1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
111 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
112 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
115 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
116 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \
122 ED_GADGET_DISTANCE - MINI_TILEY)
124 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
125 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \
126 ED_GADGET_DISTANCE - MINI_TILEY)
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS 24
135 #define ED_SCROLLBUTTON_YPOS 0
136 #define ED_SCROLLBAR_XPOS 24
137 #define ED_SCROLLBAR_YPOS 64
139 #define ED_SCROLLBUTTON_XSIZE 16
140 #define ED_SCROLLBUTTON_YSIZE 16
142 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS (0)
144 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS (0)
147 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS 50
161 #define ED_SCROLLBUTTON2_YPOS 0
162 #define ED_SCROLLBAR2_XPOS 50
163 #define ED_SCROLLBAR2_YPOS 20
165 #define ED_SCROLLBUTTON2_XSIZE 10
166 #define ED_SCROLLBUTTON2_YSIZE 10
168 #define ED_SCROLL2_UP_XPOS 85
169 #define ED_SCROLL2_UP_YPOS 30
170 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
180 ED_ELEMENTLIST_YSIZE - \
181 2 * ED_SCROLLBUTTON2_YSIZE)
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS 6
194 #define ED_BUTTON_ELEM_YPOS 30
195 #define ED_BUTTON_ELEM_XSIZE 22
196 #define ED_BUTTON_ELEM_YSIZE 22
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS 60
200 #define ED_BUTTON_COUNT_XSIZE 20
201 #define ED_BUTTON_COUNT_YSIZE 20
202 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE 52
205 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS 27
207 #define ED_WIN_COUNT2_YPOS 3
208 #define ED_WIN_COUNT2_XSIZE 46
209 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_BUTTON_MINUS_XPOS 2
212 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
216 ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
223 2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
227 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
229 4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
232 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
234 2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236 3 * (2 + ED_WIN_COUNT_YSIZE))
238 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS SX
243 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE SXSIZE
245 #define INFOTEXT_YSIZE MINI_TILEX
249 -----------------------------------------------------------------------------
250 editor gadget definitions
251 -----------------------------------------------------------------------------
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE -1
256 #define GADGET_ID_TOOLBOX_FIRST 0
258 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
284 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
333 /* drawing area identifiers */
334 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
336 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
337 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
338 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
339 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
340 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
341 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
342 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
343 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
344 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
345 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
346 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
347 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
348 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
349 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
351 /* text input identifiers */
352 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
354 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
355 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
357 /* selectbox identifiers */
358 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
360 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
361 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
362 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
363 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
364 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
365 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
366 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
367 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7)
368 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 8)
369 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 9)
370 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 10)
372 /* textbutton identifiers */
373 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 11)
375 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
376 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
377 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
378 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
380 /* gadgets for scrolling of drawing area */
381 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
383 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
384 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
385 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
386 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
387 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
388 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
390 /* gadgets for scrolling element list */
391 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
393 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
394 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
395 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
397 /* checkbuttons for level/element properties */
398 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
400 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
401 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
402 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
403 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
404 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
405 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
406 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
407 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
408 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
409 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
410 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
411 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
412 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
413 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
414 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
415 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
416 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
417 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
418 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
419 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
420 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
421 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21)
422 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22)
424 /* gadgets for buttons in element list */
425 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 23)
426 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
427 ED_NUM_ELEMENTLIST_BUTTONS - 1)
429 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
431 /* radio button numbers */
432 #define RADIO_NR_NONE 0
433 #define RADIO_NR_DRAWING_TOOLBOX 1
434 #define RADIO_NR_RANDOM_ELEMENTS 2
436 /* values for counter gadgets */
437 #define ED_COUNTER_ID_SELECT_LEVEL 0
438 #define ED_COUNTER_ID_LEVEL_XSIZE 1
439 #define ED_COUNTER_ID_LEVEL_YSIZE 2
440 #define ED_COUNTER_ID_LEVEL_COLLECT 3
441 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
442 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
443 #define ED_COUNTER_ID_LEVEL_RANDOM 6
444 #define ED_COUNTER_ID_ELEMENT_SCORE 7
445 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
446 #define ED_COUNTER_ID_CUSTOM_SCORE 9
447 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
448 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
449 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
450 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
451 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
452 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
454 #define ED_NUM_COUNTERBUTTONS 16
456 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
457 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
459 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
460 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
462 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
463 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
465 /* values for scrollbutton gadgets */
466 #define ED_SCROLLBUTTON_ID_AREA_UP 0
467 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
468 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
469 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
470 #define ED_SCROLLBUTTON_ID_LIST_UP 4
471 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
473 #define ED_NUM_SCROLLBUTTONS 6
475 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
476 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
478 /* values for scrollbar gadgets */
479 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
480 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
481 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
483 #define ED_NUM_SCROLLBARS 3
485 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
486 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
488 /* values for text input gadgets */
489 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
490 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
492 #define ED_NUM_TEXTINPUT 2
494 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
495 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
497 /* values for selectbox gadgets */
498 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
499 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
500 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
501 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
502 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
503 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
504 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
505 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 7
506 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 8
507 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 9
508 #define ED_SELECTBOX_ID_CHANGE_CAUSE 10
510 #define ED_NUM_SELECTBOX 11
512 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
513 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
515 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
516 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
518 /* values for textbutton gadgets */
519 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
520 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
521 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
522 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
524 #define ED_NUM_TEXTBUTTON 4
526 /* values for checkbutton gadgets */
527 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
528 #define ED_CHECKBUTTON_ID_GRAVITY 1
529 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
530 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
531 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
532 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
533 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
534 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
535 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
536 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
537 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
538 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
539 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
540 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
541 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
542 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 15
543 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
544 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
545 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
546 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19
547 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20
549 #define ED_NUM_CHECKBUTTONS 21
551 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
552 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
554 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
555 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
557 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
558 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER
560 /* values for radiobutton gadgets */
561 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
562 #define ED_RADIOBUTTON_ID_QUANTITY 1
564 #define ED_NUM_RADIOBUTTONS 2
566 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
567 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
571 -----------------------------------------------------------------------------
572 some internally used definitions
573 -----------------------------------------------------------------------------
576 /* values for CopyLevelToUndoBuffer() */
577 #define UNDO_IMMEDIATE 0
578 #define UNDO_ACCUMULATE 1
580 /* values for scrollbars */
581 #define ED_SCROLL_NO 0
582 #define ED_SCROLL_LEFT 1
583 #define ED_SCROLL_RIGHT 2
584 #define ED_SCROLL_UP 4
585 #define ED_SCROLL_DOWN 8
587 /* screens in the level editor */
588 #define ED_MODE_DRAWING 0
589 #define ED_MODE_INFO 1
590 #define ED_MODE_PROPERTIES 2
592 /* sub-screens in the element properties section */
593 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
594 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
595 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
597 /* how many steps can be cancelled */
598 #define NUM_UNDO_STEPS (10 + 1)
600 /* values for elements with score */
602 #define MAX_SCORE 255
604 /* values for random placement */
605 #define RANDOM_USE_PERCENTAGE 0
606 #define RANDOM_USE_QUANTITY 1
608 /* maximal size of level editor drawing area */
609 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
610 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
614 -----------------------------------------------------------------------------
615 some internally used data structure definitions
616 -----------------------------------------------------------------------------
623 } control_info[ED_NUM_CTRL_BUTTONS] =
625 { 's', "draw single items" },
626 { 'd', "draw connected items" },
627 { 'l', "draw lines" },
628 { 'a', "draw arcs" },
629 { 'r', "draw outline rectangles" },
630 { 'R', "draw filled rectangles" },
631 { '\0', "wrap (rotate) level up" },
632 { 't', "enter text elements" },
633 { 'f', "flood fill" },
634 { '\0', "wrap (rotate) level left" },
635 { '?', "properties of drawing element" },
636 { '\0', "wrap (rotate) level right" },
637 { '\0', "random element placement" },
638 { 'b', "grab brush" },
639 { '\0', "wrap (rotate) level down" },
640 { ',', "pick drawing element" },
641 { 'U', "undo last operation" },
642 { 'I', "level properties" },
643 { 'S', "save level" },
644 { 'C', "clear level" },
645 { 'T', "test level" },
646 { 'E', "exit level editor" }
649 static int random_placement_value = 10;
650 static int random_placement_method = RANDOM_USE_QUANTITY;
651 static int random_placement_background_element = EL_SAND;
652 static boolean random_placement_background_restricted = FALSE;
653 static boolean stick_element_properties_window = FALSE;
654 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
655 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
656 static struct ElementInfo custom_element;
661 int min_value, max_value;
662 int gadget_id_down, gadget_id_up;
665 char *text_above, *text_left, *text_right;
666 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
669 DX + 5 - SX, DY + 3 - SY,
671 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
672 GADGET_ID_SELECT_LEVEL_TEXT,
677 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
678 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
679 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
680 GADGET_ID_LEVEL_XSIZE_TEXT,
682 "playfield size", NULL, "width",
685 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
686 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
687 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
688 GADGET_ID_LEVEL_YSIZE_TEXT,
690 NULL, NULL, "height",
693 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
695 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
696 GADGET_ID_LEVEL_COLLECT_TEXT,
698 "number of emeralds to collect", NULL, NULL
701 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
703 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
704 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
706 "time available to solve level", NULL, "(0 => no time limit)"
709 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
711 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
712 GADGET_ID_LEVEL_TIMESCORE_TEXT,
713 &level.score[SC_TIME_BONUS],
714 "score for each 10 seconds left", NULL, NULL
717 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
719 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
720 GADGET_ID_LEVEL_RANDOM_TEXT,
721 &random_placement_value,
722 "random element placement", NULL, "in"
725 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
726 MIN_SCORE, MAX_SCORE,
727 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
728 GADGET_ID_ELEMENT_SCORE_TEXT,
729 NULL, /* will be set when used */
733 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
734 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
735 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
736 GADGET_ID_ELEMENT_CONTENT_TEXT,
737 &level.num_yamyam_contents,
738 NULL, NULL, "number of content areas"
741 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
742 MIN_SCORE, MAX_SCORE,
743 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
744 GADGET_ID_CUSTOM_SCORE_TEXT,
745 &custom_element.score,
749 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
751 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
752 GADGET_ID_PUSH_DELAY_FIX_TEXT,
753 &custom_element.push_delay_fixed,
754 NULL, "push delay", NULL
757 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
759 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
760 GADGET_ID_PUSH_DELAY_RND_TEXT,
761 &custom_element.push_delay_random,
762 NULL, "+random", NULL
765 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
767 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
768 GADGET_ID_MOVE_DELAY_FIX_TEXT,
769 &custom_element.move_delay_fixed,
770 NULL, "move delay", NULL
773 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
775 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
776 GADGET_ID_MOVE_DELAY_RND_TEXT,
777 &custom_element.move_delay_random,
778 NULL, "+random", NULL
781 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
783 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
784 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
785 &custom_element.change.delay_fixed,
789 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
