1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
128 /* extended custom change target */
129 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
130 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
133 /* values for random placement background drawing area */
134 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
135 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
137 /* values for scrolling gadgets for drawing area */
138 #define ED_SCROLLBUTTON_XPOS 24
139 #define ED_SCROLLBUTTON_YPOS 0
140 #define ED_SCROLLBAR_XPOS 24
141 #define ED_SCROLLBAR_YPOS 64
143 #define ED_SCROLLBUTTON_XSIZE 16
144 #define ED_SCROLLBUTTON_YSIZE 16
146 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_UP_YPOS (0)
148 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_LEFT_XPOS (0)
151 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
152 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
154 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
156 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
157 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
158 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
159 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
161 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
163 /* values for scrolling gadgets for element list */
164 #define ED_SCROLLBUTTON2_XPOS 50
165 #define ED_SCROLLBUTTON2_YPOS 0
166 #define ED_SCROLLBAR2_XPOS 50
167 #define ED_SCROLLBAR2_YPOS 20
169 #define ED_SCROLLBUTTON2_XSIZE 10
170 #define ED_SCROLLBUTTON2_YSIZE 10
172 #define ED_SCROLL2_UP_XPOS 85
173 #define ED_SCROLL2_UP_YPOS 30
174 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
175 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
176 ED_ELEMENTLIST_BUTTONS_VERT * \
177 ED_ELEMENTLIST_YSIZE - \
178 ED_SCROLLBUTTON2_YSIZE)
179 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
180 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
181 ED_SCROLLBUTTON2_YSIZE)
182 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
183 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
184 ED_ELEMENTLIST_YSIZE - \
185 2 * ED_SCROLLBUTTON2_YSIZE)
187 /* values for checkbutton gadgets */
188 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
189 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
191 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
192 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
193 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
194 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
196 /* some positions in the editor control window */
197 #define ED_BUTTON_ELEM_XPOS 6
198 #define ED_BUTTON_ELEM_YPOS 30
199 #define ED_BUTTON_ELEM_XSIZE 22
200 #define ED_BUTTON_ELEM_YSIZE 22
202 /* some values for text input, selectbox and counter gadgets */
203 #define ED_BUTTON_COUNT_YPOS 60
204 #define ED_BUTTON_COUNT_XSIZE 20
205 #define ED_BUTTON_COUNT_YSIZE 20
206 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
207 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
208 #define ED_WIN_COUNT_XSIZE 52
209 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
210 #define ED_WIN_COUNT2_XPOS 27
211 #define ED_WIN_COUNT2_YPOS 3
212 #define ED_WIN_COUNT2_XSIZE 46
213 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_MINUS_XPOS 2
216 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
218 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
219 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
220 ED_WIN_COUNT_XSIZE + 2)
221 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
222 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
223 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
225 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
226 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
227 2 + ED_WIN_COUNT_YSIZE)
228 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
229 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
231 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
232 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
233 4 * (2 + ED_WIN_COUNT_YSIZE))
234 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
236 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
237 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
238 2 * (2 + ED_WIN_COUNT_YSIZE))
239 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
240 3 * (2 + ED_WIN_COUNT_YSIZE))
242 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
243 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
245 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
246 #define INFOTEXT_XPOS SX
247 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
248 #define INFOTEXT_XSIZE SXSIZE
249 #define INFOTEXT_YSIZE MINI_TILEX
253 -----------------------------------------------------------------------------
254 editor gadget definitions
255 -----------------------------------------------------------------------------
258 /* drawing toolbox buttons */
259 #define GADGET_ID_NONE -1
260 #define GADGET_ID_TOOLBOX_FIRST 0
262 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
263 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
264 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
265 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
266 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
267 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
268 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
269 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
270 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
271 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
272 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
273 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
274 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
275 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
276 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
277 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
278 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
279 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
280 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
281 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
282 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
283 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
285 /* counter button identifiers */
286 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
288 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
289 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
290 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
291 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
292 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
293 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
294 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
295 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
296 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
297 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
298 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
299 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
300 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
303 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
304 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
305 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
306 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
307 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
308 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
309 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
310 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
311 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
312 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
313 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
314 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
315 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
316 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
317 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
318 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
321 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
322 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
323 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
324 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
325 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
326 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
327 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
328 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
329 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
330 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
331 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
332 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
333 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
334 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
335 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
336 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
337 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
338 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 /* drawing area identifiers */
341 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 51)
343 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
344 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
345 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
346 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
347 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
348 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
349 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
350 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
351 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
352 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
353 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
354 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
355 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
356 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
357 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
358 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
360 /* text input identifiers */
361 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
363 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
364 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
366 /* selectbox identifiers */
367 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
369 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
370 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
371 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
372 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
373 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
374 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
375 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
376 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
377 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
378 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
379 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
380 #define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
381 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
382 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
384 /* textbutton identifiers */
385 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
387 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
388 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
389 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
390 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
392 /* gadgets for scrolling of drawing area */
393 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
395 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
396 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
397 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
398 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
399 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
400 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
402 /* gadgets for scrolling element list */
403 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
405 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
406 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
407 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
409 /* checkbuttons for level/element properties */
410 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
412 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
413 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
414 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
415 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
416 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
417 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
418 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
419 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
420 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
421 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
422 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
423 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
424 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
425 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
426 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
427 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
428 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
429 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
430 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
431 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
432 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
433 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
434 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
435 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
436 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 24)
437 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 25)
438 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 26)
439 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 27)
441 /* gadgets for buttons in element list */
442 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 28)
443 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
444 ED_NUM_ELEMENTLIST_BUTTONS - 1)
446 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
448 /* radio button numbers */
449 #define RADIO_NR_NONE 0
450 #define RADIO_NR_DRAWING_TOOLBOX 1
451 #define RADIO_NR_RANDOM_ELEMENTS 2
453 /* values for counter gadgets */
454 #define ED_COUNTER_ID_SELECT_LEVEL 0
455 #define ED_COUNTER_ID_LEVEL_XSIZE 1
456 #define ED_COUNTER_ID_LEVEL_YSIZE 2
457 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
458 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
459 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
460 #define ED_COUNTER_ID_LEVEL_RANDOM 6
461 #define ED_COUNTER_ID_ELEMENT_SCORE 7
462 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
463 #define ED_COUNTER_ID_CUSTOM_SCORE 9
464 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
465 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
466 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
467 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
468 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
469 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
470 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
472 #define ED_NUM_COUNTERBUTTONS 17
474 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
475 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
477 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
478 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
480 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
481 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
483 /* values for scrollbutton gadgets */
484 #define ED_SCROLLBUTTON_ID_AREA_UP 0
485 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
486 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
487 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
488 #define ED_SCROLLBUTTON_ID_LIST_UP 4
489 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
491 #define ED_NUM_SCROLLBUTTONS 6
493 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
494 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
496 /* values for scrollbar gadgets */
497 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
498 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
499 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
501 #define ED_NUM_SCROLLBARS 3
503 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
504 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
506 /* values for text input gadgets */
507 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
508 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
510 #define ED_NUM_TEXTINPUT 2
512 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
513 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
515 /* values for selectbox gadgets */
516 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
517 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
518 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
519 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
520 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
521 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
522 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
523 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
524 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
525 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
526 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
527 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 11
528 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
529 #define ED_SELECTBOX_ID_CHANGE_POWER 13
531 #define ED_NUM_SELECTBOX 14
533 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
534 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
536 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
537 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
539 /* values for textbutton gadgets */
540 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
541 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
542 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
543 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
545 #define ED_NUM_TEXTBUTTON 4
547 /* values for checkbutton gadgets */
548 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
549 #define ED_CHECKBUTTON_ID_GRAVITY 1
550 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
551 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
552 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
553 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
554 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
555 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
556 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
557 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
558 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
559 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
560 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
561 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
562 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
563 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
564 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
565 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
567 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
568 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
569 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
570 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 22
571 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 23
572 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 24
573 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 25
575 #define ED_NUM_CHECKBUTTONS 26
577 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
578 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
580 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
581 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
583 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
584 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
586 /* values for radiobutton gadgets */
587 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
588 #define ED_RADIOBUTTON_ID_QUANTITY 1
590 #define ED_NUM_RADIOBUTTONS 2
592 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
593 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
597 -----------------------------------------------------------------------------
598 some internally used definitions
599 -----------------------------------------------------------------------------
602 /* values for CopyLevelToUndoBuffer() */
603 #define UNDO_IMMEDIATE 0
604 #define UNDO_ACCUMULATE 1
606 /* values for scrollbars */
607 #define ED_SCROLL_NO 0
608 #define ED_SCROLL_LEFT 1
609 #define ED_SCROLL_RIGHT 2
610 #define ED_SCROLL_UP 4
611 #define ED_SCROLL_DOWN 8
613 /* screens in the level editor */
614 #define ED_MODE_DRAWING 0
615 #define ED_MODE_INFO 1
616 #define ED_MODE_PROPERTIES 2
618 /* sub-screens in the element properties section */
619 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
620 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
621 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
623 /* how many steps can be cancelled */
624 #define NUM_UNDO_STEPS (10 + 1)
626 /* values for elements with score */
628 #define MAX_SCORE 255
630 /* values for elements with gem count */
631 #define MIN_GEM_COUNT 0
632 #define MAX_GEM_COUNT 100
634 /* values for random placement */
