1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
621 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
623 /* gadgets for buttons in element list */
624 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
625 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
626 ED_NUM_ELEMENTLIST_BUTTONS - 1)
628 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
630 /* radio button numbers */
631 #define RADIO_NR_NONE 0
632 #define RADIO_NR_DRAWING_TOOLBOX 1
633 #define RADIO_NR_RANDOM_ELEMENTS 2
635 /* values for counter gadgets */
636 #define ED_COUNTER_ID_SELECT_LEVEL 0
637 #define ED_COUNTER_ID_LEVEL_XSIZE 1
638 #define ED_COUNTER_ID_LEVEL_YSIZE 2
639 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
640 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
641 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
642 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
643 #define ED_COUNTER_ID_LEVEL_RANDOM 7
644 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
645 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
646 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
647 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
648 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
649 #define ED_COUNTER_ID_BALL_CONTENT 13
650 #define ED_COUNTER_ID_ANDROID_CONTENT 14
651 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
652 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
653 #define ED_COUNTER_ID_INVENTORY_SIZE 17
654 #define ED_COUNTER_ID_CUSTOM_SCORE 18
655 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
656 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
657 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
658 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
659 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
660 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
661 #define ED_COUNTER_ID_DROP_DELAY_RND 25
662 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
663 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
664 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
665 #define ED_COUNTER_ID_IGNITION_DELAY 29
666 #define ED_COUNTER_ID_GROUP_CONTENT 30
667 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
668 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
669 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
671 #define ED_NUM_COUNTERBUTTONS 34
673 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
674 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
675 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
676 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
679 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
680 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
681 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
682 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
683 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
685 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
686 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
688 /* values for scrollbutton gadgets */
689 #define ED_SCROLLBUTTON_ID_AREA_UP 0
690 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
691 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
692 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
693 #define ED_SCROLLBUTTON_ID_LIST_UP 4
694 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
696 #define ED_NUM_SCROLLBUTTONS 6
698 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
699 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
701 /* values for scrollbar gadgets */
702 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
703 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
704 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
706 #define ED_NUM_SCROLLBARS 3
708 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
709 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
711 /* values for text input gadgets */
712 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
713 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
714 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
716 #define ED_NUM_TEXTINPUT 3
718 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
719 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
721 /* values for text area gadgets */
722 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
724 #define ED_NUM_TEXTAREAS 1
726 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
727 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
729 /* values for selectbox gadgets */
730 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
731 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
732 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
733 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
738 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
743 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
744 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
745 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
746 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
747 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
748 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
749 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
750 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
751 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
752 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
753 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
754 #define ED_SELECTBOX_ID_ACTION_TYPE 24
755 #define ED_SELECTBOX_ID_ACTION_MODE 25
756 #define ED_SELECTBOX_ID_ACTION_ARG 26
757 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
758 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
760 #define ED_NUM_SELECTBOX 29
762 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
763 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
765 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
767 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
768 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
769 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
770 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
772 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
773 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
775 /* values for textbutton gadgets */
776 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
777 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
778 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
783 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
784 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
785 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
787 #define ED_NUM_TEXTBUTTONS 10
789 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
790 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
792 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
793 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
795 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
796 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
798 /* values for graphicbutton gadgets */
799 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
800 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
801 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
802 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
804 #define ED_NUM_GRAPHICBUTTONS 4
806 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
807 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
809 /* values for checkbutton gadgets */
810 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
811 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
812 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
813 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
814 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
815 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
816 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
817 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
818 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
819 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
820 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
821 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
822 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
823 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
824 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
825 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
826 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
827 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
828 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
829 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
830 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
831 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
832 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
833 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
834 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
835 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
836 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
837 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
839 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
840 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
841 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
842 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
843 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
845 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
847 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
848 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
849 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
851 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
854 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
855 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
856 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
859 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
861 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
863 #define ED_NUM_CHECKBUTTONS 52
865 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
869 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
870 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
871 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
872 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
873 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
875 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
876 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
878 /* values for radiobutton gadgets */
879 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
880 #define ED_RADIOBUTTON_ID_QUANTITY 1
882 #define ED_NUM_RADIOBUTTONS 2
884 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
885 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
887 /* values for drawing area gadgets */
888 #define ED_DRAWING_ID_DRAWING_LEVEL 0
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
905 #define ED_DRAWING_ID_ANDROID_CONTENT 17
906 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
907 #define ED_DRAWING_ID_START_ELEMENT 19
908 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
909 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
910 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
911 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
912 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
913 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
914 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
919 #define ED_DRAWING_ID_GROUP_CONTENT 31
920 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
922 #define ED_NUM_DRAWING_AREAS 33
926 -----------------------------------------------------------------------------
927 some internally used definitions
928 -----------------------------------------------------------------------------
931 /* values for CopyLevelToUndoBuffer() */
932 #define UNDO_IMMEDIATE 0
933 #define UNDO_ACCUMULATE 1
935 /* values for scrollbars */
936 #define ED_SCROLL_NO 0
937 #define ED_SCROLL_LEFT 1
938 #define ED_SCROLL_RIGHT 2
939 #define ED_SCROLL_UP 4
940 #define ED_SCROLL_DOWN 8
942 /* screens in the level editor */
943 #define ED_MODE_DRAWING 0
944 #define ED_MODE_INFO 1
945 #define ED_MODE_PROPERTIES 2
947 /* sub-screens in the global settings section */
948 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
949 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
951 /* sub-screens in the element properties section */
952 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
953 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
954 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
955 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
956 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
958 /* how many steps can be cancelled */
959 #define NUM_UNDO_STEPS (10 + 1)
961 /* values for elements with score for certain actions */
963 #define MAX_SCORE 999
965 /* values for elements with count for collecting */
966 #define MIN_COLLECT_COUNT 0
967 #define MAX_COLLECT_COUNT 999
969 /* values for random placement */
970 #define RANDOM_USE_PERCENTAGE 0
971 #define RANDOM_USE_QUANTITY 1
973 /* maximal size of level editor drawing area */
974 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
975 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
979 -----------------------------------------------------------------------------
980 some internally used data structure definitions
981 -----------------------------------------------------------------------------
988 } control_info[ED_NUM_CTRL_BUTTONS] =
990 /* note: some additional characters are already reserved for "cheat mode"
991 shortcuts (":XYZ" style) -- for details, see "events.c" */
993 { 's', "draw single items" },
994 { 'd', "draw connected items" },
995 { 'l', "draw lines" },
996 { 'a', "draw arcs" },
997 { 'r', "draw outline rectangles" },
998 { 'R', "draw filled rectangles" },
999 { '\0', "wrap (rotate) level up" },
1000 { 't', "enter text elements" },
1001 { 'f', "flood fill" },
1002 { '\0', "wrap (rotate) level left" },
1003 { '?', "properties of drawing element" },
1004 { '\0', "wrap (rotate) level right" },
1005 { '\0', "random element placement" },
1006 { 'b', "grab brush" },
1007 { '\0', "wrap (rotate) level down" },
1008 { ',', "pick drawing element" },
1010 { 'U', "undo last operation" },
1011 { 'I', "properties of level" },
1012 { 'S', "save level" },
1013 { 'C', "clear level" },
1014 { 'T', "test level" },
1015 { 'E', "exit level editor" },
1017 { '\0', "copy settings from other element" },
1018 { '\0', "copy settings to other element" },
1019 { '\0', "exchange element with other element" },
1021 { '\0', "copy settings from this element" },
1022 { '\0', "paste settings to this element" },
1025 static int random_placement_value = 10;
1026 static int random_placement_method = RANDOM_USE_QUANTITY;
1027 static int random_placement_background_element = EL_SAND;
1028 static boolean random_placement_background_restricted = FALSE;
1029 static boolean stick_element_properties_window = FALSE;
1030 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1031 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1032 static struct ElementChangeInfo custom_element_change;
1033 static struct ElementGroupInfo group_element_info;
1034 static struct ElementInfo custom_element;
1039 int min_value, max_value;
1040 int gadget_id_down, gadget_id_up;
1042 int gadget_id_align;
1044 char *text_above, *text_left, *text_right;
1045 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1047 /* ---------- current level number --------------------------------------- */
1050 DX + 5 - SX, DY + 3 - SY,
1052 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1053 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1058 /* ---------- level and editor settings ---------------------------------- */
1061 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1062 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1063 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1064 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1066 "playfield size:", NULL, "width",
1069 -1, ED_LEVEL_SETTINGS_YPOS(4),
1070 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1071 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1072 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1074 NULL, " ", "height",
1077 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1079 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1080 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1082 NULL, "number of gems to collect:", NULL
1085 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1087 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1088 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1090 "time or step limit to solve level:", NULL, NULL
1093 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1095 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1096 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1097 &level.score[SC_TIME_BONUS],
1098 "score for each second/step left:", NULL, NULL
1101 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1103 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1104 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1106 NULL, "random seed:", "(0 => random)"
1109 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1111 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1112 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1113 &random_placement_value,
1114 "random element placement:", NULL, "in"
1117 /* ---------- element settings: configure (various elements) ------------- */
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_SCORE, MAX_SCORE,
1122 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1123 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1124 NULL, /* will be set when used */
1128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1129 MIN_SCORE, MAX_SCORE,
1130 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1131 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1132 NULL, /* will be set when used */
1136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1137 MIN_SCORE, MAX_SCORE,
1138 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1139 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1140 NULL, /* will be set when used */
1144 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1145 MIN_SCORE, MAX_SCORE,
1146 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1147 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1148 NULL, /* will be set when used */
1152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1153 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1154 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1155 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1156 &level.num_yamyam_contents,
1157 NULL, NULL, "number of content areas"
1160 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1161 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1162 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1163 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1164 &level.num_ball_contents,
1165 NULL, NULL, "number of content areas"
1168 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1169 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1170 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1171 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1172 &level.num_android_clone_elements,
1173 NULL, NULL, "number of clonable elements"
1176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1177 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1178 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1179 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1180 NULL, /* will be set when used */
1181 NULL, NULL, "width",
1184 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1185 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1186 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1187 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1188 NULL, /* will be set when used */
1189 NULL, " ", "height",
1192 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1193 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1194 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1195 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1196 &level.initial_inventory_size[0],
1197 NULL, NULL, "number of inventory elements"
1200 /* ---------- element settings: configure 1 (custom elements) ------------ */
1203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1204 MIN_SCORE, MAX_SCORE,
1205 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1206 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1207 &custom_element.collect_score_initial,
1208 NULL, "CE score", " "
1211 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1212 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1213 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1214 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1215 &custom_element.collect_count_initial,
1216 NULL, "CE count", NULL
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1221 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1222 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1223 &custom_element.ce_value_fixed_initial,
1224 NULL, "CE value", NULL
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1229 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1230 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1231 &custom_element.ce_value_random_initial,
1232 NULL, "+random", NULL
1235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1237 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1238 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1239 &custom_element.push_delay_fixed,
1240 NULL, "push delay", NULL
1243 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1245 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1246 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1247 &custom_element.push_delay_random,
1248 NULL, "+random", NULL
1251 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1253 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1254 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1255 &custom_element.drop_delay_fixed,
1256 NULL, "drop delay", NULL
1259 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1261 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1262 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1263 &custom_element.drop_delay_random,
1264 NULL, "+random", NULL
1267 /* ---------- element settings: configure 2 (custom elements) ------------ */
1270 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1272 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1273 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1274 &custom_element.move_delay_fixed,
1275 NULL, "move delay", NULL
1278 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1280 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1281 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1282 &custom_element.move_delay_random,
1283 NULL, "+random", NULL
1286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1288 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1289 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1290 &custom_element.explosion_delay,
1291 NULL, "explosion delay", NULL
1294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1296 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1297 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1298 &custom_element.ignition_delay,
1299 NULL, "ignition delay", "(by fire)"
1302 /* ---------- element settings: configure (group elements) --------------- */
1305 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1306 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1307 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1308 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1309 &group_element_info.num_elements,
1310 NULL, NULL, "number of elements in group"
1313 /* ---------- element settings: advanced (custom elements) --------------- */
1316 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1319 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1320 &custom_element_change.delay_fixed,
1321 NULL, "CE delay", NULL,
1324 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1326 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1327 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1328 &custom_element_change.delay_random,
1329 NULL, "+random", NULL
1332 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1334 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1335 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1336 &custom_element_change.random_percentage,
1337 NULL, "use random replace:", "%"
1347 char *text_above, *infotext;
1348 } textinput_info[ED_NUM_TEXTINPUT] =
1351 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1352 GADGET_ID_LEVEL_NAME,
1358 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1359 GADGET_ID_LEVEL_AUTHOR,
1360 MAX_LEVEL_AUTHOR_LEN,
1365 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1366 GADGET_ID_ELEMENT_NAME,
1367 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1368 custom_element.description,
1369 NULL, "Element name"
1379 char *text_above, *infotext;
1380 } textarea_info[ED_NUM_TEXTAREAS] =
1383 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1384 GADGET_ID_ENVELOPE_INFO,
1385 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1387 "Envelope Content:", "Envelope Content"
1391 static struct ValueTextInfo options_time_or_steps[] =
1399 static struct ValueTextInfo options_game_engine_type[] =
1401 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1402 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1403 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1408 static struct ValueTextInfo options_wind_direction[] =
1410 { MV_START_NONE, "none" },
1411 { MV_START_LEFT, "left" },
1412 { MV_START_RIGHT, "right" },
1413 { MV_START_UP, "up" },
1414 { MV_START_DOWN, "down" },
1419 static struct ValueTextInfo options_player_speed[] =
1426 { 16, "very fast" },
1427 { 32, "ultrafast" },
1432 static struct ValueTextInfo options_access_type[] =
1434 { EP_WALKABLE, "walkable" },
1435 { EP_PASSABLE, "passable" },
1440 static struct ValueTextInfo options_access_layer[] =
1442 { EP_ACCESSIBLE_OVER, "over" },
1443 { EP_ACCESSIBLE_INSIDE, "inside" },
1444 { EP_ACCESSIBLE_UNDER, "under" },
1449 static struct ValueTextInfo options_access_protected[] =
1451 { 0, "unprotected" },
1457 static struct ValueTextInfo options_access_direction[] =
1459 { MV_NO_DIRECTION, "no direction" },
1460 { MV_LEFT, "left" },
1461 { MV_RIGHT, "right" },
1463 { MV_DOWN, "down" },
1464 { MV_LEFT | MV_UP, "left + up" },
1465 { MV_LEFT | MV_DOWN, "left + down" },
1466 { MV_RIGHT | MV_UP, "right + up" },
1467 { MV_RIGHT | MV_DOWN, "right + down" },
1468 { MV_HORIZONTAL, "horizontal" },
1469 { MV_VERTICAL, "vertical" },
1470 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1471 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1472 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1473 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1474 { MV_ALL_DIRECTIONS, "all directions" },
1479 static struct ValueTextInfo options_walk_to_action[] =
1481 { EP_DIGGABLE, "diggable" },
1482 { EP_COLLECTIBLE_ONLY, "collectible" },
1483 { EP_DROPPABLE, "collectible & droppable" },
1484 { EP_THROWABLE, "collectible & throwable" },
1485 { EP_PUSHABLE, "pushable" },
1490 static struct ValueTextInfo options_move_pattern[] =
1492 { MV_LEFT, "left" },
1493 { MV_RIGHT, "right" },
1495 { MV_DOWN, "down" },
1496 { MV_HORIZONTAL, "horizontal" },
1497 { MV_VERTICAL, "vertical" },
1498 { MV_ALL_DIRECTIONS, "all directions" },
1499 { MV_WIND_DIRECTION, "wind direction" },
1500 { MV_TOWARDS_PLAYER, "towards player" },
1501 { MV_AWAY_FROM_PLAYER, "away from player" },
1502 { MV_ALONG_LEFT_SIDE, "along left side" },
1503 { MV_ALONG_RIGHT_SIDE, "along right side" },
1504 { MV_TURNING_LEFT, "turning left" },
1505 { MV_TURNING_RIGHT, "turning right" },
1506 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1507 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1508 { MV_TURNING_RANDOM, "turning random" },
1509 { MV_MAZE_RUNNER, "maze runner style" },
1510 { MV_MAZE_HUNTER, "maze hunter style" },
1511 { MV_WHEN_PUSHED, "when pushed" },
1512 { MV_WHEN_DROPPED, "when dropped/thrown" },
1517 static struct ValueTextInfo options_move_direction[] =
1519 { MV_START_AUTOMATIC, "automatic" },
1520 { MV_START_LEFT, "left" },
1521 { MV_START_RIGHT, "right" },
1522 { MV_START_UP, "up" },
1523 { MV_START_DOWN, "down" },
1524 { MV_START_RANDOM, "random" },
1525 { MV_START_PREVIOUS, "previous" },
1530 static struct ValueTextInfo options_move_stepsize[] =
1532 { 0, "not moving" },
1537 { 16, "very fast" },
1538 { 32, "even faster" },
1543 static struct ValueTextInfo options_move_leave_type[] =
1545 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1546 { LEAVE_TYPE_LIMITED, "change it to" },
1551 static struct ValueTextInfo options_smash_targets[] =
1553 { EP_CAN_SMASH_PLAYER, "player" },
1555 { EP_CAN_SMASH_ENEMIES, "enemies" },
1557 { EP_CAN_SMASH_EVERYTHING, "everything" },
1562 static struct ValueTextInfo options_slippery_type[] =
1564 { SLIPPERY_ANY_RANDOM, "random" },
1565 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1566 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1567 { SLIPPERY_ONLY_LEFT, "only left" },
1568 { SLIPPERY_ONLY_RIGHT, "only right" },
1573 static struct ValueTextInfo options_deadliness[] =
1575 { EP_DONT_RUN_INTO, "running into" },
1576 { EP_DONT_COLLIDE_WITH, "colliding with" },
1577 { EP_DONT_GET_HIT_BY, "getting hit by" },
1578 { EP_DONT_TOUCH, "touching" },
1583 static struct ValueTextInfo options_explosion_type[] =
1585 { EXPLODES_3X3, "3x3" },
1586 { EXPLODES_CROSS, "3+3" },
1587 { EXPLODES_1X1, "1x1" },
1592 static struct ValueTextInfo options_time_units[] =
1595 { FRAMES_PER_SECOND, "seconds" },
1600 static struct ValueTextInfo options_change_direct_action[] =
1602 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1603 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1604 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1605 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1606 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1607 { CE_ENTERED_BY_PLAYER, "entered by player" },
1608 { CE_LEFT_BY_PLAYER, "left by player" },
1609 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1610 { CE_SWITCHED, "switched" },
1611 { CE_HITTING_SOMETHING, "hitting something" },
1612 { CE_HIT_BY_SOMETHING, "hit by something" },
1614 { CE_BLOCKED, "blocked" },
1616 { CE_IMPACT, "impact (on something)" },
1617 { CE_SMASHED, "smashed (from above)" },
1619 { CE_VALUE_CHANGES, "CE value changes" },
1620 { CE_SCORE_CHANGES, "CE score changes" },
1622 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1623 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1628 static struct ValueTextInfo options_change_other_action[] =
1630 { CE_PLAYER_TOUCHES_X, "player touches" },
1631 { CE_PLAYER_PRESSES_X, "player presses" },
1632 { CE_PLAYER_SWITCHES_X, "player switches" },
1633 { CE_PLAYER_SNAPS_X, "player snaps" },
1634 { CE_PLAYER_PUSHES_X, "player pushes" },
1635 { CE_PLAYER_ENTERS_X, "player enters" },
1636 { CE_PLAYER_LEAVES_X, "player leaves" },
1637 { CE_PLAYER_DIGS_X, "player digs" },
1638 { CE_PLAYER_COLLECTS_X, "player collects" },
1639 { CE_PLAYER_DROPS_X, "player drops/throws" },
1640 { CE_TOUCHING_X, "touching" },
1641 { CE_HITTING_X, "hitting" },
1642 { CE_DIGGING_X, "digging" },
1643 { CE_HIT_BY_X, "hit by" },
1644 { CE_SWITCH_OF_X, "switch of" },
1645 { CE_CHANGE_OF_X, "change by page of" },
1646 { CE_EXPLOSION_OF_X, "explosion of" },
1647 { CE_MOVE_OF_X, "move of" },
1648 { CE_CREATION_OF_X, "creation of" },
1649 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1650 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1651 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1652 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1657 static struct ValueTextInfo options_change_trigger_side[] =
1659 { CH_SIDE_LEFT, "left" },
1660 { CH_SIDE_RIGHT, "right" },
1661 { CH_SIDE_TOP, "top" },
1662 { CH_SIDE_BOTTOM, "bottom" },
1663 { CH_SIDE_LEFT_RIGHT, "left/right" },
1664 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1665 { CH_SIDE_ANY, "any" },
1670 static struct ValueTextInfo options_change_trigger_player[] =
1672 { CH_PLAYER_1, "1" },
1673 { CH_PLAYER_2, "2" },
1674 { CH_PLAYER_3, "3" },
1675 { CH_PLAYER_4, "4" },
1676 { CH_PLAYER_ANY, "any" },
1681 static struct ValueTextInfo options_change_trigger_page[] =
1693 { (1 << 10), "11" },
1694 { (1 << 11), "12" },
1695 { (1 << 12), "13" },
1696 { (1 << 13), "14" },
1697 { (1 << 14), "15" },
1698 { (1 << 15), "16" },
1699 { (1 << 16), "17" },
1700 { (1 << 17), "18" },
1701 { (1 << 18), "19" },
1702 { (1 << 19), "20" },
1703 { (1 << 20), "21" },
1704 { (1 << 21), "22" },
1705 { (1 << 22), "23" },
1706 { (1 << 23), "24" },
1707 { (1 << 24), "25" },
1708 { (1 << 25), "26" },
1709 { (1 << 26), "27" },
1710 { (1 << 27), "28" },
1711 { (1 << 28), "29" },
1712 { (1 << 29), "30" },
1713 { (1 << 30), "31" },
1714 { (1 << 31), "32" },
1715 { CH_PAGE_ANY, "any" },
1720 static struct ValueTextInfo options_change_replace_when[] =
1722 { CP_WHEN_EMPTY, "empty" },
1723 { CP_WHEN_WALKABLE, "walkable" },
1724 { CP_WHEN_DIGGABLE, "diggable" },
1725 { CP_WHEN_COLLECTIBLE, "collectible" },
1726 { CP_WHEN_REMOVABLE, "removable" },
1727 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1732 static struct ValueTextInfo options_action_type[] =
1734 { CA_NO_ACTION, "no action" },
1735 { CA_UNDEFINED, " " },
1736 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1737 { CA_RESTART_LEVEL, "restart level" },
1738 { CA_SHOW_ENVELOPE, "show envelope" },
1739 { CA_SET_LEVEL_TIME, "set time" },
1740 { CA_SET_LEVEL_SCORE, "set score" },
1741 { CA_SET_LEVEL_GEMS, "set gems" },
1742 { CA_SET_LEVEL_WIND, "set wind dir." },
1743 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1744 { CA_UNDEFINED, " " },
1745 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1746 { CA_MOVE_PLAYER, "move player" },
1747 { CA_EXIT_PLAYER, "exit player" },
1748 { CA_KILL_PLAYER, "kill player" },
1749 { CA_SET_PLAYER_KEYS, "set keys" },
1750 { CA_SET_PLAYER_SPEED, "set speed" },
1751 { CA_SET_PLAYER_SHIELD, "set shield" },
1752 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1753 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1754 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1755 { CA_UNDEFINED, " " },
1756 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1757 { CA_SET_CE_VALUE, "set CE value" },
1758 { CA_SET_CE_SCORE, "set CE score" },
1759 { CA_SET_CE_ARTWORK, "set CE artwork" },
1760 { CA_UNDEFINED, " " },
1761 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1762 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1767 static struct ValueTextInfo options_action_mode_none[] =
1769 { CA_MODE_UNDEFINED, " " },
1774 static struct ValueTextInfo options_action_mode_assign[] =
1776 { CA_MODE_SET, "=" },
1781 static struct ValueTextInfo options_action_mode_add_remove[] =
1783 { CA_MODE_ADD, "+" },
1784 { CA_MODE_SUBTRACT, "-" },
1789 static struct ValueTextInfo options_action_mode_calculate[] =
1791 { CA_MODE_SET, "=" },
1792 { CA_MODE_ADD, "+" },
1793 { CA_MODE_SUBTRACT, "-" },
1794 { CA_MODE_MULTIPLY, "*" },
1795 { CA_MODE_DIVIDE, "/" },
1796 { CA_MODE_MODULO, "%" },
1801 static struct ValueTextInfo options_action_arg_none[] =
1803 { CA_ARG_UNDEFINED, " " },
1808 static struct ValueTextInfo options_action_arg_player[] =
1810 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1811 { CA_ARG_PLAYER_1, "1" },
1812 { CA_ARG_PLAYER_2, "2" },
1813 { CA_ARG_PLAYER_3, "3" },
1814 { CA_ARG_PLAYER_4, "4" },
1815 { CA_ARG_PLAYER_ANY, "any" },
1816 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1817 { CA_ARG_PLAYER_ACTION, "action ->" },
1822 static struct ValueTextInfo options_action_arg_number[] =
1824 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1831 { CA_ARG_10, "10" },
1832 { CA_ARG_100, "100" },
1833 { CA_ARG_1000, "1000" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_MIN, "min" },
1836 { CA_ARG_NUMBER_MAX, "max" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_NUMBER_RESET, "reset" },
1839 { CA_ARG_UNDEFINED, " " },
1840 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1841 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1842 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1845 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1846 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1847 { CA_ARG_UNDEFINED, " " },
1848 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1849 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1850 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1851 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1852 { CA_ARG_UNDEFINED, " " },
1853 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1854 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1855 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1856 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1861 static struct ValueTextInfo options_action_arg_value[] =
1863 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1870 { CA_ARG_10, "10" },
1871 { CA_ARG_100, "100" },
1872 { CA_ARG_1000, "1000" },
1873 { CA_ARG_UNDEFINED, " " },
1874 { CA_ARG_NUMBER_MIN, "min" },
1875 { CA_ARG_NUMBER_MAX, "max" },
1876 { CA_ARG_UNDEFINED, " " },
1877 { CA_ARG_NUMBER_RESET, "reset" },
1878 { CA_ARG_UNDEFINED, " " },
1879 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1880 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1881 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1882 { CA_ARG_UNDEFINED, " " },
1883 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1884 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1885 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1888 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1889 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1890 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1891 { CA_ARG_UNDEFINED, " " },
1892 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1893 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1894 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1895 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1898 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1899 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1900 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1905 static struct ValueTextInfo options_action_arg_envelope[] =
1907 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1912 { CA_ARG_UNDEFINED, " " },
1913 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1914 { CA_ARG_ELEMENT_TARGET, "target" },
1915 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1916 { CA_ARG_ELEMENT_ACTION, "action ->" },
1921 static struct ValueTextInfo options_action_arg_key[] =
1923 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1932 { CA_ARG_UNDEFINED, " " },
1933 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1934 { CA_ARG_ELEMENT_TARGET, "target" },
1935 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1936 { CA_ARG_ELEMENT_ACTION, "action ->" },
1941 static struct ValueTextInfo options_action_arg_speed[] =
