1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2405 int wheel_x, wheel_y;
2406 int wheel_width, wheel_height;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2415 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2417 SX + SXSIZE + SX, WIN_YSIZE,
2418 GD_TYPE_SCROLLBAR_HORIZONTAL,
2419 GADGET_ID_SCROLL_HORIZONTAL,
2420 "scroll level editing area horizontally"
2423 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2424 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2425 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2427 SX + SXSIZE + SX, WIN_YSIZE,
2428 GD_TYPE_SCROLLBAR_VERTICAL,
2429 GADGET_ID_SCROLL_VERTICAL,
2430 "scroll level editing area vertically"
2433 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2434 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2435 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2436 SX + SXSIZE + SX, 0,
2437 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2438 GD_TYPE_SCROLLBAR_VERTICAL,
2439 GADGET_ID_SCROLL_LIST_VERTICAL,
2440 "scroll element list vertically"
2448 int gadget_id_align;
2449 int radio_button_nr;
2452 char *text_left, *text_right, *infotext;
2453 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2456 -1, ED_COUNTER2_YPOS(8),
2457 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2458 RADIO_NR_RANDOM_ELEMENTS,
2459 &random_placement_method, RANDOM_USE_PERCENTAGE,
2460 " ", "percentage", "use percentage for random elements"
2463 -1, ED_COUNTER2_YPOS(8),
2464 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2465 RADIO_NR_RANDOM_ELEMENTS,
2466 &random_placement_method, RANDOM_USE_QUANTITY,
2467 " ", "quantity", "use quantity for random elements"
2475 int gadget_id_align;
2477 char *text_left, *text_right, *infotext;
2478 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2480 /* ---------- level and editor settings ---------------------------------- */
2483 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2484 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2485 &random_placement_background_restricted,
2487 "restrict random placement to:", "set random placement restriction"
2490 /* ---------- element settings: configure (various elements) ------------- */
2493 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2494 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2495 &stick_element_properties_window,
2497 "stick this screen to edit content","stick this screen to edit content"
2500 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2501 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2502 &level.em_slippery_gems,
2504 "slip down from certain flat walls","use EM style slipping behaviour"
2507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2508 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2509 &level.use_spring_bug,
2511 "use spring pushing bug", "use odd spring pushing behaviour"
2514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2515 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2516 &level.use_time_orb_bug,
2518 "use time orb bug", "use odd time orb behaviour"
2521 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2522 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2525 "create single random element", "only create one element from content"
2528 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2529 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2530 &level.ball_state_initial,
2532 "magic ball initially activated", "activate magic ball after level start"
2535 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2536 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2537 &level.grow_into_diggable,
2539 "can grow into anything diggable", "grow into more than just sand"
2542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2543 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2544 &level.continuous_snapping,
2546 "continuos snapping", "use snapping without releasing key"
2549 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2550 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2551 &level.block_snap_field,
2553 "block snapped field when snapping", "use snapping delay to show animation"
2556 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2557 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2558 &level.block_last_field,
2560 "block last field when moving", "player blocks last field when moving"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2564 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2565 &level.sp_block_last_field,
2567 "block last field when moving", "player blocks last field when moving"
2570 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2571 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2572 &level.instant_relocation,
2574 "no scrolling when relocating", "player gets relocated without delay"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2578 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2579 &level.use_start_element[0],
2581 "use level start element:", "start level at this element's position"
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2585 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2586 &level.use_artwork_element[0],
2588 "use artwork from element:", "use player artwork from other element"
2591 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2592 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2593 &level.use_explosion_element[0],
2595 "use explosion from element:", "use explosion properties from element"
2598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2599 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2600 &level.initial_player_gravity[0],
2602 "use initial gravity", "set initial player gravity"
2605 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2606 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2607 &level.can_pass_to_walkable,
2609 "can pass to walkable element", "player can pass to empty or walkable"
2612 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2613 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2614 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2616 "can fall into acid (with gravity)","player can fall into acid pool"
2619 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2620 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2621 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2623 "can move into acid", "element can move into acid pool"
2626 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2627 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2628 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2630 "deadly when colliding with", "element is deadly when hitting player"
2633 /* ---------- element settings: configure 1 (custom elements) ----------- */
2636 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2637 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2638 &custom_element.use_gfx_element,
2640 /* !!! add separate "use existing element sound" !!! */
2642 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2644 NULL, "use graphic of element:", "use existing element graphic"
2648 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2649 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2650 &level.use_custom_template,
2651 NULL, "use template", "use template for custom properties"
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2655 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2656 &custom_element_properties[EP_ACCESSIBLE],
2657 NULL, NULL, "player can walk to or pass this field"
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2661 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2662 &custom_element_properties[EP_GRAVITY_REACHABLE],
2663 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2667 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2668 &custom_element.use_last_ce_value,
2669 NULL, "use last CE value after change", "use last CE value after change"
2672 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2673 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2674 &custom_element_properties[EP_WALK_TO_OBJECT],
2675 NULL, NULL, "player can dig/collect/push element"
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2679 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2680 &custom_element_properties[EP_INDESTRUCTIBLE],
2681 NULL, "indestructible", "element is indestructible"
2684 /* ---------- element settings: configure 2 (custom elements) ----------- */
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2688 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2689 &custom_element_properties[EP_CAN_MOVE],
2690 NULL, NULL, "element can move with some pattern"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2694 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2695 &custom_element_properties[EP_CAN_FALL],
2696 NULL, "can fall", "element can fall down"
2699 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2700 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2701 &custom_element_properties[EP_CAN_SMASH],
2702 " ", NULL, "element can smash other elements"
2705 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2706 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2707 &custom_element_properties[EP_SLIPPERY],
2708 NULL, NULL, "other elements can fall down from it"
2711 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2712 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2713 &custom_element_properties[EP_DEADLY],
2714 NULL, NULL, "element can kill the player"
2717 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2718 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2719 &custom_element_properties[EP_CAN_EXPLODE],
2720 NULL, NULL, "element can explode"
2723 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2724 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2725 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2726 NULL, "by fire", "element can explode by fire/explosion"
2729 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2730 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2731 &custom_element_properties[EP_EXPLODES_SMASHED],
2732 " ", "smashed", "element can explode when smashed"
2735 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2736 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2737 &custom_element_properties[EP_EXPLODES_IMPACT],
2738 " ", "impact", "element can explode on impact"
2741 /* ---------- element settings: advanced (custom elements) --------------- */
2744 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2745 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2746 &custom_element_change.can_change,
2747 NULL, "element changes to:", "change element on specified condition"
2750 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2751 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2752 &custom_element_change_events[CE_DELAY],
2753 NULL, NULL, "element changes after delay"
2756 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2757 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2758 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2759 NULL, NULL, "element changes by direct action"
2762 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2763 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2764 &custom_element_change_events[CE_BY_OTHER_ACTION],
2765 NULL, NULL, "element changes by other element"
2768 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2769 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2770 &custom_element_change.explode,
2771 NULL, "explode instead of change", "element explodes instead of change"
2774 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2775 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2776 &custom_element_change.use_target_content,
2777 NULL, "use extended change target:","element changes to more elements"
2780 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2781 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2782 &custom_element_change.only_if_complete,
2783 NULL, "replace all or nothing", "only replace when all can be changed"
2786 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2787 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2788 &custom_element_change.use_random_replace,
2789 NULL, NULL, "use percentage for random replace"
2792 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2793 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2794 &custom_element_change.has_action,
2795 NULL, NULL, "execute action on specified condition"
2803 int gadget_id_align;
2805 int area_xsize, area_ysize;
2806 char *text_left, *text_right, *text_below, *infotext;
2807 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2809 /* ---------- level playfield content ------------------------------------ */
2813 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2814 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2815 NULL, NULL, NULL, NULL
2818 /* ---------- yam yam content -------------------------------------------- */
2821 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2822 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2823 &level.yamyam_content[0].e[0][0], 3, 3,
2824 NULL, NULL, "1", NULL
2827 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2828 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2829 &level.yamyam_content[1].e[0][0], 3, 3,
2830 NULL, NULL, "2", NULL
2833 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2834 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2835 &level.yamyam_content[2].e[0][0], 3, 3,
2836 NULL, NULL, "3", NULL
2839 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2840 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2841 &level.yamyam_content[3].e[0][0], 3, 3,
2842 NULL, NULL, "4", NULL
2845 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2846 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2847 &level.yamyam_content[4].e[0][0], 3, 3,
2848 NULL, NULL, "5", NULL
2851 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2852 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2853 &level.yamyam_content[5].e[0][0], 3, 3,
2854 NULL, NULL, "6", NULL
2857 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2858 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2859 &level.yamyam_content[6].e[0][0], 3, 3,
2860 NULL, NULL, "7", NULL
2863 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2864 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2865 &level.yamyam_content[7].e[0][0], 3, 3,
2866 NULL, NULL, "8", NULL
2869 /* ---------- magic ball content ----------------------------------------- */
2872 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2873 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2874 &level.ball_content[0].e[0][0], 3, 3,
2875 NULL, NULL, "1", NULL
2878 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2879 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2880 &level.ball_content[1].e[0][0], 3, 3,
2881 NULL, NULL, "2", NULL
2884 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2885 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2886 &level.ball_content[2].e[0][0], 3, 3,
2887 NULL, NULL, "3", NULL
2890 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2891 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2892 &level.ball_content[3].e[0][0], 3, 3,
2893 NULL, NULL, "4", NULL
2896 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2897 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2898 &level.ball_content[4].e[0][0], 3, 3,
2899 NULL, NULL, "5", NULL
2902 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2903 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2904 &level.ball_content[5].e[0][0], 3, 3,
2905 NULL, NULL, "6", NULL
2908 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2909 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2910 &level.ball_content[6].e[0][0], 3, 3,
2911 NULL, NULL, "7", NULL
2914 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2915 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2916 &level.ball_content[7].e[0][0], 3, 3,
2917 NULL, NULL, "8", NULL
2920 /* ---------- android content -------------------------------------------- */
2923 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2924 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2925 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2926 "elements:", NULL, NULL, "elements android can clone"
2929 /* ---------- amoeba content --------------------------------------------- */
2932 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2933 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2934 &level.amoeba_content, 1, 1,
2935 "content:", NULL, NULL, "amoeba content"
2938 /* ---------- level start element ---------------------------------------- */
2941 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2942 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2943 &level.start_element[0], 1, 1,
2944 NULL, NULL, NULL, "level start element"
2947 /* ---------- player artwork element ------------------------------------- */
2950 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2951 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2952 &level.artwork_element[0], 1, 1,
2953 NULL, NULL, NULL, "element for player artwork"
2956 /* ---------- player explosion element ----------------------------------- */
2959 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2960 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2961 &level.explosion_element[0], 1, 1,
2962 NULL, NULL, NULL, "element for player explosion"
2965 /* ---------- element settings: configure 1 (custom elements) ----------- */
2967 /* ---------- custom graphic --------------------------------------------- */
2970 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2971 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2972 &custom_element.gfx_element, 1, 1,
2973 NULL, NULL, NULL, "custom graphic element"
2976 /* ---------- element settings: configure 2 (custom elements) ----------- */
2978 /* ---------- custom content (when exploding) ---------------------------- */
2981 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2982 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2983 &custom_element.content.e[0][0], 3, 3,
2984 "content:", NULL, NULL, NULL
2987 /* ---------- custom enter and leave element (when moving) --------------- */
2990 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2991 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2992 &custom_element.move_enter_element, 1, 1,
2993 "can dig:", " ", NULL, "element that can be digged/collected"
2996 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2997 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2998 &custom_element.move_leave_element, 1, 1,
2999 NULL, NULL, NULL, "element that will be left behind"
3002 /* ---------- element settings: advanced (custom elements) --------------- */
3004 /* ---------- custom change target --------------------------------------- */
3007 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3008 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3009 &custom_element_change.target_element, 1, 1,
3010 NULL, "after/when:", NULL, "new target element after change"
3013 /* ---------- custom change content (extended change target) ------------- */
3016 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3017 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3018 &custom_element_change.target_content.e[0][0], 3, 3,
3019 NULL, NULL, NULL, "new extended elements after change"
3022 /* ---------- custom change trigger (element causing change) ------------- */
3025 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3026 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3027 &custom_element_change.trigger_element, 1, 1,
3028 NULL, NULL, NULL, "other element triggering change"
3031 /* ---------- group element content -------------------------------------- */
3034 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3035 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3036 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3037 "content:", NULL, NULL, NULL
3040 /* ---------- random background (for random painting) -------------------- */
3043 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3044 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3045 &random_placement_background_element, 1, 1,
3046 NULL, NULL, NULL, "random placement background"
3052 -----------------------------------------------------------------------------
3053 some internally used variables
3054 -----------------------------------------------------------------------------
3057 /* actual size of level editor drawing area */
3058 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3060 /* actual position of level editor drawing area in level playfield */
3061 static int level_xpos = -1, level_ypos = -1;
3063 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3065 /* drawing elements on the three mouse buttons */
3066 static int new_element1 = EL_WALL;
3067 static int new_element2 = EL_EMPTY;
3068 static int new_element3 = EL_SAND;
3070 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3071 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3072 (button) == 2 ? new_element2 : \
3073 (button) == 3 ? new_element3 : EL_EMPTY)
3074 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3076 /* forward declaration for internal use */
3077 static void ModifyEditorCounterValue(int, int);
3078 static void ModifyEditorCounterLimits(int, int, int);
3079 static void ModifyEditorSelectboxValue(int, int);
3080 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3081 static void ModifyEditorDrawingArea(int, int, int);
3082 static void ModifyEditorElementList();
3083 static void AdjustElementListScrollbar();
3084 static void RedrawDrawingElements();
3085 static void DrawDrawingWindow();
3086 static void DrawLevelInfoWindow();
3087 static void DrawPropertiesWindow();
3088 static void UpdateCustomElementGraphicGadgets();
3089 static boolean checkPropertiesConfig(int);
3090 static void CopyLevelToUndoBuffer(int);
3091 static void HandleDrawingAreas(struct GadgetInfo *);
3092 static void HandleCounterButtons(struct GadgetInfo *);
3093 static void HandleTextInputGadgets(struct GadgetInfo *);
3094 static void HandleTextAreaGadgets(struct GadgetInfo *);
3095 static void HandleSelectboxGadgets(struct GadgetInfo *);
3096 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3097 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3098 static void HandleRadiobuttons(struct GadgetInfo *);
3099 static void HandleCheckbuttons(struct GadgetInfo *);
3100 static void HandleControlButtons(struct GadgetInfo *);
3101 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3102 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3104 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3105 static int right_gadget_border[NUM_EDITOR_GADGETS];
3107 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3108 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3109 static boolean draw_with_brush = FALSE;
3110 static int properties_element = 0;
3112 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3113 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3114 static int undo_buffer_position = 0;
3115 static int undo_buffer_steps = 0;
3117 static int edit_mode;
3118 static int edit_mode_properties;
3120 static int element_shift = 0;
3122 static int editor_el_players[] =
3129 static int *editor_el_players_ptr = editor_el_players;
3130 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3132 static int editor_hl_boulderdash[] =
3134 EL_INTERNAL_CASCADE_BD_ACTIVE,
3140 static int editor_el_boulderdash[] =
3149 EL_BD_EXPANDABLE_WALL,
3157 EL_BD_BUTTERFLY_LEFT,
3159 EL_BD_BUTTERFLY_RIGHT,
3160 EL_BD_FIREFLY_RIGHT,
3163 EL_BD_BUTTERFLY_DOWN,
3167 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3168 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3169 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3170 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3172 static int editor_hl_emerald_mine[] =
3174 EL_INTERNAL_CASCADE_EM_ACTIVE,
3180 static int editor_el_emerald_mine[] =
3217 EL_ACID_POOL_TOPLEFT,
3219 EL_ACID_POOL_TOPRIGHT,
3222 EL_ACID_POOL_BOTTOMLEFT,
3223 EL_ACID_POOL_BOTTOM,
3224 EL_ACID_POOL_BOTTOMRIGHT,
3242 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3243 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3244 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3245 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3247 static int editor_hl_emerald_mine_club[] =
3249 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3255 static int editor_el_emerald_mine_club[] =
3282 EL_EMC_WALL_SLIPPERY_1,
3283 EL_EMC_WALL_SLIPPERY_2,
3284 EL_EMC_WALL_SLIPPERY_3,
3285 EL_EMC_WALL_SLIPPERY_4,
3308 EL_EMC_MAGIC_BALL_SWITCH,
3310 EL_EMC_SPRING_BUMPER,
3315 EL_EM_DYNAMITE_ACTIVE,
3319 EL_BALLOON_SWITCH_UP,
3320 EL_BALLOON_SWITCH_ANY,
3323 EL_BALLOON_SWITCH_LEFT,
3325 EL_BALLOON_SWITCH_RIGHT,
3329 EL_BALLOON_SWITCH_DOWN,
3330 EL_BALLOON_SWITCH_NONE,
3332 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3333 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3334 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3335 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3337 static int editor_hl_rnd[] =
3339 EL_INTERNAL_CASCADE_RND_ACTIVE,
3345 static int editor_el_rnd[] =
3377 EL_WALL_EMERALD_YELLOW,
3378 EL_WALL_EMERALD_RED,
3379 EL_WALL_EMERALD_PURPLE,
3397 EL_DYNABOMB_INCREASE_NUMBER,
3398 EL_DYNABOMB_INCREASE_SIZE,
3399 EL_DYNABOMB_INCREASE_POWER,
3419 EL_INVISIBLE_STEELWALL,
3423 EL_EXPANDABLE_WALL_HORIZONTAL,
3424 EL_EXPANDABLE_WALL_VERTICAL,
3425 EL_EXPANDABLE_WALL_ANY,
3427 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3428 static int *editor_el_rnd_ptr = editor_el_rnd;