791 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
792 GADGET_ID_CHANGE_DELAY_RND_TEXT,
793 &custom_element.change.delay_random,
794 NULL, "+random", NULL
805 } textinput_info[ED_NUM_TEXTINPUT] =
808 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
809 GADGET_ID_LEVEL_NAME,
815 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
816 GADGET_ID_LEVEL_AUTHOR,
817 MAX_LEVEL_AUTHOR_LEN,
823 static struct ValueTextInfo options_walk_to_action[] =
825 { EP_DIGGABLE, "diggable" },
826 { EP_COLLECTIBLE, "collectible" },
827 { EP_PUSHABLE, "pushable" },
830 static int value_walk_to_action = 0;
832 static struct ValueTextInfo options_move_pattern[] =
835 { MV_RIGHT, "right" },
838 { MV_HORIZONTAL, "horizontal" },
839 { MV_VERTICAL, "vertical" },
840 { MV_ALL_DIRECTIONS, "all directions" },
841 { MV_TOWARDS_PLAYER, "towards player" },
842 { MV_AWAY_FROM_PLAYER, "away from player" },
843 { MV_ALONG_LEFT_SIDE, "along left side" },
844 { MV_ALONG_RIGHT_SIDE, "along right side" },
848 static struct ValueTextInfo options_move_direction[] =
850 { MV_NO_MOVING, "automatic" },
852 { MV_RIGHT, "right" },
858 static struct ValueTextInfo options_move_stepsize[] =
868 static struct ValueTextInfo options_consistency[] =
870 { EP_CAN_EXPLODE, "can explode" },
871 { EP_INDESTRUCTIBLE, "indestructible" },
874 static int value_consistency = 0;
876 static struct ValueTextInfo options_deadliness[] =
878 { EP_DONT_RUN_INTO, "running into" },
879 { EP_DONT_COLLIDE_WITH, "colliding with" },
880 { EP_DONT_TOUCH, "touching" },
883 static int value_deadliness = 0;
885 static struct ValueTextInfo options_smash_targets[] =
887 { EP_CAN_SMASH_FRIENDS, "friends" },
888 { EP_CAN_SMASH_ENEMIES, "enemies" },
889 { EP_CAN_SMASH_EXPLOSIVES, "explosives" },
892 static int value_smash_targets = 0;
894 static struct ValueTextInfo options_walkable_layer[] =
896 { EP_WALKABLE_OVER, "over" },
897 { EP_WALKABLE_INSIDE, "inside" },
898 { EP_WALKABLE_UNDER, "under" },
901 static int value_walkable_layer = 0;
903 static struct ValueTextInfo options_time_units[] =
910 static struct ValueTextInfo options_change_player_action[] =
912 { CE_PRESSED_BY_PLAYER, "pressed" },
913 { CE_TOUCHED_BY_PLAYER, "touched" },
916 static int value_change_player_action = 0;
918 static struct ValueTextInfo options_change_cause[] =
920 { 1, "specified delay" },
921 { 2, "impact (active)" },
922 { 3, "impact (passive)" },
923 { 4, "touched by player" },
924 { 5, "pressed by player" },
927 static int value_change_cause = 0;
933 int size; /* char size of selectbox or '-1' (dynamically determined) */
934 struct ValueTextInfo *options;
936 char *text_left, *text_right, *infotext;
937 } selectbox_info[ED_NUM_SELECTBOX] =
940 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
941 GADGET_ID_CUSTOM_WALK_TO_ACTION,
943 options_walk_to_action,
944 &value_walk_to_action,
945 NULL, NULL, "diggable/collectible/pushable"
948 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
949 GADGET_ID_CUSTOM_CONSISTENCY,
953 NULL, "explodes to:", "consistency/destructibility"
956 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
957 GADGET_ID_CUSTOM_DEADLINESS,
961 "deadly when", NULL, "deadliness of element"
964 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
965 GADGET_ID_CUSTOM_MOVE_PATTERN,
967 options_move_pattern,
968 &custom_element.move_pattern,
969 "can move", NULL, "element move direction"
972 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
973 GADGET_ID_CUSTOM_MOVE_DIRECTION,
975 options_move_direction,
976 &custom_element.move_direction_initial,
977 "starts moving", NULL, "initial element move direction"
980 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
981 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
983 options_move_stepsize,
984 &custom_element.move_stepsize,
985 "move speed", NULL, "speed of element movement"
988 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(10),
989 GADGET_ID_CUSTOM_SMASH_TARGETS,
991 options_smash_targets,
992 &value_smash_targets,
993 "can smash", NULL, "elements that can be smashed"
996 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
997 GADGET_ID_CUSTOM_WALKABLE_LAYER,
999 options_walkable_layer,
1000 &value_walkable_layer,
1001 "player can walk", NULL, "layer where player can walk"
1004 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1005 GADGET_ID_CHANGE_TIME_UNITS,
1008 &custom_element.change.delay_frames,
1009 "delay time given in", NULL, "delay time units for change"
1012 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1013 GADGET_ID_CHANGE_PLAYER_ACTION,
1015 options_change_player_action,
1016 &value_change_player_action,
1017 NULL, "by player", "type of player contact"
1020 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1021 GADGET_ID_CHANGE_CAUSE,
1023 options_change_cause,
1024 &value_change_cause,
1025 "test:", NULL, "test-selectbox entry"
1034 char *text, *infotext;
1035 } textbutton_info[ED_NUM_TEXTBUTTON] =
1038 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1039 GADGET_ID_PROPERTIES_INFO,
1040 11, "Information", "Show information about element"
1043 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1044 GADGET_ID_PROPERTIES_CONFIG,
1045 11, "Configure", "Configure element properties"
1048 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1049 GADGET_ID_PROPERTIES_ADVANCED,
1050 11, "Advanced", "Advanced element configuration"
1053 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1054 GADGET_ID_SAVE_AS_TEMPLATE,
1055 -1, "Save as template", "Save current settings as new template"
1065 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1068 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1069 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1070 GADGET_ID_SCROLL_UP,
1071 "scroll level editing area up"
1074 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1075 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1076 GADGET_ID_SCROLL_DOWN,
1077 "scroll level editing area down"
1080 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1081 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1082 GADGET_ID_SCROLL_LEFT,
1083 "scroll level editing area left"
1086 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1087 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1088 GADGET_ID_SCROLL_RIGHT,
1089 "scroll level editing area right"
1092 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1093 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1094 GADGET_ID_SCROLL_LIST_UP,
1095 "scroll element list up ('Page Up')"
1098 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1099 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1100 GADGET_ID_SCROLL_LIST_DOWN,
1101 "scroll element list down ('Page Down')"
1113 } scrollbar_info[ED_NUM_SCROLLBARS] =
1116 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1117 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1118 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1119 GD_TYPE_SCROLLBAR_HORIZONTAL,
1120 GADGET_ID_SCROLL_HORIZONTAL,
1121 "scroll level editing area horizontally"
1124 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1125 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1126 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1127 GD_TYPE_SCROLLBAR_VERTICAL,
1128 GADGET_ID_SCROLL_VERTICAL,
1129 "scroll level editing area vertically"
1132 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1133 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1134 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1135 GD_TYPE_SCROLLBAR_VERTICAL,
1136 GADGET_ID_SCROLL_LIST_VERTICAL,
1137 "scroll element list vertically"
1145 int radio_button_nr;
1148 char *text_right, *infotext;
1149 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1152 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1153 GADGET_ID_RANDOM_PERCENTAGE,
1154 RADIO_NR_RANDOM_ELEMENTS,
1155 &random_placement_method, RANDOM_USE_PERCENTAGE,
1156 "percentage", "use percentage for random elements"
1159 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1160 GADGET_ID_RANDOM_QUANTITY,
1161 RADIO_NR_RANDOM_ELEMENTS,
1162 &random_placement_method, RANDOM_USE_QUANTITY,
1163 "quantity", "use quantity for random elements"
1172 char *text_right, *infotext;
1173 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1176 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1177 GADGET_ID_DOUBLE_SPEED,
1178 &level.double_speed,
1179 "double speed movement", "set movement speed of player"
1182 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1185 "gravity", "set level gravity"
1188 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1189 GADGET_ID_RANDOM_RESTRICTED,
1190 &random_placement_background_restricted,
1191 "restrict random placement to", "set random placement restriction"
1194 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1195 GADGET_ID_STICK_ELEMENT,
1196 &stick_element_properties_window,
1197 "stick this screen to edit content","stick this screen to edit content"
1200 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1201 GADGET_ID_EM_SLIPPERY_GEMS,
1202 &level.em_slippery_gems,
1203 "slip down from certain flat walls","use EM style slipping behaviour"
1206 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1207 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1208 &custom_element_properties[EP_EXPLODE_RESULT],
1209 NULL, "set consistency/destructibility"
1212 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1213 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1214 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1215 "by fire", "element can explode by fire/explosion"
1218 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(3),
1219 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1220 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1221 "smashed", "element can explode when smashed"
1224 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(3),
1225 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1226 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1227 "impact", "element can explode on impact"
1230 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1231 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1232 &custom_element_properties[EP_WALK_TO_OBJECT],
1233 NULL, "player can dig/collect/push element"
1236 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1237 GADGET_ID_CUSTOM_DEADLY,
1238 &custom_element_properties[EP_DEADLY],
1239 NULL, "element can kill the player"
1242 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1243 GADGET_ID_CUSTOM_CAN_MOVE,
1244 &custom_element_properties[EP_CAN_MOVE],
1245 NULL, "element can move in some direction"
1248 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1249 GADGET_ID_CUSTOM_CAN_FALL,
1250 &custom_element_properties[EP_CAN_FALL],
1251 "can fall", "element can fall down"
1254 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(10),
1255 GADGET_ID_CUSTOM_CAN_SMASH,
1256 &custom_element_properties[EP_CAN_SMASH],
1257 NULL, "element can smash other elements"
1260 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1261 GADGET_ID_CUSTOM_SLIPPERY,
1262 &custom_element_properties[EP_SLIPPERY],
1263 "slippery", "other elements can fall down from it"
1266 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1267 GADGET_ID_CUSTOM_WALKABLE,
1268 &custom_element_properties[EP_WALKABLE],
1269 NULL, "player can walk on the same field"
1272 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1273 GADGET_ID_CUSTOM_USE_GRAPHIC,
1274 &custom_element.use_gfx_element,
1275 "use graphic of element:", "use graphic for custom element"
1278 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1279 GADGET_ID_CUSTOM_USE_TEMPLATE,
1280 &custom_element.use_template,
1281 "use template", "use template for custom properties"
1284 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1285 GADGET_ID_CUSTOM_CAN_CHANGE,
1286 &custom_element_properties[EP_CAN_CHANGE],
1287 "element changes to after/when:","element can change to other element"
1290 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1291 GADGET_ID_CHANGE_DELAY,
1292 &custom_element_change_events[CE_DELAY],
1293 NULL, "element changes after delay"
1296 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1297 GADGET_ID_CHANGE_BY_PLAYER,
1298 &custom_element_change_events[CE_BY_PLAYER],
1299 NULL, "element changes by player contact"
1305 -----------------------------------------------------------------------------
1306 some internally used variables
1307 -----------------------------------------------------------------------------
1310 /* actual size of level editor drawing area */
1311 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1313 /* actual position of level editor drawing area in level playfield */
1314 static int level_xpos = -1, level_ypos = -1;
1316 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1318 /* drawing elements on the three mouse buttons */
1319 static int new_element1 = EL_WALL;
1320 static int new_element2 = EL_EMPTY;
1321 static int new_element3 = EL_SAND;
1323 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1324 (button) == 2 ? new_element2 : \
1325 (button) == 3 ? new_element3 : EL_EMPTY)
1326 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1328 /* forward declaration for internal use */
1329 static void ModifyEditorCounter(int, int);
1330 static void ModifyEditorCounterLimits(int, int, int);
1331 static void ModifyEditorSelectbox(int, int);
1332 static void ModifyEditorElementList();
1333 static void DrawDrawingWindow();
1334 static void DrawLevelInfoWindow();
1335 static void DrawPropertiesWindow();
1336 static boolean checkPropertiesConfig();
1337 static void CopyLevelToUndoBuffer(int);
1338 static void HandleDrawingAreas(struct GadgetInfo *);
1339 static void HandleCounterButtons(struct GadgetInfo *);
1340 static void HandleTextInputGadgets(struct GadgetInfo *);
1341 static void HandleSelectboxGadgets(struct GadgetInfo *);
1342 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1343 static void HandleRadiobuttons(struct GadgetInfo *);
1344 static void HandleCheckbuttons(struct GadgetInfo *);
1345 static void HandleControlButtons(struct GadgetInfo *);
1346 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1348 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1350 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1351 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1352 static boolean draw_with_brush = FALSE;
1353 static int properties_element = 0;
1355 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1356 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1357 static int undo_buffer_position = 0;
1358 static int undo_buffer_steps = 0;
1360 static int edit_mode;
1361 static int edit_mode_properties;
1363 static int element_shift = 0;
1365 static int editor_el_boulderdash[] =
1397 EL_BD_BUTTERFLY_LEFT,
1399 EL_BD_BUTTERFLY_RIGHT,
1400 EL_BD_FIREFLY_RIGHT,
1403 EL_BD_BUTTERFLY_DOWN,
1407 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1409 static int editor_el_emerald_mine[] =
1471 EL_ACID_POOL_TOPLEFT,
1473 EL_ACID_POOL_TOPRIGHT,
1476 EL_ACID_POOL_BOTTOMLEFT,
1477 EL_ACID_POOL_BOTTOM,
1478 EL_ACID_POOL_BOTTOMRIGHT,
1501 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1503 static int editor_el_more[] =
1536 EL_WALL_EMERALD_YELLOW,
1537 EL_WALL_EMERALD_RED,
1538 EL_WALL_EMERALD_PURPLE,
1555 EL_DYNABOMB_INCREASE_NUMBER,
1556 EL_DYNABOMB_INCREASE_SIZE,
1557 EL_DYNABOMB_INCREASE_POWER,
1578 EL_BALLOON_SWITCH_ANY,
1580 EL_BALLOON_SWITCH_LEFT,
1581 EL_BALLOON_SWITCH_RIGHT,
1582 EL_BALLOON_SWITCH_UP,
1583 EL_BALLOON_SWITCH_DOWN,
1586 EL_EXPANDABLE_WALL_HORIZONTAL,
1587 EL_EXPANDABLE_WALL_VERTICAL,
1588 EL_EXPANDABLE_WALL_ANY,
1590 EL_INVISIBLE_STEELWALL,
1605 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1607 static int editor_el_sokoban[] =
1620 EL_SOKOBAN_FIELD_EMPTY,
1621 EL_SOKOBAN_FIELD_FULL,
1624 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1626 static int editor_el_supaplex[] =
1645 EL_SP_HARDWARE_GRAY,
1654 EL_SP_GRAVITY_PORT_RIGHT,
1655 EL_SP_GRAVITY_PORT_DOWN,
1656 EL_SP_GRAVITY_PORT_LEFT,
1658 EL_SP_GRAVITY_PORT_UP,
1664 EL_SP_PORT_VERTICAL,
1665 EL_SP_PORT_HORIZONTAL,
1673 EL_SP_HARDWARE_BASE_1,
1674 EL_SP_HARDWARE_GREEN,
1675 EL_SP_HARDWARE_BLUE,
1678 EL_SP_HARDWARE_YELLOW,
1679 EL_SP_HARDWARE_BASE_2,
1680 EL_SP_HARDWARE_BASE_3,
1681 EL_SP_HARDWARE_BASE_4,
1683 EL_SP_HARDWARE_BASE_5,
1684 EL_SP_HARDWARE_BASE_6,
1688 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1690 static int editor_el_diamond_caves[] =
1717 EL_CONVEYOR_BELT_1_LEFT,
1718 EL_CONVEYOR_BELT_1_MIDDLE,
1719 EL_CONVEYOR_BELT_1_RIGHT,
1720 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1722 EL_CONVEYOR_BELT_2_LEFT,
1723 EL_CONVEYOR_BELT_2_MIDDLE,
1724 EL_CONVEYOR_BELT_2_RIGHT,
1725 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1727 EL_CONVEYOR_BELT_3_LEFT,
1728 EL_CONVEYOR_BELT_3_MIDDLE,
1729 EL_CONVEYOR_BELT_3_RIGHT,
1730 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1732 EL_CONVEYOR_BELT_4_LEFT,
1733 EL_CONVEYOR_BELT_4_MIDDLE,
1734 EL_CONVEYOR_BELT_4_RIGHT,
1735 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1737 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1738 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1739 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1740 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1742 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1743 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1744 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1745 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1748 EL_SWITCHGATE_CLOSED,
1749 EL_SWITCHGATE_SWITCH_UP,
1759 EL_STEELWALL_SLANTED,
1762 EL_SIGN_EXCLAMATION,
1765 EL_LIGHT_SWITCH_ACTIVE,
1772 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1774 static int editor_el_dx_boulderdash[] =
1798 EL_TUBE_HORIZONTAL_DOWN,
1802 EL_TUBE_VERTICAL_RIGHT,
1804 EL_TUBE_VERTICAL_LEFT,
1808 EL_TUBE_HORIZONTAL_UP,
1816 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1818 static int editor_el_chars[] =
1912 EL_CHAR(FONT_ASCII_CURSOR),
1915 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1917 static int editor_el_custom[] =
1939 EL_CUSTOM_START + 0,
1940 EL_CUSTOM_START + 1,
1941 EL_CUSTOM_START + 2,
1942 EL_CUSTOM_START + 3,
1944 EL_CUSTOM_START + 4,
1945 EL_CUSTOM_START + 5,
1946 EL_CUSTOM_START + 6,
1947 EL_CUSTOM_START + 7,
1949 EL_CUSTOM_START + 8,
1950 EL_CUSTOM_START + 9,
1951 EL_CUSTOM_START + 10,
1952 EL_CUSTOM_START + 11,
1954 EL_CUSTOM_START + 12,
1955 EL_CUSTOM_START + 13,
1956 EL_CUSTOM_START + 14,
1957 EL_CUSTOM_START + 15,
1959 EL_CUSTOM_START + 16,
1960 EL_CUSTOM_START + 17,
1961 EL_CUSTOM_START + 18,
1962 EL_CUSTOM_START + 19,
1964 EL_CUSTOM_START + 20,
1965 EL_CUSTOM_START + 21,
1966 EL_CUSTOM_START + 22,
1967 EL_CUSTOM_START + 23,
1969 EL_CUSTOM_START + 24,
1970 EL_CUSTOM_START + 25,
1971 EL_CUSTOM_START + 26,
1972 EL_CUSTOM_START + 27,
1974 EL_CUSTOM_START + 28,
1975 EL_CUSTOM_START + 29,
1976 EL_CUSTOM_START + 30,
1977 EL_CUSTOM_START + 31,
1979 EL_CUSTOM_START + 32,
1980 EL_CUSTOM_START + 33,
1981 EL_CUSTOM_START + 34,
1982 EL_CUSTOM_START + 35,
1984 EL_CUSTOM_START + 36,
1985 EL_CUSTOM_START + 37,
1986 EL_CUSTOM_START + 38,
1987 EL_CUSTOM_START + 39,
1989 EL_CUSTOM_START + 40,
1990 EL_CUSTOM_START + 41,
1991 EL_CUSTOM_START + 42,
1992 EL_CUSTOM_START + 43,
1994 EL_CUSTOM_START + 44,
1995 EL_CUSTOM_START + 45,
1996 EL_CUSTOM_START + 46,
1997 EL_CUSTOM_START + 47,