635 #define RANDOM_USE_PERCENTAGE 0
636 #define RANDOM_USE_QUANTITY 1
638 /* maximal size of level editor drawing area */
639 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
640 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
644 -----------------------------------------------------------------------------
645 some internally used data structure definitions
646 -----------------------------------------------------------------------------
653 } control_info[ED_NUM_CTRL_BUTTONS] =
655 { 's', "draw single items" },
656 { 'd', "draw connected items" },
657 { 'l', "draw lines" },
658 { 'a', "draw arcs" },
659 { 'r', "draw outline rectangles" },
660 { 'R', "draw filled rectangles" },
661 { '\0', "wrap (rotate) level up" },
662 { 't', "enter text elements" },
663 { 'f', "flood fill" },
664 { '\0', "wrap (rotate) level left" },
665 { '?', "properties of drawing element" },
666 { '\0', "wrap (rotate) level right" },
667 { '\0', "random element placement" },
668 { 'b', "grab brush" },
669 { '\0', "wrap (rotate) level down" },
670 { ',', "pick drawing element" },
671 { 'U', "undo last operation" },
672 { 'I', "level properties" },
673 { 'S', "save level" },
674 { 'C', "clear level" },
675 { 'T', "test level" },
676 { 'E', "exit level editor" }
679 static int random_placement_value = 10;
680 static int random_placement_method = RANDOM_USE_QUANTITY;
681 static int random_placement_background_element = EL_SAND;
682 static boolean random_placement_background_restricted = FALSE;
683 static boolean stick_element_properties_window = FALSE;
684 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
685 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
686 static struct ElementInfo custom_element;
691 int min_value, max_value;
692 int gadget_id_down, gadget_id_up;
695 char *text_above, *text_left, *text_right;
696 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
698 /* ---------- level and editor settings ---------------------------------- */
701 DX + 5 - SX, DY + 3 - SY,
703 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
704 GADGET_ID_SELECT_LEVEL_TEXT,
709 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
710 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
711 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
712 GADGET_ID_LEVEL_XSIZE_TEXT,
714 "playfield size", NULL, "width",
717 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
718 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
719 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
720 GADGET_ID_LEVEL_YSIZE_TEXT,
722 NULL, NULL, "height",
725 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
727 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
728 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
730 "number of emeralds to collect", NULL, NULL
733 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
735 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
736 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
738 "time available to solve level", NULL, "(0 => no time limit)"
741 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
743 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
744 GADGET_ID_LEVEL_TIMESCORE_TEXT,
745 &level.score[SC_TIME_BONUS],
746 "score for each 10 seconds left", NULL, NULL
749 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
751 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
752 GADGET_ID_LEVEL_RANDOM_TEXT,
753 &random_placement_value,
754 "random element placement", NULL, "in"
757 /* ---------- element settings: configure (various elements) ------------- */
760 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
761 MIN_SCORE, MAX_SCORE,
762 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
763 GADGET_ID_ELEMENT_SCORE_TEXT,
764 NULL, /* will be set when used */
768 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
769 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
770 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
771 GADGET_ID_ELEMENT_CONTENT_TEXT,
772 &level.num_yamyam_contents,
773 NULL, NULL, "number of content areas"
776 /* ---------- element settings: configure (custom elements) ------------- */
779 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
780 MIN_SCORE, MAX_SCORE,
781 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
782 GADGET_ID_CUSTOM_SCORE_TEXT,
783 &custom_element.score,
784 NULL, "collect score", NULL
787 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
788 MIN_GEM_COUNT, MAX_GEM_COUNT,
789 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
790 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
791 &custom_element.gem_count,
795 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
797 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
798 GADGET_ID_PUSH_DELAY_FIX_TEXT,
799 &custom_element.push_delay_fixed,
800 NULL, "push delay", NULL
803 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
805 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
806 GADGET_ID_PUSH_DELAY_RND_TEXT,
807 &custom_element.push_delay_random,
808 NULL, "+random", NULL
811 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
813 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
814 GADGET_ID_MOVE_DELAY_FIX_TEXT,
815 &custom_element.move_delay_fixed,
816 NULL, "move delay", NULL
819 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
821 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
822 GADGET_ID_MOVE_DELAY_RND_TEXT,
823 &custom_element.move_delay_random,
824 NULL, "+random", NULL
827 /* ---------- element settings: advanced (custom elements) --------------- */
830 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
832 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
833 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
834 &custom_element.change.delay_fixed,
838 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
840 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
841 GADGET_ID_CHANGE_DELAY_RND_TEXT,
842 &custom_element.change.delay_random,
843 NULL, "+random", NULL
854 } textinput_info[ED_NUM_TEXTINPUT] =
857 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
858 GADGET_ID_LEVEL_NAME,
864 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
865 GADGET_ID_LEVEL_AUTHOR,
866 MAX_LEVEL_AUTHOR_LEN,
872 static struct ValueTextInfo options_access_type[] =
874 { EP_WALKABLE, "walk" },
875 { EP_PASSABLE, "pass" },
878 static int value_access_type = 0;
880 static struct ValueTextInfo options_access_layer[] =
882 { EP_ACCESSIBLE_OVER, "over" },
883 { EP_ACCESSIBLE_INSIDE, "inside" },
884 { EP_ACCESSIBLE_UNDER, "under" },
887 static int value_access_layer = 0;
889 static struct ValueTextInfo options_walk_to_action[] =
891 { EP_DIGGABLE, "diggable" },
892 { EP_COLLECTIBLE, "collectible" },
893 { EP_PUSHABLE, "pushable" },
896 static int value_walk_to_action = 0;
898 static struct ValueTextInfo options_move_pattern[] =
901 { MV_RIGHT, "right" },
904 { MV_HORIZONTAL, "horizontal" },
905 { MV_VERTICAL, "vertical" },
906 { MV_ALL_DIRECTIONS, "all directions" },
907 { MV_TOWARDS_PLAYER, "towards player" },
908 { MV_AWAY_FROM_PLAYER, "away from player" },
909 { MV_ALONG_LEFT_SIDE, "along left side" },
910 { MV_ALONG_RIGHT_SIDE, "along right side" },
911 { MV_TURNING_LEFT, "turning left" },
912 { MV_TURNING_RIGHT, "turning right" },
916 static struct ValueTextInfo options_move_direction[] =
918 { MV_NO_MOVING, "automatic" },
920 { MV_RIGHT, "right" },
926 static struct ValueTextInfo options_move_stepsize[] =
936 static struct ValueTextInfo options_smash_targets[] =
938 { EP_CAN_SMASH_PLAYER, "player" },
939 { EP_CAN_SMASH_ENEMIES, "enemies" },
940 { EP_CAN_SMASH_EVERYTHING, "everything" },
943 static int value_smash_targets = 0;
945 static struct ValueTextInfo options_deadliness[] =
947 { EP_DONT_RUN_INTO, "running into" },
948 { EP_DONT_COLLIDE_WITH, "colliding with" },
949 { EP_DONT_TOUCH, "touching" },
952 static int value_deadliness = 0;
954 static struct ValueTextInfo options_consistency[] =
956 { EP_CAN_EXPLODE, "can explode" },
957 { EP_INDESTRUCTIBLE, "indestructible" },
960 static int value_consistency = 0;
962 static struct ValueTextInfo options_time_units[] =
969 static struct ValueTextInfo options_change_player_action[] =
971 { CE_TOUCHED_BY_PLAYER, "touched" },
972 { CE_PRESSED_BY_PLAYER, "pressed" },
973 { CE_PUSHED_BY_PLAYER, "pushed" },
976 static int value_change_player_action = 0;
978 static struct ValueTextInfo options_change_impact_action[] =
980 { CE_IMPACT, "on impact" },
981 { CE_SMASHED, "when smashed" },
984 static int value_change_impact_action = 0;
986 static struct ValueTextInfo options_change_other_action[] =
988 { CE_OTHER_COLLECTING, "collecting" },
989 { CE_OTHER_PUSHING, "pushing" },
990 { CE_OTHER_CHANGING, "change of" },
991 { CE_OTHER_EXPLODING, "explosion of" },
994 static int value_change_other_action = 0;
996 static struct ValueTextInfo options_change_power[] =
998 { CP_NON_DESTRUCTIVE, "non-destructive" },
999 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1000 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1008 int size; /* char size of selectbox or '-1' (dynamically determined) */
1009 struct ValueTextInfo *options;
1011 char *text_left, *text_right, *infotext;
1012 } selectbox_info[ED_NUM_SELECTBOX] =
1014 /* ---------- element settings: configure (custom elements) ------------- */
1017 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1018 GADGET_ID_CUSTOM_ACCESS_TYPE,
1020 options_access_type,
1022 "player can", NULL, "type of access to this field"
1025 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1026 GADGET_ID_CUSTOM_ACCESS_LAYER,
1028 options_access_layer,
1029 &value_access_layer,
1030 NULL, NULL, "layer of access for this field"
1033 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1034 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1036 options_walk_to_action,
1037 &value_walk_to_action,
1038 NULL, NULL, "diggable/collectible/pushable"
1041 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1042 GADGET_ID_CUSTOM_MOVE_PATTERN,
1044 options_move_pattern,
1045 &custom_element.move_pattern,
1046 "can move", NULL, "element move direction"
1049 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1050 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1052 options_move_direction,
1053 &custom_element.move_direction_initial,
1054 "starts moving", NULL, "initial element move direction"
1057 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1058 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1060 options_move_stepsize,
1061 &custom_element.move_stepsize,
1062 "move/fall speed", NULL, "speed of element movement"
1065 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1066 GADGET_ID_CUSTOM_SMASH_TARGETS,
1068 options_smash_targets,
1069 &value_smash_targets,
1070 "can smash", NULL, "elements that can be smashed"
1073 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1074 GADGET_ID_CUSTOM_DEADLINESS,
1078 "deadly when", NULL, "deadliness of element"
1081 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1082 GADGET_ID_CUSTOM_CONSISTENCY,
1084 options_consistency,
1086 NULL, "explodes to:", "consistency/destructibility"
1089 /* ---------- element settings: advanced (custom elements) --------------- */
1092 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1093 GADGET_ID_CHANGE_TIME_UNITS,
1096 &custom_element.change.delay_frames,
1097 "delay time given in", NULL, "delay time units for change"
1100 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1101 GADGET_ID_CHANGE_PLAYER_ACTION,
1103 options_change_player_action,
1104 &value_change_player_action,
1105 NULL, "by player", "type of player contact"
1108 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1109 GADGET_ID_CHANGE_IMPACT_ACTION,
1111 options_change_impact_action,
1112 &value_change_impact_action,
1113 NULL, NULL, "change after impact or smash"
1116 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1117 GADGET_ID_CHANGE_OTHER_ACTION,
1119 options_change_other_action,
1120 &value_change_other_action,
1121 NULL, "other element:", "type of other element action"
1124 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1125 GADGET_ID_CHANGE_POWER,
1127 options_change_power,
1128 &custom_element.change.power,
1129 "power:", NULL, "power of extended change"
1138 char *text, *infotext;
1139 } textbutton_info[ED_NUM_TEXTBUTTON] =
1142 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1143 GADGET_ID_PROPERTIES_INFO,
1144 11, "Information", "Show information about element"
1147 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1148 GADGET_ID_PROPERTIES_CONFIG,
1149 11, "Configure", "Configure element properties"
1152 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1153 GADGET_ID_PROPERTIES_ADVANCED,
1154 11, "Advanced", "Advanced element configuration"
1157 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1158 GADGET_ID_SAVE_AS_TEMPLATE,
1159 -1, "Save as template", "Save current settings as new template"
1169 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1172 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1173 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1174 GADGET_ID_SCROLL_UP,
1175 "scroll level editing area up"
1178 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1179 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1180 GADGET_ID_SCROLL_DOWN,
1181 "scroll level editing area down"
1184 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1185 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1186 GADGET_ID_SCROLL_LEFT,
1187 "scroll level editing area left"
1190 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1191 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1192 GADGET_ID_SCROLL_RIGHT,
1193 "scroll level editing area right"
1196 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1197 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1198 GADGET_ID_SCROLL_LIST_UP,
1199 "scroll element list up ('Page Up')"
1202 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1203 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1204 GADGET_ID_SCROLL_LIST_DOWN,
1205 "scroll element list down ('Page Down')"
1217 } scrollbar_info[ED_NUM_SCROLLBARS] =
1220 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1221 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1222 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1223 GD_TYPE_SCROLLBAR_HORIZONTAL,
1224 GADGET_ID_SCROLL_HORIZONTAL,
1225 "scroll level editing area horizontally"
1228 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1229 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1230 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1231 GD_TYPE_SCROLLBAR_VERTICAL,
1232 GADGET_ID_SCROLL_VERTICAL,
1233 "scroll level editing area vertically"
1236 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1237 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1238 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1239 GD_TYPE_SCROLLBAR_VERTICAL,
1240 GADGET_ID_SCROLL_LIST_VERTICAL,
1241 "scroll element list vertically"
1249 int radio_button_nr;
1252 char *text_right, *infotext;
1253 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1256 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1257 GADGET_ID_RANDOM_PERCENTAGE,
1258 RADIO_NR_RANDOM_ELEMENTS,
1259 &random_placement_method, RANDOM_USE_PERCENTAGE,
1260 "percentage", "use percentage for random elements"
1263 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1264 GADGET_ID_RANDOM_QUANTITY,
1265 RADIO_NR_RANDOM_ELEMENTS,
1266 &random_placement_method, RANDOM_USE_QUANTITY,
1267 "quantity", "use quantity for random elements"
1276 char *text_right, *infotext;
1277 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1279 /* ---------- level and editor settings ---------------------------------- */
1282 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1283 GADGET_ID_DOUBLE_SPEED,
1284 &level.double_speed,
1285 "double speed movement", "set movement speed of player"
1288 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1291 "gravity", "set level gravity"
1294 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1295 GADGET_ID_RANDOM_RESTRICTED,
1296 &random_placement_background_restricted,
1297 "restrict random placement to", "set random placement restriction"
1300 /* ---------- element settings: configure (various elements) ------------- */
1303 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1304 GADGET_ID_STICK_ELEMENT,
1305 &stick_element_properties_window,
1306 "stick this screen to edit content","stick this screen to edit content"
1309 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1310 GADGET_ID_EM_SLIPPERY_GEMS,
1311 &level.em_slippery_gems,
1312 "slip down from certain flat walls","use EM style slipping behaviour"
1315 /* ---------- element settings: configure (custom elements) ------------- */
1318 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1319 GADGET_ID_CUSTOM_ACCESSIBLE,
1320 &custom_element_properties[EP_ACCESSIBLE],
1321 NULL, "player can walk to or pass this field"
1324 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1325 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1326 &custom_element_properties[EP_WALK_TO_OBJECT],
1327 NULL, "player can dig/collect/push element"
1330 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1331 GADGET_ID_CUSTOM_CAN_MOVE,
1332 &custom_element_properties[EP_CAN_MOVE],
1333 NULL, "element can move in some direction"
1336 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1337 GADGET_ID_CUSTOM_CAN_FALL,
1338 &custom_element_properties[EP_CAN_FALL],
1339 "can fall", "element can fall down"
1342 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1343 GADGET_ID_CUSTOM_CAN_SMASH,
1344 &custom_element_properties[EP_CAN_SMASH],
1345 NULL, "element can smash other elements"
1348 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1349 GADGET_ID_CUSTOM_SLIPPERY,
1350 &custom_element_properties[EP_SLIPPERY],
1351 "slippery", "other elements can fall down from it"
1354 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1355 GADGET_ID_CUSTOM_DEADLY,
1356 &custom_element_properties[EP_DEADLY],
1357 NULL, "element can kill the player"
1360 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1361 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1362 &custom_element_properties[EP_EXPLODE_RESULT],
1363 NULL, "set consistency/destructibility"
1366 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1367 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1368 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1369 "by fire", "element can explode by fire/explosion"
1372 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1373 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1374 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1375 "smashed", "element can explode when smashed"
1378 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1379 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1380 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1381 "impact", "element can explode on impact"
1384 /* ---------- element settings: advanced (custom elements) --------------- */
1387 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1388 GADGET_ID_CUSTOM_USE_GRAPHIC,
1389 &custom_element.use_gfx_element,
1390 "use graphic of element:", "use graphic for custom element"
1393 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1394 GADGET_ID_CUSTOM_CAN_CHANGE,
1395 &custom_element_properties[EP_CAN_CHANGE],
1396 "element changes to after/when:","element can change to other element"
1399 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1400 GADGET_ID_CHANGE_DELAY,
1401 &custom_element_change_events[CE_DELAY],
1402 NULL, "element changes after delay"
1405 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1406 GADGET_ID_CHANGE_BY_PLAYER,
1407 &custom_element_change_events[CE_BY_PLAYER],
1408 NULL, "element changes by player contact"
1411 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1412 GADGET_ID_CHANGE_IMPACT_SMASHED,
1413 &custom_element_change_events[CE_IMPACT_SMASHED],
1414 NULL, "element changes by impact or smash"
1417 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1418 GADGET_ID_CHANGE_BY_OTHER,
1419 &custom_element_change_events[CE_BY_OTHER],
1420 NULL, "element changes by other element"
1423 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1424 GADGET_ID_CHANGE_USE_EXPLOSION,
1425 &custom_element.change.explode,
1426 "explode instead of change", "element explodes instead of change"
1429 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1430 GADGET_ID_CHANGE_USE_CONTENT,
1431 &custom_element.change.use_content,
1432 "use extended change target:", "element changes to more elements"
1435 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1436 GADGET_ID_CHANGE_ONLY_COMPLETE,
1437 &custom_element.change.only_complete,
1438 "only use complete change", "only use complete extended content"
1441 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1442 GADGET_ID_CUSTOM_USE_TEMPLATE,
1443 &custom_element.use_template,
1444 "use template", "use template for custom properties"
1450 -----------------------------------------------------------------------------
1451 some internally used variables
1452 -----------------------------------------------------------------------------
1455 /* actual size of level editor drawing area */
1456 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1458 /* actual position of level editor drawing area in level playfield */
1459 static int level_xpos = -1, level_ypos = -1;
1461 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1463 /* drawing elements on the three mouse buttons */