3429 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3430 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3432 static int editor_hl_sokoban[] =
3434 EL_INTERNAL_CASCADE_SB_ACTIVE,
3440 static int editor_el_sokoban[] =
3443 EL_SOKOBAN_FIELD_EMPTY,
3444 EL_SOKOBAN_FIELD_FULL,
3445 EL_SOKOBAN_FIELD_PLAYER,
3447 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3448 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3449 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3450 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3452 static int editor_hl_supaplex[] =
3454 EL_INTERNAL_CASCADE_SP_ACTIVE,
3460 static int editor_el_supaplex[] =
3478 EL_SP_PORT_HORIZONTAL,
3479 EL_SP_PORT_VERTICAL,
3487 EL_SP_GRAVITY_PORT_LEFT,
3488 EL_SP_GRAVITY_PORT_RIGHT,
3489 EL_SP_GRAVITY_PORT_UP,
3490 EL_SP_GRAVITY_PORT_DOWN,
3492 EL_SP_HARDWARE_GRAY,
3493 EL_SP_HARDWARE_GREEN,
3494 EL_SP_HARDWARE_BLUE,
3497 EL_SP_HARDWARE_BASE_1,
3498 EL_SP_HARDWARE_BASE_2,
3499 EL_SP_HARDWARE_BASE_3,
3500 EL_SP_HARDWARE_BASE_4,
3502 EL_SP_HARDWARE_BASE_5,
3503 EL_SP_HARDWARE_BASE_6,
3504 EL_SP_HARDWARE_YELLOW,
3512 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3513 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3514 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3515 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3517 static int editor_hl_diamond_caves[] =
3519 EL_INTERNAL_CASCADE_DC_ACTIVE,
3525 static int editor_el_diamond_caves[] =
3532 EL_CONVEYOR_BELT_1_LEFT,
3533 EL_CONVEYOR_BELT_1_MIDDLE,
3534 EL_CONVEYOR_BELT_1_RIGHT,
3535 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3537 EL_CONVEYOR_BELT_2_LEFT,
3538 EL_CONVEYOR_BELT_2_MIDDLE,
3539 EL_CONVEYOR_BELT_2_RIGHT,
3540 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3542 EL_CONVEYOR_BELT_3_LEFT,
3543 EL_CONVEYOR_BELT_3_MIDDLE,
3544 EL_CONVEYOR_BELT_3_RIGHT,
3545 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3547 EL_CONVEYOR_BELT_4_LEFT,
3548 EL_CONVEYOR_BELT_4_MIDDLE,
3549 EL_CONVEYOR_BELT_4_RIGHT,
3550 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3552 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3553 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3554 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3555 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3557 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3558 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3559 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3560 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3562 EL_SWITCHGATE_CLOSED,
3564 EL_SWITCHGATE_SWITCH_UP,
3565 EL_SWITCHGATE_SWITCH_DOWN,
3572 EL_SIGN_EXCLAMATION,
3575 EL_LIGHT_SWITCH_ACTIVE,
3577 EL_STEELWALL_SLIPPERY,
3592 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3593 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3594 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3595 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3597 static int editor_hl_dx_boulderdash[] =
3599 EL_INTERNAL_CASCADE_DX_ACTIVE,
3605 static int editor_el_dx_boulderdash[] =
3609 EL_TUBE_HORIZONTAL_DOWN,
3613 EL_TUBE_VERTICAL_RIGHT,
3615 EL_TUBE_VERTICAL_LEFT,
3619 EL_TUBE_HORIZONTAL_UP,
3627 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3628 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3629 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3630 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3632 static int editor_hl_chars[] =
3634 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3640 static int editor_el_chars[] =
3729 EL_CHAR(FONT_ASCII_CURSOR),
3732 static int *editor_hl_chars_ptr = editor_hl_chars;
3733 static int *editor_el_chars_ptr = editor_el_chars;
3734 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3735 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3737 static int editor_hl_custom[] =
3739 EL_INTERNAL_CASCADE_CE_ACTIVE,
3745 static int editor_el_custom[] =
3747 EL_CUSTOM_START + 0,
3748 EL_CUSTOM_START + 1,
3749 EL_CUSTOM_START + 2,
3750 EL_CUSTOM_START + 3,
3752 EL_CUSTOM_START + 4,
3753 EL_CUSTOM_START + 5,
3754 EL_CUSTOM_START + 6,
3755 EL_CUSTOM_START + 7,
3757 EL_CUSTOM_START + 8,
3758 EL_CUSTOM_START + 9,
3759 EL_CUSTOM_START + 10,
3760 EL_CUSTOM_START + 11,
3762 EL_CUSTOM_START + 12,
3763 EL_CUSTOM_START + 13,
3764 EL_CUSTOM_START + 14,
3765 EL_CUSTOM_START + 15,
3767 EL_CUSTOM_START + 16,
3768 EL_CUSTOM_START + 17,
3769 EL_CUSTOM_START + 18,
3770 EL_CUSTOM_START + 19,
3772 EL_CUSTOM_START + 20,
3773 EL_CUSTOM_START + 21,
3774 EL_CUSTOM_START + 22,
3775 EL_CUSTOM_START + 23,
3777 EL_CUSTOM_START + 24,
3778 EL_CUSTOM_START + 25,
3779 EL_CUSTOM_START + 26,
3780 EL_CUSTOM_START + 27,
3782 EL_CUSTOM_START + 28,
3783 EL_CUSTOM_START + 29,
3784 EL_CUSTOM_START + 30,
3785 EL_CUSTOM_START + 31,
3787 EL_CUSTOM_START + 32,
3788 EL_CUSTOM_START + 33,
3789 EL_CUSTOM_START + 34,
3790 EL_CUSTOM_START + 35,
3792 EL_CUSTOM_START + 36,
3793 EL_CUSTOM_START + 37,
3794 EL_CUSTOM_START + 38,
3795 EL_CUSTOM_START + 39,
3797 EL_CUSTOM_START + 40,
3798 EL_CUSTOM_START + 41,
3799 EL_CUSTOM_START + 42,
3800 EL_CUSTOM_START + 43,
3802 EL_CUSTOM_START + 44,
3803 EL_CUSTOM_START + 45,
3804 EL_CUSTOM_START + 46,
3805 EL_CUSTOM_START + 47,
3807 EL_CUSTOM_START + 48,
3808 EL_CUSTOM_START + 49,
3809 EL_CUSTOM_START + 50,
3810 EL_CUSTOM_START + 51,
3812 EL_CUSTOM_START + 52,
3813 EL_CUSTOM_START + 53,
3814 EL_CUSTOM_START + 54,
3815 EL_CUSTOM_START + 55,
3817 EL_CUSTOM_START + 56,
3818 EL_CUSTOM_START + 57,
3819 EL_CUSTOM_START + 58,
3820 EL_CUSTOM_START + 59,
3822 EL_CUSTOM_START + 60,
3823 EL_CUSTOM_START + 61,
3824 EL_CUSTOM_START + 62,
3825 EL_CUSTOM_START + 63,
3827 EL_CUSTOM_START + 64,
3828 EL_CUSTOM_START + 65,
3829 EL_CUSTOM_START + 66,
3830 EL_CUSTOM_START + 67,
3832 EL_CUSTOM_START + 68,
3833 EL_CUSTOM_START + 69,
3834 EL_CUSTOM_START + 70,
3835 EL_CUSTOM_START + 71,
3837 EL_CUSTOM_START + 72,
3838 EL_CUSTOM_START + 73,
3839 EL_CUSTOM_START + 74,
3840 EL_CUSTOM_START + 75,
3842 EL_CUSTOM_START + 76,
3843 EL_CUSTOM_START + 77,
3844 EL_CUSTOM_START + 78,
3845 EL_CUSTOM_START + 79,
3847 EL_CUSTOM_START + 80,
3848 EL_CUSTOM_START + 81,
3849 EL_CUSTOM_START + 82,
3850 EL_CUSTOM_START + 83,
3852 EL_CUSTOM_START + 84,
3853 EL_CUSTOM_START + 85,
3854 EL_CUSTOM_START + 86,
3855 EL_CUSTOM_START + 87,
3857 EL_CUSTOM_START + 88,
3858 EL_CUSTOM_START + 89,
3859 EL_CUSTOM_START + 90,
3860 EL_CUSTOM_START + 91,
3862 EL_CUSTOM_START + 92,
3863 EL_CUSTOM_START + 93,
3864 EL_CUSTOM_START + 94,
3865 EL_CUSTOM_START + 95,
3867 EL_CUSTOM_START + 96,
3868 EL_CUSTOM_START + 97,
3869 EL_CUSTOM_START + 98,
3870 EL_CUSTOM_START + 99,
3872 EL_CUSTOM_START + 100,
3873 EL_CUSTOM_START + 101,
3874 EL_CUSTOM_START + 102,
3875 EL_CUSTOM_START + 103,
3877 EL_CUSTOM_START + 104,
3878 EL_CUSTOM_START + 105,
3879 EL_CUSTOM_START + 106,
3880 EL_CUSTOM_START + 107,
3882 EL_CUSTOM_START + 108,
3883 EL_CUSTOM_START + 109,
3884 EL_CUSTOM_START + 110,
3885 EL_CUSTOM_START + 111,
3887 EL_CUSTOM_START + 112,
3888 EL_CUSTOM_START + 113,
3889 EL_CUSTOM_START + 114,
3890 EL_CUSTOM_START + 115,
3892 EL_CUSTOM_START + 116,
3893 EL_CUSTOM_START + 117,
3894 EL_CUSTOM_START + 118,
3895 EL_CUSTOM_START + 119,
3897 EL_CUSTOM_START + 120,
3898 EL_CUSTOM_START + 121,
3899 EL_CUSTOM_START + 122,
3900 EL_CUSTOM_START + 123,
3902 EL_CUSTOM_START + 124,
3903 EL_CUSTOM_START + 125,
3904 EL_CUSTOM_START + 126,
3905 EL_CUSTOM_START + 127,
3907 EL_CUSTOM_START + 128,
3908 EL_CUSTOM_START + 129,
3909 EL_CUSTOM_START + 130,
3910 EL_CUSTOM_START + 131,
3912 EL_CUSTOM_START + 132,
3913 EL_CUSTOM_START + 133,
3914 EL_CUSTOM_START + 134,
3915 EL_CUSTOM_START + 135,
3917 EL_CUSTOM_START + 136,
3918 EL_CUSTOM_START + 137,
3919 EL_CUSTOM_START + 138,
3920 EL_CUSTOM_START + 139,
3922 EL_CUSTOM_START + 140,
3923 EL_CUSTOM_START + 141,
3924 EL_CUSTOM_START + 142,
3925 EL_CUSTOM_START + 143,
3927 EL_CUSTOM_START + 144,
3928 EL_CUSTOM_START + 145,
3929 EL_CUSTOM_START + 146,
3930 EL_CUSTOM_START + 147,
3932 EL_CUSTOM_START + 148,
3933 EL_CUSTOM_START + 149,
3934 EL_CUSTOM_START + 150,
3935 EL_CUSTOM_START + 151,
3937 EL_CUSTOM_START + 152,
3938 EL_CUSTOM_START + 153,
3939 EL_CUSTOM_START + 154,
3940 EL_CUSTOM_START + 155,
3942 EL_CUSTOM_START + 156,
3943 EL_CUSTOM_START + 157,
3944 EL_CUSTOM_START + 158,
3945 EL_CUSTOM_START + 159,
3947 EL_CUSTOM_START + 160,
3948 EL_CUSTOM_START + 161,
3949 EL_CUSTOM_START + 162,
3950 EL_CUSTOM_START + 163,
3952 EL_CUSTOM_START + 164,
3953 EL_CUSTOM_START + 165,
3954 EL_CUSTOM_START + 166,
3955 EL_CUSTOM_START + 167,
3957 EL_CUSTOM_START + 168,
3958 EL_CUSTOM_START + 169,
3959 EL_CUSTOM_START + 170,
3960 EL_CUSTOM_START + 171,
3962 EL_CUSTOM_START + 172,
3963 EL_CUSTOM_START + 173,
3964 EL_CUSTOM_START + 174,
3965 EL_CUSTOM_START + 175,
3967 EL_CUSTOM_START + 176,
3968 EL_CUSTOM_START + 177,
3969 EL_CUSTOM_START + 178,
3970 EL_CUSTOM_START + 179,
3972 EL_CUSTOM_START + 180,
3973 EL_CUSTOM_START + 181,
3974 EL_CUSTOM_START + 182,
3975 EL_CUSTOM_START + 183,
3977 EL_CUSTOM_START + 184,
3978 EL_CUSTOM_START + 185,
3979 EL_CUSTOM_START + 186,
3980 EL_CUSTOM_START + 187,
3982 EL_CUSTOM_START + 188,
3983 EL_CUSTOM_START + 189,
3984 EL_CUSTOM_START + 190,
3985 EL_CUSTOM_START + 191,
3987 EL_CUSTOM_START + 192,
3988 EL_CUSTOM_START + 193,
3989 EL_CUSTOM_START + 194,
3990 EL_CUSTOM_START + 195,
3992 EL_CUSTOM_START + 196,
3993 EL_CUSTOM_START + 197,
3994 EL_CUSTOM_START + 198,
3995 EL_CUSTOM_START + 199,
3997 EL_CUSTOM_START + 200,
3998 EL_CUSTOM_START + 201,
3999 EL_CUSTOM_START + 202,
4000 EL_CUSTOM_START + 203,
4002 EL_CUSTOM_START + 204,
4003 EL_CUSTOM_START + 205,
4004 EL_CUSTOM_START + 206,
4005 EL_CUSTOM_START + 207,
4007 EL_CUSTOM_START + 208,
4008 EL_CUSTOM_START + 209,
4009 EL_CUSTOM_START + 210,
4010 EL_CUSTOM_START + 211,
4012 EL_CUSTOM_START + 212,
4013 EL_CUSTOM_START + 213,
4014 EL_CUSTOM_START + 214,
4015 EL_CUSTOM_START + 215,
4017 EL_CUSTOM_START + 216,
4018 EL_CUSTOM_START + 217,
4019 EL_CUSTOM_START + 218,
4020 EL_CUSTOM_START + 219,
4022 EL_CUSTOM_START + 220,
4023 EL_CUSTOM_START + 221,
4024 EL_CUSTOM_START + 222,
4025 EL_CUSTOM_START + 223,
4027 EL_CUSTOM_START + 224,
4028 EL_CUSTOM_START + 225,
4029 EL_CUSTOM_START + 226,
4030 EL_CUSTOM_START + 227,
4032 EL_CUSTOM_START + 228,
4033 EL_CUSTOM_START + 229,
4034 EL_CUSTOM_START + 230,
4035 EL_CUSTOM_START + 231,
4037 EL_CUSTOM_START + 232,
4038 EL_CUSTOM_START + 233,
4039 EL_CUSTOM_START + 234,
4040 EL_CUSTOM_START + 235,
4042 EL_CUSTOM_START + 236,
4043 EL_CUSTOM_START + 237,
4044 EL_CUSTOM_START + 238,
4045 EL_CUSTOM_START + 239,
4047 EL_CUSTOM_START + 240,
4048 EL_CUSTOM_START + 241,
4049 EL_CUSTOM_START + 242,
4050 EL_CUSTOM_START + 243,
4052 EL_CUSTOM_START + 244,
4053 EL_CUSTOM_START + 245,
4054 EL_CUSTOM_START + 246,
4055 EL_CUSTOM_START + 247,
4057 EL_CUSTOM_START + 248,
4058 EL_CUSTOM_START + 249,
4059 EL_CUSTOM_START + 250,
4060 EL_CUSTOM_START + 251,
4062 EL_CUSTOM_START + 252,
4063 EL_CUSTOM_START + 253,
4064 EL_CUSTOM_START + 254,
4065 EL_CUSTOM_START + 255
4067 static int *editor_hl_custom_ptr = editor_hl_custom;
4068 static int *editor_el_custom_ptr = editor_el_custom;
4069 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4070 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4072 static int editor_hl_group[] =
4074 EL_INTERNAL_CASCADE_GE_ACTIVE,
4080 static int editor_el_group[] =
4094 EL_GROUP_START + 10,
4095 EL_GROUP_START + 11,
4097 EL_GROUP_START + 12,
4098 EL_GROUP_START + 13,
4099 EL_GROUP_START + 14,
4100 EL_GROUP_START + 15,
4102 EL_GROUP_START + 16,
4103 EL_GROUP_START + 17,
4104 EL_GROUP_START + 18,
4105 EL_GROUP_START + 19,
4107 EL_GROUP_START + 20,
4108 EL_GROUP_START + 21,
4109 EL_GROUP_START + 22,
4110 EL_GROUP_START + 23,
4112 EL_GROUP_START + 24,
4113 EL_GROUP_START + 25,
4114 EL_GROUP_START + 26,
4115 EL_GROUP_START + 27,
4117 EL_GROUP_START + 28,
4118 EL_GROUP_START + 29,
4119 EL_GROUP_START + 30,
4122 static int *editor_hl_group_ptr = editor_hl_group;
4123 static int *editor_el_group_ptr = editor_el_group;
4124 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4125 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4127 static int editor_hl_reference[] =
4129 EL_INTERNAL_CASCADE_REF_ACTIVE,
4135 static int editor_el_reference[] =
4139 EL_TRIGGER_CE_VALUE,
4140 EL_TRIGGER_CE_SCORE,
4144 EL_CURRENT_CE_VALUE,
4145 EL_CURRENT_CE_SCORE,
4167 static int *editor_hl_reference_ptr = editor_hl_reference;
4168 static int *editor_el_reference_ptr = editor_el_reference;
4169 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4170 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4172 static int editor_hl_user_defined[] =
4174 EL_INTERNAL_CASCADE_USER_ACTIVE,
4180 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4181 static int *editor_el_user_defined_ptr = NULL;
4182 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4183 static int num_editor_el_user_defined = 0;
4185 static int editor_hl_dynamic[] =
4187 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4193 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4194 static int *editor_el_dynamic_ptr = NULL;
4195 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4196 static int num_editor_el_dynamic = 0;
4198 static int editor_hl_empty[] = { };
4199 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4201 static int *editor_hl_empty_ptr = editor_hl_empty;
4202 static int *editor_el_empty_ptr = editor_el_empty;
4203 static int num_editor_hl_empty = 0;
4204 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4206 static boolean use_el_empty = FALSE;
4208 static int *editor_elements = NULL; /* dynamically allocated */
4209 static int num_editor_elements = 0; /* dynamically determined */
4211 static boolean setup_editor_show_always = TRUE;
4212 static boolean setup_editor_cascade_never = FALSE;
4214 static int editor_hl_unused[] = { EL_EMPTY };
4215 static int *editor_hl_unused_ptr = editor_hl_unused;
4216 static int num_editor_hl_unused = 0;
4220 boolean *setup_value;
4221 boolean *setup_cascade_value;
4223 int **headline_list;
4224 int *headline_list_size;
4227 int *element_list_size;
4229 boolean last_setup_value;
4231 editor_elements_info[] =
4234 &setup_editor_show_always,
4235 &setup_editor_cascade_never,
4236 &editor_hl_unused_ptr, &num_editor_hl_unused,
4237 &editor_el_players_ptr, &num_editor_el_players
4240 &setup.editor.el_boulderdash,
4241 &setup.editor_cascade.el_bd,
4242 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4243 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4246 &setup.editor.el_emerald_mine,
4247 &setup.editor_cascade.el_em,
4248 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4249 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4252 &setup.editor.el_emerald_mine_club,
4253 &setup.editor_cascade.el_emc,
4254 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4255 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4258 &setup.editor.el_more,
4259 &setup.editor_cascade.el_rnd,
4260 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4261 &editor_el_rnd_ptr, &num_editor_el_rnd
4264 &setup.editor.el_sokoban,
4265 &setup.editor_cascade.el_sb,
4266 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4267 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4270 &setup.editor.el_supaplex,
4271 &setup.editor_cascade.el_sp,
4272 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4273 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4276 &setup.editor.el_diamond_caves,
4277 &setup.editor_cascade.el_dc,
4278 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4279 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4282 &setup.editor.el_dx_boulderdash,
4283 &setup.editor_cascade.el_dx,
4284 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4285 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4288 &setup.editor.el_chars,
4289 &setup.editor_cascade.el_chars,
4290 &editor_hl_chars_ptr, &num_editor_hl_chars,
4291 &editor_el_chars_ptr, &num_editor_el_chars
4294 &setup.editor.el_custom,
4295 &setup.editor_cascade.el_ce,
4296 &editor_hl_custom_ptr, &num_editor_hl_custom,
4297 &editor_el_custom_ptr, &num_editor_el_custom
4300 &setup.editor.el_custom,
4301 &setup.editor_cascade.el_ge,
4302 &editor_hl_group_ptr, &num_editor_hl_group,
4303 &editor_el_group_ptr, &num_editor_el_group
4306 &setup.editor.el_custom,
4307 &setup.editor_cascade.el_ref,
4308 &editor_hl_reference_ptr, &num_editor_hl_reference,
4309 &editor_el_reference_ptr, &num_editor_el_reference
4312 &setup.editor.el_user_defined,
4313 &setup.editor_cascade.el_user,
4314 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4315 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4318 &setup.editor.el_dynamic,
4319 &setup.editor_cascade.el_dynamic,
4320 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4321 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4326 &editor_hl_empty_ptr, &num_editor_hl_empty,
4327 &editor_el_empty_ptr, &num_editor_el_empty,
4339 -----------------------------------------------------------------------------
4341 -----------------------------------------------------------------------------
4344 static int getMaxInfoTextLength()
4346 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4349 static int getTextWidthForGadget(char *text)
4354 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4357 static int getTextWidthForDrawingArea(char *text)
4362 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4365 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4367 return (gi->x + gi->width + getTextWidthForGadget(text));
4370 static char *getElementInfoText(int element)
4372 char *info_text = NULL;
4374 if (element < MAX_NUM_ELEMENTS)
4376 if (strlen(element_info[element].description) > 0)
4377 info_text = element_info[element].description;
4378 else if (element_info[element].custom_description != NULL)
4379 info_text = element_info[element].custom_description;
4380 else if (element_info[element].editor_description != NULL)
4381 info_text = element_info[element].editor_description;
4384 if (info_text == NULL)
4385 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4390 char *getElementDescriptionFilename(int element)
4392 char *docs_dir = options.docs_directory;
4393 char *elements_subdir = "elements";
4394 static char *filename = NULL;
4395 char basename[MAX_FILENAME_LEN];
4397 checked_free(filename);
4399 /* 1st try: look for element description file for exactly this element */
4400 sprintf(basename, "%s.txt", element_info[element].token_name);
4401 filename = getPath3(docs_dir, elements_subdir, basename);
4402 if (fileExists(filename))
4407 /* 2nd try: look for element description file for this element's class */
4408 sprintf(basename, "%s.txt", element_info[element].class_name);
4409 filename = getPath3(docs_dir, elements_subdir, basename);
4410 if (fileExists(filename))
4416 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4418 boolean element_found[NUM_FILE_ELEMENTS];
4421 /* initialize list of used elements to "not used" */
4422 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4423 element_found[i] = FALSE;
4425 /* find all elements used in current level */
4426 for (y = 0; y < lev_fieldy; y++)
4427 for (x = 0; x < lev_fieldx; x++)
4428 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4429 element_found[Feld[x][y]] = TRUE;
4433 /* count number of elements used in current level */
4434 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4435 if (element_found[i])
4438 /* add space for up to 3 more elements for padding that may be needed */
4441 /* free memory for old list of elements, if needed */
4442 checked_free(*elements);
4444 /* allocate memory for new list of elements */
4445 *elements = checked_malloc(*num_elements * sizeof(int));
4449 /* add all elements used in current level (non-custom/group elements) */
4450 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4451 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4452 (*elements)[(*num_elements)++] = i;
4454 /* add all elements used in current level (custom/group elements) */
4455 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4456 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4457 (*elements)[(*num_elements)++] = i;
4459 while (*num_elements % 4) /* pad with empty elements, if needed */
4460 (*elements)[(*num_elements)++] = EL_EMPTY;
4463 static void ReinitializeElementList()
4465 static boolean initialization_needed = TRUE;
4469 if (initialization_needed)
4471 LoadSetup_EditorCascade(); /* load last editor cascade state */
4473 /* initialize editor cascade element from saved cascade state */
4474 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4476 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4477 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4479 if (IS_EDITOR_CASCADE(*cascade_element))
4481 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4482 EL_CASCADE_INACTIVE(*cascade_element));
4485 initialization_needed = FALSE;
4488 checked_free(editor_elements);
4490 /* reload optional user defined element list for each invocation of editor */
4491 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4492 &num_editor_el_user_defined);
4494 /* initialize dynamic level element list for each invocation of editor */
4495 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4496 &num_editor_el_dynamic);
4498 /* initialize list of empty elements (used for padding, if needed) */
4499 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4500 editor_el_empty[i] = EL_EMPTY;
4502 /* do some sanity checks for each element from element list */
4503 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4505 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4507 int element = (*editor_elements_info[i].element_list)[j];
4509 if (element >= NUM_FILE_ELEMENTS)
4510 Error(ERR_WARN, "editor element %d is runtime element", element);
4512 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4513 Error(ERR_WARN, "no element description for element %d", element);
4517 num_editor_elements = 0;
4518 use_el_empty = FALSE;
4520 /* determine size of element list */
4521 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4523 boolean found_inactive_cascade = FALSE;
4525 if (*editor_elements_info[i].setup_value)
4527 if (setup.editor.el_headlines)
4529 num_editor_elements += *editor_elements_info[i].headline_list_size;
4531 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4533 int element = (*editor_elements_info[i].headline_list)[j];
4535 if (IS_EDITOR_CASCADE_INACTIVE(element))
4536 found_inactive_cascade = TRUE;
4540 if (found_inactive_cascade)
4543 num_editor_elements += *editor_elements_info[i].element_list_size;
4547 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4549 /* offer at least as many elements as element buttons exist */
4550 use_el_empty = TRUE;
4551 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4553 num_editor_elements += num_editor_el_empty;
4556 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4558 /* fill element list */
4559 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4561 boolean found_inactive_cascade = FALSE;
4563 if (*editor_elements_info[i].setup_value)
4565 if (setup.editor.el_headlines)
4567 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4569 int element = (*editor_elements_info[i].headline_list)[j];
4571 editor_elements[pos++] = element;
4573 if (IS_EDITOR_CASCADE_INACTIVE(element))
4574 found_inactive_cascade = TRUE;
4578 if (found_inactive_cascade)
4581 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4582 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4586 /* (this function is also called before editor gadgets are initialized!) */
4587 AdjustElementListScrollbar();
4590 void PrintEditorElementList()
4592 boolean *stop = &setup.editor.el_user_defined;
4595 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4597 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4599 if (IS_EDITOR_CASCADE(cascade_element))
4601 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4602 char *headline = element_info[cascade_element_show].editor_description;
4604 printf_line_with_prefix("# ", "-", 77);
4605 printf("# %s\n", headline);
4606 printf_line_with_prefix("# ", "-", 77);
4609 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4611 int element = (*editor_elements_info[i].headline_list)[j];
4613 if (IS_EDITOR_CASCADE(element))
4614 element = EL_CHAR_MINUS;
4616 printf("# %s\n", element_info[element].token_name);
4622 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4624 int element = (*editor_elements_info[i].element_list)[j];
4626 printf("# %s\n", element_info[element].token_name);
4634 static void ReinitializeElementListButtons()
4636 static boolean last_setup_value_headlines = FALSE;
4637 static boolean initialization_needed = TRUE;
4640 if (!initialization_needed) /* check if editor element setup has changed */
4642 if (last_setup_value_headlines != setup.editor.el_headlines)
4643 initialization_needed = TRUE;
4645 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4646 if (editor_elements_info[i].last_setup_value !=
4647 *editor_elements_info[i].setup_value)
4648 initialization_needed = TRUE;
4651 if (!initialization_needed)
4654 FreeLevelEditorGadgets();
4655 CreateLevelEditorGadgets();
4657 /* store current setup values for next invocation of this function */
4658 last_setup_value_headlines = setup.editor.el_headlines;
4659 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4660 editor_elements_info[i].last_setup_value =
4661 *editor_elements_info[i].setup_value;
4663 initialization_needed = FALSE;
4666 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4669 int border_graphic =
4670 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4673 int num_mini_tilex = width / MINI_TILEX + 1;
4674 int num_mini_tiley = height / MINI_TILEY + 1;
4675 int from_x = dest_x - MINI_TILEX / 2;
4676 int from_y = dest_y - MINI_TILEY / 2;