1999 EL_CUSTOM_START + 48,
2000 EL_CUSTOM_START + 49,
2001 EL_CUSTOM_START + 50,
2002 EL_CUSTOM_START + 51,
2004 EL_CUSTOM_START + 52,
2005 EL_CUSTOM_START + 53,
2006 EL_CUSTOM_START + 54,
2007 EL_CUSTOM_START + 55,
2009 EL_CUSTOM_START + 56,
2010 EL_CUSTOM_START + 57,
2011 EL_CUSTOM_START + 58,
2012 EL_CUSTOM_START + 59,
2014 EL_CUSTOM_START + 60,
2015 EL_CUSTOM_START + 61,
2016 EL_CUSTOM_START + 62,
2017 EL_CUSTOM_START + 63,
2019 EL_CUSTOM_START + 64,
2020 EL_CUSTOM_START + 65,
2021 EL_CUSTOM_START + 66,
2022 EL_CUSTOM_START + 67,
2024 EL_CUSTOM_START + 68,
2025 EL_CUSTOM_START + 69,
2026 EL_CUSTOM_START + 70,
2027 EL_CUSTOM_START + 71,
2029 EL_CUSTOM_START + 72,
2030 EL_CUSTOM_START + 73,
2031 EL_CUSTOM_START + 74,
2032 EL_CUSTOM_START + 75,
2034 EL_CUSTOM_START + 76,
2035 EL_CUSTOM_START + 77,
2036 EL_CUSTOM_START + 78,
2037 EL_CUSTOM_START + 79,
2039 EL_CUSTOM_START + 80,
2040 EL_CUSTOM_START + 81,
2041 EL_CUSTOM_START + 82,
2042 EL_CUSTOM_START + 83,
2044 EL_CUSTOM_START + 84,
2045 EL_CUSTOM_START + 85,
2046 EL_CUSTOM_START + 86,
2047 EL_CUSTOM_START + 87,
2049 EL_CUSTOM_START + 88,
2050 EL_CUSTOM_START + 89,
2051 EL_CUSTOM_START + 90,
2052 EL_CUSTOM_START + 91,
2054 EL_CUSTOM_START + 92,
2055 EL_CUSTOM_START + 93,
2056 EL_CUSTOM_START + 94,
2057 EL_CUSTOM_START + 95,
2059 EL_CUSTOM_START + 96,
2060 EL_CUSTOM_START + 97,
2061 EL_CUSTOM_START + 98,
2062 EL_CUSTOM_START + 99,
2064 EL_CUSTOM_START + 100,
2065 EL_CUSTOM_START + 101,
2066 EL_CUSTOM_START + 102,
2067 EL_CUSTOM_START + 103,
2069 EL_CUSTOM_START + 104,
2070 EL_CUSTOM_START + 105,
2071 EL_CUSTOM_START + 106,
2072 EL_CUSTOM_START + 107,
2074 EL_CUSTOM_START + 108,
2075 EL_CUSTOM_START + 109,
2076 EL_CUSTOM_START + 110,
2077 EL_CUSTOM_START + 111,
2079 EL_CUSTOM_START + 112,
2080 EL_CUSTOM_START + 113,
2081 EL_CUSTOM_START + 114,
2082 EL_CUSTOM_START + 115,
2084 EL_CUSTOM_START + 116,
2085 EL_CUSTOM_START + 117,
2086 EL_CUSTOM_START + 118,
2087 EL_CUSTOM_START + 119,
2089 EL_CUSTOM_START + 120,
2090 EL_CUSTOM_START + 121,
2091 EL_CUSTOM_START + 122,
2092 EL_CUSTOM_START + 123,
2094 EL_CUSTOM_START + 124,
2095 EL_CUSTOM_START + 125,
2096 EL_CUSTOM_START + 126,
2097 EL_CUSTOM_START + 127
2099 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2101 static int *editor_elements = NULL; /* dynamically allocated */
2102 static int num_editor_elements = 0; /* dynamically determined */
2106 boolean *setup_value;
2108 int *element_list_size;
2110 boolean last_setup_value;
2112 editor_elements_info[] =
2114 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2115 &num_editor_el_boulderdash },
2116 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2117 &num_editor_el_emerald_mine },
2118 { &setup.editor.el_more, editor_el_more,
2119 &num_editor_el_more },
2120 { &setup.editor.el_sokoban, editor_el_sokoban,
2121 &num_editor_el_sokoban },
2122 { &setup.editor.el_supaplex, editor_el_supaplex,
2123 &num_editor_el_supaplex },
2124 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2125 &num_editor_el_diamond_caves },
2126 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2127 &num_editor_el_dx_boulderdash },
2128 { &setup.editor.el_chars, editor_el_chars,
2129 &num_editor_el_chars },
2130 { &setup.editor.el_custom, editor_el_custom,
2131 &num_editor_el_custom },
2138 -----------------------------------------------------------------------------
2140 -----------------------------------------------------------------------------
2143 static void ReinitializeElementList()
2148 if (editor_elements != NULL)
2149 free(editor_elements);
2151 num_editor_elements = 0;
2153 /* determine size of element list */
2154 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2155 if (*editor_elements_info[i].setup_value)
2156 num_editor_elements += *editor_elements_info[i].element_list_size;
2158 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2160 /* workaround: offer at least as many elements as element buttons exist */
2161 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2163 *editor_elements_info[list_nr].setup_value = TRUE;
2164 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2167 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2169 /* fill element list */
2170 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2171 if (*editor_elements_info[i].setup_value)
2172 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2173 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2176 static void ReinitializeElementListButtons()
2178 static boolean initialization_needed = TRUE;
2181 if (!initialization_needed) /* check if editor element setup has changed */
2182 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2183 if (editor_elements_info[i].last_setup_value !=
2184 *editor_elements_info[i].setup_value)
2185 initialization_needed = TRUE;
2187 if (!initialization_needed)
2190 FreeLevelEditorGadgets();
2191 CreateLevelEditorGadgets();
2193 /* store current setup values for next invocation of this function */
2194 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2195 editor_elements_info[i].last_setup_value =
2196 *editor_elements_info[i].setup_value;
2198 initialization_needed = FALSE;
2201 static int getCounterGadgetWidth()
2203 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2206 static int getMaxInfoTextLength()
2208 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2211 static char *getElementInfoText(int element)
2213 char *info_text = NULL;
2215 if (element < NUM_FILE_ELEMENTS)
2217 if (element_info[element].custom_description != NULL)
2218 info_text = element_info[element].custom_description;
2219 else if (element_info[element].editor_description != NULL)
2220 info_text = element_info[element].editor_description;
2223 if (info_text == NULL)
2225 info_text = "unknown";
2227 Error(ERR_WARN, "no element description for element %d", element);
2233 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2236 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2237 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2239 BlitBitmap(drawto, drawto,
2240 SX + (dx == -1 ? MINI_TILEX : 0),
2241 SY + (dy == -1 ? MINI_TILEY : 0),
2242 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2243 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2244 SX + (dx == +1 ? MINI_TILEX : 0),
2245 SY + (dy == +1 ? MINI_TILEY : 0));
2248 x = (dx == 1 ? 0 : ed_fieldx - 1);
2249 for(y=0; y<ed_fieldy; y++)
2250 DrawMiniElementOrWall(x, y, from_x, from_y);
2254 y = (dy == 1 ? 0 : ed_fieldy - 1);
2255 for(x=0; x<ed_fieldx; x++)
2256 DrawMiniElementOrWall(x, y, from_x, from_y);
2259 redraw_mask |= REDRAW_FIELD;
2263 static void CreateControlButtons()
2265 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2266 struct GadgetInfo *gi;
2267 unsigned long event_mask;
2270 /* create toolbox buttons */
2271 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2275 int gd_xoffset, gd_yoffset;
2276 int gd_x1, gd_x2, gd_y1, gd_y2;
2278 int radio_button_nr;
2281 if (id == GADGET_ID_SINGLE_ITEMS ||
2282 id == GADGET_ID_CONNECTED_ITEMS ||
2283 id == GADGET_ID_LINE ||
2284 id == GADGET_ID_ARC ||
2285 id == GADGET_ID_TEXT ||
2286 id == GADGET_ID_RECTANGLE ||
2287 id == GADGET_ID_FILLED_BOX ||
2288 id == GADGET_ID_FLOOD_FILL ||
2289 id == GADGET_ID_GRAB_BRUSH ||
2290 id == GADGET_ID_PICK_ELEMENT)
2292 button_type = GD_TYPE_RADIO_BUTTON;
2293 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2294 checked = (id == drawing_function ? TRUE : FALSE);
2295 event_mask = GD_EVENT_PRESSED;
2299 button_type = GD_TYPE_NORMAL_BUTTON;
2300 radio_button_nr = RADIO_NR_NONE;
2303 if (id == GADGET_ID_WRAP_LEFT ||
2304 id == GADGET_ID_WRAP_RIGHT ||
2305 id == GADGET_ID_WRAP_UP ||
2306 id == GADGET_ID_WRAP_DOWN)
2307 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2309 event_mask = GD_EVENT_RELEASED;
2312 if (id < ED_NUM_CTRL1_BUTTONS)
2314 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2315 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2317 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2318 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2319 width = ED_CTRL1_BUTTON_XSIZE;
2320 height = ED_CTRL1_BUTTON_YSIZE;
2324 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2325 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2327 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2328 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2329 width = ED_CTRL2_BUTTON_XSIZE;
2330 height = ED_CTRL2_BUTTON_YSIZE;
2333 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2334 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2335 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2336 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2338 gi = CreateGadget(GDI_CUSTOM_ID, id,
2339 GDI_CUSTOM_TYPE_ID, i,
2340 GDI_INFO_TEXT, control_info[i].text,
2341 GDI_X, EX + gd_xoffset,
2342 GDI_Y, EY + gd_yoffset,
2345 GDI_TYPE, button_type,
2346 GDI_STATE, GD_BUTTON_UNPRESSED,
2347 GDI_RADIO_NR, radio_button_nr,
2348 GDI_CHECKED, checked,
2349 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2350 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2351 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2352 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2353 GDI_EVENT_MASK, event_mask,
2354 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2355 GDI_CALLBACK_ACTION, HandleControlButtons,
2359 Error(ERR_EXIT, "cannot create gadget");
2361 level_editor_gadget[id] = gi;
2364 /* create buttons for scrolling of drawing area and element list */
2365 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2367 int id = scrollbutton_info[i].gadget_id;
2368 int x, y, width, height;
2369 int gd_x1, gd_x2, gd_y1, gd_y2;
2371 x = scrollbutton_info[i].x;
2372 y = scrollbutton_info[i].y;
2374 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2376 if (id == GADGET_ID_SCROLL_LIST_UP ||
2377 id == GADGET_ID_SCROLL_LIST_DOWN)
2381 width = ED_SCROLLBUTTON2_XSIZE;
2382 height = ED_SCROLLBUTTON2_YSIZE;
2383 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2384 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2385 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2392 width = ED_SCROLLBUTTON_XSIZE;
2393 height = ED_SCROLLBUTTON_YSIZE;
2394 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2395 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2396 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2400 gi = CreateGadget(GDI_CUSTOM_ID, id,
2401 GDI_CUSTOM_TYPE_ID, i,
2402 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2407 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2408 GDI_STATE, GD_BUTTON_UNPRESSED,
2409 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2410 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2411 GDI_EVENT_MASK, event_mask,
2412 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2413 GDI_CALLBACK_ACTION, HandleControlButtons,
2417 Error(ERR_EXIT, "cannot create gadget");
2419 level_editor_gadget[id] = gi;
2422 /* create buttons for element list */
2423 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2425 Bitmap *deco_bitmap;
2426 int deco_x, deco_y, deco_xpos, deco_ypos;
2427 int gd_xoffset, gd_yoffset;
2428 int gd_x1, gd_x2, gd_y;
2429 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2430 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2431 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2432 int element = editor_elements[i];
2434 event_mask = GD_EVENT_RELEASED;
2436 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2437 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2439 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2440 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2441 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2443 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2444 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2445 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2447 gi = CreateGadget(GDI_CUSTOM_ID, id,
2448 GDI_CUSTOM_TYPE_ID, i,
2449 GDI_INFO_TEXT, getElementInfoText(element),
2450 GDI_X, DX + gd_xoffset,
2451 GDI_Y, DY + gd_yoffset,
2452 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2453 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2454 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2455 GDI_STATE, GD_BUTTON_UNPRESSED,
2456 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2457 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2458 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2459 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2460 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2461 GDI_DECORATION_SHIFTING, 1, 1,
2462 GDI_EVENT_MASK, event_mask,
2463 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2464 GDI_CALLBACK_ACTION, HandleControlButtons,
2468 Error(ERR_EXIT, "cannot create gadget");
2470 level_editor_gadget[id] = gi;
2474 static void CreateCounterButtons()
2476 int max_infotext_len = getMaxInfoTextLength();
2479 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2482 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2483 int ypos = SY + counterbutton_info[i].y;
2486 /* determine horizontal offset for leading counter text */
2487 if (counterbutton_info[i].text_left != NULL)
2488 xoffset = (getFontWidth(FONT_TEXT_1) *
2489 strlen(counterbutton_info[i].text_left) +
2490 ED_GADGET_TEXT_DISTANCE);
2494 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2495 struct GadgetInfo *gi;
2497 counterbutton_info[i].gadget_id_down :
2498 counterbutton_info[i].gadget_id_up);
2500 int gd_x, gd_x1, gd_x2, gd_y;
2502 unsigned long event_mask;
2503 char infotext[max_infotext_len + 1];
2505 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2507 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2510 ED_SCROLLBUTTON_ID_AREA_LEFT :
2511 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2513 event_mask |= GD_EVENT_RELEASED;
2516 xpos += 2 * ED_GADGET_DISTANCE;
2517 ypos += ED_GADGET_DISTANCE;
2519 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2520 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2521 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2522 x_size = ED_SCROLLBUTTON_XSIZE;
2523 y_size = ED_SCROLLBUTTON_YSIZE;
2527 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2528 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2529 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2530 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2531 x_size = ED_BUTTON_COUNT_XSIZE;
2532 y_size = ED_BUTTON_COUNT_YSIZE;
2535 sprintf(infotext, "%s counter value by 1, 5 or 10",
2536 (j == 0 ? "decrease" : "increase"));
2538 gi = CreateGadget(GDI_CUSTOM_ID, id,
2539 GDI_CUSTOM_TYPE_ID, i,
2540 GDI_INFO_TEXT, infotext,
2541 GDI_X, xpos + xoffset,
2545 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2546 GDI_STATE, GD_BUTTON_UNPRESSED,
2547 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2548 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2549 GDI_EVENT_MASK, event_mask,
2550 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2551 GDI_CALLBACK_ACTION, HandleCounterButtons,
2555 Error(ERR_EXIT, "cannot create gadget");
2557 level_editor_gadget[id] = gi;
2558 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2562 int font_type = FONT_INPUT_1;
2563 int font_type_active = FONT_INPUT_1_ACTIVE;
2564 int gd_width = ED_WIN_COUNT_XSIZE;
2566 id = counterbutton_info[i].gadget_id_text;
2567 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2569 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2571 font_type = FONT_LEVEL_NUMBER;
2572 font_type_active = FONT_LEVEL_NUMBER;
2574 xpos += 2 * ED_GADGET_DISTANCE;
2575 ypos -= ED_GADGET_DISTANCE;
2577 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2578 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2579 gd_width = ED_WIN_COUNT2_XSIZE;
2583 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2584 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2587 gi = CreateGadget(GDI_CUSTOM_ID, id,
2588 GDI_CUSTOM_TYPE_ID, i,
2589 GDI_INFO_TEXT, "enter counter value",
2590 GDI_X, xpos + xoffset,
2592 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2593 GDI_NUMBER_VALUE, 0,
2594 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2595 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2597 GDI_TEXT_FONT, font_type,
2598 GDI_TEXT_FONT_ACTIVE, font_type_active,
2599 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2600 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2601 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2602 GDI_DESIGN_WIDTH, gd_width,
2603 GDI_EVENT_MASK, event_mask,
2604 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2605 GDI_CALLBACK_ACTION, HandleCounterButtons,
2609 Error(ERR_EXIT, "cannot create gadget");
2611 level_editor_gadget[id] = gi;
2612 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2618 static void CreateDrawingAreas()
2620 struct GadgetInfo *gi;
2621 unsigned long event_mask;
2626 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2627 GD_EVENT_OFF_BORDERS;
2629 /* one for the level drawing area ... */
2630 id = GADGET_ID_DRAWING_LEVEL;
2631 gi = CreateGadget(GDI_CUSTOM_ID, id,
2634 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2635 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2636 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2637 GDI_EVENT_MASK, event_mask,
2638 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2639 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2643 Error(ERR_EXIT, "cannot create gadget");
2645 level_editor_gadget[id] = gi;
2647 /* ... up to eight areas for element content ... */
2648 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2650 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2651 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2653 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2654 gi = CreateGadget(GDI_CUSTOM_ID, id,
2655 GDI_CUSTOM_TYPE_ID, i,
2658 GDI_WIDTH, 3 * MINI_TILEX,
2659 GDI_HEIGHT, 3 * MINI_TILEY,
2660 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2661 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2662 GDI_EVENT_MASK, event_mask,
2663 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2664 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2668 Error(ERR_EXIT, "cannot create gadget");
2670 level_editor_gadget[id] = gi;
2673 /* ... one for the amoeba content ... */
2674 id = GADGET_ID_AMOEBA_CONTENT;
2675 gi = CreateGadget(GDI_CUSTOM_ID, id,
2676 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2677 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2678 GDI_WIDTH, MINI_TILEX,
2679 GDI_HEIGHT, MINI_TILEY,
2680 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2681 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2682 GDI_EVENT_MASK, event_mask,
2683 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2684 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2688 Error(ERR_EXIT, "cannot create gadget");
2690 level_editor_gadget[id] = gi;
2692 /* ... one for each custom element optional graphic element ... */
2693 id = GADGET_ID_CUSTOM_GRAPHIC;
2694 gi = CreateGadget(GDI_CUSTOM_ID, id,
2695 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2696 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2697 GDI_WIDTH, MINI_TILEX,
2698 GDI_HEIGHT, MINI_TILEY,
2699 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2700 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2701 GDI_EVENT_MASK, event_mask,