1464 static int new_element1 = EL_WALL;
1465 static int new_element2 = EL_EMPTY;
1466 static int new_element3 = EL_SAND;
1468 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1469 (button) == 2 ? new_element2 : \
1470 (button) == 3 ? new_element3 : EL_EMPTY)
1471 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1473 /* forward declaration for internal use */
1474 static void ModifyEditorCounter(int, int);
1475 static void ModifyEditorCounterLimits(int, int, int);
1476 static void ModifyEditorSelectbox(int, int);
1477 static void ModifyEditorElementList();
1478 static void DrawDrawingWindow();
1479 static void DrawLevelInfoWindow();
1480 static void DrawPropertiesWindow();
1481 static boolean checkPropertiesConfig();
1482 static void CopyLevelToUndoBuffer(int);
1483 static void HandleDrawingAreas(struct GadgetInfo *);
1484 static void HandleCounterButtons(struct GadgetInfo *);
1485 static void HandleTextInputGadgets(struct GadgetInfo *);
1486 static void HandleSelectboxGadgets(struct GadgetInfo *);
1487 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1488 static void HandleRadiobuttons(struct GadgetInfo *);
1489 static void HandleCheckbuttons(struct GadgetInfo *);
1490 static void HandleControlButtons(struct GadgetInfo *);
1491 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1493 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1495 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1496 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1497 static boolean draw_with_brush = FALSE;
1498 static int properties_element = 0;
1500 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1501 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1502 static int undo_buffer_position = 0;
1503 static int undo_buffer_steps = 0;
1505 static int edit_mode;
1506 static int edit_mode_properties;
1508 static int element_shift = 0;
1510 static int editor_el_boulderdash[] =
1542 EL_BD_BUTTERFLY_LEFT,
1544 EL_BD_BUTTERFLY_RIGHT,
1545 EL_BD_FIREFLY_RIGHT,
1548 EL_BD_BUTTERFLY_DOWN,
1552 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1554 static int editor_el_emerald_mine[] =
1616 EL_ACID_POOL_TOPLEFT,
1618 EL_ACID_POOL_TOPRIGHT,
1621 EL_ACID_POOL_BOTTOMLEFT,
1622 EL_ACID_POOL_BOTTOM,
1623 EL_ACID_POOL_BOTTOMRIGHT,
1646 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1648 static int editor_el_more[] =
1681 EL_WALL_EMERALD_YELLOW,
1682 EL_WALL_EMERALD_RED,
1683 EL_WALL_EMERALD_PURPLE,
1700 EL_DYNABOMB_INCREASE_NUMBER,
1701 EL_DYNABOMB_INCREASE_SIZE,
1702 EL_DYNABOMB_INCREASE_POWER,
1723 EL_BALLOON_SWITCH_ANY,
1725 EL_BALLOON_SWITCH_LEFT,
1726 EL_BALLOON_SWITCH_RIGHT,
1727 EL_BALLOON_SWITCH_UP,
1728 EL_BALLOON_SWITCH_DOWN,
1731 EL_EXPANDABLE_WALL_HORIZONTAL,
1732 EL_EXPANDABLE_WALL_VERTICAL,
1733 EL_EXPANDABLE_WALL_ANY,
1735 EL_INVISIBLE_STEELWALL,
1750 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1752 static int editor_el_sokoban[] =
1765 EL_SOKOBAN_FIELD_EMPTY,
1766 EL_SOKOBAN_FIELD_FULL,
1769 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1771 static int editor_el_supaplex[] =
1790 EL_SP_HARDWARE_GRAY,
1799 EL_SP_GRAVITY_PORT_RIGHT,
1800 EL_SP_GRAVITY_PORT_DOWN,
1801 EL_SP_GRAVITY_PORT_LEFT,
1803 EL_SP_GRAVITY_PORT_UP,
1809 EL_SP_PORT_VERTICAL,
1810 EL_SP_PORT_HORIZONTAL,
1818 EL_SP_HARDWARE_BASE_1,
1819 EL_SP_HARDWARE_GREEN,
1820 EL_SP_HARDWARE_BLUE,
1823 EL_SP_HARDWARE_YELLOW,
1824 EL_SP_HARDWARE_BASE_2,
1825 EL_SP_HARDWARE_BASE_3,
1826 EL_SP_HARDWARE_BASE_4,
1828 EL_SP_HARDWARE_BASE_5,
1829 EL_SP_HARDWARE_BASE_6,
1833 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1835 static int editor_el_diamond_caves[] =
1862 EL_CONVEYOR_BELT_1_LEFT,
1863 EL_CONVEYOR_BELT_1_MIDDLE,
1864 EL_CONVEYOR_BELT_1_RIGHT,
1865 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1867 EL_CONVEYOR_BELT_2_LEFT,
1868 EL_CONVEYOR_BELT_2_MIDDLE,
1869 EL_CONVEYOR_BELT_2_RIGHT,
1870 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1872 EL_CONVEYOR_BELT_3_LEFT,
1873 EL_CONVEYOR_BELT_3_MIDDLE,
1874 EL_CONVEYOR_BELT_3_RIGHT,
1875 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1877 EL_CONVEYOR_BELT_4_LEFT,
1878 EL_CONVEYOR_BELT_4_MIDDLE,
1879 EL_CONVEYOR_BELT_4_RIGHT,
1880 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1882 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1883 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1884 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1885 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1887 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1888 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1889 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1890 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1893 EL_SWITCHGATE_CLOSED,
1894 EL_SWITCHGATE_SWITCH_UP,
1904 EL_STEELWALL_SLANTED,
1907 EL_SIGN_EXCLAMATION,
1910 EL_LIGHT_SWITCH_ACTIVE,
1917 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1919 static int editor_el_dx_boulderdash[] =
1943 EL_TUBE_HORIZONTAL_DOWN,
1947 EL_TUBE_VERTICAL_RIGHT,
1949 EL_TUBE_VERTICAL_LEFT,
1953 EL_TUBE_HORIZONTAL_UP,
1961 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1963 static int editor_el_chars[] =
2057 EL_CHAR(FONT_ASCII_CURSOR),
2060 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2062 static int editor_el_custom[] =
2084 EL_CUSTOM_START + 0,
2085 EL_CUSTOM_START + 1,
2086 EL_CUSTOM_START + 2,
2087 EL_CUSTOM_START + 3,
2089 EL_CUSTOM_START + 4,
2090 EL_CUSTOM_START + 5,
2091 EL_CUSTOM_START + 6,
2092 EL_CUSTOM_START + 7,
2094 EL_CUSTOM_START + 8,
2095 EL_CUSTOM_START + 9,
2096 EL_CUSTOM_START + 10,
2097 EL_CUSTOM_START + 11,
2099 EL_CUSTOM_START + 12,
2100 EL_CUSTOM_START + 13,
2101 EL_CUSTOM_START + 14,
2102 EL_CUSTOM_START + 15,
2104 EL_CUSTOM_START + 16,
2105 EL_CUSTOM_START + 17,
2106 EL_CUSTOM_START + 18,
2107 EL_CUSTOM_START + 19,
2109 EL_CUSTOM_START + 20,
2110 EL_CUSTOM_START + 21,
2111 EL_CUSTOM_START + 22,
2112 EL_CUSTOM_START + 23,
2114 EL_CUSTOM_START + 24,
2115 EL_CUSTOM_START + 25,
2116 EL_CUSTOM_START + 26,
2117 EL_CUSTOM_START + 27,
2119 EL_CUSTOM_START + 28,
2120 EL_CUSTOM_START + 29,
2121 EL_CUSTOM_START + 30,
2122 EL_CUSTOM_START + 31,
2124 EL_CUSTOM_START + 32,
2125 EL_CUSTOM_START + 33,
2126 EL_CUSTOM_START + 34,
2127 EL_CUSTOM_START + 35,
2129 EL_CUSTOM_START + 36,
2130 EL_CUSTOM_START + 37,
2131 EL_CUSTOM_START + 38,
2132 EL_CUSTOM_START + 39,
2134 EL_CUSTOM_START + 40,
2135 EL_CUSTOM_START + 41,
2136 EL_CUSTOM_START + 42,
2137 EL_CUSTOM_START + 43,
2139 EL_CUSTOM_START + 44,
2140 EL_CUSTOM_START + 45,
2141 EL_CUSTOM_START + 46,
2142 EL_CUSTOM_START + 47,
2144 EL_CUSTOM_START + 48,
2145 EL_CUSTOM_START + 49,
2146 EL_CUSTOM_START + 50,
2147 EL_CUSTOM_START + 51,
2149 EL_CUSTOM_START + 52,
2150 EL_CUSTOM_START + 53,
2151 EL_CUSTOM_START + 54,
2152 EL_CUSTOM_START + 55,
2154 EL_CUSTOM_START + 56,
2155 EL_CUSTOM_START + 57,
2156 EL_CUSTOM_START + 58,
2157 EL_CUSTOM_START + 59,
2159 EL_CUSTOM_START + 60,
2160 EL_CUSTOM_START + 61,
2161 EL_CUSTOM_START + 62,
2162 EL_CUSTOM_START + 63,
2164 EL_CUSTOM_START + 64,
2165 EL_CUSTOM_START + 65,
2166 EL_CUSTOM_START + 66,
2167 EL_CUSTOM_START + 67,
2169 EL_CUSTOM_START + 68,
2170 EL_CUSTOM_START + 69,
2171 EL_CUSTOM_START + 70,
2172 EL_CUSTOM_START + 71,
2174 EL_CUSTOM_START + 72,
2175 EL_CUSTOM_START + 73,
2176 EL_CUSTOM_START + 74,
2177 EL_CUSTOM_START + 75,
2179 EL_CUSTOM_START + 76,
2180 EL_CUSTOM_START + 77,
2181 EL_CUSTOM_START + 78,
2182 EL_CUSTOM_START + 79,
2184 EL_CUSTOM_START + 80,
2185 EL_CUSTOM_START + 81,
2186 EL_CUSTOM_START + 82,
2187 EL_CUSTOM_START + 83,
2189 EL_CUSTOM_START + 84,
2190 EL_CUSTOM_START + 85,
2191 EL_CUSTOM_START + 86,
2192 EL_CUSTOM_START + 87,
2194 EL_CUSTOM_START + 88,
2195 EL_CUSTOM_START + 89,
2196 EL_CUSTOM_START + 90,
2197 EL_CUSTOM_START + 91,
2199 EL_CUSTOM_START + 92,
2200 EL_CUSTOM_START + 93,
2201 EL_CUSTOM_START + 94,
2202 EL_CUSTOM_START + 95,
2204 EL_CUSTOM_START + 96,
2205 EL_CUSTOM_START + 97,
2206 EL_CUSTOM_START + 98,
2207 EL_CUSTOM_START + 99,
2209 EL_CUSTOM_START + 100,
2210 EL_CUSTOM_START + 101,
2211 EL_CUSTOM_START + 102,
2212 EL_CUSTOM_START + 103,
2214 EL_CUSTOM_START + 104,
2215 EL_CUSTOM_START + 105,
2216 EL_CUSTOM_START + 106,
2217 EL_CUSTOM_START + 107,
2219 EL_CUSTOM_START + 108,
2220 EL_CUSTOM_START + 109,
2221 EL_CUSTOM_START + 110,
2222 EL_CUSTOM_START + 111,
2224 EL_CUSTOM_START + 112,
2225 EL_CUSTOM_START + 113,
2226 EL_CUSTOM_START + 114,
2227 EL_CUSTOM_START + 115,
2229 EL_CUSTOM_START + 116,
2230 EL_CUSTOM_START + 117,
2231 EL_CUSTOM_START + 118,
2232 EL_CUSTOM_START + 119,
2234 EL_CUSTOM_START + 120,
2235 EL_CUSTOM_START + 121,
2236 EL_CUSTOM_START + 122,
2237 EL_CUSTOM_START + 123,
2239 EL_CUSTOM_START + 124,
2240 EL_CUSTOM_START + 125,
2241 EL_CUSTOM_START + 126,
2242 EL_CUSTOM_START + 127
2244 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2246 static int *editor_elements = NULL; /* dynamically allocated */
2247 static int num_editor_elements = 0; /* dynamically determined */
2251 boolean *setup_value;
2253 int *element_list_size;
2255 boolean last_setup_value;
2257 editor_elements_info[] =
2259 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2260 &num_editor_el_boulderdash },
2261 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2262 &num_editor_el_emerald_mine },
2263 { &setup.editor.el_more, editor_el_more,
2264 &num_editor_el_more },
2265 { &setup.editor.el_sokoban, editor_el_sokoban,
2266 &num_editor_el_sokoban },
2267 { &setup.editor.el_supaplex, editor_el_supaplex,
2268 &num_editor_el_supaplex },
2269 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2270 &num_editor_el_diamond_caves },
2271 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2272 &num_editor_el_dx_boulderdash },
2273 { &setup.editor.el_chars, editor_el_chars,
2274 &num_editor_el_chars },
2275 { &setup.editor.el_custom, editor_el_custom,
2276 &num_editor_el_custom },
2283 -----------------------------------------------------------------------------
2285 -----------------------------------------------------------------------------
2288 static void ReinitializeElementList()
2293 if (editor_elements != NULL)
2294 free(editor_elements);
2296 num_editor_elements = 0;
2298 /* determine size of element list */
2299 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2300 if (*editor_elements_info[i].setup_value)
2301 num_editor_elements += *editor_elements_info[i].element_list_size;
2303 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2305 /* workaround: offer at least as many elements as element buttons exist */
2306 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2308 *editor_elements_info[list_nr].setup_value = TRUE;
2309 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2312 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2314 /* fill element list */
2315 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2316 if (*editor_elements_info[i].setup_value)
2317 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2318 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2321 static void ReinitializeElementListButtons()
2323 static boolean initialization_needed = TRUE;
2326 if (!initialization_needed) /* check if editor element setup has changed */
2327 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2328 if (editor_elements_info[i].last_setup_value !=
2329 *editor_elements_info[i].setup_value)
2330 initialization_needed = TRUE;
2332 if (!initialization_needed)
2335 FreeLevelEditorGadgets();
2336 CreateLevelEditorGadgets();
2338 /* store current setup values for next invocation of this function */
2339 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2340 editor_elements_info[i].last_setup_value =
2341 *editor_elements_info[i].setup_value;
2343 initialization_needed = FALSE;
2346 static int getCounterGadgetWidth()
2348 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2351 static int getMaxInfoTextLength()
2353 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2356 static char *getElementInfoText(int element)
2358 char *info_text = NULL;
2360 if (element < NUM_FILE_ELEMENTS)
2362 if (element_info[element].custom_description != NULL)
2363 info_text = element_info[element].custom_description;
2364 else if (element_info[element].editor_description != NULL)
2365 info_text = element_info[element].editor_description;
2368 if (info_text == NULL)
2370 info_text = "unknown";
2372 Error(ERR_WARN, "no element description for element %d", element);
2378 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2381 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2382 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2384 BlitBitmap(drawto, drawto,
2385 SX + (dx == -1 ? MINI_TILEX : 0),
2386 SY + (dy == -1 ? MINI_TILEY : 0),
2387 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2388 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2389 SX + (dx == +1 ? MINI_TILEX : 0),
2390 SY + (dy == +1 ? MINI_TILEY : 0));
2393 x = (dx == 1 ? 0 : ed_fieldx - 1);
2394 for(y=0; y<ed_fieldy; y++)
2395 DrawMiniElementOrWall(x, y, from_x, from_y);
2399 y = (dy == 1 ? 0 : ed_fieldy - 1);
2400 for(x=0; x<ed_fieldx; x++)
2401 DrawMiniElementOrWall(x, y, from_x, from_y);
2404 redraw_mask |= REDRAW_FIELD;
2408 static void CreateControlButtons()
2410 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2411 struct GadgetInfo *gi;
2412 unsigned long event_mask;
2415 /* create toolbox buttons */
2416 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2420 int gd_xoffset, gd_yoffset;
2421 int gd_x1, gd_x2, gd_y1, gd_y2;
2423 int radio_button_nr;
2426 if (id == GADGET_ID_SINGLE_ITEMS ||
2427 id == GADGET_ID_CONNECTED_ITEMS ||
2428 id == GADGET_ID_LINE ||
2429 id == GADGET_ID_ARC ||
2430 id == GADGET_ID_TEXT ||
2431 id == GADGET_ID_RECTANGLE ||
2432 id == GADGET_ID_FILLED_BOX ||
2433 id == GADGET_ID_FLOOD_FILL ||
2434 id == GADGET_ID_GRAB_BRUSH ||
2435 id == GADGET_ID_PICK_ELEMENT)
2437 button_type = GD_TYPE_RADIO_BUTTON;
2438 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2439 checked = (id == drawing_function ? TRUE : FALSE);
2440 event_mask = GD_EVENT_PRESSED;
2444 button_type = GD_TYPE_NORMAL_BUTTON;
2445 radio_button_nr = RADIO_NR_NONE;
2448 if (id == GADGET_ID_WRAP_LEFT ||
2449 id == GADGET_ID_WRAP_RIGHT ||
2450 id == GADGET_ID_WRAP_UP ||
2451 id == GADGET_ID_WRAP_DOWN)
2452 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2454 event_mask = GD_EVENT_RELEASED;
2457 if (id < ED_NUM_CTRL1_BUTTONS)
2459 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2460 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2462 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2463 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2464 width = ED_CTRL1_BUTTON_XSIZE;
2465 height = ED_CTRL1_BUTTON_YSIZE;
2469 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2470 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2472 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2473 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2474 width = ED_CTRL2_BUTTON_XSIZE;
2475 height = ED_CTRL2_BUTTON_YSIZE;
2478 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2479 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2480 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2481 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2483 gi = CreateGadget(GDI_CUSTOM_ID, id,
2484 GDI_CUSTOM_TYPE_ID, i,
2485 GDI_INFO_TEXT, control_info[i].text,
2486 GDI_X, EX + gd_xoffset,
2487 GDI_Y, EY + gd_yoffset,
2490 GDI_TYPE, button_type,
2491 GDI_STATE, GD_BUTTON_UNPRESSED,
2492 GDI_RADIO_NR, radio_button_nr,
2493 GDI_CHECKED, checked,
2494 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2495 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2496 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2497 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2498 GDI_EVENT_MASK, event_mask,
2499 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2500 GDI_CALLBACK_ACTION, HandleControlButtons,
2504 Error(ERR_EXIT, "cannot create gadget");
2506 level_editor_gadget[id] = gi;
2509 /* create buttons for scrolling of drawing area and element list */
2510 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2512 int id = scrollbutton_info[i].gadget_id;
2513 int x, y, width, height;
2514 int gd_x1, gd_x2, gd_y1, gd_y2;
2516 x = scrollbutton_info[i].x;
2517 y = scrollbutton_info[i].y;
2519 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2521 if (id == GADGET_ID_SCROLL_LIST_UP ||
2522 id == GADGET_ID_SCROLL_LIST_DOWN)
2526 width = ED_SCROLLBUTTON2_XSIZE;
2527 height = ED_SCROLLBUTTON2_YSIZE;
2528 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2529 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2530 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2537 width = ED_SCROLLBUTTON_XSIZE;
2538 height = ED_SCROLLBUTTON_YSIZE;
2539 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2540 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2541 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2545 gi = CreateGadget(GDI_CUSTOM_ID, id,
2546 GDI_CUSTOM_TYPE_ID, i,
2547 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2552 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2553 GDI_STATE, GD_BUTTON_UNPRESSED,
2554 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2555 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2556 GDI_EVENT_MASK, event_mask,
2557 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2558 GDI_CALLBACK_ACTION, HandleControlButtons,
2562 Error(ERR_EXIT, "cannot create gadget");
2564 level_editor_gadget[id] = gi;
2567 /* create buttons for element list */
2568 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2570 Bitmap *deco_bitmap;
2571 int deco_x, deco_y, deco_xpos, deco_ypos;
2572 int gd_xoffset, gd_yoffset;
2573 int gd_x1, gd_x2, gd_y;
2574 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2575 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2576 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2577 int element = editor_elements[i];
2579 event_mask = GD_EVENT_RELEASED;
2581 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2582 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2584 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2585 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2586 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2588 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2589 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2590 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2592 gi = CreateGadget(GDI_CUSTOM_ID, id,
2593 GDI_CUSTOM_TYPE_ID, i,
2594 GDI_INFO_TEXT, getElementInfoText(element),
2595 GDI_X, DX + gd_xoffset,
2596 GDI_Y, DY + gd_yoffset,
2597 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2598 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2599 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2600 GDI_STATE, GD_BUTTON_UNPRESSED,
2601 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2602 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2603 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2604 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2605 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2606 GDI_DECORATION_SHIFTING, 1, 1,
2607 GDI_EVENT_MASK, event_mask,
2608 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2609 GDI_CALLBACK_ACTION, HandleControlButtons,
2613 Error(ERR_EXIT, "cannot create gadget");
2615 level_editor_gadget[id] = gi;
2619 static void CreateCounterButtons()
2621 int max_infotext_len = getMaxInfoTextLength();
2624 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2627 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2628 int ypos = SY + counterbutton_info[i].y;
2631 /* determine horizontal offset for leading counter text */
2632 if (counterbutton_info[i].text_left != NULL)
2633 xoffset = (getFontWidth(FONT_TEXT_1) *
2634 strlen(counterbutton_info[i].text_left) +
2635 ED_GADGET_TEXT_DISTANCE);
2639 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2640 struct GadgetInfo *gi;
2642 counterbutton_info[i].gadget_id_down :
2643 counterbutton_info[i].gadget_id_up);
2645 int gd_x, gd_x1, gd_x2, gd_y;
2647 unsigned long event_mask;
2648 char infotext[max_infotext_len + 1];
2650 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2652 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2655 ED_SCROLLBUTTON_ID_AREA_LEFT :
2656 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2658 event_mask |= GD_EVENT_RELEASED;
2661 xpos += 2 * ED_GADGET_DISTANCE;
2662 ypos += ED_GADGET_DISTANCE;
2664 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2665 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2666 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2667 x_size = ED_SCROLLBUTTON_XSIZE;
2668 y_size = ED_SCROLLBUTTON_YSIZE;
2672 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2673 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2674 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2675 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2676 x_size = ED_BUTTON_COUNT_XSIZE;
2677 y_size = ED_BUTTON_COUNT_YSIZE;
2680 sprintf(infotext, "%s counter value by 1, 5 or 10",
2681 (j == 0 ? "decrease" : "increase"));
2683 gi = CreateGadget(GDI_CUSTOM_ID, id,
2684 GDI_CUSTOM_TYPE_ID, i,
2685 GDI_INFO_TEXT, infotext,
2686 GDI_X, xpos + xoffset,
2690 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2691 GDI_STATE, GD_BUTTON_UNPRESSED,
2692 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2693 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2694 GDI_EVENT_MASK, event_mask,
2695 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2696 GDI_CALLBACK_ACTION, HandleCounterButtons,