1943 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1944 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1945 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1946 { CA_ARG_SPEED_SLOW, "slow" },
1947 { CA_ARG_SPEED_NORMAL, "normal" },
1948 { CA_ARG_SPEED_FAST, "fast" },
1949 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1950 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1951 { CA_ARG_UNDEFINED, " " },
1952 { CA_ARG_SPEED_SLOWER, "slower" },
1953 { CA_ARG_SPEED_FASTER, "faster" },
1954 { CA_ARG_UNDEFINED, " " },
1955 { CA_ARG_SPEED_RESET, "reset" },
1960 static struct ValueTextInfo options_action_arg_shield[] =
1962 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1963 { CA_ARG_SHIELD_OFF, "off" },
1964 { CA_ARG_SHIELD_NORMAL, "normal" },
1965 { CA_ARG_SHIELD_DEADLY, "deadly" },
1970 static struct ValueTextInfo options_action_arg_artwork[] =
1972 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1973 { CA_ARG_ELEMENT_TARGET, "target" },
1974 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1975 { CA_ARG_ELEMENT_ACTION, "action ->" },
1976 { CA_ARG_UNDEFINED, " " },
1977 { CA_ARG_ELEMENT_RESET, "reset" },
1982 static struct ValueTextInfo options_action_arg_gravity[] =
1984 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1985 { CA_ARG_GRAVITY_ON, "on" },
1986 { CA_ARG_GRAVITY_OFF, "off" },
1987 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1992 static struct ValueTextInfo options_action_arg_direction[] =
1994 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1995 { CA_ARG_DIRECTION_NONE, "none" },
1996 { CA_ARG_DIRECTION_LEFT, "left" },
1997 { CA_ARG_DIRECTION_RIGHT, "right" },
1998 { CA_ARG_DIRECTION_UP, "up" },
1999 { CA_ARG_DIRECTION_DOWN, "down" },
2000 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2001 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2006 static struct ValueTextInfo options_action_arg_scan_mode[] =
2008 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2009 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2010 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2015 static struct ValueTextInfo options_action_arg_inventory[] =
2017 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2018 { CA_ARG_ELEMENT_TARGET, "+ target" },
2019 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2020 { CA_ARG_ELEMENT_ACTION, "+ action" },
2021 { CA_ARG_UNDEFINED, " " },
2022 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2023 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2024 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2025 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2026 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2027 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2028 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2029 { CA_ARG_UNDEFINED, " " },
2030 { CA_ARG_INVENTORY_RESET, "reset" },
2035 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2036 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2041 static struct ValueTextInfo options_group_choice_mode[] =
2043 { ANIM_RANDOM, "random" },
2044 { ANIM_LOOP, "loop" },
2045 { ANIM_LINEAR, "linear" },
2046 { ANIM_PINGPONG, "pingpong" },
2047 { ANIM_PINGPONG2, "pingpong 2" },
2052 static struct ValueTextInfo *action_arg_modes[] =
2054 options_action_mode_none,
2055 options_action_mode_assign,
2056 options_action_mode_add_remove,
2057 options_action_mode_calculate,
2064 struct ValueTextInfo *options;
2066 action_arg_options[] =
2068 { CA_NO_ACTION, 0, options_action_arg_none, },
2069 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2070 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2071 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2072 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2073 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2074 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2077 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2078 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2079 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2080 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2081 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2082 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2083 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2084 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2085 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2086 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2087 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2088 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2097 int gadget_id_align;
2098 int size; /* char size of selectbox or '-1' (dynamically determined) */
2099 struct ValueTextInfo *options;
2101 char *text_left, *text_right, *infotext;
2102 } selectbox_info[ED_NUM_SELECTBOX] =
2104 /* ---------- level and editor settings ---------------------------------- */
2107 -1, ED_LEVEL_SETTINGS_YPOS(7),
2108 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2110 options_time_or_steps,
2111 &level.use_step_counter,
2112 NULL, "(0 => no limit)", "time or step limit"
2115 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2116 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2118 options_game_engine_type,
2119 &level.game_engine_type,
2120 "game engine:", NULL, "game engine"
2123 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2124 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2126 options_wind_direction,
2127 &level.wind_direction_initial,
2128 "initial wind direction:", NULL, "initial wind direction"
2131 /* ---------- element settings: configure (several elements) ------------- */
2134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2135 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2137 options_player_speed,
2138 &level.initial_player_stepsize[0],
2139 "initial player speed:", NULL, "initial player speed"
2142 /* ---------- element settings: configure 1 (custom elements) ------------ */
2145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2146 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2148 options_access_type,
2149 &custom_element.access_type,
2150 NULL, NULL, "type of access to this field"
2153 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2154 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2156 options_access_layer,
2157 &custom_element.access_layer,
2158 NULL, NULL, "layer of access for this field"
2161 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2162 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2164 options_access_protected,
2165 &custom_element.access_protected,
2166 NULL, NULL, "protected access for this field"
2169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2170 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2172 options_access_direction,
2173 &custom_element.access_direction,
2174 "from", NULL, "access direction for this field"
2177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2178 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2180 options_walk_to_action,
2181 &custom_element.walk_to_action,
2182 NULL, NULL, "diggable/collectible/pushable"
2185 /* ---------- element settings: configure 2 (custom elements) ------------ */
2188 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2189 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2191 options_move_pattern,
2192 &custom_element.move_pattern,
2193 "can move", NULL, "element move pattern"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2197 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2199 options_move_direction,
2200 &custom_element.move_direction_initial,
2201 "starts moving", NULL, "initial element move direction"
2204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2205 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2207 options_move_stepsize,
2208 &custom_element.move_stepsize,
2209 "move/fall speed", NULL, "speed of element movement"
2212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2215 options_move_leave_type,
2216 &custom_element.move_leave_type,
2217 "can dig: can", ":", "leave behind or change element"
2220 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2221 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2223 options_smash_targets,
2224 &custom_element.smash_targets,
2225 "can smash", NULL, "elements that can be smashed"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2229 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2231 options_slippery_type,
2232 &custom_element.slippery_type,
2233 "slippery", NULL, "where other elements fall down"
2236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2237 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2240 &custom_element.deadliness,
2241 "deadly when", NULL, "deadliness of element"
2244 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2245 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2247 options_explosion_type,
2248 &custom_element.explosion_type,
2249 "can explode", NULL, "explosion type"
2252 /* ---------- element settings: advanced (custom elements) --------------- */
2255 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2256 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2259 &custom_element_change.delay_frames,
2260 "delay time given in", NULL, "delay time units for change"
2263 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2264 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2266 options_change_direct_action,
2267 &custom_element_change.direct_action,
2268 NULL, NULL, "type of direct action"
2271 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2272 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2274 options_change_other_action,
2275 &custom_element_change.other_action,
2276 NULL, "element:", "type of other element action"
2279 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2280 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2282 options_change_trigger_side,
2283 &custom_element_change.trigger_side,
2284 "at", "side", "element side triggering change"
2287 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2288 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2290 options_change_trigger_player,
2291 &custom_element_change.trigger_player,
2292 "player:", " ", "player that causes change"
2295 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2296 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2298 options_change_trigger_page,
2299 &custom_element_change.trigger_page,
2300 "page:", NULL, "change page that causes change"
2303 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2304 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2306 options_change_replace_when,
2307 &custom_element_change.replace_when,
2308 "replace when", NULL, "which elements can be replaced"
2311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2312 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2314 options_action_type,
2315 &custom_element_change.action_type,
2316 NULL, NULL, "action on specified condition"
2319 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2320 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2322 options_action_mode_none,
2323 &custom_element_change.action_mode,
2324 NULL, NULL, "action operator"
2327 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2328 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2330 options_action_arg_none,
2331 &custom_element_change.action_arg,
2332 NULL, NULL, "action parameter"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2336 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2338 options_change_page,
2339 &custom_element.current_change_page,
2340 NULL, NULL, "element change page"
2343 /* ---------- element settings: configure (group elements) --------------- */
2346 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2347 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2349 options_group_choice_mode,
2350 &group_element_info.choice_mode,
2351 "choice type:", NULL, "type of group element choice"
2359 int gadget_id_align;
2362 char *text_left, *text_right, *infotext;
2363 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2366 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2367 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2369 NULL, NULL, "Configure level properties"
2372 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2373 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2375 NULL, NULL, "Configure editor properties"
2378 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2379 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2381 NULL, NULL, "Show information about element"
2384 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2385 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2387 NULL, NULL, "Configure element properties"
2390 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2391 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2393 NULL, NULL, "Configure element properties, part 1"
2396 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2397 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2399 NULL, NULL, "Configure element properties, part 2"
2402 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2403 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2405 NULL, NULL, "Configure custom element change pages"
2408 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2409 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2411 " ", "As Template", "Save current settings as new template"
2414 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2415 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2417 NULL, NULL, "Add new change page"
2420 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2421 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2423 NULL, NULL, "Delete current change page"
2433 int gadget_id_align;
2434 char *text_left, *text_right, *infotext;
2435 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2438 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2440 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2441 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2442 NULL, NULL, "select previous change page"
2445 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2446 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2447 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2448 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2449 NULL, "change page", "select next change page"
2452 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2453 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2454 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2455 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2456 " ", NULL, "copy settings from this change page"
2459 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2460 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2461 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2462 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2463 NULL, NULL, "paste settings to this change page"
2473 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2476 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2477 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2478 GADGET_ID_SCROLL_UP,
2479 "scroll level editing area up"
2482 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2483 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2484 GADGET_ID_SCROLL_DOWN,
2485 "scroll level editing area down"
2488 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2489 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2490 GADGET_ID_SCROLL_LEFT,
2491 "scroll level editing area left"
2494 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2495 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2496 GADGET_ID_SCROLL_RIGHT,
2497 "scroll level editing area right"
2500 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2501 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2502 GADGET_ID_SCROLL_LIST_UP,
2503 "scroll element list up ('Page Up')"
2506 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2507 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2508 GADGET_ID_SCROLL_LIST_DOWN,
2509 "scroll element list down ('Page Down')"
2518 int wheel_x, wheel_y;
2519 int wheel_width, wheel_height;
2523 } scrollbar_info[ED_NUM_SCROLLBARS] =
2526 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2527 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2528 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2531 GD_TYPE_SCROLLBAR_HORIZONTAL,
2532 GADGET_ID_SCROLL_HORIZONTAL,
2533 "scroll level editing area horizontally"
2536 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2537 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2538 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2541 GD_TYPE_SCROLLBAR_VERTICAL,
2542 GADGET_ID_SCROLL_VERTICAL,
2543 "scroll level editing area vertically"
2546 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2547 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2548 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2551 GD_TYPE_SCROLLBAR_VERTICAL,
2552 GADGET_ID_SCROLL_LIST_VERTICAL,
2553 "scroll element list vertically"
2561 int gadget_id_align;
2562 int radio_button_nr;
2565 char *text_left, *text_right, *infotext;
2566 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2569 -1, ED_LEVEL_SETTINGS_YPOS(0),
2570 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2571 RADIO_NR_RANDOM_ELEMENTS,
2572 &random_placement_method, RANDOM_USE_PERCENTAGE,
2573 " ", "percentage", "use percentage for random elements"
2576 -1, ED_LEVEL_SETTINGS_YPOS(0),
2577 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2578 RADIO_NR_RANDOM_ELEMENTS,
2579 &random_placement_method, RANDOM_USE_QUANTITY,
2580 " ", "quantity", "use quantity for random elements"
2588 int gadget_id_align;
2590 char *text_left, *text_right, *infotext;
2591 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2593 /* ---------- level and editor settings ---------------------------------- */
2596 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2597 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2598 &random_placement_background_restricted,
2600 "restrict random placement to:", "set random placement restriction"
2603 /* ---------- element settings: configure (various elements) ------------- */
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2607 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2608 &stick_element_properties_window,
2610 "stick this screen to edit content","stick this screen to edit content"
2613 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2614 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2615 &level.em_slippery_gems,
2617 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2621 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2622 &level.em_explodes_by_fire,
2624 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2627 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2628 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2629 &level.use_spring_bug,
2631 "use spring pushing bug", "use odd spring pushing behaviour"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2635 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2636 &level.use_time_orb_bug,
2638 "use time orb bug", "use odd time orb behaviour"
2641 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2642 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2645 "create single random element", "only create one element from content"
2648 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2649 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2650 &level.ball_state_initial,
2652 "magic ball initially activated", "activate magic ball after level start"
2655 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2656 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2657 &level.grow_into_diggable,
2659 "can grow into anything diggable", "grow into more than just sand"
2662 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2663 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2664 &level.auto_exit_sokoban,
2666 "exit level if all fields solved", "automatically finish Sokoban levels"
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2670 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2671 &level.continuous_snapping,
2673 "continuos snapping", "use snapping without releasing key"
2676 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2677 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2678 &level.block_snap_field,
2680 "block snapped field when snapping", "use snapping delay to show animation"
2683 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2684 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2685 &level.block_last_field,
2687 "block last field when moving", "player blocks last field when moving"
2690 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2691 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2692 &level.sp_block_last_field,
2694 "block last field when moving", "player blocks last field when moving"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2698 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2699 &level.instant_relocation,
2701 "no scrolling when relocating", "player gets relocated without delay"
2704 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2705 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2706 &level.shifted_relocation,
2708 "no centering when relocating", "level not centered after relocation"
2711 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2712 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2713 &level.use_start_element[0],
2715 "use level start element:", "start level at this element's position"
2718 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2719 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2720 &level.use_artwork_element[0],
2722 "use artwork from element:", "use player artwork from other element"
2725 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2726 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2727 &level.use_explosion_element[0],
2729 "use explosion from element:", "use explosion properties from element"
2732 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2733 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2734 &level.initial_player_gravity[0],
2736 "use initial gravity", "set initial player gravity"
2739 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2740 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2741 &level.use_initial_inventory[0],
2743 "use initial inventory:", "use collected elements on level start"
2746 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2747 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2748 &level.can_pass_to_walkable,
2750 "can pass to walkable element", "player can pass to empty or walkable"
2753 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2754 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2755 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2757 "can fall into acid (with gravity)","player can fall into acid pool"
2760 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2761 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2762 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2764 "can move into acid", "element can move into acid pool"
2767 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2768 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2769 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2771 "deadly when colliding with", "element is deadly when hitting player"
2774 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2775 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2776 &level.envelope[0].autowrap,
2778 "auto-wrap", "automatically wrap envelope text"
2781 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2782 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2783 &level.envelope[0].centered,
2785 "centered", "automatically center envelope text"
2788 /* ---------- element settings: configure 1 (custom elements) ----------- */
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2792 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2793 &custom_element.use_gfx_element,
2795 /* !!! add separate "use existing element sound" !!! */
2798 "use graphic/sound of element:", "use existing graphic and sound"
2801 "use graphic of element:", "use existing element graphic"
2805 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2806 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2807 &level.use_custom_template,
2809 "use template", "use template for custom properties"
2812 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2813 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2814 &custom_element_properties[EP_ACCESSIBLE],
2816 NULL, "player can walk to or pass this field"
2819 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2820 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2821 &custom_element_properties[EP_GRAVITY_REACHABLE],
2823 "reachable despite gravity", "player can walk/dig despite gravity"
2826 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2827 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2828 &custom_element.use_last_ce_value,
2830 "use last CE value after change", "use last CE value after change"
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2834 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2835 &custom_element_properties[EP_WALK_TO_OBJECT],
2837 NULL, "player can dig/collect/push element"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2841 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2842 &custom_element_properties[EP_INDESTRUCTIBLE],
2844 "indestructible", "element is indestructible"
2847 /* ---------- element settings: configure 2 (custom elements) ----------- */
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2851 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2852 &custom_element_properties[EP_CAN_MOVE],
2854 NULL, "element can move with some pattern"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2858 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2859 &custom_element_properties[EP_CAN_FALL],
2861 "can fall", "element can fall down"
2864 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2865 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2866 &custom_element_properties[EP_CAN_SMASH],
2868 NULL, "element can smash other elements"
2871 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2872 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2873 &custom_element_properties[EP_SLIPPERY],
2875 NULL, "other elements can fall down from it"
2878 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2879 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2880 &custom_element_properties[EP_DEADLY],
2882 NULL, "element can kill the player"
2885 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2886 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2887 &custom_element_properties[EP_CAN_EXPLODE],
2889 NULL, "element can explode"
2892 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2893 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2894 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2896 "by fire", "element can explode by fire/explosion"
2899 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2900 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2901 &custom_element_properties[EP_EXPLODES_SMASHED],
2903 "smashed", "element can explode when smashed"
2906 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2907 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2908 &custom_element_properties[EP_EXPLODES_IMPACT],
2910 "impact", "element can explode on impact"
2913 /* ---------- element settings: advanced (custom elements) --------------- */
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2917 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2918 &custom_element_change.can_change,
2920 "element changes to:", "change element on specified condition"
2923 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2924 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2925 &custom_element_change_events[CE_DELAY],
2927 NULL, "element changes after delay"
2930 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2931 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2932 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2934 NULL, "element changes by direct action"
2937 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2938 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2939 &custom_element_change_events[CE_BY_OTHER_ACTION],
2941 NULL, "element changes by other element"
2944 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2945 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2946 &custom_element_change.explode,
2948 "explode instead of change", "element explodes instead of change"
2951 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2952 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2953 &custom_element_change.use_target_content,
2955 "use extended change target:", "element changes to more elements"
2958 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2959 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2960 &custom_element_change.only_if_complete,
2962 "replace all or nothing", "only replace when all can be changed"
2965 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2966 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2967 &custom_element_change.use_random_replace,
2969 NULL, "use percentage for random replace"
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2973 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2974 &custom_element_change.has_action,
2976 NULL, "execute action on specified condition"
2984 int gadget_id_align;
2986 int area_xsize, area_ysize;
2987 char *text_left, *text_right, *text_below, *infotext;
2988 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2990 /* ---------- level playfield content ------------------------------------ */
2994 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2995 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2996 NULL, NULL, NULL, NULL
2999 /* ---------- yam yam content -------------------------------------------- */
3002 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3003 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3004 &level.yamyam_content[0].e[0][0], 3, 3,
3005 NULL, NULL, "1", NULL
3008 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3009 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3010 &level.yamyam_content[1].e[0][0], 3, 3,
3011 NULL, NULL, "2", NULL
3014 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3015 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3016 &level.yamyam_content[2].e[0][0], 3, 3,
3017 NULL, NULL, "3", NULL
3020 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3021 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3022 &level.yamyam_content[3].e[0][0], 3, 3,
3023 NULL, NULL, "4", NULL
3026 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3027 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3028 &level.yamyam_content[4].e[0][0], 3, 3,
3029 NULL, NULL, "5", NULL
3032 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3033 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3034 &level.yamyam_content[5].e[0][0], 3, 3,
3035 NULL, NULL, "6", NULL
3038 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3039 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3040 &level.yamyam_content[6].e[0][0], 3, 3,
3041 NULL, NULL, "7", NULL
3044 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3045 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3046 &level.yamyam_content[7].e[0][0], 3, 3,
3047 NULL, NULL, "8", NULL
3050 /* ---------- magic ball content ----------------------------------------- */
3053 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3054 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3055 &level.ball_content[0].e[0][0], 3, 3,
3056 NULL, NULL, "1", NULL
3059 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3060 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3061 &level.ball_content[1].e[0][0], 3, 3,
3062 NULL, NULL, "2", NULL
3065 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3066 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3067 &level.ball_content[2].e[0][0], 3, 3,
3068 NULL, NULL, "3", NULL
3071 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3072 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3073 &level.ball_content[3].e[0][0], 3, 3,
3074 NULL, NULL, "4", NULL
3077 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3078 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3079 &level.ball_content[4].e[0][0], 3, 3,
3080 NULL, NULL, "5", NULL
3083 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3084 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3085 &level.ball_content[5].e[0][0], 3, 3,
3086 NULL, NULL, "6", NULL
3089 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3090 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3091 &level.ball_content[6].e[0][0], 3, 3,
3092 NULL, NULL, "7", NULL
3095 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3096 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3097 &level.ball_content[7].e[0][0], 3, 3,
3098 NULL, NULL, "8", NULL
3101 /* ---------- android content -------------------------------------------- */
3104 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3105 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3106 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3107 "elements:", NULL, NULL, "elements android can clone"
3110 /* ---------- amoeba content --------------------------------------------- */
3113 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3114 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3115 &level.amoeba_content, 1, 1,
3116 "content:", NULL, NULL, "amoeba content"
3119 /* ---------- level start element ---------------------------------------- */
3122 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3123 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3124 &level.start_element[0], 1, 1,
3125 NULL, NULL, NULL, "level start element"
3128 /* ---------- player artwork element ------------------------------------- */
3131 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3132 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3133 &level.artwork_element[0], 1, 1,
3134 NULL, NULL, NULL, "element for player artwork"
3137 /* ---------- player explosion element ----------------------------------- */
3140 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3141 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3142 &level.explosion_element[0], 1, 1,
3143 NULL, NULL, NULL, "element for player explosion"
3146 /* ---------- player initial inventory ----------------------------------- */
3149 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3150 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3151 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3152 NULL, NULL, NULL, "content for initial inventory"
3155 /* ---------- element settings: configure 1 (custom elements) ----------- */
3157 /* ---------- custom graphic --------------------------------------------- */
3160 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3161 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3162 &custom_element.gfx_element_initial,1, 1,
3163 NULL, NULL, NULL, "custom graphic element"
3166 /* ---------- element settings: configure 2 (custom elements) ----------- */
3168 /* ---------- custom content (when exploding) ---------------------------- */
3171 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3172 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3173 &custom_element.content.e[0][0], 3, 3,
3174 "content:", NULL, NULL, NULL
3177 /* ---------- custom enter and leave element (when moving) --------------- */
3180 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3181 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3182 &custom_element.move_enter_element, 1, 1,
3183 "can dig:", " ", NULL, "element that can be digged/collected"
3186 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3187 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3188 &custom_element.move_leave_element, 1, 1,
3189 NULL, NULL, NULL, "element that will be left behind"
3192 /* ---------- element settings: advanced (custom elements) --------------- */
3194 /* ---------- custom change target --------------------------------------- */
3197 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3198 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3199 &custom_element_change.target_element, 1, 1,
3200 NULL, "after/when:", NULL, "new target element after change"
3203 /* ---------- custom change content (extended change target) ------------- */
3206 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3207 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3208 &custom_element_change.target_content.e[0][0], 3, 3,
3209 NULL, NULL, NULL, "new extended elements after change"
3212 /* ---------- custom change trigger (element causing change) ------------- */
3215 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3216 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3217 &custom_element_change.initial_trigger_element, 1, 1,
3218 NULL, NULL, NULL, "other element triggering change"
3221 /* ---------- custom change action (element used for action) ------------- */
3224 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3225 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3226 &custom_element_change.action_element, 1, 1,
3227 NULL, NULL, NULL, "element used as action parameter"
3230 /* ---------- group element content -------------------------------------- */
3233 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3234 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3235 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3236 "content:", NULL, NULL, NULL
3239 /* ---------- random background (for random painting) -------------------- */
3242 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3243 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3244 &random_placement_background_element, 1, 1,
3245 NULL, NULL, NULL, "random placement background"
3251 -----------------------------------------------------------------------------
3252 some internally used variables
3253 -----------------------------------------------------------------------------
3256 /* actual size of level editor drawing area */
3257 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3259 /* actual position of level editor drawing area in level playfield */
3260 static int level_xpos = -1, level_ypos = -1;
3263 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3265 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3268 /* drawing elements on the three mouse buttons */
3269 static int new_element1 = EL_WALL;
3270 static int new_element2 = EL_EMPTY;
3271 static int new_element3 = EL_SAND;
3273 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3274 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3275 (button) == 2 ? new_element2 : \
3276 (button) == 3 ? new_element3 : EL_EMPTY)
3277 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3279 /* forward declaration for internal use */
3280 static void ModifyEditorCounterValue(int, int);
3281 static void ModifyEditorCounterLimits(int, int, int);
3282 static void ModifyEditorSelectboxValue(int, int);
3283 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3284 static void ModifyEditorDrawingArea(int, int, int);