4677 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4678 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4681 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4683 for (y = 0; y < num_mini_tiley; y++)
4684 for (x = 0; x < num_mini_tilex; x++)
4685 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4686 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4688 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4690 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4691 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4692 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4693 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4696 static void DrawDrawingArea(int id)
4698 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4701 int *value = drawingarea_info[id].value;
4702 int area_xsize = drawingarea_info[id].area_xsize;
4703 int area_ysize = drawingarea_info[id].area_ysize;
4705 for (x = 0; x < area_xsize; x++)
4706 for (y = 0; y < area_ysize; y++)
4707 DrawMiniGraphicExt(drawto,
4708 gi->x + x * MINI_TILEX,
4709 gi->y + y * MINI_TILEY,
4710 el2edimg(value[x * area_ysize + y]));
4713 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4716 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4717 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4719 BlitBitmap(drawto, drawto,
4720 SX + (dx == -1 ? MINI_TILEX : 0),
4721 SY + (dy == -1 ? MINI_TILEY : 0),
4722 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4723 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4724 SX + (dx == +1 ? MINI_TILEX : 0),
4725 SY + (dy == +1 ? MINI_TILEY : 0));
4728 x = (dx == 1 ? 0 : ed_fieldx - 1);
4729 for (y = 0; y < ed_fieldy; y++)
4730 DrawMiniElementOrWall(x, y, from_x, from_y);
4734 y = (dy == 1 ? 0 : ed_fieldy - 1);
4735 for (x = 0; x < ed_fieldx; x++)
4736 DrawMiniElementOrWall(x, y, from_x, from_y);
4739 redraw_mask |= REDRAW_FIELD;
4743 static void CreateControlButtons()
4745 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4746 struct GadgetInfo *gi;
4747 unsigned long event_mask;
4750 /* create toolbox buttons */
4751 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4755 int gd_xoffset, gd_yoffset;
4756 int gd_x1, gd_x2, gd_y1, gd_y2;
4758 int radio_button_nr;
4761 if (id == GADGET_ID_SINGLE_ITEMS ||
4762 id == GADGET_ID_CONNECTED_ITEMS ||
4763 id == GADGET_ID_LINE ||
4764 id == GADGET_ID_ARC ||
4765 id == GADGET_ID_TEXT ||
4766 id == GADGET_ID_RECTANGLE ||
4767 id == GADGET_ID_FILLED_BOX ||
4768 id == GADGET_ID_FLOOD_FILL ||
4769 id == GADGET_ID_GRAB_BRUSH ||
4770 id == GADGET_ID_PICK_ELEMENT ||
4771 id == GADGET_ID_CUSTOM_COPY_FROM ||
4772 id == GADGET_ID_CUSTOM_COPY_TO ||
4773 id == GADGET_ID_CUSTOM_EXCHANGE)
4775 button_type = GD_TYPE_RADIO_BUTTON;
4776 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4777 checked = (id == drawing_function ? TRUE : FALSE);
4778 event_mask = GD_EVENT_PRESSED;
4782 button_type = GD_TYPE_NORMAL_BUTTON;
4783 radio_button_nr = RADIO_NR_NONE;
4786 if (id == GADGET_ID_WRAP_LEFT ||
4787 id == GADGET_ID_WRAP_RIGHT ||
4788 id == GADGET_ID_WRAP_UP ||
4789 id == GADGET_ID_WRAP_DOWN)
4790 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4792 event_mask = GD_EVENT_RELEASED;
4795 if (id < ED_NUM_CTRL1_BUTTONS)
4797 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4798 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4800 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4801 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4802 width = ED_CTRL1_BUTTON_XSIZE;
4803 height = ED_CTRL1_BUTTON_YSIZE;
4805 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4806 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4807 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4808 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4810 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4812 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4813 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4815 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4816 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4817 width = ED_CTRL2_BUTTON_XSIZE;
4818 height = ED_CTRL2_BUTTON_YSIZE;
4820 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4821 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4822 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4823 gd_y2 = 0; /* no alternative graphic for these buttons */
4825 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4827 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4828 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4830 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4831 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4832 width = ED_CTRL3_BUTTON_XSIZE;
4833 height = ED_CTRL3_BUTTON_YSIZE;
4835 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4836 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4837 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4838 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4842 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4843 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4845 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4846 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4847 width = ED_CTRL4_BUTTON_XSIZE;
4848 height = ED_CTRL4_BUTTON_YSIZE;
4850 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4851 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4852 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4853 gd_y2 = 0; /* no alternative graphic for these buttons */
4856 gi = CreateGadget(GDI_CUSTOM_ID, id,
4857 GDI_CUSTOM_TYPE_ID, i,
4858 GDI_INFO_TEXT, control_info[i].text,
4859 GDI_X, EX + gd_xoffset,
4860 GDI_Y, EY + gd_yoffset,
4863 GDI_TYPE, button_type,
4864 GDI_STATE, GD_BUTTON_UNPRESSED,
4865 GDI_RADIO_NR, radio_button_nr,
4866 GDI_CHECKED, checked,
4867 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4868 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4869 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4870 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4871 GDI_EVENT_MASK, event_mask,
4872 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4873 GDI_CALLBACK_ACTION, HandleControlButtons,
4877 Error(ERR_EXIT, "cannot create gadget");
4879 level_editor_gadget[id] = gi;
4882 /* create buttons for scrolling of drawing area and element list */
4883 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4885 int id = scrollbutton_info[i].gadget_id;
4886 int x, y, width, height;
4887 int gd_x1, gd_x2, gd_y1, gd_y2;
4889 x = scrollbutton_info[i].x;
4890 y = scrollbutton_info[i].y;
4892 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4894 if (id == GADGET_ID_SCROLL_LIST_UP ||
4895 id == GADGET_ID_SCROLL_LIST_DOWN)
4899 width = ED_SCROLLBUTTON2_XSIZE;
4900 height = ED_SCROLLBUTTON2_YSIZE;
4901 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4902 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4903 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4910 width = ED_SCROLLBUTTON_XSIZE;
4911 height = ED_SCROLLBUTTON_YSIZE;
4912 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4913 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4914 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4918 gi = CreateGadget(GDI_CUSTOM_ID, id,
4919 GDI_CUSTOM_TYPE_ID, i,
4920 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4925 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4926 GDI_STATE, GD_BUTTON_UNPRESSED,
4927 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4928 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4929 GDI_EVENT_MASK, event_mask,
4930 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4931 GDI_CALLBACK_ACTION, HandleControlButtons,
4935 Error(ERR_EXIT, "cannot create gadget");
4937 level_editor_gadget[id] = gi;
4940 /* create buttons for element list */
4941 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4943 Bitmap *deco_bitmap;
4944 int deco_x, deco_y, deco_xpos, deco_ypos;
4945 int gd_xoffset, gd_yoffset;
4946 int gd_x1, gd_x2, gd_y;
4947 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4948 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4949 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4950 int element = editor_elements[i];
4952 event_mask = GD_EVENT_RELEASED;
4954 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4955 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4957 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4958 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4959 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4961 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4962 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4963 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4965 gi = CreateGadget(GDI_CUSTOM_ID, id,
4966 GDI_CUSTOM_TYPE_ID, i,
4967 GDI_INFO_TEXT, getElementInfoText(element),
4968 GDI_X, DX + gd_xoffset,
4969 GDI_Y, DY + gd_yoffset,
4970 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4971 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4972 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4973 GDI_STATE, GD_BUTTON_UNPRESSED,
4974 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4975 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4976 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4977 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4978 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4979 GDI_DECORATION_SHIFTING, 1, 1,
4980 GDI_EVENT_MASK, event_mask,
4981 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4982 GDI_CALLBACK_ACTION, HandleControlButtons,
4986 Error(ERR_EXIT, "cannot create gadget");
4988 level_editor_gadget[id] = gi;
4992 static void CreateCounterButtons()
4994 int max_infotext_len = getMaxInfoTextLength();
4997 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5000 int x = SX + counterbutton_info[i].x; /* down count button */
5001 int y = SY + counterbutton_info[i].y;
5003 /* determine horizontal position to the right of specified gadget */
5004 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5005 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5006 ED_GADGET_TEXT_DISTANCE);
5008 /* determine horizontal offset for leading text */
5009 if (counterbutton_info[i].text_left != NULL)
5010 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5012 for (j = 0; j < 2; j++)
5014 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5015 struct GadgetInfo *gi;
5017 counterbutton_info[i].gadget_id_down :
5018 counterbutton_info[i].gadget_id_up);
5020 int gd_x, gd_x1, gd_x2, gd_y;
5022 unsigned long event_mask;
5023 char infotext[max_infotext_len + 1];
5025 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5027 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5030 ED_SCROLLBUTTON_ID_AREA_LEFT :
5031 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5033 event_mask |= GD_EVENT_RELEASED;
5036 x += 2 * ED_GADGET_DISTANCE;
5037 y += ED_GADGET_DISTANCE;
5039 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5040 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5041 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5042 x_size = ED_SCROLLBUTTON_XSIZE;
5043 y_size = ED_SCROLLBUTTON_YSIZE;
5047 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5048 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5049 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5050 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5051 x_size = ED_BUTTON_COUNT_XSIZE;
5052 y_size = ED_BUTTON_COUNT_YSIZE;
5055 sprintf(infotext, "%s counter value by 1, 5 or 10",
5056 (j == 0 ? "decrease" : "increase"));
5058 gi = CreateGadget(GDI_CUSTOM_ID, id,
5059 GDI_CUSTOM_TYPE_ID, i,
5060 GDI_INFO_TEXT, infotext,
5065 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5066 GDI_STATE, GD_BUTTON_UNPRESSED,
5067 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5068 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5069 GDI_EVENT_MASK, event_mask,
5070 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5071 GDI_CALLBACK_ACTION, HandleCounterButtons,
5075 Error(ERR_EXIT, "cannot create gadget");
5077 level_editor_gadget[id] = gi;
5078 right_gadget_border[id] =
5079 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5081 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5085 int font_type = FONT_INPUT_1;
5086 int font_type_active = FONT_INPUT_1_ACTIVE;
5087 int gd_width = ED_WIN_COUNT_XSIZE;
5089 id = counterbutton_info[i].gadget_id_text;
5090 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5092 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5094 font_type = FONT_LEVEL_NUMBER;
5095 font_type_active = FONT_LEVEL_NUMBER;
5097 x += 2 * ED_GADGET_DISTANCE;
5098 y -= ED_GADGET_DISTANCE;
5100 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5101 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5102 gd_width = ED_WIN_COUNT2_XSIZE;
5106 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5107 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5110 gi = CreateGadget(GDI_CUSTOM_ID, id,
5111 GDI_CUSTOM_TYPE_ID, i,
5112 GDI_INFO_TEXT, "enter counter value",
5115 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5116 GDI_NUMBER_VALUE, 0,
5117 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5118 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5119 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5120 GDI_TEXT_FONT, font_type,
5121 GDI_TEXT_FONT_ACTIVE, font_type_active,
5122 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5123 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5124 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5125 GDI_DESIGN_WIDTH, gd_width,
5126 GDI_EVENT_MASK, event_mask,
5127 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5128 GDI_CALLBACK_ACTION, HandleCounterButtons,
5132 Error(ERR_EXIT, "cannot create gadget");
5134 level_editor_gadget[id] = gi;
5135 right_gadget_border[id] =
5136 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5138 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5144 static void CreateDrawingAreas()
5148 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5150 struct GadgetInfo *gi;
5151 unsigned long event_mask;
5152 int id = drawingarea_info[i].gadget_id;
5153 int x = SX + drawingarea_info[i].x;
5154 int y = SY + drawingarea_info[i].y;
5155 int area_xsize = drawingarea_info[i].area_xsize;
5156 int area_ysize = drawingarea_info[i].area_ysize;
5159 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5160 GD_EVENT_OFF_BORDERS;
5162 /* determine horizontal position to the right of specified gadget */
5163 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5164 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5165 ED_DRAWINGAREA_TEXT_DISTANCE);
5167 /* determine horizontal offset for leading text */
5168 if (drawingarea_info[i].text_left != NULL)
5169 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5171 gi = CreateGadget(GDI_CUSTOM_ID, id,
5172 GDI_CUSTOM_TYPE_ID, i,
5175 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5176 GDI_AREA_SIZE, area_xsize, area_ysize,
5177 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5178 GDI_EVENT_MASK, event_mask,
5179 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5180 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5184 Error(ERR_EXIT, "cannot create gadget");
5186 level_editor_gadget[id] = gi;
5187 right_gadget_border[id] =
5188 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5192 static void CreateTextInputGadgets()
5194 int max_infotext_len = getMaxInfoTextLength();
5197 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5199 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5201 struct GadgetInfo *gi;
5202 unsigned long event_mask;
5203 char infotext[MAX_OUTPUT_LINESIZE + 1];
5204 int id = textinput_info[i].gadget_id;
5206 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5208 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5209 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5211 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5212 infotext[max_infotext_len] = '\0';
5214 gi = CreateGadget(GDI_CUSTOM_ID, id,
5215 GDI_CUSTOM_TYPE_ID, i,
5216 GDI_INFO_TEXT, infotext,
5217 GDI_X, SX + textinput_info[i].x,
5218 GDI_Y, SY + textinput_info[i].y,
5219 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5220 GDI_TEXT_VALUE, textinput_info[i].value,
5221 GDI_TEXT_SIZE, textinput_info[i].size,
5222 GDI_TEXT_FONT, FONT_INPUT_1,
5223 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5224 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5225 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5226 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5227 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5228 GDI_EVENT_MASK, event_mask,
5229 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5230 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5234 Error(ERR_EXIT, "cannot create gadget");
5236 level_editor_gadget[id] = gi;
5240 static void CreateTextAreaGadgets()
5242 int max_infotext_len = getMaxInfoTextLength();
5245 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5247 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5249 struct GadgetInfo *gi;
5250 unsigned long event_mask;
5251 char infotext[MAX_OUTPUT_LINESIZE + 1];
5252 int id = textarea_info[i].gadget_id;
5253 int area_xsize = textarea_info[i].xsize;
5254 int area_ysize = textarea_info[i].ysize;
5256 event_mask = GD_EVENT_TEXT_LEAVING;
5258 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5259 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5261 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5262 infotext[max_infotext_len] = '\0';
5264 gi = CreateGadget(GDI_CUSTOM_ID, id,
5265 GDI_CUSTOM_TYPE_ID, i,
5266 GDI_INFO_TEXT, infotext,
5267 GDI_X, SX + textarea_info[i].x,
5268 GDI_Y, SY + textarea_info[i].y,
5269 GDI_TYPE, GD_TYPE_TEXT_AREA,
5270 GDI_AREA_SIZE, area_xsize, area_ysize,
5271 GDI_TEXT_FONT, FONT_INPUT_1,
5272 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5273 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5274 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5275 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5276 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5277 GDI_EVENT_MASK, event_mask,
5278 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5279 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5283 Error(ERR_EXIT, "cannot create gadget");
5285 level_editor_gadget[id] = gi;
5289 static void CreateSelectboxGadgets()
5291 int max_infotext_len = getMaxInfoTextLength();
5294 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5296 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5298 struct GadgetInfo *gi;
5299 unsigned long event_mask;
5300 char infotext[MAX_OUTPUT_LINESIZE + 1];
5301 int id = selectbox_info[i].gadget_id;
5302 int x = SX + selectbox_info[i].x;
5303 int y = SY + selectbox_info[i].y;
5305 if (selectbox_info[i].size == -1) /* dynamically determine size */
5307 /* (we cannot use -1 for uninitialized values if we directly compare
5308 with results from strlen(), because the '<' and '>' operation will
5309 implicitely cast -1 to an unsigned integer value!) */
5310 selectbox_info[i].size = 0;
5312 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5313 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5314 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5316 selectbox_info[i].size++; /* add one character empty space */
5319 event_mask = GD_EVENT_RELEASED |
5320 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5322 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5323 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5325 /* determine horizontal position to the right of specified gadget */
5326 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5327 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5328 ED_GADGET_TEXT_DISTANCE);
5330 /* determine horizontal offset for leading text */
5331 if (selectbox_info[i].text_left != NULL)
5332 x += getTextWidthForGadget(selectbox_info[i].text_left);
5334 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5335 infotext[max_infotext_len] = '\0';
5337 gi = CreateGadget(GDI_CUSTOM_ID, id,
5338 GDI_CUSTOM_TYPE_ID, i,
5339 GDI_INFO_TEXT, infotext,
5342 GDI_TYPE, GD_TYPE_SELECTBOX,
5343 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5344 GDI_TEXT_SIZE, selectbox_info[i].size,
5345 GDI_TEXT_FONT, FONT_INPUT_1,
5346 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5347 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5348 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5349 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5350 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5351 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5352 GDI_EVENT_MASK, event_mask,
5353 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5354 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5358 Error(ERR_EXIT, "cannot create gadget");
5360 level_editor_gadget[id] = gi;
5361 right_gadget_border[id] =
5362 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5366 static void CreateTextbuttonGadgets()
5368 int max_infotext_len = getMaxInfoTextLength();
5371 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5373 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5374 int gd_x1, gd_x2, gd_y1, gd_y2;
5375 struct GadgetInfo *gi;
5376 unsigned long event_mask;
5377 char infotext[MAX_OUTPUT_LINESIZE + 1];
5378 int id = textbutton_info[i].gadget_id;
5379 int x = SX + textbutton_info[i].x;
5380 int y = SY + textbutton_info[i].y;
5382 if (textbutton_info[i].size == -1) /* dynamically determine size */
5383 textbutton_info[i].size = strlen(textbutton_info[i].text);
5385 event_mask = GD_EVENT_RELEASED;
5387 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5389 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5390 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5391 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5392 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5396 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5397 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5398 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5399 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5402 sprintf(infotext, "%s", textbutton_info[i].infotext);
5403 infotext[max_infotext_len] = '\0';
5405 /* determine horizontal position to the right of specified gadget */
5406 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5407 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5408 ED_GADGET_TEXT_DISTANCE);
5410 /* determine horizontal offset for leading text */
5411 if (textbutton_info[i].text_left != NULL)
5412 x += getTextWidthForGadget(textbutton_info[i].text_left);
5414 gi = CreateGadget(GDI_CUSTOM_ID, id,
5415 GDI_CUSTOM_TYPE_ID, i,
5416 GDI_INFO_TEXT, infotext,
5419 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5420 GDI_TEXT_VALUE, textbutton_info[i].text,
5421 GDI_TEXT_SIZE, textbutton_info[i].size,
5422 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5423 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5424 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5425 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5426 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5427 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5428 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5429 GDI_DECORATION_SHIFTING, 1, 1,
5430 GDI_EVENT_MASK, event_mask,
5431 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5432 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5436 Error(ERR_EXIT, "cannot create gadget");
5438 level_editor_gadget[id] = gi;
5439 right_gadget_border[id] =
5440 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5444 static void CreateGraphicbuttonGadgets()
5446 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5447 struct GadgetInfo *gi;
5448 unsigned long event_mask;
5451 /* create buttons for scrolling of drawing area and element list */
5452 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5454 int id = graphicbutton_info[i].gadget_id;
5455 int gd_x1, gd_x2, gd_y1, gd_y2;
5456 int x = SX + graphicbutton_info[i].x;
5457 int y = SY + graphicbutton_info[i].y;
5459 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5461 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5463 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5464 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5465 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5468 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5470 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5471 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5472 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5476 /* determine horizontal position to the right of specified gadget */
5477 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5478 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5479 ED_GADGET_TEXT_DISTANCE);
5481 /* determine horizontal offset for leading text */
5482 if (graphicbutton_info[i].text_left != NULL)
5483 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5485 gi = CreateGadget(GDI_CUSTOM_ID, id,
5486 GDI_CUSTOM_TYPE_ID, i,
5487 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5490 GDI_WIDTH, graphicbutton_info[i].width,
5491 GDI_HEIGHT, graphicbutton_info[i].height,
5492 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5493 GDI_STATE, GD_BUTTON_UNPRESSED,
5494 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5495 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5496 GDI_EVENT_MASK, event_mask,
5497 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5498 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5502 Error(ERR_EXIT, "cannot create gadget");
5504 level_editor_gadget[id] = gi;
5505 right_gadget_border[id] =
5506 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5510 static void CreateScrollbarGadgets()
5514 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5516 int id = scrollbar_info[i].gadget_id;
