },
2137 { ANIM_PINGPONG, "pingpong" },
2138 { ANIM_PINGPONG2, "pingpong 2" },
2143 static struct ValueTextInfo *action_arg_modes[] =
2145 options_action_mode_none,
2146 options_action_mode_assign,
2147 options_action_mode_add_remove,
2148 options_action_mode_calculate,
2155 struct ValueTextInfo *options;
2157 action_arg_options[] =
2159 { CA_NO_ACTION, 0, options_action_arg_none, },
2160 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2161 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2162 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2163 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2164 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2165 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2166 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2167 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2168 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2169 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2170 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2171 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2172 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2173 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2174 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2175 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2176 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2177 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2178 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2179 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2188 int gadget_id_align;
2189 int size; /* char size of selectbox or '-1' (dynamically determined) */
2190 struct ValueTextInfo *options;
2192 char *text_left, *text_right, *infotext;
2193 } selectbox_info[ED_NUM_SELECTBOX] =
2195 /* ---------- level and editor settings ---------------------------------- */
2198 -1, ED_LEVEL_SETTINGS_YPOS(7),
2199 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2201 options_time_or_steps,
2202 &level.use_step_counter,
2203 NULL, "(0 => no limit)", "time or step limit"
2206 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2207 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2209 options_game_engine_type,
2210 &level.game_engine_type,
2211 "game engine:", NULL, "game engine"
2214 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2215 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2217 options_wind_direction,
2218 &level.wind_direction_initial,
2219 "initial wind direction:", NULL, "initial wind direction"
2222 /* ---------- element settings: configure (several elements) ------------- */
2225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2226 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2228 options_player_speed,
2229 &level.initial_player_stepsize[0],
2230 "initial player speed:", NULL, "initial player speed"
2233 /* ---------- element settings: configure 1 (custom elements) ------------ */
2236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2237 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2239 options_access_type,
2240 &custom_element.access_type,
2241 NULL, NULL, "type of access to this field"
2244 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2245 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2247 options_access_layer,
2248 &custom_element.access_layer,
2249 NULL, NULL, "layer of access for this field"
2252 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2253 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2255 options_access_protected,
2256 &custom_element.access_protected,
2257 NULL, NULL, "protected access for this field"
2260 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2261 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2263 options_access_direction,
2264 &custom_element.access_direction,
2265 "from", NULL, "access direction for this field"
2268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2269 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2271 options_walk_to_action,
2272 &custom_element.walk_to_action,
2273 NULL, NULL, "diggable/collectible/pushable"
2276 /* ---------- element settings: configure 2 (custom elements) ------------ */
2279 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2280 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2282 options_move_pattern,
2283 &custom_element.move_pattern,
2284 "can move", NULL, "element move pattern"
2287 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2288 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2290 options_move_direction,
2291 &custom_element.move_direction_initial,
2292 "starts moving", NULL, "initial element move direction"
2295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2296 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2298 options_move_stepsize,
2299 &custom_element.move_stepsize,
2300 "move/fall speed", NULL, "speed of element movement"
2303 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2304 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2306 options_move_leave_type,
2307 &custom_element.move_leave_type,
2308 "can dig: can", ":", "leave behind or change element"
2311 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2312 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2314 options_smash_targets,
2315 &custom_element.smash_targets,
2316 "can smash", NULL, "elements that can be smashed"
2319 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2320 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2322 options_slippery_type,
2323 &custom_element.slippery_type,
2324 "slippery", NULL, "where other elements fall down"
2327 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2328 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2331 &custom_element.deadliness,
2332 "deadly when", NULL, "deadliness of element"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2336 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2338 options_explosion_type,
2339 &custom_element.explosion_type,
2340 "can explode", NULL, "explosion type"
2343 /* ---------- element settings: advanced (custom elements) --------------- */
2346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2347 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2350 &custom_element_change.delay_frames,
2351 "delay time given in", NULL, "delay time units for change"
2354 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2355 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2357 options_change_direct_action,
2358 &custom_element_change.direct_action,
2359 NULL, NULL, "type of direct action"
2362 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2363 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2365 options_change_other_action,
2366 &custom_element_change.other_action,
2367 NULL, "element:", "type of other element action"
2370 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2371 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2373 options_change_trigger_side,
2374 &custom_element_change.trigger_side,
2375 "at", "side", "element side triggering change"
2378 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2379 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2381 options_change_trigger_player,
2382 &custom_element_change.trigger_player,
2383 "player:", " ", "player that causes change"
2386 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2387 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2389 options_change_trigger_page,
2390 &custom_element_change.trigger_page,
2391 "page:", NULL, "change page that causes change"
2394 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2395 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2397 options_change_replace_when,
2398 &custom_element_change.replace_when,
2399 "replace when", NULL, "which elements can be replaced"
2402 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2403 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2405 options_action_type,
2406 &custom_element_change.action_type,
2407 NULL, NULL, "action on specified condition"
2410 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2411 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2413 options_action_mode_none,
2414 &custom_element_change.action_mode,
2415 NULL, NULL, "action operator"
2418 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2419 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2421 options_action_arg_none,
2422 &custom_element_change.action_arg,
2423 NULL, NULL, "action parameter"
2426 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2427 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2429 options_change_page,
2430 &custom_element.current_change_page,
2431 NULL, NULL, "element change page"
2434 /* ---------- element settings: configure (group elements) --------------- */
2437 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2438 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2440 options_group_choice_mode,
2441 &group_element_info.choice_mode,
2442 "choice type:", NULL, "type of group element choice"
2450 int gadget_id_align;
2453 char *text_left, *text_right, *infotext;
2454 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2457 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2458 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2460 NULL, NULL, "Configure level properties"
2463 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2464 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2466 NULL, NULL, "Configure editor properties"
2469 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2470 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2472 NULL, NULL, "Show information about element"
2475 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2476 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2478 NULL, NULL, "Configure element properties"
2481 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2482 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2484 NULL, NULL, "Configure element properties, part 1"
2487 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2488 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2490 NULL, NULL, "Configure element properties, part 2"
2493 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2494 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2496 NULL, NULL, "Configure custom element change pages"
2499 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2500 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2502 " ", "As Template", "Save current settings as new template"
2505 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2506 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2508 NULL, NULL, "Add new change page"
2511 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2512 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2514 NULL, NULL, "Delete current change page"
2524 int gadget_id_align;
2525 char *text_left, *text_right, *infotext;
2526 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2529 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2530 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2531 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2532 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2533 NULL, NULL, "select previous change page"
2536 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2537 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2538 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2539 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2540 NULL, "change page", "select next change page"
2543 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2544 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2545 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2546 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2547 " ", NULL, "copy settings from this change page"
2550 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2551 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2552 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2553 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2554 NULL, NULL, "paste settings to this change page"
2561 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2568 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2571 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2572 GADGET_ID_SCROLL_UP,
2573 "scroll level editing area up"
2576 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2577 GADGET_ID_SCROLL_DOWN,
2578 "scroll level editing area down"
2581 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2582 GADGET_ID_SCROLL_LEFT,
2583 "scroll level editing area left"
2586 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2587 GADGET_ID_SCROLL_RIGHT,
2588 "scroll level editing area right"
2591 IMG_EDITOR_PALETTE_SCROLL_UP,
2592 GADGET_ID_SCROLL_LIST_UP,
2593 "scroll element list up ('Page Up')"
2596 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2597 GADGET_ID_SCROLL_LIST_DOWN,
2598 "scroll element list down ('Page Down')"
2606 int wheel_x, wheel_y;
2607 int wheel_width, wheel_height;
2608 } scrollbar_pos[ED_NUM_SCROLLBARS];
2616 } scrollbar_info[ED_NUM_SCROLLBARS] =
2619 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2620 GD_TYPE_SCROLLBAR_HORIZONTAL,
2621 GADGET_ID_SCROLL_HORIZONTAL,
2622 "scroll level editing area horizontally"
2625 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2626 GD_TYPE_SCROLLBAR_VERTICAL,
2627 GADGET_ID_SCROLL_VERTICAL,
2628 "scroll level editing area vertically"
2631 IMG_EDITOR_PALETTE_SCROLLBAR,
2632 GD_TYPE_SCROLLBAR_VERTICAL,
2633 GADGET_ID_SCROLL_LIST_VERTICAL,
2634 "scroll element list vertically"
2643 int gadget_id_align;
2644 int radio_button_nr;
2647 char *text_left, *text_right, *infotext;
2648 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2651 -1, ED_LEVEL_SETTINGS_YPOS(0),
2652 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2653 RADIO_NR_RANDOM_ELEMENTS,
2654 &random_placement_method, RANDOM_USE_PERCENTAGE,
2655 " ", "percentage", "use percentage for random elements"
2658 -1, ED_LEVEL_SETTINGS_YPOS(0),
2659 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2660 RADIO_NR_RANDOM_ELEMENTS,
2661 &random_placement_method, RANDOM_USE_QUANTITY,
2662 " ", "quantity", "use quantity for random elements"
2670 int gadget_id_align;
2672 char *text_left, *text_right, *infotext;
2673 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2675 /* ---------- level and editor settings ---------------------------------- */
2678 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2679 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2680 &random_placement_background_restricted,
2682 "restrict random placement to:", "set random placement restriction"
2685 /* ---------- element settings: configure (various elements) ------------- */
2688 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2689 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2690 &stick_element_properties_window,
2692 "stick this screen to edit content","stick this screen to edit content"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2696 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2697 &level.em_slippery_gems,
2699 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2703 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2704 &level.em_explodes_by_fire,
2706 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2710 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2711 &level.use_spring_bug,
2713 "use spring pushing bug", "use odd spring pushing behaviour"
2716 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2717 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2718 &level.use_time_orb_bug,
2720 "use time orb bug", "use odd time orb behaviour"
2723 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2724 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2727 "create single random element", "only create one element from content"
2730 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2731 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2732 &level.ball_state_initial,
2734 "magic ball initially activated", "activate magic ball after level start"
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2738 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2739 &level.grow_into_diggable,
2741 "can grow into anything diggable", "grow into more than just sand"
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2745 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2746 &level.auto_exit_sokoban,
2748 "exit level if all fields solved", "automatically finish Sokoban levels"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2752 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2753 &level.continuous_snapping,
2755 "continuous snapping", "use snapping without releasing key"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2759 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2760 &level.block_snap_field,
2762 "block snapped field when snapping", "use snapping delay to show animation"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2766 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2767 &level.block_last_field,
2769 "block last field when moving", "player blocks last field when moving"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2773 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2774 &level.sp_block_last_field,
2776 "block last field when moving", "player blocks last field when moving"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2780 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2781 &level.instant_relocation,
2783 "no scrolling when relocating", "player gets relocated without delay"
2786 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2787 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2788 &level.shifted_relocation,
2790 "no centering when relocating", "level not centered after relocation"
2793 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2794 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2795 &level.use_start_element[0],
2797 "use level start element:", "start level at this element's position"
2800 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2801 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2802 &level.use_artwork_element[0],
2804 "use artwork from element:", "use player artwork from other element"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2808 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2809 &level.use_explosion_element[0],
2811 "use explosion from element:", "use explosion properties from element"
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2815 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2816 &level.initial_player_gravity[0],
2818 "use initial gravity", "set initial player gravity"
2821 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2822 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2823 &level.use_initial_inventory[0],
2825 "use initial inventory:", "use collected elements on level start"
2828 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2829 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2830 &level.can_pass_to_walkable,
2832 "can pass to walkable element", "player can pass to empty or walkable"
2835 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2836 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2837 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2839 "can fall into acid (with gravity)","player can fall into acid pool"
2842 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2843 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2844 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2846 "can move into acid", "element can move into acid pool"
2849 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2850 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2851 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2853 "deadly when colliding with", "element is deadly when hitting player"
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2857 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2858 &level.envelope[0].autowrap,
2860 "auto-wrap", "automatically wrap envelope text"
2863 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2864 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2865 &level.envelope[0].centered,
2867 "centered", "automatically center envelope text"
2870 /* ---------- element settings: configure 1 (custom elements) ----------- */
2873 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2874 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2875 &custom_element.use_gfx_element,
2877 "use graphic of element:", "use existing element graphic"
2880 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2881 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2882 &level.use_custom_template,
2884 "use template", "use template for custom properties"
2887 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2888 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2889 &custom_element_properties[EP_ACCESSIBLE],
2891 NULL, "player can walk to or pass this field"
2894 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2895 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2896 &custom_element_properties[EP_GRAVITY_REACHABLE],
2898 "reachable despite gravity", "player can walk/dig despite gravity"
2901 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2902 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2903 &custom_element.use_last_ce_value,
2905 "use last CE value after change", "use last CE value after change"
2908 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2909 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2910 &custom_element_properties[EP_WALK_TO_OBJECT],
2912 NULL, "player can dig/collect/push element"
2915 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2916 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2917 &custom_element_properties[EP_INDESTRUCTIBLE],
2919 "indestructible", "element is indestructible"
2922 /* ---------- element settings: configure 2 (custom elements) ----------- */
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2926 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2927 &custom_element_properties[EP_CAN_MOVE],
2929 NULL, "element can move with some pattern"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2933 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2934 &custom_element_properties[EP_CAN_FALL],
2936 "can fall", "element can fall down"
2939 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2940 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2941 &custom_element_properties[EP_CAN_SMASH],
2943 NULL, "element can smash other elements"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2947 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2948 &custom_element_properties[EP_SLIPPERY],
2950 NULL, "other elements can fall down from it"
2953 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2954 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2955 &custom_element_properties[EP_DEADLY],
2957 NULL, "element can kill the player"
2960 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2961 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2962 &custom_element_properties[EP_CAN_EXPLODE],
2964 NULL, "element can explode"
2967 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2968 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2969 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2971 "by fire", "element can explode by fire/explosion"
2974 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2975 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2976 &custom_element_properties[EP_EXPLODES_SMASHED],
2978 "smashed", "element can explode when smashed"
2981 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2982 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2983 &custom_element_properties[EP_EXPLODES_IMPACT],
2985 "impact", "element can explode on impact"
2988 /* ---------- element settings: advanced (custom elements) --------------- */
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2992 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2993 &custom_element_change.can_change,
2995 "element changes to:", "change element on specified condition"
2998 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2999 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3000 &custom_element_change_events[CE_DELAY],
3002 NULL, "element changes after delay"
3005 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3006 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3007 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3009 NULL, "element changes by direct action"
3012 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3013 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3014 &custom_element_change_events[CE_BY_OTHER_ACTION],
3016 NULL, "element changes by other element"
3019 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3020 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3021 &custom_element_change.explode,
3023 "explode instead of change", "element explodes instead of change"
3026 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3027 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3028 &custom_element_change.use_target_content,
3030 "use extended change target:", "element changes to more elements"
3033 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3034 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3035 &custom_element_change.only_if_complete,
3037 "replace all or nothing", "only replace when all can be changed"
3040 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3041 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3042 &custom_element_change.use_random_replace,
3044 NULL, "use percentage for random replace"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3048 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3049 &custom_element_change.has_action,
3051 NULL, "execute action on specified condition"
3059 int gadget_id_align;
3061 int area_xsize, area_ysize;
3062 char *text_left, *text_right, *text_below, *infotext;
3063 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3065 /* ---------- level playfield content ------------------------------------ */
3069 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3071 -1, -1, /* these values are not constant, but can change at runtime */
3072 NULL, NULL, NULL, NULL
3075 /* ---------- yam yam content -------------------------------------------- */
3078 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3079 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3080 &level.yamyam_content[0].e[0][0], 3, 3,
3081 NULL, NULL, "1", NULL
3084 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3085 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3086 &level.yamyam_content[1].e[0][0], 3, 3,
3087 NULL, NULL, "2", NULL
3090 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3091 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3092 &level.yamyam_content[2].e[0][0], 3, 3,
3093 NULL, NULL, "3", NULL
3096 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3097 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3098 &level.yamyam_content[3].e[0][0], 3, 3,
3099 NULL, NULL, "4", NULL
3102 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3103 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3104 &level.yamyam_content[4].e[0][0], 3, 3,
3105 NULL, NULL, "5", NULL
3108 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3109 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3110 &level.yamyam_content[5].e[0][0], 3, 3,
3111 NULL, NULL, "6", NULL
3114 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3115 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3116 &level.yamyam_content[6].e[0][0], 3, 3,
3117 NULL, NULL, "7", NULL
3120 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3121 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3122 &level.yamyam_content[7].e[0][0], 3, 3,
3123 NULL, NULL, "8", NULL
3126 /* ---------- magic ball content ----------------------------------------- */
3129 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3130 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3131 &level.ball_content[0].e[0][0], 3, 3,
3132 NULL, NULL, "1", NULL
3135 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3136 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3137 &level.ball_content[1].e[0][0], 3, 3,
3138 NULL, NULL, "2", NULL
3141 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3142 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3143 &level.ball_content[2].e[0][0], 3, 3,
3144 NULL, NULL, "3", NULL
3147 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3148 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3149 &level.ball_content[3].e[0][0], 3, 3,
3150 NULL, NULL, "4", NULL
3153 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3154 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3155 &level.ball_content[4].e[0][0], 3, 3,
3156 NULL, NULL, "5", NULL
3159 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3160 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3161 &level.ball_content[5].e[0][0], 3, 3,
3162 NULL, NULL, "6", NULL
3165 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3166 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3167 &level.ball_content[6].e[0][0], 3, 3,
3168 NULL, NULL, "7", NULL
3171 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3172 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3173 &level.ball_content[7].e[0][0], 3, 3,
3174 NULL, NULL, "8", NULL
3177 /* ---------- android content -------------------------------------------- */
3180 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3181 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3182 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3183 "elements:", NULL, NULL, "elements android can clone"
3186 /* ---------- amoeba content --------------------------------------------- */
3189 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3190 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3191 &level.amoeba_content, 1, 1,
3192 "content:", NULL, NULL, "amoeba content"
3195 /* ---------- level start element ---------------------------------------- */
3198 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3199 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3200 &level.start_element[0], 1, 1,
3201 NULL, NULL, NULL, "level start element"
3204 /* ---------- player artwork element ------------------------------------- */
3207 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3208 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3209 &level.artwork_element[0], 1, 1,
3210 NULL, NULL, NULL, "element for player artwork"
3213 /* ---------- player explosion element ----------------------------------- */
3216 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3217 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3218 &level.explosion_element[0], 1, 1,
3219 NULL, NULL, NULL, "element for player explosion"
3222 /* ---------- player initial inventory ----------------------------------- */
3225 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3226 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3227 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3228 NULL, NULL, NULL, "content for initial inventory"
3231 /* ---------- element settings: configure 1 (custom elements) ----------- */
3233 /* ---------- custom graphic --------------------------------------------- */
3236 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3237 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3238 &custom_element.gfx_element_initial,1, 1,
3239 NULL, NULL, NULL, "custom graphic element"
3242 /* ---------- element settings: configure 2 (custom elements) ----------- */
3244 /* ---------- custom content (when exploding) ---------------------------- */
3247 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3248 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3249 &custom_element.content.e[0][0], 3, 3,
3250 "content:", NULL, NULL, NULL
3253 /* ---------- custom enter and leave element (when moving) --------------- */
3256 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3257 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3258 &custom_element.move_enter_element, 1, 1,
3259 "can dig:", " ", NULL, "element that can be digged/collected"
3262 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3263 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3264 &custom_element.move_leave_element, 1, 1,
3265 NULL, NULL, NULL, "element that will be left behind"
3268 /* ---------- element settings: advanced (custom elements) --------------- */
3270 /* ---------- custom change target --------------------------------------- */
3273 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3274 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3275 &custom_element_change.target_element, 1, 1,
3276 NULL, "after/when:", NULL, "new target element after change"
3279 /* ---------- custom change content (extended change target) ------------- */
3282 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3283 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3284 &custom_element_change.target_content.e[0][0], 3, 3,
3285 NULL, NULL, NULL, "new extended elements after change"
3288 /* ---------- custom change trigger (element causing change) ------------- */
3291 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3292 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3293 &custom_element_change.initial_trigger_element, 1, 1,
3294 NULL, NULL, NULL, "other element triggering change"
3297 /* ---------- custom change action (element used for action) ------------- */