2700 Error(ERR_EXIT, "cannot create gadget");
2702 level_editor_gadget[id] = gi;
2703 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2707 int font_type = FONT_INPUT_1;
2708 int font_type_active = FONT_INPUT_1_ACTIVE;
2709 int gd_width = ED_WIN_COUNT_XSIZE;
2711 id = counterbutton_info[i].gadget_id_text;
2712 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2714 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2716 font_type = FONT_LEVEL_NUMBER;
2717 font_type_active = FONT_LEVEL_NUMBER;
2719 xpos += 2 * ED_GADGET_DISTANCE;
2720 ypos -= ED_GADGET_DISTANCE;
2722 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2723 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2724 gd_width = ED_WIN_COUNT2_XSIZE;
2728 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2729 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2732 gi = CreateGadget(GDI_CUSTOM_ID, id,
2733 GDI_CUSTOM_TYPE_ID, i,
2734 GDI_INFO_TEXT, "enter counter value",
2735 GDI_X, xpos + xoffset,
2737 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2738 GDI_NUMBER_VALUE, 0,
2739 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2740 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2742 GDI_TEXT_FONT, font_type,
2743 GDI_TEXT_FONT_ACTIVE, font_type_active,
2744 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2745 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2746 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2747 GDI_DESIGN_WIDTH, gd_width,
2748 GDI_EVENT_MASK, event_mask,
2749 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2750 GDI_CALLBACK_ACTION, HandleCounterButtons,
2754 Error(ERR_EXIT, "cannot create gadget");
2756 level_editor_gadget[id] = gi;
2757 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2763 static void CreateDrawingAreas()
2765 struct GadgetInfo *gi;
2766 unsigned long event_mask;
2771 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2772 GD_EVENT_OFF_BORDERS;
2774 /* one for the level drawing area ... */
2775 id = GADGET_ID_DRAWING_LEVEL;
2776 gi = CreateGadget(GDI_CUSTOM_ID, id,
2779 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2780 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2781 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2782 GDI_EVENT_MASK, event_mask,
2783 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2784 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2788 Error(ERR_EXIT, "cannot create gadget");
2790 level_editor_gadget[id] = gi;
2792 /* ... up to eight areas for element content ... */
2793 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2795 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2796 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2798 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2799 gi = CreateGadget(GDI_CUSTOM_ID, id,
2800 GDI_CUSTOM_TYPE_ID, i,
2803 GDI_WIDTH, 3 * MINI_TILEX,
2804 GDI_HEIGHT, 3 * MINI_TILEY,
2805 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2806 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2807 GDI_EVENT_MASK, event_mask,
2808 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2809 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2813 Error(ERR_EXIT, "cannot create gadget");
2815 level_editor_gadget[id] = gi;
2818 /* ... one for the amoeba content ... */
2819 id = GADGET_ID_AMOEBA_CONTENT;
2820 gi = CreateGadget(GDI_CUSTOM_ID, id,
2821 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2822 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2823 GDI_WIDTH, MINI_TILEX,
2824 GDI_HEIGHT, MINI_TILEY,
2825 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2826 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2827 GDI_EVENT_MASK, event_mask,
2828 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2829 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2833 Error(ERR_EXIT, "cannot create gadget");
2835 level_editor_gadget[id] = gi;
2837 /* ... one for each custom element optional graphic element ... */
2838 id = GADGET_ID_CUSTOM_GRAPHIC;
2839 gi = CreateGadget(GDI_CUSTOM_ID, id,
2840 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2841 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2842 GDI_WIDTH, MINI_TILEX,
2843 GDI_HEIGHT, MINI_TILEY,
2844 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2845 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2846 GDI_EVENT_MASK, event_mask,
2847 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2848 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2852 Error(ERR_EXIT, "cannot create gadget");
2854 level_editor_gadget[id] = gi;
2856 /* ... one area for custom element explosion content ... */
2857 id = GADGET_ID_CUSTOM_CONTENT;
2858 gi = CreateGadget(GDI_CUSTOM_ID, id,
2859 GDI_CUSTOM_TYPE_ID, i,
2860 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2861 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2862 GDI_WIDTH, 3 * MINI_TILEX,
2863 GDI_HEIGHT, 3 * MINI_TILEY,
2864 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2865 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2866 GDI_EVENT_MASK, event_mask,
2867 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2868 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2872 Error(ERR_EXIT, "cannot create gadget");
2874 level_editor_gadget[id] = gi;
2876 /* ... one for each custom element change target element ... */
2877 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2878 gi = CreateGadget(GDI_CUSTOM_ID, id,
2879 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2880 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2881 GDI_WIDTH, MINI_TILEX,
2882 GDI_HEIGHT, MINI_TILEY,
2883 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2884 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2885 GDI_EVENT_MASK, event_mask,
2886 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2887 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2891 Error(ERR_EXIT, "cannot create gadget");
2893 level_editor_gadget[id] = gi;
2895 /* ... one area for extended custom element change target content ... */
2896 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2897 gi = CreateGadget(GDI_CUSTOM_ID, id,
2898 GDI_CUSTOM_TYPE_ID, i,
2899 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2900 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2901 GDI_WIDTH, 3 * MINI_TILEX,
2902 GDI_HEIGHT, 3 * MINI_TILEY,
2903 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2904 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2905 GDI_EVENT_MASK, event_mask,
2906 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2907 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2911 Error(ERR_EXIT, "cannot create gadget");
2913 level_editor_gadget[id] = gi;
2915 /* ... one for each custom element change trigger element ... */
2916 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2917 gi = CreateGadget(GDI_CUSTOM_ID, id,
2918 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2919 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2920 GDI_WIDTH, MINI_TILEX,
2921 GDI_HEIGHT, MINI_TILEY,
2922 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2923 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2924 GDI_EVENT_MASK, event_mask,
2925 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2926 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2930 Error(ERR_EXIT, "cannot create gadget");
2932 level_editor_gadget[id] = gi;
2934 /* ... and one for random placement background restrictions */
2935 id = GADGET_ID_RANDOM_BACKGROUND;
2936 gi = CreateGadget(GDI_CUSTOM_ID, id,
2937 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2938 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2939 GDI_WIDTH, MINI_TILEX,
2940 GDI_HEIGHT, MINI_TILEY,
2941 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2942 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2943 GDI_EVENT_MASK, event_mask,
2944 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2945 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2949 Error(ERR_EXIT, "cannot create gadget");
2951 level_editor_gadget[id] = gi;
2954 static void CreateTextInputGadgets()
2956 int max_infotext_len = getMaxInfoTextLength();
2959 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2961 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2963 struct GadgetInfo *gi;
2964 unsigned long event_mask;
2965 char infotext[MAX_OUTPUT_LINESIZE + 1];
2966 int id = textinput_info[i].gadget_id;
2968 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2970 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2971 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2973 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2974 infotext[max_infotext_len] = '\0';
2976 gi = CreateGadget(GDI_CUSTOM_ID, id,
2977 GDI_CUSTOM_TYPE_ID, i,
2978 GDI_INFO_TEXT, infotext,
2979 GDI_X, SX + textinput_info[i].x,
2980 GDI_Y, SY + textinput_info[i].y,
2981 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2982 GDI_TEXT_VALUE, textinput_info[i].value,
2983 GDI_TEXT_SIZE, textinput_info[i].size,
2984 GDI_TEXT_FONT, FONT_INPUT_1,
2985 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2986 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2987 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2988 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2989 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2990 GDI_EVENT_MASK, event_mask,
2991 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2992 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2996 Error(ERR_EXIT, "cannot create gadget");
2998 level_editor_gadget[id] = gi;
3002 static void CreateSelectboxGadgets()
3004 int max_infotext_len = getMaxInfoTextLength();
3007 for (i=0; i<ED_NUM_SELECTBOX; i++)
3009 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3012 struct GadgetInfo *gi;
3013 unsigned long event_mask;
3014 char infotext[MAX_OUTPUT_LINESIZE + 1];
3015 int id = selectbox_info[i].gadget_id;
3017 if (selectbox_info[i].size == -1) /* dynamically determine size */
3019 /* (we cannot use -1 for uninitialized values if we directly compare
3020 with results from strlen(), because the '<' and '>' operation will
3021 implicitely cast -1 to an unsigned integer value!) */
3022 selectbox_info[i].size = 0;
3024 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3025 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3026 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3028 selectbox_info[i].size++; /* add one character empty space */
3031 event_mask = GD_EVENT_RELEASED |
3032 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3034 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3035 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3037 /* determine horizontal offset for leading selectbox text */
3038 if (selectbox_info[i].text_left != NULL)
3039 xoffset = (getFontWidth(FONT_TEXT_1) *
3040 strlen(selectbox_info[i].text_left) +
3041 ED_GADGET_TEXT_DISTANCE);
3043 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3044 infotext[max_infotext_len] = '\0';
3046 gi = CreateGadget(GDI_CUSTOM_ID, id,
3047 GDI_CUSTOM_TYPE_ID, i,
3048 GDI_INFO_TEXT, infotext,
3049 GDI_X, SX + selectbox_info[i].x + xoffset,
3050 GDI_Y, SY + selectbox_info[i].y,
3051 GDI_TYPE, GD_TYPE_SELECTBOX,
3052 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3053 GDI_TEXT_SIZE, selectbox_info[i].size,
3054 GDI_TEXT_FONT, FONT_INPUT_1,
3055 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3056 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3057 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3058 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3059 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3060 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3061 GDI_EVENT_MASK, event_mask,
3062 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3063 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3067 Error(ERR_EXIT, "cannot create gadget");
3069 level_editor_gadget[id] = gi;
3073 static void CreateTextbuttonGadgets()
3075 int max_infotext_len = getMaxInfoTextLength();
3078 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3080 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3081 int gd_x1, gd_x2, gd_y1, gd_y2;
3082 struct GadgetInfo *gi;
3083 unsigned long event_mask;
3084 char infotext[MAX_OUTPUT_LINESIZE + 1];
3085 int id = textbutton_info[i].gadget_id;
3087 if (textbutton_info[i].size == -1) /* dynamically determine size */
3088 textbutton_info[i].size = strlen(textbutton_info[i].text);
3090 event_mask = GD_EVENT_RELEASED;
3092 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3094 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3095 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3096 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3097 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3101 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3102 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3103 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3104 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3107 sprintf(infotext, "%s", textbutton_info[i].infotext);
3108 infotext[max_infotext_len] = '\0';
3110 gi = CreateGadget(GDI_CUSTOM_ID, id,
3111 GDI_CUSTOM_TYPE_ID, i,
3112 GDI_INFO_TEXT, infotext,
3113 GDI_X, SX + textbutton_info[i].x,
3114 GDI_Y, SY + textbutton_info[i].y,
3115 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3116 GDI_TEXT_VALUE, textbutton_info[i].text,
3117 GDI_TEXT_SIZE, textbutton_info[i].size,
3118 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3119 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3120 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3121 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3122 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3123 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3124 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3125 GDI_DECORATION_SHIFTING, 1, 1,
3126 GDI_EVENT_MASK, event_mask,
3127 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3128 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3132 Error(ERR_EXIT, "cannot create gadget");
3134 level_editor_gadget[id] = gi;
3138 static void CreateScrollbarGadgets()
3142 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3144 int id = scrollbar_info[i].gadget_id;
3145 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3146 int gd_x1, gd_x2, gd_y1, gd_y2;
3147 struct GadgetInfo *gi;
3148 int items_max, items_visible, item_position;
3149 unsigned long event_mask;
3151 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3153 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3154 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3157 else /* drawing area scrollbars */
3159 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3161 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3162 items_visible = ed_fieldx;
3167 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3168 items_visible = ed_fieldy;
3173 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3175 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3176 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3177 scrollbar_info[i].height : scrollbar_info[i].width));
3178 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3179 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3181 gi = CreateGadget(GDI_CUSTOM_ID, id,
3182 GDI_CUSTOM_TYPE_ID, i,
3183 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3184 GDI_X, scrollbar_info[i].x,
3185 GDI_Y, scrollbar_info[i].y,
3186 GDI_WIDTH, scrollbar_info[i].width,
3187 GDI_HEIGHT, scrollbar_info[i].height,
3188 GDI_TYPE, scrollbar_info[i].type,
3189 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3190 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3191 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3192 GDI_STATE, GD_BUTTON_UNPRESSED,
3193 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3194 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3195 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3196 GDI_EVENT_MASK, event_mask,
3197 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3198 GDI_CALLBACK_ACTION, HandleControlButtons,
3202 Error(ERR_EXIT, "cannot create gadget");
3204 level_editor_gadget[id] = gi;
3208 static void CreateCheckbuttonGadgets()
3210 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3211 struct GadgetInfo *gi;
3212 unsigned long event_mask;
3213 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3217 event_mask = GD_EVENT_PRESSED;
3219 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3220 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3221 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3222 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3223 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3225 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3227 int id = radiobutton_info[i].gadget_id;
3230 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3232 gi = CreateGadget(GDI_CUSTOM_ID, id,
3233 GDI_CUSTOM_TYPE_ID, i,
3234 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3235 GDI_X, SX + radiobutton_info[i].x,
3236 GDI_Y, SY + radiobutton_info[i].y,
3237 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3238 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3239 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3240 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3241 GDI_CHECKED, checked,
3242 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3243 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3244 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3245 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3246 GDI_EVENT_MASK, event_mask,
3247 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3248 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3252 Error(ERR_EXIT, "cannot create gadget");
3254 level_editor_gadget[id] = gi;
3257 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3259 int id = checkbutton_info[i].gadget_id;
3261 if (id == GADGET_ID_STICK_ELEMENT)
3262 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3264 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3266 gi = CreateGadget(GDI_CUSTOM_ID, id,
3267 GDI_CUSTOM_TYPE_ID, i,
3268 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3269 GDI_X, SX + checkbutton_info[i].x,
3270 GDI_Y, SY + checkbutton_info[i].y,
3271 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3272 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3273 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3274 GDI_CHECKED, *checkbutton_info[i].value,
3275 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3276 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3277 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3278 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3279 GDI_EVENT_MASK, event_mask,
3280 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3281 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3285 Error(ERR_EXIT, "cannot create gadget");
3287 level_editor_gadget[id] = gi;
3291 void CreateLevelEditorGadgets()
3293 int old_game_status = game_status;
3295 /* setting 'game_status' is needed to get the right fonts for the editor */
3296 game_status = GAME_MODE_EDITOR;
3298 ReinitializeElementList();
3300 CreateControlButtons();
3301 CreateCounterButtons();
3302 CreateDrawingAreas();
3303 CreateTextInputGadgets();
3304 CreateSelectboxGadgets();
3305 CreateTextbuttonGadgets();
3306 CreateScrollbarGadgets();
3307 CreateCheckbuttonGadgets();
3309 game_status = old_game_status;
3312 void FreeLevelEditorGadgets()
3316 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3317 FreeGadget(level_editor_gadget[i]);
3320 static void MapCounterButtons(int id)
3322 char infotext[MAX_OUTPUT_LINESIZE + 1];
3323 int max_infotext_len = getMaxInfoTextLength();
3324 int xoffset_above = 0;
3325 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3326 int xoffset_left = 0;
3327 int yoffset_left = ED_BORDER_SIZE;
3328 int xoffset_right = getCounterGadgetWidth();
3329 int yoffset_right = ED_BORDER_SIZE;
3332 if (counterbutton_info[id].text_above)
3334 x = SX + counterbutton_info[id].x + xoffset_above;
3335 y = SY + counterbutton_info[id].y + yoffset_above;
3337 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3338 infotext[max_infotext_len] = '\0';
3339 DrawText(x, y, infotext, FONT_TEXT_1);
3342 if (counterbutton_info[id].text_left)
3344 x = SX + counterbutton_info[id].x + xoffset_left;
3345 y = SY + counterbutton_info[id].y + yoffset_left;
3347 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3348 infotext[max_infotext_len] = '\0';
3349 DrawText(x, y, infotext, FONT_TEXT_1);
3352 if (counterbutton_info[id].text_right)
3354 int gadget_id = counterbutton_info[id].gadget_id_down;
3356 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3357 y = SY + counterbutton_info[id].y + yoffset_right;
3359 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3360 infotext[max_infotext_len] = '\0';
3361 DrawText(x, y, infotext, FONT_TEXT_1);
3364 ModifyEditorCounter(id, *counterbutton_info[id].value);
3366 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3367 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3368 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3371 static void MapControlButtons()
3376 /* map toolbox buttons */
3377 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3378 MapGadget(level_editor_gadget[i]);
3380 /* map buttons to select elements */
3381 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3382 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3383 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3384 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3385 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3387 /* map buttons to select level */