5517 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5518 int gd_x1, gd_x2, gd_y1, gd_y2;
5519 struct GadgetInfo *gi;
5520 int items_max, items_visible, item_position;
5521 unsigned long event_mask;
5523 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5525 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5526 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5527 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5529 else /* drawing area scrollbars */
5531 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5533 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5534 items_visible = ed_fieldx;
5539 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5540 items_visible = ed_fieldy;
5545 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5547 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5548 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5549 scrollbar_info[i].height : scrollbar_info[i].width));
5550 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5551 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5553 gi = CreateGadget(GDI_CUSTOM_ID, id,
5554 GDI_CUSTOM_TYPE_ID, i,
5555 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5556 GDI_X, scrollbar_info[i].x,
5557 GDI_Y, scrollbar_info[i].y,
5558 GDI_WIDTH, scrollbar_info[i].width,
5559 GDI_HEIGHT, scrollbar_info[i].height,
5560 GDI_TYPE, scrollbar_info[i].type,
5561 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5562 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5563 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5564 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5565 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5566 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5567 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5568 GDI_STATE, GD_BUTTON_UNPRESSED,
5569 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5570 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5571 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5572 GDI_EVENT_MASK, event_mask,
5573 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5574 GDI_CALLBACK_ACTION, HandleControlButtons,
5578 Error(ERR_EXIT, "cannot create gadget");
5580 level_editor_gadget[id] = gi;
5584 static void CreateCheckbuttonGadgets()
5586 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5587 struct GadgetInfo *gi;
5588 unsigned long event_mask;
5589 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5592 event_mask = GD_EVENT_PRESSED;
5594 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5595 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5596 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5597 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5598 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5600 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5602 int id = checkbutton_info[i].gadget_id;
5603 int x = SX + checkbutton_info[i].x;
5604 int y = SY + checkbutton_info[i].y;
5606 if (id == GADGET_ID_STICK_ELEMENT)
5607 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5609 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5611 /* determine horizontal position to the right of specified gadget */
5612 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5613 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5614 ED_GADGET_TEXT_DISTANCE);
5616 /* determine horizontal offset for leading text */
5617 if (checkbutton_info[i].text_left != NULL)
5618 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5620 gi = CreateGadget(GDI_CUSTOM_ID, id,
5621 GDI_CUSTOM_TYPE_ID, i,
5622 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5625 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5626 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5627 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5628 GDI_CHECKED, *checkbutton_info[i].value,
5629 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5630 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5631 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5632 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5633 GDI_EVENT_MASK, event_mask,
5634 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5635 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5639 Error(ERR_EXIT, "cannot create gadget");
5641 level_editor_gadget[id] = gi;
5642 right_gadget_border[id] =
5643 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5647 static void CreateRadiobuttonGadgets()
5649 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5650 struct GadgetInfo *gi;
5651 unsigned long event_mask;
5652 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5655 event_mask = GD_EVENT_PRESSED;
5657 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5658 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5659 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5660 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5661 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5663 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5665 int id = radiobutton_info[i].gadget_id;
5666 int x = SX + radiobutton_info[i].x;
5667 int y = SY + radiobutton_info[i].y;
5670 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5672 /* determine horizontal position to the right of specified gadget */
5673 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5674 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5675 ED_GADGET_TEXT_DISTANCE);
5677 /* determine horizontal offset for leading text */
5678 if (radiobutton_info[i].text_left != NULL)
5679 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5681 gi = CreateGadget(GDI_CUSTOM_ID, id,
5682 GDI_CUSTOM_TYPE_ID, i,
5683 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5686 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5687 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5688 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5689 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5690 GDI_CHECKED, checked,
5691 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5692 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5693 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5694 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5695 GDI_EVENT_MASK, event_mask,
5696 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5697 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5701 Error(ERR_EXIT, "cannot create gadget");
5703 level_editor_gadget[id] = gi;
5704 right_gadget_border[id] =
5705 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5709 void CreateLevelEditorGadgets()
5711 int old_game_status = game_status;
5713 /* setting 'game_status' is needed to get the right fonts for the editor */
5714 game_status = GAME_MODE_EDITOR;
5716 ReinitializeElementList();
5718 CreateControlButtons();
5719 CreateScrollbarGadgets();
5721 /* order of function calls is important because of cross-references */
5722 CreateCheckbuttonGadgets();
5723 CreateCounterButtons();
5724 CreateRadiobuttonGadgets();
5725 CreateTextInputGadgets();
5726 CreateTextAreaGadgets();
5727 CreateSelectboxGadgets();
5728 CreateGraphicbuttonGadgets();
5729 CreateTextbuttonGadgets();
5730 CreateDrawingAreas();
5732 game_status = old_game_status;
5735 void FreeLevelEditorGadgets()
5739 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5741 FreeGadget(level_editor_gadget[i]);
5743 level_editor_gadget[i] = NULL;
5747 static void MapCounterButtons(int id)
5749 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5750 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5751 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5752 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5753 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5754 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5755 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5756 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5757 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5758 int yoffset = ED_BORDER_SIZE;
5759 int x_left = gi_down->x - xoffset_left;
5760 int x_right; /* set after gadget position was modified */
5761 int y_above = gi_down->y - yoffset_above;
5763 int y; /* set after gadget position was modified */
5765 /* counter limits must be changed first to prevent value truncation */
5766 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5767 counterbutton_info[id].max_value);
5769 /* right text position might have changed after setting position above */
5770 x_right = gi_up->x + gi_up->width + xoffset_right;
5772 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5774 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5775 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5776 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5778 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5779 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5780 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5783 /* vertical position might have changed after setting position above */
5784 y = gi_up->y + yoffset;
5786 if (counterbutton_info[id].text_above)
5787 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5789 if (counterbutton_info[id].text_left)
5790 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5792 if (counterbutton_info[id].text_right)
5793 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5800 static void MapControlButtons()
5805 /* map toolbox buttons (excluding special CE toolbox buttons) */
5806 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5807 MapGadget(level_editor_gadget[i]);
5809 /* map buttons to select elements */
5810 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5811 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5812 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5813 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5814 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5816 /* map buttons to select level */
5817 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5818 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5819 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5820 MapCounterButtons(counter_id);
5823 static void MapDrawingArea(int id)
5825 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5826 int area_xsize = gi->drawing.area_xsize;
5827 int area_ysize = gi->drawing.area_ysize;
5828 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5829 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5830 int x_left = gi->x - xoffset_left;
5831 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5832 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5833 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5834 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5836 if (drawingarea_info[id].text_left)
5837 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5839 if (drawingarea_info[id].text_right)
5840 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5842 if (drawingarea_info[id].text_below)
5843 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5845 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5847 DrawElementBorder(gi->x, gi->y,
5848 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5850 DrawDrawingArea(id);
5856 static void MapTextInputGadget(int id)
5858 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5859 int xoffset_above = 0;
5860 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5861 int x_above = textinput_info[id].x + xoffset_above;
5862 int y_above = textinput_info[id].y + yoffset_above;
5864 if (textinput_info[id].text_above)
5865 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5867 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5872 static void MapTextAreaGadget(int id)
5874 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5875 int xoffset_above = 0;
5876 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5877 int x_above = textarea_info[id].x + xoffset_above;
5878 int y_above = textarea_info[id].y + yoffset_above;
5880 if (textarea_info[id].text_above)
5881 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5883 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5888 static void MapSelectboxGadget(int id)
5890 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5891 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5892 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5893 int yoffset = ED_BORDER_SIZE;
5894 int x_left = gi->x - xoffset_left;
5895 int x_right = gi->x + gi->width + xoffset_right;
5896 int y = gi->y + yoffset;
5898 if (selectbox_info[id].text_left)
5899 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5901 if (selectbox_info[id].text_right)
5902 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5904 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5909 static void MapTextbuttonGadget(int id)
5911 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5912 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5913 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5914 int yoffset = ED_BORDER_SIZE;
5915 int x_left = gi->x - xoffset_left;
5916 int x_right = gi->x + gi->width + xoffset_right;
5917 int y = gi->y + yoffset;
5919 /* only show button to delete change pages when more than minimum pages */
5920 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5921 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5924 if (textbutton_info[id].text_left)
5925 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5927 if (textbutton_info[id].text_right)
5928 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5933 static void MapGraphicbuttonGadget(int id)
5935 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5936 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5937 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5938 int yoffset = ED_BORDER_SIZE;
5939 int x_left = gi->x - xoffset_left;
5940 int x_right = gi->x + gi->width + xoffset_right;
5941 int y = gi->y + yoffset;
5943 if (graphicbutton_info[id].text_left)
5944 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5946 if (graphicbutton_info[id].text_right)
5947 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5952 static void MapRadiobuttonGadget(int id)
5954 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5955 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5956 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5957 int yoffset = ED_BORDER_SIZE;
5958 int x_left = gi->x - xoffset_left;
5959 int x_right = gi->x + gi->width + xoffset_right;
5960 int y = gi->y + yoffset;
5962 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5964 if (radiobutton_info[id].text_left)
5965 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5967 if (radiobutton_info[id].text_right)
5968 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5970 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5975 static void MapCheckbuttonGadget(int id)
5977 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5978 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5979 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5980 int yoffset = ED_BORDER_SIZE;
5981 int x_left, x_right, y; /* set after gadget position was modified */
5983 /* set position for gadgets with dynamically determined position */
5984 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
5985 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5986 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5988 x_left = gi->x - xoffset_left;
5989 x_right = gi->x + gi->width + xoffset_right;
5990 y = gi->y + yoffset;
5992 if (checkbutton_info[id].text_left)
5993 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5995 if (checkbutton_info[id].text_right)
5996 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5998 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6003 static void MapMainDrawingArea()
6005 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6006 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6009 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6011 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6012 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6013 no_horizontal_scrollbar) ||
6014 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6015 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6016 no_vertical_scrollbar))
6019 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6022 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6024 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6025 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6028 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6031 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6034 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6038 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6040 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6041 i == GADGET_ID_CUSTOM_COPY_TO ||
6042 i == GADGET_ID_CUSTOM_EXCHANGE ||
6043 i == GADGET_ID_CUSTOM_COPY ||
6044 i == GADGET_ID_CUSTOM_PASTE)
6047 MapGadget(level_editor_gadget[i]);
6049 UnmapGadget(level_editor_gadget[i]);
6054 static void MapLevelEditorToolboxCustomGadgets()
6056 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6059 static void UnmapLevelEditorToolboxCustomGadgets()
6061 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6064 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6066 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6069 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6071 if (i != GADGET_ID_SINGLE_ITEMS &&
6072 i != GADGET_ID_PROPERTIES &&
6073 i != GADGET_ID_PICK_ELEMENT)
6075 struct GadgetInfo *gi = level_editor_gadget[i];
6083 BlitBitmap(gd_bitmap, drawto,
6084 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6085 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6086 gi->width, gi->height, gi->x, gi->y);
6088 redraw_mask |= REDRAW_DOOR_3;
6094 static void MapLevelEditorToolboxDrawingGadgets()
6096 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6099 static void UnmapLevelEditorToolboxDrawingGadgets()
6101 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6104 static void UnmapDrawingArea(int id)
6106 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6109 static void UnmapLevelEditorWindowGadgets()
6113 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6114 if (level_editor_gadget[i]->x < SX + SXSIZE)
6115 UnmapGadget(level_editor_gadget[i]);
6118 void UnmapLevelEditorGadgets()
6122 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6123 UnmapGadget(level_editor_gadget[i]);
6126 static void ResetUndoBuffer()
6128 undo_buffer_position = -1;
6129 undo_buffer_steps = -1;
6130 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6132 level.changed = FALSE;
6135 static void DrawEditModeWindow()
6137 ModifyEditorElementList();
6138 RedrawDrawingElements();
6140 if (edit_mode == ED_MODE_INFO)
6141 DrawLevelInfoWindow();
6142 else if (edit_mode == ED_MODE_PROPERTIES)
6143 DrawPropertiesWindow();
6144 else /* edit_mode == ED_MODE_DRAWING */
6145 DrawDrawingWindow();
6148 static boolean LevelChanged()
6150 boolean field_changed = FALSE;
6153 if (leveldir_current->readonly)
6156 for (y = 0; y < lev_fieldy; y++)
6157 for (x = 0; x < lev_fieldx; x++)
6158 if (Feld[x][y] != level.field[x][y])
6159 field_changed = TRUE;
6161 return (level.changed || field_changed);
6164 static boolean LevelContainsPlayer()
6166 boolean player_found = FALSE;
6169 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6171 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6173 if (Feld[x][y] == EL_PLAYER_1 ||
6174 Feld[x][y] == EL_SP_MURPHY)
6175 player_found = TRUE;
6178 return player_found;
6181 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6182 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6186 for (x = 0; x < lev_fieldx; x++)
6187 for (y = 0; y < lev_fieldy; y++)
6188 dst[x][y] = src[x][y];
6191 static int setSelectboxValue(int selectbox_id, int new_value)
6193 int new_index_value = 0;
6196 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6197 if (selectbox_info[selectbox_id].options[i].value == new_value)
6198 new_index_value = i;
6200 *selectbox_info[selectbox_id].value =
6201 selectbox_info[selectbox_id].options[new_index_value].value;
6203 return new_index_value;
6206 static void setSelectboxSpecialActionVariablesIfNeeded()
6210 /* change action mode and arg variables according to action type variable */
6211 for (i = 0; action_arg_options[i].value != -1; i++)
6213 if (action_arg_options[i].value == custom_element_change.action_type)
6215 int mode = action_arg_options[i].mode;
6217 /* only change if corresponding selectbox has changed */
6218 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6219 action_arg_modes[mode])
6220 custom_element_change.action_mode = -1;
6222 /* only change if corresponding selectbox has changed */
6223 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6224 action_arg_options[i].options)
6225 custom_element_change.action_arg = -1;
6232 static void setSelectboxSpecialActionOptions()
6236 /* change action mode and arg selectbox according to action type selectbox */
6237 for (i = 0; action_arg_options[i].value != -1; i++)
6239 if (action_arg_options[i].value == custom_element_change.action_type)
6241 int mode = action_arg_options[i].mode;
6243 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6244 action_arg_modes[mode]);
6245 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6246 custom_element_change.action_mode);
6248 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6249 action_arg_options[i].options);
6250 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6251 custom_element_change.action_arg);
6257 static void copy_custom_element_settings(int element_from, int element_to)
6259 struct ElementInfo *ei_from = &element_info[element_from];
6260 struct ElementInfo *ei_to = &element_info[element_to];
6262 copyElementInfo(ei_from, ei_to);
6265 static void replace_custom_element_in_settings(int element_from,
6270 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6272 struct ElementInfo *ei = &element_info[i];
6274 for (y = 0; y < 3; y++)
6275 for (x = 0; x < 3; x++)
6276 if (ei->content.e[x][y] == element_from)
6277 ei->content.e[x][y] = element_to;
6279 for (j = 0; j < ei->num_change_pages; j++)
6281 struct ElementChangeInfo *change = &ei->change_page[j];
6283 if (change->target_element == element_from)
6284 change->target_element = element_to;
6286 if (change->trigger_element == element_from)
6287 change->trigger_element = element_to;
6289 for (y = 0; y < 3; y++)
6290 for (x = 0; x < 3; x++)
6291 if (change->target_content.e[x][y] == element_from)
6292 change->target_content.e[x][y] = element_to;
6295 if (ei->group != NULL) /* group or internal */
6296 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6297 if (ei->group->element[j] == element_from)
6298 ei->group->element[j] = element_to;
6302 static void replace_custom_element_in_playfield(int element_from,
6307 for (x = 0; x < lev_fieldx; x++)
6308 for (y = 0; y < lev_fieldy; y++)
6309 if (Feld[x][y] == element_from)
6310 Feld[x][y] = element_to;
6313 static boolean CopyCustomElement(int element_old, int element_new,
6316 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6318 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6319 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6320 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6322 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6324 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6325 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6326 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6328 level.changed = TRUE;
6330 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6332 Request("Please choose custom element !", REQ_CONFIRM);
6336 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6338 Request("Please choose group element !", REQ_CONFIRM);
6344 level.changed = TRUE;
6347 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6349 copy_custom_element_settings(element_new, element_old);
6351 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6353 copy_custom_element_settings(element_old, element_new);
6355 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6357 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6358 copy_custom_element_settings(element_new, element_old);
6359 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6361 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6362 replace_custom_element_in_settings(element_new, element_old);
6363 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6365 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6366 replace_custom_element_in_playfield(element_new, element_old);
6367 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6370 UpdateCustomElementGraphicGadgets();
6371 DrawPropertiesWindow();
6376 static void CopyCustomElementPropertiesToEditor(int element)
6379 int current_change_page = element_info[element].current_change_page;
6381 /* dynamically (re)build selectbox for selecting change page */
6382 for (i = 0; i < element_info[element].num_change_pages; i++)
6384 sprintf(options_change_page_strings[i], "%d", i + 1);
6386 options_change_page[i].value = i;
6387 options_change_page[i].text = options_change_page_strings[i];
6390 options_change_page[i].value = -1;
6391 options_change_page[i].text = NULL;
6393 /* needed here to initialize combined element properties */
6394 InitElementPropertiesEngine(level.game_version);
6396 element_info[element].change =
6397 &element_info[element].change_page[current_change_page];
6399 custom_element = element_info[element];
6400 custom_element_change = *element_info[element].change;
6402 /* needed to initially set selectbox options for special action options */
6403 setSelectboxSpecialActionOptions();
6405 /* needed to initially set selectbox value variables to reliable defaults */
6406 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6407 setSelectboxValue(i, *selectbox_info[i].value);