3285 static void ModifyEditorElementList();
3286 static void AdjustElementListScrollbar();
3287 static void RedrawDrawingElements();
3288 static void DrawDrawingWindow();
3289 static void DrawLevelInfoWindow();
3290 static void DrawPropertiesWindow();
3291 static void UpdateCustomElementGraphicGadgets();
3292 static boolean checkPropertiesConfig(int);
3293 static void CopyLevelToUndoBuffer(int);
3294 static void HandleDrawingAreas(struct GadgetInfo *);
3295 static void HandleCounterButtons(struct GadgetInfo *);
3296 static void HandleTextInputGadgets(struct GadgetInfo *);
3297 static void HandleTextAreaGadgets(struct GadgetInfo *);
3298 static void HandleSelectboxGadgets(struct GadgetInfo *);
3299 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3300 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3301 static void HandleRadiobuttons(struct GadgetInfo *);
3302 static void HandleCheckbuttons(struct GadgetInfo *);
3303 static void HandleControlButtons(struct GadgetInfo *);
3304 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3305 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3307 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3308 static int right_gadget_border[NUM_EDITOR_GADGETS];
3310 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3311 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3312 static boolean draw_with_brush = FALSE;
3313 static int properties_element = 0;
3315 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3316 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3317 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3318 static int undo_buffer_position = 0;
3319 static int undo_buffer_steps = 0;
3321 static int edit_mode;
3322 static int edit_mode_levelinfo;
3323 static int edit_mode_properties;
3325 static int element_shift = 0;
3327 static int editor_el_players[] =
3334 static int *editor_el_players_ptr = editor_el_players;
3335 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3337 static int editor_hl_boulderdash[] =
3339 EL_INTERNAL_CASCADE_BD_ACTIVE,
3345 static int editor_el_boulderdash[] =
3354 EL_BD_EXPANDABLE_WALL,
3362 EL_BD_BUTTERFLY_LEFT,
3364 EL_BD_BUTTERFLY_RIGHT,
3365 EL_BD_FIREFLY_RIGHT,
3368 EL_BD_BUTTERFLY_DOWN,
3372 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3373 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3374 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3375 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3377 static int editor_hl_emerald_mine[] =
3379 EL_INTERNAL_CASCADE_EM_ACTIVE,
3385 static int editor_el_emerald_mine[] =
3422 EL_ACID_POOL_TOPLEFT,
3424 EL_ACID_POOL_TOPRIGHT,
3427 EL_ACID_POOL_BOTTOMLEFT,
3428 EL_ACID_POOL_BOTTOM,
3429 EL_ACID_POOL_BOTTOMRIGHT,
3449 EL_EM_STEEL_EXIT_CLOSED,
3450 EL_EM_STEEL_EXIT_OPEN,
3452 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3453 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3454 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3455 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3457 static int editor_hl_emerald_mine_club[] =
3459 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3465 static int editor_el_emerald_mine_club[] =
3492 EL_EMC_WALL_SLIPPERY_1,
3493 EL_EMC_WALL_SLIPPERY_2,
3494 EL_EMC_WALL_SLIPPERY_3,
3495 EL_EMC_WALL_SLIPPERY_4,
3518 EL_EMC_MAGIC_BALL_SWITCH,
3520 EL_EMC_SPRING_BUMPER,
3525 EL_EM_DYNAMITE_ACTIVE,
3529 EL_BALLOON_SWITCH_UP,
3530 EL_BALLOON_SWITCH_ANY,
3533 EL_BALLOON_SWITCH_LEFT,
3535 EL_BALLOON_SWITCH_RIGHT,
3539 EL_BALLOON_SWITCH_DOWN,
3540 EL_BALLOON_SWITCH_NONE,
3542 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3543 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3544 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3545 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3547 static int editor_hl_rnd[] =
3549 EL_INTERNAL_CASCADE_RND_ACTIVE,
3555 static int editor_el_rnd[] =
3587 EL_WALL_EMERALD_YELLOW,
3588 EL_WALL_EMERALD_RED,
3589 EL_WALL_EMERALD_PURPLE,
3607 EL_DYNABOMB_INCREASE_NUMBER,
3608 EL_DYNABOMB_INCREASE_SIZE,
3609 EL_DYNABOMB_INCREASE_POWER,
3629 EL_INVISIBLE_STEELWALL,
3633 EL_EXPANDABLE_WALL_HORIZONTAL,
3634 EL_EXPANDABLE_WALL_VERTICAL,
3635 EL_EXPANDABLE_WALL_ANY,
3637 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3638 static int *editor_el_rnd_ptr = editor_el_rnd;
3639 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3640 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3642 static int editor_hl_sokoban[] =
3644 EL_INTERNAL_CASCADE_SB_ACTIVE,
3650 static int editor_el_sokoban[] =
3653 EL_SOKOBAN_FIELD_EMPTY,
3654 EL_SOKOBAN_FIELD_FULL,
3655 EL_SOKOBAN_FIELD_PLAYER,
3657 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3658 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3659 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3660 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3662 static int editor_hl_supaplex[] =
3664 EL_INTERNAL_CASCADE_SP_ACTIVE,
3670 static int editor_el_supaplex[] =
3688 EL_SP_PORT_HORIZONTAL,
3689 EL_SP_PORT_VERTICAL,
3697 EL_SP_GRAVITY_PORT_LEFT,
3698 EL_SP_GRAVITY_PORT_RIGHT,
3699 EL_SP_GRAVITY_PORT_UP,
3700 EL_SP_GRAVITY_PORT_DOWN,
3702 EL_SP_GRAVITY_ON_PORT_LEFT,
3703 EL_SP_GRAVITY_ON_PORT_RIGHT,
3704 EL_SP_GRAVITY_ON_PORT_UP,
3705 EL_SP_GRAVITY_ON_PORT_DOWN,
3707 EL_SP_GRAVITY_OFF_PORT_LEFT,
3708 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3709 EL_SP_GRAVITY_OFF_PORT_UP,
3710 EL_SP_GRAVITY_OFF_PORT_DOWN,
3712 EL_SP_HARDWARE_GRAY,
3713 EL_SP_HARDWARE_GREEN,
3714 EL_SP_HARDWARE_BLUE,
3717 EL_SP_HARDWARE_BASE_1,
3718 EL_SP_HARDWARE_BASE_2,
3719 EL_SP_HARDWARE_BASE_3,
3720 EL_SP_HARDWARE_BASE_4,
3722 EL_SP_HARDWARE_BASE_5,
3723 EL_SP_HARDWARE_BASE_6,
3724 EL_SP_HARDWARE_YELLOW,
3732 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3733 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3734 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3735 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3737 static int editor_hl_diamond_caves[] =
3739 EL_INTERNAL_CASCADE_DC_ACTIVE,
3745 static int editor_el_diamond_caves[] =
3752 EL_CONVEYOR_BELT_1_LEFT,
3753 EL_CONVEYOR_BELT_1_MIDDLE,
3754 EL_CONVEYOR_BELT_1_RIGHT,
3755 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3757 EL_CONVEYOR_BELT_2_LEFT,
3758 EL_CONVEYOR_BELT_2_MIDDLE,
3759 EL_CONVEYOR_BELT_2_RIGHT,
3760 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3762 EL_CONVEYOR_BELT_3_LEFT,
3763 EL_CONVEYOR_BELT_3_MIDDLE,
3764 EL_CONVEYOR_BELT_3_RIGHT,
3765 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3767 EL_CONVEYOR_BELT_4_LEFT,
3768 EL_CONVEYOR_BELT_4_MIDDLE,
3769 EL_CONVEYOR_BELT_4_RIGHT,
3770 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3772 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3773 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3774 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3775 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3777 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3778 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3779 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3780 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3785 EL_DC_TIMEGATE_SWITCH,
3787 EL_SWITCHGATE_CLOSED,
3789 EL_SWITCHGATE_SWITCH_UP,
3790 EL_SWITCHGATE_SWITCH_DOWN,
3793 EL_LIGHT_SWITCH_ACTIVE,
3794 EL_DC_SWITCHGATE_SWITCH_UP,
3795 EL_DC_SWITCHGATE_SWITCH_DOWN,
3797 EL_STEEL_EXIT_CLOSED,
3799 EL_STEELWALL_SLIPPERY,
3802 EL_QUICKSAND_FAST_EMPTY,
3803 EL_QUICKSAND_FAST_FULL,
3817 EL_SIGN_RADIOACTIVITY,
3823 EL_SIGN_ENTRY_FORBIDDEN,
3824 EL_SIGN_EMERGENCY_EXIT,
3849 EL_DC_STEELWALL_2_SINGLE,
3850 EL_DC_STEELWALL_2_TOP,
3851 EL_SIGN_EXCLAMATION,
3854 EL_DC_STEELWALL_2_LEFT,
3855 EL_DC_STEELWALL_2_MIDDLE,
3856 EL_DC_STEELWALL_2_HORIZONTAL,
3857 EL_DC_STEELWALL_2_RIGHT,
3859 EL_DC_STEELWALL_1_TOPLEFT,
3860 EL_DC_STEELWALL_2_VERTICAL,
3861 EL_DC_STEELWALL_1_TOPRIGHT,
3864 EL_DC_STEELWALL_1_VERTICAL,
3865 EL_DC_STEELWALL_2_BOTTOM,
3867 EL_DC_GATE_WHITE_GRAY,
3869 EL_DC_STEELWALL_1_BOTTOMLEFT,
3870 EL_DC_STEELWALL_1_HORIZONTAL,
3871 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3872 EL_DC_GATE_FAKE_GRAY,
3874 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3875 EL_DC_STEELWALL_1_BOTTOM,
3876 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3877 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3879 EL_DC_STEELWALL_1_RIGHT,
3881 EL_DC_STEELWALL_1_LEFT,
3882 EL_EXPANDABLE_STEELWALL_VERTICAL,
3884 EL_DC_STEELWALL_1_TOPRIGHT_2,
3885 EL_DC_STEELWALL_1_TOP,
3886 EL_DC_STEELWALL_1_TOPLEFT_2,
3887 EL_EXPANDABLE_STEELWALL_ANY,
3889 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3890 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3891 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3892 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3894 static int editor_hl_dx_boulderdash[] =
3896 EL_INTERNAL_CASCADE_DX_ACTIVE,
3902 static int editor_el_dx_boulderdash[] =
3906 EL_TUBE_HORIZONTAL_DOWN,
3910 EL_TUBE_VERTICAL_RIGHT,
3912 EL_TUBE_VERTICAL_LEFT,
3916 EL_TUBE_HORIZONTAL_UP,
3924 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3925 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3926 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3927 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3929 static int editor_hl_chars[] =
3931 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3937 static int editor_el_chars[] =
4026 EL_CHAR(FONT_ASCII_CURSOR),
4027 EL_CHAR(FONT_ASCII_BUTTON),
4029 EL_CHAR(FONT_ASCII_UP),
4030 EL_CHAR(FONT_ASCII_DOWN),
4034 static int *editor_hl_chars_ptr = editor_hl_chars;
4035 static int *editor_el_chars_ptr = editor_el_chars;
4036 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4037 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4039 static int editor_hl_steel_chars[] =
4041 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4047 static int editor_el_steel_chars[] =
4057 EL_STEEL_CHAR('\''),
4124 EL_STEEL_CHAR('\\'),
4129 EL_STEEL_CHAR('©'),
4130 EL_STEEL_CHAR('Ä'),
4131 EL_STEEL_CHAR('Ö'),
4132 EL_STEEL_CHAR('Ü'),
4134 EL_STEEL_CHAR('°'),
4135 EL_STEEL_CHAR('®'),
4136 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4137 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4139 EL_STEEL_CHAR(FONT_ASCII_UP),
4140 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4144 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4145 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4146 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4147 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4149 static int editor_hl_custom[] =
4151 EL_INTERNAL_CASCADE_CE_ACTIVE,
4157 static int editor_el_custom[] =
4159 EL_CUSTOM_START + 0,
4160 EL_CUSTOM_START + 1,
4161 EL_CUSTOM_START + 2,
4162 EL_CUSTOM_START + 3,
4164 EL_CUSTOM_START + 4,
4165 EL_CUSTOM_START + 5,
4166 EL_CUSTOM_START + 6,
4167 EL_CUSTOM_START + 7,
4169 EL_CUSTOM_START + 8,
4170 EL_CUSTOM_START + 9,
4171 EL_CUSTOM_START + 10,
4172 EL_CUSTOM_START + 11,
4174 EL_CUSTOM_START + 12,
4175 EL_CUSTOM_START + 13,
4176 EL_CUSTOM_START + 14,
4177 EL_CUSTOM_START + 15,
4179 EL_CUSTOM_START + 16,
4180 EL_CUSTOM_START + 17,
4181 EL_CUSTOM_START + 18,
4182 EL_CUSTOM_START + 19,
4184 EL_CUSTOM_START + 20,
4185 EL_CUSTOM_START + 21,
4186 EL_CUSTOM_START + 22,
4187 EL_CUSTOM_START + 23,
4189 EL_CUSTOM_START + 24,
4190 EL_CUSTOM_START + 25,
4191 EL_CUSTOM_START + 26,
4192 EL_CUSTOM_START + 27,
4194 EL_CUSTOM_START + 28,
4195 EL_CUSTOM_START + 29,
4196 EL_CUSTOM_START + 30,
4197 EL_CUSTOM_START + 31,
4199 EL_CUSTOM_START + 32,
4200 EL_CUSTOM_START + 33,
4201 EL_CUSTOM_START + 34,
4202 EL_CUSTOM_START + 35,
4204 EL_CUSTOM_START + 36,
4205 EL_CUSTOM_START + 37,
4206 EL_CUSTOM_START + 38,
4207 EL_CUSTOM_START + 39,
4209 EL_CUSTOM_START + 40,
4210 EL_CUSTOM_START + 41,
4211 EL_CUSTOM_START + 42,
4212 EL_CUSTOM_START + 43,
4214 EL_CUSTOM_START + 44,
4215 EL_CUSTOM_START + 45,
4216 EL_CUSTOM_START + 46,
4217 EL_CUSTOM_START + 47,
4219 EL_CUSTOM_START + 48,
4220 EL_CUSTOM_START + 49,
4221 EL_CUSTOM_START + 50,
4222 EL_CUSTOM_START + 51,
4224 EL_CUSTOM_START + 52,
4225 EL_CUSTOM_START + 53,
4226 EL_CUSTOM_START + 54,
4227 EL_CUSTOM_START + 55,
4229 EL_CUSTOM_START + 56,
4230 EL_CUSTOM_START + 57,
4231 EL_CUSTOM_START + 58,
4232 EL_CUSTOM_START + 59,
4234 EL_CUSTOM_START + 60,
4235 EL_CUSTOM_START + 61,
4236 EL_CUSTOM_START + 62,
4237 EL_CUSTOM_START + 63,
4239 EL_CUSTOM_START + 64,
4240 EL_CUSTOM_START + 65,
4241 EL_CUSTOM_START + 66,
4242 EL_CUSTOM_START + 67,
4244 EL_CUSTOM_START + 68,
4245 EL_CUSTOM_START + 69,
4246 EL_CUSTOM_START + 70,
4247 EL_CUSTOM_START + 71,
4249 EL_CUSTOM_START + 72,
4250 EL_CUSTOM_START + 73,
4251 EL_CUSTOM_START + 74,
4252 EL_CUSTOM_START + 75,
4254 EL_CUSTOM_START + 76,
4255 EL_CUSTOM_START + 77,
4256 EL_CUSTOM_START + 78,
4257 EL_CUSTOM_START + 79,
4259 EL_CUSTOM_START + 80,
4260 EL_CUSTOM_START + 81,
4261 EL_CUSTOM_START + 82,
4262 EL_CUSTOM_START + 83,
4264 EL_CUSTOM_START + 84,
4265 EL_CUSTOM_START + 85,
4266 EL_CUSTOM_START + 86,
4267 EL_CUSTOM_START + 87,
4269 EL_CUSTOM_START + 88,
4270 EL_CUSTOM_START + 89,
4271 EL_CUSTOM_START + 90,
4272 EL_CUSTOM_START + 91,
4274 EL_CUSTOM_START + 92,
4275 EL_CUSTOM_START + 93,
4276 EL_CUSTOM_START + 94,
4277 EL_CUSTOM_START + 95,
4279 EL_CUSTOM_START + 96,
4280 EL_CUSTOM_START + 97,
4281 EL_CUSTOM_START + 98,
4282 EL_CUSTOM_START + 99,
4284 EL_CUSTOM_START + 100,
4285 EL_CUSTOM_START + 101,
4286 EL_CUSTOM_START + 102,
4287 EL_CUSTOM_START + 103,
4289 EL_CUSTOM_START + 104,
4290 EL_CUSTOM_START + 105,
4291 EL_CUSTOM_START + 106,
4292 EL_CUSTOM_START + 107,
4294 EL_CUSTOM_START + 108,
4295 EL_CUSTOM_START + 109,
4296 EL_CUSTOM_START + 110,
4297 EL_CUSTOM_START + 111,
4299 EL_CUSTOM_START + 112,
4300 EL_CUSTOM_START + 113,
4301 EL_CUSTOM_START + 114,
4302 EL_CUSTOM_START + 115,
4304 EL_CUSTOM_START + 116,
4305 EL_CUSTOM_START + 117,
4306 EL_CUSTOM_START + 118,
4307 EL_CUSTOM_START + 119,
4309 EL_CUSTOM_START + 120,
4310 EL_CUSTOM_START + 121,
4311 EL_CUSTOM_START + 122,
4312 EL_CUSTOM_START + 123,
4314 EL_CUSTOM_START + 124,
4315 EL_CUSTOM_START + 125,
4316 EL_CUSTOM_START + 126,
4317 EL_CUSTOM_START + 127,
4319 EL_CUSTOM_START + 128,
4320 EL_CUSTOM_START + 129,
4321 EL_CUSTOM_START + 130,
4322 EL_CUSTOM_START + 131,
4324 EL_CUSTOM_START + 132,
4325 EL_CUSTOM_START + 133,
4326 EL_CUSTOM_START + 134,
4327 EL_CUSTOM_START + 135,
4329 EL_CUSTOM_START + 136,
4330 EL_CUSTOM_START + 137,
4331 EL_CUSTOM_START + 138,
4332 EL_CUSTOM_START + 139,
4334 EL_CUSTOM_START + 140,
4335 EL_CUSTOM_START + 141,
4336 EL_CUSTOM_START + 142,
4337 EL_CUSTOM_START + 143,
4339 EL_CUSTOM_START + 144,
4340 EL_CUSTOM_START + 145,
4341 EL_CUSTOM_START + 146,
4342 EL_CUSTOM_START + 147,
4344 EL_CUSTOM_START + 148,
4345 EL_CUSTOM_START + 149,
4346 EL_CUSTOM_START + 150,
4347 EL_CUSTOM_START + 151,
4349 EL_CUSTOM_START + 152,
4350 EL_CUSTOM_START + 153,
4351 EL_CUSTOM_START + 154,
4352 EL_CUSTOM_START + 155,
4354 EL_CUSTOM_START + 156,
4355 EL_CUSTOM_START + 157,
4356 EL_CUSTOM_START + 158,
4357 EL_CUSTOM_START + 159,
4359 EL_CUSTOM_START + 160,
4360 EL_CUSTOM_START + 161,
4361 EL_CUSTOM_START + 162,
4362 EL_CUSTOM_START + 163,
4364 EL_CUSTOM_START + 164,
4365 EL_CUSTOM_START + 165,
4366 EL_CUSTOM_START + 166,
4367 EL_CUSTOM_START + 167,
4369 EL_CUSTOM_START + 168,
4370 EL_CUSTOM_START + 169,
4371 EL_CUSTOM_START + 170,
4372 EL_CUSTOM_START + 171,
4374 EL_CUSTOM_START + 172,
4375 EL_CUSTOM_START + 173,
4376 EL_CUSTOM_START + 174,
4377 EL_CUSTOM_START + 175,
4379 EL_CUSTOM_START + 176,
4380 EL_CUSTOM_START + 177,
4381 EL_CUSTOM_START + 178,
4382 EL_CUSTOM_START + 179,
4384 EL_CUSTOM_START + 180,
4385 EL_CUSTOM_START + 181,
4386 EL_CUSTOM_START + 182,
4387 EL_CUSTOM_START + 183,
4389 EL_CUSTOM_START + 184,
4390 EL_CUSTOM_START + 185,
4391 EL_CUSTOM_START + 186,
4392 EL_CUSTOM_START + 187,
4394 EL_CUSTOM_START + 188,
4395 EL_CUSTOM_START + 189,
4396 EL_CUSTOM_START + 190,
4397 EL_CUSTOM_START + 191,
4399 EL_CUSTOM_START + 192,
4400 EL_CUSTOM_START + 193,
4401 EL_CUSTOM_START + 194,
4402 EL_CUSTOM_START + 195,
4404 EL_CUSTOM_START + 196,
4405 EL_CUSTOM_START + 197,
4406 EL_CUSTOM_START + 198,
4407 EL_CUSTOM_START + 199,
4409 EL_CUSTOM_START + 200,
4410 EL_CUSTOM_START + 201,
4411 EL_CUSTOM_START + 202,
4412 EL_CUSTOM_START + 203,
4414 EL_CUSTOM_START + 204,
4415 EL_CUSTOM_START + 205,
4416 EL_CUSTOM_START + 206,
4417 EL_CUSTOM_START + 207,
4419 EL_CUSTOM_START + 208,
4420 EL_CUSTOM_START + 209,
4421 EL_CUSTOM_START + 210,
4422 EL_CUSTOM_START + 211,
4424 EL_CUSTOM_START + 212,
4425 EL_CUSTOM_START + 213,
4426 EL_CUSTOM_START + 214,
4427 EL_CUSTOM_START + 215,
4429 EL_CUSTOM_START + 216,
4430 EL_CUSTOM_START + 217,
4431 EL_CUSTOM_START + 218,
4432 EL_CUSTOM_START + 219,
4434 EL_CUSTOM_START + 220,
4435 EL_CUSTOM_START + 221,
4436 EL_CUSTOM_START + 222,
4437 EL_CUSTOM_START + 223,
4439 EL_CUSTOM_START + 224,
4440 EL_CUSTOM_START + 225,
4441 EL_CUSTOM_START + 226,
4442 EL_CUSTOM_START + 227,
4444 EL_CUSTOM_START + 228,
4445 EL_CUSTOM_START + 229,
4446 EL_CUSTOM_START + 230,
4447 EL_CUSTOM_START + 231,
4449 EL_CUSTOM_START + 232,
4450 EL_CUSTOM_START + 233,
4451 EL_CUSTOM_START + 234,
4452 EL_CUSTOM_START + 235,
4454 EL_CUSTOM_START + 236,
4455 EL_CUSTOM_START + 237,
4456 EL_CUSTOM_START + 238,
4457 EL_CUSTOM_START + 239,
4459 EL_CUSTOM_START + 240,
4460 EL_CUSTOM_START + 241,
4461 EL_CUSTOM_START + 242,
4462 EL_CUSTOM_START + 243,
4464 EL_CUSTOM_START + 244,
4465 EL_CUSTOM_START + 245,
4466 EL_CUSTOM_START + 246,
4467 EL_CUSTOM_START + 247,
4469 EL_CUSTOM_START + 248,
4470 EL_CUSTOM_START + 249,
4471 EL_CUSTOM_START + 250,
4472 EL_CUSTOM_START + 251,
4474 EL_CUSTOM_START + 252,
4475 EL_CUSTOM_START + 253,
4476 EL_CUSTOM_START + 254,
4477 EL_CUSTOM_START + 255
4479 static int *editor_hl_custom_ptr = editor_hl_custom;
4480 static int *editor_el_custom_ptr = editor_el_custom;
4481 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4482 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4484 static int editor_hl_group[] =
4486 EL_INTERNAL_CASCADE_GE_ACTIVE,
4492 static int editor_el_group[] =
4506 EL_GROUP_START + 10,
4507 EL_GROUP_START + 11,
4509 EL_GROUP_START + 12,
4510 EL_GROUP_START + 13,
4511 EL_GROUP_START + 14,
4512 EL_GROUP_START + 15,
4514 EL_GROUP_START + 16,
4515 EL_GROUP_START + 17,
4516 EL_GROUP_START + 18,
4517 EL_GROUP_START + 19,
4519 EL_GROUP_START + 20,
4520 EL_GROUP_START + 21,
4521 EL_GROUP_START + 22,
4522 EL_GROUP_START + 23,
4524 EL_GROUP_START + 24,
4525 EL_GROUP_START + 25,
4526 EL_GROUP_START + 26,
4527 EL_GROUP_START + 27,
4529 EL_GROUP_START + 28,
4530 EL_GROUP_START + 29,
4531 EL_GROUP_START + 30,
4534 static int *editor_hl_group_ptr = editor_hl_group;
4535 static int *editor_el_group_ptr = editor_el_group;
4536 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4537 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4539 static int editor_hl_reference[] =
4541 EL_INTERNAL_CASCADE_REF_ACTIVE,
4547 static int editor_el_reference[] =
4551 EL_TRIGGER_CE_VALUE,
4552 EL_TRIGGER_CE_SCORE,
4556 EL_CURRENT_CE_VALUE,
4557 EL_CURRENT_CE_SCORE,
4579 static int *editor_hl_reference_ptr = editor_hl_reference;
4580 static int *editor_el_reference_ptr = editor_el_reference;
4581 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4582 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4584 static int editor_hl_user_defined[] =
4586 EL_INTERNAL_CASCADE_USER_ACTIVE,
4592 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4593 static int *editor_el_user_defined_ptr = NULL;
4594 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4595 static int num_editor_el_user_defined = 0;
4597 static int editor_hl_dynamic[] =
4599 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4605 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4606 static int *editor_el_dynamic_ptr = NULL;
4607 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4608 static int num_editor_el_dynamic = 0;
4610 static int editor_hl_empty[] = { };
4611 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4613 static int *editor_hl_empty_ptr = editor_hl_empty;
4614 static int *editor_el_empty_ptr = editor_el_empty;
4615 static int num_editor_hl_empty = 0;
4616 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4618 static boolean use_el_empty = FALSE;
4620 static int *editor_elements = NULL; /* dynamically allocated */
4621 static int num_editor_elements = 0; /* dynamically determined */
4623 static boolean setup_editor_show_always = TRUE;
4624 static boolean setup_editor_cascade_never = FALSE;
4626 static int editor_hl_unused[] = { EL_EMPTY };
4627 static int *editor_hl_unused_ptr = editor_hl_unused;
4628 static int num_editor_hl_unused = 0;
4632 boolean *setup_value;
4633 boolean *setup_cascade_value;
4635 int **headline_list;
4636 int *headline_list_size;
4639 int *element_list_size;
4641 boolean last_setup_value;
4643 editor_elements_info[] =
4646 &setup_editor_show_always,
4647 &setup_editor_cascade_never,
4648 &editor_hl_unused_ptr, &num_editor_hl_unused,
4649 &editor_el_players_ptr, &num_editor_el_players
4652 &setup.editor.el_boulderdash,
4653 &setup.editor_cascade.el_bd,
4654 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4655 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4658 &setup.editor.el_emerald_mine,
4659 &setup.editor_cascade.el_em,
4660 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4661 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4664 &setup.editor.el_emerald_mine_club,
4665 &setup.editor_cascade.el_emc,
4666 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4667 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4670 &setup.editor.el_more,
4671 &setup.editor_cascade.el_rnd,
4672 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4673 &editor_el_rnd_ptr, &num_editor_el_rnd
4676 &setup.editor.el_sokoban,
4677 &setup.editor_cascade.el_sb,
4678 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4679 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4682 &setup.editor.el_supaplex,
4683 &setup.editor_cascade.el_sp,
4684 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4685 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4688 &setup.editor.el_diamond_caves,
4689 &setup.editor_cascade.el_dc,
4690 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4691 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4694 &setup.editor.el_dx_boulderdash,
4695 &setup.editor_cascade.el_dx,
4696 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4697 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4700 &setup.editor.el_chars,
4701 &setup.editor_cascade.el_chars,
4702 &editor_hl_chars_ptr, &num_editor_hl_chars,
4703 &editor_el_chars_ptr, &num_editor_el_chars
4706 &setup.editor.el_steel_chars,
4707 &setup.editor_cascade.el_steel_chars,
4708 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4709 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4712 &setup.editor.el_custom,
4713 &setup.editor_cascade.el_ce,
4714 &editor_hl_custom_ptr, &num_editor_hl_custom,
4715 &editor_el_custom_ptr, &num_editor_el_custom
4718 &setup.editor.el_custom,
4719 &setup.editor_cascade.el_ge,
4720 &editor_hl_group_ptr, &num_editor_hl_group,
4721 &editor_el_group_ptr, &num_editor_el_group
4724 &setup.editor.el_custom,
4725 &setup.editor_cascade.el_ref,
4726 &editor_hl_reference_ptr, &num_editor_hl_reference,
4727 &editor_el_reference_ptr, &num_editor_el_reference
4730 &setup.editor.el_user_defined,
4731 &setup.editor_cascade.el_user,
4732 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4733 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4736 &setup.editor.el_dynamic,
4737 &setup.editor_cascade.el_dynamic,
4738 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4739 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4744 &editor_hl_empty_ptr, &num_editor_hl_empty,
4745 &editor_el_empty_ptr, &num_editor_el_empty,
4757 -----------------------------------------------------------------------------
4759 -----------------------------------------------------------------------------
4762 static int getMaxInfoTextLength()
4764 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4767 static int getTextWidthForGadget(char *text)
4772 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4775 static int getTextWidthForDrawingArea(char *text)
4780 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4783 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4785 return (gi->x + gi->width + getTextWidthForGadget(text));
4788 static char *getElementInfoText(int element)
4790 char *info_text = NULL;
4792 if (element < MAX_NUM_ELEMENTS)
4794 if (strlen(element_info[element].description) > 0)
4795 info_text = element_info[element].description;
4796 else if (element_info[element].custom_description != NULL)
4797 info_text = element_info[element].custom_description;
4798 else if (element_info[element].editor_description != NULL)
4799 info_text = element_info[element].editor_description;
4802 if (info_text == NULL)
4803 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4808 char *getElementDescriptionFilename(int element)
4810 char *docs_dir = options.docs_directory;
4811 char *elements_subdir = "elements";
4812 static char *filename = NULL;
4813 char basename[MAX_FILENAME_LEN];
4815 checked_free(filename);
4817 /* 1st try: look for element description file for exactly this element */
4818 sprintf(basename, "%s.txt", element_info[element].token_name);
4819 filename = getPath3(docs_dir, elements_subdir, basename);
4820 if (fileExists(filename))
4825 /* 2nd try: look for element description file for this element's class */
4826 sprintf(basename, "%s.txt", element_info[element].class_name);
4827 filename = getPath3(docs_dir, elements_subdir, basename);
4828 if (fileExists(filename))
4834 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4836 boolean element_found[NUM_FILE_ELEMENTS];
4839 /* initialize list of used elements to "not used" */
4840 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4841 element_found[i] = FALSE;
4843 /* find all elements used in current level */
4844 for (y = 0; y < lev_fieldy; y++)
4845 for (x = 0; x < lev_fieldx; x++)
4846 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4847 element_found[Feld[x][y]] = TRUE;
4851 /* count number of elements used in current level */
4852 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4853 if (element_found[i])
4856 /* add space for up to 3 more elements for padding that may be needed */
4859 /* free memory for old list of elements, if needed */
4860 checked_free(*elements);
4862 /* allocate memory for new list of elements */
4863 *elements = checked_malloc(*num_elements * sizeof(int));
4867 /* add all elements used in current level (non-custom/group elements) */
4868 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4869 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4870 (*elements)[(*num_elements)++] = i;
4872 /* add all elements used in current level (custom/group elements) */
4873 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4874 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4875 (*elements)[(*num_elements)++] = i;
4877 while (*num_elements % 4) /* pad with empty elements, if needed */
4878 (*elements)[(*num_elements)++] = EL_EMPTY;
4881 static void ReinitializeElementList()
4883 static boolean initialization_needed = TRUE;
4887 if (initialization_needed)
4889 LoadSetup_EditorCascade(); /* load last editor cascade state */
4891 /* initialize editor cascade element from saved cascade state */
4892 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4894 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4895 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4897 if (IS_EDITOR_CASCADE(*cascade_element))
4899 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4900 EL_CASCADE_INACTIVE(*cascade_element));
4903 initialization_needed = FALSE;
4906 checked_free(editor_elements);
4908 /* reload optional user defined element list for each invocation of editor */
4909 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4910 &num_editor_el_user_defined);
4912 /* initialize dynamic level element list for each invocation of editor */
4913 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4914 &num_editor_el_dynamic);
4916 /* initialize list of empty elements (used for padding, if needed) */
4917 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4918 editor_el_empty[i] = EL_EMPTY;
4920 /* do some sanity checks for each element from element list */
4921 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4923 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4925 int element = (*editor_elements_info[i].element_list)[j];
4927 if (element >= NUM_FILE_ELEMENTS)
4928 Error(ERR_WARN, "editor element %d is runtime element", element);
4930 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4931 Error(ERR_WARN, "no element description for element %d", element);
4935 num_editor_elements = 0;
4936 use_el_empty = FALSE;
4938 /* determine size of element list */
4939 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4941 boolean found_inactive_cascade = FALSE;
4943 if (*editor_elements_info[i].setup_value)
4945 if (setup.editor.el_headlines)
4947 num_editor_elements += *editor_elements_info[i].headline_list_size;
4949 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4951 int element = (*editor_elements_info[i].headline_list)[j];
4953 if (IS_EDITOR_CASCADE_INACTIVE(element))
4954 found_inactive_cascade = TRUE;
4958 if (found_inactive_cascade)
4961 num_editor_elements += *editor_elements_info[i].element_list_size;
4965 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4967 /* offer at least as many elements as element buttons exist */
4968 use_el_empty = TRUE;
4969 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4971 num_editor_elements += num_editor_el_empty;
4974 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4976 /* fill element list */
4977 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4979 boolean found_inactive_cascade = FALSE;
4981 if (*editor_elements_info[i].setup_value)
4983 if (setup.editor.el_headlines)
4985 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4987 int element = (*editor_elements_info[i].headline_list)[j];
4989 editor_elements[pos++] = element;
4991 if (IS_EDITOR_CASCADE_INACTIVE(element))
4992 found_inactive_cascade = TRUE;
4996 if (found_inactive_cascade)
4999 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5000 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5004 /* (this function is also called before editor gadgets are initialized!) */
5005 AdjustElementListScrollbar();
5008 void PrintEditorElementList()
5010 boolean *stop = &setup.editor.el_user_defined;
5013 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5015 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5017 if (IS_EDITOR_CASCADE(cascade_element))
5019 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5020 char *headline = element_info[cascade_element_show].editor_description;
5022 printf_line_with_prefix("# ", "-", 77);
5023 printf("# %s\n", headline);
5024 printf_line_with_prefix("# ", "-", 77);
5027 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5029 int element = (*editor_elements_info[i].headline_list)[j];
5031 if (IS_EDITOR_CASCADE(element))
5032 element = EL_CHAR_MINUS;
5034 printf("# %s\n", element_info[element].token_name);
5040 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5042 int element = (*editor_elements_info[i].element_list)[j];
5044 printf("# %s\n", element_info[element].token_name);
5052 static void ReinitializeElementListButtons()
5054 static boolean last_setup_value_headlines = FALSE;
5055 static boolean initialization_needed = TRUE;
5058 if (!initialization_needed) /* check if editor element setup has changed */
5060 if (last_setup_value_headlines != setup.editor.el_headlines)
5061 initialization_needed = TRUE;
5063 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5064 if (editor_elements_info[i].last_setup_value !=
5065 *editor_elements_info[i].setup_value)
5066 initialization_needed = TRUE;
5069 if (!initialization_needed)
5072 FreeLevelEditorGadgets();
5073 CreateLevelEditorGadgets();
5075 /* store current setup values for next invocation of this function */
5076 last_setup_value_headlines = setup.editor.el_headlines;
5077 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5078 editor_elements_info[i].last_setup_value =
5079 *editor_elements_info[i].setup_value;
5081 initialization_needed = FALSE;
5084 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5087 int border_graphic =
5088 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5091 int bx = (input ? 4 : 8);
5092 int by = (input ? 4 : 8);
5093 int bx2 = TILEX - bx;
5094 int by2 = TILEY - by;
5097 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5099 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5100 bx, by, dest_x - bx, dest_y - by);
5101 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5102 bx, by, dest_x + width, dest_y - by);
5103 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5104 bx, by, dest_x - bx, dest_y + height);
5105 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5106 bx, by, dest_x + width, dest_y + height);
5108 for (i = 0; i < width / MINI_TILEX; i++)
5110 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5111 dest_x + i * MINI_TILEX, dest_y - by);
5112 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5113 dest_x + i * MINI_TILEX, dest_y + height);
5116 for (i = 0; i < height / MINI_TILEY; i++)
5118 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5119 dest_x - bx, dest_y + i * MINI_TILEY);
5120 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5121 dest_x + width, dest_y + i * MINI_TILEY);
5124 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5127 static void DrawDrawingArea(int id)
5129 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5132 int *value = drawingarea_info[id].value;
5133 int area_xsize = drawingarea_info[id].area_xsize;
5134 int area_ysize = drawingarea_info[id].area_ysize;
5136 for (x = 0; x < area_xsize; x++)
5137 for (y = 0; y < area_ysize; y++)
5138 DrawMiniGraphicExt(drawto,
5139 gi->x + x * MINI_TILEX,
5140 gi->y + y * MINI_TILEY,
5141 el2edimg(value[x * area_ysize + y]));
5144 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5147 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5148 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5150 BlitBitmap(drawto, drawto,
5151 SX + (dx == -1 ? MINI_TILEX : 0),
5152 SY + (dy == -1 ? MINI_TILEY : 0),
5153 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5154 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5155 SX + (dx == +1 ? MINI_TILEX : 0),
5156 SY + (dy == +1 ? MINI_TILEY : 0));
5160 x = (dx == 1 ? 0 : ed_fieldx - 1);
5161 for (y = 0; y < ed_fieldy; y++)
5162 DrawMiniElementOrWall(x, y, from_x, from_y);
5166 y = (dy == 1 ? 0 : ed_fieldy - 1);
5167 for (x = 0; x < ed_fieldx; x++)
5168 DrawMiniElementOrWall(x, y, from_x, from_y);
5171 redraw_mask |= REDRAW_FIELD;
5175 static void CreateControlButtons()
5177 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5178 struct GadgetInfo *gi;
5179 unsigned long event_mask;
5182 /* create toolbox buttons */
5183 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5187 int gd_xoffset, gd_yoffset;
5188 int gd_x1, gd_x2, gd_y1, gd_y2;
5190 int radio_button_nr;
5193 if (id == GADGET_ID_SINGLE_ITEMS ||
5194 id == GADGET_ID_CONNECTED_ITEMS ||
5195 id == GADGET_ID_LINE ||
5196 id == GADGET_ID_ARC ||
5197 id == GADGET_ID_TEXT ||
5198 id == GADGET_ID_RECTANGLE ||
5199 id == GADGET_ID_FILLED_BOX ||
5200 id == GADGET_ID_FLOOD_FILL ||
5201 id == GADGET_ID_GRAB_BRUSH ||
5202 id == GADGET_ID_PICK_ELEMENT ||
5203 id == GADGET_ID_CUSTOM_COPY_FROM ||
5204 id == GADGET_ID_CUSTOM_COPY_TO ||
5205 id == GADGET_ID_CUSTOM_EXCHANGE)
5207 button_type = GD_TYPE_RADIO_BUTTON;
5208 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5209 checked = (id == drawing_function ? TRUE : FALSE);
5210 event_mask = GD_EVENT_PRESSED;
5214 button_type = GD_TYPE_NORMAL_BUTTON;
5215 radio_button_nr = RADIO_NR_NONE;
5218 if (id == GADGET_ID_WRAP_LEFT ||
5219 id == GADGET_ID_WRAP_RIGHT ||
5220 id == GADGET_ID_WRAP_UP ||
5221 id == GADGET_ID_WRAP_DOWN)
5222 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5224 event_mask = GD_EVENT_RELEASED;
5227 if (id < ED_NUM_CTRL1_BUTTONS)
5229 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5230 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5232 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5233 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5234 width = ED_CTRL1_BUTTON_XSIZE;
5235 height = ED_CTRL1_BUTTON_YSIZE;
5237 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5238 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5239 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5240 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5242 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5244 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5245 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5247 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5248 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5249 width = ED_CTRL2_BUTTON_XSIZE;
5250 height = ED_CTRL2_BUTTON_YSIZE;
5252 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5253 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5254 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5255 gd_y2 = 0; /* no alternative graphic for these buttons */
5257 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5259 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5260 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5262 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5263 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5264 width = ED_CTRL3_BUTTON_XSIZE;
5265 height = ED_CTRL3_BUTTON_YSIZE;
5267 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5268 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5269 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5270 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5274 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5275 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5277 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5278 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5279 width = ED_CTRL4_BUTTON_XSIZE;
5280 height = ED_CTRL4_BUTTON_YSIZE;
5282 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5283 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5284 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5285 gd_y2 = 0; /* no alternative graphic for these buttons */
5288 gi = CreateGadget(GDI_CUSTOM_ID, id,
5289 GDI_CUSTOM_TYPE_ID, i,
5290 GDI_INFO_TEXT, control_info[i].text,
5291 GDI_X, EX + gd_xoffset,
5292 GDI_Y, EY + gd_yoffset,
5295 GDI_TYPE, button_type,
5296 GDI_STATE, GD_BUTTON_UNPRESSED,
5297 GDI_RADIO_NR, radio_button_nr,
5298 GDI_CHECKED, checked,
5299 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5300 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5301 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5302 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5303 GDI_EVENT_MASK, event_mask,
5304 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5305 GDI_CALLBACK_ACTION, HandleControlButtons,
5309 Error(ERR_EXIT, "cannot create gadget");
5311 level_editor_gadget[id] = gi;
5314 /* create buttons for scrolling of drawing area and element list */