3300 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3301 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3302 &custom_element_change.action_element, 1, 1,
3303 NULL, NULL, NULL, "element used as action parameter"
3306 /* ---------- group element content -------------------------------------- */
3309 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3310 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3311 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3312 "content:", NULL, NULL, NULL
3315 /* ---------- random background (for random painting) -------------------- */
3318 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3319 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3320 &random_placement_background_element, 1, 1,
3321 NULL, NULL, NULL, "random placement background"
3327 -----------------------------------------------------------------------------
3328 some internally used variables
3329 -----------------------------------------------------------------------------
3332 /* actual size of level editor drawing area */
3333 static int ed_fieldx, ed_fieldy;
3335 /* actual position of level editor drawing area in level playfield */
3336 static int level_xpos = -1, level_ypos = -1;
3338 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3340 /* drawing elements on the three mouse buttons */
3341 static int new_element1 = EL_WALL;
3342 static int new_element2 = EL_EMPTY;
3343 static int new_element3 = EL_SAND;
3345 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3346 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3347 (button) == 2 ? new_element2 : \
3348 (button) == 3 ? new_element3 : EL_EMPTY)
3349 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3351 /* forward declaration for internal use */
3352 static void ModifyEditorCounterValue(int, int);
3353 static void ModifyEditorCounterLimits(int, int, int);
3354 static void ModifyEditorSelectboxValue(int, int);
3355 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3356 static void ModifyEditorDrawingArea(int, int, int);
3357 static void ModifyEditorElementList();
3358 static void AdjustElementListScrollbar();
3359 static void RedrawDrawingElements();
3360 static void DrawDrawingWindow();
3361 static void DrawLevelInfoWindow();
3362 static void DrawPropertiesWindow();
3363 static void UpdateCustomElementGraphicGadgets();
3364 static boolean checkPropertiesConfig(int);
3365 static void CopyLevelToUndoBuffer(int);
3366 static void HandleDrawingAreas(struct GadgetInfo *);
3367 static void HandleCounterButtons(struct GadgetInfo *);
3368 static void HandleTextInputGadgets(struct GadgetInfo *);
3369 static void HandleTextAreaGadgets(struct GadgetInfo *);
3370 static void HandleSelectboxGadgets(struct GadgetInfo *);
3371 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3372 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3373 static void HandleRadiobuttons(struct GadgetInfo *);
3374 static void HandleCheckbuttons(struct GadgetInfo *);
3375 static void HandleControlButtons(struct GadgetInfo *);
3376 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3377 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3379 static int num_editor_gadgets = 0; /* dynamically determined */
3381 static struct GadgetInfo **level_editor_gadget = NULL;
3382 static int *right_gadget_border = NULL;
3384 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3385 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3386 static boolean draw_with_brush = FALSE;
3387 static int properties_element = 0;
3389 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3390 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3391 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3392 static int undo_buffer_position = 0;
3393 static int undo_buffer_steps = 0;
3395 static int edit_mode;
3396 static int edit_mode_levelinfo;
3397 static int edit_mode_properties;
3399 static int element_shift = 0;
3401 static int editor_el_players[] =
3408 static int *editor_el_players_ptr = editor_el_players;
3409 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3411 static int editor_hl_boulderdash[] =
3413 EL_INTERNAL_CASCADE_BD_ACTIVE,
3419 static int editor_el_boulderdash[] =
3428 EL_BD_EXPANDABLE_WALL,
3436 EL_BD_BUTTERFLY_LEFT,
3438 EL_BD_BUTTERFLY_RIGHT,
3439 EL_BD_FIREFLY_RIGHT,
3442 EL_BD_BUTTERFLY_DOWN,
3446 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3447 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3448 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3449 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3451 static int editor_hl_emerald_mine[] =
3453 EL_INTERNAL_CASCADE_EM_ACTIVE,
3459 static int editor_el_emerald_mine[] =
3496 EL_ACID_POOL_TOPLEFT,
3498 EL_ACID_POOL_TOPRIGHT,
3501 EL_ACID_POOL_BOTTOMLEFT,
3502 EL_ACID_POOL_BOTTOM,
3503 EL_ACID_POOL_BOTTOMRIGHT,
3523 EL_EM_STEEL_EXIT_CLOSED,
3524 EL_EM_STEEL_EXIT_OPEN,
3526 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3527 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3528 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3529 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3531 static int editor_hl_emerald_mine_club[] =
3533 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3539 static int editor_el_emerald_mine_club[] =
3566 EL_EMC_WALL_SLIPPERY_1,
3567 EL_EMC_WALL_SLIPPERY_2,
3568 EL_EMC_WALL_SLIPPERY_3,
3569 EL_EMC_WALL_SLIPPERY_4,
3592 EL_EMC_MAGIC_BALL_SWITCH,
3594 EL_EMC_SPRING_BUMPER,
3599 EL_EM_DYNAMITE_ACTIVE,
3603 EL_BALLOON_SWITCH_UP,
3604 EL_BALLOON_SWITCH_ANY,
3607 EL_BALLOON_SWITCH_LEFT,
3609 EL_BALLOON_SWITCH_RIGHT,
3613 EL_BALLOON_SWITCH_DOWN,
3614 EL_BALLOON_SWITCH_NONE,
3616 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3617 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3618 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3619 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3621 static int editor_hl_rnd[] =
3623 EL_INTERNAL_CASCADE_RND_ACTIVE,
3629 static int editor_el_rnd[] =
3661 EL_WALL_EMERALD_YELLOW,
3662 EL_WALL_EMERALD_RED,
3663 EL_WALL_EMERALD_PURPLE,
3681 EL_DYNABOMB_INCREASE_NUMBER,
3682 EL_DYNABOMB_INCREASE_SIZE,
3683 EL_DYNABOMB_INCREASE_POWER,
3703 EL_INVISIBLE_STEELWALL,
3707 EL_EXPANDABLE_WALL_HORIZONTAL,
3708 EL_EXPANDABLE_WALL_VERTICAL,
3709 EL_EXPANDABLE_WALL_ANY,
3711 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3712 static int *editor_el_rnd_ptr = editor_el_rnd;
3713 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3714 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3716 static int editor_hl_sokoban[] =
3718 EL_INTERNAL_CASCADE_SB_ACTIVE,
3724 static int editor_el_sokoban[] =
3727 EL_SOKOBAN_FIELD_EMPTY,
3728 EL_SOKOBAN_FIELD_FULL,
3729 EL_SOKOBAN_FIELD_PLAYER,
3731 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3732 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3733 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3734 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3736 static int editor_hl_supaplex[] =
3738 EL_INTERNAL_CASCADE_SP_ACTIVE,
3744 static int editor_el_supaplex[] =
3762 EL_SP_PORT_HORIZONTAL,
3763 EL_SP_PORT_VERTICAL,
3771 EL_SP_GRAVITY_PORT_LEFT,
3772 EL_SP_GRAVITY_PORT_RIGHT,
3773 EL_SP_GRAVITY_PORT_UP,
3774 EL_SP_GRAVITY_PORT_DOWN,
3776 EL_SP_GRAVITY_ON_PORT_LEFT,
3777 EL_SP_GRAVITY_ON_PORT_RIGHT,
3778 EL_SP_GRAVITY_ON_PORT_UP,
3779 EL_SP_GRAVITY_ON_PORT_DOWN,
3781 EL_SP_GRAVITY_OFF_PORT_LEFT,
3782 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3783 EL_SP_GRAVITY_OFF_PORT_UP,
3784 EL_SP_GRAVITY_OFF_PORT_DOWN,
3786 EL_SP_HARDWARE_GRAY,
3787 EL_SP_HARDWARE_GREEN,
3788 EL_SP_HARDWARE_BLUE,
3791 EL_SP_HARDWARE_BASE_1,
3792 EL_SP_HARDWARE_BASE_2,
3793 EL_SP_HARDWARE_BASE_3,
3794 EL_SP_HARDWARE_BASE_4,
3796 EL_SP_HARDWARE_BASE_5,
3797 EL_SP_HARDWARE_BASE_6,
3798 EL_SP_HARDWARE_YELLOW,
3806 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3807 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3808 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3809 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3811 static int editor_hl_diamond_caves[] =
3813 EL_INTERNAL_CASCADE_DC_ACTIVE,
3819 static int editor_el_diamond_caves[] =
3826 EL_CONVEYOR_BELT_1_LEFT,
3827 EL_CONVEYOR_BELT_1_MIDDLE,
3828 EL_CONVEYOR_BELT_1_RIGHT,
3829 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3831 EL_CONVEYOR_BELT_2_LEFT,
3832 EL_CONVEYOR_BELT_2_MIDDLE,
3833 EL_CONVEYOR_BELT_2_RIGHT,
3834 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3836 EL_CONVEYOR_BELT_3_LEFT,
3837 EL_CONVEYOR_BELT_3_MIDDLE,
3838 EL_CONVEYOR_BELT_3_RIGHT,
3839 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3841 EL_CONVEYOR_BELT_4_LEFT,
3842 EL_CONVEYOR_BELT_4_MIDDLE,
3843 EL_CONVEYOR_BELT_4_RIGHT,
3844 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3846 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3847 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3848 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3849 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3851 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3852 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3853 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3854 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3859 EL_DC_TIMEGATE_SWITCH,
3861 EL_SWITCHGATE_CLOSED,
3863 EL_SWITCHGATE_SWITCH_UP,
3864 EL_SWITCHGATE_SWITCH_DOWN,
3867 EL_LIGHT_SWITCH_ACTIVE,
3868 EL_DC_SWITCHGATE_SWITCH_UP,
3869 EL_DC_SWITCHGATE_SWITCH_DOWN,
3871 EL_STEEL_EXIT_CLOSED,
3873 EL_STEELWALL_SLIPPERY,
3876 EL_QUICKSAND_FAST_EMPTY,
3877 EL_QUICKSAND_FAST_FULL,
3891 EL_SIGN_RADIOACTIVITY,
3897 EL_SIGN_ENTRY_FORBIDDEN,
3898 EL_SIGN_EMERGENCY_EXIT,
3923 EL_DC_STEELWALL_2_SINGLE,
3924 EL_DC_STEELWALL_2_TOP,
3925 EL_SIGN_EXCLAMATION,
3928 EL_DC_STEELWALL_2_LEFT,
3929 EL_DC_STEELWALL_2_MIDDLE,
3930 EL_DC_STEELWALL_2_HORIZONTAL,
3931 EL_DC_STEELWALL_2_RIGHT,
3933 EL_DC_STEELWALL_1_TOPLEFT,
3934 EL_DC_STEELWALL_2_VERTICAL,
3935 EL_DC_STEELWALL_1_TOPRIGHT,
3938 EL_DC_STEELWALL_1_VERTICAL,
3939 EL_DC_STEELWALL_2_BOTTOM,
3941 EL_DC_GATE_WHITE_GRAY,
3943 EL_DC_STEELWALL_1_BOTTOMLEFT,
3944 EL_DC_STEELWALL_1_HORIZONTAL,
3945 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3946 EL_DC_GATE_FAKE_GRAY,
3948 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3949 EL_DC_STEELWALL_1_BOTTOM,
3950 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3951 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3953 EL_DC_STEELWALL_1_RIGHT,
3955 EL_DC_STEELWALL_1_LEFT,
3956 EL_EXPANDABLE_STEELWALL_VERTICAL,
3958 EL_DC_STEELWALL_1_TOPRIGHT_2,
3959 EL_DC_STEELWALL_1_TOP,
3960 EL_DC_STEELWALL_1_TOPLEFT_2,
3961 EL_EXPANDABLE_STEELWALL_ANY,
3963 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3964 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3965 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3966 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3968 static int editor_hl_dx_boulderdash[] =
3970 EL_INTERNAL_CASCADE_DX_ACTIVE,
3976 static int editor_el_dx_boulderdash[] =
3980 EL_TUBE_HORIZONTAL_DOWN,
3984 EL_TUBE_VERTICAL_RIGHT,
3986 EL_TUBE_VERTICAL_LEFT,
3990 EL_TUBE_HORIZONTAL_UP,
3998 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3999 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4000 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4001 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4003 static int editor_hl_chars[] =
4005 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4011 static int editor_el_chars[] =
4093 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4094 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4095 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4096 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4098 EL_CHAR(CHAR_BYTE_DEGREE),
4099 EL_CHAR(CHAR_BYTE_REGISTERED),
4100 EL_CHAR(FONT_ASCII_CURSOR),
4101 EL_CHAR(FONT_ASCII_BUTTON),
4103 EL_CHAR(FONT_ASCII_UP),
4104 EL_CHAR(FONT_ASCII_DOWN),
4108 static int *editor_hl_chars_ptr = editor_hl_chars;
4109 static int *editor_el_chars_ptr = editor_el_chars;
4110 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4111 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4113 static int editor_hl_steel_chars[] =
4115 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4121 static int editor_el_steel_chars[] =
4131 EL_STEEL_CHAR('\''),
4198 EL_STEEL_CHAR('\\'),
4203 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4204 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4205 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4206 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4208 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4209 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4210 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4211 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4213 EL_STEEL_CHAR(FONT_ASCII_UP),
4214 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4218 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4219 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4220 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4221 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4223 static int editor_hl_custom[] =
4225 EL_INTERNAL_CASCADE_CE_ACTIVE,
4231 static int editor_el_custom[] =
4233 EL_CUSTOM_START + 0,
4234 EL_CUSTOM_START + 1,
4235 EL_CUSTOM_START + 2,
4236 EL_CUSTOM_START + 3,
4238 EL_CUSTOM_START + 4,
4239 EL_CUSTOM_START + 5,
4240 EL_CUSTOM_START + 6,
4241 EL_CUSTOM_START + 7,
4243 EL_CUSTOM_START + 8,
4244 EL_CUSTOM_START + 9,
4245 EL_CUSTOM_START + 10,
4246 EL_CUSTOM_START + 11,
4248 EL_CUSTOM_START + 12,
4249 EL_CUSTOM_START + 13,
4250 EL_CUSTOM_START + 14,
4251 EL_CUSTOM_START + 15,
4253 EL_CUSTOM_START + 16,
4254 EL_CUSTOM_START + 17,
4255 EL_CUSTOM_START + 18,
4256 EL_CUSTOM_START + 19,
4258 EL_CUSTOM_START + 20,
4259 EL_CUSTOM_START + 21,
4260 EL_CUSTOM_START + 22,
4261 EL_CUSTOM_START + 23,
4263 EL_CUSTOM_START + 24,
4264 EL_CUSTOM_START + 25,
4265 EL_CUSTOM_START + 26,
4266 EL_CUSTOM_START + 27,
4268 EL_CUSTOM_START + 28,
4269 EL_CUSTOM_START + 29,
4270 EL_CUSTOM_START + 30,
4271 EL_CUSTOM_START + 31,
4273 EL_CUSTOM_START + 32,
4274 EL_CUSTOM_START + 33,
4275 EL_CUSTOM_START + 34,
4276 EL_CUSTOM_START + 35,
4278 EL_CUSTOM_START + 36,
4279 EL_CUSTOM_START + 37,
4280 EL_CUSTOM_START + 38,
4281 EL_CUSTOM_START + 39,
4283 EL_CUSTOM_START + 40,
4284 EL_CUSTOM_START + 41,
4285 EL_CUSTOM_START + 42,
4286 EL_CUSTOM_START + 43,
4288 EL_CUSTOM_START + 44,
4289 EL_CUSTOM_START + 45,
4290 EL_CUSTOM_START + 46,
4291 EL_CUSTOM_START + 47,
4293 EL_CUSTOM_START + 48,
4294 EL_CUSTOM_START + 49,
4295 EL_CUSTOM_START + 50,
4296 EL_CUSTOM_START + 51,
4298 EL_CUSTOM_START + 52,
4299 EL_CUSTOM_START + 53,
4300 EL_CUSTOM_START + 54,
4301 EL_CUSTOM_START + 55,
4303 EL_CUSTOM_START + 56,
4304 EL_CUSTOM_START + 57,
4305 EL_CUSTOM_START + 58,
4306 EL_CUSTOM_START + 59,
4308 EL_CUSTOM_START + 60,
4309 EL_CUSTOM_START + 61,
4310 EL_CUSTOM_START + 62,
4311 EL_CUSTOM_START + 63,
4313 EL_CUSTOM_START + 64,
4314 EL_CUSTOM_START + 65,
4315 EL_CUSTOM_START + 66,
4316 EL_CUSTOM_START + 67,
4318 EL_CUSTOM_START + 68,
4319 EL_CUSTOM_START + 69,
4320 EL_CUSTOM_START + 70,
4321 EL_CUSTOM_START + 71,
4323 EL_CUSTOM_START + 72,
4324 EL_CUSTOM_START + 73,
4325 EL_CUSTOM_START + 74,
4326 EL_CUSTOM_START + 75,
4328 EL_CUSTOM_START + 76,
4329 EL_CUSTOM_START + 77,
4330 EL_CUSTOM_START + 78,
4331 EL_CUSTOM_START + 79,
4333 EL_CUSTOM_START + 80,
4334 EL_CUSTOM_START + 81,
4335 EL_CUSTOM_START + 82,
4336 EL_CUSTOM_START + 83,
4338 EL_CUSTOM_START + 84,
4339 EL_CUSTOM_START + 85,
4340 EL_CUSTOM_START + 86,
4341 EL_CUSTOM_START + 87,
4343 EL_CUSTOM_START + 88,
4344 EL_CUSTOM_START + 89,
4345 EL_CUSTOM_START + 90,
4346 EL_CUSTOM_START + 91,
4348 EL_CUSTOM_START + 92,
4349 EL_CUSTOM_START + 93,
4350 EL_CUSTOM_START + 94,
4351 EL_CUSTOM_START + 95,
4353 EL_CUSTOM_START + 96,
4354 EL_CUSTOM_START + 97,
4355 EL_CUSTOM_START + 98,
4356 EL_CUSTOM_START + 99,
4358 EL_CUSTOM_START + 100,
4359 EL_CUSTOM_START + 101,
4360 EL_CUSTOM_START + 102,
4361 EL_CUSTOM_START + 103,
4363 EL_CUSTOM_START + 104,
4364 EL_CUSTOM_START + 105,
4365 EL_CUSTOM_START + 106,
4366 EL_CUSTOM_START + 107,
4368 EL_CUSTOM_START + 108,
4369 EL_CUSTOM_START + 109,
4370 EL_CUSTOM_START + 110,
4371 EL_CUSTOM_START + 111,
4373 EL_CUSTOM_START + 112,
4374 EL_CUSTOM_START + 113,
4375 EL_CUSTOM_START + 114,
4376 EL_CUSTOM_START + 115,
4378 EL_CUSTOM_START + 116,
4379 EL_CUSTOM_START + 117,
4380 EL_CUSTOM_START + 118,
4381 EL_CUSTOM_START + 119,
4383 EL_CUSTOM_START + 120,
4384 EL_CUSTOM_START + 121,
4385 EL_CUSTOM_START + 122,
4386 EL_CUSTOM_START + 123,
4388 EL_CUSTOM_START + 124,
4389 EL_CUSTOM_START + 125,
4390 EL_CUSTOM_START + 126,
4391 EL_CUSTOM_START + 127,
4393 EL_CUSTOM_START + 128,
4394 EL_CUSTOM_START + 129,
4395 EL_CUSTOM_START + 130,
4396 EL_CUSTOM_START + 131,
4398 EL_CUSTOM_START + 132,
4399 EL_CUSTOM_START + 133,
4400 EL_CUSTOM_START + 134,
4401 EL_CUSTOM_START + 135,
4403 EL_CUSTOM_START + 136,
4404 EL_CUSTOM_START + 137,
4405 EL_CUSTOM_START + 138,
4406 EL_CUSTOM_START + 139,
4408 EL_CUSTOM_START + 140,
4409 EL_CUSTOM_START + 141,
4410 EL_CUSTOM_START + 142,
4411 EL_CUSTOM_START + 143,
4413 EL_CUSTOM_START + 144,
4414 EL_CUSTOM_START + 145,
4415 EL_CUSTOM_START + 146,
4416 EL_CUSTOM_START + 147,
4418 EL_CUSTOM_START + 148,
4419 EL_CUSTOM_START + 149,
4420 EL_CUSTOM_START + 150,
4421 EL_CUSTOM_START + 151,
4423 EL_CUSTOM_START + 152,
4424 EL_CUSTOM_START + 153,
4425 EL_CUSTOM_START + 154,
4426 EL_CUSTOM_START + 155,
4428 EL_CUSTOM_START + 156,
4429 EL_CUSTOM_START + 157,
4430 EL_CUSTOM_START + 158,
4431 EL_CUSTOM_START + 159,
4433 EL_CUSTOM_START + 160,
4434 EL_CUSTOM_START + 161,
4435 EL_CUSTOM_START + 162,
4436 EL_CUSTOM_START + 163,
4438 EL_CUSTOM_START + 164,
4439 EL_CUSTOM_START + 165,
4440 EL_CUSTOM_START + 166,
4441 EL_CUSTOM_START + 167,
4443 EL_CUSTOM_START + 168,
4444 EL_CUSTOM_START + 169,
4445 EL_CUSTOM_START + 170,
4446 EL_CUSTOM_START + 171,
4448 EL_CUSTOM_START + 172,
4449 EL_CUSTOM_START + 173,
4450 EL_CUSTOM_START + 174,
4451 EL_CUSTOM_START + 175,
4453 EL_CUSTOM_START + 176,
4454 EL_CUSTOM_START + 177,
4455 EL_CUSTOM_START + 178,
4456 EL_CUSTOM_START + 179,
4458 EL_CUSTOM_START + 180,
4459 EL_CUSTOM_START + 181,
4460 EL_CUSTOM_START + 182,
4461 EL_CUSTOM_START + 183,
4463 EL_CUSTOM_START + 184,
4464 EL_CUSTOM_START + 185,
4465 EL_CUSTOM_START + 186,
4466 EL_CUSTOM_START + 187,
4468 EL_CUSTOM_START + 188,
4469 EL_CUSTOM_START + 189,
4470 EL_CUSTOM_START + 190,
4471 EL_CUSTOM_START + 191,
4473 EL_CUSTOM_START + 192,
4474 EL_CUSTOM_START + 193,
4475 EL_CUSTOM_START + 194,
4476 EL_CUSTOM_START + 195,
4478 EL_CUSTOM_START + 196,
4479 EL_CUSTOM_START + 197,
4480 EL_CUSTOM_START + 198,
4481 EL_CUSTOM_START + 199,
4483 EL_CUSTOM_START + 200,
4484 EL_CUSTOM_START + 201,
4485 EL_CUSTOM_START + 202,
4486 EL_CUSTOM_START + 203,
4488 EL_CUSTOM_START + 204,
4489 EL_CUSTOM_START + 205,
4490 EL_CUSTOM_START + 206,
4491 EL_CUSTOM_START + 207,
4493 EL_CUSTOM_START + 208,
4494 EL_CUSTOM_START + 209,
4495 EL_CUSTOM_START + 210,
4496 EL_CUSTOM_START + 211,
4498 EL_CUSTOM_START + 212,
4499 EL_CUSTOM_START + 213,
4500 EL_CUSTOM_START + 214,
4501 EL_CUSTOM_START + 215,
4503 EL_CUSTOM_START + 216,
4504 EL_CUSTOM_START + 217,
4505 EL_CUSTOM_START + 218,
4506 EL_CUSTOM_START + 219,
4508 EL_CUSTOM_START + 220,
4509 EL_CUSTOM_START + 221,
4510 EL_CUSTOM_START + 222,
4511 EL_CUSTOM_START + 223,
4513 EL_CUSTOM_START + 224,
4514 EL_CUSTOM_START + 225,
4515 EL_CUSTOM_START + 226,
4516 EL_CUSTOM_START + 227,
4518 EL_CUSTOM_START + 228,
4519 EL_CUSTOM_START + 229,
4520 EL_CUSTOM_START + 230,
4521 EL_CUSTOM_START + 231,
4523 EL_CUSTOM_START + 232,
4524 EL_CUSTOM_START + 233,
4525 EL_CUSTOM_START + 234,
4526 EL_CUSTOM_START + 235,
4528 EL_CUSTOM_START + 236,
4529 EL_CUSTOM_START + 237,
4530 EL_CUSTOM_START + 238,
4531 EL_CUSTOM_START + 239,
4533 EL_CUSTOM_START + 240,
4534 EL_CUSTOM_START + 241,
4535 EL_CUSTOM_START + 242,
4536 EL_CUSTOM_START + 243,
4538 EL_CUSTOM_START + 244,
4539 EL_CUSTOM_START + 245,
4540 EL_CUSTOM_START + 246,
4541 EL_CUSTOM_START + 247,
4543 EL_CUSTOM_START + 248,
4544 EL_CUSTOM_START + 249,
4545 EL_CUSTOM_START + 250,
4546 EL_CUSTOM_START + 251,
4548 EL_CUSTOM_START + 252,
4549 EL_CUSTOM_START + 253,
4550 EL_CUSTOM_START + 254,
4551 EL_CUSTOM_START + 255
4553 static int *editor_hl_custom_ptr = editor_hl_custom;
4554 static int *editor_el_custom_ptr = editor_el_custom;
4555 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4556 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4558 static int editor_hl_group[] =
4560 EL_INTERNAL_CASCADE_GE_ACTIVE,
4566 static int editor_el_group[] =
4580 EL_GROUP_START + 10,
4581 EL_GROUP_START + 11,
4583 EL_GROUP_START + 12,
4584 EL_GROUP_START + 13,
4585 EL_GROUP_START + 14,
4586 EL_GROUP_START + 15,
4588 EL_GROUP_START + 16,
4589 EL_GROUP_START + 17,
4590 EL_GROUP_START + 18,
4591 EL_GROUP_START + 19,
4593 EL_GROUP_START + 20,
4594 EL_GROUP_START + 21,
4595 EL_GROUP_START + 22,
4596 EL_GROUP_START + 23,
4598 EL_GROUP_START + 24,
4599 EL_GROUP_START + 25,
4600 EL_GROUP_START + 26,
4601 EL_GROUP_START + 27,
4603 EL_GROUP_START + 28,
4604 EL_GROUP_START + 29,
4605 EL_GROUP_START + 30,
4608 static int *editor_hl_group_ptr = editor_hl_group;
4609 static int *editor_el_group_ptr = editor_el_group;
4610 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4611 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4613 static int editor_hl_reference[] =
4615 EL_INTERNAL_CASCADE_REF_ACTIVE,
4621 static int editor_el_reference[] =
4625 EL_TRIGGER_CE_VALUE,
4626 EL_TRIGGER_CE_SCORE,
4630 EL_CURRENT_CE_VALUE,
4631 EL_CURRENT_CE_SCORE,
4653 static int *editor_hl_reference_ptr = editor_hl_reference;
4654 static int *editor_el_reference_ptr = editor_el_reference;
4655 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4656 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4658 static int editor_hl_user_defined[] =
4660 EL_INTERNAL_CASCADE_USER_ACTIVE,
4666 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4667 static int *editor_el_user_defined_ptr = NULL;
4668 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4669 static int num_editor_el_user_defined = 0;
4671 static int editor_hl_dynamic[] =
4673 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4679 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4680 static int *editor_el_dynamic_ptr = NULL;
4681 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4682 static int num_editor_el_dynamic = 0;
4684 static int editor_hl_empty[] = { EL_EMPTY };
4685 static int *editor_el_empty = NULL; /* dynamically allocated */
4687 static int *editor_hl_empty_ptr = editor_hl_empty;
4688 static int *editor_el_empty_ptr = NULL;
4689 static int num_editor_hl_empty = 0;
4690 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4692 static boolean use_el_empty = FALSE;
4694 static int *editor_elements = NULL; /* dynamically allocated */
4695 static int num_editor_elements = 0; /* dynamically determined */
4697 static boolean setup_editor_show_always = TRUE;
4698 static boolean setup_editor_cascade_never = FALSE;
4700 static int editor_hl_unused[] = { EL_EMPTY };
4701 static int *editor_hl_unused_ptr = editor_hl_unused;
4702 static int num_editor_hl_unused = 0;
4706 boolean *setup_value;
4707 boolean *setup_cascade_value;
4709 int **headline_list;
4710 int *headline_list_size;
4713 int *element_list_size;
4715 boolean last_setup_value;
4717 editor_elements_info[] =
4720 &setup_editor_show_always,
4721 &setup_editor_cascade_never,
4722 &editor_hl_unused_ptr, &num_editor_hl_unused,
4723 &editor_el_players_ptr, &num_editor_el_players
4726 &setup.editor.el_boulderdash,
4727 &setup.editor_cascade.el_bd,
4728 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4729 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4732 &setup.editor.el_emerald_mine,
4733 &setup.editor_cascade.el_em,
4734 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4735 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4738 &setup.editor.el_emerald_mine_club,
4739 &setup.editor_cascade.el_emc,
4740 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4741 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4744 &setup.editor.el_more,
4745 &setup.editor_cascade.el_rnd,
4746 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4747 &editor_el_rnd_ptr, &num_editor_el_rnd
4750 &setup.editor.el_sokoban,
4751 &setup.editor_cascade.el_sb,
4752 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4753 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4756 &setup.editor.el_supaplex,
4757 &setup.editor_cascade.el_sp,
4758 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4759 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4762 &setup.editor.el_diamond_caves,
4763 &setup.editor_cascade.el_dc,
4764 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4765 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4768 &setup.editor.el_dx_boulderdash,
4769 &setup.editor_cascade.el_dx,
4770 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4771 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4774 &setup.editor.el_chars,
4775 &setup.editor_cascade.el_chars,
4776 &editor_hl_chars_ptr, &num_editor_hl_chars,
4777 &editor_el_chars_ptr, &num_editor_el_chars
4780 &setup.editor.el_steel_chars,
4781 &setup.editor_cascade.el_steel_chars,
4782 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4783 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4786 &setup.editor.el_custom,
4787 &setup.editor_cascade.el_ce,
4788 &editor_hl_custom_ptr, &num_editor_hl_custom,
4789 &editor_el_custom_ptr, &num_editor_el_custom
4792 &setup.editor.el_custom,
4793 &setup.editor_cascade.el_ge,
4794 &editor_hl_group_ptr, &num_editor_hl_group,
4795 &editor_el_group_ptr, &num_editor_el_group
4798 &setup.editor.el_custom,
4799 &setup.editor_cascade.el_ref,
4800 &editor_hl_reference_ptr, &num_editor_hl_reference,
4801 &editor_el_reference_ptr, &num_editor_el_reference
4804 &setup.editor.el_user_defined,
4805 &setup.editor_cascade.el_user,
4806 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4807 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4810 &setup.editor.el_dynamic,
4811 &setup.editor_cascade.el_dynamic,
4812 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4813 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4818 &editor_hl_empty_ptr, &num_editor_hl_empty,
4819 &editor_el_empty_ptr, &num_editor_el_empty,
4831 -----------------------------------------------------------------------------
4833 -----------------------------------------------------------------------------
4836 static int getMaxInfoTextLength()
4838 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4841 static int getTextWidthForGadget(char *text)
4846 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4849 static int getTextWidthForDrawingArea(char *text)
4854 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4857 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4859 return (gi->x + gi->width + getTextWidthForGadget(text));
4862 static char *getElementInfoText(int element)
4864 char *info_text = NULL;
4866 if (element < MAX_NUM_ELEMENTS)
4868 if (strlen(element_info[element].description) > 0)
4869 info_text = element_info[element].description;
4870 else if (element_info[element].custom_description != NULL)
4871 info_text = element_info[element].custom_description;
4872 else if (element_info[element].editor_description != NULL)
4873 info_text = element_info[element].editor_description;
4876 if (info_text == NULL)
4877 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4882 static char *getElementDescriptionFilenameExt(char *basename)
4884 char *elements_subdir = "elements";
4885 static char *elements_subdir2 = NULL;
4886 static char *filename = NULL;
4888 if (elements_subdir2 == NULL)
4889 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4891 checked_free(filename);
4893 /* 1st try: look for element description in current level set directory */
4894 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4895 if (fileExists(filename))
4900 /* 2nd try: look for element description in the game's base directory */
4901 filename = getPath3(options.docs_directory, elements_subdir, basename);
4902 if (fileExists(filename))
4908 char *getElementDescriptionFilename(int element)
4910 char basename[MAX_FILENAME_LEN];
4913 /* 1st try: look for element description file for exactly this element */
4914 sprintf(basename, "%s.txt", element_info[element].token_name);
4915 filename = getElementDescriptionFilenameExt(basename);
4916 if (filename != NULL)
4919 /* 2nd try: look for element description file for this element's class */
4920 sprintf(basename, "%s.txt", element_info[element].class_name);
4921 filename = getElementDescriptionFilenameExt(basename);
4922 if (filename != NULL)
4928 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4930 boolean element_found[NUM_FILE_ELEMENTS];
4933 /* initialize list of used elements to "not used" */
4934 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4935 element_found[i] = FALSE;
4937 /* find all elements used in current level */
4938 for (y = 0; y < lev_fieldy; y++)
4939 for (x = 0; x < lev_fieldx; x++)
4940 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4941 element_found[Feld[x][y]] = TRUE;
4945 /* count number of elements used in current level */
4946 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4947 if (element_found[i])
4950 /* add space for up to 3 more elements for padding that may be needed */
4953 /* free memory for old list of elements, if needed */
4954 checked_free(*elements);
4956 /* allocate memory for new list of elements */
4957 *elements = checked_malloc(*num_elements * sizeof(int));
4961 /* add all elements used in current level (non-custom/group elements) */
4962 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4963 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4964 (*elements)[(*num_elements)++] = i;
4966 /* add all elements used in current level (custom/group elements) */
4967 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4968 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4969 (*elements)[(*num_elements)++] = i;
4971 while (*num_elements % 4) /* pad with empty elements, if needed */
4972 (*elements)[(*num_elements)++] = EL_EMPTY;
4975 static void ReinitializeElementList()
4977 static boolean initialization_needed = TRUE;
4981 if (initialization_needed)
4983 LoadSetup_EditorCascade(); /* load last editor cascade state */
4985 /* initialize editor cascade element from saved cascade state */
4986 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4988 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4989 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4991 if (IS_EDITOR_CASCADE(*cascade_element))
4993 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4994 EL_CASCADE_INACTIVE(*cascade_element));
4997 initialization_needed = FALSE;
5000 checked_free(editor_elements);
5002 /* reload optional user defined element list for each invocation of editor */
5003 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5004 &num_editor_el_user_defined);
5006 /* initialize dynamic level element list for each invocation of editor */
5007 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5008 &num_editor_el_dynamic);
5010 /* initialize list of empty elements (used for padding, if needed) */
5011 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5012 editor_el_empty[i] = EL_EMPTY;
5014 /* do some sanity checks for each element from element list */
5015 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5017 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5019 int element = (*editor_elements_info[i].element_list)[j];
5021 if (element >= NUM_FILE_ELEMENTS)
5022 Error(ERR_WARN, "editor element %d is runtime element", element);
5024 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5025 Error(ERR_WARN, "no element description for element %d", element);
5029 num_editor_elements = 0;
5030 use_el_empty = FALSE;
5032 /* determine size of element list */
5033 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5035 boolean found_inactive_cascade = FALSE;
5037 if (*editor_elements_info[i].setup_value)
5039 if (setup.editor.el_headlines)
5041 // required for correct padding of palette headline buttons
5042 if (*editor_elements_info[i].headline_list_size > 0)
5043 num_editor_elements += editor.palette.cols;
5045 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5047 int element = (*editor_elements_info[i].headline_list)[j];
5049 if (IS_EDITOR_CASCADE_INACTIVE(element))
5050 found_inactive_cascade = TRUE;
5054 if (found_inactive_cascade)
5057 // required for correct padding of palette element buttons
5058 int element_list_size = *editor_elements_info[i].element_list_size;
5060 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5061 int element_buttons = editor.palette.cols * element_rows;
5063 num_editor_elements += element_buttons;
5067 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5069 /* offer at least as many elements as element buttons exist */
5070 use_el_empty = TRUE;
5071 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5073 num_editor_elements += num_editor_el_empty;
5076 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5078 /* fill element list */
5079 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5081 boolean found_inactive_cascade = FALSE;
5083 if (*editor_elements_info[i].setup_value)
5085 if (setup.editor.el_headlines)
5087 // required for correct padding of palette headline buttons
5088 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5089 editor.palette.cols : 0);
5091 for (j = 0; j < headline_size; j++)
5093 // use empty elements for padding of palette headline buttons
5094 int element = (j < *editor_elements_info[i].headline_list_size ?