2702 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2703 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2707 Error(ERR_EXIT, "cannot create gadget");
2709 level_editor_gadget[id] = gi;
2711 /* ... one areas for custom element explosion content ... */
2712 id = GADGET_ID_CUSTOM_CONTENT;
2713 gi = CreateGadget(GDI_CUSTOM_ID, id,
2714 GDI_CUSTOM_TYPE_ID, i,
2715 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2716 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2717 GDI_WIDTH, 3 * MINI_TILEX,
2718 GDI_HEIGHT, 3 * MINI_TILEY,
2719 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2720 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2721 GDI_EVENT_MASK, event_mask,
2722 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2723 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2727 Error(ERR_EXIT, "cannot create gadget");
2729 level_editor_gadget[id] = gi;
2731 /* ... one for each custom element change target element ... */
2732 id = GADGET_ID_CUSTOM_CHANGED;
2733 gi = CreateGadget(GDI_CUSTOM_ID, id,
2734 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2735 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2736 GDI_WIDTH, MINI_TILEX,
2737 GDI_HEIGHT, MINI_TILEY,
2738 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2739 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2740 GDI_EVENT_MASK, event_mask,
2741 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2742 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2746 Error(ERR_EXIT, "cannot create gadget");
2748 level_editor_gadget[id] = gi;
2750 /* ... and one for random placement background restrictions */
2752 id = GADGET_ID_RANDOM_BACKGROUND;
2753 gi = CreateGadget(GDI_CUSTOM_ID, id,
2754 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2755 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2756 GDI_WIDTH, MINI_TILEX,
2757 GDI_HEIGHT, MINI_TILEY,
2758 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2759 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2760 GDI_EVENT_MASK, event_mask,
2761 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2762 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2766 Error(ERR_EXIT, "cannot create gadget");
2768 level_editor_gadget[id] = gi;
2771 static void CreateTextInputGadgets()
2773 int max_infotext_len = getMaxInfoTextLength();
2776 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2778 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2780 struct GadgetInfo *gi;
2781 unsigned long event_mask;
2782 char infotext[MAX_OUTPUT_LINESIZE + 1];
2783 int id = textinput_info[i].gadget_id;
2785 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2787 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2788 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2790 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2791 infotext[max_infotext_len] = '\0';
2793 gi = CreateGadget(GDI_CUSTOM_ID, id,
2794 GDI_CUSTOM_TYPE_ID, i,
2795 GDI_INFO_TEXT, infotext,
2796 GDI_X, SX + textinput_info[i].x,
2797 GDI_Y, SY + textinput_info[i].y,
2798 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2799 GDI_TEXT_VALUE, textinput_info[i].value,
2800 GDI_TEXT_SIZE, textinput_info[i].size,
2801 GDI_TEXT_FONT, FONT_INPUT_1,
2802 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2803 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2804 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2805 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2806 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2807 GDI_EVENT_MASK, event_mask,
2808 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2809 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2813 Error(ERR_EXIT, "cannot create gadget");
2815 level_editor_gadget[id] = gi;
2819 static void CreateSelectboxGadgets()
2821 int max_infotext_len = getMaxInfoTextLength();
2824 for (i=0; i<ED_NUM_SELECTBOX; i++)
2826 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2829 struct GadgetInfo *gi;
2830 unsigned long event_mask;
2831 char infotext[MAX_OUTPUT_LINESIZE + 1];
2832 int id = selectbox_info[i].gadget_id;
2834 if (selectbox_info[i].size == -1) /* dynamically determine size */
2836 /* (we cannot use -1 for uninitialized values if we directly compare
2837 with results from strlen(), because the '<' and '>' operation will
2838 implicitely cast -1 to an unsigned integer value!) */
2839 selectbox_info[i].size = 0;
2841 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2842 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2843 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2845 selectbox_info[i].size++; /* add one character empty space */
2848 event_mask = GD_EVENT_RELEASED |
2849 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2851 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2852 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2854 /* determine horizontal offset for leading selectbox text */
2855 if (selectbox_info[i].text_left != NULL)
2856 xoffset = (getFontWidth(FONT_TEXT_1) *
2857 strlen(selectbox_info[i].text_left) +
2858 ED_GADGET_TEXT_DISTANCE);
2860 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2861 infotext[max_infotext_len] = '\0';
2863 gi = CreateGadget(GDI_CUSTOM_ID, id,
2864 GDI_CUSTOM_TYPE_ID, i,
2865 GDI_INFO_TEXT, infotext,
2866 GDI_X, SX + selectbox_info[i].x + xoffset,
2867 GDI_Y, SY + selectbox_info[i].y,
2868 GDI_TYPE, GD_TYPE_SELECTBOX,
2869 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2870 GDI_TEXT_SIZE, selectbox_info[i].size,
2871 GDI_TEXT_FONT, FONT_INPUT_1,
2872 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2873 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2874 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2875 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2876 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2877 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2878 GDI_EVENT_MASK, event_mask,
2879 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2880 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2884 Error(ERR_EXIT, "cannot create gadget");
2886 level_editor_gadget[id] = gi;
2890 static void CreateTextbuttonGadgets()
2892 int max_infotext_len = getMaxInfoTextLength();
2895 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2897 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2898 int gd_x1, gd_x2, gd_y1, gd_y2;
2899 struct GadgetInfo *gi;
2900 unsigned long event_mask;
2901 char infotext[MAX_OUTPUT_LINESIZE + 1];
2902 int id = textbutton_info[i].gadget_id;
2904 if (textbutton_info[i].size == -1) /* dynamically determine size */
2905 textbutton_info[i].size = strlen(textbutton_info[i].text);
2907 event_mask = GD_EVENT_RELEASED;
2909 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2911 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2912 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2913 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2914 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2918 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2919 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2920 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2921 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2924 sprintf(infotext, "%s", textbutton_info[i].infotext);
2925 infotext[max_infotext_len] = '\0';
2927 gi = CreateGadget(GDI_CUSTOM_ID, id,
2928 GDI_CUSTOM_TYPE_ID, i,
2929 GDI_INFO_TEXT, infotext,
2930 GDI_X, SX + textbutton_info[i].x,
2931 GDI_Y, SY + textbutton_info[i].y,
2932 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2933 GDI_TEXT_VALUE, textbutton_info[i].text,
2934 GDI_TEXT_SIZE, textbutton_info[i].size,
2935 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2936 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2937 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2938 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2939 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2940 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2941 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2942 GDI_DECORATION_SHIFTING, 1, 1,
2943 GDI_EVENT_MASK, event_mask,
2944 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2945 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2949 Error(ERR_EXIT, "cannot create gadget");
2951 level_editor_gadget[id] = gi;
2955 static void CreateScrollbarGadgets()
2959 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2961 int id = scrollbar_info[i].gadget_id;
2962 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2963 int gd_x1, gd_x2, gd_y1, gd_y2;
2964 struct GadgetInfo *gi;
2965 int items_max, items_visible, item_position;
2966 unsigned long event_mask;
2968 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2970 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2971 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2974 else /* drawing area scrollbars */
2976 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2978 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2979 items_visible = ed_fieldx;
2984 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2985 items_visible = ed_fieldy;
2990 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2992 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2993 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2994 scrollbar_info[i].height : scrollbar_info[i].width));
2995 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2996 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2998 gi = CreateGadget(GDI_CUSTOM_ID, id,
2999 GDI_CUSTOM_TYPE_ID, i,
3000 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3001 GDI_X, scrollbar_info[i].x,
3002 GDI_Y, scrollbar_info[i].y,
3003 GDI_WIDTH, scrollbar_info[i].width,
3004 GDI_HEIGHT, scrollbar_info[i].height,
3005 GDI_TYPE, scrollbar_info[i].type,
3006 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3007 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3008 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3009 GDI_STATE, GD_BUTTON_UNPRESSED,
3010 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3011 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3012 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3013 GDI_EVENT_MASK, event_mask,
3014 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3015 GDI_CALLBACK_ACTION, HandleControlButtons,
3019 Error(ERR_EXIT, "cannot create gadget");
3021 level_editor_gadget[id] = gi;
3025 static void CreateCheckbuttonGadgets()
3027 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3028 struct GadgetInfo *gi;
3029 unsigned long event_mask;
3030 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3034 event_mask = GD_EVENT_PRESSED;
3036 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3037 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3038 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3039 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3040 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3042 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3044 int id = radiobutton_info[i].gadget_id;
3047 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3049 gi = CreateGadget(GDI_CUSTOM_ID, id,
3050 GDI_CUSTOM_TYPE_ID, i,
3051 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3052 GDI_X, SX + radiobutton_info[i].x,
3053 GDI_Y, SY + radiobutton_info[i].y,
3054 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3055 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3056 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3057 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3058 GDI_CHECKED, checked,
3059 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3060 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3061 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3062 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3063 GDI_EVENT_MASK, event_mask,
3064 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3065 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3069 Error(ERR_EXIT, "cannot create gadget");
3071 level_editor_gadget[id] = gi;
3074 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3076 int id = checkbutton_info[i].gadget_id;
3078 if (id == GADGET_ID_STICK_ELEMENT)
3079 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3081 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3083 gi = CreateGadget(GDI_CUSTOM_ID, id,
3084 GDI_CUSTOM_TYPE_ID, i,
3085 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3086 GDI_X, SX + checkbutton_info[i].x,
3087 GDI_Y, SY + checkbutton_info[i].y,
3088 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3089 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3090 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3091 GDI_CHECKED, *checkbutton_info[i].value,
3092 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3093 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3094 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3095 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3096 GDI_EVENT_MASK, event_mask,
3097 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3098 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3102 Error(ERR_EXIT, "cannot create gadget");
3104 level_editor_gadget[id] = gi;
3108 void CreateLevelEditorGadgets()
3110 int old_game_status = game_status;
3112 /* setting 'game_status' is needed to get the right fonts for the editor */
3113 game_status = GAME_MODE_EDITOR;
3115 ReinitializeElementList();
3117 CreateControlButtons();
3118 CreateCounterButtons();
3119 CreateDrawingAreas();
3120 CreateTextInputGadgets();
3121 CreateSelectboxGadgets();
3122 CreateTextbuttonGadgets();
3123 CreateScrollbarGadgets();
3124 CreateCheckbuttonGadgets();
3126 game_status = old_game_status;
3129 void FreeLevelEditorGadgets()
3133 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3134 FreeGadget(level_editor_gadget[i]);
3137 static void MapCounterButtons(int id)
3139 char infotext[MAX_OUTPUT_LINESIZE + 1];
3140 int max_infotext_len = getMaxInfoTextLength();
3141 int xoffset_above = 0;
3142 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3143 int xoffset_left = 0;
3144 int yoffset_left = ED_BORDER_SIZE;
3145 int xoffset_right = getCounterGadgetWidth();
3146 int yoffset_right = ED_BORDER_SIZE;
3149 if (counterbutton_info[id].text_above)
3151 x = SX + counterbutton_info[id].x + xoffset_above;
3152 y = SY + counterbutton_info[id].y + yoffset_above;
3154 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3155 infotext[max_infotext_len] = '\0';
3156 DrawText(x, y, infotext, FONT_TEXT_1);
3159 if (counterbutton_info[id].text_left)
3161 x = SX + counterbutton_info[id].x + xoffset_left;
3162 y = SY + counterbutton_info[id].y + yoffset_left;
3164 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3165 infotext[max_infotext_len] = '\0';
3166 DrawText(x, y, infotext, FONT_TEXT_1);
3169 if (counterbutton_info[id].text_right)
3171 int gadget_id = counterbutton_info[id].gadget_id_down;
3173 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3174 y = SY + counterbutton_info[id].y + yoffset_right;
3176 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3177 infotext[max_infotext_len] = '\0';
3178 DrawText(x, y, infotext, FONT_TEXT_1);
3181 ModifyEditorCounter(id, *counterbutton_info[id].value);
3183 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3184 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3185 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3188 static void MapControlButtons()
3193 /* map toolbox buttons */
3194 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3195 MapGadget(level_editor_gadget[i]);
3197 /* map buttons to select elements */
3198 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3199 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3200 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3201 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3202 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3204 /* map buttons to select level */
3205 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3206 ModifyEditorCounterLimits(counter_id,
3207 leveldir_current->first_level,
3208 leveldir_current->last_level);
3209 MapCounterButtons(counter_id);
3212 static void MapDrawingArea(int id)
3214 MapGadget(level_editor_gadget[id]);
3217 static void MapTextInputGadget(int id)
3219 char infotext[MAX_OUTPUT_LINESIZE + 1];
3220 int max_infotext_len = getMaxInfoTextLength();
3221 int xoffset_above = 0;
3222 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3223 int x = textinput_info[id].x + xoffset_above;
3224 int y = textinput_info[id].y + yoffset_above;
3226 sprintf(infotext, "%s:", textinput_info[id].infotext);
3227 infotext[max_infotext_len] = '\0';
3228 DrawTextF(x, y, FONT_TEXT_1, infotext);
3230 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3231 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3233 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3236 static void MapSelectboxGadget(int id)
3238 int xoffset_left = 0;
3239 int yoffset_left = ED_BORDER_SIZE;
3240 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3241 int yoffset_right = ED_BORDER_SIZE;
3242 int x = selectbox_info[id].x + xoffset_left;
3243 int y = selectbox_info[id].y + yoffset_left;
3245 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3247 if (selectbox_info[id].text_right)
3249 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3251 x = gi->x + gi->width + xoffset_right;
3252 y = SY + selectbox_info[id].y + yoffset_right;
3254 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3257 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3259 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3262 static void MapTextbuttonGadget(int id)
3264 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3267 static void MapRadiobuttonGadget(int id)
3269 int xoffset_right = ED_XOFFSET_CHECKBOX;
3270 int yoffset_right = ED_BORDER_SIZE;
3271 int x = radiobutton_info[id].x + xoffset_right;
3272 int y = radiobutton_info[id].y + yoffset_right;
3274 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3276 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3277 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3278 GDI_CHECKED, checked, GDI_END);
3280 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3283 static void MapCheckbuttonGadget(int id)
3285 int xoffset_right = ED_XOFFSET_CHECKBOX;
3286 int yoffset_right = ED_BORDER_SIZE;
3287 int x = checkbutton_info[id].x + xoffset_right;
3288 int y = checkbutton_info[id].y + yoffset_right;
3290 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3291 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3292 GDI_CHECKED, *checkbutton_info[id].value,
3293 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3295 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3298 static void MapMainDrawingArea()
3300 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3301 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3304 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3306 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3307 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3308 no_horizontal_scrollbar) ||
3309 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3310 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3311 no_vertical_scrollbar))
3314 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3317 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3319 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3320 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3323 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3326 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3329 static void UnmapDrawingArea(int id)