6409 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6410 custom_element_properties[i] = HAS_PROPERTY(element, i);
6412 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6413 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6415 /* ---------- element settings: configure (custom elements) ------------- */
6417 /* set accessible layer selectbox help value */
6418 custom_element.access_type =
6419 (IS_WALKABLE(element) ? EP_WALKABLE :
6420 IS_PASSABLE(element) ? EP_PASSABLE :
6421 custom_element.access_type);
6422 custom_element.access_layer =
6423 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6424 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6425 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6426 custom_element.access_layer);
6427 custom_element.access_protected =
6428 (IS_PROTECTED(element) ? 1 : 0);
6429 custom_element_properties[EP_ACCESSIBLE] =
6430 (IS_ACCESSIBLE_OVER(element) ||
6431 IS_ACCESSIBLE_INSIDE(element) ||
6432 IS_ACCESSIBLE_UNDER(element));
6434 /* set walk-to-object action selectbox help value */
6435 custom_element.walk_to_action =
6436 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6437 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6438 IS_DROPPABLE(element) ? EP_DROPPABLE :
6439 IS_THROWABLE(element) ? EP_THROWABLE :
6440 IS_PUSHABLE(element) ? EP_PUSHABLE :
6441 custom_element.walk_to_action);
6442 custom_element_properties[EP_WALK_TO_OBJECT] =
6443 (IS_DIGGABLE(element) ||
6444 IS_COLLECTIBLE_ONLY(element) ||
6445 IS_DROPPABLE(element) ||
6446 IS_THROWABLE(element) ||
6447 IS_PUSHABLE(element));
6449 /* set smash targets selectbox help value */
6450 custom_element.smash_targets =
6451 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6452 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6453 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6454 custom_element.smash_targets);
6455 custom_element_properties[EP_CAN_SMASH] =
6456 (CAN_SMASH_EVERYTHING(element) ||
6457 CAN_SMASH_ENEMIES(element) ||
6458 CAN_SMASH_PLAYER(element));
6460 /* set deadliness selectbox help value */
6461 custom_element.deadliness =
6462 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6463 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6464 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6465 custom_element.deadliness);
6466 custom_element_properties[EP_DEADLY] =
6467 (DONT_TOUCH(element) ||
6468 DONT_COLLIDE_WITH(element) ||
6469 DONT_RUN_INTO(element));
6471 /* ---------- element settings: advanced (custom elements) --------------- */
6473 /* set "change by direct action" selectbox help value */
6474 custom_element_change.direct_action =
6475 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6476 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6477 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6478 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6479 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6480 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6481 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6482 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6483 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6484 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6485 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6486 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6487 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6488 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6489 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6490 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6491 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6492 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6493 custom_element_change.direct_action);
6495 /* set "change by other element action" selectbox help value */
6496 custom_element_change.other_action =
6497 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6498 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6499 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6500 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6501 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6502 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6503 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6504 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6505 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6506 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6507 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6508 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6509 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6510 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6511 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6512 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6513 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6514 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6515 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6516 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6517 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6518 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6519 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6520 custom_element_change.other_action);
6523 static void CopyGroupElementPropertiesToEditor(int element)
6525 group_element_info = *element_info[element].group;
6526 custom_element = element_info[element]; /* needed for description */
6529 static void CopyClassicElementPropertiesToEditor(int element)
6531 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6532 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6533 getMoveIntoAcidProperty(&level, element);
6535 if (MAYBE_DONT_COLLIDE_WITH(element))
6536 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6537 getDontCollideWithProperty(&level, element);
6540 static void CopyElementPropertiesToEditor(int element)
6542 if (IS_CUSTOM_ELEMENT(element))
6543 CopyCustomElementPropertiesToEditor(element);
6544 else if (IS_GROUP_ELEMENT(element))
6545 CopyGroupElementPropertiesToEditor(element);
6547 CopyClassicElementPropertiesToEditor(element);
6550 static void CopyCustomElementPropertiesToGame(int element)
6553 int access_type_and_layer;
6555 /* mark that this custom element has been modified */
6556 custom_element.modified_settings = TRUE;
6557 level.changed = TRUE;
6559 if (level.use_custom_template)
6561 if (Request("Copy and modify level template ?", REQ_ASK))
6563 level.use_custom_template = FALSE;
6564 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6565 GDI_CHECKED, FALSE, GDI_END);
6569 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6571 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6575 element_info[element] = custom_element;
6576 *element_info[element].change = custom_element_change;
6578 /* ---------- element settings: configure (custom elements) ------------- */
6580 /* set accessible property from checkbox and selectbox */
6581 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6582 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6583 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6584 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6585 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6586 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6587 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6588 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6589 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6590 custom_element_properties[access_type_and_layer] =
6591 custom_element_properties[EP_ACCESSIBLE];
6592 custom_element_properties[EP_PROTECTED] =
6593 (custom_element.access_protected != 0 &&
6594 custom_element_properties[EP_ACCESSIBLE]);
6596 /* set walk-to-object property from checkbox and selectbox */
6597 custom_element_properties[EP_DIGGABLE] = FALSE;
6598 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6599 custom_element_properties[EP_DROPPABLE] = FALSE;
6600 custom_element_properties[EP_THROWABLE] = FALSE;
6601 custom_element_properties[EP_PUSHABLE] = FALSE;
6602 custom_element_properties[custom_element.walk_to_action] =
6603 custom_element_properties[EP_WALK_TO_OBJECT];
6605 /* set smash property from checkbox and selectbox */
6606 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6607 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6608 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6609 custom_element_properties[custom_element.smash_targets] =
6610 custom_element_properties[EP_CAN_SMASH];
6612 /* set deadliness property from checkbox and selectbox */
6613 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6614 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6615 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6616 custom_element_properties[custom_element.deadliness] =
6617 custom_element_properties[EP_DEADLY];
6619 /* ---------- element settings: advanced (custom elements) --------------- */
6621 /* set player change event from checkbox and selectbox */
6622 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6623 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6624 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6625 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6626 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6627 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6628 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6629 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6630 custom_element_change_events[CE_SWITCHED] = FALSE;
6631 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6632 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6633 custom_element_change_events[CE_BLOCKED] = FALSE;
6634 custom_element_change_events[CE_IMPACT] = FALSE;
6635 custom_element_change_events[CE_SMASHED] = FALSE;
6636 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6637 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6638 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6639 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6640 custom_element_change_events[custom_element_change.direct_action] =
6641 custom_element_change_events[CE_BY_DIRECT_ACTION];
6643 /* set other element action change event from checkbox and selectbox */
6644 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6645 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6646 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6647 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6648 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6649 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6650 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6651 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6652 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6653 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6654 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6655 custom_element_change_events[CE_HITTING_X] = FALSE;
6656 custom_element_change_events[CE_DIGGING_X] = FALSE;
6657 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6658 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6659 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6660 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6661 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6662 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6663 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6664 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6665 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6666 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6667 custom_element_change_events[custom_element_change.other_action] =
6668 custom_element_change_events[CE_BY_OTHER_ACTION];
6670 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6671 SET_PROPERTY(element, i, custom_element_properties[i]);
6673 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6674 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6676 /* copy change events also to special level editor variable */
6677 custom_element = element_info[element];
6678 custom_element_change = *element_info[element].change;
6681 static void CopyGroupElementPropertiesToGame(int element)
6683 element_info[element] = custom_element;
6684 *element_info[element].group = group_element_info;
6686 /* mark that this group element has been modified */
6687 element_info[element].modified_settings = TRUE;
6688 level.changed = TRUE;
6691 static void CopyClassicElementPropertiesToGame(int element)
6693 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6694 setMoveIntoAcidProperty(&level, element,
6695 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6697 if (MAYBE_DONT_COLLIDE_WITH(element))
6698 setDontCollideWithProperty(&level, element,
6699 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6702 static void CopyElementPropertiesToGame(int element)
6704 if (IS_CUSTOM_ELEMENT(element))
6705 CopyCustomElementPropertiesToGame(element);
6706 else if (IS_GROUP_ELEMENT(element))
6707 CopyGroupElementPropertiesToGame(element);
6709 CopyClassicElementPropertiesToGame(element);
6712 void CheckElementDescriptions()
6716 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6717 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6718 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6723 CloseDoor(DOOR_CLOSE_ALL);
6724 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6727 CheckElementDescriptions();
6730 if (level_editor_test_game)
6732 CopyPlayfield(level.field, Feld);
6733 CopyPlayfield(FieldBackup, level.field);
6735 level_editor_test_game = FALSE;
6739 edit_mode = ED_MODE_DRAWING;
6740 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6748 /* copy default editor door content to main double buffer */
6749 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6750 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6752 /* draw bigger door */
6753 DrawSpecialEditorDoor();
6755 /* draw new control window */
6756 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6757 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6759 redraw_mask |= REDRAW_ALL;
6761 ReinitializeElementList(); /* update dynamic level element list */
6762 ReinitializeElementListButtons(); /* custom element may look different */
6765 MapControlButtons();
6767 DrawEditModeWindow();
6769 /* copy actual editor door content to door double buffer for OpenDoor() */
6770 BlitBitmap(drawto, bitmap_db_door,
6771 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6773 OpenDoor(DOOR_OPEN_1);
6776 static void AdjustDrawingAreaGadgets()
6778 int ed_xsize = lev_fieldx + 2;
6779 int ed_ysize = lev_fieldy + 2;
6780 int max_ed_fieldx = MAX_ED_FIELDX;
6781 int max_ed_fieldy = MAX_ED_FIELDY;
6782 boolean horizontal_scrollbar_needed;
6783 boolean vertical_scrollbar_needed;
6784 int x, y, width, height;
6785 int xoffset, yoffset;
6787 /* check if we need any scrollbars */
6788 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6789 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6791 /* check if we have a smaller editor field because of scrollbars */
6792 if (horizontal_scrollbar_needed)
6793 max_ed_fieldy = MAX_ED_FIELDY - 1;
6794 if (vertical_scrollbar_needed)
6795 max_ed_fieldx = MAX_ED_FIELDX - 1;
6797 /* check again if we now need more scrollbars because of less space */
6798 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6799 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6801 /* check if editor field gets even smaller after adding new scrollbars */
6802 if (horizontal_scrollbar_needed)
6803 max_ed_fieldy = MAX_ED_FIELDY - 1;
6804 if (vertical_scrollbar_needed)
6805 max_ed_fieldx = MAX_ED_FIELDX - 1;
6807 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6808 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6810 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6811 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6812 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6813 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6816 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6817 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6819 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6820 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6822 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6823 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6825 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6826 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6828 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6830 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6832 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6834 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6838 static void AdjustLevelScrollPosition()
6840 if (level_xpos < -1)
6842 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6843 level_xpos = lev_fieldx - ed_fieldx + 1;
6844 if (lev_fieldx < ed_fieldx - 2)
6847 if (level_ypos < -1)
6849 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6850 level_ypos = lev_fieldy - ed_fieldy + 1;
6851 if (lev_fieldy < ed_fieldy - 2)
6855 static void AdjustEditorScrollbar(int id)
6857 struct GadgetInfo *gi = level_editor_gadget[id];
6858 int items_max, items_visible, item_position;
6860 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6862 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6863 items_visible = ed_fieldx;
6864 item_position = level_xpos + 1;
6868 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6869 items_visible = ed_fieldy;
6870 item_position = level_ypos + 1;
6873 if (item_position > items_max - items_visible)
6874 item_position = items_max - items_visible;
6876 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6877 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6880 static void AdjustElementListScrollbar()
6882 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6883 int items_max, items_visible, item_position;
6885 /* correct position of element list scrollbar */
6886 if (element_shift < 0)
6888 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6889 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6891 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6892 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6893 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6895 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6896 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6897 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6900 static void ModifyEditorCounterValue(int counter_id, int new_value)
6902 int *counter_value = counterbutton_info[counter_id].value;
6903 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6904 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6906 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6908 if (counter_value != NULL)
6909 *counter_value = gi->textinput.number_value;
6912 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6914 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6915 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6917 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6919 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6920 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6922 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6923 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6925 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6926 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6930 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6932 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6933 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6934 int new_index_value = setSelectboxValue(selectbox_id, new_value);
6936 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6939 static void ModifyEditorSelectboxOptions(int selectbox_id,
6940 struct ValueTextInfo *options)
6942 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6943 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6945 selectbox_info[selectbox_id].options = options;
6947 /* set index to zero -- list may be shorter now (correct later, if needed) */
6948 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6949 GDI_SELECTBOX_OPTIONS, options, GDI_END);
6952 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6954 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6955 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6957 drawingarea_info[drawingarea_id].area_xsize = xsize;
6958 drawingarea_info[drawingarea_id].area_ysize = ysize;
6960 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6963 static void ModifyEditorElementList()
6967 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6969 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6970 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6971 struct GadgetDesign *gd = &gi->deco.design;
6972 int element = editor_elements[element_shift + i];
6976 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6977 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6983 static void PickDrawingElement(int button, int element)
6985 if (button < 1 || button > 3)
6990 new_element1 = element;
6991 DrawMiniGraphicExt(drawto,
6992 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6993 el2edimg(new_element1));
6995 else if (button == 2)
6997 new_element2 = element;
6998 DrawMiniGraphicExt(drawto,
6999 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7000 el2edimg(new_element2));
7004 new_element3 = element;
7005 DrawMiniGraphicExt(drawto,
7006 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7007 el2edimg(new_element3));
7010 redraw_mask |= REDRAW_DOOR_1;
7013 static void RedrawDrawingElements()
7015 PickDrawingElement(1, new_element1);
7016 PickDrawingElement(2, new_element2);
7017 PickDrawingElement(3, new_element3);
7020 static void DrawDrawingWindow()
7022 stick_element_properties_window = FALSE;
7024 SetMainBackgroundImage(IMG_UNDEFINED);
7027 UnmapLevelEditorWindowGadgets();
7028 UnmapLevelEditorToolboxCustomGadgets();
7030 AdjustDrawingAreaGadgets();
7031 AdjustLevelScrollPosition();
7032 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7033 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7035 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7037 MapMainDrawingArea();
7038 MapLevelEditorToolboxDrawingGadgets();
7041 static void DrawLevelInfoWindow()
7045 stick_element_properties_window = FALSE;
7047 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7049 UnmapLevelEditorWindowGadgets();
7052 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7053 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7055 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7056 "Level Settings", FONT_TITLE_1);
7057 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7058 "Editor Settings", FONT_TITLE_1);
7061 /* draw counter gadgets */
7062 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7063 MapCounterButtons(i);
7065 /* draw selectbox gadgets */
7066 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7067 MapSelectboxGadget(i);
7069 /* draw checkbutton gadgets */
7070 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7071 MapCheckbuttonGadget(i);
7073 /* draw radiobutton gadgets */
7074 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7075 MapRadiobuttonGadget(i);
7077 /* draw text input gadgets */
7078 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7079 MapTextInputGadget(i);
7081 /* draw drawing area */
7082 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7085 static void DrawCustomContentArea()
7087 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7088 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7089 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7090 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7091 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7092 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7094 /* add distance for potential left text (without drawing area border) */
7095 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7097 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7099 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7102 static void DrawCustomChangeContentArea()
7104 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7105 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7106 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7107 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7108 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7109 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7111 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7116 static void DrawYamYamContentAreas()
7118 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7119 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7122 /* display counter to choose number of element content areas */
7123 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7125 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7127 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7129 if (i < level.num_yamyam_contents)
7135 int font_height = getFontHeight(FONT_TEXT_1);
7137 UnmapDrawingArea(id);
7139 /* delete content areas in case of reducing number of them */
7140 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7141 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7143 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7147 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7148 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7149 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7152 static void DrawMagicBallContentAreas()
7154 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7155 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7158 /* display counter to choose number of element content areas */
7159 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7161 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7163 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7165 if (i < level.num_ball_contents)