5315 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5317 int id = scrollbutton_info[i].gadget_id;
5318 int x, y, width, height;
5319 int gd_x1, gd_x2, gd_y1, gd_y2;
5321 x = scrollbutton_info[i].x;
5322 y = scrollbutton_info[i].y;
5324 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5326 if (id == GADGET_ID_SCROLL_LIST_UP ||
5327 id == GADGET_ID_SCROLL_LIST_DOWN)
5331 width = ED_SCROLLBUTTON2_XSIZE;
5332 height = ED_SCROLLBUTTON2_YSIZE;
5333 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5334 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5335 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5342 width = ED_SCROLLBUTTON_XSIZE;
5343 height = ED_SCROLLBUTTON_YSIZE;
5344 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5345 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5346 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5350 gi = CreateGadget(GDI_CUSTOM_ID, id,
5351 GDI_CUSTOM_TYPE_ID, i,
5352 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5357 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5358 GDI_STATE, GD_BUTTON_UNPRESSED,
5359 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5360 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5361 GDI_EVENT_MASK, event_mask,
5362 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5363 GDI_CALLBACK_ACTION, HandleControlButtons,
5367 Error(ERR_EXIT, "cannot create gadget");
5369 level_editor_gadget[id] = gi;
5372 /* create buttons for element list */
5373 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5375 Bitmap *deco_bitmap;
5376 int deco_x, deco_y, deco_xpos, deco_ypos;
5377 int gd_xoffset, gd_yoffset;
5378 int gd_x1, gd_x2, gd_y;
5379 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5380 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5381 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5382 int element = editor_elements[i];
5384 event_mask = GD_EVENT_RELEASED;
5386 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5387 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5389 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5390 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5391 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5393 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5394 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5395 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5397 gi = CreateGadget(GDI_CUSTOM_ID, id,
5398 GDI_CUSTOM_TYPE_ID, i,
5399 GDI_INFO_TEXT, getElementInfoText(element),
5400 GDI_X, DX + gd_xoffset,
5401 GDI_Y, DY + gd_yoffset,
5402 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5403 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5404 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5405 GDI_STATE, GD_BUTTON_UNPRESSED,
5406 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5407 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5408 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5409 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5410 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5411 GDI_DECORATION_SHIFTING, 1, 1,
5412 GDI_EVENT_MASK, event_mask,
5413 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5414 GDI_CALLBACK_ACTION, HandleControlButtons,
5418 Error(ERR_EXIT, "cannot create gadget");
5420 level_editor_gadget[id] = gi;
5424 static void CreateCounterButtons()
5426 int max_infotext_len = getMaxInfoTextLength();
5429 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5432 int x = SX + counterbutton_info[i].x; /* down count button */
5433 int y = SY + counterbutton_info[i].y;
5435 /* determine horizontal position to the right of specified gadget */
5436 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5437 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5438 ED_GADGET_TEXT_DISTANCE);
5440 /* determine horizontal offset for leading text */
5441 if (counterbutton_info[i].text_left != NULL)
5442 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5444 for (j = 0; j < 2; j++)
5446 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5447 struct GadgetInfo *gi;
5449 counterbutton_info[i].gadget_id_down :
5450 counterbutton_info[i].gadget_id_up);
5452 int gd_x, gd_x1, gd_x2, gd_y;
5454 unsigned long event_mask;
5455 char infotext[max_infotext_len + 1];
5457 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5459 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5462 ED_SCROLLBUTTON_ID_AREA_LEFT :
5463 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5465 event_mask |= GD_EVENT_RELEASED;
5468 x += 2 * ED_GADGET_DISTANCE;
5469 y += ED_GADGET_DISTANCE;
5471 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5472 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5473 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5474 x_size = ED_SCROLLBUTTON_XSIZE;
5475 y_size = ED_SCROLLBUTTON_YSIZE;
5479 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5480 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5481 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5482 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5483 x_size = ED_BUTTON_COUNT_XSIZE;
5484 y_size = ED_BUTTON_COUNT_YSIZE;
5487 sprintf(infotext, "%s counter value by 1, 5 or 10",
5488 (j == 0 ? "decrease" : "increase"));
5490 gi = CreateGadget(GDI_CUSTOM_ID, id,
5491 GDI_CUSTOM_TYPE_ID, i,
5492 GDI_INFO_TEXT, infotext,
5497 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5498 GDI_STATE, GD_BUTTON_UNPRESSED,
5499 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5500 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5501 GDI_EVENT_MASK, event_mask,
5502 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5503 GDI_CALLBACK_ACTION, HandleCounterButtons,
5507 Error(ERR_EXIT, "cannot create gadget");
5509 level_editor_gadget[id] = gi;
5510 right_gadget_border[id] =
5511 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5513 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5517 int font_type = FONT_INPUT_1;
5518 int font_type_active = FONT_INPUT_1_ACTIVE;
5519 int gd_width = ED_WIN_COUNT_XSIZE;
5521 id = counterbutton_info[i].gadget_id_text;
5522 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5524 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5526 font_type = FONT_LEVEL_NUMBER;
5528 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5530 font_type_active = FONT_LEVEL_NUMBER;
5532 x += 2 * ED_GADGET_DISTANCE;
5533 y -= ED_GADGET_DISTANCE;
5535 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5536 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5537 gd_width = ED_WIN_COUNT2_XSIZE;
5541 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5542 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5545 gi = CreateGadget(GDI_CUSTOM_ID, id,
5546 GDI_CUSTOM_TYPE_ID, i,
5547 GDI_INFO_TEXT, "enter counter value",
5550 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5551 GDI_NUMBER_VALUE, 0,
5552 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5553 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5554 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5555 GDI_TEXT_FONT, font_type,
5556 GDI_TEXT_FONT_ACTIVE, font_type_active,
5557 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5558 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5559 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5560 GDI_DESIGN_WIDTH, gd_width,
5561 GDI_EVENT_MASK, event_mask,
5562 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5563 GDI_CALLBACK_ACTION, HandleCounterButtons,
5567 Error(ERR_EXIT, "cannot create gadget");
5569 level_editor_gadget[id] = gi;
5570 right_gadget_border[id] =
5571 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5573 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5579 static void CreateDrawingAreas()
5583 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5585 struct GadgetInfo *gi;
5586 unsigned long event_mask;
5587 int id = drawingarea_info[i].gadget_id;
5588 int x = SX + drawingarea_info[i].x;
5589 int y = SY + drawingarea_info[i].y;
5590 int area_xsize = drawingarea_info[i].area_xsize;
5591 int area_ysize = drawingarea_info[i].area_ysize;
5594 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5595 GD_EVENT_OFF_BORDERS;
5597 /* determine horizontal position to the right of specified gadget */
5598 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5599 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5600 ED_DRAWINGAREA_TEXT_DISTANCE);
5602 /* determine horizontal offset for leading text */
5603 if (drawingarea_info[i].text_left != NULL)
5604 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5606 gi = CreateGadget(GDI_CUSTOM_ID, id,
5607 GDI_CUSTOM_TYPE_ID, i,
5610 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5611 GDI_AREA_SIZE, area_xsize, area_ysize,
5612 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5613 GDI_EVENT_MASK, event_mask,
5614 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5615 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5619 Error(ERR_EXIT, "cannot create gadget");
5621 level_editor_gadget[id] = gi;
5622 right_gadget_border[id] =
5623 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5627 static void CreateTextInputGadgets()
5629 int max_infotext_len = getMaxInfoTextLength();
5632 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5634 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5636 struct GadgetInfo *gi;
5637 unsigned long event_mask;
5638 char infotext[MAX_OUTPUT_LINESIZE + 1];
5639 int id = textinput_info[i].gadget_id;
5641 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5643 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5644 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5646 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5647 infotext[max_infotext_len] = '\0';
5649 gi = CreateGadget(GDI_CUSTOM_ID, id,
5650 GDI_CUSTOM_TYPE_ID, i,
5651 GDI_INFO_TEXT, infotext,
5652 GDI_X, SX + textinput_info[i].x,
5653 GDI_Y, SY + textinput_info[i].y,
5654 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5655 GDI_TEXT_VALUE, textinput_info[i].value,
5656 GDI_TEXT_SIZE, textinput_info[i].size,
5657 GDI_TEXT_FONT, FONT_INPUT_1,
5658 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5659 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5660 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5661 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5662 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5663 GDI_EVENT_MASK, event_mask,
5664 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5665 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5669 Error(ERR_EXIT, "cannot create gadget");
5671 level_editor_gadget[id] = gi;
5675 static void CreateTextAreaGadgets()
5677 int max_infotext_len = getMaxInfoTextLength();
5680 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5682 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5684 struct GadgetInfo *gi;
5685 unsigned long event_mask;
5686 char infotext[MAX_OUTPUT_LINESIZE + 1];
5687 int id = textarea_info[i].gadget_id;
5688 int area_xsize = textarea_info[i].xsize;
5689 int area_ysize = textarea_info[i].ysize;
5691 event_mask = GD_EVENT_TEXT_LEAVING;
5693 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5694 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5696 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5697 infotext[max_infotext_len] = '\0';
5699 gi = CreateGadget(GDI_CUSTOM_ID, id,
5700 GDI_CUSTOM_TYPE_ID, i,
5701 GDI_INFO_TEXT, infotext,
5702 GDI_X, SX + textarea_info[i].x,
5703 GDI_Y, SY + textarea_info[i].y,
5704 GDI_TYPE, GD_TYPE_TEXT_AREA,
5705 GDI_AREA_SIZE, area_xsize, area_ysize,
5706 GDI_TEXT_FONT, FONT_INPUT_1,
5707 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5708 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5709 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5710 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5711 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5712 GDI_EVENT_MASK, event_mask,
5713 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5714 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5718 Error(ERR_EXIT, "cannot create gadget");
5720 level_editor_gadget[id] = gi;
5724 static void CreateSelectboxGadgets()
5726 int max_infotext_len = getMaxInfoTextLength();
5729 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5731 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5733 struct GadgetInfo *gi;
5734 unsigned long event_mask;
5735 char infotext[MAX_OUTPUT_LINESIZE + 1];
5736 int id = selectbox_info[i].gadget_id;
5737 int x = SX + selectbox_info[i].x;
5738 int y = SY + selectbox_info[i].y;
5740 if (selectbox_info[i].size == -1) /* dynamically determine size */
5742 /* (we cannot use -1 for uninitialized values if we directly compare
5743 with results from strlen(), because the '<' and '>' operation will
5744 implicitely cast -1 to an unsigned integer value!) */
5745 selectbox_info[i].size = 0;
5747 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5748 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5749 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5751 selectbox_info[i].size++; /* add one character empty space */
5754 event_mask = GD_EVENT_RELEASED |
5755 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5757 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5758 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5760 /* determine horizontal position to the right of specified gadget */
5761 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5762 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5763 ED_GADGET_TEXT_DISTANCE);
5765 /* determine horizontal offset for leading text */
5766 if (selectbox_info[i].text_left != NULL)
5767 x += getTextWidthForGadget(selectbox_info[i].text_left);
5769 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5770 infotext[max_infotext_len] = '\0';
5772 gi = CreateGadget(GDI_CUSTOM_ID, id,
5773 GDI_CUSTOM_TYPE_ID, i,
5774 GDI_INFO_TEXT, infotext,
5777 GDI_TYPE, GD_TYPE_SELECTBOX,
5778 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5779 GDI_TEXT_SIZE, selectbox_info[i].size,
5780 GDI_TEXT_FONT, FONT_INPUT_1,
5781 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5782 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5783 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5784 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5785 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5786 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5787 GDI_EVENT_MASK, event_mask,
5788 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5789 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5793 Error(ERR_EXIT, "cannot create gadget");
5795 level_editor_gadget[id] = gi;
5796 right_gadget_border[id] =
5797 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5801 static void CreateTextbuttonGadgets()
5803 int max_infotext_len = getMaxInfoTextLength();
5806 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5808 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5809 int gd_x1, gd_x2, gd_y1, gd_y2;
5810 struct GadgetInfo *gi;
5811 unsigned long event_mask;
5812 char infotext[MAX_OUTPUT_LINESIZE + 1];
5813 int id = textbutton_info[i].gadget_id;
5814 int x = SX + textbutton_info[i].x;
5815 int y = SY + textbutton_info[i].y;
5817 if (textbutton_info[i].size == -1) /* dynamically determine size */
5818 textbutton_info[i].size = strlen(textbutton_info[i].text);
5820 event_mask = GD_EVENT_RELEASED;
5822 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5823 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5825 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5826 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5827 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5828 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5832 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5833 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5834 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5835 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5838 sprintf(infotext, "%s", textbutton_info[i].infotext);
5839 infotext[max_infotext_len] = '\0';
5841 /* determine horizontal position to the right of specified gadget */
5842 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5843 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5844 ED_GADGET_TEXT_DISTANCE);
5846 /* determine horizontal offset for leading text */
5847 if (textbutton_info[i].text_left != NULL)
5848 x += getTextWidthForGadget(textbutton_info[i].text_left);
5850 gi = CreateGadget(GDI_CUSTOM_ID, id,
5851 GDI_CUSTOM_TYPE_ID, i,
5852 GDI_INFO_TEXT, infotext,
5855 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5856 GDI_TEXT_VALUE, textbutton_info[i].text,
5857 GDI_TEXT_SIZE, textbutton_info[i].size,
5858 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5859 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5860 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5861 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5862 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5863 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5864 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5865 GDI_DECORATION_SHIFTING, 1, 1,
5866 GDI_EVENT_MASK, event_mask,
5867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5868 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5872 Error(ERR_EXIT, "cannot create gadget");
5874 level_editor_gadget[id] = gi;
5875 right_gadget_border[id] =
5876 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5880 static void CreateGraphicbuttonGadgets()
5882 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5883 struct GadgetInfo *gi;
5884 unsigned long event_mask;
5887 /* create buttons for scrolling of drawing area and element list */
5888 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5890 int id = graphicbutton_info[i].gadget_id;
5891 int gd_x1, gd_x2, gd_y1, gd_y2;
5892 int x = SX + graphicbutton_info[i].x;
5893 int y = SY + graphicbutton_info[i].y;
5895 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5897 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5899 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5900 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5901 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5904 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5906 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5907 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5908 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5912 /* determine horizontal position to the right of specified gadget */
5913 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5914 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5915 ED_GADGET_TEXT_DISTANCE);
5917 /* determine horizontal offset for leading text */
5918 if (graphicbutton_info[i].text_left != NULL)
5919 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5921 gi = CreateGadget(GDI_CUSTOM_ID, id,
5922 GDI_CUSTOM_TYPE_ID, i,
5923 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5926 GDI_WIDTH, graphicbutton_info[i].width,
5927 GDI_HEIGHT, graphicbutton_info[i].height,
5928 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5929 GDI_STATE, GD_BUTTON_UNPRESSED,
5930 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5931 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5932 GDI_EVENT_MASK, event_mask,
5933 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5934 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5938 Error(ERR_EXIT, "cannot create gadget");
5940 level_editor_gadget[id] = gi;
5941 right_gadget_border[id] =
5942 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5946 static void CreateScrollbarGadgets()
5950 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5952 int id = scrollbar_info[i].gadget_id;
5953 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5954 int gd_x1, gd_x2, gd_y1, gd_y2;
5955 struct GadgetInfo *gi;
5956 int items_max, items_visible, item_position;
5957 unsigned long event_mask;
5959 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5961 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5962 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5963 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5965 else /* drawing area scrollbars */
5967 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5969 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5970 items_visible = ed_fieldx;
5975 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5976 items_visible = ed_fieldy;
5981 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5983 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5984 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5985 scrollbar_info[i].height : scrollbar_info[i].width));
5986 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5987 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5989 gi = CreateGadget(GDI_CUSTOM_ID, id,
5990 GDI_CUSTOM_TYPE_ID, i,
5991 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5992 GDI_X, scrollbar_info[i].x,
5993 GDI_Y, scrollbar_info[i].y,
5994 GDI_WIDTH, scrollbar_info[i].width,
5995 GDI_HEIGHT, scrollbar_info[i].height,
5996 GDI_TYPE, scrollbar_info[i].type,
5997 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5998 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5999 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6000 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6001 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6002 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6003 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6004 GDI_STATE, GD_BUTTON_UNPRESSED,
6005 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6006 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6007 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6008 GDI_EVENT_MASK, event_mask,
6009 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6010 GDI_CALLBACK_ACTION, HandleControlButtons,
6014 Error(ERR_EXIT, "cannot create gadget");
6016 level_editor_gadget[id] = gi;
6020 static void CreateCheckbuttonGadgets()
6022 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6023 struct GadgetInfo *gi;
6024 unsigned long event_mask;
6025 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6028 event_mask = GD_EVENT_PRESSED;
6030 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6031 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6032 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6033 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6034 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6036 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6038 int id = checkbutton_info[i].gadget_id;
6039 int x = SX + checkbutton_info[i].x;
6040 int y = SY + checkbutton_info[i].y;
6042 if (id == GADGET_ID_STICK_ELEMENT)
6043 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6045 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6047 /* determine horizontal position to the right of specified gadget */
6048 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6049 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6050 ED_GADGET_TEXT_DISTANCE);
6052 /* determine horizontal offset for leading text */
6053 if (checkbutton_info[i].text_left != NULL)
6054 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6056 gi = CreateGadget(GDI_CUSTOM_ID, id,
6057 GDI_CUSTOM_TYPE_ID, i,
6058 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6061 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6062 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6063 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6064 GDI_CHECKED, *checkbutton_info[i].value,
6065 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6066 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6067 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6068 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6069 GDI_EVENT_MASK, event_mask,
6070 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6071 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6075 Error(ERR_EXIT, "cannot create gadget");
6077 level_editor_gadget[id] = gi;
6078 right_gadget_border[id] =
6079 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6083 static void CreateRadiobuttonGadgets()
6085 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6086 struct GadgetInfo *gi;
6087 unsigned long event_mask;
6088 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6091 event_mask = GD_EVENT_PRESSED;
6093 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6094 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6095 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6096 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6097 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6099 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6101 int id = radiobutton_info[i].gadget_id;
6102 int x = SX + radiobutton_info[i].x;
6103 int y = SY + radiobutton_info[i].y;
6106 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6108 /* determine horizontal position to the right of specified gadget */
6109 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6110 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6111 ED_GADGET_TEXT_DISTANCE);
6113 /* determine horizontal offset for leading text */
6114 if (radiobutton_info[i].text_left != NULL)
6115 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6117 gi = CreateGadget(GDI_CUSTOM_ID, id,
6118 GDI_CUSTOM_TYPE_ID, i,
6119 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6122 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6123 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6124 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6125 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6126 GDI_CHECKED, checked,
6127 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6128 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6129 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6130 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6131 GDI_EVENT_MASK, event_mask,
6132 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6133 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6137 Error(ERR_EXIT, "cannot create gadget");
6139 level_editor_gadget[id] = gi;
6140 right_gadget_border[id] =
6141 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6145 void CreateLevelEditorGadgets()
6147 int old_game_status = game_status;
6149 /* setting 'game_status' is needed to get the right fonts for the editor */
6150 game_status = GAME_MODE_EDITOR;
6152 ReinitializeElementList();
6154 CreateControlButtons();
6155 CreateScrollbarGadgets();
6157 /* order of function calls is important because of cross-references */
6158 CreateCheckbuttonGadgets();
6159 CreateCounterButtons();
6160 CreateRadiobuttonGadgets();
6161 CreateTextInputGadgets();
6162 CreateTextAreaGadgets();
6163 CreateSelectboxGadgets();
6164 CreateGraphicbuttonGadgets();
6165 CreateTextbuttonGadgets();
6166 CreateDrawingAreas();
6168 game_status = old_game_status;
6171 void FreeLevelEditorGadgets()
6175 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6177 FreeGadget(level_editor_gadget[i]);
6179 level_editor_gadget[i] = NULL;
6183 static void MapCounterButtons(int id)
6185 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6186 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6187 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6188 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6189 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6190 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6191 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6192 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6193 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6194 int yoffset = ED_BORDER_SIZE;
6195 int x_left = gi_down->x - xoffset_left;
6196 int x_right; /* set after gadget position was modified */
6197 int y_above = gi_down->y - yoffset_above;
6199 int y; /* set after gadget position was modified */
6201 /* counter limits must be changed first to prevent value truncation */
6202 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6203 counterbutton_info[id].max_value);
6205 /* right text position might have changed after setting position above */
6206 x_right = gi_up->x + gi_up->width + xoffset_right;
6208 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6210 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6211 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6212 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6214 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6215 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6216 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6219 /* vertical position might have changed after setting position above */
6220 y = gi_up->y + yoffset;
6222 if (counterbutton_info[id].text_above)
6223 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6225 if (counterbutton_info[id].text_left)
6226 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6228 if (counterbutton_info[id].text_right)
6229 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6236 static void MapControlButtons()
6241 /* map toolbox buttons (excluding special CE toolbox buttons) */
6242 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6243 MapGadget(level_editor_gadget[i]);
6245 /* map buttons to select elements */
6246 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6247 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6248 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6249 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6250 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6252 /* map buttons to select level */
6253 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6254 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6255 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6256 MapCounterButtons(counter_id);
6259 static void MapDrawingArea(int id)
6261 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6262 int area_xsize = gi->drawing.area_xsize;
6263 int area_ysize = gi->drawing.area_ysize;
6264 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6265 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6266 int x_left = gi->x - xoffset_left;
6267 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6268 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6269 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6270 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6272 if (drawingarea_info[id].text_left)
6273 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6275 if (drawingarea_info[id].text_right)
6276 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6278 if (drawingarea_info[id].text_below)
6279 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6281 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6283 DrawElementBorder(gi->x, gi->y,
6284 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6286 DrawDrawingArea(id);
6292 static void MapTextInputGadget(int id)
6294 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6295 int xoffset_above = 0;
6296 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6297 int x_above = textinput_info[id].x + xoffset_above;
6298 int y_above = textinput_info[id].y + yoffset_above;
6300 if (textinput_info[id].text_above)
6301 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6303 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6308 static void MapTextAreaGadget(int id)
6310 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6311 int xoffset_above = 0;
6312 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6313 int x_above = textarea_info[id].x + xoffset_above;
6314 int y_above = textarea_info[id].y + yoffset_above;
6316 if (textarea_info[id].text_above)
6317 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6319 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6324 static void MapSelectboxGadget(int id)
6326 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6327 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6328 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6329 int yoffset = ED_BORDER_SIZE;
6330 int x_left = gi->x - xoffset_left;
6331 int x_right = gi->x + gi->width + xoffset_right;
6332 int y = gi->y + yoffset;
6334 if (selectbox_info[id].text_left)
6335 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6337 if (selectbox_info[id].text_right)
6338 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6340 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6345 static void MapTextbuttonGadget(int id)
6347 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6348 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6349 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6350 int yoffset = ED_BORDER_SIZE;
6351 int x_left = gi->x - xoffset_left;
6352 int x_right = gi->x + gi->width + xoffset_right;
6353 int y = gi->y + yoffset;
6355 /* only show button to delete change pages when more than minimum pages */
6356 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6357 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6360 if (textbutton_info[id].text_left)
6361 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6363 if (textbutton_info[id].text_right)
6364 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6369 static void MapGraphicbuttonGadget(int id)
6371 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6372 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6373 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6374 int yoffset = ED_BORDER_SIZE;
6375 int x_left = gi->x - xoffset_left;
6376 int x_right = gi->x + gi->width + xoffset_right;
6377 int y = gi->y + yoffset;
6379 if (graphicbutton_info[id].text_left)
6380 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6382 if (graphicbutton_info[id].text_right)
6383 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6388 static void MapRadiobuttonGadget(int id)
6390 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6391 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6392 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6393 int yoffset = ED_BORDER_SIZE;
6394 int x_left = gi->x - xoffset_left;
6395 int x_right = gi->x + gi->width + xoffset_right;
6396 int y = gi->y + yoffset;
6398 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6400 if (radiobutton_info[id].text_left)
6401 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6403 if (radiobutton_info[id].text_right)
6404 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6406 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6411 static void MapCheckbuttonGadget(int id)
6413 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6414 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6415 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6416 int yoffset = ED_BORDER_SIZE;
6417 int x_left, x_right, y; /* set after gadget position was modified */
6419 /* set position for gadgets with dynamically determined position */
6420 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6421 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6422 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6424 x_left = gi->x - xoffset_left;
6425 x_right = gi->x + gi->width + xoffset_right;
6426 y = gi->y + yoffset;
6428 if (checkbutton_info[id].text_left)
6429 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6431 if (checkbutton_info[id].text_right)
6432 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6434 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6439 static void MapMainDrawingArea()
6441 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6442 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6445 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6447 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6448 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6449 no_horizontal_scrollbar) ||
6450 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6451 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6452 no_vertical_scrollbar))
6455 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6458 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6460 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6461 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6464 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6467 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6470 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6474 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6476 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6477 i == GADGET_ID_CUSTOM_COPY_TO ||
6478 i == GADGET_ID_CUSTOM_EXCHANGE ||
6479 i == GADGET_ID_CUSTOM_COPY ||
6480 i == GADGET_ID_CUSTOM_PASTE)
6483 MapGadget(level_editor_gadget[i]);
6485 UnmapGadget(level_editor_gadget[i]);
6490 static void MapLevelEditorToolboxCustomGadgets()
6492 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6495 static void UnmapLevelEditorToolboxCustomGadgets()
6497 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6500 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6502 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6505 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6507 if (i != GADGET_ID_SINGLE_ITEMS &&
6508 i != GADGET_ID_PROPERTIES &&
6509 i != GADGET_ID_PICK_ELEMENT)
6511 struct GadgetInfo *gi = level_editor_gadget[i];
6519 BlitBitmap(gd_bitmap, drawto,
6520 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6521 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6522 gi->width, gi->height, gi->x, gi->y);
6524 redraw_mask |= REDRAW_DOOR_3;
6530 static void MapLevelEditorToolboxDrawingGadgets()
6532 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6535 static void UnmapLevelEditorToolboxDrawingGadgets()
6537 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6540 static void UnmapDrawingArea(int id)
6542 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6545 static void UnmapLevelEditorWindowGadgets()
6549 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6550 if (level_editor_gadget[i]->x < SX + SXSIZE)
6551 UnmapGadget(level_editor_gadget[i]);
6554 void UnmapLevelEditorGadgets()
6558 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6559 UnmapGadget(level_editor_gadget[i]);
6562 static void ResetUndoBuffer()
6564 undo_buffer_position = -1;
6565 undo_buffer_steps = -1;
6566 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6568 level.changed = FALSE;
6571 static void DrawEditModeWindow()
6573 ModifyEditorElementList();
6574 RedrawDrawingElements();
6576 if (edit_mode == ED_MODE_INFO)
6577 DrawLevelInfoWindow();
6578 else if (edit_mode == ED_MODE_PROPERTIES)
6579 DrawPropertiesWindow();
6580 else /* edit_mode == ED_MODE_DRAWING */
6581 DrawDrawingWindow();
6584 static boolean LevelChanged()
6586 boolean field_changed = FALSE;
6590 /* changed read-only levels can now be saved in personal level set */
6592 if (leveldir_current->readonly)
6596 for (y = 0; y < lev_fieldy; y++)
6597 for (x = 0; x < lev_fieldx; x++)
6598 if (Feld[x][y] != level.field[x][y])
6599 field_changed = TRUE;
6601 return (level.changed || field_changed);
6604 static boolean PrepareSavingIntoPersonalLevelSet()
6606 static LevelDirTree *last_copied_leveldir = NULL;
6607 static LevelDirTree *last_written_leveldir = NULL;
6608 static int last_copied_level_nr = -1;
6609 static int last_written_level_nr = -1;
6610 LevelDirTree *leveldir_former = leveldir_current;
6611 int level_nr_former = level_nr;
6614 // remember last mod/save so that for current session, we write
6615 // back to the same personal copy, asking only about overwrite.