3331 UnmapGadget(level_editor_gadget[id]);
3334 void UnmapLevelEditorWindowGadgets()
3338 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3339 if (level_editor_gadget[i]->x < SX + SXSIZE)
3340 UnmapGadget(level_editor_gadget[i]);
3343 void UnmapLevelEditorGadgets()
3347 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3348 UnmapGadget(level_editor_gadget[i]);
3351 static void ResetUndoBuffer()
3353 undo_buffer_position = -1;
3354 undo_buffer_steps = -1;
3355 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3358 static void DrawEditModeWindow()
3360 if (edit_mode == ED_MODE_INFO)
3361 DrawLevelInfoWindow();
3362 else if (edit_mode == ED_MODE_PROPERTIES)
3363 DrawPropertiesWindow();
3364 else /* edit_mode == ED_MODE_DRAWING */
3365 DrawDrawingWindow();
3368 static boolean LevelChanged()
3370 boolean level_changed = FALSE;
3373 for(y=0; y<lev_fieldy; y++)
3374 for(x=0; x<lev_fieldx; x++)
3375 if (Feld[x][y] != Ur[x][y])
3376 level_changed = TRUE;
3378 return level_changed;
3381 static boolean LevelContainsPlayer()
3383 boolean player_found = FALSE;
3386 for(y=0; y<lev_fieldy; y++)
3387 for(x=0; x<lev_fieldx; x++)
3388 if (Feld[x][y] == EL_PLAYER_1 ||
3389 Feld[x][y] == EL_SP_MURPHY)
3390 player_found = TRUE;
3392 return player_found;
3395 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3396 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3400 for(x=0; x<lev_fieldx; x++)
3401 for(y=0; y<lev_fieldy; y++)
3402 dst[x][y] = src[x][y];
3405 static void CopyCustomElementPropertiesToEditor(int element)
3409 custom_element = element_info[properties_element];
3411 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3412 custom_element_properties[i] = HAS_PROPERTY(element, i);
3414 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3415 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3417 /* set walk-to-object action selectbox help value */
3418 value_walk_to_action =
3419 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3420 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3421 IS_PUSHABLE(element) ? EP_PUSHABLE :
3423 custom_element_properties[EP_WALK_TO_OBJECT] =
3424 (IS_DIGGABLE(element) ||
3425 IS_COLLECTIBLE(element) ||
3426 IS_PUSHABLE(element));
3428 /* set consistency selectbox help value */
3430 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3431 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3433 custom_element_properties[EP_EXPLODE_RESULT] =
3434 (CAN_EXPLODE(element) ||
3435 IS_INDESTRUCTIBLE(element));
3437 /* set deadliness selectbox help value */
3439 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3440 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3441 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3443 custom_element_properties[EP_DEADLY] =
3444 (DONT_TOUCH(element) ||
3445 DONT_COLLIDE_WITH(element) ||
3446 DONT_RUN_INTO(element));
3448 /* set smash targets selectbox help value */
3449 value_smash_targets =
3450 (CAN_SMASH_EXPLOSIVES(element) ? EP_CAN_SMASH_EXPLOSIVES :
3451 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3452 CAN_SMASH_FRIENDS(element) ? EP_CAN_SMASH_FRIENDS :
3453 EP_CAN_SMASH_FRIENDS);
3454 custom_element_properties[EP_CAN_SMASH] =
3455 (CAN_SMASH_EXPLOSIVES(element) ||
3456 CAN_SMASH_ENEMIES(element) ||
3457 CAN_SMASH_FRIENDS(element));
3459 /* set walkable layer selectbox help value */
3460 value_walkable_layer =
3461 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3462 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3463 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3465 custom_element_properties[EP_WALKABLE] =
3466 (IS_WALKABLE_OVER(element) ||
3467 IS_WALKABLE_INSIDE(element) ||
3468 IS_WALKABLE_UNDER(element));
3470 /* set change by player selectbox help value */
3471 value_change_player_action =
3472 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3473 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3474 CE_PRESSED_BY_PLAYER);
3477 static void CopyCustomElementPropertiesToGame(int element)
3481 element_info[properties_element] = custom_element;
3483 /* set walk-to-object property from checkbox and selectbox */
3484 custom_element_properties[EP_DIGGABLE] = FALSE;
3485 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3486 custom_element_properties[EP_PUSHABLE] = FALSE;
3487 custom_element_properties[value_walk_to_action] =
3488 custom_element_properties[EP_WALK_TO_OBJECT];
3490 /* set consistency property from checkbox and selectbox */
3491 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3492 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3493 custom_element_properties[value_consistency] =
3494 custom_element_properties[EP_EXPLODE_RESULT];
3496 /* set deadliness property from checkbox and selectbox */
3497 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3498 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3499 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3500 custom_element_properties[value_deadliness] =
3501 custom_element_properties[EP_DEADLY];
3503 /* set smash property from checkbox and selectbox */
3504 custom_element_properties[EP_CAN_SMASH_FRIENDS] = FALSE;
3505 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3506 custom_element_properties[EP_CAN_SMASH_EXPLOSIVES] = FALSE;
3507 custom_element_properties[value_smash_targets] =
3508 custom_element_properties[EP_CAN_SMASH];
3510 /* set walkable property from checkbox and selectbox */
3511 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3512 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3513 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3514 custom_element_properties[value_walkable_layer] =
3515 custom_element_properties[EP_WALKABLE];
3517 /* set player change event from checkbox and selectbox */
3518 custom_element.change.events &= ~CE_PRESSED_BY_PLAYER;
3519 custom_element.change.events &= ~CE_TOUCHED_BY_PLAYER;
3520 custom_element.change.events |= value_change_player_action;
3522 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3523 SET_PROPERTY(element, i, custom_element_properties[i]);
3525 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3526 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3528 /* copy change events also to special level editor variable */
3529 custom_element = element_info[properties_element];
3534 CloseDoor(DOOR_CLOSE_ALL);
3535 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3537 if (level_editor_test_game)
3539 CopyPlayfield(Ur, Feld);
3540 CopyPlayfield(FieldBackup, Ur);
3542 level_editor_test_game = FALSE;
3546 edit_mode = ED_MODE_DRAWING;
3547 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3555 /* copy default editor door content to main double buffer */
3556 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3557 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3559 /* draw mouse button brush elements */
3560 DrawMiniGraphicExt(drawto,
3561 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3562 el2edimg(new_element1));
3563 DrawMiniGraphicExt(drawto,
3564 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3565 el2edimg(new_element2));
3566 DrawMiniGraphicExt(drawto,
3567 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3568 el2edimg(new_element3));
3570 /* draw bigger door */
3571 DrawSpecialEditorDoor();
3573 /* draw new control window */
3574 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3575 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3577 redraw_mask |= REDRAW_ALL;
3579 ReinitializeElementListButtons(); /* only needed after setup changes */
3582 MapControlButtons();
3584 /* copy actual editor door content to door double buffer for OpenDoor() */
3585 BlitBitmap(drawto, bitmap_db_door,
3586 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3588 DrawEditModeWindow();
3590 OpenDoor(DOOR_OPEN_1);
3593 static void AdjustDrawingAreaGadgets()
3595 int ed_xsize = lev_fieldx + 2;
3596 int ed_ysize = lev_fieldy + 2;
3597 int max_ed_fieldx = MAX_ED_FIELDX;
3598 int max_ed_fieldy = MAX_ED_FIELDY;
3599 boolean horizontal_scrollbar_needed;
3600 boolean vertical_scrollbar_needed;
3601 int x, y, width, height;
3602 int xoffset, yoffset;
3604 /* check if we need any scrollbars */
3605 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3606 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3608 /* check if we have a smaller editor field because of scrollbars */
3609 if (horizontal_scrollbar_needed)
3610 max_ed_fieldy = MAX_ED_FIELDY - 1;
3611 if (vertical_scrollbar_needed)
3612 max_ed_fieldx = MAX_ED_FIELDX - 1;
3614 /* check again if we now need more scrollbars because of less space */
3615 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3616 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3618 /* check if editor field gets even smaller after adding new scrollbars */
3619 if (horizontal_scrollbar_needed)
3620 max_ed_fieldy = MAX_ED_FIELDY - 1;
3621 if (vertical_scrollbar_needed)
3622 max_ed_fieldx = MAX_ED_FIELDX - 1;
3624 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3625 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3627 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3628 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3629 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3630 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3633 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3634 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3636 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3637 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3639 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3640 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3642 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3643 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3645 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3647 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3649 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3651 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3655 static void AdjustLevelScrollPosition()
3657 if (level_xpos < -1)
3659 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3660 level_xpos = lev_fieldx - ed_fieldx + 1;
3661 if (lev_fieldx < ed_fieldx - 2)
3664 if (level_ypos < -1)
3666 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3667 level_ypos = lev_fieldy - ed_fieldy + 1;
3668 if (lev_fieldy < ed_fieldy - 2)
3672 static void AdjustEditorScrollbar(int id)
3674 struct GadgetInfo *gi = level_editor_gadget[id];
3675 int items_max, items_visible, item_position;
3677 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3679 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3680 items_visible = ed_fieldx;
3681 item_position = level_xpos + 1;
3685 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3686 items_visible = ed_fieldy;
3687 item_position = level_ypos + 1;
3690 if (item_position > items_max - items_visible)
3691 item_position = items_max - items_visible;
3693 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3694 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3697 static void ModifyEditorCounter(int counter_id, int new_value)
3699 int *counter_value = counterbutton_info[counter_id].value;
3700 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3701 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3703 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3705 if (counter_value != NULL)
3706 *counter_value = gi->text.number_value;
3709 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3711 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3712 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3714 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3717 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3719 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3720 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3721 int new_index_value = 0;
3724 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3725 if (selectbox_info[selectbox_id].options[i].value == new_value)
3726 new_index_value = i;
3728 *selectbox_info[selectbox_id].value =
3729 selectbox_info[selectbox_id].options[new_index_value].value;
3731 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3734 static void ModifyEditorElementList()
3738 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3740 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3741 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3742 struct GadgetDesign *gd = &gi->deco.design;
3743 int element = editor_elements[element_shift + i];
3746 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3747 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3752 static void PickDrawingElement(int button, int element)
3754 if (button < 1 || button > 3)
3759 new_element1 = element;
3760 DrawMiniGraphicExt(drawto,
3761 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3762 el2edimg(new_element1));
3764 else if (button == 2)
3766 new_element2 = element;
3767 DrawMiniGraphicExt(drawto,
3768 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3769 el2edimg(new_element2));
3773 new_element3 = element;
3774 DrawMiniGraphicExt(drawto,
3775 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3776 el2edimg(new_element3));
3779 redraw_mask |= REDRAW_DOOR_1;
3782 static void RedrawDrawingElements()
3784 PickDrawingElement(1, new_element1);
3785 PickDrawingElement(2, new_element2);
3786 PickDrawingElement(3, new_element3);
3789 static void DrawDrawingWindow()
3791 stick_element_properties_window = FALSE;
3793 SetMainBackgroundImage(IMG_UNDEFINED);
3795 UnmapLevelEditorWindowGadgets();
3797 AdjustDrawingAreaGadgets();
3798 AdjustLevelScrollPosition();
3799 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3800 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3802 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3803 MapMainDrawingArea();
3806 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3809 int border_graphic =
3810 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3813 int num_mini_tilex = width / MINI_TILEX + 1;
3814 int num_mini_tiley = width / MINI_TILEY + 1;
3817 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3819 for (y=0; y < num_mini_tiley; y++)
3820 for (x=0; x < num_mini_tilex; x++)
3821 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3822 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3823 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3825 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3828 static void DrawRandomPlacementBackgroundArea()
3830 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3831 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3832 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3833 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3835 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3836 DrawMiniElement(area_x, area_y, random_placement_background_element);
3838 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3841 static void DrawLevelInfoWindow()
3845 stick_element_properties_window = FALSE;
3847 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3849 UnmapLevelEditorWindowGadgets();
3851 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3852 "Level Settings", FONT_TITLE_1);
3853 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3854 "Editor Settings", FONT_TITLE_1);
3856 /* draw counter gadgets */
3857 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3858 MapCounterButtons(i);
3860 /* draw checkbutton gadgets */
3861 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3862 MapCheckbuttonGadget(i);
3864 /* draw radiobutton gadgets */
3865 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3866 MapRadiobuttonGadget(i);
3868 /* draw text input gadgets */
3869 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3870 MapTextInputGadget(i);
3872 /* draw drawing area */
3873 DrawRandomPlacementBackgroundArea();
3876 static void DrawAmoebaContentArea()
3878 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3879 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3880 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3881 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3883 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3884 DrawMiniElement(area_x, area_y, level.amoeba_content);
3886 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3888 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3891 static void DrawCustomGraphicElementArea()
3893 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3894 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3895 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3896 int area_sx = SX + xpos;
3897 int area_sy = SY + ypos;
3899 if (!IS_CUSTOM_ELEMENT(properties_element))
3901 /* this should never happen */
3902 Error(ERR_WARN, "element %d is no custom element", properties_element);
3907 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3908 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3909 el2edimg(custom_element.gfx_element));
3911 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3914 static void DrawCustomContentArea()
3916 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3917 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3918 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3921 if (!IS_CUSTOM_ELEMENT(properties_element))
3923 /* this should never happen */
3924 Error(ERR_WARN, "element %d is no custom element", properties_element);
3929 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3933 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3934 el2edimg(custom_element.content[x][y]));
3936 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3939 static void DrawCustomChangedArea()
3941 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3942 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3943 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3944 int area_sx = SX + xpos;
3945 int area_sy = SY + ypos;
3947 if (!IS_CUSTOM_ELEMENT(properties_element))
3949 /* this should never happen */
3950 Error(ERR_WARN, "element %d is no custom element", properties_element);
3955 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3956 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3957 el2edimg(custom_element.change.successor));
3959 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3962 static void DrawElementContentAreas()
3964 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3965 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3966 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3967 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3970 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3971 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3973 /* display counter to choose number of element content areas */
3974 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
3976 /* delete content areas in case of reducing number of them */
3977 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3979 for (i=0; i<level.num_yamyam_contents; i++)
3980 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3981 area_sy + 6 * (i / 4) * MINI_TILEY,
3982 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3984 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3985 "Content", FONT_TEXT_1);
3986 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3987 "when", FONT_TEXT_1);