5095 (*editor_elements_info[i].headline_list)[j] :
5096 editor_el_empty[0]);
5098 editor_elements[pos++] = element;
5100 if (IS_EDITOR_CASCADE_INACTIVE(element))
5101 found_inactive_cascade = TRUE;
5105 if (found_inactive_cascade)
5108 // required for correct padding of palette element buttons
5109 int element_list_size = *editor_elements_info[i].element_list_size;
5111 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5112 int element_buttons = editor.palette.cols * element_rows;
5114 // copy all elements from element list
5115 for (j = 0; j < element_list_size; j++)
5116 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5118 // use empty elements for padding of palette element buttons
5119 for (j = 0; j < element_buttons - element_list_size; j++)
5120 editor_elements[pos++] = editor_el_empty[0];
5124 /* (this function is also called before editor gadgets are initialized!) */
5125 AdjustElementListScrollbar();
5128 void PrintEditorElementList()
5130 boolean *stop = &setup.editor.el_user_defined;
5133 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5135 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5137 if (IS_EDITOR_CASCADE(cascade_element))
5139 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5140 char *headline = element_info[cascade_element_show].editor_description;
5142 printf_line_with_prefix("# ", "-", 77);
5143 printf("# %s\n", headline);
5144 printf_line_with_prefix("# ", "-", 77);
5147 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5149 int element = (*editor_elements_info[i].headline_list)[j];
5151 if (IS_EDITOR_CASCADE(element))
5152 element = EL_CHAR_MINUS;
5154 printf("# %s\n", element_info[element].token_name);
5160 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5162 int element = (*editor_elements_info[i].element_list)[j];
5164 printf("# %s\n", element_info[element].token_name);
5172 static void ReinitializeElementListButtons()
5174 static boolean last_setup_value_headlines = FALSE;
5175 static boolean initialization_needed = TRUE;
5178 if (!initialization_needed) /* check if editor element setup has changed */
5180 if (last_setup_value_headlines != setup.editor.el_headlines)
5181 initialization_needed = TRUE;
5183 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5184 if (editor_elements_info[i].last_setup_value !=
5185 *editor_elements_info[i].setup_value)
5186 initialization_needed = TRUE;
5189 if (!initialization_needed)
5192 FreeLevelEditorGadgets();
5193 CreateLevelEditorGadgets();
5195 /* store current setup values for next invocation of this function */
5196 last_setup_value_headlines = setup.editor.el_headlines;
5197 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5198 editor_elements_info[i].last_setup_value =
5199 *editor_elements_info[i].setup_value;
5201 initialization_needed = FALSE;
5204 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5207 int border_graphic =
5208 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5211 int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5212 int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5213 int bx2 = TILEX - bx;
5214 int by2 = TILEY - by;
5217 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5219 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5220 bx, by, dest_x - bx, dest_y - by);
5221 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5222 bx, by, dest_x + width, dest_y - by);
5223 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5224 bx, by, dest_x - bx, dest_y + height);
5225 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5226 bx, by, dest_x + width, dest_y + height);
5228 for (i = 0; i < width / MINI_TILEX; i++)
5230 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5231 dest_x + i * MINI_TILEX, dest_y - by);
5232 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5233 dest_x + i * MINI_TILEX, dest_y + height);
5236 for (i = 0; i < height / MINI_TILEY; i++)
5238 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5239 dest_x - bx, dest_y + i * MINI_TILEY);
5240 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5241 dest_x + width, dest_y + i * MINI_TILEY);
5244 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5247 static void DrawDrawingArea(int id)
5249 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5252 int *value = drawingarea_info[id].value;
5253 int area_xsize = drawingarea_info[id].area_xsize;
5254 int area_ysize = drawingarea_info[id].area_ysize;
5256 for (x = 0; x < area_xsize; x++)
5257 for (y = 0; y < area_ysize; y++)
5258 DrawMiniGraphicExt(drawto,
5259 gi->x + x * MINI_TILEX,
5260 gi->y + y * MINI_TILEY,
5261 el2edimg(value[x * area_ysize + y]));
5264 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5267 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5268 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5270 BlitBitmap(drawto, drawto,
5271 SX + (dx == -1 ? MINI_TILEX : 0),
5272 SY + (dy == -1 ? MINI_TILEY : 0),
5273 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5274 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5275 SX + (dx == +1 ? MINI_TILEX : 0),
5276 SY + (dy == +1 ? MINI_TILEY : 0));
5280 x = (dx == 1 ? 0 : ed_fieldx - 1);
5281 for (y = 0; y < ed_fieldy; y++)
5282 DrawMiniElementOrWall(x, y, from_x, from_y);
5286 y = (dy == 1 ? 0 : ed_fieldy - 1);
5287 for (x = 0; x < ed_fieldx; x++)
5288 DrawMiniElementOrWall(x, y, from_x, from_y);
5291 redraw_mask |= REDRAW_FIELD;
5295 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5297 int graphic = el2edimg(element);
5298 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5301 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5304 static void CreateControlButtons()
5306 struct GadgetInfo *gi;
5309 /* create toolbox buttons */
5310 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5312 int id = controlbutton_info[i].gadget_id;
5313 int type = controlbutton_info[i].gadget_type;
5314 int graphic = controlbutton_info[i].graphic;
5315 struct XY *pos = controlbutton_info[i].pos;
5316 struct GraphicInfo *gd = &graphic_info[graphic];
5317 Bitmap *gd_bitmap = gd->bitmap;
5318 int gd_x1 = gd->src_x;
5319 int gd_y1 = gd->src_y;
5320 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5321 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5322 int gd_x1a = gd->src_x + gd->active_xoffset;
5323 int gd_y1a = gd->src_y + gd->active_yoffset;
5324 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5325 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5326 int width = gd->width;
5327 int height = gd->height;
5330 unsigned int event_mask;
5331 int radio_button_nr = RADIO_NR_NONE;
5332 boolean checked = FALSE;
5334 if (type == GD_TYPE_RADIO_BUTTON)
5336 event_mask = GD_EVENT_PRESSED;
5337 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5339 if (id == drawing_function)
5344 if (id == GADGET_ID_WRAP_LEFT ||
5345 id == GADGET_ID_WRAP_RIGHT ||
5346 id == GADGET_ID_WRAP_UP ||
5347 id == GADGET_ID_WRAP_DOWN)
5348 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5350 event_mask = GD_EVENT_RELEASED;
5353 if (id == GADGET_ID_PROPERTIES)
5364 gi = CreateGadget(GDI_CUSTOM_ID, id,
5365 GDI_CUSTOM_TYPE_ID, i,
5366 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5372 GDI_STATE, GD_BUTTON_UNPRESSED,
5373 GDI_RADIO_NR, radio_button_nr,
5374 GDI_CHECKED, checked,
5375 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5376 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5377 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5378 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5379 GDI_EVENT_MASK, event_mask,
5380 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5381 GDI_CALLBACK_ACTION, HandleControlButtons,
5385 Error(ERR_EXIT, "cannot create gadget");
5387 level_editor_gadget[id] = gi;
5390 /* these values are not constant, but can change at runtime */
5391 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5392 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5393 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5394 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5395 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5396 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5397 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5398 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5399 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5400 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5401 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5402 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5404 /* create buttons for scrolling of drawing area and element list */
5405 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5407 int id = scrollbutton_info[i].gadget_id;
5408 int graphic = scrollbutton_info[i].graphic;
5409 struct GraphicInfo *gd = &graphic_info[graphic];
5410 Bitmap *gd_bitmap = gd->bitmap;
5411 int gd_x1 = gd->src_x;
5412 int gd_y1 = gd->src_y;
5413 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5414 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5415 int width = gd->width;
5416 int height = gd->height;
5417 int x = scrollbutton_pos[i].x;
5418 int y = scrollbutton_pos[i].y;
5419 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5421 if (id == GADGET_ID_SCROLL_LIST_UP ||
5422 id == GADGET_ID_SCROLL_LIST_DOWN)
5433 gi = CreateGadget(GDI_CUSTOM_ID, id,
5434 GDI_CUSTOM_TYPE_ID, i,
5435 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5440 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5441 GDI_STATE, GD_BUTTON_UNPRESSED,
5442 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5443 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5444 GDI_EVENT_MASK, event_mask,
5445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5446 GDI_CALLBACK_ACTION, HandleControlButtons,
5450 Error(ERR_EXIT, "cannot create gadget");
5452 level_editor_gadget[id] = gi;
5455 /* create buttons for element list */
5456 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5458 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5459 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5460 struct GraphicInfo *gd = &graphic_info[graphic];
5461 Bitmap *gd_bitmap = gd->bitmap;
5462 Bitmap *deco_bitmap;
5463 int deco_x, deco_y, deco_xpos, deco_ypos;
5464 int gd_x1 = gd->src_x;
5465 int gd_y1 = gd->src_y;
5466 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5467 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5468 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5469 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5470 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5471 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5472 int element = editor_elements[i];
5473 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5475 unsigned int event_mask = GD_EVENT_RELEASED;
5477 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5478 deco_xpos = (gd->width - tile_size) / 2;
5479 deco_ypos = (gd->height - tile_size) / 2;
5481 gi = CreateGadget(GDI_CUSTOM_ID, id,
5482 GDI_CUSTOM_TYPE_ID, i,
5483 GDI_INFO_TEXT, getElementInfoText(element),
5486 GDI_WIDTH, gd->width,
5487 GDI_HEIGHT, gd->height,
5488 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5489 GDI_STATE, GD_BUTTON_UNPRESSED,
5490 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5491 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5492 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5493 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5494 GDI_DECORATION_SIZE, tile_size, tile_size,
5495 GDI_DECORATION_SHIFTING, 1, 1,
5496 GDI_EVENT_MASK, event_mask,
5497 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5498 GDI_CALLBACK_ACTION, HandleControlButtons,
5502 Error(ERR_EXIT, "cannot create gadget");
5504 level_editor_gadget[id] = gi;
5508 static void CreateCounterButtons()
5510 int max_infotext_len = getMaxInfoTextLength();
5513 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5516 int x = SX + counterbutton_info[i].x; /* down count button */
5517 int y = SY + counterbutton_info[i].y;
5519 /* determine horizontal position to the right of specified gadget */
5520 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5521 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5522 ED_GADGET_TEXT_DISTANCE);
5524 /* determine horizontal offset for leading text */
5525 if (counterbutton_info[i].text_left != NULL)
5526 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5528 for (j = 0; j < 2; j++)
5530 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5531 struct GadgetInfo *gi;
5533 counterbutton_info[i].gadget_id_down :
5534 counterbutton_info[i].gadget_id_up);
5536 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5538 unsigned int event_mask;
5539 char infotext[max_infotext_len + 1];
5541 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5543 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5545 int graphic = (j == 0 ?
5546 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5547 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5548 struct GraphicInfo *gd = &graphic_info[graphic];
5550 gd_bitmap = gd->bitmap;
5552 event_mask |= GD_EVENT_RELEASED;
5556 x = DX + editor.button.prev_level.x;
5557 y = DY + editor.button.prev_level.y;
5561 x = DX + editor.button.next_level.x;
5562 y = DY + editor.button.next_level.y;
5567 gd_x2 = gd->src_x + gd->pressed_xoffset;
5568 gd_y2 = gd->src_y + gd->pressed_yoffset;
5570 y_size = gd->height;
5574 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5575 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5576 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5577 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5579 x_size = ED_BUTTON_COUNT_XSIZE;
5580 y_size = ED_BUTTON_COUNT_YSIZE;
5583 sprintf(infotext, "%s counter value by 1, 5 or 10",
5584 (j == 0 ? "decrease" : "increase"));
5586 gi = CreateGadget(GDI_CUSTOM_ID, id,
5587 GDI_CUSTOM_TYPE_ID, i,
5588 GDI_INFO_TEXT, infotext,
5593 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5594 GDI_STATE, GD_BUTTON_UNPRESSED,
5595 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5596 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5597 GDI_EVENT_MASK, event_mask,
5598 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5599 GDI_CALLBACK_ACTION, HandleCounterButtons,
5603 Error(ERR_EXIT, "cannot create gadget");
5605 level_editor_gadget[id] = gi;
5606 right_gadget_border[id] =
5607 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5609 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5613 int font_type = FONT_INPUT_1;
5614 int font_type_active = FONT_INPUT_1_ACTIVE;
5615 int gd_width = ED_WIN_COUNT_XSIZE;
5616 int border_size = ED_BORDER_SIZE;
5618 id = counterbutton_info[i].gadget_id_text;
5619 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5621 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5623 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5624 struct GraphicInfo *gd = &graphic_info[graphic];
5626 gd_bitmap = gd->bitmap;
5628 x = DX + editor.input.level_number.x;
5629 y = DY + editor.input.level_number.y;
5633 gd_width = gd->width;
5634 border_size = gd->border_size;
5636 font_type = FONT_LEVEL_NUMBER;
5637 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5641 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5642 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5645 gi = CreateGadget(GDI_CUSTOM_ID, id,
5646 GDI_CUSTOM_TYPE_ID, i,
5647 GDI_INFO_TEXT, "enter counter value",
5650 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5651 GDI_NUMBER_VALUE, 0,
5652 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5653 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5654 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5655 GDI_TEXT_FONT, font_type,
5656 GDI_TEXT_FONT_ACTIVE, font_type_active,
5657 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5658 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5659 GDI_BORDER_SIZE, border_size, border_size,
5660 GDI_DESIGN_WIDTH, gd_width,
5661 GDI_EVENT_MASK, event_mask,
5662 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5663 GDI_CALLBACK_ACTION, HandleCounterButtons,
5667 Error(ERR_EXIT, "cannot create gadget");
5669 level_editor_gadget[id] = gi;
5670 right_gadget_border[id] =
5671 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5673 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5679 static void CreateDrawingAreas()
5683 /* these values are not constant, but can change at runtime */
5684 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5685 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5687 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5689 struct GadgetInfo *gi;
5690 unsigned int event_mask;
5691 int id = drawingarea_info[i].gadget_id;
5692 int x = SX + drawingarea_info[i].x;
5693 int y = SY + drawingarea_info[i].y;
5694 int area_xsize = drawingarea_info[i].area_xsize;
5695 int area_ysize = drawingarea_info[i].area_ysize;
5698 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5699 GD_EVENT_OFF_BORDERS;
5701 /* determine horizontal position to the right of specified gadget */
5702 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5703 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5704 ED_DRAWINGAREA_TEXT_DISTANCE);
5706 /* determine horizontal offset for leading text */
5707 if (drawingarea_info[i].text_left != NULL)
5708 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5710 gi = CreateGadget(GDI_CUSTOM_ID, id,
5711 GDI_CUSTOM_TYPE_ID, i,
5714 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5715 GDI_AREA_SIZE, area_xsize, area_ysize,
5716 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5717 GDI_EVENT_MASK, event_mask,
5718 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5719 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5723 Error(ERR_EXIT, "cannot create gadget");
5725 level_editor_gadget[id] = gi;
5726 right_gadget_border[id] =
5727 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5731 static void CreateTextInputGadgets()
5733 int max_infotext_len = getMaxInfoTextLength();
5736 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5738 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5740 struct GadgetInfo *gi;
5741 unsigned int event_mask;
5742 char infotext[MAX_OUTPUT_LINESIZE + 1];
5743 int id = textinput_info[i].gadget_id;
5745 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5747 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5748 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5750 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5751 infotext[max_infotext_len] = '\0';
5753 gi = CreateGadget(GDI_CUSTOM_ID, id,
5754 GDI_CUSTOM_TYPE_ID, i,
5755 GDI_INFO_TEXT, infotext,
5756 GDI_X, SX + textinput_info[i].x,
5757 GDI_Y, SY + textinput_info[i].y,
5758 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5759 GDI_TEXT_VALUE, textinput_info[i].value,
5760 GDI_TEXT_SIZE, textinput_info[i].size,
5761 GDI_TEXT_FONT, FONT_INPUT_1,
5762 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5763 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5764 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5765 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5766 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5767 GDI_EVENT_MASK, event_mask,
5768 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5769 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5773 Error(ERR_EXIT, "cannot create gadget");
5775 level_editor_gadget[id] = gi;
5779 static void CreateTextAreaGadgets()
5781 int max_infotext_len = getMaxInfoTextLength();
5784 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5786 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5788 struct GadgetInfo *gi;
5789 unsigned int event_mask;
5790 char infotext[MAX_OUTPUT_LINESIZE + 1];
5791 int id = textarea_info[i].gadget_id;
5792 int area_xsize = textarea_info[i].xsize;
5793 int area_ysize = textarea_info[i].ysize;
5795 event_mask = GD_EVENT_TEXT_LEAVING;
5797 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5798 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5800 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5801 infotext[max_infotext_len] = '\0';
5803 gi = CreateGadget(GDI_CUSTOM_ID, id,
5804 GDI_CUSTOM_TYPE_ID, i,
5805 GDI_INFO_TEXT, infotext,
5806 GDI_X, SX + textarea_info[i].x,
5807 GDI_Y, SY + textarea_info[i].y,
5808 GDI_TYPE, GD_TYPE_TEXT_AREA,
5809 GDI_AREA_SIZE, area_xsize, area_ysize,
5810 GDI_TEXT_FONT, FONT_INPUT_1,
5811 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5812 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5813 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5814 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5815 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5816 GDI_EVENT_MASK, event_mask,
5817 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5818 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5822 Error(ERR_EXIT, "cannot create gadget");
5824 level_editor_gadget[id] = gi;
5828 static void CreateSelectboxGadgets()
5830 int max_infotext_len = getMaxInfoTextLength();
5833 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5835 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5837 struct GadgetInfo *gi;
5838 unsigned int event_mask;
5839 char infotext[MAX_OUTPUT_LINESIZE + 1];
5840 int id = selectbox_info[i].gadget_id;
5841 int x = SX + selectbox_info[i].x;
5842 int y = SY + selectbox_info[i].y;
5844 if (selectbox_info[i].size == -1) /* dynamically determine size */
5846 /* (we cannot use -1 for uninitialized values if we directly compare
5847 with results from strlen(), because the '<' and '>' operation will
5848 implicitely cast -1 to an unsigned integer value!) */
5849 selectbox_info[i].size = 0;
5851 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5852 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5853 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5855 selectbox_info[i].size++; /* add one character empty space */
5858 event_mask = GD_EVENT_RELEASED |
5859 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5861 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5862 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5864 /* determine horizontal position to the right of specified gadget */
5865 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5866 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5867 ED_GADGET_TEXT_DISTANCE);
5869 /* determine horizontal offset for leading text */
5870 if (selectbox_info[i].text_left != NULL)
5871 x += getTextWidthForGadget(selectbox_info[i].text_left);
5873 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5874 infotext[max_infotext_len] = '\0';
5876 gi = CreateGadget(GDI_CUSTOM_ID, id,
5877 GDI_CUSTOM_TYPE_ID, i,
5878 GDI_INFO_TEXT, infotext,
5881 GDI_TYPE, GD_TYPE_SELECTBOX,
5882 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5883 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5884 GDI_TEXT_SIZE, selectbox_info[i].size,
5885 GDI_TEXT_FONT, FONT_INPUT_1,
5886 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5887 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5888 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5889 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5890 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5891 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5892 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5893 GDI_EVENT_MASK, event_mask,
5894 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5895 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5899 Error(ERR_EXIT, "cannot create gadget");
5901 level_editor_gadget[id] = gi;
5902 right_gadget_border[id] =
5903 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5907 static void CreateTextbuttonGadgets()
5909 int max_infotext_len = getMaxInfoTextLength();
5912 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5914 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5915 int gd_x1, gd_x2, gd_y1, gd_y2;
5916 struct GadgetInfo *gi;
5917 unsigned int event_mask;
5918 char infotext[MAX_OUTPUT_LINESIZE + 1];
5919 int id = textbutton_info[i].gadget_id;
5920 int x = SX + textbutton_info[i].x;
5921 int y = SY + textbutton_info[i].y;
5923 if (textbutton_info[i].size == -1) /* dynamically determine size */
5924 textbutton_info[i].size = strlen(textbutton_info[i].text);
5926 event_mask = GD_EVENT_RELEASED;
5928 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5929 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5931 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5932 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5933 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5934 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5938 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5939 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5940 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5941 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5944 sprintf(infotext, "%s", textbutton_info[i].infotext);
5945 infotext[max_infotext_len] = '\0';
5947 /* determine horizontal position to the right of specified gadget */
5948 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5949 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5950 ED_GADGET_TEXT_DISTANCE);
5952 /* determine horizontal offset for leading text */
5953 if (textbutton_info[i].text_left != NULL)
5954 x += getTextWidthForGadget(textbutton_info[i].text_left);
5956 gi = CreateGadget(GDI_CUSTOM_ID, id,
5957 GDI_CUSTOM_TYPE_ID, i,
5958 GDI_INFO_TEXT, infotext,
5961 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5962 GDI_TEXT_VALUE, textbutton_info[i].text,
5963 GDI_TEXT_SIZE, textbutton_info[i].size,
5964 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5965 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5966 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5967 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5968 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5969 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5970 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5971 GDI_DECORATION_SHIFTING, 1, 1,
5972 GDI_EVENT_MASK, event_mask,
5973 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5974 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5978 Error(ERR_EXIT, "cannot create gadget");
5980 level_editor_gadget[id] = gi;
5981 right_gadget_border[id] =
5982 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5986 static void CreateGraphicbuttonGadgets()
5988 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5989 struct GadgetInfo *gi;
5990 unsigned int event_mask;
5993 /* create buttons for scrolling of drawing area and element list */
5994 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5996 int id = graphicbutton_info[i].gadget_id;
5997 int gd_x1, gd_x2, gd_y1, gd_y2;
5998 int x = SX + graphicbutton_info[i].x;