6616 if (leveldir_current == last_copied_leveldir &&
6617 level_nr == last_copied_level_nr)
6619 // "cd" to personal level set dir (as used when writing last copy)
6620 leveldir_current = last_written_leveldir;
6621 level_nr = last_written_level_nr;
6626 if (!Request("This level is read only ! "
6627 "Save into personal level set ?", REQ_ASK))
6630 // "cd" to personal level set dir (for writing copy the first time)
6632 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6634 // find unused level number
6635 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6637 static char *level_filename = NULL;
6639 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6641 if (!fileExists(level_filename))
6645 last_copied_leveldir = leveldir_former;
6646 last_copied_level_nr = level_nr_former;
6648 last_written_leveldir = leveldir_current;
6649 last_written_level_nr = level_nr = new_level_nr;
6654 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6656 static char *filename_levelinfo = NULL, *mod_name = NULL;
6659 // annotate this copy-and-mod in personal levelinfo.conf
6660 setString(&filename_levelinfo,
6661 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6663 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6665 fprintf(file, "\n");
6666 fprintf(file, "# level %d was modified from:\n", level_nr);
6667 fprintf(file, "# - previous level set name: %s\n",
6669 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6670 level.file_info.nr, level.name);
6671 fprintf(file, "# - previous author: %s\n",
6673 fprintf(file, "# - previous save date: ");
6675 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6677 fprintf(file, "%04d-%02d-%02d\n",
6678 level.creation_date.year,
6679 level.creation_date.month,
6680 level.creation_date.day);
6684 fprintf(file, "not recorded\n");
6690 if (level_nr > leveldir_current->last_level)
6692 static char *temp_levelinfo = NULL;
6693 FILE *temp_file = NULL;
6694 char line[MAX_LINE_LEN];
6696 setString(&temp_levelinfo,
6697 getPath2(getCurrentLevelDir(),
6698 getStringCat2(LEVELINFO_FILENAME, ".new")));
6700 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6701 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6703 while (fgets(line, MAX_LINE_LEN, file))
6705 if (!strPrefix(line, "levels:"))
6706 fputs(line, temp_file);
6708 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6718 // needs error handling; also, ok on dos/win?
6719 unlink(filename_levelinfo);
6720 rename(temp_levelinfo, filename_levelinfo);
6723 // else: allow the save even if annotation failed
6725 // now... spray graffiti on the old level vital statistics
6726 // user can change these; just trying to set a good baseline
6728 // don't truncate names for fear of making offensive or silly:
6729 // long-named original author only recorded in levelinfo.conf.
6730 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6731 if (!strEqual(level.author, leveldir_current->author))
6733 setString(&mod_name, getStringCat3(leveldir_current->author,
6734 " after ", level.author));
6736 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6737 setString(&mod_name,
6738 getStringCat2(leveldir_current->author, " (ed.)"));
6740 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6741 setString(&mod_name, leveldir_current->author);
6743 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6745 // less worried about truncation here
6746 setString(&mod_name, getStringCat2("Mod: ", level.name));
6747 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6751 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6752 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6756 for (x = 0; x < lev_fieldx; x++)
6757 for (y = 0; y < lev_fieldy; y++)
6758 dst[x][y] = src[x][y];
6761 static int setSelectboxValue(int selectbox_id, int new_value)
6763 int new_index_value = 0;
6766 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6767 if (selectbox_info[selectbox_id].options[i].value == new_value)
6768 new_index_value = i;
6770 *selectbox_info[selectbox_id].value =
6771 selectbox_info[selectbox_id].options[new_index_value].value;
6773 return new_index_value;
6776 static void setSelectboxSpecialActionVariablesIfNeeded()
6780 /* change action mode and arg variables according to action type variable */
6781 for (i = 0; action_arg_options[i].value != -1; i++)
6783 if (action_arg_options[i].value == custom_element_change.action_type)
6785 int mode = action_arg_options[i].mode;
6787 /* only change if corresponding selectbox has changed */
6788 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6789 action_arg_modes[mode])
6790 custom_element_change.action_mode = -1;
6792 /* only change if corresponding selectbox has changed */
6793 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6794 action_arg_options[i].options)
6795 custom_element_change.action_arg = -1;
6802 static void setSelectboxSpecialActionOptions()
6806 /* change action mode and arg selectbox according to action type selectbox */
6807 for (i = 0; action_arg_options[i].value != -1; i++)
6809 if (action_arg_options[i].value == custom_element_change.action_type)
6811 int mode = action_arg_options[i].mode;
6813 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6814 action_arg_modes[mode]);
6815 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6816 custom_element_change.action_mode);
6818 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6819 action_arg_options[i].options);
6820 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6821 custom_element_change.action_arg);
6827 static void copy_custom_element_settings(int element_from, int element_to)
6829 struct ElementInfo *ei_from = &element_info[element_from];
6830 struct ElementInfo *ei_to = &element_info[element_to];
6832 copyElementInfo(ei_from, ei_to);
6835 static void replace_custom_element_in_settings(int element_from,
6840 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6842 struct ElementInfo *ei = &element_info[i];
6844 for (y = 0; y < 3; y++)
6845 for (x = 0; x < 3; x++)
6846 if (ei->content.e[x][y] == element_from)
6847 ei->content.e[x][y] = element_to;
6849 for (j = 0; j < ei->num_change_pages; j++)
6851 struct ElementChangeInfo *change = &ei->change_page[j];
6853 if (change->target_element == element_from)
6854 change->target_element = element_to;
6856 if (change->initial_trigger_element == element_from)
6857 change->initial_trigger_element = element_to;
6859 if (change->action_element == element_from)
6860 change->action_element = element_to;
6862 for (y = 0; y < 3; y++)
6863 for (x = 0; x < 3; x++)
6864 if (change->target_content.e[x][y] == element_from)
6865 change->target_content.e[x][y] = element_to;
6868 if (ei->group != NULL) /* group or internal */
6869 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6870 if (ei->group->element[j] == element_from)
6871 ei->group->element[j] = element_to;
6875 static void replace_custom_element_in_playfield(int element_from,
6880 for (x = 0; x < lev_fieldx; x++)
6881 for (y = 0; y < lev_fieldy; y++)
6882 if (Feld[x][y] == element_from)
6883 Feld[x][y] = element_to;
6886 static boolean CopyCustomElement(int element_old, int element_new,
6889 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6891 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6892 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6893 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6895 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6897 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6898 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6899 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6901 level.changed = TRUE;
6903 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6905 Request("Please choose custom element !", REQ_CONFIRM);
6909 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6911 Request("Please choose group element !", REQ_CONFIRM);
6917 level.changed = TRUE;
6920 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6922 copy_custom_element_settings(element_new, element_old);
6924 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6926 copy_custom_element_settings(element_old, element_new);
6928 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6930 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6931 copy_custom_element_settings(element_new, element_old);
6932 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6934 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6935 replace_custom_element_in_settings(element_new, element_old);
6936 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6938 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6939 replace_custom_element_in_playfield(element_new, element_old);
6940 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6943 UpdateCustomElementGraphicGadgets();
6944 DrawPropertiesWindow();
6949 static void CopyCustomElementPropertiesToEditor(int element)
6952 int current_change_page = element_info[element].current_change_page;
6954 /* dynamically (re)build selectbox for selecting change page */
6955 for (i = 0; i < element_info[element].num_change_pages; i++)
6957 sprintf(options_change_page_strings[i], "%d", i + 1);
6959 options_change_page[i].value = i;
6960 options_change_page[i].text = options_change_page_strings[i];
6963 options_change_page[i].value = -1;
6964 options_change_page[i].text = NULL;
6966 /* needed here to initialize combined element properties */
6967 InitElementPropertiesEngine(level.game_version);
6969 element_info[element].change =
6970 &element_info[element].change_page[current_change_page];
6972 custom_element = element_info[element];
6973 custom_element_change = *element_info[element].change;
6975 /* needed to initially set selectbox options for special action options */
6976 setSelectboxSpecialActionOptions();
6978 /* needed to initially set selectbox value variables to reliable defaults */
6979 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6980 setSelectboxValue(i, *selectbox_info[i].value);
6982 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6983 custom_element_properties[i] = HAS_PROPERTY(element, i);
6985 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6986 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6988 /* ---------- element settings: configure (custom elements) ------------- */
6990 /* set accessible layer selectbox help value */
6991 custom_element.access_type =
6992 (IS_WALKABLE(element) ? EP_WALKABLE :
6993 IS_PASSABLE(element) ? EP_PASSABLE :
6994 custom_element.access_type);
6995 custom_element.access_layer =
6996 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6997 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6998 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6999 custom_element.access_layer);
7000 custom_element.access_protected =
7001 (IS_PROTECTED(element) ? 1 : 0);
7002 custom_element_properties[EP_ACCESSIBLE] =
7003 (IS_ACCESSIBLE_OVER(element) ||
7004 IS_ACCESSIBLE_INSIDE(element) ||
7005 IS_ACCESSIBLE_UNDER(element));
7007 /* set walk-to-object action selectbox help value */
7008 custom_element.walk_to_action =
7009 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7010 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7011 IS_DROPPABLE(element) ? EP_DROPPABLE :
7012 IS_THROWABLE(element) ? EP_THROWABLE :
7013 IS_PUSHABLE(element) ? EP_PUSHABLE :
7014 custom_element.walk_to_action);
7015 custom_element_properties[EP_WALK_TO_OBJECT] =
7016 (IS_DIGGABLE(element) ||
7017 IS_COLLECTIBLE_ONLY(element) ||
7018 IS_DROPPABLE(element) ||
7019 IS_THROWABLE(element) ||
7020 IS_PUSHABLE(element));
7022 /* set smash targets selectbox help value */
7023 custom_element.smash_targets =
7024 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7025 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7026 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7027 custom_element.smash_targets);
7028 custom_element_properties[EP_CAN_SMASH] =
7029 (CAN_SMASH_EVERYTHING(element) ||
7030 CAN_SMASH_ENEMIES(element) ||
7031 CAN_SMASH_PLAYER(element));
7033 /* set deadliness selectbox help value */
7034 custom_element.deadliness =
7035 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7036 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7037 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7038 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7039 custom_element.deadliness);
7040 custom_element_properties[EP_DEADLY] =
7041 (DONT_TOUCH(element) ||
7042 DONT_GET_HIT_BY(element) ||
7043 DONT_COLLIDE_WITH(element) ||
7044 DONT_RUN_INTO(element));
7046 /* ---------- element settings: advanced (custom elements) --------------- */
7048 /* set "change by direct action" selectbox help value */
7049 custom_element_change.direct_action =
7050 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7051 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7052 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7053 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7054 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7055 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7056 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7057 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7058 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7059 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7060 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7061 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7062 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7063 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7064 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7065 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7066 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7067 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7068 custom_element_change.direct_action);
7070 /* set "change by other element action" selectbox help value */
7071 custom_element_change.other_action =
7072 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7073 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7074 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7075 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7076 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7077 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7078 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7079 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7080 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7081 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7082 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7083 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7084 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7085 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7086 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7087 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7088 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7089 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7090 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7091 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7092 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7093 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7094 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7095 custom_element_change.other_action);
7098 static void CopyGroupElementPropertiesToEditor(int element)
7100 group_element_info = *element_info[element].group;
7101 custom_element = element_info[element]; /* needed for description */
7104 static void CopyClassicElementPropertiesToEditor(int element)
7106 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7107 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7108 getMoveIntoAcidProperty(&level, element);
7110 if (MAYBE_DONT_COLLIDE_WITH(element))
7111 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7112 getDontCollideWithProperty(&level, element);
7115 static void CopyElementPropertiesToEditor(int element)
7117 if (IS_CUSTOM_ELEMENT(element))
7118 CopyCustomElementPropertiesToEditor(element);
7119 else if (IS_GROUP_ELEMENT(element))
7120 CopyGroupElementPropertiesToEditor(element);
7122 CopyClassicElementPropertiesToEditor(element);
7125 static void CopyCustomElementPropertiesToGame(int element)
7128 int access_type_and_layer;
7130 /* mark that this custom element has been modified */
7131 custom_element.modified_settings = TRUE;
7132 level.changed = TRUE;
7134 if (level.use_custom_template)
7136 if (Request("Copy and modify level template ?", REQ_ASK))
7138 level.use_custom_template = FALSE;
7139 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7140 GDI_CHECKED, FALSE, GDI_END);
7144 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7146 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7150 element_info[element] = custom_element;
7151 *element_info[element].change = custom_element_change;
7153 /* ---------- element settings: configure (custom elements) ------------- */
7155 /* set accessible property from checkbox and selectbox */
7156 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7157 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7158 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7159 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7160 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7161 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7162 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7163 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7164 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7165 custom_element_properties[access_type_and_layer] =
7166 custom_element_properties[EP_ACCESSIBLE];
7167 custom_element_properties[EP_PROTECTED] =
7168 (custom_element.access_protected != 0 &&
7169 custom_element_properties[EP_ACCESSIBLE]);
7171 /* set walk-to-object property from checkbox and selectbox */
7172 custom_element_properties[EP_DIGGABLE] = FALSE;
7173 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7174 custom_element_properties[EP_DROPPABLE] = FALSE;
7175 custom_element_properties[EP_THROWABLE] = FALSE;
7176 custom_element_properties[EP_PUSHABLE] = FALSE;
7177 custom_element_properties[custom_element.walk_to_action] =
7178 custom_element_properties[EP_WALK_TO_OBJECT];
7180 /* set smash property from checkbox and selectbox */
7181 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7182 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7183 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7184 custom_element_properties[custom_element.smash_targets] =
7185 custom_element_properties[EP_CAN_SMASH];
7187 /* set deadliness property from checkbox and selectbox */
7188 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7189 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7190 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7191 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7192 custom_element_properties[custom_element.deadliness] =
7193 custom_element_properties[EP_DEADLY];
7195 /* ---------- element settings: advanced (custom elements) --------------- */
7197 /* set player change event from checkbox and selectbox */
7198 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7199 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7200 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7201 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7202 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7203 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7204 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7205 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7206 custom_element_change_events[CE_SWITCHED] = FALSE;
7207 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7208 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7209 custom_element_change_events[CE_BLOCKED] = FALSE;
7210 custom_element_change_events[CE_IMPACT] = FALSE;
7211 custom_element_change_events[CE_SMASHED] = FALSE;
7212 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7213 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7214 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7215 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7216 custom_element_change_events[custom_element_change.direct_action] =
7217 custom_element_change_events[CE_BY_DIRECT_ACTION];
7219 /* set other element action change event from checkbox and selectbox */
7220 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7221 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7222 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7223 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7224 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7225 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7226 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7227 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7228 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7229 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7230 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7231 custom_element_change_events[CE_HITTING_X] = FALSE;
7232 custom_element_change_events[CE_DIGGING_X] = FALSE;
7233 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7234 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7235 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7236 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7237 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7238 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7239 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7240 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7241 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7242 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7243 custom_element_change_events[custom_element_change.other_action] =
7244 custom_element_change_events[CE_BY_OTHER_ACTION];
7246 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7247 SET_PROPERTY(element, i, custom_element_properties[i]);
7249 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7250 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7252 /* copy change events also to special level editor variable */
7253 custom_element = element_info[element];
7254 custom_element_change = *element_info[element].change;
7257 static void CopyGroupElementPropertiesToGame(int element)
7259 element_info[element] = custom_element;
7260 *element_info[element].group = group_element_info;
7262 /* mark that this group element has been modified */
7263 element_info[element].modified_settings = TRUE;
7264 level.changed = TRUE;
7267 static void CopyClassicElementPropertiesToGame(int element)
7269 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7270 setMoveIntoAcidProperty(&level, element,
7271 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7273 if (MAYBE_DONT_COLLIDE_WITH(element))
7274 setDontCollideWithProperty(&level, element,
7275 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7278 static void CopyElementPropertiesToGame(int element)
7280 if (IS_CUSTOM_ELEMENT(element))
7281 CopyCustomElementPropertiesToGame(element);
7282 else if (IS_GROUP_ELEMENT(element))
7283 CopyGroupElementPropertiesToGame(element);
7285 CopyClassicElementPropertiesToGame(element);
7288 void CheckElementDescriptions()
7292 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7293 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7294 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7301 CloseDoor(DOOR_CLOSE_ALL);
7304 FadeOut(REDRAW_FIELD);
7307 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7310 CheckElementDescriptions();
7313 if (level_editor_test_game)
7315 CopyPlayfield(level.field, Feld);
7316 CopyPlayfield(FieldBackup, level.field);
7318 level_editor_test_game = FALSE;
7322 edit_mode = ED_MODE_DRAWING;
7323 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7324 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7332 /* copy default editor door content to main double buffer */
7333 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7334 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7336 /* draw bigger door */
7337 DrawSpecialEditorDoor();
7339 /* draw new control window */
7340 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7341 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7343 redraw_mask |= REDRAW_ALL;
7345 ReinitializeElementList(); /* update dynamic level element list */
7346 ReinitializeElementListButtons(); /* custom element may look different */
7348 InitElementPropertiesGfxElement();
7355 MapControlButtons();
7358 FadeOut(REDRAW_FIELD);
7361 DrawEditModeWindow();
7364 FadeIn(REDRAW_FIELD);
7367 /* copy actual editor door content to door double buffer for OpenDoor() */
7368 BlitBitmap(drawto, bitmap_db_door,
7369 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7372 /* draw new control window (with border) to window */
7373 redraw_mask |= REDRAW_ALL;
7377 OpenDoor(DOOR_OPEN_1);
7380 static void AdjustDrawingAreaGadgets()
7382 int ed_xsize = lev_fieldx + 2;
7383 int ed_ysize = lev_fieldy + 2;
7384 int max_ed_fieldx = MAX_ED_FIELDX;
7385 int max_ed_fieldy = MAX_ED_FIELDY;
7386 boolean horizontal_scrollbar_needed;
7387 boolean vertical_scrollbar_needed;
7388 int x, y, width, height;
7389 int xoffset, yoffset;
7391 /* check if we need any scrollbars */
7392 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7393 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7395 /* check if we have a smaller editor field because of scrollbars */
7396 if (horizontal_scrollbar_needed)
7397 max_ed_fieldy = MAX_ED_FIELDY - 1;
7398 if (vertical_scrollbar_needed)
7399 max_ed_fieldx = MAX_ED_FIELDX - 1;
7401 /* check again if we now need more scrollbars because of less space */
7402 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7403 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7405 /* check if editor field gets even smaller after adding new scrollbars */
7406 if (horizontal_scrollbar_needed)
7407 max_ed_fieldy = MAX_ED_FIELDY - 1;
7408 if (vertical_scrollbar_needed)
7409 max_ed_fieldx = MAX_ED_FIELDX - 1;
7411 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7412 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7414 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7415 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7416 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7417 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7420 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7421 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7423 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7424 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7426 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7427 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7429 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7430 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7432 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7434 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7436 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7438 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7442 static void AdjustLevelScrollPosition()
7444 if (level_xpos < -1)
7446 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7447 level_xpos = lev_fieldx - ed_fieldx + 1;
7448 if (lev_fieldx < ed_fieldx - 2)
7451 if (level_ypos < -1)
7453 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7454 level_ypos = lev_fieldy - ed_fieldy + 1;
7455 if (lev_fieldy < ed_fieldy - 2)
7459 static void AdjustEditorScrollbar(int id)
7461 struct GadgetInfo *gi = level_editor_gadget[id];
7462 int items_max, items_visible, item_position;
7464 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7466 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7467 items_visible = ed_fieldx;
7468 item_position = level_xpos + 1;
7472 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7473 items_visible = ed_fieldy;
7474 item_position = level_ypos + 1;
7477 if (item_position > items_max - items_visible)
7478 item_position = items_max - items_visible;
7480 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7481 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7484 static void AdjustElementListScrollbar()
7486 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7487 int items_max, items_visible, item_position;
7489 /* correct position of element list scrollbar */
7490 if (element_shift < 0)
7492 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7493 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7495 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7496 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7497 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7499 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7500 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7501 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7504 static void ModifyEditorCounterValue(int counter_id, int new_value)
7506 int *counter_value = counterbutton_info[counter_id].value;
7507 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7508 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7510 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7512 if (counter_value != NULL)
7513 *counter_value = gi->textinput.number_value;
7516 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7518 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7519 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7521 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7523 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7524 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7526 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7527 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7529 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7530 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7534 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7536 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7537 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7538 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7540 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7543 static void ModifyEditorSelectboxOptions(int selectbox_id,
7544 struct ValueTextInfo *options)
7546 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7547 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7549 selectbox_info[selectbox_id].options = options;
7551 /* set index to zero -- list may be shorter now (correct later, if needed) */
7552 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7553 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7556 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7558 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7559 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7561 drawingarea_info[drawingarea_id].area_xsize = xsize;
7562 drawingarea_info[drawingarea_id].area_ysize = ysize;
7564 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7567 static void ModifyEditorElementList()
7571 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7573 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7574 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7575 struct GadgetDesign *gd = &gi->deco.design;
7576 int element = editor_elements[element_shift + i];
7580 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7581 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7587 static void PickDrawingElement(int button, int element)
7589 if (button < 1 || button > 3)
7594 new_element1 = element;
7595 DrawMiniGraphicExt(drawto,
7596 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7597 el2edimg(new_element1));
7599 else if (button == 2)
7601 new_element2 = element;
7602 DrawMiniGraphicExt(drawto,
7603 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7604 el2edimg(new_element2));
7608 new_element3 = element;
7609 DrawMiniGraphicExt(drawto,
7610 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7611 el2edimg(new_element3));
7614 redraw_mask |= REDRAW_DOOR_1;
7617 static void RedrawDrawingElements()
7619 PickDrawingElement(1, new_element1);
7620 PickDrawingElement(2, new_element2);
7621 PickDrawingElement(3, new_element3);
7624 static void DrawDrawingWindow()
7626 stick_element_properties_window = FALSE;
7628 SetMainBackgroundImage(IMG_UNDEFINED);
7631 UnmapLevelEditorWindowGadgets();
7632 UnmapLevelEditorToolboxCustomGadgets();
7634 AdjustDrawingAreaGadgets();
7635 AdjustLevelScrollPosition();
7636 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7637 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7639 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7641 MapMainDrawingArea();
7642 MapLevelEditorToolboxDrawingGadgets();
7645 static int getTabulatorBarWidth()
7647 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7648 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7650 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7653 static void DrawLevelInfoTabulatorGadgets()
7655 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7656 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7657 int gd_x = gd->x + gd_gi1->border.width / 2;
7658 int gd_y = gd->y + gd_gi1->height - 1;
7659 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7660 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7661 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7668 for (i = id_first; i <= id_last; i++)
7670 int gadget_id = textbutton_info[i].gadget_id;
7671 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7672 boolean active = (i != edit_mode_levelinfo);
7674 /* draw background line below tabulator button */
7675 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7677 /* draw solid line below inactive tabulator buttons */
7678 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7679 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7681 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7682 MapTextbuttonGadget(i);
7686 /* draw little border line below tabulator buttons */
7687 if (tab_color != BLACK_PIXEL) /* black => transparent */
7688 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7689 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7692 /* draw little border line below tabulator buttons */
7693 if (tab_color != BLACK_PIXEL) /* black => transparent */
7694 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7695 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7696 ED_GADGET_DISTANCE, tab_color);
7700 static void DrawPropertiesTabulatorGadgets()
7702 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7703 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7704 int gd_x = gd->x + gd_gi1->border.width / 2;
7705 int gd_y = gd->y + gd_gi1->height - 1;
7706 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7707 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7708 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7715 /* draw two config tabulators for player elements */
7716 if (ELEM_IS_PLAYER(properties_element))
7717 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7719 /* draw two config and one "change" tabulator for custom elements */
7720 if (IS_CUSTOM_ELEMENT(properties_element))
7721 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7723 for (i = id_first; i <= id_last; i++)
7725 int gadget_id = textbutton_info[i].gadget_id;
7726 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7727 boolean active = (i != edit_mode_properties);
7729 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7730 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7731 (ELEM_IS_PLAYER(properties_element) ||
7732 IS_CUSTOM_ELEMENT(properties_element)))
7735 /* draw background line below tabulator button */
7736 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7738 /* draw solid line below inactive tabulator buttons */
7739 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7740 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7742 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7743 MapTextbuttonGadget(i);
7747 /* draw little border line below tabulator buttons */
7748 if (tab_color != BLACK_PIXEL) /* black => transparent */
7749 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7750 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7753 /* draw little border line below tabulator buttons */
7754 if (tab_color != BLACK_PIXEL) /* black => transparent */
7755 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7756 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7757 ED_GADGET_DISTANCE, tab_color);