3988 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3989 "smashed", FONT_TEXT_1);
3991 for (i=0; i<level.num_yamyam_contents; i++)
3995 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3996 level.yamyam_content[i][x][y]);
3998 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3999 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4000 FONT_TEXT_1, "%d", i + 1);
4003 for (i=0; i<level.num_yamyam_contents; i++)
4004 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4007 char *getElementDescriptionFilename(int element)
4009 char *docs_dir = options.docs_directory;
4010 char *elements_subdir = "elements";
4011 static char *filename = NULL;
4012 char basename[MAX_FILENAME_LEN];
4014 if (filename != NULL)
4017 /* 1st try: look for element description file for exactly this element */
4018 sprintf(basename, "%s.txt", element_info[element].token_name);
4019 filename = getPath3(docs_dir, elements_subdir, basename);
4020 if (fileExists(filename))
4025 /* 2nd try: look for element description file for this element's class */
4026 sprintf(basename, "%s.txt", element_info[element].class_name);
4027 filename = getPath3(docs_dir, elements_subdir, basename);
4028 if (fileExists(filename))
4034 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4036 int font_height = getFontHeight(font_nr);
4037 int pad_x = ED_SETTINGS_XPOS(0);
4038 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4039 int sx = SX + pad_x;
4040 int sy = SY + pad_y;
4041 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4043 if (screen_line >= max_lines_per_screen)
4046 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4051 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4053 int font_nr = FONT_TEXT_2;
4054 int font_width = getFontWidth(font_nr);
4055 int pad_x = ED_SETTINGS_XPOS(0);
4056 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4057 char line[MAX_LINE_LEN];
4058 char buffer[max_chars_per_line + 1];
4060 int lines_printed = 0;
4063 if (filename == NULL)
4066 if (!(file = fopen(filename, MODE_READ)))
4074 char *line_ptr, *word_ptr;
4075 boolean last_line_was_empty = TRUE;
4077 /* read next line of input file */
4078 if (!fgets(line, MAX_LINE_LEN, file))
4081 /* skip comments (lines directly beginning with '#') */
4085 /* cut trailing newline from input line */
4086 for (line_ptr = line; *line_ptr; line_ptr++)
4088 if (*line_ptr == '\n' || *line_ptr == '\r')
4095 if (strlen(line) == 0) /* special case: force empty line */
4102 boolean print_buffer = FALSE;
4105 /* skip leading whitespaces */
4106 while (*word_ptr == ' ' || *word_ptr == '\t')
4109 line_ptr = word_ptr;
4112 /* look for end of next word */
4113 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4123 else if (*word_ptr == '\n') /* special case: force empty line */
4125 if (buffer_len == 0)
4128 /* prevent printing of multiple empty lines */
4129 if (buffer_len > 0 || !last_line_was_empty)
4130 print_buffer = TRUE;
4132 else if (word_len < max_chars_per_line - buffer_len)
4134 /* word fits into text buffer -- add word */
4137 buffer[buffer_len++] = ' ';
4139 strncpy(&buffer[buffer_len], word_ptr, word_len);
4140 buffer_len += word_len;
4141 buffer[buffer_len] = '\0';
4142 word_ptr += word_len;
4144 else if (buffer_len > 0)
4146 /* not enough space left for word in text buffer -- print buffer */
4148 print_buffer = TRUE;
4152 /* word does not fit at all into empty text buffer -- cut word */
4154 strncpy(buffer, word_ptr, max_chars_per_line);
4155 buffer[max_chars_per_line] = '\0';
4156 word_ptr += max_chars_per_line;
4157 print_buffer = TRUE;
4162 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4163 return lines_printed;
4165 last_line_was_empty = (buffer_len == 0);
4170 print_buffer = FALSE;
4178 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4181 return lines_printed;
4184 static void DrawPropertiesTabulatorGadgets()
4186 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4187 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4188 int gd_x = gd->x + gd_gi->border.width / 2;
4189 int gd_y = gd->y + gd_gi->height - 1;
4190 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4191 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4193 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4195 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4200 /* draw additional "configure" tabulator for configurable elements */
4201 if (checkPropertiesConfig())
4202 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4205 /* draw additional "advanced" tabulator for custom elements */
4206 if (IS_CUSTOM_ELEMENT(properties_element))
4207 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4209 for (i=id_first; i <= id_last; i++)
4211 int gadget_id = textbutton_info[i].gadget_id;
4212 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4213 boolean active = (i != edit_mode_properties);
4215 /* draw background line below tabulator button */
4216 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4218 /* draw solid line below inactive tabulator buttons */
4219 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4220 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4222 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4223 MapTextbuttonGadget(i);
4226 /* draw little border line below tabulator buttons */
4227 if (tab_color != BLACK_PIXEL) /* black => transparent */
4228 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4229 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4230 ED_GADGET_DISTANCE, tab_color);
4233 static void DrawPropertiesInfo()
4242 /* configurable properties */
4243 { EP_INDESTRUCTIBLE, "- undestructible" },
4244 { EP_SLIPPERY, "- slippery for falling objects" },
4245 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4247 { EP_DIGGABLE, "- diggable" },
4248 { EP_COLLECTIBLE, "- collectible" },
4249 { EP_PUSHABLE, "- pushable" },
4251 { EP_CAN_MOVE, "- can move" },
4252 { EP_CAN_FALL, "- can fall" },
4254 { EP_CAN_SMASH, "- can smash" },
4256 { EP_CAN_SMASH_FRIENDS, "- can smash player and friends" },
4257 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4258 { EP_CAN_SMASH_EXPLOSIVES, "- can smash everything smashable" },
4259 { EP_CAN_EXPLODE, "- can explode" },
4260 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4261 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4262 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4264 { EP_DONT_RUN_INTO, "- deadly when running into" },
4265 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4266 { EP_DONT_TOUCH, "- deadly when touching" },
4268 { EP_WALKABLE_OVER, "- player can walk over it" },
4269 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4270 { EP_WALKABLE_UNDER, "- player can walk under it" },
4271 { EP_PASSABLE_OVER, "- player can pass over it" },
4272 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4273 { EP_PASSABLE_UNDER, "- player can pass under it" },
4275 /* pre-defined properties */
4276 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4277 { EP_HAS_CONTENT, "- can contain other elements" },
4281 char *filename = getElementDescriptionFilename(properties_element);
4282 char *percentage_text = "In this level:";
4283 char *properties_text = "Standard properties:";
4285 int num_elements_in_level;
4286 int num_standard_properties = 0;
4287 int font1_nr = FONT_TEXT_1;
4288 int font2_nr = FONT_TEXT_2;
4289 int font1_width = getFontWidth(font1_nr);
4290 int font2_height = getFontHeight(font2_nr);
4291 int pad_x = ED_SETTINGS_XPOS(0);
4292 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4293 int screen_line = 0;
4296 /* ----- print number of elements / percentage of this element in level */
4298 num_elements_in_level = 0;
4299 for (y=0; y<lev_fieldy; y++)
4300 for (x=0; x<lev_fieldx; x++)
4301 if (Feld[x][y] == properties_element)
4302 num_elements_in_level++;
4303 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4305 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4307 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4308 pad_y + screen_line++ * font2_height, font2_nr,
4309 "%d (%.2f%%)", num_elements_in_level, percentage);
4313 /* ----- print standard properties of this element */
4315 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4318 for (i=0; properties[i].value != -1; i++)
4320 if (!HAS_PROPERTY(properties_element, properties[i].value))
4323 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4324 properties[i].text);
4325 num_standard_properties++;
4328 if (num_standard_properties == 0)
4329 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4330 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4334 /* ----- print special description of this element */
4336 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4337 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4338 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4341 #define TEXT_COLLECTING "Score for collecting"
4342 #define TEXT_SMASHING "Score for smashing"
4343 #define TEXT_CRACKING "Score for cracking"
4344 #define TEXT_SPEED "Speed of amoeba growth"
4345 #define TEXT_DURATION "Duration when activated"
4352 } elements_with_counter[] =
4354 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4355 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4356 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4357 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4358 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4359 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4360 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4361 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4362 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4363 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4364 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4365 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4366 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4367 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4368 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4369 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4370 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4371 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4372 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4373 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4374 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4375 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4376 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4377 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4378 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4379 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4380 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4381 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4382 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4383 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4384 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4385 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4386 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4387 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4388 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4389 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4390 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4391 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4392 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4393 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4394 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4395 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4396 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4397 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4398 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4399 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4400 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4401 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4402 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4403 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4404 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4405 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4406 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4407 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4408 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4409 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4413 static boolean checkPropertiesConfig()
4417 if (IS_GEM(properties_element) ||
4418 IS_CUSTOM_ELEMENT(properties_element) ||
4419 HAS_CONTENT(properties_element))
4422 for (i=0; elements_with_counter[i].element != -1; i++)
4423 if (elements_with_counter[i].element == properties_element)
4429 static void DrawPropertiesConfig()
4433 if (!checkPropertiesConfig())
4435 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4440 /* check if there are elements where a score can be chosen for */
4441 for (i=0; elements_with_counter[i].element != -1; i++)
4443 if (elements_with_counter[i].element == properties_element)
4445 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4447 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4448 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4449 MapCounterButtons(counter_id);
4455 if (HAS_CONTENT(properties_element))
4457 /* draw stickybutton gadget */
4458 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4459 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4460 MapCheckbuttonGadget(i);
4462 if (IS_AMOEBOID(properties_element))
4463 DrawAmoebaContentArea();
4465 DrawElementContentAreas();
4468 if (IS_GEM(properties_element))
4469 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4471 if (IS_CUSTOM_ELEMENT(properties_element))
4473 /* draw stickybutton gadget */
4474 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4475 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4476 MapCheckbuttonGadget(i);
4478 /* draw checkbutton gadgets */
4479 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4480 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4481 MapCheckbuttonGadget(i);
4483 /* draw counter gadgets */
4484 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4485 MapCounterButtons(i);
4487 /* draw selectbox gadgets */
4488 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4489 MapSelectboxGadget(i);
4491 /* draw drawing area gadgets */
4492 DrawCustomContentArea();
4496 static void DrawPropertiesAdvanced()
4500 /* draw stickybutton gadget */
4501 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4502 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4503 MapCheckbuttonGadget(i);
4505 /* draw checkbutton gadgets */
4506 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4507 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4508 MapCheckbuttonGadget(i);
4510 /* draw counter gadgets */
4511 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4512 MapCounterButtons(i);
4514 /* draw selectbox gadgets */
4515 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4516 MapSelectboxGadget(i);
4518 /* draw textbutton gadgets */
4519 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4521 /* draw drawing area gadgets */
4522 DrawCustomGraphicElementArea();
4523 DrawCustomChangedArea();
4526 static void DrawElementName(int x, int y, int element)
4528 char *element_name = getElementInfoText(element);
4529 int font_nr = FONT_TEXT_1;
4530 int font_width = getFontWidth(font_nr);
4531 int font_height = getFontHeight(font_nr);
4532 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4533 int max_chars_per_line = max_text_width / font_width;
4534 char buffer[max_chars_per_line + 1];
4536 if (strlen(element_name) <= max_chars_per_line)
4537 DrawTextF(x, y, font_nr, element_name);
4540 int next_pos = max_chars_per_line;
4542 strncpy(buffer, element_name, max_chars_per_line);
4543 buffer[max_chars_per_line] = '\0';
4545 if (element_name[max_chars_per_line] == ' ')
4551 for (i = max_chars_per_line - 1; i >= 0; i--)
4552 if (buffer[i] == ' ')
4555 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4562 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4564 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4565 buffer[max_chars_per_line] = '\0';
4567 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4571 static void DrawPropertiesWindow()
4576 stick_element_properties_window = FALSE;
4578 /* make sure that previous properties edit mode exists for this element */
4579 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4580 !IS_CUSTOM_ELEMENT(properties_element))
4581 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4584 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4585 !checkPropertiesConfig())
4586 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4589 if (IS_CUSTOM_ELEMENT(properties_element))
4590 CopyCustomElementPropertiesToEditor(properties_element);
4592 UnmapLevelEditorWindowGadgets();
4594 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4597 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4598 "Element Settings", FONT_TITLE_1);
4600 DrawElementBorder(SX + xstart * MINI_TILEX,
4601 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4602 TILEX, TILEY, FALSE);
4603 DrawGraphicAnimationExt(drawto,
4604 SX + xstart * MINI_TILEX,
4605 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4606 el2img(properties_element), -1, NO_MASKING);
4608 FrameCounter = 0; /* restart animation frame counter */
4610 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4611 properties_element);
4613 DrawPropertiesTabulatorGadgets();
4615 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4616 DrawPropertiesInfo();
4617 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4618 DrawPropertiesConfig();
4619 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4620 DrawPropertiesAdvanced();
4623 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4625 int lx = sx + level_xpos;
4626 int ly = sy + level_ypos;
4628 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4631 Feld[lx][ly] = element;
4634 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4635 int element, boolean change_level)
4637 if (from_y == to_y) /* horizontal line */
4643 swap_numbers(&from_x, &to_x);
4645 for (x=from_x; x<=to_x; x++)
4646 DrawLineElement(x, y, element, change_level);
4648 else if (from_x == to_x) /* vertical line */
4654 swap_numbers(&from_y, &to_y);
4656 for (y=from_y; y<=to_y; y++)
4657 DrawLineElement(x, y, element, change_level);
4659 else /* diagonal line */
4661 int len_x = ABS(to_x - from_x);
4662 int len_y = ABS(to_y - from_y);
4665 if (len_y < len_x) /* a < 1 */
4667 float a = (float)len_y / (float)len_x;
4670 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4672 for (x=0; x<=len_x; x++)
4674 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4675 DrawLineElement(from_x + x, from_y + y, element, change_level);
4680 float a = (float)len_x / (float)len_y;
4683 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4685 for (y=0; y<=len_y; y++)
4687 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4688 DrawLineElement(from_x + x, from_y + y, element, change_level);
4694 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4695 int element, boolean change_level)
4697 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4698 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4699 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4700 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4703 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4704 int element, boolean change_level)