5999 int y = SY + graphicbutton_info[i].y;
6001 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6003 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6005 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6006 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6007 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6010 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6012 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6013 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6014 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6018 /* determine horizontal position to the right of specified gadget */
6019 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6020 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6021 ED_GADGET_TEXT_DISTANCE);
6023 /* determine horizontal offset for leading text */
6024 if (graphicbutton_info[i].text_left != NULL)
6025 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6027 gi = CreateGadget(GDI_CUSTOM_ID, id,
6028 GDI_CUSTOM_TYPE_ID, i,
6029 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6032 GDI_WIDTH, graphicbutton_info[i].width,
6033 GDI_HEIGHT, graphicbutton_info[i].height,
6034 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6035 GDI_STATE, GD_BUTTON_UNPRESSED,
6036 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6037 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6038 GDI_EVENT_MASK, event_mask,
6039 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6040 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6044 Error(ERR_EXIT, "cannot create gadget");
6046 level_editor_gadget[id] = gi;
6047 right_gadget_border[id] =
6048 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6052 static void CreateScrollbarGadgets()
6056 /* these values are not constant, but can change at runtime */
6057 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6058 SX + ED_SCROLL_HORIZONTAL_XPOS;
6059 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6060 SY + ED_SCROLL_HORIZONTAL_YPOS;
6061 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6062 ED_SCROLL_HORIZONTAL_XSIZE;
6063 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6064 ED_SCROLL_HORIZONTAL_YSIZE;
6065 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6066 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6067 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6068 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6070 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6071 SX + ED_SCROLL_VERTICAL_XPOS;
6072 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6073 SY + ED_SCROLL_VERTICAL_YPOS;
6074 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6075 ED_SCROLL_VERTICAL_XSIZE;
6076 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6077 ED_SCROLL_VERTICAL_YSIZE;
6078 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6079 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6080 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6081 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6083 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6084 DX + ED_SCROLL2_VERTICAL_XPOS;
6085 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6086 DY + ED_SCROLL2_VERTICAL_YPOS;
6087 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6088 ED_SCROLL2_VERTICAL_XSIZE;
6089 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6090 ED_SCROLL2_VERTICAL_YSIZE;
6091 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6092 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6093 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6094 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6096 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6098 int id = scrollbar_info[i].gadget_id;
6099 int graphic = scrollbar_info[i].graphic;
6100 struct GraphicInfo *gd = &graphic_info[graphic];
6101 Bitmap *gd_bitmap = gd->bitmap;
6102 int gd_x1, gd_x2, gd_y1, gd_y2;
6103 struct GadgetInfo *gi;
6104 int items_max, items_visible, item_position;
6105 unsigned int event_mask;
6107 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6109 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6110 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6111 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6113 else /* drawing area scrollbars */
6115 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6117 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6118 items_visible = ed_fieldx;
6123 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6124 items_visible = ed_fieldy;
6129 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6133 gd_x2 = gd->src_x + gd->pressed_xoffset;
6134 gd_y2 = gd->src_y + gd->pressed_yoffset;
6136 gi = CreateGadget(GDI_CUSTOM_ID, id,
6137 GDI_CUSTOM_TYPE_ID, i,
6138 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6139 GDI_X, scrollbar_pos[i].x,
6140 GDI_Y, scrollbar_pos[i].y,
6141 GDI_WIDTH, scrollbar_pos[i].width,
6142 GDI_HEIGHT, scrollbar_pos[i].height,
6143 GDI_TYPE, scrollbar_info[i].type,
6144 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6145 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6146 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6147 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6148 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6149 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6150 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6151 GDI_STATE, GD_BUTTON_UNPRESSED,
6152 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6153 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6154 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6155 GDI_EVENT_MASK, event_mask,
6156 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6157 GDI_CALLBACK_ACTION, HandleControlButtons,
6161 Error(ERR_EXIT, "cannot create gadget");
6163 level_editor_gadget[id] = gi;
6167 static void CreateCheckbuttonGadgets()
6169 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6170 struct GadgetInfo *gi;
6171 unsigned int event_mask;
6172 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6175 event_mask = GD_EVENT_PRESSED;
6177 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6178 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6179 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6180 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6181 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6183 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6185 int id = checkbutton_info[i].gadget_id;
6186 int x = SX + checkbutton_info[i].x;
6187 int y = SY + checkbutton_info[i].y;
6189 if (id == GADGET_ID_STICK_ELEMENT)
6190 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6192 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6194 /* determine horizontal position to the right of specified gadget */
6195 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6196 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6197 ED_GADGET_TEXT_DISTANCE);
6199 /* determine horizontal offset for leading text */
6200 if (checkbutton_info[i].text_left != NULL)
6201 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6203 gi = CreateGadget(GDI_CUSTOM_ID, id,
6204 GDI_CUSTOM_TYPE_ID, i,
6205 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6208 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6209 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6210 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6211 GDI_CHECKED, *checkbutton_info[i].value,
6212 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6213 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6214 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6215 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6216 GDI_EVENT_MASK, event_mask,
6217 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6218 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6222 Error(ERR_EXIT, "cannot create gadget");
6224 level_editor_gadget[id] = gi;
6225 right_gadget_border[id] =
6226 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6230 static void CreateRadiobuttonGadgets()
6232 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6233 struct GadgetInfo *gi;
6234 unsigned int event_mask;
6235 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6238 event_mask = GD_EVENT_PRESSED;
6240 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6241 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6242 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6243 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6244 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6246 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6248 int id = radiobutton_info[i].gadget_id;
6249 int x = SX + radiobutton_info[i].x;
6250 int y = SY + radiobutton_info[i].y;
6253 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6255 /* determine horizontal position to the right of specified gadget */
6256 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6257 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6258 ED_GADGET_TEXT_DISTANCE);
6260 /* determine horizontal offset for leading text */
6261 if (radiobutton_info[i].text_left != NULL)
6262 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6264 gi = CreateGadget(GDI_CUSTOM_ID, id,
6265 GDI_CUSTOM_TYPE_ID, i,
6266 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6269 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6270 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6271 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6272 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6273 GDI_CHECKED, checked,
6274 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6275 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6276 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6277 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6278 GDI_EVENT_MASK, event_mask,
6279 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6280 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6284 Error(ERR_EXIT, "cannot create gadget");
6286 level_editor_gadget[id] = gi;
6287 right_gadget_border[id] =
6288 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6292 void CreateLevelEditorGadgets()
6294 int old_game_status = game_status;
6296 /* setting 'game_status' is needed to get the right fonts for the editor */
6297 game_status = GAME_MODE_EDITOR;
6299 /* these values are not constant, but can change at runtime */
6300 ed_fieldx = MAX_ED_FIELDX - 1;
6301 ed_fieldy = MAX_ED_FIELDY - 1;
6303 num_editor_gadgets = NUM_EDITOR_GADGETS;
6305 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6307 level_editor_gadget =
6308 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6309 right_gadget_border =
6310 checked_calloc(num_editor_gadgets * sizeof(int));
6312 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6313 editor_el_empty_ptr = editor_el_empty;
6315 ReinitializeElementList();
6317 CreateControlButtons();
6318 CreateScrollbarGadgets();
6320 /* order of function calls is important because of cross-references */
6321 CreateCheckbuttonGadgets();
6322 CreateCounterButtons();
6323 CreateRadiobuttonGadgets();
6324 CreateTextInputGadgets();
6325 CreateTextAreaGadgets();
6326 CreateSelectboxGadgets();
6327 CreateGraphicbuttonGadgets();
6328 CreateTextbuttonGadgets();
6329 CreateDrawingAreas();
6331 game_status = old_game_status;
6334 void FreeLevelEditorGadgets()
6338 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6340 for (i = 0; i < num_editor_gadgets; i++)
6342 FreeGadget(level_editor_gadget[i]);
6344 level_editor_gadget[i] = NULL;
6347 checked_free(level_editor_gadget);
6348 checked_free(right_gadget_border);
6350 checked_free(editor_el_empty);
6353 static void MapCounterButtons(int id)
6355 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6356 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6357 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6358 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6359 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6360 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6361 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6362 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6363 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6364 int yoffset = ED_BORDER_SIZE;
6365 int x_left = gi_down->x - xoffset_left;
6366 int x_right; /* set after gadget position was modified */
6367 int y_above = gi_down->y - yoffset_above;
6369 int y; /* set after gadget position was modified */
6371 /* counter limits must be changed first to prevent value truncation */
6372 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6373 counterbutton_info[id].max_value);
6375 /* right text position might have changed after setting position above */
6376 x_right = gi_up->x + gi_up->width + xoffset_right;
6378 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6380 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6381 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6382 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6384 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6385 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6386 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6389 /* vertical position might have changed after setting position above */
6390 y = gi_up->y + yoffset;
6392 if (counterbutton_info[id].text_above)
6393 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6395 if (counterbutton_info[id].text_left)
6396 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6398 if (counterbutton_info[id].text_right)
6399 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6406 static void MapControlButtons()
6411 /* map toolbox buttons (excluding special CE toolbox buttons) */
6412 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6413 MapGadget(level_editor_gadget[i]);
6415 /* map toolbox buttons (element properties button) */
6416 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6418 /* map buttons to select elements */
6419 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6420 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6421 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6422 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6423 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6425 /* map buttons to select level */
6426 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6427 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6428 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6429 MapCounterButtons(counter_id);
6432 static void MapDrawingArea(int id)
6434 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6435 int area_xsize = gi->drawing.area_xsize;
6436 int area_ysize = gi->drawing.area_ysize;
6437 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6438 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6439 int x_left = gi->x - xoffset_left;
6440 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6441 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6442 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6443 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6445 if (drawingarea_info[id].text_left)
6446 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6448 if (drawingarea_info[id].text_right)
6449 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6451 if (drawingarea_info[id].text_below)
6452 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6454 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6456 DrawElementBorder(gi->x, gi->y,
6457 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6459 DrawDrawingArea(id);
6465 static void MapTextInputGadget(int id)
6467 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6468 int xoffset_above = 0;
6469 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6470 int x_above = textinput_info[id].x + xoffset_above;
6471 int y_above = textinput_info[id].y + yoffset_above;
6473 if (textinput_info[id].text_above)
6474 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6476 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6481 static void MapTextAreaGadget(int id)
6483 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6484 int xoffset_above = 0;
6485 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6486 int x_above = textarea_info[id].x + xoffset_above;
6487 int y_above = textarea_info[id].y + yoffset_above;
6489 if (textarea_info[id].text_above)
6490 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6492 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6497 static void MapSelectboxGadget(int id)
6499 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6500 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6501 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6502 int yoffset = ED_BORDER_SIZE;
6503 int x_left = gi->x - xoffset_left;
6504 int x_right = gi->x + gi->width + xoffset_right;
6505 int y = gi->y + yoffset;
6507 if (selectbox_info[id].text_left)
6508 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6510 if (selectbox_info[id].text_right)
6511 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6513 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6518 static void MapTextbuttonGadget(int id)
6520 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6521 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6522 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6523 int yoffset = ED_BORDER_SIZE;
6524 int x_left = gi->x - xoffset_left;
6525 int x_right = gi->x + gi->width + xoffset_right;
6526 int y = gi->y + yoffset;
6528 /* only show button to delete change pages when more than minimum pages */
6529 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6530 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6533 if (textbutton_info[id].text_left)
6534 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6536 if (textbutton_info[id].text_right)
6537 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6542 static void MapGraphicbuttonGadget(int id)
6544 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6545 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6546 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6547 int yoffset = ED_BORDER_SIZE;
6548 int x_left = gi->x - xoffset_left;
6549 int x_right = gi->x + gi->width + xoffset_right;
6550 int y = gi->y + yoffset;
6552 if (graphicbutton_info[id].text_left)
6553 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6555 if (graphicbutton_info[id].text_right)
6556 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6561 static void MapRadiobuttonGadget(int id)
6563 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6564 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6565 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6566 int yoffset = ED_BORDER_SIZE;
6567 int x_left = gi->x - xoffset_left;
6568 int x_right = gi->x + gi->width + xoffset_right;
6569 int y = gi->y + yoffset;
6571 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6573 if (radiobutton_info[id].text_left)
6574 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6576 if (radiobutton_info[id].text_right)
6577 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6579 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6584 static void MapCheckbuttonGadget(int id)
6586 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6587 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6588 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6589 int yoffset = ED_BORDER_SIZE;
6590 int x_left, x_right, y; /* set after gadget position was modified */
6592 /* set position for gadgets with dynamically determined position */
6593 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6594 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6595 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6597 x_left = gi->x - xoffset_left;
6598 x_right = gi->x + gi->width + xoffset_right;
6599 y = gi->y + yoffset;
6601 if (checkbutton_info[id].text_left)
6602 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6604 if (checkbutton_info[id].text_right)
6605 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6607 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6612 static void MapMainDrawingArea()
6614 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6615 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6618 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6620 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6621 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6622 no_horizontal_scrollbar) ||
6623 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6624 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6625 no_vertical_scrollbar))
6628 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6631 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6633 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6634 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6637 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6640 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6643 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6647 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6649 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6650 i == GADGET_ID_CUSTOM_COPY_TO ||
6651 i == GADGET_ID_CUSTOM_EXCHANGE ||
6652 i == GADGET_ID_CUSTOM_COPY ||
6653 i == GADGET_ID_CUSTOM_PASTE)
6656 MapGadget(level_editor_gadget[i]);
6658 UnmapGadget(level_editor_gadget[i]);
6663 static void MapLevelEditorToolboxCustomGadgets()
6665 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6668 static void UnmapLevelEditorToolboxCustomGadgets()
6670 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6673 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6677 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6679 if (i != GADGET_ID_SINGLE_ITEMS &&
6680 i != GADGET_ID_PICK_ELEMENT)
6682 struct GadgetInfo *gi = level_editor_gadget[i];
6690 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6691 struct GraphicInfo *gd = &graphic_info[graphic];
6695 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6696 gi->width, gi->height, gi->x, gi->y);
6698 redraw_mask |= REDRAW_DOOR_3;
6704 static void MapLevelEditorToolboxDrawingGadgets()
6706 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6709 static void UnmapLevelEditorToolboxDrawingGadgets()
6711 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6714 static void UnmapDrawingArea(int id)
6716 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6719 static void UnmapLevelEditorFieldGadgets()
6723 for (i = 0; i < num_editor_gadgets; i++)
6724 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6725 level_editor_gadget[i]->y))
6726 UnmapGadget(level_editor_gadget[i]);
6729 void UnmapLevelEditorGadgets()
6733 for (i = 0; i < num_editor_gadgets; i++)
6734 UnmapGadget(level_editor_gadget[i]);
6737 static void ResetUndoBuffer()
6739 undo_buffer_position = -1;
6740 undo_buffer_steps = -1;
6741 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6743 level.changed = FALSE;
6746 static void DrawEditModeWindow()
6748 ModifyEditorElementList();
6749 RedrawDrawingElements();
6751 if (edit_mode == ED_MODE_INFO)
6752 DrawLevelInfoWindow();
6753 else if (edit_mode == ED_MODE_PROPERTIES)
6754 DrawPropertiesWindow();
6755 else /* edit_mode == ED_MODE_DRAWING */
6756 DrawDrawingWindow();
6759 static boolean LevelChanged()
6761 boolean field_changed = FALSE;
6764 for (y = 0; y < lev_fieldy; y++)
6765 for (x = 0; x < lev_fieldx; x++)
6766 if (Feld[x][y] != level.field[x][y])
6767 field_changed = TRUE;
6769 return (level.changed || field_changed);
6772 static boolean PrepareSavingIntoPersonalLevelSet()
6774 static LevelDirTree *last_copied_leveldir = NULL;
6775 static LevelDirTree *last_written_leveldir = NULL;
6776 static int last_copied_level_nr = -1;
6777 static int last_written_level_nr = -1;
6778 LevelDirTree *leveldir_former = leveldir_current;
6779 int level_nr_former = level_nr;
6782 // remember last mod/save so that for current session, we write
6783 // back to the same personal copy, asking only about overwrite.
6784 if (leveldir_current == last_copied_leveldir &&
6785 level_nr == last_copied_level_nr)
6787 // "cd" to personal level set dir (as used when writing last copy)
6788 leveldir_current = last_written_leveldir;
6789 level_nr = last_written_level_nr;
6794 if (!Request("This level is read only! "
6795 "Save into personal level set?", REQ_ASK))
6798 // "cd" to personal level set dir (for writing copy the first time)
6800 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6802 // find unused level number
6803 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6805 static char *level_filename = NULL;
6807 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6809 if (!fileExists(level_filename))
6813 last_copied_leveldir = leveldir_former;
6814 last_copied_level_nr = level_nr_former;
6816 last_written_leveldir = leveldir_current;
6817 last_written_level_nr = level_nr = new_level_nr;
6822 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6824 static char *filename_levelinfo = NULL, *mod_name = NULL;
6827 // annotate this copy-and-mod in personal levelinfo.conf
6828 setString(&filename_levelinfo,
6829 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6831 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6833 fprintf(file, "\n");
6834 fprintf(file, "# level %d was modified from:\n", level_nr);
6835 fprintf(file, "# - previous level set name: %s\n",
6837 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6838 level.file_info.nr, level.name);
6839 fprintf(file, "# - previous author: %s\n",
6841 fprintf(file, "# - previous save date: ");
6843 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6845 fprintf(file, "%04d-%02d-%02d\n",
6846 level.creation_date.year,
6847 level.creation_date.month,
6848 level.creation_date.day);
6852 fprintf(file, "not recorded\n");
6858 if (level_nr > leveldir_current->last_level)
6860 static char *temp_levelinfo = NULL;
6861 FILE *temp_file = NULL;
6862 char line[MAX_LINE_LEN];
6864 setString(&temp_levelinfo,
6865 getPath2(getCurrentLevelDir(),
6866 getStringCat2(LEVELINFO_FILENAME, ".new")));
6868 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6869 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6871 while (fgets(line, MAX_LINE_LEN, file))
6873 if (!strPrefix(line, "levels:"))
6874 fputs(line, temp_file);
6876 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6886 // needs error handling; also, ok on dos/win?
6887 unlink(filename_levelinfo);
6888 rename(temp_levelinfo, filename_levelinfo);
6891 // else: allow the save even if annotation failed
6893 // now... spray graffiti on the old level vital statistics
6894 // user can change these; just trying to set a good baseline
6896 // don't truncate names for fear of making offensive or silly:
6897 // long-named original author only recorded in levelinfo.conf.