7761 static void DrawLevelInfoLevel()
7765 /* draw counter gadgets */
7766 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7767 MapCounterButtons(i);
7769 /* draw selectbox gadgets */
7770 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7771 MapSelectboxGadget(i);
7773 /* draw text input gadgets */
7774 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7775 MapTextInputGadget(i);
7778 static void DrawLevelInfoEditor()
7782 /* draw counter gadgets */
7783 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7784 MapCounterButtons(i);
7786 /* draw checkbutton gadgets */
7787 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7788 MapCheckbuttonGadget(i);
7790 /* draw radiobutton gadgets */
7791 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7792 MapRadiobuttonGadget(i);
7794 /* draw drawing area */
7795 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7798 static void DrawLevelInfoWindow()
7800 stick_element_properties_window = FALSE;
7802 UnmapLevelEditorWindowGadgets();
7804 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7809 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7811 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7812 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7815 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7816 "Level Settings", FONT_TITLE_1);
7817 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7818 "Editor Settings", FONT_TITLE_1);
7821 DrawLevelInfoTabulatorGadgets();
7823 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7824 DrawLevelInfoLevel();
7825 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7826 DrawLevelInfoEditor();
7829 static void DrawCustomContentArea()
7831 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7832 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7833 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7834 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7835 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7836 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7838 /* add distance for potential left text (without drawing area border) */
7839 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7841 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7843 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7846 static void DrawCustomChangeContentArea()
7848 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7849 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7850 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7851 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7852 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7853 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7855 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7860 static void DrawYamYamContentAreas()
7862 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7863 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7866 /* display counter to choose number of element content areas */
7867 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7869 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7871 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7873 if (i < level.num_yamyam_contents)
7879 int font_height = getFontHeight(FONT_TEXT_1);
7881 UnmapDrawingArea(id);
7883 /* delete content areas in case of reducing number of them */
7884 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7885 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7887 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7891 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7892 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7893 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7896 static void DrawMagicBallContentAreas()
7898 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7899 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7902 /* display counter to choose number of element content areas */
7903 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7905 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7907 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7909 if (i < level.num_ball_contents)
7915 int font_height = getFontHeight(FONT_TEXT_1);
7917 UnmapDrawingArea(id);
7919 /* delete content areas in case of reducing number of them */
7920 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7921 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7923 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7927 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7928 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7929 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7932 static void DrawAndroidElementArea(int element)
7934 int num_elements = level.num_android_clone_elements;
7935 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7936 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7937 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7938 int xsize = MAX_ANDROID_ELEMENTS;
7941 /* display counter to choose number of element areas */
7942 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7944 if (drawingarea_info[id].text_left != NULL)
7945 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7947 UnmapDrawingArea(id);
7949 ModifyEditorDrawingArea(id, num_elements, 1);
7951 /* delete content areas in case of reducing number of them */
7952 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7957 static void DrawGroupElementArea(int element)
7959 int num_elements = group_element_info.num_elements;
7960 int id = ED_DRAWING_ID_GROUP_CONTENT;
7961 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7962 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7963 int xsize = MAX_ELEMENTS_IN_GROUP;
7966 if (drawingarea_info[id].text_left != NULL)
7967 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7969 UnmapDrawingArea(id);
7971 ModifyEditorDrawingArea(id, num_elements, 1);
7973 /* delete content areas in case of reducing number of them */
7974 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7979 static void DrawPlayerInitialInventoryArea(int element)
7981 int player_nr = GET_PLAYER_NR(element);
7982 int num_elements = level.initial_inventory_size[player_nr];
7983 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7984 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7985 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7986 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7989 /* determine horizontal position to the right of specified gadget */
7990 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7991 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7992 ED_DRAWINGAREA_TEXT_DISTANCE);
7994 /* determine horizontal offset for leading text */
7995 if (drawingarea_info[id].text_left != NULL)
7996 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7998 UnmapDrawingArea(id);
8000 ModifyEditorDrawingArea(id, num_elements, 1);
8002 /* delete content areas in case of reducing number of them */
8003 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8008 static void DrawEnvelopeTextArea(int envelope_nr)
8010 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8011 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8014 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8016 if (envelope_nr != -1)
8017 textarea_info[id].value = level.envelope[envelope_nr].text;
8019 ModifyGadget(gi, GDI_AREA_SIZE,
8020 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8021 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8024 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8027 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8029 int font_height = getFontHeight(font_nr);
8030 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8031 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8032 int sx = SX + pad_x;
8033 int sy = SY + pad_y;
8034 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8036 if (start_line >= max_lines_per_screen)
8039 DrawText(sx, sy + start_line * font_height, text, font_nr);
8044 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8046 int font_nr = FONT_TEXT_2;
8047 int font_width = getFontWidth(font_nr);
8048 int font_height = getFontHeight(font_nr);
8049 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8050 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8051 int sx = SX + pad_x;
8052 int sy = SY + pad_y + start_line * font_height;
8053 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8054 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8056 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8057 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
8060 static void DrawPropertiesInfo()
8069 /* configurable properties */
8071 { EP_WALKABLE_OVER, "- player can walk over it" },
8072 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8073 { EP_WALKABLE_UNDER, "- player can walk under it" },
8074 { EP_PASSABLE_OVER, "- player can pass over it" },
8075 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8076 { EP_PASSABLE_UNDER, "- player can pass under it" },
8077 { EP_PROTECTED, "- player is protected by it" },
8079 { EP_DIGGABLE, "- can be digged away" },
8080 { EP_COLLECTIBLE, "- can be collected" },
8081 { EP_DROPPABLE, "- can be dropped after collecting" },
8082 { EP_THROWABLE, "- can be thrown after collecting" },
8083 { EP_PUSHABLE, "- can be pushed" },
8085 { EP_CAN_FALL, "- can fall" },
8086 { EP_CAN_MOVE, "- can move" },
8088 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8090 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8092 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8094 { EP_SLIPPERY, "- slippery for falling elements" },
8095 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8097 { EP_DONT_RUN_INTO, "- deadly when running into" },
8098 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8099 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8100 { EP_DONT_TOUCH, "- deadly when touching" },
8102 { EP_INDESTRUCTIBLE, "- indestructible" },
8104 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8105 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8106 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8108 { EP_CAN_CHANGE, "- can change to other element" },
8110 /* pre-defined properties */
8111 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8112 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8113 { EP_SWITCHABLE, "- can be switched" },
8115 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8120 char *filename = getElementDescriptionFilename(properties_element);
8121 char *percentage_text = "In this level:";
8122 char *properties_text = "Standard properties:";
8124 int num_elements_in_level;
8125 int num_standard_properties = 0;
8126 int font1_nr = FONT_TEXT_1;
8127 int font2_nr = FONT_TEXT_2;
8128 int font1_width = getFontWidth(font1_nr);
8129 int font2_height = getFontHeight(font2_nr);
8130 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8131 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8132 int screen_line = 0;
8135 if (setup.editor.show_element_token)
8137 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8138 "[%s]", element_info[properties_element].token_name);
8142 /* ----- print number of elements / percentage of this element in level */
8144 num_elements_in_level = 0;
8145 for (y = 0; y < lev_fieldy; y++)
8146 for (x = 0; x < lev_fieldx; x++)
8147 if (Feld[x][y] == properties_element)
8148 num_elements_in_level++;
8149 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8151 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8153 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8154 pad_y + screen_line++ * font2_height, font2_nr,
8155 "%d (%.2f%%)", num_elements_in_level, percentage);
8159 /* ----- print standard properties of this element */
8161 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8164 for (i = 0; properties[i].value != -1; i++)
8166 if (!HAS_PROPERTY(properties_element, properties[i].value))
8169 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8170 properties[i].text);
8171 num_standard_properties++;
8174 if (num_standard_properties == 0)
8175 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8176 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8180 /* ----- print special description of this element */
8182 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8183 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8184 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8187 #define TEXT_COLLECTING "Score for collecting"
8188 #define TEXT_SMASHING "Score for smashing"
8189 #define TEXT_SLURPING "Score for slurping robot"
8190 #define TEXT_CRACKING "Score for cracking"
8191 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8192 #define TEXT_DURATION "Duration when activated"
8193 #define TEXT_BALL_DELAY "Element generation delay"
8194 #define TEXT_MOVE_SPEED "Speed of android moving"
8195 #define TEXT_CLONE_SPEED "Speed of android cloning"
8196 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8197 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8198 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8199 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8200 #define TEXT_TIME_BONUS "Extra time to solve level"
8207 } elements_with_counter[] =
8209 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8210 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8211 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8212 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8213 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8214 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8215 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8216 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8217 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8218 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8219 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8220 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8221 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8222 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8223 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8224 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8225 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8226 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8227 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8228 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8229 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8230 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8231 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8232 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8233 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8234 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8235 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8236 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8237 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8238 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8239 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8240 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8241 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8242 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8243 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8244 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8245 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8246 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8247 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8248 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8249 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8250 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8251 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8252 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8253 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8254 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8255 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8256 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8257 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8258 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8259 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8260 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8261 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8262 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8263 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8264 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8265 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8266 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8267 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8268 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8269 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8270 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8271 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8272 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8273 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8274 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8275 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8276 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8277 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8278 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8279 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8280 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8281 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8282 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8284 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8285 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8286 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8287 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8288 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8289 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8290 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8291 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8292 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8293 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8294 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8295 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8296 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8297 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8298 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8299 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8301 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8302 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8303 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8304 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8305 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8306 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8307 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8308 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8313 static boolean checkPropertiesConfig(int element)
8317 if (IS_GEM(element) ||
8318 IS_CUSTOM_ELEMENT(element) ||
8319 IS_GROUP_ELEMENT(element) ||
8320 IS_ENVELOPE(element) ||
8321 ELEM_IS_PLAYER(element) ||
8322 HAS_EDITOR_CONTENT(element) ||
8323 CAN_GROW(element) ||
8324 COULD_MOVE_INTO_ACID(element) ||
8325 MAYBE_DONT_COLLIDE_WITH(element) ||
8326 element == EL_SOKOBAN_OBJECT ||
8327 element == EL_SOKOBAN_FIELD_EMPTY ||
8328 element == EL_SOKOBAN_FIELD_FULL)
8331 for (i = 0; elements_with_counter[i].element != -1; i++)
8332 if (elements_with_counter[i].element == element)
8338 static void DrawPropertiesConfig()
8340 int max_num_element_counters = 4;
8341 int num_element_counters = 0;
8344 if (!checkPropertiesConfig(properties_element))
8346 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8351 /* check if there are elements where a value can be chosen for */
8352 for (i = 0; elements_with_counter[i].element != -1; i++)
8354 if (elements_with_counter[i].element == properties_element)
8356 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8358 counterbutton_info[counter_id].y =
8359 ED_ELEMENT_SETTINGS_YPOS(
8360 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8361 (CAN_GROW(properties_element) ? 1 : 0) +
8362 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8363 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8364 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8365 num_element_counters);
8367 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8368 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8370 if (properties_element == EL_GAME_OF_LIFE ||
8371 properties_element == EL_BIOMAZE)
8373 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8374 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8378 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8379 counterbutton_info[counter_id].min_value = MIN_SCORE;
8380 counterbutton_info[counter_id].max_value = MAX_SCORE;
8383 MapCounterButtons(counter_id);
8385 num_element_counters++;
8386 if (num_element_counters >= max_num_element_counters)
8391 if (HAS_EDITOR_CONTENT(properties_element))
8393 /* draw stickybutton gadget */
8394 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8396 if (IS_AMOEBOID(properties_element))
8397 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8398 else if (properties_element == EL_YAMYAM ||
8399 properties_element == EL_YAMYAM_LEFT ||
8400 properties_element == EL_YAMYAM_RIGHT ||
8401 properties_element == EL_YAMYAM_UP ||
8402 properties_element == EL_YAMYAM_DOWN)
8403 DrawYamYamContentAreas();
8404 else if (properties_element == EL_EMC_MAGIC_BALL)
8406 DrawMagicBallContentAreas();
8408 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8409 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8411 else if (properties_element == EL_EMC_ANDROID)
8412 DrawAndroidElementArea(properties_element);
8415 if (ELEM_IS_PLAYER(properties_element))
8417 int player_nr = GET_PLAYER_NR(properties_element);
8419 /* these properties can be set for every player individually */
8421 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8423 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8424 &level.start_element[player_nr];
8425 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8426 &level.artwork_element[player_nr];
8427 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8428 &level.explosion_element[player_nr];
8430 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8431 &level.use_start_element[player_nr];
8432 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8433 &level.use_artwork_element[player_nr];
8434 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8435 &level.use_explosion_element[player_nr];
8436 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8437 &level.initial_player_gravity[player_nr];
8439 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8440 &level.initial_player_stepsize[player_nr];
8442 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8443 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8444 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8445 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8446 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8447 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8448 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8449 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8450 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8451 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8452 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8453 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8454 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8456 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8457 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8458 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8460 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8462 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8464 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8465 &level.initial_inventory_content[player_nr][0];
8467 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8468 &level.initial_inventory_size[player_nr];
8470 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8471 &level.use_initial_inventory[player_nr];
8473 /* draw checkbutton gadgets */
8474 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8476 /* draw counter gadgets */
8477 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8479 /* draw drawing area gadgets */
8480 DrawPlayerInitialInventoryArea(properties_element);
8484 if (IS_GEM(properties_element))
8485 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8487 if (properties_element == EL_EM_DYNAMITE)
8488 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8490 if (COULD_MOVE_INTO_ACID(properties_element) &&
8491 !ELEM_IS_PLAYER(properties_element) &&
8492 (!IS_CUSTOM_ELEMENT(properties_element) ||
8493 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8495 /* set position for checkbutton for "can move into acid" */
8496 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8497 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8498 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8499 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8500 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8502 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8505 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8506 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8508 if (properties_element == EL_SPRING)
8509 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8511 if (properties_element == EL_TIME_ORB_FULL)
8512 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8514 if (CAN_GROW(properties_element))
8516 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8517 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8519 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8522 if (properties_element == EL_SOKOBAN_OBJECT ||
8523 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8524 properties_element == EL_SOKOBAN_FIELD_FULL)
8525 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8527 if (IS_ENVELOPE(properties_element))
8529 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8530 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8531 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8532 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8533 int envelope_nr = properties_element - EL_ENVELOPE_1;
8535 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8536 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8538 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8539 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8541 /* display counter to choose size of envelope text area */
8542 MapCounterButtons(counter1_id);
8543 MapCounterButtons(counter2_id);
8545 /* display checkbuttons to choose auto-wrap and alignment properties */
8546 MapCheckbuttonGadget(button1_id);
8547 MapCheckbuttonGadget(button2_id);
8549 DrawEnvelopeTextArea(envelope_nr);
8552 if (IS_CUSTOM_ELEMENT(properties_element))
8554 /* draw stickybutton gadget */
8555 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8557 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8559 /* draw checkbutton gadgets */
8560 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8561 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8562 MapCheckbuttonGadget(i);
8564 /* draw counter gadgets */
8565 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8566 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8567 MapCounterButtons(i);
8569 /* draw selectbox gadgets */
8570 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8571 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8572 MapSelectboxGadget(i);
8574 /* draw textbutton gadgets */
8575 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8577 /* draw text input gadgets */
8578 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8580 /* draw drawing area gadgets */
8581 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8583 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8585 /* draw checkbutton gadgets */
8586 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8587 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8588 MapCheckbuttonGadget(i);
8590 /* draw counter gadgets */
8591 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8592 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8593 MapCounterButtons(i);
8595 /* draw selectbox gadgets */
8596 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8597 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8598 MapSelectboxGadget(i);
8600 /* draw drawing area gadgets */
8601 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8602 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8603 DrawCustomContentArea();
8606 else if (IS_GROUP_ELEMENT(properties_element))
8608 /* draw stickybutton gadget */
8609 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8611 /* draw checkbutton gadgets */
8612 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8613 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8615 /* draw counter gadgets */
8616 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8618 /* draw selectbox gadgets */
8619 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8621 /* draw textbutton gadgets */
8622 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8624 /* draw drawing area gadgets */
8625 DrawGroupElementArea(properties_element);
8627 /* draw text input gadgets */
8628 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8630 /* draw drawing area gadgets */
8631 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8635 static void DrawPropertiesChangeDrawingAreas()
8637 if (IS_CUSTOM_ELEMENT(properties_element))
8639 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8640 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8641 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8643 DrawCustomChangeContentArea();
8646 redraw_mask |= REDRAW_FIELD;
8649 static void DrawPropertiesChange()
8653 /* needed to initially set selectbox options for special action options */
8654 setSelectboxSpecialActionOptions();
8656 /* draw stickybutton gadget */
8657 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8659 /* draw checkbutton gadgets */
8660 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8661 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8662 MapCheckbuttonGadget(i);
8664 /* draw counter gadgets */
8665 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8666 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8667 MapCounterButtons(i);
8669 /* draw selectbox gadgets */
8670 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8671 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8672 MapSelectboxGadget(i);
8674 /* draw textbutton gadgets */
8675 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8676 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8677 MapTextbuttonGadget(i);
8679 /* draw graphicbutton gadgets */
8680 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8681 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8682 MapGraphicbuttonGadget(i);
8684 /* draw drawing area gadgets */
8685 DrawPropertiesChangeDrawingAreas();
8688 static void DrawEditorElementAnimation(int x, int y)
8690 int graphic = el2img(properties_element);
8691 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8692 custom_element.ce_value_fixed_initial :
8693 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8694 custom_element.collect_score_initial : FrameCounter);
8696 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8699 static void DrawEditorElementName(int x, int y, int element)
8701 char *element_name = getElementInfoText(element);
8702 int font_nr = FONT_TEXT_1;
8703 int font_width = getFontWidth(font_nr);
8704 int font_height = getFontHeight(font_nr);
8705 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8706 int max_chars_per_line = max_text_width / font_width;
8707 char buffer[max_chars_per_line + 1];
8709 if (strlen(element_name) <= max_chars_per_line)
8710 DrawTextS(x, y, font_nr, element_name);
8713 int next_pos = max_chars_per_line;
8715 strncpy(buffer, element_name, max_chars_per_line);
8716 buffer[max_chars_per_line] = '\0';
8718 if (element_name[max_chars_per_line] == ' ')
8724 for (i = max_chars_per_line - 1; i >= 0; i--)
8725 if (buffer[i] == ' ')
8728 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8735 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8737 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8738 buffer[max_chars_per_line] = '\0';
8740 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8744 static void DrawPropertiesWindow()
8749 stick_element_properties_window = FALSE;
8751 /* make sure that previous properties edit mode exists for this element */
8752 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8753 !IS_CUSTOM_ELEMENT(properties_element))
8754 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8756 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8757 !ELEM_IS_PLAYER(properties_element) &&
8758 !IS_CUSTOM_ELEMENT(properties_element))
8759 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8761 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8762 (ELEM_IS_PLAYER(properties_element) ||
8763 IS_CUSTOM_ELEMENT(properties_element)))
8764 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8766 CopyElementPropertiesToEditor(properties_element);
8768 UnmapLevelEditorWindowGadgets();
8769 UnmapLevelEditorToolboxDrawingGadgets();
8770 UnmapLevelEditorToolboxCustomGadgets();
8772 if (IS_CUSTOM_ELEMENT(properties_element) ||
8773 IS_GROUP_ELEMENT(properties_element))
8774 MapLevelEditorToolboxCustomGadgets();
8776 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8780 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8782 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8783 "Element Settings", FONT_TITLE_1);
8786 FrameCounter = 0; /* restart animation frame counter */
8788 DrawElementBorder(SX + xstart * MINI_TILEX,
8789 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8790 TILEX, TILEY, FALSE);
8792 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8793 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8795 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8796 (ystart + 1) * MINI_TILEY + 1,
8797 properties_element);
8799 DrawPropertiesTabulatorGadgets();
8801 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8802 DrawPropertiesInfo();
8803 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8804 DrawPropertiesChange();
8805 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8806 DrawPropertiesConfig();
8809 static void UpdateCustomElementGraphicGadgets()
8811 struct ElementInfo *ei = &element_info[properties_element];
8814 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8815 properties_element);
8817 ModifyEditorElementList();
8818 RedrawDrawingElements();
8820 /* force redraw of all mapped drawing area gadgets */
8821 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8823 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8830 static int getOpenDirectionFromTube(int element)
8834 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8835 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8836 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8837 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8838 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8839 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8840 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8841 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8842 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8843 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8844 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8850 static int getTubeFromOpenDirection(int direction)
8854 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8855 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8856 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8857 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8858 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8859 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8860 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8861 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8862 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8863 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8864 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8866 /* if only one direction, fall back to simple tube with that direction */