4709 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4711 for (y=from_y; y<=to_y; y++)
4712 DrawLine(from_x, y, to_x, y, element, change_level);
4715 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4716 int element, boolean change_level)
4718 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4719 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4720 int len_x = ABS(to_x - from_x);
4721 int len_y = ABS(to_y - from_y);
4724 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4726 /* not optimal (some points get drawn twice) but simple,
4727 and fast enough for the few points we are drawing */
4729 for (x=0; x<=radius; x++)
4733 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4735 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4736 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4737 lx = sx + level_xpos;
4738 ly = sy + level_ypos;
4740 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4741 DrawLineElement(sx, sy, element, change_level);
4744 for (y=0; y<=radius; y++)
4748 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4750 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4751 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4752 lx = sx + level_xpos;
4753 ly = sy + level_ypos;
4755 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4756 DrawLineElement(sx, sy, element, change_level);
4760 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4761 int element, boolean change_level)
4763 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4764 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4766 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4769 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4770 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4771 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4772 int element, boolean change_level)
4774 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4775 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4776 int mirror_to_x2 = from_x - (to_x2 - from_x);
4777 int mirror_to_y2 = from_y - (to_y2 - from_y);
4779 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4780 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4781 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4782 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4786 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4788 int from_sx, from_sy;
4792 swap_numbers(&from_x, &to_x);
4795 swap_numbers(&from_y, &to_y);
4797 from_sx = SX + from_x * MINI_TILEX;
4798 from_sy = SY + from_y * MINI_TILEY;
4799 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4800 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4802 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4803 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4804 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4805 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4807 if (from_x == to_x && from_y == to_y)
4808 MarkTileDirty(from_x/2, from_y/2);
4810 redraw_mask |= REDRAW_FIELD;
4813 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4814 int element, boolean change_level)
4816 if (element == -1 || change_level)
4817 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4819 DrawAreaBorder(from_x, from_y, to_x, to_y);
4822 /* values for CopyBrushExt() */
4823 #define CB_AREA_TO_BRUSH 0
4824 #define CB_BRUSH_TO_CURSOR 1
4825 #define CB_BRUSH_TO_LEVEL 2
4826 #define CB_DELETE_OLD_CURSOR 3
4828 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4829 int button, int mode)
4831 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4832 static int brush_width, brush_height;
4833 static int last_cursor_x = -1, last_cursor_y = -1;
4834 static boolean delete_old_brush;
4835 int new_element = BUTTON_ELEMENT(button);
4838 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4841 if (mode == CB_AREA_TO_BRUSH)
4843 int from_lx, from_ly;
4846 swap_numbers(&from_x, &to_x);
4849 swap_numbers(&from_y, &to_y);
4851 brush_width = to_x - from_x + 1;
4852 brush_height = to_y - from_y + 1;
4854 from_lx = from_x + level_xpos;
4855 from_ly = from_y + level_ypos;
4857 for (y=0; y<brush_height; y++)
4859 for (x=0; x<brush_width; x++)
4861 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4864 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4869 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4871 delete_old_brush = FALSE;
4873 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4874 mode == CB_BRUSH_TO_LEVEL)
4876 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4877 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4878 int cursor_from_x = cursor_x - brush_width / 2;
4879 int cursor_from_y = cursor_y - brush_height / 2;
4880 int border_from_x = cursor_x, border_from_y = cursor_y;
4881 int border_to_x = cursor_x, border_to_y = cursor_y;
4883 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4884 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4886 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4887 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4889 delete_old_brush = FALSE;
4893 for (y=0; y<brush_height; y++)
4895 for (x=0; x<brush_width; x++)
4897 int sx = cursor_from_x + x;
4898 int sy = cursor_from_y + y;
4899 int lx = sx + level_xpos;
4900 int ly = sy + level_ypos;
4901 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4902 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4903 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4904 brush_buffer[x][y] : new_element);
4906 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4908 if (sx < border_from_x)
4910 else if (sx > border_to_x)
4912 if (sy < border_from_y)
4914 else if (sy > border_to_y)
4917 DrawLineElement(sx, sy, element, change_level);
4922 if (mode != CB_DELETE_OLD_CURSOR)
4923 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4925 last_cursor_x = cursor_x;
4926 last_cursor_y = cursor_y;
4927 delete_old_brush = TRUE;
4931 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4934 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4937 static void CopyBrushToLevel(int x, int y, int button)
4939 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4942 static void CopyBrushToCursor(int x, int y)
4944 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4947 static void DeleteBrushFromCursor()
4949 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4952 static void FloodFill(int from_x, int from_y, int fill_element)
4956 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4957 static int safety = 0;
4959 /* check if starting field still has the desired content */
4960 if (Feld[from_x][from_y] == fill_element)
4965 if (safety > lev_fieldx*lev_fieldy)
4966 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4968 old_element = Feld[from_x][from_y];
4969 Feld[from_x][from_y] = fill_element;
4973 x = from_x + check[i][0];
4974 y = from_y + check[i][1];
4976 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4977 FloodFill(x, y, fill_element);
4983 /* values for DrawLevelText() modes */
4985 #define TEXT_SETCURSOR 1
4986 #define TEXT_WRITECHAR 2
4987 #define TEXT_BACKSPACE 3
4988 #define TEXT_NEWLINE 4
4990 #define TEXT_QUERY_TYPING 6
4992 static int DrawLevelText(int sx, int sy, char letter, int mode)
4994 static short delete_buffer[MAX_LEV_FIELDX];
4995 static int start_sx, start_sy;
4996 static int last_sx, last_sy;
4997 static boolean typing = FALSE;
4998 int letter_element = EL_CHAR_ASCII0 + letter;
5001 /* map lower case letters to upper case and convert special characters */
5002 if (letter >= 'a' && letter <= 'z')
5003 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5004 else if (letter == 'ä' || letter == 'Ä')
5005 letter_element = EL_CHAR_AUMLAUT;
5006 else if (letter == 'ö' || letter == 'Ö')
5007 letter_element = EL_CHAR_OUMLAUT;
5008 else if (letter == 'ü' || letter == 'Ü')
5009 letter_element = EL_CHAR_UUMLAUT;
5010 else if (letter == '^')
5011 letter_element = EL_CHAR_COPYRIGHT;
5013 letter_element = EL_CHAR_ASCII0 + letter;
5015 if (mode != TEXT_INIT)
5020 if (mode != TEXT_SETCURSOR)
5026 lx = last_sx + level_xpos;
5027 ly = last_sy + level_ypos;
5034 DrawLevelText(0, 0, 0, TEXT_END);
5037 start_sx = last_sx = sx;
5038 start_sy = last_sy = sy;
5039 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5042 case TEXT_SETCURSOR:
5043 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5044 DrawAreaBorder(sx, sy, sx, sy);
5049 case TEXT_WRITECHAR:
5050 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5052 delete_buffer[sx - start_sx] = Feld[lx][ly];
5053 Feld[lx][ly] = letter_element;
5055 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5056 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5057 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5058 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5060 DrawLevelText(0, 0, 0, TEXT_END);
5064 case TEXT_BACKSPACE:
5067 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5068 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5069 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5074 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5075 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5077 DrawLevelText(0, 0, 0, TEXT_END);
5081 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5082 DrawMiniElement(sx, sy, Feld[lx][ly]);
5086 case TEXT_QUERY_TYPING:
5096 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5097 int element, boolean change_level)
5099 int lx = sx + level_xpos;
5100 int ly = sy + level_ypos;
5103 DrawMiniElement(sx, sy, Feld[lx][ly]);
5105 DrawAreaBorder(sx, sy, sx, sy);
5108 static void CopyLevelToUndoBuffer(int mode)
5110 static boolean accumulated_undo = FALSE;
5111 boolean new_undo_buffer_position = TRUE;
5112 int last_border_element;
5117 case UNDO_IMMEDIATE:
5118 accumulated_undo = FALSE;
5121 case UNDO_ACCUMULATE:
5122 if (accumulated_undo)
5123 new_undo_buffer_position = FALSE;
5124 accumulated_undo = TRUE;
5131 if (new_undo_buffer_position)
5133 /* new position in undo buffer ring */
5134 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5136 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5137 undo_buffer_steps++;
5140 for(x=0; x<lev_fieldx; x++)
5141 for(y=0; y<lev_fieldy; y++)
5142 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5144 /* check if drawing operation forces change of border style */
5145 last_border_element = BorderElement;
5147 if (BorderElement != last_border_element)
5148 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5151 static void RandomPlacement(int new_element)
5153 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5154 int num_free_positions;
5159 /* determine number of free positions for the new elements */
5160 /* (maybe this statement should be formatted a bit more readable...) */
5161 num_free_positions = 0;
5162 for (x=0; x<lev_fieldx; x++)
5163 for (y=0; y<lev_fieldy; y++)
5164 if ((free_position[x][y] =
5165 ((random_placement_background_restricted &&
5166 Feld[x][y] == random_placement_background_element) ||
5167 (!random_placement_background_restricted &&
5168 Feld[x][y] != new_element))) == TRUE)
5169 num_free_positions++;
5171 /* determine number of new elements to place there */
5172 num_percentage = num_free_positions * random_placement_value / 100;
5173 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5174 num_percentage : random_placement_value);
5176 /* if not more free positions than elements to place, fill whole level */
5177 if (num_elements >= num_free_positions)
5179 for (x=0; x<lev_fieldx; x++)
5180 for (y=0; y<lev_fieldy; y++)
5181 Feld[x][y] = new_element;
5183 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5184 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5188 while (num_elements > 0)
5190 x = RND(lev_fieldx);
5191 y = RND(lev_fieldy);
5193 /* don't place element at the same position twice */
5194 if (free_position[x][y])
5196 free_position[x][y] = FALSE;
5197 Feld[x][y] = new_element;
5202 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5203 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5206 void WrapLevel(int dx, int dy)
5208 int wrap_dx = lev_fieldx - dx;
5209 int wrap_dy = lev_fieldy - dy;
5212 for(x=0; x<lev_fieldx; x++)
5213 for(y=0; y<lev_fieldy; y++)
5214 FieldBackup[x][y] = Feld[x][y];
5216 for(x=0; x<lev_fieldx; x++)
5217 for(y=0; y<lev_fieldy; y++)
5219 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5221 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5222 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5225 static void HandleDrawingAreas(struct GadgetInfo *gi)
5227 static boolean started_inside_drawing_area = FALSE;
5228 int id = gi->custom_id;
5229 boolean button_press_event;
5230 boolean button_release_event;
5231 boolean inside_drawing_area = !gi->event.off_borders;
5232 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5233 int actual_drawing_function;
5234 int button = gi->event.button;
5235 int new_element = BUTTON_ELEMENT(button);
5236 int sx = gi->event.x, sy = gi->event.y;
5237 int min_sx = 0, min_sy = 0;
5238 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5239 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5241 int min_lx = 0, min_ly = 0;
5242 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5245 /* handle info callback for each invocation of action callback */
5246 gi->callback_info(gi);
5248 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5249 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5251 /* make sure to stay inside drawing area boundaries */
5252 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5253 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5257 /* get positions inside level field */
5258 lx = sx + level_xpos;
5259 ly = sy + level_ypos;
5261 if (!IN_LEV_FIELD(lx, ly))
5262 inside_drawing_area = FALSE;
5264 /* make sure to stay inside level field boundaries */
5265 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5266 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5268 /* correct drawing area positions accordingly */
5269 sx = lx - level_xpos;
5270 sy = ly - level_ypos;
5273 if (button_press_event)
5274 started_inside_drawing_area = inside_drawing_area;
5276 if (!started_inside_drawing_area)
5279 if (!button && !button_release_event)
5282 /* automatically switch to 'single item' drawing mode, if needed */
5283 actual_drawing_function =
5284 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5285 drawing_function : GADGET_ID_SINGLE_ITEMS);
5287 switch (actual_drawing_function)
5289 case GADGET_ID_SINGLE_ITEMS:
5292 if (button_release_event)
5294 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5296 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5297 !inside_drawing_area)
5298 DeleteBrushFromCursor();
5304 if (draw_with_brush)
5306 if (!button_release_event)
5307 CopyBrushToLevel(sx, sy, button);
5309 else if (new_element != Feld[lx][ly])
5311 if (new_element == EL_PLAYER_1)
5313 /* remove player at old position */
5314 for(y=0; y<lev_fieldy; y++)
5316 for(x=0; x<lev_fieldx; x++)
5318 if (Feld[x][y] == EL_PLAYER_1)
5320 Feld[x][y] = EL_EMPTY;
5321 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5322 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5323 DrawMiniElement(x - level_xpos, y - level_ypos,
5330 Feld[lx][ly] = new_element;
5331 DrawMiniElement(sx, sy, new_element);
5336 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5337 DrawMiniGraphicExt(drawto,
5338 gi->x + sx * MINI_TILEX,
5339 gi->y + sy * MINI_TILEY,
5340 el2edimg(new_element));
5342 DrawGraphicExt(drawto,
5345 el2img(new_element), 0);
5347 if (id == GADGET_ID_AMOEBA_CONTENT)
5348 level.amoeba_content = new_element;
5349 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5351 new_element = GFX_ELEMENT(new_element);
5352 custom_element.gfx_element = new_element;
5353 element_info[properties_element] = custom_element;
5355 ModifyEditorElementList();
5356 RedrawDrawingElements();
5358 FrameCounter = 0; /* restart animation frame counter */
5360 else if (id == GADGET_ID_CUSTOM_CONTENT)
5362 custom_element.content[sx][sy] = new_element;
5363 element_info[properties_element] = custom_element;
5365 else if (id == GADGET_ID_CUSTOM_CHANGED)
5367 custom_element.change.successor = new_element;
5368 element_info[properties_element] = custom_element;
5370 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5371 random_placement_background_element = new_element;
5372 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5373 id <= GADGET_ID_ELEMENT_CONTENT_7)
5374 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5379 case GADGET_ID_CONNECTED_ITEMS:
5381 static int last_sx = -1;
5382 static int last_sy = -1;
5384 if (button_release_event)
5385 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5389 if (!button_press_event)
5390 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5398 case GADGET_ID_LINE:
5400 case GADGET_ID_RECTANGLE:
5401 case GADGET_ID_FILLED_BOX:
5402 case GADGET_ID_GRAB_BRUSH:
5403 case GADGET_ID_TEXT:
5405 static int last_sx = -1;
5406 static int last_sy = -1;
5407 static int start_sx = -1;
5408 static int start_sy = -1;
5409 void (*draw_func)(int, int, int, int, int, boolean);
5411 if (drawing_function == GADGET_ID_LINE)
5412 draw_func = DrawLine;
5413 else if (drawing_function == GADGET_ID_ARC)
5414 draw_func = DrawArc;
5415 else if (drawing_function == GADGET_ID_RECTANGLE)
5416 draw_func = DrawBox;
5417 else if (drawing_function == GADGET_ID_FILLED_BOX)
5418 draw_func = DrawFilledBox;
5419 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5420 draw_func = SelectArea;
5421 else /* (drawing_function == GADGET_ID_TEXT) */
5422 draw_func = SetTextCursor;
5424 if (button_press_event)
5426 draw_func(sx, sy, sx, sy, new_element, FALSE);
5427 start_sx = last_sx = sx;
5428 start_sy = last_sy = sy;
5430 if (drawing_function == GADGET_ID_TEXT)
5431 DrawLevelText(0, 0, 0, TEXT_END);
5433 else if (button_release_event)
5435 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5436 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5438 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5439 CopyBrushToCursor(sx, sy);
5440 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5442 draw_with_brush = TRUE;
5444 else if (drawing_function == GADGET_ID_TEXT)
5445 DrawLevelText(sx, sy, 0, TEXT_INIT);
5447 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5449 else if (last_sx != sx || last_sy != sy)
5451 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5452 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5459 case GADGET_ID_FLOOD_FILL:
5460 if (button_press_event && Feld[lx][ly] != new_element)
5462 FloodFill(lx, ly, new_element);
5463 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5464 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5468 case GADGET_ID_PICK_ELEMENT:
5469 if (button_release_event)
5470 ClickOnGadget(level_editor_gadget[last_drawing_function],
5472 else if (draw_level)
5473 PickDrawingElement(button, Feld[lx][ly]);
5474 else if (id == GADGET_ID_AMOEBA_CONTENT)
5475 PickDrawingElement(button, level.amoeba_content);
5476 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5477 PickDrawingElement(button, custom_element.gfx_element);
5478 else if (id == GADGET_ID_CUSTOM_CONTENT)
5479 PickDrawingElement(button, custom_element.content[sx][sy]);
5480 else if (id == GADGET_ID_CUSTOM_CHANGED)
5481 PickDrawingElement(button, custom_element.change.successor);