6898 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6899 if (!strEqual(level.author, leveldir_current->author))
6901 setString(&mod_name, getStringCat3(leveldir_current->author,
6902 " after ", level.author));
6904 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6905 setString(&mod_name,
6906 getStringCat2(leveldir_current->author, " (ed.)"));
6908 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6909 setString(&mod_name, leveldir_current->author);
6911 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6913 // less worried about truncation here
6914 setString(&mod_name, getStringCat2("Mod: ", level.name));
6915 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6919 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6920 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6924 for (x = 0; x < lev_fieldx; x++)
6925 for (y = 0; y < lev_fieldy; y++)
6926 dst[x][y] = src[x][y];
6929 static int setSelectboxValue(int selectbox_id, int new_value)
6931 int new_index_value = 0;
6934 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6935 if (selectbox_info[selectbox_id].options[i].value == new_value)
6936 new_index_value = i;
6938 *selectbox_info[selectbox_id].value =
6939 selectbox_info[selectbox_id].options[new_index_value].value;
6941 return new_index_value;
6944 static void setSelectboxSpecialActionVariablesIfNeeded()
6948 /* change action mode and arg variables according to action type variable */
6949 for (i = 0; action_arg_options[i].value != -1; i++)
6951 if (action_arg_options[i].value == custom_element_change.action_type)
6953 int mode = action_arg_options[i].mode;
6955 /* only change if corresponding selectbox has changed */
6956 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6957 action_arg_modes[mode])
6958 custom_element_change.action_mode = -1;
6960 /* only change if corresponding selectbox has changed */
6961 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6962 action_arg_options[i].options)
6963 custom_element_change.action_arg = -1;
6970 static void setSelectboxSpecialActionOptions()
6974 /* change action mode and arg selectbox according to action type selectbox */
6975 for (i = 0; action_arg_options[i].value != -1; i++)
6977 if (action_arg_options[i].value == custom_element_change.action_type)
6979 int mode = action_arg_options[i].mode;
6981 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6982 action_arg_modes[mode]);
6983 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6984 custom_element_change.action_mode);
6986 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6987 action_arg_options[i].options);
6988 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6989 custom_element_change.action_arg);
6995 static void copy_custom_element_settings(int element_from, int element_to)
6997 struct ElementInfo *ei_from = &element_info[element_from];
6998 struct ElementInfo *ei_to = &element_info[element_to];
7000 copyElementInfo(ei_from, ei_to);
7003 static void replace_custom_element_in_settings(int element_from,
7008 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7010 struct ElementInfo *ei = &element_info[i];
7012 for (y = 0; y < 3; y++)
7013 for (x = 0; x < 3; x++)
7014 if (ei->content.e[x][y] == element_from)
7015 ei->content.e[x][y] = element_to;
7017 for (j = 0; j < ei->num_change_pages; j++)
7019 struct ElementChangeInfo *change = &ei->change_page[j];
7021 if (change->target_element == element_from)
7022 change->target_element = element_to;
7024 if (change->initial_trigger_element == element_from)
7025 change->initial_trigger_element = element_to;
7027 if (change->action_element == element_from)
7028 change->action_element = element_to;
7030 for (y = 0; y < 3; y++)
7031 for (x = 0; x < 3; x++)
7032 if (change->target_content.e[x][y] == element_from)
7033 change->target_content.e[x][y] = element_to;
7036 if (ei->group != NULL) /* group or internal */
7037 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7038 if (ei->group->element[j] == element_from)
7039 ei->group->element[j] = element_to;
7043 static void replace_custom_element_in_playfield(int element_from,
7048 for (x = 0; x < lev_fieldx; x++)
7049 for (y = 0; y < lev_fieldy; y++)
7050 if (Feld[x][y] == element_from)
7051 Feld[x][y] = element_to;
7054 static boolean CopyCustomElement(int element_old, int element_new,
7057 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7059 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7060 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7061 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7063 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7065 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7066 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7067 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7069 level.changed = TRUE;
7071 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7073 Request("Please choose custom element!", REQ_CONFIRM);
7077 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7079 Request("Please choose group element!", REQ_CONFIRM);
7085 level.changed = TRUE;
7088 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7090 copy_custom_element_settings(element_new, element_old);
7092 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7094 copy_custom_element_settings(element_old, element_new);
7096 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7098 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7099 copy_custom_element_settings(element_new, element_old);
7100 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7102 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7103 replace_custom_element_in_settings(element_new, element_old);
7104 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7106 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7107 replace_custom_element_in_playfield(element_new, element_old);
7108 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7111 UpdateCustomElementGraphicGadgets();
7112 DrawPropertiesWindow();
7117 static void CopyCustomElementPropertiesToEditor(int element)
7120 int current_change_page = element_info[element].current_change_page;
7122 /* dynamically (re)build selectbox for selecting change page */
7123 for (i = 0; i < element_info[element].num_change_pages; i++)
7125 sprintf(options_change_page_strings[i], "%d", i + 1);
7127 options_change_page[i].value = i;
7128 options_change_page[i].text = options_change_page_strings[i];
7131 options_change_page[i].value = -1;
7132 options_change_page[i].text = NULL;
7134 /* needed here to initialize combined element properties */
7135 InitElementPropertiesEngine(level.game_version);
7137 element_info[element].change =
7138 &element_info[element].change_page[current_change_page];
7140 custom_element = element_info[element];
7141 custom_element_change = *element_info[element].change;
7143 /* needed to initially set selectbox options for special action options */
7144 setSelectboxSpecialActionOptions();
7146 /* needed to initially set selectbox value variables to reliable defaults */
7147 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7148 setSelectboxValue(i, *selectbox_info[i].value);
7150 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7151 custom_element_properties[i] = HAS_PROPERTY(element, i);
7153 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7154 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7156 /* ---------- element settings: configure (custom elements) ------------- */
7158 /* set accessible layer selectbox help value */
7159 custom_element.access_type =
7160 (IS_WALKABLE(element) ? EP_WALKABLE :
7161 IS_PASSABLE(element) ? EP_PASSABLE :
7162 custom_element.access_type);
7163 custom_element.access_layer =
7164 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7165 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7166 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7167 custom_element.access_layer);
7168 custom_element.access_protected =
7169 (IS_PROTECTED(element) ? 1 : 0);
7170 custom_element_properties[EP_ACCESSIBLE] =
7171 (IS_ACCESSIBLE_OVER(element) ||
7172 IS_ACCESSIBLE_INSIDE(element) ||
7173 IS_ACCESSIBLE_UNDER(element));
7175 /* set walk-to-object action selectbox help value */
7176 custom_element.walk_to_action =
7177 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7178 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7179 IS_DROPPABLE(element) ? EP_DROPPABLE :
7180 IS_THROWABLE(element) ? EP_THROWABLE :
7181 IS_PUSHABLE(element) ? EP_PUSHABLE :
7182 custom_element.walk_to_action);
7183 custom_element_properties[EP_WALK_TO_OBJECT] =
7184 (IS_DIGGABLE(element) ||
7185 IS_COLLECTIBLE_ONLY(element) ||
7186 IS_DROPPABLE(element) ||
7187 IS_THROWABLE(element) ||
7188 IS_PUSHABLE(element));
7190 /* set smash targets selectbox help value */
7191 custom_element.smash_targets =
7192 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7193 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7194 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7195 custom_element.smash_targets);
7196 custom_element_properties[EP_CAN_SMASH] =
7197 (CAN_SMASH_EVERYTHING(element) ||
7198 CAN_SMASH_ENEMIES(element) ||
7199 CAN_SMASH_PLAYER(element));
7201 /* set deadliness selectbox help value */
7202 custom_element.deadliness =
7203 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7204 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7205 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7206 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7207 custom_element.deadliness);
7208 custom_element_properties[EP_DEADLY] =
7209 (DONT_TOUCH(element) ||
7210 DONT_GET_HIT_BY(element) ||
7211 DONT_COLLIDE_WITH(element) ||
7212 DONT_RUN_INTO(element));
7214 /* ---------- element settings: advanced (custom elements) --------------- */
7216 /* set "change by direct action" selectbox help value */
7217 custom_element_change.direct_action =
7218 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7219 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7220 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7221 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7222 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7223 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7224 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7225 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7226 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7227 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7228 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7229 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7230 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7231 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7232 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7233 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7234 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7235 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7236 custom_element_change.direct_action);
7238 /* set "change by other element action" selectbox help value */
7239 custom_element_change.other_action =
7240 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7241 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7242 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7243 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7244 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7245 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7246 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7247 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7248 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7249 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7250 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7251 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7252 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7253 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7254 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7255 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7256 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7257 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7258 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7259 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7260 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7261 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7262 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7263 custom_element_change.other_action);
7266 static void CopyGroupElementPropertiesToEditor(int element)
7268 group_element_info = *element_info[element].group;
7269 custom_element = element_info[element]; /* needed for description */
7272 static void CopyClassicElementPropertiesToEditor(int element)
7274 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7275 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7276 getMoveIntoAcidProperty(&level, element);
7278 if (MAYBE_DONT_COLLIDE_WITH(element))
7279 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7280 getDontCollideWithProperty(&level, element);
7283 static void CopyElementPropertiesToEditor(int element)
7285 if (IS_CUSTOM_ELEMENT(element))
7286 CopyCustomElementPropertiesToEditor(element);
7287 else if (IS_GROUP_ELEMENT(element))
7288 CopyGroupElementPropertiesToEditor(element);
7290 CopyClassicElementPropertiesToEditor(element);
7293 static void CopyCustomElementPropertiesToGame(int element)
7296 int access_type_and_layer;
7298 /* mark that this custom element has been modified */
7299 custom_element.modified_settings = TRUE;
7300 level.changed = TRUE;
7302 if (level.use_custom_template)
7304 if (Request("Copy and modify level template?", REQ_ASK))
7306 level.use_custom_template = FALSE;
7307 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7308 GDI_CHECKED, FALSE, GDI_END);
7312 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7314 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7318 element_info[element] = custom_element;
7319 *element_info[element].change = custom_element_change;
7321 /* ---------- element settings: configure (custom elements) ------------- */
7323 /* set accessible property from checkbox and selectbox */
7324 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7325 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7326 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7327 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7328 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7329 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7330 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7331 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7332 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7333 custom_element_properties[access_type_and_layer] =
7334 custom_element_properties[EP_ACCESSIBLE];
7335 custom_element_properties[EP_PROTECTED] =
7336 (custom_element.access_protected != 0 &&
7337 custom_element_properties[EP_ACCESSIBLE]);
7339 /* set walk-to-object property from checkbox and selectbox */
7340 custom_element_properties[EP_DIGGABLE] = FALSE;
7341 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7342 custom_element_properties[EP_DROPPABLE] = FALSE;
7343 custom_element_properties[EP_THROWABLE] = FALSE;
7344 custom_element_properties[EP_PUSHABLE] = FALSE;
7345 custom_element_properties[custom_element.walk_to_action] =
7346 custom_element_properties[EP_WALK_TO_OBJECT];
7348 /* set smash property from checkbox and selectbox */
7349 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7350 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7351 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7352 custom_element_properties[custom_element.smash_targets] =
7353 custom_element_properties[EP_CAN_SMASH];
7355 /* set deadliness property from checkbox and selectbox */
7356 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7357 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7358 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7359 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7360 custom_element_properties[custom_element.deadliness] =
7361 custom_element_properties[EP_DEADLY];
7363 /* ---------- element settings: advanced (custom elements) --------------- */
7365 /* set player change event from checkbox and selectbox */
7366 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7367 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7368 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7369 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7370 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7371 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7372 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7373 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7374 custom_element_change_events[CE_SWITCHED] = FALSE;
7375 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7376 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7377 custom_element_change_events[CE_BLOCKED] = FALSE;
7378 custom_element_change_events[CE_IMPACT] = FALSE;
7379 custom_element_change_events[CE_SMASHED] = FALSE;
7380 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7381 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7382 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7383 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7384 custom_element_change_events[custom_element_change.direct_action] =
7385 custom_element_change_events[CE_BY_DIRECT_ACTION];
7387 /* set other element action change event from checkbox and selectbox */
7388 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7389 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7390 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7391 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7392 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7393 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7394 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7395 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7396 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7397 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7398 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7399 custom_element_change_events[CE_HITTING_X] = FALSE;
7400 custom_element_change_events[CE_DIGGING_X] = FALSE;
7401 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7402 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7403 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7404 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7405 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7406 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7407 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7408 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7409 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7410 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7411 custom_element_change_events[custom_element_change.other_action] =
7412 custom_element_change_events[CE_BY_OTHER_ACTION];
7414 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7415 SET_PROPERTY(element, i, custom_element_properties[i]);
7417 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7418 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7420 /* copy change events also to special level editor variable */
7421 custom_element = element_info[element];
7422 custom_element_change = *element_info[element].change;
7425 static void CopyGroupElementPropertiesToGame(int element)
7427 element_info[element] = custom_element;
7428 *element_info[element].group = group_element_info;
7430 /* mark that this group element has been modified */
7431 element_info[element].modified_settings = TRUE;
7432 level.changed = TRUE;
7435 static void CopyClassicElementPropertiesToGame(int element)
7437 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7438 setMoveIntoAcidProperty(&level, element,
7439 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7441 if (MAYBE_DONT_COLLIDE_WITH(element))
7442 setDontCollideWithProperty(&level, element,
7443 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7446 static void CopyElementPropertiesToGame(int element)
7448 if (IS_CUSTOM_ELEMENT(element))
7449 CopyCustomElementPropertiesToGame(element);
7450 else if (IS_GROUP_ELEMENT(element))
7451 CopyGroupElementPropertiesToGame(element);
7453 CopyClassicElementPropertiesToGame(element);
7456 void CheckElementDescriptions()
7460 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7461 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7462 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7465 static boolean playfield_area_changed = FALSE;
7471 CloseDoor(DOOR_CLOSE_ALL);
7473 FadeOut(REDRAW_FIELD);
7475 /* needed after playing if editor playfield area has different size */
7476 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7478 /* needed if different viewport properties defined for editor */
7479 ChangeViewportPropertiesIfNeeded();
7481 playfield_area_changed = DrawingAreaChanged();
7483 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7486 CheckElementDescriptions();
7489 if (level_editor_test_game)
7491 CopyPlayfield(level.field, Feld);
7492 CopyPlayfield(FieldBackup, level.field);
7494 level_editor_test_game = FALSE;
7498 edit_mode = ED_MODE_DRAWING;
7499 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7500 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7508 /* needed for gadgets drawn on background (like palette scrollbar) */
7509 SetDoorBackgroundImage(IMG_UNDEFINED);
7511 /* copy default editor door content to main double buffer */
7512 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7513 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7514 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7515 DXSIZE, DYSIZE, DX, DY);
7517 /* draw bigger door */
7518 DrawSpecialEditorDoor();
7520 /* draw new control window */
7521 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7522 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7524 // redraw_mask |= REDRAW_ALL;
7526 FreeLevelEditorGadgets();
7527 CreateLevelEditorGadgets();
7529 ReinitializeElementList(); /* update dynamic level element list */
7530 ReinitializeElementListButtons(); /* custom element may look different */
7532 InitElementPropertiesGfxElement();
7535 MapControlButtons();
7537 DrawEditModeWindow();
7539 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7541 /* copy actual editor door content to door double buffer for OpenDoor() */
7542 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7545 static void AdjustDrawingAreaGadgets()
7547 int ed_xsize = lev_fieldx + 2;
7548 int ed_ysize = lev_fieldy + 2;
7549 int max_ed_fieldx = MAX_ED_FIELDX;
7550 int max_ed_fieldy = MAX_ED_FIELDY;
7551 boolean horizontal_scrollbar_needed;
7552 boolean vertical_scrollbar_needed;
7553 int x, y, width, height;
7554 int xoffset, yoffset;
7556 /* check if we need any scrollbars */
7557 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7558 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7560 /* check if we have a smaller editor field because of scrollbars */
7561 if (horizontal_scrollbar_needed)
7562 max_ed_fieldy = MAX_ED_FIELDY - 1;
7563 if (vertical_scrollbar_needed)
7564 max_ed_fieldx = MAX_ED_FIELDX - 1;
7566 /* check again if we now need more scrollbars because of less space */
7567 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7568 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7570 /* check if editor field gets even smaller after adding new scrollbars */
7571 if (horizontal_scrollbar_needed)
7572 max_ed_fieldy = MAX_ED_FIELDY - 1;
7573 if (vertical_scrollbar_needed)
7574 max_ed_fieldx = MAX_ED_FIELDX - 1;
7576 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7577 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7579 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7580 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7583 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7584 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7586 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7587 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7589 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7590 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7592 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7593 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7595 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7597 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7599 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7601 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7605 static void AdjustLevelScrollPosition()
7607 if (level_xpos < -1)
7609 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7610 level_xpos = lev_fieldx - ed_fieldx + 1;
7611 if (lev_fieldx < ed_fieldx - 2)
7614 if (level_ypos < -1)
7616 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7617 level_ypos = lev_fieldy - ed_fieldy + 1;
7618 if (lev_fieldy < ed_fieldy - 2)
7622 static void AdjustEditorScrollbar(int id)
7624 struct GadgetInfo *gi = level_editor_gadget[id];
7625 int items_max, items_visible, item_position;
7627 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7629 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7630 items_visible = ed_fieldx;
7631 item_position = level_xpos + 1;
7635 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7636 items_visible = ed_fieldy;
7637 item_position = level_ypos + 1;
7640 if (item_position > items_max - items_visible)
7641 item_position = items_max - items_visible;
7643 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7644 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7647 static void AdjustElementListScrollbar()
7649 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7650 int items_max, items_visible, item_position;
7652 /* correct position of element list scrollbar */
7653 if (element_shift < 0)
7655 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7656 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7658 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7659 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7660 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7662 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7663 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7664 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7667 static void ModifyEditorCounterValue(int counter_id, int new_value)
7669 int *counter_value = counterbutton_info[counter_id].value;
7670 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7671 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7673 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7675 if (counter_value != NULL)
7676 *counter_value = gi->textinput.number_value;
7679 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7681 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7682 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7684 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7686 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7687 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7689 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7690 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7692 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7693 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7697 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7699 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7700 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7701 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7703 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7706 static void ModifyEditorSelectboxOptions(int selectbox_id,
7707 struct ValueTextInfo *options)
7709 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7710 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7712 selectbox_info[selectbox_id].options = options;
7714 /* set index to zero -- list may be shorter now (correct later, if needed) */
7715 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7716 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7719 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7721 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7722 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7724 drawingarea_info[drawingarea_id].area_xsize = xsize;
7725 drawingarea_info[drawingarea_id].area_ysize = ysize;
7727 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7730 static void ModifyEditorElementList()
7734 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7736 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7737 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7738 struct GadgetDesign *gd = &gi->deco.design;
7739 int element = editor_elements[element_shift + i];
7743 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7745 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7751 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7753 int graphic = el2edimg(element);
7754 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7756 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7759 static void PickDrawingElement(int button, int element)
7764 struct EditorPaletteElementInfo *e;
7765 } de, drawing_elements[] =
7767 { &new_element1, &editor.palette.element_left },
7768 { &new_element2, &editor.palette.element_middle },
7769 { &new_element3, &editor.palette.element_right },
7772 if (button < 1 || button > 3)
7775 de = drawing_elements[button - 1];
7777 DrawDrawingElement((*de.new_element = element), de.e);
7779 redraw_mask |= REDRAW_DOOR_1;
7782 static void RedrawDrawingElements()
7784 PickDrawingElement(1, new_element1);
7785 PickDrawingElement(2, new_element2);
7786 PickDrawingElement(3, new_element3);
7789 static void DrawDrawingWindow()
7791 stick_element_properties_window = FALSE;
7793 SetMainBackgroundImage(IMG_UNDEFINED);
7796 UnmapLevelEditorFieldGadgets();
7797 UnmapLevelEditorToolboxCustomGadgets();
7799 AdjustDrawingAreaGadgets();
7800 AdjustLevelScrollPosition();
7801 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7802 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7804 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7806 MapMainDrawingArea();
7807 MapLevelEditorToolboxDrawingGadgets();
7810 static int getTabulatorBarWidth()
7812 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7813 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7815 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7818 static void DrawLevelInfoTabulatorGadgets()
7820 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7821 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7822 int gd_x = gd->x + gd_gi1->border.width / 2;
7823 int gd_y = gd->y + gd_gi1->height - 1;
7824 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7825 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7826 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7829 for (i = id_first; i <= id_last; i++)
7831 int gadget_id = textbutton_info[i].gadget_id;
7832 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7833 boolean active = (i != edit_mode_levelinfo);
7835 /* draw background line below tabulator button */
7836 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7838 /* draw solid line below inactive tabulator buttons */
7839 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7840 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7842 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7843 MapTextbuttonGadget(i);
7846 /* draw little border line below tabulator buttons */
7847 if (tab_color != BLACK_PIXEL) /* black => transparent */
7848 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7849 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7853 static void DrawPropertiesTabulatorGadgets()
7855 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7856 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7857 int gd_x = gd->x + gd_gi1->border.width / 2;
7858 int gd_y = gd->y + gd_gi1->height - 1;
7859 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7860 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7861 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7864 /* draw two config tabulators for player elements */
7865 if (ELEM_IS_PLAYER(properties_element))
7866 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7868 /* draw two config and one "change" tabulator for custom elements */
7869 if (IS_CUSTOM_ELEMENT(properties_element))
7870 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7872 for (i = id_first; i <= id_last; i++)
7874 int gadget_id = textbutton_info[i].gadget_id;
7875 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7876 boolean active = (i != edit_mode_properties);
7878 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7879 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7880 (ELEM_IS_PLAYER(properties_element) ||
7881 IS_CUSTOM_ELEMENT(properties_element)))
7884 /* draw background line below tabulator button */
7885 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7887 /* draw solid line below inactive tabulator buttons */
7888 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7889 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7891 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7892 MapTextbuttonGadget(i);
7895 /* draw little border line below tabulator buttons */
7896 if (tab_color != BLACK_PIXEL) /* black => transparent */
7897 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7898 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7902 static void DrawLevelInfoLevel()
7906 /* draw counter gadgets */
7907 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7908 MapCounterButtons(i);
7910 /* draw selectbox gadgets */
7911 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7912 MapSelectboxGadget(i);
7914 /* draw text input gadgets */
7915 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7916 MapTextInputGadget(i);
7919 static void DrawLevelInfoEditor()
7923 /* draw counter gadgets */
7924 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7925 MapCounterButtons(i);
7927 /* draw checkbutton gadgets */
7928 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7929 MapCheckbuttonGadget(i);
7931 /* draw radiobutton gadgets */
7932 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7933 MapRadiobuttonGadget(i);
7935 /* draw drawing area */
7936 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7939 static void DrawLevelInfoWindow()
7941 stick_element_properties_window = FALSE;
7943 UnmapLevelEditorFieldGadgets();
7945 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7948 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7950 DrawLevelInfoTabulatorGadgets();
7952 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7953 DrawLevelInfoLevel();
7954 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7955 DrawLevelInfoEditor();
7958 static void DrawCustomContentArea()
7960 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7961 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7962 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7963 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7964 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7965 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7967 /* add distance for potential left text (without drawing area border) */
7968 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7970 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7972 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7975 static void DrawCustomChangeContentArea()