7171 int font_height = getFontHeight(FONT_TEXT_1);
7173 UnmapDrawingArea(id);
7175 /* delete content areas in case of reducing number of them */
7176 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7177 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7179 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7183 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7184 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7185 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7188 static void DrawAndroidElementArea(int element)
7190 int num_elements = level.num_android_clone_elements;
7191 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7192 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7193 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7194 int xsize = MAX_ANDROID_ELEMENTS;
7197 /* display counter to choose number of element areas */
7198 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7200 if (drawingarea_info[id].text_left != NULL)
7201 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7203 UnmapDrawingArea(id);
7205 ModifyEditorDrawingArea(id, num_elements, 1);
7207 /* delete content areas in case of reducing number of them */
7208 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7213 static void DrawGroupElementArea(int element)
7215 int num_elements = group_element_info.num_elements;
7216 int id = ED_DRAWING_ID_GROUP_CONTENT;
7217 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7218 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7219 int xsize = MAX_ELEMENTS_IN_GROUP;
7222 if (drawingarea_info[id].text_left != NULL)
7223 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7225 UnmapDrawingArea(id);
7227 ModifyEditorDrawingArea(id, num_elements, 1);
7229 /* delete content areas in case of reducing number of them */
7230 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7235 static void DrawEnvelopeTextArea(int envelope_nr)
7237 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7238 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7241 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7243 if (envelope_nr != -1)
7244 textarea_info[id].value = level.envelope[envelope_nr].text;
7246 ModifyGadget(gi, GDI_AREA_SIZE,
7247 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7248 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7251 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7254 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7256 int font_height = getFontHeight(font_nr);
7257 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7258 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7259 int sx = SX + pad_x;
7260 int sy = SY + pad_y;
7261 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7263 if (start_line >= max_lines_per_screen)
7266 DrawText(sx, sy + start_line * font_height, text, font_nr);
7271 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7273 int font_nr = FONT_TEXT_2;
7274 int font_width = getFontWidth(font_nr);
7275 int font_height = getFontHeight(font_nr);
7276 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7277 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7278 int sx = SX + pad_x;
7279 int sy = SY + pad_y + start_line * font_height;
7280 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7281 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7283 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7284 max_lines_per_screen);
7287 static void DrawPropertiesTabulatorGadgets()
7289 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7290 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7291 int gd_x = gd->x + gd_gi->border.width / 2;
7292 int gd_y = gd->y + gd_gi->height - 1;
7293 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7294 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7295 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7299 /* draw additional "advanced" tabulator for custom elements */
7300 if (IS_CUSTOM_ELEMENT(properties_element))
7301 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7303 for (i = id_first; i <= id_last; i++)
7305 int gadget_id = textbutton_info[i].gadget_id;
7306 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7307 boolean active = (i != edit_mode_properties);
7309 /* use "config 1" and "config 2" instead of "config" */
7310 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7311 IS_CUSTOM_ELEMENT(properties_element))
7314 /* draw background line below tabulator button */
7315 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7317 /* draw solid line below inactive tabulator buttons */
7318 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7319 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7321 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7322 MapTextbuttonGadget(i);
7325 /* draw little border line below tabulator buttons */
7326 if (tab_color != BLACK_PIXEL) /* black => transparent */
7327 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7328 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7329 ED_GADGET_DISTANCE, tab_color);
7332 static void DrawPropertiesInfo()
7341 /* configurable properties */
7343 { EP_WALKABLE_OVER, "- player can walk over it" },
7344 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7345 { EP_WALKABLE_UNDER, "- player can walk under it" },
7346 { EP_PASSABLE_OVER, "- player can pass over it" },
7347 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7348 { EP_PASSABLE_UNDER, "- player can pass under it" },
7349 { EP_PROTECTED, "- player is protected by it" },
7351 { EP_DIGGABLE, "- can be digged away" },
7352 { EP_COLLECTIBLE, "- can be collected" },
7353 { EP_DROPPABLE, "- can be dropped after collecting" },
7354 { EP_THROWABLE, "- can be thrown after collecting" },
7355 { EP_PUSHABLE, "- can be pushed" },
7357 { EP_CAN_FALL, "- can fall" },
7358 { EP_CAN_MOVE, "- can move" },
7360 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7362 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7364 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7366 { EP_SLIPPERY, "- slippery for falling elements" },
7367 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7369 { EP_DONT_RUN_INTO, "- deadly when running into" },
7370 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7371 { EP_DONT_TOUCH, "- deadly when touching" },
7373 { EP_INDESTRUCTIBLE, "- indestructible" },
7375 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7376 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7377 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7379 { EP_CAN_CHANGE, "- can change to other element" },
7381 /* pre-defined properties */
7382 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7383 { EP_SWITCHABLE, "- can be switched" },
7385 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7390 char *filename = getElementDescriptionFilename(properties_element);
7391 char *percentage_text = "In this level:";
7392 char *properties_text = "Standard properties:";
7394 int num_elements_in_level;
7395 int num_standard_properties = 0;
7396 int font1_nr = FONT_TEXT_1;
7397 int font2_nr = FONT_TEXT_2;
7398 int font1_width = getFontWidth(font1_nr);
7399 int font2_height = getFontHeight(font2_nr);
7400 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7401 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7402 int screen_line = 0;
7405 if (setup.editor.show_element_token)
7407 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7408 "[%s]", element_info[properties_element].token_name);
7412 /* ----- print number of elements / percentage of this element in level */
7414 num_elements_in_level = 0;
7415 for (y = 0; y < lev_fieldy; y++)
7416 for (x = 0; x < lev_fieldx; x++)
7417 if (Feld[x][y] == properties_element)
7418 num_elements_in_level++;
7419 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7421 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7423 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7424 pad_y + screen_line++ * font2_height, font2_nr,
7425 "%d (%.2f%%)", num_elements_in_level, percentage);
7429 /* ----- print standard properties of this element */
7431 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7434 for (i = 0; properties[i].value != -1; i++)
7436 if (!HAS_PROPERTY(properties_element, properties[i].value))
7439 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7440 properties[i].text);
7441 num_standard_properties++;
7444 if (num_standard_properties == 0)
7445 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7446 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7450 /* ----- print special description of this element */
7452 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7453 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7454 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7457 #define TEXT_COLLECTING "Score for collecting"
7458 #define TEXT_SMASHING "Score for smashing"
7459 #define TEXT_SLURPING "Score for slurping robot"
7460 #define TEXT_CRACKING "Score for cracking"
7461 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7462 #define TEXT_DURATION "Duration when activated"
7463 #define TEXT_BALL_DELAY "Element generation delay"
7464 #define TEXT_MOVE_SPEED "Speed of android moving"
7465 #define TEXT_CLONE_SPEED "Speed of android cloning"
7466 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7467 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7468 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7469 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7470 #define TEXT_TIME_BONUS "Extra time to solve level"
7477 } elements_with_counter[] =
7479 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7480 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7481 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7482 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7483 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7484 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7485 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7486 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7487 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7488 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7489 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7490 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7491 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7492 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7493 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7494 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7495 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7496 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7497 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7498 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7499 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7500 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7501 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7502 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7503 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7504 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7505 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7506 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7507 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7508 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7509 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7510 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7511 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7512 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7513 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7514 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7515 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7516 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7517 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7518 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7519 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7520 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7521 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7522 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7523 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7524 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7525 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7526 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7527 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7528 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7529 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7530 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7531 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7532 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7533 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7534 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7535 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7536 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7537 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7538 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7539 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7540 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7541 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7542 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7543 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7544 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7545 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7546 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7547 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7548 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7549 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7550 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7552 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7553 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7554 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7555 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7556 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7557 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7558 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7559 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7560 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7561 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7562 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7563 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7564 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7565 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7566 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7568 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7569 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7570 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7571 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7572 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7573 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7574 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7575 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7580 static boolean checkPropertiesConfig(int element)
7584 if (IS_GEM(element) ||
7585 IS_CUSTOM_ELEMENT(element) ||
7586 IS_GROUP_ELEMENT(element) ||
7587 IS_ENVELOPE(element) ||
7588 ELEM_IS_PLAYER(element) ||
7589 HAS_EDITOR_CONTENT(element) ||
7590 CAN_GROW(element) ||
7591 COULD_MOVE_INTO_ACID(element) ||
7592 MAYBE_DONT_COLLIDE_WITH(element))
7595 for (i = 0; elements_with_counter[i].element != -1; i++)
7596 if (elements_with_counter[i].element == element)
7602 static void DrawPropertiesConfig()
7604 int max_num_element_counters = 4;
7605 int num_element_counters = 0;
7608 if (!checkPropertiesConfig(properties_element))
7610 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7615 /* check if there are elements where a value can be chosen for */
7616 for (i = 0; elements_with_counter[i].element != -1; i++)
7618 if (elements_with_counter[i].element == properties_element)
7620 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7622 counterbutton_info[counter_id].y =
7623 ED_ELEMENT_SETTINGS_YPOS(
7624 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7625 (CAN_GROW(properties_element) ? 1 : 0) +
7626 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7627 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7628 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7629 num_element_counters);
7631 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7632 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7634 if (properties_element == EL_GAME_OF_LIFE ||
7635 properties_element == EL_BIOMAZE)
7637 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7638 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7642 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7643 counterbutton_info[counter_id].min_value = MIN_SCORE;
7644 counterbutton_info[counter_id].max_value = MAX_SCORE;
7647 MapCounterButtons(counter_id);
7649 num_element_counters++;
7650 if (num_element_counters >= max_num_element_counters)
7655 if (HAS_EDITOR_CONTENT(properties_element))
7657 /* draw stickybutton gadget */
7658 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7660 if (IS_AMOEBOID(properties_element))
7661 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7662 else if (properties_element == EL_YAMYAM ||
7663 properties_element == EL_YAMYAM_LEFT ||
7664 properties_element == EL_YAMYAM_RIGHT ||
7665 properties_element == EL_YAMYAM_UP ||
7666 properties_element == EL_YAMYAM_DOWN)
7667 DrawYamYamContentAreas();
7668 else if (properties_element == EL_EMC_MAGIC_BALL)
7670 DrawMagicBallContentAreas();
7672 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7673 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7675 else if (properties_element == EL_EMC_ANDROID)
7676 DrawAndroidElementArea(properties_element);
7679 if (ELEM_IS_PLAYER(properties_element))
7681 int player_nr = GET_PLAYER_NR(properties_element);
7683 /* these properties can be set for every player individually */
7685 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7686 &level.start_element[player_nr];
7687 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7688 &level.artwork_element[player_nr];
7689 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7690 &level.explosion_element[player_nr];
7692 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7693 &level.use_start_element[player_nr];
7694 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7695 &level.use_artwork_element[player_nr];
7696 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7697 &level.use_explosion_element[player_nr];
7698 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7699 &level.initial_player_gravity[player_nr];
7701 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7702 &level.initial_player_stepsize[player_nr];
7704 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7705 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7706 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7707 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7708 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7709 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7710 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7711 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7712 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7713 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7714 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7715 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7717 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7718 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7719 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7721 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7724 if (IS_GEM(properties_element))
7725 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7727 if (COULD_MOVE_INTO_ACID(properties_element) &&
7728 !ELEM_IS_PLAYER(properties_element) &&
7729 (!IS_CUSTOM_ELEMENT(properties_element) ||
7730 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7732 /* set position for checkbutton for "can move into acid" */
7733 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7734 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7735 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7736 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7737 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7739 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7742 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7743 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7745 if (properties_element == EL_SPRING)
7746 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7748 if (properties_element == EL_TIME_ORB_FULL)
7749 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7751 if (CAN_GROW(properties_element))
7753 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7754 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7756 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7759 if (IS_ENVELOPE(properties_element))
7761 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7762 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7763 int envelope_nr = properties_element - EL_ENVELOPE_1;
7765 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7766 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7768 /* display counter to choose size of envelope text area */
7769 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7770 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7772 DrawEnvelopeTextArea(envelope_nr);
7775 if (IS_CUSTOM_ELEMENT(properties_element))
7777 /* draw stickybutton gadget */
7778 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7780 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7782 /* draw checkbutton gadgets */
7783 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7784 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7785 MapCheckbuttonGadget(i);
7787 /* draw counter gadgets */
7788 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7789 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7790 MapCounterButtons(i);
7792 /* draw selectbox gadgets */
7793 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7794 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7795 MapSelectboxGadget(i);
7797 /* draw textbutton gadgets */
7798 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7800 /* draw text input gadgets */
7801 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7803 /* draw drawing area gadgets */
7804 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7806 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7808 /* draw checkbutton gadgets */
7809 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7810 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7811 MapCheckbuttonGadget(i);
7813 /* draw counter gadgets */
7814 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7815 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7816 MapCounterButtons(i);
7818 /* draw selectbox gadgets */
7819 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7820 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7821 MapSelectboxGadget(i);
7823 /* draw drawing area gadgets */
7824 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7825 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7826 DrawCustomContentArea();
7829 else if (IS_GROUP_ELEMENT(properties_element))
7831 /* draw stickybutton gadget */
7832 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7834 /* draw checkbutton gadgets */
7835 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7836 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7838 /* draw counter gadgets */
7839 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7841 /* draw selectbox gadgets */
7842 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7844 /* draw textbutton gadgets */
7845 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7847 /* draw drawing area gadgets */
7848 DrawGroupElementArea(properties_element);
7850 /* draw text input gadgets */
7851 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7853 /* draw drawing area gadgets */
7854 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7858 static void DrawPropertiesChangeDrawingAreas()
7860 if (IS_CUSTOM_ELEMENT(properties_element))
7862 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7863 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7865 DrawCustomChangeContentArea();
7868 redraw_mask |= REDRAW_FIELD;
7871 static void DrawPropertiesChange()
7875 /* needed to initially set selectbox options for special action options */
7876 setSelectboxSpecialActionOptions();
7878 /* draw stickybutton gadget */
7879 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7881 /* draw checkbutton gadgets */
7882 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
7883 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7884 MapCheckbuttonGadget(i);
7886 /* draw counter gadgets */
7887 for (i = ED_COUNTER_ID_CHANGE_FIRST;
7888 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7889 MapCounterButtons(i);
7891 /* draw selectbox gadgets */
7892 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
7893 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7894 MapSelectboxGadget(i);
7896 /* draw textbutton gadgets */
7897 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
7898 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7899 MapTextbuttonGadget(i);
7901 /* draw graphicbutton gadgets */
7902 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7903 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7904 MapGraphicbuttonGadget(i);
7906 /* draw drawing area gadgets */
7907 DrawPropertiesChangeDrawingAreas();
7910 static void DrawEditorElementAnimation(int x, int y)
7912 int graphic = el2img(properties_element);