3388 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3389 ModifyEditorCounterLimits(counter_id,
3390 leveldir_current->first_level,
3391 leveldir_current->last_level);
3392 MapCounterButtons(counter_id);
3395 static void MapDrawingArea(int id)
3397 MapGadget(level_editor_gadget[id]);
3400 static void MapTextInputGadget(int id)
3402 char infotext[MAX_OUTPUT_LINESIZE + 1];
3403 int max_infotext_len = getMaxInfoTextLength();
3404 int xoffset_above = 0;
3405 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3406 int x = textinput_info[id].x + xoffset_above;
3407 int y = textinput_info[id].y + yoffset_above;
3409 sprintf(infotext, "%s:", textinput_info[id].infotext);
3410 infotext[max_infotext_len] = '\0';
3411 DrawTextF(x, y, FONT_TEXT_1, infotext);
3413 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3414 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3416 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3419 static void MapSelectboxGadget(int id)
3421 int xoffset_left = 0;
3422 int yoffset_left = ED_BORDER_SIZE;
3423 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3424 int yoffset_right = ED_BORDER_SIZE;
3425 int x = selectbox_info[id].x + xoffset_left;
3426 int y = selectbox_info[id].y + yoffset_left;
3428 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3430 if (selectbox_info[id].text_right)
3432 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3434 x = gi->x + gi->width + xoffset_right;
3435 y = SY + selectbox_info[id].y + yoffset_right;
3437 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3440 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3442 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3445 static void MapTextbuttonGadget(int id)
3447 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3450 static void MapRadiobuttonGadget(int id)
3452 int xoffset_right = ED_XOFFSET_CHECKBOX;
3453 int yoffset_right = ED_BORDER_SIZE;
3454 int x = radiobutton_info[id].x + xoffset_right;
3455 int y = radiobutton_info[id].y + yoffset_right;
3457 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3459 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3460 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3461 GDI_CHECKED, checked, GDI_END);
3463 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3466 static void MapCheckbuttonGadget(int id)
3468 int xoffset_right = ED_XOFFSET_CHECKBOX;
3469 int yoffset_right = ED_BORDER_SIZE;
3470 int x = checkbutton_info[id].x + xoffset_right;
3471 int y = checkbutton_info[id].y + yoffset_right;
3473 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3474 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3475 GDI_CHECKED, *checkbutton_info[id].value,
3476 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3478 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3481 static void MapMainDrawingArea()
3483 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3484 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3487 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3489 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3490 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3491 no_horizontal_scrollbar) ||
3492 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3493 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3494 no_vertical_scrollbar))
3497 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3500 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3502 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3503 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3506 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3509 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3512 static void UnmapDrawingArea(int id)
3514 UnmapGadget(level_editor_gadget[id]);
3517 void UnmapLevelEditorWindowGadgets()
3521 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3522 if (level_editor_gadget[i]->x < SX + SXSIZE)
3523 UnmapGadget(level_editor_gadget[i]);
3526 void UnmapLevelEditorGadgets()
3530 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3531 UnmapGadget(level_editor_gadget[i]);
3534 static void ResetUndoBuffer()
3536 undo_buffer_position = -1;
3537 undo_buffer_steps = -1;
3538 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3541 static void DrawEditModeWindow()
3543 if (edit_mode == ED_MODE_INFO)
3544 DrawLevelInfoWindow();
3545 else if (edit_mode == ED_MODE_PROPERTIES)
3546 DrawPropertiesWindow();
3547 else /* edit_mode == ED_MODE_DRAWING */
3548 DrawDrawingWindow();
3551 static boolean LevelChanged()
3553 boolean level_changed = FALSE;
3556 for(y=0; y<lev_fieldy; y++)
3557 for(x=0; x<lev_fieldx; x++)
3558 if (Feld[x][y] != Ur[x][y])
3559 level_changed = TRUE;
3561 return level_changed;
3564 static boolean LevelContainsPlayer()
3566 boolean player_found = FALSE;
3569 for(y=0; y<lev_fieldy; y++)
3570 for(x=0; x<lev_fieldx; x++)
3571 if (Feld[x][y] == EL_PLAYER_1 ||
3572 Feld[x][y] == EL_SP_MURPHY)
3573 player_found = TRUE;
3575 return player_found;
3578 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3579 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3583 for(x=0; x<lev_fieldx; x++)
3584 for(y=0; y<lev_fieldy; y++)
3585 dst[x][y] = src[x][y];
3588 static void CopyCustomElementPropertiesToEditor(int element)
3592 custom_element = element_info[properties_element];
3594 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3595 custom_element_properties[i] = HAS_PROPERTY(element, i);
3597 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3598 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3600 /* set walk-to-object action selectbox help value */
3601 value_walk_to_action =
3602 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3603 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3604 IS_PUSHABLE(element) ? EP_PUSHABLE :
3606 custom_element_properties[EP_WALK_TO_OBJECT] =
3607 (IS_DIGGABLE(element) ||
3608 IS_COLLECTIBLE(element) ||
3609 IS_PUSHABLE(element));
3611 /* set consistency selectbox help value */
3613 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3614 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3616 custom_element_properties[EP_EXPLODE_RESULT] =
3617 (CAN_EXPLODE(element) ||
3618 IS_INDESTRUCTIBLE(element));
3620 /* set deadliness selectbox help value */
3622 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3623 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3624 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3626 custom_element_properties[EP_DEADLY] =
3627 (DONT_TOUCH(element) ||
3628 DONT_COLLIDE_WITH(element) ||
3629 DONT_RUN_INTO(element));
3631 /* set smash targets selectbox help value */
3632 value_smash_targets =
3633 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3634 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3635 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3636 EP_CAN_SMASH_PLAYER);
3637 custom_element_properties[EP_CAN_SMASH] =
3638 (CAN_SMASH_EVERYTHING(element) ||
3639 CAN_SMASH_ENEMIES(element) ||
3640 CAN_SMASH_PLAYER(element));
3642 /* set accessible layer selectbox help value */
3644 (IS_WALKABLE(element) ? EP_WALKABLE :
3645 IS_PASSABLE(element) ? EP_PASSABLE :
3647 value_access_layer =
3648 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3649 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3650 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3651 EP_ACCESSIBLE_OVER);
3652 custom_element_properties[EP_ACCESSIBLE] =
3653 (IS_ACCESSIBLE_OVER(element) ||
3654 IS_ACCESSIBLE_INSIDE(element) ||
3655 IS_ACCESSIBLE_UNDER(element));
3657 /* set change by player selectbox help value */
3658 value_change_player_action =
3659 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3660 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3661 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3662 CE_PRESSED_BY_PLAYER);
3664 /* set change by impact/smash selectbox help value */
3665 value_change_impact_action =
3666 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3667 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3670 /* set change by other element action selectbox help value */
3671 value_change_other_action =
3672 (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING :
3673 HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3674 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3675 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3676 CE_OTHER_COLLECTING);
3679 static void CopyCustomElementPropertiesToGame(int element)
3683 element_info[properties_element] = custom_element;
3685 /* set walk-to-object property from checkbox and selectbox */
3686 custom_element_properties[EP_DIGGABLE] = FALSE;
3687 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3688 custom_element_properties[EP_PUSHABLE] = FALSE;
3689 custom_element_properties[value_walk_to_action] =
3690 custom_element_properties[EP_WALK_TO_OBJECT];
3692 /* set consistency property from checkbox and selectbox */
3693 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3694 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3695 custom_element_properties[value_consistency] =
3696 custom_element_properties[EP_EXPLODE_RESULT];
3698 /* set deadliness property from checkbox and selectbox */
3699 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3700 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3701 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3702 custom_element_properties[value_deadliness] =
3703 custom_element_properties[EP_DEADLY];
3705 /* set smash property from checkbox and selectbox */
3706 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3707 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3708 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3709 custom_element_properties[value_smash_targets] =
3710 custom_element_properties[EP_CAN_SMASH];
3712 /* set accessible property from checkbox and selectbox */
3713 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3714 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3715 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3716 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3717 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3718 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3719 custom_element_properties[((value_access_type == EP_WALKABLE ?
3720 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3721 (value_access_layer - EP_ACCESSIBLE_OVER))] =
3722 custom_element_properties[EP_ACCESSIBLE];
3724 /* set player change event from checkbox and selectbox */
3725 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3726 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3727 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3728 custom_element_change_events[value_change_player_action] =
3729 custom_element_change_events[CE_BY_PLAYER];
3731 /* set player change event from checkbox and selectbox */
3732 custom_element_change_events[CE_IMPACT] = FALSE;
3733 custom_element_change_events[CE_SMASHED] = FALSE;
3734 custom_element_change_events[value_change_impact_action] =
3735 custom_element_change_events[CE_IMPACT_SMASHED];
3737 /* set other element action change event from checkbox and selectbox */
3738 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3739 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3740 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3741 custom_element_change_events[CE_OTHER_EXPLODING] = FALSE;
3742 custom_element_change_events[value_change_other_action] =
3743 custom_element_change_events[CE_BY_OTHER];
3745 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3746 SET_PROPERTY(element, i, custom_element_properties[i]);
3748 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3749 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3751 /* copy change events also to special level editor variable */
3752 custom_element = element_info[properties_element];
3757 CloseDoor(DOOR_CLOSE_ALL);
3758 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3760 if (level_editor_test_game)
3762 CopyPlayfield(Ur, Feld);
3763 CopyPlayfield(FieldBackup, Ur);
3765 level_editor_test_game = FALSE;
3769 edit_mode = ED_MODE_DRAWING;
3770 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3778 /* copy default editor door content to main double buffer */
3779 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3780 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3782 /* draw mouse button brush elements */
3783 DrawMiniGraphicExt(drawto,
3784 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3785 el2edimg(new_element1));
3786 DrawMiniGraphicExt(drawto,
3787 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3788 el2edimg(new_element2));
3789 DrawMiniGraphicExt(drawto,
3790 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3791 el2edimg(new_element3));
3793 /* draw bigger door */
3794 DrawSpecialEditorDoor();
3796 /* draw new control window */
3797 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3798 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3800 redraw_mask |= REDRAW_ALL;
3802 ReinitializeElementListButtons(); /* only needed after setup changes */
3805 MapControlButtons();
3807 /* copy actual editor door content to door double buffer for OpenDoor() */
3808 BlitBitmap(drawto, bitmap_db_door,
3809 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3811 DrawEditModeWindow();
3813 OpenDoor(DOOR_OPEN_1);
3816 static void AdjustDrawingAreaGadgets()
3818 int ed_xsize = lev_fieldx + 2;
3819 int ed_ysize = lev_fieldy + 2;
3820 int max_ed_fieldx = MAX_ED_FIELDX;
3821 int max_ed_fieldy = MAX_ED_FIELDY;
3822 boolean horizontal_scrollbar_needed;
3823 boolean vertical_scrollbar_needed;
3824 int x, y, width, height;
3825 int xoffset, yoffset;
3827 /* check if we need any scrollbars */
3828 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3829 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3831 /* check if we have a smaller editor field because of scrollbars */
3832 if (horizontal_scrollbar_needed)
3833 max_ed_fieldy = MAX_ED_FIELDY - 1;
3834 if (vertical_scrollbar_needed)
3835 max_ed_fieldx = MAX_ED_FIELDX - 1;
3837 /* check again if we now need more scrollbars because of less space */
3838 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3839 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3841 /* check if editor field gets even smaller after adding new scrollbars */
3842 if (horizontal_scrollbar_needed)
3843 max_ed_fieldy = MAX_ED_FIELDY - 1;
3844 if (vertical_scrollbar_needed)
3845 max_ed_fieldx = MAX_ED_FIELDX - 1;
3847 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3848 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3850 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3851 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3852 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3853 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3856 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3857 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3859 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3860 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3862 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3863 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3865 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3866 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3868 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3870 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3872 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3874 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3878 static void AdjustLevelScrollPosition()
3880 if (level_xpos < -1)
3882 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3883 level_xpos = lev_fieldx - ed_fieldx + 1;
3884 if (lev_fieldx < ed_fieldx - 2)
3887 if (level_ypos < -1)
3889 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3890 level_ypos = lev_fieldy - ed_fieldy + 1;
3891 if (lev_fieldy < ed_fieldy - 2)
3895 static void AdjustEditorScrollbar(int id)
3897 struct GadgetInfo *gi = level_editor_gadget[id];
3898 int items_max, items_visible, item_position;
3900 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3902 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3903 items_visible = ed_fieldx;
3904 item_position = level_xpos + 1;
3908 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3909 items_visible = ed_fieldy;
3910 item_position = level_ypos + 1;
3913 if (item_position > items_max - items_visible)
3914 item_position = items_max - items_visible;
3916 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3917 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3920 static void ModifyEditorCounter(int counter_id, int new_value)
3922 int *counter_value = counterbutton_info[counter_id].value;
3923 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3924 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3926 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3928 if (counter_value != NULL)
3929 *counter_value = gi->text.number_value;
3932 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3934 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3935 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3937 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3940 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3942 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3943 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3944 int new_index_value = 0;
3947 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3948 if (selectbox_info[selectbox_id].options[i].value == new_value)
3949 new_index_value = i;
3951 *selectbox_info[selectbox_id].value =
3952 selectbox_info[selectbox_id].options[new_index_value].value;
3954 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3957 static void ModifyEditorElementList()
3961 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3963 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3964 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3965 struct GadgetDesign *gd = &gi->deco.design;
3966 int element = editor_elements[element_shift + i];
3969 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3970 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3975 static void PickDrawingElement(int button, int element)
3977 if (button < 1 || button > 3)
3982 new_element1 = element;
3983 DrawMiniGraphicExt(drawto,
3984 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3985 el2edimg(new_element1));
3987 else if (button == 2)
3989 new_element2 = element;
3990 DrawMiniGraphicExt(drawto,
3991 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3992 el2edimg(new_element2));
3996 new_element3 = element;
3997 DrawMiniGraphicExt(drawto,
3998 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3999 el2edimg(new_element3));
4002 redraw_mask |= REDRAW_DOOR_1;
4005 static void RedrawDrawingElements()
4007 PickDrawingElement(1, new_element1);
4008 PickDrawingElement(2, new_element2);
4009 PickDrawingElement(3, new_element3);
4012 static void DrawDrawingWindow()
4014 stick_element_properties_window = FALSE;
4016 SetMainBackgroundImage(IMG_UNDEFINED);
4018 UnmapLevelEditorWindowGadgets();
4020 AdjustDrawingAreaGadgets();
4021 AdjustLevelScrollPosition();
4022 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4023 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4025 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4026 MapMainDrawingArea();
4029 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4032 int border_graphic =
4033 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4036 int num_mini_tilex = width / MINI_TILEX + 1;
4037 int num_mini_tiley = width / MINI_TILEY + 1;
4040 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4042 for (y=0; y < num_mini_tiley; y++)
4043 for (x=0; x < num_mini_tilex; x++)
4044 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4045 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4046 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4048 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4051 static void DrawRandomPlacementBackgroundArea()
4053 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4054 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4055 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4056 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4058 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4059 DrawMiniElement(area_x, area_y, random_placement_background_element);
4061 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4064 static void DrawLevelInfoWindow()
4068 stick_element_properties_window = FALSE;
4070 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4072 UnmapLevelEditorWindowGadgets();
4074 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4075 "Level Settings", FONT_TITLE_1);
4076 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4077 "Editor Settings", FONT_TITLE_1);
4079 /* draw counter gadgets */
4080 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4081 MapCounterButtons(i);
4083 /* draw checkbutton gadgets */
4084 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4085 MapCheckbuttonGadget(i);
4087 /* draw radiobutton gadgets */
4088 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4089 MapRadiobuttonGadget(i);
4091 /* draw text input gadgets */
4092 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4093 MapTextInputGadget(i);
4095 /* draw drawing area */
4096 DrawRandomPlacementBackgroundArea();
4099 static void DrawAmoebaContentArea()