7977 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7978 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7979 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7980 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7981 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7982 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7984 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7989 static void DrawYamYamContentAreas()
7991 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7992 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7995 /* display counter to choose number of element content areas */
7996 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7998 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8000 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8002 if (i < level.num_yamyam_contents)
8008 int font_height = getFontHeight(FONT_TEXT_1);
8010 UnmapDrawingArea(id);
8012 /* delete content areas in case of reducing number of them */
8013 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8014 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8016 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8020 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8021 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8022 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8025 static void DrawMagicBallContentAreas()
8027 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8028 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8031 /* display counter to choose number of element content areas */
8032 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8034 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8036 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8038 if (i < level.num_ball_contents)
8044 int font_height = getFontHeight(FONT_TEXT_1);
8046 UnmapDrawingArea(id);
8048 /* delete content areas in case of reducing number of them */
8049 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8050 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8052 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8056 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8057 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8058 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8061 static void DrawAndroidElementArea(int element)
8063 int num_elements = level.num_android_clone_elements;
8064 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8065 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8066 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8067 int xsize = MAX_ANDROID_ELEMENTS;
8070 /* display counter to choose number of element areas */
8071 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8073 if (drawingarea_info[id].text_left != NULL)
8074 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8076 UnmapDrawingArea(id);
8078 ModifyEditorDrawingArea(id, num_elements, 1);
8080 /* delete content areas in case of reducing number of them */
8081 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8086 static void DrawGroupElementArea(int element)
8088 int num_elements = group_element_info.num_elements;
8089 int id = ED_DRAWING_ID_GROUP_CONTENT;
8090 int bx = ED_ELEMENT_BORDER_INPUT;
8091 int by = ED_ELEMENT_BORDER_INPUT;
8092 int sx = SX + drawingarea_info[id].x - bx;
8093 int sy = SY + drawingarea_info[id].y - by;
8094 int xsize = MAX_ELEMENTS_IN_GROUP;
8097 if (drawingarea_info[id].text_left != NULL)
8098 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8100 UnmapDrawingArea(id);
8102 ModifyEditorDrawingArea(id, num_elements, 1);
8104 /* delete content areas in case of reducing number of them */
8105 DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by);
8110 static void DrawPlayerInitialInventoryArea(int element)
8112 int player_nr = GET_PLAYER_NR(element);
8113 int num_elements = level.initial_inventory_size[player_nr];
8114 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8115 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8116 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8117 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8120 /* determine horizontal position to the right of specified gadget */
8121 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8122 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8123 ED_DRAWINGAREA_TEXT_DISTANCE);
8125 /* determine horizontal offset for leading text */
8126 if (drawingarea_info[id].text_left != NULL)
8127 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8129 UnmapDrawingArea(id);
8131 ModifyEditorDrawingArea(id, num_elements, 1);
8133 /* delete content areas in case of reducing number of them */
8134 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8139 static void DrawEnvelopeTextArea(int envelope_nr)
8141 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8142 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8145 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8147 if (envelope_nr != -1)
8148 textarea_info[id].value = level.envelope[envelope_nr].text;
8150 ModifyGadget(gi, GDI_AREA_SIZE,
8151 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8152 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8155 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8158 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8160 int font_height = getFontHeight(font_nr);
8161 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8162 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8163 int sx = SX + pad_x;
8164 int sy = SY + pad_y;
8165 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8167 if (start_line >= max_lines_per_screen)
8170 DrawText(sx, sy + start_line * font_height, text, font_nr);
8175 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8177 int font_nr = FONT_TEXT_2;
8178 int font_width = getFontWidth(font_nr);
8179 int font_height = getFontHeight(font_nr);
8180 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8181 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8182 int sx = SX + pad_x;
8183 int sy = SY + pad_y + start_line * font_height;
8184 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8185 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8186 int max_lines_drawable = max_lines_per_screen - start_line;
8188 if (start_line >= max_lines_per_screen)
8191 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8192 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8195 static void DrawPropertiesInfo()
8204 /* configurable properties */
8206 { EP_WALKABLE_OVER, "- player can walk over it" },
8207 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8208 { EP_WALKABLE_UNDER, "- player can walk under it" },
8209 { EP_PASSABLE_OVER, "- player can pass over it" },
8210 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8211 { EP_PASSABLE_UNDER, "- player can pass under it" },
8212 { EP_PROTECTED, "- player is protected by it" },
8214 { EP_DIGGABLE, "- can be digged away" },
8215 { EP_COLLECTIBLE, "- can be collected" },
8216 { EP_DROPPABLE, "- can be dropped after collecting" },
8217 { EP_THROWABLE, "- can be thrown after collecting" },
8218 { EP_PUSHABLE, "- can be pushed" },
8220 { EP_CAN_FALL, "- can fall" },
8221 { EP_CAN_MOVE, "- can move" },
8223 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8225 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8227 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8229 { EP_SLIPPERY, "- slippery for falling elements" },
8230 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8232 { EP_DONT_RUN_INTO, "- deadly when running into" },
8233 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8234 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8235 { EP_DONT_TOUCH, "- deadly when touching" },
8237 { EP_INDESTRUCTIBLE, "- indestructible" },
8239 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8240 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8241 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8243 { EP_CAN_CHANGE, "- can change to other element" },
8245 /* pre-defined properties */
8246 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8247 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8248 { EP_SWITCHABLE, "- can be switched" },
8250 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8255 char *filename = getElementDescriptionFilename(properties_element);
8256 char *percentage_text = "In this level: ";
8257 char *properties_text = "Standard properties: ";
8259 int num_elements_in_level;
8260 int num_standard_properties = 0;
8261 int font1_nr = FONT_TEXT_1;
8262 int font2_nr = FONT_TEXT_2;
8263 int font1_width = getFontWidth(font1_nr);
8264 int font2_height = getFontHeight(font2_nr);
8265 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8266 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8267 int screen_line = 0;
8270 if (setup.editor.show_element_token)
8272 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8273 "[%s]", element_info[properties_element].token_name);
8277 /* ----- print number of elements / percentage of this element in level */
8279 num_elements_in_level = 0;
8280 for (y = 0; y < lev_fieldy; y++)
8281 for (x = 0; x < lev_fieldx; x++)
8282 if (Feld[x][y] == properties_element)
8283 num_elements_in_level++;
8284 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8286 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8288 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8289 pad_y + screen_line++ * font2_height, font2_nr,
8290 "%d (%.2f%%)", num_elements_in_level, percentage);
8294 /* ----- print standard properties of this element */
8296 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8299 for (i = 0; properties[i].value != -1; i++)
8301 if (!HAS_PROPERTY(properties_element, properties[i].value))
8304 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8305 properties[i].text);
8306 num_standard_properties++;
8309 if (num_standard_properties == 0)
8310 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8311 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8315 /* ----- print special description of this element */
8317 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8318 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8319 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8322 #define TEXT_COLLECTING "Score for collecting"
8323 #define TEXT_SMASHING "Score for smashing"
8324 #define TEXT_SLURPING "Score for slurping robot"
8325 #define TEXT_CRACKING "Score for cracking"
8326 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8327 #define TEXT_DURATION "Duration when activated"
8328 #define TEXT_BALL_DELAY "Element generation delay"
8329 #define TEXT_MOVE_SPEED "Speed of android moving"
8330 #define TEXT_CLONE_SPEED "Speed of android cloning"
8331 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8332 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8333 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8334 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8335 #define TEXT_TIME_BONUS "Extra time to solve level"
8342 } elements_with_counter[] =
8344 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8345 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8346 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8347 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8348 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8349 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8350 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8351 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8352 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8353 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8354 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8355 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8356 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8357 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8358 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8359 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8360 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8361 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8362 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8363 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8364 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8365 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8366 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8367 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8368 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8369 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8370 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8371 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8372 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8373 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8374 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8375 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8376 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8377 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8378 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8379 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8380 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8381 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8382 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8383 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8384 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8385 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8386 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8387 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8388 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8389 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8390 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8391 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8392 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8393 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8394 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8395 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8396 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8397 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8398 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8399 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8400 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8401 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8402 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8403 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8404 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8405 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8406 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8407 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8408 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8409 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8410 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8411 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8412 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8413 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8414 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8415 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8416 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8417 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8419 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8420 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8421 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8422 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8423 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8424 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8425 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8426 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8427 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8428 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8429 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8430 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8431 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8432 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8433 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8434 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8436 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8437 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8438 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8439 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8440 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8441 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8442 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8443 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8448 static boolean checkPropertiesConfig(int element)
8452 if (IS_GEM(element) ||
8453 IS_CUSTOM_ELEMENT(element) ||
8454 IS_GROUP_ELEMENT(element) ||
8455 IS_ENVELOPE(element) ||
8456 ELEM_IS_PLAYER(element) ||
8457 HAS_EDITOR_CONTENT(element) ||
8458 CAN_GROW(element) ||
8459 COULD_MOVE_INTO_ACID(element) ||
8460 MAYBE_DONT_COLLIDE_WITH(element) ||
8461 element == EL_SOKOBAN_OBJECT ||
8462 element == EL_SOKOBAN_FIELD_EMPTY ||
8463 element == EL_SOKOBAN_FIELD_FULL)
8466 for (i = 0; elements_with_counter[i].element != -1; i++)
8467 if (elements_with_counter[i].element == element)
8473 static void DrawPropertiesConfig()
8475 boolean draw_footer_line = FALSE;
8476 int max_num_element_counters = 4;
8477 int num_element_counters = 0;
8480 if (!checkPropertiesConfig(properties_element))
8482 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8487 /* check if there are elements where a value can be chosen for */
8488 for (i = 0; elements_with_counter[i].element != -1; i++)
8490 if (elements_with_counter[i].element == properties_element)
8492 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8494 counterbutton_info[counter_id].y =
8495 ED_ELEMENT_SETTINGS_YPOS(
8496 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8497 (CAN_GROW(properties_element) ? 1 : 0) +
8498 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8499 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8500 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8501 num_element_counters);
8503 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8504 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8506 if (properties_element == EL_GAME_OF_LIFE ||
8507 properties_element == EL_BIOMAZE)
8509 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8510 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8514 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8515 counterbutton_info[counter_id].min_value = MIN_SCORE;
8516 counterbutton_info[counter_id].max_value = MAX_SCORE;
8519 MapCounterButtons(counter_id);
8521 num_element_counters++;
8522 if (num_element_counters >= max_num_element_counters)
8527 if (HAS_EDITOR_CONTENT(properties_element))
8529 /* draw stickybutton gadget */
8530 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8532 if (IS_AMOEBOID(properties_element))
8533 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8534 else if (properties_element == EL_YAMYAM ||
8535 properties_element == EL_YAMYAM_LEFT ||
8536 properties_element == EL_YAMYAM_RIGHT ||
8537 properties_element == EL_YAMYAM_UP ||
8538 properties_element == EL_YAMYAM_DOWN)
8539 DrawYamYamContentAreas();
8540 else if (properties_element == EL_EMC_MAGIC_BALL)
8542 DrawMagicBallContentAreas();
8544 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8545 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8547 else if (properties_element == EL_EMC_ANDROID)
8548 DrawAndroidElementArea(properties_element);
8551 if (ELEM_IS_PLAYER(properties_element))
8553 int player_nr = GET_PLAYER_NR(properties_element);
8555 /* these properties can be set for every player individually */
8557 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8559 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8560 &level.start_element[player_nr];
8561 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8562 &level.artwork_element[player_nr];
8563 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8564 &level.explosion_element[player_nr];
8566 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8567 &level.use_start_element[player_nr];
8568 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8569 &level.use_artwork_element[player_nr];
8570 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8571 &level.use_explosion_element[player_nr];
8572 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8573 &level.initial_player_gravity[player_nr];
8575 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8576 &level.initial_player_stepsize[player_nr];
8578 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8579 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8580 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8581 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8582 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8583 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8584 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8585 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8586 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8587 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8588 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8589 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8590 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8592 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8593 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8594 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8596 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8598 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8600 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8601 &level.initial_inventory_content[player_nr][0];
8603 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8604 &level.initial_inventory_size[player_nr];
8606 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8607 &level.use_initial_inventory[player_nr];
8609 /* draw checkbutton gadgets */
8610 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8612 /* draw counter gadgets */
8613 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8615 /* draw drawing area gadgets */
8616 DrawPlayerInitialInventoryArea(properties_element);
8620 if (IS_GEM(properties_element))
8621 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8623 if (properties_element == EL_EM_DYNAMITE)
8624 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8626 if (COULD_MOVE_INTO_ACID(properties_element) &&
8627 !ELEM_IS_PLAYER(properties_element) &&
8628 (!IS_CUSTOM_ELEMENT(properties_element) ||
8629 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8631 /* set position for checkbutton for "can move into acid" */
8632 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8633 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8634 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8635 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8636 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8638 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8641 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8642 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8644 if (properties_element == EL_SPRING)
8645 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8647 if (properties_element == EL_TIME_ORB_FULL)
8648 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8650 if (CAN_GROW(properties_element))
8652 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8653 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8655 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8658 if (properties_element == EL_SOKOBAN_OBJECT ||
8659 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8660 properties_element == EL_SOKOBAN_FIELD_FULL)
8661 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8663 if (IS_ENVELOPE(properties_element))
8665 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8666 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8667 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8668 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8669 int envelope_nr = properties_element - EL_ENVELOPE_1;
8671 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8672 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8674 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8675 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8677 /* display counter to choose size of envelope text area */
8678 MapCounterButtons(counter1_id);
8679 MapCounterButtons(counter2_id);
8681 /* display checkbuttons to choose auto-wrap and alignment properties */
8682 MapCheckbuttonGadget(button1_id);
8683 MapCheckbuttonGadget(button2_id);
8685 DrawEnvelopeTextArea(envelope_nr);
8688 if (IS_CUSTOM_ELEMENT(properties_element))
8690 /* draw stickybutton gadget */
8691 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8693 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8695 /* draw checkbutton gadgets */
8696 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8697 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8698 MapCheckbuttonGadget(i);
8700 /* draw counter gadgets */
8701 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8702 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8703 MapCounterButtons(i);
8705 /* draw selectbox gadgets */
8706 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8707 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8708 MapSelectboxGadget(i);
8710 /* draw textbutton gadgets */
8711 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8713 /* draw text input gadgets */
8714 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8716 /* draw drawing area gadgets */
8717 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8719 draw_footer_line = TRUE;
8721 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8723 /* draw checkbutton gadgets */
8724 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8725 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8726 MapCheckbuttonGadget(i);
8728 /* draw counter gadgets */
8729 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8730 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8731 MapCounterButtons(i);
8733 /* draw selectbox gadgets */
8734 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8735 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8736 MapSelectboxGadget(i);
8738 /* draw drawing area gadgets */
8739 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8740 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8741 DrawCustomContentArea();
8744 else if (IS_GROUP_ELEMENT(properties_element))
8746 /* draw stickybutton gadget */
8747 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8749 /* draw checkbutton gadgets */
8750 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8751 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8753 /* draw counter gadgets */
8754 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8756 /* draw selectbox gadgets */
8757 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8759 /* draw textbutton gadgets */
8760 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8762 /* draw drawing area gadgets */
8763 DrawGroupElementArea(properties_element);
8765 /* draw text input gadgets */
8766 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8768 /* draw drawing area gadgets */
8769 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8771 draw_footer_line = TRUE;
8774 /* draw little footer border line above CE/GE use/save template gadgets */
8775 if (draw_footer_line)
8777 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8778 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8779 int gd_x = gd->x + gd_gi1->border.width / 2;
8780 int gd_y = gd->y + gd_gi1->height - 1;
8781 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8783 if (tab_color != BLACK_PIXEL) /* black => transparent */
8784 FillRectangle(drawto,
8785 SX + ED_ELEMENT_SETTINGS_XPOS(0),
8786 SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2,
8787 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8792 static void DrawPropertiesChangeDrawingAreas()
8794 if (IS_CUSTOM_ELEMENT(properties_element))
8796 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8797 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8798 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8800 DrawCustomChangeContentArea();
8803 redraw_mask |= REDRAW_FIELD;
8806 static void DrawPropertiesChange()
8810 /* needed to initially set selectbox options for special action options */
8811 setSelectboxSpecialActionOptions();
8813 /* draw stickybutton gadget */
8814 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8816 /* draw checkbutton gadgets */
8817 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8818 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8819 MapCheckbuttonGadget(i);
8821 /* draw counter gadgets */
8822 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8823 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8824 MapCounterButtons(i);
8826 /* draw selectbox gadgets */
8827 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8828 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8829 MapSelectboxGadget(i);
8831 /* draw textbutton gadgets */
8832 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8833 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8834 MapTextbuttonGadget(i);
8836 /* draw graphicbutton gadgets */
8837 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8838 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8839 MapGraphicbuttonGadget(i);
8841 /* draw drawing area gadgets */
8842 DrawPropertiesChangeDrawingAreas();
8845 static void DrawEditorElementAnimation(int x, int y)
8847 int graphic = el2img(properties_element);
8848 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8849 custom_element.ce_value_fixed_initial :
8850 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8851 custom_element.collect_score_initial : FrameCounter);
8853 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8856 static void DrawEditorElementName(int x, int y, int element)
8858 char *element_name = getElementInfoText(element);
8859 int font_nr = FONT_TEXT_1;
8860 int font_width = getFontWidth(font_nr);
8861 int font_height = getFontHeight(font_nr);
8862 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8863 int max_chars_per_line = max_text_width / font_width;
8864 char buffer[max_chars_per_line + 1];
8866 if (strlen(element_name) <= max_chars_per_line)
8867 DrawTextS(x, y, font_nr, element_name);
8870 int next_pos = max_chars_per_line;
8872 strncpy(buffer, element_name, max_chars_per_line);
8873 buffer[max_chars_per_line] = '\0';
8875 if (element_name[max_chars_per_line] == ' ')
8881 for (i = max_chars_per_line - 1; i >= 0; i--)
8882 if (buffer[i] == ' ')
8885 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8892 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8894 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8895 buffer[max_chars_per_line] = '\0';
8897 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8901 static void DrawPropertiesWindow()
8906 stick_element_properties_window = FALSE;
8908 /* make sure that previous properties edit mode exists for this element */
8909 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8910 !IS_CUSTOM_ELEMENT(properties_element))
8911 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8913 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8914 !ELEM_IS_PLAYER(properties_element) &&
8915 !IS_CUSTOM_ELEMENT(properties_element))
8916 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8918 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8919 (ELEM_IS_PLAYER(properties_element) ||
8920 IS_CUSTOM_ELEMENT(properties_element)))
8921 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8923 CopyElementPropertiesToEditor(properties_element);
8925 UnmapLevelEditorFieldGadgets();
8926 UnmapLevelEditorToolboxDrawingGadgets();
8927 UnmapLevelEditorToolboxCustomGadgets();
8929 if (IS_CUSTOM_ELEMENT(properties_element) ||
8930 IS_GROUP_ELEMENT(properties_element))
8931 MapLevelEditorToolboxCustomGadgets();
8933 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8936 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8938 FrameCounter = 0; /* restart animation frame counter */
8940 DrawElementBorder(SX + xstart * MINI_TILEX,
8941 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8942 TILEX, TILEY, FALSE);
8944 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8945 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8947 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8948 (ystart + 1) * MINI_TILEY + 1,
8949 properties_element);
8951 DrawPropertiesTabulatorGadgets();
8953 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8954 DrawPropertiesInfo();
8955 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8956 DrawPropertiesChange();
8957 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8958 DrawPropertiesConfig();
8961 static void UpdateCustomElementGraphicGadgets()
8963 struct ElementInfo *ei = &element_info[properties_element];
8966 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8967 properties_element);
8969 ModifyEditorElementList();
8970 RedrawDrawingElements();
8972 /* force redraw of all mapped drawing area gadgets */
8973 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8975 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8982 static int getOpenDirectionFromTube(int element)
8986 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8987 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8988 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8989 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8990 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8991 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8992 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8993 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8994 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8995 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8996 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9002 static int getTubeFromOpenDirection(int direction)
9006 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9007 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9008 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9009 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9010 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9011 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9012 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9013 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9014 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9015 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9016 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9018 /* if only one direction, fall back to simple tube with that direction */
9019 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9020 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9021 case (MV_UP): return EL_TUBE_VERTICAL;
9022 case (MV_DOWN): return EL_TUBE_VERTICAL;
9028 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9030 int element_new = getTubeFromOpenDirection(direction);
9032 return (element_new != EL_EMPTY ? element_new : element_old);
9035 static int getOpenDirectionFromBelt(int element)
9037 int belt_dir = getBeltDirFromBeltElement(element);
9039 return (belt_dir == MV_LEFT ? MV_RIGHT :
9040 belt_dir == MV_RIGHT ? MV_LEFT :
9041 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9044 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9046 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9047 direction == MV_RIGHT ? MV_LEFT :
9048 direction == MV_HORIZONTAL ? MV_NONE : direction);
9050 if (direction == MV_NONE)