8867 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8868 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8869 case (MV_UP): return EL_TUBE_VERTICAL;
8870 case (MV_DOWN): return EL_TUBE_VERTICAL;
8876 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8878 int element_new = getTubeFromOpenDirection(direction);
8880 return (element_new != EL_EMPTY ? element_new : element_old);
8883 static int getOpenDirectionFromBelt(int element)
8885 int belt_dir = getBeltDirFromBeltElement(element);
8887 return (belt_dir == MV_LEFT ? MV_RIGHT :
8888 belt_dir == MV_RIGHT ? MV_LEFT :
8889 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8892 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8894 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8895 direction == MV_RIGHT ? MV_LEFT :
8896 direction == MV_HORIZONTAL ? MV_NONE : direction);
8898 if (direction == MV_NONE)
8901 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8904 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8907 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8909 return (element_new != EL_EMPTY ? element_new : element_old);
8912 static int getOpenDirectionFromPool(int element)
8916 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8917 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8918 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8919 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8920 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8921 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8927 static int getPoolFromOpenDirection(int direction)
8931 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8932 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8933 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8934 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8935 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8936 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8942 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8944 int element = getPoolFromOpenDirection(direction);
8945 int help_direction = getOpenDirectionFromPool(help_element);
8947 if (element == EL_EMPTY)
8949 int help_direction_vertical = help_direction & MV_VERTICAL;
8951 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8954 if (element == EL_EMPTY)
8956 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8958 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8964 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8966 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8968 return (element_new != EL_EMPTY ? element_new : element_old);
8971 static int getOpenDirectionFromPillar(int element)
8975 case EL_EMC_WALL_1: return (MV_DOWN);
8976 case EL_EMC_WALL_2: return (MV_VERTICAL);
8977 case EL_EMC_WALL_3: return (MV_UP);
8983 static int getPillarFromOpenDirection(int direction)
8987 case (MV_DOWN): return EL_EMC_WALL_1;
8988 case (MV_VERTICAL): return EL_EMC_WALL_2;
8989 case (MV_UP): return EL_EMC_WALL_3;
8995 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8997 int element_new = getPillarFromOpenDirection(direction);
8999 return (element_new != EL_EMPTY ? element_new : element_old);
9002 static int getOpenDirectionFromSteel2(int element)
9006 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9007 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9008 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9009 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9010 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9011 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9012 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9013 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9019 static int getSteel2FromOpenDirection(int direction)
9023 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9024 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9025 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9026 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9027 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9028 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9029 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9030 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9036 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9038 int element_new = getSteel2FromOpenDirection(direction);
9040 return (element_new != EL_EMPTY ? element_new : element_old);
9043 static int getOpenDirectionFromChip(int element)
9047 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9048 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9049 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9050 case EL_SP_CHIP_TOP: return (MV_DOWN);
9051 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9057 static int getChipFromOpenDirection(int direction)
9061 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9062 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9063 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9064 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9065 case (MV_DOWN): return EL_SP_CHIP_TOP;
9071 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9073 int element_new = getChipFromOpenDirection(direction);
9075 return (element_new != EL_EMPTY ? element_new : element_old);
9078 static int getClosedTube(int x, int y)
9080 static int xy[4][2] =
9087 int element_old = IntelliDrawBuffer[x][y];
9088 int direction_old = getOpenDirectionFromTube(element_old);
9089 int direction_new = MV_NONE;
9092 for (i = 0; i < NUM_DIRECTIONS; i++)
9094 int xx = x + xy[i][0];
9095 int yy = y + xy[i][1];
9096 int dir = MV_DIR_FROM_BIT(i);
9097 int dir_opposite = MV_DIR_OPPOSITE(dir);
9099 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9100 (direction_old & dir) &&
9101 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9102 direction_new |= dir;
9105 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9108 static int getClosedBelt(int x, int y)
9110 static int xy[4][2] =
9117 int element_old = IntelliDrawBuffer[x][y];
9118 int nr = getBeltNrFromBeltElement(element_old);
9119 int direction_old = getOpenDirectionFromBelt(element_old);
9120 int direction_new = MV_NONE;
9123 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9125 int xx = x + xy[i][0];
9126 int yy = y + xy[i][1];
9127 int dir = MV_DIR_FROM_BIT(i);
9128 int dir_opposite = MV_DIR_OPPOSITE(dir);
9130 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9131 (direction_old & dir) &&
9132 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9133 direction_new |= dir;
9136 return getBeltFromNrAndOpenDirection(nr, direction_new);
9139 static int getClosedPool(int x, int y)
9141 static int xy[4][2] =
9148 int element_old = IntelliDrawBuffer[x][y];
9149 int direction_old = getOpenDirectionFromPool(element_old);
9150 int direction_new = MV_NONE;
9153 for (i = 0; i < NUM_DIRECTIONS; i++)
9155 int xx = x + xy[i][0];
9156 int yy = y + xy[i][1];
9157 int dir = MV_DIR_FROM_BIT(i);
9158 int dir_opposite = MV_DIR_OPPOSITE(dir);
9160 if (IN_LEV_FIELD(xx, yy) &&
9161 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9162 (direction_old & dir) &&
9163 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9164 direction_new |= dir;
9167 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9170 static int getClosedPillar(int x, int y)
9172 static int xy[4][2] =
9179 int element_old = IntelliDrawBuffer[x][y];
9180 int direction_old = getOpenDirectionFromPillar(element_old);
9181 int direction_new = MV_NONE;
9184 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9186 int xx = x + xy[i][0];
9187 int yy = y + xy[i][1];
9188 int dir = MV_DIR_FROM_BIT(i);
9189 int dir_opposite = MV_DIR_OPPOSITE(dir);
9191 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9192 (direction_old & dir) &&
9193 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9194 direction_new |= dir;
9197 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9200 static int getClosedSteel2(int x, int y)
9202 static int xy[4][2] =
9209 int element_old = IntelliDrawBuffer[x][y];
9210 int direction_old = getOpenDirectionFromSteel2(element_old);
9211 int direction_new = MV_NONE;
9214 for (i = 0; i < NUM_DIRECTIONS; i++)
9216 int xx = x + xy[i][0];
9217 int yy = y + xy[i][1];
9218 int dir = MV_DIR_FROM_BIT(i);
9219 int dir_opposite = MV_DIR_OPPOSITE(dir);
9221 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9222 (direction_old & dir) &&
9223 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9224 direction_new |= dir;
9227 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9230 static int getClosedChip(int x, int y)
9232 static int xy[4][2] =
9239 int element_old = IntelliDrawBuffer[x][y];
9240 int direction_old = getOpenDirectionFromChip(element_old);
9241 int direction_new = MV_NONE;
9244 for (i = 0; i < NUM_DIRECTIONS; i++)
9246 int xx = x + xy[i][0];
9247 int yy = y + xy[i][1];
9248 int dir = MV_DIR_FROM_BIT(i);
9249 int dir_opposite = MV_DIR_OPPOSITE(dir);
9251 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9252 (direction_old & dir) &&
9253 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9254 direction_new |= dir;
9257 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9260 static void SetElementSimple(int x, int y, int element, boolean change_level)
9262 int sx = x - level_xpos;
9263 int sy = y - level_ypos;
9265 IntelliDrawBuffer[x][y] = element;
9268 Feld[x][y] = element;
9270 if (IN_ED_FIELD(sx, sy))
9271 DrawMiniElement(sx, sy, element);
9274 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9275 int x2, int y2, int *element2,
9276 int (*close_function)(int, int),
9277 boolean change_level)
9279 /* set neighbour elements to newly determined connections */
9280 SetElementSimple(x1, y1, *element1, change_level);
9281 SetElementSimple(x2, y2, *element2, change_level);
9283 /* remove all open connections of neighbour elements */
9284 *element1 = close_function(x1, y1);
9285 *element2 = close_function(x2, y2);
9287 /* set neighbour elements to new, minimized connections */
9288 SetElementSimple(x1, y1, *element1, change_level);
9289 SetElementSimple(x2, y2, *element2, change_level);
9292 static void SetElementIntelliDraw(int x, int y, int new_element,
9293 boolean change_level, int button)
9295 static int xy[4][2] =
9302 static int last_x = -1;
9303 static int last_y = -1;
9304 int old_element = IntelliDrawBuffer[x][y];
9306 if (new_element == EL_UNDEFINED)
9314 if (IS_TUBE(new_element))
9316 int last_element_new = EL_UNDEFINED;
9317 int direction = MV_NONE;
9320 /* if old element is of same kind, keep all existing directions */
9321 if (IS_TUBE(old_element))
9322 direction |= getOpenDirectionFromTube(old_element);
9324 for (i = 0; i < NUM_DIRECTIONS; i++)
9326 int xx = x + xy[i][0];
9327 int yy = y + xy[i][1];
9329 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9330 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9332 int dir = MV_DIR_FROM_BIT(i);
9333 int dir_opposite = MV_DIR_OPPOSITE(dir);
9334 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9335 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9336 int last_direction_new = last_direction_old | dir_opposite;
9338 last_element_new = getTubeFromOpenDirection(last_direction_new);
9344 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9346 if (last_element_new != EL_UNDEFINED)
9347 MergeAndCloseNeighbourElements(x, y, &new_element,
9348 last_x, last_y, &last_element_new,
9349 getClosedTube, change_level);
9351 else if (IS_BELT(new_element))
9353 int belt_nr = getBeltNrFromBeltElement(new_element);
9354 int last_element_new = EL_UNDEFINED;
9355 int direction = MV_NONE;
9358 /* if old element is of same kind, keep all existing directions */
9359 if (IS_BELT(old_element))
9360 direction |= getOpenDirectionFromBelt(old_element);
9362 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9364 int xx = x + xy[i][0];
9365 int yy = y + xy[i][1];
9367 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9368 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9370 int dir = MV_DIR_FROM_BIT(i);
9371 int dir_opposite = MV_DIR_OPPOSITE(dir);
9372 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9373 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9374 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9375 int last_direction_new = last_direction_old | dir_opposite;
9377 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9378 last_direction_new);
9383 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9385 if (last_element_new != EL_UNDEFINED)
9386 MergeAndCloseNeighbourElements(x, y, &new_element,
9387 last_x, last_y, &last_element_new,
9388 getClosedBelt, change_level);
9390 else if (IS_ACID_POOL_OR_ACID(new_element))
9392 int last_element_new = EL_UNDEFINED;
9393 int direction = MV_NONE;
9396 /* if old element is of same kind, keep all existing directions */
9397 if (IS_ACID_POOL_OR_ACID(old_element))
9398 direction |= getOpenDirectionFromPool(old_element);
9400 for (i = 0; i < NUM_DIRECTIONS; i++)
9402 int xx = x + xy[i][0];
9403 int yy = y + xy[i][1];
9405 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9406 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9408 int dir = MV_DIR_FROM_BIT(i);
9409 int dir_opposite = MV_DIR_OPPOSITE(dir);
9410 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9411 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9412 int last_direction_new = last_direction_old | dir_opposite;
9414 last_element_new = getPoolFromOpenDirection(last_direction_new);
9420 /* special corrections needed for intuitively correct acid pool drawing */
9421 if (last_element_new == EL_EMPTY)
9422 last_element_new = new_element;
9423 else if (last_element_new != EL_UNDEFINED)
9424 new_element = last_element_new;
9426 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9428 if (last_element_new != EL_UNDEFINED)
9429 MergeAndCloseNeighbourElements(x, y, &new_element,
9430 last_x, last_y, &last_element_new,
9431 getClosedPool, change_level);
9433 else if (IS_EMC_PILLAR(new_element))
9435 int last_element_new = EL_UNDEFINED;
9436 int direction = MV_NONE;
9439 /* if old element is of same kind, keep all existing directions */
9440 if (IS_EMC_PILLAR(old_element))
9441 direction |= getOpenDirectionFromPillar(old_element);
9443 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9445 int xx = x + xy[i][0];
9446 int yy = y + xy[i][1];
9448 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9449 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9451 int dir = MV_DIR_FROM_BIT(i);
9452 int dir_opposite = MV_DIR_OPPOSITE(dir);
9453 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9454 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9455 int last_direction_new = last_direction_old | dir_opposite;
9457 last_element_new = getPillarFromOpenDirection(last_direction_new);
9463 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9465 if (last_element_new != EL_UNDEFINED)
9466 MergeAndCloseNeighbourElements(x, y, &new_element,
9467 last_x, last_y, &last_element_new,
9468 getClosedPillar, change_level);
9470 else if (IS_DC_STEELWALL_2(new_element))
9472 int last_element_new = EL_UNDEFINED;
9473 int direction = MV_NONE;
9476 /* if old element is of same kind, keep all existing directions */
9477 if (IS_DC_STEELWALL_2(old_element))
9478 direction |= getOpenDirectionFromSteel2(old_element);
9480 for (i = 0; i < NUM_DIRECTIONS; i++)
9482 int xx = x + xy[i][0];
9483 int yy = y + xy[i][1];
9485 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9486 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9488 int dir = MV_DIR_FROM_BIT(i);
9489 int dir_opposite = MV_DIR_OPPOSITE(dir);
9490 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9491 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9492 int last_direction_new = last_direction_old | dir_opposite;
9494 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9500 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9502 if (last_element_new != EL_UNDEFINED)
9503 MergeAndCloseNeighbourElements(x, y, &new_element,
9504 last_x, last_y, &last_element_new,
9505 getClosedSteel2, change_level);
9507 else if (IS_SP_CHIP(new_element))
9509 int last_element_new = EL_UNDEFINED;
9510 int direction = MV_NONE;
9513 /* (do not keep existing directions, regardless of kind of old element) */
9515 for (i = 0; i < NUM_DIRECTIONS; i++)
9517 int xx = x + xy[i][0];
9518 int yy = y + xy[i][1];
9520 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9521 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9523 int dir = MV_DIR_FROM_BIT(i);
9524 int dir_opposite = MV_DIR_OPPOSITE(dir);
9525 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9526 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9527 int last_direction_new = last_direction_old | dir_opposite;
9529 if (last_direction_old == MV_NONE)
9531 last_element_new = getChipFromOpenDirection(last_direction_new);
9534 else if (last_direction_old & (dir | dir_opposite))
9536 direction |= MV_DIR_OPPOSITE(last_direction_old);
9540 direction |= MV_DIR_OPPOSITE(dir);
9545 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9547 if (last_element_new != EL_UNDEFINED)
9548 MergeAndCloseNeighbourElements(x, y, &new_element,
9549 last_x, last_y, &last_element_new,
9550 getClosedChip, change_level);
9552 else if (IS_SP_HARDWARE_BASE(new_element))
9554 int nr = GetSimpleRandom(6);
9556 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9557 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9558 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9559 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9560 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9562 else if (new_element == EL_SP_HARDWARE_GREEN ||
9563 new_element == EL_SP_HARDWARE_BLUE ||
9564 new_element == EL_SP_HARDWARE_RED)
9566 int nr = GetSimpleRandom(3);
9568 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9569 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9571 else if (IS_GROUP_ELEMENT(new_element))
9573 boolean connected_drawing = FALSE;
9576 for (i = 0; i < NUM_DIRECTIONS; i++)
9578 int xx = x + xy[i][0];
9579 int yy = y + xy[i][1];
9581 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9582 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9583 connected_drawing = TRUE;
9586 if (!connected_drawing)
9587 ResolveGroupElement(new_element);
9589 new_element = GetElementFromGroupElement(new_element);
9591 else if (IS_BELT_SWITCH(old_element))
9593 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9594 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9596 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9597 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9599 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9603 static int swappable_elements[][2] =
9605 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9606 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9607 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9608 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9609 { EL_EMERALD, EL_WALL_EMERALD },
9610 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9611 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9612 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9613 { EL_DIAMOND, EL_WALL_DIAMOND },
9614 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9615 { EL_GATE_1, EL_GATE_1_GRAY },
9616 { EL_GATE_2, EL_GATE_2_GRAY },
9617 { EL_GATE_3, EL_GATE_3_GRAY },
9618 { EL_GATE_4, EL_GATE_4_GRAY },
9619 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9620 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9621 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9622 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9623 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9624 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9625 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9626 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9627 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9628 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9629 { EL_LAMP, EL_LAMP_ACTIVE },
9630 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9631 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9632 { EL_PEARL, EL_WALL_PEARL },
9633 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9634 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9635 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9636 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9637 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9638 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9639 { EL_LANDMINE, EL_DC_LANDMINE },
9640 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9641 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9642 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9643 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9644 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9648 static int rotatable_elements[][4] =
9666 EL_BD_BUTTERFLY_RIGHT,
9667 EL_BD_BUTTERFLY_DOWN,
9668 EL_BD_BUTTERFLY_LEFT
9673 EL_BD_FIREFLY_RIGHT,
9707 EL_SP_GRAVITY_PORT_UP,
9708 EL_SP_GRAVITY_PORT_RIGHT,
9709 EL_SP_GRAVITY_PORT_DOWN,
9710 EL_SP_GRAVITY_PORT_LEFT
9714 EL_SP_GRAVITY_ON_PORT_UP,
9715 EL_SP_GRAVITY_ON_PORT_RIGHT,
9716 EL_SP_GRAVITY_ON_PORT_DOWN,
9717 EL_SP_GRAVITY_ON_PORT_LEFT
9721 EL_SP_GRAVITY_OFF_PORT_UP,
9722 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9723 EL_SP_GRAVITY_OFF_PORT_DOWN,
9724 EL_SP_GRAVITY_OFF_PORT_LEFT
9735 EL_BALLOON_SWITCH_UP,
9736 EL_BALLOON_SWITCH_RIGHT,
9737 EL_BALLOON_SWITCH_DOWN,
9738 EL_BALLOON_SWITCH_LEFT
9750 for (i = 0; swappable_elements[i][0] != -1; i++)
9752 int element1 = swappable_elements[i][0];
9753 int element2 = swappable_elements[i][1];
9755 if (old_element == element1 || old_element == element2)
9756 new_element = (old_element == element1 ? element2 : element1);
9759 for (i = 0; rotatable_elements[i][0] != -1; i++)
9761 for (j = 0; j < 4; j++)
9763 int element = rotatable_elements[i][j];
9765 if (old_element == element)
9766 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9767 button == 2 ? rotatable_elements[i][0] :
9768 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9774 SetElementSimple(x, y, new_element, change_level);
9780 static void ResetIntelliDraw()
9784 for (x = 0; x < lev_fieldx; x++)
9785 for (y = 0; y < lev_fieldy; y++)
9786 IntelliDrawBuffer[x][y] = Feld[x][y];
9788 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9791 static void SetElementExt(int x, int y, int element, boolean change_level,
9795 SetElementSimple(x, y, Feld[x][y], change_level);
9796 else if (GetKeyModState() & KMOD_Shift)
9797 SetElementIntelliDraw(x, y, element, change_level, button);
9799 SetElementSimple(x, y, element, change_level);
9802 static void SetElement(int x, int y, int element)
9804 SetElementExt(x, y, element, TRUE, -1);
9807 static void SetElementButton(int x, int y, int element, int button)
9809 SetElementExt(x, y, element, TRUE, button);
9812 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9814 int lx = sx + level_xpos;
9815 int ly = sy + level_ypos;
9817 SetElementExt(lx, ly, element, change_level, -1);
9820 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9821 int element, boolean change_level)
9823 int xsize = ABS(to_x - from_x);
9824 int ysize = ABS(to_y - from_y);
9825 int dx = (to_x < from_x ? -1 : +1);
9826 int dy = (to_y < from_y ? -1 : +1);
9829 if (from_y == to_y) /* horizontal line */
9831 for (i = 0; i <= xsize; i++)
9832 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9834 else if (from_x == to_x) /* vertical line */
9836 for (i = 0; i <= ysize; i++)
9837 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9839 else /* diagonal line */
9841 if (ysize < xsize) /* a < 1 */
9843 float a = (float)ysize / (float)xsize;
9845 for (i = 0; i <= xsize; i++)
9848 int y = dy * (int)(a * i + 0.5);
9850 DrawLineElement(from_x + x, from_y + y, element, change_level);
9855 float a = (float)xsize / (float)ysize;
9857 for (i = 0; i <= ysize; i++)
9859 int x = dx * (int)(a * i + 0.5);
9862 DrawLineElement(from_x + x, from_y + y, element, change_level);
9868 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9869 int element, boolean change_level)
9871 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9872 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9873 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9874 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9877 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9878 int element, boolean change_level)
9883 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9885 for (y = from_y; y <= to_y; y++)
9886 DrawLine(from_x, y, to_x, y, element, change_level);
9889 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9890 int element, boolean change_level)
9892 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9893 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9894 int len_x = ABS(to_x - from_x);
9895 int len_y = ABS(to_y - from_y);
9898 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9900 /* not optimal (some points get drawn twice) but simple,
9901 and fast enough for the few points we are drawing */
9903 for (x = 0; x <= radius; x++)
9907 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9909 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9910 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9911 lx = sx + level_xpos;
9912 ly = sy + level_ypos;
9914 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9915 DrawLineElement(sx, sy, element, change_level);
9918 for (y = 0; y <= radius; y++)
9922 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9924 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9925 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9926 lx = sx + level_xpos;
9927 ly = sy + level_ypos;
9929 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9930 DrawLineElement(sx, sy, element, change_level);
9934 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9935 int element, boolean change_level)
9937 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9938 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9940 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9943 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9945 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9946 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9947 int element, boolean change_level)
9949 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9950 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9951 int mirror_to_x2 = from_x - (to_x2 - from_x);
9952 int mirror_to_y2 = from_y - (to_y2 - from_y);
9954 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9955 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9956 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9957 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9961 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9963 int from_sx, from_sy;
9967 swap_numbers(&from_x, &to_x);
9970 swap_numbers(&from_y, &to_y);
9972 from_sx = SX + from_x * MINI_TILEX;
9973 from_sy = SY + from_y * MINI_TILEY;
9974 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9975 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9977 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9978 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9979 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9980 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9982 if (from_x == to_x && from_y == to_y)
9983 MarkTileDirty(from_x/2, from_y/2);
9985 redraw_mask |= REDRAW_FIELD;
9988 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9989 int element, boolean change_level)
9991 if (element == -1 || change_level)
9992 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9994 DrawAreaBorder(from_x, from_y, to_x, to_y);
9997 /* values for CopyBrushExt() */
9998 #define CB_AREA_TO_BRUSH 0
9999 #define CB_BRUSH_TO_CURSOR 1
10000 #define CB_BRUSH_TO_LEVEL 2
10001 #define CB_DELETE_OLD_CURSOR 3
10002 #define CB_DUMP_BRUSH 4
10003 #define CB_DUMP_BRUSH_SMALL 5
10005 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10006 int button, int mode)
10008 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10009 static int brush_width, brush_height;
10010 static int last_cursor_x = -1, last_cursor_y = -1;
10011 static boolean delete_old_brush;
10012 int new_element = BUTTON_ELEMENT(button);
10015 if (mode == CB_DUMP_BRUSH ||
10016 mode == CB_DUMP_BRUSH_SMALL)
10018 if (!draw_with_brush)
10020 Error(ERR_WARN, "no brush selected");
10025 for (y = 0; y < brush_height; y++)
10027 for (x = 0; x < brush_width; x++)
10029 int element = brush_buffer[x][y];
10030 int element_mapped = element;
10032 if (IS_CUSTOM_ELEMENT(element))
10033 element_mapped = EL_CUSTOM_START;
10034 else if (IS_GROUP_ELEMENT(element))
10035 element_mapped = EL_GROUP_START;
10036 else if (element >= NUM_FILE_ELEMENTS)
10037 element_mapped = EL_UNKNOWN;
10039 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10048 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10051 if (mode == CB_AREA_TO_BRUSH)
10053 int from_lx, from_ly;
10056 swap_numbers(&from_x, &to_x);
10059 swap_numbers(&from_y, &to_y);
10061 brush_width = to_x - from_x + 1;
10062 brush_height = to_y - from_y + 1;
10064 from_lx = from_x + level_xpos;
10065 from_ly = from_y + level_ypos;
10067 for (y = 0; y < brush_height; y++)
10069 for (x = 0; x < brush_width; x++)
10071 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10074 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10079 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10081 delete_old_brush = FALSE;
10083 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10084 mode == CB_BRUSH_TO_LEVEL)
10086 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10087 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10088 int cursor_from_x = cursor_x - brush_width / 2;
10089 int cursor_from_y = cursor_y - brush_height / 2;
10090 int border_from_x = cursor_x, border_from_y = cursor_y;
10091 int border_to_x = cursor_x, border_to_y = cursor_y;
10093 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10094 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10096 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10097 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10099 delete_old_brush = FALSE;
10103 for (y = 0; y < brush_height; y++)
10105 for (x = 0; x < brush_width; x++)
10107 int sx = cursor_from_x + x;
10108 int sy = cursor_from_y + y;
10109 int lx = sx + level_xpos;
10110 int ly = sy + level_ypos;
10111 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10112 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10113 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10114 brush_buffer[x][y] : new_element);
10116 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10118 if (sx < border_from_x)
10119 border_from_x = sx;
10120 else if (sx > border_to_x)
10122 if (sy < border_from_y)
10123 border_from_y = sy;
10124 else if (sy > border_to_y)
10127 DrawLineElement(sx, sy, element, change_level);
10132 if (mode != CB_DELETE_OLD_CURSOR)
10133 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10135 last_cursor_x = cursor_x;
10136 last_cursor_y = cursor_y;
10137 delete_old_brush = TRUE;
10141 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10144 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10147 static void CopyBrushToLevel(int x, int y, int button)
10149 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10152 static void CopyBrushToCursor(int x, int y)
10154 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10157 static void DeleteBrushFromCursor()
10159 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10164 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10167 void DumpBrush_Small()
10169 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10172 static void FloodFill(int from_x, int from_y, int fill_element)
10174 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10177 /* values for DrawLevelText() modes */
10178 #define TEXT_INIT 0
10179 #define TEXT_SETCURSOR 1
10180 #define TEXT_WRITECHAR 2
10181 #define TEXT_BACKSPACE 3
10182 #define TEXT_NEWLINE 4
10184 #define TEXT_QUERY_TYPING 6
10186 static int DrawLevelText(int sx, int sy, char letter, int mode)
10188 static short delete_buffer[MAX_LEV_FIELDX];
10189 static int start_sx, start_sy;
10190 static int last_sx, last_sy;
10191 static boolean typing = FALSE;
10192 int letter_element = EL_CHAR_ASCII0 + letter;
10193 int lx = 0, ly = 0;
10195 /* map lower case letters to upper case and convert special characters */
10196 if (letter >= 'a' && letter <= 'z')
10197 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10198 else if (letter == 'ä' || letter == 'Ä')
10199 letter_element = EL_CHAR_AUMLAUT;
10200 else if (letter == 'ö' || letter == 'Ö')
10201 letter_element = EL_CHAR_OUMLAUT;
10202 else if (letter == 'ü' || letter == 'Ü')
10203 letter_element = EL_CHAR_UUMLAUT;
10204 else if (letter == '^')
10205 letter_element = EL_CHAR_COPYRIGHT;
10207 letter_element = EL_CHAR_ASCII0 + letter;
10209 if (mode != TEXT_INIT)
10214 if (mode != TEXT_SETCURSOR)
10220 lx = last_sx + level_xpos;
10221 ly = last_sy + level_ypos;
10228 DrawLevelText(0, 0, 0, TEXT_END);
10231 start_sx = last_sx = sx;
10232 start_sy = last_sy = sy;
10233 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10236 case TEXT_SETCURSOR:
10237 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10238 DrawAreaBorder(sx, sy, sx, sy);
10243 case TEXT_WRITECHAR:
10244 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10246 delete_buffer[sx - start_sx] = Feld[lx][ly];
10247 Feld[lx][ly] = letter_element;
10249 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10250 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10251 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10252 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10254 DrawLevelText(0, 0, 0, TEXT_END);
10256 level.changed = TRUE;
10260 case TEXT_BACKSPACE:
10263 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10264 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10265 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10270 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10271 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10273 DrawLevelText(0, 0, 0, TEXT_END);
10277 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10278 DrawMiniElement(sx, sy, Feld[lx][ly]);
10282 case TEXT_QUERY_TYPING:
10292 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10293 int element, boolean change_level)
10295 int lx = sx + level_xpos;
10296 int ly = sy + level_ypos;
10299 DrawMiniElement(sx, sy, Feld[lx][ly]);
10301 DrawAreaBorder(sx, sy, sx, sy);
10304 static void CheckLevelBorderElement(boolean redraw_playfield)
10306 int last_border_element = BorderElement;
10308 SetBorderElement();
10310 if (redraw_playfield && BorderElement != last_border_element)
10311 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10314 static void CopyLevelToUndoBuffer(int mode)
10316 static boolean accumulated_undo = FALSE;
10317 boolean new_undo_buffer_position = TRUE;
10322 case UNDO_IMMEDIATE:
10323 accumulated_undo = FALSE;
10326 case UNDO_ACCUMULATE:
10327 if (accumulated_undo)
10328 new_undo_buffer_position = FALSE;
10329 accumulated_undo = TRUE;
10336 if (new_undo_buffer_position)
10338 /* new position in undo buffer ring */
10339 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10341 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10342 undo_buffer_steps++;
10345 for (x = 0; x < lev_fieldx; x++)
10346 for (y = 0; y < lev_fieldy; y++)
10347 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10349 /* check if drawing operation forces change of border style */
10350 CheckLevelBorderElement(TRUE);
10352 level.changed = TRUE;
10355 static void RandomPlacement(int new_element)
10357 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10358 int num_free_positions = 0;
10359 int num_percentage, num_elements;
10363 ResetIntelliDraw();
10366 /* determine number of free positions for randomly placing the new element */
10367 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10369 free_position[x][y] =
10370 (random_placement_background_restricted ?