4101 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4102 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4103 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4104 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4106 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4107 DrawMiniElement(area_x, area_y, level.amoeba_content);
4109 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4111 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4114 static void DrawCustomGraphicElementArea()
4116 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4117 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4118 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4119 int area_sx = SX + xpos;
4120 int area_sy = SY + ypos;
4122 if (!IS_CUSTOM_ELEMENT(properties_element))
4124 /* this should never happen */
4125 Error(ERR_WARN, "element %d is no custom element", properties_element);
4130 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4131 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4132 el2edimg(custom_element.gfx_element));
4134 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4137 static void DrawCustomContentArea()
4139 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4140 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4141 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4144 if (!IS_CUSTOM_ELEMENT(properties_element))
4146 /* this should never happen */
4147 Error(ERR_WARN, "element %d is no custom element", properties_element);
4152 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4156 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4157 el2edimg(custom_element.content[x][y]));
4159 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4162 static void DrawCustomChangeTargetArea()
4164 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4165 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4166 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4167 int area_sx = SX + xpos;
4168 int area_sy = SY + ypos;
4170 if (!IS_CUSTOM_ELEMENT(properties_element))
4172 /* this should never happen */
4173 Error(ERR_WARN, "element %d is no custom element", properties_element);
4178 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4179 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4180 el2edimg(custom_element.change.target_element));
4182 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4185 static void DrawCustomChangeContentArea()
4187 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4188 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4189 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4192 if (!IS_CUSTOM_ELEMENT(properties_element))
4194 /* this should never happen */
4195 Error(ERR_WARN, "element %d is no custom element", properties_element);
4200 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4204 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4205 el2edimg(custom_element.change.content[x][y]));
4207 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4210 static void DrawCustomChangeTriggerArea()
4212 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4213 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4214 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4215 int area_sx = SX + xpos;
4216 int area_sy = SY + ypos;
4218 if (!IS_CUSTOM_ELEMENT(properties_element))
4220 /* this should never happen */
4221 Error(ERR_WARN, "element %d is no custom element", properties_element);
4226 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4227 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4228 el2edimg(custom_element.change.trigger));
4230 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4233 static void DrawElementContentAreas()
4235 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4236 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4237 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4238 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4241 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4242 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4244 /* display counter to choose number of element content areas */
4245 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4247 /* delete content areas in case of reducing number of them */
4248 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4250 for (i=0; i<level.num_yamyam_contents; i++)
4251 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4252 area_sy + 6 * (i / 4) * MINI_TILEY,
4253 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4255 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4256 "Content", FONT_TEXT_1);
4257 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4258 "when", FONT_TEXT_1);
4259 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4260 "smashed", FONT_TEXT_1);
4262 for (i=0; i<level.num_yamyam_contents; i++)
4266 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4267 level.yamyam_content[i][x][y]);
4269 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4270 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4271 FONT_TEXT_1, "%d", i + 1);
4274 for (i=0; i<level.num_yamyam_contents; i++)
4275 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4278 char *getElementDescriptionFilename(int element)
4280 char *docs_dir = options.docs_directory;
4281 char *elements_subdir = "elements";
4282 static char *filename = NULL;
4283 char basename[MAX_FILENAME_LEN];
4285 if (filename != NULL)
4288 /* 1st try: look for element description file for exactly this element */
4289 sprintf(basename, "%s.txt", element_info[element].token_name);
4290 filename = getPath3(docs_dir, elements_subdir, basename);
4291 if (fileExists(filename))
4296 /* 2nd try: look for element description file for this element's class */
4297 sprintf(basename, "%s.txt", element_info[element].class_name);
4298 filename = getPath3(docs_dir, elements_subdir, basename);
4299 if (fileExists(filename))
4305 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4307 int font_height = getFontHeight(font_nr);
4308 int pad_x = ED_SETTINGS_XPOS(0);
4309 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4310 int sx = SX + pad_x;
4311 int sy = SY + pad_y;
4312 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4314 if (screen_line >= max_lines_per_screen)
4317 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4322 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4324 int font_nr = FONT_TEXT_2;
4325 int font_width = getFontWidth(font_nr);
4326 int pad_x = ED_SETTINGS_XPOS(0);
4327 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4328 char line[MAX_LINE_LEN];
4329 char buffer[max_chars_per_line + 1];
4331 int lines_printed = 0;
4334 if (filename == NULL)
4337 if (!(file = fopen(filename, MODE_READ)))
4345 char *line_ptr, *word_ptr;
4346 boolean last_line_was_empty = TRUE;
4348 /* read next line of input file */
4349 if (!fgets(line, MAX_LINE_LEN, file))
4352 /* skip comments (lines directly beginning with '#') */
4356 /* cut trailing newline from input line */
4357 for (line_ptr = line; *line_ptr; line_ptr++)
4359 if (*line_ptr == '\n' || *line_ptr == '\r')
4366 if (strlen(line) == 0) /* special case: force empty line */
4373 boolean print_buffer = FALSE;
4376 /* skip leading whitespaces */
4377 while (*word_ptr == ' ' || *word_ptr == '\t')
4380 line_ptr = word_ptr;
4383 /* look for end of next word */
4384 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4394 else if (*word_ptr == '\n') /* special case: force empty line */
4396 if (buffer_len == 0)
4399 /* prevent printing of multiple empty lines */
4400 if (buffer_len > 0 || !last_line_was_empty)
4401 print_buffer = TRUE;
4403 else if (word_len < max_chars_per_line - buffer_len)
4405 /* word fits into text buffer -- add word */
4408 buffer[buffer_len++] = ' ';
4410 strncpy(&buffer[buffer_len], word_ptr, word_len);
4411 buffer_len += word_len;
4412 buffer[buffer_len] = '\0';
4413 word_ptr += word_len;
4415 else if (buffer_len > 0)
4417 /* not enough space left for word in text buffer -- print buffer */
4419 print_buffer = TRUE;
4423 /* word does not fit at all into empty text buffer -- cut word */
4425 strncpy(buffer, word_ptr, max_chars_per_line);
4426 buffer[max_chars_per_line] = '\0';
4427 word_ptr += max_chars_per_line;
4428 print_buffer = TRUE;
4433 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4434 return lines_printed;
4436 last_line_was_empty = (buffer_len == 0);
4441 print_buffer = FALSE;
4449 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4452 return lines_printed;
4455 static void DrawPropertiesTabulatorGadgets()
4457 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4458 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4459 int gd_x = gd->x + gd_gi->border.width / 2;
4460 int gd_y = gd->y + gd_gi->height - 1;
4461 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4462 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4464 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4466 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4471 /* draw additional "configure" tabulator for configurable elements */
4472 if (checkPropertiesConfig())
4473 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4476 /* draw additional "advanced" tabulator for custom elements */
4477 if (IS_CUSTOM_ELEMENT(properties_element))
4478 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4480 for (i=id_first; i <= id_last; i++)
4482 int gadget_id = textbutton_info[i].gadget_id;
4483 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4484 boolean active = (i != edit_mode_properties);
4486 /* draw background line below tabulator button */
4487 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4489 /* draw solid line below inactive tabulator buttons */
4490 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4491 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4493 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4494 MapTextbuttonGadget(i);
4497 /* draw little border line below tabulator buttons */
4498 if (tab_color != BLACK_PIXEL) /* black => transparent */
4499 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4500 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4501 ED_GADGET_DISTANCE, tab_color);
4504 static void DrawPropertiesInfo()
4513 /* configurable properties */
4514 { EP_INDESTRUCTIBLE, "- undestructible" },
4515 { EP_SLIPPERY, "- slippery for falling objects" },
4516 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4518 { EP_DIGGABLE, "- diggable" },
4519 { EP_COLLECTIBLE, "- collectible" },
4520 { EP_PUSHABLE, "- pushable" },
4522 { EP_CAN_MOVE, "- can move" },
4523 { EP_CAN_FALL, "- can fall" },
4525 { EP_CAN_SMASH, "- can smash" },
4527 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4528 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4529 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4530 { EP_CAN_EXPLODE, "- can explode" },
4531 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4532 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4533 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4535 { EP_DONT_RUN_INTO, "- deadly when running into" },
4536 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4537 { EP_DONT_TOUCH, "- deadly when touching" },
4539 { EP_WALKABLE_OVER, "- player can walk over it" },
4540 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4541 { EP_WALKABLE_UNDER, "- player can walk under it" },
4542 { EP_PASSABLE_OVER, "- player can pass over it" },
4543 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4544 { EP_PASSABLE_UNDER, "- player can pass under it" },
4546 /* pre-defined properties */
4547 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4548 { EP_HAS_CONTENT, "- can contain other elements" },
4552 char *filename = getElementDescriptionFilename(properties_element);
4553 char *percentage_text = "In this level:";
4554 char *properties_text = "Standard properties:";
4556 int num_elements_in_level;
4557 int num_standard_properties = 0;
4558 int font1_nr = FONT_TEXT_1;
4559 int font2_nr = FONT_TEXT_2;
4560 int font1_width = getFontWidth(font1_nr);
4561 int font2_height = getFontHeight(font2_nr);
4562 int pad_x = ED_SETTINGS_XPOS(0);
4563 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4564 int screen_line = 0;
4567 /* ----- print number of elements / percentage of this element in level */
4569 num_elements_in_level = 0;
4570 for (y=0; y<lev_fieldy; y++)
4571 for (x=0; x<lev_fieldx; x++)
4572 if (Feld[x][y] == properties_element)
4573 num_elements_in_level++;
4574 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4576 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4578 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4579 pad_y + screen_line++ * font2_height, font2_nr,
4580 "%d (%.2f%%)", num_elements_in_level, percentage);
4584 /* ----- print standard properties of this element */
4586 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4589 for (i=0; properties[i].value != -1; i++)
4591 if (!HAS_PROPERTY(properties_element, properties[i].value))
4594 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4595 properties[i].text);
4596 num_standard_properties++;
4599 if (num_standard_properties == 0)
4600 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4601 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4605 /* ----- print special description of this element */
4607 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4608 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4609 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4612 #define TEXT_COLLECTING "Score for collecting"
4613 #define TEXT_SMASHING "Score for smashing"
4614 #define TEXT_CRACKING "Score for cracking"
4615 #define TEXT_SPEED "Speed of amoeba growth"
4616 #define TEXT_DURATION "Duration when activated"
4623 } elements_with_counter[] =
4625 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4626 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4627 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4628 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4629 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4630 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4631 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4632 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4633 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4634 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4635 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4636 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4637 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4638 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4639 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4640 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4641 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4642 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4643 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4644 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4645 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4646 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4647 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4648 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4649 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4650 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4651 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4652 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4653 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4654 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4655 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4656 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4657 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4658 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4659 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4660 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4661 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4662 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4663 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4664 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4665 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4666 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4667 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4668 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4669 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4670 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4671 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4672 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4673 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4674 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4675 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4676 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4677 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4678 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4679 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4680 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4684 static boolean checkPropertiesConfig()
4688 if (IS_GEM(properties_element) ||
4689 IS_CUSTOM_ELEMENT(properties_element) ||
4690 HAS_CONTENT(properties_element))
4693 for (i=0; elements_with_counter[i].element != -1; i++)
4694 if (elements_with_counter[i].element == properties_element)
4700 static void DrawPropertiesConfig()
4704 if (!checkPropertiesConfig())
4706 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4711 /* check if there are elements where a score can be chosen for */
4712 for (i=0; elements_with_counter[i].element != -1; i++)
4714 if (elements_with_counter[i].element == properties_element)
4716 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4718 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4719 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4720 MapCounterButtons(counter_id);
4726 if (HAS_CONTENT(properties_element))
4728 /* draw stickybutton gadget */
4729 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4730 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4731 MapCheckbuttonGadget(i);
4733 if (IS_AMOEBOID(properties_element))
4734 DrawAmoebaContentArea();
4736 DrawElementContentAreas();
4739 if (IS_GEM(properties_element))
4740 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4742 if (IS_CUSTOM_ELEMENT(properties_element))
4744 /* draw stickybutton gadget */
4745 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4746 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4747 MapCheckbuttonGadget(i);
4749 /* draw checkbutton gadgets */
4750 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4751 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4752 MapCheckbuttonGadget(i);
4754 /* draw counter gadgets */
4755 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4756 MapCounterButtons(i);
4758 /* draw selectbox gadgets */
4759 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4760 MapSelectboxGadget(i);
4762 /* draw drawing area gadgets */
4763 DrawCustomContentArea();
4767 static void DrawPropertiesAdvanced()
4771 /* draw stickybutton gadget */
4772 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4773 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4774 MapCheckbuttonGadget(i);
4776 /* draw checkbutton gadgets */
4777 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4778 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4779 MapCheckbuttonGadget(i);
4781 /* draw counter gadgets */
4782 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4783 MapCounterButtons(i);
4785 /* draw selectbox gadgets */
4786 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4787 MapSelectboxGadget(i);
4789 /* draw textbutton gadgets */
4790 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4792 /* draw drawing area gadgets */
4793 DrawCustomGraphicElementArea();
4794 DrawCustomChangeTargetArea();
4795 DrawCustomChangeContentArea();
4796 DrawCustomChangeTriggerArea();
4799 static void DrawElementName(int x, int y, int element)
4801 char *element_name = getElementInfoText(element);
4802 int font_nr = FONT_TEXT_1;
4803 int font_width = getFontWidth(font_nr);
4804 int font_height = getFontHeight(font_nr);
4805 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4806 int max_chars_per_line = max_text_width / font_width;
4807 char buffer[max_chars_per_line + 1];
4809 if (strlen(element_name) <= max_chars_per_line)
4810 DrawTextF(x, y, font_nr, element_name);
4813 int next_pos = max_chars_per_line;
4815 strncpy(buffer, element_name, max_chars_per_line);
4816 buffer[max_chars_per_line] = '\0';
4818 if (element_name[max_chars_per_line] == ' ')
4824 for (i = max_chars_per_line - 1; i >= 0; i--)
4825 if (buffer[i] == ' ')
4828 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4835 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4837 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4838 buffer[max_chars_per_line] = '\0';
4840 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4844 static void DrawPropertiesWindow()
4849 stick_element_properties_window = FALSE;
4851 /* make sure that previous properties edit mode exists for this element */
4852 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4853 !IS_CUSTOM_ELEMENT(properties_element))
4854 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4857 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4858 !checkPropertiesConfig())
4859 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4862 if (IS_CUSTOM_ELEMENT(properties_element))
4863 CopyCustomElementPropertiesToEditor(properties_element);
4865 UnmapLevelEditorWindowGadgets();
4867 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4870 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4871 "Element Settings", FONT_TITLE_1);