7913 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7914 custom_element.ce_value_fixed_initial :
7915 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7916 custom_element.collect_score_initial : FrameCounter);
7918 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7921 static void DrawEditorElementName(int x, int y, int element)
7923 char *element_name = getElementInfoText(element);
7924 int font_nr = FONT_TEXT_1;
7925 int font_width = getFontWidth(font_nr);
7926 int font_height = getFontHeight(font_nr);
7927 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7928 int max_chars_per_line = max_text_width / font_width;
7929 char buffer[max_chars_per_line + 1];
7931 if (strlen(element_name) <= max_chars_per_line)
7932 DrawTextS(x, y, font_nr, element_name);
7935 int next_pos = max_chars_per_line;
7937 strncpy(buffer, element_name, max_chars_per_line);
7938 buffer[max_chars_per_line] = '\0';
7940 if (element_name[max_chars_per_line] == ' ')
7946 for (i = max_chars_per_line - 1; i >= 0; i--)
7947 if (buffer[i] == ' ')
7950 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7957 DrawTextS(x, y - font_height / 2, font_nr, buffer);
7959 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7960 buffer[max_chars_per_line] = '\0';
7962 DrawTextS(x, y + font_height / 2, font_nr, buffer);
7966 static void DrawPropertiesWindow()
7971 stick_element_properties_window = FALSE;
7973 /* make sure that previous properties edit mode exists for this element */
7974 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7975 !IS_CUSTOM_ELEMENT(properties_element))
7976 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7978 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7979 IS_CUSTOM_ELEMENT(properties_element))
7980 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7982 CopyElementPropertiesToEditor(properties_element);
7984 UnmapLevelEditorWindowGadgets();
7985 UnmapLevelEditorToolboxDrawingGadgets();
7986 UnmapLevelEditorToolboxCustomGadgets();
7988 if (IS_CUSTOM_ELEMENT(properties_element) ||
7989 IS_GROUP_ELEMENT(properties_element))
7990 MapLevelEditorToolboxCustomGadgets();
7992 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7996 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
7998 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7999 "Element Settings", FONT_TITLE_1);
8002 FrameCounter = 0; /* restart animation frame counter */
8004 DrawElementBorder(SX + xstart * MINI_TILEX,
8005 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8006 TILEX, TILEY, FALSE);
8008 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8009 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8011 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8012 (ystart + 1) * MINI_TILEY + 1,
8013 properties_element);
8015 DrawPropertiesTabulatorGadgets();
8017 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8018 DrawPropertiesInfo();
8019 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8020 DrawPropertiesChange();
8021 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8022 DrawPropertiesConfig();
8025 static void UpdateCustomElementGraphicGadgets()
8029 ModifyEditorElementList();
8030 RedrawDrawingElements();
8032 /* force redraw of all mapped drawing area gadgets */
8033 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8035 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8042 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8044 int lx = sx + level_xpos;
8045 int ly = sy + level_ypos;
8047 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8050 Feld[lx][ly] = element;
8053 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8054 int element, boolean change_level)
8056 if (from_y == to_y) /* horizontal line */
8062 swap_numbers(&from_x, &to_x);
8064 for (x = from_x; x <= to_x; x++)
8065 DrawLineElement(x, y, element, change_level);
8067 else if (from_x == to_x) /* vertical line */
8073 swap_numbers(&from_y, &to_y);
8075 for (y = from_y; y <= to_y; y++)
8076 DrawLineElement(x, y, element, change_level);
8078 else /* diagonal line */
8080 int len_x = ABS(to_x - from_x);
8081 int len_y = ABS(to_y - from_y);
8084 if (len_y < len_x) /* a < 1 */
8086 float a = (float)len_y / (float)len_x;
8089 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8091 for (x = 0; x <= len_x; x++)
8093 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8094 DrawLineElement(from_x + x, from_y + y, element, change_level);
8099 float a = (float)len_x / (float)len_y;
8102 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8104 for (y = 0; y <= len_y; y++)
8106 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8107 DrawLineElement(from_x + x, from_y + y, element, change_level);
8113 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8114 int element, boolean change_level)
8116 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8117 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8118 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8119 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8122 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8123 int element, boolean change_level)
8128 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8130 for (y = from_y; y <= to_y; y++)
8131 DrawLine(from_x, y, to_x, y, element, change_level);
8134 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8135 int element, boolean change_level)
8137 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8138 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8139 int len_x = ABS(to_x - from_x);
8140 int len_y = ABS(to_y - from_y);
8143 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8145 /* not optimal (some points get drawn twice) but simple,
8146 and fast enough for the few points we are drawing */
8148 for (x = 0; x <= radius; x++)
8152 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8154 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8155 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8156 lx = sx + level_xpos;
8157 ly = sy + level_ypos;
8159 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8160 DrawLineElement(sx, sy, element, change_level);
8163 for (y = 0; y <= radius; y++)
8167 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8169 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8170 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8171 lx = sx + level_xpos;
8172 ly = sy + level_ypos;
8174 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8175 DrawLineElement(sx, sy, element, change_level);
8179 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8180 int element, boolean change_level)
8182 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8183 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8185 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8188 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8190 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8191 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8192 int element, boolean change_level)
8194 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8195 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8196 int mirror_to_x2 = from_x - (to_x2 - from_x);
8197 int mirror_to_y2 = from_y - (to_y2 - from_y);
8199 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8200 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8201 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8202 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8206 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8208 int from_sx, from_sy;
8212 swap_numbers(&from_x, &to_x);
8215 swap_numbers(&from_y, &to_y);
8217 from_sx = SX + from_x * MINI_TILEX;
8218 from_sy = SY + from_y * MINI_TILEY;
8219 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8220 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8222 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8223 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8224 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8225 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8227 if (from_x == to_x && from_y == to_y)
8228 MarkTileDirty(from_x/2, from_y/2);
8230 redraw_mask |= REDRAW_FIELD;
8233 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8234 int element, boolean change_level)
8236 if (element == -1 || change_level)
8237 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8239 DrawAreaBorder(from_x, from_y, to_x, to_y);
8242 /* values for CopyBrushExt() */
8243 #define CB_AREA_TO_BRUSH 0
8244 #define CB_BRUSH_TO_CURSOR 1
8245 #define CB_BRUSH_TO_LEVEL 2
8246 #define CB_DELETE_OLD_CURSOR 3
8247 #define CB_DUMP_BRUSH 4
8248 #define CB_DUMP_BRUSH_SMALL 5
8250 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8251 int button, int mode)
8253 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8254 static int brush_width, brush_height;
8255 static int last_cursor_x = -1, last_cursor_y = -1;
8256 static boolean delete_old_brush;
8257 int new_element = BUTTON_ELEMENT(button);
8260 if (mode == CB_DUMP_BRUSH ||
8261 mode == CB_DUMP_BRUSH_SMALL)
8263 if (!draw_with_brush)
8265 Error(ERR_WARN, "no brush selected");
8270 for (y = 0; y < brush_height; y++)
8272 for (x = 0; x < brush_width; x++)
8274 int element = brush_buffer[x][y];
8275 int element_mapped = element;
8277 if (IS_CUSTOM_ELEMENT(element))
8278 element_mapped = EL_CUSTOM_START;
8279 else if (IS_GROUP_ELEMENT(element))
8280 element_mapped = EL_GROUP_START;
8281 else if (element >= NUM_FILE_ELEMENTS)
8282 element_mapped = EL_UNKNOWN;
8284 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8293 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8296 if (mode == CB_AREA_TO_BRUSH)
8298 int from_lx, from_ly;
8301 swap_numbers(&from_x, &to_x);
8304 swap_numbers(&from_y, &to_y);
8306 brush_width = to_x - from_x + 1;
8307 brush_height = to_y - from_y + 1;
8309 from_lx = from_x + level_xpos;
8310 from_ly = from_y + level_ypos;
8312 for (y = 0; y < brush_height; y++)
8314 for (x=0; x < brush_width; x++)
8316 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8319 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8324 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8326 delete_old_brush = FALSE;
8328 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8329 mode == CB_BRUSH_TO_LEVEL)
8331 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8332 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8333 int cursor_from_x = cursor_x - brush_width / 2;
8334 int cursor_from_y = cursor_y - brush_height / 2;
8335 int border_from_x = cursor_x, border_from_y = cursor_y;
8336 int border_to_x = cursor_x, border_to_y = cursor_y;
8338 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8339 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8341 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8342 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8344 delete_old_brush = FALSE;
8348 for (y = 0; y < brush_height; y++)
8350 for (x = 0; x < brush_width; x++)
8352 int sx = cursor_from_x + x;
8353 int sy = cursor_from_y + y;
8354 int lx = sx + level_xpos;
8355 int ly = sy + level_ypos;
8356 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8357 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8358 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8359 brush_buffer[x][y] : new_element);
8361 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8363 if (sx < border_from_x)
8365 else if (sx > border_to_x)
8367 if (sy < border_from_y)
8369 else if (sy > border_to_y)
8372 DrawLineElement(sx, sy, element, change_level);
8377 if (mode != CB_DELETE_OLD_CURSOR)
8378 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8380 last_cursor_x = cursor_x;
8381 last_cursor_y = cursor_y;
8382 delete_old_brush = TRUE;
8386 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8389 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8392 static void CopyBrushToLevel(int x, int y, int button)
8394 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8397 static void CopyBrushToCursor(int x, int y)
8399 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8402 static void DeleteBrushFromCursor()
8404 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8409 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8412 void DumpBrush_Small()
8414 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8417 static void FloodFill(int from_x, int from_y, int fill_element)
8421 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8422 static int safety = 0;
8424 /* check if starting field still has the desired content */
8425 if (Feld[from_x][from_y] == fill_element)
8430 if (safety > lev_fieldx*lev_fieldy)
8431 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8433 old_element = Feld[from_x][from_y];
8434 Feld[from_x][from_y] = fill_element;
8436 for (i = 0; i < 4; i++)
8438 x = from_x + check[i][0];
8439 y = from_y + check[i][1];
8441 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8442 FloodFill(x, y, fill_element);
8448 /* values for DrawLevelText() modes */
8450 #define TEXT_SETCURSOR 1
8451 #define TEXT_WRITECHAR 2
8452 #define TEXT_BACKSPACE 3
8453 #define TEXT_NEWLINE 4
8455 #define TEXT_QUERY_TYPING 6
8457 static int DrawLevelText(int sx, int sy, char letter, int mode)
8459 static short delete_buffer[MAX_LEV_FIELDX];
8460 static int start_sx, start_sy;
8461 static int last_sx, last_sy;
8462 static boolean typing = FALSE;
8463 int letter_element = EL_CHAR_ASCII0 + letter;
8466 /* map lower case letters to upper case and convert special characters */
8467 if (letter >= 'a' && letter <= 'z')
8468 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8469 else if (letter == 'ä' || letter == 'Ä')
8470 letter_element = EL_CHAR_AUMLAUT;
8471 else if (letter == 'ö' || letter == 'Ö')
8472 letter_element = EL_CHAR_OUMLAUT;
8473 else if (letter == 'ü' || letter == 'Ü')
8474 letter_element = EL_CHAR_UUMLAUT;
8475 else if (letter == '^')
8476 letter_element = EL_CHAR_COPYRIGHT;
8478 letter_element = EL_CHAR_ASCII0 + letter;
8480 if (mode != TEXT_INIT)
8485 if (mode != TEXT_SETCURSOR)
8491 lx = last_sx + level_xpos;
8492 ly = last_sy + level_ypos;
8499 DrawLevelText(0, 0, 0, TEXT_END);
8502 start_sx = last_sx = sx;
8503 start_sy = last_sy = sy;
8504 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8507 case TEXT_SETCURSOR:
8508 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8509 DrawAreaBorder(sx, sy, sx, sy);
8514 case TEXT_WRITECHAR:
8515 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8517 delete_buffer[sx - start_sx] = Feld[lx][ly];
8518 Feld[lx][ly] = letter_element;
8520 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8521 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8522 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8523 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8525 DrawLevelText(0, 0, 0, TEXT_END);
8527 level.changed = TRUE;
8531 case TEXT_BACKSPACE:
8534 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8535 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8536 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8541 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8542 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8544 DrawLevelText(0, 0, 0, TEXT_END);
8548 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8549 DrawMiniElement(sx, sy, Feld[lx][ly]);
8553 case TEXT_QUERY_TYPING:
8563 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8564 int element, boolean change_level)
8566 int lx = sx + level_xpos;
8567 int ly = sy + level_ypos;
8570 DrawMiniElement(sx, sy, Feld[lx][ly]);
8572 DrawAreaBorder(sx, sy, sx, sy);
8575 static void CheckLevelBorderElement(boolean redraw_playfield)
8577 int last_border_element = BorderElement;
8581 if (redraw_playfield && BorderElement != last_border_element)
8582 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8585 static void CopyLevelToUndoBuffer(int mode)
8587 static boolean accumulated_undo = FALSE;
8588 boolean new_undo_buffer_position = TRUE;
8593 case UNDO_IMMEDIATE:
8594 accumulated_undo = FALSE;
8597 case UNDO_ACCUMULATE:
8598 if (accumulated_undo)
8599 new_undo_buffer_position = FALSE;
8600 accumulated_undo = TRUE;
8607 if (new_undo_buffer_position)
8609 /* new position in undo buffer ring */
8610 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8612 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8613 undo_buffer_steps++;
8616 for (x = 0; x < lev_fieldx; x++)
8617 for (y = 0; y < lev_fieldy; y++)
8618 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8620 /* check if drawing operation forces change of border style */
8621 CheckLevelBorderElement(TRUE);
8623 level.changed = TRUE;
8626 static void RandomPlacement(int new_element)
8628 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8629 int num_free_positions = 0;
8630 int num_percentage, num_elements;
8633 /* determine number of free positions for randomly placing the new element */
8634 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8636 free_position[x][y] =
8637 (random_placement_background_restricted ?
8638 Feld[x][y] == random_placement_background_element :
8639 Feld[x][y] != new_element);
8641 if (free_position[x][y])
8642 num_free_positions++;
8645 /* determine number of new elements to place there */
8646 num_percentage = num_free_positions * random_placement_value / 100;
8647 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8648 num_percentage : random_placement_value);
8650 /* if less free positions than elements to place, fill all these positions */
8651 if (num_free_positions < num_elements)
8653 for (x = 0; x < lev_fieldx; x++)
8654 for (y = 0; y < lev_fieldy; y++)
8655 if (free_position[x][y])
8656 Feld[x][y] = new_element;
8660 while (num_elements > 0)
8662 x = RND(lev_fieldx);
8663 y = RND(lev_fieldy);
8665 /* don't place element at the same position twice */
8666 if (free_position[x][y])
8668 free_position[x][y] = FALSE;
8669 Feld[x][y] = new_element;
8675 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8676 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8679 void WrapLevel(int dx, int dy)
8681 int wrap_dx = lev_fieldx - dx;
8682 int wrap_dy = lev_fieldy - dy;
8685 for (x = 0; x < lev_fieldx; x++)
8686 for (y = 0; y < lev_fieldy; y++)
8687 FieldBackup[x][y] = Feld[x][y];
8689 for (x = 0; x < lev_fieldx; x++)
8690 for (y = 0; y < lev_fieldy; y++)
8692 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8694 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8695 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8698 static void HandleDrawingAreas(struct GadgetInfo *gi)
8700 static boolean started_inside_drawing_area = FALSE;
8701 int id = gi->custom_id;
8702 boolean button_press_event;
8703 boolean button_release_event;
8704 boolean inside_drawing_area = !gi->event.off_borders;
8705 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8706 int actual_drawing_function;
8707 int button = gi->event.button;
8708 int new_element = BUTTON_ELEMENT(button);
8709 int sx = gi->event.x, sy = gi->event.y;
8710 int min_sx = 0, min_sy = 0;
8711 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8712 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8714 int min_lx = 0, min_ly = 0;
8715 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8718 /* handle info callback for each invocation of action callback */
8719 gi->callback_info(gi);
8721 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8722 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8724 /* make sure to stay inside drawing area boundaries */
8725 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8726 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8730 /* get positions inside level field */
8731 lx = sx + level_xpos;
8732 ly = sy + level_ypos;
8734 if (!IN_LEV_FIELD(lx, ly))
8735 inside_drawing_area = FALSE;
8737 /* make sure to stay inside level field boundaries */
8738 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8739 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8741 /* correct drawing area positions accordingly */
8742 sx = lx - level_xpos;
8743 sy = ly - level_ypos;
8746 if (button_press_event)
8747 started_inside_drawing_area = inside_drawing_area;
8749 if (!started_inside_drawing_area)
8752 if (!IS_VALID_BUTTON(button))
8755 if (!button && !button_release_event)
8758 /* automatically switch to 'single item' drawing mode, if needed */
8759 actual_drawing_function =
8760 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8761 drawing_function : GADGET_ID_SINGLE_ITEMS);
8763 /* clicking into drawing area with pressed Control key picks element */
8764 if (GetKeyModState() & KMOD_Control)
8766 last_drawing_function = drawing_function;
8767 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8770 switch (actual_drawing_function)
8772 case GADGET_ID_SINGLE_ITEMS:
8775 if (button_release_event)
8777 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8779 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8780 !inside_drawing_area)
8781 DeleteBrushFromCursor();
8787 if (draw_with_brush)
8789 if (!button_release_event)
8790 CopyBrushToLevel(sx, sy, button);
8792 else if (new_element != Feld[lx][ly])
8794 if (new_element == EL_PLAYER_1)
8796 /* remove player at old position */
8797 for (y = 0; y < lev_fieldy; y++)
8799 for (x = 0; x < lev_fieldx; x++)
8801 if (Feld[x][y] == EL_PLAYER_1)
8803 Feld[x][y] = EL_EMPTY;
8804 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8805 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8806 DrawMiniElement(x - level_xpos, y - level_ypos,
8813 Feld[lx][ly] = new_element;
8814 DrawMiniElement(sx, sy, new_element);
8819 int type_id = gi->custom_type_id;
8820 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8822 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8823 DrawMiniGraphicExt(drawto,
8824 gi->x + sx * MINI_TILEX,
8825 gi->y + sy * MINI_TILEY,
8826 el2edimg(new_element));
8828 DrawGraphicExt(drawto,
8831 el2img(new_element), 0);
8833 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8834 new_element = GFX_ELEMENT(new_element);
8836 drawingarea_info[type_id].value[pos] = new_element;
8838 CopyElementPropertiesToGame(properties_element);
8840 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8842 UpdateCustomElementGraphicGadgets();
8844 FrameCounter = 0; /* restart animation frame counter */
8849 case GADGET_ID_CONNECTED_ITEMS:
8851 static int last_sx = -1;
8852 static int last_sy = -1;
8854 if (button_release_event)
8855 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8859 if (!button_press_event)
8860 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8868 case GADGET_ID_LINE:
8870 case GADGET_ID_RECTANGLE:
8871 case GADGET_ID_FILLED_BOX:
8872 case GADGET_ID_GRAB_BRUSH:
8873 case GADGET_ID_TEXT:
8875 static int last_sx = -1;
8876 static int last_sy = -1;
8877 static int start_sx = -1;
8878 static int start_sy = -1;
8879 void (*draw_func)(int, int, int, int, int, boolean);
8881 if (drawing_function == GADGET_ID_LINE)
8882 draw_func = DrawLine;
8883 else if (drawing_function == GADGET_ID_ARC)
8884 draw_func = DrawArc;
8885 else if (drawing_function == GADGET_ID_RECTANGLE)
8886 draw_func = DrawBox;
8887 else if (drawing_function == GADGET_ID_FILLED_BOX)
8888 draw_func = DrawFilledBox;
8889 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8890 draw_func = SelectArea;
8891 else /* (drawing_function == GADGET_ID_TEXT) */
8892 draw_func = SetTextCursor;
8894 if (button_press_event)
8896 draw_func(sx, sy, sx, sy, new_element, FALSE);
8897 start_sx = last_sx = sx;
8898 start_sy = last_sy = sy;
8900 if (drawing_function == GADGET_ID_TEXT)
8901 DrawLevelText(0, 0, 0, TEXT_END);
8903 else if (button_release_event)
8905 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8906 if (drawing_function == GADGET_ID_GRAB_BRUSH)
8908 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8909 CopyBrushToCursor(sx, sy);
8910 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8912 draw_with_brush = TRUE;
8914 else if (drawing_function == GADGET_ID_TEXT)
8915 DrawLevelText(sx, sy, 0, TEXT_INIT);
8917 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8919 else if (last_sx != sx || last_sy != sy)
8921 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8922 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8929 case GADGET_ID_FLOOD_FILL:
8930 if (button_press_event && Feld[lx][ly] != new_element)
8932 FloodFill(lx, ly, new_element);
8933 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8934 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8938 case GADGET_ID_PICK_ELEMENT:
8939 if (button_release_event)
8940 ClickOnGadget(level_editor_gadget[last_drawing_function],
8942 else if (draw_level)
8943 PickDrawingElement(button, Feld[lx][ly]);
8946 int type_id = gi->custom_type_id;
8947 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8949 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8959 static void HandleCounterButtons(struct GadgetInfo *gi)
8961 int gadget_id = gi->custom_id;
8962 int counter_id = gi->custom_type_id;
8963 int button = gi->event.button;
8964 int *counter_value = counterbutton_info[counter_id].value;
8965 int step = BUTTON_STEPSIZE(button) *
8966 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8968 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8970 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8971 boolean released = (gi->event.type == GD_EVENT_RELEASED);
8972 boolean level_changed = LevelChanged();
8974 if ((level_changed && pressed) || (!level_changed && released))
8977 if (level_changed && !Request("Level has changed ! Discard changes ?",
8980 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8981 ModifyEditorCounterValue(counter_id, *counter_value);
8987 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8988 *counter_value = gi->textinput.number_value;
8990 ModifyEditorCounterValue(counter_id, *counter_value + step);
8992 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8994 LoadLevel(level_nr);
8997 DrawEditModeWindow();
9004 case ED_COUNTER_ID_YAMYAM_CONTENT:
9005 DrawYamYamContentAreas();
9008 case ED_COUNTER_ID_BALL_CONTENT:
9009 DrawMagicBallContentAreas();
9012 case ED_COUNTER_ID_ANDROID_CONTENT:
9013 DrawAndroidElementArea(properties_element);
9016 case ED_COUNTER_ID_GROUP_CONTENT:
9017 DrawGroupElementArea(properties_element);
9018 CopyGroupElementPropertiesToGame(properties_element);
9021 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9022 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9023 DrawEnvelopeTextArea(-1);
9026 case ED_COUNTER_ID_LEVEL_XSIZE:
9027 case ED_COUNTER_ID_LEVEL_YSIZE:
9028 lev_fieldx = level.fieldx;
9029 lev_fieldy = level.fieldy;
9036 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9037 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9038 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9039 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9040 CopyElementPropertiesToGame(properties_element);
9042 level.changed = TRUE;
9045 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9047 int type_id = gi->custom_type_id;
9049 strcpy(textinput_info[type_id].value, gi->textinput.value);
9051 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9053 CopyElementPropertiesToGame(properties_element);
9055 ModifyEditorElementList(); /* update changed button info text */
9058 level.changed = TRUE;
9061 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9063 int type_id = gi->custom_type_id;
9065 strcpy(textarea_info[type_id].value, gi->textarea.value);
9067 level.changed = TRUE;
9070 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9072 int type_id = gi->custom_type_id;
9073 int value_old = *selectbox_info[type_id].value;
9074 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9076 *selectbox_info[type_id].value = value_new;
9078 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9080 element_info[properties_element].current_change_page = gi->selectbox.index;
9082 DrawPropertiesWindow();
9084 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9085 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9086 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9087 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9088 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9090 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9092 /* when changing action type, also check action mode and action arg */
9093 if (value_old != value_new)
9094 setSelectboxSpecialActionVariablesIfNeeded();
9096 DrawPropertiesChange();
9099 CopyElementPropertiesToGame(properties_element);
9101 level.changed = TRUE;
9105 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9107 int type_id = gi->custom_type_id;
9110 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9111 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9113 edit_mode_properties = gi->custom_type_id;
9115 DrawPropertiesWindow();
9117 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9119 char *template_filename = getDefaultLevelFilename(-1);
9120 boolean new_template = !fileExists(template_filename);
9123 Request("Save this template and kill the old ?", REQ_ASK))
9124 SaveLevelTemplate();
9127 Request("Template saved !", REQ_CONFIRM);
9129 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9130 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9132 struct ElementInfo *ei = &element_info[properties_element];
9134 setElementChangePages(ei, ei->num_change_pages + 1);
9136 /* set new change page to be new current change page */
9137 ei->current_change_page = ei->num_change_pages - 1;
9138 ei->change = &ei->change_page[ei->current_change_page];
9140 setElementChangeInfoToDefaults(ei->change);
9142 DrawPropertiesWindow();
9144 level.changed = TRUE;
9146 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9147 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9149 struct ElementInfo *ei = &element_info[properties_element];
9151 /* copy all change pages after change page to be deleted */
9152 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9153 ei->change_page[i] = ei->change_page[i + 1];
9155 setElementChangePages(ei, ei->num_change_pages - 1);
9157 DrawPropertiesWindow();
9159 level.changed = TRUE;
9163 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9165 int type_id = gi->custom_type_id;
9167 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9168 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9170 struct ElementInfo *ei = &element_info[properties_element];
9171 int step = BUTTON_STEPSIZE(gi->event.button);
9173 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9174 ei->current_change_page += step;
9176 if (ei->current_change_page < 0)
9177 ei->current_change_page = 0;
9178 else if (ei->current_change_page >= ei->num_change_pages)
9179 ei->current_change_page = ei->num_change_pages - 1;
9181 DrawPropertiesWindow();
9183 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9184 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9186 struct ElementInfo *ei = &element_info[properties_element];
9187 int current_change_page = ei->current_change_page;
9189 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9190 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9191 ei->change_page[current_change_page];
9192 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9194 ei->change_page[current_change_page] =
9195 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9197 level.changed = TRUE;
9200 DrawPropertiesWindow();
9204 static void HandleRadiobuttons(struct GadgetInfo *gi)
9206 *radiobutton_info[gi->custom_type_id].value =
9207 radiobutton_info[gi->custom_type_id].checked_value;
9209 level.changed = TRUE;
9212 static void HandleCheckbuttons(struct GadgetInfo *gi)
9214 int type_id = gi->custom_type_id;
9216 *checkbutton_info[type_id].value ^= TRUE;
9218 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9219 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9220 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9221 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9222 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9223 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9224 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9225 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9227 CopyElementPropertiesToGame(properties_element);
9230 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9232 UpdateCustomElementGraphicGadgets();
9234 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9236 char *template_filename = getDefaultLevelFilename(-1);
9238 if (level.use_custom_template && !fileExists(template_filename))
9240 Request("No level template found !", REQ_CONFIRM);
9242 level.use_custom_template = FALSE;
9243 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9248 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9250 DrawEditModeWindow();
9253 level.changed = TRUE;
9256 static void HandleControlButtons(struct GadgetInfo *gi)
9258 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9259 static int last_edit_mode = ED_MODE_DRAWING;
9260 static int last_custom_copy_mode = -1;
9261 int id = gi->custom_id;
9262 int button = gi->event.button;
9263 int step = BUTTON_STEPSIZE(button);
9264 int new_element = BUTTON_ELEMENT(button);
9267 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9268 DrawLevelText(0, 0, 0, TEXT_END);
9270 if (id < ED_NUM_CTRL1_BUTTONS &&
9271 id != GADGET_ID_SINGLE_ITEMS &&
9272 id != GADGET_ID_PROPERTIES &&
9273 id != GADGET_ID_PICK_ELEMENT &&
9274 edit_mode != ED_MODE_DRAWING &&
9275 drawing_function != GADGET_ID_PICK_ELEMENT &&
9276 !(GetKeyModState() & KMOD_Control))
9278 DrawDrawingWindow();
9279 edit_mode = ED_MODE_DRAWING;
9282 /* element copy mode active, but no element button pressed => deactivate */
9283 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9284 last_custom_copy_mode = -1;
9288 case GADGET_ID_SCROLL_LEFT:
9289 if (level_xpos >= 0)
9291 if (lev_fieldx < ed_fieldx - 2)
9295 if (level_xpos < -1)
9298 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9300 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9302 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9303 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9307 case GADGET_ID_SCROLL_RIGHT:
9308 if (level_xpos <= lev_fieldx - ed_fieldx)
9310 if (lev_fieldx < ed_fieldx - 2)
9314 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9315 level_xpos = lev_fieldx - ed_fieldx + 1;
9317 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9319 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9321 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9322 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9326 case GADGET_ID_SCROLL_UP:
9327 if (level_ypos >= 0)
9329 if (lev_fieldy < ed_fieldy - 2)
9333 if (level_ypos < -1)
9336 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9338 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9340 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9341 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9345 case GADGET_ID_SCROLL_DOWN:
9346 if (level_ypos <= lev_fieldy - ed_fieldy)
9348 if (lev_fieldy < ed_fieldy - 2)
9352 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9353 level_ypos = lev_fieldy - ed_fieldy + 1;
9355 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9357 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9359 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9360 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9364 case GADGET_ID_SCROLL_HORIZONTAL:
9365 level_xpos = gi->event.item_position - 1;
9366 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9369 case GADGET_ID_SCROLL_VERTICAL:
9370 level_ypos = gi->event.item_position - 1;
9371 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9374 case GADGET_ID_SCROLL_LIST_UP:
9375 case GADGET_ID_SCROLL_LIST_DOWN:
9376 case GADGET_ID_SCROLL_LIST_VERTICAL:
9377 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9378 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9381 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9382 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9384 if (element_shift < 0)
9386 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9387 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9389 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9390 GDI_SCROLLBAR_ITEM_POSITION,
9391 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9394 ModifyEditorElementList();
9398 case GADGET_ID_WRAP_LEFT:
9399 WrapLevel(-step, 0);
9402 case GADGET_ID_WRAP_RIGHT:
9406 case GADGET_ID_WRAP_UP:
9407 WrapLevel(0, -step);
9410 case GADGET_ID_WRAP_DOWN:
9414 case GADGET_ID_SINGLE_ITEMS:
9415 case GADGET_ID_CONNECTED_ITEMS:
9416 case GADGET_ID_LINE:
9418 case GADGET_ID_TEXT:
9419 case GADGET_ID_RECTANGLE:
9420 case GADGET_ID_FILLED_BOX:
9421 case GADGET_ID_FLOOD_FILL:
9422 case GADGET_ID_GRAB_BRUSH:
9423 case GADGET_ID_PICK_ELEMENT:
9424 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9425 last_drawing_function = drawing_function;
9426 drawing_function = id;
9427 draw_with_brush = FALSE;
9430 case GADGET_ID_RANDOM_PLACEMENT:
9431 RandomPlacement(new_element);
9434 case GADGET_ID_PROPERTIES:
9435 if (edit_mode != ED_MODE_PROPERTIES)
9437 properties_element = new_element;
9438 DrawPropertiesWindow();
9439 edit_mode = ED_MODE_PROPERTIES;
9441 last_level_drawing_function = drawing_function;
9442 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9447 DrawDrawingWindow();
9448 edit_mode = ED_MODE_DRAWING;
9450 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9455 case GADGET_ID_CUSTOM_COPY_FROM:
9456 case GADGET_ID_CUSTOM_COPY_TO:
9457 case GADGET_ID_CUSTOM_EXCHANGE:
9458 last_custom_copy_mode = id;
9459 last_drawing_function = drawing_function;
9462 case GADGET_ID_CUSTOM_COPY:
9463 CopyCustomElement(properties_element, -1, id);
9466 case GADGET_ID_CUSTOM_PASTE:
9467 CopyCustomElement(-1, properties_element, id);
9470 case GADGET_ID_UNDO:
9471 if (undo_buffer_steps == 0)
9473 Request("Undo buffer empty !", REQ_CONFIRM);
9477 if (edit_mode != ED_MODE_DRAWING)
9479 DrawDrawingWindow();
9480 edit_mode = ED_MODE_DRAWING;
9483 undo_buffer_position =
9484 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9485 undo_buffer_steps--;
9487 for (x = 0; x < lev_fieldx; x++)
9488 for (y = 0; y < lev_fieldy; y++)
9489 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9491 /* check if undo operation forces change of border style */
9492 CheckLevelBorderElement(FALSE);
9494 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9498 case GADGET_ID_INFO:
9499 if (edit_mode != ED_MODE_INFO)
9501 last_edit_mode = edit_mode;
9502 edit_mode = ED_MODE_INFO;
9504 DrawLevelInfoWindow();
9508 edit_mode = last_edit_mode;
9510 DrawEditModeWindow();
9514 case GADGET_ID_CLEAR:
9515 if (edit_mode != ED_MODE_DRAWING)
9517 DrawDrawingWindow();
9518 edit_mode = ED_MODE_DRAWING;
9521 for (x = 0; x < MAX_LEV_FIELDX; x++)
9522 for (y = 0; y < MAX_LEV_FIELDY; y++)
9523 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9525 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9527 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9530 case GADGET_ID_SAVE:
9531 if (leveldir_current->readonly)
9533 Request("This level is read only !", REQ_CONFIRM);
9537 if (!LevelContainsPlayer())
9538 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9541 char *level_filename = getDefaultLevelFilename(level_nr);
9542 boolean new_level = !fileExists(level_filename);
9545 Request("Save this level and kill the old ?", REQ_ASK))
9547 CopyPlayfield(Feld, level.field);
9549 SaveLevel(level_nr);
9553 Request("Level saved !", REQ_CONFIRM);
9555 level.changed = FALSE;
9559 case GADGET_ID_TEST:
9560 if (!LevelContainsPlayer())
9561 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9565 level.game_version = GAME_VERSION_ACTUAL;
9567 CopyPlayfield(level.field, FieldBackup);
9568 CopyPlayfield(Feld, level.field);
9570 CopyNativeLevel_RND_to_Native(&level);
9572 UnmapLevelEditorGadgets();
9573 UndrawSpecialEditorDoor();
9575 CloseDoor(DOOR_CLOSE_ALL);
9577 DrawCompleteVideoDisplay();
9579 level_editor_test_game = TRUE;
9581 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9585 case GADGET_ID_EXIT:
9586 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9590 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9591 id <= GADGET_ID_ELEMENTLIST_LAST)
9593 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9594 int new_element = editor_elements[element_position + element_shift];
9596 if (IS_EDITOR_CASCADE(new_element))
9600 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9602 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9603 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9605 if (*cascade_element == new_element)
9607 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9608 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9610 /* update element selection list */
9611 ReinitializeElementList();
9612 ModifyEditorElementList();
9614 /* update cascading gadget info text */
9615 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9617 /* save current editor cascading state */
9618 SaveSetup_EditorCascade();
9627 if (last_custom_copy_mode != -1)
9629 if (CopyCustomElement(properties_element, new_element,
9630 last_custom_copy_mode))
9632 ClickOnGadget(level_editor_gadget[last_drawing_function],
9635 last_custom_copy_mode = -1;
9641 PickDrawingElement(button, new_element);
9643 if (!stick_element_properties_window &&
9644 drawing_function != GADGET_ID_PICK_ELEMENT &&
9645 !(GetKeyModState() & KMOD_Control))
9647 properties_element = new_element;
9648 if (edit_mode == ED_MODE_PROPERTIES)
9649 DrawPropertiesWindow();
9652 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9653 ClickOnGadget(level_editor_gadget[last_drawing_function],
9657 else if (gi->event.type == GD_EVENT_PRESSED)
9658 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9659 else if (gi->event.type == GD_EVENT_RELEASED)
9660 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9661 else if (gi->event.type == GD_EVENT_MOVING)
9662 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9664 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9670 void HandleLevelEditorKeyInput(Key key)
9672 char letter = getCharFromKey(key);
9673 int button = MB_LEFTBUTTON;
9675 if (drawing_function == GADGET_ID_TEXT &&
9676 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9679 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9680 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9681 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9682 else if (key == KSYM_Return)
9683 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9684 else if (key == KSYM_Escape)
9685 DrawLevelText(0, 0, 0, TEXT_END);
9687 else if (button_status == MB_RELEASED)
9689 int id = GADGET_ID_NONE;
9690 int new_element_shift = element_shift;
9696 id = GADGET_ID_SCROLL_LEFT;
9699 id = GADGET_ID_SCROLL_RIGHT;
9702 id = GADGET_ID_SCROLL_UP;
9705 id = GADGET_ID_SCROLL_DOWN;
9708 id = GADGET_ID_SCROLL_LIST_UP;
9709 button = MB_RIGHTBUTTON;
9711 case KSYM_Page_Down:
9712 id = GADGET_ID_SCROLL_LIST_DOWN;
9713 button = MB_RIGHTBUTTON;
9718 element_shift = (key == KSYM_Home ? 0 :
9719 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9721 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9722 GDI_SCROLLBAR_ITEM_POSITION,
9723 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9725 ModifyEditorElementList();
9732 /* this is needed to prevent interference with running "True X-Mouse" */
9733 if (GetKeyModStateFromEvents() & KMOD_Control)
9736 /* check for last or next editor cascade block in element list */
9737 for (i = 0; i < num_editor_elements; i++)
9739 if ((key == KSYM_Insert && i == element_shift) ||
9740 (key == KSYM_Delete && new_element_shift > element_shift))
9743 /* jump to next cascade block (or to start of element list) */
9744 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9745 new_element_shift = i;
9748 if (i < num_editor_elements)
9749 element_shift = new_element_shift;
9751 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9752 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9754 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9755 GDI_SCROLLBAR_ITEM_POSITION,
9756 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9758 ModifyEditorElementList();
9763 if (edit_mode == ED_MODE_DRAWING)
9765 RequestExitLevelEditor(setup.ask_on_escape_editor);
9767 else if (edit_mode == ED_MODE_INFO)
9769 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9771 else if (edit_mode == ED_MODE_PROPERTIES)
9773 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9775 else /* should never happen */
9777 DrawDrawingWindow();
9778 edit_mode = ED_MODE_DRAWING;
9787 if (id != GADGET_ID_NONE)
9788 ClickOnGadget(level_editor_gadget[id], button);
9789 else if (letter == '.')
9790 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9791 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9792 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9794 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9795 if (letter && letter == control_info[i].shortcut)
9796 if (!anyTextGadgetActive())
9797 ClickOnGadget(level_editor_gadget[i], button);
9801 void HandleLevelEditorIdle()
9803 static unsigned long action_delay = 0;
9804 unsigned long action_delay_value = GameFrameDelay;
9805 int xpos = 1, ypos = 2;
9807 if (edit_mode != ED_MODE_PROPERTIES)
9810 if (!DelayReached(&action_delay, action_delay_value))
9813 DrawEditorElementAnimation(SX + xpos * TILEX,
9814 SY + ypos * TILEY + MINI_TILEY / 2);
9816 MarkTileDirty(xpos, ypos);
9817 MarkTileDirty(xpos, ypos + 1);
9819 FrameCounter++; /* increase animation frame counter */
9822 void ClearEditorGadgetInfoText()
9824 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9827 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9829 char infotext[MAX_OUTPUT_LINESIZE + 1];
9830 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9831 int max_infotext_len = getMaxInfoTextLength();
9833 if (gi == NULL || gi->info_text == NULL)
9836 strncpy(infotext, gi->info_text, max_infotext_len);
9837 infotext[max_infotext_len] = '\0';
9839 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9841 int key = control_info[gi->custom_id].shortcut;
9845 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9846 sprintf(shortcut, " ('.' or '%c')", key);
9847 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9848 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9849 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9850 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9851 else /* normal case */
9852 sprintf(shortcut, " ('%s%c')",
9853 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9855 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9856 strcat(infotext, shortcut);
9860 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9863 void HandleEditorGadgetInfoText(void *ptr)
9865 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9867 if (game_status != GAME_MODE_EDITOR)
9870 ClearEditorGadgetInfoText();
9872 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9875 /* misuse this function to delete brush cursor, if needed */
9876 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9877 DeleteBrushFromCursor();
9879 PrintEditorGadgetInfoText(gi);
9882 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9884 static int start_lx, start_ly;
9885 int id = gi->custom_id;
9886 int type_id = gi->custom_type_id;
9887 int sx = gi->event.x;
9888 int sy = gi->event.y;
9889 int lx = sx + level_xpos;
9890 int ly = sy + level_ypos;
9891 int min_sx = 0, min_sy = 0;
9892 int max_sx = gi->drawing.area_xsize - 1;
9893 int max_sy = gi->drawing.area_ysize - 1;
9894 int actual_drawing_function = drawing_function;
9895 int max_infotext_len = getMaxInfoTextLength();
9896 char infotext[MAX_OUTPUT_LINESIZE + 1];
9899 infotext[0] = '\0'; /* start with empty info text */
9901 /* pressed Control key: simulate picking element */
9902 if (GetKeyModState() & KMOD_Control)
9903 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9905 ClearEditorGadgetInfoText();
9907 if (gi->event.type == GD_EVENT_INFO_LEAVING)
9910 /* make sure to stay inside drawing area boundaries */
9911 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9912 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9914 if (id == GADGET_ID_DRAWING_LEVEL)
9918 int min_lx = 0, min_ly = 0;
9919 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9921 /* get positions inside level field */
9922 lx = sx + level_xpos;
9923 ly = sy + level_ypos;
9925 /* make sure to stay inside level field boundaries */
9926 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9927 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9929 /* correct drawing area positions accordingly */
9930 sx = lx - level_xpos;
9931 sy = ly - level_ypos;
9934 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9936 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
9938 if (gi->event.type == GD_EVENT_PRESSED)
9944 switch (actual_drawing_function)
9946 case GADGET_ID_SINGLE_ITEMS:
9947 text = "Drawing single items";
9949 case GADGET_ID_CONNECTED_ITEMS:
9950 text = "Drawing connected items";
9952 case GADGET_ID_LINE:
9953 text = "Drawing line";
9956 text = "Drawing arc";
9958 case GADGET_ID_TEXT:
9959 text = "Setting text cursor";
9961 case GADGET_ID_RECTANGLE:
9962 text = "Drawing rectangle";
9964 case GADGET_ID_FILLED_BOX:
9965 text = "Drawing filled box";
9967 case GADGET_ID_FLOOD_FILL:
9968 text = "Flood fill";
9970 case GADGET_ID_GRAB_BRUSH:
9971 text = "Grabbing brush";
9973 case GADGET_ID_PICK_ELEMENT:
9974 text = "Picking element";
9978 text = "Drawing position";
9982 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9983 sprintf(infotext, "%s: %d, %d", text, lx, ly);
9985 sprintf(infotext, "%s: %d, %d", text,
9986 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9988 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9989 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9991 sprintf(infotext, "Level position: %d, %d", lx, ly);
9994 /* misuse this function to draw brush cursor, if needed */
9995 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9997 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9998 CopyBrushToCursor(sx, sy);
10000 DeleteBrushFromCursor();
10003 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10005 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10006 int element = drawingarea_info[type_id].value[pos];
10008 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10012 if (id == GADGET_ID_CUSTOM_CONTENT)
10013 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10014 else if (id == GADGET_ID_GROUP_CONTENT)
10015 sprintf(infotext, "group element position: %d", sx + 1);
10016 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10017 id <= GADGET_ID_YAMYAM_CONTENT_7)
10018 sprintf(infotext, "content area %d position: %d, %d",
10019 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10020 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10021 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10022 sprintf(infotext, "content area %d position: %d, %d",
10023 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10024 else if (id == GADGET_ID_ANDROID_CONTENT)
10025 sprintf(infotext, "android element position: %d", sx + 1);
10026 else if (drawingarea_info[type_id].infotext != NULL)
10027 strcpy(infotext, drawingarea_info[type_id].infotext);
10030 infotext[max_infotext_len] = '\0';
10032 if (strlen(infotext) > 0)
10033 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10036 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10038 if (!ask_if_level_has_changed ||
10040 Request("Level has changed ! Exit without saving ?",
10041 REQ_ASK | REQ_STAY_OPEN))
10043 CloseDoor(DOOR_CLOSE_1);
10044 SetDoorState(DOOR_CLOSE_2);
10045 game_status = GAME_MODE_MAIN;
10050 CloseDoor(DOOR_CLOSE_1);
10051 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);