5482 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5483 PickDrawingElement(button, random_placement_background_element);
5484 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5485 id <= GADGET_ID_ELEMENT_CONTENT_7)
5487 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5489 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5499 static void HandleCounterButtons(struct GadgetInfo *gi)
5501 int gadget_id = gi->custom_id;
5502 int counter_id = gi->custom_type_id;
5503 int button = gi->event.button;
5504 int *counter_value = counterbutton_info[counter_id].value;
5505 int step = BUTTON_STEPSIZE(button) *
5506 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5508 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5510 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5511 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5512 boolean level_changed = LevelChanged();
5514 if ((level_changed && pressed) || (!level_changed && released))
5517 if (level_changed && !Request("Level has changed! Discard changes ?",
5520 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5521 ModifyEditorCounter(counter_id, *counter_value);
5526 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5527 *counter_value = gi->text.number_value;
5529 ModifyEditorCounter(counter_id, *counter_value + step);
5533 case ED_COUNTER_ID_ELEMENT_CONTENT:
5534 DrawElementContentAreas();
5537 case ED_COUNTER_ID_LEVEL_XSIZE:
5538 case ED_COUNTER_ID_LEVEL_YSIZE:
5539 lev_fieldx = level.fieldx;
5540 lev_fieldy = level.fieldy;
5543 case ED_COUNTER_ID_SELECT_LEVEL:
5544 LoadLevel(level_nr);
5547 DrawEditModeWindow();
5554 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5555 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5556 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5557 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5558 CopyCustomElementPropertiesToGame(properties_element);
5561 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5563 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5566 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5568 int type_id = gi->custom_type_id;
5570 *selectbox_info[type_id].value =
5571 selectbox_info[type_id].options[gi->selectbox.index].value;
5573 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5574 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5575 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5576 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5577 CopyCustomElementPropertiesToGame(properties_element);
5580 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5582 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5583 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5585 edit_mode_properties = gi->custom_type_id;
5587 DrawPropertiesWindow();
5591 static void HandleRadiobuttons(struct GadgetInfo *gi)
5593 *radiobutton_info[gi->custom_type_id].value =
5594 radiobutton_info[gi->custom_type_id].checked_value;
5597 static void HandleCheckbuttons(struct GadgetInfo *gi)
5599 int type_id = gi->custom_type_id;
5601 *checkbutton_info[type_id].value ^= TRUE;
5603 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5604 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5605 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5606 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5607 CopyCustomElementPropertiesToGame(properties_element);
5609 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5611 ModifyEditorElementList();
5612 RedrawDrawingElements();
5616 static void HandleControlButtons(struct GadgetInfo *gi)
5618 int id = gi->custom_id;
5619 int button = gi->event.button;
5620 int step = BUTTON_STEPSIZE(button);
5621 int new_element = BUTTON_ELEMENT(button);
5624 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5625 DrawLevelText(0, 0, 0, TEXT_END);
5627 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5628 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5629 drawing_function != GADGET_ID_PICK_ELEMENT)
5631 DrawDrawingWindow();
5632 edit_mode = ED_MODE_DRAWING;
5637 case GADGET_ID_SCROLL_LEFT:
5638 if (level_xpos >= 0)
5640 if (lev_fieldx < ed_fieldx - 2)
5644 if (level_xpos < -1)
5647 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5649 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5651 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5652 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5656 case GADGET_ID_SCROLL_RIGHT:
5657 if (level_xpos <= lev_fieldx - ed_fieldx)
5659 if (lev_fieldx < ed_fieldx - 2)
5663 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5664 level_xpos = lev_fieldx - ed_fieldx + 1;
5666 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5668 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5670 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5671 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5675 case GADGET_ID_SCROLL_UP:
5676 if (level_ypos >= 0)
5678 if (lev_fieldy < ed_fieldy - 2)
5682 if (level_ypos < -1)
5685 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5687 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5689 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5690 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5694 case GADGET_ID_SCROLL_DOWN:
5695 if (level_ypos <= lev_fieldy - ed_fieldy)
5697 if (lev_fieldy < ed_fieldy - 2)
5701 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5702 level_ypos = lev_fieldy - ed_fieldy + 1;
5704 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5706 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5708 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5709 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5713 case GADGET_ID_SCROLL_HORIZONTAL:
5714 level_xpos = gi->event.item_position - 1;
5715 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5718 case GADGET_ID_SCROLL_VERTICAL:
5719 level_ypos = gi->event.item_position - 1;
5720 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5723 case GADGET_ID_SCROLL_LIST_UP:
5724 case GADGET_ID_SCROLL_LIST_DOWN:
5725 case GADGET_ID_SCROLL_LIST_VERTICAL:
5726 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5727 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5730 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5731 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5733 if (element_shift < 0)
5735 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5736 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5738 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5739 GDI_SCROLLBAR_ITEM_POSITION,
5740 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5743 ModifyEditorElementList();
5747 case GADGET_ID_WRAP_LEFT:
5748 WrapLevel(-step, 0);
5751 case GADGET_ID_WRAP_RIGHT:
5755 case GADGET_ID_WRAP_UP:
5756 WrapLevel(0, -step);
5759 case GADGET_ID_WRAP_DOWN:
5763 case GADGET_ID_SINGLE_ITEMS:
5764 case GADGET_ID_CONNECTED_ITEMS:
5765 case GADGET_ID_LINE:
5767 case GADGET_ID_TEXT:
5768 case GADGET_ID_RECTANGLE:
5769 case GADGET_ID_FILLED_BOX:
5770 case GADGET_ID_FLOOD_FILL:
5771 case GADGET_ID_GRAB_BRUSH:
5772 case GADGET_ID_PICK_ELEMENT:
5773 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5774 last_drawing_function = drawing_function;
5775 drawing_function = id;
5776 draw_with_brush = FALSE;
5779 case GADGET_ID_RANDOM_PLACEMENT:
5780 RandomPlacement(new_element);
5783 case GADGET_ID_PROPERTIES:
5784 if (edit_mode != ED_MODE_PROPERTIES)
5786 properties_element = new_element;
5787 DrawPropertiesWindow();
5788 edit_mode = ED_MODE_PROPERTIES;
5792 DrawDrawingWindow();
5793 edit_mode = ED_MODE_DRAWING;
5797 case GADGET_ID_UNDO:
5798 if (undo_buffer_steps == 0)
5800 Request("Undo buffer empty !", REQ_CONFIRM);
5804 if (edit_mode != ED_MODE_DRAWING)
5806 DrawDrawingWindow();
5807 edit_mode = ED_MODE_DRAWING;
5810 undo_buffer_position =
5811 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5812 undo_buffer_steps--;
5814 for(x=0; x<lev_fieldx; x++)
5815 for(y=0; y<lev_fieldy; y++)
5816 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5817 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5820 case GADGET_ID_INFO:
5821 if (edit_mode != ED_MODE_INFO)
5823 DrawLevelInfoWindow();
5824 edit_mode = ED_MODE_INFO;
5828 DrawDrawingWindow();
5829 edit_mode = ED_MODE_DRAWING;
5833 case GADGET_ID_CLEAR:
5834 if (edit_mode != ED_MODE_DRAWING)
5836 DrawDrawingWindow();
5837 edit_mode = ED_MODE_DRAWING;
5840 for(x=0; x<MAX_LEV_FIELDX; x++)
5841 for(y=0; y<MAX_LEV_FIELDY; y++)
5842 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5843 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5845 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5848 case GADGET_ID_SAVE:
5849 if (leveldir_current->readonly)
5851 Request("This level is read only !", REQ_CONFIRM);
5855 if (!LevelContainsPlayer)
5856 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5859 if (Request("Save this level and kill the old ?", REQ_ASK))
5861 CopyPlayfield(Feld, Ur);
5863 SaveLevel(level_nr);
5868 case GADGET_ID_TEST:
5869 if (!LevelContainsPlayer)
5870 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5874 level.game_version = GAME_VERSION_ACTUAL;
5876 CopyPlayfield(Ur, FieldBackup);
5877 CopyPlayfield(Feld, Ur);
5879 UnmapLevelEditorGadgets();
5880 UndrawSpecialEditorDoor();
5882 CloseDoor(DOOR_CLOSE_ALL);
5884 DrawCompleteVideoDisplay();
5886 if (setup.autorecord)
5887 TapeStartRecording();
5889 level_editor_test_game = TRUE;
5890 game_status = GAME_MODE_PLAYING;
5896 case GADGET_ID_EXIT:
5897 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5901 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5902 id <= GADGET_ID_ELEMENTLIST_LAST)
5904 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5905 int new_element = editor_elements[element_position + element_shift];
5907 PickDrawingElement(button, new_element);
5909 if (!stick_element_properties_window &&
5910 drawing_function != GADGET_ID_PICK_ELEMENT)
5912 properties_element = new_element;
5913 if (edit_mode == ED_MODE_PROPERTIES)
5914 DrawPropertiesWindow();
5917 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5918 ClickOnGadget(level_editor_gadget[last_drawing_function],
5922 else if (gi->event.type == GD_EVENT_PRESSED)
5923 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5924 else if (gi->event.type == GD_EVENT_RELEASED)
5925 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5926 else if (gi->event.type == GD_EVENT_MOVING)
5927 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5929 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5935 void HandleLevelEditorKeyInput(Key key)
5937 char letter = getCharFromKey(key);
5938 int button = MB_LEFTBUTTON;
5940 if (drawing_function == GADGET_ID_TEXT &&
5941 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5944 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5945 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5946 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5947 else if (key == KSYM_Return)
5948 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5949 else if (key == KSYM_Escape)
5950 DrawLevelText(0, 0, 0, TEXT_END);
5952 else if (button_status == MB_RELEASED)
5954 int i, id = GADGET_ID_NONE;
5959 id = GADGET_ID_SCROLL_LEFT;
5962 id = GADGET_ID_SCROLL_RIGHT;
5965 id = GADGET_ID_SCROLL_UP;
5968 id = GADGET_ID_SCROLL_DOWN;
5971 id = GADGET_ID_SCROLL_LIST_UP;
5972 button = MB_RIGHTBUTTON;
5974 case KSYM_Page_Down:
5975 id = GADGET_ID_SCROLL_LIST_DOWN;
5976 button = MB_RIGHTBUTTON;
5980 if (edit_mode == ED_MODE_DRAWING)
5982 RequestExitLevelEditor(setup.ask_on_escape);
5986 DrawDrawingWindow();
5987 edit_mode = ED_MODE_DRAWING;
5995 if (id != GADGET_ID_NONE)
5996 ClickOnGadget(level_editor_gadget[id], button);
5997 else if (letter == '.')
5998 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5999 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6000 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6002 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6003 if (letter && letter == control_info[i].shortcut)
6004 if (!anyTextGadgetActive())
6005 ClickOnGadget(level_editor_gadget[i], button);
6009 void HandleLevelEditorIdle()
6011 static unsigned long action_delay = 0;
6012 unsigned long action_delay_value = GameFrameDelay;
6013 int xpos = 1, ypos = 2;
6015 if (edit_mode != ED_MODE_PROPERTIES)
6018 if (!DelayReached(&action_delay, action_delay_value))
6021 DrawGraphicAnimationExt(drawto,
6023 SY + ypos * TILEY + MINI_TILEY / 2,
6024 el2img(properties_element), -1, NO_MASKING);
6026 MarkTileDirty(xpos, ypos);
6027 MarkTileDirty(xpos, ypos + 1);
6029 FrameCounter++; /* increase animation frame counter */
6032 void ClearEditorGadgetInfoText()
6034 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6037 void HandleEditorGadgetInfoText(void *ptr)
6039 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6040 char infotext[MAX_OUTPUT_LINESIZE + 1];
6041 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6042 int max_infotext_len = getMaxInfoTextLength();
6044 if (game_status != GAME_MODE_EDITOR)
6047 ClearEditorGadgetInfoText();
6049 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6052 /* misuse this function to delete brush cursor, if needed */
6053 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6054 DeleteBrushFromCursor();
6056 if (gi == NULL || gi->info_text == NULL)
6059 strncpy(infotext, gi->info_text, max_infotext_len);
6060 infotext[max_infotext_len] = '\0';
6062 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6064 int key = control_info[gi->custom_id].shortcut;
6068 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6069 sprintf(shortcut, " ('.' or '%c')", key);
6070 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
6071 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6072 else /* normal case */
6073 sprintf(shortcut, " ('%s%c')",
6074 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6076 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6077 strcat(infotext, shortcut);
6081 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6084 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6086 static int start_lx, start_ly;
6088 int id = gi->custom_id;
6089 int sx = gi->event.x;
6090 int sy = gi->event.y;
6091 int lx = sx + level_xpos;
6092 int ly = sy + level_ypos;
6093 int min_sx = 0, min_sy = 0;
6094 int max_sx = gi->drawing.area_xsize - 1;
6095 int max_sy = gi->drawing.area_ysize - 1;
6097 ClearEditorGadgetInfoText();
6099 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6102 /* make sure to stay inside drawing area boundaries */
6103 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6104 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6106 if (id == GADGET_ID_DRAWING_LEVEL)
6110 int min_lx = 0, min_ly = 0;
6111 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6113 /* get positions inside level field */
6114 lx = sx + level_xpos;
6115 ly = sy + level_ypos;
6117 /* make sure to stay inside level field boundaries */
6118 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6119 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6121 /* correct drawing area positions accordingly */
6122 sx = lx - level_xpos;
6123 sy = ly - level_ypos;
6126 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6128 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6130 if (gi->event.type == GD_EVENT_PRESSED)
6136 switch (drawing_function)
6138 case GADGET_ID_SINGLE_ITEMS:
6139 infotext = "Drawing single items";
6141 case GADGET_ID_CONNECTED_ITEMS:
6142 infotext = "Drawing connected items";
6144 case GADGET_ID_LINE:
6145 infotext = "Drawing line";
6148 infotext = "Drawing arc";
6150 case GADGET_ID_TEXT:
6151 infotext = "Setting text cursor";
6153 case GADGET_ID_RECTANGLE:
6154 infotext = "Drawing rectangle";
6156 case GADGET_ID_FILLED_BOX:
6157 infotext = "Drawing filled box";
6159 case GADGET_ID_FLOOD_FILL:
6160 infotext = "Flood fill";
6162 case GADGET_ID_GRAB_BRUSH:
6163 infotext = "Grabbing brush";
6165 case GADGET_ID_PICK_ELEMENT:
6166 infotext = "Picking element";
6170 infotext = "Drawing position";
6174 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6175 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6176 "%s: %d, %d", infotext, lx, ly);
6178 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6179 "%s: %d, %d", infotext,
6180 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6182 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6183 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6184 "%s", getElementInfoText(Feld[lx][ly]));
6186 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6187 "Level position: %d, %d", lx, ly);
6190 /* misuse this function to draw brush cursor, if needed */
6191 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6193 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6194 CopyBrushToCursor(sx, sy);
6196 DeleteBrushFromCursor();
6199 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6201 if (id == GADGET_ID_AMOEBA_CONTENT)
6202 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6203 "%s", getElementInfoText(level.amoeba_content));
6204 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6205 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6206 "%s", getElementInfoText(custom_element.use_gfx_element));
6207 else if (id == GADGET_ID_CUSTOM_CONTENT)
6208 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6209 "%s", getElementInfoText(custom_element.content[sx][sy]));
6210 else if (id == GADGET_ID_CUSTOM_CHANGED)
6211 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6212 "%s", getElementInfoText(custom_element.change.successor));
6213 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6214 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6215 "%s", getElementInfoText(random_placement_background_element));
6216 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6217 id <= GADGET_ID_ELEMENT_CONTENT_7)
6219 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6221 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6222 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6227 if (id == GADGET_ID_AMOEBA_CONTENT)
6228 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6230 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6231 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6232 "Custom graphic element");
6233 else if (id == GADGET_ID_CUSTOM_CONTENT)
6234 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6235 "Custom element content position: %d, %d", sx, sy);
6236 else if (id == GADGET_ID_CUSTOM_CHANGED)
6237 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6238 "New element after change");
6239 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6240 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6241 "Random placement background");
6242 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6243 id <= GADGET_ID_ELEMENT_CONTENT_7)
6244 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6245 "Content area %d position: %d, %d",
6246 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6250 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6252 if (!ask_if_level_has_changed ||
6254 Request("Level has changed! Exit without saving ?",
6255 REQ_ASK | REQ_STAY_OPEN))
6257 CloseDoor(DOOR_CLOSE_1);
6259 CloseDoor(DOOR_CLOSE_ALL);
6261 game_status = GAME_MODE_MAIN;
6266 CloseDoor(DOOR_CLOSE_1);
6267 BlitBitmap(bitmap_db_door, bitmap_db_door,
6268 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6269 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6270 OpenDoor(DOOR_OPEN_1);