4873 DrawElementBorder(SX + xstart * MINI_TILEX,
4874 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4875 TILEX, TILEY, FALSE);
4876 DrawGraphicAnimationExt(drawto,
4877 SX + xstart * MINI_TILEX,
4878 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4879 el2img(properties_element), -1, NO_MASKING);
4881 FrameCounter = 0; /* restart animation frame counter */
4883 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4884 properties_element);
4886 DrawPropertiesTabulatorGadgets();
4888 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4889 DrawPropertiesInfo();
4890 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4891 DrawPropertiesConfig();
4892 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4893 DrawPropertiesAdvanced();
4896 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4898 int lx = sx + level_xpos;
4899 int ly = sy + level_ypos;
4901 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4904 Feld[lx][ly] = element;
4907 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4908 int element, boolean change_level)
4910 if (from_y == to_y) /* horizontal line */
4916 swap_numbers(&from_x, &to_x);
4918 for (x=from_x; x<=to_x; x++)
4919 DrawLineElement(x, y, element, change_level);
4921 else if (from_x == to_x) /* vertical line */
4927 swap_numbers(&from_y, &to_y);
4929 for (y=from_y; y<=to_y; y++)
4930 DrawLineElement(x, y, element, change_level);
4932 else /* diagonal line */
4934 int len_x = ABS(to_x - from_x);
4935 int len_y = ABS(to_y - from_y);
4938 if (len_y < len_x) /* a < 1 */
4940 float a = (float)len_y / (float)len_x;
4943 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4945 for (x=0; x<=len_x; x++)
4947 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4948 DrawLineElement(from_x + x, from_y + y, element, change_level);
4953 float a = (float)len_x / (float)len_y;
4956 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4958 for (y=0; y<=len_y; y++)
4960 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4961 DrawLineElement(from_x + x, from_y + y, element, change_level);
4967 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4968 int element, boolean change_level)
4970 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4971 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4972 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4973 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4976 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4977 int element, boolean change_level)
4982 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4984 for (y=from_y; y<=to_y; y++)
4985 DrawLine(from_x, y, to_x, y, element, change_level);
4988 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4989 int element, boolean change_level)
4991 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4992 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4993 int len_x = ABS(to_x - from_x);
4994 int len_y = ABS(to_y - from_y);
4997 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4999 /* not optimal (some points get drawn twice) but simple,
5000 and fast enough for the few points we are drawing */
5002 for (x=0; x<=radius; x++)
5006 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5008 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5009 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5010 lx = sx + level_xpos;
5011 ly = sy + level_ypos;
5013 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5014 DrawLineElement(sx, sy, element, change_level);
5017 for (y=0; y<=radius; y++)
5021 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5023 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5024 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5025 lx = sx + level_xpos;
5026 ly = sy + level_ypos;
5028 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5029 DrawLineElement(sx, sy, element, change_level);
5033 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5034 int element, boolean change_level)
5036 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5037 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5039 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5042 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5043 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5044 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5045 int element, boolean change_level)
5047 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5048 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5049 int mirror_to_x2 = from_x - (to_x2 - from_x);
5050 int mirror_to_y2 = from_y - (to_y2 - from_y);
5052 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5053 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5054 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5055 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5059 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5061 int from_sx, from_sy;
5065 swap_numbers(&from_x, &to_x);
5068 swap_numbers(&from_y, &to_y);
5070 from_sx = SX + from_x * MINI_TILEX;
5071 from_sy = SY + from_y * MINI_TILEY;
5072 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5073 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5075 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5076 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5077 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5078 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5080 if (from_x == to_x && from_y == to_y)
5081 MarkTileDirty(from_x/2, from_y/2);
5083 redraw_mask |= REDRAW_FIELD;
5086 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5087 int element, boolean change_level)
5089 if (element == -1 || change_level)
5090 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5092 DrawAreaBorder(from_x, from_y, to_x, to_y);
5095 /* values for CopyBrushExt() */
5096 #define CB_AREA_TO_BRUSH 0
5097 #define CB_BRUSH_TO_CURSOR 1
5098 #define CB_BRUSH_TO_LEVEL 2
5099 #define CB_DELETE_OLD_CURSOR 3
5101 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5102 int button, int mode)
5104 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5105 static int brush_width, brush_height;
5106 static int last_cursor_x = -1, last_cursor_y = -1;
5107 static boolean delete_old_brush;
5108 int new_element = BUTTON_ELEMENT(button);
5111 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5114 if (mode == CB_AREA_TO_BRUSH)
5116 int from_lx, from_ly;
5119 swap_numbers(&from_x, &to_x);
5122 swap_numbers(&from_y, &to_y);
5124 brush_width = to_x - from_x + 1;
5125 brush_height = to_y - from_y + 1;
5127 from_lx = from_x + level_xpos;
5128 from_ly = from_y + level_ypos;
5130 for (y=0; y<brush_height; y++)
5132 for (x=0; x<brush_width; x++)
5134 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5137 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5142 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5144 delete_old_brush = FALSE;
5146 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5147 mode == CB_BRUSH_TO_LEVEL)
5149 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5150 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5151 int cursor_from_x = cursor_x - brush_width / 2;
5152 int cursor_from_y = cursor_y - brush_height / 2;
5153 int border_from_x = cursor_x, border_from_y = cursor_y;
5154 int border_to_x = cursor_x, border_to_y = cursor_y;
5156 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5157 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5159 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5160 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5162 delete_old_brush = FALSE;
5166 for (y=0; y<brush_height; y++)
5168 for (x=0; x<brush_width; x++)
5170 int sx = cursor_from_x + x;
5171 int sy = cursor_from_y + y;
5172 int lx = sx + level_xpos;
5173 int ly = sy + level_ypos;
5174 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5175 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5176 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5177 brush_buffer[x][y] : new_element);
5179 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5181 if (sx < border_from_x)
5183 else if (sx > border_to_x)
5185 if (sy < border_from_y)
5187 else if (sy > border_to_y)
5190 DrawLineElement(sx, sy, element, change_level);
5195 if (mode != CB_DELETE_OLD_CURSOR)
5196 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5198 last_cursor_x = cursor_x;
5199 last_cursor_y = cursor_y;
5200 delete_old_brush = TRUE;
5204 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5207 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5210 static void CopyBrushToLevel(int x, int y, int button)
5212 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5215 static void CopyBrushToCursor(int x, int y)
5217 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5220 static void DeleteBrushFromCursor()
5222 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5225 static void FloodFill(int from_x, int from_y, int fill_element)
5229 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5230 static int safety = 0;
5232 /* check if starting field still has the desired content */
5233 if (Feld[from_x][from_y] == fill_element)
5238 if (safety > lev_fieldx*lev_fieldy)
5239 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5241 old_element = Feld[from_x][from_y];
5242 Feld[from_x][from_y] = fill_element;
5246 x = from_x + check[i][0];
5247 y = from_y + check[i][1];
5249 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5250 FloodFill(x, y, fill_element);
5256 /* values for DrawLevelText() modes */
5258 #define TEXT_SETCURSOR 1
5259 #define TEXT_WRITECHAR 2
5260 #define TEXT_BACKSPACE 3
5261 #define TEXT_NEWLINE 4
5263 #define TEXT_QUERY_TYPING 6
5265 static int DrawLevelText(int sx, int sy, char letter, int mode)
5267 static short delete_buffer[MAX_LEV_FIELDX];
5268 static int start_sx, start_sy;
5269 static int last_sx, last_sy;
5270 static boolean typing = FALSE;
5271 int letter_element = EL_CHAR_ASCII0 + letter;
5274 /* map lower case letters to upper case and convert special characters */
5275 if (letter >= 'a' && letter <= 'z')
5276 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5277 else if (letter == 'ä' || letter == 'Ä')
5278 letter_element = EL_CHAR_AUMLAUT;
5279 else if (letter == 'ö' || letter == 'Ö')
5280 letter_element = EL_CHAR_OUMLAUT;
5281 else if (letter == 'ü' || letter == 'Ü')
5282 letter_element = EL_CHAR_UUMLAUT;
5283 else if (letter == '^')
5284 letter_element = EL_CHAR_COPYRIGHT;
5286 letter_element = EL_CHAR_ASCII0 + letter;
5288 if (mode != TEXT_INIT)
5293 if (mode != TEXT_SETCURSOR)
5299 lx = last_sx + level_xpos;
5300 ly = last_sy + level_ypos;
5307 DrawLevelText(0, 0, 0, TEXT_END);
5310 start_sx = last_sx = sx;
5311 start_sy = last_sy = sy;
5312 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5315 case TEXT_SETCURSOR:
5316 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5317 DrawAreaBorder(sx, sy, sx, sy);
5322 case TEXT_WRITECHAR:
5323 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5325 delete_buffer[sx - start_sx] = Feld[lx][ly];
5326 Feld[lx][ly] = letter_element;
5328 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5329 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5330 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5331 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5333 DrawLevelText(0, 0, 0, TEXT_END);
5337 case TEXT_BACKSPACE:
5340 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5341 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5342 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5347 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5348 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5350 DrawLevelText(0, 0, 0, TEXT_END);
5354 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5355 DrawMiniElement(sx, sy, Feld[lx][ly]);
5359 case TEXT_QUERY_TYPING:
5369 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5370 int element, boolean change_level)
5372 int lx = sx + level_xpos;
5373 int ly = sy + level_ypos;
5376 DrawMiniElement(sx, sy, Feld[lx][ly]);
5378 DrawAreaBorder(sx, sy, sx, sy);
5381 static void CopyLevelToUndoBuffer(int mode)
5383 static boolean accumulated_undo = FALSE;
5384 boolean new_undo_buffer_position = TRUE;
5385 int last_border_element;
5390 case UNDO_IMMEDIATE:
5391 accumulated_undo = FALSE;
5394 case UNDO_ACCUMULATE:
5395 if (accumulated_undo)
5396 new_undo_buffer_position = FALSE;
5397 accumulated_undo = TRUE;
5404 if (new_undo_buffer_position)
5406 /* new position in undo buffer ring */
5407 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5409 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5410 undo_buffer_steps++;
5413 for(x=0; x<lev_fieldx; x++)
5414 for(y=0; y<lev_fieldy; y++)
5415 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5417 /* check if drawing operation forces change of border style */
5418 last_border_element = BorderElement;
5420 if (BorderElement != last_border_element)
5421 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5424 static void RandomPlacement(int new_element)
5426 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5427 int num_free_positions;
5432 /* determine number of free positions for the new elements */
5433 /* (maybe this statement should be formatted a bit more readable...) */
5434 num_free_positions = 0;
5435 for (x=0; x<lev_fieldx; x++)
5436 for (y=0; y<lev_fieldy; y++)
5437 if ((free_position[x][y] =
5438 ((random_placement_background_restricted &&
5439 Feld[x][y] == random_placement_background_element) ||
5440 (!random_placement_background_restricted &&
5441 Feld[x][y] != new_element))) == TRUE)
5442 num_free_positions++;
5444 /* determine number of new elements to place there */
5445 num_percentage = num_free_positions * random_placement_value / 100;
5446 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5447 num_percentage : random_placement_value);
5449 /* if not more free positions than elements to place, fill whole level */
5450 if (num_elements >= num_free_positions)
5452 for (x=0; x<lev_fieldx; x++)
5453 for (y=0; y<lev_fieldy; y++)
5454 Feld[x][y] = new_element;
5456 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5457 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5461 while (num_elements > 0)
5463 x = RND(lev_fieldx);
5464 y = RND(lev_fieldy);
5466 /* don't place element at the same position twice */
5467 if (free_position[x][y])
5469 free_position[x][y] = FALSE;
5470 Feld[x][y] = new_element;
5475 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5476 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5479 void WrapLevel(int dx, int dy)
5481 int wrap_dx = lev_fieldx - dx;
5482 int wrap_dy = lev_fieldy - dy;
5485 for(x=0; x<lev_fieldx; x++)
5486 for(y=0; y<lev_fieldy; y++)
5487 FieldBackup[x][y] = Feld[x][y];
5489 for(x=0; x<lev_fieldx; x++)
5490 for(y=0; y<lev_fieldy; y++)
5492 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5494 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5495 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5498 static void HandleDrawingAreas(struct GadgetInfo *gi)
5500 static boolean started_inside_drawing_area = FALSE;
5501 int id = gi->custom_id;
5502 boolean button_press_event;
5503 boolean button_release_event;
5504 boolean inside_drawing_area = !gi->event.off_borders;
5505 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5506 int actual_drawing_function;
5507 int button = gi->event.button;
5508 int new_element = BUTTON_ELEMENT(button);
5509 int sx = gi->event.x, sy = gi->event.y;
5510 int min_sx = 0, min_sy = 0;
5511 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5512 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5514 int min_lx = 0, min_ly = 0;
5515 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5518 /* handle info callback for each invocation of action callback */
5519 gi->callback_info(gi);
5521 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5522 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5524 /* make sure to stay inside drawing area boundaries */
5525 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5526 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5530 /* get positions inside level field */
5531 lx = sx + level_xpos;
5532 ly = sy + level_ypos;
5534 if (!IN_LEV_FIELD(lx, ly))
5535 inside_drawing_area = FALSE;
5537 /* make sure to stay inside level field boundaries */
5538 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5539 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5541 /* correct drawing area positions accordingly */
5542 sx = lx - level_xpos;
5543 sy = ly - level_ypos;
5546 if (button_press_event)
5547 started_inside_drawing_area = inside_drawing_area;
5549 if (!started_inside_drawing_area)
5552 if (!button && !button_release_event)
5555 /* automatically switch to 'single item' drawing mode, if needed */
5556 actual_drawing_function =
5557 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5558 drawing_function : GADGET_ID_SINGLE_ITEMS);
5560 /* clicking into drawing area with pressed Control key picks element */
5561 if (GetKeyModState() & KMOD_Control)
5562 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5564 switch (actual_drawing_function)
5566 case GADGET_ID_SINGLE_ITEMS:
5569 if (button_release_event)
5571 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5573 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5574 !inside_drawing_area)
5575 DeleteBrushFromCursor();
5581 if (draw_with_brush)
5583 if (!button_release_event)
5584 CopyBrushToLevel(sx, sy, button);
5586 else if (new_element != Feld[lx][ly])
5588 if (new_element == EL_PLAYER_1)
5590 /* remove player at old position */
5591 for(y=0; y<lev_fieldy; y++)
5593 for(x=0; x<lev_fieldx; x++)
5595 if (Feld[x][y] == EL_PLAYER_1)
5597 Feld[x][y] = EL_EMPTY;
5598 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5599 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5600 DrawMiniElement(x - level_xpos, y - level_ypos,
5607 Feld[lx][ly] = new_element;
5608 DrawMiniElement(sx, sy, new_element);
5613 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5614 DrawMiniGraphicExt(drawto,
5615 gi->x + sx * MINI_TILEX,
5616 gi->y + sy * MINI_TILEY,
5617 el2edimg(new_element));
5619 DrawGraphicExt(drawto,
5622 el2img(new_element), 0);
5624 if (id == GADGET_ID_AMOEBA_CONTENT)
5625 level.amoeba_content = new_element;
5626 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5628 new_element = GFX_ELEMENT(new_element);
5629 custom_element.gfx_element = new_element;
5630 element_info[properties_element] = custom_element;
5632 ModifyEditorElementList();
5633 RedrawDrawingElements();
5635 FrameCounter = 0; /* restart animation frame counter */
5637 else if (id == GADGET_ID_CUSTOM_CONTENT)
5639 custom_element.content[sx][sy] = new_element;
5640 element_info[properties_element] = custom_element;
5642 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5644 custom_element.change.target_element = new_element;
5645 element_info[properties_element] = custom_element;
5647 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5649 custom_element.change.content[sx][sy] = new_element;
5650 element_info[properties_element] = custom_element;
5652 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5654 custom_element.change.trigger = new_element;
5655 element_info[properties_element] = custom_element;
5657 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5658 random_placement_background_element = new_element;
5659 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5660 id <= GADGET_ID_ELEMENT_CONTENT_7)
5661 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5666 case GADGET_ID_CONNECTED_ITEMS:
5668 static int last_sx = -1;
5669 static int last_sy = -1;
5671 if (button_release_event)
5672 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5676 if (!button_press_event)
5677 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5685 case GADGET_ID_LINE:
5687 case GADGET_ID_RECTANGLE:
5688 case GADGET_ID_FILLED_BOX:
5689 case GADGET_ID_GRAB_BRUSH:
5690 case GADGET_ID_TEXT:
5692 static int last_sx = -1;
5693 static int last_sy = -1;
5694 static int start_sx = -1;
5695 static int start_sy = -1;
5696 void (*draw_func)(int, int, int, int, int, boolean);
5698 if (drawing_function == GADGET_ID_LINE)
5699 draw_func = DrawLine;
5700 else if (drawing_function == GADGET_ID_ARC)
5701 draw_func = DrawArc;
5702 else if (drawing_function == GADGET_ID_RECTANGLE)
5703 draw_func = DrawBox;
5704 else if (drawing_function == GADGET_ID_FILLED_BOX)
5705 draw_func = DrawFilledBox;
5706 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5707 draw_func = SelectArea;
5708 else /* (drawing_function == GADGET_ID_TEXT) */
5709 draw_func = SetTextCursor;
5711 if (button_press_event)
5713 draw_func(sx, sy, sx, sy, new_element, FALSE);
5714 start_sx = last_sx = sx;
5715 start_sy = last_sy = sy;
5717 if (drawing_function == GADGET_ID_TEXT)
5718 DrawLevelText(0, 0, 0, TEXT_END);
5720 else if (button_release_event)
5722 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5723 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5725 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5726 CopyBrushToCursor(sx, sy);
5727 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5729 draw_with_brush = TRUE;
5731 else if (drawing_function == GADGET_ID_TEXT)
5732 DrawLevelText(sx, sy, 0, TEXT_INIT);
5734 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5736 else if (last_sx != sx || last_sy != sy)
5738 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5739 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5746 case GADGET_ID_FLOOD_FILL:
5747 if (button_press_event && Feld[lx][ly] != new_element)
5749 FloodFill(lx, ly, new_element);
5750 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5751 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5755 case GADGET_ID_PICK_ELEMENT:
5756 if (button_release_event)
5757 ClickOnGadget(level_editor_gadget[last_drawing_function],
5759 else if (draw_level)
5760 PickDrawingElement(button, Feld[lx][ly]);
5761 else if (id == GADGET_ID_AMOEBA_CONTENT)
5762 PickDrawingElement(button, level.amoeba_content);
5763 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5764 PickDrawingElement(button, custom_element.gfx_element);
5765 else if (id == GADGET_ID_CUSTOM_CONTENT)
5766 PickDrawingElement(button, custom_element.content[sx][sy]);
5767 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5768 PickDrawingElement(button, custom_element.change.target_element);
5769 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5770 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5771 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5772 PickDrawingElement(button, custom_element.change.trigger);
5773 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5774 PickDrawingElement(button, random_placement_background_element);
5775 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5776 id <= GADGET_ID_ELEMENT_CONTENT_7)
5778 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5780 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5790 static void HandleCounterButtons(struct GadgetInfo *gi)
5792 int gadget_id = gi->custom_id;
5793 int counter_id = gi->custom_type_id;
5794 int button = gi->event.button;
5795 int *counter_value = counterbutton_info[counter_id].value;
5796 int step = BUTTON_STEPSIZE(button) *
5797 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5799 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5801 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5802 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5803 boolean level_changed = LevelChanged();
5805 if ((level_changed && pressed) || (!level_changed && released))
5808 if (level_changed && !Request("Level has changed! Discard changes ?",
5811 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5812 ModifyEditorCounter(counter_id, *counter_value);
5817 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5818 *counter_value = gi->text.number_value;
5820 ModifyEditorCounter(counter_id, *counter_value + step);
5824 case ED_COUNTER_ID_ELEMENT_CONTENT:
5825 DrawElementContentAreas();
5828 case ED_COUNTER_ID_LEVEL_XSIZE:
5829 case ED_COUNTER_ID_LEVEL_YSIZE:
5830 lev_fieldx = level.fieldx;
5831 lev_fieldy = level.fieldy;
5834 case ED_COUNTER_ID_SELECT_LEVEL:
5835 LoadLevel(level_nr);
5838 DrawEditModeWindow();
5845 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5846 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5847 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5848 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5849 CopyCustomElementPropertiesToGame(properties_element);
5852 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5854 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5857 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5859 int type_id = gi->custom_type_id;
5861 *selectbox_info[type_id].value =
5862 selectbox_info[type_id].options[gi->selectbox.index].value;
5864 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5865 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5866 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5867 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5868 CopyCustomElementPropertiesToGame(properties_element);
5871 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5873 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5874 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5876 edit_mode_properties = gi->custom_type_id;
5878 DrawPropertiesWindow();
5882 static void HandleRadiobuttons(struct GadgetInfo *gi)
5884 *radiobutton_info[gi->custom_type_id].value =
5885 radiobutton_info[gi->custom_type_id].checked_value;
5888 static void HandleCheckbuttons(struct GadgetInfo *gi)
5890 int type_id = gi->custom_type_id;
5892 *checkbutton_info[type_id].value ^= TRUE;
5894 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5895 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5896 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5897 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5898 CopyCustomElementPropertiesToGame(properties_element);
5900 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5902 ModifyEditorElementList();
5903 RedrawDrawingElements();
5907 static void HandleControlButtons(struct GadgetInfo *gi)
5909 int id = gi->custom_id;
5910 int button = gi->event.button;
5911 int step = BUTTON_STEPSIZE(button);
5912 int new_element = BUTTON_ELEMENT(button);
5915 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5916 DrawLevelText(0, 0, 0, TEXT_END);
5918 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5919 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5920 drawing_function != GADGET_ID_PICK_ELEMENT &&
5921 !(GetKeyModState() & KMOD_Control))
5923 DrawDrawingWindow();
5924 edit_mode = ED_MODE_DRAWING;
5929 case GADGET_ID_SCROLL_LEFT:
5930 if (level_xpos >= 0)
5932 if (lev_fieldx < ed_fieldx - 2)
5936 if (level_xpos < -1)
5939 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5941 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5943 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5944 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5948 case GADGET_ID_SCROLL_RIGHT:
5949 if (level_xpos <= lev_fieldx - ed_fieldx)
5951 if (lev_fieldx < ed_fieldx - 2)
5955 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5956 level_xpos = lev_fieldx - ed_fieldx + 1;
5958 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5960 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5962 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5963 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5967 case GADGET_ID_SCROLL_UP:
5968 if (level_ypos >= 0)
5970 if (lev_fieldy < ed_fieldy - 2)
5974 if (level_ypos < -1)
5977 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5979 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5981 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5982 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5986 case GADGET_ID_SCROLL_DOWN:
5987 if (level_ypos <= lev_fieldy - ed_fieldy)
5989 if (lev_fieldy < ed_fieldy - 2)
5993 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5994 level_ypos = lev_fieldy - ed_fieldy + 1;
5996 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5998 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6000 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6001 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6005 case GADGET_ID_SCROLL_HORIZONTAL:
6006 level_xpos = gi->event.item_position - 1;
6007 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6010 case GADGET_ID_SCROLL_VERTICAL:
6011 level_ypos = gi->event.item_position - 1;
6012 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6015 case GADGET_ID_SCROLL_LIST_UP:
6016 case GADGET_ID_SCROLL_LIST_DOWN:
6017 case GADGET_ID_SCROLL_LIST_VERTICAL:
6018 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6019 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6022 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6023 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6025 if (element_shift < 0)
6027 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6028 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6030 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6031 GDI_SCROLLBAR_ITEM_POSITION,
6032 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6035 ModifyEditorElementList();
6039 case GADGET_ID_WRAP_LEFT:
6040 WrapLevel(-step, 0);
6043 case GADGET_ID_WRAP_RIGHT:
6047 case GADGET_ID_WRAP_UP:
6048 WrapLevel(0, -step);
6051 case GADGET_ID_WRAP_DOWN:
6055 case GADGET_ID_SINGLE_ITEMS:
6056 case GADGET_ID_CONNECTED_ITEMS:
6057 case GADGET_ID_LINE:
6059 case GADGET_ID_TEXT:
6060 case GADGET_ID_RECTANGLE:
6061 case GADGET_ID_FILLED_BOX:
6062 case GADGET_ID_FLOOD_FILL:
6063 case GADGET_ID_GRAB_BRUSH:
6064 case GADGET_ID_PICK_ELEMENT:
6065 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6066 last_drawing_function = drawing_function;
6067 drawing_function = id;
6068 draw_with_brush = FALSE;
6071 case GADGET_ID_RANDOM_PLACEMENT:
6072 RandomPlacement(new_element);
6075 case GADGET_ID_PROPERTIES:
6076 if (edit_mode != ED_MODE_PROPERTIES)
6078 properties_element = new_element;
6079 DrawPropertiesWindow();
6080 edit_mode = ED_MODE_PROPERTIES;
6084 DrawDrawingWindow();
6085 edit_mode = ED_MODE_DRAWING;
6089 case GADGET_ID_UNDO:
6090 if (undo_buffer_steps == 0)
6092 Request("Undo buffer empty !", REQ_CONFIRM);
6096 if (edit_mode != ED_MODE_DRAWING)
6098 DrawDrawingWindow();
6099 edit_mode = ED_MODE_DRAWING;
6102 undo_buffer_position =
6103 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6104 undo_buffer_steps--;
6106 for(x=0; x<lev_fieldx; x++)
6107 for(y=0; y<lev_fieldy; y++)
6108 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6109 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6112 case GADGET_ID_INFO:
6113 if (edit_mode != ED_MODE_INFO)
6115 DrawLevelInfoWindow();
6116 edit_mode = ED_MODE_INFO;
6120 DrawDrawingWindow();
6121 edit_mode = ED_MODE_DRAWING;
6125 case GADGET_ID_CLEAR:
6126 if (edit_mode != ED_MODE_DRAWING)
6128 DrawDrawingWindow();
6129 edit_mode = ED_MODE_DRAWING;
6132 for(x=0; x<MAX_LEV_FIELDX; x++)
6133 for(y=0; y<MAX_LEV_FIELDY; y++)
6134 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6135 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6137 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6140 case GADGET_ID_SAVE:
6141 if (leveldir_current->readonly)
6143 Request("This level is read only !", REQ_CONFIRM);
6147 if (!LevelContainsPlayer)
6148 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6151 if (Request("Save this level and kill the old ?", REQ_ASK))
6153 CopyPlayfield(Feld, Ur);
6155 SaveLevel(level_nr);
6160 case GADGET_ID_TEST:
6161 if (!LevelContainsPlayer)
6162 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6166 level.game_version = GAME_VERSION_ACTUAL;
6168 CopyPlayfield(Ur, FieldBackup);
6169 CopyPlayfield(Feld, Ur);
6171 UnmapLevelEditorGadgets();
6172 UndrawSpecialEditorDoor();
6174 CloseDoor(DOOR_CLOSE_ALL);
6176 DrawCompleteVideoDisplay();
6178 if (setup.autorecord)
6179 TapeStartRecording();
6181 level_editor_test_game = TRUE;
6182 game_status = GAME_MODE_PLAYING;
6188 case GADGET_ID_EXIT:
6189 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6193 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6194 id <= GADGET_ID_ELEMENTLIST_LAST)
6196 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6197 int new_element = editor_elements[element_position + element_shift];
6199 PickDrawingElement(button, new_element);
6201 if (!stick_element_properties_window &&
6202 drawing_function != GADGET_ID_PICK_ELEMENT &&
6203 !(GetKeyModState() & KMOD_Control))
6205 properties_element = new_element;
6206 if (edit_mode == ED_MODE_PROPERTIES)
6207 DrawPropertiesWindow();
6210 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6211 ClickOnGadget(level_editor_gadget[last_drawing_function],
6215 else if (gi->event.type == GD_EVENT_PRESSED)
6216 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6217 else if (gi->event.type == GD_EVENT_RELEASED)
6218 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6219 else if (gi->event.type == GD_EVENT_MOVING)
6220 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6222 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6228 void HandleLevelEditorKeyInput(Key key)
6230 char letter = getCharFromKey(key);
6231 int button = MB_LEFTBUTTON;
6233 if (drawing_function == GADGET_ID_TEXT &&
6234 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6237 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6238 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6239 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6240 else if (key == KSYM_Return)
6241 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6242 else if (key == KSYM_Escape)
6243 DrawLevelText(0, 0, 0, TEXT_END);
6245 else if (button_status == MB_RELEASED)
6247 int i, id = GADGET_ID_NONE;
6252 id = GADGET_ID_SCROLL_LEFT;
6255 id = GADGET_ID_SCROLL_RIGHT;
6258 id = GADGET_ID_SCROLL_UP;
6261 id = GADGET_ID_SCROLL_DOWN;
6264 id = GADGET_ID_SCROLL_LIST_UP;
6265 button = MB_RIGHTBUTTON;
6267 case KSYM_Page_Down:
6268 id = GADGET_ID_SCROLL_LIST_DOWN;
6269 button = MB_RIGHTBUTTON;
6273 if (edit_mode == ED_MODE_DRAWING)
6275 RequestExitLevelEditor(setup.ask_on_escape);
6279 DrawDrawingWindow();
6280 edit_mode = ED_MODE_DRAWING;
6288 if (id != GADGET_ID_NONE)
6289 ClickOnGadget(level_editor_gadget[id], button);
6290 else if (letter == '.')
6291 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6292 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6293 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6295 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6296 if (letter && letter == control_info[i].shortcut)
6297 if (!anyTextGadgetActive())
6298 ClickOnGadget(level_editor_gadget[i], button);
6302 void HandleLevelEditorIdle()
6304 static unsigned long action_delay = 0;
6305 unsigned long action_delay_value = GameFrameDelay;
6306 int xpos = 1, ypos = 2;
6308 if (edit_mode != ED_MODE_PROPERTIES)
6311 if (!DelayReached(&action_delay, action_delay_value))
6314 DrawGraphicAnimationExt(drawto,
6316 SY + ypos * TILEY + MINI_TILEY / 2,
6317 el2img(properties_element), -1, NO_MASKING);
6319 MarkTileDirty(xpos, ypos);
6320 MarkTileDirty(xpos, ypos + 1);
6322 FrameCounter++; /* increase animation frame counter */
6325 void ClearEditorGadgetInfoText()
6327 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6330 void HandleEditorGadgetInfoText(void *ptr)
6332 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6333 char infotext[MAX_OUTPUT_LINESIZE + 1];
6334 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6335 int max_infotext_len = getMaxInfoTextLength();
6337 if (game_status != GAME_MODE_EDITOR)
6340 ClearEditorGadgetInfoText();
6342 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6345 /* misuse this function to delete brush cursor, if needed */
6346 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6347 DeleteBrushFromCursor();
6349 if (gi == NULL || gi->info_text == NULL)
6352 strncpy(infotext, gi->info_text, max_infotext_len);
6353 infotext[max_infotext_len] = '\0';
6355 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6357 int key = control_info[gi->custom_id].shortcut;
6361 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6362 sprintf(shortcut, " ('.' or '%c')", key);
6363 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6364 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6365 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6366 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6367 else /* normal case */
6368 sprintf(shortcut, " ('%s%c')",
6369 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6371 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6372 strcat(infotext, shortcut);
6376 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6379 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6381 static int start_lx, start_ly;
6383 int id = gi->custom_id;
6384 int sx = gi->event.x;
6385 int sy = gi->event.y;
6386 int lx = sx + level_xpos;
6387 int ly = sy + level_ypos;
6388 int min_sx = 0, min_sy = 0;
6389 int max_sx = gi->drawing.area_xsize - 1;
6390 int max_sy = gi->drawing.area_ysize - 1;
6391 int actual_drawing_function = drawing_function;
6393 /* pressed Control key: simulate picking element */
6394 if (GetKeyModState() & KMOD_Control)
6395 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6397 ClearEditorGadgetInfoText();
6399 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6402 /* make sure to stay inside drawing area boundaries */
6403 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6404 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6406 if (id == GADGET_ID_DRAWING_LEVEL)
6410 int min_lx = 0, min_ly = 0;
6411 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6413 /* get positions inside level field */
6414 lx = sx + level_xpos;
6415 ly = sy + level_ypos;
6417 /* make sure to stay inside level field boundaries */
6418 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6419 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6421 /* correct drawing area positions accordingly */
6422 sx = lx - level_xpos;
6423 sy = ly - level_ypos;
6426 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6428 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6430 if (gi->event.type == GD_EVENT_PRESSED)
6436 switch (actual_drawing_function)
6438 case GADGET_ID_SINGLE_ITEMS:
6439 infotext = "Drawing single items";
6441 case GADGET_ID_CONNECTED_ITEMS:
6442 infotext = "Drawing connected items";
6444 case GADGET_ID_LINE:
6445 infotext = "Drawing line";
6448 infotext = "Drawing arc";
6450 case GADGET_ID_TEXT:
6451 infotext = "Setting text cursor";
6453 case GADGET_ID_RECTANGLE:
6454 infotext = "Drawing rectangle";
6456 case GADGET_ID_FILLED_BOX:
6457 infotext = "Drawing filled box";
6459 case GADGET_ID_FLOOD_FILL:
6460 infotext = "Flood fill";
6462 case GADGET_ID_GRAB_BRUSH:
6463 infotext = "Grabbing brush";
6465 case GADGET_ID_PICK_ELEMENT:
6466 infotext = "Picking element";
6470 infotext = "Drawing position";
6474 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6475 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6476 "%s: %d, %d", infotext, lx, ly);
6478 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6479 "%s: %d, %d", infotext,
6480 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6482 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6483 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6484 "%s", getElementInfoText(Feld[lx][ly]));
6486 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6487 "Level position: %d, %d", lx, ly);
6490 /* misuse this function to draw brush cursor, if needed */
6491 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6493 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6494 CopyBrushToCursor(sx, sy);
6496 DeleteBrushFromCursor();
6499 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6501 if (id == GADGET_ID_AMOEBA_CONTENT)
6502 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6503 getElementInfoText(level.amoeba_content));
6504 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6505 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6506 getElementInfoText(custom_element.gfx_element));
6507 else if (id == GADGET_ID_CUSTOM_CONTENT)
6508 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6509 getElementInfoText(custom_element.content[sx][sy]));
6510 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6511 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6512 getElementInfoText(custom_element.change.target_element));
6513 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6514 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6515 getElementInfoText(custom_element.change.content[sx][sy]));
6516 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6517 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6518 getElementInfoText(custom_element.change.trigger));
6519 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6520 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6521 getElementInfoText(random_placement_background_element));
6522 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6523 id <= GADGET_ID_ELEMENT_CONTENT_7)
6525 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6527 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6528 getElementInfoText(level.yamyam_content[i][sx][sy]));
6533 if (id == GADGET_ID_AMOEBA_CONTENT)
6534 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6536 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6537 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6538 "Custom graphic element");
6539 else if (id == GADGET_ID_CUSTOM_CONTENT)
6540 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6541 "Custom element content position: %d, %d", sx, sy);
6542 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6543 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6544 "New element after change");
6545 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6546 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6547 "New extended elements after change");
6548 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6549 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6550 "Other element triggering change");
6551 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6552 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6553 "Random placement background");
6554 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6555 id <= GADGET_ID_ELEMENT_CONTENT_7)
6556 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6557 "Content area %d position: %d, %d",
6558 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6562 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6564 if (!ask_if_level_has_changed ||
6566 Request("Level has changed! Exit without saving ?",
6567 REQ_ASK | REQ_STAY_OPEN))
6569 CloseDoor(DOOR_CLOSE_1);
6571 CloseDoor(DOOR_CLOSE_ALL);
6573 game_status = GAME_MODE_MAIN;
6578 CloseDoor(DOOR_CLOSE_1);
6579 BlitBitmap(bitmap_db_door, bitmap_db_door,
6580 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6581 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6582 OpenDoor(DOOR_OPEN_1);