9053 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9056 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9059 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9061 return (element_new != EL_EMPTY ? element_new : element_old);
9064 static int getOpenDirectionFromPool(int element)
9068 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9069 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9070 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9071 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9072 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9073 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9079 static int getPoolFromOpenDirection(int direction)
9083 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9084 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9085 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9086 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9087 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9088 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9094 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9096 int element = getPoolFromOpenDirection(direction);
9097 int help_direction = getOpenDirectionFromPool(help_element);
9099 if (element == EL_EMPTY)
9101 int help_direction_vertical = help_direction & MV_VERTICAL;
9103 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9106 if (element == EL_EMPTY)
9108 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9110 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9116 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9118 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9120 return (element_new != EL_EMPTY ? element_new : element_old);
9123 static int getOpenDirectionFromPillar(int element)
9127 case EL_EMC_WALL_1: return (MV_DOWN);
9128 case EL_EMC_WALL_2: return (MV_VERTICAL);
9129 case EL_EMC_WALL_3: return (MV_UP);
9135 static int getPillarFromOpenDirection(int direction)
9139 case (MV_DOWN): return EL_EMC_WALL_1;
9140 case (MV_VERTICAL): return EL_EMC_WALL_2;
9141 case (MV_UP): return EL_EMC_WALL_3;
9147 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9149 int element_new = getPillarFromOpenDirection(direction);
9151 return (element_new != EL_EMPTY ? element_new : element_old);
9154 static int getOpenDirectionFromSteel2(int element)
9158 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9159 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9160 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9161 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9162 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9163 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9164 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9165 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9171 static int getSteel2FromOpenDirection(int direction)
9175 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9176 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9177 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9178 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9179 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9180 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9181 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9182 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9188 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9190 int element_new = getSteel2FromOpenDirection(direction);
9192 return (element_new != EL_EMPTY ? element_new : element_old);
9195 static int getOpenDirectionFromChip(int element)
9199 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9200 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9201 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9202 case EL_SP_CHIP_TOP: return (MV_DOWN);
9203 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9209 static int getChipFromOpenDirection(int direction)
9213 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9214 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9215 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9216 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9217 case (MV_DOWN): return EL_SP_CHIP_TOP;
9223 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9225 int element_new = getChipFromOpenDirection(direction);
9227 return (element_new != EL_EMPTY ? element_new : element_old);
9230 static int getClosedTube(int x, int y)
9232 static int xy[4][2] =
9239 int element_old = IntelliDrawBuffer[x][y];
9240 int direction_old = getOpenDirectionFromTube(element_old);
9241 int direction_new = MV_NONE;
9244 for (i = 0; i < NUM_DIRECTIONS; i++)
9246 int xx = x + xy[i][0];
9247 int yy = y + xy[i][1];
9248 int dir = MV_DIR_FROM_BIT(i);
9249 int dir_opposite = MV_DIR_OPPOSITE(dir);
9251 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9252 (direction_old & dir) &&
9253 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9254 direction_new |= dir;
9257 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9260 static int getClosedBelt(int x, int y)
9262 static int xy[4][2] =
9269 int element_old = IntelliDrawBuffer[x][y];
9270 int nr = getBeltNrFromBeltElement(element_old);
9271 int direction_old = getOpenDirectionFromBelt(element_old);
9272 int direction_new = MV_NONE;
9275 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9277 int xx = x + xy[i][0];
9278 int yy = y + xy[i][1];
9279 int dir = MV_DIR_FROM_BIT(i);
9280 int dir_opposite = MV_DIR_OPPOSITE(dir);
9282 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9283 (direction_old & dir) &&
9284 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9285 direction_new |= dir;
9288 return getBeltFromNrAndOpenDirection(nr, direction_new);
9291 static int getClosedPool(int x, int y)
9293 static int xy[4][2] =
9300 int element_old = IntelliDrawBuffer[x][y];
9301 int direction_old = getOpenDirectionFromPool(element_old);
9302 int direction_new = MV_NONE;
9305 for (i = 0; i < NUM_DIRECTIONS; i++)
9307 int xx = x + xy[i][0];
9308 int yy = y + xy[i][1];
9309 int dir = MV_DIR_FROM_BIT(i);
9310 int dir_opposite = MV_DIR_OPPOSITE(dir);
9312 if (IN_LEV_FIELD(xx, yy) &&
9313 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9314 (direction_old & dir) &&
9315 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9316 direction_new |= dir;
9319 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9322 static int getClosedPillar(int x, int y)
9324 static int xy[4][2] =
9331 int element_old = IntelliDrawBuffer[x][y];
9332 int direction_old = getOpenDirectionFromPillar(element_old);
9333 int direction_new = MV_NONE;
9336 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9338 int xx = x + xy[i][0];
9339 int yy = y + xy[i][1];
9340 int dir = MV_DIR_FROM_BIT(i);
9341 int dir_opposite = MV_DIR_OPPOSITE(dir);
9343 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9344 (direction_old & dir) &&
9345 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9346 direction_new |= dir;
9349 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9352 static int getClosedSteel2(int x, int y)
9354 static int xy[4][2] =
9361 int element_old = IntelliDrawBuffer[x][y];
9362 int direction_old = getOpenDirectionFromSteel2(element_old);
9363 int direction_new = MV_NONE;
9366 for (i = 0; i < NUM_DIRECTIONS; i++)
9368 int xx = x + xy[i][0];
9369 int yy = y + xy[i][1];
9370 int dir = MV_DIR_FROM_BIT(i);
9371 int dir_opposite = MV_DIR_OPPOSITE(dir);
9373 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9374 (direction_old & dir) &&
9375 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9376 direction_new |= dir;
9379 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9382 static int getClosedChip(int x, int y)
9384 static int xy[4][2] =
9391 int element_old = IntelliDrawBuffer[x][y];
9392 int direction_old = getOpenDirectionFromChip(element_old);
9393 int direction_new = MV_NONE;
9396 for (i = 0; i < NUM_DIRECTIONS; i++)
9398 int xx = x + xy[i][0];
9399 int yy = y + xy[i][1];
9400 int dir = MV_DIR_FROM_BIT(i);
9401 int dir_opposite = MV_DIR_OPPOSITE(dir);
9403 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9404 (direction_old & dir) &&
9405 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9406 direction_new |= dir;
9409 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9412 static void SetElementSimple(int x, int y, int element, boolean change_level)
9414 int sx = x - level_xpos;
9415 int sy = y - level_ypos;
9417 IntelliDrawBuffer[x][y] = element;
9420 Feld[x][y] = element;
9422 if (IN_ED_FIELD(sx, sy))
9423 DrawMiniElement(sx, sy, element);
9426 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9427 int x2, int y2, int *element2,
9428 int (*close_function)(int, int),
9429 boolean change_level)
9431 /* set neighbour elements to newly determined connections */
9432 SetElementSimple(x1, y1, *element1, change_level);
9433 SetElementSimple(x2, y2, *element2, change_level);
9435 /* remove all open connections of neighbour elements */
9436 *element1 = close_function(x1, y1);
9437 *element2 = close_function(x2, y2);
9439 /* set neighbour elements to new, minimized connections */
9440 SetElementSimple(x1, y1, *element1, change_level);
9441 SetElementSimple(x2, y2, *element2, change_level);
9444 static void SetElementIntelliDraw(int x, int y, int new_element,
9445 boolean change_level, int button)
9447 static int xy[4][2] =
9454 static int last_x = -1;
9455 static int last_y = -1;
9456 int old_element = IntelliDrawBuffer[x][y];
9458 if (new_element == EL_UNDEFINED)
9466 if (IS_TUBE(new_element))
9468 int last_element_new = EL_UNDEFINED;
9469 int direction = MV_NONE;
9472 /* if old element is of same kind, keep all existing directions */
9473 if (IS_TUBE(old_element))
9474 direction |= getOpenDirectionFromTube(old_element);
9476 for (i = 0; i < NUM_DIRECTIONS; i++)
9478 int xx = x + xy[i][0];
9479 int yy = y + xy[i][1];
9481 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9482 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9484 int dir = MV_DIR_FROM_BIT(i);
9485 int dir_opposite = MV_DIR_OPPOSITE(dir);
9486 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9487 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9488 int last_direction_new = last_direction_old | dir_opposite;
9490 last_element_new = getTubeFromOpenDirection(last_direction_new);
9496 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9498 if (last_element_new != EL_UNDEFINED)
9499 MergeAndCloseNeighbourElements(x, y, &new_element,
9500 last_x, last_y, &last_element_new,
9501 getClosedTube, change_level);
9503 else if (IS_BELT(new_element))
9505 int belt_nr = getBeltNrFromBeltElement(new_element);
9506 int last_element_new = EL_UNDEFINED;
9507 int direction = MV_NONE;
9510 /* if old element is of same kind, keep all existing directions */
9511 if (IS_BELT(old_element))
9512 direction |= getOpenDirectionFromBelt(old_element);
9514 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9516 int xx = x + xy[i][0];
9517 int yy = y + xy[i][1];
9519 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9520 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9522 int dir = MV_DIR_FROM_BIT(i);
9523 int dir_opposite = MV_DIR_OPPOSITE(dir);
9524 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9525 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9526 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9527 int last_direction_new = last_direction_old | dir_opposite;
9529 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9530 last_direction_new);
9535 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9537 if (last_element_new != EL_UNDEFINED)
9538 MergeAndCloseNeighbourElements(x, y, &new_element,
9539 last_x, last_y, &last_element_new,
9540 getClosedBelt, change_level);
9542 else if (IS_ACID_POOL_OR_ACID(new_element))
9544 int last_element_new = EL_UNDEFINED;
9545 int direction = MV_NONE;
9548 /* if old element is of same kind, keep all existing directions */
9549 if (IS_ACID_POOL_OR_ACID(old_element))
9550 direction |= getOpenDirectionFromPool(old_element);
9552 for (i = 0; i < NUM_DIRECTIONS; i++)
9554 int xx = x + xy[i][0];
9555 int yy = y + xy[i][1];
9557 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9558 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9560 int dir = MV_DIR_FROM_BIT(i);
9561 int dir_opposite = MV_DIR_OPPOSITE(dir);
9562 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9563 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9564 int last_direction_new = last_direction_old | dir_opposite;
9566 last_element_new = getPoolFromOpenDirection(last_direction_new);
9572 /* special corrections needed for intuitively correct acid pool drawing */
9573 if (last_element_new == EL_EMPTY)
9574 last_element_new = new_element;
9575 else if (last_element_new != EL_UNDEFINED)
9576 new_element = last_element_new;
9578 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9580 if (last_element_new != EL_UNDEFINED)
9581 MergeAndCloseNeighbourElements(x, y, &new_element,
9582 last_x, last_y, &last_element_new,
9583 getClosedPool, change_level);
9585 else if (IS_EMC_PILLAR(new_element))
9587 int last_element_new = EL_UNDEFINED;
9588 int direction = MV_NONE;
9591 /* if old element is of same kind, keep all existing directions */
9592 if (IS_EMC_PILLAR(old_element))
9593 direction |= getOpenDirectionFromPillar(old_element);
9595 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9597 int xx = x + xy[i][0];
9598 int yy = y + xy[i][1];
9600 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9601 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9603 int dir = MV_DIR_FROM_BIT(i);
9604 int dir_opposite = MV_DIR_OPPOSITE(dir);
9605 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9606 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9607 int last_direction_new = last_direction_old | dir_opposite;
9609 last_element_new = getPillarFromOpenDirection(last_direction_new);
9615 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9617 if (last_element_new != EL_UNDEFINED)
9618 MergeAndCloseNeighbourElements(x, y, &new_element,
9619 last_x, last_y, &last_element_new,
9620 getClosedPillar, change_level);
9622 else if (IS_DC_STEELWALL_2(new_element))
9624 int last_element_new = EL_UNDEFINED;
9625 int direction = MV_NONE;
9628 /* if old element is of same kind, keep all existing directions */
9629 if (IS_DC_STEELWALL_2(old_element))
9630 direction |= getOpenDirectionFromSteel2(old_element);
9632 for (i = 0; i < NUM_DIRECTIONS; i++)
9634 int xx = x + xy[i][0];
9635 int yy = y + xy[i][1];
9637 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9638 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9640 int dir = MV_DIR_FROM_BIT(i);
9641 int dir_opposite = MV_DIR_OPPOSITE(dir);
9642 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9643 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9644 int last_direction_new = last_direction_old | dir_opposite;
9646 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9652 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9654 if (last_element_new != EL_UNDEFINED)
9655 MergeAndCloseNeighbourElements(x, y, &new_element,
9656 last_x, last_y, &last_element_new,
9657 getClosedSteel2, change_level);
9659 else if (IS_SP_CHIP(new_element))
9661 int last_element_new = EL_UNDEFINED;
9662 int direction = MV_NONE;
9665 /* (do not keep existing directions, regardless of kind of old element) */
9667 for (i = 0; i < NUM_DIRECTIONS; i++)
9669 int xx = x + xy[i][0];
9670 int yy = y + xy[i][1];
9672 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9673 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9675 int dir = MV_DIR_FROM_BIT(i);
9676 int dir_opposite = MV_DIR_OPPOSITE(dir);
9677 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9678 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9679 int last_direction_new = last_direction_old | dir_opposite;
9681 if (last_direction_old == MV_NONE)
9683 last_element_new = getChipFromOpenDirection(last_direction_new);
9686 else if (last_direction_old & (dir | dir_opposite))
9688 direction |= MV_DIR_OPPOSITE(last_direction_old);
9692 direction |= MV_DIR_OPPOSITE(dir);
9697 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9699 if (last_element_new != EL_UNDEFINED)
9700 MergeAndCloseNeighbourElements(x, y, &new_element,
9701 last_x, last_y, &last_element_new,
9702 getClosedChip, change_level);
9704 else if (IS_SP_HARDWARE_BASE(new_element))
9706 int nr = GetSimpleRandom(6);
9708 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9709 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9710 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9711 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9712 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9714 else if (new_element == EL_SP_HARDWARE_GREEN ||
9715 new_element == EL_SP_HARDWARE_BLUE ||
9716 new_element == EL_SP_HARDWARE_RED)
9718 int nr = GetSimpleRandom(3);
9720 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9721 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9723 else if (IS_GROUP_ELEMENT(new_element))
9725 boolean connected_drawing = FALSE;
9728 for (i = 0; i < NUM_DIRECTIONS; i++)
9730 int xx = x + xy[i][0];
9731 int yy = y + xy[i][1];
9733 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9734 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9735 connected_drawing = TRUE;
9738 if (!connected_drawing)
9739 ResolveGroupElement(new_element);
9741 new_element = GetElementFromGroupElement(new_element);
9743 else if (IS_BELT_SWITCH(old_element))
9745 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9746 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9748 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9749 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9751 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9755 static int swappable_elements[][2] =
9757 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9758 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9759 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9760 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9761 { EL_EMERALD, EL_WALL_EMERALD },
9762 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9763 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9764 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9765 { EL_DIAMOND, EL_WALL_DIAMOND },
9766 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9767 { EL_GATE_1, EL_GATE_1_GRAY },
9768 { EL_GATE_2, EL_GATE_2_GRAY },
9769 { EL_GATE_3, EL_GATE_3_GRAY },
9770 { EL_GATE_4, EL_GATE_4_GRAY },
9771 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9772 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9773 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9774 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9775 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9776 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9777 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9778 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9779 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9780 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9781 { EL_LAMP, EL_LAMP_ACTIVE },
9782 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9783 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9784 { EL_PEARL, EL_WALL_PEARL },
9785 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9786 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9787 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9788 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9789 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9790 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9791 { EL_LANDMINE, EL_DC_LANDMINE },
9792 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9793 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9794 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9795 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9796 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9800 static int rotatable_elements[][4] =
9818 EL_BD_BUTTERFLY_RIGHT,
9819 EL_BD_BUTTERFLY_DOWN,
9820 EL_BD_BUTTERFLY_LEFT
9825 EL_BD_FIREFLY_RIGHT,
9859 EL_SP_GRAVITY_PORT_UP,
9860 EL_SP_GRAVITY_PORT_RIGHT,
9861 EL_SP_GRAVITY_PORT_DOWN,
9862 EL_SP_GRAVITY_PORT_LEFT
9866 EL_SP_GRAVITY_ON_PORT_UP,
9867 EL_SP_GRAVITY_ON_PORT_RIGHT,
9868 EL_SP_GRAVITY_ON_PORT_DOWN,
9869 EL_SP_GRAVITY_ON_PORT_LEFT
9873 EL_SP_GRAVITY_OFF_PORT_UP,
9874 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9875 EL_SP_GRAVITY_OFF_PORT_DOWN,
9876 EL_SP_GRAVITY_OFF_PORT_LEFT
9887 EL_BALLOON_SWITCH_UP,
9888 EL_BALLOON_SWITCH_RIGHT,
9889 EL_BALLOON_SWITCH_DOWN,
9890 EL_BALLOON_SWITCH_LEFT
9902 for (i = 0; swappable_elements[i][0] != -1; i++)
9904 int element1 = swappable_elements[i][0];
9905 int element2 = swappable_elements[i][1];
9907 if (old_element == element1 || old_element == element2)
9908 new_element = (old_element == element1 ? element2 : element1);
9911 for (i = 0; rotatable_elements[i][0] != -1; i++)
9913 for (j = 0; j < 4; j++)
9915 int element = rotatable_elements[i][j];
9917 if (old_element == element)
9918 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9919 button == 2 ? rotatable_elements[i][0] :
9920 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9926 SetElementSimple(x, y, new_element, change_level);
9932 static void ResetIntelliDraw()
9936 for (x = 0; x < lev_fieldx; x++)
9937 for (y = 0; y < lev_fieldy; y++)
9938 IntelliDrawBuffer[x][y] = Feld[x][y];
9940 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9943 static void SetElementExt(int x, int y, int element, boolean change_level,
9947 SetElementSimple(x, y, Feld[x][y], change_level);
9948 else if (GetKeyModState() & KMOD_Shift)
9949 SetElementIntelliDraw(x, y, element, change_level, button);
9951 SetElementSimple(x, y, element, change_level);
9954 static void SetElement(int x, int y, int element)
9956 SetElementExt(x, y, element, TRUE, -1);
9959 static void SetElementButton(int x, int y, int element, int button)
9961 SetElementExt(x, y, element, TRUE, button);
9964 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9966 int lx = sx + level_xpos;
9967 int ly = sy + level_ypos;
9969 SetElementExt(lx, ly, element, change_level, -1);
9972 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9973 int element, boolean change_level)
9975 int xsize = ABS(to_x - from_x);
9976 int ysize = ABS(to_y - from_y);
9977 int dx = (to_x < from_x ? -1 : +1);
9978 int dy = (to_y < from_y ? -1 : +1);
9981 if (from_y == to_y) /* horizontal line */
9983 for (i = 0; i <= xsize; i++)
9984 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9986 else if (from_x == to_x) /* vertical line */
9988 for (i = 0; i <= ysize; i++)
9989 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9991 else /* diagonal line */
9993 if (ysize < xsize) /* a < 1 */
9995 float a = (float)ysize / (float)xsize;
9997 for (i = 0; i <= xsize; i++)
10000 int y = dy * (int)(a * i + 0.5);
10002 DrawLineElement(from_x + x, from_y + y, element, change_level);
10007 float a = (float)xsize / (float)ysize;
10009 for (i = 0; i <= ysize; i++)
10011 int x = dx * (int)(a * i + 0.5);
10014 DrawLineElement(from_x + x, from_y + y, element, change_level);
10020 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10021 int element, boolean change_level)
10023 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10024 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10025 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10026 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10029 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10030 int element, boolean change_level)
10035 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10037 for (y = from_y; y <= to_y; y++)
10038 DrawLine(from_x, y, to_x, y, element, change_level);
10041 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10042 int element, boolean change_level)
10044 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10045 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10046 int len_x = ABS(to_x - from_x);
10047 int len_y = ABS(to_y - from_y);
10050 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10052 /* not optimal (some points get drawn twice) but simple,
10053 and fast enough for the few points we are drawing */
10055 for (x = 0; x <= radius; x++)
10057 int sx, sy, lx, ly;
10059 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10061 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10062 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10063 lx = sx + level_xpos;
10064 ly = sy + level_ypos;
10066 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10067 DrawLineElement(sx, sy, element, change_level);
10070 for (y = 0; y <= radius; y++)
10072 int sx, sy, lx, ly;
10074 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10076 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10077 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10078 lx = sx + level_xpos;
10079 ly = sy + level_ypos;
10081 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10082 DrawLineElement(sx, sy, element, change_level);
10086 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10087 int element, boolean change_level)
10089 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10090 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10092 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10095 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10097 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10098 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10099 int element, boolean change_level)
10101 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10102 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10103 int mirror_to_x2 = from_x - (to_x2 - from_x);
10104 int mirror_to_y2 = from_y - (to_y2 - from_y);
10106 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10107 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10108 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10109 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10113 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10115 int from_sx, from_sy;
10119 swap_numbers(&from_x, &to_x);
10122 swap_numbers(&from_y, &to_y);
10124 from_sx = SX + from_x * MINI_TILEX;
10125 from_sy = SY + from_y * MINI_TILEY;
10126 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10127 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10129 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10130 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10131 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10132 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10134 if (from_x == to_x && from_y == to_y)
10135 MarkTileDirty(from_x/2, from_y/2);
10137 redraw_mask |= REDRAW_FIELD;
10140 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10141 int element, boolean change_level)
10143 if (element == -1 || change_level)
10144 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10146 DrawAreaBorder(from_x, from_y, to_x, to_y);
10149 /* values for CopyBrushExt() */
10150 #define CB_AREA_TO_BRUSH 0
10151 #define CB_BRUSH_TO_CURSOR 1
10152 #define CB_BRUSH_TO_LEVEL 2
10153 #define CB_DELETE_OLD_CURSOR 3
10154 #define CB_DUMP_BRUSH 4
10155 #define CB_DUMP_BRUSH_SMALL 5
10157 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10158 int button, int mode)
10160 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10161 static int brush_width, brush_height;
10162 static int last_cursor_x = -1, last_cursor_y = -1;
10163 static boolean delete_old_brush;
10164 int new_element = BUTTON_ELEMENT(button);
10167 if (mode == CB_DUMP_BRUSH ||
10168 mode == CB_DUMP_BRUSH_SMALL)
10170 if (!draw_with_brush)
10172 Error(ERR_WARN, "no brush selected");
10177 for (y = 0; y < brush_height; y++)
10179 for (x = 0; x < brush_width; x++)
10181 int element = brush_buffer[x][y];
10182 int element_mapped = element;
10184 if (IS_CUSTOM_ELEMENT(element))
10185 element_mapped = EL_CUSTOM_START;
10186 else if (IS_GROUP_ELEMENT(element))
10187 element_mapped = EL_GROUP_START;
10188 else if (element >= NUM_FILE_ELEMENTS)
10189 element_mapped = EL_UNKNOWN;
10191 // dump brush as level sketch text for the R'n'D forum:
10192 // - large tiles: `xxx (0x60 ASCII)
10193 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10194 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10203 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10206 if (mode == CB_AREA_TO_BRUSH)
10208 int from_lx, from_ly;
10211 swap_numbers(&from_x, &to_x);
10214 swap_numbers(&from_y, &to_y);
10216 brush_width = to_x - from_x + 1;
10217 brush_height = to_y - from_y + 1;
10219 from_lx = from_x + level_xpos;
10220 from_ly = from_y + level_ypos;
10222 for (y = 0; y < brush_height; y++)
10224 for (x = 0; x < brush_width; x++)
10226 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10229 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10234 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10236 delete_old_brush = FALSE;
10238 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10239 mode == CB_BRUSH_TO_LEVEL)
10241 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10242 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10243 int cursor_from_x = cursor_x - brush_width / 2;
10244 int cursor_from_y = cursor_y - brush_height / 2;
10245 int border_from_x = cursor_x, border_from_y = cursor_y;
10246 int border_to_x = cursor_x, border_to_y = cursor_y;
10248 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10249 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10251 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10252 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10254 delete_old_brush = FALSE;
10258 for (y = 0; y < brush_height; y++)
10260 for (x = 0; x < brush_width; x++)
10262 int sx = cursor_from_x + x;
10263 int sy = cursor_from_y + y;
10264 int lx = sx + level_xpos;
10265 int ly = sy + level_ypos;
10266 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10267 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10268 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10269 brush_buffer[x][y] : new_element);
10271 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10273 if (sx < border_from_x)
10274 border_from_x = sx;
10275 else if (sx > border_to_x)
10277 if (sy < border_from_y)
10278 border_from_y = sy;
10279 else if (sy > border_to_y)
10282 DrawLineElement(sx, sy, element, change_level);
10287 if (mode != CB_DELETE_OLD_CURSOR)
10288 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10290 last_cursor_x = cursor_x;
10291 last_cursor_y = cursor_y;
10292 delete_old_brush = TRUE;
10296 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10299 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10302 static void CopyBrushToLevel(int x, int y, int button)
10304 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10307 static void CopyBrushToCursor(int x, int y)
10309 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10312 static void DeleteBrushFromCursor()
10314 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10319 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10322 void DumpBrush_Small()
10324 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10327 static void FloodFill(int from_x, int from_y, int fill_element)
10329 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10332 /* values for DrawLevelText() modes */
10333 #define TEXT_INIT 0
10334 #define TEXT_SETCURSOR 1
10335 #define TEXT_WRITECHAR 2
10336 #define TEXT_BACKSPACE 3
10337 #define TEXT_NEWLINE 4
10339 #define TEXT_QUERY_TYPING 6
10341 static int DrawLevelText(int sx, int sy, char letter, int mode)
10343 static short delete_buffer[MAX_LEV_FIELDX];
10344 static int start_sx;
10345 static int last_sx, last_sy;
10346 static boolean typing = FALSE;
10347 int letter_element = EL_CHAR_ASCII0 + letter;
10348 int lx = 0, ly = 0;
10350 /* map lower case letters to upper case and convert special characters */
10351 if (letter >= 'a' && letter <= 'z')
10352 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10353 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10354 letter_element = EL_CHAR_AUMLAUT;
10355 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10356 letter_element = EL_CHAR_OUMLAUT;
10357 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10358 letter_element = EL_CHAR_UUMLAUT;
10359 else if (letter == '^')
10360 letter_element = EL_CHAR_COPYRIGHT;
10362 letter_element = EL_CHAR_ASCII0 + letter;
10364 if (mode != TEXT_INIT)
10369 if (mode != TEXT_SETCURSOR)
10375 lx = last_sx + level_xpos;
10376 ly = last_sy + level_ypos;
10383 DrawLevelText(0, 0, 0, TEXT_END);
10389 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10392 case TEXT_SETCURSOR:
10393 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10394 DrawAreaBorder(sx, sy, sx, sy);
10399 case TEXT_WRITECHAR:
10400 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10402 if (new_element1 >= EL_STEEL_CHAR_START &&
10403 new_element1 <= EL_STEEL_CHAR_END)
10404 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10406 delete_buffer[sx - start_sx] = Feld[lx][ly];
10407 Feld[lx][ly] = letter_element;
10409 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10410 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10411 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10412 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10414 DrawLevelText(0, 0, 0, TEXT_END);
10416 level.changed = TRUE;
10420 case TEXT_BACKSPACE:
10423 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10424 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10425 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10430 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10431 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10433 DrawLevelText(0, 0, 0, TEXT_END);
10437 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10438 DrawMiniElement(sx, sy, Feld[lx][ly]);
10442 case TEXT_QUERY_TYPING:
10452 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10453 int element, boolean change_level)
10455 int lx = sx + level_xpos;
10456 int ly = sy + level_ypos;
10459 DrawMiniElement(sx, sy, Feld[lx][ly]);
10461 DrawAreaBorder(sx, sy, sx, sy);
10464 static void CheckLevelBorderElement(boolean redraw_playfield)
10466 int last_border_element = BorderElement;
10468 SetBorderElement();
10470 if (redraw_playfield && BorderElement != last_border_element)
10471 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10474 static void CopyLevelToUndoBuffer(int mode)
10476 static boolean accumulated_undo = FALSE;
10477 boolean new_undo_buffer_position = TRUE;
10480 if (undo_buffer_steps == 0)
10481 accumulated_undo = FALSE;
10485 case UNDO_IMMEDIATE:
10486 accumulated_undo = FALSE;
10489 case UNDO_ACCUMULATE:
10490 if (accumulated_undo)
10491 new_undo_buffer_position = FALSE;
10492 accumulated_undo = TRUE;
10499 if (new_undo_buffer_position)
10501 /* new position in undo buffer ring */
10502 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10504 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10505 undo_buffer_steps++;
10508 for (x = 0; x < lev_fieldx; x++)
10509 for (y = 0; y < lev_fieldy; y++)
10510 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10512 /* check if drawing operation forces change of border style */
10513 CheckLevelBorderElement(TRUE);
10515 level.changed = TRUE;
10518 static void RandomPlacement(int new_element)
10520 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10521 int num_free_positions = 0;
10522 int num_percentage, num_elements;
10525 ResetIntelliDraw();
10527 /* determine number of free positions for randomly placing the new element */
10528 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10530 free_position[x][y] =
10531 (random_placement_background_restricted ?