10371 Feld[x][y] == random_placement_background_element :
10372 Feld[x][y] != new_element);
10374 if (free_position[x][y])
10375 num_free_positions++;
10378 /* determine number of new elements to place there */
10379 num_percentage = num_free_positions * random_placement_value / 100;
10380 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10381 num_percentage : random_placement_value);
10383 /* if less free positions than elements to place, fill all these positions */
10384 if (num_free_positions < num_elements)
10386 for (x = 0; x < lev_fieldx; x++)
10387 for (y = 0; y < lev_fieldy; y++)
10388 if (free_position[x][y])
10390 SetElement(x, y, new_element);
10392 Feld[x][y] = new_element;
10397 while (num_elements > 0)
10399 x = GetSimpleRandom(lev_fieldx);
10400 y = GetSimpleRandom(lev_fieldy);
10402 /* don't place element at the same position twice */
10403 if (free_position[x][y])
10405 free_position[x][y] = FALSE;
10407 SetElement(x, y, new_element);
10409 Feld[x][y] = new_element;
10416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10417 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10420 void WrapLevel(int dx, int dy)
10422 int wrap_dx = lev_fieldx - dx;
10423 int wrap_dy = lev_fieldy - dy;
10426 for (x = 0; x < lev_fieldx; x++)
10427 for (y = 0; y < lev_fieldy; y++)
10428 FieldBackup[x][y] = Feld[x][y];
10430 for (x = 0; x < lev_fieldx; x++)
10431 for (y = 0; y < lev_fieldy; y++)
10433 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10435 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10436 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10439 static void HandleDrawingAreas(struct GadgetInfo *gi)
10441 static boolean started_inside_drawing_area = FALSE;
10442 int id = gi->custom_id;
10443 boolean button_press_event;
10444 boolean button_release_event;
10445 boolean inside_drawing_area = !gi->event.off_borders;
10446 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10447 int actual_drawing_function;
10448 int button = gi->event.button;
10449 int new_element = BUTTON_ELEMENT(button);
10450 int sx = gi->event.x, sy = gi->event.y;
10451 int min_sx = 0, min_sy = 0;
10452 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10453 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10454 int lx = 0, ly = 0;
10455 int min_lx = 0, min_ly = 0;
10456 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10459 /* handle info callback for each invocation of action callback */
10460 gi->callback_info(gi);
10462 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10463 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10465 /* make sure to stay inside drawing area boundaries */
10466 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10467 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10471 /* get positions inside level field */
10472 lx = sx + level_xpos;
10473 ly = sy + level_ypos;
10475 if (!IN_LEV_FIELD(lx, ly))
10476 inside_drawing_area = FALSE;
10478 /* make sure to stay inside level field boundaries */
10479 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10480 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10482 /* correct drawing area positions accordingly */
10483 sx = lx - level_xpos;
10484 sy = ly - level_ypos;
10487 if (button_press_event)
10488 started_inside_drawing_area = inside_drawing_area;
10490 if (!started_inside_drawing_area)
10493 if (!IS_VALID_BUTTON(button))
10496 if (!button && !button_release_event)
10499 /* automatically switch to 'single item' drawing mode, if needed */
10500 actual_drawing_function =
10501 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10502 drawing_function : GADGET_ID_SINGLE_ITEMS);
10504 /* clicking into drawing area with pressed Control key picks element */
10505 if (GetKeyModState() & KMOD_Control)
10507 last_drawing_function = drawing_function;
10508 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10511 if (GetKeyModState() & KMOD_Shift)
10513 if (button_press_event || button_release_event)
10514 ResetIntelliDraw();
10517 switch (actual_drawing_function)
10519 case GADGET_ID_SINGLE_ITEMS:
10522 if (button_release_event)
10524 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10526 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10527 !inside_drawing_area)
10528 DeleteBrushFromCursor();
10531 ResetIntelliDraw();
10535 if (!button || button_release_event)
10538 if (draw_with_brush)
10541 if (!button_release_event)
10543 CopyBrushToLevel(sx, sy, button);
10548 else if (new_element != Feld[lx][ly])
10551 if (new_element == EL_PLAYER_1)
10553 /* remove player at old position */
10554 for (y = 0; y < lev_fieldy; y++)
10556 for (x = 0; x < lev_fieldx; x++)
10558 if (Feld[x][y] == EL_PLAYER_1)
10561 SetElement(x, y, EL_EMPTY);
10563 Feld[x][y] = EL_EMPTY;
10565 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10566 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10568 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10569 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10570 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10579 SetElementButton(lx, ly, new_element, button);
10581 Feld[lx][ly] = new_element;
10582 DrawMiniElement(sx, sy, new_element);
10588 int type_id = gi->custom_type_id;
10589 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10591 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10592 DrawMiniGraphicExt(drawto,
10593 gi->x + sx * MINI_TILEX,
10594 gi->y + sy * MINI_TILEY,
10595 el2edimg(new_element));
10597 DrawGraphicExt(drawto,
10598 gi->x + sx * TILEX,
10599 gi->y + sy * TILEY,
10600 el2img(new_element), 0);
10602 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10603 new_element = GFX_ELEMENT(new_element);
10605 drawingarea_info[type_id].value[pos] = new_element;
10607 CopyElementPropertiesToGame(properties_element);
10609 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10611 UpdateCustomElementGraphicGadgets();
10613 FrameCounter = 0; /* restart animation frame counter */
10618 case GADGET_ID_CONNECTED_ITEMS:
10620 static int last_sx = -1;
10621 static int last_sy = -1;
10623 if (button_release_event)
10624 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10628 if (!button_press_event)
10629 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10637 case GADGET_ID_LINE:
10638 case GADGET_ID_ARC:
10639 case GADGET_ID_RECTANGLE:
10640 case GADGET_ID_FILLED_BOX:
10641 case GADGET_ID_GRAB_BRUSH:
10642 case GADGET_ID_TEXT:
10644 static int last_sx = -1;
10645 static int last_sy = -1;
10646 static int start_sx = -1;
10647 static int start_sy = -1;
10648 void (*draw_func)(int, int, int, int, int, boolean);
10650 if (drawing_function == GADGET_ID_LINE)
10651 draw_func = DrawLine;
10652 else if (drawing_function == GADGET_ID_ARC)
10653 draw_func = DrawArc;
10654 else if (drawing_function == GADGET_ID_RECTANGLE)
10655 draw_func = DrawBox;
10656 else if (drawing_function == GADGET_ID_FILLED_BOX)
10657 draw_func = DrawFilledBox;
10658 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10659 draw_func = SelectArea;
10660 else /* (drawing_function == GADGET_ID_TEXT) */
10661 draw_func = SetTextCursor;
10663 if (button_press_event)
10665 draw_func(sx, sy, sx, sy, new_element, FALSE);
10666 start_sx = last_sx = sx;
10667 start_sy = last_sy = sy;
10669 if (drawing_function == GADGET_ID_TEXT)
10670 DrawLevelText(0, 0, 0, TEXT_END);
10672 else if (button_release_event)
10674 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10675 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10677 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10678 CopyBrushToCursor(sx, sy);
10679 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10681 draw_with_brush = TRUE;
10683 else if (drawing_function == GADGET_ID_TEXT)
10684 DrawLevelText(sx, sy, 0, TEXT_INIT);
10686 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10688 else if (last_sx != sx || last_sy != sy)
10690 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10691 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10698 case GADGET_ID_FLOOD_FILL:
10699 if (button_press_event && Feld[lx][ly] != new_element)
10701 FloodFill(lx, ly, new_element);
10702 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10703 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10707 case GADGET_ID_PICK_ELEMENT:
10708 if (button_release_event)
10709 ClickOnGadget(level_editor_gadget[last_drawing_function],
10711 else if (draw_level)
10712 PickDrawingElement(button, Feld[lx][ly]);
10715 int type_id = gi->custom_type_id;
10716 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10718 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10728 static void HandleCounterButtons(struct GadgetInfo *gi)
10730 int gadget_id = gi->custom_id;
10731 int counter_id = gi->custom_type_id;
10732 int button = gi->event.button;
10733 int *counter_value = counterbutton_info[counter_id].value;
10734 int step = BUTTON_STEPSIZE(button) *
10735 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10737 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10739 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10740 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10741 boolean level_changed = LevelChanged();
10743 if ((level_changed && pressed) || (!level_changed && released))
10746 if (level_changed && !Request("Level has changed ! Discard changes ?",
10749 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10750 ModifyEditorCounterValue(counter_id, *counter_value);
10756 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10757 *counter_value = gi->textinput.number_value;
10759 ModifyEditorCounterValue(counter_id, *counter_value + step);
10761 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10763 LoadLevel(level_nr);
10764 LoadScore(level_nr);
10769 DrawEditModeWindow();
10774 switch (counter_id)
10776 case ED_COUNTER_ID_YAMYAM_CONTENT:
10777 DrawYamYamContentAreas();
10780 case ED_COUNTER_ID_BALL_CONTENT:
10781 DrawMagicBallContentAreas();
10784 case ED_COUNTER_ID_ANDROID_CONTENT:
10785 DrawAndroidElementArea(properties_element);
10788 case ED_COUNTER_ID_GROUP_CONTENT:
10789 DrawGroupElementArea(properties_element);
10790 CopyGroupElementPropertiesToGame(properties_element);
10793 case ED_COUNTER_ID_INVENTORY_SIZE:
10794 DrawPlayerInitialInventoryArea(properties_element);
10797 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10798 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10799 DrawEnvelopeTextArea(-1);
10802 case ED_COUNTER_ID_LEVEL_XSIZE:
10803 case ED_COUNTER_ID_LEVEL_YSIZE:
10804 lev_fieldx = level.fieldx;
10805 lev_fieldy = level.fieldy;
10812 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10813 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10814 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10815 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10816 CopyElementPropertiesToGame(properties_element);
10818 level.changed = TRUE;
10821 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10823 int type_id = gi->custom_type_id;
10825 strcpy(textinput_info[type_id].value, gi->textinput.value);
10827 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10829 CopyElementPropertiesToGame(properties_element);
10831 ModifyEditorElementList(); /* update changed button info text */
10834 level.changed = TRUE;
10837 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10839 int type_id = gi->custom_type_id;
10842 strncpy(textarea_info[type_id].value, gi->textarea.value,
10843 MAX_ENVELOPE_TEXT_LEN);
10844 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10846 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10847 strcpy(textarea_info[type_id].value, gi->textarea.value);
10850 level.changed = TRUE;
10853 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10855 int type_id = gi->custom_type_id;
10856 int value_old = *selectbox_info[type_id].value;
10857 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10859 *selectbox_info[type_id].value = value_new;
10861 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10863 element_info[properties_element].current_change_page = gi->selectbox.index;
10865 DrawPropertiesWindow();
10867 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10868 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10869 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10870 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10871 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10873 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10875 /* when changing action type, also check action mode and action arg */
10876 if (value_old != value_new)
10877 setSelectboxSpecialActionVariablesIfNeeded();
10879 DrawPropertiesChange();
10882 CopyElementPropertiesToGame(properties_element);
10884 level.changed = TRUE;
10888 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10890 int type_id = gi->custom_type_id;
10893 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10894 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10896 edit_mode_levelinfo = gi->custom_type_id;
10898 DrawLevelInfoWindow();
10900 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10901 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10903 edit_mode_properties = gi->custom_type_id;
10905 DrawPropertiesWindow();
10907 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10909 char *template_filename = getDefaultLevelFilename(-1);
10910 boolean new_template = !fileExists(template_filename);
10912 /* backup original "level.field" (needed to track playfield changes) */
10913 CopyPlayfield(level.field, FieldBackup);
10915 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10916 CopyPlayfield(Feld, level.field);
10918 if (new_template ||
10919 Request("Save this template and kill the old ?", REQ_ASK))
10920 SaveLevelTemplate();
10923 Request("Template saved !", REQ_CONFIRM);
10925 /* restore original "level.field" (needed to track playfield changes) */
10926 CopyPlayfield(FieldBackup, level.field);
10928 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10929 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10931 struct ElementInfo *ei = &element_info[properties_element];
10933 setElementChangePages(ei, ei->num_change_pages + 1);
10935 /* set new change page to be new current change page */
10936 ei->current_change_page = ei->num_change_pages - 1;
10937 ei->change = &ei->change_page[ei->current_change_page];
10939 setElementChangeInfoToDefaults(ei->change);
10941 DrawPropertiesWindow();
10943 level.changed = TRUE;
10945 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10946 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10948 struct ElementInfo *ei = &element_info[properties_element];
10950 /* copy all change pages after change page to be deleted */
10951 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10952 ei->change_page[i] = ei->change_page[i + 1];
10954 setElementChangePages(ei, ei->num_change_pages - 1);
10956 DrawPropertiesWindow();
10958 level.changed = TRUE;
10962 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10964 int type_id = gi->custom_type_id;
10966 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10967 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10969 struct ElementInfo *ei = &element_info[properties_element];
10970 int step = BUTTON_STEPSIZE(gi->event.button);
10972 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10973 ei->current_change_page += step;
10975 if (ei->current_change_page < 0)
10976 ei->current_change_page = 0;
10977 else if (ei->current_change_page >= ei->num_change_pages)
10978 ei->current_change_page = ei->num_change_pages - 1;
10980 DrawPropertiesWindow();
10982 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10983 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10985 struct ElementInfo *ei = &element_info[properties_element];
10986 int current_change_page = ei->current_change_page;
10988 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10989 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10990 ei->change_page[current_change_page];
10991 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10993 ei->change_page[current_change_page] =
10994 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10996 level.changed = TRUE;
10999 DrawPropertiesWindow();
11003 static void HandleRadiobuttons(struct GadgetInfo *gi)
11005 *radiobutton_info[gi->custom_type_id].value =
11006 radiobutton_info[gi->custom_type_id].checked_value;
11008 level.changed = TRUE;
11011 static void HandleCheckbuttons(struct GadgetInfo *gi)
11013 int type_id = gi->custom_type_id;
11015 *checkbutton_info[type_id].value ^= TRUE;
11017 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11018 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11019 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11020 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11021 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11022 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11023 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11024 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11026 CopyElementPropertiesToGame(properties_element);
11029 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11031 UpdateCustomElementGraphicGadgets();
11033 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11035 char *template_filename = getDefaultLevelFilename(-1);
11037 if (level.use_custom_template && !fileExists(template_filename))
11039 Request("No level template found !", REQ_CONFIRM);
11041 level.use_custom_template = FALSE;
11042 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11047 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11049 DrawEditModeWindow();
11052 level.changed = TRUE;
11055 static void HandleControlButtons(struct GadgetInfo *gi)
11057 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11058 static int last_edit_mode = ED_MODE_DRAWING;
11059 static int last_custom_copy_mode = -1;
11060 int id = gi->custom_id;
11061 int button = gi->event.button;
11062 int step = BUTTON_STEPSIZE(button);
11063 int new_element = BUTTON_ELEMENT(button);
11066 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11067 DrawLevelText(0, 0, 0, TEXT_END);
11069 if (id < ED_NUM_CTRL1_BUTTONS &&
11070 id != GADGET_ID_SINGLE_ITEMS &&
11071 id != GADGET_ID_PROPERTIES &&
11072 id != GADGET_ID_PICK_ELEMENT &&
11073 edit_mode != ED_MODE_DRAWING &&
11074 drawing_function != GADGET_ID_PICK_ELEMENT &&
11075 !(GetKeyModState() & KMOD_Control))
11077 DrawDrawingWindow();
11078 edit_mode = ED_MODE_DRAWING;
11081 /* element copy mode active, but no element button pressed => deactivate */
11082 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11083 last_custom_copy_mode = -1;
11087 case GADGET_ID_SCROLL_LEFT:
11088 if (level_xpos >= 0)
11090 if (lev_fieldx < ed_fieldx - 2)
11093 level_xpos -= step;
11094 if (level_xpos < -1)
11097 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11099 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11101 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11102 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11106 case GADGET_ID_SCROLL_RIGHT:
11107 if (level_xpos <= lev_fieldx - ed_fieldx)
11109 if (lev_fieldx < ed_fieldx - 2)
11112 level_xpos += step;
11113 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11114 level_xpos = lev_fieldx - ed_fieldx + 1;
11116 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11118 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11120 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11121 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11125 case GADGET_ID_SCROLL_UP:
11126 if (level_ypos >= 0)
11128 if (lev_fieldy < ed_fieldy - 2)
11131 level_ypos -= step;
11132 if (level_ypos < -1)
11135 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11137 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11139 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11140 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11144 case GADGET_ID_SCROLL_DOWN:
11145 if (level_ypos <= lev_fieldy - ed_fieldy)
11147 if (lev_fieldy < ed_fieldy - 2)
11150 level_ypos += step;
11151 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11152 level_ypos = lev_fieldy - ed_fieldy + 1;
11154 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11156 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11158 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11159 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11163 case GADGET_ID_SCROLL_HORIZONTAL:
11164 level_xpos = gi->event.item_position - 1;
11165 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11168 case GADGET_ID_SCROLL_VERTICAL:
11169 level_ypos = gi->event.item_position - 1;
11170 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11173 case GADGET_ID_SCROLL_LIST_UP:
11174 case GADGET_ID_SCROLL_LIST_DOWN:
11175 case GADGET_ID_SCROLL_LIST_VERTICAL:
11176 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11177 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11180 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11181 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11183 if (element_shift < 0)
11185 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11186 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11188 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11189 GDI_SCROLLBAR_ITEM_POSITION,
11190 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11193 ModifyEditorElementList();
11197 case GADGET_ID_WRAP_LEFT:
11198 WrapLevel(-step, 0);
11201 case GADGET_ID_WRAP_RIGHT:
11202 WrapLevel(step, 0);
11205 case GADGET_ID_WRAP_UP:
11206 WrapLevel(0, -step);
11209 case GADGET_ID_WRAP_DOWN:
11210 WrapLevel(0, step);
11213 case GADGET_ID_SINGLE_ITEMS:
11214 case GADGET_ID_CONNECTED_ITEMS:
11215 case GADGET_ID_LINE:
11216 case GADGET_ID_ARC:
11217 case GADGET_ID_TEXT:
11218 case GADGET_ID_RECTANGLE:
11219 case GADGET_ID_FILLED_BOX:
11220 case GADGET_ID_FLOOD_FILL:
11221 case GADGET_ID_GRAB_BRUSH:
11222 case GADGET_ID_PICK_ELEMENT:
11223 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11224 last_drawing_function = drawing_function;
11225 drawing_function = id;
11226 draw_with_brush = FALSE;
11229 case GADGET_ID_RANDOM_PLACEMENT:
11230 RandomPlacement(new_element);
11233 case GADGET_ID_PROPERTIES:
11234 if (edit_mode != ED_MODE_PROPERTIES)
11236 properties_element = new_element;
11237 DrawPropertiesWindow();
11238 edit_mode = ED_MODE_PROPERTIES;
11240 last_level_drawing_function = drawing_function;
11241 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11246 DrawDrawingWindow();
11247 edit_mode = ED_MODE_DRAWING;
11249 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11254 case GADGET_ID_CUSTOM_COPY_FROM:
11255 case GADGET_ID_CUSTOM_COPY_TO:
11256 case GADGET_ID_CUSTOM_EXCHANGE:
11257 last_custom_copy_mode = id;
11258 last_drawing_function = drawing_function;
11261 case GADGET_ID_CUSTOM_COPY:
11262 CopyCustomElement(properties_element, -1, id);
11265 case GADGET_ID_CUSTOM_PASTE:
11266 CopyCustomElement(-1, properties_element, id);
11269 case GADGET_ID_UNDO:
11270 if (undo_buffer_steps == 0)
11272 Request("Undo buffer empty !", REQ_CONFIRM);
11276 if (edit_mode != ED_MODE_DRAWING)
11278 DrawDrawingWindow();
11279 edit_mode = ED_MODE_DRAWING;
11282 undo_buffer_position =
11283 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11284 undo_buffer_steps--;
11286 for (x = 0; x < lev_fieldx; x++)
11287 for (y = 0; y < lev_fieldy; y++)
11288 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11290 /* check if undo operation forces change of border style */
11291 CheckLevelBorderElement(FALSE);
11293 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11297 case GADGET_ID_INFO:
11298 if (edit_mode != ED_MODE_INFO)
11300 last_edit_mode = edit_mode;
11301 edit_mode = ED_MODE_INFO;
11303 DrawLevelInfoWindow();
11307 edit_mode = last_edit_mode;
11309 DrawEditModeWindow();
11313 case GADGET_ID_CLEAR:
11314 if (edit_mode != ED_MODE_DRAWING)
11316 DrawDrawingWindow();
11317 edit_mode = ED_MODE_DRAWING;
11320 for (x = 0; x < MAX_LEV_FIELDX; x++)
11321 for (y = 0; y < MAX_LEV_FIELDY; y++)
11322 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11324 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11326 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11329 case GADGET_ID_SAVE:
11331 /* saving read-only levels into personal level set modifies global vars
11332 "leveldir_current" and "level_nr"; restore them after saving level */
11333 LevelDirTree *leveldir_former = leveldir_current;
11334 int level_nr_former = level_nr;
11335 char *level_filename;
11338 if (leveldir_current->readonly &&
11339 !PrepareSavingIntoPersonalLevelSet())
11342 level_filename = getDefaultLevelFilename(level_nr);
11343 new_level = !fileExists(level_filename);
11346 Request("Save this level and kill the old ?", REQ_ASK))
11348 if (leveldir_former->readonly)
11349 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11351 CopyPlayfield(Feld, level.field);
11352 SaveLevel(level_nr);
11354 level.changed = FALSE;
11358 char level_saved_msg[64];
11360 if (leveldir_former->readonly)
11361 sprintf(level_saved_msg,
11362 "Level saved as level %d into personal level set !",
11365 strcpy(level_saved_msg, "Level saved !");
11367 Request(level_saved_msg, REQ_CONFIRM);
11371 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11372 leveldir_current = leveldir_former;
11373 level_nr = level_nr_former;
11378 case GADGET_ID_TEST:
11379 if (LevelChanged())
11380 level.game_version = GAME_VERSION_ACTUAL;
11382 CopyPlayfield(level.field, FieldBackup);
11383 CopyPlayfield(Feld, level.field);
11385 CopyNativeLevel_RND_to_Native(&level);
11387 UnmapLevelEditorGadgets();
11388 UndrawSpecialEditorDoor();
11390 CloseDoor(DOOR_CLOSE_ALL);
11392 BackToFront(); /* force redraw of undrawn special door */
11394 DrawCompleteVideoDisplay();
11396 level_editor_test_game = TRUE;
11398 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11402 case GADGET_ID_EXIT:
11403 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11407 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11408 id <= GADGET_ID_ELEMENTLIST_LAST)
11410 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11411 int new_element = editor_elements[element_position + element_shift];
11413 if (IS_EDITOR_CASCADE(new_element))
11417 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11419 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11420 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11422 if (*cascade_element == new_element)
11424 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11425 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11427 /* update element selection list */
11428 ReinitializeElementList();
11429 ModifyEditorElementList();
11431 /* update cascading gadget info text */
11432 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11434 /* save current editor cascading state */
11435 SaveSetup_EditorCascade();
11444 if (last_custom_copy_mode != -1)
11446 if (CopyCustomElement(properties_element, new_element,
11447 last_custom_copy_mode))
11449 ClickOnGadget(level_editor_gadget[last_drawing_function],
11452 last_custom_copy_mode = -1;
11458 PickDrawingElement(button, new_element);
11460 if (!stick_element_properties_window &&
11461 drawing_function != GADGET_ID_PICK_ELEMENT &&
11462 !(GetKeyModState() & KMOD_Control))
11464 properties_element = new_element;
11465 if (edit_mode == ED_MODE_PROPERTIES)
11466 DrawPropertiesWindow();
11469 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11470 ClickOnGadget(level_editor_gadget[last_drawing_function],
11474 else if (gi->event.type == GD_EVENT_PRESSED)
11475 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11476 else if (gi->event.type == GD_EVENT_RELEASED)
11477 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11478 else if (gi->event.type == GD_EVENT_MOVING)
11479 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11481 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11487 void HandleLevelEditorKeyInput(Key key)
11489 char letter = getCharFromKey(key);
11490 int button = MB_LEFTBUTTON;
11492 if (drawing_function == GADGET_ID_TEXT &&
11493 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11496 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11497 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11498 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11499 else if (key == KSYM_Return)
11500 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11501 else if (key == KSYM_Escape)
11502 DrawLevelText(0, 0, 0, TEXT_END);
11504 else if (button_status == MB_RELEASED)
11506 int id = GADGET_ID_NONE;
11507 int new_element_shift = element_shift;
11513 id = GADGET_ID_SCROLL_LEFT;
11516 id = GADGET_ID_SCROLL_RIGHT;
11519 id = GADGET_ID_SCROLL_UP;
11522 id = GADGET_ID_SCROLL_DOWN;
11525 id = GADGET_ID_SCROLL_LIST_UP;
11526 button = MB_RIGHTBUTTON;
11528 case KSYM_Page_Down:
11529 id = GADGET_ID_SCROLL_LIST_DOWN;
11530 button = MB_RIGHTBUTTON;
11535 element_shift = (key == KSYM_Home ? 0 :
11536 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11538 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11539 GDI_SCROLLBAR_ITEM_POSITION,
11540 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11542 ModifyEditorElementList();
11549 /* this is needed to prevent interference with running "True X-Mouse" */
11550 if (GetKeyModStateFromEvents() & KMOD_Control)
11553 /* check for last or next editor cascade block in element list */
11554 for (i = 0; i < num_editor_elements; i++)
11556 if ((key == KSYM_Insert && i == element_shift) ||
11557 (key == KSYM_Delete && new_element_shift > element_shift))
11560 /* jump to next cascade block (or to start of element list) */
11561 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11562 new_element_shift = i;
11565 if (i < num_editor_elements)
11566 element_shift = new_element_shift;
11568 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11569 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11571 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11572 GDI_SCROLLBAR_ITEM_POSITION,
11573 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11575 ModifyEditorElementList();
11580 if (edit_mode == ED_MODE_DRAWING)
11582 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11584 else if (edit_mode == ED_MODE_INFO)
11586 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11588 else if (edit_mode == ED_MODE_PROPERTIES)
11590 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11592 else /* should never happen */
11594 DrawDrawingWindow();
11595 edit_mode = ED_MODE_DRAWING;
11604 if (id != GADGET_ID_NONE)
11605 ClickOnGadget(level_editor_gadget[id], button);
11606 else if (letter == '.')
11607 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11608 else if (key == KSYM_Return ||
11609 key == KSYM_space ||
11610 key == setup.shortcut.toggle_pause)
11611 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11613 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11614 if (letter && letter == control_info[i].shortcut)
11615 if (!anyTextGadgetActive())
11616 ClickOnGadget(level_editor_gadget[i], button);
11620 void HandleLevelEditorIdle()
11622 static unsigned long action_delay = 0;
11623 unsigned long action_delay_value = GameFrameDelay;
11624 int xpos = 1, ypos = 2;
11627 if (edit_mode != ED_MODE_PROPERTIES)
11630 if (!DelayReached(&action_delay, action_delay_value))
11633 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11635 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11637 if (gi->mapped && gi->active && gi->selectbox.open)
11641 DrawEditorElementAnimation(SX + xpos * TILEX,
11642 SY + ypos * TILEY + MINI_TILEY / 2);
11644 MarkTileDirty(xpos, ypos);
11645 MarkTileDirty(xpos, ypos + 1);
11647 FrameCounter++; /* increase animation frame counter */
11650 void ClearEditorGadgetInfoText()
11652 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11655 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11657 char infotext[MAX_OUTPUT_LINESIZE + 1];
11658 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11659 int max_infotext_len = getMaxInfoTextLength();
11661 if (gi == NULL || gi->info_text == NULL)
11664 strncpy(infotext, gi->info_text, max_infotext_len);
11665 infotext[max_infotext_len] = '\0';
11667 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11669 int key = control_info[gi->custom_id].shortcut;
11673 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11674 sprintf(shortcut, " ('.' or '%c')", key);
11675 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11676 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11677 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11678 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11679 else /* normal case */
11680 sprintf(shortcut, " ('%s%c')",
11681 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11683 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11684 strcat(infotext, shortcut);
11688 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11691 void HandleEditorGadgetInfoText(void *ptr)
11693 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11695 if (game_status != GAME_MODE_EDITOR)
11698 ClearEditorGadgetInfoText();
11700 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11703 /* misuse this function to delete brush cursor, if needed */
11704 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11705 DeleteBrushFromCursor();
11707 PrintEditorGadgetInfoText(gi);
11710 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11712 static int start_lx, start_ly;
11713 int id = gi->custom_id;
11714 int type_id = gi->custom_type_id;
11715 int sx = gi->event.x;
11716 int sy = gi->event.y;
11717 int lx = sx + level_xpos;
11718 int ly = sy + level_ypos;
11719 int min_sx = 0, min_sy = 0;
11720 int max_sx = gi->drawing.area_xsize - 1;
11721 int max_sy = gi->drawing.area_ysize - 1;
11722 int actual_drawing_function = drawing_function;
11723 int max_infotext_len = getMaxInfoTextLength();
11724 char infotext[MAX_OUTPUT_LINESIZE + 1];
11727 infotext[0] = '\0'; /* start with empty info text */
11729 /* pressed Control key: simulate picking element */
11730 if (GetKeyModState() & KMOD_Control)
11731 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11733 ClearEditorGadgetInfoText();
11735 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11738 /* make sure to stay inside drawing area boundaries */
11739 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11740 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11742 if (id == GADGET_ID_DRAWING_LEVEL)
11746 int min_lx = 0, min_ly = 0;
11747 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11749 /* get positions inside level field */
11750 lx = sx + level_xpos;
11751 ly = sy + level_ypos;
11753 /* make sure to stay inside level field boundaries */
11754 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11755 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11757 /* correct drawing area positions accordingly */
11758 sx = lx - level_xpos;
11759 sy = ly - level_ypos;
11762 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11764 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11766 if (gi->event.type == GD_EVENT_PRESSED)
11772 switch (actual_drawing_function)
11774 case GADGET_ID_SINGLE_ITEMS:
11775 text = "Drawing single items";
11777 case GADGET_ID_CONNECTED_ITEMS:
11778 text = "Drawing connected items";
11780 case GADGET_ID_LINE:
11781 text = "Drawing line";
11783 case GADGET_ID_ARC:
11784 text = "Drawing arc";
11786 case GADGET_ID_TEXT:
11787 text = "Setting text cursor";
11789 case GADGET_ID_RECTANGLE:
11790 text = "Drawing rectangle";
11792 case GADGET_ID_FILLED_BOX:
11793 text = "Drawing filled box";
11795 case GADGET_ID_FLOOD_FILL:
11796 text = "Flood fill";
11798 case GADGET_ID_GRAB_BRUSH:
11799 text = "Grabbing brush";
11801 case GADGET_ID_PICK_ELEMENT:
11802 text = "Picking element";
11806 text = "Drawing position";
11810 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11811 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11813 sprintf(infotext, "%s: %d, %d", text,
11814 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11816 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11817 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11819 sprintf(infotext, "Level position: %d, %d", lx, ly);
11822 /* misuse this function to draw brush cursor, if needed */
11823 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11825 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11826 CopyBrushToCursor(sx, sy);
11828 DeleteBrushFromCursor();
11831 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11833 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11834 int element = drawingarea_info[type_id].value[pos];
11836 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11840 if (id == GADGET_ID_CUSTOM_CONTENT)
11841 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11842 else if (id == GADGET_ID_GROUP_CONTENT)
11843 sprintf(infotext, "group element position: %d", sx + 1);
11844 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11845 id <= GADGET_ID_YAMYAM_CONTENT_7)
11846 sprintf(infotext, "content area %d position: %d, %d",
11847 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11848 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11849 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11850 sprintf(infotext, "content area %d position: %d, %d",
11851 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11852 else if (id == GADGET_ID_ANDROID_CONTENT)
11853 sprintf(infotext, "android element position: %d", sx + 1);
11854 else if (drawingarea_info[type_id].infotext != NULL)
11855 strcpy(infotext, drawingarea_info[type_id].infotext);
11858 infotext[max_infotext_len] = '\0';
11860 if (strlen(infotext) > 0)
11861 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11864 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11865 boolean quick_quit)
11867 if (!ask_if_level_has_changed ||
11869 Request("Level has changed ! Exit without saving ?",
11870 REQ_ASK | REQ_STAY_OPEN))
11872 CloseDoor(DOOR_CLOSE_1);
11873 SetDoorState(DOOR_CLOSE_2);
11877 FadeSkipNextFadeIn();
11880 fading = fading_none;
11883 game_status = GAME_MODE_MAIN;
11885 DrawAndFadeInMainMenu(REDRAW_FIELD);
11892 CloseDoor(DOOR_CLOSE_1);
11893 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);