10532 Feld[x][y] == random_placement_background_element :
10533 Feld[x][y] != new_element);
10535 if (free_position[x][y])
10536 num_free_positions++;
10539 /* determine number of new elements to place there */
10540 num_percentage = num_free_positions * random_placement_value / 100;
10541 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10542 num_percentage : random_placement_value);
10544 /* if less free positions than elements to place, fill all these positions */
10545 if (num_free_positions < num_elements)
10547 for (x = 0; x < lev_fieldx; x++)
10548 for (y = 0; y < lev_fieldy; y++)
10549 if (free_position[x][y])
10550 SetElement(x, y, new_element);
10554 while (num_elements > 0)
10556 x = GetSimpleRandom(lev_fieldx);
10557 y = GetSimpleRandom(lev_fieldy);
10559 /* don't place element at the same position twice */
10560 if (free_position[x][y])
10562 free_position[x][y] = FALSE;
10563 SetElement(x, y, new_element);
10569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10570 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10573 void WrapLevel(int dx, int dy)
10575 int wrap_dx = lev_fieldx - dx;
10576 int wrap_dy = lev_fieldy - dy;
10579 for (x = 0; x < lev_fieldx; x++)
10580 for (y = 0; y < lev_fieldy; y++)
10581 FieldBackup[x][y] = Feld[x][y];
10583 for (x = 0; x < lev_fieldx; x++)
10584 for (y = 0; y < lev_fieldy; y++)
10586 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10588 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10589 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10592 static void HandleDrawingAreas(struct GadgetInfo *gi)
10594 static boolean started_inside_drawing_area = FALSE;
10595 int id = gi->custom_id;
10596 boolean button_press_event;
10597 boolean button_release_event;
10598 boolean inside_drawing_area = !gi->event.off_borders;
10599 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10600 int actual_drawing_function;
10601 int button = gi->event.button;
10602 int new_element = BUTTON_ELEMENT(button);
10603 int sx = gi->event.x, sy = gi->event.y;
10604 int min_sx = 0, min_sy = 0;
10605 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10606 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10607 int lx = 0, ly = 0;
10608 int min_lx = 0, min_ly = 0;
10609 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10612 /* handle info callback for each invocation of action callback */
10613 gi->callback_info(gi);
10615 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10616 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10618 /* make sure to stay inside drawing area boundaries */
10619 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10620 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10624 /* get positions inside level field */
10625 lx = sx + level_xpos;
10626 ly = sy + level_ypos;
10628 if (!IN_LEV_FIELD(lx, ly))
10629 inside_drawing_area = FALSE;
10631 /* make sure to stay inside level field boundaries */
10632 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10633 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10635 /* correct drawing area positions accordingly */
10636 sx = lx - level_xpos;
10637 sy = ly - level_ypos;
10640 if (button_press_event)
10641 started_inside_drawing_area = inside_drawing_area;
10643 if (!started_inside_drawing_area)
10646 if (!IS_VALID_BUTTON(button))
10649 if (!button && !button_release_event)
10652 /* automatically switch to 'single item' drawing mode, if needed */
10653 actual_drawing_function =
10654 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10655 drawing_function : GADGET_ID_SINGLE_ITEMS);
10657 /* clicking into drawing area with pressed Control key picks element */
10658 if (GetKeyModState() & KMOD_Control)
10660 last_drawing_function = drawing_function;
10661 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10664 if (GetKeyModState() & KMOD_Shift)
10666 if (button_press_event || button_release_event)
10667 ResetIntelliDraw();
10670 switch (actual_drawing_function)
10672 case GADGET_ID_SINGLE_ITEMS:
10675 if (button_release_event)
10677 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10679 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10680 !inside_drawing_area)
10681 DeleteBrushFromCursor();
10684 if (!button || button_release_event)
10687 if (draw_with_brush)
10689 CopyBrushToLevel(sx, sy, button);
10693 if (new_element == EL_PLAYER_1)
10695 /* remove player at old position */
10696 for (y = 0; y < lev_fieldy; y++)
10697 for (x = 0; x < lev_fieldx; x++)
10698 if (Feld[x][y] == EL_PLAYER_1)
10699 SetElement(x, y, EL_EMPTY);
10702 SetElementButton(lx, ly, new_element, button);
10707 int type_id = gi->custom_type_id;
10708 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10710 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10711 DrawMiniGraphicExt(drawto,
10712 gi->x + sx * MINI_TILEX,
10713 gi->y + sy * MINI_TILEY,
10714 el2edimg(new_element));
10716 DrawFixedGraphicExt(drawto,
10717 gi->x + sx * TILEX,
10718 gi->y + sy * TILEY,
10719 el2img(new_element), 0);
10721 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10722 new_element = GFX_ELEMENT(new_element);
10724 drawingarea_info[type_id].value[pos] = new_element;
10726 CopyElementPropertiesToGame(properties_element);
10728 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10730 UpdateCustomElementGraphicGadgets();
10732 FrameCounter = 0; /* restart animation frame counter */
10737 case GADGET_ID_CONNECTED_ITEMS:
10739 static int last_sx = -1;
10740 static int last_sy = -1;
10742 if (button_release_event)
10743 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10747 if (!button_press_event)
10748 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10756 case GADGET_ID_LINE:
10757 case GADGET_ID_ARC:
10758 case GADGET_ID_RECTANGLE:
10759 case GADGET_ID_FILLED_BOX:
10760 case GADGET_ID_GRAB_BRUSH:
10761 case GADGET_ID_TEXT:
10763 static int last_sx = -1;
10764 static int last_sy = -1;
10765 static int start_sx = -1;
10766 static int start_sy = -1;
10767 void (*draw_func)(int, int, int, int, int, boolean);
10769 if (drawing_function == GADGET_ID_LINE)
10770 draw_func = DrawLine;
10771 else if (drawing_function == GADGET_ID_ARC)
10772 draw_func = DrawArc;
10773 else if (drawing_function == GADGET_ID_RECTANGLE)
10774 draw_func = DrawBox;
10775 else if (drawing_function == GADGET_ID_FILLED_BOX)
10776 draw_func = DrawFilledBox;
10777 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10778 draw_func = SelectArea;
10779 else /* (drawing_function == GADGET_ID_TEXT) */
10780 draw_func = SetTextCursor;
10782 if (button_press_event)
10784 draw_func(sx, sy, sx, sy, new_element, FALSE);
10785 start_sx = last_sx = sx;
10786 start_sy = last_sy = sy;
10788 if (drawing_function == GADGET_ID_TEXT)
10789 DrawLevelText(0, 0, 0, TEXT_END);
10791 else if (button_release_event)
10793 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10794 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10796 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10797 CopyBrushToCursor(sx, sy);
10798 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10800 draw_with_brush = TRUE;
10802 else if (drawing_function == GADGET_ID_TEXT)
10803 DrawLevelText(sx, sy, 0, TEXT_INIT);
10805 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10807 else if (last_sx != sx || last_sy != sy)
10809 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10810 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10817 case GADGET_ID_FLOOD_FILL:
10818 if (button_press_event && Feld[lx][ly] != new_element)
10820 FloodFill(lx, ly, new_element);
10821 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10822 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10826 case GADGET_ID_PICK_ELEMENT:
10827 if (button_release_event)
10828 ClickOnGadget(level_editor_gadget[last_drawing_function],
10830 else if (draw_level)
10831 PickDrawingElement(button, Feld[lx][ly]);
10834 int type_id = gi->custom_type_id;
10835 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10837 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10847 static void HandleCounterButtons(struct GadgetInfo *gi)
10849 int gadget_id = gi->custom_id;
10850 int counter_id = gi->custom_type_id;
10851 int button = gi->event.button;
10852 int *counter_value = counterbutton_info[counter_id].value;
10853 int step = BUTTON_STEPSIZE(button) *
10854 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10856 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10858 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10859 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10860 boolean level_changed = LevelChanged();
10862 if ((level_changed && pressed) || (!level_changed && released))
10865 if (level_changed && !Request("Level has changed! Discard changes?",
10868 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10869 ModifyEditorCounterValue(counter_id, *counter_value);
10875 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10876 *counter_value = gi->textinput.number_value;
10878 ModifyEditorCounterValue(counter_id, *counter_value + step);
10880 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10882 LoadLevel(level_nr);
10883 LoadScore(level_nr);
10888 DrawEditModeWindow();
10893 switch (counter_id)
10895 case ED_COUNTER_ID_YAMYAM_CONTENT:
10896 DrawYamYamContentAreas();
10899 case ED_COUNTER_ID_BALL_CONTENT:
10900 DrawMagicBallContentAreas();
10903 case ED_COUNTER_ID_ANDROID_CONTENT:
10904 DrawAndroidElementArea(properties_element);
10907 case ED_COUNTER_ID_GROUP_CONTENT:
10908 DrawGroupElementArea(properties_element);
10909 CopyGroupElementPropertiesToGame(properties_element);
10912 case ED_COUNTER_ID_INVENTORY_SIZE:
10913 DrawPlayerInitialInventoryArea(properties_element);
10916 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10917 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10918 DrawEnvelopeTextArea(-1);
10921 case ED_COUNTER_ID_LEVEL_XSIZE:
10922 case ED_COUNTER_ID_LEVEL_YSIZE:
10923 lev_fieldx = level.fieldx;
10924 lev_fieldy = level.fieldy;
10931 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10932 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10933 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10934 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10935 CopyElementPropertiesToGame(properties_element);
10937 level.changed = TRUE;
10940 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10942 int type_id = gi->custom_type_id;
10944 strcpy(textinput_info[type_id].value, gi->textinput.value);
10946 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10948 CopyElementPropertiesToGame(properties_element);
10950 ModifyEditorElementList(); /* update changed button info text */
10953 level.changed = TRUE;
10956 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10958 int type_id = gi->custom_type_id;
10960 strncpy(textarea_info[type_id].value, gi->textarea.value,
10961 MAX_ENVELOPE_TEXT_LEN);
10962 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10964 level.changed = TRUE;
10967 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10969 int type_id = gi->custom_type_id;
10970 int value_old = *selectbox_info[type_id].value;
10971 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10973 *selectbox_info[type_id].value = value_new;
10975 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10977 element_info[properties_element].current_change_page = gi->selectbox.index;
10979 DrawPropertiesWindow();
10981 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10982 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10983 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10984 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10985 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10987 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10989 /* when changing action type, also check action mode and action arg */
10990 if (value_old != value_new)
10991 setSelectboxSpecialActionVariablesIfNeeded();
10993 DrawPropertiesChange();
10996 CopyElementPropertiesToGame(properties_element);
10998 level.changed = TRUE;
11002 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11004 int type_id = gi->custom_type_id;
11007 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11008 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11010 edit_mode_levelinfo = gi->custom_type_id;
11012 DrawLevelInfoWindow();
11014 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11015 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11017 edit_mode_properties = gi->custom_type_id;
11019 DrawPropertiesWindow();
11021 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11023 char *template_filename = getDefaultLevelFilename(-1);
11024 boolean new_template = !fileExists(template_filename);
11026 /* backup original "level.field" (needed to track playfield changes) */
11027 CopyPlayfield(level.field, FieldBackup);
11029 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11030 CopyPlayfield(Feld, level.field);
11032 if (new_template ||
11033 Request("Save this template and kill the old?", REQ_ASK))
11034 SaveLevelTemplate();
11037 Request("Template saved!", REQ_CONFIRM);
11039 /* restore original "level.field" (needed to track playfield changes) */
11040 CopyPlayfield(FieldBackup, level.field);
11042 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11043 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11045 struct ElementInfo *ei = &element_info[properties_element];
11047 setElementChangePages(ei, ei->num_change_pages + 1);
11049 /* set new change page to be new current change page */
11050 ei->current_change_page = ei->num_change_pages - 1;
11051 ei->change = &ei->change_page[ei->current_change_page];
11053 setElementChangeInfoToDefaults(ei->change);
11055 DrawPropertiesWindow();
11057 level.changed = TRUE;
11059 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11060 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11062 struct ElementInfo *ei = &element_info[properties_element];
11064 /* copy all change pages after change page to be deleted */
11065 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11066 ei->change_page[i] = ei->change_page[i + 1];
11068 setElementChangePages(ei, ei->num_change_pages - 1);
11070 DrawPropertiesWindow();
11072 level.changed = TRUE;
11076 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11078 int type_id = gi->custom_type_id;
11080 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11081 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11083 struct ElementInfo *ei = &element_info[properties_element];
11084 int step = BUTTON_STEPSIZE(gi->event.button);
11086 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11087 ei->current_change_page += step;
11089 if (ei->current_change_page < 0)
11090 ei->current_change_page = 0;
11091 else if (ei->current_change_page >= ei->num_change_pages)
11092 ei->current_change_page = ei->num_change_pages - 1;
11094 DrawPropertiesWindow();
11096 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11097 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11099 struct ElementInfo *ei = &element_info[properties_element];
11100 int current_change_page = ei->current_change_page;
11102 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11103 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11104 ei->change_page[current_change_page];
11105 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11107 ei->change_page[current_change_page] =
11108 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11110 level.changed = TRUE;
11113 DrawPropertiesWindow();
11117 static void HandleRadiobuttons(struct GadgetInfo *gi)
11119 *radiobutton_info[gi->custom_type_id].value =
11120 radiobutton_info[gi->custom_type_id].checked_value;
11122 level.changed = TRUE;
11125 static void HandleCheckbuttons(struct GadgetInfo *gi)
11127 int type_id = gi->custom_type_id;
11129 *checkbutton_info[type_id].value ^= TRUE;
11131 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11132 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11133 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11134 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11135 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11136 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11137 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11138 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11140 CopyElementPropertiesToGame(properties_element);
11143 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11145 UpdateCustomElementGraphicGadgets();
11147 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11149 char *template_filename = getDefaultLevelFilename(-1);
11151 if (level.use_custom_template && !fileExists(template_filename))
11153 Request("No level template found!", REQ_CONFIRM);
11155 level.use_custom_template = FALSE;
11156 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11161 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11163 DrawEditModeWindow();
11166 level.changed = TRUE;
11169 static void HandleControlButtons(struct GadgetInfo *gi)
11171 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11172 static int last_edit_mode = ED_MODE_DRAWING;
11173 static int last_custom_copy_mode = -1;
11174 int id = gi->custom_id;
11175 int button = gi->event.button;
11176 int step = BUTTON_STEPSIZE(button);
11177 int new_element = BUTTON_ELEMENT(button);
11180 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11181 DrawLevelText(0, 0, 0, TEXT_END);
11183 if (id < ED_NUM_CTRL1_BUTTONS &&
11184 id != GADGET_ID_SINGLE_ITEMS &&
11185 id != GADGET_ID_PICK_ELEMENT &&
11186 edit_mode != ED_MODE_DRAWING &&
11187 drawing_function != GADGET_ID_PICK_ELEMENT &&
11188 !(GetKeyModState() & KMOD_Control))
11190 DrawDrawingWindow();
11191 edit_mode = ED_MODE_DRAWING;
11194 /* element copy mode active, but no element button pressed => deactivate */
11195 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11196 last_custom_copy_mode = -1;
11200 case GADGET_ID_SCROLL_LEFT:
11201 if (level_xpos >= 0)
11203 if (lev_fieldx < ed_fieldx - 2)
11206 level_xpos -= step;
11207 if (level_xpos < -1)
11210 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11212 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11214 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11215 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11219 case GADGET_ID_SCROLL_RIGHT:
11220 if (level_xpos <= lev_fieldx - ed_fieldx)
11222 if (lev_fieldx < ed_fieldx - 2)
11225 level_xpos += step;
11226 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11227 level_xpos = lev_fieldx - ed_fieldx + 1;
11229 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11231 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11233 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11234 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11238 case GADGET_ID_SCROLL_UP:
11239 if (level_ypos >= 0)
11241 if (lev_fieldy < ed_fieldy - 2)
11244 level_ypos -= step;
11245 if (level_ypos < -1)
11248 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11250 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11252 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11253 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11257 case GADGET_ID_SCROLL_DOWN:
11258 if (level_ypos <= lev_fieldy - ed_fieldy)
11260 if (lev_fieldy < ed_fieldy - 2)
11263 level_ypos += step;
11264 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11265 level_ypos = lev_fieldy - ed_fieldy + 1;
11267 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11269 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11271 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11272 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11276 case GADGET_ID_SCROLL_HORIZONTAL:
11277 level_xpos = gi->event.item_position - 1;
11278 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11281 case GADGET_ID_SCROLL_VERTICAL:
11282 level_ypos = gi->event.item_position - 1;
11283 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11286 case GADGET_ID_SCROLL_LIST_UP:
11287 case GADGET_ID_SCROLL_LIST_DOWN:
11288 case GADGET_ID_SCROLL_LIST_VERTICAL:
11289 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11290 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11293 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11294 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11296 if (element_shift < 0)
11298 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11299 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11301 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11302 GDI_SCROLLBAR_ITEM_POSITION,
11303 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11306 ModifyEditorElementList();
11310 case GADGET_ID_PROPERTIES:
11311 if (edit_mode != ED_MODE_PROPERTIES)
11313 properties_element = new_element;
11314 DrawPropertiesWindow();
11315 edit_mode = ED_MODE_PROPERTIES;
11317 last_level_drawing_function = drawing_function;
11318 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11323 DrawDrawingWindow();
11324 edit_mode = ED_MODE_DRAWING;
11326 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11331 case GADGET_ID_WRAP_LEFT:
11332 WrapLevel(-step, 0);
11335 case GADGET_ID_WRAP_RIGHT:
11336 WrapLevel(step, 0);
11339 case GADGET_ID_WRAP_UP:
11340 WrapLevel(0, -step);
11343 case GADGET_ID_WRAP_DOWN:
11344 WrapLevel(0, step);
11347 case GADGET_ID_SINGLE_ITEMS:
11348 case GADGET_ID_CONNECTED_ITEMS:
11349 case GADGET_ID_LINE:
11350 case GADGET_ID_ARC:
11351 case GADGET_ID_TEXT:
11352 case GADGET_ID_RECTANGLE:
11353 case GADGET_ID_FILLED_BOX:
11354 case GADGET_ID_FLOOD_FILL:
11355 case GADGET_ID_GRAB_BRUSH:
11356 case GADGET_ID_PICK_ELEMENT:
11357 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11358 last_drawing_function = drawing_function;
11359 drawing_function = id;
11360 draw_with_brush = FALSE;
11363 case GADGET_ID_RANDOM_PLACEMENT:
11364 RandomPlacement(new_element);
11367 case GADGET_ID_ZOOM:
11368 printf("::: zoom button pressed with mouse button %d\n", button);
11371 case GADGET_ID_CUSTOM_COPY_FROM:
11372 case GADGET_ID_CUSTOM_COPY_TO:
11373 case GADGET_ID_CUSTOM_EXCHANGE:
11374 last_custom_copy_mode = id;
11375 last_drawing_function = drawing_function;
11378 case GADGET_ID_CUSTOM_COPY:
11379 CopyCustomElement(properties_element, -1, id);
11382 case GADGET_ID_CUSTOM_PASTE:
11383 CopyCustomElement(-1, properties_element, id);
11386 case GADGET_ID_UNDO:
11387 if (undo_buffer_steps == 0)
11389 Request("Undo buffer empty!", REQ_CONFIRM);
11393 if (edit_mode != ED_MODE_DRAWING)
11395 DrawDrawingWindow();
11396 edit_mode = ED_MODE_DRAWING;
11399 undo_buffer_position =
11400 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11401 undo_buffer_steps--;
11403 for (x = 0; x < lev_fieldx; x++)
11404 for (y = 0; y < lev_fieldy; y++)
11405 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11407 /* check if undo operation forces change of border style */
11408 CheckLevelBorderElement(FALSE);
11410 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11414 case GADGET_ID_INFO:
11415 if (edit_mode != ED_MODE_INFO)
11417 last_edit_mode = edit_mode;
11418 edit_mode = ED_MODE_INFO;
11420 DrawLevelInfoWindow();
11424 edit_mode = last_edit_mode;
11426 DrawEditModeWindow();
11430 case GADGET_ID_CLEAR:
11431 if (edit_mode != ED_MODE_DRAWING)
11433 DrawDrawingWindow();
11434 edit_mode = ED_MODE_DRAWING;
11437 for (x = 0; x < MAX_LEV_FIELDX; x++)
11438 for (y = 0; y < MAX_LEV_FIELDY; y++)
11439 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11441 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11443 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11446 case GADGET_ID_SAVE:
11448 /* saving read-only levels into personal level set modifies global vars
11449 "leveldir_current" and "level_nr"; restore them after saving level */
11450 LevelDirTree *leveldir_former = leveldir_current;
11451 int level_nr_former = level_nr;
11452 char *level_filename;
11455 if (leveldir_current->readonly &&
11456 !PrepareSavingIntoPersonalLevelSet())
11459 level_filename = getDefaultLevelFilename(level_nr);
11460 new_level = !fileExists(level_filename);
11463 Request("Save this level and kill the old?", REQ_ASK))
11465 if (leveldir_former->readonly)
11466 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11468 CopyPlayfield(Feld, level.field);
11469 SaveLevel(level_nr);
11471 level.changed = FALSE;
11475 char level_saved_msg[64];
11477 if (leveldir_former->readonly)
11478 sprintf(level_saved_msg,
11479 "Level saved as level %d into personal level set!",
11482 strcpy(level_saved_msg, "Level saved!");
11484 Request(level_saved_msg, REQ_CONFIRM);
11488 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11489 leveldir_current = leveldir_former;
11490 level_nr = level_nr_former;
11495 case GADGET_ID_TEST:
11496 if (LevelChanged())
11497 level.game_version = GAME_VERSION_ACTUAL;
11499 CopyPlayfield(level.field, FieldBackup);
11500 CopyPlayfield(Feld, level.field);
11502 CopyNativeLevel_RND_to_Native(&level);
11504 UnmapLevelEditorGadgets();
11505 UndrawSpecialEditorDoor();
11507 CloseDoor(DOOR_CLOSE_ALL);
11509 /* needed before playing if editor playfield area has different size */
11510 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11512 // redraw_mask = REDRAW_ALL;
11514 level_editor_test_game = TRUE;
11516 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11520 case GADGET_ID_EXIT:
11521 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11525 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11526 id <= GADGET_ID_ELEMENTLIST_LAST)
11528 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11529 int new_element = editor_elements[element_position + element_shift];
11531 if (IS_EDITOR_CASCADE(new_element))
11535 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11537 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11538 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11540 if (*cascade_element == new_element)
11542 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11543 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11545 /* update element selection list */
11546 ReinitializeElementList();
11547 ModifyEditorElementList();
11549 /* update cascading gadget info text */
11550 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11552 /* save current editor cascading state */
11553 SaveSetup_EditorCascade();
11562 if (last_custom_copy_mode != -1)
11564 if (CopyCustomElement(properties_element, new_element,
11565 last_custom_copy_mode))
11567 ClickOnGadget(level_editor_gadget[last_drawing_function],
11570 last_custom_copy_mode = -1;
11576 PickDrawingElement(button, new_element);
11578 if (!stick_element_properties_window &&
11579 drawing_function != GADGET_ID_PICK_ELEMENT &&
11580 !(GetKeyModState() & KMOD_Control))
11582 properties_element = new_element;
11583 if (edit_mode == ED_MODE_PROPERTIES)
11584 DrawPropertiesWindow();
11587 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11588 ClickOnGadget(level_editor_gadget[last_drawing_function],
11592 else if (gi->event.type == GD_EVENT_PRESSED)
11593 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11594 else if (gi->event.type == GD_EVENT_RELEASED)
11595 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11596 else if (gi->event.type == GD_EVENT_MOVING)
11597 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11599 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11605 void HandleLevelEditorKeyInput(Key key)
11607 char letter = getCharFromKey(key);
11608 int button = MB_LEFTBUTTON;
11610 if (drawing_function == GADGET_ID_TEXT &&
11611 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11614 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11615 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11616 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11617 else if (key == KSYM_Return)
11618 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11619 else if (key == KSYM_Escape)
11620 DrawLevelText(0, 0, 0, TEXT_END);
11622 else if (button_status == MB_RELEASED)
11624 int id = GADGET_ID_NONE;
11625 int new_element_shift = element_shift;
11631 id = GADGET_ID_SCROLL_LEFT;
11634 id = GADGET_ID_SCROLL_RIGHT;
11637 id = GADGET_ID_SCROLL_UP;
11640 id = GADGET_ID_SCROLL_DOWN;
11643 id = GADGET_ID_SCROLL_LIST_UP;
11644 button = MB_RIGHTBUTTON;
11646 case KSYM_Page_Down:
11647 id = GADGET_ID_SCROLL_LIST_DOWN;
11648 button = MB_RIGHTBUTTON;
11653 element_shift = (key == KSYM_Home ? 0 :
11654 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11656 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11657 GDI_SCROLLBAR_ITEM_POSITION,
11658 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11660 ModifyEditorElementList();
11667 /* this is needed to prevent interference with running "True X-Mouse" */
11668 if (GetKeyModStateFromEvents() & KMOD_Control)
11671 /* check for last or next editor cascade block in element list */
11672 for (i = 0; i < num_editor_elements; i++)
11674 if ((key == KSYM_Insert && i == element_shift) ||
11675 (key == KSYM_Delete && new_element_shift > element_shift))
11678 /* jump to next cascade block (or to start of element list) */
11679 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11680 new_element_shift = i;
11683 if (i < num_editor_elements)
11684 element_shift = new_element_shift;
11686 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11687 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11689 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11690 GDI_SCROLLBAR_ITEM_POSITION,
11691 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11693 ModifyEditorElementList();
11698 if (edit_mode == ED_MODE_DRAWING)
11700 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11702 else if (edit_mode == ED_MODE_INFO)
11704 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11706 else if (edit_mode == ED_MODE_PROPERTIES)
11708 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11710 else /* should never happen */
11712 DrawDrawingWindow();
11713 edit_mode = ED_MODE_DRAWING;
11722 if (id != GADGET_ID_NONE)
11723 ClickOnGadget(level_editor_gadget[id], button);
11724 else if (letter >= '1' && letter <= '3')
11725 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11726 else if (letter == '?')
11727 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11728 else if (letter == '.')
11729 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11730 else if (key == KSYM_Return ||
11731 key == KSYM_space ||
11732 key == setup.shortcut.toggle_pause)
11733 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11735 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11736 if (letter && letter == controlbutton_info[i].shortcut)
11737 if (!anyTextGadgetActive())
11738 ClickOnGadget(level_editor_gadget[i], button);
11742 void HandleLevelEditorIdle()
11744 static unsigned int action_delay = 0;
11745 unsigned int action_delay_value = GameFrameDelay;
11746 int xpos = 1, ypos = 2;
11749 if (edit_mode != ED_MODE_PROPERTIES)
11752 if (!DelayReached(&action_delay, action_delay_value))
11755 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11757 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11759 if (gi->mapped && gi->active && gi->selectbox.open)
11763 DrawEditorElementAnimation(SX + xpos * TILEX,
11764 SY + ypos * TILEY + MINI_TILEY / 2);
11766 MarkTileDirty(xpos, ypos);
11767 MarkTileDirty(xpos, ypos + 1);
11769 FrameCounter++; /* increase animation frame counter */
11772 void ClearEditorGadgetInfoText()
11774 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11777 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11779 char infotext[MAX_OUTPUT_LINESIZE + 1];
11780 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11781 int max_infotext_len = getMaxInfoTextLength();
11783 if (gi == NULL || gi->info_text == NULL)
11786 strncpy(infotext, gi->info_text, max_infotext_len);
11787 infotext[max_infotext_len] = '\0';
11789 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11791 int key = controlbutton_info[gi->custom_id].shortcut;
11795 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11796 sprintf(shortcut, " ('.' or '%c')", key);
11797 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11798 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11799 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11800 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11801 else /* normal case */
11802 sprintf(shortcut, " ('%s%c')",
11803 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11805 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11806 strcat(infotext, shortcut);
11810 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11813 void HandleEditorGadgetInfoText(void *ptr)
11815 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11817 if (game_status != GAME_MODE_EDITOR)
11820 ClearEditorGadgetInfoText();
11822 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11825 /* misuse this function to delete brush cursor, if needed */
11826 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11827 DeleteBrushFromCursor();
11829 PrintEditorGadgetInfoText(gi);
11832 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11834 static int start_lx, start_ly;
11835 int id = gi->custom_id;
11836 int type_id = gi->custom_type_id;
11837 int sx = gi->event.x;
11838 int sy = gi->event.y;
11839 int lx = sx + level_xpos;
11840 int ly = sy + level_ypos;
11841 int min_sx = 0, min_sy = 0;
11842 int max_sx = gi->drawing.area_xsize - 1;
11843 int max_sy = gi->drawing.area_ysize - 1;
11844 int actual_drawing_function = drawing_function;
11845 int max_infotext_len = getMaxInfoTextLength();
11846 char infotext[MAX_OUTPUT_LINESIZE + 1];
11849 infotext[0] = '\0'; /* start with empty info text */
11851 /* pressed Control key: simulate picking element */
11852 if (GetKeyModState() & KMOD_Control)
11853 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11855 ClearEditorGadgetInfoText();
11857 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11860 /* make sure to stay inside drawing area boundaries */
11861 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11862 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11864 if (id == GADGET_ID_DRAWING_LEVEL)
11868 int min_lx = 0, min_ly = 0;
11869 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11871 /* get positions inside level field */
11872 lx = sx + level_xpos;
11873 ly = sy + level_ypos;
11875 /* make sure to stay inside level field boundaries */
11876 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11877 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11879 /* correct drawing area positions accordingly */
11880 sx = lx - level_xpos;
11881 sy = ly - level_ypos;
11884 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11886 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11888 if (gi->event.type == GD_EVENT_PRESSED)
11894 switch (actual_drawing_function)
11896 case GADGET_ID_SINGLE_ITEMS:
11897 text = "Drawing single items";
11899 case GADGET_ID_CONNECTED_ITEMS:
11900 text = "Drawing connected items";
11902 case GADGET_ID_LINE:
11903 text = "Drawing line";
11905 case GADGET_ID_ARC:
11906 text = "Drawing arc";
11908 case GADGET_ID_TEXT:
11909 text = "Setting text cursor";
11911 case GADGET_ID_RECTANGLE:
11912 text = "Drawing rectangle";
11914 case GADGET_ID_FILLED_BOX:
11915 text = "Drawing filled box";
11917 case GADGET_ID_FLOOD_FILL:
11918 text = "Flood fill";
11920 case GADGET_ID_GRAB_BRUSH:
11921 text = "Grabbing brush";
11923 case GADGET_ID_PICK_ELEMENT:
11924 text = "Picking element";
11928 text = "Drawing position";
11932 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11933 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11935 sprintf(infotext, "%s: %d, %d", text,
11936 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11938 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11939 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11941 sprintf(infotext, "Level position: %d, %d", lx, ly);
11944 /* misuse this function to draw brush cursor, if needed */
11945 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11947 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11948 CopyBrushToCursor(sx, sy);
11950 DeleteBrushFromCursor();
11953 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11955 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11956 int element = drawingarea_info[type_id].value[pos];
11958 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11962 if (id == GADGET_ID_CUSTOM_CONTENT)
11963 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11964 else if (id == GADGET_ID_GROUP_CONTENT)
11965 sprintf(infotext, "group element position: %d", sx + 1);
11966 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11967 id <= GADGET_ID_YAMYAM_CONTENT_7)
11968 sprintf(infotext, "content area %d position: %d, %d",
11969 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11970 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11971 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11972 sprintf(infotext, "content area %d position: %d, %d",
11973 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11974 else if (id == GADGET_ID_ANDROID_CONTENT)
11975 sprintf(infotext, "android element position: %d", sx + 1);
11976 else if (drawingarea_info[type_id].infotext != NULL)
11977 strcpy(infotext, drawingarea_info[type_id].infotext);
11980 infotext[max_infotext_len] = '\0';
11982 if (strlen(infotext) > 0)
11983 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11986 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11987 boolean quick_quit)
11989 if (!ask_if_level_has_changed ||
11991 Request("Level has changed! Exit without saving?",
11992 REQ_ASK | REQ_STAY_OPEN))
11994 SetDoorState(DOOR_CLOSE_2);
11997 FadeSkipNextFadeIn();
11999 game_status = GAME_MODE_MAIN;
12001 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12005 if (!global.use_envelope_request)
12007 CloseDoor(DOOR_CLOSE_1);
12008 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);